
(FPCore (a x) :precision binary64 (- (exp (* a x)) 1.0))
double code(double a, double x) {
return exp((a * x)) - 1.0;
}
real(8) function code(a, x)
real(8), intent (in) :: a
real(8), intent (in) :: x
code = exp((a * x)) - 1.0d0
end function
public static double code(double a, double x) {
return Math.exp((a * x)) - 1.0;
}
def code(a, x): return math.exp((a * x)) - 1.0
function code(a, x) return Float64(exp(Float64(a * x)) - 1.0) end
function tmp = code(a, x) tmp = exp((a * x)) - 1.0; end
code[a_, x_] := N[(N[Exp[N[(a * x), $MachinePrecision]], $MachinePrecision] - 1.0), $MachinePrecision]
\begin{array}{l}
\\
e^{a \cdot x} - 1
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 7 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (a x) :precision binary64 (- (exp (* a x)) 1.0))
double code(double a, double x) {
return exp((a * x)) - 1.0;
}
real(8) function code(a, x)
real(8), intent (in) :: a
real(8), intent (in) :: x
code = exp((a * x)) - 1.0d0
end function
public static double code(double a, double x) {
return Math.exp((a * x)) - 1.0;
}
def code(a, x): return math.exp((a * x)) - 1.0
function code(a, x) return Float64(exp(Float64(a * x)) - 1.0) end
function tmp = code(a, x) tmp = exp((a * x)) - 1.0; end
code[a_, x_] := N[(N[Exp[N[(a * x), $MachinePrecision]], $MachinePrecision] - 1.0), $MachinePrecision]
\begin{array}{l}
\\
e^{a \cdot x} - 1
\end{array}
(FPCore (a x) :precision binary64 (expm1 (* a x)))
double code(double a, double x) {
return expm1((a * x));
}
public static double code(double a, double x) {
return Math.expm1((a * x));
}
def code(a, x): return math.expm1((a * x))
function code(a, x) return expm1(Float64(a * x)) end
code[a_, x_] := N[(Exp[N[(a * x), $MachinePrecision]] - 1), $MachinePrecision]
\begin{array}{l}
\\
\mathsf{expm1}\left(a \cdot x\right)
\end{array}
Initial program 50.9%
lift--.f64N/A
lift-exp.f64N/A
lower-expm1.f64100.0
lift-*.f64N/A
*-commutativeN/A
lower-*.f64100.0
Applied rewrites100.0%
Final simplification100.0%
(FPCore (a x) :precision binary64 (if (<= (* a x) -1000.0) (/ 1.0 -0.5) (* (* (fma (* 0.5 x) a 1.0) a) x)))
double code(double a, double x) {
double tmp;
if ((a * x) <= -1000.0) {
tmp = 1.0 / -0.5;
} else {
tmp = (fma((0.5 * x), a, 1.0) * a) * x;
}
return tmp;
}
function code(a, x) tmp = 0.0 if (Float64(a * x) <= -1000.0) tmp = Float64(1.0 / -0.5); else tmp = Float64(Float64(fma(Float64(0.5 * x), a, 1.0) * a) * x); end return tmp end
code[a_, x_] := If[LessEqual[N[(a * x), $MachinePrecision], -1000.0], N[(1.0 / -0.5), $MachinePrecision], N[(N[(N[(N[(0.5 * x), $MachinePrecision] * a + 1.0), $MachinePrecision] * a), $MachinePrecision] * x), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;a \cdot x \leq -1000:\\
\;\;\;\;\frac{1}{-0.5}\\
\mathbf{else}:\\
\;\;\;\;\left(\mathsf{fma}\left(0.5 \cdot x, a, 1\right) \cdot a\right) \cdot x\\
\end{array}
\end{array}
if (*.f64 a x) < -1e3Initial program 100.0%
Taylor expanded in a around 0
+-commutativeN/A
*-commutativeN/A
lower-fma.f645.0
Applied rewrites5.0%
lift--.f64N/A
flip3--N/A
clear-numN/A
lower-/.f64N/A
clear-numN/A
flip3--N/A
lift--.f64N/A
lower-/.f645.0
Applied rewrites5.0%
Taylor expanded in x around 0
lower-/.f64N/A
lower-fma.f64N/A
lower-/.f6418.8
Applied rewrites18.8%
Taylor expanded in a around inf
Applied rewrites18.8%
if -1e3 < (*.f64 a x) Initial program 30.5%
Taylor expanded in a around 0
+-commutativeN/A
*-commutativeN/A
lower-fma.f6429.5
Applied rewrites29.5%
lift--.f64N/A
flip3--N/A
clear-numN/A
lower-/.f64N/A
clear-numN/A
flip3--N/A
lift--.f64N/A
lower-/.f6429.5
Applied rewrites29.5%
Taylor expanded in a around 0
distribute-rgt-inN/A
*-commutativeN/A
associate-*l*N/A
*-commutativeN/A
associate-*r*N/A
unpow2N/A
*-commutativeN/A
unpow2N/A
associate-*r*N/A
associate-*l*N/A
distribute-rgt-inN/A
*-commutativeN/A
lower-*.f64N/A
Applied rewrites99.1%
(FPCore (a x) :precision binary64 (if (<= (* a x) -1000.0) (/ 1.0 -0.5) (* (fma (* 0.5 a) x 1.0) (* a x))))
double code(double a, double x) {
double tmp;
if ((a * x) <= -1000.0) {
tmp = 1.0 / -0.5;
} else {
tmp = fma((0.5 * a), x, 1.0) * (a * x);
}
return tmp;
}
function code(a, x) tmp = 0.0 if (Float64(a * x) <= -1000.0) tmp = Float64(1.0 / -0.5); else tmp = Float64(fma(Float64(0.5 * a), x, 1.0) * Float64(a * x)); end return tmp end
code[a_, x_] := If[LessEqual[N[(a * x), $MachinePrecision], -1000.0], N[(1.0 / -0.5), $MachinePrecision], N[(N[(N[(0.5 * a), $MachinePrecision] * x + 1.0), $MachinePrecision] * N[(a * x), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;a \cdot x \leq -1000:\\
\;\;\;\;\frac{1}{-0.5}\\
\mathbf{else}:\\
\;\;\;\;\mathsf{fma}\left(0.5 \cdot a, x, 1\right) \cdot \left(a \cdot x\right)\\
\end{array}
\end{array}
if (*.f64 a x) < -1e3Initial program 100.0%
Taylor expanded in a around 0
+-commutativeN/A
*-commutativeN/A
lower-fma.f645.0
Applied rewrites5.0%
lift--.f64N/A
flip3--N/A
clear-numN/A
lower-/.f64N/A
clear-numN/A
flip3--N/A
lift--.f64N/A
lower-/.f645.0
Applied rewrites5.0%
Taylor expanded in x around 0
lower-/.f64N/A
lower-fma.f64N/A
lower-/.f6418.8
Applied rewrites18.8%
Taylor expanded in a around inf
Applied rewrites18.8%
if -1e3 < (*.f64 a x) Initial program 30.5%
Taylor expanded in a around 0
Applied rewrites99.3%
Taylor expanded in a around 0
Applied rewrites99.1%
Final simplification75.5%
(FPCore (a x) :precision binary64 (/ 1.0 (- (/ 1.0 (* a x)) 0.5)))
double code(double a, double x) {
return 1.0 / ((1.0 / (a * x)) - 0.5);
}
real(8) function code(a, x)
real(8), intent (in) :: a
real(8), intent (in) :: x
code = 1.0d0 / ((1.0d0 / (a * x)) - 0.5d0)
end function
public static double code(double a, double x) {
return 1.0 / ((1.0 / (a * x)) - 0.5);
}
def code(a, x): return 1.0 / ((1.0 / (a * x)) - 0.5)
function code(a, x) return Float64(1.0 / Float64(Float64(1.0 / Float64(a * x)) - 0.5)) end
function tmp = code(a, x) tmp = 1.0 / ((1.0 / (a * x)) - 0.5); end
code[a_, x_] := N[(1.0 / N[(N[(1.0 / N[(a * x), $MachinePrecision]), $MachinePrecision] - 0.5), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{1}{\frac{1}{a \cdot x} - 0.5}
\end{array}
Initial program 50.9%
Taylor expanded in a around 0
+-commutativeN/A
*-commutativeN/A
lower-fma.f6422.3
Applied rewrites22.3%
lift--.f64N/A
flip3--N/A
clear-numN/A
lower-/.f64N/A
clear-numN/A
flip3--N/A
lift--.f64N/A
lower-/.f6422.3
Applied rewrites22.3%
Taylor expanded in x around 0
lower-/.f64N/A
lower-fma.f64N/A
lower-/.f6474.7
Applied rewrites74.7%
Taylor expanded in a around inf
Applied rewrites74.8%
Final simplification74.8%
(FPCore (a x) :precision binary64 (if (<= (* a x) -1000.0) (/ 1.0 -0.5) (* a x)))
double code(double a, double x) {
double tmp;
if ((a * x) <= -1000.0) {
tmp = 1.0 / -0.5;
} else {
tmp = a * x;
}
return tmp;
}
real(8) function code(a, x)
real(8), intent (in) :: a
real(8), intent (in) :: x
real(8) :: tmp
if ((a * x) <= (-1000.0d0)) then
tmp = 1.0d0 / (-0.5d0)
else
tmp = a * x
end if
code = tmp
end function
public static double code(double a, double x) {
double tmp;
if ((a * x) <= -1000.0) {
tmp = 1.0 / -0.5;
} else {
tmp = a * x;
}
return tmp;
}
def code(a, x): tmp = 0 if (a * x) <= -1000.0: tmp = 1.0 / -0.5 else: tmp = a * x return tmp
function code(a, x) tmp = 0.0 if (Float64(a * x) <= -1000.0) tmp = Float64(1.0 / -0.5); else tmp = Float64(a * x); end return tmp end
function tmp_2 = code(a, x) tmp = 0.0; if ((a * x) <= -1000.0) tmp = 1.0 / -0.5; else tmp = a * x; end tmp_2 = tmp; end
code[a_, x_] := If[LessEqual[N[(a * x), $MachinePrecision], -1000.0], N[(1.0 / -0.5), $MachinePrecision], N[(a * x), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;a \cdot x \leq -1000:\\
\;\;\;\;\frac{1}{-0.5}\\
\mathbf{else}:\\
\;\;\;\;a \cdot x\\
\end{array}
\end{array}
if (*.f64 a x) < -1e3Initial program 100.0%
Taylor expanded in a around 0
+-commutativeN/A
*-commutativeN/A
lower-fma.f645.0
Applied rewrites5.0%
lift--.f64N/A
flip3--N/A
clear-numN/A
lower-/.f64N/A
clear-numN/A
flip3--N/A
lift--.f64N/A
lower-/.f645.0
Applied rewrites5.0%
Taylor expanded in x around 0
lower-/.f64N/A
lower-fma.f64N/A
lower-/.f6418.8
Applied rewrites18.8%
Taylor expanded in a around inf
Applied rewrites18.8%
if -1e3 < (*.f64 a x) Initial program 30.5%
Taylor expanded in a around 0
*-commutativeN/A
lower-*.f6497.8
Applied rewrites97.8%
Final simplification74.7%
(FPCore (a x) :precision binary64 (* a x))
double code(double a, double x) {
return a * x;
}
real(8) function code(a, x)
real(8), intent (in) :: a
real(8), intent (in) :: x
code = a * x
end function
public static double code(double a, double x) {
return a * x;
}
def code(a, x): return a * x
function code(a, x) return Float64(a * x) end
function tmp = code(a, x) tmp = a * x; end
code[a_, x_] := N[(a * x), $MachinePrecision]
\begin{array}{l}
\\
a \cdot x
\end{array}
Initial program 50.9%
Taylor expanded in a around 0
*-commutativeN/A
lower-*.f6470.6
Applied rewrites70.6%
Final simplification70.6%
(FPCore (a x) :precision binary64 (- 1.0 1.0))
double code(double a, double x) {
return 1.0 - 1.0;
}
real(8) function code(a, x)
real(8), intent (in) :: a
real(8), intent (in) :: x
code = 1.0d0 - 1.0d0
end function
public static double code(double a, double x) {
return 1.0 - 1.0;
}
def code(a, x): return 1.0 - 1.0
function code(a, x) return Float64(1.0 - 1.0) end
function tmp = code(a, x) tmp = 1.0 - 1.0; end
code[a_, x_] := N[(1.0 - 1.0), $MachinePrecision]
\begin{array}{l}
\\
1 - 1
\end{array}
Initial program 50.9%
Taylor expanded in a around 0
Applied rewrites20.2%
(FPCore (a x) :precision binary64 (expm1 (* a x)))
double code(double a, double x) {
return expm1((a * x));
}
public static double code(double a, double x) {
return Math.expm1((a * x));
}
def code(a, x): return math.expm1((a * x))
function code(a, x) return expm1(Float64(a * x)) end
code[a_, x_] := N[(Exp[N[(a * x), $MachinePrecision]] - 1), $MachinePrecision]
\begin{array}{l}
\\
\mathsf{expm1}\left(a \cdot x\right)
\end{array}
herbie shell --seed 2024242
(FPCore (a x)
:name "expax (section 3.5)"
:precision binary64
:pre (> 710.0 (* a x))
:alt
(! :herbie-platform default (expm1 (* a x)))
(- (exp (* a x)) 1.0))