
(FPCore (r a b) :precision binary64 (* r (/ (sin b) (cos (+ a b)))))
double code(double r, double a, double b) {
return r * (sin(b) / cos((a + b)));
}
real(8) function code(r, a, b)
real(8), intent (in) :: r
real(8), intent (in) :: a
real(8), intent (in) :: b
code = r * (sin(b) / cos((a + b)))
end function
public static double code(double r, double a, double b) {
return r * (Math.sin(b) / Math.cos((a + b)));
}
def code(r, a, b): return r * (math.sin(b) / math.cos((a + b)))
function code(r, a, b) return Float64(r * Float64(sin(b) / cos(Float64(a + b)))) end
function tmp = code(r, a, b) tmp = r * (sin(b) / cos((a + b))); end
code[r_, a_, b_] := N[(r * N[(N[Sin[b], $MachinePrecision] / N[Cos[N[(a + b), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
r \cdot \frac{\sin b}{\cos \left(a + b\right)}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 13 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (r a b) :precision binary64 (* r (/ (sin b) (cos (+ a b)))))
double code(double r, double a, double b) {
return r * (sin(b) / cos((a + b)));
}
real(8) function code(r, a, b)
real(8), intent (in) :: r
real(8), intent (in) :: a
real(8), intent (in) :: b
code = r * (sin(b) / cos((a + b)))
end function
public static double code(double r, double a, double b) {
return r * (Math.sin(b) / Math.cos((a + b)));
}
def code(r, a, b): return r * (math.sin(b) / math.cos((a + b)))
function code(r, a, b) return Float64(r * Float64(sin(b) / cos(Float64(a + b)))) end
function tmp = code(r, a, b) tmp = r * (sin(b) / cos((a + b))); end
code[r_, a_, b_] := N[(r * N[(N[Sin[b], $MachinePrecision] / N[Cos[N[(a + b), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
r \cdot \frac{\sin b}{\cos \left(a + b\right)}
\end{array}
(FPCore (r a b) :precision binary64 (* (/ r (fma (sin b) (- (sin a)) (* (cos b) (cos a)))) (sin b)))
double code(double r, double a, double b) {
return (r / fma(sin(b), -sin(a), (cos(b) * cos(a)))) * sin(b);
}
function code(r, a, b) return Float64(Float64(r / fma(sin(b), Float64(-sin(a)), Float64(cos(b) * cos(a)))) * sin(b)) end
code[r_, a_, b_] := N[(N[(r / N[(N[Sin[b], $MachinePrecision] * (-N[Sin[a], $MachinePrecision]) + N[(N[Cos[b], $MachinePrecision] * N[Cos[a], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] * N[Sin[b], $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{r}{\mathsf{fma}\left(\sin b, -\sin a, \cos b \cdot \cos a\right)} \cdot \sin b
\end{array}
Initial program 78.8%
lift-*.f64N/A
lift-/.f64N/A
clear-numN/A
associate-/r/N/A
associate-*r*N/A
*-commutativeN/A
lower-*.f64N/A
associate-*l/N/A
*-lft-identityN/A
lower-/.f6478.8
Applied rewrites78.8%
lift-cos.f64N/A
lift-+.f64N/A
+-commutativeN/A
cos-sumN/A
lift-cos.f64N/A
lift-cos.f64N/A
lift-*.f64N/A
lift-sin.f64N/A
lift-sin.f64N/A
cancel-sign-sub-invN/A
distribute-lft-neg-inN/A
distribute-rgt-neg-outN/A
lift-sin.f64N/A
lift-sin.f64N/A
+-commutativeN/A
lift-sin.f64N/A
lift-sin.f64N/A
lift-neg.f64N/A
lower-fma.f6499.6
lift-*.f64N/A
*-commutativeN/A
lower-*.f6499.6
Applied rewrites99.6%
Final simplification99.6%
(FPCore (r a b)
:precision binary64
(let* ((t_0 (/ (sin b) (cos (+ a b)))))
(if (<= t_0 -0.02)
(* (/ r (cos b)) (sin b))
(if (<= t_0 0.0005)
(* (/ (sin b) (cos a)) r)
(/ (* (sin b) r) (cos b))))))
double code(double r, double a, double b) {
double t_0 = sin(b) / cos((a + b));
double tmp;
if (t_0 <= -0.02) {
tmp = (r / cos(b)) * sin(b);
} else if (t_0 <= 0.0005) {
tmp = (sin(b) / cos(a)) * r;
} else {
tmp = (sin(b) * r) / cos(b);
}
return tmp;
}
real(8) function code(r, a, b)
real(8), intent (in) :: r
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8) :: t_0
real(8) :: tmp
t_0 = sin(b) / cos((a + b))
if (t_0 <= (-0.02d0)) then
tmp = (r / cos(b)) * sin(b)
else if (t_0 <= 0.0005d0) then
tmp = (sin(b) / cos(a)) * r
else
tmp = (sin(b) * r) / cos(b)
end if
code = tmp
end function
public static double code(double r, double a, double b) {
double t_0 = Math.sin(b) / Math.cos((a + b));
double tmp;
if (t_0 <= -0.02) {
tmp = (r / Math.cos(b)) * Math.sin(b);
} else if (t_0 <= 0.0005) {
tmp = (Math.sin(b) / Math.cos(a)) * r;
} else {
tmp = (Math.sin(b) * r) / Math.cos(b);
}
return tmp;
}
def code(r, a, b): t_0 = math.sin(b) / math.cos((a + b)) tmp = 0 if t_0 <= -0.02: tmp = (r / math.cos(b)) * math.sin(b) elif t_0 <= 0.0005: tmp = (math.sin(b) / math.cos(a)) * r else: tmp = (math.sin(b) * r) / math.cos(b) return tmp
function code(r, a, b) t_0 = Float64(sin(b) / cos(Float64(a + b))) tmp = 0.0 if (t_0 <= -0.02) tmp = Float64(Float64(r / cos(b)) * sin(b)); elseif (t_0 <= 0.0005) tmp = Float64(Float64(sin(b) / cos(a)) * r); else tmp = Float64(Float64(sin(b) * r) / cos(b)); end return tmp end
function tmp_2 = code(r, a, b) t_0 = sin(b) / cos((a + b)); tmp = 0.0; if (t_0 <= -0.02) tmp = (r / cos(b)) * sin(b); elseif (t_0 <= 0.0005) tmp = (sin(b) / cos(a)) * r; else tmp = (sin(b) * r) / cos(b); end tmp_2 = tmp; end
code[r_, a_, b_] := Block[{t$95$0 = N[(N[Sin[b], $MachinePrecision] / N[Cos[N[(a + b), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$0, -0.02], N[(N[(r / N[Cos[b], $MachinePrecision]), $MachinePrecision] * N[Sin[b], $MachinePrecision]), $MachinePrecision], If[LessEqual[t$95$0, 0.0005], N[(N[(N[Sin[b], $MachinePrecision] / N[Cos[a], $MachinePrecision]), $MachinePrecision] * r), $MachinePrecision], N[(N[(N[Sin[b], $MachinePrecision] * r), $MachinePrecision] / N[Cos[b], $MachinePrecision]), $MachinePrecision]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{\sin b}{\cos \left(a + b\right)}\\
\mathbf{if}\;t\_0 \leq -0.02:\\
\;\;\;\;\frac{r}{\cos b} \cdot \sin b\\
\mathbf{elif}\;t\_0 \leq 0.0005:\\
\;\;\;\;\frac{\sin b}{\cos a} \cdot r\\
\mathbf{else}:\\
\;\;\;\;\frac{\sin b \cdot r}{\cos b}\\
\end{array}
\end{array}
if (/.f64 (sin.f64 b) (cos.f64 (+.f64 a b))) < -0.0200000000000000004Initial program 59.7%
Taylor expanded in a around 0
*-commutativeN/A
associate-/l*N/A
*-commutativeN/A
lower-*.f64N/A
lower-/.f64N/A
lower-cos.f64N/A
lower-sin.f6460.5
Applied rewrites60.5%
if -0.0200000000000000004 < (/.f64 (sin.f64 b) (cos.f64 (+.f64 a b))) < 5.0000000000000001e-4Initial program 97.4%
Taylor expanded in b around 0
lower-cos.f6497.7
Applied rewrites97.7%
if 5.0000000000000001e-4 < (/.f64 (sin.f64 b) (cos.f64 (+.f64 a b))) Initial program 58.1%
lift-cos.f64N/A
lift-+.f64N/A
cos-sumN/A
lower--.f64N/A
*-commutativeN/A
lower-*.f64N/A
lower-cos.f64N/A
lower-cos.f64N/A
lift-sin.f64N/A
lower-*.f64N/A
lower-sin.f6499.2
Applied rewrites99.2%
Taylor expanded in a around 0
lower-cos.f6458.1
Applied rewrites58.1%
lift-*.f64N/A
lift-/.f64N/A
associate-*r/N/A
*-commutativeN/A
lift-*.f64N/A
lower-/.f6458.2
Applied rewrites58.2%
Final simplification79.1%
(FPCore (r a b) :precision binary64 (let* ((t_0 (/ (sin b) (cos (+ a b)))) (t_1 (* (/ r (cos b)) (sin b)))) (if (<= t_0 -0.02) t_1 (if (<= t_0 0.0005) (* (/ (sin b) (cos a)) r) t_1))))
double code(double r, double a, double b) {
double t_0 = sin(b) / cos((a + b));
double t_1 = (r / cos(b)) * sin(b);
double tmp;
if (t_0 <= -0.02) {
tmp = t_1;
} else if (t_0 <= 0.0005) {
tmp = (sin(b) / cos(a)) * r;
} else {
tmp = t_1;
}
return tmp;
}
real(8) function code(r, a, b)
real(8), intent (in) :: r
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8) :: t_0
real(8) :: t_1
real(8) :: tmp
t_0 = sin(b) / cos((a + b))
t_1 = (r / cos(b)) * sin(b)
if (t_0 <= (-0.02d0)) then
tmp = t_1
else if (t_0 <= 0.0005d0) then
tmp = (sin(b) / cos(a)) * r
else
tmp = t_1
end if
code = tmp
end function
public static double code(double r, double a, double b) {
double t_0 = Math.sin(b) / Math.cos((a + b));
double t_1 = (r / Math.cos(b)) * Math.sin(b);
double tmp;
if (t_0 <= -0.02) {
tmp = t_1;
} else if (t_0 <= 0.0005) {
tmp = (Math.sin(b) / Math.cos(a)) * r;
} else {
tmp = t_1;
}
return tmp;
}
def code(r, a, b): t_0 = math.sin(b) / math.cos((a + b)) t_1 = (r / math.cos(b)) * math.sin(b) tmp = 0 if t_0 <= -0.02: tmp = t_1 elif t_0 <= 0.0005: tmp = (math.sin(b) / math.cos(a)) * r else: tmp = t_1 return tmp
function code(r, a, b) t_0 = Float64(sin(b) / cos(Float64(a + b))) t_1 = Float64(Float64(r / cos(b)) * sin(b)) tmp = 0.0 if (t_0 <= -0.02) tmp = t_1; elseif (t_0 <= 0.0005) tmp = Float64(Float64(sin(b) / cos(a)) * r); else tmp = t_1; end return tmp end
function tmp_2 = code(r, a, b) t_0 = sin(b) / cos((a + b)); t_1 = (r / cos(b)) * sin(b); tmp = 0.0; if (t_0 <= -0.02) tmp = t_1; elseif (t_0 <= 0.0005) tmp = (sin(b) / cos(a)) * r; else tmp = t_1; end tmp_2 = tmp; end
code[r_, a_, b_] := Block[{t$95$0 = N[(N[Sin[b], $MachinePrecision] / N[Cos[N[(a + b), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]}, Block[{t$95$1 = N[(N[(r / N[Cos[b], $MachinePrecision]), $MachinePrecision] * N[Sin[b], $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$0, -0.02], t$95$1, If[LessEqual[t$95$0, 0.0005], N[(N[(N[Sin[b], $MachinePrecision] / N[Cos[a], $MachinePrecision]), $MachinePrecision] * r), $MachinePrecision], t$95$1]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{\sin b}{\cos \left(a + b\right)}\\
t_1 := \frac{r}{\cos b} \cdot \sin b\\
\mathbf{if}\;t\_0 \leq -0.02:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;t\_0 \leq 0.0005:\\
\;\;\;\;\frac{\sin b}{\cos a} \cdot r\\
\mathbf{else}:\\
\;\;\;\;t\_1\\
\end{array}
\end{array}
if (/.f64 (sin.f64 b) (cos.f64 (+.f64 a b))) < -0.0200000000000000004 or 5.0000000000000001e-4 < (/.f64 (sin.f64 b) (cos.f64 (+.f64 a b))) Initial program 59.0%
Taylor expanded in a around 0
*-commutativeN/A
associate-/l*N/A
*-commutativeN/A
lower-*.f64N/A
lower-/.f64N/A
lower-cos.f64N/A
lower-sin.f6459.4
Applied rewrites59.4%
if -0.0200000000000000004 < (/.f64 (sin.f64 b) (cos.f64 (+.f64 a b))) < 5.0000000000000001e-4Initial program 97.4%
Taylor expanded in b around 0
lower-cos.f6497.7
Applied rewrites97.7%
Final simplification79.1%
(FPCore (r a b) :precision binary64 (* (/ (sin b) (fma (sin b) (- (sin a)) (* (cos b) (cos a)))) r))
double code(double r, double a, double b) {
return (sin(b) / fma(sin(b), -sin(a), (cos(b) * cos(a)))) * r;
}
function code(r, a, b) return Float64(Float64(sin(b) / fma(sin(b), Float64(-sin(a)), Float64(cos(b) * cos(a)))) * r) end
code[r_, a_, b_] := N[(N[(N[Sin[b], $MachinePrecision] / N[(N[Sin[b], $MachinePrecision] * (-N[Sin[a], $MachinePrecision]) + N[(N[Cos[b], $MachinePrecision] * N[Cos[a], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] * r), $MachinePrecision]
\begin{array}{l}
\\
\frac{\sin b}{\mathsf{fma}\left(\sin b, -\sin a, \cos b \cdot \cos a\right)} \cdot r
\end{array}
Initial program 78.8%
lift-cos.f64N/A
lift-+.f64N/A
cos-sumN/A
sub-negN/A
+-commutativeN/A
lift-sin.f64N/A
*-commutativeN/A
distribute-rgt-neg-inN/A
lower-fma.f64N/A
lower-neg.f64N/A
lower-sin.f64N/A
*-commutativeN/A
lower-*.f64N/A
lower-cos.f64N/A
lower-cos.f6499.6
Applied rewrites99.6%
Final simplification99.6%
(FPCore (r a b) :precision binary64 (/ (* (sin b) r) (fma (sin a) (- (sin b)) (* (cos b) (cos a)))))
double code(double r, double a, double b) {
return (sin(b) * r) / fma(sin(a), -sin(b), (cos(b) * cos(a)));
}
function code(r, a, b) return Float64(Float64(sin(b) * r) / fma(sin(a), Float64(-sin(b)), Float64(cos(b) * cos(a)))) end
code[r_, a_, b_] := N[(N[(N[Sin[b], $MachinePrecision] * r), $MachinePrecision] / N[(N[Sin[a], $MachinePrecision] * (-N[Sin[b], $MachinePrecision]) + N[(N[Cos[b], $MachinePrecision] * N[Cos[a], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{\sin b \cdot r}{\mathsf{fma}\left(\sin a, -\sin b, \cos b \cdot \cos a\right)}
\end{array}
Initial program 78.8%
lift-cos.f64N/A
lift-+.f64N/A
cos-sumN/A
lower--.f64N/A
*-commutativeN/A
lower-*.f64N/A
lower-cos.f64N/A
lower-cos.f64N/A
lift-sin.f64N/A
lower-*.f64N/A
lower-sin.f6499.5
Applied rewrites99.5%
Taylor expanded in a around inf
sub-negN/A
mul-1-negN/A
+-commutativeN/A
lower-/.f64N/A
*-commutativeN/A
lower-*.f64N/A
lower-sin.f64N/A
mul-1-negN/A
distribute-rgt-neg-inN/A
mul-1-negN/A
lower-fma.f64N/A
lower-sin.f64N/A
mul-1-negN/A
lower-neg.f64N/A
lower-sin.f64N/A
lower-*.f64N/A
lower-cos.f64N/A
lower-cos.f6499.6
Applied rewrites99.6%
Final simplification99.6%
(FPCore (r a b) :precision binary64 (/ (* (sin b) r) (fma (cos a) (cos b) (* (- (sin b)) (sin a)))))
double code(double r, double a, double b) {
return (sin(b) * r) / fma(cos(a), cos(b), (-sin(b) * sin(a)));
}
function code(r, a, b) return Float64(Float64(sin(b) * r) / fma(cos(a), cos(b), Float64(Float64(-sin(b)) * sin(a)))) end
code[r_, a_, b_] := N[(N[(N[Sin[b], $MachinePrecision] * r), $MachinePrecision] / N[(N[Cos[a], $MachinePrecision] * N[Cos[b], $MachinePrecision] + N[((-N[Sin[b], $MachinePrecision]) * N[Sin[a], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{\sin b \cdot r}{\mathsf{fma}\left(\cos a, \cos b, \left(-\sin b\right) \cdot \sin a\right)}
\end{array}
Initial program 78.8%
lift-cos.f64N/A
lift-+.f64N/A
cos-sumN/A
sub-negN/A
+-commutativeN/A
lift-sin.f64N/A
*-commutativeN/A
distribute-rgt-neg-inN/A
lower-fma.f64N/A
lower-neg.f64N/A
lower-sin.f64N/A
*-commutativeN/A
lower-*.f64N/A
lower-cos.f64N/A
lower-cos.f6499.6
Applied rewrites99.6%
Taylor expanded in a around inf
lower-/.f64N/A
*-commutativeN/A
lower-*.f64N/A
lower-sin.f64N/A
+-commutativeN/A
lower-fma.f64N/A
lower-cos.f64N/A
lower-cos.f64N/A
mul-1-negN/A
distribute-rgt-neg-inN/A
mul-1-negN/A
lower-*.f64N/A
lower-sin.f64N/A
mul-1-negN/A
lower-neg.f64N/A
lower-sin.f6499.5
Applied rewrites99.5%
Final simplification99.5%
(FPCore (r a b) :precision binary64 (let* ((t_0 (* (/ r (cos b)) (sin b)))) (if (<= b -520.0) t_0 (if (<= b 0.00165) (* (/ b (cos a)) r) t_0))))
double code(double r, double a, double b) {
double t_0 = (r / cos(b)) * sin(b);
double tmp;
if (b <= -520.0) {
tmp = t_0;
} else if (b <= 0.00165) {
tmp = (b / cos(a)) * r;
} else {
tmp = t_0;
}
return tmp;
}
real(8) function code(r, a, b)
real(8), intent (in) :: r
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8) :: t_0
real(8) :: tmp
t_0 = (r / cos(b)) * sin(b)
if (b <= (-520.0d0)) then
tmp = t_0
else if (b <= 0.00165d0) then
tmp = (b / cos(a)) * r
else
tmp = t_0
end if
code = tmp
end function
public static double code(double r, double a, double b) {
double t_0 = (r / Math.cos(b)) * Math.sin(b);
double tmp;
if (b <= -520.0) {
tmp = t_0;
} else if (b <= 0.00165) {
tmp = (b / Math.cos(a)) * r;
} else {
tmp = t_0;
}
return tmp;
}
def code(r, a, b): t_0 = (r / math.cos(b)) * math.sin(b) tmp = 0 if b <= -520.0: tmp = t_0 elif b <= 0.00165: tmp = (b / math.cos(a)) * r else: tmp = t_0 return tmp
function code(r, a, b) t_0 = Float64(Float64(r / cos(b)) * sin(b)) tmp = 0.0 if (b <= -520.0) tmp = t_0; elseif (b <= 0.00165) tmp = Float64(Float64(b / cos(a)) * r); else tmp = t_0; end return tmp end
function tmp_2 = code(r, a, b) t_0 = (r / cos(b)) * sin(b); tmp = 0.0; if (b <= -520.0) tmp = t_0; elseif (b <= 0.00165) tmp = (b / cos(a)) * r; else tmp = t_0; end tmp_2 = tmp; end
code[r_, a_, b_] := Block[{t$95$0 = N[(N[(r / N[Cos[b], $MachinePrecision]), $MachinePrecision] * N[Sin[b], $MachinePrecision]), $MachinePrecision]}, If[LessEqual[b, -520.0], t$95$0, If[LessEqual[b, 0.00165], N[(N[(b / N[Cos[a], $MachinePrecision]), $MachinePrecision] * r), $MachinePrecision], t$95$0]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{r}{\cos b} \cdot \sin b\\
\mathbf{if}\;b \leq -520:\\
\;\;\;\;t\_0\\
\mathbf{elif}\;b \leq 0.00165:\\
\;\;\;\;\frac{b}{\cos a} \cdot r\\
\mathbf{else}:\\
\;\;\;\;t\_0\\
\end{array}
\end{array}
if b < -520 or 0.00165 < b Initial program 59.0%
Taylor expanded in a around 0
*-commutativeN/A
associate-/l*N/A
*-commutativeN/A
lower-*.f64N/A
lower-/.f64N/A
lower-cos.f64N/A
lower-sin.f6459.4
Applied rewrites59.4%
if -520 < b < 0.00165Initial program 97.4%
Taylor expanded in b around 0
lower-/.f64N/A
lower-cos.f6497.5
Applied rewrites97.5%
Final simplification79.1%
(FPCore (r a b) :precision binary64 (* (/ r (cos (+ a b))) (sin b)))
double code(double r, double a, double b) {
return (r / cos((a + b))) * sin(b);
}
real(8) function code(r, a, b)
real(8), intent (in) :: r
real(8), intent (in) :: a
real(8), intent (in) :: b
code = (r / cos((a + b))) * sin(b)
end function
public static double code(double r, double a, double b) {
return (r / Math.cos((a + b))) * Math.sin(b);
}
def code(r, a, b): return (r / math.cos((a + b))) * math.sin(b)
function code(r, a, b) return Float64(Float64(r / cos(Float64(a + b))) * sin(b)) end
function tmp = code(r, a, b) tmp = (r / cos((a + b))) * sin(b); end
code[r_, a_, b_] := N[(N[(r / N[Cos[N[(a + b), $MachinePrecision]], $MachinePrecision]), $MachinePrecision] * N[Sin[b], $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{r}{\cos \left(a + b\right)} \cdot \sin b
\end{array}
Initial program 78.8%
lift-*.f64N/A
lift-/.f64N/A
clear-numN/A
associate-/r/N/A
associate-*r*N/A
*-commutativeN/A
lower-*.f64N/A
associate-*l/N/A
*-lft-identityN/A
lower-/.f6478.8
Applied rewrites78.8%
(FPCore (r a b) :precision binary64 (* (/ (sin b) (cos (+ a b))) r))
double code(double r, double a, double b) {
return (sin(b) / cos((a + b))) * r;
}
real(8) function code(r, a, b)
real(8), intent (in) :: r
real(8), intent (in) :: a
real(8), intent (in) :: b
code = (sin(b) / cos((a + b))) * r
end function
public static double code(double r, double a, double b) {
return (Math.sin(b) / Math.cos((a + b))) * r;
}
def code(r, a, b): return (math.sin(b) / math.cos((a + b))) * r
function code(r, a, b) return Float64(Float64(sin(b) / cos(Float64(a + b))) * r) end
function tmp = code(r, a, b) tmp = (sin(b) / cos((a + b))) * r; end
code[r_, a_, b_] := N[(N[(N[Sin[b], $MachinePrecision] / N[Cos[N[(a + b), $MachinePrecision]], $MachinePrecision]), $MachinePrecision] * r), $MachinePrecision]
\begin{array}{l}
\\
\frac{\sin b}{\cos \left(a + b\right)} \cdot r
\end{array}
Initial program 78.8%
Final simplification78.8%
(FPCore (r a b) :precision binary64 (let* ((t_0 (* (/ (sin b) 1.0) r))) (if (<= b -0.88) t_0 (if (<= b 62000000.0) (* (/ b (cos a)) r) t_0))))
double code(double r, double a, double b) {
double t_0 = (sin(b) / 1.0) * r;
double tmp;
if (b <= -0.88) {
tmp = t_0;
} else if (b <= 62000000.0) {
tmp = (b / cos(a)) * r;
} else {
tmp = t_0;
}
return tmp;
}
real(8) function code(r, a, b)
real(8), intent (in) :: r
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8) :: t_0
real(8) :: tmp
t_0 = (sin(b) / 1.0d0) * r
if (b <= (-0.88d0)) then
tmp = t_0
else if (b <= 62000000.0d0) then
tmp = (b / cos(a)) * r
else
tmp = t_0
end if
code = tmp
end function
public static double code(double r, double a, double b) {
double t_0 = (Math.sin(b) / 1.0) * r;
double tmp;
if (b <= -0.88) {
tmp = t_0;
} else if (b <= 62000000.0) {
tmp = (b / Math.cos(a)) * r;
} else {
tmp = t_0;
}
return tmp;
}
def code(r, a, b): t_0 = (math.sin(b) / 1.0) * r tmp = 0 if b <= -0.88: tmp = t_0 elif b <= 62000000.0: tmp = (b / math.cos(a)) * r else: tmp = t_0 return tmp
function code(r, a, b) t_0 = Float64(Float64(sin(b) / 1.0) * r) tmp = 0.0 if (b <= -0.88) tmp = t_0; elseif (b <= 62000000.0) tmp = Float64(Float64(b / cos(a)) * r); else tmp = t_0; end return tmp end
function tmp_2 = code(r, a, b) t_0 = (sin(b) / 1.0) * r; tmp = 0.0; if (b <= -0.88) tmp = t_0; elseif (b <= 62000000.0) tmp = (b / cos(a)) * r; else tmp = t_0; end tmp_2 = tmp; end
code[r_, a_, b_] := Block[{t$95$0 = N[(N[(N[Sin[b], $MachinePrecision] / 1.0), $MachinePrecision] * r), $MachinePrecision]}, If[LessEqual[b, -0.88], t$95$0, If[LessEqual[b, 62000000.0], N[(N[(b / N[Cos[a], $MachinePrecision]), $MachinePrecision] * r), $MachinePrecision], t$95$0]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{\sin b}{1} \cdot r\\
\mathbf{if}\;b \leq -0.88:\\
\;\;\;\;t\_0\\
\mathbf{elif}\;b \leq 62000000:\\
\;\;\;\;\frac{b}{\cos a} \cdot r\\
\mathbf{else}:\\
\;\;\;\;t\_0\\
\end{array}
\end{array}
if b < -0.880000000000000004 or 6.2e7 < b Initial program 59.0%
lift-cos.f64N/A
lift-+.f64N/A
cos-sumN/A
sub-negN/A
+-commutativeN/A
lift-sin.f64N/A
*-commutativeN/A
distribute-rgt-neg-inN/A
lower-fma.f64N/A
lower-neg.f64N/A
lower-sin.f64N/A
*-commutativeN/A
lower-*.f64N/A
lower-cos.f64N/A
lower-cos.f6499.3
Applied rewrites99.3%
Taylor expanded in a around 0
+-commutativeN/A
associate-*r*N/A
neg-mul-1N/A
lower-fma.f64N/A
lower-neg.f64N/A
lower-sin.f64N/A
lower-cos.f6456.7
Applied rewrites56.7%
Taylor expanded in b around 0
Applied rewrites13.8%
if -0.880000000000000004 < b < 6.2e7Initial program 97.4%
Taylor expanded in b around 0
lower-/.f64N/A
lower-cos.f6497.5
Applied rewrites97.5%
Final simplification56.9%
(FPCore (r a b) :precision binary64 (* (/ b (cos a)) r))
double code(double r, double a, double b) {
return (b / cos(a)) * r;
}
real(8) function code(r, a, b)
real(8), intent (in) :: r
real(8), intent (in) :: a
real(8), intent (in) :: b
code = (b / cos(a)) * r
end function
public static double code(double r, double a, double b) {
return (b / Math.cos(a)) * r;
}
def code(r, a, b): return (b / math.cos(a)) * r
function code(r, a, b) return Float64(Float64(b / cos(a)) * r) end
function tmp = code(r, a, b) tmp = (b / cos(a)) * r; end
code[r_, a_, b_] := N[(N[(b / N[Cos[a], $MachinePrecision]), $MachinePrecision] * r), $MachinePrecision]
\begin{array}{l}
\\
\frac{b}{\cos a} \cdot r
\end{array}
Initial program 78.8%
Taylor expanded in b around 0
lower-/.f64N/A
lower-cos.f6452.0
Applied rewrites52.0%
Final simplification52.0%
(FPCore (r a b) :precision binary64 (* (/ r (cos a)) b))
double code(double r, double a, double b) {
return (r / cos(a)) * b;
}
real(8) function code(r, a, b)
real(8), intent (in) :: r
real(8), intent (in) :: a
real(8), intent (in) :: b
code = (r / cos(a)) * b
end function
public static double code(double r, double a, double b) {
return (r / Math.cos(a)) * b;
}
def code(r, a, b): return (r / math.cos(a)) * b
function code(r, a, b) return Float64(Float64(r / cos(a)) * b) end
function tmp = code(r, a, b) tmp = (r / cos(a)) * b; end
code[r_, a_, b_] := N[(N[(r / N[Cos[a], $MachinePrecision]), $MachinePrecision] * b), $MachinePrecision]
\begin{array}{l}
\\
\frac{r}{\cos a} \cdot b
\end{array}
Initial program 78.8%
lift-*.f64N/A
lift-/.f64N/A
clear-numN/A
un-div-invN/A
div-invN/A
associate-/r*N/A
*-lft-identityN/A
associate-*l/N/A
lower-/.f64N/A
associate-*l/N/A
*-lft-identityN/A
lower-/.f64N/A
inv-powN/A
lower-pow.f6478.6
Applied rewrites78.6%
Taylor expanded in b around 0
*-commutativeN/A
associate-*l/N/A
lower-*.f64N/A
lower-/.f64N/A
lower-cos.f6452.0
Applied rewrites52.0%
(FPCore (r a b) :precision binary64 (* (/ b 1.0) r))
double code(double r, double a, double b) {
return (b / 1.0) * r;
}
real(8) function code(r, a, b)
real(8), intent (in) :: r
real(8), intent (in) :: a
real(8), intent (in) :: b
code = (b / 1.0d0) * r
end function
public static double code(double r, double a, double b) {
return (b / 1.0) * r;
}
def code(r, a, b): return (b / 1.0) * r
function code(r, a, b) return Float64(Float64(b / 1.0) * r) end
function tmp = code(r, a, b) tmp = (b / 1.0) * r; end
code[r_, a_, b_] := N[(N[(b / 1.0), $MachinePrecision] * r), $MachinePrecision]
\begin{array}{l}
\\
\frac{b}{1} \cdot r
\end{array}
Initial program 78.8%
Taylor expanded in b around 0
lower-/.f64N/A
lower-cos.f6452.0
Applied rewrites52.0%
Taylor expanded in a around 0
Applied rewrites36.4%
Final simplification36.4%
herbie shell --seed 2024242
(FPCore (r a b)
:name "rsin B (should all be same)"
:precision binary64
(* r (/ (sin b) (cos (+ a b)))))