Linear.Projection:infinitePerspective from linear-1.19.1.3, A

Percentage Accurate: 89.9% → 96.2%
Time: 8.9s
Alternatives: 11
Speedup: 1.2×

Specification

?
\[\begin{array}{l} \\ \frac{x \cdot 2}{y \cdot z - t \cdot z} \end{array} \]
(FPCore (x y z t) :precision binary64 (/ (* x 2.0) (- (* y z) (* t z))))
double code(double x, double y, double z, double t) {
	return (x * 2.0) / ((y * z) - (t * z));
}
real(8) function code(x, y, z, t)
    real(8), intent (in) :: x
    real(8), intent (in) :: y
    real(8), intent (in) :: z
    real(8), intent (in) :: t
    code = (x * 2.0d0) / ((y * z) - (t * z))
end function
public static double code(double x, double y, double z, double t) {
	return (x * 2.0) / ((y * z) - (t * z));
}
def code(x, y, z, t):
	return (x * 2.0) / ((y * z) - (t * z))
function code(x, y, z, t)
	return Float64(Float64(x * 2.0) / Float64(Float64(y * z) - Float64(t * z)))
end
function tmp = code(x, y, z, t)
	tmp = (x * 2.0) / ((y * z) - (t * z));
end
code[x_, y_, z_, t_] := N[(N[(x * 2.0), $MachinePrecision] / N[(N[(y * z), $MachinePrecision] - N[(t * z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}

\\
\frac{x \cdot 2}{y \cdot z - t \cdot z}
\end{array}

Sampling outcomes in binary64 precision:

Local Percentage Accuracy vs ?

The average percentage accuracy by input value. Horizontal axis shows value of an input variable; the variable is choosen in the title. Vertical axis is accuracy; higher is better. Red represent the original program, while blue represents Herbie's suggestion. These can be toggled with buttons below the plot. The line is an average while dots represent individual samples.

Accuracy vs Speed?

Herbie found 11 alternatives:

AlternativeAccuracySpeedup
The accuracy (vertical axis) and speed (horizontal axis) of each alternatives. Up and to the right is better. The red square shows the initial program, and each blue circle shows an alternative.The line shows the best available speed-accuracy tradeoffs.

Initial Program: 89.9% accurate, 1.0× speedup?

\[\begin{array}{l} \\ \frac{x \cdot 2}{y \cdot z - t \cdot z} \end{array} \]
(FPCore (x y z t) :precision binary64 (/ (* x 2.0) (- (* y z) (* t z))))
double code(double x, double y, double z, double t) {
	return (x * 2.0) / ((y * z) - (t * z));
}
real(8) function code(x, y, z, t)
    real(8), intent (in) :: x
    real(8), intent (in) :: y
    real(8), intent (in) :: z
    real(8), intent (in) :: t
    code = (x * 2.0d0) / ((y * z) - (t * z))
end function
public static double code(double x, double y, double z, double t) {
	return (x * 2.0) / ((y * z) - (t * z));
}
def code(x, y, z, t):
	return (x * 2.0) / ((y * z) - (t * z))
function code(x, y, z, t)
	return Float64(Float64(x * 2.0) / Float64(Float64(y * z) - Float64(t * z)))
end
function tmp = code(x, y, z, t)
	tmp = (x * 2.0) / ((y * z) - (t * z));
end
code[x_, y_, z_, t_] := N[(N[(x * 2.0), $MachinePrecision] / N[(N[(y * z), $MachinePrecision] - N[(t * z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}

\\
\frac{x \cdot 2}{y \cdot z - t \cdot z}
\end{array}

Alternative 1: 96.2% accurate, 0.8× speedup?

\[\begin{array}{l} z\_m = \left|z\right| \\ z\_s = \mathsf{copysign}\left(1, z\right) \\ z\_s \cdot \begin{array}{l} \mathbf{if}\;z\_m \leq 5.3 \cdot 10^{+101}:\\ \;\;\;\;\frac{2 \cdot x}{\left(y - t\right) \cdot z\_m}\\ \mathbf{else}:\\ \;\;\;\;\frac{\frac{x}{z\_m}}{0.5 \cdot \left(y - t\right)}\\ \end{array} \end{array} \]
z\_m = (fabs.f64 z)
z\_s = (copysign.f64 #s(literal 1 binary64) z)
(FPCore (z_s x y z_m t)
 :precision binary64
 (*
  z_s
  (if (<= z_m 5.3e+101)
    (/ (* 2.0 x) (* (- y t) z_m))
    (/ (/ x z_m) (* 0.5 (- y t))))))
z\_m = fabs(z);
z\_s = copysign(1.0, z);
double code(double z_s, double x, double y, double z_m, double t) {
	double tmp;
	if (z_m <= 5.3e+101) {
		tmp = (2.0 * x) / ((y - t) * z_m);
	} else {
		tmp = (x / z_m) / (0.5 * (y - t));
	}
	return z_s * tmp;
}
z\_m = abs(z)
z\_s = copysign(1.0d0, z)
real(8) function code(z_s, x, y, z_m, t)
    real(8), intent (in) :: z_s
    real(8), intent (in) :: x
    real(8), intent (in) :: y
    real(8), intent (in) :: z_m
    real(8), intent (in) :: t
    real(8) :: tmp
    if (z_m <= 5.3d+101) then
        tmp = (2.0d0 * x) / ((y - t) * z_m)
    else
        tmp = (x / z_m) / (0.5d0 * (y - t))
    end if
    code = z_s * tmp
end function
z\_m = Math.abs(z);
z\_s = Math.copySign(1.0, z);
public static double code(double z_s, double x, double y, double z_m, double t) {
	double tmp;
	if (z_m <= 5.3e+101) {
		tmp = (2.0 * x) / ((y - t) * z_m);
	} else {
		tmp = (x / z_m) / (0.5 * (y - t));
	}
	return z_s * tmp;
}
z\_m = math.fabs(z)
z\_s = math.copysign(1.0, z)
def code(z_s, x, y, z_m, t):
	tmp = 0
	if z_m <= 5.3e+101:
		tmp = (2.0 * x) / ((y - t) * z_m)
	else:
		tmp = (x / z_m) / (0.5 * (y - t))
	return z_s * tmp
z\_m = abs(z)
z\_s = copysign(1.0, z)
function code(z_s, x, y, z_m, t)
	tmp = 0.0
	if (z_m <= 5.3e+101)
		tmp = Float64(Float64(2.0 * x) / Float64(Float64(y - t) * z_m));
	else
		tmp = Float64(Float64(x / z_m) / Float64(0.5 * Float64(y - t)));
	end
	return Float64(z_s * tmp)
end
z\_m = abs(z);
z\_s = sign(z) * abs(1.0);
function tmp_2 = code(z_s, x, y, z_m, t)
	tmp = 0.0;
	if (z_m <= 5.3e+101)
		tmp = (2.0 * x) / ((y - t) * z_m);
	else
		tmp = (x / z_m) / (0.5 * (y - t));
	end
	tmp_2 = z_s * tmp;
end
z\_m = N[Abs[z], $MachinePrecision]
z\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[z]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[z$95$s_, x_, y_, z$95$m_, t_] := N[(z$95$s * If[LessEqual[z$95$m, 5.3e+101], N[(N[(2.0 * x), $MachinePrecision] / N[(N[(y - t), $MachinePrecision] * z$95$m), $MachinePrecision]), $MachinePrecision], N[(N[(x / z$95$m), $MachinePrecision] / N[(0.5 * N[(y - t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]), $MachinePrecision]
\begin{array}{l}
z\_m = \left|z\right|
\\
z\_s = \mathsf{copysign}\left(1, z\right)

\\
z\_s \cdot \begin{array}{l}
\mathbf{if}\;z\_m \leq 5.3 \cdot 10^{+101}:\\
\;\;\;\;\frac{2 \cdot x}{\left(y - t\right) \cdot z\_m}\\

\mathbf{else}:\\
\;\;\;\;\frac{\frac{x}{z\_m}}{0.5 \cdot \left(y - t\right)}\\


\end{array}
\end{array}
Derivation
  1. Split input into 2 regimes
  2. if z < 5.30000000000000006e101

    1. Initial program 89.1%

      \[\frac{x \cdot 2}{y \cdot z - t \cdot z} \]
    2. Add Preprocessing
    3. Step-by-step derivation
      1. lift--.f64N/A

        \[\leadsto \frac{x \cdot 2}{\color{blue}{y \cdot z - t \cdot z}} \]
      2. lift-*.f64N/A

        \[\leadsto \frac{x \cdot 2}{\color{blue}{y \cdot z} - t \cdot z} \]
      3. lift-*.f64N/A

        \[\leadsto \frac{x \cdot 2}{y \cdot z - \color{blue}{t \cdot z}} \]
      4. distribute-rgt-out--N/A

        \[\leadsto \frac{x \cdot 2}{\color{blue}{z \cdot \left(y - t\right)}} \]
      5. *-commutativeN/A

        \[\leadsto \frac{x \cdot 2}{\color{blue}{\left(y - t\right) \cdot z}} \]
      6. lower-*.f64N/A

        \[\leadsto \frac{x \cdot 2}{\color{blue}{\left(y - t\right) \cdot z}} \]
      7. lower--.f6491.1

        \[\leadsto \frac{x \cdot 2}{\color{blue}{\left(y - t\right)} \cdot z} \]
    4. Applied rewrites91.1%

      \[\leadsto \frac{x \cdot 2}{\color{blue}{\left(y - t\right) \cdot z}} \]

    if 5.30000000000000006e101 < z

    1. Initial program 69.0%

      \[\frac{x \cdot 2}{y \cdot z - t \cdot z} \]
    2. Add Preprocessing
    3. Step-by-step derivation
      1. lift-/.f64N/A

        \[\leadsto \color{blue}{\frac{x \cdot 2}{y \cdot z - t \cdot z}} \]
      2. clear-numN/A

        \[\leadsto \color{blue}{\frac{1}{\frac{y \cdot z - t \cdot z}{x \cdot 2}}} \]
      3. lift--.f64N/A

        \[\leadsto \frac{1}{\frac{\color{blue}{y \cdot z - t \cdot z}}{x \cdot 2}} \]
      4. lift-*.f64N/A

        \[\leadsto \frac{1}{\frac{\color{blue}{y \cdot z} - t \cdot z}{x \cdot 2}} \]
      5. lift-*.f64N/A

        \[\leadsto \frac{1}{\frac{y \cdot z - \color{blue}{t \cdot z}}{x \cdot 2}} \]
      6. distribute-rgt-out--N/A

        \[\leadsto \frac{1}{\frac{\color{blue}{z \cdot \left(y - t\right)}}{x \cdot 2}} \]
      7. lift-*.f64N/A

        \[\leadsto \frac{1}{\frac{z \cdot \left(y - t\right)}{\color{blue}{x \cdot 2}}} \]
      8. times-fracN/A

        \[\leadsto \frac{1}{\color{blue}{\frac{z}{x} \cdot \frac{y - t}{2}}} \]
      9. associate-/r*N/A

        \[\leadsto \color{blue}{\frac{\frac{1}{\frac{z}{x}}}{\frac{y - t}{2}}} \]
      10. clear-numN/A

        \[\leadsto \frac{\color{blue}{\frac{x}{z}}}{\frac{y - t}{2}} \]
      11. lower-/.f64N/A

        \[\leadsto \color{blue}{\frac{\frac{x}{z}}{\frac{y - t}{2}}} \]
      12. lower-/.f64N/A

        \[\leadsto \frac{\color{blue}{\frac{x}{z}}}{\frac{y - t}{2}} \]
      13. div-invN/A

        \[\leadsto \frac{\frac{x}{z}}{\color{blue}{\left(y - t\right) \cdot \frac{1}{2}}} \]
      14. metadata-evalN/A

        \[\leadsto \frac{\frac{x}{z}}{\left(y - t\right) \cdot \color{blue}{\frac{1}{2}}} \]
      15. metadata-evalN/A

        \[\leadsto \frac{\frac{x}{z}}{\left(y - t\right) \cdot \color{blue}{\frac{-1}{-2}}} \]
      16. metadata-evalN/A

        \[\leadsto \frac{\frac{x}{z}}{\left(y - t\right) \cdot \frac{-1}{\color{blue}{\mathsf{neg}\left(2\right)}}} \]
      17. lower-*.f64N/A

        \[\leadsto \frac{\frac{x}{z}}{\color{blue}{\left(y - t\right) \cdot \frac{-1}{\mathsf{neg}\left(2\right)}}} \]
      18. lower--.f64N/A

        \[\leadsto \frac{\frac{x}{z}}{\color{blue}{\left(y - t\right)} \cdot \frac{-1}{\mathsf{neg}\left(2\right)}} \]
      19. metadata-evalN/A

        \[\leadsto \frac{\frac{x}{z}}{\left(y - t\right) \cdot \frac{-1}{\color{blue}{-2}}} \]
      20. metadata-eval99.8

        \[\leadsto \frac{\frac{x}{z}}{\left(y - t\right) \cdot \color{blue}{0.5}} \]
    4. Applied rewrites99.8%

      \[\leadsto \color{blue}{\frac{\frac{x}{z}}{\left(y - t\right) \cdot 0.5}} \]
  3. Recombined 2 regimes into one program.
  4. Final simplification92.6%

    \[\leadsto \begin{array}{l} \mathbf{if}\;z \leq 5.3 \cdot 10^{+101}:\\ \;\;\;\;\frac{2 \cdot x}{\left(y - t\right) \cdot z}\\ \mathbf{else}:\\ \;\;\;\;\frac{\frac{x}{z}}{0.5 \cdot \left(y - t\right)}\\ \end{array} \]
  5. Add Preprocessing

Alternative 2: 91.5% accurate, 0.6× speedup?

\[\begin{array}{l} z\_m = \left|z\right| \\ z\_s = \mathsf{copysign}\left(1, z\right) \\ z\_s \cdot \begin{array}{l} \mathbf{if}\;y \cdot z\_m - t \cdot z\_m \leq 2.1 \cdot 10^{+273}:\\ \;\;\;\;\frac{2 \cdot x}{\left(y - t\right) \cdot z\_m}\\ \mathbf{else}:\\ \;\;\;\;\frac{-2}{\frac{z\_m}{x} \cdot t}\\ \end{array} \end{array} \]
z\_m = (fabs.f64 z)
z\_s = (copysign.f64 #s(literal 1 binary64) z)
(FPCore (z_s x y z_m t)
 :precision binary64
 (*
  z_s
  (if (<= (- (* y z_m) (* t z_m)) 2.1e+273)
    (/ (* 2.0 x) (* (- y t) z_m))
    (/ -2.0 (* (/ z_m x) t)))))
z\_m = fabs(z);
z\_s = copysign(1.0, z);
double code(double z_s, double x, double y, double z_m, double t) {
	double tmp;
	if (((y * z_m) - (t * z_m)) <= 2.1e+273) {
		tmp = (2.0 * x) / ((y - t) * z_m);
	} else {
		tmp = -2.0 / ((z_m / x) * t);
	}
	return z_s * tmp;
}
z\_m = abs(z)
z\_s = copysign(1.0d0, z)
real(8) function code(z_s, x, y, z_m, t)
    real(8), intent (in) :: z_s
    real(8), intent (in) :: x
    real(8), intent (in) :: y
    real(8), intent (in) :: z_m
    real(8), intent (in) :: t
    real(8) :: tmp
    if (((y * z_m) - (t * z_m)) <= 2.1d+273) then
        tmp = (2.0d0 * x) / ((y - t) * z_m)
    else
        tmp = (-2.0d0) / ((z_m / x) * t)
    end if
    code = z_s * tmp
end function
z\_m = Math.abs(z);
z\_s = Math.copySign(1.0, z);
public static double code(double z_s, double x, double y, double z_m, double t) {
	double tmp;
	if (((y * z_m) - (t * z_m)) <= 2.1e+273) {
		tmp = (2.0 * x) / ((y - t) * z_m);
	} else {
		tmp = -2.0 / ((z_m / x) * t);
	}
	return z_s * tmp;
}
z\_m = math.fabs(z)
z\_s = math.copysign(1.0, z)
def code(z_s, x, y, z_m, t):
	tmp = 0
	if ((y * z_m) - (t * z_m)) <= 2.1e+273:
		tmp = (2.0 * x) / ((y - t) * z_m)
	else:
		tmp = -2.0 / ((z_m / x) * t)
	return z_s * tmp
z\_m = abs(z)
z\_s = copysign(1.0, z)
function code(z_s, x, y, z_m, t)
	tmp = 0.0
	if (Float64(Float64(y * z_m) - Float64(t * z_m)) <= 2.1e+273)
		tmp = Float64(Float64(2.0 * x) / Float64(Float64(y - t) * z_m));
	else
		tmp = Float64(-2.0 / Float64(Float64(z_m / x) * t));
	end
	return Float64(z_s * tmp)
end
z\_m = abs(z);
z\_s = sign(z) * abs(1.0);
function tmp_2 = code(z_s, x, y, z_m, t)
	tmp = 0.0;
	if (((y * z_m) - (t * z_m)) <= 2.1e+273)
		tmp = (2.0 * x) / ((y - t) * z_m);
	else
		tmp = -2.0 / ((z_m / x) * t);
	end
	tmp_2 = z_s * tmp;
end
z\_m = N[Abs[z], $MachinePrecision]
z\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[z]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[z$95$s_, x_, y_, z$95$m_, t_] := N[(z$95$s * If[LessEqual[N[(N[(y * z$95$m), $MachinePrecision] - N[(t * z$95$m), $MachinePrecision]), $MachinePrecision], 2.1e+273], N[(N[(2.0 * x), $MachinePrecision] / N[(N[(y - t), $MachinePrecision] * z$95$m), $MachinePrecision]), $MachinePrecision], N[(-2.0 / N[(N[(z$95$m / x), $MachinePrecision] * t), $MachinePrecision]), $MachinePrecision]]), $MachinePrecision]
\begin{array}{l}
z\_m = \left|z\right|
\\
z\_s = \mathsf{copysign}\left(1, z\right)

\\
z\_s \cdot \begin{array}{l}
\mathbf{if}\;y \cdot z\_m - t \cdot z\_m \leq 2.1 \cdot 10^{+273}:\\
\;\;\;\;\frac{2 \cdot x}{\left(y - t\right) \cdot z\_m}\\

\mathbf{else}:\\
\;\;\;\;\frac{-2}{\frac{z\_m}{x} \cdot t}\\


\end{array}
\end{array}
Derivation
  1. Split input into 2 regimes
  2. if (-.f64 (*.f64 y z) (*.f64 t z)) < 2.10000000000000002e273

    1. Initial program 89.9%

      \[\frac{x \cdot 2}{y \cdot z - t \cdot z} \]
    2. Add Preprocessing
    3. Step-by-step derivation
      1. lift--.f64N/A

        \[\leadsto \frac{x \cdot 2}{\color{blue}{y \cdot z - t \cdot z}} \]
      2. lift-*.f64N/A

        \[\leadsto \frac{x \cdot 2}{\color{blue}{y \cdot z} - t \cdot z} \]
      3. lift-*.f64N/A

        \[\leadsto \frac{x \cdot 2}{y \cdot z - \color{blue}{t \cdot z}} \]
      4. distribute-rgt-out--N/A

        \[\leadsto \frac{x \cdot 2}{\color{blue}{z \cdot \left(y - t\right)}} \]
      5. *-commutativeN/A

        \[\leadsto \frac{x \cdot 2}{\color{blue}{\left(y - t\right) \cdot z}} \]
      6. lower-*.f64N/A

        \[\leadsto \frac{x \cdot 2}{\color{blue}{\left(y - t\right) \cdot z}} \]
      7. lower--.f6490.8

        \[\leadsto \frac{x \cdot 2}{\color{blue}{\left(y - t\right)} \cdot z} \]
    4. Applied rewrites90.8%

      \[\leadsto \frac{x \cdot 2}{\color{blue}{\left(y - t\right) \cdot z}} \]

    if 2.10000000000000002e273 < (-.f64 (*.f64 y z) (*.f64 t z))

    1. Initial program 51.7%

      \[\frac{x \cdot 2}{y \cdot z - t \cdot z} \]
    2. Add Preprocessing
    3. Taylor expanded in t around inf

      \[\leadsto \color{blue}{-2 \cdot \frac{x}{t \cdot z}} \]
    4. Step-by-step derivation
      1. *-commutativeN/A

        \[\leadsto \color{blue}{\frac{x}{t \cdot z} \cdot -2} \]
      2. lower-*.f64N/A

        \[\leadsto \color{blue}{\frac{x}{t \cdot z} \cdot -2} \]
      3. lower-/.f64N/A

        \[\leadsto \color{blue}{\frac{x}{t \cdot z}} \cdot -2 \]
      4. lower-*.f6454.8

        \[\leadsto \frac{x}{\color{blue}{t \cdot z}} \cdot -2 \]
    5. Applied rewrites54.8%

      \[\leadsto \color{blue}{\frac{x}{t \cdot z} \cdot -2} \]
    6. Step-by-step derivation
      1. Applied rewrites83.4%

        \[\leadsto \frac{-2}{\color{blue}{\frac{z}{x} \cdot t}} \]
    7. Recombined 2 regimes into one program.
    8. Final simplification90.0%

      \[\leadsto \begin{array}{l} \mathbf{if}\;y \cdot z - t \cdot z \leq 2.1 \cdot 10^{+273}:\\ \;\;\;\;\frac{2 \cdot x}{\left(y - t\right) \cdot z}\\ \mathbf{else}:\\ \;\;\;\;\frac{-2}{\frac{z}{x} \cdot t}\\ \end{array} \]
    9. Add Preprocessing

    Alternative 3: 91.6% accurate, 0.6× speedup?

    \[\begin{array}{l} z\_m = \left|z\right| \\ z\_s = \mathsf{copysign}\left(1, z\right) \\ z\_s \cdot \begin{array}{l} \mathbf{if}\;y \cdot z\_m - t \cdot z\_m \leq 5 \cdot 10^{+303}:\\ \;\;\;\;\frac{2 \cdot x}{\left(y - t\right) \cdot z\_m}\\ \mathbf{else}:\\ \;\;\;\;\frac{-2}{\frac{t}{x} \cdot z\_m}\\ \end{array} \end{array} \]
    z\_m = (fabs.f64 z)
    z\_s = (copysign.f64 #s(literal 1 binary64) z)
    (FPCore (z_s x y z_m t)
     :precision binary64
     (*
      z_s
      (if (<= (- (* y z_m) (* t z_m)) 5e+303)
        (/ (* 2.0 x) (* (- y t) z_m))
        (/ -2.0 (* (/ t x) z_m)))))
    z\_m = fabs(z);
    z\_s = copysign(1.0, z);
    double code(double z_s, double x, double y, double z_m, double t) {
    	double tmp;
    	if (((y * z_m) - (t * z_m)) <= 5e+303) {
    		tmp = (2.0 * x) / ((y - t) * z_m);
    	} else {
    		tmp = -2.0 / ((t / x) * z_m);
    	}
    	return z_s * tmp;
    }
    
    z\_m = abs(z)
    z\_s = copysign(1.0d0, z)
    real(8) function code(z_s, x, y, z_m, t)
        real(8), intent (in) :: z_s
        real(8), intent (in) :: x
        real(8), intent (in) :: y
        real(8), intent (in) :: z_m
        real(8), intent (in) :: t
        real(8) :: tmp
        if (((y * z_m) - (t * z_m)) <= 5d+303) then
            tmp = (2.0d0 * x) / ((y - t) * z_m)
        else
            tmp = (-2.0d0) / ((t / x) * z_m)
        end if
        code = z_s * tmp
    end function
    
    z\_m = Math.abs(z);
    z\_s = Math.copySign(1.0, z);
    public static double code(double z_s, double x, double y, double z_m, double t) {
    	double tmp;
    	if (((y * z_m) - (t * z_m)) <= 5e+303) {
    		tmp = (2.0 * x) / ((y - t) * z_m);
    	} else {
    		tmp = -2.0 / ((t / x) * z_m);
    	}
    	return z_s * tmp;
    }
    
    z\_m = math.fabs(z)
    z\_s = math.copysign(1.0, z)
    def code(z_s, x, y, z_m, t):
    	tmp = 0
    	if ((y * z_m) - (t * z_m)) <= 5e+303:
    		tmp = (2.0 * x) / ((y - t) * z_m)
    	else:
    		tmp = -2.0 / ((t / x) * z_m)
    	return z_s * tmp
    
    z\_m = abs(z)
    z\_s = copysign(1.0, z)
    function code(z_s, x, y, z_m, t)
    	tmp = 0.0
    	if (Float64(Float64(y * z_m) - Float64(t * z_m)) <= 5e+303)
    		tmp = Float64(Float64(2.0 * x) / Float64(Float64(y - t) * z_m));
    	else
    		tmp = Float64(-2.0 / Float64(Float64(t / x) * z_m));
    	end
    	return Float64(z_s * tmp)
    end
    
    z\_m = abs(z);
    z\_s = sign(z) * abs(1.0);
    function tmp_2 = code(z_s, x, y, z_m, t)
    	tmp = 0.0;
    	if (((y * z_m) - (t * z_m)) <= 5e+303)
    		tmp = (2.0 * x) / ((y - t) * z_m);
    	else
    		tmp = -2.0 / ((t / x) * z_m);
    	end
    	tmp_2 = z_s * tmp;
    end
    
    z\_m = N[Abs[z], $MachinePrecision]
    z\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[z]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
    code[z$95$s_, x_, y_, z$95$m_, t_] := N[(z$95$s * If[LessEqual[N[(N[(y * z$95$m), $MachinePrecision] - N[(t * z$95$m), $MachinePrecision]), $MachinePrecision], 5e+303], N[(N[(2.0 * x), $MachinePrecision] / N[(N[(y - t), $MachinePrecision] * z$95$m), $MachinePrecision]), $MachinePrecision], N[(-2.0 / N[(N[(t / x), $MachinePrecision] * z$95$m), $MachinePrecision]), $MachinePrecision]]), $MachinePrecision]
    
    \begin{array}{l}
    z\_m = \left|z\right|
    \\
    z\_s = \mathsf{copysign}\left(1, z\right)
    
    \\
    z\_s \cdot \begin{array}{l}
    \mathbf{if}\;y \cdot z\_m - t \cdot z\_m \leq 5 \cdot 10^{+303}:\\
    \;\;\;\;\frac{2 \cdot x}{\left(y - t\right) \cdot z\_m}\\
    
    \mathbf{else}:\\
    \;\;\;\;\frac{-2}{\frac{t}{x} \cdot z\_m}\\
    
    
    \end{array}
    \end{array}
    
    Derivation
    1. Split input into 2 regimes
    2. if (-.f64 (*.f64 y z) (*.f64 t z)) < 4.9999999999999997e303

      1. Initial program 90.0%

        \[\frac{x \cdot 2}{y \cdot z - t \cdot z} \]
      2. Add Preprocessing
      3. Step-by-step derivation
        1. lift--.f64N/A

          \[\leadsto \frac{x \cdot 2}{\color{blue}{y \cdot z - t \cdot z}} \]
        2. lift-*.f64N/A

          \[\leadsto \frac{x \cdot 2}{\color{blue}{y \cdot z} - t \cdot z} \]
        3. lift-*.f64N/A

          \[\leadsto \frac{x \cdot 2}{y \cdot z - \color{blue}{t \cdot z}} \]
        4. distribute-rgt-out--N/A

          \[\leadsto \frac{x \cdot 2}{\color{blue}{z \cdot \left(y - t\right)}} \]
        5. *-commutativeN/A

          \[\leadsto \frac{x \cdot 2}{\color{blue}{\left(y - t\right) \cdot z}} \]
        6. lower-*.f64N/A

          \[\leadsto \frac{x \cdot 2}{\color{blue}{\left(y - t\right) \cdot z}} \]
        7. lower--.f6491.0

          \[\leadsto \frac{x \cdot 2}{\color{blue}{\left(y - t\right)} \cdot z} \]
      4. Applied rewrites91.0%

        \[\leadsto \frac{x \cdot 2}{\color{blue}{\left(y - t\right) \cdot z}} \]

      if 4.9999999999999997e303 < (-.f64 (*.f64 y z) (*.f64 t z))

      1. Initial program 46.2%

        \[\frac{x \cdot 2}{y \cdot z - t \cdot z} \]
      2. Add Preprocessing
      3. Taylor expanded in t around inf

        \[\leadsto \color{blue}{-2 \cdot \frac{x}{t \cdot z}} \]
      4. Step-by-step derivation
        1. *-commutativeN/A

          \[\leadsto \color{blue}{\frac{x}{t \cdot z} \cdot -2} \]
        2. lower-*.f64N/A

          \[\leadsto \color{blue}{\frac{x}{t \cdot z} \cdot -2} \]
        3. lower-/.f64N/A

          \[\leadsto \color{blue}{\frac{x}{t \cdot z}} \cdot -2 \]
        4. lower-*.f6454.7

          \[\leadsto \frac{x}{\color{blue}{t \cdot z}} \cdot -2 \]
      5. Applied rewrites54.7%

        \[\leadsto \color{blue}{\frac{x}{t \cdot z} \cdot -2} \]
      6. Step-by-step derivation
        1. Applied rewrites85.0%

          \[\leadsto \frac{-2}{\color{blue}{\frac{t}{x} \cdot z}} \]
      7. Recombined 2 regimes into one program.
      8. Final simplification90.3%

        \[\leadsto \begin{array}{l} \mathbf{if}\;y \cdot z - t \cdot z \leq 5 \cdot 10^{+303}:\\ \;\;\;\;\frac{2 \cdot x}{\left(y - t\right) \cdot z}\\ \mathbf{else}:\\ \;\;\;\;\frac{-2}{\frac{t}{x} \cdot z}\\ \end{array} \]
      9. Add Preprocessing

      Alternative 4: 91.9% accurate, 0.6× speedup?

      \[\begin{array}{l} z\_m = \left|z\right| \\ z\_s = \mathsf{copysign}\left(1, z\right) \\ z\_s \cdot \begin{array}{l} \mathbf{if}\;y \cdot z\_m - t \cdot z\_m \leq \infty:\\ \;\;\;\;\frac{2 \cdot x}{\left(y - t\right) \cdot z\_m}\\ \mathbf{else}:\\ \;\;\;\;\frac{-2}{z\_m} \cdot \frac{x}{t}\\ \end{array} \end{array} \]
      z\_m = (fabs.f64 z)
      z\_s = (copysign.f64 #s(literal 1 binary64) z)
      (FPCore (z_s x y z_m t)
       :precision binary64
       (*
        z_s
        (if (<= (- (* y z_m) (* t z_m)) INFINITY)
          (/ (* 2.0 x) (* (- y t) z_m))
          (* (/ -2.0 z_m) (/ x t)))))
      z\_m = fabs(z);
      z\_s = copysign(1.0, z);
      double code(double z_s, double x, double y, double z_m, double t) {
      	double tmp;
      	if (((y * z_m) - (t * z_m)) <= ((double) INFINITY)) {
      		tmp = (2.0 * x) / ((y - t) * z_m);
      	} else {
      		tmp = (-2.0 / z_m) * (x / t);
      	}
      	return z_s * tmp;
      }
      
      z\_m = Math.abs(z);
      z\_s = Math.copySign(1.0, z);
      public static double code(double z_s, double x, double y, double z_m, double t) {
      	double tmp;
      	if (((y * z_m) - (t * z_m)) <= Double.POSITIVE_INFINITY) {
      		tmp = (2.0 * x) / ((y - t) * z_m);
      	} else {
      		tmp = (-2.0 / z_m) * (x / t);
      	}
      	return z_s * tmp;
      }
      
      z\_m = math.fabs(z)
      z\_s = math.copysign(1.0, z)
      def code(z_s, x, y, z_m, t):
      	tmp = 0
      	if ((y * z_m) - (t * z_m)) <= math.inf:
      		tmp = (2.0 * x) / ((y - t) * z_m)
      	else:
      		tmp = (-2.0 / z_m) * (x / t)
      	return z_s * tmp
      
      z\_m = abs(z)
      z\_s = copysign(1.0, z)
      function code(z_s, x, y, z_m, t)
      	tmp = 0.0
      	if (Float64(Float64(y * z_m) - Float64(t * z_m)) <= Inf)
      		tmp = Float64(Float64(2.0 * x) / Float64(Float64(y - t) * z_m));
      	else
      		tmp = Float64(Float64(-2.0 / z_m) * Float64(x / t));
      	end
      	return Float64(z_s * tmp)
      end
      
      z\_m = abs(z);
      z\_s = sign(z) * abs(1.0);
      function tmp_2 = code(z_s, x, y, z_m, t)
      	tmp = 0.0;
      	if (((y * z_m) - (t * z_m)) <= Inf)
      		tmp = (2.0 * x) / ((y - t) * z_m);
      	else
      		tmp = (-2.0 / z_m) * (x / t);
      	end
      	tmp_2 = z_s * tmp;
      end
      
      z\_m = N[Abs[z], $MachinePrecision]
      z\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[z]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
      code[z$95$s_, x_, y_, z$95$m_, t_] := N[(z$95$s * If[LessEqual[N[(N[(y * z$95$m), $MachinePrecision] - N[(t * z$95$m), $MachinePrecision]), $MachinePrecision], Infinity], N[(N[(2.0 * x), $MachinePrecision] / N[(N[(y - t), $MachinePrecision] * z$95$m), $MachinePrecision]), $MachinePrecision], N[(N[(-2.0 / z$95$m), $MachinePrecision] * N[(x / t), $MachinePrecision]), $MachinePrecision]]), $MachinePrecision]
      
      \begin{array}{l}
      z\_m = \left|z\right|
      \\
      z\_s = \mathsf{copysign}\left(1, z\right)
      
      \\
      z\_s \cdot \begin{array}{l}
      \mathbf{if}\;y \cdot z\_m - t \cdot z\_m \leq \infty:\\
      \;\;\;\;\frac{2 \cdot x}{\left(y - t\right) \cdot z\_m}\\
      
      \mathbf{else}:\\
      \;\;\;\;\frac{-2}{z\_m} \cdot \frac{x}{t}\\
      
      
      \end{array}
      \end{array}
      
      Derivation
      1. Split input into 2 regimes
      2. if (-.f64 (*.f64 y z) (*.f64 t z)) < +inf.0

        1. Initial program 86.6%

          \[\frac{x \cdot 2}{y \cdot z - t \cdot z} \]
        2. Add Preprocessing
        3. Step-by-step derivation
          1. lift--.f64N/A

            \[\leadsto \frac{x \cdot 2}{\color{blue}{y \cdot z - t \cdot z}} \]
          2. lift-*.f64N/A

            \[\leadsto \frac{x \cdot 2}{\color{blue}{y \cdot z} - t \cdot z} \]
          3. lift-*.f64N/A

            \[\leadsto \frac{x \cdot 2}{y \cdot z - \color{blue}{t \cdot z}} \]
          4. distribute-rgt-out--N/A

            \[\leadsto \frac{x \cdot 2}{\color{blue}{z \cdot \left(y - t\right)}} \]
          5. *-commutativeN/A

            \[\leadsto \frac{x \cdot 2}{\color{blue}{\left(y - t\right) \cdot z}} \]
          6. lower-*.f64N/A

            \[\leadsto \frac{x \cdot 2}{\color{blue}{\left(y - t\right) \cdot z}} \]
          7. lower--.f6487.4

            \[\leadsto \frac{x \cdot 2}{\color{blue}{\left(y - t\right)} \cdot z} \]
        4. Applied rewrites87.4%

          \[\leadsto \frac{x \cdot 2}{\color{blue}{\left(y - t\right) \cdot z}} \]

        if +inf.0 < (-.f64 (*.f64 y z) (*.f64 t z))

        1. Initial program 0.0%

          \[\frac{x \cdot 2}{y \cdot z - t \cdot z} \]
        2. Add Preprocessing
        3. Taylor expanded in t around inf

          \[\leadsto \color{blue}{-2 \cdot \frac{x}{t \cdot z}} \]
        4. Step-by-step derivation
          1. *-commutativeN/A

            \[\leadsto \color{blue}{\frac{x}{t \cdot z} \cdot -2} \]
          2. lower-*.f64N/A

            \[\leadsto \color{blue}{\frac{x}{t \cdot z} \cdot -2} \]
          3. lower-/.f64N/A

            \[\leadsto \color{blue}{\frac{x}{t \cdot z}} \cdot -2 \]
          4. lower-*.f64100.0

            \[\leadsto \frac{x}{\color{blue}{t \cdot z}} \cdot -2 \]
        5. Applied rewrites100.0%

          \[\leadsto \color{blue}{\frac{x}{t \cdot z} \cdot -2} \]
        6. Step-by-step derivation
          1. Applied rewrites100.0%

            \[\leadsto \frac{x}{t} \cdot \color{blue}{\frac{-2}{z}} \]
        7. Recombined 2 regimes into one program.
        8. Final simplification87.6%

          \[\leadsto \begin{array}{l} \mathbf{if}\;y \cdot z - t \cdot z \leq \infty:\\ \;\;\;\;\frac{2 \cdot x}{\left(y - t\right) \cdot z}\\ \mathbf{else}:\\ \;\;\;\;\frac{-2}{z} \cdot \frac{x}{t}\\ \end{array} \]
        9. Add Preprocessing

        Alternative 5: 96.8% accurate, 0.8× speedup?

        \[\begin{array}{l} z\_m = \left|z\right| \\ z\_s = \mathsf{copysign}\left(1, z\right) \\ z\_s \cdot \begin{array}{l} \mathbf{if}\;z\_m \leq 2.3 \cdot 10^{+50}:\\ \;\;\;\;\frac{2 \cdot x}{\left(y - t\right) \cdot z\_m}\\ \mathbf{else}:\\ \;\;\;\;\frac{2}{y - t} \cdot \frac{x}{z\_m}\\ \end{array} \end{array} \]
        z\_m = (fabs.f64 z)
        z\_s = (copysign.f64 #s(literal 1 binary64) z)
        (FPCore (z_s x y z_m t)
         :precision binary64
         (*
          z_s
          (if (<= z_m 2.3e+50)
            (/ (* 2.0 x) (* (- y t) z_m))
            (* (/ 2.0 (- y t)) (/ x z_m)))))
        z\_m = fabs(z);
        z\_s = copysign(1.0, z);
        double code(double z_s, double x, double y, double z_m, double t) {
        	double tmp;
        	if (z_m <= 2.3e+50) {
        		tmp = (2.0 * x) / ((y - t) * z_m);
        	} else {
        		tmp = (2.0 / (y - t)) * (x / z_m);
        	}
        	return z_s * tmp;
        }
        
        z\_m = abs(z)
        z\_s = copysign(1.0d0, z)
        real(8) function code(z_s, x, y, z_m, t)
            real(8), intent (in) :: z_s
            real(8), intent (in) :: x
            real(8), intent (in) :: y
            real(8), intent (in) :: z_m
            real(8), intent (in) :: t
            real(8) :: tmp
            if (z_m <= 2.3d+50) then
                tmp = (2.0d0 * x) / ((y - t) * z_m)
            else
                tmp = (2.0d0 / (y - t)) * (x / z_m)
            end if
            code = z_s * tmp
        end function
        
        z\_m = Math.abs(z);
        z\_s = Math.copySign(1.0, z);
        public static double code(double z_s, double x, double y, double z_m, double t) {
        	double tmp;
        	if (z_m <= 2.3e+50) {
        		tmp = (2.0 * x) / ((y - t) * z_m);
        	} else {
        		tmp = (2.0 / (y - t)) * (x / z_m);
        	}
        	return z_s * tmp;
        }
        
        z\_m = math.fabs(z)
        z\_s = math.copysign(1.0, z)
        def code(z_s, x, y, z_m, t):
        	tmp = 0
        	if z_m <= 2.3e+50:
        		tmp = (2.0 * x) / ((y - t) * z_m)
        	else:
        		tmp = (2.0 / (y - t)) * (x / z_m)
        	return z_s * tmp
        
        z\_m = abs(z)
        z\_s = copysign(1.0, z)
        function code(z_s, x, y, z_m, t)
        	tmp = 0.0
        	if (z_m <= 2.3e+50)
        		tmp = Float64(Float64(2.0 * x) / Float64(Float64(y - t) * z_m));
        	else
        		tmp = Float64(Float64(2.0 / Float64(y - t)) * Float64(x / z_m));
        	end
        	return Float64(z_s * tmp)
        end
        
        z\_m = abs(z);
        z\_s = sign(z) * abs(1.0);
        function tmp_2 = code(z_s, x, y, z_m, t)
        	tmp = 0.0;
        	if (z_m <= 2.3e+50)
        		tmp = (2.0 * x) / ((y - t) * z_m);
        	else
        		tmp = (2.0 / (y - t)) * (x / z_m);
        	end
        	tmp_2 = z_s * tmp;
        end
        
        z\_m = N[Abs[z], $MachinePrecision]
        z\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[z]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
        code[z$95$s_, x_, y_, z$95$m_, t_] := N[(z$95$s * If[LessEqual[z$95$m, 2.3e+50], N[(N[(2.0 * x), $MachinePrecision] / N[(N[(y - t), $MachinePrecision] * z$95$m), $MachinePrecision]), $MachinePrecision], N[(N[(2.0 / N[(y - t), $MachinePrecision]), $MachinePrecision] * N[(x / z$95$m), $MachinePrecision]), $MachinePrecision]]), $MachinePrecision]
        
        \begin{array}{l}
        z\_m = \left|z\right|
        \\
        z\_s = \mathsf{copysign}\left(1, z\right)
        
        \\
        z\_s \cdot \begin{array}{l}
        \mathbf{if}\;z\_m \leq 2.3 \cdot 10^{+50}:\\
        \;\;\;\;\frac{2 \cdot x}{\left(y - t\right) \cdot z\_m}\\
        
        \mathbf{else}:\\
        \;\;\;\;\frac{2}{y - t} \cdot \frac{x}{z\_m}\\
        
        
        \end{array}
        \end{array}
        
        Derivation
        1. Split input into 2 regimes
        2. if z < 2.29999999999999997e50

          1. Initial program 89.0%

            \[\frac{x \cdot 2}{y \cdot z - t \cdot z} \]
          2. Add Preprocessing
          3. Step-by-step derivation
            1. lift--.f64N/A

              \[\leadsto \frac{x \cdot 2}{\color{blue}{y \cdot z - t \cdot z}} \]
            2. lift-*.f64N/A

              \[\leadsto \frac{x \cdot 2}{\color{blue}{y \cdot z} - t \cdot z} \]
            3. lift-*.f64N/A

              \[\leadsto \frac{x \cdot 2}{y \cdot z - \color{blue}{t \cdot z}} \]
            4. distribute-rgt-out--N/A

              \[\leadsto \frac{x \cdot 2}{\color{blue}{z \cdot \left(y - t\right)}} \]
            5. *-commutativeN/A

              \[\leadsto \frac{x \cdot 2}{\color{blue}{\left(y - t\right) \cdot z}} \]
            6. lower-*.f64N/A

              \[\leadsto \frac{x \cdot 2}{\color{blue}{\left(y - t\right) \cdot z}} \]
            7. lower--.f6491.1

              \[\leadsto \frac{x \cdot 2}{\color{blue}{\left(y - t\right)} \cdot z} \]
          4. Applied rewrites91.1%

            \[\leadsto \frac{x \cdot 2}{\color{blue}{\left(y - t\right) \cdot z}} \]

          if 2.29999999999999997e50 < z

          1. Initial program 73.4%

            \[\frac{x \cdot 2}{y \cdot z - t \cdot z} \]
          2. Add Preprocessing
          3. Step-by-step derivation
            1. lift-/.f64N/A

              \[\leadsto \color{blue}{\frac{x \cdot 2}{y \cdot z - t \cdot z}} \]
            2. lift-*.f64N/A

              \[\leadsto \frac{\color{blue}{x \cdot 2}}{y \cdot z - t \cdot z} \]
            3. lift--.f64N/A

              \[\leadsto \frac{x \cdot 2}{\color{blue}{y \cdot z - t \cdot z}} \]
            4. lift-*.f64N/A

              \[\leadsto \frac{x \cdot 2}{\color{blue}{y \cdot z} - t \cdot z} \]
            5. lift-*.f64N/A

              \[\leadsto \frac{x \cdot 2}{y \cdot z - \color{blue}{t \cdot z}} \]
            6. distribute-rgt-out--N/A

              \[\leadsto \frac{x \cdot 2}{\color{blue}{z \cdot \left(y - t\right)}} \]
            7. times-fracN/A

              \[\leadsto \color{blue}{\frac{x}{z} \cdot \frac{2}{y - t}} \]
            8. lower-*.f64N/A

              \[\leadsto \color{blue}{\frac{x}{z} \cdot \frac{2}{y - t}} \]
            9. lower-/.f64N/A

              \[\leadsto \color{blue}{\frac{x}{z}} \cdot \frac{2}{y - t} \]
            10. lower-/.f64N/A

              \[\leadsto \frac{x}{z} \cdot \color{blue}{\frac{2}{y - t}} \]
            11. lower--.f6497.9

              \[\leadsto \frac{x}{z} \cdot \frac{2}{\color{blue}{y - t}} \]
          4. Applied rewrites97.9%

            \[\leadsto \color{blue}{\frac{x}{z} \cdot \frac{2}{y - t}} \]
        3. Recombined 2 regimes into one program.
        4. Final simplification92.6%

          \[\leadsto \begin{array}{l} \mathbf{if}\;z \leq 2.3 \cdot 10^{+50}:\\ \;\;\;\;\frac{2 \cdot x}{\left(y - t\right) \cdot z}\\ \mathbf{else}:\\ \;\;\;\;\frac{2}{y - t} \cdot \frac{x}{z}\\ \end{array} \]
        5. Add Preprocessing

        Alternative 6: 73.7% accurate, 0.9× speedup?

        \[\begin{array}{l} z\_m = \left|z\right| \\ z\_s = \mathsf{copysign}\left(1, z\right) \\ z\_s \cdot \begin{array}{l} \mathbf{if}\;t \leq -3.1 \cdot 10^{+35}:\\ \;\;\;\;\frac{x}{t \cdot z\_m} \cdot -2\\ \mathbf{elif}\;t \leq 4.7 \cdot 10^{+14}:\\ \;\;\;\;\frac{2 \cdot x}{y \cdot z\_m}\\ \mathbf{else}:\\ \;\;\;\;\frac{-2}{t \cdot z\_m} \cdot x\\ \end{array} \end{array} \]
        z\_m = (fabs.f64 z)
        z\_s = (copysign.f64 #s(literal 1 binary64) z)
        (FPCore (z_s x y z_m t)
         :precision binary64
         (*
          z_s
          (if (<= t -3.1e+35)
            (* (/ x (* t z_m)) -2.0)
            (if (<= t 4.7e+14) (/ (* 2.0 x) (* y z_m)) (* (/ -2.0 (* t z_m)) x)))))
        z\_m = fabs(z);
        z\_s = copysign(1.0, z);
        double code(double z_s, double x, double y, double z_m, double t) {
        	double tmp;
        	if (t <= -3.1e+35) {
        		tmp = (x / (t * z_m)) * -2.0;
        	} else if (t <= 4.7e+14) {
        		tmp = (2.0 * x) / (y * z_m);
        	} else {
        		tmp = (-2.0 / (t * z_m)) * x;
        	}
        	return z_s * tmp;
        }
        
        z\_m = abs(z)
        z\_s = copysign(1.0d0, z)
        real(8) function code(z_s, x, y, z_m, t)
            real(8), intent (in) :: z_s
            real(8), intent (in) :: x
            real(8), intent (in) :: y
            real(8), intent (in) :: z_m
            real(8), intent (in) :: t
            real(8) :: tmp
            if (t <= (-3.1d+35)) then
                tmp = (x / (t * z_m)) * (-2.0d0)
            else if (t <= 4.7d+14) then
                tmp = (2.0d0 * x) / (y * z_m)
            else
                tmp = ((-2.0d0) / (t * z_m)) * x
            end if
            code = z_s * tmp
        end function
        
        z\_m = Math.abs(z);
        z\_s = Math.copySign(1.0, z);
        public static double code(double z_s, double x, double y, double z_m, double t) {
        	double tmp;
        	if (t <= -3.1e+35) {
        		tmp = (x / (t * z_m)) * -2.0;
        	} else if (t <= 4.7e+14) {
        		tmp = (2.0 * x) / (y * z_m);
        	} else {
        		tmp = (-2.0 / (t * z_m)) * x;
        	}
        	return z_s * tmp;
        }
        
        z\_m = math.fabs(z)
        z\_s = math.copysign(1.0, z)
        def code(z_s, x, y, z_m, t):
        	tmp = 0
        	if t <= -3.1e+35:
        		tmp = (x / (t * z_m)) * -2.0
        	elif t <= 4.7e+14:
        		tmp = (2.0 * x) / (y * z_m)
        	else:
        		tmp = (-2.0 / (t * z_m)) * x
        	return z_s * tmp
        
        z\_m = abs(z)
        z\_s = copysign(1.0, z)
        function code(z_s, x, y, z_m, t)
        	tmp = 0.0
        	if (t <= -3.1e+35)
        		tmp = Float64(Float64(x / Float64(t * z_m)) * -2.0);
        	elseif (t <= 4.7e+14)
        		tmp = Float64(Float64(2.0 * x) / Float64(y * z_m));
        	else
        		tmp = Float64(Float64(-2.0 / Float64(t * z_m)) * x);
        	end
        	return Float64(z_s * tmp)
        end
        
        z\_m = abs(z);
        z\_s = sign(z) * abs(1.0);
        function tmp_2 = code(z_s, x, y, z_m, t)
        	tmp = 0.0;
        	if (t <= -3.1e+35)
        		tmp = (x / (t * z_m)) * -2.0;
        	elseif (t <= 4.7e+14)
        		tmp = (2.0 * x) / (y * z_m);
        	else
        		tmp = (-2.0 / (t * z_m)) * x;
        	end
        	tmp_2 = z_s * tmp;
        end
        
        z\_m = N[Abs[z], $MachinePrecision]
        z\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[z]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
        code[z$95$s_, x_, y_, z$95$m_, t_] := N[(z$95$s * If[LessEqual[t, -3.1e+35], N[(N[(x / N[(t * z$95$m), $MachinePrecision]), $MachinePrecision] * -2.0), $MachinePrecision], If[LessEqual[t, 4.7e+14], N[(N[(2.0 * x), $MachinePrecision] / N[(y * z$95$m), $MachinePrecision]), $MachinePrecision], N[(N[(-2.0 / N[(t * z$95$m), $MachinePrecision]), $MachinePrecision] * x), $MachinePrecision]]]), $MachinePrecision]
        
        \begin{array}{l}
        z\_m = \left|z\right|
        \\
        z\_s = \mathsf{copysign}\left(1, z\right)
        
        \\
        z\_s \cdot \begin{array}{l}
        \mathbf{if}\;t \leq -3.1 \cdot 10^{+35}:\\
        \;\;\;\;\frac{x}{t \cdot z\_m} \cdot -2\\
        
        \mathbf{elif}\;t \leq 4.7 \cdot 10^{+14}:\\
        \;\;\;\;\frac{2 \cdot x}{y \cdot z\_m}\\
        
        \mathbf{else}:\\
        \;\;\;\;\frac{-2}{t \cdot z\_m} \cdot x\\
        
        
        \end{array}
        \end{array}
        
        Derivation
        1. Split input into 3 regimes
        2. if t < -3.09999999999999987e35

          1. Initial program 82.1%

            \[\frac{x \cdot 2}{y \cdot z - t \cdot z} \]
          2. Add Preprocessing
          3. Taylor expanded in t around inf

            \[\leadsto \color{blue}{-2 \cdot \frac{x}{t \cdot z}} \]
          4. Step-by-step derivation
            1. *-commutativeN/A

              \[\leadsto \color{blue}{\frac{x}{t \cdot z} \cdot -2} \]
            2. lower-*.f64N/A

              \[\leadsto \color{blue}{\frac{x}{t \cdot z} \cdot -2} \]
            3. lower-/.f64N/A

              \[\leadsto \color{blue}{\frac{x}{t \cdot z}} \cdot -2 \]
            4. lower-*.f6467.2

              \[\leadsto \frac{x}{\color{blue}{t \cdot z}} \cdot -2 \]
          5. Applied rewrites67.2%

            \[\leadsto \color{blue}{\frac{x}{t \cdot z} \cdot -2} \]

          if -3.09999999999999987e35 < t < 4.7e14

          1. Initial program 90.8%

            \[\frac{x \cdot 2}{y \cdot z - t \cdot z} \]
          2. Add Preprocessing
          3. Taylor expanded in t around 0

            \[\leadsto \frac{x \cdot 2}{\color{blue}{y \cdot z}} \]
          4. Step-by-step derivation
            1. *-commutativeN/A

              \[\leadsto \frac{x \cdot 2}{\color{blue}{z \cdot y}} \]
            2. lower-*.f6473.0

              \[\leadsto \frac{x \cdot 2}{\color{blue}{z \cdot y}} \]
          5. Applied rewrites73.0%

            \[\leadsto \frac{x \cdot 2}{\color{blue}{z \cdot y}} \]

          if 4.7e14 < t

          1. Initial program 75.4%

            \[\frac{x \cdot 2}{y \cdot z - t \cdot z} \]
          2. Add Preprocessing
          3. Taylor expanded in t around inf

            \[\leadsto \color{blue}{-2 \cdot \frac{x}{t \cdot z}} \]
          4. Step-by-step derivation
            1. *-commutativeN/A

              \[\leadsto \color{blue}{\frac{x}{t \cdot z} \cdot -2} \]
            2. lower-*.f64N/A

              \[\leadsto \color{blue}{\frac{x}{t \cdot z} \cdot -2} \]
            3. lower-/.f64N/A

              \[\leadsto \color{blue}{\frac{x}{t \cdot z}} \cdot -2 \]
            4. lower-*.f6474.9

              \[\leadsto \frac{x}{\color{blue}{t \cdot z}} \cdot -2 \]
          5. Applied rewrites74.9%

            \[\leadsto \color{blue}{\frac{x}{t \cdot z} \cdot -2} \]
          6. Step-by-step derivation
            1. Applied rewrites76.7%

              \[\leadsto \frac{-2}{\color{blue}{\frac{z}{x} \cdot t}} \]
            2. Step-by-step derivation
              1. Applied rewrites74.9%

                \[\leadsto \frac{-2}{z \cdot t} \cdot \color{blue}{x} \]
            3. Recombined 3 regimes into one program.
            4. Final simplification72.1%

              \[\leadsto \begin{array}{l} \mathbf{if}\;t \leq -3.1 \cdot 10^{+35}:\\ \;\;\;\;\frac{x}{t \cdot z} \cdot -2\\ \mathbf{elif}\;t \leq 4.7 \cdot 10^{+14}:\\ \;\;\;\;\frac{2 \cdot x}{y \cdot z}\\ \mathbf{else}:\\ \;\;\;\;\frac{-2}{t \cdot z} \cdot x\\ \end{array} \]
            5. Add Preprocessing

            Alternative 7: 73.6% accurate, 0.9× speedup?

            \[\begin{array}{l} z\_m = \left|z\right| \\ z\_s = \mathsf{copysign}\left(1, z\right) \\ z\_s \cdot \begin{array}{l} \mathbf{if}\;t \leq -3.1 \cdot 10^{+35}:\\ \;\;\;\;\frac{x}{t \cdot z\_m} \cdot -2\\ \mathbf{elif}\;t \leq 4.7 \cdot 10^{+14}:\\ \;\;\;\;\frac{2}{y \cdot z\_m} \cdot x\\ \mathbf{else}:\\ \;\;\;\;\frac{-2}{t \cdot z\_m} \cdot x\\ \end{array} \end{array} \]
            z\_m = (fabs.f64 z)
            z\_s = (copysign.f64 #s(literal 1 binary64) z)
            (FPCore (z_s x y z_m t)
             :precision binary64
             (*
              z_s
              (if (<= t -3.1e+35)
                (* (/ x (* t z_m)) -2.0)
                (if (<= t 4.7e+14) (* (/ 2.0 (* y z_m)) x) (* (/ -2.0 (* t z_m)) x)))))
            z\_m = fabs(z);
            z\_s = copysign(1.0, z);
            double code(double z_s, double x, double y, double z_m, double t) {
            	double tmp;
            	if (t <= -3.1e+35) {
            		tmp = (x / (t * z_m)) * -2.0;
            	} else if (t <= 4.7e+14) {
            		tmp = (2.0 / (y * z_m)) * x;
            	} else {
            		tmp = (-2.0 / (t * z_m)) * x;
            	}
            	return z_s * tmp;
            }
            
            z\_m = abs(z)
            z\_s = copysign(1.0d0, z)
            real(8) function code(z_s, x, y, z_m, t)
                real(8), intent (in) :: z_s
                real(8), intent (in) :: x
                real(8), intent (in) :: y
                real(8), intent (in) :: z_m
                real(8), intent (in) :: t
                real(8) :: tmp
                if (t <= (-3.1d+35)) then
                    tmp = (x / (t * z_m)) * (-2.0d0)
                else if (t <= 4.7d+14) then
                    tmp = (2.0d0 / (y * z_m)) * x
                else
                    tmp = ((-2.0d0) / (t * z_m)) * x
                end if
                code = z_s * tmp
            end function
            
            z\_m = Math.abs(z);
            z\_s = Math.copySign(1.0, z);
            public static double code(double z_s, double x, double y, double z_m, double t) {
            	double tmp;
            	if (t <= -3.1e+35) {
            		tmp = (x / (t * z_m)) * -2.0;
            	} else if (t <= 4.7e+14) {
            		tmp = (2.0 / (y * z_m)) * x;
            	} else {
            		tmp = (-2.0 / (t * z_m)) * x;
            	}
            	return z_s * tmp;
            }
            
            z\_m = math.fabs(z)
            z\_s = math.copysign(1.0, z)
            def code(z_s, x, y, z_m, t):
            	tmp = 0
            	if t <= -3.1e+35:
            		tmp = (x / (t * z_m)) * -2.0
            	elif t <= 4.7e+14:
            		tmp = (2.0 / (y * z_m)) * x
            	else:
            		tmp = (-2.0 / (t * z_m)) * x
            	return z_s * tmp
            
            z\_m = abs(z)
            z\_s = copysign(1.0, z)
            function code(z_s, x, y, z_m, t)
            	tmp = 0.0
            	if (t <= -3.1e+35)
            		tmp = Float64(Float64(x / Float64(t * z_m)) * -2.0);
            	elseif (t <= 4.7e+14)
            		tmp = Float64(Float64(2.0 / Float64(y * z_m)) * x);
            	else
            		tmp = Float64(Float64(-2.0 / Float64(t * z_m)) * x);
            	end
            	return Float64(z_s * tmp)
            end
            
            z\_m = abs(z);
            z\_s = sign(z) * abs(1.0);
            function tmp_2 = code(z_s, x, y, z_m, t)
            	tmp = 0.0;
            	if (t <= -3.1e+35)
            		tmp = (x / (t * z_m)) * -2.0;
            	elseif (t <= 4.7e+14)
            		tmp = (2.0 / (y * z_m)) * x;
            	else
            		tmp = (-2.0 / (t * z_m)) * x;
            	end
            	tmp_2 = z_s * tmp;
            end
            
            z\_m = N[Abs[z], $MachinePrecision]
            z\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[z]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
            code[z$95$s_, x_, y_, z$95$m_, t_] := N[(z$95$s * If[LessEqual[t, -3.1e+35], N[(N[(x / N[(t * z$95$m), $MachinePrecision]), $MachinePrecision] * -2.0), $MachinePrecision], If[LessEqual[t, 4.7e+14], N[(N[(2.0 / N[(y * z$95$m), $MachinePrecision]), $MachinePrecision] * x), $MachinePrecision], N[(N[(-2.0 / N[(t * z$95$m), $MachinePrecision]), $MachinePrecision] * x), $MachinePrecision]]]), $MachinePrecision]
            
            \begin{array}{l}
            z\_m = \left|z\right|
            \\
            z\_s = \mathsf{copysign}\left(1, z\right)
            
            \\
            z\_s \cdot \begin{array}{l}
            \mathbf{if}\;t \leq -3.1 \cdot 10^{+35}:\\
            \;\;\;\;\frac{x}{t \cdot z\_m} \cdot -2\\
            
            \mathbf{elif}\;t \leq 4.7 \cdot 10^{+14}:\\
            \;\;\;\;\frac{2}{y \cdot z\_m} \cdot x\\
            
            \mathbf{else}:\\
            \;\;\;\;\frac{-2}{t \cdot z\_m} \cdot x\\
            
            
            \end{array}
            \end{array}
            
            Derivation
            1. Split input into 3 regimes
            2. if t < -3.09999999999999987e35

              1. Initial program 82.1%

                \[\frac{x \cdot 2}{y \cdot z - t \cdot z} \]
              2. Add Preprocessing
              3. Taylor expanded in t around inf

                \[\leadsto \color{blue}{-2 \cdot \frac{x}{t \cdot z}} \]
              4. Step-by-step derivation
                1. *-commutativeN/A

                  \[\leadsto \color{blue}{\frac{x}{t \cdot z} \cdot -2} \]
                2. lower-*.f64N/A

                  \[\leadsto \color{blue}{\frac{x}{t \cdot z} \cdot -2} \]
                3. lower-/.f64N/A

                  \[\leadsto \color{blue}{\frac{x}{t \cdot z}} \cdot -2 \]
                4. lower-*.f6467.2

                  \[\leadsto \frac{x}{\color{blue}{t \cdot z}} \cdot -2 \]
              5. Applied rewrites67.2%

                \[\leadsto \color{blue}{\frac{x}{t \cdot z} \cdot -2} \]

              if -3.09999999999999987e35 < t < 4.7e14

              1. Initial program 90.8%

                \[\frac{x \cdot 2}{y \cdot z - t \cdot z} \]
              2. Add Preprocessing
              3. Taylor expanded in t around 0

                \[\leadsto \frac{x \cdot 2}{\color{blue}{y \cdot z}} \]
              4. Step-by-step derivation
                1. *-commutativeN/A

                  \[\leadsto \frac{x \cdot 2}{\color{blue}{z \cdot y}} \]
                2. lower-*.f6473.0

                  \[\leadsto \frac{x \cdot 2}{\color{blue}{z \cdot y}} \]
              5. Applied rewrites73.0%

                \[\leadsto \frac{x \cdot 2}{\color{blue}{z \cdot y}} \]
              6. Step-by-step derivation
                1. lift-/.f64N/A

                  \[\leadsto \color{blue}{\frac{x \cdot 2}{z \cdot y}} \]
                2. lift-*.f64N/A

                  \[\leadsto \frac{\color{blue}{x \cdot 2}}{z \cdot y} \]
                3. associate-/l*N/A

                  \[\leadsto \color{blue}{x \cdot \frac{2}{z \cdot y}} \]
                4. *-commutativeN/A

                  \[\leadsto \color{blue}{\frac{2}{z \cdot y} \cdot x} \]
                5. lower-*.f64N/A

                  \[\leadsto \color{blue}{\frac{2}{z \cdot y} \cdot x} \]
                6. lower-/.f6473.0

                  \[\leadsto \color{blue}{\frac{2}{z \cdot y}} \cdot x \]
              7. Applied rewrites73.0%

                \[\leadsto \color{blue}{\frac{2}{z \cdot y} \cdot x} \]

              if 4.7e14 < t

              1. Initial program 75.4%

                \[\frac{x \cdot 2}{y \cdot z - t \cdot z} \]
              2. Add Preprocessing
              3. Taylor expanded in t around inf

                \[\leadsto \color{blue}{-2 \cdot \frac{x}{t \cdot z}} \]
              4. Step-by-step derivation
                1. *-commutativeN/A

                  \[\leadsto \color{blue}{\frac{x}{t \cdot z} \cdot -2} \]
                2. lower-*.f64N/A

                  \[\leadsto \color{blue}{\frac{x}{t \cdot z} \cdot -2} \]
                3. lower-/.f64N/A

                  \[\leadsto \color{blue}{\frac{x}{t \cdot z}} \cdot -2 \]
                4. lower-*.f6474.9

                  \[\leadsto \frac{x}{\color{blue}{t \cdot z}} \cdot -2 \]
              5. Applied rewrites74.9%

                \[\leadsto \color{blue}{\frac{x}{t \cdot z} \cdot -2} \]
              6. Step-by-step derivation
                1. Applied rewrites76.7%

                  \[\leadsto \frac{-2}{\color{blue}{\frac{z}{x} \cdot t}} \]
                2. Step-by-step derivation
                  1. Applied rewrites74.9%

                    \[\leadsto \frac{-2}{z \cdot t} \cdot \color{blue}{x} \]
                3. Recombined 3 regimes into one program.
                4. Final simplification72.1%

                  \[\leadsto \begin{array}{l} \mathbf{if}\;t \leq -3.1 \cdot 10^{+35}:\\ \;\;\;\;\frac{x}{t \cdot z} \cdot -2\\ \mathbf{elif}\;t \leq 4.7 \cdot 10^{+14}:\\ \;\;\;\;\frac{2}{y \cdot z} \cdot x\\ \mathbf{else}:\\ \;\;\;\;\frac{-2}{t \cdot z} \cdot x\\ \end{array} \]
                5. Add Preprocessing

                Alternative 8: 91.8% accurate, 1.2× speedup?

                \[\begin{array}{l} z\_m = \left|z\right| \\ z\_s = \mathsf{copysign}\left(1, z\right) \\ z\_s \cdot \frac{2 \cdot x}{\left(y - t\right) \cdot z\_m} \end{array} \]
                z\_m = (fabs.f64 z)
                z\_s = (copysign.f64 #s(literal 1 binary64) z)
                (FPCore (z_s x y z_m t)
                 :precision binary64
                 (* z_s (/ (* 2.0 x) (* (- y t) z_m))))
                z\_m = fabs(z);
                z\_s = copysign(1.0, z);
                double code(double z_s, double x, double y, double z_m, double t) {
                	return z_s * ((2.0 * x) / ((y - t) * z_m));
                }
                
                z\_m = abs(z)
                z\_s = copysign(1.0d0, z)
                real(8) function code(z_s, x, y, z_m, t)
                    real(8), intent (in) :: z_s
                    real(8), intent (in) :: x
                    real(8), intent (in) :: y
                    real(8), intent (in) :: z_m
                    real(8), intent (in) :: t
                    code = z_s * ((2.0d0 * x) / ((y - t) * z_m))
                end function
                
                z\_m = Math.abs(z);
                z\_s = Math.copySign(1.0, z);
                public static double code(double z_s, double x, double y, double z_m, double t) {
                	return z_s * ((2.0 * x) / ((y - t) * z_m));
                }
                
                z\_m = math.fabs(z)
                z\_s = math.copysign(1.0, z)
                def code(z_s, x, y, z_m, t):
                	return z_s * ((2.0 * x) / ((y - t) * z_m))
                
                z\_m = abs(z)
                z\_s = copysign(1.0, z)
                function code(z_s, x, y, z_m, t)
                	return Float64(z_s * Float64(Float64(2.0 * x) / Float64(Float64(y - t) * z_m)))
                end
                
                z\_m = abs(z);
                z\_s = sign(z) * abs(1.0);
                function tmp = code(z_s, x, y, z_m, t)
                	tmp = z_s * ((2.0 * x) / ((y - t) * z_m));
                end
                
                z\_m = N[Abs[z], $MachinePrecision]
                z\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[z]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
                code[z$95$s_, x_, y_, z$95$m_, t_] := N[(z$95$s * N[(N[(2.0 * x), $MachinePrecision] / N[(N[(y - t), $MachinePrecision] * z$95$m), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
                
                \begin{array}{l}
                z\_m = \left|z\right|
                \\
                z\_s = \mathsf{copysign}\left(1, z\right)
                
                \\
                z\_s \cdot \frac{2 \cdot x}{\left(y - t\right) \cdot z\_m}
                \end{array}
                
                Derivation
                1. Initial program 85.6%

                  \[\frac{x \cdot 2}{y \cdot z - t \cdot z} \]
                2. Add Preprocessing
                3. Step-by-step derivation
                  1. lift--.f64N/A

                    \[\leadsto \frac{x \cdot 2}{\color{blue}{y \cdot z - t \cdot z}} \]
                  2. lift-*.f64N/A

                    \[\leadsto \frac{x \cdot 2}{\color{blue}{y \cdot z} - t \cdot z} \]
                  3. lift-*.f64N/A

                    \[\leadsto \frac{x \cdot 2}{y \cdot z - \color{blue}{t \cdot z}} \]
                  4. distribute-rgt-out--N/A

                    \[\leadsto \frac{x \cdot 2}{\color{blue}{z \cdot \left(y - t\right)}} \]
                  5. *-commutativeN/A

                    \[\leadsto \frac{x \cdot 2}{\color{blue}{\left(y - t\right) \cdot z}} \]
                  6. lower-*.f64N/A

                    \[\leadsto \frac{x \cdot 2}{\color{blue}{\left(y - t\right) \cdot z}} \]
                  7. lower--.f6487.6

                    \[\leadsto \frac{x \cdot 2}{\color{blue}{\left(y - t\right)} \cdot z} \]
                4. Applied rewrites87.6%

                  \[\leadsto \frac{x \cdot 2}{\color{blue}{\left(y - t\right) \cdot z}} \]
                5. Final simplification87.6%

                  \[\leadsto \frac{2 \cdot x}{\left(y - t\right) \cdot z} \]
                6. Add Preprocessing

                Alternative 9: 91.6% accurate, 1.2× speedup?

                \[\begin{array}{l} z\_m = \left|z\right| \\ z\_s = \mathsf{copysign}\left(1, z\right) \\ z\_s \cdot \left(\frac{2}{\left(y - t\right) \cdot z\_m} \cdot x\right) \end{array} \]
                z\_m = (fabs.f64 z)
                z\_s = (copysign.f64 #s(literal 1 binary64) z)
                (FPCore (z_s x y z_m t)
                 :precision binary64
                 (* z_s (* (/ 2.0 (* (- y t) z_m)) x)))
                z\_m = fabs(z);
                z\_s = copysign(1.0, z);
                double code(double z_s, double x, double y, double z_m, double t) {
                	return z_s * ((2.0 / ((y - t) * z_m)) * x);
                }
                
                z\_m = abs(z)
                z\_s = copysign(1.0d0, z)
                real(8) function code(z_s, x, y, z_m, t)
                    real(8), intent (in) :: z_s
                    real(8), intent (in) :: x
                    real(8), intent (in) :: y
                    real(8), intent (in) :: z_m
                    real(8), intent (in) :: t
                    code = z_s * ((2.0d0 / ((y - t) * z_m)) * x)
                end function
                
                z\_m = Math.abs(z);
                z\_s = Math.copySign(1.0, z);
                public static double code(double z_s, double x, double y, double z_m, double t) {
                	return z_s * ((2.0 / ((y - t) * z_m)) * x);
                }
                
                z\_m = math.fabs(z)
                z\_s = math.copysign(1.0, z)
                def code(z_s, x, y, z_m, t):
                	return z_s * ((2.0 / ((y - t) * z_m)) * x)
                
                z\_m = abs(z)
                z\_s = copysign(1.0, z)
                function code(z_s, x, y, z_m, t)
                	return Float64(z_s * Float64(Float64(2.0 / Float64(Float64(y - t) * z_m)) * x))
                end
                
                z\_m = abs(z);
                z\_s = sign(z) * abs(1.0);
                function tmp = code(z_s, x, y, z_m, t)
                	tmp = z_s * ((2.0 / ((y - t) * z_m)) * x);
                end
                
                z\_m = N[Abs[z], $MachinePrecision]
                z\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[z]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
                code[z$95$s_, x_, y_, z$95$m_, t_] := N[(z$95$s * N[(N[(2.0 / N[(N[(y - t), $MachinePrecision] * z$95$m), $MachinePrecision]), $MachinePrecision] * x), $MachinePrecision]), $MachinePrecision]
                
                \begin{array}{l}
                z\_m = \left|z\right|
                \\
                z\_s = \mathsf{copysign}\left(1, z\right)
                
                \\
                z\_s \cdot \left(\frac{2}{\left(y - t\right) \cdot z\_m} \cdot x\right)
                \end{array}
                
                Derivation
                1. Initial program 85.6%

                  \[\frac{x \cdot 2}{y \cdot z - t \cdot z} \]
                2. Add Preprocessing
                3. Taylor expanded in t around 0

                  \[\leadsto \frac{x \cdot 2}{\color{blue}{y \cdot z}} \]
                4. Step-by-step derivation
                  1. *-commutativeN/A

                    \[\leadsto \frac{x \cdot 2}{\color{blue}{z \cdot y}} \]
                  2. lower-*.f6452.3

                    \[\leadsto \frac{x \cdot 2}{\color{blue}{z \cdot y}} \]
                5. Applied rewrites52.3%

                  \[\leadsto \frac{x \cdot 2}{\color{blue}{z \cdot y}} \]
                6. Step-by-step derivation
                  1. lift-/.f64N/A

                    \[\leadsto \color{blue}{\frac{x \cdot 2}{z \cdot y}} \]
                  2. lift-*.f64N/A

                    \[\leadsto \frac{\color{blue}{x \cdot 2}}{z \cdot y} \]
                  3. associate-/l*N/A

                    \[\leadsto \color{blue}{x \cdot \frac{2}{z \cdot y}} \]
                  4. *-commutativeN/A

                    \[\leadsto \color{blue}{\frac{2}{z \cdot y} \cdot x} \]
                  5. lower-*.f64N/A

                    \[\leadsto \color{blue}{\frac{2}{z \cdot y} \cdot x} \]
                  6. lower-/.f6452.2

                    \[\leadsto \color{blue}{\frac{2}{z \cdot y}} \cdot x \]
                7. Applied rewrites52.2%

                  \[\leadsto \color{blue}{\frac{2}{z \cdot y} \cdot x} \]
                8. Taylor expanded in t around 0

                  \[\leadsto \frac{2}{\color{blue}{-1 \cdot \left(t \cdot z\right) + y \cdot z}} \cdot x \]
                9. Step-by-step derivation
                  1. +-commutativeN/A

                    \[\leadsto \frac{2}{\color{blue}{y \cdot z + -1 \cdot \left(t \cdot z\right)}} \cdot x \]
                  2. mul-1-negN/A

                    \[\leadsto \frac{2}{y \cdot z + \color{blue}{\left(\mathsf{neg}\left(t \cdot z\right)\right)}} \cdot x \]
                  3. sub-negN/A

                    \[\leadsto \frac{2}{\color{blue}{y \cdot z - t \cdot z}} \cdot x \]
                  4. distribute-rgt-out--N/A

                    \[\leadsto \frac{2}{\color{blue}{z \cdot \left(y - t\right)}} \cdot x \]
                  5. *-commutativeN/A

                    \[\leadsto \frac{2}{\color{blue}{\left(y - t\right) \cdot z}} \cdot x \]
                  6. lower-*.f64N/A

                    \[\leadsto \frac{2}{\color{blue}{\left(y - t\right) \cdot z}} \cdot x \]
                  7. lower--.f6487.0

                    \[\leadsto \frac{2}{\color{blue}{\left(y - t\right)} \cdot z} \cdot x \]
                10. Applied rewrites87.0%

                  \[\leadsto \frac{2}{\color{blue}{\left(y - t\right) \cdot z}} \cdot x \]
                11. Add Preprocessing

                Alternative 10: 53.0% accurate, 1.4× speedup?

                \[\begin{array}{l} z\_m = \left|z\right| \\ z\_s = \mathsf{copysign}\left(1, z\right) \\ z\_s \cdot \left(\frac{x}{t \cdot z\_m} \cdot -2\right) \end{array} \]
                z\_m = (fabs.f64 z)
                z\_s = (copysign.f64 #s(literal 1 binary64) z)
                (FPCore (z_s x y z_m t) :precision binary64 (* z_s (* (/ x (* t z_m)) -2.0)))
                z\_m = fabs(z);
                z\_s = copysign(1.0, z);
                double code(double z_s, double x, double y, double z_m, double t) {
                	return z_s * ((x / (t * z_m)) * -2.0);
                }
                
                z\_m = abs(z)
                z\_s = copysign(1.0d0, z)
                real(8) function code(z_s, x, y, z_m, t)
                    real(8), intent (in) :: z_s
                    real(8), intent (in) :: x
                    real(8), intent (in) :: y
                    real(8), intent (in) :: z_m
                    real(8), intent (in) :: t
                    code = z_s * ((x / (t * z_m)) * (-2.0d0))
                end function
                
                z\_m = Math.abs(z);
                z\_s = Math.copySign(1.0, z);
                public static double code(double z_s, double x, double y, double z_m, double t) {
                	return z_s * ((x / (t * z_m)) * -2.0);
                }
                
                z\_m = math.fabs(z)
                z\_s = math.copysign(1.0, z)
                def code(z_s, x, y, z_m, t):
                	return z_s * ((x / (t * z_m)) * -2.0)
                
                z\_m = abs(z)
                z\_s = copysign(1.0, z)
                function code(z_s, x, y, z_m, t)
                	return Float64(z_s * Float64(Float64(x / Float64(t * z_m)) * -2.0))
                end
                
                z\_m = abs(z);
                z\_s = sign(z) * abs(1.0);
                function tmp = code(z_s, x, y, z_m, t)
                	tmp = z_s * ((x / (t * z_m)) * -2.0);
                end
                
                z\_m = N[Abs[z], $MachinePrecision]
                z\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[z]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
                code[z$95$s_, x_, y_, z$95$m_, t_] := N[(z$95$s * N[(N[(x / N[(t * z$95$m), $MachinePrecision]), $MachinePrecision] * -2.0), $MachinePrecision]), $MachinePrecision]
                
                \begin{array}{l}
                z\_m = \left|z\right|
                \\
                z\_s = \mathsf{copysign}\left(1, z\right)
                
                \\
                z\_s \cdot \left(\frac{x}{t \cdot z\_m} \cdot -2\right)
                \end{array}
                
                Derivation
                1. Initial program 85.6%

                  \[\frac{x \cdot 2}{y \cdot z - t \cdot z} \]
                2. Add Preprocessing
                3. Taylor expanded in t around inf

                  \[\leadsto \color{blue}{-2 \cdot \frac{x}{t \cdot z}} \]
                4. Step-by-step derivation
                  1. *-commutativeN/A

                    \[\leadsto \color{blue}{\frac{x}{t \cdot z} \cdot -2} \]
                  2. lower-*.f64N/A

                    \[\leadsto \color{blue}{\frac{x}{t \cdot z} \cdot -2} \]
                  3. lower-/.f64N/A

                    \[\leadsto \color{blue}{\frac{x}{t \cdot z}} \cdot -2 \]
                  4. lower-*.f6446.8

                    \[\leadsto \frac{x}{\color{blue}{t \cdot z}} \cdot -2 \]
                5. Applied rewrites46.8%

                  \[\leadsto \color{blue}{\frac{x}{t \cdot z} \cdot -2} \]
                6. Add Preprocessing

                Alternative 11: 52.9% accurate, 1.4× speedup?

                \[\begin{array}{l} z\_m = \left|z\right| \\ z\_s = \mathsf{copysign}\left(1, z\right) \\ z\_s \cdot \left(\frac{-2}{t \cdot z\_m} \cdot x\right) \end{array} \]
                z\_m = (fabs.f64 z)
                z\_s = (copysign.f64 #s(literal 1 binary64) z)
                (FPCore (z_s x y z_m t) :precision binary64 (* z_s (* (/ -2.0 (* t z_m)) x)))
                z\_m = fabs(z);
                z\_s = copysign(1.0, z);
                double code(double z_s, double x, double y, double z_m, double t) {
                	return z_s * ((-2.0 / (t * z_m)) * x);
                }
                
                z\_m = abs(z)
                z\_s = copysign(1.0d0, z)
                real(8) function code(z_s, x, y, z_m, t)
                    real(8), intent (in) :: z_s
                    real(8), intent (in) :: x
                    real(8), intent (in) :: y
                    real(8), intent (in) :: z_m
                    real(8), intent (in) :: t
                    code = z_s * (((-2.0d0) / (t * z_m)) * x)
                end function
                
                z\_m = Math.abs(z);
                z\_s = Math.copySign(1.0, z);
                public static double code(double z_s, double x, double y, double z_m, double t) {
                	return z_s * ((-2.0 / (t * z_m)) * x);
                }
                
                z\_m = math.fabs(z)
                z\_s = math.copysign(1.0, z)
                def code(z_s, x, y, z_m, t):
                	return z_s * ((-2.0 / (t * z_m)) * x)
                
                z\_m = abs(z)
                z\_s = copysign(1.0, z)
                function code(z_s, x, y, z_m, t)
                	return Float64(z_s * Float64(Float64(-2.0 / Float64(t * z_m)) * x))
                end
                
                z\_m = abs(z);
                z\_s = sign(z) * abs(1.0);
                function tmp = code(z_s, x, y, z_m, t)
                	tmp = z_s * ((-2.0 / (t * z_m)) * x);
                end
                
                z\_m = N[Abs[z], $MachinePrecision]
                z\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[z]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
                code[z$95$s_, x_, y_, z$95$m_, t_] := N[(z$95$s * N[(N[(-2.0 / N[(t * z$95$m), $MachinePrecision]), $MachinePrecision] * x), $MachinePrecision]), $MachinePrecision]
                
                \begin{array}{l}
                z\_m = \left|z\right|
                \\
                z\_s = \mathsf{copysign}\left(1, z\right)
                
                \\
                z\_s \cdot \left(\frac{-2}{t \cdot z\_m} \cdot x\right)
                \end{array}
                
                Derivation
                1. Initial program 85.6%

                  \[\frac{x \cdot 2}{y \cdot z - t \cdot z} \]
                2. Add Preprocessing
                3. Taylor expanded in t around inf

                  \[\leadsto \color{blue}{-2 \cdot \frac{x}{t \cdot z}} \]
                4. Step-by-step derivation
                  1. *-commutativeN/A

                    \[\leadsto \color{blue}{\frac{x}{t \cdot z} \cdot -2} \]
                  2. lower-*.f64N/A

                    \[\leadsto \color{blue}{\frac{x}{t \cdot z} \cdot -2} \]
                  3. lower-/.f64N/A

                    \[\leadsto \color{blue}{\frac{x}{t \cdot z}} \cdot -2 \]
                  4. lower-*.f6446.8

                    \[\leadsto \frac{x}{\color{blue}{t \cdot z}} \cdot -2 \]
                5. Applied rewrites46.8%

                  \[\leadsto \color{blue}{\frac{x}{t \cdot z} \cdot -2} \]
                6. Step-by-step derivation
                  1. Applied rewrites52.8%

                    \[\leadsto \frac{-2}{\color{blue}{\frac{z}{x} \cdot t}} \]
                  2. Step-by-step derivation
                    1. Applied rewrites46.2%

                      \[\leadsto \frac{-2}{z \cdot t} \cdot \color{blue}{x} \]
                    2. Final simplification46.2%

                      \[\leadsto \frac{-2}{t \cdot z} \cdot x \]
                    3. Add Preprocessing

                    Developer Target 1: 97.0% accurate, 0.3× speedup?

                    \[\begin{array}{l} \\ \begin{array}{l} t_1 := \frac{x}{\left(y - t\right) \cdot z} \cdot 2\\ t_2 := \frac{x \cdot 2}{y \cdot z - t \cdot z}\\ \mathbf{if}\;t\_2 < -2.559141628295061 \cdot 10^{-13}:\\ \;\;\;\;t\_1\\ \mathbf{elif}\;t\_2 < 1.045027827330126 \cdot 10^{-269}:\\ \;\;\;\;\frac{\frac{x}{z} \cdot 2}{y - t}\\ \mathbf{else}:\\ \;\;\;\;t\_1\\ \end{array} \end{array} \]
                    (FPCore (x y z t)
                     :precision binary64
                     (let* ((t_1 (* (/ x (* (- y t) z)) 2.0))
                            (t_2 (/ (* x 2.0) (- (* y z) (* t z)))))
                       (if (< t_2 -2.559141628295061e-13)
                         t_1
                         (if (< t_2 1.045027827330126e-269) (/ (* (/ x z) 2.0) (- y t)) t_1))))
                    double code(double x, double y, double z, double t) {
                    	double t_1 = (x / ((y - t) * z)) * 2.0;
                    	double t_2 = (x * 2.0) / ((y * z) - (t * z));
                    	double tmp;
                    	if (t_2 < -2.559141628295061e-13) {
                    		tmp = t_1;
                    	} else if (t_2 < 1.045027827330126e-269) {
                    		tmp = ((x / z) * 2.0) / (y - t);
                    	} else {
                    		tmp = t_1;
                    	}
                    	return tmp;
                    }
                    
                    real(8) function code(x, y, z, t)
                        real(8), intent (in) :: x
                        real(8), intent (in) :: y
                        real(8), intent (in) :: z
                        real(8), intent (in) :: t
                        real(8) :: t_1
                        real(8) :: t_2
                        real(8) :: tmp
                        t_1 = (x / ((y - t) * z)) * 2.0d0
                        t_2 = (x * 2.0d0) / ((y * z) - (t * z))
                        if (t_2 < (-2.559141628295061d-13)) then
                            tmp = t_1
                        else if (t_2 < 1.045027827330126d-269) then
                            tmp = ((x / z) * 2.0d0) / (y - t)
                        else
                            tmp = t_1
                        end if
                        code = tmp
                    end function
                    
                    public static double code(double x, double y, double z, double t) {
                    	double t_1 = (x / ((y - t) * z)) * 2.0;
                    	double t_2 = (x * 2.0) / ((y * z) - (t * z));
                    	double tmp;
                    	if (t_2 < -2.559141628295061e-13) {
                    		tmp = t_1;
                    	} else if (t_2 < 1.045027827330126e-269) {
                    		tmp = ((x / z) * 2.0) / (y - t);
                    	} else {
                    		tmp = t_1;
                    	}
                    	return tmp;
                    }
                    
                    def code(x, y, z, t):
                    	t_1 = (x / ((y - t) * z)) * 2.0
                    	t_2 = (x * 2.0) / ((y * z) - (t * z))
                    	tmp = 0
                    	if t_2 < -2.559141628295061e-13:
                    		tmp = t_1
                    	elif t_2 < 1.045027827330126e-269:
                    		tmp = ((x / z) * 2.0) / (y - t)
                    	else:
                    		tmp = t_1
                    	return tmp
                    
                    function code(x, y, z, t)
                    	t_1 = Float64(Float64(x / Float64(Float64(y - t) * z)) * 2.0)
                    	t_2 = Float64(Float64(x * 2.0) / Float64(Float64(y * z) - Float64(t * z)))
                    	tmp = 0.0
                    	if (t_2 < -2.559141628295061e-13)
                    		tmp = t_1;
                    	elseif (t_2 < 1.045027827330126e-269)
                    		tmp = Float64(Float64(Float64(x / z) * 2.0) / Float64(y - t));
                    	else
                    		tmp = t_1;
                    	end
                    	return tmp
                    end
                    
                    function tmp_2 = code(x, y, z, t)
                    	t_1 = (x / ((y - t) * z)) * 2.0;
                    	t_2 = (x * 2.0) / ((y * z) - (t * z));
                    	tmp = 0.0;
                    	if (t_2 < -2.559141628295061e-13)
                    		tmp = t_1;
                    	elseif (t_2 < 1.045027827330126e-269)
                    		tmp = ((x / z) * 2.0) / (y - t);
                    	else
                    		tmp = t_1;
                    	end
                    	tmp_2 = tmp;
                    end
                    
                    code[x_, y_, z_, t_] := Block[{t$95$1 = N[(N[(x / N[(N[(y - t), $MachinePrecision] * z), $MachinePrecision]), $MachinePrecision] * 2.0), $MachinePrecision]}, Block[{t$95$2 = N[(N[(x * 2.0), $MachinePrecision] / N[(N[(y * z), $MachinePrecision] - N[(t * z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[Less[t$95$2, -2.559141628295061e-13], t$95$1, If[Less[t$95$2, 1.045027827330126e-269], N[(N[(N[(x / z), $MachinePrecision] * 2.0), $MachinePrecision] / N[(y - t), $MachinePrecision]), $MachinePrecision], t$95$1]]]]
                    
                    \begin{array}{l}
                    
                    \\
                    \begin{array}{l}
                    t_1 := \frac{x}{\left(y - t\right) \cdot z} \cdot 2\\
                    t_2 := \frac{x \cdot 2}{y \cdot z - t \cdot z}\\
                    \mathbf{if}\;t\_2 < -2.559141628295061 \cdot 10^{-13}:\\
                    \;\;\;\;t\_1\\
                    
                    \mathbf{elif}\;t\_2 < 1.045027827330126 \cdot 10^{-269}:\\
                    \;\;\;\;\frac{\frac{x}{z} \cdot 2}{y - t}\\
                    
                    \mathbf{else}:\\
                    \;\;\;\;t\_1\\
                    
                    
                    \end{array}
                    \end{array}
                    

                    Reproduce

                    ?
                    herbie shell --seed 2024243 
                    (FPCore (x y z t)
                      :name "Linear.Projection:infinitePerspective from linear-1.19.1.3, A"
                      :precision binary64
                    
                      :alt
                      (! :herbie-platform default (if (< (/ (* x 2) (- (* y z) (* t z))) -2559141628295061/10000000000000000000000000000) (* (/ x (* (- y t) z)) 2) (if (< (/ (* x 2) (- (* y z) (* t z))) 522513913665063/50000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000) (/ (* (/ x z) 2) (- y t)) (* (/ x (* (- y t) z)) 2))))
                    
                      (/ (* x 2.0) (- (* y z) (* t z))))