
(FPCore (x y z t a) :precision binary64 (+ x (* y (/ (- z t) (- a t)))))
double code(double x, double y, double z, double t, double a) {
return x + (y * ((z - t) / (a - t)));
}
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
code = x + (y * ((z - t) / (a - t)))
end function
public static double code(double x, double y, double z, double t, double a) {
return x + (y * ((z - t) / (a - t)));
}
def code(x, y, z, t, a): return x + (y * ((z - t) / (a - t)))
function code(x, y, z, t, a) return Float64(x + Float64(y * Float64(Float64(z - t) / Float64(a - t)))) end
function tmp = code(x, y, z, t, a) tmp = x + (y * ((z - t) / (a - t))); end
code[x_, y_, z_, t_, a_] := N[(x + N[(y * N[(N[(z - t), $MachinePrecision] / N[(a - t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x + y \cdot \frac{z - t}{a - t}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 14 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z t a) :precision binary64 (+ x (* y (/ (- z t) (- a t)))))
double code(double x, double y, double z, double t, double a) {
return x + (y * ((z - t) / (a - t)));
}
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
code = x + (y * ((z - t) / (a - t)))
end function
public static double code(double x, double y, double z, double t, double a) {
return x + (y * ((z - t) / (a - t)));
}
def code(x, y, z, t, a): return x + (y * ((z - t) / (a - t)))
function code(x, y, z, t, a) return Float64(x + Float64(y * Float64(Float64(z - t) / Float64(a - t)))) end
function tmp = code(x, y, z, t, a) tmp = x + (y * ((z - t) / (a - t))); end
code[x_, y_, z_, t_, a_] := N[(x + N[(y * N[(N[(z - t), $MachinePrecision] / N[(a - t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x + y \cdot \frac{z - t}{a - t}
\end{array}
(FPCore (x y z t a) :precision binary64 (+ (/ y (/ (- t a) (- t z))) x))
double code(double x, double y, double z, double t, double a) {
return (y / ((t - a) / (t - z))) + x;
}
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
code = (y / ((t - a) / (t - z))) + x
end function
public static double code(double x, double y, double z, double t, double a) {
return (y / ((t - a) / (t - z))) + x;
}
def code(x, y, z, t, a): return (y / ((t - a) / (t - z))) + x
function code(x, y, z, t, a) return Float64(Float64(y / Float64(Float64(t - a) / Float64(t - z))) + x) end
function tmp = code(x, y, z, t, a) tmp = (y / ((t - a) / (t - z))) + x; end
code[x_, y_, z_, t_, a_] := N[(N[(y / N[(N[(t - a), $MachinePrecision] / N[(t - z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + x), $MachinePrecision]
\begin{array}{l}
\\
\frac{y}{\frac{t - a}{t - z}} + x
\end{array}
Initial program 98.4%
lift-*.f64N/A
lift-/.f64N/A
clear-numN/A
un-div-invN/A
lower-/.f64N/A
frac-2negN/A
lower-/.f64N/A
neg-sub0N/A
lift--.f64N/A
sub-negN/A
+-commutativeN/A
associate--r+N/A
neg-sub0N/A
remove-double-negN/A
lower--.f64N/A
neg-sub0N/A
lift--.f64N/A
sub-negN/A
+-commutativeN/A
associate--r+N/A
neg-sub0N/A
remove-double-negN/A
lower--.f6498.6
Applied rewrites98.6%
Final simplification98.6%
(FPCore (x y z t a)
:precision binary64
(let* ((t_1 (/ (- z t) (- a t))) (t_2 (fma (- z) (/ y t) x)))
(if (<= t_1 -5e+18)
t_2
(if (<= t_1 4e-13)
(fma (- y) (/ t a) x)
(if (<= t_1 5e+39) (+ y x) t_2)))))
double code(double x, double y, double z, double t, double a) {
double t_1 = (z - t) / (a - t);
double t_2 = fma(-z, (y / t), x);
double tmp;
if (t_1 <= -5e+18) {
tmp = t_2;
} else if (t_1 <= 4e-13) {
tmp = fma(-y, (t / a), x);
} else if (t_1 <= 5e+39) {
tmp = y + x;
} else {
tmp = t_2;
}
return tmp;
}
function code(x, y, z, t, a) t_1 = Float64(Float64(z - t) / Float64(a - t)) t_2 = fma(Float64(-z), Float64(y / t), x) tmp = 0.0 if (t_1 <= -5e+18) tmp = t_2; elseif (t_1 <= 4e-13) tmp = fma(Float64(-y), Float64(t / a), x); elseif (t_1 <= 5e+39) tmp = Float64(y + x); else tmp = t_2; end return tmp end
code[x_, y_, z_, t_, a_] := Block[{t$95$1 = N[(N[(z - t), $MachinePrecision] / N[(a - t), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$2 = N[((-z) * N[(y / t), $MachinePrecision] + x), $MachinePrecision]}, If[LessEqual[t$95$1, -5e+18], t$95$2, If[LessEqual[t$95$1, 4e-13], N[((-y) * N[(t / a), $MachinePrecision] + x), $MachinePrecision], If[LessEqual[t$95$1, 5e+39], N[(y + x), $MachinePrecision], t$95$2]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \frac{z - t}{a - t}\\
t_2 := \mathsf{fma}\left(-z, \frac{y}{t}, x\right)\\
\mathbf{if}\;t\_1 \leq -5 \cdot 10^{+18}:\\
\;\;\;\;t\_2\\
\mathbf{elif}\;t\_1 \leq 4 \cdot 10^{-13}:\\
\;\;\;\;\mathsf{fma}\left(-y, \frac{t}{a}, x\right)\\
\mathbf{elif}\;t\_1 \leq 5 \cdot 10^{+39}:\\
\;\;\;\;y + x\\
\mathbf{else}:\\
\;\;\;\;t\_2\\
\end{array}
\end{array}
if (/.f64 (-.f64 z t) (-.f64 a t)) < -5e18 or 5.00000000000000015e39 < (/.f64 (-.f64 z t) (-.f64 a t)) Initial program 94.4%
lift-*.f64N/A
lift-/.f64N/A
clear-numN/A
un-div-invN/A
lower-/.f64N/A
frac-2negN/A
lower-/.f64N/A
neg-sub0N/A
lift--.f64N/A
sub-negN/A
+-commutativeN/A
associate--r+N/A
neg-sub0N/A
remove-double-negN/A
lower--.f64N/A
neg-sub0N/A
lift--.f64N/A
sub-negN/A
+-commutativeN/A
associate--r+N/A
neg-sub0N/A
remove-double-negN/A
lower--.f6495.1
Applied rewrites95.1%
Taylor expanded in z around 0
+-commutativeN/A
associate-/l*N/A
*-commutativeN/A
lower-fma.f64N/A
lower-/.f64N/A
lower--.f6441.3
Applied rewrites41.3%
Taylor expanded in a around 0
+-commutativeN/A
*-commutativeN/A
associate-/l*N/A
lower-fma.f64N/A
lower--.f64N/A
lower-/.f6480.3
Applied rewrites80.3%
Taylor expanded in t around 0
Applied rewrites80.3%
if -5e18 < (/.f64 (-.f64 z t) (-.f64 a t)) < 4.0000000000000001e-13Initial program 99.9%
Taylor expanded in z around 0
+-commutativeN/A
mul-1-negN/A
*-commutativeN/A
associate-/l*N/A
distribute-lft-neg-inN/A
mul-1-negN/A
lower-fma.f64N/A
mul-1-negN/A
lower-neg.f64N/A
lower-/.f64N/A
lower--.f6487.8
Applied rewrites87.8%
Taylor expanded in a around inf
Applied rewrites86.9%
if 4.0000000000000001e-13 < (/.f64 (-.f64 z t) (-.f64 a t)) < 5.00000000000000015e39Initial program 99.9%
Taylor expanded in t around inf
+-commutativeN/A
lower-+.f6490.5
Applied rewrites90.5%
(FPCore (x y z t a)
:precision binary64
(let* ((t_1 (/ (- z t) (- a t))) (t_2 (* (/ y (- a t)) z)))
(if (<= t_1 -5e+111)
t_2
(if (<= t_1 4e-13) (fma (/ z a) y x) (if (<= t_1 1e+101) (+ y x) t_2)))))
double code(double x, double y, double z, double t, double a) {
double t_1 = (z - t) / (a - t);
double t_2 = (y / (a - t)) * z;
double tmp;
if (t_1 <= -5e+111) {
tmp = t_2;
} else if (t_1 <= 4e-13) {
tmp = fma((z / a), y, x);
} else if (t_1 <= 1e+101) {
tmp = y + x;
} else {
tmp = t_2;
}
return tmp;
}
function code(x, y, z, t, a) t_1 = Float64(Float64(z - t) / Float64(a - t)) t_2 = Float64(Float64(y / Float64(a - t)) * z) tmp = 0.0 if (t_1 <= -5e+111) tmp = t_2; elseif (t_1 <= 4e-13) tmp = fma(Float64(z / a), y, x); elseif (t_1 <= 1e+101) tmp = Float64(y + x); else tmp = t_2; end return tmp end
code[x_, y_, z_, t_, a_] := Block[{t$95$1 = N[(N[(z - t), $MachinePrecision] / N[(a - t), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$2 = N[(N[(y / N[(a - t), $MachinePrecision]), $MachinePrecision] * z), $MachinePrecision]}, If[LessEqual[t$95$1, -5e+111], t$95$2, If[LessEqual[t$95$1, 4e-13], N[(N[(z / a), $MachinePrecision] * y + x), $MachinePrecision], If[LessEqual[t$95$1, 1e+101], N[(y + x), $MachinePrecision], t$95$2]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \frac{z - t}{a - t}\\
t_2 := \frac{y}{a - t} \cdot z\\
\mathbf{if}\;t\_1 \leq -5 \cdot 10^{+111}:\\
\;\;\;\;t\_2\\
\mathbf{elif}\;t\_1 \leq 4 \cdot 10^{-13}:\\
\;\;\;\;\mathsf{fma}\left(\frac{z}{a}, y, x\right)\\
\mathbf{elif}\;t\_1 \leq 10^{+101}:\\
\;\;\;\;y + x\\
\mathbf{else}:\\
\;\;\;\;t\_2\\
\end{array}
\end{array}
if (/.f64 (-.f64 z t) (-.f64 a t)) < -4.9999999999999997e111 or 9.9999999999999998e100 < (/.f64 (-.f64 z t) (-.f64 a t)) Initial program 91.3%
Taylor expanded in z around inf
associate-*l/N/A
lower-*.f64N/A
lower-/.f64N/A
lower--.f6488.0
Applied rewrites88.0%
if -4.9999999999999997e111 < (/.f64 (-.f64 z t) (-.f64 a t)) < 4.0000000000000001e-13Initial program 99.9%
Taylor expanded in t around 0
+-commutativeN/A
associate-/l*N/A
*-commutativeN/A
lower-fma.f64N/A
lower-/.f6482.5
Applied rewrites82.5%
if 4.0000000000000001e-13 < (/.f64 (-.f64 z t) (-.f64 a t)) < 9.9999999999999998e100Initial program 99.9%
Taylor expanded in t around inf
+-commutativeN/A
lower-+.f6486.5
Applied rewrites86.5%
(FPCore (x y z t a)
:precision binary64
(let* ((t_1 (/ (- z t) (- a t))))
(if (<= t_1 4e-13)
(fma z (/ y a) x)
(if (<= t_1 500.0)
(+ y x)
(if (<= t_1 5e+171) (fma (/ z a) y x) (* (/ (- y) t) z))))))
double code(double x, double y, double z, double t, double a) {
double t_1 = (z - t) / (a - t);
double tmp;
if (t_1 <= 4e-13) {
tmp = fma(z, (y / a), x);
} else if (t_1 <= 500.0) {
tmp = y + x;
} else if (t_1 <= 5e+171) {
tmp = fma((z / a), y, x);
} else {
tmp = (-y / t) * z;
}
return tmp;
}
function code(x, y, z, t, a) t_1 = Float64(Float64(z - t) / Float64(a - t)) tmp = 0.0 if (t_1 <= 4e-13) tmp = fma(z, Float64(y / a), x); elseif (t_1 <= 500.0) tmp = Float64(y + x); elseif (t_1 <= 5e+171) tmp = fma(Float64(z / a), y, x); else tmp = Float64(Float64(Float64(-y) / t) * z); end return tmp end
code[x_, y_, z_, t_, a_] := Block[{t$95$1 = N[(N[(z - t), $MachinePrecision] / N[(a - t), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$1, 4e-13], N[(z * N[(y / a), $MachinePrecision] + x), $MachinePrecision], If[LessEqual[t$95$1, 500.0], N[(y + x), $MachinePrecision], If[LessEqual[t$95$1, 5e+171], N[(N[(z / a), $MachinePrecision] * y + x), $MachinePrecision], N[(N[((-y) / t), $MachinePrecision] * z), $MachinePrecision]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \frac{z - t}{a - t}\\
\mathbf{if}\;t\_1 \leq 4 \cdot 10^{-13}:\\
\;\;\;\;\mathsf{fma}\left(z, \frac{y}{a}, x\right)\\
\mathbf{elif}\;t\_1 \leq 500:\\
\;\;\;\;y + x\\
\mathbf{elif}\;t\_1 \leq 5 \cdot 10^{+171}:\\
\;\;\;\;\mathsf{fma}\left(\frac{z}{a}, y, x\right)\\
\mathbf{else}:\\
\;\;\;\;\frac{-y}{t} \cdot z\\
\end{array}
\end{array}
if (/.f64 (-.f64 z t) (-.f64 a t)) < 4.0000000000000001e-13Initial program 98.3%
lift-*.f64N/A
lift-/.f64N/A
associate-*r/N/A
lower-/.f64N/A
*-commutativeN/A
lower-*.f6492.1
Applied rewrites92.1%
Taylor expanded in t around 0
+-commutativeN/A
*-commutativeN/A
associate-/l*N/A
lower-fma.f64N/A
lower-/.f6478.4
Applied rewrites78.4%
if 4.0000000000000001e-13 < (/.f64 (-.f64 z t) (-.f64 a t)) < 500Initial program 100.0%
Taylor expanded in t around inf
+-commutativeN/A
lower-+.f6497.0
Applied rewrites97.0%
if 500 < (/.f64 (-.f64 z t) (-.f64 a t)) < 5.0000000000000004e171Initial program 99.7%
Taylor expanded in t around 0
+-commutativeN/A
associate-/l*N/A
*-commutativeN/A
lower-fma.f64N/A
lower-/.f6462.9
Applied rewrites62.9%
if 5.0000000000000004e171 < (/.f64 (-.f64 z t) (-.f64 a t)) Initial program 90.6%
lift-*.f64N/A
lift-/.f64N/A
associate-*r/N/A
lower-/.f64N/A
*-commutativeN/A
lower-*.f6495.6
Applied rewrites95.6%
Taylor expanded in z around inf
associate-/l*N/A
*-commutativeN/A
lower-*.f64N/A
lower-/.f64N/A
lower--.f6484.1
Applied rewrites84.1%
Applied rewrites84.3%
Taylor expanded in a around 0
Applied rewrites83.5%
Final simplification82.6%
(FPCore (x y z t a)
:precision binary64
(let* ((t_1 (* (/ y (- a t)) (- z t))) (t_2 (* (/ (- z t) (- a t)) y)))
(if (<= t_2 -2e+103)
t_1
(if (<= t_2 1e-19) (fma (- y) (/ t (- a t)) x) t_1))))
double code(double x, double y, double z, double t, double a) {
double t_1 = (y / (a - t)) * (z - t);
double t_2 = ((z - t) / (a - t)) * y;
double tmp;
if (t_2 <= -2e+103) {
tmp = t_1;
} else if (t_2 <= 1e-19) {
tmp = fma(-y, (t / (a - t)), x);
} else {
tmp = t_1;
}
return tmp;
}
function code(x, y, z, t, a) t_1 = Float64(Float64(y / Float64(a - t)) * Float64(z - t)) t_2 = Float64(Float64(Float64(z - t) / Float64(a - t)) * y) tmp = 0.0 if (t_2 <= -2e+103) tmp = t_1; elseif (t_2 <= 1e-19) tmp = fma(Float64(-y), Float64(t / Float64(a - t)), x); else tmp = t_1; end return tmp end
code[x_, y_, z_, t_, a_] := Block[{t$95$1 = N[(N[(y / N[(a - t), $MachinePrecision]), $MachinePrecision] * N[(z - t), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$2 = N[(N[(N[(z - t), $MachinePrecision] / N[(a - t), $MachinePrecision]), $MachinePrecision] * y), $MachinePrecision]}, If[LessEqual[t$95$2, -2e+103], t$95$1, If[LessEqual[t$95$2, 1e-19], N[((-y) * N[(t / N[(a - t), $MachinePrecision]), $MachinePrecision] + x), $MachinePrecision], t$95$1]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \frac{y}{a - t} \cdot \left(z - t\right)\\
t_2 := \frac{z - t}{a - t} \cdot y\\
\mathbf{if}\;t\_2 \leq -2 \cdot 10^{+103}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;t\_2 \leq 10^{-19}:\\
\;\;\;\;\mathsf{fma}\left(-y, \frac{t}{a - t}, x\right)\\
\mathbf{else}:\\
\;\;\;\;t\_1\\
\end{array}
\end{array}
if (*.f64 y (/.f64 (-.f64 z t) (-.f64 a t))) < -2e103 or 9.9999999999999998e-20 < (*.f64 y (/.f64 (-.f64 z t) (-.f64 a t))) Initial program 96.2%
Taylor expanded in y around inf
div-subN/A
associate-/l*N/A
*-commutativeN/A
associate-/l*N/A
lower-*.f64N/A
lower--.f64N/A
lower-/.f64N/A
lower--.f6486.6
Applied rewrites86.6%
if -2e103 < (*.f64 y (/.f64 (-.f64 z t) (-.f64 a t))) < 9.9999999999999998e-20Initial program 100.0%
Taylor expanded in z around 0
+-commutativeN/A
mul-1-negN/A
*-commutativeN/A
associate-/l*N/A
distribute-lft-neg-inN/A
mul-1-negN/A
lower-fma.f64N/A
mul-1-negN/A
lower-neg.f64N/A
lower-/.f64N/A
lower--.f6494.9
Applied rewrites94.9%
Final simplification91.4%
(FPCore (x y z t a)
:precision binary64
(let* ((t_1 (* (/ (- z t) (- a t)) y)))
(if (<= t_1 -4e+216)
(* (/ y a) z)
(if (<= t_1 4e+173) (+ y x) (* (/ z a) y)))))
double code(double x, double y, double z, double t, double a) {
double t_1 = ((z - t) / (a - t)) * y;
double tmp;
if (t_1 <= -4e+216) {
tmp = (y / a) * z;
} else if (t_1 <= 4e+173) {
tmp = y + x;
} else {
tmp = (z / a) * y;
}
return tmp;
}
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8) :: t_1
real(8) :: tmp
t_1 = ((z - t) / (a - t)) * y
if (t_1 <= (-4d+216)) then
tmp = (y / a) * z
else if (t_1 <= 4d+173) then
tmp = y + x
else
tmp = (z / a) * y
end if
code = tmp
end function
public static double code(double x, double y, double z, double t, double a) {
double t_1 = ((z - t) / (a - t)) * y;
double tmp;
if (t_1 <= -4e+216) {
tmp = (y / a) * z;
} else if (t_1 <= 4e+173) {
tmp = y + x;
} else {
tmp = (z / a) * y;
}
return tmp;
}
def code(x, y, z, t, a): t_1 = ((z - t) / (a - t)) * y tmp = 0 if t_1 <= -4e+216: tmp = (y / a) * z elif t_1 <= 4e+173: tmp = y + x else: tmp = (z / a) * y return tmp
function code(x, y, z, t, a) t_1 = Float64(Float64(Float64(z - t) / Float64(a - t)) * y) tmp = 0.0 if (t_1 <= -4e+216) tmp = Float64(Float64(y / a) * z); elseif (t_1 <= 4e+173) tmp = Float64(y + x); else tmp = Float64(Float64(z / a) * y); end return tmp end
function tmp_2 = code(x, y, z, t, a) t_1 = ((z - t) / (a - t)) * y; tmp = 0.0; if (t_1 <= -4e+216) tmp = (y / a) * z; elseif (t_1 <= 4e+173) tmp = y + x; else tmp = (z / a) * y; end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_] := Block[{t$95$1 = N[(N[(N[(z - t), $MachinePrecision] / N[(a - t), $MachinePrecision]), $MachinePrecision] * y), $MachinePrecision]}, If[LessEqual[t$95$1, -4e+216], N[(N[(y / a), $MachinePrecision] * z), $MachinePrecision], If[LessEqual[t$95$1, 4e+173], N[(y + x), $MachinePrecision], N[(N[(z / a), $MachinePrecision] * y), $MachinePrecision]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \frac{z - t}{a - t} \cdot y\\
\mathbf{if}\;t\_1 \leq -4 \cdot 10^{+216}:\\
\;\;\;\;\frac{y}{a} \cdot z\\
\mathbf{elif}\;t\_1 \leq 4 \cdot 10^{+173}:\\
\;\;\;\;y + x\\
\mathbf{else}:\\
\;\;\;\;\frac{z}{a} \cdot y\\
\end{array}
\end{array}
if (*.f64 y (/.f64 (-.f64 z t) (-.f64 a t))) < -4.0000000000000001e216Initial program 93.3%
Taylor expanded in y around inf
div-subN/A
associate-/l*N/A
*-commutativeN/A
associate-/l*N/A
lower-*.f64N/A
lower--.f64N/A
lower-/.f64N/A
lower--.f6495.9
Applied rewrites95.9%
Taylor expanded in t around 0
Applied rewrites48.5%
Applied rewrites57.8%
if -4.0000000000000001e216 < (*.f64 y (/.f64 (-.f64 z t) (-.f64 a t))) < 4.0000000000000001e173Initial program 99.9%
Taylor expanded in t around inf
+-commutativeN/A
lower-+.f6471.1
Applied rewrites71.1%
if 4.0000000000000001e173 < (*.f64 y (/.f64 (-.f64 z t) (-.f64 a t))) Initial program 91.6%
lift-*.f64N/A
lift-/.f64N/A
associate-*r/N/A
lower-/.f64N/A
*-commutativeN/A
lower-*.f6467.8
Applied rewrites67.8%
Taylor expanded in z around inf
associate-/l*N/A
*-commutativeN/A
lower-*.f64N/A
lower-/.f64N/A
lower--.f6467.1
Applied rewrites67.1%
Taylor expanded in a around inf
Applied rewrites45.3%
Final simplification67.2%
(FPCore (x y z t a)
:precision binary64
(let* ((t_1 (* (/ (- z t) (- a t)) y)))
(if (<= t_1 -4e+216)
(* (/ y a) z)
(if (<= t_1 1e+297) (+ y x) (/ (* z y) a)))))
double code(double x, double y, double z, double t, double a) {
double t_1 = ((z - t) / (a - t)) * y;
double tmp;
if (t_1 <= -4e+216) {
tmp = (y / a) * z;
} else if (t_1 <= 1e+297) {
tmp = y + x;
} else {
tmp = (z * y) / a;
}
return tmp;
}
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8) :: t_1
real(8) :: tmp
t_1 = ((z - t) / (a - t)) * y
if (t_1 <= (-4d+216)) then
tmp = (y / a) * z
else if (t_1 <= 1d+297) then
tmp = y + x
else
tmp = (z * y) / a
end if
code = tmp
end function
public static double code(double x, double y, double z, double t, double a) {
double t_1 = ((z - t) / (a - t)) * y;
double tmp;
if (t_1 <= -4e+216) {
tmp = (y / a) * z;
} else if (t_1 <= 1e+297) {
tmp = y + x;
} else {
tmp = (z * y) / a;
}
return tmp;
}
def code(x, y, z, t, a): t_1 = ((z - t) / (a - t)) * y tmp = 0 if t_1 <= -4e+216: tmp = (y / a) * z elif t_1 <= 1e+297: tmp = y + x else: tmp = (z * y) / a return tmp
function code(x, y, z, t, a) t_1 = Float64(Float64(Float64(z - t) / Float64(a - t)) * y) tmp = 0.0 if (t_1 <= -4e+216) tmp = Float64(Float64(y / a) * z); elseif (t_1 <= 1e+297) tmp = Float64(y + x); else tmp = Float64(Float64(z * y) / a); end return tmp end
function tmp_2 = code(x, y, z, t, a) t_1 = ((z - t) / (a - t)) * y; tmp = 0.0; if (t_1 <= -4e+216) tmp = (y / a) * z; elseif (t_1 <= 1e+297) tmp = y + x; else tmp = (z * y) / a; end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_] := Block[{t$95$1 = N[(N[(N[(z - t), $MachinePrecision] / N[(a - t), $MachinePrecision]), $MachinePrecision] * y), $MachinePrecision]}, If[LessEqual[t$95$1, -4e+216], N[(N[(y / a), $MachinePrecision] * z), $MachinePrecision], If[LessEqual[t$95$1, 1e+297], N[(y + x), $MachinePrecision], N[(N[(z * y), $MachinePrecision] / a), $MachinePrecision]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \frac{z - t}{a - t} \cdot y\\
\mathbf{if}\;t\_1 \leq -4 \cdot 10^{+216}:\\
\;\;\;\;\frac{y}{a} \cdot z\\
\mathbf{elif}\;t\_1 \leq 10^{+297}:\\
\;\;\;\;y + x\\
\mathbf{else}:\\
\;\;\;\;\frac{z \cdot y}{a}\\
\end{array}
\end{array}
if (*.f64 y (/.f64 (-.f64 z t) (-.f64 a t))) < -4.0000000000000001e216Initial program 93.3%
Taylor expanded in y around inf
div-subN/A
associate-/l*N/A
*-commutativeN/A
associate-/l*N/A
lower-*.f64N/A
lower--.f64N/A
lower-/.f64N/A
lower--.f6495.9
Applied rewrites95.9%
Taylor expanded in t around 0
Applied rewrites48.5%
Applied rewrites57.8%
if -4.0000000000000001e216 < (*.f64 y (/.f64 (-.f64 z t) (-.f64 a t))) < 1e297Initial program 99.9%
Taylor expanded in t around inf
+-commutativeN/A
lower-+.f6468.6
Applied rewrites68.6%
if 1e297 < (*.f64 y (/.f64 (-.f64 z t) (-.f64 a t))) Initial program 81.0%
Taylor expanded in y around inf
div-subN/A
associate-/l*N/A
*-commutativeN/A
associate-/l*N/A
lower-*.f64N/A
lower--.f64N/A
lower-/.f64N/A
lower--.f64100.0
Applied rewrites100.0%
Taylor expanded in t around 0
Applied rewrites61.9%
Final simplification67.1%
(FPCore (x y z t a) :precision binary64 (let* ((t_1 (/ (* z y) a)) (t_2 (* (/ (- z t) (- a t)) y))) (if (<= t_2 (- INFINITY)) t_1 (if (<= t_2 1e+297) (+ y x) t_1))))
double code(double x, double y, double z, double t, double a) {
double t_1 = (z * y) / a;
double t_2 = ((z - t) / (a - t)) * y;
double tmp;
if (t_2 <= -((double) INFINITY)) {
tmp = t_1;
} else if (t_2 <= 1e+297) {
tmp = y + x;
} else {
tmp = t_1;
}
return tmp;
}
public static double code(double x, double y, double z, double t, double a) {
double t_1 = (z * y) / a;
double t_2 = ((z - t) / (a - t)) * y;
double tmp;
if (t_2 <= -Double.POSITIVE_INFINITY) {
tmp = t_1;
} else if (t_2 <= 1e+297) {
tmp = y + x;
} else {
tmp = t_1;
}
return tmp;
}
def code(x, y, z, t, a): t_1 = (z * y) / a t_2 = ((z - t) / (a - t)) * y tmp = 0 if t_2 <= -math.inf: tmp = t_1 elif t_2 <= 1e+297: tmp = y + x else: tmp = t_1 return tmp
function code(x, y, z, t, a) t_1 = Float64(Float64(z * y) / a) t_2 = Float64(Float64(Float64(z - t) / Float64(a - t)) * y) tmp = 0.0 if (t_2 <= Float64(-Inf)) tmp = t_1; elseif (t_2 <= 1e+297) tmp = Float64(y + x); else tmp = t_1; end return tmp end
function tmp_2 = code(x, y, z, t, a) t_1 = (z * y) / a; t_2 = ((z - t) / (a - t)) * y; tmp = 0.0; if (t_2 <= -Inf) tmp = t_1; elseif (t_2 <= 1e+297) tmp = y + x; else tmp = t_1; end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_] := Block[{t$95$1 = N[(N[(z * y), $MachinePrecision] / a), $MachinePrecision]}, Block[{t$95$2 = N[(N[(N[(z - t), $MachinePrecision] / N[(a - t), $MachinePrecision]), $MachinePrecision] * y), $MachinePrecision]}, If[LessEqual[t$95$2, (-Infinity)], t$95$1, If[LessEqual[t$95$2, 1e+297], N[(y + x), $MachinePrecision], t$95$1]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \frac{z \cdot y}{a}\\
t_2 := \frac{z - t}{a - t} \cdot y\\
\mathbf{if}\;t\_2 \leq -\infty:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;t\_2 \leq 10^{+297}:\\
\;\;\;\;y + x\\
\mathbf{else}:\\
\;\;\;\;t\_1\\
\end{array}
\end{array}
if (*.f64 y (/.f64 (-.f64 z t) (-.f64 a t))) < -inf.0 or 1e297 < (*.f64 y (/.f64 (-.f64 z t) (-.f64 a t))) Initial program 85.3%
Taylor expanded in y around inf
div-subN/A
associate-/l*N/A
*-commutativeN/A
associate-/l*N/A
lower-*.f64N/A
lower--.f64N/A
lower-/.f64N/A
lower--.f6496.2
Applied rewrites96.2%
Taylor expanded in t around 0
Applied rewrites69.9%
if -inf.0 < (*.f64 y (/.f64 (-.f64 z t) (-.f64 a t))) < 1e297Initial program 99.9%
Taylor expanded in t around inf
+-commutativeN/A
lower-+.f6465.9
Applied rewrites65.9%
Final simplification66.3%
(FPCore (x y z t a)
:precision binary64
(let* ((t_1 (/ (- z t) (- a t))))
(if (<= t_1 -5e+111)
(* (/ y (- a t)) z)
(if (<= t_1 4e-13) (fma (/ (- z t) a) y x) (fma (/ (- t z) t) y x)))))
double code(double x, double y, double z, double t, double a) {
double t_1 = (z - t) / (a - t);
double tmp;
if (t_1 <= -5e+111) {
tmp = (y / (a - t)) * z;
} else if (t_1 <= 4e-13) {
tmp = fma(((z - t) / a), y, x);
} else {
tmp = fma(((t - z) / t), y, x);
}
return tmp;
}
function code(x, y, z, t, a) t_1 = Float64(Float64(z - t) / Float64(a - t)) tmp = 0.0 if (t_1 <= -5e+111) tmp = Float64(Float64(y / Float64(a - t)) * z); elseif (t_1 <= 4e-13) tmp = fma(Float64(Float64(z - t) / a), y, x); else tmp = fma(Float64(Float64(t - z) / t), y, x); end return tmp end
code[x_, y_, z_, t_, a_] := Block[{t$95$1 = N[(N[(z - t), $MachinePrecision] / N[(a - t), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$1, -5e+111], N[(N[(y / N[(a - t), $MachinePrecision]), $MachinePrecision] * z), $MachinePrecision], If[LessEqual[t$95$1, 4e-13], N[(N[(N[(z - t), $MachinePrecision] / a), $MachinePrecision] * y + x), $MachinePrecision], N[(N[(N[(t - z), $MachinePrecision] / t), $MachinePrecision] * y + x), $MachinePrecision]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \frac{z - t}{a - t}\\
\mathbf{if}\;t\_1 \leq -5 \cdot 10^{+111}:\\
\;\;\;\;\frac{y}{a - t} \cdot z\\
\mathbf{elif}\;t\_1 \leq 4 \cdot 10^{-13}:\\
\;\;\;\;\mathsf{fma}\left(\frac{z - t}{a}, y, x\right)\\
\mathbf{else}:\\
\;\;\;\;\mathsf{fma}\left(\frac{t - z}{t}, y, x\right)\\
\end{array}
\end{array}
if (/.f64 (-.f64 z t) (-.f64 a t)) < -4.9999999999999997e111Initial program 88.1%
Taylor expanded in z around inf
associate-*l/N/A
lower-*.f64N/A
lower-/.f64N/A
lower--.f6493.5
Applied rewrites93.5%
if -4.9999999999999997e111 < (/.f64 (-.f64 z t) (-.f64 a t)) < 4.0000000000000001e-13Initial program 99.9%
Taylor expanded in a around inf
+-commutativeN/A
associate-/l*N/A
*-commutativeN/A
lower-fma.f64N/A
lower-/.f64N/A
lower--.f6495.5
Applied rewrites95.5%
if 4.0000000000000001e-13 < (/.f64 (-.f64 z t) (-.f64 a t)) Initial program 98.5%
Taylor expanded in a around 0
+-commutativeN/A
mul-1-negN/A
associate-/l*N/A
*-commutativeN/A
distribute-lft-neg-inN/A
div-subN/A
sub-negN/A
*-inversesN/A
metadata-evalN/A
+-commutativeN/A
distribute-neg-inN/A
metadata-evalN/A
mul-1-negN/A
lower-fma.f64N/A
Applied rewrites86.9%
(FPCore (x y z t a) :precision binary64 (let* ((t_1 (/ (- z t) (- a t))) (t_2 (fma z (/ y a) x))) (if (<= t_1 4e-13) t_2 (if (<= t_1 2e+15) (+ y x) t_2))))
double code(double x, double y, double z, double t, double a) {
double t_1 = (z - t) / (a - t);
double t_2 = fma(z, (y / a), x);
double tmp;
if (t_1 <= 4e-13) {
tmp = t_2;
} else if (t_1 <= 2e+15) {
tmp = y + x;
} else {
tmp = t_2;
}
return tmp;
}
function code(x, y, z, t, a) t_1 = Float64(Float64(z - t) / Float64(a - t)) t_2 = fma(z, Float64(y / a), x) tmp = 0.0 if (t_1 <= 4e-13) tmp = t_2; elseif (t_1 <= 2e+15) tmp = Float64(y + x); else tmp = t_2; end return tmp end
code[x_, y_, z_, t_, a_] := Block[{t$95$1 = N[(N[(z - t), $MachinePrecision] / N[(a - t), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$2 = N[(z * N[(y / a), $MachinePrecision] + x), $MachinePrecision]}, If[LessEqual[t$95$1, 4e-13], t$95$2, If[LessEqual[t$95$1, 2e+15], N[(y + x), $MachinePrecision], t$95$2]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \frac{z - t}{a - t}\\
t_2 := \mathsf{fma}\left(z, \frac{y}{a}, x\right)\\
\mathbf{if}\;t\_1 \leq 4 \cdot 10^{-13}:\\
\;\;\;\;t\_2\\
\mathbf{elif}\;t\_1 \leq 2 \cdot 10^{+15}:\\
\;\;\;\;y + x\\
\mathbf{else}:\\
\;\;\;\;t\_2\\
\end{array}
\end{array}
if (/.f64 (-.f64 z t) (-.f64 a t)) < 4.0000000000000001e-13 or 2e15 < (/.f64 (-.f64 z t) (-.f64 a t)) Initial program 97.6%
lift-*.f64N/A
lift-/.f64N/A
associate-*r/N/A
lower-/.f64N/A
*-commutativeN/A
lower-*.f6491.1
Applied rewrites91.1%
Taylor expanded in t around 0
+-commutativeN/A
*-commutativeN/A
associate-/l*N/A
lower-fma.f64N/A
lower-/.f6473.5
Applied rewrites73.5%
if 4.0000000000000001e-13 < (/.f64 (-.f64 z t) (-.f64 a t)) < 2e15Initial program 99.9%
Taylor expanded in t around inf
+-commutativeN/A
lower-+.f6492.1
Applied rewrites92.1%
(FPCore (x y z t a) :precision binary64 (let* ((t_1 (/ (- z t) (- a t))) (t_2 (fma (/ z a) y x))) (if (<= t_1 4e-13) t_2 (if (<= t_1 500.0) (+ y x) t_2))))
double code(double x, double y, double z, double t, double a) {
double t_1 = (z - t) / (a - t);
double t_2 = fma((z / a), y, x);
double tmp;
if (t_1 <= 4e-13) {
tmp = t_2;
} else if (t_1 <= 500.0) {
tmp = y + x;
} else {
tmp = t_2;
}
return tmp;
}
function code(x, y, z, t, a) t_1 = Float64(Float64(z - t) / Float64(a - t)) t_2 = fma(Float64(z / a), y, x) tmp = 0.0 if (t_1 <= 4e-13) tmp = t_2; elseif (t_1 <= 500.0) tmp = Float64(y + x); else tmp = t_2; end return tmp end
code[x_, y_, z_, t_, a_] := Block[{t$95$1 = N[(N[(z - t), $MachinePrecision] / N[(a - t), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$2 = N[(N[(z / a), $MachinePrecision] * y + x), $MachinePrecision]}, If[LessEqual[t$95$1, 4e-13], t$95$2, If[LessEqual[t$95$1, 500.0], N[(y + x), $MachinePrecision], t$95$2]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \frac{z - t}{a - t}\\
t_2 := \mathsf{fma}\left(\frac{z}{a}, y, x\right)\\
\mathbf{if}\;t\_1 \leq 4 \cdot 10^{-13}:\\
\;\;\;\;t\_2\\
\mathbf{elif}\;t\_1 \leq 500:\\
\;\;\;\;y + x\\
\mathbf{else}:\\
\;\;\;\;t\_2\\
\end{array}
\end{array}
if (/.f64 (-.f64 z t) (-.f64 a t)) < 4.0000000000000001e-13 or 500 < (/.f64 (-.f64 z t) (-.f64 a t)) Initial program 97.7%
Taylor expanded in t around 0
+-commutativeN/A
associate-/l*N/A
*-commutativeN/A
lower-fma.f64N/A
lower-/.f6471.3
Applied rewrites71.3%
if 4.0000000000000001e-13 < (/.f64 (-.f64 z t) (-.f64 a t)) < 500Initial program 100.0%
Taylor expanded in t around inf
+-commutativeN/A
lower-+.f6497.0
Applied rewrites97.0%
(FPCore (x y z t a) :precision binary64 (let* ((t_1 (fma (/ z a) y x))) (if (<= a -9.5e-11) t_1 (if (<= a 9.4e+58) (fma (/ (- t z) t) y x) t_1))))
double code(double x, double y, double z, double t, double a) {
double t_1 = fma((z / a), y, x);
double tmp;
if (a <= -9.5e-11) {
tmp = t_1;
} else if (a <= 9.4e+58) {
tmp = fma(((t - z) / t), y, x);
} else {
tmp = t_1;
}
return tmp;
}
function code(x, y, z, t, a) t_1 = fma(Float64(z / a), y, x) tmp = 0.0 if (a <= -9.5e-11) tmp = t_1; elseif (a <= 9.4e+58) tmp = fma(Float64(Float64(t - z) / t), y, x); else tmp = t_1; end return tmp end
code[x_, y_, z_, t_, a_] := Block[{t$95$1 = N[(N[(z / a), $MachinePrecision] * y + x), $MachinePrecision]}, If[LessEqual[a, -9.5e-11], t$95$1, If[LessEqual[a, 9.4e+58], N[(N[(N[(t - z), $MachinePrecision] / t), $MachinePrecision] * y + x), $MachinePrecision], t$95$1]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \mathsf{fma}\left(\frac{z}{a}, y, x\right)\\
\mathbf{if}\;a \leq -9.5 \cdot 10^{-11}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;a \leq 9.4 \cdot 10^{+58}:\\
\;\;\;\;\mathsf{fma}\left(\frac{t - z}{t}, y, x\right)\\
\mathbf{else}:\\
\;\;\;\;t\_1\\
\end{array}
\end{array}
if a < -9.49999999999999951e-11 or 9.39999999999999944e58 < a Initial program 99.9%
Taylor expanded in t around 0
+-commutativeN/A
associate-/l*N/A
*-commutativeN/A
lower-fma.f64N/A
lower-/.f6483.7
Applied rewrites83.7%
if -9.49999999999999951e-11 < a < 9.39999999999999944e58Initial program 97.0%
Taylor expanded in a around 0
+-commutativeN/A
mul-1-negN/A
associate-/l*N/A
*-commutativeN/A
distribute-lft-neg-inN/A
div-subN/A
sub-negN/A
*-inversesN/A
metadata-evalN/A
+-commutativeN/A
distribute-neg-inN/A
metadata-evalN/A
mul-1-negN/A
lower-fma.f64N/A
Applied rewrites88.6%
(FPCore (x y z t a) :precision binary64 (+ (* (/ (- z t) (- a t)) y) x))
double code(double x, double y, double z, double t, double a) {
return (((z - t) / (a - t)) * y) + x;
}
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
code = (((z - t) / (a - t)) * y) + x
end function
public static double code(double x, double y, double z, double t, double a) {
return (((z - t) / (a - t)) * y) + x;
}
def code(x, y, z, t, a): return (((z - t) / (a - t)) * y) + x
function code(x, y, z, t, a) return Float64(Float64(Float64(Float64(z - t) / Float64(a - t)) * y) + x) end
function tmp = code(x, y, z, t, a) tmp = (((z - t) / (a - t)) * y) + x; end
code[x_, y_, z_, t_, a_] := N[(N[(N[(N[(z - t), $MachinePrecision] / N[(a - t), $MachinePrecision]), $MachinePrecision] * y), $MachinePrecision] + x), $MachinePrecision]
\begin{array}{l}
\\
\frac{z - t}{a - t} \cdot y + x
\end{array}
Initial program 98.4%
Final simplification98.4%
(FPCore (x y z t a) :precision binary64 (+ y x))
double code(double x, double y, double z, double t, double a) {
return y + x;
}
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
code = y + x
end function
public static double code(double x, double y, double z, double t, double a) {
return y + x;
}
def code(x, y, z, t, a): return y + x
function code(x, y, z, t, a) return Float64(y + x) end
function tmp = code(x, y, z, t, a) tmp = y + x; end
code[x_, y_, z_, t_, a_] := N[(y + x), $MachinePrecision]
\begin{array}{l}
\\
y + x
\end{array}
Initial program 98.4%
Taylor expanded in t around inf
+-commutativeN/A
lower-+.f6460.1
Applied rewrites60.1%
(FPCore (x y z t a)
:precision binary64
(let* ((t_1 (+ x (* y (/ (- z t) (- a t))))))
(if (< y -8.508084860551241e-17)
t_1
(if (< y 2.894426862792089e-49)
(+ x (* (* y (- z t)) (/ 1.0 (- a t))))
t_1))))
double code(double x, double y, double z, double t, double a) {
double t_1 = x + (y * ((z - t) / (a - t)));
double tmp;
if (y < -8.508084860551241e-17) {
tmp = t_1;
} else if (y < 2.894426862792089e-49) {
tmp = x + ((y * (z - t)) * (1.0 / (a - t)));
} else {
tmp = t_1;
}
return tmp;
}
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8) :: t_1
real(8) :: tmp
t_1 = x + (y * ((z - t) / (a - t)))
if (y < (-8.508084860551241d-17)) then
tmp = t_1
else if (y < 2.894426862792089d-49) then
tmp = x + ((y * (z - t)) * (1.0d0 / (a - t)))
else
tmp = t_1
end if
code = tmp
end function
public static double code(double x, double y, double z, double t, double a) {
double t_1 = x + (y * ((z - t) / (a - t)));
double tmp;
if (y < -8.508084860551241e-17) {
tmp = t_1;
} else if (y < 2.894426862792089e-49) {
tmp = x + ((y * (z - t)) * (1.0 / (a - t)));
} else {
tmp = t_1;
}
return tmp;
}
def code(x, y, z, t, a): t_1 = x + (y * ((z - t) / (a - t))) tmp = 0 if y < -8.508084860551241e-17: tmp = t_1 elif y < 2.894426862792089e-49: tmp = x + ((y * (z - t)) * (1.0 / (a - t))) else: tmp = t_1 return tmp
function code(x, y, z, t, a) t_1 = Float64(x + Float64(y * Float64(Float64(z - t) / Float64(a - t)))) tmp = 0.0 if (y < -8.508084860551241e-17) tmp = t_1; elseif (y < 2.894426862792089e-49) tmp = Float64(x + Float64(Float64(y * Float64(z - t)) * Float64(1.0 / Float64(a - t)))); else tmp = t_1; end return tmp end
function tmp_2 = code(x, y, z, t, a) t_1 = x + (y * ((z - t) / (a - t))); tmp = 0.0; if (y < -8.508084860551241e-17) tmp = t_1; elseif (y < 2.894426862792089e-49) tmp = x + ((y * (z - t)) * (1.0 / (a - t))); else tmp = t_1; end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_] := Block[{t$95$1 = N[(x + N[(y * N[(N[(z - t), $MachinePrecision] / N[(a - t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[Less[y, -8.508084860551241e-17], t$95$1, If[Less[y, 2.894426862792089e-49], N[(x + N[(N[(y * N[(z - t), $MachinePrecision]), $MachinePrecision] * N[(1.0 / N[(a - t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], t$95$1]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := x + y \cdot \frac{z - t}{a - t}\\
\mathbf{if}\;y < -8.508084860551241 \cdot 10^{-17}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;y < 2.894426862792089 \cdot 10^{-49}:\\
\;\;\;\;x + \left(y \cdot \left(z - t\right)\right) \cdot \frac{1}{a - t}\\
\mathbf{else}:\\
\;\;\;\;t\_1\\
\end{array}
\end{array}
herbie shell --seed 2024243
(FPCore (x y z t a)
:name "Graphics.Rendering.Plot.Render.Plot.Axis:renderAxisLine from plot-0.2.3.4, B"
:precision binary64
:alt
(! :herbie-platform default (if (< y -8508084860551241/100000000000000000000000000000000) (+ x (* y (/ (- z t) (- a t)))) (if (< y 2894426862792089/10000000000000000000000000000000000000000000000000000000000000000) (+ x (* (* y (- z t)) (/ 1 (- a t)))) (+ x (* y (/ (- z t) (- a t)))))))
(+ x (* y (/ (- z t) (- a t)))))