
(FPCore (x) :precision binary64 (sqrt (* 2.0 (pow x 2.0))))
double code(double x) {
return sqrt((2.0 * pow(x, 2.0)));
}
real(8) function code(x)
real(8), intent (in) :: x
code = sqrt((2.0d0 * (x ** 2.0d0)))
end function
public static double code(double x) {
return Math.sqrt((2.0 * Math.pow(x, 2.0)));
}
def code(x): return math.sqrt((2.0 * math.pow(x, 2.0)))
function code(x) return sqrt(Float64(2.0 * (x ^ 2.0))) end
function tmp = code(x) tmp = sqrt((2.0 * (x ^ 2.0))); end
code[x_] := N[Sqrt[N[(2.0 * N[Power[x, 2.0], $MachinePrecision]), $MachinePrecision]], $MachinePrecision]
\begin{array}{l}
\\
\sqrt{2 \cdot {x}^{2}}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 6 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x) :precision binary64 (sqrt (* 2.0 (pow x 2.0))))
double code(double x) {
return sqrt((2.0 * pow(x, 2.0)));
}
real(8) function code(x)
real(8), intent (in) :: x
code = sqrt((2.0d0 * (x ** 2.0d0)))
end function
public static double code(double x) {
return Math.sqrt((2.0 * Math.pow(x, 2.0)));
}
def code(x): return math.sqrt((2.0 * math.pow(x, 2.0)))
function code(x) return sqrt(Float64(2.0 * (x ^ 2.0))) end
function tmp = code(x) tmp = sqrt((2.0 * (x ^ 2.0))); end
code[x_] := N[Sqrt[N[(2.0 * N[Power[x, 2.0], $MachinePrecision]), $MachinePrecision]], $MachinePrecision]
\begin{array}{l}
\\
\sqrt{2 \cdot {x}^{2}}
\end{array}
(FPCore (x) :precision binary64 (if (<= x -2e-310) (* (- (pow 16.0 0.03125)) (* (pow 64.0 0.0625) x)) (* (sqrt x) (sqrt (* 2.0 x)))))
double code(double x) {
double tmp;
if (x <= -2e-310) {
tmp = -pow(16.0, 0.03125) * (pow(64.0, 0.0625) * x);
} else {
tmp = sqrt(x) * sqrt((2.0 * x));
}
return tmp;
}
real(8) function code(x)
real(8), intent (in) :: x
real(8) :: tmp
if (x <= (-2d-310)) then
tmp = -(16.0d0 ** 0.03125d0) * ((64.0d0 ** 0.0625d0) * x)
else
tmp = sqrt(x) * sqrt((2.0d0 * x))
end if
code = tmp
end function
public static double code(double x) {
double tmp;
if (x <= -2e-310) {
tmp = -Math.pow(16.0, 0.03125) * (Math.pow(64.0, 0.0625) * x);
} else {
tmp = Math.sqrt(x) * Math.sqrt((2.0 * x));
}
return tmp;
}
def code(x): tmp = 0 if x <= -2e-310: tmp = -math.pow(16.0, 0.03125) * (math.pow(64.0, 0.0625) * x) else: tmp = math.sqrt(x) * math.sqrt((2.0 * x)) return tmp
function code(x) tmp = 0.0 if (x <= -2e-310) tmp = Float64(Float64(-(16.0 ^ 0.03125)) * Float64((64.0 ^ 0.0625) * x)); else tmp = Float64(sqrt(x) * sqrt(Float64(2.0 * x))); end return tmp end
function tmp_2 = code(x) tmp = 0.0; if (x <= -2e-310) tmp = -(16.0 ^ 0.03125) * ((64.0 ^ 0.0625) * x); else tmp = sqrt(x) * sqrt((2.0 * x)); end tmp_2 = tmp; end
code[x_] := If[LessEqual[x, -2e-310], N[((-N[Power[16.0, 0.03125], $MachinePrecision]) * N[(N[Power[64.0, 0.0625], $MachinePrecision] * x), $MachinePrecision]), $MachinePrecision], N[(N[Sqrt[x], $MachinePrecision] * N[Sqrt[N[(2.0 * x), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -2 \cdot 10^{-310}:\\
\;\;\;\;\left(-{16}^{0.03125}\right) \cdot \left({64}^{0.0625} \cdot x\right)\\
\mathbf{else}:\\
\;\;\;\;\sqrt{x} \cdot \sqrt{2 \cdot x}\\
\end{array}
\end{array}
if x < -1.999999999999994e-310Initial program 50.0%
Applied rewrites2.4%
lift-*.f64N/A
+-lft-identityN/A
flip-+N/A
neg-sub0N/A
lift-neg.f64N/A
div-invN/A
inv-powN/A
metadata-evalN/A
metadata-evalN/A
pow-powN/A
pow2N/A
lift-neg.f64N/A
lift-neg.f64N/A
sqr-negN/A
pow2N/A
pow-powN/A
metadata-evalN/A
metadata-evalN/A
inv-powN/A
+-lft-identityN/A
div-invN/A
flip--N/A
neg-sub0N/A
Applied rewrites99.3%
lift-*.f64N/A
lift-neg.f64N/A
lift-pow.f64N/A
sqr-powN/A
distribute-rgt-neg-inN/A
associate-*r*N/A
lower-*.f64N/A
Applied rewrites99.5%
if -1.999999999999994e-310 < x Initial program 49.7%
Applied rewrites99.3%
lift-*.f64N/A
unpow1N/A
metadata-evalN/A
sqr-powN/A
associate-*r*N/A
lift-sqrt.f64N/A
pow1/2N/A
metadata-evalN/A
metadata-evalN/A
unpow-prod-downN/A
lower-*.f64N/A
pow1/2N/A
lower-sqrt.f64N/A
*-commutativeN/A
lower-*.f64N/A
metadata-evalN/A
metadata-evalN/A
pow1/2N/A
lower-sqrt.f6499.5
Applied rewrites99.5%
Final simplification99.5%
(FPCore (x) :precision binary64 (if (<= x -2e-310) (* (sqrt 2.0) (- x)) (* (sqrt x) (sqrt (* 2.0 x)))))
double code(double x) {
double tmp;
if (x <= -2e-310) {
tmp = sqrt(2.0) * -x;
} else {
tmp = sqrt(x) * sqrt((2.0 * x));
}
return tmp;
}
real(8) function code(x)
real(8), intent (in) :: x
real(8) :: tmp
if (x <= (-2d-310)) then
tmp = sqrt(2.0d0) * -x
else
tmp = sqrt(x) * sqrt((2.0d0 * x))
end if
code = tmp
end function
public static double code(double x) {
double tmp;
if (x <= -2e-310) {
tmp = Math.sqrt(2.0) * -x;
} else {
tmp = Math.sqrt(x) * Math.sqrt((2.0 * x));
}
return tmp;
}
def code(x): tmp = 0 if x <= -2e-310: tmp = math.sqrt(2.0) * -x else: tmp = math.sqrt(x) * math.sqrt((2.0 * x)) return tmp
function code(x) tmp = 0.0 if (x <= -2e-310) tmp = Float64(sqrt(2.0) * Float64(-x)); else tmp = Float64(sqrt(x) * sqrt(Float64(2.0 * x))); end return tmp end
function tmp_2 = code(x) tmp = 0.0; if (x <= -2e-310) tmp = sqrt(2.0) * -x; else tmp = sqrt(x) * sqrt((2.0 * x)); end tmp_2 = tmp; end
code[x_] := If[LessEqual[x, -2e-310], N[(N[Sqrt[2.0], $MachinePrecision] * (-x)), $MachinePrecision], N[(N[Sqrt[x], $MachinePrecision] * N[Sqrt[N[(2.0 * x), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -2 \cdot 10^{-310}:\\
\;\;\;\;\sqrt{2} \cdot \left(-x\right)\\
\mathbf{else}:\\
\;\;\;\;\sqrt{x} \cdot \sqrt{2 \cdot x}\\
\end{array}
\end{array}
if x < -1.999999999999994e-310Initial program 50.0%
Taylor expanded in x around -inf
associate-*r*N/A
lower-*.f64N/A
mul-1-negN/A
lower-neg.f64N/A
lower-sqrt.f6499.3
Applied rewrites99.3%
if -1.999999999999994e-310 < x Initial program 49.7%
Applied rewrites99.3%
lift-*.f64N/A
unpow1N/A
metadata-evalN/A
sqr-powN/A
associate-*r*N/A
lift-sqrt.f64N/A
pow1/2N/A
metadata-evalN/A
metadata-evalN/A
unpow-prod-downN/A
lower-*.f64N/A
pow1/2N/A
lower-sqrt.f64N/A
*-commutativeN/A
lower-*.f64N/A
metadata-evalN/A
metadata-evalN/A
pow1/2N/A
lower-sqrt.f6499.5
Applied rewrites99.5%
Final simplification99.4%
(FPCore (x) :precision binary64 (if (<= x -2e-310) (* (sqrt 2.0) (- x)) (/ x (sqrt 0.5))))
double code(double x) {
double tmp;
if (x <= -2e-310) {
tmp = sqrt(2.0) * -x;
} else {
tmp = x / sqrt(0.5);
}
return tmp;
}
real(8) function code(x)
real(8), intent (in) :: x
real(8) :: tmp
if (x <= (-2d-310)) then
tmp = sqrt(2.0d0) * -x
else
tmp = x / sqrt(0.5d0)
end if
code = tmp
end function
public static double code(double x) {
double tmp;
if (x <= -2e-310) {
tmp = Math.sqrt(2.0) * -x;
} else {
tmp = x / Math.sqrt(0.5);
}
return tmp;
}
def code(x): tmp = 0 if x <= -2e-310: tmp = math.sqrt(2.0) * -x else: tmp = x / math.sqrt(0.5) return tmp
function code(x) tmp = 0.0 if (x <= -2e-310) tmp = Float64(sqrt(2.0) * Float64(-x)); else tmp = Float64(x / sqrt(0.5)); end return tmp end
function tmp_2 = code(x) tmp = 0.0; if (x <= -2e-310) tmp = sqrt(2.0) * -x; else tmp = x / sqrt(0.5); end tmp_2 = tmp; end
code[x_] := If[LessEqual[x, -2e-310], N[(N[Sqrt[2.0], $MachinePrecision] * (-x)), $MachinePrecision], N[(x / N[Sqrt[0.5], $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -2 \cdot 10^{-310}:\\
\;\;\;\;\sqrt{2} \cdot \left(-x\right)\\
\mathbf{else}:\\
\;\;\;\;\frac{x}{\sqrt{0.5}}\\
\end{array}
\end{array}
if x < -1.999999999999994e-310Initial program 50.0%
Taylor expanded in x around -inf
associate-*r*N/A
lower-*.f64N/A
mul-1-negN/A
lower-neg.f64N/A
lower-sqrt.f6499.3
Applied rewrites99.3%
if -1.999999999999994e-310 < x Initial program 49.7%
Applied rewrites99.3%
lift-*.f64N/A
lift-sqrt.f64N/A
unpow1N/A
metadata-evalN/A
sqrt-pow1N/A
sqrt-prodN/A
pow1/2N/A
rem-exp-logN/A
metadata-evalN/A
metadata-evalN/A
pow-divN/A
metadata-evalN/A
unpow1N/A
rem-exp-logN/A
pow1/2N/A
lower-/.f64N/A
rem-exp-logN/A
pow2N/A
associate-*r*N/A
lower-*.f64N/A
*-commutativeN/A
lower-*.f64N/A
sqrt-prodN/A
lift-sqrt.f64N/A
sqrt-pow1N/A
metadata-evalN/A
unpow1N/A
Applied rewrites49.4%
lift-/.f64N/A
lift-*.f64N/A
lift-*.f64N/A
frac-timesN/A
*-inversesN/A
associate-*l/N/A
*-rgt-identityN/A
lift-*.f64N/A
associate-*r/N/A
clear-numN/A
associate-/r/N/A
lift-sqrt.f64N/A
pow1/2N/A
pow-flipN/A
pow-plusN/A
metadata-evalN/A
metadata-evalN/A
pow1/2N/A
lift-sqrt.f64N/A
*-rgt-identityN/A
metadata-evalN/A
div-invN/A
clear-numN/A
div-invN/A
lower-/.f64N/A
Applied rewrites99.3%
Final simplification99.3%
(FPCore (x) :precision binary64 (if (<= x -2e-310) (* (sqrt 2.0) (- x)) (* (sqrt 2.0) x)))
double code(double x) {
double tmp;
if (x <= -2e-310) {
tmp = sqrt(2.0) * -x;
} else {
tmp = sqrt(2.0) * x;
}
return tmp;
}
real(8) function code(x)
real(8), intent (in) :: x
real(8) :: tmp
if (x <= (-2d-310)) then
tmp = sqrt(2.0d0) * -x
else
tmp = sqrt(2.0d0) * x
end if
code = tmp
end function
public static double code(double x) {
double tmp;
if (x <= -2e-310) {
tmp = Math.sqrt(2.0) * -x;
} else {
tmp = Math.sqrt(2.0) * x;
}
return tmp;
}
def code(x): tmp = 0 if x <= -2e-310: tmp = math.sqrt(2.0) * -x else: tmp = math.sqrt(2.0) * x return tmp
function code(x) tmp = 0.0 if (x <= -2e-310) tmp = Float64(sqrt(2.0) * Float64(-x)); else tmp = Float64(sqrt(2.0) * x); end return tmp end
function tmp_2 = code(x) tmp = 0.0; if (x <= -2e-310) tmp = sqrt(2.0) * -x; else tmp = sqrt(2.0) * x; end tmp_2 = tmp; end
code[x_] := If[LessEqual[x, -2e-310], N[(N[Sqrt[2.0], $MachinePrecision] * (-x)), $MachinePrecision], N[(N[Sqrt[2.0], $MachinePrecision] * x), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -2 \cdot 10^{-310}:\\
\;\;\;\;\sqrt{2} \cdot \left(-x\right)\\
\mathbf{else}:\\
\;\;\;\;\sqrt{2} \cdot x\\
\end{array}
\end{array}
if x < -1.999999999999994e-310Initial program 50.0%
Taylor expanded in x around -inf
associate-*r*N/A
lower-*.f64N/A
mul-1-negN/A
lower-neg.f64N/A
lower-sqrt.f6499.3
Applied rewrites99.3%
if -1.999999999999994e-310 < x Initial program 49.7%
Applied rewrites99.3%
Final simplification99.3%
(FPCore (x) :precision binary64 (if (<= x -4e-206) (sqrt 2.0) (* (sqrt 2.0) x)))
double code(double x) {
double tmp;
if (x <= -4e-206) {
tmp = sqrt(2.0);
} else {
tmp = sqrt(2.0) * x;
}
return tmp;
}
real(8) function code(x)
real(8), intent (in) :: x
real(8) :: tmp
if (x <= (-4d-206)) then
tmp = sqrt(2.0d0)
else
tmp = sqrt(2.0d0) * x
end if
code = tmp
end function
public static double code(double x) {
double tmp;
if (x <= -4e-206) {
tmp = Math.sqrt(2.0);
} else {
tmp = Math.sqrt(2.0) * x;
}
return tmp;
}
def code(x): tmp = 0 if x <= -4e-206: tmp = math.sqrt(2.0) else: tmp = math.sqrt(2.0) * x return tmp
function code(x) tmp = 0.0 if (x <= -4e-206) tmp = sqrt(2.0); else tmp = Float64(sqrt(2.0) * x); end return tmp end
function tmp_2 = code(x) tmp = 0.0; if (x <= -4e-206) tmp = sqrt(2.0); else tmp = sqrt(2.0) * x; end tmp_2 = tmp; end
code[x_] := If[LessEqual[x, -4e-206], N[Sqrt[2.0], $MachinePrecision], N[(N[Sqrt[2.0], $MachinePrecision] * x), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -4 \cdot 10^{-206}:\\
\;\;\;\;\sqrt{2}\\
\mathbf{else}:\\
\;\;\;\;\sqrt{2} \cdot x\\
\end{array}
\end{array}
if x < -4.00000000000000011e-206Initial program 60.4%
Applied rewrites5.7%
if -4.00000000000000011e-206 < x Initial program 42.1%
Applied rewrites82.2%
(FPCore (x) :precision binary64 (sqrt 2.0))
double code(double x) {
return sqrt(2.0);
}
real(8) function code(x)
real(8), intent (in) :: x
code = sqrt(2.0d0)
end function
public static double code(double x) {
return Math.sqrt(2.0);
}
def code(x): return math.sqrt(2.0)
function code(x) return sqrt(2.0) end
function tmp = code(x) tmp = sqrt(2.0); end
code[x_] := N[Sqrt[2.0], $MachinePrecision]
\begin{array}{l}
\\
\sqrt{2}
\end{array}
Initial program 49.9%
Applied rewrites5.2%
herbie shell --seed 2024242
(FPCore (x)
:name "sqrt D (should all be same)"
:precision binary64
(sqrt (* 2.0 (pow x 2.0))))