
(FPCore (x y z) :precision binary64 (+ (* x y) (* (- 1.0 x) z)))
double code(double x, double y, double z) {
return (x * y) + ((1.0 - x) * z);
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = (x * y) + ((1.0d0 - x) * z)
end function
public static double code(double x, double y, double z) {
return (x * y) + ((1.0 - x) * z);
}
def code(x, y, z): return (x * y) + ((1.0 - x) * z)
function code(x, y, z) return Float64(Float64(x * y) + Float64(Float64(1.0 - x) * z)) end
function tmp = code(x, y, z) tmp = (x * y) + ((1.0 - x) * z); end
code[x_, y_, z_] := N[(N[(x * y), $MachinePrecision] + N[(N[(1.0 - x), $MachinePrecision] * z), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x \cdot y + \left(1 - x\right) \cdot z
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 6 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z) :precision binary64 (+ (* x y) (* (- 1.0 x) z)))
double code(double x, double y, double z) {
return (x * y) + ((1.0 - x) * z);
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = (x * y) + ((1.0d0 - x) * z)
end function
public static double code(double x, double y, double z) {
return (x * y) + ((1.0 - x) * z);
}
def code(x, y, z): return (x * y) + ((1.0 - x) * z)
function code(x, y, z) return Float64(Float64(x * y) + Float64(Float64(1.0 - x) * z)) end
function tmp = code(x, y, z) tmp = (x * y) + ((1.0 - x) * z); end
code[x_, y_, z_] := N[(N[(x * y), $MachinePrecision] + N[(N[(1.0 - x), $MachinePrecision] * z), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x \cdot y + \left(1 - x\right) \cdot z
\end{array}
(FPCore (x y z) :precision binary64 (fma (- y z) x z))
double code(double x, double y, double z) {
return fma((y - z), x, z);
}
function code(x, y, z) return fma(Float64(y - z), x, z) end
code[x_, y_, z_] := N[(N[(y - z), $MachinePrecision] * x + z), $MachinePrecision]
\begin{array}{l}
\\
\mathsf{fma}\left(y - z, x, z\right)
\end{array}
Initial program 97.6%
Taylor expanded in z around 0
+-commutativeN/A
*-commutativeN/A
sub-negN/A
mul-1-negN/A
+-commutativeN/A
distribute-lft1-inN/A
associate-*r*N/A
+-commutativeN/A
mul-1-negN/A
unsub-negN/A
associate-+l-N/A
distribute-lft-out--N/A
unsub-negN/A
mul-1-negN/A
sub-negN/A
mul-1-negN/A
+-commutativeN/A
mul-1-negN/A
*-commutativeN/A
distribute-lft-neg-inN/A
lower-fma.f64N/A
Applied rewrites100.0%
(FPCore (x y z)
:precision binary64
(let* ((t_0 (* (- z) x)))
(if (<= x -6.6e+159)
(* y x)
(if (<= x -1.0)
t_0
(if (<= x 1.0) (* 1.0 z) (if (<= x 1.75e+216) t_0 (* y x)))))))
double code(double x, double y, double z) {
double t_0 = -z * x;
double tmp;
if (x <= -6.6e+159) {
tmp = y * x;
} else if (x <= -1.0) {
tmp = t_0;
} else if (x <= 1.0) {
tmp = 1.0 * z;
} else if (x <= 1.75e+216) {
tmp = t_0;
} else {
tmp = y * x;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: t_0
real(8) :: tmp
t_0 = -z * x
if (x <= (-6.6d+159)) then
tmp = y * x
else if (x <= (-1.0d0)) then
tmp = t_0
else if (x <= 1.0d0) then
tmp = 1.0d0 * z
else if (x <= 1.75d+216) then
tmp = t_0
else
tmp = y * x
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double t_0 = -z * x;
double tmp;
if (x <= -6.6e+159) {
tmp = y * x;
} else if (x <= -1.0) {
tmp = t_0;
} else if (x <= 1.0) {
tmp = 1.0 * z;
} else if (x <= 1.75e+216) {
tmp = t_0;
} else {
tmp = y * x;
}
return tmp;
}
def code(x, y, z): t_0 = -z * x tmp = 0 if x <= -6.6e+159: tmp = y * x elif x <= -1.0: tmp = t_0 elif x <= 1.0: tmp = 1.0 * z elif x <= 1.75e+216: tmp = t_0 else: tmp = y * x return tmp
function code(x, y, z) t_0 = Float64(Float64(-z) * x) tmp = 0.0 if (x <= -6.6e+159) tmp = Float64(y * x); elseif (x <= -1.0) tmp = t_0; elseif (x <= 1.0) tmp = Float64(1.0 * z); elseif (x <= 1.75e+216) tmp = t_0; else tmp = Float64(y * x); end return tmp end
function tmp_2 = code(x, y, z) t_0 = -z * x; tmp = 0.0; if (x <= -6.6e+159) tmp = y * x; elseif (x <= -1.0) tmp = t_0; elseif (x <= 1.0) tmp = 1.0 * z; elseif (x <= 1.75e+216) tmp = t_0; else tmp = y * x; end tmp_2 = tmp; end
code[x_, y_, z_] := Block[{t$95$0 = N[((-z) * x), $MachinePrecision]}, If[LessEqual[x, -6.6e+159], N[(y * x), $MachinePrecision], If[LessEqual[x, -1.0], t$95$0, If[LessEqual[x, 1.0], N[(1.0 * z), $MachinePrecision], If[LessEqual[x, 1.75e+216], t$95$0, N[(y * x), $MachinePrecision]]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \left(-z\right) \cdot x\\
\mathbf{if}\;x \leq -6.6 \cdot 10^{+159}:\\
\;\;\;\;y \cdot x\\
\mathbf{elif}\;x \leq -1:\\
\;\;\;\;t\_0\\
\mathbf{elif}\;x \leq 1:\\
\;\;\;\;1 \cdot z\\
\mathbf{elif}\;x \leq 1.75 \cdot 10^{+216}:\\
\;\;\;\;t\_0\\
\mathbf{else}:\\
\;\;\;\;y \cdot x\\
\end{array}
\end{array}
if x < -6.5999999999999998e159 or 1.74999999999999996e216 < x Initial program 93.4%
Taylor expanded in z around 0
*-commutativeN/A
lower-*.f6466.8
Applied rewrites66.8%
if -6.5999999999999998e159 < x < -1 or 1 < x < 1.74999999999999996e216Initial program 96.6%
Taylor expanded in x around inf
*-commutativeN/A
+-commutativeN/A
remove-double-negN/A
mul-1-negN/A
mul-1-negN/A
distribute-neg-inN/A
lower-*.f64N/A
+-commutativeN/A
distribute-neg-inN/A
mul-1-negN/A
remove-double-negN/A
unsub-negN/A
lower--.f6497.8
Applied rewrites97.8%
Taylor expanded in z around inf
Applied rewrites62.8%
if -1 < x < 1Initial program 100.0%
Taylor expanded in z around inf
*-commutativeN/A
lower-*.f64N/A
lower--.f6472.4
Applied rewrites72.4%
Taylor expanded in x around 0
Applied rewrites71.8%
(FPCore (x y z) :precision binary64 (let* ((t_0 (* (- y z) x))) (if (<= x -0.0023) t_0 (if (<= x 7e-15) (* (- 1.0 x) z) t_0))))
double code(double x, double y, double z) {
double t_0 = (y - z) * x;
double tmp;
if (x <= -0.0023) {
tmp = t_0;
} else if (x <= 7e-15) {
tmp = (1.0 - x) * z;
} else {
tmp = t_0;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: t_0
real(8) :: tmp
t_0 = (y - z) * x
if (x <= (-0.0023d0)) then
tmp = t_0
else if (x <= 7d-15) then
tmp = (1.0d0 - x) * z
else
tmp = t_0
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double t_0 = (y - z) * x;
double tmp;
if (x <= -0.0023) {
tmp = t_0;
} else if (x <= 7e-15) {
tmp = (1.0 - x) * z;
} else {
tmp = t_0;
}
return tmp;
}
def code(x, y, z): t_0 = (y - z) * x tmp = 0 if x <= -0.0023: tmp = t_0 elif x <= 7e-15: tmp = (1.0 - x) * z else: tmp = t_0 return tmp
function code(x, y, z) t_0 = Float64(Float64(y - z) * x) tmp = 0.0 if (x <= -0.0023) tmp = t_0; elseif (x <= 7e-15) tmp = Float64(Float64(1.0 - x) * z); else tmp = t_0; end return tmp end
function tmp_2 = code(x, y, z) t_0 = (y - z) * x; tmp = 0.0; if (x <= -0.0023) tmp = t_0; elseif (x <= 7e-15) tmp = (1.0 - x) * z; else tmp = t_0; end tmp_2 = tmp; end
code[x_, y_, z_] := Block[{t$95$0 = N[(N[(y - z), $MachinePrecision] * x), $MachinePrecision]}, If[LessEqual[x, -0.0023], t$95$0, If[LessEqual[x, 7e-15], N[(N[(1.0 - x), $MachinePrecision] * z), $MachinePrecision], t$95$0]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \left(y - z\right) \cdot x\\
\mathbf{if}\;x \leq -0.0023:\\
\;\;\;\;t\_0\\
\mathbf{elif}\;x \leq 7 \cdot 10^{-15}:\\
\;\;\;\;\left(1 - x\right) \cdot z\\
\mathbf{else}:\\
\;\;\;\;t\_0\\
\end{array}
\end{array}
if x < -0.0023 or 7.0000000000000001e-15 < x Initial program 95.6%
Taylor expanded in x around inf
*-commutativeN/A
+-commutativeN/A
remove-double-negN/A
mul-1-negN/A
mul-1-negN/A
distribute-neg-inN/A
lower-*.f64N/A
+-commutativeN/A
distribute-neg-inN/A
mul-1-negN/A
remove-double-negN/A
unsub-negN/A
lower--.f6498.6
Applied rewrites98.6%
if -0.0023 < x < 7.0000000000000001e-15Initial program 100.0%
Taylor expanded in z around inf
*-commutativeN/A
lower-*.f64N/A
lower--.f6473.6
Applied rewrites73.6%
(FPCore (x y z) :precision binary64 (if (<= y -6.5e+22) (* y x) (if (<= y 1.5e+127) (* (- 1.0 x) z) (* y x))))
double code(double x, double y, double z) {
double tmp;
if (y <= -6.5e+22) {
tmp = y * x;
} else if (y <= 1.5e+127) {
tmp = (1.0 - x) * z;
} else {
tmp = y * x;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (y <= (-6.5d+22)) then
tmp = y * x
else if (y <= 1.5d+127) then
tmp = (1.0d0 - x) * z
else
tmp = y * x
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if (y <= -6.5e+22) {
tmp = y * x;
} else if (y <= 1.5e+127) {
tmp = (1.0 - x) * z;
} else {
tmp = y * x;
}
return tmp;
}
def code(x, y, z): tmp = 0 if y <= -6.5e+22: tmp = y * x elif y <= 1.5e+127: tmp = (1.0 - x) * z else: tmp = y * x return tmp
function code(x, y, z) tmp = 0.0 if (y <= -6.5e+22) tmp = Float64(y * x); elseif (y <= 1.5e+127) tmp = Float64(Float64(1.0 - x) * z); else tmp = Float64(y * x); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if (y <= -6.5e+22) tmp = y * x; elseif (y <= 1.5e+127) tmp = (1.0 - x) * z; else tmp = y * x; end tmp_2 = tmp; end
code[x_, y_, z_] := If[LessEqual[y, -6.5e+22], N[(y * x), $MachinePrecision], If[LessEqual[y, 1.5e+127], N[(N[(1.0 - x), $MachinePrecision] * z), $MachinePrecision], N[(y * x), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -6.5 \cdot 10^{+22}:\\
\;\;\;\;y \cdot x\\
\mathbf{elif}\;y \leq 1.5 \cdot 10^{+127}:\\
\;\;\;\;\left(1 - x\right) \cdot z\\
\mathbf{else}:\\
\;\;\;\;y \cdot x\\
\end{array}
\end{array}
if y < -6.49999999999999979e22 or 1.5000000000000001e127 < y Initial program 93.8%
Taylor expanded in z around 0
*-commutativeN/A
lower-*.f6473.3
Applied rewrites73.3%
if -6.49999999999999979e22 < y < 1.5000000000000001e127Initial program 99.4%
Taylor expanded in z around inf
*-commutativeN/A
lower-*.f64N/A
lower--.f6478.0
Applied rewrites78.0%
(FPCore (x y z) :precision binary64 (if (<= x -5.8e-7) (* y x) (if (<= x 5.4e-15) (* 1.0 z) (* y x))))
double code(double x, double y, double z) {
double tmp;
if (x <= -5.8e-7) {
tmp = y * x;
} else if (x <= 5.4e-15) {
tmp = 1.0 * z;
} else {
tmp = y * x;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (x <= (-5.8d-7)) then
tmp = y * x
else if (x <= 5.4d-15) then
tmp = 1.0d0 * z
else
tmp = y * x
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if (x <= -5.8e-7) {
tmp = y * x;
} else if (x <= 5.4e-15) {
tmp = 1.0 * z;
} else {
tmp = y * x;
}
return tmp;
}
def code(x, y, z): tmp = 0 if x <= -5.8e-7: tmp = y * x elif x <= 5.4e-15: tmp = 1.0 * z else: tmp = y * x return tmp
function code(x, y, z) tmp = 0.0 if (x <= -5.8e-7) tmp = Float64(y * x); elseif (x <= 5.4e-15) tmp = Float64(1.0 * z); else tmp = Float64(y * x); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if (x <= -5.8e-7) tmp = y * x; elseif (x <= 5.4e-15) tmp = 1.0 * z; else tmp = y * x; end tmp_2 = tmp; end
code[x_, y_, z_] := If[LessEqual[x, -5.8e-7], N[(y * x), $MachinePrecision], If[LessEqual[x, 5.4e-15], N[(1.0 * z), $MachinePrecision], N[(y * x), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -5.8 \cdot 10^{-7}:\\
\;\;\;\;y \cdot x\\
\mathbf{elif}\;x \leq 5.4 \cdot 10^{-15}:\\
\;\;\;\;1 \cdot z\\
\mathbf{else}:\\
\;\;\;\;y \cdot x\\
\end{array}
\end{array}
if x < -5.7999999999999995e-7 or 5.40000000000000018e-15 < x Initial program 95.6%
Taylor expanded in z around 0
*-commutativeN/A
lower-*.f6448.4
Applied rewrites48.4%
if -5.7999999999999995e-7 < x < 5.40000000000000018e-15Initial program 100.0%
Taylor expanded in z around inf
*-commutativeN/A
lower-*.f64N/A
lower--.f6473.6
Applied rewrites73.6%
Taylor expanded in x around 0
Applied rewrites73.0%
(FPCore (x y z) :precision binary64 (* y x))
double code(double x, double y, double z) {
return y * x;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = y * x
end function
public static double code(double x, double y, double z) {
return y * x;
}
def code(x, y, z): return y * x
function code(x, y, z) return Float64(y * x) end
function tmp = code(x, y, z) tmp = y * x; end
code[x_, y_, z_] := N[(y * x), $MachinePrecision]
\begin{array}{l}
\\
y \cdot x
\end{array}
Initial program 97.6%
Taylor expanded in z around 0
*-commutativeN/A
lower-*.f6439.2
Applied rewrites39.2%
herbie shell --seed 2024240
(FPCore (x y z)
:name "Diagrams.Backend.Rasterific:$crender from diagrams-rasterific-1.3.1.3"
:precision binary64
(+ (* x y) (* (- 1.0 x) z)))