
(FPCore (x y z t a) :precision binary64 (/ (- x (* y z)) (- t (* a z))))
double code(double x, double y, double z, double t, double a) {
return (x - (y * z)) / (t - (a * z));
}
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
code = (x - (y * z)) / (t - (a * z))
end function
public static double code(double x, double y, double z, double t, double a) {
return (x - (y * z)) / (t - (a * z));
}
def code(x, y, z, t, a): return (x - (y * z)) / (t - (a * z))
function code(x, y, z, t, a) return Float64(Float64(x - Float64(y * z)) / Float64(t - Float64(a * z))) end
function tmp = code(x, y, z, t, a) tmp = (x - (y * z)) / (t - (a * z)); end
code[x_, y_, z_, t_, a_] := N[(N[(x - N[(y * z), $MachinePrecision]), $MachinePrecision] / N[(t - N[(a * z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{x - y \cdot z}{t - a \cdot z}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 11 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z t a) :precision binary64 (/ (- x (* y z)) (- t (* a z))))
double code(double x, double y, double z, double t, double a) {
return (x - (y * z)) / (t - (a * z));
}
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
code = (x - (y * z)) / (t - (a * z))
end function
public static double code(double x, double y, double z, double t, double a) {
return (x - (y * z)) / (t - (a * z));
}
def code(x, y, z, t, a): return (x - (y * z)) / (t - (a * z))
function code(x, y, z, t, a) return Float64(Float64(x - Float64(y * z)) / Float64(t - Float64(a * z))) end
function tmp = code(x, y, z, t, a) tmp = (x - (y * z)) / (t - (a * z)); end
code[x_, y_, z_, t_, a_] := N[(N[(x - N[(y * z), $MachinePrecision]), $MachinePrecision] / N[(t - N[(a * z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{x - y \cdot z}{t - a \cdot z}
\end{array}
(FPCore (x y z t a) :precision binary64 (let* ((t_1 (- t (* a z)))) (if (<= (/ (- x (* z y)) t_1) INFINITY) (/ (fma (- z) y x) t_1) (/ y a))))
double code(double x, double y, double z, double t, double a) {
double t_1 = t - (a * z);
double tmp;
if (((x - (z * y)) / t_1) <= ((double) INFINITY)) {
tmp = fma(-z, y, x) / t_1;
} else {
tmp = y / a;
}
return tmp;
}
function code(x, y, z, t, a) t_1 = Float64(t - Float64(a * z)) tmp = 0.0 if (Float64(Float64(x - Float64(z * y)) / t_1) <= Inf) tmp = Float64(fma(Float64(-z), y, x) / t_1); else tmp = Float64(y / a); end return tmp end
code[x_, y_, z_, t_, a_] := Block[{t$95$1 = N[(t - N[(a * z), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[N[(N[(x - N[(z * y), $MachinePrecision]), $MachinePrecision] / t$95$1), $MachinePrecision], Infinity], N[(N[((-z) * y + x), $MachinePrecision] / t$95$1), $MachinePrecision], N[(y / a), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := t - a \cdot z\\
\mathbf{if}\;\frac{x - z \cdot y}{t\_1} \leq \infty:\\
\;\;\;\;\frac{\mathsf{fma}\left(-z, y, x\right)}{t\_1}\\
\mathbf{else}:\\
\;\;\;\;\frac{y}{a}\\
\end{array}
\end{array}
if (/.f64 (-.f64 x (*.f64 y z)) (-.f64 t (*.f64 a z))) < +inf.0Initial program 93.5%
lift--.f64N/A
sub-negN/A
+-commutativeN/A
lift-*.f64N/A
*-commutativeN/A
distribute-lft-neg-inN/A
lower-fma.f64N/A
lower-neg.f6493.5
Applied rewrites93.5%
if +inf.0 < (/.f64 (-.f64 x (*.f64 y z)) (-.f64 t (*.f64 a z))) Initial program 0.0%
Taylor expanded in z around inf
lower-/.f64100.0
Applied rewrites100.0%
Final simplification93.7%
(FPCore (x y z t a) :precision binary64 (let* ((t_1 (/ (- x (* z y)) (- t (* a z))))) (if (<= t_1 INFINITY) t_1 (/ y a))))
double code(double x, double y, double z, double t, double a) {
double t_1 = (x - (z * y)) / (t - (a * z));
double tmp;
if (t_1 <= ((double) INFINITY)) {
tmp = t_1;
} else {
tmp = y / a;
}
return tmp;
}
public static double code(double x, double y, double z, double t, double a) {
double t_1 = (x - (z * y)) / (t - (a * z));
double tmp;
if (t_1 <= Double.POSITIVE_INFINITY) {
tmp = t_1;
} else {
tmp = y / a;
}
return tmp;
}
def code(x, y, z, t, a): t_1 = (x - (z * y)) / (t - (a * z)) tmp = 0 if t_1 <= math.inf: tmp = t_1 else: tmp = y / a return tmp
function code(x, y, z, t, a) t_1 = Float64(Float64(x - Float64(z * y)) / Float64(t - Float64(a * z))) tmp = 0.0 if (t_1 <= Inf) tmp = t_1; else tmp = Float64(y / a); end return tmp end
function tmp_2 = code(x, y, z, t, a) t_1 = (x - (z * y)) / (t - (a * z)); tmp = 0.0; if (t_1 <= Inf) tmp = t_1; else tmp = y / a; end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_] := Block[{t$95$1 = N[(N[(x - N[(z * y), $MachinePrecision]), $MachinePrecision] / N[(t - N[(a * z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$1, Infinity], t$95$1, N[(y / a), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \frac{x - z \cdot y}{t - a \cdot z}\\
\mathbf{if}\;t\_1 \leq \infty:\\
\;\;\;\;t\_1\\
\mathbf{else}:\\
\;\;\;\;\frac{y}{a}\\
\end{array}
\end{array}
if (/.f64 (-.f64 x (*.f64 y z)) (-.f64 t (*.f64 a z))) < +inf.0Initial program 93.5%
if +inf.0 < (/.f64 (-.f64 x (*.f64 y z)) (-.f64 t (*.f64 a z))) Initial program 0.0%
Taylor expanded in z around inf
lower-/.f64100.0
Applied rewrites100.0%
Final simplification93.7%
(FPCore (x y z t a)
:precision binary64
(let* ((t_1 (/ (* z y) (- t))))
(if (<= z -5.3e+51)
(/ y a)
(if (<= z -8.5e-136)
t_1
(if (<= z 4.1e-112)
(/ x t)
(if (<= z 3.9e-41)
t_1
(if (<= z 7e+109) (/ (- x) (* a z)) (/ y a))))))))
double code(double x, double y, double z, double t, double a) {
double t_1 = (z * y) / -t;
double tmp;
if (z <= -5.3e+51) {
tmp = y / a;
} else if (z <= -8.5e-136) {
tmp = t_1;
} else if (z <= 4.1e-112) {
tmp = x / t;
} else if (z <= 3.9e-41) {
tmp = t_1;
} else if (z <= 7e+109) {
tmp = -x / (a * z);
} else {
tmp = y / a;
}
return tmp;
}
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8) :: t_1
real(8) :: tmp
t_1 = (z * y) / -t
if (z <= (-5.3d+51)) then
tmp = y / a
else if (z <= (-8.5d-136)) then
tmp = t_1
else if (z <= 4.1d-112) then
tmp = x / t
else if (z <= 3.9d-41) then
tmp = t_1
else if (z <= 7d+109) then
tmp = -x / (a * z)
else
tmp = y / a
end if
code = tmp
end function
public static double code(double x, double y, double z, double t, double a) {
double t_1 = (z * y) / -t;
double tmp;
if (z <= -5.3e+51) {
tmp = y / a;
} else if (z <= -8.5e-136) {
tmp = t_1;
} else if (z <= 4.1e-112) {
tmp = x / t;
} else if (z <= 3.9e-41) {
tmp = t_1;
} else if (z <= 7e+109) {
tmp = -x / (a * z);
} else {
tmp = y / a;
}
return tmp;
}
def code(x, y, z, t, a): t_1 = (z * y) / -t tmp = 0 if z <= -5.3e+51: tmp = y / a elif z <= -8.5e-136: tmp = t_1 elif z <= 4.1e-112: tmp = x / t elif z <= 3.9e-41: tmp = t_1 elif z <= 7e+109: tmp = -x / (a * z) else: tmp = y / a return tmp
function code(x, y, z, t, a) t_1 = Float64(Float64(z * y) / Float64(-t)) tmp = 0.0 if (z <= -5.3e+51) tmp = Float64(y / a); elseif (z <= -8.5e-136) tmp = t_1; elseif (z <= 4.1e-112) tmp = Float64(x / t); elseif (z <= 3.9e-41) tmp = t_1; elseif (z <= 7e+109) tmp = Float64(Float64(-x) / Float64(a * z)); else tmp = Float64(y / a); end return tmp end
function tmp_2 = code(x, y, z, t, a) t_1 = (z * y) / -t; tmp = 0.0; if (z <= -5.3e+51) tmp = y / a; elseif (z <= -8.5e-136) tmp = t_1; elseif (z <= 4.1e-112) tmp = x / t; elseif (z <= 3.9e-41) tmp = t_1; elseif (z <= 7e+109) tmp = -x / (a * z); else tmp = y / a; end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_] := Block[{t$95$1 = N[(N[(z * y), $MachinePrecision] / (-t)), $MachinePrecision]}, If[LessEqual[z, -5.3e+51], N[(y / a), $MachinePrecision], If[LessEqual[z, -8.5e-136], t$95$1, If[LessEqual[z, 4.1e-112], N[(x / t), $MachinePrecision], If[LessEqual[z, 3.9e-41], t$95$1, If[LessEqual[z, 7e+109], N[((-x) / N[(a * z), $MachinePrecision]), $MachinePrecision], N[(y / a), $MachinePrecision]]]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \frac{z \cdot y}{-t}\\
\mathbf{if}\;z \leq -5.3 \cdot 10^{+51}:\\
\;\;\;\;\frac{y}{a}\\
\mathbf{elif}\;z \leq -8.5 \cdot 10^{-136}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;z \leq 4.1 \cdot 10^{-112}:\\
\;\;\;\;\frac{x}{t}\\
\mathbf{elif}\;z \leq 3.9 \cdot 10^{-41}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;z \leq 7 \cdot 10^{+109}:\\
\;\;\;\;\frac{-x}{a \cdot z}\\
\mathbf{else}:\\
\;\;\;\;\frac{y}{a}\\
\end{array}
\end{array}
if z < -5.2999999999999997e51 or 6.99999999999999966e109 < z Initial program 75.9%
Taylor expanded in z around inf
lower-/.f6464.9
Applied rewrites64.9%
if -5.2999999999999997e51 < z < -8.49999999999999973e-136 or 4.09999999999999996e-112 < z < 3.89999999999999991e-41Initial program 99.6%
Taylor expanded in y around inf
mul-1-negN/A
distribute-neg-frac2N/A
lower-/.f64N/A
*-commutativeN/A
lower-*.f64N/A
sub-negN/A
mul-1-negN/A
+-commutativeN/A
distribute-neg-inN/A
associate-*r*N/A
distribute-lft-neg-outN/A
mul-1-negN/A
remove-double-negN/A
mul-1-negN/A
lower-fma.f64N/A
mul-1-negN/A
lower-neg.f6466.3
Applied rewrites66.3%
Taylor expanded in a around 0
Applied rewrites49.1%
if -8.49999999999999973e-136 < z < 4.09999999999999996e-112Initial program 100.0%
Taylor expanded in z around 0
lower-/.f6469.5
Applied rewrites69.5%
if 3.89999999999999991e-41 < z < 6.99999999999999966e109Initial program 92.7%
Taylor expanded in z around 0
lower-/.f6415.2
Applied rewrites15.2%
Taylor expanded in a around inf
associate-*r/N/A
sub-negN/A
mul-1-negN/A
lower-/.f64N/A
+-commutativeN/A
distribute-lft-inN/A
associate-*r*N/A
associate-*r*N/A
neg-mul-1N/A
mul-1-negN/A
remove-double-negN/A
*-commutativeN/A
lower-fma.f64N/A
mul-1-negN/A
lower-neg.f64N/A
lower-*.f6466.1
Applied rewrites66.1%
Taylor expanded in z around 0
Applied rewrites45.2%
(FPCore (x y z t a)
:precision binary64
(let* ((t_1 (* (/ (- y) t) z)))
(if (<= z -5.3e+51)
(/ y a)
(if (<= z -8.5e-136)
t_1
(if (<= z 4.1e-112)
(/ x t)
(if (<= z 3.9e-41)
t_1
(if (<= z 7e+109) (/ (- x) (* a z)) (/ y a))))))))
double code(double x, double y, double z, double t, double a) {
double t_1 = (-y / t) * z;
double tmp;
if (z <= -5.3e+51) {
tmp = y / a;
} else if (z <= -8.5e-136) {
tmp = t_1;
} else if (z <= 4.1e-112) {
tmp = x / t;
} else if (z <= 3.9e-41) {
tmp = t_1;
} else if (z <= 7e+109) {
tmp = -x / (a * z);
} else {
tmp = y / a;
}
return tmp;
}
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8) :: t_1
real(8) :: tmp
t_1 = (-y / t) * z
if (z <= (-5.3d+51)) then
tmp = y / a
else if (z <= (-8.5d-136)) then
tmp = t_1
else if (z <= 4.1d-112) then
tmp = x / t
else if (z <= 3.9d-41) then
tmp = t_1
else if (z <= 7d+109) then
tmp = -x / (a * z)
else
tmp = y / a
end if
code = tmp
end function
public static double code(double x, double y, double z, double t, double a) {
double t_1 = (-y / t) * z;
double tmp;
if (z <= -5.3e+51) {
tmp = y / a;
} else if (z <= -8.5e-136) {
tmp = t_1;
} else if (z <= 4.1e-112) {
tmp = x / t;
} else if (z <= 3.9e-41) {
tmp = t_1;
} else if (z <= 7e+109) {
tmp = -x / (a * z);
} else {
tmp = y / a;
}
return tmp;
}
def code(x, y, z, t, a): t_1 = (-y / t) * z tmp = 0 if z <= -5.3e+51: tmp = y / a elif z <= -8.5e-136: tmp = t_1 elif z <= 4.1e-112: tmp = x / t elif z <= 3.9e-41: tmp = t_1 elif z <= 7e+109: tmp = -x / (a * z) else: tmp = y / a return tmp
function code(x, y, z, t, a) t_1 = Float64(Float64(Float64(-y) / t) * z) tmp = 0.0 if (z <= -5.3e+51) tmp = Float64(y / a); elseif (z <= -8.5e-136) tmp = t_1; elseif (z <= 4.1e-112) tmp = Float64(x / t); elseif (z <= 3.9e-41) tmp = t_1; elseif (z <= 7e+109) tmp = Float64(Float64(-x) / Float64(a * z)); else tmp = Float64(y / a); end return tmp end
function tmp_2 = code(x, y, z, t, a) t_1 = (-y / t) * z; tmp = 0.0; if (z <= -5.3e+51) tmp = y / a; elseif (z <= -8.5e-136) tmp = t_1; elseif (z <= 4.1e-112) tmp = x / t; elseif (z <= 3.9e-41) tmp = t_1; elseif (z <= 7e+109) tmp = -x / (a * z); else tmp = y / a; end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_] := Block[{t$95$1 = N[(N[((-y) / t), $MachinePrecision] * z), $MachinePrecision]}, If[LessEqual[z, -5.3e+51], N[(y / a), $MachinePrecision], If[LessEqual[z, -8.5e-136], t$95$1, If[LessEqual[z, 4.1e-112], N[(x / t), $MachinePrecision], If[LessEqual[z, 3.9e-41], t$95$1, If[LessEqual[z, 7e+109], N[((-x) / N[(a * z), $MachinePrecision]), $MachinePrecision], N[(y / a), $MachinePrecision]]]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \frac{-y}{t} \cdot z\\
\mathbf{if}\;z \leq -5.3 \cdot 10^{+51}:\\
\;\;\;\;\frac{y}{a}\\
\mathbf{elif}\;z \leq -8.5 \cdot 10^{-136}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;z \leq 4.1 \cdot 10^{-112}:\\
\;\;\;\;\frac{x}{t}\\
\mathbf{elif}\;z \leq 3.9 \cdot 10^{-41}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;z \leq 7 \cdot 10^{+109}:\\
\;\;\;\;\frac{-x}{a \cdot z}\\
\mathbf{else}:\\
\;\;\;\;\frac{y}{a}\\
\end{array}
\end{array}
if z < -5.2999999999999997e51 or 6.99999999999999966e109 < z Initial program 75.9%
Taylor expanded in z around inf
lower-/.f6464.9
Applied rewrites64.9%
if -5.2999999999999997e51 < z < -8.49999999999999973e-136 or 4.09999999999999996e-112 < z < 3.89999999999999991e-41Initial program 99.6%
Taylor expanded in y around inf
mul-1-negN/A
distribute-neg-frac2N/A
lower-/.f64N/A
*-commutativeN/A
lower-*.f64N/A
sub-negN/A
mul-1-negN/A
+-commutativeN/A
distribute-neg-inN/A
associate-*r*N/A
distribute-lft-neg-outN/A
mul-1-negN/A
remove-double-negN/A
mul-1-negN/A
lower-fma.f64N/A
mul-1-negN/A
lower-neg.f6466.3
Applied rewrites66.3%
Taylor expanded in a around 0
Applied rewrites46.7%
if -8.49999999999999973e-136 < z < 4.09999999999999996e-112Initial program 100.0%
Taylor expanded in z around 0
lower-/.f6469.5
Applied rewrites69.5%
if 3.89999999999999991e-41 < z < 6.99999999999999966e109Initial program 92.7%
Taylor expanded in z around 0
lower-/.f6415.2
Applied rewrites15.2%
Taylor expanded in a around inf
associate-*r/N/A
sub-negN/A
mul-1-negN/A
lower-/.f64N/A
+-commutativeN/A
distribute-lft-inN/A
associate-*r*N/A
associate-*r*N/A
neg-mul-1N/A
mul-1-negN/A
remove-double-negN/A
*-commutativeN/A
lower-fma.f64N/A
mul-1-negN/A
lower-neg.f64N/A
lower-*.f6466.1
Applied rewrites66.1%
Taylor expanded in z around 0
Applied rewrites45.2%
(FPCore (x y z t a)
:precision binary64
(if (<= z -1e+117)
(/ y a)
(if (<= z 8.8e-42)
(/ (- x (* z y)) t)
(if (<= z 7e+109) (/ x (fma (- z) a t)) (/ y a)))))
double code(double x, double y, double z, double t, double a) {
double tmp;
if (z <= -1e+117) {
tmp = y / a;
} else if (z <= 8.8e-42) {
tmp = (x - (z * y)) / t;
} else if (z <= 7e+109) {
tmp = x / fma(-z, a, t);
} else {
tmp = y / a;
}
return tmp;
}
function code(x, y, z, t, a) tmp = 0.0 if (z <= -1e+117) tmp = Float64(y / a); elseif (z <= 8.8e-42) tmp = Float64(Float64(x - Float64(z * y)) / t); elseif (z <= 7e+109) tmp = Float64(x / fma(Float64(-z), a, t)); else tmp = Float64(y / a); end return tmp end
code[x_, y_, z_, t_, a_] := If[LessEqual[z, -1e+117], N[(y / a), $MachinePrecision], If[LessEqual[z, 8.8e-42], N[(N[(x - N[(z * y), $MachinePrecision]), $MachinePrecision] / t), $MachinePrecision], If[LessEqual[z, 7e+109], N[(x / N[((-z) * a + t), $MachinePrecision]), $MachinePrecision], N[(y / a), $MachinePrecision]]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;z \leq -1 \cdot 10^{+117}:\\
\;\;\;\;\frac{y}{a}\\
\mathbf{elif}\;z \leq 8.8 \cdot 10^{-42}:\\
\;\;\;\;\frac{x - z \cdot y}{t}\\
\mathbf{elif}\;z \leq 7 \cdot 10^{+109}:\\
\;\;\;\;\frac{x}{\mathsf{fma}\left(-z, a, t\right)}\\
\mathbf{else}:\\
\;\;\;\;\frac{y}{a}\\
\end{array}
\end{array}
if z < -1.00000000000000005e117 or 6.99999999999999966e109 < z Initial program 71.6%
Taylor expanded in z around inf
lower-/.f6470.6
Applied rewrites70.6%
if -1.00000000000000005e117 < z < 8.8000000000000002e-42Initial program 99.1%
Taylor expanded in a around 0
lower-/.f64N/A
lower--.f64N/A
*-commutativeN/A
lower-*.f6471.7
Applied rewrites71.7%
if 8.8000000000000002e-42 < z < 6.99999999999999966e109Initial program 92.9%
Taylor expanded in y around 0
lower-/.f64N/A
sub-negN/A
mul-1-negN/A
+-commutativeN/A
*-commutativeN/A
associate-*r*N/A
lower-fma.f64N/A
mul-1-negN/A
lower-neg.f6453.5
Applied rewrites53.5%
(FPCore (x y z t a)
:precision binary64
(let* ((t_1 (/ x (fma (- z) a t))))
(if (<= x -1.4e-35)
t_1
(if (<= x 2.25e+61) (/ (* z y) (fma a z (- t))) t_1))))
double code(double x, double y, double z, double t, double a) {
double t_1 = x / fma(-z, a, t);
double tmp;
if (x <= -1.4e-35) {
tmp = t_1;
} else if (x <= 2.25e+61) {
tmp = (z * y) / fma(a, z, -t);
} else {
tmp = t_1;
}
return tmp;
}
function code(x, y, z, t, a) t_1 = Float64(x / fma(Float64(-z), a, t)) tmp = 0.0 if (x <= -1.4e-35) tmp = t_1; elseif (x <= 2.25e+61) tmp = Float64(Float64(z * y) / fma(a, z, Float64(-t))); else tmp = t_1; end return tmp end
code[x_, y_, z_, t_, a_] := Block[{t$95$1 = N[(x / N[((-z) * a + t), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[x, -1.4e-35], t$95$1, If[LessEqual[x, 2.25e+61], N[(N[(z * y), $MachinePrecision] / N[(a * z + (-t)), $MachinePrecision]), $MachinePrecision], t$95$1]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \frac{x}{\mathsf{fma}\left(-z, a, t\right)}\\
\mathbf{if}\;x \leq -1.4 \cdot 10^{-35}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;x \leq 2.25 \cdot 10^{+61}:\\
\;\;\;\;\frac{z \cdot y}{\mathsf{fma}\left(a, z, -t\right)}\\
\mathbf{else}:\\
\;\;\;\;t\_1\\
\end{array}
\end{array}
if x < -1.4e-35 or 2.25e61 < x Initial program 88.7%
Taylor expanded in y around 0
lower-/.f64N/A
sub-negN/A
mul-1-negN/A
+-commutativeN/A
*-commutativeN/A
associate-*r*N/A
lower-fma.f64N/A
mul-1-negN/A
lower-neg.f6472.2
Applied rewrites72.2%
if -1.4e-35 < x < 2.25e61Initial program 92.8%
Taylor expanded in y around inf
mul-1-negN/A
distribute-neg-frac2N/A
lower-/.f64N/A
*-commutativeN/A
lower-*.f64N/A
sub-negN/A
mul-1-negN/A
+-commutativeN/A
distribute-neg-inN/A
associate-*r*N/A
distribute-lft-neg-outN/A
mul-1-negN/A
remove-double-negN/A
mul-1-negN/A
lower-fma.f64N/A
mul-1-negN/A
lower-neg.f6478.9
Applied rewrites78.9%
(FPCore (x y z t a)
:precision binary64
(let* ((t_1 (/ x (fma (- z) a t))))
(if (<= x -1.5e-35)
t_1
(if (<= x 2.9e+62) (* (/ z (fma a z (- t))) y) t_1))))
double code(double x, double y, double z, double t, double a) {
double t_1 = x / fma(-z, a, t);
double tmp;
if (x <= -1.5e-35) {
tmp = t_1;
} else if (x <= 2.9e+62) {
tmp = (z / fma(a, z, -t)) * y;
} else {
tmp = t_1;
}
return tmp;
}
function code(x, y, z, t, a) t_1 = Float64(x / fma(Float64(-z), a, t)) tmp = 0.0 if (x <= -1.5e-35) tmp = t_1; elseif (x <= 2.9e+62) tmp = Float64(Float64(z / fma(a, z, Float64(-t))) * y); else tmp = t_1; end return tmp end
code[x_, y_, z_, t_, a_] := Block[{t$95$1 = N[(x / N[((-z) * a + t), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[x, -1.5e-35], t$95$1, If[LessEqual[x, 2.9e+62], N[(N[(z / N[(a * z + (-t)), $MachinePrecision]), $MachinePrecision] * y), $MachinePrecision], t$95$1]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \frac{x}{\mathsf{fma}\left(-z, a, t\right)}\\
\mathbf{if}\;x \leq -1.5 \cdot 10^{-35}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;x \leq 2.9 \cdot 10^{+62}:\\
\;\;\;\;\frac{z}{\mathsf{fma}\left(a, z, -t\right)} \cdot y\\
\mathbf{else}:\\
\;\;\;\;t\_1\\
\end{array}
\end{array}
if x < -1.49999999999999994e-35 or 2.89999999999999984e62 < x Initial program 88.7%
Taylor expanded in y around 0
lower-/.f64N/A
sub-negN/A
mul-1-negN/A
+-commutativeN/A
*-commutativeN/A
associate-*r*N/A
lower-fma.f64N/A
mul-1-negN/A
lower-neg.f6472.2
Applied rewrites72.2%
if -1.49999999999999994e-35 < x < 2.89999999999999984e62Initial program 92.8%
Taylor expanded in y around inf
mul-1-negN/A
distribute-neg-frac2N/A
lower-/.f64N/A
*-commutativeN/A
lower-*.f64N/A
sub-negN/A
mul-1-negN/A
+-commutativeN/A
distribute-neg-inN/A
associate-*r*N/A
distribute-lft-neg-outN/A
mul-1-negN/A
remove-double-negN/A
mul-1-negN/A
lower-fma.f64N/A
mul-1-negN/A
lower-neg.f6478.9
Applied rewrites78.9%
Applied rewrites74.6%
Final simplification73.6%
(FPCore (x y z t a) :precision binary64 (if (<= z -1.55e+142) (/ y a) (if (<= z 7e+109) (/ x (fma (- z) a t)) (/ y a))))
double code(double x, double y, double z, double t, double a) {
double tmp;
if (z <= -1.55e+142) {
tmp = y / a;
} else if (z <= 7e+109) {
tmp = x / fma(-z, a, t);
} else {
tmp = y / a;
}
return tmp;
}
function code(x, y, z, t, a) tmp = 0.0 if (z <= -1.55e+142) tmp = Float64(y / a); elseif (z <= 7e+109) tmp = Float64(x / fma(Float64(-z), a, t)); else tmp = Float64(y / a); end return tmp end
code[x_, y_, z_, t_, a_] := If[LessEqual[z, -1.55e+142], N[(y / a), $MachinePrecision], If[LessEqual[z, 7e+109], N[(x / N[((-z) * a + t), $MachinePrecision]), $MachinePrecision], N[(y / a), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;z \leq -1.55 \cdot 10^{+142}:\\
\;\;\;\;\frac{y}{a}\\
\mathbf{elif}\;z \leq 7 \cdot 10^{+109}:\\
\;\;\;\;\frac{x}{\mathsf{fma}\left(-z, a, t\right)}\\
\mathbf{else}:\\
\;\;\;\;\frac{y}{a}\\
\end{array}
\end{array}
if z < -1.55e142 or 6.99999999999999966e109 < z Initial program 71.5%
Taylor expanded in z around inf
lower-/.f6476.8
Applied rewrites76.8%
if -1.55e142 < z < 6.99999999999999966e109Initial program 96.9%
Taylor expanded in y around 0
lower-/.f64N/A
sub-negN/A
mul-1-negN/A
+-commutativeN/A
*-commutativeN/A
associate-*r*N/A
lower-fma.f64N/A
mul-1-negN/A
lower-neg.f6456.8
Applied rewrites56.8%
(FPCore (x y z t a)
:precision binary64
(if (<= z -5.3e+51)
(/ y a)
(if (<= z -8.5e-136)
(* (/ (- y) t) z)
(if (<= z 1.65e-19) (/ x t) (/ y a)))))
double code(double x, double y, double z, double t, double a) {
double tmp;
if (z <= -5.3e+51) {
tmp = y / a;
} else if (z <= -8.5e-136) {
tmp = (-y / t) * z;
} else if (z <= 1.65e-19) {
tmp = x / t;
} else {
tmp = y / a;
}
return tmp;
}
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8) :: tmp
if (z <= (-5.3d+51)) then
tmp = y / a
else if (z <= (-8.5d-136)) then
tmp = (-y / t) * z
else if (z <= 1.65d-19) then
tmp = x / t
else
tmp = y / a
end if
code = tmp
end function
public static double code(double x, double y, double z, double t, double a) {
double tmp;
if (z <= -5.3e+51) {
tmp = y / a;
} else if (z <= -8.5e-136) {
tmp = (-y / t) * z;
} else if (z <= 1.65e-19) {
tmp = x / t;
} else {
tmp = y / a;
}
return tmp;
}
def code(x, y, z, t, a): tmp = 0 if z <= -5.3e+51: tmp = y / a elif z <= -8.5e-136: tmp = (-y / t) * z elif z <= 1.65e-19: tmp = x / t else: tmp = y / a return tmp
function code(x, y, z, t, a) tmp = 0.0 if (z <= -5.3e+51) tmp = Float64(y / a); elseif (z <= -8.5e-136) tmp = Float64(Float64(Float64(-y) / t) * z); elseif (z <= 1.65e-19) tmp = Float64(x / t); else tmp = Float64(y / a); end return tmp end
function tmp_2 = code(x, y, z, t, a) tmp = 0.0; if (z <= -5.3e+51) tmp = y / a; elseif (z <= -8.5e-136) tmp = (-y / t) * z; elseif (z <= 1.65e-19) tmp = x / t; else tmp = y / a; end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_] := If[LessEqual[z, -5.3e+51], N[(y / a), $MachinePrecision], If[LessEqual[z, -8.5e-136], N[(N[((-y) / t), $MachinePrecision] * z), $MachinePrecision], If[LessEqual[z, 1.65e-19], N[(x / t), $MachinePrecision], N[(y / a), $MachinePrecision]]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;z \leq -5.3 \cdot 10^{+51}:\\
\;\;\;\;\frac{y}{a}\\
\mathbf{elif}\;z \leq -8.5 \cdot 10^{-136}:\\
\;\;\;\;\frac{-y}{t} \cdot z\\
\mathbf{elif}\;z \leq 1.65 \cdot 10^{-19}:\\
\;\;\;\;\frac{x}{t}\\
\mathbf{else}:\\
\;\;\;\;\frac{y}{a}\\
\end{array}
\end{array}
if z < -5.2999999999999997e51 or 1.6499999999999999e-19 < z Initial program 80.9%
Taylor expanded in z around inf
lower-/.f6455.2
Applied rewrites55.2%
if -5.2999999999999997e51 < z < -8.49999999999999973e-136Initial program 99.5%
Taylor expanded in y around inf
mul-1-negN/A
distribute-neg-frac2N/A
lower-/.f64N/A
*-commutativeN/A
lower-*.f64N/A
sub-negN/A
mul-1-negN/A
+-commutativeN/A
distribute-neg-inN/A
associate-*r*N/A
distribute-lft-neg-outN/A
mul-1-negN/A
remove-double-negN/A
mul-1-negN/A
lower-fma.f64N/A
mul-1-negN/A
lower-neg.f6466.7
Applied rewrites66.7%
Taylor expanded in a around 0
Applied rewrites48.1%
if -8.49999999999999973e-136 < z < 1.6499999999999999e-19Initial program 99.9%
Taylor expanded in z around 0
lower-/.f6458.3
Applied rewrites58.3%
(FPCore (x y z t a) :precision binary64 (if (<= z -1.02e-91) (/ y a) (if (<= z 1.65e-19) (/ x t) (/ y a))))
double code(double x, double y, double z, double t, double a) {
double tmp;
if (z <= -1.02e-91) {
tmp = y / a;
} else if (z <= 1.65e-19) {
tmp = x / t;
} else {
tmp = y / a;
}
return tmp;
}
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8) :: tmp
if (z <= (-1.02d-91)) then
tmp = y / a
else if (z <= 1.65d-19) then
tmp = x / t
else
tmp = y / a
end if
code = tmp
end function
public static double code(double x, double y, double z, double t, double a) {
double tmp;
if (z <= -1.02e-91) {
tmp = y / a;
} else if (z <= 1.65e-19) {
tmp = x / t;
} else {
tmp = y / a;
}
return tmp;
}
def code(x, y, z, t, a): tmp = 0 if z <= -1.02e-91: tmp = y / a elif z <= 1.65e-19: tmp = x / t else: tmp = y / a return tmp
function code(x, y, z, t, a) tmp = 0.0 if (z <= -1.02e-91) tmp = Float64(y / a); elseif (z <= 1.65e-19) tmp = Float64(x / t); else tmp = Float64(y / a); end return tmp end
function tmp_2 = code(x, y, z, t, a) tmp = 0.0; if (z <= -1.02e-91) tmp = y / a; elseif (z <= 1.65e-19) tmp = x / t; else tmp = y / a; end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_] := If[LessEqual[z, -1.02e-91], N[(y / a), $MachinePrecision], If[LessEqual[z, 1.65e-19], N[(x / t), $MachinePrecision], N[(y / a), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;z \leq -1.02 \cdot 10^{-91}:\\
\;\;\;\;\frac{y}{a}\\
\mathbf{elif}\;z \leq 1.65 \cdot 10^{-19}:\\
\;\;\;\;\frac{x}{t}\\
\mathbf{else}:\\
\;\;\;\;\frac{y}{a}\\
\end{array}
\end{array}
if z < -1.01999999999999994e-91 or 1.6499999999999999e-19 < z Initial program 85.3%
Taylor expanded in z around inf
lower-/.f6450.1
Applied rewrites50.1%
if -1.01999999999999994e-91 < z < 1.6499999999999999e-19Initial program 99.9%
Taylor expanded in z around 0
lower-/.f6455.9
Applied rewrites55.9%
(FPCore (x y z t a) :precision binary64 (/ x t))
double code(double x, double y, double z, double t, double a) {
return x / t;
}
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
code = x / t
end function
public static double code(double x, double y, double z, double t, double a) {
return x / t;
}
def code(x, y, z, t, a): return x / t
function code(x, y, z, t, a) return Float64(x / t) end
function tmp = code(x, y, z, t, a) tmp = x / t; end
code[x_, y_, z_, t_, a_] := N[(x / t), $MachinePrecision]
\begin{array}{l}
\\
\frac{x}{t}
\end{array}
Initial program 90.9%
Taylor expanded in z around 0
lower-/.f6430.8
Applied rewrites30.8%
(FPCore (x y z t a)
:precision binary64
(let* ((t_1 (- t (* a z))) (t_2 (- (/ x t_1) (/ y (- (/ t z) a)))))
(if (< z -32113435955957344.0)
t_2
(if (< z 3.5139522372978296e-86) (* (- x (* y z)) (/ 1.0 t_1)) t_2))))
double code(double x, double y, double z, double t, double a) {
double t_1 = t - (a * z);
double t_2 = (x / t_1) - (y / ((t / z) - a));
double tmp;
if (z < -32113435955957344.0) {
tmp = t_2;
} else if (z < 3.5139522372978296e-86) {
tmp = (x - (y * z)) * (1.0 / t_1);
} else {
tmp = t_2;
}
return tmp;
}
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8) :: t_1
real(8) :: t_2
real(8) :: tmp
t_1 = t - (a * z)
t_2 = (x / t_1) - (y / ((t / z) - a))
if (z < (-32113435955957344.0d0)) then
tmp = t_2
else if (z < 3.5139522372978296d-86) then
tmp = (x - (y * z)) * (1.0d0 / t_1)
else
tmp = t_2
end if
code = tmp
end function
public static double code(double x, double y, double z, double t, double a) {
double t_1 = t - (a * z);
double t_2 = (x / t_1) - (y / ((t / z) - a));
double tmp;
if (z < -32113435955957344.0) {
tmp = t_2;
} else if (z < 3.5139522372978296e-86) {
tmp = (x - (y * z)) * (1.0 / t_1);
} else {
tmp = t_2;
}
return tmp;
}
def code(x, y, z, t, a): t_1 = t - (a * z) t_2 = (x / t_1) - (y / ((t / z) - a)) tmp = 0 if z < -32113435955957344.0: tmp = t_2 elif z < 3.5139522372978296e-86: tmp = (x - (y * z)) * (1.0 / t_1) else: tmp = t_2 return tmp
function code(x, y, z, t, a) t_1 = Float64(t - Float64(a * z)) t_2 = Float64(Float64(x / t_1) - Float64(y / Float64(Float64(t / z) - a))) tmp = 0.0 if (z < -32113435955957344.0) tmp = t_2; elseif (z < 3.5139522372978296e-86) tmp = Float64(Float64(x - Float64(y * z)) * Float64(1.0 / t_1)); else tmp = t_2; end return tmp end
function tmp_2 = code(x, y, z, t, a) t_1 = t - (a * z); t_2 = (x / t_1) - (y / ((t / z) - a)); tmp = 0.0; if (z < -32113435955957344.0) tmp = t_2; elseif (z < 3.5139522372978296e-86) tmp = (x - (y * z)) * (1.0 / t_1); else tmp = t_2; end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_] := Block[{t$95$1 = N[(t - N[(a * z), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$2 = N[(N[(x / t$95$1), $MachinePrecision] - N[(y / N[(N[(t / z), $MachinePrecision] - a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[Less[z, -32113435955957344.0], t$95$2, If[Less[z, 3.5139522372978296e-86], N[(N[(x - N[(y * z), $MachinePrecision]), $MachinePrecision] * N[(1.0 / t$95$1), $MachinePrecision]), $MachinePrecision], t$95$2]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := t - a \cdot z\\
t_2 := \frac{x}{t\_1} - \frac{y}{\frac{t}{z} - a}\\
\mathbf{if}\;z < -32113435955957344:\\
\;\;\;\;t\_2\\
\mathbf{elif}\;z < 3.5139522372978296 \cdot 10^{-86}:\\
\;\;\;\;\left(x - y \cdot z\right) \cdot \frac{1}{t\_1}\\
\mathbf{else}:\\
\;\;\;\;t\_2\\
\end{array}
\end{array}
herbie shell --seed 2024240
(FPCore (x y z t a)
:name "Diagrams.Solve.Tridiagonal:solveTriDiagonal from diagrams-solve-0.1, A"
:precision binary64
:alt
(! :herbie-platform default (if (< z -32113435955957344) (- (/ x (- t (* a z))) (/ y (- (/ t z) a))) (if (< z 4392440296622287/125000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000) (* (- x (* y z)) (/ 1 (- t (* a z)))) (- (/ x (- t (* a z))) (/ y (- (/ t z) a))))))
(/ (- x (* y z)) (- t (* a z))))