
(FPCore (x) :precision binary64 (* (* x 16.0) x))
double code(double x) {
return (x * 16.0) * x;
}
real(8) function code(x)
real(8), intent (in) :: x
code = (x * 16.0d0) * x
end function
public static double code(double x) {
return (x * 16.0) * x;
}
def code(x): return (x * 16.0) * x
function code(x) return Float64(Float64(x * 16.0) * x) end
function tmp = code(x) tmp = (x * 16.0) * x; end
code[x_] := N[(N[(x * 16.0), $MachinePrecision] * x), $MachinePrecision]
\begin{array}{l}
\\
\left(x \cdot 16\right) \cdot x
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 3 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x) :precision binary64 (* (* x 16.0) x))
double code(double x) {
return (x * 16.0) * x;
}
real(8) function code(x)
real(8), intent (in) :: x
code = (x * 16.0d0) * x
end function
public static double code(double x) {
return (x * 16.0) * x;
}
def code(x): return (x * 16.0) * x
function code(x) return Float64(Float64(x * 16.0) * x) end
function tmp = code(x) tmp = (x * 16.0) * x; end
code[x_] := N[(N[(x * 16.0), $MachinePrecision] * x), $MachinePrecision]
\begin{array}{l}
\\
\left(x \cdot 16\right) \cdot x
\end{array}
(FPCore (x) :precision binary64 (* (* 16.0 x) x))
double code(double x) {
return (16.0 * x) * x;
}
real(8) function code(x)
real(8), intent (in) :: x
code = (16.0d0 * x) * x
end function
public static double code(double x) {
return (16.0 * x) * x;
}
def code(x): return (16.0 * x) * x
function code(x) return Float64(Float64(16.0 * x) * x) end
function tmp = code(x) tmp = (16.0 * x) * x; end
code[x_] := N[(N[(16.0 * x), $MachinePrecision] * x), $MachinePrecision]
\begin{array}{l}
\\
\left(16 \cdot x\right) \cdot x
\end{array}
Initial program 100.0%
Final simplification100.0%
(FPCore (x) :precision binary64 (* 16.0 x))
double code(double x) {
return 16.0 * x;
}
real(8) function code(x)
real(8), intent (in) :: x
code = 16.0d0 * x
end function
public static double code(double x) {
return 16.0 * x;
}
def code(x): return 16.0 * x
function code(x) return Float64(16.0 * x) end
function tmp = code(x) tmp = 16.0 * x; end
code[x_] := N[(16.0 * x), $MachinePrecision]
\begin{array}{l}
\\
16 \cdot x
\end{array}
Initial program 100.0%
Applied rewrites4.8%
(FPCore (x) :precision binary64 16.0)
double code(double x) {
return 16.0;
}
real(8) function code(x)
real(8), intent (in) :: x
code = 16.0d0
end function
public static double code(double x) {
return 16.0;
}
def code(x): return 16.0
function code(x) return 16.0 end
function tmp = code(x) tmp = 16.0; end
code[x_] := 16.0
\begin{array}{l}
\\
16
\end{array}
Initial program 100.0%
Applied rewrites4.5%
herbie shell --seed 2024240
(FPCore (x)
:name "Graphics.Rasterific.CubicBezier:isSufficientlyFlat from Rasterific-0.6.1"
:precision binary64
(* (* x 16.0) x))