
(FPCore (w0 M D h l d) :precision binary64 (* w0 (sqrt (- 1.0 (* (pow (/ (* M D) (* 2.0 d)) 2.0) (/ h l))))))
double code(double w0, double M, double D, double h, double l, double d) {
return w0 * sqrt((1.0 - (pow(((M * D) / (2.0 * d)), 2.0) * (h / l))));
}
real(8) function code(w0, m, d, h, l, d_1)
real(8), intent (in) :: w0
real(8), intent (in) :: m
real(8), intent (in) :: d
real(8), intent (in) :: h
real(8), intent (in) :: l
real(8), intent (in) :: d_1
code = w0 * sqrt((1.0d0 - ((((m * d) / (2.0d0 * d_1)) ** 2.0d0) * (h / l))))
end function
public static double code(double w0, double M, double D, double h, double l, double d) {
return w0 * Math.sqrt((1.0 - (Math.pow(((M * D) / (2.0 * d)), 2.0) * (h / l))));
}
def code(w0, M, D, h, l, d): return w0 * math.sqrt((1.0 - (math.pow(((M * D) / (2.0 * d)), 2.0) * (h / l))))
function code(w0, M, D, h, l, d) return Float64(w0 * sqrt(Float64(1.0 - Float64((Float64(Float64(M * D) / Float64(2.0 * d)) ^ 2.0) * Float64(h / l))))) end
function tmp = code(w0, M, D, h, l, d) tmp = w0 * sqrt((1.0 - ((((M * D) / (2.0 * d)) ^ 2.0) * (h / l)))); end
code[w0_, M_, D_, h_, l_, d_] := N[(w0 * N[Sqrt[N[(1.0 - N[(N[Power[N[(N[(M * D), $MachinePrecision] / N[(2.0 * d), $MachinePrecision]), $MachinePrecision], 2.0], $MachinePrecision] * N[(h / l), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
w0 \cdot \sqrt{1 - {\left(\frac{M \cdot D}{2 \cdot d}\right)}^{2} \cdot \frac{h}{\ell}}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 18 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (w0 M D h l d) :precision binary64 (* w0 (sqrt (- 1.0 (* (pow (/ (* M D) (* 2.0 d)) 2.0) (/ h l))))))
double code(double w0, double M, double D, double h, double l, double d) {
return w0 * sqrt((1.0 - (pow(((M * D) / (2.0 * d)), 2.0) * (h / l))));
}
real(8) function code(w0, m, d, h, l, d_1)
real(8), intent (in) :: w0
real(8), intent (in) :: m
real(8), intent (in) :: d
real(8), intent (in) :: h
real(8), intent (in) :: l
real(8), intent (in) :: d_1
code = w0 * sqrt((1.0d0 - ((((m * d) / (2.0d0 * d_1)) ** 2.0d0) * (h / l))))
end function
public static double code(double w0, double M, double D, double h, double l, double d) {
return w0 * Math.sqrt((1.0 - (Math.pow(((M * D) / (2.0 * d)), 2.0) * (h / l))));
}
def code(w0, M, D, h, l, d): return w0 * math.sqrt((1.0 - (math.pow(((M * D) / (2.0 * d)), 2.0) * (h / l))))
function code(w0, M, D, h, l, d) return Float64(w0 * sqrt(Float64(1.0 - Float64((Float64(Float64(M * D) / Float64(2.0 * d)) ^ 2.0) * Float64(h / l))))) end
function tmp = code(w0, M, D, h, l, d) tmp = w0 * sqrt((1.0 - ((((M * D) / (2.0 * d)) ^ 2.0) * (h / l)))); end
code[w0_, M_, D_, h_, l_, d_] := N[(w0 * N[Sqrt[N[(1.0 - N[(N[Power[N[(N[(M * D), $MachinePrecision] / N[(2.0 * d), $MachinePrecision]), $MachinePrecision], 2.0], $MachinePrecision] * N[(h / l), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
w0 \cdot \sqrt{1 - {\left(\frac{M \cdot D}{2 \cdot d}\right)}^{2} \cdot \frac{h}{\ell}}
\end{array}
D_m = (fabs.f64 D)
M_m = (fabs.f64 M)
NOTE: w0, M_m, D_m, h, l, and d should be sorted in increasing order before calling this function.
(FPCore (w0 M_m D_m h l d)
:precision binary64
(*
w0
(sqrt
(fma
(* (* (/ 0.5 d) M_m) D_m)
(* -0.5 (/ (* (* (/ M_m d) h) D_m) l))
1.0))))D_m = fabs(D);
M_m = fabs(M);
assert(w0 < M_m && M_m < D_m && D_m < h && h < l && l < d);
double code(double w0, double M_m, double D_m, double h, double l, double d) {
return w0 * sqrt(fma((((0.5 / d) * M_m) * D_m), (-0.5 * ((((M_m / d) * h) * D_m) / l)), 1.0));
}
D_m = abs(D) M_m = abs(M) w0, M_m, D_m, h, l, d = sort([w0, M_m, D_m, h, l, d]) function code(w0, M_m, D_m, h, l, d) return Float64(w0 * sqrt(fma(Float64(Float64(Float64(0.5 / d) * M_m) * D_m), Float64(-0.5 * Float64(Float64(Float64(Float64(M_m / d) * h) * D_m) / l)), 1.0))) end
D_m = N[Abs[D], $MachinePrecision] M_m = N[Abs[M], $MachinePrecision] NOTE: w0, M_m, D_m, h, l, and d should be sorted in increasing order before calling this function. code[w0_, M$95$m_, D$95$m_, h_, l_, d_] := N[(w0 * N[Sqrt[N[(N[(N[(N[(0.5 / d), $MachinePrecision] * M$95$m), $MachinePrecision] * D$95$m), $MachinePrecision] * N[(-0.5 * N[(N[(N[(N[(M$95$m / d), $MachinePrecision] * h), $MachinePrecision] * D$95$m), $MachinePrecision] / l), $MachinePrecision]), $MachinePrecision] + 1.0), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
D_m = \left|D\right|
\\
M_m = \left|M\right|
\\
[w0, M_m, D_m, h, l, d] = \mathsf{sort}([w0, M_m, D_m, h, l, d])\\
\\
w0 \cdot \sqrt{\mathsf{fma}\left(\left(\frac{0.5}{d} \cdot M\_m\right) \cdot D\_m, -0.5 \cdot \frac{\left(\frac{M\_m}{d} \cdot h\right) \cdot D\_m}{\ell}, 1\right)}
\end{array}
Initial program 83.7%
lift--.f64N/A
sub-negN/A
+-commutativeN/A
lift-*.f64N/A
lift-/.f64N/A
associate-*r/N/A
distribute-neg-frac2N/A
lift-pow.f64N/A
unpow2N/A
associate-*l*N/A
associate-/l*N/A
lower-fma.f64N/A
Applied rewrites88.5%
Taylor expanded in h around 0
associate-/r*N/A
associate-*r/N/A
lower-/.f64N/A
lower-*.f64N/A
lower-/.f64N/A
*-commutativeN/A
lower-*.f64N/A
*-commutativeN/A
lower-*.f6483.0
Applied rewrites83.0%
lift-*.f64N/A
*-commutativeN/A
lower-*.f6483.0
Applied rewrites88.5%
Final simplification88.5%
D_m = (fabs.f64 D)
M_m = (fabs.f64 M)
NOTE: w0, M_m, D_m, h, l, and d should be sorted in increasing order before calling this function.
(FPCore (w0 M_m D_m h l d)
:precision binary64
(if (<= (* (/ h l) (pow (/ (* M_m D_m) (* 2.0 d)) 2.0)) -2e-11)
(*
(sqrt
(fma
(/ (* (* M_m D_m) -0.5) d)
(* (* (/ 0.5 d) M_m) (* (/ h l) D_m))
1.0))
w0)
(* 1.0 w0)))D_m = fabs(D);
M_m = fabs(M);
assert(w0 < M_m && M_m < D_m && D_m < h && h < l && l < d);
double code(double w0, double M_m, double D_m, double h, double l, double d) {
double tmp;
if (((h / l) * pow(((M_m * D_m) / (2.0 * d)), 2.0)) <= -2e-11) {
tmp = sqrt(fma((((M_m * D_m) * -0.5) / d), (((0.5 / d) * M_m) * ((h / l) * D_m)), 1.0)) * w0;
} else {
tmp = 1.0 * w0;
}
return tmp;
}
D_m = abs(D) M_m = abs(M) w0, M_m, D_m, h, l, d = sort([w0, M_m, D_m, h, l, d]) function code(w0, M_m, D_m, h, l, d) tmp = 0.0 if (Float64(Float64(h / l) * (Float64(Float64(M_m * D_m) / Float64(2.0 * d)) ^ 2.0)) <= -2e-11) tmp = Float64(sqrt(fma(Float64(Float64(Float64(M_m * D_m) * -0.5) / d), Float64(Float64(Float64(0.5 / d) * M_m) * Float64(Float64(h / l) * D_m)), 1.0)) * w0); else tmp = Float64(1.0 * w0); end return tmp end
D_m = N[Abs[D], $MachinePrecision] M_m = N[Abs[M], $MachinePrecision] NOTE: w0, M_m, D_m, h, l, and d should be sorted in increasing order before calling this function. code[w0_, M$95$m_, D$95$m_, h_, l_, d_] := If[LessEqual[N[(N[(h / l), $MachinePrecision] * N[Power[N[(N[(M$95$m * D$95$m), $MachinePrecision] / N[(2.0 * d), $MachinePrecision]), $MachinePrecision], 2.0], $MachinePrecision]), $MachinePrecision], -2e-11], N[(N[Sqrt[N[(N[(N[(N[(M$95$m * D$95$m), $MachinePrecision] * -0.5), $MachinePrecision] / d), $MachinePrecision] * N[(N[(N[(0.5 / d), $MachinePrecision] * M$95$m), $MachinePrecision] * N[(N[(h / l), $MachinePrecision] * D$95$m), $MachinePrecision]), $MachinePrecision] + 1.0), $MachinePrecision]], $MachinePrecision] * w0), $MachinePrecision], N[(1.0 * w0), $MachinePrecision]]
\begin{array}{l}
D_m = \left|D\right|
\\
M_m = \left|M\right|
\\
[w0, M_m, D_m, h, l, d] = \mathsf{sort}([w0, M_m, D_m, h, l, d])\\
\\
\begin{array}{l}
\mathbf{if}\;\frac{h}{\ell} \cdot {\left(\frac{M\_m \cdot D\_m}{2 \cdot d}\right)}^{2} \leq -2 \cdot 10^{-11}:\\
\;\;\;\;\sqrt{\mathsf{fma}\left(\frac{\left(M\_m \cdot D\_m\right) \cdot -0.5}{d}, \left(\frac{0.5}{d} \cdot M\_m\right) \cdot \left(\frac{h}{\ell} \cdot D\_m\right), 1\right)} \cdot w0\\
\mathbf{else}:\\
\;\;\;\;1 \cdot w0\\
\end{array}
\end{array}
if (*.f64 (pow.f64 (/.f64 (*.f64 M D) (*.f64 #s(literal 2 binary64) d)) #s(literal 2 binary64)) (/.f64 h l)) < -1.99999999999999988e-11Initial program 65.5%
lift--.f64N/A
sub-negN/A
+-commutativeN/A
lift-*.f64N/A
lift-pow.f64N/A
unpow2N/A
associate-*l*N/A
distribute-lft-neg-inN/A
*-commutativeN/A
lower-fma.f64N/A
Applied rewrites65.2%
if -1.99999999999999988e-11 < (*.f64 (pow.f64 (/.f64 (*.f64 M D) (*.f64 #s(literal 2 binary64) d)) #s(literal 2 binary64)) (/.f64 h l)) Initial program 91.2%
Taylor expanded in h around 0
Applied rewrites97.3%
Final simplification87.9%
D_m = (fabs.f64 D)
M_m = (fabs.f64 M)
NOTE: w0, M_m, D_m, h, l, and d should be sorted in increasing order before calling this function.
(FPCore (w0 M_m D_m h l d)
:precision binary64
(if (<= (* (/ h l) (pow (/ (* M_m D_m) (* 2.0 d)) 2.0)) -2e-11)
(*
(sqrt
(fma (/ D_m d) (* (* (/ (- h) l) 0.25) (* (* (/ D_m d) M_m) M_m)) 1.0))
w0)
(* 1.0 w0)))D_m = fabs(D);
M_m = fabs(M);
assert(w0 < M_m && M_m < D_m && D_m < h && h < l && l < d);
double code(double w0, double M_m, double D_m, double h, double l, double d) {
double tmp;
if (((h / l) * pow(((M_m * D_m) / (2.0 * d)), 2.0)) <= -2e-11) {
tmp = sqrt(fma((D_m / d), (((-h / l) * 0.25) * (((D_m / d) * M_m) * M_m)), 1.0)) * w0;
} else {
tmp = 1.0 * w0;
}
return tmp;
}
D_m = abs(D) M_m = abs(M) w0, M_m, D_m, h, l, d = sort([w0, M_m, D_m, h, l, d]) function code(w0, M_m, D_m, h, l, d) tmp = 0.0 if (Float64(Float64(h / l) * (Float64(Float64(M_m * D_m) / Float64(2.0 * d)) ^ 2.0)) <= -2e-11) tmp = Float64(sqrt(fma(Float64(D_m / d), Float64(Float64(Float64(Float64(-h) / l) * 0.25) * Float64(Float64(Float64(D_m / d) * M_m) * M_m)), 1.0)) * w0); else tmp = Float64(1.0 * w0); end return tmp end
D_m = N[Abs[D], $MachinePrecision] M_m = N[Abs[M], $MachinePrecision] NOTE: w0, M_m, D_m, h, l, and d should be sorted in increasing order before calling this function. code[w0_, M$95$m_, D$95$m_, h_, l_, d_] := If[LessEqual[N[(N[(h / l), $MachinePrecision] * N[Power[N[(N[(M$95$m * D$95$m), $MachinePrecision] / N[(2.0 * d), $MachinePrecision]), $MachinePrecision], 2.0], $MachinePrecision]), $MachinePrecision], -2e-11], N[(N[Sqrt[N[(N[(D$95$m / d), $MachinePrecision] * N[(N[(N[((-h) / l), $MachinePrecision] * 0.25), $MachinePrecision] * N[(N[(N[(D$95$m / d), $MachinePrecision] * M$95$m), $MachinePrecision] * M$95$m), $MachinePrecision]), $MachinePrecision] + 1.0), $MachinePrecision]], $MachinePrecision] * w0), $MachinePrecision], N[(1.0 * w0), $MachinePrecision]]
\begin{array}{l}
D_m = \left|D\right|
\\
M_m = \left|M\right|
\\
[w0, M_m, D_m, h, l, d] = \mathsf{sort}([w0, M_m, D_m, h, l, d])\\
\\
\begin{array}{l}
\mathbf{if}\;\frac{h}{\ell} \cdot {\left(\frac{M\_m \cdot D\_m}{2 \cdot d}\right)}^{2} \leq -2 \cdot 10^{-11}:\\
\;\;\;\;\sqrt{\mathsf{fma}\left(\frac{D\_m}{d}, \left(\frac{-h}{\ell} \cdot 0.25\right) \cdot \left(\left(\frac{D\_m}{d} \cdot M\_m\right) \cdot M\_m\right), 1\right)} \cdot w0\\
\mathbf{else}:\\
\;\;\;\;1 \cdot w0\\
\end{array}
\end{array}
if (*.f64 (pow.f64 (/.f64 (*.f64 M D) (*.f64 #s(literal 2 binary64) d)) #s(literal 2 binary64)) (/.f64 h l)) < -1.99999999999999988e-11Initial program 65.5%
lift--.f64N/A
sub-negN/A
+-commutativeN/A
lift-*.f64N/A
lift-/.f64N/A
associate-*r/N/A
distribute-neg-frac2N/A
lift-pow.f64N/A
unpow2N/A
associate-*l*N/A
associate-/l*N/A
lower-fma.f64N/A
Applied rewrites69.4%
Applied rewrites66.8%
if -1.99999999999999988e-11 < (*.f64 (pow.f64 (/.f64 (*.f64 M D) (*.f64 #s(literal 2 binary64) d)) #s(literal 2 binary64)) (/.f64 h l)) Initial program 91.2%
Taylor expanded in h around 0
Applied rewrites97.3%
Final simplification88.3%
D_m = (fabs.f64 D) M_m = (fabs.f64 M) NOTE: w0, M_m, D_m, h, l, and d should be sorted in increasing order before calling this function. (FPCore (w0 M_m D_m h l d) :precision binary64 (if (<= (* (/ h l) (pow (/ (* M_m D_m) (* 2.0 d)) 2.0)) -200.0) (* (sqrt (* (* -0.25 h) (* (* (* (/ M_m l) D_m) (/ M_m d)) (/ D_m d)))) w0) (* 1.0 w0)))
D_m = fabs(D);
M_m = fabs(M);
assert(w0 < M_m && M_m < D_m && D_m < h && h < l && l < d);
double code(double w0, double M_m, double D_m, double h, double l, double d) {
double tmp;
if (((h / l) * pow(((M_m * D_m) / (2.0 * d)), 2.0)) <= -200.0) {
tmp = sqrt(((-0.25 * h) * ((((M_m / l) * D_m) * (M_m / d)) * (D_m / d)))) * w0;
} else {
tmp = 1.0 * w0;
}
return tmp;
}
D_m = abs(d)
M_m = abs(m)
NOTE: w0, M_m, D_m, h, l, and d should be sorted in increasing order before calling this function.
real(8) function code(w0, m_m, d_m, h, l, d)
real(8), intent (in) :: w0
real(8), intent (in) :: m_m
real(8), intent (in) :: d_m
real(8), intent (in) :: h
real(8), intent (in) :: l
real(8), intent (in) :: d
real(8) :: tmp
if (((h / l) * (((m_m * d_m) / (2.0d0 * d)) ** 2.0d0)) <= (-200.0d0)) then
tmp = sqrt((((-0.25d0) * h) * ((((m_m / l) * d_m) * (m_m / d)) * (d_m / d)))) * w0
else
tmp = 1.0d0 * w0
end if
code = tmp
end function
D_m = Math.abs(D);
M_m = Math.abs(M);
assert w0 < M_m && M_m < D_m && D_m < h && h < l && l < d;
public static double code(double w0, double M_m, double D_m, double h, double l, double d) {
double tmp;
if (((h / l) * Math.pow(((M_m * D_m) / (2.0 * d)), 2.0)) <= -200.0) {
tmp = Math.sqrt(((-0.25 * h) * ((((M_m / l) * D_m) * (M_m / d)) * (D_m / d)))) * w0;
} else {
tmp = 1.0 * w0;
}
return tmp;
}
D_m = math.fabs(D) M_m = math.fabs(M) [w0, M_m, D_m, h, l, d] = sort([w0, M_m, D_m, h, l, d]) def code(w0, M_m, D_m, h, l, d): tmp = 0 if ((h / l) * math.pow(((M_m * D_m) / (2.0 * d)), 2.0)) <= -200.0: tmp = math.sqrt(((-0.25 * h) * ((((M_m / l) * D_m) * (M_m / d)) * (D_m / d)))) * w0 else: tmp = 1.0 * w0 return tmp
D_m = abs(D) M_m = abs(M) w0, M_m, D_m, h, l, d = sort([w0, M_m, D_m, h, l, d]) function code(w0, M_m, D_m, h, l, d) tmp = 0.0 if (Float64(Float64(h / l) * (Float64(Float64(M_m * D_m) / Float64(2.0 * d)) ^ 2.0)) <= -200.0) tmp = Float64(sqrt(Float64(Float64(-0.25 * h) * Float64(Float64(Float64(Float64(M_m / l) * D_m) * Float64(M_m / d)) * Float64(D_m / d)))) * w0); else tmp = Float64(1.0 * w0); end return tmp end
D_m = abs(D);
M_m = abs(M);
w0, M_m, D_m, h, l, d = num2cell(sort([w0, M_m, D_m, h, l, d])){:}
function tmp_2 = code(w0, M_m, D_m, h, l, d)
tmp = 0.0;
if (((h / l) * (((M_m * D_m) / (2.0 * d)) ^ 2.0)) <= -200.0)
tmp = sqrt(((-0.25 * h) * ((((M_m / l) * D_m) * (M_m / d)) * (D_m / d)))) * w0;
else
tmp = 1.0 * w0;
end
tmp_2 = tmp;
end
D_m = N[Abs[D], $MachinePrecision] M_m = N[Abs[M], $MachinePrecision] NOTE: w0, M_m, D_m, h, l, and d should be sorted in increasing order before calling this function. code[w0_, M$95$m_, D$95$m_, h_, l_, d_] := If[LessEqual[N[(N[(h / l), $MachinePrecision] * N[Power[N[(N[(M$95$m * D$95$m), $MachinePrecision] / N[(2.0 * d), $MachinePrecision]), $MachinePrecision], 2.0], $MachinePrecision]), $MachinePrecision], -200.0], N[(N[Sqrt[N[(N[(-0.25 * h), $MachinePrecision] * N[(N[(N[(N[(M$95$m / l), $MachinePrecision] * D$95$m), $MachinePrecision] * N[(M$95$m / d), $MachinePrecision]), $MachinePrecision] * N[(D$95$m / d), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], $MachinePrecision] * w0), $MachinePrecision], N[(1.0 * w0), $MachinePrecision]]
\begin{array}{l}
D_m = \left|D\right|
\\
M_m = \left|M\right|
\\
[w0, M_m, D_m, h, l, d] = \mathsf{sort}([w0, M_m, D_m, h, l, d])\\
\\
\begin{array}{l}
\mathbf{if}\;\frac{h}{\ell} \cdot {\left(\frac{M\_m \cdot D\_m}{2 \cdot d}\right)}^{2} \leq -200:\\
\;\;\;\;\sqrt{\left(-0.25 \cdot h\right) \cdot \left(\left(\left(\frac{M\_m}{\ell} \cdot D\_m\right) \cdot \frac{M\_m}{d}\right) \cdot \frac{D\_m}{d}\right)} \cdot w0\\
\mathbf{else}:\\
\;\;\;\;1 \cdot w0\\
\end{array}
\end{array}
if (*.f64 (pow.f64 (/.f64 (*.f64 M D) (*.f64 #s(literal 2 binary64) d)) #s(literal 2 binary64)) (/.f64 h l)) < -200Initial program 65.0%
Taylor expanded in h around inf
associate-*r/N/A
associate-*r*N/A
associate-*r*N/A
associate-*l/N/A
associate-*r/N/A
*-commutativeN/A
associate-*l*N/A
lower-*.f64N/A
Applied rewrites42.8%
Applied rewrites50.0%
Applied rewrites49.6%
Applied rewrites62.4%
if -200 < (*.f64 (pow.f64 (/.f64 (*.f64 M D) (*.f64 #s(literal 2 binary64) d)) #s(literal 2 binary64)) (/.f64 h l)) Initial program 91.3%
Taylor expanded in h around 0
Applied rewrites97.1%
Final simplification87.1%
D_m = (fabs.f64 D) M_m = (fabs.f64 M) NOTE: w0, M_m, D_m, h, l, and d should be sorted in increasing order before calling this function. (FPCore (w0 M_m D_m h l d) :precision binary64 (if (<= (* (/ h l) (pow (/ (* M_m D_m) (* 2.0 d)) 2.0)) -200.0) (* (sqrt (* (* (* (* (/ (/ D_m d) l) M_m) M_m) (/ D_m d)) (* -0.25 h))) w0) (* 1.0 w0)))
D_m = fabs(D);
M_m = fabs(M);
assert(w0 < M_m && M_m < D_m && D_m < h && h < l && l < d);
double code(double w0, double M_m, double D_m, double h, double l, double d) {
double tmp;
if (((h / l) * pow(((M_m * D_m) / (2.0 * d)), 2.0)) <= -200.0) {
tmp = sqrt(((((((D_m / d) / l) * M_m) * M_m) * (D_m / d)) * (-0.25 * h))) * w0;
} else {
tmp = 1.0 * w0;
}
return tmp;
}
D_m = abs(d)
M_m = abs(m)
NOTE: w0, M_m, D_m, h, l, and d should be sorted in increasing order before calling this function.
real(8) function code(w0, m_m, d_m, h, l, d)
real(8), intent (in) :: w0
real(8), intent (in) :: m_m
real(8), intent (in) :: d_m
real(8), intent (in) :: h
real(8), intent (in) :: l
real(8), intent (in) :: d
real(8) :: tmp
if (((h / l) * (((m_m * d_m) / (2.0d0 * d)) ** 2.0d0)) <= (-200.0d0)) then
tmp = sqrt(((((((d_m / d) / l) * m_m) * m_m) * (d_m / d)) * ((-0.25d0) * h))) * w0
else
tmp = 1.0d0 * w0
end if
code = tmp
end function
D_m = Math.abs(D);
M_m = Math.abs(M);
assert w0 < M_m && M_m < D_m && D_m < h && h < l && l < d;
public static double code(double w0, double M_m, double D_m, double h, double l, double d) {
double tmp;
if (((h / l) * Math.pow(((M_m * D_m) / (2.0 * d)), 2.0)) <= -200.0) {
tmp = Math.sqrt(((((((D_m / d) / l) * M_m) * M_m) * (D_m / d)) * (-0.25 * h))) * w0;
} else {
tmp = 1.0 * w0;
}
return tmp;
}
D_m = math.fabs(D) M_m = math.fabs(M) [w0, M_m, D_m, h, l, d] = sort([w0, M_m, D_m, h, l, d]) def code(w0, M_m, D_m, h, l, d): tmp = 0 if ((h / l) * math.pow(((M_m * D_m) / (2.0 * d)), 2.0)) <= -200.0: tmp = math.sqrt(((((((D_m / d) / l) * M_m) * M_m) * (D_m / d)) * (-0.25 * h))) * w0 else: tmp = 1.0 * w0 return tmp
D_m = abs(D) M_m = abs(M) w0, M_m, D_m, h, l, d = sort([w0, M_m, D_m, h, l, d]) function code(w0, M_m, D_m, h, l, d) tmp = 0.0 if (Float64(Float64(h / l) * (Float64(Float64(M_m * D_m) / Float64(2.0 * d)) ^ 2.0)) <= -200.0) tmp = Float64(sqrt(Float64(Float64(Float64(Float64(Float64(Float64(D_m / d) / l) * M_m) * M_m) * Float64(D_m / d)) * Float64(-0.25 * h))) * w0); else tmp = Float64(1.0 * w0); end return tmp end
D_m = abs(D);
M_m = abs(M);
w0, M_m, D_m, h, l, d = num2cell(sort([w0, M_m, D_m, h, l, d])){:}
function tmp_2 = code(w0, M_m, D_m, h, l, d)
tmp = 0.0;
if (((h / l) * (((M_m * D_m) / (2.0 * d)) ^ 2.0)) <= -200.0)
tmp = sqrt(((((((D_m / d) / l) * M_m) * M_m) * (D_m / d)) * (-0.25 * h))) * w0;
else
tmp = 1.0 * w0;
end
tmp_2 = tmp;
end
D_m = N[Abs[D], $MachinePrecision] M_m = N[Abs[M], $MachinePrecision] NOTE: w0, M_m, D_m, h, l, and d should be sorted in increasing order before calling this function. code[w0_, M$95$m_, D$95$m_, h_, l_, d_] := If[LessEqual[N[(N[(h / l), $MachinePrecision] * N[Power[N[(N[(M$95$m * D$95$m), $MachinePrecision] / N[(2.0 * d), $MachinePrecision]), $MachinePrecision], 2.0], $MachinePrecision]), $MachinePrecision], -200.0], N[(N[Sqrt[N[(N[(N[(N[(N[(N[(D$95$m / d), $MachinePrecision] / l), $MachinePrecision] * M$95$m), $MachinePrecision] * M$95$m), $MachinePrecision] * N[(D$95$m / d), $MachinePrecision]), $MachinePrecision] * N[(-0.25 * h), $MachinePrecision]), $MachinePrecision]], $MachinePrecision] * w0), $MachinePrecision], N[(1.0 * w0), $MachinePrecision]]
\begin{array}{l}
D_m = \left|D\right|
\\
M_m = \left|M\right|
\\
[w0, M_m, D_m, h, l, d] = \mathsf{sort}([w0, M_m, D_m, h, l, d])\\
\\
\begin{array}{l}
\mathbf{if}\;\frac{h}{\ell} \cdot {\left(\frac{M\_m \cdot D\_m}{2 \cdot d}\right)}^{2} \leq -200:\\
\;\;\;\;\sqrt{\left(\left(\left(\frac{\frac{D\_m}{d}}{\ell} \cdot M\_m\right) \cdot M\_m\right) \cdot \frac{D\_m}{d}\right) \cdot \left(-0.25 \cdot h\right)} \cdot w0\\
\mathbf{else}:\\
\;\;\;\;1 \cdot w0\\
\end{array}
\end{array}
if (*.f64 (pow.f64 (/.f64 (*.f64 M D) (*.f64 #s(literal 2 binary64) d)) #s(literal 2 binary64)) (/.f64 h l)) < -200Initial program 65.0%
Taylor expanded in h around inf
associate-*r/N/A
associate-*r*N/A
associate-*r*N/A
associate-*l/N/A
associate-*r/N/A
*-commutativeN/A
associate-*l*N/A
lower-*.f64N/A
Applied rewrites42.8%
Applied rewrites50.0%
Applied rewrites60.3%
if -200 < (*.f64 (pow.f64 (/.f64 (*.f64 M D) (*.f64 #s(literal 2 binary64) d)) #s(literal 2 binary64)) (/.f64 h l)) Initial program 91.3%
Taylor expanded in h around 0
Applied rewrites97.1%
Final simplification86.5%
D_m = (fabs.f64 D) M_m = (fabs.f64 M) NOTE: w0, M_m, D_m, h, l, and d should be sorted in increasing order before calling this function. (FPCore (w0 M_m D_m h l d) :precision binary64 (if (<= (* (/ h l) (pow (/ (* M_m D_m) (* 2.0 d)) 2.0)) -200.0) (* (sqrt (* (* (/ D_m (* l d)) (* (* (/ D_m d) M_m) M_m)) (* -0.25 h))) w0) (* 1.0 w0)))
D_m = fabs(D);
M_m = fabs(M);
assert(w0 < M_m && M_m < D_m && D_m < h && h < l && l < d);
double code(double w0, double M_m, double D_m, double h, double l, double d) {
double tmp;
if (((h / l) * pow(((M_m * D_m) / (2.0 * d)), 2.0)) <= -200.0) {
tmp = sqrt((((D_m / (l * d)) * (((D_m / d) * M_m) * M_m)) * (-0.25 * h))) * w0;
} else {
tmp = 1.0 * w0;
}
return tmp;
}
D_m = abs(d)
M_m = abs(m)
NOTE: w0, M_m, D_m, h, l, and d should be sorted in increasing order before calling this function.
real(8) function code(w0, m_m, d_m, h, l, d)
real(8), intent (in) :: w0
real(8), intent (in) :: m_m
real(8), intent (in) :: d_m
real(8), intent (in) :: h
real(8), intent (in) :: l
real(8), intent (in) :: d
real(8) :: tmp
if (((h / l) * (((m_m * d_m) / (2.0d0 * d)) ** 2.0d0)) <= (-200.0d0)) then
tmp = sqrt((((d_m / (l * d)) * (((d_m / d) * m_m) * m_m)) * ((-0.25d0) * h))) * w0
else
tmp = 1.0d0 * w0
end if
code = tmp
end function
D_m = Math.abs(D);
M_m = Math.abs(M);
assert w0 < M_m && M_m < D_m && D_m < h && h < l && l < d;
public static double code(double w0, double M_m, double D_m, double h, double l, double d) {
double tmp;
if (((h / l) * Math.pow(((M_m * D_m) / (2.0 * d)), 2.0)) <= -200.0) {
tmp = Math.sqrt((((D_m / (l * d)) * (((D_m / d) * M_m) * M_m)) * (-0.25 * h))) * w0;
} else {
tmp = 1.0 * w0;
}
return tmp;
}
D_m = math.fabs(D) M_m = math.fabs(M) [w0, M_m, D_m, h, l, d] = sort([w0, M_m, D_m, h, l, d]) def code(w0, M_m, D_m, h, l, d): tmp = 0 if ((h / l) * math.pow(((M_m * D_m) / (2.0 * d)), 2.0)) <= -200.0: tmp = math.sqrt((((D_m / (l * d)) * (((D_m / d) * M_m) * M_m)) * (-0.25 * h))) * w0 else: tmp = 1.0 * w0 return tmp
D_m = abs(D) M_m = abs(M) w0, M_m, D_m, h, l, d = sort([w0, M_m, D_m, h, l, d]) function code(w0, M_m, D_m, h, l, d) tmp = 0.0 if (Float64(Float64(h / l) * (Float64(Float64(M_m * D_m) / Float64(2.0 * d)) ^ 2.0)) <= -200.0) tmp = Float64(sqrt(Float64(Float64(Float64(D_m / Float64(l * d)) * Float64(Float64(Float64(D_m / d) * M_m) * M_m)) * Float64(-0.25 * h))) * w0); else tmp = Float64(1.0 * w0); end return tmp end
D_m = abs(D);
M_m = abs(M);
w0, M_m, D_m, h, l, d = num2cell(sort([w0, M_m, D_m, h, l, d])){:}
function tmp_2 = code(w0, M_m, D_m, h, l, d)
tmp = 0.0;
if (((h / l) * (((M_m * D_m) / (2.0 * d)) ^ 2.0)) <= -200.0)
tmp = sqrt((((D_m / (l * d)) * (((D_m / d) * M_m) * M_m)) * (-0.25 * h))) * w0;
else
tmp = 1.0 * w0;
end
tmp_2 = tmp;
end
D_m = N[Abs[D], $MachinePrecision] M_m = N[Abs[M], $MachinePrecision] NOTE: w0, M_m, D_m, h, l, and d should be sorted in increasing order before calling this function. code[w0_, M$95$m_, D$95$m_, h_, l_, d_] := If[LessEqual[N[(N[(h / l), $MachinePrecision] * N[Power[N[(N[(M$95$m * D$95$m), $MachinePrecision] / N[(2.0 * d), $MachinePrecision]), $MachinePrecision], 2.0], $MachinePrecision]), $MachinePrecision], -200.0], N[(N[Sqrt[N[(N[(N[(D$95$m / N[(l * d), $MachinePrecision]), $MachinePrecision] * N[(N[(N[(D$95$m / d), $MachinePrecision] * M$95$m), $MachinePrecision] * M$95$m), $MachinePrecision]), $MachinePrecision] * N[(-0.25 * h), $MachinePrecision]), $MachinePrecision]], $MachinePrecision] * w0), $MachinePrecision], N[(1.0 * w0), $MachinePrecision]]
\begin{array}{l}
D_m = \left|D\right|
\\
M_m = \left|M\right|
\\
[w0, M_m, D_m, h, l, d] = \mathsf{sort}([w0, M_m, D_m, h, l, d])\\
\\
\begin{array}{l}
\mathbf{if}\;\frac{h}{\ell} \cdot {\left(\frac{M\_m \cdot D\_m}{2 \cdot d}\right)}^{2} \leq -200:\\
\;\;\;\;\sqrt{\left(\frac{D\_m}{\ell \cdot d} \cdot \left(\left(\frac{D\_m}{d} \cdot M\_m\right) \cdot M\_m\right)\right) \cdot \left(-0.25 \cdot h\right)} \cdot w0\\
\mathbf{else}:\\
\;\;\;\;1 \cdot w0\\
\end{array}
\end{array}
if (*.f64 (pow.f64 (/.f64 (*.f64 M D) (*.f64 #s(literal 2 binary64) d)) #s(literal 2 binary64)) (/.f64 h l)) < -200Initial program 65.0%
Taylor expanded in h around inf
associate-*r/N/A
associate-*r*N/A
associate-*r*N/A
associate-*l/N/A
associate-*r/N/A
*-commutativeN/A
associate-*l*N/A
lower-*.f64N/A
Applied rewrites42.8%
Applied rewrites55.5%
if -200 < (*.f64 (pow.f64 (/.f64 (*.f64 M D) (*.f64 #s(literal 2 binary64) d)) #s(literal 2 binary64)) (/.f64 h l)) Initial program 91.3%
Taylor expanded in h around 0
Applied rewrites97.1%
Final simplification85.1%
D_m = (fabs.f64 D) M_m = (fabs.f64 M) NOTE: w0, M_m, D_m, h, l, and d should be sorted in increasing order before calling this function. (FPCore (w0 M_m D_m h l d) :precision binary64 (if (<= (* (/ h l) (pow (/ (* M_m D_m) (* 2.0 d)) 2.0)) -5e+24) (* (* (* (* (/ (/ M_m l) d) h) (/ M_m d)) (* (* D_m D_m) -0.125)) w0) (* 1.0 w0)))
D_m = fabs(D);
M_m = fabs(M);
assert(w0 < M_m && M_m < D_m && D_m < h && h < l && l < d);
double code(double w0, double M_m, double D_m, double h, double l, double d) {
double tmp;
if (((h / l) * pow(((M_m * D_m) / (2.0 * d)), 2.0)) <= -5e+24) {
tmp = (((((M_m / l) / d) * h) * (M_m / d)) * ((D_m * D_m) * -0.125)) * w0;
} else {
tmp = 1.0 * w0;
}
return tmp;
}
D_m = abs(d)
M_m = abs(m)
NOTE: w0, M_m, D_m, h, l, and d should be sorted in increasing order before calling this function.
real(8) function code(w0, m_m, d_m, h, l, d)
real(8), intent (in) :: w0
real(8), intent (in) :: m_m
real(8), intent (in) :: d_m
real(8), intent (in) :: h
real(8), intent (in) :: l
real(8), intent (in) :: d
real(8) :: tmp
if (((h / l) * (((m_m * d_m) / (2.0d0 * d)) ** 2.0d0)) <= (-5d+24)) then
tmp = (((((m_m / l) / d) * h) * (m_m / d)) * ((d_m * d_m) * (-0.125d0))) * w0
else
tmp = 1.0d0 * w0
end if
code = tmp
end function
D_m = Math.abs(D);
M_m = Math.abs(M);
assert w0 < M_m && M_m < D_m && D_m < h && h < l && l < d;
public static double code(double w0, double M_m, double D_m, double h, double l, double d) {
double tmp;
if (((h / l) * Math.pow(((M_m * D_m) / (2.0 * d)), 2.0)) <= -5e+24) {
tmp = (((((M_m / l) / d) * h) * (M_m / d)) * ((D_m * D_m) * -0.125)) * w0;
} else {
tmp = 1.0 * w0;
}
return tmp;
}
D_m = math.fabs(D) M_m = math.fabs(M) [w0, M_m, D_m, h, l, d] = sort([w0, M_m, D_m, h, l, d]) def code(w0, M_m, D_m, h, l, d): tmp = 0 if ((h / l) * math.pow(((M_m * D_m) / (2.0 * d)), 2.0)) <= -5e+24: tmp = (((((M_m / l) / d) * h) * (M_m / d)) * ((D_m * D_m) * -0.125)) * w0 else: tmp = 1.0 * w0 return tmp
D_m = abs(D) M_m = abs(M) w0, M_m, D_m, h, l, d = sort([w0, M_m, D_m, h, l, d]) function code(w0, M_m, D_m, h, l, d) tmp = 0.0 if (Float64(Float64(h / l) * (Float64(Float64(M_m * D_m) / Float64(2.0 * d)) ^ 2.0)) <= -5e+24) tmp = Float64(Float64(Float64(Float64(Float64(Float64(M_m / l) / d) * h) * Float64(M_m / d)) * Float64(Float64(D_m * D_m) * -0.125)) * w0); else tmp = Float64(1.0 * w0); end return tmp end
D_m = abs(D);
M_m = abs(M);
w0, M_m, D_m, h, l, d = num2cell(sort([w0, M_m, D_m, h, l, d])){:}
function tmp_2 = code(w0, M_m, D_m, h, l, d)
tmp = 0.0;
if (((h / l) * (((M_m * D_m) / (2.0 * d)) ^ 2.0)) <= -5e+24)
tmp = (((((M_m / l) / d) * h) * (M_m / d)) * ((D_m * D_m) * -0.125)) * w0;
else
tmp = 1.0 * w0;
end
tmp_2 = tmp;
end
D_m = N[Abs[D], $MachinePrecision] M_m = N[Abs[M], $MachinePrecision] NOTE: w0, M_m, D_m, h, l, and d should be sorted in increasing order before calling this function. code[w0_, M$95$m_, D$95$m_, h_, l_, d_] := If[LessEqual[N[(N[(h / l), $MachinePrecision] * N[Power[N[(N[(M$95$m * D$95$m), $MachinePrecision] / N[(2.0 * d), $MachinePrecision]), $MachinePrecision], 2.0], $MachinePrecision]), $MachinePrecision], -5e+24], N[(N[(N[(N[(N[(N[(M$95$m / l), $MachinePrecision] / d), $MachinePrecision] * h), $MachinePrecision] * N[(M$95$m / d), $MachinePrecision]), $MachinePrecision] * N[(N[(D$95$m * D$95$m), $MachinePrecision] * -0.125), $MachinePrecision]), $MachinePrecision] * w0), $MachinePrecision], N[(1.0 * w0), $MachinePrecision]]
\begin{array}{l}
D_m = \left|D\right|
\\
M_m = \left|M\right|
\\
[w0, M_m, D_m, h, l, d] = \mathsf{sort}([w0, M_m, D_m, h, l, d])\\
\\
\begin{array}{l}
\mathbf{if}\;\frac{h}{\ell} \cdot {\left(\frac{M\_m \cdot D\_m}{2 \cdot d}\right)}^{2} \leq -5 \cdot 10^{+24}:\\
\;\;\;\;\left(\left(\left(\frac{\frac{M\_m}{\ell}}{d} \cdot h\right) \cdot \frac{M\_m}{d}\right) \cdot \left(\left(D\_m \cdot D\_m\right) \cdot -0.125\right)\right) \cdot w0\\
\mathbf{else}:\\
\;\;\;\;1 \cdot w0\\
\end{array}
\end{array}
if (*.f64 (pow.f64 (/.f64 (*.f64 M D) (*.f64 #s(literal 2 binary64) d)) #s(literal 2 binary64)) (/.f64 h l)) < -5.00000000000000045e24Initial program 63.6%
lift-sqrt.f64N/A
lift--.f64N/A
flip--N/A
clear-numN/A
sqrt-divN/A
metadata-evalN/A
lower-/.f64N/A
Applied rewrites67.7%
Taylor expanded in h around 0
+-commutativeN/A
lower-fma.f64N/A
lower-/.f64N/A
*-commutativeN/A
lower-*.f64N/A
*-commutativeN/A
lower-*.f64N/A
unpow2N/A
lower-*.f64N/A
unpow2N/A
lower-*.f64N/A
*-commutativeN/A
lower-*.f64N/A
unpow2N/A
lower-*.f6440.7
Applied rewrites40.7%
Taylor expanded in h around inf
Applied rewrites42.0%
Applied rewrites51.4%
if -5.00000000000000045e24 < (*.f64 (pow.f64 (/.f64 (*.f64 M D) (*.f64 #s(literal 2 binary64) d)) #s(literal 2 binary64)) (/.f64 h l)) Initial program 91.4%
Taylor expanded in h around 0
Applied rewrites95.8%
Final simplification83.5%
D_m = (fabs.f64 D) M_m = (fabs.f64 M) NOTE: w0, M_m, D_m, h, l, and d should be sorted in increasing order before calling this function. (FPCore (w0 M_m D_m h l d) :precision binary64 (if (<= (* (/ h l) (pow (/ (* M_m D_m) (* 2.0 d)) 2.0)) -200.0) (* (sqrt (* (/ (* (* (* M_m D_m) M_m) D_m) (* (* l d) d)) (* -0.25 h))) w0) (* 1.0 w0)))
D_m = fabs(D);
M_m = fabs(M);
assert(w0 < M_m && M_m < D_m && D_m < h && h < l && l < d);
double code(double w0, double M_m, double D_m, double h, double l, double d) {
double tmp;
if (((h / l) * pow(((M_m * D_m) / (2.0 * d)), 2.0)) <= -200.0) {
tmp = sqrt((((((M_m * D_m) * M_m) * D_m) / ((l * d) * d)) * (-0.25 * h))) * w0;
} else {
tmp = 1.0 * w0;
}
return tmp;
}
D_m = abs(d)
M_m = abs(m)
NOTE: w0, M_m, D_m, h, l, and d should be sorted in increasing order before calling this function.
real(8) function code(w0, m_m, d_m, h, l, d)
real(8), intent (in) :: w0
real(8), intent (in) :: m_m
real(8), intent (in) :: d_m
real(8), intent (in) :: h
real(8), intent (in) :: l
real(8), intent (in) :: d
real(8) :: tmp
if (((h / l) * (((m_m * d_m) / (2.0d0 * d)) ** 2.0d0)) <= (-200.0d0)) then
tmp = sqrt((((((m_m * d_m) * m_m) * d_m) / ((l * d) * d)) * ((-0.25d0) * h))) * w0
else
tmp = 1.0d0 * w0
end if
code = tmp
end function
D_m = Math.abs(D);
M_m = Math.abs(M);
assert w0 < M_m && M_m < D_m && D_m < h && h < l && l < d;
public static double code(double w0, double M_m, double D_m, double h, double l, double d) {
double tmp;
if (((h / l) * Math.pow(((M_m * D_m) / (2.0 * d)), 2.0)) <= -200.0) {
tmp = Math.sqrt((((((M_m * D_m) * M_m) * D_m) / ((l * d) * d)) * (-0.25 * h))) * w0;
} else {
tmp = 1.0 * w0;
}
return tmp;
}
D_m = math.fabs(D) M_m = math.fabs(M) [w0, M_m, D_m, h, l, d] = sort([w0, M_m, D_m, h, l, d]) def code(w0, M_m, D_m, h, l, d): tmp = 0 if ((h / l) * math.pow(((M_m * D_m) / (2.0 * d)), 2.0)) <= -200.0: tmp = math.sqrt((((((M_m * D_m) * M_m) * D_m) / ((l * d) * d)) * (-0.25 * h))) * w0 else: tmp = 1.0 * w0 return tmp
D_m = abs(D) M_m = abs(M) w0, M_m, D_m, h, l, d = sort([w0, M_m, D_m, h, l, d]) function code(w0, M_m, D_m, h, l, d) tmp = 0.0 if (Float64(Float64(h / l) * (Float64(Float64(M_m * D_m) / Float64(2.0 * d)) ^ 2.0)) <= -200.0) tmp = Float64(sqrt(Float64(Float64(Float64(Float64(Float64(M_m * D_m) * M_m) * D_m) / Float64(Float64(l * d) * d)) * Float64(-0.25 * h))) * w0); else tmp = Float64(1.0 * w0); end return tmp end
D_m = abs(D);
M_m = abs(M);
w0, M_m, D_m, h, l, d = num2cell(sort([w0, M_m, D_m, h, l, d])){:}
function tmp_2 = code(w0, M_m, D_m, h, l, d)
tmp = 0.0;
if (((h / l) * (((M_m * D_m) / (2.0 * d)) ^ 2.0)) <= -200.0)
tmp = sqrt((((((M_m * D_m) * M_m) * D_m) / ((l * d) * d)) * (-0.25 * h))) * w0;
else
tmp = 1.0 * w0;
end
tmp_2 = tmp;
end
D_m = N[Abs[D], $MachinePrecision] M_m = N[Abs[M], $MachinePrecision] NOTE: w0, M_m, D_m, h, l, and d should be sorted in increasing order before calling this function. code[w0_, M$95$m_, D$95$m_, h_, l_, d_] := If[LessEqual[N[(N[(h / l), $MachinePrecision] * N[Power[N[(N[(M$95$m * D$95$m), $MachinePrecision] / N[(2.0 * d), $MachinePrecision]), $MachinePrecision], 2.0], $MachinePrecision]), $MachinePrecision], -200.0], N[(N[Sqrt[N[(N[(N[(N[(N[(M$95$m * D$95$m), $MachinePrecision] * M$95$m), $MachinePrecision] * D$95$m), $MachinePrecision] / N[(N[(l * d), $MachinePrecision] * d), $MachinePrecision]), $MachinePrecision] * N[(-0.25 * h), $MachinePrecision]), $MachinePrecision]], $MachinePrecision] * w0), $MachinePrecision], N[(1.0 * w0), $MachinePrecision]]
\begin{array}{l}
D_m = \left|D\right|
\\
M_m = \left|M\right|
\\
[w0, M_m, D_m, h, l, d] = \mathsf{sort}([w0, M_m, D_m, h, l, d])\\
\\
\begin{array}{l}
\mathbf{if}\;\frac{h}{\ell} \cdot {\left(\frac{M\_m \cdot D\_m}{2 \cdot d}\right)}^{2} \leq -200:\\
\;\;\;\;\sqrt{\frac{\left(\left(M\_m \cdot D\_m\right) \cdot M\_m\right) \cdot D\_m}{\left(\ell \cdot d\right) \cdot d} \cdot \left(-0.25 \cdot h\right)} \cdot w0\\
\mathbf{else}:\\
\;\;\;\;1 \cdot w0\\
\end{array}
\end{array}
if (*.f64 (pow.f64 (/.f64 (*.f64 M D) (*.f64 #s(literal 2 binary64) d)) #s(literal 2 binary64)) (/.f64 h l)) < -200Initial program 65.0%
Taylor expanded in h around inf
associate-*r/N/A
associate-*r*N/A
associate-*r*N/A
associate-*l/N/A
associate-*r/N/A
*-commutativeN/A
associate-*l*N/A
lower-*.f64N/A
Applied rewrites42.8%
Applied rewrites46.2%
Applied rewrites50.3%
if -200 < (*.f64 (pow.f64 (/.f64 (*.f64 M D) (*.f64 #s(literal 2 binary64) d)) #s(literal 2 binary64)) (/.f64 h l)) Initial program 91.3%
Taylor expanded in h around 0
Applied rewrites97.1%
Final simplification83.6%
D_m = (fabs.f64 D) M_m = (fabs.f64 M) NOTE: w0, M_m, D_m, h, l, and d should be sorted in increasing order before calling this function. (FPCore (w0 M_m D_m h l d) :precision binary64 (if (<= (* (/ h l) (pow (/ (* M_m D_m) (* 2.0 d)) 2.0)) -200.0) (* (sqrt (* (* (/ (* M_m D_m) (* (* d d) l)) (* M_m D_m)) (* -0.25 h))) w0) (* 1.0 w0)))
D_m = fabs(D);
M_m = fabs(M);
assert(w0 < M_m && M_m < D_m && D_m < h && h < l && l < d);
double code(double w0, double M_m, double D_m, double h, double l, double d) {
double tmp;
if (((h / l) * pow(((M_m * D_m) / (2.0 * d)), 2.0)) <= -200.0) {
tmp = sqrt(((((M_m * D_m) / ((d * d) * l)) * (M_m * D_m)) * (-0.25 * h))) * w0;
} else {
tmp = 1.0 * w0;
}
return tmp;
}
D_m = abs(d)
M_m = abs(m)
NOTE: w0, M_m, D_m, h, l, and d should be sorted in increasing order before calling this function.
real(8) function code(w0, m_m, d_m, h, l, d)
real(8), intent (in) :: w0
real(8), intent (in) :: m_m
real(8), intent (in) :: d_m
real(8), intent (in) :: h
real(8), intent (in) :: l
real(8), intent (in) :: d
real(8) :: tmp
if (((h / l) * (((m_m * d_m) / (2.0d0 * d)) ** 2.0d0)) <= (-200.0d0)) then
tmp = sqrt(((((m_m * d_m) / ((d * d) * l)) * (m_m * d_m)) * ((-0.25d0) * h))) * w0
else
tmp = 1.0d0 * w0
end if
code = tmp
end function
D_m = Math.abs(D);
M_m = Math.abs(M);
assert w0 < M_m && M_m < D_m && D_m < h && h < l && l < d;
public static double code(double w0, double M_m, double D_m, double h, double l, double d) {
double tmp;
if (((h / l) * Math.pow(((M_m * D_m) / (2.0 * d)), 2.0)) <= -200.0) {
tmp = Math.sqrt(((((M_m * D_m) / ((d * d) * l)) * (M_m * D_m)) * (-0.25 * h))) * w0;
} else {
tmp = 1.0 * w0;
}
return tmp;
}
D_m = math.fabs(D) M_m = math.fabs(M) [w0, M_m, D_m, h, l, d] = sort([w0, M_m, D_m, h, l, d]) def code(w0, M_m, D_m, h, l, d): tmp = 0 if ((h / l) * math.pow(((M_m * D_m) / (2.0 * d)), 2.0)) <= -200.0: tmp = math.sqrt(((((M_m * D_m) / ((d * d) * l)) * (M_m * D_m)) * (-0.25 * h))) * w0 else: tmp = 1.0 * w0 return tmp
D_m = abs(D) M_m = abs(M) w0, M_m, D_m, h, l, d = sort([w0, M_m, D_m, h, l, d]) function code(w0, M_m, D_m, h, l, d) tmp = 0.0 if (Float64(Float64(h / l) * (Float64(Float64(M_m * D_m) / Float64(2.0 * d)) ^ 2.0)) <= -200.0) tmp = Float64(sqrt(Float64(Float64(Float64(Float64(M_m * D_m) / Float64(Float64(d * d) * l)) * Float64(M_m * D_m)) * Float64(-0.25 * h))) * w0); else tmp = Float64(1.0 * w0); end return tmp end
D_m = abs(D);
M_m = abs(M);
w0, M_m, D_m, h, l, d = num2cell(sort([w0, M_m, D_m, h, l, d])){:}
function tmp_2 = code(w0, M_m, D_m, h, l, d)
tmp = 0.0;
if (((h / l) * (((M_m * D_m) / (2.0 * d)) ^ 2.0)) <= -200.0)
tmp = sqrt(((((M_m * D_m) / ((d * d) * l)) * (M_m * D_m)) * (-0.25 * h))) * w0;
else
tmp = 1.0 * w0;
end
tmp_2 = tmp;
end
D_m = N[Abs[D], $MachinePrecision] M_m = N[Abs[M], $MachinePrecision] NOTE: w0, M_m, D_m, h, l, and d should be sorted in increasing order before calling this function. code[w0_, M$95$m_, D$95$m_, h_, l_, d_] := If[LessEqual[N[(N[(h / l), $MachinePrecision] * N[Power[N[(N[(M$95$m * D$95$m), $MachinePrecision] / N[(2.0 * d), $MachinePrecision]), $MachinePrecision], 2.0], $MachinePrecision]), $MachinePrecision], -200.0], N[(N[Sqrt[N[(N[(N[(N[(M$95$m * D$95$m), $MachinePrecision] / N[(N[(d * d), $MachinePrecision] * l), $MachinePrecision]), $MachinePrecision] * N[(M$95$m * D$95$m), $MachinePrecision]), $MachinePrecision] * N[(-0.25 * h), $MachinePrecision]), $MachinePrecision]], $MachinePrecision] * w0), $MachinePrecision], N[(1.0 * w0), $MachinePrecision]]
\begin{array}{l}
D_m = \left|D\right|
\\
M_m = \left|M\right|
\\
[w0, M_m, D_m, h, l, d] = \mathsf{sort}([w0, M_m, D_m, h, l, d])\\
\\
\begin{array}{l}
\mathbf{if}\;\frac{h}{\ell} \cdot {\left(\frac{M\_m \cdot D\_m}{2 \cdot d}\right)}^{2} \leq -200:\\
\;\;\;\;\sqrt{\left(\frac{M\_m \cdot D\_m}{\left(d \cdot d\right) \cdot \ell} \cdot \left(M\_m \cdot D\_m\right)\right) \cdot \left(-0.25 \cdot h\right)} \cdot w0\\
\mathbf{else}:\\
\;\;\;\;1 \cdot w0\\
\end{array}
\end{array}
if (*.f64 (pow.f64 (/.f64 (*.f64 M D) (*.f64 #s(literal 2 binary64) d)) #s(literal 2 binary64)) (/.f64 h l)) < -200Initial program 65.0%
Taylor expanded in h around inf
associate-*r/N/A
associate-*r*N/A
associate-*r*N/A
associate-*l/N/A
associate-*r/N/A
*-commutativeN/A
associate-*l*N/A
lower-*.f64N/A
Applied rewrites42.8%
Applied rewrites46.2%
Applied rewrites50.0%
if -200 < (*.f64 (pow.f64 (/.f64 (*.f64 M D) (*.f64 #s(literal 2 binary64) d)) #s(literal 2 binary64)) (/.f64 h l)) Initial program 91.3%
Taylor expanded in h around 0
Applied rewrites97.1%
Final simplification83.5%
D_m = (fabs.f64 D) M_m = (fabs.f64 M) NOTE: w0, M_m, D_m, h, l, and d should be sorted in increasing order before calling this function. (FPCore (w0 M_m D_m h l d) :precision binary64 (if (<= (* (/ h l) (pow (/ (* M_m D_m) (* 2.0 d)) 2.0)) -200.0) (* (sqrt (* (* (/ (* (* M_m D_m) M_m) (* (* d d) l)) D_m) (* -0.25 h))) w0) (* 1.0 w0)))
D_m = fabs(D);
M_m = fabs(M);
assert(w0 < M_m && M_m < D_m && D_m < h && h < l && l < d);
double code(double w0, double M_m, double D_m, double h, double l, double d) {
double tmp;
if (((h / l) * pow(((M_m * D_m) / (2.0 * d)), 2.0)) <= -200.0) {
tmp = sqrt((((((M_m * D_m) * M_m) / ((d * d) * l)) * D_m) * (-0.25 * h))) * w0;
} else {
tmp = 1.0 * w0;
}
return tmp;
}
D_m = abs(d)
M_m = abs(m)
NOTE: w0, M_m, D_m, h, l, and d should be sorted in increasing order before calling this function.
real(8) function code(w0, m_m, d_m, h, l, d)
real(8), intent (in) :: w0
real(8), intent (in) :: m_m
real(8), intent (in) :: d_m
real(8), intent (in) :: h
real(8), intent (in) :: l
real(8), intent (in) :: d
real(8) :: tmp
if (((h / l) * (((m_m * d_m) / (2.0d0 * d)) ** 2.0d0)) <= (-200.0d0)) then
tmp = sqrt((((((m_m * d_m) * m_m) / ((d * d) * l)) * d_m) * ((-0.25d0) * h))) * w0
else
tmp = 1.0d0 * w0
end if
code = tmp
end function
D_m = Math.abs(D);
M_m = Math.abs(M);
assert w0 < M_m && M_m < D_m && D_m < h && h < l && l < d;
public static double code(double w0, double M_m, double D_m, double h, double l, double d) {
double tmp;
if (((h / l) * Math.pow(((M_m * D_m) / (2.0 * d)), 2.0)) <= -200.0) {
tmp = Math.sqrt((((((M_m * D_m) * M_m) / ((d * d) * l)) * D_m) * (-0.25 * h))) * w0;
} else {
tmp = 1.0 * w0;
}
return tmp;
}
D_m = math.fabs(D) M_m = math.fabs(M) [w0, M_m, D_m, h, l, d] = sort([w0, M_m, D_m, h, l, d]) def code(w0, M_m, D_m, h, l, d): tmp = 0 if ((h / l) * math.pow(((M_m * D_m) / (2.0 * d)), 2.0)) <= -200.0: tmp = math.sqrt((((((M_m * D_m) * M_m) / ((d * d) * l)) * D_m) * (-0.25 * h))) * w0 else: tmp = 1.0 * w0 return tmp
D_m = abs(D) M_m = abs(M) w0, M_m, D_m, h, l, d = sort([w0, M_m, D_m, h, l, d]) function code(w0, M_m, D_m, h, l, d) tmp = 0.0 if (Float64(Float64(h / l) * (Float64(Float64(M_m * D_m) / Float64(2.0 * d)) ^ 2.0)) <= -200.0) tmp = Float64(sqrt(Float64(Float64(Float64(Float64(Float64(M_m * D_m) * M_m) / Float64(Float64(d * d) * l)) * D_m) * Float64(-0.25 * h))) * w0); else tmp = Float64(1.0 * w0); end return tmp end
D_m = abs(D);
M_m = abs(M);
w0, M_m, D_m, h, l, d = num2cell(sort([w0, M_m, D_m, h, l, d])){:}
function tmp_2 = code(w0, M_m, D_m, h, l, d)
tmp = 0.0;
if (((h / l) * (((M_m * D_m) / (2.0 * d)) ^ 2.0)) <= -200.0)
tmp = sqrt((((((M_m * D_m) * M_m) / ((d * d) * l)) * D_m) * (-0.25 * h))) * w0;
else
tmp = 1.0 * w0;
end
tmp_2 = tmp;
end
D_m = N[Abs[D], $MachinePrecision] M_m = N[Abs[M], $MachinePrecision] NOTE: w0, M_m, D_m, h, l, and d should be sorted in increasing order before calling this function. code[w0_, M$95$m_, D$95$m_, h_, l_, d_] := If[LessEqual[N[(N[(h / l), $MachinePrecision] * N[Power[N[(N[(M$95$m * D$95$m), $MachinePrecision] / N[(2.0 * d), $MachinePrecision]), $MachinePrecision], 2.0], $MachinePrecision]), $MachinePrecision], -200.0], N[(N[Sqrt[N[(N[(N[(N[(N[(M$95$m * D$95$m), $MachinePrecision] * M$95$m), $MachinePrecision] / N[(N[(d * d), $MachinePrecision] * l), $MachinePrecision]), $MachinePrecision] * D$95$m), $MachinePrecision] * N[(-0.25 * h), $MachinePrecision]), $MachinePrecision]], $MachinePrecision] * w0), $MachinePrecision], N[(1.0 * w0), $MachinePrecision]]
\begin{array}{l}
D_m = \left|D\right|
\\
M_m = \left|M\right|
\\
[w0, M_m, D_m, h, l, d] = \mathsf{sort}([w0, M_m, D_m, h, l, d])\\
\\
\begin{array}{l}
\mathbf{if}\;\frac{h}{\ell} \cdot {\left(\frac{M\_m \cdot D\_m}{2 \cdot d}\right)}^{2} \leq -200:\\
\;\;\;\;\sqrt{\left(\frac{\left(M\_m \cdot D\_m\right) \cdot M\_m}{\left(d \cdot d\right) \cdot \ell} \cdot D\_m\right) \cdot \left(-0.25 \cdot h\right)} \cdot w0\\
\mathbf{else}:\\
\;\;\;\;1 \cdot w0\\
\end{array}
\end{array}
if (*.f64 (pow.f64 (/.f64 (*.f64 M D) (*.f64 #s(literal 2 binary64) d)) #s(literal 2 binary64)) (/.f64 h l)) < -200Initial program 65.0%
Taylor expanded in h around inf
associate-*r/N/A
associate-*r*N/A
associate-*r*N/A
associate-*l/N/A
associate-*r/N/A
*-commutativeN/A
associate-*l*N/A
lower-*.f64N/A
Applied rewrites42.8%
Applied rewrites46.2%
Applied rewrites49.0%
if -200 < (*.f64 (pow.f64 (/.f64 (*.f64 M D) (*.f64 #s(literal 2 binary64) d)) #s(literal 2 binary64)) (/.f64 h l)) Initial program 91.3%
Taylor expanded in h around 0
Applied rewrites97.1%
Final simplification83.2%
D_m = (fabs.f64 D) M_m = (fabs.f64 M) NOTE: w0, M_m, D_m, h, l, and d should be sorted in increasing order before calling this function. (FPCore (w0 M_m D_m h l d) :precision binary64 (if (<= (* (/ h l) (pow (/ (* M_m D_m) (* 2.0 d)) 2.0)) -2e-11) (* (fma (* -0.125 h) (* (/ (* (* D_m D_m) M_m) (* l d)) (/ M_m d)) 1.0) w0) (* 1.0 w0)))
D_m = fabs(D);
M_m = fabs(M);
assert(w0 < M_m && M_m < D_m && D_m < h && h < l && l < d);
double code(double w0, double M_m, double D_m, double h, double l, double d) {
double tmp;
if (((h / l) * pow(((M_m * D_m) / (2.0 * d)), 2.0)) <= -2e-11) {
tmp = fma((-0.125 * h), ((((D_m * D_m) * M_m) / (l * d)) * (M_m / d)), 1.0) * w0;
} else {
tmp = 1.0 * w0;
}
return tmp;
}
D_m = abs(D) M_m = abs(M) w0, M_m, D_m, h, l, d = sort([w0, M_m, D_m, h, l, d]) function code(w0, M_m, D_m, h, l, d) tmp = 0.0 if (Float64(Float64(h / l) * (Float64(Float64(M_m * D_m) / Float64(2.0 * d)) ^ 2.0)) <= -2e-11) tmp = Float64(fma(Float64(-0.125 * h), Float64(Float64(Float64(Float64(D_m * D_m) * M_m) / Float64(l * d)) * Float64(M_m / d)), 1.0) * w0); else tmp = Float64(1.0 * w0); end return tmp end
D_m = N[Abs[D], $MachinePrecision] M_m = N[Abs[M], $MachinePrecision] NOTE: w0, M_m, D_m, h, l, and d should be sorted in increasing order before calling this function. code[w0_, M$95$m_, D$95$m_, h_, l_, d_] := If[LessEqual[N[(N[(h / l), $MachinePrecision] * N[Power[N[(N[(M$95$m * D$95$m), $MachinePrecision] / N[(2.0 * d), $MachinePrecision]), $MachinePrecision], 2.0], $MachinePrecision]), $MachinePrecision], -2e-11], N[(N[(N[(-0.125 * h), $MachinePrecision] * N[(N[(N[(N[(D$95$m * D$95$m), $MachinePrecision] * M$95$m), $MachinePrecision] / N[(l * d), $MachinePrecision]), $MachinePrecision] * N[(M$95$m / d), $MachinePrecision]), $MachinePrecision] + 1.0), $MachinePrecision] * w0), $MachinePrecision], N[(1.0 * w0), $MachinePrecision]]
\begin{array}{l}
D_m = \left|D\right|
\\
M_m = \left|M\right|
\\
[w0, M_m, D_m, h, l, d] = \mathsf{sort}([w0, M_m, D_m, h, l, d])\\
\\
\begin{array}{l}
\mathbf{if}\;\frac{h}{\ell} \cdot {\left(\frac{M\_m \cdot D\_m}{2 \cdot d}\right)}^{2} \leq -2 \cdot 10^{-11}:\\
\;\;\;\;\mathsf{fma}\left(-0.125 \cdot h, \frac{\left(D\_m \cdot D\_m\right) \cdot M\_m}{\ell \cdot d} \cdot \frac{M\_m}{d}, 1\right) \cdot w0\\
\mathbf{else}:\\
\;\;\;\;1 \cdot w0\\
\end{array}
\end{array}
if (*.f64 (pow.f64 (/.f64 (*.f64 M D) (*.f64 #s(literal 2 binary64) d)) #s(literal 2 binary64)) (/.f64 h l)) < -1.99999999999999988e-11Initial program 65.5%
lift-sqrt.f64N/A
lift--.f64N/A
flip--N/A
clear-numN/A
sqrt-divN/A
metadata-evalN/A
lower-/.f64N/A
Applied rewrites69.4%
Taylor expanded in h around 0
+-commutativeN/A
lower-fma.f64N/A
lower-/.f64N/A
*-commutativeN/A
lower-*.f64N/A
*-commutativeN/A
lower-*.f64N/A
unpow2N/A
lower-*.f64N/A
unpow2N/A
lower-*.f64N/A
*-commutativeN/A
lower-*.f64N/A
unpow2N/A
lower-*.f6438.9
Applied rewrites38.9%
Taylor expanded in h around inf
Applied rewrites40.5%
Applied rewrites45.8%
if -1.99999999999999988e-11 < (*.f64 (pow.f64 (/.f64 (*.f64 M D) (*.f64 #s(literal 2 binary64) d)) #s(literal 2 binary64)) (/.f64 h l)) Initial program 91.2%
Taylor expanded in h around 0
Applied rewrites97.3%
Final simplification82.2%
D_m = (fabs.f64 D) M_m = (fabs.f64 M) NOTE: w0, M_m, D_m, h, l, and d should be sorted in increasing order before calling this function. (FPCore (w0 M_m D_m h l d) :precision binary64 (if (<= (* (/ h l) (pow (/ (* M_m D_m) (* 2.0 d)) 2.0)) -5e+24) (* (* (* (* (/ h (* d d)) M_m) (/ M_m l)) (* (* D_m D_m) -0.125)) w0) (* 1.0 w0)))
D_m = fabs(D);
M_m = fabs(M);
assert(w0 < M_m && M_m < D_m && D_m < h && h < l && l < d);
double code(double w0, double M_m, double D_m, double h, double l, double d) {
double tmp;
if (((h / l) * pow(((M_m * D_m) / (2.0 * d)), 2.0)) <= -5e+24) {
tmp = ((((h / (d * d)) * M_m) * (M_m / l)) * ((D_m * D_m) * -0.125)) * w0;
} else {
tmp = 1.0 * w0;
}
return tmp;
}
D_m = abs(d)
M_m = abs(m)
NOTE: w0, M_m, D_m, h, l, and d should be sorted in increasing order before calling this function.
real(8) function code(w0, m_m, d_m, h, l, d)
real(8), intent (in) :: w0
real(8), intent (in) :: m_m
real(8), intent (in) :: d_m
real(8), intent (in) :: h
real(8), intent (in) :: l
real(8), intent (in) :: d
real(8) :: tmp
if (((h / l) * (((m_m * d_m) / (2.0d0 * d)) ** 2.0d0)) <= (-5d+24)) then
tmp = ((((h / (d * d)) * m_m) * (m_m / l)) * ((d_m * d_m) * (-0.125d0))) * w0
else
tmp = 1.0d0 * w0
end if
code = tmp
end function
D_m = Math.abs(D);
M_m = Math.abs(M);
assert w0 < M_m && M_m < D_m && D_m < h && h < l && l < d;
public static double code(double w0, double M_m, double D_m, double h, double l, double d) {
double tmp;
if (((h / l) * Math.pow(((M_m * D_m) / (2.0 * d)), 2.0)) <= -5e+24) {
tmp = ((((h / (d * d)) * M_m) * (M_m / l)) * ((D_m * D_m) * -0.125)) * w0;
} else {
tmp = 1.0 * w0;
}
return tmp;
}
D_m = math.fabs(D) M_m = math.fabs(M) [w0, M_m, D_m, h, l, d] = sort([w0, M_m, D_m, h, l, d]) def code(w0, M_m, D_m, h, l, d): tmp = 0 if ((h / l) * math.pow(((M_m * D_m) / (2.0 * d)), 2.0)) <= -5e+24: tmp = ((((h / (d * d)) * M_m) * (M_m / l)) * ((D_m * D_m) * -0.125)) * w0 else: tmp = 1.0 * w0 return tmp
D_m = abs(D) M_m = abs(M) w0, M_m, D_m, h, l, d = sort([w0, M_m, D_m, h, l, d]) function code(w0, M_m, D_m, h, l, d) tmp = 0.0 if (Float64(Float64(h / l) * (Float64(Float64(M_m * D_m) / Float64(2.0 * d)) ^ 2.0)) <= -5e+24) tmp = Float64(Float64(Float64(Float64(Float64(h / Float64(d * d)) * M_m) * Float64(M_m / l)) * Float64(Float64(D_m * D_m) * -0.125)) * w0); else tmp = Float64(1.0 * w0); end return tmp end
D_m = abs(D);
M_m = abs(M);
w0, M_m, D_m, h, l, d = num2cell(sort([w0, M_m, D_m, h, l, d])){:}
function tmp_2 = code(w0, M_m, D_m, h, l, d)
tmp = 0.0;
if (((h / l) * (((M_m * D_m) / (2.0 * d)) ^ 2.0)) <= -5e+24)
tmp = ((((h / (d * d)) * M_m) * (M_m / l)) * ((D_m * D_m) * -0.125)) * w0;
else
tmp = 1.0 * w0;
end
tmp_2 = tmp;
end
D_m = N[Abs[D], $MachinePrecision] M_m = N[Abs[M], $MachinePrecision] NOTE: w0, M_m, D_m, h, l, and d should be sorted in increasing order before calling this function. code[w0_, M$95$m_, D$95$m_, h_, l_, d_] := If[LessEqual[N[(N[(h / l), $MachinePrecision] * N[Power[N[(N[(M$95$m * D$95$m), $MachinePrecision] / N[(2.0 * d), $MachinePrecision]), $MachinePrecision], 2.0], $MachinePrecision]), $MachinePrecision], -5e+24], N[(N[(N[(N[(N[(h / N[(d * d), $MachinePrecision]), $MachinePrecision] * M$95$m), $MachinePrecision] * N[(M$95$m / l), $MachinePrecision]), $MachinePrecision] * N[(N[(D$95$m * D$95$m), $MachinePrecision] * -0.125), $MachinePrecision]), $MachinePrecision] * w0), $MachinePrecision], N[(1.0 * w0), $MachinePrecision]]
\begin{array}{l}
D_m = \left|D\right|
\\
M_m = \left|M\right|
\\
[w0, M_m, D_m, h, l, d] = \mathsf{sort}([w0, M_m, D_m, h, l, d])\\
\\
\begin{array}{l}
\mathbf{if}\;\frac{h}{\ell} \cdot {\left(\frac{M\_m \cdot D\_m}{2 \cdot d}\right)}^{2} \leq -5 \cdot 10^{+24}:\\
\;\;\;\;\left(\left(\left(\frac{h}{d \cdot d} \cdot M\_m\right) \cdot \frac{M\_m}{\ell}\right) \cdot \left(\left(D\_m \cdot D\_m\right) \cdot -0.125\right)\right) \cdot w0\\
\mathbf{else}:\\
\;\;\;\;1 \cdot w0\\
\end{array}
\end{array}
if (*.f64 (pow.f64 (/.f64 (*.f64 M D) (*.f64 #s(literal 2 binary64) d)) #s(literal 2 binary64)) (/.f64 h l)) < -5.00000000000000045e24Initial program 63.6%
lift-sqrt.f64N/A
lift--.f64N/A
flip--N/A
clear-numN/A
sqrt-divN/A
metadata-evalN/A
lower-/.f64N/A
Applied rewrites67.7%
Taylor expanded in h around 0
+-commutativeN/A
lower-fma.f64N/A
lower-/.f64N/A
*-commutativeN/A
lower-*.f64N/A
*-commutativeN/A
lower-*.f64N/A
unpow2N/A
lower-*.f64N/A
unpow2N/A
lower-*.f64N/A
*-commutativeN/A
lower-*.f64N/A
unpow2N/A
lower-*.f6440.7
Applied rewrites40.7%
Taylor expanded in h around inf
Applied rewrites42.0%
Applied rewrites45.0%
if -5.00000000000000045e24 < (*.f64 (pow.f64 (/.f64 (*.f64 M D) (*.f64 #s(literal 2 binary64) d)) #s(literal 2 binary64)) (/.f64 h l)) Initial program 91.4%
Taylor expanded in h around 0
Applied rewrites95.8%
Final simplification81.7%
D_m = (fabs.f64 D) M_m = (fabs.f64 M) NOTE: w0, M_m, D_m, h, l, and d should be sorted in increasing order before calling this function. (FPCore (w0 M_m D_m h l d) :precision binary64 (if (<= (* (/ h l) (pow (/ (* M_m D_m) (* 2.0 d)) 2.0)) -2e+41) (* (fma (* -0.125 h) (/ (* (* (* M_m D_m) M_m) D_m) (* (* l d) d)) 1.0) w0) (* 1.0 w0)))
D_m = fabs(D);
M_m = fabs(M);
assert(w0 < M_m && M_m < D_m && D_m < h && h < l && l < d);
double code(double w0, double M_m, double D_m, double h, double l, double d) {
double tmp;
if (((h / l) * pow(((M_m * D_m) / (2.0 * d)), 2.0)) <= -2e+41) {
tmp = fma((-0.125 * h), ((((M_m * D_m) * M_m) * D_m) / ((l * d) * d)), 1.0) * w0;
} else {
tmp = 1.0 * w0;
}
return tmp;
}
D_m = abs(D) M_m = abs(M) w0, M_m, D_m, h, l, d = sort([w0, M_m, D_m, h, l, d]) function code(w0, M_m, D_m, h, l, d) tmp = 0.0 if (Float64(Float64(h / l) * (Float64(Float64(M_m * D_m) / Float64(2.0 * d)) ^ 2.0)) <= -2e+41) tmp = Float64(fma(Float64(-0.125 * h), Float64(Float64(Float64(Float64(M_m * D_m) * M_m) * D_m) / Float64(Float64(l * d) * d)), 1.0) * w0); else tmp = Float64(1.0 * w0); end return tmp end
D_m = N[Abs[D], $MachinePrecision] M_m = N[Abs[M], $MachinePrecision] NOTE: w0, M_m, D_m, h, l, and d should be sorted in increasing order before calling this function. code[w0_, M$95$m_, D$95$m_, h_, l_, d_] := If[LessEqual[N[(N[(h / l), $MachinePrecision] * N[Power[N[(N[(M$95$m * D$95$m), $MachinePrecision] / N[(2.0 * d), $MachinePrecision]), $MachinePrecision], 2.0], $MachinePrecision]), $MachinePrecision], -2e+41], N[(N[(N[(-0.125 * h), $MachinePrecision] * N[(N[(N[(N[(M$95$m * D$95$m), $MachinePrecision] * M$95$m), $MachinePrecision] * D$95$m), $MachinePrecision] / N[(N[(l * d), $MachinePrecision] * d), $MachinePrecision]), $MachinePrecision] + 1.0), $MachinePrecision] * w0), $MachinePrecision], N[(1.0 * w0), $MachinePrecision]]
\begin{array}{l}
D_m = \left|D\right|
\\
M_m = \left|M\right|
\\
[w0, M_m, D_m, h, l, d] = \mathsf{sort}([w0, M_m, D_m, h, l, d])\\
\\
\begin{array}{l}
\mathbf{if}\;\frac{h}{\ell} \cdot {\left(\frac{M\_m \cdot D\_m}{2 \cdot d}\right)}^{2} \leq -2 \cdot 10^{+41}:\\
\;\;\;\;\mathsf{fma}\left(-0.125 \cdot h, \frac{\left(\left(M\_m \cdot D\_m\right) \cdot M\_m\right) \cdot D\_m}{\left(\ell \cdot d\right) \cdot d}, 1\right) \cdot w0\\
\mathbf{else}:\\
\;\;\;\;1 \cdot w0\\
\end{array}
\end{array}
if (*.f64 (pow.f64 (/.f64 (*.f64 M D) (*.f64 #s(literal 2 binary64) d)) #s(literal 2 binary64)) (/.f64 h l)) < -2.00000000000000001e41Initial program 61.5%
lift-sqrt.f64N/A
lift--.f64N/A
flip--N/A
clear-numN/A
sqrt-divN/A
metadata-evalN/A
lower-/.f64N/A
Applied rewrites65.8%
Taylor expanded in h around 0
+-commutativeN/A
lower-fma.f64N/A
lower-/.f64N/A
*-commutativeN/A
lower-*.f64N/A
*-commutativeN/A
lower-*.f64N/A
unpow2N/A
lower-*.f64N/A
unpow2N/A
lower-*.f64N/A
*-commutativeN/A
lower-*.f64N/A
unpow2N/A
lower-*.f6443.1
Applied rewrites43.1%
Taylor expanded in h around inf
Applied rewrites44.8%
Applied rewrites48.0%
if -2.00000000000000001e41 < (*.f64 (pow.f64 (/.f64 (*.f64 M D) (*.f64 #s(literal 2 binary64) d)) #s(literal 2 binary64)) (/.f64 h l)) Initial program 91.5%
Taylor expanded in h around 0
Applied rewrites94.0%
Final simplification81.9%
D_m = (fabs.f64 D) M_m = (fabs.f64 M) NOTE: w0, M_m, D_m, h, l, and d should be sorted in increasing order before calling this function. (FPCore (w0 M_m D_m h l d) :precision binary64 (if (<= (* (/ h l) (pow (/ (* M_m D_m) (* 2.0 d)) 2.0)) -2e+41) (* (fma (* -0.125 h) (/ (* (* (* D_m D_m) M_m) M_m) (* (* l d) d)) 1.0) w0) (* 1.0 w0)))
D_m = fabs(D);
M_m = fabs(M);
assert(w0 < M_m && M_m < D_m && D_m < h && h < l && l < d);
double code(double w0, double M_m, double D_m, double h, double l, double d) {
double tmp;
if (((h / l) * pow(((M_m * D_m) / (2.0 * d)), 2.0)) <= -2e+41) {
tmp = fma((-0.125 * h), ((((D_m * D_m) * M_m) * M_m) / ((l * d) * d)), 1.0) * w0;
} else {
tmp = 1.0 * w0;
}
return tmp;
}
D_m = abs(D) M_m = abs(M) w0, M_m, D_m, h, l, d = sort([w0, M_m, D_m, h, l, d]) function code(w0, M_m, D_m, h, l, d) tmp = 0.0 if (Float64(Float64(h / l) * (Float64(Float64(M_m * D_m) / Float64(2.0 * d)) ^ 2.0)) <= -2e+41) tmp = Float64(fma(Float64(-0.125 * h), Float64(Float64(Float64(Float64(D_m * D_m) * M_m) * M_m) / Float64(Float64(l * d) * d)), 1.0) * w0); else tmp = Float64(1.0 * w0); end return tmp end
D_m = N[Abs[D], $MachinePrecision] M_m = N[Abs[M], $MachinePrecision] NOTE: w0, M_m, D_m, h, l, and d should be sorted in increasing order before calling this function. code[w0_, M$95$m_, D$95$m_, h_, l_, d_] := If[LessEqual[N[(N[(h / l), $MachinePrecision] * N[Power[N[(N[(M$95$m * D$95$m), $MachinePrecision] / N[(2.0 * d), $MachinePrecision]), $MachinePrecision], 2.0], $MachinePrecision]), $MachinePrecision], -2e+41], N[(N[(N[(-0.125 * h), $MachinePrecision] * N[(N[(N[(N[(D$95$m * D$95$m), $MachinePrecision] * M$95$m), $MachinePrecision] * M$95$m), $MachinePrecision] / N[(N[(l * d), $MachinePrecision] * d), $MachinePrecision]), $MachinePrecision] + 1.0), $MachinePrecision] * w0), $MachinePrecision], N[(1.0 * w0), $MachinePrecision]]
\begin{array}{l}
D_m = \left|D\right|
\\
M_m = \left|M\right|
\\
[w0, M_m, D_m, h, l, d] = \mathsf{sort}([w0, M_m, D_m, h, l, d])\\
\\
\begin{array}{l}
\mathbf{if}\;\frac{h}{\ell} \cdot {\left(\frac{M\_m \cdot D\_m}{2 \cdot d}\right)}^{2} \leq -2 \cdot 10^{+41}:\\
\;\;\;\;\mathsf{fma}\left(-0.125 \cdot h, \frac{\left(\left(D\_m \cdot D\_m\right) \cdot M\_m\right) \cdot M\_m}{\left(\ell \cdot d\right) \cdot d}, 1\right) \cdot w0\\
\mathbf{else}:\\
\;\;\;\;1 \cdot w0\\
\end{array}
\end{array}
if (*.f64 (pow.f64 (/.f64 (*.f64 M D) (*.f64 #s(literal 2 binary64) d)) #s(literal 2 binary64)) (/.f64 h l)) < -2.00000000000000001e41Initial program 61.5%
lift-sqrt.f64N/A
lift--.f64N/A
flip--N/A
clear-numN/A
sqrt-divN/A
metadata-evalN/A
lower-/.f64N/A
Applied rewrites65.8%
Taylor expanded in h around 0
+-commutativeN/A
lower-fma.f64N/A
lower-/.f64N/A
*-commutativeN/A
lower-*.f64N/A
*-commutativeN/A
lower-*.f64N/A
unpow2N/A
lower-*.f64N/A
unpow2N/A
lower-*.f64N/A
*-commutativeN/A
lower-*.f64N/A
unpow2N/A
lower-*.f6443.1
Applied rewrites43.1%
Taylor expanded in h around inf
Applied rewrites44.8%
Applied rewrites48.0%
if -2.00000000000000001e41 < (*.f64 (pow.f64 (/.f64 (*.f64 M D) (*.f64 #s(literal 2 binary64) d)) #s(literal 2 binary64)) (/.f64 h l)) Initial program 91.5%
Taylor expanded in h around 0
Applied rewrites94.0%
Final simplification81.9%
D_m = (fabs.f64 D) M_m = (fabs.f64 M) NOTE: w0, M_m, D_m, h, l, and d should be sorted in increasing order before calling this function. (FPCore (w0 M_m D_m h l d) :precision binary64 (if (<= (* (/ h l) (pow (/ (* M_m D_m) (* 2.0 d)) 2.0)) -5e+24) (* (fma (* -0.125 h) (* (/ (* (* D_m D_m) M_m) (* (* d d) l)) M_m) 1.0) w0) (* 1.0 w0)))
D_m = fabs(D);
M_m = fabs(M);
assert(w0 < M_m && M_m < D_m && D_m < h && h < l && l < d);
double code(double w0, double M_m, double D_m, double h, double l, double d) {
double tmp;
if (((h / l) * pow(((M_m * D_m) / (2.0 * d)), 2.0)) <= -5e+24) {
tmp = fma((-0.125 * h), ((((D_m * D_m) * M_m) / ((d * d) * l)) * M_m), 1.0) * w0;
} else {
tmp = 1.0 * w0;
}
return tmp;
}
D_m = abs(D) M_m = abs(M) w0, M_m, D_m, h, l, d = sort([w0, M_m, D_m, h, l, d]) function code(w0, M_m, D_m, h, l, d) tmp = 0.0 if (Float64(Float64(h / l) * (Float64(Float64(M_m * D_m) / Float64(2.0 * d)) ^ 2.0)) <= -5e+24) tmp = Float64(fma(Float64(-0.125 * h), Float64(Float64(Float64(Float64(D_m * D_m) * M_m) / Float64(Float64(d * d) * l)) * M_m), 1.0) * w0); else tmp = Float64(1.0 * w0); end return tmp end
D_m = N[Abs[D], $MachinePrecision] M_m = N[Abs[M], $MachinePrecision] NOTE: w0, M_m, D_m, h, l, and d should be sorted in increasing order before calling this function. code[w0_, M$95$m_, D$95$m_, h_, l_, d_] := If[LessEqual[N[(N[(h / l), $MachinePrecision] * N[Power[N[(N[(M$95$m * D$95$m), $MachinePrecision] / N[(2.0 * d), $MachinePrecision]), $MachinePrecision], 2.0], $MachinePrecision]), $MachinePrecision], -5e+24], N[(N[(N[(-0.125 * h), $MachinePrecision] * N[(N[(N[(N[(D$95$m * D$95$m), $MachinePrecision] * M$95$m), $MachinePrecision] / N[(N[(d * d), $MachinePrecision] * l), $MachinePrecision]), $MachinePrecision] * M$95$m), $MachinePrecision] + 1.0), $MachinePrecision] * w0), $MachinePrecision], N[(1.0 * w0), $MachinePrecision]]
\begin{array}{l}
D_m = \left|D\right|
\\
M_m = \left|M\right|
\\
[w0, M_m, D_m, h, l, d] = \mathsf{sort}([w0, M_m, D_m, h, l, d])\\
\\
\begin{array}{l}
\mathbf{if}\;\frac{h}{\ell} \cdot {\left(\frac{M\_m \cdot D\_m}{2 \cdot d}\right)}^{2} \leq -5 \cdot 10^{+24}:\\
\;\;\;\;\mathsf{fma}\left(-0.125 \cdot h, \frac{\left(D\_m \cdot D\_m\right) \cdot M\_m}{\left(d \cdot d\right) \cdot \ell} \cdot M\_m, 1\right) \cdot w0\\
\mathbf{else}:\\
\;\;\;\;1 \cdot w0\\
\end{array}
\end{array}
if (*.f64 (pow.f64 (/.f64 (*.f64 M D) (*.f64 #s(literal 2 binary64) d)) #s(literal 2 binary64)) (/.f64 h l)) < -5.00000000000000045e24Initial program 63.6%
lift-sqrt.f64N/A
lift--.f64N/A
flip--N/A
clear-numN/A
sqrt-divN/A
metadata-evalN/A
lower-/.f64N/A
Applied rewrites67.7%
Taylor expanded in h around 0
+-commutativeN/A
lower-fma.f64N/A
lower-/.f64N/A
*-commutativeN/A
lower-*.f64N/A
*-commutativeN/A
lower-*.f64N/A
unpow2N/A
lower-*.f64N/A
unpow2N/A
lower-*.f64N/A
*-commutativeN/A
lower-*.f64N/A
unpow2N/A
lower-*.f6440.7
Applied rewrites40.7%
Taylor expanded in h around inf
Applied rewrites42.4%
Applied rewrites44.0%
if -5.00000000000000045e24 < (*.f64 (pow.f64 (/.f64 (*.f64 M D) (*.f64 #s(literal 2 binary64) d)) #s(literal 2 binary64)) (/.f64 h l)) Initial program 91.4%
Taylor expanded in h around 0
Applied rewrites95.8%
Final simplification81.4%
D_m = (fabs.f64 D) M_m = (fabs.f64 M) NOTE: w0, M_m, D_m, h, l, and d should be sorted in increasing order before calling this function. (FPCore (w0 M_m D_m h l d) :precision binary64 (if (<= (* (/ h l) (pow (/ (* M_m D_m) (* 2.0 d)) 2.0)) -2e+274) (* (* (* (/ h (* (* d d) l)) (* M_m M_m)) (* (* D_m D_m) -0.125)) w0) (* 1.0 w0)))
D_m = fabs(D);
M_m = fabs(M);
assert(w0 < M_m && M_m < D_m && D_m < h && h < l && l < d);
double code(double w0, double M_m, double D_m, double h, double l, double d) {
double tmp;
if (((h / l) * pow(((M_m * D_m) / (2.0 * d)), 2.0)) <= -2e+274) {
tmp = (((h / ((d * d) * l)) * (M_m * M_m)) * ((D_m * D_m) * -0.125)) * w0;
} else {
tmp = 1.0 * w0;
}
return tmp;
}
D_m = abs(d)
M_m = abs(m)
NOTE: w0, M_m, D_m, h, l, and d should be sorted in increasing order before calling this function.
real(8) function code(w0, m_m, d_m, h, l, d)
real(8), intent (in) :: w0
real(8), intent (in) :: m_m
real(8), intent (in) :: d_m
real(8), intent (in) :: h
real(8), intent (in) :: l
real(8), intent (in) :: d
real(8) :: tmp
if (((h / l) * (((m_m * d_m) / (2.0d0 * d)) ** 2.0d0)) <= (-2d+274)) then
tmp = (((h / ((d * d) * l)) * (m_m * m_m)) * ((d_m * d_m) * (-0.125d0))) * w0
else
tmp = 1.0d0 * w0
end if
code = tmp
end function
D_m = Math.abs(D);
M_m = Math.abs(M);
assert w0 < M_m && M_m < D_m && D_m < h && h < l && l < d;
public static double code(double w0, double M_m, double D_m, double h, double l, double d) {
double tmp;
if (((h / l) * Math.pow(((M_m * D_m) / (2.0 * d)), 2.0)) <= -2e+274) {
tmp = (((h / ((d * d) * l)) * (M_m * M_m)) * ((D_m * D_m) * -0.125)) * w0;
} else {
tmp = 1.0 * w0;
}
return tmp;
}
D_m = math.fabs(D) M_m = math.fabs(M) [w0, M_m, D_m, h, l, d] = sort([w0, M_m, D_m, h, l, d]) def code(w0, M_m, D_m, h, l, d): tmp = 0 if ((h / l) * math.pow(((M_m * D_m) / (2.0 * d)), 2.0)) <= -2e+274: tmp = (((h / ((d * d) * l)) * (M_m * M_m)) * ((D_m * D_m) * -0.125)) * w0 else: tmp = 1.0 * w0 return tmp
D_m = abs(D) M_m = abs(M) w0, M_m, D_m, h, l, d = sort([w0, M_m, D_m, h, l, d]) function code(w0, M_m, D_m, h, l, d) tmp = 0.0 if (Float64(Float64(h / l) * (Float64(Float64(M_m * D_m) / Float64(2.0 * d)) ^ 2.0)) <= -2e+274) tmp = Float64(Float64(Float64(Float64(h / Float64(Float64(d * d) * l)) * Float64(M_m * M_m)) * Float64(Float64(D_m * D_m) * -0.125)) * w0); else tmp = Float64(1.0 * w0); end return tmp end
D_m = abs(D);
M_m = abs(M);
w0, M_m, D_m, h, l, d = num2cell(sort([w0, M_m, D_m, h, l, d])){:}
function tmp_2 = code(w0, M_m, D_m, h, l, d)
tmp = 0.0;
if (((h / l) * (((M_m * D_m) / (2.0 * d)) ^ 2.0)) <= -2e+274)
tmp = (((h / ((d * d) * l)) * (M_m * M_m)) * ((D_m * D_m) * -0.125)) * w0;
else
tmp = 1.0 * w0;
end
tmp_2 = tmp;
end
D_m = N[Abs[D], $MachinePrecision] M_m = N[Abs[M], $MachinePrecision] NOTE: w0, M_m, D_m, h, l, and d should be sorted in increasing order before calling this function. code[w0_, M$95$m_, D$95$m_, h_, l_, d_] := If[LessEqual[N[(N[(h / l), $MachinePrecision] * N[Power[N[(N[(M$95$m * D$95$m), $MachinePrecision] / N[(2.0 * d), $MachinePrecision]), $MachinePrecision], 2.0], $MachinePrecision]), $MachinePrecision], -2e+274], N[(N[(N[(N[(h / N[(N[(d * d), $MachinePrecision] * l), $MachinePrecision]), $MachinePrecision] * N[(M$95$m * M$95$m), $MachinePrecision]), $MachinePrecision] * N[(N[(D$95$m * D$95$m), $MachinePrecision] * -0.125), $MachinePrecision]), $MachinePrecision] * w0), $MachinePrecision], N[(1.0 * w0), $MachinePrecision]]
\begin{array}{l}
D_m = \left|D\right|
\\
M_m = \left|M\right|
\\
[w0, M_m, D_m, h, l, d] = \mathsf{sort}([w0, M_m, D_m, h, l, d])\\
\\
\begin{array}{l}
\mathbf{if}\;\frac{h}{\ell} \cdot {\left(\frac{M\_m \cdot D\_m}{2 \cdot d}\right)}^{2} \leq -2 \cdot 10^{+274}:\\
\;\;\;\;\left(\left(\frac{h}{\left(d \cdot d\right) \cdot \ell} \cdot \left(M\_m \cdot M\_m\right)\right) \cdot \left(\left(D\_m \cdot D\_m\right) \cdot -0.125\right)\right) \cdot w0\\
\mathbf{else}:\\
\;\;\;\;1 \cdot w0\\
\end{array}
\end{array}
if (*.f64 (pow.f64 (/.f64 (*.f64 M D) (*.f64 #s(literal 2 binary64) d)) #s(literal 2 binary64)) (/.f64 h l)) < -1.99999999999999984e274Initial program 58.4%
lift-sqrt.f64N/A
lift--.f64N/A
flip--N/A
clear-numN/A
sqrt-divN/A
metadata-evalN/A
lower-/.f64N/A
Applied rewrites63.1%
Taylor expanded in h around 0
+-commutativeN/A
lower-fma.f64N/A
lower-/.f64N/A
*-commutativeN/A
lower-*.f64N/A
*-commutativeN/A
lower-*.f64N/A
unpow2N/A
lower-*.f64N/A
unpow2N/A
lower-*.f64N/A
*-commutativeN/A
lower-*.f64N/A
unpow2N/A
lower-*.f6446.3
Applied rewrites46.3%
Taylor expanded in h around inf
Applied rewrites48.0%
Applied rewrites46.3%
if -1.99999999999999984e274 < (*.f64 (pow.f64 (/.f64 (*.f64 M D) (*.f64 #s(literal 2 binary64) d)) #s(literal 2 binary64)) (/.f64 h l)) Initial program 91.8%
Taylor expanded in h around 0
Applied rewrites91.8%
Final simplification80.7%
D_m = (fabs.f64 D)
M_m = (fabs.f64 M)
NOTE: w0, M_m, D_m, h, l, and d should be sorted in increasing order before calling this function.
(FPCore (w0 M_m D_m h l d)
:precision binary64
(if (<= (* M_m D_m) 1e+93)
(*
(sqrt
(fma
(* (* (/ 0.5 d) M_m) D_m)
(/ (* (/ (* (* h M_m) D_m) d) -0.5) l)
1.0))
w0)
(*
(sqrt
(fma (/ D_m d) (* (* (/ (- h) l) 0.25) (* (* (/ D_m d) M_m) M_m)) 1.0))
w0)))D_m = fabs(D);
M_m = fabs(M);
assert(w0 < M_m && M_m < D_m && D_m < h && h < l && l < d);
double code(double w0, double M_m, double D_m, double h, double l, double d) {
double tmp;
if ((M_m * D_m) <= 1e+93) {
tmp = sqrt(fma((((0.5 / d) * M_m) * D_m), (((((h * M_m) * D_m) / d) * -0.5) / l), 1.0)) * w0;
} else {
tmp = sqrt(fma((D_m / d), (((-h / l) * 0.25) * (((D_m / d) * M_m) * M_m)), 1.0)) * w0;
}
return tmp;
}
D_m = abs(D) M_m = abs(M) w0, M_m, D_m, h, l, d = sort([w0, M_m, D_m, h, l, d]) function code(w0, M_m, D_m, h, l, d) tmp = 0.0 if (Float64(M_m * D_m) <= 1e+93) tmp = Float64(sqrt(fma(Float64(Float64(Float64(0.5 / d) * M_m) * D_m), Float64(Float64(Float64(Float64(Float64(h * M_m) * D_m) / d) * -0.5) / l), 1.0)) * w0); else tmp = Float64(sqrt(fma(Float64(D_m / d), Float64(Float64(Float64(Float64(-h) / l) * 0.25) * Float64(Float64(Float64(D_m / d) * M_m) * M_m)), 1.0)) * w0); end return tmp end
D_m = N[Abs[D], $MachinePrecision] M_m = N[Abs[M], $MachinePrecision] NOTE: w0, M_m, D_m, h, l, and d should be sorted in increasing order before calling this function. code[w0_, M$95$m_, D$95$m_, h_, l_, d_] := If[LessEqual[N[(M$95$m * D$95$m), $MachinePrecision], 1e+93], N[(N[Sqrt[N[(N[(N[(N[(0.5 / d), $MachinePrecision] * M$95$m), $MachinePrecision] * D$95$m), $MachinePrecision] * N[(N[(N[(N[(N[(h * M$95$m), $MachinePrecision] * D$95$m), $MachinePrecision] / d), $MachinePrecision] * -0.5), $MachinePrecision] / l), $MachinePrecision] + 1.0), $MachinePrecision]], $MachinePrecision] * w0), $MachinePrecision], N[(N[Sqrt[N[(N[(D$95$m / d), $MachinePrecision] * N[(N[(N[((-h) / l), $MachinePrecision] * 0.25), $MachinePrecision] * N[(N[(N[(D$95$m / d), $MachinePrecision] * M$95$m), $MachinePrecision] * M$95$m), $MachinePrecision]), $MachinePrecision] + 1.0), $MachinePrecision]], $MachinePrecision] * w0), $MachinePrecision]]
\begin{array}{l}
D_m = \left|D\right|
\\
M_m = \left|M\right|
\\
[w0, M_m, D_m, h, l, d] = \mathsf{sort}([w0, M_m, D_m, h, l, d])\\
\\
\begin{array}{l}
\mathbf{if}\;M\_m \cdot D\_m \leq 10^{+93}:\\
\;\;\;\;\sqrt{\mathsf{fma}\left(\left(\frac{0.5}{d} \cdot M\_m\right) \cdot D\_m, \frac{\frac{\left(h \cdot M\_m\right) \cdot D\_m}{d} \cdot -0.5}{\ell}, 1\right)} \cdot w0\\
\mathbf{else}:\\
\;\;\;\;\sqrt{\mathsf{fma}\left(\frac{D\_m}{d}, \left(\frac{-h}{\ell} \cdot 0.25\right) \cdot \left(\left(\frac{D\_m}{d} \cdot M\_m\right) \cdot M\_m\right), 1\right)} \cdot w0\\
\end{array}
\end{array}
if (*.f64 M D) < 1.00000000000000004e93Initial program 86.6%
lift--.f64N/A
sub-negN/A
+-commutativeN/A
lift-*.f64N/A
lift-/.f64N/A
associate-*r/N/A
distribute-neg-frac2N/A
lift-pow.f64N/A
unpow2N/A
associate-*l*N/A
associate-/l*N/A
lower-fma.f64N/A
Applied rewrites91.5%
Taylor expanded in h around 0
associate-/r*N/A
associate-*r/N/A
lower-/.f64N/A
lower-*.f64N/A
lower-/.f64N/A
*-commutativeN/A
lower-*.f64N/A
*-commutativeN/A
lower-*.f6487.1
Applied rewrites87.1%
if 1.00000000000000004e93 < (*.f64 M D) Initial program 69.6%
lift--.f64N/A
sub-negN/A
+-commutativeN/A
lift-*.f64N/A
lift-/.f64N/A
associate-*r/N/A
distribute-neg-frac2N/A
lift-pow.f64N/A
unpow2N/A
associate-*l*N/A
associate-/l*N/A
lower-fma.f64N/A
Applied rewrites74.1%
Applied rewrites71.8%
Final simplification84.5%
D_m = (fabs.f64 D) M_m = (fabs.f64 M) NOTE: w0, M_m, D_m, h, l, and d should be sorted in increasing order before calling this function. (FPCore (w0 M_m D_m h l d) :precision binary64 (* 1.0 w0))
D_m = fabs(D);
M_m = fabs(M);
assert(w0 < M_m && M_m < D_m && D_m < h && h < l && l < d);
double code(double w0, double M_m, double D_m, double h, double l, double d) {
return 1.0 * w0;
}
D_m = abs(d)
M_m = abs(m)
NOTE: w0, M_m, D_m, h, l, and d should be sorted in increasing order before calling this function.
real(8) function code(w0, m_m, d_m, h, l, d)
real(8), intent (in) :: w0
real(8), intent (in) :: m_m
real(8), intent (in) :: d_m
real(8), intent (in) :: h
real(8), intent (in) :: l
real(8), intent (in) :: d
code = 1.0d0 * w0
end function
D_m = Math.abs(D);
M_m = Math.abs(M);
assert w0 < M_m && M_m < D_m && D_m < h && h < l && l < d;
public static double code(double w0, double M_m, double D_m, double h, double l, double d) {
return 1.0 * w0;
}
D_m = math.fabs(D) M_m = math.fabs(M) [w0, M_m, D_m, h, l, d] = sort([w0, M_m, D_m, h, l, d]) def code(w0, M_m, D_m, h, l, d): return 1.0 * w0
D_m = abs(D) M_m = abs(M) w0, M_m, D_m, h, l, d = sort([w0, M_m, D_m, h, l, d]) function code(w0, M_m, D_m, h, l, d) return Float64(1.0 * w0) end
D_m = abs(D);
M_m = abs(M);
w0, M_m, D_m, h, l, d = num2cell(sort([w0, M_m, D_m, h, l, d])){:}
function tmp = code(w0, M_m, D_m, h, l, d)
tmp = 1.0 * w0;
end
D_m = N[Abs[D], $MachinePrecision] M_m = N[Abs[M], $MachinePrecision] NOTE: w0, M_m, D_m, h, l, and d should be sorted in increasing order before calling this function. code[w0_, M$95$m_, D$95$m_, h_, l_, d_] := N[(1.0 * w0), $MachinePrecision]
\begin{array}{l}
D_m = \left|D\right|
\\
M_m = \left|M\right|
\\
[w0, M_m, D_m, h, l, d] = \mathsf{sort}([w0, M_m, D_m, h, l, d])\\
\\
1 \cdot w0
\end{array}
Initial program 83.7%
Taylor expanded in h around 0
Applied rewrites70.7%
Final simplification70.7%
herbie shell --seed 2024242
(FPCore (w0 M D h l d)
:name "Henrywood and Agarwal, Equation (9a)"
:precision binary64
(* w0 (sqrt (- 1.0 (* (pow (/ (* M D) (* 2.0 d)) 2.0) (/ h l))))))