
(FPCore (x y z t) :precision binary64 (+ (* (+ (* x y) z) y) t))
double code(double x, double y, double z, double t) {
return (((x * y) + z) * y) + t;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = (((x * y) + z) * y) + t
end function
public static double code(double x, double y, double z, double t) {
return (((x * y) + z) * y) + t;
}
def code(x, y, z, t): return (((x * y) + z) * y) + t
function code(x, y, z, t) return Float64(Float64(Float64(Float64(x * y) + z) * y) + t) end
function tmp = code(x, y, z, t) tmp = (((x * y) + z) * y) + t; end
code[x_, y_, z_, t_] := N[(N[(N[(N[(x * y), $MachinePrecision] + z), $MachinePrecision] * y), $MachinePrecision] + t), $MachinePrecision]
\begin{array}{l}
\\
\left(x \cdot y + z\right) \cdot y + t
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 7 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z t) :precision binary64 (+ (* (+ (* x y) z) y) t))
double code(double x, double y, double z, double t) {
return (((x * y) + z) * y) + t;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = (((x * y) + z) * y) + t
end function
public static double code(double x, double y, double z, double t) {
return (((x * y) + z) * y) + t;
}
def code(x, y, z, t): return (((x * y) + z) * y) + t
function code(x, y, z, t) return Float64(Float64(Float64(Float64(x * y) + z) * y) + t) end
function tmp = code(x, y, z, t) tmp = (((x * y) + z) * y) + t; end
code[x_, y_, z_, t_] := N[(N[(N[(N[(x * y), $MachinePrecision] + z), $MachinePrecision] * y), $MachinePrecision] + t), $MachinePrecision]
\begin{array}{l}
\\
\left(x \cdot y + z\right) \cdot y + t
\end{array}
(FPCore (x y z t) :precision binary64 (fma (fma y x z) y t))
double code(double x, double y, double z, double t) {
return fma(fma(y, x, z), y, t);
}
function code(x, y, z, t) return fma(fma(y, x, z), y, t) end
code[x_, y_, z_, t_] := N[(N[(y * x + z), $MachinePrecision] * y + t), $MachinePrecision]
\begin{array}{l}
\\
\mathsf{fma}\left(\mathsf{fma}\left(y, x, z\right), y, t\right)
\end{array}
Initial program 99.9%
lift-+.f64N/A
lift-*.f64N/A
lower-fma.f6499.9
lift-+.f64N/A
lift-*.f64N/A
*-commutativeN/A
lower-fma.f6499.9
Applied rewrites99.9%
(FPCore (x y z t) :precision binary64 (let* ((t_1 (* (+ (* x y) z) y)) (t_2 (* (fma x y z) y))) (if (<= t_1 -5e+164) t_2 (if (<= t_1 2e-37) (fma z y t) t_2))))
double code(double x, double y, double z, double t) {
double t_1 = ((x * y) + z) * y;
double t_2 = fma(x, y, z) * y;
double tmp;
if (t_1 <= -5e+164) {
tmp = t_2;
} else if (t_1 <= 2e-37) {
tmp = fma(z, y, t);
} else {
tmp = t_2;
}
return tmp;
}
function code(x, y, z, t) t_1 = Float64(Float64(Float64(x * y) + z) * y) t_2 = Float64(fma(x, y, z) * y) tmp = 0.0 if (t_1 <= -5e+164) tmp = t_2; elseif (t_1 <= 2e-37) tmp = fma(z, y, t); else tmp = t_2; end return tmp end
code[x_, y_, z_, t_] := Block[{t$95$1 = N[(N[(N[(x * y), $MachinePrecision] + z), $MachinePrecision] * y), $MachinePrecision]}, Block[{t$95$2 = N[(N[(x * y + z), $MachinePrecision] * y), $MachinePrecision]}, If[LessEqual[t$95$1, -5e+164], t$95$2, If[LessEqual[t$95$1, 2e-37], N[(z * y + t), $MachinePrecision], t$95$2]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \left(x \cdot y + z\right) \cdot y\\
t_2 := \mathsf{fma}\left(x, y, z\right) \cdot y\\
\mathbf{if}\;t\_1 \leq -5 \cdot 10^{+164}:\\
\;\;\;\;t\_2\\
\mathbf{elif}\;t\_1 \leq 2 \cdot 10^{-37}:\\
\;\;\;\;\mathsf{fma}\left(z, y, t\right)\\
\mathbf{else}:\\
\;\;\;\;t\_2\\
\end{array}
\end{array}
if (*.f64 (+.f64 (*.f64 x y) z) y) < -4.9999999999999995e164 or 2.00000000000000013e-37 < (*.f64 (+.f64 (*.f64 x y) z) y) Initial program 99.9%
Taylor expanded in t around 0
*-commutativeN/A
lower-*.f64N/A
+-commutativeN/A
lower-fma.f6492.3
Applied rewrites92.3%
if -4.9999999999999995e164 < (*.f64 (+.f64 (*.f64 x y) z) y) < 2.00000000000000013e-37Initial program 100.0%
Taylor expanded in y around 0
+-commutativeN/A
*-commutativeN/A
lower-fma.f6491.6
Applied rewrites91.6%
(FPCore (x y z t) :precision binary64 (let* ((t_1 (* (+ (* x y) z) y))) (if (<= t_1 -1e+130) (* z y) (if (<= t_1 5e+37) (* 1.0 t) (* z y)))))
double code(double x, double y, double z, double t) {
double t_1 = ((x * y) + z) * y;
double tmp;
if (t_1 <= -1e+130) {
tmp = z * y;
} else if (t_1 <= 5e+37) {
tmp = 1.0 * t;
} else {
tmp = z * y;
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: t_1
real(8) :: tmp
t_1 = ((x * y) + z) * y
if (t_1 <= (-1d+130)) then
tmp = z * y
else if (t_1 <= 5d+37) then
tmp = 1.0d0 * t
else
tmp = z * y
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double t_1 = ((x * y) + z) * y;
double tmp;
if (t_1 <= -1e+130) {
tmp = z * y;
} else if (t_1 <= 5e+37) {
tmp = 1.0 * t;
} else {
tmp = z * y;
}
return tmp;
}
def code(x, y, z, t): t_1 = ((x * y) + z) * y tmp = 0 if t_1 <= -1e+130: tmp = z * y elif t_1 <= 5e+37: tmp = 1.0 * t else: tmp = z * y return tmp
function code(x, y, z, t) t_1 = Float64(Float64(Float64(x * y) + z) * y) tmp = 0.0 if (t_1 <= -1e+130) tmp = Float64(z * y); elseif (t_1 <= 5e+37) tmp = Float64(1.0 * t); else tmp = Float64(z * y); end return tmp end
function tmp_2 = code(x, y, z, t) t_1 = ((x * y) + z) * y; tmp = 0.0; if (t_1 <= -1e+130) tmp = z * y; elseif (t_1 <= 5e+37) tmp = 1.0 * t; else tmp = z * y; end tmp_2 = tmp; end
code[x_, y_, z_, t_] := Block[{t$95$1 = N[(N[(N[(x * y), $MachinePrecision] + z), $MachinePrecision] * y), $MachinePrecision]}, If[LessEqual[t$95$1, -1e+130], N[(z * y), $MachinePrecision], If[LessEqual[t$95$1, 5e+37], N[(1.0 * t), $MachinePrecision], N[(z * y), $MachinePrecision]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \left(x \cdot y + z\right) \cdot y\\
\mathbf{if}\;t\_1 \leq -1 \cdot 10^{+130}:\\
\;\;\;\;z \cdot y\\
\mathbf{elif}\;t\_1 \leq 5 \cdot 10^{+37}:\\
\;\;\;\;1 \cdot t\\
\mathbf{else}:\\
\;\;\;\;z \cdot y\\
\end{array}
\end{array}
if (*.f64 (+.f64 (*.f64 x y) z) y) < -1.0000000000000001e130 or 4.99999999999999989e37 < (*.f64 (+.f64 (*.f64 x y) z) y) Initial program 99.9%
Taylor expanded in z around inf
*-commutativeN/A
lower-*.f6439.5
Applied rewrites39.5%
if -1.0000000000000001e130 < (*.f64 (+.f64 (*.f64 x y) z) y) < 4.99999999999999989e37Initial program 99.9%
Taylor expanded in z around 0
+-commutativeN/A
*-commutativeN/A
lower-fma.f64N/A
unpow2N/A
lower-*.f6485.8
Applied rewrites85.8%
Taylor expanded in t around inf
Applied rewrites84.9%
Taylor expanded in t around inf
Applied rewrites76.9%
(FPCore (x y z t) :precision binary64 (if (<= y -1.85e+38) (* (* y y) x) (if (<= y 8e+30) (fma z y t) (* (* x y) y))))
double code(double x, double y, double z, double t) {
double tmp;
if (y <= -1.85e+38) {
tmp = (y * y) * x;
} else if (y <= 8e+30) {
tmp = fma(z, y, t);
} else {
tmp = (x * y) * y;
}
return tmp;
}
function code(x, y, z, t) tmp = 0.0 if (y <= -1.85e+38) tmp = Float64(Float64(y * y) * x); elseif (y <= 8e+30) tmp = fma(z, y, t); else tmp = Float64(Float64(x * y) * y); end return tmp end
code[x_, y_, z_, t_] := If[LessEqual[y, -1.85e+38], N[(N[(y * y), $MachinePrecision] * x), $MachinePrecision], If[LessEqual[y, 8e+30], N[(z * y + t), $MachinePrecision], N[(N[(x * y), $MachinePrecision] * y), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -1.85 \cdot 10^{+38}:\\
\;\;\;\;\left(y \cdot y\right) \cdot x\\
\mathbf{elif}\;y \leq 8 \cdot 10^{+30}:\\
\;\;\;\;\mathsf{fma}\left(z, y, t\right)\\
\mathbf{else}:\\
\;\;\;\;\left(x \cdot y\right) \cdot y\\
\end{array}
\end{array}
if y < -1.8500000000000001e38Initial program 99.9%
Taylor expanded in y around inf
*-commutativeN/A
lower-*.f64N/A
unpow2N/A
lower-*.f6474.0
Applied rewrites74.0%
if -1.8500000000000001e38 < y < 8.0000000000000002e30Initial program 100.0%
Taylor expanded in y around 0
+-commutativeN/A
*-commutativeN/A
lower-fma.f6487.8
Applied rewrites87.8%
if 8.0000000000000002e30 < y Initial program 99.9%
Taylor expanded in y around inf
*-commutativeN/A
lower-*.f64N/A
unpow2N/A
lower-*.f6483.5
Applied rewrites83.5%
Applied rewrites85.1%
(FPCore (x y z t) :precision binary64 (let* ((t_1 (* (* x y) y))) (if (<= y -1.85e+38) t_1 (if (<= y 8e+30) (fma z y t) t_1))))
double code(double x, double y, double z, double t) {
double t_1 = (x * y) * y;
double tmp;
if (y <= -1.85e+38) {
tmp = t_1;
} else if (y <= 8e+30) {
tmp = fma(z, y, t);
} else {
tmp = t_1;
}
return tmp;
}
function code(x, y, z, t) t_1 = Float64(Float64(x * y) * y) tmp = 0.0 if (y <= -1.85e+38) tmp = t_1; elseif (y <= 8e+30) tmp = fma(z, y, t); else tmp = t_1; end return tmp end
code[x_, y_, z_, t_] := Block[{t$95$1 = N[(N[(x * y), $MachinePrecision] * y), $MachinePrecision]}, If[LessEqual[y, -1.85e+38], t$95$1, If[LessEqual[y, 8e+30], N[(z * y + t), $MachinePrecision], t$95$1]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \left(x \cdot y\right) \cdot y\\
\mathbf{if}\;y \leq -1.85 \cdot 10^{+38}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;y \leq 8 \cdot 10^{+30}:\\
\;\;\;\;\mathsf{fma}\left(z, y, t\right)\\
\mathbf{else}:\\
\;\;\;\;t\_1\\
\end{array}
\end{array}
if y < -1.8500000000000001e38 or 8.0000000000000002e30 < y Initial program 99.9%
Taylor expanded in y around inf
*-commutativeN/A
lower-*.f64N/A
unpow2N/A
lower-*.f6479.0
Applied rewrites79.0%
Applied rewrites77.3%
if -1.8500000000000001e38 < y < 8.0000000000000002e30Initial program 100.0%
Taylor expanded in y around 0
+-commutativeN/A
*-commutativeN/A
lower-fma.f6487.8
Applied rewrites87.8%
(FPCore (x y z t) :precision binary64 (fma z y t))
double code(double x, double y, double z, double t) {
return fma(z, y, t);
}
function code(x, y, z, t) return fma(z, y, t) end
code[x_, y_, z_, t_] := N[(z * y + t), $MachinePrecision]
\begin{array}{l}
\\
\mathsf{fma}\left(z, y, t\right)
\end{array}
Initial program 99.9%
Taylor expanded in y around 0
+-commutativeN/A
*-commutativeN/A
lower-fma.f6465.6
Applied rewrites65.6%
(FPCore (x y z t) :precision binary64 (* 1.0 t))
double code(double x, double y, double z, double t) {
return 1.0 * t;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = 1.0d0 * t
end function
public static double code(double x, double y, double z, double t) {
return 1.0 * t;
}
def code(x, y, z, t): return 1.0 * t
function code(x, y, z, t) return Float64(1.0 * t) end
function tmp = code(x, y, z, t) tmp = 1.0 * t; end
code[x_, y_, z_, t_] := N[(1.0 * t), $MachinePrecision]
\begin{array}{l}
\\
1 \cdot t
\end{array}
Initial program 99.9%
Taylor expanded in z around 0
+-commutativeN/A
*-commutativeN/A
lower-fma.f64N/A
unpow2N/A
lower-*.f6479.0
Applied rewrites79.0%
Taylor expanded in t around inf
Applied rewrites76.8%
Taylor expanded in t around inf
Applied rewrites40.0%
herbie shell --seed 2024243
(FPCore (x y z t)
:name "Language.Haskell.HsColour.ColourHighlight:unbase from hscolour-1.23"
:precision binary64
(+ (* (+ (* x y) z) y) t))