
(FPCore (x y z) :precision binary64 (+ (* x y) (* (- x 1.0) z)))
double code(double x, double y, double z) {
return (x * y) + ((x - 1.0) * z);
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = (x * y) + ((x - 1.0d0) * z)
end function
public static double code(double x, double y, double z) {
return (x * y) + ((x - 1.0) * z);
}
def code(x, y, z): return (x * y) + ((x - 1.0) * z)
function code(x, y, z) return Float64(Float64(x * y) + Float64(Float64(x - 1.0) * z)) end
function tmp = code(x, y, z) tmp = (x * y) + ((x - 1.0) * z); end
code[x_, y_, z_] := N[(N[(x * y), $MachinePrecision] + N[(N[(x - 1.0), $MachinePrecision] * z), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x \cdot y + \left(x - 1\right) \cdot z
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 9 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z) :precision binary64 (+ (* x y) (* (- x 1.0) z)))
double code(double x, double y, double z) {
return (x * y) + ((x - 1.0) * z);
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = (x * y) + ((x - 1.0d0) * z)
end function
public static double code(double x, double y, double z) {
return (x * y) + ((x - 1.0) * z);
}
def code(x, y, z): return (x * y) + ((x - 1.0) * z)
function code(x, y, z) return Float64(Float64(x * y) + Float64(Float64(x - 1.0) * z)) end
function tmp = code(x, y, z) tmp = (x * y) + ((x - 1.0) * z); end
code[x_, y_, z_] := N[(N[(x * y), $MachinePrecision] + N[(N[(x - 1.0), $MachinePrecision] * z), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x \cdot y + \left(x - 1\right) \cdot z
\end{array}
(FPCore (x y z) :precision binary64 (fma (+ z y) x (- z)))
double code(double x, double y, double z) {
return fma((z + y), x, -z);
}
function code(x, y, z) return fma(Float64(z + y), x, Float64(-z)) end
code[x_, y_, z_] := N[(N[(z + y), $MachinePrecision] * x + (-z)), $MachinePrecision]
\begin{array}{l}
\\
\mathsf{fma}\left(z + y, x, -z\right)
\end{array}
Initial program 97.6%
Taylor expanded in z around 0
sub-negN/A
metadata-evalN/A
distribute-rgt-inN/A
associate-+l+N/A
distribute-lft-inN/A
*-commutativeN/A
lower-fma.f64N/A
+-commutativeN/A
lower-+.f64N/A
mul-1-negN/A
lower-neg.f64100.0
Applied rewrites100.0%
(FPCore (x y z)
:precision binary64
(if (<= x -3e+269)
(* z x)
(if (<= x -15000000.0)
(* y x)
(if (<= x 4e-41) (- z) (if (<= x 2.6e+162) (* y x) (* z x))))))
double code(double x, double y, double z) {
double tmp;
if (x <= -3e+269) {
tmp = z * x;
} else if (x <= -15000000.0) {
tmp = y * x;
} else if (x <= 4e-41) {
tmp = -z;
} else if (x <= 2.6e+162) {
tmp = y * x;
} else {
tmp = z * x;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (x <= (-3d+269)) then
tmp = z * x
else if (x <= (-15000000.0d0)) then
tmp = y * x
else if (x <= 4d-41) then
tmp = -z
else if (x <= 2.6d+162) then
tmp = y * x
else
tmp = z * x
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if (x <= -3e+269) {
tmp = z * x;
} else if (x <= -15000000.0) {
tmp = y * x;
} else if (x <= 4e-41) {
tmp = -z;
} else if (x <= 2.6e+162) {
tmp = y * x;
} else {
tmp = z * x;
}
return tmp;
}
def code(x, y, z): tmp = 0 if x <= -3e+269: tmp = z * x elif x <= -15000000.0: tmp = y * x elif x <= 4e-41: tmp = -z elif x <= 2.6e+162: tmp = y * x else: tmp = z * x return tmp
function code(x, y, z) tmp = 0.0 if (x <= -3e+269) tmp = Float64(z * x); elseif (x <= -15000000.0) tmp = Float64(y * x); elseif (x <= 4e-41) tmp = Float64(-z); elseif (x <= 2.6e+162) tmp = Float64(y * x); else tmp = Float64(z * x); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if (x <= -3e+269) tmp = z * x; elseif (x <= -15000000.0) tmp = y * x; elseif (x <= 4e-41) tmp = -z; elseif (x <= 2.6e+162) tmp = y * x; else tmp = z * x; end tmp_2 = tmp; end
code[x_, y_, z_] := If[LessEqual[x, -3e+269], N[(z * x), $MachinePrecision], If[LessEqual[x, -15000000.0], N[(y * x), $MachinePrecision], If[LessEqual[x, 4e-41], (-z), If[LessEqual[x, 2.6e+162], N[(y * x), $MachinePrecision], N[(z * x), $MachinePrecision]]]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -3 \cdot 10^{+269}:\\
\;\;\;\;z \cdot x\\
\mathbf{elif}\;x \leq -15000000:\\
\;\;\;\;y \cdot x\\
\mathbf{elif}\;x \leq 4 \cdot 10^{-41}:\\
\;\;\;\;-z\\
\mathbf{elif}\;x \leq 2.6 \cdot 10^{+162}:\\
\;\;\;\;y \cdot x\\
\mathbf{else}:\\
\;\;\;\;z \cdot x\\
\end{array}
\end{array}
if x < -3.0000000000000001e269 or 2.6e162 < x Initial program 90.2%
Taylor expanded in z around inf
*-commutativeN/A
lower-*.f64N/A
lower--.f6473.2
Applied rewrites73.2%
Taylor expanded in x around inf
Applied rewrites73.2%
if -3.0000000000000001e269 < x < -1.5e7 or 4.00000000000000002e-41 < x < 2.6e162Initial program 97.8%
Taylor expanded in z around 0
*-commutativeN/A
lower-*.f6460.7
Applied rewrites60.7%
if -1.5e7 < x < 4.00000000000000002e-41Initial program 100.0%
Taylor expanded in x around 0
mul-1-negN/A
lower-neg.f6473.5
Applied rewrites73.5%
(FPCore (x y z) :precision binary64 (let* ((t_0 (* (+ z y) x))) (if (<= x -1.0) t_0 (if (<= x 3.8e-21) (fma y x (- z)) t_0))))
double code(double x, double y, double z) {
double t_0 = (z + y) * x;
double tmp;
if (x <= -1.0) {
tmp = t_0;
} else if (x <= 3.8e-21) {
tmp = fma(y, x, -z);
} else {
tmp = t_0;
}
return tmp;
}
function code(x, y, z) t_0 = Float64(Float64(z + y) * x) tmp = 0.0 if (x <= -1.0) tmp = t_0; elseif (x <= 3.8e-21) tmp = fma(y, x, Float64(-z)); else tmp = t_0; end return tmp end
code[x_, y_, z_] := Block[{t$95$0 = N[(N[(z + y), $MachinePrecision] * x), $MachinePrecision]}, If[LessEqual[x, -1.0], t$95$0, If[LessEqual[x, 3.8e-21], N[(y * x + (-z)), $MachinePrecision], t$95$0]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \left(z + y\right) \cdot x\\
\mathbf{if}\;x \leq -1:\\
\;\;\;\;t\_0\\
\mathbf{elif}\;x \leq 3.8 \cdot 10^{-21}:\\
\;\;\;\;\mathsf{fma}\left(y, x, -z\right)\\
\mathbf{else}:\\
\;\;\;\;t\_0\\
\end{array}
\end{array}
if x < -1 or 3.7999999999999998e-21 < x Initial program 95.5%
Taylor expanded in x around inf
*-commutativeN/A
lower-*.f64N/A
+-commutativeN/A
lower-+.f6498.3
Applied rewrites98.3%
if -1 < x < 3.7999999999999998e-21Initial program 100.0%
Taylor expanded in x around 0
mul-1-negN/A
lower-neg.f6499.0
Applied rewrites99.0%
lift-+.f64N/A
lift-*.f64N/A
*-commutativeN/A
lower-fma.f6499.0
Applied rewrites99.0%
(FPCore (x y z) :precision binary64 (let* ((t_0 (* (+ z y) x))) (if (<= x -17000000.0) t_0 (if (<= x 2.2e-38) (- (* z x) z) t_0))))
double code(double x, double y, double z) {
double t_0 = (z + y) * x;
double tmp;
if (x <= -17000000.0) {
tmp = t_0;
} else if (x <= 2.2e-38) {
tmp = (z * x) - z;
} else {
tmp = t_0;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: t_0
real(8) :: tmp
t_0 = (z + y) * x
if (x <= (-17000000.0d0)) then
tmp = t_0
else if (x <= 2.2d-38) then
tmp = (z * x) - z
else
tmp = t_0
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double t_0 = (z + y) * x;
double tmp;
if (x <= -17000000.0) {
tmp = t_0;
} else if (x <= 2.2e-38) {
tmp = (z * x) - z;
} else {
tmp = t_0;
}
return tmp;
}
def code(x, y, z): t_0 = (z + y) * x tmp = 0 if x <= -17000000.0: tmp = t_0 elif x <= 2.2e-38: tmp = (z * x) - z else: tmp = t_0 return tmp
function code(x, y, z) t_0 = Float64(Float64(z + y) * x) tmp = 0.0 if (x <= -17000000.0) tmp = t_0; elseif (x <= 2.2e-38) tmp = Float64(Float64(z * x) - z); else tmp = t_0; end return tmp end
function tmp_2 = code(x, y, z) t_0 = (z + y) * x; tmp = 0.0; if (x <= -17000000.0) tmp = t_0; elseif (x <= 2.2e-38) tmp = (z * x) - z; else tmp = t_0; end tmp_2 = tmp; end
code[x_, y_, z_] := Block[{t$95$0 = N[(N[(z + y), $MachinePrecision] * x), $MachinePrecision]}, If[LessEqual[x, -17000000.0], t$95$0, If[LessEqual[x, 2.2e-38], N[(N[(z * x), $MachinePrecision] - z), $MachinePrecision], t$95$0]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \left(z + y\right) \cdot x\\
\mathbf{if}\;x \leq -17000000:\\
\;\;\;\;t\_0\\
\mathbf{elif}\;x \leq 2.2 \cdot 10^{-38}:\\
\;\;\;\;z \cdot x - z\\
\mathbf{else}:\\
\;\;\;\;t\_0\\
\end{array}
\end{array}
if x < -1.7e7 or 2.20000000000000007e-38 < x Initial program 95.5%
Taylor expanded in x around inf
*-commutativeN/A
lower-*.f64N/A
+-commutativeN/A
lower-+.f6499.2
Applied rewrites99.2%
if -1.7e7 < x < 2.20000000000000007e-38Initial program 100.0%
Taylor expanded in z around inf
*-commutativeN/A
lower-*.f64N/A
lower--.f6477.0
Applied rewrites77.0%
Applied rewrites77.0%
(FPCore (x y z) :precision binary64 (let* ((t_0 (* (+ z y) x))) (if (<= x -17000000.0) t_0 (if (<= x 2.2e-38) (* (- x 1.0) z) t_0))))
double code(double x, double y, double z) {
double t_0 = (z + y) * x;
double tmp;
if (x <= -17000000.0) {
tmp = t_0;
} else if (x <= 2.2e-38) {
tmp = (x - 1.0) * z;
} else {
tmp = t_0;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: t_0
real(8) :: tmp
t_0 = (z + y) * x
if (x <= (-17000000.0d0)) then
tmp = t_0
else if (x <= 2.2d-38) then
tmp = (x - 1.0d0) * z
else
tmp = t_0
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double t_0 = (z + y) * x;
double tmp;
if (x <= -17000000.0) {
tmp = t_0;
} else if (x <= 2.2e-38) {
tmp = (x - 1.0) * z;
} else {
tmp = t_0;
}
return tmp;
}
def code(x, y, z): t_0 = (z + y) * x tmp = 0 if x <= -17000000.0: tmp = t_0 elif x <= 2.2e-38: tmp = (x - 1.0) * z else: tmp = t_0 return tmp
function code(x, y, z) t_0 = Float64(Float64(z + y) * x) tmp = 0.0 if (x <= -17000000.0) tmp = t_0; elseif (x <= 2.2e-38) tmp = Float64(Float64(x - 1.0) * z); else tmp = t_0; end return tmp end
function tmp_2 = code(x, y, z) t_0 = (z + y) * x; tmp = 0.0; if (x <= -17000000.0) tmp = t_0; elseif (x <= 2.2e-38) tmp = (x - 1.0) * z; else tmp = t_0; end tmp_2 = tmp; end
code[x_, y_, z_] := Block[{t$95$0 = N[(N[(z + y), $MachinePrecision] * x), $MachinePrecision]}, If[LessEqual[x, -17000000.0], t$95$0, If[LessEqual[x, 2.2e-38], N[(N[(x - 1.0), $MachinePrecision] * z), $MachinePrecision], t$95$0]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \left(z + y\right) \cdot x\\
\mathbf{if}\;x \leq -17000000:\\
\;\;\;\;t\_0\\
\mathbf{elif}\;x \leq 2.2 \cdot 10^{-38}:\\
\;\;\;\;\left(x - 1\right) \cdot z\\
\mathbf{else}:\\
\;\;\;\;t\_0\\
\end{array}
\end{array}
if x < -1.7e7 or 2.20000000000000007e-38 < x Initial program 95.5%
Taylor expanded in x around inf
*-commutativeN/A
lower-*.f64N/A
+-commutativeN/A
lower-+.f6499.2
Applied rewrites99.2%
if -1.7e7 < x < 2.20000000000000007e-38Initial program 100.0%
Taylor expanded in z around inf
*-commutativeN/A
lower-*.f64N/A
lower--.f6477.0
Applied rewrites77.0%
(FPCore (x y z) :precision binary64 (let* ((t_0 (* (+ z y) x))) (if (<= x -2.7e-5) t_0 (if (<= x 2.2e-38) (- z) t_0))))
double code(double x, double y, double z) {
double t_0 = (z + y) * x;
double tmp;
if (x <= -2.7e-5) {
tmp = t_0;
} else if (x <= 2.2e-38) {
tmp = -z;
} else {
tmp = t_0;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: t_0
real(8) :: tmp
t_0 = (z + y) * x
if (x <= (-2.7d-5)) then
tmp = t_0
else if (x <= 2.2d-38) then
tmp = -z
else
tmp = t_0
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double t_0 = (z + y) * x;
double tmp;
if (x <= -2.7e-5) {
tmp = t_0;
} else if (x <= 2.2e-38) {
tmp = -z;
} else {
tmp = t_0;
}
return tmp;
}
def code(x, y, z): t_0 = (z + y) * x tmp = 0 if x <= -2.7e-5: tmp = t_0 elif x <= 2.2e-38: tmp = -z else: tmp = t_0 return tmp
function code(x, y, z) t_0 = Float64(Float64(z + y) * x) tmp = 0.0 if (x <= -2.7e-5) tmp = t_0; elseif (x <= 2.2e-38) tmp = Float64(-z); else tmp = t_0; end return tmp end
function tmp_2 = code(x, y, z) t_0 = (z + y) * x; tmp = 0.0; if (x <= -2.7e-5) tmp = t_0; elseif (x <= 2.2e-38) tmp = -z; else tmp = t_0; end tmp_2 = tmp; end
code[x_, y_, z_] := Block[{t$95$0 = N[(N[(z + y), $MachinePrecision] * x), $MachinePrecision]}, If[LessEqual[x, -2.7e-5], t$95$0, If[LessEqual[x, 2.2e-38], (-z), t$95$0]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \left(z + y\right) \cdot x\\
\mathbf{if}\;x \leq -2.7 \cdot 10^{-5}:\\
\;\;\;\;t\_0\\
\mathbf{elif}\;x \leq 2.2 \cdot 10^{-38}:\\
\;\;\;\;-z\\
\mathbf{else}:\\
\;\;\;\;t\_0\\
\end{array}
\end{array}
if x < -2.6999999999999999e-5 or 2.20000000000000007e-38 < x Initial program 95.6%
Taylor expanded in x around inf
*-commutativeN/A
lower-*.f64N/A
+-commutativeN/A
lower-+.f6497.6
Applied rewrites97.6%
if -2.6999999999999999e-5 < x < 2.20000000000000007e-38Initial program 100.0%
Taylor expanded in x around 0
mul-1-negN/A
lower-neg.f6475.2
Applied rewrites75.2%
(FPCore (x y z) :precision binary64 (if (<= x -1.0) (* z x) (if (<= x 50000.0) (- z) (* z x))))
double code(double x, double y, double z) {
double tmp;
if (x <= -1.0) {
tmp = z * x;
} else if (x <= 50000.0) {
tmp = -z;
} else {
tmp = z * x;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (x <= (-1.0d0)) then
tmp = z * x
else if (x <= 50000.0d0) then
tmp = -z
else
tmp = z * x
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if (x <= -1.0) {
tmp = z * x;
} else if (x <= 50000.0) {
tmp = -z;
} else {
tmp = z * x;
}
return tmp;
}
def code(x, y, z): tmp = 0 if x <= -1.0: tmp = z * x elif x <= 50000.0: tmp = -z else: tmp = z * x return tmp
function code(x, y, z) tmp = 0.0 if (x <= -1.0) tmp = Float64(z * x); elseif (x <= 50000.0) tmp = Float64(-z); else tmp = Float64(z * x); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if (x <= -1.0) tmp = z * x; elseif (x <= 50000.0) tmp = -z; else tmp = z * x; end tmp_2 = tmp; end
code[x_, y_, z_] := If[LessEqual[x, -1.0], N[(z * x), $MachinePrecision], If[LessEqual[x, 50000.0], (-z), N[(z * x), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -1:\\
\;\;\;\;z \cdot x\\
\mathbf{elif}\;x \leq 50000:\\
\;\;\;\;-z\\
\mathbf{else}:\\
\;\;\;\;z \cdot x\\
\end{array}
\end{array}
if x < -1 or 5e4 < x Initial program 95.3%
Taylor expanded in z around inf
*-commutativeN/A
lower-*.f64N/A
lower--.f6455.9
Applied rewrites55.9%
Taylor expanded in x around inf
Applied rewrites54.2%
if -1 < x < 5e4Initial program 100.0%
Taylor expanded in x around 0
mul-1-negN/A
lower-neg.f6472.0
Applied rewrites72.0%
(FPCore (x y z) :precision binary64 (- z))
double code(double x, double y, double z) {
return -z;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = -z
end function
public static double code(double x, double y, double z) {
return -z;
}
def code(x, y, z): return -z
function code(x, y, z) return Float64(-z) end
function tmp = code(x, y, z) tmp = -z; end
code[x_, y_, z_] := (-z)
\begin{array}{l}
\\
-z
\end{array}
Initial program 97.6%
Taylor expanded in x around 0
mul-1-negN/A
lower-neg.f6437.3
Applied rewrites37.3%
(FPCore (x y z) :precision binary64 z)
double code(double x, double y, double z) {
return z;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = z
end function
public static double code(double x, double y, double z) {
return z;
}
def code(x, y, z): return z
function code(x, y, z) return z end
function tmp = code(x, y, z) tmp = z; end
code[x_, y_, z_] := z
\begin{array}{l}
\\
z
\end{array}
Initial program 97.6%
Taylor expanded in x around 0
mul-1-negN/A
lower-neg.f6437.3
Applied rewrites37.3%
Applied rewrites2.5%
herbie shell --seed 2024243
(FPCore (x y z)
:name "Graphics.Rendering.Chart.Drawing:drawTextsR from Chart-1.5.3"
:precision binary64
(+ (* x y) (* (- x 1.0) z)))