
(FPCore (x y) :precision binary64 (- 1.0 (/ (* (- 1.0 x) y) (+ y 1.0))))
double code(double x, double y) {
return 1.0 - (((1.0 - x) * y) / (y + 1.0));
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = 1.0d0 - (((1.0d0 - x) * y) / (y + 1.0d0))
end function
public static double code(double x, double y) {
return 1.0 - (((1.0 - x) * y) / (y + 1.0));
}
def code(x, y): return 1.0 - (((1.0 - x) * y) / (y + 1.0))
function code(x, y) return Float64(1.0 - Float64(Float64(Float64(1.0 - x) * y) / Float64(y + 1.0))) end
function tmp = code(x, y) tmp = 1.0 - (((1.0 - x) * y) / (y + 1.0)); end
code[x_, y_] := N[(1.0 - N[(N[(N[(1.0 - x), $MachinePrecision] * y), $MachinePrecision] / N[(y + 1.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
1 - \frac{\left(1 - x\right) \cdot y}{y + 1}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 12 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y) :precision binary64 (- 1.0 (/ (* (- 1.0 x) y) (+ y 1.0))))
double code(double x, double y) {
return 1.0 - (((1.0 - x) * y) / (y + 1.0));
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = 1.0d0 - (((1.0d0 - x) * y) / (y + 1.0d0))
end function
public static double code(double x, double y) {
return 1.0 - (((1.0 - x) * y) / (y + 1.0));
}
def code(x, y): return 1.0 - (((1.0 - x) * y) / (y + 1.0))
function code(x, y) return Float64(1.0 - Float64(Float64(Float64(1.0 - x) * y) / Float64(y + 1.0))) end
function tmp = code(x, y) tmp = 1.0 - (((1.0 - x) * y) / (y + 1.0)); end
code[x_, y_] := N[(1.0 - N[(N[(N[(1.0 - x), $MachinePrecision] * y), $MachinePrecision] / N[(y + 1.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
1 - \frac{\left(1 - x\right) \cdot y}{y + 1}
\end{array}
(FPCore (x y)
:precision binary64
(let* ((t_0 (- x (/ (- (- x (/ (- x 1.0) y)) 1.0) y))))
(if (<= y -9000000000.0)
t_0
(if (<= y 14500.0)
(- 1.0 (/ (* (- x 1.0) y) (- -1.0 y)))
(- x (/ (- t_0 1.0) y))))))
double code(double x, double y) {
double t_0 = x - (((x - ((x - 1.0) / y)) - 1.0) / y);
double tmp;
if (y <= -9000000000.0) {
tmp = t_0;
} else if (y <= 14500.0) {
tmp = 1.0 - (((x - 1.0) * y) / (-1.0 - y));
} else {
tmp = x - ((t_0 - 1.0) / y);
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: t_0
real(8) :: tmp
t_0 = x - (((x - ((x - 1.0d0) / y)) - 1.0d0) / y)
if (y <= (-9000000000.0d0)) then
tmp = t_0
else if (y <= 14500.0d0) then
tmp = 1.0d0 - (((x - 1.0d0) * y) / ((-1.0d0) - y))
else
tmp = x - ((t_0 - 1.0d0) / y)
end if
code = tmp
end function
public static double code(double x, double y) {
double t_0 = x - (((x - ((x - 1.0) / y)) - 1.0) / y);
double tmp;
if (y <= -9000000000.0) {
tmp = t_0;
} else if (y <= 14500.0) {
tmp = 1.0 - (((x - 1.0) * y) / (-1.0 - y));
} else {
tmp = x - ((t_0 - 1.0) / y);
}
return tmp;
}
def code(x, y): t_0 = x - (((x - ((x - 1.0) / y)) - 1.0) / y) tmp = 0 if y <= -9000000000.0: tmp = t_0 elif y <= 14500.0: tmp = 1.0 - (((x - 1.0) * y) / (-1.0 - y)) else: tmp = x - ((t_0 - 1.0) / y) return tmp
function code(x, y) t_0 = Float64(x - Float64(Float64(Float64(x - Float64(Float64(x - 1.0) / y)) - 1.0) / y)) tmp = 0.0 if (y <= -9000000000.0) tmp = t_0; elseif (y <= 14500.0) tmp = Float64(1.0 - Float64(Float64(Float64(x - 1.0) * y) / Float64(-1.0 - y))); else tmp = Float64(x - Float64(Float64(t_0 - 1.0) / y)); end return tmp end
function tmp_2 = code(x, y) t_0 = x - (((x - ((x - 1.0) / y)) - 1.0) / y); tmp = 0.0; if (y <= -9000000000.0) tmp = t_0; elseif (y <= 14500.0) tmp = 1.0 - (((x - 1.0) * y) / (-1.0 - y)); else tmp = x - ((t_0 - 1.0) / y); end tmp_2 = tmp; end
code[x_, y_] := Block[{t$95$0 = N[(x - N[(N[(N[(x - N[(N[(x - 1.0), $MachinePrecision] / y), $MachinePrecision]), $MachinePrecision] - 1.0), $MachinePrecision] / y), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[y, -9000000000.0], t$95$0, If[LessEqual[y, 14500.0], N[(1.0 - N[(N[(N[(x - 1.0), $MachinePrecision] * y), $MachinePrecision] / N[(-1.0 - y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(x - N[(N[(t$95$0 - 1.0), $MachinePrecision] / y), $MachinePrecision]), $MachinePrecision]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := x - \frac{\left(x - \frac{x - 1}{y}\right) - 1}{y}\\
\mathbf{if}\;y \leq -9000000000:\\
\;\;\;\;t\_0\\
\mathbf{elif}\;y \leq 14500:\\
\;\;\;\;1 - \frac{\left(x - 1\right) \cdot y}{-1 - y}\\
\mathbf{else}:\\
\;\;\;\;x - \frac{t\_0 - 1}{y}\\
\end{array}
\end{array}
if y < -9e9Initial program 22.9%
Taylor expanded in y around inf
associate-+r+N/A
associate--l+N/A
mul-1-negN/A
unsub-negN/A
metadata-evalN/A
distribute-lft-inN/A
+-commutativeN/A
metadata-evalN/A
sub-negN/A
unpow2N/A
associate-/r*N/A
associate-*r/N/A
sub-negN/A
+-commutativeN/A
neg-sub0N/A
associate--r-N/A
div-subN/A
neg-sub0N/A
Applied rewrites100.0%
if -9e9 < y < 14500Initial program 100.0%
if 14500 < y Initial program 30.8%
Taylor expanded in y around -inf
Applied rewrites99.8%
Final simplification99.9%
(FPCore (x y)
:precision binary64
(let* ((t_0 (- 1.0 (/ (* (- x 1.0) y) (- -1.0 y)))))
(if (<= t_0 0.95)
(* 1.0 x)
(if (<= t_0 2.0) (- 1.0 y) (if (<= t_0 2e+93) (* x y) (* 1.0 x))))))
double code(double x, double y) {
double t_0 = 1.0 - (((x - 1.0) * y) / (-1.0 - y));
double tmp;
if (t_0 <= 0.95) {
tmp = 1.0 * x;
} else if (t_0 <= 2.0) {
tmp = 1.0 - y;
} else if (t_0 <= 2e+93) {
tmp = x * y;
} else {
tmp = 1.0 * x;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: t_0
real(8) :: tmp
t_0 = 1.0d0 - (((x - 1.0d0) * y) / ((-1.0d0) - y))
if (t_0 <= 0.95d0) then
tmp = 1.0d0 * x
else if (t_0 <= 2.0d0) then
tmp = 1.0d0 - y
else if (t_0 <= 2d+93) then
tmp = x * y
else
tmp = 1.0d0 * x
end if
code = tmp
end function
public static double code(double x, double y) {
double t_0 = 1.0 - (((x - 1.0) * y) / (-1.0 - y));
double tmp;
if (t_0 <= 0.95) {
tmp = 1.0 * x;
} else if (t_0 <= 2.0) {
tmp = 1.0 - y;
} else if (t_0 <= 2e+93) {
tmp = x * y;
} else {
tmp = 1.0 * x;
}
return tmp;
}
def code(x, y): t_0 = 1.0 - (((x - 1.0) * y) / (-1.0 - y)) tmp = 0 if t_0 <= 0.95: tmp = 1.0 * x elif t_0 <= 2.0: tmp = 1.0 - y elif t_0 <= 2e+93: tmp = x * y else: tmp = 1.0 * x return tmp
function code(x, y) t_0 = Float64(1.0 - Float64(Float64(Float64(x - 1.0) * y) / Float64(-1.0 - y))) tmp = 0.0 if (t_0 <= 0.95) tmp = Float64(1.0 * x); elseif (t_0 <= 2.0) tmp = Float64(1.0 - y); elseif (t_0 <= 2e+93) tmp = Float64(x * y); else tmp = Float64(1.0 * x); end return tmp end
function tmp_2 = code(x, y) t_0 = 1.0 - (((x - 1.0) * y) / (-1.0 - y)); tmp = 0.0; if (t_0 <= 0.95) tmp = 1.0 * x; elseif (t_0 <= 2.0) tmp = 1.0 - y; elseif (t_0 <= 2e+93) tmp = x * y; else tmp = 1.0 * x; end tmp_2 = tmp; end
code[x_, y_] := Block[{t$95$0 = N[(1.0 - N[(N[(N[(x - 1.0), $MachinePrecision] * y), $MachinePrecision] / N[(-1.0 - y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$0, 0.95], N[(1.0 * x), $MachinePrecision], If[LessEqual[t$95$0, 2.0], N[(1.0 - y), $MachinePrecision], If[LessEqual[t$95$0, 2e+93], N[(x * y), $MachinePrecision], N[(1.0 * x), $MachinePrecision]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := 1 - \frac{\left(x - 1\right) \cdot y}{-1 - y}\\
\mathbf{if}\;t\_0 \leq 0.95:\\
\;\;\;\;1 \cdot x\\
\mathbf{elif}\;t\_0 \leq 2:\\
\;\;\;\;1 - y\\
\mathbf{elif}\;t\_0 \leq 2 \cdot 10^{+93}:\\
\;\;\;\;x \cdot y\\
\mathbf{else}:\\
\;\;\;\;1 \cdot x\\
\end{array}
\end{array}
if (-.f64 #s(literal 1 binary64) (/.f64 (*.f64 (-.f64 #s(literal 1 binary64) x) y) (+.f64 y #s(literal 1 binary64)))) < 0.94999999999999996 or 2.00000000000000009e93 < (-.f64 #s(literal 1 binary64) (/.f64 (*.f64 (-.f64 #s(literal 1 binary64) x) y) (+.f64 y #s(literal 1 binary64)))) Initial program 32.0%
Taylor expanded in x around inf
*-commutativeN/A
associate-*l/N/A
lower-*.f64N/A
lower-/.f64N/A
+-commutativeN/A
lower-+.f6475.6
Applied rewrites75.6%
Taylor expanded in y around inf
Applied rewrites66.5%
if 0.94999999999999996 < (-.f64 #s(literal 1 binary64) (/.f64 (*.f64 (-.f64 #s(literal 1 binary64) x) y) (+.f64 y #s(literal 1 binary64)))) < 2Initial program 100.0%
Taylor expanded in y around 0
+-commutativeN/A
*-commutativeN/A
lower-fma.f64N/A
lower--.f6498.4
Applied rewrites98.4%
Taylor expanded in x around 0
Applied rewrites97.6%
if 2 < (-.f64 #s(literal 1 binary64) (/.f64 (*.f64 (-.f64 #s(literal 1 binary64) x) y) (+.f64 y #s(literal 1 binary64)))) < 2.00000000000000009e93Initial program 100.0%
Taylor expanded in y around 0
+-commutativeN/A
*-commutativeN/A
lower-fma.f64N/A
lower--.f6468.4
Applied rewrites68.4%
Taylor expanded in x around inf
Applied rewrites57.8%
Final simplification76.6%
(FPCore (x y)
:precision binary64
(let* ((t_0 (/ (* (- x 1.0) y) (- -1.0 y))))
(if (<= t_0 -2e+116)
(* 1.0 x)
(if (<= t_0 -20.0)
(* x y)
(if (<= t_0 0.01) (fma (- y 1.0) y 1.0) (* 1.0 x))))))
double code(double x, double y) {
double t_0 = ((x - 1.0) * y) / (-1.0 - y);
double tmp;
if (t_0 <= -2e+116) {
tmp = 1.0 * x;
} else if (t_0 <= -20.0) {
tmp = x * y;
} else if (t_0 <= 0.01) {
tmp = fma((y - 1.0), y, 1.0);
} else {
tmp = 1.0 * x;
}
return tmp;
}
function code(x, y) t_0 = Float64(Float64(Float64(x - 1.0) * y) / Float64(-1.0 - y)) tmp = 0.0 if (t_0 <= -2e+116) tmp = Float64(1.0 * x); elseif (t_0 <= -20.0) tmp = Float64(x * y); elseif (t_0 <= 0.01) tmp = fma(Float64(y - 1.0), y, 1.0); else tmp = Float64(1.0 * x); end return tmp end
code[x_, y_] := Block[{t$95$0 = N[(N[(N[(x - 1.0), $MachinePrecision] * y), $MachinePrecision] / N[(-1.0 - y), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$0, -2e+116], N[(1.0 * x), $MachinePrecision], If[LessEqual[t$95$0, -20.0], N[(x * y), $MachinePrecision], If[LessEqual[t$95$0, 0.01], N[(N[(y - 1.0), $MachinePrecision] * y + 1.0), $MachinePrecision], N[(1.0 * x), $MachinePrecision]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{\left(x - 1\right) \cdot y}{-1 - y}\\
\mathbf{if}\;t\_0 \leq -2 \cdot 10^{+116}:\\
\;\;\;\;1 \cdot x\\
\mathbf{elif}\;t\_0 \leq -20:\\
\;\;\;\;x \cdot y\\
\mathbf{elif}\;t\_0 \leq 0.01:\\
\;\;\;\;\mathsf{fma}\left(y - 1, y, 1\right)\\
\mathbf{else}:\\
\;\;\;\;1 \cdot x\\
\end{array}
\end{array}
if (/.f64 (*.f64 (-.f64 #s(literal 1 binary64) x) y) (+.f64 y #s(literal 1 binary64))) < -2.00000000000000003e116 or 0.0100000000000000002 < (/.f64 (*.f64 (-.f64 #s(literal 1 binary64) x) y) (+.f64 y #s(literal 1 binary64))) Initial program 32.0%
Taylor expanded in x around inf
*-commutativeN/A
associate-*l/N/A
lower-*.f64N/A
lower-/.f64N/A
+-commutativeN/A
lower-+.f6475.6
Applied rewrites75.6%
Taylor expanded in y around inf
Applied rewrites66.5%
if -2.00000000000000003e116 < (/.f64 (*.f64 (-.f64 #s(literal 1 binary64) x) y) (+.f64 y #s(literal 1 binary64))) < -20Initial program 100.0%
Taylor expanded in y around 0
+-commutativeN/A
*-commutativeN/A
lower-fma.f64N/A
lower--.f6468.4
Applied rewrites68.4%
Taylor expanded in x around inf
Applied rewrites57.8%
if -20 < (/.f64 (*.f64 (-.f64 #s(literal 1 binary64) x) y) (+.f64 y #s(literal 1 binary64))) < 0.0100000000000000002Initial program 100.0%
Taylor expanded in y around 0
+-commutativeN/A
*-commutativeN/A
lower-fma.f64N/A
Applied rewrites98.9%
Taylor expanded in x around 0
Applied rewrites98.2%
Final simplification76.8%
(FPCore (x y) :precision binary64 (let* ((t_0 (- 1.0 (/ (* (- x 1.0) y) (- -1.0 y))))) (if (<= t_0 -1e-12) (* x y) (if (<= t_0 2.0) 1.0 (* x y)))))
double code(double x, double y) {
double t_0 = 1.0 - (((x - 1.0) * y) / (-1.0 - y));
double tmp;
if (t_0 <= -1e-12) {
tmp = x * y;
} else if (t_0 <= 2.0) {
tmp = 1.0;
} else {
tmp = x * y;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: t_0
real(8) :: tmp
t_0 = 1.0d0 - (((x - 1.0d0) * y) / ((-1.0d0) - y))
if (t_0 <= (-1d-12)) then
tmp = x * y
else if (t_0 <= 2.0d0) then
tmp = 1.0d0
else
tmp = x * y
end if
code = tmp
end function
public static double code(double x, double y) {
double t_0 = 1.0 - (((x - 1.0) * y) / (-1.0 - y));
double tmp;
if (t_0 <= -1e-12) {
tmp = x * y;
} else if (t_0 <= 2.0) {
tmp = 1.0;
} else {
tmp = x * y;
}
return tmp;
}
def code(x, y): t_0 = 1.0 - (((x - 1.0) * y) / (-1.0 - y)) tmp = 0 if t_0 <= -1e-12: tmp = x * y elif t_0 <= 2.0: tmp = 1.0 else: tmp = x * y return tmp
function code(x, y) t_0 = Float64(1.0 - Float64(Float64(Float64(x - 1.0) * y) / Float64(-1.0 - y))) tmp = 0.0 if (t_0 <= -1e-12) tmp = Float64(x * y); elseif (t_0 <= 2.0) tmp = 1.0; else tmp = Float64(x * y); end return tmp end
function tmp_2 = code(x, y) t_0 = 1.0 - (((x - 1.0) * y) / (-1.0 - y)); tmp = 0.0; if (t_0 <= -1e-12) tmp = x * y; elseif (t_0 <= 2.0) tmp = 1.0; else tmp = x * y; end tmp_2 = tmp; end
code[x_, y_] := Block[{t$95$0 = N[(1.0 - N[(N[(N[(x - 1.0), $MachinePrecision] * y), $MachinePrecision] / N[(-1.0 - y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$0, -1e-12], N[(x * y), $MachinePrecision], If[LessEqual[t$95$0, 2.0], 1.0, N[(x * y), $MachinePrecision]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := 1 - \frac{\left(x - 1\right) \cdot y}{-1 - y}\\
\mathbf{if}\;t\_0 \leq -1 \cdot 10^{-12}:\\
\;\;\;\;x \cdot y\\
\mathbf{elif}\;t\_0 \leq 2:\\
\;\;\;\;1\\
\mathbf{else}:\\
\;\;\;\;x \cdot y\\
\end{array}
\end{array}
if (-.f64 #s(literal 1 binary64) (/.f64 (*.f64 (-.f64 #s(literal 1 binary64) x) y) (+.f64 y #s(literal 1 binary64)))) < -9.9999999999999998e-13 or 2 < (-.f64 #s(literal 1 binary64) (/.f64 (*.f64 (-.f64 #s(literal 1 binary64) x) y) (+.f64 y #s(literal 1 binary64)))) Initial program 63.4%
Taylor expanded in y around 0
+-commutativeN/A
*-commutativeN/A
lower-fma.f64N/A
lower--.f6427.7
Applied rewrites27.7%
Taylor expanded in x around inf
Applied rewrites25.7%
if -9.9999999999999998e-13 < (-.f64 #s(literal 1 binary64) (/.f64 (*.f64 (-.f64 #s(literal 1 binary64) x) y) (+.f64 y #s(literal 1 binary64)))) < 2Initial program 58.2%
Taylor expanded in y around 0
Applied rewrites55.1%
Final simplification44.2%
(FPCore (x y)
:precision binary64
(let* ((t_0 (- x (/ (- (- x (/ (- x 1.0) y)) 1.0) y))))
(if (<= y -9000000000.0)
t_0
(if (<= y 330000.0) (- 1.0 (/ (* (- x 1.0) y) (- -1.0 y))) t_0))))
double code(double x, double y) {
double t_0 = x - (((x - ((x - 1.0) / y)) - 1.0) / y);
double tmp;
if (y <= -9000000000.0) {
tmp = t_0;
} else if (y <= 330000.0) {
tmp = 1.0 - (((x - 1.0) * y) / (-1.0 - y));
} else {
tmp = t_0;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: t_0
real(8) :: tmp
t_0 = x - (((x - ((x - 1.0d0) / y)) - 1.0d0) / y)
if (y <= (-9000000000.0d0)) then
tmp = t_0
else if (y <= 330000.0d0) then
tmp = 1.0d0 - (((x - 1.0d0) * y) / ((-1.0d0) - y))
else
tmp = t_0
end if
code = tmp
end function
public static double code(double x, double y) {
double t_0 = x - (((x - ((x - 1.0) / y)) - 1.0) / y);
double tmp;
if (y <= -9000000000.0) {
tmp = t_0;
} else if (y <= 330000.0) {
tmp = 1.0 - (((x - 1.0) * y) / (-1.0 - y));
} else {
tmp = t_0;
}
return tmp;
}
def code(x, y): t_0 = x - (((x - ((x - 1.0) / y)) - 1.0) / y) tmp = 0 if y <= -9000000000.0: tmp = t_0 elif y <= 330000.0: tmp = 1.0 - (((x - 1.0) * y) / (-1.0 - y)) else: tmp = t_0 return tmp
function code(x, y) t_0 = Float64(x - Float64(Float64(Float64(x - Float64(Float64(x - 1.0) / y)) - 1.0) / y)) tmp = 0.0 if (y <= -9000000000.0) tmp = t_0; elseif (y <= 330000.0) tmp = Float64(1.0 - Float64(Float64(Float64(x - 1.0) * y) / Float64(-1.0 - y))); else tmp = t_0; end return tmp end
function tmp_2 = code(x, y) t_0 = x - (((x - ((x - 1.0) / y)) - 1.0) / y); tmp = 0.0; if (y <= -9000000000.0) tmp = t_0; elseif (y <= 330000.0) tmp = 1.0 - (((x - 1.0) * y) / (-1.0 - y)); else tmp = t_0; end tmp_2 = tmp; end
code[x_, y_] := Block[{t$95$0 = N[(x - N[(N[(N[(x - N[(N[(x - 1.0), $MachinePrecision] / y), $MachinePrecision]), $MachinePrecision] - 1.0), $MachinePrecision] / y), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[y, -9000000000.0], t$95$0, If[LessEqual[y, 330000.0], N[(1.0 - N[(N[(N[(x - 1.0), $MachinePrecision] * y), $MachinePrecision] / N[(-1.0 - y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], t$95$0]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := x - \frac{\left(x - \frac{x - 1}{y}\right) - 1}{y}\\
\mathbf{if}\;y \leq -9000000000:\\
\;\;\;\;t\_0\\
\mathbf{elif}\;y \leq 330000:\\
\;\;\;\;1 - \frac{\left(x - 1\right) \cdot y}{-1 - y}\\
\mathbf{else}:\\
\;\;\;\;t\_0\\
\end{array}
\end{array}
if y < -9e9 or 3.3e5 < y Initial program 26.8%
Taylor expanded in y around inf
associate-+r+N/A
associate--l+N/A
mul-1-negN/A
unsub-negN/A
metadata-evalN/A
distribute-lft-inN/A
+-commutativeN/A
metadata-evalN/A
sub-negN/A
unpow2N/A
associate-/r*N/A
associate-*r/N/A
sub-negN/A
+-commutativeN/A
neg-sub0N/A
associate--r-N/A
div-subN/A
neg-sub0N/A
Applied rewrites100.0%
if -9e9 < y < 3.3e5Initial program 99.8%
Final simplification99.9%
(FPCore (x y)
:precision binary64
(let* ((t_0 (- x (/ (- x 1.0) y))))
(if (<= y -9000000000.0)
t_0
(if (<= y 190000000.0) (- 1.0 (/ (* (- x 1.0) y) (- -1.0 y))) t_0))))
double code(double x, double y) {
double t_0 = x - ((x - 1.0) / y);
double tmp;
if (y <= -9000000000.0) {
tmp = t_0;
} else if (y <= 190000000.0) {
tmp = 1.0 - (((x - 1.0) * y) / (-1.0 - y));
} else {
tmp = t_0;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: t_0
real(8) :: tmp
t_0 = x - ((x - 1.0d0) / y)
if (y <= (-9000000000.0d0)) then
tmp = t_0
else if (y <= 190000000.0d0) then
tmp = 1.0d0 - (((x - 1.0d0) * y) / ((-1.0d0) - y))
else
tmp = t_0
end if
code = tmp
end function
public static double code(double x, double y) {
double t_0 = x - ((x - 1.0) / y);
double tmp;
if (y <= -9000000000.0) {
tmp = t_0;
} else if (y <= 190000000.0) {
tmp = 1.0 - (((x - 1.0) * y) / (-1.0 - y));
} else {
tmp = t_0;
}
return tmp;
}
def code(x, y): t_0 = x - ((x - 1.0) / y) tmp = 0 if y <= -9000000000.0: tmp = t_0 elif y <= 190000000.0: tmp = 1.0 - (((x - 1.0) * y) / (-1.0 - y)) else: tmp = t_0 return tmp
function code(x, y) t_0 = Float64(x - Float64(Float64(x - 1.0) / y)) tmp = 0.0 if (y <= -9000000000.0) tmp = t_0; elseif (y <= 190000000.0) tmp = Float64(1.0 - Float64(Float64(Float64(x - 1.0) * y) / Float64(-1.0 - y))); else tmp = t_0; end return tmp end
function tmp_2 = code(x, y) t_0 = x - ((x - 1.0) / y); tmp = 0.0; if (y <= -9000000000.0) tmp = t_0; elseif (y <= 190000000.0) tmp = 1.0 - (((x - 1.0) * y) / (-1.0 - y)); else tmp = t_0; end tmp_2 = tmp; end
code[x_, y_] := Block[{t$95$0 = N[(x - N[(N[(x - 1.0), $MachinePrecision] / y), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[y, -9000000000.0], t$95$0, If[LessEqual[y, 190000000.0], N[(1.0 - N[(N[(N[(x - 1.0), $MachinePrecision] * y), $MachinePrecision] / N[(-1.0 - y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], t$95$0]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := x - \frac{x - 1}{y}\\
\mathbf{if}\;y \leq -9000000000:\\
\;\;\;\;t\_0\\
\mathbf{elif}\;y \leq 190000000:\\
\;\;\;\;1 - \frac{\left(x - 1\right) \cdot y}{-1 - y}\\
\mathbf{else}:\\
\;\;\;\;t\_0\\
\end{array}
\end{array}
if y < -9e9 or 1.9e8 < y Initial program 26.8%
Taylor expanded in y around inf
+-commutativeN/A
associate--l+N/A
+-commutativeN/A
associate--r-N/A
div-subN/A
lower--.f64N/A
lower-/.f64N/A
lower--.f6499.8
Applied rewrites99.8%
if -9e9 < y < 1.9e8Initial program 99.8%
Final simplification99.8%
(FPCore (x y)
:precision binary64
(let* ((t_0 (- x (/ (- x 1.0) y))))
(if (<= y -1.0)
t_0
(if (<= y 1.0) (fma (* (- y 1.0) (- 1.0 x)) y 1.0) t_0))))
double code(double x, double y) {
double t_0 = x - ((x - 1.0) / y);
double tmp;
if (y <= -1.0) {
tmp = t_0;
} else if (y <= 1.0) {
tmp = fma(((y - 1.0) * (1.0 - x)), y, 1.0);
} else {
tmp = t_0;
}
return tmp;
}
function code(x, y) t_0 = Float64(x - Float64(Float64(x - 1.0) / y)) tmp = 0.0 if (y <= -1.0) tmp = t_0; elseif (y <= 1.0) tmp = fma(Float64(Float64(y - 1.0) * Float64(1.0 - x)), y, 1.0); else tmp = t_0; end return tmp end
code[x_, y_] := Block[{t$95$0 = N[(x - N[(N[(x - 1.0), $MachinePrecision] / y), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[y, -1.0], t$95$0, If[LessEqual[y, 1.0], N[(N[(N[(y - 1.0), $MachinePrecision] * N[(1.0 - x), $MachinePrecision]), $MachinePrecision] * y + 1.0), $MachinePrecision], t$95$0]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := x - \frac{x - 1}{y}\\
\mathbf{if}\;y \leq -1:\\
\;\;\;\;t\_0\\
\mathbf{elif}\;y \leq 1:\\
\;\;\;\;\mathsf{fma}\left(\left(y - 1\right) \cdot \left(1 - x\right), y, 1\right)\\
\mathbf{else}:\\
\;\;\;\;t\_0\\
\end{array}
\end{array}
if y < -1 or 1 < y Initial program 28.7%
Taylor expanded in y around inf
+-commutativeN/A
associate--l+N/A
+-commutativeN/A
associate--r-N/A
div-subN/A
lower--.f64N/A
lower-/.f64N/A
lower--.f6498.7
Applied rewrites98.7%
if -1 < y < 1Initial program 100.0%
Taylor expanded in y around 0
+-commutativeN/A
*-commutativeN/A
lower-fma.f64N/A
Applied rewrites99.1%
Final simplification98.9%
(FPCore (x y) :precision binary64 (let* ((t_0 (- x (/ (- x 1.0) y)))) (if (<= y -1.0) t_0 (if (<= y 1.0) (fma (* (- x) (- y 1.0)) y 1.0) t_0))))
double code(double x, double y) {
double t_0 = x - ((x - 1.0) / y);
double tmp;
if (y <= -1.0) {
tmp = t_0;
} else if (y <= 1.0) {
tmp = fma((-x * (y - 1.0)), y, 1.0);
} else {
tmp = t_0;
}
return tmp;
}
function code(x, y) t_0 = Float64(x - Float64(Float64(x - 1.0) / y)) tmp = 0.0 if (y <= -1.0) tmp = t_0; elseif (y <= 1.0) tmp = fma(Float64(Float64(-x) * Float64(y - 1.0)), y, 1.0); else tmp = t_0; end return tmp end
code[x_, y_] := Block[{t$95$0 = N[(x - N[(N[(x - 1.0), $MachinePrecision] / y), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[y, -1.0], t$95$0, If[LessEqual[y, 1.0], N[(N[((-x) * N[(y - 1.0), $MachinePrecision]), $MachinePrecision] * y + 1.0), $MachinePrecision], t$95$0]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := x - \frac{x - 1}{y}\\
\mathbf{if}\;y \leq -1:\\
\;\;\;\;t\_0\\
\mathbf{elif}\;y \leq 1:\\
\;\;\;\;\mathsf{fma}\left(\left(-x\right) \cdot \left(y - 1\right), y, 1\right)\\
\mathbf{else}:\\
\;\;\;\;t\_0\\
\end{array}
\end{array}
if y < -1 or 1 < y Initial program 28.7%
Taylor expanded in y around inf
+-commutativeN/A
associate--l+N/A
+-commutativeN/A
associate--r-N/A
div-subN/A
lower--.f64N/A
lower-/.f64N/A
lower--.f6498.7
Applied rewrites98.7%
if -1 < y < 1Initial program 100.0%
Taylor expanded in y around 0
+-commutativeN/A
*-commutativeN/A
lower-fma.f64N/A
Applied rewrites99.1%
Taylor expanded in x around inf
Applied rewrites98.2%
Final simplification98.5%
(FPCore (x y)
:precision binary64
(let* ((t_0 (- x (/ x y))))
(if (<= y -1.0)
t_0
(if (<= y 43000.0) (fma (* (- x) (- y 1.0)) y 1.0) t_0))))
double code(double x, double y) {
double t_0 = x - (x / y);
double tmp;
if (y <= -1.0) {
tmp = t_0;
} else if (y <= 43000.0) {
tmp = fma((-x * (y - 1.0)), y, 1.0);
} else {
tmp = t_0;
}
return tmp;
}
function code(x, y) t_0 = Float64(x - Float64(x / y)) tmp = 0.0 if (y <= -1.0) tmp = t_0; elseif (y <= 43000.0) tmp = fma(Float64(Float64(-x) * Float64(y - 1.0)), y, 1.0); else tmp = t_0; end return tmp end
code[x_, y_] := Block[{t$95$0 = N[(x - N[(x / y), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[y, -1.0], t$95$0, If[LessEqual[y, 43000.0], N[(N[((-x) * N[(y - 1.0), $MachinePrecision]), $MachinePrecision] * y + 1.0), $MachinePrecision], t$95$0]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := x - \frac{x}{y}\\
\mathbf{if}\;y \leq -1:\\
\;\;\;\;t\_0\\
\mathbf{elif}\;y \leq 43000:\\
\;\;\;\;\mathsf{fma}\left(\left(-x\right) \cdot \left(y - 1\right), y, 1\right)\\
\mathbf{else}:\\
\;\;\;\;t\_0\\
\end{array}
\end{array}
if y < -1 or 43000 < y Initial program 28.3%
Taylor expanded in x around inf
*-commutativeN/A
associate-*l/N/A
lower-*.f64N/A
lower-/.f64N/A
+-commutativeN/A
lower-+.f6474.9
Applied rewrites74.9%
Taylor expanded in y around inf
Applied rewrites74.3%
if -1 < y < 43000Initial program 99.8%
Taylor expanded in y around 0
+-commutativeN/A
*-commutativeN/A
lower-fma.f64N/A
Applied rewrites98.4%
Taylor expanded in x around inf
Applied rewrites97.4%
Final simplification84.6%
(FPCore (x y) :precision binary64 (let* ((t_0 (- x (/ x y)))) (if (<= y -1.0) t_0 (if (<= y 1.12) (fma (- x 1.0) y 1.0) t_0))))
double code(double x, double y) {
double t_0 = x - (x / y);
double tmp;
if (y <= -1.0) {
tmp = t_0;
} else if (y <= 1.12) {
tmp = fma((x - 1.0), y, 1.0);
} else {
tmp = t_0;
}
return tmp;
}
function code(x, y) t_0 = Float64(x - Float64(x / y)) tmp = 0.0 if (y <= -1.0) tmp = t_0; elseif (y <= 1.12) tmp = fma(Float64(x - 1.0), y, 1.0); else tmp = t_0; end return tmp end
code[x_, y_] := Block[{t$95$0 = N[(x - N[(x / y), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[y, -1.0], t$95$0, If[LessEqual[y, 1.12], N[(N[(x - 1.0), $MachinePrecision] * y + 1.0), $MachinePrecision], t$95$0]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := x - \frac{x}{y}\\
\mathbf{if}\;y \leq -1:\\
\;\;\;\;t\_0\\
\mathbf{elif}\;y \leq 1.12:\\
\;\;\;\;\mathsf{fma}\left(x - 1, y, 1\right)\\
\mathbf{else}:\\
\;\;\;\;t\_0\\
\end{array}
\end{array}
if y < -1 or 1.1200000000000001 < y Initial program 28.7%
Taylor expanded in x around inf
*-commutativeN/A
associate-*l/N/A
lower-*.f64N/A
lower-/.f64N/A
+-commutativeN/A
lower-+.f6474.4
Applied rewrites74.4%
Taylor expanded in y around inf
Applied rewrites73.8%
if -1 < y < 1.1200000000000001Initial program 100.0%
Taylor expanded in y around 0
+-commutativeN/A
*-commutativeN/A
lower-fma.f64N/A
lower--.f6497.6
Applied rewrites97.6%
(FPCore (x y) :precision binary64 (if (<= y -1.0) (* 1.0 x) (if (<= y 1.0) (fma (- x 1.0) y 1.0) (* 1.0 x))))
double code(double x, double y) {
double tmp;
if (y <= -1.0) {
tmp = 1.0 * x;
} else if (y <= 1.0) {
tmp = fma((x - 1.0), y, 1.0);
} else {
tmp = 1.0 * x;
}
return tmp;
}
function code(x, y) tmp = 0.0 if (y <= -1.0) tmp = Float64(1.0 * x); elseif (y <= 1.0) tmp = fma(Float64(x - 1.0), y, 1.0); else tmp = Float64(1.0 * x); end return tmp end
code[x_, y_] := If[LessEqual[y, -1.0], N[(1.0 * x), $MachinePrecision], If[LessEqual[y, 1.0], N[(N[(x - 1.0), $MachinePrecision] * y + 1.0), $MachinePrecision], N[(1.0 * x), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -1:\\
\;\;\;\;1 \cdot x\\
\mathbf{elif}\;y \leq 1:\\
\;\;\;\;\mathsf{fma}\left(x - 1, y, 1\right)\\
\mathbf{else}:\\
\;\;\;\;1 \cdot x\\
\end{array}
\end{array}
if y < -1 or 1 < y Initial program 28.7%
Taylor expanded in x around inf
*-commutativeN/A
associate-*l/N/A
lower-*.f64N/A
lower-/.f64N/A
+-commutativeN/A
lower-+.f6474.4
Applied rewrites74.4%
Taylor expanded in y around inf
Applied rewrites72.8%
if -1 < y < 1Initial program 100.0%
Taylor expanded in y around 0
+-commutativeN/A
*-commutativeN/A
lower-fma.f64N/A
lower--.f6497.6
Applied rewrites97.6%
(FPCore (x y) :precision binary64 1.0)
double code(double x, double y) {
return 1.0;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = 1.0d0
end function
public static double code(double x, double y) {
return 1.0;
}
def code(x, y): return 1.0
function code(x, y) return 1.0 end
function tmp = code(x, y) tmp = 1.0; end
code[x_, y_] := 1.0
\begin{array}{l}
\\
1
\end{array}
Initial program 60.1%
Taylor expanded in y around 0
Applied rewrites36.1%
(FPCore (x y)
:precision binary64
(let* ((t_0 (- (/ 1.0 y) (- (/ x y) x))))
(if (< y -3693.8482788297247)
t_0
(if (< y 6799310503.41891) (- 1.0 (/ (* (- 1.0 x) y) (+ y 1.0))) t_0))))
double code(double x, double y) {
double t_0 = (1.0 / y) - ((x / y) - x);
double tmp;
if (y < -3693.8482788297247) {
tmp = t_0;
} else if (y < 6799310503.41891) {
tmp = 1.0 - (((1.0 - x) * y) / (y + 1.0));
} else {
tmp = t_0;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: t_0
real(8) :: tmp
t_0 = (1.0d0 / y) - ((x / y) - x)
if (y < (-3693.8482788297247d0)) then
tmp = t_0
else if (y < 6799310503.41891d0) then
tmp = 1.0d0 - (((1.0d0 - x) * y) / (y + 1.0d0))
else
tmp = t_0
end if
code = tmp
end function
public static double code(double x, double y) {
double t_0 = (1.0 / y) - ((x / y) - x);
double tmp;
if (y < -3693.8482788297247) {
tmp = t_0;
} else if (y < 6799310503.41891) {
tmp = 1.0 - (((1.0 - x) * y) / (y + 1.0));
} else {
tmp = t_0;
}
return tmp;
}
def code(x, y): t_0 = (1.0 / y) - ((x / y) - x) tmp = 0 if y < -3693.8482788297247: tmp = t_0 elif y < 6799310503.41891: tmp = 1.0 - (((1.0 - x) * y) / (y + 1.0)) else: tmp = t_0 return tmp
function code(x, y) t_0 = Float64(Float64(1.0 / y) - Float64(Float64(x / y) - x)) tmp = 0.0 if (y < -3693.8482788297247) tmp = t_0; elseif (y < 6799310503.41891) tmp = Float64(1.0 - Float64(Float64(Float64(1.0 - x) * y) / Float64(y + 1.0))); else tmp = t_0; end return tmp end
function tmp_2 = code(x, y) t_0 = (1.0 / y) - ((x / y) - x); tmp = 0.0; if (y < -3693.8482788297247) tmp = t_0; elseif (y < 6799310503.41891) tmp = 1.0 - (((1.0 - x) * y) / (y + 1.0)); else tmp = t_0; end tmp_2 = tmp; end
code[x_, y_] := Block[{t$95$0 = N[(N[(1.0 / y), $MachinePrecision] - N[(N[(x / y), $MachinePrecision] - x), $MachinePrecision]), $MachinePrecision]}, If[Less[y, -3693.8482788297247], t$95$0, If[Less[y, 6799310503.41891], N[(1.0 - N[(N[(N[(1.0 - x), $MachinePrecision] * y), $MachinePrecision] / N[(y + 1.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], t$95$0]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{1}{y} - \left(\frac{x}{y} - x\right)\\
\mathbf{if}\;y < -3693.8482788297247:\\
\;\;\;\;t\_0\\
\mathbf{elif}\;y < 6799310503.41891:\\
\;\;\;\;1 - \frac{\left(1 - x\right) \cdot y}{y + 1}\\
\mathbf{else}:\\
\;\;\;\;t\_0\\
\end{array}
\end{array}
herbie shell --seed 2024240
(FPCore (x y)
:name "Diagrams.Trail:splitAtParam from diagrams-lib-1.3.0.3, D"
:precision binary64
:alt
(! :herbie-platform default (if (< y -36938482788297247/10000000000000) (- (/ 1 y) (- (/ x y) x)) (if (< y 679931050341891/100000) (- 1 (/ (* (- 1 x) y) (+ y 1))) (- (/ 1 y) (- (/ x y) x)))))
(- 1.0 (/ (* (- 1.0 x) y) (+ y 1.0))))