
(FPCore (a1 a2 th) :precision binary64 (let* ((t_1 (/ (cos th) (sqrt 2.0)))) (+ (* t_1 (* a1 a1)) (* t_1 (* a2 a2)))))
double code(double a1, double a2, double th) {
double t_1 = cos(th) / sqrt(2.0);
return (t_1 * (a1 * a1)) + (t_1 * (a2 * a2));
}
real(8) function code(a1, a2, th)
real(8), intent (in) :: a1
real(8), intent (in) :: a2
real(8), intent (in) :: th
real(8) :: t_1
t_1 = cos(th) / sqrt(2.0d0)
code = (t_1 * (a1 * a1)) + (t_1 * (a2 * a2))
end function
public static double code(double a1, double a2, double th) {
double t_1 = Math.cos(th) / Math.sqrt(2.0);
return (t_1 * (a1 * a1)) + (t_1 * (a2 * a2));
}
def code(a1, a2, th): t_1 = math.cos(th) / math.sqrt(2.0) return (t_1 * (a1 * a1)) + (t_1 * (a2 * a2))
function code(a1, a2, th) t_1 = Float64(cos(th) / sqrt(2.0)) return Float64(Float64(t_1 * Float64(a1 * a1)) + Float64(t_1 * Float64(a2 * a2))) end
function tmp = code(a1, a2, th) t_1 = cos(th) / sqrt(2.0); tmp = (t_1 * (a1 * a1)) + (t_1 * (a2 * a2)); end
code[a1_, a2_, th_] := Block[{t$95$1 = N[(N[Cos[th], $MachinePrecision] / N[Sqrt[2.0], $MachinePrecision]), $MachinePrecision]}, N[(N[(t$95$1 * N[(a1 * a1), $MachinePrecision]), $MachinePrecision] + N[(t$95$1 * N[(a2 * a2), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \frac{\cos th}{\sqrt{2}}\\
t\_1 \cdot \left(a1 \cdot a1\right) + t\_1 \cdot \left(a2 \cdot a2\right)
\end{array}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 8 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (a1 a2 th) :precision binary64 (let* ((t_1 (/ (cos th) (sqrt 2.0)))) (+ (* t_1 (* a1 a1)) (* t_1 (* a2 a2)))))
double code(double a1, double a2, double th) {
double t_1 = cos(th) / sqrt(2.0);
return (t_1 * (a1 * a1)) + (t_1 * (a2 * a2));
}
real(8) function code(a1, a2, th)
real(8), intent (in) :: a1
real(8), intent (in) :: a2
real(8), intent (in) :: th
real(8) :: t_1
t_1 = cos(th) / sqrt(2.0d0)
code = (t_1 * (a1 * a1)) + (t_1 * (a2 * a2))
end function
public static double code(double a1, double a2, double th) {
double t_1 = Math.cos(th) / Math.sqrt(2.0);
return (t_1 * (a1 * a1)) + (t_1 * (a2 * a2));
}
def code(a1, a2, th): t_1 = math.cos(th) / math.sqrt(2.0) return (t_1 * (a1 * a1)) + (t_1 * (a2 * a2))
function code(a1, a2, th) t_1 = Float64(cos(th) / sqrt(2.0)) return Float64(Float64(t_1 * Float64(a1 * a1)) + Float64(t_1 * Float64(a2 * a2))) end
function tmp = code(a1, a2, th) t_1 = cos(th) / sqrt(2.0); tmp = (t_1 * (a1 * a1)) + (t_1 * (a2 * a2)); end
code[a1_, a2_, th_] := Block[{t$95$1 = N[(N[Cos[th], $MachinePrecision] / N[Sqrt[2.0], $MachinePrecision]), $MachinePrecision]}, N[(N[(t$95$1 * N[(a1 * a1), $MachinePrecision]), $MachinePrecision] + N[(t$95$1 * N[(a2 * a2), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \frac{\cos th}{\sqrt{2}}\\
t\_1 \cdot \left(a1 \cdot a1\right) + t\_1 \cdot \left(a2 \cdot a2\right)
\end{array}
\end{array}
(FPCore (a1 a2 th) :precision binary64 (* 0.5 (* (* (cos th) (fma a2 a2 (* a1 a1))) (sqrt 2.0))))
double code(double a1, double a2, double th) {
return 0.5 * ((cos(th) * fma(a2, a2, (a1 * a1))) * sqrt(2.0));
}
function code(a1, a2, th) return Float64(0.5 * Float64(Float64(cos(th) * fma(a2, a2, Float64(a1 * a1))) * sqrt(2.0))) end
code[a1_, a2_, th_] := N[(0.5 * N[(N[(N[Cos[th], $MachinePrecision] * N[(a2 * a2 + N[(a1 * a1), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] * N[Sqrt[2.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
0.5 \cdot \left(\left(\cos th \cdot \mathsf{fma}\left(a2, a2, a1 \cdot a1\right)\right) \cdot \sqrt{2}\right)
\end{array}
Initial program 99.5%
lift-+.f64N/A
lift-*.f64N/A
lift-/.f64N/A
associate-*l/N/A
lift-*.f64N/A
lift-/.f64N/A
associate-*l/N/A
frac-addN/A
lift-sqrt.f64N/A
lift-sqrt.f64N/A
rem-square-sqrtN/A
div-invN/A
metadata-evalN/A
lower-*.f64N/A
Applied rewrites99.6%
lift-fma.f64N/A
lift-*.f64N/A
associate-*r*N/A
lift-*.f64N/A
lift-*.f64N/A
associate-*r*N/A
distribute-rgt-outN/A
lift-*.f64N/A
*-commutativeN/A
associate-*r*N/A
lift-*.f64N/A
lift-*.f64N/A
*-commutativeN/A
associate-*r*N/A
lift-*.f64N/A
distribute-lft-inN/A
Applied rewrites99.6%
Final simplification99.6%
(FPCore (a1 a2 th)
:precision binary64
(let* ((t_1 (/ (cos th) (sqrt 2.0))))
(if (<= (+ (* t_1 (* a2 a2)) (* t_1 (* a1 a1))) -1e-191)
(* (fma -0.25 (* th th) 0.5) (* (* a2 (sqrt 2.0)) a2))
(* (* (fma a1 a1 (* a2 a2)) (sqrt 2.0)) 0.5))))
double code(double a1, double a2, double th) {
double t_1 = cos(th) / sqrt(2.0);
double tmp;
if (((t_1 * (a2 * a2)) + (t_1 * (a1 * a1))) <= -1e-191) {
tmp = fma(-0.25, (th * th), 0.5) * ((a2 * sqrt(2.0)) * a2);
} else {
tmp = (fma(a1, a1, (a2 * a2)) * sqrt(2.0)) * 0.5;
}
return tmp;
}
function code(a1, a2, th) t_1 = Float64(cos(th) / sqrt(2.0)) tmp = 0.0 if (Float64(Float64(t_1 * Float64(a2 * a2)) + Float64(t_1 * Float64(a1 * a1))) <= -1e-191) tmp = Float64(fma(-0.25, Float64(th * th), 0.5) * Float64(Float64(a2 * sqrt(2.0)) * a2)); else tmp = Float64(Float64(fma(a1, a1, Float64(a2 * a2)) * sqrt(2.0)) * 0.5); end return tmp end
code[a1_, a2_, th_] := Block[{t$95$1 = N[(N[Cos[th], $MachinePrecision] / N[Sqrt[2.0], $MachinePrecision]), $MachinePrecision]}, If[LessEqual[N[(N[(t$95$1 * N[(a2 * a2), $MachinePrecision]), $MachinePrecision] + N[(t$95$1 * N[(a1 * a1), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], -1e-191], N[(N[(-0.25 * N[(th * th), $MachinePrecision] + 0.5), $MachinePrecision] * N[(N[(a2 * N[Sqrt[2.0], $MachinePrecision]), $MachinePrecision] * a2), $MachinePrecision]), $MachinePrecision], N[(N[(N[(a1 * a1 + N[(a2 * a2), $MachinePrecision]), $MachinePrecision] * N[Sqrt[2.0], $MachinePrecision]), $MachinePrecision] * 0.5), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \frac{\cos th}{\sqrt{2}}\\
\mathbf{if}\;t\_1 \cdot \left(a2 \cdot a2\right) + t\_1 \cdot \left(a1 \cdot a1\right) \leq -1 \cdot 10^{-191}:\\
\;\;\;\;\mathsf{fma}\left(-0.25, th \cdot th, 0.5\right) \cdot \left(\left(a2 \cdot \sqrt{2}\right) \cdot a2\right)\\
\mathbf{else}:\\
\;\;\;\;\left(\mathsf{fma}\left(a1, a1, a2 \cdot a2\right) \cdot \sqrt{2}\right) \cdot 0.5\\
\end{array}
\end{array}
if (+.f64 (*.f64 (/.f64 (cos.f64 th) (sqrt.f64 #s(literal 2 binary64))) (*.f64 a1 a1)) (*.f64 (/.f64 (cos.f64 th) (sqrt.f64 #s(literal 2 binary64))) (*.f64 a2 a2))) < -1e-191Initial program 99.4%
lift-+.f64N/A
lift-*.f64N/A
lift-/.f64N/A
associate-*l/N/A
lift-*.f64N/A
lift-/.f64N/A
associate-*l/N/A
frac-addN/A
lift-sqrt.f64N/A
lift-sqrt.f64N/A
rem-square-sqrtN/A
div-invN/A
metadata-evalN/A
lower-*.f64N/A
Applied rewrites99.4%
lift-fma.f64N/A
lift-*.f64N/A
associate-*r*N/A
lift-*.f64N/A
lift-*.f64N/A
associate-*r*N/A
distribute-rgt-outN/A
lift-*.f64N/A
*-commutativeN/A
associate-*r*N/A
lift-*.f64N/A
lift-*.f64N/A
*-commutativeN/A
associate-*r*N/A
lift-*.f64N/A
distribute-lft-inN/A
Applied rewrites99.4%
Taylor expanded in th around 0
associate-*r*N/A
distribute-rgt-outN/A
lower-*.f64N/A
*-commutativeN/A
lower-*.f64N/A
unpow2N/A
lower-fma.f64N/A
unpow2N/A
lower-*.f64N/A
lower-sqrt.f64N/A
lower-fma.f64N/A
unpow2N/A
lower-*.f6443.2
Applied rewrites43.2%
Taylor expanded in a1 around 0
Applied rewrites25.1%
if -1e-191 < (+.f64 (*.f64 (/.f64 (cos.f64 th) (sqrt.f64 #s(literal 2 binary64))) (*.f64 a1 a1)) (*.f64 (/.f64 (cos.f64 th) (sqrt.f64 #s(literal 2 binary64))) (*.f64 a2 a2))) Initial program 99.5%
lift-+.f64N/A
lift-*.f64N/A
lift-/.f64N/A
associate-*l/N/A
lift-*.f64N/A
lift-/.f64N/A
associate-*l/N/A
frac-addN/A
lift-sqrt.f64N/A
lift-sqrt.f64N/A
rem-square-sqrtN/A
div-invN/A
metadata-evalN/A
lower-*.f64N/A
Applied rewrites99.7%
Taylor expanded in th around 0
distribute-rgt-outN/A
*-commutativeN/A
lower-*.f64N/A
unpow2N/A
lower-fma.f64N/A
unpow2N/A
lower-*.f64N/A
lower-sqrt.f6484.8
Applied rewrites84.8%
Final simplification72.0%
(FPCore (a1 a2 th)
:precision binary64
(let* ((t_1 (/ (cos th) (sqrt 2.0))))
(if (<= (+ (* t_1 (* a2 a2)) (* t_1 (* a1 a1))) -2e-222)
(* (* (* a1 (sqrt 2.0)) a1) (fma -0.25 (* th th) 0.5))
(* (* (fma a1 a1 (* a2 a2)) (sqrt 2.0)) 0.5))))
double code(double a1, double a2, double th) {
double t_1 = cos(th) / sqrt(2.0);
double tmp;
if (((t_1 * (a2 * a2)) + (t_1 * (a1 * a1))) <= -2e-222) {
tmp = ((a1 * sqrt(2.0)) * a1) * fma(-0.25, (th * th), 0.5);
} else {
tmp = (fma(a1, a1, (a2 * a2)) * sqrt(2.0)) * 0.5;
}
return tmp;
}
function code(a1, a2, th) t_1 = Float64(cos(th) / sqrt(2.0)) tmp = 0.0 if (Float64(Float64(t_1 * Float64(a2 * a2)) + Float64(t_1 * Float64(a1 * a1))) <= -2e-222) tmp = Float64(Float64(Float64(a1 * sqrt(2.0)) * a1) * fma(-0.25, Float64(th * th), 0.5)); else tmp = Float64(Float64(fma(a1, a1, Float64(a2 * a2)) * sqrt(2.0)) * 0.5); end return tmp end
code[a1_, a2_, th_] := Block[{t$95$1 = N[(N[Cos[th], $MachinePrecision] / N[Sqrt[2.0], $MachinePrecision]), $MachinePrecision]}, If[LessEqual[N[(N[(t$95$1 * N[(a2 * a2), $MachinePrecision]), $MachinePrecision] + N[(t$95$1 * N[(a1 * a1), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], -2e-222], N[(N[(N[(a1 * N[Sqrt[2.0], $MachinePrecision]), $MachinePrecision] * a1), $MachinePrecision] * N[(-0.25 * N[(th * th), $MachinePrecision] + 0.5), $MachinePrecision]), $MachinePrecision], N[(N[(N[(a1 * a1 + N[(a2 * a2), $MachinePrecision]), $MachinePrecision] * N[Sqrt[2.0], $MachinePrecision]), $MachinePrecision] * 0.5), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \frac{\cos th}{\sqrt{2}}\\
\mathbf{if}\;t\_1 \cdot \left(a2 \cdot a2\right) + t\_1 \cdot \left(a1 \cdot a1\right) \leq -2 \cdot 10^{-222}:\\
\;\;\;\;\left(\left(a1 \cdot \sqrt{2}\right) \cdot a1\right) \cdot \mathsf{fma}\left(-0.25, th \cdot th, 0.5\right)\\
\mathbf{else}:\\
\;\;\;\;\left(\mathsf{fma}\left(a1, a1, a2 \cdot a2\right) \cdot \sqrt{2}\right) \cdot 0.5\\
\end{array}
\end{array}
if (+.f64 (*.f64 (/.f64 (cos.f64 th) (sqrt.f64 #s(literal 2 binary64))) (*.f64 a1 a1)) (*.f64 (/.f64 (cos.f64 th) (sqrt.f64 #s(literal 2 binary64))) (*.f64 a2 a2))) < -2.0000000000000001e-222Initial program 99.4%
lift-+.f64N/A
lift-*.f64N/A
lift-/.f64N/A
associate-*l/N/A
lift-*.f64N/A
lift-/.f64N/A
associate-*l/N/A
frac-addN/A
lift-sqrt.f64N/A
lift-sqrt.f64N/A
rem-square-sqrtN/A
div-invN/A
metadata-evalN/A
lower-*.f64N/A
Applied rewrites99.4%
lift-fma.f64N/A
lift-*.f64N/A
associate-*r*N/A
lift-*.f64N/A
lift-*.f64N/A
associate-*r*N/A
distribute-rgt-outN/A
lift-*.f64N/A
*-commutativeN/A
associate-*r*N/A
lift-*.f64N/A
lift-*.f64N/A
*-commutativeN/A
associate-*r*N/A
lift-*.f64N/A
distribute-lft-inN/A
Applied rewrites99.4%
Taylor expanded in th around 0
associate-*r*N/A
distribute-rgt-outN/A
lower-*.f64N/A
*-commutativeN/A
lower-*.f64N/A
unpow2N/A
lower-fma.f64N/A
unpow2N/A
lower-*.f64N/A
lower-sqrt.f64N/A
lower-fma.f64N/A
unpow2N/A
lower-*.f6442.5
Applied rewrites42.5%
Taylor expanded in a1 around inf
Applied rewrites35.0%
if -2.0000000000000001e-222 < (+.f64 (*.f64 (/.f64 (cos.f64 th) (sqrt.f64 #s(literal 2 binary64))) (*.f64 a1 a1)) (*.f64 (/.f64 (cos.f64 th) (sqrt.f64 #s(literal 2 binary64))) (*.f64 a2 a2))) Initial program 99.5%
lift-+.f64N/A
lift-*.f64N/A
lift-/.f64N/A
associate-*l/N/A
lift-*.f64N/A
lift-/.f64N/A
associate-*l/N/A
frac-addN/A
lift-sqrt.f64N/A
lift-sqrt.f64N/A
rem-square-sqrtN/A
div-invN/A
metadata-evalN/A
lower-*.f64N/A
Applied rewrites99.7%
Taylor expanded in th around 0
distribute-rgt-outN/A
*-commutativeN/A
lower-*.f64N/A
unpow2N/A
lower-fma.f64N/A
unpow2N/A
lower-*.f64N/A
lower-sqrt.f6485.2
Applied rewrites85.2%
Final simplification74.3%
(FPCore (a1 a2 th) :precision binary64 (* (* (* a2 a2) (* (cos th) (sqrt 2.0))) 0.5))
double code(double a1, double a2, double th) {
return ((a2 * a2) * (cos(th) * sqrt(2.0))) * 0.5;
}
real(8) function code(a1, a2, th)
real(8), intent (in) :: a1
real(8), intent (in) :: a2
real(8), intent (in) :: th
code = ((a2 * a2) * (cos(th) * sqrt(2.0d0))) * 0.5d0
end function
public static double code(double a1, double a2, double th) {
return ((a2 * a2) * (Math.cos(th) * Math.sqrt(2.0))) * 0.5;
}
def code(a1, a2, th): return ((a2 * a2) * (math.cos(th) * math.sqrt(2.0))) * 0.5
function code(a1, a2, th) return Float64(Float64(Float64(a2 * a2) * Float64(cos(th) * sqrt(2.0))) * 0.5) end
function tmp = code(a1, a2, th) tmp = ((a2 * a2) * (cos(th) * sqrt(2.0))) * 0.5; end
code[a1_, a2_, th_] := N[(N[(N[(a2 * a2), $MachinePrecision] * N[(N[Cos[th], $MachinePrecision] * N[Sqrt[2.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] * 0.5), $MachinePrecision]
\begin{array}{l}
\\
\left(\left(a2 \cdot a2\right) \cdot \left(\cos th \cdot \sqrt{2}\right)\right) \cdot 0.5
\end{array}
Initial program 99.5%
lift-+.f64N/A
lift-*.f64N/A
lift-/.f64N/A
associate-*l/N/A
lift-*.f64N/A
lift-/.f64N/A
associate-*l/N/A
frac-addN/A
lift-sqrt.f64N/A
lift-sqrt.f64N/A
rem-square-sqrtN/A
div-invN/A
metadata-evalN/A
lower-*.f64N/A
Applied rewrites99.6%
Taylor expanded in a1 around 0
*-commutativeN/A
lower-*.f64N/A
*-commutativeN/A
lower-*.f64N/A
lower-sqrt.f64N/A
lower-cos.f64N/A
unpow2N/A
lower-*.f6455.0
Applied rewrites55.0%
Final simplification55.0%
(FPCore (a1 a2 th) :precision binary64 (* (* (fma a1 a1 (* a2 a2)) (sqrt 2.0)) 0.5))
double code(double a1, double a2, double th) {
return (fma(a1, a1, (a2 * a2)) * sqrt(2.0)) * 0.5;
}
function code(a1, a2, th) return Float64(Float64(fma(a1, a1, Float64(a2 * a2)) * sqrt(2.0)) * 0.5) end
code[a1_, a2_, th_] := N[(N[(N[(a1 * a1 + N[(a2 * a2), $MachinePrecision]), $MachinePrecision] * N[Sqrt[2.0], $MachinePrecision]), $MachinePrecision] * 0.5), $MachinePrecision]
\begin{array}{l}
\\
\left(\mathsf{fma}\left(a1, a1, a2 \cdot a2\right) \cdot \sqrt{2}\right) \cdot 0.5
\end{array}
Initial program 99.5%
lift-+.f64N/A
lift-*.f64N/A
lift-/.f64N/A
associate-*l/N/A
lift-*.f64N/A
lift-/.f64N/A
associate-*l/N/A
frac-addN/A
lift-sqrt.f64N/A
lift-sqrt.f64N/A
rem-square-sqrtN/A
div-invN/A
metadata-evalN/A
lower-*.f64N/A
Applied rewrites99.6%
Taylor expanded in th around 0
distribute-rgt-outN/A
*-commutativeN/A
lower-*.f64N/A
unpow2N/A
lower-fma.f64N/A
unpow2N/A
lower-*.f64N/A
lower-sqrt.f6466.8
Applied rewrites66.8%
(FPCore (a1 a2 th) :precision binary64 (/ (* a2 a2) (sqrt 2.0)))
double code(double a1, double a2, double th) {
return (a2 * a2) / sqrt(2.0);
}
real(8) function code(a1, a2, th)
real(8), intent (in) :: a1
real(8), intent (in) :: a2
real(8), intent (in) :: th
code = (a2 * a2) / sqrt(2.0d0)
end function
public static double code(double a1, double a2, double th) {
return (a2 * a2) / Math.sqrt(2.0);
}
def code(a1, a2, th): return (a2 * a2) / math.sqrt(2.0)
function code(a1, a2, th) return Float64(Float64(a2 * a2) / sqrt(2.0)) end
function tmp = code(a1, a2, th) tmp = (a2 * a2) / sqrt(2.0); end
code[a1_, a2_, th_] := N[(N[(a2 * a2), $MachinePrecision] / N[Sqrt[2.0], $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{a2 \cdot a2}{\sqrt{2}}
\end{array}
Initial program 99.5%
Taylor expanded in th around 0
unpow2N/A
associate-*l/N/A
lower-fma.f64N/A
lower-/.f64N/A
lower-sqrt.f64N/A
unpow2N/A
associate-*l/N/A
lower-*.f64N/A
lower-/.f64N/A
lower-sqrt.f6466.7
Applied rewrites66.7%
Taylor expanded in a1 around 0
Applied rewrites38.6%
Applied rewrites38.6%
(FPCore (a1 a2 th) :precision binary64 (* (/ a2 (sqrt 2.0)) a2))
double code(double a1, double a2, double th) {
return (a2 / sqrt(2.0)) * a2;
}
real(8) function code(a1, a2, th)
real(8), intent (in) :: a1
real(8), intent (in) :: a2
real(8), intent (in) :: th
code = (a2 / sqrt(2.0d0)) * a2
end function
public static double code(double a1, double a2, double th) {
return (a2 / Math.sqrt(2.0)) * a2;
}
def code(a1, a2, th): return (a2 / math.sqrt(2.0)) * a2
function code(a1, a2, th) return Float64(Float64(a2 / sqrt(2.0)) * a2) end
function tmp = code(a1, a2, th) tmp = (a2 / sqrt(2.0)) * a2; end
code[a1_, a2_, th_] := N[(N[(a2 / N[Sqrt[2.0], $MachinePrecision]), $MachinePrecision] * a2), $MachinePrecision]
\begin{array}{l}
\\
\frac{a2}{\sqrt{2}} \cdot a2
\end{array}
Initial program 99.5%
Taylor expanded in th around 0
unpow2N/A
associate-*l/N/A
lower-fma.f64N/A
lower-/.f64N/A
lower-sqrt.f64N/A
unpow2N/A
associate-*l/N/A
lower-*.f64N/A
lower-/.f64N/A
lower-sqrt.f6466.7
Applied rewrites66.7%
Taylor expanded in a1 around 0
Applied rewrites38.6%
Final simplification38.6%
(FPCore (a1 a2 th) :precision binary64 (* (/ a1 (sqrt 2.0)) a1))
double code(double a1, double a2, double th) {
return (a1 / sqrt(2.0)) * a1;
}
real(8) function code(a1, a2, th)
real(8), intent (in) :: a1
real(8), intent (in) :: a2
real(8), intent (in) :: th
code = (a1 / sqrt(2.0d0)) * a1
end function
public static double code(double a1, double a2, double th) {
return (a1 / Math.sqrt(2.0)) * a1;
}
def code(a1, a2, th): return (a1 / math.sqrt(2.0)) * a1
function code(a1, a2, th) return Float64(Float64(a1 / sqrt(2.0)) * a1) end
function tmp = code(a1, a2, th) tmp = (a1 / sqrt(2.0)) * a1; end
code[a1_, a2_, th_] := N[(N[(a1 / N[Sqrt[2.0], $MachinePrecision]), $MachinePrecision] * a1), $MachinePrecision]
\begin{array}{l}
\\
\frac{a1}{\sqrt{2}} \cdot a1
\end{array}
Initial program 99.5%
Taylor expanded in th around 0
unpow2N/A
associate-*l/N/A
lower-fma.f64N/A
lower-/.f64N/A
lower-sqrt.f64N/A
unpow2N/A
associate-*l/N/A
lower-*.f64N/A
lower-/.f64N/A
lower-sqrt.f6466.7
Applied rewrites66.7%
Taylor expanded in a1 around inf
Applied rewrites40.0%
Final simplification40.0%
herbie shell --seed 2024240
(FPCore (a1 a2 th)
:name "Migdal et al, Equation (64)"
:precision binary64
(+ (* (/ (cos th) (sqrt 2.0)) (* a1 a1)) (* (/ (cos th) (sqrt 2.0)) (* a2 a2))))