
(FPCore (s u) :precision binary32 (* (* 3.0 s) (log (/ 1.0 (- 1.0 (/ (- u 0.25) 0.75))))))
float code(float s, float u) {
return (3.0f * s) * logf((1.0f / (1.0f - ((u - 0.25f) / 0.75f))));
}
real(4) function code(s, u)
real(4), intent (in) :: s
real(4), intent (in) :: u
code = (3.0e0 * s) * log((1.0e0 / (1.0e0 - ((u - 0.25e0) / 0.75e0))))
end function
function code(s, u) return Float32(Float32(Float32(3.0) * s) * log(Float32(Float32(1.0) / Float32(Float32(1.0) - Float32(Float32(u - Float32(0.25)) / Float32(0.75)))))) end
function tmp = code(s, u) tmp = (single(3.0) * s) * log((single(1.0) / (single(1.0) - ((u - single(0.25)) / single(0.75))))); end
\begin{array}{l}
\\
\left(3 \cdot s\right) \cdot \log \left(\frac{1}{1 - \frac{u - 0.25}{0.75}}\right)
\end{array}
Sampling outcomes in binary32 precision:
Herbie found 4 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (s u) :precision binary32 (* (* 3.0 s) (log (/ 1.0 (- 1.0 (/ (- u 0.25) 0.75))))))
float code(float s, float u) {
return (3.0f * s) * logf((1.0f / (1.0f - ((u - 0.25f) / 0.75f))));
}
real(4) function code(s, u)
real(4), intent (in) :: s
real(4), intent (in) :: u
code = (3.0e0 * s) * log((1.0e0 / (1.0e0 - ((u - 0.25e0) / 0.75e0))))
end function
function code(s, u) return Float32(Float32(Float32(3.0) * s) * log(Float32(Float32(1.0) / Float32(Float32(1.0) - Float32(Float32(u - Float32(0.25)) / Float32(0.75)))))) end
function tmp = code(s, u) tmp = (single(3.0) * s) * log((single(1.0) / (single(1.0) - ((u - single(0.25)) / single(0.75))))); end
\begin{array}{l}
\\
\left(3 \cdot s\right) \cdot \log \left(\frac{1}{1 - \frac{u - 0.25}{0.75}}\right)
\end{array}
(FPCore (s u) :precision binary32 (* (* (- s) 3.0) (log (- (* u -1.3333333333333333) -1.3333333333333333))))
float code(float s, float u) {
return (-s * 3.0f) * logf(((u * -1.3333333333333333f) - -1.3333333333333333f));
}
real(4) function code(s, u)
real(4), intent (in) :: s
real(4), intent (in) :: u
code = (-s * 3.0e0) * log(((u * (-1.3333333333333333e0)) - (-1.3333333333333333e0)))
end function
function code(s, u) return Float32(Float32(Float32(-s) * Float32(3.0)) * log(Float32(Float32(u * Float32(-1.3333333333333333)) - Float32(-1.3333333333333333)))) end
function tmp = code(s, u) tmp = (-s * single(3.0)) * log(((u * single(-1.3333333333333333)) - single(-1.3333333333333333))); end
\begin{array}{l}
\\
\left(\left(-s\right) \cdot 3\right) \cdot \log \left(u \cdot -1.3333333333333333 - -1.3333333333333333\right)
\end{array}
Initial program 95.9%
lift--.f32N/A
sub-negN/A
+-commutativeN/A
lower-+.f32N/A
lift-/.f32N/A
distribute-neg-frac2N/A
div-invN/A
*-commutativeN/A
lower-*.f32N/A
metadata-evalN/A
metadata-eval95.8
Applied rewrites95.8%
lift-*.f32N/A
*-commutativeN/A
metadata-evalN/A
metadata-evalN/A
distribute-rgt-neg-inN/A
div-invN/A
clear-numN/A
distribute-neg-fracN/A
metadata-evalN/A
lower-/.f32N/A
lower-/.f3295.6
Applied rewrites95.6%
lift-+.f32N/A
+-commutativeN/A
lift-/.f32N/A
div-invN/A
lift-/.f32N/A
clear-numN/A
lift--.f32N/A
neg-mul-1N/A
sub-negN/A
div-subN/A
div-invN/A
metadata-evalN/A
sub-negN/A
metadata-evalN/A
metadata-evalN/A
+-commutativeN/A
associate--r+N/A
metadata-evalN/A
lower--.f32N/A
*-commutativeN/A
lower-*.f3295.4
Applied rewrites95.4%
lift-log.f32N/A
lift-/.f32N/A
frac-2negN/A
metadata-evalN/A
frac-2negN/A
metadata-evalN/A
log-recN/A
lower-neg.f32N/A
lower-log.f32N/A
lower-neg.f32N/A
lift--.f32N/A
sub-negN/A
distribute-neg-inN/A
unsub-negN/A
lower--.f32N/A
metadata-evalN/A
lift-*.f32N/A
distribute-lft-neg-inN/A
lower-*.f32N/A
metadata-eval96.0
Applied rewrites96.0%
Final simplification96.0%
(FPCore (s u) :precision binary32 (* (* (log 0.6666666666666666) -3.0) s))
float code(float s, float u) {
return (logf(0.6666666666666666f) * -3.0f) * s;
}
real(4) function code(s, u)
real(4), intent (in) :: s
real(4), intent (in) :: u
code = (log(0.6666666666666666e0) * (-3.0e0)) * s
end function
function code(s, u) return Float32(Float32(log(Float32(0.6666666666666666)) * Float32(-3.0)) * s) end
function tmp = code(s, u) tmp = (log(single(0.6666666666666666)) * single(-3.0)) * s; end
\begin{array}{l}
\\
\left(\log 0.6666666666666666 \cdot -3\right) \cdot s
\end{array}
Initial program 95.9%
lift-*.f32N/A
+-lft-identityN/A
metadata-evalN/A
distribute-rgt-inN/A
*-commutativeN/A
lift-*.f32N/A
lower-fma.f32N/A
metadata-eval7.1
lift-*.f32N/A
*-commutativeN/A
lower-*.f327.1
lift-*.f32N/A
lift-*.f32N/A
associate-*l*N/A
*-commutativeN/A
associate-*r*N/A
lower-*.f32N/A
Applied rewrites33.8%
Applied rewrites27.5%
Taylor expanded in u around 0
lower-log.f3227.9
Applied rewrites27.9%
lift-*.f32N/A
*-commutativeN/A
lift-*.f32N/A
associate-*r*N/A
lower-*.f32N/A
lower-*.f3227.9
Applied rewrites27.9%
Final simplification27.9%
(FPCore (s u) :precision binary32 (* (* -3.0 s) (log 0.6666666666666666)))
float code(float s, float u) {
return (-3.0f * s) * logf(0.6666666666666666f);
}
real(4) function code(s, u)
real(4), intent (in) :: s
real(4), intent (in) :: u
code = ((-3.0e0) * s) * log(0.6666666666666666e0)
end function
function code(s, u) return Float32(Float32(Float32(-3.0) * s) * log(Float32(0.6666666666666666))) end
function tmp = code(s, u) tmp = (single(-3.0) * s) * log(single(0.6666666666666666)); end
\begin{array}{l}
\\
\left(-3 \cdot s\right) \cdot \log 0.6666666666666666
\end{array}
Initial program 95.9%
lift-*.f32N/A
+-lft-identityN/A
metadata-evalN/A
distribute-rgt-inN/A
*-commutativeN/A
lift-*.f32N/A
lower-fma.f32N/A
metadata-eval7.1
lift-*.f32N/A
*-commutativeN/A
lower-*.f327.1
lift-*.f32N/A
lift-*.f32N/A
associate-*l*N/A
*-commutativeN/A
associate-*r*N/A
lower-*.f32N/A
Applied rewrites33.8%
Applied rewrites27.5%
Taylor expanded in u around 0
lower-log.f3227.9
Applied rewrites27.9%
lift-*.f32N/A
lift-*.f32N/A
associate-*l*N/A
*-commutativeN/A
lower-*.f32N/A
*-commutativeN/A
lower-*.f3227.9
Applied rewrites27.9%
(FPCore (s u) :precision binary32 (* (* (log 0.75) s) 3.0))
float code(float s, float u) {
return (logf(0.75f) * s) * 3.0f;
}
real(4) function code(s, u)
real(4), intent (in) :: s
real(4), intent (in) :: u
code = (log(0.75e0) * s) * 3.0e0
end function
function code(s, u) return Float32(Float32(log(Float32(0.75)) * s) * Float32(3.0)) end
function tmp = code(s, u) tmp = (log(single(0.75)) * s) * single(3.0); end
\begin{array}{l}
\\
\left(\log 0.75 \cdot s\right) \cdot 3
\end{array}
Initial program 95.9%
Taylor expanded in u around 0
*-commutativeN/A
lower-*.f32N/A
*-commutativeN/A
lower-*.f32N/A
lower-log.f327.4
Applied rewrites7.4%
herbie shell --seed 2024242
(FPCore (s u)
:name "Disney BSSRDF, sample scattering profile, upper"
:precision binary32
:pre (and (and (<= 0.0 s) (<= s 256.0)) (and (<= 0.25 u) (<= u 1.0)))
(* (* 3.0 s) (log (/ 1.0 (- 1.0 (/ (- u 0.25) 0.75))))))