
(FPCore (w h dX.u dX.v dY.u dY.v maxAniso)
:precision binary32
(let* ((t_0 (* (floor h) dX.v))
(t_1 (* (floor w) dY.u))
(t_2 (* (floor h) dY.v))
(t_3 (* (floor w) dX.u))
(t_4 (fmax (+ (* t_3 t_3) (* t_0 t_0)) (+ (* t_1 t_1) (* t_2 t_2))))
(t_5 (sqrt t_4))
(t_6 (fabs (- (* t_3 t_2) (* t_0 t_1)))))
(log2
(if (> (/ t_4 t_6) (floor maxAniso))
(/ t_5 (floor maxAniso))
(/ t_6 t_5)))))
float code(float w, float h, float dX_46_u, float dX_46_v, float dY_46_u, float dY_46_v, float maxAniso) {
float t_0 = floorf(h) * dX_46_v;
float t_1 = floorf(w) * dY_46_u;
float t_2 = floorf(h) * dY_46_v;
float t_3 = floorf(w) * dX_46_u;
float t_4 = fmaxf(((t_3 * t_3) + (t_0 * t_0)), ((t_1 * t_1) + (t_2 * t_2)));
float t_5 = sqrtf(t_4);
float t_6 = fabsf(((t_3 * t_2) - (t_0 * t_1)));
float tmp;
if ((t_4 / t_6) > floorf(maxAniso)) {
tmp = t_5 / floorf(maxAniso);
} else {
tmp = t_6 / t_5;
}
return log2f(tmp);
}
function code(w, h, dX_46_u, dX_46_v, dY_46_u, dY_46_v, maxAniso) t_0 = Float32(floor(h) * dX_46_v) t_1 = Float32(floor(w) * dY_46_u) t_2 = Float32(floor(h) * dY_46_v) t_3 = Float32(floor(w) * dX_46_u) t_4 = (Float32(Float32(t_3 * t_3) + Float32(t_0 * t_0)) != Float32(Float32(t_3 * t_3) + Float32(t_0 * t_0))) ? Float32(Float32(t_1 * t_1) + Float32(t_2 * t_2)) : ((Float32(Float32(t_1 * t_1) + Float32(t_2 * t_2)) != Float32(Float32(t_1 * t_1) + Float32(t_2 * t_2))) ? Float32(Float32(t_3 * t_3) + Float32(t_0 * t_0)) : max(Float32(Float32(t_3 * t_3) + Float32(t_0 * t_0)), Float32(Float32(t_1 * t_1) + Float32(t_2 * t_2)))) t_5 = sqrt(t_4) t_6 = abs(Float32(Float32(t_3 * t_2) - Float32(t_0 * t_1))) tmp = Float32(0.0) if (Float32(t_4 / t_6) > floor(maxAniso)) tmp = Float32(t_5 / floor(maxAniso)); else tmp = Float32(t_6 / t_5); end return log2(tmp) end
function tmp_2 = code(w, h, dX_46_u, dX_46_v, dY_46_u, dY_46_v, maxAniso) t_0 = floor(h) * dX_46_v; t_1 = floor(w) * dY_46_u; t_2 = floor(h) * dY_46_v; t_3 = floor(w) * dX_46_u; t_4 = max(((t_3 * t_3) + (t_0 * t_0)), ((t_1 * t_1) + (t_2 * t_2))); t_5 = sqrt(t_4); t_6 = abs(((t_3 * t_2) - (t_0 * t_1))); tmp = single(0.0); if ((t_4 / t_6) > floor(maxAniso)) tmp = t_5 / floor(maxAniso); else tmp = t_6 / t_5; end tmp_2 = log2(tmp); end
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \left\lfloor h\right\rfloor \cdot dX.v\\
t_1 := \left\lfloor w\right\rfloor \cdot dY.u\\
t_2 := \left\lfloor h\right\rfloor \cdot dY.v\\
t_3 := \left\lfloor w\right\rfloor \cdot dX.u\\
t_4 := \mathsf{max}\left(t\_3 \cdot t\_3 + t\_0 \cdot t\_0, t\_1 \cdot t\_1 + t\_2 \cdot t\_2\right)\\
t_5 := \sqrt{t\_4}\\
t_6 := \left|t\_3 \cdot t\_2 - t\_0 \cdot t\_1\right|\\
\log_{2} \begin{array}{l}
\mathbf{if}\;\frac{t\_4}{t\_6} > \left\lfloor maxAniso\right\rfloor :\\
\;\;\;\;\frac{t\_5}{\left\lfloor maxAniso\right\rfloor }\\
\mathbf{else}:\\
\;\;\;\;\frac{t\_6}{t\_5}\\
\end{array}
\end{array}
\end{array}
Sampling outcomes in binary32 precision:
Herbie found 7 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (w h dX.u dX.v dY.u dY.v maxAniso)
:precision binary32
(let* ((t_0 (* (floor h) dX.v))
(t_1 (* (floor w) dY.u))
(t_2 (* (floor h) dY.v))
(t_3 (* (floor w) dX.u))
(t_4 (fmax (+ (* t_3 t_3) (* t_0 t_0)) (+ (* t_1 t_1) (* t_2 t_2))))
(t_5 (sqrt t_4))
(t_6 (fabs (- (* t_3 t_2) (* t_0 t_1)))))
(log2
(if (> (/ t_4 t_6) (floor maxAniso))
(/ t_5 (floor maxAniso))
(/ t_6 t_5)))))
float code(float w, float h, float dX_46_u, float dX_46_v, float dY_46_u, float dY_46_v, float maxAniso) {
float t_0 = floorf(h) * dX_46_v;
float t_1 = floorf(w) * dY_46_u;
float t_2 = floorf(h) * dY_46_v;
float t_3 = floorf(w) * dX_46_u;
float t_4 = fmaxf(((t_3 * t_3) + (t_0 * t_0)), ((t_1 * t_1) + (t_2 * t_2)));
float t_5 = sqrtf(t_4);
float t_6 = fabsf(((t_3 * t_2) - (t_0 * t_1)));
float tmp;
if ((t_4 / t_6) > floorf(maxAniso)) {
tmp = t_5 / floorf(maxAniso);
} else {
tmp = t_6 / t_5;
}
return log2f(tmp);
}
function code(w, h, dX_46_u, dX_46_v, dY_46_u, dY_46_v, maxAniso) t_0 = Float32(floor(h) * dX_46_v) t_1 = Float32(floor(w) * dY_46_u) t_2 = Float32(floor(h) * dY_46_v) t_3 = Float32(floor(w) * dX_46_u) t_4 = (Float32(Float32(t_3 * t_3) + Float32(t_0 * t_0)) != Float32(Float32(t_3 * t_3) + Float32(t_0 * t_0))) ? Float32(Float32(t_1 * t_1) + Float32(t_2 * t_2)) : ((Float32(Float32(t_1 * t_1) + Float32(t_2 * t_2)) != Float32(Float32(t_1 * t_1) + Float32(t_2 * t_2))) ? Float32(Float32(t_3 * t_3) + Float32(t_0 * t_0)) : max(Float32(Float32(t_3 * t_3) + Float32(t_0 * t_0)), Float32(Float32(t_1 * t_1) + Float32(t_2 * t_2)))) t_5 = sqrt(t_4) t_6 = abs(Float32(Float32(t_3 * t_2) - Float32(t_0 * t_1))) tmp = Float32(0.0) if (Float32(t_4 / t_6) > floor(maxAniso)) tmp = Float32(t_5 / floor(maxAniso)); else tmp = Float32(t_6 / t_5); end return log2(tmp) end
function tmp_2 = code(w, h, dX_46_u, dX_46_v, dY_46_u, dY_46_v, maxAniso) t_0 = floor(h) * dX_46_v; t_1 = floor(w) * dY_46_u; t_2 = floor(h) * dY_46_v; t_3 = floor(w) * dX_46_u; t_4 = max(((t_3 * t_3) + (t_0 * t_0)), ((t_1 * t_1) + (t_2 * t_2))); t_5 = sqrt(t_4); t_6 = abs(((t_3 * t_2) - (t_0 * t_1))); tmp = single(0.0); if ((t_4 / t_6) > floor(maxAniso)) tmp = t_5 / floor(maxAniso); else tmp = t_6 / t_5; end tmp_2 = log2(tmp); end
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \left\lfloor h\right\rfloor \cdot dX.v\\
t_1 := \left\lfloor w\right\rfloor \cdot dY.u\\
t_2 := \left\lfloor h\right\rfloor \cdot dY.v\\
t_3 := \left\lfloor w\right\rfloor \cdot dX.u\\
t_4 := \mathsf{max}\left(t\_3 \cdot t\_3 + t\_0 \cdot t\_0, t\_1 \cdot t\_1 + t\_2 \cdot t\_2\right)\\
t_5 := \sqrt{t\_4}\\
t_6 := \left|t\_3 \cdot t\_2 - t\_0 \cdot t\_1\right|\\
\log_{2} \begin{array}{l}
\mathbf{if}\;\frac{t\_4}{t\_6} > \left\lfloor maxAniso\right\rfloor :\\
\;\;\;\;\frac{t\_5}{\left\lfloor maxAniso\right\rfloor }\\
\mathbf{else}:\\
\;\;\;\;\frac{t\_6}{t\_5}\\
\end{array}
\end{array}
\end{array}
(FPCore (w h dX.u dX.v dY.u dY.v maxAniso)
:precision binary32
(let* ((t_0 (fma (- dX.u) dY.v (* dY.u dX.v)))
(t_1 (* (floor h) (floor w)))
(t_2 (pow (floor h) 2.0))
(t_3 (pow (floor w) 2.0))
(t_4
(fmax
(fma (* t_2 dX.v) dX.v (* (* t_3 dX.u) dX.u))
(fma (* t_2 dY.v) dY.v (* (* t_3 dY.u) dY.u)))))
(log2
(if (>
(/
(/
(fmax
(+ (pow (* (floor h) dX.v) 2.0) (pow (* (floor w) dX.u) 2.0))
(+ (pow (* (floor w) dY.u) 2.0) (pow (* (floor h) dY.v) 2.0)))
(fabs t_0))
t_1)
(floor maxAniso))
(/ (sqrt t_4) (floor maxAniso))
(* (fabs (* t_1 t_0)) (sqrt (/ 1.0 t_4)))))))
float code(float w, float h, float dX_46_u, float dX_46_v, float dY_46_u, float dY_46_v, float maxAniso) {
float t_0 = fmaf(-dX_46_u, dY_46_v, (dY_46_u * dX_46_v));
float t_1 = floorf(h) * floorf(w);
float t_2 = powf(floorf(h), 2.0f);
float t_3 = powf(floorf(w), 2.0f);
float t_4 = fmaxf(fmaf((t_2 * dX_46_v), dX_46_v, ((t_3 * dX_46_u) * dX_46_u)), fmaf((t_2 * dY_46_v), dY_46_v, ((t_3 * dY_46_u) * dY_46_u)));
float tmp;
if (((fmaxf((powf((floorf(h) * dX_46_v), 2.0f) + powf((floorf(w) * dX_46_u), 2.0f)), (powf((floorf(w) * dY_46_u), 2.0f) + powf((floorf(h) * dY_46_v), 2.0f))) / fabsf(t_0)) / t_1) > floorf(maxAniso)) {
tmp = sqrtf(t_4) / floorf(maxAniso);
} else {
tmp = fabsf((t_1 * t_0)) * sqrtf((1.0f / t_4));
}
return log2f(tmp);
}
function code(w, h, dX_46_u, dX_46_v, dY_46_u, dY_46_v, maxAniso) t_0 = fma(Float32(-dX_46_u), dY_46_v, Float32(dY_46_u * dX_46_v)) t_1 = Float32(floor(h) * floor(w)) t_2 = floor(h) ^ Float32(2.0) t_3 = floor(w) ^ Float32(2.0) t_4 = (fma(Float32(t_2 * dX_46_v), dX_46_v, Float32(Float32(t_3 * dX_46_u) * dX_46_u)) != fma(Float32(t_2 * dX_46_v), dX_46_v, Float32(Float32(t_3 * dX_46_u) * dX_46_u))) ? fma(Float32(t_2 * dY_46_v), dY_46_v, Float32(Float32(t_3 * dY_46_u) * dY_46_u)) : ((fma(Float32(t_2 * dY_46_v), dY_46_v, Float32(Float32(t_3 * dY_46_u) * dY_46_u)) != fma(Float32(t_2 * dY_46_v), dY_46_v, Float32(Float32(t_3 * dY_46_u) * dY_46_u))) ? fma(Float32(t_2 * dX_46_v), dX_46_v, Float32(Float32(t_3 * dX_46_u) * dX_46_u)) : max(fma(Float32(t_2 * dX_46_v), dX_46_v, Float32(Float32(t_3 * dX_46_u) * dX_46_u)), fma(Float32(t_2 * dY_46_v), dY_46_v, Float32(Float32(t_3 * dY_46_u) * dY_46_u)))) tmp = Float32(0.0) if (Float32(Float32(((Float32((Float32(floor(h) * dX_46_v) ^ Float32(2.0)) + (Float32(floor(w) * dX_46_u) ^ Float32(2.0))) != Float32((Float32(floor(h) * dX_46_v) ^ Float32(2.0)) + (Float32(floor(w) * dX_46_u) ^ Float32(2.0)))) ? Float32((Float32(floor(w) * dY_46_u) ^ Float32(2.0)) + (Float32(floor(h) * dY_46_v) ^ Float32(2.0))) : ((Float32((Float32(floor(w) * dY_46_u) ^ Float32(2.0)) + (Float32(floor(h) * dY_46_v) ^ Float32(2.0))) != Float32((Float32(floor(w) * dY_46_u) ^ Float32(2.0)) + (Float32(floor(h) * dY_46_v) ^ Float32(2.0)))) ? Float32((Float32(floor(h) * dX_46_v) ^ Float32(2.0)) + (Float32(floor(w) * dX_46_u) ^ Float32(2.0))) : max(Float32((Float32(floor(h) * dX_46_v) ^ Float32(2.0)) + (Float32(floor(w) * dX_46_u) ^ Float32(2.0))), Float32((Float32(floor(w) * dY_46_u) ^ Float32(2.0)) + (Float32(floor(h) * dY_46_v) ^ Float32(2.0)))))) / abs(t_0)) / t_1) > floor(maxAniso)) tmp = Float32(sqrt(t_4) / floor(maxAniso)); else tmp = Float32(abs(Float32(t_1 * t_0)) * sqrt(Float32(Float32(1.0) / t_4))); end return log2(tmp) end
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \mathsf{fma}\left(-dX.u, dY.v, dY.u \cdot dX.v\right)\\
t_1 := \left\lfloor h\right\rfloor \cdot \left\lfloor w\right\rfloor \\
t_2 := {\left(\left\lfloor h\right\rfloor \right)}^{2}\\
t_3 := {\left(\left\lfloor w\right\rfloor \right)}^{2}\\
t_4 := \mathsf{max}\left(\mathsf{fma}\left(t\_2 \cdot dX.v, dX.v, \left(t\_3 \cdot dX.u\right) \cdot dX.u\right), \mathsf{fma}\left(t\_2 \cdot dY.v, dY.v, \left(t\_3 \cdot dY.u\right) \cdot dY.u\right)\right)\\
\log_{2} \begin{array}{l}
\mathbf{if}\;\frac{\frac{\mathsf{max}\left({\left(\left\lfloor h\right\rfloor \cdot dX.v\right)}^{2} + {\left(\left\lfloor w\right\rfloor \cdot dX.u\right)}^{2}, {\left(\left\lfloor w\right\rfloor \cdot dY.u\right)}^{2} + {\left(\left\lfloor h\right\rfloor \cdot dY.v\right)}^{2}\right)}{\left|t\_0\right|}}{t\_1} > \left\lfloor maxAniso\right\rfloor :\\
\;\;\;\;\frac{\sqrt{t\_4}}{\left\lfloor maxAniso\right\rfloor }\\
\mathbf{else}:\\
\;\;\;\;\left|t\_1 \cdot t\_0\right| \cdot \sqrt{\frac{1}{t\_4}}\\
\end{array}
\end{array}
\end{array}
Initial program 76.4%
Taylor expanded in dY.v around 0
Applied rewrites76.3%
Applied rewrites76.5%
Final simplification76.5%
(FPCore (w h dX.u dX.v dY.u dY.v maxAniso)
:precision binary32
(let* ((t_0 (pow (floor w) 2.0))
(t_1 (pow (floor h) 2.0))
(t_2 (fma (* t_1 dY.v) dY.v (* (* t_0 dY.u) dY.u)))
(t_3 (* t_1 dX.v))
(t_4 (fmax (fma t_3 dX.v (* (* t_0 dX.u) dX.u)) t_2))
(t_5
(fabs (* (* (floor h) (floor w)) (fma (- dX.u) dY.v (* dY.u dX.v))))))
(log2
(if (> (/ t_4 t_5) (floor maxAniso))
(/ (sqrt t_4) (floor maxAniso))
(* (sqrt (/ 1.0 (fmax (* t_3 dX.v) t_2))) t_5)))))
float code(float w, float h, float dX_46_u, float dX_46_v, float dY_46_u, float dY_46_v, float maxAniso) {
float t_0 = powf(floorf(w), 2.0f);
float t_1 = powf(floorf(h), 2.0f);
float t_2 = fmaf((t_1 * dY_46_v), dY_46_v, ((t_0 * dY_46_u) * dY_46_u));
float t_3 = t_1 * dX_46_v;
float t_4 = fmaxf(fmaf(t_3, dX_46_v, ((t_0 * dX_46_u) * dX_46_u)), t_2);
float t_5 = fabsf(((floorf(h) * floorf(w)) * fmaf(-dX_46_u, dY_46_v, (dY_46_u * dX_46_v))));
float tmp;
if ((t_4 / t_5) > floorf(maxAniso)) {
tmp = sqrtf(t_4) / floorf(maxAniso);
} else {
tmp = sqrtf((1.0f / fmaxf((t_3 * dX_46_v), t_2))) * t_5;
}
return log2f(tmp);
}
function code(w, h, dX_46_u, dX_46_v, dY_46_u, dY_46_v, maxAniso) t_0 = floor(w) ^ Float32(2.0) t_1 = floor(h) ^ Float32(2.0) t_2 = fma(Float32(t_1 * dY_46_v), dY_46_v, Float32(Float32(t_0 * dY_46_u) * dY_46_u)) t_3 = Float32(t_1 * dX_46_v) t_4 = (fma(t_3, dX_46_v, Float32(Float32(t_0 * dX_46_u) * dX_46_u)) != fma(t_3, dX_46_v, Float32(Float32(t_0 * dX_46_u) * dX_46_u))) ? t_2 : ((t_2 != t_2) ? fma(t_3, dX_46_v, Float32(Float32(t_0 * dX_46_u) * dX_46_u)) : max(fma(t_3, dX_46_v, Float32(Float32(t_0 * dX_46_u) * dX_46_u)), t_2)) t_5 = abs(Float32(Float32(floor(h) * floor(w)) * fma(Float32(-dX_46_u), dY_46_v, Float32(dY_46_u * dX_46_v)))) tmp = Float32(0.0) if (Float32(t_4 / t_5) > floor(maxAniso)) tmp = Float32(sqrt(t_4) / floor(maxAniso)); else tmp = Float32(sqrt(Float32(Float32(1.0) / ((Float32(t_3 * dX_46_v) != Float32(t_3 * dX_46_v)) ? t_2 : ((t_2 != t_2) ? Float32(t_3 * dX_46_v) : max(Float32(t_3 * dX_46_v), t_2))))) * t_5); end return log2(tmp) end
\begin{array}{l}
\\
\begin{array}{l}
t_0 := {\left(\left\lfloor w\right\rfloor \right)}^{2}\\
t_1 := {\left(\left\lfloor h\right\rfloor \right)}^{2}\\
t_2 := \mathsf{fma}\left(t\_1 \cdot dY.v, dY.v, \left(t\_0 \cdot dY.u\right) \cdot dY.u\right)\\
t_3 := t\_1 \cdot dX.v\\
t_4 := \mathsf{max}\left(\mathsf{fma}\left(t\_3, dX.v, \left(t\_0 \cdot dX.u\right) \cdot dX.u\right), t\_2\right)\\
t_5 := \left|\left(\left\lfloor h\right\rfloor \cdot \left\lfloor w\right\rfloor \right) \cdot \mathsf{fma}\left(-dX.u, dY.v, dY.u \cdot dX.v\right)\right|\\
\log_{2} \begin{array}{l}
\mathbf{if}\;\frac{t\_4}{t\_5} > \left\lfloor maxAniso\right\rfloor :\\
\;\;\;\;\frac{\sqrt{t\_4}}{\left\lfloor maxAniso\right\rfloor }\\
\mathbf{else}:\\
\;\;\;\;\sqrt{\frac{1}{\mathsf{max}\left(t\_3 \cdot dX.v, t\_2\right)}} \cdot t\_5\\
\end{array}
\end{array}
\end{array}
Initial program 76.4%
Taylor expanded in dY.v around 0
Applied rewrites76.3%
Taylor expanded in dX.u around 0
Applied rewrites76.4%
Final simplification76.4%
(FPCore (w h dX.u dX.v dY.u dY.v maxAniso)
:precision binary32
(let* ((t_0 (pow (floor w) 2.0))
(t_1 (pow (floor h) 2.0))
(t_2 (* t_1 dY.v))
(t_3 (fma (* t_1 dX.v) dX.v (* (* t_0 dX.u) dX.u)))
(t_4 (fmax t_3 (* t_2 dY.v)))
(t_5
(fabs (* (* (floor h) (floor w)) (fma (- dX.u) dY.v (* dY.u dX.v))))))
(log2
(if (> (/ t_4 t_5) (floor maxAniso))
(/
(sqrt (fmax t_3 (fma t_2 dY.v (* (* t_0 dY.u) dY.u))))
(floor maxAniso))
(* (sqrt (/ 1.0 t_4)) t_5)))))
float code(float w, float h, float dX_46_u, float dX_46_v, float dY_46_u, float dY_46_v, float maxAniso) {
float t_0 = powf(floorf(w), 2.0f);
float t_1 = powf(floorf(h), 2.0f);
float t_2 = t_1 * dY_46_v;
float t_3 = fmaf((t_1 * dX_46_v), dX_46_v, ((t_0 * dX_46_u) * dX_46_u));
float t_4 = fmaxf(t_3, (t_2 * dY_46_v));
float t_5 = fabsf(((floorf(h) * floorf(w)) * fmaf(-dX_46_u, dY_46_v, (dY_46_u * dX_46_v))));
float tmp;
if ((t_4 / t_5) > floorf(maxAniso)) {
tmp = sqrtf(fmaxf(t_3, fmaf(t_2, dY_46_v, ((t_0 * dY_46_u) * dY_46_u)))) / floorf(maxAniso);
} else {
tmp = sqrtf((1.0f / t_4)) * t_5;
}
return log2f(tmp);
}
function code(w, h, dX_46_u, dX_46_v, dY_46_u, dY_46_v, maxAniso) t_0 = floor(w) ^ Float32(2.0) t_1 = floor(h) ^ Float32(2.0) t_2 = Float32(t_1 * dY_46_v) t_3 = fma(Float32(t_1 * dX_46_v), dX_46_v, Float32(Float32(t_0 * dX_46_u) * dX_46_u)) t_4 = (t_3 != t_3) ? Float32(t_2 * dY_46_v) : ((Float32(t_2 * dY_46_v) != Float32(t_2 * dY_46_v)) ? t_3 : max(t_3, Float32(t_2 * dY_46_v))) t_5 = abs(Float32(Float32(floor(h) * floor(w)) * fma(Float32(-dX_46_u), dY_46_v, Float32(dY_46_u * dX_46_v)))) tmp = Float32(0.0) if (Float32(t_4 / t_5) > floor(maxAniso)) tmp = Float32(sqrt(((t_3 != t_3) ? fma(t_2, dY_46_v, Float32(Float32(t_0 * dY_46_u) * dY_46_u)) : ((fma(t_2, dY_46_v, Float32(Float32(t_0 * dY_46_u) * dY_46_u)) != fma(t_2, dY_46_v, Float32(Float32(t_0 * dY_46_u) * dY_46_u))) ? t_3 : max(t_3, fma(t_2, dY_46_v, Float32(Float32(t_0 * dY_46_u) * dY_46_u)))))) / floor(maxAniso)); else tmp = Float32(sqrt(Float32(Float32(1.0) / t_4)) * t_5); end return log2(tmp) end
\begin{array}{l}
\\
\begin{array}{l}
t_0 := {\left(\left\lfloor w\right\rfloor \right)}^{2}\\
t_1 := {\left(\left\lfloor h\right\rfloor \right)}^{2}\\
t_2 := t\_1 \cdot dY.v\\
t_3 := \mathsf{fma}\left(t\_1 \cdot dX.v, dX.v, \left(t\_0 \cdot dX.u\right) \cdot dX.u\right)\\
t_4 := \mathsf{max}\left(t\_3, t\_2 \cdot dY.v\right)\\
t_5 := \left|\left(\left\lfloor h\right\rfloor \cdot \left\lfloor w\right\rfloor \right) \cdot \mathsf{fma}\left(-dX.u, dY.v, dY.u \cdot dX.v\right)\right|\\
\log_{2} \begin{array}{l}
\mathbf{if}\;\frac{t\_4}{t\_5} > \left\lfloor maxAniso\right\rfloor :\\
\;\;\;\;\frac{\sqrt{\mathsf{max}\left(t\_3, \mathsf{fma}\left(t\_2, dY.v, \left(t\_0 \cdot dY.u\right) \cdot dY.u\right)\right)}}{\left\lfloor maxAniso\right\rfloor }\\
\mathbf{else}:\\
\;\;\;\;\sqrt{\frac{1}{t\_4}} \cdot t\_5\\
\end{array}
\end{array}
\end{array}
Initial program 76.4%
Taylor expanded in dY.v around 0
Applied rewrites76.3%
Taylor expanded in dY.v around inf
Applied rewrites69.8%
Taylor expanded in dY.v around inf
Applied rewrites72.0%
Final simplification72.0%
(FPCore (w h dX.u dX.v dY.u dY.v maxAniso)
:precision binary32
(let* ((t_0 (pow (floor w) 2.0))
(t_1
(fabs (* (* (floor h) (floor w)) (fma (- dX.u) dY.v (* dY.u dX.v)))))
(t_2 (pow (floor h) 2.0))
(t_3 (fma (* t_2 dY.v) dY.v (* (* t_0 dY.u) dY.u)))
(t_4 (* t_2 dX.v))
(t_5 (fmax (* t_4 dX.v) t_3)))
(log2
(if (> (/ t_5 t_1) (floor maxAniso))
(/
(sqrt (fmax (fma t_4 dX.v (* (* t_0 dX.u) dX.u)) t_3))
(floor maxAniso))
(* (sqrt (/ 1.0 t_5)) t_1)))))
float code(float w, float h, float dX_46_u, float dX_46_v, float dY_46_u, float dY_46_v, float maxAniso) {
float t_0 = powf(floorf(w), 2.0f);
float t_1 = fabsf(((floorf(h) * floorf(w)) * fmaf(-dX_46_u, dY_46_v, (dY_46_u * dX_46_v))));
float t_2 = powf(floorf(h), 2.0f);
float t_3 = fmaf((t_2 * dY_46_v), dY_46_v, ((t_0 * dY_46_u) * dY_46_u));
float t_4 = t_2 * dX_46_v;
float t_5 = fmaxf((t_4 * dX_46_v), t_3);
float tmp;
if ((t_5 / t_1) > floorf(maxAniso)) {
tmp = sqrtf(fmaxf(fmaf(t_4, dX_46_v, ((t_0 * dX_46_u) * dX_46_u)), t_3)) / floorf(maxAniso);
} else {
tmp = sqrtf((1.0f / t_5)) * t_1;
}
return log2f(tmp);
}
function code(w, h, dX_46_u, dX_46_v, dY_46_u, dY_46_v, maxAniso) t_0 = floor(w) ^ Float32(2.0) t_1 = abs(Float32(Float32(floor(h) * floor(w)) * fma(Float32(-dX_46_u), dY_46_v, Float32(dY_46_u * dX_46_v)))) t_2 = floor(h) ^ Float32(2.0) t_3 = fma(Float32(t_2 * dY_46_v), dY_46_v, Float32(Float32(t_0 * dY_46_u) * dY_46_u)) t_4 = Float32(t_2 * dX_46_v) t_5 = (Float32(t_4 * dX_46_v) != Float32(t_4 * dX_46_v)) ? t_3 : ((t_3 != t_3) ? Float32(t_4 * dX_46_v) : max(Float32(t_4 * dX_46_v), t_3)) tmp = Float32(0.0) if (Float32(t_5 / t_1) > floor(maxAniso)) tmp = Float32(sqrt(((fma(t_4, dX_46_v, Float32(Float32(t_0 * dX_46_u) * dX_46_u)) != fma(t_4, dX_46_v, Float32(Float32(t_0 * dX_46_u) * dX_46_u))) ? t_3 : ((t_3 != t_3) ? fma(t_4, dX_46_v, Float32(Float32(t_0 * dX_46_u) * dX_46_u)) : max(fma(t_4, dX_46_v, Float32(Float32(t_0 * dX_46_u) * dX_46_u)), t_3)))) / floor(maxAniso)); else tmp = Float32(sqrt(Float32(Float32(1.0) / t_5)) * t_1); end return log2(tmp) end
\begin{array}{l}
\\
\begin{array}{l}
t_0 := {\left(\left\lfloor w\right\rfloor \right)}^{2}\\
t_1 := \left|\left(\left\lfloor h\right\rfloor \cdot \left\lfloor w\right\rfloor \right) \cdot \mathsf{fma}\left(-dX.u, dY.v, dY.u \cdot dX.v\right)\right|\\
t_2 := {\left(\left\lfloor h\right\rfloor \right)}^{2}\\
t_3 := \mathsf{fma}\left(t\_2 \cdot dY.v, dY.v, \left(t\_0 \cdot dY.u\right) \cdot dY.u\right)\\
t_4 := t\_2 \cdot dX.v\\
t_5 := \mathsf{max}\left(t\_4 \cdot dX.v, t\_3\right)\\
\log_{2} \begin{array}{l}
\mathbf{if}\;\frac{t\_5}{t\_1} > \left\lfloor maxAniso\right\rfloor :\\
\;\;\;\;\frac{\sqrt{\mathsf{max}\left(\mathsf{fma}\left(t\_4, dX.v, \left(t\_0 \cdot dX.u\right) \cdot dX.u\right), t\_3\right)}}{\left\lfloor maxAniso\right\rfloor }\\
\mathbf{else}:\\
\;\;\;\;\sqrt{\frac{1}{t\_5}} \cdot t\_1\\
\end{array}
\end{array}
\end{array}
Initial program 76.4%
Taylor expanded in dY.v around 0
Applied rewrites76.3%
Taylor expanded in dX.u around 0
Applied rewrites66.3%
Taylor expanded in dX.u around 0
Applied rewrites69.3%
Final simplification69.3%
(FPCore (w h dX.u dX.v dY.u dY.v maxAniso)
:precision binary32
(let* ((t_0 (pow (floor w) 2.0))
(t_1 (* (* t_0 dX.u) dX.u))
(t_2 (* (* t_0 dY.u) dY.u))
(t_3 (pow (floor h) 2.0))
(t_4
(fabs (* (* (floor h) (floor w)) (fma (- dX.u) dY.v (* dY.u dX.v)))))
(t_5 (* t_3 dX.v))
(t_6 (fma t_5 dX.v t_1))
(t_7 (fmax t_6 (fma (* t_3 dY.v) dY.v t_2)))
(t_8 (/ (sqrt t_7) (floor maxAniso)))
(t_9
(log2
(if (> (/ (fmax t_1 t_2) t_4) (floor maxAniso))
t_8
(* t_4 (sqrt (/ 1.0 t_7)))))))
(if (<= dX.u -2.0)
t_9
(if (<= dX.u 1000.0)
(log2
(if (> (/ (fmax (* t_5 dX.v) t_2) t_4) (floor maxAniso))
t_8
(* (sqrt (/ 1.0 (fmax t_6 t_2))) t_4)))
t_9))))
float code(float w, float h, float dX_46_u, float dX_46_v, float dY_46_u, float dY_46_v, float maxAniso) {
float t_0 = powf(floorf(w), 2.0f);
float t_1 = (t_0 * dX_46_u) * dX_46_u;
float t_2 = (t_0 * dY_46_u) * dY_46_u;
float t_3 = powf(floorf(h), 2.0f);
float t_4 = fabsf(((floorf(h) * floorf(w)) * fmaf(-dX_46_u, dY_46_v, (dY_46_u * dX_46_v))));
float t_5 = t_3 * dX_46_v;
float t_6 = fmaf(t_5, dX_46_v, t_1);
float t_7 = fmaxf(t_6, fmaf((t_3 * dY_46_v), dY_46_v, t_2));
float t_8 = sqrtf(t_7) / floorf(maxAniso);
float tmp;
if ((fmaxf(t_1, t_2) / t_4) > floorf(maxAniso)) {
tmp = t_8;
} else {
tmp = t_4 * sqrtf((1.0f / t_7));
}
float t_9 = log2f(tmp);
float tmp_1;
if (dX_46_u <= -2.0f) {
tmp_1 = t_9;
} else if (dX_46_u <= 1000.0f) {
float tmp_2;
if ((fmaxf((t_5 * dX_46_v), t_2) / t_4) > floorf(maxAniso)) {
tmp_2 = t_8;
} else {
tmp_2 = sqrtf((1.0f / fmaxf(t_6, t_2))) * t_4;
}
tmp_1 = log2f(tmp_2);
} else {
tmp_1 = t_9;
}
return tmp_1;
}
function code(w, h, dX_46_u, dX_46_v, dY_46_u, dY_46_v, maxAniso) t_0 = floor(w) ^ Float32(2.0) t_1 = Float32(Float32(t_0 * dX_46_u) * dX_46_u) t_2 = Float32(Float32(t_0 * dY_46_u) * dY_46_u) t_3 = floor(h) ^ Float32(2.0) t_4 = abs(Float32(Float32(floor(h) * floor(w)) * fma(Float32(-dX_46_u), dY_46_v, Float32(dY_46_u * dX_46_v)))) t_5 = Float32(t_3 * dX_46_v) t_6 = fma(t_5, dX_46_v, t_1) t_7 = (t_6 != t_6) ? fma(Float32(t_3 * dY_46_v), dY_46_v, t_2) : ((fma(Float32(t_3 * dY_46_v), dY_46_v, t_2) != fma(Float32(t_3 * dY_46_v), dY_46_v, t_2)) ? t_6 : max(t_6, fma(Float32(t_3 * dY_46_v), dY_46_v, t_2))) t_8 = Float32(sqrt(t_7) / floor(maxAniso)) tmp = Float32(0.0) if (Float32(((t_1 != t_1) ? t_2 : ((t_2 != t_2) ? t_1 : max(t_1, t_2))) / t_4) > floor(maxAniso)) tmp = t_8; else tmp = Float32(t_4 * sqrt(Float32(Float32(1.0) / t_7))); end t_9 = log2(tmp) tmp_1 = Float32(0.0) if (dX_46_u <= Float32(-2.0)) tmp_1 = t_9; elseif (dX_46_u <= Float32(1000.0)) tmp_2 = Float32(0.0) if (Float32(((Float32(t_5 * dX_46_v) != Float32(t_5 * dX_46_v)) ? t_2 : ((t_2 != t_2) ? Float32(t_5 * dX_46_v) : max(Float32(t_5 * dX_46_v), t_2))) / t_4) > floor(maxAniso)) tmp_2 = t_8; else tmp_2 = Float32(sqrt(Float32(Float32(1.0) / ((t_6 != t_6) ? t_2 : ((t_2 != t_2) ? t_6 : max(t_6, t_2))))) * t_4); end tmp_1 = log2(tmp_2); else tmp_1 = t_9; end return tmp_1 end
\begin{array}{l}
\\
\begin{array}{l}
t_0 := {\left(\left\lfloor w\right\rfloor \right)}^{2}\\
t_1 := \left(t\_0 \cdot dX.u\right) \cdot dX.u\\
t_2 := \left(t\_0 \cdot dY.u\right) \cdot dY.u\\
t_3 := {\left(\left\lfloor h\right\rfloor \right)}^{2}\\
t_4 := \left|\left(\left\lfloor h\right\rfloor \cdot \left\lfloor w\right\rfloor \right) \cdot \mathsf{fma}\left(-dX.u, dY.v, dY.u \cdot dX.v\right)\right|\\
t_5 := t\_3 \cdot dX.v\\
t_6 := \mathsf{fma}\left(t\_5, dX.v, t\_1\right)\\
t_7 := \mathsf{max}\left(t\_6, \mathsf{fma}\left(t\_3 \cdot dY.v, dY.v, t\_2\right)\right)\\
t_8 := \frac{\sqrt{t\_7}}{\left\lfloor maxAniso\right\rfloor }\\
t_9 := \log_{2} \begin{array}{l}
\mathbf{if}\;\frac{\mathsf{max}\left(t\_1, t\_2\right)}{t\_4} > \left\lfloor maxAniso\right\rfloor :\\
\;\;\;\;t\_8\\
\mathbf{else}:\\
\;\;\;\;t\_4 \cdot \sqrt{\frac{1}{t\_7}}\\
\end{array}\\
\mathbf{if}\;dX.u \leq -2:\\
\;\;\;\;t\_9\\
\mathbf{elif}\;dX.u \leq 1000:\\
\;\;\;\;\log_{2} \begin{array}{l}
\mathbf{if}\;\frac{\mathsf{max}\left(t\_5 \cdot dX.v, t\_2\right)}{t\_4} > \left\lfloor maxAniso\right\rfloor :\\
\;\;\;\;t\_8\\
\mathbf{else}:\\
\;\;\;\;\sqrt{\frac{1}{\mathsf{max}\left(t\_6, t\_2\right)}} \cdot t\_4\\
\end{array}\\
\mathbf{else}:\\
\;\;\;\;t\_9\\
\end{array}
\end{array}
if dX.u < -2 or 1e3 < dX.u Initial program 71.1%
Taylor expanded in dY.v around 0
Applied rewrites71.1%
Taylor expanded in dX.u around 0
Applied rewrites51.3%
Taylor expanded in dY.v around 0
Applied rewrites44.8%
Taylor expanded in dX.u around inf
Applied rewrites63.8%
if -2 < dX.u < 1e3Initial program 81.1%
Taylor expanded in dY.v around 0
Applied rewrites81.0%
Taylor expanded in dX.u around 0
Applied rewrites79.8%
Taylor expanded in dY.v around 0
Applied rewrites66.5%
Taylor expanded in dY.v around 0
Applied rewrites70.4%
Final simplification67.3%
(FPCore (w h dX.u dX.v dY.u dY.v maxAniso)
:precision binary32
(let* ((t_0 (pow (floor w) 2.0))
(t_1 (* (* t_0 dY.u) dY.u))
(t_2
(fabs (* (* (floor h) (floor w)) (fma (- dX.u) dY.v (* dY.u dX.v)))))
(t_3 (pow (floor h) 2.0))
(t_4 (* t_3 dX.v))
(t_5 (fma t_4 dX.v (* (* t_0 dX.u) dX.u))))
(log2
(if (> (/ (fmax (* t_4 dX.v) t_1) t_2) (floor maxAniso))
(/ (sqrt (fmax t_5 (fma (* t_3 dY.v) dY.v t_1))) (floor maxAniso))
(* (sqrt (/ 1.0 (fmax t_5 t_1))) t_2)))))
float code(float w, float h, float dX_46_u, float dX_46_v, float dY_46_u, float dY_46_v, float maxAniso) {
float t_0 = powf(floorf(w), 2.0f);
float t_1 = (t_0 * dY_46_u) * dY_46_u;
float t_2 = fabsf(((floorf(h) * floorf(w)) * fmaf(-dX_46_u, dY_46_v, (dY_46_u * dX_46_v))));
float t_3 = powf(floorf(h), 2.0f);
float t_4 = t_3 * dX_46_v;
float t_5 = fmaf(t_4, dX_46_v, ((t_0 * dX_46_u) * dX_46_u));
float tmp;
if ((fmaxf((t_4 * dX_46_v), t_1) / t_2) > floorf(maxAniso)) {
tmp = sqrtf(fmaxf(t_5, fmaf((t_3 * dY_46_v), dY_46_v, t_1))) / floorf(maxAniso);
} else {
tmp = sqrtf((1.0f / fmaxf(t_5, t_1))) * t_2;
}
return log2f(tmp);
}
function code(w, h, dX_46_u, dX_46_v, dY_46_u, dY_46_v, maxAniso) t_0 = floor(w) ^ Float32(2.0) t_1 = Float32(Float32(t_0 * dY_46_u) * dY_46_u) t_2 = abs(Float32(Float32(floor(h) * floor(w)) * fma(Float32(-dX_46_u), dY_46_v, Float32(dY_46_u * dX_46_v)))) t_3 = floor(h) ^ Float32(2.0) t_4 = Float32(t_3 * dX_46_v) t_5 = fma(t_4, dX_46_v, Float32(Float32(t_0 * dX_46_u) * dX_46_u)) tmp = Float32(0.0) if (Float32(((Float32(t_4 * dX_46_v) != Float32(t_4 * dX_46_v)) ? t_1 : ((t_1 != t_1) ? Float32(t_4 * dX_46_v) : max(Float32(t_4 * dX_46_v), t_1))) / t_2) > floor(maxAniso)) tmp = Float32(sqrt(((t_5 != t_5) ? fma(Float32(t_3 * dY_46_v), dY_46_v, t_1) : ((fma(Float32(t_3 * dY_46_v), dY_46_v, t_1) != fma(Float32(t_3 * dY_46_v), dY_46_v, t_1)) ? t_5 : max(t_5, fma(Float32(t_3 * dY_46_v), dY_46_v, t_1))))) / floor(maxAniso)); else tmp = Float32(sqrt(Float32(Float32(1.0) / ((t_5 != t_5) ? t_1 : ((t_1 != t_1) ? t_5 : max(t_5, t_1))))) * t_2); end return log2(tmp) end
\begin{array}{l}
\\
\begin{array}{l}
t_0 := {\left(\left\lfloor w\right\rfloor \right)}^{2}\\
t_1 := \left(t\_0 \cdot dY.u\right) \cdot dY.u\\
t_2 := \left|\left(\left\lfloor h\right\rfloor \cdot \left\lfloor w\right\rfloor \right) \cdot \mathsf{fma}\left(-dX.u, dY.v, dY.u \cdot dX.v\right)\right|\\
t_3 := {\left(\left\lfloor h\right\rfloor \right)}^{2}\\
t_4 := t\_3 \cdot dX.v\\
t_5 := \mathsf{fma}\left(t\_4, dX.v, \left(t\_0 \cdot dX.u\right) \cdot dX.u\right)\\
\log_{2} \begin{array}{l}
\mathbf{if}\;\frac{\mathsf{max}\left(t\_4 \cdot dX.v, t\_1\right)}{t\_2} > \left\lfloor maxAniso\right\rfloor :\\
\;\;\;\;\frac{\sqrt{\mathsf{max}\left(t\_5, \mathsf{fma}\left(t\_3 \cdot dY.v, dY.v, t\_1\right)\right)}}{\left\lfloor maxAniso\right\rfloor }\\
\mathbf{else}:\\
\;\;\;\;\sqrt{\frac{1}{\mathsf{max}\left(t\_5, t\_1\right)}} \cdot t\_2\\
\end{array}
\end{array}
\end{array}
Initial program 76.4%
Taylor expanded in dY.v around 0
Applied rewrites76.3%
Taylor expanded in dX.u around 0
Applied rewrites66.3%
Taylor expanded in dY.v around 0
Applied rewrites56.2%
Taylor expanded in dY.v around 0
Applied rewrites58.5%
Final simplification58.5%
(FPCore (w h dX.u dX.v dY.u dY.v maxAniso)
:precision binary32
(let* ((t_0 (pow (floor w) 2.0))
(t_1 (* (* t_0 dY.u) dY.u))
(t_2
(fabs (* (* (floor h) (floor w)) (fma (- dX.u) dY.v (* dY.u dX.v)))))
(t_3 (pow (floor h) 2.0))
(t_4 (* t_3 dY.v))
(t_5 (* t_3 dX.v))
(t_6 (fma t_5 dX.v (* (* t_0 dX.u) dX.u))))
(log2
(if (> (/ (fmax (* t_5 dX.v) t_1) t_2) (floor maxAniso))
(/ (sqrt (fmax t_6 (fma t_4 dY.v t_1))) (floor maxAniso))
(* (sqrt (/ 1.0 (fmax t_6 (* t_4 dY.v)))) t_2)))))
float code(float w, float h, float dX_46_u, float dX_46_v, float dY_46_u, float dY_46_v, float maxAniso) {
float t_0 = powf(floorf(w), 2.0f);
float t_1 = (t_0 * dY_46_u) * dY_46_u;
float t_2 = fabsf(((floorf(h) * floorf(w)) * fmaf(-dX_46_u, dY_46_v, (dY_46_u * dX_46_v))));
float t_3 = powf(floorf(h), 2.0f);
float t_4 = t_3 * dY_46_v;
float t_5 = t_3 * dX_46_v;
float t_6 = fmaf(t_5, dX_46_v, ((t_0 * dX_46_u) * dX_46_u));
float tmp;
if ((fmaxf((t_5 * dX_46_v), t_1) / t_2) > floorf(maxAniso)) {
tmp = sqrtf(fmaxf(t_6, fmaf(t_4, dY_46_v, t_1))) / floorf(maxAniso);
} else {
tmp = sqrtf((1.0f / fmaxf(t_6, (t_4 * dY_46_v)))) * t_2;
}
return log2f(tmp);
}
function code(w, h, dX_46_u, dX_46_v, dY_46_u, dY_46_v, maxAniso) t_0 = floor(w) ^ Float32(2.0) t_1 = Float32(Float32(t_0 * dY_46_u) * dY_46_u) t_2 = abs(Float32(Float32(floor(h) * floor(w)) * fma(Float32(-dX_46_u), dY_46_v, Float32(dY_46_u * dX_46_v)))) t_3 = floor(h) ^ Float32(2.0) t_4 = Float32(t_3 * dY_46_v) t_5 = Float32(t_3 * dX_46_v) t_6 = fma(t_5, dX_46_v, Float32(Float32(t_0 * dX_46_u) * dX_46_u)) tmp = Float32(0.0) if (Float32(((Float32(t_5 * dX_46_v) != Float32(t_5 * dX_46_v)) ? t_1 : ((t_1 != t_1) ? Float32(t_5 * dX_46_v) : max(Float32(t_5 * dX_46_v), t_1))) / t_2) > floor(maxAniso)) tmp = Float32(sqrt(((t_6 != t_6) ? fma(t_4, dY_46_v, t_1) : ((fma(t_4, dY_46_v, t_1) != fma(t_4, dY_46_v, t_1)) ? t_6 : max(t_6, fma(t_4, dY_46_v, t_1))))) / floor(maxAniso)); else tmp = Float32(sqrt(Float32(Float32(1.0) / ((t_6 != t_6) ? Float32(t_4 * dY_46_v) : ((Float32(t_4 * dY_46_v) != Float32(t_4 * dY_46_v)) ? t_6 : max(t_6, Float32(t_4 * dY_46_v)))))) * t_2); end return log2(tmp) end
\begin{array}{l}
\\
\begin{array}{l}
t_0 := {\left(\left\lfloor w\right\rfloor \right)}^{2}\\
t_1 := \left(t\_0 \cdot dY.u\right) \cdot dY.u\\
t_2 := \left|\left(\left\lfloor h\right\rfloor \cdot \left\lfloor w\right\rfloor \right) \cdot \mathsf{fma}\left(-dX.u, dY.v, dY.u \cdot dX.v\right)\right|\\
t_3 := {\left(\left\lfloor h\right\rfloor \right)}^{2}\\
t_4 := t\_3 \cdot dY.v\\
t_5 := t\_3 \cdot dX.v\\
t_6 := \mathsf{fma}\left(t\_5, dX.v, \left(t\_0 \cdot dX.u\right) \cdot dX.u\right)\\
\log_{2} \begin{array}{l}
\mathbf{if}\;\frac{\mathsf{max}\left(t\_5 \cdot dX.v, t\_1\right)}{t\_2} > \left\lfloor maxAniso\right\rfloor :\\
\;\;\;\;\frac{\sqrt{\mathsf{max}\left(t\_6, \mathsf{fma}\left(t\_4, dY.v, t\_1\right)\right)}}{\left\lfloor maxAniso\right\rfloor }\\
\mathbf{else}:\\
\;\;\;\;\sqrt{\frac{1}{\mathsf{max}\left(t\_6, t\_4 \cdot dY.v\right)}} \cdot t\_2\\
\end{array}
\end{array}
\end{array}
Initial program 76.4%
Taylor expanded in dY.v around 0
Applied rewrites76.3%
Taylor expanded in dX.u around 0
Applied rewrites66.3%
Taylor expanded in dY.v around 0
Applied rewrites56.2%
Taylor expanded in dY.v around inf
Applied rewrites56.2%
Final simplification56.2%
herbie shell --seed 2024240
(FPCore (w h dX.u dX.v dY.u dY.v maxAniso)
:name "Anisotropic x16 LOD (LOD)"
:precision binary32
:pre (and (and (and (and (and (and (and (<= 1.0 w) (<= w 16384.0)) (and (<= 1.0 h) (<= h 16384.0))) (and (<= 1e-20 (fabs dX.u)) (<= (fabs dX.u) 1e+20))) (and (<= 1e-20 (fabs dX.v)) (<= (fabs dX.v) 1e+20))) (and (<= 1e-20 (fabs dY.u)) (<= (fabs dY.u) 1e+20))) (and (<= 1e-20 (fabs dY.v)) (<= (fabs dY.v) 1e+20))) (== maxAniso 16.0))
(log2 (if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u))))) (floor maxAniso)) (/ (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))) (floor maxAniso)) (/ (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u)))) (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))))))))