
Time bar (total: 12.4s)
| 1× | search |
| Probability | Valid | Unknown | Precondition | Infinite | Domain | Can't | Iter |
|---|---|---|---|---|---|---|---|
| 0% | 0% | 0.8% | 99.2% | 0% | 0% | 0% | 0 |
| 0% | 0% | 0.8% | 99.2% | 0% | 0% | 0% | 1 |
| 0% | 0% | 0.8% | 99.2% | 0% | 0% | 0% | 2 |
| 0% | 0% | 0.8% | 99.2% | 0% | 0% | 0% | 3 |
| 0% | 0% | 0.8% | 99.2% | 0% | 0% | 0% | 4 |
| 0% | 0% | 0.8% | 99.2% | 0% | 0% | 0% | 5 |
| 16.7% | 0.1% | 0.5% | 99.2% | 0% | 0.2% | 0% | 6 |
| 25% | 0.1% | 0.4% | 99.2% | 0% | 0.2% | 0% | 7 |
| 25% | 0.1% | 0.4% | 99.2% | 0% | 0.2% | 0% | 8 |
| 25% | 0.1% | 0.4% | 99.2% | 0% | 0.2% | 0% | 9 |
| 45% | 0.2% | 0.3% | 99.2% | 0% | 0.3% | 0% | 10 |
| 52.5% | 0.3% | 0.2% | 99.2% | 0% | 0.3% | 0% | 11 |
| 52.5% | 0.3% | 0.2% | 99.2% | 0% | 0.3% | 0% | 12 |
Compiled 59 to 39 computations (33.9% saved)
| 2.1s | 8 256× | 0 | valid |
| 672.0ms | 2 041× | 0 | invalid |
ival-mult: 759.0ms (32.4% of total)ival-sin: 532.0ms (22.7% of total)ival-<=: 301.0ms (12.8% of total)ival-div: 240.0ms (10.2% of total)const: 201.0ms (8.6% of total)ival-add: 136.0ms (5.8% of total)ival-sub: 54.0ms (2.3% of total)ival-and: 52.0ms (2.2% of total)ival-pi: 42.0ms (1.8% of total)exact: 22.0ms (0.9% of total)ival-assert: 4.0ms (0.2% of total)| Ground Truth | Overpredictions | Example | Underpredictions | Example | Subexpression |
|---|---|---|---|---|---|
| 29 | 0 | - | 25 | (5.37105145741462e-37 2.9699307901864813e-7 -3.705875870388918e-14 8.074005331502876e-13) | (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) |
| 2 | 0 | - | 0 | - | (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) |
| 0 | 0 | - | 0 | - | (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) |
| 0 | 0 | - | 0 | - | (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) |
| 0 | 0 | - | 0 | - | (*.f32 u normAngle) |
| 0 | 0 | - | 0 | - | n1_i |
| 0 | 0 | - | 0 | - | (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle) |
| 0 | 0 | - | 0 | - | (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i) |
| 0 | 0 | - | 0 | - | n0_i |
| 0 | 0 | - | 0 | - | normAngle |
| 0 | 0 | - | 0 | - | (-.f32 #s(literal 1 binary32) u) |
| 0 | 0 | - | 0 | - | (+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) |
| 0 | 0 | - | 0 | - | #s(literal 1 binary32) |
| 0 | 0 | - | 0 | - | (sin.f32 (*.f32 u normAngle)) |
| 0 | 0 | - | 0 | - | u |
| 0 | 0 | - | 0 | - | (sin.f32 normAngle) |
| 0 | 0 | - | 0 | - | (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) |
| Operator | Subexpression | Explanation | Count | |
|---|---|---|---|---|
*.f32 | (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) | n*u | 2 | 0 |
*.f32 | (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) | n*o | 2 | 0 |
*.f32 | (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) | u*o | 1 | 0 |
| ↳ | (*.f32 u normAngle) | underflow | 3 | |
| ↳ | (sin.f32 (*.f32 u normAngle)) | underflow | 3 | |
| ↳ | (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) | overflow | 2 | |
*.f32 | (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) | n*o | 1 | 0 |
| Predicted + | Predicted - | |
|---|---|---|
| + | 2 | 10 |
| - | 2 | 242 |
| Predicted + | Predicted Maybe | Predicted - | |
|---|---|---|---|
| + | 2 | 0 | 10 |
| - | 2 | 0 | 242 |
| number | freq |
|---|---|
| 0 | 252 |
| 1 | 2 |
| 2 | 2 |
| Predicted + | Predicted Maybe | Predicted - | |
|---|---|---|---|
| + | 1 | 0 | 0 |
| - | 0 | 0 | 0 |
| 62.0ms | 494× | 0 | valid |
| 4.0ms | 18× | 1 | valid |
Compiled 235 to 55 computations (76.6% saved)
ival-mult: 23.0ms (49.3% of total)ival-sin: 12.0ms (25.7% of total)ival-div: 4.0ms (8.6% of total)ival-add: 3.0ms (6.4% of total)ival-sub: 2.0ms (4.3% of total)adjust: 1.0ms (2.1% of total)ival-assert: 0.0ms (0% of total)ival-true: 0.0ms (0% of total)exact: 0.0ms (0% of total)| 1× | egg-herbie |
| 1 402× | unsub-neg |
| 1 014× | times-frac |
| 832× | lower-fma.f64 |
| 832× | lower-fma.f32 |
| 738× | neg-mul-1 |
Useful iterations: 0 (0.0ms)
| Iter | Nodes | Cost |
|---|---|---|
| 0 | 106 | 368 |
| 1 | 279 | 300 |
| 2 | 741 | 283 |
| 3 | 1977 | 255 |
| 4 | 3516 | 252 |
| 5 | 6491 | 252 |
| 0 | 17 | 25 |
| 0 | 29 | 25 |
| 1 | 48 | 21 |
| 2 | 88 | 20 |
| 3 | 156 | 18 |
| 4 | 203 | 18 |
| 5 | 238 | 18 |
| 6 | 282 | 18 |
| 7 | 367 | 18 |
| 8 | 510 | 18 |
| 9 | 609 | 18 |
| 10 | 735 | 18 |
| 11 | 1173 | 18 |
| 12 | 1886 | 18 |
| 13 | 2293 | 18 |
| 14 | 2312 | 18 |
| 15 | 2313 | 18 |
| 16 | 2313 | 18 |
| 0 | 2313 | 17 |
| 1× | iter limit |
| 1× | saturated |
| 1× | iter limit |
| 1× | node limit |
| Inputs |
|---|
(+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) |
| Outputs |
|---|
(+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) |
(/.f32 (fma.f32 n1_i (sin.f32 (*.f32 normAngle u)) (*.f32 n0_i (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))))) (sin.f32 normAngle)) |
(abs normAngle)
Compiled 29 to 17 computations (41.4% saved)
Compiled 4 to 4 computations (0% saved)
| Status | Accuracy | Program |
|---|---|---|
| ▶ | 96.6% | (+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) |
Compiled 29 to 17 computations (41.4% saved)
| 1× | egg-herbie |
Found 4 expressions of interest:
| New | Metric | Score | Program |
|---|---|---|---|
| cost-diff | 0 | (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) | |
| cost-diff | 160 | (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) | |
| cost-diff | 160 | (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) | |
| cost-diff | 3616 | (+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) |
| 832× | lower-fma.f64 |
| 832× | lower-fma.f32 |
| 576× | lower-*.f64 |
| 564× | lower-*.f32 |
| 486× | times-frac |
Useful iterations: 0 (0.0ms)
| Iter | Nodes | Cost |
|---|---|---|
| 0 | 17 | 101 |
| 0 | 29 | 101 |
| 1 | 48 | 89 |
| 2 | 88 | 88 |
| 3 | 156 | 86 |
| 4 | 203 | 86 |
| 5 | 238 | 86 |
| 6 | 282 | 86 |
| 7 | 367 | 86 |
| 8 | 510 | 86 |
| 9 | 609 | 86 |
| 10 | 735 | 86 |
| 11 | 1173 | 86 |
| 12 | 1886 | 86 |
| 13 | 2293 | 86 |
| 14 | 2312 | 86 |
| 15 | 2313 | 86 |
| 16 | 2313 | 86 |
| 0 | 2313 | 85 |
| 1× | iter limit |
| 1× | saturated |
| 1× | iter limit |
| Inputs |
|---|
(+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) |
(*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) |
(*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) |
(sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) |
(*.f32 (-.f32 #s(literal 1 binary32) u) normAngle) |
(-.f32 #s(literal 1 binary32) u) |
#s(literal 1 binary32) |
u |
normAngle |
(/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) |
(sin.f32 normAngle) |
n0_i |
(*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i) |
(*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) |
(sin.f32 (*.f32 u normAngle)) |
(*.f32 u normAngle) |
n1_i |
| Outputs |
|---|
(+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) |
(/.f32 (fma.f32 n1_i (sin.f32 (*.f32 normAngle u)) (*.f32 n0_i (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))))) (sin.f32 normAngle)) |
(*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) |
(*.f32 (/.f32 n0_i (sin.f32 normAngle)) (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u)))) |
(*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) |
(/.f32 (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))) (sin.f32 normAngle)) |
(sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) |
(sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))) |
(*.f32 (-.f32 #s(literal 1 binary32) u) normAngle) |
(*.f32 normAngle (-.f32 #s(literal 1 binary32) u)) |
(-.f32 #s(literal 1 binary32) u) |
#s(literal 1 binary32) |
u |
normAngle |
(/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) |
(sin.f32 normAngle) |
n0_i |
(*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i) |
(*.f32 (/.f32 n1_i (sin.f32 normAngle)) (sin.f32 (*.f32 normAngle u))) |
(*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) |
(/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle)) |
(sin.f32 (*.f32 u normAngle)) |
(sin.f32 (*.f32 normAngle u)) |
(*.f32 u normAngle) |
(*.f32 normAngle u) |
n1_i |
Found 4 expressions of interest:
| New | Metric | Score | Program |
|---|---|---|---|
| accuracy | 0.125 | (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) | |
| accuracy | 0.15234375 | (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle) | |
| accuracy | 0.6273124261794651 | (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) | |
| accuracy | 2.1164645192305778 | (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) |
| 34.0ms | 247× | 0 | valid |
| 2.0ms | 9× | 1 | valid |
Compiled 103 to 19 computations (81.6% saved)
ival-sin: 11.0ms (44.6% of total)ival-mult: 8.0ms (32.4% of total)ival-div: 2.0ms (8.1% of total)ival-add: 1.0ms (4.1% of total)ival-sub: 1.0ms (4.1% of total)adjust: 0.0ms (0% of total)ival-assert: 0.0ms (0% of total)ival-true: 0.0ms (0% of total)exact: 0.0ms (0% of total)| Inputs |
|---|
#s(alt (+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) (patch (+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) #<representation binary32>) () ()) |
#s(alt (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) (patch (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) #<representation binary32>) () ()) |
#s(alt (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) (patch (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) #<representation binary32>) () ()) |
#s(alt (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (patch (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) #<representation binary32>) () ()) |
#s(alt (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle) (patch (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle) #<representation binary32>) () ()) |
| Outputs |
|---|
#s(alt (/ (* n1_i (sin (* normAngle u))) (sin normAngle)) (taylor 0 n0_i) (#s(alt (+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) (patch (+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) #<representation binary32>) () ())) ()) |
#s(alt (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) (taylor 0 n0_i) (#s(alt (+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) (patch (+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) #<representation binary32>) () ())) ()) |
#s(alt (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) (taylor 0 n0_i) (#s(alt (+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) (patch (+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) #<representation binary32>) () ())) ()) |
#s(alt (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) (taylor 0 n0_i) (#s(alt (+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) (patch (+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) #<representation binary32>) () ())) ()) |
#s(alt (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (taylor 0 n0_i) (#s(alt (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (patch (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) #<representation binary32>) () ())) ()) |
#s(alt (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (taylor 0 n0_i) (#s(alt (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (patch (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) #<representation binary32>) () ())) ()) |
#s(alt (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (taylor 0 n0_i) (#s(alt (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (patch (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) #<representation binary32>) () ())) ()) |
#s(alt (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (taylor 0 n0_i) (#s(alt (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (patch (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) #<representation binary32>) () ())) ()) |
#s(alt (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (taylor inf n0_i) (#s(alt (+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) (patch (+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) #<representation binary32>) () ())) ()) |
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#s(alt (/ (sin (* normAngle u)) (sin normAngle)) (taylor inf u) (#s(alt (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) (patch (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) #<representation binary32>) () ())) ()) |
#s(alt (/ (sin (* normAngle u)) (sin normAngle)) (taylor inf u) (#s(alt (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) (patch (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) #<representation binary32>) () ())) ()) |
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#s(alt (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (taylor inf u) (#s(alt (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (patch (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) #<representation binary32>) () ())) ()) |
#s(alt (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (taylor inf u) (#s(alt (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (patch (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) #<representation binary32>) () ())) ()) |
#s(alt (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (taylor inf u) (#s(alt (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (patch (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) #<representation binary32>) () ())) ()) |
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#s(alt (+ (/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) (taylor -inf u) (#s(alt (+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) (patch (+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) #<representation binary32>) () ())) ()) |
#s(alt (+ (/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) (taylor -inf u) (#s(alt (+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) (patch (+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) #<representation binary32>) () ())) ()) |
#s(alt (+ (/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) (taylor -inf u) (#s(alt (+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) (patch (+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) #<representation binary32>) () ())) ()) |
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#s(alt (/ (sin (* normAngle u)) (sin normAngle)) (taylor -inf u) (#s(alt (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) (patch (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) #<representation binary32>) () ())) ()) |
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#s(alt (/ (sin (* normAngle u)) (sin normAngle)) (taylor -inf u) (#s(alt (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) (patch (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) #<representation binary32>) () ())) ()) |
#s(alt (/ (sin (* normAngle u)) (sin normAngle)) (taylor -inf u) (#s(alt (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) (patch (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) #<representation binary32>) () ())) ()) |
#s(alt (/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle)) (taylor -inf u) (#s(alt (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (patch (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) #<representation binary32>) () ())) ()) |
#s(alt (/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle)) (taylor -inf u) (#s(alt (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (patch (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) #<representation binary32>) () ())) ()) |
#s(alt (/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle)) (taylor -inf u) (#s(alt (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (patch (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) #<representation binary32>) () ())) ()) |
#s(alt (/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle)) (taylor -inf u) (#s(alt (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (patch (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) #<representation binary32>) () ())) ()) |
#s(alt (* -1 (* normAngle u)) (taylor -inf u) (#s(alt (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle) (patch (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle) #<representation binary32>) () ())) ()) |
#s(alt (* -1 (* u (+ normAngle (* -1 (/ normAngle u))))) (taylor -inf u) (#s(alt (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle) (patch (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle) #<representation binary32>) () ())) ()) |
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#s(alt (+ (* n0_i (- 1 u)) (* n1_i u)) (taylor 0 normAngle) (#s(alt (+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) (patch (+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) #<representation binary32>) () ())) ()) |
#s(alt (+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u))))))) (taylor 0 normAngle) (#s(alt (+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) (patch (+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) #<representation binary32>) () ())) ()) |
#s(alt (+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (+ (* -1/6 (* n1_i (pow u 3))) (* (pow normAngle 2) (- (+ (* 1/120 (* n0_i (pow (- 1 u) 5))) (* 1/120 (* n1_i (pow u 5)))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (+ (* 1/120 (* n0_i (- 1 u))) (* 1/120 (* n1_i u))))))))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u))))))) (taylor 0 normAngle) (#s(alt (+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) (patch (+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) #<representation binary32>) () ())) ()) |
#s(alt (+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (+ (* -1/6 (* n1_i (pow u 3))) (* (pow normAngle 2) (- (+ (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* 1/120 (* n1_i (pow u 5))) (* (pow normAngle 2) (- (+ (* -1/5040 (* n0_i (pow (- 1 u) 7))) (* -1/5040 (* n1_i (pow u 7)))) (+ (* -1/6 (- (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (* n0_i (- 1 u)))))) (+ (* -1/6 (- (* 1/120 (* n1_i (pow u 5))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (* 1/120 (* n1_i u))))) (+ (* -1/5040 (* n0_i (- 1 u))) (+ (* -1/5040 (* n1_i u)) (+ (* 1/120 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u))))))))))))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (+ (* 1/120 (* n0_i (- 1 u))) (* 1/120 (* n1_i u))))))))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u))))))) (taylor 0 normAngle) (#s(alt (+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) (patch (+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) #<representation binary32>) () ())) ()) |
#s(alt (- 1 u) (taylor 0 normAngle) (#s(alt (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) (patch (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) #<representation binary32>) () ())) ()) |
#s(alt (- (+ 1 (* (pow normAngle 2) (- (* -1/6 (pow (- 1 u) 3)) (* -1/6 (- 1 u))))) u) (taylor 0 normAngle) (#s(alt (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) (patch (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) #<representation binary32>) () ())) ()) |
#s(alt (- (+ 1 (* (pow normAngle 2) (- (+ (* -1/6 (pow (- 1 u) 3)) (* (pow normAngle 2) (- (* 1/120 (pow (- 1 u) 5)) (+ (* -1/6 (- (* -1/6 (pow (- 1 u) 3)) (* -1/6 (- 1 u)))) (* 1/120 (- 1 u)))))) (* -1/6 (- 1 u))))) u) (taylor 0 normAngle) (#s(alt (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) (patch (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) #<representation binary32>) () ())) ()) |
#s(alt (- (+ 1 (* (pow normAngle 2) (- (+ (* -1/6 (pow (- 1 u) 3)) (* (pow normAngle 2) (- (+ (* 1/120 (pow (- 1 u) 5)) (* (pow normAngle 2) (- (* -1/5040 (pow (- 1 u) 7)) (+ (* -1/6 (- (* 1/120 (pow (- 1 u) 5)) (+ (* -1/6 (- (* -1/6 (pow (- 1 u) 3)) (* -1/6 (- 1 u)))) (* 1/120 (- 1 u))))) (+ (* -1/5040 (- 1 u)) (* 1/120 (- (* -1/6 (pow (- 1 u) 3)) (* -1/6 (- 1 u))))))))) (+ (* -1/6 (- (* -1/6 (pow (- 1 u) 3)) (* -1/6 (- 1 u)))) (* 1/120 (- 1 u)))))) (* -1/6 (- 1 u))))) u) (taylor 0 normAngle) (#s(alt (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) (patch (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) #<representation binary32>) () ())) ()) |
#s(alt u (taylor 0 normAngle) (#s(alt (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) (patch (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) #<representation binary32>) () ())) ()) |
#s(alt (+ u (* (pow normAngle 2) (- (* -1/6 (pow u 3)) (* -1/6 u)))) (taylor 0 normAngle) (#s(alt (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) (patch (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) #<representation binary32>) () ())) ()) |
#s(alt (+ u (* (pow normAngle 2) (- (+ (* -1/6 (pow u 3)) (* (pow normAngle 2) (- (* 1/120 (pow u 5)) (+ (* -1/6 (- (* -1/6 (pow u 3)) (* -1/6 u))) (* 1/120 u))))) (* -1/6 u)))) (taylor 0 normAngle) (#s(alt (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) (patch (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) #<representation binary32>) () ())) ()) |
#s(alt (+ u (* (pow normAngle 2) (- (+ (* -1/6 (pow u 3)) (* (pow normAngle 2) (- (+ (* 1/120 (pow u 5)) (* (pow normAngle 2) (- (* -1/5040 (pow u 7)) (+ (* -1/6 (- (* 1/120 (pow u 5)) (+ (* -1/6 (- (* -1/6 (pow u 3)) (* -1/6 u))) (* 1/120 u)))) (+ (* -1/5040 u) (* 1/120 (- (* -1/6 (pow u 3)) (* -1/6 u)))))))) (+ (* -1/6 (- (* -1/6 (pow u 3)) (* -1/6 u))) (* 1/120 u))))) (* -1/6 u)))) (taylor 0 normAngle) (#s(alt (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) (patch (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) #<representation binary32>) () ())) ()) |
#s(alt (* n0_i (- 1 u)) (taylor 0 normAngle) (#s(alt (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (patch (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) #<representation binary32>) () ())) ()) |
#s(alt (+ (* n0_i (- 1 u)) (* (pow normAngle 2) (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u)))))) (taylor 0 normAngle) (#s(alt (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (patch (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) #<representation binary32>) () ())) ()) |
#s(alt (+ (* n0_i (- 1 u)) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* (pow normAngle 2) (- (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (* n0_i (- 1 u))))))) (* -1/6 (* n0_i (- 1 u)))))) (taylor 0 normAngle) (#s(alt (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (patch (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) #<representation binary32>) () ())) ()) |
#s(alt (+ (* n0_i (- 1 u)) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* (pow normAngle 2) (- (+ (* 1/120 (* n0_i (pow (- 1 u) 5))) (* (pow normAngle 2) (- (* -1/5040 (* n0_i (pow (- 1 u) 7))) (+ (* -1/6 (- (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (* n0_i (- 1 u)))))) (+ (* -1/5040 (* n0_i (- 1 u))) (* 1/120 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u)))))))))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (* n0_i (- 1 u))))))) (* -1/6 (* n0_i (- 1 u)))))) (taylor 0 normAngle) (#s(alt (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (patch (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) #<representation binary32>) () ())) ()) |
#s(alt (* normAngle (- 1 u)) (taylor 0 normAngle) (#s(alt (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle) (patch (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle) #<representation binary32>) () ())) ()) |
#s(alt (* normAngle (- 1 u)) (taylor 0 normAngle) (#s(alt (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle) (patch (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle) #<representation binary32>) () ())) ()) |
#s(alt (* normAngle (- 1 u)) (taylor 0 normAngle) (#s(alt (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle) (patch (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle) #<representation binary32>) () ())) ()) |
#s(alt (* normAngle (- 1 u)) (taylor 0 normAngle) (#s(alt (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle) (patch (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle) #<representation binary32>) () ())) ()) |
#s(alt (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) (taylor inf normAngle) (#s(alt (+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) (patch (+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) #<representation binary32>) () ())) ()) |
#s(alt (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) (taylor inf normAngle) (#s(alt (+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) (patch (+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) #<representation binary32>) () ())) ()) |
#s(alt (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) (taylor inf normAngle) (#s(alt (+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) (patch (+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) #<representation binary32>) () ())) ()) |
#s(alt (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) (taylor inf normAngle) (#s(alt (+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) (patch (+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) #<representation binary32>) () ())) ()) |
#s(alt (/ (sin (* normAngle (- 1 u))) (sin normAngle)) (taylor inf normAngle) (#s(alt (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) (patch (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) #<representation binary32>) () ())) ()) |
#s(alt (/ (sin (* normAngle (- 1 u))) (sin normAngle)) (taylor inf normAngle) (#s(alt (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) (patch (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) #<representation binary32>) () ())) ()) |
#s(alt (/ (sin (* normAngle (- 1 u))) (sin normAngle)) (taylor inf normAngle) (#s(alt (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) (patch (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) #<representation binary32>) () ())) ()) |
#s(alt (/ (sin (* normAngle (- 1 u))) (sin normAngle)) (taylor inf normAngle) (#s(alt (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) (patch (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) #<representation binary32>) () ())) ()) |
#s(alt (/ (sin (* normAngle u)) (sin normAngle)) (taylor inf normAngle) (#s(alt (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) (patch (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) #<representation binary32>) () ())) ()) |
#s(alt (/ (sin (* normAngle u)) (sin normAngle)) (taylor inf normAngle) (#s(alt (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) (patch (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) #<representation binary32>) () ())) ()) |
#s(alt (/ (sin (* normAngle u)) (sin normAngle)) (taylor inf normAngle) (#s(alt (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) (patch (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) #<representation binary32>) () ())) ()) |
#s(alt (/ (sin (* normAngle u)) (sin normAngle)) (taylor inf normAngle) (#s(alt (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) (patch (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) #<representation binary32>) () ())) ()) |
#s(alt (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (taylor inf normAngle) (#s(alt (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (patch (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) #<representation binary32>) () ())) ()) |
#s(alt (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (taylor inf normAngle) (#s(alt (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (patch (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) #<representation binary32>) () ())) ()) |
#s(alt (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (taylor inf normAngle) (#s(alt (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (patch (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) #<representation binary32>) () ())) ()) |
#s(alt (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (taylor inf normAngle) (#s(alt (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (patch (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) #<representation binary32>) () ())) ()) |
#s(alt (* normAngle (- 1 u)) (taylor inf normAngle) (#s(alt (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle) (patch (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle) #<representation binary32>) () ())) ()) |
#s(alt (* normAngle (- 1 u)) (taylor inf normAngle) (#s(alt (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle) (patch (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle) #<representation binary32>) () ())) ()) |
#s(alt (* normAngle (- 1 u)) (taylor inf normAngle) (#s(alt (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle) (patch (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle) #<representation binary32>) () ())) ()) |
#s(alt (* normAngle (- 1 u)) (taylor inf normAngle) (#s(alt (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle) (patch (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle) #<representation binary32>) () ())) ()) |
#s(alt (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) (taylor -inf normAngle) (#s(alt (+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) (patch (+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) #<representation binary32>) () ())) ()) |
#s(alt (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) (taylor -inf normAngle) (#s(alt (+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) (patch (+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) #<representation binary32>) () ())) ()) |
#s(alt (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) (taylor -inf normAngle) (#s(alt (+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) (patch (+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) #<representation binary32>) () ())) ()) |
#s(alt (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) (taylor -inf normAngle) (#s(alt (+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) (patch (+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) #<representation binary32>) () ())) ()) |
#s(alt (/ (sin (* normAngle (- 1 u))) (sin normAngle)) (taylor -inf normAngle) (#s(alt (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) (patch (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) #<representation binary32>) () ())) ()) |
#s(alt (/ (sin (* normAngle (- 1 u))) (sin normAngle)) (taylor -inf normAngle) (#s(alt (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) (patch (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) #<representation binary32>) () ())) ()) |
#s(alt (/ (sin (* normAngle (- 1 u))) (sin normAngle)) (taylor -inf normAngle) (#s(alt (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) (patch (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) #<representation binary32>) () ())) ()) |
#s(alt (/ (sin (* normAngle (- 1 u))) (sin normAngle)) (taylor -inf normAngle) (#s(alt (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) (patch (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) #<representation binary32>) () ())) ()) |
#s(alt (/ (sin (* normAngle u)) (sin normAngle)) (taylor -inf normAngle) (#s(alt (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) (patch (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) #<representation binary32>) () ())) ()) |
#s(alt (/ (sin (* normAngle u)) (sin normAngle)) (taylor -inf normAngle) (#s(alt (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) (patch (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) #<representation binary32>) () ())) ()) |
#s(alt (/ (sin (* normAngle u)) (sin normAngle)) (taylor -inf normAngle) (#s(alt (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) (patch (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) #<representation binary32>) () ())) ()) |
#s(alt (/ (sin (* normAngle u)) (sin normAngle)) (taylor -inf normAngle) (#s(alt (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) (patch (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) #<representation binary32>) () ())) ()) |
#s(alt (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (taylor -inf normAngle) (#s(alt (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (patch (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) #<representation binary32>) () ())) ()) |
#s(alt (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (taylor -inf normAngle) (#s(alt (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (patch (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) #<representation binary32>) () ())) ()) |
#s(alt (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (taylor -inf normAngle) (#s(alt (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (patch (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) #<representation binary32>) () ())) ()) |
#s(alt (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (taylor -inf normAngle) (#s(alt (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (patch (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) #<representation binary32>) () ())) ()) |
#s(alt (* normAngle (- 1 u)) (taylor -inf normAngle) (#s(alt (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle) (patch (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle) #<representation binary32>) () ())) ()) |
#s(alt (* normAngle (- 1 u)) (taylor -inf normAngle) (#s(alt (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle) (patch (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle) #<representation binary32>) () ())) ()) |
#s(alt (* normAngle (- 1 u)) (taylor -inf normAngle) (#s(alt (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle) (patch (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle) #<representation binary32>) () ())) ()) |
#s(alt (* normAngle (- 1 u)) (taylor -inf normAngle) (#s(alt (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle) (patch (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle) #<representation binary32>) () ())) ()) |
#s(alt (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (taylor 0 n1_i) (#s(alt (+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) (patch (+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) #<representation binary32>) () ())) ()) |
#s(alt (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) (taylor 0 n1_i) (#s(alt (+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) (patch (+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) #<representation binary32>) () ())) ()) |
#s(alt (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) (taylor 0 n1_i) (#s(alt (+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) (patch (+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) #<representation binary32>) () ())) ()) |
#s(alt (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) (taylor 0 n1_i) (#s(alt (+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) (patch (+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) #<representation binary32>) () ())) ()) |
#s(alt (/ (* n1_i (sin (* normAngle u))) (sin normAngle)) (taylor inf n1_i) (#s(alt (+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) (patch (+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) #<representation binary32>) () ())) ()) |
#s(alt (* n1_i (+ (/ (sin (* normAngle u)) (sin normAngle)) (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle))))) (taylor inf n1_i) (#s(alt (+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) (patch (+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) #<representation binary32>) () ())) ()) |
#s(alt (* n1_i (+ (/ (sin (* normAngle u)) (sin normAngle)) (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle))))) (taylor inf n1_i) (#s(alt (+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) (patch (+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) #<representation binary32>) () ())) ()) |
#s(alt (* n1_i (+ (/ (sin (* normAngle u)) (sin normAngle)) (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle))))) (taylor inf n1_i) (#s(alt (+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) (patch (+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) #<representation binary32>) () ())) ()) |
#s(alt (/ (* n1_i (sin (* normAngle u))) (sin normAngle)) (taylor -inf n1_i) (#s(alt (+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) (patch (+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) #<representation binary32>) () ())) ()) |
#s(alt (* -1 (* n1_i (+ (* -1 (/ (sin (* normAngle u)) (sin normAngle))) (* -1 (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle))))))) (taylor -inf n1_i) (#s(alt (+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) (patch (+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) #<representation binary32>) () ())) ()) |
#s(alt (* -1 (* n1_i (+ (* -1 (/ (sin (* normAngle u)) (sin normAngle))) (* -1 (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle))))))) (taylor -inf n1_i) (#s(alt (+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) (patch (+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) #<representation binary32>) () ())) ()) |
#s(alt (* -1 (* n1_i (+ (* -1 (/ (sin (* normAngle u)) (sin normAngle))) (* -1 (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle))))))) (taylor -inf n1_i) (#s(alt (+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) (patch (+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) #<representation binary32>) () ())) ()) |
12 calls:
| Time | Variable | Point | Expression | |
|---|---|---|---|---|
| 9.0ms | normAngle | @ | 0 | ((+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (- 1 u) normAngle)) |
| 5.0ms | normAngle | @ | inf | ((+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (- 1 u) normAngle)) |
| 5.0ms | n0_i | @ | 0 | ((+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (- 1 u) normAngle)) |
| 4.0ms | u | @ | inf | ((+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (- 1 u) normAngle)) |
| 3.0ms | u | @ | -inf | ((+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (- 1 u) normAngle)) |
| 1× | egg-herbie |
| 12 022× | lower-fma.f64 |
| 12 022× | lower-fma.f32 |
| 6 426× | lower-+.f64 |
| 6 426× | lower-+.f32 |
| 5 452× | lower-*.f64 |
Useful iterations: 0 (0.0ms)
| Iter | Nodes | Cost |
|---|---|---|
| 0 | 321 | 2830 |
| 1 | 987 | 2714 |
| 2 | 3392 | 2654 |
| 0 | 8125 | 2540 |
| 1× | iter limit |
| 1× | node limit |
| Inputs |
|---|
(/ (* n1_i (sin (* normAngle u))) (sin normAngle)) |
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) |
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) |
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) |
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) |
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) |
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) |
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) |
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) |
(* n0_i (+ (/ (sin (* normAngle (- 1 u))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle))))) |
(* n0_i (+ (/ (sin (* normAngle (- 1 u))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle))))) |
(* n0_i (+ (/ (sin (* normAngle (- 1 u))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle))))) |
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) |
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) |
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) |
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) |
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) |
(* -1 (* n0_i (+ (* -1 (/ (sin (* normAngle (- 1 u))) (sin normAngle))) (* -1 (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle))))))) |
(* -1 (* n0_i (+ (* -1 (/ (sin (* normAngle (- 1 u))) (sin normAngle))) (* -1 (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle))))))) |
(* -1 (* n0_i (+ (* -1 (/ (sin (* normAngle (- 1 u))) (sin normAngle))) (* -1 (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle))))))) |
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) |
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) |
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) |
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) |
n0_i |
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (/ (* n1_i normAngle) (sin normAngle))))) |
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (+ (* -1/2 (* n0_i (* (pow normAngle 2) u))) (/ (* n1_i normAngle) (sin normAngle)))))) |
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (+ (* u (+ (* -1/2 (* n0_i (pow normAngle 2))) (* u (+ (* -1/6 (/ (* n1_i (pow normAngle 3)) (sin normAngle))) (* 1/6 (/ (* n0_i (* (pow normAngle 3) (cos normAngle))) (sin normAngle))))))) (/ (* n1_i normAngle) (sin normAngle)))))) |
1 |
(+ 1 (* -1 (/ (* normAngle (* u (cos normAngle))) (sin normAngle)))) |
(+ 1 (* u (+ (* -1 (/ (* normAngle (cos normAngle)) (sin normAngle))) (* -1/2 (* (pow normAngle 2) u))))) |
(+ 1 (* u (+ (* -1 (/ (* normAngle (cos normAngle)) (sin normAngle))) (* u (+ (* -1/2 (pow normAngle 2)) (* 1/6 (/ (* (pow normAngle 3) (* u (cos normAngle))) (sin normAngle)))))))) |
(/ (* normAngle u) (sin normAngle)) |
(* u (+ (* -1/6 (/ (* (pow normAngle 3) (pow u 2)) (sin normAngle))) (/ normAngle (sin normAngle)))) |
(* u (+ (* (pow u 2) (+ (* -1/6 (/ (pow normAngle 3) (sin normAngle))) (* 1/120 (/ (* (pow normAngle 5) (pow u 2)) (sin normAngle))))) (/ normAngle (sin normAngle)))) |
(* u (+ (* (pow u 2) (+ (* -1/6 (/ (pow normAngle 3) (sin normAngle))) (* (pow u 2) (+ (* -1/5040 (/ (* (pow normAngle 7) (pow u 2)) (sin normAngle))) (* 1/120 (/ (pow normAngle 5) (sin normAngle))))))) (/ normAngle (sin normAngle)))) |
n0_i |
(+ n0_i (* -1 (/ (* n0_i (* normAngle (* u (cos normAngle)))) (sin normAngle)))) |
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (* -1/2 (* n0_i (* (pow normAngle 2) u)))))) |
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (* u (+ (* -1/2 (* n0_i (pow normAngle 2))) (* 1/6 (/ (* n0_i (* (pow normAngle 3) (* u (cos normAngle)))) (sin normAngle)))))))) |
normAngle |
(+ normAngle (* -1 (* normAngle u))) |
(+ normAngle (* -1 (* normAngle u))) |
(+ normAngle (* -1 (* normAngle u))) |
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) |
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) |
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) |
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) |
(/ (sin (* normAngle (- 1 u))) (sin normAngle)) |
(/ (sin (* normAngle (- 1 u))) (sin normAngle)) |
(/ (sin (* normAngle (- 1 u))) (sin normAngle)) |
(/ (sin (* normAngle (- 1 u))) (sin normAngle)) |
(/ (sin (* normAngle u)) (sin normAngle)) |
(/ (sin (* normAngle u)) (sin normAngle)) |
(/ (sin (* normAngle u)) (sin normAngle)) |
(/ (sin (* normAngle u)) (sin normAngle)) |
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) |
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) |
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) |
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) |
(* -1 (* normAngle u)) |
(* u (+ (* -1 normAngle) (/ normAngle u))) |
(* u (+ (* -1 normAngle) (/ normAngle u))) |
(* u (+ (* -1 normAngle) (/ normAngle u))) |
(+ (/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) |
(+ (/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) |
(+ (/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) |
(+ (/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) |
(/ (sin (* normAngle (+ 1 (* -1 u)))) (sin normAngle)) |
(/ (sin (* normAngle (+ 1 (* -1 u)))) (sin normAngle)) |
(/ (sin (* normAngle (+ 1 (* -1 u)))) (sin normAngle)) |
(/ (sin (* normAngle (+ 1 (* -1 u)))) (sin normAngle)) |
(/ (sin (* normAngle u)) (sin normAngle)) |
(/ (sin (* normAngle u)) (sin normAngle)) |
(/ (sin (* normAngle u)) (sin normAngle)) |
(/ (sin (* normAngle u)) (sin normAngle)) |
(/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle)) |
(/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle)) |
(/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle)) |
(/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle)) |
(* -1 (* normAngle u)) |
(* -1 (* u (+ normAngle (* -1 (/ normAngle u))))) |
(* -1 (* u (+ normAngle (* -1 (/ normAngle u))))) |
(* -1 (* u (+ normAngle (* -1 (/ normAngle u))))) |
(+ (* n0_i (- 1 u)) (* n1_i u)) |
(+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u))))))) |
(+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (+ (* -1/6 (* n1_i (pow u 3))) (* (pow normAngle 2) (- (+ (* 1/120 (* n0_i (pow (- 1 u) 5))) (* 1/120 (* n1_i (pow u 5)))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (+ (* 1/120 (* n0_i (- 1 u))) (* 1/120 (* n1_i u))))))))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u))))))) |
(+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (+ (* -1/6 (* n1_i (pow u 3))) (* (pow normAngle 2) (- (+ (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* 1/120 (* n1_i (pow u 5))) (* (pow normAngle 2) (- (+ (* -1/5040 (* n0_i (pow (- 1 u) 7))) (* -1/5040 (* n1_i (pow u 7)))) (+ (* -1/6 (- (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (* n0_i (- 1 u)))))) (+ (* -1/6 (- (* 1/120 (* n1_i (pow u 5))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (* 1/120 (* n1_i u))))) (+ (* -1/5040 (* n0_i (- 1 u))) (+ (* -1/5040 (* n1_i u)) (+ (* 1/120 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u))))))))))))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (+ (* 1/120 (* n0_i (- 1 u))) (* 1/120 (* n1_i u))))))))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u))))))) |
(- 1 u) |
(- (+ 1 (* (pow normAngle 2) (- (* -1/6 (pow (- 1 u) 3)) (* -1/6 (- 1 u))))) u) |
(- (+ 1 (* (pow normAngle 2) (- (+ (* -1/6 (pow (- 1 u) 3)) (* (pow normAngle 2) (- (* 1/120 (pow (- 1 u) 5)) (+ (* -1/6 (- (* -1/6 (pow (- 1 u) 3)) (* -1/6 (- 1 u)))) (* 1/120 (- 1 u)))))) (* -1/6 (- 1 u))))) u) |
(- (+ 1 (* (pow normAngle 2) (- (+ (* -1/6 (pow (- 1 u) 3)) (* (pow normAngle 2) (- (+ (* 1/120 (pow (- 1 u) 5)) (* (pow normAngle 2) (- (* -1/5040 (pow (- 1 u) 7)) (+ (* -1/6 (- (* 1/120 (pow (- 1 u) 5)) (+ (* -1/6 (- (* -1/6 (pow (- 1 u) 3)) (* -1/6 (- 1 u)))) (* 1/120 (- 1 u))))) (+ (* -1/5040 (- 1 u)) (* 1/120 (- (* -1/6 (pow (- 1 u) 3)) (* -1/6 (- 1 u))))))))) (+ (* -1/6 (- (* -1/6 (pow (- 1 u) 3)) (* -1/6 (- 1 u)))) (* 1/120 (- 1 u)))))) (* -1/6 (- 1 u))))) u) |
u |
(+ u (* (pow normAngle 2) (- (* -1/6 (pow u 3)) (* -1/6 u)))) |
(+ u (* (pow normAngle 2) (- (+ (* -1/6 (pow u 3)) (* (pow normAngle 2) (- (* 1/120 (pow u 5)) (+ (* -1/6 (- (* -1/6 (pow u 3)) (* -1/6 u))) (* 1/120 u))))) (* -1/6 u)))) |
(+ u (* (pow normAngle 2) (- (+ (* -1/6 (pow u 3)) (* (pow normAngle 2) (- (+ (* 1/120 (pow u 5)) (* (pow normAngle 2) (- (* -1/5040 (pow u 7)) (+ (* -1/6 (- (* 1/120 (pow u 5)) (+ (* -1/6 (- (* -1/6 (pow u 3)) (* -1/6 u))) (* 1/120 u)))) (+ (* -1/5040 u) (* 1/120 (- (* -1/6 (pow u 3)) (* -1/6 u)))))))) (+ (* -1/6 (- (* -1/6 (pow u 3)) (* -1/6 u))) (* 1/120 u))))) (* -1/6 u)))) |
(* n0_i (- 1 u)) |
(+ (* n0_i (- 1 u)) (* (pow normAngle 2) (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u)))))) |
(+ (* n0_i (- 1 u)) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* (pow normAngle 2) (- (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (* n0_i (- 1 u))))))) (* -1/6 (* n0_i (- 1 u)))))) |
(+ (* n0_i (- 1 u)) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* (pow normAngle 2) (- (+ (* 1/120 (* n0_i (pow (- 1 u) 5))) (* (pow normAngle 2) (- (* -1/5040 (* n0_i (pow (- 1 u) 7))) (+ (* -1/6 (- (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (* n0_i (- 1 u)))))) (+ (* -1/5040 (* n0_i (- 1 u))) (* 1/120 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u)))))))))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (* n0_i (- 1 u))))))) (* -1/6 (* n0_i (- 1 u)))))) |
(* normAngle (- 1 u)) |
(* normAngle (- 1 u)) |
(* normAngle (- 1 u)) |
(* normAngle (- 1 u)) |
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) |
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) |
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) |
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) |
(/ (sin (* normAngle (- 1 u))) (sin normAngle)) |
(/ (sin (* normAngle (- 1 u))) (sin normAngle)) |
(/ (sin (* normAngle (- 1 u))) (sin normAngle)) |
(/ (sin (* normAngle (- 1 u))) (sin normAngle)) |
(/ (sin (* normAngle u)) (sin normAngle)) |
(/ (sin (* normAngle u)) (sin normAngle)) |
(/ (sin (* normAngle u)) (sin normAngle)) |
(/ (sin (* normAngle u)) (sin normAngle)) |
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) |
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) |
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) |
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) |
(* normAngle (- 1 u)) |
(* normAngle (- 1 u)) |
(* normAngle (- 1 u)) |
(* normAngle (- 1 u)) |
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) |
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) |
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) |
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) |
(/ (sin (* normAngle (- 1 u))) (sin normAngle)) |
(/ (sin (* normAngle (- 1 u))) (sin normAngle)) |
(/ (sin (* normAngle (- 1 u))) (sin normAngle)) |
(/ (sin (* normAngle (- 1 u))) (sin normAngle)) |
(/ (sin (* normAngle u)) (sin normAngle)) |
(/ (sin (* normAngle u)) (sin normAngle)) |
(/ (sin (* normAngle u)) (sin normAngle)) |
(/ (sin (* normAngle u)) (sin normAngle)) |
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) |
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) |
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) |
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) |
(* normAngle (- 1 u)) |
(* normAngle (- 1 u)) |
(* normAngle (- 1 u)) |
(* normAngle (- 1 u)) |
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) |
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) |
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) |
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) |
(/ (* n1_i (sin (* normAngle u))) (sin normAngle)) |
(* n1_i (+ (/ (sin (* normAngle u)) (sin normAngle)) (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle))))) |
(* n1_i (+ (/ (sin (* normAngle u)) (sin normAngle)) (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle))))) |
(* n1_i (+ (/ (sin (* normAngle u)) (sin normAngle)) (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle))))) |
(/ (* n1_i (sin (* normAngle u))) (sin normAngle)) |
(* -1 (* n1_i (+ (* -1 (/ (sin (* normAngle u)) (sin normAngle))) (* -1 (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle))))))) |
(* -1 (* n1_i (+ (* -1 (/ (sin (* normAngle u)) (sin normAngle))) (* -1 (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle))))))) |
(* -1 (* n1_i (+ (* -1 (/ (sin (* normAngle u)) (sin normAngle))) (* -1 (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle))))))) |
| Outputs |
|---|
(/ (* n1_i (sin (* normAngle u))) (sin normAngle)) |
(*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle))) |
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) |
(fma.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 n0_i (sin.f32 normAngle)) (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle)))) |
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) |
(fma.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 n0_i (sin.f32 normAngle)) (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle)))) |
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) |
(fma.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 n0_i (sin.f32 normAngle)) (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle)))) |
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) |
(*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 n0_i (sin.f32 normAngle))) |
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) |
(*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 n0_i (sin.f32 normAngle))) |
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) |
(*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 n0_i (sin.f32 normAngle))) |
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) |
(*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 n0_i (sin.f32 normAngle))) |
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) |
(*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 n0_i (sin.f32 normAngle))) |
(* n0_i (+ (/ (sin (* normAngle (- 1 u))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle))))) |
(*.f32 (fma.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (*.f32 n0_i (sin.f32 normAngle))) (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle))) n0_i) |
(* n0_i (+ (/ (sin (* normAngle (- 1 u))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle))))) |
(*.f32 (fma.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (*.f32 n0_i (sin.f32 normAngle))) (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle))) n0_i) |
(* n0_i (+ (/ (sin (* normAngle (- 1 u))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle))))) |
(*.f32 (fma.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (*.f32 n0_i (sin.f32 normAngle))) (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle))) n0_i) |
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) |
(*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 n0_i (sin.f32 normAngle))) |
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) |
(*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 n0_i (sin.f32 normAngle))) |
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) |
(*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 n0_i (sin.f32 normAngle))) |
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) |
(*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 n0_i (sin.f32 normAngle))) |
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) |
(*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 n0_i (sin.f32 normAngle))) |
(* -1 (* n0_i (+ (* -1 (/ (sin (* normAngle (- 1 u))) (sin normAngle))) (* -1 (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle))))))) |
(*.f32 (fma.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (*.f32 n0_i (sin.f32 normAngle))) (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle))) n0_i) |
(* -1 (* n0_i (+ (* -1 (/ (sin (* normAngle (- 1 u))) (sin normAngle))) (* -1 (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle))))))) |
(*.f32 (fma.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (*.f32 n0_i (sin.f32 normAngle))) (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle))) n0_i) |
(* -1 (* n0_i (+ (* -1 (/ (sin (* normAngle (- 1 u))) (sin normAngle))) (* -1 (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle))))))) |
(*.f32 (fma.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (*.f32 n0_i (sin.f32 normAngle))) (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle))) n0_i) |
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) |
(*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 n0_i (sin.f32 normAngle))) |
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) |
(*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 n0_i (sin.f32 normAngle))) |
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) |
(*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 n0_i (sin.f32 normAngle))) |
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) |
(*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 n0_i (sin.f32 normAngle))) |
n0_i |
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (/ (* n1_i normAngle) (sin normAngle))))) |
(fma.f32 (-.f32 (*.f32 (/.f32 normAngle (sin.f32 normAngle)) n1_i) (*.f32 (*.f32 (cos.f32 normAngle) normAngle) (/.f32 n0_i (sin.f32 normAngle)))) u n0_i) |
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (+ (* -1/2 (* n0_i (* (pow normAngle 2) u))) (/ (* n1_i normAngle) (sin normAngle)))))) |
(fma.f32 (fma.f32 n0_i (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle)))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) n1_i)) u n0_i) |
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (+ (* u (+ (* -1/2 (* n0_i (pow normAngle 2))) (* u (+ (* -1/6 (/ (* n1_i (pow normAngle 3)) (sin normAngle))) (* 1/6 (/ (* n0_i (* (pow normAngle 3) (cos normAngle))) (sin normAngle))))))) (/ (* n1_i normAngle) (sin normAngle)))))) |
(fma.f32 (-.f32 (fma.f32 (fma.f32 (*.f32 (*.f32 #s(literal -1/2 binary32) n0_i) normAngle) normAngle (*.f32 (fma.f32 (*.f32 #s(literal 1/6 binary32) n0_i) (*.f32 (cos.f32 normAngle) (*.f32 (*.f32 normAngle normAngle) (/.f32 normAngle (sin.f32 normAngle)))) (/.f32 (*.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) normAngle) n1_i) #s(literal -1/6 binary32)) (sin.f32 normAngle))) u)) u (*.f32 (/.f32 normAngle (sin.f32 normAngle)) n1_i)) (*.f32 (*.f32 (cos.f32 normAngle) normAngle) (/.f32 n0_i (sin.f32 normAngle)))) u n0_i) |
1 |
#s(literal 1 binary32) |
(+ 1 (* -1 (/ (* normAngle (* u (cos normAngle))) (sin normAngle)))) |
(fma.f32 (*.f32 (cos.f32 normAngle) (/.f32 u (sin.f32 normAngle))) (neg.f32 normAngle) #s(literal 1 binary32)) |
(+ 1 (* u (+ (* -1 (/ (* normAngle (cos normAngle)) (sin normAngle))) (* -1/2 (* (pow normAngle 2) u))))) |
(fma.f32 (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle)))) u #s(literal 1 binary32)) |
(+ 1 (* u (+ (* -1 (/ (* normAngle (cos normAngle)) (sin normAngle))) (* u (+ (* -1/2 (pow normAngle 2)) (* 1/6 (/ (* (pow normAngle 3) (* u (cos normAngle))) (sin normAngle)))))))) |
(fma.f32 (-.f32 (*.f32 (fma.f32 (*.f32 (*.f32 normAngle normAngle) (*.f32 (*.f32 (cos.f32 normAngle) u) (/.f32 normAngle (sin.f32 normAngle)))) #s(literal 1/6 binary32) (*.f32 (*.f32 normAngle normAngle) #s(literal -1/2 binary32))) u) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle)))) u #s(literal 1 binary32)) |
(/ (* normAngle u) (sin normAngle)) |
(*.f32 (/.f32 normAngle (sin.f32 normAngle)) u) |
(* u (+ (* -1/6 (/ (* (pow normAngle 3) (pow u 2)) (sin normAngle))) (/ normAngle (sin normAngle)))) |
(*.f32 (fma.f32 (*.f32 (*.f32 u u) #s(literal -1/6 binary32)) (*.f32 (*.f32 normAngle normAngle) (/.f32 normAngle (sin.f32 normAngle))) (/.f32 normAngle (sin.f32 normAngle))) u) |
(* u (+ (* (pow u 2) (+ (* -1/6 (/ (pow normAngle 3) (sin normAngle))) (* 1/120 (/ (* (pow normAngle 5) (pow u 2)) (sin normAngle))))) (/ normAngle (sin normAngle)))) |
(*.f32 (fma.f32 (fma.f32 (*.f32 (*.f32 u u) #s(literal 1/120 binary32)) (/.f32 (pow.f32 normAngle #s(literal 5 binary32)) (sin.f32 normAngle)) (/.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) normAngle) #s(literal -1/6 binary32)) (sin.f32 normAngle))) (*.f32 u u) (/.f32 normAngle (sin.f32 normAngle))) u) |
(* u (+ (* (pow u 2) (+ (* -1/6 (/ (pow normAngle 3) (sin normAngle))) (* (pow u 2) (+ (* -1/5040 (/ (* (pow normAngle 7) (pow u 2)) (sin normAngle))) (* 1/120 (/ (pow normAngle 5) (sin normAngle))))))) (/ normAngle (sin normAngle)))) |
(*.f32 (fma.f32 (fma.f32 (fma.f32 (*.f32 #s(literal -1/5040 binary32) (pow.f32 normAngle #s(literal 7 binary32))) (*.f32 u (/.f32 u (sin.f32 normAngle))) (/.f32 (*.f32 (pow.f32 normAngle #s(literal 5 binary32)) #s(literal 1/120 binary32)) (sin.f32 normAngle))) (*.f32 u u) (/.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) normAngle) #s(literal -1/6 binary32)) (sin.f32 normAngle))) (*.f32 u u) (/.f32 normAngle (sin.f32 normAngle))) u) |
n0_i |
(+ n0_i (* -1 (/ (* n0_i (* normAngle (* u (cos normAngle)))) (sin normAngle)))) |
(fma.f32 (*.f32 (*.f32 (neg.f32 normAngle) (cos.f32 normAngle)) u) (/.f32 n0_i (sin.f32 normAngle)) n0_i) |
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (* -1/2 (* n0_i (* (pow normAngle 2) u)))))) |
(fma.f32 (*.f32 n0_i (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle))))) u n0_i) |
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (* u (+ (* -1/2 (* n0_i (pow normAngle 2))) (* 1/6 (/ (* n0_i (* (pow normAngle 3) (* u (cos normAngle)))) (sin normAngle)))))))) |
(fma.f32 (-.f32 (*.f32 (*.f32 n0_i (fma.f32 (*.f32 (*.f32 normAngle normAngle) (*.f32 (*.f32 (cos.f32 normAngle) u) (/.f32 normAngle (sin.f32 normAngle)))) #s(literal 1/6 binary32) (*.f32 (*.f32 normAngle normAngle) #s(literal -1/2 binary32)))) u) (*.f32 (*.f32 (cos.f32 normAngle) normAngle) (/.f32 n0_i (sin.f32 normAngle)))) u n0_i) |
normAngle |
(+ normAngle (* -1 (* normAngle u))) |
(*.f32 (-.f32 #s(literal 1 binary32) u) normAngle) |
(+ normAngle (* -1 (* normAngle u))) |
(*.f32 (-.f32 #s(literal 1 binary32) u) normAngle) |
(+ normAngle (* -1 (* normAngle u))) |
(*.f32 (-.f32 #s(literal 1 binary32) u) normAngle) |
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) |
(fma.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 n0_i (sin.f32 normAngle)) (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle)))) |
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) |
(fma.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 n0_i (sin.f32 normAngle)) (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle)))) |
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) |
(fma.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 n0_i (sin.f32 normAngle)) (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle)))) |
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) |
(fma.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 n0_i (sin.f32 normAngle)) (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle)))) |
(/ (sin (* normAngle (- 1 u))) (sin normAngle)) |
(/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle)) |
(/ (sin (* normAngle (- 1 u))) (sin normAngle)) |
(/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle)) |
(/ (sin (* normAngle (- 1 u))) (sin normAngle)) |
(/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle)) |
(/ (sin (* normAngle (- 1 u))) (sin normAngle)) |
(/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle)) |
(/ (sin (* normAngle u)) (sin normAngle)) |
(/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle)) |
(/ (sin (* normAngle u)) (sin normAngle)) |
(/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle)) |
(/ (sin (* normAngle u)) (sin normAngle)) |
(/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle)) |
(/ (sin (* normAngle u)) (sin normAngle)) |
(/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle)) |
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) |
(*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 n0_i (sin.f32 normAngle))) |
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) |
(*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 n0_i (sin.f32 normAngle))) |
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) |
(*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 n0_i (sin.f32 normAngle))) |
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) |
(*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 n0_i (sin.f32 normAngle))) |
(* -1 (* normAngle u)) |
(*.f32 (neg.f32 u) normAngle) |
(* u (+ (* -1 normAngle) (/ normAngle u))) |
(*.f32 (-.f32 (/.f32 normAngle u) normAngle) u) |
(* u (+ (* -1 normAngle) (/ normAngle u))) |
(*.f32 (-.f32 (/.f32 normAngle u) normAngle) u) |
(* u (+ (* -1 normAngle) (/ normAngle u))) |
(*.f32 (-.f32 (/.f32 normAngle u) normAngle) u) |
(+ (/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) |
(fma.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 n0_i (sin.f32 normAngle)) (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle)))) |
(+ (/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) |
(fma.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 n0_i (sin.f32 normAngle)) (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle)))) |
(+ (/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) |
(fma.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 n0_i (sin.f32 normAngle)) (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle)))) |
(+ (/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) |
(fma.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 n0_i (sin.f32 normAngle)) (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle)))) |
(/ (sin (* normAngle (+ 1 (* -1 u)))) (sin normAngle)) |
(/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle)) |
(/ (sin (* normAngle (+ 1 (* -1 u)))) (sin normAngle)) |
(/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle)) |
(/ (sin (* normAngle (+ 1 (* -1 u)))) (sin normAngle)) |
(/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle)) |
(/ (sin (* normAngle (+ 1 (* -1 u)))) (sin normAngle)) |
(/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle)) |
(/ (sin (* normAngle u)) (sin normAngle)) |
(/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle)) |
(/ (sin (* normAngle u)) (sin normAngle)) |
(/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle)) |
(/ (sin (* normAngle u)) (sin normAngle)) |
(/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle)) |
(/ (sin (* normAngle u)) (sin normAngle)) |
(/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle)) |
(/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle)) |
(*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 n0_i (sin.f32 normAngle))) |
(/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle)) |
(*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 n0_i (sin.f32 normAngle))) |
(/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle)) |
(*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 n0_i (sin.f32 normAngle))) |
(/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle)) |
(*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 n0_i (sin.f32 normAngle))) |
(* -1 (* normAngle u)) |
(*.f32 (neg.f32 u) normAngle) |
(* -1 (* u (+ normAngle (* -1 (/ normAngle u))))) |
(*.f32 (-.f32 (/.f32 normAngle u) normAngle) u) |
(* -1 (* u (+ normAngle (* -1 (/ normAngle u))))) |
(*.f32 (-.f32 (/.f32 normAngle u) normAngle) u) |
(* -1 (* u (+ normAngle (* -1 (/ normAngle u))))) |
(*.f32 (-.f32 (/.f32 normAngle u) normAngle) u) |
(+ (* n0_i (- 1 u)) (* n1_i u)) |
(fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 u n1_i)) |
(+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u))))))) |
(fma.f32 (*.f32 (*.f32 #s(literal -1/6 binary32) (fma.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) (fma.f32 n0_i (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (neg.f32 n0_i))))) normAngle) normAngle (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 u n1_i))) |
(+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (+ (* -1/6 (* n1_i (pow u 3))) (* (pow normAngle 2) (- (+ (* 1/120 (* n0_i (pow (- 1 u) 5))) (* 1/120 (* n1_i (pow u 5)))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (+ (* 1/120 (* n0_i (- 1 u))) (* 1/120 (* n1_i u))))))))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u))))))) |
(fma.f32 (fma.f32 #s(literal -1/6 binary32) (fma.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) (fma.f32 n0_i (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (neg.f32 n0_i)))) (*.f32 (-.f32 (*.f32 (fma.f32 (pow.f32 u #s(literal 5 binary32)) n1_i (*.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32)) n0_i)) #s(literal 1/120 binary32)) (fma.f32 #s(literal 1/36 binary32) (fma.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) (fma.f32 n0_i (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (neg.f32 n0_i)))) (*.f32 (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 u n1_i)) #s(literal 1/120 binary32)))) (*.f32 normAngle normAngle))) (*.f32 normAngle normAngle) (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 u n1_i))) |
(+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (+ (* -1/6 (* n1_i (pow u 3))) (* (pow normAngle 2) (- (+ (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* 1/120 (* n1_i (pow u 5))) (* (pow normAngle 2) (- (+ (* -1/5040 (* n0_i (pow (- 1 u) 7))) (* -1/5040 (* n1_i (pow u 7)))) (+ (* -1/6 (- (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (* n0_i (- 1 u)))))) (+ (* -1/6 (- (* 1/120 (* n1_i (pow u 5))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (* 1/120 (* n1_i u))))) (+ (* -1/5040 (* n0_i (- 1 u))) (+ (* -1/5040 (* n1_i u)) (+ (* 1/120 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u))))))))))))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (+ (* 1/120 (* n0_i (- 1 u))) (* 1/120 (* n1_i u))))))))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u))))))) |
(fma.f32 (fma.f32 #s(literal -1/6 binary32) (fma.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) (fma.f32 n0_i (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (neg.f32 n0_i)))) (*.f32 (-.f32 (fma.f32 (fma.f32 (pow.f32 u #s(literal 5 binary32)) n1_i (*.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32)) n0_i)) #s(literal 1/120 binary32) (*.f32 (-.f32 (*.f32 (fma.f32 (pow.f32 u #s(literal 7 binary32)) n1_i (*.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 7 binary32)) n0_i)) #s(literal -1/5040 binary32)) (fma.f32 #s(literal -1/6 binary32) (+.f32 (fma.f32 (*.f32 #s(literal 1/120 binary32) n1_i) (-.f32 (pow.f32 u #s(literal 5 binary32)) u) (*.f32 #s(literal -1/36 binary32) (*.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32)))))) (fma.f32 (*.f32 #s(literal 1/120 binary32) n0_i) (-.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32)) (-.f32 #s(literal 1 binary32) u)) (*.f32 #s(literal -1/36 binary32) (*.f32 (-.f32 #s(literal 1 binary32) u) (fma.f32 n0_i (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (neg.f32 n0_i)))))) (fma.f32 #s(literal -1/720 binary32) (fma.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) (fma.f32 n0_i (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (neg.f32 n0_i)))) (*.f32 #s(literal -1/5040 binary32) (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 u n1_i)))))) (*.f32 normAngle normAngle))) (fma.f32 #s(literal 1/36 binary32) (fma.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) (fma.f32 n0_i (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (neg.f32 n0_i)))) (*.f32 (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 u n1_i)) #s(literal 1/120 binary32)))) (*.f32 normAngle normAngle))) (*.f32 normAngle normAngle) (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 u n1_i))) |
(- 1 u) |
(-.f32 #s(literal 1 binary32) u) |
(- (+ 1 (* (pow normAngle 2) (- (* -1/6 (pow (- 1 u) 3)) (* -1/6 (- 1 u))))) u) |
(-.f32 (fma.f32 (*.f32 (fma.f32 #s(literal 1/6 binary32) u #s(literal -1/6 binary32)) (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32))) (*.f32 normAngle normAngle) #s(literal 1 binary32)) u) |
(- (+ 1 (* (pow normAngle 2) (- (+ (* -1/6 (pow (- 1 u) 3)) (* (pow normAngle 2) (- (* 1/120 (pow (- 1 u) 5)) (+ (* -1/6 (- (* -1/6 (pow (- 1 u) 3)) (* -1/6 (- 1 u)))) (* 1/120 (- 1 u)))))) (* -1/6 (- 1 u))))) u) |
(-.f32 (fma.f32 (fma.f32 (fma.f32 #s(literal 1/120 binary32) (-.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32)) (-.f32 #s(literal 1 binary32) u)) (*.f32 (*.f32 (fma.f32 #s(literal 1/6 binary32) u #s(literal -1/6 binary32)) (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32))) #s(literal 1/6 binary32))) (*.f32 normAngle normAngle) (*.f32 (fma.f32 #s(literal 1/6 binary32) u #s(literal -1/6 binary32)) (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32)))) (*.f32 normAngle normAngle) #s(literal 1 binary32)) u) |
(- (+ 1 (* (pow normAngle 2) (- (+ (* -1/6 (pow (- 1 u) 3)) (* (pow normAngle 2) (- (+ (* 1/120 (pow (- 1 u) 5)) (* (pow normAngle 2) (- (* -1/5040 (pow (- 1 u) 7)) (+ (* -1/6 (- (* 1/120 (pow (- 1 u) 5)) (+ (* -1/6 (- (* -1/6 (pow (- 1 u) 3)) (* -1/6 (- 1 u)))) (* 1/120 (- 1 u))))) (+ (* -1/5040 (- 1 u)) (* 1/120 (- (* -1/6 (pow (- 1 u) 3)) (* -1/6 (- 1 u))))))))) (+ (* -1/6 (- (* -1/6 (pow (- 1 u) 3)) (* -1/6 (- 1 u)))) (* 1/120 (- 1 u)))))) (* -1/6 (- 1 u))))) u) |
(-.f32 (fma.f32 (fma.f32 (fma.f32 (-.f32 (*.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 7 binary32)) #s(literal -1/5040 binary32)) (fma.f32 (fma.f32 #s(literal 1/120 binary32) (-.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32)) (-.f32 #s(literal 1 binary32) u)) (*.f32 (*.f32 (fma.f32 #s(literal 1/6 binary32) u #s(literal -1/6 binary32)) (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32))) #s(literal 1/6 binary32))) #s(literal -1/6 binary32) (fma.f32 (*.f32 (fma.f32 #s(literal 1/6 binary32) u #s(literal -1/6 binary32)) (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32))) #s(literal 1/120 binary32) (*.f32 #s(literal -1/5040 binary32) (-.f32 #s(literal 1 binary32) u))))) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/120 binary32) (-.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32)) (-.f32 #s(literal 1 binary32) u)) (*.f32 (*.f32 (fma.f32 #s(literal 1/6 binary32) u #s(literal -1/6 binary32)) (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32))) #s(literal 1/6 binary32)))) (*.f32 normAngle normAngle) (*.f32 (fma.f32 #s(literal 1/6 binary32) u #s(literal -1/6 binary32)) (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32)))) (*.f32 normAngle normAngle) #s(literal 1 binary32)) u) |
u |
(+ u (* (pow normAngle 2) (- (* -1/6 (pow u 3)) (* -1/6 u)))) |
(fma.f32 (*.f32 (*.f32 #s(literal -1/6 binary32) u) (fma.f32 u u #s(literal -1 binary32))) (*.f32 normAngle normAngle) u) |
(+ u (* (pow normAngle 2) (- (+ (* -1/6 (pow u 3)) (* (pow normAngle 2) (- (* 1/120 (pow u 5)) (+ (* -1/6 (- (* -1/6 (pow u 3)) (* -1/6 u))) (* 1/120 u))))) (* -1/6 u)))) |
(fma.f32 (fma.f32 (*.f32 u (fma.f32 u u #s(literal -1 binary32))) #s(literal -1/6 binary32) (*.f32 (fma.f32 #s(literal 1/120 binary32) (-.f32 (pow.f32 u #s(literal 5 binary32)) u) (*.f32 #s(literal -1/36 binary32) (*.f32 u (fma.f32 u u #s(literal -1 binary32))))) (*.f32 normAngle normAngle))) (*.f32 normAngle normAngle) u) |
(+ u (* (pow normAngle 2) (- (+ (* -1/6 (pow u 3)) (* (pow normAngle 2) (- (+ (* 1/120 (pow u 5)) (* (pow normAngle 2) (- (* -1/5040 (pow u 7)) (+ (* -1/6 (- (* 1/120 (pow u 5)) (+ (* -1/6 (- (* -1/6 (pow u 3)) (* -1/6 u))) (* 1/120 u)))) (+ (* -1/5040 u) (* 1/120 (- (* -1/6 (pow u 3)) (* -1/6 u)))))))) (+ (* -1/6 (- (* -1/6 (pow u 3)) (* -1/6 u))) (* 1/120 u))))) (* -1/6 u)))) |
(fma.f32 (fma.f32 (*.f32 u (fma.f32 u u #s(literal -1 binary32))) #s(literal -1/6 binary32) (*.f32 (fma.f32 (-.f32 (*.f32 (pow.f32 u #s(literal 7 binary32)) #s(literal -1/5040 binary32)) (fma.f32 (fma.f32 #s(literal 1/120 binary32) (-.f32 (pow.f32 u #s(literal 5 binary32)) u) (*.f32 #s(literal -1/36 binary32) (*.f32 u (fma.f32 u u #s(literal -1 binary32))))) #s(literal -1/6 binary32) (fma.f32 #s(literal -1/720 binary32) (*.f32 u (fma.f32 u u #s(literal -1 binary32))) (*.f32 #s(literal -1/5040 binary32) u)))) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/120 binary32) (-.f32 (pow.f32 u #s(literal 5 binary32)) u) (*.f32 #s(literal -1/36 binary32) (*.f32 u (fma.f32 u u #s(literal -1 binary32)))))) (*.f32 normAngle normAngle))) (*.f32 normAngle normAngle) u) |
(* n0_i (- 1 u)) |
(*.f32 (-.f32 #s(literal 1 binary32) u) n0_i) |
(+ (* n0_i (- 1 u)) (* (pow normAngle 2) (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u)))))) |
(fma.f32 (*.f32 n0_i (*.f32 (fma.f32 #s(literal 1/6 binary32) u #s(literal -1/6 binary32)) (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32)))) (*.f32 normAngle normAngle) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i)) |
(+ (* n0_i (- 1 u)) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* (pow normAngle 2) (- (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (* n0_i (- 1 u))))))) (* -1/6 (* n0_i (- 1 u)))))) |
(fma.f32 (fma.f32 (fma.f32 (*.f32 #s(literal 1/120 binary32) n0_i) (-.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32)) (-.f32 #s(literal 1 binary32) u)) (*.f32 #s(literal -1/36 binary32) (*.f32 (-.f32 #s(literal 1 binary32) u) (fma.f32 n0_i (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (neg.f32 n0_i))))) (*.f32 normAngle normAngle) (*.f32 n0_i (*.f32 (fma.f32 #s(literal 1/6 binary32) u #s(literal -1/6 binary32)) (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32))))) (*.f32 normAngle normAngle) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i)) |
(+ (* n0_i (- 1 u)) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* (pow normAngle 2) (- (+ (* 1/120 (* n0_i (pow (- 1 u) 5))) (* (pow normAngle 2) (- (* -1/5040 (* n0_i (pow (- 1 u) 7))) (+ (* -1/6 (- (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (* n0_i (- 1 u)))))) (+ (* -1/5040 (* n0_i (- 1 u))) (* 1/120 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u)))))))))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (* n0_i (- 1 u))))))) (* -1/6 (* n0_i (- 1 u)))))) |
(fma.f32 (fma.f32 (fma.f32 (-.f32 (*.f32 (*.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 7 binary32)) n0_i) #s(literal -1/5040 binary32)) (fma.f32 (fma.f32 (*.f32 #s(literal 1/120 binary32) n0_i) (-.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32)) (-.f32 #s(literal 1 binary32) u)) (*.f32 #s(literal -1/36 binary32) (*.f32 (-.f32 #s(literal 1 binary32) u) (fma.f32 n0_i (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (neg.f32 n0_i))))) #s(literal -1/6 binary32) (fma.f32 #s(literal -1/720 binary32) (*.f32 (-.f32 #s(literal 1 binary32) u) (fma.f32 n0_i (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (neg.f32 n0_i))) (*.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i) #s(literal -1/5040 binary32))))) (*.f32 normAngle normAngle) (fma.f32 (*.f32 #s(literal 1/120 binary32) n0_i) (-.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32)) (-.f32 #s(literal 1 binary32) u)) (*.f32 #s(literal -1/36 binary32) (*.f32 (-.f32 #s(literal 1 binary32) u) (fma.f32 n0_i (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (neg.f32 n0_i)))))) (*.f32 normAngle normAngle) (*.f32 n0_i (*.f32 (fma.f32 #s(literal 1/6 binary32) u #s(literal -1/6 binary32)) (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32))))) (*.f32 normAngle normAngle) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i)) |
(* normAngle (- 1 u)) |
(*.f32 (-.f32 #s(literal 1 binary32) u) normAngle) |
(* normAngle (- 1 u)) |
(*.f32 (-.f32 #s(literal 1 binary32) u) normAngle) |
(* normAngle (- 1 u)) |
(*.f32 (-.f32 #s(literal 1 binary32) u) normAngle) |
(* normAngle (- 1 u)) |
(*.f32 (-.f32 #s(literal 1 binary32) u) normAngle) |
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) |
(fma.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 n0_i (sin.f32 normAngle)) (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle)))) |
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) |
(fma.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 n0_i (sin.f32 normAngle)) (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle)))) |
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) |
(fma.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 n0_i (sin.f32 normAngle)) (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle)))) |
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) |
(fma.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 n0_i (sin.f32 normAngle)) (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle)))) |
(/ (sin (* normAngle (- 1 u))) (sin normAngle)) |
(/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle)) |
(/ (sin (* normAngle (- 1 u))) (sin normAngle)) |
(/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle)) |
(/ (sin (* normAngle (- 1 u))) (sin normAngle)) |
(/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle)) |
(/ (sin (* normAngle (- 1 u))) (sin normAngle)) |
(/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle)) |
(/ (sin (* normAngle u)) (sin normAngle)) |
(/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle)) |
(/ (sin (* normAngle u)) (sin normAngle)) |
(/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle)) |
(/ (sin (* normAngle u)) (sin normAngle)) |
(/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle)) |
(/ (sin (* normAngle u)) (sin normAngle)) |
(/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle)) |
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) |
(*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 n0_i (sin.f32 normAngle))) |
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) |
(*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 n0_i (sin.f32 normAngle))) |
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) |
(*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 n0_i (sin.f32 normAngle))) |
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) |
(*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 n0_i (sin.f32 normAngle))) |
(* normAngle (- 1 u)) |
(*.f32 (-.f32 #s(literal 1 binary32) u) normAngle) |
(* normAngle (- 1 u)) |
(*.f32 (-.f32 #s(literal 1 binary32) u) normAngle) |
(* normAngle (- 1 u)) |
(*.f32 (-.f32 #s(literal 1 binary32) u) normAngle) |
(* normAngle (- 1 u)) |
(*.f32 (-.f32 #s(literal 1 binary32) u) normAngle) |
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) |
(fma.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 n0_i (sin.f32 normAngle)) (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle)))) |
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) |
(fma.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 n0_i (sin.f32 normAngle)) (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle)))) |
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) |
(fma.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 n0_i (sin.f32 normAngle)) (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle)))) |
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) |
(fma.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 n0_i (sin.f32 normAngle)) (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle)))) |
(/ (sin (* normAngle (- 1 u))) (sin normAngle)) |
(/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle)) |
(/ (sin (* normAngle (- 1 u))) (sin normAngle)) |
(/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle)) |
(/ (sin (* normAngle (- 1 u))) (sin normAngle)) |
(/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle)) |
(/ (sin (* normAngle (- 1 u))) (sin normAngle)) |
(/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle)) |
(/ (sin (* normAngle u)) (sin normAngle)) |
(/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle)) |
(/ (sin (* normAngle u)) (sin normAngle)) |
(/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle)) |
(/ (sin (* normAngle u)) (sin normAngle)) |
(/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle)) |
(/ (sin (* normAngle u)) (sin normAngle)) |
(/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle)) |
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) |
(*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 n0_i (sin.f32 normAngle))) |
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) |
(*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 n0_i (sin.f32 normAngle))) |
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) |
(*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 n0_i (sin.f32 normAngle))) |
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) |
(*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 n0_i (sin.f32 normAngle))) |
(* normAngle (- 1 u)) |
(*.f32 (-.f32 #s(literal 1 binary32) u) normAngle) |
(* normAngle (- 1 u)) |
(*.f32 (-.f32 #s(literal 1 binary32) u) normAngle) |
(* normAngle (- 1 u)) |
(*.f32 (-.f32 #s(literal 1 binary32) u) normAngle) |
(* normAngle (- 1 u)) |
(*.f32 (-.f32 #s(literal 1 binary32) u) normAngle) |
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) |
(*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 n0_i (sin.f32 normAngle))) |
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) |
(fma.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 n0_i (sin.f32 normAngle)) (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle)))) |
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) |
(fma.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 n0_i (sin.f32 normAngle)) (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle)))) |
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) |
(fma.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 n0_i (sin.f32 normAngle)) (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle)))) |
(/ (* n1_i (sin (* normAngle u))) (sin normAngle)) |
(*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle))) |
(* n1_i (+ (/ (sin (* normAngle u)) (sin normAngle)) (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle))))) |
(*.f32 (fma.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 n0_i (*.f32 (sin.f32 normAngle) n1_i)) (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))) n1_i) |
(* n1_i (+ (/ (sin (* normAngle u)) (sin normAngle)) (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle))))) |
(*.f32 (fma.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 n0_i (*.f32 (sin.f32 normAngle) n1_i)) (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))) n1_i) |
(* n1_i (+ (/ (sin (* normAngle u)) (sin normAngle)) (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle))))) |
(*.f32 (fma.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 n0_i (*.f32 (sin.f32 normAngle) n1_i)) (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))) n1_i) |
(/ (* n1_i (sin (* normAngle u))) (sin normAngle)) |
(*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle))) |
(* -1 (* n1_i (+ (* -1 (/ (sin (* normAngle u)) (sin normAngle))) (* -1 (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle))))))) |
(*.f32 (fma.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 n0_i (*.f32 (sin.f32 normAngle) n1_i)) (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))) n1_i) |
(* -1 (* n1_i (+ (* -1 (/ (sin (* normAngle u)) (sin normAngle))) (* -1 (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle))))))) |
(*.f32 (fma.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 n0_i (*.f32 (sin.f32 normAngle) n1_i)) (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))) n1_i) |
(* -1 (* n1_i (+ (* -1 (/ (sin (* normAngle u)) (sin normAngle))) (* -1 (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle))))))) |
(*.f32 (fma.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 n0_i (*.f32 (sin.f32 normAngle) n1_i)) (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))) n1_i) |
| 7 546× | lower-fma.f64 |
| 7 546× | lower-fma.f32 |
| 5 814× | lower-*.f64 |
| 5 802× | lower-*.f32 |
| 2 004× | lower-pow.f64 |
Useful iterations: 0 (0.0ms)
| Iter | Nodes | Cost |
|---|---|---|
| 0 | 17 | 63 |
| 0 | 29 | 53 |
| 1 | 83 | 53 |
| 2 | 469 | 52 |
| 3 | 4845 | 52 |
| 0 | 8489 | 51 |
| 1× | iter limit |
| 1× | node limit |
| 1× | iter limit |
| Inputs |
|---|
(+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) |
(*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) |
(*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) |
(*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) |
(*.f32 (-.f32 #s(literal 1 binary32) u) normAngle) |
| Outputs |
|---|
(*.f32 (/.f32 (-.f32 (*.f32 (*.f32 n0_i n0_i) (/.f32 (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))))) (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) normAngle)))))) (*.f32 (*.f32 n1_i n1_i) (/.f32 (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) (*.f32 normAngle u))))) (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) normAngle))))))) (-.f32 (pow.f32 (*.f32 (/.f32 n0_i (sin.f32 normAngle)) (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))) #s(literal 3 binary32)) (pow.f32 (*.f32 (/.f32 n1_i (sin.f32 normAngle)) (sin.f32 (*.f32 normAngle u))) #s(literal 3 binary32)))) (fma.f32 (*.f32 n0_i n0_i) (/.f32 (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))))) (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) normAngle))))) (*.f32 (*.f32 (/.f32 n1_i (sin.f32 normAngle)) (sin.f32 (*.f32 normAngle u))) (*.f32 (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) (fma.f32 n0_i (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (*.f32 n1_i (sin.f32 (*.f32 normAngle u)))))))) |
(*.f32 (/.f32 (+.f32 (pow.f32 (*.f32 (/.f32 n1_i (sin.f32 normAngle)) (sin.f32 (*.f32 normAngle u))) #s(literal 3 binary32)) (pow.f32 (*.f32 (/.f32 n0_i (sin.f32 normAngle)) (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))) #s(literal 3 binary32))) (-.f32 (pow.f32 (*.f32 (/.f32 n0_i (sin.f32 normAngle)) (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))) #s(literal 4 binary32)) (pow.f32 (*.f32 (/.f32 (-.f32 (*.f32 n1_i (sin.f32 (*.f32 normAngle u))) (*.f32 n0_i (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)))) (sin.f32 normAngle)) (*.f32 (/.f32 n1_i (sin.f32 normAngle)) (sin.f32 (*.f32 normAngle u)))) #s(literal 2 binary32)))) (-.f32 (*.f32 (*.f32 n0_i n0_i) (/.f32 (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))))) (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) normAngle)))))) (*.f32 (/.f32 (-.f32 (*.f32 n1_i (sin.f32 (*.f32 normAngle u))) (*.f32 n0_i (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)))) (sin.f32 normAngle)) (*.f32 (/.f32 n1_i (sin.f32 normAngle)) (sin.f32 (*.f32 normAngle u)))))) |
(*.f32 (/.f32 (+.f32 (pow.f32 (*.f32 (/.f32 n1_i (sin.f32 normAngle)) (sin.f32 (*.f32 normAngle u))) #s(literal 3 binary32)) (pow.f32 (*.f32 (/.f32 n0_i (sin.f32 normAngle)) (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))) #s(literal 3 binary32))) (+.f32 (pow.f32 (*.f32 (/.f32 (-.f32 (*.f32 n1_i (sin.f32 (*.f32 normAngle u))) (*.f32 n0_i (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)))) (sin.f32 normAngle)) (*.f32 (/.f32 n1_i (sin.f32 normAngle)) (sin.f32 (*.f32 normAngle u)))) #s(literal 3 binary32)) (pow.f32 (*.f32 (/.f32 n0_i (sin.f32 normAngle)) (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))) #s(literal 6 binary32)))) (fma.f32 (*.f32 (/.f32 (-.f32 (*.f32 n1_i (sin.f32 (*.f32 normAngle u))) (*.f32 n0_i (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)))) (sin.f32 normAngle)) (*.f32 (/.f32 n1_i (sin.f32 normAngle)) (sin.f32 (*.f32 normAngle u)))) (-.f32 (*.f32 (/.f32 (-.f32 (*.f32 n1_i (sin.f32 (*.f32 normAngle u))) (*.f32 n0_i (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)))) (sin.f32 normAngle)) (*.f32 (/.f32 n1_i (sin.f32 normAngle)) (sin.f32 (*.f32 normAngle u)))) (*.f32 (*.f32 n0_i n0_i) (/.f32 (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))))) (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) normAngle))))))) (pow.f32 (*.f32 (/.f32 n0_i (sin.f32 normAngle)) (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))) #s(literal 4 binary32)))) |
(*.f32 (/.f32 (-.f32 (*.f32 (*.f32 n0_i n0_i) (/.f32 (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))))) (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) normAngle)))))) (*.f32 (*.f32 n1_i n1_i) (/.f32 (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) (*.f32 normAngle u))))) (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) normAngle))))))) (-.f32 (*.f32 (*.f32 n0_i n0_i) (/.f32 (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))))) (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) normAngle)))))) (*.f32 (*.f32 n1_i n1_i) (/.f32 (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) (*.f32 normAngle u))))) (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) normAngle)))))))) (*.f32 (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) (fma.f32 n0_i (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (*.f32 n1_i (sin.f32 (*.f32 normAngle u)))))) |
(*.f32 (-.f32 (*.f32 (*.f32 n1_i n1_i) (/.f32 (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) (*.f32 normAngle u))))) (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) normAngle)))))) (*.f32 (*.f32 n0_i n0_i) (/.f32 (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))))) (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) normAngle))))))) (/.f32 #s(literal 1 binary32) (/.f32 (-.f32 (*.f32 n1_i (sin.f32 (*.f32 normAngle u))) (*.f32 n0_i (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)))) (sin.f32 normAngle)))) |
(*.f32 (/.f32 #s(literal 1 binary32) (/.f32 (-.f32 (*.f32 n0_i (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))) (*.f32 n1_i (sin.f32 (*.f32 normAngle u)))) (sin.f32 normAngle))) (-.f32 (*.f32 (*.f32 n0_i n0_i) (/.f32 (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))))) (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) normAngle)))))) (*.f32 (*.f32 n1_i n1_i) (/.f32 (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) (*.f32 normAngle u))))) (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) normAngle)))))))) |
(*.f32 (/.f32 #s(literal 1 binary32) (fma.f32 (*.f32 n1_i n1_i) (/.f32 (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) (*.f32 normAngle u))))) (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) normAngle))))) (*.f32 (*.f32 (/.f32 n0_i (sin.f32 normAngle)) (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))) (/.f32 (-.f32 (*.f32 n0_i (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))) (*.f32 n1_i (sin.f32 (*.f32 normAngle u)))) (sin.f32 normAngle))))) (+.f32 (pow.f32 (*.f32 (/.f32 n1_i (sin.f32 normAngle)) (sin.f32 (*.f32 normAngle u))) #s(literal 3 binary32)) (pow.f32 (*.f32 (/.f32 n0_i (sin.f32 normAngle)) (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))) #s(literal 3 binary32)))) |
(*.f32 (neg.f32 (-.f32 (*.f32 (*.f32 n0_i n0_i) (/.f32 (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))))) (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) normAngle)))))) (*.f32 (*.f32 n1_i n1_i) (/.f32 (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) (*.f32 normAngle u))))) (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) normAngle)))))))) (/.f32 #s(literal 1 binary32) (neg.f32 (/.f32 (-.f32 (*.f32 n0_i (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))) (*.f32 n1_i (sin.f32 (*.f32 normAngle u)))) (sin.f32 normAngle))))) |
(*.f32 (neg.f32 (+.f32 (pow.f32 (*.f32 (/.f32 n1_i (sin.f32 normAngle)) (sin.f32 (*.f32 normAngle u))) #s(literal 3 binary32)) (pow.f32 (*.f32 (/.f32 n0_i (sin.f32 normAngle)) (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))) #s(literal 3 binary32)))) (/.f32 #s(literal 1 binary32) (neg.f32 (fma.f32 (*.f32 n1_i n1_i) (/.f32 (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) (*.f32 normAngle u))))) (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) normAngle))))) (*.f32 (*.f32 (/.f32 n0_i (sin.f32 normAngle)) (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))) (/.f32 (-.f32 (*.f32 n0_i (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))) (*.f32 n1_i (sin.f32 (*.f32 normAngle u)))) (sin.f32 normAngle))))))) |
(*.f32 (-.f32 (*.f32 (*.f32 n0_i n0_i) (/.f32 (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))))) (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) normAngle)))))) (*.f32 (*.f32 n1_i n1_i) (/.f32 (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) (*.f32 normAngle u))))) (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) normAngle))))))) (/.f32 #s(literal 1 binary32) (/.f32 (-.f32 (*.f32 n0_i (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))) (*.f32 n1_i (sin.f32 (*.f32 normAngle u)))) (sin.f32 normAngle)))) |
(*.f32 (fma.f32 (*.f32 n1_i n1_i) (/.f32 (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) (*.f32 normAngle u))))) (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) normAngle))))) (*.f32 (*.f32 (/.f32 n0_i (sin.f32 normAngle)) (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))) (/.f32 (-.f32 (*.f32 n0_i (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))) (*.f32 n1_i (sin.f32 (*.f32 normAngle u)))) (sin.f32 normAngle)))) (/.f32 (*.f32 (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) (fma.f32 n0_i (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (*.f32 n1_i (sin.f32 (*.f32 normAngle u))))) (fma.f32 (*.f32 n1_i n1_i) (/.f32 (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) (*.f32 normAngle u))))) (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) normAngle))))) (*.f32 (*.f32 (/.f32 n0_i (sin.f32 normAngle)) (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))) (/.f32 (-.f32 (*.f32 n0_i (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))) (*.f32 n1_i (sin.f32 (*.f32 normAngle u)))) (sin.f32 normAngle)))))) |
(*.f32 (fma.f32 (*.f32 n1_i n1_i) (/.f32 (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) (*.f32 normAngle u))))) (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) normAngle))))) (*.f32 (*.f32 (/.f32 n0_i (sin.f32 normAngle)) (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))) (/.f32 (-.f32 (*.f32 n0_i (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))) (*.f32 n1_i (sin.f32 (*.f32 normAngle u)))) (sin.f32 normAngle)))) (*.f32 (*.f32 (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) (fma.f32 n0_i (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (*.f32 n1_i (sin.f32 (*.f32 normAngle u))))) (/.f32 #s(literal 1 binary32) (fma.f32 (*.f32 n1_i n1_i) (/.f32 (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) (*.f32 normAngle u))))) (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) normAngle))))) (*.f32 (*.f32 (/.f32 n0_i (sin.f32 normAngle)) (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))) (/.f32 (-.f32 (*.f32 n0_i (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))) (*.f32 n1_i (sin.f32 (*.f32 normAngle u)))) (sin.f32 normAngle))))))) |
(*.f32 (+.f32 (pow.f32 (*.f32 (/.f32 n1_i (sin.f32 normAngle)) (sin.f32 (*.f32 normAngle u))) #s(literal 3 binary32)) (pow.f32 (*.f32 (/.f32 n0_i (sin.f32 normAngle)) (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))) #s(literal 3 binary32))) (/.f32 #s(literal 1 binary32) (fma.f32 (*.f32 n1_i n1_i) (/.f32 (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) (*.f32 normAngle u))))) (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) normAngle))))) (*.f32 (*.f32 (/.f32 n0_i (sin.f32 normAngle)) (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))) (/.f32 (-.f32 (*.f32 n0_i (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))) (*.f32 n1_i (sin.f32 (*.f32 normAngle u)))) (sin.f32 normAngle)))))) |
(*.f32 (*.f32 (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) (fma.f32 n0_i (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (*.f32 n1_i (sin.f32 (*.f32 normAngle u))))) (/.f32 (/.f32 (-.f32 (*.f32 n0_i (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))) (*.f32 n1_i (sin.f32 (*.f32 normAngle u)))) (sin.f32 normAngle)) (/.f32 (-.f32 (*.f32 n0_i (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))) (*.f32 n1_i (sin.f32 (*.f32 normAngle u)))) (sin.f32 normAngle)))) |
(*.f32 (*.f32 (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) (fma.f32 n0_i (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (*.f32 n1_i (sin.f32 (*.f32 normAngle u))))) (*.f32 (/.f32 (-.f32 (*.f32 n0_i (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))) (*.f32 n1_i (sin.f32 (*.f32 normAngle u)))) (sin.f32 normAngle)) (/.f32 #s(literal 1 binary32) (/.f32 (-.f32 (*.f32 n0_i (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))) (*.f32 n1_i (sin.f32 (*.f32 normAngle u)))) (sin.f32 normAngle))))) |
(*.f32 (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) (fma.f32 n1_i (sin.f32 (*.f32 normAngle u)) (*.f32 n0_i (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))))) |
(*.f32 (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) (fma.f32 n0_i (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (*.f32 n1_i (sin.f32 (*.f32 normAngle u))))) |
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(/.f32 (*.f32 (-.f32 (pow.f32 (*.f32 (/.f32 n0_i (sin.f32 normAngle)) (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))) #s(literal 4 binary32)) (pow.f32 (*.f32 (/.f32 n1_i (sin.f32 normAngle)) (sin.f32 (*.f32 normAngle u))) #s(literal 4 binary32))) (/.f32 #s(literal 1 binary32) (/.f32 (-.f32 (*.f32 n0_i (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))) (*.f32 n1_i (sin.f32 (*.f32 normAngle u)))) (sin.f32 normAngle)))) (fma.f32 (*.f32 n1_i n1_i) (/.f32 (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) (*.f32 normAngle u))))) (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) normAngle))))) (*.f32 (*.f32 n0_i n0_i) (/.f32 (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))))) (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) normAngle)))))))) |
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(neg.f32 (/.f32 (sin.f32 (*.f32 (neg.f32 u) normAngle)) (sin.f32 normAngle))) |
(*.f32 (exp.f32 (log.f32 (*.f32 n0_i (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))))) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) |
(*.f32 (exp.f32 (log.f32 n0_i)) (exp.f32 (log.f32 (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle))))) |
(*.f32 (exp.f32 (log.f32 (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle)))) (exp.f32 (log.f32 n0_i))) |
(*.f32 (exp.f32 (log.f32 (/.f32 n0_i (sin.f32 normAngle)))) (exp.f32 (log.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))))) |
(*.f32 (exp.f32 (log.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)))) (exp.f32 (log.f32 (/.f32 n0_i (sin.f32 normAngle))))) |
(*.f32 (/.f32 (*.f32 n0_i (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))) #s(literal 1 binary32)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) |
(*.f32 (*.f32 (*.f32 n0_i (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))) (pow.f32 (sin.f32 normAngle) #s(literal -1/2 binary32))) (pow.f32 (sin.f32 normAngle) #s(literal -1/2 binary32))) |
(*.f32 (*.f32 (*.f32 n0_i (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))) #s(literal -1 binary32)) (/.f32 #s(literal -1 binary32) (sin.f32 normAngle))) |
(*.f32 (*.f32 n0_i (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) |
(*.f32 (*.f32 (neg.f32 (/.f32 n0_i (sin.f32 normAngle))) (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))) #s(literal -1 binary32)) |
(*.f32 (pow.f32 (sin.f32 normAngle) #s(literal -1/2 binary32)) (*.f32 (pow.f32 (sin.f32 normAngle) #s(literal -1/2 binary32)) (*.f32 n0_i (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))))) |
(*.f32 (/.f32 n0_i (sin.f32 normAngle)) (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) #s(literal 1 binary32))) |
(*.f32 (/.f32 n0_i (sin.f32 normAngle)) (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))) |
(*.f32 #s(literal -1 binary32) (*.f32 (neg.f32 (/.f32 n0_i (sin.f32 normAngle))) (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)))) |
(*.f32 (*.f32 (/.f32 n0_i (sin.f32 normAngle)) (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))) #s(literal 1 binary32)) |
(*.f32 n0_i (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle))) |
(*.f32 (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle)) (/.f32 n0_i #s(literal 1 binary32))) |
(*.f32 (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle)) n0_i) |
(*.f32 (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) (exp.f32 (log.f32 (*.f32 n0_i (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)))))) |
(*.f32 (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) (*.f32 n0_i (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)))) |
(*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 n0_i (sin.f32 normAngle))) |
(*.f32 #s(literal 1 binary32) (*.f32 (/.f32 n0_i (sin.f32 normAngle)) (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)))) |
(/.f32 (exp.f32 (log.f32 (*.f32 n0_i (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))))) (sin.f32 normAngle)) |
(/.f32 (*.f32 (neg.f32 n0_i) (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))) (neg.f32 (sin.f32 normAngle))) |
(/.f32 (*.f32 (neg.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))) n0_i) (neg.f32 (sin.f32 normAngle))) |
(/.f32 (*.f32 #s(literal -1 binary32) (*.f32 n0_i (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)))) (neg.f32 (sin.f32 normAngle))) |
(/.f32 (*.f32 n0_i (neg.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)))) (neg.f32 (sin.f32 normAngle))) |
(/.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (neg.f32 n0_i)) (neg.f32 (sin.f32 normAngle))) |
(/.f32 (*.f32 (*.f32 n0_i (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))) #s(literal -1 binary32)) (neg.f32 (sin.f32 normAngle))) |
(/.f32 (neg.f32 (*.f32 n0_i (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)))) (neg.f32 (sin.f32 normAngle))) |
(/.f32 (*.f32 n0_i (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))) (sin.f32 normAngle)) |
(/.f32 (*.f32 (/.f32 n0_i (sin.f32 normAngle)) (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))) #s(literal 1 binary32)) |
(/.f32 n0_i (/.f32 (sin.f32 normAngle) (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)))) |
(/.f32 #s(literal 1 binary32) (/.f32 (sin.f32 normAngle) (*.f32 n0_i (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))))) |
(pow.f32 (/.f32 (sin.f32 normAngle) (*.f32 n0_i (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)))) #s(literal -1 binary32)) |
(pow.f32 (*.f32 (/.f32 n0_i (sin.f32 normAngle)) (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))) #s(literal 1 binary32)) |
(exp.f32 (*.f32 (log.f32 (*.f32 (/.f32 n0_i (sin.f32 normAngle)) (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)))) #s(literal 1 binary32))) |
(exp.f32 (log.f32 (*.f32 (/.f32 n0_i (sin.f32 normAngle)) (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))))) |
(neg.f32 (*.f32 (neg.f32 (/.f32 n0_i (sin.f32 normAngle))) (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)))) |
(*.f32 (/.f32 (*.f32 (-.f32 #s(literal 1 binary32) (*.f32 u u)) normAngle) (fma.f32 (*.f32 u u) u #s(literal 1 binary32))) (+.f32 (fma.f32 u u u) #s(literal 1 binary32))) |
(*.f32 (/.f32 (*.f32 (-.f32 #s(literal 1 binary32) (*.f32 u u)) normAngle) (-.f32 #s(literal 1 binary32) (*.f32 u u))) (-.f32 #s(literal 1 binary32) u)) |
(*.f32 (/.f32 (*.f32 (fma.f32 (*.f32 u u) u #s(literal 1 binary32)) normAngle) (-.f32 #s(literal 1 binary32) (*.f32 (fma.f32 u u u) (fma.f32 u u u)))) (-.f32 #s(literal 1 binary32) (fma.f32 u u u))) |
(*.f32 (/.f32 (*.f32 (fma.f32 (*.f32 u u) u #s(literal 1 binary32)) normAngle) (fma.f32 (*.f32 (fma.f32 u u u) (fma.f32 u u u)) (fma.f32 u u u) #s(literal 1 binary32))) (fma.f32 (fma.f32 u u u) (-.f32 (fma.f32 u u u) #s(literal 1 binary32)) #s(literal 1 binary32))) |
(*.f32 (*.f32 (-.f32 #s(literal 1 binary32) (*.f32 u u)) normAngle) (/.f32 #s(literal 1 binary32) (-.f32 #s(literal 1 binary32) u))) |
(*.f32 (*.f32 (fma.f32 (*.f32 u u) u #s(literal 1 binary32)) normAngle) (/.f32 #s(literal 1 binary32) (+.f32 (fma.f32 u u u) #s(literal 1 binary32)))) |
(*.f32 (-.f32 #s(literal 1 binary32) u) normAngle) |
(*.f32 (-.f32 #s(literal 1 binary32) (*.f32 u u)) (/.f32 normAngle (-.f32 #s(literal 1 binary32) u))) |
(*.f32 (-.f32 #s(literal 1 binary32) (*.f32 u u)) (*.f32 (/.f32 #s(literal 1 binary32) (-.f32 #s(literal 1 binary32) u)) normAngle)) |
(*.f32 (fma.f32 (*.f32 u u) u #s(literal 1 binary32)) (/.f32 normAngle (+.f32 (fma.f32 u u u) #s(literal 1 binary32)))) |
(*.f32 (fma.f32 (*.f32 u u) u #s(literal 1 binary32)) (*.f32 (/.f32 #s(literal 1 binary32) (+.f32 (fma.f32 u u u) #s(literal 1 binary32))) normAngle)) |
(*.f32 normAngle (-.f32 #s(literal 1 binary32) u)) |
(/.f32 (*.f32 (+.f32 #s(literal -1 binary32) (*.f32 u u)) normAngle) (+.f32 (neg.f32 u) #s(literal -1 binary32))) |
(/.f32 (*.f32 (+.f32 #s(literal -1 binary32) (*.f32 (*.f32 u u) u)) normAngle) (neg.f32 (+.f32 (fma.f32 u u u) #s(literal 1 binary32)))) |
(/.f32 (*.f32 normAngle (+.f32 #s(literal -1 binary32) (*.f32 u u))) (+.f32 (neg.f32 u) #s(literal -1 binary32))) |
(/.f32 (*.f32 normAngle (+.f32 #s(literal -1 binary32) (*.f32 (*.f32 u u) u))) (neg.f32 (+.f32 (fma.f32 u u u) #s(literal 1 binary32)))) |
(/.f32 (-.f32 (*.f32 normAngle normAngle) (*.f32 (*.f32 (neg.f32 u) normAngle) (*.f32 (neg.f32 u) normAngle))) (-.f32 normAngle (*.f32 (neg.f32 u) normAngle))) |
(/.f32 (fma.f32 (*.f32 normAngle normAngle) normAngle (*.f32 (*.f32 (*.f32 normAngle normAngle) normAngle) (*.f32 (*.f32 u u) u))) (fma.f32 normAngle normAngle (-.f32 (*.f32 (*.f32 (neg.f32 u) normAngle) (*.f32 (neg.f32 u) normAngle)) (*.f32 normAngle (*.f32 (neg.f32 u) normAngle))))) |
(/.f32 (neg.f32 (*.f32 (-.f32 #s(literal 1 binary32) (*.f32 u u)) normAngle)) (+.f32 (neg.f32 u) #s(literal -1 binary32))) |
(/.f32 (neg.f32 (*.f32 (fma.f32 (*.f32 u u) u #s(literal 1 binary32)) normAngle)) (neg.f32 (+.f32 (fma.f32 u u u) #s(literal 1 binary32)))) |
(/.f32 (*.f32 (-.f32 #s(literal 1 binary32) (*.f32 u u)) normAngle) (-.f32 #s(literal 1 binary32) u)) |
(/.f32 (*.f32 (fma.f32 (*.f32 u u) u #s(literal 1 binary32)) normAngle) (+.f32 (fma.f32 u u u) #s(literal 1 binary32))) |
(/.f32 normAngle (/.f32 #s(literal 1 binary32) (-.f32 #s(literal 1 binary32) u))) |
(/.f32 #s(literal 1 binary32) (/.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 (-.f32 #s(literal 1 binary32) (*.f32 u u)) normAngle))) |
(/.f32 #s(literal 1 binary32) (/.f32 (+.f32 (fma.f32 u u u) #s(literal 1 binary32)) (*.f32 (fma.f32 (*.f32 u u) u #s(literal 1 binary32)) normAngle))) |
(fma.f32 (*.f32 normAngle #s(literal -1 binary32)) u normAngle) |
(fma.f32 (neg.f32 u) normAngle normAngle) |
(fma.f32 #s(literal -1 binary32) (*.f32 normAngle u) normAngle) |
(fma.f32 normAngle (neg.f32 u) normAngle) |
(fma.f32 normAngle #s(literal 1 binary32) (*.f32 (neg.f32 u) normAngle)) |
(fma.f32 #s(literal 1 binary32) normAngle (*.f32 (neg.f32 u) normAngle)) |
(pow.f32 (/.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 (-.f32 #s(literal 1 binary32) (*.f32 u u)) normAngle)) #s(literal -1 binary32)) |
(pow.f32 (/.f32 (+.f32 (fma.f32 u u u) #s(literal 1 binary32)) (*.f32 (fma.f32 (*.f32 u u) u #s(literal 1 binary32)) normAngle)) #s(literal -1 binary32)) |
(+.f32 (*.f32 (neg.f32 u) normAngle) normAngle) |
(+.f32 normAngle (*.f32 (neg.f32 u) normAngle)) |
Compiled 15 119 to 1 041 computations (93.1% saved)
16 alts after pruning (16 fresh and 0 done)
| Pruned | Kept | Total | |
|---|---|---|---|
| New | 376 | 16 | 392 |
| Fresh | 0 | 0 | 0 |
| Picked | 1 | 0 | 1 |
| Done | 0 | 0 | 0 |
| Total | 377 | 16 | 393 |
| Status | Accuracy | Program |
|---|---|---|
| ▶ | 97.6% | (fma.f32 (/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle)) n1_i (*.f32 (/.f32 n0_i (sin.f32 normAngle)) (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)))) |
| 97.4% | (fma.f32 (/.f32 n1_i (sin.f32 normAngle)) (sin.f32 (*.f32 normAngle u)) (*.f32 (/.f32 n0_i (sin.f32 normAngle)) (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)))) | |
| 47.4% | (fma.f32 (exp.f32 (log.f32 (/.f32 n0_i (sin.f32 normAngle)))) (exp.f32 (log.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)))) (*.f32 (/.f32 n1_i (sin.f32 normAngle)) (sin.f32 (*.f32 normAngle u)))) | |
| 97.8% | (+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (fma.f32 (*.f32 (*.f32 #s(literal -1/6 binary32) u) (fma.f32 u u #s(literal -1 binary32))) (*.f32 normAngle normAngle) u)) n1_i)) | |
| 97.1% | (+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (-.f32 (fma.f32 (fma.f32 (fma.f32 (-.f32 (*.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 7 binary32)) #s(literal -1/5040 binary32)) (fma.f32 (fma.f32 #s(literal 1/120 binary32) (-.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32)) (-.f32 #s(literal 1 binary32) u)) (*.f32 (*.f32 (fma.f32 #s(literal 1/6 binary32) u #s(literal -1/6 binary32)) (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32))) #s(literal 1/6 binary32))) #s(literal -1/6 binary32) (fma.f32 (*.f32 (fma.f32 #s(literal 1/6 binary32) u #s(literal -1/6 binary32)) (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32))) #s(literal 1/120 binary32) (*.f32 #s(literal -1/5040 binary32) (-.f32 #s(literal 1 binary32) u))))) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/120 binary32) (-.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32)) (-.f32 #s(literal 1 binary32) u)) (*.f32 (*.f32 (fma.f32 #s(literal 1/6 binary32) u #s(literal -1/6 binary32)) (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32))) #s(literal 1/6 binary32)))) (*.f32 normAngle normAngle) (*.f32 (fma.f32 #s(literal 1/6 binary32) u #s(literal -1/6 binary32)) (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32)))) (*.f32 normAngle normAngle) #s(literal 1 binary32)) u)) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) | |
| 97.0% | (+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (-.f32 (fma.f32 (*.f32 (fma.f32 #s(literal 1/6 binary32) u #s(literal -1/6 binary32)) (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32))) (*.f32 normAngle normAngle) #s(literal 1 binary32)) u)) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) | |
| 96.6% | (+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (-.f32 #s(literal 1 binary32) u)) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) | |
| ▶ | 78.7% | (+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) |
| ▶ | 71.7% | (*.f32 (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) (fma.f32 n0_i (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (*.f32 n1_i (sin.f32 (*.f32 normAngle u))))) |
| ▶ | 99.4% | #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 (fma.f32 n0_i (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle)))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) n1_i)) u n0_i)) |
| 99.3% | #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 (fma.f32 #s(literal -1/6 binary32) (fma.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) (fma.f32 n0_i (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (neg.f32 n0_i)))) (*.f32 (-.f32 (*.f32 (fma.f32 (pow.f32 u #s(literal 5 binary32)) n1_i (*.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32)) n0_i)) #s(literal 1/120 binary32)) (fma.f32 #s(literal 1/36 binary32) (fma.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) (fma.f32 n0_i (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (neg.f32 n0_i)))) (*.f32 (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 u n1_i)) #s(literal 1/120 binary32)))) (*.f32 normAngle normAngle))) (*.f32 normAngle normAngle) (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 u n1_i)))) | |
| 99.3% | #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 (-.f32 (*.f32 (/.f32 normAngle (sin.f32 normAngle)) n1_i) (*.f32 (*.f32 (cos.f32 normAngle) normAngle) (/.f32 n0_i (sin.f32 normAngle)))) u n0_i)) | |
| ▶ | 97.7% | #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 u n1_i))) |
| 98.9% | #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 (*.f32 (*.f32 #s(literal -1/6 binary32) (fma.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) (fma.f32 n0_i (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (neg.f32 n0_i))))) normAngle) normAngle (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 u n1_i)))) | |
| 61.2% | #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 n0_i (sin.f32 normAngle)))) | |
| 35.5% | #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle)))) |
Compiled 1 158 to 566 computations (51.1% saved)
| 1× | egg-herbie |
Found 20 expressions of interest:
| New | Metric | Score | Program |
|---|---|---|---|
| cost-diff | 0 | (*.f32 normAngle u) | |
| cost-diff | 0 | (sin.f32 (*.f32 normAngle u)) | |
| cost-diff | 0 | (/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle)) | |
| cost-diff | 3552 | (fma.f32 (/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle)) n1_i (*.f32 (/.f32 n0_i (sin.f32 normAngle)) (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)))) | |
| cost-diff | 0 | (fma.f32 n0_i (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (*.f32 n1_i (sin.f32 (*.f32 normAngle u)))) | |
| cost-diff | 0 | (sin.f32 normAngle) | |
| cost-diff | 0 | (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) | |
| cost-diff | 160 | (*.f32 (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) (fma.f32 n0_i (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (*.f32 n1_i (sin.f32 (*.f32 normAngle u))))) | |
| cost-diff | 0 | #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) | |
| cost-diff | 0 | (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) n0_i) | |
| cost-diff | 64 | (+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) | |
| cost-diff | 160 | (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) | |
| cost-diff | 0 | (*.f32 u n1_i) | |
| cost-diff | 0 | (-.f32 #s(literal 1 binary32) u) | |
| cost-diff | 0 | #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 u n1_i))) | |
| cost-diff | 160 | (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 u n1_i)) | |
| cost-diff | 0 | (fma.f32 (fma.f32 n0_i (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle)))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) n1_i)) u n0_i) | |
| cost-diff | 0 | #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 (fma.f32 n0_i (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle)))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) n1_i)) u n0_i)) | |
| cost-diff | 160 | (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle)))) | |
| cost-diff | 3552 | (fma.f32 n0_i (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle)))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) n1_i)) |
| 12 204× | lower-fma.f64 |
| 12 194× | lower-fma.f32 |
| 4 566× | lower-*.f64 |
| 4 536× | lower-*.f32 |
| 1 836× | unsub-neg |
Useful iterations: 0 (0.0ms)
| Iter | Nodes | Cost |
|---|---|---|
| 0 | 53 | 443 |
| 0 | 91 | 444 |
| 1 | 158 | 410 |
| 2 | 268 | 410 |
| 3 | 511 | 402 |
| 4 | 1285 | 402 |
| 5 | 2145 | 397 |
| 6 | 3705 | 394 |
| 7 | 5752 | 394 |
| 0 | 8008 | 388 |
| 1× | iter limit |
| 1× | node limit |
| 1× | iter limit |
| Inputs |
|---|
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 (fma.f32 n0_i (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle)))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) n1_i)) u n0_i)) |
(fma.f32 (fma.f32 n0_i (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle)))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) n1_i)) u n0_i) |
(fma.f32 n0_i (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle)))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) n1_i)) |
n0_i |
(-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle)))) |
(*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) |
(*.f32 (*.f32 normAngle normAngle) u) |
(*.f32 normAngle normAngle) |
normAngle |
u |
#s(literal -1/2 binary32) |
(*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle))) |
(cos.f32 normAngle) |
(/.f32 normAngle (sin.f32 normAngle)) |
(sin.f32 normAngle) |
(*.f32 (/.f32 normAngle (sin.f32 normAngle)) n1_i) |
n1_i |
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 u n1_i))) |
(fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 u n1_i)) |
(-.f32 #s(literal 1 binary32) u) |
#s(literal 1 binary32) |
u |
n0_i |
(*.f32 u n1_i) |
n1_i |
(+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) |
(*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) n0_i) |
#s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) |
#s(literal 1 binary32) |
n0_i |
(*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i) |
(*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) |
(sin.f32 (*.f32 u normAngle)) |
(*.f32 u normAngle) |
u |
normAngle |
(/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) |
(sin.f32 normAngle) |
n1_i |
(*.f32 (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) (fma.f32 n0_i (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (*.f32 n1_i (sin.f32 (*.f32 normAngle u))))) |
(/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) |
#s(literal 1 binary32) |
(sin.f32 normAngle) |
normAngle |
(fma.f32 n0_i (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (*.f32 n1_i (sin.f32 (*.f32 normAngle u)))) |
n0_i |
(sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) |
(*.f32 (-.f32 #s(literal 1 binary32) u) normAngle) |
(-.f32 #s(literal 1 binary32) u) |
u |
(*.f32 n1_i (sin.f32 (*.f32 normAngle u))) |
n1_i |
(sin.f32 (*.f32 normAngle u)) |
(*.f32 normAngle u) |
(fma.f32 (/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle)) n1_i (*.f32 (/.f32 n0_i (sin.f32 normAngle)) (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)))) |
(/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle)) |
(sin.f32 (*.f32 normAngle u)) |
(*.f32 normAngle u) |
normAngle |
u |
(sin.f32 normAngle) |
n1_i |
(*.f32 (/.f32 n0_i (sin.f32 normAngle)) (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))) |
(/.f32 n0_i (sin.f32 normAngle)) |
n0_i |
(sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) |
(*.f32 (-.f32 #s(literal 1 binary32) u) normAngle) |
(-.f32 #s(literal 1 binary32) u) |
#s(literal 1 binary32) |
| Outputs |
|---|
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 (fma.f32 n0_i (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle)))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) n1_i)) u n0_i)) |
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 (*.f32 normAngle u) (fma.f32 (*.f32 (*.f32 n0_i normAngle) u) #s(literal -1/2 binary32) (/.f32 (-.f32 n1_i (*.f32 (cos.f32 normAngle) n0_i)) (sin.f32 normAngle))) n0_i)) |
(fma.f32 (fma.f32 n0_i (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle)))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) n1_i)) u n0_i) |
(fma.f32 (*.f32 normAngle u) (fma.f32 (*.f32 (*.f32 n0_i normAngle) u) #s(literal -1/2 binary32) (/.f32 (-.f32 n1_i (*.f32 (cos.f32 normAngle) n0_i)) (sin.f32 normAngle))) n0_i) |
(fma.f32 n0_i (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle)))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) n1_i)) |
(*.f32 (fma.f32 (*.f32 (*.f32 n0_i normAngle) u) #s(literal -1/2 binary32) (/.f32 (-.f32 n1_i (*.f32 (cos.f32 normAngle) n0_i)) (sin.f32 normAngle))) normAngle) |
n0_i |
(-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle)))) |
(*.f32 (fma.f32 (*.f32 #s(literal 1/2 binary32) normAngle) u (/.f32 (cos.f32 normAngle) (sin.f32 normAngle))) (neg.f32 normAngle)) |
(*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) |
(*.f32 #s(literal -1/2 binary32) (*.f32 (*.f32 normAngle normAngle) u)) |
(*.f32 (*.f32 normAngle normAngle) u) |
(*.f32 normAngle normAngle) |
normAngle |
u |
#s(literal -1/2 binary32) |
(*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle))) |
(*.f32 (/.f32 normAngle (sin.f32 normAngle)) (cos.f32 normAngle)) |
(cos.f32 normAngle) |
(/.f32 normAngle (sin.f32 normAngle)) |
(sin.f32 normAngle) |
(*.f32 (/.f32 normAngle (sin.f32 normAngle)) n1_i) |
n1_i |
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 u n1_i))) |
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 (-.f32 n1_i n0_i) u n0_i)) |
(fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 u n1_i)) |
(fma.f32 (-.f32 n1_i n0_i) u n0_i) |
(-.f32 #s(literal 1 binary32) u) |
#s(literal 1 binary32) |
u |
n0_i |
(*.f32 u n1_i) |
(*.f32 n1_i u) |
n1_i |
(+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) |
(fma.f32 (/.f32 n1_i (sin.f32 normAngle)) (sin.f32 (*.f32 normAngle u)) (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) n0_i)) |
(*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) n0_i) |
#s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) |
#s(literal 1 binary32) |
n0_i |
(*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i) |
(*.f32 (/.f32 n1_i (sin.f32 normAngle)) (sin.f32 (*.f32 normAngle u))) |
(*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) |
(/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle)) |
(sin.f32 (*.f32 u normAngle)) |
(sin.f32 (*.f32 normAngle u)) |
(*.f32 u normAngle) |
(*.f32 normAngle u) |
u |
normAngle |
(/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) |
(sin.f32 normAngle) |
n1_i |
(*.f32 (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) (fma.f32 n0_i (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (*.f32 n1_i (sin.f32 (*.f32 normAngle u))))) |
(/.f32 (fma.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i (*.f32 (sin.f32 (*.f32 normAngle u)) n1_i)) (sin.f32 normAngle)) |
(/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) |
#s(literal 1 binary32) |
(sin.f32 normAngle) |
normAngle |
(fma.f32 n0_i (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (*.f32 n1_i (sin.f32 (*.f32 normAngle u)))) |
(fma.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i (*.f32 (sin.f32 (*.f32 normAngle u)) n1_i)) |
n0_i |
(sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) |
(*.f32 (-.f32 #s(literal 1 binary32) u) normAngle) |
(-.f32 #s(literal 1 binary32) u) |
u |
(*.f32 n1_i (sin.f32 (*.f32 normAngle u))) |
(*.f32 (sin.f32 (*.f32 normAngle u)) n1_i) |
n1_i |
(sin.f32 (*.f32 normAngle u)) |
(*.f32 normAngle u) |
(fma.f32 (/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle)) n1_i (*.f32 (/.f32 n0_i (sin.f32 normAngle)) (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)))) |
(/.f32 (fma.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i (*.f32 (sin.f32 (*.f32 normAngle u)) n1_i)) (sin.f32 normAngle)) |
(/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle)) |
(sin.f32 (*.f32 normAngle u)) |
(*.f32 normAngle u) |
normAngle |
u |
(sin.f32 normAngle) |
n1_i |
(*.f32 (/.f32 n0_i (sin.f32 normAngle)) (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))) |
(/.f32 n0_i (sin.f32 normAngle)) |
n0_i |
(sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) |
(*.f32 (-.f32 #s(literal 1 binary32) u) normAngle) |
(-.f32 #s(literal 1 binary32) u) |
#s(literal 1 binary32) |
Found 20 expressions of interest:
| New | Metric | Score | Program |
|---|---|---|---|
| accuracy | 0.0625 | (fma.f32 (/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle)) n1_i (*.f32 (/.f32 n0_i (sin.f32 normAngle)) (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)))) | |
| accuracy | 0.15234375 | (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle) | |
| accuracy | 0.3287887695368841 | (*.f32 (/.f32 n0_i (sin.f32 normAngle)) (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))) | |
| accuracy | 1.850631170131236 | (/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle)) | |
| accuracy | 0.0859375 | (*.f32 n1_i (sin.f32 (*.f32 normAngle u))) | |
| accuracy | 0.13347626953688402 | (fma.f32 n0_i (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (*.f32 n1_i (sin.f32 (*.f32 normAngle u)))) | |
| accuracy | 0.15234375 | (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle) | |
| accuracy | 8.976771913912126 | (*.f32 (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) (fma.f32 n0_i (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (*.f32 n1_i (sin.f32 (*.f32 normAngle u))))) | |
| accuracy | 0.09765625 | (+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) | |
| accuracy | 0.125 | (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) n0_i) | |
| accuracy | 2.1164645192305778 | (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) | |
| accuracy | 9.696507466497856 | #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) | |
| accuracy | 0 | (-.f32 #s(literal 1 binary32) u) | |
| accuracy | 0 | (*.f32 u n1_i) | |
| accuracy | 0.15413840476030194 | (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 u n1_i)) | |
| accuracy | 0.5892469633218185 | #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 u n1_i))) | |
| accuracy | 0.05144501953688403 | (fma.f32 (fma.f32 n0_i (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle)))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) n1_i)) u n0_i) | |
| accuracy | 0.060878759768442016 | (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle))) | |
| accuracy | 0.109375 | (*.f32 (*.f32 normAngle normAngle) u) | |
| accuracy | 0.12495381535375241 | #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 (fma.f32 n0_i (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle)))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) n1_i)) u n0_i)) |
| 159.0ms | 243× | 0 | valid |
| 8.0ms | 13× | 1 | valid |
Compiled 410 to 46 computations (88.8% saved)
ival-mult: 86.0ms (75.8% of total)ival-sin: 8.0ms (7.1% of total)ival-div: 7.0ms (6.2% of total)ival-add: 7.0ms (6.2% of total)ival-sub: 3.0ms (2.6% of total)ival-cos: 2.0ms (1.8% of total)adjust: 1.0ms (0.9% of total)ival-assert: 0.0ms (0% of total)ival-true: 0.0ms (0% of total)exact: 0.0ms (0% of total)| Inputs |
|---|
#s(alt (fma.f32 n0_i (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle)))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) n1_i)) (patch (fma.f32 n0_i (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle)))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) n1_i)) #<representation binary32>) () ()) |
#s(alt (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle)))) (patch (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle)))) #<representation binary32>) () ()) |
#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 (fma.f32 n0_i (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle)))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) n1_i)) u n0_i)) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 (fma.f32 n0_i (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle)))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) n1_i)) u n0_i)) #<representation binary32>) () ()) |
#s(alt (fma.f32 (fma.f32 n0_i (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle)))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) n1_i)) u n0_i) (patch (fma.f32 (fma.f32 n0_i (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle)))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) n1_i)) u n0_i) #<representation binary32>) () ()) |
#s(alt (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 u n1_i)) (patch (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 u n1_i)) #<representation binary32>) () ()) |
#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 u n1_i))) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 u n1_i))) #<representation binary32>) () ()) |
#s(alt (-.f32 #s(literal 1 binary32) u) (patch (-.f32 #s(literal 1 binary32) u) #<representation binary32>) () ()) |
#s(alt (*.f32 u n1_i) (patch (*.f32 u n1_i) #<representation binary32>) () ()) |
#s(alt (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) (patch (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) #<representation binary32>) () ()) |
#s(alt (+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) (patch (+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) #<representation binary32>) () ()) |
#s(alt (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) n0_i) (patch (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) n0_i) #<representation binary32>) () ()) |
#s(alt #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) (patch #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) #<representation binary32>) () ()) |
#s(alt (*.f32 (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) (fma.f32 n0_i (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (*.f32 n1_i (sin.f32 (*.f32 normAngle u))))) (patch (*.f32 (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) (fma.f32 n0_i (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (*.f32 n1_i (sin.f32 (*.f32 normAngle u))))) #<representation binary32>) () ()) |
#s(alt (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) (patch (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) #<representation binary32>) () ()) |
#s(alt (sin.f32 normAngle) (patch (sin.f32 normAngle) #<representation binary32>) () ()) |
#s(alt (fma.f32 n0_i (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (*.f32 n1_i (sin.f32 (*.f32 normAngle u)))) (patch (fma.f32 n0_i (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (*.f32 n1_i (sin.f32 (*.f32 normAngle u)))) #<representation binary32>) () ()) |
#s(alt (fma.f32 (/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle)) n1_i (*.f32 (/.f32 n0_i (sin.f32 normAngle)) (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)))) (patch (fma.f32 (/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle)) n1_i (*.f32 (/.f32 n0_i (sin.f32 normAngle)) (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)))) #<representation binary32>) () ()) |
#s(alt (/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle)) (patch (/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle)) #<representation binary32>) () ()) |
#s(alt (sin.f32 (*.f32 normAngle u)) (patch (sin.f32 (*.f32 normAngle u)) #<representation binary32>) () ()) |
#s(alt (*.f32 normAngle u) (patch (*.f32 normAngle u) #<representation binary32>) () ()) |
#s(alt (*.f32 (*.f32 normAngle normAngle) u) (patch (*.f32 (*.f32 normAngle normAngle) u) #<representation binary32>) () ()) |
#s(alt (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle))) (patch (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle))) #<representation binary32>) () ()) |
#s(alt (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle) (patch (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle) #<representation binary32>) () ()) |
#s(alt (*.f32 n1_i (sin.f32 (*.f32 normAngle u))) (patch (*.f32 n1_i (sin.f32 (*.f32 normAngle u))) #<representation binary32>) () ()) |
#s(alt (*.f32 (/.f32 n0_i (sin.f32 normAngle)) (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))) (patch (*.f32 (/.f32 n0_i (sin.f32 normAngle)) (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))) #<representation binary32>) () ()) |
| Outputs |
|---|
#s(alt (/ (* n1_i normAngle) (sin normAngle)) (taylor 0 n0_i) (#s(alt (fma.f32 n0_i (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle)))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) n1_i)) (patch (fma.f32 n0_i (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle)))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) n1_i)) #<representation binary32>) () ())) ()) |
#s(alt (+ (* n0_i (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle)))) (/ (* n1_i normAngle) (sin normAngle))) (taylor 0 n0_i) (#s(alt (fma.f32 n0_i (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle)))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) n1_i)) (patch (fma.f32 n0_i (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle)))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) n1_i)) #<representation binary32>) () ())) ()) |
#s(alt (+ (* n0_i (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle)))) (/ (* n1_i normAngle) (sin normAngle))) (taylor 0 n0_i) (#s(alt (fma.f32 n0_i (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle)))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) n1_i)) (patch (fma.f32 n0_i (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle)))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) n1_i)) #<representation binary32>) () ())) ()) |
#s(alt (+ (* n0_i (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle)))) (/ (* n1_i normAngle) (sin normAngle))) (taylor 0 n0_i) (#s(alt (fma.f32 n0_i (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle)))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) n1_i)) (patch (fma.f32 n0_i (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle)))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) n1_i)) #<representation binary32>) () ())) ()) |
#s(alt (/ (* n1_i (sin (* normAngle u))) (sin normAngle)) (taylor 0 n0_i) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 (fma.f32 n0_i (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle)))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) n1_i)) u n0_i)) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 (fma.f32 n0_i (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle)))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) n1_i)) u n0_i)) #<representation binary32>) () ())) ()) |
#s(alt (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) (taylor 0 n0_i) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 (fma.f32 n0_i (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle)))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) n1_i)) u n0_i)) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 (fma.f32 n0_i (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle)))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) n1_i)) u n0_i)) #<representation binary32>) () ())) ()) |
#s(alt (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) (taylor 0 n0_i) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 (fma.f32 n0_i (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle)))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) n1_i)) u n0_i)) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 (fma.f32 n0_i (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle)))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) n1_i)) u n0_i)) #<representation binary32>) () ())) ()) |
#s(alt (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) (taylor 0 n0_i) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 (fma.f32 n0_i (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle)))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) n1_i)) u n0_i)) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 (fma.f32 n0_i (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle)))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) n1_i)) u n0_i)) #<representation binary32>) () ())) ()) |
#s(alt (/ (* n1_i (* normAngle u)) (sin normAngle)) (taylor 0 n0_i) (#s(alt (fma.f32 (fma.f32 n0_i (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle)))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) n1_i)) u n0_i) (patch (fma.f32 (fma.f32 n0_i (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle)))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) n1_i)) u n0_i) #<representation binary32>) () ())) ()) |
#s(alt (+ (* n0_i (+ 1 (* u (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle)))))) (/ (* n1_i (* normAngle u)) (sin normAngle))) (taylor 0 n0_i) (#s(alt (fma.f32 (fma.f32 n0_i (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle)))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) n1_i)) u n0_i) (patch (fma.f32 (fma.f32 n0_i (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle)))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) n1_i)) u n0_i) #<representation binary32>) () ())) ()) |
#s(alt (+ (* n0_i (+ 1 (* u (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle)))))) (/ (* n1_i (* normAngle u)) (sin normAngle))) (taylor 0 n0_i) (#s(alt (fma.f32 (fma.f32 n0_i (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle)))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) n1_i)) u n0_i) (patch (fma.f32 (fma.f32 n0_i (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle)))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) n1_i)) u n0_i) #<representation binary32>) () ())) ()) |
#s(alt (+ (* n0_i (+ 1 (* u (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle)))))) (/ (* n1_i (* normAngle u)) (sin normAngle))) (taylor 0 n0_i) (#s(alt (fma.f32 (fma.f32 n0_i (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle)))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) n1_i)) u n0_i) (patch (fma.f32 (fma.f32 n0_i (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle)))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) n1_i)) u n0_i) #<representation binary32>) () ())) ()) |
#s(alt (* n1_i u) (taylor 0 n0_i) (#s(alt (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 u n1_i)) (patch (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 u n1_i)) #<representation binary32>) () ())) ()) |
#s(alt (+ (* n0_i (- 1 u)) (* n1_i u)) (taylor 0 n0_i) (#s(alt (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 u n1_i)) (patch (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 u n1_i)) #<representation binary32>) () ())) ()) |
#s(alt (+ (* n0_i (- 1 u)) (* n1_i u)) (taylor 0 n0_i) (#s(alt (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 u n1_i)) (patch (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 u n1_i)) #<representation binary32>) () ())) ()) |
#s(alt (+ (* n0_i (- 1 u)) (* n1_i u)) (taylor 0 n0_i) (#s(alt (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 u n1_i)) (patch (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 u n1_i)) #<representation binary32>) () ())) ()) |
#s(alt (/ (* n1_i (sin (* normAngle u))) (sin normAngle)) (taylor 0 n0_i) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 u n1_i))) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 u n1_i))) #<representation binary32>) () ())) ()) |
#s(alt (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) (taylor 0 n0_i) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 u n1_i))) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 u n1_i))) #<representation binary32>) () ())) ()) |
#s(alt (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) (taylor 0 n0_i) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 u n1_i))) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 u n1_i))) #<representation binary32>) () ())) ()) |
#s(alt (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) (taylor 0 n0_i) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 u n1_i))) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 u n1_i))) #<representation binary32>) () ())) ()) |
#s(alt (/ (* n1_i (sin (* normAngle u))) (sin normAngle)) (taylor 0 n0_i) (#s(alt (+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) (patch (+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) #<representation binary32>) () ())) ()) |
#s(alt (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) (taylor 0 n0_i) (#s(alt (+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) (patch (+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) #<representation binary32>) () ())) ()) |
#s(alt (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) (taylor 0 n0_i) (#s(alt (+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) (patch (+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) #<representation binary32>) () ())) ()) |
#s(alt (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) (taylor 0 n0_i) (#s(alt (+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) (patch (+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) #<representation binary32>) () ())) ()) |
#s(alt (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (taylor 0 n0_i) (#s(alt (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) n0_i) (patch (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) n0_i) #<representation binary32>) () ())) ()) |
#s(alt (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (taylor 0 n0_i) (#s(alt (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) n0_i) (patch (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) n0_i) #<representation binary32>) () ())) ()) |
#s(alt (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (taylor 0 n0_i) (#s(alt (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) n0_i) (patch (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) n0_i) #<representation binary32>) () ())) ()) |
#s(alt (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (taylor 0 n0_i) (#s(alt (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) n0_i) (patch (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) n0_i) #<representation binary32>) () ())) ()) |
#s(alt (/ (* n1_i (sin (* normAngle u))) (sin normAngle)) (taylor 0 n0_i) (#s(alt (*.f32 (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) (fma.f32 n0_i (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (*.f32 n1_i (sin.f32 (*.f32 normAngle u))))) (patch (*.f32 (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) (fma.f32 n0_i (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (*.f32 n1_i (sin.f32 (*.f32 normAngle u))))) #<representation binary32>) () ())) ()) |
#s(alt (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) (taylor 0 n0_i) (#s(alt (*.f32 (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) (fma.f32 n0_i (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (*.f32 n1_i (sin.f32 (*.f32 normAngle u))))) (patch (*.f32 (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) (fma.f32 n0_i (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (*.f32 n1_i (sin.f32 (*.f32 normAngle u))))) #<representation binary32>) () ())) ()) |
#s(alt (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) (taylor 0 n0_i) (#s(alt (*.f32 (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) (fma.f32 n0_i (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (*.f32 n1_i (sin.f32 (*.f32 normAngle u))))) (patch (*.f32 (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) (fma.f32 n0_i (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (*.f32 n1_i (sin.f32 (*.f32 normAngle u))))) #<representation binary32>) () ())) ()) |
#s(alt (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) (taylor 0 n0_i) (#s(alt (*.f32 (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) (fma.f32 n0_i (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (*.f32 n1_i (sin.f32 (*.f32 normAngle u))))) (patch (*.f32 (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) (fma.f32 n0_i (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (*.f32 n1_i (sin.f32 (*.f32 normAngle u))))) #<representation binary32>) () ())) ()) |
#s(alt (* n1_i (sin (* normAngle u))) (taylor 0 n0_i) (#s(alt (fma.f32 n0_i (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (*.f32 n1_i (sin.f32 (*.f32 normAngle u)))) (patch (fma.f32 n0_i (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (*.f32 n1_i (sin.f32 (*.f32 normAngle u)))) #<representation binary32>) () ())) ()) |
#s(alt (+ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin (* normAngle u)))) (taylor 0 n0_i) (#s(alt (fma.f32 n0_i (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (*.f32 n1_i (sin.f32 (*.f32 normAngle u)))) (patch (fma.f32 n0_i (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (*.f32 n1_i (sin.f32 (*.f32 normAngle u)))) #<representation binary32>) () ())) ()) |
#s(alt (+ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin (* normAngle u)))) (taylor 0 n0_i) (#s(alt (fma.f32 n0_i (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (*.f32 n1_i (sin.f32 (*.f32 normAngle u)))) (patch (fma.f32 n0_i (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (*.f32 n1_i (sin.f32 (*.f32 normAngle u)))) #<representation binary32>) () ())) ()) |
#s(alt (+ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin (* normAngle u)))) (taylor 0 n0_i) (#s(alt (fma.f32 n0_i (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (*.f32 n1_i (sin.f32 (*.f32 normAngle u)))) (patch (fma.f32 n0_i (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (*.f32 n1_i (sin.f32 (*.f32 normAngle u)))) #<representation binary32>) () ())) ()) |
#s(alt (/ (* n1_i (sin (* normAngle u))) (sin normAngle)) (taylor 0 n0_i) (#s(alt (fma.f32 (/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle)) n1_i (*.f32 (/.f32 n0_i (sin.f32 normAngle)) (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)))) (patch (fma.f32 (/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle)) n1_i (*.f32 (/.f32 n0_i (sin.f32 normAngle)) (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)))) #<representation binary32>) () ())) ()) |
#s(alt (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) (taylor 0 n0_i) (#s(alt (fma.f32 (/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle)) n1_i (*.f32 (/.f32 n0_i (sin.f32 normAngle)) (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)))) (patch (fma.f32 (/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle)) n1_i (*.f32 (/.f32 n0_i (sin.f32 normAngle)) (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)))) #<representation binary32>) () ())) ()) |
#s(alt (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) (taylor 0 n0_i) (#s(alt (fma.f32 (/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle)) n1_i (*.f32 (/.f32 n0_i (sin.f32 normAngle)) (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)))) (patch (fma.f32 (/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle)) n1_i (*.f32 (/.f32 n0_i (sin.f32 normAngle)) (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)))) #<representation binary32>) () ())) ()) |
#s(alt (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) (taylor 0 n0_i) (#s(alt (fma.f32 (/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle)) n1_i (*.f32 (/.f32 n0_i (sin.f32 normAngle)) (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)))) (patch (fma.f32 (/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle)) n1_i (*.f32 (/.f32 n0_i (sin.f32 normAngle)) (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)))) #<representation binary32>) () ())) ()) |
#s(alt (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (taylor 0 n0_i) (#s(alt (*.f32 (/.f32 n0_i (sin.f32 normAngle)) (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))) (patch (*.f32 (/.f32 n0_i (sin.f32 normAngle)) (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))) #<representation binary32>) () ())) ()) |
#s(alt (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (taylor 0 n0_i) (#s(alt (*.f32 (/.f32 n0_i (sin.f32 normAngle)) (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))) (patch (*.f32 (/.f32 n0_i (sin.f32 normAngle)) (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))) #<representation binary32>) () ())) ()) |
#s(alt (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (taylor 0 n0_i) (#s(alt (*.f32 (/.f32 n0_i (sin.f32 normAngle)) (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))) (patch (*.f32 (/.f32 n0_i (sin.f32 normAngle)) (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))) #<representation binary32>) () ())) ()) |
#s(alt (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (taylor 0 n0_i) (#s(alt (*.f32 (/.f32 n0_i (sin.f32 normAngle)) (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))) (patch (*.f32 (/.f32 n0_i (sin.f32 normAngle)) (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))) #<representation binary32>) () ())) ()) |
#s(alt (* n0_i (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle)))) (taylor inf n0_i) (#s(alt (fma.f32 n0_i (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle)))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) n1_i)) (patch (fma.f32 n0_i (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle)))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) n1_i)) #<representation binary32>) () ())) ()) |
#s(alt (* n0_i (- (+ (* -1/2 (* (pow normAngle 2) u)) (/ (* n1_i normAngle) (* n0_i (sin normAngle)))) (/ (* normAngle (cos normAngle)) (sin normAngle)))) (taylor inf n0_i) (#s(alt (fma.f32 n0_i (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle)))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) n1_i)) (patch (fma.f32 n0_i (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle)))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) n1_i)) #<representation binary32>) () ())) ()) |
#s(alt (* n0_i (- (+ (* -1/2 (* (pow normAngle 2) u)) (/ (* n1_i normAngle) (* n0_i (sin normAngle)))) (/ (* normAngle (cos normAngle)) (sin normAngle)))) (taylor inf n0_i) (#s(alt (fma.f32 n0_i (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle)))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) n1_i)) (patch (fma.f32 n0_i (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle)))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) n1_i)) #<representation binary32>) () ())) ()) |
#s(alt (* n0_i (- (+ (* -1/2 (* (pow normAngle 2) u)) (/ (* n1_i normAngle) (* n0_i (sin normAngle)))) (/ (* normAngle (cos normAngle)) (sin normAngle)))) (taylor inf n0_i) (#s(alt (fma.f32 n0_i (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle)))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) n1_i)) (patch (fma.f32 n0_i (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle)))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) n1_i)) #<representation binary32>) () ())) ()) |
#s(alt (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (taylor inf n0_i) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 (fma.f32 n0_i (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle)))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) n1_i)) u n0_i)) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 (fma.f32 n0_i (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle)))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) n1_i)) u n0_i)) #<representation binary32>) () ())) ()) |
#s(alt (* n0_i (+ (/ (sin (* normAngle (- 1 u))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle))))) (taylor inf n0_i) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 (fma.f32 n0_i (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle)))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) n1_i)) u n0_i)) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 (fma.f32 n0_i (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle)))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) n1_i)) u n0_i)) #<representation binary32>) () ())) ()) |
#s(alt (* n0_i (+ (/ (sin (* normAngle (- 1 u))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle))))) (taylor inf n0_i) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 (fma.f32 n0_i (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle)))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) n1_i)) u n0_i)) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 (fma.f32 n0_i (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle)))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) n1_i)) u n0_i)) #<representation binary32>) () ())) ()) |
#s(alt (* n0_i (+ (/ (sin (* normAngle (- 1 u))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle))))) (taylor inf n0_i) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 (fma.f32 n0_i (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle)))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) n1_i)) u n0_i)) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 (fma.f32 n0_i (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle)))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) n1_i)) u n0_i)) #<representation binary32>) () ())) ()) |
#s(alt (* n0_i (+ 1 (* u (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle)))))) (taylor inf n0_i) (#s(alt (fma.f32 (fma.f32 n0_i (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle)))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) n1_i)) u n0_i) (patch (fma.f32 (fma.f32 n0_i (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle)))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) n1_i)) u n0_i) #<representation binary32>) () ())) ()) |
#s(alt (* n0_i (+ 1 (+ (* u (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle)))) (/ (* n1_i (* normAngle u)) (* n0_i (sin normAngle)))))) (taylor inf n0_i) (#s(alt (fma.f32 (fma.f32 n0_i (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle)))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) n1_i)) u n0_i) (patch (fma.f32 (fma.f32 n0_i (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle)))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) n1_i)) u n0_i) #<representation binary32>) () ())) ()) |
#s(alt (* n0_i (+ 1 (+ (* u (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle)))) (/ (* n1_i (* normAngle u)) (* n0_i (sin normAngle)))))) (taylor inf n0_i) (#s(alt (fma.f32 (fma.f32 n0_i (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle)))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) n1_i)) u n0_i) (patch (fma.f32 (fma.f32 n0_i (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle)))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) n1_i)) u n0_i) #<representation binary32>) () ())) ()) |
#s(alt (* n0_i (+ 1 (+ (* u (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle)))) (/ (* n1_i (* normAngle u)) (* n0_i (sin normAngle)))))) (taylor inf n0_i) (#s(alt (fma.f32 (fma.f32 n0_i (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle)))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) n1_i)) u n0_i) (patch (fma.f32 (fma.f32 n0_i (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle)))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) n1_i)) u n0_i) #<representation binary32>) () ())) ()) |
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#s(alt (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (taylor inf n0_i) (#s(alt (+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) (patch (+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) #<representation binary32>) () ())) ()) |
#s(alt (* n0_i (+ (/ (sin (* normAngle (- 1 u))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle))))) (taylor inf n0_i) (#s(alt (+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) (patch (+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) #<representation binary32>) () ())) ()) |
#s(alt (* n0_i (+ (/ (sin (* normAngle (- 1 u))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle))))) (taylor inf n0_i) (#s(alt (+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) (patch (+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) #<representation binary32>) () ())) ()) |
#s(alt (* n0_i (+ (/ (sin (* normAngle (- 1 u))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle))))) (taylor inf n0_i) (#s(alt (+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) (patch (+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) #<representation binary32>) () ())) ()) |
#s(alt (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (taylor inf n0_i) (#s(alt (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) n0_i) (patch (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) n0_i) #<representation binary32>) () ())) ()) |
#s(alt (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (taylor inf n0_i) (#s(alt (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) n0_i) (patch (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) n0_i) #<representation binary32>) () ())) ()) |
#s(alt (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (taylor inf n0_i) (#s(alt (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) n0_i) (patch (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) n0_i) #<representation binary32>) () ())) ()) |
#s(alt (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (taylor inf n0_i) (#s(alt (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) n0_i) (patch (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) n0_i) #<representation binary32>) () ())) ()) |
#s(alt (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (taylor inf n0_i) (#s(alt (*.f32 (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) (fma.f32 n0_i (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (*.f32 n1_i (sin.f32 (*.f32 normAngle u))))) (patch (*.f32 (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) (fma.f32 n0_i (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (*.f32 n1_i (sin.f32 (*.f32 normAngle u))))) #<representation binary32>) () ())) ()) |
#s(alt (* n0_i (+ (/ (sin (* normAngle (- 1 u))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle))))) (taylor inf n0_i) (#s(alt (*.f32 (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) (fma.f32 n0_i (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (*.f32 n1_i (sin.f32 (*.f32 normAngle u))))) (patch (*.f32 (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) (fma.f32 n0_i (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (*.f32 n1_i (sin.f32 (*.f32 normAngle u))))) #<representation binary32>) () ())) ()) |
#s(alt (* n0_i (+ (/ (sin (* normAngle (- 1 u))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle))))) (taylor inf n0_i) (#s(alt (*.f32 (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) (fma.f32 n0_i (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (*.f32 n1_i (sin.f32 (*.f32 normAngle u))))) (patch (*.f32 (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) (fma.f32 n0_i (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (*.f32 n1_i (sin.f32 (*.f32 normAngle u))))) #<representation binary32>) () ())) ()) |
#s(alt (* n0_i (+ (/ (sin (* normAngle (- 1 u))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle))))) (taylor inf n0_i) (#s(alt (*.f32 (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) (fma.f32 n0_i (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (*.f32 n1_i (sin.f32 (*.f32 normAngle u))))) (patch (*.f32 (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) (fma.f32 n0_i (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (*.f32 n1_i (sin.f32 (*.f32 normAngle u))))) #<representation binary32>) () ())) ()) |
#s(alt (* n0_i (sin (* normAngle (- 1 u)))) (taylor inf n0_i) (#s(alt (fma.f32 n0_i (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (*.f32 n1_i (sin.f32 (*.f32 normAngle u)))) (patch (fma.f32 n0_i (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (*.f32 n1_i (sin.f32 (*.f32 normAngle u)))) #<representation binary32>) () ())) ()) |
#s(alt (* n0_i (+ (sin (* normAngle (- 1 u))) (/ (* n1_i (sin (* normAngle u))) n0_i))) (taylor inf n0_i) (#s(alt (fma.f32 n0_i (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (*.f32 n1_i (sin.f32 (*.f32 normAngle u)))) (patch (fma.f32 n0_i (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (*.f32 n1_i (sin.f32 (*.f32 normAngle u)))) #<representation binary32>) () ())) ()) |
#s(alt (* n0_i (+ (sin (* normAngle (- 1 u))) (/ (* n1_i (sin (* normAngle u))) n0_i))) (taylor inf n0_i) (#s(alt (fma.f32 n0_i (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (*.f32 n1_i (sin.f32 (*.f32 normAngle u)))) (patch (fma.f32 n0_i (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (*.f32 n1_i (sin.f32 (*.f32 normAngle u)))) #<representation binary32>) () ())) ()) |
#s(alt (* n0_i (+ (sin (* normAngle (- 1 u))) (/ (* n1_i (sin (* normAngle u))) n0_i))) (taylor inf n0_i) (#s(alt (fma.f32 n0_i (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (*.f32 n1_i (sin.f32 (*.f32 normAngle u)))) (patch (fma.f32 n0_i (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (*.f32 n1_i (sin.f32 (*.f32 normAngle u)))) #<representation binary32>) () ())) ()) |
#s(alt (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (taylor inf n0_i) (#s(alt (fma.f32 (/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle)) n1_i (*.f32 (/.f32 n0_i (sin.f32 normAngle)) (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)))) (patch (fma.f32 (/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle)) n1_i (*.f32 (/.f32 n0_i (sin.f32 normAngle)) (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)))) #<representation binary32>) () ())) ()) |
#s(alt (* n0_i (+ (/ (sin (* normAngle (- 1 u))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle))))) (taylor inf n0_i) (#s(alt (fma.f32 (/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle)) n1_i (*.f32 (/.f32 n0_i (sin.f32 normAngle)) (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)))) (patch (fma.f32 (/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle)) n1_i (*.f32 (/.f32 n0_i (sin.f32 normAngle)) (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)))) #<representation binary32>) () ())) ()) |
#s(alt (* n0_i (+ (/ (sin (* normAngle (- 1 u))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle))))) (taylor inf n0_i) (#s(alt (fma.f32 (/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle)) n1_i (*.f32 (/.f32 n0_i (sin.f32 normAngle)) (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)))) (patch (fma.f32 (/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle)) n1_i (*.f32 (/.f32 n0_i (sin.f32 normAngle)) (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)))) #<representation binary32>) () ())) ()) |
#s(alt (* n0_i (+ (/ (sin (* normAngle (- 1 u))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle))))) (taylor inf n0_i) (#s(alt (fma.f32 (/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle)) n1_i (*.f32 (/.f32 n0_i (sin.f32 normAngle)) (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)))) (patch (fma.f32 (/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle)) n1_i (*.f32 (/.f32 n0_i (sin.f32 normAngle)) (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)))) #<representation binary32>) () ())) ()) |
#s(alt (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (taylor inf n0_i) (#s(alt (*.f32 (/.f32 n0_i (sin.f32 normAngle)) (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))) (patch (*.f32 (/.f32 n0_i (sin.f32 normAngle)) (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))) #<representation binary32>) () ())) ()) |
#s(alt (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (taylor inf n0_i) (#s(alt (*.f32 (/.f32 n0_i (sin.f32 normAngle)) (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))) (patch (*.f32 (/.f32 n0_i (sin.f32 normAngle)) (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))) #<representation binary32>) () ())) ()) |
#s(alt (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (taylor inf n0_i) (#s(alt (*.f32 (/.f32 n0_i (sin.f32 normAngle)) (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))) (patch (*.f32 (/.f32 n0_i (sin.f32 normAngle)) (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))) #<representation binary32>) () ())) ()) |
#s(alt (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (taylor inf n0_i) (#s(alt (*.f32 (/.f32 n0_i (sin.f32 normAngle)) (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))) (patch (*.f32 (/.f32 n0_i (sin.f32 normAngle)) (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))) #<representation binary32>) () ())) ()) |
#s(alt (* n0_i (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle)))) (taylor -inf n0_i) (#s(alt (fma.f32 n0_i (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle)))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) n1_i)) (patch (fma.f32 n0_i (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle)))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) n1_i)) #<representation binary32>) () ())) ()) |
#s(alt (* -1 (* n0_i (+ (* -1 (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle)))) (* -1 (/ (* n1_i normAngle) (* n0_i (sin normAngle))))))) (taylor -inf n0_i) (#s(alt (fma.f32 n0_i (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle)))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) n1_i)) (patch (fma.f32 n0_i (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle)))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) n1_i)) #<representation binary32>) () ())) ()) |
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#s(alt (* -1 (* n0_i (+ (* -1 (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle)))) (* -1 (/ (* n1_i normAngle) (* n0_i (sin normAngle))))))) (taylor -inf n0_i) (#s(alt (fma.f32 n0_i (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle)))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) n1_i)) (patch (fma.f32 n0_i (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle)))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) n1_i)) #<representation binary32>) () ())) ()) |
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#s(alt (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (+ (* -1/2 (* n0_i (* (pow normAngle 2) u))) (/ (* n1_i normAngle) (sin normAngle)))) (taylor 0 u) (#s(alt (fma.f32 n0_i (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle)))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) n1_i)) (patch (fma.f32 n0_i (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle)))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) n1_i)) #<representation binary32>) () ())) ()) |
#s(alt (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (+ (* -1/2 (* n0_i (* (pow normAngle 2) u))) (/ (* n1_i normAngle) (sin normAngle)))) (taylor 0 u) (#s(alt (fma.f32 n0_i (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle)))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) n1_i)) (patch (fma.f32 n0_i (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle)))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) n1_i)) #<representation binary32>) () ())) ()) |
#s(alt (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (+ (* -1/2 (* n0_i (* (pow normAngle 2) u))) (/ (* n1_i normAngle) (sin normAngle)))) (taylor 0 u) (#s(alt (fma.f32 n0_i (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle)))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) n1_i)) (patch (fma.f32 n0_i (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle)))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) n1_i)) #<representation binary32>) () ())) ()) |
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#s(alt (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle))) (taylor 0 u) (#s(alt (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle)))) (patch (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle)))) #<representation binary32>) () ())) ()) |
#s(alt (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle))) (taylor 0 u) (#s(alt (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle)))) (patch (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle)))) #<representation binary32>) () ())) ()) |
#s(alt (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle))) (taylor 0 u) (#s(alt (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle)))) (patch (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle)))) #<representation binary32>) () ())) ()) |
#s(alt n0_i (taylor 0 u) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 (fma.f32 n0_i (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle)))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) n1_i)) u n0_i)) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 (fma.f32 n0_i (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle)))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) n1_i)) u n0_i)) #<representation binary32>) () ())) ()) |
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#s(alt (+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (+ (* -1/2 (* n0_i (* (pow normAngle 2) u))) (/ (* n1_i normAngle) (sin normAngle)))))) (taylor 0 u) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 (fma.f32 n0_i (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle)))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) n1_i)) u n0_i)) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 (fma.f32 n0_i (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle)))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) n1_i)) u n0_i)) #<representation binary32>) () ())) ()) |
#s(alt (+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (+ (* u (+ (* -1/2 (* n0_i (pow normAngle 2))) (* u (+ (* -1/6 (/ (* n1_i (pow normAngle 3)) (sin normAngle))) (* 1/6 (/ (* n0_i (* (pow normAngle 3) (cos normAngle))) (sin normAngle))))))) (/ (* n1_i normAngle) (sin normAngle)))))) (taylor 0 u) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 (fma.f32 n0_i (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle)))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) n1_i)) u n0_i)) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 (fma.f32 n0_i (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle)))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) n1_i)) u n0_i)) #<representation binary32>) () ())) ()) |
#s(alt n0_i (taylor 0 u) (#s(alt (fma.f32 (fma.f32 n0_i (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle)))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) n1_i)) u n0_i) (patch (fma.f32 (fma.f32 n0_i (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle)))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) n1_i)) u n0_i) #<representation binary32>) () ())) ()) |
#s(alt (+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (/ (* n1_i normAngle) (sin normAngle))))) (taylor 0 u) (#s(alt (fma.f32 (fma.f32 n0_i (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle)))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) n1_i)) u n0_i) (patch (fma.f32 (fma.f32 n0_i (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle)))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) n1_i)) u n0_i) #<representation binary32>) () ())) ()) |
#s(alt (+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (+ (* -1/2 (* n0_i (* (pow normAngle 2) u))) (/ (* n1_i normAngle) (sin normAngle)))))) (taylor 0 u) (#s(alt (fma.f32 (fma.f32 n0_i (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle)))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) n1_i)) u n0_i) (patch (fma.f32 (fma.f32 n0_i (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle)))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) n1_i)) u n0_i) #<representation binary32>) () ())) ()) |
#s(alt (+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (+ (* -1/2 (* n0_i (* (pow normAngle 2) u))) (/ (* n1_i normAngle) (sin normAngle)))))) (taylor 0 u) (#s(alt (fma.f32 (fma.f32 n0_i (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle)))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) n1_i)) u n0_i) (patch (fma.f32 (fma.f32 n0_i (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle)))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) n1_i)) u n0_i) #<representation binary32>) () ())) ()) |
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#s(alt (+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (+ (* u (+ (* -1/2 (* n0_i (pow normAngle 2))) (* u (+ (* -1/6 (/ (* n1_i (pow normAngle 3)) (sin normAngle))) (* 1/6 (/ (* n0_i (* (pow normAngle 3) (cos normAngle))) (sin normAngle))))))) (/ (* n1_i normAngle) (sin normAngle)))))) (taylor 0 u) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 u n1_i))) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 u n1_i))) #<representation binary32>) () ())) ()) |
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#s(alt (/ (+ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (* n1_i (sin (* normAngle u)))) (sin normAngle)) (taylor -inf u) (#s(alt (*.f32 (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) (fma.f32 n0_i (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (*.f32 n1_i (sin.f32 (*.f32 normAngle u))))) (patch (*.f32 (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) (fma.f32 n0_i (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (*.f32 n1_i (sin.f32 (*.f32 normAngle u))))) #<representation binary32>) () ())) ()) |
#s(alt (/ (+ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (* n1_i (sin (* normAngle u)))) (sin normAngle)) (taylor -inf u) (#s(alt (*.f32 (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) (fma.f32 n0_i (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (*.f32 n1_i (sin.f32 (*.f32 normAngle u))))) (patch (*.f32 (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) (fma.f32 n0_i (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (*.f32 n1_i (sin.f32 (*.f32 normAngle u))))) #<representation binary32>) () ())) ()) |
#s(alt (/ (+ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (* n1_i (sin (* normAngle u)))) (sin normAngle)) (taylor -inf u) (#s(alt (*.f32 (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) (fma.f32 n0_i (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (*.f32 n1_i (sin.f32 (*.f32 normAngle u))))) (patch (*.f32 (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) (fma.f32 n0_i (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (*.f32 n1_i (sin.f32 (*.f32 normAngle u))))) #<representation binary32>) () ())) ()) |
#s(alt (/ (+ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (* n1_i (sin (* normAngle u)))) (sin normAngle)) (taylor -inf u) (#s(alt (*.f32 (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) (fma.f32 n0_i (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (*.f32 n1_i (sin.f32 (*.f32 normAngle u))))) (patch (*.f32 (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) (fma.f32 n0_i (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (*.f32 n1_i (sin.f32 (*.f32 normAngle u))))) #<representation binary32>) () ())) ()) |
#s(alt (+ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (* n1_i (sin (* normAngle u)))) (taylor -inf u) (#s(alt (fma.f32 n0_i (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (*.f32 n1_i (sin.f32 (*.f32 normAngle u)))) (patch (fma.f32 n0_i (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (*.f32 n1_i (sin.f32 (*.f32 normAngle u)))) #<representation binary32>) () ())) ()) |
#s(alt (+ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (* n1_i (sin (* normAngle u)))) (taylor -inf u) (#s(alt (fma.f32 n0_i (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (*.f32 n1_i (sin.f32 (*.f32 normAngle u)))) (patch (fma.f32 n0_i (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (*.f32 n1_i (sin.f32 (*.f32 normAngle u)))) #<representation binary32>) () ())) ()) |
#s(alt (+ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (* n1_i (sin (* normAngle u)))) (taylor -inf u) (#s(alt (fma.f32 n0_i (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (*.f32 n1_i (sin.f32 (*.f32 normAngle u)))) (patch (fma.f32 n0_i (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (*.f32 n1_i (sin.f32 (*.f32 normAngle u)))) #<representation binary32>) () ())) ()) |
#s(alt (+ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (* n1_i (sin (* normAngle u)))) (taylor -inf u) (#s(alt (fma.f32 n0_i (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (*.f32 n1_i (sin.f32 (*.f32 normAngle u)))) (patch (fma.f32 n0_i (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (*.f32 n1_i (sin.f32 (*.f32 normAngle u)))) #<representation binary32>) () ())) ()) |
#s(alt (+ (/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) (taylor -inf u) (#s(alt (fma.f32 (/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle)) n1_i (*.f32 (/.f32 n0_i (sin.f32 normAngle)) (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)))) (patch (fma.f32 (/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle)) n1_i (*.f32 (/.f32 n0_i (sin.f32 normAngle)) (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)))) #<representation binary32>) () ())) ()) |
#s(alt (+ (/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) (taylor -inf u) (#s(alt (fma.f32 (/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle)) n1_i (*.f32 (/.f32 n0_i (sin.f32 normAngle)) (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)))) (patch (fma.f32 (/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle)) n1_i (*.f32 (/.f32 n0_i (sin.f32 normAngle)) (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)))) #<representation binary32>) () ())) ()) |
#s(alt (+ (/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) (taylor -inf u) (#s(alt (fma.f32 (/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle)) n1_i (*.f32 (/.f32 n0_i (sin.f32 normAngle)) (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)))) (patch (fma.f32 (/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle)) n1_i (*.f32 (/.f32 n0_i (sin.f32 normAngle)) (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)))) #<representation binary32>) () ())) ()) |
#s(alt (+ (/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) (taylor -inf u) (#s(alt (fma.f32 (/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle)) n1_i (*.f32 (/.f32 n0_i (sin.f32 normAngle)) (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)))) (patch (fma.f32 (/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle)) n1_i (*.f32 (/.f32 n0_i (sin.f32 normAngle)) (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)))) #<representation binary32>) () ())) ()) |
#s(alt (/ (sin (* normAngle u)) (sin normAngle)) (taylor -inf u) (#s(alt (/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle)) (patch (/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle)) #<representation binary32>) () ())) ()) |
#s(alt (/ (sin (* normAngle u)) (sin normAngle)) (taylor -inf u) (#s(alt (/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle)) (patch (/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle)) #<representation binary32>) () ())) ()) |
#s(alt (/ (sin (* normAngle u)) (sin normAngle)) (taylor -inf u) (#s(alt (/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle)) (patch (/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle)) #<representation binary32>) () ())) ()) |
#s(alt (/ (sin (* normAngle u)) (sin normAngle)) (taylor -inf u) (#s(alt (/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle)) (patch (/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle)) #<representation binary32>) () ())) ()) |
#s(alt (sin (* normAngle u)) (taylor -inf u) (#s(alt (sin.f32 (*.f32 normAngle u)) (patch (sin.f32 (*.f32 normAngle u)) #<representation binary32>) () ())) ()) |
#s(alt (sin (* normAngle u)) (taylor -inf u) (#s(alt (sin.f32 (*.f32 normAngle u)) (patch (sin.f32 (*.f32 normAngle u)) #<representation binary32>) () ())) ()) |
#s(alt (sin (* normAngle u)) (taylor -inf u) (#s(alt (sin.f32 (*.f32 normAngle u)) (patch (sin.f32 (*.f32 normAngle u)) #<representation binary32>) () ())) ()) |
#s(alt (sin (* normAngle u)) (taylor -inf u) (#s(alt (sin.f32 (*.f32 normAngle u)) (patch (sin.f32 (*.f32 normAngle u)) #<representation binary32>) () ())) ()) |
#s(alt (* normAngle u) (taylor -inf u) (#s(alt (*.f32 normAngle u) (patch (*.f32 normAngle u) #<representation binary32>) () ())) ()) |
#s(alt (* normAngle u) (taylor -inf u) (#s(alt (*.f32 normAngle u) (patch (*.f32 normAngle u) #<representation binary32>) () ())) ()) |
#s(alt (* normAngle u) (taylor -inf u) (#s(alt (*.f32 normAngle u) (patch (*.f32 normAngle u) #<representation binary32>) () ())) ()) |
#s(alt (* normAngle u) (taylor -inf u) (#s(alt (*.f32 normAngle u) (patch (*.f32 normAngle u) #<representation binary32>) () ())) ()) |
#s(alt (* (pow normAngle 2) u) (taylor -inf u) (#s(alt (*.f32 (*.f32 normAngle normAngle) u) (patch (*.f32 (*.f32 normAngle normAngle) u) #<representation binary32>) () ())) ()) |
#s(alt (* (pow normAngle 2) u) (taylor -inf u) (#s(alt (*.f32 (*.f32 normAngle normAngle) u) (patch (*.f32 (*.f32 normAngle normAngle) u) #<representation binary32>) () ())) ()) |
#s(alt (* (pow normAngle 2) u) (taylor -inf u) (#s(alt (*.f32 (*.f32 normAngle normAngle) u) (patch (*.f32 (*.f32 normAngle normAngle) u) #<representation binary32>) () ())) ()) |
#s(alt (* (pow normAngle 2) u) (taylor -inf u) (#s(alt (*.f32 (*.f32 normAngle normAngle) u) (patch (*.f32 (*.f32 normAngle normAngle) u) #<representation binary32>) () ())) ()) |
#s(alt (* -1 (* normAngle u)) (taylor -inf u) (#s(alt (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle) (patch (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle) #<representation binary32>) () ())) ()) |
#s(alt (* -1 (* u (+ normAngle (* -1 (/ normAngle u))))) (taylor -inf u) (#s(alt (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle) (patch (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle) #<representation binary32>) () ())) ()) |
#s(alt (* -1 (* u (+ normAngle (* -1 (/ normAngle u))))) (taylor -inf u) (#s(alt (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle) (patch (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle) #<representation binary32>) () ())) ()) |
#s(alt (* -1 (* u (+ normAngle (* -1 (/ normAngle u))))) (taylor -inf u) (#s(alt (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle) (patch (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle) #<representation binary32>) () ())) ()) |
#s(alt (* n1_i (sin (* normAngle u))) (taylor -inf u) (#s(alt (*.f32 n1_i (sin.f32 (*.f32 normAngle u))) (patch (*.f32 n1_i (sin.f32 (*.f32 normAngle u))) #<representation binary32>) () ())) ()) |
#s(alt (* n1_i (sin (* normAngle u))) (taylor -inf u) (#s(alt (*.f32 n1_i (sin.f32 (*.f32 normAngle u))) (patch (*.f32 n1_i (sin.f32 (*.f32 normAngle u))) #<representation binary32>) () ())) ()) |
#s(alt (* n1_i (sin (* normAngle u))) (taylor -inf u) (#s(alt (*.f32 n1_i (sin.f32 (*.f32 normAngle u))) (patch (*.f32 n1_i (sin.f32 (*.f32 normAngle u))) #<representation binary32>) () ())) ()) |
#s(alt (* n1_i (sin (* normAngle u))) (taylor -inf u) (#s(alt (*.f32 n1_i (sin.f32 (*.f32 normAngle u))) (patch (*.f32 n1_i (sin.f32 (*.f32 normAngle u))) #<representation binary32>) () ())) ()) |
#s(alt (/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle)) (taylor -inf u) (#s(alt (*.f32 (/.f32 n0_i (sin.f32 normAngle)) (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))) (patch (*.f32 (/.f32 n0_i (sin.f32 normAngle)) (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))) #<representation binary32>) () ())) ()) |
#s(alt (/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle)) (taylor -inf u) (#s(alt (*.f32 (/.f32 n0_i (sin.f32 normAngle)) (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))) (patch (*.f32 (/.f32 n0_i (sin.f32 normAngle)) (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))) #<representation binary32>) () ())) ()) |
#s(alt (/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle)) (taylor -inf u) (#s(alt (*.f32 (/.f32 n0_i (sin.f32 normAngle)) (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))) (patch (*.f32 (/.f32 n0_i (sin.f32 normAngle)) (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))) #<representation binary32>) () ())) ()) |
#s(alt (/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle)) (taylor -inf u) (#s(alt (*.f32 (/.f32 n0_i (sin.f32 normAngle)) (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))) (patch (*.f32 (/.f32 n0_i (sin.f32 normAngle)) (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))) #<representation binary32>) () ())) ()) |
#s(alt (+ n1_i (* -1 n0_i)) (taylor 0 normAngle) (#s(alt (fma.f32 n0_i (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle)))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) n1_i)) (patch (fma.f32 n0_i (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle)))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) n1_i)) #<representation binary32>) () ())) ()) |
#s(alt (+ n1_i (+ (* -1 n0_i) (* (pow normAngle 2) (- (* n0_i (+ 1/3 (* -1/2 u))) (* -1/6 n1_i))))) (taylor 0 normAngle) (#s(alt (fma.f32 n0_i (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle)))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) n1_i)) (patch (fma.f32 n0_i (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle)))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) n1_i)) #<representation binary32>) () ())) ()) |
#s(alt (+ n1_i (+ (* -1 n0_i) (* (pow normAngle 2) (- (+ (* n0_i (+ 1/3 (* -1/2 u))) (* (pow normAngle 2) (- (* 1/45 n0_i) (+ (* -1/36 n1_i) (* 1/120 n1_i))))) (* -1/6 n1_i))))) (taylor 0 normAngle) (#s(alt (fma.f32 n0_i (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle)))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) n1_i)) (patch (fma.f32 n0_i (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle)))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) n1_i)) #<representation binary32>) () ())) ()) |
#s(alt (+ n1_i (+ (* -1 n0_i) (* (pow normAngle 2) (- (+ (* n0_i (+ 1/3 (* -1/2 u))) (* (pow normAngle 2) (- (+ (* 1/45 n0_i) (* (pow normAngle 2) (- (* 2/945 n0_i) (+ (* -1/5040 n1_i) (+ (* 1/720 n1_i) (* 1/6 (+ (* -1/36 n1_i) (* 1/120 n1_i)))))))) (+ (* -1/36 n1_i) (* 1/120 n1_i))))) (* -1/6 n1_i))))) (taylor 0 normAngle) (#s(alt (fma.f32 n0_i (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle)))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) n1_i)) (patch (fma.f32 n0_i (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle)))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) n1_i)) #<representation binary32>) () ())) ()) |
#s(alt -1 (taylor 0 normAngle) (#s(alt (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle)))) (patch (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle)))) #<representation binary32>) () ())) ()) |
#s(alt (- (* (pow normAngle 2) (+ 1/3 (* -1/2 u))) 1) (taylor 0 normAngle) (#s(alt (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle)))) (patch (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle)))) #<representation binary32>) () ())) ()) |
#s(alt (- (* (pow normAngle 2) (+ 1/3 (+ (* -1/2 u) (* 1/45 (pow normAngle 2))))) 1) (taylor 0 normAngle) (#s(alt (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle)))) (patch (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle)))) #<representation binary32>) () ())) ()) |
#s(alt (- (* (pow normAngle 2) (+ 1/3 (+ (* -1/2 u) (* (pow normAngle 2) (+ 1/45 (* 2/945 (pow normAngle 2))))))) 1) (taylor 0 normAngle) (#s(alt (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle)))) (patch (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle)))) #<representation binary32>) () ())) ()) |
#s(alt (+ (* n0_i (- 1 u)) (* n1_i u)) (taylor 0 normAngle) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 (fma.f32 n0_i (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle)))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) n1_i)) u n0_i)) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 (fma.f32 n0_i (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle)))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) n1_i)) u n0_i)) #<representation binary32>) () ())) ()) |
#s(alt (+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u))))))) (taylor 0 normAngle) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 (fma.f32 n0_i (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle)))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) n1_i)) u n0_i)) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 (fma.f32 n0_i (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle)))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) n1_i)) u n0_i)) #<representation binary32>) () ())) ()) |
#s(alt (+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (+ (* -1/6 (* n1_i (pow u 3))) (* (pow normAngle 2) (- (+ (* 1/120 (* n0_i (pow (- 1 u) 5))) (* 1/120 (* n1_i (pow u 5)))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (+ (* 1/120 (* n0_i (- 1 u))) (* 1/120 (* n1_i u))))))))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u))))))) (taylor 0 normAngle) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 (fma.f32 n0_i (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle)))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) n1_i)) u n0_i)) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 (fma.f32 n0_i (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle)))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) n1_i)) u n0_i)) #<representation binary32>) () ())) ()) |
#s(alt (+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (+ (* -1/6 (* n1_i (pow u 3))) (* (pow normAngle 2) (- (+ (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* 1/120 (* n1_i (pow u 5))) (* (pow normAngle 2) (- (+ (* -1/5040 (* n0_i (pow (- 1 u) 7))) (* -1/5040 (* n1_i (pow u 7)))) (+ (* -1/6 (- (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (* n0_i (- 1 u)))))) (+ (* -1/6 (- (* 1/120 (* n1_i (pow u 5))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (* 1/120 (* n1_i u))))) (+ (* -1/5040 (* n0_i (- 1 u))) (+ (* -1/5040 (* n1_i u)) (+ (* 1/120 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u))))))))))))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (+ (* 1/120 (* n0_i (- 1 u))) (* 1/120 (* n1_i u))))))))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u))))))) (taylor 0 normAngle) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 (fma.f32 n0_i (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle)))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) n1_i)) u n0_i)) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 (fma.f32 n0_i (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle)))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) n1_i)) u n0_i)) #<representation binary32>) () ())) ()) |
#s(alt (+ n0_i (* u (+ n1_i (* -1 n0_i)))) (taylor 0 normAngle) (#s(alt (fma.f32 (fma.f32 n0_i (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle)))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) n1_i)) u n0_i) (patch (fma.f32 (fma.f32 n0_i (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle)))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) n1_i)) u n0_i) #<representation binary32>) () ())) ()) |
#s(alt (+ n0_i (+ (* u (+ n1_i (* -1 n0_i))) (* (pow normAngle 2) (* u (- (* n0_i (+ 1/3 (* -1/2 u))) (* -1/6 n1_i)))))) (taylor 0 normAngle) (#s(alt (fma.f32 (fma.f32 n0_i (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle)))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) n1_i)) u n0_i) (patch (fma.f32 (fma.f32 n0_i (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle)))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) n1_i)) u n0_i) #<representation binary32>) () ())) ()) |
#s(alt (+ n0_i (+ (* u (+ n1_i (* -1 n0_i))) (* (pow normAngle 2) (+ (* u (- (* n0_i (+ 1/3 (* -1/2 u))) (* -1/6 n1_i))) (* (pow normAngle 2) (* u (- (* 1/45 n0_i) (+ (* -1/36 n1_i) (* 1/120 n1_i))))))))) (taylor 0 normAngle) (#s(alt (fma.f32 (fma.f32 n0_i (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle)))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) n1_i)) u n0_i) (patch (fma.f32 (fma.f32 n0_i (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle)))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) n1_i)) u n0_i) #<representation binary32>) () ())) ()) |
#s(alt (+ n0_i (+ (* u (+ n1_i (* -1 n0_i))) (* (pow normAngle 2) (+ (* u (- (* n0_i (+ 1/3 (* -1/2 u))) (* -1/6 n1_i))) (* (pow normAngle 2) (+ (* u (- (* 1/45 n0_i) (+ (* -1/36 n1_i) (* 1/120 n1_i)))) (* (pow normAngle 2) (* u (- (* 2/945 n0_i) (+ (* -1/5040 n1_i) (+ (* 1/720 n1_i) (* 1/6 (+ (* -1/36 n1_i) (* 1/120 n1_i)))))))))))))) (taylor 0 normAngle) (#s(alt (fma.f32 (fma.f32 n0_i (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle)))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) n1_i)) u n0_i) (patch (fma.f32 (fma.f32 n0_i (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle)))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) n1_i)) u n0_i) #<representation binary32>) () ())) ()) |
#s(alt (+ (* n0_i (- 1 u)) (* n1_i u)) (taylor 0 normAngle) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 u n1_i))) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 u n1_i))) #<representation binary32>) () ())) ()) |
#s(alt (+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u))))))) (taylor 0 normAngle) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 u n1_i))) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 u n1_i))) #<representation binary32>) () ())) ()) |
#s(alt (+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (+ (* -1/6 (* n1_i (pow u 3))) (* (pow normAngle 2) (- (+ (* 1/120 (* n0_i (pow (- 1 u) 5))) (* 1/120 (* n1_i (pow u 5)))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (+ (* 1/120 (* n0_i (- 1 u))) (* 1/120 (* n1_i u))))))))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u))))))) (taylor 0 normAngle) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 u n1_i))) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 u n1_i))) #<representation binary32>) () ())) ()) |
#s(alt (+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (+ (* -1/6 (* n1_i (pow u 3))) (* (pow normAngle 2) (- (+ (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* 1/120 (* n1_i (pow u 5))) (* (pow normAngle 2) (- (+ (* -1/5040 (* n0_i (pow (- 1 u) 7))) (* -1/5040 (* n1_i (pow u 7)))) (+ (* -1/6 (- (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (* n0_i (- 1 u)))))) (+ (* -1/6 (- (* 1/120 (* n1_i (pow u 5))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (* 1/120 (* n1_i u))))) (+ (* -1/5040 (* n0_i (- 1 u))) (+ (* -1/5040 (* n1_i u)) (+ (* 1/120 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u))))))))))))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (+ (* 1/120 (* n0_i (- 1 u))) (* 1/120 (* n1_i u))))))))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u))))))) (taylor 0 normAngle) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 u n1_i))) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 u n1_i))) #<representation binary32>) () ())) ()) |
#s(alt u (taylor 0 normAngle) (#s(alt (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) (patch (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) #<representation binary32>) () ())) ()) |
#s(alt (+ u (* (pow normAngle 2) (- (* -1/6 (pow u 3)) (* -1/6 u)))) (taylor 0 normAngle) (#s(alt (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) (patch (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) #<representation binary32>) () ())) ()) |
#s(alt (+ u (* (pow normAngle 2) (- (+ (* -1/6 (pow u 3)) (* (pow normAngle 2) (- (* 1/120 (pow u 5)) (+ (* -1/6 (- (* -1/6 (pow u 3)) (* -1/6 u))) (* 1/120 u))))) (* -1/6 u)))) (taylor 0 normAngle) (#s(alt (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) (patch (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) #<representation binary32>) () ())) ()) |
#s(alt (+ u (* (pow normAngle 2) (- (+ (* -1/6 (pow u 3)) (* (pow normAngle 2) (- (+ (* 1/120 (pow u 5)) (* (pow normAngle 2) (- (* -1/5040 (pow u 7)) (+ (* -1/6 (- (* 1/120 (pow u 5)) (+ (* -1/6 (- (* -1/6 (pow u 3)) (* -1/6 u))) (* 1/120 u)))) (+ (* -1/5040 u) (* 1/120 (- (* -1/6 (pow u 3)) (* -1/6 u)))))))) (+ (* -1/6 (- (* -1/6 (pow u 3)) (* -1/6 u))) (* 1/120 u))))) (* -1/6 u)))) (taylor 0 normAngle) (#s(alt (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) (patch (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) #<representation binary32>) () ())) ()) |
#s(alt (+ (* n0_i (- 1 u)) (* n1_i u)) (taylor 0 normAngle) (#s(alt (+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) (patch (+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) #<representation binary32>) () ())) ()) |
#s(alt (+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u))))))) (taylor 0 normAngle) (#s(alt (+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) (patch (+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) #<representation binary32>) () ())) ()) |
#s(alt (+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (+ (* -1/6 (* n1_i (pow u 3))) (* (pow normAngle 2) (- (+ (* 1/120 (* n0_i (pow (- 1 u) 5))) (* 1/120 (* n1_i (pow u 5)))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (+ (* 1/120 (* n0_i (- 1 u))) (* 1/120 (* n1_i u))))))))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u))))))) (taylor 0 normAngle) (#s(alt (+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) (patch (+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) #<representation binary32>) () ())) ()) |
#s(alt (+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (+ (* -1/6 (* n1_i (pow u 3))) (* (pow normAngle 2) (- (+ (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* 1/120 (* n1_i (pow u 5))) (* (pow normAngle 2) (- (+ (* -1/5040 (* n0_i (pow (- 1 u) 7))) (* -1/5040 (* n1_i (pow u 7)))) (+ (* -1/6 (- (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (* n0_i (- 1 u)))))) (+ (* -1/6 (- (* 1/120 (* n1_i (pow u 5))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (* 1/120 (* n1_i u))))) (+ (* -1/5040 (* n0_i (- 1 u))) (+ (* -1/5040 (* n1_i u)) (+ (* 1/120 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u))))))))))))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (+ (* 1/120 (* n0_i (- 1 u))) (* 1/120 (* n1_i u))))))))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u))))))) (taylor 0 normAngle) (#s(alt (+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) (patch (+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) #<representation binary32>) () ())) ()) |
#s(alt (* n0_i (- 1 u)) (taylor 0 normAngle) (#s(alt (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) n0_i) (patch (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) n0_i) #<representation binary32>) () ())) ()) |
#s(alt (+ (* n0_i (- 1 u)) (* (pow normAngle 2) (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u)))))) (taylor 0 normAngle) (#s(alt (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) n0_i) (patch (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) n0_i) #<representation binary32>) () ())) ()) |
#s(alt (+ (* n0_i (- 1 u)) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* (pow normAngle 2) (- (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (* n0_i (- 1 u))))))) (* -1/6 (* n0_i (- 1 u)))))) (taylor 0 normAngle) (#s(alt (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) n0_i) (patch (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) n0_i) #<representation binary32>) () ())) ()) |
#s(alt (+ (* n0_i (- 1 u)) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* (pow normAngle 2) (- (+ (* 1/120 (* n0_i (pow (- 1 u) 5))) (* (pow normAngle 2) (- (* -1/5040 (* n0_i (pow (- 1 u) 7))) (+ (* -1/6 (- (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (* n0_i (- 1 u)))))) (+ (* -1/5040 (* n0_i (- 1 u))) (* 1/120 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u)))))))))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (* n0_i (- 1 u))))))) (* -1/6 (* n0_i (- 1 u)))))) (taylor 0 normAngle) (#s(alt (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) n0_i) (patch (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) n0_i) #<representation binary32>) () ())) ()) |
#s(alt (- 1 u) (taylor 0 normAngle) (#s(alt #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) (patch #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) #<representation binary32>) () ())) ()) |
#s(alt (- (+ 1 (* (pow normAngle 2) (- (* -1/6 (pow (- 1 u) 3)) (* -1/6 (- 1 u))))) u) (taylor 0 normAngle) (#s(alt #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) (patch #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) #<representation binary32>) () ())) ()) |
#s(alt (- (+ 1 (* (pow normAngle 2) (- (+ (* -1/6 (pow (- 1 u) 3)) (* (pow normAngle 2) (- (* 1/120 (pow (- 1 u) 5)) (+ (* -1/6 (- (* -1/6 (pow (- 1 u) 3)) (* -1/6 (- 1 u)))) (* 1/120 (- 1 u)))))) (* -1/6 (- 1 u))))) u) (taylor 0 normAngle) (#s(alt #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) (patch #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) #<representation binary32>) () ())) ()) |
#s(alt (- (+ 1 (* (pow normAngle 2) (- (+ (* -1/6 (pow (- 1 u) 3)) (* (pow normAngle 2) (- (+ (* 1/120 (pow (- 1 u) 5)) (* (pow normAngle 2) (- (* -1/5040 (pow (- 1 u) 7)) (+ (* -1/6 (- (* 1/120 (pow (- 1 u) 5)) (+ (* -1/6 (- (* -1/6 (pow (- 1 u) 3)) (* -1/6 (- 1 u)))) (* 1/120 (- 1 u))))) (+ (* -1/5040 (- 1 u)) (* 1/120 (- (* -1/6 (pow (- 1 u) 3)) (* -1/6 (- 1 u))))))))) (+ (* -1/6 (- (* -1/6 (pow (- 1 u) 3)) (* -1/6 (- 1 u)))) (* 1/120 (- 1 u)))))) (* -1/6 (- 1 u))))) u) (taylor 0 normAngle) (#s(alt #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) (patch #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) #<representation binary32>) () ())) ()) |
#s(alt (+ (* n0_i (- 1 u)) (* n1_i u)) (taylor 0 normAngle) (#s(alt (*.f32 (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) (fma.f32 n0_i (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (*.f32 n1_i (sin.f32 (*.f32 normAngle u))))) (patch (*.f32 (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) (fma.f32 n0_i (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (*.f32 n1_i (sin.f32 (*.f32 normAngle u))))) #<representation binary32>) () ())) ()) |
#s(alt (+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (* -1/6 (+ (* n0_i (- 1 u)) (* n1_i u))))))) (taylor 0 normAngle) (#s(alt (*.f32 (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) (fma.f32 n0_i (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (*.f32 n1_i (sin.f32 (*.f32 normAngle u))))) (patch (*.f32 (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) (fma.f32 n0_i (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (*.f32 n1_i (sin.f32 (*.f32 normAngle u))))) #<representation binary32>) () ())) ()) |
#s(alt (+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (+ (* -1/6 (* n1_i (pow u 3))) (* (pow normAngle 2) (- (+ (* 1/120 (* n0_i (pow (- 1 u) 5))) (* 1/120 (* n1_i (pow u 5)))) (+ (* -1/6 (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (* -1/6 (+ (* n0_i (- 1 u)) (* n1_i u))))) (* 1/120 (+ (* n0_i (- 1 u)) (* n1_i u)))))))) (* -1/6 (+ (* n0_i (- 1 u)) (* n1_i u))))))) (taylor 0 normAngle) (#s(alt (*.f32 (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) (fma.f32 n0_i (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (*.f32 n1_i (sin.f32 (*.f32 normAngle u))))) (patch (*.f32 (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) (fma.f32 n0_i (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (*.f32 n1_i (sin.f32 (*.f32 normAngle u))))) #<representation binary32>) () ())) ()) |
#s(alt (+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (+ (* -1/6 (* n1_i (pow u 3))) (* (pow normAngle 2) (- (+ (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* 1/120 (* n1_i (pow u 5))) (* (pow normAngle 2) (- (+ (* -1/5040 (* n0_i (pow (- 1 u) 7))) (* -1/5040 (* n1_i (pow u 7)))) (+ (* -1/6 (- (+ (* 1/120 (* n0_i (pow (- 1 u) 5))) (* 1/120 (* n1_i (pow u 5)))) (+ (* -1/6 (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (* -1/6 (+ (* n0_i (- 1 u)) (* n1_i u))))) (* 1/120 (+ (* n0_i (- 1 u)) (* n1_i u)))))) (+ (* -1/5040 (+ (* n0_i (- 1 u)) (* n1_i u))) (* 1/120 (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (* -1/6 (+ (* n0_i (- 1 u)) (* n1_i u))))))))))) (+ (* -1/6 (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (* -1/6 (+ (* n0_i (- 1 u)) (* n1_i u))))) (* 1/120 (+ (* n0_i (- 1 u)) (* n1_i u)))))))) (* -1/6 (+ (* n0_i (- 1 u)) (* n1_i u))))))) (taylor 0 normAngle) (#s(alt (*.f32 (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) (fma.f32 n0_i (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (*.f32 n1_i (sin.f32 (*.f32 normAngle u))))) (patch (*.f32 (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) (fma.f32 n0_i (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (*.f32 n1_i (sin.f32 (*.f32 normAngle u))))) #<representation binary32>) () ())) ()) |
#s(alt (/ 1 normAngle) (taylor 0 normAngle) (#s(alt (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) (patch (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) #<representation binary32>) () ())) ()) |
#s(alt (/ (+ 1 (* 1/6 (pow normAngle 2))) normAngle) (taylor 0 normAngle) (#s(alt (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) (patch (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) #<representation binary32>) () ())) ()) |
#s(alt (/ (+ 1 (* (pow normAngle 2) (+ 1/6 (* 7/360 (pow normAngle 2))))) normAngle) (taylor 0 normAngle) (#s(alt (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) (patch (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) #<representation binary32>) () ())) ()) |
#s(alt (/ (+ 1 (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2))))))) normAngle) (taylor 0 normAngle) (#s(alt (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) (patch (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) #<representation binary32>) () ())) ()) |
#s(alt normAngle (taylor 0 normAngle) (#s(alt (sin.f32 normAngle) (patch (sin.f32 normAngle) #<representation binary32>) () ())) ()) |
#s(alt (* normAngle (+ 1 (* -1/6 (pow normAngle 2)))) (taylor 0 normAngle) (#s(alt (sin.f32 normAngle) (patch (sin.f32 normAngle) #<representation binary32>) () ())) ()) |
#s(alt (* normAngle (+ 1 (* (pow normAngle 2) (- (* 1/120 (pow normAngle 2)) 1/6)))) (taylor 0 normAngle) (#s(alt (sin.f32 normAngle) (patch (sin.f32 normAngle) #<representation binary32>) () ())) ()) |
#s(alt (* normAngle (+ 1 (* (pow normAngle 2) (- (* (pow normAngle 2) (+ 1/120 (* -1/5040 (pow normAngle 2)))) 1/6)))) (taylor 0 normAngle) (#s(alt (sin.f32 normAngle) (patch (sin.f32 normAngle) #<representation binary32>) () ())) ()) |
#s(alt (* normAngle (+ (* n0_i (- 1 u)) (* n1_i u))) (taylor 0 normAngle) (#s(alt (fma.f32 n0_i (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (*.f32 n1_i (sin.f32 (*.f32 normAngle u)))) (patch (fma.f32 n0_i (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (*.f32 n1_i (sin.f32 (*.f32 normAngle u)))) #<representation binary32>) () ())) ()) |
#s(alt (* normAngle (+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))))))) (taylor 0 normAngle) (#s(alt (fma.f32 n0_i (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (*.f32 n1_i (sin.f32 (*.f32 normAngle u)))) (patch (fma.f32 n0_i (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (*.f32 n1_i (sin.f32 (*.f32 normAngle u)))) #<representation binary32>) () ())) ()) |
#s(alt (* normAngle (+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (+ (* -1/6 (* n1_i (pow u 3))) (* (pow normAngle 2) (+ (* 1/120 (* n0_i (pow (- 1 u) 5))) (* 1/120 (* n1_i (pow u 5))))))))))) (taylor 0 normAngle) (#s(alt (fma.f32 n0_i (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (*.f32 n1_i (sin.f32 (*.f32 normAngle u)))) (patch (fma.f32 n0_i (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (*.f32 n1_i (sin.f32 (*.f32 normAngle u)))) #<representation binary32>) () ())) ()) |
#s(alt (* normAngle (+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (+ (* -1/6 (* n1_i (pow u 3))) (* (pow normAngle 2) (+ (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* 1/120 (* n1_i (pow u 5))) (* (pow normAngle 2) (+ (* -1/5040 (* n0_i (pow (- 1 u) 7))) (* -1/5040 (* n1_i (pow u 7)))))))))))))) (taylor 0 normAngle) (#s(alt (fma.f32 n0_i (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (*.f32 n1_i (sin.f32 (*.f32 normAngle u)))) (patch (fma.f32 n0_i (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (*.f32 n1_i (sin.f32 (*.f32 normAngle u)))) #<representation binary32>) () ())) ()) |
#s(alt (+ (* n0_i (- 1 u)) (* n1_i u)) (taylor 0 normAngle) (#s(alt (fma.f32 (/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle)) n1_i (*.f32 (/.f32 n0_i (sin.f32 normAngle)) (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)))) (patch (fma.f32 (/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle)) n1_i (*.f32 (/.f32 n0_i (sin.f32 normAngle)) (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)))) #<representation binary32>) () ())) ()) |
#s(alt (+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u))))))) (taylor 0 normAngle) (#s(alt (fma.f32 (/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle)) n1_i (*.f32 (/.f32 n0_i (sin.f32 normAngle)) (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)))) (patch (fma.f32 (/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle)) n1_i (*.f32 (/.f32 n0_i (sin.f32 normAngle)) (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)))) #<representation binary32>) () ())) ()) |
#s(alt (+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (+ (* -1/6 (* n1_i (pow u 3))) (* (pow normAngle 2) (- (+ (* 1/120 (* n0_i (pow (- 1 u) 5))) (* 1/120 (* n1_i (pow u 5)))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (+ (* 1/120 (* n0_i (- 1 u))) (* 1/120 (* n1_i u))))))))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u))))))) (taylor 0 normAngle) (#s(alt (fma.f32 (/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle)) n1_i (*.f32 (/.f32 n0_i (sin.f32 normAngle)) (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)))) (patch (fma.f32 (/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle)) n1_i (*.f32 (/.f32 n0_i (sin.f32 normAngle)) (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)))) #<representation binary32>) () ())) ()) |
#s(alt (+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (+ (* -1/6 (* n1_i (pow u 3))) (* (pow normAngle 2) (- (+ (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* 1/120 (* n1_i (pow u 5))) (* (pow normAngle 2) (- (+ (* -1/5040 (* n0_i (pow (- 1 u) 7))) (* -1/5040 (* n1_i (pow u 7)))) (+ (* -1/6 (- (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (* n0_i (- 1 u)))))) (+ (* -1/6 (- (* 1/120 (* n1_i (pow u 5))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (* 1/120 (* n1_i u))))) (+ (* -1/5040 (* n0_i (- 1 u))) (+ (* -1/5040 (* n1_i u)) (+ (* 1/120 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u))))))))))))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (+ (* 1/120 (* n0_i (- 1 u))) (* 1/120 (* n1_i u))))))))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u))))))) (taylor 0 normAngle) (#s(alt (fma.f32 (/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle)) n1_i (*.f32 (/.f32 n0_i (sin.f32 normAngle)) (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)))) (patch (fma.f32 (/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle)) n1_i (*.f32 (/.f32 n0_i (sin.f32 normAngle)) (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)))) #<representation binary32>) () ())) ()) |
#s(alt u (taylor 0 normAngle) (#s(alt (/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle)) (patch (/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle)) #<representation binary32>) () ())) ()) |
#s(alt (+ u (* (pow normAngle 2) (- (* -1/6 (pow u 3)) (* -1/6 u)))) (taylor 0 normAngle) (#s(alt (/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle)) (patch (/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle)) #<representation binary32>) () ())) ()) |
#s(alt (+ u (* (pow normAngle 2) (- (+ (* -1/6 (pow u 3)) (* (pow normAngle 2) (- (* 1/120 (pow u 5)) (+ (* -1/6 (- (* -1/6 (pow u 3)) (* -1/6 u))) (* 1/120 u))))) (* -1/6 u)))) (taylor 0 normAngle) (#s(alt (/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle)) (patch (/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle)) #<representation binary32>) () ())) ()) |
#s(alt (+ u (* (pow normAngle 2) (- (+ (* -1/6 (pow u 3)) (* (pow normAngle 2) (- (+ (* 1/120 (pow u 5)) (* (pow normAngle 2) (- (* -1/5040 (pow u 7)) (+ (* -1/6 (- (* 1/120 (pow u 5)) (+ (* -1/6 (- (* -1/6 (pow u 3)) (* -1/6 u))) (* 1/120 u)))) (+ (* -1/5040 u) (* 1/120 (- (* -1/6 (pow u 3)) (* -1/6 u)))))))) (+ (* -1/6 (- (* -1/6 (pow u 3)) (* -1/6 u))) (* 1/120 u))))) (* -1/6 u)))) (taylor 0 normAngle) (#s(alt (/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle)) (patch (/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle)) #<representation binary32>) () ())) ()) |
#s(alt (* normAngle u) (taylor 0 normAngle) (#s(alt (sin.f32 (*.f32 normAngle u)) (patch (sin.f32 (*.f32 normAngle u)) #<representation binary32>) () ())) ()) |
#s(alt (* normAngle (+ u (* -1/6 (* (pow normAngle 2) (pow u 3))))) (taylor 0 normAngle) (#s(alt (sin.f32 (*.f32 normAngle u)) (patch (sin.f32 (*.f32 normAngle u)) #<representation binary32>) () ())) ()) |
#s(alt (* normAngle (+ u (* (pow normAngle 2) (+ (* -1/6 (pow u 3)) (* 1/120 (* (pow normAngle 2) (pow u 5))))))) (taylor 0 normAngle) (#s(alt (sin.f32 (*.f32 normAngle u)) (patch (sin.f32 (*.f32 normAngle u)) #<representation binary32>) () ())) ()) |
#s(alt (* normAngle (+ u (* (pow normAngle 2) (+ (* -1/6 (pow u 3)) (* (pow normAngle 2) (+ (* -1/5040 (* (pow normAngle 2) (pow u 7))) (* 1/120 (pow u 5)))))))) (taylor 0 normAngle) (#s(alt (sin.f32 (*.f32 normAngle u)) (patch (sin.f32 (*.f32 normAngle u)) #<representation binary32>) () ())) ()) |
#s(alt (* normAngle u) (taylor 0 normAngle) (#s(alt (*.f32 normAngle u) (patch (*.f32 normAngle u) #<representation binary32>) () ())) ()) |
#s(alt (* normAngle u) (taylor 0 normAngle) (#s(alt (*.f32 normAngle u) (patch (*.f32 normAngle u) #<representation binary32>) () ())) ()) |
#s(alt (* normAngle u) (taylor 0 normAngle) (#s(alt (*.f32 normAngle u) (patch (*.f32 normAngle u) #<representation binary32>) () ())) ()) |
#s(alt (* normAngle u) (taylor 0 normAngle) (#s(alt (*.f32 normAngle u) (patch (*.f32 normAngle u) #<representation binary32>) () ())) ()) |
#s(alt (* (pow normAngle 2) u) (taylor 0 normAngle) (#s(alt (*.f32 (*.f32 normAngle normAngle) u) (patch (*.f32 (*.f32 normAngle normAngle) u) #<representation binary32>) () ())) ()) |
#s(alt (* (pow normAngle 2) u) (taylor 0 normAngle) (#s(alt (*.f32 (*.f32 normAngle normAngle) u) (patch (*.f32 (*.f32 normAngle normAngle) u) #<representation binary32>) () ())) ()) |
#s(alt (* (pow normAngle 2) u) (taylor 0 normAngle) (#s(alt (*.f32 (*.f32 normAngle normAngle) u) (patch (*.f32 (*.f32 normAngle normAngle) u) #<representation binary32>) () ())) ()) |
#s(alt (* (pow normAngle 2) u) (taylor 0 normAngle) (#s(alt (*.f32 (*.f32 normAngle normAngle) u) (patch (*.f32 (*.f32 normAngle normAngle) u) #<representation binary32>) () ())) ()) |
#s(alt 1 (taylor 0 normAngle) (#s(alt (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle))) (patch (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle))) #<representation binary32>) () ())) ()) |
#s(alt (+ 1 (* -1/3 (pow normAngle 2))) (taylor 0 normAngle) (#s(alt (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle))) (patch (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle))) #<representation binary32>) () ())) ()) |
#s(alt (+ 1 (* (pow normAngle 2) (- (* -1/45 (pow normAngle 2)) 1/3))) (taylor 0 normAngle) (#s(alt (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle))) (patch (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle))) #<representation binary32>) () ())) ()) |
#s(alt (+ 1 (* (pow normAngle 2) (- (* (pow normAngle 2) (- (* -2/945 (pow normAngle 2)) 1/45)) 1/3))) (taylor 0 normAngle) (#s(alt (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle))) (patch (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle))) #<representation binary32>) () ())) ()) |
#s(alt (* normAngle (- 1 u)) (taylor 0 normAngle) (#s(alt (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle) (patch (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle) #<representation binary32>) () ())) ()) |
#s(alt (* normAngle (- 1 u)) (taylor 0 normAngle) (#s(alt (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle) (patch (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle) #<representation binary32>) () ())) ()) |
#s(alt (* normAngle (- 1 u)) (taylor 0 normAngle) (#s(alt (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle) (patch (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle) #<representation binary32>) () ())) ()) |
#s(alt (* normAngle (- 1 u)) (taylor 0 normAngle) (#s(alt (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle) (patch (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle) #<representation binary32>) () ())) ()) |
#s(alt (* n1_i (* normAngle u)) (taylor 0 normAngle) (#s(alt (*.f32 n1_i (sin.f32 (*.f32 normAngle u))) (patch (*.f32 n1_i (sin.f32 (*.f32 normAngle u))) #<representation binary32>) () ())) ()) |
#s(alt (* normAngle (+ (* -1/6 (* n1_i (* (pow normAngle 2) (pow u 3)))) (* n1_i u))) (taylor 0 normAngle) (#s(alt (*.f32 n1_i (sin.f32 (*.f32 normAngle u))) (patch (*.f32 n1_i (sin.f32 (*.f32 normAngle u))) #<representation binary32>) () ())) ()) |
#s(alt (* normAngle (+ (* n1_i u) (* (pow normAngle 2) (+ (* -1/6 (* n1_i (pow u 3))) (* 1/120 (* n1_i (* (pow normAngle 2) (pow u 5)))))))) (taylor 0 normAngle) (#s(alt (*.f32 n1_i (sin.f32 (*.f32 normAngle u))) (patch (*.f32 n1_i (sin.f32 (*.f32 normAngle u))) #<representation binary32>) () ())) ()) |
#s(alt (* normAngle (+ (* n1_i u) (* (pow normAngle 2) (+ (* -1/6 (* n1_i (pow u 3))) (* (pow normAngle 2) (+ (* -1/5040 (* n1_i (* (pow normAngle 2) (pow u 7)))) (* 1/120 (* n1_i (pow u 5))))))))) (taylor 0 normAngle) (#s(alt (*.f32 n1_i (sin.f32 (*.f32 normAngle u))) (patch (*.f32 n1_i (sin.f32 (*.f32 normAngle u))) #<representation binary32>) () ())) ()) |
#s(alt (* n0_i (- 1 u)) (taylor 0 normAngle) (#s(alt (*.f32 (/.f32 n0_i (sin.f32 normAngle)) (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))) (patch (*.f32 (/.f32 n0_i (sin.f32 normAngle)) (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))) #<representation binary32>) () ())) ()) |
#s(alt (+ (* n0_i (- 1 u)) (* (pow normAngle 2) (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u)))))) (taylor 0 normAngle) (#s(alt (*.f32 (/.f32 n0_i (sin.f32 normAngle)) (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))) (patch (*.f32 (/.f32 n0_i (sin.f32 normAngle)) (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))) #<representation binary32>) () ())) ()) |
#s(alt (+ (* n0_i (- 1 u)) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* (pow normAngle 2) (- (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (* n0_i (- 1 u))))))) (* -1/6 (* n0_i (- 1 u)))))) (taylor 0 normAngle) (#s(alt (*.f32 (/.f32 n0_i (sin.f32 normAngle)) (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))) (patch (*.f32 (/.f32 n0_i (sin.f32 normAngle)) (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))) #<representation binary32>) () ())) ()) |
#s(alt (+ (* n0_i (- 1 u)) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* (pow normAngle 2) (- (+ (* 1/120 (* n0_i (pow (- 1 u) 5))) (* (pow normAngle 2) (- (* -1/5040 (* n0_i (pow (- 1 u) 7))) (+ (* -1/6 (- (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (* n0_i (- 1 u)))))) (+ (* -1/5040 (* n0_i (- 1 u))) (* 1/120 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u)))))))))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (* n0_i (- 1 u))))))) (* -1/6 (* n0_i (- 1 u)))))) (taylor 0 normAngle) (#s(alt (*.f32 (/.f32 n0_i (sin.f32 normAngle)) (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))) (patch (*.f32 (/.f32 n0_i (sin.f32 normAngle)) (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))) #<representation binary32>) () ())) ()) |
#s(alt (* -1/2 (* n0_i (* (pow normAngle 2) u))) (taylor inf normAngle) (#s(alt (fma.f32 n0_i (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle)))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) n1_i)) (patch (fma.f32 n0_i (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle)))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) n1_i)) #<representation binary32>) () ())) ()) |
#s(alt (* (pow normAngle 2) (+ (* -1 (/ (* n0_i (cos normAngle)) (* normAngle (sin normAngle)))) (+ (* -1/2 (* n0_i u)) (/ n1_i (* normAngle (sin normAngle)))))) (taylor inf normAngle) (#s(alt (fma.f32 n0_i (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle)))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) n1_i)) (patch (fma.f32 n0_i (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle)))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) n1_i)) #<representation binary32>) () ())) ()) |
#s(alt (* (pow normAngle 2) (+ (* -1 (/ (* n0_i (cos normAngle)) (* normAngle (sin normAngle)))) (+ (* -1/2 (* n0_i u)) (/ n1_i (* normAngle (sin normAngle)))))) (taylor inf normAngle) (#s(alt (fma.f32 n0_i (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle)))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) n1_i)) (patch (fma.f32 n0_i (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle)))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) n1_i)) #<representation binary32>) () ())) ()) |
#s(alt (* (pow normAngle 2) (+ (* -1 (/ (* n0_i (cos normAngle)) (* normAngle (sin normAngle)))) (+ (* -1/2 (* n0_i u)) (/ n1_i (* normAngle (sin normAngle)))))) (taylor inf normAngle) (#s(alt (fma.f32 n0_i (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle)))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) n1_i)) (patch (fma.f32 n0_i (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle)))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) n1_i)) #<representation binary32>) () ())) ()) |
#s(alt (* -1/2 (* (pow normAngle 2) u)) (taylor inf normAngle) (#s(alt (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle)))) (patch (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle)))) #<representation binary32>) () ())) ()) |
#s(alt (* (pow normAngle 2) (+ (* -1 (/ (cos normAngle) (* normAngle (sin normAngle)))) (* -1/2 u))) (taylor inf normAngle) (#s(alt (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle)))) (patch (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle)))) #<representation binary32>) () ())) ()) |
#s(alt (* (pow normAngle 2) (+ (* -1 (/ (cos normAngle) (* normAngle (sin normAngle)))) (* -1/2 u))) (taylor inf normAngle) (#s(alt (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle)))) (patch (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle)))) #<representation binary32>) () ())) ()) |
#s(alt (* (pow normAngle 2) (+ (* -1 (/ (cos normAngle) (* normAngle (sin normAngle)))) (* -1/2 u))) (taylor inf normAngle) (#s(alt (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle)))) (patch (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle)))) #<representation binary32>) () ())) ()) |
#s(alt (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) (taylor inf normAngle) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 (fma.f32 n0_i (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle)))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) n1_i)) u n0_i)) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 (fma.f32 n0_i (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle)))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) n1_i)) u n0_i)) #<representation binary32>) () ())) ()) |
#s(alt (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) (taylor inf normAngle) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 (fma.f32 n0_i (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle)))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) n1_i)) u n0_i)) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 (fma.f32 n0_i (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle)))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) n1_i)) u n0_i)) #<representation binary32>) () ())) ()) |
#s(alt (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) (taylor inf normAngle) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 (fma.f32 n0_i (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle)))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) n1_i)) u n0_i)) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 (fma.f32 n0_i (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle)))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) n1_i)) u n0_i)) #<representation binary32>) () ())) ()) |
#s(alt (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) (taylor inf normAngle) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 (fma.f32 n0_i (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle)))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) n1_i)) u n0_i)) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 (fma.f32 n0_i (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle)))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) n1_i)) u n0_i)) #<representation binary32>) () ())) ()) |
#s(alt (* -1/2 (* n0_i (* (pow normAngle 2) (pow u 2)))) (taylor inf normAngle) (#s(alt (fma.f32 (fma.f32 n0_i (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle)))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) n1_i)) u n0_i) (patch (fma.f32 (fma.f32 n0_i (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle)))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) n1_i)) u n0_i) #<representation binary32>) () ())) ()) |
#s(alt (* (pow normAngle 2) (+ (* -1/2 (* n0_i (pow u 2))) (/ (* u (+ (* -1 (/ (* n0_i (cos normAngle)) (sin normAngle))) (/ n1_i (sin normAngle)))) normAngle))) (taylor inf normAngle) (#s(alt (fma.f32 (fma.f32 n0_i (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle)))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) n1_i)) u n0_i) (patch (fma.f32 (fma.f32 n0_i (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle)))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) n1_i)) u n0_i) #<representation binary32>) () ())) ()) |
#s(alt (* (pow normAngle 2) (+ (* -1/2 (* n0_i (pow u 2))) (+ (/ n0_i (pow normAngle 2)) (/ (* u (+ (* -1 (/ (* n0_i (cos normAngle)) (sin normAngle))) (/ n1_i (sin normAngle)))) normAngle)))) (taylor inf normAngle) (#s(alt (fma.f32 (fma.f32 n0_i (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle)))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) n1_i)) u n0_i) (patch (fma.f32 (fma.f32 n0_i (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle)))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) n1_i)) u n0_i) #<representation binary32>) () ())) ()) |
#s(alt (* (pow normAngle 2) (+ (* -1/2 (* n0_i (pow u 2))) (+ (/ n0_i (pow normAngle 2)) (/ (* u (+ (* -1 (/ (* n0_i (cos normAngle)) (sin normAngle))) (/ n1_i (sin normAngle)))) normAngle)))) (taylor inf normAngle) (#s(alt (fma.f32 (fma.f32 n0_i (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle)))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) n1_i)) u n0_i) (patch (fma.f32 (fma.f32 n0_i (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle)))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) n1_i)) u n0_i) #<representation binary32>) () ())) ()) |
#s(alt (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) (taylor inf normAngle) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 u n1_i))) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 u n1_i))) #<representation binary32>) () ())) ()) |
#s(alt (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) (taylor inf normAngle) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 u n1_i))) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 u n1_i))) #<representation binary32>) () ())) ()) |
#s(alt (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) (taylor inf normAngle) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 u n1_i))) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 u n1_i))) #<representation binary32>) () ())) ()) |
#s(alt (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) (taylor inf normAngle) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 u n1_i))) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 u n1_i))) #<representation binary32>) () ())) ()) |
#s(alt (/ (sin (* normAngle u)) (sin normAngle)) (taylor inf normAngle) (#s(alt (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) (patch (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) #<representation binary32>) () ())) ()) |
#s(alt (/ (sin (* normAngle u)) (sin normAngle)) (taylor inf normAngle) (#s(alt (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) (patch (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) #<representation binary32>) () ())) ()) |
#s(alt (/ (sin (* normAngle u)) (sin normAngle)) (taylor inf normAngle) (#s(alt (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) (patch (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) #<representation binary32>) () ())) ()) |
#s(alt (/ (sin (* normAngle u)) (sin normAngle)) (taylor inf normAngle) (#s(alt (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) (patch (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) #<representation binary32>) () ())) ()) |
#s(alt (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) (taylor inf normAngle) (#s(alt (+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) (patch (+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) #<representation binary32>) () ())) ()) |
#s(alt (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) (taylor inf normAngle) (#s(alt (+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) (patch (+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) #<representation binary32>) () ())) ()) |
#s(alt (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) (taylor inf normAngle) (#s(alt (+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) (patch (+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) #<representation binary32>) () ())) ()) |
#s(alt (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) (taylor inf normAngle) (#s(alt (+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) (patch (+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) #<representation binary32>) () ())) ()) |
#s(alt (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (taylor inf normAngle) (#s(alt (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) n0_i) (patch (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) n0_i) #<representation binary32>) () ())) ()) |
#s(alt (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (taylor inf normAngle) (#s(alt (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) n0_i) (patch (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) n0_i) #<representation binary32>) () ())) ()) |
#s(alt (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (taylor inf normAngle) (#s(alt (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) n0_i) (patch (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) n0_i) #<representation binary32>) () ())) ()) |
#s(alt (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (taylor inf normAngle) (#s(alt (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) n0_i) (patch (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) n0_i) #<representation binary32>) () ())) ()) |
#s(alt (/ (sin (* normAngle (- 1 u))) (sin normAngle)) (taylor inf normAngle) (#s(alt #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) (patch #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) #<representation binary32>) () ())) ()) |
#s(alt (/ (sin (* normAngle (- 1 u))) (sin normAngle)) (taylor inf normAngle) (#s(alt #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) (patch #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) #<representation binary32>) () ())) ()) |
#s(alt (/ (sin (* normAngle (- 1 u))) (sin normAngle)) (taylor inf normAngle) (#s(alt #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) (patch #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) #<representation binary32>) () ())) ()) |
#s(alt (/ (sin (* normAngle (- 1 u))) (sin normAngle)) (taylor inf normAngle) (#s(alt #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) (patch #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) #<representation binary32>) () ())) ()) |
#s(alt (/ (+ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin (* normAngle u)))) (sin normAngle)) (taylor inf normAngle) (#s(alt (*.f32 (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) (fma.f32 n0_i (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (*.f32 n1_i (sin.f32 (*.f32 normAngle u))))) (patch (*.f32 (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) (fma.f32 n0_i (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (*.f32 n1_i (sin.f32 (*.f32 normAngle u))))) #<representation binary32>) () ())) ()) |
#s(alt (/ (+ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin (* normAngle u)))) (sin normAngle)) (taylor inf normAngle) (#s(alt (*.f32 (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) (fma.f32 n0_i (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (*.f32 n1_i (sin.f32 (*.f32 normAngle u))))) (patch (*.f32 (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) (fma.f32 n0_i (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (*.f32 n1_i (sin.f32 (*.f32 normAngle u))))) #<representation binary32>) () ())) ()) |
#s(alt (/ (+ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin (* normAngle u)))) (sin normAngle)) (taylor inf normAngle) (#s(alt (*.f32 (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) (fma.f32 n0_i (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (*.f32 n1_i (sin.f32 (*.f32 normAngle u))))) (patch (*.f32 (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) (fma.f32 n0_i (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (*.f32 n1_i (sin.f32 (*.f32 normAngle u))))) #<representation binary32>) () ())) ()) |
#s(alt (/ (+ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin (* normAngle u)))) (sin normAngle)) (taylor inf normAngle) (#s(alt (*.f32 (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) (fma.f32 n0_i (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (*.f32 n1_i (sin.f32 (*.f32 normAngle u))))) (patch (*.f32 (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) (fma.f32 n0_i (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (*.f32 n1_i (sin.f32 (*.f32 normAngle u))))) #<representation binary32>) () ())) ()) |
#s(alt (/ 1 (sin normAngle)) (taylor inf normAngle) (#s(alt (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) (patch (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) #<representation binary32>) () ())) ()) |
#s(alt (/ 1 (sin normAngle)) (taylor inf normAngle) (#s(alt (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) (patch (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) #<representation binary32>) () ())) ()) |
#s(alt (/ 1 (sin normAngle)) (taylor inf normAngle) (#s(alt (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) (patch (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) #<representation binary32>) () ())) ()) |
#s(alt (/ 1 (sin normAngle)) (taylor inf normAngle) (#s(alt (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) (patch (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) #<representation binary32>) () ())) ()) |
#s(alt (sin normAngle) (taylor inf normAngle) (#s(alt (sin.f32 normAngle) (patch (sin.f32 normAngle) #<representation binary32>) () ())) ()) |
#s(alt (sin normAngle) (taylor inf normAngle) (#s(alt (sin.f32 normAngle) (patch (sin.f32 normAngle) #<representation binary32>) () ())) ()) |
#s(alt (sin normAngle) (taylor inf normAngle) (#s(alt (sin.f32 normAngle) (patch (sin.f32 normAngle) #<representation binary32>) () ())) ()) |
#s(alt (sin normAngle) (taylor inf normAngle) (#s(alt (sin.f32 normAngle) (patch (sin.f32 normAngle) #<representation binary32>) () ())) ()) |
#s(alt (+ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin (* normAngle u)))) (taylor inf normAngle) (#s(alt (fma.f32 n0_i (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (*.f32 n1_i (sin.f32 (*.f32 normAngle u)))) (patch (fma.f32 n0_i (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (*.f32 n1_i (sin.f32 (*.f32 normAngle u)))) #<representation binary32>) () ())) ()) |
#s(alt (+ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin (* normAngle u)))) (taylor inf normAngle) (#s(alt (fma.f32 n0_i (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (*.f32 n1_i (sin.f32 (*.f32 normAngle u)))) (patch (fma.f32 n0_i (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (*.f32 n1_i (sin.f32 (*.f32 normAngle u)))) #<representation binary32>) () ())) ()) |
#s(alt (+ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin (* normAngle u)))) (taylor inf normAngle) (#s(alt (fma.f32 n0_i (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (*.f32 n1_i (sin.f32 (*.f32 normAngle u)))) (patch (fma.f32 n0_i (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (*.f32 n1_i (sin.f32 (*.f32 normAngle u)))) #<representation binary32>) () ())) ()) |
#s(alt (+ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin (* normAngle u)))) (taylor inf normAngle) (#s(alt (fma.f32 n0_i (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (*.f32 n1_i (sin.f32 (*.f32 normAngle u)))) (patch (fma.f32 n0_i (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (*.f32 n1_i (sin.f32 (*.f32 normAngle u)))) #<representation binary32>) () ())) ()) |
#s(alt (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) (taylor inf normAngle) (#s(alt (fma.f32 (/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle)) n1_i (*.f32 (/.f32 n0_i (sin.f32 normAngle)) (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)))) (patch (fma.f32 (/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle)) n1_i (*.f32 (/.f32 n0_i (sin.f32 normAngle)) (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)))) #<representation binary32>) () ())) ()) |
#s(alt (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) (taylor inf normAngle) (#s(alt (fma.f32 (/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle)) n1_i (*.f32 (/.f32 n0_i (sin.f32 normAngle)) (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)))) (patch (fma.f32 (/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle)) n1_i (*.f32 (/.f32 n0_i (sin.f32 normAngle)) (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)))) #<representation binary32>) () ())) ()) |
#s(alt (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) (taylor inf normAngle) (#s(alt (fma.f32 (/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle)) n1_i (*.f32 (/.f32 n0_i (sin.f32 normAngle)) (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)))) (patch (fma.f32 (/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle)) n1_i (*.f32 (/.f32 n0_i (sin.f32 normAngle)) (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)))) #<representation binary32>) () ())) ()) |
#s(alt (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) (taylor inf normAngle) (#s(alt (fma.f32 (/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle)) n1_i (*.f32 (/.f32 n0_i (sin.f32 normAngle)) (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)))) (patch (fma.f32 (/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle)) n1_i (*.f32 (/.f32 n0_i (sin.f32 normAngle)) (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)))) #<representation binary32>) () ())) ()) |
#s(alt (/ (sin (* normAngle u)) (sin normAngle)) (taylor inf normAngle) (#s(alt (/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle)) (patch (/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle)) #<representation binary32>) () ())) ()) |
#s(alt (/ (sin (* normAngle u)) (sin normAngle)) (taylor inf normAngle) (#s(alt (/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle)) (patch (/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle)) #<representation binary32>) () ())) ()) |
#s(alt (/ (sin (* normAngle u)) (sin normAngle)) (taylor inf normAngle) (#s(alt (/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle)) (patch (/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle)) #<representation binary32>) () ())) ()) |
#s(alt (/ (sin (* normAngle u)) (sin normAngle)) (taylor inf normAngle) (#s(alt (/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle)) (patch (/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle)) #<representation binary32>) () ())) ()) |
#s(alt (sin (* normAngle u)) (taylor inf normAngle) (#s(alt (sin.f32 (*.f32 normAngle u)) (patch (sin.f32 (*.f32 normAngle u)) #<representation binary32>) () ())) ()) |
#s(alt (sin (* normAngle u)) (taylor inf normAngle) (#s(alt (sin.f32 (*.f32 normAngle u)) (patch (sin.f32 (*.f32 normAngle u)) #<representation binary32>) () ())) ()) |
#s(alt (sin (* normAngle u)) (taylor inf normAngle) (#s(alt (sin.f32 (*.f32 normAngle u)) (patch (sin.f32 (*.f32 normAngle u)) #<representation binary32>) () ())) ()) |
#s(alt (sin (* normAngle u)) (taylor inf normAngle) (#s(alt (sin.f32 (*.f32 normAngle u)) (patch (sin.f32 (*.f32 normAngle u)) #<representation binary32>) () ())) ()) |
#s(alt (* normAngle u) (taylor inf normAngle) (#s(alt (*.f32 normAngle u) (patch (*.f32 normAngle u) #<representation binary32>) () ())) ()) |
#s(alt (* normAngle u) (taylor inf normAngle) (#s(alt (*.f32 normAngle u) (patch (*.f32 normAngle u) #<representation binary32>) () ())) ()) |
#s(alt (* normAngle u) (taylor inf normAngle) (#s(alt (*.f32 normAngle u) (patch (*.f32 normAngle u) #<representation binary32>) () ())) ()) |
#s(alt (* normAngle u) (taylor inf normAngle) (#s(alt (*.f32 normAngle u) (patch (*.f32 normAngle u) #<representation binary32>) () ())) ()) |
#s(alt (* (pow normAngle 2) u) (taylor inf normAngle) (#s(alt (*.f32 (*.f32 normAngle normAngle) u) (patch (*.f32 (*.f32 normAngle normAngle) u) #<representation binary32>) () ())) ()) |
#s(alt (* (pow normAngle 2) u) (taylor inf normAngle) (#s(alt (*.f32 (*.f32 normAngle normAngle) u) (patch (*.f32 (*.f32 normAngle normAngle) u) #<representation binary32>) () ())) ()) |
#s(alt (* (pow normAngle 2) u) (taylor inf normAngle) (#s(alt (*.f32 (*.f32 normAngle normAngle) u) (patch (*.f32 (*.f32 normAngle normAngle) u) #<representation binary32>) () ())) ()) |
#s(alt (* (pow normAngle 2) u) (taylor inf normAngle) (#s(alt (*.f32 (*.f32 normAngle normAngle) u) (patch (*.f32 (*.f32 normAngle normAngle) u) #<representation binary32>) () ())) ()) |
#s(alt (/ (* normAngle (cos normAngle)) (sin normAngle)) (taylor inf normAngle) (#s(alt (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle))) (patch (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle))) #<representation binary32>) () ())) ()) |
#s(alt (/ (* normAngle (cos normAngle)) (sin normAngle)) (taylor inf normAngle) (#s(alt (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle))) (patch (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle))) #<representation binary32>) () ())) ()) |
#s(alt (/ (* normAngle (cos normAngle)) (sin normAngle)) (taylor inf normAngle) (#s(alt (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle))) (patch (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle))) #<representation binary32>) () ())) ()) |
#s(alt (/ (* normAngle (cos normAngle)) (sin normAngle)) (taylor inf normAngle) (#s(alt (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle))) (patch (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle))) #<representation binary32>) () ())) ()) |
#s(alt (* normAngle (- 1 u)) (taylor inf normAngle) (#s(alt (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle) (patch (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle) #<representation binary32>) () ())) ()) |
#s(alt (* normAngle (- 1 u)) (taylor inf normAngle) (#s(alt (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle) (patch (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle) #<representation binary32>) () ())) ()) |
#s(alt (* normAngle (- 1 u)) (taylor inf normAngle) (#s(alt (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle) (patch (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle) #<representation binary32>) () ())) ()) |
#s(alt (* normAngle (- 1 u)) (taylor inf normAngle) (#s(alt (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle) (patch (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle) #<representation binary32>) () ())) ()) |
#s(alt (* n1_i (sin (* normAngle u))) (taylor inf normAngle) (#s(alt (*.f32 n1_i (sin.f32 (*.f32 normAngle u))) (patch (*.f32 n1_i (sin.f32 (*.f32 normAngle u))) #<representation binary32>) () ())) ()) |
#s(alt (* n1_i (sin (* normAngle u))) (taylor inf normAngle) (#s(alt (*.f32 n1_i (sin.f32 (*.f32 normAngle u))) (patch (*.f32 n1_i (sin.f32 (*.f32 normAngle u))) #<representation binary32>) () ())) ()) |
#s(alt (* n1_i (sin (* normAngle u))) (taylor inf normAngle) (#s(alt (*.f32 n1_i (sin.f32 (*.f32 normAngle u))) (patch (*.f32 n1_i (sin.f32 (*.f32 normAngle u))) #<representation binary32>) () ())) ()) |
#s(alt (* n1_i (sin (* normAngle u))) (taylor inf normAngle) (#s(alt (*.f32 n1_i (sin.f32 (*.f32 normAngle u))) (patch (*.f32 n1_i (sin.f32 (*.f32 normAngle u))) #<representation binary32>) () ())) ()) |
#s(alt (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (taylor inf normAngle) (#s(alt (*.f32 (/.f32 n0_i (sin.f32 normAngle)) (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))) (patch (*.f32 (/.f32 n0_i (sin.f32 normAngle)) (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))) #<representation binary32>) () ())) ()) |
#s(alt (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (taylor inf normAngle) (#s(alt (*.f32 (/.f32 n0_i (sin.f32 normAngle)) (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))) (patch (*.f32 (/.f32 n0_i (sin.f32 normAngle)) (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))) #<representation binary32>) () ())) ()) |
#s(alt (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (taylor inf normAngle) (#s(alt (*.f32 (/.f32 n0_i (sin.f32 normAngle)) (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))) (patch (*.f32 (/.f32 n0_i (sin.f32 normAngle)) (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))) #<representation binary32>) () ())) ()) |
#s(alt (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (taylor inf normAngle) (#s(alt (*.f32 (/.f32 n0_i (sin.f32 normAngle)) (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))) (patch (*.f32 (/.f32 n0_i (sin.f32 normAngle)) (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))) #<representation binary32>) () ())) ()) |
#s(alt (* -1/2 (* n0_i (* (pow normAngle 2) u))) (taylor -inf normAngle) (#s(alt (fma.f32 n0_i (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle)))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) n1_i)) (patch (fma.f32 n0_i (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle)))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) n1_i)) #<representation binary32>) () ())) ()) |
#s(alt (* (pow normAngle 2) (+ (* -1 (/ (+ (* -1 (/ n1_i (sin normAngle))) (/ (* n0_i (cos normAngle)) (sin normAngle))) normAngle)) (* -1/2 (* n0_i u)))) (taylor -inf normAngle) (#s(alt (fma.f32 n0_i (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle)))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) n1_i)) (patch (fma.f32 n0_i (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle)))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) n1_i)) #<representation binary32>) () ())) ()) |
#s(alt (* (pow normAngle 2) (+ (* -1 (/ (+ (* -1 (/ n1_i (sin normAngle))) (/ (* n0_i (cos normAngle)) (sin normAngle))) normAngle)) (* -1/2 (* n0_i u)))) (taylor -inf normAngle) (#s(alt (fma.f32 n0_i (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle)))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) n1_i)) (patch (fma.f32 n0_i (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle)))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) n1_i)) #<representation binary32>) () ())) ()) |
#s(alt (* (pow normAngle 2) (+ (* -1 (/ (+ (* -1 (/ n1_i (sin normAngle))) (/ (* n0_i (cos normAngle)) (sin normAngle))) normAngle)) (* -1/2 (* n0_i u)))) (taylor -inf normAngle) (#s(alt (fma.f32 n0_i (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle)))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) n1_i)) (patch (fma.f32 n0_i (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle)))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) n1_i)) #<representation binary32>) () ())) ()) |
#s(alt (* -1/2 (* (pow normAngle 2) u)) (taylor -inf normAngle) (#s(alt (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle)))) (patch (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle)))) #<representation binary32>) () ())) ()) |
#s(alt (* (pow normAngle 2) (+ (* -1 (/ (cos normAngle) (* normAngle (sin normAngle)))) (* -1/2 u))) (taylor -inf normAngle) (#s(alt (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle)))) (patch (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle)))) #<representation binary32>) () ())) ()) |
#s(alt (* (pow normAngle 2) (+ (* -1 (/ (cos normAngle) (* normAngle (sin normAngle)))) (* -1/2 u))) (taylor -inf normAngle) (#s(alt (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle)))) (patch (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle)))) #<representation binary32>) () ())) ()) |
#s(alt (* (pow normAngle 2) (+ (* -1 (/ (cos normAngle) (* normAngle (sin normAngle)))) (* -1/2 u))) (taylor -inf normAngle) (#s(alt (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle)))) (patch (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle)))) #<representation binary32>) () ())) ()) |
#s(alt (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) (taylor -inf normAngle) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 (fma.f32 n0_i (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle)))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) n1_i)) u n0_i)) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 (fma.f32 n0_i (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle)))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) n1_i)) u n0_i)) #<representation binary32>) () ())) ()) |
#s(alt (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) (taylor -inf normAngle) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 (fma.f32 n0_i (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle)))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) n1_i)) u n0_i)) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 (fma.f32 n0_i (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle)))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) n1_i)) u n0_i)) #<representation binary32>) () ())) ()) |
#s(alt (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) (taylor -inf normAngle) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 (fma.f32 n0_i (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle)))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) n1_i)) u n0_i)) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 (fma.f32 n0_i (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle)))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) n1_i)) u n0_i)) #<representation binary32>) () ())) ()) |
#s(alt (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) (taylor -inf normAngle) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 (fma.f32 n0_i (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle)))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) n1_i)) u n0_i)) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 (fma.f32 n0_i (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle)))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) n1_i)) u n0_i)) #<representation binary32>) () ())) ()) |
#s(alt (* -1/2 (* n0_i (* (pow normAngle 2) (pow u 2)))) (taylor -inf normAngle) (#s(alt (fma.f32 (fma.f32 n0_i (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle)))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) n1_i)) u n0_i) (patch (fma.f32 (fma.f32 n0_i (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle)))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) n1_i)) u n0_i) #<representation binary32>) () ())) ()) |
#s(alt (* (pow normAngle 2) (+ (* -1 (/ (* u (+ (* -1 (/ n1_i (sin normAngle))) (/ (* n0_i (cos normAngle)) (sin normAngle)))) normAngle)) (* -1/2 (* n0_i (pow u 2))))) (taylor -inf normAngle) (#s(alt (fma.f32 (fma.f32 n0_i (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle)))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) n1_i)) u n0_i) (patch (fma.f32 (fma.f32 n0_i (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle)))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) n1_i)) u n0_i) #<representation binary32>) () ())) ()) |
#s(alt (* (pow normAngle 2) (+ (* -1 (/ (+ (* -1 (/ n0_i normAngle)) (* u (+ (* -1 (/ n1_i (sin normAngle))) (/ (* n0_i (cos normAngle)) (sin normAngle))))) normAngle)) (* -1/2 (* n0_i (pow u 2))))) (taylor -inf normAngle) (#s(alt (fma.f32 (fma.f32 n0_i (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle)))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) n1_i)) u n0_i) (patch (fma.f32 (fma.f32 n0_i (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle)))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) n1_i)) u n0_i) #<representation binary32>) () ())) ()) |
#s(alt (* (pow normAngle 2) (+ (* -1 (/ (+ (* -1 (/ n0_i normAngle)) (* u (+ (* -1 (/ n1_i (sin normAngle))) (/ (* n0_i (cos normAngle)) (sin normAngle))))) normAngle)) (* -1/2 (* n0_i (pow u 2))))) (taylor -inf normAngle) (#s(alt (fma.f32 (fma.f32 n0_i (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle)))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) n1_i)) u n0_i) (patch (fma.f32 (fma.f32 n0_i (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle)))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) n1_i)) u n0_i) #<representation binary32>) () ())) ()) |
#s(alt (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) (taylor -inf normAngle) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 u n1_i))) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 u n1_i))) #<representation binary32>) () ())) ()) |
#s(alt (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) (taylor -inf normAngle) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 u n1_i))) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 u n1_i))) #<representation binary32>) () ())) ()) |
#s(alt (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) (taylor -inf normAngle) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 u n1_i))) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 u n1_i))) #<representation binary32>) () ())) ()) |
#s(alt (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) (taylor -inf normAngle) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 u n1_i))) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 u n1_i))) #<representation binary32>) () ())) ()) |
#s(alt (/ (sin (* normAngle u)) (sin normAngle)) (taylor -inf normAngle) (#s(alt (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) (patch (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) #<representation binary32>) () ())) ()) |
#s(alt (/ (sin (* normAngle u)) (sin normAngle)) (taylor -inf normAngle) (#s(alt (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) (patch (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) #<representation binary32>) () ())) ()) |
#s(alt (/ (sin (* normAngle u)) (sin normAngle)) (taylor -inf normAngle) (#s(alt (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) (patch (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) #<representation binary32>) () ())) ()) |
#s(alt (/ (sin (* normAngle u)) (sin normAngle)) (taylor -inf normAngle) (#s(alt (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) (patch (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) #<representation binary32>) () ())) ()) |
#s(alt (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) (taylor -inf normAngle) (#s(alt (+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) (patch (+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) #<representation binary32>) () ())) ()) |
#s(alt (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) (taylor -inf normAngle) (#s(alt (+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) (patch (+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) #<representation binary32>) () ())) ()) |
#s(alt (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) (taylor -inf normAngle) (#s(alt (+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) (patch (+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) #<representation binary32>) () ())) ()) |
#s(alt (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) (taylor -inf normAngle) (#s(alt (+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) (patch (+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) #<representation binary32>) () ())) ()) |
#s(alt (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (taylor -inf normAngle) (#s(alt (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) n0_i) (patch (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) n0_i) #<representation binary32>) () ())) ()) |
#s(alt (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (taylor -inf normAngle) (#s(alt (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) n0_i) (patch (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) n0_i) #<representation binary32>) () ())) ()) |
#s(alt (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (taylor -inf normAngle) (#s(alt (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) n0_i) (patch (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) n0_i) #<representation binary32>) () ())) ()) |
#s(alt (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (taylor -inf normAngle) (#s(alt (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) n0_i) (patch (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) n0_i) #<representation binary32>) () ())) ()) |
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#s(alt (/ (sin (* normAngle (- 1 u))) (sin normAngle)) (taylor -inf normAngle) (#s(alt #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) (patch #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) #<representation binary32>) () ())) ()) |
#s(alt (/ (sin (* normAngle (- 1 u))) (sin normAngle)) (taylor -inf normAngle) (#s(alt #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) (patch #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) #<representation binary32>) () ())) ()) |
#s(alt (/ (sin (* normAngle (- 1 u))) (sin normAngle)) (taylor -inf normAngle) (#s(alt #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) (patch #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) #<representation binary32>) () ())) ()) |
#s(alt (/ (+ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin (* normAngle u)))) (sin normAngle)) (taylor -inf normAngle) (#s(alt (*.f32 (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) (fma.f32 n0_i (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (*.f32 n1_i (sin.f32 (*.f32 normAngle u))))) (patch (*.f32 (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) (fma.f32 n0_i (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (*.f32 n1_i (sin.f32 (*.f32 normAngle u))))) #<representation binary32>) () ())) ()) |
#s(alt (/ (+ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin (* normAngle u)))) (sin normAngle)) (taylor -inf normAngle) (#s(alt (*.f32 (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) (fma.f32 n0_i (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (*.f32 n1_i (sin.f32 (*.f32 normAngle u))))) (patch (*.f32 (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) (fma.f32 n0_i (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (*.f32 n1_i (sin.f32 (*.f32 normAngle u))))) #<representation binary32>) () ())) ()) |
#s(alt (/ (+ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin (* normAngle u)))) (sin normAngle)) (taylor -inf normAngle) (#s(alt (*.f32 (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) (fma.f32 n0_i (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (*.f32 n1_i (sin.f32 (*.f32 normAngle u))))) (patch (*.f32 (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) (fma.f32 n0_i (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (*.f32 n1_i (sin.f32 (*.f32 normAngle u))))) #<representation binary32>) () ())) ()) |
#s(alt (/ (+ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin (* normAngle u)))) (sin normAngle)) (taylor -inf normAngle) (#s(alt (*.f32 (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) (fma.f32 n0_i (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (*.f32 n1_i (sin.f32 (*.f32 normAngle u))))) (patch (*.f32 (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) (fma.f32 n0_i (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (*.f32 n1_i (sin.f32 (*.f32 normAngle u))))) #<representation binary32>) () ())) ()) |
#s(alt (/ 1 (sin normAngle)) (taylor -inf normAngle) (#s(alt (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) (patch (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) #<representation binary32>) () ())) ()) |
#s(alt (/ 1 (sin normAngle)) (taylor -inf normAngle) (#s(alt (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) (patch (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) #<representation binary32>) () ())) ()) |
#s(alt (/ 1 (sin normAngle)) (taylor -inf normAngle) (#s(alt (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) (patch (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) #<representation binary32>) () ())) ()) |
#s(alt (/ 1 (sin normAngle)) (taylor -inf normAngle) (#s(alt (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) (patch (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) #<representation binary32>) () ())) ()) |
#s(alt (sin normAngle) (taylor -inf normAngle) (#s(alt (sin.f32 normAngle) (patch (sin.f32 normAngle) #<representation binary32>) () ())) ()) |
#s(alt (sin normAngle) (taylor -inf normAngle) (#s(alt (sin.f32 normAngle) (patch (sin.f32 normAngle) #<representation binary32>) () ())) ()) |
#s(alt (sin normAngle) (taylor -inf normAngle) (#s(alt (sin.f32 normAngle) (patch (sin.f32 normAngle) #<representation binary32>) () ())) ()) |
#s(alt (sin normAngle) (taylor -inf normAngle) (#s(alt (sin.f32 normAngle) (patch (sin.f32 normAngle) #<representation binary32>) () ())) ()) |
#s(alt (+ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin (* normAngle u)))) (taylor -inf normAngle) (#s(alt (fma.f32 n0_i (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (*.f32 n1_i (sin.f32 (*.f32 normAngle u)))) (patch (fma.f32 n0_i (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (*.f32 n1_i (sin.f32 (*.f32 normAngle u)))) #<representation binary32>) () ())) ()) |
#s(alt (+ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin (* normAngle u)))) (taylor -inf normAngle) (#s(alt (fma.f32 n0_i (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (*.f32 n1_i (sin.f32 (*.f32 normAngle u)))) (patch (fma.f32 n0_i (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (*.f32 n1_i (sin.f32 (*.f32 normAngle u)))) #<representation binary32>) () ())) ()) |
#s(alt (+ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin (* normAngle u)))) (taylor -inf normAngle) (#s(alt (fma.f32 n0_i (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (*.f32 n1_i (sin.f32 (*.f32 normAngle u)))) (patch (fma.f32 n0_i (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (*.f32 n1_i (sin.f32 (*.f32 normAngle u)))) #<representation binary32>) () ())) ()) |
#s(alt (+ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin (* normAngle u)))) (taylor -inf normAngle) (#s(alt (fma.f32 n0_i (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (*.f32 n1_i (sin.f32 (*.f32 normAngle u)))) (patch (fma.f32 n0_i (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (*.f32 n1_i (sin.f32 (*.f32 normAngle u)))) #<representation binary32>) () ())) ()) |
#s(alt (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) (taylor -inf normAngle) (#s(alt (fma.f32 (/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle)) n1_i (*.f32 (/.f32 n0_i (sin.f32 normAngle)) (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)))) (patch (fma.f32 (/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle)) n1_i (*.f32 (/.f32 n0_i (sin.f32 normAngle)) (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)))) #<representation binary32>) () ())) ()) |
#s(alt (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) (taylor -inf normAngle) (#s(alt (fma.f32 (/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle)) n1_i (*.f32 (/.f32 n0_i (sin.f32 normAngle)) (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)))) (patch (fma.f32 (/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle)) n1_i (*.f32 (/.f32 n0_i (sin.f32 normAngle)) (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)))) #<representation binary32>) () ())) ()) |
#s(alt (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) (taylor -inf normAngle) (#s(alt (fma.f32 (/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle)) n1_i (*.f32 (/.f32 n0_i (sin.f32 normAngle)) (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)))) (patch (fma.f32 (/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle)) n1_i (*.f32 (/.f32 n0_i (sin.f32 normAngle)) (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)))) #<representation binary32>) () ())) ()) |
#s(alt (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) (taylor -inf normAngle) (#s(alt (fma.f32 (/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle)) n1_i (*.f32 (/.f32 n0_i (sin.f32 normAngle)) (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)))) (patch (fma.f32 (/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle)) n1_i (*.f32 (/.f32 n0_i (sin.f32 normAngle)) (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)))) #<representation binary32>) () ())) ()) |
#s(alt (/ (sin (* normAngle u)) (sin normAngle)) (taylor -inf normAngle) (#s(alt (/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle)) (patch (/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle)) #<representation binary32>) () ())) ()) |
#s(alt (/ (sin (* normAngle u)) (sin normAngle)) (taylor -inf normAngle) (#s(alt (/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle)) (patch (/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle)) #<representation binary32>) () ())) ()) |
#s(alt (/ (sin (* normAngle u)) (sin normAngle)) (taylor -inf normAngle) (#s(alt (/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle)) (patch (/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle)) #<representation binary32>) () ())) ()) |
#s(alt (/ (sin (* normAngle u)) (sin normAngle)) (taylor -inf normAngle) (#s(alt (/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle)) (patch (/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle)) #<representation binary32>) () ())) ()) |
#s(alt (sin (* normAngle u)) (taylor -inf normAngle) (#s(alt (sin.f32 (*.f32 normAngle u)) (patch (sin.f32 (*.f32 normAngle u)) #<representation binary32>) () ())) ()) |
#s(alt (sin (* normAngle u)) (taylor -inf normAngle) (#s(alt (sin.f32 (*.f32 normAngle u)) (patch (sin.f32 (*.f32 normAngle u)) #<representation binary32>) () ())) ()) |
#s(alt (sin (* normAngle u)) (taylor -inf normAngle) (#s(alt (sin.f32 (*.f32 normAngle u)) (patch (sin.f32 (*.f32 normAngle u)) #<representation binary32>) () ())) ()) |
#s(alt (sin (* normAngle u)) (taylor -inf normAngle) (#s(alt (sin.f32 (*.f32 normAngle u)) (patch (sin.f32 (*.f32 normAngle u)) #<representation binary32>) () ())) ()) |
#s(alt (* normAngle u) (taylor -inf normAngle) (#s(alt (*.f32 normAngle u) (patch (*.f32 normAngle u) #<representation binary32>) () ())) ()) |
#s(alt (* normAngle u) (taylor -inf normAngle) (#s(alt (*.f32 normAngle u) (patch (*.f32 normAngle u) #<representation binary32>) () ())) ()) |
#s(alt (* normAngle u) (taylor -inf normAngle) (#s(alt (*.f32 normAngle u) (patch (*.f32 normAngle u) #<representation binary32>) () ())) ()) |
#s(alt (* normAngle u) (taylor -inf normAngle) (#s(alt (*.f32 normAngle u) (patch (*.f32 normAngle u) #<representation binary32>) () ())) ()) |
#s(alt (* (pow normAngle 2) u) (taylor -inf normAngle) (#s(alt (*.f32 (*.f32 normAngle normAngle) u) (patch (*.f32 (*.f32 normAngle normAngle) u) #<representation binary32>) () ())) ()) |
#s(alt (* (pow normAngle 2) u) (taylor -inf normAngle) (#s(alt (*.f32 (*.f32 normAngle normAngle) u) (patch (*.f32 (*.f32 normAngle normAngle) u) #<representation binary32>) () ())) ()) |
#s(alt (* (pow normAngle 2) u) (taylor -inf normAngle) (#s(alt (*.f32 (*.f32 normAngle normAngle) u) (patch (*.f32 (*.f32 normAngle normAngle) u) #<representation binary32>) () ())) ()) |
#s(alt (* (pow normAngle 2) u) (taylor -inf normAngle) (#s(alt (*.f32 (*.f32 normAngle normAngle) u) (patch (*.f32 (*.f32 normAngle normAngle) u) #<representation binary32>) () ())) ()) |
#s(alt (/ (* normAngle (cos normAngle)) (sin normAngle)) (taylor -inf normAngle) (#s(alt (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle))) (patch (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle))) #<representation binary32>) () ())) ()) |
#s(alt (/ (* normAngle (cos normAngle)) (sin normAngle)) (taylor -inf normAngle) (#s(alt (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle))) (patch (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle))) #<representation binary32>) () ())) ()) |
#s(alt (/ (* normAngle (cos normAngle)) (sin normAngle)) (taylor -inf normAngle) (#s(alt (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle))) (patch (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle))) #<representation binary32>) () ())) ()) |
#s(alt (/ (* normAngle (cos normAngle)) (sin normAngle)) (taylor -inf normAngle) (#s(alt (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle))) (patch (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle))) #<representation binary32>) () ())) ()) |
#s(alt (* normAngle (- 1 u)) (taylor -inf normAngle) (#s(alt (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle) (patch (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle) #<representation binary32>) () ())) ()) |
#s(alt (* normAngle (- 1 u)) (taylor -inf normAngle) (#s(alt (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle) (patch (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle) #<representation binary32>) () ())) ()) |
#s(alt (* normAngle (- 1 u)) (taylor -inf normAngle) (#s(alt (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle) (patch (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle) #<representation binary32>) () ())) ()) |
#s(alt (* normAngle (- 1 u)) (taylor -inf normAngle) (#s(alt (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle) (patch (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle) #<representation binary32>) () ())) ()) |
#s(alt (* n1_i (sin (* normAngle u))) (taylor -inf normAngle) (#s(alt (*.f32 n1_i (sin.f32 (*.f32 normAngle u))) (patch (*.f32 n1_i (sin.f32 (*.f32 normAngle u))) #<representation binary32>) () ())) ()) |
#s(alt (* n1_i (sin (* normAngle u))) (taylor -inf normAngle) (#s(alt (*.f32 n1_i (sin.f32 (*.f32 normAngle u))) (patch (*.f32 n1_i (sin.f32 (*.f32 normAngle u))) #<representation binary32>) () ())) ()) |
#s(alt (* n1_i (sin (* normAngle u))) (taylor -inf normAngle) (#s(alt (*.f32 n1_i (sin.f32 (*.f32 normAngle u))) (patch (*.f32 n1_i (sin.f32 (*.f32 normAngle u))) #<representation binary32>) () ())) ()) |
#s(alt (* n1_i (sin (* normAngle u))) (taylor -inf normAngle) (#s(alt (*.f32 n1_i (sin.f32 (*.f32 normAngle u))) (patch (*.f32 n1_i (sin.f32 (*.f32 normAngle u))) #<representation binary32>) () ())) ()) |
#s(alt (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (taylor -inf normAngle) (#s(alt (*.f32 (/.f32 n0_i (sin.f32 normAngle)) (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))) (patch (*.f32 (/.f32 n0_i (sin.f32 normAngle)) (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))) #<representation binary32>) () ())) ()) |
#s(alt (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (taylor -inf normAngle) (#s(alt (*.f32 (/.f32 n0_i (sin.f32 normAngle)) (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))) (patch (*.f32 (/.f32 n0_i (sin.f32 normAngle)) (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))) #<representation binary32>) () ())) ()) |
#s(alt (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (taylor -inf normAngle) (#s(alt (*.f32 (/.f32 n0_i (sin.f32 normAngle)) (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))) (patch (*.f32 (/.f32 n0_i (sin.f32 normAngle)) (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))) #<representation binary32>) () ())) ()) |
#s(alt (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (taylor -inf normAngle) (#s(alt (*.f32 (/.f32 n0_i (sin.f32 normAngle)) (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))) (patch (*.f32 (/.f32 n0_i (sin.f32 normAngle)) (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))) #<representation binary32>) () ())) ()) |
#s(alt (* n0_i (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle)))) (taylor 0 n1_i) (#s(alt (fma.f32 n0_i (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle)))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) n1_i)) (patch (fma.f32 n0_i (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle)))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) n1_i)) #<representation binary32>) () ())) ()) |
#s(alt (+ (* n0_i (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle)))) (/ (* n1_i normAngle) (sin normAngle))) (taylor 0 n1_i) (#s(alt (fma.f32 n0_i (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle)))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) n1_i)) (patch (fma.f32 n0_i (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle)))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) n1_i)) #<representation binary32>) () ())) ()) |
#s(alt (+ (* n0_i (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle)))) (/ (* n1_i normAngle) (sin normAngle))) (taylor 0 n1_i) (#s(alt (fma.f32 n0_i (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle)))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) n1_i)) (patch (fma.f32 n0_i (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle)))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) n1_i)) #<representation binary32>) () ())) ()) |
#s(alt (+ (* n0_i (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle)))) (/ (* n1_i normAngle) (sin normAngle))) (taylor 0 n1_i) (#s(alt (fma.f32 n0_i (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle)))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) n1_i)) (patch (fma.f32 n0_i (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle)))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) n1_i)) #<representation binary32>) () ())) ()) |
#s(alt (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (taylor 0 n1_i) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 (fma.f32 n0_i (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle)))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) n1_i)) u n0_i)) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 (fma.f32 n0_i (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle)))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) n1_i)) u n0_i)) #<representation binary32>) () ())) ()) |
#s(alt (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) (taylor 0 n1_i) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 (fma.f32 n0_i (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle)))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) n1_i)) u n0_i)) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 (fma.f32 n0_i (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle)))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) n1_i)) u n0_i)) #<representation binary32>) () ())) ()) |
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#s(alt (* n1_i (+ (/ n0_i n1_i) (+ (/ (* n0_i (* u (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle))))) n1_i) (/ (* normAngle u) (sin normAngle))))) (taylor inf n1_i) (#s(alt (fma.f32 (fma.f32 n0_i (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle)))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) n1_i)) u n0_i) (patch (fma.f32 (fma.f32 n0_i (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle)))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) n1_i)) u n0_i) #<representation binary32>) () ())) ()) |
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#s(alt (* n1_i (+ (/ n0_i n1_i) (+ (/ (* n0_i (* u (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle))))) n1_i) (/ (* normAngle u) (sin normAngle))))) (taylor inf n1_i) (#s(alt (fma.f32 (fma.f32 n0_i (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle)))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) n1_i)) u n0_i) (patch (fma.f32 (fma.f32 n0_i (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle)))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) n1_i)) u n0_i) #<representation binary32>) () ())) ()) |
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#s(alt (* -1 (* n1_i (+ (* -1 (/ (* normAngle u) (sin normAngle))) (* -1 (/ (+ n0_i (* n0_i (* u (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle)))))) n1_i))))) (taylor -inf n1_i) (#s(alt (fma.f32 (fma.f32 n0_i (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle)))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) n1_i)) u n0_i) (patch (fma.f32 (fma.f32 n0_i (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle)))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) n1_i)) u n0_i) #<representation binary32>) () ())) ()) |
#s(alt (* -1 (* n1_i (+ (* -1 (/ (* normAngle u) (sin normAngle))) (* -1 (/ (+ n0_i (* n0_i (* u (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle)))))) n1_i))))) (taylor -inf n1_i) (#s(alt (fma.f32 (fma.f32 n0_i (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle)))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) n1_i)) u n0_i) (patch (fma.f32 (fma.f32 n0_i (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle)))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) n1_i)) u n0_i) #<representation binary32>) () ())) ()) |
#s(alt (* -1 (* n1_i (+ (* -1 (/ (* normAngle u) (sin normAngle))) (* -1 (/ (+ n0_i (* n0_i (* u (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle)))))) n1_i))))) (taylor -inf n1_i) (#s(alt (fma.f32 (fma.f32 n0_i (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle)))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) n1_i)) u n0_i) (patch (fma.f32 (fma.f32 n0_i (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle)))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) n1_i)) u n0_i) #<representation binary32>) () ())) ()) |
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#s(alt (* -1 (* n1_i (+ (* -1 (/ (sin (* normAngle u)) (sin normAngle))) (* -1 (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle))))))) (taylor -inf n1_i) (#s(alt (+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) (patch (+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) #<representation binary32>) () ())) ()) |
#s(alt (* -1 (* n1_i (+ (* -1 (/ (sin (* normAngle u)) (sin normAngle))) (* -1 (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle))))))) (taylor -inf n1_i) (#s(alt (+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) (patch (+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) #<representation binary32>) () ())) ()) |
#s(alt (* -1 (* n1_i (+ (* -1 (/ (sin (* normAngle u)) (sin normAngle))) (* -1 (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle))))))) (taylor -inf n1_i) (#s(alt (+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) (patch (+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) #<representation binary32>) () ())) ()) |
#s(alt (/ (* n1_i (sin (* normAngle u))) (sin normAngle)) (taylor -inf n1_i) (#s(alt (*.f32 (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) (fma.f32 n0_i (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (*.f32 n1_i (sin.f32 (*.f32 normAngle u))))) (patch (*.f32 (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) (fma.f32 n0_i (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (*.f32 n1_i (sin.f32 (*.f32 normAngle u))))) #<representation binary32>) () ())) ()) |
#s(alt (* -1 (* n1_i (+ (* -1 (/ (sin (* normAngle u)) (sin normAngle))) (* -1 (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle))))))) (taylor -inf n1_i) (#s(alt (*.f32 (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) (fma.f32 n0_i (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (*.f32 n1_i (sin.f32 (*.f32 normAngle u))))) (patch (*.f32 (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) (fma.f32 n0_i (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (*.f32 n1_i (sin.f32 (*.f32 normAngle u))))) #<representation binary32>) () ())) ()) |
#s(alt (* -1 (* n1_i (+ (* -1 (/ (sin (* normAngle u)) (sin normAngle))) (* -1 (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle))))))) (taylor -inf n1_i) (#s(alt (*.f32 (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) (fma.f32 n0_i (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (*.f32 n1_i (sin.f32 (*.f32 normAngle u))))) (patch (*.f32 (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) (fma.f32 n0_i (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (*.f32 n1_i (sin.f32 (*.f32 normAngle u))))) #<representation binary32>) () ())) ()) |
#s(alt (* -1 (* n1_i (+ (* -1 (/ (sin (* normAngle u)) (sin normAngle))) (* -1 (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle))))))) (taylor -inf n1_i) (#s(alt (*.f32 (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) (fma.f32 n0_i (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (*.f32 n1_i (sin.f32 (*.f32 normAngle u))))) (patch (*.f32 (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) (fma.f32 n0_i (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (*.f32 n1_i (sin.f32 (*.f32 normAngle u))))) #<representation binary32>) () ())) ()) |
#s(alt (* n1_i (sin (* normAngle u))) (taylor -inf n1_i) (#s(alt (fma.f32 n0_i (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (*.f32 n1_i (sin.f32 (*.f32 normAngle u)))) (patch (fma.f32 n0_i (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (*.f32 n1_i (sin.f32 (*.f32 normAngle u)))) #<representation binary32>) () ())) ()) |
#s(alt (* -1 (* n1_i (+ (* -1 (sin (* normAngle u))) (* -1 (/ (* n0_i (sin (* normAngle (- 1 u)))) n1_i))))) (taylor -inf n1_i) (#s(alt (fma.f32 n0_i (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (*.f32 n1_i (sin.f32 (*.f32 normAngle u)))) (patch (fma.f32 n0_i (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (*.f32 n1_i (sin.f32 (*.f32 normAngle u)))) #<representation binary32>) () ())) ()) |
#s(alt (* -1 (* n1_i (+ (* -1 (sin (* normAngle u))) (* -1 (/ (* n0_i (sin (* normAngle (- 1 u)))) n1_i))))) (taylor -inf n1_i) (#s(alt (fma.f32 n0_i (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (*.f32 n1_i (sin.f32 (*.f32 normAngle u)))) (patch (fma.f32 n0_i (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (*.f32 n1_i (sin.f32 (*.f32 normAngle u)))) #<representation binary32>) () ())) ()) |
#s(alt (* -1 (* n1_i (+ (* -1 (sin (* normAngle u))) (* -1 (/ (* n0_i (sin (* normAngle (- 1 u)))) n1_i))))) (taylor -inf n1_i) (#s(alt (fma.f32 n0_i (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (*.f32 n1_i (sin.f32 (*.f32 normAngle u)))) (patch (fma.f32 n0_i (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (*.f32 n1_i (sin.f32 (*.f32 normAngle u)))) #<representation binary32>) () ())) ()) |
#s(alt (/ (* n1_i (sin (* normAngle u))) (sin normAngle)) (taylor -inf n1_i) (#s(alt (fma.f32 (/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle)) n1_i (*.f32 (/.f32 n0_i (sin.f32 normAngle)) (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)))) (patch (fma.f32 (/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle)) n1_i (*.f32 (/.f32 n0_i (sin.f32 normAngle)) (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)))) #<representation binary32>) () ())) ()) |
#s(alt (* -1 (* n1_i (+ (* -1 (/ (sin (* normAngle u)) (sin normAngle))) (* -1 (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle))))))) (taylor -inf n1_i) (#s(alt (fma.f32 (/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle)) n1_i (*.f32 (/.f32 n0_i (sin.f32 normAngle)) (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)))) (patch (fma.f32 (/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle)) n1_i (*.f32 (/.f32 n0_i (sin.f32 normAngle)) (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)))) #<representation binary32>) () ())) ()) |
#s(alt (* -1 (* n1_i (+ (* -1 (/ (sin (* normAngle u)) (sin normAngle))) (* -1 (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle))))))) (taylor -inf n1_i) (#s(alt (fma.f32 (/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle)) n1_i (*.f32 (/.f32 n0_i (sin.f32 normAngle)) (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)))) (patch (fma.f32 (/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle)) n1_i (*.f32 (/.f32 n0_i (sin.f32 normAngle)) (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)))) #<representation binary32>) () ())) ()) |
#s(alt (* -1 (* n1_i (+ (* -1 (/ (sin (* normAngle u)) (sin normAngle))) (* -1 (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle))))))) (taylor -inf n1_i) (#s(alt (fma.f32 (/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle)) n1_i (*.f32 (/.f32 n0_i (sin.f32 normAngle)) (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)))) (patch (fma.f32 (/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle)) n1_i (*.f32 (/.f32 n0_i (sin.f32 normAngle)) (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)))) #<representation binary32>) () ())) ()) |
#s(alt (* n1_i (sin (* normAngle u))) (taylor -inf n1_i) (#s(alt (*.f32 n1_i (sin.f32 (*.f32 normAngle u))) (patch (*.f32 n1_i (sin.f32 (*.f32 normAngle u))) #<representation binary32>) () ())) ()) |
#s(alt (* n1_i (sin (* normAngle u))) (taylor -inf n1_i) (#s(alt (*.f32 n1_i (sin.f32 (*.f32 normAngle u))) (patch (*.f32 n1_i (sin.f32 (*.f32 normAngle u))) #<representation binary32>) () ())) ()) |
#s(alt (* n1_i (sin (* normAngle u))) (taylor -inf n1_i) (#s(alt (*.f32 n1_i (sin.f32 (*.f32 normAngle u))) (patch (*.f32 n1_i (sin.f32 (*.f32 normAngle u))) #<representation binary32>) () ())) ()) |
#s(alt (* n1_i (sin (* normAngle u))) (taylor -inf n1_i) (#s(alt (*.f32 n1_i (sin.f32 (*.f32 normAngle u))) (patch (*.f32 n1_i (sin.f32 (*.f32 normAngle u))) #<representation binary32>) () ())) ()) |
12 calls:
| Time | Variable | Point | Expression | |
|---|---|---|---|---|
| 52.0ms | normAngle | @ | inf | ((+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle)))) (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (+ (* (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) u) n0_i) (+ (* (- 1 u) n0_i) (* u n1_i)) (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (- 1 u) (* u n1_i) (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (* (/ 1 (sin normAngle)) (+ (* n0_i (sin (* (- 1 u) normAngle))) (* n1_i (sin (* normAngle u))))) (/ 1 (sin normAngle)) (sin normAngle) (+ (* n0_i (sin (* (- 1 u) normAngle))) (* n1_i (sin (* normAngle u)))) (+ (* (/ (sin (* normAngle u)) (sin normAngle)) n1_i) (* (/ n0_i (sin normAngle)) (sin (* (- 1 u) normAngle)))) (/ (sin (* normAngle u)) (sin normAngle)) (sin (* normAngle u)) (* normAngle u) (* (* normAngle normAngle) u) (* (cos normAngle) (/ normAngle (sin normAngle))) (* (- 1 u) normAngle) (* n1_i (sin (* normAngle u))) (* (/ n0_i (sin normAngle)) (sin (* (- 1 u) normAngle)))) |
| 10.0ms | normAngle | @ | 0 | ((+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle)))) (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (+ (* (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) u) n0_i) (+ (* (- 1 u) n0_i) (* u n1_i)) (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (- 1 u) (* u n1_i) (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (* (/ 1 (sin normAngle)) (+ (* n0_i (sin (* (- 1 u) normAngle))) (* n1_i (sin (* normAngle u))))) (/ 1 (sin normAngle)) (sin normAngle) (+ (* n0_i (sin (* (- 1 u) normAngle))) (* n1_i (sin (* normAngle u)))) (+ (* (/ (sin (* normAngle u)) (sin normAngle)) n1_i) (* (/ n0_i (sin normAngle)) (sin (* (- 1 u) normAngle)))) (/ (sin (* normAngle u)) (sin normAngle)) (sin (* normAngle u)) (* normAngle u) (* (* normAngle normAngle) u) (* (cos normAngle) (/ normAngle (sin normAngle))) (* (- 1 u) normAngle) (* n1_i (sin (* normAngle u))) (* (/ n0_i (sin normAngle)) (sin (* (- 1 u) normAngle)))) |
| 10.0ms | n0_i | @ | -inf | ((+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle)))) (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (+ (* (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) u) n0_i) (+ (* (- 1 u) n0_i) (* u n1_i)) (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (- 1 u) (* u n1_i) (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (* (/ 1 (sin normAngle)) (+ (* n0_i (sin (* (- 1 u) normAngle))) (* n1_i (sin (* normAngle u))))) (/ 1 (sin normAngle)) (sin normAngle) (+ (* n0_i (sin (* (- 1 u) normAngle))) (* n1_i (sin (* normAngle u)))) (+ (* (/ (sin (* normAngle u)) (sin normAngle)) n1_i) (* (/ n0_i (sin normAngle)) (sin (* (- 1 u) normAngle)))) (/ (sin (* normAngle u)) (sin normAngle)) (sin (* normAngle u)) (* normAngle u) (* (* normAngle normAngle) u) (* (cos normAngle) (/ normAngle (sin normAngle))) (* (- 1 u) normAngle) (* n1_i (sin (* normAngle u))) (* (/ n0_i (sin normAngle)) (sin (* (- 1 u) normAngle)))) |
| 6.0ms | u | @ | -inf | ((+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle)))) (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (+ (* (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) u) n0_i) (+ (* (- 1 u) n0_i) (* u n1_i)) (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (- 1 u) (* u n1_i) (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (* (/ 1 (sin normAngle)) (+ (* n0_i (sin (* (- 1 u) normAngle))) (* n1_i (sin (* normAngle u))))) (/ 1 (sin normAngle)) (sin normAngle) (+ (* n0_i (sin (* (- 1 u) normAngle))) (* n1_i (sin (* normAngle u)))) (+ (* (/ (sin (* normAngle u)) (sin normAngle)) n1_i) (* (/ n0_i (sin normAngle)) (sin (* (- 1 u) normAngle)))) (/ (sin (* normAngle u)) (sin normAngle)) (sin (* normAngle u)) (* normAngle u) (* (* normAngle normAngle) u) (* (cos normAngle) (/ normAngle (sin normAngle))) (* (- 1 u) normAngle) (* n1_i (sin (* normAngle u))) (* (/ n0_i (sin normAngle)) (sin (* (- 1 u) normAngle)))) |
| 5.0ms | normAngle | @ | -inf | ((+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle)))) (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (+ (* (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) u) n0_i) (+ (* (- 1 u) n0_i) (* u n1_i)) (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (- 1 u) (* u n1_i) (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (* (/ 1 (sin normAngle)) (+ (* n0_i (sin (* (- 1 u) normAngle))) (* n1_i (sin (* normAngle u))))) (/ 1 (sin normAngle)) (sin normAngle) (+ (* n0_i (sin (* (- 1 u) normAngle))) (* n1_i (sin (* normAngle u)))) (+ (* (/ (sin (* normAngle u)) (sin normAngle)) n1_i) (* (/ n0_i (sin normAngle)) (sin (* (- 1 u) normAngle)))) (/ (sin (* normAngle u)) (sin normAngle)) (sin (* normAngle u)) (* normAngle u) (* (* normAngle normAngle) u) (* (cos normAngle) (/ normAngle (sin normAngle))) (* (- 1 u) normAngle) (* n1_i (sin (* normAngle u))) (* (/ n0_i (sin normAngle)) (sin (* (- 1 u) normAngle)))) |
| 1× | egg-herbie |
| 17 256× | lower-fma.f64 |
| 17 256× | lower-fma.f32 |
| 7 908× | lower-*.f64 |
| 7 908× | lower-*.f32 |
| 5 294× | lower-+.f64 |
Useful iterations: 0 (0.0ms)
| Iter | Nodes | Cost |
|---|---|---|
| 0 | 790 | 14173 |
| 1 | 2628 | 13600 |
| 0 | 8565 | 12901 |
| 1× | iter limit |
| 1× | node limit |
| Inputs |
|---|
(/ (* n1_i normAngle) (sin normAngle)) |
(+ (* n0_i (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle)))) (/ (* n1_i normAngle) (sin normAngle))) |
(+ (* n0_i (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle)))) (/ (* n1_i normAngle) (sin normAngle))) |
(+ (* n0_i (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle)))) (/ (* n1_i normAngle) (sin normAngle))) |
(/ (* n1_i (sin (* normAngle u))) (sin normAngle)) |
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) |
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) |
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) |
(/ (* n1_i (* normAngle u)) (sin normAngle)) |
(+ (* n0_i (+ 1 (* u (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle)))))) (/ (* n1_i (* normAngle u)) (sin normAngle))) |
(+ (* n0_i (+ 1 (* u (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle)))))) (/ (* n1_i (* normAngle u)) (sin normAngle))) |
(+ (* n0_i (+ 1 (* u (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle)))))) (/ (* n1_i (* normAngle u)) (sin normAngle))) |
(* n1_i u) |
(+ (* n0_i (- 1 u)) (* n1_i u)) |
(+ (* n0_i (- 1 u)) (* n1_i u)) |
(+ (* n0_i (- 1 u)) (* n1_i u)) |
(/ (* n1_i (sin (* normAngle u))) (sin normAngle)) |
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) |
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) |
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) |
(/ (* n1_i (sin (* normAngle u))) (sin normAngle)) |
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) |
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) |
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) |
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) |
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) |
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) |
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) |
(/ (* n1_i (sin (* normAngle u))) (sin normAngle)) |
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) |
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) |
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) |
(* n1_i (sin (* normAngle u))) |
(+ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin (* normAngle u)))) |
(+ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin (* normAngle u)))) |
(+ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin (* normAngle u)))) |
(/ (* n1_i (sin (* normAngle u))) (sin normAngle)) |
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) |
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) |
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) |
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) |
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) |
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) |
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) |
(* n0_i (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle)))) |
(* n0_i (- (+ (* -1/2 (* (pow normAngle 2) u)) (/ (* n1_i normAngle) (* n0_i (sin normAngle)))) (/ (* normAngle (cos normAngle)) (sin normAngle)))) |
(* n0_i (- (+ (* -1/2 (* (pow normAngle 2) u)) (/ (* n1_i normAngle) (* n0_i (sin normAngle)))) (/ (* normAngle (cos normAngle)) (sin normAngle)))) |
(* n0_i (- (+ (* -1/2 (* (pow normAngle 2) u)) (/ (* n1_i normAngle) (* n0_i (sin normAngle)))) (/ (* normAngle (cos normAngle)) (sin normAngle)))) |
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) |
(* n0_i (+ (/ (sin (* normAngle (- 1 u))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle))))) |
(* n0_i (+ (/ (sin (* normAngle (- 1 u))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle))))) |
(* n0_i (+ (/ (sin (* normAngle (- 1 u))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle))))) |
(* n0_i (+ 1 (* u (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle)))))) |
(* n0_i (+ 1 (+ (* u (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle)))) (/ (* n1_i (* normAngle u)) (* n0_i (sin normAngle)))))) |
(* n0_i (+ 1 (+ (* u (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle)))) (/ (* n1_i (* normAngle u)) (* n0_i (sin normAngle)))))) |
(* n0_i (+ 1 (+ (* u (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle)))) (/ (* n1_i (* normAngle u)) (* n0_i (sin normAngle)))))) |
(* n0_i (- 1 u)) |
(* n0_i (- (+ 1 (/ (* n1_i u) n0_i)) u)) |
(* n0_i (- (+ 1 (/ (* n1_i u) n0_i)) u)) |
(* n0_i (- (+ 1 (/ (* n1_i u) n0_i)) u)) |
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) |
(* n0_i (+ (/ (sin (* normAngle (- 1 u))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle))))) |
(* n0_i (+ (/ (sin (* normAngle (- 1 u))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle))))) |
(* n0_i (+ (/ (sin (* normAngle (- 1 u))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle))))) |
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) |
(* n0_i (+ (/ (sin (* normAngle (- 1 u))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle))))) |
(* n0_i (+ (/ (sin (* normAngle (- 1 u))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle))))) |
(* n0_i (+ (/ (sin (* normAngle (- 1 u))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle))))) |
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) |
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) |
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) |
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) |
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) |
(* n0_i (+ (/ (sin (* normAngle (- 1 u))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle))))) |
(* n0_i (+ (/ (sin (* normAngle (- 1 u))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle))))) |
(* n0_i (+ (/ (sin (* normAngle (- 1 u))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle))))) |
(* n0_i (sin (* normAngle (- 1 u)))) |
(* n0_i (+ (sin (* normAngle (- 1 u))) (/ (* n1_i (sin (* normAngle u))) n0_i))) |
(* n0_i (+ (sin (* normAngle (- 1 u))) (/ (* n1_i (sin (* normAngle u))) n0_i))) |
(* n0_i (+ (sin (* normAngle (- 1 u))) (/ (* n1_i (sin (* normAngle u))) n0_i))) |
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) |
(* n0_i (+ (/ (sin (* normAngle (- 1 u))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle))))) |
(* n0_i (+ (/ (sin (* normAngle (- 1 u))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle))))) |
(* n0_i (+ (/ (sin (* normAngle (- 1 u))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle))))) |
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) |
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) |
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) |
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) |
(* n0_i (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle)))) |
(* -1 (* n0_i (+ (* -1 (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle)))) (* -1 (/ (* n1_i normAngle) (* n0_i (sin normAngle))))))) |
(* -1 (* n0_i (+ (* -1 (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle)))) (* -1 (/ (* n1_i normAngle) (* n0_i (sin normAngle))))))) |
(* -1 (* n0_i (+ (* -1 (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle)))) (* -1 (/ (* n1_i normAngle) (* n0_i (sin normAngle))))))) |
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) |
(* -1 (* n0_i (+ (* -1 (/ (sin (* normAngle (- 1 u))) (sin normAngle))) (* -1 (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle))))))) |
(* -1 (* n0_i (+ (* -1 (/ (sin (* normAngle (- 1 u))) (sin normAngle))) (* -1 (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle))))))) |
(* -1 (* n0_i (+ (* -1 (/ (sin (* normAngle (- 1 u))) (sin normAngle))) (* -1 (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle))))))) |
(* -1 (* n0_i (- (* -1 (* u (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle))))) 1))) |
(* -1 (* n0_i (- (+ (* -1 (* u (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle))))) (* -1 (/ (* n1_i (* normAngle u)) (* n0_i (sin normAngle))))) 1))) |
(* -1 (* n0_i (- (+ (* -1 (* u (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle))))) (* -1 (/ (* n1_i (* normAngle u)) (* n0_i (sin normAngle))))) 1))) |
(* -1 (* n0_i (- (+ (* -1 (* u (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle))))) (* -1 (/ (* n1_i (* normAngle u)) (* n0_i (sin normAngle))))) 1))) |
(* n0_i (- 1 u)) |
(* -1 (* n0_i (+ (* -1 (- 1 u)) (* -1 (/ (* n1_i u) n0_i))))) |
(* -1 (* n0_i (+ (* -1 (- 1 u)) (* -1 (/ (* n1_i u) n0_i))))) |
(* -1 (* n0_i (+ (* -1 (- 1 u)) (* -1 (/ (* n1_i u) n0_i))))) |
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) |
(* -1 (* n0_i (+ (* -1 (/ (sin (* normAngle (- 1 u))) (sin normAngle))) (* -1 (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle))))))) |
(* -1 (* n0_i (+ (* -1 (/ (sin (* normAngle (- 1 u))) (sin normAngle))) (* -1 (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle))))))) |
(* -1 (* n0_i (+ (* -1 (/ (sin (* normAngle (- 1 u))) (sin normAngle))) (* -1 (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle))))))) |
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) |
(* -1 (* n0_i (+ (* -1 (/ (sin (* normAngle (- 1 u))) (sin normAngle))) (* -1 (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle))))))) |
(* -1 (* n0_i (+ (* -1 (/ (sin (* normAngle (- 1 u))) (sin normAngle))) (* -1 (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle))))))) |
(* -1 (* n0_i (+ (* -1 (/ (sin (* normAngle (- 1 u))) (sin normAngle))) (* -1 (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle))))))) |
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) |
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) |
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) |
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) |
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) |
(* -1 (* n0_i (+ (* -1 (/ (sin (* normAngle (- 1 u))) (sin normAngle))) (* -1 (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle))))))) |
(* -1 (* n0_i (+ (* -1 (/ (sin (* normAngle (- 1 u))) (sin normAngle))) (* -1 (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle))))))) |
(* -1 (* n0_i (+ (* -1 (/ (sin (* normAngle (- 1 u))) (sin normAngle))) (* -1 (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle))))))) |
(* n0_i (sin (* normAngle (- 1 u)))) |
(* -1 (* n0_i (+ (* -1 (sin (* normAngle (- 1 u)))) (* -1 (/ (* n1_i (sin (* normAngle u))) n0_i))))) |
(* -1 (* n0_i (+ (* -1 (sin (* normAngle (- 1 u)))) (* -1 (/ (* n1_i (sin (* normAngle u))) n0_i))))) |
(* -1 (* n0_i (+ (* -1 (sin (* normAngle (- 1 u)))) (* -1 (/ (* n1_i (sin (* normAngle u))) n0_i))))) |
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) |
(* -1 (* n0_i (+ (* -1 (/ (sin (* normAngle (- 1 u))) (sin normAngle))) (* -1 (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle))))))) |
(* -1 (* n0_i (+ (* -1 (/ (sin (* normAngle (- 1 u))) (sin normAngle))) (* -1 (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle))))))) |
(* -1 (* n0_i (+ (* -1 (/ (sin (* normAngle (- 1 u))) (sin normAngle))) (* -1 (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle))))))) |
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) |
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) |
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) |
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) |
(+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (/ (* n1_i normAngle) (sin normAngle))) |
(+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (+ (* -1/2 (* n0_i (* (pow normAngle 2) u))) (/ (* n1_i normAngle) (sin normAngle)))) |
(+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (+ (* -1/2 (* n0_i (* (pow normAngle 2) u))) (/ (* n1_i normAngle) (sin normAngle)))) |
(+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (+ (* -1/2 (* n0_i (* (pow normAngle 2) u))) (/ (* n1_i normAngle) (sin normAngle)))) |
(* -1 (/ (* normAngle (cos normAngle)) (sin normAngle))) |
(- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle))) |
(- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle))) |
(- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle))) |
n0_i |
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (/ (* n1_i normAngle) (sin normAngle))))) |
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (+ (* -1/2 (* n0_i (* (pow normAngle 2) u))) (/ (* n1_i normAngle) (sin normAngle)))))) |
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (+ (* u (+ (* -1/2 (* n0_i (pow normAngle 2))) (* u (+ (* -1/6 (/ (* n1_i (pow normAngle 3)) (sin normAngle))) (* 1/6 (/ (* n0_i (* (pow normAngle 3) (cos normAngle))) (sin normAngle))))))) (/ (* n1_i normAngle) (sin normAngle)))))) |
n0_i |
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (/ (* n1_i normAngle) (sin normAngle))))) |
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (+ (* -1/2 (* n0_i (* (pow normAngle 2) u))) (/ (* n1_i normAngle) (sin normAngle)))))) |
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (+ (* -1/2 (* n0_i (* (pow normAngle 2) u))) (/ (* n1_i normAngle) (sin normAngle)))))) |
n0_i |
(+ n0_i (* u (+ n1_i (* -1 n0_i)))) |
(+ n0_i (* u (+ n1_i (* -1 n0_i)))) |
(+ n0_i (* u (+ n1_i (* -1 n0_i)))) |
n0_i |
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (/ (* n1_i normAngle) (sin normAngle))))) |
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (+ (* -1/2 (* n0_i (* (pow normAngle 2) u))) (/ (* n1_i normAngle) (sin normAngle)))))) |
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (+ (* u (+ (* -1/2 (* n0_i (pow normAngle 2))) (* u (+ (* -1/6 (/ (* n1_i (pow normAngle 3)) (sin normAngle))) (* 1/6 (/ (* n0_i (* (pow normAngle 3) (cos normAngle))) (sin normAngle))))))) (/ (* n1_i normAngle) (sin normAngle)))))) |
1 |
(+ 1 (* -1 u)) |
(+ 1 (* -1 u)) |
(+ 1 (* -1 u)) |
(* n1_i u) |
(* n1_i u) |
(* n1_i u) |
(* n1_i u) |
(/ (* normAngle u) (sin normAngle)) |
(* u (+ (* -1/6 (/ (* (pow normAngle 3) (pow u 2)) (sin normAngle))) (/ normAngle (sin normAngle)))) |
(* u (+ (* (pow u 2) (+ (* -1/6 (/ (pow normAngle 3) (sin normAngle))) (* 1/120 (/ (* (pow normAngle 5) (pow u 2)) (sin normAngle))))) (/ normAngle (sin normAngle)))) |
(* u (+ (* (pow u 2) (+ (* -1/6 (/ (pow normAngle 3) (sin normAngle))) (* (pow u 2) (+ (* -1/5040 (/ (* (pow normAngle 7) (pow u 2)) (sin normAngle))) (* 1/120 (/ (pow normAngle 5) (sin normAngle))))))) (/ normAngle (sin normAngle)))) |
n0_i |
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (/ (* n1_i normAngle) (sin normAngle))))) |
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (+ (* -1/2 (* n0_i (* (pow normAngle 2) u))) (/ (* n1_i normAngle) (sin normAngle)))))) |
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (+ (* u (+ (* -1/2 (* n0_i (pow normAngle 2))) (* u (+ (* -1/6 (/ (* n1_i (pow normAngle 3)) (sin normAngle))) (* 1/6 (/ (* n0_i (* (pow normAngle 3) (cos normAngle))) (sin normAngle))))))) (/ (* n1_i normAngle) (sin normAngle)))))) |
n0_i |
(+ n0_i (* -1 (/ (* n0_i (* normAngle (* u (cos normAngle)))) (sin normAngle)))) |
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (* -1/2 (* n0_i (* (pow normAngle 2) u)))))) |
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (* u (+ (* -1/2 (* n0_i (pow normAngle 2))) (* 1/6 (/ (* n0_i (* (pow normAngle 3) (* u (cos normAngle)))) (sin normAngle)))))))) |
1 |
(+ 1 (* -1 (/ (* normAngle (* u (cos normAngle))) (sin normAngle)))) |
(+ 1 (* u (+ (* -1 (/ (* normAngle (cos normAngle)) (sin normAngle))) (* -1/2 (* (pow normAngle 2) u))))) |
(+ 1 (* u (+ (* -1 (/ (* normAngle (cos normAngle)) (sin normAngle))) (* u (+ (* -1/2 (pow normAngle 2)) (* 1/6 (/ (* (pow normAngle 3) (* u (cos normAngle))) (sin normAngle)))))))) |
n0_i |
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (/ (* n1_i normAngle) (sin normAngle))))) |
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (+ (* -1/2 (* n0_i (* (pow normAngle 2) u))) (/ (* n1_i normAngle) (sin normAngle)))))) |
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (+ (* u (+ (* -1/2 (* n0_i (pow normAngle 2))) (* u (+ (* -1/6 (/ (* n1_i (pow normAngle 3)) (sin normAngle))) (* 1/6 (/ (* n0_i (* (pow normAngle 3) (cos normAngle))) (sin normAngle))))))) (/ (* n1_i normAngle) (sin normAngle)))))) |
(* n0_i (sin normAngle)) |
(+ (* n0_i (sin normAngle)) (* u (+ (* -1 (* n0_i (* normAngle (cos normAngle)))) (* n1_i normAngle)))) |
(+ (* n0_i (sin normAngle)) (* u (+ (* -1 (* n0_i (* normAngle (cos normAngle)))) (+ (* -1/2 (* n0_i (* (pow normAngle 2) (* u (sin normAngle))))) (* n1_i normAngle))))) |
(+ (* n0_i (sin normAngle)) (* u (+ (* -1 (* n0_i (* normAngle (cos normAngle)))) (+ (* n1_i normAngle) (* u (+ (* -1/2 (* n0_i (* (pow normAngle 2) (sin normAngle)))) (* u (+ (* -1/6 (* n1_i (pow normAngle 3))) (* 1/6 (* n0_i (* (pow normAngle 3) (cos normAngle)))))))))))) |
n0_i |
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (/ (* n1_i normAngle) (sin normAngle))))) |
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (+ (* -1/2 (* n0_i (* (pow normAngle 2) u))) (/ (* n1_i normAngle) (sin normAngle)))))) |
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (+ (* u (+ (* -1/2 (* n0_i (pow normAngle 2))) (* u (+ (* -1/6 (/ (* n1_i (pow normAngle 3)) (sin normAngle))) (* 1/6 (/ (* n0_i (* (pow normAngle 3) (cos normAngle))) (sin normAngle))))))) (/ (* n1_i normAngle) (sin normAngle)))))) |
(/ (* normAngle u) (sin normAngle)) |
(* u (+ (* -1/6 (/ (* (pow normAngle 3) (pow u 2)) (sin normAngle))) (/ normAngle (sin normAngle)))) |
(* u (+ (* (pow u 2) (+ (* -1/6 (/ (pow normAngle 3) (sin normAngle))) (* 1/120 (/ (* (pow normAngle 5) (pow u 2)) (sin normAngle))))) (/ normAngle (sin normAngle)))) |
(* u (+ (* (pow u 2) (+ (* -1/6 (/ (pow normAngle 3) (sin normAngle))) (* (pow u 2) (+ (* -1/5040 (/ (* (pow normAngle 7) (pow u 2)) (sin normAngle))) (* 1/120 (/ (pow normAngle 5) (sin normAngle))))))) (/ normAngle (sin normAngle)))) |
(* normAngle u) |
(* u (+ normAngle (* -1/6 (* (pow normAngle 3) (pow u 2))))) |
(* u (+ normAngle (* (pow u 2) (+ (* -1/6 (pow normAngle 3)) (* 1/120 (* (pow normAngle 5) (pow u 2))))))) |
(* u (+ normAngle (* (pow u 2) (+ (* -1/6 (pow normAngle 3)) (* (pow u 2) (+ (* -1/5040 (* (pow normAngle 7) (pow u 2))) (* 1/120 (pow normAngle 5)))))))) |
(* normAngle u) |
(* normAngle u) |
(* normAngle u) |
(* normAngle u) |
(* (pow normAngle 2) u) |
(* (pow normAngle 2) u) |
(* (pow normAngle 2) u) |
(* (pow normAngle 2) u) |
normAngle |
(+ normAngle (* -1 (* normAngle u))) |
(+ normAngle (* -1 (* normAngle u))) |
(+ normAngle (* -1 (* normAngle u))) |
(* n1_i (* normAngle u)) |
(* u (+ (* -1/6 (* n1_i (* (pow normAngle 3) (pow u 2)))) (* n1_i normAngle))) |
(* u (+ (* n1_i normAngle) (* (pow u 2) (+ (* -1/6 (* n1_i (pow normAngle 3))) (* 1/120 (* n1_i (* (pow normAngle 5) (pow u 2)))))))) |
(* u (+ (* n1_i normAngle) (* (pow u 2) (+ (* -1/6 (* n1_i (pow normAngle 3))) (* (pow u 2) (+ (* -1/5040 (* n1_i (* (pow normAngle 7) (pow u 2)))) (* 1/120 (* n1_i (pow normAngle 5))))))))) |
n0_i |
(+ n0_i (* -1 (/ (* n0_i (* normAngle (* u (cos normAngle)))) (sin normAngle)))) |
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (* -1/2 (* n0_i (* (pow normAngle 2) u)))))) |
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (* u (+ (* -1/2 (* n0_i (pow normAngle 2))) (* 1/6 (/ (* n0_i (* (pow normAngle 3) (* u (cos normAngle)))) (sin normAngle)))))))) |
(* -1/2 (* n0_i (* (pow normAngle 2) u))) |
(* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (* u (sin normAngle)))) (+ (* -1/2 (* n0_i (pow normAngle 2))) (/ (* n1_i normAngle) (* u (sin normAngle)))))) |
(* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (* u (sin normAngle)))) (+ (* -1/2 (* n0_i (pow normAngle 2))) (/ (* n1_i normAngle) (* u (sin normAngle)))))) |
(* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (* u (sin normAngle)))) (+ (* -1/2 (* n0_i (pow normAngle 2))) (/ (* n1_i normAngle) (* u (sin normAngle)))))) |
(* -1/2 (* (pow normAngle 2) u)) |
(* u (+ (* -1 (/ (* normAngle (cos normAngle)) (* u (sin normAngle)))) (* -1/2 (pow normAngle 2)))) |
(* u (+ (* -1 (/ (* normAngle (cos normAngle)) (* u (sin normAngle)))) (* -1/2 (pow normAngle 2)))) |
(* u (+ (* -1 (/ (* normAngle (cos normAngle)) (* u (sin normAngle)))) (* -1/2 (pow normAngle 2)))) |
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) |
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) |
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) |
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) |
(* -1/2 (* n0_i (* (pow normAngle 2) (pow u 2)))) |
(* (pow u 2) (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (* u (sin normAngle)))) (+ (* -1/2 (* n0_i (pow normAngle 2))) (/ (* n1_i normAngle) (* u (sin normAngle)))))) |
(* (pow u 2) (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (* u (sin normAngle)))) (+ (* -1/2 (* n0_i (pow normAngle 2))) (+ (/ n0_i (pow u 2)) (/ (* n1_i normAngle) (* u (sin normAngle))))))) |
(* (pow u 2) (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (* u (sin normAngle)))) (+ (* -1/2 (* n0_i (pow normAngle 2))) (+ (/ n0_i (pow u 2)) (/ (* n1_i normAngle) (* u (sin normAngle))))))) |
(* u (+ n1_i (* -1 n0_i))) |
(* u (+ n1_i (+ (* -1 n0_i) (/ n0_i u)))) |
(* u (+ n1_i (+ (* -1 n0_i) (/ n0_i u)))) |
(* u (+ n1_i (+ (* -1 n0_i) (/ n0_i u)))) |
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) |
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) |
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) |
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) |
(* -1 u) |
(* u (- (/ 1 u) 1)) |
(* u (- (/ 1 u) 1)) |
(* u (- (/ 1 u) 1)) |
(* n1_i u) |
(* n1_i u) |
(* n1_i u) |
(* n1_i u) |
(/ (sin (* normAngle u)) (sin normAngle)) |
(/ (sin (* normAngle u)) (sin normAngle)) |
(/ (sin (* normAngle u)) (sin normAngle)) |
(/ (sin (* normAngle u)) (sin normAngle)) |
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) |
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) |
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) |
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) |
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) |
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) |
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) |
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) |
(/ (sin (* normAngle (- 1 u))) (sin normAngle)) |
(/ (sin (* normAngle (- 1 u))) (sin normAngle)) |
(/ (sin (* normAngle (- 1 u))) (sin normAngle)) |
(/ (sin (* normAngle (- 1 u))) (sin normAngle)) |
(/ (+ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin (* normAngle u)))) (sin normAngle)) |
(/ (+ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin (* normAngle u)))) (sin normAngle)) |
(/ (+ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin (* normAngle u)))) (sin normAngle)) |
(/ (+ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin (* normAngle u)))) (sin normAngle)) |
(+ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin (* normAngle u)))) |
(+ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin (* normAngle u)))) |
(+ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin (* normAngle u)))) |
(+ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin (* normAngle u)))) |
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) |
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) |
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) |
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) |
(/ (sin (* normAngle u)) (sin normAngle)) |
(/ (sin (* normAngle u)) (sin normAngle)) |
(/ (sin (* normAngle u)) (sin normAngle)) |
(/ (sin (* normAngle u)) (sin normAngle)) |
(sin (* normAngle u)) |
(sin (* normAngle u)) |
(sin (* normAngle u)) |
(sin (* normAngle u)) |
(* normAngle u) |
(* normAngle u) |
(* normAngle u) |
(* normAngle u) |
(* (pow normAngle 2) u) |
(* (pow normAngle 2) u) |
(* (pow normAngle 2) u) |
(* (pow normAngle 2) u) |
(* -1 (* normAngle u)) |
(* u (+ (* -1 normAngle) (/ normAngle u))) |
(* u (+ (* -1 normAngle) (/ normAngle u))) |
(* u (+ (* -1 normAngle) (/ normAngle u))) |
(* n1_i (sin (* normAngle u))) |
(* n1_i (sin (* normAngle u))) |
(* n1_i (sin (* normAngle u))) |
(* n1_i (sin (* normAngle u))) |
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) |
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) |
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) |
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) |
(* -1/2 (* n0_i (* (pow normAngle 2) u))) |
(* -1 (* u (+ (* -1 (/ (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (/ (* n1_i normAngle) (sin normAngle))) u)) (* 1/2 (* n0_i (pow normAngle 2)))))) |
(* -1 (* u (+ (* -1 (/ (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (/ (* n1_i normAngle) (sin normAngle))) u)) (* 1/2 (* n0_i (pow normAngle 2)))))) |
(* -1 (* u (+ (* -1 (/ (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (/ (* n1_i normAngle) (sin normAngle))) u)) (* 1/2 (* n0_i (pow normAngle 2)))))) |
(* -1/2 (* (pow normAngle 2) u)) |
(* -1 (* u (+ (* 1/2 (pow normAngle 2)) (/ (* normAngle (cos normAngle)) (* u (sin normAngle)))))) |
(* -1 (* u (+ (* 1/2 (pow normAngle 2)) (/ (* normAngle (cos normAngle)) (* u (sin normAngle)))))) |
(* -1 (* u (+ (* 1/2 (pow normAngle 2)) (/ (* normAngle (cos normAngle)) (* u (sin normAngle)))))) |
(+ (/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) |
(+ (/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) |
(+ (/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) |
(+ (/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) |
(* -1/2 (* n0_i (* (pow normAngle 2) (pow u 2)))) |
(* (pow u 2) (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (* u (sin normAngle)))) (+ (* -1/2 (* n0_i (pow normAngle 2))) (/ (* n1_i normAngle) (* u (sin normAngle)))))) |
(* (pow u 2) (+ (* -1 (/ (+ (* -1 (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (/ (* n1_i normAngle) (sin normAngle)))) (* -1 (/ n0_i u))) u)) (* -1/2 (* n0_i (pow normAngle 2))))) |
(* (pow u 2) (+ (* -1 (/ (+ (* -1 (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (/ (* n1_i normAngle) (sin normAngle)))) (* -1 (/ n0_i u))) u)) (* -1/2 (* n0_i (pow normAngle 2))))) |
(* -1 (* u (+ n0_i (* -1 n1_i)))) |
(* -1 (* u (+ n0_i (+ (* -1 n1_i) (* -1 (/ n0_i u)))))) |
(* -1 (* u (+ n0_i (+ (* -1 n1_i) (* -1 (/ n0_i u)))))) |
(* -1 (* u (+ n0_i (+ (* -1 n1_i) (* -1 (/ n0_i u)))))) |
(+ (/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) |
(+ (/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) |
(+ (/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) |
(+ (/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) |
(* -1 u) |
(* -1 (* u (- 1 (/ 1 u)))) |
(* -1 (* u (- 1 (/ 1 u)))) |
(* -1 (* u (- 1 (/ 1 u)))) |
(* n1_i u) |
(* n1_i u) |
(* n1_i u) |
(* n1_i u) |
(/ (sin (* normAngle u)) (sin normAngle)) |
(/ (sin (* normAngle u)) (sin normAngle)) |
(/ (sin (* normAngle u)) (sin normAngle)) |
(/ (sin (* normAngle u)) (sin normAngle)) |
(+ (/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) |
(+ (/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) |
(+ (/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) |
(+ (/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) |
(/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle)) |
(/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle)) |
(/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle)) |
(/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle)) |
(/ (sin (* normAngle (+ 1 (* -1 u)))) (sin normAngle)) |
(/ (sin (* normAngle (+ 1 (* -1 u)))) (sin normAngle)) |
(/ (sin (* normAngle (+ 1 (* -1 u)))) (sin normAngle)) |
(/ (sin (* normAngle (+ 1 (* -1 u)))) (sin normAngle)) |
(/ (+ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (* n1_i (sin (* normAngle u)))) (sin normAngle)) |
(/ (+ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (* n1_i (sin (* normAngle u)))) (sin normAngle)) |
(/ (+ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (* n1_i (sin (* normAngle u)))) (sin normAngle)) |
(/ (+ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (* n1_i (sin (* normAngle u)))) (sin normAngle)) |
(+ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (* n1_i (sin (* normAngle u)))) |
(+ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (* n1_i (sin (* normAngle u)))) |
(+ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (* n1_i (sin (* normAngle u)))) |
(+ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (* n1_i (sin (* normAngle u)))) |
(+ (/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) |
(+ (/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) |
(+ (/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) |
(+ (/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) |
(/ (sin (* normAngle u)) (sin normAngle)) |
(/ (sin (* normAngle u)) (sin normAngle)) |
(/ (sin (* normAngle u)) (sin normAngle)) |
(/ (sin (* normAngle u)) (sin normAngle)) |
(sin (* normAngle u)) |
(sin (* normAngle u)) |
(sin (* normAngle u)) |
(sin (* normAngle u)) |
(* normAngle u) |
(* normAngle u) |
(* normAngle u) |
(* normAngle u) |
(* (pow normAngle 2) u) |
(* (pow normAngle 2) u) |
(* (pow normAngle 2) u) |
(* (pow normAngle 2) u) |
(* -1 (* normAngle u)) |
(* -1 (* u (+ normAngle (* -1 (/ normAngle u))))) |
(* -1 (* u (+ normAngle (* -1 (/ normAngle u))))) |
(* -1 (* u (+ normAngle (* -1 (/ normAngle u))))) |
(* n1_i (sin (* normAngle u))) |
(* n1_i (sin (* normAngle u))) |
(* n1_i (sin (* normAngle u))) |
(* n1_i (sin (* normAngle u))) |
(/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle)) |
(/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle)) |
(/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle)) |
(/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle)) |
(+ n1_i (* -1 n0_i)) |
(+ n1_i (+ (* -1 n0_i) (* (pow normAngle 2) (- (* n0_i (+ 1/3 (* -1/2 u))) (* -1/6 n1_i))))) |
(+ n1_i (+ (* -1 n0_i) (* (pow normAngle 2) (- (+ (* n0_i (+ 1/3 (* -1/2 u))) (* (pow normAngle 2) (- (* 1/45 n0_i) (+ (* -1/36 n1_i) (* 1/120 n1_i))))) (* -1/6 n1_i))))) |
(+ n1_i (+ (* -1 n0_i) (* (pow normAngle 2) (- (+ (* n0_i (+ 1/3 (* -1/2 u))) (* (pow normAngle 2) (- (+ (* 1/45 n0_i) (* (pow normAngle 2) (- (* 2/945 n0_i) (+ (* -1/5040 n1_i) (+ (* 1/720 n1_i) (* 1/6 (+ (* -1/36 n1_i) (* 1/120 n1_i)))))))) (+ (* -1/36 n1_i) (* 1/120 n1_i))))) (* -1/6 n1_i))))) |
-1 |
(- (* (pow normAngle 2) (+ 1/3 (* -1/2 u))) 1) |
(- (* (pow normAngle 2) (+ 1/3 (+ (* -1/2 u) (* 1/45 (pow normAngle 2))))) 1) |
(- (* (pow normAngle 2) (+ 1/3 (+ (* -1/2 u) (* (pow normAngle 2) (+ 1/45 (* 2/945 (pow normAngle 2))))))) 1) |
(+ (* n0_i (- 1 u)) (* n1_i u)) |
(+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u))))))) |
(+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (+ (* -1/6 (* n1_i (pow u 3))) (* (pow normAngle 2) (- (+ (* 1/120 (* n0_i (pow (- 1 u) 5))) (* 1/120 (* n1_i (pow u 5)))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (+ (* 1/120 (* n0_i (- 1 u))) (* 1/120 (* n1_i u))))))))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u))))))) |
(+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (+ (* -1/6 (* n1_i (pow u 3))) (* (pow normAngle 2) (- (+ (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* 1/120 (* n1_i (pow u 5))) (* (pow normAngle 2) (- (+ (* -1/5040 (* n0_i (pow (- 1 u) 7))) (* -1/5040 (* n1_i (pow u 7)))) (+ (* -1/6 (- (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (* n0_i (- 1 u)))))) (+ (* -1/6 (- (* 1/120 (* n1_i (pow u 5))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (* 1/120 (* n1_i u))))) (+ (* -1/5040 (* n0_i (- 1 u))) (+ (* -1/5040 (* n1_i u)) (+ (* 1/120 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u))))))))))))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (+ (* 1/120 (* n0_i (- 1 u))) (* 1/120 (* n1_i u))))))))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u))))))) |
(+ n0_i (* u (+ n1_i (* -1 n0_i)))) |
(+ n0_i (+ (* u (+ n1_i (* -1 n0_i))) (* (pow normAngle 2) (* u (- (* n0_i (+ 1/3 (* -1/2 u))) (* -1/6 n1_i)))))) |
(+ n0_i (+ (* u (+ n1_i (* -1 n0_i))) (* (pow normAngle 2) (+ (* u (- (* n0_i (+ 1/3 (* -1/2 u))) (* -1/6 n1_i))) (* (pow normAngle 2) (* u (- (* 1/45 n0_i) (+ (* -1/36 n1_i) (* 1/120 n1_i))))))))) |
(+ n0_i (+ (* u (+ n1_i (* -1 n0_i))) (* (pow normAngle 2) (+ (* u (- (* n0_i (+ 1/3 (* -1/2 u))) (* -1/6 n1_i))) (* (pow normAngle 2) (+ (* u (- (* 1/45 n0_i) (+ (* -1/36 n1_i) (* 1/120 n1_i)))) (* (pow normAngle 2) (* u (- (* 2/945 n0_i) (+ (* -1/5040 n1_i) (+ (* 1/720 n1_i) (* 1/6 (+ (* -1/36 n1_i) (* 1/120 n1_i)))))))))))))) |
(+ (* n0_i (- 1 u)) (* n1_i u)) |
(+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u))))))) |
(+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (+ (* -1/6 (* n1_i (pow u 3))) (* (pow normAngle 2) (- (+ (* 1/120 (* n0_i (pow (- 1 u) 5))) (* 1/120 (* n1_i (pow u 5)))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (+ (* 1/120 (* n0_i (- 1 u))) (* 1/120 (* n1_i u))))))))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u))))))) |
(+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (+ (* -1/6 (* n1_i (pow u 3))) (* (pow normAngle 2) (- (+ (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* 1/120 (* n1_i (pow u 5))) (* (pow normAngle 2) (- (+ (* -1/5040 (* n0_i (pow (- 1 u) 7))) (* -1/5040 (* n1_i (pow u 7)))) (+ (* -1/6 (- (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (* n0_i (- 1 u)))))) (+ (* -1/6 (- (* 1/120 (* n1_i (pow u 5))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (* 1/120 (* n1_i u))))) (+ (* -1/5040 (* n0_i (- 1 u))) (+ (* -1/5040 (* n1_i u)) (+ (* 1/120 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u))))))))))))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (+ (* 1/120 (* n0_i (- 1 u))) (* 1/120 (* n1_i u))))))))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u))))))) |
u |
(+ u (* (pow normAngle 2) (- (* -1/6 (pow u 3)) (* -1/6 u)))) |
(+ u (* (pow normAngle 2) (- (+ (* -1/6 (pow u 3)) (* (pow normAngle 2) (- (* 1/120 (pow u 5)) (+ (* -1/6 (- (* -1/6 (pow u 3)) (* -1/6 u))) (* 1/120 u))))) (* -1/6 u)))) |
(+ u (* (pow normAngle 2) (- (+ (* -1/6 (pow u 3)) (* (pow normAngle 2) (- (+ (* 1/120 (pow u 5)) (* (pow normAngle 2) (- (* -1/5040 (pow u 7)) (+ (* -1/6 (- (* 1/120 (pow u 5)) (+ (* -1/6 (- (* -1/6 (pow u 3)) (* -1/6 u))) (* 1/120 u)))) (+ (* -1/5040 u) (* 1/120 (- (* -1/6 (pow u 3)) (* -1/6 u)))))))) (+ (* -1/6 (- (* -1/6 (pow u 3)) (* -1/6 u))) (* 1/120 u))))) (* -1/6 u)))) |
(+ (* n0_i (- 1 u)) (* n1_i u)) |
(+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u))))))) |
(+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (+ (* -1/6 (* n1_i (pow u 3))) (* (pow normAngle 2) (- (+ (* 1/120 (* n0_i (pow (- 1 u) 5))) (* 1/120 (* n1_i (pow u 5)))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (+ (* 1/120 (* n0_i (- 1 u))) (* 1/120 (* n1_i u))))))))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u))))))) |
(+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (+ (* -1/6 (* n1_i (pow u 3))) (* (pow normAngle 2) (- (+ (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* 1/120 (* n1_i (pow u 5))) (* (pow normAngle 2) (- (+ (* -1/5040 (* n0_i (pow (- 1 u) 7))) (* -1/5040 (* n1_i (pow u 7)))) (+ (* -1/6 (- (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (* n0_i (- 1 u)))))) (+ (* -1/6 (- (* 1/120 (* n1_i (pow u 5))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (* 1/120 (* n1_i u))))) (+ (* -1/5040 (* n0_i (- 1 u))) (+ (* -1/5040 (* n1_i u)) (+ (* 1/120 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u))))))))))))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (+ (* 1/120 (* n0_i (- 1 u))) (* 1/120 (* n1_i u))))))))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u))))))) |
(* n0_i (- 1 u)) |
(+ (* n0_i (- 1 u)) (* (pow normAngle 2) (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u)))))) |
(+ (* n0_i (- 1 u)) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* (pow normAngle 2) (- (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (* n0_i (- 1 u))))))) (* -1/6 (* n0_i (- 1 u)))))) |
(+ (* n0_i (- 1 u)) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* (pow normAngle 2) (- (+ (* 1/120 (* n0_i (pow (- 1 u) 5))) (* (pow normAngle 2) (- (* -1/5040 (* n0_i (pow (- 1 u) 7))) (+ (* -1/6 (- (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (* n0_i (- 1 u)))))) (+ (* -1/5040 (* n0_i (- 1 u))) (* 1/120 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u)))))))))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (* n0_i (- 1 u))))))) (* -1/6 (* n0_i (- 1 u)))))) |
(- 1 u) |
(- (+ 1 (* (pow normAngle 2) (- (* -1/6 (pow (- 1 u) 3)) (* -1/6 (- 1 u))))) u) |
(- (+ 1 (* (pow normAngle 2) (- (+ (* -1/6 (pow (- 1 u) 3)) (* (pow normAngle 2) (- (* 1/120 (pow (- 1 u) 5)) (+ (* -1/6 (- (* -1/6 (pow (- 1 u) 3)) (* -1/6 (- 1 u)))) (* 1/120 (- 1 u)))))) (* -1/6 (- 1 u))))) u) |
(- (+ 1 (* (pow normAngle 2) (- (+ (* -1/6 (pow (- 1 u) 3)) (* (pow normAngle 2) (- (+ (* 1/120 (pow (- 1 u) 5)) (* (pow normAngle 2) (- (* -1/5040 (pow (- 1 u) 7)) (+ (* -1/6 (- (* 1/120 (pow (- 1 u) 5)) (+ (* -1/6 (- (* -1/6 (pow (- 1 u) 3)) (* -1/6 (- 1 u)))) (* 1/120 (- 1 u))))) (+ (* -1/5040 (- 1 u)) (* 1/120 (- (* -1/6 (pow (- 1 u) 3)) (* -1/6 (- 1 u))))))))) (+ (* -1/6 (- (* -1/6 (pow (- 1 u) 3)) (* -1/6 (- 1 u)))) (* 1/120 (- 1 u)))))) (* -1/6 (- 1 u))))) u) |
(+ (* n0_i (- 1 u)) (* n1_i u)) |
(+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (* -1/6 (+ (* n0_i (- 1 u)) (* n1_i u))))))) |
(+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (+ (* -1/6 (* n1_i (pow u 3))) (* (pow normAngle 2) (- (+ (* 1/120 (* n0_i (pow (- 1 u) 5))) (* 1/120 (* n1_i (pow u 5)))) (+ (* -1/6 (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (* -1/6 (+ (* n0_i (- 1 u)) (* n1_i u))))) (* 1/120 (+ (* n0_i (- 1 u)) (* n1_i u)))))))) (* -1/6 (+ (* n0_i (- 1 u)) (* n1_i u))))))) |
(+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (+ (* -1/6 (* n1_i (pow u 3))) (* (pow normAngle 2) (- (+ (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* 1/120 (* n1_i (pow u 5))) (* (pow normAngle 2) (- (+ (* -1/5040 (* n0_i (pow (- 1 u) 7))) (* -1/5040 (* n1_i (pow u 7)))) (+ (* -1/6 (- (+ (* 1/120 (* n0_i (pow (- 1 u) 5))) (* 1/120 (* n1_i (pow u 5)))) (+ (* -1/6 (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (* -1/6 (+ (* n0_i (- 1 u)) (* n1_i u))))) (* 1/120 (+ (* n0_i (- 1 u)) (* n1_i u)))))) (+ (* -1/5040 (+ (* n0_i (- 1 u)) (* n1_i u))) (* 1/120 (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (* -1/6 (+ (* n0_i (- 1 u)) (* n1_i u))))))))))) (+ (* -1/6 (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (* -1/6 (+ (* n0_i (- 1 u)) (* n1_i u))))) (* 1/120 (+ (* n0_i (- 1 u)) (* n1_i u)))))))) (* -1/6 (+ (* n0_i (- 1 u)) (* n1_i u))))))) |
(/ 1 normAngle) |
(/ (+ 1 (* 1/6 (pow normAngle 2))) normAngle) |
(/ (+ 1 (* (pow normAngle 2) (+ 1/6 (* 7/360 (pow normAngle 2))))) normAngle) |
(/ (+ 1 (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2))))))) normAngle) |
normAngle |
(* normAngle (+ 1 (* -1/6 (pow normAngle 2)))) |
(* normAngle (+ 1 (* (pow normAngle 2) (- (* 1/120 (pow normAngle 2)) 1/6)))) |
(* normAngle (+ 1 (* (pow normAngle 2) (- (* (pow normAngle 2) (+ 1/120 (* -1/5040 (pow normAngle 2)))) 1/6)))) |
(* normAngle (+ (* n0_i (- 1 u)) (* n1_i u))) |
(* normAngle (+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))))))) |
(* normAngle (+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (+ (* -1/6 (* n1_i (pow u 3))) (* (pow normAngle 2) (+ (* 1/120 (* n0_i (pow (- 1 u) 5))) (* 1/120 (* n1_i (pow u 5))))))))))) |
(* normAngle (+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (+ (* -1/6 (* n1_i (pow u 3))) (* (pow normAngle 2) (+ (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* 1/120 (* n1_i (pow u 5))) (* (pow normAngle 2) (+ (* -1/5040 (* n0_i (pow (- 1 u) 7))) (* -1/5040 (* n1_i (pow u 7)))))))))))))) |
(+ (* n0_i (- 1 u)) (* n1_i u)) |
(+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u))))))) |
(+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (+ (* -1/6 (* n1_i (pow u 3))) (* (pow normAngle 2) (- (+ (* 1/120 (* n0_i (pow (- 1 u) 5))) (* 1/120 (* n1_i (pow u 5)))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (+ (* 1/120 (* n0_i (- 1 u))) (* 1/120 (* n1_i u))))))))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u))))))) |
(+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (+ (* -1/6 (* n1_i (pow u 3))) (* (pow normAngle 2) (- (+ (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* 1/120 (* n1_i (pow u 5))) (* (pow normAngle 2) (- (+ (* -1/5040 (* n0_i (pow (- 1 u) 7))) (* -1/5040 (* n1_i (pow u 7)))) (+ (* -1/6 (- (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (* n0_i (- 1 u)))))) (+ (* -1/6 (- (* 1/120 (* n1_i (pow u 5))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (* 1/120 (* n1_i u))))) (+ (* -1/5040 (* n0_i (- 1 u))) (+ (* -1/5040 (* n1_i u)) (+ (* 1/120 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u))))))))))))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (+ (* 1/120 (* n0_i (- 1 u))) (* 1/120 (* n1_i u))))))))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u))))))) |
u |
(+ u (* (pow normAngle 2) (- (* -1/6 (pow u 3)) (* -1/6 u)))) |
(+ u (* (pow normAngle 2) (- (+ (* -1/6 (pow u 3)) (* (pow normAngle 2) (- (* 1/120 (pow u 5)) (+ (* -1/6 (- (* -1/6 (pow u 3)) (* -1/6 u))) (* 1/120 u))))) (* -1/6 u)))) |
(+ u (* (pow normAngle 2) (- (+ (* -1/6 (pow u 3)) (* (pow normAngle 2) (- (+ (* 1/120 (pow u 5)) (* (pow normAngle 2) (- (* -1/5040 (pow u 7)) (+ (* -1/6 (- (* 1/120 (pow u 5)) (+ (* -1/6 (- (* -1/6 (pow u 3)) (* -1/6 u))) (* 1/120 u)))) (+ (* -1/5040 u) (* 1/120 (- (* -1/6 (pow u 3)) (* -1/6 u)))))))) (+ (* -1/6 (- (* -1/6 (pow u 3)) (* -1/6 u))) (* 1/120 u))))) (* -1/6 u)))) |
(* normAngle u) |
(* normAngle (+ u (* -1/6 (* (pow normAngle 2) (pow u 3))))) |
(* normAngle (+ u (* (pow normAngle 2) (+ (* -1/6 (pow u 3)) (* 1/120 (* (pow normAngle 2) (pow u 5))))))) |
(* normAngle (+ u (* (pow normAngle 2) (+ (* -1/6 (pow u 3)) (* (pow normAngle 2) (+ (* -1/5040 (* (pow normAngle 2) (pow u 7))) (* 1/120 (pow u 5)))))))) |
(* normAngle u) |
(* normAngle u) |
(* normAngle u) |
(* normAngle u) |
(* (pow normAngle 2) u) |
(* (pow normAngle 2) u) |
(* (pow normAngle 2) u) |
(* (pow normAngle 2) u) |
1 |
(+ 1 (* -1/3 (pow normAngle 2))) |
(+ 1 (* (pow normAngle 2) (- (* -1/45 (pow normAngle 2)) 1/3))) |
(+ 1 (* (pow normAngle 2) (- (* (pow normAngle 2) (- (* -2/945 (pow normAngle 2)) 1/45)) 1/3))) |
(* normAngle (- 1 u)) |
(* normAngle (- 1 u)) |
(* normAngle (- 1 u)) |
(* normAngle (- 1 u)) |
(* n1_i (* normAngle u)) |
(* normAngle (+ (* -1/6 (* n1_i (* (pow normAngle 2) (pow u 3)))) (* n1_i u))) |
(* normAngle (+ (* n1_i u) (* (pow normAngle 2) (+ (* -1/6 (* n1_i (pow u 3))) (* 1/120 (* n1_i (* (pow normAngle 2) (pow u 5)))))))) |
(* normAngle (+ (* n1_i u) (* (pow normAngle 2) (+ (* -1/6 (* n1_i (pow u 3))) (* (pow normAngle 2) (+ (* -1/5040 (* n1_i (* (pow normAngle 2) (pow u 7)))) (* 1/120 (* n1_i (pow u 5))))))))) |
(* n0_i (- 1 u)) |
(+ (* n0_i (- 1 u)) (* (pow normAngle 2) (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u)))))) |
(+ (* n0_i (- 1 u)) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* (pow normAngle 2) (- (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (* n0_i (- 1 u))))))) (* -1/6 (* n0_i (- 1 u)))))) |
(+ (* n0_i (- 1 u)) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* (pow normAngle 2) (- (+ (* 1/120 (* n0_i (pow (- 1 u) 5))) (* (pow normAngle 2) (- (* -1/5040 (* n0_i (pow (- 1 u) 7))) (+ (* -1/6 (- (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (* n0_i (- 1 u)))))) (+ (* -1/5040 (* n0_i (- 1 u))) (* 1/120 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u)))))))))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (* n0_i (- 1 u))))))) (* -1/6 (* n0_i (- 1 u)))))) |
(* -1/2 (* n0_i (* (pow normAngle 2) u))) |
(* (pow normAngle 2) (+ (* -1 (/ (* n0_i (cos normAngle)) (* normAngle (sin normAngle)))) (+ (* -1/2 (* n0_i u)) (/ n1_i (* normAngle (sin normAngle)))))) |
(* (pow normAngle 2) (+ (* -1 (/ (* n0_i (cos normAngle)) (* normAngle (sin normAngle)))) (+ (* -1/2 (* n0_i u)) (/ n1_i (* normAngle (sin normAngle)))))) |
(* (pow normAngle 2) (+ (* -1 (/ (* n0_i (cos normAngle)) (* normAngle (sin normAngle)))) (+ (* -1/2 (* n0_i u)) (/ n1_i (* normAngle (sin normAngle)))))) |
(* -1/2 (* (pow normAngle 2) u)) |
(* (pow normAngle 2) (+ (* -1 (/ (cos normAngle) (* normAngle (sin normAngle)))) (* -1/2 u))) |
(* (pow normAngle 2) (+ (* -1 (/ (cos normAngle) (* normAngle (sin normAngle)))) (* -1/2 u))) |
(* (pow normAngle 2) (+ (* -1 (/ (cos normAngle) (* normAngle (sin normAngle)))) (* -1/2 u))) |
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) |
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) |
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) |
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) |
(* -1/2 (* n0_i (* (pow normAngle 2) (pow u 2)))) |
(* (pow normAngle 2) (+ (* -1/2 (* n0_i (pow u 2))) (/ (* u (+ (* -1 (/ (* n0_i (cos normAngle)) (sin normAngle))) (/ n1_i (sin normAngle)))) normAngle))) |
(* (pow normAngle 2) (+ (* -1/2 (* n0_i (pow u 2))) (+ (/ n0_i (pow normAngle 2)) (/ (* u (+ (* -1 (/ (* n0_i (cos normAngle)) (sin normAngle))) (/ n1_i (sin normAngle)))) normAngle)))) |
(* (pow normAngle 2) (+ (* -1/2 (* n0_i (pow u 2))) (+ (/ n0_i (pow normAngle 2)) (/ (* u (+ (* -1 (/ (* n0_i (cos normAngle)) (sin normAngle))) (/ n1_i (sin normAngle)))) normAngle)))) |
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) |
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) |
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) |
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) |
(/ (sin (* normAngle u)) (sin normAngle)) |
(/ (sin (* normAngle u)) (sin normAngle)) |
(/ (sin (* normAngle u)) (sin normAngle)) |
(/ (sin (* normAngle u)) (sin normAngle)) |
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) |
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) |
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) |
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) |
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) |
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) |
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) |
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) |
(/ (sin (* normAngle (- 1 u))) (sin normAngle)) |
(/ (sin (* normAngle (- 1 u))) (sin normAngle)) |
(/ (sin (* normAngle (- 1 u))) (sin normAngle)) |
(/ (sin (* normAngle (- 1 u))) (sin normAngle)) |
(/ (+ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin (* normAngle u)))) (sin normAngle)) |
(/ (+ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin (* normAngle u)))) (sin normAngle)) |
(/ (+ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin (* normAngle u)))) (sin normAngle)) |
(/ (+ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin (* normAngle u)))) (sin normAngle)) |
(/ 1 (sin normAngle)) |
(/ 1 (sin normAngle)) |
(/ 1 (sin normAngle)) |
(/ 1 (sin normAngle)) |
(sin normAngle) |
(sin normAngle) |
(sin normAngle) |
(sin normAngle) |
(+ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin (* normAngle u)))) |
(+ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin (* normAngle u)))) |
(+ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin (* normAngle u)))) |
(+ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin (* normAngle u)))) |
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) |
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) |
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) |
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) |
(/ (sin (* normAngle u)) (sin normAngle)) |
(/ (sin (* normAngle u)) (sin normAngle)) |
(/ (sin (* normAngle u)) (sin normAngle)) |
(/ (sin (* normAngle u)) (sin normAngle)) |
(sin (* normAngle u)) |
(sin (* normAngle u)) |
(sin (* normAngle u)) |
(sin (* normAngle u)) |
(* normAngle u) |
(* normAngle u) |
(* normAngle u) |
(* normAngle u) |
(* (pow normAngle 2) u) |
(* (pow normAngle 2) u) |
(* (pow normAngle 2) u) |
(* (pow normAngle 2) u) |
(/ (* normAngle (cos normAngle)) (sin normAngle)) |
(/ (* normAngle (cos normAngle)) (sin normAngle)) |
(/ (* normAngle (cos normAngle)) (sin normAngle)) |
(/ (* normAngle (cos normAngle)) (sin normAngle)) |
(* normAngle (- 1 u)) |
(* normAngle (- 1 u)) |
(* normAngle (- 1 u)) |
(* normAngle (- 1 u)) |
(* n1_i (sin (* normAngle u))) |
(* n1_i (sin (* normAngle u))) |
(* n1_i (sin (* normAngle u))) |
(* n1_i (sin (* normAngle u))) |
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) |
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) |
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) |
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) |
(* -1/2 (* n0_i (* (pow normAngle 2) u))) |
(* (pow normAngle 2) (+ (* -1 (/ (+ (* -1 (/ n1_i (sin normAngle))) (/ (* n0_i (cos normAngle)) (sin normAngle))) normAngle)) (* -1/2 (* n0_i u)))) |
(* (pow normAngle 2) (+ (* -1 (/ (+ (* -1 (/ n1_i (sin normAngle))) (/ (* n0_i (cos normAngle)) (sin normAngle))) normAngle)) (* -1/2 (* n0_i u)))) |
(* (pow normAngle 2) (+ (* -1 (/ (+ (* -1 (/ n1_i (sin normAngle))) (/ (* n0_i (cos normAngle)) (sin normAngle))) normAngle)) (* -1/2 (* n0_i u)))) |
(* -1/2 (* (pow normAngle 2) u)) |
(* (pow normAngle 2) (+ (* -1 (/ (cos normAngle) (* normAngle (sin normAngle)))) (* -1/2 u))) |
(* (pow normAngle 2) (+ (* -1 (/ (cos normAngle) (* normAngle (sin normAngle)))) (* -1/2 u))) |
(* (pow normAngle 2) (+ (* -1 (/ (cos normAngle) (* normAngle (sin normAngle)))) (* -1/2 u))) |
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) |
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) |
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) |
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) |
(* -1/2 (* n0_i (* (pow normAngle 2) (pow u 2)))) |
(* (pow normAngle 2) (+ (* -1 (/ (* u (+ (* -1 (/ n1_i (sin normAngle))) (/ (* n0_i (cos normAngle)) (sin normAngle)))) normAngle)) (* -1/2 (* n0_i (pow u 2))))) |
(* (pow normAngle 2) (+ (* -1 (/ (+ (* -1 (/ n0_i normAngle)) (* u (+ (* -1 (/ n1_i (sin normAngle))) (/ (* n0_i (cos normAngle)) (sin normAngle))))) normAngle)) (* -1/2 (* n0_i (pow u 2))))) |
(* (pow normAngle 2) (+ (* -1 (/ (+ (* -1 (/ n0_i normAngle)) (* u (+ (* -1 (/ n1_i (sin normAngle))) (/ (* n0_i (cos normAngle)) (sin normAngle))))) normAngle)) (* -1/2 (* n0_i (pow u 2))))) |
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) |
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) |
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) |
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) |
(/ (sin (* normAngle u)) (sin normAngle)) |
(/ (sin (* normAngle u)) (sin normAngle)) |
(/ (sin (* normAngle u)) (sin normAngle)) |
(/ (sin (* normAngle u)) (sin normAngle)) |
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) |
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) |
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) |
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) |
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) |
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) |
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) |
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) |
(/ (sin (* normAngle (- 1 u))) (sin normAngle)) |
(/ (sin (* normAngle (- 1 u))) (sin normAngle)) |
(/ (sin (* normAngle (- 1 u))) (sin normAngle)) |
(/ (sin (* normAngle (- 1 u))) (sin normAngle)) |
(/ (+ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin (* normAngle u)))) (sin normAngle)) |
(/ (+ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin (* normAngle u)))) (sin normAngle)) |
(/ (+ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin (* normAngle u)))) (sin normAngle)) |
(/ (+ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin (* normAngle u)))) (sin normAngle)) |
(/ 1 (sin normAngle)) |
(/ 1 (sin normAngle)) |
(/ 1 (sin normAngle)) |
(/ 1 (sin normAngle)) |
(sin normAngle) |
(sin normAngle) |
(sin normAngle) |
(sin normAngle) |
(+ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin (* normAngle u)))) |
(+ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin (* normAngle u)))) |
(+ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin (* normAngle u)))) |
(+ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin (* normAngle u)))) |
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) |
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) |
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) |
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) |
(/ (sin (* normAngle u)) (sin normAngle)) |
(/ (sin (* normAngle u)) (sin normAngle)) |
(/ (sin (* normAngle u)) (sin normAngle)) |
(/ (sin (* normAngle u)) (sin normAngle)) |
(sin (* normAngle u)) |
(sin (* normAngle u)) |
(sin (* normAngle u)) |
(sin (* normAngle u)) |
(* normAngle u) |
(* normAngle u) |
(* normAngle u) |
(* normAngle u) |
(* (pow normAngle 2) u) |
(* (pow normAngle 2) u) |
(* (pow normAngle 2) u) |
(* (pow normAngle 2) u) |
(/ (* normAngle (cos normAngle)) (sin normAngle)) |
(/ (* normAngle (cos normAngle)) (sin normAngle)) |
(/ (* normAngle (cos normAngle)) (sin normAngle)) |
(/ (* normAngle (cos normAngle)) (sin normAngle)) |
(* normAngle (- 1 u)) |
(* normAngle (- 1 u)) |
(* normAngle (- 1 u)) |
(* normAngle (- 1 u)) |
(* n1_i (sin (* normAngle u))) |
(* n1_i (sin (* normAngle u))) |
(* n1_i (sin (* normAngle u))) |
(* n1_i (sin (* normAngle u))) |
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) |
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) |
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) |
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) |
(* n0_i (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle)))) |
(+ (* n0_i (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle)))) (/ (* n1_i normAngle) (sin normAngle))) |
(+ (* n0_i (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle)))) (/ (* n1_i normAngle) (sin normAngle))) |
(+ (* n0_i (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle)))) (/ (* n1_i normAngle) (sin normAngle))) |
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) |
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) |
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) |
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) |
(+ n0_i (* n0_i (* u (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle)))))) |
(+ n0_i (+ (* n0_i (* u (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle))))) (/ (* n1_i (* normAngle u)) (sin normAngle)))) |
(+ n0_i (+ (* n0_i (* u (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle))))) (/ (* n1_i (* normAngle u)) (sin normAngle)))) |
(+ n0_i (+ (* n0_i (* u (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle))))) (/ (* n1_i (* normAngle u)) (sin normAngle)))) |
(* n0_i (- 1 u)) |
(+ (* n0_i (- 1 u)) (* n1_i u)) |
(+ (* n0_i (- 1 u)) (* n1_i u)) |
(+ (* n0_i (- 1 u)) (* n1_i u)) |
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) |
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) |
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) |
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) |
(* n1_i u) |
(* n1_i u) |
(* n1_i u) |
(* n1_i u) |
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) |
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) |
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) |
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) |
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) |
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) |
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) |
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) |
(* n0_i (sin (* normAngle (- 1 u)))) |
(+ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin (* normAngle u)))) |
(+ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin (* normAngle u)))) |
(+ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin (* normAngle u)))) |
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) |
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) |
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) |
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) |
(* n1_i (sin (* normAngle u))) |
(* n1_i (sin (* normAngle u))) |
(* n1_i (sin (* normAngle u))) |
(* n1_i (sin (* normAngle u))) |
(/ (* n1_i normAngle) (sin normAngle)) |
(* n1_i (+ (/ normAngle (sin normAngle)) (/ (* n0_i (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle)))) n1_i))) |
(* n1_i (+ (/ normAngle (sin normAngle)) (/ (* n0_i (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle)))) n1_i))) |
(* n1_i (+ (/ normAngle (sin normAngle)) (/ (* n0_i (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle)))) n1_i))) |
(/ (* n1_i (sin (* normAngle u))) (sin normAngle)) |
(* n1_i (+ (/ (sin (* normAngle u)) (sin normAngle)) (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle))))) |
(* n1_i (+ (/ (sin (* normAngle u)) (sin normAngle)) (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle))))) |
(* n1_i (+ (/ (sin (* normAngle u)) (sin normAngle)) (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle))))) |
(/ (* n1_i (* normAngle u)) (sin normAngle)) |
(* n1_i (+ (/ n0_i n1_i) (+ (/ (* n0_i (* u (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle))))) n1_i) (/ (* normAngle u) (sin normAngle))))) |
(* n1_i (+ (/ n0_i n1_i) (+ (/ (* n0_i (* u (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle))))) n1_i) (/ (* normAngle u) (sin normAngle))))) |
(* n1_i (+ (/ n0_i n1_i) (+ (/ (* n0_i (* u (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle))))) n1_i) (/ (* normAngle u) (sin normAngle))))) |
(* n1_i u) |
(* n1_i (+ u (/ (* n0_i (- 1 u)) n1_i))) |
(* n1_i (+ u (/ (* n0_i (- 1 u)) n1_i))) |
(* n1_i (+ u (/ (* n0_i (- 1 u)) n1_i))) |
(/ (* n1_i (sin (* normAngle u))) (sin normAngle)) |
(* n1_i (+ (/ (sin (* normAngle u)) (sin normAngle)) (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle))))) |
(* n1_i (+ (/ (sin (* normAngle u)) (sin normAngle)) (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle))))) |
(* n1_i (+ (/ (sin (* normAngle u)) (sin normAngle)) (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle))))) |
(* n1_i u) |
(* n1_i u) |
(* n1_i u) |
(* n1_i u) |
(/ (* n1_i (sin (* normAngle u))) (sin normAngle)) |
(* n1_i (+ (/ (sin (* normAngle u)) (sin normAngle)) (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle))))) |
(* n1_i (+ (/ (sin (* normAngle u)) (sin normAngle)) (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle))))) |
(* n1_i (+ (/ (sin (* normAngle u)) (sin normAngle)) (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle))))) |
(/ (* n1_i (sin (* normAngle u))) (sin normAngle)) |
(* n1_i (+ (/ (sin (* normAngle u)) (sin normAngle)) (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle))))) |
(* n1_i (+ (/ (sin (* normAngle u)) (sin normAngle)) (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle))))) |
(* n1_i (+ (/ (sin (* normAngle u)) (sin normAngle)) (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle))))) |
(* n1_i (sin (* normAngle u))) |
(* n1_i (+ (sin (* normAngle u)) (/ (* n0_i (sin (* normAngle (- 1 u)))) n1_i))) |
(* n1_i (+ (sin (* normAngle u)) (/ (* n0_i (sin (* normAngle (- 1 u)))) n1_i))) |
(* n1_i (+ (sin (* normAngle u)) (/ (* n0_i (sin (* normAngle (- 1 u)))) n1_i))) |
(/ (* n1_i (sin (* normAngle u))) (sin normAngle)) |
(* n1_i (+ (/ (sin (* normAngle u)) (sin normAngle)) (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle))))) |
(* n1_i (+ (/ (sin (* normAngle u)) (sin normAngle)) (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle))))) |
(* n1_i (+ (/ (sin (* normAngle u)) (sin normAngle)) (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle))))) |
(* n1_i (sin (* normAngle u))) |
(* n1_i (sin (* normAngle u))) |
(* n1_i (sin (* normAngle u))) |
(* n1_i (sin (* normAngle u))) |
(/ (* n1_i normAngle) (sin normAngle)) |
(* -1 (* n1_i (+ (* -1 (/ normAngle (sin normAngle))) (* -1 (/ (* n0_i (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle)))) n1_i))))) |
(* -1 (* n1_i (+ (* -1 (/ normAngle (sin normAngle))) (* -1 (/ (* n0_i (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle)))) n1_i))))) |
(* -1 (* n1_i (+ (* -1 (/ normAngle (sin normAngle))) (* -1 (/ (* n0_i (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle)))) n1_i))))) |
(/ (* n1_i (sin (* normAngle u))) (sin normAngle)) |
(* -1 (* n1_i (+ (* -1 (/ (sin (* normAngle u)) (sin normAngle))) (* -1 (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle))))))) |
(* -1 (* n1_i (+ (* -1 (/ (sin (* normAngle u)) (sin normAngle))) (* -1 (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle))))))) |
(* -1 (* n1_i (+ (* -1 (/ (sin (* normAngle u)) (sin normAngle))) (* -1 (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle))))))) |
(/ (* n1_i (* normAngle u)) (sin normAngle)) |
(* -1 (* n1_i (+ (* -1 (/ (* normAngle u) (sin normAngle))) (* -1 (/ (+ n0_i (* n0_i (* u (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle)))))) n1_i))))) |
(* -1 (* n1_i (+ (* -1 (/ (* normAngle u) (sin normAngle))) (* -1 (/ (+ n0_i (* n0_i (* u (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle)))))) n1_i))))) |
(* -1 (* n1_i (+ (* -1 (/ (* normAngle u) (sin normAngle))) (* -1 (/ (+ n0_i (* n0_i (* u (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle)))))) n1_i))))) |
(* n1_i u) |
(* -1 (* n1_i (+ (* -1 u) (* -1 (/ (* n0_i (- 1 u)) n1_i))))) |
(* -1 (* n1_i (+ (* -1 u) (* -1 (/ (* n0_i (- 1 u)) n1_i))))) |
(* -1 (* n1_i (+ (* -1 u) (* -1 (/ (* n0_i (- 1 u)) n1_i))))) |
(/ (* n1_i (sin (* normAngle u))) (sin normAngle)) |
(* -1 (* n1_i (+ (* -1 (/ (sin (* normAngle u)) (sin normAngle))) (* -1 (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle))))))) |
(* -1 (* n1_i (+ (* -1 (/ (sin (* normAngle u)) (sin normAngle))) (* -1 (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle))))))) |
(* -1 (* n1_i (+ (* -1 (/ (sin (* normAngle u)) (sin normAngle))) (* -1 (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle))))))) |
(* n1_i u) |
(* n1_i u) |
(* n1_i u) |
(* n1_i u) |
(/ (* n1_i (sin (* normAngle u))) (sin normAngle)) |
(* -1 (* n1_i (+ (* -1 (/ (sin (* normAngle u)) (sin normAngle))) (* -1 (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle))))))) |
(* -1 (* n1_i (+ (* -1 (/ (sin (* normAngle u)) (sin normAngle))) (* -1 (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle))))))) |
(* -1 (* n1_i (+ (* -1 (/ (sin (* normAngle u)) (sin normAngle))) (* -1 (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle))))))) |
(/ (* n1_i (sin (* normAngle u))) (sin normAngle)) |
(* -1 (* n1_i (+ (* -1 (/ (sin (* normAngle u)) (sin normAngle))) (* -1 (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle))))))) |
(* -1 (* n1_i (+ (* -1 (/ (sin (* normAngle u)) (sin normAngle))) (* -1 (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle))))))) |
(* -1 (* n1_i (+ (* -1 (/ (sin (* normAngle u)) (sin normAngle))) (* -1 (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle))))))) |
(* n1_i (sin (* normAngle u))) |
(* -1 (* n1_i (+ (* -1 (sin (* normAngle u))) (* -1 (/ (* n0_i (sin (* normAngle (- 1 u)))) n1_i))))) |
(* -1 (* n1_i (+ (* -1 (sin (* normAngle u))) (* -1 (/ (* n0_i (sin (* normAngle (- 1 u)))) n1_i))))) |
(* -1 (* n1_i (+ (* -1 (sin (* normAngle u))) (* -1 (/ (* n0_i (sin (* normAngle (- 1 u)))) n1_i))))) |
(/ (* n1_i (sin (* normAngle u))) (sin normAngle)) |
(* -1 (* n1_i (+ (* -1 (/ (sin (* normAngle u)) (sin normAngle))) (* -1 (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle))))))) |
(* -1 (* n1_i (+ (* -1 (/ (sin (* normAngle u)) (sin normAngle))) (* -1 (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle))))))) |
(* -1 (* n1_i (+ (* -1 (/ (sin (* normAngle u)) (sin normAngle))) (* -1 (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle))))))) |
(* n1_i (sin (* normAngle u))) |
(* n1_i (sin (* normAngle u))) |
(* n1_i (sin (* normAngle u))) |
(* n1_i (sin (* normAngle u))) |
| Outputs |
|---|
(/ (* n1_i normAngle) (sin normAngle)) |
(*.f32 n1_i (/.f32 normAngle (sin.f32 normAngle))) |
(+ (* n0_i (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle)))) (/ (* n1_i normAngle) (sin normAngle))) |
(fma.f32 (-.f32 (*.f32 (*.f32 u (*.f32 normAngle normAngle)) #s(literal -1/2 binary32)) (/.f32 (*.f32 (cos.f32 normAngle) normAngle) (sin.f32 normAngle))) n0_i (*.f32 n1_i (/.f32 normAngle (sin.f32 normAngle)))) |
(+ (* n0_i (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle)))) (/ (* n1_i normAngle) (sin normAngle))) |
(fma.f32 (-.f32 (*.f32 (*.f32 u (*.f32 normAngle normAngle)) #s(literal -1/2 binary32)) (/.f32 (*.f32 (cos.f32 normAngle) normAngle) (sin.f32 normAngle))) n0_i (*.f32 n1_i (/.f32 normAngle (sin.f32 normAngle)))) |
(+ (* n0_i (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle)))) (/ (* n1_i normAngle) (sin normAngle))) |
(fma.f32 (-.f32 (*.f32 (*.f32 u (*.f32 normAngle normAngle)) #s(literal -1/2 binary32)) (/.f32 (*.f32 (cos.f32 normAngle) normAngle) (sin.f32 normAngle))) n0_i (*.f32 n1_i (/.f32 normAngle (sin.f32 normAngle)))) |
(/ (* n1_i (sin (* normAngle u))) (sin normAngle)) |
(*.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))) |
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) |
(fma.f32 n0_i (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle)) (*.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle)))) |
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) |
(fma.f32 n0_i (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle)) (*.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle)))) |
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) |
(fma.f32 n0_i (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle)) (*.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle)))) |
(/ (* n1_i (* normAngle u)) (sin normAngle)) |
(*.f32 (*.f32 normAngle n1_i) (/.f32 u (sin.f32 normAngle))) |
(+ (* n0_i (+ 1 (* u (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle)))))) (/ (* n1_i (* normAngle u)) (sin normAngle))) |
(fma.f32 (*.f32 u n0_i) (-.f32 (*.f32 (*.f32 u (*.f32 normAngle normAngle)) #s(literal -1/2 binary32)) (/.f32 (*.f32 (cos.f32 normAngle) normAngle) (sin.f32 normAngle))) (fma.f32 (*.f32 normAngle n1_i) (/.f32 u (sin.f32 normAngle)) n0_i)) |
(+ (* n0_i (+ 1 (* u (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle)))))) (/ (* n1_i (* normAngle u)) (sin normAngle))) |
(fma.f32 (*.f32 u n0_i) (-.f32 (*.f32 (*.f32 u (*.f32 normAngle normAngle)) #s(literal -1/2 binary32)) (/.f32 (*.f32 (cos.f32 normAngle) normAngle) (sin.f32 normAngle))) (fma.f32 (*.f32 normAngle n1_i) (/.f32 u (sin.f32 normAngle)) n0_i)) |
(+ (* n0_i (+ 1 (* u (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle)))))) (/ (* n1_i (* normAngle u)) (sin normAngle))) |
(fma.f32 (*.f32 u n0_i) (-.f32 (*.f32 (*.f32 u (*.f32 normAngle normAngle)) #s(literal -1/2 binary32)) (/.f32 (*.f32 (cos.f32 normAngle) normAngle) (sin.f32 normAngle))) (fma.f32 (*.f32 normAngle n1_i) (/.f32 u (sin.f32 normAngle)) n0_i)) |
(* n1_i u) |
(*.f32 u n1_i) |
(+ (* n0_i (- 1 u)) (* n1_i u)) |
(fma.f32 (-.f32 n1_i n0_i) u n0_i) |
(+ (* n0_i (- 1 u)) (* n1_i u)) |
(fma.f32 (-.f32 n1_i n0_i) u n0_i) |
(+ (* n0_i (- 1 u)) (* n1_i u)) |
(fma.f32 (-.f32 n1_i n0_i) u n0_i) |
(/ (* n1_i (sin (* normAngle u))) (sin normAngle)) |
(*.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))) |
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) |
(fma.f32 n0_i (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle)) (*.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle)))) |
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) |
(fma.f32 n0_i (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle)) (*.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle)))) |
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) |
(fma.f32 n0_i (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle)) (*.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle)))) |
(/ (* n1_i (sin (* normAngle u))) (sin normAngle)) |
(*.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))) |
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) |
(fma.f32 n0_i (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle)) (*.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle)))) |
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) |
(fma.f32 n0_i (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle)) (*.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle)))) |
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) |
(fma.f32 n0_i (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle)) (*.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle)))) |
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) |
(*.f32 n0_i (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle))) |
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) |
(*.f32 n0_i (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle))) |
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(*.f32 n0_i (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle))) |
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(*.f32 n0_i (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle))) |
(/ (* n1_i (sin (* normAngle u))) (sin normAngle)) |
(*.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))) |
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(fma.f32 n0_i (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle)) (*.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle)))) |
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) |
(fma.f32 n0_i (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle)) (*.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle)))) |
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) |
(fma.f32 n0_i (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle)) (*.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle)))) |
(* n1_i (sin (* normAngle u))) |
(*.f32 (sin.f32 (*.f32 u normAngle)) n1_i) |
(+ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin (* normAngle u)))) |
(fma.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i)) |
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(fma.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i)) |
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(fma.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i)) |
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(*.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))) |
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) |
(fma.f32 n0_i (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle)) (*.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle)))) |
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(fma.f32 n0_i (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle)) (*.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle)))) |
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) |
(fma.f32 n0_i (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle)) (*.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle)))) |
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(*.f32 n0_i (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle))) |
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(*.f32 n0_i (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle))) |
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(*.f32 n0_i (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle))) |
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(*.f32 n0_i (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle))) |
(* n0_i (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle)))) |
(*.f32 (-.f32 (*.f32 (*.f32 u (*.f32 normAngle normAngle)) #s(literal -1/2 binary32)) (/.f32 (*.f32 (cos.f32 normAngle) normAngle) (sin.f32 normAngle))) n0_i) |
(* n0_i (- (+ (* -1/2 (* (pow normAngle 2) u)) (/ (* n1_i normAngle) (* n0_i (sin normAngle)))) (/ (* normAngle (cos normAngle)) (sin normAngle)))) |
(*.f32 (fma.f32 n1_i (/.f32 normAngle (*.f32 n0_i (sin.f32 normAngle))) (-.f32 (*.f32 (*.f32 u (*.f32 normAngle normAngle)) #s(literal -1/2 binary32)) (/.f32 (*.f32 (cos.f32 normAngle) normAngle) (sin.f32 normAngle)))) n0_i) |
(* n0_i (- (+ (* -1/2 (* (pow normAngle 2) u)) (/ (* n1_i normAngle) (* n0_i (sin normAngle)))) (/ (* normAngle (cos normAngle)) (sin normAngle)))) |
(*.f32 (fma.f32 n1_i (/.f32 normAngle (*.f32 n0_i (sin.f32 normAngle))) (-.f32 (*.f32 (*.f32 u (*.f32 normAngle normAngle)) #s(literal -1/2 binary32)) (/.f32 (*.f32 (cos.f32 normAngle) normAngle) (sin.f32 normAngle)))) n0_i) |
(* n0_i (- (+ (* -1/2 (* (pow normAngle 2) u)) (/ (* n1_i normAngle) (* n0_i (sin normAngle)))) (/ (* normAngle (cos normAngle)) (sin normAngle)))) |
(*.f32 (fma.f32 n1_i (/.f32 normAngle (*.f32 n0_i (sin.f32 normAngle))) (-.f32 (*.f32 (*.f32 u (*.f32 normAngle normAngle)) #s(literal -1/2 binary32)) (/.f32 (*.f32 (cos.f32 normAngle) normAngle) (sin.f32 normAngle)))) n0_i) |
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(*.f32 n0_i (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle))) |
(* n0_i (+ (/ (sin (* normAngle (- 1 u))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle))))) |
(*.f32 (fma.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (*.f32 n0_i (sin.f32 normAngle))) (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle))) n0_i) |
(* n0_i (+ (/ (sin (* normAngle (- 1 u))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle))))) |
(*.f32 (fma.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (*.f32 n0_i (sin.f32 normAngle))) (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle))) n0_i) |
(* n0_i (+ (/ (sin (* normAngle (- 1 u))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle))))) |
(*.f32 (fma.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (*.f32 n0_i (sin.f32 normAngle))) (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle))) n0_i) |
(* n0_i (+ 1 (* u (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle)))))) |
(fma.f32 (*.f32 u n0_i) (-.f32 (*.f32 (*.f32 u (*.f32 normAngle normAngle)) #s(literal -1/2 binary32)) (/.f32 (*.f32 (cos.f32 normAngle) normAngle) (sin.f32 normAngle))) n0_i) |
(* n0_i (+ 1 (+ (* u (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle)))) (/ (* n1_i (* normAngle u)) (* n0_i (sin normAngle)))))) |
(*.f32 (fma.f32 n1_i (/.f32 (*.f32 u normAngle) (*.f32 n0_i (sin.f32 normAngle))) (fma.f32 (-.f32 (*.f32 (*.f32 u (*.f32 normAngle normAngle)) #s(literal -1/2 binary32)) (/.f32 (*.f32 (cos.f32 normAngle) normAngle) (sin.f32 normAngle))) u #s(literal 1 binary32))) n0_i) |
(* n0_i (+ 1 (+ (* u (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle)))) (/ (* n1_i (* normAngle u)) (* n0_i (sin normAngle)))))) |
(*.f32 (fma.f32 n1_i (/.f32 (*.f32 u normAngle) (*.f32 n0_i (sin.f32 normAngle))) (fma.f32 (-.f32 (*.f32 (*.f32 u (*.f32 normAngle normAngle)) #s(literal -1/2 binary32)) (/.f32 (*.f32 (cos.f32 normAngle) normAngle) (sin.f32 normAngle))) u #s(literal 1 binary32))) n0_i) |
(* n0_i (+ 1 (+ (* u (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle)))) (/ (* n1_i (* normAngle u)) (* n0_i (sin normAngle)))))) |
(*.f32 (fma.f32 n1_i (/.f32 (*.f32 u normAngle) (*.f32 n0_i (sin.f32 normAngle))) (fma.f32 (-.f32 (*.f32 (*.f32 u (*.f32 normAngle normAngle)) #s(literal -1/2 binary32)) (/.f32 (*.f32 (cos.f32 normAngle) normAngle) (sin.f32 normAngle))) u #s(literal 1 binary32))) n0_i) |
(* n0_i (- 1 u)) |
(*.f32 (-.f32 #s(literal 1 binary32) u) n0_i) |
(* n0_i (- (+ 1 (/ (* n1_i u) n0_i)) u)) |
(*.f32 (-.f32 (fma.f32 n1_i (/.f32 u n0_i) #s(literal 1 binary32)) u) n0_i) |
(* n0_i (- (+ 1 (/ (* n1_i u) n0_i)) u)) |
(*.f32 (-.f32 (fma.f32 n1_i (/.f32 u n0_i) #s(literal 1 binary32)) u) n0_i) |
(* n0_i (- (+ 1 (/ (* n1_i u) n0_i)) u)) |
(*.f32 (-.f32 (fma.f32 n1_i (/.f32 u n0_i) #s(literal 1 binary32)) u) n0_i) |
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) |
(*.f32 n0_i (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle))) |
(* n0_i (+ (/ (sin (* normAngle (- 1 u))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle))))) |
(*.f32 (fma.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (*.f32 n0_i (sin.f32 normAngle))) (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle))) n0_i) |
(* n0_i (+ (/ (sin (* normAngle (- 1 u))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle))))) |
(*.f32 (fma.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (*.f32 n0_i (sin.f32 normAngle))) (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle))) n0_i) |
(* n0_i (+ (/ (sin (* normAngle (- 1 u))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle))))) |
(*.f32 (fma.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (*.f32 n0_i (sin.f32 normAngle))) (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle))) n0_i) |
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) |
(*.f32 n0_i (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle))) |
(* n0_i (+ (/ (sin (* normAngle (- 1 u))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle))))) |
(*.f32 (fma.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (*.f32 n0_i (sin.f32 normAngle))) (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle))) n0_i) |
(* n0_i (+ (/ (sin (* normAngle (- 1 u))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle))))) |
(*.f32 (fma.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (*.f32 n0_i (sin.f32 normAngle))) (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle))) n0_i) |
(* n0_i (+ (/ (sin (* normAngle (- 1 u))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle))))) |
(*.f32 (fma.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (*.f32 n0_i (sin.f32 normAngle))) (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle))) n0_i) |
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) |
(*.f32 n0_i (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle))) |
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) |
(*.f32 n0_i (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle))) |
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) |
(*.f32 n0_i (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle))) |
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) |
(*.f32 n0_i (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle))) |
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) |
(*.f32 n0_i (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle))) |
(* n0_i (+ (/ (sin (* normAngle (- 1 u))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle))))) |
(*.f32 (fma.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (*.f32 n0_i (sin.f32 normAngle))) (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle))) n0_i) |
(* n0_i (+ (/ (sin (* normAngle (- 1 u))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle))))) |
(*.f32 (fma.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (*.f32 n0_i (sin.f32 normAngle))) (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle))) n0_i) |
(* n0_i (+ (/ (sin (* normAngle (- 1 u))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle))))) |
(*.f32 (fma.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (*.f32 n0_i (sin.f32 normAngle))) (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle))) n0_i) |
(* n0_i (sin (* normAngle (- 1 u)))) |
(*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i) |
(* n0_i (+ (sin (* normAngle (- 1 u))) (/ (* n1_i (sin (* normAngle u))) n0_i))) |
(*.f32 (fma.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) n0_i) (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))) n0_i) |
(* n0_i (+ (sin (* normAngle (- 1 u))) (/ (* n1_i (sin (* normAngle u))) n0_i))) |
(*.f32 (fma.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) n0_i) (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))) n0_i) |
(* n0_i (+ (sin (* normAngle (- 1 u))) (/ (* n1_i (sin (* normAngle u))) n0_i))) |
(*.f32 (fma.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) n0_i) (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))) n0_i) |
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) |
(*.f32 n0_i (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle))) |
(* n0_i (+ (/ (sin (* normAngle (- 1 u))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle))))) |
(*.f32 (fma.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (*.f32 n0_i (sin.f32 normAngle))) (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle))) n0_i) |
(* n0_i (+ (/ (sin (* normAngle (- 1 u))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle))))) |
(*.f32 (fma.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (*.f32 n0_i (sin.f32 normAngle))) (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle))) n0_i) |
(* n0_i (+ (/ (sin (* normAngle (- 1 u))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle))))) |
(*.f32 (fma.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (*.f32 n0_i (sin.f32 normAngle))) (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle))) n0_i) |
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) |
(*.f32 n0_i (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle))) |
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) |
(*.f32 n0_i (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle))) |
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) |
(*.f32 n0_i (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle))) |
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) |
(*.f32 n0_i (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle))) |
(* n0_i (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle)))) |
(*.f32 (-.f32 (*.f32 (*.f32 u (*.f32 normAngle normAngle)) #s(literal -1/2 binary32)) (/.f32 (*.f32 (cos.f32 normAngle) normAngle) (sin.f32 normAngle))) n0_i) |
(* -1 (* n0_i (+ (* -1 (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle)))) (* -1 (/ (* n1_i normAngle) (* n0_i (sin normAngle))))))) |
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(* -1 (* n0_i (+ (* -1 (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle)))) (* -1 (/ (* n1_i normAngle) (* n0_i (sin normAngle))))))) |
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(* -1 (* n0_i (+ (* -1 (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle)))) (* -1 (/ (* n1_i normAngle) (* n0_i (sin normAngle))))))) |
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(* -1 (* n0_i (+ (* -1 (/ (sin (* normAngle (- 1 u))) (sin normAngle))) (* -1 (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle))))))) |
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(* -1 (* n0_i (+ (* -1 (/ (sin (* normAngle (- 1 u))) (sin normAngle))) (* -1 (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle))))))) |
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(* -1 (* n0_i (+ (* -1 (/ (sin (* normAngle (- 1 u))) (sin normAngle))) (* -1 (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle))))))) |
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(* -1 (* n0_i (- (* -1 (* u (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle))))) 1))) |
(*.f32 (neg.f32 n0_i) (fma.f32 (neg.f32 u) (-.f32 (*.f32 (*.f32 u (*.f32 normAngle normAngle)) #s(literal -1/2 binary32)) (/.f32 (*.f32 (cos.f32 normAngle) normAngle) (sin.f32 normAngle))) #s(literal -1 binary32))) |
(* -1 (* n0_i (- (+ (* -1 (* u (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle))))) (* -1 (/ (* n1_i (* normAngle u)) (* n0_i (sin normAngle))))) 1))) |
(*.f32 (neg.f32 n0_i) (-.f32 (neg.f32 (fma.f32 (-.f32 (*.f32 (*.f32 u (*.f32 normAngle normAngle)) #s(literal -1/2 binary32)) (/.f32 (*.f32 (cos.f32 normAngle) normAngle) (sin.f32 normAngle))) u (/.f32 (*.f32 (*.f32 u n1_i) normAngle) (*.f32 n0_i (sin.f32 normAngle))))) #s(literal 1 binary32))) |
(* -1 (* n0_i (- (+ (* -1 (* u (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle))))) (* -1 (/ (* n1_i (* normAngle u)) (* n0_i (sin normAngle))))) 1))) |
(*.f32 (neg.f32 n0_i) (-.f32 (neg.f32 (fma.f32 (-.f32 (*.f32 (*.f32 u (*.f32 normAngle normAngle)) #s(literal -1/2 binary32)) (/.f32 (*.f32 (cos.f32 normAngle) normAngle) (sin.f32 normAngle))) u (/.f32 (*.f32 (*.f32 u n1_i) normAngle) (*.f32 n0_i (sin.f32 normAngle))))) #s(literal 1 binary32))) |
(* -1 (* n0_i (- (+ (* -1 (* u (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle))))) (* -1 (/ (* n1_i (* normAngle u)) (* n0_i (sin normAngle))))) 1))) |
(*.f32 (neg.f32 n0_i) (-.f32 (neg.f32 (fma.f32 (-.f32 (*.f32 (*.f32 u (*.f32 normAngle normAngle)) #s(literal -1/2 binary32)) (/.f32 (*.f32 (cos.f32 normAngle) normAngle) (sin.f32 normAngle))) u (/.f32 (*.f32 (*.f32 u n1_i) normAngle) (*.f32 n0_i (sin.f32 normAngle))))) #s(literal 1 binary32))) |
(* n0_i (- 1 u)) |
(*.f32 (-.f32 #s(literal 1 binary32) u) n0_i) |
(* -1 (* n0_i (+ (* -1 (- 1 u)) (* -1 (/ (* n1_i u) n0_i))))) |
(*.f32 (neg.f32 n0_i) (neg.f32 (-.f32 (fma.f32 n1_i (/.f32 u n0_i) #s(literal 1 binary32)) u))) |
(* -1 (* n0_i (+ (* -1 (- 1 u)) (* -1 (/ (* n1_i u) n0_i))))) |
(*.f32 (neg.f32 n0_i) (neg.f32 (-.f32 (fma.f32 n1_i (/.f32 u n0_i) #s(literal 1 binary32)) u))) |
(* -1 (* n0_i (+ (* -1 (- 1 u)) (* -1 (/ (* n1_i u) n0_i))))) |
(*.f32 (neg.f32 n0_i) (neg.f32 (-.f32 (fma.f32 n1_i (/.f32 u n0_i) #s(literal 1 binary32)) u))) |
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) |
(*.f32 n0_i (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle))) |
(* -1 (* n0_i (+ (* -1 (/ (sin (* normAngle (- 1 u))) (sin normAngle))) (* -1 (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle))))))) |
(*.f32 (neg.f32 n0_i) (neg.f32 (fma.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (*.f32 n0_i (sin.f32 normAngle))) (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle))))) |
(* -1 (* n0_i (+ (* -1 (/ (sin (* normAngle (- 1 u))) (sin normAngle))) (* -1 (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle))))))) |
(*.f32 (neg.f32 n0_i) (neg.f32 (fma.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (*.f32 n0_i (sin.f32 normAngle))) (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle))))) |
(* -1 (* n0_i (+ (* -1 (/ (sin (* normAngle (- 1 u))) (sin normAngle))) (* -1 (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle))))))) |
(*.f32 (neg.f32 n0_i) (neg.f32 (fma.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (*.f32 n0_i (sin.f32 normAngle))) (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle))))) |
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) |
(*.f32 n0_i (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle))) |
(* -1 (* n0_i (+ (* -1 (/ (sin (* normAngle (- 1 u))) (sin normAngle))) (* -1 (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle))))))) |
(*.f32 (neg.f32 n0_i) (neg.f32 (fma.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (*.f32 n0_i (sin.f32 normAngle))) (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle))))) |
(* -1 (* n0_i (+ (* -1 (/ (sin (* normAngle (- 1 u))) (sin normAngle))) (* -1 (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle))))))) |
(*.f32 (neg.f32 n0_i) (neg.f32 (fma.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (*.f32 n0_i (sin.f32 normAngle))) (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle))))) |
(* -1 (* n0_i (+ (* -1 (/ (sin (* normAngle (- 1 u))) (sin normAngle))) (* -1 (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle))))))) |
(*.f32 (neg.f32 n0_i) (neg.f32 (fma.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (*.f32 n0_i (sin.f32 normAngle))) (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle))))) |
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) |
(*.f32 n0_i (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle))) |
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) |
(*.f32 n0_i (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle))) |
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) |
(*.f32 n0_i (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle))) |
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) |
(*.f32 n0_i (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle))) |
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) |
(*.f32 n0_i (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle))) |
(* -1 (* n0_i (+ (* -1 (/ (sin (* normAngle (- 1 u))) (sin normAngle))) (* -1 (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle))))))) |
(*.f32 (neg.f32 n0_i) (neg.f32 (fma.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (*.f32 n0_i (sin.f32 normAngle))) (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle))))) |
(* -1 (* n0_i (+ (* -1 (/ (sin (* normAngle (- 1 u))) (sin normAngle))) (* -1 (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle))))))) |
(*.f32 (neg.f32 n0_i) (neg.f32 (fma.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (*.f32 n0_i (sin.f32 normAngle))) (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle))))) |
(* -1 (* n0_i (+ (* -1 (/ (sin (* normAngle (- 1 u))) (sin normAngle))) (* -1 (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle))))))) |
(*.f32 (neg.f32 n0_i) (neg.f32 (fma.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (*.f32 n0_i (sin.f32 normAngle))) (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle))))) |
(* n0_i (sin (* normAngle (- 1 u)))) |
(*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i) |
(* -1 (* n0_i (+ (* -1 (sin (* normAngle (- 1 u)))) (* -1 (/ (* n1_i (sin (* normAngle u))) n0_i))))) |
(neg.f32 (*.f32 (neg.f32 n0_i) (fma.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) n0_i) (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))))) |
(* -1 (* n0_i (+ (* -1 (sin (* normAngle (- 1 u)))) (* -1 (/ (* n1_i (sin (* normAngle u))) n0_i))))) |
(neg.f32 (*.f32 (neg.f32 n0_i) (fma.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) n0_i) (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))))) |
(* -1 (* n0_i (+ (* -1 (sin (* normAngle (- 1 u)))) (* -1 (/ (* n1_i (sin (* normAngle u))) n0_i))))) |
(neg.f32 (*.f32 (neg.f32 n0_i) (fma.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) n0_i) (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))))) |
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) |
(*.f32 n0_i (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle))) |
(* -1 (* n0_i (+ (* -1 (/ (sin (* normAngle (- 1 u))) (sin normAngle))) (* -1 (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle))))))) |
(*.f32 (neg.f32 n0_i) (neg.f32 (fma.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (*.f32 n0_i (sin.f32 normAngle))) (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle))))) |
(* -1 (* n0_i (+ (* -1 (/ (sin (* normAngle (- 1 u))) (sin normAngle))) (* -1 (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle))))))) |
(*.f32 (neg.f32 n0_i) (neg.f32 (fma.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (*.f32 n0_i (sin.f32 normAngle))) (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle))))) |
(* -1 (* n0_i (+ (* -1 (/ (sin (* normAngle (- 1 u))) (sin normAngle))) (* -1 (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle))))))) |
(*.f32 (neg.f32 n0_i) (neg.f32 (fma.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (*.f32 n0_i (sin.f32 normAngle))) (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle))))) |
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) |
(*.f32 n0_i (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle))) |
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) |
(*.f32 n0_i (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle))) |
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) |
(*.f32 n0_i (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle))) |
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) |
(*.f32 n0_i (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle))) |
(+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (/ (* n1_i normAngle) (sin normAngle))) |
(fma.f32 (neg.f32 n0_i) (/.f32 (*.f32 (cos.f32 normAngle) normAngle) (sin.f32 normAngle)) (*.f32 n1_i (/.f32 normAngle (sin.f32 normAngle)))) |
(+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (+ (* -1/2 (* n0_i (* (pow normAngle 2) u))) (/ (* n1_i normAngle) (sin normAngle)))) |
(fma.f32 (-.f32 (*.f32 (*.f32 u (*.f32 normAngle normAngle)) #s(literal -1/2 binary32)) (/.f32 (*.f32 (cos.f32 normAngle) normAngle) (sin.f32 normAngle))) n0_i (*.f32 n1_i (/.f32 normAngle (sin.f32 normAngle)))) |
(+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (+ (* -1/2 (* n0_i (* (pow normAngle 2) u))) (/ (* n1_i normAngle) (sin normAngle)))) |
(fma.f32 (-.f32 (*.f32 (*.f32 u (*.f32 normAngle normAngle)) #s(literal -1/2 binary32)) (/.f32 (*.f32 (cos.f32 normAngle) normAngle) (sin.f32 normAngle))) n0_i (*.f32 n1_i (/.f32 normAngle (sin.f32 normAngle)))) |
(+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (+ (* -1/2 (* n0_i (* (pow normAngle 2) u))) (/ (* n1_i normAngle) (sin normAngle)))) |
(fma.f32 (-.f32 (*.f32 (*.f32 u (*.f32 normAngle normAngle)) #s(literal -1/2 binary32)) (/.f32 (*.f32 (cos.f32 normAngle) normAngle) (sin.f32 normAngle))) n0_i (*.f32 n1_i (/.f32 normAngle (sin.f32 normAngle)))) |
(* -1 (/ (* normAngle (cos normAngle)) (sin normAngle))) |
(*.f32 (neg.f32 normAngle) (/.f32 (cos.f32 normAngle) (sin.f32 normAngle))) |
(- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle))) |
(-.f32 (*.f32 (*.f32 u (*.f32 normAngle normAngle)) #s(literal -1/2 binary32)) (/.f32 (*.f32 (cos.f32 normAngle) normAngle) (sin.f32 normAngle))) |
(- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle))) |
(-.f32 (*.f32 (*.f32 u (*.f32 normAngle normAngle)) #s(literal -1/2 binary32)) (/.f32 (*.f32 (cos.f32 normAngle) normAngle) (sin.f32 normAngle))) |
(- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle))) |
(-.f32 (*.f32 (*.f32 u (*.f32 normAngle normAngle)) #s(literal -1/2 binary32)) (/.f32 (*.f32 (cos.f32 normAngle) normAngle) (sin.f32 normAngle))) |
n0_i |
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (/ (* n1_i normAngle) (sin normAngle))))) |
(fma.f32 (fma.f32 (neg.f32 n0_i) (/.f32 (*.f32 (cos.f32 normAngle) normAngle) (sin.f32 normAngle)) (*.f32 n1_i (/.f32 normAngle (sin.f32 normAngle)))) u n0_i) |
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (+ (* -1/2 (* n0_i (* (pow normAngle 2) u))) (/ (* n1_i normAngle) (sin normAngle)))))) |
(fma.f32 (fma.f32 (-.f32 (*.f32 (*.f32 u (*.f32 normAngle normAngle)) #s(literal -1/2 binary32)) (/.f32 (*.f32 (cos.f32 normAngle) normAngle) (sin.f32 normAngle))) n0_i (*.f32 n1_i (/.f32 normAngle (sin.f32 normAngle)))) u n0_i) |
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (+ (* u (+ (* -1/2 (* n0_i (pow normAngle 2))) (* u (+ (* -1/6 (/ (* n1_i (pow normAngle 3)) (sin normAngle))) (* 1/6 (/ (* n0_i (* (pow normAngle 3) (cos normAngle))) (sin normAngle))))))) (/ (* n1_i normAngle) (sin normAngle)))))) |
(fma.f32 (-.f32 (fma.f32 (fma.f32 (*.f32 (*.f32 #s(literal -1/2 binary32) n0_i) normAngle) normAngle (*.f32 (fma.f32 (*.f32 #s(literal 1/6 binary32) n0_i) (/.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) normAngle) (cos.f32 normAngle)) (sin.f32 normAngle)) (/.f32 (*.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) normAngle) n1_i) #s(literal -1/6 binary32)) (sin.f32 normAngle))) u)) u (*.f32 n1_i (/.f32 normAngle (sin.f32 normAngle)))) (/.f32 (*.f32 (*.f32 (cos.f32 normAngle) normAngle) n0_i) (sin.f32 normAngle))) u n0_i) |
n0_i |
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (/ (* n1_i normAngle) (sin normAngle))))) |
(fma.f32 (fma.f32 (neg.f32 n0_i) (/.f32 (*.f32 (cos.f32 normAngle) normAngle) (sin.f32 normAngle)) (*.f32 n1_i (/.f32 normAngle (sin.f32 normAngle)))) u n0_i) |
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (+ (* -1/2 (* n0_i (* (pow normAngle 2) u))) (/ (* n1_i normAngle) (sin normAngle)))))) |
(fma.f32 (fma.f32 (-.f32 (*.f32 (*.f32 u (*.f32 normAngle normAngle)) #s(literal -1/2 binary32)) (/.f32 (*.f32 (cos.f32 normAngle) normAngle) (sin.f32 normAngle))) n0_i (*.f32 n1_i (/.f32 normAngle (sin.f32 normAngle)))) u n0_i) |
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (+ (* -1/2 (* n0_i (* (pow normAngle 2) u))) (/ (* n1_i normAngle) (sin normAngle)))))) |
(fma.f32 (fma.f32 (-.f32 (*.f32 (*.f32 u (*.f32 normAngle normAngle)) #s(literal -1/2 binary32)) (/.f32 (*.f32 (cos.f32 normAngle) normAngle) (sin.f32 normAngle))) n0_i (*.f32 n1_i (/.f32 normAngle (sin.f32 normAngle)))) u n0_i) |
n0_i |
(+ n0_i (* u (+ n1_i (* -1 n0_i)))) |
(fma.f32 (-.f32 n1_i n0_i) u n0_i) |
(+ n0_i (* u (+ n1_i (* -1 n0_i)))) |
(fma.f32 (-.f32 n1_i n0_i) u n0_i) |
(+ n0_i (* u (+ n1_i (* -1 n0_i)))) |
(fma.f32 (-.f32 n1_i n0_i) u n0_i) |
n0_i |
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (/ (* n1_i normAngle) (sin normAngle))))) |
(fma.f32 (fma.f32 (neg.f32 n0_i) (/.f32 (*.f32 (cos.f32 normAngle) normAngle) (sin.f32 normAngle)) (*.f32 n1_i (/.f32 normAngle (sin.f32 normAngle)))) u n0_i) |
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (+ (* -1/2 (* n0_i (* (pow normAngle 2) u))) (/ (* n1_i normAngle) (sin normAngle)))))) |
(fma.f32 (fma.f32 (-.f32 (*.f32 (*.f32 u (*.f32 normAngle normAngle)) #s(literal -1/2 binary32)) (/.f32 (*.f32 (cos.f32 normAngle) normAngle) (sin.f32 normAngle))) n0_i (*.f32 n1_i (/.f32 normAngle (sin.f32 normAngle)))) u n0_i) |
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (+ (* u (+ (* -1/2 (* n0_i (pow normAngle 2))) (* u (+ (* -1/6 (/ (* n1_i (pow normAngle 3)) (sin normAngle))) (* 1/6 (/ (* n0_i (* (pow normAngle 3) (cos normAngle))) (sin normAngle))))))) (/ (* n1_i normAngle) (sin normAngle)))))) |
(fma.f32 (-.f32 (fma.f32 (fma.f32 (*.f32 (*.f32 #s(literal -1/2 binary32) n0_i) normAngle) normAngle (*.f32 (fma.f32 (*.f32 #s(literal 1/6 binary32) n0_i) (/.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) normAngle) (cos.f32 normAngle)) (sin.f32 normAngle)) (/.f32 (*.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) normAngle) n1_i) #s(literal -1/6 binary32)) (sin.f32 normAngle))) u)) u (*.f32 n1_i (/.f32 normAngle (sin.f32 normAngle)))) (/.f32 (*.f32 (*.f32 (cos.f32 normAngle) normAngle) n0_i) (sin.f32 normAngle))) u n0_i) |
1 |
#s(literal 1 binary32) |
(+ 1 (* -1 u)) |
(-.f32 #s(literal 1 binary32) u) |
(+ 1 (* -1 u)) |
(-.f32 #s(literal 1 binary32) u) |
(+ 1 (* -1 u)) |
(-.f32 #s(literal 1 binary32) u) |
(* n1_i u) |
(*.f32 u n1_i) |
(* n1_i u) |
(*.f32 u n1_i) |
(* n1_i u) |
(*.f32 u n1_i) |
(* n1_i u) |
(*.f32 u n1_i) |
(/ (* normAngle u) (sin normAngle)) |
(*.f32 normAngle (/.f32 u (sin.f32 normAngle))) |
(* u (+ (* -1/6 (/ (* (pow normAngle 3) (pow u 2)) (sin normAngle))) (/ normAngle (sin normAngle)))) |
(*.f32 (fma.f32 (/.f32 (*.f32 (*.f32 (*.f32 u u) normAngle) (*.f32 normAngle normAngle)) (sin.f32 normAngle)) #s(literal -1/6 binary32) (/.f32 normAngle (sin.f32 normAngle))) u) |
(* u (+ (* (pow u 2) (+ (* -1/6 (/ (pow normAngle 3) (sin normAngle))) (* 1/120 (/ (* (pow normAngle 5) (pow u 2)) (sin normAngle))))) (/ normAngle (sin normAngle)))) |
(*.f32 (fma.f32 (fma.f32 (*.f32 (pow.f32 normAngle #s(literal 5 binary32)) #s(literal 1/120 binary32)) (/.f32 (*.f32 u u) (sin.f32 normAngle)) (/.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) normAngle) #s(literal -1/6 binary32)) (sin.f32 normAngle))) (*.f32 u u) (/.f32 normAngle (sin.f32 normAngle))) u) |
(* u (+ (* (pow u 2) (+ (* -1/6 (/ (pow normAngle 3) (sin normAngle))) (* (pow u 2) (+ (* -1/5040 (/ (* (pow normAngle 7) (pow u 2)) (sin normAngle))) (* 1/120 (/ (pow normAngle 5) (sin normAngle))))))) (/ normAngle (sin normAngle)))) |
(*.f32 (fma.f32 (fma.f32 (fma.f32 (*.f32 #s(literal -1/5040 binary32) (pow.f32 normAngle #s(literal 7 binary32))) (/.f32 (*.f32 u u) (sin.f32 normAngle)) (/.f32 (*.f32 (pow.f32 normAngle #s(literal 5 binary32)) #s(literal 1/120 binary32)) (sin.f32 normAngle))) (*.f32 u u) (/.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) normAngle) #s(literal -1/6 binary32)) (sin.f32 normAngle))) (*.f32 u u) (/.f32 normAngle (sin.f32 normAngle))) u) |
n0_i |
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (/ (* n1_i normAngle) (sin normAngle))))) |
(fma.f32 (fma.f32 (neg.f32 n0_i) (/.f32 (*.f32 (cos.f32 normAngle) normAngle) (sin.f32 normAngle)) (*.f32 n1_i (/.f32 normAngle (sin.f32 normAngle)))) u n0_i) |
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (+ (* -1/2 (* n0_i (* (pow normAngle 2) u))) (/ (* n1_i normAngle) (sin normAngle)))))) |
(fma.f32 (fma.f32 (-.f32 (*.f32 (*.f32 u (*.f32 normAngle normAngle)) #s(literal -1/2 binary32)) (/.f32 (*.f32 (cos.f32 normAngle) normAngle) (sin.f32 normAngle))) n0_i (*.f32 n1_i (/.f32 normAngle (sin.f32 normAngle)))) u n0_i) |
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (+ (* u (+ (* -1/2 (* n0_i (pow normAngle 2))) (* u (+ (* -1/6 (/ (* n1_i (pow normAngle 3)) (sin normAngle))) (* 1/6 (/ (* n0_i (* (pow normAngle 3) (cos normAngle))) (sin normAngle))))))) (/ (* n1_i normAngle) (sin normAngle)))))) |
(fma.f32 (-.f32 (fma.f32 (fma.f32 (*.f32 (*.f32 #s(literal -1/2 binary32) n0_i) normAngle) normAngle (*.f32 (fma.f32 (*.f32 #s(literal 1/6 binary32) n0_i) (/.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) normAngle) (cos.f32 normAngle)) (sin.f32 normAngle)) (/.f32 (*.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) normAngle) n1_i) #s(literal -1/6 binary32)) (sin.f32 normAngle))) u)) u (*.f32 n1_i (/.f32 normAngle (sin.f32 normAngle)))) (/.f32 (*.f32 (*.f32 (cos.f32 normAngle) normAngle) n0_i) (sin.f32 normAngle))) u n0_i) |
n0_i |
(+ n0_i (* -1 (/ (* n0_i (* normAngle (* u (cos normAngle)))) (sin normAngle)))) |
(-.f32 n0_i (/.f32 (*.f32 (*.f32 (*.f32 (cos.f32 normAngle) u) normAngle) n0_i) (sin.f32 normAngle))) |
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (* -1/2 (* n0_i (* (pow normAngle 2) u)))))) |
(fma.f32 (*.f32 u n0_i) (-.f32 (*.f32 (*.f32 u (*.f32 normAngle normAngle)) #s(literal -1/2 binary32)) (/.f32 (*.f32 (cos.f32 normAngle) normAngle) (sin.f32 normAngle))) n0_i) |
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (* u (+ (* -1/2 (* n0_i (pow normAngle 2))) (* 1/6 (/ (* n0_i (* (pow normAngle 3) (* u (cos normAngle)))) (sin normAngle)))))))) |
(fma.f32 (-.f32 (*.f32 (fma.f32 (/.f32 (*.f32 (*.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) n0_i) normAngle) u) (cos.f32 normAngle)) (sin.f32 normAngle)) #s(literal 1/6 binary32) (*.f32 (*.f32 (*.f32 normAngle normAngle) n0_i) #s(literal -1/2 binary32))) u) (/.f32 (*.f32 (*.f32 (cos.f32 normAngle) normAngle) n0_i) (sin.f32 normAngle))) u n0_i) |
1 |
#s(literal 1 binary32) |
(+ 1 (* -1 (/ (* normAngle (* u (cos normAngle))) (sin normAngle)))) |
(-.f32 #s(literal 1 binary32) (/.f32 (*.f32 (*.f32 (cos.f32 normAngle) u) normAngle) (sin.f32 normAngle))) |
(+ 1 (* u (+ (* -1 (/ (* normAngle (cos normAngle)) (sin normAngle))) (* -1/2 (* (pow normAngle 2) u))))) |
(fma.f32 (-.f32 (*.f32 (*.f32 u (*.f32 normAngle normAngle)) #s(literal -1/2 binary32)) (/.f32 (*.f32 (cos.f32 normAngle) normAngle) (sin.f32 normAngle))) u #s(literal 1 binary32)) |
(+ 1 (* u (+ (* -1 (/ (* normAngle (cos normAngle)) (sin normAngle))) (* u (+ (* -1/2 (pow normAngle 2)) (* 1/6 (/ (* (pow normAngle 3) (* u (cos normAngle))) (sin normAngle)))))))) |
(fma.f32 (-.f32 (*.f32 (fma.f32 (*.f32 (*.f32 normAngle normAngle) (/.f32 (*.f32 (*.f32 (cos.f32 normAngle) u) normAngle) (sin.f32 normAngle))) #s(literal 1/6 binary32) (*.f32 (*.f32 normAngle normAngle) #s(literal -1/2 binary32))) u) (/.f32 (*.f32 (cos.f32 normAngle) normAngle) (sin.f32 normAngle))) u #s(literal 1 binary32)) |
n0_i |
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (/ (* n1_i normAngle) (sin normAngle))))) |
(fma.f32 (fma.f32 (neg.f32 n0_i) (/.f32 (*.f32 (cos.f32 normAngle) normAngle) (sin.f32 normAngle)) (*.f32 n1_i (/.f32 normAngle (sin.f32 normAngle)))) u n0_i) |
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (+ (* -1/2 (* n0_i (* (pow normAngle 2) u))) (/ (* n1_i normAngle) (sin normAngle)))))) |
(fma.f32 (fma.f32 (-.f32 (*.f32 (*.f32 u (*.f32 normAngle normAngle)) #s(literal -1/2 binary32)) (/.f32 (*.f32 (cos.f32 normAngle) normAngle) (sin.f32 normAngle))) n0_i (*.f32 n1_i (/.f32 normAngle (sin.f32 normAngle)))) u n0_i) |
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (+ (* u (+ (* -1/2 (* n0_i (pow normAngle 2))) (* u (+ (* -1/6 (/ (* n1_i (pow normAngle 3)) (sin normAngle))) (* 1/6 (/ (* n0_i (* (pow normAngle 3) (cos normAngle))) (sin normAngle))))))) (/ (* n1_i normAngle) (sin normAngle)))))) |
(fma.f32 (-.f32 (fma.f32 (fma.f32 (*.f32 (*.f32 #s(literal -1/2 binary32) n0_i) normAngle) normAngle (*.f32 (fma.f32 (*.f32 #s(literal 1/6 binary32) n0_i) (/.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) normAngle) (cos.f32 normAngle)) (sin.f32 normAngle)) (/.f32 (*.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) normAngle) n1_i) #s(literal -1/6 binary32)) (sin.f32 normAngle))) u)) u (*.f32 n1_i (/.f32 normAngle (sin.f32 normAngle)))) (/.f32 (*.f32 (*.f32 (cos.f32 normAngle) normAngle) n0_i) (sin.f32 normAngle))) u n0_i) |
(* n0_i (sin normAngle)) |
(*.f32 n0_i (sin.f32 normAngle)) |
(+ (* n0_i (sin normAngle)) (* u (+ (* -1 (* n0_i (* normAngle (cos normAngle)))) (* n1_i normAngle)))) |
(fma.f32 (-.f32 (*.f32 normAngle n1_i) (*.f32 (*.f32 (cos.f32 normAngle) normAngle) n0_i)) u (*.f32 n0_i (sin.f32 normAngle))) |
(+ (* n0_i (sin normAngle)) (* u (+ (* -1 (* n0_i (* normAngle (cos normAngle)))) (+ (* -1/2 (* n0_i (* (pow normAngle 2) (* u (sin normAngle))))) (* n1_i normAngle))))) |
(fma.f32 (-.f32 (fma.f32 (*.f32 #s(literal -1/2 binary32) n0_i) (*.f32 (*.f32 (*.f32 u (sin.f32 normAngle)) normAngle) normAngle) (*.f32 normAngle n1_i)) (*.f32 (*.f32 (cos.f32 normAngle) normAngle) n0_i)) u (*.f32 n0_i (sin.f32 normAngle))) |
(+ (* n0_i (sin normAngle)) (* u (+ (* -1 (* n0_i (* normAngle (cos normAngle)))) (+ (* n1_i normAngle) (* u (+ (* -1/2 (* n0_i (* (pow normAngle 2) (sin normAngle)))) (* u (+ (* -1/6 (* n1_i (pow normAngle 3))) (* 1/6 (* n0_i (* (pow normAngle 3) (cos normAngle)))))))))))) |
(fma.f32 (-.f32 (fma.f32 (fma.f32 (*.f32 (*.f32 #s(literal -1/2 binary32) n0_i) (sin.f32 normAngle)) (*.f32 normAngle normAngle) (*.f32 (fma.f32 (*.f32 (*.f32 #s(literal -1/6 binary32) n1_i) normAngle) (*.f32 normAngle normAngle) (*.f32 (*.f32 #s(literal 1/6 binary32) (*.f32 (*.f32 (*.f32 normAngle normAngle) n0_i) normAngle)) (cos.f32 normAngle))) u)) u (*.f32 normAngle n1_i)) (*.f32 (*.f32 (cos.f32 normAngle) normAngle) n0_i)) u (*.f32 n0_i (sin.f32 normAngle))) |
n0_i |
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (/ (* n1_i normAngle) (sin normAngle))))) |
(fma.f32 (fma.f32 (neg.f32 n0_i) (/.f32 (*.f32 (cos.f32 normAngle) normAngle) (sin.f32 normAngle)) (*.f32 n1_i (/.f32 normAngle (sin.f32 normAngle)))) u n0_i) |
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (+ (* -1/2 (* n0_i (* (pow normAngle 2) u))) (/ (* n1_i normAngle) (sin normAngle)))))) |
(fma.f32 (fma.f32 (-.f32 (*.f32 (*.f32 u (*.f32 normAngle normAngle)) #s(literal -1/2 binary32)) (/.f32 (*.f32 (cos.f32 normAngle) normAngle) (sin.f32 normAngle))) n0_i (*.f32 n1_i (/.f32 normAngle (sin.f32 normAngle)))) u n0_i) |
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (+ (* u (+ (* -1/2 (* n0_i (pow normAngle 2))) (* u (+ (* -1/6 (/ (* n1_i (pow normAngle 3)) (sin normAngle))) (* 1/6 (/ (* n0_i (* (pow normAngle 3) (cos normAngle))) (sin normAngle))))))) (/ (* n1_i normAngle) (sin normAngle)))))) |
(fma.f32 (-.f32 (fma.f32 (fma.f32 (*.f32 (*.f32 #s(literal -1/2 binary32) n0_i) normAngle) normAngle (*.f32 (fma.f32 (*.f32 #s(literal 1/6 binary32) n0_i) (/.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) normAngle) (cos.f32 normAngle)) (sin.f32 normAngle)) (/.f32 (*.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) normAngle) n1_i) #s(literal -1/6 binary32)) (sin.f32 normAngle))) u)) u (*.f32 n1_i (/.f32 normAngle (sin.f32 normAngle)))) (/.f32 (*.f32 (*.f32 (cos.f32 normAngle) normAngle) n0_i) (sin.f32 normAngle))) u n0_i) |
(/ (* normAngle u) (sin normAngle)) |
(*.f32 normAngle (/.f32 u (sin.f32 normAngle))) |
(* u (+ (* -1/6 (/ (* (pow normAngle 3) (pow u 2)) (sin normAngle))) (/ normAngle (sin normAngle)))) |
(*.f32 (fma.f32 (/.f32 (*.f32 (*.f32 (*.f32 u u) normAngle) (*.f32 normAngle normAngle)) (sin.f32 normAngle)) #s(literal -1/6 binary32) (/.f32 normAngle (sin.f32 normAngle))) u) |
(* u (+ (* (pow u 2) (+ (* -1/6 (/ (pow normAngle 3) (sin normAngle))) (* 1/120 (/ (* (pow normAngle 5) (pow u 2)) (sin normAngle))))) (/ normAngle (sin normAngle)))) |
(*.f32 (fma.f32 (fma.f32 (*.f32 (pow.f32 normAngle #s(literal 5 binary32)) #s(literal 1/120 binary32)) (/.f32 (*.f32 u u) (sin.f32 normAngle)) (/.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) normAngle) #s(literal -1/6 binary32)) (sin.f32 normAngle))) (*.f32 u u) (/.f32 normAngle (sin.f32 normAngle))) u) |
(* u (+ (* (pow u 2) (+ (* -1/6 (/ (pow normAngle 3) (sin normAngle))) (* (pow u 2) (+ (* -1/5040 (/ (* (pow normAngle 7) (pow u 2)) (sin normAngle))) (* 1/120 (/ (pow normAngle 5) (sin normAngle))))))) (/ normAngle (sin normAngle)))) |
(*.f32 (fma.f32 (fma.f32 (fma.f32 (*.f32 #s(literal -1/5040 binary32) (pow.f32 normAngle #s(literal 7 binary32))) (/.f32 (*.f32 u u) (sin.f32 normAngle)) (/.f32 (*.f32 (pow.f32 normAngle #s(literal 5 binary32)) #s(literal 1/120 binary32)) (sin.f32 normAngle))) (*.f32 u u) (/.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) normAngle) #s(literal -1/6 binary32)) (sin.f32 normAngle))) (*.f32 u u) (/.f32 normAngle (sin.f32 normAngle))) u) |
(* normAngle u) |
(*.f32 u normAngle) |
(* u (+ normAngle (* -1/6 (* (pow normAngle 3) (pow u 2))))) |
(*.f32 (fma.f32 (*.f32 (*.f32 (*.f32 u (*.f32 normAngle normAngle)) u) u) #s(literal -1/6 binary32) u) normAngle) |
(* u (+ normAngle (* (pow u 2) (+ (* -1/6 (pow normAngle 3)) (* 1/120 (* (pow normAngle 5) (pow u 2))))))) |
(*.f32 (fma.f32 (fma.f32 (*.f32 (*.f32 (pow.f32 normAngle #s(literal 5 binary32)) #s(literal 1/120 binary32)) u) u (*.f32 (*.f32 (*.f32 normAngle normAngle) normAngle) #s(literal -1/6 binary32))) (*.f32 u u) normAngle) u) |
(* u (+ normAngle (* (pow u 2) (+ (* -1/6 (pow normAngle 3)) (* (pow u 2) (+ (* -1/5040 (* (pow normAngle 7) (pow u 2))) (* 1/120 (pow normAngle 5)))))))) |
(*.f32 (fma.f32 (fma.f32 (*.f32 #s(literal -1/6 binary32) normAngle) (*.f32 normAngle normAngle) (*.f32 (fma.f32 (*.f32 (*.f32 #s(literal -1/5040 binary32) (pow.f32 normAngle #s(literal 7 binary32))) u) u (*.f32 (pow.f32 normAngle #s(literal 5 binary32)) #s(literal 1/120 binary32))) (*.f32 u u))) (*.f32 u u) normAngle) u) |
(* normAngle u) |
(*.f32 u normAngle) |
(* normAngle u) |
(*.f32 u normAngle) |
(* normAngle u) |
(*.f32 u normAngle) |
(* normAngle u) |
(*.f32 u normAngle) |
(* (pow normAngle 2) u) |
(*.f32 u (*.f32 normAngle normAngle)) |
(* (pow normAngle 2) u) |
(*.f32 u (*.f32 normAngle normAngle)) |
(* (pow normAngle 2) u) |
(*.f32 u (*.f32 normAngle normAngle)) |
(* (pow normAngle 2) u) |
(*.f32 u (*.f32 normAngle normAngle)) |
normAngle |
(+ normAngle (* -1 (* normAngle u))) |
(*.f32 (-.f32 #s(literal 1 binary32) u) normAngle) |
(+ normAngle (* -1 (* normAngle u))) |
(*.f32 (-.f32 #s(literal 1 binary32) u) normAngle) |
(+ normAngle (* -1 (* normAngle u))) |
(*.f32 (-.f32 #s(literal 1 binary32) u) normAngle) |
(* n1_i (* normAngle u)) |
(*.f32 (*.f32 u n1_i) normAngle) |
(* u (+ (* -1/6 (* n1_i (* (pow normAngle 3) (pow u 2)))) (* n1_i normAngle))) |
(*.f32 (fma.f32 (*.f32 (*.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) normAngle) n1_i) #s(literal -1/6 binary32)) u) u (*.f32 normAngle n1_i)) u) |
(* u (+ (* n1_i normAngle) (* (pow u 2) (+ (* -1/6 (* n1_i (pow normAngle 3))) (* 1/120 (* n1_i (* (pow normAngle 5) (pow u 2)))))))) |
(*.f32 (fma.f32 (fma.f32 (*.f32 (*.f32 (*.f32 (pow.f32 normAngle #s(literal 5 binary32)) n1_i) #s(literal 1/120 binary32)) u) u (*.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) normAngle) n1_i) #s(literal -1/6 binary32))) (*.f32 u u) (*.f32 normAngle n1_i)) u) |
(* u (+ (* n1_i normAngle) (* (pow u 2) (+ (* -1/6 (* n1_i (pow normAngle 3))) (* (pow u 2) (+ (* -1/5040 (* n1_i (* (pow normAngle 7) (pow u 2)))) (* 1/120 (* n1_i (pow normAngle 5))))))))) |
(*.f32 (fma.f32 (fma.f32 (*.f32 (*.f32 #s(literal -1/6 binary32) n1_i) normAngle) (*.f32 normAngle normAngle) (*.f32 (fma.f32 (*.f32 #s(literal -1/5040 binary32) (*.f32 n1_i (pow.f32 normAngle #s(literal 7 binary32)))) (*.f32 u u) (*.f32 (*.f32 (pow.f32 normAngle #s(literal 5 binary32)) n1_i) #s(literal 1/120 binary32))) (*.f32 u u))) (*.f32 u u) (*.f32 normAngle n1_i)) u) |
n0_i |
(+ n0_i (* -1 (/ (* n0_i (* normAngle (* u (cos normAngle)))) (sin normAngle)))) |
(-.f32 n0_i (/.f32 (*.f32 (*.f32 (*.f32 (cos.f32 normAngle) u) normAngle) n0_i) (sin.f32 normAngle))) |
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (* -1/2 (* n0_i (* (pow normAngle 2) u)))))) |
(fma.f32 (*.f32 u n0_i) (-.f32 (*.f32 (*.f32 u (*.f32 normAngle normAngle)) #s(literal -1/2 binary32)) (/.f32 (*.f32 (cos.f32 normAngle) normAngle) (sin.f32 normAngle))) n0_i) |
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (* u (+ (* -1/2 (* n0_i (pow normAngle 2))) (* 1/6 (/ (* n0_i (* (pow normAngle 3) (* u (cos normAngle)))) (sin normAngle)))))))) |
(fma.f32 (-.f32 (*.f32 (fma.f32 (/.f32 (*.f32 (*.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) n0_i) normAngle) u) (cos.f32 normAngle)) (sin.f32 normAngle)) #s(literal 1/6 binary32) (*.f32 (*.f32 (*.f32 normAngle normAngle) n0_i) #s(literal -1/2 binary32))) u) (/.f32 (*.f32 (*.f32 (cos.f32 normAngle) normAngle) n0_i) (sin.f32 normAngle))) u n0_i) |
(* -1/2 (* n0_i (* (pow normAngle 2) u))) |
(*.f32 (*.f32 (*.f32 u (*.f32 normAngle normAngle)) n0_i) #s(literal -1/2 binary32)) |
(* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (* u (sin normAngle)))) (+ (* -1/2 (* n0_i (pow normAngle 2))) (/ (* n1_i normAngle) (* u (sin normAngle)))))) |
(*.f32 (-.f32 (fma.f32 (*.f32 (*.f32 #s(literal -1/2 binary32) n0_i) normAngle) normAngle (*.f32 n1_i (/.f32 normAngle (*.f32 u (sin.f32 normAngle))))) (/.f32 (*.f32 (*.f32 (cos.f32 normAngle) normAngle) n0_i) (*.f32 u (sin.f32 normAngle)))) u) |
(* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (* u (sin normAngle)))) (+ (* -1/2 (* n0_i (pow normAngle 2))) (/ (* n1_i normAngle) (* u (sin normAngle)))))) |
(*.f32 (-.f32 (fma.f32 (*.f32 (*.f32 #s(literal -1/2 binary32) n0_i) normAngle) normAngle (*.f32 n1_i (/.f32 normAngle (*.f32 u (sin.f32 normAngle))))) (/.f32 (*.f32 (*.f32 (cos.f32 normAngle) normAngle) n0_i) (*.f32 u (sin.f32 normAngle)))) u) |
(* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (* u (sin normAngle)))) (+ (* -1/2 (* n0_i (pow normAngle 2))) (/ (* n1_i normAngle) (* u (sin normAngle)))))) |
(*.f32 (-.f32 (fma.f32 (*.f32 (*.f32 #s(literal -1/2 binary32) n0_i) normAngle) normAngle (*.f32 n1_i (/.f32 normAngle (*.f32 u (sin.f32 normAngle))))) (/.f32 (*.f32 (*.f32 (cos.f32 normAngle) normAngle) n0_i) (*.f32 u (sin.f32 normAngle)))) u) |
(* -1/2 (* (pow normAngle 2) u)) |
(*.f32 (*.f32 u (*.f32 normAngle normAngle)) #s(literal -1/2 binary32)) |
(* u (+ (* -1 (/ (* normAngle (cos normAngle)) (* u (sin normAngle)))) (* -1/2 (pow normAngle 2)))) |
(*.f32 (-.f32 (*.f32 (*.f32 normAngle normAngle) #s(literal -1/2 binary32)) (/.f32 (*.f32 (cos.f32 normAngle) normAngle) (*.f32 u (sin.f32 normAngle)))) u) |
(* u (+ (* -1 (/ (* normAngle (cos normAngle)) (* u (sin normAngle)))) (* -1/2 (pow normAngle 2)))) |
(*.f32 (-.f32 (*.f32 (*.f32 normAngle normAngle) #s(literal -1/2 binary32)) (/.f32 (*.f32 (cos.f32 normAngle) normAngle) (*.f32 u (sin.f32 normAngle)))) u) |
(* u (+ (* -1 (/ (* normAngle (cos normAngle)) (* u (sin normAngle)))) (* -1/2 (pow normAngle 2)))) |
(*.f32 (-.f32 (*.f32 (*.f32 normAngle normAngle) #s(literal -1/2 binary32)) (/.f32 (*.f32 (cos.f32 normAngle) normAngle) (*.f32 u (sin.f32 normAngle)))) u) |
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) |
(fma.f32 n0_i (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle)) (*.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle)))) |
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) |
(fma.f32 n0_i (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle)) (*.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle)))) |
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) |
(fma.f32 n0_i (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle)) (*.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle)))) |
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) |
(fma.f32 n0_i (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle)) (*.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle)))) |
(* -1/2 (* n0_i (* (pow normAngle 2) (pow u 2)))) |
(*.f32 (*.f32 (*.f32 (*.f32 u (*.f32 normAngle normAngle)) u) #s(literal -1/2 binary32)) n0_i) |
(* (pow u 2) (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (* u (sin normAngle)))) (+ (* -1/2 (* n0_i (pow normAngle 2))) (/ (* n1_i normAngle) (* u (sin normAngle)))))) |
(*.f32 (-.f32 (fma.f32 (*.f32 (*.f32 #s(literal -1/2 binary32) n0_i) normAngle) normAngle (*.f32 n1_i (/.f32 normAngle (*.f32 u (sin.f32 normAngle))))) (/.f32 (*.f32 (*.f32 (cos.f32 normAngle) normAngle) n0_i) (*.f32 u (sin.f32 normAngle)))) (*.f32 u u)) |
(* (pow u 2) (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (* u (sin normAngle)))) (+ (* -1/2 (* n0_i (pow normAngle 2))) (+ (/ n0_i (pow u 2)) (/ (* n1_i normAngle) (* u (sin normAngle))))))) |
(*.f32 (fma.f32 (neg.f32 n0_i) (/.f32 (*.f32 (cos.f32 normAngle) normAngle) (*.f32 u (sin.f32 normAngle))) (fma.f32 (*.f32 (*.f32 #s(literal -1/2 binary32) n0_i) normAngle) normAngle (fma.f32 n1_i (/.f32 normAngle (*.f32 u (sin.f32 normAngle))) (/.f32 n0_i (*.f32 u u))))) (*.f32 u u)) |
(* (pow u 2) (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (* u (sin normAngle)))) (+ (* -1/2 (* n0_i (pow normAngle 2))) (+ (/ n0_i (pow u 2)) (/ (* n1_i normAngle) (* u (sin normAngle))))))) |
(*.f32 (fma.f32 (neg.f32 n0_i) (/.f32 (*.f32 (cos.f32 normAngle) normAngle) (*.f32 u (sin.f32 normAngle))) (fma.f32 (*.f32 (*.f32 #s(literal -1/2 binary32) n0_i) normAngle) normAngle (fma.f32 n1_i (/.f32 normAngle (*.f32 u (sin.f32 normAngle))) (/.f32 n0_i (*.f32 u u))))) (*.f32 u u)) |
(* u (+ n1_i (* -1 n0_i))) |
(*.f32 (-.f32 n1_i n0_i) u) |
(* u (+ n1_i (+ (* -1 n0_i) (/ n0_i u)))) |
(*.f32 (+.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i) u) |
(* u (+ n1_i (+ (* -1 n0_i) (/ n0_i u)))) |
(*.f32 (+.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i) u) |
(* u (+ n1_i (+ (* -1 n0_i) (/ n0_i u)))) |
(*.f32 (+.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i) u) |
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(fma.f32 n0_i (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle)) (*.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle)))) |
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) |
(fma.f32 n0_i (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle)) (*.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle)))) |
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) |
(fma.f32 n0_i (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle)) (*.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle)))) |
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) |
(fma.f32 n0_i (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle)) (*.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle)))) |
(* -1 u) |
(neg.f32 u) |
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(*.f32 (-.f32 (/.f32 #s(literal 1 binary32) u) #s(literal 1 binary32)) u) |
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(/ (sin (* normAngle u)) (sin normAngle)) |
(/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle)) |
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(fma.f32 n0_i (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle)) (*.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle)))) |
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(fma.f32 n0_i (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle)) (*.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle)))) |
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(fma.f32 n0_i (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle)) (*.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle)))) |
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(fma.f32 n0_i (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle)) (*.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle)))) |
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(*.f32 n0_i (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle))) |
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(*.f32 n0_i (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle))) |
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(/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle)) |
(/ (sin (* normAngle (- 1 u))) (sin normAngle)) |
(/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle)) |
(/ (sin (* normAngle (- 1 u))) (sin normAngle)) |
(/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle)) |
(/ (sin (* normAngle (- 1 u))) (sin normAngle)) |
(/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle)) |
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(/.f32 (fma.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i)) (sin.f32 normAngle)) |
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(/.f32 (fma.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i)) (sin.f32 normAngle)) |
(/ (+ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin (* normAngle u)))) (sin normAngle)) |
(/.f32 (fma.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i)) (sin.f32 normAngle)) |
(+ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin (* normAngle u)))) |
(fma.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i)) |
(+ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin (* normAngle u)))) |
(fma.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i)) |
(+ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin (* normAngle u)))) |
(fma.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i)) |
(+ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin (* normAngle u)))) |
(fma.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i)) |
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(fma.f32 n0_i (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle)) (*.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle)))) |
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) |
(fma.f32 n0_i (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle)) (*.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle)))) |
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) |
(fma.f32 n0_i (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle)) (*.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle)))) |
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) |
(fma.f32 n0_i (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle)) (*.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle)))) |
(/ (sin (* normAngle u)) (sin normAngle)) |
(/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle)) |
(/ (sin (* normAngle u)) (sin normAngle)) |
(/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle)) |
(/ (sin (* normAngle u)) (sin normAngle)) |
(/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle)) |
(/ (sin (* normAngle u)) (sin normAngle)) |
(/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle)) |
(sin (* normAngle u)) |
(sin.f32 (*.f32 u normAngle)) |
(sin (* normAngle u)) |
(sin.f32 (*.f32 u normAngle)) |
(sin (* normAngle u)) |
(sin.f32 (*.f32 u normAngle)) |
(sin (* normAngle u)) |
(sin.f32 (*.f32 u normAngle)) |
(* normAngle u) |
(*.f32 u normAngle) |
(* normAngle u) |
(*.f32 u normAngle) |
(* normAngle u) |
(*.f32 u normAngle) |
(* normAngle u) |
(*.f32 u normAngle) |
(* (pow normAngle 2) u) |
(*.f32 u (*.f32 normAngle normAngle)) |
(* (pow normAngle 2) u) |
(*.f32 u (*.f32 normAngle normAngle)) |
(* (pow normAngle 2) u) |
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(* (pow normAngle 2) u) |
(*.f32 u (*.f32 normAngle normAngle)) |
(* -1 (* normAngle u)) |
(*.f32 (neg.f32 u) normAngle) |
(* u (+ (* -1 normAngle) (/ normAngle u))) |
(*.f32 (-.f32 (/.f32 normAngle u) normAngle) u) |
(* u (+ (* -1 normAngle) (/ normAngle u))) |
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(* u (+ (* -1 normAngle) (/ normAngle u))) |
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(* n1_i (sin (* normAngle u))) |
(*.f32 (sin.f32 (*.f32 u normAngle)) n1_i) |
(* n1_i (sin (* normAngle u))) |
(*.f32 (sin.f32 (*.f32 u normAngle)) n1_i) |
(* n1_i (sin (* normAngle u))) |
(*.f32 (sin.f32 (*.f32 u normAngle)) n1_i) |
(* n1_i (sin (* normAngle u))) |
(*.f32 (sin.f32 (*.f32 u normAngle)) n1_i) |
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) |
(*.f32 n0_i (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle))) |
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) |
(*.f32 n0_i (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle))) |
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) |
(*.f32 n0_i (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle))) |
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) |
(*.f32 n0_i (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle))) |
(* -1/2 (* n0_i (* (pow normAngle 2) u))) |
(*.f32 (*.f32 (*.f32 u (*.f32 normAngle normAngle)) n0_i) #s(literal -1/2 binary32)) |
(* -1 (* u (+ (* -1 (/ (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (/ (* n1_i normAngle) (sin normAngle))) u)) (* 1/2 (* n0_i (pow normAngle 2)))))) |
(*.f32 (neg.f32 u) (fma.f32 (*.f32 (*.f32 #s(literal 1/2 binary32) n0_i) normAngle) normAngle (/.f32 (fma.f32 (neg.f32 n0_i) (/.f32 (*.f32 (cos.f32 normAngle) normAngle) (sin.f32 normAngle)) (*.f32 n1_i (/.f32 normAngle (sin.f32 normAngle)))) (neg.f32 u)))) |
(* -1 (* u (+ (* -1 (/ (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (/ (* n1_i normAngle) (sin normAngle))) u)) (* 1/2 (* n0_i (pow normAngle 2)))))) |
(*.f32 (neg.f32 u) (fma.f32 (*.f32 (*.f32 #s(literal 1/2 binary32) n0_i) normAngle) normAngle (/.f32 (fma.f32 (neg.f32 n0_i) (/.f32 (*.f32 (cos.f32 normAngle) normAngle) (sin.f32 normAngle)) (*.f32 n1_i (/.f32 normAngle (sin.f32 normAngle)))) (neg.f32 u)))) |
(* -1 (* u (+ (* -1 (/ (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (/ (* n1_i normAngle) (sin normAngle))) u)) (* 1/2 (* n0_i (pow normAngle 2)))))) |
(*.f32 (neg.f32 u) (fma.f32 (*.f32 (*.f32 #s(literal 1/2 binary32) n0_i) normAngle) normAngle (/.f32 (fma.f32 (neg.f32 n0_i) (/.f32 (*.f32 (cos.f32 normAngle) normAngle) (sin.f32 normAngle)) (*.f32 n1_i (/.f32 normAngle (sin.f32 normAngle)))) (neg.f32 u)))) |
(* -1/2 (* (pow normAngle 2) u)) |
(*.f32 (*.f32 u (*.f32 normAngle normAngle)) #s(literal -1/2 binary32)) |
(* -1 (* u (+ (* 1/2 (pow normAngle 2)) (/ (* normAngle (cos normAngle)) (* u (sin normAngle)))))) |
(*.f32 (neg.f32 u) (fma.f32 (*.f32 #s(literal 1/2 binary32) normAngle) normAngle (/.f32 (*.f32 (cos.f32 normAngle) normAngle) (*.f32 u (sin.f32 normAngle))))) |
(* -1 (* u (+ (* 1/2 (pow normAngle 2)) (/ (* normAngle (cos normAngle)) (* u (sin normAngle)))))) |
(*.f32 (neg.f32 u) (fma.f32 (*.f32 #s(literal 1/2 binary32) normAngle) normAngle (/.f32 (*.f32 (cos.f32 normAngle) normAngle) (*.f32 u (sin.f32 normAngle))))) |
(* -1 (* u (+ (* 1/2 (pow normAngle 2)) (/ (* normAngle (cos normAngle)) (* u (sin normAngle)))))) |
(*.f32 (neg.f32 u) (fma.f32 (*.f32 #s(literal 1/2 binary32) normAngle) normAngle (/.f32 (*.f32 (cos.f32 normAngle) normAngle) (*.f32 u (sin.f32 normAngle))))) |
(+ (/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) |
(fma.f32 n0_i (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle)) (*.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle)))) |
(+ (/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) |
(fma.f32 n0_i (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle)) (*.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle)))) |
(+ (/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) |
(fma.f32 n0_i (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle)) (*.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle)))) |
(+ (/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) |
(fma.f32 n0_i (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle)) (*.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle)))) |
(* -1/2 (* n0_i (* (pow normAngle 2) (pow u 2)))) |
(*.f32 (*.f32 (*.f32 (*.f32 u (*.f32 normAngle normAngle)) u) #s(literal -1/2 binary32)) n0_i) |
(* (pow u 2) (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (* u (sin normAngle)))) (+ (* -1/2 (* n0_i (pow normAngle 2))) (/ (* n1_i normAngle) (* u (sin normAngle)))))) |
(*.f32 (-.f32 (fma.f32 (*.f32 (*.f32 #s(literal -1/2 binary32) n0_i) normAngle) normAngle (*.f32 n1_i (/.f32 normAngle (*.f32 u (sin.f32 normAngle))))) (/.f32 (*.f32 (*.f32 (cos.f32 normAngle) normAngle) n0_i) (*.f32 u (sin.f32 normAngle)))) (*.f32 u u)) |
(* (pow u 2) (+ (* -1 (/ (+ (* -1 (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (/ (* n1_i normAngle) (sin normAngle)))) (* -1 (/ n0_i u))) u)) (* -1/2 (* n0_i (pow normAngle 2))))) |
(*.f32 (fma.f32 (*.f32 (*.f32 #s(literal -1/2 binary32) n0_i) normAngle) normAngle (/.f32 (neg.f32 (fma.f32 (neg.f32 n0_i) (/.f32 (*.f32 (cos.f32 normAngle) normAngle) (sin.f32 normAngle)) (fma.f32 n1_i (/.f32 normAngle (sin.f32 normAngle)) (/.f32 n0_i u)))) (neg.f32 u))) (*.f32 u u)) |
(* (pow u 2) (+ (* -1 (/ (+ (* -1 (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (/ (* n1_i normAngle) (sin normAngle)))) (* -1 (/ n0_i u))) u)) (* -1/2 (* n0_i (pow normAngle 2))))) |
(*.f32 (fma.f32 (*.f32 (*.f32 #s(literal -1/2 binary32) n0_i) normAngle) normAngle (/.f32 (neg.f32 (fma.f32 (neg.f32 n0_i) (/.f32 (*.f32 (cos.f32 normAngle) normAngle) (sin.f32 normAngle)) (fma.f32 n1_i (/.f32 normAngle (sin.f32 normAngle)) (/.f32 n0_i u)))) (neg.f32 u))) (*.f32 u u)) |
(* -1 (* u (+ n0_i (* -1 n1_i)))) |
(*.f32 (neg.f32 u) (-.f32 n0_i n1_i)) |
(* -1 (* u (+ n0_i (+ (* -1 n1_i) (* -1 (/ n0_i u)))))) |
(*.f32 (neg.f32 u) (-.f32 (-.f32 n0_i n1_i) (/.f32 n0_i u))) |
(* -1 (* u (+ n0_i (+ (* -1 n1_i) (* -1 (/ n0_i u)))))) |
(*.f32 (neg.f32 u) (-.f32 (-.f32 n0_i n1_i) (/.f32 n0_i u))) |
(* -1 (* u (+ n0_i (+ (* -1 n1_i) (* -1 (/ n0_i u)))))) |
(*.f32 (neg.f32 u) (-.f32 (-.f32 n0_i n1_i) (/.f32 n0_i u))) |
(+ (/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) |
(fma.f32 n0_i (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle)) (*.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle)))) |
(+ (/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) |
(fma.f32 n0_i (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle)) (*.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle)))) |
(+ (/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) |
(fma.f32 n0_i (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle)) (*.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle)))) |
(+ (/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) |
(fma.f32 n0_i (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle)) (*.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle)))) |
(* -1 u) |
(neg.f32 u) |
(* -1 (* u (- 1 (/ 1 u)))) |
(*.f32 (neg.f32 u) (-.f32 #s(literal 1 binary32) (/.f32 #s(literal 1 binary32) u))) |
(* -1 (* u (- 1 (/ 1 u)))) |
(*.f32 (neg.f32 u) (-.f32 #s(literal 1 binary32) (/.f32 #s(literal 1 binary32) u))) |
(* -1 (* u (- 1 (/ 1 u)))) |
(*.f32 (neg.f32 u) (-.f32 #s(literal 1 binary32) (/.f32 #s(literal 1 binary32) u))) |
(* n1_i u) |
(*.f32 u n1_i) |
(* n1_i u) |
(*.f32 u n1_i) |
(* n1_i u) |
(*.f32 u n1_i) |
(* n1_i u) |
(*.f32 u n1_i) |
(/ (sin (* normAngle u)) (sin normAngle)) |
(/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle)) |
(/ (sin (* normAngle u)) (sin normAngle)) |
(/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle)) |
(/ (sin (* normAngle u)) (sin normAngle)) |
(/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle)) |
(/ (sin (* normAngle u)) (sin normAngle)) |
(/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle)) |
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(* normAngle u) |
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(* (pow normAngle 2) u) |
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(* -1 (* normAngle u)) |
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(-.f32 n1_i n0_i) |
(+ n1_i (+ (* -1 n0_i) (* (pow normAngle 2) (- (* n0_i (+ 1/3 (* -1/2 u))) (* -1/6 n1_i))))) |
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(+ n1_i (+ (* -1 n0_i) (* (pow normAngle 2) (- (+ (* n0_i (+ 1/3 (* -1/2 u))) (* (pow normAngle 2) (- (* 1/45 n0_i) (+ (* -1/36 n1_i) (* 1/120 n1_i))))) (* -1/6 n1_i))))) |
(fma.f32 (fma.f32 (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i)) |
(+ n1_i (+ (* -1 n0_i) (* (pow normAngle 2) (- (+ (* n0_i (+ 1/3 (* -1/2 u))) (* (pow normAngle 2) (- (+ (* 1/45 n0_i) (* (pow normAngle 2) (- (* 2/945 n0_i) (+ (* -1/5040 n1_i) (+ (* 1/720 n1_i) (* 1/6 (+ (* -1/36 n1_i) (* 1/120 n1_i)))))))) (+ (* -1/36 n1_i) (* 1/120 n1_i))))) (* -1/6 n1_i))))) |
(fma.f32 (fma.f32 (fma.f32 (-.f32 (*.f32 #s(literal 2/945 binary32) n0_i) (fma.f32 n1_i #s(literal 1/840 binary32) (*.f32 n1_i #s(literal -7/2160 binary32)))) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32)))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i)) |
-1 |
#s(literal -1 binary32) |
(- (* (pow normAngle 2) (+ 1/3 (* -1/2 u))) 1) |
(fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) (*.f32 normAngle normAngle) #s(literal -1 binary32)) |
(- (* (pow normAngle 2) (+ 1/3 (+ (* -1/2 u) (* 1/45 (pow normAngle 2))))) 1) |
(fma.f32 (fma.f32 #s(literal 1/45 binary32) (*.f32 normAngle normAngle) (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32))) (*.f32 normAngle normAngle) #s(literal -1 binary32)) |
(- (* (pow normAngle 2) (+ 1/3 (+ (* -1/2 u) (* (pow normAngle 2) (+ 1/45 (* 2/945 (pow normAngle 2))))))) 1) |
(fma.f32 (fma.f32 (*.f32 (fma.f32 #s(literal 2/945 binary32) (*.f32 normAngle normAngle) #s(literal 1/45 binary32)) normAngle) normAngle (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32))) (*.f32 normAngle normAngle) #s(literal -1 binary32)) |
(+ (* n0_i (- 1 u)) (* n1_i u)) |
(fma.f32 (-.f32 n1_i n0_i) u n0_i) |
(+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u))))))) |
(fma.f32 (*.f32 #s(literal -1/6 binary32) (-.f32 (fma.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i) (*.f32 (*.f32 (*.f32 u u) u) n1_i)) (fma.f32 (-.f32 n1_i n0_i) u n0_i))) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i)) |
(+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (+ (* -1/6 (* n1_i (pow u 3))) (* (pow normAngle 2) (- (+ (* 1/120 (* n0_i (pow (- 1 u) 5))) (* 1/120 (* n1_i (pow u 5)))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (+ (* 1/120 (* n0_i (- 1 u))) (* 1/120 (* n1_i u))))))))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u))))))) |
(fma.f32 (fma.f32 (*.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (fma.f32 #s(literal 1/6 binary32) u #s(literal -1/6 binary32))) n0_i (fma.f32 (-.f32 (*.f32 #s(literal 1/120 binary32) (fma.f32 (pow.f32 u #s(literal 5 binary32)) n1_i (*.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32)) n0_i))) (fma.f32 #s(literal 1/36 binary32) (*.f32 n0_i (fma.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (-.f32 #s(literal 1 binary32) u) (neg.f32 (-.f32 #s(literal 1 binary32) u)))) (fma.f32 #s(literal 1/36 binary32) (*.f32 n1_i (-.f32 (*.f32 (*.f32 u u) u) u)) (*.f32 #s(literal 1/120 binary32) (fma.f32 (-.f32 n1_i n0_i) u n0_i))))) (*.f32 normAngle normAngle) (*.f32 #s(literal -1/6 binary32) (-.f32 (*.f32 (*.f32 (*.f32 u u) u) n1_i) (fma.f32 (-.f32 n1_i n0_i) u n0_i))))) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i)) |
(+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (+ (* -1/6 (* n1_i (pow u 3))) (* (pow normAngle 2) (- (+ (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* 1/120 (* n1_i (pow u 5))) (* (pow normAngle 2) (- (+ (* -1/5040 (* n0_i (pow (- 1 u) 7))) (* -1/5040 (* n1_i (pow u 7)))) (+ (* -1/6 (- (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (* n0_i (- 1 u)))))) (+ (* -1/6 (- (* 1/120 (* n1_i (pow u 5))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (* 1/120 (* n1_i u))))) (+ (* -1/5040 (* n0_i (- 1 u))) (+ (* -1/5040 (* n1_i u)) (+ (* 1/120 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u))))))))))))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (+ (* 1/120 (* n0_i (- 1 u))) (* 1/120 (* n1_i u))))))))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u))))))) |
(fma.f32 (fma.f32 (*.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (fma.f32 #s(literal 1/6 binary32) u #s(literal -1/6 binary32))) n0_i (fma.f32 (-.f32 (fma.f32 (-.f32 (*.f32 #s(literal -1/5040 binary32) (fma.f32 (pow.f32 u #s(literal 7 binary32)) n1_i (*.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 7 binary32)) n0_i))) (fma.f32 #s(literal -1/6 binary32) (+.f32 (-.f32 (*.f32 (*.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32)) n0_i) #s(literal 1/120 binary32)) (fma.f32 #s(literal 1/36 binary32) (*.f32 n0_i (fma.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (-.f32 #s(literal 1 binary32) u) (neg.f32 (-.f32 #s(literal 1 binary32) u)))) (*.f32 #s(literal 1/120 binary32) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i)))) (-.f32 (*.f32 (*.f32 (pow.f32 u #s(literal 5 binary32)) n1_i) #s(literal 1/120 binary32)) (fma.f32 #s(literal 1/36 binary32) (*.f32 n1_i (-.f32 (*.f32 (*.f32 u u) u) u)) (*.f32 (*.f32 #s(literal 1/120 binary32) n1_i) u)))) (fma.f32 #s(literal -1/5040 binary32) (fma.f32 (-.f32 n1_i n0_i) u n0_i) (fma.f32 #s(literal -1/720 binary32) (*.f32 n0_i (fma.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (-.f32 #s(literal 1 binary32) u) (neg.f32 (-.f32 #s(literal 1 binary32) u)))) (*.f32 #s(literal -1/720 binary32) (*.f32 n1_i (-.f32 (*.f32 (*.f32 u u) u) u))))))) (*.f32 normAngle normAngle) (*.f32 #s(literal 1/120 binary32) (fma.f32 (pow.f32 u #s(literal 5 binary32)) n1_i (*.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32)) n0_i)))) (fma.f32 #s(literal 1/36 binary32) (*.f32 n0_i (fma.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (-.f32 #s(literal 1 binary32) u) (neg.f32 (-.f32 #s(literal 1 binary32) u)))) (fma.f32 #s(literal 1/36 binary32) (*.f32 n1_i (-.f32 (*.f32 (*.f32 u u) u) u)) (*.f32 #s(literal 1/120 binary32) (fma.f32 (-.f32 n1_i n0_i) u n0_i))))) (*.f32 normAngle normAngle) (*.f32 #s(literal -1/6 binary32) (-.f32 (*.f32 (*.f32 (*.f32 u u) u) n1_i) (fma.f32 (-.f32 n1_i n0_i) u n0_i))))) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i)) |
(+ n0_i (* u (+ n1_i (* -1 n0_i)))) |
(fma.f32 (-.f32 n1_i n0_i) u n0_i) |
(+ n0_i (+ (* u (+ n1_i (* -1 n0_i))) (* (pow normAngle 2) (* u (- (* n0_i (+ 1/3 (* -1/2 u))) (* -1/6 n1_i)))))) |
(fma.f32 (*.f32 (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)) (*.f32 normAngle normAngle)) u (fma.f32 (-.f32 n1_i n0_i) u n0_i)) |
(+ n0_i (+ (* u (+ n1_i (* -1 n0_i))) (* (pow normAngle 2) (+ (* u (- (* n0_i (+ 1/3 (* -1/2 u))) (* -1/6 n1_i))) (* (pow normAngle 2) (* u (- (* 1/45 n0_i) (+ (* -1/36 n1_i) (* 1/120 n1_i))))))))) |
(fma.f32 (fma.f32 (*.f32 (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32))) u) (*.f32 normAngle normAngle) (*.f32 (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)) u)) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i)) |
(+ n0_i (+ (* u (+ n1_i (* -1 n0_i))) (* (pow normAngle 2) (+ (* u (- (* n0_i (+ 1/3 (* -1/2 u))) (* -1/6 n1_i))) (* (pow normAngle 2) (+ (* u (- (* 1/45 n0_i) (+ (* -1/36 n1_i) (* 1/120 n1_i)))) (* (pow normAngle 2) (* u (- (* 2/945 n0_i) (+ (* -1/5040 n1_i) (+ (* 1/720 n1_i) (* 1/6 (+ (* -1/36 n1_i) (* 1/120 n1_i)))))))))))))) |
(fma.f32 (fma.f32 (fma.f32 (*.f32 (-.f32 (*.f32 #s(literal 2/945 binary32) n0_i) (fma.f32 n1_i #s(literal 1/840 binary32) (*.f32 n1_i #s(literal -7/2160 binary32)))) u) (*.f32 normAngle normAngle) (*.f32 (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32))) u)) (*.f32 normAngle normAngle) (*.f32 (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)) u)) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i)) |
(+ (* n0_i (- 1 u)) (* n1_i u)) |
(fma.f32 (-.f32 n1_i n0_i) u n0_i) |
(+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u))))))) |
(fma.f32 (*.f32 #s(literal -1/6 binary32) (-.f32 (fma.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i) (*.f32 (*.f32 (*.f32 u u) u) n1_i)) (fma.f32 (-.f32 n1_i n0_i) u n0_i))) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i)) |
(+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (+ (* -1/6 (* n1_i (pow u 3))) (* (pow normAngle 2) (- (+ (* 1/120 (* n0_i (pow (- 1 u) 5))) (* 1/120 (* n1_i (pow u 5)))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (+ (* 1/120 (* n0_i (- 1 u))) (* 1/120 (* n1_i u))))))))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u))))))) |
(fma.f32 (fma.f32 (*.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (fma.f32 #s(literal 1/6 binary32) u #s(literal -1/6 binary32))) n0_i (fma.f32 (-.f32 (*.f32 #s(literal 1/120 binary32) (fma.f32 (pow.f32 u #s(literal 5 binary32)) n1_i (*.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32)) n0_i))) (fma.f32 #s(literal 1/36 binary32) (*.f32 n0_i (fma.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (-.f32 #s(literal 1 binary32) u) (neg.f32 (-.f32 #s(literal 1 binary32) u)))) (fma.f32 #s(literal 1/36 binary32) (*.f32 n1_i (-.f32 (*.f32 (*.f32 u u) u) u)) (*.f32 #s(literal 1/120 binary32) (fma.f32 (-.f32 n1_i n0_i) u n0_i))))) (*.f32 normAngle normAngle) (*.f32 #s(literal -1/6 binary32) (-.f32 (*.f32 (*.f32 (*.f32 u u) u) n1_i) (fma.f32 (-.f32 n1_i n0_i) u n0_i))))) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i)) |
(+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (+ (* -1/6 (* n1_i (pow u 3))) (* (pow normAngle 2) (- (+ (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* 1/120 (* n1_i (pow u 5))) (* (pow normAngle 2) (- (+ (* -1/5040 (* n0_i (pow (- 1 u) 7))) (* -1/5040 (* n1_i (pow u 7)))) (+ (* -1/6 (- (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (* n0_i (- 1 u)))))) (+ (* -1/6 (- (* 1/120 (* n1_i (pow u 5))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (* 1/120 (* n1_i u))))) (+ (* -1/5040 (* n0_i (- 1 u))) (+ (* -1/5040 (* n1_i u)) (+ (* 1/120 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u))))))))))))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (+ (* 1/120 (* n0_i (- 1 u))) (* 1/120 (* n1_i u))))))))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u))))))) |
(fma.f32 (fma.f32 (*.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (fma.f32 #s(literal 1/6 binary32) u #s(literal -1/6 binary32))) n0_i (fma.f32 (-.f32 (fma.f32 (-.f32 (*.f32 #s(literal -1/5040 binary32) (fma.f32 (pow.f32 u #s(literal 7 binary32)) n1_i (*.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 7 binary32)) n0_i))) (fma.f32 #s(literal -1/6 binary32) (+.f32 (-.f32 (*.f32 (*.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32)) n0_i) #s(literal 1/120 binary32)) (fma.f32 #s(literal 1/36 binary32) (*.f32 n0_i (fma.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (-.f32 #s(literal 1 binary32) u) (neg.f32 (-.f32 #s(literal 1 binary32) u)))) (*.f32 #s(literal 1/120 binary32) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i)))) (-.f32 (*.f32 (*.f32 (pow.f32 u #s(literal 5 binary32)) n1_i) #s(literal 1/120 binary32)) (fma.f32 #s(literal 1/36 binary32) (*.f32 n1_i (-.f32 (*.f32 (*.f32 u u) u) u)) (*.f32 (*.f32 #s(literal 1/120 binary32) n1_i) u)))) (fma.f32 #s(literal -1/5040 binary32) (fma.f32 (-.f32 n1_i n0_i) u n0_i) (fma.f32 #s(literal -1/720 binary32) (*.f32 n0_i (fma.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (-.f32 #s(literal 1 binary32) u) (neg.f32 (-.f32 #s(literal 1 binary32) u)))) (*.f32 #s(literal -1/720 binary32) (*.f32 n1_i (-.f32 (*.f32 (*.f32 u u) u) u))))))) (*.f32 normAngle normAngle) (*.f32 #s(literal 1/120 binary32) (fma.f32 (pow.f32 u #s(literal 5 binary32)) n1_i (*.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32)) n0_i)))) (fma.f32 #s(literal 1/36 binary32) (*.f32 n0_i (fma.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (-.f32 #s(literal 1 binary32) u) (neg.f32 (-.f32 #s(literal 1 binary32) u)))) (fma.f32 #s(literal 1/36 binary32) (*.f32 n1_i (-.f32 (*.f32 (*.f32 u u) u) u)) (*.f32 #s(literal 1/120 binary32) (fma.f32 (-.f32 n1_i n0_i) u n0_i))))) (*.f32 normAngle normAngle) (*.f32 #s(literal -1/6 binary32) (-.f32 (*.f32 (*.f32 (*.f32 u u) u) n1_i) (fma.f32 (-.f32 n1_i n0_i) u n0_i))))) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i)) |
u |
(+ u (* (pow normAngle 2) (- (* -1/6 (pow u 3)) (* -1/6 u)))) |
(fma.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 normAngle normAngle)) (-.f32 (*.f32 (*.f32 u u) u) u) u) |
(+ u (* (pow normAngle 2) (- (+ (* -1/6 (pow u 3)) (* (pow normAngle 2) (- (* 1/120 (pow u 5)) (+ (* -1/6 (- (* -1/6 (pow u 3)) (* -1/6 u))) (* 1/120 u))))) (* -1/6 u)))) |
(fma.f32 (fma.f32 (-.f32 (*.f32 (pow.f32 u #s(literal 5 binary32)) #s(literal 1/120 binary32)) (fma.f32 #s(literal 1/36 binary32) (-.f32 (*.f32 (*.f32 u u) u) u) (*.f32 #s(literal 1/120 binary32) u))) (*.f32 normAngle normAngle) (*.f32 #s(literal -1/6 binary32) (-.f32 (*.f32 (*.f32 u u) u) u))) (*.f32 normAngle normAngle) u) |
(+ u (* (pow normAngle 2) (- (+ (* -1/6 (pow u 3)) (* (pow normAngle 2) (- (+ (* 1/120 (pow u 5)) (* (pow normAngle 2) (- (* -1/5040 (pow u 7)) (+ (* -1/6 (- (* 1/120 (pow u 5)) (+ (* -1/6 (- (* -1/6 (pow u 3)) (* -1/6 u))) (* 1/120 u)))) (+ (* -1/5040 u) (* 1/120 (- (* -1/6 (pow u 3)) (* -1/6 u)))))))) (+ (* -1/6 (- (* -1/6 (pow u 3)) (* -1/6 u))) (* 1/120 u))))) (* -1/6 u)))) |
(fma.f32 (fma.f32 (fma.f32 (-.f32 (*.f32 (pow.f32 u #s(literal 7 binary32)) #s(literal -1/5040 binary32)) (fma.f32 (-.f32 (*.f32 (pow.f32 u #s(literal 5 binary32)) #s(literal 1/120 binary32)) (fma.f32 #s(literal 1/36 binary32) (-.f32 (*.f32 (*.f32 u u) u) u) (*.f32 #s(literal 1/120 binary32) u))) #s(literal -1/6 binary32) (fma.f32 #s(literal -1/720 binary32) (-.f32 (*.f32 (*.f32 u u) u) u) (*.f32 #s(literal -1/5040 binary32) u)))) (*.f32 normAngle normAngle) (-.f32 (*.f32 (pow.f32 u #s(literal 5 binary32)) #s(literal 1/120 binary32)) (fma.f32 #s(literal 1/36 binary32) (-.f32 (*.f32 (*.f32 u u) u) u) (*.f32 #s(literal 1/120 binary32) u)))) (*.f32 normAngle normAngle) (*.f32 #s(literal -1/6 binary32) (-.f32 (*.f32 (*.f32 u u) u) u))) (*.f32 normAngle normAngle) u) |
(+ (* n0_i (- 1 u)) (* n1_i u)) |
(fma.f32 (-.f32 n1_i n0_i) u n0_i) |
(+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u))))))) |
(fma.f32 (*.f32 #s(literal -1/6 binary32) (-.f32 (fma.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i) (*.f32 (*.f32 (*.f32 u u) u) n1_i)) (fma.f32 (-.f32 n1_i n0_i) u n0_i))) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i)) |
(+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (+ (* -1/6 (* n1_i (pow u 3))) (* (pow normAngle 2) (- (+ (* 1/120 (* n0_i (pow (- 1 u) 5))) (* 1/120 (* n1_i (pow u 5)))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (+ (* 1/120 (* n0_i (- 1 u))) (* 1/120 (* n1_i u))))))))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u))))))) |
(fma.f32 (fma.f32 (*.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (fma.f32 #s(literal 1/6 binary32) u #s(literal -1/6 binary32))) n0_i (fma.f32 (-.f32 (*.f32 #s(literal 1/120 binary32) (fma.f32 (pow.f32 u #s(literal 5 binary32)) n1_i (*.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32)) n0_i))) (fma.f32 #s(literal 1/36 binary32) (*.f32 n0_i (fma.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (-.f32 #s(literal 1 binary32) u) (neg.f32 (-.f32 #s(literal 1 binary32) u)))) (fma.f32 #s(literal 1/36 binary32) (*.f32 n1_i (-.f32 (*.f32 (*.f32 u u) u) u)) (*.f32 #s(literal 1/120 binary32) (fma.f32 (-.f32 n1_i n0_i) u n0_i))))) (*.f32 normAngle normAngle) (*.f32 #s(literal -1/6 binary32) (-.f32 (*.f32 (*.f32 (*.f32 u u) u) n1_i) (fma.f32 (-.f32 n1_i n0_i) u n0_i))))) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i)) |
(+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (+ (* -1/6 (* n1_i (pow u 3))) (* (pow normAngle 2) (- (+ (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* 1/120 (* n1_i (pow u 5))) (* (pow normAngle 2) (- (+ (* -1/5040 (* n0_i (pow (- 1 u) 7))) (* -1/5040 (* n1_i (pow u 7)))) (+ (* -1/6 (- (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (* n0_i (- 1 u)))))) (+ (* -1/6 (- (* 1/120 (* n1_i (pow u 5))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (* 1/120 (* n1_i u))))) (+ (* -1/5040 (* n0_i (- 1 u))) (+ (* -1/5040 (* n1_i u)) (+ (* 1/120 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u))))))))))))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (+ (* 1/120 (* n0_i (- 1 u))) (* 1/120 (* n1_i u))))))))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u))))))) |
(fma.f32 (fma.f32 (*.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (fma.f32 #s(literal 1/6 binary32) u #s(literal -1/6 binary32))) n0_i (fma.f32 (-.f32 (fma.f32 (-.f32 (*.f32 #s(literal -1/5040 binary32) (fma.f32 (pow.f32 u #s(literal 7 binary32)) n1_i (*.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 7 binary32)) n0_i))) (fma.f32 #s(literal -1/6 binary32) (+.f32 (-.f32 (*.f32 (*.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32)) n0_i) #s(literal 1/120 binary32)) (fma.f32 #s(literal 1/36 binary32) (*.f32 n0_i (fma.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (-.f32 #s(literal 1 binary32) u) (neg.f32 (-.f32 #s(literal 1 binary32) u)))) (*.f32 #s(literal 1/120 binary32) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i)))) (-.f32 (*.f32 (*.f32 (pow.f32 u #s(literal 5 binary32)) n1_i) #s(literal 1/120 binary32)) (fma.f32 #s(literal 1/36 binary32) (*.f32 n1_i (-.f32 (*.f32 (*.f32 u u) u) u)) (*.f32 (*.f32 #s(literal 1/120 binary32) n1_i) u)))) (fma.f32 #s(literal -1/5040 binary32) (fma.f32 (-.f32 n1_i n0_i) u n0_i) (fma.f32 #s(literal -1/720 binary32) (*.f32 n0_i (fma.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (-.f32 #s(literal 1 binary32) u) (neg.f32 (-.f32 #s(literal 1 binary32) u)))) (*.f32 #s(literal -1/720 binary32) (*.f32 n1_i (-.f32 (*.f32 (*.f32 u u) u) u))))))) (*.f32 normAngle normAngle) (*.f32 #s(literal 1/120 binary32) (fma.f32 (pow.f32 u #s(literal 5 binary32)) n1_i (*.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32)) n0_i)))) (fma.f32 #s(literal 1/36 binary32) (*.f32 n0_i (fma.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (-.f32 #s(literal 1 binary32) u) (neg.f32 (-.f32 #s(literal 1 binary32) u)))) (fma.f32 #s(literal 1/36 binary32) (*.f32 n1_i (-.f32 (*.f32 (*.f32 u u) u) u)) (*.f32 #s(literal 1/120 binary32) (fma.f32 (-.f32 n1_i n0_i) u n0_i))))) (*.f32 normAngle normAngle) (*.f32 #s(literal -1/6 binary32) (-.f32 (*.f32 (*.f32 (*.f32 u u) u) n1_i) (fma.f32 (-.f32 n1_i n0_i) u n0_i))))) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i)) |
(* n0_i (- 1 u)) |
(*.f32 (-.f32 #s(literal 1 binary32) u) n0_i) |
(+ (* n0_i (- 1 u)) (* (pow normAngle 2) (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u)))))) |
(fma.f32 (*.f32 (*.f32 #s(literal -1/6 binary32) n0_i) (fma.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (-.f32 #s(literal 1 binary32) u) (neg.f32 (-.f32 #s(literal 1 binary32) u)))) (*.f32 normAngle normAngle) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i)) |
(+ (* n0_i (- 1 u)) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* (pow normAngle 2) (- (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (* n0_i (- 1 u))))))) (* -1/6 (* n0_i (- 1 u)))))) |
(fma.f32 (fma.f32 (-.f32 (*.f32 (*.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32)) n0_i) #s(literal 1/120 binary32)) (fma.f32 #s(literal 1/36 binary32) (*.f32 n0_i (fma.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (-.f32 #s(literal 1 binary32) u) (neg.f32 (-.f32 #s(literal 1 binary32) u)))) (*.f32 #s(literal 1/120 binary32) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i)))) (*.f32 normAngle normAngle) (*.f32 (*.f32 #s(literal -1/6 binary32) n0_i) (fma.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (-.f32 #s(literal 1 binary32) u) (neg.f32 (-.f32 #s(literal 1 binary32) u))))) (*.f32 normAngle normAngle) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i)) |
(+ (* n0_i (- 1 u)) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* (pow normAngle 2) (- (+ (* 1/120 (* n0_i (pow (- 1 u) 5))) (* (pow normAngle 2) (- (* -1/5040 (* n0_i (pow (- 1 u) 7))) (+ (* -1/6 (- (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (* n0_i (- 1 u)))))) (+ (* -1/5040 (* n0_i (- 1 u))) (* 1/120 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u)))))))))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (* n0_i (- 1 u))))))) (* -1/6 (* n0_i (- 1 u)))))) |
(fma.f32 (fma.f32 (-.f32 (fma.f32 (-.f32 (*.f32 (*.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 7 binary32)) n0_i) #s(literal -1/5040 binary32)) (fma.f32 (-.f32 (*.f32 (*.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32)) n0_i) #s(literal 1/120 binary32)) (fma.f32 #s(literal 1/36 binary32) (*.f32 n0_i (fma.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (-.f32 #s(literal 1 binary32) u) (neg.f32 (-.f32 #s(literal 1 binary32) u)))) (*.f32 #s(literal 1/120 binary32) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i)))) #s(literal -1/6 binary32) (fma.f32 #s(literal -1/720 binary32) (*.f32 n0_i (fma.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (-.f32 #s(literal 1 binary32) u) (neg.f32 (-.f32 #s(literal 1 binary32) u)))) (*.f32 #s(literal -1/5040 binary32) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i))))) (*.f32 normAngle normAngle) (*.f32 (*.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32)) n0_i) #s(literal 1/120 binary32))) (fma.f32 #s(literal 1/36 binary32) (*.f32 n0_i (fma.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (-.f32 #s(literal 1 binary32) u) (neg.f32 (-.f32 #s(literal 1 binary32) u)))) (*.f32 #s(literal 1/120 binary32) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i)))) (*.f32 normAngle normAngle) (*.f32 (*.f32 #s(literal -1/6 binary32) n0_i) (fma.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (-.f32 #s(literal 1 binary32) u) (neg.f32 (-.f32 #s(literal 1 binary32) u))))) (*.f32 normAngle normAngle) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i)) |
(- 1 u) |
(-.f32 #s(literal 1 binary32) u) |
(- (+ 1 (* (pow normAngle 2) (- (* -1/6 (pow (- 1 u) 3)) (* -1/6 (- 1 u))))) u) |
(-.f32 (fma.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 normAngle normAngle)) (fma.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (-.f32 #s(literal 1 binary32) u) (neg.f32 (-.f32 #s(literal 1 binary32) u))) #s(literal 1 binary32)) u) |
(- (+ 1 (* (pow normAngle 2) (- (+ (* -1/6 (pow (- 1 u) 3)) (* (pow normAngle 2) (- (* 1/120 (pow (- 1 u) 5)) (+ (* -1/6 (- (* -1/6 (pow (- 1 u) 3)) (* -1/6 (- 1 u)))) (* 1/120 (- 1 u)))))) (* -1/6 (- 1 u))))) u) |
(-.f32 (fma.f32 (fma.f32 (-.f32 (*.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32)) #s(literal 1/120 binary32)) (fma.f32 #s(literal 1/36 binary32) (fma.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (-.f32 #s(literal 1 binary32) u) (neg.f32 (-.f32 #s(literal 1 binary32) u))) (*.f32 #s(literal 1/120 binary32) (-.f32 #s(literal 1 binary32) u)))) (*.f32 normAngle normAngle) (*.f32 #s(literal -1/6 binary32) (fma.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (-.f32 #s(literal 1 binary32) u) (neg.f32 (-.f32 #s(literal 1 binary32) u))))) (*.f32 normAngle normAngle) #s(literal 1 binary32)) u) |
(- (+ 1 (* (pow normAngle 2) (- (+ (* -1/6 (pow (- 1 u) 3)) (* (pow normAngle 2) (- (+ (* 1/120 (pow (- 1 u) 5)) (* (pow normAngle 2) (- (* -1/5040 (pow (- 1 u) 7)) (+ (* -1/6 (- (* 1/120 (pow (- 1 u) 5)) (+ (* -1/6 (- (* -1/6 (pow (- 1 u) 3)) (* -1/6 (- 1 u)))) (* 1/120 (- 1 u))))) (+ (* -1/5040 (- 1 u)) (* 1/120 (- (* -1/6 (pow (- 1 u) 3)) (* -1/6 (- 1 u))))))))) (+ (* -1/6 (- (* -1/6 (pow (- 1 u) 3)) (* -1/6 (- 1 u)))) (* 1/120 (- 1 u)))))) (* -1/6 (- 1 u))))) u) |
(fma.f32 (fma.f32 (-.f32 (fma.f32 (-.f32 (*.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 7 binary32)) #s(literal -1/5040 binary32)) (fma.f32 (-.f32 (*.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32)) #s(literal 1/120 binary32)) (fma.f32 #s(literal 1/36 binary32) (fma.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (-.f32 #s(literal 1 binary32) u) (neg.f32 (-.f32 #s(literal 1 binary32) u))) (*.f32 #s(literal 1/120 binary32) (-.f32 #s(literal 1 binary32) u)))) #s(literal -1/6 binary32) (fma.f32 #s(literal -1/720 binary32) (fma.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (-.f32 #s(literal 1 binary32) u) (neg.f32 (-.f32 #s(literal 1 binary32) u))) (*.f32 #s(literal -1/5040 binary32) (-.f32 #s(literal 1 binary32) u))))) (*.f32 normAngle normAngle) (*.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32)) #s(literal 1/120 binary32))) (fma.f32 #s(literal 1/36 binary32) (fma.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (-.f32 #s(literal 1 binary32) u) (neg.f32 (-.f32 #s(literal 1 binary32) u))) (*.f32 #s(literal 1/120 binary32) (-.f32 #s(literal 1 binary32) u)))) (*.f32 normAngle normAngle) (*.f32 #s(literal -1/6 binary32) (fma.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (-.f32 #s(literal 1 binary32) u) (neg.f32 (-.f32 #s(literal 1 binary32) u))))) (*.f32 normAngle normAngle) (-.f32 #s(literal 1 binary32) u)) |
(+ (* n0_i (- 1 u)) (* n1_i u)) |
(fma.f32 (-.f32 n1_i n0_i) u n0_i) |
(+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (* -1/6 (+ (* n0_i (- 1 u)) (* n1_i u))))))) |
(fma.f32 (*.f32 #s(literal -1/6 binary32) (-.f32 (fma.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i) (*.f32 (*.f32 (*.f32 u u) u) n1_i)) (fma.f32 (-.f32 n1_i n0_i) u n0_i))) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i)) |
(+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (+ (* -1/6 (* n1_i (pow u 3))) (* (pow normAngle 2) (- (+ (* 1/120 (* n0_i (pow (- 1 u) 5))) (* 1/120 (* n1_i (pow u 5)))) (+ (* -1/6 (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (* -1/6 (+ (* n0_i (- 1 u)) (* n1_i u))))) (* 1/120 (+ (* n0_i (- 1 u)) (* n1_i u)))))))) (* -1/6 (+ (* n0_i (- 1 u)) (* n1_i u))))))) |
(fma.f32 (fma.f32 #s(literal -1/6 binary32) (fma.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i) (*.f32 (*.f32 (*.f32 u u) u) n1_i)) (fma.f32 (-.f32 (*.f32 #s(literal 1/120 binary32) (fma.f32 (pow.f32 u #s(literal 5 binary32)) n1_i (*.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32)) n0_i))) (fma.f32 (*.f32 #s(literal -1/6 binary32) (-.f32 (fma.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i) (*.f32 (*.f32 (*.f32 u u) u) n1_i)) (fma.f32 (-.f32 n1_i n0_i) u n0_i))) #s(literal -1/6 binary32) (*.f32 #s(literal 1/120 binary32) (fma.f32 (-.f32 n1_i n0_i) u n0_i)))) (*.f32 normAngle normAngle) (*.f32 #s(literal 1/6 binary32) (fma.f32 (-.f32 n1_i n0_i) u n0_i)))) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i)) |
(+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (+ (* -1/6 (* n1_i (pow u 3))) (* (pow normAngle 2) (- (+ (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* 1/120 (* n1_i (pow u 5))) (* (pow normAngle 2) (- (+ (* -1/5040 (* n0_i (pow (- 1 u) 7))) (* -1/5040 (* n1_i (pow u 7)))) (+ (* -1/6 (- (+ (* 1/120 (* n0_i (pow (- 1 u) 5))) (* 1/120 (* n1_i (pow u 5)))) (+ (* -1/6 (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (* -1/6 (+ (* n0_i (- 1 u)) (* n1_i u))))) (* 1/120 (+ (* n0_i (- 1 u)) (* n1_i u)))))) (+ (* -1/5040 (+ (* n0_i (- 1 u)) (* n1_i u))) (* 1/120 (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (* -1/6 (+ (* n0_i (- 1 u)) (* n1_i u))))))))))) (+ (* -1/6 (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (* -1/6 (+ (* n0_i (- 1 u)) (* n1_i u))))) (* 1/120 (+ (* n0_i (- 1 u)) (* n1_i u)))))))) (* -1/6 (+ (* n0_i (- 1 u)) (* n1_i u))))))) |
(fma.f32 (fma.f32 #s(literal -1/6 binary32) (fma.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i) (*.f32 (*.f32 (*.f32 u u) u) n1_i)) (fma.f32 (-.f32 (fma.f32 (-.f32 (*.f32 #s(literal -1/5040 binary32) (fma.f32 (pow.f32 u #s(literal 7 binary32)) n1_i (*.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 7 binary32)) n0_i))) (fma.f32 (-.f32 (*.f32 #s(literal 1/120 binary32) (fma.f32 (pow.f32 u #s(literal 5 binary32)) n1_i (*.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32)) n0_i))) (fma.f32 (*.f32 #s(literal -1/6 binary32) (-.f32 (fma.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i) (*.f32 (*.f32 (*.f32 u u) u) n1_i)) (fma.f32 (-.f32 n1_i n0_i) u n0_i))) #s(literal -1/6 binary32) (*.f32 #s(literal 1/120 binary32) (fma.f32 (-.f32 n1_i n0_i) u n0_i)))) #s(literal -1/6 binary32) (fma.f32 (*.f32 #s(literal -1/6 binary32) (-.f32 (fma.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i) (*.f32 (*.f32 (*.f32 u u) u) n1_i)) (fma.f32 (-.f32 n1_i n0_i) u n0_i))) #s(literal 1/120 binary32) (*.f32 #s(literal -1/5040 binary32) (fma.f32 (-.f32 n1_i n0_i) u n0_i))))) (*.f32 normAngle normAngle) (*.f32 #s(literal 1/120 binary32) (fma.f32 (pow.f32 u #s(literal 5 binary32)) n1_i (*.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32)) n0_i)))) (fma.f32 (*.f32 #s(literal -1/6 binary32) (-.f32 (fma.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i) (*.f32 (*.f32 (*.f32 u u) u) n1_i)) (fma.f32 (-.f32 n1_i n0_i) u n0_i))) #s(literal -1/6 binary32) (*.f32 #s(literal 1/120 binary32) (fma.f32 (-.f32 n1_i n0_i) u n0_i)))) (*.f32 normAngle normAngle) (*.f32 #s(literal 1/6 binary32) (fma.f32 (-.f32 n1_i n0_i) u n0_i)))) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i)) |
(/ 1 normAngle) |
(/.f32 #s(literal 1 binary32) normAngle) |
(/ (+ 1 (* 1/6 (pow normAngle 2))) normAngle) |
(/.f32 (fma.f32 #s(literal 1/6 binary32) (*.f32 normAngle normAngle) #s(literal 1 binary32)) normAngle) |
(/ (+ 1 (* (pow normAngle 2) (+ 1/6 (* 7/360 (pow normAngle 2))))) normAngle) |
(/.f32 (fma.f32 (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32)) (*.f32 normAngle normAngle) #s(literal 1 binary32)) normAngle) |
(/ (+ 1 (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2))))))) normAngle) |
(/.f32 (fma.f32 (fma.f32 (fma.f32 #s(literal 31/15120 binary32) (*.f32 normAngle normAngle) #s(literal 7/360 binary32)) (*.f32 normAngle normAngle) #s(literal 1/6 binary32)) (*.f32 normAngle normAngle) #s(literal 1 binary32)) normAngle) |
normAngle |
(* normAngle (+ 1 (* -1/6 (pow normAngle 2)))) |
(*.f32 (fma.f32 #s(literal -1/6 binary32) (*.f32 normAngle normAngle) #s(literal 1 binary32)) normAngle) |
(* normAngle (+ 1 (* (pow normAngle 2) (- (* 1/120 (pow normAngle 2)) 1/6)))) |
(*.f32 (fma.f32 (fma.f32 #s(literal 1/120 binary32) (*.f32 normAngle normAngle) #s(literal -1/6 binary32)) (*.f32 normAngle normAngle) #s(literal 1 binary32)) normAngle) |
(* normAngle (+ 1 (* (pow normAngle 2) (- (* (pow normAngle 2) (+ 1/120 (* -1/5040 (pow normAngle 2)))) 1/6)))) |
(*.f32 (fma.f32 (fma.f32 (fma.f32 #s(literal -1/5040 binary32) (*.f32 normAngle normAngle) #s(literal 1/120 binary32)) (*.f32 normAngle normAngle) #s(literal -1/6 binary32)) (*.f32 normAngle normAngle) #s(literal 1 binary32)) normAngle) |
(* normAngle (+ (* n0_i (- 1 u)) (* n1_i u))) |
(*.f32 (fma.f32 (-.f32 n1_i n0_i) u n0_i) normAngle) |
(* normAngle (+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))))))) |
(*.f32 (fma.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 normAngle normAngle)) (fma.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i) (*.f32 (*.f32 (*.f32 u u) u) n1_i)) (fma.f32 (-.f32 n1_i n0_i) u n0_i)) normAngle) |
(* normAngle (+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (+ (* -1/6 (* n1_i (pow u 3))) (* (pow normAngle 2) (+ (* 1/120 (* n0_i (pow (- 1 u) 5))) (* 1/120 (* n1_i (pow u 5))))))))))) |
(*.f32 (fma.f32 (fma.f32 (*.f32 (*.f32 #s(literal 1/120 binary32) (fma.f32 (pow.f32 u #s(literal 5 binary32)) n1_i (*.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32)) n0_i))) normAngle) normAngle (*.f32 #s(literal -1/6 binary32) (fma.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i) (*.f32 (*.f32 (*.f32 u u) u) n1_i)))) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i)) normAngle) |
(* normAngle (+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (+ (* -1/6 (* n1_i (pow u 3))) (* (pow normAngle 2) (+ (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* 1/120 (* n1_i (pow u 5))) (* (pow normAngle 2) (+ (* -1/5040 (* n0_i (pow (- 1 u) 7))) (* -1/5040 (* n1_i (pow u 7)))))))))))))) |
(*.f32 (fma.f32 (fma.f32 (fma.f32 (*.f32 #s(literal -1/5040 binary32) (*.f32 normAngle normAngle)) (fma.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 7 binary32)) n0_i (*.f32 (pow.f32 u #s(literal 7 binary32)) n1_i)) (*.f32 #s(literal 1/120 binary32) (fma.f32 (pow.f32 u #s(literal 5 binary32)) n1_i (*.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32)) n0_i)))) (*.f32 normAngle normAngle) (*.f32 #s(literal -1/6 binary32) (fma.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i) (*.f32 (*.f32 (*.f32 u u) u) n1_i)))) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i)) normAngle) |
(+ (* n0_i (- 1 u)) (* n1_i u)) |
(fma.f32 (-.f32 n1_i n0_i) u n0_i) |
(+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u))))))) |
(fma.f32 (*.f32 #s(literal -1/6 binary32) (-.f32 (fma.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i) (*.f32 (*.f32 (*.f32 u u) u) n1_i)) (fma.f32 (-.f32 n1_i n0_i) u n0_i))) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i)) |
(+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (+ (* -1/6 (* n1_i (pow u 3))) (* (pow normAngle 2) (- (+ (* 1/120 (* n0_i (pow (- 1 u) 5))) (* 1/120 (* n1_i (pow u 5)))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (+ (* 1/120 (* n0_i (- 1 u))) (* 1/120 (* n1_i u))))))))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u))))))) |
(fma.f32 (fma.f32 (*.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (fma.f32 #s(literal 1/6 binary32) u #s(literal -1/6 binary32))) n0_i (fma.f32 (-.f32 (*.f32 #s(literal 1/120 binary32) (fma.f32 (pow.f32 u #s(literal 5 binary32)) n1_i (*.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32)) n0_i))) (fma.f32 #s(literal 1/36 binary32) (*.f32 n0_i (fma.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (-.f32 #s(literal 1 binary32) u) (neg.f32 (-.f32 #s(literal 1 binary32) u)))) (fma.f32 #s(literal 1/36 binary32) (*.f32 n1_i (-.f32 (*.f32 (*.f32 u u) u) u)) (*.f32 #s(literal 1/120 binary32) (fma.f32 (-.f32 n1_i n0_i) u n0_i))))) (*.f32 normAngle normAngle) (*.f32 #s(literal -1/6 binary32) (-.f32 (*.f32 (*.f32 (*.f32 u u) u) n1_i) (fma.f32 (-.f32 n1_i n0_i) u n0_i))))) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i)) |
(+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (+ (* -1/6 (* n1_i (pow u 3))) (* (pow normAngle 2) (- (+ (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* 1/120 (* n1_i (pow u 5))) (* (pow normAngle 2) (- (+ (* -1/5040 (* n0_i (pow (- 1 u) 7))) (* -1/5040 (* n1_i (pow u 7)))) (+ (* -1/6 (- (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (* n0_i (- 1 u)))))) (+ (* -1/6 (- (* 1/120 (* n1_i (pow u 5))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (* 1/120 (* n1_i u))))) (+ (* -1/5040 (* n0_i (- 1 u))) (+ (* -1/5040 (* n1_i u)) (+ (* 1/120 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u))))))))))))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (+ (* 1/120 (* n0_i (- 1 u))) (* 1/120 (* n1_i u))))))))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u))))))) |
(fma.f32 (fma.f32 (*.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (fma.f32 #s(literal 1/6 binary32) u #s(literal -1/6 binary32))) n0_i (fma.f32 (-.f32 (fma.f32 (-.f32 (*.f32 #s(literal -1/5040 binary32) (fma.f32 (pow.f32 u #s(literal 7 binary32)) n1_i (*.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 7 binary32)) n0_i))) (fma.f32 #s(literal -1/6 binary32) (+.f32 (-.f32 (*.f32 (*.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32)) n0_i) #s(literal 1/120 binary32)) (fma.f32 #s(literal 1/36 binary32) (*.f32 n0_i (fma.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (-.f32 #s(literal 1 binary32) u) (neg.f32 (-.f32 #s(literal 1 binary32) u)))) (*.f32 #s(literal 1/120 binary32) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i)))) (-.f32 (*.f32 (*.f32 (pow.f32 u #s(literal 5 binary32)) n1_i) #s(literal 1/120 binary32)) (fma.f32 #s(literal 1/36 binary32) (*.f32 n1_i (-.f32 (*.f32 (*.f32 u u) u) u)) (*.f32 (*.f32 #s(literal 1/120 binary32) n1_i) u)))) (fma.f32 #s(literal -1/5040 binary32) (fma.f32 (-.f32 n1_i n0_i) u n0_i) (fma.f32 #s(literal -1/720 binary32) (*.f32 n0_i (fma.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (-.f32 #s(literal 1 binary32) u) (neg.f32 (-.f32 #s(literal 1 binary32) u)))) (*.f32 #s(literal -1/720 binary32) (*.f32 n1_i (-.f32 (*.f32 (*.f32 u u) u) u))))))) (*.f32 normAngle normAngle) (*.f32 #s(literal 1/120 binary32) (fma.f32 (pow.f32 u #s(literal 5 binary32)) n1_i (*.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32)) n0_i)))) (fma.f32 #s(literal 1/36 binary32) (*.f32 n0_i (fma.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (-.f32 #s(literal 1 binary32) u) (neg.f32 (-.f32 #s(literal 1 binary32) u)))) (fma.f32 #s(literal 1/36 binary32) (*.f32 n1_i (-.f32 (*.f32 (*.f32 u u) u) u)) (*.f32 #s(literal 1/120 binary32) (fma.f32 (-.f32 n1_i n0_i) u n0_i))))) (*.f32 normAngle normAngle) (*.f32 #s(literal -1/6 binary32) (-.f32 (*.f32 (*.f32 (*.f32 u u) u) n1_i) (fma.f32 (-.f32 n1_i n0_i) u n0_i))))) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i)) |
u |
(+ u (* (pow normAngle 2) (- (* -1/6 (pow u 3)) (* -1/6 u)))) |
(fma.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 normAngle normAngle)) (-.f32 (*.f32 (*.f32 u u) u) u) u) |
(+ u (* (pow normAngle 2) (- (+ (* -1/6 (pow u 3)) (* (pow normAngle 2) (- (* 1/120 (pow u 5)) (+ (* -1/6 (- (* -1/6 (pow u 3)) (* -1/6 u))) (* 1/120 u))))) (* -1/6 u)))) |
(fma.f32 (fma.f32 (-.f32 (*.f32 (pow.f32 u #s(literal 5 binary32)) #s(literal 1/120 binary32)) (fma.f32 #s(literal 1/36 binary32) (-.f32 (*.f32 (*.f32 u u) u) u) (*.f32 #s(literal 1/120 binary32) u))) (*.f32 normAngle normAngle) (*.f32 #s(literal -1/6 binary32) (-.f32 (*.f32 (*.f32 u u) u) u))) (*.f32 normAngle normAngle) u) |
(+ u (* (pow normAngle 2) (- (+ (* -1/6 (pow u 3)) (* (pow normAngle 2) (- (+ (* 1/120 (pow u 5)) (* (pow normAngle 2) (- (* -1/5040 (pow u 7)) (+ (* -1/6 (- (* 1/120 (pow u 5)) (+ (* -1/6 (- (* -1/6 (pow u 3)) (* -1/6 u))) (* 1/120 u)))) (+ (* -1/5040 u) (* 1/120 (- (* -1/6 (pow u 3)) (* -1/6 u)))))))) (+ (* -1/6 (- (* -1/6 (pow u 3)) (* -1/6 u))) (* 1/120 u))))) (* -1/6 u)))) |
(fma.f32 (fma.f32 (fma.f32 (-.f32 (*.f32 (pow.f32 u #s(literal 7 binary32)) #s(literal -1/5040 binary32)) (fma.f32 (-.f32 (*.f32 (pow.f32 u #s(literal 5 binary32)) #s(literal 1/120 binary32)) (fma.f32 #s(literal 1/36 binary32) (-.f32 (*.f32 (*.f32 u u) u) u) (*.f32 #s(literal 1/120 binary32) u))) #s(literal -1/6 binary32) (fma.f32 #s(literal -1/720 binary32) (-.f32 (*.f32 (*.f32 u u) u) u) (*.f32 #s(literal -1/5040 binary32) u)))) (*.f32 normAngle normAngle) (-.f32 (*.f32 (pow.f32 u #s(literal 5 binary32)) #s(literal 1/120 binary32)) (fma.f32 #s(literal 1/36 binary32) (-.f32 (*.f32 (*.f32 u u) u) u) (*.f32 #s(literal 1/120 binary32) u)))) (*.f32 normAngle normAngle) (*.f32 #s(literal -1/6 binary32) (-.f32 (*.f32 (*.f32 u u) u) u))) (*.f32 normAngle normAngle) u) |
(* normAngle u) |
(*.f32 u normAngle) |
(* normAngle (+ u (* -1/6 (* (pow normAngle 2) (pow u 3))))) |
(*.f32 (fma.f32 (*.f32 (*.f32 (*.f32 u (*.f32 normAngle normAngle)) u) u) #s(literal -1/6 binary32) u) normAngle) |
(* normAngle (+ u (* (pow normAngle 2) (+ (* -1/6 (pow u 3)) (* 1/120 (* (pow normAngle 2) (pow u 5))))))) |
(*.f32 (fma.f32 (fma.f32 (*.f32 (*.f32 (pow.f32 u #s(literal 5 binary32)) #s(literal 1/120 binary32)) normAngle) normAngle (*.f32 (*.f32 (*.f32 u u) u) #s(literal -1/6 binary32))) (*.f32 normAngle normAngle) u) normAngle) |
(* normAngle (+ u (* (pow normAngle 2) (+ (* -1/6 (pow u 3)) (* (pow normAngle 2) (+ (* -1/5040 (* (pow normAngle 2) (pow u 7))) (* 1/120 (pow u 5)))))))) |
(*.f32 (fma.f32 (fma.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 u u)) u (*.f32 (fma.f32 (*.f32 (*.f32 (pow.f32 u #s(literal 7 binary32)) normAngle) normAngle) #s(literal -1/5040 binary32) (*.f32 (pow.f32 u #s(literal 5 binary32)) #s(literal 1/120 binary32))) (*.f32 normAngle normAngle))) (*.f32 normAngle normAngle) u) normAngle) |
(* normAngle u) |
(*.f32 u normAngle) |
(* normAngle u) |
(*.f32 u normAngle) |
(* normAngle u) |
(*.f32 u normAngle) |
(* normAngle u) |
(*.f32 u normAngle) |
(* (pow normAngle 2) u) |
(*.f32 u (*.f32 normAngle normAngle)) |
(* (pow normAngle 2) u) |
(*.f32 u (*.f32 normAngle normAngle)) |
(* (pow normAngle 2) u) |
(*.f32 u (*.f32 normAngle normAngle)) |
(* (pow normAngle 2) u) |
(*.f32 u (*.f32 normAngle normAngle)) |
1 |
#s(literal 1 binary32) |
(+ 1 (* -1/3 (pow normAngle 2))) |
(fma.f32 #s(literal -1/3 binary32) (*.f32 normAngle normAngle) #s(literal 1 binary32)) |
(+ 1 (* (pow normAngle 2) (- (* -1/45 (pow normAngle 2)) 1/3))) |
(fma.f32 (fma.f32 #s(literal -1/45 binary32) (*.f32 normAngle normAngle) #s(literal -1/3 binary32)) (*.f32 normAngle normAngle) #s(literal 1 binary32)) |
(+ 1 (* (pow normAngle 2) (- (* (pow normAngle 2) (- (* -2/945 (pow normAngle 2)) 1/45)) 1/3))) |
(fma.f32 (fma.f32 (fma.f32 #s(literal -2/945 binary32) (*.f32 normAngle normAngle) #s(literal -1/45 binary32)) (*.f32 normAngle normAngle) #s(literal -1/3 binary32)) (*.f32 normAngle normAngle) #s(literal 1 binary32)) |
(* normAngle (- 1 u)) |
(*.f32 (-.f32 #s(literal 1 binary32) u) normAngle) |
(* normAngle (- 1 u)) |
(*.f32 (-.f32 #s(literal 1 binary32) u) normAngle) |
(* normAngle (- 1 u)) |
(*.f32 (-.f32 #s(literal 1 binary32) u) normAngle) |
(* normAngle (- 1 u)) |
(*.f32 (-.f32 #s(literal 1 binary32) u) normAngle) |
(* n1_i (* normAngle u)) |
(*.f32 (*.f32 u n1_i) normAngle) |
(* normAngle (+ (* -1/6 (* n1_i (* (pow normAngle 2) (pow u 3)))) (* n1_i u))) |
(*.f32 (fma.f32 (*.f32 (*.f32 (*.f32 (*.f32 u (*.f32 normAngle normAngle)) u) u) #s(literal -1/6 binary32)) n1_i (*.f32 u n1_i)) normAngle) |
(* normAngle (+ (* n1_i u) (* (pow normAngle 2) (+ (* -1/6 (* n1_i (pow u 3))) (* 1/120 (* n1_i (* (pow normAngle 2) (pow u 5)))))))) |
(*.f32 (fma.f32 (fma.f32 (*.f32 #s(literal 1/120 binary32) (*.f32 (*.f32 normAngle n1_i) normAngle)) (pow.f32 u #s(literal 5 binary32)) (*.f32 (*.f32 (*.f32 (*.f32 u u) u) n1_i) #s(literal -1/6 binary32))) (*.f32 normAngle normAngle) (*.f32 u n1_i)) normAngle) |
(* normAngle (+ (* n1_i u) (* (pow normAngle 2) (+ (* -1/6 (* n1_i (pow u 3))) (* (pow normAngle 2) (+ (* -1/5040 (* n1_i (* (pow normAngle 2) (pow u 7)))) (* 1/120 (* n1_i (pow u 5))))))))) |
(*.f32 (fma.f32 (fma.f32 (fma.f32 (*.f32 (*.f32 (*.f32 (pow.f32 u #s(literal 7 binary32)) n1_i) #s(literal -1/5040 binary32)) normAngle) normAngle (*.f32 (*.f32 (pow.f32 u #s(literal 5 binary32)) n1_i) #s(literal 1/120 binary32))) (*.f32 normAngle normAngle) (*.f32 (*.f32 (*.f32 (*.f32 u u) u) n1_i) #s(literal -1/6 binary32))) (*.f32 normAngle normAngle) (*.f32 u n1_i)) normAngle) |
(* n0_i (- 1 u)) |
(*.f32 (-.f32 #s(literal 1 binary32) u) n0_i) |
(+ (* n0_i (- 1 u)) (* (pow normAngle 2) (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u)))))) |
(fma.f32 (*.f32 (*.f32 #s(literal -1/6 binary32) n0_i) (fma.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (-.f32 #s(literal 1 binary32) u) (neg.f32 (-.f32 #s(literal 1 binary32) u)))) (*.f32 normAngle normAngle) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i)) |
(+ (* n0_i (- 1 u)) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* (pow normAngle 2) (- (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (* n0_i (- 1 u))))))) (* -1/6 (* n0_i (- 1 u)))))) |
(fma.f32 (fma.f32 (-.f32 (*.f32 (*.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32)) n0_i) #s(literal 1/120 binary32)) (fma.f32 #s(literal 1/36 binary32) (*.f32 n0_i (fma.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (-.f32 #s(literal 1 binary32) u) (neg.f32 (-.f32 #s(literal 1 binary32) u)))) (*.f32 #s(literal 1/120 binary32) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i)))) (*.f32 normAngle normAngle) (*.f32 (*.f32 #s(literal -1/6 binary32) n0_i) (fma.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (-.f32 #s(literal 1 binary32) u) (neg.f32 (-.f32 #s(literal 1 binary32) u))))) (*.f32 normAngle normAngle) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i)) |
(+ (* n0_i (- 1 u)) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* (pow normAngle 2) (- (+ (* 1/120 (* n0_i (pow (- 1 u) 5))) (* (pow normAngle 2) (- (* -1/5040 (* n0_i (pow (- 1 u) 7))) (+ (* -1/6 (- (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (* n0_i (- 1 u)))))) (+ (* -1/5040 (* n0_i (- 1 u))) (* 1/120 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u)))))))))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (* n0_i (- 1 u))))))) (* -1/6 (* n0_i (- 1 u)))))) |
(fma.f32 (fma.f32 (-.f32 (fma.f32 (-.f32 (*.f32 (*.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 7 binary32)) n0_i) #s(literal -1/5040 binary32)) (fma.f32 (-.f32 (*.f32 (*.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32)) n0_i) #s(literal 1/120 binary32)) (fma.f32 #s(literal 1/36 binary32) (*.f32 n0_i (fma.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (-.f32 #s(literal 1 binary32) u) (neg.f32 (-.f32 #s(literal 1 binary32) u)))) (*.f32 #s(literal 1/120 binary32) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i)))) #s(literal -1/6 binary32) (fma.f32 #s(literal -1/720 binary32) (*.f32 n0_i (fma.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (-.f32 #s(literal 1 binary32) u) (neg.f32 (-.f32 #s(literal 1 binary32) u)))) (*.f32 #s(literal -1/5040 binary32) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i))))) (*.f32 normAngle normAngle) (*.f32 (*.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32)) n0_i) #s(literal 1/120 binary32))) (fma.f32 #s(literal 1/36 binary32) (*.f32 n0_i (fma.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (-.f32 #s(literal 1 binary32) u) (neg.f32 (-.f32 #s(literal 1 binary32) u)))) (*.f32 #s(literal 1/120 binary32) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i)))) (*.f32 normAngle normAngle) (*.f32 (*.f32 #s(literal -1/6 binary32) n0_i) (fma.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (-.f32 #s(literal 1 binary32) u) (neg.f32 (-.f32 #s(literal 1 binary32) u))))) (*.f32 normAngle normAngle) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i)) |
(* -1/2 (* n0_i (* (pow normAngle 2) u))) |
(*.f32 (*.f32 (*.f32 u (*.f32 normAngle normAngle)) n0_i) #s(literal -1/2 binary32)) |
(* (pow normAngle 2) (+ (* -1 (/ (* n0_i (cos normAngle)) (* normAngle (sin normAngle)))) (+ (* -1/2 (* n0_i u)) (/ n1_i (* normAngle (sin normAngle)))))) |
(*.f32 (-.f32 (fma.f32 (*.f32 u n0_i) #s(literal -1/2 binary32) (/.f32 n1_i (*.f32 (sin.f32 normAngle) normAngle))) (/.f32 (*.f32 (cos.f32 normAngle) n0_i) (*.f32 (sin.f32 normAngle) normAngle))) (*.f32 normAngle normAngle)) |
(* (pow normAngle 2) (+ (* -1 (/ (* n0_i (cos normAngle)) (* normAngle (sin normAngle)))) (+ (* -1/2 (* n0_i u)) (/ n1_i (* normAngle (sin normAngle)))))) |
(*.f32 (-.f32 (fma.f32 (*.f32 u n0_i) #s(literal -1/2 binary32) (/.f32 n1_i (*.f32 (sin.f32 normAngle) normAngle))) (/.f32 (*.f32 (cos.f32 normAngle) n0_i) (*.f32 (sin.f32 normAngle) normAngle))) (*.f32 normAngle normAngle)) |
(* (pow normAngle 2) (+ (* -1 (/ (* n0_i (cos normAngle)) (* normAngle (sin normAngle)))) (+ (* -1/2 (* n0_i u)) (/ n1_i (* normAngle (sin normAngle)))))) |
(*.f32 (-.f32 (fma.f32 (*.f32 u n0_i) #s(literal -1/2 binary32) (/.f32 n1_i (*.f32 (sin.f32 normAngle) normAngle))) (/.f32 (*.f32 (cos.f32 normAngle) n0_i) (*.f32 (sin.f32 normAngle) normAngle))) (*.f32 normAngle normAngle)) |
(* -1/2 (* (pow normAngle 2) u)) |
(*.f32 (*.f32 u (*.f32 normAngle normAngle)) #s(literal -1/2 binary32)) |
(* (pow normAngle 2) (+ (* -1 (/ (cos normAngle) (* normAngle (sin normAngle)))) (* -1/2 u))) |
(*.f32 (-.f32 (*.f32 u #s(literal -1/2 binary32)) (/.f32 (cos.f32 normAngle) (*.f32 (sin.f32 normAngle) normAngle))) (*.f32 normAngle normAngle)) |
(* (pow normAngle 2) (+ (* -1 (/ (cos normAngle) (* normAngle (sin normAngle)))) (* -1/2 u))) |
(*.f32 (-.f32 (*.f32 u #s(literal -1/2 binary32)) (/.f32 (cos.f32 normAngle) (*.f32 (sin.f32 normAngle) normAngle))) (*.f32 normAngle normAngle)) |
(* (pow normAngle 2) (+ (* -1 (/ (cos normAngle) (* normAngle (sin normAngle)))) (* -1/2 u))) |
(*.f32 (-.f32 (*.f32 u #s(literal -1/2 binary32)) (/.f32 (cos.f32 normAngle) (*.f32 (sin.f32 normAngle) normAngle))) (*.f32 normAngle normAngle)) |
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) |
(fma.f32 n0_i (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle)) (*.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle)))) |
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) |
(fma.f32 n0_i (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle)) (*.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle)))) |
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) |
(fma.f32 n0_i (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle)) (*.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle)))) |
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) |
(fma.f32 n0_i (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle)) (*.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle)))) |
(* -1/2 (* n0_i (* (pow normAngle 2) (pow u 2)))) |
(*.f32 (*.f32 (*.f32 (*.f32 u (*.f32 normAngle normAngle)) u) #s(literal -1/2 binary32)) n0_i) |
(* (pow normAngle 2) (+ (* -1/2 (* n0_i (pow u 2))) (/ (* u (+ (* -1 (/ (* n0_i (cos normAngle)) (sin normAngle))) (/ n1_i (sin normAngle)))) normAngle))) |
(*.f32 (fma.f32 (*.f32 #s(literal -1/2 binary32) (*.f32 u u)) n0_i (/.f32 (*.f32 (-.f32 (/.f32 n1_i (sin.f32 normAngle)) (/.f32 (*.f32 (cos.f32 normAngle) n0_i) (sin.f32 normAngle))) u) normAngle)) (*.f32 normAngle normAngle)) |
(* (pow normAngle 2) (+ (* -1/2 (* n0_i (pow u 2))) (+ (/ n0_i (pow normAngle 2)) (/ (* u (+ (* -1 (/ (* n0_i (cos normAngle)) (sin normAngle))) (/ n1_i (sin normAngle)))) normAngle)))) |
(*.f32 (fma.f32 (*.f32 #s(literal -1/2 binary32) (*.f32 u u)) n0_i (fma.f32 u (/.f32 (-.f32 (/.f32 n1_i (sin.f32 normAngle)) (/.f32 (*.f32 (cos.f32 normAngle) n0_i) (sin.f32 normAngle))) normAngle) (/.f32 n0_i (*.f32 normAngle normAngle)))) (*.f32 normAngle normAngle)) |
(* (pow normAngle 2) (+ (* -1/2 (* n0_i (pow u 2))) (+ (/ n0_i (pow normAngle 2)) (/ (* u (+ (* -1 (/ (* n0_i (cos normAngle)) (sin normAngle))) (/ n1_i (sin normAngle)))) normAngle)))) |
(*.f32 (fma.f32 (*.f32 #s(literal -1/2 binary32) (*.f32 u u)) n0_i (fma.f32 u (/.f32 (-.f32 (/.f32 n1_i (sin.f32 normAngle)) (/.f32 (*.f32 (cos.f32 normAngle) n0_i) (sin.f32 normAngle))) normAngle) (/.f32 n0_i (*.f32 normAngle normAngle)))) (*.f32 normAngle normAngle)) |
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) |
(fma.f32 n0_i (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle)) (*.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle)))) |
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) |
(fma.f32 n0_i (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle)) (*.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle)))) |
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) |
(fma.f32 n0_i (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle)) (*.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle)))) |
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) |
(fma.f32 n0_i (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle)) (*.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle)))) |
(/ (sin (* normAngle u)) (sin normAngle)) |
(/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle)) |
(/ (sin (* normAngle u)) (sin normAngle)) |
(/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle)) |
(/ (sin (* normAngle u)) (sin normAngle)) |
(/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle)) |
(/ (sin (* normAngle u)) (sin normAngle)) |
(/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle)) |
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) |
(fma.f32 n0_i (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle)) (*.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle)))) |
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) |
(fma.f32 n0_i (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle)) (*.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle)))) |
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) |
(fma.f32 n0_i (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle)) (*.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle)))) |
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) |
(fma.f32 n0_i (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle)) (*.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle)))) |
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) |
(*.f32 n0_i (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle))) |
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) |
(*.f32 n0_i (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle))) |
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) |
(*.f32 n0_i (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle))) |
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) |
(*.f32 n0_i (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle))) |
(/ (sin (* normAngle (- 1 u))) (sin normAngle)) |
(/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle)) |
(/ (sin (* normAngle (- 1 u))) (sin normAngle)) |
(/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle)) |
(/ (sin (* normAngle (- 1 u))) (sin normAngle)) |
(/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle)) |
(/ (sin (* normAngle (- 1 u))) (sin normAngle)) |
(/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle)) |
(/ (+ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin (* normAngle u)))) (sin normAngle)) |
(/.f32 (fma.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i)) (sin.f32 normAngle)) |
(/ (+ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin (* normAngle u)))) (sin normAngle)) |
(/.f32 (fma.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i)) (sin.f32 normAngle)) |
(/ (+ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin (* normAngle u)))) (sin normAngle)) |
(/.f32 (fma.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i)) (sin.f32 normAngle)) |
(/ (+ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin (* normAngle u)))) (sin normAngle)) |
(/.f32 (fma.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i)) (sin.f32 normAngle)) |
(/ 1 (sin normAngle)) |
(/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) |
(/ 1 (sin normAngle)) |
(/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) |
(/ 1 (sin normAngle)) |
(/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) |
(/ 1 (sin normAngle)) |
(/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) |
(sin normAngle) |
(sin.f32 normAngle) |
(sin normAngle) |
(sin.f32 normAngle) |
(sin normAngle) |
(sin.f32 normAngle) |
(sin normAngle) |
(sin.f32 normAngle) |
(+ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin (* normAngle u)))) |
(fma.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i)) |
(+ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin (* normAngle u)))) |
(fma.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i)) |
(+ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin (* normAngle u)))) |
(fma.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i)) |
(+ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin (* normAngle u)))) |
(fma.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i)) |
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) |
(fma.f32 n0_i (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle)) (*.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle)))) |
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) |
(fma.f32 n0_i (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle)) (*.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle)))) |
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) |
(fma.f32 n0_i (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle)) (*.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle)))) |
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) |
(fma.f32 n0_i (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle)) (*.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle)))) |
(/ (sin (* normAngle u)) (sin normAngle)) |
(/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle)) |
(/ (sin (* normAngle u)) (sin normAngle)) |
(/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle)) |
(/ (sin (* normAngle u)) (sin normAngle)) |
(/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle)) |
(/ (sin (* normAngle u)) (sin normAngle)) |
(/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle)) |
(sin (* normAngle u)) |
(sin.f32 (*.f32 u normAngle)) |
(sin (* normAngle u)) |
(sin.f32 (*.f32 u normAngle)) |
(sin (* normAngle u)) |
(sin.f32 (*.f32 u normAngle)) |
(sin (* normAngle u)) |
(sin.f32 (*.f32 u normAngle)) |
(* normAngle u) |
(*.f32 u normAngle) |
(* normAngle u) |
(*.f32 u normAngle) |
(* normAngle u) |
(*.f32 u normAngle) |
(* normAngle u) |
(*.f32 u normAngle) |
(* (pow normAngle 2) u) |
(*.f32 u (*.f32 normAngle normAngle)) |
(* (pow normAngle 2) u) |
(*.f32 u (*.f32 normAngle normAngle)) |
(* (pow normAngle 2) u) |
(*.f32 u (*.f32 normAngle normAngle)) |
(* (pow normAngle 2) u) |
(*.f32 u (*.f32 normAngle normAngle)) |
(/ (* normAngle (cos normAngle)) (sin normAngle)) |
(/.f32 (*.f32 (cos.f32 normAngle) normAngle) (sin.f32 normAngle)) |
(/ (* normAngle (cos normAngle)) (sin normAngle)) |
(/.f32 (*.f32 (cos.f32 normAngle) normAngle) (sin.f32 normAngle)) |
(/ (* normAngle (cos normAngle)) (sin normAngle)) |
(/.f32 (*.f32 (cos.f32 normAngle) normAngle) (sin.f32 normAngle)) |
(/ (* normAngle (cos normAngle)) (sin normAngle)) |
(/.f32 (*.f32 (cos.f32 normAngle) normAngle) (sin.f32 normAngle)) |
(* normAngle (- 1 u)) |
(*.f32 (-.f32 #s(literal 1 binary32) u) normAngle) |
(* normAngle (- 1 u)) |
(*.f32 (-.f32 #s(literal 1 binary32) u) normAngle) |
(* normAngle (- 1 u)) |
(*.f32 (-.f32 #s(literal 1 binary32) u) normAngle) |
(* normAngle (- 1 u)) |
(*.f32 (-.f32 #s(literal 1 binary32) u) normAngle) |
(* n1_i (sin (* normAngle u))) |
(*.f32 (sin.f32 (*.f32 u normAngle)) n1_i) |
(* n1_i (sin (* normAngle u))) |
(*.f32 (sin.f32 (*.f32 u normAngle)) n1_i) |
(* n1_i (sin (* normAngle u))) |
(*.f32 (sin.f32 (*.f32 u normAngle)) n1_i) |
(* n1_i (sin (* normAngle u))) |
(*.f32 (sin.f32 (*.f32 u normAngle)) n1_i) |
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) |
(*.f32 n0_i (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle))) |
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) |
(*.f32 n0_i (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle))) |
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) |
(*.f32 n0_i (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle))) |
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) |
(*.f32 n0_i (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle))) |
(* -1/2 (* n0_i (* (pow normAngle 2) u))) |
(*.f32 (*.f32 (*.f32 u (*.f32 normAngle normAngle)) n0_i) #s(literal -1/2 binary32)) |
(* (pow normAngle 2) (+ (* -1 (/ (+ (* -1 (/ n1_i (sin normAngle))) (/ (* n0_i (cos normAngle)) (sin normAngle))) normAngle)) (* -1/2 (* n0_i u)))) |
(*.f32 (fma.f32 (*.f32 n0_i #s(literal -1/2 binary32)) u (/.f32 (-.f32 (/.f32 (*.f32 (cos.f32 normAngle) n0_i) (sin.f32 normAngle)) (/.f32 n1_i (sin.f32 normAngle))) (neg.f32 normAngle))) (*.f32 normAngle normAngle)) |
(* (pow normAngle 2) (+ (* -1 (/ (+ (* -1 (/ n1_i (sin normAngle))) (/ (* n0_i (cos normAngle)) (sin normAngle))) normAngle)) (* -1/2 (* n0_i u)))) |
(*.f32 (fma.f32 (*.f32 n0_i #s(literal -1/2 binary32)) u (/.f32 (-.f32 (/.f32 (*.f32 (cos.f32 normAngle) n0_i) (sin.f32 normAngle)) (/.f32 n1_i (sin.f32 normAngle))) (neg.f32 normAngle))) (*.f32 normAngle normAngle)) |
(* (pow normAngle 2) (+ (* -1 (/ (+ (* -1 (/ n1_i (sin normAngle))) (/ (* n0_i (cos normAngle)) (sin normAngle))) normAngle)) (* -1/2 (* n0_i u)))) |
(*.f32 (fma.f32 (*.f32 n0_i #s(literal -1/2 binary32)) u (/.f32 (-.f32 (/.f32 (*.f32 (cos.f32 normAngle) n0_i) (sin.f32 normAngle)) (/.f32 n1_i (sin.f32 normAngle))) (neg.f32 normAngle))) (*.f32 normAngle normAngle)) |
(* -1/2 (* (pow normAngle 2) u)) |
(*.f32 (*.f32 u (*.f32 normAngle normAngle)) #s(literal -1/2 binary32)) |
(* (pow normAngle 2) (+ (* -1 (/ (cos normAngle) (* normAngle (sin normAngle)))) (* -1/2 u))) |
(*.f32 (-.f32 (*.f32 u #s(literal -1/2 binary32)) (/.f32 (cos.f32 normAngle) (*.f32 (sin.f32 normAngle) normAngle))) (*.f32 normAngle normAngle)) |
(* (pow normAngle 2) (+ (* -1 (/ (cos normAngle) (* normAngle (sin normAngle)))) (* -1/2 u))) |
(*.f32 (-.f32 (*.f32 u #s(literal -1/2 binary32)) (/.f32 (cos.f32 normAngle) (*.f32 (sin.f32 normAngle) normAngle))) (*.f32 normAngle normAngle)) |
(* (pow normAngle 2) (+ (* -1 (/ (cos normAngle) (* normAngle (sin normAngle)))) (* -1/2 u))) |
(*.f32 (-.f32 (*.f32 u #s(literal -1/2 binary32)) (/.f32 (cos.f32 normAngle) (*.f32 (sin.f32 normAngle) normAngle))) (*.f32 normAngle normAngle)) |
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) |
(fma.f32 n0_i (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle)) (*.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle)))) |
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) |
(fma.f32 n0_i (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle)) (*.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle)))) |
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) |
(fma.f32 n0_i (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle)) (*.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle)))) |
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) |
(fma.f32 n0_i (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle)) (*.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle)))) |
(* -1/2 (* n0_i (* (pow normAngle 2) (pow u 2)))) |
(*.f32 (*.f32 (*.f32 (*.f32 u (*.f32 normAngle normAngle)) u) #s(literal -1/2 binary32)) n0_i) |
(* (pow normAngle 2) (+ (* -1 (/ (* u (+ (* -1 (/ n1_i (sin normAngle))) (/ (* n0_i (cos normAngle)) (sin normAngle)))) normAngle)) (* -1/2 (* n0_i (pow u 2))))) |
(*.f32 (fma.f32 u (/.f32 (-.f32 (/.f32 (*.f32 (cos.f32 normAngle) n0_i) (sin.f32 normAngle)) (/.f32 n1_i (sin.f32 normAngle))) (neg.f32 normAngle)) (*.f32 (*.f32 (*.f32 u n0_i) u) #s(literal -1/2 binary32))) (*.f32 normAngle normAngle)) |
(* (pow normAngle 2) (+ (* -1 (/ (+ (* -1 (/ n0_i normAngle)) (* u (+ (* -1 (/ n1_i (sin normAngle))) (/ (* n0_i (cos normAngle)) (sin normAngle))))) normAngle)) (* -1/2 (* n0_i (pow u 2))))) |
(*.f32 (fma.f32 (*.f32 #s(literal -1/2 binary32) (*.f32 u u)) n0_i (/.f32 (fma.f32 (-.f32 (/.f32 (*.f32 (cos.f32 normAngle) n0_i) (sin.f32 normAngle)) (/.f32 n1_i (sin.f32 normAngle))) u (/.f32 (neg.f32 n0_i) normAngle)) (neg.f32 normAngle))) (*.f32 normAngle normAngle)) |
(* (pow normAngle 2) (+ (* -1 (/ (+ (* -1 (/ n0_i normAngle)) (* u (+ (* -1 (/ n1_i (sin normAngle))) (/ (* n0_i (cos normAngle)) (sin normAngle))))) normAngle)) (* -1/2 (* n0_i (pow u 2))))) |
(*.f32 (fma.f32 (*.f32 #s(literal -1/2 binary32) (*.f32 u u)) n0_i (/.f32 (fma.f32 (-.f32 (/.f32 (*.f32 (cos.f32 normAngle) n0_i) (sin.f32 normAngle)) (/.f32 n1_i (sin.f32 normAngle))) u (/.f32 (neg.f32 n0_i) normAngle)) (neg.f32 normAngle))) (*.f32 normAngle normAngle)) |
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) |
(fma.f32 n0_i (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle)) (*.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle)))) |
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) |
(fma.f32 n0_i (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle)) (*.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle)))) |
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) |
(fma.f32 n0_i (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle)) (*.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle)))) |
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) |
(fma.f32 n0_i (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle)) (*.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle)))) |
(/ (sin (* normAngle u)) (sin normAngle)) |
(/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle)) |
(/ (sin (* normAngle u)) (sin normAngle)) |
(/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle)) |
(/ (sin (* normAngle u)) (sin normAngle)) |
(/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle)) |
(/ (sin (* normAngle u)) (sin normAngle)) |
(/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle)) |
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) |
(fma.f32 n0_i (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle)) (*.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle)))) |
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) |
(fma.f32 n0_i (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle)) (*.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle)))) |
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) |
(fma.f32 n0_i (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle)) (*.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle)))) |
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) |
(fma.f32 n0_i (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle)) (*.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle)))) |
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) |
(*.f32 n0_i (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle))) |
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) |
(*.f32 n0_i (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle))) |
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) |
(*.f32 n0_i (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle))) |
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) |
(*.f32 n0_i (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle))) |
(/ (sin (* normAngle (- 1 u))) (sin normAngle)) |
(/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle)) |
(/ (sin (* normAngle (- 1 u))) (sin normAngle)) |
(/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle)) |
(/ (sin (* normAngle (- 1 u))) (sin normAngle)) |
(/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle)) |
(/ (sin (* normAngle (- 1 u))) (sin normAngle)) |
(/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle)) |
(/ (+ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin (* normAngle u)))) (sin normAngle)) |
(/.f32 (fma.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i)) (sin.f32 normAngle)) |
(/ (+ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin (* normAngle u)))) (sin normAngle)) |
(/.f32 (fma.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i)) (sin.f32 normAngle)) |
(/ (+ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin (* normAngle u)))) (sin normAngle)) |
(/.f32 (fma.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i)) (sin.f32 normAngle)) |
(/ (+ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin (* normAngle u)))) (sin normAngle)) |
(/.f32 (fma.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i)) (sin.f32 normAngle)) |
(/ 1 (sin normAngle)) |
(/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) |
(/ 1 (sin normAngle)) |
(/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) |
(/ 1 (sin normAngle)) |
(/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) |
(/ 1 (sin normAngle)) |
(/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) |
(sin normAngle) |
(sin.f32 normAngle) |
(sin normAngle) |
(sin.f32 normAngle) |
(sin normAngle) |
(sin.f32 normAngle) |
(sin normAngle) |
(sin.f32 normAngle) |
(+ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin (* normAngle u)))) |
(fma.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i)) |
(+ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin (* normAngle u)))) |
(fma.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i)) |
(+ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin (* normAngle u)))) |
(fma.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i)) |
(+ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin (* normAngle u)))) |
(fma.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i)) |
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) |
(fma.f32 n0_i (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle)) (*.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle)))) |
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) |
(fma.f32 n0_i (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle)) (*.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle)))) |
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) |
(fma.f32 n0_i (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle)) (*.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle)))) |
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) |
(fma.f32 n0_i (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle)) (*.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle)))) |
(/ (sin (* normAngle u)) (sin normAngle)) |
(/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle)) |
(/ (sin (* normAngle u)) (sin normAngle)) |
(/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle)) |
(/ (sin (* normAngle u)) (sin normAngle)) |
(/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle)) |
(/ (sin (* normAngle u)) (sin normAngle)) |
(/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle)) |
(sin (* normAngle u)) |
(sin.f32 (*.f32 u normAngle)) |
(sin (* normAngle u)) |
(sin.f32 (*.f32 u normAngle)) |
(sin (* normAngle u)) |
(sin.f32 (*.f32 u normAngle)) |
(sin (* normAngle u)) |
(sin.f32 (*.f32 u normAngle)) |
(* normAngle u) |
(*.f32 u normAngle) |
(* normAngle u) |
(*.f32 u normAngle) |
(* normAngle u) |
(*.f32 u normAngle) |
(* normAngle u) |
(*.f32 u normAngle) |
(* (pow normAngle 2) u) |
(*.f32 u (*.f32 normAngle normAngle)) |
(* (pow normAngle 2) u) |
(*.f32 u (*.f32 normAngle normAngle)) |
(* (pow normAngle 2) u) |
(*.f32 u (*.f32 normAngle normAngle)) |
(* (pow normAngle 2) u) |
(*.f32 u (*.f32 normAngle normAngle)) |
(/ (* normAngle (cos normAngle)) (sin normAngle)) |
(/.f32 (*.f32 (cos.f32 normAngle) normAngle) (sin.f32 normAngle)) |
(/ (* normAngle (cos normAngle)) (sin normAngle)) |
(/.f32 (*.f32 (cos.f32 normAngle) normAngle) (sin.f32 normAngle)) |
(/ (* normAngle (cos normAngle)) (sin normAngle)) |
(/.f32 (*.f32 (cos.f32 normAngle) normAngle) (sin.f32 normAngle)) |
(/ (* normAngle (cos normAngle)) (sin normAngle)) |
(/.f32 (*.f32 (cos.f32 normAngle) normAngle) (sin.f32 normAngle)) |
(* normAngle (- 1 u)) |
(*.f32 (-.f32 #s(literal 1 binary32) u) normAngle) |
(* normAngle (- 1 u)) |
(*.f32 (-.f32 #s(literal 1 binary32) u) normAngle) |
(* normAngle (- 1 u)) |
(*.f32 (-.f32 #s(literal 1 binary32) u) normAngle) |
(* normAngle (- 1 u)) |
(*.f32 (-.f32 #s(literal 1 binary32) u) normAngle) |
(* n1_i (sin (* normAngle u))) |
(*.f32 (sin.f32 (*.f32 u normAngle)) n1_i) |
(* n1_i (sin (* normAngle u))) |
(*.f32 (sin.f32 (*.f32 u normAngle)) n1_i) |
(* n1_i (sin (* normAngle u))) |
(*.f32 (sin.f32 (*.f32 u normAngle)) n1_i) |
(* n1_i (sin (* normAngle u))) |
(*.f32 (sin.f32 (*.f32 u normAngle)) n1_i) |
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) |
(*.f32 n0_i (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle))) |
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) |
(*.f32 n0_i (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle))) |
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) |
(*.f32 n0_i (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle))) |
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) |
(*.f32 n0_i (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle))) |
(* n0_i (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle)))) |
(*.f32 (-.f32 (*.f32 (*.f32 u (*.f32 normAngle normAngle)) #s(literal -1/2 binary32)) (/.f32 (*.f32 (cos.f32 normAngle) normAngle) (sin.f32 normAngle))) n0_i) |
(+ (* n0_i (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle)))) (/ (* n1_i normAngle) (sin normAngle))) |
(fma.f32 (-.f32 (*.f32 (*.f32 u (*.f32 normAngle normAngle)) #s(literal -1/2 binary32)) (/.f32 (*.f32 (cos.f32 normAngle) normAngle) (sin.f32 normAngle))) n0_i (*.f32 n1_i (/.f32 normAngle (sin.f32 normAngle)))) |
(+ (* n0_i (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle)))) (/ (* n1_i normAngle) (sin normAngle))) |
(fma.f32 (-.f32 (*.f32 (*.f32 u (*.f32 normAngle normAngle)) #s(literal -1/2 binary32)) (/.f32 (*.f32 (cos.f32 normAngle) normAngle) (sin.f32 normAngle))) n0_i (*.f32 n1_i (/.f32 normAngle (sin.f32 normAngle)))) |
(+ (* n0_i (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle)))) (/ (* n1_i normAngle) (sin normAngle))) |
(fma.f32 (-.f32 (*.f32 (*.f32 u (*.f32 normAngle normAngle)) #s(literal -1/2 binary32)) (/.f32 (*.f32 (cos.f32 normAngle) normAngle) (sin.f32 normAngle))) n0_i (*.f32 n1_i (/.f32 normAngle (sin.f32 normAngle)))) |
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) |
(*.f32 n0_i (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle))) |
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) |
(fma.f32 n0_i (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle)) (*.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle)))) |
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) |
(fma.f32 n0_i (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle)) (*.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle)))) |
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) |
(fma.f32 n0_i (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle)) (*.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle)))) |
(+ n0_i (* n0_i (* u (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle)))))) |
(fma.f32 (*.f32 u n0_i) (-.f32 (*.f32 (*.f32 u (*.f32 normAngle normAngle)) #s(literal -1/2 binary32)) (/.f32 (*.f32 (cos.f32 normAngle) normAngle) (sin.f32 normAngle))) n0_i) |
(+ n0_i (+ (* n0_i (* u (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle))))) (/ (* n1_i (* normAngle u)) (sin normAngle)))) |
(fma.f32 (*.f32 u n0_i) (-.f32 (*.f32 (*.f32 u (*.f32 normAngle normAngle)) #s(literal -1/2 binary32)) (/.f32 (*.f32 (cos.f32 normAngle) normAngle) (sin.f32 normAngle))) (fma.f32 (*.f32 normAngle n1_i) (/.f32 u (sin.f32 normAngle)) n0_i)) |
(+ n0_i (+ (* n0_i (* u (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle))))) (/ (* n1_i (* normAngle u)) (sin normAngle)))) |
(fma.f32 (*.f32 u n0_i) (-.f32 (*.f32 (*.f32 u (*.f32 normAngle normAngle)) #s(literal -1/2 binary32)) (/.f32 (*.f32 (cos.f32 normAngle) normAngle) (sin.f32 normAngle))) (fma.f32 (*.f32 normAngle n1_i) (/.f32 u (sin.f32 normAngle)) n0_i)) |
(+ n0_i (+ (* n0_i (* u (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle))))) (/ (* n1_i (* normAngle u)) (sin normAngle)))) |
(fma.f32 (*.f32 u n0_i) (-.f32 (*.f32 (*.f32 u (*.f32 normAngle normAngle)) #s(literal -1/2 binary32)) (/.f32 (*.f32 (cos.f32 normAngle) normAngle) (sin.f32 normAngle))) (fma.f32 (*.f32 normAngle n1_i) (/.f32 u (sin.f32 normAngle)) n0_i)) |
(* n0_i (- 1 u)) |
(*.f32 (-.f32 #s(literal 1 binary32) u) n0_i) |
(+ (* n0_i (- 1 u)) (* n1_i u)) |
(fma.f32 (-.f32 n1_i n0_i) u n0_i) |
(+ (* n0_i (- 1 u)) (* n1_i u)) |
(fma.f32 (-.f32 n1_i n0_i) u n0_i) |
(+ (* n0_i (- 1 u)) (* n1_i u)) |
(fma.f32 (-.f32 n1_i n0_i) u n0_i) |
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) |
(*.f32 n0_i (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle))) |
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) |
(fma.f32 n0_i (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle)) (*.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle)))) |
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) |
(fma.f32 n0_i (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle)) (*.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle)))) |
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) |
(fma.f32 n0_i (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle)) (*.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle)))) |
(* n1_i u) |
(*.f32 u n1_i) |
(* n1_i u) |
(*.f32 u n1_i) |
(* n1_i u) |
(*.f32 u n1_i) |
(* n1_i u) |
(*.f32 u n1_i) |
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) |
(*.f32 n0_i (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle))) |
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) |
(fma.f32 n0_i (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle)) (*.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle)))) |
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) |
(fma.f32 n0_i (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle)) (*.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle)))) |
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) |
(fma.f32 n0_i (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle)) (*.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle)))) |
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) |
(*.f32 n0_i (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle))) |
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) |
(fma.f32 n0_i (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle)) (*.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle)))) |
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) |
(fma.f32 n0_i (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle)) (*.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle)))) |
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) |
(fma.f32 n0_i (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle)) (*.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle)))) |
(* n0_i (sin (* normAngle (- 1 u)))) |
(*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i) |
(+ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin (* normAngle u)))) |
(fma.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i)) |
(+ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin (* normAngle u)))) |
(fma.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i)) |
(+ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin (* normAngle u)))) |
(fma.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i)) |
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) |
(*.f32 n0_i (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle))) |
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) |
(fma.f32 n0_i (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle)) (*.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle)))) |
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) |
(fma.f32 n0_i (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle)) (*.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle)))) |
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) |
(fma.f32 n0_i (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle)) (*.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle)))) |
(* n1_i (sin (* normAngle u))) |
(*.f32 (sin.f32 (*.f32 u normAngle)) n1_i) |
(* n1_i (sin (* normAngle u))) |
(*.f32 (sin.f32 (*.f32 u normAngle)) n1_i) |
(* n1_i (sin (* normAngle u))) |
(*.f32 (sin.f32 (*.f32 u normAngle)) n1_i) |
(* n1_i (sin (* normAngle u))) |
(*.f32 (sin.f32 (*.f32 u normAngle)) n1_i) |
(/ (* n1_i normAngle) (sin normAngle)) |
(*.f32 n1_i (/.f32 normAngle (sin.f32 normAngle))) |
(* n1_i (+ (/ normAngle (sin normAngle)) (/ (* n0_i (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle)))) n1_i))) |
(*.f32 (fma.f32 n0_i (/.f32 (-.f32 (*.f32 (*.f32 u (*.f32 normAngle normAngle)) #s(literal -1/2 binary32)) (/.f32 (*.f32 (cos.f32 normAngle) normAngle) (sin.f32 normAngle))) n1_i) (/.f32 normAngle (sin.f32 normAngle))) n1_i) |
(* n1_i (+ (/ normAngle (sin normAngle)) (/ (* n0_i (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle)))) n1_i))) |
(*.f32 (fma.f32 n0_i (/.f32 (-.f32 (*.f32 (*.f32 u (*.f32 normAngle normAngle)) #s(literal -1/2 binary32)) (/.f32 (*.f32 (cos.f32 normAngle) normAngle) (sin.f32 normAngle))) n1_i) (/.f32 normAngle (sin.f32 normAngle))) n1_i) |
(* n1_i (+ (/ normAngle (sin normAngle)) (/ (* n0_i (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle)))) n1_i))) |
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(*.f32 (sin.f32 (*.f32 u normAngle)) n1_i) |
(* -1 (* n1_i (+ (* -1 (sin (* normAngle u))) (* -1 (/ (* n0_i (sin (* normAngle (- 1 u)))) n1_i))))) |
(neg.f32 (*.f32 (neg.f32 n1_i) (fma.f32 n0_i (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n1_i) (sin.f32 (*.f32 u normAngle))))) |
(* -1 (* n1_i (+ (* -1 (sin (* normAngle u))) (* -1 (/ (* n0_i (sin (* normAngle (- 1 u)))) n1_i))))) |
(neg.f32 (*.f32 (neg.f32 n1_i) (fma.f32 n0_i (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n1_i) (sin.f32 (*.f32 u normAngle))))) |
(* -1 (* n1_i (+ (* -1 (sin (* normAngle u))) (* -1 (/ (* n0_i (sin (* normAngle (- 1 u)))) n1_i))))) |
(neg.f32 (*.f32 (neg.f32 n1_i) (fma.f32 n0_i (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n1_i) (sin.f32 (*.f32 u normAngle))))) |
(/ (* n1_i (sin (* normAngle u))) (sin normAngle)) |
(*.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))) |
(* -1 (* n1_i (+ (* -1 (/ (sin (* normAngle u)) (sin normAngle))) (* -1 (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle))))))) |
(neg.f32 (*.f32 (neg.f32 n1_i) (fma.f32 n0_i (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (*.f32 (sin.f32 normAngle) n1_i)) (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))))) |
(* -1 (* n1_i (+ (* -1 (/ (sin (* normAngle u)) (sin normAngle))) (* -1 (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle))))))) |
(neg.f32 (*.f32 (neg.f32 n1_i) (fma.f32 n0_i (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (*.f32 (sin.f32 normAngle) n1_i)) (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))))) |
(* -1 (* n1_i (+ (* -1 (/ (sin (* normAngle u)) (sin normAngle))) (* -1 (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle))))))) |
(neg.f32 (*.f32 (neg.f32 n1_i) (fma.f32 n0_i (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (*.f32 (sin.f32 normAngle) n1_i)) (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))))) |
(* n1_i (sin (* normAngle u))) |
(*.f32 (sin.f32 (*.f32 u normAngle)) n1_i) |
(* n1_i (sin (* normAngle u))) |
(*.f32 (sin.f32 (*.f32 u normAngle)) n1_i) |
(* n1_i (sin (* normAngle u))) |
(*.f32 (sin.f32 (*.f32 u normAngle)) n1_i) |
(* n1_i (sin (* normAngle u))) |
(*.f32 (sin.f32 (*.f32 u normAngle)) n1_i) |
| 6 706× | lower-fma.f64 |
| 6 696× | lower-fma.f32 |
| 4 518× | lower-/.f64 |
| 4 510× | lower-/.f32 |
| 4 506× | lower-*.f64 |
Useful iterations: 0 (0.0ms)
| Iter | Nodes | Cost |
|---|---|---|
| 0 | 53 | 335 |
| 0 | 91 | 316 |
| 1 | 299 | 304 |
| 2 | 2050 | 304 |
| 0 | 8790 | 303 |
| 1× | iter limit |
| 1× | node limit |
| 1× | iter limit |
| Inputs |
|---|
(fma.f32 n0_i (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle)))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) n1_i)) |
(-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle)))) |
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 (fma.f32 n0_i (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle)))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) n1_i)) u n0_i)) |
(fma.f32 (fma.f32 n0_i (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle)))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) n1_i)) u n0_i) |
(fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 u n1_i)) |
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 u n1_i))) |
(-.f32 #s(literal 1 binary32) u) |
(*.f32 u n1_i) |
(*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) |
(+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) |
(*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) n0_i) |
#s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) |
(*.f32 (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) (fma.f32 n0_i (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (*.f32 n1_i (sin.f32 (*.f32 normAngle u))))) |
(/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) |
(sin.f32 normAngle) |
(fma.f32 n0_i (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (*.f32 n1_i (sin.f32 (*.f32 normAngle u)))) |
(fma.f32 (/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle)) n1_i (*.f32 (/.f32 n0_i (sin.f32 normAngle)) (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)))) |
(/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle)) |
(sin.f32 (*.f32 normAngle u)) |
(*.f32 normAngle u) |
(*.f32 (*.f32 normAngle normAngle) u) |
(*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle))) |
(*.f32 (-.f32 #s(literal 1 binary32) u) normAngle) |
(*.f32 n1_i (sin.f32 (*.f32 normAngle u))) |
(*.f32 (/.f32 n0_i (sin.f32 normAngle)) (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))) |
| Outputs |
|---|
(*.f32 (-.f32 (pow.f32 (*.f32 (-.f32 (*.f32 #s(literal -1/2 binary32) (*.f32 u (*.f32 normAngle normAngle))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) (cos.f32 normAngle))) n0_i) #s(literal 2 binary32)) (/.f32 (*.f32 (*.f32 n1_i normAngle) (*.f32 n1_i normAngle)) (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) normAngle)))))) (/.f32 #s(literal 1 binary32) (fma.f32 (-.f32 (*.f32 #s(literal -1/2 binary32) (*.f32 u (*.f32 normAngle normAngle))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) (cos.f32 normAngle))) n0_i (*.f32 (neg.f32 n1_i) (/.f32 normAngle (sin.f32 normAngle)))))) |
(*.f32 (+.f32 (pow.f32 (*.f32 n1_i (/.f32 normAngle (sin.f32 normAngle))) #s(literal 3 binary32)) (pow.f32 (*.f32 (-.f32 (*.f32 #s(literal -1/2 binary32) (*.f32 u (*.f32 normAngle normAngle))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) (cos.f32 normAngle))) n0_i) #s(literal 3 binary32))) (/.f32 #s(literal 1 binary32) (fma.f32 (*.f32 n1_i (/.f32 normAngle (sin.f32 normAngle))) (-.f32 (*.f32 n1_i (/.f32 normAngle (sin.f32 normAngle))) (*.f32 (-.f32 (*.f32 #s(literal -1/2 binary32) (*.f32 u (*.f32 normAngle normAngle))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) (cos.f32 normAngle))) n0_i)) (pow.f32 (*.f32 (-.f32 (*.f32 #s(literal -1/2 binary32) (*.f32 u (*.f32 normAngle normAngle))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) (cos.f32 normAngle))) n0_i) #s(literal 2 binary32))))) |
(/.f32 (neg.f32 (-.f32 (/.f32 (*.f32 (*.f32 n1_i normAngle) (*.f32 n1_i normAngle)) (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) normAngle))))) (pow.f32 (*.f32 (-.f32 (*.f32 #s(literal -1/2 binary32) (*.f32 u (*.f32 normAngle normAngle))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) (cos.f32 normAngle))) n0_i) #s(literal 2 binary32)))) (neg.f32 (-.f32 (*.f32 n1_i (/.f32 normAngle (sin.f32 normAngle))) (*.f32 (-.f32 (*.f32 #s(literal -1/2 binary32) (*.f32 u (*.f32 normAngle normAngle))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) (cos.f32 normAngle))) n0_i)))) |
(/.f32 (neg.f32 (neg.f32 (-.f32 (pow.f32 (*.f32 (-.f32 (*.f32 #s(literal -1/2 binary32) (*.f32 u (*.f32 normAngle normAngle))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) (cos.f32 normAngle))) n0_i) #s(literal 2 binary32)) (/.f32 (*.f32 (*.f32 n1_i normAngle) (*.f32 n1_i normAngle)) (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) normAngle)))))))) (neg.f32 (neg.f32 (fma.f32 (-.f32 (*.f32 #s(literal -1/2 binary32) (*.f32 u (*.f32 normAngle normAngle))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) (cos.f32 normAngle))) n0_i (*.f32 (neg.f32 n1_i) (/.f32 normAngle (sin.f32 normAngle))))))) |
(/.f32 (neg.f32 (neg.f32 (+.f32 (pow.f32 (*.f32 n1_i (/.f32 normAngle (sin.f32 normAngle))) #s(literal 3 binary32)) (pow.f32 (*.f32 (-.f32 (*.f32 #s(literal -1/2 binary32) (*.f32 u (*.f32 normAngle normAngle))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) (cos.f32 normAngle))) n0_i) #s(literal 3 binary32))))) (neg.f32 (neg.f32 (fma.f32 (*.f32 n1_i (/.f32 normAngle (sin.f32 normAngle))) (-.f32 (*.f32 n1_i (/.f32 normAngle (sin.f32 normAngle))) (*.f32 (-.f32 (*.f32 #s(literal -1/2 binary32) (*.f32 u (*.f32 normAngle normAngle))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) (cos.f32 normAngle))) n0_i)) (pow.f32 (*.f32 (-.f32 (*.f32 #s(literal -1/2 binary32) (*.f32 u (*.f32 normAngle normAngle))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) (cos.f32 normAngle))) n0_i) #s(literal 2 binary32)))))) |
(/.f32 (-.f32 (*.f32 (pow.f32 (*.f32 (-.f32 (*.f32 #s(literal -1/2 binary32) (*.f32 u (*.f32 normAngle normAngle))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) (cos.f32 normAngle))) n0_i) #s(literal 2 binary32)) (fma.f32 (-.f32 (*.f32 #s(literal -1/2 binary32) (*.f32 u (*.f32 normAngle normAngle))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) (cos.f32 normAngle))) n0_i (*.f32 (neg.f32 n1_i) (/.f32 normAngle (sin.f32 normAngle))))) (*.f32 (fma.f32 (-.f32 (*.f32 #s(literal -1/2 binary32) (*.f32 u (*.f32 normAngle normAngle))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) (cos.f32 normAngle))) n0_i (*.f32 (neg.f32 n1_i) (/.f32 normAngle (sin.f32 normAngle)))) (/.f32 (*.f32 (*.f32 n1_i normAngle) (*.f32 n1_i normAngle)) (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) normAngle))))))) (*.f32 (fma.f32 (-.f32 (*.f32 #s(literal -1/2 binary32) (*.f32 u (*.f32 normAngle normAngle))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) (cos.f32 normAngle))) n0_i (*.f32 (neg.f32 n1_i) (/.f32 normAngle (sin.f32 normAngle)))) (fma.f32 (-.f32 (*.f32 #s(literal -1/2 binary32) (*.f32 u (*.f32 normAngle normAngle))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) (cos.f32 normAngle))) n0_i (*.f32 (neg.f32 n1_i) (/.f32 normAngle (sin.f32 normAngle)))))) |
(/.f32 (fma.f32 (*.f32 (-.f32 (*.f32 #s(literal 1/4 binary32) (*.f32 (*.f32 u (*.f32 normAngle normAngle)) (*.f32 u (*.f32 normAngle normAngle)))) (pow.f32 (*.f32 (/.f32 normAngle (sin.f32 normAngle)) (cos.f32 normAngle)) #s(literal 2 binary32))) n0_i) (neg.f32 (sin.f32 normAngle)) (*.f32 (fma.f32 (*.f32 #s(literal -1/2 binary32) (*.f32 normAngle normAngle)) u (*.f32 (/.f32 normAngle (sin.f32 normAngle)) (cos.f32 normAngle))) (*.f32 (neg.f32 normAngle) n1_i))) (*.f32 (fma.f32 (*.f32 #s(literal -1/2 binary32) (*.f32 normAngle normAngle)) u (*.f32 (/.f32 normAngle (sin.f32 normAngle)) (cos.f32 normAngle))) (neg.f32 (sin.f32 normAngle)))) |
(/.f32 (fma.f32 (*.f32 (-.f32 (*.f32 #s(literal 1/4 binary32) (*.f32 (*.f32 u (*.f32 normAngle normAngle)) (*.f32 u (*.f32 normAngle normAngle)))) (pow.f32 (*.f32 (/.f32 normAngle (sin.f32 normAngle)) (cos.f32 normAngle)) #s(literal 2 binary32))) n0_i) (/.f32 (sin.f32 normAngle) normAngle) (*.f32 (fma.f32 (*.f32 #s(literal -1/2 binary32) (*.f32 normAngle normAngle)) u (*.f32 (/.f32 normAngle (sin.f32 normAngle)) (cos.f32 normAngle))) (*.f32 #s(literal 1 binary32) n1_i))) (*.f32 (fma.f32 (*.f32 #s(literal -1/2 binary32) (*.f32 normAngle normAngle)) u (*.f32 (/.f32 normAngle (sin.f32 normAngle)) (cos.f32 normAngle))) (/.f32 (sin.f32 normAngle) normAngle))) |
(/.f32 (fma.f32 (*.f32 (-.f32 (*.f32 #s(literal 1/4 binary32) (*.f32 (*.f32 u (*.f32 normAngle normAngle)) (*.f32 u (*.f32 normAngle normAngle)))) (pow.f32 (*.f32 (/.f32 normAngle (sin.f32 normAngle)) (cos.f32 normAngle)) #s(literal 2 binary32))) n0_i) (neg.f32 (sin.f32 normAngle)) (*.f32 (fma.f32 (*.f32 #s(literal -1/2 binary32) (*.f32 normAngle normAngle)) u (*.f32 (/.f32 normAngle (sin.f32 normAngle)) (cos.f32 normAngle))) (*.f32 n1_i (neg.f32 normAngle)))) (*.f32 (fma.f32 (*.f32 #s(literal -1/2 binary32) (*.f32 normAngle normAngle)) u (*.f32 (/.f32 normAngle (sin.f32 normAngle)) (cos.f32 normAngle))) (neg.f32 (sin.f32 normAngle)))) |
(/.f32 (fma.f32 (*.f32 (-.f32 (*.f32 #s(literal 1/4 binary32) (*.f32 (*.f32 u (*.f32 normAngle normAngle)) (*.f32 u (*.f32 normAngle normAngle)))) (pow.f32 (*.f32 (/.f32 normAngle (sin.f32 normAngle)) (cos.f32 normAngle)) #s(literal 2 binary32))) n0_i) (/.f32 (sin.f32 normAngle) normAngle) (*.f32 (fma.f32 (*.f32 #s(literal -1/2 binary32) (*.f32 normAngle normAngle)) u (*.f32 (/.f32 normAngle (sin.f32 normAngle)) (cos.f32 normAngle))) (*.f32 n1_i #s(literal 1 binary32)))) (*.f32 (fma.f32 (*.f32 #s(literal -1/2 binary32) (*.f32 normAngle normAngle)) u (*.f32 (/.f32 normAngle (sin.f32 normAngle)) (cos.f32 normAngle))) (/.f32 (sin.f32 normAngle) normAngle))) |
(/.f32 (fma.f32 (*.f32 (-.f32 (*.f32 #s(literal 1/4 binary32) (*.f32 (*.f32 u (*.f32 normAngle normAngle)) (*.f32 u (*.f32 normAngle normAngle)))) (pow.f32 (*.f32 (/.f32 normAngle (sin.f32 normAngle)) (cos.f32 normAngle)) #s(literal 2 binary32))) n0_i) (neg.f32 (sin.f32 normAngle)) (*.f32 (fma.f32 (*.f32 #s(literal -1/2 binary32) (*.f32 normAngle normAngle)) u (*.f32 (/.f32 normAngle (sin.f32 normAngle)) (cos.f32 normAngle))) (neg.f32 (*.f32 n1_i normAngle)))) (*.f32 (fma.f32 (*.f32 #s(literal -1/2 binary32) (*.f32 normAngle normAngle)) u (*.f32 (/.f32 normAngle (sin.f32 normAngle)) (cos.f32 normAngle))) (neg.f32 (sin.f32 normAngle)))) |
(/.f32 (fma.f32 (*.f32 (-.f32 (*.f32 #s(literal 1/4 binary32) (*.f32 (*.f32 u (*.f32 normAngle normAngle)) (*.f32 u (*.f32 normAngle normAngle)))) (pow.f32 (*.f32 (/.f32 normAngle (sin.f32 normAngle)) (cos.f32 normAngle)) #s(literal 2 binary32))) n0_i) (sin.f32 normAngle) (*.f32 (fma.f32 (*.f32 #s(literal -1/2 binary32) (*.f32 normAngle normAngle)) u (*.f32 (/.f32 normAngle (sin.f32 normAngle)) (cos.f32 normAngle))) (*.f32 n1_i normAngle))) (*.f32 (fma.f32 (*.f32 #s(literal -1/2 binary32) (*.f32 normAngle normAngle)) u (*.f32 (/.f32 normAngle (sin.f32 normAngle)) (cos.f32 normAngle))) (sin.f32 normAngle))) |
(/.f32 (fma.f32 (*.f32 (-.f32 (*.f32 #s(literal 1/4 binary32) (*.f32 (*.f32 u (*.f32 normAngle normAngle)) (*.f32 u (*.f32 normAngle normAngle)))) (pow.f32 (*.f32 (/.f32 normAngle (sin.f32 normAngle)) (cos.f32 normAngle)) #s(literal 2 binary32))) n0_i) (/.f32 (sin.f32 normAngle) (*.f32 n1_i normAngle)) (*.f32 (fma.f32 (*.f32 #s(literal -1/2 binary32) (*.f32 normAngle normAngle)) u (*.f32 (/.f32 normAngle (sin.f32 normAngle)) (cos.f32 normAngle))) #s(literal 1 binary32))) (*.f32 (fma.f32 (*.f32 #s(literal -1/2 binary32) (*.f32 normAngle normAngle)) u (*.f32 (/.f32 normAngle (sin.f32 normAngle)) (cos.f32 normAngle))) (/.f32 (sin.f32 normAngle) (*.f32 n1_i normAngle)))) |
(/.f32 (fma.f32 (*.f32 (-.f32 (*.f32 #s(literal 1/4 binary32) (*.f32 (*.f32 u (*.f32 normAngle normAngle)) (*.f32 u (*.f32 normAngle normAngle)))) (pow.f32 (*.f32 (/.f32 normAngle (sin.f32 normAngle)) (cos.f32 normAngle)) #s(literal 2 binary32))) n0_i) (/.f32 (sin.f32 normAngle) normAngle) (*.f32 (fma.f32 (*.f32 #s(literal -1/2 binary32) (*.f32 normAngle normAngle)) u (*.f32 (/.f32 normAngle (sin.f32 normAngle)) (cos.f32 normAngle))) n1_i)) (*.f32 (fma.f32 (*.f32 #s(literal -1/2 binary32) (*.f32 normAngle normAngle)) u (*.f32 (/.f32 normAngle (sin.f32 normAngle)) (cos.f32 normAngle))) (/.f32 (sin.f32 normAngle) normAngle))) |
(/.f32 (fma.f32 (*.f32 (-.f32 (*.f32 #s(literal -1/8 binary32) (*.f32 (*.f32 (*.f32 u (*.f32 normAngle normAngle)) (*.f32 u (*.f32 normAngle normAngle))) (*.f32 u (*.f32 normAngle normAngle)))) (pow.f32 (*.f32 (/.f32 normAngle (sin.f32 normAngle)) (cos.f32 normAngle)) #s(literal 3 binary32))) n0_i) (neg.f32 (sin.f32 normAngle)) (*.f32 (fma.f32 #s(literal 1/4 binary32) (*.f32 (*.f32 u (*.f32 normAngle normAngle)) (*.f32 u (*.f32 normAngle normAngle))) (*.f32 (*.f32 (/.f32 normAngle (sin.f32 normAngle)) (cos.f32 normAngle)) (fma.f32 (*.f32 #s(literal -1/2 binary32) (*.f32 normAngle normAngle)) u (*.f32 (/.f32 normAngle (sin.f32 normAngle)) (cos.f32 normAngle))))) (*.f32 (neg.f32 normAngle) n1_i))) (*.f32 (fma.f32 #s(literal 1/4 binary32) (*.f32 (*.f32 u (*.f32 normAngle normAngle)) (*.f32 u (*.f32 normAngle normAngle))) (*.f32 (*.f32 (/.f32 normAngle (sin.f32 normAngle)) (cos.f32 normAngle)) (fma.f32 (*.f32 #s(literal -1/2 binary32) (*.f32 normAngle normAngle)) u (*.f32 (/.f32 normAngle (sin.f32 normAngle)) (cos.f32 normAngle))))) (neg.f32 (sin.f32 normAngle)))) |
(/.f32 (fma.f32 (*.f32 (-.f32 (*.f32 #s(literal -1/8 binary32) (*.f32 (*.f32 (*.f32 u (*.f32 normAngle normAngle)) (*.f32 u (*.f32 normAngle normAngle))) (*.f32 u (*.f32 normAngle normAngle)))) (pow.f32 (*.f32 (/.f32 normAngle (sin.f32 normAngle)) (cos.f32 normAngle)) #s(literal 3 binary32))) n0_i) (/.f32 (sin.f32 normAngle) normAngle) (*.f32 (fma.f32 #s(literal 1/4 binary32) (*.f32 (*.f32 u (*.f32 normAngle normAngle)) (*.f32 u (*.f32 normAngle normAngle))) (*.f32 (*.f32 (/.f32 normAngle (sin.f32 normAngle)) (cos.f32 normAngle)) (fma.f32 (*.f32 #s(literal -1/2 binary32) (*.f32 normAngle normAngle)) u (*.f32 (/.f32 normAngle (sin.f32 normAngle)) (cos.f32 normAngle))))) (*.f32 #s(literal 1 binary32) n1_i))) (*.f32 (fma.f32 #s(literal 1/4 binary32) (*.f32 (*.f32 u (*.f32 normAngle normAngle)) (*.f32 u (*.f32 normAngle normAngle))) (*.f32 (*.f32 (/.f32 normAngle (sin.f32 normAngle)) (cos.f32 normAngle)) (fma.f32 (*.f32 #s(literal -1/2 binary32) (*.f32 normAngle normAngle)) u (*.f32 (/.f32 normAngle (sin.f32 normAngle)) (cos.f32 normAngle))))) (/.f32 (sin.f32 normAngle) normAngle))) |
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(pow.f32 (/.f32 (+.f32 (/.f32 (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i) (-.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i) (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i))) (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) normAngle))))) (/.f32 (*.f32 (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))))) (*.f32 n0_i n0_i)) (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) normAngle)))))) (+.f32 (pow.f32 (*.f32 (/.f32 n0_i (sin.f32 normAngle)) (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))) #s(literal 3 binary32)) (pow.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle))) #s(literal 3 binary32)))) #s(literal -1 binary32)) |
(pow.f32 (/.f32 (sin.f32 normAngle) (fma.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i))) #s(literal -1 binary32)) |
(pow.f32 (/.f32 (/.f32 (-.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i) (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i)) (sin.f32 normAngle)) (/.f32 (-.f32 (*.f32 (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) (*.f32 u normAngle))))) (*.f32 n1_i n1_i)) (*.f32 (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))))) (*.f32 n0_i n0_i))) (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) normAngle)))))) #s(literal -1 binary32)) |
(pow.f32 (/.f32 (+.f32 (/.f32 (-.f32 (*.f32 (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))))) (*.f32 n0_i n0_i)) (*.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i) (sin.f32 (*.f32 u normAngle))) n1_i)) (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) normAngle))))) (/.f32 (*.f32 (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) (*.f32 u normAngle))))) (*.f32 n1_i n1_i)) (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) normAngle)))))) (+.f32 (pow.f32 (*.f32 (/.f32 n0_i (sin.f32 normAngle)) (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))) #s(literal 3 binary32)) (pow.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle))) #s(literal 3 binary32)))) #s(literal -1 binary32)) |
(+.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle))) (*.f32 (/.f32 n0_i (sin.f32 normAngle)) (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)))) |
(+.f32 (*.f32 (/.f32 n0_i (sin.f32 normAngle)) (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))) (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle)))) |
(*.f32 (/.f32 (sin.f32 (*.f32 u normAngle)) #s(literal -1 binary32)) (/.f32 #s(literal -1 binary32) (sin.f32 normAngle))) |
(*.f32 (neg.f32 (sin.f32 (*.f32 u normAngle))) (/.f32 #s(literal -1 binary32) (sin.f32 normAngle))) |
(*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) |
(*.f32 (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle)) #s(literal 1 binary32)) |
(*.f32 (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) (/.f32 (sin.f32 (*.f32 u normAngle)) #s(literal 1 binary32))) |
(*.f32 (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) (pow.f32 (/.f32 #s(literal 1 binary32) (sin.f32 (*.f32 u normAngle))) #s(literal -1 binary32))) |
(*.f32 (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) (sin.f32 (*.f32 u normAngle))) |
(*.f32 #s(literal 1 binary32) (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))) |
(/.f32 (neg.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) #s(literal -1 binary32))) (neg.f32 (neg.f32 (sin.f32 normAngle)))) |
(/.f32 (neg.f32 (neg.f32 (neg.f32 (sin.f32 (*.f32 u normAngle))))) (neg.f32 (neg.f32 (neg.f32 (sin.f32 normAngle))))) |
(/.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) #s(literal -1 binary32)) (neg.f32 (sin.f32 normAngle))) |
(/.f32 (neg.f32 (neg.f32 (sin.f32 (*.f32 u normAngle)))) (neg.f32 (neg.f32 (sin.f32 normAngle)))) |
(/.f32 (neg.f32 (sin.f32 (*.f32 u normAngle))) (neg.f32 (sin.f32 normAngle))) |
(/.f32 #s(literal -1 binary32) (neg.f32 (/.f32 (/.f32 (sin.f32 normAngle) (sin.f32 (*.f32 u normAngle))) #s(literal 1 binary32)))) |
(/.f32 #s(literal -1 binary32) (neg.f32 (/.f32 (sin.f32 normAngle) (sin.f32 (*.f32 u normAngle))))) |
(/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle)) |
(/.f32 #s(literal 1 binary32) (neg.f32 (neg.f32 (/.f32 (sin.f32 normAngle) (sin.f32 (*.f32 u normAngle)))))) |
(/.f32 #s(literal 1 binary32) (/.f32 (/.f32 (sin.f32 normAngle) (sin.f32 (*.f32 u normAngle))) #s(literal 1 binary32))) |
(/.f32 #s(literal 1 binary32) (/.f32 (sin.f32 normAngle) (sin.f32 (*.f32 u normAngle)))) |
(-.f32 (/.f32 #s(literal 0 binary32) (neg.f32 (sin.f32 normAngle))) (/.f32 (sin.f32 (*.f32 u normAngle)) (neg.f32 (sin.f32 normAngle)))) |
(pow.f32 (/.f32 (/.f32 (sin.f32 normAngle) (sin.f32 (*.f32 u normAngle))) #s(literal 1 binary32)) #s(literal -1 binary32)) |
(pow.f32 (/.f32 (sin.f32 normAngle) (sin.f32 (*.f32 u normAngle))) #s(literal -1 binary32)) |
(exp.f32 (*.f32 (log.f32 (/.f32 (sin.f32 normAngle) (sin.f32 (*.f32 u normAngle)))) #s(literal -1 binary32))) |
(neg.f32 (/.f32 (neg.f32 (sin.f32 (*.f32 u normAngle))) (sin.f32 normAngle))) |
(neg.f32 (/.f32 (sin.f32 (*.f32 u normAngle)) (neg.f32 (sin.f32 normAngle)))) |
(*.f32 (sin.f32 (*.f32 u normAngle)) #s(literal 1 binary32)) |
(*.f32 #s(literal 1 binary32) (sin.f32 (*.f32 u normAngle))) |
(sin.f32 (*.f32 u normAngle)) |
(*.f32 u normAngle) |
(*.f32 normAngle u) |
(*.f32 (*.f32 u normAngle) normAngle) |
(*.f32 u (*.f32 normAngle normAngle)) |
(*.f32 (*.f32 normAngle normAngle) u) |
(*.f32 normAngle (*.f32 u normAngle)) |
(*.f32 (/.f32 (cos.f32 normAngle) #s(literal -1 binary32)) (/.f32 (neg.f32 normAngle) (sin.f32 normAngle))) |
(*.f32 (/.f32 (cos.f32 normAngle) (sin.f32 normAngle)) (/.f32 #s(literal 1 binary32) (/.f32 #s(literal 1 binary32) normAngle))) |
(*.f32 (/.f32 (cos.f32 normAngle) (sin.f32 normAngle)) (/.f32 normAngle #s(literal 1 binary32))) |
(*.f32 (/.f32 (neg.f32 normAngle) #s(literal -1 binary32)) (/.f32 (cos.f32 normAngle) (sin.f32 normAngle))) |
(*.f32 (*.f32 (cos.f32 normAngle) normAngle) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) |
(*.f32 (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) (/.f32 (cos.f32 normAngle) (/.f32 #s(literal 1 binary32) normAngle))) |
(*.f32 (/.f32 normAngle (sin.f32 normAngle)) (/.f32 (cos.f32 normAngle) #s(literal 1 binary32))) |
(*.f32 (/.f32 normAngle (sin.f32 normAngle)) (cos.f32 normAngle)) |
(*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle))) |
(*.f32 normAngle (*.f32 (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) (cos.f32 normAngle))) |
(/.f32 (neg.f32 (*.f32 (neg.f32 normAngle) (cos.f32 normAngle))) (neg.f32 (neg.f32 (sin.f32 normAngle)))) |
(/.f32 (neg.f32 (*.f32 #s(literal 1 binary32) (cos.f32 normAngle))) (neg.f32 (/.f32 (sin.f32 normAngle) normAngle))) |
(/.f32 (neg.f32 (*.f32 (cos.f32 normAngle) (neg.f32 normAngle))) (neg.f32 (neg.f32 (sin.f32 normAngle)))) |
(/.f32 (neg.f32 (*.f32 (cos.f32 normAngle) #s(literal 1 binary32))) (neg.f32 (/.f32 (sin.f32 normAngle) normAngle))) |
(/.f32 (neg.f32 (neg.f32 (*.f32 (cos.f32 normAngle) normAngle))) (neg.f32 (neg.f32 (sin.f32 normAngle)))) |
(/.f32 (*.f32 (neg.f32 normAngle) (cos.f32 normAngle)) (neg.f32 (sin.f32 normAngle))) |
(/.f32 (*.f32 #s(literal 1 binary32) (cos.f32 normAngle)) (/.f32 (sin.f32 normAngle) normAngle)) |
(/.f32 (*.f32 (cos.f32 normAngle) (neg.f32 normAngle)) (neg.f32 (sin.f32 normAngle))) |
(/.f32 (*.f32 (cos.f32 normAngle) #s(literal 1 binary32)) (/.f32 (sin.f32 normAngle) normAngle)) |
(/.f32 (neg.f32 (*.f32 (cos.f32 normAngle) normAngle)) (neg.f32 (sin.f32 normAngle))) |
(/.f32 (*.f32 (cos.f32 normAngle) normAngle) (sin.f32 normAngle)) |
(/.f32 (neg.f32 (cos.f32 normAngle)) (neg.f32 (/.f32 (sin.f32 normAngle) normAngle))) |
(/.f32 #s(literal -1 binary32) (neg.f32 (/.f32 (sin.f32 normAngle) (*.f32 (cos.f32 normAngle) normAngle)))) |
(/.f32 #s(literal 1 binary32) (/.f32 (sin.f32 normAngle) (*.f32 (cos.f32 normAngle) normAngle))) |
(/.f32 (cos.f32 normAngle) (/.f32 (sin.f32 normAngle) normAngle)) |
(pow.f32 (/.f32 (sin.f32 normAngle) (*.f32 (cos.f32 normAngle) normAngle)) #s(literal -1 binary32)) |
(*.f32 (-.f32 #s(literal 1 binary32) u) normAngle) |
(*.f32 normAngle (-.f32 #s(literal 1 binary32) u)) |
(/.f32 (+.f32 (pow.f32 (*.f32 #s(literal 1 binary32) normAngle) #s(literal 3 binary32)) (pow.f32 (*.f32 (neg.f32 u) normAngle) #s(literal 3 binary32))) (fma.f32 (*.f32 #s(literal 1 binary32) normAngle) (*.f32 #s(literal 1 binary32) normAngle) (-.f32 (*.f32 (*.f32 (neg.f32 u) normAngle) (*.f32 (neg.f32 u) normAngle)) (*.f32 (*.f32 #s(literal 1 binary32) normAngle) (*.f32 (neg.f32 u) normAngle))))) |
(/.f32 (+.f32 (pow.f32 (*.f32 normAngle #s(literal 1 binary32)) #s(literal 3 binary32)) (pow.f32 (*.f32 normAngle (neg.f32 u)) #s(literal 3 binary32))) (fma.f32 (*.f32 normAngle #s(literal 1 binary32)) (*.f32 normAngle #s(literal 1 binary32)) (-.f32 (*.f32 (*.f32 normAngle (neg.f32 u)) (*.f32 normAngle (neg.f32 u))) (*.f32 (*.f32 normAngle #s(literal 1 binary32)) (*.f32 normAngle (neg.f32 u)))))) |
(/.f32 (neg.f32 (*.f32 (-.f32 #s(literal 1 binary32) (*.f32 u u)) normAngle)) (neg.f32 (+.f32 #s(literal 1 binary32) u))) |
(/.f32 (neg.f32 (*.f32 (-.f32 #s(literal 1 binary32) (*.f32 (*.f32 u u) u)) normAngle)) (neg.f32 (+.f32 (fma.f32 u u u) #s(literal 1 binary32)))) |
(/.f32 (neg.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) (*.f32 u u)))) (neg.f32 (+.f32 #s(literal 1 binary32) u))) |
(/.f32 (neg.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) (*.f32 (*.f32 u u) u)))) (neg.f32 (+.f32 (fma.f32 u u u) #s(literal 1 binary32)))) |
(/.f32 (*.f32 (-.f32 #s(literal 1 binary32) (*.f32 u u)) normAngle) (+.f32 #s(literal 1 binary32) u)) |
(/.f32 (*.f32 (-.f32 #s(literal 1 binary32) (*.f32 (*.f32 u u) u)) normAngle) (+.f32 (fma.f32 u u u) #s(literal 1 binary32))) |
(/.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) (*.f32 u u))) (+.f32 #s(literal 1 binary32) u)) |
(/.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) (*.f32 (*.f32 u u) u))) (+.f32 (fma.f32 u u u) #s(literal 1 binary32))) |
(fma.f32 #s(literal 1 binary32) normAngle (*.f32 (neg.f32 u) normAngle)) |
(fma.f32 normAngle #s(literal 1 binary32) (*.f32 normAngle (neg.f32 u))) |
(+.f32 (*.f32 #s(literal 1 binary32) normAngle) (*.f32 (neg.f32 u) normAngle)) |
(+.f32 (*.f32 normAngle #s(literal 1 binary32)) (*.f32 normAngle (neg.f32 u))) |
(*.f32 (sin.f32 (*.f32 u normAngle)) n1_i) |
(*.f32 n1_i (sin.f32 (*.f32 u normAngle))) |
(*.f32 (/.f32 (neg.f32 n0_i) #s(literal -1 binary32)) (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle))) |
(*.f32 (/.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i) #s(literal -1 binary32)) (/.f32 #s(literal -1 binary32) (sin.f32 normAngle))) |
(*.f32 (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) #s(literal -1 binary32)) (/.f32 (neg.f32 n0_i) (sin.f32 normAngle))) |
(*.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i) #s(literal 1 binary32)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) |
(*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) |
(*.f32 (/.f32 n0_i (sin.f32 normAngle)) (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) #s(literal 1 binary32))) |
(*.f32 (/.f32 n0_i (sin.f32 normAngle)) (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))) |
(*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 n0_i (sin.f32 normAngle))) |
(*.f32 (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) n0_i))) |
(*.f32 (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) (/.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i) #s(literal 1 binary32))) |
(*.f32 (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i)) |
(*.f32 (*.f32 (/.f32 n0_i (sin.f32 normAngle)) (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))) #s(literal 1 binary32)) |
(*.f32 (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle)) (/.f32 #s(literal 1 binary32) (/.f32 #s(literal 1 binary32) n0_i))) |
(*.f32 (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle)) (/.f32 n0_i #s(literal 1 binary32))) |
(*.f32 (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle)) n0_i) |
(*.f32 #s(literal 1 binary32) (*.f32 (/.f32 n0_i (sin.f32 normAngle)) (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)))) |
(*.f32 n0_i (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle))) |
(/.f32 (neg.f32 (*.f32 #s(literal -1 binary32) (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i))) (neg.f32 (neg.f32 (sin.f32 normAngle)))) |
(/.f32 (neg.f32 (*.f32 (neg.f32 n0_i) (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)))) (neg.f32 (neg.f32 (sin.f32 normAngle)))) |
(/.f32 (neg.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (neg.f32 n0_i))) (neg.f32 (neg.f32 (sin.f32 normAngle)))) |
(/.f32 (neg.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i) #s(literal -1 binary32))) (neg.f32 (neg.f32 (sin.f32 normAngle)))) |
(/.f32 (neg.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i) #s(literal 1 binary32))) (neg.f32 (sin.f32 normAngle))) |
(/.f32 (neg.f32 (*.f32 #s(literal 1 binary32) (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i))) (neg.f32 (sin.f32 normAngle))) |
(/.f32 (neg.f32 (neg.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i))) (neg.f32 (neg.f32 (sin.f32 normAngle)))) |
(/.f32 (*.f32 #s(literal -1 binary32) (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i)) (neg.f32 (sin.f32 normAngle))) |
(/.f32 (*.f32 (neg.f32 n0_i) (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))) (neg.f32 (sin.f32 normAngle))) |
(/.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (neg.f32 n0_i)) (neg.f32 (sin.f32 normAngle))) |
(/.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i) #s(literal -1 binary32)) (neg.f32 (sin.f32 normAngle))) |
(/.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i) #s(literal 1 binary32)) (sin.f32 normAngle)) |
(/.f32 (*.f32 #s(literal 1 binary32) (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i)) (sin.f32 normAngle)) |
(/.f32 (neg.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))) (neg.f32 (/.f32 (sin.f32 normAngle) n0_i))) |
(/.f32 (neg.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i)) (neg.f32 (sin.f32 normAngle))) |
(/.f32 #s(literal -1 binary32) (neg.f32 (/.f32 (sin.f32 normAngle) (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i)))) |
(/.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i) (sin.f32 normAngle)) |
(/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 (sin.f32 normAngle) n0_i)) |
(/.f32 #s(literal 1 binary32) (/.f32 (sin.f32 normAngle) (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i))) |
(pow.f32 (/.f32 (sin.f32 normAngle) (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i)) #s(literal -1 binary32)) |
Compiled 75 823 to 3 643 computations (95.2% saved)
26 alts after pruning (25 fresh and 1 done)
| Pruned | Kept | Total | |
|---|---|---|---|
| New | 2 262 | 23 | 2 285 |
| Fresh | 9 | 2 | 11 |
| Picked | 4 | 1 | 5 |
| Done | 0 | 0 | 0 |
| Total | 2 275 | 26 | 2 301 |
| Status | Accuracy | Program |
|---|---|---|
| 79.3% | (fma.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle)) (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) n0_i)) | |
| 97.1% | (+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (-.f32 (fma.f32 (fma.f32 (fma.f32 (-.f32 (*.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 7 binary32)) #s(literal -1/5040 binary32)) (fma.f32 (fma.f32 #s(literal 1/120 binary32) (-.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32)) (-.f32 #s(literal 1 binary32) u)) (*.f32 (*.f32 (fma.f32 #s(literal 1/6 binary32) u #s(literal -1/6 binary32)) (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32))) #s(literal 1/6 binary32))) #s(literal -1/6 binary32) (fma.f32 (*.f32 (fma.f32 #s(literal 1/6 binary32) u #s(literal -1/6 binary32)) (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32))) #s(literal 1/120 binary32) (*.f32 #s(literal -1/5040 binary32) (-.f32 #s(literal 1 binary32) u))))) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/120 binary32) (-.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32)) (-.f32 #s(literal 1 binary32) u)) (*.f32 (*.f32 (fma.f32 #s(literal 1/6 binary32) u #s(literal -1/6 binary32)) (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32))) #s(literal 1/6 binary32)))) (*.f32 normAngle normAngle) (*.f32 (fma.f32 #s(literal 1/6 binary32) u #s(literal -1/6 binary32)) (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32)))) (*.f32 normAngle normAngle) #s(literal 1 binary32)) u)) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) | |
| 78.5% | (+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) #s(approx (sin normAngle) (*.f32 (fma.f32 #s(literal -1/6 binary32) (*.f32 normAngle normAngle) #s(literal 1 binary32)) normAngle)))) n1_i)) | |
| 80.6% | (+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) n0_i) (*.f32 #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (fma.f32 (fma.f32 (-.f32 (*.f32 (pow.f32 u #s(literal 5 binary32)) #s(literal 1/120 binary32)) (fma.f32 #s(literal 1/36 binary32) (-.f32 (*.f32 (*.f32 u u) u) u) (*.f32 #s(literal 1/120 binary32) u))) (*.f32 normAngle normAngle) (*.f32 #s(literal -1/6 binary32) (-.f32 (*.f32 (*.f32 u u) u) u))) (*.f32 normAngle normAngle) u)) n1_i)) | |
| 80.4% | (+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) n0_i) (*.f32 #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (fma.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 normAngle normAngle)) (-.f32 (*.f32 (*.f32 u u) u) u) u)) n1_i)) | |
| ▶ | 71.3% | (*.f32 (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) #s(approx (+ (* n0_i (sin (* (- 1 u) normAngle))) (* n1_i (sin (* normAngle u)))) (*.f32 (fma.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 normAngle normAngle)) (fma.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i) (*.f32 (*.f32 (*.f32 u u) u) n1_i)) (fma.f32 (-.f32 n1_i n0_i) u n0_i)) normAngle))) |
| 70.8% | (*.f32 (/.f32 #s(literal 1 binary32) #s(approx (sin normAngle) (*.f32 (fma.f32 #s(literal -1/6 binary32) (*.f32 normAngle normAngle) #s(literal 1 binary32)) normAngle))) (fma.f32 n0_i (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (*.f32 n1_i (sin.f32 (*.f32 normAngle u))))) | |
| 98.0% | #s(approx (+ (* (/ (sin (* normAngle u)) (sin normAngle)) n1_i) (* (/ n0_i (sin normAngle)) (sin (* (- 1 u) normAngle)))) (fma.f32 (-.f32 n1_i n0_i) u n0_i)) | |
| 61.3% | #s(approx (+ (* (/ (sin (* normAngle u)) (sin normAngle)) n1_i) (* (/ n0_i (sin normAngle)) (sin (* (- 1 u) normAngle)))) (*.f32 n0_i (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle)))) | |
| 99.1% | #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 (fma.f32 n0_i #s(approx (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle)))) #s(literal -1 binary32)) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) n1_i)) u n0_i)) | |
| 97.2% | #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 (/.f32 (-.f32 (*.f32 #s(literal 1 binary32) (+.f32 #s(literal 1 binary32) u)) (*.f32 (+.f32 #s(literal 1 binary32) u) (*.f32 u u))) (*.f32 (+.f32 #s(literal 1 binary32) u) (+.f32 #s(literal 1 binary32) u))) n0_i (*.f32 u n1_i))) | |
| ✓ | 97.7% | #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 u n1_i))) |
| 98.9% | #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 (*.f32 (*.f32 #s(literal -1/6 binary32) (fma.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) (fma.f32 n0_i (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (neg.f32 n0_i))))) normAngle) normAngle (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 u n1_i)))) | |
| 97.4% | #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 #s(approx (- 1 u) (*.f32 (-.f32 (/.f32 #s(literal 1 binary32) u) #s(literal 1 binary32)) u)) n0_i (*.f32 u n1_i))) | |
| 79.6% | #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 #s(approx (- 1 u) #s(literal 1 binary32)) n0_i (*.f32 u n1_i))) | |
| ▶ | 99.4% | #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (-.f32 (*.f32 #s(literal 2/945 binary32) n0_i) (fma.f32 n1_i #s(literal 1/840 binary32) (*.f32 n1_i #s(literal -7/2160 binary32)))) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32)))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u n0_i)) |
| 99.1% | #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u n0_i)) | |
| 99.3% | #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u n0_i)) | |
| 80.8% | #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (*.f32 n1_i (/.f32 normAngle (sin.f32 normAngle)))) u n0_i)) | |
| 97.8% | #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 u n1_i (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i))) | |
| 53.1% | #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (/.f32 (fma.f32 (*.f32 (*.f32 n1_i n1_i) n1_i) (*.f32 (*.f32 u u) u) (*.f32 (*.f32 (*.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i) n0_i) (-.f32 #s(literal 1 binary32) u)) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i))) (fma.f32 (*.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i) (-.f32 #s(literal 1 binary32) u)) n0_i (*.f32 (*.f32 n1_i u) (-.f32 (*.f32 n1_i u) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i)))))) | |
| 34.4% | #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 (-.f32 n1_i n0_i) u))) | |
| 61.1% | #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i))) | |
| ▶ | 97.3% | #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 (+.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i) u))) |
| ▶ | 35.9% | #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 u n1_i))) |
| ▶ | 99.3% | #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) u) n0_i) (fma.f32 (fma.f32 (*.f32 (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32))) u) (*.f32 normAngle normAngle) (*.f32 (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)) u)) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i)))) |
Compiled 1 511 to 742 computations (50.9% saved)
| 1× | egg-herbie |
Found 19 expressions of interest:
| New | Metric | Score | Program |
|---|---|---|---|
| cost-diff | 0 | #s(approx (+ (* n0_i (sin (* (- 1 u) normAngle))) (* n1_i (sin (* normAngle u)))) (*.f32 (fma.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 normAngle normAngle)) (fma.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i) (*.f32 (*.f32 (*.f32 u u) u) n1_i)) (fma.f32 (-.f32 n1_i n0_i) u n0_i)) normAngle)) | |
| cost-diff | 0 | (sin.f32 normAngle) | |
| cost-diff | 0 | (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) | |
| cost-diff | 160 | (*.f32 (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) #s(approx (+ (* n0_i (sin (* (- 1 u) normAngle))) (* n1_i (sin (* normAngle u)))) (*.f32 (fma.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 normAngle normAngle)) (fma.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i) (*.f32 (*.f32 (*.f32 u u) u) n1_i)) (fma.f32 (-.f32 n1_i n0_i) u n0_i)) normAngle))) | |
| cost-diff | 0 | (fma.f32 (fma.f32 (*.f32 (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32))) u) (*.f32 normAngle normAngle) (*.f32 (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)) u)) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i)) | |
| cost-diff | 0 | #s(approx (+ (* (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) u) n0_i) (fma.f32 (fma.f32 (*.f32 (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32))) u) (*.f32 normAngle normAngle) (*.f32 (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)) u)) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i))) | |
| cost-diff | 0 | #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) u) n0_i) (fma.f32 (fma.f32 (*.f32 (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32))) u) (*.f32 normAngle normAngle) (*.f32 (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)) u)) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i)))) | |
| cost-diff | 160 | (fma.f32 (*.f32 (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32))) u) (*.f32 normAngle normAngle) (*.f32 (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)) u)) | |
| cost-diff | 0 | (+.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i) | |
| cost-diff | 0 | (*.f32 (+.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i) u) | |
| cost-diff | 0 | #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 (+.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i) u)) | |
| cost-diff | 0 | #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 (+.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i) u))) | |
| cost-diff | 0 | (*.f32 u n1_i) | |
| cost-diff | 0 | #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 u n1_i)) | |
| cost-diff | 0 | #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 u n1_i))) | |
| cost-diff | 0 | (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (-.f32 (*.f32 #s(literal 2/945 binary32) n0_i) (fma.f32 n1_i #s(literal 1/840 binary32) (*.f32 n1_i #s(literal -7/2160 binary32)))) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32)))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u n0_i) | |
| cost-diff | 0 | #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (-.f32 (*.f32 #s(literal 2/945 binary32) n0_i) (fma.f32 n1_i #s(literal 1/840 binary32) (*.f32 n1_i #s(literal -7/2160 binary32)))) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32)))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u n0_i)) | |
| cost-diff | 64 | (-.f32 (*.f32 #s(literal 2/945 binary32) n0_i) (fma.f32 n1_i #s(literal 1/840 binary32) (*.f32 n1_i #s(literal -7/2160 binary32)))) | |
| cost-diff | 192 | (fma.f32 n1_i #s(literal 1/840 binary32) (*.f32 n1_i #s(literal -7/2160 binary32))) |
| 16 958× | lower-fma.f64 |
| 16 932× | lower-fma.f32 |
| 5 778× | lower-+.f64 |
| 5 776× | lower-+.f32 |
| 3 944× | lower-*.f64 |
Useful iterations: 0 (0.0ms)
| Iter | Nodes | Cost |
|---|---|---|
| 0 | 93 | 1054 |
| 0 | 147 | 1030 |
| 1 | 282 | 998 |
| 2 | 684 | 953 |
| 3 | 2537 | 935 |
| 4 | 5523 | 935 |
| 0 | 8246 | 901 |
| 1× | iter limit |
| 1× | node limit |
| 1× | iter limit |
| Inputs |
|---|
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (-.f32 (*.f32 #s(literal 2/945 binary32) n0_i) (fma.f32 n1_i #s(literal 1/840 binary32) (*.f32 n1_i #s(literal -7/2160 binary32)))) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32)))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u n0_i)) |
(fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (-.f32 (*.f32 #s(literal 2/945 binary32) n0_i) (fma.f32 n1_i #s(literal 1/840 binary32) (*.f32 n1_i #s(literal -7/2160 binary32)))) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32)))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u n0_i) |
#s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (-.f32 (*.f32 #s(literal 2/945 binary32) n0_i) (fma.f32 n1_i #s(literal 1/840 binary32) (*.f32 n1_i #s(literal -7/2160 binary32)))) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32)))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) |
(fma.f32 (fma.f32 (fma.f32 (-.f32 (*.f32 #s(literal 2/945 binary32) n0_i) (fma.f32 n1_i #s(literal 1/840 binary32) (*.f32 n1_i #s(literal -7/2160 binary32)))) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32)))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i)) |
(fma.f32 (fma.f32 (-.f32 (*.f32 #s(literal 2/945 binary32) n0_i) (fma.f32 n1_i #s(literal 1/840 binary32) (*.f32 n1_i #s(literal -7/2160 binary32)))) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32)))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) |
(fma.f32 (-.f32 (*.f32 #s(literal 2/945 binary32) n0_i) (fma.f32 n1_i #s(literal 1/840 binary32) (*.f32 n1_i #s(literal -7/2160 binary32)))) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32)))) |
(-.f32 (*.f32 #s(literal 2/945 binary32) n0_i) (fma.f32 n1_i #s(literal 1/840 binary32) (*.f32 n1_i #s(literal -7/2160 binary32)))) |
(*.f32 #s(literal 2/945 binary32) n0_i) |
#s(literal 2/945 binary32) |
n0_i |
(fma.f32 n1_i #s(literal 1/840 binary32) (*.f32 n1_i #s(literal -7/2160 binary32))) |
n1_i |
#s(literal 1/840 binary32) |
(*.f32 n1_i #s(literal -7/2160 binary32)) |
#s(literal -7/2160 binary32) |
(*.f32 normAngle normAngle) |
normAngle |
(fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32))) |
#s(literal 1/45 binary32) |
(*.f32 n1_i #s(literal 7/360 binary32)) |
#s(literal 7/360 binary32) |
(fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)) |
(fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) |
u |
#s(literal -1/2 binary32) |
#s(literal 1/3 binary32) |
(*.f32 #s(literal 1/6 binary32) n1_i) |
#s(literal 1/6 binary32) |
(-.f32 n1_i n0_i) |
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 u n1_i))) |
#s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 u n1_i)) |
(*.f32 u n1_i) |
u |
n1_i |
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 (+.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i) u))) |
#s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 (+.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i) u)) |
(*.f32 (+.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i) u) |
(+.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i) |
(-.f32 (/.f32 n0_i u) n0_i) |
(/.f32 n0_i u) |
n0_i |
u |
n1_i |
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) u) n0_i) (fma.f32 (fma.f32 (*.f32 (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32))) u) (*.f32 normAngle normAngle) (*.f32 (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)) u)) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i)))) |
#s(approx (+ (* (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) u) n0_i) (fma.f32 (fma.f32 (*.f32 (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32))) u) (*.f32 normAngle normAngle) (*.f32 (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)) u)) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i))) |
(fma.f32 (fma.f32 (*.f32 (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32))) u) (*.f32 normAngle normAngle) (*.f32 (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)) u)) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i)) |
(fma.f32 (*.f32 (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32))) u) (*.f32 normAngle normAngle) (*.f32 (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)) u)) |
(*.f32 (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32))) u) |
(fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32))) |
#s(literal 1/45 binary32) |
n0_i |
(*.f32 n1_i #s(literal 7/360 binary32)) |
n1_i |
#s(literal 7/360 binary32) |
u |
(*.f32 normAngle normAngle) |
normAngle |
(*.f32 (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)) u) |
(fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)) |
(fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) |
#s(literal -1/2 binary32) |
#s(literal 1/3 binary32) |
(*.f32 #s(literal 1/6 binary32) n1_i) |
#s(literal 1/6 binary32) |
(fma.f32 (-.f32 n1_i n0_i) u n0_i) |
(-.f32 n1_i n0_i) |
(*.f32 (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) #s(approx (+ (* n0_i (sin (* (- 1 u) normAngle))) (* n1_i (sin (* normAngle u)))) (*.f32 (fma.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 normAngle normAngle)) (fma.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i) (*.f32 (*.f32 (*.f32 u u) u) n1_i)) (fma.f32 (-.f32 n1_i n0_i) u n0_i)) normAngle))) |
(/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) |
#s(literal 1 binary32) |
(sin.f32 normAngle) |
normAngle |
#s(approx (+ (* n0_i (sin (* (- 1 u) normAngle))) (* n1_i (sin (* normAngle u)))) (*.f32 (fma.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 normAngle normAngle)) (fma.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i) (*.f32 (*.f32 (*.f32 u u) u) n1_i)) (fma.f32 (-.f32 n1_i n0_i) u n0_i)) normAngle)) |
(*.f32 (fma.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 normAngle normAngle)) (fma.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i) (*.f32 (*.f32 (*.f32 u u) u) n1_i)) (fma.f32 (-.f32 n1_i n0_i) u n0_i)) normAngle) |
(fma.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 normAngle normAngle)) (fma.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i) (*.f32 (*.f32 (*.f32 u u) u) n1_i)) (fma.f32 (-.f32 n1_i n0_i) u n0_i)) |
(*.f32 #s(literal -1/6 binary32) (*.f32 normAngle normAngle)) |
#s(literal -1/6 binary32) |
(*.f32 normAngle normAngle) |
(fma.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i) (*.f32 (*.f32 (*.f32 u u) u) n1_i)) |
(*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) |
(-.f32 #s(literal 1 binary32) u) |
u |
(*.f32 (-.f32 #s(literal 1 binary32) u) n0_i) |
n0_i |
(*.f32 (*.f32 (*.f32 u u) u) n1_i) |
(*.f32 (*.f32 u u) u) |
(*.f32 u u) |
n1_i |
(fma.f32 (-.f32 n1_i n0_i) u n0_i) |
(-.f32 n1_i n0_i) |
| Outputs |
|---|
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (-.f32 (*.f32 #s(literal 2/945 binary32) n0_i) (fma.f32 n1_i #s(literal 1/840 binary32) (*.f32 n1_i #s(literal -7/2160 binary32)))) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32)))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u n0_i)) |
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (*.f32 (fma.f32 #s(literal 31/15120 binary32) n1_i (*.f32 #s(literal 2/945 binary32) n0_i)) normAngle) normAngle (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u n0_i)) |
(fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (-.f32 (*.f32 #s(literal 2/945 binary32) n0_i) (fma.f32 n1_i #s(literal 1/840 binary32) (*.f32 n1_i #s(literal -7/2160 binary32)))) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32)))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u n0_i) |
(fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (*.f32 (fma.f32 #s(literal 31/15120 binary32) n1_i (*.f32 #s(literal 2/945 binary32) n0_i)) normAngle) normAngle (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u n0_i) |
#s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (-.f32 (*.f32 #s(literal 2/945 binary32) n0_i) (fma.f32 n1_i #s(literal 1/840 binary32) (*.f32 n1_i #s(literal -7/2160 binary32)))) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32)))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) |
#s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (*.f32 (fma.f32 #s(literal 31/15120 binary32) n1_i (*.f32 #s(literal 2/945 binary32) n0_i)) normAngle) normAngle (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) |
(fma.f32 (fma.f32 (fma.f32 (-.f32 (*.f32 #s(literal 2/945 binary32) n0_i) (fma.f32 n1_i #s(literal 1/840 binary32) (*.f32 n1_i #s(literal -7/2160 binary32)))) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32)))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i)) |
(fma.f32 (fma.f32 (fma.f32 (*.f32 (fma.f32 #s(literal 31/15120 binary32) n1_i (*.f32 #s(literal 2/945 binary32) n0_i)) normAngle) normAngle (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i)) |
(fma.f32 (fma.f32 (-.f32 (*.f32 #s(literal 2/945 binary32) n0_i) (fma.f32 n1_i #s(literal 1/840 binary32) (*.f32 n1_i #s(literal -7/2160 binary32)))) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32)))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) |
(fma.f32 (fma.f32 (*.f32 (fma.f32 #s(literal 31/15120 binary32) n1_i (*.f32 #s(literal 2/945 binary32) n0_i)) normAngle) normAngle (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) |
(fma.f32 (-.f32 (*.f32 #s(literal 2/945 binary32) n0_i) (fma.f32 n1_i #s(literal 1/840 binary32) (*.f32 n1_i #s(literal -7/2160 binary32)))) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32)))) |
(fma.f32 (*.f32 (fma.f32 #s(literal 31/15120 binary32) n1_i (*.f32 #s(literal 2/945 binary32) n0_i)) normAngle) normAngle (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i))) |
(-.f32 (*.f32 #s(literal 2/945 binary32) n0_i) (fma.f32 n1_i #s(literal 1/840 binary32) (*.f32 n1_i #s(literal -7/2160 binary32)))) |
(fma.f32 #s(literal 31/15120 binary32) n1_i (*.f32 #s(literal 2/945 binary32) n0_i)) |
(*.f32 #s(literal 2/945 binary32) n0_i) |
#s(literal 2/945 binary32) |
n0_i |
(fma.f32 n1_i #s(literal 1/840 binary32) (*.f32 n1_i #s(literal -7/2160 binary32))) |
(*.f32 #s(literal -31/15120 binary32) n1_i) |
n1_i |
#s(literal 1/840 binary32) |
(*.f32 n1_i #s(literal -7/2160 binary32)) |
(*.f32 #s(literal -7/2160 binary32) n1_i) |
#s(literal -7/2160 binary32) |
(*.f32 normAngle normAngle) |
normAngle |
(fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32))) |
(fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i)) |
#s(literal 1/45 binary32) |
(*.f32 n1_i #s(literal 7/360 binary32)) |
(*.f32 #s(literal 7/360 binary32) n1_i) |
#s(literal 7/360 binary32) |
(fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)) |
(fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)) |
(fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) |
(fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) |
u |
#s(literal -1/2 binary32) |
#s(literal 1/3 binary32) |
(*.f32 #s(literal 1/6 binary32) n1_i) |
#s(literal 1/6 binary32) |
(-.f32 n1_i n0_i) |
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 u n1_i))) |
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 n1_i u))) |
#s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 u n1_i)) |
#s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 n1_i u)) |
(*.f32 u n1_i) |
(*.f32 n1_i u) |
u |
n1_i |
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 (+.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i) u))) |
#s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 (+.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i) u)) |
(*.f32 (+.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i) u) |
(+.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i) |
(-.f32 (/.f32 n0_i u) n0_i) |
(/.f32 n0_i u) |
n0_i |
u |
n1_i |
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) u) n0_i) (fma.f32 (fma.f32 (*.f32 (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32))) u) (*.f32 normAngle normAngle) (*.f32 (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)) u)) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i)))) |
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) u) n0_i) (fma.f32 (*.f32 u (fma.f32 (*.f32 (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i)) normAngle) normAngle (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)))) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i)))) |
#s(approx (+ (* (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) u) n0_i) (fma.f32 (fma.f32 (*.f32 (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32))) u) (*.f32 normAngle normAngle) (*.f32 (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)) u)) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i))) |
#s(approx (+ (* (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) u) n0_i) (fma.f32 (*.f32 u (fma.f32 (*.f32 (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i)) normAngle) normAngle (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)))) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i))) |
(fma.f32 (fma.f32 (*.f32 (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32))) u) (*.f32 normAngle normAngle) (*.f32 (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)) u)) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i)) |
(fma.f32 (*.f32 u (fma.f32 (*.f32 (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i)) normAngle) normAngle (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)))) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i)) |
(fma.f32 (*.f32 (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32))) u) (*.f32 normAngle normAngle) (*.f32 (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)) u)) |
(*.f32 u (fma.f32 (*.f32 (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i)) normAngle) normAngle (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)))) |
(*.f32 (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32))) u) |
(*.f32 (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i)) u) |
(fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32))) |
(fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i)) |
#s(literal 1/45 binary32) |
n0_i |
(*.f32 n1_i #s(literal 7/360 binary32)) |
(*.f32 #s(literal 7/360 binary32) n1_i) |
n1_i |
#s(literal 7/360 binary32) |
u |
(*.f32 normAngle normAngle) |
normAngle |
(*.f32 (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)) u) |
(*.f32 (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)) u) |
(fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)) |
(fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)) |
(fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) |
(fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) |
#s(literal -1/2 binary32) |
#s(literal 1/3 binary32) |
(*.f32 #s(literal 1/6 binary32) n1_i) |
#s(literal 1/6 binary32) |
(fma.f32 (-.f32 n1_i n0_i) u n0_i) |
(-.f32 n1_i n0_i) |
(*.f32 (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) #s(approx (+ (* n0_i (sin (* (- 1 u) normAngle))) (* n1_i (sin (* normAngle u)))) (*.f32 (fma.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 normAngle normAngle)) (fma.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i) (*.f32 (*.f32 (*.f32 u u) u) n1_i)) (fma.f32 (-.f32 n1_i n0_i) u n0_i)) normAngle))) |
(/.f32 #s(approx (+ (* n0_i (sin (* (- 1 u) normAngle))) (* n1_i (sin (* normAngle u)))) (*.f32 (fma.f32 (fma.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i) (*.f32 (-.f32 u #s(literal 1 binary32)) (-.f32 u #s(literal 1 binary32))) (*.f32 (*.f32 (*.f32 u u) u) n1_i)) (*.f32 #s(literal -1/6 binary32) (*.f32 normAngle normAngle)) (fma.f32 (-.f32 n1_i n0_i) u n0_i)) normAngle)) (sin.f32 normAngle)) |
(/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) |
#s(literal 1 binary32) |
(sin.f32 normAngle) |
normAngle |
#s(approx (+ (* n0_i (sin (* (- 1 u) normAngle))) (* n1_i (sin (* normAngle u)))) (*.f32 (fma.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 normAngle normAngle)) (fma.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i) (*.f32 (*.f32 (*.f32 u u) u) n1_i)) (fma.f32 (-.f32 n1_i n0_i) u n0_i)) normAngle)) |
#s(approx (+ (* n0_i (sin (* (- 1 u) normAngle))) (* n1_i (sin (* normAngle u)))) (*.f32 (fma.f32 (fma.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i) (*.f32 (-.f32 u #s(literal 1 binary32)) (-.f32 u #s(literal 1 binary32))) (*.f32 (*.f32 (*.f32 u u) u) n1_i)) (*.f32 #s(literal -1/6 binary32) (*.f32 normAngle normAngle)) (fma.f32 (-.f32 n1_i n0_i) u n0_i)) normAngle)) |
(*.f32 (fma.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 normAngle normAngle)) (fma.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i) (*.f32 (*.f32 (*.f32 u u) u) n1_i)) (fma.f32 (-.f32 n1_i n0_i) u n0_i)) normAngle) |
(*.f32 (fma.f32 (fma.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i) (*.f32 (-.f32 u #s(literal 1 binary32)) (-.f32 u #s(literal 1 binary32))) (*.f32 (*.f32 (*.f32 u u) u) n1_i)) (*.f32 #s(literal -1/6 binary32) (*.f32 normAngle normAngle)) (fma.f32 (-.f32 n1_i n0_i) u n0_i)) normAngle) |
(fma.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 normAngle normAngle)) (fma.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i) (*.f32 (*.f32 (*.f32 u u) u) n1_i)) (fma.f32 (-.f32 n1_i n0_i) u n0_i)) |
(fma.f32 (fma.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i) (*.f32 (-.f32 u #s(literal 1 binary32)) (-.f32 u #s(literal 1 binary32))) (*.f32 (*.f32 (*.f32 u u) u) n1_i)) (*.f32 #s(literal -1/6 binary32) (*.f32 normAngle normAngle)) (fma.f32 (-.f32 n1_i n0_i) u n0_i)) |
(*.f32 #s(literal -1/6 binary32) (*.f32 normAngle normAngle)) |
#s(literal -1/6 binary32) |
(*.f32 normAngle normAngle) |
(fma.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i) (*.f32 (*.f32 (*.f32 u u) u) n1_i)) |
(fma.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i) (*.f32 (-.f32 u #s(literal 1 binary32)) (-.f32 u #s(literal 1 binary32))) (*.f32 (*.f32 (*.f32 u u) u) n1_i)) |
(*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) |
(*.f32 (-.f32 u #s(literal 1 binary32)) (-.f32 u #s(literal 1 binary32))) |
(-.f32 #s(literal 1 binary32) u) |
u |
(*.f32 (-.f32 #s(literal 1 binary32) u) n0_i) |
n0_i |
(*.f32 (*.f32 (*.f32 u u) u) n1_i) |
(*.f32 (*.f32 u u) u) |
(*.f32 u u) |
n1_i |
(fma.f32 (-.f32 n1_i n0_i) u n0_i) |
(-.f32 n1_i n0_i) |
Found 19 expressions of interest:
| New | Metric | Score | Program |
|---|---|---|---|
| accuracy | 0.2297836571978314 | #s(approx (+ (* n0_i (sin (* (- 1 u) normAngle))) (* n1_i (sin (* normAngle u)))) (*.f32 (fma.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 normAngle normAngle)) (fma.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i) (*.f32 (*.f32 (*.f32 u u) u) n1_i)) (fma.f32 (-.f32 n1_i n0_i) u n0_i)) normAngle)) | |
| accuracy | 0.26953125 | (*.f32 (*.f32 u u) u) | |
| accuracy | 0.41015625 | (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) | |
| accuracy | 8.976771913912126 | (*.f32 (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) #s(approx (+ (* n0_i (sin (* (- 1 u) normAngle))) (* n1_i (sin (* normAngle u)))) (*.f32 (fma.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 normAngle normAngle)) (fma.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i) (*.f32 (*.f32 (*.f32 u u) u) n1_i)) (fma.f32 (-.f32 n1_i n0_i) u n0_i)) normAngle))) | |
| accuracy | 0.25 | (*.f32 (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)) u) | |
| accuracy | 0.30078125 | (*.f32 #s(literal 1/6 binary32) n1_i) | |
| accuracy | 0.38671875 | (*.f32 n1_i #s(literal 7/360 binary32)) | |
| accuracy | 0.391288769536884 | (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) | |
| accuracy | 0.05078125 | (+.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i) | |
| accuracy | 0.1796875 | (*.f32 (+.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i) u) | |
| accuracy | 0.22169877930532603 | (-.f32 (/.f32 n0_i u) n0_i) | |
| accuracy | 0.5892469633218185 | #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 (+.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i) u))) | |
| accuracy | 0 | (*.f32 u n1_i) | |
| accuracy | 0.5892469633218185 | #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 u n1_i))) | |
| accuracy | 20.33282460648079 | #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 u n1_i)) | |
| accuracy | 0.359375 | (*.f32 n1_i #s(literal -7/2160 binary32)) | |
| accuracy | 0.38671875 | (*.f32 n1_i #s(literal 7/360 binary32)) | |
| accuracy | 0.391288769536884 | (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) | |
| accuracy | 0.406913769536884 | (fma.f32 n1_i #s(literal 1/840 binary32) (*.f32 n1_i #s(literal -7/2160 binary32))) |
| 294.0ms | 252× | 0 | valid |
| 11.0ms | 4× | 1 | valid |
Compiled 739 to 91 computations (87.7% saved)
ival-mult: 167.0ms (60.8% of total)const: 60.0ms (21.8% of total)ival-add: 21.0ms (7.6% of total)ival-sin: 8.0ms (2.9% of total)ival-sub: 6.0ms (2.2% of total)ival-div: 5.0ms (1.8% of total)ival-cos: 5.0ms (1.8% of total)adjust: 1.0ms (0.4% of total)ival-assert: 0.0ms (0% of total)ival-true: 0.0ms (0% of total)exact: 0.0ms (0% of total)| Inputs |
|---|
#s(alt (fma.f32 n1_i #s(literal 1/840 binary32) (*.f32 n1_i #s(literal -7/2160 binary32))) (patch (fma.f32 n1_i #s(literal 1/840 binary32) (*.f32 n1_i #s(literal -7/2160 binary32))) #<representation binary32>) () ()) |
#s(alt (-.f32 (*.f32 #s(literal 2/945 binary32) n0_i) (fma.f32 n1_i #s(literal 1/840 binary32) (*.f32 n1_i #s(literal -7/2160 binary32)))) (patch (-.f32 (*.f32 #s(literal 2/945 binary32) n0_i) (fma.f32 n1_i #s(literal 1/840 binary32) (*.f32 n1_i #s(literal -7/2160 binary32)))) #<representation binary32>) () ()) |
#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (-.f32 (*.f32 #s(literal 2/945 binary32) n0_i) (fma.f32 n1_i #s(literal 1/840 binary32) (*.f32 n1_i #s(literal -7/2160 binary32)))) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32)))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u n0_i)) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (-.f32 (*.f32 #s(literal 2/945 binary32) n0_i) (fma.f32 n1_i #s(literal 1/840 binary32) (*.f32 n1_i #s(literal -7/2160 binary32)))) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32)))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u n0_i)) #<representation binary32>) () ()) |
#s(alt (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (-.f32 (*.f32 #s(literal 2/945 binary32) n0_i) (fma.f32 n1_i #s(literal 1/840 binary32) (*.f32 n1_i #s(literal -7/2160 binary32)))) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32)))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u n0_i) (patch (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (-.f32 (*.f32 #s(literal 2/945 binary32) n0_i) (fma.f32 n1_i #s(literal 1/840 binary32) (*.f32 n1_i #s(literal -7/2160 binary32)))) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32)))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u n0_i) #<representation binary32>) () ()) |
#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 u n1_i))) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 u n1_i))) #<representation binary32>) () ()) |
#s(alt #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 u n1_i)) (patch #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 u n1_i)) #<representation binary32>) () ()) |
#s(alt (*.f32 u n1_i) (patch (*.f32 u n1_i) #<representation binary32>) () ()) |
#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 (+.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i) u))) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 (+.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i) u))) #<representation binary32>) () ()) |
#s(alt #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 (+.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i) u)) (patch #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 (+.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i) u)) #<representation binary32>) () ()) |
#s(alt (*.f32 (+.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i) u) (patch (*.f32 (+.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i) u) #<representation binary32>) () ()) |
#s(alt (+.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i) (patch (+.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i) #<representation binary32>) () ()) |
#s(alt (fma.f32 (*.f32 (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32))) u) (*.f32 normAngle normAngle) (*.f32 (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)) u)) (patch (fma.f32 (*.f32 (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32))) u) (*.f32 normAngle normAngle) (*.f32 (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)) u)) #<representation binary32>) () ()) |
#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) u) n0_i) (fma.f32 (fma.f32 (*.f32 (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32))) u) (*.f32 normAngle normAngle) (*.f32 (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)) u)) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i)))) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) u) n0_i) (fma.f32 (fma.f32 (*.f32 (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32))) u) (*.f32 normAngle normAngle) (*.f32 (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)) u)) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i)))) #<representation binary32>) () ()) |
#s(alt #s(approx (+ (* (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) u) n0_i) (fma.f32 (fma.f32 (*.f32 (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32))) u) (*.f32 normAngle normAngle) (*.f32 (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)) u)) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i))) (patch #s(approx (+ (* (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) u) n0_i) (fma.f32 (fma.f32 (*.f32 (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32))) u) (*.f32 normAngle normAngle) (*.f32 (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)) u)) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i))) #<representation binary32>) () ()) |
#s(alt (fma.f32 (fma.f32 (*.f32 (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32))) u) (*.f32 normAngle normAngle) (*.f32 (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)) u)) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i)) (patch (fma.f32 (fma.f32 (*.f32 (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32))) u) (*.f32 normAngle normAngle) (*.f32 (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)) u)) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i)) #<representation binary32>) () ()) |
#s(alt (*.f32 (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) #s(approx (+ (* n0_i (sin (* (- 1 u) normAngle))) (* n1_i (sin (* normAngle u)))) (*.f32 (fma.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 normAngle normAngle)) (fma.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i) (*.f32 (*.f32 (*.f32 u u) u) n1_i)) (fma.f32 (-.f32 n1_i n0_i) u n0_i)) normAngle))) (patch (*.f32 (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) #s(approx (+ (* n0_i (sin (* (- 1 u) normAngle))) (* n1_i (sin (* normAngle u)))) (*.f32 (fma.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 normAngle normAngle)) (fma.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i) (*.f32 (*.f32 (*.f32 u u) u) n1_i)) (fma.f32 (-.f32 n1_i n0_i) u n0_i)) normAngle))) #<representation binary32>) () ()) |
#s(alt (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) (patch (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) #<representation binary32>) () ()) |
#s(alt (sin.f32 normAngle) (patch (sin.f32 normAngle) #<representation binary32>) () ()) |
#s(alt #s(approx (+ (* n0_i (sin (* (- 1 u) normAngle))) (* n1_i (sin (* normAngle u)))) (*.f32 (fma.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 normAngle normAngle)) (fma.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i) (*.f32 (*.f32 (*.f32 u u) u) n1_i)) (fma.f32 (-.f32 n1_i n0_i) u n0_i)) normAngle)) (patch #s(approx (+ (* n0_i (sin (* (- 1 u) normAngle))) (* n1_i (sin (* normAngle u)))) (*.f32 (fma.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 normAngle normAngle)) (fma.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i) (*.f32 (*.f32 (*.f32 u u) u) n1_i)) (fma.f32 (-.f32 n1_i n0_i) u n0_i)) normAngle)) #<representation binary32>) () ()) |
#s(alt (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) (patch (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) #<representation binary32>) () ()) |
#s(alt (*.f32 n1_i #s(literal 7/360 binary32)) (patch (*.f32 n1_i #s(literal 7/360 binary32)) #<representation binary32>) () ()) |
#s(alt (*.f32 n1_i #s(literal -7/2160 binary32)) (patch (*.f32 n1_i #s(literal -7/2160 binary32)) #<representation binary32>) () ()) |
#s(alt (-.f32 (/.f32 n0_i u) n0_i) (patch (-.f32 (/.f32 n0_i u) n0_i) #<representation binary32>) () ()) |
#s(alt (*.f32 #s(literal 1/6 binary32) n1_i) (patch (*.f32 #s(literal 1/6 binary32) n1_i) #<representation binary32>) () ()) |
#s(alt (*.f32 (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)) u) (patch (*.f32 (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)) u) #<representation binary32>) () ()) |
#s(alt (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (patch (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) #<representation binary32>) () ()) |
#s(alt (*.f32 (*.f32 u u) u) (patch (*.f32 (*.f32 u u) u) #<representation binary32>) () ()) |
| Outputs |
|---|
#s(alt (* -1 (+ (* -7/2160 n1_i) (* 1/840 n1_i))) (taylor 0 n0_i) (#s(alt (-.f32 (*.f32 #s(literal 2/945 binary32) n0_i) (fma.f32 n1_i #s(literal 1/840 binary32) (*.f32 n1_i #s(literal -7/2160 binary32)))) (patch (-.f32 (*.f32 #s(literal 2/945 binary32) n0_i) (fma.f32 n1_i #s(literal 1/840 binary32) (*.f32 n1_i #s(literal -7/2160 binary32)))) #<representation binary32>) () ())) ()) |
#s(alt (- (* 2/945 n0_i) (+ (* -7/2160 n1_i) (* 1/840 n1_i))) (taylor 0 n0_i) (#s(alt (-.f32 (*.f32 #s(literal 2/945 binary32) n0_i) (fma.f32 n1_i #s(literal 1/840 binary32) (*.f32 n1_i #s(literal -7/2160 binary32)))) (patch (-.f32 (*.f32 #s(literal 2/945 binary32) n0_i) (fma.f32 n1_i #s(literal 1/840 binary32) (*.f32 n1_i #s(literal -7/2160 binary32)))) #<representation binary32>) () ())) ()) |
#s(alt (- (* 2/945 n0_i) (+ (* -7/2160 n1_i) (* 1/840 n1_i))) (taylor 0 n0_i) (#s(alt (-.f32 (*.f32 #s(literal 2/945 binary32) n0_i) (fma.f32 n1_i #s(literal 1/840 binary32) (*.f32 n1_i #s(literal -7/2160 binary32)))) (patch (-.f32 (*.f32 #s(literal 2/945 binary32) n0_i) (fma.f32 n1_i #s(literal 1/840 binary32) (*.f32 n1_i #s(literal -7/2160 binary32)))) #<representation binary32>) () ())) ()) |
#s(alt (- (* 2/945 n0_i) (+ (* -7/2160 n1_i) (* 1/840 n1_i))) (taylor 0 n0_i) (#s(alt (-.f32 (*.f32 #s(literal 2/945 binary32) n0_i) (fma.f32 n1_i #s(literal 1/840 binary32) (*.f32 n1_i #s(literal -7/2160 binary32)))) (patch (-.f32 (*.f32 #s(literal 2/945 binary32) n0_i) (fma.f32 n1_i #s(literal 1/840 binary32) (*.f32 n1_i #s(literal -7/2160 binary32)))) #<representation binary32>) () ())) ()) |
#s(alt (/ (* n1_i (sin (* normAngle u))) (sin normAngle)) (taylor 0 n0_i) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (-.f32 (*.f32 #s(literal 2/945 binary32) n0_i) (fma.f32 n1_i #s(literal 1/840 binary32) (*.f32 n1_i #s(literal -7/2160 binary32)))) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32)))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u n0_i)) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (-.f32 (*.f32 #s(literal 2/945 binary32) n0_i) (fma.f32 n1_i #s(literal 1/840 binary32) (*.f32 n1_i #s(literal -7/2160 binary32)))) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32)))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u n0_i)) #<representation binary32>) () ())) ()) |
#s(alt (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) (taylor 0 n0_i) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (-.f32 (*.f32 #s(literal 2/945 binary32) n0_i) (fma.f32 n1_i #s(literal 1/840 binary32) (*.f32 n1_i #s(literal -7/2160 binary32)))) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32)))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u n0_i)) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (-.f32 (*.f32 #s(literal 2/945 binary32) n0_i) (fma.f32 n1_i #s(literal 1/840 binary32) (*.f32 n1_i #s(literal -7/2160 binary32)))) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32)))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u n0_i)) #<representation binary32>) () ())) ()) |
#s(alt (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) (taylor 0 n0_i) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (-.f32 (*.f32 #s(literal 2/945 binary32) n0_i) (fma.f32 n1_i #s(literal 1/840 binary32) (*.f32 n1_i #s(literal -7/2160 binary32)))) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32)))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u n0_i)) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (-.f32 (*.f32 #s(literal 2/945 binary32) n0_i) (fma.f32 n1_i #s(literal 1/840 binary32) (*.f32 n1_i #s(literal -7/2160 binary32)))) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32)))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u n0_i)) #<representation binary32>) () ())) ()) |
#s(alt (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) (taylor 0 n0_i) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (-.f32 (*.f32 #s(literal 2/945 binary32) n0_i) (fma.f32 n1_i #s(literal 1/840 binary32) (*.f32 n1_i #s(literal -7/2160 binary32)))) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32)))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u n0_i)) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (-.f32 (*.f32 #s(literal 2/945 binary32) n0_i) (fma.f32 n1_i #s(literal 1/840 binary32) (*.f32 n1_i #s(literal -7/2160 binary32)))) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32)))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u n0_i)) #<representation binary32>) () ())) ()) |
#s(alt (/ (* n1_i (* normAngle u)) (sin normAngle)) (taylor 0 n0_i) (#s(alt (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (-.f32 (*.f32 #s(literal 2/945 binary32) n0_i) (fma.f32 n1_i #s(literal 1/840 binary32) (*.f32 n1_i #s(literal -7/2160 binary32)))) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32)))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u n0_i) (patch (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (-.f32 (*.f32 #s(literal 2/945 binary32) n0_i) (fma.f32 n1_i #s(literal 1/840 binary32) (*.f32 n1_i #s(literal -7/2160 binary32)))) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32)))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u n0_i) #<representation binary32>) () ())) ()) |
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#s(alt (* n0_i (+ (/ (sin (* normAngle (- 1 u))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle))))) (taylor inf n0_i) (#s(alt (*.f32 (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) #s(approx (+ (* n0_i (sin (* (- 1 u) normAngle))) (* n1_i (sin (* normAngle u)))) (*.f32 (fma.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 normAngle normAngle)) (fma.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i) (*.f32 (*.f32 (*.f32 u u) u) n1_i)) (fma.f32 (-.f32 n1_i n0_i) u n0_i)) normAngle))) (patch (*.f32 (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) #s(approx (+ (* n0_i (sin (* (- 1 u) normAngle))) (* n1_i (sin (* normAngle u)))) (*.f32 (fma.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 normAngle normAngle)) (fma.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i) (*.f32 (*.f32 (*.f32 u u) u) n1_i)) (fma.f32 (-.f32 n1_i n0_i) u n0_i)) normAngle))) #<representation binary32>) () ())) ()) |
#s(alt (* n0_i (+ (/ (sin (* normAngle (- 1 u))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle))))) (taylor inf n0_i) (#s(alt (*.f32 (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) #s(approx (+ (* n0_i (sin (* (- 1 u) normAngle))) (* n1_i (sin (* normAngle u)))) (*.f32 (fma.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 normAngle normAngle)) (fma.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i) (*.f32 (*.f32 (*.f32 u u) u) n1_i)) (fma.f32 (-.f32 n1_i n0_i) u n0_i)) normAngle))) (patch (*.f32 (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) #s(approx (+ (* n0_i (sin (* (- 1 u) normAngle))) (* n1_i (sin (* normAngle u)))) (*.f32 (fma.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 normAngle normAngle)) (fma.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i) (*.f32 (*.f32 (*.f32 u u) u) n1_i)) (fma.f32 (-.f32 n1_i n0_i) u n0_i)) normAngle))) #<representation binary32>) () ())) ()) |
#s(alt (* n0_i (+ (/ (sin (* normAngle (- 1 u))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle))))) (taylor inf n0_i) (#s(alt (*.f32 (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) #s(approx (+ (* n0_i (sin (* (- 1 u) normAngle))) (* n1_i (sin (* normAngle u)))) (*.f32 (fma.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 normAngle normAngle)) (fma.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i) (*.f32 (*.f32 (*.f32 u u) u) n1_i)) (fma.f32 (-.f32 n1_i n0_i) u n0_i)) normAngle))) (patch (*.f32 (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) #s(approx (+ (* n0_i (sin (* (- 1 u) normAngle))) (* n1_i (sin (* normAngle u)))) (*.f32 (fma.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 normAngle normAngle)) (fma.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i) (*.f32 (*.f32 (*.f32 u u) u) n1_i)) (fma.f32 (-.f32 n1_i n0_i) u n0_i)) normAngle))) #<representation binary32>) () ())) ()) |
#s(alt (* n0_i (sin (* normAngle (- 1 u)))) (taylor inf n0_i) (#s(alt #s(approx (+ (* n0_i (sin (* (- 1 u) normAngle))) (* n1_i (sin (* normAngle u)))) (*.f32 (fma.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 normAngle normAngle)) (fma.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i) (*.f32 (*.f32 (*.f32 u u) u) n1_i)) (fma.f32 (-.f32 n1_i n0_i) u n0_i)) normAngle)) (patch #s(approx (+ (* n0_i (sin (* (- 1 u) normAngle))) (* n1_i (sin (* normAngle u)))) (*.f32 (fma.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 normAngle normAngle)) (fma.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i) (*.f32 (*.f32 (*.f32 u u) u) n1_i)) (fma.f32 (-.f32 n1_i n0_i) u n0_i)) normAngle)) #<representation binary32>) () ())) ()) |
#s(alt (* n0_i (+ (sin (* normAngle (- 1 u))) (/ (* n1_i (sin (* normAngle u))) n0_i))) (taylor inf n0_i) (#s(alt #s(approx (+ (* n0_i (sin (* (- 1 u) normAngle))) (* n1_i (sin (* normAngle u)))) (*.f32 (fma.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 normAngle normAngle)) (fma.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i) (*.f32 (*.f32 (*.f32 u u) u) n1_i)) (fma.f32 (-.f32 n1_i n0_i) u n0_i)) normAngle)) (patch #s(approx (+ (* n0_i (sin (* (- 1 u) normAngle))) (* n1_i (sin (* normAngle u)))) (*.f32 (fma.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 normAngle normAngle)) (fma.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i) (*.f32 (*.f32 (*.f32 u u) u) n1_i)) (fma.f32 (-.f32 n1_i n0_i) u n0_i)) normAngle)) #<representation binary32>) () ())) ()) |
#s(alt (* n0_i (+ (sin (* normAngle (- 1 u))) (/ (* n1_i (sin (* normAngle u))) n0_i))) (taylor inf n0_i) (#s(alt #s(approx (+ (* n0_i (sin (* (- 1 u) normAngle))) (* n1_i (sin (* normAngle u)))) (*.f32 (fma.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 normAngle normAngle)) (fma.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i) (*.f32 (*.f32 (*.f32 u u) u) n1_i)) (fma.f32 (-.f32 n1_i n0_i) u n0_i)) normAngle)) (patch #s(approx (+ (* n0_i (sin (* (- 1 u) normAngle))) (* n1_i (sin (* normAngle u)))) (*.f32 (fma.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 normAngle normAngle)) (fma.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i) (*.f32 (*.f32 (*.f32 u u) u) n1_i)) (fma.f32 (-.f32 n1_i n0_i) u n0_i)) normAngle)) #<representation binary32>) () ())) ()) |
#s(alt (* n0_i (+ (sin (* normAngle (- 1 u))) (/ (* n1_i (sin (* normAngle u))) n0_i))) (taylor inf n0_i) (#s(alt #s(approx (+ (* n0_i (sin (* (- 1 u) normAngle))) (* n1_i (sin (* normAngle u)))) (*.f32 (fma.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 normAngle normAngle)) (fma.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i) (*.f32 (*.f32 (*.f32 u u) u) n1_i)) (fma.f32 (-.f32 n1_i n0_i) u n0_i)) normAngle)) (patch #s(approx (+ (* n0_i (sin (* (- 1 u) normAngle))) (* n1_i (sin (* normAngle u)))) (*.f32 (fma.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 normAngle normAngle)) (fma.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i) (*.f32 (*.f32 (*.f32 u u) u) n1_i)) (fma.f32 (-.f32 n1_i n0_i) u n0_i)) normAngle)) #<representation binary32>) () ())) ()) |
#s(alt (* n0_i (- (/ 1 u) 1)) (taylor inf n0_i) (#s(alt (-.f32 (/.f32 n0_i u) n0_i) (patch (-.f32 (/.f32 n0_i u) n0_i) #<representation binary32>) () ())) ()) |
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#s(alt (* 2/945 n0_i) (taylor -inf n0_i) (#s(alt (-.f32 (*.f32 #s(literal 2/945 binary32) n0_i) (fma.f32 n1_i #s(literal 1/840 binary32) (*.f32 n1_i #s(literal -7/2160 binary32)))) (patch (-.f32 (*.f32 #s(literal 2/945 binary32) n0_i) (fma.f32 n1_i #s(literal 1/840 binary32) (*.f32 n1_i #s(literal -7/2160 binary32)))) #<representation binary32>) () ())) ()) |
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#s(alt (* -1 (* n0_i (- (+ (* -7/2160 (/ n1_i n0_i)) (* 1/840 (/ n1_i n0_i))) 2/945))) (taylor -inf n0_i) (#s(alt (-.f32 (*.f32 #s(literal 2/945 binary32) n0_i) (fma.f32 n1_i #s(literal 1/840 binary32) (*.f32 n1_i #s(literal -7/2160 binary32)))) (patch (-.f32 (*.f32 #s(literal 2/945 binary32) n0_i) (fma.f32 n1_i #s(literal 1/840 binary32) (*.f32 n1_i #s(literal -7/2160 binary32)))) #<representation binary32>) () ())) ()) |
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#s(alt (+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (+ (* -1/2 (* n0_i (* (pow normAngle 2) u))) (/ (* n1_i normAngle) (sin normAngle)))))) (taylor 0 u) (#s(alt #s(approx (+ (* (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) u) n0_i) (fma.f32 (fma.f32 (*.f32 (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32))) u) (*.f32 normAngle normAngle) (*.f32 (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)) u)) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i))) (patch #s(approx (+ (* (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) u) n0_i) (fma.f32 (fma.f32 (*.f32 (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32))) u) (*.f32 normAngle normAngle) (*.f32 (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)) u)) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i))) #<representation binary32>) () ())) ()) |
#s(alt (+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (+ (* -1/2 (* n0_i (* (pow normAngle 2) u))) (/ (* n1_i normAngle) (sin normAngle)))))) (taylor 0 u) (#s(alt #s(approx (+ (* (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) u) n0_i) (fma.f32 (fma.f32 (*.f32 (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32))) u) (*.f32 normAngle normAngle) (*.f32 (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)) u)) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i))) (patch #s(approx (+ (* (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) u) n0_i) (fma.f32 (fma.f32 (*.f32 (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32))) u) (*.f32 normAngle normAngle) (*.f32 (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)) u)) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i))) #<representation binary32>) () ())) ()) |
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#s(alt (+ n0_i (* u (- (+ n1_i (* (pow normAngle 2) (+ (* 1/6 n1_i) (+ (* 1/3 n0_i) (* (pow normAngle 2) (+ (* 7/360 n1_i) (* 1/45 n0_i))))))) n0_i))) (taylor 0 u) (#s(alt (fma.f32 (fma.f32 (*.f32 (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32))) u) (*.f32 normAngle normAngle) (*.f32 (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)) u)) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i)) (patch (fma.f32 (fma.f32 (*.f32 (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32))) u) (*.f32 normAngle normAngle) (*.f32 (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)) u)) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i)) #<representation binary32>) () ())) ()) |
#s(alt (+ n0_i (* u (- (+ n1_i (+ (* -1/2 (* n0_i (* (pow normAngle 2) u))) (* (pow normAngle 2) (+ (* 1/6 n1_i) (+ (* 1/3 n0_i) (* (pow normAngle 2) (+ (* 7/360 n1_i) (* 1/45 n0_i)))))))) n0_i))) (taylor 0 u) (#s(alt (fma.f32 (fma.f32 (*.f32 (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32))) u) (*.f32 normAngle normAngle) (*.f32 (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)) u)) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i)) (patch (fma.f32 (fma.f32 (*.f32 (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32))) u) (*.f32 normAngle normAngle) (*.f32 (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)) u)) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i)) #<representation binary32>) () ())) ()) |
#s(alt (+ n0_i (* u (- (+ n1_i (+ (* -1/2 (* n0_i (* (pow normAngle 2) u))) (* (pow normAngle 2) (+ (* 1/6 n1_i) (+ (* 1/3 n0_i) (* (pow normAngle 2) (+ (* 7/360 n1_i) (* 1/45 n0_i)))))))) n0_i))) (taylor 0 u) (#s(alt (fma.f32 (fma.f32 (*.f32 (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32))) u) (*.f32 normAngle normAngle) (*.f32 (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)) u)) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i)) (patch (fma.f32 (fma.f32 (*.f32 (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32))) u) (*.f32 normAngle normAngle) (*.f32 (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)) u)) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i)) #<representation binary32>) () ())) ()) |
#s(alt n0_i (taylor 0 u) (#s(alt (*.f32 (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) #s(approx (+ (* n0_i (sin (* (- 1 u) normAngle))) (* n1_i (sin (* normAngle u)))) (*.f32 (fma.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 normAngle normAngle)) (fma.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i) (*.f32 (*.f32 (*.f32 u u) u) n1_i)) (fma.f32 (-.f32 n1_i n0_i) u n0_i)) normAngle))) (patch (*.f32 (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) #s(approx (+ (* n0_i (sin (* (- 1 u) normAngle))) (* n1_i (sin (* normAngle u)))) (*.f32 (fma.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 normAngle normAngle)) (fma.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i) (*.f32 (*.f32 (*.f32 u u) u) n1_i)) (fma.f32 (-.f32 n1_i n0_i) u n0_i)) normAngle))) #<representation binary32>) () ())) ()) |
#s(alt (+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (/ (* n1_i normAngle) (sin normAngle))))) (taylor 0 u) (#s(alt (*.f32 (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) #s(approx (+ (* n0_i (sin (* (- 1 u) normAngle))) (* n1_i (sin (* normAngle u)))) (*.f32 (fma.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 normAngle normAngle)) (fma.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i) (*.f32 (*.f32 (*.f32 u u) u) n1_i)) (fma.f32 (-.f32 n1_i n0_i) u n0_i)) normAngle))) (patch (*.f32 (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) #s(approx (+ (* n0_i (sin (* (- 1 u) normAngle))) (* n1_i (sin (* normAngle u)))) (*.f32 (fma.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 normAngle normAngle)) (fma.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i) (*.f32 (*.f32 (*.f32 u u) u) n1_i)) (fma.f32 (-.f32 n1_i n0_i) u n0_i)) normAngle))) #<representation binary32>) () ())) ()) |
#s(alt (+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (+ (* -1/2 (* n0_i (* (pow normAngle 2) u))) (/ (* n1_i normAngle) (sin normAngle)))))) (taylor 0 u) (#s(alt (*.f32 (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) #s(approx (+ (* n0_i (sin (* (- 1 u) normAngle))) (* n1_i (sin (* normAngle u)))) (*.f32 (fma.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 normAngle normAngle)) (fma.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i) (*.f32 (*.f32 (*.f32 u u) u) n1_i)) (fma.f32 (-.f32 n1_i n0_i) u n0_i)) normAngle))) (patch (*.f32 (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) #s(approx (+ (* n0_i (sin (* (- 1 u) normAngle))) (* n1_i (sin (* normAngle u)))) (*.f32 (fma.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 normAngle normAngle)) (fma.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i) (*.f32 (*.f32 (*.f32 u u) u) n1_i)) (fma.f32 (-.f32 n1_i n0_i) u n0_i)) normAngle))) #<representation binary32>) () ())) ()) |
#s(alt (+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (+ (* u (+ (* -1/2 (* n0_i (pow normAngle 2))) (* u (+ (* -1/6 (/ (* n1_i (pow normAngle 3)) (sin normAngle))) (* 1/6 (/ (* n0_i (* (pow normAngle 3) (cos normAngle))) (sin normAngle))))))) (/ (* n1_i normAngle) (sin normAngle)))))) (taylor 0 u) (#s(alt (*.f32 (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) #s(approx (+ (* n0_i (sin (* (- 1 u) normAngle))) (* n1_i (sin (* normAngle u)))) (*.f32 (fma.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 normAngle normAngle)) (fma.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i) (*.f32 (*.f32 (*.f32 u u) u) n1_i)) (fma.f32 (-.f32 n1_i n0_i) u n0_i)) normAngle))) (patch (*.f32 (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) #s(approx (+ (* n0_i (sin (* (- 1 u) normAngle))) (* n1_i (sin (* normAngle u)))) (*.f32 (fma.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 normAngle normAngle)) (fma.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i) (*.f32 (*.f32 (*.f32 u u) u) n1_i)) (fma.f32 (-.f32 n1_i n0_i) u n0_i)) normAngle))) #<representation binary32>) () ())) ()) |
#s(alt (* n0_i (sin normAngle)) (taylor 0 u) (#s(alt #s(approx (+ (* n0_i (sin (* (- 1 u) normAngle))) (* n1_i (sin (* normAngle u)))) (*.f32 (fma.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 normAngle normAngle)) (fma.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i) (*.f32 (*.f32 (*.f32 u u) u) n1_i)) (fma.f32 (-.f32 n1_i n0_i) u n0_i)) normAngle)) (patch #s(approx (+ (* n0_i (sin (* (- 1 u) normAngle))) (* n1_i (sin (* normAngle u)))) (*.f32 (fma.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 normAngle normAngle)) (fma.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i) (*.f32 (*.f32 (*.f32 u u) u) n1_i)) (fma.f32 (-.f32 n1_i n0_i) u n0_i)) normAngle)) #<representation binary32>) () ())) ()) |
#s(alt (+ (* n0_i (sin normAngle)) (* u (+ (* -1 (* n0_i (* normAngle (cos normAngle)))) (* n1_i normAngle)))) (taylor 0 u) (#s(alt #s(approx (+ (* n0_i (sin (* (- 1 u) normAngle))) (* n1_i (sin (* normAngle u)))) (*.f32 (fma.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 normAngle normAngle)) (fma.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i) (*.f32 (*.f32 (*.f32 u u) u) n1_i)) (fma.f32 (-.f32 n1_i n0_i) u n0_i)) normAngle)) (patch #s(approx (+ (* n0_i (sin (* (- 1 u) normAngle))) (* n1_i (sin (* normAngle u)))) (*.f32 (fma.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 normAngle normAngle)) (fma.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i) (*.f32 (*.f32 (*.f32 u u) u) n1_i)) (fma.f32 (-.f32 n1_i n0_i) u n0_i)) normAngle)) #<representation binary32>) () ())) ()) |
#s(alt (+ (* n0_i (sin normAngle)) (* u (+ (* -1 (* n0_i (* normAngle (cos normAngle)))) (+ (* -1/2 (* n0_i (* (pow normAngle 2) (* u (sin normAngle))))) (* n1_i normAngle))))) (taylor 0 u) (#s(alt #s(approx (+ (* n0_i (sin (* (- 1 u) normAngle))) (* n1_i (sin (* normAngle u)))) (*.f32 (fma.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 normAngle normAngle)) (fma.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i) (*.f32 (*.f32 (*.f32 u u) u) n1_i)) (fma.f32 (-.f32 n1_i n0_i) u n0_i)) normAngle)) (patch #s(approx (+ (* n0_i (sin (* (- 1 u) normAngle))) (* n1_i (sin (* normAngle u)))) (*.f32 (fma.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 normAngle normAngle)) (fma.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i) (*.f32 (*.f32 (*.f32 u u) u) n1_i)) (fma.f32 (-.f32 n1_i n0_i) u n0_i)) normAngle)) #<representation binary32>) () ())) ()) |
#s(alt (+ (* n0_i (sin normAngle)) (* u (+ (* -1 (* n0_i (* normAngle (cos normAngle)))) (+ (* n1_i normAngle) (* u (+ (* -1/2 (* n0_i (* (pow normAngle 2) (sin normAngle)))) (* u (+ (* -1/6 (* n1_i (pow normAngle 3))) (* 1/6 (* n0_i (* (pow normAngle 3) (cos normAngle)))))))))))) (taylor 0 u) (#s(alt #s(approx (+ (* n0_i (sin (* (- 1 u) normAngle))) (* n1_i (sin (* normAngle u)))) (*.f32 (fma.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 normAngle normAngle)) (fma.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i) (*.f32 (*.f32 (*.f32 u u) u) n1_i)) (fma.f32 (-.f32 n1_i n0_i) u n0_i)) normAngle)) (patch #s(approx (+ (* n0_i (sin (* (- 1 u) normAngle))) (* n1_i (sin (* normAngle u)))) (*.f32 (fma.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 normAngle normAngle)) (fma.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i) (*.f32 (*.f32 (*.f32 u u) u) n1_i)) (fma.f32 (-.f32 n1_i n0_i) u n0_i)) normAngle)) #<representation binary32>) () ())) ()) |
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#s(alt (* (pow u 2) (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (* u (sin normAngle)))) (+ (* -1/2 (* n0_i (pow normAngle 2))) (/ (* n1_i normAngle) (* u (sin normAngle)))))) (taylor inf u) (#s(alt #s(approx (+ (* (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) u) n0_i) (fma.f32 (fma.f32 (*.f32 (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32))) u) (*.f32 normAngle normAngle) (*.f32 (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)) u)) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i))) (patch #s(approx (+ (* (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) u) n0_i) (fma.f32 (fma.f32 (*.f32 (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32))) u) (*.f32 normAngle normAngle) (*.f32 (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)) u)) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i))) #<representation binary32>) () ())) ()) |
#s(alt (* (pow u 2) (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (* u (sin normAngle)))) (+ (* -1/2 (* n0_i (pow normAngle 2))) (+ (/ n0_i (pow u 2)) (/ (* n1_i normAngle) (* u (sin normAngle))))))) (taylor inf u) (#s(alt #s(approx (+ (* (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) u) n0_i) (fma.f32 (fma.f32 (*.f32 (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32))) u) (*.f32 normAngle normAngle) (*.f32 (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)) u)) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i))) (patch #s(approx (+ (* (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) u) n0_i) (fma.f32 (fma.f32 (*.f32 (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32))) u) (*.f32 normAngle normAngle) (*.f32 (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)) u)) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i))) #<representation binary32>) () ())) ()) |
#s(alt (* (pow u 2) (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (* u (sin normAngle)))) (+ (* -1/2 (* n0_i (pow normAngle 2))) (+ (/ n0_i (pow u 2)) (/ (* n1_i normAngle) (* u (sin normAngle))))))) (taylor inf u) (#s(alt #s(approx (+ (* (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) u) n0_i) (fma.f32 (fma.f32 (*.f32 (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32))) u) (*.f32 normAngle normAngle) (*.f32 (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)) u)) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i))) (patch #s(approx (+ (* (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) u) n0_i) (fma.f32 (fma.f32 (*.f32 (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32))) u) (*.f32 normAngle normAngle) (*.f32 (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)) u)) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i))) #<representation binary32>) () ())) ()) |
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#s(alt (* (pow u 2) (- (+ (* -1/2 (* n0_i (pow normAngle 2))) (+ (/ n1_i u) (/ (* (pow normAngle 2) (+ (* 1/6 n1_i) (+ (* 1/3 n0_i) (* (pow normAngle 2) (+ (* 7/360 n1_i) (* 1/45 n0_i)))))) u))) (/ n0_i u))) (taylor inf u) (#s(alt (fma.f32 (fma.f32 (*.f32 (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32))) u) (*.f32 normAngle normAngle) (*.f32 (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)) u)) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i)) (patch (fma.f32 (fma.f32 (*.f32 (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32))) u) (*.f32 normAngle normAngle) (*.f32 (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)) u)) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i)) #<representation binary32>) () ())) ()) |
#s(alt (* (pow u 2) (- (+ (* -1/2 (* n0_i (pow normAngle 2))) (+ (/ n0_i (pow u 2)) (+ (/ n1_i u) (/ (* (pow normAngle 2) (+ (* 1/6 n1_i) (+ (* 1/3 n0_i) (* (pow normAngle 2) (+ (* 7/360 n1_i) (* 1/45 n0_i)))))) u)))) (/ n0_i u))) (taylor inf u) (#s(alt (fma.f32 (fma.f32 (*.f32 (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32))) u) (*.f32 normAngle normAngle) (*.f32 (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)) u)) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i)) (patch (fma.f32 (fma.f32 (*.f32 (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32))) u) (*.f32 normAngle normAngle) (*.f32 (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)) u)) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i)) #<representation binary32>) () ())) ()) |
#s(alt (* (pow u 2) (- (+ (* -1/2 (* n0_i (pow normAngle 2))) (+ (/ n0_i (pow u 2)) (+ (/ n1_i u) (/ (* (pow normAngle 2) (+ (* 1/6 n1_i) (+ (* 1/3 n0_i) (* (pow normAngle 2) (+ (* 7/360 n1_i) (* 1/45 n0_i)))))) u)))) (/ n0_i u))) (taylor inf u) (#s(alt (fma.f32 (fma.f32 (*.f32 (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32))) u) (*.f32 normAngle normAngle) (*.f32 (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)) u)) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i)) (patch (fma.f32 (fma.f32 (*.f32 (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32))) u) (*.f32 normAngle normAngle) (*.f32 (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)) u)) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i)) #<representation binary32>) () ())) ()) |
#s(alt (/ (+ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin (* normAngle u)))) (sin normAngle)) (taylor inf u) (#s(alt (*.f32 (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) #s(approx (+ (* n0_i (sin (* (- 1 u) normAngle))) (* n1_i (sin (* normAngle u)))) (*.f32 (fma.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 normAngle normAngle)) (fma.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i) (*.f32 (*.f32 (*.f32 u u) u) n1_i)) (fma.f32 (-.f32 n1_i n0_i) u n0_i)) normAngle))) (patch (*.f32 (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) #s(approx (+ (* n0_i (sin (* (- 1 u) normAngle))) (* n1_i (sin (* normAngle u)))) (*.f32 (fma.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 normAngle normAngle)) (fma.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i) (*.f32 (*.f32 (*.f32 u u) u) n1_i)) (fma.f32 (-.f32 n1_i n0_i) u n0_i)) normAngle))) #<representation binary32>) () ())) ()) |
#s(alt (/ (+ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin (* normAngle u)))) (sin normAngle)) (taylor inf u) (#s(alt (*.f32 (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) #s(approx (+ (* n0_i (sin (* (- 1 u) normAngle))) (* n1_i (sin (* normAngle u)))) (*.f32 (fma.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 normAngle normAngle)) (fma.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i) (*.f32 (*.f32 (*.f32 u u) u) n1_i)) (fma.f32 (-.f32 n1_i n0_i) u n0_i)) normAngle))) (patch (*.f32 (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) #s(approx (+ (* n0_i (sin (* (- 1 u) normAngle))) (* n1_i (sin (* normAngle u)))) (*.f32 (fma.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 normAngle normAngle)) (fma.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i) (*.f32 (*.f32 (*.f32 u u) u) n1_i)) (fma.f32 (-.f32 n1_i n0_i) u n0_i)) normAngle))) #<representation binary32>) () ())) ()) |
#s(alt (/ (+ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin (* normAngle u)))) (sin normAngle)) (taylor inf u) (#s(alt (*.f32 (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) #s(approx (+ (* n0_i (sin (* (- 1 u) normAngle))) (* n1_i (sin (* normAngle u)))) (*.f32 (fma.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 normAngle normAngle)) (fma.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i) (*.f32 (*.f32 (*.f32 u u) u) n1_i)) (fma.f32 (-.f32 n1_i n0_i) u n0_i)) normAngle))) (patch (*.f32 (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) #s(approx (+ (* n0_i (sin (* (- 1 u) normAngle))) (* n1_i (sin (* normAngle u)))) (*.f32 (fma.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 normAngle normAngle)) (fma.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i) (*.f32 (*.f32 (*.f32 u u) u) n1_i)) (fma.f32 (-.f32 n1_i n0_i) u n0_i)) normAngle))) #<representation binary32>) () ())) ()) |
#s(alt (/ (+ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin (* normAngle u)))) (sin normAngle)) (taylor inf u) (#s(alt (*.f32 (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) #s(approx (+ (* n0_i (sin (* (- 1 u) normAngle))) (* n1_i (sin (* normAngle u)))) (*.f32 (fma.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 normAngle normAngle)) (fma.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i) (*.f32 (*.f32 (*.f32 u u) u) n1_i)) (fma.f32 (-.f32 n1_i n0_i) u n0_i)) normAngle))) (patch (*.f32 (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) #s(approx (+ (* n0_i (sin (* (- 1 u) normAngle))) (* n1_i (sin (* normAngle u)))) (*.f32 (fma.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 normAngle normAngle)) (fma.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i) (*.f32 (*.f32 (*.f32 u u) u) n1_i)) (fma.f32 (-.f32 n1_i n0_i) u n0_i)) normAngle))) #<representation binary32>) () ())) ()) |
#s(alt (+ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin (* normAngle u)))) (taylor inf u) (#s(alt #s(approx (+ (* n0_i (sin (* (- 1 u) normAngle))) (* n1_i (sin (* normAngle u)))) (*.f32 (fma.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 normAngle normAngle)) (fma.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i) (*.f32 (*.f32 (*.f32 u u) u) n1_i)) (fma.f32 (-.f32 n1_i n0_i) u n0_i)) normAngle)) (patch #s(approx (+ (* n0_i (sin (* (- 1 u) normAngle))) (* n1_i (sin (* normAngle u)))) (*.f32 (fma.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 normAngle normAngle)) (fma.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i) (*.f32 (*.f32 (*.f32 u u) u) n1_i)) (fma.f32 (-.f32 n1_i n0_i) u n0_i)) normAngle)) #<representation binary32>) () ())) ()) |
#s(alt (+ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin (* normAngle u)))) (taylor inf u) (#s(alt #s(approx (+ (* n0_i (sin (* (- 1 u) normAngle))) (* n1_i (sin (* normAngle u)))) (*.f32 (fma.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 normAngle normAngle)) (fma.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i) (*.f32 (*.f32 (*.f32 u u) u) n1_i)) (fma.f32 (-.f32 n1_i n0_i) u n0_i)) normAngle)) (patch #s(approx (+ (* n0_i (sin (* (- 1 u) normAngle))) (* n1_i (sin (* normAngle u)))) (*.f32 (fma.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 normAngle normAngle)) (fma.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i) (*.f32 (*.f32 (*.f32 u u) u) n1_i)) (fma.f32 (-.f32 n1_i n0_i) u n0_i)) normAngle)) #<representation binary32>) () ())) ()) |
#s(alt (+ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin (* normAngle u)))) (taylor inf u) (#s(alt #s(approx (+ (* n0_i (sin (* (- 1 u) normAngle))) (* n1_i (sin (* normAngle u)))) (*.f32 (fma.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 normAngle normAngle)) (fma.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i) (*.f32 (*.f32 (*.f32 u u) u) n1_i)) (fma.f32 (-.f32 n1_i n0_i) u n0_i)) normAngle)) (patch #s(approx (+ (* n0_i (sin (* (- 1 u) normAngle))) (* n1_i (sin (* normAngle u)))) (*.f32 (fma.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 normAngle normAngle)) (fma.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i) (*.f32 (*.f32 (*.f32 u u) u) n1_i)) (fma.f32 (-.f32 n1_i n0_i) u n0_i)) normAngle)) #<representation binary32>) () ())) ()) |
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#s(alt (+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u))))))) (taylor 0 normAngle) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (-.f32 (*.f32 #s(literal 2/945 binary32) n0_i) (fma.f32 n1_i #s(literal 1/840 binary32) (*.f32 n1_i #s(literal -7/2160 binary32)))) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32)))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u n0_i)) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (-.f32 (*.f32 #s(literal 2/945 binary32) n0_i) (fma.f32 n1_i #s(literal 1/840 binary32) (*.f32 n1_i #s(literal -7/2160 binary32)))) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32)))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u n0_i)) #<representation binary32>) () ())) ()) |
#s(alt (+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (+ (* -1/6 (* n1_i (pow u 3))) (* (pow normAngle 2) (- (+ (* 1/120 (* n0_i (pow (- 1 u) 5))) (* 1/120 (* n1_i (pow u 5)))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (+ (* 1/120 (* n0_i (- 1 u))) (* 1/120 (* n1_i u))))))))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u))))))) (taylor 0 normAngle) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (-.f32 (*.f32 #s(literal 2/945 binary32) n0_i) (fma.f32 n1_i #s(literal 1/840 binary32) (*.f32 n1_i #s(literal -7/2160 binary32)))) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32)))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u n0_i)) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (-.f32 (*.f32 #s(literal 2/945 binary32) n0_i) (fma.f32 n1_i #s(literal 1/840 binary32) (*.f32 n1_i #s(literal -7/2160 binary32)))) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32)))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u n0_i)) #<representation binary32>) () ())) ()) |
#s(alt (+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (+ (* -1/6 (* n1_i (pow u 3))) (* (pow normAngle 2) (- (+ (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* 1/120 (* n1_i (pow u 5))) (* (pow normAngle 2) (- (+ (* -1/5040 (* n0_i (pow (- 1 u) 7))) (* -1/5040 (* n1_i (pow u 7)))) (+ (* -1/6 (- (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (* n0_i (- 1 u)))))) (+ (* -1/6 (- (* 1/120 (* n1_i (pow u 5))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (* 1/120 (* n1_i u))))) (+ (* -1/5040 (* n0_i (- 1 u))) (+ (* -1/5040 (* n1_i u)) (+ (* 1/120 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u))))))))))))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (+ (* 1/120 (* n0_i (- 1 u))) (* 1/120 (* n1_i u))))))))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u))))))) (taylor 0 normAngle) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (-.f32 (*.f32 #s(literal 2/945 binary32) n0_i) (fma.f32 n1_i #s(literal 1/840 binary32) (*.f32 n1_i #s(literal -7/2160 binary32)))) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32)))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u n0_i)) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (-.f32 (*.f32 #s(literal 2/945 binary32) n0_i) (fma.f32 n1_i #s(literal 1/840 binary32) (*.f32 n1_i #s(literal -7/2160 binary32)))) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32)))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u n0_i)) #<representation binary32>) () ())) ()) |
#s(alt (+ n0_i (* u (+ n1_i (* -1 n0_i)))) (taylor 0 normAngle) (#s(alt (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (-.f32 (*.f32 #s(literal 2/945 binary32) n0_i) (fma.f32 n1_i #s(literal 1/840 binary32) (*.f32 n1_i #s(literal -7/2160 binary32)))) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32)))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u n0_i) (patch (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (-.f32 (*.f32 #s(literal 2/945 binary32) n0_i) (fma.f32 n1_i #s(literal 1/840 binary32) (*.f32 n1_i #s(literal -7/2160 binary32)))) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32)))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u n0_i) #<representation binary32>) () ())) ()) |
#s(alt (+ n0_i (+ (* u (+ n1_i (* -1 n0_i))) (* (pow normAngle 2) (* u (- (* n0_i (+ 1/3 (* -1/2 u))) (* -1/6 n1_i)))))) (taylor 0 normAngle) (#s(alt (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (-.f32 (*.f32 #s(literal 2/945 binary32) n0_i) (fma.f32 n1_i #s(literal 1/840 binary32) (*.f32 n1_i #s(literal -7/2160 binary32)))) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32)))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u n0_i) (patch (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (-.f32 (*.f32 #s(literal 2/945 binary32) n0_i) (fma.f32 n1_i #s(literal 1/840 binary32) (*.f32 n1_i #s(literal -7/2160 binary32)))) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32)))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u n0_i) #<representation binary32>) () ())) ()) |
#s(alt (+ n0_i (+ (* u (+ n1_i (* -1 n0_i))) (* (pow normAngle 2) (+ (* u (- (* n0_i (+ 1/3 (* -1/2 u))) (* -1/6 n1_i))) (* (pow normAngle 2) (* u (- (* 1/45 n0_i) (+ (* -1/36 n1_i) (* 1/120 n1_i))))))))) (taylor 0 normAngle) (#s(alt (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (-.f32 (*.f32 #s(literal 2/945 binary32) n0_i) (fma.f32 n1_i #s(literal 1/840 binary32) (*.f32 n1_i #s(literal -7/2160 binary32)))) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32)))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u n0_i) (patch (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (-.f32 (*.f32 #s(literal 2/945 binary32) n0_i) (fma.f32 n1_i #s(literal 1/840 binary32) (*.f32 n1_i #s(literal -7/2160 binary32)))) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32)))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u n0_i) #<representation binary32>) () ())) ()) |
#s(alt (+ n0_i (+ (* u (+ n1_i (* -1 n0_i))) (* (pow normAngle 2) (+ (* u (- (* n0_i (+ 1/3 (* -1/2 u))) (* -1/6 n1_i))) (* (pow normAngle 2) (+ (* u (- (* 1/45 n0_i) (+ (* -1/36 n1_i) (* 1/120 n1_i)))) (* (pow normAngle 2) (* u (- (* 2/945 n0_i) (+ (* -1/5040 n1_i) (+ (* 1/720 n1_i) (* 1/6 (+ (* -1/36 n1_i) (* 1/120 n1_i)))))))))))))) (taylor 0 normAngle) (#s(alt (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (-.f32 (*.f32 #s(literal 2/945 binary32) n0_i) (fma.f32 n1_i #s(literal 1/840 binary32) (*.f32 n1_i #s(literal -7/2160 binary32)))) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32)))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u n0_i) (patch (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (-.f32 (*.f32 #s(literal 2/945 binary32) n0_i) (fma.f32 n1_i #s(literal 1/840 binary32) (*.f32 n1_i #s(literal -7/2160 binary32)))) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32)))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u n0_i) #<representation binary32>) () ())) ()) |
#s(alt (+ (* n0_i (- 1 u)) (* n1_i u)) (taylor 0 normAngle) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 u n1_i))) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 u n1_i))) #<representation binary32>) () ())) ()) |
#s(alt (+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u))))))) (taylor 0 normAngle) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 u n1_i))) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 u n1_i))) #<representation binary32>) () ())) ()) |
#s(alt (+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (+ (* -1/6 (* n1_i (pow u 3))) (* (pow normAngle 2) (- (+ (* 1/120 (* n0_i (pow (- 1 u) 5))) (* 1/120 (* n1_i (pow u 5)))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (+ (* 1/120 (* n0_i (- 1 u))) (* 1/120 (* n1_i u))))))))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u))))))) (taylor 0 normAngle) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 u n1_i))) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 u n1_i))) #<representation binary32>) () ())) ()) |
#s(alt (+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (+ (* -1/6 (* n1_i (pow u 3))) (* (pow normAngle 2) (- (+ (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* 1/120 (* n1_i (pow u 5))) (* (pow normAngle 2) (- (+ (* -1/5040 (* n0_i (pow (- 1 u) 7))) (* -1/5040 (* n1_i (pow u 7)))) (+ (* -1/6 (- (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (* n0_i (- 1 u)))))) (+ (* -1/6 (- (* 1/120 (* n1_i (pow u 5))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (* 1/120 (* n1_i u))))) (+ (* -1/5040 (* n0_i (- 1 u))) (+ (* -1/5040 (* n1_i u)) (+ (* 1/120 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u))))))))))))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (+ (* 1/120 (* n0_i (- 1 u))) (* 1/120 (* n1_i u))))))))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u))))))) (taylor 0 normAngle) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 u n1_i))) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 u n1_i))) #<representation binary32>) () ())) ()) |
#s(alt (+ (* n0_i (- 1 u)) (* n1_i u)) (taylor 0 normAngle) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 (+.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i) u))) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 (+.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i) u))) #<representation binary32>) () ())) ()) |
#s(alt (+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u))))))) (taylor 0 normAngle) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 (+.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i) u))) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 (+.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i) u))) #<representation binary32>) () ())) ()) |
#s(alt (+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (+ (* -1/6 (* n1_i (pow u 3))) (* (pow normAngle 2) (- (+ (* 1/120 (* n0_i (pow (- 1 u) 5))) (* 1/120 (* n1_i (pow u 5)))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (+ (* 1/120 (* n0_i (- 1 u))) (* 1/120 (* n1_i u))))))))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u))))))) (taylor 0 normAngle) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 (+.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i) u))) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 (+.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i) u))) #<representation binary32>) () ())) ()) |
#s(alt (+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (+ (* -1/6 (* n1_i (pow u 3))) (* (pow normAngle 2) (- (+ (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* 1/120 (* n1_i (pow u 5))) (* (pow normAngle 2) (- (+ (* -1/5040 (* n0_i (pow (- 1 u) 7))) (* -1/5040 (* n1_i (pow u 7)))) (+ (* -1/6 (- (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (* n0_i (- 1 u)))))) (+ (* -1/6 (- (* 1/120 (* n1_i (pow u 5))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (* 1/120 (* n1_i u))))) (+ (* -1/5040 (* n0_i (- 1 u))) (+ (* -1/5040 (* n1_i u)) (+ (* 1/120 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u))))))))))))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (+ (* 1/120 (* n0_i (- 1 u))) (* 1/120 (* n1_i u))))))))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u))))))) (taylor 0 normAngle) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 (+.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i) u))) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 (+.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i) u))) #<representation binary32>) () ())) ()) |
#s(alt (* u (+ (* 1/6 n1_i) (* n0_i (+ 1/3 (* -1/2 u))))) (taylor 0 normAngle) (#s(alt (fma.f32 (*.f32 (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32))) u) (*.f32 normAngle normAngle) (*.f32 (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)) u)) (patch (fma.f32 (*.f32 (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32))) u) (*.f32 normAngle normAngle) (*.f32 (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)) u)) #<representation binary32>) () ())) ()) |
#s(alt (+ (* u (+ (* 1/6 n1_i) (* n0_i (+ 1/3 (* -1/2 u))))) (* (pow normAngle 2) (* u (+ (* 7/360 n1_i) (* 1/45 n0_i))))) (taylor 0 normAngle) (#s(alt (fma.f32 (*.f32 (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32))) u) (*.f32 normAngle normAngle) (*.f32 (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)) u)) (patch (fma.f32 (*.f32 (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32))) u) (*.f32 normAngle normAngle) (*.f32 (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)) u)) #<representation binary32>) () ())) ()) |
#s(alt (+ (* u (+ (* 1/6 n1_i) (* n0_i (+ 1/3 (* -1/2 u))))) (* (pow normAngle 2) (* u (+ (* 7/360 n1_i) (* 1/45 n0_i))))) (taylor 0 normAngle) (#s(alt (fma.f32 (*.f32 (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32))) u) (*.f32 normAngle normAngle) (*.f32 (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)) u)) (patch (fma.f32 (*.f32 (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32))) u) (*.f32 normAngle normAngle) (*.f32 (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)) u)) #<representation binary32>) () ())) ()) |
#s(alt (+ (* u (+ (* 1/6 n1_i) (* n0_i (+ 1/3 (* -1/2 u))))) (* (pow normAngle 2) (* u (+ (* 7/360 n1_i) (* 1/45 n0_i))))) (taylor 0 normAngle) (#s(alt (fma.f32 (*.f32 (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32))) u) (*.f32 normAngle normAngle) (*.f32 (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)) u)) (patch (fma.f32 (*.f32 (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32))) u) (*.f32 normAngle normAngle) (*.f32 (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)) u)) #<representation binary32>) () ())) ()) |
#s(alt (+ (* n0_i (- 1 u)) (* n1_i u)) (taylor 0 normAngle) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) u) n0_i) (fma.f32 (fma.f32 (*.f32 (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32))) u) (*.f32 normAngle normAngle) (*.f32 (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)) u)) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i)))) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) u) n0_i) (fma.f32 (fma.f32 (*.f32 (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32))) u) (*.f32 normAngle normAngle) (*.f32 (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)) u)) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i)))) #<representation binary32>) () ())) ()) |
#s(alt (+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u))))))) (taylor 0 normAngle) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) u) n0_i) (fma.f32 (fma.f32 (*.f32 (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32))) u) (*.f32 normAngle normAngle) (*.f32 (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)) u)) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i)))) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) u) n0_i) (fma.f32 (fma.f32 (*.f32 (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32))) u) (*.f32 normAngle normAngle) (*.f32 (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)) u)) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i)))) #<representation binary32>) () ())) ()) |
#s(alt (+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (+ (* -1/6 (* n1_i (pow u 3))) (* (pow normAngle 2) (- (+ (* 1/120 (* n0_i (pow (- 1 u) 5))) (* 1/120 (* n1_i (pow u 5)))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (+ (* 1/120 (* n0_i (- 1 u))) (* 1/120 (* n1_i u))))))))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u))))))) (taylor 0 normAngle) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) u) n0_i) (fma.f32 (fma.f32 (*.f32 (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32))) u) (*.f32 normAngle normAngle) (*.f32 (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)) u)) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i)))) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) u) n0_i) (fma.f32 (fma.f32 (*.f32 (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32))) u) (*.f32 normAngle normAngle) (*.f32 (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)) u)) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i)))) #<representation binary32>) () ())) ()) |
#s(alt (+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (+ (* -1/6 (* n1_i (pow u 3))) (* (pow normAngle 2) (- (+ (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* 1/120 (* n1_i (pow u 5))) (* (pow normAngle 2) (- (+ (* -1/5040 (* n0_i (pow (- 1 u) 7))) (* -1/5040 (* n1_i (pow u 7)))) (+ (* -1/6 (- (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (* n0_i (- 1 u)))))) (+ (* -1/6 (- (* 1/120 (* n1_i (pow u 5))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (* 1/120 (* n1_i u))))) (+ (* -1/5040 (* n0_i (- 1 u))) (+ (* -1/5040 (* n1_i u)) (+ (* 1/120 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u))))))))))))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (+ (* 1/120 (* n0_i (- 1 u))) (* 1/120 (* n1_i u))))))))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u))))))) (taylor 0 normAngle) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) u) n0_i) (fma.f32 (fma.f32 (*.f32 (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32))) u) (*.f32 normAngle normAngle) (*.f32 (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)) u)) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i)))) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) u) n0_i) (fma.f32 (fma.f32 (*.f32 (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32))) u) (*.f32 normAngle normAngle) (*.f32 (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)) u)) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i)))) #<representation binary32>) () ())) ()) |
#s(alt (+ n0_i (* u (+ n1_i (* -1 n0_i)))) (taylor 0 normAngle) (#s(alt #s(approx (+ (* (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) u) n0_i) (fma.f32 (fma.f32 (*.f32 (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32))) u) (*.f32 normAngle normAngle) (*.f32 (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)) u)) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i))) (patch #s(approx (+ (* (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) u) n0_i) (fma.f32 (fma.f32 (*.f32 (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32))) u) (*.f32 normAngle normAngle) (*.f32 (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)) u)) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i))) #<representation binary32>) () ())) ()) |
#s(alt (+ n0_i (+ (* u (+ n1_i (* -1 n0_i))) (* (pow normAngle 2) (* u (- (* n0_i (+ 1/3 (* -1/2 u))) (* -1/6 n1_i)))))) (taylor 0 normAngle) (#s(alt #s(approx (+ (* (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) u) n0_i) (fma.f32 (fma.f32 (*.f32 (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32))) u) (*.f32 normAngle normAngle) (*.f32 (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)) u)) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i))) (patch #s(approx (+ (* (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) u) n0_i) (fma.f32 (fma.f32 (*.f32 (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32))) u) (*.f32 normAngle normAngle) (*.f32 (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)) u)) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i))) #<representation binary32>) () ())) ()) |
#s(alt (+ n0_i (+ (* u (+ n1_i (* -1 n0_i))) (* (pow normAngle 2) (+ (* u (- (* n0_i (+ 1/3 (* -1/2 u))) (* -1/6 n1_i))) (* (pow normAngle 2) (* u (- (* 1/45 n0_i) (+ (* -1/36 n1_i) (* 1/120 n1_i))))))))) (taylor 0 normAngle) (#s(alt #s(approx (+ (* (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) u) n0_i) (fma.f32 (fma.f32 (*.f32 (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32))) u) (*.f32 normAngle normAngle) (*.f32 (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)) u)) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i))) (patch #s(approx (+ (* (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) u) n0_i) (fma.f32 (fma.f32 (*.f32 (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32))) u) (*.f32 normAngle normAngle) (*.f32 (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)) u)) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i))) #<representation binary32>) () ())) ()) |
#s(alt (+ n0_i (+ (* u (+ n1_i (* -1 n0_i))) (* (pow normAngle 2) (+ (* u (- (* n0_i (+ 1/3 (* -1/2 u))) (* -1/6 n1_i))) (* (pow normAngle 2) (+ (* u (- (* 1/45 n0_i) (+ (* -1/36 n1_i) (* 1/120 n1_i)))) (* (pow normAngle 2) (* u (- (* 2/945 n0_i) (+ (* -1/5040 n1_i) (+ (* 1/720 n1_i) (* 1/6 (+ (* -1/36 n1_i) (* 1/120 n1_i)))))))))))))) (taylor 0 normAngle) (#s(alt #s(approx (+ (* (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) u) n0_i) (fma.f32 (fma.f32 (*.f32 (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32))) u) (*.f32 normAngle normAngle) (*.f32 (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)) u)) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i))) (patch #s(approx (+ (* (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) u) n0_i) (fma.f32 (fma.f32 (*.f32 (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32))) u) (*.f32 normAngle normAngle) (*.f32 (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)) u)) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i))) #<representation binary32>) () ())) ()) |
#s(alt (+ n0_i (* u (- n1_i n0_i))) (taylor 0 normAngle) (#s(alt (fma.f32 (fma.f32 (*.f32 (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32))) u) (*.f32 normAngle normAngle) (*.f32 (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)) u)) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i)) (patch (fma.f32 (fma.f32 (*.f32 (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32))) u) (*.f32 normAngle normAngle) (*.f32 (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)) u)) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i)) #<representation binary32>) () ())) ()) |
#s(alt (+ n0_i (+ (* u (- n1_i n0_i)) (* (pow normAngle 2) (* u (+ (* 1/6 n1_i) (* n0_i (+ 1/3 (* -1/2 u)))))))) (taylor 0 normAngle) (#s(alt (fma.f32 (fma.f32 (*.f32 (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32))) u) (*.f32 normAngle normAngle) (*.f32 (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)) u)) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i)) (patch (fma.f32 (fma.f32 (*.f32 (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32))) u) (*.f32 normAngle normAngle) (*.f32 (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)) u)) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i)) #<representation binary32>) () ())) ()) |
#s(alt (+ n0_i (+ (* u (- n1_i n0_i)) (* (pow normAngle 2) (+ (* u (+ (* 1/6 n1_i) (* n0_i (+ 1/3 (* -1/2 u))))) (* (pow normAngle 2) (* u (+ (* 7/360 n1_i) (* 1/45 n0_i)))))))) (taylor 0 normAngle) (#s(alt (fma.f32 (fma.f32 (*.f32 (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32))) u) (*.f32 normAngle normAngle) (*.f32 (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)) u)) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i)) (patch (fma.f32 (fma.f32 (*.f32 (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32))) u) (*.f32 normAngle normAngle) (*.f32 (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)) u)) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i)) #<representation binary32>) () ())) ()) |
#s(alt (+ n0_i (+ (* u (- n1_i n0_i)) (* (pow normAngle 2) (+ (* u (+ (* 1/6 n1_i) (* n0_i (+ 1/3 (* -1/2 u))))) (* (pow normAngle 2) (* u (+ (* 7/360 n1_i) (* 1/45 n0_i)))))))) (taylor 0 normAngle) (#s(alt (fma.f32 (fma.f32 (*.f32 (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32))) u) (*.f32 normAngle normAngle) (*.f32 (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)) u)) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i)) (patch (fma.f32 (fma.f32 (*.f32 (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32))) u) (*.f32 normAngle normAngle) (*.f32 (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)) u)) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i)) #<representation binary32>) () ())) ()) |
#s(alt (+ (* n0_i (- 1 u)) (* n1_i u)) (taylor 0 normAngle) (#s(alt (*.f32 (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) #s(approx (+ (* n0_i (sin (* (- 1 u) normAngle))) (* n1_i (sin (* normAngle u)))) (*.f32 (fma.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 normAngle normAngle)) (fma.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i) (*.f32 (*.f32 (*.f32 u u) u) n1_i)) (fma.f32 (-.f32 n1_i n0_i) u n0_i)) normAngle))) (patch (*.f32 (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) #s(approx (+ (* n0_i (sin (* (- 1 u) normAngle))) (* n1_i (sin (* normAngle u)))) (*.f32 (fma.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 normAngle normAngle)) (fma.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i) (*.f32 (*.f32 (*.f32 u u) u) n1_i)) (fma.f32 (-.f32 n1_i n0_i) u n0_i)) normAngle))) #<representation binary32>) () ())) ()) |
#s(alt (+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (* -1/6 (+ (* n0_i (- 1 u)) (* n1_i u))))))) (taylor 0 normAngle) (#s(alt (*.f32 (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) #s(approx (+ (* n0_i (sin (* (- 1 u) normAngle))) (* n1_i (sin (* normAngle u)))) (*.f32 (fma.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 normAngle normAngle)) (fma.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i) (*.f32 (*.f32 (*.f32 u u) u) n1_i)) (fma.f32 (-.f32 n1_i n0_i) u n0_i)) normAngle))) (patch (*.f32 (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) #s(approx (+ (* n0_i (sin (* (- 1 u) normAngle))) (* n1_i (sin (* normAngle u)))) (*.f32 (fma.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 normAngle normAngle)) (fma.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i) (*.f32 (*.f32 (*.f32 u u) u) n1_i)) (fma.f32 (-.f32 n1_i n0_i) u n0_i)) normAngle))) #<representation binary32>) () ())) ()) |
#s(alt (+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (+ (* -1/6 (* n1_i (pow u 3))) (* (pow normAngle 2) (- (+ (* 1/120 (* n0_i (pow (- 1 u) 5))) (* 1/120 (* n1_i (pow u 5)))) (+ (* -1/6 (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (* -1/6 (+ (* n0_i (- 1 u)) (* n1_i u))))) (* 1/120 (+ (* n0_i (- 1 u)) (* n1_i u)))))))) (* -1/6 (+ (* n0_i (- 1 u)) (* n1_i u))))))) (taylor 0 normAngle) (#s(alt (*.f32 (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) #s(approx (+ (* n0_i (sin (* (- 1 u) normAngle))) (* n1_i (sin (* normAngle u)))) (*.f32 (fma.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 normAngle normAngle)) (fma.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i) (*.f32 (*.f32 (*.f32 u u) u) n1_i)) (fma.f32 (-.f32 n1_i n0_i) u n0_i)) normAngle))) (patch (*.f32 (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) #s(approx (+ (* n0_i (sin (* (- 1 u) normAngle))) (* n1_i (sin (* normAngle u)))) (*.f32 (fma.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 normAngle normAngle)) (fma.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i) (*.f32 (*.f32 (*.f32 u u) u) n1_i)) (fma.f32 (-.f32 n1_i n0_i) u n0_i)) normAngle))) #<representation binary32>) () ())) ()) |
#s(alt (+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (+ (* -1/6 (* n1_i (pow u 3))) (* (pow normAngle 2) (- (+ (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* 1/120 (* n1_i (pow u 5))) (* (pow normAngle 2) (- (+ (* -1/5040 (* n0_i (pow (- 1 u) 7))) (* -1/5040 (* n1_i (pow u 7)))) (+ (* -1/6 (- (+ (* 1/120 (* n0_i (pow (- 1 u) 5))) (* 1/120 (* n1_i (pow u 5)))) (+ (* -1/6 (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (* -1/6 (+ (* n0_i (- 1 u)) (* n1_i u))))) (* 1/120 (+ (* n0_i (- 1 u)) (* n1_i u)))))) (+ (* -1/5040 (+ (* n0_i (- 1 u)) (* n1_i u))) (* 1/120 (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (* -1/6 (+ (* n0_i (- 1 u)) (* n1_i u))))))))))) (+ (* -1/6 (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (* -1/6 (+ (* n0_i (- 1 u)) (* n1_i u))))) (* 1/120 (+ (* n0_i (- 1 u)) (* n1_i u)))))))) (* -1/6 (+ (* n0_i (- 1 u)) (* n1_i u))))))) (taylor 0 normAngle) (#s(alt (*.f32 (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) #s(approx (+ (* n0_i (sin (* (- 1 u) normAngle))) (* n1_i (sin (* normAngle u)))) (*.f32 (fma.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 normAngle normAngle)) (fma.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i) (*.f32 (*.f32 (*.f32 u u) u) n1_i)) (fma.f32 (-.f32 n1_i n0_i) u n0_i)) normAngle))) (patch (*.f32 (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) #s(approx (+ (* n0_i (sin (* (- 1 u) normAngle))) (* n1_i (sin (* normAngle u)))) (*.f32 (fma.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 normAngle normAngle)) (fma.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i) (*.f32 (*.f32 (*.f32 u u) u) n1_i)) (fma.f32 (-.f32 n1_i n0_i) u n0_i)) normAngle))) #<representation binary32>) () ())) ()) |
#s(alt (/ 1 normAngle) (taylor 0 normAngle) (#s(alt (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) (patch (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) #<representation binary32>) () ())) ()) |
#s(alt (/ (+ 1 (* 1/6 (pow normAngle 2))) normAngle) (taylor 0 normAngle) (#s(alt (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) (patch (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) #<representation binary32>) () ())) ()) |
#s(alt (/ (+ 1 (* (pow normAngle 2) (+ 1/6 (* 7/360 (pow normAngle 2))))) normAngle) (taylor 0 normAngle) (#s(alt (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) (patch (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) #<representation binary32>) () ())) ()) |
#s(alt (/ (+ 1 (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2))))))) normAngle) (taylor 0 normAngle) (#s(alt (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) (patch (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) #<representation binary32>) () ())) ()) |
#s(alt normAngle (taylor 0 normAngle) (#s(alt (sin.f32 normAngle) (patch (sin.f32 normAngle) #<representation binary32>) () ())) ()) |
#s(alt (* normAngle (+ 1 (* -1/6 (pow normAngle 2)))) (taylor 0 normAngle) (#s(alt (sin.f32 normAngle) (patch (sin.f32 normAngle) #<representation binary32>) () ())) ()) |
#s(alt (* normAngle (+ 1 (* (pow normAngle 2) (- (* 1/120 (pow normAngle 2)) 1/6)))) (taylor 0 normAngle) (#s(alt (sin.f32 normAngle) (patch (sin.f32 normAngle) #<representation binary32>) () ())) ()) |
#s(alt (* normAngle (+ 1 (* (pow normAngle 2) (- (* (pow normAngle 2) (+ 1/120 (* -1/5040 (pow normAngle 2)))) 1/6)))) (taylor 0 normAngle) (#s(alt (sin.f32 normAngle) (patch (sin.f32 normAngle) #<representation binary32>) () ())) ()) |
#s(alt (* normAngle (+ (* n0_i (- 1 u)) (* n1_i u))) (taylor 0 normAngle) (#s(alt #s(approx (+ (* n0_i (sin (* (- 1 u) normAngle))) (* n1_i (sin (* normAngle u)))) (*.f32 (fma.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 normAngle normAngle)) (fma.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i) (*.f32 (*.f32 (*.f32 u u) u) n1_i)) (fma.f32 (-.f32 n1_i n0_i) u n0_i)) normAngle)) (patch #s(approx (+ (* n0_i (sin (* (- 1 u) normAngle))) (* n1_i (sin (* normAngle u)))) (*.f32 (fma.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 normAngle normAngle)) (fma.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i) (*.f32 (*.f32 (*.f32 u u) u) n1_i)) (fma.f32 (-.f32 n1_i n0_i) u n0_i)) normAngle)) #<representation binary32>) () ())) ()) |
#s(alt (* normAngle (+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))))))) (taylor 0 normAngle) (#s(alt #s(approx (+ (* n0_i (sin (* (- 1 u) normAngle))) (* n1_i (sin (* normAngle u)))) (*.f32 (fma.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 normAngle normAngle)) (fma.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i) (*.f32 (*.f32 (*.f32 u u) u) n1_i)) (fma.f32 (-.f32 n1_i n0_i) u n0_i)) normAngle)) (patch #s(approx (+ (* n0_i (sin (* (- 1 u) normAngle))) (* n1_i (sin (* normAngle u)))) (*.f32 (fma.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 normAngle normAngle)) (fma.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i) (*.f32 (*.f32 (*.f32 u u) u) n1_i)) (fma.f32 (-.f32 n1_i n0_i) u n0_i)) normAngle)) #<representation binary32>) () ())) ()) |
#s(alt (* normAngle (+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (+ (* -1/6 (* n1_i (pow u 3))) (* (pow normAngle 2) (+ (* 1/120 (* n0_i (pow (- 1 u) 5))) (* 1/120 (* n1_i (pow u 5))))))))))) (taylor 0 normAngle) (#s(alt #s(approx (+ (* n0_i (sin (* (- 1 u) normAngle))) (* n1_i (sin (* normAngle u)))) (*.f32 (fma.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 normAngle normAngle)) (fma.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i) (*.f32 (*.f32 (*.f32 u u) u) n1_i)) (fma.f32 (-.f32 n1_i n0_i) u n0_i)) normAngle)) (patch #s(approx (+ (* n0_i (sin (* (- 1 u) normAngle))) (* n1_i (sin (* normAngle u)))) (*.f32 (fma.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 normAngle normAngle)) (fma.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i) (*.f32 (*.f32 (*.f32 u u) u) n1_i)) (fma.f32 (-.f32 n1_i n0_i) u n0_i)) normAngle)) #<representation binary32>) () ())) ()) |
#s(alt (* normAngle (+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (+ (* -1/6 (* n1_i (pow u 3))) (* (pow normAngle 2) (+ (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* 1/120 (* n1_i (pow u 5))) (* (pow normAngle 2) (+ (* -1/5040 (* n0_i (pow (- 1 u) 7))) (* -1/5040 (* n1_i (pow u 7)))))))))))))) (taylor 0 normAngle) (#s(alt #s(approx (+ (* n0_i (sin (* (- 1 u) normAngle))) (* n1_i (sin (* normAngle u)))) (*.f32 (fma.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 normAngle normAngle)) (fma.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i) (*.f32 (*.f32 (*.f32 u u) u) n1_i)) (fma.f32 (-.f32 n1_i n0_i) u n0_i)) normAngle)) (patch #s(approx (+ (* n0_i (sin (* (- 1 u) normAngle))) (* n1_i (sin (* normAngle u)))) (*.f32 (fma.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 normAngle normAngle)) (fma.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i) (*.f32 (*.f32 (*.f32 u u) u) n1_i)) (fma.f32 (-.f32 n1_i n0_i) u n0_i)) normAngle)) #<representation binary32>) () ())) ()) |
#s(alt (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) (taylor inf normAngle) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (-.f32 (*.f32 #s(literal 2/945 binary32) n0_i) (fma.f32 n1_i #s(literal 1/840 binary32) (*.f32 n1_i #s(literal -7/2160 binary32)))) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32)))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u n0_i)) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (-.f32 (*.f32 #s(literal 2/945 binary32) n0_i) (fma.f32 n1_i #s(literal 1/840 binary32) (*.f32 n1_i #s(literal -7/2160 binary32)))) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32)))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u n0_i)) #<representation binary32>) () ())) ()) |
#s(alt (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) (taylor inf normAngle) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (-.f32 (*.f32 #s(literal 2/945 binary32) n0_i) (fma.f32 n1_i #s(literal 1/840 binary32) (*.f32 n1_i #s(literal -7/2160 binary32)))) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32)))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u n0_i)) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (-.f32 (*.f32 #s(literal 2/945 binary32) n0_i) (fma.f32 n1_i #s(literal 1/840 binary32) (*.f32 n1_i #s(literal -7/2160 binary32)))) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32)))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u n0_i)) #<representation binary32>) () ())) ()) |
#s(alt (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) (taylor inf normAngle) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (-.f32 (*.f32 #s(literal 2/945 binary32) n0_i) (fma.f32 n1_i #s(literal 1/840 binary32) (*.f32 n1_i #s(literal -7/2160 binary32)))) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32)))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u n0_i)) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (-.f32 (*.f32 #s(literal 2/945 binary32) n0_i) (fma.f32 n1_i #s(literal 1/840 binary32) (*.f32 n1_i #s(literal -7/2160 binary32)))) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32)))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u n0_i)) #<representation binary32>) () ())) ()) |
#s(alt (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) (taylor inf normAngle) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (-.f32 (*.f32 #s(literal 2/945 binary32) n0_i) (fma.f32 n1_i #s(literal 1/840 binary32) (*.f32 n1_i #s(literal -7/2160 binary32)))) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32)))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u n0_i)) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (-.f32 (*.f32 #s(literal 2/945 binary32) n0_i) (fma.f32 n1_i #s(literal 1/840 binary32) (*.f32 n1_i #s(literal -7/2160 binary32)))) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32)))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u n0_i)) #<representation binary32>) () ())) ()) |
#s(alt (* -1/2 (* n0_i (* (pow normAngle 2) (pow u 2)))) (taylor inf normAngle) (#s(alt (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (-.f32 (*.f32 #s(literal 2/945 binary32) n0_i) (fma.f32 n1_i #s(literal 1/840 binary32) (*.f32 n1_i #s(literal -7/2160 binary32)))) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32)))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u n0_i) (patch (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (-.f32 (*.f32 #s(literal 2/945 binary32) n0_i) (fma.f32 n1_i #s(literal 1/840 binary32) (*.f32 n1_i #s(literal -7/2160 binary32)))) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32)))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u n0_i) #<representation binary32>) () ())) ()) |
#s(alt (* (pow normAngle 2) (+ (* -1/2 (* n0_i (pow u 2))) (/ (* u (+ (* -1 (/ (* n0_i (cos normAngle)) (sin normAngle))) (/ n1_i (sin normAngle)))) normAngle))) (taylor inf normAngle) (#s(alt (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (-.f32 (*.f32 #s(literal 2/945 binary32) n0_i) (fma.f32 n1_i #s(literal 1/840 binary32) (*.f32 n1_i #s(literal -7/2160 binary32)))) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32)))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u n0_i) (patch (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (-.f32 (*.f32 #s(literal 2/945 binary32) n0_i) (fma.f32 n1_i #s(literal 1/840 binary32) (*.f32 n1_i #s(literal -7/2160 binary32)))) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32)))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u n0_i) #<representation binary32>) () ())) ()) |
#s(alt (* (pow normAngle 2) (+ (* -1/2 (* n0_i (pow u 2))) (+ (/ n0_i (pow normAngle 2)) (/ (* u (+ (* -1 (/ (* n0_i (cos normAngle)) (sin normAngle))) (/ n1_i (sin normAngle)))) normAngle)))) (taylor inf normAngle) (#s(alt (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (-.f32 (*.f32 #s(literal 2/945 binary32) n0_i) (fma.f32 n1_i #s(literal 1/840 binary32) (*.f32 n1_i #s(literal -7/2160 binary32)))) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32)))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u n0_i) (patch (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (-.f32 (*.f32 #s(literal 2/945 binary32) n0_i) (fma.f32 n1_i #s(literal 1/840 binary32) (*.f32 n1_i #s(literal -7/2160 binary32)))) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32)))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u n0_i) #<representation binary32>) () ())) ()) |
#s(alt (* (pow normAngle 2) (+ (* -1/2 (* n0_i (pow u 2))) (+ (/ n0_i (pow normAngle 2)) (/ (* u (+ (* -1 (/ (* n0_i (cos normAngle)) (sin normAngle))) (/ n1_i (sin normAngle)))) normAngle)))) (taylor inf normAngle) (#s(alt (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (-.f32 (*.f32 #s(literal 2/945 binary32) n0_i) (fma.f32 n1_i #s(literal 1/840 binary32) (*.f32 n1_i #s(literal -7/2160 binary32)))) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32)))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u n0_i) (patch (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (-.f32 (*.f32 #s(literal 2/945 binary32) n0_i) (fma.f32 n1_i #s(literal 1/840 binary32) (*.f32 n1_i #s(literal -7/2160 binary32)))) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32)))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u n0_i) #<representation binary32>) () ())) ()) |
#s(alt (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) (taylor inf normAngle) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 u n1_i))) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 u n1_i))) #<representation binary32>) () ())) ()) |
#s(alt (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) (taylor inf normAngle) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 u n1_i))) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 u n1_i))) #<representation binary32>) () ())) ()) |
#s(alt (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) (taylor inf normAngle) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 u n1_i))) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 u n1_i))) #<representation binary32>) () ())) ()) |
#s(alt (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) (taylor inf normAngle) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 u n1_i))) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 u n1_i))) #<representation binary32>) () ())) ()) |
#s(alt (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) (taylor inf normAngle) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 (+.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i) u))) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 (+.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i) u))) #<representation binary32>) () ())) ()) |
#s(alt (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) (taylor inf normAngle) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 (+.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i) u))) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 (+.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i) u))) #<representation binary32>) () ())) ()) |
#s(alt (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) (taylor inf normAngle) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 (+.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i) u))) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 (+.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i) u))) #<representation binary32>) () ())) ()) |
#s(alt (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) (taylor inf normAngle) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 (+.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i) u))) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 (+.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i) u))) #<representation binary32>) () ())) ()) |
#s(alt (* (pow normAngle 2) (* u (+ (* 7/360 n1_i) (* 1/45 n0_i)))) (taylor inf normAngle) (#s(alt (fma.f32 (*.f32 (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32))) u) (*.f32 normAngle normAngle) (*.f32 (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)) u)) (patch (fma.f32 (*.f32 (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32))) u) (*.f32 normAngle normAngle) (*.f32 (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)) u)) #<representation binary32>) () ())) ()) |
#s(alt (* (pow normAngle 2) (+ (* u (+ (* 7/360 n1_i) (* 1/45 n0_i))) (/ (* u (+ (* 1/6 n1_i) (* n0_i (+ 1/3 (* -1/2 u))))) (pow normAngle 2)))) (taylor inf normAngle) (#s(alt (fma.f32 (*.f32 (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32))) u) (*.f32 normAngle normAngle) (*.f32 (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)) u)) (patch (fma.f32 (*.f32 (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32))) u) (*.f32 normAngle normAngle) (*.f32 (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)) u)) #<representation binary32>) () ())) ()) |
#s(alt (* (pow normAngle 2) (+ (* u (+ (* 7/360 n1_i) (* 1/45 n0_i))) (/ (* u (+ (* 1/6 n1_i) (* n0_i (+ 1/3 (* -1/2 u))))) (pow normAngle 2)))) (taylor inf normAngle) (#s(alt (fma.f32 (*.f32 (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32))) u) (*.f32 normAngle normAngle) (*.f32 (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)) u)) (patch (fma.f32 (*.f32 (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32))) u) (*.f32 normAngle normAngle) (*.f32 (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)) u)) #<representation binary32>) () ())) ()) |
#s(alt (* (pow normAngle 2) (+ (* u (+ (* 7/360 n1_i) (* 1/45 n0_i))) (/ (* u (+ (* 1/6 n1_i) (* n0_i (+ 1/3 (* -1/2 u))))) (pow normAngle 2)))) (taylor inf normAngle) (#s(alt (fma.f32 (*.f32 (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32))) u) (*.f32 normAngle normAngle) (*.f32 (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)) u)) (patch (fma.f32 (*.f32 (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32))) u) (*.f32 normAngle normAngle) (*.f32 (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)) u)) #<representation binary32>) () ())) ()) |
#s(alt (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) (taylor inf normAngle) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) u) n0_i) (fma.f32 (fma.f32 (*.f32 (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32))) u) (*.f32 normAngle normAngle) (*.f32 (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)) u)) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i)))) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) u) n0_i) (fma.f32 (fma.f32 (*.f32 (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32))) u) (*.f32 normAngle normAngle) (*.f32 (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)) u)) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i)))) #<representation binary32>) () ())) ()) |
#s(alt (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) (taylor inf normAngle) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) u) n0_i) (fma.f32 (fma.f32 (*.f32 (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32))) u) (*.f32 normAngle normAngle) (*.f32 (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)) u)) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i)))) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) u) n0_i) (fma.f32 (fma.f32 (*.f32 (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32))) u) (*.f32 normAngle normAngle) (*.f32 (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)) u)) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i)))) #<representation binary32>) () ())) ()) |
#s(alt (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) (taylor inf normAngle) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) u) n0_i) (fma.f32 (fma.f32 (*.f32 (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32))) u) (*.f32 normAngle normAngle) (*.f32 (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)) u)) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i)))) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) u) n0_i) (fma.f32 (fma.f32 (*.f32 (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32))) u) (*.f32 normAngle normAngle) (*.f32 (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)) u)) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i)))) #<representation binary32>) () ())) ()) |
#s(alt (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) (taylor inf normAngle) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) u) n0_i) (fma.f32 (fma.f32 (*.f32 (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32))) u) (*.f32 normAngle normAngle) (*.f32 (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)) u)) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i)))) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) u) n0_i) (fma.f32 (fma.f32 (*.f32 (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32))) u) (*.f32 normAngle normAngle) (*.f32 (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)) u)) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i)))) #<representation binary32>) () ())) ()) |
#s(alt (* -1/2 (* n0_i (* (pow normAngle 2) (pow u 2)))) (taylor inf normAngle) (#s(alt #s(approx (+ (* (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) u) n0_i) (fma.f32 (fma.f32 (*.f32 (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32))) u) (*.f32 normAngle normAngle) (*.f32 (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)) u)) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i))) (patch #s(approx (+ (* (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) u) n0_i) (fma.f32 (fma.f32 (*.f32 (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32))) u) (*.f32 normAngle normAngle) (*.f32 (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)) u)) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i))) #<representation binary32>) () ())) ()) |
#s(alt (* (pow normAngle 2) (+ (* -1/2 (* n0_i (pow u 2))) (/ (* u (+ (* -1 (/ (* n0_i (cos normAngle)) (sin normAngle))) (/ n1_i (sin normAngle)))) normAngle))) (taylor inf normAngle) (#s(alt #s(approx (+ (* (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) u) n0_i) (fma.f32 (fma.f32 (*.f32 (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32))) u) (*.f32 normAngle normAngle) (*.f32 (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)) u)) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i))) (patch #s(approx (+ (* (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) u) n0_i) (fma.f32 (fma.f32 (*.f32 (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32))) u) (*.f32 normAngle normAngle) (*.f32 (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)) u)) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i))) #<representation binary32>) () ())) ()) |
#s(alt (* (pow normAngle 2) (+ (* -1/2 (* n0_i (pow u 2))) (+ (/ n0_i (pow normAngle 2)) (/ (* u (+ (* -1 (/ (* n0_i (cos normAngle)) (sin normAngle))) (/ n1_i (sin normAngle)))) normAngle)))) (taylor inf normAngle) (#s(alt #s(approx (+ (* (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) u) n0_i) (fma.f32 (fma.f32 (*.f32 (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32))) u) (*.f32 normAngle normAngle) (*.f32 (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)) u)) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i))) (patch #s(approx (+ (* (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) u) n0_i) (fma.f32 (fma.f32 (*.f32 (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32))) u) (*.f32 normAngle normAngle) (*.f32 (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)) u)) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i))) #<representation binary32>) () ())) ()) |
#s(alt (* (pow normAngle 2) (+ (* -1/2 (* n0_i (pow u 2))) (+ (/ n0_i (pow normAngle 2)) (/ (* u (+ (* -1 (/ (* n0_i (cos normAngle)) (sin normAngle))) (/ n1_i (sin normAngle)))) normAngle)))) (taylor inf normAngle) (#s(alt #s(approx (+ (* (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) u) n0_i) (fma.f32 (fma.f32 (*.f32 (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32))) u) (*.f32 normAngle normAngle) (*.f32 (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)) u)) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i))) (patch #s(approx (+ (* (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) u) n0_i) (fma.f32 (fma.f32 (*.f32 (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32))) u) (*.f32 normAngle normAngle) (*.f32 (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)) u)) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i))) #<representation binary32>) () ())) ()) |
#s(alt (* (pow normAngle 4) (* u (+ (* 7/360 n1_i) (* 1/45 n0_i)))) (taylor inf normAngle) (#s(alt (fma.f32 (fma.f32 (*.f32 (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32))) u) (*.f32 normAngle normAngle) (*.f32 (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)) u)) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i)) (patch (fma.f32 (fma.f32 (*.f32 (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32))) u) (*.f32 normAngle normAngle) (*.f32 (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)) u)) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i)) #<representation binary32>) () ())) ()) |
#s(alt (* (pow normAngle 4) (+ (* u (+ (* 7/360 n1_i) (* 1/45 n0_i))) (/ (* u (+ (* 1/6 n1_i) (* n0_i (+ 1/3 (* -1/2 u))))) (pow normAngle 2)))) (taylor inf normAngle) (#s(alt (fma.f32 (fma.f32 (*.f32 (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32))) u) (*.f32 normAngle normAngle) (*.f32 (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)) u)) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i)) (patch (fma.f32 (fma.f32 (*.f32 (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32))) u) (*.f32 normAngle normAngle) (*.f32 (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)) u)) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i)) #<representation binary32>) () ())) ()) |
#s(alt (* (pow normAngle 4) (+ (* u (+ (* 7/360 n1_i) (* 1/45 n0_i))) (+ (/ n0_i (pow normAngle 4)) (+ (/ (* u (+ (* 1/6 n1_i) (* n0_i (+ 1/3 (* -1/2 u))))) (pow normAngle 2)) (/ (* u (- n1_i n0_i)) (pow normAngle 4)))))) (taylor inf normAngle) (#s(alt (fma.f32 (fma.f32 (*.f32 (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32))) u) (*.f32 normAngle normAngle) (*.f32 (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)) u)) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i)) (patch (fma.f32 (fma.f32 (*.f32 (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32))) u) (*.f32 normAngle normAngle) (*.f32 (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)) u)) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i)) #<representation binary32>) () ())) ()) |
#s(alt (* (pow normAngle 4) (+ (* u (+ (* 7/360 n1_i) (* 1/45 n0_i))) (+ (/ n0_i (pow normAngle 4)) (+ (/ (* u (+ (* 1/6 n1_i) (* n0_i (+ 1/3 (* -1/2 u))))) (pow normAngle 2)) (/ (* u (- n1_i n0_i)) (pow normAngle 4)))))) (taylor inf normAngle) (#s(alt (fma.f32 (fma.f32 (*.f32 (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32))) u) (*.f32 normAngle normAngle) (*.f32 (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)) u)) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i)) (patch (fma.f32 (fma.f32 (*.f32 (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32))) u) (*.f32 normAngle normAngle) (*.f32 (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)) u)) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i)) #<representation binary32>) () ())) ()) |
#s(alt (/ (+ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin (* normAngle u)))) (sin normAngle)) (taylor inf normAngle) (#s(alt (*.f32 (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) #s(approx (+ (* n0_i (sin (* (- 1 u) normAngle))) (* n1_i (sin (* normAngle u)))) (*.f32 (fma.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 normAngle normAngle)) (fma.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i) (*.f32 (*.f32 (*.f32 u u) u) n1_i)) (fma.f32 (-.f32 n1_i n0_i) u n0_i)) normAngle))) (patch (*.f32 (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) #s(approx (+ (* n0_i (sin (* (- 1 u) normAngle))) (* n1_i (sin (* normAngle u)))) (*.f32 (fma.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 normAngle normAngle)) (fma.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i) (*.f32 (*.f32 (*.f32 u u) u) n1_i)) (fma.f32 (-.f32 n1_i n0_i) u n0_i)) normAngle))) #<representation binary32>) () ())) ()) |
#s(alt (/ (+ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin (* normAngle u)))) (sin normAngle)) (taylor inf normAngle) (#s(alt (*.f32 (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) #s(approx (+ (* n0_i (sin (* (- 1 u) normAngle))) (* n1_i (sin (* normAngle u)))) (*.f32 (fma.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 normAngle normAngle)) (fma.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i) (*.f32 (*.f32 (*.f32 u u) u) n1_i)) (fma.f32 (-.f32 n1_i n0_i) u n0_i)) normAngle))) (patch (*.f32 (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) #s(approx (+ (* n0_i (sin (* (- 1 u) normAngle))) (* n1_i (sin (* normAngle u)))) (*.f32 (fma.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 normAngle normAngle)) (fma.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i) (*.f32 (*.f32 (*.f32 u u) u) n1_i)) (fma.f32 (-.f32 n1_i n0_i) u n0_i)) normAngle))) #<representation binary32>) () ())) ()) |
#s(alt (/ (+ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin (* normAngle u)))) (sin normAngle)) (taylor inf normAngle) (#s(alt (*.f32 (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) #s(approx (+ (* n0_i (sin (* (- 1 u) normAngle))) (* n1_i (sin (* normAngle u)))) (*.f32 (fma.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 normAngle normAngle)) (fma.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i) (*.f32 (*.f32 (*.f32 u u) u) n1_i)) (fma.f32 (-.f32 n1_i n0_i) u n0_i)) normAngle))) (patch (*.f32 (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) #s(approx (+ (* n0_i (sin (* (- 1 u) normAngle))) (* n1_i (sin (* normAngle u)))) (*.f32 (fma.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 normAngle normAngle)) (fma.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i) (*.f32 (*.f32 (*.f32 u u) u) n1_i)) (fma.f32 (-.f32 n1_i n0_i) u n0_i)) normAngle))) #<representation binary32>) () ())) ()) |
#s(alt (/ (+ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin (* normAngle u)))) (sin normAngle)) (taylor inf normAngle) (#s(alt (*.f32 (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) #s(approx (+ (* n0_i (sin (* (- 1 u) normAngle))) (* n1_i (sin (* normAngle u)))) (*.f32 (fma.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 normAngle normAngle)) (fma.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i) (*.f32 (*.f32 (*.f32 u u) u) n1_i)) (fma.f32 (-.f32 n1_i n0_i) u n0_i)) normAngle))) (patch (*.f32 (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) #s(approx (+ (* n0_i (sin (* (- 1 u) normAngle))) (* n1_i (sin (* normAngle u)))) (*.f32 (fma.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 normAngle normAngle)) (fma.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i) (*.f32 (*.f32 (*.f32 u u) u) n1_i)) (fma.f32 (-.f32 n1_i n0_i) u n0_i)) normAngle))) #<representation binary32>) () ())) ()) |
#s(alt (/ 1 (sin normAngle)) (taylor inf normAngle) (#s(alt (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) (patch (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) #<representation binary32>) () ())) ()) |
#s(alt (/ 1 (sin normAngle)) (taylor inf normAngle) (#s(alt (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) (patch (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) #<representation binary32>) () ())) ()) |
#s(alt (/ 1 (sin normAngle)) (taylor inf normAngle) (#s(alt (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) (patch (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) #<representation binary32>) () ())) ()) |
#s(alt (/ 1 (sin normAngle)) (taylor inf normAngle) (#s(alt (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) (patch (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) #<representation binary32>) () ())) ()) |
#s(alt (sin normAngle) (taylor inf normAngle) (#s(alt (sin.f32 normAngle) (patch (sin.f32 normAngle) #<representation binary32>) () ())) ()) |
#s(alt (sin normAngle) (taylor inf normAngle) (#s(alt (sin.f32 normAngle) (patch (sin.f32 normAngle) #<representation binary32>) () ())) ()) |
#s(alt (sin normAngle) (taylor inf normAngle) (#s(alt (sin.f32 normAngle) (patch (sin.f32 normAngle) #<representation binary32>) () ())) ()) |
#s(alt (sin normAngle) (taylor inf normAngle) (#s(alt (sin.f32 normAngle) (patch (sin.f32 normAngle) #<representation binary32>) () ())) ()) |
#s(alt (+ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin (* normAngle u)))) (taylor inf normAngle) (#s(alt #s(approx (+ (* n0_i (sin (* (- 1 u) normAngle))) (* n1_i (sin (* normAngle u)))) (*.f32 (fma.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 normAngle normAngle)) (fma.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i) (*.f32 (*.f32 (*.f32 u u) u) n1_i)) (fma.f32 (-.f32 n1_i n0_i) u n0_i)) normAngle)) (patch #s(approx (+ (* n0_i (sin (* (- 1 u) normAngle))) (* n1_i (sin (* normAngle u)))) (*.f32 (fma.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 normAngle normAngle)) (fma.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i) (*.f32 (*.f32 (*.f32 u u) u) n1_i)) (fma.f32 (-.f32 n1_i n0_i) u n0_i)) normAngle)) #<representation binary32>) () ())) ()) |
#s(alt (+ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin (* normAngle u)))) (taylor inf normAngle) (#s(alt #s(approx (+ (* n0_i (sin (* (- 1 u) normAngle))) (* n1_i (sin (* normAngle u)))) (*.f32 (fma.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 normAngle normAngle)) (fma.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i) (*.f32 (*.f32 (*.f32 u u) u) n1_i)) (fma.f32 (-.f32 n1_i n0_i) u n0_i)) normAngle)) (patch #s(approx (+ (* n0_i (sin (* (- 1 u) normAngle))) (* n1_i (sin (* normAngle u)))) (*.f32 (fma.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 normAngle normAngle)) (fma.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i) (*.f32 (*.f32 (*.f32 u u) u) n1_i)) (fma.f32 (-.f32 n1_i n0_i) u n0_i)) normAngle)) #<representation binary32>) () ())) ()) |
#s(alt (+ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin (* normAngle u)))) (taylor inf normAngle) (#s(alt #s(approx (+ (* n0_i (sin (* (- 1 u) normAngle))) (* n1_i (sin (* normAngle u)))) (*.f32 (fma.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 normAngle normAngle)) (fma.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i) (*.f32 (*.f32 (*.f32 u u) u) n1_i)) (fma.f32 (-.f32 n1_i n0_i) u n0_i)) normAngle)) (patch #s(approx (+ (* n0_i (sin (* (- 1 u) normAngle))) (* n1_i (sin (* normAngle u)))) (*.f32 (fma.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 normAngle normAngle)) (fma.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i) (*.f32 (*.f32 (*.f32 u u) u) n1_i)) (fma.f32 (-.f32 n1_i n0_i) u n0_i)) normAngle)) #<representation binary32>) () ())) ()) |
#s(alt (+ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin (* normAngle u)))) (taylor inf normAngle) (#s(alt #s(approx (+ (* n0_i (sin (* (- 1 u) normAngle))) (* n1_i (sin (* normAngle u)))) (*.f32 (fma.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 normAngle normAngle)) (fma.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i) (*.f32 (*.f32 (*.f32 u u) u) n1_i)) (fma.f32 (-.f32 n1_i n0_i) u n0_i)) normAngle)) (patch #s(approx (+ (* n0_i (sin (* (- 1 u) normAngle))) (* n1_i (sin (* normAngle u)))) (*.f32 (fma.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 normAngle normAngle)) (fma.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i) (*.f32 (*.f32 (*.f32 u u) u) n1_i)) (fma.f32 (-.f32 n1_i n0_i) u n0_i)) normAngle)) #<representation binary32>) () ())) ()) |
#s(alt (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) (taylor -inf normAngle) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (-.f32 (*.f32 #s(literal 2/945 binary32) n0_i) (fma.f32 n1_i #s(literal 1/840 binary32) (*.f32 n1_i #s(literal -7/2160 binary32)))) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32)))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u n0_i)) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (-.f32 (*.f32 #s(literal 2/945 binary32) n0_i) (fma.f32 n1_i #s(literal 1/840 binary32) (*.f32 n1_i #s(literal -7/2160 binary32)))) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32)))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u n0_i)) #<representation binary32>) () ())) ()) |
#s(alt (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) (taylor -inf normAngle) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (-.f32 (*.f32 #s(literal 2/945 binary32) n0_i) (fma.f32 n1_i #s(literal 1/840 binary32) (*.f32 n1_i #s(literal -7/2160 binary32)))) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32)))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u n0_i)) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (-.f32 (*.f32 #s(literal 2/945 binary32) n0_i) (fma.f32 n1_i #s(literal 1/840 binary32) (*.f32 n1_i #s(literal -7/2160 binary32)))) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32)))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u n0_i)) #<representation binary32>) () ())) ()) |
#s(alt (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) (taylor -inf normAngle) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (-.f32 (*.f32 #s(literal 2/945 binary32) n0_i) (fma.f32 n1_i #s(literal 1/840 binary32) (*.f32 n1_i #s(literal -7/2160 binary32)))) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32)))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u n0_i)) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (-.f32 (*.f32 #s(literal 2/945 binary32) n0_i) (fma.f32 n1_i #s(literal 1/840 binary32) (*.f32 n1_i #s(literal -7/2160 binary32)))) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32)))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u n0_i)) #<representation binary32>) () ())) ()) |
#s(alt (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) (taylor -inf normAngle) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (-.f32 (*.f32 #s(literal 2/945 binary32) n0_i) (fma.f32 n1_i #s(literal 1/840 binary32) (*.f32 n1_i #s(literal -7/2160 binary32)))) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32)))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u n0_i)) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (-.f32 (*.f32 #s(literal 2/945 binary32) n0_i) (fma.f32 n1_i #s(literal 1/840 binary32) (*.f32 n1_i #s(literal -7/2160 binary32)))) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32)))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u n0_i)) #<representation binary32>) () ())) ()) |
#s(alt (* -1/2 (* n0_i (* (pow normAngle 2) (pow u 2)))) (taylor -inf normAngle) (#s(alt (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (-.f32 (*.f32 #s(literal 2/945 binary32) n0_i) (fma.f32 n1_i #s(literal 1/840 binary32) (*.f32 n1_i #s(literal -7/2160 binary32)))) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32)))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u n0_i) (patch (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (-.f32 (*.f32 #s(literal 2/945 binary32) n0_i) (fma.f32 n1_i #s(literal 1/840 binary32) (*.f32 n1_i #s(literal -7/2160 binary32)))) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32)))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u n0_i) #<representation binary32>) () ())) ()) |
#s(alt (* (pow normAngle 2) (+ (* -1 (/ (* u (+ (* -1 (/ n1_i (sin normAngle))) (/ (* n0_i (cos normAngle)) (sin normAngle)))) normAngle)) (* -1/2 (* n0_i (pow u 2))))) (taylor -inf normAngle) (#s(alt (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (-.f32 (*.f32 #s(literal 2/945 binary32) n0_i) (fma.f32 n1_i #s(literal 1/840 binary32) (*.f32 n1_i #s(literal -7/2160 binary32)))) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32)))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u n0_i) (patch (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (-.f32 (*.f32 #s(literal 2/945 binary32) n0_i) (fma.f32 n1_i #s(literal 1/840 binary32) (*.f32 n1_i #s(literal -7/2160 binary32)))) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32)))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u n0_i) #<representation binary32>) () ())) ()) |
#s(alt (* (pow normAngle 2) (+ (* -1 (/ (+ (* -1 (/ n0_i normAngle)) (* u (+ (* -1 (/ n1_i (sin normAngle))) (/ (* n0_i (cos normAngle)) (sin normAngle))))) normAngle)) (* -1/2 (* n0_i (pow u 2))))) (taylor -inf normAngle) (#s(alt (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (-.f32 (*.f32 #s(literal 2/945 binary32) n0_i) (fma.f32 n1_i #s(literal 1/840 binary32) (*.f32 n1_i #s(literal -7/2160 binary32)))) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32)))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u n0_i) (patch (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (-.f32 (*.f32 #s(literal 2/945 binary32) n0_i) (fma.f32 n1_i #s(literal 1/840 binary32) (*.f32 n1_i #s(literal -7/2160 binary32)))) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32)))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u n0_i) #<representation binary32>) () ())) ()) |
#s(alt (* (pow normAngle 2) (+ (* -1 (/ (+ (* -1 (/ n0_i normAngle)) (* u (+ (* -1 (/ n1_i (sin normAngle))) (/ (* n0_i (cos normAngle)) (sin normAngle))))) normAngle)) (* -1/2 (* n0_i (pow u 2))))) (taylor -inf normAngle) (#s(alt (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (-.f32 (*.f32 #s(literal 2/945 binary32) n0_i) (fma.f32 n1_i #s(literal 1/840 binary32) (*.f32 n1_i #s(literal -7/2160 binary32)))) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32)))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u n0_i) (patch (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (-.f32 (*.f32 #s(literal 2/945 binary32) n0_i) (fma.f32 n1_i #s(literal 1/840 binary32) (*.f32 n1_i #s(literal -7/2160 binary32)))) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32)))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u n0_i) #<representation binary32>) () ())) ()) |
#s(alt (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) (taylor -inf normAngle) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 u n1_i))) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 u n1_i))) #<representation binary32>) () ())) ()) |
#s(alt (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) (taylor -inf normAngle) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 u n1_i))) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 u n1_i))) #<representation binary32>) () ())) ()) |
#s(alt (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) (taylor -inf normAngle) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 u n1_i))) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 u n1_i))) #<representation binary32>) () ())) ()) |
#s(alt (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) (taylor -inf normAngle) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 u n1_i))) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 u n1_i))) #<representation binary32>) () ())) ()) |
#s(alt (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) (taylor -inf normAngle) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 (+.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i) u))) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 (+.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i) u))) #<representation binary32>) () ())) ()) |
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#s(alt (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) (taylor -inf normAngle) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 (+.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i) u))) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 (+.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i) u))) #<representation binary32>) () ())) ()) |
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#s(alt (* (pow normAngle 2) (+ (* u (+ (* 7/360 n1_i) (* 1/45 n0_i))) (/ (* u (+ (* 1/6 n1_i) (* n0_i (+ 1/3 (* -1/2 u))))) (pow normAngle 2)))) (taylor -inf normAngle) (#s(alt (fma.f32 (*.f32 (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32))) u) (*.f32 normAngle normAngle) (*.f32 (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)) u)) (patch (fma.f32 (*.f32 (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32))) u) (*.f32 normAngle normAngle) (*.f32 (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)) u)) #<representation binary32>) () ())) ()) |
#s(alt (* (pow normAngle 2) (+ (* u (+ (* 7/360 n1_i) (* 1/45 n0_i))) (/ (* u (+ (* 1/6 n1_i) (* n0_i (+ 1/3 (* -1/2 u))))) (pow normAngle 2)))) (taylor -inf normAngle) (#s(alt (fma.f32 (*.f32 (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32))) u) (*.f32 normAngle normAngle) (*.f32 (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)) u)) (patch (fma.f32 (*.f32 (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32))) u) (*.f32 normAngle normAngle) (*.f32 (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)) u)) #<representation binary32>) () ())) ()) |
#s(alt (* (pow normAngle 2) (+ (* u (+ (* 7/360 n1_i) (* 1/45 n0_i))) (/ (* u (+ (* 1/6 n1_i) (* n0_i (+ 1/3 (* -1/2 u))))) (pow normAngle 2)))) (taylor -inf normAngle) (#s(alt (fma.f32 (*.f32 (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32))) u) (*.f32 normAngle normAngle) (*.f32 (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)) u)) (patch (fma.f32 (*.f32 (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32))) u) (*.f32 normAngle normAngle) (*.f32 (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)) u)) #<representation binary32>) () ())) ()) |
#s(alt (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) (taylor -inf normAngle) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) u) n0_i) (fma.f32 (fma.f32 (*.f32 (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32))) u) (*.f32 normAngle normAngle) (*.f32 (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)) u)) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i)))) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) u) n0_i) (fma.f32 (fma.f32 (*.f32 (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32))) u) (*.f32 normAngle normAngle) (*.f32 (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)) u)) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i)))) #<representation binary32>) () ())) ()) |
#s(alt (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) (taylor -inf normAngle) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) u) n0_i) (fma.f32 (fma.f32 (*.f32 (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32))) u) (*.f32 normAngle normAngle) (*.f32 (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)) u)) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i)))) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) u) n0_i) (fma.f32 (fma.f32 (*.f32 (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32))) u) (*.f32 normAngle normAngle) (*.f32 (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)) u)) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i)))) #<representation binary32>) () ())) ()) |
#s(alt (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) (taylor -inf normAngle) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) u) n0_i) (fma.f32 (fma.f32 (*.f32 (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32))) u) (*.f32 normAngle normAngle) (*.f32 (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)) u)) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i)))) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) u) n0_i) (fma.f32 (fma.f32 (*.f32 (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32))) u) (*.f32 normAngle normAngle) (*.f32 (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)) u)) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i)))) #<representation binary32>) () ())) ()) |
#s(alt (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) (taylor -inf normAngle) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) u) n0_i) (fma.f32 (fma.f32 (*.f32 (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32))) u) (*.f32 normAngle normAngle) (*.f32 (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)) u)) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i)))) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) u) n0_i) (fma.f32 (fma.f32 (*.f32 (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32))) u) (*.f32 normAngle normAngle) (*.f32 (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)) u)) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i)))) #<representation binary32>) () ())) ()) |
#s(alt (* -1/2 (* n0_i (* (pow normAngle 2) (pow u 2)))) (taylor -inf normAngle) (#s(alt #s(approx (+ (* (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) u) n0_i) (fma.f32 (fma.f32 (*.f32 (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32))) u) (*.f32 normAngle normAngle) (*.f32 (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)) u)) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i))) (patch #s(approx (+ (* (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) u) n0_i) (fma.f32 (fma.f32 (*.f32 (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32))) u) (*.f32 normAngle normAngle) (*.f32 (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)) u)) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i))) #<representation binary32>) () ())) ()) |
#s(alt (* (pow normAngle 2) (+ (* -1 (/ (* u (+ (* -1 (/ n1_i (sin normAngle))) (/ (* n0_i (cos normAngle)) (sin normAngle)))) normAngle)) (* -1/2 (* n0_i (pow u 2))))) (taylor -inf normAngle) (#s(alt #s(approx (+ (* (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) u) n0_i) (fma.f32 (fma.f32 (*.f32 (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32))) u) (*.f32 normAngle normAngle) (*.f32 (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)) u)) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i))) (patch #s(approx (+ (* (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) u) n0_i) (fma.f32 (fma.f32 (*.f32 (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32))) u) (*.f32 normAngle normAngle) (*.f32 (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)) u)) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i))) #<representation binary32>) () ())) ()) |
#s(alt (* (pow normAngle 2) (+ (* -1 (/ (+ (* -1 (/ n0_i normAngle)) (* u (+ (* -1 (/ n1_i (sin normAngle))) (/ (* n0_i (cos normAngle)) (sin normAngle))))) normAngle)) (* -1/2 (* n0_i (pow u 2))))) (taylor -inf normAngle) (#s(alt #s(approx (+ (* (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) u) n0_i) (fma.f32 (fma.f32 (*.f32 (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32))) u) (*.f32 normAngle normAngle) (*.f32 (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)) u)) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i))) (patch #s(approx (+ (* (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) u) n0_i) (fma.f32 (fma.f32 (*.f32 (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32))) u) (*.f32 normAngle normAngle) (*.f32 (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)) u)) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i))) #<representation binary32>) () ())) ()) |
#s(alt (* (pow normAngle 2) (+ (* -1 (/ (+ (* -1 (/ n0_i normAngle)) (* u (+ (* -1 (/ n1_i (sin normAngle))) (/ (* n0_i (cos normAngle)) (sin normAngle))))) normAngle)) (* -1/2 (* n0_i (pow u 2))))) (taylor -inf normAngle) (#s(alt #s(approx (+ (* (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) u) n0_i) (fma.f32 (fma.f32 (*.f32 (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32))) u) (*.f32 normAngle normAngle) (*.f32 (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)) u)) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i))) (patch #s(approx (+ (* (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) u) n0_i) (fma.f32 (fma.f32 (*.f32 (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32))) u) (*.f32 normAngle normAngle) (*.f32 (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)) u)) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i))) #<representation binary32>) () ())) ()) |
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#s(alt (* (pow normAngle 4) (+ (* u (+ (* 7/360 n1_i) (* 1/45 n0_i))) (/ (* u (+ (* 1/6 n1_i) (* n0_i (+ 1/3 (* -1/2 u))))) (pow normAngle 2)))) (taylor -inf normAngle) (#s(alt (fma.f32 (fma.f32 (*.f32 (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32))) u) (*.f32 normAngle normAngle) (*.f32 (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)) u)) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i)) (patch (fma.f32 (fma.f32 (*.f32 (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32))) u) (*.f32 normAngle normAngle) (*.f32 (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)) u)) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i)) #<representation binary32>) () ())) ()) |
#s(alt (* (pow normAngle 4) (+ (* u (+ (* 7/360 n1_i) (* 1/45 n0_i))) (+ (/ n0_i (pow normAngle 4)) (+ (/ (* u (+ (* 1/6 n1_i) (* n0_i (+ 1/3 (* -1/2 u))))) (pow normAngle 2)) (/ (* u (- n1_i n0_i)) (pow normAngle 4)))))) (taylor -inf normAngle) (#s(alt (fma.f32 (fma.f32 (*.f32 (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32))) u) (*.f32 normAngle normAngle) (*.f32 (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)) u)) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i)) (patch (fma.f32 (fma.f32 (*.f32 (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32))) u) (*.f32 normAngle normAngle) (*.f32 (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)) u)) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i)) #<representation binary32>) () ())) ()) |
#s(alt (* (pow normAngle 4) (+ (* u (+ (* 7/360 n1_i) (* 1/45 n0_i))) (+ (/ n0_i (pow normAngle 4)) (+ (/ (* u (+ (* 1/6 n1_i) (* n0_i (+ 1/3 (* -1/2 u))))) (pow normAngle 2)) (/ (* u (- n1_i n0_i)) (pow normAngle 4)))))) (taylor -inf normAngle) (#s(alt (fma.f32 (fma.f32 (*.f32 (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32))) u) (*.f32 normAngle normAngle) (*.f32 (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)) u)) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i)) (patch (fma.f32 (fma.f32 (*.f32 (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32))) u) (*.f32 normAngle normAngle) (*.f32 (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)) u)) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i)) #<representation binary32>) () ())) ()) |
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#s(alt (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) (taylor 0 n1_i) (#s(alt (*.f32 (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) #s(approx (+ (* n0_i (sin (* (- 1 u) normAngle))) (* n1_i (sin (* normAngle u)))) (*.f32 (fma.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 normAngle normAngle)) (fma.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i) (*.f32 (*.f32 (*.f32 u u) u) n1_i)) (fma.f32 (-.f32 n1_i n0_i) u n0_i)) normAngle))) (patch (*.f32 (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) #s(approx (+ (* n0_i (sin (* (- 1 u) normAngle))) (* n1_i (sin (* normAngle u)))) (*.f32 (fma.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 normAngle normAngle)) (fma.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i) (*.f32 (*.f32 (*.f32 u u) u) n1_i)) (fma.f32 (-.f32 n1_i n0_i) u n0_i)) normAngle))) #<representation binary32>) () ())) ()) |
#s(alt (* n0_i (sin (* normAngle (- 1 u)))) (taylor 0 n1_i) (#s(alt #s(approx (+ (* n0_i (sin (* (- 1 u) normAngle))) (* n1_i (sin (* normAngle u)))) (*.f32 (fma.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 normAngle normAngle)) (fma.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i) (*.f32 (*.f32 (*.f32 u u) u) n1_i)) (fma.f32 (-.f32 n1_i n0_i) u n0_i)) normAngle)) (patch #s(approx (+ (* n0_i (sin (* (- 1 u) normAngle))) (* n1_i (sin (* normAngle u)))) (*.f32 (fma.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 normAngle normAngle)) (fma.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i) (*.f32 (*.f32 (*.f32 u u) u) n1_i)) (fma.f32 (-.f32 n1_i n0_i) u n0_i)) normAngle)) #<representation binary32>) () ())) ()) |
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#s(alt (+ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin (* normAngle u)))) (taylor 0 n1_i) (#s(alt #s(approx (+ (* n0_i (sin (* (- 1 u) normAngle))) (* n1_i (sin (* normAngle u)))) (*.f32 (fma.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 normAngle normAngle)) (fma.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i) (*.f32 (*.f32 (*.f32 u u) u) n1_i)) (fma.f32 (-.f32 n1_i n0_i) u n0_i)) normAngle)) (patch #s(approx (+ (* n0_i (sin (* (- 1 u) normAngle))) (* n1_i (sin (* normAngle u)))) (*.f32 (fma.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 normAngle normAngle)) (fma.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i) (*.f32 (*.f32 (*.f32 u u) u) n1_i)) (fma.f32 (-.f32 n1_i n0_i) u n0_i)) normAngle)) #<representation binary32>) () ())) ()) |
#s(alt (+ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin (* normAngle u)))) (taylor 0 n1_i) (#s(alt #s(approx (+ (* n0_i (sin (* (- 1 u) normAngle))) (* n1_i (sin (* normAngle u)))) (*.f32 (fma.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 normAngle normAngle)) (fma.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i) (*.f32 (*.f32 (*.f32 u u) u) n1_i)) (fma.f32 (-.f32 n1_i n0_i) u n0_i)) normAngle)) (patch #s(approx (+ (* n0_i (sin (* (- 1 u) normAngle))) (* n1_i (sin (* normAngle u)))) (*.f32 (fma.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 normAngle normAngle)) (fma.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i) (*.f32 (*.f32 (*.f32 u u) u) n1_i)) (fma.f32 (-.f32 n1_i n0_i) u n0_i)) normAngle)) #<representation binary32>) () ())) ()) |
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#s(alt (* -1 (* n1_i (+ (* -1 u) (+ (* -1 (/ (+ n0_i (+ (* -1 (* n0_i u)) (* (pow normAngle 2) (+ (* 1/45 (* n0_i (* (pow normAngle 2) u))) (* n0_i (* u (+ 1/3 (* -1/2 u)))))))) n1_i)) (* (pow normAngle 2) (+ (* -1/6 u) (* -7/360 (* (pow normAngle 2) u)))))))) (taylor -inf n1_i) (#s(alt (fma.f32 (fma.f32 (*.f32 (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32))) u) (*.f32 normAngle normAngle) (*.f32 (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)) u)) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i)) (patch (fma.f32 (fma.f32 (*.f32 (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32))) u) (*.f32 normAngle normAngle) (*.f32 (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)) u)) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i)) #<representation binary32>) () ())) ()) |
#s(alt (* -1 (* n1_i (+ (* -1 u) (+ (* -1 (/ (+ n0_i (+ (* -1 (* n0_i u)) (* (pow normAngle 2) (+ (* 1/45 (* n0_i (* (pow normAngle 2) u))) (* n0_i (* u (+ 1/3 (* -1/2 u)))))))) n1_i)) (* (pow normAngle 2) (+ (* -1/6 u) (* -7/360 (* (pow normAngle 2) u)))))))) (taylor -inf n1_i) (#s(alt (fma.f32 (fma.f32 (*.f32 (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32))) u) (*.f32 normAngle normAngle) (*.f32 (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)) u)) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i)) (patch (fma.f32 (fma.f32 (*.f32 (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32))) u) (*.f32 normAngle normAngle) (*.f32 (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)) u)) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i)) #<representation binary32>) () ())) ()) |
#s(alt (/ (* n1_i (sin (* normAngle u))) (sin normAngle)) (taylor -inf n1_i) (#s(alt (*.f32 (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) #s(approx (+ (* n0_i (sin (* (- 1 u) normAngle))) (* n1_i (sin (* normAngle u)))) (*.f32 (fma.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 normAngle normAngle)) (fma.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i) (*.f32 (*.f32 (*.f32 u u) u) n1_i)) (fma.f32 (-.f32 n1_i n0_i) u n0_i)) normAngle))) (patch (*.f32 (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) #s(approx (+ (* n0_i (sin (* (- 1 u) normAngle))) (* n1_i (sin (* normAngle u)))) (*.f32 (fma.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 normAngle normAngle)) (fma.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i) (*.f32 (*.f32 (*.f32 u u) u) n1_i)) (fma.f32 (-.f32 n1_i n0_i) u n0_i)) normAngle))) #<representation binary32>) () ())) ()) |
#s(alt (* -1 (* n1_i (+ (* -1 (/ (sin (* normAngle u)) (sin normAngle))) (* -1 (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle))))))) (taylor -inf n1_i) (#s(alt (*.f32 (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) #s(approx (+ (* n0_i (sin (* (- 1 u) normAngle))) (* n1_i (sin (* normAngle u)))) (*.f32 (fma.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 normAngle normAngle)) (fma.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i) (*.f32 (*.f32 (*.f32 u u) u) n1_i)) (fma.f32 (-.f32 n1_i n0_i) u n0_i)) normAngle))) (patch (*.f32 (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) #s(approx (+ (* n0_i (sin (* (- 1 u) normAngle))) (* n1_i (sin (* normAngle u)))) (*.f32 (fma.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 normAngle normAngle)) (fma.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i) (*.f32 (*.f32 (*.f32 u u) u) n1_i)) (fma.f32 (-.f32 n1_i n0_i) u n0_i)) normAngle))) #<representation binary32>) () ())) ()) |
#s(alt (* -1 (* n1_i (+ (* -1 (/ (sin (* normAngle u)) (sin normAngle))) (* -1 (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle))))))) (taylor -inf n1_i) (#s(alt (*.f32 (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) #s(approx (+ (* n0_i (sin (* (- 1 u) normAngle))) (* n1_i (sin (* normAngle u)))) (*.f32 (fma.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 normAngle normAngle)) (fma.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i) (*.f32 (*.f32 (*.f32 u u) u) n1_i)) (fma.f32 (-.f32 n1_i n0_i) u n0_i)) normAngle))) (patch (*.f32 (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) #s(approx (+ (* n0_i (sin (* (- 1 u) normAngle))) (* n1_i (sin (* normAngle u)))) (*.f32 (fma.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 normAngle normAngle)) (fma.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i) (*.f32 (*.f32 (*.f32 u u) u) n1_i)) (fma.f32 (-.f32 n1_i n0_i) u n0_i)) normAngle))) #<representation binary32>) () ())) ()) |
#s(alt (* -1 (* n1_i (+ (* -1 (/ (sin (* normAngle u)) (sin normAngle))) (* -1 (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle))))))) (taylor -inf n1_i) (#s(alt (*.f32 (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) #s(approx (+ (* n0_i (sin (* (- 1 u) normAngle))) (* n1_i (sin (* normAngle u)))) (*.f32 (fma.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 normAngle normAngle)) (fma.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i) (*.f32 (*.f32 (*.f32 u u) u) n1_i)) (fma.f32 (-.f32 n1_i n0_i) u n0_i)) normAngle))) (patch (*.f32 (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) #s(approx (+ (* n0_i (sin (* (- 1 u) normAngle))) (* n1_i (sin (* normAngle u)))) (*.f32 (fma.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 normAngle normAngle)) (fma.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i) (*.f32 (*.f32 (*.f32 u u) u) n1_i)) (fma.f32 (-.f32 n1_i n0_i) u n0_i)) normAngle))) #<representation binary32>) () ())) ()) |
#s(alt (* n1_i (sin (* normAngle u))) (taylor -inf n1_i) (#s(alt #s(approx (+ (* n0_i (sin (* (- 1 u) normAngle))) (* n1_i (sin (* normAngle u)))) (*.f32 (fma.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 normAngle normAngle)) (fma.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i) (*.f32 (*.f32 (*.f32 u u) u) n1_i)) (fma.f32 (-.f32 n1_i n0_i) u n0_i)) normAngle)) (patch #s(approx (+ (* n0_i (sin (* (- 1 u) normAngle))) (* n1_i (sin (* normAngle u)))) (*.f32 (fma.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 normAngle normAngle)) (fma.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i) (*.f32 (*.f32 (*.f32 u u) u) n1_i)) (fma.f32 (-.f32 n1_i n0_i) u n0_i)) normAngle)) #<representation binary32>) () ())) ()) |
#s(alt (* -1 (* n1_i (+ (* -1 (sin (* normAngle u))) (* -1 (/ (* n0_i (sin (* normAngle (- 1 u)))) n1_i))))) (taylor -inf n1_i) (#s(alt #s(approx (+ (* n0_i (sin (* (- 1 u) normAngle))) (* n1_i (sin (* normAngle u)))) (*.f32 (fma.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 normAngle normAngle)) (fma.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i) (*.f32 (*.f32 (*.f32 u u) u) n1_i)) (fma.f32 (-.f32 n1_i n0_i) u n0_i)) normAngle)) (patch #s(approx (+ (* n0_i (sin (* (- 1 u) normAngle))) (* n1_i (sin (* normAngle u)))) (*.f32 (fma.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 normAngle normAngle)) (fma.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i) (*.f32 (*.f32 (*.f32 u u) u) n1_i)) (fma.f32 (-.f32 n1_i n0_i) u n0_i)) normAngle)) #<representation binary32>) () ())) ()) |
#s(alt (* -1 (* n1_i (+ (* -1 (sin (* normAngle u))) (* -1 (/ (* n0_i (sin (* normAngle (- 1 u)))) n1_i))))) (taylor -inf n1_i) (#s(alt #s(approx (+ (* n0_i (sin (* (- 1 u) normAngle))) (* n1_i (sin (* normAngle u)))) (*.f32 (fma.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 normAngle normAngle)) (fma.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i) (*.f32 (*.f32 (*.f32 u u) u) n1_i)) (fma.f32 (-.f32 n1_i n0_i) u n0_i)) normAngle)) (patch #s(approx (+ (* n0_i (sin (* (- 1 u) normAngle))) (* n1_i (sin (* normAngle u)))) (*.f32 (fma.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 normAngle normAngle)) (fma.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i) (*.f32 (*.f32 (*.f32 u u) u) n1_i)) (fma.f32 (-.f32 n1_i n0_i) u n0_i)) normAngle)) #<representation binary32>) () ())) ()) |
#s(alt (* -1 (* n1_i (+ (* -1 (sin (* normAngle u))) (* -1 (/ (* n0_i (sin (* normAngle (- 1 u)))) n1_i))))) (taylor -inf n1_i) (#s(alt #s(approx (+ (* n0_i (sin (* (- 1 u) normAngle))) (* n1_i (sin (* normAngle u)))) (*.f32 (fma.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 normAngle normAngle)) (fma.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i) (*.f32 (*.f32 (*.f32 u u) u) n1_i)) (fma.f32 (-.f32 n1_i n0_i) u n0_i)) normAngle)) (patch #s(approx (+ (* n0_i (sin (* (- 1 u) normAngle))) (* n1_i (sin (* normAngle u)))) (*.f32 (fma.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 normAngle normAngle)) (fma.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i) (*.f32 (*.f32 (*.f32 u u) u) n1_i)) (fma.f32 (-.f32 n1_i n0_i) u n0_i)) normAngle)) #<representation binary32>) () ())) ()) |
#s(alt (* 7/360 n1_i) (taylor -inf n1_i) (#s(alt (*.f32 n1_i #s(literal 7/360 binary32)) (patch (*.f32 n1_i #s(literal 7/360 binary32)) #<representation binary32>) () ())) ()) |
#s(alt (* 7/360 n1_i) (taylor -inf n1_i) (#s(alt (*.f32 n1_i #s(literal 7/360 binary32)) (patch (*.f32 n1_i #s(literal 7/360 binary32)) #<representation binary32>) () ())) ()) |
#s(alt (* 7/360 n1_i) (taylor -inf n1_i) (#s(alt (*.f32 n1_i #s(literal 7/360 binary32)) (patch (*.f32 n1_i #s(literal 7/360 binary32)) #<representation binary32>) () ())) ()) |
#s(alt (* 7/360 n1_i) (taylor -inf n1_i) (#s(alt (*.f32 n1_i #s(literal 7/360 binary32)) (patch (*.f32 n1_i #s(literal 7/360 binary32)) #<representation binary32>) () ())) ()) |
#s(alt (* -7/2160 n1_i) (taylor -inf n1_i) (#s(alt (*.f32 n1_i #s(literal -7/2160 binary32)) (patch (*.f32 n1_i #s(literal -7/2160 binary32)) #<representation binary32>) () ())) ()) |
#s(alt (* -7/2160 n1_i) (taylor -inf n1_i) (#s(alt (*.f32 n1_i #s(literal -7/2160 binary32)) (patch (*.f32 n1_i #s(literal -7/2160 binary32)) #<representation binary32>) () ())) ()) |
#s(alt (* -7/2160 n1_i) (taylor -inf n1_i) (#s(alt (*.f32 n1_i #s(literal -7/2160 binary32)) (patch (*.f32 n1_i #s(literal -7/2160 binary32)) #<representation binary32>) () ())) ()) |
#s(alt (* -7/2160 n1_i) (taylor -inf n1_i) (#s(alt (*.f32 n1_i #s(literal -7/2160 binary32)) (patch (*.f32 n1_i #s(literal -7/2160 binary32)) #<representation binary32>) () ())) ()) |
#s(alt (* 1/6 n1_i) (taylor -inf n1_i) (#s(alt (*.f32 #s(literal 1/6 binary32) n1_i) (patch (*.f32 #s(literal 1/6 binary32) n1_i) #<representation binary32>) () ())) ()) |
#s(alt (* 1/6 n1_i) (taylor -inf n1_i) (#s(alt (*.f32 #s(literal 1/6 binary32) n1_i) (patch (*.f32 #s(literal 1/6 binary32) n1_i) #<representation binary32>) () ())) ()) |
#s(alt (* 1/6 n1_i) (taylor -inf n1_i) (#s(alt (*.f32 #s(literal 1/6 binary32) n1_i) (patch (*.f32 #s(literal 1/6 binary32) n1_i) #<representation binary32>) () ())) ()) |
#s(alt (* 1/6 n1_i) (taylor -inf n1_i) (#s(alt (*.f32 #s(literal 1/6 binary32) n1_i) (patch (*.f32 #s(literal 1/6 binary32) n1_i) #<representation binary32>) () ())) ()) |
#s(alt (* 1/6 (* n1_i u)) (taylor -inf n1_i) (#s(alt (*.f32 (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)) u) (patch (*.f32 (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)) u) #<representation binary32>) () ())) ()) |
#s(alt (* -1 (* n1_i (+ (* -1 (/ (* n0_i (* u (+ 1/3 (* -1/2 u)))) n1_i)) (* -1/6 u)))) (taylor -inf n1_i) (#s(alt (*.f32 (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)) u) (patch (*.f32 (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)) u) #<representation binary32>) () ())) ()) |
#s(alt (* -1 (* n1_i (+ (* -1 (/ (* n0_i (* u (+ 1/3 (* -1/2 u)))) n1_i)) (* -1/6 u)))) (taylor -inf n1_i) (#s(alt (*.f32 (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)) u) (patch (*.f32 (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)) u) #<representation binary32>) () ())) ()) |
#s(alt (* -1 (* n1_i (+ (* -1 (/ (* n0_i (* u (+ 1/3 (* -1/2 u)))) n1_i)) (* -1/6 u)))) (taylor -inf n1_i) (#s(alt (*.f32 (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)) u) (patch (*.f32 (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)) u) #<representation binary32>) () ())) ()) |
12 calls:
| Time | Variable | Point | Expression | |
|---|---|---|---|---|
| 20.0ms | n1_i | @ | inf | ((+ (* n1_i 1/840) (* n1_i -7/2160)) (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (+ (* (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) u) n0_i) (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (+ (* (- 1 u) n0_i) (* u n1_i)) (* u n1_i) (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (+ (* (- 1 u) n0_i) (* u n1_i)) (* (+ (- (/ n0_i u) n0_i) n1_i) u) (+ (- (/ n0_i u) n0_i) n1_i) (+ (* (* (+ (* 1/45 n0_i) (* n1_i 7/360)) u) (* normAngle normAngle)) (* (+ (* (+ (* u -1/2) 1/3) n0_i) (* 1/6 n1_i)) u)) (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (+ (* (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) u) n0_i) (+ (* (+ (* (* (+ (* 1/45 n0_i) (* n1_i 7/360)) u) (* normAngle normAngle)) (* (+ (* (+ (* u -1/2) 1/3) n0_i) (* 1/6 n1_i)) u)) (* normAngle normAngle)) (+ (* (- n1_i n0_i) u) n0_i)) (* (/ 1 (sin normAngle)) (+ (* n0_i (sin (* (- 1 u) normAngle))) (* n1_i (sin (* normAngle u))))) (/ 1 (sin normAngle)) (sin normAngle) (+ (* n0_i (sin (* (- 1 u) normAngle))) (* n1_i (sin (* normAngle u)))) (+ (* u -1/2) 1/3) (* n1_i 7/360) (* n1_i -7/2160) (- (/ n0_i u) n0_i) (* 1/6 n1_i) (* (+ (* (+ (* u -1/2) 1/3) n0_i) (* 1/6 n1_i)) u) (* (- 1 u) (- 1 u)) (* (* u u) u)) |
| 8.0ms | n0_i | @ | -inf | ((+ (* n1_i 1/840) (* n1_i -7/2160)) (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (+ (* (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) u) n0_i) (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (+ (* (- 1 u) n0_i) (* u n1_i)) (* u n1_i) (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (+ (* (- 1 u) n0_i) (* u n1_i)) (* (+ (- (/ n0_i u) n0_i) n1_i) u) (+ (- (/ n0_i u) n0_i) n1_i) (+ (* (* (+ (* 1/45 n0_i) (* n1_i 7/360)) u) (* normAngle normAngle)) (* (+ (* (+ (* u -1/2) 1/3) n0_i) (* 1/6 n1_i)) u)) (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (+ (* (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) u) n0_i) (+ (* (+ (* (* (+ (* 1/45 n0_i) (* n1_i 7/360)) u) (* normAngle normAngle)) (* (+ (* (+ (* u -1/2) 1/3) n0_i) (* 1/6 n1_i)) u)) (* normAngle normAngle)) (+ (* (- n1_i n0_i) u) n0_i)) (* (/ 1 (sin normAngle)) (+ (* n0_i (sin (* (- 1 u) normAngle))) (* n1_i (sin (* normAngle u))))) (/ 1 (sin normAngle)) (sin normAngle) (+ (* n0_i (sin (* (- 1 u) normAngle))) (* n1_i (sin (* normAngle u)))) (+ (* u -1/2) 1/3) (* n1_i 7/360) (* n1_i -7/2160) (- (/ n0_i u) n0_i) (* 1/6 n1_i) (* (+ (* (+ (* u -1/2) 1/3) n0_i) (* 1/6 n1_i)) u) (* (- 1 u) (- 1 u)) (* (* u u) u)) |
| 7.0ms | n1_i | @ | 0 | ((+ (* n1_i 1/840) (* n1_i -7/2160)) (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (+ (* (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) u) n0_i) (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (+ (* (- 1 u) n0_i) (* u n1_i)) (* u n1_i) (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (+ (* (- 1 u) n0_i) (* u n1_i)) (* (+ (- (/ n0_i u) n0_i) n1_i) u) (+ (- (/ n0_i u) n0_i) n1_i) (+ (* (* (+ (* 1/45 n0_i) (* n1_i 7/360)) u) (* normAngle normAngle)) (* (+ (* (+ (* u -1/2) 1/3) n0_i) (* 1/6 n1_i)) u)) (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (+ (* (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) u) n0_i) (+ (* (+ (* (* (+ (* 1/45 n0_i) (* n1_i 7/360)) u) (* normAngle normAngle)) (* (+ (* (+ (* u -1/2) 1/3) n0_i) (* 1/6 n1_i)) u)) (* normAngle normAngle)) (+ (* (- n1_i n0_i) u) n0_i)) (* (/ 1 (sin normAngle)) (+ (* n0_i (sin (* (- 1 u) normAngle))) (* n1_i (sin (* normAngle u))))) (/ 1 (sin normAngle)) (sin normAngle) (+ (* n0_i (sin (* (- 1 u) normAngle))) (* n1_i (sin (* normAngle u)))) (+ (* u -1/2) 1/3) (* n1_i 7/360) (* n1_i -7/2160) (- (/ n0_i u) n0_i) (* 1/6 n1_i) (* (+ (* (+ (* u -1/2) 1/3) n0_i) (* 1/6 n1_i)) u) (* (- 1 u) (- 1 u)) (* (* u u) u)) |
| 7.0ms | n1_i | @ | -inf | ((+ (* n1_i 1/840) (* n1_i -7/2160)) (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (+ (* (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) u) n0_i) (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (+ (* (- 1 u) n0_i) (* u n1_i)) (* u n1_i) (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (+ (* (- 1 u) n0_i) (* u n1_i)) (* (+ (- (/ n0_i u) n0_i) n1_i) u) (+ (- (/ n0_i u) n0_i) n1_i) (+ (* (* (+ (* 1/45 n0_i) (* n1_i 7/360)) u) (* normAngle normAngle)) (* (+ (* (+ (* u -1/2) 1/3) n0_i) (* 1/6 n1_i)) u)) (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (+ (* (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) u) n0_i) (+ (* (+ (* (* (+ (* 1/45 n0_i) (* n1_i 7/360)) u) (* normAngle normAngle)) (* (+ (* (+ (* u -1/2) 1/3) n0_i) (* 1/6 n1_i)) u)) (* normAngle normAngle)) (+ (* (- n1_i n0_i) u) n0_i)) (* (/ 1 (sin normAngle)) (+ (* n0_i (sin (* (- 1 u) normAngle))) (* n1_i (sin (* normAngle u))))) (/ 1 (sin normAngle)) (sin normAngle) (+ (* n0_i (sin (* (- 1 u) normAngle))) (* n1_i (sin (* normAngle u)))) (+ (* u -1/2) 1/3) (* n1_i 7/360) (* n1_i -7/2160) (- (/ n0_i u) n0_i) (* 1/6 n1_i) (* (+ (* (+ (* u -1/2) 1/3) n0_i) (* 1/6 n1_i)) u) (* (- 1 u) (- 1 u)) (* (* u u) u)) |
| 6.0ms | u | @ | -inf | ((+ (* n1_i 1/840) (* n1_i -7/2160)) (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (+ (* (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) u) n0_i) (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (+ (* (- 1 u) n0_i) (* u n1_i)) (* u n1_i) (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (+ (* (- 1 u) n0_i) (* u n1_i)) (* (+ (- (/ n0_i u) n0_i) n1_i) u) (+ (- (/ n0_i u) n0_i) n1_i) (+ (* (* (+ (* 1/45 n0_i) (* n1_i 7/360)) u) (* normAngle normAngle)) (* (+ (* (+ (* u -1/2) 1/3) n0_i) (* 1/6 n1_i)) u)) (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (+ (* (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) u) n0_i) (+ (* (+ (* (* (+ (* 1/45 n0_i) (* n1_i 7/360)) u) (* normAngle normAngle)) (* (+ (* (+ (* u -1/2) 1/3) n0_i) (* 1/6 n1_i)) u)) (* normAngle normAngle)) (+ (* (- n1_i n0_i) u) n0_i)) (* (/ 1 (sin normAngle)) (+ (* n0_i (sin (* (- 1 u) normAngle))) (* n1_i (sin (* normAngle u))))) (/ 1 (sin normAngle)) (sin normAngle) (+ (* n0_i (sin (* (- 1 u) normAngle))) (* n1_i (sin (* normAngle u)))) (+ (* u -1/2) 1/3) (* n1_i 7/360) (* n1_i -7/2160) (- (/ n0_i u) n0_i) (* 1/6 n1_i) (* (+ (* (+ (* u -1/2) 1/3) n0_i) (* 1/6 n1_i)) u) (* (- 1 u) (- 1 u)) (* (* u u) u)) |
| 1× | egg-herbie |
| 16 768× | lower-fma.f64 |
| 16 768× | lower-fma.f32 |
| 7 522× | lower-*.f64 |
| 7 522× | lower-*.f32 |
| 6 168× | lower-+.f64 |
Useful iterations: 0 (0.0ms)
| Iter | Nodes | Cost |
|---|---|---|
| 0 | 782 | 16153 |
| 1 | 2670 | 15319 |
| 0 | 8803 | 14268 |
| 1× | iter limit |
| 1× | node limit |
| Inputs |
|---|
(* -1 (+ (* -7/2160 n1_i) (* 1/840 n1_i))) |
(- (* 2/945 n0_i) (+ (* -7/2160 n1_i) (* 1/840 n1_i))) |
(- (* 2/945 n0_i) (+ (* -7/2160 n1_i) (* 1/840 n1_i))) |
(- (* 2/945 n0_i) (+ (* -7/2160 n1_i) (* 1/840 n1_i))) |
(/ (* n1_i (sin (* normAngle u))) (sin normAngle)) |
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) |
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) |
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) |
(/ (* n1_i (* normAngle u)) (sin normAngle)) |
(+ (* n0_i (+ 1 (* u (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle)))))) (/ (* n1_i (* normAngle u)) (sin normAngle))) |
(+ (* n0_i (+ 1 (* u (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle)))))) (/ (* n1_i (* normAngle u)) (sin normAngle))) |
(+ (* n0_i (+ 1 (* u (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle)))))) (/ (* n1_i (* normAngle u)) (sin normAngle))) |
(/ (* n1_i (sin (* normAngle u))) (sin normAngle)) |
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) |
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) |
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) |
(* n1_i u) |
(+ (* n0_i (- 1 u)) (* n1_i u)) |
(+ (* n0_i (- 1 u)) (* n1_i u)) |
(+ (* n0_i (- 1 u)) (* n1_i u)) |
(/ (* n1_i (sin (* normAngle u))) (sin normAngle)) |
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) |
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) |
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) |
(* n1_i u) |
(+ (* n0_i (- 1 u)) (* n1_i u)) |
(+ (* n0_i (- 1 u)) (* n1_i u)) |
(+ (* n0_i (- 1 u)) (* n1_i u)) |
(* n1_i u) |
(+ (* n0_i (* u (- (/ 1 u) 1))) (* n1_i u)) |
(+ (* n0_i (* u (- (/ 1 u) 1))) (* n1_i u)) |
(+ (* n0_i (* u (- (/ 1 u) 1))) (* n1_i u)) |
n1_i |
(+ n1_i (* n0_i (- (/ 1 u) 1))) |
(+ n1_i (* n0_i (- (/ 1 u) 1))) |
(+ n1_i (* n0_i (- (/ 1 u) 1))) |
(+ (* 7/360 (* n1_i (* (pow normAngle 2) u))) (* 1/6 (* n1_i u))) |
(+ (* 7/360 (* n1_i (* (pow normAngle 2) u))) (+ (* 1/6 (* n1_i u)) (* n0_i (+ (* 1/45 (* (pow normAngle 2) u)) (* u (+ 1/3 (* -1/2 u))))))) |
(+ (* 7/360 (* n1_i (* (pow normAngle 2) u))) (+ (* 1/6 (* n1_i u)) (* n0_i (+ (* 1/45 (* (pow normAngle 2) u)) (* u (+ 1/3 (* -1/2 u))))))) |
(+ (* 7/360 (* n1_i (* (pow normAngle 2) u))) (+ (* 1/6 (* n1_i u)) (* n0_i (+ (* 1/45 (* (pow normAngle 2) u)) (* u (+ 1/3 (* -1/2 u))))))) |
(/ (* n1_i (sin (* normAngle u))) (sin normAngle)) |
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) |
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) |
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) |
(/ (* n1_i (* normAngle u)) (sin normAngle)) |
(+ (* n0_i (+ 1 (* u (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle)))))) (/ (* n1_i (* normAngle u)) (sin normAngle))) |
(+ (* n0_i (+ 1 (* u (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle)))))) (/ (* n1_i (* normAngle u)) (sin normAngle))) |
(+ (* n0_i (+ 1 (* u (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle)))))) (/ (* n1_i (* normAngle u)) (sin normAngle))) |
(+ (* n1_i u) (* (pow normAngle 2) (+ (* 7/360 (* n1_i (* (pow normAngle 2) u))) (* 1/6 (* n1_i u))))) |
(+ (* n0_i (+ 1 (+ (* -1 u) (* (pow normAngle 2) (+ (* 1/45 (* (pow normAngle 2) u)) (* u (+ 1/3 (* -1/2 u)))))))) (+ (* n1_i u) (* (pow normAngle 2) (+ (* 7/360 (* n1_i (* (pow normAngle 2) u))) (* 1/6 (* n1_i u)))))) |
(+ (* n0_i (+ 1 (+ (* -1 u) (* (pow normAngle 2) (+ (* 1/45 (* (pow normAngle 2) u)) (* u (+ 1/3 (* -1/2 u)))))))) (+ (* n1_i u) (* (pow normAngle 2) (+ (* 7/360 (* n1_i (* (pow normAngle 2) u))) (* 1/6 (* n1_i u)))))) |
(+ (* n0_i (+ 1 (+ (* -1 u) (* (pow normAngle 2) (+ (* 1/45 (* (pow normAngle 2) u)) (* u (+ 1/3 (* -1/2 u)))))))) (+ (* n1_i u) (* (pow normAngle 2) (+ (* 7/360 (* n1_i (* (pow normAngle 2) u))) (* 1/6 (* n1_i u)))))) |
(/ (* n1_i (sin (* normAngle u))) (sin normAngle)) |
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) |
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) |
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) |
(* n1_i (sin (* normAngle u))) |
(+ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin (* normAngle u)))) |
(+ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin (* normAngle u)))) |
(+ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin (* normAngle u)))) |
(* n0_i (- (/ 1 u) 1)) |
(* n0_i (- (/ 1 u) 1)) |
(* n0_i (- (/ 1 u) 1)) |
(* n0_i (- (/ 1 u) 1)) |
(* 1/6 (* n1_i u)) |
(+ (* 1/6 (* n1_i u)) (* n0_i (* u (+ 1/3 (* -1/2 u))))) |
(+ (* 1/6 (* n1_i u)) (* n0_i (* u (+ 1/3 (* -1/2 u))))) |
(+ (* 1/6 (* n1_i u)) (* n0_i (* u (+ 1/3 (* -1/2 u))))) |
(* 2/945 n0_i) |
(* n0_i (+ 2/945 (* -1 (/ (+ (* -7/2160 n1_i) (* 1/840 n1_i)) n0_i)))) |
(* n0_i (+ 2/945 (* -1 (/ (+ (* -7/2160 n1_i) (* 1/840 n1_i)) n0_i)))) |
(* n0_i (+ 2/945 (* -1 (/ (+ (* -7/2160 n1_i) (* 1/840 n1_i)) n0_i)))) |
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) |
(* n0_i (+ (/ (sin (* normAngle (- 1 u))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle))))) |
(* n0_i (+ (/ (sin (* normAngle (- 1 u))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle))))) |
(* n0_i (+ (/ (sin (* normAngle (- 1 u))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle))))) |
(* n0_i (+ 1 (* u (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle)))))) |
(* n0_i (+ 1 (+ (* u (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle)))) (/ (* n1_i (* normAngle u)) (* n0_i (sin normAngle)))))) |
(* n0_i (+ 1 (+ (* u (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle)))) (/ (* n1_i (* normAngle u)) (* n0_i (sin normAngle)))))) |
(* n0_i (+ 1 (+ (* u (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle)))) (/ (* n1_i (* normAngle u)) (* n0_i (sin normAngle)))))) |
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) |
(* n0_i (+ (/ (sin (* normAngle (- 1 u))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle))))) |
(* n0_i (+ (/ (sin (* normAngle (- 1 u))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle))))) |
(* n0_i (+ (/ (sin (* normAngle (- 1 u))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle))))) |
(* n0_i (- 1 u)) |
(* n0_i (- (+ 1 (/ (* n1_i u) n0_i)) u)) |
(* n0_i (- (+ 1 (/ (* n1_i u) n0_i)) u)) |
(* n0_i (- (+ 1 (/ (* n1_i u) n0_i)) u)) |
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) |
(* n0_i (+ (/ (sin (* normAngle (- 1 u))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle))))) |
(* n0_i (+ (/ (sin (* normAngle (- 1 u))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle))))) |
(* n0_i (+ (/ (sin (* normAngle (- 1 u))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle))))) |
(* n0_i (- 1 u)) |
(* n0_i (- (+ 1 (/ (* n1_i u) n0_i)) u)) |
(* n0_i (- (+ 1 (/ (* n1_i u) n0_i)) u)) |
(* n0_i (- (+ 1 (/ (* n1_i u) n0_i)) u)) |
(* n0_i (* u (- (/ 1 u) 1))) |
(* n0_i (+ (* u (- (/ 1 u) 1)) (/ (* n1_i u) n0_i))) |
(* n0_i (+ (* u (- (/ 1 u) 1)) (/ (* n1_i u) n0_i))) |
(* n0_i (+ (* u (- (/ 1 u) 1)) (/ (* n1_i u) n0_i))) |
(* n0_i (- (/ 1 u) 1)) |
(* n0_i (- (+ (/ 1 u) (/ n1_i n0_i)) 1)) |
(* n0_i (- (+ (/ 1 u) (/ n1_i n0_i)) 1)) |
(* n0_i (- (+ (/ 1 u) (/ n1_i n0_i)) 1)) |
(* n0_i (+ (* 1/45 (* (pow normAngle 2) u)) (* u (+ 1/3 (* -1/2 u))))) |
(* n0_i (+ (* 7/360 (/ (* n1_i (* (pow normAngle 2) u)) n0_i)) (+ (* 1/45 (* (pow normAngle 2) u)) (+ (* 1/6 (/ (* n1_i u) n0_i)) (* u (+ 1/3 (* -1/2 u))))))) |
(* n0_i (+ (* 7/360 (/ (* n1_i (* (pow normAngle 2) u)) n0_i)) (+ (* 1/45 (* (pow normAngle 2) u)) (+ (* 1/6 (/ (* n1_i u) n0_i)) (* u (+ 1/3 (* -1/2 u))))))) |
(* n0_i (+ (* 7/360 (/ (* n1_i (* (pow normAngle 2) u)) n0_i)) (+ (* 1/45 (* (pow normAngle 2) u)) (+ (* 1/6 (/ (* n1_i u) n0_i)) (* u (+ 1/3 (* -1/2 u))))))) |
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) |
(* n0_i (+ (/ (sin (* normAngle (- 1 u))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle))))) |
(* n0_i (+ (/ (sin (* normAngle (- 1 u))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle))))) |
(* n0_i (+ (/ (sin (* normAngle (- 1 u))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle))))) |
(* n0_i (+ 1 (* u (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle)))))) |
(* n0_i (+ 1 (+ (* u (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle)))) (/ (* n1_i (* normAngle u)) (* n0_i (sin normAngle)))))) |
(* n0_i (+ 1 (+ (* u (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle)))) (/ (* n1_i (* normAngle u)) (* n0_i (sin normAngle)))))) |
(* n0_i (+ 1 (+ (* u (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle)))) (/ (* n1_i (* normAngle u)) (* n0_i (sin normAngle)))))) |
(* n0_i (+ 1 (+ (* -1 u) (* (pow normAngle 2) (+ (* 1/45 (* (pow normAngle 2) u)) (* u (+ 1/3 (* -1/2 u)))))))) |
(* n0_i (+ 1 (+ (* -1 u) (+ (* (pow normAngle 2) (+ (* 1/45 (* (pow normAngle 2) u)) (* u (+ 1/3 (* -1/2 u))))) (+ (/ (* n1_i u) n0_i) (/ (* (pow normAngle 2) (+ (* 7/360 (* n1_i (* (pow normAngle 2) u))) (* 1/6 (* n1_i u)))) n0_i)))))) |
(* n0_i (+ 1 (+ (* -1 u) (+ (* (pow normAngle 2) (+ (* 1/45 (* (pow normAngle 2) u)) (* u (+ 1/3 (* -1/2 u))))) (+ (/ (* n1_i u) n0_i) (/ (* (pow normAngle 2) (+ (* 7/360 (* n1_i (* (pow normAngle 2) u))) (* 1/6 (* n1_i u)))) n0_i)))))) |
(* n0_i (+ 1 (+ (* -1 u) (+ (* (pow normAngle 2) (+ (* 1/45 (* (pow normAngle 2) u)) (* u (+ 1/3 (* -1/2 u))))) (+ (/ (* n1_i u) n0_i) (/ (* (pow normAngle 2) (+ (* 7/360 (* n1_i (* (pow normAngle 2) u))) (* 1/6 (* n1_i u)))) n0_i)))))) |
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) |
(* n0_i (+ (/ (sin (* normAngle (- 1 u))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle))))) |
(* n0_i (+ (/ (sin (* normAngle (- 1 u))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle))))) |
(* n0_i (+ (/ (sin (* normAngle (- 1 u))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle))))) |
(* n0_i (sin (* normAngle (- 1 u)))) |
(* n0_i (+ (sin (* normAngle (- 1 u))) (/ (* n1_i (sin (* normAngle u))) n0_i))) |
(* n0_i (+ (sin (* normAngle (- 1 u))) (/ (* n1_i (sin (* normAngle u))) n0_i))) |
(* n0_i (+ (sin (* normAngle (- 1 u))) (/ (* n1_i (sin (* normAngle u))) n0_i))) |
(* n0_i (- (/ 1 u) 1)) |
(* n0_i (- (/ 1 u) 1)) |
(* n0_i (- (/ 1 u) 1)) |
(* n0_i (- (/ 1 u) 1)) |
(* n0_i (* u (+ 1/3 (* -1/2 u)))) |
(* n0_i (+ (* 1/6 (/ (* n1_i u) n0_i)) (* u (+ 1/3 (* -1/2 u))))) |
(* n0_i (+ (* 1/6 (/ (* n1_i u) n0_i)) (* u (+ 1/3 (* -1/2 u))))) |
(* n0_i (+ (* 1/6 (/ (* n1_i u) n0_i)) (* u (+ 1/3 (* -1/2 u))))) |
(* 2/945 n0_i) |
(* -1 (* n0_i (- (+ (* -7/2160 (/ n1_i n0_i)) (* 1/840 (/ n1_i n0_i))) 2/945))) |
(* -1 (* n0_i (- (+ (* -7/2160 (/ n1_i n0_i)) (* 1/840 (/ n1_i n0_i))) 2/945))) |
(* -1 (* n0_i (- (+ (* -7/2160 (/ n1_i n0_i)) (* 1/840 (/ n1_i n0_i))) 2/945))) |
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) |
(* -1 (* n0_i (+ (* -1 (/ (sin (* normAngle (- 1 u))) (sin normAngle))) (* -1 (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle))))))) |
(* -1 (* n0_i (+ (* -1 (/ (sin (* normAngle (- 1 u))) (sin normAngle))) (* -1 (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle))))))) |
(* -1 (* n0_i (+ (* -1 (/ (sin (* normAngle (- 1 u))) (sin normAngle))) (* -1 (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle))))))) |
(* -1 (* n0_i (- (* -1 (* u (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle))))) 1))) |
(* -1 (* n0_i (- (+ (* -1 (* u (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle))))) (* -1 (/ (* n1_i (* normAngle u)) (* n0_i (sin normAngle))))) 1))) |
(* -1 (* n0_i (- (+ (* -1 (* u (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle))))) (* -1 (/ (* n1_i (* normAngle u)) (* n0_i (sin normAngle))))) 1))) |
(* -1 (* n0_i (- (+ (* -1 (* u (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle))))) (* -1 (/ (* n1_i (* normAngle u)) (* n0_i (sin normAngle))))) 1))) |
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) |
(* -1 (* n0_i (+ (* -1 (/ (sin (* normAngle (- 1 u))) (sin normAngle))) (* -1 (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle))))))) |
(* -1 (* n0_i (+ (* -1 (/ (sin (* normAngle (- 1 u))) (sin normAngle))) (* -1 (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle))))))) |
(* -1 (* n0_i (+ (* -1 (/ (sin (* normAngle (- 1 u))) (sin normAngle))) (* -1 (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle))))))) |
(* n0_i (- 1 u)) |
(* -1 (* n0_i (+ (* -1 (- 1 u)) (* -1 (/ (* n1_i u) n0_i))))) |
(* -1 (* n0_i (+ (* -1 (- 1 u)) (* -1 (/ (* n1_i u) n0_i))))) |
(* -1 (* n0_i (+ (* -1 (- 1 u)) (* -1 (/ (* n1_i u) n0_i))))) |
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) |
(* -1 (* n0_i (+ (* -1 (/ (sin (* normAngle (- 1 u))) (sin normAngle))) (* -1 (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle))))))) |
(* -1 (* n0_i (+ (* -1 (/ (sin (* normAngle (- 1 u))) (sin normAngle))) (* -1 (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle))))))) |
(* -1 (* n0_i (+ (* -1 (/ (sin (* normAngle (- 1 u))) (sin normAngle))) (* -1 (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle))))))) |
(* n0_i (- 1 u)) |
(* -1 (* n0_i (+ (* -1 (- 1 u)) (* -1 (/ (* n1_i u) n0_i))))) |
(* -1 (* n0_i (+ (* -1 (- 1 u)) (* -1 (/ (* n1_i u) n0_i))))) |
(* -1 (* n0_i (+ (* -1 (- 1 u)) (* -1 (/ (* n1_i u) n0_i))))) |
(* -1 (* n0_i (* u (- 1 (/ 1 u))))) |
(* -1 (* n0_i (+ (* -1 (/ (* n1_i u) n0_i)) (* u (- 1 (/ 1 u)))))) |
(* -1 (* n0_i (+ (* -1 (/ (* n1_i u) n0_i)) (* u (- 1 (/ 1 u)))))) |
(* -1 (* n0_i (+ (* -1 (/ (* n1_i u) n0_i)) (* u (- 1 (/ 1 u)))))) |
(* -1 (* n0_i (- 1 (/ 1 u)))) |
(* -1 (* n0_i (- (+ 1 (* -1 (/ n1_i n0_i))) (/ 1 u)))) |
(* -1 (* n0_i (- (+ 1 (* -1 (/ n1_i n0_i))) (/ 1 u)))) |
(* -1 (* n0_i (- (+ 1 (* -1 (/ n1_i n0_i))) (/ 1 u)))) |
(* -1 (* n0_i (+ (* -1 (* u (+ 1/3 (* -1/2 u)))) (* -1/45 (* (pow normAngle 2) u))))) |
(* -1 (* n0_i (+ (* -1 (* u (+ 1/3 (* -1/2 u)))) (+ (* -1 (/ (+ (* 7/360 (* n1_i (* (pow normAngle 2) u))) (* 1/6 (* n1_i u))) n0_i)) (* -1/45 (* (pow normAngle 2) u)))))) |
(* -1 (* n0_i (+ (* -1 (* u (+ 1/3 (* -1/2 u)))) (+ (* -1 (/ (+ (* 7/360 (* n1_i (* (pow normAngle 2) u))) (* 1/6 (* n1_i u))) n0_i)) (* -1/45 (* (pow normAngle 2) u)))))) |
(* -1 (* n0_i (+ (* -1 (* u (+ 1/3 (* -1/2 u)))) (+ (* -1 (/ (+ (* 7/360 (* n1_i (* (pow normAngle 2) u))) (* 1/6 (* n1_i u))) n0_i)) (* -1/45 (* (pow normAngle 2) u)))))) |
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) |
(* -1 (* n0_i (+ (* -1 (/ (sin (* normAngle (- 1 u))) (sin normAngle))) (* -1 (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle))))))) |
(* -1 (* n0_i (+ (* -1 (/ (sin (* normAngle (- 1 u))) (sin normAngle))) (* -1 (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle))))))) |
(* -1 (* n0_i (+ (* -1 (/ (sin (* normAngle (- 1 u))) (sin normAngle))) (* -1 (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle))))))) |
(* -1 (* n0_i (- (* -1 (* u (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle))))) 1))) |
(* -1 (* n0_i (- (+ (* -1 (* u (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle))))) (* -1 (/ (* n1_i (* normAngle u)) (* n0_i (sin normAngle))))) 1))) |
(* -1 (* n0_i (- (+ (* -1 (* u (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle))))) (* -1 (/ (* n1_i (* normAngle u)) (* n0_i (sin normAngle))))) 1))) |
(* -1 (* n0_i (- (+ (* -1 (* u (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle))))) (* -1 (/ (* n1_i (* normAngle u)) (* n0_i (sin normAngle))))) 1))) |
(* -1 (* n0_i (- (+ u (* (pow normAngle 2) (+ (* -1 (* u (+ 1/3 (* -1/2 u)))) (* -1/45 (* (pow normAngle 2) u))))) 1))) |
(* -1 (* n0_i (- (+ u (+ (* -1 (/ (+ (* n1_i u) (* (pow normAngle 2) (+ (* 7/360 (* n1_i (* (pow normAngle 2) u))) (* 1/6 (* n1_i u))))) n0_i)) (* (pow normAngle 2) (+ (* -1 (* u (+ 1/3 (* -1/2 u)))) (* -1/45 (* (pow normAngle 2) u)))))) 1))) |
(* -1 (* n0_i (- (+ u (+ (* -1 (/ (+ (* n1_i u) (* (pow normAngle 2) (+ (* 7/360 (* n1_i (* (pow normAngle 2) u))) (* 1/6 (* n1_i u))))) n0_i)) (* (pow normAngle 2) (+ (* -1 (* u (+ 1/3 (* -1/2 u)))) (* -1/45 (* (pow normAngle 2) u)))))) 1))) |
(* -1 (* n0_i (- (+ u (+ (* -1 (/ (+ (* n1_i u) (* (pow normAngle 2) (+ (* 7/360 (* n1_i (* (pow normAngle 2) u))) (* 1/6 (* n1_i u))))) n0_i)) (* (pow normAngle 2) (+ (* -1 (* u (+ 1/3 (* -1/2 u)))) (* -1/45 (* (pow normAngle 2) u)))))) 1))) |
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) |
(* -1 (* n0_i (+ (* -1 (/ (sin (* normAngle (- 1 u))) (sin normAngle))) (* -1 (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle))))))) |
(* -1 (* n0_i (+ (* -1 (/ (sin (* normAngle (- 1 u))) (sin normAngle))) (* -1 (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle))))))) |
(* -1 (* n0_i (+ (* -1 (/ (sin (* normAngle (- 1 u))) (sin normAngle))) (* -1 (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle))))))) |
(* n0_i (sin (* normAngle (- 1 u)))) |
(* -1 (* n0_i (+ (* -1 (sin (* normAngle (- 1 u)))) (* -1 (/ (* n1_i (sin (* normAngle u))) n0_i))))) |
(* -1 (* n0_i (+ (* -1 (sin (* normAngle (- 1 u)))) (* -1 (/ (* n1_i (sin (* normAngle u))) n0_i))))) |
(* -1 (* n0_i (+ (* -1 (sin (* normAngle (- 1 u)))) (* -1 (/ (* n1_i (sin (* normAngle u))) n0_i))))) |
(* -1 (* n0_i (- 1 (/ 1 u)))) |
(* -1 (* n0_i (- 1 (/ 1 u)))) |
(* -1 (* n0_i (- 1 (/ 1 u)))) |
(* -1 (* n0_i (- 1 (/ 1 u)))) |
(* n0_i (* u (+ 1/3 (* -1/2 u)))) |
(* -1 (* n0_i (+ (* -1 (* u (+ 1/3 (* -1/2 u)))) (* -1/6 (/ (* n1_i u) n0_i))))) |
(* -1 (* n0_i (+ (* -1 (* u (+ 1/3 (* -1/2 u)))) (* -1/6 (/ (* n1_i u) n0_i))))) |
(* -1 (* n0_i (+ (* -1 (* u (+ 1/3 (* -1/2 u)))) (* -1/6 (/ (* n1_i u) n0_i))))) |
n0_i |
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (/ (* n1_i normAngle) (sin normAngle))))) |
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (+ (* -1/2 (* n0_i (* (pow normAngle 2) u))) (/ (* n1_i normAngle) (sin normAngle)))))) |
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (+ (* u (+ (* -1/2 (* n0_i (pow normAngle 2))) (* u (+ (* -1/6 (/ (* n1_i (pow normAngle 3)) (sin normAngle))) (* 1/6 (/ (* n0_i (* (pow normAngle 3) (cos normAngle))) (sin normAngle))))))) (/ (* n1_i normAngle) (sin normAngle)))))) |
n0_i |
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (/ (* n1_i normAngle) (sin normAngle))))) |
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (+ (* -1/2 (* n0_i (* (pow normAngle 2) u))) (/ (* n1_i normAngle) (sin normAngle)))))) |
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (+ (* -1/2 (* n0_i (* (pow normAngle 2) u))) (/ (* n1_i normAngle) (sin normAngle)))))) |
n0_i |
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (/ (* n1_i normAngle) (sin normAngle))))) |
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (+ (* -1/2 (* n0_i (* (pow normAngle 2) u))) (/ (* n1_i normAngle) (sin normAngle)))))) |
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (+ (* u (+ (* -1/2 (* n0_i (pow normAngle 2))) (* u (+ (* -1/6 (/ (* n1_i (pow normAngle 3)) (sin normAngle))) (* 1/6 (/ (* n0_i (* (pow normAngle 3) (cos normAngle))) (sin normAngle))))))) (/ (* n1_i normAngle) (sin normAngle)))))) |
n0_i |
(+ n0_i (* u (+ n1_i (* -1 n0_i)))) |
(+ n0_i (* u (+ n1_i (* -1 n0_i)))) |
(+ n0_i (* u (+ n1_i (* -1 n0_i)))) |
(* n1_i u) |
(* n1_i u) |
(* n1_i u) |
(* n1_i u) |
n0_i |
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (/ (* n1_i normAngle) (sin normAngle))))) |
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (+ (* -1/2 (* n0_i (* (pow normAngle 2) u))) (/ (* n1_i normAngle) (sin normAngle)))))) |
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (+ (* u (+ (* -1/2 (* n0_i (pow normAngle 2))) (* u (+ (* -1/6 (/ (* n1_i (pow normAngle 3)) (sin normAngle))) (* 1/6 (/ (* n0_i (* (pow normAngle 3) (cos normAngle))) (sin normAngle))))))) (/ (* n1_i normAngle) (sin normAngle)))))) |
n0_i |
(+ n0_i (* u (+ n1_i (* -1 n0_i)))) |
(+ n0_i (* u (+ n1_i (* -1 n0_i)))) |
(+ n0_i (* u (+ n1_i (* -1 n0_i)))) |
n0_i |
(+ n0_i (* u (- n1_i n0_i))) |
(+ n0_i (* u (- n1_i n0_i))) |
(+ n0_i (* u (- n1_i n0_i))) |
(/ n0_i u) |
(/ (+ n0_i (* u (- n1_i n0_i))) u) |
(/ (+ n0_i (* u (- n1_i n0_i))) u) |
(/ (+ n0_i (* u (- n1_i n0_i))) u) |
(* u (+ (* 1/6 n1_i) (+ (* 1/3 n0_i) (* (pow normAngle 2) (+ (* 7/360 n1_i) (* 1/45 n0_i)))))) |
(* u (+ (* -1/2 (* n0_i u)) (+ (* 1/6 n1_i) (+ (* 1/3 n0_i) (* (pow normAngle 2) (+ (* 7/360 n1_i) (* 1/45 n0_i))))))) |
(* u (+ (* -1/2 (* n0_i u)) (+ (* 1/6 n1_i) (+ (* 1/3 n0_i) (* (pow normAngle 2) (+ (* 7/360 n1_i) (* 1/45 n0_i))))))) |
(* u (+ (* -1/2 (* n0_i u)) (+ (* 1/6 n1_i) (+ (* 1/3 n0_i) (* (pow normAngle 2) (+ (* 7/360 n1_i) (* 1/45 n0_i))))))) |
n0_i |
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (/ (* n1_i normAngle) (sin normAngle))))) |
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (+ (* -1/2 (* n0_i (* (pow normAngle 2) u))) (/ (* n1_i normAngle) (sin normAngle)))))) |
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (+ (* u (+ (* -1/2 (* n0_i (pow normAngle 2))) (* u (+ (* -1/6 (/ (* n1_i (pow normAngle 3)) (sin normAngle))) (* 1/6 (/ (* n0_i (* (pow normAngle 3) (cos normAngle))) (sin normAngle))))))) (/ (* n1_i normAngle) (sin normAngle)))))) |
n0_i |
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (/ (* n1_i normAngle) (sin normAngle))))) |
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (+ (* -1/2 (* n0_i (* (pow normAngle 2) u))) (/ (* n1_i normAngle) (sin normAngle)))))) |
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (+ (* -1/2 (* n0_i (* (pow normAngle 2) u))) (/ (* n1_i normAngle) (sin normAngle)))))) |
n0_i |
(+ n0_i (* u (- (+ n1_i (* (pow normAngle 2) (+ (* 1/6 n1_i) (+ (* 1/3 n0_i) (* (pow normAngle 2) (+ (* 7/360 n1_i) (* 1/45 n0_i))))))) n0_i))) |
(+ n0_i (* u (- (+ n1_i (+ (* -1/2 (* n0_i (* (pow normAngle 2) u))) (* (pow normAngle 2) (+ (* 1/6 n1_i) (+ (* 1/3 n0_i) (* (pow normAngle 2) (+ (* 7/360 n1_i) (* 1/45 n0_i)))))))) n0_i))) |
(+ n0_i (* u (- (+ n1_i (+ (* -1/2 (* n0_i (* (pow normAngle 2) u))) (* (pow normAngle 2) (+ (* 1/6 n1_i) (+ (* 1/3 n0_i) (* (pow normAngle 2) (+ (* 7/360 n1_i) (* 1/45 n0_i)))))))) n0_i))) |
n0_i |
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (/ (* n1_i normAngle) (sin normAngle))))) |
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (+ (* -1/2 (* n0_i (* (pow normAngle 2) u))) (/ (* n1_i normAngle) (sin normAngle)))))) |
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (+ (* u (+ (* -1/2 (* n0_i (pow normAngle 2))) (* u (+ (* -1/6 (/ (* n1_i (pow normAngle 3)) (sin normAngle))) (* 1/6 (/ (* n0_i (* (pow normAngle 3) (cos normAngle))) (sin normAngle))))))) (/ (* n1_i normAngle) (sin normAngle)))))) |
(* n0_i (sin normAngle)) |
(+ (* n0_i (sin normAngle)) (* u (+ (* -1 (* n0_i (* normAngle (cos normAngle)))) (* n1_i normAngle)))) |
(+ (* n0_i (sin normAngle)) (* u (+ (* -1 (* n0_i (* normAngle (cos normAngle)))) (+ (* -1/2 (* n0_i (* (pow normAngle 2) (* u (sin normAngle))))) (* n1_i normAngle))))) |
(+ (* n0_i (sin normAngle)) (* u (+ (* -1 (* n0_i (* normAngle (cos normAngle)))) (+ (* n1_i normAngle) (* u (+ (* -1/2 (* n0_i (* (pow normAngle 2) (sin normAngle)))) (* u (+ (* -1/6 (* n1_i (pow normAngle 3))) (* 1/6 (* n0_i (* (pow normAngle 3) (cos normAngle)))))))))))) |
1/3 |
(+ 1/3 (* -1/2 u)) |
(+ 1/3 (* -1/2 u)) |
(+ 1/3 (* -1/2 u)) |
(/ n0_i u) |
(/ (+ n0_i (* -1 (* n0_i u))) u) |
(/ (+ n0_i (* -1 (* n0_i u))) u) |
(/ (+ n0_i (* -1 (* n0_i u))) u) |
(* u (+ (* 1/6 n1_i) (* 1/3 n0_i))) |
(* u (+ (* -1/2 (* n0_i u)) (+ (* 1/6 n1_i) (* 1/3 n0_i)))) |
(* u (+ (* -1/2 (* n0_i u)) (+ (* 1/6 n1_i) (* 1/3 n0_i)))) |
(* u (+ (* -1/2 (* n0_i u)) (+ (* 1/6 n1_i) (* 1/3 n0_i)))) |
1 |
(+ 1 (* -2 u)) |
(+ 1 (* u (- u 2))) |
(+ 1 (* u (- u 2))) |
(pow u 3) |
(pow u 3) |
(pow u 3) |
(pow u 3) |
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) |
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) |
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) |
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) |
(* -1/2 (* n0_i (* (pow normAngle 2) (pow u 2)))) |
(* (pow u 2) (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (* u (sin normAngle)))) (+ (* -1/2 (* n0_i (pow normAngle 2))) (/ (* n1_i normAngle) (* u (sin normAngle)))))) |
(* (pow u 2) (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (* u (sin normAngle)))) (+ (* -1/2 (* n0_i (pow normAngle 2))) (+ (/ n0_i (pow u 2)) (/ (* n1_i normAngle) (* u (sin normAngle))))))) |
(* (pow u 2) (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (* u (sin normAngle)))) (+ (* -1/2 (* n0_i (pow normAngle 2))) (+ (/ n0_i (pow u 2)) (/ (* n1_i normAngle) (* u (sin normAngle))))))) |
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) |
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) |
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) |
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) |
(* u (+ n1_i (* -1 n0_i))) |
(* u (+ n1_i (+ (* -1 n0_i) (/ n0_i u)))) |
(* u (+ n1_i (+ (* -1 n0_i) (/ n0_i u)))) |
(* u (+ n1_i (+ (* -1 n0_i) (/ n0_i u)))) |
(* n1_i u) |
(* n1_i u) |
(* n1_i u) |
(* n1_i u) |
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) |
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) |
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) |
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) |
(* u (+ n1_i (* -1 n0_i))) |
(* u (+ n1_i (+ (* -1 n0_i) (/ n0_i u)))) |
(* u (+ n1_i (+ (* -1 n0_i) (/ n0_i u)))) |
(* u (+ n1_i (+ (* -1 n0_i) (/ n0_i u)))) |
(* u (- n1_i n0_i)) |
(* u (- (+ n1_i (/ n0_i u)) n0_i)) |
(* u (- (+ n1_i (/ n0_i u)) n0_i)) |
(* u (- (+ n1_i (/ n0_i u)) n0_i)) |
(- n1_i n0_i) |
(- (+ n1_i (/ n0_i u)) n0_i) |
(- (+ n1_i (/ n0_i u)) n0_i) |
(- (+ n1_i (/ n0_i u)) n0_i) |
(* -1/2 (* n0_i (pow u 2))) |
(* (pow u 2) (+ (* -1/2 n0_i) (+ (* 1/6 (/ n1_i u)) (+ (* 1/3 (/ n0_i u)) (/ (* (pow normAngle 2) (+ (* 7/360 n1_i) (* 1/45 n0_i))) u))))) |
(* (pow u 2) (+ (* -1/2 n0_i) (+ (* 1/6 (/ n1_i u)) (+ (* 1/3 (/ n0_i u)) (/ (* (pow normAngle 2) (+ (* 7/360 n1_i) (* 1/45 n0_i))) u))))) |
(* (pow u 2) (+ (* -1/2 n0_i) (+ (* 1/6 (/ n1_i u)) (+ (* 1/3 (/ n0_i u)) (/ (* (pow normAngle 2) (+ (* 7/360 n1_i) (* 1/45 n0_i))) u))))) |
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) |
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) |
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) |
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) |
(* -1/2 (* n0_i (* (pow normAngle 2) (pow u 2)))) |
(* (pow u 2) (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (* u (sin normAngle)))) (+ (* -1/2 (* n0_i (pow normAngle 2))) (/ (* n1_i normAngle) (* u (sin normAngle)))))) |
(* (pow u 2) (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (* u (sin normAngle)))) (+ (* -1/2 (* n0_i (pow normAngle 2))) (+ (/ n0_i (pow u 2)) (/ (* n1_i normAngle) (* u (sin normAngle))))))) |
(* (pow u 2) (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (* u (sin normAngle)))) (+ (* -1/2 (* n0_i (pow normAngle 2))) (+ (/ n0_i (pow u 2)) (/ (* n1_i normAngle) (* u (sin normAngle))))))) |
(* -1/2 (* n0_i (* (pow normAngle 2) (pow u 2)))) |
(* (pow u 2) (- (+ (* -1/2 (* n0_i (pow normAngle 2))) (+ (/ n1_i u) (/ (* (pow normAngle 2) (+ (* 1/6 n1_i) (+ (* 1/3 n0_i) (* (pow normAngle 2) (+ (* 7/360 n1_i) (* 1/45 n0_i)))))) u))) (/ n0_i u))) |
(* (pow u 2) (- (+ (* -1/2 (* n0_i (pow normAngle 2))) (+ (/ n0_i (pow u 2)) (+ (/ n1_i u) (/ (* (pow normAngle 2) (+ (* 1/6 n1_i) (+ (* 1/3 n0_i) (* (pow normAngle 2) (+ (* 7/360 n1_i) (* 1/45 n0_i)))))) u)))) (/ n0_i u))) |
(* (pow u 2) (- (+ (* -1/2 (* n0_i (pow normAngle 2))) (+ (/ n0_i (pow u 2)) (+ (/ n1_i u) (/ (* (pow normAngle 2) (+ (* 1/6 n1_i) (+ (* 1/3 n0_i) (* (pow normAngle 2) (+ (* 7/360 n1_i) (* 1/45 n0_i)))))) u)))) (/ n0_i u))) |
(/ (+ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin (* normAngle u)))) (sin normAngle)) |
(/ (+ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin (* normAngle u)))) (sin normAngle)) |
(/ (+ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin (* normAngle u)))) (sin normAngle)) |
(/ (+ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin (* normAngle u)))) (sin normAngle)) |
(+ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin (* normAngle u)))) |
(+ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin (* normAngle u)))) |
(+ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin (* normAngle u)))) |
(+ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin (* normAngle u)))) |
(* -1/2 u) |
(* u (- (* 1/3 (/ 1 u)) 1/2)) |
(* u (- (* 1/3 (/ 1 u)) 1/2)) |
(* u (- (* 1/3 (/ 1 u)) 1/2)) |
(* -1 n0_i) |
(- (/ n0_i u) n0_i) |
(- (/ n0_i u) n0_i) |
(- (/ n0_i u) n0_i) |
(* -1/2 (* n0_i (pow u 2))) |
(* (pow u 2) (+ (* -1/2 n0_i) (+ (* 1/6 (/ n1_i u)) (* 1/3 (/ n0_i u))))) |
(* (pow u 2) (+ (* -1/2 n0_i) (+ (* 1/6 (/ n1_i u)) (* 1/3 (/ n0_i u))))) |
(* (pow u 2) (+ (* -1/2 n0_i) (+ (* 1/6 (/ n1_i u)) (* 1/3 (/ n0_i u))))) |
(pow u 2) |
(* (pow u 2) (- 1 (* 2 (/ 1 u)))) |
(* (pow u 2) (- (+ 1 (/ 1 (pow u 2))) (* 2 (/ 1 u)))) |
(* (pow u 2) (- (+ 1 (/ 1 (pow u 2))) (* 2 (/ 1 u)))) |
(pow u 3) |
(pow u 3) |
(pow u 3) |
(pow u 3) |
(+ (/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) |
(+ (/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) |
(+ (/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) |
(+ (/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) |
(* -1/2 (* n0_i (* (pow normAngle 2) (pow u 2)))) |
(* (pow u 2) (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (* u (sin normAngle)))) (+ (* -1/2 (* n0_i (pow normAngle 2))) (/ (* n1_i normAngle) (* u (sin normAngle)))))) |
(* (pow u 2) (+ (* -1 (/ (+ (* -1 (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (/ (* n1_i normAngle) (sin normAngle)))) (* -1 (/ n0_i u))) u)) (* -1/2 (* n0_i (pow normAngle 2))))) |
(* (pow u 2) (+ (* -1 (/ (+ (* -1 (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (/ (* n1_i normAngle) (sin normAngle)))) (* -1 (/ n0_i u))) u)) (* -1/2 (* n0_i (pow normAngle 2))))) |
(+ (/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) |
(+ (/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) |
(+ (/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) |
(+ (/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) |
(* -1 (* u (+ n0_i (* -1 n1_i)))) |
(* -1 (* u (+ n0_i (+ (* -1 n1_i) (* -1 (/ n0_i u)))))) |
(* -1 (* u (+ n0_i (+ (* -1 n1_i) (* -1 (/ n0_i u)))))) |
(* -1 (* u (+ n0_i (+ (* -1 n1_i) (* -1 (/ n0_i u)))))) |
(* n1_i u) |
(* n1_i u) |
(* n1_i u) |
(* n1_i u) |
(+ (/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) |
(+ (/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) |
(+ (/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) |
(+ (/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) |
(* -1 (* u (+ n0_i (* -1 n1_i)))) |
(* -1 (* u (+ n0_i (+ (* -1 n1_i) (* -1 (/ n0_i u)))))) |
(* -1 (* u (+ n0_i (+ (* -1 n1_i) (* -1 (/ n0_i u)))))) |
(* -1 (* u (+ n0_i (+ (* -1 n1_i) (* -1 (/ n0_i u)))))) |
(* u (- n1_i n0_i)) |
(* -1 (* u (+ (* -1 (- n1_i n0_i)) (* -1 (/ n0_i u))))) |
(* -1 (* u (+ (* -1 (- n1_i n0_i)) (* -1 (/ n0_i u))))) |
(* -1 (* u (+ (* -1 (- n1_i n0_i)) (* -1 (/ n0_i u))))) |
(- n1_i n0_i) |
(- (+ n1_i (/ n0_i u)) n0_i) |
(- (+ n1_i (/ n0_i u)) n0_i) |
(- (+ n1_i (/ n0_i u)) n0_i) |
(* -1/2 (* n0_i (pow u 2))) |
(* (pow u 2) (+ (* -1 (/ (+ (* -1 (* (pow normAngle 2) (+ (* 7/360 n1_i) (* 1/45 n0_i)))) (* -1 (+ (* 1/6 n1_i) (* 1/3 n0_i)))) u)) (* -1/2 n0_i))) |
(* (pow u 2) (+ (* -1 (/ (+ (* -1 (* (pow normAngle 2) (+ (* 7/360 n1_i) (* 1/45 n0_i)))) (* -1 (+ (* 1/6 n1_i) (* 1/3 n0_i)))) u)) (* -1/2 n0_i))) |
(* (pow u 2) (+ (* -1 (/ (+ (* -1 (* (pow normAngle 2) (+ (* 7/360 n1_i) (* 1/45 n0_i)))) (* -1 (+ (* 1/6 n1_i) (* 1/3 n0_i)))) u)) (* -1/2 n0_i))) |
(+ (/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) |
(+ (/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) |
(+ (/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) |
(+ (/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) |
(* -1/2 (* n0_i (* (pow normAngle 2) (pow u 2)))) |
(* (pow u 2) (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (* u (sin normAngle)))) (+ (* -1/2 (* n0_i (pow normAngle 2))) (/ (* n1_i normAngle) (* u (sin normAngle)))))) |
(* (pow u 2) (+ (* -1 (/ (+ (* -1 (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (/ (* n1_i normAngle) (sin normAngle)))) (* -1 (/ n0_i u))) u)) (* -1/2 (* n0_i (pow normAngle 2))))) |
(* (pow u 2) (+ (* -1 (/ (+ (* -1 (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (/ (* n1_i normAngle) (sin normAngle)))) (* -1 (/ n0_i u))) u)) (* -1/2 (* n0_i (pow normAngle 2))))) |
(* -1/2 (* n0_i (* (pow normAngle 2) (pow u 2)))) |
(* (pow u 2) (+ (* -1 (/ (+ (* -1 (- n1_i n0_i)) (* (pow normAngle 2) (+ (* -1 (* (pow normAngle 2) (+ (* 7/360 n1_i) (* 1/45 n0_i)))) (* -1 (+ (* 1/6 n1_i) (* 1/3 n0_i)))))) u)) (* -1/2 (* n0_i (pow normAngle 2))))) |
(* (pow u 2) (+ (* -1 (/ (+ (* -1 (- n1_i n0_i)) (+ (* -1 (/ n0_i u)) (* (pow normAngle 2) (+ (* -1 (* (pow normAngle 2) (+ (* 7/360 n1_i) (* 1/45 n0_i)))) (* -1 (+ (* 1/6 n1_i) (* 1/3 n0_i))))))) u)) (* -1/2 (* n0_i (pow normAngle 2))))) |
(* (pow u 2) (+ (* -1 (/ (+ (* -1 (- n1_i n0_i)) (+ (* -1 (/ n0_i u)) (* (pow normAngle 2) (+ (* -1 (* (pow normAngle 2) (+ (* 7/360 n1_i) (* 1/45 n0_i)))) (* -1 (+ (* 1/6 n1_i) (* 1/3 n0_i))))))) u)) (* -1/2 (* n0_i (pow normAngle 2))))) |
(/ (+ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (* n1_i (sin (* normAngle u)))) (sin normAngle)) |
(/ (+ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (* n1_i (sin (* normAngle u)))) (sin normAngle)) |
(/ (+ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (* n1_i (sin (* normAngle u)))) (sin normAngle)) |
(/ (+ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (* n1_i (sin (* normAngle u)))) (sin normAngle)) |
(+ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (* n1_i (sin (* normAngle u)))) |
(+ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (* n1_i (sin (* normAngle u)))) |
(+ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (* n1_i (sin (* normAngle u)))) |
(+ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (* n1_i (sin (* normAngle u)))) |
(* -1/2 u) |
(* -1 (* u (- 1/2 (* 1/3 (/ 1 u))))) |
(* -1 (* u (- 1/2 (* 1/3 (/ 1 u))))) |
(* -1 (* u (- 1/2 (* 1/3 (/ 1 u))))) |
(* -1 n0_i) |
(- (/ n0_i u) n0_i) |
(- (/ n0_i u) n0_i) |
(- (/ n0_i u) n0_i) |
(* -1/2 (* n0_i (pow u 2))) |
(* (pow u 2) (+ (* -1/2 n0_i) (+ (* 1/6 (/ n1_i u)) (* 1/3 (/ n0_i u))))) |
(* (pow u 2) (+ (* -1/2 n0_i) (+ (* 1/6 (/ n1_i u)) (* 1/3 (/ n0_i u))))) |
(* (pow u 2) (+ (* -1/2 n0_i) (+ (* 1/6 (/ n1_i u)) (* 1/3 (/ n0_i u))))) |
(pow u 2) |
(* (pow u 2) (- 1 (* 2 (/ 1 u)))) |
(* (pow u 2) (+ 1 (* -1 (/ (- 2 (/ 1 u)) u)))) |
(* (pow u 2) (+ 1 (* -1 (/ (- 2 (/ 1 u)) u)))) |
(pow u 3) |
(pow u 3) |
(pow u 3) |
(pow u 3) |
(+ (* n0_i (- 1 u)) (* n1_i u)) |
(+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u))))))) |
(+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (+ (* -1/6 (* n1_i (pow u 3))) (* (pow normAngle 2) (- (+ (* 1/120 (* n0_i (pow (- 1 u) 5))) (* 1/120 (* n1_i (pow u 5)))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (+ (* 1/120 (* n0_i (- 1 u))) (* 1/120 (* n1_i u))))))))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u))))))) |
(+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (+ (* -1/6 (* n1_i (pow u 3))) (* (pow normAngle 2) (- (+ (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* 1/120 (* n1_i (pow u 5))) (* (pow normAngle 2) (- (+ (* -1/5040 (* n0_i (pow (- 1 u) 7))) (* -1/5040 (* n1_i (pow u 7)))) (+ (* -1/6 (- (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (* n0_i (- 1 u)))))) (+ (* -1/6 (- (* 1/120 (* n1_i (pow u 5))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (* 1/120 (* n1_i u))))) (+ (* -1/5040 (* n0_i (- 1 u))) (+ (* -1/5040 (* n1_i u)) (+ (* 1/120 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u))))))))))))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (+ (* 1/120 (* n0_i (- 1 u))) (* 1/120 (* n1_i u))))))))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u))))))) |
(+ n0_i (* u (+ n1_i (* -1 n0_i)))) |
(+ n0_i (+ (* u (+ n1_i (* -1 n0_i))) (* (pow normAngle 2) (* u (- (* n0_i (+ 1/3 (* -1/2 u))) (* -1/6 n1_i)))))) |
(+ n0_i (+ (* u (+ n1_i (* -1 n0_i))) (* (pow normAngle 2) (+ (* u (- (* n0_i (+ 1/3 (* -1/2 u))) (* -1/6 n1_i))) (* (pow normAngle 2) (* u (- (* 1/45 n0_i) (+ (* -1/36 n1_i) (* 1/120 n1_i))))))))) |
(+ n0_i (+ (* u (+ n1_i (* -1 n0_i))) (* (pow normAngle 2) (+ (* u (- (* n0_i (+ 1/3 (* -1/2 u))) (* -1/6 n1_i))) (* (pow normAngle 2) (+ (* u (- (* 1/45 n0_i) (+ (* -1/36 n1_i) (* 1/120 n1_i)))) (* (pow normAngle 2) (* u (- (* 2/945 n0_i) (+ (* -1/5040 n1_i) (+ (* 1/720 n1_i) (* 1/6 (+ (* -1/36 n1_i) (* 1/120 n1_i)))))))))))))) |
(+ (* n0_i (- 1 u)) (* n1_i u)) |
(+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u))))))) |
(+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (+ (* -1/6 (* n1_i (pow u 3))) (* (pow normAngle 2) (- (+ (* 1/120 (* n0_i (pow (- 1 u) 5))) (* 1/120 (* n1_i (pow u 5)))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (+ (* 1/120 (* n0_i (- 1 u))) (* 1/120 (* n1_i u))))))))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u))))))) |
(+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (+ (* -1/6 (* n1_i (pow u 3))) (* (pow normAngle 2) (- (+ (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* 1/120 (* n1_i (pow u 5))) (* (pow normAngle 2) (- (+ (* -1/5040 (* n0_i (pow (- 1 u) 7))) (* -1/5040 (* n1_i (pow u 7)))) (+ (* -1/6 (- (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (* n0_i (- 1 u)))))) (+ (* -1/6 (- (* 1/120 (* n1_i (pow u 5))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (* 1/120 (* n1_i u))))) (+ (* -1/5040 (* n0_i (- 1 u))) (+ (* -1/5040 (* n1_i u)) (+ (* 1/120 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u))))))))))))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (+ (* 1/120 (* n0_i (- 1 u))) (* 1/120 (* n1_i u))))))))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u))))))) |
(+ (* n0_i (- 1 u)) (* n1_i u)) |
(+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u))))))) |
(+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (+ (* -1/6 (* n1_i (pow u 3))) (* (pow normAngle 2) (- (+ (* 1/120 (* n0_i (pow (- 1 u) 5))) (* 1/120 (* n1_i (pow u 5)))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (+ (* 1/120 (* n0_i (- 1 u))) (* 1/120 (* n1_i u))))))))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u))))))) |
(+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (+ (* -1/6 (* n1_i (pow u 3))) (* (pow normAngle 2) (- (+ (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* 1/120 (* n1_i (pow u 5))) (* (pow normAngle 2) (- (+ (* -1/5040 (* n0_i (pow (- 1 u) 7))) (* -1/5040 (* n1_i (pow u 7)))) (+ (* -1/6 (- (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (* n0_i (- 1 u)))))) (+ (* -1/6 (- (* 1/120 (* n1_i (pow u 5))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (* 1/120 (* n1_i u))))) (+ (* -1/5040 (* n0_i (- 1 u))) (+ (* -1/5040 (* n1_i u)) (+ (* 1/120 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u))))))))))))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (+ (* 1/120 (* n0_i (- 1 u))) (* 1/120 (* n1_i u))))))))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u))))))) |
(* u (+ (* 1/6 n1_i) (* n0_i (+ 1/3 (* -1/2 u))))) |
(+ (* u (+ (* 1/6 n1_i) (* n0_i (+ 1/3 (* -1/2 u))))) (* (pow normAngle 2) (* u (+ (* 7/360 n1_i) (* 1/45 n0_i))))) |
(+ (* u (+ (* 1/6 n1_i) (* n0_i (+ 1/3 (* -1/2 u))))) (* (pow normAngle 2) (* u (+ (* 7/360 n1_i) (* 1/45 n0_i))))) |
(+ (* u (+ (* 1/6 n1_i) (* n0_i (+ 1/3 (* -1/2 u))))) (* (pow normAngle 2) (* u (+ (* 7/360 n1_i) (* 1/45 n0_i))))) |
(+ (* n0_i (- 1 u)) (* n1_i u)) |
(+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u))))))) |
(+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (+ (* -1/6 (* n1_i (pow u 3))) (* (pow normAngle 2) (- (+ (* 1/120 (* n0_i (pow (- 1 u) 5))) (* 1/120 (* n1_i (pow u 5)))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (+ (* 1/120 (* n0_i (- 1 u))) (* 1/120 (* n1_i u))))))))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u))))))) |
(+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (+ (* -1/6 (* n1_i (pow u 3))) (* (pow normAngle 2) (- (+ (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* 1/120 (* n1_i (pow u 5))) (* (pow normAngle 2) (- (+ (* -1/5040 (* n0_i (pow (- 1 u) 7))) (* -1/5040 (* n1_i (pow u 7)))) (+ (* -1/6 (- (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (* n0_i (- 1 u)))))) (+ (* -1/6 (- (* 1/120 (* n1_i (pow u 5))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (* 1/120 (* n1_i u))))) (+ (* -1/5040 (* n0_i (- 1 u))) (+ (* -1/5040 (* n1_i u)) (+ (* 1/120 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u))))))))))))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (+ (* 1/120 (* n0_i (- 1 u))) (* 1/120 (* n1_i u))))))))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u))))))) |
(+ n0_i (* u (+ n1_i (* -1 n0_i)))) |
(+ n0_i (+ (* u (+ n1_i (* -1 n0_i))) (* (pow normAngle 2) (* u (- (* n0_i (+ 1/3 (* -1/2 u))) (* -1/6 n1_i)))))) |
(+ n0_i (+ (* u (+ n1_i (* -1 n0_i))) (* (pow normAngle 2) (+ (* u (- (* n0_i (+ 1/3 (* -1/2 u))) (* -1/6 n1_i))) (* (pow normAngle 2) (* u (- (* 1/45 n0_i) (+ (* -1/36 n1_i) (* 1/120 n1_i))))))))) |
(+ n0_i (+ (* u (+ n1_i (* -1 n0_i))) (* (pow normAngle 2) (+ (* u (- (* n0_i (+ 1/3 (* -1/2 u))) (* -1/6 n1_i))) (* (pow normAngle 2) (+ (* u (- (* 1/45 n0_i) (+ (* -1/36 n1_i) (* 1/120 n1_i)))) (* (pow normAngle 2) (* u (- (* 2/945 n0_i) (+ (* -1/5040 n1_i) (+ (* 1/720 n1_i) (* 1/6 (+ (* -1/36 n1_i) (* 1/120 n1_i)))))))))))))) |
(+ n0_i (* u (- n1_i n0_i))) |
(+ n0_i (+ (* u (- n1_i n0_i)) (* (pow normAngle 2) (* u (+ (* 1/6 n1_i) (* n0_i (+ 1/3 (* -1/2 u)))))))) |
(+ n0_i (+ (* u (- n1_i n0_i)) (* (pow normAngle 2) (+ (* u (+ (* 1/6 n1_i) (* n0_i (+ 1/3 (* -1/2 u))))) (* (pow normAngle 2) (* u (+ (* 7/360 n1_i) (* 1/45 n0_i)))))))) |
(+ n0_i (+ (* u (- n1_i n0_i)) (* (pow normAngle 2) (+ (* u (+ (* 1/6 n1_i) (* n0_i (+ 1/3 (* -1/2 u))))) (* (pow normAngle 2) (* u (+ (* 7/360 n1_i) (* 1/45 n0_i)))))))) |
(+ (* n0_i (- 1 u)) (* n1_i u)) |
(+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (* -1/6 (+ (* n0_i (- 1 u)) (* n1_i u))))))) |
(+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (+ (* -1/6 (* n1_i (pow u 3))) (* (pow normAngle 2) (- (+ (* 1/120 (* n0_i (pow (- 1 u) 5))) (* 1/120 (* n1_i (pow u 5)))) (+ (* -1/6 (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (* -1/6 (+ (* n0_i (- 1 u)) (* n1_i u))))) (* 1/120 (+ (* n0_i (- 1 u)) (* n1_i u)))))))) (* -1/6 (+ (* n0_i (- 1 u)) (* n1_i u))))))) |
(+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (+ (* -1/6 (* n1_i (pow u 3))) (* (pow normAngle 2) (- (+ (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* 1/120 (* n1_i (pow u 5))) (* (pow normAngle 2) (- (+ (* -1/5040 (* n0_i (pow (- 1 u) 7))) (* -1/5040 (* n1_i (pow u 7)))) (+ (* -1/6 (- (+ (* 1/120 (* n0_i (pow (- 1 u) 5))) (* 1/120 (* n1_i (pow u 5)))) (+ (* -1/6 (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (* -1/6 (+ (* n0_i (- 1 u)) (* n1_i u))))) (* 1/120 (+ (* n0_i (- 1 u)) (* n1_i u)))))) (+ (* -1/5040 (+ (* n0_i (- 1 u)) (* n1_i u))) (* 1/120 (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (* -1/6 (+ (* n0_i (- 1 u)) (* n1_i u))))))))))) (+ (* -1/6 (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (* -1/6 (+ (* n0_i (- 1 u)) (* n1_i u))))) (* 1/120 (+ (* n0_i (- 1 u)) (* n1_i u)))))))) (* -1/6 (+ (* n0_i (- 1 u)) (* n1_i u))))))) |
(/ 1 normAngle) |
(/ (+ 1 (* 1/6 (pow normAngle 2))) normAngle) |
(/ (+ 1 (* (pow normAngle 2) (+ 1/6 (* 7/360 (pow normAngle 2))))) normAngle) |
(/ (+ 1 (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2))))))) normAngle) |
normAngle |
(* normAngle (+ 1 (* -1/6 (pow normAngle 2)))) |
(* normAngle (+ 1 (* (pow normAngle 2) (- (* 1/120 (pow normAngle 2)) 1/6)))) |
(* normAngle (+ 1 (* (pow normAngle 2) (- (* (pow normAngle 2) (+ 1/120 (* -1/5040 (pow normAngle 2)))) 1/6)))) |
(* normAngle (+ (* n0_i (- 1 u)) (* n1_i u))) |
(* normAngle (+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))))))) |
(* normAngle (+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (+ (* -1/6 (* n1_i (pow u 3))) (* (pow normAngle 2) (+ (* 1/120 (* n0_i (pow (- 1 u) 5))) (* 1/120 (* n1_i (pow u 5))))))))))) |
(* normAngle (+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (+ (* -1/6 (* n1_i (pow u 3))) (* (pow normAngle 2) (+ (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* 1/120 (* n1_i (pow u 5))) (* (pow normAngle 2) (+ (* -1/5040 (* n0_i (pow (- 1 u) 7))) (* -1/5040 (* n1_i (pow u 7)))))))))))))) |
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) |
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) |
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) |
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) |
(* -1/2 (* n0_i (* (pow normAngle 2) (pow u 2)))) |
(* (pow normAngle 2) (+ (* -1/2 (* n0_i (pow u 2))) (/ (* u (+ (* -1 (/ (* n0_i (cos normAngle)) (sin normAngle))) (/ n1_i (sin normAngle)))) normAngle))) |
(* (pow normAngle 2) (+ (* -1/2 (* n0_i (pow u 2))) (+ (/ n0_i (pow normAngle 2)) (/ (* u (+ (* -1 (/ (* n0_i (cos normAngle)) (sin normAngle))) (/ n1_i (sin normAngle)))) normAngle)))) |
(* (pow normAngle 2) (+ (* -1/2 (* n0_i (pow u 2))) (+ (/ n0_i (pow normAngle 2)) (/ (* u (+ (* -1 (/ (* n0_i (cos normAngle)) (sin normAngle))) (/ n1_i (sin normAngle)))) normAngle)))) |
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) |
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) |
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) |
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) |
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) |
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) |
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) |
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) |
(* (pow normAngle 2) (* u (+ (* 7/360 n1_i) (* 1/45 n0_i)))) |
(* (pow normAngle 2) (+ (* u (+ (* 7/360 n1_i) (* 1/45 n0_i))) (/ (* u (+ (* 1/6 n1_i) (* n0_i (+ 1/3 (* -1/2 u))))) (pow normAngle 2)))) |
(* (pow normAngle 2) (+ (* u (+ (* 7/360 n1_i) (* 1/45 n0_i))) (/ (* u (+ (* 1/6 n1_i) (* n0_i (+ 1/3 (* -1/2 u))))) (pow normAngle 2)))) |
(* (pow normAngle 2) (+ (* u (+ (* 7/360 n1_i) (* 1/45 n0_i))) (/ (* u (+ (* 1/6 n1_i) (* n0_i (+ 1/3 (* -1/2 u))))) (pow normAngle 2)))) |
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) |
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) |
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) |
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) |
(* -1/2 (* n0_i (* (pow normAngle 2) (pow u 2)))) |
(* (pow normAngle 2) (+ (* -1/2 (* n0_i (pow u 2))) (/ (* u (+ (* -1 (/ (* n0_i (cos normAngle)) (sin normAngle))) (/ n1_i (sin normAngle)))) normAngle))) |
(* (pow normAngle 2) (+ (* -1/2 (* n0_i (pow u 2))) (+ (/ n0_i (pow normAngle 2)) (/ (* u (+ (* -1 (/ (* n0_i (cos normAngle)) (sin normAngle))) (/ n1_i (sin normAngle)))) normAngle)))) |
(* (pow normAngle 2) (+ (* -1/2 (* n0_i (pow u 2))) (+ (/ n0_i (pow normAngle 2)) (/ (* u (+ (* -1 (/ (* n0_i (cos normAngle)) (sin normAngle))) (/ n1_i (sin normAngle)))) normAngle)))) |
(* (pow normAngle 4) (* u (+ (* 7/360 n1_i) (* 1/45 n0_i)))) |
(* (pow normAngle 4) (+ (* u (+ (* 7/360 n1_i) (* 1/45 n0_i))) (/ (* u (+ (* 1/6 n1_i) (* n0_i (+ 1/3 (* -1/2 u))))) (pow normAngle 2)))) |
(* (pow normAngle 4) (+ (* u (+ (* 7/360 n1_i) (* 1/45 n0_i))) (+ (/ n0_i (pow normAngle 4)) (+ (/ (* u (+ (* 1/6 n1_i) (* n0_i (+ 1/3 (* -1/2 u))))) (pow normAngle 2)) (/ (* u (- n1_i n0_i)) (pow normAngle 4)))))) |
(* (pow normAngle 4) (+ (* u (+ (* 7/360 n1_i) (* 1/45 n0_i))) (+ (/ n0_i (pow normAngle 4)) (+ (/ (* u (+ (* 1/6 n1_i) (* n0_i (+ 1/3 (* -1/2 u))))) (pow normAngle 2)) (/ (* u (- n1_i n0_i)) (pow normAngle 4)))))) |
(/ (+ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin (* normAngle u)))) (sin normAngle)) |
(/ (+ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin (* normAngle u)))) (sin normAngle)) |
(/ (+ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin (* normAngle u)))) (sin normAngle)) |
(/ (+ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin (* normAngle u)))) (sin normAngle)) |
(/ 1 (sin normAngle)) |
(/ 1 (sin normAngle)) |
(/ 1 (sin normAngle)) |
(/ 1 (sin normAngle)) |
(sin normAngle) |
(sin normAngle) |
(sin normAngle) |
(sin normAngle) |
(+ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin (* normAngle u)))) |
(+ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin (* normAngle u)))) |
(+ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin (* normAngle u)))) |
(+ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin (* normAngle u)))) |
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) |
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) |
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) |
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) |
(* -1/2 (* n0_i (* (pow normAngle 2) (pow u 2)))) |
(* (pow normAngle 2) (+ (* -1 (/ (* u (+ (* -1 (/ n1_i (sin normAngle))) (/ (* n0_i (cos normAngle)) (sin normAngle)))) normAngle)) (* -1/2 (* n0_i (pow u 2))))) |
(* (pow normAngle 2) (+ (* -1 (/ (+ (* -1 (/ n0_i normAngle)) (* u (+ (* -1 (/ n1_i (sin normAngle))) (/ (* n0_i (cos normAngle)) (sin normAngle))))) normAngle)) (* -1/2 (* n0_i (pow u 2))))) |
(* (pow normAngle 2) (+ (* -1 (/ (+ (* -1 (/ n0_i normAngle)) (* u (+ (* -1 (/ n1_i (sin normAngle))) (/ (* n0_i (cos normAngle)) (sin normAngle))))) normAngle)) (* -1/2 (* n0_i (pow u 2))))) |
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) |
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) |
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) |
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) |
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) |
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) |
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) |
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) |
(* (pow normAngle 2) (* u (+ (* 7/360 n1_i) (* 1/45 n0_i)))) |
(* (pow normAngle 2) (+ (* u (+ (* 7/360 n1_i) (* 1/45 n0_i))) (/ (* u (+ (* 1/6 n1_i) (* n0_i (+ 1/3 (* -1/2 u))))) (pow normAngle 2)))) |
(* (pow normAngle 2) (+ (* u (+ (* 7/360 n1_i) (* 1/45 n0_i))) (/ (* u (+ (* 1/6 n1_i) (* n0_i (+ 1/3 (* -1/2 u))))) (pow normAngle 2)))) |
(* (pow normAngle 2) (+ (* u (+ (* 7/360 n1_i) (* 1/45 n0_i))) (/ (* u (+ (* 1/6 n1_i) (* n0_i (+ 1/3 (* -1/2 u))))) (pow normAngle 2)))) |
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) |
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) |
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) |
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) |
(* -1/2 (* n0_i (* (pow normAngle 2) (pow u 2)))) |
(* (pow normAngle 2) (+ (* -1 (/ (* u (+ (* -1 (/ n1_i (sin normAngle))) (/ (* n0_i (cos normAngle)) (sin normAngle)))) normAngle)) (* -1/2 (* n0_i (pow u 2))))) |
(* (pow normAngle 2) (+ (* -1 (/ (+ (* -1 (/ n0_i normAngle)) (* u (+ (* -1 (/ n1_i (sin normAngle))) (/ (* n0_i (cos normAngle)) (sin normAngle))))) normAngle)) (* -1/2 (* n0_i (pow u 2))))) |
(* (pow normAngle 2) (+ (* -1 (/ (+ (* -1 (/ n0_i normAngle)) (* u (+ (* -1 (/ n1_i (sin normAngle))) (/ (* n0_i (cos normAngle)) (sin normAngle))))) normAngle)) (* -1/2 (* n0_i (pow u 2))))) |
(* (pow normAngle 4) (* u (+ (* 7/360 n1_i) (* 1/45 n0_i)))) |
(* (pow normAngle 4) (+ (* u (+ (* 7/360 n1_i) (* 1/45 n0_i))) (/ (* u (+ (* 1/6 n1_i) (* n0_i (+ 1/3 (* -1/2 u))))) (pow normAngle 2)))) |
(* (pow normAngle 4) (+ (* u (+ (* 7/360 n1_i) (* 1/45 n0_i))) (+ (/ n0_i (pow normAngle 4)) (+ (/ (* u (+ (* 1/6 n1_i) (* n0_i (+ 1/3 (* -1/2 u))))) (pow normAngle 2)) (/ (* u (- n1_i n0_i)) (pow normAngle 4)))))) |
(* (pow normAngle 4) (+ (* u (+ (* 7/360 n1_i) (* 1/45 n0_i))) (+ (/ n0_i (pow normAngle 4)) (+ (/ (* u (+ (* 1/6 n1_i) (* n0_i (+ 1/3 (* -1/2 u))))) (pow normAngle 2)) (/ (* u (- n1_i n0_i)) (pow normAngle 4)))))) |
(/ (+ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin (* normAngle u)))) (sin normAngle)) |
(/ (+ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin (* normAngle u)))) (sin normAngle)) |
(/ (+ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin (* normAngle u)))) (sin normAngle)) |
(/ (+ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin (* normAngle u)))) (sin normAngle)) |
(/ 1 (sin normAngle)) |
(/ 1 (sin normAngle)) |
(/ 1 (sin normAngle)) |
(/ 1 (sin normAngle)) |
(sin normAngle) |
(sin normAngle) |
(sin normAngle) |
(sin normAngle) |
(+ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin (* normAngle u)))) |
(+ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin (* normAngle u)))) |
(+ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin (* normAngle u)))) |
(+ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin (* normAngle u)))) |
(* -31/15120 n1_i) |
(* -31/15120 n1_i) |
(* -31/15120 n1_i) |
(* -31/15120 n1_i) |
(* 2/945 n0_i) |
(+ (* 31/15120 n1_i) (* 2/945 n0_i)) |
(+ (* 31/15120 n1_i) (* 2/945 n0_i)) |
(+ (* 31/15120 n1_i) (* 2/945 n0_i)) |
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) |
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) |
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) |
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) |
(+ n0_i (* n0_i (* u (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle)))))) |
(+ n0_i (+ (* n0_i (* u (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle))))) (/ (* n1_i (* normAngle u)) (sin normAngle)))) |
(+ n0_i (+ (* n0_i (* u (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle))))) (/ (* n1_i (* normAngle u)) (sin normAngle)))) |
(+ n0_i (+ (* n0_i (* u (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle))))) (/ (* n1_i (* normAngle u)) (sin normAngle)))) |
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) |
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) |
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) |
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) |
(* n0_i (- 1 u)) |
(+ (* n0_i (- 1 u)) (* n1_i u)) |
(+ (* n0_i (- 1 u)) (* n1_i u)) |
(+ (* n0_i (- 1 u)) (* n1_i u)) |
(* n1_i u) |
(* n1_i u) |
(* n1_i u) |
(* n1_i u) |
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) |
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) |
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) |
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) |
(* n0_i (- 1 u)) |
(+ (* n0_i (- 1 u)) (* n1_i u)) |
(+ (* n0_i (- 1 u)) (* n1_i u)) |
(+ (* n0_i (- 1 u)) (* n1_i u)) |
(* u (- (/ n0_i u) n0_i)) |
(+ (* n1_i u) (* u (- (/ n0_i u) n0_i))) |
(+ (* n1_i u) (* u (- (/ n0_i u) n0_i))) |
(+ (* n1_i u) (* u (- (/ n0_i u) n0_i))) |
(- (/ n0_i u) n0_i) |
(- (+ n1_i (/ n0_i u)) n0_i) |
(- (+ n1_i (/ n0_i u)) n0_i) |
(- (+ n1_i (/ n0_i u)) n0_i) |
(+ (* 1/45 (* n0_i (* (pow normAngle 2) u))) (* n0_i (* u (+ 1/3 (* -1/2 u))))) |
(+ (* 1/45 (* n0_i (* (pow normAngle 2) u))) (+ (* n0_i (* u (+ 1/3 (* -1/2 u)))) (* n1_i (+ (* 7/360 (* (pow normAngle 2) u)) (* 1/6 u))))) |
(+ (* 1/45 (* n0_i (* (pow normAngle 2) u))) (+ (* n0_i (* u (+ 1/3 (* -1/2 u)))) (* n1_i (+ (* 7/360 (* (pow normAngle 2) u)) (* 1/6 u))))) |
(+ (* 1/45 (* n0_i (* (pow normAngle 2) u))) (+ (* n0_i (* u (+ 1/3 (* -1/2 u)))) (* n1_i (+ (* 7/360 (* (pow normAngle 2) u)) (* 1/6 u))))) |
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) |
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) |
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) |
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) |
(+ n0_i (* n0_i (* u (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle)))))) |
(+ n0_i (+ (* n0_i (* u (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle))))) (/ (* n1_i (* normAngle u)) (sin normAngle)))) |
(+ n0_i (+ (* n0_i (* u (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle))))) (/ (* n1_i (* normAngle u)) (sin normAngle)))) |
(+ n0_i (+ (* n0_i (* u (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle))))) (/ (* n1_i (* normAngle u)) (sin normAngle)))) |
(+ n0_i (+ (* -1 (* n0_i u)) (* (pow normAngle 2) (+ (* 1/45 (* n0_i (* (pow normAngle 2) u))) (* n0_i (* u (+ 1/3 (* -1/2 u)))))))) |
(+ n0_i (+ (* -1 (* n0_i u)) (+ (* n1_i (+ u (* (pow normAngle 2) (+ (* 7/360 (* (pow normAngle 2) u)) (* 1/6 u))))) (* (pow normAngle 2) (+ (* 1/45 (* n0_i (* (pow normAngle 2) u))) (* n0_i (* u (+ 1/3 (* -1/2 u))))))))) |
(+ n0_i (+ (* -1 (* n0_i u)) (+ (* n1_i (+ u (* (pow normAngle 2) (+ (* 7/360 (* (pow normAngle 2) u)) (* 1/6 u))))) (* (pow normAngle 2) (+ (* 1/45 (* n0_i (* (pow normAngle 2) u))) (* n0_i (* u (+ 1/3 (* -1/2 u))))))))) |
(+ n0_i (+ (* -1 (* n0_i u)) (+ (* n1_i (+ u (* (pow normAngle 2) (+ (* 7/360 (* (pow normAngle 2) u)) (* 1/6 u))))) (* (pow normAngle 2) (+ (* 1/45 (* n0_i (* (pow normAngle 2) u))) (* n0_i (* u (+ 1/3 (* -1/2 u))))))))) |
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) |
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) |
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) |
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) |
(* n0_i (sin (* normAngle (- 1 u)))) |
(+ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin (* normAngle u)))) |
(+ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin (* normAngle u)))) |
(+ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin (* normAngle u)))) |
(* 7/360 n1_i) |
(* 7/360 n1_i) |
(* 7/360 n1_i) |
(* 7/360 n1_i) |
(* -7/2160 n1_i) |
(* -7/2160 n1_i) |
(* -7/2160 n1_i) |
(* -7/2160 n1_i) |
(* 1/6 n1_i) |
(* 1/6 n1_i) |
(* 1/6 n1_i) |
(* 1/6 n1_i) |
(* n0_i (* u (+ 1/3 (* -1/2 u)))) |
(+ (* 1/6 (* n1_i u)) (* n0_i (* u (+ 1/3 (* -1/2 u))))) |
(+ (* 1/6 (* n1_i u)) (* n0_i (* u (+ 1/3 (* -1/2 u))))) |
(+ (* 1/6 (* n1_i u)) (* n0_i (* u (+ 1/3 (* -1/2 u))))) |
(* -31/15120 n1_i) |
(* -31/15120 n1_i) |
(* -31/15120 n1_i) |
(* -31/15120 n1_i) |
(* 31/15120 n1_i) |
(* n1_i (+ 31/15120 (* 2/945 (/ n0_i n1_i)))) |
(* n1_i (+ 31/15120 (* 2/945 (/ n0_i n1_i)))) |
(* n1_i (+ 31/15120 (* 2/945 (/ n0_i n1_i)))) |
(/ (* n1_i (sin (* normAngle u))) (sin normAngle)) |
(* n1_i (+ (/ (sin (* normAngle u)) (sin normAngle)) (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle))))) |
(* n1_i (+ (/ (sin (* normAngle u)) (sin normAngle)) (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle))))) |
(* n1_i (+ (/ (sin (* normAngle u)) (sin normAngle)) (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle))))) |
(/ (* n1_i (* normAngle u)) (sin normAngle)) |
(* n1_i (+ (/ n0_i n1_i) (+ (/ (* n0_i (* u (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle))))) n1_i) (/ (* normAngle u) (sin normAngle))))) |
(* n1_i (+ (/ n0_i n1_i) (+ (/ (* n0_i (* u (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle))))) n1_i) (/ (* normAngle u) (sin normAngle))))) |
(* n1_i (+ (/ n0_i n1_i) (+ (/ (* n0_i (* u (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle))))) n1_i) (/ (* normAngle u) (sin normAngle))))) |
(/ (* n1_i (sin (* normAngle u))) (sin normAngle)) |
(* n1_i (+ (/ (sin (* normAngle u)) (sin normAngle)) (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle))))) |
(* n1_i (+ (/ (sin (* normAngle u)) (sin normAngle)) (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle))))) |
(* n1_i (+ (/ (sin (* normAngle u)) (sin normAngle)) (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle))))) |
(* n1_i u) |
(* n1_i (+ u (/ (* n0_i (- 1 u)) n1_i))) |
(* n1_i (+ u (/ (* n0_i (- 1 u)) n1_i))) |
(* n1_i (+ u (/ (* n0_i (- 1 u)) n1_i))) |
(* n1_i u) |
(* n1_i u) |
(* n1_i u) |
(* n1_i u) |
(/ (* n1_i (sin (* normAngle u))) (sin normAngle)) |
(* n1_i (+ (/ (sin (* normAngle u)) (sin normAngle)) (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle))))) |
(* n1_i (+ (/ (sin (* normAngle u)) (sin normAngle)) (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle))))) |
(* n1_i (+ (/ (sin (* normAngle u)) (sin normAngle)) (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle))))) |
(* n1_i u) |
(* n1_i (+ u (/ (* n0_i (- 1 u)) n1_i))) |
(* n1_i (+ u (/ (* n0_i (- 1 u)) n1_i))) |
(* n1_i (+ u (/ (* n0_i (- 1 u)) n1_i))) |
(* n1_i u) |
(* n1_i (+ u (/ (* u (- (/ n0_i u) n0_i)) n1_i))) |
(* n1_i (+ u (/ (* u (- (/ n0_i u) n0_i)) n1_i))) |
(* n1_i (+ u (/ (* u (- (/ n0_i u) n0_i)) n1_i))) |
n1_i |
(* n1_i (- (+ 1 (/ n0_i (* n1_i u))) (/ n0_i n1_i))) |
(* n1_i (- (+ 1 (/ n0_i (* n1_i u))) (/ n0_i n1_i))) |
(* n1_i (- (+ 1 (/ n0_i (* n1_i u))) (/ n0_i n1_i))) |
(* n1_i (+ (* 7/360 (* (pow normAngle 2) u)) (* 1/6 u))) |
(* n1_i (+ (* 7/360 (* (pow normAngle 2) u)) (+ (* 1/45 (/ (* n0_i (* (pow normAngle 2) u)) n1_i)) (+ (* 1/6 u) (/ (* n0_i (* u (+ 1/3 (* -1/2 u)))) n1_i))))) |
(* n1_i (+ (* 7/360 (* (pow normAngle 2) u)) (+ (* 1/45 (/ (* n0_i (* (pow normAngle 2) u)) n1_i)) (+ (* 1/6 u) (/ (* n0_i (* u (+ 1/3 (* -1/2 u)))) n1_i))))) |
(* n1_i (+ (* 7/360 (* (pow normAngle 2) u)) (+ (* 1/45 (/ (* n0_i (* (pow normAngle 2) u)) n1_i)) (+ (* 1/6 u) (/ (* n0_i (* u (+ 1/3 (* -1/2 u)))) n1_i))))) |
(/ (* n1_i (sin (* normAngle u))) (sin normAngle)) |
(* n1_i (+ (/ (sin (* normAngle u)) (sin normAngle)) (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle))))) |
(* n1_i (+ (/ (sin (* normAngle u)) (sin normAngle)) (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle))))) |
(* n1_i (+ (/ (sin (* normAngle u)) (sin normAngle)) (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle))))) |
(/ (* n1_i (* normAngle u)) (sin normAngle)) |
(* n1_i (+ (/ n0_i n1_i) (+ (/ (* n0_i (* u (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle))))) n1_i) (/ (* normAngle u) (sin normAngle))))) |
(* n1_i (+ (/ n0_i n1_i) (+ (/ (* n0_i (* u (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle))))) n1_i) (/ (* normAngle u) (sin normAngle))))) |
(* n1_i (+ (/ n0_i n1_i) (+ (/ (* n0_i (* u (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle))))) n1_i) (/ (* normAngle u) (sin normAngle))))) |
(* n1_i (+ u (* (pow normAngle 2) (+ (* 7/360 (* (pow normAngle 2) u)) (* 1/6 u))))) |
(* n1_i (+ u (+ (* -1 (/ (* n0_i u) n1_i)) (+ (* (pow normAngle 2) (+ (* 7/360 (* (pow normAngle 2) u)) (* 1/6 u))) (+ (/ n0_i n1_i) (/ (* (pow normAngle 2) (+ (* 1/45 (* n0_i (* (pow normAngle 2) u))) (* n0_i (* u (+ 1/3 (* -1/2 u)))))) n1_i)))))) |
(* n1_i (+ u (+ (* -1 (/ (* n0_i u) n1_i)) (+ (* (pow normAngle 2) (+ (* 7/360 (* (pow normAngle 2) u)) (* 1/6 u))) (+ (/ n0_i n1_i) (/ (* (pow normAngle 2) (+ (* 1/45 (* n0_i (* (pow normAngle 2) u))) (* n0_i (* u (+ 1/3 (* -1/2 u)))))) n1_i)))))) |
(* n1_i (+ u (+ (* -1 (/ (* n0_i u) n1_i)) (+ (* (pow normAngle 2) (+ (* 7/360 (* (pow normAngle 2) u)) (* 1/6 u))) (+ (/ n0_i n1_i) (/ (* (pow normAngle 2) (+ (* 1/45 (* n0_i (* (pow normAngle 2) u))) (* n0_i (* u (+ 1/3 (* -1/2 u)))))) n1_i)))))) |
(/ (* n1_i (sin (* normAngle u))) (sin normAngle)) |
(* n1_i (+ (/ (sin (* normAngle u)) (sin normAngle)) (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle))))) |
(* n1_i (+ (/ (sin (* normAngle u)) (sin normAngle)) (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle))))) |
(* n1_i (+ (/ (sin (* normAngle u)) (sin normAngle)) (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle))))) |
(* n1_i (sin (* normAngle u))) |
(* n1_i (+ (sin (* normAngle u)) (/ (* n0_i (sin (* normAngle (- 1 u)))) n1_i))) |
(* n1_i (+ (sin (* normAngle u)) (/ (* n0_i (sin (* normAngle (- 1 u)))) n1_i))) |
(* n1_i (+ (sin (* normAngle u)) (/ (* n0_i (sin (* normAngle (- 1 u)))) n1_i))) |
(* 7/360 n1_i) |
(* 7/360 n1_i) |
(* 7/360 n1_i) |
(* 7/360 n1_i) |
(* -7/2160 n1_i) |
(* -7/2160 n1_i) |
(* -7/2160 n1_i) |
(* -7/2160 n1_i) |
(* 1/6 n1_i) |
(* 1/6 n1_i) |
(* 1/6 n1_i) |
(* 1/6 n1_i) |
(* 1/6 (* n1_i u)) |
(* n1_i (+ (* 1/6 u) (/ (* n0_i (* u (+ 1/3 (* -1/2 u)))) n1_i))) |
(* n1_i (+ (* 1/6 u) (/ (* n0_i (* u (+ 1/3 (* -1/2 u)))) n1_i))) |
(* n1_i (+ (* 1/6 u) (/ (* n0_i (* u (+ 1/3 (* -1/2 u)))) n1_i))) |
(* -31/15120 n1_i) |
(* -31/15120 n1_i) |
(* -31/15120 n1_i) |
(* -31/15120 n1_i) |
(* 31/15120 n1_i) |
(* -1 (* n1_i (- (* -2/945 (/ n0_i n1_i)) 31/15120))) |
(* -1 (* n1_i (- (* -2/945 (/ n0_i n1_i)) 31/15120))) |
(* -1 (* n1_i (- (* -2/945 (/ n0_i n1_i)) 31/15120))) |
(/ (* n1_i (sin (* normAngle u))) (sin normAngle)) |
(* -1 (* n1_i (+ (* -1 (/ (sin (* normAngle u)) (sin normAngle))) (* -1 (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle))))))) |
(* -1 (* n1_i (+ (* -1 (/ (sin (* normAngle u)) (sin normAngle))) (* -1 (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle))))))) |
(* -1 (* n1_i (+ (* -1 (/ (sin (* normAngle u)) (sin normAngle))) (* -1 (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle))))))) |
(/ (* n1_i (* normAngle u)) (sin normAngle)) |
(* -1 (* n1_i (+ (* -1 (/ (* normAngle u) (sin normAngle))) (* -1 (/ (+ n0_i (* n0_i (* u (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle)))))) n1_i))))) |
(* -1 (* n1_i (+ (* -1 (/ (* normAngle u) (sin normAngle))) (* -1 (/ (+ n0_i (* n0_i (* u (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle)))))) n1_i))))) |
(* -1 (* n1_i (+ (* -1 (/ (* normAngle u) (sin normAngle))) (* -1 (/ (+ n0_i (* n0_i (* u (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle)))))) n1_i))))) |
(/ (* n1_i (sin (* normAngle u))) (sin normAngle)) |
(* -1 (* n1_i (+ (* -1 (/ (sin (* normAngle u)) (sin normAngle))) (* -1 (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle))))))) |
(* -1 (* n1_i (+ (* -1 (/ (sin (* normAngle u)) (sin normAngle))) (* -1 (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle))))))) |
(* -1 (* n1_i (+ (* -1 (/ (sin (* normAngle u)) (sin normAngle))) (* -1 (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle))))))) |
(* n1_i u) |
(* -1 (* n1_i (+ (* -1 u) (* -1 (/ (* n0_i (- 1 u)) n1_i))))) |
(* -1 (* n1_i (+ (* -1 u) (* -1 (/ (* n0_i (- 1 u)) n1_i))))) |
(* -1 (* n1_i (+ (* -1 u) (* -1 (/ (* n0_i (- 1 u)) n1_i))))) |
(* n1_i u) |
(* n1_i u) |
(* n1_i u) |
(* n1_i u) |
(/ (* n1_i (sin (* normAngle u))) (sin normAngle)) |
(* -1 (* n1_i (+ (* -1 (/ (sin (* normAngle u)) (sin normAngle))) (* -1 (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle))))))) |
(* -1 (* n1_i (+ (* -1 (/ (sin (* normAngle u)) (sin normAngle))) (* -1 (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle))))))) |
(* -1 (* n1_i (+ (* -1 (/ (sin (* normAngle u)) (sin normAngle))) (* -1 (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle))))))) |
(* n1_i u) |
(* -1 (* n1_i (+ (* -1 u) (* -1 (/ (* n0_i (- 1 u)) n1_i))))) |
(* -1 (* n1_i (+ (* -1 u) (* -1 (/ (* n0_i (- 1 u)) n1_i))))) |
(* -1 (* n1_i (+ (* -1 u) (* -1 (/ (* n0_i (- 1 u)) n1_i))))) |
(* n1_i u) |
(* -1 (* n1_i (+ (* -1 u) (* -1 (/ (* u (- (/ n0_i u) n0_i)) n1_i))))) |
(* -1 (* n1_i (+ (* -1 u) (* -1 (/ (* u (- (/ n0_i u) n0_i)) n1_i))))) |
(* -1 (* n1_i (+ (* -1 u) (* -1 (/ (* u (- (/ n0_i u) n0_i)) n1_i))))) |
n1_i |
(* -1 (* n1_i (- (* -1 (/ (- (/ n0_i u) n0_i) n1_i)) 1))) |
(* -1 (* n1_i (- (* -1 (/ (- (/ n0_i u) n0_i) n1_i)) 1))) |
(* -1 (* n1_i (- (* -1 (/ (- (/ n0_i u) n0_i) n1_i)) 1))) |
(* -1 (* n1_i (+ (* -1/6 u) (* -7/360 (* (pow normAngle 2) u))))) |
(* -1 (* n1_i (+ (* -1 (/ (+ (* 1/45 (* n0_i (* (pow normAngle 2) u))) (* n0_i (* u (+ 1/3 (* -1/2 u))))) n1_i)) (+ (* -1/6 u) (* -7/360 (* (pow normAngle 2) u)))))) |
(* -1 (* n1_i (+ (* -1 (/ (+ (* 1/45 (* n0_i (* (pow normAngle 2) u))) (* n0_i (* u (+ 1/3 (* -1/2 u))))) n1_i)) (+ (* -1/6 u) (* -7/360 (* (pow normAngle 2) u)))))) |
(* -1 (* n1_i (+ (* -1 (/ (+ (* 1/45 (* n0_i (* (pow normAngle 2) u))) (* n0_i (* u (+ 1/3 (* -1/2 u))))) n1_i)) (+ (* -1/6 u) (* -7/360 (* (pow normAngle 2) u)))))) |
(/ (* n1_i (sin (* normAngle u))) (sin normAngle)) |
(* -1 (* n1_i (+ (* -1 (/ (sin (* normAngle u)) (sin normAngle))) (* -1 (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle))))))) |
(* -1 (* n1_i (+ (* -1 (/ (sin (* normAngle u)) (sin normAngle))) (* -1 (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle))))))) |
(* -1 (* n1_i (+ (* -1 (/ (sin (* normAngle u)) (sin normAngle))) (* -1 (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle))))))) |
(/ (* n1_i (* normAngle u)) (sin normAngle)) |
(* -1 (* n1_i (+ (* -1 (/ (* normAngle u) (sin normAngle))) (* -1 (/ (+ n0_i (* n0_i (* u (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle)))))) n1_i))))) |
(* -1 (* n1_i (+ (* -1 (/ (* normAngle u) (sin normAngle))) (* -1 (/ (+ n0_i (* n0_i (* u (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle)))))) n1_i))))) |
(* -1 (* n1_i (+ (* -1 (/ (* normAngle u) (sin normAngle))) (* -1 (/ (+ n0_i (* n0_i (* u (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle)))))) n1_i))))) |
(* -1 (* n1_i (+ (* -1 u) (* (pow normAngle 2) (+ (* -1/6 u) (* -7/360 (* (pow normAngle 2) u))))))) |
(* -1 (* n1_i (+ (* -1 u) (+ (* -1 (/ (+ n0_i (+ (* -1 (* n0_i u)) (* (pow normAngle 2) (+ (* 1/45 (* n0_i (* (pow normAngle 2) u))) (* n0_i (* u (+ 1/3 (* -1/2 u)))))))) n1_i)) (* (pow normAngle 2) (+ (* -1/6 u) (* -7/360 (* (pow normAngle 2) u)))))))) |
(* -1 (* n1_i (+ (* -1 u) (+ (* -1 (/ (+ n0_i (+ (* -1 (* n0_i u)) (* (pow normAngle 2) (+ (* 1/45 (* n0_i (* (pow normAngle 2) u))) (* n0_i (* u (+ 1/3 (* -1/2 u)))))))) n1_i)) (* (pow normAngle 2) (+ (* -1/6 u) (* -7/360 (* (pow normAngle 2) u)))))))) |
(* -1 (* n1_i (+ (* -1 u) (+ (* -1 (/ (+ n0_i (+ (* -1 (* n0_i u)) (* (pow normAngle 2) (+ (* 1/45 (* n0_i (* (pow normAngle 2) u))) (* n0_i (* u (+ 1/3 (* -1/2 u)))))))) n1_i)) (* (pow normAngle 2) (+ (* -1/6 u) (* -7/360 (* (pow normAngle 2) u)))))))) |
(/ (* n1_i (sin (* normAngle u))) (sin normAngle)) |
(* -1 (* n1_i (+ (* -1 (/ (sin (* normAngle u)) (sin normAngle))) (* -1 (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle))))))) |
(* -1 (* n1_i (+ (* -1 (/ (sin (* normAngle u)) (sin normAngle))) (* -1 (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle))))))) |
(* -1 (* n1_i (+ (* -1 (/ (sin (* normAngle u)) (sin normAngle))) (* -1 (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle))))))) |
(* n1_i (sin (* normAngle u))) |
(* -1 (* n1_i (+ (* -1 (sin (* normAngle u))) (* -1 (/ (* n0_i (sin (* normAngle (- 1 u)))) n1_i))))) |
(* -1 (* n1_i (+ (* -1 (sin (* normAngle u))) (* -1 (/ (* n0_i (sin (* normAngle (- 1 u)))) n1_i))))) |
(* -1 (* n1_i (+ (* -1 (sin (* normAngle u))) (* -1 (/ (* n0_i (sin (* normAngle (- 1 u)))) n1_i))))) |
(* 7/360 n1_i) |
(* 7/360 n1_i) |
(* 7/360 n1_i) |
(* 7/360 n1_i) |
(* -7/2160 n1_i) |
(* -7/2160 n1_i) |
(* -7/2160 n1_i) |
(* -7/2160 n1_i) |
(* 1/6 n1_i) |
(* 1/6 n1_i) |
(* 1/6 n1_i) |
(* 1/6 n1_i) |
(* 1/6 (* n1_i u)) |
(* -1 (* n1_i (+ (* -1 (/ (* n0_i (* u (+ 1/3 (* -1/2 u)))) n1_i)) (* -1/6 u)))) |
(* -1 (* n1_i (+ (* -1 (/ (* n0_i (* u (+ 1/3 (* -1/2 u)))) n1_i)) (* -1/6 u)))) |
(* -1 (* n1_i (+ (* -1 (/ (* n0_i (* u (+ 1/3 (* -1/2 u)))) n1_i)) (* -1/6 u)))) |
| Outputs |
|---|
(* -1 (+ (* -7/2160 n1_i) (* 1/840 n1_i))) |
(*.f32 #s(literal 31/15120 binary32) n1_i) |
(- (* 2/945 n0_i) (+ (* -7/2160 n1_i) (* 1/840 n1_i))) |
(fma.f32 #s(literal 31/15120 binary32) n1_i (*.f32 n0_i #s(literal 2/945 binary32))) |
(- (* 2/945 n0_i) (+ (* -7/2160 n1_i) (* 1/840 n1_i))) |
(fma.f32 #s(literal 31/15120 binary32) n1_i (*.f32 n0_i #s(literal 2/945 binary32))) |
(- (* 2/945 n0_i) (+ (* -7/2160 n1_i) (* 1/840 n1_i))) |
(fma.f32 #s(literal 31/15120 binary32) n1_i (*.f32 n0_i #s(literal 2/945 binary32))) |
(/ (* n1_i (sin (* normAngle u))) (sin normAngle)) |
(*.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))) |
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) |
(fma.f32 n0_i (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle)) (*.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle)))) |
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) |
(fma.f32 n0_i (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle)) (*.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle)))) |
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) |
(fma.f32 n0_i (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle)) (*.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle)))) |
(/ (* n1_i (* normAngle u)) (sin normAngle)) |
(*.f32 (*.f32 normAngle n1_i) (/.f32 u (sin.f32 normAngle))) |
(+ (* n0_i (+ 1 (* u (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle)))))) (/ (* n1_i (* normAngle u)) (sin normAngle))) |
(fma.f32 (*.f32 u n0_i) (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (/.f32 (*.f32 (cos.f32 normAngle) normAngle) (sin.f32 normAngle))) (fma.f32 (*.f32 normAngle n1_i) (/.f32 u (sin.f32 normAngle)) n0_i)) |
(+ (* n0_i (+ 1 (* u (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle)))))) (/ (* n1_i (* normAngle u)) (sin normAngle))) |
(fma.f32 (*.f32 u n0_i) (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (/.f32 (*.f32 (cos.f32 normAngle) normAngle) (sin.f32 normAngle))) (fma.f32 (*.f32 normAngle n1_i) (/.f32 u (sin.f32 normAngle)) n0_i)) |
(+ (* n0_i (+ 1 (* u (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle)))))) (/ (* n1_i (* normAngle u)) (sin normAngle))) |
(fma.f32 (*.f32 u n0_i) (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (/.f32 (*.f32 (cos.f32 normAngle) normAngle) (sin.f32 normAngle))) (fma.f32 (*.f32 normAngle n1_i) (/.f32 u (sin.f32 normAngle)) n0_i)) |
(/ (* n1_i (sin (* normAngle u))) (sin normAngle)) |
(*.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))) |
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) |
(fma.f32 n0_i (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle)) (*.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle)))) |
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) |
(fma.f32 n0_i (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle)) (*.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle)))) |
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) |
(fma.f32 n0_i (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle)) (*.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle)))) |
(* n1_i u) |
(*.f32 u n1_i) |
(+ (* n0_i (- 1 u)) (* n1_i u)) |
(fma.f32 (-.f32 n1_i n0_i) u n0_i) |
(+ (* n0_i (- 1 u)) (* n1_i u)) |
(fma.f32 (-.f32 n1_i n0_i) u n0_i) |
(+ (* n0_i (- 1 u)) (* n1_i u)) |
(fma.f32 (-.f32 n1_i n0_i) u n0_i) |
(/ (* n1_i (sin (* normAngle u))) (sin normAngle)) |
(*.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))) |
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) |
(fma.f32 n0_i (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle)) (*.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle)))) |
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) |
(fma.f32 n0_i (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle)) (*.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle)))) |
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) |
(fma.f32 n0_i (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle)) (*.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle)))) |
(* n1_i u) |
(*.f32 u n1_i) |
(+ (* n0_i (- 1 u)) (* n1_i u)) |
(fma.f32 (-.f32 n1_i n0_i) u n0_i) |
(+ (* n0_i (- 1 u)) (* n1_i u)) |
(fma.f32 (-.f32 n1_i n0_i) u n0_i) |
(+ (* n0_i (- 1 u)) (* n1_i u)) |
(fma.f32 (-.f32 n1_i n0_i) u n0_i) |
(* n1_i u) |
(*.f32 u n1_i) |
(+ (* n0_i (* u (- (/ 1 u) 1))) (* n1_i u)) |
(fma.f32 (*.f32 (-.f32 (/.f32 #s(literal 1 binary32) u) #s(literal 1 binary32)) u) n0_i (*.f32 u n1_i)) |
(+ (* n0_i (* u (- (/ 1 u) 1))) (* n1_i u)) |
(fma.f32 (*.f32 (-.f32 (/.f32 #s(literal 1 binary32) u) #s(literal 1 binary32)) u) n0_i (*.f32 u n1_i)) |
(+ (* n0_i (* u (- (/ 1 u) 1))) (* n1_i u)) |
(fma.f32 (*.f32 (-.f32 (/.f32 #s(literal 1 binary32) u) #s(literal 1 binary32)) u) n0_i (*.f32 u n1_i)) |
n1_i |
(+ n1_i (* n0_i (- (/ 1 u) 1))) |
(fma.f32 (-.f32 (/.f32 #s(literal 1 binary32) u) #s(literal 1 binary32)) n0_i n1_i) |
(+ n1_i (* n0_i (- (/ 1 u) 1))) |
(fma.f32 (-.f32 (/.f32 #s(literal 1 binary32) u) #s(literal 1 binary32)) n0_i n1_i) |
(+ n1_i (* n0_i (- (/ 1 u) 1))) |
(fma.f32 (-.f32 (/.f32 #s(literal 1 binary32) u) #s(literal 1 binary32)) n0_i n1_i) |
(+ (* 7/360 (* n1_i (* (pow normAngle 2) u))) (* 1/6 (* n1_i u))) |
(*.f32 (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) n1_i) |
(+ (* 7/360 (* n1_i (* (pow normAngle 2) u))) (+ (* 1/6 (* n1_i u)) (* n0_i (+ (* 1/45 (* (pow normAngle 2) u)) (* u (+ 1/3 (* -1/2 u))))))) |
(fma.f32 (*.f32 u (fma.f32 #s(literal 1/45 binary32) (*.f32 normAngle normAngle) (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)))) n0_i (*.f32 (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) n1_i)) |
(+ (* 7/360 (* n1_i (* (pow normAngle 2) u))) (+ (* 1/6 (* n1_i u)) (* n0_i (+ (* 1/45 (* (pow normAngle 2) u)) (* u (+ 1/3 (* -1/2 u))))))) |
(fma.f32 (*.f32 u (fma.f32 #s(literal 1/45 binary32) (*.f32 normAngle normAngle) (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)))) n0_i (*.f32 (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) n1_i)) |
(+ (* 7/360 (* n1_i (* (pow normAngle 2) u))) (+ (* 1/6 (* n1_i u)) (* n0_i (+ (* 1/45 (* (pow normAngle 2) u)) (* u (+ 1/3 (* -1/2 u))))))) |
(fma.f32 (*.f32 u (fma.f32 #s(literal 1/45 binary32) (*.f32 normAngle normAngle) (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)))) n0_i (*.f32 (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) n1_i)) |
(/ (* n1_i (sin (* normAngle u))) (sin normAngle)) |
(*.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))) |
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) |
(fma.f32 n0_i (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle)) (*.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle)))) |
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) |
(fma.f32 n0_i (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle)) (*.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle)))) |
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) |
(fma.f32 n0_i (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle)) (*.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle)))) |
(/ (* n1_i (* normAngle u)) (sin normAngle)) |
(*.f32 (*.f32 normAngle n1_i) (/.f32 u (sin.f32 normAngle))) |
(+ (* n0_i (+ 1 (* u (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle)))))) (/ (* n1_i (* normAngle u)) (sin normAngle))) |
(fma.f32 (*.f32 u n0_i) (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (/.f32 (*.f32 (cos.f32 normAngle) normAngle) (sin.f32 normAngle))) (fma.f32 (*.f32 normAngle n1_i) (/.f32 u (sin.f32 normAngle)) n0_i)) |
(+ (* n0_i (+ 1 (* u (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle)))))) (/ (* n1_i (* normAngle u)) (sin normAngle))) |
(fma.f32 (*.f32 u n0_i) (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (/.f32 (*.f32 (cos.f32 normAngle) normAngle) (sin.f32 normAngle))) (fma.f32 (*.f32 normAngle n1_i) (/.f32 u (sin.f32 normAngle)) n0_i)) |
(+ (* n0_i (+ 1 (* u (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle)))))) (/ (* n1_i (* normAngle u)) (sin normAngle))) |
(fma.f32 (*.f32 u n0_i) (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (/.f32 (*.f32 (cos.f32 normAngle) normAngle) (sin.f32 normAngle))) (fma.f32 (*.f32 normAngle n1_i) (/.f32 u (sin.f32 normAngle)) n0_i)) |
(+ (* n1_i u) (* (pow normAngle 2) (+ (* 7/360 (* n1_i (* (pow normAngle 2) u))) (* 1/6 (* n1_i u))))) |
(*.f32 (fma.f32 (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) (*.f32 normAngle normAngle) u) n1_i) |
(+ (* n0_i (+ 1 (+ (* -1 u) (* (pow normAngle 2) (+ (* 1/45 (* (pow normAngle 2) u)) (* u (+ 1/3 (* -1/2 u)))))))) (+ (* n1_i u) (* (pow normAngle 2) (+ (* 7/360 (* n1_i (* (pow normAngle 2) u))) (* 1/6 (* n1_i u)))))) |
(fma.f32 (fma.f32 (*.f32 u (fma.f32 #s(literal 1/45 binary32) (*.f32 normAngle normAngle) (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)))) (*.f32 normAngle normAngle) (-.f32 #s(literal 1 binary32) u)) n0_i (*.f32 (fma.f32 (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) (*.f32 normAngle normAngle) u) n1_i)) |
(+ (* n0_i (+ 1 (+ (* -1 u) (* (pow normAngle 2) (+ (* 1/45 (* (pow normAngle 2) u)) (* u (+ 1/3 (* -1/2 u)))))))) (+ (* n1_i u) (* (pow normAngle 2) (+ (* 7/360 (* n1_i (* (pow normAngle 2) u))) (* 1/6 (* n1_i u)))))) |
(fma.f32 (fma.f32 (*.f32 u (fma.f32 #s(literal 1/45 binary32) (*.f32 normAngle normAngle) (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)))) (*.f32 normAngle normAngle) (-.f32 #s(literal 1 binary32) u)) n0_i (*.f32 (fma.f32 (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) (*.f32 normAngle normAngle) u) n1_i)) |
(+ (* n0_i (+ 1 (+ (* -1 u) (* (pow normAngle 2) (+ (* 1/45 (* (pow normAngle 2) u)) (* u (+ 1/3 (* -1/2 u)))))))) (+ (* n1_i u) (* (pow normAngle 2) (+ (* 7/360 (* n1_i (* (pow normAngle 2) u))) (* 1/6 (* n1_i u)))))) |
(fma.f32 (fma.f32 (*.f32 u (fma.f32 #s(literal 1/45 binary32) (*.f32 normAngle normAngle) (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)))) (*.f32 normAngle normAngle) (-.f32 #s(literal 1 binary32) u)) n0_i (*.f32 (fma.f32 (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) (*.f32 normAngle normAngle) u) n1_i)) |
(/ (* n1_i (sin (* normAngle u))) (sin normAngle)) |
(*.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))) |
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) |
(fma.f32 n0_i (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle)) (*.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle)))) |
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) |
(fma.f32 n0_i (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle)) (*.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle)))) |
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) |
(fma.f32 n0_i (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle)) (*.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle)))) |
(* n1_i (sin (* normAngle u))) |
(*.f32 (sin.f32 (*.f32 u normAngle)) n1_i) |
(+ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin (* normAngle u)))) |
(fma.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i)) |
(+ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin (* normAngle u)))) |
(fma.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i)) |
(+ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin (* normAngle u)))) |
(fma.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i)) |
(* n0_i (- (/ 1 u) 1)) |
(*.f32 (-.f32 (/.f32 #s(literal 1 binary32) u) #s(literal 1 binary32)) n0_i) |
(* n0_i (- (/ 1 u) 1)) |
(*.f32 (-.f32 (/.f32 #s(literal 1 binary32) u) #s(literal 1 binary32)) n0_i) |
(* n0_i (- (/ 1 u) 1)) |
(*.f32 (-.f32 (/.f32 #s(literal 1 binary32) u) #s(literal 1 binary32)) n0_i) |
(* n0_i (- (/ 1 u) 1)) |
(*.f32 (-.f32 (/.f32 #s(literal 1 binary32) u) #s(literal 1 binary32)) n0_i) |
(* 1/6 (* n1_i u)) |
(*.f32 #s(literal 1/6 binary32) (*.f32 u n1_i)) |
(+ (* 1/6 (* n1_i u)) (* n0_i (* u (+ 1/3 (* -1/2 u))))) |
(*.f32 (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)) u) |
(+ (* 1/6 (* n1_i u)) (* n0_i (* u (+ 1/3 (* -1/2 u))))) |
(*.f32 (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)) u) |
(+ (* 1/6 (* n1_i u)) (* n0_i (* u (+ 1/3 (* -1/2 u))))) |
(*.f32 (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)) u) |
(* 2/945 n0_i) |
(*.f32 n0_i #s(literal 2/945 binary32)) |
(* n0_i (+ 2/945 (* -1 (/ (+ (* -7/2160 n1_i) (* 1/840 n1_i)) n0_i)))) |
(*.f32 (-.f32 #s(literal 2/945 binary32) (/.f32 (*.f32 #s(literal -31/15120 binary32) n1_i) n0_i)) n0_i) |
(* n0_i (+ 2/945 (* -1 (/ (+ (* -7/2160 n1_i) (* 1/840 n1_i)) n0_i)))) |
(*.f32 (-.f32 #s(literal 2/945 binary32) (/.f32 (*.f32 #s(literal -31/15120 binary32) n1_i) n0_i)) n0_i) |
(* n0_i (+ 2/945 (* -1 (/ (+ (* -7/2160 n1_i) (* 1/840 n1_i)) n0_i)))) |
(*.f32 (-.f32 #s(literal 2/945 binary32) (/.f32 (*.f32 #s(literal -31/15120 binary32) n1_i) n0_i)) n0_i) |
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) |
(*.f32 n0_i (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle))) |
(* n0_i (+ (/ (sin (* normAngle (- 1 u))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle))))) |
(*.f32 (fma.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (*.f32 (sin.f32 normAngle) n0_i)) (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle))) n0_i) |
(* n0_i (+ (/ (sin (* normAngle (- 1 u))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle))))) |
(*.f32 (fma.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (*.f32 (sin.f32 normAngle) n0_i)) (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle))) n0_i) |
(* n0_i (+ (/ (sin (* normAngle (- 1 u))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle))))) |
(*.f32 (fma.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (*.f32 (sin.f32 normAngle) n0_i)) (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle))) n0_i) |
(* n0_i (+ 1 (* u (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle)))))) |
(fma.f32 (*.f32 u n0_i) (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (/.f32 (*.f32 (cos.f32 normAngle) normAngle) (sin.f32 normAngle))) n0_i) |
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(* -1 (* n0_i (+ (* -1 (* u (+ 1/3 (* -1/2 u)))) (* -1/6 (/ (* n1_i u) n0_i))))) |
(*.f32 (neg.f32 n0_i) (-.f32 (*.f32 #s(literal -1/6 binary32) (/.f32 (*.f32 u n1_i) n0_i)) (*.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) u))) |
(* -1 (* n0_i (+ (* -1 (* u (+ 1/3 (* -1/2 u)))) (* -1/6 (/ (* n1_i u) n0_i))))) |
(*.f32 (neg.f32 n0_i) (-.f32 (*.f32 #s(literal -1/6 binary32) (/.f32 (*.f32 u n1_i) n0_i)) (*.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) u))) |
(* -1 (* n0_i (+ (* -1 (* u (+ 1/3 (* -1/2 u)))) (* -1/6 (/ (* n1_i u) n0_i))))) |
(*.f32 (neg.f32 n0_i) (-.f32 (*.f32 #s(literal -1/6 binary32) (/.f32 (*.f32 u n1_i) n0_i)) (*.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) u))) |
n0_i |
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (/ (* n1_i normAngle) (sin normAngle))))) |
(fma.f32 (fma.f32 (neg.f32 n0_i) (/.f32 (*.f32 (cos.f32 normAngle) normAngle) (sin.f32 normAngle)) (*.f32 n1_i (/.f32 normAngle (sin.f32 normAngle)))) u n0_i) |
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (+ (* -1/2 (* n0_i (* (pow normAngle 2) u))) (/ (* n1_i normAngle) (sin normAngle)))))) |
(fma.f32 (fma.f32 (neg.f32 n0_i) (/.f32 (*.f32 (cos.f32 normAngle) normAngle) (sin.f32 normAngle)) (fma.f32 (*.f32 #s(literal -1/2 binary32) n0_i) (*.f32 (*.f32 normAngle normAngle) u) (*.f32 n1_i (/.f32 normAngle (sin.f32 normAngle))))) u n0_i) |
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (+ (* u (+ (* -1/2 (* n0_i (pow normAngle 2))) (* u (+ (* -1/6 (/ (* n1_i (pow normAngle 3)) (sin normAngle))) (* 1/6 (/ (* n0_i (* (pow normAngle 3) (cos normAngle))) (sin normAngle))))))) (/ (* n1_i normAngle) (sin normAngle)))))) |
(fma.f32 (-.f32 (fma.f32 (fma.f32 (*.f32 (*.f32 #s(literal -1/2 binary32) n0_i) normAngle) normAngle (*.f32 (fma.f32 (*.f32 #s(literal 1/6 binary32) n0_i) (/.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) normAngle) (cos.f32 normAngle)) (sin.f32 normAngle)) (/.f32 (*.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) normAngle) n1_i) #s(literal -1/6 binary32)) (sin.f32 normAngle))) u)) u (*.f32 n1_i (/.f32 normAngle (sin.f32 normAngle)))) (/.f32 (*.f32 (*.f32 (cos.f32 normAngle) normAngle) n0_i) (sin.f32 normAngle))) u n0_i) |
n0_i |
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (/ (* n1_i normAngle) (sin normAngle))))) |
(fma.f32 (fma.f32 (neg.f32 n0_i) (/.f32 (*.f32 (cos.f32 normAngle) normAngle) (sin.f32 normAngle)) (*.f32 n1_i (/.f32 normAngle (sin.f32 normAngle)))) u n0_i) |
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (+ (* -1/2 (* n0_i (* (pow normAngle 2) u))) (/ (* n1_i normAngle) (sin normAngle)))))) |
(fma.f32 (fma.f32 (neg.f32 n0_i) (/.f32 (*.f32 (cos.f32 normAngle) normAngle) (sin.f32 normAngle)) (fma.f32 (*.f32 #s(literal -1/2 binary32) n0_i) (*.f32 (*.f32 normAngle normAngle) u) (*.f32 n1_i (/.f32 normAngle (sin.f32 normAngle))))) u n0_i) |
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (+ (* -1/2 (* n0_i (* (pow normAngle 2) u))) (/ (* n1_i normAngle) (sin normAngle)))))) |
(fma.f32 (fma.f32 (neg.f32 n0_i) (/.f32 (*.f32 (cos.f32 normAngle) normAngle) (sin.f32 normAngle)) (fma.f32 (*.f32 #s(literal -1/2 binary32) n0_i) (*.f32 (*.f32 normAngle normAngle) u) (*.f32 n1_i (/.f32 normAngle (sin.f32 normAngle))))) u n0_i) |
n0_i |
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (/ (* n1_i normAngle) (sin normAngle))))) |
(fma.f32 (fma.f32 (neg.f32 n0_i) (/.f32 (*.f32 (cos.f32 normAngle) normAngle) (sin.f32 normAngle)) (*.f32 n1_i (/.f32 normAngle (sin.f32 normAngle)))) u n0_i) |
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (+ (* -1/2 (* n0_i (* (pow normAngle 2) u))) (/ (* n1_i normAngle) (sin normAngle)))))) |
(fma.f32 (fma.f32 (neg.f32 n0_i) (/.f32 (*.f32 (cos.f32 normAngle) normAngle) (sin.f32 normAngle)) (fma.f32 (*.f32 #s(literal -1/2 binary32) n0_i) (*.f32 (*.f32 normAngle normAngle) u) (*.f32 n1_i (/.f32 normAngle (sin.f32 normAngle))))) u n0_i) |
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (+ (* u (+ (* -1/2 (* n0_i (pow normAngle 2))) (* u (+ (* -1/6 (/ (* n1_i (pow normAngle 3)) (sin normAngle))) (* 1/6 (/ (* n0_i (* (pow normAngle 3) (cos normAngle))) (sin normAngle))))))) (/ (* n1_i normAngle) (sin normAngle)))))) |
(fma.f32 (-.f32 (fma.f32 (fma.f32 (*.f32 (*.f32 #s(literal -1/2 binary32) n0_i) normAngle) normAngle (*.f32 (fma.f32 (*.f32 #s(literal 1/6 binary32) n0_i) (/.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) normAngle) (cos.f32 normAngle)) (sin.f32 normAngle)) (/.f32 (*.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) normAngle) n1_i) #s(literal -1/6 binary32)) (sin.f32 normAngle))) u)) u (*.f32 n1_i (/.f32 normAngle (sin.f32 normAngle)))) (/.f32 (*.f32 (*.f32 (cos.f32 normAngle) normAngle) n0_i) (sin.f32 normAngle))) u n0_i) |
n0_i |
(+ n0_i (* u (+ n1_i (* -1 n0_i)))) |
(fma.f32 (-.f32 n1_i n0_i) u n0_i) |
(+ n0_i (* u (+ n1_i (* -1 n0_i)))) |
(fma.f32 (-.f32 n1_i n0_i) u n0_i) |
(+ n0_i (* u (+ n1_i (* -1 n0_i)))) |
(fma.f32 (-.f32 n1_i n0_i) u n0_i) |
(* n1_i u) |
(*.f32 u n1_i) |
(* n1_i u) |
(*.f32 u n1_i) |
(* n1_i u) |
(*.f32 u n1_i) |
(* n1_i u) |
(*.f32 u n1_i) |
n0_i |
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (/ (* n1_i normAngle) (sin normAngle))))) |
(fma.f32 (fma.f32 (neg.f32 n0_i) (/.f32 (*.f32 (cos.f32 normAngle) normAngle) (sin.f32 normAngle)) (*.f32 n1_i (/.f32 normAngle (sin.f32 normAngle)))) u n0_i) |
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (+ (* -1/2 (* n0_i (* (pow normAngle 2) u))) (/ (* n1_i normAngle) (sin normAngle)))))) |
(fma.f32 (fma.f32 (neg.f32 n0_i) (/.f32 (*.f32 (cos.f32 normAngle) normAngle) (sin.f32 normAngle)) (fma.f32 (*.f32 #s(literal -1/2 binary32) n0_i) (*.f32 (*.f32 normAngle normAngle) u) (*.f32 n1_i (/.f32 normAngle (sin.f32 normAngle))))) u n0_i) |
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (+ (* u (+ (* -1/2 (* n0_i (pow normAngle 2))) (* u (+ (* -1/6 (/ (* n1_i (pow normAngle 3)) (sin normAngle))) (* 1/6 (/ (* n0_i (* (pow normAngle 3) (cos normAngle))) (sin normAngle))))))) (/ (* n1_i normAngle) (sin normAngle)))))) |
(fma.f32 (-.f32 (fma.f32 (fma.f32 (*.f32 (*.f32 #s(literal -1/2 binary32) n0_i) normAngle) normAngle (*.f32 (fma.f32 (*.f32 #s(literal 1/6 binary32) n0_i) (/.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) normAngle) (cos.f32 normAngle)) (sin.f32 normAngle)) (/.f32 (*.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) normAngle) n1_i) #s(literal -1/6 binary32)) (sin.f32 normAngle))) u)) u (*.f32 n1_i (/.f32 normAngle (sin.f32 normAngle)))) (/.f32 (*.f32 (*.f32 (cos.f32 normAngle) normAngle) n0_i) (sin.f32 normAngle))) u n0_i) |
n0_i |
(+ n0_i (* u (+ n1_i (* -1 n0_i)))) |
(fma.f32 (-.f32 n1_i n0_i) u n0_i) |
(+ n0_i (* u (+ n1_i (* -1 n0_i)))) |
(fma.f32 (-.f32 n1_i n0_i) u n0_i) |
(+ n0_i (* u (+ n1_i (* -1 n0_i)))) |
(fma.f32 (-.f32 n1_i n0_i) u n0_i) |
n0_i |
(+ n0_i (* u (- n1_i n0_i))) |
(fma.f32 (-.f32 n1_i n0_i) u n0_i) |
(+ n0_i (* u (- n1_i n0_i))) |
(fma.f32 (-.f32 n1_i n0_i) u n0_i) |
(+ n0_i (* u (- n1_i n0_i))) |
(fma.f32 (-.f32 n1_i n0_i) u n0_i) |
(/ n0_i u) |
(/.f32 n0_i u) |
(/ (+ n0_i (* u (- n1_i n0_i))) u) |
(/.f32 (fma.f32 (-.f32 n1_i n0_i) u n0_i) u) |
(/ (+ n0_i (* u (- n1_i n0_i))) u) |
(/.f32 (fma.f32 (-.f32 n1_i n0_i) u n0_i) u) |
(/ (+ n0_i (* u (- n1_i n0_i))) u) |
(/.f32 (fma.f32 (-.f32 n1_i n0_i) u n0_i) u) |
(* u (+ (* 1/6 n1_i) (+ (* 1/3 n0_i) (* (pow normAngle 2) (+ (* 7/360 n1_i) (* 1/45 n0_i)))))) |
(*.f32 (fma.f32 (*.f32 (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i)) normAngle) normAngle (fma.f32 #s(literal 1/3 binary32) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) u) |
(* u (+ (* -1/2 (* n0_i u)) (+ (* 1/6 n1_i) (+ (* 1/3 n0_i) (* (pow normAngle 2) (+ (* 7/360 n1_i) (* 1/45 n0_i))))))) |
(*.f32 (+.f32 (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)) (*.f32 (*.f32 (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i)) normAngle) normAngle)) u) |
(* u (+ (* -1/2 (* n0_i u)) (+ (* 1/6 n1_i) (+ (* 1/3 n0_i) (* (pow normAngle 2) (+ (* 7/360 n1_i) (* 1/45 n0_i))))))) |
(*.f32 (+.f32 (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)) (*.f32 (*.f32 (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i)) normAngle) normAngle)) u) |
(* u (+ (* -1/2 (* n0_i u)) (+ (* 1/6 n1_i) (+ (* 1/3 n0_i) (* (pow normAngle 2) (+ (* 7/360 n1_i) (* 1/45 n0_i))))))) |
(*.f32 (+.f32 (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)) (*.f32 (*.f32 (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i)) normAngle) normAngle)) u) |
n0_i |
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (/ (* n1_i normAngle) (sin normAngle))))) |
(fma.f32 (fma.f32 (neg.f32 n0_i) (/.f32 (*.f32 (cos.f32 normAngle) normAngle) (sin.f32 normAngle)) (*.f32 n1_i (/.f32 normAngle (sin.f32 normAngle)))) u n0_i) |
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (+ (* -1/2 (* n0_i (* (pow normAngle 2) u))) (/ (* n1_i normAngle) (sin normAngle)))))) |
(fma.f32 (fma.f32 (neg.f32 n0_i) (/.f32 (*.f32 (cos.f32 normAngle) normAngle) (sin.f32 normAngle)) (fma.f32 (*.f32 #s(literal -1/2 binary32) n0_i) (*.f32 (*.f32 normAngle normAngle) u) (*.f32 n1_i (/.f32 normAngle (sin.f32 normAngle))))) u n0_i) |
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (+ (* u (+ (* -1/2 (* n0_i (pow normAngle 2))) (* u (+ (* -1/6 (/ (* n1_i (pow normAngle 3)) (sin normAngle))) (* 1/6 (/ (* n0_i (* (pow normAngle 3) (cos normAngle))) (sin normAngle))))))) (/ (* n1_i normAngle) (sin normAngle)))))) |
(fma.f32 (-.f32 (fma.f32 (fma.f32 (*.f32 (*.f32 #s(literal -1/2 binary32) n0_i) normAngle) normAngle (*.f32 (fma.f32 (*.f32 #s(literal 1/6 binary32) n0_i) (/.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) normAngle) (cos.f32 normAngle)) (sin.f32 normAngle)) (/.f32 (*.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) normAngle) n1_i) #s(literal -1/6 binary32)) (sin.f32 normAngle))) u)) u (*.f32 n1_i (/.f32 normAngle (sin.f32 normAngle)))) (/.f32 (*.f32 (*.f32 (cos.f32 normAngle) normAngle) n0_i) (sin.f32 normAngle))) u n0_i) |
n0_i |
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (/ (* n1_i normAngle) (sin normAngle))))) |
(fma.f32 (fma.f32 (neg.f32 n0_i) (/.f32 (*.f32 (cos.f32 normAngle) normAngle) (sin.f32 normAngle)) (*.f32 n1_i (/.f32 normAngle (sin.f32 normAngle)))) u n0_i) |
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (+ (* -1/2 (* n0_i (* (pow normAngle 2) u))) (/ (* n1_i normAngle) (sin normAngle)))))) |
(fma.f32 (fma.f32 (neg.f32 n0_i) (/.f32 (*.f32 (cos.f32 normAngle) normAngle) (sin.f32 normAngle)) (fma.f32 (*.f32 #s(literal -1/2 binary32) n0_i) (*.f32 (*.f32 normAngle normAngle) u) (*.f32 n1_i (/.f32 normAngle (sin.f32 normAngle))))) u n0_i) |
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (+ (* -1/2 (* n0_i (* (pow normAngle 2) u))) (/ (* n1_i normAngle) (sin normAngle)))))) |
(fma.f32 (fma.f32 (neg.f32 n0_i) (/.f32 (*.f32 (cos.f32 normAngle) normAngle) (sin.f32 normAngle)) (fma.f32 (*.f32 #s(literal -1/2 binary32) n0_i) (*.f32 (*.f32 normAngle normAngle) u) (*.f32 n1_i (/.f32 normAngle (sin.f32 normAngle))))) u n0_i) |
n0_i |
(+ n0_i (* u (- (+ n1_i (* (pow normAngle 2) (+ (* 1/6 n1_i) (+ (* 1/3 n0_i) (* (pow normAngle 2) (+ (* 7/360 n1_i) (* 1/45 n0_i))))))) n0_i))) |
(fma.f32 (fma.f32 (fma.f32 (*.f32 (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i)) normAngle) normAngle (fma.f32 #s(literal 1/3 binary32) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i)) u n0_i) |
(+ n0_i (* u (- (+ n1_i (+ (* -1/2 (* n0_i (* (pow normAngle 2) u))) (* (pow normAngle 2) (+ (* 1/6 n1_i) (+ (* 1/3 n0_i) (* (pow normAngle 2) (+ (* 7/360 n1_i) (* 1/45 n0_i)))))))) n0_i))) |
(fma.f32 (-.f32 (fma.f32 (*.f32 #s(literal -1/2 binary32) n0_i) (*.f32 (*.f32 normAngle normAngle) u) (fma.f32 (fma.f32 (*.f32 (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i)) normAngle) normAngle (fma.f32 #s(literal 1/3 binary32) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) n1_i)) n0_i) u n0_i) |
(+ n0_i (* u (- (+ n1_i (+ (* -1/2 (* n0_i (* (pow normAngle 2) u))) (* (pow normAngle 2) (+ (* 1/6 n1_i) (+ (* 1/3 n0_i) (* (pow normAngle 2) (+ (* 7/360 n1_i) (* 1/45 n0_i)))))))) n0_i))) |
(fma.f32 (-.f32 (fma.f32 (*.f32 #s(literal -1/2 binary32) n0_i) (*.f32 (*.f32 normAngle normAngle) u) (fma.f32 (fma.f32 (*.f32 (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i)) normAngle) normAngle (fma.f32 #s(literal 1/3 binary32) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) n1_i)) n0_i) u n0_i) |
n0_i |
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (/ (* n1_i normAngle) (sin normAngle))))) |
(fma.f32 (fma.f32 (neg.f32 n0_i) (/.f32 (*.f32 (cos.f32 normAngle) normAngle) (sin.f32 normAngle)) (*.f32 n1_i (/.f32 normAngle (sin.f32 normAngle)))) u n0_i) |
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (+ (* -1/2 (* n0_i (* (pow normAngle 2) u))) (/ (* n1_i normAngle) (sin normAngle)))))) |
(fma.f32 (fma.f32 (neg.f32 n0_i) (/.f32 (*.f32 (cos.f32 normAngle) normAngle) (sin.f32 normAngle)) (fma.f32 (*.f32 #s(literal -1/2 binary32) n0_i) (*.f32 (*.f32 normAngle normAngle) u) (*.f32 n1_i (/.f32 normAngle (sin.f32 normAngle))))) u n0_i) |
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (+ (* u (+ (* -1/2 (* n0_i (pow normAngle 2))) (* u (+ (* -1/6 (/ (* n1_i (pow normAngle 3)) (sin normAngle))) (* 1/6 (/ (* n0_i (* (pow normAngle 3) (cos normAngle))) (sin normAngle))))))) (/ (* n1_i normAngle) (sin normAngle)))))) |
(fma.f32 (-.f32 (fma.f32 (fma.f32 (*.f32 (*.f32 #s(literal -1/2 binary32) n0_i) normAngle) normAngle (*.f32 (fma.f32 (*.f32 #s(literal 1/6 binary32) n0_i) (/.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) normAngle) (cos.f32 normAngle)) (sin.f32 normAngle)) (/.f32 (*.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) normAngle) n1_i) #s(literal -1/6 binary32)) (sin.f32 normAngle))) u)) u (*.f32 n1_i (/.f32 normAngle (sin.f32 normAngle)))) (/.f32 (*.f32 (*.f32 (cos.f32 normAngle) normAngle) n0_i) (sin.f32 normAngle))) u n0_i) |
(* n0_i (sin normAngle)) |
(*.f32 (sin.f32 normAngle) n0_i) |
(+ (* n0_i (sin normAngle)) (* u (+ (* -1 (* n0_i (* normAngle (cos normAngle)))) (* n1_i normAngle)))) |
(fma.f32 (-.f32 (*.f32 normAngle n1_i) (*.f32 (*.f32 (cos.f32 normAngle) normAngle) n0_i)) u (*.f32 (sin.f32 normAngle) n0_i)) |
(+ (* n0_i (sin normAngle)) (* u (+ (* -1 (* n0_i (* normAngle (cos normAngle)))) (+ (* -1/2 (* n0_i (* (pow normAngle 2) (* u (sin normAngle))))) (* n1_i normAngle))))) |
(fma.f32 (-.f32 (fma.f32 (*.f32 #s(literal -1/2 binary32) n0_i) (*.f32 (*.f32 (*.f32 (sin.f32 normAngle) u) normAngle) normAngle) (*.f32 normAngle n1_i)) (*.f32 (*.f32 (cos.f32 normAngle) normAngle) n0_i)) u (*.f32 (sin.f32 normAngle) n0_i)) |
(+ (* n0_i (sin normAngle)) (* u (+ (* -1 (* n0_i (* normAngle (cos normAngle)))) (+ (* n1_i normAngle) (* u (+ (* -1/2 (* n0_i (* (pow normAngle 2) (sin normAngle)))) (* u (+ (* -1/6 (* n1_i (pow normAngle 3))) (* 1/6 (* n0_i (* (pow normAngle 3) (cos normAngle)))))))))))) |
(fma.f32 (-.f32 (fma.f32 (fma.f32 (*.f32 (*.f32 #s(literal -1/2 binary32) n0_i) (sin.f32 normAngle)) (*.f32 normAngle normAngle) (*.f32 (fma.f32 (*.f32 (*.f32 #s(literal -1/6 binary32) n1_i) normAngle) (*.f32 normAngle normAngle) (*.f32 (*.f32 #s(literal 1/6 binary32) (*.f32 (*.f32 (*.f32 normAngle normAngle) n0_i) normAngle)) (cos.f32 normAngle))) u)) u (*.f32 normAngle n1_i)) (*.f32 (*.f32 (cos.f32 normAngle) normAngle) n0_i)) u (*.f32 (sin.f32 normAngle) n0_i)) |
1/3 |
#s(literal 1/3 binary32) |
(+ 1/3 (* -1/2 u)) |
(fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) |
(+ 1/3 (* -1/2 u)) |
(fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) |
(+ 1/3 (* -1/2 u)) |
(fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) |
(/ n0_i u) |
(/.f32 n0_i u) |
(/ (+ n0_i (* -1 (* n0_i u))) u) |
(/.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i) u) |
(/ (+ n0_i (* -1 (* n0_i u))) u) |
(/.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i) u) |
(/ (+ n0_i (* -1 (* n0_i u))) u) |
(/.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i) u) |
(* u (+ (* 1/6 n1_i) (* 1/3 n0_i))) |
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1 |
#s(literal 1 binary32) |
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(fma.f32 n0_i (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle)) (*.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle)))) |
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(* (pow u 2) (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (* u (sin normAngle)))) (+ (* -1/2 (* n0_i (pow normAngle 2))) (/ (* n1_i normAngle) (* u (sin normAngle)))))) |
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(* (pow u 2) (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (* u (sin normAngle)))) (+ (* -1/2 (* n0_i (pow normAngle 2))) (+ (/ n0_i (pow u 2)) (/ (* n1_i normAngle) (* u (sin normAngle))))))) |
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(* (pow u 2) (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (* u (sin normAngle)))) (+ (* -1/2 (* n0_i (pow normAngle 2))) (+ (/ n0_i (pow u 2)) (/ (* n1_i normAngle) (* u (sin normAngle))))))) |
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(fma.f32 n0_i (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle)) (*.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle)))) |
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(fma.f32 n0_i (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle)) (*.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle)))) |
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(* u (+ n1_i (* -1 n0_i))) |
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(* n1_i u) |
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(fma.f32 n0_i (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle)) (*.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle)))) |
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(* u (+ n1_i (* -1 n0_i))) |
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(-.f32 (+.f32 (/.f32 n0_i u) n1_i) n0_i) |
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(-.f32 (+.f32 (/.f32 n0_i u) n1_i) n0_i) |
(* -1/2 (* n0_i (pow u 2))) |
(*.f32 (*.f32 (*.f32 u u) n0_i) #s(literal -1/2 binary32)) |
(* (pow u 2) (+ (* -1/2 n0_i) (+ (* 1/6 (/ n1_i u)) (+ (* 1/3 (/ n0_i u)) (/ (* (pow normAngle 2) (+ (* 7/360 n1_i) (* 1/45 n0_i))) u))))) |
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(* (pow u 2) (+ (* -1/2 n0_i) (+ (* 1/6 (/ n1_i u)) (+ (* 1/3 (/ n0_i u)) (/ (* (pow normAngle 2) (+ (* 7/360 n1_i) (* 1/45 n0_i))) u))))) |
(*.f32 (fma.f32 #s(literal -1/2 binary32) n0_i (fma.f32 (/.f32 n1_i u) #s(literal 1/6 binary32) (fma.f32 (/.f32 n0_i u) #s(literal 1/3 binary32) (*.f32 (*.f32 normAngle normAngle) (/.f32 (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i)) u))))) (*.f32 u u)) |
(* (pow u 2) (+ (* -1/2 n0_i) (+ (* 1/6 (/ n1_i u)) (+ (* 1/3 (/ n0_i u)) (/ (* (pow normAngle 2) (+ (* 7/360 n1_i) (* 1/45 n0_i))) u))))) |
(*.f32 (fma.f32 #s(literal -1/2 binary32) n0_i (fma.f32 (/.f32 n1_i u) #s(literal 1/6 binary32) (fma.f32 (/.f32 n0_i u) #s(literal 1/3 binary32) (*.f32 (*.f32 normAngle normAngle) (/.f32 (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i)) u))))) (*.f32 u u)) |
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) |
(fma.f32 n0_i (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle)) (*.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle)))) |
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(fma.f32 n0_i (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle)) (*.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle)))) |
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(fma.f32 n0_i (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle)) (*.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle)))) |
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(fma.f32 n0_i (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle)) (*.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle)))) |
(* -1/2 (* n0_i (* (pow normAngle 2) (pow u 2)))) |
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(* (pow u 2) (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (* u (sin normAngle)))) (+ (* -1/2 (* n0_i (pow normAngle 2))) (/ (* n1_i normAngle) (* u (sin normAngle)))))) |
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(* (pow u 2) (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (* u (sin normAngle)))) (+ (* -1/2 (* n0_i (pow normAngle 2))) (+ (/ n0_i (pow u 2)) (/ (* n1_i normAngle) (* u (sin normAngle))))))) |
(*.f32 (-.f32 (fma.f32 (*.f32 (*.f32 #s(literal -1/2 binary32) n0_i) normAngle) normAngle (fma.f32 n1_i (/.f32 normAngle (*.f32 (sin.f32 normAngle) u)) (/.f32 n0_i (*.f32 u u)))) (/.f32 (*.f32 (*.f32 (cos.f32 normAngle) normAngle) n0_i) (*.f32 (sin.f32 normAngle) u))) (*.f32 u u)) |
(* (pow u 2) (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (* u (sin normAngle)))) (+ (* -1/2 (* n0_i (pow normAngle 2))) (+ (/ n0_i (pow u 2)) (/ (* n1_i normAngle) (* u (sin normAngle))))))) |
(*.f32 (-.f32 (fma.f32 (*.f32 (*.f32 #s(literal -1/2 binary32) n0_i) normAngle) normAngle (fma.f32 n1_i (/.f32 normAngle (*.f32 (sin.f32 normAngle) u)) (/.f32 n0_i (*.f32 u u)))) (/.f32 (*.f32 (*.f32 (cos.f32 normAngle) normAngle) n0_i) (*.f32 (sin.f32 normAngle) u))) (*.f32 u u)) |
(* -1/2 (* n0_i (* (pow normAngle 2) (pow u 2)))) |
(*.f32 (*.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) u) n0_i) #s(literal -1/2 binary32)) |
(* (pow u 2) (- (+ (* -1/2 (* n0_i (pow normAngle 2))) (+ (/ n1_i u) (/ (* (pow normAngle 2) (+ (* 1/6 n1_i) (+ (* 1/3 n0_i) (* (pow normAngle 2) (+ (* 7/360 n1_i) (* 1/45 n0_i)))))) u))) (/ n0_i u))) |
(*.f32 (-.f32 (fma.f32 (*.f32 (*.f32 #s(literal -1/2 binary32) n0_i) normAngle) normAngle (fma.f32 (*.f32 normAngle normAngle) (/.f32 (fma.f32 (*.f32 (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i)) normAngle) normAngle (fma.f32 #s(literal 1/3 binary32) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) u) (/.f32 n1_i u))) (/.f32 n0_i u)) (*.f32 u u)) |
(* (pow u 2) (- (+ (* -1/2 (* n0_i (pow normAngle 2))) (+ (/ n0_i (pow u 2)) (+ (/ n1_i u) (/ (* (pow normAngle 2) (+ (* 1/6 n1_i) (+ (* 1/3 n0_i) (* (pow normAngle 2) (+ (* 7/360 n1_i) (* 1/45 n0_i)))))) u)))) (/ n0_i u))) |
(*.f32 (-.f32 (fma.f32 (*.f32 (*.f32 #s(literal -1/2 binary32) n0_i) normAngle) normAngle (fma.f32 (*.f32 normAngle normAngle) (/.f32 (fma.f32 (*.f32 (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i)) normAngle) normAngle (fma.f32 #s(literal 1/3 binary32) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) u) (+.f32 (/.f32 n1_i u) (/.f32 n0_i (*.f32 u u))))) (/.f32 n0_i u)) (*.f32 u u)) |
(* (pow u 2) (- (+ (* -1/2 (* n0_i (pow normAngle 2))) (+ (/ n0_i (pow u 2)) (+ (/ n1_i u) (/ (* (pow normAngle 2) (+ (* 1/6 n1_i) (+ (* 1/3 n0_i) (* (pow normAngle 2) (+ (* 7/360 n1_i) (* 1/45 n0_i)))))) u)))) (/ n0_i u))) |
(*.f32 (-.f32 (fma.f32 (*.f32 (*.f32 #s(literal -1/2 binary32) n0_i) normAngle) normAngle (fma.f32 (*.f32 normAngle normAngle) (/.f32 (fma.f32 (*.f32 (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i)) normAngle) normAngle (fma.f32 #s(literal 1/3 binary32) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) u) (+.f32 (/.f32 n1_i u) (/.f32 n0_i (*.f32 u u))))) (/.f32 n0_i u)) (*.f32 u u)) |
(/ (+ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin (* normAngle u)))) (sin normAngle)) |
(/.f32 (fma.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i)) (sin.f32 normAngle)) |
(/ (+ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin (* normAngle u)))) (sin normAngle)) |
(/.f32 (fma.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i)) (sin.f32 normAngle)) |
(/ (+ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin (* normAngle u)))) (sin normAngle)) |
(/.f32 (fma.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i)) (sin.f32 normAngle)) |
(/ (+ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin (* normAngle u)))) (sin normAngle)) |
(/.f32 (fma.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i)) (sin.f32 normAngle)) |
(+ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin (* normAngle u)))) |
(fma.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i)) |
(+ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin (* normAngle u)))) |
(fma.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i)) |
(+ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin (* normAngle u)))) |
(fma.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i)) |
(+ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin (* normAngle u)))) |
(fma.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i)) |
(* -1/2 u) |
(*.f32 #s(literal -1/2 binary32) u) |
(* u (- (* 1/3 (/ 1 u)) 1/2)) |
(*.f32 (-.f32 (/.f32 #s(literal 1/3 binary32) u) #s(literal 1/2 binary32)) u) |
(* u (- (* 1/3 (/ 1 u)) 1/2)) |
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(* u (- (* 1/3 (/ 1 u)) 1/2)) |
(*.f32 (-.f32 (/.f32 #s(literal 1/3 binary32) u) #s(literal 1/2 binary32)) u) |
(* -1 n0_i) |
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(- (/ n0_i u) n0_i) |
(-.f32 (/.f32 n0_i u) n0_i) |
(- (/ n0_i u) n0_i) |
(-.f32 (/.f32 n0_i u) n0_i) |
(- (/ n0_i u) n0_i) |
(-.f32 (/.f32 n0_i u) n0_i) |
(* -1/2 (* n0_i (pow u 2))) |
(*.f32 (*.f32 (*.f32 u u) n0_i) #s(literal -1/2 binary32)) |
(* (pow u 2) (+ (* -1/2 n0_i) (+ (* 1/6 (/ n1_i u)) (* 1/3 (/ n0_i u))))) |
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(* (pow u 2) (+ (* -1/2 n0_i) (+ (* 1/6 (/ n1_i u)) (* 1/3 (/ n0_i u))))) |
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(*.f32 (*.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) u) n0_i) #s(literal -1/2 binary32)) |
(* (pow u 2) (+ (* -1 (/ (+ (* -1 (- n1_i n0_i)) (* (pow normAngle 2) (+ (* -1 (* (pow normAngle 2) (+ (* 7/360 n1_i) (* 1/45 n0_i)))) (* -1 (+ (* 1/6 n1_i) (* 1/3 n0_i)))))) u)) (* -1/2 (* n0_i (pow normAngle 2))))) |
(*.f32 (fma.f32 (*.f32 (*.f32 #s(literal -1/2 binary32) n0_i) normAngle) normAngle (/.f32 (-.f32 (*.f32 (-.f32 (fma.f32 #s(literal -1/3 binary32) n0_i (*.f32 #s(literal -1/6 binary32) n1_i)) (*.f32 (*.f32 (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i)) normAngle) normAngle)) (*.f32 normAngle normAngle)) (-.f32 n1_i n0_i)) (neg.f32 u))) (*.f32 u u)) |
(* (pow u 2) (+ (* -1 (/ (+ (* -1 (- n1_i n0_i)) (+ (* -1 (/ n0_i u)) (* (pow normAngle 2) (+ (* -1 (* (pow normAngle 2) (+ (* 7/360 n1_i) (* 1/45 n0_i)))) (* -1 (+ (* 1/6 n1_i) (* 1/3 n0_i))))))) u)) (* -1/2 (* n0_i (pow normAngle 2))))) |
(*.f32 (fma.f32 (*.f32 (*.f32 #s(literal -1/2 binary32) n0_i) normAngle) normAngle (/.f32 (-.f32 (-.f32 (*.f32 (-.f32 (fma.f32 #s(literal -1/3 binary32) n0_i (*.f32 #s(literal -1/6 binary32) n1_i)) (*.f32 (*.f32 (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i)) normAngle) normAngle)) (*.f32 normAngle normAngle)) (/.f32 n0_i u)) (-.f32 n1_i n0_i)) (neg.f32 u))) (*.f32 u u)) |
(* (pow u 2) (+ (* -1 (/ (+ (* -1 (- n1_i n0_i)) (+ (* -1 (/ n0_i u)) (* (pow normAngle 2) (+ (* -1 (* (pow normAngle 2) (+ (* 7/360 n1_i) (* 1/45 n0_i)))) (* -1 (+ (* 1/6 n1_i) (* 1/3 n0_i))))))) u)) (* -1/2 (* n0_i (pow normAngle 2))))) |
(*.f32 (fma.f32 (*.f32 (*.f32 #s(literal -1/2 binary32) n0_i) normAngle) normAngle (/.f32 (-.f32 (-.f32 (*.f32 (-.f32 (fma.f32 #s(literal -1/3 binary32) n0_i (*.f32 #s(literal -1/6 binary32) n1_i)) (*.f32 (*.f32 (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i)) normAngle) normAngle)) (*.f32 normAngle normAngle)) (/.f32 n0_i u)) (-.f32 n1_i n0_i)) (neg.f32 u))) (*.f32 u u)) |
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(+ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (* n1_i (sin (* normAngle u)))) |
(fma.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i)) |
(+ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (* n1_i (sin (* normAngle u)))) |
(fma.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i)) |
(+ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (* n1_i (sin (* normAngle u)))) |
(fma.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i)) |
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(fma.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i)) |
(* -1/2 u) |
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(- (/ n0_i u) n0_i) |
(-.f32 (/.f32 n0_i u) n0_i) |
(- (/ n0_i u) n0_i) |
(-.f32 (/.f32 n0_i u) n0_i) |
(* -1/2 (* n0_i (pow u 2))) |
(*.f32 (*.f32 (*.f32 u u) n0_i) #s(literal -1/2 binary32)) |
(* (pow u 2) (+ (* -1/2 n0_i) (+ (* 1/6 (/ n1_i u)) (* 1/3 (/ n0_i u))))) |
(*.f32 (*.f32 (fma.f32 #s(literal -1/2 binary32) n0_i (fma.f32 (/.f32 n1_i u) #s(literal 1/6 binary32) (*.f32 (/.f32 n0_i u) #s(literal 1/3 binary32)))) u) u) |
(* (pow u 2) (+ (* -1/2 n0_i) (+ (* 1/6 (/ n1_i u)) (* 1/3 (/ n0_i u))))) |
(*.f32 (*.f32 (fma.f32 #s(literal -1/2 binary32) n0_i (fma.f32 (/.f32 n1_i u) #s(literal 1/6 binary32) (*.f32 (/.f32 n0_i u) #s(literal 1/3 binary32)))) u) u) |
(* (pow u 2) (+ (* -1/2 n0_i) (+ (* 1/6 (/ n1_i u)) (* 1/3 (/ n0_i u))))) |
(*.f32 (*.f32 (fma.f32 #s(literal -1/2 binary32) n0_i (fma.f32 (/.f32 n1_i u) #s(literal 1/6 binary32) (*.f32 (/.f32 n0_i u) #s(literal 1/3 binary32)))) u) u) |
(pow u 2) |
(*.f32 u u) |
(* (pow u 2) (- 1 (* 2 (/ 1 u)))) |
(*.f32 (*.f32 (-.f32 #s(literal 1 binary32) (/.f32 #s(literal 2 binary32) u)) u) u) |
(* (pow u 2) (+ 1 (* -1 (/ (- 2 (/ 1 u)) u)))) |
(*.f32 (*.f32 (-.f32 #s(literal 1 binary32) (/.f32 (-.f32 #s(literal 2 binary32) (/.f32 #s(literal 1 binary32) u)) u)) u) u) |
(* (pow u 2) (+ 1 (* -1 (/ (- 2 (/ 1 u)) u)))) |
(*.f32 (*.f32 (-.f32 #s(literal 1 binary32) (/.f32 (-.f32 #s(literal 2 binary32) (/.f32 #s(literal 1 binary32) u)) u)) u) u) |
(pow u 3) |
(*.f32 (*.f32 u u) u) |
(pow u 3) |
(*.f32 (*.f32 u u) u) |
(pow u 3) |
(*.f32 (*.f32 u u) u) |
(pow u 3) |
(*.f32 (*.f32 u u) u) |
(+ (* n0_i (- 1 u)) (* n1_i u)) |
(fma.f32 (-.f32 n1_i n0_i) u n0_i) |
(+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u))))))) |
(fma.f32 (*.f32 #s(literal -1/6 binary32) (-.f32 (fma.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i) (*.f32 (*.f32 n1_i (*.f32 u u)) u)) (fma.f32 (-.f32 n1_i n0_i) u n0_i))) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i)) |
(+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (+ (* -1/6 (* n1_i (pow u 3))) (* (pow normAngle 2) (- (+ (* 1/120 (* n0_i (pow (- 1 u) 5))) (* 1/120 (* n1_i (pow u 5)))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (+ (* 1/120 (* n0_i (- 1 u))) (* 1/120 (* n1_i u))))))))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u))))))) |
(fma.f32 (fma.f32 #s(literal -1/6 binary32) (fma.f32 (*.f32 (*.f32 u u) u) n1_i (*.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i))) (fma.f32 (-.f32 (*.f32 #s(literal 1/120 binary32) (fma.f32 (pow.f32 u #s(literal 5 binary32)) n1_i (*.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32)) n0_i))) (fma.f32 #s(literal 1/36 binary32) (*.f32 n0_i (-.f32 (*.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (-.f32 #s(literal 1 binary32) u)) (-.f32 #s(literal 1 binary32) u))) (fma.f32 #s(literal 1/36 binary32) (*.f32 n1_i (-.f32 (*.f32 (*.f32 u u) u) u)) (*.f32 #s(literal 1/120 binary32) (fma.f32 (-.f32 n1_i n0_i) u n0_i))))) (*.f32 normAngle normAngle) (*.f32 #s(literal 1/6 binary32) (fma.f32 (-.f32 n1_i n0_i) u n0_i)))) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i)) |
(+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (+ (* -1/6 (* n1_i (pow u 3))) (* (pow normAngle 2) (- (+ (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* 1/120 (* n1_i (pow u 5))) (* (pow normAngle 2) (- (+ (* -1/5040 (* n0_i (pow (- 1 u) 7))) (* -1/5040 (* n1_i (pow u 7)))) (+ (* -1/6 (- (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (* n0_i (- 1 u)))))) (+ (* -1/6 (- (* 1/120 (* n1_i (pow u 5))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (* 1/120 (* n1_i u))))) (+ (* -1/5040 (* n0_i (- 1 u))) (+ (* -1/5040 (* n1_i u)) (+ (* 1/120 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u))))))))))))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (+ (* 1/120 (* n0_i (- 1 u))) (* 1/120 (* n1_i u))))))))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u))))))) |
(fma.f32 (fma.f32 #s(literal -1/6 binary32) (fma.f32 (*.f32 (*.f32 u u) u) n1_i (*.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i))) (fma.f32 (-.f32 (fma.f32 (-.f32 (*.f32 #s(literal -1/5040 binary32) (fma.f32 (pow.f32 u #s(literal 7 binary32)) n1_i (*.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 7 binary32)) n0_i))) (fma.f32 #s(literal -1/6 binary32) (+.f32 (-.f32 (*.f32 (*.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32)) n0_i) #s(literal 1/120 binary32)) (fma.f32 #s(literal 1/36 binary32) (*.f32 n0_i (-.f32 (*.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (-.f32 #s(literal 1 binary32) u)) (-.f32 #s(literal 1 binary32) u))) (*.f32 #s(literal 1/120 binary32) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i)))) (-.f32 (*.f32 (*.f32 (pow.f32 u #s(literal 5 binary32)) n1_i) #s(literal 1/120 binary32)) (fma.f32 (*.f32 #s(literal 1/120 binary32) u) n1_i (*.f32 #s(literal 1/36 binary32) (*.f32 n1_i (-.f32 (*.f32 (*.f32 u u) u) u)))))) (fma.f32 #s(literal -1/5040 binary32) (fma.f32 (-.f32 n1_i n0_i) u n0_i) (fma.f32 #s(literal -1/720 binary32) (*.f32 n0_i (-.f32 (*.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (-.f32 #s(literal 1 binary32) u)) (-.f32 #s(literal 1 binary32) u))) (*.f32 #s(literal -1/720 binary32) (*.f32 n1_i (-.f32 (*.f32 (*.f32 u u) u) u))))))) (*.f32 normAngle normAngle) (*.f32 #s(literal 1/120 binary32) (fma.f32 (pow.f32 u #s(literal 5 binary32)) n1_i (*.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32)) n0_i)))) (fma.f32 #s(literal 1/36 binary32) (*.f32 n0_i (-.f32 (*.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (-.f32 #s(literal 1 binary32) u)) (-.f32 #s(literal 1 binary32) u))) (fma.f32 #s(literal 1/36 binary32) (*.f32 n1_i (-.f32 (*.f32 (*.f32 u u) u) u)) (*.f32 #s(literal 1/120 binary32) (fma.f32 (-.f32 n1_i n0_i) u n0_i))))) (*.f32 normAngle normAngle) (*.f32 #s(literal 1/6 binary32) (fma.f32 (-.f32 n1_i n0_i) u n0_i)))) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i)) |
(+ n0_i (* u (+ n1_i (* -1 n0_i)))) |
(fma.f32 (-.f32 n1_i n0_i) u n0_i) |
(+ n0_i (+ (* u (+ n1_i (* -1 n0_i))) (* (pow normAngle 2) (* u (- (* n0_i (+ 1/3 (* -1/2 u))) (* -1/6 n1_i)))))) |
(fma.f32 (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)) (*.f32 (*.f32 normAngle normAngle) u) (fma.f32 (-.f32 n1_i n0_i) u n0_i)) |
(+ n0_i (+ (* u (+ n1_i (* -1 n0_i))) (* (pow normAngle 2) (+ (* u (- (* n0_i (+ 1/3 (* -1/2 u))) (* -1/6 n1_i))) (* (pow normAngle 2) (* u (- (* 1/45 n0_i) (+ (* -1/36 n1_i) (* 1/120 n1_i))))))))) |
(fma.f32 (fma.f32 (*.f32 (*.f32 (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i)) u) normAngle) normAngle (*.f32 (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)) u)) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i)) |
(+ n0_i (+ (* u (+ n1_i (* -1 n0_i))) (* (pow normAngle 2) (+ (* u (- (* n0_i (+ 1/3 (* -1/2 u))) (* -1/6 n1_i))) (* (pow normAngle 2) (+ (* u (- (* 1/45 n0_i) (+ (* -1/36 n1_i) (* 1/120 n1_i)))) (* (pow normAngle 2) (* u (- (* 2/945 n0_i) (+ (* -1/5040 n1_i) (+ (* 1/720 n1_i) (* 1/6 (+ (* -1/36 n1_i) (* 1/120 n1_i)))))))))))))) |
(fma.f32 (fma.f32 (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)) u (*.f32 (fma.f32 (*.f32 (*.f32 (fma.f32 #s(literal 31/15120 binary32) n1_i (*.f32 n0_i #s(literal 2/945 binary32))) u) normAngle) normAngle (*.f32 (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i)) u)) (*.f32 normAngle normAngle))) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i)) |
(+ (* n0_i (- 1 u)) (* n1_i u)) |
(fma.f32 (-.f32 n1_i n0_i) u n0_i) |
(+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u))))))) |
(fma.f32 (*.f32 #s(literal -1/6 binary32) (-.f32 (fma.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i) (*.f32 (*.f32 n1_i (*.f32 u u)) u)) (fma.f32 (-.f32 n1_i n0_i) u n0_i))) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i)) |
(+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (+ (* -1/6 (* n1_i (pow u 3))) (* (pow normAngle 2) (- (+ (* 1/120 (* n0_i (pow (- 1 u) 5))) (* 1/120 (* n1_i (pow u 5)))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (+ (* 1/120 (* n0_i (- 1 u))) (* 1/120 (* n1_i u))))))))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u))))))) |
(fma.f32 (fma.f32 #s(literal -1/6 binary32) (fma.f32 (*.f32 (*.f32 u u) u) n1_i (*.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i))) (fma.f32 (-.f32 (*.f32 #s(literal 1/120 binary32) (fma.f32 (pow.f32 u #s(literal 5 binary32)) n1_i (*.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32)) n0_i))) (fma.f32 #s(literal 1/36 binary32) (*.f32 n0_i (-.f32 (*.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (-.f32 #s(literal 1 binary32) u)) (-.f32 #s(literal 1 binary32) u))) (fma.f32 #s(literal 1/36 binary32) (*.f32 n1_i (-.f32 (*.f32 (*.f32 u u) u) u)) (*.f32 #s(literal 1/120 binary32) (fma.f32 (-.f32 n1_i n0_i) u n0_i))))) (*.f32 normAngle normAngle) (*.f32 #s(literal 1/6 binary32) (fma.f32 (-.f32 n1_i n0_i) u n0_i)))) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i)) |
(+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (+ (* -1/6 (* n1_i (pow u 3))) (* (pow normAngle 2) (- (+ (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* 1/120 (* n1_i (pow u 5))) (* (pow normAngle 2) (- (+ (* -1/5040 (* n0_i (pow (- 1 u) 7))) (* -1/5040 (* n1_i (pow u 7)))) (+ (* -1/6 (- (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (* n0_i (- 1 u)))))) (+ (* -1/6 (- (* 1/120 (* n1_i (pow u 5))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (* 1/120 (* n1_i u))))) (+ (* -1/5040 (* n0_i (- 1 u))) (+ (* -1/5040 (* n1_i u)) (+ (* 1/120 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u))))))))))))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (+ (* 1/120 (* n0_i (- 1 u))) (* 1/120 (* n1_i u))))))))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u))))))) |
(fma.f32 (fma.f32 #s(literal -1/6 binary32) (fma.f32 (*.f32 (*.f32 u u) u) n1_i (*.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i))) (fma.f32 (-.f32 (fma.f32 (-.f32 (*.f32 #s(literal -1/5040 binary32) (fma.f32 (pow.f32 u #s(literal 7 binary32)) n1_i (*.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 7 binary32)) n0_i))) (fma.f32 #s(literal -1/6 binary32) (+.f32 (-.f32 (*.f32 (*.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32)) n0_i) #s(literal 1/120 binary32)) (fma.f32 #s(literal 1/36 binary32) (*.f32 n0_i (-.f32 (*.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (-.f32 #s(literal 1 binary32) u)) (-.f32 #s(literal 1 binary32) u))) (*.f32 #s(literal 1/120 binary32) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i)))) (-.f32 (*.f32 (*.f32 (pow.f32 u #s(literal 5 binary32)) n1_i) #s(literal 1/120 binary32)) (fma.f32 (*.f32 #s(literal 1/120 binary32) u) n1_i (*.f32 #s(literal 1/36 binary32) (*.f32 n1_i (-.f32 (*.f32 (*.f32 u u) u) u)))))) (fma.f32 #s(literal -1/5040 binary32) (fma.f32 (-.f32 n1_i n0_i) u n0_i) (fma.f32 #s(literal -1/720 binary32) (*.f32 n0_i (-.f32 (*.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (-.f32 #s(literal 1 binary32) u)) (-.f32 #s(literal 1 binary32) u))) (*.f32 #s(literal -1/720 binary32) (*.f32 n1_i (-.f32 (*.f32 (*.f32 u u) u) u))))))) (*.f32 normAngle normAngle) (*.f32 #s(literal 1/120 binary32) (fma.f32 (pow.f32 u #s(literal 5 binary32)) n1_i (*.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32)) n0_i)))) (fma.f32 #s(literal 1/36 binary32) (*.f32 n0_i (-.f32 (*.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (-.f32 #s(literal 1 binary32) u)) (-.f32 #s(literal 1 binary32) u))) (fma.f32 #s(literal 1/36 binary32) (*.f32 n1_i (-.f32 (*.f32 (*.f32 u u) u) u)) (*.f32 #s(literal 1/120 binary32) (fma.f32 (-.f32 n1_i n0_i) u n0_i))))) (*.f32 normAngle normAngle) (*.f32 #s(literal 1/6 binary32) (fma.f32 (-.f32 n1_i n0_i) u n0_i)))) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i)) |
(+ (* n0_i (- 1 u)) (* n1_i u)) |
(fma.f32 (-.f32 n1_i n0_i) u n0_i) |
(+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u))))))) |
(fma.f32 (*.f32 #s(literal -1/6 binary32) (-.f32 (fma.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i) (*.f32 (*.f32 n1_i (*.f32 u u)) u)) (fma.f32 (-.f32 n1_i n0_i) u n0_i))) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i)) |
(+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (+ (* -1/6 (* n1_i (pow u 3))) (* (pow normAngle 2) (- (+ (* 1/120 (* n0_i (pow (- 1 u) 5))) (* 1/120 (* n1_i (pow u 5)))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (+ (* 1/120 (* n0_i (- 1 u))) (* 1/120 (* n1_i u))))))))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u))))))) |
(fma.f32 (fma.f32 #s(literal -1/6 binary32) (fma.f32 (*.f32 (*.f32 u u) u) n1_i (*.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i))) (fma.f32 (-.f32 (*.f32 #s(literal 1/120 binary32) (fma.f32 (pow.f32 u #s(literal 5 binary32)) n1_i (*.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32)) n0_i))) (fma.f32 #s(literal 1/36 binary32) (*.f32 n0_i (-.f32 (*.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (-.f32 #s(literal 1 binary32) u)) (-.f32 #s(literal 1 binary32) u))) (fma.f32 #s(literal 1/36 binary32) (*.f32 n1_i (-.f32 (*.f32 (*.f32 u u) u) u)) (*.f32 #s(literal 1/120 binary32) (fma.f32 (-.f32 n1_i n0_i) u n0_i))))) (*.f32 normAngle normAngle) (*.f32 #s(literal 1/6 binary32) (fma.f32 (-.f32 n1_i n0_i) u n0_i)))) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i)) |
(+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (+ (* -1/6 (* n1_i (pow u 3))) (* (pow normAngle 2) (- (+ (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* 1/120 (* n1_i (pow u 5))) (* (pow normAngle 2) (- (+ (* -1/5040 (* n0_i (pow (- 1 u) 7))) (* -1/5040 (* n1_i (pow u 7)))) (+ (* -1/6 (- (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (* n0_i (- 1 u)))))) (+ (* -1/6 (- (* 1/120 (* n1_i (pow u 5))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (* 1/120 (* n1_i u))))) (+ (* -1/5040 (* n0_i (- 1 u))) (+ (* -1/5040 (* n1_i u)) (+ (* 1/120 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u))))))))))))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (+ (* 1/120 (* n0_i (- 1 u))) (* 1/120 (* n1_i u))))))))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u))))))) |
(fma.f32 (fma.f32 #s(literal -1/6 binary32) (fma.f32 (*.f32 (*.f32 u u) u) n1_i (*.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i))) (fma.f32 (-.f32 (fma.f32 (-.f32 (*.f32 #s(literal -1/5040 binary32) (fma.f32 (pow.f32 u #s(literal 7 binary32)) n1_i (*.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 7 binary32)) n0_i))) (fma.f32 #s(literal -1/6 binary32) (+.f32 (-.f32 (*.f32 (*.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32)) n0_i) #s(literal 1/120 binary32)) (fma.f32 #s(literal 1/36 binary32) (*.f32 n0_i (-.f32 (*.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (-.f32 #s(literal 1 binary32) u)) (-.f32 #s(literal 1 binary32) u))) (*.f32 #s(literal 1/120 binary32) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i)))) (-.f32 (*.f32 (*.f32 (pow.f32 u #s(literal 5 binary32)) n1_i) #s(literal 1/120 binary32)) (fma.f32 (*.f32 #s(literal 1/120 binary32) u) n1_i (*.f32 #s(literal 1/36 binary32) (*.f32 n1_i (-.f32 (*.f32 (*.f32 u u) u) u)))))) (fma.f32 #s(literal -1/5040 binary32) (fma.f32 (-.f32 n1_i n0_i) u n0_i) (fma.f32 #s(literal -1/720 binary32) (*.f32 n0_i (-.f32 (*.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (-.f32 #s(literal 1 binary32) u)) (-.f32 #s(literal 1 binary32) u))) (*.f32 #s(literal -1/720 binary32) (*.f32 n1_i (-.f32 (*.f32 (*.f32 u u) u) u))))))) (*.f32 normAngle normAngle) (*.f32 #s(literal 1/120 binary32) (fma.f32 (pow.f32 u #s(literal 5 binary32)) n1_i (*.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32)) n0_i)))) (fma.f32 #s(literal 1/36 binary32) (*.f32 n0_i (-.f32 (*.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (-.f32 #s(literal 1 binary32) u)) (-.f32 #s(literal 1 binary32) u))) (fma.f32 #s(literal 1/36 binary32) (*.f32 n1_i (-.f32 (*.f32 (*.f32 u u) u) u)) (*.f32 #s(literal 1/120 binary32) (fma.f32 (-.f32 n1_i n0_i) u n0_i))))) (*.f32 normAngle normAngle) (*.f32 #s(literal 1/6 binary32) (fma.f32 (-.f32 n1_i n0_i) u n0_i)))) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i)) |
(* u (+ (* 1/6 n1_i) (* n0_i (+ 1/3 (* -1/2 u))))) |
(*.f32 (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)) u) |
(+ (* u (+ (* 1/6 n1_i) (* n0_i (+ 1/3 (* -1/2 u))))) (* (pow normAngle 2) (* u (+ (* 7/360 n1_i) (* 1/45 n0_i))))) |
(fma.f32 (*.f32 (*.f32 (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i)) u) normAngle) normAngle (*.f32 (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)) u)) |
(+ (* u (+ (* 1/6 n1_i) (* n0_i (+ 1/3 (* -1/2 u))))) (* (pow normAngle 2) (* u (+ (* 7/360 n1_i) (* 1/45 n0_i))))) |
(fma.f32 (*.f32 (*.f32 (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i)) u) normAngle) normAngle (*.f32 (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)) u)) |
(+ (* u (+ (* 1/6 n1_i) (* n0_i (+ 1/3 (* -1/2 u))))) (* (pow normAngle 2) (* u (+ (* 7/360 n1_i) (* 1/45 n0_i))))) |
(fma.f32 (*.f32 (*.f32 (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i)) u) normAngle) normAngle (*.f32 (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)) u)) |
(+ (* n0_i (- 1 u)) (* n1_i u)) |
(fma.f32 (-.f32 n1_i n0_i) u n0_i) |
(+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u))))))) |
(fma.f32 (*.f32 #s(literal -1/6 binary32) (-.f32 (fma.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i) (*.f32 (*.f32 n1_i (*.f32 u u)) u)) (fma.f32 (-.f32 n1_i n0_i) u n0_i))) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i)) |
(+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (+ (* -1/6 (* n1_i (pow u 3))) (* (pow normAngle 2) (- (+ (* 1/120 (* n0_i (pow (- 1 u) 5))) (* 1/120 (* n1_i (pow u 5)))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (+ (* 1/120 (* n0_i (- 1 u))) (* 1/120 (* n1_i u))))))))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u))))))) |
(fma.f32 (fma.f32 #s(literal -1/6 binary32) (fma.f32 (*.f32 (*.f32 u u) u) n1_i (*.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i))) (fma.f32 (-.f32 (*.f32 #s(literal 1/120 binary32) (fma.f32 (pow.f32 u #s(literal 5 binary32)) n1_i (*.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32)) n0_i))) (fma.f32 #s(literal 1/36 binary32) (*.f32 n0_i (-.f32 (*.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (-.f32 #s(literal 1 binary32) u)) (-.f32 #s(literal 1 binary32) u))) (fma.f32 #s(literal 1/36 binary32) (*.f32 n1_i (-.f32 (*.f32 (*.f32 u u) u) u)) (*.f32 #s(literal 1/120 binary32) (fma.f32 (-.f32 n1_i n0_i) u n0_i))))) (*.f32 normAngle normAngle) (*.f32 #s(literal 1/6 binary32) (fma.f32 (-.f32 n1_i n0_i) u n0_i)))) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i)) |
(+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (+ (* -1/6 (* n1_i (pow u 3))) (* (pow normAngle 2) (- (+ (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* 1/120 (* n1_i (pow u 5))) (* (pow normAngle 2) (- (+ (* -1/5040 (* n0_i (pow (- 1 u) 7))) (* -1/5040 (* n1_i (pow u 7)))) (+ (* -1/6 (- (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (* n0_i (- 1 u)))))) (+ (* -1/6 (- (* 1/120 (* n1_i (pow u 5))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (* 1/120 (* n1_i u))))) (+ (* -1/5040 (* n0_i (- 1 u))) (+ (* -1/5040 (* n1_i u)) (+ (* 1/120 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u))))))))))))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (+ (* 1/120 (* n0_i (- 1 u))) (* 1/120 (* n1_i u))))))))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u))))))) |
(fma.f32 (fma.f32 #s(literal -1/6 binary32) (fma.f32 (*.f32 (*.f32 u u) u) n1_i (*.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i))) (fma.f32 (-.f32 (fma.f32 (-.f32 (*.f32 #s(literal -1/5040 binary32) (fma.f32 (pow.f32 u #s(literal 7 binary32)) n1_i (*.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 7 binary32)) n0_i))) (fma.f32 #s(literal -1/6 binary32) (+.f32 (-.f32 (*.f32 (*.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32)) n0_i) #s(literal 1/120 binary32)) (fma.f32 #s(literal 1/36 binary32) (*.f32 n0_i (-.f32 (*.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (-.f32 #s(literal 1 binary32) u)) (-.f32 #s(literal 1 binary32) u))) (*.f32 #s(literal 1/120 binary32) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i)))) (-.f32 (*.f32 (*.f32 (pow.f32 u #s(literal 5 binary32)) n1_i) #s(literal 1/120 binary32)) (fma.f32 (*.f32 #s(literal 1/120 binary32) u) n1_i (*.f32 #s(literal 1/36 binary32) (*.f32 n1_i (-.f32 (*.f32 (*.f32 u u) u) u)))))) (fma.f32 #s(literal -1/5040 binary32) (fma.f32 (-.f32 n1_i n0_i) u n0_i) (fma.f32 #s(literal -1/720 binary32) (*.f32 n0_i (-.f32 (*.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (-.f32 #s(literal 1 binary32) u)) (-.f32 #s(literal 1 binary32) u))) (*.f32 #s(literal -1/720 binary32) (*.f32 n1_i (-.f32 (*.f32 (*.f32 u u) u) u))))))) (*.f32 normAngle normAngle) (*.f32 #s(literal 1/120 binary32) (fma.f32 (pow.f32 u #s(literal 5 binary32)) n1_i (*.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32)) n0_i)))) (fma.f32 #s(literal 1/36 binary32) (*.f32 n0_i (-.f32 (*.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (-.f32 #s(literal 1 binary32) u)) (-.f32 #s(literal 1 binary32) u))) (fma.f32 #s(literal 1/36 binary32) (*.f32 n1_i (-.f32 (*.f32 (*.f32 u u) u) u)) (*.f32 #s(literal 1/120 binary32) (fma.f32 (-.f32 n1_i n0_i) u n0_i))))) (*.f32 normAngle normAngle) (*.f32 #s(literal 1/6 binary32) (fma.f32 (-.f32 n1_i n0_i) u n0_i)))) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i)) |
(+ n0_i (* u (+ n1_i (* -1 n0_i)))) |
(fma.f32 (-.f32 n1_i n0_i) u n0_i) |
(+ n0_i (+ (* u (+ n1_i (* -1 n0_i))) (* (pow normAngle 2) (* u (- (* n0_i (+ 1/3 (* -1/2 u))) (* -1/6 n1_i)))))) |
(fma.f32 (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)) (*.f32 (*.f32 normAngle normAngle) u) (fma.f32 (-.f32 n1_i n0_i) u n0_i)) |
(+ n0_i (+ (* u (+ n1_i (* -1 n0_i))) (* (pow normAngle 2) (+ (* u (- (* n0_i (+ 1/3 (* -1/2 u))) (* -1/6 n1_i))) (* (pow normAngle 2) (* u (- (* 1/45 n0_i) (+ (* -1/36 n1_i) (* 1/120 n1_i))))))))) |
(fma.f32 (fma.f32 (*.f32 (*.f32 (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i)) u) normAngle) normAngle (*.f32 (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)) u)) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i)) |
(+ n0_i (+ (* u (+ n1_i (* -1 n0_i))) (* (pow normAngle 2) (+ (* u (- (* n0_i (+ 1/3 (* -1/2 u))) (* -1/6 n1_i))) (* (pow normAngle 2) (+ (* u (- (* 1/45 n0_i) (+ (* -1/36 n1_i) (* 1/120 n1_i)))) (* (pow normAngle 2) (* u (- (* 2/945 n0_i) (+ (* -1/5040 n1_i) (+ (* 1/720 n1_i) (* 1/6 (+ (* -1/36 n1_i) (* 1/120 n1_i)))))))))))))) |
(fma.f32 (fma.f32 (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)) u (*.f32 (fma.f32 (*.f32 (*.f32 (fma.f32 #s(literal 31/15120 binary32) n1_i (*.f32 n0_i #s(literal 2/945 binary32))) u) normAngle) normAngle (*.f32 (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i)) u)) (*.f32 normAngle normAngle))) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i)) |
(+ n0_i (* u (- n1_i n0_i))) |
(fma.f32 (-.f32 n1_i n0_i) u n0_i) |
(+ n0_i (+ (* u (- n1_i n0_i)) (* (pow normAngle 2) (* u (+ (* 1/6 n1_i) (* n0_i (+ 1/3 (* -1/2 u)))))))) |
(fma.f32 (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)) (*.f32 (*.f32 normAngle normAngle) u) (fma.f32 (-.f32 n1_i n0_i) u n0_i)) |
(+ n0_i (+ (* u (- n1_i n0_i)) (* (pow normAngle 2) (+ (* u (+ (* 1/6 n1_i) (* n0_i (+ 1/3 (* -1/2 u))))) (* (pow normAngle 2) (* u (+ (* 7/360 n1_i) (* 1/45 n0_i)))))))) |
(fma.f32 (fma.f32 (*.f32 (*.f32 (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i)) u) normAngle) normAngle (*.f32 (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)) u)) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i)) |
(+ n0_i (+ (* u (- n1_i n0_i)) (* (pow normAngle 2) (+ (* u (+ (* 1/6 n1_i) (* n0_i (+ 1/3 (* -1/2 u))))) (* (pow normAngle 2) (* u (+ (* 7/360 n1_i) (* 1/45 n0_i)))))))) |
(fma.f32 (fma.f32 (*.f32 (*.f32 (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i)) u) normAngle) normAngle (*.f32 (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)) u)) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i)) |
(+ (* n0_i (- 1 u)) (* n1_i u)) |
(fma.f32 (-.f32 n1_i n0_i) u n0_i) |
(+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (* -1/6 (+ (* n0_i (- 1 u)) (* n1_i u))))))) |
(fma.f32 (*.f32 #s(literal -1/6 binary32) (-.f32 (fma.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i) (*.f32 (*.f32 n1_i (*.f32 u u)) u)) (fma.f32 (-.f32 n1_i n0_i) u n0_i))) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i)) |
(+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (+ (* -1/6 (* n1_i (pow u 3))) (* (pow normAngle 2) (- (+ (* 1/120 (* n0_i (pow (- 1 u) 5))) (* 1/120 (* n1_i (pow u 5)))) (+ (* -1/6 (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (* -1/6 (+ (* n0_i (- 1 u)) (* n1_i u))))) (* 1/120 (+ (* n0_i (- 1 u)) (* n1_i u)))))))) (* -1/6 (+ (* n0_i (- 1 u)) (* n1_i u))))))) |
(fma.f32 (fma.f32 #s(literal -1/6 binary32) (fma.f32 (*.f32 (*.f32 u u) u) n1_i (*.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i))) (fma.f32 (-.f32 (*.f32 #s(literal 1/120 binary32) (fma.f32 (pow.f32 u #s(literal 5 binary32)) n1_i (*.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32)) n0_i))) (fma.f32 (*.f32 #s(literal -1/6 binary32) (-.f32 (fma.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i) (*.f32 (*.f32 n1_i (*.f32 u u)) u)) (fma.f32 (-.f32 n1_i n0_i) u n0_i))) #s(literal -1/6 binary32) (*.f32 #s(literal 1/120 binary32) (fma.f32 (-.f32 n1_i n0_i) u n0_i)))) (*.f32 normAngle normAngle) (*.f32 #s(literal 1/6 binary32) (fma.f32 (-.f32 n1_i n0_i) u n0_i)))) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i)) |
(+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (+ (* -1/6 (* n1_i (pow u 3))) (* (pow normAngle 2) (- (+ (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* 1/120 (* n1_i (pow u 5))) (* (pow normAngle 2) (- (+ (* -1/5040 (* n0_i (pow (- 1 u) 7))) (* -1/5040 (* n1_i (pow u 7)))) (+ (* -1/6 (- (+ (* 1/120 (* n0_i (pow (- 1 u) 5))) (* 1/120 (* n1_i (pow u 5)))) (+ (* -1/6 (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (* -1/6 (+ (* n0_i (- 1 u)) (* n1_i u))))) (* 1/120 (+ (* n0_i (- 1 u)) (* n1_i u)))))) (+ (* -1/5040 (+ (* n0_i (- 1 u)) (* n1_i u))) (* 1/120 (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (* -1/6 (+ (* n0_i (- 1 u)) (* n1_i u))))))))))) (+ (* -1/6 (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (* -1/6 (+ (* n0_i (- 1 u)) (* n1_i u))))) (* 1/120 (+ (* n0_i (- 1 u)) (* n1_i u)))))))) (* -1/6 (+ (* n0_i (- 1 u)) (* n1_i u))))))) |
(fma.f32 (fma.f32 #s(literal -1/6 binary32) (fma.f32 (*.f32 (*.f32 u u) u) n1_i (*.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i))) (fma.f32 (-.f32 (fma.f32 (-.f32 (*.f32 #s(literal -1/5040 binary32) (fma.f32 (pow.f32 u #s(literal 7 binary32)) n1_i (*.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 7 binary32)) n0_i))) (fma.f32 (-.f32 (*.f32 #s(literal 1/120 binary32) (fma.f32 (pow.f32 u #s(literal 5 binary32)) n1_i (*.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32)) n0_i))) (fma.f32 (*.f32 #s(literal -1/6 binary32) (-.f32 (fma.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i) (*.f32 (*.f32 n1_i (*.f32 u u)) u)) (fma.f32 (-.f32 n1_i n0_i) u n0_i))) #s(literal -1/6 binary32) (*.f32 #s(literal 1/120 binary32) (fma.f32 (-.f32 n1_i n0_i) u n0_i)))) #s(literal -1/6 binary32) (fma.f32 (*.f32 #s(literal -1/6 binary32) (-.f32 (fma.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i) (*.f32 (*.f32 n1_i (*.f32 u u)) u)) (fma.f32 (-.f32 n1_i n0_i) u n0_i))) #s(literal 1/120 binary32) (*.f32 #s(literal -1/5040 binary32) (fma.f32 (-.f32 n1_i n0_i) u n0_i))))) (*.f32 normAngle normAngle) (*.f32 #s(literal 1/120 binary32) (fma.f32 (pow.f32 u #s(literal 5 binary32)) n1_i (*.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32)) n0_i)))) (fma.f32 (*.f32 #s(literal -1/6 binary32) (-.f32 (fma.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i) (*.f32 (*.f32 n1_i (*.f32 u u)) u)) (fma.f32 (-.f32 n1_i n0_i) u n0_i))) #s(literal -1/6 binary32) (*.f32 #s(literal 1/120 binary32) (fma.f32 (-.f32 n1_i n0_i) u n0_i)))) (*.f32 normAngle normAngle) (*.f32 #s(literal 1/6 binary32) (fma.f32 (-.f32 n1_i n0_i) u n0_i)))) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i)) |
(/ 1 normAngle) |
(/.f32 #s(literal 1 binary32) normAngle) |
(/ (+ 1 (* 1/6 (pow normAngle 2))) normAngle) |
(/.f32 (fma.f32 #s(literal 1/6 binary32) (*.f32 normAngle normAngle) #s(literal 1 binary32)) normAngle) |
(/ (+ 1 (* (pow normAngle 2) (+ 1/6 (* 7/360 (pow normAngle 2))))) normAngle) |
(/.f32 (fma.f32 (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32)) (*.f32 normAngle normAngle) #s(literal 1 binary32)) normAngle) |
(/ (+ 1 (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2))))))) normAngle) |
(/.f32 (fma.f32 (fma.f32 (fma.f32 #s(literal 31/15120 binary32) (*.f32 normAngle normAngle) #s(literal 7/360 binary32)) (*.f32 normAngle normAngle) #s(literal 1/6 binary32)) (*.f32 normAngle normAngle) #s(literal 1 binary32)) normAngle) |
normAngle |
(* normAngle (+ 1 (* -1/6 (pow normAngle 2)))) |
(*.f32 (fma.f32 #s(literal -1/6 binary32) (*.f32 normAngle normAngle) #s(literal 1 binary32)) normAngle) |
(* normAngle (+ 1 (* (pow normAngle 2) (- (* 1/120 (pow normAngle 2)) 1/6)))) |
(*.f32 (fma.f32 (fma.f32 #s(literal 1/120 binary32) (*.f32 normAngle normAngle) #s(literal -1/6 binary32)) (*.f32 normAngle normAngle) #s(literal 1 binary32)) normAngle) |
(* normAngle (+ 1 (* (pow normAngle 2) (- (* (pow normAngle 2) (+ 1/120 (* -1/5040 (pow normAngle 2)))) 1/6)))) |
(*.f32 (fma.f32 (fma.f32 (fma.f32 #s(literal -1/5040 binary32) (*.f32 normAngle normAngle) #s(literal 1/120 binary32)) (*.f32 normAngle normAngle) #s(literal -1/6 binary32)) (*.f32 normAngle normAngle) #s(literal 1 binary32)) normAngle) |
(* normAngle (+ (* n0_i (- 1 u)) (* n1_i u))) |
(*.f32 (fma.f32 (-.f32 n1_i n0_i) u n0_i) normAngle) |
(* normAngle (+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))))))) |
(*.f32 (fma.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 normAngle normAngle)) (fma.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i) (*.f32 (*.f32 n1_i (*.f32 u u)) u)) (fma.f32 (-.f32 n1_i n0_i) u n0_i)) normAngle) |
(* normAngle (+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (+ (* -1/6 (* n1_i (pow u 3))) (* (pow normAngle 2) (+ (* 1/120 (* n0_i (pow (- 1 u) 5))) (* 1/120 (* n1_i (pow u 5))))))))))) |
(*.f32 (fma.f32 (fma.f32 (*.f32 (*.f32 #s(literal 1/120 binary32) (fma.f32 (pow.f32 u #s(literal 5 binary32)) n1_i (*.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32)) n0_i))) normAngle) normAngle (*.f32 #s(literal -1/6 binary32) (fma.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i) (*.f32 (*.f32 n1_i (*.f32 u u)) u)))) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i)) normAngle) |
(* normAngle (+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (+ (* -1/6 (* n1_i (pow u 3))) (* (pow normAngle 2) (+ (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* 1/120 (* n1_i (pow u 5))) (* (pow normAngle 2) (+ (* -1/5040 (* n0_i (pow (- 1 u) 7))) (* -1/5040 (* n1_i (pow u 7)))))))))))))) |
(*.f32 (fma.f32 (fma.f32 (fma.f32 (*.f32 #s(literal -1/5040 binary32) (*.f32 normAngle normAngle)) (fma.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 7 binary32)) n0_i (*.f32 (pow.f32 u #s(literal 7 binary32)) n1_i)) (*.f32 #s(literal 1/120 binary32) (fma.f32 (pow.f32 u #s(literal 5 binary32)) n1_i (*.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32)) n0_i)))) (*.f32 normAngle normAngle) (*.f32 #s(literal -1/6 binary32) (fma.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i) (*.f32 (*.f32 n1_i (*.f32 u u)) u)))) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i)) normAngle) |
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) |
(fma.f32 n0_i (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle)) (*.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle)))) |
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) |
(fma.f32 n0_i (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle)) (*.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle)))) |
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) |
(fma.f32 n0_i (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle)) (*.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle)))) |
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) |
(fma.f32 n0_i (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle)) (*.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle)))) |
(* -1/2 (* n0_i (* (pow normAngle 2) (pow u 2)))) |
(*.f32 (*.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) u) n0_i) #s(literal -1/2 binary32)) |
(* (pow normAngle 2) (+ (* -1/2 (* n0_i (pow u 2))) (/ (* u (+ (* -1 (/ (* n0_i (cos normAngle)) (sin normAngle))) (/ n1_i (sin normAngle)))) normAngle))) |
(*.f32 (fma.f32 (*.f32 (*.f32 u u) #s(literal -1/2 binary32)) n0_i (/.f32 (*.f32 (-.f32 (/.f32 n1_i (sin.f32 normAngle)) (/.f32 (*.f32 (cos.f32 normAngle) n0_i) (sin.f32 normAngle))) u) normAngle)) (*.f32 normAngle normAngle)) |
(* (pow normAngle 2) (+ (* -1/2 (* n0_i (pow u 2))) (+ (/ n0_i (pow normAngle 2)) (/ (* u (+ (* -1 (/ (* n0_i (cos normAngle)) (sin normAngle))) (/ n1_i (sin normAngle)))) normAngle)))) |
(*.f32 (fma.f32 (*.f32 (*.f32 u u) #s(literal -1/2 binary32)) n0_i (fma.f32 u (/.f32 (-.f32 (/.f32 n1_i (sin.f32 normAngle)) (/.f32 (*.f32 (cos.f32 normAngle) n0_i) (sin.f32 normAngle))) normAngle) (/.f32 n0_i (*.f32 normAngle normAngle)))) (*.f32 normAngle normAngle)) |
(* (pow normAngle 2) (+ (* -1/2 (* n0_i (pow u 2))) (+ (/ n0_i (pow normAngle 2)) (/ (* u (+ (* -1 (/ (* n0_i (cos normAngle)) (sin normAngle))) (/ n1_i (sin normAngle)))) normAngle)))) |
(*.f32 (fma.f32 (*.f32 (*.f32 u u) #s(literal -1/2 binary32)) n0_i (fma.f32 u (/.f32 (-.f32 (/.f32 n1_i (sin.f32 normAngle)) (/.f32 (*.f32 (cos.f32 normAngle) n0_i) (sin.f32 normAngle))) normAngle) (/.f32 n0_i (*.f32 normAngle normAngle)))) (*.f32 normAngle normAngle)) |
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) |
(fma.f32 n0_i (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle)) (*.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle)))) |
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) |
(fma.f32 n0_i (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle)) (*.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle)))) |
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) |
(fma.f32 n0_i (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle)) (*.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle)))) |
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) |
(fma.f32 n0_i (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle)) (*.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle)))) |
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) |
(fma.f32 n0_i (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle)) (*.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle)))) |
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) |
(fma.f32 n0_i (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle)) (*.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle)))) |
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) |
(fma.f32 n0_i (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle)) (*.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle)))) |
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) |
(fma.f32 n0_i (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle)) (*.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle)))) |
(* (pow normAngle 2) (* u (+ (* 7/360 n1_i) (* 1/45 n0_i)))) |
(*.f32 (*.f32 (*.f32 (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i)) u) normAngle) normAngle) |
(* (pow normAngle 2) (+ (* u (+ (* 7/360 n1_i) (* 1/45 n0_i))) (/ (* u (+ (* 1/6 n1_i) (* n0_i (+ 1/3 (* -1/2 u))))) (pow normAngle 2)))) |
(*.f32 (*.f32 u (+.f32 (/.f32 (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)) (*.f32 normAngle normAngle)) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i)))) (*.f32 normAngle normAngle)) |
(* (pow normAngle 2) (+ (* u (+ (* 7/360 n1_i) (* 1/45 n0_i))) (/ (* u (+ (* 1/6 n1_i) (* n0_i (+ 1/3 (* -1/2 u))))) (pow normAngle 2)))) |
(*.f32 (*.f32 u (+.f32 (/.f32 (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)) (*.f32 normAngle normAngle)) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i)))) (*.f32 normAngle normAngle)) |
(* (pow normAngle 2) (+ (* u (+ (* 7/360 n1_i) (* 1/45 n0_i))) (/ (* u (+ (* 1/6 n1_i) (* n0_i (+ 1/3 (* -1/2 u))))) (pow normAngle 2)))) |
(*.f32 (*.f32 u (+.f32 (/.f32 (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)) (*.f32 normAngle normAngle)) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i)))) (*.f32 normAngle normAngle)) |
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) |
(fma.f32 n0_i (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle)) (*.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle)))) |
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) |
(fma.f32 n0_i (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle)) (*.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle)))) |
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) |
(fma.f32 n0_i (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle)) (*.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle)))) |
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) |
(fma.f32 n0_i (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle)) (*.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle)))) |
(* -1/2 (* n0_i (* (pow normAngle 2) (pow u 2)))) |
(*.f32 (*.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) u) n0_i) #s(literal -1/2 binary32)) |
(* (pow normAngle 2) (+ (* -1/2 (* n0_i (pow u 2))) (/ (* u (+ (* -1 (/ (* n0_i (cos normAngle)) (sin normAngle))) (/ n1_i (sin normAngle)))) normAngle))) |
(*.f32 (fma.f32 (*.f32 (*.f32 u u) #s(literal -1/2 binary32)) n0_i (/.f32 (*.f32 (-.f32 (/.f32 n1_i (sin.f32 normAngle)) (/.f32 (*.f32 (cos.f32 normAngle) n0_i) (sin.f32 normAngle))) u) normAngle)) (*.f32 normAngle normAngle)) |
(* (pow normAngle 2) (+ (* -1/2 (* n0_i (pow u 2))) (+ (/ n0_i (pow normAngle 2)) (/ (* u (+ (* -1 (/ (* n0_i (cos normAngle)) (sin normAngle))) (/ n1_i (sin normAngle)))) normAngle)))) |
(*.f32 (fma.f32 (*.f32 (*.f32 u u) #s(literal -1/2 binary32)) n0_i (fma.f32 u (/.f32 (-.f32 (/.f32 n1_i (sin.f32 normAngle)) (/.f32 (*.f32 (cos.f32 normAngle) n0_i) (sin.f32 normAngle))) normAngle) (/.f32 n0_i (*.f32 normAngle normAngle)))) (*.f32 normAngle normAngle)) |
(* (pow normAngle 2) (+ (* -1/2 (* n0_i (pow u 2))) (+ (/ n0_i (pow normAngle 2)) (/ (* u (+ (* -1 (/ (* n0_i (cos normAngle)) (sin normAngle))) (/ n1_i (sin normAngle)))) normAngle)))) |
(*.f32 (fma.f32 (*.f32 (*.f32 u u) #s(literal -1/2 binary32)) n0_i (fma.f32 u (/.f32 (-.f32 (/.f32 n1_i (sin.f32 normAngle)) (/.f32 (*.f32 (cos.f32 normAngle) n0_i) (sin.f32 normAngle))) normAngle) (/.f32 n0_i (*.f32 normAngle normAngle)))) (*.f32 normAngle normAngle)) |
(* (pow normAngle 4) (* u (+ (* 7/360 n1_i) (* 1/45 n0_i)))) |
(*.f32 (*.f32 (pow.f32 normAngle #s(literal 4 binary32)) u) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i))) |
(* (pow normAngle 4) (+ (* u (+ (* 7/360 n1_i) (* 1/45 n0_i))) (/ (* u (+ (* 1/6 n1_i) (* n0_i (+ 1/3 (* -1/2 u))))) (pow normAngle 2)))) |
(*.f32 (pow.f32 normAngle #s(literal 4 binary32)) (*.f32 u (+.f32 (/.f32 (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)) (*.f32 normAngle normAngle)) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i))))) |
(* (pow normAngle 4) (+ (* u (+ (* 7/360 n1_i) (* 1/45 n0_i))) (+ (/ n0_i (pow normAngle 4)) (+ (/ (* u (+ (* 1/6 n1_i) (* n0_i (+ 1/3 (* -1/2 u))))) (pow normAngle 2)) (/ (* u (- n1_i n0_i)) (pow normAngle 4)))))) |
(*.f32 (fma.f32 (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i)) u (fma.f32 u (+.f32 (/.f32 (-.f32 n1_i n0_i) (pow.f32 normAngle #s(literal 4 binary32))) (/.f32 (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)) (*.f32 normAngle normAngle))) (/.f32 n0_i (pow.f32 normAngle #s(literal 4 binary32))))) (pow.f32 normAngle #s(literal 4 binary32))) |
(* (pow normAngle 4) (+ (* u (+ (* 7/360 n1_i) (* 1/45 n0_i))) (+ (/ n0_i (pow normAngle 4)) (+ (/ (* u (+ (* 1/6 n1_i) (* n0_i (+ 1/3 (* -1/2 u))))) (pow normAngle 2)) (/ (* u (- n1_i n0_i)) (pow normAngle 4)))))) |
(*.f32 (fma.f32 (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i)) u (fma.f32 u (+.f32 (/.f32 (-.f32 n1_i n0_i) (pow.f32 normAngle #s(literal 4 binary32))) (/.f32 (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)) (*.f32 normAngle normAngle))) (/.f32 n0_i (pow.f32 normAngle #s(literal 4 binary32))))) (pow.f32 normAngle #s(literal 4 binary32))) |
(/ (+ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin (* normAngle u)))) (sin normAngle)) |
(/.f32 (fma.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i)) (sin.f32 normAngle)) |
(/ (+ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin (* normAngle u)))) (sin normAngle)) |
(/.f32 (fma.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i)) (sin.f32 normAngle)) |
(/ (+ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin (* normAngle u)))) (sin normAngle)) |
(/.f32 (fma.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i)) (sin.f32 normAngle)) |
(/ (+ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin (* normAngle u)))) (sin normAngle)) |
(/.f32 (fma.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i)) (sin.f32 normAngle)) |
(/ 1 (sin normAngle)) |
(/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) |
(/ 1 (sin normAngle)) |
(/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) |
(/ 1 (sin normAngle)) |
(/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) |
(/ 1 (sin normAngle)) |
(/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) |
(sin normAngle) |
(sin.f32 normAngle) |
(sin normAngle) |
(sin.f32 normAngle) |
(sin normAngle) |
(sin.f32 normAngle) |
(sin normAngle) |
(sin.f32 normAngle) |
(+ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin (* normAngle u)))) |
(fma.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i)) |
(+ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin (* normAngle u)))) |
(fma.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i)) |
(+ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin (* normAngle u)))) |
(fma.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i)) |
(+ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin (* normAngle u)))) |
(fma.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i)) |
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) |
(fma.f32 n0_i (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle)) (*.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle)))) |
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) |
(fma.f32 n0_i (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle)) (*.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle)))) |
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) |
(fma.f32 n0_i (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle)) (*.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle)))) |
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) |
(fma.f32 n0_i (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle)) (*.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle)))) |
(* -1/2 (* n0_i (* (pow normAngle 2) (pow u 2)))) |
(*.f32 (*.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) u) n0_i) #s(literal -1/2 binary32)) |
(* (pow normAngle 2) (+ (* -1 (/ (* u (+ (* -1 (/ n1_i (sin normAngle))) (/ (* n0_i (cos normAngle)) (sin normAngle)))) normAngle)) (* -1/2 (* n0_i (pow u 2))))) |
(*.f32 (fma.f32 (*.f32 (*.f32 u u) #s(literal -1/2 binary32)) n0_i (/.f32 (*.f32 (neg.f32 u) (-.f32 (/.f32 (*.f32 (cos.f32 normAngle) n0_i) (sin.f32 normAngle)) (/.f32 n1_i (sin.f32 normAngle)))) normAngle)) (*.f32 normAngle normAngle)) |
(* (pow normAngle 2) (+ (* -1 (/ (+ (* -1 (/ n0_i normAngle)) (* u (+ (* -1 (/ n1_i (sin normAngle))) (/ (* n0_i (cos normAngle)) (sin normAngle))))) normAngle)) (* -1/2 (* n0_i (pow u 2))))) |
(*.f32 (fma.f32 (*.f32 (*.f32 u u) #s(literal -1/2 binary32)) n0_i (/.f32 (fma.f32 (-.f32 (/.f32 (*.f32 (cos.f32 normAngle) n0_i) (sin.f32 normAngle)) (/.f32 n1_i (sin.f32 normAngle))) u (/.f32 (neg.f32 n0_i) normAngle)) (neg.f32 normAngle))) (*.f32 normAngle normAngle)) |
(* (pow normAngle 2) (+ (* -1 (/ (+ (* -1 (/ n0_i normAngle)) (* u (+ (* -1 (/ n1_i (sin normAngle))) (/ (* n0_i (cos normAngle)) (sin normAngle))))) normAngle)) (* -1/2 (* n0_i (pow u 2))))) |
(*.f32 (fma.f32 (*.f32 (*.f32 u u) #s(literal -1/2 binary32)) n0_i (/.f32 (fma.f32 (-.f32 (/.f32 (*.f32 (cos.f32 normAngle) n0_i) (sin.f32 normAngle)) (/.f32 n1_i (sin.f32 normAngle))) u (/.f32 (neg.f32 n0_i) normAngle)) (neg.f32 normAngle))) (*.f32 normAngle normAngle)) |
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) |
(fma.f32 n0_i (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle)) (*.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle)))) |
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) |
(fma.f32 n0_i (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle)) (*.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle)))) |
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) |
(fma.f32 n0_i (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle)) (*.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle)))) |
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) |
(fma.f32 n0_i (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle)) (*.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle)))) |
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) |
(fma.f32 n0_i (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle)) (*.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle)))) |
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) |
(fma.f32 n0_i (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle)) (*.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle)))) |
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) |
(fma.f32 n0_i (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle)) (*.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle)))) |
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) |
(fma.f32 n0_i (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle)) (*.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle)))) |
(* (pow normAngle 2) (* u (+ (* 7/360 n1_i) (* 1/45 n0_i)))) |
(*.f32 (*.f32 (*.f32 (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i)) u) normAngle) normAngle) |
(* (pow normAngle 2) (+ (* u (+ (* 7/360 n1_i) (* 1/45 n0_i))) (/ (* u (+ (* 1/6 n1_i) (* n0_i (+ 1/3 (* -1/2 u))))) (pow normAngle 2)))) |
(*.f32 (*.f32 u (+.f32 (/.f32 (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)) (*.f32 normAngle normAngle)) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i)))) (*.f32 normAngle normAngle)) |
(* (pow normAngle 2) (+ (* u (+ (* 7/360 n1_i) (* 1/45 n0_i))) (/ (* u (+ (* 1/6 n1_i) (* n0_i (+ 1/3 (* -1/2 u))))) (pow normAngle 2)))) |
(*.f32 (*.f32 u (+.f32 (/.f32 (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)) (*.f32 normAngle normAngle)) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i)))) (*.f32 normAngle normAngle)) |
(* (pow normAngle 2) (+ (* u (+ (* 7/360 n1_i) (* 1/45 n0_i))) (/ (* u (+ (* 1/6 n1_i) (* n0_i (+ 1/3 (* -1/2 u))))) (pow normAngle 2)))) |
(*.f32 (*.f32 u (+.f32 (/.f32 (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)) (*.f32 normAngle normAngle)) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i)))) (*.f32 normAngle normAngle)) |
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) |
(fma.f32 n0_i (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle)) (*.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle)))) |
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) |
(fma.f32 n0_i (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle)) (*.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle)))) |
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) |
(fma.f32 n0_i (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle)) (*.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle)))) |
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) |
(fma.f32 n0_i (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle)) (*.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle)))) |
(* -1/2 (* n0_i (* (pow normAngle 2) (pow u 2)))) |
(*.f32 (*.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) u) n0_i) #s(literal -1/2 binary32)) |
(* (pow normAngle 2) (+ (* -1 (/ (* u (+ (* -1 (/ n1_i (sin normAngle))) (/ (* n0_i (cos normAngle)) (sin normAngle)))) normAngle)) (* -1/2 (* n0_i (pow u 2))))) |
(*.f32 (fma.f32 (*.f32 (*.f32 u u) #s(literal -1/2 binary32)) n0_i (/.f32 (*.f32 (neg.f32 u) (-.f32 (/.f32 (*.f32 (cos.f32 normAngle) n0_i) (sin.f32 normAngle)) (/.f32 n1_i (sin.f32 normAngle)))) normAngle)) (*.f32 normAngle normAngle)) |
(* (pow normAngle 2) (+ (* -1 (/ (+ (* -1 (/ n0_i normAngle)) (* u (+ (* -1 (/ n1_i (sin normAngle))) (/ (* n0_i (cos normAngle)) (sin normAngle))))) normAngle)) (* -1/2 (* n0_i (pow u 2))))) |
(*.f32 (fma.f32 (*.f32 (*.f32 u u) #s(literal -1/2 binary32)) n0_i (/.f32 (fma.f32 (-.f32 (/.f32 (*.f32 (cos.f32 normAngle) n0_i) (sin.f32 normAngle)) (/.f32 n1_i (sin.f32 normAngle))) u (/.f32 (neg.f32 n0_i) normAngle)) (neg.f32 normAngle))) (*.f32 normAngle normAngle)) |
(* (pow normAngle 2) (+ (* -1 (/ (+ (* -1 (/ n0_i normAngle)) (* u (+ (* -1 (/ n1_i (sin normAngle))) (/ (* n0_i (cos normAngle)) (sin normAngle))))) normAngle)) (* -1/2 (* n0_i (pow u 2))))) |
(*.f32 (fma.f32 (*.f32 (*.f32 u u) #s(literal -1/2 binary32)) n0_i (/.f32 (fma.f32 (-.f32 (/.f32 (*.f32 (cos.f32 normAngle) n0_i) (sin.f32 normAngle)) (/.f32 n1_i (sin.f32 normAngle))) u (/.f32 (neg.f32 n0_i) normAngle)) (neg.f32 normAngle))) (*.f32 normAngle normAngle)) |
(* (pow normAngle 4) (* u (+ (* 7/360 n1_i) (* 1/45 n0_i)))) |
(*.f32 (*.f32 (pow.f32 normAngle #s(literal 4 binary32)) u) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i))) |
(* (pow normAngle 4) (+ (* u (+ (* 7/360 n1_i) (* 1/45 n0_i))) (/ (* u (+ (* 1/6 n1_i) (* n0_i (+ 1/3 (* -1/2 u))))) (pow normAngle 2)))) |
(*.f32 (pow.f32 normAngle #s(literal 4 binary32)) (*.f32 u (+.f32 (/.f32 (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)) (*.f32 normAngle normAngle)) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i))))) |
(* (pow normAngle 4) (+ (* u (+ (* 7/360 n1_i) (* 1/45 n0_i))) (+ (/ n0_i (pow normAngle 4)) (+ (/ (* u (+ (* 1/6 n1_i) (* n0_i (+ 1/3 (* -1/2 u))))) (pow normAngle 2)) (/ (* u (- n1_i n0_i)) (pow normAngle 4)))))) |
(*.f32 (fma.f32 (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i)) u (fma.f32 u (+.f32 (/.f32 (-.f32 n1_i n0_i) (pow.f32 normAngle #s(literal 4 binary32))) (/.f32 (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)) (*.f32 normAngle normAngle))) (/.f32 n0_i (pow.f32 normAngle #s(literal 4 binary32))))) (pow.f32 normAngle #s(literal 4 binary32))) |
(* (pow normAngle 4) (+ (* u (+ (* 7/360 n1_i) (* 1/45 n0_i))) (+ (/ n0_i (pow normAngle 4)) (+ (/ (* u (+ (* 1/6 n1_i) (* n0_i (+ 1/3 (* -1/2 u))))) (pow normAngle 2)) (/ (* u (- n1_i n0_i)) (pow normAngle 4)))))) |
(*.f32 (fma.f32 (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i)) u (fma.f32 u (+.f32 (/.f32 (-.f32 n1_i n0_i) (pow.f32 normAngle #s(literal 4 binary32))) (/.f32 (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)) (*.f32 normAngle normAngle))) (/.f32 n0_i (pow.f32 normAngle #s(literal 4 binary32))))) (pow.f32 normAngle #s(literal 4 binary32))) |
(/ (+ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin (* normAngle u)))) (sin normAngle)) |
(/.f32 (fma.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i)) (sin.f32 normAngle)) |
(/ (+ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin (* normAngle u)))) (sin normAngle)) |
(/.f32 (fma.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i)) (sin.f32 normAngle)) |
(/ (+ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin (* normAngle u)))) (sin normAngle)) |
(/.f32 (fma.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i)) (sin.f32 normAngle)) |
(/ (+ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin (* normAngle u)))) (sin normAngle)) |
(/.f32 (fma.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i)) (sin.f32 normAngle)) |
(/ 1 (sin normAngle)) |
(/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) |
(/ 1 (sin normAngle)) |
(/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) |
(/ 1 (sin normAngle)) |
(/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) |
(/ 1 (sin normAngle)) |
(/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) |
(sin normAngle) |
(sin.f32 normAngle) |
(sin normAngle) |
(sin.f32 normAngle) |
(sin normAngle) |
(sin.f32 normAngle) |
(sin normAngle) |
(sin.f32 normAngle) |
(+ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin (* normAngle u)))) |
(fma.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i)) |
(+ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin (* normAngle u)))) |
(fma.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i)) |
(+ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin (* normAngle u)))) |
(fma.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i)) |
(+ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin (* normAngle u)))) |
(fma.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i)) |
(* -31/15120 n1_i) |
(*.f32 #s(literal -31/15120 binary32) n1_i) |
(* -31/15120 n1_i) |
(*.f32 #s(literal -31/15120 binary32) n1_i) |
(* -31/15120 n1_i) |
(*.f32 #s(literal -31/15120 binary32) n1_i) |
(* -31/15120 n1_i) |
(*.f32 #s(literal -31/15120 binary32) n1_i) |
(* 2/945 n0_i) |
(*.f32 n0_i #s(literal 2/945 binary32)) |
(+ (* 31/15120 n1_i) (* 2/945 n0_i)) |
(fma.f32 #s(literal 31/15120 binary32) n1_i (*.f32 n0_i #s(literal 2/945 binary32))) |
(+ (* 31/15120 n1_i) (* 2/945 n0_i)) |
(fma.f32 #s(literal 31/15120 binary32) n1_i (*.f32 n0_i #s(literal 2/945 binary32))) |
(+ (* 31/15120 n1_i) (* 2/945 n0_i)) |
(fma.f32 #s(literal 31/15120 binary32) n1_i (*.f32 n0_i #s(literal 2/945 binary32))) |
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) |
(*.f32 n0_i (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle))) |
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) |
(fma.f32 n0_i (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle)) (*.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle)))) |
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) |
(fma.f32 n0_i (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle)) (*.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle)))) |
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) |
(fma.f32 n0_i (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle)) (*.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle)))) |
(+ n0_i (* n0_i (* u (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle)))))) |
(fma.f32 (*.f32 u n0_i) (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (/.f32 (*.f32 (cos.f32 normAngle) normAngle) (sin.f32 normAngle))) n0_i) |
(+ n0_i (+ (* n0_i (* u (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle))))) (/ (* n1_i (* normAngle u)) (sin normAngle)))) |
(fma.f32 (*.f32 u n0_i) (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (/.f32 (*.f32 (cos.f32 normAngle) normAngle) (sin.f32 normAngle))) (fma.f32 (*.f32 normAngle n1_i) (/.f32 u (sin.f32 normAngle)) n0_i)) |
(+ n0_i (+ (* n0_i (* u (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle))))) (/ (* n1_i (* normAngle u)) (sin normAngle)))) |
(fma.f32 (*.f32 u n0_i) (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (/.f32 (*.f32 (cos.f32 normAngle) normAngle) (sin.f32 normAngle))) (fma.f32 (*.f32 normAngle n1_i) (/.f32 u (sin.f32 normAngle)) n0_i)) |
(+ n0_i (+ (* n0_i (* u (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle))))) (/ (* n1_i (* normAngle u)) (sin normAngle)))) |
(fma.f32 (*.f32 u n0_i) (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (/.f32 (*.f32 (cos.f32 normAngle) normAngle) (sin.f32 normAngle))) (fma.f32 (*.f32 normAngle n1_i) (/.f32 u (sin.f32 normAngle)) n0_i)) |
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) |
(*.f32 n0_i (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle))) |
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) |
(fma.f32 n0_i (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle)) (*.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle)))) |
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) |
(fma.f32 n0_i (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle)) (*.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle)))) |
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) |
(fma.f32 n0_i (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle)) (*.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle)))) |
(* n0_i (- 1 u)) |
(*.f32 (-.f32 #s(literal 1 binary32) u) n0_i) |
(+ (* n0_i (- 1 u)) (* n1_i u)) |
(fma.f32 (-.f32 n1_i n0_i) u n0_i) |
(+ (* n0_i (- 1 u)) (* n1_i u)) |
(fma.f32 (-.f32 n1_i n0_i) u n0_i) |
(+ (* n0_i (- 1 u)) (* n1_i u)) |
(fma.f32 (-.f32 n1_i n0_i) u n0_i) |
(* n1_i u) |
(*.f32 u n1_i) |
(* n1_i u) |
(*.f32 u n1_i) |
(* n1_i u) |
(*.f32 u n1_i) |
(* n1_i u) |
(*.f32 u n1_i) |
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) |
(*.f32 n0_i (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle))) |
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) |
(fma.f32 n0_i (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle)) (*.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle)))) |
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) |
(fma.f32 n0_i (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle)) (*.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle)))) |
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) |
(fma.f32 n0_i (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle)) (*.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle)))) |
(* n0_i (- 1 u)) |
(*.f32 (-.f32 #s(literal 1 binary32) u) n0_i) |
(+ (* n0_i (- 1 u)) (* n1_i u)) |
(fma.f32 (-.f32 n1_i n0_i) u n0_i) |
(+ (* n0_i (- 1 u)) (* n1_i u)) |
(fma.f32 (-.f32 n1_i n0_i) u n0_i) |
(+ (* n0_i (- 1 u)) (* n1_i u)) |
(fma.f32 (-.f32 n1_i n0_i) u n0_i) |
(* u (- (/ n0_i u) n0_i)) |
(*.f32 (-.f32 (/.f32 n0_i u) n0_i) u) |
(+ (* n1_i u) (* u (- (/ n0_i u) n0_i))) |
(*.f32 (-.f32 (+.f32 (/.f32 n0_i u) n1_i) n0_i) u) |
(+ (* n1_i u) (* u (- (/ n0_i u) n0_i))) |
(*.f32 (-.f32 (+.f32 (/.f32 n0_i u) n1_i) n0_i) u) |
(+ (* n1_i u) (* u (- (/ n0_i u) n0_i))) |
(*.f32 (-.f32 (+.f32 (/.f32 n0_i u) n1_i) n0_i) u) |
(- (/ n0_i u) n0_i) |
(-.f32 (/.f32 n0_i u) n0_i) |
(- (+ n1_i (/ n0_i u)) n0_i) |
(-.f32 (+.f32 (/.f32 n0_i u) n1_i) n0_i) |
(- (+ n1_i (/ n0_i u)) n0_i) |
(-.f32 (+.f32 (/.f32 n0_i u) n1_i) n0_i) |
(- (+ n1_i (/ n0_i u)) n0_i) |
(-.f32 (+.f32 (/.f32 n0_i u) n1_i) n0_i) |
(+ (* 1/45 (* n0_i (* (pow normAngle 2) u))) (* n0_i (* u (+ 1/3 (* -1/2 u))))) |
(*.f32 (*.f32 u (fma.f32 #s(literal 1/45 binary32) (*.f32 normAngle normAngle) (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)))) n0_i) |
(+ (* 1/45 (* n0_i (* (pow normAngle 2) u))) (+ (* n0_i (* u (+ 1/3 (* -1/2 u)))) (* n1_i (+ (* 7/360 (* (pow normAngle 2) u)) (* 1/6 u))))) |
(fma.f32 (*.f32 u (fma.f32 #s(literal 1/45 binary32) (*.f32 normAngle normAngle) (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)))) n0_i (*.f32 (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) n1_i)) |
(+ (* 1/45 (* n0_i (* (pow normAngle 2) u))) (+ (* n0_i (* u (+ 1/3 (* -1/2 u)))) (* n1_i (+ (* 7/360 (* (pow normAngle 2) u)) (* 1/6 u))))) |
(fma.f32 (*.f32 u (fma.f32 #s(literal 1/45 binary32) (*.f32 normAngle normAngle) (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)))) n0_i (*.f32 (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) n1_i)) |
(+ (* 1/45 (* n0_i (* (pow normAngle 2) u))) (+ (* n0_i (* u (+ 1/3 (* -1/2 u)))) (* n1_i (+ (* 7/360 (* (pow normAngle 2) u)) (* 1/6 u))))) |
(fma.f32 (*.f32 u (fma.f32 #s(literal 1/45 binary32) (*.f32 normAngle normAngle) (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)))) n0_i (*.f32 (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) n1_i)) |
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) |
(*.f32 n0_i (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle))) |
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) |
(fma.f32 n0_i (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle)) (*.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle)))) |
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) |
(fma.f32 n0_i (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle)) (*.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle)))) |
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) |
(fma.f32 n0_i (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle)) (*.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle)))) |
(+ n0_i (* n0_i (* u (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle)))))) |
(fma.f32 (*.f32 u n0_i) (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (/.f32 (*.f32 (cos.f32 normAngle) normAngle) (sin.f32 normAngle))) n0_i) |
(+ n0_i (+ (* n0_i (* u (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle))))) (/ (* n1_i (* normAngle u)) (sin normAngle)))) |
(fma.f32 (*.f32 u n0_i) (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (/.f32 (*.f32 (cos.f32 normAngle) normAngle) (sin.f32 normAngle))) (fma.f32 (*.f32 normAngle n1_i) (/.f32 u (sin.f32 normAngle)) n0_i)) |
(+ n0_i (+ (* n0_i (* u (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle))))) (/ (* n1_i (* normAngle u)) (sin normAngle)))) |
(fma.f32 (*.f32 u n0_i) (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (/.f32 (*.f32 (cos.f32 normAngle) normAngle) (sin.f32 normAngle))) (fma.f32 (*.f32 normAngle n1_i) (/.f32 u (sin.f32 normAngle)) n0_i)) |
(+ n0_i (+ (* n0_i (* u (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle))))) (/ (* n1_i (* normAngle u)) (sin normAngle)))) |
(fma.f32 (*.f32 u n0_i) (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (/.f32 (*.f32 (cos.f32 normAngle) normAngle) (sin.f32 normAngle))) (fma.f32 (*.f32 normAngle n1_i) (/.f32 u (sin.f32 normAngle)) n0_i)) |
(+ n0_i (+ (* -1 (* n0_i u)) (* (pow normAngle 2) (+ (* 1/45 (* n0_i (* (pow normAngle 2) u))) (* n0_i (* u (+ 1/3 (* -1/2 u)))))))) |
(fma.f32 (*.f32 (*.f32 u (fma.f32 #s(literal 1/45 binary32) (*.f32 normAngle normAngle) (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)))) n0_i) (*.f32 normAngle normAngle) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i)) |
(+ n0_i (+ (* -1 (* n0_i u)) (+ (* n1_i (+ u (* (pow normAngle 2) (+ (* 7/360 (* (pow normAngle 2) u)) (* 1/6 u))))) (* (pow normAngle 2) (+ (* 1/45 (* n0_i (* (pow normAngle 2) u))) (* n0_i (* u (+ 1/3 (* -1/2 u))))))))) |
(fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (fma.f32 (fma.f32 (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) (*.f32 normAngle normAngle) u) n1_i (*.f32 (*.f32 (*.f32 u (fma.f32 #s(literal 1/45 binary32) (*.f32 normAngle normAngle) (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)))) n0_i) (*.f32 normAngle normAngle)))) |
(+ n0_i (+ (* -1 (* n0_i u)) (+ (* n1_i (+ u (* (pow normAngle 2) (+ (* 7/360 (* (pow normAngle 2) u)) (* 1/6 u))))) (* (pow normAngle 2) (+ (* 1/45 (* n0_i (* (pow normAngle 2) u))) (* n0_i (* u (+ 1/3 (* -1/2 u))))))))) |
(fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (fma.f32 (fma.f32 (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) (*.f32 normAngle normAngle) u) n1_i (*.f32 (*.f32 (*.f32 u (fma.f32 #s(literal 1/45 binary32) (*.f32 normAngle normAngle) (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)))) n0_i) (*.f32 normAngle normAngle)))) |
(+ n0_i (+ (* -1 (* n0_i u)) (+ (* n1_i (+ u (* (pow normAngle 2) (+ (* 7/360 (* (pow normAngle 2) u)) (* 1/6 u))))) (* (pow normAngle 2) (+ (* 1/45 (* n0_i (* (pow normAngle 2) u))) (* n0_i (* u (+ 1/3 (* -1/2 u))))))))) |
(fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (fma.f32 (fma.f32 (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) (*.f32 normAngle normAngle) u) n1_i (*.f32 (*.f32 (*.f32 u (fma.f32 #s(literal 1/45 binary32) (*.f32 normAngle normAngle) (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)))) n0_i) (*.f32 normAngle normAngle)))) |
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) |
(*.f32 n0_i (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle))) |
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) |
(fma.f32 n0_i (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle)) (*.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle)))) |
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) |
(fma.f32 n0_i (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle)) (*.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle)))) |
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) |
(fma.f32 n0_i (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle)) (*.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle)))) |
(* n0_i (sin (* normAngle (- 1 u)))) |
(*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i) |
(+ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin (* normAngle u)))) |
(fma.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i)) |
(+ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin (* normAngle u)))) |
(fma.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i)) |
(+ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin (* normAngle u)))) |
(fma.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i)) |
(* 7/360 n1_i) |
(*.f32 #s(literal 7/360 binary32) n1_i) |
(* 7/360 n1_i) |
(*.f32 #s(literal 7/360 binary32) n1_i) |
(* 7/360 n1_i) |
(*.f32 #s(literal 7/360 binary32) n1_i) |
(* 7/360 n1_i) |
(*.f32 #s(literal 7/360 binary32) n1_i) |
(* -7/2160 n1_i) |
(*.f32 n1_i #s(literal -7/2160 binary32)) |
(* -7/2160 n1_i) |
(*.f32 n1_i #s(literal -7/2160 binary32)) |
(* -7/2160 n1_i) |
(*.f32 n1_i #s(literal -7/2160 binary32)) |
(* -7/2160 n1_i) |
(*.f32 n1_i #s(literal -7/2160 binary32)) |
(* 1/6 n1_i) |
(*.f32 #s(literal 1/6 binary32) n1_i) |
(* 1/6 n1_i) |
(*.f32 #s(literal 1/6 binary32) n1_i) |
(* 1/6 n1_i) |
(*.f32 #s(literal 1/6 binary32) n1_i) |
(* 1/6 n1_i) |
(*.f32 #s(literal 1/6 binary32) n1_i) |
(* n0_i (* u (+ 1/3 (* -1/2 u)))) |
(*.f32 (*.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) u) n0_i) |
(+ (* 1/6 (* n1_i u)) (* n0_i (* u (+ 1/3 (* -1/2 u))))) |
(*.f32 (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)) u) |
(+ (* 1/6 (* n1_i u)) (* n0_i (* u (+ 1/3 (* -1/2 u))))) |
(*.f32 (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)) u) |
(+ (* 1/6 (* n1_i u)) (* n0_i (* u (+ 1/3 (* -1/2 u))))) |
(*.f32 (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)) u) |
(* -31/15120 n1_i) |
(*.f32 #s(literal -31/15120 binary32) n1_i) |
(* -31/15120 n1_i) |
(*.f32 #s(literal -31/15120 binary32) n1_i) |
(* -31/15120 n1_i) |
(*.f32 #s(literal -31/15120 binary32) n1_i) |
(* -31/15120 n1_i) |
(*.f32 #s(literal -31/15120 binary32) n1_i) |
(* 31/15120 n1_i) |
(*.f32 #s(literal 31/15120 binary32) n1_i) |
(* n1_i (+ 31/15120 (* 2/945 (/ n0_i n1_i)))) |
(*.f32 (fma.f32 (/.f32 n0_i n1_i) #s(literal 2/945 binary32) #s(literal 31/15120 binary32)) n1_i) |
(* n1_i (+ 31/15120 (* 2/945 (/ n0_i n1_i)))) |
(*.f32 (fma.f32 (/.f32 n0_i n1_i) #s(literal 2/945 binary32) #s(literal 31/15120 binary32)) n1_i) |
(* n1_i (+ 31/15120 (* 2/945 (/ n0_i n1_i)))) |
(*.f32 (fma.f32 (/.f32 n0_i n1_i) #s(literal 2/945 binary32) #s(literal 31/15120 binary32)) n1_i) |
(/ (* n1_i (sin (* normAngle u))) (sin normAngle)) |
(*.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))) |
(* n1_i (+ (/ (sin (* normAngle u)) (sin normAngle)) (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle))))) |
(*.f32 (fma.f32 n0_i (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (*.f32 (sin.f32 normAngle) n1_i)) (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))) n1_i) |
(* n1_i (+ (/ (sin (* normAngle u)) (sin normAngle)) (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle))))) |
(*.f32 (fma.f32 n0_i (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (*.f32 (sin.f32 normAngle) n1_i)) (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))) n1_i) |
(* n1_i (+ (/ (sin (* normAngle u)) (sin normAngle)) (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle))))) |
(*.f32 (fma.f32 n0_i (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (*.f32 (sin.f32 normAngle) n1_i)) (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))) n1_i) |
(/ (* n1_i (* normAngle u)) (sin normAngle)) |
(*.f32 (*.f32 normAngle n1_i) (/.f32 u (sin.f32 normAngle))) |
(* n1_i (+ (/ n0_i n1_i) (+ (/ (* n0_i (* u (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle))))) n1_i) (/ (* normAngle u) (sin normAngle))))) |
(*.f32 (fma.f32 n0_i (/.f32 (*.f32 (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (/.f32 (*.f32 (cos.f32 normAngle) normAngle) (sin.f32 normAngle))) u) n1_i) (fma.f32 normAngle (/.f32 u (sin.f32 normAngle)) (/.f32 n0_i n1_i))) n1_i) |
(* n1_i (+ (/ n0_i n1_i) (+ (/ (* n0_i (* u (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle))))) n1_i) (/ (* normAngle u) (sin normAngle))))) |
(*.f32 (fma.f32 n0_i (/.f32 (*.f32 (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (/.f32 (*.f32 (cos.f32 normAngle) normAngle) (sin.f32 normAngle))) u) n1_i) (fma.f32 normAngle (/.f32 u (sin.f32 normAngle)) (/.f32 n0_i n1_i))) n1_i) |
(* n1_i (+ (/ n0_i n1_i) (+ (/ (* n0_i (* u (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle))))) n1_i) (/ (* normAngle u) (sin normAngle))))) |
(*.f32 (fma.f32 n0_i (/.f32 (*.f32 (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (/.f32 (*.f32 (cos.f32 normAngle) normAngle) (sin.f32 normAngle))) u) n1_i) (fma.f32 normAngle (/.f32 u (sin.f32 normAngle)) (/.f32 n0_i n1_i))) n1_i) |
(/ (* n1_i (sin (* normAngle u))) (sin normAngle)) |
(*.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))) |
(* n1_i (+ (/ (sin (* normAngle u)) (sin normAngle)) (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle))))) |
(*.f32 (fma.f32 n0_i (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (*.f32 (sin.f32 normAngle) n1_i)) (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))) n1_i) |
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(*.f32 (fma.f32 n0_i (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (*.f32 (sin.f32 normAngle) n1_i)) (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))) n1_i) |
(* n1_i (+ (/ (sin (* normAngle u)) (sin normAngle)) (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle))))) |
(*.f32 (fma.f32 n0_i (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (*.f32 (sin.f32 normAngle) n1_i)) (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))) n1_i) |
(* n1_i u) |
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(* n1_i (+ u (/ (* n0_i (- 1 u)) n1_i))) |
(*.f32 (fma.f32 n0_i (/.f32 (-.f32 #s(literal 1 binary32) u) n1_i) u) n1_i) |
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(*.f32 (fma.f32 n0_i (/.f32 (-.f32 #s(literal 1 binary32) u) n1_i) u) n1_i) |
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(*.f32 (fma.f32 n0_i (/.f32 (-.f32 #s(literal 1 binary32) u) n1_i) u) n1_i) |
(* n1_i u) |
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(* n1_i u) |
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(* n1_i u) |
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(* n1_i u) |
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(/ (* n1_i (sin (* normAngle u))) (sin normAngle)) |
(*.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))) |
(* n1_i (+ (/ (sin (* normAngle u)) (sin normAngle)) (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle))))) |
(*.f32 (fma.f32 n0_i (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (*.f32 (sin.f32 normAngle) n1_i)) (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))) n1_i) |
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(*.f32 (fma.f32 n0_i (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (*.f32 (sin.f32 normAngle) n1_i)) (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))) n1_i) |
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(*.f32 (fma.f32 n0_i (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (*.f32 (sin.f32 normAngle) n1_i)) (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))) n1_i) |
(* n1_i u) |
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(* n1_i (+ u (/ (* n0_i (- 1 u)) n1_i))) |
(*.f32 (fma.f32 n0_i (/.f32 (-.f32 #s(literal 1 binary32) u) n1_i) u) n1_i) |
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(*.f32 (fma.f32 n0_i (/.f32 (-.f32 #s(literal 1 binary32) u) n1_i) u) n1_i) |
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(*.f32 (fma.f32 n0_i (/.f32 (-.f32 #s(literal 1 binary32) u) n1_i) u) n1_i) |
(* n1_i u) |
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(* n1_i (+ u (/ (* u (- (/ n0_i u) n0_i)) n1_i))) |
(*.f32 (fma.f32 u (/.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i) u) n1_i) |
(* n1_i (+ u (/ (* u (- (/ n0_i u) n0_i)) n1_i))) |
(*.f32 (fma.f32 u (/.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i) u) n1_i) |
n1_i |
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(*.f32 (-.f32 (+.f32 (/.f32 n0_i (*.f32 u n1_i)) #s(literal 1 binary32)) (/.f32 n0_i n1_i)) n1_i) |
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(*.f32 (-.f32 (+.f32 (/.f32 n0_i (*.f32 u n1_i)) #s(literal 1 binary32)) (/.f32 n0_i n1_i)) n1_i) |
(* n1_i (- (+ 1 (/ n0_i (* n1_i u))) (/ n0_i n1_i))) |
(*.f32 (-.f32 (+.f32 (/.f32 n0_i (*.f32 u n1_i)) #s(literal 1 binary32)) (/.f32 n0_i n1_i)) n1_i) |
(* n1_i (+ (* 7/360 (* (pow normAngle 2) u)) (* 1/6 u))) |
(*.f32 (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) n1_i) |
(* n1_i (+ (* 7/360 (* (pow normAngle 2) u)) (+ (* 1/45 (/ (* n0_i (* (pow normAngle 2) u)) n1_i)) (+ (* 1/6 u) (/ (* n0_i (* u (+ 1/3 (* -1/2 u)))) n1_i))))) |
(*.f32 (fma.f32 (*.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle)) u (fma.f32 (/.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) n0_i) n1_i) #s(literal 1/45 binary32) (fma.f32 #s(literal 1/6 binary32) u (/.f32 (*.f32 (*.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) u) n0_i) n1_i)))) n1_i) |
(* n1_i (+ (* 7/360 (* (pow normAngle 2) u)) (+ (* 1/45 (/ (* n0_i (* (pow normAngle 2) u)) n1_i)) (+ (* 1/6 u) (/ (* n0_i (* u (+ 1/3 (* -1/2 u)))) n1_i))))) |
(*.f32 (fma.f32 (*.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle)) u (fma.f32 (/.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) n0_i) n1_i) #s(literal 1/45 binary32) (fma.f32 #s(literal 1/6 binary32) u (/.f32 (*.f32 (*.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) u) n0_i) n1_i)))) n1_i) |
(* n1_i (+ (* 7/360 (* (pow normAngle 2) u)) (+ (* 1/45 (/ (* n0_i (* (pow normAngle 2) u)) n1_i)) (+ (* 1/6 u) (/ (* n0_i (* u (+ 1/3 (* -1/2 u)))) n1_i))))) |
(*.f32 (fma.f32 (*.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle)) u (fma.f32 (/.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) n0_i) n1_i) #s(literal 1/45 binary32) (fma.f32 #s(literal 1/6 binary32) u (/.f32 (*.f32 (*.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) u) n0_i) n1_i)))) n1_i) |
(/ (* n1_i (sin (* normAngle u))) (sin normAngle)) |
(*.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))) |
(* n1_i (+ (/ (sin (* normAngle u)) (sin normAngle)) (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle))))) |
(*.f32 (fma.f32 n0_i (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (*.f32 (sin.f32 normAngle) n1_i)) (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))) n1_i) |
(* n1_i (+ (/ (sin (* normAngle u)) (sin normAngle)) (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle))))) |
(*.f32 (fma.f32 n0_i (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (*.f32 (sin.f32 normAngle) n1_i)) (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))) n1_i) |
(* n1_i (+ (/ (sin (* normAngle u)) (sin normAngle)) (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle))))) |
(*.f32 (fma.f32 n0_i (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (*.f32 (sin.f32 normAngle) n1_i)) (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))) n1_i) |
(/ (* n1_i (* normAngle u)) (sin normAngle)) |
(*.f32 (*.f32 normAngle n1_i) (/.f32 u (sin.f32 normAngle))) |
(* n1_i (+ (/ n0_i n1_i) (+ (/ (* n0_i (* u (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle))))) n1_i) (/ (* normAngle u) (sin normAngle))))) |
(*.f32 (fma.f32 n0_i (/.f32 (*.f32 (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (/.f32 (*.f32 (cos.f32 normAngle) normAngle) (sin.f32 normAngle))) u) n1_i) (fma.f32 normAngle (/.f32 u (sin.f32 normAngle)) (/.f32 n0_i n1_i))) n1_i) |
(* n1_i (+ (/ n0_i n1_i) (+ (/ (* n0_i (* u (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle))))) n1_i) (/ (* normAngle u) (sin normAngle))))) |
(*.f32 (fma.f32 n0_i (/.f32 (*.f32 (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (/.f32 (*.f32 (cos.f32 normAngle) normAngle) (sin.f32 normAngle))) u) n1_i) (fma.f32 normAngle (/.f32 u (sin.f32 normAngle)) (/.f32 n0_i n1_i))) n1_i) |
(* n1_i (+ (/ n0_i n1_i) (+ (/ (* n0_i (* u (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle))))) n1_i) (/ (* normAngle u) (sin normAngle))))) |
(*.f32 (fma.f32 n0_i (/.f32 (*.f32 (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (/.f32 (*.f32 (cos.f32 normAngle) normAngle) (sin.f32 normAngle))) u) n1_i) (fma.f32 normAngle (/.f32 u (sin.f32 normAngle)) (/.f32 n0_i n1_i))) n1_i) |
(* n1_i (+ u (* (pow normAngle 2) (+ (* 7/360 (* (pow normAngle 2) u)) (* 1/6 u))))) |
(*.f32 (fma.f32 (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) (*.f32 normAngle normAngle) u) n1_i) |
(* n1_i (+ u (+ (* -1 (/ (* n0_i u) n1_i)) (+ (* (pow normAngle 2) (+ (* 7/360 (* (pow normAngle 2) u)) (* 1/6 u))) (+ (/ n0_i n1_i) (/ (* (pow normAngle 2) (+ (* 1/45 (* n0_i (* (pow normAngle 2) u))) (* n0_i (* u (+ 1/3 (* -1/2 u)))))) n1_i)))))) |
(*.f32 (+.f32 (-.f32 u (/.f32 (*.f32 u n0_i) n1_i)) (fma.f32 (*.f32 (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) normAngle) normAngle (fma.f32 (*.f32 normAngle normAngle) (/.f32 (*.f32 (*.f32 u (fma.f32 #s(literal 1/45 binary32) (*.f32 normAngle normAngle) (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)))) n0_i) n1_i) (/.f32 n0_i n1_i)))) n1_i) |
(* n1_i (+ u (+ (* -1 (/ (* n0_i u) n1_i)) (+ (* (pow normAngle 2) (+ (* 7/360 (* (pow normAngle 2) u)) (* 1/6 u))) (+ (/ n0_i n1_i) (/ (* (pow normAngle 2) (+ (* 1/45 (* n0_i (* (pow normAngle 2) u))) (* n0_i (* u (+ 1/3 (* -1/2 u)))))) n1_i)))))) |
(*.f32 (+.f32 (-.f32 u (/.f32 (*.f32 u n0_i) n1_i)) (fma.f32 (*.f32 (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) normAngle) normAngle (fma.f32 (*.f32 normAngle normAngle) (/.f32 (*.f32 (*.f32 u (fma.f32 #s(literal 1/45 binary32) (*.f32 normAngle normAngle) (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)))) n0_i) n1_i) (/.f32 n0_i n1_i)))) n1_i) |
(* n1_i (+ u (+ (* -1 (/ (* n0_i u) n1_i)) (+ (* (pow normAngle 2) (+ (* 7/360 (* (pow normAngle 2) u)) (* 1/6 u))) (+ (/ n0_i n1_i) (/ (* (pow normAngle 2) (+ (* 1/45 (* n0_i (* (pow normAngle 2) u))) (* n0_i (* u (+ 1/3 (* -1/2 u)))))) n1_i)))))) |
(*.f32 (+.f32 (-.f32 u (/.f32 (*.f32 u n0_i) n1_i)) (fma.f32 (*.f32 (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) normAngle) normAngle (fma.f32 (*.f32 normAngle normAngle) (/.f32 (*.f32 (*.f32 u (fma.f32 #s(literal 1/45 binary32) (*.f32 normAngle normAngle) (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)))) n0_i) n1_i) (/.f32 n0_i n1_i)))) n1_i) |
(/ (* n1_i (sin (* normAngle u))) (sin normAngle)) |
(*.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))) |
(* n1_i (+ (/ (sin (* normAngle u)) (sin normAngle)) (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle))))) |
(*.f32 (fma.f32 n0_i (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (*.f32 (sin.f32 normAngle) n1_i)) (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))) n1_i) |
(* n1_i (+ (/ (sin (* normAngle u)) (sin normAngle)) (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle))))) |
(*.f32 (fma.f32 n0_i (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (*.f32 (sin.f32 normAngle) n1_i)) (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))) n1_i) |
(* n1_i (+ (/ (sin (* normAngle u)) (sin normAngle)) (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle))))) |
(*.f32 (fma.f32 n0_i (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (*.f32 (sin.f32 normAngle) n1_i)) (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))) n1_i) |
(* n1_i (sin (* normAngle u))) |
(*.f32 (sin.f32 (*.f32 u normAngle)) n1_i) |
(* n1_i (+ (sin (* normAngle u)) (/ (* n0_i (sin (* normAngle (- 1 u)))) n1_i))) |
(*.f32 (fma.f32 n0_i (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n1_i) (sin.f32 (*.f32 u normAngle))) n1_i) |
(* n1_i (+ (sin (* normAngle u)) (/ (* n0_i (sin (* normAngle (- 1 u)))) n1_i))) |
(*.f32 (fma.f32 n0_i (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n1_i) (sin.f32 (*.f32 u normAngle))) n1_i) |
(* n1_i (+ (sin (* normAngle u)) (/ (* n0_i (sin (* normAngle (- 1 u)))) n1_i))) |
(*.f32 (fma.f32 n0_i (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n1_i) (sin.f32 (*.f32 u normAngle))) n1_i) |
(* 7/360 n1_i) |
(*.f32 #s(literal 7/360 binary32) n1_i) |
(* 7/360 n1_i) |
(*.f32 #s(literal 7/360 binary32) n1_i) |
(* 7/360 n1_i) |
(*.f32 #s(literal 7/360 binary32) n1_i) |
(* 7/360 n1_i) |
(*.f32 #s(literal 7/360 binary32) n1_i) |
(* -7/2160 n1_i) |
(*.f32 n1_i #s(literal -7/2160 binary32)) |
(* -7/2160 n1_i) |
(*.f32 n1_i #s(literal -7/2160 binary32)) |
(* -7/2160 n1_i) |
(*.f32 n1_i #s(literal -7/2160 binary32)) |
(* -7/2160 n1_i) |
(*.f32 n1_i #s(literal -7/2160 binary32)) |
(* 1/6 n1_i) |
(*.f32 #s(literal 1/6 binary32) n1_i) |
(* 1/6 n1_i) |
(*.f32 #s(literal 1/6 binary32) n1_i) |
(* 1/6 n1_i) |
(*.f32 #s(literal 1/6 binary32) n1_i) |
(* 1/6 n1_i) |
(*.f32 #s(literal 1/6 binary32) n1_i) |
(* 1/6 (* n1_i u)) |
(*.f32 #s(literal 1/6 binary32) (*.f32 u n1_i)) |
(* n1_i (+ (* 1/6 u) (/ (* n0_i (* u (+ 1/3 (* -1/2 u)))) n1_i))) |
(*.f32 (fma.f32 #s(literal 1/6 binary32) u (/.f32 (*.f32 (*.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) u) n0_i) n1_i)) n1_i) |
(* n1_i (+ (* 1/6 u) (/ (* n0_i (* u (+ 1/3 (* -1/2 u)))) n1_i))) |
(*.f32 (fma.f32 #s(literal 1/6 binary32) u (/.f32 (*.f32 (*.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) u) n0_i) n1_i)) n1_i) |
(* n1_i (+ (* 1/6 u) (/ (* n0_i (* u (+ 1/3 (* -1/2 u)))) n1_i))) |
(*.f32 (fma.f32 #s(literal 1/6 binary32) u (/.f32 (*.f32 (*.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) u) n0_i) n1_i)) n1_i) |
(* -31/15120 n1_i) |
(*.f32 #s(literal -31/15120 binary32) n1_i) |
(* -31/15120 n1_i) |
(*.f32 #s(literal -31/15120 binary32) n1_i) |
(* -31/15120 n1_i) |
(*.f32 #s(literal -31/15120 binary32) n1_i) |
(* -31/15120 n1_i) |
(*.f32 #s(literal -31/15120 binary32) n1_i) |
(* 31/15120 n1_i) |
(*.f32 #s(literal 31/15120 binary32) n1_i) |
(* -1 (* n1_i (- (* -2/945 (/ n0_i n1_i)) 31/15120))) |
(*.f32 (fma.f32 #s(literal -2/945 binary32) (/.f32 n0_i n1_i) #s(literal -31/15120 binary32)) (neg.f32 n1_i)) |
(* -1 (* n1_i (- (* -2/945 (/ n0_i n1_i)) 31/15120))) |
(*.f32 (fma.f32 #s(literal -2/945 binary32) (/.f32 n0_i n1_i) #s(literal -31/15120 binary32)) (neg.f32 n1_i)) |
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n1_i |
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(* -1 (* n1_i (+ (* -1 (/ (* normAngle u) (sin normAngle))) (* -1 (/ (+ n0_i (* n0_i (* u (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle)))))) n1_i))))) |
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(* -1 (* n1_i (+ (* -1 u) (+ (* -1 (/ (+ n0_i (+ (* -1 (* n0_i u)) (* (pow normAngle 2) (+ (* 1/45 (* n0_i (* (pow normAngle 2) u))) (* n0_i (* u (+ 1/3 (* -1/2 u)))))))) n1_i)) (* (pow normAngle 2) (+ (* -1/6 u) (* -7/360 (* (pow normAngle 2) u)))))))) |
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(* -1 (* n1_i (+ (* -1 u) (+ (* -1 (/ (+ n0_i (+ (* -1 (* n0_i u)) (* (pow normAngle 2) (+ (* 1/45 (* n0_i (* (pow normAngle 2) u))) (* n0_i (* u (+ 1/3 (* -1/2 u)))))))) n1_i)) (* (pow normAngle 2) (+ (* -1/6 u) (* -7/360 (* (pow normAngle 2) u)))))))) |
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(* -1 (* n1_i (+ (* -1 u) (+ (* -1 (/ (+ n0_i (+ (* -1 (* n0_i u)) (* (pow normAngle 2) (+ (* 1/45 (* n0_i (* (pow normAngle 2) u))) (* n0_i (* u (+ 1/3 (* -1/2 u)))))))) n1_i)) (* (pow normAngle 2) (+ (* -1/6 u) (* -7/360 (* (pow normAngle 2) u)))))))) |
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(/ (* n1_i (sin (* normAngle u))) (sin normAngle)) |
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(* -1 (* n1_i (+ (* -1 (/ (sin (* normAngle u)) (sin normAngle))) (* -1 (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle))))))) |
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(* -1 (* n1_i (+ (* -1 (/ (sin (* normAngle u)) (sin normAngle))) (* -1 (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle))))))) |
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(* -1 (* n1_i (+ (* -1 (/ (sin (* normAngle u)) (sin normAngle))) (* -1 (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle))))))) |
(neg.f32 (*.f32 (neg.f32 n1_i) (fma.f32 n0_i (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (*.f32 (sin.f32 normAngle) n1_i)) (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))))) |
(* n1_i (sin (* normAngle u))) |
(*.f32 (sin.f32 (*.f32 u normAngle)) n1_i) |
(* -1 (* n1_i (+ (* -1 (sin (* normAngle u))) (* -1 (/ (* n0_i (sin (* normAngle (- 1 u)))) n1_i))))) |
(neg.f32 (*.f32 (neg.f32 n1_i) (fma.f32 n0_i (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n1_i) (sin.f32 (*.f32 u normAngle))))) |
(* -1 (* n1_i (+ (* -1 (sin (* normAngle u))) (* -1 (/ (* n0_i (sin (* normAngle (- 1 u)))) n1_i))))) |
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(* -1 (* n1_i (+ (* -1 (sin (* normAngle u))) (* -1 (/ (* n0_i (sin (* normAngle (- 1 u)))) n1_i))))) |
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(* 7/360 n1_i) |
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(* 7/360 n1_i) |
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(* 7/360 n1_i) |
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(* 1/6 n1_i) |
(*.f32 #s(literal 1/6 binary32) n1_i) |
(* 1/6 (* n1_i u)) |
(*.f32 #s(literal 1/6 binary32) (*.f32 u n1_i)) |
(* -1 (* n1_i (+ (* -1 (/ (* n0_i (* u (+ 1/3 (* -1/2 u)))) n1_i)) (* -1/6 u)))) |
(*.f32 (-.f32 (*.f32 #s(literal -1/6 binary32) u) (/.f32 (*.f32 (*.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) u) n0_i) n1_i)) (neg.f32 n1_i)) |
(* -1 (* n1_i (+ (* -1 (/ (* n0_i (* u (+ 1/3 (* -1/2 u)))) n1_i)) (* -1/6 u)))) |
(*.f32 (-.f32 (*.f32 #s(literal -1/6 binary32) u) (/.f32 (*.f32 (*.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) u) n0_i) n1_i)) (neg.f32 n1_i)) |
(* -1 (* n1_i (+ (* -1 (/ (* n0_i (* u (+ 1/3 (* -1/2 u)))) n1_i)) (* -1/6 u)))) |
(*.f32 (-.f32 (*.f32 #s(literal -1/6 binary32) u) (/.f32 (*.f32 (*.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) u) n0_i) n1_i)) (neg.f32 n1_i)) |
| 6 288× | lower-*.f64 |
| 6 254× | lower-*.f32 |
| 6 176× | lower-fma.f64 |
| 6 150× | lower-fma.f32 |
| 2 718× | lower-pow.f64 |
Useful iterations: 0 (0.0ms)
| Iter | Nodes | Cost |
|---|---|---|
| 0 | 93 | 671 |
| 0 | 147 | 631 |
| 1 | 584 | 623 |
| 2 | 5046 | 623 |
| 0 | 8713 | 602 |
| 1× | iter limit |
| 1× | node limit |
| 1× | iter limit |
| Inputs |
|---|
(fma.f32 n1_i #s(literal 1/840 binary32) (*.f32 n1_i #s(literal -7/2160 binary32))) |
(-.f32 (*.f32 #s(literal 2/945 binary32) n0_i) (fma.f32 n1_i #s(literal 1/840 binary32) (*.f32 n1_i #s(literal -7/2160 binary32)))) |
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (-.f32 (*.f32 #s(literal 2/945 binary32) n0_i) (fma.f32 n1_i #s(literal 1/840 binary32) (*.f32 n1_i #s(literal -7/2160 binary32)))) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32)))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u n0_i)) |
(fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (-.f32 (*.f32 #s(literal 2/945 binary32) n0_i) (fma.f32 n1_i #s(literal 1/840 binary32) (*.f32 n1_i #s(literal -7/2160 binary32)))) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32)))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u n0_i) |
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 u n1_i))) |
#s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 u n1_i)) |
(*.f32 u n1_i) |
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 (+.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i) u))) |
#s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 (+.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i) u)) |
(*.f32 (+.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i) u) |
(+.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i) |
(fma.f32 (*.f32 (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32))) u) (*.f32 normAngle normAngle) (*.f32 (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)) u)) |
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) u) n0_i) (fma.f32 (fma.f32 (*.f32 (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32))) u) (*.f32 normAngle normAngle) (*.f32 (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)) u)) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i)))) |
#s(approx (+ (* (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) u) n0_i) (fma.f32 (fma.f32 (*.f32 (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32))) u) (*.f32 normAngle normAngle) (*.f32 (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)) u)) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i))) |
(fma.f32 (fma.f32 (*.f32 (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32))) u) (*.f32 normAngle normAngle) (*.f32 (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)) u)) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i)) |
(*.f32 (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) #s(approx (+ (* n0_i (sin (* (- 1 u) normAngle))) (* n1_i (sin (* normAngle u)))) (*.f32 (fma.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 normAngle normAngle)) (fma.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i) (*.f32 (*.f32 (*.f32 u u) u) n1_i)) (fma.f32 (-.f32 n1_i n0_i) u n0_i)) normAngle))) |
(/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) |
(sin.f32 normAngle) |
#s(approx (+ (* n0_i (sin (* (- 1 u) normAngle))) (* n1_i (sin (* normAngle u)))) (*.f32 (fma.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 normAngle normAngle)) (fma.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i) (*.f32 (*.f32 (*.f32 u u) u) n1_i)) (fma.f32 (-.f32 n1_i n0_i) u n0_i)) normAngle)) |
(fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) |
(*.f32 n1_i #s(literal 7/360 binary32)) |
(*.f32 n1_i #s(literal -7/2160 binary32)) |
(-.f32 (/.f32 n0_i u) n0_i) |
(*.f32 #s(literal 1/6 binary32) n1_i) |
(*.f32 (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)) u) |
(*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) |
(*.f32 (*.f32 u u) u) |
| Outputs |
|---|
(*.f32 #s(literal -31/15120 binary32) n1_i) |
(*.f32 (*.f32 (*.f32 #s(literal -31/15120 binary32) n1_i) (*.f32 n1_i #s(literal 67/15120 binary32))) (/.f32 #s(literal 1 binary32) (*.f32 n1_i #s(literal 67/15120 binary32)))) |
(*.f32 (fma.f32 #s(literal -343/10077696000 binary32) (*.f32 (*.f32 n1_i n1_i) n1_i) (*.f32 #s(literal 1/592704000 binary32) (*.f32 (*.f32 n1_i n1_i) n1_i))) (/.f32 #s(literal 1 binary32) (fma.f32 #s(literal 1/705600 binary32) (*.f32 n1_i n1_i) (*.f32 (*.f32 #s(literal -7/2160 binary32) n1_i) (-.f32 (*.f32 #s(literal -7/2160 binary32) n1_i) (*.f32 #s(literal 1/840 binary32) n1_i)))))) |
(*.f32 n1_i #s(literal -31/15120 binary32)) |
(/.f32 (-.f32 (*.f32 #s(literal 49/4665600 binary32) (*.f32 n1_i n1_i)) (*.f32 #s(literal 1/705600 binary32) (*.f32 n1_i n1_i))) (-.f32 (*.f32 #s(literal -7/2160 binary32) n1_i) (*.f32 #s(literal 1/840 binary32) n1_i))) |
(/.f32 (neg.f32 (*.f32 (*.f32 #s(literal -31/15120 binary32) n1_i) (*.f32 n1_i #s(literal 67/15120 binary32)))) (neg.f32 (*.f32 n1_i #s(literal 67/15120 binary32)))) |
(/.f32 (neg.f32 (fma.f32 #s(literal -343/10077696000 binary32) (*.f32 (*.f32 n1_i n1_i) n1_i) (*.f32 #s(literal 1/592704000 binary32) (*.f32 (*.f32 n1_i n1_i) n1_i)))) (neg.f32 (fma.f32 #s(literal 1/705600 binary32) (*.f32 n1_i n1_i) (*.f32 (*.f32 #s(literal -7/2160 binary32) n1_i) (-.f32 (*.f32 #s(literal -7/2160 binary32) n1_i) (*.f32 #s(literal 1/840 binary32) n1_i)))))) |
(/.f32 (*.f32 (*.f32 #s(literal -31/15120 binary32) n1_i) (*.f32 n1_i #s(literal 67/15120 binary32))) (*.f32 n1_i #s(literal 67/15120 binary32))) |
(/.f32 (fma.f32 #s(literal -343/10077696000 binary32) (*.f32 (*.f32 n1_i n1_i) n1_i) (*.f32 #s(literal 1/592704000 binary32) (*.f32 (*.f32 n1_i n1_i) n1_i))) (fma.f32 #s(literal 49/4665600 binary32) (*.f32 n1_i n1_i) (-.f32 (*.f32 #s(literal 1/705600 binary32) (*.f32 n1_i n1_i)) (*.f32 (*.f32 (*.f32 #s(literal 1/840 binary32) n1_i) #s(literal -7/2160 binary32)) n1_i)))) |
(/.f32 (fma.f32 #s(literal -343/10077696000 binary32) (*.f32 (*.f32 n1_i n1_i) n1_i) (*.f32 #s(literal 1/592704000 binary32) (*.f32 (*.f32 n1_i n1_i) n1_i))) (fma.f32 #s(literal 1/705600 binary32) (*.f32 n1_i n1_i) (*.f32 (*.f32 #s(literal -7/2160 binary32) n1_i) (-.f32 (*.f32 #s(literal -7/2160 binary32) n1_i) (*.f32 #s(literal 1/840 binary32) n1_i))))) |
(/.f32 #s(literal 1 binary32) (/.f32 (*.f32 n1_i #s(literal 67/15120 binary32)) (*.f32 (*.f32 #s(literal -31/15120 binary32) n1_i) (*.f32 n1_i #s(literal 67/15120 binary32))))) |
(/.f32 #s(literal 1 binary32) (/.f32 (fma.f32 #s(literal 1/705600 binary32) (*.f32 n1_i n1_i) (*.f32 (*.f32 #s(literal -7/2160 binary32) n1_i) (-.f32 (*.f32 #s(literal -7/2160 binary32) n1_i) (*.f32 #s(literal 1/840 binary32) n1_i)))) (fma.f32 #s(literal -343/10077696000 binary32) (*.f32 (*.f32 n1_i n1_i) n1_i) (*.f32 #s(literal 1/592704000 binary32) (*.f32 (*.f32 n1_i n1_i) n1_i))))) |
(-.f32 (/.f32 (*.f32 #s(literal 1/705600 binary32) (*.f32 n1_i n1_i)) (*.f32 n1_i #s(literal 67/15120 binary32))) (/.f32 (*.f32 #s(literal 49/4665600 binary32) (*.f32 n1_i n1_i)) (*.f32 n1_i #s(literal 67/15120 binary32)))) |
(fma.f32 #s(literal -7/2160 binary32) n1_i (*.f32 #s(literal 1/840 binary32) n1_i)) |
(fma.f32 #s(literal 1/840 binary32) n1_i (*.f32 #s(literal -7/2160 binary32) n1_i)) |
(fma.f32 n1_i #s(literal -7/2160 binary32) (*.f32 #s(literal 1/840 binary32) n1_i)) |
(fma.f32 n1_i #s(literal 1/840 binary32) (*.f32 #s(literal -7/2160 binary32) n1_i)) |
(pow.f32 (/.f32 (*.f32 n1_i #s(literal 67/15120 binary32)) (*.f32 (*.f32 #s(literal -31/15120 binary32) n1_i) (*.f32 n1_i #s(literal 67/15120 binary32)))) #s(literal -1 binary32)) |
(pow.f32 (/.f32 (fma.f32 #s(literal 1/705600 binary32) (*.f32 n1_i n1_i) (*.f32 (*.f32 #s(literal -7/2160 binary32) n1_i) (-.f32 (*.f32 #s(literal -7/2160 binary32) n1_i) (*.f32 #s(literal 1/840 binary32) n1_i)))) (fma.f32 #s(literal -343/10077696000 binary32) (*.f32 (*.f32 n1_i n1_i) n1_i) (*.f32 #s(literal 1/592704000 binary32) (*.f32 (*.f32 n1_i n1_i) n1_i)))) #s(literal -1 binary32)) |
(+.f32 (*.f32 #s(literal 1/840 binary32) n1_i) (*.f32 #s(literal -7/2160 binary32) n1_i)) |
(+.f32 (*.f32 #s(literal -7/2160 binary32) n1_i) (*.f32 #s(literal 1/840 binary32) n1_i)) |
(*.f32 (-.f32 (*.f32 #s(literal 4/893025 binary32) (*.f32 n0_i n0_i)) (*.f32 (*.f32 n1_i n1_i) #s(literal 961/228614400 binary32))) (/.f32 #s(literal 1 binary32) (fma.f32 #s(literal -31/15120 binary32) n1_i (*.f32 n0_i #s(literal 2/945 binary32))))) |
(*.f32 (-.f32 (*.f32 #s(literal 8/843908625 binary32) (*.f32 (*.f32 n0_i n0_i) n0_i)) (*.f32 #s(literal -29791/3456649728000 binary32) (*.f32 (*.f32 n1_i n1_i) n1_i))) (/.f32 #s(literal 1 binary32) (fma.f32 #s(literal 4/893025 binary32) (*.f32 n0_i n0_i) (*.f32 (*.f32 #s(literal -31/15120 binary32) n1_i) (fma.f32 #s(literal -31/15120 binary32) n1_i (*.f32 n0_i #s(literal 2/945 binary32))))))) |
(/.f32 (-.f32 (*.f32 (fma.f32 n0_i #s(literal 2/945 binary32) (*.f32 #s(literal -1/840 binary32) n1_i)) (fma.f32 n0_i #s(literal 2/945 binary32) (*.f32 #s(literal -1/840 binary32) n1_i))) (*.f32 #s(literal 49/4665600 binary32) (*.f32 n1_i n1_i))) (+.f32 (fma.f32 n0_i #s(literal 2/945 binary32) (*.f32 #s(literal -1/840 binary32) n1_i)) (*.f32 #s(literal -7/2160 binary32) n1_i))) |
(/.f32 (-.f32 (*.f32 #s(literal 4/893025 binary32) (*.f32 n0_i n0_i)) (*.f32 (*.f32 n1_i #s(literal 31/15120 binary32)) (*.f32 n1_i #s(literal 31/15120 binary32)))) (-.f32 (*.f32 n0_i #s(literal 2/945 binary32)) (*.f32 n1_i #s(literal 31/15120 binary32)))) |
(/.f32 (-.f32 (*.f32 (*.f32 (fma.f32 n0_i #s(literal 2/945 binary32) (*.f32 #s(literal -1/840 binary32) n1_i)) (fma.f32 n0_i #s(literal 2/945 binary32) (*.f32 #s(literal -1/840 binary32) n1_i))) (fma.f32 n0_i #s(literal 2/945 binary32) (*.f32 #s(literal -1/840 binary32) n1_i))) (*.f32 #s(literal -343/10077696000 binary32) (*.f32 (*.f32 n1_i n1_i) n1_i))) (fma.f32 (fma.f32 n0_i #s(literal 2/945 binary32) (*.f32 #s(literal -1/840 binary32) n1_i)) (fma.f32 n0_i #s(literal 2/945 binary32) (*.f32 #s(literal -1/840 binary32) n1_i)) (fma.f32 #s(literal 49/4665600 binary32) (*.f32 n1_i n1_i) (*.f32 (fma.f32 n0_i #s(literal 2/945 binary32) (*.f32 #s(literal -1/840 binary32) n1_i)) (*.f32 #s(literal -7/2160 binary32) n1_i))))) |
(/.f32 (fma.f32 #s(literal 8/843908625 binary32) (*.f32 (*.f32 n0_i n0_i) n0_i) (*.f32 (*.f32 (*.f32 n1_i n1_i) n1_i) #s(literal 29791/3456649728000 binary32))) (fma.f32 #s(literal 4/893025 binary32) (*.f32 n0_i n0_i) (-.f32 (*.f32 (*.f32 n1_i #s(literal 31/15120 binary32)) (*.f32 n1_i #s(literal 31/15120 binary32))) (*.f32 (*.f32 n0_i #s(literal 2/945 binary32)) (*.f32 n1_i #s(literal 31/15120 binary32)))))) |
(/.f32 (neg.f32 (-.f32 (*.f32 #s(literal 4/893025 binary32) (*.f32 n0_i n0_i)) (*.f32 (*.f32 n1_i n1_i) #s(literal 961/228614400 binary32)))) (neg.f32 (fma.f32 #s(literal -31/15120 binary32) n1_i (*.f32 n0_i #s(literal 2/945 binary32))))) |
(/.f32 (neg.f32 (-.f32 (*.f32 #s(literal 8/843908625 binary32) (*.f32 (*.f32 n0_i n0_i) n0_i)) (*.f32 #s(literal -29791/3456649728000 binary32) (*.f32 (*.f32 n1_i n1_i) n1_i)))) (neg.f32 (fma.f32 #s(literal 4/893025 binary32) (*.f32 n0_i n0_i) (*.f32 (*.f32 #s(literal -31/15120 binary32) n1_i) (fma.f32 #s(literal -31/15120 binary32) n1_i (*.f32 n0_i #s(literal 2/945 binary32))))))) |
(/.f32 (-.f32 (*.f32 #s(literal 4/893025 binary32) (*.f32 n0_i n0_i)) (*.f32 (*.f32 n1_i n1_i) #s(literal 961/228614400 binary32))) (fma.f32 #s(literal -31/15120 binary32) n1_i (*.f32 n0_i #s(literal 2/945 binary32)))) |
(/.f32 (-.f32 (*.f32 #s(literal 8/843908625 binary32) (*.f32 (*.f32 n0_i n0_i) n0_i)) (*.f32 #s(literal -29791/3456649728000 binary32) (*.f32 (*.f32 n1_i n1_i) n1_i))) (fma.f32 #s(literal 4/893025 binary32) (*.f32 n0_i n0_i) (*.f32 (*.f32 #s(literal -31/15120 binary32) n1_i) (fma.f32 #s(literal -31/15120 binary32) n1_i (*.f32 n0_i #s(literal 2/945 binary32)))))) |
(/.f32 #s(literal 1 binary32) (/.f32 (fma.f32 #s(literal -31/15120 binary32) n1_i (*.f32 n0_i #s(literal 2/945 binary32))) (-.f32 (*.f32 #s(literal 4/893025 binary32) (*.f32 n0_i n0_i)) (*.f32 (*.f32 n1_i n1_i) #s(literal 961/228614400 binary32))))) |
(/.f32 #s(literal 1 binary32) (/.f32 (fma.f32 #s(literal 4/893025 binary32) (*.f32 n0_i n0_i) (*.f32 (*.f32 #s(literal -31/15120 binary32) n1_i) (fma.f32 #s(literal -31/15120 binary32) n1_i (*.f32 n0_i #s(literal 2/945 binary32))))) (-.f32 (*.f32 #s(literal 8/843908625 binary32) (*.f32 (*.f32 n0_i n0_i) n0_i)) (*.f32 #s(literal -29791/3456649728000 binary32) (*.f32 (*.f32 n1_i n1_i) n1_i))))) |
(-.f32 (-.f32 (*.f32 n0_i #s(literal 2/945 binary32)) (*.f32 #s(literal -7/2160 binary32) n1_i)) (*.f32 #s(literal 1/840 binary32) n1_i)) |
(-.f32 (/.f32 (*.f32 #s(literal 4/893025 binary32) (*.f32 n0_i n0_i)) (fma.f32 #s(literal -31/15120 binary32) n1_i (*.f32 n0_i #s(literal 2/945 binary32)))) (/.f32 (*.f32 (*.f32 n1_i n1_i) #s(literal 961/228614400 binary32)) (fma.f32 #s(literal -31/15120 binary32) n1_i (*.f32 n0_i #s(literal 2/945 binary32))))) |
(-.f32 (/.f32 (*.f32 #s(literal 8/843908625 binary32) (*.f32 (*.f32 n0_i n0_i) n0_i)) (fma.f32 #s(literal 4/893025 binary32) (*.f32 n0_i n0_i) (*.f32 (*.f32 #s(literal -31/15120 binary32) n1_i) (fma.f32 #s(literal -31/15120 binary32) n1_i (*.f32 n0_i #s(literal 2/945 binary32)))))) (/.f32 (*.f32 #s(literal -29791/3456649728000 binary32) (*.f32 (*.f32 n1_i n1_i) n1_i)) (fma.f32 #s(literal 4/893025 binary32) (*.f32 n0_i n0_i) (*.f32 (*.f32 #s(literal -31/15120 binary32) n1_i) (fma.f32 #s(literal -31/15120 binary32) n1_i (*.f32 n0_i #s(literal 2/945 binary32))))))) |
(-.f32 (fma.f32 n0_i #s(literal 2/945 binary32) (*.f32 #s(literal -1/840 binary32) n1_i)) (*.f32 #s(literal -7/2160 binary32) n1_i)) |
(-.f32 (*.f32 n0_i #s(literal 2/945 binary32)) (*.f32 #s(literal -31/15120 binary32) n1_i)) |
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(/.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) (*.f32 u u))) (+.f32 u #s(literal 1 binary32))) |
(/.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) (*.f32 (*.f32 u u) u))) (+.f32 (fma.f32 u u u) #s(literal 1 binary32))) |
(/.f32 (*.f32 (-.f32 #s(literal 1 binary32) (*.f32 u u)) (-.f32 #s(literal 1 binary32) (*.f32 u u))) (*.f32 (+.f32 u #s(literal 1 binary32)) (+.f32 u #s(literal 1 binary32)))) |
(/.f32 (*.f32 (-.f32 #s(literal 1 binary32) (*.f32 u u)) (-.f32 #s(literal 1 binary32) (*.f32 (*.f32 u u) u))) (*.f32 (+.f32 u #s(literal 1 binary32)) (+.f32 (fma.f32 u u u) #s(literal 1 binary32)))) |
(/.f32 (*.f32 (-.f32 #s(literal 1 binary32) (*.f32 (*.f32 u u) u)) (-.f32 #s(literal 1 binary32) (*.f32 u u))) (*.f32 (+.f32 (fma.f32 u u u) #s(literal 1 binary32)) (+.f32 u #s(literal 1 binary32)))) |
(/.f32 (*.f32 (-.f32 #s(literal 1 binary32) (*.f32 (*.f32 u u) u)) (-.f32 #s(literal 1 binary32) (*.f32 (*.f32 u u) u))) (*.f32 (+.f32 (fma.f32 u u u) #s(literal 1 binary32)) (+.f32 (fma.f32 u u u) #s(literal 1 binary32)))) |
(fma.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 1 binary32) (*.f32 (-.f32 #s(literal 1 binary32) u) (neg.f32 u))) |
(fma.f32 #s(literal 1 binary32) (-.f32 #s(literal 1 binary32) u) (*.f32 (neg.f32 u) (-.f32 #s(literal 1 binary32) u))) |
(pow.f32 (exp.f32 (log1p.f32 (neg.f32 u))) #s(literal 2 binary32)) |
(pow.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) #s(literal 1 binary32)) |
(pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 2 binary32)) |
(+.f32 (*.f32 #s(literal 1 binary32) (-.f32 #s(literal 1 binary32) u)) (*.f32 (neg.f32 u) (-.f32 #s(literal 1 binary32) u))) |
(+.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 1 binary32)) (*.f32 (-.f32 #s(literal 1 binary32) u) (neg.f32 u))) |
(exp.f32 (*.f32 (log1p.f32 (neg.f32 u)) #s(literal 2 binary32))) |
(*.f32 (pow.f32 u #s(literal 3/2 binary32)) (pow.f32 u #s(literal 3/2 binary32))) |
(*.f32 (*.f32 (*.f32 u u) u) #s(literal 1 binary32)) |
(*.f32 (*.f32 u u) u) |
(*.f32 u (*.f32 u u)) |
(*.f32 #s(literal 1 binary32) (*.f32 (*.f32 u u) u)) |
(pow.f32 (exp.f32 (log.f32 u)) #s(literal 3 binary32)) |
(pow.f32 (pow.f32 u #s(literal 3/2 binary32)) #s(literal 2 binary32)) |
(pow.f32 (*.f32 u u) #s(literal 3/2 binary32)) |
(pow.f32 u #s(literal 3 binary32)) |
(exp.f32 (*.f32 (log.f32 u) #s(literal 3 binary32))) |
Compiled 40 705 to 1 984 computations (95.1% saved)
28 alts after pruning (26 fresh and 2 done)
| Pruned | Kept | Total | |
|---|---|---|---|
| New | 1 169 | 14 | 1 183 |
| Fresh | 8 | 12 | 20 |
| Picked | 4 | 1 | 5 |
| Done | 0 | 1 | 1 |
| Total | 1 181 | 28 | 1 209 |
| Status | Accuracy | Program |
|---|---|---|
| 97.1% | (+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (-.f32 (fma.f32 (fma.f32 (fma.f32 (-.f32 (*.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 7 binary32)) #s(literal -1/5040 binary32)) (fma.f32 (fma.f32 #s(literal 1/120 binary32) (-.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32)) (-.f32 #s(literal 1 binary32) u)) (*.f32 (*.f32 (fma.f32 #s(literal 1/6 binary32) u #s(literal -1/6 binary32)) (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32))) #s(literal 1/6 binary32))) #s(literal -1/6 binary32) (fma.f32 (*.f32 (fma.f32 #s(literal 1/6 binary32) u #s(literal -1/6 binary32)) (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32))) #s(literal 1/120 binary32) (*.f32 #s(literal -1/5040 binary32) (-.f32 #s(literal 1 binary32) u))))) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/120 binary32) (-.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32)) (-.f32 #s(literal 1 binary32) u)) (*.f32 (*.f32 (fma.f32 #s(literal 1/6 binary32) u #s(literal -1/6 binary32)) (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32))) #s(literal 1/6 binary32)))) (*.f32 normAngle normAngle) (*.f32 (fma.f32 #s(literal 1/6 binary32) u #s(literal -1/6 binary32)) (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32)))) (*.f32 normAngle normAngle) #s(literal 1 binary32)) u)) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) | |
| 80.4% | (+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) n0_i) (*.f32 #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (fma.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 normAngle normAngle)) (-.f32 (*.f32 (*.f32 u u) u) u) u)) n1_i)) | |
| 71.6% | (*.f32 (/.f32 #s(literal 1 binary32) #s(approx (sin normAngle) (*.f32 (fma.f32 #s(literal -1/6 binary32) (*.f32 normAngle normAngle) #s(literal 1 binary32)) normAngle))) #s(approx (+ (* n0_i (sin (* (- 1 u) normAngle))) (* n1_i (sin (* normAngle u)))) (*.f32 (fma.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 normAngle normAngle)) (fma.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i) (*.f32 (*.f32 (*.f32 u u) u) n1_i)) (fma.f32 (-.f32 n1_i n0_i) u n0_i)) normAngle))) | |
| 71.2% | (*.f32 #s(approx (/ 1 (sin normAngle)) (/.f32 (fma.f32 (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32)) (*.f32 normAngle normAngle) #s(literal 1 binary32)) normAngle)) #s(approx (+ (* n0_i (sin (* (- 1 u) normAngle))) (* n1_i (sin (* normAngle u)))) (*.f32 (fma.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 normAngle normAngle)) (fma.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i) (*.f32 (*.f32 (*.f32 u u) u) n1_i)) (fma.f32 (-.f32 n1_i n0_i) u n0_i)) normAngle))) | |
| 98.0% | #s(approx (+ (* (/ (sin (* normAngle u)) (sin normAngle)) n1_i) (* (/ n0_i (sin normAngle)) (sin (* (- 1 u) normAngle)))) (fma.f32 (-.f32 n1_i n0_i) u n0_i)) | |
| 61.3% | #s(approx (+ (* (/ (sin (* normAngle u)) (sin normAngle)) n1_i) (* (/ n0_i (sin normAngle)) (sin (* (- 1 u) normAngle)))) (*.f32 n0_i (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle)))) | |
| 99.1% | #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 (fma.f32 n0_i #s(approx (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle)))) #s(literal -1 binary32)) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) n1_i)) u n0_i)) | |
| ✓ | 97.7% | #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 u n1_i))) |
| 98.9% | #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 (*.f32 (*.f32 #s(literal -1/6 binary32) (fma.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) (fma.f32 n0_i (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (neg.f32 n0_i))))) normAngle) normAngle (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 u n1_i)))) | |
| 79.6% | #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 #s(approx (- 1 u) #s(literal 1 binary32)) n0_i (*.f32 u n1_i))) | |
| 99.3% | #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 n0_i #s(literal 2/945 binary32))) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32)))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u n0_i)) | |
| ▶ | 99.4% | #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32)))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u n0_i)) |
| 99.1% | #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u n0_i)) | |
| 80.8% | #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (*.f32 n1_i (/.f32 normAngle (sin.f32 normAngle)))) u n0_i)) | |
| 97.8% | #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 u n1_i (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i))) | |
| ▶ | 99.3% | #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (+.f32 (*.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (*.f32 normAngle (fma.f32 n1_i #s(literal 31/15120 binary32) (*.f32 n0_i #s(literal 2/945 binary32)))) normAngle (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u) n0_i)) |
| 97.3% | #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (fma.f32 (-.f32 (/.f32 n0_i u) n0_i) u (*.f32 u n1_i)))) | |
| 34.4% | #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 (-.f32 n1_i n0_i) u))) | |
| ▶ | 61.1% | #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i))) |
| 97.5% | #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 (+.f32 #s(approx (- (/ n0_i u) n0_i) (/.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i) u)) n1_i) u))) | |
| 79.5% | #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 (+.f32 #s(approx (- (/ n0_i u) n0_i) (/.f32 n0_i u)) n1_i) u))) | |
| ▶ | 60.7% | #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 #s(approx (+ (- (/ n0_i u) n0_i) n1_i) (*.f32 (-.f32 (/.f32 #s(literal 1 binary32) u) #s(literal 1 binary32)) n0_i)) u))) |
| ✓ | 35.9% | #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 u n1_i))) |
| 99.3% | #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) u) n0_i) (fma.f32 (-.f32 n1_i n0_i) u (+.f32 n0_i (*.f32 (fma.f32 (*.f32 (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i)) normAngle) (*.f32 normAngle u) (*.f32 (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)) u)) (*.f32 normAngle normAngle)))))) | |
| ▶ | 99.0% | #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) u) n0_i) (fma.f32 #s(approx (+ (* (* (+ (* 1/45 n0_i) (* n1_i 7/360)) u) (* normAngle normAngle)) (* (+ (* (+ (* u -1/2) 1/3) n0_i) (* 1/6 n1_i)) u)) (*.f32 (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) n1_i)) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i)))) |
| 99.2% | #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) u) n0_i) (+.f32 (fma.f32 (fma.f32 (*.f32 (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i)) normAngle) (*.f32 normAngle u) (*.f32 (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)) u)) (*.f32 normAngle normAngle) (*.f32 (-.f32 n1_i n0_i) u)) n0_i))) | |
| 61.4% | #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) u) n0_i) #s(approx (+ (* (+ (* (* (+ (* 1/45 n0_i) (* n1_i 7/360)) u) (* normAngle normAngle)) (* (+ (* (+ (* u -1/2) 1/3) n0_i) (* 1/6 n1_i)) u)) (* normAngle normAngle)) (+ (* (- n1_i n0_i) u) n0_i)) (*.f32 (fma.f32 (*.f32 u (fma.f32 #s(literal 1/45 binary32) (*.f32 normAngle normAngle) (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)))) (*.f32 normAngle normAngle) (-.f32 #s(literal 1 binary32) u)) n0_i)))) | |
| 36.4% | #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) u) n0_i) #s(approx (+ (* (+ (* (* (+ (* 1/45 n0_i) (* n1_i 7/360)) u) (* normAngle normAngle)) (* (+ (* (+ (* u -1/2) 1/3) n0_i) (* 1/6 n1_i)) u)) (* normAngle normAngle)) (+ (* (- n1_i n0_i) u) n0_i)) (*.f32 (fma.f32 (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) (*.f32 normAngle normAngle) u) n1_i)))) |
Compiled 1 594 to 789 computations (50.5% saved)
| 1× | egg-herbie |
Found 20 expressions of interest:
| New | Metric | Score | Program |
|---|---|---|---|
| cost-diff | 0 | #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (*.f32 normAngle (fma.f32 n1_i #s(literal 31/15120 binary32) (*.f32 n0_i #s(literal 2/945 binary32)))) normAngle (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) | |
| cost-diff | 0 | (*.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (*.f32 normAngle (fma.f32 n1_i #s(literal 31/15120 binary32) (*.f32 n0_i #s(literal 2/945 binary32)))) normAngle (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u) | |
| cost-diff | 0 | #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (+.f32 (*.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (*.f32 normAngle (fma.f32 n1_i #s(literal 31/15120 binary32) (*.f32 n0_i #s(literal 2/945 binary32)))) normAngle (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u) n0_i)) | |
| cost-diff | 64 | (+.f32 (*.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (*.f32 normAngle (fma.f32 n1_i #s(literal 31/15120 binary32) (*.f32 n0_i #s(literal 2/945 binary32)))) normAngle (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u) n0_i) | |
| cost-diff | 0 | #s(approx (+ (* (* (+ (* 1/45 n0_i) (* n1_i 7/360)) u) (* normAngle normAngle)) (* (+ (* (+ (* u -1/2) 1/3) n0_i) (* 1/6 n1_i)) u)) (*.f32 (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) n1_i)) | |
| cost-diff | 0 | (fma.f32 #s(approx (+ (* (* (+ (* 1/45 n0_i) (* n1_i 7/360)) u) (* normAngle normAngle)) (* (+ (* (+ (* u -1/2) 1/3) n0_i) (* 1/6 n1_i)) u)) (*.f32 (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) n1_i)) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i)) | |
| cost-diff | 0 | #s(approx (+ (* (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) u) n0_i) (fma.f32 #s(approx (+ (* (* (+ (* 1/45 n0_i) (* n1_i 7/360)) u) (* normAngle normAngle)) (* (+ (* (+ (* u -1/2) 1/3) n0_i) (* 1/6 n1_i)) u)) (*.f32 (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) n1_i)) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i))) | |
| cost-diff | 0 | #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) u) n0_i) (fma.f32 #s(approx (+ (* (* (+ (* 1/45 n0_i) (* n1_i 7/360)) u) (* normAngle normAngle)) (* (+ (* (+ (* u -1/2) 1/3) n0_i) (* 1/6 n1_i)) u)) (*.f32 (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) n1_i)) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i)))) | |
| cost-diff | 0 | (*.f32 #s(approx (+ (- (/ n0_i u) n0_i) n1_i) (*.f32 (-.f32 (/.f32 #s(literal 1 binary32) u) #s(literal 1 binary32)) n0_i)) u) | |
| cost-diff | 0 | #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 #s(approx (+ (- (/ n0_i u) n0_i) n1_i) (*.f32 (-.f32 (/.f32 #s(literal 1 binary32) u) #s(literal 1 binary32)) n0_i)) u)) | |
| cost-diff | 0 | #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 #s(approx (+ (- (/ n0_i u) n0_i) n1_i) (*.f32 (-.f32 (/.f32 #s(literal 1 binary32) u) #s(literal 1 binary32)) n0_i)) u))) | |
| cost-diff | 160 | (*.f32 (-.f32 (/.f32 #s(literal 1 binary32) u) #s(literal 1 binary32)) n0_i) | |
| cost-diff | 0 | (-.f32 #s(literal 1 binary32) u) | |
| cost-diff | 0 | (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i) | |
| cost-diff | 0 | #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i)) | |
| cost-diff | 0 | #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i))) | |
| cost-diff | 0 | (fma.f32 (fma.f32 (fma.f32 #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32)))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i)) | |
| cost-diff | 0 | #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32)))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) | |
| cost-diff | 0 | (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32)))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u n0_i) | |
| cost-diff | 0 | #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32)))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u n0_i)) |
| 11 638× | lower-fma.f64 |
| 11 608× | lower-fma.f32 |
| 4 368× | lower-+.f64 |
| 4 366× | lower-+.f32 |
| 3 484× | lower-*.f64 |
Useful iterations: 0 (0.0ms)
| Iter | Nodes | Cost |
|---|---|---|
| 0 | 109 | 1322 |
| 0 | 158 | 1294 |
| 1 | 320 | 1267 |
| 2 | 676 | 1232 |
| 3 | 2132 | 1204 |
| 4 | 6880 | 1204 |
| 0 | 8136 | 1173 |
| 1× | iter limit |
| 1× | node limit |
| 1× | iter limit |
| Inputs |
|---|
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32)))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u n0_i)) |
(fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32)))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u n0_i) |
#s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32)))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) |
(fma.f32 (fma.f32 (fma.f32 #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32)))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i)) |
(fma.f32 (fma.f32 #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32)))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) |
(fma.f32 #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32)))) |
#s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) |
(*.f32 #s(literal 31/15120 binary32) n1_i) |
#s(literal 31/15120 binary32) |
n1_i |
(*.f32 normAngle normAngle) |
normAngle |
(fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32))) |
#s(literal 1/45 binary32) |
n0_i |
(*.f32 n1_i #s(literal 7/360 binary32)) |
#s(literal 7/360 binary32) |
(fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)) |
(fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) |
u |
#s(literal -1/2 binary32) |
#s(literal 1/3 binary32) |
(*.f32 #s(literal 1/6 binary32) n1_i) |
#s(literal 1/6 binary32) |
(-.f32 n1_i n0_i) |
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i))) |
#s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i)) |
(*.f32 (-.f32 #s(literal 1 binary32) u) n0_i) |
(-.f32 #s(literal 1 binary32) u) |
#s(literal 1 binary32) |
u |
n0_i |
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 #s(approx (+ (- (/ n0_i u) n0_i) n1_i) (*.f32 (-.f32 (/.f32 #s(literal 1 binary32) u) #s(literal 1 binary32)) n0_i)) u))) |
#s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 #s(approx (+ (- (/ n0_i u) n0_i) n1_i) (*.f32 (-.f32 (/.f32 #s(literal 1 binary32) u) #s(literal 1 binary32)) n0_i)) u)) |
(*.f32 #s(approx (+ (- (/ n0_i u) n0_i) n1_i) (*.f32 (-.f32 (/.f32 #s(literal 1 binary32) u) #s(literal 1 binary32)) n0_i)) u) |
#s(approx (+ (- (/ n0_i u) n0_i) n1_i) (*.f32 (-.f32 (/.f32 #s(literal 1 binary32) u) #s(literal 1 binary32)) n0_i)) |
(*.f32 (-.f32 (/.f32 #s(literal 1 binary32) u) #s(literal 1 binary32)) n0_i) |
(-.f32 (/.f32 #s(literal 1 binary32) u) #s(literal 1 binary32)) |
(/.f32 #s(literal 1 binary32) u) |
#s(literal 1 binary32) |
u |
n0_i |
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) u) n0_i) (fma.f32 #s(approx (+ (* (* (+ (* 1/45 n0_i) (* n1_i 7/360)) u) (* normAngle normAngle)) (* (+ (* (+ (* u -1/2) 1/3) n0_i) (* 1/6 n1_i)) u)) (*.f32 (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) n1_i)) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i)))) |
#s(approx (+ (* (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) u) n0_i) (fma.f32 #s(approx (+ (* (* (+ (* 1/45 n0_i) (* n1_i 7/360)) u) (* normAngle normAngle)) (* (+ (* (+ (* u -1/2) 1/3) n0_i) (* 1/6 n1_i)) u)) (*.f32 (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) n1_i)) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i))) |
(fma.f32 #s(approx (+ (* (* (+ (* 1/45 n0_i) (* n1_i 7/360)) u) (* normAngle normAngle)) (* (+ (* (+ (* u -1/2) 1/3) n0_i) (* 1/6 n1_i)) u)) (*.f32 (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) n1_i)) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i)) |
#s(approx (+ (* (* (+ (* 1/45 n0_i) (* n1_i 7/360)) u) (* normAngle normAngle)) (* (+ (* (+ (* u -1/2) 1/3) n0_i) (* 1/6 n1_i)) u)) (*.f32 (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) n1_i)) |
(*.f32 (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) n1_i) |
(*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) |
u |
(fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32)) |
#s(literal 7/360 binary32) |
(*.f32 normAngle normAngle) |
normAngle |
#s(literal 1/6 binary32) |
n1_i |
(fma.f32 (-.f32 n1_i n0_i) u n0_i) |
(-.f32 n1_i n0_i) |
n0_i |
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (+.f32 (*.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (*.f32 normAngle (fma.f32 n1_i #s(literal 31/15120 binary32) (*.f32 n0_i #s(literal 2/945 binary32)))) normAngle (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u) n0_i)) |
(+.f32 (*.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (*.f32 normAngle (fma.f32 n1_i #s(literal 31/15120 binary32) (*.f32 n0_i #s(literal 2/945 binary32)))) normAngle (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u) n0_i) |
(*.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (*.f32 normAngle (fma.f32 n1_i #s(literal 31/15120 binary32) (*.f32 n0_i #s(literal 2/945 binary32)))) normAngle (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u) |
#s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (*.f32 normAngle (fma.f32 n1_i #s(literal 31/15120 binary32) (*.f32 n0_i #s(literal 2/945 binary32)))) normAngle (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) |
(fma.f32 (fma.f32 (fma.f32 (*.f32 normAngle (fma.f32 n1_i #s(literal 31/15120 binary32) (*.f32 n0_i #s(literal 2/945 binary32)))) normAngle (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i)) |
(fma.f32 (fma.f32 (*.f32 normAngle (fma.f32 n1_i #s(literal 31/15120 binary32) (*.f32 n0_i #s(literal 2/945 binary32)))) normAngle (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) |
(fma.f32 (*.f32 normAngle (fma.f32 n1_i #s(literal 31/15120 binary32) (*.f32 n0_i #s(literal 2/945 binary32)))) normAngle (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i))) |
(*.f32 normAngle (fma.f32 n1_i #s(literal 31/15120 binary32) (*.f32 n0_i #s(literal 2/945 binary32)))) |
normAngle |
(fma.f32 n1_i #s(literal 31/15120 binary32) (*.f32 n0_i #s(literal 2/945 binary32))) |
n1_i |
#s(literal 31/15120 binary32) |
(*.f32 n0_i #s(literal 2/945 binary32)) |
n0_i |
#s(literal 2/945 binary32) |
(fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i)) |
#s(literal 1/45 binary32) |
(*.f32 #s(literal 7/360 binary32) n1_i) |
#s(literal 7/360 binary32) |
(*.f32 normAngle normAngle) |
(fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)) |
(fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) |
#s(literal -1/2 binary32) |
u |
#s(literal 1/3 binary32) |
(*.f32 #s(literal 1/6 binary32) n1_i) |
#s(literal 1/6 binary32) |
(-.f32 n1_i n0_i) |
| Outputs |
|---|
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32)))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u n0_i)) |
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (*.f32 normAngle normAngle) #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u n0_i)) |
(fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32)))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u n0_i) |
(fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (*.f32 normAngle normAngle) #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u n0_i) |
#s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32)))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) |
#s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (*.f32 normAngle normAngle) #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) |
(fma.f32 (fma.f32 (fma.f32 #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32)))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i)) |
(fma.f32 (fma.f32 (fma.f32 (*.f32 normAngle normAngle) #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i)) |
(fma.f32 (fma.f32 #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32)))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) |
(fma.f32 (fma.f32 (*.f32 normAngle normAngle) #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) |
(fma.f32 #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32)))) |
(fma.f32 (*.f32 normAngle normAngle) #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i))) |
#s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) |
(*.f32 #s(literal 31/15120 binary32) n1_i) |
#s(literal 31/15120 binary32) |
n1_i |
(*.f32 normAngle normAngle) |
normAngle |
(fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32))) |
(fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i)) |
#s(literal 1/45 binary32) |
n0_i |
(*.f32 n1_i #s(literal 7/360 binary32)) |
(*.f32 #s(literal 7/360 binary32) n1_i) |
#s(literal 7/360 binary32) |
(fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)) |
(fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)) |
(fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) |
(fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) |
u |
#s(literal -1/2 binary32) |
#s(literal 1/3 binary32) |
(*.f32 #s(literal 1/6 binary32) n1_i) |
#s(literal 1/6 binary32) |
(-.f32 n1_i n0_i) |
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i))) |
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)))) |
#s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i)) |
#s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 n0_i (-.f32 #s(literal 1 binary32) u))) |
(*.f32 (-.f32 #s(literal 1 binary32) u) n0_i) |
(*.f32 n0_i (-.f32 #s(literal 1 binary32) u)) |
(-.f32 #s(literal 1 binary32) u) |
#s(literal 1 binary32) |
u |
n0_i |
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 #s(approx (+ (- (/ n0_i u) n0_i) n1_i) (*.f32 (-.f32 (/.f32 #s(literal 1 binary32) u) #s(literal 1 binary32)) n0_i)) u))) |
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 #s(approx (+ (- (/ n0_i u) n0_i) n1_i) (-.f32 (/.f32 n0_i u) n0_i)) u))) |
#s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 #s(approx (+ (- (/ n0_i u) n0_i) n1_i) (*.f32 (-.f32 (/.f32 #s(literal 1 binary32) u) #s(literal 1 binary32)) n0_i)) u)) |
#s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 #s(approx (+ (- (/ n0_i u) n0_i) n1_i) (-.f32 (/.f32 n0_i u) n0_i)) u)) |
(*.f32 #s(approx (+ (- (/ n0_i u) n0_i) n1_i) (*.f32 (-.f32 (/.f32 #s(literal 1 binary32) u) #s(literal 1 binary32)) n0_i)) u) |
(*.f32 #s(approx (+ (- (/ n0_i u) n0_i) n1_i) (-.f32 (/.f32 n0_i u) n0_i)) u) |
#s(approx (+ (- (/ n0_i u) n0_i) n1_i) (*.f32 (-.f32 (/.f32 #s(literal 1 binary32) u) #s(literal 1 binary32)) n0_i)) |
#s(approx (+ (- (/ n0_i u) n0_i) n1_i) (-.f32 (/.f32 n0_i u) n0_i)) |
(*.f32 (-.f32 (/.f32 #s(literal 1 binary32) u) #s(literal 1 binary32)) n0_i) |
(-.f32 (/.f32 n0_i u) n0_i) |
(-.f32 (/.f32 #s(literal 1 binary32) u) #s(literal 1 binary32)) |
(/.f32 #s(literal 1 binary32) u) |
#s(literal 1 binary32) |
u |
n0_i |
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) u) n0_i) (fma.f32 #s(approx (+ (* (* (+ (* 1/45 n0_i) (* n1_i 7/360)) u) (* normAngle normAngle)) (* (+ (* (+ (* u -1/2) 1/3) n0_i) (* 1/6 n1_i)) u)) (*.f32 (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) n1_i)) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i)))) |
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) u) n0_i) (fma.f32 #s(approx (+ (* (* (+ (* 1/45 n0_i) (* n1_i 7/360)) u) (* normAngle normAngle)) (* (+ (* (+ (* u -1/2) 1/3) n0_i) (* 1/6 n1_i)) u)) (*.f32 (*.f32 (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32)) u) n1_i)) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i)))) |
#s(approx (+ (* (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) u) n0_i) (fma.f32 #s(approx (+ (* (* (+ (* 1/45 n0_i) (* n1_i 7/360)) u) (* normAngle normAngle)) (* (+ (* (+ (* u -1/2) 1/3) n0_i) (* 1/6 n1_i)) u)) (*.f32 (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) n1_i)) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i))) |
#s(approx (+ (* (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) u) n0_i) (fma.f32 #s(approx (+ (* (* (+ (* 1/45 n0_i) (* n1_i 7/360)) u) (* normAngle normAngle)) (* (+ (* (+ (* u -1/2) 1/3) n0_i) (* 1/6 n1_i)) u)) (*.f32 (*.f32 (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32)) u) n1_i)) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i))) |
(fma.f32 #s(approx (+ (* (* (+ (* 1/45 n0_i) (* n1_i 7/360)) u) (* normAngle normAngle)) (* (+ (* (+ (* u -1/2) 1/3) n0_i) (* 1/6 n1_i)) u)) (*.f32 (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) n1_i)) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i)) |
(fma.f32 #s(approx (+ (* (* (+ (* 1/45 n0_i) (* n1_i 7/360)) u) (* normAngle normAngle)) (* (+ (* (+ (* u -1/2) 1/3) n0_i) (* 1/6 n1_i)) u)) (*.f32 (*.f32 (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32)) u) n1_i)) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i)) |
#s(approx (+ (* (* (+ (* 1/45 n0_i) (* n1_i 7/360)) u) (* normAngle normAngle)) (* (+ (* (+ (* u -1/2) 1/3) n0_i) (* 1/6 n1_i)) u)) (*.f32 (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) n1_i)) |
#s(approx (+ (* (* (+ (* 1/45 n0_i) (* n1_i 7/360)) u) (* normAngle normAngle)) (* (+ (* (+ (* u -1/2) 1/3) n0_i) (* 1/6 n1_i)) u)) (*.f32 (*.f32 (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32)) u) n1_i)) |
(*.f32 (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) n1_i) |
(*.f32 (*.f32 (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32)) u) n1_i) |
(*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) |
(*.f32 (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32)) u) |
u |
(fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32)) |
#s(literal 7/360 binary32) |
(*.f32 normAngle normAngle) |
normAngle |
#s(literal 1/6 binary32) |
n1_i |
(fma.f32 (-.f32 n1_i n0_i) u n0_i) |
(-.f32 n1_i n0_i) |
n0_i |
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (+.f32 (*.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (*.f32 normAngle (fma.f32 n1_i #s(literal 31/15120 binary32) (*.f32 n0_i #s(literal 2/945 binary32)))) normAngle (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u) n0_i)) |
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (*.f32 (fma.f32 (*.f32 (fma.f32 #s(literal 31/15120 binary32) n1_i (*.f32 #s(literal 2/945 binary32) n0_i)) normAngle) normAngle (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i))) normAngle) normAngle (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u n0_i)) |
(+.f32 (*.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (*.f32 normAngle (fma.f32 n1_i #s(literal 31/15120 binary32) (*.f32 n0_i #s(literal 2/945 binary32)))) normAngle (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u) n0_i) |
(fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (*.f32 (fma.f32 (*.f32 (fma.f32 #s(literal 31/15120 binary32) n1_i (*.f32 #s(literal 2/945 binary32) n0_i)) normAngle) normAngle (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i))) normAngle) normAngle (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u n0_i) |
(*.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (*.f32 normAngle (fma.f32 n1_i #s(literal 31/15120 binary32) (*.f32 n0_i #s(literal 2/945 binary32)))) normAngle (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u) |
(*.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (*.f32 (fma.f32 (*.f32 (fma.f32 #s(literal 31/15120 binary32) n1_i (*.f32 #s(literal 2/945 binary32) n0_i)) normAngle) normAngle (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i))) normAngle) normAngle (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u) |
#s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (*.f32 normAngle (fma.f32 n1_i #s(literal 31/15120 binary32) (*.f32 n0_i #s(literal 2/945 binary32)))) normAngle (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) |
#s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (*.f32 (fma.f32 (*.f32 (fma.f32 #s(literal 31/15120 binary32) n1_i (*.f32 #s(literal 2/945 binary32) n0_i)) normAngle) normAngle (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i))) normAngle) normAngle (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) |
(fma.f32 (fma.f32 (fma.f32 (*.f32 normAngle (fma.f32 n1_i #s(literal 31/15120 binary32) (*.f32 n0_i #s(literal 2/945 binary32)))) normAngle (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i)) |
(fma.f32 (fma.f32 (*.f32 (fma.f32 (*.f32 (fma.f32 #s(literal 31/15120 binary32) n1_i (*.f32 #s(literal 2/945 binary32) n0_i)) normAngle) normAngle (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i))) normAngle) normAngle (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i)) |
(fma.f32 (fma.f32 (*.f32 normAngle (fma.f32 n1_i #s(literal 31/15120 binary32) (*.f32 n0_i #s(literal 2/945 binary32)))) normAngle (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) |
(fma.f32 (*.f32 (fma.f32 (*.f32 (fma.f32 #s(literal 31/15120 binary32) n1_i (*.f32 #s(literal 2/945 binary32) n0_i)) normAngle) normAngle (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i))) normAngle) normAngle (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) |
(fma.f32 (*.f32 normAngle (fma.f32 n1_i #s(literal 31/15120 binary32) (*.f32 n0_i #s(literal 2/945 binary32)))) normAngle (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i))) |
(fma.f32 (*.f32 (fma.f32 #s(literal 31/15120 binary32) n1_i (*.f32 #s(literal 2/945 binary32) n0_i)) normAngle) normAngle (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i))) |
(*.f32 normAngle (fma.f32 n1_i #s(literal 31/15120 binary32) (*.f32 n0_i #s(literal 2/945 binary32)))) |
(*.f32 (fma.f32 #s(literal 31/15120 binary32) n1_i (*.f32 #s(literal 2/945 binary32) n0_i)) normAngle) |
normAngle |
(fma.f32 n1_i #s(literal 31/15120 binary32) (*.f32 n0_i #s(literal 2/945 binary32))) |
(fma.f32 #s(literal 31/15120 binary32) n1_i (*.f32 #s(literal 2/945 binary32) n0_i)) |
n1_i |
#s(literal 31/15120 binary32) |
(*.f32 n0_i #s(literal 2/945 binary32)) |
(*.f32 #s(literal 2/945 binary32) n0_i) |
n0_i |
#s(literal 2/945 binary32) |
(fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i)) |
#s(literal 1/45 binary32) |
(*.f32 #s(literal 7/360 binary32) n1_i) |
#s(literal 7/360 binary32) |
(*.f32 normAngle normAngle) |
(fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)) |
(fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) |
#s(literal -1/2 binary32) |
u |
#s(literal 1/3 binary32) |
(*.f32 #s(literal 1/6 binary32) n1_i) |
#s(literal 1/6 binary32) |
(-.f32 n1_i n0_i) |
Found 20 expressions of interest:
| New | Metric | Score | Program |
|---|---|---|---|
| accuracy | 0.20541000976844204 | (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i)) | |
| accuracy | 0.30078125 | (*.f32 #s(literal 1/6 binary32) n1_i) | |
| accuracy | 0.38671875 | (*.f32 #s(literal 7/360 binary32) n1_i) | |
| accuracy | 0.391288769536884 | (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) | |
| accuracy | 0.12495381535375241 | #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) u) n0_i) (fma.f32 #s(approx (+ (* (* (+ (* 1/45 n0_i) (* n1_i 7/360)) u) (* normAngle normAngle)) (* (+ (* (+ (* u -1/2) 1/3) n0_i) (* 1/6 n1_i)) u)) (*.f32 (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) n1_i)) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i)))) | |
| accuracy | 0.2265625 | (*.f32 (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) n1_i) | |
| accuracy | 0.3125 | (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) | |
| accuracy | 16.716321523657694 | #s(approx (+ (* (* (+ (* 1/45 n0_i) (* n1_i 7/360)) u) (* normAngle normAngle)) (* (+ (* (+ (* u -1/2) 1/3) n0_i) (* 1/6 n1_i)) u)) (*.f32 (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) n1_i)) | |
| accuracy | 0.1796875 | (*.f32 #s(approx (+ (- (/ n0_i u) n0_i) n1_i) (*.f32 (-.f32 (/.f32 #s(literal 1 binary32) u) #s(literal 1 binary32)) n0_i)) u) | |
| accuracy | 0.234375 | (*.f32 (-.f32 (/.f32 #s(literal 1 binary32) u) #s(literal 1 binary32)) n0_i) | |
| accuracy | 0.5892469633218185 | #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 #s(approx (+ (- (/ n0_i u) n0_i) n1_i) (*.f32 (-.f32 (/.f32 #s(literal 1 binary32) u) #s(literal 1 binary32)) n0_i)) u))) | |
| accuracy | 12.3274736095406 | #s(approx (+ (- (/ n0_i u) n0_i) n1_i) (*.f32 (-.f32 (/.f32 #s(literal 1 binary32) u) #s(literal 1 binary32)) n0_i)) | |
| accuracy | 0 | (-.f32 #s(literal 1 binary32) u) | |
| accuracy | 0.12109375 | (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i) | |
| accuracy | 0.5892469633218185 | #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i))) | |
| accuracy | 12.269813268405324 | #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i)) | |
| accuracy | 0.30078125 | (*.f32 #s(literal 1/6 binary32) n1_i) | |
| accuracy | 0.38671875 | (*.f32 n1_i #s(literal 7/360 binary32)) | |
| accuracy | 0.391288769536884 | (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) | |
| accuracy | 17.114394170561614 | #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) |
| 194.0ms | 252× | 0 | valid |
| 7.0ms | 4× | 1 | valid |
Compiled 790 to 99 computations (87.5% saved)
ival-mult: 79.0ms (46.4% of total)const: 38.0ms (22.3% of total)ival-add: 25.0ms (14.7% of total)ival-div: 8.0ms (4.7% of total)ival-sin: 8.0ms (4.7% of total)ival-sub: 7.0ms (4.1% of total)ival-cos: 3.0ms (1.8% of total)adjust: 1.0ms (0.6% of total)ival-assert: 0.0ms (0% of total)ival-true: 0.0ms (0% of total)exact: 0.0ms (0% of total)| Inputs |
|---|
#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32)))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u n0_i)) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32)))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u n0_i)) #<representation binary32>) () ()) |
#s(alt (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32)))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u n0_i) (patch (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32)))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u n0_i) #<representation binary32>) () ()) |
#s(alt #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32)))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) (patch #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32)))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) #<representation binary32>) () ()) |
#s(alt (fma.f32 (fma.f32 (fma.f32 #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32)))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i)) (patch (fma.f32 (fma.f32 (fma.f32 #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32)))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i)) #<representation binary32>) () ()) |
#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i))) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i))) #<representation binary32>) () ()) |
#s(alt #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i)) (patch #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i)) #<representation binary32>) () ()) |
#s(alt (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i) (patch (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i) #<representation binary32>) () ()) |
#s(alt (-.f32 #s(literal 1 binary32) u) (patch (-.f32 #s(literal 1 binary32) u) #<representation binary32>) () ()) |
#s(alt (*.f32 (-.f32 (/.f32 #s(literal 1 binary32) u) #s(literal 1 binary32)) n0_i) (patch (*.f32 (-.f32 (/.f32 #s(literal 1 binary32) u) #s(literal 1 binary32)) n0_i) #<representation binary32>) () ()) |
#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 #s(approx (+ (- (/ n0_i u) n0_i) n1_i) (*.f32 (-.f32 (/.f32 #s(literal 1 binary32) u) #s(literal 1 binary32)) n0_i)) u))) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 #s(approx (+ (- (/ n0_i u) n0_i) n1_i) (*.f32 (-.f32 (/.f32 #s(literal 1 binary32) u) #s(literal 1 binary32)) n0_i)) u))) #<representation binary32>) () ()) |
#s(alt #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 #s(approx (+ (- (/ n0_i u) n0_i) n1_i) (*.f32 (-.f32 (/.f32 #s(literal 1 binary32) u) #s(literal 1 binary32)) n0_i)) u)) (patch #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 #s(approx (+ (- (/ n0_i u) n0_i) n1_i) (*.f32 (-.f32 (/.f32 #s(literal 1 binary32) u) #s(literal 1 binary32)) n0_i)) u)) #<representation binary32>) () ()) |
#s(alt (*.f32 #s(approx (+ (- (/ n0_i u) n0_i) n1_i) (*.f32 (-.f32 (/.f32 #s(literal 1 binary32) u) #s(literal 1 binary32)) n0_i)) u) (patch (*.f32 #s(approx (+ (- (/ n0_i u) n0_i) n1_i) (*.f32 (-.f32 (/.f32 #s(literal 1 binary32) u) #s(literal 1 binary32)) n0_i)) u) #<representation binary32>) () ()) |
#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) u) n0_i) (fma.f32 #s(approx (+ (* (* (+ (* 1/45 n0_i) (* n1_i 7/360)) u) (* normAngle normAngle)) (* (+ (* (+ (* u -1/2) 1/3) n0_i) (* 1/6 n1_i)) u)) (*.f32 (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) n1_i)) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i)))) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) u) n0_i) (fma.f32 #s(approx (+ (* (* (+ (* 1/45 n0_i) (* n1_i 7/360)) u) (* normAngle normAngle)) (* (+ (* (+ (* u -1/2) 1/3) n0_i) (* 1/6 n1_i)) u)) (*.f32 (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) n1_i)) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i)))) #<representation binary32>) () ()) |
#s(alt #s(approx (+ (* (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) u) n0_i) (fma.f32 #s(approx (+ (* (* (+ (* 1/45 n0_i) (* n1_i 7/360)) u) (* normAngle normAngle)) (* (+ (* (+ (* u -1/2) 1/3) n0_i) (* 1/6 n1_i)) u)) (*.f32 (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) n1_i)) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i))) (patch #s(approx (+ (* (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) u) n0_i) (fma.f32 #s(approx (+ (* (* (+ (* 1/45 n0_i) (* n1_i 7/360)) u) (* normAngle normAngle)) (* (+ (* (+ (* u -1/2) 1/3) n0_i) (* 1/6 n1_i)) u)) (*.f32 (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) n1_i)) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i))) #<representation binary32>) () ()) |
#s(alt (fma.f32 #s(approx (+ (* (* (+ (* 1/45 n0_i) (* n1_i 7/360)) u) (* normAngle normAngle)) (* (+ (* (+ (* u -1/2) 1/3) n0_i) (* 1/6 n1_i)) u)) (*.f32 (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) n1_i)) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i)) (patch (fma.f32 #s(approx (+ (* (* (+ (* 1/45 n0_i) (* n1_i 7/360)) u) (* normAngle normAngle)) (* (+ (* (+ (* u -1/2) 1/3) n0_i) (* 1/6 n1_i)) u)) (*.f32 (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) n1_i)) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i)) #<representation binary32>) () ()) |
#s(alt #s(approx (+ (* (* (+ (* 1/45 n0_i) (* n1_i 7/360)) u) (* normAngle normAngle)) (* (+ (* (+ (* u -1/2) 1/3) n0_i) (* 1/6 n1_i)) u)) (*.f32 (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) n1_i)) (patch #s(approx (+ (* (* (+ (* 1/45 n0_i) (* n1_i 7/360)) u) (* normAngle normAngle)) (* (+ (* (+ (* u -1/2) 1/3) n0_i) (* 1/6 n1_i)) u)) (*.f32 (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) n1_i)) #<representation binary32>) () ()) |
#s(alt (+.f32 (*.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (*.f32 normAngle (fma.f32 n1_i #s(literal 31/15120 binary32) (*.f32 n0_i #s(literal 2/945 binary32)))) normAngle (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u) n0_i) (patch (+.f32 (*.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (*.f32 normAngle (fma.f32 n1_i #s(literal 31/15120 binary32) (*.f32 n0_i #s(literal 2/945 binary32)))) normAngle (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u) n0_i) #<representation binary32>) () ()) |
#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (+.f32 (*.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (*.f32 normAngle (fma.f32 n1_i #s(literal 31/15120 binary32) (*.f32 n0_i #s(literal 2/945 binary32)))) normAngle (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u) n0_i)) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (+.f32 (*.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (*.f32 normAngle (fma.f32 n1_i #s(literal 31/15120 binary32) (*.f32 n0_i #s(literal 2/945 binary32)))) normAngle (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u) n0_i)) #<representation binary32>) () ()) |
#s(alt (*.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (*.f32 normAngle (fma.f32 n1_i #s(literal 31/15120 binary32) (*.f32 n0_i #s(literal 2/945 binary32)))) normAngle (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u) (patch (*.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (*.f32 normAngle (fma.f32 n1_i #s(literal 31/15120 binary32) (*.f32 n0_i #s(literal 2/945 binary32)))) normAngle (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u) #<representation binary32>) () ()) |
#s(alt #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (*.f32 normAngle (fma.f32 n1_i #s(literal 31/15120 binary32) (*.f32 n0_i #s(literal 2/945 binary32)))) normAngle (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) (patch #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (*.f32 normAngle (fma.f32 n1_i #s(literal 31/15120 binary32) (*.f32 n0_i #s(literal 2/945 binary32)))) normAngle (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) #<representation binary32>) () ()) |
#s(alt #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (patch #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) #<representation binary32>) () ()) |
#s(alt (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) (patch (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) #<representation binary32>) () ()) |
#s(alt (*.f32 n1_i #s(literal 7/360 binary32)) (patch (*.f32 n1_i #s(literal 7/360 binary32)) #<representation binary32>) () ()) |
#s(alt (*.f32 #s(literal 1/6 binary32) n1_i) (patch (*.f32 #s(literal 1/6 binary32) n1_i) #<representation binary32>) () ()) |
#s(alt #s(approx (+ (- (/ n0_i u) n0_i) n1_i) (*.f32 (-.f32 (/.f32 #s(literal 1 binary32) u) #s(literal 1 binary32)) n0_i)) (patch #s(approx (+ (- (/ n0_i u) n0_i) n1_i) (*.f32 (-.f32 (/.f32 #s(literal 1 binary32) u) #s(literal 1 binary32)) n0_i)) #<representation binary32>) () ()) |
#s(alt (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) (patch (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) #<representation binary32>) () ()) |
#s(alt (*.f32 (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) n1_i) (patch (*.f32 (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) n1_i) #<representation binary32>) () ()) |
#s(alt (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) (patch (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) #<representation binary32>) () ()) |
#s(alt (*.f32 #s(literal 7/360 binary32) n1_i) (patch (*.f32 #s(literal 7/360 binary32) n1_i) #<representation binary32>) () ()) |
#s(alt (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i)) (patch (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i)) #<representation binary32>) () ()) |
| Outputs |
|---|
#s(alt (/ (* n1_i (sin (* normAngle u))) (sin normAngle)) (taylor 0 n0_i) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32)))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u n0_i)) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32)))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u n0_i)) #<representation binary32>) () ())) ()) |
#s(alt (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) (taylor 0 n0_i) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32)))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u n0_i)) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32)))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u n0_i)) #<representation binary32>) () ())) ()) |
#s(alt (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) (taylor 0 n0_i) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32)))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u n0_i)) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32)))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u n0_i)) #<representation binary32>) () ())) ()) |
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#s(alt (* n0_i (- (+ (* (pow normAngle 2) (+ 1/3 (+ (* -1/2 u) (* (pow normAngle 2) (+ 1/45 (* 2/945 (pow normAngle 2))))))) (+ (/ n1_i n0_i) (/ (* (pow normAngle 2) (+ (* 1/6 n1_i) (* (pow normAngle 2) (+ (* -1 (* (pow normAngle 2) (+ (* -7/2160 n1_i) (* 1/840 n1_i)))) (* 7/360 n1_i))))) n0_i))) 1)) (taylor inf n0_i) (#s(alt (fma.f32 (fma.f32 (fma.f32 #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32)))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i)) (patch (fma.f32 (fma.f32 (fma.f32 #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32)))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i)) #<representation binary32>) () ())) ()) |
#s(alt (* n0_i (- (+ (* (pow normAngle 2) (+ 1/3 (+ (* -1/2 u) (* (pow normAngle 2) (+ 1/45 (* 2/945 (pow normAngle 2))))))) (+ (/ n1_i n0_i) (/ (* (pow normAngle 2) (+ (* 1/6 n1_i) (* (pow normAngle 2) (+ (* -1 (* (pow normAngle 2) (+ (* -7/2160 n1_i) (* 1/840 n1_i)))) (* 7/360 n1_i))))) n0_i))) 1)) (taylor inf n0_i) (#s(alt (fma.f32 (fma.f32 (fma.f32 #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32)))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i)) (patch (fma.f32 (fma.f32 (fma.f32 #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32)))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i)) #<representation binary32>) () ())) ()) |
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#s(alt (* n0_i (+ (/ (sin (* normAngle (- 1 u))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle))))) (taylor inf n0_i) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i))) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i))) #<representation binary32>) () ())) ()) |
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#s(alt (* n0_i (+ (/ (sin (* normAngle (- 1 u))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle))))) (taylor inf n0_i) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i))) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i))) #<representation binary32>) () ())) ()) |
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#s(alt (* n0_i (+ (/ (sin (* normAngle (- 1 u))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle))))) (taylor inf n0_i) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 #s(approx (+ (- (/ n0_i u) n0_i) n1_i) (*.f32 (-.f32 (/.f32 #s(literal 1 binary32) u) #s(literal 1 binary32)) n0_i)) u))) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 #s(approx (+ (- (/ n0_i u) n0_i) n1_i) (*.f32 (-.f32 (/.f32 #s(literal 1 binary32) u) #s(literal 1 binary32)) n0_i)) u))) #<representation binary32>) () ())) ()) |
#s(alt (* n0_i (+ (/ (sin (* normAngle (- 1 u))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle))))) (taylor inf n0_i) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 #s(approx (+ (- (/ n0_i u) n0_i) n1_i) (*.f32 (-.f32 (/.f32 #s(literal 1 binary32) u) #s(literal 1 binary32)) n0_i)) u))) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 #s(approx (+ (- (/ n0_i u) n0_i) n1_i) (*.f32 (-.f32 (/.f32 #s(literal 1 binary32) u) #s(literal 1 binary32)) n0_i)) u))) #<representation binary32>) () ())) ()) |
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#s(alt (* n0_i (- (+ 1 (/ (* n1_i u) n0_i)) u)) (taylor inf n0_i) (#s(alt #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 #s(approx (+ (- (/ n0_i u) n0_i) n1_i) (*.f32 (-.f32 (/.f32 #s(literal 1 binary32) u) #s(literal 1 binary32)) n0_i)) u)) (patch #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 #s(approx (+ (- (/ n0_i u) n0_i) n1_i) (*.f32 (-.f32 (/.f32 #s(literal 1 binary32) u) #s(literal 1 binary32)) n0_i)) u)) #<representation binary32>) () ())) ()) |
#s(alt (* n0_i (- (+ 1 (/ (* n1_i u) n0_i)) u)) (taylor inf n0_i) (#s(alt #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 #s(approx (+ (- (/ n0_i u) n0_i) n1_i) (*.f32 (-.f32 (/.f32 #s(literal 1 binary32) u) #s(literal 1 binary32)) n0_i)) u)) (patch #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 #s(approx (+ (- (/ n0_i u) n0_i) n1_i) (*.f32 (-.f32 (/.f32 #s(literal 1 binary32) u) #s(literal 1 binary32)) n0_i)) u)) #<representation binary32>) () ())) ()) |
#s(alt (* n0_i (- (+ 1 (/ (* n1_i u) n0_i)) u)) (taylor inf n0_i) (#s(alt #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 #s(approx (+ (- (/ n0_i u) n0_i) n1_i) (*.f32 (-.f32 (/.f32 #s(literal 1 binary32) u) #s(literal 1 binary32)) n0_i)) u)) (patch #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 #s(approx (+ (- (/ n0_i u) n0_i) n1_i) (*.f32 (-.f32 (/.f32 #s(literal 1 binary32) u) #s(literal 1 binary32)) n0_i)) u)) #<representation binary32>) () ())) ()) |
#s(alt (* n0_i (* u (- (/ 1 u) 1))) (taylor inf n0_i) (#s(alt (*.f32 #s(approx (+ (- (/ n0_i u) n0_i) n1_i) (*.f32 (-.f32 (/.f32 #s(literal 1 binary32) u) #s(literal 1 binary32)) n0_i)) u) (patch (*.f32 #s(approx (+ (- (/ n0_i u) n0_i) n1_i) (*.f32 (-.f32 (/.f32 #s(literal 1 binary32) u) #s(literal 1 binary32)) n0_i)) u) #<representation binary32>) () ())) ()) |
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#s(alt (* n0_i (+ 1 (+ (* -1 u) (+ (* (pow normAngle 2) (+ (* 1/45 (* (pow normAngle 2) u)) (* u (+ 1/3 (* -1/2 u))))) (+ (/ (* n1_i u) n0_i) (/ (* (pow normAngle 2) (+ (* 7/360 (* n1_i (* (pow normAngle 2) u))) (* 1/6 (* n1_i u)))) n0_i)))))) (taylor inf n0_i) (#s(alt (fma.f32 #s(approx (+ (* (* (+ (* 1/45 n0_i) (* n1_i 7/360)) u) (* normAngle normAngle)) (* (+ (* (+ (* u -1/2) 1/3) n0_i) (* 1/6 n1_i)) u)) (*.f32 (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) n1_i)) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i)) (patch (fma.f32 #s(approx (+ (* (* (+ (* 1/45 n0_i) (* n1_i 7/360)) u) (* normAngle normAngle)) (* (+ (* (+ (* u -1/2) 1/3) n0_i) (* 1/6 n1_i)) u)) (*.f32 (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) n1_i)) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i)) #<representation binary32>) () ())) ()) |
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#s(alt (+ n0_i (* u (- n1_i n0_i))) (taylor 0 u) (#s(alt (*.f32 #s(approx (+ (- (/ n0_i u) n0_i) n1_i) (*.f32 (-.f32 (/.f32 #s(literal 1 binary32) u) #s(literal 1 binary32)) n0_i)) u) (patch (*.f32 #s(approx (+ (- (/ n0_i u) n0_i) n1_i) (*.f32 (-.f32 (/.f32 #s(literal 1 binary32) u) #s(literal 1 binary32)) n0_i)) u) #<representation binary32>) () ())) ()) |
#s(alt n0_i (taylor 0 u) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) u) n0_i) (fma.f32 #s(approx (+ (* (* (+ (* 1/45 n0_i) (* n1_i 7/360)) u) (* normAngle normAngle)) (* (+ (* (+ (* u -1/2) 1/3) n0_i) (* 1/6 n1_i)) u)) (*.f32 (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) n1_i)) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i)))) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) u) n0_i) (fma.f32 #s(approx (+ (* (* (+ (* 1/45 n0_i) (* n1_i 7/360)) u) (* normAngle normAngle)) (* (+ (* (+ (* u -1/2) 1/3) n0_i) (* 1/6 n1_i)) u)) (*.f32 (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) n1_i)) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i)))) #<representation binary32>) () ())) ()) |
#s(alt (+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (/ (* n1_i normAngle) (sin normAngle))))) (taylor 0 u) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) u) n0_i) (fma.f32 #s(approx (+ (* (* (+ (* 1/45 n0_i) (* n1_i 7/360)) u) (* normAngle normAngle)) (* (+ (* (+ (* u -1/2) 1/3) n0_i) (* 1/6 n1_i)) u)) (*.f32 (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) n1_i)) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i)))) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) u) n0_i) (fma.f32 #s(approx (+ (* (* (+ (* 1/45 n0_i) (* n1_i 7/360)) u) (* normAngle normAngle)) (* (+ (* (+ (* u -1/2) 1/3) n0_i) (* 1/6 n1_i)) u)) (*.f32 (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) n1_i)) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i)))) #<representation binary32>) () ())) ()) |
#s(alt (+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (+ (* -1/2 (* n0_i (* (pow normAngle 2) u))) (/ (* n1_i normAngle) (sin normAngle)))))) (taylor 0 u) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) u) n0_i) (fma.f32 #s(approx (+ (* (* (+ (* 1/45 n0_i) (* n1_i 7/360)) u) (* normAngle normAngle)) (* (+ (* (+ (* u -1/2) 1/3) n0_i) (* 1/6 n1_i)) u)) (*.f32 (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) n1_i)) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i)))) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) u) n0_i) (fma.f32 #s(approx (+ (* (* (+ (* 1/45 n0_i) (* n1_i 7/360)) u) (* normAngle normAngle)) (* (+ (* (+ (* u -1/2) 1/3) n0_i) (* 1/6 n1_i)) u)) (*.f32 (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) n1_i)) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i)))) #<representation binary32>) () ())) ()) |
#s(alt (+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (+ (* u (+ (* -1/2 (* n0_i (pow normAngle 2))) (* u (+ (* -1/6 (/ (* n1_i (pow normAngle 3)) (sin normAngle))) (* 1/6 (/ (* n0_i (* (pow normAngle 3) (cos normAngle))) (sin normAngle))))))) (/ (* n1_i normAngle) (sin normAngle)))))) (taylor 0 u) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) u) n0_i) (fma.f32 #s(approx (+ (* (* (+ (* 1/45 n0_i) (* n1_i 7/360)) u) (* normAngle normAngle)) (* (+ (* (+ (* u -1/2) 1/3) n0_i) (* 1/6 n1_i)) u)) (*.f32 (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) n1_i)) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i)))) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) u) n0_i) (fma.f32 #s(approx (+ (* (* (+ (* 1/45 n0_i) (* n1_i 7/360)) u) (* normAngle normAngle)) (* (+ (* (+ (* u -1/2) 1/3) n0_i) (* 1/6 n1_i)) u)) (*.f32 (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) n1_i)) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i)))) #<representation binary32>) () ())) ()) |
#s(alt n0_i (taylor 0 u) (#s(alt #s(approx (+ (* (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) u) n0_i) (fma.f32 #s(approx (+ (* (* (+ (* 1/45 n0_i) (* n1_i 7/360)) u) (* normAngle normAngle)) (* (+ (* (+ (* u -1/2) 1/3) n0_i) (* 1/6 n1_i)) u)) (*.f32 (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) n1_i)) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i))) (patch #s(approx (+ (* (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) u) n0_i) (fma.f32 #s(approx (+ (* (* (+ (* 1/45 n0_i) (* n1_i 7/360)) u) (* normAngle normAngle)) (* (+ (* (+ (* u -1/2) 1/3) n0_i) (* 1/6 n1_i)) u)) (*.f32 (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) n1_i)) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i))) #<representation binary32>) () ())) ()) |
#s(alt (+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (/ (* n1_i normAngle) (sin normAngle))))) (taylor 0 u) (#s(alt #s(approx (+ (* (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) u) n0_i) (fma.f32 #s(approx (+ (* (* (+ (* 1/45 n0_i) (* n1_i 7/360)) u) (* normAngle normAngle)) (* (+ (* (+ (* u -1/2) 1/3) n0_i) (* 1/6 n1_i)) u)) (*.f32 (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) n1_i)) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i))) (patch #s(approx (+ (* (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) u) n0_i) (fma.f32 #s(approx (+ (* (* (+ (* 1/45 n0_i) (* n1_i 7/360)) u) (* normAngle normAngle)) (* (+ (* (+ (* u -1/2) 1/3) n0_i) (* 1/6 n1_i)) u)) (*.f32 (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) n1_i)) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i))) #<representation binary32>) () ())) ()) |
#s(alt (+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (+ (* -1/2 (* n0_i (* (pow normAngle 2) u))) (/ (* n1_i normAngle) (sin normAngle)))))) (taylor 0 u) (#s(alt #s(approx (+ (* (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) u) n0_i) (fma.f32 #s(approx (+ (* (* (+ (* 1/45 n0_i) (* n1_i 7/360)) u) (* normAngle normAngle)) (* (+ (* (+ (* u -1/2) 1/3) n0_i) (* 1/6 n1_i)) u)) (*.f32 (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) n1_i)) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i))) (patch #s(approx (+ (* (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) u) n0_i) (fma.f32 #s(approx (+ (* (* (+ (* 1/45 n0_i) (* n1_i 7/360)) u) (* normAngle normAngle)) (* (+ (* (+ (* u -1/2) 1/3) n0_i) (* 1/6 n1_i)) u)) (*.f32 (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) n1_i)) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i))) #<representation binary32>) () ())) ()) |
#s(alt (+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (+ (* -1/2 (* n0_i (* (pow normAngle 2) u))) (/ (* n1_i normAngle) (sin normAngle)))))) (taylor 0 u) (#s(alt #s(approx (+ (* (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) u) n0_i) (fma.f32 #s(approx (+ (* (* (+ (* 1/45 n0_i) (* n1_i 7/360)) u) (* normAngle normAngle)) (* (+ (* (+ (* u -1/2) 1/3) n0_i) (* 1/6 n1_i)) u)) (*.f32 (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) n1_i)) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i))) (patch #s(approx (+ (* (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) u) n0_i) (fma.f32 #s(approx (+ (* (* (+ (* 1/45 n0_i) (* n1_i 7/360)) u) (* normAngle normAngle)) (* (+ (* (+ (* u -1/2) 1/3) n0_i) (* 1/6 n1_i)) u)) (*.f32 (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) n1_i)) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i))) #<representation binary32>) () ())) ()) |
#s(alt n0_i (taylor 0 u) (#s(alt (fma.f32 #s(approx (+ (* (* (+ (* 1/45 n0_i) (* n1_i 7/360)) u) (* normAngle normAngle)) (* (+ (* (+ (* u -1/2) 1/3) n0_i) (* 1/6 n1_i)) u)) (*.f32 (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) n1_i)) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i)) (patch (fma.f32 #s(approx (+ (* (* (+ (* 1/45 n0_i) (* n1_i 7/360)) u) (* normAngle normAngle)) (* (+ (* (+ (* u -1/2) 1/3) n0_i) (* 1/6 n1_i)) u)) (*.f32 (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) n1_i)) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i)) #<representation binary32>) () ())) ()) |
#s(alt (+ n0_i (* u (- (+ n1_i (* (pow normAngle 2) (+ (* 1/6 n1_i) (+ (* 1/3 n0_i) (* (pow normAngle 2) (+ (* 7/360 n1_i) (* 1/45 n0_i))))))) n0_i))) (taylor 0 u) (#s(alt (fma.f32 #s(approx (+ (* (* (+ (* 1/45 n0_i) (* n1_i 7/360)) u) (* normAngle normAngle)) (* (+ (* (+ (* u -1/2) 1/3) n0_i) (* 1/6 n1_i)) u)) (*.f32 (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) n1_i)) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i)) (patch (fma.f32 #s(approx (+ (* (* (+ (* 1/45 n0_i) (* n1_i 7/360)) u) (* normAngle normAngle)) (* (+ (* (+ (* u -1/2) 1/3) n0_i) (* 1/6 n1_i)) u)) (*.f32 (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) n1_i)) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i)) #<representation binary32>) () ())) ()) |
#s(alt (+ n0_i (* u (- (+ n1_i (+ (* -1/2 (* n0_i (* (pow normAngle 2) u))) (* (pow normAngle 2) (+ (* 1/6 n1_i) (+ (* 1/3 n0_i) (* (pow normAngle 2) (+ (* 7/360 n1_i) (* 1/45 n0_i)))))))) n0_i))) (taylor 0 u) (#s(alt (fma.f32 #s(approx (+ (* (* (+ (* 1/45 n0_i) (* n1_i 7/360)) u) (* normAngle normAngle)) (* (+ (* (+ (* u -1/2) 1/3) n0_i) (* 1/6 n1_i)) u)) (*.f32 (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) n1_i)) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i)) (patch (fma.f32 #s(approx (+ (* (* (+ (* 1/45 n0_i) (* n1_i 7/360)) u) (* normAngle normAngle)) (* (+ (* (+ (* u -1/2) 1/3) n0_i) (* 1/6 n1_i)) u)) (*.f32 (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) n1_i)) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i)) #<representation binary32>) () ())) ()) |
#s(alt (+ n0_i (* u (- (+ n1_i (+ (* -1/2 (* n0_i (* (pow normAngle 2) u))) (* (pow normAngle 2) (+ (* 1/6 n1_i) (+ (* 1/3 n0_i) (* (pow normAngle 2) (+ (* 7/360 n1_i) (* 1/45 n0_i)))))))) n0_i))) (taylor 0 u) (#s(alt (fma.f32 #s(approx (+ (* (* (+ (* 1/45 n0_i) (* n1_i 7/360)) u) (* normAngle normAngle)) (* (+ (* (+ (* u -1/2) 1/3) n0_i) (* 1/6 n1_i)) u)) (*.f32 (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) n1_i)) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i)) (patch (fma.f32 #s(approx (+ (* (* (+ (* 1/45 n0_i) (* n1_i 7/360)) u) (* normAngle normAngle)) (* (+ (* (+ (* u -1/2) 1/3) n0_i) (* 1/6 n1_i)) u)) (*.f32 (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) n1_i)) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i)) #<representation binary32>) () ())) ()) |
#s(alt (* u (+ (* 1/6 n1_i) (+ (* 1/3 n0_i) (* (pow normAngle 2) (+ (* 7/360 n1_i) (* 1/45 n0_i)))))) (taylor 0 u) (#s(alt #s(approx (+ (* (* (+ (* 1/45 n0_i) (* n1_i 7/360)) u) (* normAngle normAngle)) (* (+ (* (+ (* u -1/2) 1/3) n0_i) (* 1/6 n1_i)) u)) (*.f32 (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) n1_i)) (patch #s(approx (+ (* (* (+ (* 1/45 n0_i) (* n1_i 7/360)) u) (* normAngle normAngle)) (* (+ (* (+ (* u -1/2) 1/3) n0_i) (* 1/6 n1_i)) u)) (*.f32 (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) n1_i)) #<representation binary32>) () ())) ()) |
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#s(alt n0_i (taylor 0 u) (#s(alt (+.f32 (*.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (*.f32 normAngle (fma.f32 n1_i #s(literal 31/15120 binary32) (*.f32 n0_i #s(literal 2/945 binary32)))) normAngle (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u) n0_i) (patch (+.f32 (*.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (*.f32 normAngle (fma.f32 n1_i #s(literal 31/15120 binary32) (*.f32 n0_i #s(literal 2/945 binary32)))) normAngle (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u) n0_i) #<representation binary32>) () ())) ()) |
#s(alt (+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (/ (* n1_i normAngle) (sin normAngle))))) (taylor 0 u) (#s(alt (+.f32 (*.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (*.f32 normAngle (fma.f32 n1_i #s(literal 31/15120 binary32) (*.f32 n0_i #s(literal 2/945 binary32)))) normAngle (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u) n0_i) (patch (+.f32 (*.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (*.f32 normAngle (fma.f32 n1_i #s(literal 31/15120 binary32) (*.f32 n0_i #s(literal 2/945 binary32)))) normAngle (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u) n0_i) #<representation binary32>) () ())) ()) |
#s(alt (+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (+ (* -1/2 (* n0_i (* (pow normAngle 2) u))) (/ (* n1_i normAngle) (sin normAngle)))))) (taylor 0 u) (#s(alt (+.f32 (*.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (*.f32 normAngle (fma.f32 n1_i #s(literal 31/15120 binary32) (*.f32 n0_i #s(literal 2/945 binary32)))) normAngle (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u) n0_i) (patch (+.f32 (*.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (*.f32 normAngle (fma.f32 n1_i #s(literal 31/15120 binary32) (*.f32 n0_i #s(literal 2/945 binary32)))) normAngle (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u) n0_i) #<representation binary32>) () ())) ()) |
#s(alt (+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (+ (* -1/2 (* n0_i (* (pow normAngle 2) u))) (/ (* n1_i normAngle) (sin normAngle)))))) (taylor 0 u) (#s(alt (+.f32 (*.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (*.f32 normAngle (fma.f32 n1_i #s(literal 31/15120 binary32) (*.f32 n0_i #s(literal 2/945 binary32)))) normAngle (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u) n0_i) (patch (+.f32 (*.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (*.f32 normAngle (fma.f32 n1_i #s(literal 31/15120 binary32) (*.f32 n0_i #s(literal 2/945 binary32)))) normAngle (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u) n0_i) #<representation binary32>) () ())) ()) |
#s(alt n0_i (taylor 0 u) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (+.f32 (*.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (*.f32 normAngle (fma.f32 n1_i #s(literal 31/15120 binary32) (*.f32 n0_i #s(literal 2/945 binary32)))) normAngle (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u) n0_i)) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (+.f32 (*.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (*.f32 normAngle (fma.f32 n1_i #s(literal 31/15120 binary32) (*.f32 n0_i #s(literal 2/945 binary32)))) normAngle (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u) n0_i)) #<representation binary32>) () ())) ()) |
#s(alt (+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (/ (* n1_i normAngle) (sin normAngle))))) (taylor 0 u) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (+.f32 (*.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (*.f32 normAngle (fma.f32 n1_i #s(literal 31/15120 binary32) (*.f32 n0_i #s(literal 2/945 binary32)))) normAngle (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u) n0_i)) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (+.f32 (*.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (*.f32 normAngle (fma.f32 n1_i #s(literal 31/15120 binary32) (*.f32 n0_i #s(literal 2/945 binary32)))) normAngle (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u) n0_i)) #<representation binary32>) () ())) ()) |
#s(alt (+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (+ (* -1/2 (* n0_i (* (pow normAngle 2) u))) (/ (* n1_i normAngle) (sin normAngle)))))) (taylor 0 u) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (+.f32 (*.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (*.f32 normAngle (fma.f32 n1_i #s(literal 31/15120 binary32) (*.f32 n0_i #s(literal 2/945 binary32)))) normAngle (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u) n0_i)) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (+.f32 (*.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (*.f32 normAngle (fma.f32 n1_i #s(literal 31/15120 binary32) (*.f32 n0_i #s(literal 2/945 binary32)))) normAngle (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u) n0_i)) #<representation binary32>) () ())) ()) |
#s(alt (+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (+ (* u (+ (* -1/2 (* n0_i (pow normAngle 2))) (* u (+ (* -1/6 (/ (* n1_i (pow normAngle 3)) (sin normAngle))) (* 1/6 (/ (* n0_i (* (pow normAngle 3) (cos normAngle))) (sin normAngle))))))) (/ (* n1_i normAngle) (sin normAngle)))))) (taylor 0 u) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (+.f32 (*.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (*.f32 normAngle (fma.f32 n1_i #s(literal 31/15120 binary32) (*.f32 n0_i #s(literal 2/945 binary32)))) normAngle (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u) n0_i)) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (+.f32 (*.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (*.f32 normAngle (fma.f32 n1_i #s(literal 31/15120 binary32) (*.f32 n0_i #s(literal 2/945 binary32)))) normAngle (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u) n0_i)) #<representation binary32>) () ())) ()) |
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#s(alt (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) (taylor inf u) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32)))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u n0_i)) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32)))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u n0_i)) #<representation binary32>) () ())) ()) |
#s(alt (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) (taylor inf u) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32)))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u n0_i)) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32)))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u n0_i)) #<representation binary32>) () ())) ()) |
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#s(alt (* (pow u 2) (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (* u (sin normAngle)))) (+ (* -1/2 (* n0_i (pow normAngle 2))) (/ (* n1_i normAngle) (* u (sin normAngle)))))) (taylor inf u) (#s(alt (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32)))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u n0_i) (patch (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32)))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u n0_i) #<representation binary32>) () ())) ()) |
#s(alt (* (pow u 2) (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (* u (sin normAngle)))) (+ (* -1/2 (* n0_i (pow normAngle 2))) (+ (/ n0_i (pow u 2)) (/ (* n1_i normAngle) (* u (sin normAngle))))))) (taylor inf u) (#s(alt (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32)))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u n0_i) (patch (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32)))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u n0_i) #<representation binary32>) () ())) ()) |
#s(alt (* (pow u 2) (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (* u (sin normAngle)))) (+ (* -1/2 (* n0_i (pow normAngle 2))) (+ (/ n0_i (pow u 2)) (/ (* n1_i normAngle) (* u (sin normAngle))))))) (taylor inf u) (#s(alt (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32)))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u n0_i) (patch (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32)))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u n0_i) #<representation binary32>) () ())) ()) |
#s(alt (* -1/2 (* n0_i (* (pow normAngle 2) u))) (taylor inf u) (#s(alt #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32)))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) (patch #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32)))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) #<representation binary32>) () ())) ()) |
#s(alt (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (* u (sin normAngle)))) (+ (* -1/2 (* n0_i (pow normAngle 2))) (/ (* n1_i normAngle) (* u (sin normAngle)))))) (taylor inf u) (#s(alt #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32)))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) (patch #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32)))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) #<representation binary32>) () ())) ()) |
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#s(alt (* u (- (+ n1_i (/ n0_i u)) n0_i)) (taylor inf u) (#s(alt (*.f32 #s(approx (+ (- (/ n0_i u) n0_i) n1_i) (*.f32 (-.f32 (/.f32 #s(literal 1 binary32) u) #s(literal 1 binary32)) n0_i)) u) (patch (*.f32 #s(approx (+ (- (/ n0_i u) n0_i) n1_i) (*.f32 (-.f32 (/.f32 #s(literal 1 binary32) u) #s(literal 1 binary32)) n0_i)) u) #<representation binary32>) () ())) ()) |
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#s(alt (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) (taylor inf u) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) u) n0_i) (fma.f32 #s(approx (+ (* (* (+ (* 1/45 n0_i) (* n1_i 7/360)) u) (* normAngle normAngle)) (* (+ (* (+ (* u -1/2) 1/3) n0_i) (* 1/6 n1_i)) u)) (*.f32 (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) n1_i)) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i)))) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) u) n0_i) (fma.f32 #s(approx (+ (* (* (+ (* 1/45 n0_i) (* n1_i 7/360)) u) (* normAngle normAngle)) (* (+ (* (+ (* u -1/2) 1/3) n0_i) (* 1/6 n1_i)) u)) (*.f32 (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) n1_i)) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i)))) #<representation binary32>) () ())) ()) |
#s(alt (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) (taylor inf u) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) u) n0_i) (fma.f32 #s(approx (+ (* (* (+ (* 1/45 n0_i) (* n1_i 7/360)) u) (* normAngle normAngle)) (* (+ (* (+ (* u -1/2) 1/3) n0_i) (* 1/6 n1_i)) u)) (*.f32 (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) n1_i)) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i)))) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) u) n0_i) (fma.f32 #s(approx (+ (* (* (+ (* 1/45 n0_i) (* n1_i 7/360)) u) (* normAngle normAngle)) (* (+ (* (+ (* u -1/2) 1/3) n0_i) (* 1/6 n1_i)) u)) (*.f32 (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) n1_i)) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i)))) #<representation binary32>) () ())) ()) |
#s(alt (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) (taylor inf u) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) u) n0_i) (fma.f32 #s(approx (+ (* (* (+ (* 1/45 n0_i) (* n1_i 7/360)) u) (* normAngle normAngle)) (* (+ (* (+ (* u -1/2) 1/3) n0_i) (* 1/6 n1_i)) u)) (*.f32 (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) n1_i)) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i)))) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) u) n0_i) (fma.f32 #s(approx (+ (* (* (+ (* 1/45 n0_i) (* n1_i 7/360)) u) (* normAngle normAngle)) (* (+ (* (+ (* u -1/2) 1/3) n0_i) (* 1/6 n1_i)) u)) (*.f32 (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) n1_i)) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i)))) #<representation binary32>) () ())) ()) |
#s(alt (* -1/2 (* n0_i (* (pow normAngle 2) (pow u 2)))) (taylor inf u) (#s(alt #s(approx (+ (* (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) u) n0_i) (fma.f32 #s(approx (+ (* (* (+ (* 1/45 n0_i) (* n1_i 7/360)) u) (* normAngle normAngle)) (* (+ (* (+ (* u -1/2) 1/3) n0_i) (* 1/6 n1_i)) u)) (*.f32 (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) n1_i)) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i))) (patch #s(approx (+ (* (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) u) n0_i) (fma.f32 #s(approx (+ (* (* (+ (* 1/45 n0_i) (* n1_i 7/360)) u) (* normAngle normAngle)) (* (+ (* (+ (* u -1/2) 1/3) n0_i) (* 1/6 n1_i)) u)) (*.f32 (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) n1_i)) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i))) #<representation binary32>) () ())) ()) |
#s(alt (* (pow u 2) (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (* u (sin normAngle)))) (+ (* -1/2 (* n0_i (pow normAngle 2))) (/ (* n1_i normAngle) (* u (sin normAngle)))))) (taylor inf u) (#s(alt #s(approx (+ (* (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) u) n0_i) (fma.f32 #s(approx (+ (* (* (+ (* 1/45 n0_i) (* n1_i 7/360)) u) (* normAngle normAngle)) (* (+ (* (+ (* u -1/2) 1/3) n0_i) (* 1/6 n1_i)) u)) (*.f32 (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) n1_i)) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i))) (patch #s(approx (+ (* (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) u) n0_i) (fma.f32 #s(approx (+ (* (* (+ (* 1/45 n0_i) (* n1_i 7/360)) u) (* normAngle normAngle)) (* (+ (* (+ (* u -1/2) 1/3) n0_i) (* 1/6 n1_i)) u)) (*.f32 (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) n1_i)) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i))) #<representation binary32>) () ())) ()) |
#s(alt (* (pow u 2) (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (* u (sin normAngle)))) (+ (* -1/2 (* n0_i (pow normAngle 2))) (+ (/ n0_i (pow u 2)) (/ (* n1_i normAngle) (* u (sin normAngle))))))) (taylor inf u) (#s(alt #s(approx (+ (* (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) u) n0_i) (fma.f32 #s(approx (+ (* (* (+ (* 1/45 n0_i) (* n1_i 7/360)) u) (* normAngle normAngle)) (* (+ (* (+ (* u -1/2) 1/3) n0_i) (* 1/6 n1_i)) u)) (*.f32 (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) n1_i)) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i))) (patch #s(approx (+ (* (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) u) n0_i) (fma.f32 #s(approx (+ (* (* (+ (* 1/45 n0_i) (* n1_i 7/360)) u) (* normAngle normAngle)) (* (+ (* (+ (* u -1/2) 1/3) n0_i) (* 1/6 n1_i)) u)) (*.f32 (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) n1_i)) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i))) #<representation binary32>) () ())) ()) |
#s(alt (* (pow u 2) (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (* u (sin normAngle)))) (+ (* -1/2 (* n0_i (pow normAngle 2))) (+ (/ n0_i (pow u 2)) (/ (* n1_i normAngle) (* u (sin normAngle))))))) (taylor inf u) (#s(alt #s(approx (+ (* (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) u) n0_i) (fma.f32 #s(approx (+ (* (* (+ (* 1/45 n0_i) (* n1_i 7/360)) u) (* normAngle normAngle)) (* (+ (* (+ (* u -1/2) 1/3) n0_i) (* 1/6 n1_i)) u)) (*.f32 (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) n1_i)) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i))) (patch #s(approx (+ (* (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) u) n0_i) (fma.f32 #s(approx (+ (* (* (+ (* 1/45 n0_i) (* n1_i 7/360)) u) (* normAngle normAngle)) (* (+ (* (+ (* u -1/2) 1/3) n0_i) (* 1/6 n1_i)) u)) (*.f32 (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) n1_i)) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i))) #<representation binary32>) () ())) ()) |
#s(alt (* -1/2 (* n0_i (* (pow normAngle 2) (pow u 2)))) (taylor inf u) (#s(alt (fma.f32 #s(approx (+ (* (* (+ (* 1/45 n0_i) (* n1_i 7/360)) u) (* normAngle normAngle)) (* (+ (* (+ (* u -1/2) 1/3) n0_i) (* 1/6 n1_i)) u)) (*.f32 (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) n1_i)) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i)) (patch (fma.f32 #s(approx (+ (* (* (+ (* 1/45 n0_i) (* n1_i 7/360)) u) (* normAngle normAngle)) (* (+ (* (+ (* u -1/2) 1/3) n0_i) (* 1/6 n1_i)) u)) (*.f32 (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) n1_i)) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i)) #<representation binary32>) () ())) ()) |
#s(alt (* (pow u 2) (- (+ (* -1/2 (* n0_i (pow normAngle 2))) (+ (/ n1_i u) (/ (* (pow normAngle 2) (+ (* 1/6 n1_i) (+ (* 1/3 n0_i) (* (pow normAngle 2) (+ (* 7/360 n1_i) (* 1/45 n0_i)))))) u))) (/ n0_i u))) (taylor inf u) (#s(alt (fma.f32 #s(approx (+ (* (* (+ (* 1/45 n0_i) (* n1_i 7/360)) u) (* normAngle normAngle)) (* (+ (* (+ (* u -1/2) 1/3) n0_i) (* 1/6 n1_i)) u)) (*.f32 (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) n1_i)) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i)) (patch (fma.f32 #s(approx (+ (* (* (+ (* 1/45 n0_i) (* n1_i 7/360)) u) (* normAngle normAngle)) (* (+ (* (+ (* u -1/2) 1/3) n0_i) (* 1/6 n1_i)) u)) (*.f32 (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) n1_i)) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i)) #<representation binary32>) () ())) ()) |
#s(alt (* (pow u 2) (- (+ (* -1/2 (* n0_i (pow normAngle 2))) (+ (/ n0_i (pow u 2)) (+ (/ n1_i u) (/ (* (pow normAngle 2) (+ (* 1/6 n1_i) (+ (* 1/3 n0_i) (* (pow normAngle 2) (+ (* 7/360 n1_i) (* 1/45 n0_i)))))) u)))) (/ n0_i u))) (taylor inf u) (#s(alt (fma.f32 #s(approx (+ (* (* (+ (* 1/45 n0_i) (* n1_i 7/360)) u) (* normAngle normAngle)) (* (+ (* (+ (* u -1/2) 1/3) n0_i) (* 1/6 n1_i)) u)) (*.f32 (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) n1_i)) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i)) (patch (fma.f32 #s(approx (+ (* (* (+ (* 1/45 n0_i) (* n1_i 7/360)) u) (* normAngle normAngle)) (* (+ (* (+ (* u -1/2) 1/3) n0_i) (* 1/6 n1_i)) u)) (*.f32 (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) n1_i)) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i)) #<representation binary32>) () ())) ()) |
#s(alt (* (pow u 2) (- (+ (* -1/2 (* n0_i (pow normAngle 2))) (+ (/ n0_i (pow u 2)) (+ (/ n1_i u) (/ (* (pow normAngle 2) (+ (* 1/6 n1_i) (+ (* 1/3 n0_i) (* (pow normAngle 2) (+ (* 7/360 n1_i) (* 1/45 n0_i)))))) u)))) (/ n0_i u))) (taylor inf u) (#s(alt (fma.f32 #s(approx (+ (* (* (+ (* 1/45 n0_i) (* n1_i 7/360)) u) (* normAngle normAngle)) (* (+ (* (+ (* u -1/2) 1/3) n0_i) (* 1/6 n1_i)) u)) (*.f32 (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) n1_i)) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i)) (patch (fma.f32 #s(approx (+ (* (* (+ (* 1/45 n0_i) (* n1_i 7/360)) u) (* normAngle normAngle)) (* (+ (* (+ (* u -1/2) 1/3) n0_i) (* 1/6 n1_i)) u)) (*.f32 (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) n1_i)) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i)) #<representation binary32>) () ())) ()) |
#s(alt (* -1/2 (* n0_i (pow u 2))) (taylor inf u) (#s(alt #s(approx (+ (* (* (+ (* 1/45 n0_i) (* n1_i 7/360)) u) (* normAngle normAngle)) (* (+ (* (+ (* u -1/2) 1/3) n0_i) (* 1/6 n1_i)) u)) (*.f32 (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) n1_i)) (patch #s(approx (+ (* (* (+ (* 1/45 n0_i) (* n1_i 7/360)) u) (* normAngle normAngle)) (* (+ (* (+ (* u -1/2) 1/3) n0_i) (* 1/6 n1_i)) u)) (*.f32 (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) n1_i)) #<representation binary32>) () ())) ()) |
#s(alt (* (pow u 2) (+ (* -1/2 n0_i) (+ (* 1/6 (/ n1_i u)) (+ (* 1/3 (/ n0_i u)) (/ (* (pow normAngle 2) (+ (* 7/360 n1_i) (* 1/45 n0_i))) u))))) (taylor inf u) (#s(alt #s(approx (+ (* (* (+ (* 1/45 n0_i) (* n1_i 7/360)) u) (* normAngle normAngle)) (* (+ (* (+ (* u -1/2) 1/3) n0_i) (* 1/6 n1_i)) u)) (*.f32 (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) n1_i)) (patch #s(approx (+ (* (* (+ (* 1/45 n0_i) (* n1_i 7/360)) u) (* normAngle normAngle)) (* (+ (* (+ (* u -1/2) 1/3) n0_i) (* 1/6 n1_i)) u)) (*.f32 (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) n1_i)) #<representation binary32>) () ())) ()) |
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#s(alt (* (pow u 2) (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (* u (sin normAngle)))) (+ (* -1/2 (* n0_i (pow normAngle 2))) (/ (* n1_i normAngle) (* u (sin normAngle)))))) (taylor inf u) (#s(alt (+.f32 (*.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (*.f32 normAngle (fma.f32 n1_i #s(literal 31/15120 binary32) (*.f32 n0_i #s(literal 2/945 binary32)))) normAngle (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u) n0_i) (patch (+.f32 (*.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (*.f32 normAngle (fma.f32 n1_i #s(literal 31/15120 binary32) (*.f32 n0_i #s(literal 2/945 binary32)))) normAngle (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u) n0_i) #<representation binary32>) () ())) ()) |
#s(alt (* (pow u 2) (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (* u (sin normAngle)))) (+ (* -1/2 (* n0_i (pow normAngle 2))) (+ (/ n0_i (pow u 2)) (/ (* n1_i normAngle) (* u (sin normAngle))))))) (taylor inf u) (#s(alt (+.f32 (*.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (*.f32 normAngle (fma.f32 n1_i #s(literal 31/15120 binary32) (*.f32 n0_i #s(literal 2/945 binary32)))) normAngle (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u) n0_i) (patch (+.f32 (*.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (*.f32 normAngle (fma.f32 n1_i #s(literal 31/15120 binary32) (*.f32 n0_i #s(literal 2/945 binary32)))) normAngle (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u) n0_i) #<representation binary32>) () ())) ()) |
#s(alt (* (pow u 2) (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (* u (sin normAngle)))) (+ (* -1/2 (* n0_i (pow normAngle 2))) (+ (/ n0_i (pow u 2)) (/ (* n1_i normAngle) (* u (sin normAngle))))))) (taylor inf u) (#s(alt (+.f32 (*.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (*.f32 normAngle (fma.f32 n1_i #s(literal 31/15120 binary32) (*.f32 n0_i #s(literal 2/945 binary32)))) normAngle (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u) n0_i) (patch (+.f32 (*.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (*.f32 normAngle (fma.f32 n1_i #s(literal 31/15120 binary32) (*.f32 n0_i #s(literal 2/945 binary32)))) normAngle (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u) n0_i) #<representation binary32>) () ())) ()) |
#s(alt (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) (taylor inf u) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (+.f32 (*.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (*.f32 normAngle (fma.f32 n1_i #s(literal 31/15120 binary32) (*.f32 n0_i #s(literal 2/945 binary32)))) normAngle (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u) n0_i)) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (+.f32 (*.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (*.f32 normAngle (fma.f32 n1_i #s(literal 31/15120 binary32) (*.f32 n0_i #s(literal 2/945 binary32)))) normAngle (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u) n0_i)) #<representation binary32>) () ())) ()) |
#s(alt (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) (taylor inf u) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (+.f32 (*.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (*.f32 normAngle (fma.f32 n1_i #s(literal 31/15120 binary32) (*.f32 n0_i #s(literal 2/945 binary32)))) normAngle (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u) n0_i)) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (+.f32 (*.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (*.f32 normAngle (fma.f32 n1_i #s(literal 31/15120 binary32) (*.f32 n0_i #s(literal 2/945 binary32)))) normAngle (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u) n0_i)) #<representation binary32>) () ())) ()) |
#s(alt (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) (taylor inf u) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (+.f32 (*.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (*.f32 normAngle (fma.f32 n1_i #s(literal 31/15120 binary32) (*.f32 n0_i #s(literal 2/945 binary32)))) normAngle (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u) n0_i)) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (+.f32 (*.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (*.f32 normAngle (fma.f32 n1_i #s(literal 31/15120 binary32) (*.f32 n0_i #s(literal 2/945 binary32)))) normAngle (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u) n0_i)) #<representation binary32>) () ())) ()) |
#s(alt (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) (taylor inf u) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (+.f32 (*.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (*.f32 normAngle (fma.f32 n1_i #s(literal 31/15120 binary32) (*.f32 n0_i #s(literal 2/945 binary32)))) normAngle (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u) n0_i)) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (+.f32 (*.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (*.f32 normAngle (fma.f32 n1_i #s(literal 31/15120 binary32) (*.f32 n0_i #s(literal 2/945 binary32)))) normAngle (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u) n0_i)) #<representation binary32>) () ())) ()) |
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#s(alt (* -1 (* u (- 1/2 (* 1/3 (/ 1 u))))) (taylor -inf u) (#s(alt (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) (patch (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) #<representation binary32>) () ())) ()) |
#s(alt (* -1 (* u (- 1/2 (* 1/3 (/ 1 u))))) (taylor -inf u) (#s(alt (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) (patch (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) #<representation binary32>) () ())) ()) |
#s(alt (+ (* n0_i (- 1 u)) (* n1_i u)) (taylor 0 normAngle) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32)))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u n0_i)) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32)))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u n0_i)) #<representation binary32>) () ())) ()) |
#s(alt (+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u))))))) (taylor 0 normAngle) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32)))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u n0_i)) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32)))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u n0_i)) #<representation binary32>) () ())) ()) |
#s(alt (+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (+ (* -1/6 (* n1_i (pow u 3))) (* (pow normAngle 2) (- (+ (* 1/120 (* n0_i (pow (- 1 u) 5))) (* 1/120 (* n1_i (pow u 5)))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (+ (* 1/120 (* n0_i (- 1 u))) (* 1/120 (* n1_i u))))))))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u))))))) (taylor 0 normAngle) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32)))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u n0_i)) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32)))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u n0_i)) #<representation binary32>) () ())) ()) |
#s(alt (+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (+ (* -1/6 (* n1_i (pow u 3))) (* (pow normAngle 2) (- (+ (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* 1/120 (* n1_i (pow u 5))) (* (pow normAngle 2) (- (+ (* -1/5040 (* n0_i (pow (- 1 u) 7))) (* -1/5040 (* n1_i (pow u 7)))) (+ (* -1/6 (- (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (* n0_i (- 1 u)))))) (+ (* -1/6 (- (* 1/120 (* n1_i (pow u 5))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (* 1/120 (* n1_i u))))) (+ (* -1/5040 (* n0_i (- 1 u))) (+ (* -1/5040 (* n1_i u)) (+ (* 1/120 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u))))))))))))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (+ (* 1/120 (* n0_i (- 1 u))) (* 1/120 (* n1_i u))))))))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u))))))) (taylor 0 normAngle) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32)))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u n0_i)) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32)))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u n0_i)) #<representation binary32>) () ())) ()) |
#s(alt (+ n0_i (* u (+ n1_i (* -1 n0_i)))) (taylor 0 normAngle) (#s(alt (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32)))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u n0_i) (patch (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32)))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u n0_i) #<representation binary32>) () ())) ()) |
#s(alt (+ n0_i (+ (* u (+ n1_i (* -1 n0_i))) (* (pow normAngle 2) (* u (- (* n0_i (+ 1/3 (* -1/2 u))) (* -1/6 n1_i)))))) (taylor 0 normAngle) (#s(alt (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32)))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u n0_i) (patch (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32)))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u n0_i) #<representation binary32>) () ())) ()) |
#s(alt (+ n0_i (+ (* u (+ n1_i (* -1 n0_i))) (* (pow normAngle 2) (+ (* u (- (* n0_i (+ 1/3 (* -1/2 u))) (* -1/6 n1_i))) (* (pow normAngle 2) (* u (- (* 1/45 n0_i) (+ (* -1/36 n1_i) (* 1/120 n1_i))))))))) (taylor 0 normAngle) (#s(alt (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32)))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u n0_i) (patch (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32)))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u n0_i) #<representation binary32>) () ())) ()) |
#s(alt (+ n0_i (+ (* u (+ n1_i (* -1 n0_i))) (* (pow normAngle 2) (+ (* u (- (* n0_i (+ 1/3 (* -1/2 u))) (* -1/6 n1_i))) (* (pow normAngle 2) (+ (* u (- (* 1/45 n0_i) (+ (* -1/36 n1_i) (* 1/120 n1_i)))) (* (pow normAngle 2) (* u (- (* 2/945 n0_i) (+ (* -1/5040 n1_i) (+ (* 1/720 n1_i) (* 1/6 (+ (* -1/36 n1_i) (* 1/120 n1_i)))))))))))))) (taylor 0 normAngle) (#s(alt (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32)))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u n0_i) (patch (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32)))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u n0_i) #<representation binary32>) () ())) ()) |
#s(alt (+ n1_i (* -1 n0_i)) (taylor 0 normAngle) (#s(alt #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32)))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) (patch #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32)))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) #<representation binary32>) () ())) ()) |
#s(alt (+ n1_i (+ (* -1 n0_i) (* (pow normAngle 2) (- (* n0_i (+ 1/3 (* -1/2 u))) (* -1/6 n1_i))))) (taylor 0 normAngle) (#s(alt #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32)))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) (patch #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32)))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) #<representation binary32>) () ())) ()) |
#s(alt (+ n1_i (+ (* -1 n0_i) (* (pow normAngle 2) (- (+ (* n0_i (+ 1/3 (* -1/2 u))) (* (pow normAngle 2) (- (* 1/45 n0_i) (+ (* -1/36 n1_i) (* 1/120 n1_i))))) (* -1/6 n1_i))))) (taylor 0 normAngle) (#s(alt #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32)))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) (patch #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32)))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) #<representation binary32>) () ())) ()) |
#s(alt (+ n1_i (+ (* -1 n0_i) (* (pow normAngle 2) (- (+ (* n0_i (+ 1/3 (* -1/2 u))) (* (pow normAngle 2) (- (+ (* 1/45 n0_i) (* (pow normAngle 2) (- (* 2/945 n0_i) (+ (* -1/5040 n1_i) (+ (* 1/720 n1_i) (* 1/6 (+ (* -1/36 n1_i) (* 1/120 n1_i)))))))) (+ (* -1/36 n1_i) (* 1/120 n1_i))))) (* -1/6 n1_i))))) (taylor 0 normAngle) (#s(alt #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32)))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) (patch #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32)))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) #<representation binary32>) () ())) ()) |
#s(alt (- n1_i n0_i) (taylor 0 normAngle) (#s(alt (fma.f32 (fma.f32 (fma.f32 #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32)))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i)) (patch (fma.f32 (fma.f32 (fma.f32 #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32)))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i)) #<representation binary32>) () ())) ()) |
#s(alt (- (+ n1_i (* (pow normAngle 2) (+ (* 1/6 n1_i) (* n0_i (+ 1/3 (* -1/2 u)))))) n0_i) (taylor 0 normAngle) (#s(alt (fma.f32 (fma.f32 (fma.f32 #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32)))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i)) (patch (fma.f32 (fma.f32 (fma.f32 #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32)))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i)) #<representation binary32>) () ())) ()) |
#s(alt (- (+ n1_i (* (pow normAngle 2) (+ (* 1/6 n1_i) (+ (* n0_i (+ 1/3 (* -1/2 u))) (* (pow normAngle 2) (+ (* 7/360 n1_i) (* 1/45 n0_i))))))) n0_i) (taylor 0 normAngle) (#s(alt (fma.f32 (fma.f32 (fma.f32 #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32)))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i)) (patch (fma.f32 (fma.f32 (fma.f32 #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32)))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i)) #<representation binary32>) () ())) ()) |
#s(alt (- (+ n1_i (* (pow normAngle 2) (+ (* 1/6 n1_i) (+ (* n0_i (+ 1/3 (* -1/2 u))) (* (pow normAngle 2) (+ (* 7/360 n1_i) (+ (* 1/45 n0_i) (* (pow normAngle 2) (- (* 2/945 n0_i) (+ (* -7/2160 n1_i) (* 1/840 n1_i))))))))))) n0_i) (taylor 0 normAngle) (#s(alt (fma.f32 (fma.f32 (fma.f32 #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32)))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i)) (patch (fma.f32 (fma.f32 (fma.f32 #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32)))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i)) #<representation binary32>) () ())) ()) |
#s(alt (+ (* n0_i (- 1 u)) (* n1_i u)) (taylor 0 normAngle) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i))) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i))) #<representation binary32>) () ())) ()) |
#s(alt (+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u))))))) (taylor 0 normAngle) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i))) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i))) #<representation binary32>) () ())) ()) |
#s(alt (+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (+ (* -1/6 (* n1_i (pow u 3))) (* (pow normAngle 2) (- (+ (* 1/120 (* n0_i (pow (- 1 u) 5))) (* 1/120 (* n1_i (pow u 5)))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (+ (* 1/120 (* n0_i (- 1 u))) (* 1/120 (* n1_i u))))))))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u))))))) (taylor 0 normAngle) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i))) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i))) #<representation binary32>) () ())) ()) |
#s(alt (+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (+ (* -1/6 (* n1_i (pow u 3))) (* (pow normAngle 2) (- (+ (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* 1/120 (* n1_i (pow u 5))) (* (pow normAngle 2) (- (+ (* -1/5040 (* n0_i (pow (- 1 u) 7))) (* -1/5040 (* n1_i (pow u 7)))) (+ (* -1/6 (- (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (* n0_i (- 1 u)))))) (+ (* -1/6 (- (* 1/120 (* n1_i (pow u 5))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (* 1/120 (* n1_i u))))) (+ (* -1/5040 (* n0_i (- 1 u))) (+ (* -1/5040 (* n1_i u)) (+ (* 1/120 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u))))))))))))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (+ (* 1/120 (* n0_i (- 1 u))) (* 1/120 (* n1_i u))))))))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u))))))) (taylor 0 normAngle) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i))) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i))) #<representation binary32>) () ())) ()) |
#s(alt (+ (* n0_i (- 1 u)) (* n1_i u)) (taylor 0 normAngle) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 #s(approx (+ (- (/ n0_i u) n0_i) n1_i) (*.f32 (-.f32 (/.f32 #s(literal 1 binary32) u) #s(literal 1 binary32)) n0_i)) u))) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 #s(approx (+ (- (/ n0_i u) n0_i) n1_i) (*.f32 (-.f32 (/.f32 #s(literal 1 binary32) u) #s(literal 1 binary32)) n0_i)) u))) #<representation binary32>) () ())) ()) |
#s(alt (+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u))))))) (taylor 0 normAngle) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 #s(approx (+ (- (/ n0_i u) n0_i) n1_i) (*.f32 (-.f32 (/.f32 #s(literal 1 binary32) u) #s(literal 1 binary32)) n0_i)) u))) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 #s(approx (+ (- (/ n0_i u) n0_i) n1_i) (*.f32 (-.f32 (/.f32 #s(literal 1 binary32) u) #s(literal 1 binary32)) n0_i)) u))) #<representation binary32>) () ())) ()) |
#s(alt (+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (+ (* -1/6 (* n1_i (pow u 3))) (* (pow normAngle 2) (- (+ (* 1/120 (* n0_i (pow (- 1 u) 5))) (* 1/120 (* n1_i (pow u 5)))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (+ (* 1/120 (* n0_i (- 1 u))) (* 1/120 (* n1_i u))))))))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u))))))) (taylor 0 normAngle) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 #s(approx (+ (- (/ n0_i u) n0_i) n1_i) (*.f32 (-.f32 (/.f32 #s(literal 1 binary32) u) #s(literal 1 binary32)) n0_i)) u))) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 #s(approx (+ (- (/ n0_i u) n0_i) n1_i) (*.f32 (-.f32 (/.f32 #s(literal 1 binary32) u) #s(literal 1 binary32)) n0_i)) u))) #<representation binary32>) () ())) ()) |
#s(alt (+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (+ (* -1/6 (* n1_i (pow u 3))) (* (pow normAngle 2) (- (+ (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* 1/120 (* n1_i (pow u 5))) (* (pow normAngle 2) (- (+ (* -1/5040 (* n0_i (pow (- 1 u) 7))) (* -1/5040 (* n1_i (pow u 7)))) (+ (* -1/6 (- (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (* n0_i (- 1 u)))))) (+ (* -1/6 (- (* 1/120 (* n1_i (pow u 5))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (* 1/120 (* n1_i u))))) (+ (* -1/5040 (* n0_i (- 1 u))) (+ (* -1/5040 (* n1_i u)) (+ (* 1/120 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u))))))))))))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (+ (* 1/120 (* n0_i (- 1 u))) (* 1/120 (* n1_i u))))))))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u))))))) (taylor 0 normAngle) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 #s(approx (+ (- (/ n0_i u) n0_i) n1_i) (*.f32 (-.f32 (/.f32 #s(literal 1 binary32) u) #s(literal 1 binary32)) n0_i)) u))) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 #s(approx (+ (- (/ n0_i u) n0_i) n1_i) (*.f32 (-.f32 (/.f32 #s(literal 1 binary32) u) #s(literal 1 binary32)) n0_i)) u))) #<representation binary32>) () ())) ()) |
#s(alt (+ (* n0_i (- 1 u)) (* n1_i u)) (taylor 0 normAngle) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) u) n0_i) (fma.f32 #s(approx (+ (* (* (+ (* 1/45 n0_i) (* n1_i 7/360)) u) (* normAngle normAngle)) (* (+ (* (+ (* u -1/2) 1/3) n0_i) (* 1/6 n1_i)) u)) (*.f32 (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) n1_i)) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i)))) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) u) n0_i) (fma.f32 #s(approx (+ (* (* (+ (* 1/45 n0_i) (* n1_i 7/360)) u) (* normAngle normAngle)) (* (+ (* (+ (* u -1/2) 1/3) n0_i) (* 1/6 n1_i)) u)) (*.f32 (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) n1_i)) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i)))) #<representation binary32>) () ())) ()) |
#s(alt (+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u))))))) (taylor 0 normAngle) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) u) n0_i) (fma.f32 #s(approx (+ (* (* (+ (* 1/45 n0_i) (* n1_i 7/360)) u) (* normAngle normAngle)) (* (+ (* (+ (* u -1/2) 1/3) n0_i) (* 1/6 n1_i)) u)) (*.f32 (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) n1_i)) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i)))) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) u) n0_i) (fma.f32 #s(approx (+ (* (* (+ (* 1/45 n0_i) (* n1_i 7/360)) u) (* normAngle normAngle)) (* (+ (* (+ (* u -1/2) 1/3) n0_i) (* 1/6 n1_i)) u)) (*.f32 (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) n1_i)) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i)))) #<representation binary32>) () ())) ()) |
#s(alt (+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (+ (* -1/6 (* n1_i (pow u 3))) (* (pow normAngle 2) (- (+ (* 1/120 (* n0_i (pow (- 1 u) 5))) (* 1/120 (* n1_i (pow u 5)))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (+ (* 1/120 (* n0_i (- 1 u))) (* 1/120 (* n1_i u))))))))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u))))))) (taylor 0 normAngle) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) u) n0_i) (fma.f32 #s(approx (+ (* (* (+ (* 1/45 n0_i) (* n1_i 7/360)) u) (* normAngle normAngle)) (* (+ (* (+ (* u -1/2) 1/3) n0_i) (* 1/6 n1_i)) u)) (*.f32 (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) n1_i)) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i)))) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) u) n0_i) (fma.f32 #s(approx (+ (* (* (+ (* 1/45 n0_i) (* n1_i 7/360)) u) (* normAngle normAngle)) (* (+ (* (+ (* u -1/2) 1/3) n0_i) (* 1/6 n1_i)) u)) (*.f32 (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) n1_i)) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i)))) #<representation binary32>) () ())) ()) |
#s(alt (+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (+ (* -1/6 (* n1_i (pow u 3))) (* (pow normAngle 2) (- (+ (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* 1/120 (* n1_i (pow u 5))) (* (pow normAngle 2) (- (+ (* -1/5040 (* n0_i (pow (- 1 u) 7))) (* -1/5040 (* n1_i (pow u 7)))) (+ (* -1/6 (- (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (* n0_i (- 1 u)))))) (+ (* -1/6 (- (* 1/120 (* n1_i (pow u 5))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (* 1/120 (* n1_i u))))) (+ (* -1/5040 (* n0_i (- 1 u))) (+ (* -1/5040 (* n1_i u)) (+ (* 1/120 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u))))))))))))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (+ (* 1/120 (* n0_i (- 1 u))) (* 1/120 (* n1_i u))))))))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u))))))) (taylor 0 normAngle) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) u) n0_i) (fma.f32 #s(approx (+ (* (* (+ (* 1/45 n0_i) (* n1_i 7/360)) u) (* normAngle normAngle)) (* (+ (* (+ (* u -1/2) 1/3) n0_i) (* 1/6 n1_i)) u)) (*.f32 (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) n1_i)) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i)))) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) u) n0_i) (fma.f32 #s(approx (+ (* (* (+ (* 1/45 n0_i) (* n1_i 7/360)) u) (* normAngle normAngle)) (* (+ (* (+ (* u -1/2) 1/3) n0_i) (* 1/6 n1_i)) u)) (*.f32 (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) n1_i)) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i)))) #<representation binary32>) () ())) ()) |
#s(alt (+ n0_i (* u (+ n1_i (* -1 n0_i)))) (taylor 0 normAngle) (#s(alt #s(approx (+ (* (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) u) n0_i) (fma.f32 #s(approx (+ (* (* (+ (* 1/45 n0_i) (* n1_i 7/360)) u) (* normAngle normAngle)) (* (+ (* (+ (* u -1/2) 1/3) n0_i) (* 1/6 n1_i)) u)) (*.f32 (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) n1_i)) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i))) (patch #s(approx (+ (* (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) u) n0_i) (fma.f32 #s(approx (+ (* (* (+ (* 1/45 n0_i) (* n1_i 7/360)) u) (* normAngle normAngle)) (* (+ (* (+ (* u -1/2) 1/3) n0_i) (* 1/6 n1_i)) u)) (*.f32 (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) n1_i)) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i))) #<representation binary32>) () ())) ()) |
#s(alt (+ n0_i (+ (* u (+ n1_i (* -1 n0_i))) (* (pow normAngle 2) (* u (- (* n0_i (+ 1/3 (* -1/2 u))) (* -1/6 n1_i)))))) (taylor 0 normAngle) (#s(alt #s(approx (+ (* (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) u) n0_i) (fma.f32 #s(approx (+ (* (* (+ (* 1/45 n0_i) (* n1_i 7/360)) u) (* normAngle normAngle)) (* (+ (* (+ (* u -1/2) 1/3) n0_i) (* 1/6 n1_i)) u)) (*.f32 (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) n1_i)) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i))) (patch #s(approx (+ (* (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) u) n0_i) (fma.f32 #s(approx (+ (* (* (+ (* 1/45 n0_i) (* n1_i 7/360)) u) (* normAngle normAngle)) (* (+ (* (+ (* u -1/2) 1/3) n0_i) (* 1/6 n1_i)) u)) (*.f32 (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) n1_i)) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i))) #<representation binary32>) () ())) ()) |
#s(alt (+ n0_i (+ (* u (+ n1_i (* -1 n0_i))) (* (pow normAngle 2) (+ (* u (- (* n0_i (+ 1/3 (* -1/2 u))) (* -1/6 n1_i))) (* (pow normAngle 2) (* u (- (* 1/45 n0_i) (+ (* -1/36 n1_i) (* 1/120 n1_i))))))))) (taylor 0 normAngle) (#s(alt #s(approx (+ (* (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) u) n0_i) (fma.f32 #s(approx (+ (* (* (+ (* 1/45 n0_i) (* n1_i 7/360)) u) (* normAngle normAngle)) (* (+ (* (+ (* u -1/2) 1/3) n0_i) (* 1/6 n1_i)) u)) (*.f32 (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) n1_i)) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i))) (patch #s(approx (+ (* (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) u) n0_i) (fma.f32 #s(approx (+ (* (* (+ (* 1/45 n0_i) (* n1_i 7/360)) u) (* normAngle normAngle)) (* (+ (* (+ (* u -1/2) 1/3) n0_i) (* 1/6 n1_i)) u)) (*.f32 (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) n1_i)) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i))) #<representation binary32>) () ())) ()) |
#s(alt (+ n0_i (+ (* u (+ n1_i (* -1 n0_i))) (* (pow normAngle 2) (+ (* u (- (* n0_i (+ 1/3 (* -1/2 u))) (* -1/6 n1_i))) (* (pow normAngle 2) (+ (* u (- (* 1/45 n0_i) (+ (* -1/36 n1_i) (* 1/120 n1_i)))) (* (pow normAngle 2) (* u (- (* 2/945 n0_i) (+ (* -1/5040 n1_i) (+ (* 1/720 n1_i) (* 1/6 (+ (* -1/36 n1_i) (* 1/120 n1_i)))))))))))))) (taylor 0 normAngle) (#s(alt #s(approx (+ (* (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) u) n0_i) (fma.f32 #s(approx (+ (* (* (+ (* 1/45 n0_i) (* n1_i 7/360)) u) (* normAngle normAngle)) (* (+ (* (+ (* u -1/2) 1/3) n0_i) (* 1/6 n1_i)) u)) (*.f32 (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) n1_i)) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i))) (patch #s(approx (+ (* (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) u) n0_i) (fma.f32 #s(approx (+ (* (* (+ (* 1/45 n0_i) (* n1_i 7/360)) u) (* normAngle normAngle)) (* (+ (* (+ (* u -1/2) 1/3) n0_i) (* 1/6 n1_i)) u)) (*.f32 (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) n1_i)) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i))) #<representation binary32>) () ())) ()) |
#s(alt (+ n0_i (* u (- n1_i n0_i))) (taylor 0 normAngle) (#s(alt (fma.f32 #s(approx (+ (* (* (+ (* 1/45 n0_i) (* n1_i 7/360)) u) (* normAngle normAngle)) (* (+ (* (+ (* u -1/2) 1/3) n0_i) (* 1/6 n1_i)) u)) (*.f32 (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) n1_i)) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i)) (patch (fma.f32 #s(approx (+ (* (* (+ (* 1/45 n0_i) (* n1_i 7/360)) u) (* normAngle normAngle)) (* (+ (* (+ (* u -1/2) 1/3) n0_i) (* 1/6 n1_i)) u)) (*.f32 (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) n1_i)) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i)) #<representation binary32>) () ())) ()) |
#s(alt (+ n0_i (+ (* u (- n1_i n0_i)) (* (pow normAngle 2) (* u (+ (* 1/6 n1_i) (* n0_i (+ 1/3 (* -1/2 u)))))))) (taylor 0 normAngle) (#s(alt (fma.f32 #s(approx (+ (* (* (+ (* 1/45 n0_i) (* n1_i 7/360)) u) (* normAngle normAngle)) (* (+ (* (+ (* u -1/2) 1/3) n0_i) (* 1/6 n1_i)) u)) (*.f32 (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) n1_i)) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i)) (patch (fma.f32 #s(approx (+ (* (* (+ (* 1/45 n0_i) (* n1_i 7/360)) u) (* normAngle normAngle)) (* (+ (* (+ (* u -1/2) 1/3) n0_i) (* 1/6 n1_i)) u)) (*.f32 (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) n1_i)) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i)) #<representation binary32>) () ())) ()) |
#s(alt (+ n0_i (+ (* u (- n1_i n0_i)) (* (pow normAngle 2) (+ (* u (+ (* 1/6 n1_i) (* n0_i (+ 1/3 (* -1/2 u))))) (* (pow normAngle 2) (* u (+ (* 7/360 n1_i) (* 1/45 n0_i)))))))) (taylor 0 normAngle) (#s(alt (fma.f32 #s(approx (+ (* (* (+ (* 1/45 n0_i) (* n1_i 7/360)) u) (* normAngle normAngle)) (* (+ (* (+ (* u -1/2) 1/3) n0_i) (* 1/6 n1_i)) u)) (*.f32 (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) n1_i)) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i)) (patch (fma.f32 #s(approx (+ (* (* (+ (* 1/45 n0_i) (* n1_i 7/360)) u) (* normAngle normAngle)) (* (+ (* (+ (* u -1/2) 1/3) n0_i) (* 1/6 n1_i)) u)) (*.f32 (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) n1_i)) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i)) #<representation binary32>) () ())) ()) |
#s(alt (+ n0_i (+ (* u (- n1_i n0_i)) (* (pow normAngle 2) (+ (* u (+ (* 1/6 n1_i) (* n0_i (+ 1/3 (* -1/2 u))))) (* (pow normAngle 2) (* u (+ (* 7/360 n1_i) (* 1/45 n0_i)))))))) (taylor 0 normAngle) (#s(alt (fma.f32 #s(approx (+ (* (* (+ (* 1/45 n0_i) (* n1_i 7/360)) u) (* normAngle normAngle)) (* (+ (* (+ (* u -1/2) 1/3) n0_i) (* 1/6 n1_i)) u)) (*.f32 (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) n1_i)) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i)) (patch (fma.f32 #s(approx (+ (* (* (+ (* 1/45 n0_i) (* n1_i 7/360)) u) (* normAngle normAngle)) (* (+ (* (+ (* u -1/2) 1/3) n0_i) (* 1/6 n1_i)) u)) (*.f32 (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) n1_i)) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i)) #<representation binary32>) () ())) ()) |
#s(alt (* u (+ (* 1/6 n1_i) (* n0_i (+ 1/3 (* -1/2 u))))) (taylor 0 normAngle) (#s(alt #s(approx (+ (* (* (+ (* 1/45 n0_i) (* n1_i 7/360)) u) (* normAngle normAngle)) (* (+ (* (+ (* u -1/2) 1/3) n0_i) (* 1/6 n1_i)) u)) (*.f32 (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) n1_i)) (patch #s(approx (+ (* (* (+ (* 1/45 n0_i) (* n1_i 7/360)) u) (* normAngle normAngle)) (* (+ (* (+ (* u -1/2) 1/3) n0_i) (* 1/6 n1_i)) u)) (*.f32 (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) n1_i)) #<representation binary32>) () ())) ()) |
#s(alt (+ (* u (+ (* 1/6 n1_i) (* n0_i (+ 1/3 (* -1/2 u))))) (* (pow normAngle 2) (* u (+ (* 7/360 n1_i) (* 1/45 n0_i))))) (taylor 0 normAngle) (#s(alt #s(approx (+ (* (* (+ (* 1/45 n0_i) (* n1_i 7/360)) u) (* normAngle normAngle)) (* (+ (* (+ (* u -1/2) 1/3) n0_i) (* 1/6 n1_i)) u)) (*.f32 (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) n1_i)) (patch #s(approx (+ (* (* (+ (* 1/45 n0_i) (* n1_i 7/360)) u) (* normAngle normAngle)) (* (+ (* (+ (* u -1/2) 1/3) n0_i) (* 1/6 n1_i)) u)) (*.f32 (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) n1_i)) #<representation binary32>) () ())) ()) |
#s(alt (+ (* u (+ (* 1/6 n1_i) (* n0_i (+ 1/3 (* -1/2 u))))) (* (pow normAngle 2) (* u (+ (* 7/360 n1_i) (* 1/45 n0_i))))) (taylor 0 normAngle) (#s(alt #s(approx (+ (* (* (+ (* 1/45 n0_i) (* n1_i 7/360)) u) (* normAngle normAngle)) (* (+ (* (+ (* u -1/2) 1/3) n0_i) (* 1/6 n1_i)) u)) (*.f32 (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) n1_i)) (patch #s(approx (+ (* (* (+ (* 1/45 n0_i) (* n1_i 7/360)) u) (* normAngle normAngle)) (* (+ (* (+ (* u -1/2) 1/3) n0_i) (* 1/6 n1_i)) u)) (*.f32 (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) n1_i)) #<representation binary32>) () ())) ()) |
#s(alt (+ (* u (+ (* 1/6 n1_i) (* n0_i (+ 1/3 (* -1/2 u))))) (* (pow normAngle 2) (* u (+ (* 7/360 n1_i) (* 1/45 n0_i))))) (taylor 0 normAngle) (#s(alt #s(approx (+ (* (* (+ (* 1/45 n0_i) (* n1_i 7/360)) u) (* normAngle normAngle)) (* (+ (* (+ (* u -1/2) 1/3) n0_i) (* 1/6 n1_i)) u)) (*.f32 (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) n1_i)) (patch #s(approx (+ (* (* (+ (* 1/45 n0_i) (* n1_i 7/360)) u) (* normAngle normAngle)) (* (+ (* (+ (* u -1/2) 1/3) n0_i) (* 1/6 n1_i)) u)) (*.f32 (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) n1_i)) #<representation binary32>) () ())) ()) |
#s(alt (+ n0_i (* u (+ n1_i (* -1 n0_i)))) (taylor 0 normAngle) (#s(alt (+.f32 (*.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (*.f32 normAngle (fma.f32 n1_i #s(literal 31/15120 binary32) (*.f32 n0_i #s(literal 2/945 binary32)))) normAngle (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u) n0_i) (patch (+.f32 (*.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (*.f32 normAngle (fma.f32 n1_i #s(literal 31/15120 binary32) (*.f32 n0_i #s(literal 2/945 binary32)))) normAngle (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u) n0_i) #<representation binary32>) () ())) ()) |
#s(alt (+ n0_i (+ (* u (+ n1_i (* -1 n0_i))) (* (pow normAngle 2) (* u (- (* n0_i (+ 1/3 (* -1/2 u))) (* -1/6 n1_i)))))) (taylor 0 normAngle) (#s(alt (+.f32 (*.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (*.f32 normAngle (fma.f32 n1_i #s(literal 31/15120 binary32) (*.f32 n0_i #s(literal 2/945 binary32)))) normAngle (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u) n0_i) (patch (+.f32 (*.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (*.f32 normAngle (fma.f32 n1_i #s(literal 31/15120 binary32) (*.f32 n0_i #s(literal 2/945 binary32)))) normAngle (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u) n0_i) #<representation binary32>) () ())) ()) |
#s(alt (+ n0_i (+ (* u (+ n1_i (* -1 n0_i))) (* (pow normAngle 2) (+ (* u (- (* n0_i (+ 1/3 (* -1/2 u))) (* -1/6 n1_i))) (* (pow normAngle 2) (* u (- (* 1/45 n0_i) (+ (* -1/36 n1_i) (* 1/120 n1_i))))))))) (taylor 0 normAngle) (#s(alt (+.f32 (*.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (*.f32 normAngle (fma.f32 n1_i #s(literal 31/15120 binary32) (*.f32 n0_i #s(literal 2/945 binary32)))) normAngle (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u) n0_i) (patch (+.f32 (*.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (*.f32 normAngle (fma.f32 n1_i #s(literal 31/15120 binary32) (*.f32 n0_i #s(literal 2/945 binary32)))) normAngle (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u) n0_i) #<representation binary32>) () ())) ()) |
#s(alt (+ n0_i (+ (* u (+ n1_i (* -1 n0_i))) (* (pow normAngle 2) (+ (* u (- (* n0_i (+ 1/3 (* -1/2 u))) (* -1/6 n1_i))) (* (pow normAngle 2) (+ (* u (- (* 1/45 n0_i) (+ (* -1/36 n1_i) (* 1/120 n1_i)))) (* (pow normAngle 2) (* u (- (* 2/945 n0_i) (+ (* -1/5040 n1_i) (+ (* 1/720 n1_i) (* 1/6 (+ (* -1/36 n1_i) (* 1/120 n1_i)))))))))))))) (taylor 0 normAngle) (#s(alt (+.f32 (*.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (*.f32 normAngle (fma.f32 n1_i #s(literal 31/15120 binary32) (*.f32 n0_i #s(literal 2/945 binary32)))) normAngle (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u) n0_i) (patch (+.f32 (*.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (*.f32 normAngle (fma.f32 n1_i #s(literal 31/15120 binary32) (*.f32 n0_i #s(literal 2/945 binary32)))) normAngle (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u) n0_i) #<representation binary32>) () ())) ()) |
#s(alt (+ (* n0_i (- 1 u)) (* n1_i u)) (taylor 0 normAngle) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (+.f32 (*.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (*.f32 normAngle (fma.f32 n1_i #s(literal 31/15120 binary32) (*.f32 n0_i #s(literal 2/945 binary32)))) normAngle (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u) n0_i)) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (+.f32 (*.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (*.f32 normAngle (fma.f32 n1_i #s(literal 31/15120 binary32) (*.f32 n0_i #s(literal 2/945 binary32)))) normAngle (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u) n0_i)) #<representation binary32>) () ())) ()) |
#s(alt (+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u))))))) (taylor 0 normAngle) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (+.f32 (*.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (*.f32 normAngle (fma.f32 n1_i #s(literal 31/15120 binary32) (*.f32 n0_i #s(literal 2/945 binary32)))) normAngle (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u) n0_i)) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (+.f32 (*.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (*.f32 normAngle (fma.f32 n1_i #s(literal 31/15120 binary32) (*.f32 n0_i #s(literal 2/945 binary32)))) normAngle (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u) n0_i)) #<representation binary32>) () ())) ()) |
#s(alt (+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (+ (* -1/6 (* n1_i (pow u 3))) (* (pow normAngle 2) (- (+ (* 1/120 (* n0_i (pow (- 1 u) 5))) (* 1/120 (* n1_i (pow u 5)))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (+ (* 1/120 (* n0_i (- 1 u))) (* 1/120 (* n1_i u))))))))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u))))))) (taylor 0 normAngle) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (+.f32 (*.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (*.f32 normAngle (fma.f32 n1_i #s(literal 31/15120 binary32) (*.f32 n0_i #s(literal 2/945 binary32)))) normAngle (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u) n0_i)) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (+.f32 (*.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (*.f32 normAngle (fma.f32 n1_i #s(literal 31/15120 binary32) (*.f32 n0_i #s(literal 2/945 binary32)))) normAngle (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u) n0_i)) #<representation binary32>) () ())) ()) |
#s(alt (+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (+ (* -1/6 (* n1_i (pow u 3))) (* (pow normAngle 2) (- (+ (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* 1/120 (* n1_i (pow u 5))) (* (pow normAngle 2) (- (+ (* -1/5040 (* n0_i (pow (- 1 u) 7))) (* -1/5040 (* n1_i (pow u 7)))) (+ (* -1/6 (- (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (* n0_i (- 1 u)))))) (+ (* -1/6 (- (* 1/120 (* n1_i (pow u 5))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (* 1/120 (* n1_i u))))) (+ (* -1/5040 (* n0_i (- 1 u))) (+ (* -1/5040 (* n1_i u)) (+ (* 1/120 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u))))))))))))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (+ (* 1/120 (* n0_i (- 1 u))) (* 1/120 (* n1_i u))))))))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u))))))) (taylor 0 normAngle) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (+.f32 (*.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (*.f32 normAngle (fma.f32 n1_i #s(literal 31/15120 binary32) (*.f32 n0_i #s(literal 2/945 binary32)))) normAngle (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u) n0_i)) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (+.f32 (*.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (*.f32 normAngle (fma.f32 n1_i #s(literal 31/15120 binary32) (*.f32 n0_i #s(literal 2/945 binary32)))) normAngle (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u) n0_i)) #<representation binary32>) () ())) ()) |
#s(alt (* u (+ n1_i (* -1 n0_i))) (taylor 0 normAngle) (#s(alt (*.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (*.f32 normAngle (fma.f32 n1_i #s(literal 31/15120 binary32) (*.f32 n0_i #s(literal 2/945 binary32)))) normAngle (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u) (patch (*.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (*.f32 normAngle (fma.f32 n1_i #s(literal 31/15120 binary32) (*.f32 n0_i #s(literal 2/945 binary32)))) normAngle (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u) #<representation binary32>) () ())) ()) |
#s(alt (+ (* u (+ n1_i (* -1 n0_i))) (* (pow normAngle 2) (* u (- (* n0_i (+ 1/3 (* -1/2 u))) (* -1/6 n1_i))))) (taylor 0 normAngle) (#s(alt (*.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (*.f32 normAngle (fma.f32 n1_i #s(literal 31/15120 binary32) (*.f32 n0_i #s(literal 2/945 binary32)))) normAngle (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u) (patch (*.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (*.f32 normAngle (fma.f32 n1_i #s(literal 31/15120 binary32) (*.f32 n0_i #s(literal 2/945 binary32)))) normAngle (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u) #<representation binary32>) () ())) ()) |
#s(alt (+ (* u (+ n1_i (* -1 n0_i))) (* (pow normAngle 2) (+ (* u (- (* n0_i (+ 1/3 (* -1/2 u))) (* -1/6 n1_i))) (* (pow normAngle 2) (* u (- (* 1/45 n0_i) (+ (* -1/36 n1_i) (* 1/120 n1_i)))))))) (taylor 0 normAngle) (#s(alt (*.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (*.f32 normAngle (fma.f32 n1_i #s(literal 31/15120 binary32) (*.f32 n0_i #s(literal 2/945 binary32)))) normAngle (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u) (patch (*.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (*.f32 normAngle (fma.f32 n1_i #s(literal 31/15120 binary32) (*.f32 n0_i #s(literal 2/945 binary32)))) normAngle (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u) #<representation binary32>) () ())) ()) |
#s(alt (+ (* u (+ n1_i (* -1 n0_i))) (* (pow normAngle 2) (+ (* u (- (* n0_i (+ 1/3 (* -1/2 u))) (* -1/6 n1_i))) (* (pow normAngle 2) (+ (* u (- (* 1/45 n0_i) (+ (* -1/36 n1_i) (* 1/120 n1_i)))) (* (pow normAngle 2) (* u (- (* 2/945 n0_i) (+ (* -1/5040 n1_i) (+ (* 1/720 n1_i) (* 1/6 (+ (* -1/36 n1_i) (* 1/120 n1_i))))))))))))) (taylor 0 normAngle) (#s(alt (*.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (*.f32 normAngle (fma.f32 n1_i #s(literal 31/15120 binary32) (*.f32 n0_i #s(literal 2/945 binary32)))) normAngle (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u) (patch (*.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (*.f32 normAngle (fma.f32 n1_i #s(literal 31/15120 binary32) (*.f32 n0_i #s(literal 2/945 binary32)))) normAngle (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u) #<representation binary32>) () ())) ()) |
#s(alt (+ n1_i (* -1 n0_i)) (taylor 0 normAngle) (#s(alt #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (*.f32 normAngle (fma.f32 n1_i #s(literal 31/15120 binary32) (*.f32 n0_i #s(literal 2/945 binary32)))) normAngle (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) (patch #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (*.f32 normAngle (fma.f32 n1_i #s(literal 31/15120 binary32) (*.f32 n0_i #s(literal 2/945 binary32)))) normAngle (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) #<representation binary32>) () ())) ()) |
#s(alt (+ n1_i (+ (* -1 n0_i) (* (pow normAngle 2) (- (* n0_i (+ 1/3 (* -1/2 u))) (* -1/6 n1_i))))) (taylor 0 normAngle) (#s(alt #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (*.f32 normAngle (fma.f32 n1_i #s(literal 31/15120 binary32) (*.f32 n0_i #s(literal 2/945 binary32)))) normAngle (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) (patch #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (*.f32 normAngle (fma.f32 n1_i #s(literal 31/15120 binary32) (*.f32 n0_i #s(literal 2/945 binary32)))) normAngle (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) #<representation binary32>) () ())) ()) |
#s(alt (+ n1_i (+ (* -1 n0_i) (* (pow normAngle 2) (- (+ (* n0_i (+ 1/3 (* -1/2 u))) (* (pow normAngle 2) (- (* 1/45 n0_i) (+ (* -1/36 n1_i) (* 1/120 n1_i))))) (* -1/6 n1_i))))) (taylor 0 normAngle) (#s(alt #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (*.f32 normAngle (fma.f32 n1_i #s(literal 31/15120 binary32) (*.f32 n0_i #s(literal 2/945 binary32)))) normAngle (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) (patch #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (*.f32 normAngle (fma.f32 n1_i #s(literal 31/15120 binary32) (*.f32 n0_i #s(literal 2/945 binary32)))) normAngle (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) #<representation binary32>) () ())) ()) |
#s(alt (+ n1_i (+ (* -1 n0_i) (* (pow normAngle 2) (- (+ (* n0_i (+ 1/3 (* -1/2 u))) (* (pow normAngle 2) (- (+ (* 1/45 n0_i) (* (pow normAngle 2) (- (* 2/945 n0_i) (+ (* -1/5040 n1_i) (+ (* 1/720 n1_i) (* 1/6 (+ (* -1/36 n1_i) (* 1/120 n1_i)))))))) (+ (* -1/36 n1_i) (* 1/120 n1_i))))) (* -1/6 n1_i))))) (taylor 0 normAngle) (#s(alt #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (*.f32 normAngle (fma.f32 n1_i #s(literal 31/15120 binary32) (*.f32 n0_i #s(literal 2/945 binary32)))) normAngle (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) (patch #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (*.f32 normAngle (fma.f32 n1_i #s(literal 31/15120 binary32) (*.f32 n0_i #s(literal 2/945 binary32)))) normAngle (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) #<representation binary32>) () ())) ()) |
#s(alt (* 1/6 u) (taylor 0 normAngle) (#s(alt (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) (patch (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) #<representation binary32>) () ())) ()) |
#s(alt (+ (* 7/360 (* (pow normAngle 2) u)) (* 1/6 u)) (taylor 0 normAngle) (#s(alt (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) (patch (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) #<representation binary32>) () ())) ()) |
#s(alt (+ (* 7/360 (* (pow normAngle 2) u)) (* 1/6 u)) (taylor 0 normAngle) (#s(alt (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) (patch (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) #<representation binary32>) () ())) ()) |
#s(alt (+ (* 7/360 (* (pow normAngle 2) u)) (* 1/6 u)) (taylor 0 normAngle) (#s(alt (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) (patch (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) #<representation binary32>) () ())) ()) |
#s(alt (* 1/6 (* n1_i u)) (taylor 0 normAngle) (#s(alt (*.f32 (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) n1_i) (patch (*.f32 (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) n1_i) #<representation binary32>) () ())) ()) |
#s(alt (+ (* 7/360 (* n1_i (* (pow normAngle 2) u))) (* 1/6 (* n1_i u))) (taylor 0 normAngle) (#s(alt (*.f32 (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) n1_i) (patch (*.f32 (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) n1_i) #<representation binary32>) () ())) ()) |
#s(alt (+ (* 7/360 (* n1_i (* (pow normAngle 2) u))) (* 1/6 (* n1_i u))) (taylor 0 normAngle) (#s(alt (*.f32 (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) n1_i) (patch (*.f32 (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) n1_i) #<representation binary32>) () ())) ()) |
#s(alt (+ (* 7/360 (* n1_i (* (pow normAngle 2) u))) (* 1/6 (* n1_i u))) (taylor 0 normAngle) (#s(alt (*.f32 (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) n1_i) (patch (*.f32 (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) n1_i) #<representation binary32>) () ())) ()) |
#s(alt (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) (taylor inf normAngle) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32)))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u n0_i)) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32)))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u n0_i)) #<representation binary32>) () ())) ()) |
#s(alt (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) (taylor inf normAngle) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32)))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u n0_i)) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32)))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u n0_i)) #<representation binary32>) () ())) ()) |
#s(alt (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) (taylor inf normAngle) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32)))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u n0_i)) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32)))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u n0_i)) #<representation binary32>) () ())) ()) |
#s(alt (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) (taylor inf normAngle) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32)))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u n0_i)) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32)))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u n0_i)) #<representation binary32>) () ())) ()) |
#s(alt (* -1/2 (* n0_i (* (pow normAngle 2) (pow u 2)))) (taylor inf normAngle) (#s(alt (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32)))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u n0_i) (patch (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32)))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u n0_i) #<representation binary32>) () ())) ()) |
#s(alt (* (pow normAngle 2) (+ (* -1/2 (* n0_i (pow u 2))) (/ (* u (+ (* -1 (/ (* n0_i (cos normAngle)) (sin normAngle))) (/ n1_i (sin normAngle)))) normAngle))) (taylor inf normAngle) (#s(alt (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32)))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u n0_i) (patch (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32)))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u n0_i) #<representation binary32>) () ())) ()) |
#s(alt (* (pow normAngle 2) (+ (* -1/2 (* n0_i (pow u 2))) (+ (/ n0_i (pow normAngle 2)) (/ (* u (+ (* -1 (/ (* n0_i (cos normAngle)) (sin normAngle))) (/ n1_i (sin normAngle)))) normAngle)))) (taylor inf normAngle) (#s(alt (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32)))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u n0_i) (patch (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32)))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u n0_i) #<representation binary32>) () ())) ()) |
#s(alt (* (pow normAngle 2) (+ (* -1/2 (* n0_i (pow u 2))) (+ (/ n0_i (pow normAngle 2)) (/ (* u (+ (* -1 (/ (* n0_i (cos normAngle)) (sin normAngle))) (/ n1_i (sin normAngle)))) normAngle)))) (taylor inf normAngle) (#s(alt (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32)))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u n0_i) (patch (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32)))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u n0_i) #<representation binary32>) () ())) ()) |
#s(alt (* -1/2 (* n0_i (* (pow normAngle 2) u))) (taylor inf normAngle) (#s(alt #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32)))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) (patch #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32)))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) #<representation binary32>) () ())) ()) |
#s(alt (* (pow normAngle 2) (+ (* -1 (/ (* n0_i (cos normAngle)) (* normAngle (sin normAngle)))) (+ (* -1/2 (* n0_i u)) (/ n1_i (* normAngle (sin normAngle)))))) (taylor inf normAngle) (#s(alt #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32)))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) (patch #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32)))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) #<representation binary32>) () ())) ()) |
#s(alt (* (pow normAngle 2) (+ (* -1 (/ (* n0_i (cos normAngle)) (* normAngle (sin normAngle)))) (+ (* -1/2 (* n0_i u)) (/ n1_i (* normAngle (sin normAngle)))))) (taylor inf normAngle) (#s(alt #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32)))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) (patch #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32)))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) #<representation binary32>) () ())) ()) |
#s(alt (* (pow normAngle 2) (+ (* -1 (/ (* n0_i (cos normAngle)) (* normAngle (sin normAngle)))) (+ (* -1/2 (* n0_i u)) (/ n1_i (* normAngle (sin normAngle)))))) (taylor inf normAngle) (#s(alt #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32)))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) (patch #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32)))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) #<representation binary32>) () ())) ()) |
#s(alt (* (pow normAngle 6) (- (* 2/945 n0_i) (+ (* -7/2160 n1_i) (* 1/840 n1_i)))) (taylor inf normAngle) (#s(alt (fma.f32 (fma.f32 (fma.f32 #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32)))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i)) (patch (fma.f32 (fma.f32 (fma.f32 #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32)))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i)) #<representation binary32>) () ())) ()) |
#s(alt (* (pow normAngle 6) (- (+ (* 2/945 n0_i) (+ (* 7/360 (/ n1_i (pow normAngle 2))) (* 1/45 (/ n0_i (pow normAngle 2))))) (+ (* -7/2160 n1_i) (* 1/840 n1_i)))) (taylor inf normAngle) (#s(alt (fma.f32 (fma.f32 (fma.f32 #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32)))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i)) (patch (fma.f32 (fma.f32 (fma.f32 #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32)))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i)) #<representation binary32>) () ())) ()) |
#s(alt (* (pow normAngle 6) (- (+ (* 2/945 n0_i) (+ (* 7/360 (/ n1_i (pow normAngle 2))) (+ (* 1/45 (/ n0_i (pow normAngle 2))) (+ (* 1/6 (/ n1_i (pow normAngle 4))) (/ (* n0_i (+ 1/3 (* -1/2 u))) (pow normAngle 4)))))) (+ (* -7/2160 n1_i) (* 1/840 n1_i)))) (taylor inf normAngle) (#s(alt (fma.f32 (fma.f32 (fma.f32 #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32)))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i)) (patch (fma.f32 (fma.f32 (fma.f32 #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32)))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i)) #<representation binary32>) () ())) ()) |
#s(alt (* (pow normAngle 6) (- (+ (* 2/945 n0_i) (+ (* 7/360 (/ n1_i (pow normAngle 2))) (+ (* 1/45 (/ n0_i (pow normAngle 2))) (+ (* 1/6 (/ n1_i (pow normAngle 4))) (+ (/ n1_i (pow normAngle 6)) (/ (* n0_i (+ 1/3 (* -1/2 u))) (pow normAngle 4))))))) (+ (* -7/2160 n1_i) (+ (* 1/840 n1_i) (/ n0_i (pow normAngle 6)))))) (taylor inf normAngle) (#s(alt (fma.f32 (fma.f32 (fma.f32 #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32)))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i)) (patch (fma.f32 (fma.f32 (fma.f32 #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32)))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i)) #<representation binary32>) () ())) ()) |
#s(alt (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) (taylor inf normAngle) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i))) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i))) #<representation binary32>) () ())) ()) |
#s(alt (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) (taylor inf normAngle) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i))) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i))) #<representation binary32>) () ())) ()) |
#s(alt (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) (taylor inf normAngle) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i))) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i))) #<representation binary32>) () ())) ()) |
#s(alt (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) (taylor inf normAngle) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i))) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i))) #<representation binary32>) () ())) ()) |
#s(alt (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) (taylor inf normAngle) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 #s(approx (+ (- (/ n0_i u) n0_i) n1_i) (*.f32 (-.f32 (/.f32 #s(literal 1 binary32) u) #s(literal 1 binary32)) n0_i)) u))) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 #s(approx (+ (- (/ n0_i u) n0_i) n1_i) (*.f32 (-.f32 (/.f32 #s(literal 1 binary32) u) #s(literal 1 binary32)) n0_i)) u))) #<representation binary32>) () ())) ()) |
#s(alt (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) (taylor inf normAngle) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 #s(approx (+ (- (/ n0_i u) n0_i) n1_i) (*.f32 (-.f32 (/.f32 #s(literal 1 binary32) u) #s(literal 1 binary32)) n0_i)) u))) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 #s(approx (+ (- (/ n0_i u) n0_i) n1_i) (*.f32 (-.f32 (/.f32 #s(literal 1 binary32) u) #s(literal 1 binary32)) n0_i)) u))) #<representation binary32>) () ())) ()) |
#s(alt (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) (taylor inf normAngle) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 #s(approx (+ (- (/ n0_i u) n0_i) n1_i) (*.f32 (-.f32 (/.f32 #s(literal 1 binary32) u) #s(literal 1 binary32)) n0_i)) u))) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 #s(approx (+ (- (/ n0_i u) n0_i) n1_i) (*.f32 (-.f32 (/.f32 #s(literal 1 binary32) u) #s(literal 1 binary32)) n0_i)) u))) #<representation binary32>) () ())) ()) |
#s(alt (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) (taylor inf normAngle) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 #s(approx (+ (- (/ n0_i u) n0_i) n1_i) (*.f32 (-.f32 (/.f32 #s(literal 1 binary32) u) #s(literal 1 binary32)) n0_i)) u))) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 #s(approx (+ (- (/ n0_i u) n0_i) n1_i) (*.f32 (-.f32 (/.f32 #s(literal 1 binary32) u) #s(literal 1 binary32)) n0_i)) u))) #<representation binary32>) () ())) ()) |
#s(alt (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) (taylor inf normAngle) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) u) n0_i) (fma.f32 #s(approx (+ (* (* (+ (* 1/45 n0_i) (* n1_i 7/360)) u) (* normAngle normAngle)) (* (+ (* (+ (* u -1/2) 1/3) n0_i) (* 1/6 n1_i)) u)) (*.f32 (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) n1_i)) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i)))) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) u) n0_i) (fma.f32 #s(approx (+ (* (* (+ (* 1/45 n0_i) (* n1_i 7/360)) u) (* normAngle normAngle)) (* (+ (* (+ (* u -1/2) 1/3) n0_i) (* 1/6 n1_i)) u)) (*.f32 (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) n1_i)) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i)))) #<representation binary32>) () ())) ()) |
#s(alt (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) (taylor inf normAngle) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) u) n0_i) (fma.f32 #s(approx (+ (* (* (+ (* 1/45 n0_i) (* n1_i 7/360)) u) (* normAngle normAngle)) (* (+ (* (+ (* u -1/2) 1/3) n0_i) (* 1/6 n1_i)) u)) (*.f32 (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) n1_i)) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i)))) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) u) n0_i) (fma.f32 #s(approx (+ (* (* (+ (* 1/45 n0_i) (* n1_i 7/360)) u) (* normAngle normAngle)) (* (+ (* (+ (* u -1/2) 1/3) n0_i) (* 1/6 n1_i)) u)) (*.f32 (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) n1_i)) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i)))) #<representation binary32>) () ())) ()) |
#s(alt (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) (taylor inf normAngle) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) u) n0_i) (fma.f32 #s(approx (+ (* (* (+ (* 1/45 n0_i) (* n1_i 7/360)) u) (* normAngle normAngle)) (* (+ (* (+ (* u -1/2) 1/3) n0_i) (* 1/6 n1_i)) u)) (*.f32 (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) n1_i)) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i)))) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) u) n0_i) (fma.f32 #s(approx (+ (* (* (+ (* 1/45 n0_i) (* n1_i 7/360)) u) (* normAngle normAngle)) (* (+ (* (+ (* u -1/2) 1/3) n0_i) (* 1/6 n1_i)) u)) (*.f32 (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) n1_i)) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i)))) #<representation binary32>) () ())) ()) |
#s(alt (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) (taylor inf normAngle) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) u) n0_i) (fma.f32 #s(approx (+ (* (* (+ (* 1/45 n0_i) (* n1_i 7/360)) u) (* normAngle normAngle)) (* (+ (* (+ (* u -1/2) 1/3) n0_i) (* 1/6 n1_i)) u)) (*.f32 (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) n1_i)) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i)))) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) u) n0_i) (fma.f32 #s(approx (+ (* (* (+ (* 1/45 n0_i) (* n1_i 7/360)) u) (* normAngle normAngle)) (* (+ (* (+ (* u -1/2) 1/3) n0_i) (* 1/6 n1_i)) u)) (*.f32 (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) n1_i)) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i)))) #<representation binary32>) () ())) ()) |
#s(alt (* -1/2 (* n0_i (* (pow normAngle 2) (pow u 2)))) (taylor inf normAngle) (#s(alt #s(approx (+ (* (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) u) n0_i) (fma.f32 #s(approx (+ (* (* (+ (* 1/45 n0_i) (* n1_i 7/360)) u) (* normAngle normAngle)) (* (+ (* (+ (* u -1/2) 1/3) n0_i) (* 1/6 n1_i)) u)) (*.f32 (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) n1_i)) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i))) (patch #s(approx (+ (* (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) u) n0_i) (fma.f32 #s(approx (+ (* (* (+ (* 1/45 n0_i) (* n1_i 7/360)) u) (* normAngle normAngle)) (* (+ (* (+ (* u -1/2) 1/3) n0_i) (* 1/6 n1_i)) u)) (*.f32 (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) n1_i)) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i))) #<representation binary32>) () ())) ()) |
#s(alt (* (pow normAngle 2) (+ (* -1/2 (* n0_i (pow u 2))) (/ (* u (+ (* -1 (/ (* n0_i (cos normAngle)) (sin normAngle))) (/ n1_i (sin normAngle)))) normAngle))) (taylor inf normAngle) (#s(alt #s(approx (+ (* (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) u) n0_i) (fma.f32 #s(approx (+ (* (* (+ (* 1/45 n0_i) (* n1_i 7/360)) u) (* normAngle normAngle)) (* (+ (* (+ (* u -1/2) 1/3) n0_i) (* 1/6 n1_i)) u)) (*.f32 (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) n1_i)) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i))) (patch #s(approx (+ (* (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) u) n0_i) (fma.f32 #s(approx (+ (* (* (+ (* 1/45 n0_i) (* n1_i 7/360)) u) (* normAngle normAngle)) (* (+ (* (+ (* u -1/2) 1/3) n0_i) (* 1/6 n1_i)) u)) (*.f32 (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) n1_i)) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i))) #<representation binary32>) () ())) ()) |
#s(alt (* (pow normAngle 2) (+ (* -1/2 (* n0_i (pow u 2))) (+ (/ n0_i (pow normAngle 2)) (/ (* u (+ (* -1 (/ (* n0_i (cos normAngle)) (sin normAngle))) (/ n1_i (sin normAngle)))) normAngle)))) (taylor inf normAngle) (#s(alt #s(approx (+ (* (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) u) n0_i) (fma.f32 #s(approx (+ (* (* (+ (* 1/45 n0_i) (* n1_i 7/360)) u) (* normAngle normAngle)) (* (+ (* (+ (* u -1/2) 1/3) n0_i) (* 1/6 n1_i)) u)) (*.f32 (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) n1_i)) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i))) (patch #s(approx (+ (* (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) u) n0_i) (fma.f32 #s(approx (+ (* (* (+ (* 1/45 n0_i) (* n1_i 7/360)) u) (* normAngle normAngle)) (* (+ (* (+ (* u -1/2) 1/3) n0_i) (* 1/6 n1_i)) u)) (*.f32 (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) n1_i)) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i))) #<representation binary32>) () ())) ()) |
#s(alt (* (pow normAngle 2) (+ (* -1/2 (* n0_i (pow u 2))) (+ (/ n0_i (pow normAngle 2)) (/ (* u (+ (* -1 (/ (* n0_i (cos normAngle)) (sin normAngle))) (/ n1_i (sin normAngle)))) normAngle)))) (taylor inf normAngle) (#s(alt #s(approx (+ (* (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) u) n0_i) (fma.f32 #s(approx (+ (* (* (+ (* 1/45 n0_i) (* n1_i 7/360)) u) (* normAngle normAngle)) (* (+ (* (+ (* u -1/2) 1/3) n0_i) (* 1/6 n1_i)) u)) (*.f32 (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) n1_i)) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i))) (patch #s(approx (+ (* (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) u) n0_i) (fma.f32 #s(approx (+ (* (* (+ (* 1/45 n0_i) (* n1_i 7/360)) u) (* normAngle normAngle)) (* (+ (* (+ (* u -1/2) 1/3) n0_i) (* 1/6 n1_i)) u)) (*.f32 (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) n1_i)) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i))) #<representation binary32>) () ())) ()) |
#s(alt (* (pow normAngle 4) (* u (+ (* 7/360 n1_i) (* 1/45 n0_i)))) (taylor inf normAngle) (#s(alt (fma.f32 #s(approx (+ (* (* (+ (* 1/45 n0_i) (* n1_i 7/360)) u) (* normAngle normAngle)) (* (+ (* (+ (* u -1/2) 1/3) n0_i) (* 1/6 n1_i)) u)) (*.f32 (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) n1_i)) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i)) (patch (fma.f32 #s(approx (+ (* (* (+ (* 1/45 n0_i) (* n1_i 7/360)) u) (* normAngle normAngle)) (* (+ (* (+ (* u -1/2) 1/3) n0_i) (* 1/6 n1_i)) u)) (*.f32 (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) n1_i)) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i)) #<representation binary32>) () ())) ()) |
#s(alt (* (pow normAngle 4) (+ (* u (+ (* 7/360 n1_i) (* 1/45 n0_i))) (/ (* u (+ (* 1/6 n1_i) (* n0_i (+ 1/3 (* -1/2 u))))) (pow normAngle 2)))) (taylor inf normAngle) (#s(alt (fma.f32 #s(approx (+ (* (* (+ (* 1/45 n0_i) (* n1_i 7/360)) u) (* normAngle normAngle)) (* (+ (* (+ (* u -1/2) 1/3) n0_i) (* 1/6 n1_i)) u)) (*.f32 (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) n1_i)) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i)) (patch (fma.f32 #s(approx (+ (* (* (+ (* 1/45 n0_i) (* n1_i 7/360)) u) (* normAngle normAngle)) (* (+ (* (+ (* u -1/2) 1/3) n0_i) (* 1/6 n1_i)) u)) (*.f32 (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) n1_i)) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i)) #<representation binary32>) () ())) ()) |
#s(alt (* (pow normAngle 4) (+ (* u (+ (* 7/360 n1_i) (* 1/45 n0_i))) (+ (/ n0_i (pow normAngle 4)) (+ (/ (* u (+ (* 1/6 n1_i) (* n0_i (+ 1/3 (* -1/2 u))))) (pow normAngle 2)) (/ (* u (- n1_i n0_i)) (pow normAngle 4)))))) (taylor inf normAngle) (#s(alt (fma.f32 #s(approx (+ (* (* (+ (* 1/45 n0_i) (* n1_i 7/360)) u) (* normAngle normAngle)) (* (+ (* (+ (* u -1/2) 1/3) n0_i) (* 1/6 n1_i)) u)) (*.f32 (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) n1_i)) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i)) (patch (fma.f32 #s(approx (+ (* (* (+ (* 1/45 n0_i) (* n1_i 7/360)) u) (* normAngle normAngle)) (* (+ (* (+ (* u -1/2) 1/3) n0_i) (* 1/6 n1_i)) u)) (*.f32 (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) n1_i)) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i)) #<representation binary32>) () ())) ()) |
#s(alt (* (pow normAngle 4) (+ (* u (+ (* 7/360 n1_i) (* 1/45 n0_i))) (+ (/ n0_i (pow normAngle 4)) (+ (/ (* u (+ (* 1/6 n1_i) (* n0_i (+ 1/3 (* -1/2 u))))) (pow normAngle 2)) (/ (* u (- n1_i n0_i)) (pow normAngle 4)))))) (taylor inf normAngle) (#s(alt (fma.f32 #s(approx (+ (* (* (+ (* 1/45 n0_i) (* n1_i 7/360)) u) (* normAngle normAngle)) (* (+ (* (+ (* u -1/2) 1/3) n0_i) (* 1/6 n1_i)) u)) (*.f32 (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) n1_i)) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i)) (patch (fma.f32 #s(approx (+ (* (* (+ (* 1/45 n0_i) (* n1_i 7/360)) u) (* normAngle normAngle)) (* (+ (* (+ (* u -1/2) 1/3) n0_i) (* 1/6 n1_i)) u)) (*.f32 (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) n1_i)) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i)) #<representation binary32>) () ())) ()) |
#s(alt (* (pow normAngle 2) (* u (+ (* 7/360 n1_i) (* 1/45 n0_i)))) (taylor inf normAngle) (#s(alt #s(approx (+ (* (* (+ (* 1/45 n0_i) (* n1_i 7/360)) u) (* normAngle normAngle)) (* (+ (* (+ (* u -1/2) 1/3) n0_i) (* 1/6 n1_i)) u)) (*.f32 (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) n1_i)) (patch #s(approx (+ (* (* (+ (* 1/45 n0_i) (* n1_i 7/360)) u) (* normAngle normAngle)) (* (+ (* (+ (* u -1/2) 1/3) n0_i) (* 1/6 n1_i)) u)) (*.f32 (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) n1_i)) #<representation binary32>) () ())) ()) |
#s(alt (* (pow normAngle 2) (+ (* u (+ (* 7/360 n1_i) (* 1/45 n0_i))) (/ (* u (+ (* 1/6 n1_i) (* n0_i (+ 1/3 (* -1/2 u))))) (pow normAngle 2)))) (taylor inf normAngle) (#s(alt #s(approx (+ (* (* (+ (* 1/45 n0_i) (* n1_i 7/360)) u) (* normAngle normAngle)) (* (+ (* (+ (* u -1/2) 1/3) n0_i) (* 1/6 n1_i)) u)) (*.f32 (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) n1_i)) (patch #s(approx (+ (* (* (+ (* 1/45 n0_i) (* n1_i 7/360)) u) (* normAngle normAngle)) (* (+ (* (+ (* u -1/2) 1/3) n0_i) (* 1/6 n1_i)) u)) (*.f32 (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) n1_i)) #<representation binary32>) () ())) ()) |
#s(alt (* (pow normAngle 2) (+ (* u (+ (* 7/360 n1_i) (* 1/45 n0_i))) (/ (* u (+ (* 1/6 n1_i) (* n0_i (+ 1/3 (* -1/2 u))))) (pow normAngle 2)))) (taylor inf normAngle) (#s(alt #s(approx (+ (* (* (+ (* 1/45 n0_i) (* n1_i 7/360)) u) (* normAngle normAngle)) (* (+ (* (+ (* u -1/2) 1/3) n0_i) (* 1/6 n1_i)) u)) (*.f32 (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) n1_i)) (patch #s(approx (+ (* (* (+ (* 1/45 n0_i) (* n1_i 7/360)) u) (* normAngle normAngle)) (* (+ (* (+ (* u -1/2) 1/3) n0_i) (* 1/6 n1_i)) u)) (*.f32 (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) n1_i)) #<representation binary32>) () ())) ()) |
#s(alt (* (pow normAngle 2) (+ (* u (+ (* 7/360 n1_i) (* 1/45 n0_i))) (/ (* u (+ (* 1/6 n1_i) (* n0_i (+ 1/3 (* -1/2 u))))) (pow normAngle 2)))) (taylor inf normAngle) (#s(alt #s(approx (+ (* (* (+ (* 1/45 n0_i) (* n1_i 7/360)) u) (* normAngle normAngle)) (* (+ (* (+ (* u -1/2) 1/3) n0_i) (* 1/6 n1_i)) u)) (*.f32 (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) n1_i)) (patch #s(approx (+ (* (* (+ (* 1/45 n0_i) (* n1_i 7/360)) u) (* normAngle normAngle)) (* (+ (* (+ (* u -1/2) 1/3) n0_i) (* 1/6 n1_i)) u)) (*.f32 (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) n1_i)) #<representation binary32>) () ())) ()) |
#s(alt (* -1/2 (* n0_i (* (pow normAngle 2) (pow u 2)))) (taylor inf normAngle) (#s(alt (+.f32 (*.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (*.f32 normAngle (fma.f32 n1_i #s(literal 31/15120 binary32) (*.f32 n0_i #s(literal 2/945 binary32)))) normAngle (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u) n0_i) (patch (+.f32 (*.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (*.f32 normAngle (fma.f32 n1_i #s(literal 31/15120 binary32) (*.f32 n0_i #s(literal 2/945 binary32)))) normAngle (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u) n0_i) #<representation binary32>) () ())) ()) |
#s(alt (* (pow normAngle 2) (+ (* -1/2 (* n0_i (pow u 2))) (/ (* u (+ (* -1 (/ (* n0_i (cos normAngle)) (sin normAngle))) (/ n1_i (sin normAngle)))) normAngle))) (taylor inf normAngle) (#s(alt (+.f32 (*.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (*.f32 normAngle (fma.f32 n1_i #s(literal 31/15120 binary32) (*.f32 n0_i #s(literal 2/945 binary32)))) normAngle (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u) n0_i) (patch (+.f32 (*.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (*.f32 normAngle (fma.f32 n1_i #s(literal 31/15120 binary32) (*.f32 n0_i #s(literal 2/945 binary32)))) normAngle (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u) n0_i) #<representation binary32>) () ())) ()) |
#s(alt (* (pow normAngle 2) (+ (* -1/2 (* n0_i (pow u 2))) (+ (/ n0_i (pow normAngle 2)) (/ (* u (+ (* -1 (/ (* n0_i (cos normAngle)) (sin normAngle))) (/ n1_i (sin normAngle)))) normAngle)))) (taylor inf normAngle) (#s(alt (+.f32 (*.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (*.f32 normAngle (fma.f32 n1_i #s(literal 31/15120 binary32) (*.f32 n0_i #s(literal 2/945 binary32)))) normAngle (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u) n0_i) (patch (+.f32 (*.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (*.f32 normAngle (fma.f32 n1_i #s(literal 31/15120 binary32) (*.f32 n0_i #s(literal 2/945 binary32)))) normAngle (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u) n0_i) #<representation binary32>) () ())) ()) |
#s(alt (* (pow normAngle 2) (+ (* -1/2 (* n0_i (pow u 2))) (+ (/ n0_i (pow normAngle 2)) (/ (* u (+ (* -1 (/ (* n0_i (cos normAngle)) (sin normAngle))) (/ n1_i (sin normAngle)))) normAngle)))) (taylor inf normAngle) (#s(alt (+.f32 (*.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (*.f32 normAngle (fma.f32 n1_i #s(literal 31/15120 binary32) (*.f32 n0_i #s(literal 2/945 binary32)))) normAngle (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u) n0_i) (patch (+.f32 (*.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (*.f32 normAngle (fma.f32 n1_i #s(literal 31/15120 binary32) (*.f32 n0_i #s(literal 2/945 binary32)))) normAngle (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u) n0_i) #<representation binary32>) () ())) ()) |
#s(alt (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) (taylor inf normAngle) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (+.f32 (*.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (*.f32 normAngle (fma.f32 n1_i #s(literal 31/15120 binary32) (*.f32 n0_i #s(literal 2/945 binary32)))) normAngle (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u) n0_i)) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (+.f32 (*.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (*.f32 normAngle (fma.f32 n1_i #s(literal 31/15120 binary32) (*.f32 n0_i #s(literal 2/945 binary32)))) normAngle (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u) n0_i)) #<representation binary32>) () ())) ()) |
#s(alt (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) (taylor inf normAngle) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (+.f32 (*.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (*.f32 normAngle (fma.f32 n1_i #s(literal 31/15120 binary32) (*.f32 n0_i #s(literal 2/945 binary32)))) normAngle (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u) n0_i)) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (+.f32 (*.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (*.f32 normAngle (fma.f32 n1_i #s(literal 31/15120 binary32) (*.f32 n0_i #s(literal 2/945 binary32)))) normAngle (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u) n0_i)) #<representation binary32>) () ())) ()) |
#s(alt (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) (taylor inf normAngle) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (+.f32 (*.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (*.f32 normAngle (fma.f32 n1_i #s(literal 31/15120 binary32) (*.f32 n0_i #s(literal 2/945 binary32)))) normAngle (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u) n0_i)) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (+.f32 (*.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (*.f32 normAngle (fma.f32 n1_i #s(literal 31/15120 binary32) (*.f32 n0_i #s(literal 2/945 binary32)))) normAngle (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u) n0_i)) #<representation binary32>) () ())) ()) |
#s(alt (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) (taylor inf normAngle) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (+.f32 (*.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (*.f32 normAngle (fma.f32 n1_i #s(literal 31/15120 binary32) (*.f32 n0_i #s(literal 2/945 binary32)))) normAngle (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u) n0_i)) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (+.f32 (*.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (*.f32 normAngle (fma.f32 n1_i #s(literal 31/15120 binary32) (*.f32 n0_i #s(literal 2/945 binary32)))) normAngle (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u) n0_i)) #<representation binary32>) () ())) ()) |
#s(alt (* -1/2 (* n0_i (* (pow normAngle 2) (pow u 2)))) (taylor inf normAngle) (#s(alt (*.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (*.f32 normAngle (fma.f32 n1_i #s(literal 31/15120 binary32) (*.f32 n0_i #s(literal 2/945 binary32)))) normAngle (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u) (patch (*.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (*.f32 normAngle (fma.f32 n1_i #s(literal 31/15120 binary32) (*.f32 n0_i #s(literal 2/945 binary32)))) normAngle (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u) #<representation binary32>) () ())) ()) |
#s(alt (* (pow normAngle 2) (+ (* -1/2 (* n0_i (pow u 2))) (/ (* u (+ (* -1 (/ (* n0_i (cos normAngle)) (sin normAngle))) (/ n1_i (sin normAngle)))) normAngle))) (taylor inf normAngle) (#s(alt (*.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (*.f32 normAngle (fma.f32 n1_i #s(literal 31/15120 binary32) (*.f32 n0_i #s(literal 2/945 binary32)))) normAngle (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u) (patch (*.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (*.f32 normAngle (fma.f32 n1_i #s(literal 31/15120 binary32) (*.f32 n0_i #s(literal 2/945 binary32)))) normAngle (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u) #<representation binary32>) () ())) ()) |
#s(alt (* (pow normAngle 2) (+ (* -1/2 (* n0_i (pow u 2))) (/ (* u (+ (* -1 (/ (* n0_i (cos normAngle)) (sin normAngle))) (/ n1_i (sin normAngle)))) normAngle))) (taylor inf normAngle) (#s(alt (*.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (*.f32 normAngle (fma.f32 n1_i #s(literal 31/15120 binary32) (*.f32 n0_i #s(literal 2/945 binary32)))) normAngle (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u) (patch (*.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (*.f32 normAngle (fma.f32 n1_i #s(literal 31/15120 binary32) (*.f32 n0_i #s(literal 2/945 binary32)))) normAngle (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u) #<representation binary32>) () ())) ()) |
#s(alt (* (pow normAngle 2) (+ (* -1/2 (* n0_i (pow u 2))) (/ (* u (+ (* -1 (/ (* n0_i (cos normAngle)) (sin normAngle))) (/ n1_i (sin normAngle)))) normAngle))) (taylor inf normAngle) (#s(alt (*.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (*.f32 normAngle (fma.f32 n1_i #s(literal 31/15120 binary32) (*.f32 n0_i #s(literal 2/945 binary32)))) normAngle (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u) (patch (*.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (*.f32 normAngle (fma.f32 n1_i #s(literal 31/15120 binary32) (*.f32 n0_i #s(literal 2/945 binary32)))) normAngle (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u) #<representation binary32>) () ())) ()) |
#s(alt (* -1/2 (* n0_i (* (pow normAngle 2) u))) (taylor inf normAngle) (#s(alt #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (*.f32 normAngle (fma.f32 n1_i #s(literal 31/15120 binary32) (*.f32 n0_i #s(literal 2/945 binary32)))) normAngle (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) (patch #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (*.f32 normAngle (fma.f32 n1_i #s(literal 31/15120 binary32) (*.f32 n0_i #s(literal 2/945 binary32)))) normAngle (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) #<representation binary32>) () ())) ()) |
#s(alt (* (pow normAngle 2) (+ (* -1 (/ (* n0_i (cos normAngle)) (* normAngle (sin normAngle)))) (+ (* -1/2 (* n0_i u)) (/ n1_i (* normAngle (sin normAngle)))))) (taylor inf normAngle) (#s(alt #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (*.f32 normAngle (fma.f32 n1_i #s(literal 31/15120 binary32) (*.f32 n0_i #s(literal 2/945 binary32)))) normAngle (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) (patch #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (*.f32 normAngle (fma.f32 n1_i #s(literal 31/15120 binary32) (*.f32 n0_i #s(literal 2/945 binary32)))) normAngle (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) #<representation binary32>) () ())) ()) |
#s(alt (* (pow normAngle 2) (+ (* -1 (/ (* n0_i (cos normAngle)) (* normAngle (sin normAngle)))) (+ (* -1/2 (* n0_i u)) (/ n1_i (* normAngle (sin normAngle)))))) (taylor inf normAngle) (#s(alt #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (*.f32 normAngle (fma.f32 n1_i #s(literal 31/15120 binary32) (*.f32 n0_i #s(literal 2/945 binary32)))) normAngle (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) (patch #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (*.f32 normAngle (fma.f32 n1_i #s(literal 31/15120 binary32) (*.f32 n0_i #s(literal 2/945 binary32)))) normAngle (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) #<representation binary32>) () ())) ()) |
#s(alt (* (pow normAngle 2) (+ (* -1 (/ (* n0_i (cos normAngle)) (* normAngle (sin normAngle)))) (+ (* -1/2 (* n0_i u)) (/ n1_i (* normAngle (sin normAngle)))))) (taylor inf normAngle) (#s(alt #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (*.f32 normAngle (fma.f32 n1_i #s(literal 31/15120 binary32) (*.f32 n0_i #s(literal 2/945 binary32)))) normAngle (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) (patch #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (*.f32 normAngle (fma.f32 n1_i #s(literal 31/15120 binary32) (*.f32 n0_i #s(literal 2/945 binary32)))) normAngle (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) #<representation binary32>) () ())) ()) |
#s(alt (* 7/360 (* (pow normAngle 2) u)) (taylor inf normAngle) (#s(alt (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) (patch (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) #<representation binary32>) () ())) ()) |
#s(alt (* (pow normAngle 2) (+ (* 7/360 u) (* 1/6 (/ u (pow normAngle 2))))) (taylor inf normAngle) (#s(alt (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) (patch (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) #<representation binary32>) () ())) ()) |
#s(alt (* (pow normAngle 2) (+ (* 7/360 u) (* 1/6 (/ u (pow normAngle 2))))) (taylor inf normAngle) (#s(alt (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) (patch (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) #<representation binary32>) () ())) ()) |
#s(alt (* (pow normAngle 2) (+ (* 7/360 u) (* 1/6 (/ u (pow normAngle 2))))) (taylor inf normAngle) (#s(alt (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) (patch (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) #<representation binary32>) () ())) ()) |
#s(alt (* 7/360 (* n1_i (* (pow normAngle 2) u))) (taylor inf normAngle) (#s(alt (*.f32 (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) n1_i) (patch (*.f32 (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) n1_i) #<representation binary32>) () ())) ()) |
#s(alt (* (pow normAngle 2) (+ (* 7/360 (* n1_i u)) (* 1/6 (/ (* n1_i u) (pow normAngle 2))))) (taylor inf normAngle) (#s(alt (*.f32 (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) n1_i) (patch (*.f32 (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) n1_i) #<representation binary32>) () ())) ()) |
#s(alt (* (pow normAngle 2) (+ (* 7/360 (* n1_i u)) (* 1/6 (/ (* n1_i u) (pow normAngle 2))))) (taylor inf normAngle) (#s(alt (*.f32 (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) n1_i) (patch (*.f32 (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) n1_i) #<representation binary32>) () ())) ()) |
#s(alt (* (pow normAngle 2) (+ (* 7/360 (* n1_i u)) (* 1/6 (/ (* n1_i u) (pow normAngle 2))))) (taylor inf normAngle) (#s(alt (*.f32 (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) n1_i) (patch (*.f32 (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) n1_i) #<representation binary32>) () ())) ()) |
#s(alt (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) (taylor -inf normAngle) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32)))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u n0_i)) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32)))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u n0_i)) #<representation binary32>) () ())) ()) |
#s(alt (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) (taylor -inf normAngle) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32)))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u n0_i)) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32)))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u n0_i)) #<representation binary32>) () ())) ()) |
#s(alt (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) (taylor -inf normAngle) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32)))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u n0_i)) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32)))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u n0_i)) #<representation binary32>) () ())) ()) |
#s(alt (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) (taylor -inf normAngle) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32)))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u n0_i)) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32)))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u n0_i)) #<representation binary32>) () ())) ()) |
#s(alt (* -1/2 (* n0_i (* (pow normAngle 2) (pow u 2)))) (taylor -inf normAngle) (#s(alt (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32)))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u n0_i) (patch (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32)))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u n0_i) #<representation binary32>) () ())) ()) |
#s(alt (* (pow normAngle 2) (+ (* -1 (/ (* u (+ (* -1 (/ n1_i (sin normAngle))) (/ (* n0_i (cos normAngle)) (sin normAngle)))) normAngle)) (* -1/2 (* n0_i (pow u 2))))) (taylor -inf normAngle) (#s(alt (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32)))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u n0_i) (patch (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32)))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u n0_i) #<representation binary32>) () ())) ()) |
#s(alt (* (pow normAngle 2) (+ (* -1 (/ (+ (* -1 (/ n0_i normAngle)) (* u (+ (* -1 (/ n1_i (sin normAngle))) (/ (* n0_i (cos normAngle)) (sin normAngle))))) normAngle)) (* -1/2 (* n0_i (pow u 2))))) (taylor -inf normAngle) (#s(alt (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32)))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u n0_i) (patch (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32)))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u n0_i) #<representation binary32>) () ())) ()) |
#s(alt (* (pow normAngle 2) (+ (* -1 (/ (+ (* -1 (/ n0_i normAngle)) (* u (+ (* -1 (/ n1_i (sin normAngle))) (/ (* n0_i (cos normAngle)) (sin normAngle))))) normAngle)) (* -1/2 (* n0_i (pow u 2))))) (taylor -inf normAngle) (#s(alt (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32)))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u n0_i) (patch (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32)))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u n0_i) #<representation binary32>) () ())) ()) |
#s(alt (* -1/2 (* n0_i (* (pow normAngle 2) u))) (taylor -inf normAngle) (#s(alt #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32)))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) (patch #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32)))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) #<representation binary32>) () ())) ()) |
#s(alt (* (pow normAngle 2) (+ (* -1 (/ (+ (* -1 (/ n1_i (sin normAngle))) (/ (* n0_i (cos normAngle)) (sin normAngle))) normAngle)) (* -1/2 (* n0_i u)))) (taylor -inf normAngle) (#s(alt #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32)))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) (patch #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32)))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) #<representation binary32>) () ())) ()) |
#s(alt (* (pow normAngle 2) (+ (* -1 (/ (+ (* -1 (/ n1_i (sin normAngle))) (/ (* n0_i (cos normAngle)) (sin normAngle))) normAngle)) (* -1/2 (* n0_i u)))) (taylor -inf normAngle) (#s(alt #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32)))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) (patch #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32)))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) #<representation binary32>) () ())) ()) |
#s(alt (* (pow normAngle 2) (+ (* -1 (/ (+ (* -1 (/ n1_i (sin normAngle))) (/ (* n0_i (cos normAngle)) (sin normAngle))) normAngle)) (* -1/2 (* n0_i u)))) (taylor -inf normAngle) (#s(alt #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32)))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) (patch #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32)))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) #<representation binary32>) () ())) ()) |
#s(alt (* (pow normAngle 6) (- (* 2/945 n0_i) (+ (* -7/2160 n1_i) (* 1/840 n1_i)))) (taylor -inf normAngle) (#s(alt (fma.f32 (fma.f32 (fma.f32 #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32)))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i)) (patch (fma.f32 (fma.f32 (fma.f32 #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32)))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i)) #<representation binary32>) () ())) ()) |
#s(alt (* (pow normAngle 6) (- (+ (* 2/945 n0_i) (+ (* 7/360 (/ n1_i (pow normAngle 2))) (* 1/45 (/ n0_i (pow normAngle 2))))) (+ (* -7/2160 n1_i) (* 1/840 n1_i)))) (taylor -inf normAngle) (#s(alt (fma.f32 (fma.f32 (fma.f32 #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32)))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i)) (patch (fma.f32 (fma.f32 (fma.f32 #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32)))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i)) #<representation binary32>) () ())) ()) |
#s(alt (* (pow normAngle 6) (- (+ (* 2/945 n0_i) (+ (* 7/360 (/ n1_i (pow normAngle 2))) (+ (* 1/45 (/ n0_i (pow normAngle 2))) (+ (* 1/6 (/ n1_i (pow normAngle 4))) (/ (* n0_i (+ 1/3 (* -1/2 u))) (pow normAngle 4)))))) (+ (* -7/2160 n1_i) (* 1/840 n1_i)))) (taylor -inf normAngle) (#s(alt (fma.f32 (fma.f32 (fma.f32 #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32)))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i)) (patch (fma.f32 (fma.f32 (fma.f32 #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32)))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i)) #<representation binary32>) () ())) ()) |
#s(alt (* (pow normAngle 6) (- (+ (* 2/945 n0_i) (+ (* 7/360 (/ n1_i (pow normAngle 2))) (+ (* 1/45 (/ n0_i (pow normAngle 2))) (+ (* 1/6 (/ n1_i (pow normAngle 4))) (+ (/ n1_i (pow normAngle 6)) (/ (* n0_i (+ 1/3 (* -1/2 u))) (pow normAngle 4))))))) (+ (* -7/2160 n1_i) (+ (* 1/840 n1_i) (/ n0_i (pow normAngle 6)))))) (taylor -inf normAngle) (#s(alt (fma.f32 (fma.f32 (fma.f32 #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32)))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i)) (patch (fma.f32 (fma.f32 (fma.f32 #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32)))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i)) #<representation binary32>) () ())) ()) |
#s(alt (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) (taylor -inf normAngle) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i))) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i))) #<representation binary32>) () ())) ()) |
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#s(alt (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) (taylor -inf normAngle) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i))) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i))) #<representation binary32>) () ())) ()) |
#s(alt (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) (taylor -inf normAngle) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i))) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i))) #<representation binary32>) () ())) ()) |
#s(alt (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) (taylor -inf normAngle) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 #s(approx (+ (- (/ n0_i u) n0_i) n1_i) (*.f32 (-.f32 (/.f32 #s(literal 1 binary32) u) #s(literal 1 binary32)) n0_i)) u))) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 #s(approx (+ (- (/ n0_i u) n0_i) n1_i) (*.f32 (-.f32 (/.f32 #s(literal 1 binary32) u) #s(literal 1 binary32)) n0_i)) u))) #<representation binary32>) () ())) ()) |
#s(alt (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) (taylor -inf normAngle) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 #s(approx (+ (- (/ n0_i u) n0_i) n1_i) (*.f32 (-.f32 (/.f32 #s(literal 1 binary32) u) #s(literal 1 binary32)) n0_i)) u))) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 #s(approx (+ (- (/ n0_i u) n0_i) n1_i) (*.f32 (-.f32 (/.f32 #s(literal 1 binary32) u) #s(literal 1 binary32)) n0_i)) u))) #<representation binary32>) () ())) ()) |
#s(alt (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) (taylor -inf normAngle) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 #s(approx (+ (- (/ n0_i u) n0_i) n1_i) (*.f32 (-.f32 (/.f32 #s(literal 1 binary32) u) #s(literal 1 binary32)) n0_i)) u))) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 #s(approx (+ (- (/ n0_i u) n0_i) n1_i) (*.f32 (-.f32 (/.f32 #s(literal 1 binary32) u) #s(literal 1 binary32)) n0_i)) u))) #<representation binary32>) () ())) ()) |
#s(alt (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) (taylor -inf normAngle) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 #s(approx (+ (- (/ n0_i u) n0_i) n1_i) (*.f32 (-.f32 (/.f32 #s(literal 1 binary32) u) #s(literal 1 binary32)) n0_i)) u))) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 #s(approx (+ (- (/ n0_i u) n0_i) n1_i) (*.f32 (-.f32 (/.f32 #s(literal 1 binary32) u) #s(literal 1 binary32)) n0_i)) u))) #<representation binary32>) () ())) ()) |
#s(alt (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) (taylor -inf normAngle) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) u) n0_i) (fma.f32 #s(approx (+ (* (* (+ (* 1/45 n0_i) (* n1_i 7/360)) u) (* normAngle normAngle)) (* (+ (* (+ (* u -1/2) 1/3) n0_i) (* 1/6 n1_i)) u)) (*.f32 (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) n1_i)) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i)))) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) u) n0_i) (fma.f32 #s(approx (+ (* (* (+ (* 1/45 n0_i) (* n1_i 7/360)) u) (* normAngle normAngle)) (* (+ (* (+ (* u -1/2) 1/3) n0_i) (* 1/6 n1_i)) u)) (*.f32 (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) n1_i)) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i)))) #<representation binary32>) () ())) ()) |
#s(alt (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) (taylor -inf normAngle) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) u) n0_i) (fma.f32 #s(approx (+ (* (* (+ (* 1/45 n0_i) (* n1_i 7/360)) u) (* normAngle normAngle)) (* (+ (* (+ (* u -1/2) 1/3) n0_i) (* 1/6 n1_i)) u)) (*.f32 (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) n1_i)) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i)))) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) u) n0_i) (fma.f32 #s(approx (+ (* (* (+ (* 1/45 n0_i) (* n1_i 7/360)) u) (* normAngle normAngle)) (* (+ (* (+ (* u -1/2) 1/3) n0_i) (* 1/6 n1_i)) u)) (*.f32 (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) n1_i)) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i)))) #<representation binary32>) () ())) ()) |
#s(alt (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) (taylor -inf normAngle) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) u) n0_i) (fma.f32 #s(approx (+ (* (* (+ (* 1/45 n0_i) (* n1_i 7/360)) u) (* normAngle normAngle)) (* (+ (* (+ (* u -1/2) 1/3) n0_i) (* 1/6 n1_i)) u)) (*.f32 (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) n1_i)) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i)))) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) u) n0_i) (fma.f32 #s(approx (+ (* (* (+ (* 1/45 n0_i) (* n1_i 7/360)) u) (* normAngle normAngle)) (* (+ (* (+ (* u -1/2) 1/3) n0_i) (* 1/6 n1_i)) u)) (*.f32 (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) n1_i)) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i)))) #<representation binary32>) () ())) ()) |
#s(alt (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) (taylor -inf normAngle) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) u) n0_i) (fma.f32 #s(approx (+ (* (* (+ (* 1/45 n0_i) (* n1_i 7/360)) u) (* normAngle normAngle)) (* (+ (* (+ (* u -1/2) 1/3) n0_i) (* 1/6 n1_i)) u)) (*.f32 (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) n1_i)) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i)))) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) u) n0_i) (fma.f32 #s(approx (+ (* (* (+ (* 1/45 n0_i) (* n1_i 7/360)) u) (* normAngle normAngle)) (* (+ (* (+ (* u -1/2) 1/3) n0_i) (* 1/6 n1_i)) u)) (*.f32 (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) n1_i)) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i)))) #<representation binary32>) () ())) ()) |
#s(alt (* -1/2 (* n0_i (* (pow normAngle 2) (pow u 2)))) (taylor -inf normAngle) (#s(alt #s(approx (+ (* (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) u) n0_i) (fma.f32 #s(approx (+ (* (* (+ (* 1/45 n0_i) (* n1_i 7/360)) u) (* normAngle normAngle)) (* (+ (* (+ (* u -1/2) 1/3) n0_i) (* 1/6 n1_i)) u)) (*.f32 (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) n1_i)) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i))) (patch #s(approx (+ (* (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) u) n0_i) (fma.f32 #s(approx (+ (* (* (+ (* 1/45 n0_i) (* n1_i 7/360)) u) (* normAngle normAngle)) (* (+ (* (+ (* u -1/2) 1/3) n0_i) (* 1/6 n1_i)) u)) (*.f32 (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) n1_i)) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i))) #<representation binary32>) () ())) ()) |
#s(alt (* (pow normAngle 2) (+ (* -1 (/ (* u (+ (* -1 (/ n1_i (sin normAngle))) (/ (* n0_i (cos normAngle)) (sin normAngle)))) normAngle)) (* -1/2 (* n0_i (pow u 2))))) (taylor -inf normAngle) (#s(alt #s(approx (+ (* (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) u) n0_i) (fma.f32 #s(approx (+ (* (* (+ (* 1/45 n0_i) (* n1_i 7/360)) u) (* normAngle normAngle)) (* (+ (* (+ (* u -1/2) 1/3) n0_i) (* 1/6 n1_i)) u)) (*.f32 (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) n1_i)) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i))) (patch #s(approx (+ (* (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) u) n0_i) (fma.f32 #s(approx (+ (* (* (+ (* 1/45 n0_i) (* n1_i 7/360)) u) (* normAngle normAngle)) (* (+ (* (+ (* u -1/2) 1/3) n0_i) (* 1/6 n1_i)) u)) (*.f32 (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) n1_i)) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i))) #<representation binary32>) () ())) ()) |
#s(alt (* (pow normAngle 2) (+ (* -1 (/ (+ (* -1 (/ n0_i normAngle)) (* u (+ (* -1 (/ n1_i (sin normAngle))) (/ (* n0_i (cos normAngle)) (sin normAngle))))) normAngle)) (* -1/2 (* n0_i (pow u 2))))) (taylor -inf normAngle) (#s(alt #s(approx (+ (* (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) u) n0_i) (fma.f32 #s(approx (+ (* (* (+ (* 1/45 n0_i) (* n1_i 7/360)) u) (* normAngle normAngle)) (* (+ (* (+ (* u -1/2) 1/3) n0_i) (* 1/6 n1_i)) u)) (*.f32 (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) n1_i)) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i))) (patch #s(approx (+ (* (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) u) n0_i) (fma.f32 #s(approx (+ (* (* (+ (* 1/45 n0_i) (* n1_i 7/360)) u) (* normAngle normAngle)) (* (+ (* (+ (* u -1/2) 1/3) n0_i) (* 1/6 n1_i)) u)) (*.f32 (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) n1_i)) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i))) #<representation binary32>) () ())) ()) |
#s(alt (* (pow normAngle 2) (+ (* -1 (/ (+ (* -1 (/ n0_i normAngle)) (* u (+ (* -1 (/ n1_i (sin normAngle))) (/ (* n0_i (cos normAngle)) (sin normAngle))))) normAngle)) (* -1/2 (* n0_i (pow u 2))))) (taylor -inf normAngle) (#s(alt #s(approx (+ (* (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) u) n0_i) (fma.f32 #s(approx (+ (* (* (+ (* 1/45 n0_i) (* n1_i 7/360)) u) (* normAngle normAngle)) (* (+ (* (+ (* u -1/2) 1/3) n0_i) (* 1/6 n1_i)) u)) (*.f32 (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) n1_i)) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i))) (patch #s(approx (+ (* (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) u) n0_i) (fma.f32 #s(approx (+ (* (* (+ (* 1/45 n0_i) (* n1_i 7/360)) u) (* normAngle normAngle)) (* (+ (* (+ (* u -1/2) 1/3) n0_i) (* 1/6 n1_i)) u)) (*.f32 (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) n1_i)) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i))) #<representation binary32>) () ())) ()) |
#s(alt (* (pow normAngle 4) (* u (+ (* 7/360 n1_i) (* 1/45 n0_i)))) (taylor -inf normAngle) (#s(alt (fma.f32 #s(approx (+ (* (* (+ (* 1/45 n0_i) (* n1_i 7/360)) u) (* normAngle normAngle)) (* (+ (* (+ (* u -1/2) 1/3) n0_i) (* 1/6 n1_i)) u)) (*.f32 (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) n1_i)) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i)) (patch (fma.f32 #s(approx (+ (* (* (+ (* 1/45 n0_i) (* n1_i 7/360)) u) (* normAngle normAngle)) (* (+ (* (+ (* u -1/2) 1/3) n0_i) (* 1/6 n1_i)) u)) (*.f32 (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) n1_i)) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i)) #<representation binary32>) () ())) ()) |
#s(alt (* (pow normAngle 4) (+ (* u (+ (* 7/360 n1_i) (* 1/45 n0_i))) (/ (* u (+ (* 1/6 n1_i) (* n0_i (+ 1/3 (* -1/2 u))))) (pow normAngle 2)))) (taylor -inf normAngle) (#s(alt (fma.f32 #s(approx (+ (* (* (+ (* 1/45 n0_i) (* n1_i 7/360)) u) (* normAngle normAngle)) (* (+ (* (+ (* u -1/2) 1/3) n0_i) (* 1/6 n1_i)) u)) (*.f32 (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) n1_i)) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i)) (patch (fma.f32 #s(approx (+ (* (* (+ (* 1/45 n0_i) (* n1_i 7/360)) u) (* normAngle normAngle)) (* (+ (* (+ (* u -1/2) 1/3) n0_i) (* 1/6 n1_i)) u)) (*.f32 (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) n1_i)) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i)) #<representation binary32>) () ())) ()) |
#s(alt (* (pow normAngle 4) (+ (* u (+ (* 7/360 n1_i) (* 1/45 n0_i))) (+ (/ n0_i (pow normAngle 4)) (+ (/ (* u (+ (* 1/6 n1_i) (* n0_i (+ 1/3 (* -1/2 u))))) (pow normAngle 2)) (/ (* u (- n1_i n0_i)) (pow normAngle 4)))))) (taylor -inf normAngle) (#s(alt (fma.f32 #s(approx (+ (* (* (+ (* 1/45 n0_i) (* n1_i 7/360)) u) (* normAngle normAngle)) (* (+ (* (+ (* u -1/2) 1/3) n0_i) (* 1/6 n1_i)) u)) (*.f32 (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) n1_i)) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i)) (patch (fma.f32 #s(approx (+ (* (* (+ (* 1/45 n0_i) (* n1_i 7/360)) u) (* normAngle normAngle)) (* (+ (* (+ (* u -1/2) 1/3) n0_i) (* 1/6 n1_i)) u)) (*.f32 (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) n1_i)) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i)) #<representation binary32>) () ())) ()) |
#s(alt (* (pow normAngle 4) (+ (* u (+ (* 7/360 n1_i) (* 1/45 n0_i))) (+ (/ n0_i (pow normAngle 4)) (+ (/ (* u (+ (* 1/6 n1_i) (* n0_i (+ 1/3 (* -1/2 u))))) (pow normAngle 2)) (/ (* u (- n1_i n0_i)) (pow normAngle 4)))))) (taylor -inf normAngle) (#s(alt (fma.f32 #s(approx (+ (* (* (+ (* 1/45 n0_i) (* n1_i 7/360)) u) (* normAngle normAngle)) (* (+ (* (+ (* u -1/2) 1/3) n0_i) (* 1/6 n1_i)) u)) (*.f32 (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) n1_i)) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i)) (patch (fma.f32 #s(approx (+ (* (* (+ (* 1/45 n0_i) (* n1_i 7/360)) u) (* normAngle normAngle)) (* (+ (* (+ (* u -1/2) 1/3) n0_i) (* 1/6 n1_i)) u)) (*.f32 (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) n1_i)) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i)) #<representation binary32>) () ())) ()) |
#s(alt (* (pow normAngle 2) (* u (+ (* 7/360 n1_i) (* 1/45 n0_i)))) (taylor -inf normAngle) (#s(alt #s(approx (+ (* (* (+ (* 1/45 n0_i) (* n1_i 7/360)) u) (* normAngle normAngle)) (* (+ (* (+ (* u -1/2) 1/3) n0_i) (* 1/6 n1_i)) u)) (*.f32 (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) n1_i)) (patch #s(approx (+ (* (* (+ (* 1/45 n0_i) (* n1_i 7/360)) u) (* normAngle normAngle)) (* (+ (* (+ (* u -1/2) 1/3) n0_i) (* 1/6 n1_i)) u)) (*.f32 (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) n1_i)) #<representation binary32>) () ())) ()) |
#s(alt (* (pow normAngle 2) (+ (* u (+ (* 7/360 n1_i) (* 1/45 n0_i))) (/ (* u (+ (* 1/6 n1_i) (* n0_i (+ 1/3 (* -1/2 u))))) (pow normAngle 2)))) (taylor -inf normAngle) (#s(alt #s(approx (+ (* (* (+ (* 1/45 n0_i) (* n1_i 7/360)) u) (* normAngle normAngle)) (* (+ (* (+ (* u -1/2) 1/3) n0_i) (* 1/6 n1_i)) u)) (*.f32 (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) n1_i)) (patch #s(approx (+ (* (* (+ (* 1/45 n0_i) (* n1_i 7/360)) u) (* normAngle normAngle)) (* (+ (* (+ (* u -1/2) 1/3) n0_i) (* 1/6 n1_i)) u)) (*.f32 (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) n1_i)) #<representation binary32>) () ())) ()) |
#s(alt (* (pow normAngle 2) (+ (* u (+ (* 7/360 n1_i) (* 1/45 n0_i))) (/ (* u (+ (* 1/6 n1_i) (* n0_i (+ 1/3 (* -1/2 u))))) (pow normAngle 2)))) (taylor -inf normAngle) (#s(alt #s(approx (+ (* (* (+ (* 1/45 n0_i) (* n1_i 7/360)) u) (* normAngle normAngle)) (* (+ (* (+ (* u -1/2) 1/3) n0_i) (* 1/6 n1_i)) u)) (*.f32 (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) n1_i)) (patch #s(approx (+ (* (* (+ (* 1/45 n0_i) (* n1_i 7/360)) u) (* normAngle normAngle)) (* (+ (* (+ (* u -1/2) 1/3) n0_i) (* 1/6 n1_i)) u)) (*.f32 (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) n1_i)) #<representation binary32>) () ())) ()) |
#s(alt (* (pow normAngle 2) (+ (* u (+ (* 7/360 n1_i) (* 1/45 n0_i))) (/ (* u (+ (* 1/6 n1_i) (* n0_i (+ 1/3 (* -1/2 u))))) (pow normAngle 2)))) (taylor -inf normAngle) (#s(alt #s(approx (+ (* (* (+ (* 1/45 n0_i) (* n1_i 7/360)) u) (* normAngle normAngle)) (* (+ (* (+ (* u -1/2) 1/3) n0_i) (* 1/6 n1_i)) u)) (*.f32 (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) n1_i)) (patch #s(approx (+ (* (* (+ (* 1/45 n0_i) (* n1_i 7/360)) u) (* normAngle normAngle)) (* (+ (* (+ (* u -1/2) 1/3) n0_i) (* 1/6 n1_i)) u)) (*.f32 (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) n1_i)) #<representation binary32>) () ())) ()) |
#s(alt (* -1/2 (* n0_i (* (pow normAngle 2) (pow u 2)))) (taylor -inf normAngle) (#s(alt (+.f32 (*.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (*.f32 normAngle (fma.f32 n1_i #s(literal 31/15120 binary32) (*.f32 n0_i #s(literal 2/945 binary32)))) normAngle (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u) n0_i) (patch (+.f32 (*.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (*.f32 normAngle (fma.f32 n1_i #s(literal 31/15120 binary32) (*.f32 n0_i #s(literal 2/945 binary32)))) normAngle (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u) n0_i) #<representation binary32>) () ())) ()) |
#s(alt (* (pow normAngle 2) (+ (* -1 (/ (* u (+ (* -1 (/ n1_i (sin normAngle))) (/ (* n0_i (cos normAngle)) (sin normAngle)))) normAngle)) (* -1/2 (* n0_i (pow u 2))))) (taylor -inf normAngle) (#s(alt (+.f32 (*.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (*.f32 normAngle (fma.f32 n1_i #s(literal 31/15120 binary32) (*.f32 n0_i #s(literal 2/945 binary32)))) normAngle (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u) n0_i) (patch (+.f32 (*.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (*.f32 normAngle (fma.f32 n1_i #s(literal 31/15120 binary32) (*.f32 n0_i #s(literal 2/945 binary32)))) normAngle (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u) n0_i) #<representation binary32>) () ())) ()) |
#s(alt (* (pow normAngle 2) (+ (* -1 (/ (+ (* -1 (/ n0_i normAngle)) (* u (+ (* -1 (/ n1_i (sin normAngle))) (/ (* n0_i (cos normAngle)) (sin normAngle))))) normAngle)) (* -1/2 (* n0_i (pow u 2))))) (taylor -inf normAngle) (#s(alt (+.f32 (*.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (*.f32 normAngle (fma.f32 n1_i #s(literal 31/15120 binary32) (*.f32 n0_i #s(literal 2/945 binary32)))) normAngle (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u) n0_i) (patch (+.f32 (*.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (*.f32 normAngle (fma.f32 n1_i #s(literal 31/15120 binary32) (*.f32 n0_i #s(literal 2/945 binary32)))) normAngle (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u) n0_i) #<representation binary32>) () ())) ()) |
#s(alt (* (pow normAngle 2) (+ (* -1 (/ (+ (* -1 (/ n0_i normAngle)) (* u (+ (* -1 (/ n1_i (sin normAngle))) (/ (* n0_i (cos normAngle)) (sin normAngle))))) normAngle)) (* -1/2 (* n0_i (pow u 2))))) (taylor -inf normAngle) (#s(alt (+.f32 (*.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (*.f32 normAngle (fma.f32 n1_i #s(literal 31/15120 binary32) (*.f32 n0_i #s(literal 2/945 binary32)))) normAngle (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u) n0_i) (patch (+.f32 (*.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (*.f32 normAngle (fma.f32 n1_i #s(literal 31/15120 binary32) (*.f32 n0_i #s(literal 2/945 binary32)))) normAngle (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u) n0_i) #<representation binary32>) () ())) ()) |
#s(alt (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) (taylor -inf normAngle) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (+.f32 (*.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (*.f32 normAngle (fma.f32 n1_i #s(literal 31/15120 binary32) (*.f32 n0_i #s(literal 2/945 binary32)))) normAngle (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u) n0_i)) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (+.f32 (*.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (*.f32 normAngle (fma.f32 n1_i #s(literal 31/15120 binary32) (*.f32 n0_i #s(literal 2/945 binary32)))) normAngle (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u) n0_i)) #<representation binary32>) () ())) ()) |
#s(alt (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) (taylor -inf normAngle) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (+.f32 (*.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (*.f32 normAngle (fma.f32 n1_i #s(literal 31/15120 binary32) (*.f32 n0_i #s(literal 2/945 binary32)))) normAngle (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u) n0_i)) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (+.f32 (*.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (*.f32 normAngle (fma.f32 n1_i #s(literal 31/15120 binary32) (*.f32 n0_i #s(literal 2/945 binary32)))) normAngle (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u) n0_i)) #<representation binary32>) () ())) ()) |
#s(alt (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) (taylor -inf normAngle) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (+.f32 (*.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (*.f32 normAngle (fma.f32 n1_i #s(literal 31/15120 binary32) (*.f32 n0_i #s(literal 2/945 binary32)))) normAngle (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u) n0_i)) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (+.f32 (*.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (*.f32 normAngle (fma.f32 n1_i #s(literal 31/15120 binary32) (*.f32 n0_i #s(literal 2/945 binary32)))) normAngle (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u) n0_i)) #<representation binary32>) () ())) ()) |
#s(alt (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) (taylor -inf normAngle) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (+.f32 (*.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (*.f32 normAngle (fma.f32 n1_i #s(literal 31/15120 binary32) (*.f32 n0_i #s(literal 2/945 binary32)))) normAngle (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u) n0_i)) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (+.f32 (*.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (*.f32 normAngle (fma.f32 n1_i #s(literal 31/15120 binary32) (*.f32 n0_i #s(literal 2/945 binary32)))) normAngle (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u) n0_i)) #<representation binary32>) () ())) ()) |
#s(alt (* -1/2 (* n0_i (* (pow normAngle 2) (pow u 2)))) (taylor -inf normAngle) (#s(alt (*.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (*.f32 normAngle (fma.f32 n1_i #s(literal 31/15120 binary32) (*.f32 n0_i #s(literal 2/945 binary32)))) normAngle (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u) (patch (*.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (*.f32 normAngle (fma.f32 n1_i #s(literal 31/15120 binary32) (*.f32 n0_i #s(literal 2/945 binary32)))) normAngle (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u) #<representation binary32>) () ())) ()) |
#s(alt (* (pow normAngle 2) (+ (* -1 (/ (* u (+ (* -1 (/ n1_i (sin normAngle))) (/ (* n0_i (cos normAngle)) (sin normAngle)))) normAngle)) (* -1/2 (* n0_i (pow u 2))))) (taylor -inf normAngle) (#s(alt (*.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (*.f32 normAngle (fma.f32 n1_i #s(literal 31/15120 binary32) (*.f32 n0_i #s(literal 2/945 binary32)))) normAngle (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u) (patch (*.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (*.f32 normAngle (fma.f32 n1_i #s(literal 31/15120 binary32) (*.f32 n0_i #s(literal 2/945 binary32)))) normAngle (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u) #<representation binary32>) () ())) ()) |
#s(alt (* (pow normAngle 2) (+ (* -1 (/ (* u (+ (* -1 (/ n1_i (sin normAngle))) (/ (* n0_i (cos normAngle)) (sin normAngle)))) normAngle)) (* -1/2 (* n0_i (pow u 2))))) (taylor -inf normAngle) (#s(alt (*.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (*.f32 normAngle (fma.f32 n1_i #s(literal 31/15120 binary32) (*.f32 n0_i #s(literal 2/945 binary32)))) normAngle (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u) (patch (*.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (*.f32 normAngle (fma.f32 n1_i #s(literal 31/15120 binary32) (*.f32 n0_i #s(literal 2/945 binary32)))) normAngle (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u) #<representation binary32>) () ())) ()) |
#s(alt (* (pow normAngle 2) (+ (* -1 (/ (* u (+ (* -1 (/ n1_i (sin normAngle))) (/ (* n0_i (cos normAngle)) (sin normAngle)))) normAngle)) (* -1/2 (* n0_i (pow u 2))))) (taylor -inf normAngle) (#s(alt (*.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (*.f32 normAngle (fma.f32 n1_i #s(literal 31/15120 binary32) (*.f32 n0_i #s(literal 2/945 binary32)))) normAngle (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u) (patch (*.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (*.f32 normAngle (fma.f32 n1_i #s(literal 31/15120 binary32) (*.f32 n0_i #s(literal 2/945 binary32)))) normAngle (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u) #<representation binary32>) () ())) ()) |
#s(alt (* -1/2 (* n0_i (* (pow normAngle 2) u))) (taylor -inf normAngle) (#s(alt #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (*.f32 normAngle (fma.f32 n1_i #s(literal 31/15120 binary32) (*.f32 n0_i #s(literal 2/945 binary32)))) normAngle (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) (patch #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (*.f32 normAngle (fma.f32 n1_i #s(literal 31/15120 binary32) (*.f32 n0_i #s(literal 2/945 binary32)))) normAngle (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) #<representation binary32>) () ())) ()) |
#s(alt (* (pow normAngle 2) (+ (* -1 (/ (+ (* -1 (/ n1_i (sin normAngle))) (/ (* n0_i (cos normAngle)) (sin normAngle))) normAngle)) (* -1/2 (* n0_i u)))) (taylor -inf normAngle) (#s(alt #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (*.f32 normAngle (fma.f32 n1_i #s(literal 31/15120 binary32) (*.f32 n0_i #s(literal 2/945 binary32)))) normAngle (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) (patch #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (*.f32 normAngle (fma.f32 n1_i #s(literal 31/15120 binary32) (*.f32 n0_i #s(literal 2/945 binary32)))) normAngle (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) #<representation binary32>) () ())) ()) |
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#s(alt (* n0_i (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle)))) (taylor 0 n1_i) (#s(alt #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32)))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) (patch #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32)))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) #<representation binary32>) () ())) ()) |
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#s(alt (+ (* n0_i (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle)))) (/ (* n1_i normAngle) (sin normAngle))) (taylor 0 n1_i) (#s(alt #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32)))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) (patch #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32)))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) #<representation binary32>) () ())) ()) |
#s(alt (- (* (pow normAngle 2) (+ (* n0_i (+ 1/3 (* -1/2 u))) (* (pow normAngle 2) (+ (* 2/945 (* n0_i (pow normAngle 2))) (* 1/45 n0_i))))) n0_i) (taylor 0 n1_i) (#s(alt (fma.f32 (fma.f32 (fma.f32 #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32)))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i)) (patch (fma.f32 (fma.f32 (fma.f32 #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32)))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i)) #<representation binary32>) () ())) ()) |
#s(alt (- (+ (* n1_i (+ 1 (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2)))))))) (* (pow normAngle 2) (+ (* n0_i (+ 1/3 (* -1/2 u))) (* (pow normAngle 2) (+ (* 2/945 (* n0_i (pow normAngle 2))) (* 1/45 n0_i)))))) n0_i) (taylor 0 n1_i) (#s(alt (fma.f32 (fma.f32 (fma.f32 #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32)))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i)) (patch (fma.f32 (fma.f32 (fma.f32 #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32)))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i)) #<representation binary32>) () ())) ()) |
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#s(alt (* n1_i (+ (/ (sin (* normAngle u)) (sin normAngle)) (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle))))) (taylor inf n1_i) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32)))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u n0_i)) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32)))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u n0_i)) #<representation binary32>) () ())) ()) |
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#s(alt (* n1_i (+ (/ n0_i n1_i) (+ (/ (* n0_i (* u (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle))))) n1_i) (/ (* normAngle u) (sin normAngle))))) (taylor inf n1_i) (#s(alt (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32)))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u n0_i) (patch (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32)))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u n0_i) #<representation binary32>) () ())) ()) |
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#s(alt (/ (* n1_i normAngle) (sin normAngle)) (taylor inf n1_i) (#s(alt #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32)))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) (patch #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32)))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) #<representation binary32>) () ())) ()) |
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#s(alt (* n1_i (+ (/ normAngle (sin normAngle)) (/ (* n0_i (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle)))) n1_i))) (taylor inf n1_i) (#s(alt #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32)))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) (patch #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32)))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) #<representation binary32>) () ())) ()) |
#s(alt (* n1_i (+ (/ normAngle (sin normAngle)) (/ (* n0_i (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle)))) n1_i))) (taylor inf n1_i) (#s(alt #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32)))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) (patch #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32)))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) #<representation binary32>) () ())) ()) |
#s(alt (* n1_i (+ 1 (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2)))))))) (taylor inf n1_i) (#s(alt (fma.f32 (fma.f32 (fma.f32 #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32)))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i)) (patch (fma.f32 (fma.f32 (fma.f32 #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32)))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i)) #<representation binary32>) () ())) ()) |
#s(alt (* n1_i (- (+ 1 (+ (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2)))))) (/ (* (pow normAngle 2) (+ (* n0_i (+ 1/3 (* -1/2 u))) (* (pow normAngle 2) (+ (* 2/945 (* n0_i (pow normAngle 2))) (* 1/45 n0_i))))) n1_i))) (/ n0_i n1_i))) (taylor inf n1_i) (#s(alt (fma.f32 (fma.f32 (fma.f32 #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32)))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i)) (patch (fma.f32 (fma.f32 (fma.f32 #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32)))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i)) #<representation binary32>) () ())) ()) |
#s(alt (* n1_i (- (+ 1 (+ (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2)))))) (/ (* (pow normAngle 2) (+ (* n0_i (+ 1/3 (* -1/2 u))) (* (pow normAngle 2) (+ (* 2/945 (* n0_i (pow normAngle 2))) (* 1/45 n0_i))))) n1_i))) (/ n0_i n1_i))) (taylor inf n1_i) (#s(alt (fma.f32 (fma.f32 (fma.f32 #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32)))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i)) (patch (fma.f32 (fma.f32 (fma.f32 #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32)))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i)) #<representation binary32>) () ())) ()) |
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#s(alt (* n1_i (+ u (+ (* -1 (/ (* n0_i u) n1_i)) (+ (* (pow normAngle 2) (+ (* 7/360 (* (pow normAngle 2) u)) (* 1/6 u))) (+ (/ n0_i n1_i) (/ (* (pow normAngle 2) (+ (* 1/45 (* n0_i (* (pow normAngle 2) u))) (* n0_i (* u (+ 1/3 (* -1/2 u)))))) n1_i)))))) (taylor inf n1_i) (#s(alt (fma.f32 #s(approx (+ (* (* (+ (* 1/45 n0_i) (* n1_i 7/360)) u) (* normAngle normAngle)) (* (+ (* (+ (* u -1/2) 1/3) n0_i) (* 1/6 n1_i)) u)) (*.f32 (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) n1_i)) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i)) (patch (fma.f32 #s(approx (+ (* (* (+ (* 1/45 n0_i) (* n1_i 7/360)) u) (* normAngle normAngle)) (* (+ (* (+ (* u -1/2) 1/3) n0_i) (* 1/6 n1_i)) u)) (*.f32 (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) n1_i)) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i)) #<representation binary32>) () ())) ()) |
#s(alt (* n1_i (+ u (+ (* -1 (/ (* n0_i u) n1_i)) (+ (* (pow normAngle 2) (+ (* 7/360 (* (pow normAngle 2) u)) (* 1/6 u))) (+ (/ n0_i n1_i) (/ (* (pow normAngle 2) (+ (* 1/45 (* n0_i (* (pow normAngle 2) u))) (* n0_i (* u (+ 1/3 (* -1/2 u)))))) n1_i)))))) (taylor inf n1_i) (#s(alt (fma.f32 #s(approx (+ (* (* (+ (* 1/45 n0_i) (* n1_i 7/360)) u) (* normAngle normAngle)) (* (+ (* (+ (* u -1/2) 1/3) n0_i) (* 1/6 n1_i)) u)) (*.f32 (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) n1_i)) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i)) (patch (fma.f32 #s(approx (+ (* (* (+ (* 1/45 n0_i) (* n1_i 7/360)) u) (* normAngle normAngle)) (* (+ (* (+ (* u -1/2) 1/3) n0_i) (* 1/6 n1_i)) u)) (*.f32 (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) n1_i)) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i)) #<representation binary32>) () ())) ()) |
#s(alt (* n1_i (+ u (+ (* -1 (/ (* n0_i u) n1_i)) (+ (* (pow normAngle 2) (+ (* 7/360 (* (pow normAngle 2) u)) (* 1/6 u))) (+ (/ n0_i n1_i) (/ (* (pow normAngle 2) (+ (* 1/45 (* n0_i (* (pow normAngle 2) u))) (* n0_i (* u (+ 1/3 (* -1/2 u)))))) n1_i)))))) (taylor inf n1_i) (#s(alt (fma.f32 #s(approx (+ (* (* (+ (* 1/45 n0_i) (* n1_i 7/360)) u) (* normAngle normAngle)) (* (+ (* (+ (* u -1/2) 1/3) n0_i) (* 1/6 n1_i)) u)) (*.f32 (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) n1_i)) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i)) (patch (fma.f32 #s(approx (+ (* (* (+ (* 1/45 n0_i) (* n1_i 7/360)) u) (* normAngle normAngle)) (* (+ (* (+ (* u -1/2) 1/3) n0_i) (* 1/6 n1_i)) u)) (*.f32 (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) n1_i)) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i)) #<representation binary32>) () ())) ()) |
#s(alt (* n1_i (+ (* 7/360 (* (pow normAngle 2) u)) (* 1/6 u))) (taylor inf n1_i) (#s(alt #s(approx (+ (* (* (+ (* 1/45 n0_i) (* n1_i 7/360)) u) (* normAngle normAngle)) (* (+ (* (+ (* u -1/2) 1/3) n0_i) (* 1/6 n1_i)) u)) (*.f32 (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) n1_i)) (patch #s(approx (+ (* (* (+ (* 1/45 n0_i) (* n1_i 7/360)) u) (* normAngle normAngle)) (* (+ (* (+ (* u -1/2) 1/3) n0_i) (* 1/6 n1_i)) u)) (*.f32 (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) n1_i)) #<representation binary32>) () ())) ()) |
#s(alt (* n1_i (+ (* 7/360 (* (pow normAngle 2) u)) (+ (* 1/45 (/ (* n0_i (* (pow normAngle 2) u)) n1_i)) (+ (* 1/6 u) (/ (* n0_i (* u (+ 1/3 (* -1/2 u)))) n1_i))))) (taylor inf n1_i) (#s(alt #s(approx (+ (* (* (+ (* 1/45 n0_i) (* n1_i 7/360)) u) (* normAngle normAngle)) (* (+ (* (+ (* u -1/2) 1/3) n0_i) (* 1/6 n1_i)) u)) (*.f32 (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) n1_i)) (patch #s(approx (+ (* (* (+ (* 1/45 n0_i) (* n1_i 7/360)) u) (* normAngle normAngle)) (* (+ (* (+ (* u -1/2) 1/3) n0_i) (* 1/6 n1_i)) u)) (*.f32 (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) n1_i)) #<representation binary32>) () ())) ()) |
#s(alt (* n1_i (+ (* 7/360 (* (pow normAngle 2) u)) (+ (* 1/45 (/ (* n0_i (* (pow normAngle 2) u)) n1_i)) (+ (* 1/6 u) (/ (* n0_i (* u (+ 1/3 (* -1/2 u)))) n1_i))))) (taylor inf n1_i) (#s(alt #s(approx (+ (* (* (+ (* 1/45 n0_i) (* n1_i 7/360)) u) (* normAngle normAngle)) (* (+ (* (+ (* u -1/2) 1/3) n0_i) (* 1/6 n1_i)) u)) (*.f32 (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) n1_i)) (patch #s(approx (+ (* (* (+ (* 1/45 n0_i) (* n1_i 7/360)) u) (* normAngle normAngle)) (* (+ (* (+ (* u -1/2) 1/3) n0_i) (* 1/6 n1_i)) u)) (*.f32 (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) n1_i)) #<representation binary32>) () ())) ()) |
#s(alt (* n1_i (+ (* 7/360 (* (pow normAngle 2) u)) (+ (* 1/45 (/ (* n0_i (* (pow normAngle 2) u)) n1_i)) (+ (* 1/6 u) (/ (* n0_i (* u (+ 1/3 (* -1/2 u)))) n1_i))))) (taylor inf n1_i) (#s(alt #s(approx (+ (* (* (+ (* 1/45 n0_i) (* n1_i 7/360)) u) (* normAngle normAngle)) (* (+ (* (+ (* u -1/2) 1/3) n0_i) (* 1/6 n1_i)) u)) (*.f32 (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) n1_i)) (patch #s(approx (+ (* (* (+ (* 1/45 n0_i) (* n1_i 7/360)) u) (* normAngle normAngle)) (* (+ (* (+ (* u -1/2) 1/3) n0_i) (* 1/6 n1_i)) u)) (*.f32 (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) n1_i)) #<representation binary32>) () ())) ()) |
#s(alt (/ (* n1_i (* normAngle u)) (sin normAngle)) (taylor inf n1_i) (#s(alt (+.f32 (*.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (*.f32 normAngle (fma.f32 n1_i #s(literal 31/15120 binary32) (*.f32 n0_i #s(literal 2/945 binary32)))) normAngle (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u) n0_i) (patch (+.f32 (*.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (*.f32 normAngle (fma.f32 n1_i #s(literal 31/15120 binary32) (*.f32 n0_i #s(literal 2/945 binary32)))) normAngle (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u) n0_i) #<representation binary32>) () ())) ()) |
#s(alt (* n1_i (+ (/ n0_i n1_i) (+ (/ (* n0_i (* u (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle))))) n1_i) (/ (* normAngle u) (sin normAngle))))) (taylor inf n1_i) (#s(alt (+.f32 (*.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (*.f32 normAngle (fma.f32 n1_i #s(literal 31/15120 binary32) (*.f32 n0_i #s(literal 2/945 binary32)))) normAngle (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u) n0_i) (patch (+.f32 (*.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (*.f32 normAngle (fma.f32 n1_i #s(literal 31/15120 binary32) (*.f32 n0_i #s(literal 2/945 binary32)))) normAngle (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u) n0_i) #<representation binary32>) () ())) ()) |
#s(alt (* n1_i (+ (/ n0_i n1_i) (+ (/ (* n0_i (* u (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle))))) n1_i) (/ (* normAngle u) (sin normAngle))))) (taylor inf n1_i) (#s(alt (+.f32 (*.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (*.f32 normAngle (fma.f32 n1_i #s(literal 31/15120 binary32) (*.f32 n0_i #s(literal 2/945 binary32)))) normAngle (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u) n0_i) (patch (+.f32 (*.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (*.f32 normAngle (fma.f32 n1_i #s(literal 31/15120 binary32) (*.f32 n0_i #s(literal 2/945 binary32)))) normAngle (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u) n0_i) #<representation binary32>) () ())) ()) |
#s(alt (* n1_i (+ (/ n0_i n1_i) (+ (/ (* n0_i (* u (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle))))) n1_i) (/ (* normAngle u) (sin normAngle))))) (taylor inf n1_i) (#s(alt (+.f32 (*.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (*.f32 normAngle (fma.f32 n1_i #s(literal 31/15120 binary32) (*.f32 n0_i #s(literal 2/945 binary32)))) normAngle (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u) n0_i) (patch (+.f32 (*.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (*.f32 normAngle (fma.f32 n1_i #s(literal 31/15120 binary32) (*.f32 n0_i #s(literal 2/945 binary32)))) normAngle (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u) n0_i) #<representation binary32>) () ())) ()) |
#s(alt (/ (* n1_i (sin (* normAngle u))) (sin normAngle)) (taylor inf n1_i) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (+.f32 (*.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (*.f32 normAngle (fma.f32 n1_i #s(literal 31/15120 binary32) (*.f32 n0_i #s(literal 2/945 binary32)))) normAngle (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u) n0_i)) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (+.f32 (*.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (*.f32 normAngle (fma.f32 n1_i #s(literal 31/15120 binary32) (*.f32 n0_i #s(literal 2/945 binary32)))) normAngle (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u) n0_i)) #<representation binary32>) () ())) ()) |
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#s(alt (* -1 (* n1_i (+ (* -1 (/ normAngle (sin normAngle))) (* -1 (/ (* n0_i (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle)))) n1_i))))) (taylor -inf n1_i) (#s(alt #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32)))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) (patch #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32)))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) #<representation binary32>) () ())) ()) |
#s(alt (* -1 (* n1_i (- (* (pow normAngle 2) (- (* (pow normAngle 2) (- (* -31/15120 (pow normAngle 2)) 7/360)) 1/6)) 1))) (taylor -inf n1_i) (#s(alt (fma.f32 (fma.f32 (fma.f32 #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32)))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i)) (patch (fma.f32 (fma.f32 (fma.f32 #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32)))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i)) #<representation binary32>) () ())) ()) |
#s(alt (* -1 (* n1_i (- (+ (* -1 (/ (- (* (pow normAngle 2) (+ (* n0_i (+ 1/3 (* -1/2 u))) (* (pow normAngle 2) (+ (* 2/945 (* n0_i (pow normAngle 2))) (* 1/45 n0_i))))) n0_i) n1_i)) (* (pow normAngle 2) (- (* (pow normAngle 2) (- (* -31/15120 (pow normAngle 2)) 7/360)) 1/6))) 1))) (taylor -inf n1_i) (#s(alt (fma.f32 (fma.f32 (fma.f32 #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32)))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i)) (patch (fma.f32 (fma.f32 (fma.f32 #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32)))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i)) #<representation binary32>) () ())) ()) |
#s(alt (* -1 (* n1_i (- (+ (* -1 (/ (- (* (pow normAngle 2) (+ (* n0_i (+ 1/3 (* -1/2 u))) (* (pow normAngle 2) (+ (* 2/945 (* n0_i (pow normAngle 2))) (* 1/45 n0_i))))) n0_i) n1_i)) (* (pow normAngle 2) (- (* (pow normAngle 2) (- (* -31/15120 (pow normAngle 2)) 7/360)) 1/6))) 1))) (taylor -inf n1_i) (#s(alt (fma.f32 (fma.f32 (fma.f32 #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32)))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i)) (patch (fma.f32 (fma.f32 (fma.f32 #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32)))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i)) #<representation binary32>) () ())) ()) |
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#s(alt (* -1 (* n1_i (+ (* -1 (/ (sin (* normAngle u)) (sin normAngle))) (* -1 (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle))))))) (taylor -inf n1_i) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i))) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i))) #<representation binary32>) () ())) ()) |
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#s(alt (* -1 (* n1_i (- (* -2/945 (/ n0_i n1_i)) 31/15120))) (taylor -inf n1_i) (#s(alt #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (patch #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) #<representation binary32>) () ())) ()) |
#s(alt (* 7/360 n1_i) (taylor -inf n1_i) (#s(alt (*.f32 n1_i #s(literal 7/360 binary32)) (patch (*.f32 n1_i #s(literal 7/360 binary32)) #<representation binary32>) () ())) ()) |
#s(alt (* 7/360 n1_i) (taylor -inf n1_i) (#s(alt (*.f32 n1_i #s(literal 7/360 binary32)) (patch (*.f32 n1_i #s(literal 7/360 binary32)) #<representation binary32>) () ())) ()) |
#s(alt (* 7/360 n1_i) (taylor -inf n1_i) (#s(alt (*.f32 n1_i #s(literal 7/360 binary32)) (patch (*.f32 n1_i #s(literal 7/360 binary32)) #<representation binary32>) () ())) ()) |
#s(alt (* 7/360 n1_i) (taylor -inf n1_i) (#s(alt (*.f32 n1_i #s(literal 7/360 binary32)) (patch (*.f32 n1_i #s(literal 7/360 binary32)) #<representation binary32>) () ())) ()) |
#s(alt (* 1/6 n1_i) (taylor -inf n1_i) (#s(alt (*.f32 #s(literal 1/6 binary32) n1_i) (patch (*.f32 #s(literal 1/6 binary32) n1_i) #<representation binary32>) () ())) ()) |
#s(alt (* 1/6 n1_i) (taylor -inf n1_i) (#s(alt (*.f32 #s(literal 1/6 binary32) n1_i) (patch (*.f32 #s(literal 1/6 binary32) n1_i) #<representation binary32>) () ())) ()) |
#s(alt (* 1/6 n1_i) (taylor -inf n1_i) (#s(alt (*.f32 #s(literal 1/6 binary32) n1_i) (patch (*.f32 #s(literal 1/6 binary32) n1_i) #<representation binary32>) () ())) ()) |
#s(alt (* 1/6 n1_i) (taylor -inf n1_i) (#s(alt (*.f32 #s(literal 1/6 binary32) n1_i) (patch (*.f32 #s(literal 1/6 binary32) n1_i) #<representation binary32>) () ())) ()) |
#s(alt n1_i (taylor -inf n1_i) (#s(alt #s(approx (+ (- (/ n0_i u) n0_i) n1_i) (*.f32 (-.f32 (/.f32 #s(literal 1 binary32) u) #s(literal 1 binary32)) n0_i)) (patch #s(approx (+ (- (/ n0_i u) n0_i) n1_i) (*.f32 (-.f32 (/.f32 #s(literal 1 binary32) u) #s(literal 1 binary32)) n0_i)) #<representation binary32>) () ())) ()) |
#s(alt (* -1 (* n1_i (- (* -1 (/ (- (/ n0_i u) n0_i) n1_i)) 1))) (taylor -inf n1_i) (#s(alt #s(approx (+ (- (/ n0_i u) n0_i) n1_i) (*.f32 (-.f32 (/.f32 #s(literal 1 binary32) u) #s(literal 1 binary32)) n0_i)) (patch #s(approx (+ (- (/ n0_i u) n0_i) n1_i) (*.f32 (-.f32 (/.f32 #s(literal 1 binary32) u) #s(literal 1 binary32)) n0_i)) #<representation binary32>) () ())) ()) |
#s(alt (* -1 (* n1_i (- (* -1 (/ (- (/ n0_i u) n0_i) n1_i)) 1))) (taylor -inf n1_i) (#s(alt #s(approx (+ (- (/ n0_i u) n0_i) n1_i) (*.f32 (-.f32 (/.f32 #s(literal 1 binary32) u) #s(literal 1 binary32)) n0_i)) (patch #s(approx (+ (- (/ n0_i u) n0_i) n1_i) (*.f32 (-.f32 (/.f32 #s(literal 1 binary32) u) #s(literal 1 binary32)) n0_i)) #<representation binary32>) () ())) ()) |
#s(alt (* -1 (* n1_i (- (* -1 (/ (- (/ n0_i u) n0_i) n1_i)) 1))) (taylor -inf n1_i) (#s(alt #s(approx (+ (- (/ n0_i u) n0_i) n1_i) (*.f32 (-.f32 (/.f32 #s(literal 1 binary32) u) #s(literal 1 binary32)) n0_i)) (patch #s(approx (+ (- (/ n0_i u) n0_i) n1_i) (*.f32 (-.f32 (/.f32 #s(literal 1 binary32) u) #s(literal 1 binary32)) n0_i)) #<representation binary32>) () ())) ()) |
#s(alt (* n1_i (* u (+ 1/6 (* 7/360 (pow normAngle 2))))) (taylor -inf n1_i) (#s(alt (*.f32 (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) n1_i) (patch (*.f32 (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) n1_i) #<representation binary32>) () ())) ()) |
#s(alt (* n1_i (* u (+ 1/6 (* 7/360 (pow normAngle 2))))) (taylor -inf n1_i) (#s(alt (*.f32 (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) n1_i) (patch (*.f32 (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) n1_i) #<representation binary32>) () ())) ()) |
#s(alt (* n1_i (* u (+ 1/6 (* 7/360 (pow normAngle 2))))) (taylor -inf n1_i) (#s(alt (*.f32 (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) n1_i) (patch (*.f32 (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) n1_i) #<representation binary32>) () ())) ()) |
#s(alt (* n1_i (* u (+ 1/6 (* 7/360 (pow normAngle 2))))) (taylor -inf n1_i) (#s(alt (*.f32 (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) n1_i) (patch (*.f32 (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) n1_i) #<representation binary32>) () ())) ()) |
#s(alt (* 7/360 n1_i) (taylor -inf n1_i) (#s(alt (*.f32 #s(literal 7/360 binary32) n1_i) (patch (*.f32 #s(literal 7/360 binary32) n1_i) #<representation binary32>) () ())) ()) |
#s(alt (* 7/360 n1_i) (taylor -inf n1_i) (#s(alt (*.f32 #s(literal 7/360 binary32) n1_i) (patch (*.f32 #s(literal 7/360 binary32) n1_i) #<representation binary32>) () ())) ()) |
#s(alt (* 7/360 n1_i) (taylor -inf n1_i) (#s(alt (*.f32 #s(literal 7/360 binary32) n1_i) (patch (*.f32 #s(literal 7/360 binary32) n1_i) #<representation binary32>) () ())) ()) |
#s(alt (* 7/360 n1_i) (taylor -inf n1_i) (#s(alt (*.f32 #s(literal 7/360 binary32) n1_i) (patch (*.f32 #s(literal 7/360 binary32) n1_i) #<representation binary32>) () ())) ()) |
#s(alt (* 7/360 n1_i) (taylor -inf n1_i) (#s(alt (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i)) (patch (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i)) #<representation binary32>) () ())) ()) |
#s(alt (* -1 (* n1_i (- (* -1/45 (/ n0_i n1_i)) 7/360))) (taylor -inf n1_i) (#s(alt (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i)) (patch (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i)) #<representation binary32>) () ())) ()) |
#s(alt (* -1 (* n1_i (- (* -1/45 (/ n0_i n1_i)) 7/360))) (taylor -inf n1_i) (#s(alt (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i)) (patch (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i)) #<representation binary32>) () ())) ()) |
#s(alt (* -1 (* n1_i (- (* -1/45 (/ n0_i n1_i)) 7/360))) (taylor -inf n1_i) (#s(alt (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i)) (patch (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i)) #<representation binary32>) () ())) ()) |
12 calls:
| Time | Variable | Point | Expression | |
|---|---|---|---|---|
| 8.0ms | n0_i | @ | 0 | ((+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (+ (* (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) u) n0_i) (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (+ (* (+ (* (+ (* (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (* normAngle normAngle)) (+ (* 1/45 n0_i) (* n1_i 7/360))) (* normAngle normAngle)) (+ (* (+ (* u -1/2) 1/3) n0_i) (* 1/6 n1_i))) (* normAngle normAngle)) (- n1_i n0_i)) (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (+ (* (- 1 u) n0_i) (* u n1_i)) (* (- 1 u) n0_i) (- 1 u) (* (- (/ 1 u) 1) n0_i) (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (+ (* (- 1 u) n0_i) (* u n1_i)) (* (+ (- (/ n0_i u) n0_i) n1_i) u) (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (+ (* (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) u) n0_i) (+ (* (+ (* (* (+ (* 1/45 n0_i) (* n1_i 7/360)) u) (* normAngle normAngle)) (* (+ (* (+ (* u -1/2) 1/3) n0_i) (* 1/6 n1_i)) u)) (* normAngle normAngle)) (+ (* (- n1_i n0_i) u) n0_i)) (+ (* (* (+ (* 1/45 n0_i) (* n1_i 7/360)) u) (* normAngle normAngle)) (* (+ (* (+ (* u -1/2) 1/3) n0_i) (* 1/6 n1_i)) u)) (+ (* (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) u) n0_i) (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (* (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) u) (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (+ (* u -1/2) 1/3) (* n1_i 7/360) (* 1/6 n1_i) (+ (- (/ n0_i u) n0_i) n1_i) (* u (+ (* 7/360 (* normAngle normAngle)) 1/6)) (* (* u (+ (* 7/360 (* normAngle normAngle)) 1/6)) n1_i) (+ (* -1/2 u) 1/3) (* 7/360 n1_i) (+ (* 1/45 n0_i) (* 7/360 n1_i))) |
| 6.0ms | u | @ | inf | ((+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (+ (* (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) u) n0_i) (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (+ (* (+ (* (+ (* (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (* normAngle normAngle)) (+ (* 1/45 n0_i) (* n1_i 7/360))) (* normAngle normAngle)) (+ (* (+ (* u -1/2) 1/3) n0_i) (* 1/6 n1_i))) (* normAngle normAngle)) (- n1_i n0_i)) (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (+ (* (- 1 u) n0_i) (* u n1_i)) (* (- 1 u) n0_i) (- 1 u) (* (- (/ 1 u) 1) n0_i) (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (+ (* (- 1 u) n0_i) (* u n1_i)) (* (+ (- (/ n0_i u) n0_i) n1_i) u) (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (+ (* (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) u) n0_i) (+ (* (+ (* (* (+ (* 1/45 n0_i) (* n1_i 7/360)) u) (* normAngle normAngle)) (* (+ (* (+ (* u -1/2) 1/3) n0_i) (* 1/6 n1_i)) u)) (* normAngle normAngle)) (+ (* (- n1_i n0_i) u) n0_i)) (+ (* (* (+ (* 1/45 n0_i) (* n1_i 7/360)) u) (* normAngle normAngle)) (* (+ (* (+ (* u -1/2) 1/3) n0_i) (* 1/6 n1_i)) u)) (+ (* (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) u) n0_i) (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (* (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) u) (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (+ (* u -1/2) 1/3) (* n1_i 7/360) (* 1/6 n1_i) (+ (- (/ n0_i u) n0_i) n1_i) (* u (+ (* 7/360 (* normAngle normAngle)) 1/6)) (* (* u (+ (* 7/360 (* normAngle normAngle)) 1/6)) n1_i) (+ (* -1/2 u) 1/3) (* 7/360 n1_i) (+ (* 1/45 n0_i) (* 7/360 n1_i))) |
| 6.0ms | n1_i | @ | 0 | ((+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (+ (* (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) u) n0_i) (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (+ (* (+ (* (+ (* (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (* normAngle normAngle)) (+ (* 1/45 n0_i) (* n1_i 7/360))) (* normAngle normAngle)) (+ (* (+ (* u -1/2) 1/3) n0_i) (* 1/6 n1_i))) (* normAngle normAngle)) (- n1_i n0_i)) (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (+ (* (- 1 u) n0_i) (* u n1_i)) (* (- 1 u) n0_i) (- 1 u) (* (- (/ 1 u) 1) n0_i) (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (+ (* (- 1 u) n0_i) (* u n1_i)) (* (+ (- (/ n0_i u) n0_i) n1_i) u) (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (+ (* (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) u) n0_i) (+ (* (+ (* (* (+ (* 1/45 n0_i) (* n1_i 7/360)) u) (* normAngle normAngle)) (* (+ (* (+ (* u -1/2) 1/3) n0_i) (* 1/6 n1_i)) u)) (* normAngle normAngle)) (+ (* (- n1_i n0_i) u) n0_i)) (+ (* (* (+ (* 1/45 n0_i) (* n1_i 7/360)) u) (* normAngle normAngle)) (* (+ (* (+ (* u -1/2) 1/3) n0_i) (* 1/6 n1_i)) u)) (+ (* (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) u) n0_i) (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (* (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) u) (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (+ (* u -1/2) 1/3) (* n1_i 7/360) (* 1/6 n1_i) (+ (- (/ n0_i u) n0_i) n1_i) (* u (+ (* 7/360 (* normAngle normAngle)) 1/6)) (* (* u (+ (* 7/360 (* normAngle normAngle)) 1/6)) n1_i) (+ (* -1/2 u) 1/3) (* 7/360 n1_i) (+ (* 1/45 n0_i) (* 7/360 n1_i))) |
| 6.0ms | n0_i | @ | inf | ((+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (+ (* (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) u) n0_i) (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (+ (* (+ (* (+ (* (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (* normAngle normAngle)) (+ (* 1/45 n0_i) (* n1_i 7/360))) (* normAngle normAngle)) (+ (* (+ (* u -1/2) 1/3) n0_i) (* 1/6 n1_i))) (* normAngle normAngle)) (- n1_i n0_i)) (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (+ (* (- 1 u) n0_i) (* u n1_i)) (* (- 1 u) n0_i) (- 1 u) (* (- (/ 1 u) 1) n0_i) (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (+ (* (- 1 u) n0_i) (* u n1_i)) (* (+ (- (/ n0_i u) n0_i) n1_i) u) (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (+ (* (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) u) n0_i) (+ (* (+ (* (* (+ (* 1/45 n0_i) (* n1_i 7/360)) u) (* normAngle normAngle)) (* (+ (* (+ (* u -1/2) 1/3) n0_i) (* 1/6 n1_i)) u)) (* normAngle normAngle)) (+ (* (- n1_i n0_i) u) n0_i)) (+ (* (* (+ (* 1/45 n0_i) (* n1_i 7/360)) u) (* normAngle normAngle)) (* (+ (* (+ (* u -1/2) 1/3) n0_i) (* 1/6 n1_i)) u)) (+ (* (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) u) n0_i) (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (* (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) u) (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (+ (* u -1/2) 1/3) (* n1_i 7/360) (* 1/6 n1_i) (+ (- (/ n0_i u) n0_i) n1_i) (* u (+ (* 7/360 (* normAngle normAngle)) 1/6)) (* (* u (+ (* 7/360 (* normAngle normAngle)) 1/6)) n1_i) (+ (* -1/2 u) 1/3) (* 7/360 n1_i) (+ (* 1/45 n0_i) (* 7/360 n1_i))) |
| 6.0ms | u | @ | -inf | ((+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (+ (* (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) u) n0_i) (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (+ (* (+ (* (+ (* (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (* normAngle normAngle)) (+ (* 1/45 n0_i) (* n1_i 7/360))) (* normAngle normAngle)) (+ (* (+ (* u -1/2) 1/3) n0_i) (* 1/6 n1_i))) (* normAngle normAngle)) (- n1_i n0_i)) (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (+ (* (- 1 u) n0_i) (* u n1_i)) (* (- 1 u) n0_i) (- 1 u) (* (- (/ 1 u) 1) n0_i) (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (+ (* (- 1 u) n0_i) (* u n1_i)) (* (+ (- (/ n0_i u) n0_i) n1_i) u) (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (+ (* (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) u) n0_i) (+ (* (+ (* (* (+ (* 1/45 n0_i) (* n1_i 7/360)) u) (* normAngle normAngle)) (* (+ (* (+ (* u -1/2) 1/3) n0_i) (* 1/6 n1_i)) u)) (* normAngle normAngle)) (+ (* (- n1_i n0_i) u) n0_i)) (+ (* (* (+ (* 1/45 n0_i) (* n1_i 7/360)) u) (* normAngle normAngle)) (* (+ (* (+ (* u -1/2) 1/3) n0_i) (* 1/6 n1_i)) u)) (+ (* (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) u) n0_i) (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (* (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) u) (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (+ (* u -1/2) 1/3) (* n1_i 7/360) (* 1/6 n1_i) (+ (- (/ n0_i u) n0_i) n1_i) (* u (+ (* 7/360 (* normAngle normAngle)) 1/6)) (* (* u (+ (* 7/360 (* normAngle normAngle)) 1/6)) n1_i) (+ (* -1/2 u) 1/3) (* 7/360 n1_i) (+ (* 1/45 n0_i) (* 7/360 n1_i))) |
| 1× | egg-herbie |
| 13 460× | lower-fma.f64 |
| 13 460× | lower-fma.f32 |
| 7 072× | lower-+.f64 |
| 7 072× | lower-+.f32 |
| 6 574× | lower-*.f64 |
Useful iterations: 0 (0.0ms)
| Iter | Nodes | Cost |
|---|---|---|
| 0 | 848 | 22574 |
| 1 | 2916 | 21516 |
| 0 | 8922 | 20056 |
| 1× | iter limit |
| 1× | node limit |
| Inputs |
|---|
(/ (* n1_i (sin (* normAngle u))) (sin normAngle)) |
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) |
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) |
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) |
(/ (* n1_i (* normAngle u)) (sin normAngle)) |
(+ (* n0_i (+ 1 (* u (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle)))))) (/ (* n1_i (* normAngle u)) (sin normAngle))) |
(+ (* n0_i (+ 1 (* u (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle)))))) (/ (* n1_i (* normAngle u)) (sin normAngle))) |
(+ (* n0_i (+ 1 (* u (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle)))))) (/ (* n1_i (* normAngle u)) (sin normAngle))) |
(/ (* n1_i normAngle) (sin normAngle)) |
(+ (* n0_i (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle)))) (/ (* n1_i normAngle) (sin normAngle))) |
(+ (* n0_i (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle)))) (/ (* n1_i normAngle) (sin normAngle))) |
(+ (* n0_i (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle)))) (/ (* n1_i normAngle) (sin normAngle))) |
(+ n1_i (* (pow normAngle 2) (+ (* 1/6 n1_i) (* (pow normAngle 2) (+ (* -1 (* (pow normAngle 2) (+ (* -7/2160 n1_i) (* 1/840 n1_i)))) (* 7/360 n1_i)))))) |
(+ n1_i (+ (* n0_i (- (* (pow normAngle 2) (+ 1/3 (+ (* -1/2 u) (* (pow normAngle 2) (+ 1/45 (* 2/945 (pow normAngle 2))))))) 1)) (* (pow normAngle 2) (+ (* 1/6 n1_i) (* (pow normAngle 2) (+ (* -1 (* (pow normAngle 2) (+ (* -7/2160 n1_i) (* 1/840 n1_i)))) (* 7/360 n1_i))))))) |
(+ n1_i (+ (* n0_i (- (* (pow normAngle 2) (+ 1/3 (+ (* -1/2 u) (* (pow normAngle 2) (+ 1/45 (* 2/945 (pow normAngle 2))))))) 1)) (* (pow normAngle 2) (+ (* 1/6 n1_i) (* (pow normAngle 2) (+ (* -1 (* (pow normAngle 2) (+ (* -7/2160 n1_i) (* 1/840 n1_i)))) (* 7/360 n1_i))))))) |
(+ n1_i (+ (* n0_i (- (* (pow normAngle 2) (+ 1/3 (+ (* -1/2 u) (* (pow normAngle 2) (+ 1/45 (* 2/945 (pow normAngle 2))))))) 1)) (* (pow normAngle 2) (+ (* 1/6 n1_i) (* (pow normAngle 2) (+ (* -1 (* (pow normAngle 2) (+ (* -7/2160 n1_i) (* 1/840 n1_i)))) (* 7/360 n1_i))))))) |
(/ (* n1_i (sin (* normAngle u))) (sin normAngle)) |
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) |
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) |
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) |
(* n1_i u) |
(+ (* n0_i (- 1 u)) (* n1_i u)) |
(+ (* n0_i (- 1 u)) (* n1_i u)) |
(+ (* n0_i (- 1 u)) (* n1_i u)) |
(* n0_i (- 1 u)) |
(* n0_i (- 1 u)) |
(* n0_i (- 1 u)) |
(* n0_i (- 1 u)) |
(* n0_i (- (/ 1 u) 1)) |
(* n0_i (- (/ 1 u) 1)) |
(* n0_i (- (/ 1 u) 1)) |
(* n0_i (- (/ 1 u) 1)) |
(/ (* n1_i (sin (* normAngle u))) (sin normAngle)) |
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) |
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) |
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) |
(* n1_i u) |
(+ (* n0_i (- 1 u)) (* n1_i u)) |
(+ (* n0_i (- 1 u)) (* n1_i u)) |
(+ (* n0_i (- 1 u)) (* n1_i u)) |
(* n1_i u) |
(+ (* n0_i (* u (- (/ 1 u) 1))) (* n1_i u)) |
(+ (* n0_i (* u (- (/ 1 u) 1))) (* n1_i u)) |
(+ (* n0_i (* u (- (/ 1 u) 1))) (* n1_i u)) |
(/ (* n1_i (sin (* normAngle u))) (sin normAngle)) |
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) |
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) |
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) |
(/ (* n1_i (* normAngle u)) (sin normAngle)) |
(+ (* n0_i (+ 1 (* u (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle)))))) (/ (* n1_i (* normAngle u)) (sin normAngle))) |
(+ (* n0_i (+ 1 (* u (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle)))))) (/ (* n1_i (* normAngle u)) (sin normAngle))) |
(+ (* n0_i (+ 1 (* u (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle)))))) (/ (* n1_i (* normAngle u)) (sin normAngle))) |
(+ (* n1_i u) (* (pow normAngle 2) (+ (* 7/360 (* n1_i (* (pow normAngle 2) u))) (* 1/6 (* n1_i u))))) |
(+ (* n0_i (+ 1 (+ (* -1 u) (* (pow normAngle 2) (+ (* 1/45 (* (pow normAngle 2) u)) (* u (+ 1/3 (* -1/2 u)))))))) (+ (* n1_i u) (* (pow normAngle 2) (+ (* 7/360 (* n1_i (* (pow normAngle 2) u))) (* 1/6 (* n1_i u)))))) |
(+ (* n0_i (+ 1 (+ (* -1 u) (* (pow normAngle 2) (+ (* 1/45 (* (pow normAngle 2) u)) (* u (+ 1/3 (* -1/2 u)))))))) (+ (* n1_i u) (* (pow normAngle 2) (+ (* 7/360 (* n1_i (* (pow normAngle 2) u))) (* 1/6 (* n1_i u)))))) |
(+ (* n0_i (+ 1 (+ (* -1 u) (* (pow normAngle 2) (+ (* 1/45 (* (pow normAngle 2) u)) (* u (+ 1/3 (* -1/2 u)))))))) (+ (* n1_i u) (* (pow normAngle 2) (+ (* 7/360 (* n1_i (* (pow normAngle 2) u))) (* 1/6 (* n1_i u)))))) |
(+ (* 7/360 (* n1_i (* (pow normAngle 2) u))) (* 1/6 (* n1_i u))) |
(+ (* 7/360 (* n1_i (* (pow normAngle 2) u))) (+ (* 1/6 (* n1_i u)) (* n0_i (+ (* 1/45 (* (pow normAngle 2) u)) (* u (+ 1/3 (* -1/2 u))))))) |
(+ (* 7/360 (* n1_i (* (pow normAngle 2) u))) (+ (* 1/6 (* n1_i u)) (* n0_i (+ (* 1/45 (* (pow normAngle 2) u)) (* u (+ 1/3 (* -1/2 u))))))) |
(+ (* 7/360 (* n1_i (* (pow normAngle 2) u))) (+ (* 1/6 (* n1_i u)) (* n0_i (+ (* 1/45 (* (pow normAngle 2) u)) (* u (+ 1/3 (* -1/2 u))))))) |
(/ (* n1_i (* normAngle u)) (sin normAngle)) |
(+ (* n0_i (+ 1 (* u (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle)))))) (/ (* n1_i (* normAngle u)) (sin normAngle))) |
(+ (* n0_i (+ 1 (* u (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle)))))) (/ (* n1_i (* normAngle u)) (sin normAngle))) |
(+ (* n0_i (+ 1 (* u (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle)))))) (/ (* n1_i (* normAngle u)) (sin normAngle))) |
(/ (* n1_i (sin (* normAngle u))) (sin normAngle)) |
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) |
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) |
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) |
(/ (* n1_i (* normAngle u)) (sin normAngle)) |
(+ (* n0_i (* u (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle))))) (/ (* n1_i (* normAngle u)) (sin normAngle))) |
(+ (* n0_i (* u (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle))))) (/ (* n1_i (* normAngle u)) (sin normAngle))) |
(+ (* n0_i (* u (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle))))) (/ (* n1_i (* normAngle u)) (sin normAngle))) |
(/ (* n1_i normAngle) (sin normAngle)) |
(+ (* n0_i (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle)))) (/ (* n1_i normAngle) (sin normAngle))) |
(+ (* n0_i (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle)))) (/ (* n1_i normAngle) (sin normAngle))) |
(+ (* n0_i (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle)))) (/ (* n1_i normAngle) (sin normAngle))) |
(* -1 (+ (* -7/2160 n1_i) (* 1/840 n1_i))) |
(- (* 2/945 n0_i) (+ (* -7/2160 n1_i) (* 1/840 n1_i))) |
(- (* 2/945 n0_i) (+ (* -7/2160 n1_i) (* 1/840 n1_i))) |
(- (* 2/945 n0_i) (+ (* -7/2160 n1_i) (* 1/840 n1_i))) |
n1_i |
(+ n1_i (* n0_i (- (/ 1 u) 1))) |
(+ n1_i (* n0_i (- (/ 1 u) 1))) |
(+ n1_i (* n0_i (- (/ 1 u) 1))) |
(* 7/360 n1_i) |
(+ (* 7/360 n1_i) (* 1/45 n0_i)) |
(+ (* 7/360 n1_i) (* 1/45 n0_i)) |
(+ (* 7/360 n1_i) (* 1/45 n0_i)) |
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) |
(* n0_i (+ (/ (sin (* normAngle (- 1 u))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle))))) |
(* n0_i (+ (/ (sin (* normAngle (- 1 u))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle))))) |
(* n0_i (+ (/ (sin (* normAngle (- 1 u))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle))))) |
(* n0_i (+ 1 (* u (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle)))))) |
(* n0_i (+ 1 (+ (* u (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle)))) (/ (* n1_i (* normAngle u)) (* n0_i (sin normAngle)))))) |
(* n0_i (+ 1 (+ (* u (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle)))) (/ (* n1_i (* normAngle u)) (* n0_i (sin normAngle)))))) |
(* n0_i (+ 1 (+ (* u (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle)))) (/ (* n1_i (* normAngle u)) (* n0_i (sin normAngle)))))) |
(* n0_i (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle)))) |
(* n0_i (- (+ (* -1/2 (* (pow normAngle 2) u)) (/ (* n1_i normAngle) (* n0_i (sin normAngle)))) (/ (* normAngle (cos normAngle)) (sin normAngle)))) |
(* n0_i (- (+ (* -1/2 (* (pow normAngle 2) u)) (/ (* n1_i normAngle) (* n0_i (sin normAngle)))) (/ (* normAngle (cos normAngle)) (sin normAngle)))) |
(* n0_i (- (+ (* -1/2 (* (pow normAngle 2) u)) (/ (* n1_i normAngle) (* n0_i (sin normAngle)))) (/ (* normAngle (cos normAngle)) (sin normAngle)))) |
(* n0_i (- (* (pow normAngle 2) (+ 1/3 (+ (* -1/2 u) (* (pow normAngle 2) (+ 1/45 (* 2/945 (pow normAngle 2))))))) 1)) |
(* n0_i (- (+ (* (pow normAngle 2) (+ 1/3 (+ (* -1/2 u) (* (pow normAngle 2) (+ 1/45 (* 2/945 (pow normAngle 2))))))) (+ (/ n1_i n0_i) (/ (* (pow normAngle 2) (+ (* 1/6 n1_i) (* (pow normAngle 2) (+ (* -1 (* (pow normAngle 2) (+ (* -7/2160 n1_i) (* 1/840 n1_i)))) (* 7/360 n1_i))))) n0_i))) 1)) |
(* n0_i (- (+ (* (pow normAngle 2) (+ 1/3 (+ (* -1/2 u) (* (pow normAngle 2) (+ 1/45 (* 2/945 (pow normAngle 2))))))) (+ (/ n1_i n0_i) (/ (* (pow normAngle 2) (+ (* 1/6 n1_i) (* (pow normAngle 2) (+ (* -1 (* (pow normAngle 2) (+ (* -7/2160 n1_i) (* 1/840 n1_i)))) (* 7/360 n1_i))))) n0_i))) 1)) |
(* n0_i (- (+ (* (pow normAngle 2) (+ 1/3 (+ (* -1/2 u) (* (pow normAngle 2) (+ 1/45 (* 2/945 (pow normAngle 2))))))) (+ (/ n1_i n0_i) (/ (* (pow normAngle 2) (+ (* 1/6 n1_i) (* (pow normAngle 2) (+ (* -1 (* (pow normAngle 2) (+ (* -7/2160 n1_i) (* 1/840 n1_i)))) (* 7/360 n1_i))))) n0_i))) 1)) |
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) |
(* n0_i (+ (/ (sin (* normAngle (- 1 u))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle))))) |
(* n0_i (+ (/ (sin (* normAngle (- 1 u))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle))))) |
(* n0_i (+ (/ (sin (* normAngle (- 1 u))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle))))) |
(* n0_i (- 1 u)) |
(* n0_i (- (+ 1 (/ (* n1_i u) n0_i)) u)) |
(* n0_i (- (+ 1 (/ (* n1_i u) n0_i)) u)) |
(* n0_i (- (+ 1 (/ (* n1_i u) n0_i)) u)) |
(* n0_i (- 1 u)) |
(* n0_i (- 1 u)) |
(* n0_i (- 1 u)) |
(* n0_i (- 1 u)) |
(* n0_i (- (/ 1 u) 1)) |
(* n0_i (- (/ 1 u) 1)) |
(* n0_i (- (/ 1 u) 1)) |
(* n0_i (- (/ 1 u) 1)) |
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) |
(* n0_i (+ (/ (sin (* normAngle (- 1 u))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle))))) |
(* n0_i (+ (/ (sin (* normAngle (- 1 u))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle))))) |
(* n0_i (+ (/ (sin (* normAngle (- 1 u))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle))))) |
(* n0_i (- 1 u)) |
(* n0_i (- (+ 1 (/ (* n1_i u) n0_i)) u)) |
(* n0_i (- (+ 1 (/ (* n1_i u) n0_i)) u)) |
(* n0_i (- (+ 1 (/ (* n1_i u) n0_i)) u)) |
(* n0_i (* u (- (/ 1 u) 1))) |
(* n0_i (+ (* u (- (/ 1 u) 1)) (/ (* n1_i u) n0_i))) |
(* n0_i (+ (* u (- (/ 1 u) 1)) (/ (* n1_i u) n0_i))) |
(* n0_i (+ (* u (- (/ 1 u) 1)) (/ (* n1_i u) n0_i))) |
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) |
(* n0_i (+ (/ (sin (* normAngle (- 1 u))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle))))) |
(* n0_i (+ (/ (sin (* normAngle (- 1 u))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle))))) |
(* n0_i (+ (/ (sin (* normAngle (- 1 u))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle))))) |
(* n0_i (+ 1 (* u (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle)))))) |
(* n0_i (+ 1 (+ (* u (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle)))) (/ (* n1_i (* normAngle u)) (* n0_i (sin normAngle)))))) |
(* n0_i (+ 1 (+ (* u (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle)))) (/ (* n1_i (* normAngle u)) (* n0_i (sin normAngle)))))) |
(* n0_i (+ 1 (+ (* u (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle)))) (/ (* n1_i (* normAngle u)) (* n0_i (sin normAngle)))))) |
(* n0_i (+ 1 (+ (* -1 u) (* (pow normAngle 2) (+ (* 1/45 (* (pow normAngle 2) u)) (* u (+ 1/3 (* -1/2 u)))))))) |
(* n0_i (+ 1 (+ (* -1 u) (+ (* (pow normAngle 2) (+ (* 1/45 (* (pow normAngle 2) u)) (* u (+ 1/3 (* -1/2 u))))) (+ (/ (* n1_i u) n0_i) (/ (* (pow normAngle 2) (+ (* 7/360 (* n1_i (* (pow normAngle 2) u))) (* 1/6 (* n1_i u)))) n0_i)))))) |
(* n0_i (+ 1 (+ (* -1 u) (+ (* (pow normAngle 2) (+ (* 1/45 (* (pow normAngle 2) u)) (* u (+ 1/3 (* -1/2 u))))) (+ (/ (* n1_i u) n0_i) (/ (* (pow normAngle 2) (+ (* 7/360 (* n1_i (* (pow normAngle 2) u))) (* 1/6 (* n1_i u)))) n0_i)))))) |
(* n0_i (+ 1 (+ (* -1 u) (+ (* (pow normAngle 2) (+ (* 1/45 (* (pow normAngle 2) u)) (* u (+ 1/3 (* -1/2 u))))) (+ (/ (* n1_i u) n0_i) (/ (* (pow normAngle 2) (+ (* 7/360 (* n1_i (* (pow normAngle 2) u))) (* 1/6 (* n1_i u)))) n0_i)))))) |
(* n0_i (+ (* 1/45 (* (pow normAngle 2) u)) (* u (+ 1/3 (* -1/2 u))))) |
(* n0_i (+ (* 7/360 (/ (* n1_i (* (pow normAngle 2) u)) n0_i)) (+ (* 1/45 (* (pow normAngle 2) u)) (+ (* 1/6 (/ (* n1_i u) n0_i)) (* u (+ 1/3 (* -1/2 u))))))) |
(* n0_i (+ (* 7/360 (/ (* n1_i (* (pow normAngle 2) u)) n0_i)) (+ (* 1/45 (* (pow normAngle 2) u)) (+ (* 1/6 (/ (* n1_i u) n0_i)) (* u (+ 1/3 (* -1/2 u))))))) |
(* n0_i (+ (* 7/360 (/ (* n1_i (* (pow normAngle 2) u)) n0_i)) (+ (* 1/45 (* (pow normAngle 2) u)) (+ (* 1/6 (/ (* n1_i u) n0_i)) (* u (+ 1/3 (* -1/2 u))))))) |
(* n0_i (+ 1 (* u (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle)))))) |
(* n0_i (+ 1 (+ (* u (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle)))) (/ (* n1_i (* normAngle u)) (* n0_i (sin normAngle)))))) |
(* n0_i (+ 1 (+ (* u (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle)))) (/ (* n1_i (* normAngle u)) (* n0_i (sin normAngle)))))) |
(* n0_i (+ 1 (+ (* u (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle)))) (/ (* n1_i (* normAngle u)) (* n0_i (sin normAngle)))))) |
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) |
(* n0_i (+ (/ (sin (* normAngle (- 1 u))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle))))) |
(* n0_i (+ (/ (sin (* normAngle (- 1 u))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle))))) |
(* n0_i (+ (/ (sin (* normAngle (- 1 u))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle))))) |
(* n0_i (* u (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle))))) |
(* n0_i (+ (* u (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle)))) (/ (* n1_i (* normAngle u)) (* n0_i (sin normAngle))))) |
(* n0_i (+ (* u (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle)))) (/ (* n1_i (* normAngle u)) (* n0_i (sin normAngle))))) |
(* n0_i (+ (* u (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle)))) (/ (* n1_i (* normAngle u)) (* n0_i (sin normAngle))))) |
(* n0_i (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle)))) |
(* n0_i (- (+ (* -1/2 (* (pow normAngle 2) u)) (/ (* n1_i normAngle) (* n0_i (sin normAngle)))) (/ (* normAngle (cos normAngle)) (sin normAngle)))) |
(* n0_i (- (+ (* -1/2 (* (pow normAngle 2) u)) (/ (* n1_i normAngle) (* n0_i (sin normAngle)))) (/ (* normAngle (cos normAngle)) (sin normAngle)))) |
(* n0_i (- (+ (* -1/2 (* (pow normAngle 2) u)) (/ (* n1_i normAngle) (* n0_i (sin normAngle)))) (/ (* normAngle (cos normAngle)) (sin normAngle)))) |
(* 2/945 n0_i) |
(* n0_i (+ 2/945 (* -1 (/ (+ (* -7/2160 n1_i) (* 1/840 n1_i)) n0_i)))) |
(* n0_i (+ 2/945 (* -1 (/ (+ (* -7/2160 n1_i) (* 1/840 n1_i)) n0_i)))) |
(* n0_i (+ 2/945 (* -1 (/ (+ (* -7/2160 n1_i) (* 1/840 n1_i)) n0_i)))) |
(* n0_i (- (/ 1 u) 1)) |
(* n0_i (- (+ (/ 1 u) (/ n1_i n0_i)) 1)) |
(* n0_i (- (+ (/ 1 u) (/ n1_i n0_i)) 1)) |
(* n0_i (- (+ (/ 1 u) (/ n1_i n0_i)) 1)) |
(* 1/45 n0_i) |
(* n0_i (+ 1/45 (* 7/360 (/ n1_i n0_i)))) |
(* n0_i (+ 1/45 (* 7/360 (/ n1_i n0_i)))) |
(* n0_i (+ 1/45 (* 7/360 (/ n1_i n0_i)))) |
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) |
(* -1 (* n0_i (+ (* -1 (/ (sin (* normAngle (- 1 u))) (sin normAngle))) (* -1 (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle))))))) |
(* -1 (* n0_i (+ (* -1 (/ (sin (* normAngle (- 1 u))) (sin normAngle))) (* -1 (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle))))))) |
(* -1 (* n0_i (+ (* -1 (/ (sin (* normAngle (- 1 u))) (sin normAngle))) (* -1 (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle))))))) |
(* -1 (* n0_i (- (* -1 (* u (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle))))) 1))) |
(* -1 (* n0_i (- (+ (* -1 (* u (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle))))) (* -1 (/ (* n1_i (* normAngle u)) (* n0_i (sin normAngle))))) 1))) |
(* -1 (* n0_i (- (+ (* -1 (* u (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle))))) (* -1 (/ (* n1_i (* normAngle u)) (* n0_i (sin normAngle))))) 1))) |
(* -1 (* n0_i (- (+ (* -1 (* u (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle))))) (* -1 (/ (* n1_i (* normAngle u)) (* n0_i (sin normAngle))))) 1))) |
(* n0_i (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle)))) |
(* -1 (* n0_i (+ (* -1 (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle)))) (* -1 (/ (* n1_i normAngle) (* n0_i (sin normAngle))))))) |
(* -1 (* n0_i (+ (* -1 (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle)))) (* -1 (/ (* n1_i normAngle) (* n0_i (sin normAngle))))))) |
(* -1 (* n0_i (+ (* -1 (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle)))) (* -1 (/ (* n1_i normAngle) (* n0_i (sin normAngle))))))) |
(* -1 (* n0_i (+ 1 (* (pow normAngle 2) (+ (* -1 (+ 1/3 (* -1/2 u))) (* (pow normAngle 2) (- (* -2/945 (pow normAngle 2)) 1/45))))))) |
(* -1 (* n0_i (+ 1 (+ (* -1 (/ (+ n1_i (* (pow normAngle 2) (+ (* 1/6 n1_i) (* (pow normAngle 2) (+ (* -1 (* (pow normAngle 2) (+ (* -7/2160 n1_i) (* 1/840 n1_i)))) (* 7/360 n1_i)))))) n0_i)) (* (pow normAngle 2) (+ (* -1 (+ 1/3 (* -1/2 u))) (* (pow normAngle 2) (- (* -2/945 (pow normAngle 2)) 1/45)))))))) |
(* -1 (* n0_i (+ 1 (+ (* -1 (/ (+ n1_i (* (pow normAngle 2) (+ (* 1/6 n1_i) (* (pow normAngle 2) (+ (* -1 (* (pow normAngle 2) (+ (* -7/2160 n1_i) (* 1/840 n1_i)))) (* 7/360 n1_i)))))) n0_i)) (* (pow normAngle 2) (+ (* -1 (+ 1/3 (* -1/2 u))) (* (pow normAngle 2) (- (* -2/945 (pow normAngle 2)) 1/45)))))))) |
(* -1 (* n0_i (+ 1 (+ (* -1 (/ (+ n1_i (* (pow normAngle 2) (+ (* 1/6 n1_i) (* (pow normAngle 2) (+ (* -1 (* (pow normAngle 2) (+ (* -7/2160 n1_i) (* 1/840 n1_i)))) (* 7/360 n1_i)))))) n0_i)) (* (pow normAngle 2) (+ (* -1 (+ 1/3 (* -1/2 u))) (* (pow normAngle 2) (- (* -2/945 (pow normAngle 2)) 1/45)))))))) |
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) |
(* -1 (* n0_i (+ (* -1 (/ (sin (* normAngle (- 1 u))) (sin normAngle))) (* -1 (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle))))))) |
(* -1 (* n0_i (+ (* -1 (/ (sin (* normAngle (- 1 u))) (sin normAngle))) (* -1 (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle))))))) |
(* -1 (* n0_i (+ (* -1 (/ (sin (* normAngle (- 1 u))) (sin normAngle))) (* -1 (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle))))))) |
(* n0_i (- 1 u)) |
(* -1 (* n0_i (+ (* -1 (- 1 u)) (* -1 (/ (* n1_i u) n0_i))))) |
(* -1 (* n0_i (+ (* -1 (- 1 u)) (* -1 (/ (* n1_i u) n0_i))))) |
(* -1 (* n0_i (+ (* -1 (- 1 u)) (* -1 (/ (* n1_i u) n0_i))))) |
(* n0_i (- 1 u)) |
(* n0_i (- 1 u)) |
(* n0_i (- 1 u)) |
(* n0_i (- 1 u)) |
(* n0_i (- (/ 1 u) 1)) |
(* n0_i (- (/ 1 u) 1)) |
(* n0_i (- (/ 1 u) 1)) |
(* n0_i (- (/ 1 u) 1)) |
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) |
(* -1 (* n0_i (+ (* -1 (/ (sin (* normAngle (- 1 u))) (sin normAngle))) (* -1 (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle))))))) |
(* -1 (* n0_i (+ (* -1 (/ (sin (* normAngle (- 1 u))) (sin normAngle))) (* -1 (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle))))))) |
(* -1 (* n0_i (+ (* -1 (/ (sin (* normAngle (- 1 u))) (sin normAngle))) (* -1 (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle))))))) |
(* n0_i (- 1 u)) |
(* -1 (* n0_i (+ (* -1 (- 1 u)) (* -1 (/ (* n1_i u) n0_i))))) |
(* -1 (* n0_i (+ (* -1 (- 1 u)) (* -1 (/ (* n1_i u) n0_i))))) |
(* -1 (* n0_i (+ (* -1 (- 1 u)) (* -1 (/ (* n1_i u) n0_i))))) |
(* -1 (* n0_i (* u (- 1 (/ 1 u))))) |
(* -1 (* n0_i (+ (* -1 (/ (* n1_i u) n0_i)) (* u (- 1 (/ 1 u)))))) |
(* -1 (* n0_i (+ (* -1 (/ (* n1_i u) n0_i)) (* u (- 1 (/ 1 u)))))) |
(* -1 (* n0_i (+ (* -1 (/ (* n1_i u) n0_i)) (* u (- 1 (/ 1 u)))))) |
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) |
(* -1 (* n0_i (+ (* -1 (/ (sin (* normAngle (- 1 u))) (sin normAngle))) (* -1 (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle))))))) |
(* -1 (* n0_i (+ (* -1 (/ (sin (* normAngle (- 1 u))) (sin normAngle))) (* -1 (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle))))))) |
(* -1 (* n0_i (+ (* -1 (/ (sin (* normAngle (- 1 u))) (sin normAngle))) (* -1 (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle))))))) |
(* -1 (* n0_i (- (* -1 (* u (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle))))) 1))) |
(* -1 (* n0_i (- (+ (* -1 (* u (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle))))) (* -1 (/ (* n1_i (* normAngle u)) (* n0_i (sin normAngle))))) 1))) |
(* -1 (* n0_i (- (+ (* -1 (* u (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle))))) (* -1 (/ (* n1_i (* normAngle u)) (* n0_i (sin normAngle))))) 1))) |
(* -1 (* n0_i (- (+ (* -1 (* u (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle))))) (* -1 (/ (* n1_i (* normAngle u)) (* n0_i (sin normAngle))))) 1))) |
(* -1 (* n0_i (- (+ u (* (pow normAngle 2) (+ (* -1 (* u (+ 1/3 (* -1/2 u)))) (* -1/45 (* (pow normAngle 2) u))))) 1))) |
(* -1 (* n0_i (- (+ u (+ (* -1 (/ (+ (* n1_i u) (* (pow normAngle 2) (+ (* 7/360 (* n1_i (* (pow normAngle 2) u))) (* 1/6 (* n1_i u))))) n0_i)) (* (pow normAngle 2) (+ (* -1 (* u (+ 1/3 (* -1/2 u)))) (* -1/45 (* (pow normAngle 2) u)))))) 1))) |
(* -1 (* n0_i (- (+ u (+ (* -1 (/ (+ (* n1_i u) (* (pow normAngle 2) (+ (* 7/360 (* n1_i (* (pow normAngle 2) u))) (* 1/6 (* n1_i u))))) n0_i)) (* (pow normAngle 2) (+ (* -1 (* u (+ 1/3 (* -1/2 u)))) (* -1/45 (* (pow normAngle 2) u)))))) 1))) |
(* -1 (* n0_i (- (+ u (+ (* -1 (/ (+ (* n1_i u) (* (pow normAngle 2) (+ (* 7/360 (* n1_i (* (pow normAngle 2) u))) (* 1/6 (* n1_i u))))) n0_i)) (* (pow normAngle 2) (+ (* -1 (* u (+ 1/3 (* -1/2 u)))) (* -1/45 (* (pow normAngle 2) u)))))) 1))) |
(* -1 (* n0_i (+ (* -1 (* u (+ 1/3 (* -1/2 u)))) (* -1/45 (* (pow normAngle 2) u))))) |
(* -1 (* n0_i (+ (* -1 (* u (+ 1/3 (* -1/2 u)))) (+ (* -1 (/ (+ (* 7/360 (* n1_i (* (pow normAngle 2) u))) (* 1/6 (* n1_i u))) n0_i)) (* -1/45 (* (pow normAngle 2) u)))))) |
(* -1 (* n0_i (+ (* -1 (* u (+ 1/3 (* -1/2 u)))) (+ (* -1 (/ (+ (* 7/360 (* n1_i (* (pow normAngle 2) u))) (* 1/6 (* n1_i u))) n0_i)) (* -1/45 (* (pow normAngle 2) u)))))) |
(* -1 (* n0_i (+ (* -1 (* u (+ 1/3 (* -1/2 u)))) (+ (* -1 (/ (+ (* 7/360 (* n1_i (* (pow normAngle 2) u))) (* 1/6 (* n1_i u))) n0_i)) (* -1/45 (* (pow normAngle 2) u)))))) |
(* -1 (* n0_i (- (* -1 (* u (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle))))) 1))) |
(* -1 (* n0_i (- (+ (* -1 (* u (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle))))) (* -1 (/ (* n1_i (* normAngle u)) (* n0_i (sin normAngle))))) 1))) |
(* -1 (* n0_i (- (+ (* -1 (* u (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle))))) (* -1 (/ (* n1_i (* normAngle u)) (* n0_i (sin normAngle))))) 1))) |
(* -1 (* n0_i (- (+ (* -1 (* u (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle))))) (* -1 (/ (* n1_i (* normAngle u)) (* n0_i (sin normAngle))))) 1))) |
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) |
(* -1 (* n0_i (+ (* -1 (/ (sin (* normAngle (- 1 u))) (sin normAngle))) (* -1 (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle))))))) |
(* -1 (* n0_i (+ (* -1 (/ (sin (* normAngle (- 1 u))) (sin normAngle))) (* -1 (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle))))))) |
(* -1 (* n0_i (+ (* -1 (/ (sin (* normAngle (- 1 u))) (sin normAngle))) (* -1 (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle))))))) |
(* n0_i (* u (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle))))) |
(* -1 (* n0_i (+ (* -1 (* u (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle))))) (* -1 (/ (* n1_i (* normAngle u)) (* n0_i (sin normAngle))))))) |
(* -1 (* n0_i (+ (* -1 (* u (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle))))) (* -1 (/ (* n1_i (* normAngle u)) (* n0_i (sin normAngle))))))) |
(* -1 (* n0_i (+ (* -1 (* u (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle))))) (* -1 (/ (* n1_i (* normAngle u)) (* n0_i (sin normAngle))))))) |
(* n0_i (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle)))) |
(* -1 (* n0_i (+ (* -1 (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle)))) (* -1 (/ (* n1_i normAngle) (* n0_i (sin normAngle))))))) |
(* -1 (* n0_i (+ (* -1 (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle)))) (* -1 (/ (* n1_i normAngle) (* n0_i (sin normAngle))))))) |
(* -1 (* n0_i (+ (* -1 (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle)))) (* -1 (/ (* n1_i normAngle) (* n0_i (sin normAngle))))))) |
(* 2/945 n0_i) |
(* -1 (* n0_i (- (+ (* -7/2160 (/ n1_i n0_i)) (* 1/840 (/ n1_i n0_i))) 2/945))) |
(* -1 (* n0_i (- (+ (* -7/2160 (/ n1_i n0_i)) (* 1/840 (/ n1_i n0_i))) 2/945))) |
(* -1 (* n0_i (- (+ (* -7/2160 (/ n1_i n0_i)) (* 1/840 (/ n1_i n0_i))) 2/945))) |
(* -1 (* n0_i (- 1 (/ 1 u)))) |
(* -1 (* n0_i (- (+ 1 (* -1 (/ n1_i n0_i))) (/ 1 u)))) |
(* -1 (* n0_i (- (+ 1 (* -1 (/ n1_i n0_i))) (/ 1 u)))) |
(* -1 (* n0_i (- (+ 1 (* -1 (/ n1_i n0_i))) (/ 1 u)))) |
(* 1/45 n0_i) |
(* -1 (* n0_i (- (* -7/360 (/ n1_i n0_i)) 1/45))) |
(* -1 (* n0_i (- (* -7/360 (/ n1_i n0_i)) 1/45))) |
(* -1 (* n0_i (- (* -7/360 (/ n1_i n0_i)) 1/45))) |
n0_i |
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (/ (* n1_i normAngle) (sin normAngle))))) |
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (+ (* -1/2 (* n0_i (* (pow normAngle 2) u))) (/ (* n1_i normAngle) (sin normAngle)))))) |
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (+ (* u (+ (* -1/2 (* n0_i (pow normAngle 2))) (* u (+ (* -1/6 (/ (* n1_i (pow normAngle 3)) (sin normAngle))) (* 1/6 (/ (* n0_i (* (pow normAngle 3) (cos normAngle))) (sin normAngle))))))) (/ (* n1_i normAngle) (sin normAngle)))))) |
n0_i |
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (/ (* n1_i normAngle) (sin normAngle))))) |
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (+ (* -1/2 (* n0_i (* (pow normAngle 2) u))) (/ (* n1_i normAngle) (sin normAngle)))))) |
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (+ (* -1/2 (* n0_i (* (pow normAngle 2) u))) (/ (* n1_i normAngle) (sin normAngle)))))) |
(+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (/ (* n1_i normAngle) (sin normAngle))) |
(+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (+ (* -1/2 (* n0_i (* (pow normAngle 2) u))) (/ (* n1_i normAngle) (sin normAngle)))) |
(+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (+ (* -1/2 (* n0_i (* (pow normAngle 2) u))) (/ (* n1_i normAngle) (sin normAngle)))) |
(+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (+ (* -1/2 (* n0_i (* (pow normAngle 2) u))) (/ (* n1_i normAngle) (sin normAngle)))) |
(- (+ n1_i (* (pow normAngle 2) (+ (* 1/6 n1_i) (+ (* 1/3 n0_i) (* (pow normAngle 2) (+ (* 7/360 n1_i) (+ (* 1/45 n0_i) (* (pow normAngle 2) (- (* 2/945 n0_i) (+ (* -7/2160 n1_i) (* 1/840 n1_i))))))))))) n0_i) |
(- (+ n1_i (+ (* -1/2 (* n0_i (* (pow normAngle 2) u))) (* (pow normAngle 2) (+ (* 1/6 n1_i) (+ (* 1/3 n0_i) (* (pow normAngle 2) (+ (* 7/360 n1_i) (+ (* 1/45 n0_i) (* (pow normAngle 2) (- (* 2/945 n0_i) (+ (* -7/2160 n1_i) (* 1/840 n1_i)))))))))))) n0_i) |
(- (+ n1_i (+ (* -1/2 (* n0_i (* (pow normAngle 2) u))) (* (pow normAngle 2) (+ (* 1/6 n1_i) (+ (* 1/3 n0_i) (* (pow normAngle 2) (+ (* 7/360 n1_i) (+ (* 1/45 n0_i) (* (pow normAngle 2) (- (* 2/945 n0_i) (+ (* -7/2160 n1_i) (* 1/840 n1_i)))))))))))) n0_i) |
(- (+ n1_i (+ (* -1/2 (* n0_i (* (pow normAngle 2) u))) (* (pow normAngle 2) (+ (* 1/6 n1_i) (+ (* 1/3 n0_i) (* (pow normAngle 2) (+ (* 7/360 n1_i) (+ (* 1/45 n0_i) (* (pow normAngle 2) (- (* 2/945 n0_i) (+ (* -7/2160 n1_i) (* 1/840 n1_i)))))))))))) n0_i) |
n0_i |
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (/ (* n1_i normAngle) (sin normAngle))))) |
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (+ (* -1/2 (* n0_i (* (pow normAngle 2) u))) (/ (* n1_i normAngle) (sin normAngle)))))) |
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (+ (* u (+ (* -1/2 (* n0_i (pow normAngle 2))) (* u (+ (* -1/6 (/ (* n1_i (pow normAngle 3)) (sin normAngle))) (* 1/6 (/ (* n0_i (* (pow normAngle 3) (cos normAngle))) (sin normAngle))))))) (/ (* n1_i normAngle) (sin normAngle)))))) |
n0_i |
(+ n0_i (* u (+ n1_i (* -1 n0_i)))) |
(+ n0_i (* u (+ n1_i (* -1 n0_i)))) |
(+ n0_i (* u (+ n1_i (* -1 n0_i)))) |
n0_i |
(+ n0_i (* -1 (* n0_i u))) |
(+ n0_i (* -1 (* n0_i u))) |
(+ n0_i (* -1 (* n0_i u))) |
1 |
(+ 1 (* -1 u)) |
(+ 1 (* -1 u)) |
(+ 1 (* -1 u)) |
(/ n0_i u) |
(/ (+ n0_i (* -1 (* n0_i u))) u) |
(/ (+ n0_i (* -1 (* n0_i u))) u) |
(/ (+ n0_i (* -1 (* n0_i u))) u) |
n0_i |
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (/ (* n1_i normAngle) (sin normAngle))))) |
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (+ (* -1/2 (* n0_i (* (pow normAngle 2) u))) (/ (* n1_i normAngle) (sin normAngle)))))) |
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (+ (* u (+ (* -1/2 (* n0_i (pow normAngle 2))) (* u (+ (* -1/6 (/ (* n1_i (pow normAngle 3)) (sin normAngle))) (* 1/6 (/ (* n0_i (* (pow normAngle 3) (cos normAngle))) (sin normAngle))))))) (/ (* n1_i normAngle) (sin normAngle)))))) |
n0_i |
(+ n0_i (* u (+ n1_i (* -1 n0_i)))) |
(+ n0_i (* u (+ n1_i (* -1 n0_i)))) |
(+ n0_i (* u (+ n1_i (* -1 n0_i)))) |
n0_i |
(+ n0_i (* u (- n1_i n0_i))) |
(+ n0_i (* u (- n1_i n0_i))) |
(+ n0_i (* u (- n1_i n0_i))) |
n0_i |
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (/ (* n1_i normAngle) (sin normAngle))))) |
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (+ (* -1/2 (* n0_i (* (pow normAngle 2) u))) (/ (* n1_i normAngle) (sin normAngle)))))) |
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (+ (* u (+ (* -1/2 (* n0_i (pow normAngle 2))) (* u (+ (* -1/6 (/ (* n1_i (pow normAngle 3)) (sin normAngle))) (* 1/6 (/ (* n0_i (* (pow normAngle 3) (cos normAngle))) (sin normAngle))))))) (/ (* n1_i normAngle) (sin normAngle)))))) |
n0_i |
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (/ (* n1_i normAngle) (sin normAngle))))) |
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (+ (* -1/2 (* n0_i (* (pow normAngle 2) u))) (/ (* n1_i normAngle) (sin normAngle)))))) |
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (+ (* -1/2 (* n0_i (* (pow normAngle 2) u))) (/ (* n1_i normAngle) (sin normAngle)))))) |
n0_i |
(+ n0_i (* u (- (+ n1_i (* (pow normAngle 2) (+ (* 1/6 n1_i) (+ (* 1/3 n0_i) (* (pow normAngle 2) (+ (* 7/360 n1_i) (* 1/45 n0_i))))))) n0_i))) |
(+ n0_i (* u (- (+ n1_i (+ (* -1/2 (* n0_i (* (pow normAngle 2) u))) (* (pow normAngle 2) (+ (* 1/6 n1_i) (+ (* 1/3 n0_i) (* (pow normAngle 2) (+ (* 7/360 n1_i) (* 1/45 n0_i)))))))) n0_i))) |
(+ n0_i (* u (- (+ n1_i (+ (* -1/2 (* n0_i (* (pow normAngle 2) u))) (* (pow normAngle 2) (+ (* 1/6 n1_i) (+ (* 1/3 n0_i) (* (pow normAngle 2) (+ (* 7/360 n1_i) (* 1/45 n0_i)))))))) n0_i))) |
(* u (+ (* 1/6 n1_i) (+ (* 1/3 n0_i) (* (pow normAngle 2) (+ (* 7/360 n1_i) (* 1/45 n0_i)))))) |
(* u (+ (* -1/2 (* n0_i u)) (+ (* 1/6 n1_i) (+ (* 1/3 n0_i) (* (pow normAngle 2) (+ (* 7/360 n1_i) (* 1/45 n0_i))))))) |
(* u (+ (* -1/2 (* n0_i u)) (+ (* 1/6 n1_i) (+ (* 1/3 n0_i) (* (pow normAngle 2) (+ (* 7/360 n1_i) (* 1/45 n0_i))))))) |
(* u (+ (* -1/2 (* n0_i u)) (+ (* 1/6 n1_i) (+ (* 1/3 n0_i) (* (pow normAngle 2) (+ (* 7/360 n1_i) (* 1/45 n0_i))))))) |
n0_i |
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (/ (* n1_i normAngle) (sin normAngle))))) |
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (+ (* -1/2 (* n0_i (* (pow normAngle 2) u))) (/ (* n1_i normAngle) (sin normAngle)))))) |
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (+ (* -1/2 (* n0_i (* (pow normAngle 2) u))) (/ (* n1_i normAngle) (sin normAngle)))))) |
n0_i |
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (/ (* n1_i normAngle) (sin normAngle))))) |
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (+ (* -1/2 (* n0_i (* (pow normAngle 2) u))) (/ (* n1_i normAngle) (sin normAngle)))))) |
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (+ (* u (+ (* -1/2 (* n0_i (pow normAngle 2))) (* u (+ (* -1/6 (/ (* n1_i (pow normAngle 3)) (sin normAngle))) (* 1/6 (/ (* n0_i (* (pow normAngle 3) (cos normAngle))) (sin normAngle))))))) (/ (* n1_i normAngle) (sin normAngle)))))) |
(* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (/ (* n1_i normAngle) (sin normAngle)))) |
(* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (+ (* -1/2 (* n0_i (* (pow normAngle 2) u))) (/ (* n1_i normAngle) (sin normAngle))))) |
(* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (+ (* -1/2 (* n0_i (* (pow normAngle 2) u))) (/ (* n1_i normAngle) (sin normAngle))))) |
(* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (+ (* -1/2 (* n0_i (* (pow normAngle 2) u))) (/ (* n1_i normAngle) (sin normAngle))))) |
(+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (/ (* n1_i normAngle) (sin normAngle))) |
(+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (+ (* -1/2 (* n0_i (* (pow normAngle 2) u))) (/ (* n1_i normAngle) (sin normAngle)))) |
(+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (+ (* -1/2 (* n0_i (* (pow normAngle 2) u))) (/ (* n1_i normAngle) (sin normAngle)))) |
(+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (+ (* -1/2 (* n0_i (* (pow normAngle 2) u))) (/ (* n1_i normAngle) (sin normAngle)))) |
1/3 |
(+ 1/3 (* -1/2 u)) |
(+ 1/3 (* -1/2 u)) |
(+ 1/3 (* -1/2 u)) |
(/ n0_i u) |
(/ (+ n0_i (* u (- n1_i n0_i))) u) |
(/ (+ n0_i (* u (- n1_i n0_i))) u) |
(/ (+ n0_i (* u (- n1_i n0_i))) u) |
(* u (+ 1/6 (* 7/360 (pow normAngle 2)))) |
(* u (+ 1/6 (* 7/360 (pow normAngle 2)))) |
(* u (+ 1/6 (* 7/360 (pow normAngle 2)))) |
(* u (+ 1/6 (* 7/360 (pow normAngle 2)))) |
(* n1_i (* u (+ 1/6 (* 7/360 (pow normAngle 2))))) |
(* n1_i (* u (+ 1/6 (* 7/360 (pow normAngle 2))))) |
(* n1_i (* u (+ 1/6 (* 7/360 (pow normAngle 2))))) |
(* n1_i (* u (+ 1/6 (* 7/360 (pow normAngle 2))))) |
1/3 |
(+ 1/3 (* -1/2 u)) |
(+ 1/3 (* -1/2 u)) |
(+ 1/3 (* -1/2 u)) |
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) |
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) |
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) |
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) |
(* -1/2 (* n0_i (* (pow normAngle 2) (pow u 2)))) |
(* (pow u 2) (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (* u (sin normAngle)))) (+ (* -1/2 (* n0_i (pow normAngle 2))) (/ (* n1_i normAngle) (* u (sin normAngle)))))) |
(* (pow u 2) (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (* u (sin normAngle)))) (+ (* -1/2 (* n0_i (pow normAngle 2))) (+ (/ n0_i (pow u 2)) (/ (* n1_i normAngle) (* u (sin normAngle))))))) |
(* (pow u 2) (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (* u (sin normAngle)))) (+ (* -1/2 (* n0_i (pow normAngle 2))) (+ (/ n0_i (pow u 2)) (/ (* n1_i normAngle) (* u (sin normAngle))))))) |
(* -1/2 (* n0_i (* (pow normAngle 2) u))) |
(* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (* u (sin normAngle)))) (+ (* -1/2 (* n0_i (pow normAngle 2))) (/ (* n1_i normAngle) (* u (sin normAngle)))))) |
(* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (* u (sin normAngle)))) (+ (* -1/2 (* n0_i (pow normAngle 2))) (/ (* n1_i normAngle) (* u (sin normAngle)))))) |
(* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (* u (sin normAngle)))) (+ (* -1/2 (* n0_i (pow normAngle 2))) (/ (* n1_i normAngle) (* u (sin normAngle)))))) |
(* -1/2 (* n0_i (* (pow normAngle 2) u))) |
(* u (- (+ (* -1/2 (* n0_i (pow normAngle 2))) (+ (/ n1_i u) (/ (* (pow normAngle 2) (+ (* 1/6 n1_i) (+ (* 1/3 n0_i) (* (pow normAngle 2) (+ (* 7/360 n1_i) (+ (* 1/45 n0_i) (* (pow normAngle 2) (- (* 2/945 n0_i) (+ (* -7/2160 n1_i) (* 1/840 n1_i)))))))))) u))) (/ n0_i u))) |
(* u (- (+ (* -1/2 (* n0_i (pow normAngle 2))) (+ (/ n1_i u) (/ (* (pow normAngle 2) (+ (* 1/6 n1_i) (+ (* 1/3 n0_i) (* (pow normAngle 2) (+ (* 7/360 n1_i) (+ (* 1/45 n0_i) (* (pow normAngle 2) (- (* 2/945 n0_i) (+ (* -7/2160 n1_i) (* 1/840 n1_i)))))))))) u))) (/ n0_i u))) |
(* u (- (+ (* -1/2 (* n0_i (pow normAngle 2))) (+ (/ n1_i u) (/ (* (pow normAngle 2) (+ (* 1/6 n1_i) (+ (* 1/3 n0_i) (* (pow normAngle 2) (+ (* 7/360 n1_i) (+ (* 1/45 n0_i) (* (pow normAngle 2) (- (* 2/945 n0_i) (+ (* -7/2160 n1_i) (* 1/840 n1_i)))))))))) u))) (/ n0_i u))) |
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) |
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) |
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) |
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) |
(* u (+ n1_i (* -1 n0_i))) |
(* u (+ n1_i (+ (* -1 n0_i) (/ n0_i u)))) |
(* u (+ n1_i (+ (* -1 n0_i) (/ n0_i u)))) |
(* u (+ n1_i (+ (* -1 n0_i) (/ n0_i u)))) |
(* -1 (* n0_i u)) |
(* u (+ (* -1 n0_i) (/ n0_i u))) |
(* u (+ (* -1 n0_i) (/ n0_i u))) |
(* u (+ (* -1 n0_i) (/ n0_i u))) |
(* -1 u) |
(* u (- (/ 1 u) 1)) |
(* u (- (/ 1 u) 1)) |
(* u (- (/ 1 u) 1)) |
(* -1 n0_i) |
(+ (* -1 n0_i) (/ n0_i u)) |
(+ (* -1 n0_i) (/ n0_i u)) |
(+ (* -1 n0_i) (/ n0_i u)) |
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) |
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) |
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) |
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) |
(* u (+ n1_i (* -1 n0_i))) |
(* u (+ n1_i (+ (* -1 n0_i) (/ n0_i u)))) |
(* u (+ n1_i (+ (* -1 n0_i) (/ n0_i u)))) |
(* u (+ n1_i (+ (* -1 n0_i) (/ n0_i u)))) |
(* u (- n1_i n0_i)) |
(* u (- (+ n1_i (/ n0_i u)) n0_i)) |
(* u (- (+ n1_i (/ n0_i u)) n0_i)) |
(* u (- (+ n1_i (/ n0_i u)) n0_i)) |
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) |
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) |
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) |
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) |
(* -1/2 (* n0_i (* (pow normAngle 2) (pow u 2)))) |
(* (pow u 2) (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (* u (sin normAngle)))) (+ (* -1/2 (* n0_i (pow normAngle 2))) (/ (* n1_i normAngle) (* u (sin normAngle)))))) |
(* (pow u 2) (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (* u (sin normAngle)))) (+ (* -1/2 (* n0_i (pow normAngle 2))) (+ (/ n0_i (pow u 2)) (/ (* n1_i normAngle) (* u (sin normAngle))))))) |
(* (pow u 2) (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (* u (sin normAngle)))) (+ (* -1/2 (* n0_i (pow normAngle 2))) (+ (/ n0_i (pow u 2)) (/ (* n1_i normAngle) (* u (sin normAngle))))))) |
(* -1/2 (* n0_i (* (pow normAngle 2) (pow u 2)))) |
(* (pow u 2) (- (+ (* -1/2 (* n0_i (pow normAngle 2))) (+ (/ n1_i u) (/ (* (pow normAngle 2) (+ (* 1/6 n1_i) (+ (* 1/3 n0_i) (* (pow normAngle 2) (+ (* 7/360 n1_i) (* 1/45 n0_i)))))) u))) (/ n0_i u))) |
(* (pow u 2) (- (+ (* -1/2 (* n0_i (pow normAngle 2))) (+ (/ n0_i (pow u 2)) (+ (/ n1_i u) (/ (* (pow normAngle 2) (+ (* 1/6 n1_i) (+ (* 1/3 n0_i) (* (pow normAngle 2) (+ (* 7/360 n1_i) (* 1/45 n0_i)))))) u)))) (/ n0_i u))) |
(* (pow u 2) (- (+ (* -1/2 (* n0_i (pow normAngle 2))) (+ (/ n0_i (pow u 2)) (+ (/ n1_i u) (/ (* (pow normAngle 2) (+ (* 1/6 n1_i) (+ (* 1/3 n0_i) (* (pow normAngle 2) (+ (* 7/360 n1_i) (* 1/45 n0_i)))))) u)))) (/ n0_i u))) |
(* -1/2 (* n0_i (pow u 2))) |
(* (pow u 2) (+ (* -1/2 n0_i) (+ (* 1/6 (/ n1_i u)) (+ (* 1/3 (/ n0_i u)) (/ (* (pow normAngle 2) (+ (* 7/360 n1_i) (* 1/45 n0_i))) u))))) |
(* (pow u 2) (+ (* -1/2 n0_i) (+ (* 1/6 (/ n1_i u)) (+ (* 1/3 (/ n0_i u)) (/ (* (pow normAngle 2) (+ (* 7/360 n1_i) (* 1/45 n0_i))) u))))) |
(* (pow u 2) (+ (* -1/2 n0_i) (+ (* 1/6 (/ n1_i u)) (+ (* 1/3 (/ n0_i u)) (/ (* (pow normAngle 2) (+ (* 7/360 n1_i) (* 1/45 n0_i))) u))))) |
(* -1/2 (* n0_i (* (pow normAngle 2) (pow u 2)))) |
(* (pow u 2) (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (* u (sin normAngle)))) (+ (* -1/2 (* n0_i (pow normAngle 2))) (/ (* n1_i normAngle) (* u (sin normAngle)))))) |
(* (pow u 2) (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (* u (sin normAngle)))) (+ (* -1/2 (* n0_i (pow normAngle 2))) (+ (/ n0_i (pow u 2)) (/ (* n1_i normAngle) (* u (sin normAngle))))))) |
(* (pow u 2) (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (* u (sin normAngle)))) (+ (* -1/2 (* n0_i (pow normAngle 2))) (+ (/ n0_i (pow u 2)) (/ (* n1_i normAngle) (* u (sin normAngle))))))) |
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) |
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) |
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) |
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) |
(* -1/2 (* n0_i (* (pow normAngle 2) (pow u 2)))) |
(* (pow u 2) (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (* u (sin normAngle)))) (+ (* -1/2 (* n0_i (pow normAngle 2))) (/ (* n1_i normAngle) (* u (sin normAngle)))))) |
(* (pow u 2) (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (* u (sin normAngle)))) (+ (* -1/2 (* n0_i (pow normAngle 2))) (/ (* n1_i normAngle) (* u (sin normAngle)))))) |
(* (pow u 2) (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (* u (sin normAngle)))) (+ (* -1/2 (* n0_i (pow normAngle 2))) (/ (* n1_i normAngle) (* u (sin normAngle)))))) |
(* -1/2 (* n0_i (* (pow normAngle 2) u))) |
(* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (* u (sin normAngle)))) (+ (* -1/2 (* n0_i (pow normAngle 2))) (/ (* n1_i normAngle) (* u (sin normAngle)))))) |
(* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (* u (sin normAngle)))) (+ (* -1/2 (* n0_i (pow normAngle 2))) (/ (* n1_i normAngle) (* u (sin normAngle)))))) |
(* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (* u (sin normAngle)))) (+ (* -1/2 (* n0_i (pow normAngle 2))) (/ (* n1_i normAngle) (* u (sin normAngle)))))) |
(* -1/2 u) |
(* u (- (* 1/3 (/ 1 u)) 1/2)) |
(* u (- (* 1/3 (/ 1 u)) 1/2)) |
(* u (- (* 1/3 (/ 1 u)) 1/2)) |
(- n1_i n0_i) |
(- (+ n1_i (/ n0_i u)) n0_i) |
(- (+ n1_i (/ n0_i u)) n0_i) |
(- (+ n1_i (/ n0_i u)) n0_i) |
(* u (+ 1/6 (* 7/360 (pow normAngle 2)))) |
(* u (+ 1/6 (* 7/360 (pow normAngle 2)))) |
(* u (+ 1/6 (* 7/360 (pow normAngle 2)))) |
(* u (+ 1/6 (* 7/360 (pow normAngle 2)))) |
(* n1_i (* u (+ 1/6 (* 7/360 (pow normAngle 2))))) |
(* n1_i (* u (+ 1/6 (* 7/360 (pow normAngle 2))))) |
(* n1_i (* u (+ 1/6 (* 7/360 (pow normAngle 2))))) |
(* n1_i (* u (+ 1/6 (* 7/360 (pow normAngle 2))))) |
(* -1/2 u) |
(* u (- (* 1/3 (/ 1 u)) 1/2)) |
(* u (- (* 1/3 (/ 1 u)) 1/2)) |
(* u (- (* 1/3 (/ 1 u)) 1/2)) |
(+ (/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) |
(+ (/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) |
(+ (/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) |
(+ (/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) |
(* -1/2 (* n0_i (* (pow normAngle 2) (pow u 2)))) |
(* (pow u 2) (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (* u (sin normAngle)))) (+ (* -1/2 (* n0_i (pow normAngle 2))) (/ (* n1_i normAngle) (* u (sin normAngle)))))) |
(* (pow u 2) (+ (* -1 (/ (+ (* -1 (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (/ (* n1_i normAngle) (sin normAngle)))) (* -1 (/ n0_i u))) u)) (* -1/2 (* n0_i (pow normAngle 2))))) |
(* (pow u 2) (+ (* -1 (/ (+ (* -1 (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (/ (* n1_i normAngle) (sin normAngle)))) (* -1 (/ n0_i u))) u)) (* -1/2 (* n0_i (pow normAngle 2))))) |
(* -1/2 (* n0_i (* (pow normAngle 2) u))) |
(* -1 (* u (+ (* -1 (/ (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (/ (* n1_i normAngle) (sin normAngle))) u)) (* 1/2 (* n0_i (pow normAngle 2)))))) |
(* -1 (* u (+ (* -1 (/ (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (/ (* n1_i normAngle) (sin normAngle))) u)) (* 1/2 (* n0_i (pow normAngle 2)))))) |
(* -1 (* u (+ (* -1 (/ (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (/ (* n1_i normAngle) (sin normAngle))) u)) (* 1/2 (* n0_i (pow normAngle 2)))))) |
(* -1/2 (* n0_i (* (pow normAngle 2) u))) |
(* -1 (* u (+ (* -1 (/ (- (+ n1_i (* (pow normAngle 2) (+ (* 1/6 n1_i) (+ (* 1/3 n0_i) (* (pow normAngle 2) (+ (* 7/360 n1_i) (+ (* 1/45 n0_i) (* (pow normAngle 2) (- (* 2/945 n0_i) (+ (* -7/2160 n1_i) (* 1/840 n1_i))))))))))) n0_i) u)) (* 1/2 (* n0_i (pow normAngle 2)))))) |
(* -1 (* u (+ (* -1 (/ (- (+ n1_i (* (pow normAngle 2) (+ (* 1/6 n1_i) (+ (* 1/3 n0_i) (* (pow normAngle 2) (+ (* 7/360 n1_i) (+ (* 1/45 n0_i) (* (pow normAngle 2) (- (* 2/945 n0_i) (+ (* -7/2160 n1_i) (* 1/840 n1_i))))))))))) n0_i) u)) (* 1/2 (* n0_i (pow normAngle 2)))))) |
(* -1 (* u (+ (* -1 (/ (- (+ n1_i (* (pow normAngle 2) (+ (* 1/6 n1_i) (+ (* 1/3 n0_i) (* (pow normAngle 2) (+ (* 7/360 n1_i) (+ (* 1/45 n0_i) (* (pow normAngle 2) (- (* 2/945 n0_i) (+ (* -7/2160 n1_i) (* 1/840 n1_i))))))))))) n0_i) u)) (* 1/2 (* n0_i (pow normAngle 2)))))) |
(+ (/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) |
(+ (/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) |
(+ (/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) |
(+ (/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) |
(* -1 (* u (+ n0_i (* -1 n1_i)))) |
(* -1 (* u (+ n0_i (+ (* -1 n1_i) (* -1 (/ n0_i u)))))) |
(* -1 (* u (+ n0_i (+ (* -1 n1_i) (* -1 (/ n0_i u)))))) |
(* -1 (* u (+ n0_i (+ (* -1 n1_i) (* -1 (/ n0_i u)))))) |
(* -1 (* n0_i u)) |
(* -1 (* u (+ n0_i (* -1 (/ n0_i u))))) |
(* -1 (* u (+ n0_i (* -1 (/ n0_i u))))) |
(* -1 (* u (+ n0_i (* -1 (/ n0_i u))))) |
(* -1 u) |
(* -1 (* u (- 1 (/ 1 u)))) |
(* -1 (* u (- 1 (/ 1 u)))) |
(* -1 (* u (- 1 (/ 1 u)))) |
(* -1 n0_i) |
(+ (* -1 n0_i) (/ n0_i u)) |
(+ (* -1 n0_i) (/ n0_i u)) |
(+ (* -1 n0_i) (/ n0_i u)) |
(+ (/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) |
(+ (/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) |
(+ (/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) |
(+ (/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) |
(* -1 (* u (+ n0_i (* -1 n1_i)))) |
(* -1 (* u (+ n0_i (+ (* -1 n1_i) (* -1 (/ n0_i u)))))) |
(* -1 (* u (+ n0_i (+ (* -1 n1_i) (* -1 (/ n0_i u)))))) |
(* -1 (* u (+ n0_i (+ (* -1 n1_i) (* -1 (/ n0_i u)))))) |
(* u (- n1_i n0_i)) |
(* -1 (* u (+ (* -1 (- n1_i n0_i)) (* -1 (/ n0_i u))))) |
(* -1 (* u (+ (* -1 (- n1_i n0_i)) (* -1 (/ n0_i u))))) |
(* -1 (* u (+ (* -1 (- n1_i n0_i)) (* -1 (/ n0_i u))))) |
(+ (/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) |
(+ (/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) |
(+ (/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) |
(+ (/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) |
(* -1/2 (* n0_i (* (pow normAngle 2) (pow u 2)))) |
(* (pow u 2) (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (* u (sin normAngle)))) (+ (* -1/2 (* n0_i (pow normAngle 2))) (/ (* n1_i normAngle) (* u (sin normAngle)))))) |
(* (pow u 2) (+ (* -1 (/ (+ (* -1 (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (/ (* n1_i normAngle) (sin normAngle)))) (* -1 (/ n0_i u))) u)) (* -1/2 (* n0_i (pow normAngle 2))))) |
(* (pow u 2) (+ (* -1 (/ (+ (* -1 (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (/ (* n1_i normAngle) (sin normAngle)))) (* -1 (/ n0_i u))) u)) (* -1/2 (* n0_i (pow normAngle 2))))) |
(* -1/2 (* n0_i (* (pow normAngle 2) (pow u 2)))) |
(* (pow u 2) (+ (* -1 (/ (+ (* -1 (- n1_i n0_i)) (* (pow normAngle 2) (+ (* -1 (* (pow normAngle 2) (+ (* 7/360 n1_i) (* 1/45 n0_i)))) (* -1 (+ (* 1/6 n1_i) (* 1/3 n0_i)))))) u)) (* -1/2 (* n0_i (pow normAngle 2))))) |
(* (pow u 2) (+ (* -1 (/ (+ (* -1 (- n1_i n0_i)) (+ (* -1 (/ n0_i u)) (* (pow normAngle 2) (+ (* -1 (* (pow normAngle 2) (+ (* 7/360 n1_i) (* 1/45 n0_i)))) (* -1 (+ (* 1/6 n1_i) (* 1/3 n0_i))))))) u)) (* -1/2 (* n0_i (pow normAngle 2))))) |
(* (pow u 2) (+ (* -1 (/ (+ (* -1 (- n1_i n0_i)) (+ (* -1 (/ n0_i u)) (* (pow normAngle 2) (+ (* -1 (* (pow normAngle 2) (+ (* 7/360 n1_i) (* 1/45 n0_i)))) (* -1 (+ (* 1/6 n1_i) (* 1/3 n0_i))))))) u)) (* -1/2 (* n0_i (pow normAngle 2))))) |
(* -1/2 (* n0_i (pow u 2))) |
(* (pow u 2) (+ (* -1 (/ (+ (* -1 (* (pow normAngle 2) (+ (* 7/360 n1_i) (* 1/45 n0_i)))) (* -1 (+ (* 1/6 n1_i) (* 1/3 n0_i)))) u)) (* -1/2 n0_i))) |
(* (pow u 2) (+ (* -1 (/ (+ (* -1 (* (pow normAngle 2) (+ (* 7/360 n1_i) (* 1/45 n0_i)))) (* -1 (+ (* 1/6 n1_i) (* 1/3 n0_i)))) u)) (* -1/2 n0_i))) |
(* (pow u 2) (+ (* -1 (/ (+ (* -1 (* (pow normAngle 2) (+ (* 7/360 n1_i) (* 1/45 n0_i)))) (* -1 (+ (* 1/6 n1_i) (* 1/3 n0_i)))) u)) (* -1/2 n0_i))) |
(* -1/2 (* n0_i (* (pow normAngle 2) (pow u 2)))) |
(* (pow u 2) (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (* u (sin normAngle)))) (+ (* -1/2 (* n0_i (pow normAngle 2))) (/ (* n1_i normAngle) (* u (sin normAngle)))))) |
(* (pow u 2) (+ (* -1 (/ (+ (* -1 (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (/ (* n1_i normAngle) (sin normAngle)))) (* -1 (/ n0_i u))) u)) (* -1/2 (* n0_i (pow normAngle 2))))) |
(* (pow u 2) (+ (* -1 (/ (+ (* -1 (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (/ (* n1_i normAngle) (sin normAngle)))) (* -1 (/ n0_i u))) u)) (* -1/2 (* n0_i (pow normAngle 2))))) |
(+ (/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) |
(+ (/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) |
(+ (/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) |
(+ (/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) |
(* -1/2 (* n0_i (* (pow normAngle 2) (pow u 2)))) |
(* (pow u 2) (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (* u (sin normAngle)))) (+ (* -1/2 (* n0_i (pow normAngle 2))) (/ (* n1_i normAngle) (* u (sin normAngle)))))) |
(* (pow u 2) (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (* u (sin normAngle)))) (+ (* -1/2 (* n0_i (pow normAngle 2))) (/ (* n1_i normAngle) (* u (sin normAngle)))))) |
(* (pow u 2) (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (* u (sin normAngle)))) (+ (* -1/2 (* n0_i (pow normAngle 2))) (/ (* n1_i normAngle) (* u (sin normAngle)))))) |
(* -1/2 (* n0_i (* (pow normAngle 2) u))) |
(* -1 (* u (+ (* -1 (/ (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (/ (* n1_i normAngle) (sin normAngle))) u)) (* 1/2 (* n0_i (pow normAngle 2)))))) |
(* -1 (* u (+ (* -1 (/ (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (/ (* n1_i normAngle) (sin normAngle))) u)) (* 1/2 (* n0_i (pow normAngle 2)))))) |
(* -1 (* u (+ (* -1 (/ (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (/ (* n1_i normAngle) (sin normAngle))) u)) (* 1/2 (* n0_i (pow normAngle 2)))))) |
(* -1/2 u) |
(* -1 (* u (- 1/2 (* 1/3 (/ 1 u))))) |
(* -1 (* u (- 1/2 (* 1/3 (/ 1 u))))) |
(* -1 (* u (- 1/2 (* 1/3 (/ 1 u))))) |
(- n1_i n0_i) |
(- (+ n1_i (/ n0_i u)) n0_i) |
(- (+ n1_i (/ n0_i u)) n0_i) |
(- (+ n1_i (/ n0_i u)) n0_i) |
(* u (+ 1/6 (* 7/360 (pow normAngle 2)))) |
(* u (+ 1/6 (* 7/360 (pow normAngle 2)))) |
(* u (+ 1/6 (* 7/360 (pow normAngle 2)))) |
(* u (+ 1/6 (* 7/360 (pow normAngle 2)))) |
(* n1_i (* u (+ 1/6 (* 7/360 (pow normAngle 2))))) |
(* n1_i (* u (+ 1/6 (* 7/360 (pow normAngle 2))))) |
(* n1_i (* u (+ 1/6 (* 7/360 (pow normAngle 2))))) |
(* n1_i (* u (+ 1/6 (* 7/360 (pow normAngle 2))))) |
(* -1/2 u) |
(* -1 (* u (- 1/2 (* 1/3 (/ 1 u))))) |
(* -1 (* u (- 1/2 (* 1/3 (/ 1 u))))) |
(* -1 (* u (- 1/2 (* 1/3 (/ 1 u))))) |
(+ (* n0_i (- 1 u)) (* n1_i u)) |
(+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u))))))) |
(+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (+ (* -1/6 (* n1_i (pow u 3))) (* (pow normAngle 2) (- (+ (* 1/120 (* n0_i (pow (- 1 u) 5))) (* 1/120 (* n1_i (pow u 5)))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (+ (* 1/120 (* n0_i (- 1 u))) (* 1/120 (* n1_i u))))))))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u))))))) |
(+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (+ (* -1/6 (* n1_i (pow u 3))) (* (pow normAngle 2) (- (+ (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* 1/120 (* n1_i (pow u 5))) (* (pow normAngle 2) (- (+ (* -1/5040 (* n0_i (pow (- 1 u) 7))) (* -1/5040 (* n1_i (pow u 7)))) (+ (* -1/6 (- (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (* n0_i (- 1 u)))))) (+ (* -1/6 (- (* 1/120 (* n1_i (pow u 5))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (* 1/120 (* n1_i u))))) (+ (* -1/5040 (* n0_i (- 1 u))) (+ (* -1/5040 (* n1_i u)) (+ (* 1/120 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u))))))))))))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (+ (* 1/120 (* n0_i (- 1 u))) (* 1/120 (* n1_i u))))))))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u))))))) |
(+ n0_i (* u (+ n1_i (* -1 n0_i)))) |
(+ n0_i (+ (* u (+ n1_i (* -1 n0_i))) (* (pow normAngle 2) (* u (- (* n0_i (+ 1/3 (* -1/2 u))) (* -1/6 n1_i)))))) |
(+ n0_i (+ (* u (+ n1_i (* -1 n0_i))) (* (pow normAngle 2) (+ (* u (- (* n0_i (+ 1/3 (* -1/2 u))) (* -1/6 n1_i))) (* (pow normAngle 2) (* u (- (* 1/45 n0_i) (+ (* -1/36 n1_i) (* 1/120 n1_i))))))))) |
(+ n0_i (+ (* u (+ n1_i (* -1 n0_i))) (* (pow normAngle 2) (+ (* u (- (* n0_i (+ 1/3 (* -1/2 u))) (* -1/6 n1_i))) (* (pow normAngle 2) (+ (* u (- (* 1/45 n0_i) (+ (* -1/36 n1_i) (* 1/120 n1_i)))) (* (pow normAngle 2) (* u (- (* 2/945 n0_i) (+ (* -1/5040 n1_i) (+ (* 1/720 n1_i) (* 1/6 (+ (* -1/36 n1_i) (* 1/120 n1_i)))))))))))))) |
(+ n1_i (* -1 n0_i)) |
(+ n1_i (+ (* -1 n0_i) (* (pow normAngle 2) (- (* n0_i (+ 1/3 (* -1/2 u))) (* -1/6 n1_i))))) |
(+ n1_i (+ (* -1 n0_i) (* (pow normAngle 2) (- (+ (* n0_i (+ 1/3 (* -1/2 u))) (* (pow normAngle 2) (- (* 1/45 n0_i) (+ (* -1/36 n1_i) (* 1/120 n1_i))))) (* -1/6 n1_i))))) |
(+ n1_i (+ (* -1 n0_i) (* (pow normAngle 2) (- (+ (* n0_i (+ 1/3 (* -1/2 u))) (* (pow normAngle 2) (- (+ (* 1/45 n0_i) (* (pow normAngle 2) (- (* 2/945 n0_i) (+ (* -1/5040 n1_i) (+ (* 1/720 n1_i) (* 1/6 (+ (* -1/36 n1_i) (* 1/120 n1_i)))))))) (+ (* -1/36 n1_i) (* 1/120 n1_i))))) (* -1/6 n1_i))))) |
(- n1_i n0_i) |
(- (+ n1_i (* (pow normAngle 2) (+ (* 1/6 n1_i) (* n0_i (+ 1/3 (* -1/2 u)))))) n0_i) |
(- (+ n1_i (* (pow normAngle 2) (+ (* 1/6 n1_i) (+ (* n0_i (+ 1/3 (* -1/2 u))) (* (pow normAngle 2) (+ (* 7/360 n1_i) (* 1/45 n0_i))))))) n0_i) |
(- (+ n1_i (* (pow normAngle 2) (+ (* 1/6 n1_i) (+ (* n0_i (+ 1/3 (* -1/2 u))) (* (pow normAngle 2) (+ (* 7/360 n1_i) (+ (* 1/45 n0_i) (* (pow normAngle 2) (- (* 2/945 n0_i) (+ (* -7/2160 n1_i) (* 1/840 n1_i))))))))))) n0_i) |
(+ (* n0_i (- 1 u)) (* n1_i u)) |
(+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u))))))) |
(+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (+ (* -1/6 (* n1_i (pow u 3))) (* (pow normAngle 2) (- (+ (* 1/120 (* n0_i (pow (- 1 u) 5))) (* 1/120 (* n1_i (pow u 5)))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (+ (* 1/120 (* n0_i (- 1 u))) (* 1/120 (* n1_i u))))))))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u))))))) |
(+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (+ (* -1/6 (* n1_i (pow u 3))) (* (pow normAngle 2) (- (+ (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* 1/120 (* n1_i (pow u 5))) (* (pow normAngle 2) (- (+ (* -1/5040 (* n0_i (pow (- 1 u) 7))) (* -1/5040 (* n1_i (pow u 7)))) (+ (* -1/6 (- (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (* n0_i (- 1 u)))))) (+ (* -1/6 (- (* 1/120 (* n1_i (pow u 5))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (* 1/120 (* n1_i u))))) (+ (* -1/5040 (* n0_i (- 1 u))) (+ (* -1/5040 (* n1_i u)) (+ (* 1/120 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u))))))))))))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (+ (* 1/120 (* n0_i (- 1 u))) (* 1/120 (* n1_i u))))))))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u))))))) |
(+ (* n0_i (- 1 u)) (* n1_i u)) |
(+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u))))))) |
(+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (+ (* -1/6 (* n1_i (pow u 3))) (* (pow normAngle 2) (- (+ (* 1/120 (* n0_i (pow (- 1 u) 5))) (* 1/120 (* n1_i (pow u 5)))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (+ (* 1/120 (* n0_i (- 1 u))) (* 1/120 (* n1_i u))))))))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u))))))) |
(+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (+ (* -1/6 (* n1_i (pow u 3))) (* (pow normAngle 2) (- (+ (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* 1/120 (* n1_i (pow u 5))) (* (pow normAngle 2) (- (+ (* -1/5040 (* n0_i (pow (- 1 u) 7))) (* -1/5040 (* n1_i (pow u 7)))) (+ (* -1/6 (- (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (* n0_i (- 1 u)))))) (+ (* -1/6 (- (* 1/120 (* n1_i (pow u 5))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (* 1/120 (* n1_i u))))) (+ (* -1/5040 (* n0_i (- 1 u))) (+ (* -1/5040 (* n1_i u)) (+ (* 1/120 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u))))))))))))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (+ (* 1/120 (* n0_i (- 1 u))) (* 1/120 (* n1_i u))))))))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u))))))) |
(+ (* n0_i (- 1 u)) (* n1_i u)) |
(+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u))))))) |
(+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (+ (* -1/6 (* n1_i (pow u 3))) (* (pow normAngle 2) (- (+ (* 1/120 (* n0_i (pow (- 1 u) 5))) (* 1/120 (* n1_i (pow u 5)))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (+ (* 1/120 (* n0_i (- 1 u))) (* 1/120 (* n1_i u))))))))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u))))))) |
(+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (+ (* -1/6 (* n1_i (pow u 3))) (* (pow normAngle 2) (- (+ (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* 1/120 (* n1_i (pow u 5))) (* (pow normAngle 2) (- (+ (* -1/5040 (* n0_i (pow (- 1 u) 7))) (* -1/5040 (* n1_i (pow u 7)))) (+ (* -1/6 (- (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (* n0_i (- 1 u)))))) (+ (* -1/6 (- (* 1/120 (* n1_i (pow u 5))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (* 1/120 (* n1_i u))))) (+ (* -1/5040 (* n0_i (- 1 u))) (+ (* -1/5040 (* n1_i u)) (+ (* 1/120 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u))))))))))))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (+ (* 1/120 (* n0_i (- 1 u))) (* 1/120 (* n1_i u))))))))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u))))))) |
(+ n0_i (* u (+ n1_i (* -1 n0_i)))) |
(+ n0_i (+ (* u (+ n1_i (* -1 n0_i))) (* (pow normAngle 2) (* u (- (* n0_i (+ 1/3 (* -1/2 u))) (* -1/6 n1_i)))))) |
(+ n0_i (+ (* u (+ n1_i (* -1 n0_i))) (* (pow normAngle 2) (+ (* u (- (* n0_i (+ 1/3 (* -1/2 u))) (* -1/6 n1_i))) (* (pow normAngle 2) (* u (- (* 1/45 n0_i) (+ (* -1/36 n1_i) (* 1/120 n1_i))))))))) |
(+ n0_i (+ (* u (+ n1_i (* -1 n0_i))) (* (pow normAngle 2) (+ (* u (- (* n0_i (+ 1/3 (* -1/2 u))) (* -1/6 n1_i))) (* (pow normAngle 2) (+ (* u (- (* 1/45 n0_i) (+ (* -1/36 n1_i) (* 1/120 n1_i)))) (* (pow normAngle 2) (* u (- (* 2/945 n0_i) (+ (* -1/5040 n1_i) (+ (* 1/720 n1_i) (* 1/6 (+ (* -1/36 n1_i) (* 1/120 n1_i)))))))))))))) |
(+ n0_i (* u (- n1_i n0_i))) |
(+ n0_i (+ (* u (- n1_i n0_i)) (* (pow normAngle 2) (* u (+ (* 1/6 n1_i) (* n0_i (+ 1/3 (* -1/2 u)))))))) |
(+ n0_i (+ (* u (- n1_i n0_i)) (* (pow normAngle 2) (+ (* u (+ (* 1/6 n1_i) (* n0_i (+ 1/3 (* -1/2 u))))) (* (pow normAngle 2) (* u (+ (* 7/360 n1_i) (* 1/45 n0_i)))))))) |
(+ n0_i (+ (* u (- n1_i n0_i)) (* (pow normAngle 2) (+ (* u (+ (* 1/6 n1_i) (* n0_i (+ 1/3 (* -1/2 u))))) (* (pow normAngle 2) (* u (+ (* 7/360 n1_i) (* 1/45 n0_i)))))))) |
(* u (+ (* 1/6 n1_i) (* n0_i (+ 1/3 (* -1/2 u))))) |
(+ (* u (+ (* 1/6 n1_i) (* n0_i (+ 1/3 (* -1/2 u))))) (* (pow normAngle 2) (* u (+ (* 7/360 n1_i) (* 1/45 n0_i))))) |
(+ (* u (+ (* 1/6 n1_i) (* n0_i (+ 1/3 (* -1/2 u))))) (* (pow normAngle 2) (* u (+ (* 7/360 n1_i) (* 1/45 n0_i))))) |
(+ (* u (+ (* 1/6 n1_i) (* n0_i (+ 1/3 (* -1/2 u))))) (* (pow normAngle 2) (* u (+ (* 7/360 n1_i) (* 1/45 n0_i))))) |
(+ n0_i (* u (+ n1_i (* -1 n0_i)))) |
(+ n0_i (+ (* u (+ n1_i (* -1 n0_i))) (* (pow normAngle 2) (* u (- (* n0_i (+ 1/3 (* -1/2 u))) (* -1/6 n1_i)))))) |
(+ n0_i (+ (* u (+ n1_i (* -1 n0_i))) (* (pow normAngle 2) (+ (* u (- (* n0_i (+ 1/3 (* -1/2 u))) (* -1/6 n1_i))) (* (pow normAngle 2) (* u (- (* 1/45 n0_i) (+ (* -1/36 n1_i) (* 1/120 n1_i))))))))) |
(+ n0_i (+ (* u (+ n1_i (* -1 n0_i))) (* (pow normAngle 2) (+ (* u (- (* n0_i (+ 1/3 (* -1/2 u))) (* -1/6 n1_i))) (* (pow normAngle 2) (+ (* u (- (* 1/45 n0_i) (+ (* -1/36 n1_i) (* 1/120 n1_i)))) (* (pow normAngle 2) (* u (- (* 2/945 n0_i) (+ (* -1/5040 n1_i) (+ (* 1/720 n1_i) (* 1/6 (+ (* -1/36 n1_i) (* 1/120 n1_i)))))))))))))) |
(+ (* n0_i (- 1 u)) (* n1_i u)) |
(+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u))))))) |
(+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (+ (* -1/6 (* n1_i (pow u 3))) (* (pow normAngle 2) (- (+ (* 1/120 (* n0_i (pow (- 1 u) 5))) (* 1/120 (* n1_i (pow u 5)))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (+ (* 1/120 (* n0_i (- 1 u))) (* 1/120 (* n1_i u))))))))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u))))))) |
(+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (+ (* -1/6 (* n1_i (pow u 3))) (* (pow normAngle 2) (- (+ (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* 1/120 (* n1_i (pow u 5))) (* (pow normAngle 2) (- (+ (* -1/5040 (* n0_i (pow (- 1 u) 7))) (* -1/5040 (* n1_i (pow u 7)))) (+ (* -1/6 (- (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (* n0_i (- 1 u)))))) (+ (* -1/6 (- (* 1/120 (* n1_i (pow u 5))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (* 1/120 (* n1_i u))))) (+ (* -1/5040 (* n0_i (- 1 u))) (+ (* -1/5040 (* n1_i u)) (+ (* 1/120 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u))))))))))))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (+ (* 1/120 (* n0_i (- 1 u))) (* 1/120 (* n1_i u))))))))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u))))))) |
(* u (+ n1_i (* -1 n0_i))) |
(+ (* u (+ n1_i (* -1 n0_i))) (* (pow normAngle 2) (* u (- (* n0_i (+ 1/3 (* -1/2 u))) (* -1/6 n1_i))))) |
(+ (* u (+ n1_i (* -1 n0_i))) (* (pow normAngle 2) (+ (* u (- (* n0_i (+ 1/3 (* -1/2 u))) (* -1/6 n1_i))) (* (pow normAngle 2) (* u (- (* 1/45 n0_i) (+ (* -1/36 n1_i) (* 1/120 n1_i)))))))) |
(+ (* u (+ n1_i (* -1 n0_i))) (* (pow normAngle 2) (+ (* u (- (* n0_i (+ 1/3 (* -1/2 u))) (* -1/6 n1_i))) (* (pow normAngle 2) (+ (* u (- (* 1/45 n0_i) (+ (* -1/36 n1_i) (* 1/120 n1_i)))) (* (pow normAngle 2) (* u (- (* 2/945 n0_i) (+ (* -1/5040 n1_i) (+ (* 1/720 n1_i) (* 1/6 (+ (* -1/36 n1_i) (* 1/120 n1_i))))))))))))) |
(+ n1_i (* -1 n0_i)) |
(+ n1_i (+ (* -1 n0_i) (* (pow normAngle 2) (- (* n0_i (+ 1/3 (* -1/2 u))) (* -1/6 n1_i))))) |
(+ n1_i (+ (* -1 n0_i) (* (pow normAngle 2) (- (+ (* n0_i (+ 1/3 (* -1/2 u))) (* (pow normAngle 2) (- (* 1/45 n0_i) (+ (* -1/36 n1_i) (* 1/120 n1_i))))) (* -1/6 n1_i))))) |
(+ n1_i (+ (* -1 n0_i) (* (pow normAngle 2) (- (+ (* n0_i (+ 1/3 (* -1/2 u))) (* (pow normAngle 2) (- (+ (* 1/45 n0_i) (* (pow normAngle 2) (- (* 2/945 n0_i) (+ (* -1/5040 n1_i) (+ (* 1/720 n1_i) (* 1/6 (+ (* -1/36 n1_i) (* 1/120 n1_i)))))))) (+ (* -1/36 n1_i) (* 1/120 n1_i))))) (* -1/6 n1_i))))) |
(* 1/6 u) |
(+ (* 7/360 (* (pow normAngle 2) u)) (* 1/6 u)) |
(+ (* 7/360 (* (pow normAngle 2) u)) (* 1/6 u)) |
(+ (* 7/360 (* (pow normAngle 2) u)) (* 1/6 u)) |
(* 1/6 (* n1_i u)) |
(+ (* 7/360 (* n1_i (* (pow normAngle 2) u))) (* 1/6 (* n1_i u))) |
(+ (* 7/360 (* n1_i (* (pow normAngle 2) u))) (* 1/6 (* n1_i u))) |
(+ (* 7/360 (* n1_i (* (pow normAngle 2) u))) (* 1/6 (* n1_i u))) |
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) |
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) |
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) |
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) |
(* -1/2 (* n0_i (* (pow normAngle 2) (pow u 2)))) |
(* (pow normAngle 2) (+ (* -1/2 (* n0_i (pow u 2))) (/ (* u (+ (* -1 (/ (* n0_i (cos normAngle)) (sin normAngle))) (/ n1_i (sin normAngle)))) normAngle))) |
(* (pow normAngle 2) (+ (* -1/2 (* n0_i (pow u 2))) (+ (/ n0_i (pow normAngle 2)) (/ (* u (+ (* -1 (/ (* n0_i (cos normAngle)) (sin normAngle))) (/ n1_i (sin normAngle)))) normAngle)))) |
(* (pow normAngle 2) (+ (* -1/2 (* n0_i (pow u 2))) (+ (/ n0_i (pow normAngle 2)) (/ (* u (+ (* -1 (/ (* n0_i (cos normAngle)) (sin normAngle))) (/ n1_i (sin normAngle)))) normAngle)))) |
(* -1/2 (* n0_i (* (pow normAngle 2) u))) |
(* (pow normAngle 2) (+ (* -1 (/ (* n0_i (cos normAngle)) (* normAngle (sin normAngle)))) (+ (* -1/2 (* n0_i u)) (/ n1_i (* normAngle (sin normAngle)))))) |
(* (pow normAngle 2) (+ (* -1 (/ (* n0_i (cos normAngle)) (* normAngle (sin normAngle)))) (+ (* -1/2 (* n0_i u)) (/ n1_i (* normAngle (sin normAngle)))))) |
(* (pow normAngle 2) (+ (* -1 (/ (* n0_i (cos normAngle)) (* normAngle (sin normAngle)))) (+ (* -1/2 (* n0_i u)) (/ n1_i (* normAngle (sin normAngle)))))) |
(* (pow normAngle 6) (- (* 2/945 n0_i) (+ (* -7/2160 n1_i) (* 1/840 n1_i)))) |
(* (pow normAngle 6) (- (+ (* 2/945 n0_i) (+ (* 7/360 (/ n1_i (pow normAngle 2))) (* 1/45 (/ n0_i (pow normAngle 2))))) (+ (* -7/2160 n1_i) (* 1/840 n1_i)))) |
(* (pow normAngle 6) (- (+ (* 2/945 n0_i) (+ (* 7/360 (/ n1_i (pow normAngle 2))) (+ (* 1/45 (/ n0_i (pow normAngle 2))) (+ (* 1/6 (/ n1_i (pow normAngle 4))) (/ (* n0_i (+ 1/3 (* -1/2 u))) (pow normAngle 4)))))) (+ (* -7/2160 n1_i) (* 1/840 n1_i)))) |
(* (pow normAngle 6) (- (+ (* 2/945 n0_i) (+ (* 7/360 (/ n1_i (pow normAngle 2))) (+ (* 1/45 (/ n0_i (pow normAngle 2))) (+ (* 1/6 (/ n1_i (pow normAngle 4))) (+ (/ n1_i (pow normAngle 6)) (/ (* n0_i (+ 1/3 (* -1/2 u))) (pow normAngle 4))))))) (+ (* -7/2160 n1_i) (+ (* 1/840 n1_i) (/ n0_i (pow normAngle 6)))))) |
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) |
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) |
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) |
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) |
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) |
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) |
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) |
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) |
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) |
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) |
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) |
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) |
(* -1/2 (* n0_i (* (pow normAngle 2) (pow u 2)))) |
(* (pow normAngle 2) (+ (* -1/2 (* n0_i (pow u 2))) (/ (* u (+ (* -1 (/ (* n0_i (cos normAngle)) (sin normAngle))) (/ n1_i (sin normAngle)))) normAngle))) |
(* (pow normAngle 2) (+ (* -1/2 (* n0_i (pow u 2))) (+ (/ n0_i (pow normAngle 2)) (/ (* u (+ (* -1 (/ (* n0_i (cos normAngle)) (sin normAngle))) (/ n1_i (sin normAngle)))) normAngle)))) |
(* (pow normAngle 2) (+ (* -1/2 (* n0_i (pow u 2))) (+ (/ n0_i (pow normAngle 2)) (/ (* u (+ (* -1 (/ (* n0_i (cos normAngle)) (sin normAngle))) (/ n1_i (sin normAngle)))) normAngle)))) |
(* (pow normAngle 4) (* u (+ (* 7/360 n1_i) (* 1/45 n0_i)))) |
(* (pow normAngle 4) (+ (* u (+ (* 7/360 n1_i) (* 1/45 n0_i))) (/ (* u (+ (* 1/6 n1_i) (* n0_i (+ 1/3 (* -1/2 u))))) (pow normAngle 2)))) |
(* (pow normAngle 4) (+ (* u (+ (* 7/360 n1_i) (* 1/45 n0_i))) (+ (/ n0_i (pow normAngle 4)) (+ (/ (* u (+ (* 1/6 n1_i) (* n0_i (+ 1/3 (* -1/2 u))))) (pow normAngle 2)) (/ (* u (- n1_i n0_i)) (pow normAngle 4)))))) |
(* (pow normAngle 4) (+ (* u (+ (* 7/360 n1_i) (* 1/45 n0_i))) (+ (/ n0_i (pow normAngle 4)) (+ (/ (* u (+ (* 1/6 n1_i) (* n0_i (+ 1/3 (* -1/2 u))))) (pow normAngle 2)) (/ (* u (- n1_i n0_i)) (pow normAngle 4)))))) |
(* (pow normAngle 2) (* u (+ (* 7/360 n1_i) (* 1/45 n0_i)))) |
(* (pow normAngle 2) (+ (* u (+ (* 7/360 n1_i) (* 1/45 n0_i))) (/ (* u (+ (* 1/6 n1_i) (* n0_i (+ 1/3 (* -1/2 u))))) (pow normAngle 2)))) |
(* (pow normAngle 2) (+ (* u (+ (* 7/360 n1_i) (* 1/45 n0_i))) (/ (* u (+ (* 1/6 n1_i) (* n0_i (+ 1/3 (* -1/2 u))))) (pow normAngle 2)))) |
(* (pow normAngle 2) (+ (* u (+ (* 7/360 n1_i) (* 1/45 n0_i))) (/ (* u (+ (* 1/6 n1_i) (* n0_i (+ 1/3 (* -1/2 u))))) (pow normAngle 2)))) |
(* -1/2 (* n0_i (* (pow normAngle 2) (pow u 2)))) |
(* (pow normAngle 2) (+ (* -1/2 (* n0_i (pow u 2))) (/ (* u (+ (* -1 (/ (* n0_i (cos normAngle)) (sin normAngle))) (/ n1_i (sin normAngle)))) normAngle))) |
(* (pow normAngle 2) (+ (* -1/2 (* n0_i (pow u 2))) (+ (/ n0_i (pow normAngle 2)) (/ (* u (+ (* -1 (/ (* n0_i (cos normAngle)) (sin normAngle))) (/ n1_i (sin normAngle)))) normAngle)))) |
(* (pow normAngle 2) (+ (* -1/2 (* n0_i (pow u 2))) (+ (/ n0_i (pow normAngle 2)) (/ (* u (+ (* -1 (/ (* n0_i (cos normAngle)) (sin normAngle))) (/ n1_i (sin normAngle)))) normAngle)))) |
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) |
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) |
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) |
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) |
(* -1/2 (* n0_i (* (pow normAngle 2) (pow u 2)))) |
(* (pow normAngle 2) (+ (* -1/2 (* n0_i (pow u 2))) (/ (* u (+ (* -1 (/ (* n0_i (cos normAngle)) (sin normAngle))) (/ n1_i (sin normAngle)))) normAngle))) |
(* (pow normAngle 2) (+ (* -1/2 (* n0_i (pow u 2))) (/ (* u (+ (* -1 (/ (* n0_i (cos normAngle)) (sin normAngle))) (/ n1_i (sin normAngle)))) normAngle))) |
(* (pow normAngle 2) (+ (* -1/2 (* n0_i (pow u 2))) (/ (* u (+ (* -1 (/ (* n0_i (cos normAngle)) (sin normAngle))) (/ n1_i (sin normAngle)))) normAngle))) |
(* -1/2 (* n0_i (* (pow normAngle 2) u))) |
(* (pow normAngle 2) (+ (* -1 (/ (* n0_i (cos normAngle)) (* normAngle (sin normAngle)))) (+ (* -1/2 (* n0_i u)) (/ n1_i (* normAngle (sin normAngle)))))) |
(* (pow normAngle 2) (+ (* -1 (/ (* n0_i (cos normAngle)) (* normAngle (sin normAngle)))) (+ (* -1/2 (* n0_i u)) (/ n1_i (* normAngle (sin normAngle)))))) |
(* (pow normAngle 2) (+ (* -1 (/ (* n0_i (cos normAngle)) (* normAngle (sin normAngle)))) (+ (* -1/2 (* n0_i u)) (/ n1_i (* normAngle (sin normAngle)))))) |
(* 7/360 (* (pow normAngle 2) u)) |
(* (pow normAngle 2) (+ (* 7/360 u) (* 1/6 (/ u (pow normAngle 2))))) |
(* (pow normAngle 2) (+ (* 7/360 u) (* 1/6 (/ u (pow normAngle 2))))) |
(* (pow normAngle 2) (+ (* 7/360 u) (* 1/6 (/ u (pow normAngle 2))))) |
(* 7/360 (* n1_i (* (pow normAngle 2) u))) |
(* (pow normAngle 2) (+ (* 7/360 (* n1_i u)) (* 1/6 (/ (* n1_i u) (pow normAngle 2))))) |
(* (pow normAngle 2) (+ (* 7/360 (* n1_i u)) (* 1/6 (/ (* n1_i u) (pow normAngle 2))))) |
(* (pow normAngle 2) (+ (* 7/360 (* n1_i u)) (* 1/6 (/ (* n1_i u) (pow normAngle 2))))) |
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) |
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) |
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) |
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) |
(* -1/2 (* n0_i (* (pow normAngle 2) (pow u 2)))) |
(* (pow normAngle 2) (+ (* -1 (/ (* u (+ (* -1 (/ n1_i (sin normAngle))) (/ (* n0_i (cos normAngle)) (sin normAngle)))) normAngle)) (* -1/2 (* n0_i (pow u 2))))) |
(* (pow normAngle 2) (+ (* -1 (/ (+ (* -1 (/ n0_i normAngle)) (* u (+ (* -1 (/ n1_i (sin normAngle))) (/ (* n0_i (cos normAngle)) (sin normAngle))))) normAngle)) (* -1/2 (* n0_i (pow u 2))))) |
(* (pow normAngle 2) (+ (* -1 (/ (+ (* -1 (/ n0_i normAngle)) (* u (+ (* -1 (/ n1_i (sin normAngle))) (/ (* n0_i (cos normAngle)) (sin normAngle))))) normAngle)) (* -1/2 (* n0_i (pow u 2))))) |
(* -1/2 (* n0_i (* (pow normAngle 2) u))) |
(* (pow normAngle 2) (+ (* -1 (/ (+ (* -1 (/ n1_i (sin normAngle))) (/ (* n0_i (cos normAngle)) (sin normAngle))) normAngle)) (* -1/2 (* n0_i u)))) |
(* (pow normAngle 2) (+ (* -1 (/ (+ (* -1 (/ n1_i (sin normAngle))) (/ (* n0_i (cos normAngle)) (sin normAngle))) normAngle)) (* -1/2 (* n0_i u)))) |
(* (pow normAngle 2) (+ (* -1 (/ (+ (* -1 (/ n1_i (sin normAngle))) (/ (* n0_i (cos normAngle)) (sin normAngle))) normAngle)) (* -1/2 (* n0_i u)))) |
(* (pow normAngle 6) (- (* 2/945 n0_i) (+ (* -7/2160 n1_i) (* 1/840 n1_i)))) |
(* (pow normAngle 6) (- (+ (* 2/945 n0_i) (+ (* 7/360 (/ n1_i (pow normAngle 2))) (* 1/45 (/ n0_i (pow normAngle 2))))) (+ (* -7/2160 n1_i) (* 1/840 n1_i)))) |
(* (pow normAngle 6) (- (+ (* 2/945 n0_i) (+ (* 7/360 (/ n1_i (pow normAngle 2))) (+ (* 1/45 (/ n0_i (pow normAngle 2))) (+ (* 1/6 (/ n1_i (pow normAngle 4))) (/ (* n0_i (+ 1/3 (* -1/2 u))) (pow normAngle 4)))))) (+ (* -7/2160 n1_i) (* 1/840 n1_i)))) |
(* (pow normAngle 6) (- (+ (* 2/945 n0_i) (+ (* 7/360 (/ n1_i (pow normAngle 2))) (+ (* 1/45 (/ n0_i (pow normAngle 2))) (+ (* 1/6 (/ n1_i (pow normAngle 4))) (+ (/ n1_i (pow normAngle 6)) (/ (* n0_i (+ 1/3 (* -1/2 u))) (pow normAngle 4))))))) (+ (* -7/2160 n1_i) (+ (* 1/840 n1_i) (/ n0_i (pow normAngle 6)))))) |
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) |
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) |
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) |
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) |
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) |
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) |
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) |
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) |
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) |
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) |
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) |
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) |
(* -1/2 (* n0_i (* (pow normAngle 2) (pow u 2)))) |
(* (pow normAngle 2) (+ (* -1 (/ (* u (+ (* -1 (/ n1_i (sin normAngle))) (/ (* n0_i (cos normAngle)) (sin normAngle)))) normAngle)) (* -1/2 (* n0_i (pow u 2))))) |
(* (pow normAngle 2) (+ (* -1 (/ (+ (* -1 (/ n0_i normAngle)) (* u (+ (* -1 (/ n1_i (sin normAngle))) (/ (* n0_i (cos normAngle)) (sin normAngle))))) normAngle)) (* -1/2 (* n0_i (pow u 2))))) |
(* (pow normAngle 2) (+ (* -1 (/ (+ (* -1 (/ n0_i normAngle)) (* u (+ (* -1 (/ n1_i (sin normAngle))) (/ (* n0_i (cos normAngle)) (sin normAngle))))) normAngle)) (* -1/2 (* n0_i (pow u 2))))) |
(* (pow normAngle 4) (* u (+ (* 7/360 n1_i) (* 1/45 n0_i)))) |
(* (pow normAngle 4) (+ (* u (+ (* 7/360 n1_i) (* 1/45 n0_i))) (/ (* u (+ (* 1/6 n1_i) (* n0_i (+ 1/3 (* -1/2 u))))) (pow normAngle 2)))) |
(* (pow normAngle 4) (+ (* u (+ (* 7/360 n1_i) (* 1/45 n0_i))) (+ (/ n0_i (pow normAngle 4)) (+ (/ (* u (+ (* 1/6 n1_i) (* n0_i (+ 1/3 (* -1/2 u))))) (pow normAngle 2)) (/ (* u (- n1_i n0_i)) (pow normAngle 4)))))) |
(* (pow normAngle 4) (+ (* u (+ (* 7/360 n1_i) (* 1/45 n0_i))) (+ (/ n0_i (pow normAngle 4)) (+ (/ (* u (+ (* 1/6 n1_i) (* n0_i (+ 1/3 (* -1/2 u))))) (pow normAngle 2)) (/ (* u (- n1_i n0_i)) (pow normAngle 4)))))) |
(* (pow normAngle 2) (* u (+ (* 7/360 n1_i) (* 1/45 n0_i)))) |
(* (pow normAngle 2) (+ (* u (+ (* 7/360 n1_i) (* 1/45 n0_i))) (/ (* u (+ (* 1/6 n1_i) (* n0_i (+ 1/3 (* -1/2 u))))) (pow normAngle 2)))) |
(* (pow normAngle 2) (+ (* u (+ (* 7/360 n1_i) (* 1/45 n0_i))) (/ (* u (+ (* 1/6 n1_i) (* n0_i (+ 1/3 (* -1/2 u))))) (pow normAngle 2)))) |
(* (pow normAngle 2) (+ (* u (+ (* 7/360 n1_i) (* 1/45 n0_i))) (/ (* u (+ (* 1/6 n1_i) (* n0_i (+ 1/3 (* -1/2 u))))) (pow normAngle 2)))) |
(* -1/2 (* n0_i (* (pow normAngle 2) (pow u 2)))) |
(* (pow normAngle 2) (+ (* -1 (/ (* u (+ (* -1 (/ n1_i (sin normAngle))) (/ (* n0_i (cos normAngle)) (sin normAngle)))) normAngle)) (* -1/2 (* n0_i (pow u 2))))) |
(* (pow normAngle 2) (+ (* -1 (/ (+ (* -1 (/ n0_i normAngle)) (* u (+ (* -1 (/ n1_i (sin normAngle))) (/ (* n0_i (cos normAngle)) (sin normAngle))))) normAngle)) (* -1/2 (* n0_i (pow u 2))))) |
(* (pow normAngle 2) (+ (* -1 (/ (+ (* -1 (/ n0_i normAngle)) (* u (+ (* -1 (/ n1_i (sin normAngle))) (/ (* n0_i (cos normAngle)) (sin normAngle))))) normAngle)) (* -1/2 (* n0_i (pow u 2))))) |
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) |
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) |
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) |
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) |
(* -1/2 (* n0_i (* (pow normAngle 2) (pow u 2)))) |
(* (pow normAngle 2) (+ (* -1 (/ (* u (+ (* -1 (/ n1_i (sin normAngle))) (/ (* n0_i (cos normAngle)) (sin normAngle)))) normAngle)) (* -1/2 (* n0_i (pow u 2))))) |
(* (pow normAngle 2) (+ (* -1 (/ (* u (+ (* -1 (/ n1_i (sin normAngle))) (/ (* n0_i (cos normAngle)) (sin normAngle)))) normAngle)) (* -1/2 (* n0_i (pow u 2))))) |
(* (pow normAngle 2) (+ (* -1 (/ (* u (+ (* -1 (/ n1_i (sin normAngle))) (/ (* n0_i (cos normAngle)) (sin normAngle)))) normAngle)) (* -1/2 (* n0_i (pow u 2))))) |
(* -1/2 (* n0_i (* (pow normAngle 2) u))) |
(* (pow normAngle 2) (+ (* -1 (/ (+ (* -1 (/ n1_i (sin normAngle))) (/ (* n0_i (cos normAngle)) (sin normAngle))) normAngle)) (* -1/2 (* n0_i u)))) |
(* (pow normAngle 2) (+ (* -1 (/ (+ (* -1 (/ n1_i (sin normAngle))) (/ (* n0_i (cos normAngle)) (sin normAngle))) normAngle)) (* -1/2 (* n0_i u)))) |
(* (pow normAngle 2) (+ (* -1 (/ (+ (* -1 (/ n1_i (sin normAngle))) (/ (* n0_i (cos normAngle)) (sin normAngle))) normAngle)) (* -1/2 (* n0_i u)))) |
(* 7/360 (* (pow normAngle 2) u)) |
(* (pow normAngle 2) (+ (* 7/360 u) (* 1/6 (/ u (pow normAngle 2))))) |
(* (pow normAngle 2) (+ (* 7/360 u) (* 1/6 (/ u (pow normAngle 2))))) |
(* (pow normAngle 2) (+ (* 7/360 u) (* 1/6 (/ u (pow normAngle 2))))) |
(* 7/360 (* n1_i (* (pow normAngle 2) u))) |
(* (pow normAngle 2) (+ (* 7/360 (* n1_i u)) (* 1/6 (/ (* n1_i u) (pow normAngle 2))))) |
(* (pow normAngle 2) (+ (* 7/360 (* n1_i u)) (* 1/6 (/ (* n1_i u) (pow normAngle 2))))) |
(* (pow normAngle 2) (+ (* 7/360 (* n1_i u)) (* 1/6 (/ (* n1_i u) (pow normAngle 2))))) |
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) |
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) |
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) |
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) |
(+ n0_i (* n0_i (* u (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle)))))) |
(+ n0_i (+ (* n0_i (* u (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle))))) (/ (* n1_i (* normAngle u)) (sin normAngle)))) |
(+ n0_i (+ (* n0_i (* u (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle))))) (/ (* n1_i (* normAngle u)) (sin normAngle)))) |
(+ n0_i (+ (* n0_i (* u (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle))))) (/ (* n1_i (* normAngle u)) (sin normAngle)))) |
(* n0_i (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle)))) |
(+ (* n0_i (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle)))) (/ (* n1_i normAngle) (sin normAngle))) |
(+ (* n0_i (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle)))) (/ (* n1_i normAngle) (sin normAngle))) |
(+ (* n0_i (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle)))) (/ (* n1_i normAngle) (sin normAngle))) |
(- (* (pow normAngle 2) (+ (* n0_i (+ 1/3 (* -1/2 u))) (* (pow normAngle 2) (+ (* 2/945 (* n0_i (pow normAngle 2))) (* 1/45 n0_i))))) n0_i) |
(- (+ (* n1_i (+ 1 (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2)))))))) (* (pow normAngle 2) (+ (* n0_i (+ 1/3 (* -1/2 u))) (* (pow normAngle 2) (+ (* 2/945 (* n0_i (pow normAngle 2))) (* 1/45 n0_i)))))) n0_i) |
(- (+ (* n1_i (+ 1 (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2)))))))) (* (pow normAngle 2) (+ (* n0_i (+ 1/3 (* -1/2 u))) (* (pow normAngle 2) (+ (* 2/945 (* n0_i (pow normAngle 2))) (* 1/45 n0_i)))))) n0_i) |
(- (+ (* n1_i (+ 1 (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2)))))))) (* (pow normAngle 2) (+ (* n0_i (+ 1/3 (* -1/2 u))) (* (pow normAngle 2) (+ (* 2/945 (* n0_i (pow normAngle 2))) (* 1/45 n0_i)))))) n0_i) |
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) |
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) |
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) |
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) |
(* n0_i (- 1 u)) |
(+ (* n0_i (- 1 u)) (* n1_i u)) |
(+ (* n0_i (- 1 u)) (* n1_i u)) |
(+ (* n0_i (- 1 u)) (* n1_i u)) |
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) |
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) |
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) |
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) |
(* n0_i (- 1 u)) |
(+ (* n0_i (- 1 u)) (* n1_i u)) |
(+ (* n0_i (- 1 u)) (* n1_i u)) |
(+ (* n0_i (- 1 u)) (* n1_i u)) |
(* u (- (/ n0_i u) n0_i)) |
(+ (* n1_i u) (* u (- (/ n0_i u) n0_i))) |
(+ (* n1_i u) (* u (- (/ n0_i u) n0_i))) |
(+ (* n1_i u) (* u (- (/ n0_i u) n0_i))) |
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) |
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) |
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) |
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) |
(+ n0_i (* n0_i (* u (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle)))))) |
(+ n0_i (+ (* n0_i (* u (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle))))) (/ (* n1_i (* normAngle u)) (sin normAngle)))) |
(+ n0_i (+ (* n0_i (* u (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle))))) (/ (* n1_i (* normAngle u)) (sin normAngle)))) |
(+ n0_i (+ (* n0_i (* u (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle))))) (/ (* n1_i (* normAngle u)) (sin normAngle)))) |
(+ n0_i (+ (* -1 (* n0_i u)) (* (pow normAngle 2) (+ (* 1/45 (* n0_i (* (pow normAngle 2) u))) (* n0_i (* u (+ 1/3 (* -1/2 u)))))))) |
(+ n0_i (+ (* -1 (* n0_i u)) (+ (* n1_i (+ u (* (pow normAngle 2) (+ (* 7/360 (* (pow normAngle 2) u)) (* 1/6 u))))) (* (pow normAngle 2) (+ (* 1/45 (* n0_i (* (pow normAngle 2) u))) (* n0_i (* u (+ 1/3 (* -1/2 u))))))))) |
(+ n0_i (+ (* -1 (* n0_i u)) (+ (* n1_i (+ u (* (pow normAngle 2) (+ (* 7/360 (* (pow normAngle 2) u)) (* 1/6 u))))) (* (pow normAngle 2) (+ (* 1/45 (* n0_i (* (pow normAngle 2) u))) (* n0_i (* u (+ 1/3 (* -1/2 u))))))))) |
(+ n0_i (+ (* -1 (* n0_i u)) (+ (* n1_i (+ u (* (pow normAngle 2) (+ (* 7/360 (* (pow normAngle 2) u)) (* 1/6 u))))) (* (pow normAngle 2) (+ (* 1/45 (* n0_i (* (pow normAngle 2) u))) (* n0_i (* u (+ 1/3 (* -1/2 u))))))))) |
(+ (* 1/45 (* n0_i (* (pow normAngle 2) u))) (* n0_i (* u (+ 1/3 (* -1/2 u))))) |
(+ (* 1/45 (* n0_i (* (pow normAngle 2) u))) (+ (* n0_i (* u (+ 1/3 (* -1/2 u)))) (* n1_i (+ (* 7/360 (* (pow normAngle 2) u)) (* 1/6 u))))) |
(+ (* 1/45 (* n0_i (* (pow normAngle 2) u))) (+ (* n0_i (* u (+ 1/3 (* -1/2 u)))) (* n1_i (+ (* 7/360 (* (pow normAngle 2) u)) (* 1/6 u))))) |
(+ (* 1/45 (* n0_i (* (pow normAngle 2) u))) (+ (* n0_i (* u (+ 1/3 (* -1/2 u)))) (* n1_i (+ (* 7/360 (* (pow normAngle 2) u)) (* 1/6 u))))) |
(+ n0_i (* n0_i (* u (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle)))))) |
(+ n0_i (+ (* n0_i (* u (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle))))) (/ (* n1_i (* normAngle u)) (sin normAngle)))) |
(+ n0_i (+ (* n0_i (* u (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle))))) (/ (* n1_i (* normAngle u)) (sin normAngle)))) |
(+ n0_i (+ (* n0_i (* u (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle))))) (/ (* n1_i (* normAngle u)) (sin normAngle)))) |
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) |
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) |
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) |
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) |
(* n0_i (* u (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle))))) |
(+ (* n0_i (* u (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle))))) (/ (* n1_i (* normAngle u)) (sin normAngle))) |
(+ (* n0_i (* u (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle))))) (/ (* n1_i (* normAngle u)) (sin normAngle))) |
(+ (* n0_i (* u (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle))))) (/ (* n1_i (* normAngle u)) (sin normAngle))) |
(* n0_i (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle)))) |
(+ (* n0_i (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle)))) (/ (* n1_i normAngle) (sin normAngle))) |
(+ (* n0_i (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle)))) (/ (* n1_i normAngle) (sin normAngle))) |
(+ (* n0_i (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle)))) (/ (* n1_i normAngle) (sin normAngle))) |
(* 2/945 n0_i) |
(+ (* 31/15120 n1_i) (* 2/945 n0_i)) |
(+ (* 31/15120 n1_i) (* 2/945 n0_i)) |
(+ (* 31/15120 n1_i) (* 2/945 n0_i)) |
(* 7/360 n1_i) |
(* 7/360 n1_i) |
(* 7/360 n1_i) |
(* 7/360 n1_i) |
(* 1/6 n1_i) |
(* 1/6 n1_i) |
(* 1/6 n1_i) |
(* 1/6 n1_i) |
(- (/ n0_i u) n0_i) |
(- (+ n1_i (/ n0_i u)) n0_i) |
(- (+ n1_i (/ n0_i u)) n0_i) |
(- (+ n1_i (/ n0_i u)) n0_i) |
(* n1_i (* u (+ 1/6 (* 7/360 (pow normAngle 2))))) |
(* n1_i (* u (+ 1/6 (* 7/360 (pow normAngle 2))))) |
(* n1_i (* u (+ 1/6 (* 7/360 (pow normAngle 2))))) |
(* n1_i (* u (+ 1/6 (* 7/360 (pow normAngle 2))))) |
(* 7/360 n1_i) |
(* 7/360 n1_i) |
(* 7/360 n1_i) |
(* 7/360 n1_i) |
(* 1/45 n0_i) |
(+ (* 7/360 n1_i) (* 1/45 n0_i)) |
(+ (* 7/360 n1_i) (* 1/45 n0_i)) |
(+ (* 7/360 n1_i) (* 1/45 n0_i)) |
(/ (* n1_i (sin (* normAngle u))) (sin normAngle)) |
(* n1_i (+ (/ (sin (* normAngle u)) (sin normAngle)) (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle))))) |
(* n1_i (+ (/ (sin (* normAngle u)) (sin normAngle)) (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle))))) |
(* n1_i (+ (/ (sin (* normAngle u)) (sin normAngle)) (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle))))) |
(/ (* n1_i (* normAngle u)) (sin normAngle)) |
(* n1_i (+ (/ n0_i n1_i) (+ (/ (* n0_i (* u (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle))))) n1_i) (/ (* normAngle u) (sin normAngle))))) |
(* n1_i (+ (/ n0_i n1_i) (+ (/ (* n0_i (* u (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle))))) n1_i) (/ (* normAngle u) (sin normAngle))))) |
(* n1_i (+ (/ n0_i n1_i) (+ (/ (* n0_i (* u (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle))))) n1_i) (/ (* normAngle u) (sin normAngle))))) |
(/ (* n1_i normAngle) (sin normAngle)) |
(* n1_i (+ (/ normAngle (sin normAngle)) (/ (* n0_i (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle)))) n1_i))) |
(* n1_i (+ (/ normAngle (sin normAngle)) (/ (* n0_i (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle)))) n1_i))) |
(* n1_i (+ (/ normAngle (sin normAngle)) (/ (* n0_i (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle)))) n1_i))) |
(* n1_i (+ 1 (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2)))))))) |
(* n1_i (- (+ 1 (+ (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2)))))) (/ (* (pow normAngle 2) (+ (* n0_i (+ 1/3 (* -1/2 u))) (* (pow normAngle 2) (+ (* 2/945 (* n0_i (pow normAngle 2))) (* 1/45 n0_i))))) n1_i))) (/ n0_i n1_i))) |
(* n1_i (- (+ 1 (+ (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2)))))) (/ (* (pow normAngle 2) (+ (* n0_i (+ 1/3 (* -1/2 u))) (* (pow normAngle 2) (+ (* 2/945 (* n0_i (pow normAngle 2))) (* 1/45 n0_i))))) n1_i))) (/ n0_i n1_i))) |
(* n1_i (- (+ 1 (+ (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2)))))) (/ (* (pow normAngle 2) (+ (* n0_i (+ 1/3 (* -1/2 u))) (* (pow normAngle 2) (+ (* 2/945 (* n0_i (pow normAngle 2))) (* 1/45 n0_i))))) n1_i))) (/ n0_i n1_i))) |
(/ (* n1_i (sin (* normAngle u))) (sin normAngle)) |
(* n1_i (+ (/ (sin (* normAngle u)) (sin normAngle)) (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle))))) |
(* n1_i (+ (/ (sin (* normAngle u)) (sin normAngle)) (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle))))) |
(* n1_i (+ (/ (sin (* normAngle u)) (sin normAngle)) (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle))))) |
(* n1_i u) |
(* n1_i (+ u (/ (* n0_i (- 1 u)) n1_i))) |
(* n1_i (+ u (/ (* n0_i (- 1 u)) n1_i))) |
(* n1_i (+ u (/ (* n0_i (- 1 u)) n1_i))) |
(/ (* n1_i (sin (* normAngle u))) (sin normAngle)) |
(* n1_i (+ (/ (sin (* normAngle u)) (sin normAngle)) (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle))))) |
(* n1_i (+ (/ (sin (* normAngle u)) (sin normAngle)) (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle))))) |
(* n1_i (+ (/ (sin (* normAngle u)) (sin normAngle)) (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle))))) |
(* n1_i u) |
(* n1_i (+ u (/ (* n0_i (- 1 u)) n1_i))) |
(* n1_i (+ u (/ (* n0_i (- 1 u)) n1_i))) |
(* n1_i (+ u (/ (* n0_i (- 1 u)) n1_i))) |
(* n1_i u) |
(* n1_i (+ u (/ (* u (- (/ n0_i u) n0_i)) n1_i))) |
(* n1_i (+ u (/ (* u (- (/ n0_i u) n0_i)) n1_i))) |
(* n1_i (+ u (/ (* u (- (/ n0_i u) n0_i)) n1_i))) |
(/ (* n1_i (sin (* normAngle u))) (sin normAngle)) |
(* n1_i (+ (/ (sin (* normAngle u)) (sin normAngle)) (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle))))) |
(* n1_i (+ (/ (sin (* normAngle u)) (sin normAngle)) (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle))))) |
(* n1_i (+ (/ (sin (* normAngle u)) (sin normAngle)) (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle))))) |
(/ (* n1_i (* normAngle u)) (sin normAngle)) |
(* n1_i (+ (/ n0_i n1_i) (+ (/ (* n0_i (* u (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle))))) n1_i) (/ (* normAngle u) (sin normAngle))))) |
(* n1_i (+ (/ n0_i n1_i) (+ (/ (* n0_i (* u (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle))))) n1_i) (/ (* normAngle u) (sin normAngle))))) |
(* n1_i (+ (/ n0_i n1_i) (+ (/ (* n0_i (* u (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle))))) n1_i) (/ (* normAngle u) (sin normAngle))))) |
(* n1_i (+ u (* (pow normAngle 2) (+ (* 7/360 (* (pow normAngle 2) u)) (* 1/6 u))))) |
(* n1_i (+ u (+ (* -1 (/ (* n0_i u) n1_i)) (+ (* (pow normAngle 2) (+ (* 7/360 (* (pow normAngle 2) u)) (* 1/6 u))) (+ (/ n0_i n1_i) (/ (* (pow normAngle 2) (+ (* 1/45 (* n0_i (* (pow normAngle 2) u))) (* n0_i (* u (+ 1/3 (* -1/2 u)))))) n1_i)))))) |
(* n1_i (+ u (+ (* -1 (/ (* n0_i u) n1_i)) (+ (* (pow normAngle 2) (+ (* 7/360 (* (pow normAngle 2) u)) (* 1/6 u))) (+ (/ n0_i n1_i) (/ (* (pow normAngle 2) (+ (* 1/45 (* n0_i (* (pow normAngle 2) u))) (* n0_i (* u (+ 1/3 (* -1/2 u)))))) n1_i)))))) |
(* n1_i (+ u (+ (* -1 (/ (* n0_i u) n1_i)) (+ (* (pow normAngle 2) (+ (* 7/360 (* (pow normAngle 2) u)) (* 1/6 u))) (+ (/ n0_i n1_i) (/ (* (pow normAngle 2) (+ (* 1/45 (* n0_i (* (pow normAngle 2) u))) (* n0_i (* u (+ 1/3 (* -1/2 u)))))) n1_i)))))) |
(* n1_i (+ (* 7/360 (* (pow normAngle 2) u)) (* 1/6 u))) |
(* n1_i (+ (* 7/360 (* (pow normAngle 2) u)) (+ (* 1/45 (/ (* n0_i (* (pow normAngle 2) u)) n1_i)) (+ (* 1/6 u) (/ (* n0_i (* u (+ 1/3 (* -1/2 u)))) n1_i))))) |
(* n1_i (+ (* 7/360 (* (pow normAngle 2) u)) (+ (* 1/45 (/ (* n0_i (* (pow normAngle 2) u)) n1_i)) (+ (* 1/6 u) (/ (* n0_i (* u (+ 1/3 (* -1/2 u)))) n1_i))))) |
(* n1_i (+ (* 7/360 (* (pow normAngle 2) u)) (+ (* 1/45 (/ (* n0_i (* (pow normAngle 2) u)) n1_i)) (+ (* 1/6 u) (/ (* n0_i (* u (+ 1/3 (* -1/2 u)))) n1_i))))) |
(/ (* n1_i (* normAngle u)) (sin normAngle)) |
(* n1_i (+ (/ n0_i n1_i) (+ (/ (* n0_i (* u (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle))))) n1_i) (/ (* normAngle u) (sin normAngle))))) |
(* n1_i (+ (/ n0_i n1_i) (+ (/ (* n0_i (* u (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle))))) n1_i) (/ (* normAngle u) (sin normAngle))))) |
(* n1_i (+ (/ n0_i n1_i) (+ (/ (* n0_i (* u (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle))))) n1_i) (/ (* normAngle u) (sin normAngle))))) |
(/ (* n1_i (sin (* normAngle u))) (sin normAngle)) |
(* n1_i (+ (/ (sin (* normAngle u)) (sin normAngle)) (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle))))) |
(* n1_i (+ (/ (sin (* normAngle u)) (sin normAngle)) (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle))))) |
(* n1_i (+ (/ (sin (* normAngle u)) (sin normAngle)) (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle))))) |
(/ (* n1_i (* normAngle u)) (sin normAngle)) |
(* n1_i (+ (/ (* n0_i (* u (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle))))) n1_i) (/ (* normAngle u) (sin normAngle)))) |
(* n1_i (+ (/ (* n0_i (* u (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle))))) n1_i) (/ (* normAngle u) (sin normAngle)))) |
(* n1_i (+ (/ (* n0_i (* u (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle))))) n1_i) (/ (* normAngle u) (sin normAngle)))) |
(/ (* n1_i normAngle) (sin normAngle)) |
(* n1_i (+ (/ normAngle (sin normAngle)) (/ (* n0_i (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle)))) n1_i))) |
(* n1_i (+ (/ normAngle (sin normAngle)) (/ (* n0_i (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle)))) n1_i))) |
(* n1_i (+ (/ normAngle (sin normAngle)) (/ (* n0_i (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle)))) n1_i))) |
(* 31/15120 n1_i) |
(* n1_i (+ 31/15120 (* 2/945 (/ n0_i n1_i)))) |
(* n1_i (+ 31/15120 (* 2/945 (/ n0_i n1_i)))) |
(* n1_i (+ 31/15120 (* 2/945 (/ n0_i n1_i)))) |
(* 7/360 n1_i) |
(* 7/360 n1_i) |
(* 7/360 n1_i) |
(* 7/360 n1_i) |
(* 1/6 n1_i) |
(* 1/6 n1_i) |
(* 1/6 n1_i) |
(* 1/6 n1_i) |
n1_i |
(* n1_i (- (+ 1 (/ n0_i (* n1_i u))) (/ n0_i n1_i))) |
(* n1_i (- (+ 1 (/ n0_i (* n1_i u))) (/ n0_i n1_i))) |
(* n1_i (- (+ 1 (/ n0_i (* n1_i u))) (/ n0_i n1_i))) |
(* n1_i (* u (+ 1/6 (* 7/360 (pow normAngle 2))))) |
(* n1_i (* u (+ 1/6 (* 7/360 (pow normAngle 2))))) |
(* n1_i (* u (+ 1/6 (* 7/360 (pow normAngle 2))))) |
(* n1_i (* u (+ 1/6 (* 7/360 (pow normAngle 2))))) |
(* 7/360 n1_i) |
(* 7/360 n1_i) |
(* 7/360 n1_i) |
(* 7/360 n1_i) |
(* 7/360 n1_i) |
(* n1_i (+ 7/360 (* 1/45 (/ n0_i n1_i)))) |
(* n1_i (+ 7/360 (* 1/45 (/ n0_i n1_i)))) |
(* n1_i (+ 7/360 (* 1/45 (/ n0_i n1_i)))) |
(/ (* n1_i (sin (* normAngle u))) (sin normAngle)) |
(* -1 (* n1_i (+ (* -1 (/ (sin (* normAngle u)) (sin normAngle))) (* -1 (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle))))))) |
(* -1 (* n1_i (+ (* -1 (/ (sin (* normAngle u)) (sin normAngle))) (* -1 (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle))))))) |
(* -1 (* n1_i (+ (* -1 (/ (sin (* normAngle u)) (sin normAngle))) (* -1 (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle))))))) |
(/ (* n1_i (* normAngle u)) (sin normAngle)) |
(* -1 (* n1_i (+ (* -1 (/ (* normAngle u) (sin normAngle))) (* -1 (/ (+ n0_i (* n0_i (* u (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle)))))) n1_i))))) |
(* -1 (* n1_i (+ (* -1 (/ (* normAngle u) (sin normAngle))) (* -1 (/ (+ n0_i (* n0_i (* u (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle)))))) n1_i))))) |
(* -1 (* n1_i (+ (* -1 (/ (* normAngle u) (sin normAngle))) (* -1 (/ (+ n0_i (* n0_i (* u (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle)))))) n1_i))))) |
(/ (* n1_i normAngle) (sin normAngle)) |
(* -1 (* n1_i (+ (* -1 (/ normAngle (sin normAngle))) (* -1 (/ (* n0_i (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle)))) n1_i))))) |
(* -1 (* n1_i (+ (* -1 (/ normAngle (sin normAngle))) (* -1 (/ (* n0_i (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle)))) n1_i))))) |
(* -1 (* n1_i (+ (* -1 (/ normAngle (sin normAngle))) (* -1 (/ (* n0_i (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle)))) n1_i))))) |
(* -1 (* n1_i (- (* (pow normAngle 2) (- (* (pow normAngle 2) (- (* -31/15120 (pow normAngle 2)) 7/360)) 1/6)) 1))) |
(* -1 (* n1_i (- (+ (* -1 (/ (- (* (pow normAngle 2) (+ (* n0_i (+ 1/3 (* -1/2 u))) (* (pow normAngle 2) (+ (* 2/945 (* n0_i (pow normAngle 2))) (* 1/45 n0_i))))) n0_i) n1_i)) (* (pow normAngle 2) (- (* (pow normAngle 2) (- (* -31/15120 (pow normAngle 2)) 7/360)) 1/6))) 1))) |
(* -1 (* n1_i (- (+ (* -1 (/ (- (* (pow normAngle 2) (+ (* n0_i (+ 1/3 (* -1/2 u))) (* (pow normAngle 2) (+ (* 2/945 (* n0_i (pow normAngle 2))) (* 1/45 n0_i))))) n0_i) n1_i)) (* (pow normAngle 2) (- (* (pow normAngle 2) (- (* -31/15120 (pow normAngle 2)) 7/360)) 1/6))) 1))) |
(* -1 (* n1_i (- (+ (* -1 (/ (- (* (pow normAngle 2) (+ (* n0_i (+ 1/3 (* -1/2 u))) (* (pow normAngle 2) (+ (* 2/945 (* n0_i (pow normAngle 2))) (* 1/45 n0_i))))) n0_i) n1_i)) (* (pow normAngle 2) (- (* (pow normAngle 2) (- (* -31/15120 (pow normAngle 2)) 7/360)) 1/6))) 1))) |
(/ (* n1_i (sin (* normAngle u))) (sin normAngle)) |
(* -1 (* n1_i (+ (* -1 (/ (sin (* normAngle u)) (sin normAngle))) (* -1 (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle))))))) |
(* -1 (* n1_i (+ (* -1 (/ (sin (* normAngle u)) (sin normAngle))) (* -1 (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle))))))) |
(* -1 (* n1_i (+ (* -1 (/ (sin (* normAngle u)) (sin normAngle))) (* -1 (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle))))))) |
(* n1_i u) |
(* -1 (* n1_i (+ (* -1 u) (* -1 (/ (* n0_i (- 1 u)) n1_i))))) |
(* -1 (* n1_i (+ (* -1 u) (* -1 (/ (* n0_i (- 1 u)) n1_i))))) |
(* -1 (* n1_i (+ (* -1 u) (* -1 (/ (* n0_i (- 1 u)) n1_i))))) |
(/ (* n1_i (sin (* normAngle u))) (sin normAngle)) |
(* -1 (* n1_i (+ (* -1 (/ (sin (* normAngle u)) (sin normAngle))) (* -1 (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle))))))) |
(* -1 (* n1_i (+ (* -1 (/ (sin (* normAngle u)) (sin normAngle))) (* -1 (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle))))))) |
(* -1 (* n1_i (+ (* -1 (/ (sin (* normAngle u)) (sin normAngle))) (* -1 (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle))))))) |
(* n1_i u) |
(* -1 (* n1_i (+ (* -1 u) (* -1 (/ (* n0_i (- 1 u)) n1_i))))) |
(* -1 (* n1_i (+ (* -1 u) (* -1 (/ (* n0_i (- 1 u)) n1_i))))) |
(* -1 (* n1_i (+ (* -1 u) (* -1 (/ (* n0_i (- 1 u)) n1_i))))) |
(* n1_i u) |
(* -1 (* n1_i (+ (* -1 u) (* -1 (/ (* u (- (/ n0_i u) n0_i)) n1_i))))) |
(* -1 (* n1_i (+ (* -1 u) (* -1 (/ (* u (- (/ n0_i u) n0_i)) n1_i))))) |
(* -1 (* n1_i (+ (* -1 u) (* -1 (/ (* u (- (/ n0_i u) n0_i)) n1_i))))) |
(/ (* n1_i (sin (* normAngle u))) (sin normAngle)) |
(* -1 (* n1_i (+ (* -1 (/ (sin (* normAngle u)) (sin normAngle))) (* -1 (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle))))))) |
(* -1 (* n1_i (+ (* -1 (/ (sin (* normAngle u)) (sin normAngle))) (* -1 (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle))))))) |
(* -1 (* n1_i (+ (* -1 (/ (sin (* normAngle u)) (sin normAngle))) (* -1 (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle))))))) |
(/ (* n1_i (* normAngle u)) (sin normAngle)) |
(* -1 (* n1_i (+ (* -1 (/ (* normAngle u) (sin normAngle))) (* -1 (/ (+ n0_i (* n0_i (* u (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle)))))) n1_i))))) |
(* -1 (* n1_i (+ (* -1 (/ (* normAngle u) (sin normAngle))) (* -1 (/ (+ n0_i (* n0_i (* u (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle)))))) n1_i))))) |
(* -1 (* n1_i (+ (* -1 (/ (* normAngle u) (sin normAngle))) (* -1 (/ (+ n0_i (* n0_i (* u (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle)))))) n1_i))))) |
(* -1 (* n1_i (+ (* -1 u) (* (pow normAngle 2) (+ (* -1/6 u) (* -7/360 (* (pow normAngle 2) u))))))) |
(* -1 (* n1_i (+ (* -1 u) (+ (* -1 (/ (+ n0_i (+ (* -1 (* n0_i u)) (* (pow normAngle 2) (+ (* 1/45 (* n0_i (* (pow normAngle 2) u))) (* n0_i (* u (+ 1/3 (* -1/2 u)))))))) n1_i)) (* (pow normAngle 2) (+ (* -1/6 u) (* -7/360 (* (pow normAngle 2) u)))))))) |
(* -1 (* n1_i (+ (* -1 u) (+ (* -1 (/ (+ n0_i (+ (* -1 (* n0_i u)) (* (pow normAngle 2) (+ (* 1/45 (* n0_i (* (pow normAngle 2) u))) (* n0_i (* u (+ 1/3 (* -1/2 u)))))))) n1_i)) (* (pow normAngle 2) (+ (* -1/6 u) (* -7/360 (* (pow normAngle 2) u)))))))) |
(* -1 (* n1_i (+ (* -1 u) (+ (* -1 (/ (+ n0_i (+ (* -1 (* n0_i u)) (* (pow normAngle 2) (+ (* 1/45 (* n0_i (* (pow normAngle 2) u))) (* n0_i (* u (+ 1/3 (* -1/2 u)))))))) n1_i)) (* (pow normAngle 2) (+ (* -1/6 u) (* -7/360 (* (pow normAngle 2) u)))))))) |
(* -1 (* n1_i (+ (* -1/6 u) (* -7/360 (* (pow normAngle 2) u))))) |
(* -1 (* n1_i (+ (* -1 (/ (+ (* 1/45 (* n0_i (* (pow normAngle 2) u))) (* n0_i (* u (+ 1/3 (* -1/2 u))))) n1_i)) (+ (* -1/6 u) (* -7/360 (* (pow normAngle 2) u)))))) |
(* -1 (* n1_i (+ (* -1 (/ (+ (* 1/45 (* n0_i (* (pow normAngle 2) u))) (* n0_i (* u (+ 1/3 (* -1/2 u))))) n1_i)) (+ (* -1/6 u) (* -7/360 (* (pow normAngle 2) u)))))) |
(* -1 (* n1_i (+ (* -1 (/ (+ (* 1/45 (* n0_i (* (pow normAngle 2) u))) (* n0_i (* u (+ 1/3 (* -1/2 u))))) n1_i)) (+ (* -1/6 u) (* -7/360 (* (pow normAngle 2) u)))))) |
(/ (* n1_i (* normAngle u)) (sin normAngle)) |
(* -1 (* n1_i (+ (* -1 (/ (* normAngle u) (sin normAngle))) (* -1 (/ (+ n0_i (* n0_i (* u (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle)))))) n1_i))))) |
(* -1 (* n1_i (+ (* -1 (/ (* normAngle u) (sin normAngle))) (* -1 (/ (+ n0_i (* n0_i (* u (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle)))))) n1_i))))) |
(* -1 (* n1_i (+ (* -1 (/ (* normAngle u) (sin normAngle))) (* -1 (/ (+ n0_i (* n0_i (* u (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle)))))) n1_i))))) |
(/ (* n1_i (sin (* normAngle u))) (sin normAngle)) |
(* -1 (* n1_i (+ (* -1 (/ (sin (* normAngle u)) (sin normAngle))) (* -1 (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle))))))) |
(* -1 (* n1_i (+ (* -1 (/ (sin (* normAngle u)) (sin normAngle))) (* -1 (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle))))))) |
(* -1 (* n1_i (+ (* -1 (/ (sin (* normAngle u)) (sin normAngle))) (* -1 (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle))))))) |
(/ (* n1_i (* normAngle u)) (sin normAngle)) |
(* -1 (* n1_i (+ (* -1 (/ (* n0_i (* u (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle))))) n1_i)) (* -1 (/ (* normAngle u) (sin normAngle)))))) |
(* -1 (* n1_i (+ (* -1 (/ (* n0_i (* u (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle))))) n1_i)) (* -1 (/ (* normAngle u) (sin normAngle)))))) |
(* -1 (* n1_i (+ (* -1 (/ (* n0_i (* u (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle))))) n1_i)) (* -1 (/ (* normAngle u) (sin normAngle)))))) |
(/ (* n1_i normAngle) (sin normAngle)) |
(* -1 (* n1_i (+ (* -1 (/ normAngle (sin normAngle))) (* -1 (/ (* n0_i (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle)))) n1_i))))) |
(* -1 (* n1_i (+ (* -1 (/ normAngle (sin normAngle))) (* -1 (/ (* n0_i (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle)))) n1_i))))) |
(* -1 (* n1_i (+ (* -1 (/ normAngle (sin normAngle))) (* -1 (/ (* n0_i (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle)))) n1_i))))) |
(* 31/15120 n1_i) |
(* -1 (* n1_i (- (* -2/945 (/ n0_i n1_i)) 31/15120))) |
(* -1 (* n1_i (- (* -2/945 (/ n0_i n1_i)) 31/15120))) |
(* -1 (* n1_i (- (* -2/945 (/ n0_i n1_i)) 31/15120))) |
(* 7/360 n1_i) |
(* 7/360 n1_i) |
(* 7/360 n1_i) |
(* 7/360 n1_i) |
(* 1/6 n1_i) |
(* 1/6 n1_i) |
(* 1/6 n1_i) |
(* 1/6 n1_i) |
n1_i |
(* -1 (* n1_i (- (* -1 (/ (- (/ n0_i u) n0_i) n1_i)) 1))) |
(* -1 (* n1_i (- (* -1 (/ (- (/ n0_i u) n0_i) n1_i)) 1))) |
(* -1 (* n1_i (- (* -1 (/ (- (/ n0_i u) n0_i) n1_i)) 1))) |
(* n1_i (* u (+ 1/6 (* 7/360 (pow normAngle 2))))) |
(* n1_i (* u (+ 1/6 (* 7/360 (pow normAngle 2))))) |
(* n1_i (* u (+ 1/6 (* 7/360 (pow normAngle 2))))) |
(* n1_i (* u (+ 1/6 (* 7/360 (pow normAngle 2))))) |
(* 7/360 n1_i) |
(* 7/360 n1_i) |
(* 7/360 n1_i) |
(* 7/360 n1_i) |
(* 7/360 n1_i) |
(* -1 (* n1_i (- (* -1/45 (/ n0_i n1_i)) 7/360))) |
(* -1 (* n1_i (- (* -1/45 (/ n0_i n1_i)) 7/360))) |
(* -1 (* n1_i (- (* -1/45 (/ n0_i n1_i)) 7/360))) |
| Outputs |
|---|
(/ (* n1_i (sin (* normAngle u))) (sin normAngle)) |
(*.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))) |
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) |
(fma.f32 n0_i (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle)) (*.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle)))) |
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) |
(fma.f32 n0_i (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle)) (*.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle)))) |
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) |
(fma.f32 n0_i (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle)) (*.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle)))) |
(/ (* n1_i (* normAngle u)) (sin normAngle)) |
(*.f32 (*.f32 normAngle n1_i) (/.f32 u (sin.f32 normAngle))) |
(+ (* n0_i (+ 1 (* u (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle)))))) (/ (* n1_i (* normAngle u)) (sin normAngle))) |
(fma.f32 (*.f32 n0_i u) (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (/.f32 (*.f32 (cos.f32 normAngle) normAngle) (sin.f32 normAngle))) (fma.f32 (*.f32 normAngle n1_i) (/.f32 u (sin.f32 normAngle)) n0_i)) |
(+ (* n0_i (+ 1 (* u (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle)))))) (/ (* n1_i (* normAngle u)) (sin normAngle))) |
(fma.f32 (*.f32 n0_i u) (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (/.f32 (*.f32 (cos.f32 normAngle) normAngle) (sin.f32 normAngle))) (fma.f32 (*.f32 normAngle n1_i) (/.f32 u (sin.f32 normAngle)) n0_i)) |
(+ (* n0_i (+ 1 (* u (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle)))))) (/ (* n1_i (* normAngle u)) (sin normAngle))) |
(fma.f32 (*.f32 n0_i u) (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (/.f32 (*.f32 (cos.f32 normAngle) normAngle) (sin.f32 normAngle))) (fma.f32 (*.f32 normAngle n1_i) (/.f32 u (sin.f32 normAngle)) n0_i)) |
(/ (* n1_i normAngle) (sin normAngle)) |
(*.f32 n1_i (/.f32 normAngle (sin.f32 normAngle))) |
(+ (* n0_i (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle)))) (/ (* n1_i normAngle) (sin normAngle))) |
(fma.f32 (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (/.f32 (*.f32 (cos.f32 normAngle) normAngle) (sin.f32 normAngle))) n0_i (*.f32 n1_i (/.f32 normAngle (sin.f32 normAngle)))) |
(+ (* n0_i (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle)))) (/ (* n1_i normAngle) (sin normAngle))) |
(fma.f32 (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (/.f32 (*.f32 (cos.f32 normAngle) normAngle) (sin.f32 normAngle))) n0_i (*.f32 n1_i (/.f32 normAngle (sin.f32 normAngle)))) |
(+ (* n0_i (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle)))) (/ (* n1_i normAngle) (sin normAngle))) |
(fma.f32 (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (/.f32 (*.f32 (cos.f32 normAngle) normAngle) (sin.f32 normAngle))) n0_i (*.f32 n1_i (/.f32 normAngle (sin.f32 normAngle)))) |
(+ n1_i (* (pow normAngle 2) (+ (* 1/6 n1_i) (* (pow normAngle 2) (+ (* -1 (* (pow normAngle 2) (+ (* -7/2160 n1_i) (* 1/840 n1_i)))) (* 7/360 n1_i)))))) |
(fma.f32 (fma.f32 (fma.f32 (*.f32 #s(literal 31/15120 binary32) n1_i) (*.f32 normAngle normAngle) (*.f32 #s(literal 7/360 binary32) n1_i)) (*.f32 normAngle normAngle) (*.f32 #s(literal 1/6 binary32) n1_i)) (*.f32 normAngle normAngle) n1_i) |
(+ n1_i (+ (* n0_i (- (* (pow normAngle 2) (+ 1/3 (+ (* -1/2 u) (* (pow normAngle 2) (+ 1/45 (* 2/945 (pow normAngle 2))))))) 1)) (* (pow normAngle 2) (+ (* 1/6 n1_i) (* (pow normAngle 2) (+ (* -1 (* (pow normAngle 2) (+ (* -7/2160 n1_i) (* 1/840 n1_i)))) (* 7/360 n1_i))))))) |
(fma.f32 (fma.f32 (fma.f32 (*.f32 (fma.f32 #s(literal 2/945 binary32) (*.f32 normAngle normAngle) #s(literal 1/45 binary32)) normAngle) normAngle (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32))) (*.f32 normAngle normAngle) #s(literal -1 binary32)) n0_i (fma.f32 (fma.f32 (fma.f32 (*.f32 #s(literal 31/15120 binary32) n1_i) (*.f32 normAngle normAngle) (*.f32 #s(literal 7/360 binary32) n1_i)) (*.f32 normAngle normAngle) (*.f32 #s(literal 1/6 binary32) n1_i)) (*.f32 normAngle normAngle) n1_i)) |
(+ n1_i (+ (* n0_i (- (* (pow normAngle 2) (+ 1/3 (+ (* -1/2 u) (* (pow normAngle 2) (+ 1/45 (* 2/945 (pow normAngle 2))))))) 1)) (* (pow normAngle 2) (+ (* 1/6 n1_i) (* (pow normAngle 2) (+ (* -1 (* (pow normAngle 2) (+ (* -7/2160 n1_i) (* 1/840 n1_i)))) (* 7/360 n1_i))))))) |
(fma.f32 (fma.f32 (fma.f32 (*.f32 (fma.f32 #s(literal 2/945 binary32) (*.f32 normAngle normAngle) #s(literal 1/45 binary32)) normAngle) normAngle (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32))) (*.f32 normAngle normAngle) #s(literal -1 binary32)) n0_i (fma.f32 (fma.f32 (fma.f32 (*.f32 #s(literal 31/15120 binary32) n1_i) (*.f32 normAngle normAngle) (*.f32 #s(literal 7/360 binary32) n1_i)) (*.f32 normAngle normAngle) (*.f32 #s(literal 1/6 binary32) n1_i)) (*.f32 normAngle normAngle) n1_i)) |
(+ n1_i (+ (* n0_i (- (* (pow normAngle 2) (+ 1/3 (+ (* -1/2 u) (* (pow normAngle 2) (+ 1/45 (* 2/945 (pow normAngle 2))))))) 1)) (* (pow normAngle 2) (+ (* 1/6 n1_i) (* (pow normAngle 2) (+ (* -1 (* (pow normAngle 2) (+ (* -7/2160 n1_i) (* 1/840 n1_i)))) (* 7/360 n1_i))))))) |
(fma.f32 (fma.f32 (fma.f32 (*.f32 (fma.f32 #s(literal 2/945 binary32) (*.f32 normAngle normAngle) #s(literal 1/45 binary32)) normAngle) normAngle (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32))) (*.f32 normAngle normAngle) #s(literal -1 binary32)) n0_i (fma.f32 (fma.f32 (fma.f32 (*.f32 #s(literal 31/15120 binary32) n1_i) (*.f32 normAngle normAngle) (*.f32 #s(literal 7/360 binary32) n1_i)) (*.f32 normAngle normAngle) (*.f32 #s(literal 1/6 binary32) n1_i)) (*.f32 normAngle normAngle) n1_i)) |
(/ (* n1_i (sin (* normAngle u))) (sin normAngle)) |
(*.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))) |
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) |
(fma.f32 n0_i (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle)) (*.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle)))) |
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) |
(fma.f32 n0_i (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle)) (*.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle)))) |
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) |
(fma.f32 n0_i (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle)) (*.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle)))) |
(* n1_i u) |
(*.f32 u n1_i) |
(+ (* n0_i (- 1 u)) (* n1_i u)) |
(fma.f32 (-.f32 n1_i n0_i) u n0_i) |
(+ (* n0_i (- 1 u)) (* n1_i u)) |
(fma.f32 (-.f32 n1_i n0_i) u n0_i) |
(+ (* n0_i (- 1 u)) (* n1_i u)) |
(fma.f32 (-.f32 n1_i n0_i) u n0_i) |
(* n0_i (- 1 u)) |
(*.f32 (-.f32 #s(literal 1 binary32) u) n0_i) |
(* n0_i (- 1 u)) |
(*.f32 (-.f32 #s(literal 1 binary32) u) n0_i) |
(* n0_i (- 1 u)) |
(*.f32 (-.f32 #s(literal 1 binary32) u) n0_i) |
(* n0_i (- 1 u)) |
(*.f32 (-.f32 #s(literal 1 binary32) u) n0_i) |
(* n0_i (- (/ 1 u) 1)) |
(*.f32 (-.f32 (/.f32 #s(literal 1 binary32) u) #s(literal 1 binary32)) n0_i) |
(* n0_i (- (/ 1 u) 1)) |
(*.f32 (-.f32 (/.f32 #s(literal 1 binary32) u) #s(literal 1 binary32)) n0_i) |
(* n0_i (- (/ 1 u) 1)) |
(*.f32 (-.f32 (/.f32 #s(literal 1 binary32) u) #s(literal 1 binary32)) n0_i) |
(* n0_i (- (/ 1 u) 1)) |
(*.f32 (-.f32 (/.f32 #s(literal 1 binary32) u) #s(literal 1 binary32)) n0_i) |
(/ (* n1_i (sin (* normAngle u))) (sin normAngle)) |
(*.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))) |
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) |
(fma.f32 n0_i (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle)) (*.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle)))) |
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) |
(fma.f32 n0_i (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle)) (*.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle)))) |
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) |
(fma.f32 n0_i (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle)) (*.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle)))) |
(* n1_i u) |
(*.f32 u n1_i) |
(+ (* n0_i (- 1 u)) (* n1_i u)) |
(fma.f32 (-.f32 n1_i n0_i) u n0_i) |
(+ (* n0_i (- 1 u)) (* n1_i u)) |
(fma.f32 (-.f32 n1_i n0_i) u n0_i) |
(+ (* n0_i (- 1 u)) (* n1_i u)) |
(fma.f32 (-.f32 n1_i n0_i) u n0_i) |
(* n1_i u) |
(*.f32 u n1_i) |
(+ (* n0_i (* u (- (/ 1 u) 1))) (* n1_i u)) |
(fma.f32 (*.f32 (-.f32 (/.f32 #s(literal 1 binary32) u) #s(literal 1 binary32)) u) n0_i (*.f32 u n1_i)) |
(+ (* n0_i (* u (- (/ 1 u) 1))) (* n1_i u)) |
(fma.f32 (*.f32 (-.f32 (/.f32 #s(literal 1 binary32) u) #s(literal 1 binary32)) u) n0_i (*.f32 u n1_i)) |
(+ (* n0_i (* u (- (/ 1 u) 1))) (* n1_i u)) |
(fma.f32 (*.f32 (-.f32 (/.f32 #s(literal 1 binary32) u) #s(literal 1 binary32)) u) n0_i (*.f32 u n1_i)) |
(/ (* n1_i (sin (* normAngle u))) (sin normAngle)) |
(*.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))) |
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) |
(fma.f32 n0_i (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle)) (*.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle)))) |
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) |
(fma.f32 n0_i (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle)) (*.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle)))) |
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) |
(fma.f32 n0_i (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle)) (*.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle)))) |
(/ (* n1_i (* normAngle u)) (sin normAngle)) |
(*.f32 (*.f32 normAngle n1_i) (/.f32 u (sin.f32 normAngle))) |
(+ (* n0_i (+ 1 (* u (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle)))))) (/ (* n1_i (* normAngle u)) (sin normAngle))) |
(fma.f32 (*.f32 n0_i u) (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (/.f32 (*.f32 (cos.f32 normAngle) normAngle) (sin.f32 normAngle))) (fma.f32 (*.f32 normAngle n1_i) (/.f32 u (sin.f32 normAngle)) n0_i)) |
(+ (* n0_i (+ 1 (* u (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle)))))) (/ (* n1_i (* normAngle u)) (sin normAngle))) |
(fma.f32 (*.f32 n0_i u) (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (/.f32 (*.f32 (cos.f32 normAngle) normAngle) (sin.f32 normAngle))) (fma.f32 (*.f32 normAngle n1_i) (/.f32 u (sin.f32 normAngle)) n0_i)) |
(+ (* n0_i (+ 1 (* u (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle)))))) (/ (* n1_i (* normAngle u)) (sin normAngle))) |
(fma.f32 (*.f32 n0_i u) (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (/.f32 (*.f32 (cos.f32 normAngle) normAngle) (sin.f32 normAngle))) (fma.f32 (*.f32 normAngle n1_i) (/.f32 u (sin.f32 normAngle)) n0_i)) |
(+ (* n1_i u) (* (pow normAngle 2) (+ (* 7/360 (* n1_i (* (pow normAngle 2) u))) (* 1/6 (* n1_i u))))) |
(*.f32 (fma.f32 (*.f32 (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32)) u) (*.f32 normAngle normAngle) u) n1_i) |
(+ (* n0_i (+ 1 (+ (* -1 u) (* (pow normAngle 2) (+ (* 1/45 (* (pow normAngle 2) u)) (* u (+ 1/3 (* -1/2 u)))))))) (+ (* n1_i u) (* (pow normAngle 2) (+ (* 7/360 (* n1_i (* (pow normAngle 2) u))) (* 1/6 (* n1_i u)))))) |
(fma.f32 (fma.f32 (*.f32 u (fma.f32 #s(literal 1/45 binary32) (*.f32 normAngle normAngle) (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)))) (*.f32 normAngle normAngle) (-.f32 #s(literal 1 binary32) u)) n0_i (*.f32 (fma.f32 (*.f32 (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32)) u) (*.f32 normAngle normAngle) u) n1_i)) |
(+ (* n0_i (+ 1 (+ (* -1 u) (* (pow normAngle 2) (+ (* 1/45 (* (pow normAngle 2) u)) (* u (+ 1/3 (* -1/2 u)))))))) (+ (* n1_i u) (* (pow normAngle 2) (+ (* 7/360 (* n1_i (* (pow normAngle 2) u))) (* 1/6 (* n1_i u)))))) |
(fma.f32 (fma.f32 (*.f32 u (fma.f32 #s(literal 1/45 binary32) (*.f32 normAngle normAngle) (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)))) (*.f32 normAngle normAngle) (-.f32 #s(literal 1 binary32) u)) n0_i (*.f32 (fma.f32 (*.f32 (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32)) u) (*.f32 normAngle normAngle) u) n1_i)) |
(+ (* n0_i (+ 1 (+ (* -1 u) (* (pow normAngle 2) (+ (* 1/45 (* (pow normAngle 2) u)) (* u (+ 1/3 (* -1/2 u)))))))) (+ (* n1_i u) (* (pow normAngle 2) (+ (* 7/360 (* n1_i (* (pow normAngle 2) u))) (* 1/6 (* n1_i u)))))) |
(fma.f32 (fma.f32 (*.f32 u (fma.f32 #s(literal 1/45 binary32) (*.f32 normAngle normAngle) (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)))) (*.f32 normAngle normAngle) (-.f32 #s(literal 1 binary32) u)) n0_i (*.f32 (fma.f32 (*.f32 (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32)) u) (*.f32 normAngle normAngle) u) n1_i)) |
(+ (* 7/360 (* n1_i (* (pow normAngle 2) u))) (* 1/6 (* n1_i u))) |
(*.f32 (*.f32 n1_i (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) u) |
(+ (* 7/360 (* n1_i (* (pow normAngle 2) u))) (+ (* 1/6 (* n1_i u)) (* n0_i (+ (* 1/45 (* (pow normAngle 2) u)) (* u (+ 1/3 (* -1/2 u))))))) |
(fma.f32 (*.f32 u (fma.f32 #s(literal 1/45 binary32) (*.f32 normAngle normAngle) (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)))) n0_i (*.f32 (*.f32 n1_i (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) u)) |
(+ (* 7/360 (* n1_i (* (pow normAngle 2) u))) (+ (* 1/6 (* n1_i u)) (* n0_i (+ (* 1/45 (* (pow normAngle 2) u)) (* u (+ 1/3 (* -1/2 u))))))) |
(fma.f32 (*.f32 u (fma.f32 #s(literal 1/45 binary32) (*.f32 normAngle normAngle) (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)))) n0_i (*.f32 (*.f32 n1_i (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) u)) |
(+ (* 7/360 (* n1_i (* (pow normAngle 2) u))) (+ (* 1/6 (* n1_i u)) (* n0_i (+ (* 1/45 (* (pow normAngle 2) u)) (* u (+ 1/3 (* -1/2 u))))))) |
(fma.f32 (*.f32 u (fma.f32 #s(literal 1/45 binary32) (*.f32 normAngle normAngle) (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)))) n0_i (*.f32 (*.f32 n1_i (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) u)) |
(/ (* n1_i (* normAngle u)) (sin normAngle)) |
(*.f32 (*.f32 normAngle n1_i) (/.f32 u (sin.f32 normAngle))) |
(+ (* n0_i (+ 1 (* u (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle)))))) (/ (* n1_i (* normAngle u)) (sin normAngle))) |
(fma.f32 (*.f32 n0_i u) (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (/.f32 (*.f32 (cos.f32 normAngle) normAngle) (sin.f32 normAngle))) (fma.f32 (*.f32 normAngle n1_i) (/.f32 u (sin.f32 normAngle)) n0_i)) |
(+ (* n0_i (+ 1 (* u (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle)))))) (/ (* n1_i (* normAngle u)) (sin normAngle))) |
(fma.f32 (*.f32 n0_i u) (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (/.f32 (*.f32 (cos.f32 normAngle) normAngle) (sin.f32 normAngle))) (fma.f32 (*.f32 normAngle n1_i) (/.f32 u (sin.f32 normAngle)) n0_i)) |
(+ (* n0_i (+ 1 (* u (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle)))))) (/ (* n1_i (* normAngle u)) (sin normAngle))) |
(fma.f32 (*.f32 n0_i u) (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (/.f32 (*.f32 (cos.f32 normAngle) normAngle) (sin.f32 normAngle))) (fma.f32 (*.f32 normAngle n1_i) (/.f32 u (sin.f32 normAngle)) n0_i)) |
(/ (* n1_i (sin (* normAngle u))) (sin normAngle)) |
(*.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))) |
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) |
(fma.f32 n0_i (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle)) (*.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle)))) |
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) |
(fma.f32 n0_i (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle)) (*.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle)))) |
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) |
(fma.f32 n0_i (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle)) (*.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle)))) |
(/ (* n1_i (* normAngle u)) (sin normAngle)) |
(*.f32 (*.f32 normAngle n1_i) (/.f32 u (sin.f32 normAngle))) |
(+ (* n0_i (* u (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle))))) (/ (* n1_i (* normAngle u)) (sin normAngle))) |
(fma.f32 (*.f32 n0_i u) (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (/.f32 (*.f32 (cos.f32 normAngle) normAngle) (sin.f32 normAngle))) (*.f32 (*.f32 normAngle n1_i) (/.f32 u (sin.f32 normAngle)))) |
(+ (* n0_i (* u (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle))))) (/ (* n1_i (* normAngle u)) (sin normAngle))) |
(fma.f32 (*.f32 n0_i u) (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (/.f32 (*.f32 (cos.f32 normAngle) normAngle) (sin.f32 normAngle))) (*.f32 (*.f32 normAngle n1_i) (/.f32 u (sin.f32 normAngle)))) |
(+ (* n0_i (* u (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle))))) (/ (* n1_i (* normAngle u)) (sin normAngle))) |
(fma.f32 (*.f32 n0_i u) (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (/.f32 (*.f32 (cos.f32 normAngle) normAngle) (sin.f32 normAngle))) (*.f32 (*.f32 normAngle n1_i) (/.f32 u (sin.f32 normAngle)))) |
(/ (* n1_i normAngle) (sin normAngle)) |
(*.f32 n1_i (/.f32 normAngle (sin.f32 normAngle))) |
(+ (* n0_i (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle)))) (/ (* n1_i normAngle) (sin normAngle))) |
(fma.f32 (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (/.f32 (*.f32 (cos.f32 normAngle) normAngle) (sin.f32 normAngle))) n0_i (*.f32 n1_i (/.f32 normAngle (sin.f32 normAngle)))) |
(+ (* n0_i (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle)))) (/ (* n1_i normAngle) (sin normAngle))) |
(fma.f32 (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (/.f32 (*.f32 (cos.f32 normAngle) normAngle) (sin.f32 normAngle))) n0_i (*.f32 n1_i (/.f32 normAngle (sin.f32 normAngle)))) |
(+ (* n0_i (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle)))) (/ (* n1_i normAngle) (sin normAngle))) |
(fma.f32 (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (/.f32 (*.f32 (cos.f32 normAngle) normAngle) (sin.f32 normAngle))) n0_i (*.f32 n1_i (/.f32 normAngle (sin.f32 normAngle)))) |
(* -1 (+ (* -7/2160 n1_i) (* 1/840 n1_i))) |
(*.f32 #s(literal 31/15120 binary32) n1_i) |
(- (* 2/945 n0_i) (+ (* -7/2160 n1_i) (* 1/840 n1_i))) |
(fma.f32 #s(literal 31/15120 binary32) n1_i (*.f32 #s(literal 2/945 binary32) n0_i)) |
(- (* 2/945 n0_i) (+ (* -7/2160 n1_i) (* 1/840 n1_i))) |
(fma.f32 #s(literal 31/15120 binary32) n1_i (*.f32 #s(literal 2/945 binary32) n0_i)) |
(- (* 2/945 n0_i) (+ (* -7/2160 n1_i) (* 1/840 n1_i))) |
(fma.f32 #s(literal 31/15120 binary32) n1_i (*.f32 #s(literal 2/945 binary32) n0_i)) |
n1_i |
(+ n1_i (* n0_i (- (/ 1 u) 1))) |
(fma.f32 (-.f32 (/.f32 #s(literal 1 binary32) u) #s(literal 1 binary32)) n0_i n1_i) |
(+ n1_i (* n0_i (- (/ 1 u) 1))) |
(fma.f32 (-.f32 (/.f32 #s(literal 1 binary32) u) #s(literal 1 binary32)) n0_i n1_i) |
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(* n0_i (- (+ (* (pow normAngle 2) (+ 1/3 (+ (* -1/2 u) (* (pow normAngle 2) (+ 1/45 (* 2/945 (pow normAngle 2))))))) (+ (/ n1_i n0_i) (/ (* (pow normAngle 2) (+ (* 1/6 n1_i) (* (pow normAngle 2) (+ (* -1 (* (pow normAngle 2) (+ (* -7/2160 n1_i) (* 1/840 n1_i)))) (* 7/360 n1_i))))) n0_i))) 1)) |
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(* n0_i (- (+ (* (pow normAngle 2) (+ 1/3 (+ (* -1/2 u) (* (pow normAngle 2) (+ 1/45 (* 2/945 (pow normAngle 2))))))) (+ (/ n1_i n0_i) (/ (* (pow normAngle 2) (+ (* 1/6 n1_i) (* (pow normAngle 2) (+ (* -1 (* (pow normAngle 2) (+ (* -7/2160 n1_i) (* 1/840 n1_i)))) (* 7/360 n1_i))))) n0_i))) 1)) |
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(*.f32 n0_i (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle))) |
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(* n0_i (+ 1 (+ (* u (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle)))) (/ (* n1_i (* normAngle u)) (* n0_i (sin normAngle)))))) |
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(* n0_i (+ 1 (+ (* -1 u) (* (pow normAngle 2) (+ (* 1/45 (* (pow normAngle 2) u)) (* u (+ 1/3 (* -1/2 u)))))))) |
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(* n0_i (+ 1 (+ (* -1 u) (+ (* (pow normAngle 2) (+ (* 1/45 (* (pow normAngle 2) u)) (* u (+ 1/3 (* -1/2 u))))) (+ (/ (* n1_i u) n0_i) (/ (* (pow normAngle 2) (+ (* 7/360 (* n1_i (* (pow normAngle 2) u))) (* 1/6 (* n1_i u)))) n0_i)))))) |
(fma.f32 (-.f32 (fma.f32 (*.f32 (*.f32 u (fma.f32 #s(literal 1/45 binary32) (*.f32 normAngle normAngle) (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)))) normAngle) normAngle (fma.f32 (*.f32 normAngle normAngle) (/.f32 (*.f32 (*.f32 n1_i (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) u) n0_i) (/.f32 (*.f32 u n1_i) n0_i))) u) n0_i n0_i) |
(* n0_i (+ 1 (+ (* -1 u) (+ (* (pow normAngle 2) (+ (* 1/45 (* (pow normAngle 2) u)) (* u (+ 1/3 (* -1/2 u))))) (+ (/ (* n1_i u) n0_i) (/ (* (pow normAngle 2) (+ (* 7/360 (* n1_i (* (pow normAngle 2) u))) (* 1/6 (* n1_i u)))) n0_i)))))) |
(fma.f32 (-.f32 (fma.f32 (*.f32 (*.f32 u (fma.f32 #s(literal 1/45 binary32) (*.f32 normAngle normAngle) (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)))) normAngle) normAngle (fma.f32 (*.f32 normAngle normAngle) (/.f32 (*.f32 (*.f32 n1_i (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) u) n0_i) (/.f32 (*.f32 u n1_i) n0_i))) u) n0_i n0_i) |
(* n0_i (+ (* 1/45 (* (pow normAngle 2) u)) (* u (+ 1/3 (* -1/2 u))))) |
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(* n0_i (+ (* 7/360 (/ (* n1_i (* (pow normAngle 2) u)) n0_i)) (+ (* 1/45 (* (pow normAngle 2) u)) (+ (* 1/6 (/ (* n1_i u) n0_i)) (* u (+ 1/3 (* -1/2 u))))))) |
(*.f32 (fma.f32 (/.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) n1_i) n0_i) #s(literal 7/360 binary32) (fma.f32 (/.f32 (*.f32 u n1_i) n0_i) #s(literal 1/6 binary32) (*.f32 u (fma.f32 #s(literal 1/45 binary32) (*.f32 normAngle normAngle) (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)))))) n0_i) |
(* n0_i (+ (* 7/360 (/ (* n1_i (* (pow normAngle 2) u)) n0_i)) (+ (* 1/45 (* (pow normAngle 2) u)) (+ (* 1/6 (/ (* n1_i u) n0_i)) (* u (+ 1/3 (* -1/2 u))))))) |
(*.f32 (fma.f32 (/.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) n1_i) n0_i) #s(literal 7/360 binary32) (fma.f32 (/.f32 (*.f32 u n1_i) n0_i) #s(literal 1/6 binary32) (*.f32 u (fma.f32 #s(literal 1/45 binary32) (*.f32 normAngle normAngle) (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)))))) n0_i) |
(* n0_i (+ (* 7/360 (/ (* n1_i (* (pow normAngle 2) u)) n0_i)) (+ (* 1/45 (* (pow normAngle 2) u)) (+ (* 1/6 (/ (* n1_i u) n0_i)) (* u (+ 1/3 (* -1/2 u))))))) |
(*.f32 (fma.f32 (/.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) n1_i) n0_i) #s(literal 7/360 binary32) (fma.f32 (/.f32 (*.f32 u n1_i) n0_i) #s(literal 1/6 binary32) (*.f32 u (fma.f32 #s(literal 1/45 binary32) (*.f32 normAngle normAngle) (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)))))) n0_i) |
(* n0_i (+ 1 (* u (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle)))))) |
(fma.f32 (*.f32 n0_i u) (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (/.f32 (*.f32 (cos.f32 normAngle) normAngle) (sin.f32 normAngle))) n0_i) |
(* n0_i (+ 1 (+ (* u (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle)))) (/ (* n1_i (* normAngle u)) (* n0_i (sin normAngle)))))) |
(*.f32 (fma.f32 n1_i (/.f32 (*.f32 u normAngle) (*.f32 n0_i (sin.f32 normAngle))) (fma.f32 (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (/.f32 (*.f32 (cos.f32 normAngle) normAngle) (sin.f32 normAngle))) u #s(literal 1 binary32))) n0_i) |
(* n0_i (+ 1 (+ (* u (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle)))) (/ (* n1_i (* normAngle u)) (* n0_i (sin normAngle)))))) |
(*.f32 (fma.f32 n1_i (/.f32 (*.f32 u normAngle) (*.f32 n0_i (sin.f32 normAngle))) (fma.f32 (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (/.f32 (*.f32 (cos.f32 normAngle) normAngle) (sin.f32 normAngle))) u #s(literal 1 binary32))) n0_i) |
(* n0_i (+ 1 (+ (* u (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle)))) (/ (* n1_i (* normAngle u)) (* n0_i (sin normAngle)))))) |
(*.f32 (fma.f32 n1_i (/.f32 (*.f32 u normAngle) (*.f32 n0_i (sin.f32 normAngle))) (fma.f32 (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (/.f32 (*.f32 (cos.f32 normAngle) normAngle) (sin.f32 normAngle))) u #s(literal 1 binary32))) n0_i) |
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) |
(*.f32 n0_i (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle))) |
(* n0_i (+ (/ (sin (* normAngle (- 1 u))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle))))) |
(*.f32 (fma.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (*.f32 n0_i (sin.f32 normAngle))) (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle))) n0_i) |
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(*.f32 (fma.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (*.f32 n0_i (sin.f32 normAngle))) (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle))) n0_i) |
(* n0_i (+ (/ (sin (* normAngle (- 1 u))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle))))) |
(*.f32 (fma.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (*.f32 n0_i (sin.f32 normAngle))) (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle))) n0_i) |
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(*.f32 (*.f32 n0_i u) (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (/.f32 (*.f32 (cos.f32 normAngle) normAngle) (sin.f32 normAngle)))) |
(* n0_i (+ (* u (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle)))) (/ (* n1_i (* normAngle u)) (* n0_i (sin normAngle))))) |
(*.f32 (fma.f32 (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (/.f32 (*.f32 (cos.f32 normAngle) normAngle) (sin.f32 normAngle))) u (/.f32 (*.f32 (*.f32 u normAngle) n1_i) (*.f32 n0_i (sin.f32 normAngle)))) n0_i) |
(* n0_i (+ (* u (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle)))) (/ (* n1_i (* normAngle u)) (* n0_i (sin normAngle))))) |
(*.f32 (fma.f32 (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (/.f32 (*.f32 (cos.f32 normAngle) normAngle) (sin.f32 normAngle))) u (/.f32 (*.f32 (*.f32 u normAngle) n1_i) (*.f32 n0_i (sin.f32 normAngle)))) n0_i) |
(* n0_i (+ (* u (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle)))) (/ (* n1_i (* normAngle u)) (* n0_i (sin normAngle))))) |
(*.f32 (fma.f32 (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (/.f32 (*.f32 (cos.f32 normAngle) normAngle) (sin.f32 normAngle))) u (/.f32 (*.f32 (*.f32 u normAngle) n1_i) (*.f32 n0_i (sin.f32 normAngle)))) n0_i) |
(* n0_i (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle)))) |
(*.f32 (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (/.f32 (*.f32 (cos.f32 normAngle) normAngle) (sin.f32 normAngle))) n0_i) |
(* n0_i (- (+ (* -1/2 (* (pow normAngle 2) u)) (/ (* n1_i normAngle) (* n0_i (sin normAngle)))) (/ (* normAngle (cos normAngle)) (sin normAngle)))) |
(*.f32 (fma.f32 n1_i (/.f32 normAngle (*.f32 n0_i (sin.f32 normAngle))) (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (/.f32 (*.f32 (cos.f32 normAngle) normAngle) (sin.f32 normAngle)))) n0_i) |
(* n0_i (- (+ (* -1/2 (* (pow normAngle 2) u)) (/ (* n1_i normAngle) (* n0_i (sin normAngle)))) (/ (* normAngle (cos normAngle)) (sin normAngle)))) |
(*.f32 (fma.f32 n1_i (/.f32 normAngle (*.f32 n0_i (sin.f32 normAngle))) (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (/.f32 (*.f32 (cos.f32 normAngle) normAngle) (sin.f32 normAngle)))) n0_i) |
(* n0_i (- (+ (* -1/2 (* (pow normAngle 2) u)) (/ (* n1_i normAngle) (* n0_i (sin normAngle)))) (/ (* normAngle (cos normAngle)) (sin normAngle)))) |
(*.f32 (fma.f32 n1_i (/.f32 normAngle (*.f32 n0_i (sin.f32 normAngle))) (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (/.f32 (*.f32 (cos.f32 normAngle) normAngle) (sin.f32 normAngle)))) n0_i) |
(* 2/945 n0_i) |
(*.f32 #s(literal 2/945 binary32) n0_i) |
(* n0_i (+ 2/945 (* -1 (/ (+ (* -7/2160 n1_i) (* 1/840 n1_i)) n0_i)))) |
(*.f32 (-.f32 #s(literal 2/945 binary32) (/.f32 (*.f32 n1_i #s(literal -31/15120 binary32)) n0_i)) n0_i) |
(* n0_i (+ 2/945 (* -1 (/ (+ (* -7/2160 n1_i) (* 1/840 n1_i)) n0_i)))) |
(*.f32 (-.f32 #s(literal 2/945 binary32) (/.f32 (*.f32 n1_i #s(literal -31/15120 binary32)) n0_i)) n0_i) |
(* n0_i (+ 2/945 (* -1 (/ (+ (* -7/2160 n1_i) (* 1/840 n1_i)) n0_i)))) |
(*.f32 (-.f32 #s(literal 2/945 binary32) (/.f32 (*.f32 n1_i #s(literal -31/15120 binary32)) n0_i)) n0_i) |
(* n0_i (- (/ 1 u) 1)) |
(*.f32 (-.f32 (/.f32 #s(literal 1 binary32) u) #s(literal 1 binary32)) n0_i) |
(* n0_i (- (+ (/ 1 u) (/ n1_i n0_i)) 1)) |
(fma.f32 (+.f32 (/.f32 n1_i n0_i) (/.f32 #s(literal 1 binary32) u)) n0_i (neg.f32 n0_i)) |
(* n0_i (- (+ (/ 1 u) (/ n1_i n0_i)) 1)) |
(fma.f32 (+.f32 (/.f32 n1_i n0_i) (/.f32 #s(literal 1 binary32) u)) n0_i (neg.f32 n0_i)) |
(* n0_i (- (+ (/ 1 u) (/ n1_i n0_i)) 1)) |
(fma.f32 (+.f32 (/.f32 n1_i n0_i) (/.f32 #s(literal 1 binary32) u)) n0_i (neg.f32 n0_i)) |
(* 1/45 n0_i) |
(*.f32 #s(literal 1/45 binary32) n0_i) |
(* n0_i (+ 1/45 (* 7/360 (/ n1_i n0_i)))) |
(*.f32 (fma.f32 (/.f32 n1_i n0_i) #s(literal 7/360 binary32) #s(literal 1/45 binary32)) n0_i) |
(* n0_i (+ 1/45 (* 7/360 (/ n1_i n0_i)))) |
(*.f32 (fma.f32 (/.f32 n1_i n0_i) #s(literal 7/360 binary32) #s(literal 1/45 binary32)) n0_i) |
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(*.f32 (fma.f32 (/.f32 n1_i n0_i) #s(literal 7/360 binary32) #s(literal 1/45 binary32)) n0_i) |
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) |
(*.f32 n0_i (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle))) |
(* -1 (* n0_i (+ (* -1 (/ (sin (* normAngle (- 1 u))) (sin normAngle))) (* -1 (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle))))))) |
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(* -1 (* n0_i (+ (* -1 (/ (sin (* normAngle (- 1 u))) (sin normAngle))) (* -1 (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle))))))) |
(*.f32 (neg.f32 n0_i) (neg.f32 (fma.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (*.f32 n0_i (sin.f32 normAngle))) (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle))))) |
(* -1 (* n0_i (+ (* -1 (/ (sin (* normAngle (- 1 u))) (sin normAngle))) (* -1 (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle))))))) |
(*.f32 (neg.f32 n0_i) (neg.f32 (fma.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (*.f32 n0_i (sin.f32 normAngle))) (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle))))) |
(* -1 (* n0_i (- (* -1 (* u (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle))))) 1))) |
(*.f32 (neg.f32 n0_i) (fma.f32 (neg.f32 u) (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (/.f32 (*.f32 (cos.f32 normAngle) normAngle) (sin.f32 normAngle))) #s(literal -1 binary32))) |
(* -1 (* n0_i (- (+ (* -1 (* u (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle))))) (* -1 (/ (* n1_i (* normAngle u)) (* n0_i (sin normAngle))))) 1))) |
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(* -1 (* n0_i (- (+ (* -1 (* u (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle))))) (* -1 (/ (* n1_i (* normAngle u)) (* n0_i (sin normAngle))))) 1))) |
(*.f32 (neg.f32 n0_i) (fma.f32 (neg.f32 n1_i) (/.f32 (*.f32 u normAngle) (*.f32 n0_i (sin.f32 normAngle))) (fma.f32 (neg.f32 u) (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (/.f32 (*.f32 (cos.f32 normAngle) normAngle) (sin.f32 normAngle))) #s(literal -1 binary32)))) |
(* -1 (* n0_i (- (+ (* -1 (* u (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle))))) (* -1 (/ (* n1_i (* normAngle u)) (* n0_i (sin normAngle))))) 1))) |
(*.f32 (neg.f32 n0_i) (fma.f32 (neg.f32 n1_i) (/.f32 (*.f32 u normAngle) (*.f32 n0_i (sin.f32 normAngle))) (fma.f32 (neg.f32 u) (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (/.f32 (*.f32 (cos.f32 normAngle) normAngle) (sin.f32 normAngle))) #s(literal -1 binary32)))) |
(* n0_i (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle)))) |
(*.f32 (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (/.f32 (*.f32 (cos.f32 normAngle) normAngle) (sin.f32 normAngle))) n0_i) |
(* -1 (* n0_i (+ (* -1 (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle)))) (* -1 (/ (* n1_i normAngle) (* n0_i (sin normAngle))))))) |
(*.f32 (neg.f32 n0_i) (neg.f32 (fma.f32 n1_i (/.f32 normAngle (*.f32 n0_i (sin.f32 normAngle))) (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (/.f32 (*.f32 (cos.f32 normAngle) normAngle) (sin.f32 normAngle)))))) |
(* -1 (* n0_i (+ (* -1 (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle)))) (* -1 (/ (* n1_i normAngle) (* n0_i (sin normAngle))))))) |
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(* -1 (* n0_i (+ (* -1 (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle)))) (* -1 (/ (* n1_i normAngle) (* n0_i (sin normAngle))))))) |
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(* -1 (* n0_i (+ 1 (* (pow normAngle 2) (+ (* -1 (+ 1/3 (* -1/2 u))) (* (pow normAngle 2) (- (* -2/945 (pow normAngle 2)) 1/45))))))) |
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(* -1 (* n0_i (+ 1 (+ (* -1 (/ (+ n1_i (* (pow normAngle 2) (+ (* 1/6 n1_i) (* (pow normAngle 2) (+ (* -1 (* (pow normAngle 2) (+ (* -7/2160 n1_i) (* 1/840 n1_i)))) (* 7/360 n1_i)))))) n0_i)) (* (pow normAngle 2) (+ (* -1 (+ 1/3 (* -1/2 u))) (* (pow normAngle 2) (- (* -2/945 (pow normAngle 2)) 1/45)))))))) |
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(* -1 (* n0_i (+ 1 (+ (* -1 (/ (+ n1_i (* (pow normAngle 2) (+ (* 1/6 n1_i) (* (pow normAngle 2) (+ (* -1 (* (pow normAngle 2) (+ (* -7/2160 n1_i) (* 1/840 n1_i)))) (* 7/360 n1_i)))))) n0_i)) (* (pow normAngle 2) (+ (* -1 (+ 1/3 (* -1/2 u))) (* (pow normAngle 2) (- (* -2/945 (pow normAngle 2)) 1/45)))))))) |
(neg.f32 (fma.f32 (fma.f32 (fma.f32 (*.f32 (fma.f32 #s(literal -2/945 binary32) (*.f32 normAngle normAngle) #s(literal -1/45 binary32)) normAngle) normAngle (fma.f32 #s(literal 1/2 binary32) u #s(literal -1/3 binary32))) (*.f32 normAngle normAngle) (/.f32 (fma.f32 (fma.f32 (fma.f32 (*.f32 #s(literal 31/15120 binary32) n1_i) (*.f32 normAngle normAngle) (*.f32 #s(literal 7/360 binary32) n1_i)) (*.f32 normAngle normAngle) (*.f32 #s(literal 1/6 binary32) n1_i)) (*.f32 normAngle normAngle) n1_i) (neg.f32 n0_i))) n0_i n0_i)) |
(* -1 (* n0_i (+ 1 (+ (* -1 (/ (+ n1_i (* (pow normAngle 2) (+ (* 1/6 n1_i) (* (pow normAngle 2) (+ (* -1 (* (pow normAngle 2) (+ (* -7/2160 n1_i) (* 1/840 n1_i)))) (* 7/360 n1_i)))))) n0_i)) (* (pow normAngle 2) (+ (* -1 (+ 1/3 (* -1/2 u))) (* (pow normAngle 2) (- (* -2/945 (pow normAngle 2)) 1/45)))))))) |
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(* n0_i (- 1 u)) |
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(*.f32 (neg.f32 n0_i) (fma.f32 (/.f32 n1_i n0_i) #s(literal -31/15120 binary32) #s(literal -2/945 binary32))) |
(* -1 (* n0_i (- 1 (/ 1 u)))) |
(*.f32 (neg.f32 n0_i) (-.f32 #s(literal 1 binary32) (/.f32 #s(literal 1 binary32) u))) |
(* -1 (* n0_i (- (+ 1 (* -1 (/ n1_i n0_i))) (/ 1 u)))) |
(*.f32 (neg.f32 n0_i) (-.f32 (-.f32 #s(literal 1 binary32) (/.f32 n1_i n0_i)) (/.f32 #s(literal 1 binary32) u))) |
(* -1 (* n0_i (- (+ 1 (* -1 (/ n1_i n0_i))) (/ 1 u)))) |
(*.f32 (neg.f32 n0_i) (-.f32 (-.f32 #s(literal 1 binary32) (/.f32 n1_i n0_i)) (/.f32 #s(literal 1 binary32) u))) |
(* -1 (* n0_i (- (+ 1 (* -1 (/ n1_i n0_i))) (/ 1 u)))) |
(*.f32 (neg.f32 n0_i) (-.f32 (-.f32 #s(literal 1 binary32) (/.f32 n1_i n0_i)) (/.f32 #s(literal 1 binary32) u))) |
(* 1/45 n0_i) |
(*.f32 #s(literal 1/45 binary32) n0_i) |
(* -1 (* n0_i (- (* -7/360 (/ n1_i n0_i)) 1/45))) |
(*.f32 (neg.f32 n0_i) (fma.f32 #s(literal -7/360 binary32) (/.f32 n1_i n0_i) #s(literal -1/45 binary32))) |
(* -1 (* n0_i (- (* -7/360 (/ n1_i n0_i)) 1/45))) |
(*.f32 (neg.f32 n0_i) (fma.f32 #s(literal -7/360 binary32) (/.f32 n1_i n0_i) #s(literal -1/45 binary32))) |
(* -1 (* n0_i (- (* -7/360 (/ n1_i n0_i)) 1/45))) |
(*.f32 (neg.f32 n0_i) (fma.f32 #s(literal -7/360 binary32) (/.f32 n1_i n0_i) #s(literal -1/45 binary32))) |
n0_i |
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (/ (* n1_i normAngle) (sin normAngle))))) |
(fma.f32 (fma.f32 (neg.f32 n0_i) (/.f32 (*.f32 (cos.f32 normAngle) normAngle) (sin.f32 normAngle)) (*.f32 n1_i (/.f32 normAngle (sin.f32 normAngle)))) u n0_i) |
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (+ (* -1/2 (* n0_i (* (pow normAngle 2) u))) (/ (* n1_i normAngle) (sin normAngle)))))) |
(fma.f32 (fma.f32 (*.f32 (*.f32 (*.f32 n0_i u) #s(literal -1/2 binary32)) normAngle) normAngle (fma.f32 (neg.f32 n0_i) (/.f32 (*.f32 (cos.f32 normAngle) normAngle) (sin.f32 normAngle)) (*.f32 n1_i (/.f32 normAngle (sin.f32 normAngle))))) u n0_i) |
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (+ (* u (+ (* -1/2 (* n0_i (pow normAngle 2))) (* u (+ (* -1/6 (/ (* n1_i (pow normAngle 3)) (sin normAngle))) (* 1/6 (/ (* n0_i (* (pow normAngle 3) (cos normAngle))) (sin normAngle))))))) (/ (* n1_i normAngle) (sin normAngle)))))) |
(fma.f32 (-.f32 (fma.f32 (fma.f32 (*.f32 (*.f32 #s(literal -1/2 binary32) n0_i) normAngle) normAngle (*.f32 (fma.f32 (*.f32 #s(literal 1/6 binary32) n0_i) (/.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) normAngle) (cos.f32 normAngle)) (sin.f32 normAngle)) (/.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 (*.f32 normAngle normAngle) normAngle) n1_i)) (sin.f32 normAngle))) u)) u (*.f32 n1_i (/.f32 normAngle (sin.f32 normAngle)))) (/.f32 (*.f32 (*.f32 (cos.f32 normAngle) normAngle) n0_i) (sin.f32 normAngle))) u n0_i) |
n0_i |
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (/ (* n1_i normAngle) (sin normAngle))))) |
(fma.f32 (fma.f32 (neg.f32 n0_i) (/.f32 (*.f32 (cos.f32 normAngle) normAngle) (sin.f32 normAngle)) (*.f32 n1_i (/.f32 normAngle (sin.f32 normAngle)))) u n0_i) |
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (+ (* -1/2 (* n0_i (* (pow normAngle 2) u))) (/ (* n1_i normAngle) (sin normAngle)))))) |
(fma.f32 (fma.f32 (*.f32 (*.f32 (*.f32 n0_i u) #s(literal -1/2 binary32)) normAngle) normAngle (fma.f32 (neg.f32 n0_i) (/.f32 (*.f32 (cos.f32 normAngle) normAngle) (sin.f32 normAngle)) (*.f32 n1_i (/.f32 normAngle (sin.f32 normAngle))))) u n0_i) |
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (+ (* -1/2 (* n0_i (* (pow normAngle 2) u))) (/ (* n1_i normAngle) (sin normAngle)))))) |
(fma.f32 (fma.f32 (*.f32 (*.f32 (*.f32 n0_i u) #s(literal -1/2 binary32)) normAngle) normAngle (fma.f32 (neg.f32 n0_i) (/.f32 (*.f32 (cos.f32 normAngle) normAngle) (sin.f32 normAngle)) (*.f32 n1_i (/.f32 normAngle (sin.f32 normAngle))))) u n0_i) |
(+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (/ (* n1_i normAngle) (sin normAngle))) |
(fma.f32 (neg.f32 n0_i) (/.f32 (*.f32 (cos.f32 normAngle) normAngle) (sin.f32 normAngle)) (*.f32 n1_i (/.f32 normAngle (sin.f32 normAngle)))) |
(+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (+ (* -1/2 (* n0_i (* (pow normAngle 2) u))) (/ (* n1_i normAngle) (sin normAngle)))) |
(fma.f32 (*.f32 (*.f32 (*.f32 n0_i u) #s(literal -1/2 binary32)) normAngle) normAngle (fma.f32 (neg.f32 n0_i) (/.f32 (*.f32 (cos.f32 normAngle) normAngle) (sin.f32 normAngle)) (*.f32 n1_i (/.f32 normAngle (sin.f32 normAngle))))) |
(+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (+ (* -1/2 (* n0_i (* (pow normAngle 2) u))) (/ (* n1_i normAngle) (sin normAngle)))) |
(fma.f32 (*.f32 (*.f32 (*.f32 n0_i u) #s(literal -1/2 binary32)) normAngle) normAngle (fma.f32 (neg.f32 n0_i) (/.f32 (*.f32 (cos.f32 normAngle) normAngle) (sin.f32 normAngle)) (*.f32 n1_i (/.f32 normAngle (sin.f32 normAngle))))) |
(+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (+ (* -1/2 (* n0_i (* (pow normAngle 2) u))) (/ (* n1_i normAngle) (sin normAngle)))) |
(fma.f32 (*.f32 (*.f32 (*.f32 n0_i u) #s(literal -1/2 binary32)) normAngle) normAngle (fma.f32 (neg.f32 n0_i) (/.f32 (*.f32 (cos.f32 normAngle) normAngle) (sin.f32 normAngle)) (*.f32 n1_i (/.f32 normAngle (sin.f32 normAngle))))) |
(- (+ n1_i (* (pow normAngle 2) (+ (* 1/6 n1_i) (+ (* 1/3 n0_i) (* (pow normAngle 2) (+ (* 7/360 n1_i) (+ (* 1/45 n0_i) (* (pow normAngle 2) (- (* 2/945 n0_i) (+ (* -7/2160 n1_i) (* 1/840 n1_i))))))))))) n0_i) |
(fma.f32 (fma.f32 (fma.f32 (*.f32 (fma.f32 #s(literal 31/15120 binary32) n1_i (*.f32 #s(literal 2/945 binary32) n0_i)) normAngle) normAngle (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i))) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/3 binary32) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i)) |
(- (+ n1_i (+ (* -1/2 (* n0_i (* (pow normAngle 2) u))) (* (pow normAngle 2) (+ (* 1/6 n1_i) (+ (* 1/3 n0_i) (* (pow normAngle 2) (+ (* 7/360 n1_i) (+ (* 1/45 n0_i) (* (pow normAngle 2) (- (* 2/945 n0_i) (+ (* -7/2160 n1_i) (* 1/840 n1_i)))))))))))) n0_i) |
(-.f32 (fma.f32 (*.f32 (*.f32 (*.f32 n0_i u) #s(literal -1/2 binary32)) normAngle) normAngle (fma.f32 (fma.f32 (fma.f32 (*.f32 (fma.f32 #s(literal 31/15120 binary32) n1_i (*.f32 #s(literal 2/945 binary32) n0_i)) normAngle) normAngle (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i))) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/3 binary32) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) n1_i)) n0_i) |
(- (+ n1_i (+ (* -1/2 (* n0_i (* (pow normAngle 2) u))) (* (pow normAngle 2) (+ (* 1/6 n1_i) (+ (* 1/3 n0_i) (* (pow normAngle 2) (+ (* 7/360 n1_i) (+ (* 1/45 n0_i) (* (pow normAngle 2) (- (* 2/945 n0_i) (+ (* -7/2160 n1_i) (* 1/840 n1_i)))))))))))) n0_i) |
(-.f32 (fma.f32 (*.f32 (*.f32 (*.f32 n0_i u) #s(literal -1/2 binary32)) normAngle) normAngle (fma.f32 (fma.f32 (fma.f32 (*.f32 (fma.f32 #s(literal 31/15120 binary32) n1_i (*.f32 #s(literal 2/945 binary32) n0_i)) normAngle) normAngle (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i))) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/3 binary32) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) n1_i)) n0_i) |
(- (+ n1_i (+ (* -1/2 (* n0_i (* (pow normAngle 2) u))) (* (pow normAngle 2) (+ (* 1/6 n1_i) (+ (* 1/3 n0_i) (* (pow normAngle 2) (+ (* 7/360 n1_i) (+ (* 1/45 n0_i) (* (pow normAngle 2) (- (* 2/945 n0_i) (+ (* -7/2160 n1_i) (* 1/840 n1_i)))))))))))) n0_i) |
(-.f32 (fma.f32 (*.f32 (*.f32 (*.f32 n0_i u) #s(literal -1/2 binary32)) normAngle) normAngle (fma.f32 (fma.f32 (fma.f32 (*.f32 (fma.f32 #s(literal 31/15120 binary32) n1_i (*.f32 #s(literal 2/945 binary32) n0_i)) normAngle) normAngle (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i))) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/3 binary32) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) n1_i)) n0_i) |
n0_i |
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (/ (* n1_i normAngle) (sin normAngle))))) |
(fma.f32 (fma.f32 (neg.f32 n0_i) (/.f32 (*.f32 (cos.f32 normAngle) normAngle) (sin.f32 normAngle)) (*.f32 n1_i (/.f32 normAngle (sin.f32 normAngle)))) u n0_i) |
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (+ (* -1/2 (* n0_i (* (pow normAngle 2) u))) (/ (* n1_i normAngle) (sin normAngle)))))) |
(fma.f32 (fma.f32 (*.f32 (*.f32 (*.f32 n0_i u) #s(literal -1/2 binary32)) normAngle) normAngle (fma.f32 (neg.f32 n0_i) (/.f32 (*.f32 (cos.f32 normAngle) normAngle) (sin.f32 normAngle)) (*.f32 n1_i (/.f32 normAngle (sin.f32 normAngle))))) u n0_i) |
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (+ (* u (+ (* -1/2 (* n0_i (pow normAngle 2))) (* u (+ (* -1/6 (/ (* n1_i (pow normAngle 3)) (sin normAngle))) (* 1/6 (/ (* n0_i (* (pow normAngle 3) (cos normAngle))) (sin normAngle))))))) (/ (* n1_i normAngle) (sin normAngle)))))) |
(fma.f32 (-.f32 (fma.f32 (fma.f32 (*.f32 (*.f32 #s(literal -1/2 binary32) n0_i) normAngle) normAngle (*.f32 (fma.f32 (*.f32 #s(literal 1/6 binary32) n0_i) (/.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) normAngle) (cos.f32 normAngle)) (sin.f32 normAngle)) (/.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 (*.f32 normAngle normAngle) normAngle) n1_i)) (sin.f32 normAngle))) u)) u (*.f32 n1_i (/.f32 normAngle (sin.f32 normAngle)))) (/.f32 (*.f32 (*.f32 (cos.f32 normAngle) normAngle) n0_i) (sin.f32 normAngle))) u n0_i) |
n0_i |
(+ n0_i (* u (+ n1_i (* -1 n0_i)))) |
(fma.f32 (-.f32 n1_i n0_i) u n0_i) |
(+ n0_i (* u (+ n1_i (* -1 n0_i)))) |
(fma.f32 (-.f32 n1_i n0_i) u n0_i) |
(+ n0_i (* u (+ n1_i (* -1 n0_i)))) |
(fma.f32 (-.f32 n1_i n0_i) u n0_i) |
n0_i |
(+ n0_i (* -1 (* n0_i u))) |
(*.f32 (-.f32 #s(literal 1 binary32) u) n0_i) |
(+ n0_i (* -1 (* n0_i u))) |
(*.f32 (-.f32 #s(literal 1 binary32) u) n0_i) |
(+ n0_i (* -1 (* n0_i u))) |
(*.f32 (-.f32 #s(literal 1 binary32) u) n0_i) |
1 |
#s(literal 1 binary32) |
(+ 1 (* -1 u)) |
(-.f32 #s(literal 1 binary32) u) |
(+ 1 (* -1 u)) |
(-.f32 #s(literal 1 binary32) u) |
(+ 1 (* -1 u)) |
(-.f32 #s(literal 1 binary32) u) |
(/ n0_i u) |
(/.f32 n0_i u) |
(/ (+ n0_i (* -1 (* n0_i u))) u) |
(/.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i) u) |
(/ (+ n0_i (* -1 (* n0_i u))) u) |
(/.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i) u) |
(/ (+ n0_i (* -1 (* n0_i u))) u) |
(/.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i) u) |
n0_i |
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (/ (* n1_i normAngle) (sin normAngle))))) |
(fma.f32 (fma.f32 (neg.f32 n0_i) (/.f32 (*.f32 (cos.f32 normAngle) normAngle) (sin.f32 normAngle)) (*.f32 n1_i (/.f32 normAngle (sin.f32 normAngle)))) u n0_i) |
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (+ (* -1/2 (* n0_i (* (pow normAngle 2) u))) (/ (* n1_i normAngle) (sin normAngle)))))) |
(fma.f32 (fma.f32 (*.f32 (*.f32 (*.f32 n0_i u) #s(literal -1/2 binary32)) normAngle) normAngle (fma.f32 (neg.f32 n0_i) (/.f32 (*.f32 (cos.f32 normAngle) normAngle) (sin.f32 normAngle)) (*.f32 n1_i (/.f32 normAngle (sin.f32 normAngle))))) u n0_i) |
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (+ (* u (+ (* -1/2 (* n0_i (pow normAngle 2))) (* u (+ (* -1/6 (/ (* n1_i (pow normAngle 3)) (sin normAngle))) (* 1/6 (/ (* n0_i (* (pow normAngle 3) (cos normAngle))) (sin normAngle))))))) (/ (* n1_i normAngle) (sin normAngle)))))) |
(fma.f32 (-.f32 (fma.f32 (fma.f32 (*.f32 (*.f32 #s(literal -1/2 binary32) n0_i) normAngle) normAngle (*.f32 (fma.f32 (*.f32 #s(literal 1/6 binary32) n0_i) (/.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) normAngle) (cos.f32 normAngle)) (sin.f32 normAngle)) (/.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 (*.f32 normAngle normAngle) normAngle) n1_i)) (sin.f32 normAngle))) u)) u (*.f32 n1_i (/.f32 normAngle (sin.f32 normAngle)))) (/.f32 (*.f32 (*.f32 (cos.f32 normAngle) normAngle) n0_i) (sin.f32 normAngle))) u n0_i) |
n0_i |
(+ n0_i (* u (+ n1_i (* -1 n0_i)))) |
(fma.f32 (-.f32 n1_i n0_i) u n0_i) |
(+ n0_i (* u (+ n1_i (* -1 n0_i)))) |
(fma.f32 (-.f32 n1_i n0_i) u n0_i) |
(+ n0_i (* u (+ n1_i (* -1 n0_i)))) |
(fma.f32 (-.f32 n1_i n0_i) u n0_i) |
n0_i |
(+ n0_i (* u (- n1_i n0_i))) |
(fma.f32 (-.f32 n1_i n0_i) u n0_i) |
(+ n0_i (* u (- n1_i n0_i))) |
(fma.f32 (-.f32 n1_i n0_i) u n0_i) |
(+ n0_i (* u (- n1_i n0_i))) |
(fma.f32 (-.f32 n1_i n0_i) u n0_i) |
n0_i |
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (/ (* n1_i normAngle) (sin normAngle))))) |
(fma.f32 (fma.f32 (neg.f32 n0_i) (/.f32 (*.f32 (cos.f32 normAngle) normAngle) (sin.f32 normAngle)) (*.f32 n1_i (/.f32 normAngle (sin.f32 normAngle)))) u n0_i) |
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (+ (* -1/2 (* n0_i (* (pow normAngle 2) u))) (/ (* n1_i normAngle) (sin normAngle)))))) |
(fma.f32 (fma.f32 (*.f32 (*.f32 (*.f32 n0_i u) #s(literal -1/2 binary32)) normAngle) normAngle (fma.f32 (neg.f32 n0_i) (/.f32 (*.f32 (cos.f32 normAngle) normAngle) (sin.f32 normAngle)) (*.f32 n1_i (/.f32 normAngle (sin.f32 normAngle))))) u n0_i) |
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (+ (* u (+ (* -1/2 (* n0_i (pow normAngle 2))) (* u (+ (* -1/6 (/ (* n1_i (pow normAngle 3)) (sin normAngle))) (* 1/6 (/ (* n0_i (* (pow normAngle 3) (cos normAngle))) (sin normAngle))))))) (/ (* n1_i normAngle) (sin normAngle)))))) |
(fma.f32 (-.f32 (fma.f32 (fma.f32 (*.f32 (*.f32 #s(literal -1/2 binary32) n0_i) normAngle) normAngle (*.f32 (fma.f32 (*.f32 #s(literal 1/6 binary32) n0_i) (/.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) normAngle) (cos.f32 normAngle)) (sin.f32 normAngle)) (/.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 (*.f32 normAngle normAngle) normAngle) n1_i)) (sin.f32 normAngle))) u)) u (*.f32 n1_i (/.f32 normAngle (sin.f32 normAngle)))) (/.f32 (*.f32 (*.f32 (cos.f32 normAngle) normAngle) n0_i) (sin.f32 normAngle))) u n0_i) |
n0_i |
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (/ (* n1_i normAngle) (sin normAngle))))) |
(fma.f32 (fma.f32 (neg.f32 n0_i) (/.f32 (*.f32 (cos.f32 normAngle) normAngle) (sin.f32 normAngle)) (*.f32 n1_i (/.f32 normAngle (sin.f32 normAngle)))) u n0_i) |
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (+ (* -1/2 (* n0_i (* (pow normAngle 2) u))) (/ (* n1_i normAngle) (sin normAngle)))))) |
(fma.f32 (fma.f32 (*.f32 (*.f32 (*.f32 n0_i u) #s(literal -1/2 binary32)) normAngle) normAngle (fma.f32 (neg.f32 n0_i) (/.f32 (*.f32 (cos.f32 normAngle) normAngle) (sin.f32 normAngle)) (*.f32 n1_i (/.f32 normAngle (sin.f32 normAngle))))) u n0_i) |
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (+ (* -1/2 (* n0_i (* (pow normAngle 2) u))) (/ (* n1_i normAngle) (sin normAngle)))))) |
(fma.f32 (fma.f32 (*.f32 (*.f32 (*.f32 n0_i u) #s(literal -1/2 binary32)) normAngle) normAngle (fma.f32 (neg.f32 n0_i) (/.f32 (*.f32 (cos.f32 normAngle) normAngle) (sin.f32 normAngle)) (*.f32 n1_i (/.f32 normAngle (sin.f32 normAngle))))) u n0_i) |
n0_i |
(+ n0_i (* u (- (+ n1_i (* (pow normAngle 2) (+ (* 1/6 n1_i) (+ (* 1/3 n0_i) (* (pow normAngle 2) (+ (* 7/360 n1_i) (* 1/45 n0_i))))))) n0_i))) |
(fma.f32 (fma.f32 (fma.f32 (*.f32 (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i)) normAngle) normAngle (fma.f32 #s(literal 1/3 binary32) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i)) u n0_i) |
(+ n0_i (* u (- (+ n1_i (+ (* -1/2 (* n0_i (* (pow normAngle 2) u))) (* (pow normAngle 2) (+ (* 1/6 n1_i) (+ (* 1/3 n0_i) (* (pow normAngle 2) (+ (* 7/360 n1_i) (* 1/45 n0_i)))))))) n0_i))) |
(fma.f32 (-.f32 (fma.f32 (*.f32 (*.f32 (*.f32 n0_i u) #s(literal -1/2 binary32)) normAngle) normAngle (fma.f32 (fma.f32 (*.f32 (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i)) normAngle) normAngle (fma.f32 #s(literal 1/3 binary32) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) n1_i)) n0_i) u n0_i) |
(+ n0_i (* u (- (+ n1_i (+ (* -1/2 (* n0_i (* (pow normAngle 2) u))) (* (pow normAngle 2) (+ (* 1/6 n1_i) (+ (* 1/3 n0_i) (* (pow normAngle 2) (+ (* 7/360 n1_i) (* 1/45 n0_i)))))))) n0_i))) |
(fma.f32 (-.f32 (fma.f32 (*.f32 (*.f32 (*.f32 n0_i u) #s(literal -1/2 binary32)) normAngle) normAngle (fma.f32 (fma.f32 (*.f32 (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i)) normAngle) normAngle (fma.f32 #s(literal 1/3 binary32) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) n1_i)) n0_i) u n0_i) |
(* u (+ (* 1/6 n1_i) (+ (* 1/3 n0_i) (* (pow normAngle 2) (+ (* 7/360 n1_i) (* 1/45 n0_i)))))) |
(*.f32 (fma.f32 (*.f32 (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i)) normAngle) normAngle (fma.f32 #s(literal 1/3 binary32) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) u) |
(* u (+ (* -1/2 (* n0_i u)) (+ (* 1/6 n1_i) (+ (* 1/3 n0_i) (* (pow normAngle 2) (+ (* 7/360 n1_i) (* 1/45 n0_i))))))) |
(*.f32 (fma.f32 (*.f32 (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i)) normAngle) normAngle (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) u) |
(* u (+ (* -1/2 (* n0_i u)) (+ (* 1/6 n1_i) (+ (* 1/3 n0_i) (* (pow normAngle 2) (+ (* 7/360 n1_i) (* 1/45 n0_i))))))) |
(*.f32 (fma.f32 (*.f32 (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i)) normAngle) normAngle (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) u) |
(* u (+ (* -1/2 (* n0_i u)) (+ (* 1/6 n1_i) (+ (* 1/3 n0_i) (* (pow normAngle 2) (+ (* 7/360 n1_i) (* 1/45 n0_i))))))) |
(*.f32 (fma.f32 (*.f32 (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i)) normAngle) normAngle (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) u) |
n0_i |
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (/ (* n1_i normAngle) (sin normAngle))))) |
(fma.f32 (fma.f32 (neg.f32 n0_i) (/.f32 (*.f32 (cos.f32 normAngle) normAngle) (sin.f32 normAngle)) (*.f32 n1_i (/.f32 normAngle (sin.f32 normAngle)))) u n0_i) |
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (+ (* -1/2 (* n0_i (* (pow normAngle 2) u))) (/ (* n1_i normAngle) (sin normAngle)))))) |
(fma.f32 (fma.f32 (*.f32 (*.f32 (*.f32 n0_i u) #s(literal -1/2 binary32)) normAngle) normAngle (fma.f32 (neg.f32 n0_i) (/.f32 (*.f32 (cos.f32 normAngle) normAngle) (sin.f32 normAngle)) (*.f32 n1_i (/.f32 normAngle (sin.f32 normAngle))))) u n0_i) |
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (+ (* -1/2 (* n0_i (* (pow normAngle 2) u))) (/ (* n1_i normAngle) (sin normAngle)))))) |
(fma.f32 (fma.f32 (*.f32 (*.f32 (*.f32 n0_i u) #s(literal -1/2 binary32)) normAngle) normAngle (fma.f32 (neg.f32 n0_i) (/.f32 (*.f32 (cos.f32 normAngle) normAngle) (sin.f32 normAngle)) (*.f32 n1_i (/.f32 normAngle (sin.f32 normAngle))))) u n0_i) |
n0_i |
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (/ (* n1_i normAngle) (sin normAngle))))) |
(fma.f32 (fma.f32 (neg.f32 n0_i) (/.f32 (*.f32 (cos.f32 normAngle) normAngle) (sin.f32 normAngle)) (*.f32 n1_i (/.f32 normAngle (sin.f32 normAngle)))) u n0_i) |
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (+ (* -1/2 (* n0_i (* (pow normAngle 2) u))) (/ (* n1_i normAngle) (sin normAngle)))))) |
(fma.f32 (fma.f32 (*.f32 (*.f32 (*.f32 n0_i u) #s(literal -1/2 binary32)) normAngle) normAngle (fma.f32 (neg.f32 n0_i) (/.f32 (*.f32 (cos.f32 normAngle) normAngle) (sin.f32 normAngle)) (*.f32 n1_i (/.f32 normAngle (sin.f32 normAngle))))) u n0_i) |
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (+ (* u (+ (* -1/2 (* n0_i (pow normAngle 2))) (* u (+ (* -1/6 (/ (* n1_i (pow normAngle 3)) (sin normAngle))) (* 1/6 (/ (* n0_i (* (pow normAngle 3) (cos normAngle))) (sin normAngle))))))) (/ (* n1_i normAngle) (sin normAngle)))))) |
(fma.f32 (-.f32 (fma.f32 (fma.f32 (*.f32 (*.f32 #s(literal -1/2 binary32) n0_i) normAngle) normAngle (*.f32 (fma.f32 (*.f32 #s(literal 1/6 binary32) n0_i) (/.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) normAngle) (cos.f32 normAngle)) (sin.f32 normAngle)) (/.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 (*.f32 normAngle normAngle) normAngle) n1_i)) (sin.f32 normAngle))) u)) u (*.f32 n1_i (/.f32 normAngle (sin.f32 normAngle)))) (/.f32 (*.f32 (*.f32 (cos.f32 normAngle) normAngle) n0_i) (sin.f32 normAngle))) u n0_i) |
(* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (/ (* n1_i normAngle) (sin normAngle)))) |
(*.f32 (fma.f32 (neg.f32 n0_i) (/.f32 (*.f32 (cos.f32 normAngle) normAngle) (sin.f32 normAngle)) (*.f32 n1_i (/.f32 normAngle (sin.f32 normAngle)))) u) |
(* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (+ (* -1/2 (* n0_i (* (pow normAngle 2) u))) (/ (* n1_i normAngle) (sin normAngle))))) |
(*.f32 (fma.f32 (*.f32 (*.f32 (*.f32 n0_i u) #s(literal -1/2 binary32)) normAngle) normAngle (fma.f32 (neg.f32 n0_i) (/.f32 (*.f32 (cos.f32 normAngle) normAngle) (sin.f32 normAngle)) (*.f32 n1_i (/.f32 normAngle (sin.f32 normAngle))))) u) |
(* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (+ (* -1/2 (* n0_i (* (pow normAngle 2) u))) (/ (* n1_i normAngle) (sin normAngle))))) |
(*.f32 (fma.f32 (*.f32 (*.f32 (*.f32 n0_i u) #s(literal -1/2 binary32)) normAngle) normAngle (fma.f32 (neg.f32 n0_i) (/.f32 (*.f32 (cos.f32 normAngle) normAngle) (sin.f32 normAngle)) (*.f32 n1_i (/.f32 normAngle (sin.f32 normAngle))))) u) |
(* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (+ (* -1/2 (* n0_i (* (pow normAngle 2) u))) (/ (* n1_i normAngle) (sin normAngle))))) |
(*.f32 (fma.f32 (*.f32 (*.f32 (*.f32 n0_i u) #s(literal -1/2 binary32)) normAngle) normAngle (fma.f32 (neg.f32 n0_i) (/.f32 (*.f32 (cos.f32 normAngle) normAngle) (sin.f32 normAngle)) (*.f32 n1_i (/.f32 normAngle (sin.f32 normAngle))))) u) |
(+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (/ (* n1_i normAngle) (sin normAngle))) |
(fma.f32 (neg.f32 n0_i) (/.f32 (*.f32 (cos.f32 normAngle) normAngle) (sin.f32 normAngle)) (*.f32 n1_i (/.f32 normAngle (sin.f32 normAngle)))) |
(+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (+ (* -1/2 (* n0_i (* (pow normAngle 2) u))) (/ (* n1_i normAngle) (sin normAngle)))) |
(fma.f32 (*.f32 (*.f32 (*.f32 n0_i u) #s(literal -1/2 binary32)) normAngle) normAngle (fma.f32 (neg.f32 n0_i) (/.f32 (*.f32 (cos.f32 normAngle) normAngle) (sin.f32 normAngle)) (*.f32 n1_i (/.f32 normAngle (sin.f32 normAngle))))) |
(+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (+ (* -1/2 (* n0_i (* (pow normAngle 2) u))) (/ (* n1_i normAngle) (sin normAngle)))) |
(fma.f32 (*.f32 (*.f32 (*.f32 n0_i u) #s(literal -1/2 binary32)) normAngle) normAngle (fma.f32 (neg.f32 n0_i) (/.f32 (*.f32 (cos.f32 normAngle) normAngle) (sin.f32 normAngle)) (*.f32 n1_i (/.f32 normAngle (sin.f32 normAngle))))) |
(+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (+ (* -1/2 (* n0_i (* (pow normAngle 2) u))) (/ (* n1_i normAngle) (sin normAngle)))) |
(fma.f32 (*.f32 (*.f32 (*.f32 n0_i u) #s(literal -1/2 binary32)) normAngle) normAngle (fma.f32 (neg.f32 n0_i) (/.f32 (*.f32 (cos.f32 normAngle) normAngle) (sin.f32 normAngle)) (*.f32 n1_i (/.f32 normAngle (sin.f32 normAngle))))) |
1/3 |
#s(literal 1/3 binary32) |
(+ 1/3 (* -1/2 u)) |
(fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) |
(+ 1/3 (* -1/2 u)) |
(fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) |
(+ 1/3 (* -1/2 u)) |
(fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) |
(/ n0_i u) |
(/.f32 n0_i u) |
(/ (+ n0_i (* u (- n1_i n0_i))) u) |
(/.f32 (fma.f32 (-.f32 n1_i n0_i) u n0_i) u) |
(/ (+ n0_i (* u (- n1_i n0_i))) u) |
(/.f32 (fma.f32 (-.f32 n1_i n0_i) u n0_i) u) |
(/ (+ n0_i (* u (- n1_i n0_i))) u) |
(/.f32 (fma.f32 (-.f32 n1_i n0_i) u n0_i) u) |
(* u (+ 1/6 (* 7/360 (pow normAngle 2)))) |
(*.f32 (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32)) u) |
(* u (+ 1/6 (* 7/360 (pow normAngle 2)))) |
(*.f32 (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32)) u) |
(* u (+ 1/6 (* 7/360 (pow normAngle 2)))) |
(*.f32 (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32)) u) |
(* u (+ 1/6 (* 7/360 (pow normAngle 2)))) |
(*.f32 (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32)) u) |
(* n1_i (* u (+ 1/6 (* 7/360 (pow normAngle 2))))) |
(*.f32 (*.f32 n1_i (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) u) |
(* n1_i (* u (+ 1/6 (* 7/360 (pow normAngle 2))))) |
(*.f32 (*.f32 n1_i (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) u) |
(* n1_i (* u (+ 1/6 (* 7/360 (pow normAngle 2))))) |
(*.f32 (*.f32 n1_i (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) u) |
(* n1_i (* u (+ 1/6 (* 7/360 (pow normAngle 2))))) |
(*.f32 (*.f32 n1_i (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) u) |
1/3 |
#s(literal 1/3 binary32) |
(+ 1/3 (* -1/2 u)) |
(fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) |
(+ 1/3 (* -1/2 u)) |
(fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) |
(+ 1/3 (* -1/2 u)) |
(fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) |
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) |
(fma.f32 n0_i (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle)) (*.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle)))) |
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) |
(fma.f32 n0_i (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle)) (*.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle)))) |
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) |
(fma.f32 n0_i (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle)) (*.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle)))) |
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) |
(fma.f32 n0_i (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle)) (*.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle)))) |
(* -1/2 (* n0_i (* (pow normAngle 2) (pow u 2)))) |
(*.f32 (*.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) u) n0_i) #s(literal -1/2 binary32)) |
(* (pow u 2) (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (* u (sin normAngle)))) (+ (* -1/2 (* n0_i (pow normAngle 2))) (/ (* n1_i normAngle) (* u (sin normAngle)))))) |
(*.f32 (-.f32 (fma.f32 (*.f32 (*.f32 #s(literal -1/2 binary32) n0_i) normAngle) normAngle (*.f32 n1_i (/.f32 normAngle (*.f32 (sin.f32 normAngle) u)))) (/.f32 (*.f32 (*.f32 (cos.f32 normAngle) normAngle) n0_i) (*.f32 (sin.f32 normAngle) u))) (*.f32 u u)) |
(* (pow u 2) (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (* u (sin normAngle)))) (+ (* -1/2 (* n0_i (pow normAngle 2))) (+ (/ n0_i (pow u 2)) (/ (* n1_i normAngle) (* u (sin normAngle))))))) |
(*.f32 (-.f32 (fma.f32 (*.f32 (*.f32 #s(literal -1/2 binary32) n0_i) normAngle) normAngle (fma.f32 n1_i (/.f32 normAngle (*.f32 (sin.f32 normAngle) u)) (/.f32 n0_i (*.f32 u u)))) (/.f32 (*.f32 (*.f32 (cos.f32 normAngle) normAngle) n0_i) (*.f32 (sin.f32 normAngle) u))) (*.f32 u u)) |
(* (pow u 2) (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (* u (sin normAngle)))) (+ (* -1/2 (* n0_i (pow normAngle 2))) (+ (/ n0_i (pow u 2)) (/ (* n1_i normAngle) (* u (sin normAngle))))))) |
(*.f32 (-.f32 (fma.f32 (*.f32 (*.f32 #s(literal -1/2 binary32) n0_i) normAngle) normAngle (fma.f32 n1_i (/.f32 normAngle (*.f32 (sin.f32 normAngle) u)) (/.f32 n0_i (*.f32 u u)))) (/.f32 (*.f32 (*.f32 (cos.f32 normAngle) normAngle) n0_i) (*.f32 (sin.f32 normAngle) u))) (*.f32 u u)) |
(* -1/2 (* n0_i (* (pow normAngle 2) u))) |
(*.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) n0_i) #s(literal -1/2 binary32)) |
(* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (* u (sin normAngle)))) (+ (* -1/2 (* n0_i (pow normAngle 2))) (/ (* n1_i normAngle) (* u (sin normAngle)))))) |
(*.f32 (-.f32 (fma.f32 (*.f32 (*.f32 #s(literal -1/2 binary32) n0_i) normAngle) normAngle (*.f32 n1_i (/.f32 normAngle (*.f32 (sin.f32 normAngle) u)))) (/.f32 (*.f32 (*.f32 (cos.f32 normAngle) normAngle) n0_i) (*.f32 (sin.f32 normAngle) u))) u) |
(* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (* u (sin normAngle)))) (+ (* -1/2 (* n0_i (pow normAngle 2))) (/ (* n1_i normAngle) (* u (sin normAngle)))))) |
(*.f32 (-.f32 (fma.f32 (*.f32 (*.f32 #s(literal -1/2 binary32) n0_i) normAngle) normAngle (*.f32 n1_i (/.f32 normAngle (*.f32 (sin.f32 normAngle) u)))) (/.f32 (*.f32 (*.f32 (cos.f32 normAngle) normAngle) n0_i) (*.f32 (sin.f32 normAngle) u))) u) |
(* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (* u (sin normAngle)))) (+ (* -1/2 (* n0_i (pow normAngle 2))) (/ (* n1_i normAngle) (* u (sin normAngle)))))) |
(*.f32 (-.f32 (fma.f32 (*.f32 (*.f32 #s(literal -1/2 binary32) n0_i) normAngle) normAngle (*.f32 n1_i (/.f32 normAngle (*.f32 (sin.f32 normAngle) u)))) (/.f32 (*.f32 (*.f32 (cos.f32 normAngle) normAngle) n0_i) (*.f32 (sin.f32 normAngle) u))) u) |
(* -1/2 (* n0_i (* (pow normAngle 2) u))) |
(*.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) n0_i) #s(literal -1/2 binary32)) |
(* u (- (+ (* -1/2 (* n0_i (pow normAngle 2))) (+ (/ n1_i u) (/ (* (pow normAngle 2) (+ (* 1/6 n1_i) (+ (* 1/3 n0_i) (* (pow normAngle 2) (+ (* 7/360 n1_i) (+ (* 1/45 n0_i) (* (pow normAngle 2) (- (* 2/945 n0_i) (+ (* -7/2160 n1_i) (* 1/840 n1_i)))))))))) u))) (/ n0_i u))) |
(*.f32 (-.f32 (fma.f32 (*.f32 (*.f32 #s(literal -1/2 binary32) n0_i) normAngle) normAngle (fma.f32 (*.f32 normAngle normAngle) (/.f32 (fma.f32 (fma.f32 (*.f32 (fma.f32 #s(literal 31/15120 binary32) n1_i (*.f32 #s(literal 2/945 binary32) n0_i)) normAngle) normAngle (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i))) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/3 binary32) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) u) (/.f32 n1_i u))) (/.f32 n0_i u)) u) |
(* u (- (+ (* -1/2 (* n0_i (pow normAngle 2))) (+ (/ n1_i u) (/ (* (pow normAngle 2) (+ (* 1/6 n1_i) (+ (* 1/3 n0_i) (* (pow normAngle 2) (+ (* 7/360 n1_i) (+ (* 1/45 n0_i) (* (pow normAngle 2) (- (* 2/945 n0_i) (+ (* -7/2160 n1_i) (* 1/840 n1_i)))))))))) u))) (/ n0_i u))) |
(*.f32 (-.f32 (fma.f32 (*.f32 (*.f32 #s(literal -1/2 binary32) n0_i) normAngle) normAngle (fma.f32 (*.f32 normAngle normAngle) (/.f32 (fma.f32 (fma.f32 (*.f32 (fma.f32 #s(literal 31/15120 binary32) n1_i (*.f32 #s(literal 2/945 binary32) n0_i)) normAngle) normAngle (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i))) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/3 binary32) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) u) (/.f32 n1_i u))) (/.f32 n0_i u)) u) |
(* u (- (+ (* -1/2 (* n0_i (pow normAngle 2))) (+ (/ n1_i u) (/ (* (pow normAngle 2) (+ (* 1/6 n1_i) (+ (* 1/3 n0_i) (* (pow normAngle 2) (+ (* 7/360 n1_i) (+ (* 1/45 n0_i) (* (pow normAngle 2) (- (* 2/945 n0_i) (+ (* -7/2160 n1_i) (* 1/840 n1_i)))))))))) u))) (/ n0_i u))) |
(*.f32 (-.f32 (fma.f32 (*.f32 (*.f32 #s(literal -1/2 binary32) n0_i) normAngle) normAngle (fma.f32 (*.f32 normAngle normAngle) (/.f32 (fma.f32 (fma.f32 (*.f32 (fma.f32 #s(literal 31/15120 binary32) n1_i (*.f32 #s(literal 2/945 binary32) n0_i)) normAngle) normAngle (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i))) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/3 binary32) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) u) (/.f32 n1_i u))) (/.f32 n0_i u)) u) |
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) |
(fma.f32 n0_i (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle)) (*.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle)))) |
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) |
(fma.f32 n0_i (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle)) (*.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle)))) |
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) |
(fma.f32 n0_i (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle)) (*.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle)))) |
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) |
(fma.f32 n0_i (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle)) (*.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle)))) |
(* u (+ n1_i (* -1 n0_i))) |
(*.f32 (-.f32 n1_i n0_i) u) |
(* u (+ n1_i (+ (* -1 n0_i) (/ n0_i u)))) |
(*.f32 (-.f32 (+.f32 (/.f32 n0_i u) n1_i) n0_i) u) |
(* u (+ n1_i (+ (* -1 n0_i) (/ n0_i u)))) |
(*.f32 (-.f32 (+.f32 (/.f32 n0_i u) n1_i) n0_i) u) |
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(* n1_i (* u (+ 1/6 (* 7/360 (pow normAngle 2))))) |
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(* n1_i (* u (+ 1/6 (* 7/360 (pow normAngle 2))))) |
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(*.f32 (*.f32 n1_i (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) u) |
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(fma.f32 n0_i (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle)) (*.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle)))) |
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(fma.f32 n0_i (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle)) (*.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle)))) |
(* -1/2 (* n0_i (* (pow normAngle 2) (pow u 2)))) |
(*.f32 (*.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) u) n0_i) #s(literal -1/2 binary32)) |
(* (pow u 2) (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (* u (sin normAngle)))) (+ (* -1/2 (* n0_i (pow normAngle 2))) (/ (* n1_i normAngle) (* u (sin normAngle)))))) |
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(* (pow u 2) (+ (* -1 (/ (+ (* -1 (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (/ (* n1_i normAngle) (sin normAngle)))) (* -1 (/ n0_i u))) u)) (* -1/2 (* n0_i (pow normAngle 2))))) |
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(* (pow u 2) (+ (* -1 (/ (+ (* -1 (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (/ (* n1_i normAngle) (sin normAngle)))) (* -1 (/ n0_i u))) u)) (* -1/2 (* n0_i (pow normAngle 2))))) |
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(* -1/2 (* n0_i (* (pow normAngle 2) u))) |
(*.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) n0_i) #s(literal -1/2 binary32)) |
(* -1 (* u (+ (* -1 (/ (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (/ (* n1_i normAngle) (sin normAngle))) u)) (* 1/2 (* n0_i (pow normAngle 2)))))) |
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(* -1 (* u (+ (* -1 (/ (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (/ (* n1_i normAngle) (sin normAngle))) u)) (* 1/2 (* n0_i (pow normAngle 2)))))) |
(*.f32 (fma.f32 (*.f32 (*.f32 #s(literal 1/2 binary32) n0_i) normAngle) normAngle (/.f32 (fma.f32 (neg.f32 n0_i) (/.f32 (*.f32 (cos.f32 normAngle) normAngle) (sin.f32 normAngle)) (*.f32 n1_i (/.f32 normAngle (sin.f32 normAngle)))) (neg.f32 u))) (neg.f32 u)) |
(* -1 (* u (+ (* -1 (/ (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (/ (* n1_i normAngle) (sin normAngle))) u)) (* 1/2 (* n0_i (pow normAngle 2)))))) |
(*.f32 (fma.f32 (*.f32 (*.f32 #s(literal 1/2 binary32) n0_i) normAngle) normAngle (/.f32 (fma.f32 (neg.f32 n0_i) (/.f32 (*.f32 (cos.f32 normAngle) normAngle) (sin.f32 normAngle)) (*.f32 n1_i (/.f32 normAngle (sin.f32 normAngle)))) (neg.f32 u))) (neg.f32 u)) |
(* -1/2 (* n0_i (* (pow normAngle 2) u))) |
(*.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) n0_i) #s(literal -1/2 binary32)) |
(* -1 (* u (+ (* -1 (/ (- (+ n1_i (* (pow normAngle 2) (+ (* 1/6 n1_i) (+ (* 1/3 n0_i) (* (pow normAngle 2) (+ (* 7/360 n1_i) (+ (* 1/45 n0_i) (* (pow normAngle 2) (- (* 2/945 n0_i) (+ (* -7/2160 n1_i) (* 1/840 n1_i))))))))))) n0_i) u)) (* 1/2 (* n0_i (pow normAngle 2)))))) |
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(* -1 (* u (+ (* -1 (/ (- (+ n1_i (* (pow normAngle 2) (+ (* 1/6 n1_i) (+ (* 1/3 n0_i) (* (pow normAngle 2) (+ (* 7/360 n1_i) (+ (* 1/45 n0_i) (* (pow normAngle 2) (- (* 2/945 n0_i) (+ (* -7/2160 n1_i) (* 1/840 n1_i))))))))))) n0_i) u)) (* 1/2 (* n0_i (pow normAngle 2)))))) |
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(* -1 (* u (+ (* -1 (/ (- (+ n1_i (* (pow normAngle 2) (+ (* 1/6 n1_i) (+ (* 1/3 n0_i) (* (pow normAngle 2) (+ (* 7/360 n1_i) (+ (* 1/45 n0_i) (* (pow normAngle 2) (- (* 2/945 n0_i) (+ (* -7/2160 n1_i) (* 1/840 n1_i))))))))))) n0_i) u)) (* 1/2 (* n0_i (pow normAngle 2)))))) |
(*.f32 (fma.f32 (*.f32 (*.f32 #s(literal 1/2 binary32) n0_i) normAngle) normAngle (/.f32 (fma.f32 (fma.f32 (fma.f32 (*.f32 (fma.f32 #s(literal 31/15120 binary32) n1_i (*.f32 #s(literal 2/945 binary32) n0_i)) normAngle) normAngle (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i))) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/3 binary32) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i)) (neg.f32 u))) (neg.f32 u)) |
(+ (/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) |
(fma.f32 n0_i (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle)) (*.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle)))) |
(+ (/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) |
(fma.f32 n0_i (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle)) (*.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle)))) |
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(fma.f32 n0_i (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle)) (*.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle)))) |
(+ (/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) |
(fma.f32 n0_i (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle)) (*.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle)))) |
(* -1 (* u (+ n0_i (* -1 n1_i)))) |
(*.f32 (-.f32 n0_i n1_i) (neg.f32 u)) |
(* -1 (* u (+ n0_i (+ (* -1 n1_i) (* -1 (/ n0_i u)))))) |
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(* -1 n0_i) |
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(-.f32 (/.f32 n0_i u) n0_i) |
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(-.f32 (/.f32 n0_i u) n0_i) |
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(fma.f32 n0_i (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle)) (*.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle)))) |
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(fma.f32 n0_i (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle)) (*.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle)))) |
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(fma.f32 n0_i (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle)) (*.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle)))) |
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(fma.f32 n0_i (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle)) (*.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle)))) |
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(fma.f32 n0_i (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle)) (*.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle)))) |
(* -1/2 (* n0_i (* (pow normAngle 2) (pow u 2)))) |
(*.f32 (*.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) u) n0_i) #s(literal -1/2 binary32)) |
(* (pow u 2) (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (* u (sin normAngle)))) (+ (* -1/2 (* n0_i (pow normAngle 2))) (/ (* n1_i normAngle) (* u (sin normAngle)))))) |
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(* (pow u 2) (+ (* -1 (/ (+ (* -1 (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (/ (* n1_i normAngle) (sin normAngle)))) (* -1 (/ n0_i u))) u)) (* -1/2 (* n0_i (pow normAngle 2))))) |
(*.f32 (fma.f32 (*.f32 (*.f32 #s(literal -1/2 binary32) n0_i) normAngle) normAngle (/.f32 (neg.f32 (fma.f32 (neg.f32 n0_i) (/.f32 (*.f32 (cos.f32 normAngle) normAngle) (sin.f32 normAngle)) (fma.f32 n1_i (/.f32 normAngle (sin.f32 normAngle)) (/.f32 n0_i u)))) (neg.f32 u))) (*.f32 u u)) |
(* (pow u 2) (+ (* -1 (/ (+ (* -1 (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (/ (* n1_i normAngle) (sin normAngle)))) (* -1 (/ n0_i u))) u)) (* -1/2 (* n0_i (pow normAngle 2))))) |
(*.f32 (fma.f32 (*.f32 (*.f32 #s(literal -1/2 binary32) n0_i) normAngle) normAngle (/.f32 (neg.f32 (fma.f32 (neg.f32 n0_i) (/.f32 (*.f32 (cos.f32 normAngle) normAngle) (sin.f32 normAngle)) (fma.f32 n1_i (/.f32 normAngle (sin.f32 normAngle)) (/.f32 n0_i u)))) (neg.f32 u))) (*.f32 u u)) |
(* -1/2 (* n0_i (* (pow normAngle 2) (pow u 2)))) |
(*.f32 (*.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) u) n0_i) #s(literal -1/2 binary32)) |
(* (pow u 2) (+ (* -1 (/ (+ (* -1 (- n1_i n0_i)) (* (pow normAngle 2) (+ (* -1 (* (pow normAngle 2) (+ (* 7/360 n1_i) (* 1/45 n0_i)))) (* -1 (+ (* 1/6 n1_i) (* 1/3 n0_i)))))) u)) (* -1/2 (* n0_i (pow normAngle 2))))) |
(*.f32 (fma.f32 (*.f32 (*.f32 #s(literal -1/2 binary32) n0_i) normAngle) normAngle (/.f32 (-.f32 (*.f32 (-.f32 (fma.f32 #s(literal -1/3 binary32) n0_i (*.f32 #s(literal -1/6 binary32) n1_i)) (*.f32 (*.f32 (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i)) normAngle) normAngle)) (*.f32 normAngle normAngle)) (-.f32 n1_i n0_i)) (neg.f32 u))) (*.f32 u u)) |
(* (pow u 2) (+ (* -1 (/ (+ (* -1 (- n1_i n0_i)) (+ (* -1 (/ n0_i u)) (* (pow normAngle 2) (+ (* -1 (* (pow normAngle 2) (+ (* 7/360 n1_i) (* 1/45 n0_i)))) (* -1 (+ (* 1/6 n1_i) (* 1/3 n0_i))))))) u)) (* -1/2 (* n0_i (pow normAngle 2))))) |
(*.f32 (fma.f32 (*.f32 (*.f32 #s(literal -1/2 binary32) n0_i) normAngle) normAngle (/.f32 (-.f32 (-.f32 (*.f32 (-.f32 (fma.f32 #s(literal -1/3 binary32) n0_i (*.f32 #s(literal -1/6 binary32) n1_i)) (*.f32 (*.f32 (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i)) normAngle) normAngle)) (*.f32 normAngle normAngle)) (/.f32 n0_i u)) (-.f32 n1_i n0_i)) (neg.f32 u))) (*.f32 u u)) |
(* (pow u 2) (+ (* -1 (/ (+ (* -1 (- n1_i n0_i)) (+ (* -1 (/ n0_i u)) (* (pow normAngle 2) (+ (* -1 (* (pow normAngle 2) (+ (* 7/360 n1_i) (* 1/45 n0_i)))) (* -1 (+ (* 1/6 n1_i) (* 1/3 n0_i))))))) u)) (* -1/2 (* n0_i (pow normAngle 2))))) |
(*.f32 (fma.f32 (*.f32 (*.f32 #s(literal -1/2 binary32) n0_i) normAngle) normAngle (/.f32 (-.f32 (-.f32 (*.f32 (-.f32 (fma.f32 #s(literal -1/3 binary32) n0_i (*.f32 #s(literal -1/6 binary32) n1_i)) (*.f32 (*.f32 (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i)) normAngle) normAngle)) (*.f32 normAngle normAngle)) (/.f32 n0_i u)) (-.f32 n1_i n0_i)) (neg.f32 u))) (*.f32 u u)) |
(* -1/2 (* n0_i (pow u 2))) |
(*.f32 (*.f32 (*.f32 u u) n0_i) #s(literal -1/2 binary32)) |
(* (pow u 2) (+ (* -1 (/ (+ (* -1 (* (pow normAngle 2) (+ (* 7/360 n1_i) (* 1/45 n0_i)))) (* -1 (+ (* 1/6 n1_i) (* 1/3 n0_i)))) u)) (* -1/2 n0_i))) |
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(* (pow u 2) (+ (* -1 (/ (+ (* -1 (* (pow normAngle 2) (+ (* 7/360 n1_i) (* 1/45 n0_i)))) (* -1 (+ (* 1/6 n1_i) (* 1/3 n0_i)))) u)) (* -1/2 n0_i))) |
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(* (pow u 2) (+ (* -1 (/ (+ (* -1 (* (pow normAngle 2) (+ (* 7/360 n1_i) (* 1/45 n0_i)))) (* -1 (+ (* 1/6 n1_i) (* 1/3 n0_i)))) u)) (* -1/2 n0_i))) |
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(* (pow u 2) (+ (* -1 (/ (+ (* -1 (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (/ (* n1_i normAngle) (sin normAngle)))) (* -1 (/ n0_i u))) u)) (* -1/2 (* n0_i (pow normAngle 2))))) |
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(* (pow u 2) (+ (* -1 (/ (+ (* -1 (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (/ (* n1_i normAngle) (sin normAngle)))) (* -1 (/ n0_i u))) u)) (* -1/2 (* n0_i (pow normAngle 2))))) |
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(fma.f32 n0_i (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle)) (*.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle)))) |
(* -1/2 (* n0_i (* (pow normAngle 2) (pow u 2)))) |
(*.f32 (*.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) u) n0_i) #s(literal -1/2 binary32)) |
(* (pow u 2) (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (* u (sin normAngle)))) (+ (* -1/2 (* n0_i (pow normAngle 2))) (/ (* n1_i normAngle) (* u (sin normAngle)))))) |
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(* (pow u 2) (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (* u (sin normAngle)))) (+ (* -1/2 (* n0_i (pow normAngle 2))) (/ (* n1_i normAngle) (* u (sin normAngle)))))) |
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(* (pow u 2) (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (* u (sin normAngle)))) (+ (* -1/2 (* n0_i (pow normAngle 2))) (/ (* n1_i normAngle) (* u (sin normAngle)))))) |
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(* -1/2 (* n0_i (* (pow normAngle 2) u))) |
(*.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) n0_i) #s(literal -1/2 binary32)) |
(* -1 (* u (+ (* -1 (/ (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (/ (* n1_i normAngle) (sin normAngle))) u)) (* 1/2 (* n0_i (pow normAngle 2)))))) |
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(* -1 (* u (+ (* -1 (/ (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (/ (* n1_i normAngle) (sin normAngle))) u)) (* 1/2 (* n0_i (pow normAngle 2)))))) |
(*.f32 (fma.f32 (*.f32 (*.f32 #s(literal 1/2 binary32) n0_i) normAngle) normAngle (/.f32 (fma.f32 (neg.f32 n0_i) (/.f32 (*.f32 (cos.f32 normAngle) normAngle) (sin.f32 normAngle)) (*.f32 n1_i (/.f32 normAngle (sin.f32 normAngle)))) (neg.f32 u))) (neg.f32 u)) |
(* -1 (* u (+ (* -1 (/ (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (/ (* n1_i normAngle) (sin normAngle))) u)) (* 1/2 (* n0_i (pow normAngle 2)))))) |
(*.f32 (fma.f32 (*.f32 (*.f32 #s(literal 1/2 binary32) n0_i) normAngle) normAngle (/.f32 (fma.f32 (neg.f32 n0_i) (/.f32 (*.f32 (cos.f32 normAngle) normAngle) (sin.f32 normAngle)) (*.f32 n1_i (/.f32 normAngle (sin.f32 normAngle)))) (neg.f32 u))) (neg.f32 u)) |
(* -1/2 u) |
(*.f32 #s(literal -1/2 binary32) u) |
(* -1 (* u (- 1/2 (* 1/3 (/ 1 u))))) |
(*.f32 (-.f32 #s(literal 1/2 binary32) (/.f32 #s(literal 1/3 binary32) u)) (neg.f32 u)) |
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(* -1 (* u (- 1/2 (* 1/3 (/ 1 u))))) |
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(- n1_i n0_i) |
(-.f32 n1_i n0_i) |
(- (+ n1_i (/ n0_i u)) n0_i) |
(-.f32 (+.f32 (/.f32 n0_i u) n1_i) n0_i) |
(- (+ n1_i (/ n0_i u)) n0_i) |
(-.f32 (+.f32 (/.f32 n0_i u) n1_i) n0_i) |
(- (+ n1_i (/ n0_i u)) n0_i) |
(-.f32 (+.f32 (/.f32 n0_i u) n1_i) n0_i) |
(* u (+ 1/6 (* 7/360 (pow normAngle 2)))) |
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(* u (+ 1/6 (* 7/360 (pow normAngle 2)))) |
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(* u (+ 1/6 (* 7/360 (pow normAngle 2)))) |
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(* u (+ 1/6 (* 7/360 (pow normAngle 2)))) |
(*.f32 (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32)) u) |
(* n1_i (* u (+ 1/6 (* 7/360 (pow normAngle 2))))) |
(*.f32 (*.f32 n1_i (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) u) |
(* n1_i (* u (+ 1/6 (* 7/360 (pow normAngle 2))))) |
(*.f32 (*.f32 n1_i (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) u) |
(* n1_i (* u (+ 1/6 (* 7/360 (pow normAngle 2))))) |
(*.f32 (*.f32 n1_i (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) u) |
(* n1_i (* u (+ 1/6 (* 7/360 (pow normAngle 2))))) |
(*.f32 (*.f32 n1_i (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) u) |
(* -1/2 u) |
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(+ (* n0_i (- 1 u)) (* n1_i u)) |
(fma.f32 (-.f32 n1_i n0_i) u n0_i) |
(+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u))))))) |
(fma.f32 (*.f32 #s(literal -1/6 binary32) (-.f32 (fma.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i) (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (*.f32 (*.f32 (*.f32 u u) u) n1_i)) (fma.f32 (-.f32 n1_i n0_i) u n0_i))) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i)) |
(+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (+ (* -1/6 (* n1_i (pow u 3))) (* (pow normAngle 2) (- (+ (* 1/120 (* n0_i (pow (- 1 u) 5))) (* 1/120 (* n1_i (pow u 5)))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (+ (* 1/120 (* n0_i (- 1 u))) (* 1/120 (* n1_i u))))))))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u))))))) |
(fma.f32 (fma.f32 #s(literal -1/6 binary32) (fma.f32 (*.f32 n1_i (*.f32 u u)) u (*.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i) (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)))) (fma.f32 (-.f32 (*.f32 #s(literal 1/120 binary32) (fma.f32 (pow.f32 u #s(literal 5 binary32)) n1_i (*.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32)) n0_i))) (fma.f32 #s(literal 1/36 binary32) (*.f32 n0_i (-.f32 (*.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (-.f32 #s(literal 1 binary32) u)) (-.f32 #s(literal 1 binary32) u))) (fma.f32 #s(literal 1/36 binary32) (*.f32 n1_i (-.f32 (*.f32 (*.f32 u u) u) u)) (*.f32 #s(literal 1/120 binary32) (fma.f32 (-.f32 n1_i n0_i) u n0_i))))) (*.f32 normAngle normAngle) (*.f32 #s(literal 1/6 binary32) (fma.f32 (-.f32 n1_i n0_i) u n0_i)))) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i)) |
(+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (+ (* -1/6 (* n1_i (pow u 3))) (* (pow normAngle 2) (- (+ (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* 1/120 (* n1_i (pow u 5))) (* (pow normAngle 2) (- (+ (* -1/5040 (* n0_i (pow (- 1 u) 7))) (* -1/5040 (* n1_i (pow u 7)))) (+ (* -1/6 (- (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (* n0_i (- 1 u)))))) (+ (* -1/6 (- (* 1/120 (* n1_i (pow u 5))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (* 1/120 (* n1_i u))))) (+ (* -1/5040 (* n0_i (- 1 u))) (+ (* -1/5040 (* n1_i u)) (+ (* 1/120 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u))))))))))))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (+ (* 1/120 (* n0_i (- 1 u))) (* 1/120 (* n1_i u))))))))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u))))))) |
(fma.f32 (fma.f32 #s(literal -1/6 binary32) (fma.f32 (*.f32 n1_i (*.f32 u u)) u (*.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i) (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)))) (fma.f32 (-.f32 (fma.f32 (-.f32 (*.f32 #s(literal -1/5040 binary32) (fma.f32 (pow.f32 u #s(literal 7 binary32)) n1_i (*.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 7 binary32)) n0_i))) (fma.f32 #s(literal -1/6 binary32) (+.f32 (-.f32 (*.f32 (*.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32)) n0_i) #s(literal 1/120 binary32)) (fma.f32 #s(literal 1/36 binary32) (*.f32 n0_i (-.f32 (*.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (-.f32 #s(literal 1 binary32) u)) (-.f32 #s(literal 1 binary32) u))) (*.f32 #s(literal 1/120 binary32) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i)))) (-.f32 (*.f32 (*.f32 (pow.f32 u #s(literal 5 binary32)) n1_i) #s(literal 1/120 binary32)) (fma.f32 (*.f32 #s(literal 1/120 binary32) u) n1_i (*.f32 #s(literal 1/36 binary32) (*.f32 n1_i (-.f32 (*.f32 (*.f32 u u) u) u)))))) (fma.f32 #s(literal -1/5040 binary32) (fma.f32 (-.f32 n1_i n0_i) u n0_i) (fma.f32 #s(literal -1/720 binary32) (*.f32 n0_i (-.f32 (*.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (-.f32 #s(literal 1 binary32) u)) (-.f32 #s(literal 1 binary32) u))) (*.f32 #s(literal -1/720 binary32) (*.f32 n1_i (-.f32 (*.f32 (*.f32 u u) u) u))))))) (*.f32 normAngle normAngle) (*.f32 #s(literal 1/120 binary32) (fma.f32 (pow.f32 u #s(literal 5 binary32)) n1_i (*.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32)) n0_i)))) (fma.f32 #s(literal 1/36 binary32) (*.f32 n0_i (-.f32 (*.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (-.f32 #s(literal 1 binary32) u)) (-.f32 #s(literal 1 binary32) u))) (fma.f32 #s(literal 1/36 binary32) (*.f32 n1_i (-.f32 (*.f32 (*.f32 u u) u) u)) (*.f32 #s(literal 1/120 binary32) (fma.f32 (-.f32 n1_i n0_i) u n0_i))))) (*.f32 normAngle normAngle) (*.f32 #s(literal 1/6 binary32) (fma.f32 (-.f32 n1_i n0_i) u n0_i)))) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i)) |
(+ n0_i (* u (+ n1_i (* -1 n0_i)))) |
(fma.f32 (-.f32 n1_i n0_i) u n0_i) |
(+ n0_i (+ (* u (+ n1_i (* -1 n0_i))) (* (pow normAngle 2) (* u (- (* n0_i (+ 1/3 (* -1/2 u))) (* -1/6 n1_i)))))) |
(fma.f32 (*.f32 (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)) u) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i)) |
(+ n0_i (+ (* u (+ n1_i (* -1 n0_i))) (* (pow normAngle 2) (+ (* u (- (* n0_i (+ 1/3 (* -1/2 u))) (* -1/6 n1_i))) (* (pow normAngle 2) (* u (- (* 1/45 n0_i) (+ (* -1/36 n1_i) (* 1/120 n1_i))))))))) |
(fma.f32 (fma.f32 (*.f32 (*.f32 (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i)) u) normAngle) normAngle (*.f32 (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)) u)) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i)) |
(+ n0_i (+ (* u (+ n1_i (* -1 n0_i))) (* (pow normAngle 2) (+ (* u (- (* n0_i (+ 1/3 (* -1/2 u))) (* -1/6 n1_i))) (* (pow normAngle 2) (+ (* u (- (* 1/45 n0_i) (+ (* -1/36 n1_i) (* 1/120 n1_i)))) (* (pow normAngle 2) (* u (- (* 2/945 n0_i) (+ (* -1/5040 n1_i) (+ (* 1/720 n1_i) (* 1/6 (+ (* -1/36 n1_i) (* 1/120 n1_i)))))))))))))) |
(fma.f32 (fma.f32 (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)) u (*.f32 (fma.f32 (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i)) u (*.f32 (*.f32 (*.f32 normAngle normAngle) u) (-.f32 (*.f32 #s(literal 2/945 binary32) n0_i) (fma.f32 #s(literal 1/840 binary32) n1_i (*.f32 (*.f32 n1_i #s(literal -7/360 binary32)) #s(literal 1/6 binary32)))))) (*.f32 normAngle normAngle))) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i)) |
(+ n1_i (* -1 n0_i)) |
(-.f32 n1_i n0_i) |
(+ n1_i (+ (* -1 n0_i) (* (pow normAngle 2) (- (* n0_i (+ 1/3 (* -1/2 u))) (* -1/6 n1_i))))) |
(-.f32 (fma.f32 (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)) (*.f32 normAngle normAngle) n1_i) n0_i) |
(+ n1_i (+ (* -1 n0_i) (* (pow normAngle 2) (- (+ (* n0_i (+ 1/3 (* -1/2 u))) (* (pow normAngle 2) (- (* 1/45 n0_i) (+ (* -1/36 n1_i) (* 1/120 n1_i))))) (* -1/6 n1_i))))) |
(-.f32 (fma.f32 (fma.f32 (*.f32 (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i)) normAngle) normAngle (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) n1_i) n0_i) |
(+ n1_i (+ (* -1 n0_i) (* (pow normAngle 2) (- (+ (* n0_i (+ 1/3 (* -1/2 u))) (* (pow normAngle 2) (- (+ (* 1/45 n0_i) (* (pow normAngle 2) (- (* 2/945 n0_i) (+ (* -1/5040 n1_i) (+ (* 1/720 n1_i) (* 1/6 (+ (* -1/36 n1_i) (* 1/120 n1_i)))))))) (+ (* -1/36 n1_i) (* 1/120 n1_i))))) (* -1/6 n1_i))))) |
(fma.f32 (fma.f32 (fma.f32 (-.f32 (*.f32 #s(literal 2/945 binary32) n0_i) (fma.f32 #s(literal 1/840 binary32) n1_i (*.f32 (*.f32 n1_i #s(literal -7/360 binary32)) #s(literal 1/6 binary32)))) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i)) |
(- n1_i n0_i) |
(-.f32 n1_i n0_i) |
(- (+ n1_i (* (pow normAngle 2) (+ (* 1/6 n1_i) (* n0_i (+ 1/3 (* -1/2 u)))))) n0_i) |
(-.f32 (fma.f32 (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)) (*.f32 normAngle normAngle) n1_i) n0_i) |
(- (+ n1_i (* (pow normAngle 2) (+ (* 1/6 n1_i) (+ (* n0_i (+ 1/3 (* -1/2 u))) (* (pow normAngle 2) (+ (* 7/360 n1_i) (* 1/45 n0_i))))))) n0_i) |
(-.f32 (fma.f32 (fma.f32 (*.f32 (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i)) normAngle) normAngle (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) n1_i) n0_i) |
(- (+ n1_i (* (pow normAngle 2) (+ (* 1/6 n1_i) (+ (* n0_i (+ 1/3 (* -1/2 u))) (* (pow normAngle 2) (+ (* 7/360 n1_i) (+ (* 1/45 n0_i) (* (pow normAngle 2) (- (* 2/945 n0_i) (+ (* -7/2160 n1_i) (* 1/840 n1_i))))))))))) n0_i) |
(fma.f32 (fma.f32 (fma.f32 (*.f32 (fma.f32 #s(literal 31/15120 binary32) n1_i (*.f32 #s(literal 2/945 binary32) n0_i)) normAngle) normAngle (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i)) |
(+ (* n0_i (- 1 u)) (* n1_i u)) |
(fma.f32 (-.f32 n1_i n0_i) u n0_i) |
(+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u))))))) |
(fma.f32 (*.f32 #s(literal -1/6 binary32) (-.f32 (fma.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i) (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (*.f32 (*.f32 (*.f32 u u) u) n1_i)) (fma.f32 (-.f32 n1_i n0_i) u n0_i))) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i)) |
(+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (+ (* -1/6 (* n1_i (pow u 3))) (* (pow normAngle 2) (- (+ (* 1/120 (* n0_i (pow (- 1 u) 5))) (* 1/120 (* n1_i (pow u 5)))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (+ (* 1/120 (* n0_i (- 1 u))) (* 1/120 (* n1_i u))))))))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u))))))) |
(fma.f32 (fma.f32 #s(literal -1/6 binary32) (fma.f32 (*.f32 n1_i (*.f32 u u)) u (*.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i) (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)))) (fma.f32 (-.f32 (*.f32 #s(literal 1/120 binary32) (fma.f32 (pow.f32 u #s(literal 5 binary32)) n1_i (*.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32)) n0_i))) (fma.f32 #s(literal 1/36 binary32) (*.f32 n0_i (-.f32 (*.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (-.f32 #s(literal 1 binary32) u)) (-.f32 #s(literal 1 binary32) u))) (fma.f32 #s(literal 1/36 binary32) (*.f32 n1_i (-.f32 (*.f32 (*.f32 u u) u) u)) (*.f32 #s(literal 1/120 binary32) (fma.f32 (-.f32 n1_i n0_i) u n0_i))))) (*.f32 normAngle normAngle) (*.f32 #s(literal 1/6 binary32) (fma.f32 (-.f32 n1_i n0_i) u n0_i)))) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i)) |
(+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (+ (* -1/6 (* n1_i (pow u 3))) (* (pow normAngle 2) (- (+ (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* 1/120 (* n1_i (pow u 5))) (* (pow normAngle 2) (- (+ (* -1/5040 (* n0_i (pow (- 1 u) 7))) (* -1/5040 (* n1_i (pow u 7)))) (+ (* -1/6 (- (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (* n0_i (- 1 u)))))) (+ (* -1/6 (- (* 1/120 (* n1_i (pow u 5))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (* 1/120 (* n1_i u))))) (+ (* -1/5040 (* n0_i (- 1 u))) (+ (* -1/5040 (* n1_i u)) (+ (* 1/120 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u))))))))))))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (+ (* 1/120 (* n0_i (- 1 u))) (* 1/120 (* n1_i u))))))))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u))))))) |
(fma.f32 (fma.f32 #s(literal -1/6 binary32) (fma.f32 (*.f32 n1_i (*.f32 u u)) u (*.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i) (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)))) (fma.f32 (-.f32 (fma.f32 (-.f32 (*.f32 #s(literal -1/5040 binary32) (fma.f32 (pow.f32 u #s(literal 7 binary32)) n1_i (*.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 7 binary32)) n0_i))) (fma.f32 #s(literal -1/6 binary32) (+.f32 (-.f32 (*.f32 (*.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32)) n0_i) #s(literal 1/120 binary32)) (fma.f32 #s(literal 1/36 binary32) (*.f32 n0_i (-.f32 (*.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (-.f32 #s(literal 1 binary32) u)) (-.f32 #s(literal 1 binary32) u))) (*.f32 #s(literal 1/120 binary32) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i)))) (-.f32 (*.f32 (*.f32 (pow.f32 u #s(literal 5 binary32)) n1_i) #s(literal 1/120 binary32)) (fma.f32 (*.f32 #s(literal 1/120 binary32) u) n1_i (*.f32 #s(literal 1/36 binary32) (*.f32 n1_i (-.f32 (*.f32 (*.f32 u u) u) u)))))) (fma.f32 #s(literal -1/5040 binary32) (fma.f32 (-.f32 n1_i n0_i) u n0_i) (fma.f32 #s(literal -1/720 binary32) (*.f32 n0_i (-.f32 (*.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (-.f32 #s(literal 1 binary32) u)) (-.f32 #s(literal 1 binary32) u))) (*.f32 #s(literal -1/720 binary32) (*.f32 n1_i (-.f32 (*.f32 (*.f32 u u) u) u))))))) (*.f32 normAngle normAngle) (*.f32 #s(literal 1/120 binary32) (fma.f32 (pow.f32 u #s(literal 5 binary32)) n1_i (*.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32)) n0_i)))) (fma.f32 #s(literal 1/36 binary32) (*.f32 n0_i (-.f32 (*.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (-.f32 #s(literal 1 binary32) u)) (-.f32 #s(literal 1 binary32) u))) (fma.f32 #s(literal 1/36 binary32) (*.f32 n1_i (-.f32 (*.f32 (*.f32 u u) u) u)) (*.f32 #s(literal 1/120 binary32) (fma.f32 (-.f32 n1_i n0_i) u n0_i))))) (*.f32 normAngle normAngle) (*.f32 #s(literal 1/6 binary32) (fma.f32 (-.f32 n1_i n0_i) u n0_i)))) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i)) |
(+ (* n0_i (- 1 u)) (* n1_i u)) |
(fma.f32 (-.f32 n1_i n0_i) u n0_i) |
(+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u))))))) |
(fma.f32 (*.f32 #s(literal -1/6 binary32) (-.f32 (fma.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i) (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (*.f32 (*.f32 (*.f32 u u) u) n1_i)) (fma.f32 (-.f32 n1_i n0_i) u n0_i))) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i)) |
(+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (+ (* -1/6 (* n1_i (pow u 3))) (* (pow normAngle 2) (- (+ (* 1/120 (* n0_i (pow (- 1 u) 5))) (* 1/120 (* n1_i (pow u 5)))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (+ (* 1/120 (* n0_i (- 1 u))) (* 1/120 (* n1_i u))))))))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u))))))) |
(fma.f32 (fma.f32 #s(literal -1/6 binary32) (fma.f32 (*.f32 n1_i (*.f32 u u)) u (*.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i) (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)))) (fma.f32 (-.f32 (*.f32 #s(literal 1/120 binary32) (fma.f32 (pow.f32 u #s(literal 5 binary32)) n1_i (*.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32)) n0_i))) (fma.f32 #s(literal 1/36 binary32) (*.f32 n0_i (-.f32 (*.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (-.f32 #s(literal 1 binary32) u)) (-.f32 #s(literal 1 binary32) u))) (fma.f32 #s(literal 1/36 binary32) (*.f32 n1_i (-.f32 (*.f32 (*.f32 u u) u) u)) (*.f32 #s(literal 1/120 binary32) (fma.f32 (-.f32 n1_i n0_i) u n0_i))))) (*.f32 normAngle normAngle) (*.f32 #s(literal 1/6 binary32) (fma.f32 (-.f32 n1_i n0_i) u n0_i)))) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i)) |
(+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (+ (* -1/6 (* n1_i (pow u 3))) (* (pow normAngle 2) (- (+ (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* 1/120 (* n1_i (pow u 5))) (* (pow normAngle 2) (- (+ (* -1/5040 (* n0_i (pow (- 1 u) 7))) (* -1/5040 (* n1_i (pow u 7)))) (+ (* -1/6 (- (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (* n0_i (- 1 u)))))) (+ (* -1/6 (- (* 1/120 (* n1_i (pow u 5))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (* 1/120 (* n1_i u))))) (+ (* -1/5040 (* n0_i (- 1 u))) (+ (* -1/5040 (* n1_i u)) (+ (* 1/120 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u))))))))))))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (+ (* 1/120 (* n0_i (- 1 u))) (* 1/120 (* n1_i u))))))))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u))))))) |
(fma.f32 (fma.f32 #s(literal -1/6 binary32) (fma.f32 (*.f32 n1_i (*.f32 u u)) u (*.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i) (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)))) (fma.f32 (-.f32 (fma.f32 (-.f32 (*.f32 #s(literal -1/5040 binary32) (fma.f32 (pow.f32 u #s(literal 7 binary32)) n1_i (*.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 7 binary32)) n0_i))) (fma.f32 #s(literal -1/6 binary32) (+.f32 (-.f32 (*.f32 (*.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32)) n0_i) #s(literal 1/120 binary32)) (fma.f32 #s(literal 1/36 binary32) (*.f32 n0_i (-.f32 (*.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (-.f32 #s(literal 1 binary32) u)) (-.f32 #s(literal 1 binary32) u))) (*.f32 #s(literal 1/120 binary32) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i)))) (-.f32 (*.f32 (*.f32 (pow.f32 u #s(literal 5 binary32)) n1_i) #s(literal 1/120 binary32)) (fma.f32 (*.f32 #s(literal 1/120 binary32) u) n1_i (*.f32 #s(literal 1/36 binary32) (*.f32 n1_i (-.f32 (*.f32 (*.f32 u u) u) u)))))) (fma.f32 #s(literal -1/5040 binary32) (fma.f32 (-.f32 n1_i n0_i) u n0_i) (fma.f32 #s(literal -1/720 binary32) (*.f32 n0_i (-.f32 (*.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (-.f32 #s(literal 1 binary32) u)) (-.f32 #s(literal 1 binary32) u))) (*.f32 #s(literal -1/720 binary32) (*.f32 n1_i (-.f32 (*.f32 (*.f32 u u) u) u))))))) (*.f32 normAngle normAngle) (*.f32 #s(literal 1/120 binary32) (fma.f32 (pow.f32 u #s(literal 5 binary32)) n1_i (*.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32)) n0_i)))) (fma.f32 #s(literal 1/36 binary32) (*.f32 n0_i (-.f32 (*.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (-.f32 #s(literal 1 binary32) u)) (-.f32 #s(literal 1 binary32) u))) (fma.f32 #s(literal 1/36 binary32) (*.f32 n1_i (-.f32 (*.f32 (*.f32 u u) u) u)) (*.f32 #s(literal 1/120 binary32) (fma.f32 (-.f32 n1_i n0_i) u n0_i))))) (*.f32 normAngle normAngle) (*.f32 #s(literal 1/6 binary32) (fma.f32 (-.f32 n1_i n0_i) u n0_i)))) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i)) |
(+ (* n0_i (- 1 u)) (* n1_i u)) |
(fma.f32 (-.f32 n1_i n0_i) u n0_i) |
(+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u))))))) |
(fma.f32 (*.f32 #s(literal -1/6 binary32) (-.f32 (fma.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i) (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (*.f32 (*.f32 (*.f32 u u) u) n1_i)) (fma.f32 (-.f32 n1_i n0_i) u n0_i))) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i)) |
(+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (+ (* -1/6 (* n1_i (pow u 3))) (* (pow normAngle 2) (- (+ (* 1/120 (* n0_i (pow (- 1 u) 5))) (* 1/120 (* n1_i (pow u 5)))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (+ (* 1/120 (* n0_i (- 1 u))) (* 1/120 (* n1_i u))))))))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u))))))) |
(fma.f32 (fma.f32 #s(literal -1/6 binary32) (fma.f32 (*.f32 n1_i (*.f32 u u)) u (*.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i) (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)))) (fma.f32 (-.f32 (*.f32 #s(literal 1/120 binary32) (fma.f32 (pow.f32 u #s(literal 5 binary32)) n1_i (*.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32)) n0_i))) (fma.f32 #s(literal 1/36 binary32) (*.f32 n0_i (-.f32 (*.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (-.f32 #s(literal 1 binary32) u)) (-.f32 #s(literal 1 binary32) u))) (fma.f32 #s(literal 1/36 binary32) (*.f32 n1_i (-.f32 (*.f32 (*.f32 u u) u) u)) (*.f32 #s(literal 1/120 binary32) (fma.f32 (-.f32 n1_i n0_i) u n0_i))))) (*.f32 normAngle normAngle) (*.f32 #s(literal 1/6 binary32) (fma.f32 (-.f32 n1_i n0_i) u n0_i)))) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i)) |
(+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (+ (* -1/6 (* n1_i (pow u 3))) (* (pow normAngle 2) (- (+ (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* 1/120 (* n1_i (pow u 5))) (* (pow normAngle 2) (- (+ (* -1/5040 (* n0_i (pow (- 1 u) 7))) (* -1/5040 (* n1_i (pow u 7)))) (+ (* -1/6 (- (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (* n0_i (- 1 u)))))) (+ (* -1/6 (- (* 1/120 (* n1_i (pow u 5))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (* 1/120 (* n1_i u))))) (+ (* -1/5040 (* n0_i (- 1 u))) (+ (* -1/5040 (* n1_i u)) (+ (* 1/120 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u))))))))))))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (+ (* 1/120 (* n0_i (- 1 u))) (* 1/120 (* n1_i u))))))))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u))))))) |
(fma.f32 (fma.f32 #s(literal -1/6 binary32) (fma.f32 (*.f32 n1_i (*.f32 u u)) u (*.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i) (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)))) (fma.f32 (-.f32 (fma.f32 (-.f32 (*.f32 #s(literal -1/5040 binary32) (fma.f32 (pow.f32 u #s(literal 7 binary32)) n1_i (*.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 7 binary32)) n0_i))) (fma.f32 #s(literal -1/6 binary32) (+.f32 (-.f32 (*.f32 (*.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32)) n0_i) #s(literal 1/120 binary32)) (fma.f32 #s(literal 1/36 binary32) (*.f32 n0_i (-.f32 (*.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (-.f32 #s(literal 1 binary32) u)) (-.f32 #s(literal 1 binary32) u))) (*.f32 #s(literal 1/120 binary32) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i)))) (-.f32 (*.f32 (*.f32 (pow.f32 u #s(literal 5 binary32)) n1_i) #s(literal 1/120 binary32)) (fma.f32 (*.f32 #s(literal 1/120 binary32) u) n1_i (*.f32 #s(literal 1/36 binary32) (*.f32 n1_i (-.f32 (*.f32 (*.f32 u u) u) u)))))) (fma.f32 #s(literal -1/5040 binary32) (fma.f32 (-.f32 n1_i n0_i) u n0_i) (fma.f32 #s(literal -1/720 binary32) (*.f32 n0_i (-.f32 (*.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (-.f32 #s(literal 1 binary32) u)) (-.f32 #s(literal 1 binary32) u))) (*.f32 #s(literal -1/720 binary32) (*.f32 n1_i (-.f32 (*.f32 (*.f32 u u) u) u))))))) (*.f32 normAngle normAngle) (*.f32 #s(literal 1/120 binary32) (fma.f32 (pow.f32 u #s(literal 5 binary32)) n1_i (*.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32)) n0_i)))) (fma.f32 #s(literal 1/36 binary32) (*.f32 n0_i (-.f32 (*.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (-.f32 #s(literal 1 binary32) u)) (-.f32 #s(literal 1 binary32) u))) (fma.f32 #s(literal 1/36 binary32) (*.f32 n1_i (-.f32 (*.f32 (*.f32 u u) u) u)) (*.f32 #s(literal 1/120 binary32) (fma.f32 (-.f32 n1_i n0_i) u n0_i))))) (*.f32 normAngle normAngle) (*.f32 #s(literal 1/6 binary32) (fma.f32 (-.f32 n1_i n0_i) u n0_i)))) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i)) |
(+ n0_i (* u (+ n1_i (* -1 n0_i)))) |
(fma.f32 (-.f32 n1_i n0_i) u n0_i) |
(+ n0_i (+ (* u (+ n1_i (* -1 n0_i))) (* (pow normAngle 2) (* u (- (* n0_i (+ 1/3 (* -1/2 u))) (* -1/6 n1_i)))))) |
(fma.f32 (*.f32 (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)) u) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i)) |
(+ n0_i (+ (* u (+ n1_i (* -1 n0_i))) (* (pow normAngle 2) (+ (* u (- (* n0_i (+ 1/3 (* -1/2 u))) (* -1/6 n1_i))) (* (pow normAngle 2) (* u (- (* 1/45 n0_i) (+ (* -1/36 n1_i) (* 1/120 n1_i))))))))) |
(fma.f32 (fma.f32 (*.f32 (*.f32 (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i)) u) normAngle) normAngle (*.f32 (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)) u)) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i)) |
(+ n0_i (+ (* u (+ n1_i (* -1 n0_i))) (* (pow normAngle 2) (+ (* u (- (* n0_i (+ 1/3 (* -1/2 u))) (* -1/6 n1_i))) (* (pow normAngle 2) (+ (* u (- (* 1/45 n0_i) (+ (* -1/36 n1_i) (* 1/120 n1_i)))) (* (pow normAngle 2) (* u (- (* 2/945 n0_i) (+ (* -1/5040 n1_i) (+ (* 1/720 n1_i) (* 1/6 (+ (* -1/36 n1_i) (* 1/120 n1_i)))))))))))))) |
(fma.f32 (fma.f32 (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)) u (*.f32 (fma.f32 (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i)) u (*.f32 (*.f32 (*.f32 normAngle normAngle) u) (-.f32 (*.f32 #s(literal 2/945 binary32) n0_i) (fma.f32 #s(literal 1/840 binary32) n1_i (*.f32 (*.f32 n1_i #s(literal -7/360 binary32)) #s(literal 1/6 binary32)))))) (*.f32 normAngle normAngle))) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i)) |
(+ n0_i (* u (- n1_i n0_i))) |
(fma.f32 (-.f32 n1_i n0_i) u n0_i) |
(+ n0_i (+ (* u (- n1_i n0_i)) (* (pow normAngle 2) (* u (+ (* 1/6 n1_i) (* n0_i (+ 1/3 (* -1/2 u)))))))) |
(fma.f32 (*.f32 (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)) u) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i)) |
(+ n0_i (+ (* u (- n1_i n0_i)) (* (pow normAngle 2) (+ (* u (+ (* 1/6 n1_i) (* n0_i (+ 1/3 (* -1/2 u))))) (* (pow normAngle 2) (* u (+ (* 7/360 n1_i) (* 1/45 n0_i)))))))) |
(fma.f32 (fma.f32 (*.f32 (*.f32 (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i)) u) normAngle) normAngle (*.f32 (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)) u)) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i)) |
(+ n0_i (+ (* u (- n1_i n0_i)) (* (pow normAngle 2) (+ (* u (+ (* 1/6 n1_i) (* n0_i (+ 1/3 (* -1/2 u))))) (* (pow normAngle 2) (* u (+ (* 7/360 n1_i) (* 1/45 n0_i)))))))) |
(fma.f32 (fma.f32 (*.f32 (*.f32 (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i)) u) normAngle) normAngle (*.f32 (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)) u)) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i)) |
(* u (+ (* 1/6 n1_i) (* n0_i (+ 1/3 (* -1/2 u))))) |
(*.f32 (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)) u) |
(+ (* u (+ (* 1/6 n1_i) (* n0_i (+ 1/3 (* -1/2 u))))) (* (pow normAngle 2) (* u (+ (* 7/360 n1_i) (* 1/45 n0_i))))) |
(fma.f32 (*.f32 (*.f32 (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i)) u) normAngle) normAngle (*.f32 (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)) u)) |
(+ (* u (+ (* 1/6 n1_i) (* n0_i (+ 1/3 (* -1/2 u))))) (* (pow normAngle 2) (* u (+ (* 7/360 n1_i) (* 1/45 n0_i))))) |
(fma.f32 (*.f32 (*.f32 (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i)) u) normAngle) normAngle (*.f32 (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)) u)) |
(+ (* u (+ (* 1/6 n1_i) (* n0_i (+ 1/3 (* -1/2 u))))) (* (pow normAngle 2) (* u (+ (* 7/360 n1_i) (* 1/45 n0_i))))) |
(fma.f32 (*.f32 (*.f32 (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i)) u) normAngle) normAngle (*.f32 (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)) u)) |
(+ n0_i (* u (+ n1_i (* -1 n0_i)))) |
(fma.f32 (-.f32 n1_i n0_i) u n0_i) |
(+ n0_i (+ (* u (+ n1_i (* -1 n0_i))) (* (pow normAngle 2) (* u (- (* n0_i (+ 1/3 (* -1/2 u))) (* -1/6 n1_i)))))) |
(fma.f32 (*.f32 (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)) u) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i)) |
(+ n0_i (+ (* u (+ n1_i (* -1 n0_i))) (* (pow normAngle 2) (+ (* u (- (* n0_i (+ 1/3 (* -1/2 u))) (* -1/6 n1_i))) (* (pow normAngle 2) (* u (- (* 1/45 n0_i) (+ (* -1/36 n1_i) (* 1/120 n1_i))))))))) |
(fma.f32 (fma.f32 (*.f32 (*.f32 (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i)) u) normAngle) normAngle (*.f32 (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)) u)) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i)) |
(+ n0_i (+ (* u (+ n1_i (* -1 n0_i))) (* (pow normAngle 2) (+ (* u (- (* n0_i (+ 1/3 (* -1/2 u))) (* -1/6 n1_i))) (* (pow normAngle 2) (+ (* u (- (* 1/45 n0_i) (+ (* -1/36 n1_i) (* 1/120 n1_i)))) (* (pow normAngle 2) (* u (- (* 2/945 n0_i) (+ (* -1/5040 n1_i) (+ (* 1/720 n1_i) (* 1/6 (+ (* -1/36 n1_i) (* 1/120 n1_i)))))))))))))) |
(fma.f32 (fma.f32 (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)) u (*.f32 (fma.f32 (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i)) u (*.f32 (*.f32 (*.f32 normAngle normAngle) u) (-.f32 (*.f32 #s(literal 2/945 binary32) n0_i) (fma.f32 #s(literal 1/840 binary32) n1_i (*.f32 (*.f32 n1_i #s(literal -7/360 binary32)) #s(literal 1/6 binary32)))))) (*.f32 normAngle normAngle))) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i)) |
(+ (* n0_i (- 1 u)) (* n1_i u)) |
(fma.f32 (-.f32 n1_i n0_i) u n0_i) |
(+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u))))))) |
(fma.f32 (*.f32 #s(literal -1/6 binary32) (-.f32 (fma.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i) (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (*.f32 (*.f32 (*.f32 u u) u) n1_i)) (fma.f32 (-.f32 n1_i n0_i) u n0_i))) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i)) |
(+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (+ (* -1/6 (* n1_i (pow u 3))) (* (pow normAngle 2) (- (+ (* 1/120 (* n0_i (pow (- 1 u) 5))) (* 1/120 (* n1_i (pow u 5)))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (+ (* 1/120 (* n0_i (- 1 u))) (* 1/120 (* n1_i u))))))))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u))))))) |
(fma.f32 (fma.f32 #s(literal -1/6 binary32) (fma.f32 (*.f32 n1_i (*.f32 u u)) u (*.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i) (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)))) (fma.f32 (-.f32 (*.f32 #s(literal 1/120 binary32) (fma.f32 (pow.f32 u #s(literal 5 binary32)) n1_i (*.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32)) n0_i))) (fma.f32 #s(literal 1/36 binary32) (*.f32 n0_i (-.f32 (*.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (-.f32 #s(literal 1 binary32) u)) (-.f32 #s(literal 1 binary32) u))) (fma.f32 #s(literal 1/36 binary32) (*.f32 n1_i (-.f32 (*.f32 (*.f32 u u) u) u)) (*.f32 #s(literal 1/120 binary32) (fma.f32 (-.f32 n1_i n0_i) u n0_i))))) (*.f32 normAngle normAngle) (*.f32 #s(literal 1/6 binary32) (fma.f32 (-.f32 n1_i n0_i) u n0_i)))) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i)) |
(+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (+ (* -1/6 (* n1_i (pow u 3))) (* (pow normAngle 2) (- (+ (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* 1/120 (* n1_i (pow u 5))) (* (pow normAngle 2) (- (+ (* -1/5040 (* n0_i (pow (- 1 u) 7))) (* -1/5040 (* n1_i (pow u 7)))) (+ (* -1/6 (- (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (* n0_i (- 1 u)))))) (+ (* -1/6 (- (* 1/120 (* n1_i (pow u 5))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (* 1/120 (* n1_i u))))) (+ (* -1/5040 (* n0_i (- 1 u))) (+ (* -1/5040 (* n1_i u)) (+ (* 1/120 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u))))))))))))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (+ (* 1/120 (* n0_i (- 1 u))) (* 1/120 (* n1_i u))))))))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u))))))) |
(fma.f32 (fma.f32 #s(literal -1/6 binary32) (fma.f32 (*.f32 n1_i (*.f32 u u)) u (*.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i) (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)))) (fma.f32 (-.f32 (fma.f32 (-.f32 (*.f32 #s(literal -1/5040 binary32) (fma.f32 (pow.f32 u #s(literal 7 binary32)) n1_i (*.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 7 binary32)) n0_i))) (fma.f32 #s(literal -1/6 binary32) (+.f32 (-.f32 (*.f32 (*.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32)) n0_i) #s(literal 1/120 binary32)) (fma.f32 #s(literal 1/36 binary32) (*.f32 n0_i (-.f32 (*.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (-.f32 #s(literal 1 binary32) u)) (-.f32 #s(literal 1 binary32) u))) (*.f32 #s(literal 1/120 binary32) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i)))) (-.f32 (*.f32 (*.f32 (pow.f32 u #s(literal 5 binary32)) n1_i) #s(literal 1/120 binary32)) (fma.f32 (*.f32 #s(literal 1/120 binary32) u) n1_i (*.f32 #s(literal 1/36 binary32) (*.f32 n1_i (-.f32 (*.f32 (*.f32 u u) u) u)))))) (fma.f32 #s(literal -1/5040 binary32) (fma.f32 (-.f32 n1_i n0_i) u n0_i) (fma.f32 #s(literal -1/720 binary32) (*.f32 n0_i (-.f32 (*.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (-.f32 #s(literal 1 binary32) u)) (-.f32 #s(literal 1 binary32) u))) (*.f32 #s(literal -1/720 binary32) (*.f32 n1_i (-.f32 (*.f32 (*.f32 u u) u) u))))))) (*.f32 normAngle normAngle) (*.f32 #s(literal 1/120 binary32) (fma.f32 (pow.f32 u #s(literal 5 binary32)) n1_i (*.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32)) n0_i)))) (fma.f32 #s(literal 1/36 binary32) (*.f32 n0_i (-.f32 (*.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (-.f32 #s(literal 1 binary32) u)) (-.f32 #s(literal 1 binary32) u))) (fma.f32 #s(literal 1/36 binary32) (*.f32 n1_i (-.f32 (*.f32 (*.f32 u u) u) u)) (*.f32 #s(literal 1/120 binary32) (fma.f32 (-.f32 n1_i n0_i) u n0_i))))) (*.f32 normAngle normAngle) (*.f32 #s(literal 1/6 binary32) (fma.f32 (-.f32 n1_i n0_i) u n0_i)))) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i)) |
(* u (+ n1_i (* -1 n0_i))) |
(*.f32 (-.f32 n1_i n0_i) u) |
(+ (* u (+ n1_i (* -1 n0_i))) (* (pow normAngle 2) (* u (- (* n0_i (+ 1/3 (* -1/2 u))) (* -1/6 n1_i))))) |
(fma.f32 (*.f32 (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)) u) (*.f32 normAngle normAngle) (*.f32 (-.f32 n1_i n0_i) u)) |
(+ (* u (+ n1_i (* -1 n0_i))) (* (pow normAngle 2) (+ (* u (- (* n0_i (+ 1/3 (* -1/2 u))) (* -1/6 n1_i))) (* (pow normAngle 2) (* u (- (* 1/45 n0_i) (+ (* -1/36 n1_i) (* 1/120 n1_i)))))))) |
(fma.f32 (fma.f32 (*.f32 (*.f32 (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i)) u) normAngle) normAngle (*.f32 (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)) u)) (*.f32 normAngle normAngle) (*.f32 (-.f32 n1_i n0_i) u)) |
(+ (* u (+ n1_i (* -1 n0_i))) (* (pow normAngle 2) (+ (* u (- (* n0_i (+ 1/3 (* -1/2 u))) (* -1/6 n1_i))) (* (pow normAngle 2) (+ (* u (- (* 1/45 n0_i) (+ (* -1/36 n1_i) (* 1/120 n1_i)))) (* (pow normAngle 2) (* u (- (* 2/945 n0_i) (+ (* -1/5040 n1_i) (+ (* 1/720 n1_i) (* 1/6 (+ (* -1/36 n1_i) (* 1/120 n1_i))))))))))))) |
(fma.f32 (fma.f32 (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)) u (*.f32 (fma.f32 (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i)) u (*.f32 (*.f32 (*.f32 normAngle normAngle) u) (-.f32 (*.f32 #s(literal 2/945 binary32) n0_i) (fma.f32 #s(literal 1/840 binary32) n1_i (*.f32 (*.f32 n1_i #s(literal -7/360 binary32)) #s(literal 1/6 binary32)))))) (*.f32 normAngle normAngle))) (*.f32 normAngle normAngle) (*.f32 (-.f32 n1_i n0_i) u)) |
(+ n1_i (* -1 n0_i)) |
(-.f32 n1_i n0_i) |
(+ n1_i (+ (* -1 n0_i) (* (pow normAngle 2) (- (* n0_i (+ 1/3 (* -1/2 u))) (* -1/6 n1_i))))) |
(-.f32 (fma.f32 (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)) (*.f32 normAngle normAngle) n1_i) n0_i) |
(+ n1_i (+ (* -1 n0_i) (* (pow normAngle 2) (- (+ (* n0_i (+ 1/3 (* -1/2 u))) (* (pow normAngle 2) (- (* 1/45 n0_i) (+ (* -1/36 n1_i) (* 1/120 n1_i))))) (* -1/6 n1_i))))) |
(-.f32 (fma.f32 (fma.f32 (*.f32 (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i)) normAngle) normAngle (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) n1_i) n0_i) |
(+ n1_i (+ (* -1 n0_i) (* (pow normAngle 2) (- (+ (* n0_i (+ 1/3 (* -1/2 u))) (* (pow normAngle 2) (- (+ (* 1/45 n0_i) (* (pow normAngle 2) (- (* 2/945 n0_i) (+ (* -1/5040 n1_i) (+ (* 1/720 n1_i) (* 1/6 (+ (* -1/36 n1_i) (* 1/120 n1_i)))))))) (+ (* -1/36 n1_i) (* 1/120 n1_i))))) (* -1/6 n1_i))))) |
(fma.f32 (fma.f32 (fma.f32 (-.f32 (*.f32 #s(literal 2/945 binary32) n0_i) (fma.f32 #s(literal 1/840 binary32) n1_i (*.f32 (*.f32 n1_i #s(literal -7/360 binary32)) #s(literal 1/6 binary32)))) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i)) |
(* 1/6 u) |
(*.f32 #s(literal 1/6 binary32) u) |
(+ (* 7/360 (* (pow normAngle 2) u)) (* 1/6 u)) |
(*.f32 (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32)) u) |
(+ (* 7/360 (* (pow normAngle 2) u)) (* 1/6 u)) |
(*.f32 (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32)) u) |
(+ (* 7/360 (* (pow normAngle 2) u)) (* 1/6 u)) |
(*.f32 (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32)) u) |
(* 1/6 (* n1_i u)) |
(*.f32 (*.f32 u n1_i) #s(literal 1/6 binary32)) |
(+ (* 7/360 (* n1_i (* (pow normAngle 2) u))) (* 1/6 (* n1_i u))) |
(*.f32 (*.f32 n1_i (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) u) |
(+ (* 7/360 (* n1_i (* (pow normAngle 2) u))) (* 1/6 (* n1_i u))) |
(*.f32 (*.f32 n1_i (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) u) |
(+ (* 7/360 (* n1_i (* (pow normAngle 2) u))) (* 1/6 (* n1_i u))) |
(*.f32 (*.f32 n1_i (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) u) |
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) |
(fma.f32 n0_i (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle)) (*.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle)))) |
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) |
(fma.f32 n0_i (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle)) (*.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle)))) |
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) |
(fma.f32 n0_i (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle)) (*.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle)))) |
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) |
(fma.f32 n0_i (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle)) (*.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle)))) |
(* -1/2 (* n0_i (* (pow normAngle 2) (pow u 2)))) |
(*.f32 (*.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) u) n0_i) #s(literal -1/2 binary32)) |
(* (pow normAngle 2) (+ (* -1/2 (* n0_i (pow u 2))) (/ (* u (+ (* -1 (/ (* n0_i (cos normAngle)) (sin normAngle))) (/ n1_i (sin normAngle)))) normAngle))) |
(*.f32 (fma.f32 (*.f32 #s(literal -1/2 binary32) (*.f32 u u)) n0_i (/.f32 (*.f32 (-.f32 (/.f32 n1_i (sin.f32 normAngle)) (/.f32 (*.f32 (cos.f32 normAngle) n0_i) (sin.f32 normAngle))) u) normAngle)) (*.f32 normAngle normAngle)) |
(* (pow normAngle 2) (+ (* -1/2 (* n0_i (pow u 2))) (+ (/ n0_i (pow normAngle 2)) (/ (* u (+ (* -1 (/ (* n0_i (cos normAngle)) (sin normAngle))) (/ n1_i (sin normAngle)))) normAngle)))) |
(*.f32 (fma.f32 (*.f32 #s(literal -1/2 binary32) (*.f32 u u)) n0_i (fma.f32 u (/.f32 (-.f32 (/.f32 n1_i (sin.f32 normAngle)) (/.f32 (*.f32 (cos.f32 normAngle) n0_i) (sin.f32 normAngle))) normAngle) (/.f32 n0_i (*.f32 normAngle normAngle)))) (*.f32 normAngle normAngle)) |
(* (pow normAngle 2) (+ (* -1/2 (* n0_i (pow u 2))) (+ (/ n0_i (pow normAngle 2)) (/ (* u (+ (* -1 (/ (* n0_i (cos normAngle)) (sin normAngle))) (/ n1_i (sin normAngle)))) normAngle)))) |
(*.f32 (fma.f32 (*.f32 #s(literal -1/2 binary32) (*.f32 u u)) n0_i (fma.f32 u (/.f32 (-.f32 (/.f32 n1_i (sin.f32 normAngle)) (/.f32 (*.f32 (cos.f32 normAngle) n0_i) (sin.f32 normAngle))) normAngle) (/.f32 n0_i (*.f32 normAngle normAngle)))) (*.f32 normAngle normAngle)) |
(* -1/2 (* n0_i (* (pow normAngle 2) u))) |
(*.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) n0_i) #s(literal -1/2 binary32)) |
(* (pow normAngle 2) (+ (* -1 (/ (* n0_i (cos normAngle)) (* normAngle (sin normAngle)))) (+ (* -1/2 (* n0_i u)) (/ n1_i (* normAngle (sin normAngle)))))) |
(*.f32 (-.f32 (fma.f32 (*.f32 #s(literal -1/2 binary32) n0_i) u (/.f32 n1_i (*.f32 (sin.f32 normAngle) normAngle))) (/.f32 (*.f32 (cos.f32 normAngle) n0_i) (*.f32 (sin.f32 normAngle) normAngle))) (*.f32 normAngle normAngle)) |
(* (pow normAngle 2) (+ (* -1 (/ (* n0_i (cos normAngle)) (* normAngle (sin normAngle)))) (+ (* -1/2 (* n0_i u)) (/ n1_i (* normAngle (sin normAngle)))))) |
(*.f32 (-.f32 (fma.f32 (*.f32 #s(literal -1/2 binary32) n0_i) u (/.f32 n1_i (*.f32 (sin.f32 normAngle) normAngle))) (/.f32 (*.f32 (cos.f32 normAngle) n0_i) (*.f32 (sin.f32 normAngle) normAngle))) (*.f32 normAngle normAngle)) |
(* (pow normAngle 2) (+ (* -1 (/ (* n0_i (cos normAngle)) (* normAngle (sin normAngle)))) (+ (* -1/2 (* n0_i u)) (/ n1_i (* normAngle (sin normAngle)))))) |
(*.f32 (-.f32 (fma.f32 (*.f32 #s(literal -1/2 binary32) n0_i) u (/.f32 n1_i (*.f32 (sin.f32 normAngle) normAngle))) (/.f32 (*.f32 (cos.f32 normAngle) n0_i) (*.f32 (sin.f32 normAngle) normAngle))) (*.f32 normAngle normAngle)) |
(* (pow normAngle 6) (- (* 2/945 n0_i) (+ (* -7/2160 n1_i) (* 1/840 n1_i)))) |
(*.f32 (pow.f32 normAngle #s(literal 6 binary32)) (fma.f32 #s(literal 31/15120 binary32) n1_i (*.f32 #s(literal 2/945 binary32) n0_i))) |
(* (pow normAngle 6) (- (+ (* 2/945 n0_i) (+ (* 7/360 (/ n1_i (pow normAngle 2))) (* 1/45 (/ n0_i (pow normAngle 2))))) (+ (* -7/2160 n1_i) (* 1/840 n1_i)))) |
(*.f32 (-.f32 (fma.f32 #s(literal 2/945 binary32) n0_i (fma.f32 (/.f32 n1_i (*.f32 normAngle normAngle)) #s(literal 7/360 binary32) (*.f32 (/.f32 n0_i (*.f32 normAngle normAngle)) #s(literal 1/45 binary32)))) (*.f32 n1_i #s(literal -31/15120 binary32))) (pow.f32 normAngle #s(literal 6 binary32))) |
(* (pow normAngle 6) (- (+ (* 2/945 n0_i) (+ (* 7/360 (/ n1_i (pow normAngle 2))) (+ (* 1/45 (/ n0_i (pow normAngle 2))) (+ (* 1/6 (/ n1_i (pow normAngle 4))) (/ (* n0_i (+ 1/3 (* -1/2 u))) (pow normAngle 4)))))) (+ (* -7/2160 n1_i) (* 1/840 n1_i)))) |
(*.f32 (+.f32 (fma.f32 (/.f32 n1_i (*.f32 normAngle normAngle)) #s(literal 7/360 binary32) (fma.f32 (/.f32 n0_i (*.f32 normAngle normAngle)) #s(literal 1/45 binary32) (fma.f32 (/.f32 n1_i (pow.f32 normAngle #s(literal 4 binary32))) #s(literal 1/6 binary32) (/.f32 (*.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i) (pow.f32 normAngle #s(literal 4 binary32)))))) (fma.f32 #s(literal 31/15120 binary32) n1_i (*.f32 #s(literal 2/945 binary32) n0_i))) (pow.f32 normAngle #s(literal 6 binary32))) |
(* (pow normAngle 6) (- (+ (* 2/945 n0_i) (+ (* 7/360 (/ n1_i (pow normAngle 2))) (+ (* 1/45 (/ n0_i (pow normAngle 2))) (+ (* 1/6 (/ n1_i (pow normAngle 4))) (+ (/ n1_i (pow normAngle 6)) (/ (* n0_i (+ 1/3 (* -1/2 u))) (pow normAngle 4))))))) (+ (* -7/2160 n1_i) (+ (* 1/840 n1_i) (/ n0_i (pow normAngle 6)))))) |
(*.f32 (-.f32 (fma.f32 #s(literal 2/945 binary32) n0_i (fma.f32 (/.f32 n1_i (*.f32 normAngle normAngle)) #s(literal 7/360 binary32) (fma.f32 (/.f32 n0_i (*.f32 normAngle normAngle)) #s(literal 1/45 binary32) (fma.f32 (/.f32 n1_i (pow.f32 normAngle #s(literal 4 binary32))) #s(literal 1/6 binary32) (fma.f32 n0_i (/.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) (pow.f32 normAngle #s(literal 4 binary32))) (/.f32 n1_i (pow.f32 normAngle #s(literal 6 binary32)))))))) (fma.f32 n1_i #s(literal -31/15120 binary32) (/.f32 n0_i (pow.f32 normAngle #s(literal 6 binary32))))) (pow.f32 normAngle #s(literal 6 binary32))) |
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) |
(fma.f32 n0_i (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle)) (*.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle)))) |
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) |
(fma.f32 n0_i (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle)) (*.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle)))) |
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) |
(fma.f32 n0_i (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle)) (*.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle)))) |
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) |
(fma.f32 n0_i (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle)) (*.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle)))) |
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) |
(fma.f32 n0_i (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle)) (*.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle)))) |
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) |
(fma.f32 n0_i (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle)) (*.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle)))) |
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) |
(fma.f32 n0_i (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle)) (*.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle)))) |
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) |
(fma.f32 n0_i (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle)) (*.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle)))) |
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) |
(fma.f32 n0_i (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle)) (*.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle)))) |
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) |
(fma.f32 n0_i (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle)) (*.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle)))) |
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) |
(fma.f32 n0_i (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle)) (*.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle)))) |
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) |
(fma.f32 n0_i (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle)) (*.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle)))) |
(* -1/2 (* n0_i (* (pow normAngle 2) (pow u 2)))) |
(*.f32 (*.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) u) n0_i) #s(literal -1/2 binary32)) |
(* (pow normAngle 2) (+ (* -1/2 (* n0_i (pow u 2))) (/ (* u (+ (* -1 (/ (* n0_i (cos normAngle)) (sin normAngle))) (/ n1_i (sin normAngle)))) normAngle))) |
(*.f32 (fma.f32 (*.f32 #s(literal -1/2 binary32) (*.f32 u u)) n0_i (/.f32 (*.f32 (-.f32 (/.f32 n1_i (sin.f32 normAngle)) (/.f32 (*.f32 (cos.f32 normAngle) n0_i) (sin.f32 normAngle))) u) normAngle)) (*.f32 normAngle normAngle)) |
(* (pow normAngle 2) (+ (* -1/2 (* n0_i (pow u 2))) (+ (/ n0_i (pow normAngle 2)) (/ (* u (+ (* -1 (/ (* n0_i (cos normAngle)) (sin normAngle))) (/ n1_i (sin normAngle)))) normAngle)))) |
(*.f32 (fma.f32 (*.f32 #s(literal -1/2 binary32) (*.f32 u u)) n0_i (fma.f32 u (/.f32 (-.f32 (/.f32 n1_i (sin.f32 normAngle)) (/.f32 (*.f32 (cos.f32 normAngle) n0_i) (sin.f32 normAngle))) normAngle) (/.f32 n0_i (*.f32 normAngle normAngle)))) (*.f32 normAngle normAngle)) |
(* (pow normAngle 2) (+ (* -1/2 (* n0_i (pow u 2))) (+ (/ n0_i (pow normAngle 2)) (/ (* u (+ (* -1 (/ (* n0_i (cos normAngle)) (sin normAngle))) (/ n1_i (sin normAngle)))) normAngle)))) |
(*.f32 (fma.f32 (*.f32 #s(literal -1/2 binary32) (*.f32 u u)) n0_i (fma.f32 u (/.f32 (-.f32 (/.f32 n1_i (sin.f32 normAngle)) (/.f32 (*.f32 (cos.f32 normAngle) n0_i) (sin.f32 normAngle))) normAngle) (/.f32 n0_i (*.f32 normAngle normAngle)))) (*.f32 normAngle normAngle)) |
(* (pow normAngle 4) (* u (+ (* 7/360 n1_i) (* 1/45 n0_i)))) |
(*.f32 (*.f32 (pow.f32 normAngle #s(literal 4 binary32)) u) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i))) |
(* (pow normAngle 4) (+ (* u (+ (* 7/360 n1_i) (* 1/45 n0_i))) (/ (* u (+ (* 1/6 n1_i) (* n0_i (+ 1/3 (* -1/2 u))))) (pow normAngle 2)))) |
(*.f32 (*.f32 u (+.f32 (/.f32 (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)) (*.f32 normAngle normAngle)) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i)))) (pow.f32 normAngle #s(literal 4 binary32))) |
(* (pow normAngle 4) (+ (* u (+ (* 7/360 n1_i) (* 1/45 n0_i))) (+ (/ n0_i (pow normAngle 4)) (+ (/ (* u (+ (* 1/6 n1_i) (* n0_i (+ 1/3 (* -1/2 u))))) (pow normAngle 2)) (/ (* u (- n1_i n0_i)) (pow normAngle 4)))))) |
(*.f32 (fma.f32 (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i)) u (fma.f32 u (+.f32 (/.f32 (-.f32 n1_i n0_i) (pow.f32 normAngle #s(literal 4 binary32))) (/.f32 (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)) (*.f32 normAngle normAngle))) (/.f32 n0_i (pow.f32 normAngle #s(literal 4 binary32))))) (pow.f32 normAngle #s(literal 4 binary32))) |
(* (pow normAngle 4) (+ (* u (+ (* 7/360 n1_i) (* 1/45 n0_i))) (+ (/ n0_i (pow normAngle 4)) (+ (/ (* u (+ (* 1/6 n1_i) (* n0_i (+ 1/3 (* -1/2 u))))) (pow normAngle 2)) (/ (* u (- n1_i n0_i)) (pow normAngle 4)))))) |
(*.f32 (fma.f32 (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i)) u (fma.f32 u (+.f32 (/.f32 (-.f32 n1_i n0_i) (pow.f32 normAngle #s(literal 4 binary32))) (/.f32 (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)) (*.f32 normAngle normAngle))) (/.f32 n0_i (pow.f32 normAngle #s(literal 4 binary32))))) (pow.f32 normAngle #s(literal 4 binary32))) |
(* (pow normAngle 2) (* u (+ (* 7/360 n1_i) (* 1/45 n0_i)))) |
(*.f32 (*.f32 (*.f32 (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i)) u) normAngle) normAngle) |
(* (pow normAngle 2) (+ (* u (+ (* 7/360 n1_i) (* 1/45 n0_i))) (/ (* u (+ (* 1/6 n1_i) (* n0_i (+ 1/3 (* -1/2 u))))) (pow normAngle 2)))) |
(*.f32 (*.f32 u (+.f32 (/.f32 (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)) (*.f32 normAngle normAngle)) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i)))) (*.f32 normAngle normAngle)) |
(* (pow normAngle 2) (+ (* u (+ (* 7/360 n1_i) (* 1/45 n0_i))) (/ (* u (+ (* 1/6 n1_i) (* n0_i (+ 1/3 (* -1/2 u))))) (pow normAngle 2)))) |
(*.f32 (*.f32 u (+.f32 (/.f32 (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)) (*.f32 normAngle normAngle)) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i)))) (*.f32 normAngle normAngle)) |
(* (pow normAngle 2) (+ (* u (+ (* 7/360 n1_i) (* 1/45 n0_i))) (/ (* u (+ (* 1/6 n1_i) (* n0_i (+ 1/3 (* -1/2 u))))) (pow normAngle 2)))) |
(*.f32 (*.f32 u (+.f32 (/.f32 (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)) (*.f32 normAngle normAngle)) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i)))) (*.f32 normAngle normAngle)) |
(* -1/2 (* n0_i (* (pow normAngle 2) (pow u 2)))) |
(*.f32 (*.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) u) n0_i) #s(literal -1/2 binary32)) |
(* (pow normAngle 2) (+ (* -1/2 (* n0_i (pow u 2))) (/ (* u (+ (* -1 (/ (* n0_i (cos normAngle)) (sin normAngle))) (/ n1_i (sin normAngle)))) normAngle))) |
(*.f32 (fma.f32 (*.f32 #s(literal -1/2 binary32) (*.f32 u u)) n0_i (/.f32 (*.f32 (-.f32 (/.f32 n1_i (sin.f32 normAngle)) (/.f32 (*.f32 (cos.f32 normAngle) n0_i) (sin.f32 normAngle))) u) normAngle)) (*.f32 normAngle normAngle)) |
(* (pow normAngle 2) (+ (* -1/2 (* n0_i (pow u 2))) (+ (/ n0_i (pow normAngle 2)) (/ (* u (+ (* -1 (/ (* n0_i (cos normAngle)) (sin normAngle))) (/ n1_i (sin normAngle)))) normAngle)))) |
(*.f32 (fma.f32 (*.f32 #s(literal -1/2 binary32) (*.f32 u u)) n0_i (fma.f32 u (/.f32 (-.f32 (/.f32 n1_i (sin.f32 normAngle)) (/.f32 (*.f32 (cos.f32 normAngle) n0_i) (sin.f32 normAngle))) normAngle) (/.f32 n0_i (*.f32 normAngle normAngle)))) (*.f32 normAngle normAngle)) |
(* (pow normAngle 2) (+ (* -1/2 (* n0_i (pow u 2))) (+ (/ n0_i (pow normAngle 2)) (/ (* u (+ (* -1 (/ (* n0_i (cos normAngle)) (sin normAngle))) (/ n1_i (sin normAngle)))) normAngle)))) |
(*.f32 (fma.f32 (*.f32 #s(literal -1/2 binary32) (*.f32 u u)) n0_i (fma.f32 u (/.f32 (-.f32 (/.f32 n1_i (sin.f32 normAngle)) (/.f32 (*.f32 (cos.f32 normAngle) n0_i) (sin.f32 normAngle))) normAngle) (/.f32 n0_i (*.f32 normAngle normAngle)))) (*.f32 normAngle normAngle)) |
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) |
(fma.f32 n0_i (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle)) (*.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle)))) |
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) |
(fma.f32 n0_i (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle)) (*.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle)))) |
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) |
(fma.f32 n0_i (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle)) (*.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle)))) |
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) |
(fma.f32 n0_i (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle)) (*.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle)))) |
(* -1/2 (* n0_i (* (pow normAngle 2) (pow u 2)))) |
(*.f32 (*.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) u) n0_i) #s(literal -1/2 binary32)) |
(* (pow normAngle 2) (+ (* -1/2 (* n0_i (pow u 2))) (/ (* u (+ (* -1 (/ (* n0_i (cos normAngle)) (sin normAngle))) (/ n1_i (sin normAngle)))) normAngle))) |
(*.f32 (fma.f32 (*.f32 #s(literal -1/2 binary32) (*.f32 u u)) n0_i (/.f32 (*.f32 (-.f32 (/.f32 n1_i (sin.f32 normAngle)) (/.f32 (*.f32 (cos.f32 normAngle) n0_i) (sin.f32 normAngle))) u) normAngle)) (*.f32 normAngle normAngle)) |
(* (pow normAngle 2) (+ (* -1/2 (* n0_i (pow u 2))) (/ (* u (+ (* -1 (/ (* n0_i (cos normAngle)) (sin normAngle))) (/ n1_i (sin normAngle)))) normAngle))) |
(*.f32 (fma.f32 (*.f32 #s(literal -1/2 binary32) (*.f32 u u)) n0_i (/.f32 (*.f32 (-.f32 (/.f32 n1_i (sin.f32 normAngle)) (/.f32 (*.f32 (cos.f32 normAngle) n0_i) (sin.f32 normAngle))) u) normAngle)) (*.f32 normAngle normAngle)) |
(* (pow normAngle 2) (+ (* -1/2 (* n0_i (pow u 2))) (/ (* u (+ (* -1 (/ (* n0_i (cos normAngle)) (sin normAngle))) (/ n1_i (sin normAngle)))) normAngle))) |
(*.f32 (fma.f32 (*.f32 #s(literal -1/2 binary32) (*.f32 u u)) n0_i (/.f32 (*.f32 (-.f32 (/.f32 n1_i (sin.f32 normAngle)) (/.f32 (*.f32 (cos.f32 normAngle) n0_i) (sin.f32 normAngle))) u) normAngle)) (*.f32 normAngle normAngle)) |
(* -1/2 (* n0_i (* (pow normAngle 2) u))) |
(*.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) n0_i) #s(literal -1/2 binary32)) |
(* (pow normAngle 2) (+ (* -1 (/ (* n0_i (cos normAngle)) (* normAngle (sin normAngle)))) (+ (* -1/2 (* n0_i u)) (/ n1_i (* normAngle (sin normAngle)))))) |
(*.f32 (-.f32 (fma.f32 (*.f32 #s(literal -1/2 binary32) n0_i) u (/.f32 n1_i (*.f32 (sin.f32 normAngle) normAngle))) (/.f32 (*.f32 (cos.f32 normAngle) n0_i) (*.f32 (sin.f32 normAngle) normAngle))) (*.f32 normAngle normAngle)) |
(* (pow normAngle 2) (+ (* -1 (/ (* n0_i (cos normAngle)) (* normAngle (sin normAngle)))) (+ (* -1/2 (* n0_i u)) (/ n1_i (* normAngle (sin normAngle)))))) |
(*.f32 (-.f32 (fma.f32 (*.f32 #s(literal -1/2 binary32) n0_i) u (/.f32 n1_i (*.f32 (sin.f32 normAngle) normAngle))) (/.f32 (*.f32 (cos.f32 normAngle) n0_i) (*.f32 (sin.f32 normAngle) normAngle))) (*.f32 normAngle normAngle)) |
(* (pow normAngle 2) (+ (* -1 (/ (* n0_i (cos normAngle)) (* normAngle (sin normAngle)))) (+ (* -1/2 (* n0_i u)) (/ n1_i (* normAngle (sin normAngle)))))) |
(*.f32 (-.f32 (fma.f32 (*.f32 #s(literal -1/2 binary32) n0_i) u (/.f32 n1_i (*.f32 (sin.f32 normAngle) normAngle))) (/.f32 (*.f32 (cos.f32 normAngle) n0_i) (*.f32 (sin.f32 normAngle) normAngle))) (*.f32 normAngle normAngle)) |
(* 7/360 (* (pow normAngle 2) u)) |
(*.f32 (*.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle)) u) |
(* (pow normAngle 2) (+ (* 7/360 u) (* 1/6 (/ u (pow normAngle 2))))) |
(*.f32 (*.f32 (fma.f32 (/.f32 u (*.f32 normAngle normAngle)) #s(literal 1/6 binary32) (*.f32 #s(literal 7/360 binary32) u)) normAngle) normAngle) |
(* (pow normAngle 2) (+ (* 7/360 u) (* 1/6 (/ u (pow normAngle 2))))) |
(*.f32 (*.f32 (fma.f32 (/.f32 u (*.f32 normAngle normAngle)) #s(literal 1/6 binary32) (*.f32 #s(literal 7/360 binary32) u)) normAngle) normAngle) |
(* (pow normAngle 2) (+ (* 7/360 u) (* 1/6 (/ u (pow normAngle 2))))) |
(*.f32 (*.f32 (fma.f32 (/.f32 u (*.f32 normAngle normAngle)) #s(literal 1/6 binary32) (*.f32 #s(literal 7/360 binary32) u)) normAngle) normAngle) |
(* 7/360 (* n1_i (* (pow normAngle 2) u))) |
(*.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) n1_i) #s(literal 7/360 binary32)) |
(* (pow normAngle 2) (+ (* 7/360 (* n1_i u)) (* 1/6 (/ (* n1_i u) (pow normAngle 2))))) |
(*.f32 (*.f32 (fma.f32 (*.f32 n1_i (/.f32 u (*.f32 normAngle normAngle))) #s(literal 1/6 binary32) (*.f32 (*.f32 #s(literal 7/360 binary32) u) n1_i)) normAngle) normAngle) |
(* (pow normAngle 2) (+ (* 7/360 (* n1_i u)) (* 1/6 (/ (* n1_i u) (pow normAngle 2))))) |
(*.f32 (*.f32 (fma.f32 (*.f32 n1_i (/.f32 u (*.f32 normAngle normAngle))) #s(literal 1/6 binary32) (*.f32 (*.f32 #s(literal 7/360 binary32) u) n1_i)) normAngle) normAngle) |
(* (pow normAngle 2) (+ (* 7/360 (* n1_i u)) (* 1/6 (/ (* n1_i u) (pow normAngle 2))))) |
(*.f32 (*.f32 (fma.f32 (*.f32 n1_i (/.f32 u (*.f32 normAngle normAngle))) #s(literal 1/6 binary32) (*.f32 (*.f32 #s(literal 7/360 binary32) u) n1_i)) normAngle) normAngle) |
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) |
(fma.f32 n0_i (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle)) (*.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle)))) |
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) |
(fma.f32 n0_i (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle)) (*.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle)))) |
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) |
(fma.f32 n0_i (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle)) (*.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle)))) |
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) |
(fma.f32 n0_i (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle)) (*.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle)))) |
(* -1/2 (* n0_i (* (pow normAngle 2) (pow u 2)))) |
(*.f32 (*.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) u) n0_i) #s(literal -1/2 binary32)) |
(* (pow normAngle 2) (+ (* -1 (/ (* u (+ (* -1 (/ n1_i (sin normAngle))) (/ (* n0_i (cos normAngle)) (sin normAngle)))) normAngle)) (* -1/2 (* n0_i (pow u 2))))) |
(*.f32 (fma.f32 (*.f32 #s(literal -1/2 binary32) (*.f32 u u)) n0_i (*.f32 u (/.f32 (-.f32 (/.f32 (*.f32 (cos.f32 normAngle) n0_i) (sin.f32 normAngle)) (/.f32 n1_i (sin.f32 normAngle))) (neg.f32 normAngle)))) (*.f32 normAngle normAngle)) |
(* (pow normAngle 2) (+ (* -1 (/ (+ (* -1 (/ n0_i normAngle)) (* u (+ (* -1 (/ n1_i (sin normAngle))) (/ (* n0_i (cos normAngle)) (sin normAngle))))) normAngle)) (* -1/2 (* n0_i (pow u 2))))) |
(*.f32 (fma.f32 (*.f32 #s(literal -1/2 binary32) (*.f32 u u)) n0_i (/.f32 (fma.f32 (-.f32 (/.f32 (*.f32 (cos.f32 normAngle) n0_i) (sin.f32 normAngle)) (/.f32 n1_i (sin.f32 normAngle))) u (/.f32 (neg.f32 n0_i) normAngle)) (neg.f32 normAngle))) (*.f32 normAngle normAngle)) |
(* (pow normAngle 2) (+ (* -1 (/ (+ (* -1 (/ n0_i normAngle)) (* u (+ (* -1 (/ n1_i (sin normAngle))) (/ (* n0_i (cos normAngle)) (sin normAngle))))) normAngle)) (* -1/2 (* n0_i (pow u 2))))) |
(*.f32 (fma.f32 (*.f32 #s(literal -1/2 binary32) (*.f32 u u)) n0_i (/.f32 (fma.f32 (-.f32 (/.f32 (*.f32 (cos.f32 normAngle) n0_i) (sin.f32 normAngle)) (/.f32 n1_i (sin.f32 normAngle))) u (/.f32 (neg.f32 n0_i) normAngle)) (neg.f32 normAngle))) (*.f32 normAngle normAngle)) |
(* -1/2 (* n0_i (* (pow normAngle 2) u))) |
(*.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) n0_i) #s(literal -1/2 binary32)) |
(* (pow normAngle 2) (+ (* -1 (/ (+ (* -1 (/ n1_i (sin normAngle))) (/ (* n0_i (cos normAngle)) (sin normAngle))) normAngle)) (* -1/2 (* n0_i u)))) |
(*.f32 (fma.f32 (*.f32 #s(literal -1/2 binary32) n0_i) u (/.f32 (-.f32 (/.f32 (*.f32 (cos.f32 normAngle) n0_i) (sin.f32 normAngle)) (/.f32 n1_i (sin.f32 normAngle))) (neg.f32 normAngle))) (*.f32 normAngle normAngle)) |
(* (pow normAngle 2) (+ (* -1 (/ (+ (* -1 (/ n1_i (sin normAngle))) (/ (* n0_i (cos normAngle)) (sin normAngle))) normAngle)) (* -1/2 (* n0_i u)))) |
(*.f32 (fma.f32 (*.f32 #s(literal -1/2 binary32) n0_i) u (/.f32 (-.f32 (/.f32 (*.f32 (cos.f32 normAngle) n0_i) (sin.f32 normAngle)) (/.f32 n1_i (sin.f32 normAngle))) (neg.f32 normAngle))) (*.f32 normAngle normAngle)) |
(* (pow normAngle 2) (+ (* -1 (/ (+ (* -1 (/ n1_i (sin normAngle))) (/ (* n0_i (cos normAngle)) (sin normAngle))) normAngle)) (* -1/2 (* n0_i u)))) |
(*.f32 (fma.f32 (*.f32 #s(literal -1/2 binary32) n0_i) u (/.f32 (-.f32 (/.f32 (*.f32 (cos.f32 normAngle) n0_i) (sin.f32 normAngle)) (/.f32 n1_i (sin.f32 normAngle))) (neg.f32 normAngle))) (*.f32 normAngle normAngle)) |
(* (pow normAngle 6) (- (* 2/945 n0_i) (+ (* -7/2160 n1_i) (* 1/840 n1_i)))) |
(*.f32 (pow.f32 normAngle #s(literal 6 binary32)) (fma.f32 #s(literal 31/15120 binary32) n1_i (*.f32 #s(literal 2/945 binary32) n0_i))) |
(* (pow normAngle 6) (- (+ (* 2/945 n0_i) (+ (* 7/360 (/ n1_i (pow normAngle 2))) (* 1/45 (/ n0_i (pow normAngle 2))))) (+ (* -7/2160 n1_i) (* 1/840 n1_i)))) |
(*.f32 (-.f32 (fma.f32 #s(literal 2/945 binary32) n0_i (fma.f32 (/.f32 n1_i (*.f32 normAngle normAngle)) #s(literal 7/360 binary32) (*.f32 (/.f32 n0_i (*.f32 normAngle normAngle)) #s(literal 1/45 binary32)))) (*.f32 n1_i #s(literal -31/15120 binary32))) (pow.f32 normAngle #s(literal 6 binary32))) |
(* (pow normAngle 6) (- (+ (* 2/945 n0_i) (+ (* 7/360 (/ n1_i (pow normAngle 2))) (+ (* 1/45 (/ n0_i (pow normAngle 2))) (+ (* 1/6 (/ n1_i (pow normAngle 4))) (/ (* n0_i (+ 1/3 (* -1/2 u))) (pow normAngle 4)))))) (+ (* -7/2160 n1_i) (* 1/840 n1_i)))) |
(*.f32 (+.f32 (fma.f32 (/.f32 n1_i (*.f32 normAngle normAngle)) #s(literal 7/360 binary32) (fma.f32 (/.f32 n0_i (*.f32 normAngle normAngle)) #s(literal 1/45 binary32) (fma.f32 (/.f32 n1_i (pow.f32 normAngle #s(literal 4 binary32))) #s(literal 1/6 binary32) (/.f32 (*.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i) (pow.f32 normAngle #s(literal 4 binary32)))))) (fma.f32 #s(literal 31/15120 binary32) n1_i (*.f32 #s(literal 2/945 binary32) n0_i))) (pow.f32 normAngle #s(literal 6 binary32))) |
(* (pow normAngle 6) (- (+ (* 2/945 n0_i) (+ (* 7/360 (/ n1_i (pow normAngle 2))) (+ (* 1/45 (/ n0_i (pow normAngle 2))) (+ (* 1/6 (/ n1_i (pow normAngle 4))) (+ (/ n1_i (pow normAngle 6)) (/ (* n0_i (+ 1/3 (* -1/2 u))) (pow normAngle 4))))))) (+ (* -7/2160 n1_i) (+ (* 1/840 n1_i) (/ n0_i (pow normAngle 6)))))) |
(*.f32 (-.f32 (fma.f32 #s(literal 2/945 binary32) n0_i (fma.f32 (/.f32 n1_i (*.f32 normAngle normAngle)) #s(literal 7/360 binary32) (fma.f32 (/.f32 n0_i (*.f32 normAngle normAngle)) #s(literal 1/45 binary32) (fma.f32 (/.f32 n1_i (pow.f32 normAngle #s(literal 4 binary32))) #s(literal 1/6 binary32) (fma.f32 n0_i (/.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) (pow.f32 normAngle #s(literal 4 binary32))) (/.f32 n1_i (pow.f32 normAngle #s(literal 6 binary32)))))))) (fma.f32 n1_i #s(literal -31/15120 binary32) (/.f32 n0_i (pow.f32 normAngle #s(literal 6 binary32))))) (pow.f32 normAngle #s(literal 6 binary32))) |
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) |
(fma.f32 n0_i (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle)) (*.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle)))) |
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) |
(fma.f32 n0_i (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle)) (*.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle)))) |
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) |
(fma.f32 n0_i (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle)) (*.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle)))) |
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) |
(fma.f32 n0_i (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle)) (*.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle)))) |
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) |
(fma.f32 n0_i (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle)) (*.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle)))) |
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) |
(fma.f32 n0_i (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle)) (*.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle)))) |
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) |
(fma.f32 n0_i (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle)) (*.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle)))) |
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) |
(fma.f32 n0_i (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle)) (*.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle)))) |
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) |
(fma.f32 n0_i (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle)) (*.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle)))) |
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) |
(fma.f32 n0_i (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle)) (*.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle)))) |
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) |
(fma.f32 n0_i (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle)) (*.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle)))) |
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) |
(fma.f32 n0_i (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle)) (*.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle)))) |
(* -1/2 (* n0_i (* (pow normAngle 2) (pow u 2)))) |
(*.f32 (*.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) u) n0_i) #s(literal -1/2 binary32)) |
(* (pow normAngle 2) (+ (* -1 (/ (* u (+ (* -1 (/ n1_i (sin normAngle))) (/ (* n0_i (cos normAngle)) (sin normAngle)))) normAngle)) (* -1/2 (* n0_i (pow u 2))))) |
(*.f32 (fma.f32 (*.f32 #s(literal -1/2 binary32) (*.f32 u u)) n0_i (*.f32 u (/.f32 (-.f32 (/.f32 (*.f32 (cos.f32 normAngle) n0_i) (sin.f32 normAngle)) (/.f32 n1_i (sin.f32 normAngle))) (neg.f32 normAngle)))) (*.f32 normAngle normAngle)) |
(* (pow normAngle 2) (+ (* -1 (/ (+ (* -1 (/ n0_i normAngle)) (* u (+ (* -1 (/ n1_i (sin normAngle))) (/ (* n0_i (cos normAngle)) (sin normAngle))))) normAngle)) (* -1/2 (* n0_i (pow u 2))))) |
(*.f32 (fma.f32 (*.f32 #s(literal -1/2 binary32) (*.f32 u u)) n0_i (/.f32 (fma.f32 (-.f32 (/.f32 (*.f32 (cos.f32 normAngle) n0_i) (sin.f32 normAngle)) (/.f32 n1_i (sin.f32 normAngle))) u (/.f32 (neg.f32 n0_i) normAngle)) (neg.f32 normAngle))) (*.f32 normAngle normAngle)) |
(* (pow normAngle 2) (+ (* -1 (/ (+ (* -1 (/ n0_i normAngle)) (* u (+ (* -1 (/ n1_i (sin normAngle))) (/ (* n0_i (cos normAngle)) (sin normAngle))))) normAngle)) (* -1/2 (* n0_i (pow u 2))))) |
(*.f32 (fma.f32 (*.f32 #s(literal -1/2 binary32) (*.f32 u u)) n0_i (/.f32 (fma.f32 (-.f32 (/.f32 (*.f32 (cos.f32 normAngle) n0_i) (sin.f32 normAngle)) (/.f32 n1_i (sin.f32 normAngle))) u (/.f32 (neg.f32 n0_i) normAngle)) (neg.f32 normAngle))) (*.f32 normAngle normAngle)) |
(* (pow normAngle 4) (* u (+ (* 7/360 n1_i) (* 1/45 n0_i)))) |
(*.f32 (*.f32 (pow.f32 normAngle #s(literal 4 binary32)) u) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i))) |
(* (pow normAngle 4) (+ (* u (+ (* 7/360 n1_i) (* 1/45 n0_i))) (/ (* u (+ (* 1/6 n1_i) (* n0_i (+ 1/3 (* -1/2 u))))) (pow normAngle 2)))) |
(*.f32 (*.f32 u (+.f32 (/.f32 (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)) (*.f32 normAngle normAngle)) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i)))) (pow.f32 normAngle #s(literal 4 binary32))) |
(* (pow normAngle 4) (+ (* u (+ (* 7/360 n1_i) (* 1/45 n0_i))) (+ (/ n0_i (pow normAngle 4)) (+ (/ (* u (+ (* 1/6 n1_i) (* n0_i (+ 1/3 (* -1/2 u))))) (pow normAngle 2)) (/ (* u (- n1_i n0_i)) (pow normAngle 4)))))) |
(*.f32 (fma.f32 (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i)) u (fma.f32 u (+.f32 (/.f32 (-.f32 n1_i n0_i) (pow.f32 normAngle #s(literal 4 binary32))) (/.f32 (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)) (*.f32 normAngle normAngle))) (/.f32 n0_i (pow.f32 normAngle #s(literal 4 binary32))))) (pow.f32 normAngle #s(literal 4 binary32))) |
(* (pow normAngle 4) (+ (* u (+ (* 7/360 n1_i) (* 1/45 n0_i))) (+ (/ n0_i (pow normAngle 4)) (+ (/ (* u (+ (* 1/6 n1_i) (* n0_i (+ 1/3 (* -1/2 u))))) (pow normAngle 2)) (/ (* u (- n1_i n0_i)) (pow normAngle 4)))))) |
(*.f32 (fma.f32 (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i)) u (fma.f32 u (+.f32 (/.f32 (-.f32 n1_i n0_i) (pow.f32 normAngle #s(literal 4 binary32))) (/.f32 (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)) (*.f32 normAngle normAngle))) (/.f32 n0_i (pow.f32 normAngle #s(literal 4 binary32))))) (pow.f32 normAngle #s(literal 4 binary32))) |
(* (pow normAngle 2) (* u (+ (* 7/360 n1_i) (* 1/45 n0_i)))) |
(*.f32 (*.f32 (*.f32 (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i)) u) normAngle) normAngle) |
(* (pow normAngle 2) (+ (* u (+ (* 7/360 n1_i) (* 1/45 n0_i))) (/ (* u (+ (* 1/6 n1_i) (* n0_i (+ 1/3 (* -1/2 u))))) (pow normAngle 2)))) |
(*.f32 (*.f32 u (+.f32 (/.f32 (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)) (*.f32 normAngle normAngle)) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i)))) (*.f32 normAngle normAngle)) |
(* (pow normAngle 2) (+ (* u (+ (* 7/360 n1_i) (* 1/45 n0_i))) (/ (* u (+ (* 1/6 n1_i) (* n0_i (+ 1/3 (* -1/2 u))))) (pow normAngle 2)))) |
(*.f32 (*.f32 u (+.f32 (/.f32 (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)) (*.f32 normAngle normAngle)) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i)))) (*.f32 normAngle normAngle)) |
(* (pow normAngle 2) (+ (* u (+ (* 7/360 n1_i) (* 1/45 n0_i))) (/ (* u (+ (* 1/6 n1_i) (* n0_i (+ 1/3 (* -1/2 u))))) (pow normAngle 2)))) |
(*.f32 (*.f32 u (+.f32 (/.f32 (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)) (*.f32 normAngle normAngle)) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i)))) (*.f32 normAngle normAngle)) |
(* -1/2 (* n0_i (* (pow normAngle 2) (pow u 2)))) |
(*.f32 (*.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) u) n0_i) #s(literal -1/2 binary32)) |
(* (pow normAngle 2) (+ (* -1 (/ (* u (+ (* -1 (/ n1_i (sin normAngle))) (/ (* n0_i (cos normAngle)) (sin normAngle)))) normAngle)) (* -1/2 (* n0_i (pow u 2))))) |
(*.f32 (fma.f32 (*.f32 #s(literal -1/2 binary32) (*.f32 u u)) n0_i (*.f32 u (/.f32 (-.f32 (/.f32 (*.f32 (cos.f32 normAngle) n0_i) (sin.f32 normAngle)) (/.f32 n1_i (sin.f32 normAngle))) (neg.f32 normAngle)))) (*.f32 normAngle normAngle)) |
(* (pow normAngle 2) (+ (* -1 (/ (+ (* -1 (/ n0_i normAngle)) (* u (+ (* -1 (/ n1_i (sin normAngle))) (/ (* n0_i (cos normAngle)) (sin normAngle))))) normAngle)) (* -1/2 (* n0_i (pow u 2))))) |
(*.f32 (fma.f32 (*.f32 #s(literal -1/2 binary32) (*.f32 u u)) n0_i (/.f32 (fma.f32 (-.f32 (/.f32 (*.f32 (cos.f32 normAngle) n0_i) (sin.f32 normAngle)) (/.f32 n1_i (sin.f32 normAngle))) u (/.f32 (neg.f32 n0_i) normAngle)) (neg.f32 normAngle))) (*.f32 normAngle normAngle)) |
(* (pow normAngle 2) (+ (* -1 (/ (+ (* -1 (/ n0_i normAngle)) (* u (+ (* -1 (/ n1_i (sin normAngle))) (/ (* n0_i (cos normAngle)) (sin normAngle))))) normAngle)) (* -1/2 (* n0_i (pow u 2))))) |
(*.f32 (fma.f32 (*.f32 #s(literal -1/2 binary32) (*.f32 u u)) n0_i (/.f32 (fma.f32 (-.f32 (/.f32 (*.f32 (cos.f32 normAngle) n0_i) (sin.f32 normAngle)) (/.f32 n1_i (sin.f32 normAngle))) u (/.f32 (neg.f32 n0_i) normAngle)) (neg.f32 normAngle))) (*.f32 normAngle normAngle)) |
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) |
(fma.f32 n0_i (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle)) (*.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle)))) |
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) |
(fma.f32 n0_i (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle)) (*.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle)))) |
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) |
(fma.f32 n0_i (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle)) (*.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle)))) |
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) |
(fma.f32 n0_i (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle)) (*.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle)))) |
(* -1/2 (* n0_i (* (pow normAngle 2) (pow u 2)))) |
(*.f32 (*.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) u) n0_i) #s(literal -1/2 binary32)) |
(* (pow normAngle 2) (+ (* -1 (/ (* u (+ (* -1 (/ n1_i (sin normAngle))) (/ (* n0_i (cos normAngle)) (sin normAngle)))) normAngle)) (* -1/2 (* n0_i (pow u 2))))) |
(*.f32 (fma.f32 (*.f32 #s(literal -1/2 binary32) (*.f32 u u)) n0_i (*.f32 u (/.f32 (-.f32 (/.f32 (*.f32 (cos.f32 normAngle) n0_i) (sin.f32 normAngle)) (/.f32 n1_i (sin.f32 normAngle))) (neg.f32 normAngle)))) (*.f32 normAngle normAngle)) |
(* (pow normAngle 2) (+ (* -1 (/ (* u (+ (* -1 (/ n1_i (sin normAngle))) (/ (* n0_i (cos normAngle)) (sin normAngle)))) normAngle)) (* -1/2 (* n0_i (pow u 2))))) |
(*.f32 (fma.f32 (*.f32 #s(literal -1/2 binary32) (*.f32 u u)) n0_i (*.f32 u (/.f32 (-.f32 (/.f32 (*.f32 (cos.f32 normAngle) n0_i) (sin.f32 normAngle)) (/.f32 n1_i (sin.f32 normAngle))) (neg.f32 normAngle)))) (*.f32 normAngle normAngle)) |
(* (pow normAngle 2) (+ (* -1 (/ (* u (+ (* -1 (/ n1_i (sin normAngle))) (/ (* n0_i (cos normAngle)) (sin normAngle)))) normAngle)) (* -1/2 (* n0_i (pow u 2))))) |
(*.f32 (fma.f32 (*.f32 #s(literal -1/2 binary32) (*.f32 u u)) n0_i (*.f32 u (/.f32 (-.f32 (/.f32 (*.f32 (cos.f32 normAngle) n0_i) (sin.f32 normAngle)) (/.f32 n1_i (sin.f32 normAngle))) (neg.f32 normAngle)))) (*.f32 normAngle normAngle)) |
(* -1/2 (* n0_i (* (pow normAngle 2) u))) |
(*.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) n0_i) #s(literal -1/2 binary32)) |
(* (pow normAngle 2) (+ (* -1 (/ (+ (* -1 (/ n1_i (sin normAngle))) (/ (* n0_i (cos normAngle)) (sin normAngle))) normAngle)) (* -1/2 (* n0_i u)))) |
(*.f32 (fma.f32 (*.f32 #s(literal -1/2 binary32) n0_i) u (/.f32 (-.f32 (/.f32 (*.f32 (cos.f32 normAngle) n0_i) (sin.f32 normAngle)) (/.f32 n1_i (sin.f32 normAngle))) (neg.f32 normAngle))) (*.f32 normAngle normAngle)) |
(* (pow normAngle 2) (+ (* -1 (/ (+ (* -1 (/ n1_i (sin normAngle))) (/ (* n0_i (cos normAngle)) (sin normAngle))) normAngle)) (* -1/2 (* n0_i u)))) |
(*.f32 (fma.f32 (*.f32 #s(literal -1/2 binary32) n0_i) u (/.f32 (-.f32 (/.f32 (*.f32 (cos.f32 normAngle) n0_i) (sin.f32 normAngle)) (/.f32 n1_i (sin.f32 normAngle))) (neg.f32 normAngle))) (*.f32 normAngle normAngle)) |
(* (pow normAngle 2) (+ (* -1 (/ (+ (* -1 (/ n1_i (sin normAngle))) (/ (* n0_i (cos normAngle)) (sin normAngle))) normAngle)) (* -1/2 (* n0_i u)))) |
(*.f32 (fma.f32 (*.f32 #s(literal -1/2 binary32) n0_i) u (/.f32 (-.f32 (/.f32 (*.f32 (cos.f32 normAngle) n0_i) (sin.f32 normAngle)) (/.f32 n1_i (sin.f32 normAngle))) (neg.f32 normAngle))) (*.f32 normAngle normAngle)) |
(* 7/360 (* (pow normAngle 2) u)) |
(*.f32 (*.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle)) u) |
(* (pow normAngle 2) (+ (* 7/360 u) (* 1/6 (/ u (pow normAngle 2))))) |
(*.f32 (*.f32 (fma.f32 (/.f32 u (*.f32 normAngle normAngle)) #s(literal 1/6 binary32) (*.f32 #s(literal 7/360 binary32) u)) normAngle) normAngle) |
(* (pow normAngle 2) (+ (* 7/360 u) (* 1/6 (/ u (pow normAngle 2))))) |
(*.f32 (*.f32 (fma.f32 (/.f32 u (*.f32 normAngle normAngle)) #s(literal 1/6 binary32) (*.f32 #s(literal 7/360 binary32) u)) normAngle) normAngle) |
(* (pow normAngle 2) (+ (* 7/360 u) (* 1/6 (/ u (pow normAngle 2))))) |
(*.f32 (*.f32 (fma.f32 (/.f32 u (*.f32 normAngle normAngle)) #s(literal 1/6 binary32) (*.f32 #s(literal 7/360 binary32) u)) normAngle) normAngle) |
(* 7/360 (* n1_i (* (pow normAngle 2) u))) |
(*.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) n1_i) #s(literal 7/360 binary32)) |
(* (pow normAngle 2) (+ (* 7/360 (* n1_i u)) (* 1/6 (/ (* n1_i u) (pow normAngle 2))))) |
(*.f32 (*.f32 (fma.f32 (*.f32 n1_i (/.f32 u (*.f32 normAngle normAngle))) #s(literal 1/6 binary32) (*.f32 (*.f32 #s(literal 7/360 binary32) u) n1_i)) normAngle) normAngle) |
(* (pow normAngle 2) (+ (* 7/360 (* n1_i u)) (* 1/6 (/ (* n1_i u) (pow normAngle 2))))) |
(*.f32 (*.f32 (fma.f32 (*.f32 n1_i (/.f32 u (*.f32 normAngle normAngle))) #s(literal 1/6 binary32) (*.f32 (*.f32 #s(literal 7/360 binary32) u) n1_i)) normAngle) normAngle) |
(* (pow normAngle 2) (+ (* 7/360 (* n1_i u)) (* 1/6 (/ (* n1_i u) (pow normAngle 2))))) |
(*.f32 (*.f32 (fma.f32 (*.f32 n1_i (/.f32 u (*.f32 normAngle normAngle))) #s(literal 1/6 binary32) (*.f32 (*.f32 #s(literal 7/360 binary32) u) n1_i)) normAngle) normAngle) |
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) |
(*.f32 n0_i (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle))) |
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) |
(fma.f32 n0_i (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle)) (*.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle)))) |
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) |
(fma.f32 n0_i (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle)) (*.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle)))) |
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) |
(fma.f32 n0_i (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle)) (*.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle)))) |
(+ n0_i (* n0_i (* u (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle)))))) |
(fma.f32 (*.f32 n0_i u) (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (/.f32 (*.f32 (cos.f32 normAngle) normAngle) (sin.f32 normAngle))) n0_i) |
(+ n0_i (+ (* n0_i (* u (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle))))) (/ (* n1_i (* normAngle u)) (sin normAngle)))) |
(fma.f32 (*.f32 n0_i u) (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (/.f32 (*.f32 (cos.f32 normAngle) normAngle) (sin.f32 normAngle))) (fma.f32 (*.f32 normAngle n1_i) (/.f32 u (sin.f32 normAngle)) n0_i)) |
(+ n0_i (+ (* n0_i (* u (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle))))) (/ (* n1_i (* normAngle u)) (sin normAngle)))) |
(fma.f32 (*.f32 n0_i u) (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (/.f32 (*.f32 (cos.f32 normAngle) normAngle) (sin.f32 normAngle))) (fma.f32 (*.f32 normAngle n1_i) (/.f32 u (sin.f32 normAngle)) n0_i)) |
(+ n0_i (+ (* n0_i (* u (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle))))) (/ (* n1_i (* normAngle u)) (sin normAngle)))) |
(fma.f32 (*.f32 n0_i u) (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (/.f32 (*.f32 (cos.f32 normAngle) normAngle) (sin.f32 normAngle))) (fma.f32 (*.f32 normAngle n1_i) (/.f32 u (sin.f32 normAngle)) n0_i)) |
(* n0_i (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle)))) |
(*.f32 (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (/.f32 (*.f32 (cos.f32 normAngle) normAngle) (sin.f32 normAngle))) n0_i) |
(+ (* n0_i (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle)))) (/ (* n1_i normAngle) (sin normAngle))) |
(fma.f32 (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (/.f32 (*.f32 (cos.f32 normAngle) normAngle) (sin.f32 normAngle))) n0_i (*.f32 n1_i (/.f32 normAngle (sin.f32 normAngle)))) |
(+ (* n0_i (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle)))) (/ (* n1_i normAngle) (sin normAngle))) |
(fma.f32 (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (/.f32 (*.f32 (cos.f32 normAngle) normAngle) (sin.f32 normAngle))) n0_i (*.f32 n1_i (/.f32 normAngle (sin.f32 normAngle)))) |
(+ (* n0_i (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle)))) (/ (* n1_i normAngle) (sin normAngle))) |
(fma.f32 (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (/.f32 (*.f32 (cos.f32 normAngle) normAngle) (sin.f32 normAngle))) n0_i (*.f32 n1_i (/.f32 normAngle (sin.f32 normAngle)))) |
(- (* (pow normAngle 2) (+ (* n0_i (+ 1/3 (* -1/2 u))) (* (pow normAngle 2) (+ (* 2/945 (* n0_i (pow normAngle 2))) (* 1/45 n0_i))))) n0_i) |
(fma.f32 (fma.f32 (*.f32 (fma.f32 (*.f32 (*.f32 normAngle normAngle) n0_i) #s(literal 2/945 binary32) (*.f32 #s(literal 1/45 binary32) n0_i)) normAngle) normAngle (*.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i)) (*.f32 normAngle normAngle) (neg.f32 n0_i)) |
(- (+ (* n1_i (+ 1 (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2)))))))) (* (pow normAngle 2) (+ (* n0_i (+ 1/3 (* -1/2 u))) (* (pow normAngle 2) (+ (* 2/945 (* n0_i (pow normAngle 2))) (* 1/45 n0_i)))))) n0_i) |
(fma.f32 (fma.f32 (fma.f32 (fma.f32 #s(literal 31/15120 binary32) (*.f32 normAngle normAngle) #s(literal 7/360 binary32)) (*.f32 normAngle normAngle) #s(literal 1/6 binary32)) (*.f32 normAngle normAngle) #s(literal 1 binary32)) n1_i (fma.f32 (fma.f32 (*.f32 (fma.f32 (*.f32 (*.f32 normAngle normAngle) n0_i) #s(literal 2/945 binary32) (*.f32 #s(literal 1/45 binary32) n0_i)) normAngle) normAngle (*.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i)) (*.f32 normAngle normAngle) (neg.f32 n0_i))) |
(- (+ (* n1_i (+ 1 (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2)))))))) (* (pow normAngle 2) (+ (* n0_i (+ 1/3 (* -1/2 u))) (* (pow normAngle 2) (+ (* 2/945 (* n0_i (pow normAngle 2))) (* 1/45 n0_i)))))) n0_i) |
(fma.f32 (fma.f32 (fma.f32 (fma.f32 #s(literal 31/15120 binary32) (*.f32 normAngle normAngle) #s(literal 7/360 binary32)) (*.f32 normAngle normAngle) #s(literal 1/6 binary32)) (*.f32 normAngle normAngle) #s(literal 1 binary32)) n1_i (fma.f32 (fma.f32 (*.f32 (fma.f32 (*.f32 (*.f32 normAngle normAngle) n0_i) #s(literal 2/945 binary32) (*.f32 #s(literal 1/45 binary32) n0_i)) normAngle) normAngle (*.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i)) (*.f32 normAngle normAngle) (neg.f32 n0_i))) |
(- (+ (* n1_i (+ 1 (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2)))))))) (* (pow normAngle 2) (+ (* n0_i (+ 1/3 (* -1/2 u))) (* (pow normAngle 2) (+ (* 2/945 (* n0_i (pow normAngle 2))) (* 1/45 n0_i)))))) n0_i) |
(fma.f32 (fma.f32 (fma.f32 (fma.f32 #s(literal 31/15120 binary32) (*.f32 normAngle normAngle) #s(literal 7/360 binary32)) (*.f32 normAngle normAngle) #s(literal 1/6 binary32)) (*.f32 normAngle normAngle) #s(literal 1 binary32)) n1_i (fma.f32 (fma.f32 (*.f32 (fma.f32 (*.f32 (*.f32 normAngle normAngle) n0_i) #s(literal 2/945 binary32) (*.f32 #s(literal 1/45 binary32) n0_i)) normAngle) normAngle (*.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i)) (*.f32 normAngle normAngle) (neg.f32 n0_i))) |
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) |
(*.f32 n0_i (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle))) |
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) |
(fma.f32 n0_i (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle)) (*.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle)))) |
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) |
(fma.f32 n0_i (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle)) (*.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle)))) |
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) |
(fma.f32 n0_i (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle)) (*.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle)))) |
(* n0_i (- 1 u)) |
(*.f32 (-.f32 #s(literal 1 binary32) u) n0_i) |
(+ (* n0_i (- 1 u)) (* n1_i u)) |
(fma.f32 (-.f32 n1_i n0_i) u n0_i) |
(+ (* n0_i (- 1 u)) (* n1_i u)) |
(fma.f32 (-.f32 n1_i n0_i) u n0_i) |
(+ (* n0_i (- 1 u)) (* n1_i u)) |
(fma.f32 (-.f32 n1_i n0_i) u n0_i) |
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) |
(*.f32 n0_i (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle))) |
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) |
(fma.f32 n0_i (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle)) (*.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle)))) |
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) |
(fma.f32 n0_i (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle)) (*.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle)))) |
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) |
(fma.f32 n0_i (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle)) (*.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle)))) |
(* n0_i (- 1 u)) |
(*.f32 (-.f32 #s(literal 1 binary32) u) n0_i) |
(+ (* n0_i (- 1 u)) (* n1_i u)) |
(fma.f32 (-.f32 n1_i n0_i) u n0_i) |
(+ (* n0_i (- 1 u)) (* n1_i u)) |
(fma.f32 (-.f32 n1_i n0_i) u n0_i) |
(+ (* n0_i (- 1 u)) (* n1_i u)) |
(fma.f32 (-.f32 n1_i n0_i) u n0_i) |
(* u (- (/ n0_i u) n0_i)) |
(*.f32 (-.f32 (/.f32 n0_i u) n0_i) u) |
(+ (* n1_i u) (* u (- (/ n0_i u) n0_i))) |
(*.f32 (-.f32 (+.f32 (/.f32 n0_i u) n1_i) n0_i) u) |
(+ (* n1_i u) (* u (- (/ n0_i u) n0_i))) |
(*.f32 (-.f32 (+.f32 (/.f32 n0_i u) n1_i) n0_i) u) |
(+ (* n1_i u) (* u (- (/ n0_i u) n0_i))) |
(*.f32 (-.f32 (+.f32 (/.f32 n0_i u) n1_i) n0_i) u) |
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) |
(*.f32 n0_i (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle))) |
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) |
(fma.f32 n0_i (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle)) (*.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle)))) |
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) |
(fma.f32 n0_i (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle)) (*.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle)))) |
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) |
(fma.f32 n0_i (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle)) (*.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle)))) |
(+ n0_i (* n0_i (* u (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle)))))) |
(fma.f32 (*.f32 n0_i u) (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (/.f32 (*.f32 (cos.f32 normAngle) normAngle) (sin.f32 normAngle))) n0_i) |
(+ n0_i (+ (* n0_i (* u (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle))))) (/ (* n1_i (* normAngle u)) (sin normAngle)))) |
(fma.f32 (*.f32 n0_i u) (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (/.f32 (*.f32 (cos.f32 normAngle) normAngle) (sin.f32 normAngle))) (fma.f32 (*.f32 normAngle n1_i) (/.f32 u (sin.f32 normAngle)) n0_i)) |
(+ n0_i (+ (* n0_i (* u (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle))))) (/ (* n1_i (* normAngle u)) (sin normAngle)))) |
(fma.f32 (*.f32 n0_i u) (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (/.f32 (*.f32 (cos.f32 normAngle) normAngle) (sin.f32 normAngle))) (fma.f32 (*.f32 normAngle n1_i) (/.f32 u (sin.f32 normAngle)) n0_i)) |
(+ n0_i (+ (* n0_i (* u (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle))))) (/ (* n1_i (* normAngle u)) (sin normAngle)))) |
(fma.f32 (*.f32 n0_i u) (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (/.f32 (*.f32 (cos.f32 normAngle) normAngle) (sin.f32 normAngle))) (fma.f32 (*.f32 normAngle n1_i) (/.f32 u (sin.f32 normAngle)) n0_i)) |
(+ n0_i (+ (* -1 (* n0_i u)) (* (pow normAngle 2) (+ (* 1/45 (* n0_i (* (pow normAngle 2) u))) (* n0_i (* u (+ 1/3 (* -1/2 u)))))))) |
(fma.f32 (*.f32 (*.f32 u (fma.f32 #s(literal 1/45 binary32) (*.f32 normAngle normAngle) (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)))) n0_i) (*.f32 normAngle normAngle) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i)) |
(+ n0_i (+ (* -1 (* n0_i u)) (+ (* n1_i (+ u (* (pow normAngle 2) (+ (* 7/360 (* (pow normAngle 2) u)) (* 1/6 u))))) (* (pow normAngle 2) (+ (* 1/45 (* n0_i (* (pow normAngle 2) u))) (* n0_i (* u (+ 1/3 (* -1/2 u))))))))) |
(fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (fma.f32 (fma.f32 (*.f32 (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32)) u) (*.f32 normAngle normAngle) u) n1_i (*.f32 (*.f32 (*.f32 u (fma.f32 #s(literal 1/45 binary32) (*.f32 normAngle normAngle) (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)))) n0_i) (*.f32 normAngle normAngle)))) |
(+ n0_i (+ (* -1 (* n0_i u)) (+ (* n1_i (+ u (* (pow normAngle 2) (+ (* 7/360 (* (pow normAngle 2) u)) (* 1/6 u))))) (* (pow normAngle 2) (+ (* 1/45 (* n0_i (* (pow normAngle 2) u))) (* n0_i (* u (+ 1/3 (* -1/2 u))))))))) |
(fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (fma.f32 (fma.f32 (*.f32 (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32)) u) (*.f32 normAngle normAngle) u) n1_i (*.f32 (*.f32 (*.f32 u (fma.f32 #s(literal 1/45 binary32) (*.f32 normAngle normAngle) (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)))) n0_i) (*.f32 normAngle normAngle)))) |
(+ n0_i (+ (* -1 (* n0_i u)) (+ (* n1_i (+ u (* (pow normAngle 2) (+ (* 7/360 (* (pow normAngle 2) u)) (* 1/6 u))))) (* (pow normAngle 2) (+ (* 1/45 (* n0_i (* (pow normAngle 2) u))) (* n0_i (* u (+ 1/3 (* -1/2 u))))))))) |
(fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (fma.f32 (fma.f32 (*.f32 (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32)) u) (*.f32 normAngle normAngle) u) n1_i (*.f32 (*.f32 (*.f32 u (fma.f32 #s(literal 1/45 binary32) (*.f32 normAngle normAngle) (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)))) n0_i) (*.f32 normAngle normAngle)))) |
(+ (* 1/45 (* n0_i (* (pow normAngle 2) u))) (* n0_i (* u (+ 1/3 (* -1/2 u))))) |
(*.f32 (*.f32 u (fma.f32 #s(literal 1/45 binary32) (*.f32 normAngle normAngle) (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)))) n0_i) |
(+ (* 1/45 (* n0_i (* (pow normAngle 2) u))) (+ (* n0_i (* u (+ 1/3 (* -1/2 u)))) (* n1_i (+ (* 7/360 (* (pow normAngle 2) u)) (* 1/6 u))))) |
(fma.f32 (*.f32 u (fma.f32 #s(literal 1/45 binary32) (*.f32 normAngle normAngle) (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)))) n0_i (*.f32 (*.f32 n1_i (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) u)) |
(+ (* 1/45 (* n0_i (* (pow normAngle 2) u))) (+ (* n0_i (* u (+ 1/3 (* -1/2 u)))) (* n1_i (+ (* 7/360 (* (pow normAngle 2) u)) (* 1/6 u))))) |
(fma.f32 (*.f32 u (fma.f32 #s(literal 1/45 binary32) (*.f32 normAngle normAngle) (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)))) n0_i (*.f32 (*.f32 n1_i (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) u)) |
(+ (* 1/45 (* n0_i (* (pow normAngle 2) u))) (+ (* n0_i (* u (+ 1/3 (* -1/2 u)))) (* n1_i (+ (* 7/360 (* (pow normAngle 2) u)) (* 1/6 u))))) |
(fma.f32 (*.f32 u (fma.f32 #s(literal 1/45 binary32) (*.f32 normAngle normAngle) (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)))) n0_i (*.f32 (*.f32 n1_i (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) u)) |
(+ n0_i (* n0_i (* u (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle)))))) |
(fma.f32 (*.f32 n0_i u) (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (/.f32 (*.f32 (cos.f32 normAngle) normAngle) (sin.f32 normAngle))) n0_i) |
(+ n0_i (+ (* n0_i (* u (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle))))) (/ (* n1_i (* normAngle u)) (sin normAngle)))) |
(fma.f32 (*.f32 n0_i u) (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (/.f32 (*.f32 (cos.f32 normAngle) normAngle) (sin.f32 normAngle))) (fma.f32 (*.f32 normAngle n1_i) (/.f32 u (sin.f32 normAngle)) n0_i)) |
(+ n0_i (+ (* n0_i (* u (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle))))) (/ (* n1_i (* normAngle u)) (sin normAngle)))) |
(fma.f32 (*.f32 n0_i u) (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (/.f32 (*.f32 (cos.f32 normAngle) normAngle) (sin.f32 normAngle))) (fma.f32 (*.f32 normAngle n1_i) (/.f32 u (sin.f32 normAngle)) n0_i)) |
(+ n0_i (+ (* n0_i (* u (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle))))) (/ (* n1_i (* normAngle u)) (sin normAngle)))) |
(fma.f32 (*.f32 n0_i u) (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (/.f32 (*.f32 (cos.f32 normAngle) normAngle) (sin.f32 normAngle))) (fma.f32 (*.f32 normAngle n1_i) (/.f32 u (sin.f32 normAngle)) n0_i)) |
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) |
(*.f32 n0_i (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle))) |
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) |
(fma.f32 n0_i (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle)) (*.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle)))) |
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) |
(fma.f32 n0_i (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle)) (*.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle)))) |
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) |
(fma.f32 n0_i (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle)) (*.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle)))) |
(* n0_i (* u (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle))))) |
(*.f32 (*.f32 n0_i u) (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (/.f32 (*.f32 (cos.f32 normAngle) normAngle) (sin.f32 normAngle)))) |
(+ (* n0_i (* u (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle))))) (/ (* n1_i (* normAngle u)) (sin normAngle))) |
(fma.f32 (*.f32 n0_i u) (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (/.f32 (*.f32 (cos.f32 normAngle) normAngle) (sin.f32 normAngle))) (*.f32 (*.f32 normAngle n1_i) (/.f32 u (sin.f32 normAngle)))) |
(+ (* n0_i (* u (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle))))) (/ (* n1_i (* normAngle u)) (sin normAngle))) |
(fma.f32 (*.f32 n0_i u) (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (/.f32 (*.f32 (cos.f32 normAngle) normAngle) (sin.f32 normAngle))) (*.f32 (*.f32 normAngle n1_i) (/.f32 u (sin.f32 normAngle)))) |
(+ (* n0_i (* u (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle))))) (/ (* n1_i (* normAngle u)) (sin normAngle))) |
(fma.f32 (*.f32 n0_i u) (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (/.f32 (*.f32 (cos.f32 normAngle) normAngle) (sin.f32 normAngle))) (*.f32 (*.f32 normAngle n1_i) (/.f32 u (sin.f32 normAngle)))) |
(* n0_i (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle)))) |
(*.f32 (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (/.f32 (*.f32 (cos.f32 normAngle) normAngle) (sin.f32 normAngle))) n0_i) |
(+ (* n0_i (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle)))) (/ (* n1_i normAngle) (sin normAngle))) |
(fma.f32 (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (/.f32 (*.f32 (cos.f32 normAngle) normAngle) (sin.f32 normAngle))) n0_i (*.f32 n1_i (/.f32 normAngle (sin.f32 normAngle)))) |
(+ (* n0_i (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle)))) (/ (* n1_i normAngle) (sin normAngle))) |
(fma.f32 (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (/.f32 (*.f32 (cos.f32 normAngle) normAngle) (sin.f32 normAngle))) n0_i (*.f32 n1_i (/.f32 normAngle (sin.f32 normAngle)))) |
(+ (* n0_i (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle)))) (/ (* n1_i normAngle) (sin normAngle))) |
(fma.f32 (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (/.f32 (*.f32 (cos.f32 normAngle) normAngle) (sin.f32 normAngle))) n0_i (*.f32 n1_i (/.f32 normAngle (sin.f32 normAngle)))) |
(* 2/945 n0_i) |
(*.f32 #s(literal 2/945 binary32) n0_i) |
(+ (* 31/15120 n1_i) (* 2/945 n0_i)) |
(fma.f32 #s(literal 31/15120 binary32) n1_i (*.f32 #s(literal 2/945 binary32) n0_i)) |
(+ (* 31/15120 n1_i) (* 2/945 n0_i)) |
(fma.f32 #s(literal 31/15120 binary32) n1_i (*.f32 #s(literal 2/945 binary32) n0_i)) |
(+ (* 31/15120 n1_i) (* 2/945 n0_i)) |
(fma.f32 #s(literal 31/15120 binary32) n1_i (*.f32 #s(literal 2/945 binary32) n0_i)) |
(* 7/360 n1_i) |
(*.f32 #s(literal 7/360 binary32) n1_i) |
(* 7/360 n1_i) |
(*.f32 #s(literal 7/360 binary32) n1_i) |
(* 7/360 n1_i) |
(*.f32 #s(literal 7/360 binary32) n1_i) |
(* 7/360 n1_i) |
(*.f32 #s(literal 7/360 binary32) n1_i) |
(* 1/6 n1_i) |
(*.f32 #s(literal 1/6 binary32) n1_i) |
(* 1/6 n1_i) |
(*.f32 #s(literal 1/6 binary32) n1_i) |
(* 1/6 n1_i) |
(*.f32 #s(literal 1/6 binary32) n1_i) |
(* 1/6 n1_i) |
(*.f32 #s(literal 1/6 binary32) n1_i) |
(- (/ n0_i u) n0_i) |
(-.f32 (/.f32 n0_i u) n0_i) |
(- (+ n1_i (/ n0_i u)) n0_i) |
(-.f32 (+.f32 (/.f32 n0_i u) n1_i) n0_i) |
(- (+ n1_i (/ n0_i u)) n0_i) |
(-.f32 (+.f32 (/.f32 n0_i u) n1_i) n0_i) |
(- (+ n1_i (/ n0_i u)) n0_i) |
(-.f32 (+.f32 (/.f32 n0_i u) n1_i) n0_i) |
(* n1_i (* u (+ 1/6 (* 7/360 (pow normAngle 2))))) |
(*.f32 (*.f32 n1_i (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) u) |
(* n1_i (* u (+ 1/6 (* 7/360 (pow normAngle 2))))) |
(*.f32 (*.f32 n1_i (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) u) |
(* n1_i (* u (+ 1/6 (* 7/360 (pow normAngle 2))))) |
(*.f32 (*.f32 n1_i (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) u) |
(* n1_i (* u (+ 1/6 (* 7/360 (pow normAngle 2))))) |
(*.f32 (*.f32 n1_i (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) u) |
(* 7/360 n1_i) |
(*.f32 #s(literal 7/360 binary32) n1_i) |
(* 7/360 n1_i) |
(*.f32 #s(literal 7/360 binary32) n1_i) |
(* 7/360 n1_i) |
(*.f32 #s(literal 7/360 binary32) n1_i) |
(* 7/360 n1_i) |
(*.f32 #s(literal 7/360 binary32) n1_i) |
(* 1/45 n0_i) |
(*.f32 #s(literal 1/45 binary32) n0_i) |
(+ (* 7/360 n1_i) (* 1/45 n0_i)) |
(fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i)) |
(+ (* 7/360 n1_i) (* 1/45 n0_i)) |
(fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i)) |
(+ (* 7/360 n1_i) (* 1/45 n0_i)) |
(fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i)) |
(/ (* n1_i (sin (* normAngle u))) (sin normAngle)) |
(*.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))) |
(* n1_i (+ (/ (sin (* normAngle u)) (sin normAngle)) (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle))))) |
(*.f32 (fma.f32 n0_i (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (*.f32 (sin.f32 normAngle) n1_i)) (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))) n1_i) |
(* n1_i (+ (/ (sin (* normAngle u)) (sin normAngle)) (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle))))) |
(*.f32 (fma.f32 n0_i (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (*.f32 (sin.f32 normAngle) n1_i)) (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))) n1_i) |
(* n1_i (+ (/ (sin (* normAngle u)) (sin normAngle)) (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle))))) |
(*.f32 (fma.f32 n0_i (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (*.f32 (sin.f32 normAngle) n1_i)) (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))) n1_i) |
(/ (* n1_i (* normAngle u)) (sin normAngle)) |
(*.f32 (*.f32 normAngle n1_i) (/.f32 u (sin.f32 normAngle))) |
(* n1_i (+ (/ n0_i n1_i) (+ (/ (* n0_i (* u (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle))))) n1_i) (/ (* normAngle u) (sin normAngle))))) |
(*.f32 (fma.f32 n0_i (/.f32 (*.f32 (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (/.f32 (*.f32 (cos.f32 normAngle) normAngle) (sin.f32 normAngle))) u) n1_i) (fma.f32 normAngle (/.f32 u (sin.f32 normAngle)) (/.f32 n0_i n1_i))) n1_i) |
(* n1_i (+ (/ n0_i n1_i) (+ (/ (* n0_i (* u (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle))))) n1_i) (/ (* normAngle u) (sin normAngle))))) |
(*.f32 (fma.f32 n0_i (/.f32 (*.f32 (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (/.f32 (*.f32 (cos.f32 normAngle) normAngle) (sin.f32 normAngle))) u) n1_i) (fma.f32 normAngle (/.f32 u (sin.f32 normAngle)) (/.f32 n0_i n1_i))) n1_i) |
(* n1_i (+ (/ n0_i n1_i) (+ (/ (* n0_i (* u (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle))))) n1_i) (/ (* normAngle u) (sin normAngle))))) |
(*.f32 (fma.f32 n0_i (/.f32 (*.f32 (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (/.f32 (*.f32 (cos.f32 normAngle) normAngle) (sin.f32 normAngle))) u) n1_i) (fma.f32 normAngle (/.f32 u (sin.f32 normAngle)) (/.f32 n0_i n1_i))) n1_i) |
(/ (* n1_i normAngle) (sin normAngle)) |
(*.f32 n1_i (/.f32 normAngle (sin.f32 normAngle))) |
(* n1_i (+ (/ normAngle (sin normAngle)) (/ (* n0_i (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle)))) n1_i))) |
(*.f32 (fma.f32 n0_i (/.f32 (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (/.f32 (*.f32 (cos.f32 normAngle) normAngle) (sin.f32 normAngle))) n1_i) (/.f32 normAngle (sin.f32 normAngle))) n1_i) |
(* n1_i (+ (/ normAngle (sin normAngle)) (/ (* n0_i (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle)))) n1_i))) |
(*.f32 (fma.f32 n0_i (/.f32 (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (/.f32 (*.f32 (cos.f32 normAngle) normAngle) (sin.f32 normAngle))) n1_i) (/.f32 normAngle (sin.f32 normAngle))) n1_i) |
(* n1_i (+ (/ normAngle (sin normAngle)) (/ (* n0_i (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle)))) n1_i))) |
(*.f32 (fma.f32 n0_i (/.f32 (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (/.f32 (*.f32 (cos.f32 normAngle) normAngle) (sin.f32 normAngle))) n1_i) (/.f32 normAngle (sin.f32 normAngle))) n1_i) |
(* n1_i (+ 1 (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2)))))))) |
(*.f32 (fma.f32 (fma.f32 (fma.f32 #s(literal 31/15120 binary32) (*.f32 normAngle normAngle) #s(literal 7/360 binary32)) (*.f32 normAngle normAngle) #s(literal 1/6 binary32)) (*.f32 normAngle normAngle) #s(literal 1 binary32)) n1_i) |
(* n1_i (- (+ 1 (+ (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2)))))) (/ (* (pow normAngle 2) (+ (* n0_i (+ 1/3 (* -1/2 u))) (* (pow normAngle 2) (+ (* 2/945 (* n0_i (pow normAngle 2))) (* 1/45 n0_i))))) n1_i))) (/ n0_i n1_i))) |
(*.f32 (+.f32 (fma.f32 (fma.f32 (fma.f32 #s(literal 31/15120 binary32) (*.f32 normAngle normAngle) #s(literal 7/360 binary32)) (*.f32 normAngle normAngle) #s(literal 1/6 binary32)) (*.f32 normAngle normAngle) #s(literal 1 binary32)) (/.f32 (fma.f32 (fma.f32 (*.f32 (fma.f32 (*.f32 (*.f32 normAngle normAngle) n0_i) #s(literal 2/945 binary32) (*.f32 #s(literal 1/45 binary32) n0_i)) normAngle) normAngle (*.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i)) (*.f32 normAngle normAngle) (neg.f32 n0_i)) n1_i)) n1_i) |
(* n1_i (- (+ 1 (+ (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2)))))) (/ (* (pow normAngle 2) (+ (* n0_i (+ 1/3 (* -1/2 u))) (* (pow normAngle 2) (+ (* 2/945 (* n0_i (pow normAngle 2))) (* 1/45 n0_i))))) n1_i))) (/ n0_i n1_i))) |
(*.f32 (+.f32 (fma.f32 (fma.f32 (fma.f32 #s(literal 31/15120 binary32) (*.f32 normAngle normAngle) #s(literal 7/360 binary32)) (*.f32 normAngle normAngle) #s(literal 1/6 binary32)) (*.f32 normAngle normAngle) #s(literal 1 binary32)) (/.f32 (fma.f32 (fma.f32 (*.f32 (fma.f32 (*.f32 (*.f32 normAngle normAngle) n0_i) #s(literal 2/945 binary32) (*.f32 #s(literal 1/45 binary32) n0_i)) normAngle) normAngle (*.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i)) (*.f32 normAngle normAngle) (neg.f32 n0_i)) n1_i)) n1_i) |
(* n1_i (- (+ 1 (+ (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2)))))) (/ (* (pow normAngle 2) (+ (* n0_i (+ 1/3 (* -1/2 u))) (* (pow normAngle 2) (+ (* 2/945 (* n0_i (pow normAngle 2))) (* 1/45 n0_i))))) n1_i))) (/ n0_i n1_i))) |
(*.f32 (+.f32 (fma.f32 (fma.f32 (fma.f32 #s(literal 31/15120 binary32) (*.f32 normAngle normAngle) #s(literal 7/360 binary32)) (*.f32 normAngle normAngle) #s(literal 1/6 binary32)) (*.f32 normAngle normAngle) #s(literal 1 binary32)) (/.f32 (fma.f32 (fma.f32 (*.f32 (fma.f32 (*.f32 (*.f32 normAngle normAngle) n0_i) #s(literal 2/945 binary32) (*.f32 #s(literal 1/45 binary32) n0_i)) normAngle) normAngle (*.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i)) (*.f32 normAngle normAngle) (neg.f32 n0_i)) n1_i)) n1_i) |
(/ (* n1_i (sin (* normAngle u))) (sin normAngle)) |
(*.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))) |
(* n1_i (+ (/ (sin (* normAngle u)) (sin normAngle)) (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle))))) |
(*.f32 (fma.f32 n0_i (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (*.f32 (sin.f32 normAngle) n1_i)) (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))) n1_i) |
(* n1_i (+ (/ (sin (* normAngle u)) (sin normAngle)) (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle))))) |
(*.f32 (fma.f32 n0_i (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (*.f32 (sin.f32 normAngle) n1_i)) (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))) n1_i) |
(* n1_i (+ (/ (sin (* normAngle u)) (sin normAngle)) (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle))))) |
(*.f32 (fma.f32 n0_i (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (*.f32 (sin.f32 normAngle) n1_i)) (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))) n1_i) |
(* n1_i u) |
(*.f32 u n1_i) |
(* n1_i (+ u (/ (* n0_i (- 1 u)) n1_i))) |
(*.f32 (fma.f32 n0_i (/.f32 (-.f32 #s(literal 1 binary32) u) n1_i) u) n1_i) |
(* n1_i (+ u (/ (* n0_i (- 1 u)) n1_i))) |
(*.f32 (fma.f32 n0_i (/.f32 (-.f32 #s(literal 1 binary32) u) n1_i) u) n1_i) |
(* n1_i (+ u (/ (* n0_i (- 1 u)) n1_i))) |
(*.f32 (fma.f32 n0_i (/.f32 (-.f32 #s(literal 1 binary32) u) n1_i) u) n1_i) |
(/ (* n1_i (sin (* normAngle u))) (sin normAngle)) |
(*.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))) |
(* n1_i (+ (/ (sin (* normAngle u)) (sin normAngle)) (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle))))) |
(*.f32 (fma.f32 n0_i (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (*.f32 (sin.f32 normAngle) n1_i)) (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))) n1_i) |
(* n1_i (+ (/ (sin (* normAngle u)) (sin normAngle)) (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle))))) |
(*.f32 (fma.f32 n0_i (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (*.f32 (sin.f32 normAngle) n1_i)) (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))) n1_i) |
(* n1_i (+ (/ (sin (* normAngle u)) (sin normAngle)) (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle))))) |
(*.f32 (fma.f32 n0_i (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (*.f32 (sin.f32 normAngle) n1_i)) (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))) n1_i) |
(* n1_i u) |
(*.f32 u n1_i) |
(* n1_i (+ u (/ (* n0_i (- 1 u)) n1_i))) |
(*.f32 (fma.f32 n0_i (/.f32 (-.f32 #s(literal 1 binary32) u) n1_i) u) n1_i) |
(* n1_i (+ u (/ (* n0_i (- 1 u)) n1_i))) |
(*.f32 (fma.f32 n0_i (/.f32 (-.f32 #s(literal 1 binary32) u) n1_i) u) n1_i) |
(* n1_i (+ u (/ (* n0_i (- 1 u)) n1_i))) |
(*.f32 (fma.f32 n0_i (/.f32 (-.f32 #s(literal 1 binary32) u) n1_i) u) n1_i) |
(* n1_i u) |
(*.f32 u n1_i) |
(* n1_i (+ u (/ (* u (- (/ n0_i u) n0_i)) n1_i))) |
(*.f32 (fma.f32 u (/.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i) u) n1_i) |
(* n1_i (+ u (/ (* u (- (/ n0_i u) n0_i)) n1_i))) |
(*.f32 (fma.f32 u (/.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i) u) n1_i) |
(* n1_i (+ u (/ (* u (- (/ n0_i u) n0_i)) n1_i))) |
(*.f32 (fma.f32 u (/.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i) u) n1_i) |
(/ (* n1_i (sin (* normAngle u))) (sin normAngle)) |
(*.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))) |
(* n1_i (+ (/ (sin (* normAngle u)) (sin normAngle)) (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle))))) |
(*.f32 (fma.f32 n0_i (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (*.f32 (sin.f32 normAngle) n1_i)) (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))) n1_i) |
(* n1_i (+ (/ (sin (* normAngle u)) (sin normAngle)) (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle))))) |
(*.f32 (fma.f32 n0_i (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (*.f32 (sin.f32 normAngle) n1_i)) (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))) n1_i) |
(* n1_i (+ (/ (sin (* normAngle u)) (sin normAngle)) (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle))))) |
(*.f32 (fma.f32 n0_i (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (*.f32 (sin.f32 normAngle) n1_i)) (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))) n1_i) |
(/ (* n1_i (* normAngle u)) (sin normAngle)) |
(*.f32 (*.f32 normAngle n1_i) (/.f32 u (sin.f32 normAngle))) |
(* n1_i (+ (/ n0_i n1_i) (+ (/ (* n0_i (* u (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle))))) n1_i) (/ (* normAngle u) (sin normAngle))))) |
(*.f32 (fma.f32 n0_i (/.f32 (*.f32 (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (/.f32 (*.f32 (cos.f32 normAngle) normAngle) (sin.f32 normAngle))) u) n1_i) (fma.f32 normAngle (/.f32 u (sin.f32 normAngle)) (/.f32 n0_i n1_i))) n1_i) |
(* n1_i (+ (/ n0_i n1_i) (+ (/ (* n0_i (* u (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle))))) n1_i) (/ (* normAngle u) (sin normAngle))))) |
(*.f32 (fma.f32 n0_i (/.f32 (*.f32 (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (/.f32 (*.f32 (cos.f32 normAngle) normAngle) (sin.f32 normAngle))) u) n1_i) (fma.f32 normAngle (/.f32 u (sin.f32 normAngle)) (/.f32 n0_i n1_i))) n1_i) |
(* n1_i (+ (/ n0_i n1_i) (+ (/ (* n0_i (* u (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle))))) n1_i) (/ (* normAngle u) (sin normAngle))))) |
(*.f32 (fma.f32 n0_i (/.f32 (*.f32 (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (/.f32 (*.f32 (cos.f32 normAngle) normAngle) (sin.f32 normAngle))) u) n1_i) (fma.f32 normAngle (/.f32 u (sin.f32 normAngle)) (/.f32 n0_i n1_i))) n1_i) |
(* n1_i (+ u (* (pow normAngle 2) (+ (* 7/360 (* (pow normAngle 2) u)) (* 1/6 u))))) |
(*.f32 (fma.f32 (*.f32 (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32)) u) (*.f32 normAngle normAngle) u) n1_i) |
(* n1_i (+ u (+ (* -1 (/ (* n0_i u) n1_i)) (+ (* (pow normAngle 2) (+ (* 7/360 (* (pow normAngle 2) u)) (* 1/6 u))) (+ (/ n0_i n1_i) (/ (* (pow normAngle 2) (+ (* 1/45 (* n0_i (* (pow normAngle 2) u))) (* n0_i (* u (+ 1/3 (* -1/2 u)))))) n1_i)))))) |
(*.f32 (+.f32 (-.f32 u (/.f32 (*.f32 n0_i u) n1_i)) (fma.f32 (*.f32 (*.f32 (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32)) u) normAngle) normAngle (fma.f32 (*.f32 normAngle normAngle) (/.f32 (*.f32 (*.f32 u (fma.f32 #s(literal 1/45 binary32) (*.f32 normAngle normAngle) (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)))) n0_i) n1_i) (/.f32 n0_i n1_i)))) n1_i) |
(* n1_i (+ u (+ (* -1 (/ (* n0_i u) n1_i)) (+ (* (pow normAngle 2) (+ (* 7/360 (* (pow normAngle 2) u)) (* 1/6 u))) (+ (/ n0_i n1_i) (/ (* (pow normAngle 2) (+ (* 1/45 (* n0_i (* (pow normAngle 2) u))) (* n0_i (* u (+ 1/3 (* -1/2 u)))))) n1_i)))))) |
(*.f32 (+.f32 (-.f32 u (/.f32 (*.f32 n0_i u) n1_i)) (fma.f32 (*.f32 (*.f32 (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32)) u) normAngle) normAngle (fma.f32 (*.f32 normAngle normAngle) (/.f32 (*.f32 (*.f32 u (fma.f32 #s(literal 1/45 binary32) (*.f32 normAngle normAngle) (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)))) n0_i) n1_i) (/.f32 n0_i n1_i)))) n1_i) |
(* n1_i (+ u (+ (* -1 (/ (* n0_i u) n1_i)) (+ (* (pow normAngle 2) (+ (* 7/360 (* (pow normAngle 2) u)) (* 1/6 u))) (+ (/ n0_i n1_i) (/ (* (pow normAngle 2) (+ (* 1/45 (* n0_i (* (pow normAngle 2) u))) (* n0_i (* u (+ 1/3 (* -1/2 u)))))) n1_i)))))) |
(*.f32 (+.f32 (-.f32 u (/.f32 (*.f32 n0_i u) n1_i)) (fma.f32 (*.f32 (*.f32 (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32)) u) normAngle) normAngle (fma.f32 (*.f32 normAngle normAngle) (/.f32 (*.f32 (*.f32 u (fma.f32 #s(literal 1/45 binary32) (*.f32 normAngle normAngle) (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)))) n0_i) n1_i) (/.f32 n0_i n1_i)))) n1_i) |
(* n1_i (+ (* 7/360 (* (pow normAngle 2) u)) (* 1/6 u))) |
(*.f32 (*.f32 n1_i (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) u) |
(* n1_i (+ (* 7/360 (* (pow normAngle 2) u)) (+ (* 1/45 (/ (* n0_i (* (pow normAngle 2) u)) n1_i)) (+ (* 1/6 u) (/ (* n0_i (* u (+ 1/3 (* -1/2 u)))) n1_i))))) |
(*.f32 (fma.f32 (*.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle)) u (fma.f32 (/.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) n0_i) n1_i) #s(literal 1/45 binary32) (fma.f32 #s(literal 1/6 binary32) u (/.f32 (*.f32 (*.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i) u) n1_i)))) n1_i) |
(* n1_i (+ (* 7/360 (* (pow normAngle 2) u)) (+ (* 1/45 (/ (* n0_i (* (pow normAngle 2) u)) n1_i)) (+ (* 1/6 u) (/ (* n0_i (* u (+ 1/3 (* -1/2 u)))) n1_i))))) |
(*.f32 (fma.f32 (*.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle)) u (fma.f32 (/.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) n0_i) n1_i) #s(literal 1/45 binary32) (fma.f32 #s(literal 1/6 binary32) u (/.f32 (*.f32 (*.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i) u) n1_i)))) n1_i) |
(* n1_i (+ (* 7/360 (* (pow normAngle 2) u)) (+ (* 1/45 (/ (* n0_i (* (pow normAngle 2) u)) n1_i)) (+ (* 1/6 u) (/ (* n0_i (* u (+ 1/3 (* -1/2 u)))) n1_i))))) |
(*.f32 (fma.f32 (*.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle)) u (fma.f32 (/.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) n0_i) n1_i) #s(literal 1/45 binary32) (fma.f32 #s(literal 1/6 binary32) u (/.f32 (*.f32 (*.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i) u) n1_i)))) n1_i) |
(/ (* n1_i (* normAngle u)) (sin normAngle)) |
(*.f32 (*.f32 normAngle n1_i) (/.f32 u (sin.f32 normAngle))) |
(* n1_i (+ (/ n0_i n1_i) (+ (/ (* n0_i (* u (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle))))) n1_i) (/ (* normAngle u) (sin normAngle))))) |
(*.f32 (fma.f32 n0_i (/.f32 (*.f32 (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (/.f32 (*.f32 (cos.f32 normAngle) normAngle) (sin.f32 normAngle))) u) n1_i) (fma.f32 normAngle (/.f32 u (sin.f32 normAngle)) (/.f32 n0_i n1_i))) n1_i) |
(* n1_i (+ (/ n0_i n1_i) (+ (/ (* n0_i (* u (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle))))) n1_i) (/ (* normAngle u) (sin normAngle))))) |
(*.f32 (fma.f32 n0_i (/.f32 (*.f32 (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (/.f32 (*.f32 (cos.f32 normAngle) normAngle) (sin.f32 normAngle))) u) n1_i) (fma.f32 normAngle (/.f32 u (sin.f32 normAngle)) (/.f32 n0_i n1_i))) n1_i) |
(* n1_i (+ (/ n0_i n1_i) (+ (/ (* n0_i (* u (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle))))) n1_i) (/ (* normAngle u) (sin normAngle))))) |
(*.f32 (fma.f32 n0_i (/.f32 (*.f32 (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (/.f32 (*.f32 (cos.f32 normAngle) normAngle) (sin.f32 normAngle))) u) n1_i) (fma.f32 normAngle (/.f32 u (sin.f32 normAngle)) (/.f32 n0_i n1_i))) n1_i) |
(/ (* n1_i (sin (* normAngle u))) (sin normAngle)) |
(*.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))) |
(* n1_i (+ (/ (sin (* normAngle u)) (sin normAngle)) (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle))))) |
(*.f32 (fma.f32 n0_i (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (*.f32 (sin.f32 normAngle) n1_i)) (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))) n1_i) |
(* n1_i (+ (/ (sin (* normAngle u)) (sin normAngle)) (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle))))) |
(*.f32 (fma.f32 n0_i (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (*.f32 (sin.f32 normAngle) n1_i)) (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))) n1_i) |
(* n1_i (+ (/ (sin (* normAngle u)) (sin normAngle)) (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle))))) |
(*.f32 (fma.f32 n0_i (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (*.f32 (sin.f32 normAngle) n1_i)) (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))) n1_i) |
(/ (* n1_i (* normAngle u)) (sin normAngle)) |
(*.f32 (*.f32 normAngle n1_i) (/.f32 u (sin.f32 normAngle))) |
(* n1_i (+ (/ (* n0_i (* u (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle))))) n1_i) (/ (* normAngle u) (sin normAngle)))) |
(*.f32 (fma.f32 normAngle (/.f32 u (sin.f32 normAngle)) (/.f32 (*.f32 (*.f32 n0_i u) (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (/.f32 (*.f32 (cos.f32 normAngle) normAngle) (sin.f32 normAngle)))) n1_i)) n1_i) |
(* n1_i (+ (/ (* n0_i (* u (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle))))) n1_i) (/ (* normAngle u) (sin normAngle)))) |
(*.f32 (fma.f32 normAngle (/.f32 u (sin.f32 normAngle)) (/.f32 (*.f32 (*.f32 n0_i u) (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (/.f32 (*.f32 (cos.f32 normAngle) normAngle) (sin.f32 normAngle)))) n1_i)) n1_i) |
(* n1_i (+ (/ (* n0_i (* u (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle))))) n1_i) (/ (* normAngle u) (sin normAngle)))) |
(*.f32 (fma.f32 normAngle (/.f32 u (sin.f32 normAngle)) (/.f32 (*.f32 (*.f32 n0_i u) (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (/.f32 (*.f32 (cos.f32 normAngle) normAngle) (sin.f32 normAngle)))) n1_i)) n1_i) |
(/ (* n1_i normAngle) (sin normAngle)) |
(*.f32 n1_i (/.f32 normAngle (sin.f32 normAngle))) |
(* n1_i (+ (/ normAngle (sin normAngle)) (/ (* n0_i (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle)))) n1_i))) |
(*.f32 (fma.f32 n0_i (/.f32 (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (/.f32 (*.f32 (cos.f32 normAngle) normAngle) (sin.f32 normAngle))) n1_i) (/.f32 normAngle (sin.f32 normAngle))) n1_i) |
(* n1_i (+ (/ normAngle (sin normAngle)) (/ (* n0_i (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle)))) n1_i))) |
(*.f32 (fma.f32 n0_i (/.f32 (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (/.f32 (*.f32 (cos.f32 normAngle) normAngle) (sin.f32 normAngle))) n1_i) (/.f32 normAngle (sin.f32 normAngle))) n1_i) |
(* n1_i (+ (/ normAngle (sin normAngle)) (/ (* n0_i (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle)))) n1_i))) |
(*.f32 (fma.f32 n0_i (/.f32 (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (/.f32 (*.f32 (cos.f32 normAngle) normAngle) (sin.f32 normAngle))) n1_i) (/.f32 normAngle (sin.f32 normAngle))) n1_i) |
(* 31/15120 n1_i) |
(*.f32 #s(literal 31/15120 binary32) n1_i) |
(* n1_i (+ 31/15120 (* 2/945 (/ n0_i n1_i)))) |
(*.f32 (fma.f32 (/.f32 n0_i n1_i) #s(literal 2/945 binary32) #s(literal 31/15120 binary32)) n1_i) |
(* n1_i (+ 31/15120 (* 2/945 (/ n0_i n1_i)))) |
(*.f32 (fma.f32 (/.f32 n0_i n1_i) #s(literal 2/945 binary32) #s(literal 31/15120 binary32)) n1_i) |
(* n1_i (+ 31/15120 (* 2/945 (/ n0_i n1_i)))) |
(*.f32 (fma.f32 (/.f32 n0_i n1_i) #s(literal 2/945 binary32) #s(literal 31/15120 binary32)) n1_i) |
(* 7/360 n1_i) |
(*.f32 #s(literal 7/360 binary32) n1_i) |
(* 7/360 n1_i) |
(*.f32 #s(literal 7/360 binary32) n1_i) |
(* 7/360 n1_i) |
(*.f32 #s(literal 7/360 binary32) n1_i) |
(* 7/360 n1_i) |
(*.f32 #s(literal 7/360 binary32) n1_i) |
(* 1/6 n1_i) |
(*.f32 #s(literal 1/6 binary32) n1_i) |
(* 1/6 n1_i) |
(*.f32 #s(literal 1/6 binary32) n1_i) |
(* 1/6 n1_i) |
(*.f32 #s(literal 1/6 binary32) n1_i) |
(* 1/6 n1_i) |
(*.f32 #s(literal 1/6 binary32) n1_i) |
n1_i |
(* n1_i (- (+ 1 (/ n0_i (* n1_i u))) (/ n0_i n1_i))) |
(*.f32 (-.f32 (+.f32 (/.f32 n0_i (*.f32 u n1_i)) #s(literal 1 binary32)) (/.f32 n0_i n1_i)) n1_i) |
(* n1_i (- (+ 1 (/ n0_i (* n1_i u))) (/ n0_i n1_i))) |
(*.f32 (-.f32 (+.f32 (/.f32 n0_i (*.f32 u n1_i)) #s(literal 1 binary32)) (/.f32 n0_i n1_i)) n1_i) |
(* n1_i (- (+ 1 (/ n0_i (* n1_i u))) (/ n0_i n1_i))) |
(*.f32 (-.f32 (+.f32 (/.f32 n0_i (*.f32 u n1_i)) #s(literal 1 binary32)) (/.f32 n0_i n1_i)) n1_i) |
(* n1_i (* u (+ 1/6 (* 7/360 (pow normAngle 2))))) |
(*.f32 (*.f32 n1_i (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) u) |
(* n1_i (* u (+ 1/6 (* 7/360 (pow normAngle 2))))) |
(*.f32 (*.f32 n1_i (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) u) |
(* n1_i (* u (+ 1/6 (* 7/360 (pow normAngle 2))))) |
(*.f32 (*.f32 n1_i (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) u) |
(* n1_i (* u (+ 1/6 (* 7/360 (pow normAngle 2))))) |
(*.f32 (*.f32 n1_i (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) u) |
(* 7/360 n1_i) |
(*.f32 #s(literal 7/360 binary32) n1_i) |
(* 7/360 n1_i) |
(*.f32 #s(literal 7/360 binary32) n1_i) |
(* 7/360 n1_i) |
(*.f32 #s(literal 7/360 binary32) n1_i) |
(* 7/360 n1_i) |
(*.f32 #s(literal 7/360 binary32) n1_i) |
(* 7/360 n1_i) |
(*.f32 #s(literal 7/360 binary32) n1_i) |
(* n1_i (+ 7/360 (* 1/45 (/ n0_i n1_i)))) |
(*.f32 (fma.f32 (/.f32 n0_i n1_i) #s(literal 1/45 binary32) #s(literal 7/360 binary32)) n1_i) |
(* n1_i (+ 7/360 (* 1/45 (/ n0_i n1_i)))) |
(*.f32 (fma.f32 (/.f32 n0_i n1_i) #s(literal 1/45 binary32) #s(literal 7/360 binary32)) n1_i) |
(* n1_i (+ 7/360 (* 1/45 (/ n0_i n1_i)))) |
(*.f32 (fma.f32 (/.f32 n0_i n1_i) #s(literal 1/45 binary32) #s(literal 7/360 binary32)) n1_i) |
(/ (* n1_i (sin (* normAngle u))) (sin normAngle)) |
(*.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))) |
(* -1 (* n1_i (+ (* -1 (/ (sin (* normAngle u)) (sin normAngle))) (* -1 (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle))))))) |
(neg.f32 (*.f32 (neg.f32 n1_i) (fma.f32 n0_i (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (*.f32 (sin.f32 normAngle) n1_i)) (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))))) |
(* -1 (* n1_i (+ (* -1 (/ (sin (* normAngle u)) (sin normAngle))) (* -1 (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle))))))) |
(neg.f32 (*.f32 (neg.f32 n1_i) (fma.f32 n0_i (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (*.f32 (sin.f32 normAngle) n1_i)) (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))))) |
(* -1 (* n1_i (+ (* -1 (/ (sin (* normAngle u)) (sin normAngle))) (* -1 (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle))))))) |
(neg.f32 (*.f32 (neg.f32 n1_i) (fma.f32 n0_i (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (*.f32 (sin.f32 normAngle) n1_i)) (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))))) |
(/ (* n1_i (* normAngle u)) (sin normAngle)) |
(*.f32 (*.f32 normAngle n1_i) (/.f32 u (sin.f32 normAngle))) |
(* -1 (* n1_i (+ (* -1 (/ (* normAngle u) (sin normAngle))) (* -1 (/ (+ n0_i (* n0_i (* u (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle)))))) n1_i))))) |
(*.f32 (neg.f32 (fma.f32 normAngle (/.f32 u (sin.f32 normAngle)) (/.f32 (fma.f32 (*.f32 n0_i u) (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (/.f32 (*.f32 (cos.f32 normAngle) normAngle) (sin.f32 normAngle))) n0_i) n1_i))) (neg.f32 n1_i)) |
(* -1 (* n1_i (+ (* -1 (/ (* normAngle u) (sin normAngle))) (* -1 (/ (+ n0_i (* n0_i (* u (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle)))))) n1_i))))) |
(*.f32 (neg.f32 (fma.f32 normAngle (/.f32 u (sin.f32 normAngle)) (/.f32 (fma.f32 (*.f32 n0_i u) (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (/.f32 (*.f32 (cos.f32 normAngle) normAngle) (sin.f32 normAngle))) n0_i) n1_i))) (neg.f32 n1_i)) |
(* -1 (* n1_i (+ (* -1 (/ (* normAngle u) (sin normAngle))) (* -1 (/ (+ n0_i (* n0_i (* u (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle)))))) n1_i))))) |
(*.f32 (neg.f32 (fma.f32 normAngle (/.f32 u (sin.f32 normAngle)) (/.f32 (fma.f32 (*.f32 n0_i u) (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (/.f32 (*.f32 (cos.f32 normAngle) normAngle) (sin.f32 normAngle))) n0_i) n1_i))) (neg.f32 n1_i)) |
(/ (* n1_i normAngle) (sin normAngle)) |
(*.f32 n1_i (/.f32 normAngle (sin.f32 normAngle))) |
(* -1 (* n1_i (+ (* -1 (/ normAngle (sin normAngle))) (* -1 (/ (* n0_i (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle)))) n1_i))))) |
(*.f32 (neg.f32 (fma.f32 n0_i (/.f32 (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (/.f32 (*.f32 (cos.f32 normAngle) normAngle) (sin.f32 normAngle))) n1_i) (/.f32 normAngle (sin.f32 normAngle)))) (neg.f32 n1_i)) |
(* -1 (* n1_i (+ (* -1 (/ normAngle (sin normAngle))) (* -1 (/ (* n0_i (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle)))) n1_i))))) |
(*.f32 (neg.f32 (fma.f32 n0_i (/.f32 (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (/.f32 (*.f32 (cos.f32 normAngle) normAngle) (sin.f32 normAngle))) n1_i) (/.f32 normAngle (sin.f32 normAngle)))) (neg.f32 n1_i)) |
(* -1 (* n1_i (+ (* -1 (/ normAngle (sin normAngle))) (* -1 (/ (* n0_i (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle)))) n1_i))))) |
(*.f32 (neg.f32 (fma.f32 n0_i (/.f32 (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (/.f32 (*.f32 (cos.f32 normAngle) normAngle) (sin.f32 normAngle))) n1_i) (/.f32 normAngle (sin.f32 normAngle)))) (neg.f32 n1_i)) |
(* -1 (* n1_i (- (* (pow normAngle 2) (- (* (pow normAngle 2) (- (* -31/15120 (pow normAngle 2)) 7/360)) 1/6)) 1))) |
(*.f32 (fma.f32 (fma.f32 (fma.f32 #s(literal -31/15120 binary32) (*.f32 normAngle normAngle) #s(literal -7/360 binary32)) (*.f32 normAngle normAngle) #s(literal -1/6 binary32)) (*.f32 normAngle normAngle) #s(literal -1 binary32)) (neg.f32 n1_i)) |
(* -1 (* n1_i (- (+ (* -1 (/ (- (* (pow normAngle 2) (+ (* n0_i (+ 1/3 (* -1/2 u))) (* (pow normAngle 2) (+ (* 2/945 (* n0_i (pow normAngle 2))) (* 1/45 n0_i))))) n0_i) n1_i)) (* (pow normAngle 2) (- (* (pow normAngle 2) (- (* -31/15120 (pow normAngle 2)) 7/360)) 1/6))) 1))) |
(*.f32 (+.f32 (/.f32 (fma.f32 (fma.f32 (*.f32 (fma.f32 (*.f32 (*.f32 normAngle normAngle) n0_i) #s(literal 2/945 binary32) (*.f32 #s(literal 1/45 binary32) n0_i)) normAngle) normAngle (*.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i)) (*.f32 normAngle normAngle) (neg.f32 n0_i)) (neg.f32 n1_i)) (fma.f32 (fma.f32 (fma.f32 #s(literal -31/15120 binary32) (*.f32 normAngle normAngle) #s(literal -7/360 binary32)) (*.f32 normAngle normAngle) #s(literal -1/6 binary32)) (*.f32 normAngle normAngle) #s(literal -1 binary32))) (neg.f32 n1_i)) |
(* -1 (* n1_i (- (+ (* -1 (/ (- (* (pow normAngle 2) (+ (* n0_i (+ 1/3 (* -1/2 u))) (* (pow normAngle 2) (+ (* 2/945 (* n0_i (pow normAngle 2))) (* 1/45 n0_i))))) n0_i) n1_i)) (* (pow normAngle 2) (- (* (pow normAngle 2) (- (* -31/15120 (pow normAngle 2)) 7/360)) 1/6))) 1))) |
(*.f32 (+.f32 (/.f32 (fma.f32 (fma.f32 (*.f32 (fma.f32 (*.f32 (*.f32 normAngle normAngle) n0_i) #s(literal 2/945 binary32) (*.f32 #s(literal 1/45 binary32) n0_i)) normAngle) normAngle (*.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i)) (*.f32 normAngle normAngle) (neg.f32 n0_i)) (neg.f32 n1_i)) (fma.f32 (fma.f32 (fma.f32 #s(literal -31/15120 binary32) (*.f32 normAngle normAngle) #s(literal -7/360 binary32)) (*.f32 normAngle normAngle) #s(literal -1/6 binary32)) (*.f32 normAngle normAngle) #s(literal -1 binary32))) (neg.f32 n1_i)) |
(* -1 (* n1_i (- (+ (* -1 (/ (- (* (pow normAngle 2) (+ (* n0_i (+ 1/3 (* -1/2 u))) (* (pow normAngle 2) (+ (* 2/945 (* n0_i (pow normAngle 2))) (* 1/45 n0_i))))) n0_i) n1_i)) (* (pow normAngle 2) (- (* (pow normAngle 2) (- (* -31/15120 (pow normAngle 2)) 7/360)) 1/6))) 1))) |
(*.f32 (+.f32 (/.f32 (fma.f32 (fma.f32 (*.f32 (fma.f32 (*.f32 (*.f32 normAngle normAngle) n0_i) #s(literal 2/945 binary32) (*.f32 #s(literal 1/45 binary32) n0_i)) normAngle) normAngle (*.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i)) (*.f32 normAngle normAngle) (neg.f32 n0_i)) (neg.f32 n1_i)) (fma.f32 (fma.f32 (fma.f32 #s(literal -31/15120 binary32) (*.f32 normAngle normAngle) #s(literal -7/360 binary32)) (*.f32 normAngle normAngle) #s(literal -1/6 binary32)) (*.f32 normAngle normAngle) #s(literal -1 binary32))) (neg.f32 n1_i)) |
(/ (* n1_i (sin (* normAngle u))) (sin normAngle)) |
(*.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))) |
(* -1 (* n1_i (+ (* -1 (/ (sin (* normAngle u)) (sin normAngle))) (* -1 (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle))))))) |
(neg.f32 (*.f32 (neg.f32 n1_i) (fma.f32 n0_i (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (*.f32 (sin.f32 normAngle) n1_i)) (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))))) |
(* -1 (* n1_i (+ (* -1 (/ (sin (* normAngle u)) (sin normAngle))) (* -1 (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle))))))) |
(neg.f32 (*.f32 (neg.f32 n1_i) (fma.f32 n0_i (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (*.f32 (sin.f32 normAngle) n1_i)) (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))))) |
(* -1 (* n1_i (+ (* -1 (/ (sin (* normAngle u)) (sin normAngle))) (* -1 (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle))))))) |
(neg.f32 (*.f32 (neg.f32 n1_i) (fma.f32 n0_i (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (*.f32 (sin.f32 normAngle) n1_i)) (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))))) |
(* n1_i u) |
(*.f32 u n1_i) |
(* -1 (* n1_i (+ (* -1 u) (* -1 (/ (* n0_i (- 1 u)) n1_i))))) |
(*.f32 (neg.f32 (fma.f32 n0_i (/.f32 (-.f32 #s(literal 1 binary32) u) n1_i) u)) (neg.f32 n1_i)) |
(* -1 (* n1_i (+ (* -1 u) (* -1 (/ (* n0_i (- 1 u)) n1_i))))) |
(*.f32 (neg.f32 (fma.f32 n0_i (/.f32 (-.f32 #s(literal 1 binary32) u) n1_i) u)) (neg.f32 n1_i)) |
(* -1 (* n1_i (+ (* -1 u) (* -1 (/ (* n0_i (- 1 u)) n1_i))))) |
(*.f32 (neg.f32 (fma.f32 n0_i (/.f32 (-.f32 #s(literal 1 binary32) u) n1_i) u)) (neg.f32 n1_i)) |
(/ (* n1_i (sin (* normAngle u))) (sin normAngle)) |
(*.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))) |
(* -1 (* n1_i (+ (* -1 (/ (sin (* normAngle u)) (sin normAngle))) (* -1 (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle))))))) |
(neg.f32 (*.f32 (neg.f32 n1_i) (fma.f32 n0_i (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (*.f32 (sin.f32 normAngle) n1_i)) (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))))) |
(* -1 (* n1_i (+ (* -1 (/ (sin (* normAngle u)) (sin normAngle))) (* -1 (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle))))))) |
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(* -1 (* n1_i (+ (* -1 (/ (+ (* 1/45 (* n0_i (* (pow normAngle 2) u))) (* n0_i (* u (+ 1/3 (* -1/2 u))))) n1_i)) (+ (* -1/6 u) (* -7/360 (* (pow normAngle 2) u)))))) |
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(* -1 (* n1_i (+ (* -1 (/ (+ (* 1/45 (* n0_i (* (pow normAngle 2) u))) (* n0_i (* u (+ 1/3 (* -1/2 u))))) n1_i)) (+ (* -1/6 u) (* -7/360 (* (pow normAngle 2) u)))))) |
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(/ (* n1_i (* normAngle u)) (sin normAngle)) |
(*.f32 (*.f32 normAngle n1_i) (/.f32 u (sin.f32 normAngle))) |
(* -1 (* n1_i (+ (* -1 (/ (* normAngle u) (sin normAngle))) (* -1 (/ (+ n0_i (* n0_i (* u (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle)))))) n1_i))))) |
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(* -1 (* n1_i (+ (* -1 (/ (* normAngle u) (sin normAngle))) (* -1 (/ (+ n0_i (* n0_i (* u (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle)))))) n1_i))))) |
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(* -1 (* n1_i (+ (* -1 (/ (* normAngle u) (sin normAngle))) (* -1 (/ (+ n0_i (* n0_i (* u (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle)))))) n1_i))))) |
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(/ (* n1_i (sin (* normAngle u))) (sin normAngle)) |
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(* -1 (* n1_i (+ (* -1 (/ (sin (* normAngle u)) (sin normAngle))) (* -1 (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle))))))) |
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(* -1 (* n1_i (+ (* -1 (/ (sin (* normAngle u)) (sin normAngle))) (* -1 (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle))))))) |
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(* -1 (* n1_i (+ (* -1 (/ (sin (* normAngle u)) (sin normAngle))) (* -1 (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle))))))) |
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(/ (* n1_i (* normAngle u)) (sin normAngle)) |
(*.f32 (*.f32 normAngle n1_i) (/.f32 u (sin.f32 normAngle))) |
(* -1 (* n1_i (+ (* -1 (/ (* n0_i (* u (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle))))) n1_i)) (* -1 (/ (* normAngle u) (sin normAngle)))))) |
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(* -1 (* n1_i (+ (* -1 (/ (* n0_i (* u (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle))))) n1_i)) (* -1 (/ (* normAngle u) (sin normAngle)))))) |
(neg.f32 (*.f32 (neg.f32 n1_i) (fma.f32 normAngle (/.f32 u (sin.f32 normAngle)) (/.f32 (*.f32 (*.f32 n0_i u) (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (/.f32 (*.f32 (cos.f32 normAngle) normAngle) (sin.f32 normAngle)))) n1_i)))) |
(* -1 (* n1_i (+ (* -1 (/ (* n0_i (* u (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle))))) n1_i)) (* -1 (/ (* normAngle u) (sin normAngle)))))) |
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(/ (* n1_i normAngle) (sin normAngle)) |
(*.f32 n1_i (/.f32 normAngle (sin.f32 normAngle))) |
(* -1 (* n1_i (+ (* -1 (/ normAngle (sin normAngle))) (* -1 (/ (* n0_i (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle)))) n1_i))))) |
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(* -1 (* n1_i (+ (* -1 (/ normAngle (sin normAngle))) (* -1 (/ (* n0_i (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle)))) n1_i))))) |
(*.f32 (neg.f32 (fma.f32 n0_i (/.f32 (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (/.f32 (*.f32 (cos.f32 normAngle) normAngle) (sin.f32 normAngle))) n1_i) (/.f32 normAngle (sin.f32 normAngle)))) (neg.f32 n1_i)) |
(* -1 (* n1_i (+ (* -1 (/ normAngle (sin normAngle))) (* -1 (/ (* n0_i (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle)))) n1_i))))) |
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(* 31/15120 n1_i) |
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(* -1 (* n1_i (- (* -2/945 (/ n0_i n1_i)) 31/15120))) |
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(* 7/360 n1_i) |
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(* 7/360 n1_i) |
(*.f32 #s(literal 7/360 binary32) n1_i) |
(* 1/6 n1_i) |
(*.f32 #s(literal 1/6 binary32) n1_i) |
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(*.f32 #s(literal 1/6 binary32) n1_i) |
(* 1/6 n1_i) |
(*.f32 #s(literal 1/6 binary32) n1_i) |
n1_i |
(* -1 (* n1_i (- (* -1 (/ (- (/ n0_i u) n0_i) n1_i)) 1))) |
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(* -1 (* n1_i (- (* -1 (/ (- (/ n0_i u) n0_i) n1_i)) 1))) |
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(* -1 (* n1_i (- (* -1 (/ (- (/ n0_i u) n0_i) n1_i)) 1))) |
(*.f32 (-.f32 (/.f32 (-.f32 (/.f32 n0_i u) n0_i) (neg.f32 n1_i)) #s(literal 1 binary32)) (neg.f32 n1_i)) |
(* n1_i (* u (+ 1/6 (* 7/360 (pow normAngle 2))))) |
(*.f32 (*.f32 n1_i (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) u) |
(* n1_i (* u (+ 1/6 (* 7/360 (pow normAngle 2))))) |
(*.f32 (*.f32 n1_i (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) u) |
(* n1_i (* u (+ 1/6 (* 7/360 (pow normAngle 2))))) |
(*.f32 (*.f32 n1_i (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) u) |
(* n1_i (* u (+ 1/6 (* 7/360 (pow normAngle 2))))) |
(*.f32 (*.f32 n1_i (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) u) |
(* 7/360 n1_i) |
(*.f32 #s(literal 7/360 binary32) n1_i) |
(* 7/360 n1_i) |
(*.f32 #s(literal 7/360 binary32) n1_i) |
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(*.f32 #s(literal 7/360 binary32) n1_i) |
(* 7/360 n1_i) |
(*.f32 #s(literal 7/360 binary32) n1_i) |
(* 7/360 n1_i) |
(*.f32 #s(literal 7/360 binary32) n1_i) |
(* -1 (* n1_i (- (* -1/45 (/ n0_i n1_i)) 7/360))) |
(*.f32 (fma.f32 (/.f32 n0_i n1_i) #s(literal -1/45 binary32) #s(literal -7/360 binary32)) (neg.f32 n1_i)) |
(* -1 (* n1_i (- (* -1/45 (/ n0_i n1_i)) 7/360))) |
(*.f32 (fma.f32 (/.f32 n0_i n1_i) #s(literal -1/45 binary32) #s(literal -7/360 binary32)) (neg.f32 n1_i)) |
(* -1 (* n1_i (- (* -1/45 (/ n0_i n1_i)) 7/360))) |
(*.f32 (fma.f32 (/.f32 n0_i n1_i) #s(literal -1/45 binary32) #s(literal -7/360 binary32)) (neg.f32 n1_i)) |
| 5 418× | lower-fma.f64 |
| 5 388× | lower-fma.f32 |
| 5 008× | lower-*.f64 |
| 4 982× | lower-*.f32 |
| 2 192× | lower-+.f64 |
Useful iterations: 0 (0.0ms)
| Iter | Nodes | Cost |
|---|---|---|
| 0 | 109 | 1060 |
| 0 | 158 | 1020 |
| 1 | 723 | 1005 |
| 2 | 5577 | 1005 |
| 0 | 8203 | 979 |
| 1× | iter limit |
| 1× | node limit |
| 1× | iter limit |
| Inputs |
|---|
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32)))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u n0_i)) |
(fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32)))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u n0_i) |
#s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32)))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) |
(fma.f32 (fma.f32 (fma.f32 #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32)))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i)) |
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i))) |
#s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i)) |
(*.f32 (-.f32 #s(literal 1 binary32) u) n0_i) |
(-.f32 #s(literal 1 binary32) u) |
(*.f32 (-.f32 (/.f32 #s(literal 1 binary32) u) #s(literal 1 binary32)) n0_i) |
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 #s(approx (+ (- (/ n0_i u) n0_i) n1_i) (*.f32 (-.f32 (/.f32 #s(literal 1 binary32) u) #s(literal 1 binary32)) n0_i)) u))) |
#s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 #s(approx (+ (- (/ n0_i u) n0_i) n1_i) (*.f32 (-.f32 (/.f32 #s(literal 1 binary32) u) #s(literal 1 binary32)) n0_i)) u)) |
(*.f32 #s(approx (+ (- (/ n0_i u) n0_i) n1_i) (*.f32 (-.f32 (/.f32 #s(literal 1 binary32) u) #s(literal 1 binary32)) n0_i)) u) |
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) u) n0_i) (fma.f32 #s(approx (+ (* (* (+ (* 1/45 n0_i) (* n1_i 7/360)) u) (* normAngle normAngle)) (* (+ (* (+ (* u -1/2) 1/3) n0_i) (* 1/6 n1_i)) u)) (*.f32 (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) n1_i)) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i)))) |
#s(approx (+ (* (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) u) n0_i) (fma.f32 #s(approx (+ (* (* (+ (* 1/45 n0_i) (* n1_i 7/360)) u) (* normAngle normAngle)) (* (+ (* (+ (* u -1/2) 1/3) n0_i) (* 1/6 n1_i)) u)) (*.f32 (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) n1_i)) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i))) |
(fma.f32 #s(approx (+ (* (* (+ (* 1/45 n0_i) (* n1_i 7/360)) u) (* normAngle normAngle)) (* (+ (* (+ (* u -1/2) 1/3) n0_i) (* 1/6 n1_i)) u)) (*.f32 (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) n1_i)) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i)) |
#s(approx (+ (* (* (+ (* 1/45 n0_i) (* n1_i 7/360)) u) (* normAngle normAngle)) (* (+ (* (+ (* u -1/2) 1/3) n0_i) (* 1/6 n1_i)) u)) (*.f32 (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) n1_i)) |
(+.f32 (*.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (*.f32 normAngle (fma.f32 n1_i #s(literal 31/15120 binary32) (*.f32 n0_i #s(literal 2/945 binary32)))) normAngle (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u) n0_i) |
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (+.f32 (*.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (*.f32 normAngle (fma.f32 n1_i #s(literal 31/15120 binary32) (*.f32 n0_i #s(literal 2/945 binary32)))) normAngle (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u) n0_i)) |
(*.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (*.f32 normAngle (fma.f32 n1_i #s(literal 31/15120 binary32) (*.f32 n0_i #s(literal 2/945 binary32)))) normAngle (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u) |
#s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (*.f32 normAngle (fma.f32 n1_i #s(literal 31/15120 binary32) (*.f32 n0_i #s(literal 2/945 binary32)))) normAngle (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) |
#s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) |
(fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) |
(*.f32 n1_i #s(literal 7/360 binary32)) |
(*.f32 #s(literal 1/6 binary32) n1_i) |
#s(approx (+ (- (/ n0_i u) n0_i) n1_i) (*.f32 (-.f32 (/.f32 #s(literal 1 binary32) u) #s(literal 1 binary32)) n0_i)) |
(*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) |
(*.f32 (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) n1_i) |
(fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) |
(*.f32 #s(literal 7/360 binary32) n1_i) |
(fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i)) |
| Outputs |
|---|
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (*.f32 normAngle normAngle) #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u n0_i)) |
(*.f32 (*.f32 (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (*.f32 normAngle normAngle) #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u n0_i) (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (*.f32 normAngle normAngle) #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u (neg.f32 n0_i))) (/.f32 #s(literal 1 binary32) (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (*.f32 normAngle normAngle) #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u (neg.f32 n0_i)))) |
(*.f32 (fma.f32 (*.f32 n0_i n0_i) n0_i (pow.f32 (*.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (*.f32 normAngle normAngle) #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u) #s(literal 3 binary32))) (/.f32 #s(literal 1 binary32) (fma.f32 (*.f32 (*.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (*.f32 normAngle normAngle) #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u) #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (*.f32 normAngle normAngle) #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i)))) u (*.f32 n0_i (-.f32 n0_i (*.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (*.f32 normAngle normAngle) #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u)))))) |
(/.f32 (-.f32 (*.f32 n0_i n0_i) (*.f32 (*.f32 (*.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (*.f32 normAngle normAngle) #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u) #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (*.f32 normAngle normAngle) #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i)))) u)) (-.f32 n0_i (*.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (*.f32 normAngle normAngle) #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u))) |
(/.f32 (neg.f32 (*.f32 (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (*.f32 normAngle normAngle) #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u n0_i) (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (*.f32 normAngle normAngle) #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u (neg.f32 n0_i)))) (neg.f32 (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (*.f32 normAngle normAngle) #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u (neg.f32 n0_i)))) |
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(+.f32 (fma.f32 #s(approx (+ (* (* (+ (* 1/45 n0_i) (* n1_i 7/360)) u) (* normAngle normAngle)) (* (+ (* (+ (* u -1/2) 1/3) n0_i) (* 1/6 n1_i)) u)) (*.f32 (*.f32 (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32)) u) n1_i)) (*.f32 normAngle normAngle) (*.f32 (-.f32 n1_i n0_i) u)) n0_i) |
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#s(approx (+ (* (* (+ (* 1/45 n0_i) (* n1_i 7/360)) u) (* normAngle normAngle)) (* (+ (* (+ (* u -1/2) 1/3) n0_i) (* 1/6 n1_i)) u)) (*.f32 (*.f32 (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32)) u) n1_i)) |
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#s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) |
(*.f32 (fma.f32 #s(literal 1/4 binary32) (*.f32 u u) #s(literal -1/9 binary32)) (/.f32 #s(literal 1 binary32) (fma.f32 #s(literal -1/2 binary32) u #s(literal -1/3 binary32)))) |
(*.f32 (fma.f32 #s(literal -1/8 binary32) (*.f32 (*.f32 u u) u) #s(literal 1/27 binary32)) (/.f32 #s(literal 1 binary32) (-.f32 (fma.f32 #s(literal 1/4 binary32) (*.f32 u u) #s(literal 1/9 binary32)) (*.f32 u #s(literal -1/6 binary32))))) |
(/.f32 (-.f32 #s(literal 1/9 binary32) (*.f32 #s(literal 1/4 binary32) (*.f32 u u))) (-.f32 #s(literal 1/3 binary32) (*.f32 #s(literal -1/2 binary32) u))) |
(/.f32 (neg.f32 (fma.f32 #s(literal 1/4 binary32) (*.f32 u u) #s(literal -1/9 binary32))) (neg.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal -1/3 binary32)))) |
(/.f32 (neg.f32 (fma.f32 #s(literal -1/8 binary32) (*.f32 (*.f32 u u) u) #s(literal 1/27 binary32))) (neg.f32 (-.f32 (fma.f32 #s(literal 1/4 binary32) (*.f32 u u) #s(literal 1/9 binary32)) (*.f32 u #s(literal -1/6 binary32))))) |
(/.f32 (fma.f32 #s(literal 1/4 binary32) (*.f32 u u) #s(literal -1/9 binary32)) (fma.f32 #s(literal -1/2 binary32) u #s(literal -1/3 binary32))) |
(/.f32 (fma.f32 #s(literal -1/8 binary32) (*.f32 (*.f32 u u) u) #s(literal 1/27 binary32)) (+.f32 #s(literal 1/9 binary32) (-.f32 (*.f32 #s(literal 1/4 binary32) (*.f32 u u)) (*.f32 u #s(literal -1/6 binary32))))) |
(/.f32 (fma.f32 #s(literal -1/8 binary32) (*.f32 (*.f32 u u) u) #s(literal 1/27 binary32)) (-.f32 (fma.f32 #s(literal 1/4 binary32) (*.f32 u u) #s(literal 1/9 binary32)) (*.f32 u #s(literal -1/6 binary32)))) |
(/.f32 #s(literal 1 binary32) (/.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal -1/3 binary32)) (fma.f32 #s(literal 1/4 binary32) (*.f32 u u) #s(literal -1/9 binary32)))) |
(/.f32 #s(literal 1 binary32) (/.f32 (-.f32 (fma.f32 #s(literal 1/4 binary32) (*.f32 u u) #s(literal 1/9 binary32)) (*.f32 u #s(literal -1/6 binary32))) (fma.f32 #s(literal -1/8 binary32) (*.f32 (*.f32 u u) u) #s(literal 1/27 binary32)))) |
(-.f32 (/.f32 (*.f32 #s(literal 1/4 binary32) (*.f32 u u)) (fma.f32 #s(literal -1/2 binary32) u #s(literal -1/3 binary32))) (/.f32 #s(literal 1/9 binary32) (fma.f32 #s(literal -1/2 binary32) u #s(literal -1/3 binary32)))) |
(fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) |
(fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) |
(pow.f32 (/.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal -1/3 binary32)) (fma.f32 #s(literal 1/4 binary32) (*.f32 u u) #s(literal -1/9 binary32))) #s(literal -1 binary32)) |
(pow.f32 (/.f32 (-.f32 (fma.f32 #s(literal 1/4 binary32) (*.f32 u u) #s(literal 1/9 binary32)) (*.f32 u #s(literal -1/6 binary32))) (fma.f32 #s(literal -1/8 binary32) (*.f32 (*.f32 u u) u) #s(literal 1/27 binary32))) #s(literal -1 binary32)) |
(+.f32 (*.f32 #s(literal -1/2 binary32) u) #s(literal 1/3 binary32)) |
(+.f32 #s(literal 1/3 binary32) (*.f32 #s(literal -1/2 binary32) u)) |
(*.f32 #s(literal 7/360 binary32) n1_i) |
(*.f32 n1_i #s(literal 7/360 binary32)) |
(*.f32 #s(literal 1/6 binary32) n1_i) |
(*.f32 n1_i #s(literal 1/6 binary32)) |
#s(approx (+ (- (/ n0_i u) n0_i) n1_i) (-.f32 (/.f32 n0_i u) n0_i)) |
(*.f32 (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32)) u) |
(*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) |
(/.f32 (*.f32 (fma.f32 (*.f32 (*.f32 normAngle normAngle) (*.f32 normAngle normAngle)) #s(literal 49/129600 binary32) #s(literal -1/36 binary32)) u) (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal -1/6 binary32))) |
(/.f32 (*.f32 (fma.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) (*.f32 normAngle normAngle)) (*.f32 normAngle normAngle)) #s(literal 343/46656000 binary32) #s(literal 1/216 binary32)) u) (fma.f32 (*.f32 (*.f32 normAngle normAngle) (*.f32 normAngle normAngle)) #s(literal 49/129600 binary32) (-.f32 #s(literal 1/36 binary32) (*.f32 (*.f32 normAngle normAngle) #s(literal 7/2160 binary32))))) |
(/.f32 (*.f32 u (fma.f32 (*.f32 (*.f32 normAngle normAngle) (*.f32 normAngle normAngle)) #s(literal 49/129600 binary32) #s(literal -1/36 binary32))) (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal -1/6 binary32))) |
(/.f32 (*.f32 u (fma.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) (*.f32 normAngle normAngle)) (*.f32 normAngle normAngle)) #s(literal 343/46656000 binary32) #s(literal 1/216 binary32))) (fma.f32 (*.f32 (*.f32 normAngle normAngle) (*.f32 normAngle normAngle)) #s(literal 49/129600 binary32) (-.f32 #s(literal 1/36 binary32) (*.f32 (*.f32 normAngle normAngle) #s(literal 7/2160 binary32))))) |
(/.f32 (-.f32 (*.f32 (*.f32 (*.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle)) u) (*.f32 (*.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle)) u)) (*.f32 (*.f32 #s(literal 1/6 binary32) u) (*.f32 #s(literal 1/6 binary32) u))) (-.f32 (*.f32 (*.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle)) u) (*.f32 #s(literal 1/6 binary32) u))) |
(/.f32 (fma.f32 (*.f32 (*.f32 (*.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle)) u) (*.f32 (*.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle)) u)) (*.f32 (*.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle)) u) (*.f32 (*.f32 (*.f32 #s(literal 1/6 binary32) u) (*.f32 #s(literal 1/6 binary32) u)) (*.f32 #s(literal 1/6 binary32) u))) (fma.f32 (*.f32 (*.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle)) u) (*.f32 (*.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle)) u) (-.f32 (*.f32 (*.f32 #s(literal 1/6 binary32) u) (*.f32 #s(literal 1/6 binary32) u)) (*.f32 (*.f32 (*.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle)) u) (*.f32 #s(literal 1/6 binary32) u))))) |
(fma.f32 (*.f32 u (*.f32 #s(literal 7/360 binary32) normAngle)) normAngle (*.f32 #s(literal 1/6 binary32) u)) |
(fma.f32 (*.f32 u #s(literal 7/360 binary32)) (*.f32 normAngle normAngle) (*.f32 #s(literal 1/6 binary32) u)) |
(fma.f32 (*.f32 #s(literal 7/360 binary32) normAngle) (*.f32 normAngle u) (*.f32 #s(literal 1/6 binary32) u)) |
(fma.f32 (*.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle)) u (*.f32 #s(literal 1/6 binary32) u)) |
(fma.f32 #s(literal 1/6 binary32) u (*.f32 (*.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle)) u)) |
(fma.f32 #s(literal 7/360 binary32) (*.f32 (*.f32 normAngle u) normAngle) (*.f32 #s(literal 1/6 binary32) u)) |
(fma.f32 (*.f32 normAngle normAngle) (*.f32 #s(literal 7/360 binary32) u) (*.f32 #s(literal 1/6 binary32) u)) |
(fma.f32 (*.f32 (*.f32 normAngle u) normAngle) #s(literal 7/360 binary32) (*.f32 #s(literal 1/6 binary32) u)) |
(fma.f32 u (*.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle)) (*.f32 #s(literal 1/6 binary32) u)) |
(fma.f32 u #s(literal 1/6 binary32) (*.f32 (*.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle)) u)) |
(+.f32 (*.f32 #s(literal 1/6 binary32) u) (*.f32 (*.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle)) u)) |
(+.f32 (*.f32 (*.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle)) u) (*.f32 #s(literal 1/6 binary32) u)) |
(*.f32 (*.f32 (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32)) n1_i) u) |
(*.f32 (*.f32 (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32)) u) n1_i) |
(*.f32 (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32)) (*.f32 n1_i u)) |
(*.f32 (*.f32 n1_i u) (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) |
(*.f32 n1_i (*.f32 (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32)) u)) |
(*.f32 u (*.f32 (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32)) n1_i)) |
(fma.f32 (*.f32 (*.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle)) u) n1_i (*.f32 (*.f32 #s(literal 1/6 binary32) u) n1_i)) |
(fma.f32 n1_i (*.f32 (*.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle)) u) (*.f32 n1_i (*.f32 #s(literal 1/6 binary32) u))) |
(+.f32 (*.f32 (*.f32 (*.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle)) u) n1_i) (*.f32 (*.f32 #s(literal 1/6 binary32) u) n1_i)) |
(+.f32 (*.f32 n1_i (*.f32 (*.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle)) u)) (*.f32 n1_i (*.f32 #s(literal 1/6 binary32) u))) |
(*.f32 (fma.f32 #s(literal 1/4 binary32) (*.f32 u u) #s(literal -1/9 binary32)) (/.f32 #s(literal 1 binary32) (fma.f32 #s(literal -1/2 binary32) u #s(literal -1/3 binary32)))) |
(*.f32 (fma.f32 #s(literal -1/8 binary32) (*.f32 (*.f32 u u) u) #s(literal 1/27 binary32)) (/.f32 #s(literal 1 binary32) (-.f32 (fma.f32 #s(literal 1/4 binary32) (*.f32 u u) #s(literal 1/9 binary32)) (*.f32 u #s(literal -1/6 binary32))))) |
(/.f32 (-.f32 #s(literal 1/9 binary32) (*.f32 #s(literal 1/4 binary32) (*.f32 u u))) (-.f32 #s(literal 1/3 binary32) (*.f32 #s(literal -1/2 binary32) u))) |
(/.f32 (neg.f32 (fma.f32 #s(literal 1/4 binary32) (*.f32 u u) #s(literal -1/9 binary32))) (neg.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal -1/3 binary32)))) |
(/.f32 (neg.f32 (fma.f32 #s(literal -1/8 binary32) (*.f32 (*.f32 u u) u) #s(literal 1/27 binary32))) (neg.f32 (-.f32 (fma.f32 #s(literal 1/4 binary32) (*.f32 u u) #s(literal 1/9 binary32)) (*.f32 u #s(literal -1/6 binary32))))) |
(/.f32 (fma.f32 #s(literal 1/4 binary32) (*.f32 u u) #s(literal -1/9 binary32)) (fma.f32 #s(literal -1/2 binary32) u #s(literal -1/3 binary32))) |
(/.f32 (fma.f32 #s(literal -1/8 binary32) (*.f32 (*.f32 u u) u) #s(literal 1/27 binary32)) (+.f32 #s(literal 1/9 binary32) (-.f32 (*.f32 #s(literal 1/4 binary32) (*.f32 u u)) (*.f32 u #s(literal -1/6 binary32))))) |
(/.f32 (fma.f32 #s(literal -1/8 binary32) (*.f32 (*.f32 u u) u) #s(literal 1/27 binary32)) (-.f32 (fma.f32 #s(literal 1/4 binary32) (*.f32 u u) #s(literal 1/9 binary32)) (*.f32 u #s(literal -1/6 binary32)))) |
(/.f32 #s(literal 1 binary32) (/.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal -1/3 binary32)) (fma.f32 #s(literal 1/4 binary32) (*.f32 u u) #s(literal -1/9 binary32)))) |
(/.f32 #s(literal 1 binary32) (/.f32 (-.f32 (fma.f32 #s(literal 1/4 binary32) (*.f32 u u) #s(literal 1/9 binary32)) (*.f32 u #s(literal -1/6 binary32))) (fma.f32 #s(literal -1/8 binary32) (*.f32 (*.f32 u u) u) #s(literal 1/27 binary32)))) |
(-.f32 (/.f32 (*.f32 #s(literal 1/4 binary32) (*.f32 u u)) (fma.f32 #s(literal -1/2 binary32) u #s(literal -1/3 binary32))) (/.f32 #s(literal 1/9 binary32) (fma.f32 #s(literal -1/2 binary32) u #s(literal -1/3 binary32)))) |
(fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) |
(fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) |
(pow.f32 (/.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal -1/3 binary32)) (fma.f32 #s(literal 1/4 binary32) (*.f32 u u) #s(literal -1/9 binary32))) #s(literal -1 binary32)) |
(pow.f32 (/.f32 (-.f32 (fma.f32 #s(literal 1/4 binary32) (*.f32 u u) #s(literal 1/9 binary32)) (*.f32 u #s(literal -1/6 binary32))) (fma.f32 #s(literal -1/8 binary32) (*.f32 (*.f32 u u) u) #s(literal 1/27 binary32))) #s(literal -1 binary32)) |
(+.f32 (*.f32 #s(literal -1/2 binary32) u) #s(literal 1/3 binary32)) |
(+.f32 #s(literal 1/3 binary32) (*.f32 #s(literal -1/2 binary32) u)) |
(*.f32 #s(literal 7/360 binary32) n1_i) |
(*.f32 n1_i #s(literal 7/360 binary32)) |
(*.f32 (-.f32 (*.f32 #s(literal 1/2025 binary32) (*.f32 n0_i n0_i)) (*.f32 #s(literal 49/129600 binary32) (*.f32 n1_i n1_i))) (/.f32 #s(literal 1 binary32) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal -7/360 binary32) n1_i)))) |
(*.f32 (fma.f32 #s(literal 1/91125 binary32) (*.f32 (*.f32 n0_i n0_i) n0_i) (*.f32 #s(literal 343/46656000 binary32) (*.f32 (*.f32 n1_i n1_i) n1_i))) (/.f32 #s(literal 1 binary32) (fma.f32 #s(literal 1/2025 binary32) (*.f32 n0_i n0_i) (*.f32 (*.f32 #s(literal 7/360 binary32) n1_i) (-.f32 (*.f32 #s(literal 7/360 binary32) n1_i) (*.f32 #s(literal 1/45 binary32) n0_i)))))) |
(/.f32 (-.f32 (*.f32 #s(literal 49/129600 binary32) (*.f32 n1_i n1_i)) (*.f32 #s(literal 1/2025 binary32) (*.f32 n0_i n0_i))) (-.f32 (*.f32 #s(literal 7/360 binary32) n1_i) (*.f32 #s(literal 1/45 binary32) n0_i))) |
(/.f32 (neg.f32 (-.f32 (*.f32 #s(literal 1/2025 binary32) (*.f32 n0_i n0_i)) (*.f32 #s(literal 49/129600 binary32) (*.f32 n1_i n1_i)))) (neg.f32 (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal -7/360 binary32) n1_i)))) |
(/.f32 (neg.f32 (fma.f32 #s(literal 1/91125 binary32) (*.f32 (*.f32 n0_i n0_i) n0_i) (*.f32 #s(literal 343/46656000 binary32) (*.f32 (*.f32 n1_i n1_i) n1_i)))) (neg.f32 (fma.f32 #s(literal 1/2025 binary32) (*.f32 n0_i n0_i) (*.f32 (*.f32 #s(literal 7/360 binary32) n1_i) (-.f32 (*.f32 #s(literal 7/360 binary32) n1_i) (*.f32 #s(literal 1/45 binary32) n0_i)))))) |
(/.f32 (-.f32 (*.f32 #s(literal 1/2025 binary32) (*.f32 n0_i n0_i)) (*.f32 #s(literal 49/129600 binary32) (*.f32 n1_i n1_i))) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal -7/360 binary32) n1_i))) |
(/.f32 (fma.f32 #s(literal 1/91125 binary32) (*.f32 (*.f32 n0_i n0_i) n0_i) (*.f32 #s(literal 343/46656000 binary32) (*.f32 (*.f32 n1_i n1_i) n1_i))) (fma.f32 #s(literal 49/129600 binary32) (*.f32 n1_i n1_i) (-.f32 (*.f32 #s(literal 1/2025 binary32) (*.f32 n0_i n0_i)) (*.f32 (*.f32 (*.f32 #s(literal 1/45 binary32) n0_i) #s(literal 7/360 binary32)) n1_i)))) |
(/.f32 (fma.f32 #s(literal 1/91125 binary32) (*.f32 (*.f32 n0_i n0_i) n0_i) (*.f32 #s(literal 343/46656000 binary32) (*.f32 (*.f32 n1_i n1_i) n1_i))) (fma.f32 #s(literal 1/2025 binary32) (*.f32 n0_i n0_i) (*.f32 (*.f32 #s(literal 7/360 binary32) n1_i) (-.f32 (*.f32 #s(literal 7/360 binary32) n1_i) (*.f32 #s(literal 1/45 binary32) n0_i))))) |
(/.f32 #s(literal 1 binary32) (/.f32 (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal -7/360 binary32) n1_i)) (-.f32 (*.f32 #s(literal 1/2025 binary32) (*.f32 n0_i n0_i)) (*.f32 #s(literal 49/129600 binary32) (*.f32 n1_i n1_i))))) |
(/.f32 #s(literal 1 binary32) (/.f32 (fma.f32 #s(literal 1/2025 binary32) (*.f32 n0_i n0_i) (*.f32 (*.f32 #s(literal 7/360 binary32) n1_i) (-.f32 (*.f32 #s(literal 7/360 binary32) n1_i) (*.f32 #s(literal 1/45 binary32) n0_i)))) (fma.f32 #s(literal 1/91125 binary32) (*.f32 (*.f32 n0_i n0_i) n0_i) (*.f32 #s(literal 343/46656000 binary32) (*.f32 (*.f32 n1_i n1_i) n1_i))))) |
(-.f32 (/.f32 (*.f32 #s(literal 1/2025 binary32) (*.f32 n0_i n0_i)) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal -7/360 binary32) n1_i))) (/.f32 (*.f32 #s(literal 49/129600 binary32) (*.f32 n1_i n1_i)) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal -7/360 binary32) n1_i)))) |
(fma.f32 #s(literal 7/360 binary32) n1_i (*.f32 #s(literal 1/45 binary32) n0_i)) |
(fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i)) |
(fma.f32 n1_i #s(literal 7/360 binary32) (*.f32 #s(literal 1/45 binary32) n0_i)) |
(fma.f32 n0_i #s(literal 1/45 binary32) (*.f32 #s(literal 7/360 binary32) n1_i)) |
(pow.f32 (/.f32 (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal -7/360 binary32) n1_i)) (-.f32 (*.f32 #s(literal 1/2025 binary32) (*.f32 n0_i n0_i)) (*.f32 #s(literal 49/129600 binary32) (*.f32 n1_i n1_i)))) #s(literal -1 binary32)) |
(pow.f32 (/.f32 (fma.f32 #s(literal 1/2025 binary32) (*.f32 n0_i n0_i) (*.f32 (*.f32 #s(literal 7/360 binary32) n1_i) (-.f32 (*.f32 #s(literal 7/360 binary32) n1_i) (*.f32 #s(literal 1/45 binary32) n0_i)))) (fma.f32 #s(literal 1/91125 binary32) (*.f32 (*.f32 n0_i n0_i) n0_i) (*.f32 #s(literal 343/46656000 binary32) (*.f32 (*.f32 n1_i n1_i) n1_i)))) #s(literal -1 binary32)) |
(+.f32 (*.f32 #s(literal 1/45 binary32) n0_i) (*.f32 #s(literal 7/360 binary32) n1_i)) |
(+.f32 (*.f32 #s(literal 7/360 binary32) n1_i) (*.f32 #s(literal 1/45 binary32) n0_i)) |
Compiled 42 882 to 1 717 computations (96% saved)
32 alts after pruning (27 fresh and 5 done)
| Pruned | Kept | Total | |
|---|---|---|---|
| New | 1 290 | 11 | 1 301 |
| Fresh | 5 | 16 | 21 |
| Picked | 2 | 3 | 5 |
| Done | 0 | 2 | 2 |
| Total | 1 297 | 32 | 1 329 |
| Status | Accuracy | Program |
|---|---|---|
| 97.1% | (+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (-.f32 (fma.f32 (fma.f32 (fma.f32 (-.f32 (*.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 7 binary32)) #s(literal -1/5040 binary32)) (fma.f32 (fma.f32 #s(literal 1/120 binary32) (-.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32)) (-.f32 #s(literal 1 binary32) u)) (*.f32 (*.f32 (fma.f32 #s(literal 1/6 binary32) u #s(literal -1/6 binary32)) (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32))) #s(literal 1/6 binary32))) #s(literal -1/6 binary32) (fma.f32 (*.f32 (fma.f32 #s(literal 1/6 binary32) u #s(literal -1/6 binary32)) (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32))) #s(literal 1/120 binary32) (*.f32 #s(literal -1/5040 binary32) (-.f32 #s(literal 1 binary32) u))))) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/120 binary32) (-.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32)) (-.f32 #s(literal 1 binary32) u)) (*.f32 (*.f32 (fma.f32 #s(literal 1/6 binary32) u #s(literal -1/6 binary32)) (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32))) #s(literal 1/6 binary32)))) (*.f32 normAngle normAngle) (*.f32 (fma.f32 #s(literal 1/6 binary32) u #s(literal -1/6 binary32)) (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32)))) (*.f32 normAngle normAngle) #s(literal 1 binary32)) u)) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) | |
| 80.4% | (+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) n0_i) (*.f32 #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (fma.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 normAngle normAngle)) (-.f32 (*.f32 (*.f32 u u) u) u) u)) n1_i)) | |
| 71.6% | (*.f32 (/.f32 #s(literal 1 binary32) #s(approx (sin normAngle) (*.f32 (fma.f32 #s(literal -1/6 binary32) (*.f32 normAngle normAngle) #s(literal 1 binary32)) normAngle))) #s(approx (+ (* n0_i (sin (* (- 1 u) normAngle))) (* n1_i (sin (* normAngle u)))) (*.f32 (fma.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 normAngle normAngle)) (fma.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i) (*.f32 (*.f32 (*.f32 u u) u) n1_i)) (fma.f32 (-.f32 n1_i n0_i) u n0_i)) normAngle))) | |
| 71.2% | (*.f32 #s(approx (/ 1 (sin normAngle)) (/.f32 (fma.f32 (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32)) (*.f32 normAngle normAngle) #s(literal 1 binary32)) normAngle)) #s(approx (+ (* n0_i (sin (* (- 1 u) normAngle))) (* n1_i (sin (* normAngle u)))) (*.f32 (fma.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 normAngle normAngle)) (fma.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i) (*.f32 (*.f32 (*.f32 u u) u) n1_i)) (fma.f32 (-.f32 n1_i n0_i) u n0_i)) normAngle))) | |
| 98.0% | #s(approx (+ (* (/ (sin (* normAngle u)) (sin normAngle)) n1_i) (* (/ n0_i (sin normAngle)) (sin (* (- 1 u) normAngle)))) (fma.f32 (-.f32 n1_i n0_i) u n0_i)) | |
| 61.3% | #s(approx (+ (* (/ (sin (* normAngle u)) (sin normAngle)) n1_i) (* (/ n0_i (sin normAngle)) (sin (* (- 1 u) normAngle)))) (*.f32 n0_i (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle)))) | |
| 99.1% | #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 (fma.f32 n0_i #s(approx (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle)))) #s(literal -1 binary32)) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) n1_i)) u n0_i)) | |
| ✓ | 97.7% | #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 u n1_i))) |
| 98.9% | #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 (*.f32 (*.f32 #s(literal -1/6 binary32) (fma.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) (fma.f32 n0_i (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (neg.f32 n0_i))))) normAngle) normAngle (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 u n1_i)))) | |
| 79.6% | #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 #s(approx (- 1 u) #s(literal 1 binary32)) n0_i (*.f32 u n1_i))) | |
| 99.3% | #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32)))) (*.f32 normAngle normAngle) (fma.f32 #s(approx (+ (* u -1/2) 1/3) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u n0_i)) | |
| 99.1% | #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u n0_i)) | |
| 80.8% | #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (*.f32 n1_i (/.f32 normAngle (sin.f32 normAngle)))) u n0_i)) | |
| 80.8% | #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) #s(approx (+ (* (+ (* (+ (* (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (* normAngle normAngle)) (+ (* 1/45 n0_i) (* n1_i 7/360))) (* normAngle normAngle)) (+ (* (+ (* u -1/2) 1/3) n0_i) (* 1/6 n1_i))) (* normAngle normAngle)) (- n1_i n0_i)) (*.f32 (fma.f32 (fma.f32 (fma.f32 #s(literal 31/15120 binary32) (*.f32 normAngle normAngle) #s(literal 7/360 binary32)) (*.f32 normAngle normAngle) #s(literal 1/6 binary32)) (*.f32 normAngle normAngle) #s(literal 1 binary32)) n1_i))) u n0_i)) | |
| 61.5% | #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) #s(approx (+ (* (+ (* (+ (* (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (* normAngle normAngle)) (+ (* 1/45 n0_i) (* n1_i 7/360))) (* normAngle normAngle)) (+ (* (+ (* u -1/2) 1/3) n0_i) (* 1/6 n1_i))) (* normAngle normAngle)) (- n1_i n0_i)) (*.f32 (fma.f32 (fma.f32 (*.f32 (fma.f32 #s(literal 2/945 binary32) (*.f32 normAngle normAngle) #s(literal 1/45 binary32)) normAngle) normAngle (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32))) (*.f32 normAngle normAngle) #s(literal -1 binary32)) n0_i))) u n0_i)) | |
| 97.8% | #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 u n1_i (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i))) | |
| 99.2% | #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (+.f32 (*.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (*.f32 normAngle (fma.f32 n1_i #s(literal 31/15120 binary32) (*.f32 n0_i #s(literal 2/945 binary32)))) normAngle (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i))) (*.f32 normAngle normAngle) (fma.f32 #s(approx (+ (* -1/2 u) 1/3) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u) n0_i)) | |
| 97.9% | #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (+.f32 (*.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (-.f32 n1_i n0_i)) u) n0_i)) | |
| 97.3% | #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (fma.f32 (-.f32 (/.f32 n0_i u) n0_i) u (*.f32 u n1_i)))) | |
| 34.4% | #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 (-.f32 n1_i n0_i) u))) | |
| ✓ | 61.1% | #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i))) |
| 79.5% | #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 (+.f32 #s(approx (- (/ n0_i u) n0_i) (/.f32 n0_i u)) n1_i) u))) | |
| 47.3% | #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 #s(approx (- 1 u) #s(literal 1 binary32)) n0_i))) | |
| ✓ | 60.7% | #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 #s(approx (+ (- (/ n0_i u) n0_i) n1_i) (*.f32 (-.f32 (/.f32 #s(literal 1 binary32) u) #s(literal 1 binary32)) n0_i)) u))) |
| 61.0% | #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 #s(approx (+ (- (/ n0_i u) n0_i) n1_i) #s(approx (* (- (/ 1 u) 1) n0_i) (/.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i) u))) u))) | |
| ✓ | 35.9% | #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 u n1_i))) |
| 99.0% | #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) u) n0_i) (fma.f32 (-.f32 n1_i n0_i) u (+.f32 n0_i (*.f32 #s(approx (+ (* (* (+ (* 1/45 n0_i) (* n1_i 7/360)) u) (* normAngle normAngle)) (* (+ (* (+ (* u -1/2) 1/3) n0_i) (* 1/6 n1_i)) u)) (*.f32 (*.f32 (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32)) u) n1_i)) (*.f32 normAngle normAngle)))))) | |
| ✓ | 99.0% | #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) u) n0_i) (fma.f32 #s(approx (+ (* (* (+ (* 1/45 n0_i) (* n1_i 7/360)) u) (* normAngle normAngle)) (* (+ (* (+ (* u -1/2) 1/3) n0_i) (* 1/6 n1_i)) u)) (*.f32 (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) n1_i)) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i)))) |
| 98.8% | #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) u) n0_i) (fma.f32 #s(approx (+ (* (* (+ (* 1/45 n0_i) (* n1_i 7/360)) u) (* normAngle normAngle)) (* (+ (* (+ (* u -1/2) 1/3) n0_i) (* 1/6 n1_i)) u)) (*.f32 #s(approx (* u (+ (* 7/360 (* normAngle normAngle)) 1/6)) (*.f32 #s(literal 1/6 binary32) u)) n1_i)) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i)))) | |
| 98.9% | #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) u) n0_i) (+.f32 (fma.f32 #s(approx (+ (* (* (+ (* 1/45 n0_i) (* n1_i 7/360)) u) (* normAngle normAngle)) (* (+ (* (+ (* u -1/2) 1/3) n0_i) (* 1/6 n1_i)) u)) (*.f32 (*.f32 (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32)) u) n1_i)) (*.f32 normAngle normAngle) (*.f32 (-.f32 n1_i n0_i) u)) n0_i))) | |
| 36.4% | #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) u) n0_i) #s(approx (+ (* (+ (* (* (+ (* 1/45 n0_i) (* n1_i 7/360)) u) (* normAngle normAngle)) (* (+ (* (+ (* u -1/2) 1/3) n0_i) (* 1/6 n1_i)) u)) (* normAngle normAngle)) (+ (* (- n1_i n0_i) u) n0_i)) (*.f32 (fma.f32 (*.f32 (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32)) u) (*.f32 normAngle normAngle) u) n1_i)))) | |
| 61.4% | #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) u) n0_i) #s(approx (+ (* (+ (* (* (+ (* 1/45 n0_i) (* n1_i 7/360)) u) (* normAngle normAngle)) (* (+ (* (+ (* u -1/2) 1/3) n0_i) (* 1/6 n1_i)) u)) (* normAngle normAngle)) (+ (* (- n1_i n0_i) u) n0_i)) (*.f32 (fma.f32 (*.f32 u (fma.f32 #s(literal 1/45 binary32) (*.f32 normAngle normAngle) (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)))) (*.f32 normAngle normAngle) (-.f32 #s(literal 1 binary32) u)) n0_i)))) |
Compiled 2 513 to 704 computations (72% saved)
| Inputs |
|---|
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 u n1_i))) |
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 #s(approx (- 1 u) #s(literal 1 binary32)) n0_i))) |
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i))) |
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 (-.f32 n1_i n0_i) u))) |
#s(approx (+ (* (/ (sin (* normAngle u)) (sin normAngle)) n1_i) (* (/ n0_i (sin normAngle)) (sin (* (- 1 u) normAngle)))) (fma.f32 (-.f32 n1_i n0_i) u n0_i)) |
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (+.f32 (*.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (-.f32 n1_i n0_i)) u) n0_i)) |
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 #s(approx (- 1 u) #s(literal 1 binary32)) n0_i (*.f32 u n1_i))) |
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 u n1_i (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i))) |
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 u n1_i))) |
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 (+.f32 #s(approx (- (/ n0_i u) n0_i) (/.f32 n0_i u)) n1_i) u))) |
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 (+.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i) u))) |
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 #s(approx (+ (- (/ n0_i u) n0_i) n1_i) #s(approx (* (- (/ 1 u) 1) n0_i) (/.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i) u))) u))) |
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 #s(approx (+ (- (/ n0_i u) n0_i) n1_i) (*.f32 (-.f32 (/.f32 #s(literal 1 binary32) u) #s(literal 1 binary32)) n0_i)) u))) |
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#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 (fma.f32 n0_i #s(approx (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle)))) #s(literal -1 binary32)) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) n1_i)) u n0_i)) |
(+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) #s(approx (sin normAngle) (*.f32 (fma.f32 #s(literal -1/6 binary32) (*.f32 normAngle normAngle) #s(literal 1 binary32)) normAngle)))) n1_i)) |
(*.f32 (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) #s(approx (+ (* n0_i (sin (* (- 1 u) normAngle))) (* n1_i (sin (* normAngle u)))) (*.f32 (fma.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 normAngle normAngle)) (fma.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i) (*.f32 (*.f32 (*.f32 u u) u) n1_i)) (fma.f32 (-.f32 n1_i n0_i) u n0_i)) normAngle))) |
(+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) n0_i) (*.f32 #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (fma.f32 (fma.f32 (-.f32 (*.f32 (pow.f32 u #s(literal 5 binary32)) #s(literal 1/120 binary32)) (fma.f32 #s(literal 1/36 binary32) (-.f32 (*.f32 (*.f32 u u) u) u) (*.f32 #s(literal 1/120 binary32) u))) (*.f32 normAngle normAngle) (*.f32 #s(literal -1/6 binary32) (-.f32 (*.f32 (*.f32 u u) u) u))) (*.f32 normAngle normAngle) u)) n1_i)) |
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle)))) |
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 n0_i (sin.f32 normAngle)))) |
#s(approx (+ (* (/ (sin (* normAngle u)) (sin normAngle)) n1_i) (* (/ n0_i (sin normAngle)) (sin (* (- 1 u) normAngle)))) (*.f32 n0_i (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle)))) |
(fma.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle)) (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) n0_i)) |
(+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) |
(+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (-.f32 #s(literal 1 binary32) u)) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) |
(*.f32 (/.f32 #s(literal 1 binary32) #s(approx (sin normAngle) (*.f32 (fma.f32 #s(literal -1/6 binary32) (*.f32 normAngle normAngle) #s(literal 1 binary32)) normAngle))) (fma.f32 n0_i (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (*.f32 n1_i (sin.f32 (*.f32 normAngle u))))) |
(+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (fma.f32 (*.f32 (*.f32 #s(literal -1/6 binary32) u) (fma.f32 u u #s(literal -1 binary32))) (*.f32 normAngle normAngle) u)) n1_i)) |
(+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (-.f32 (fma.f32 (*.f32 (fma.f32 #s(literal 1/6 binary32) u #s(literal -1/6 binary32)) (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32))) (*.f32 normAngle normAngle) #s(literal 1 binary32)) u)) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) |
(*.f32 (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) (fma.f32 n0_i (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (*.f32 n1_i (sin.f32 (*.f32 normAngle u))))) |
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 (-.f32 (*.f32 (/.f32 normAngle (sin.f32 normAngle)) n1_i) (*.f32 (*.f32 (cos.f32 normAngle) normAngle) (/.f32 n0_i (sin.f32 normAngle)))) u n0_i)) |
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 (fma.f32 n0_i (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle)))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) n1_i)) u n0_i)) |
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 (fma.f32 #s(literal -1/6 binary32) (fma.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) (fma.f32 n0_i (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (neg.f32 n0_i)))) (*.f32 (-.f32 (*.f32 (fma.f32 (pow.f32 u #s(literal 5 binary32)) n1_i (*.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32)) n0_i)) #s(literal 1/120 binary32)) (fma.f32 #s(literal 1/36 binary32) (fma.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) (fma.f32 n0_i (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (neg.f32 n0_i)))) (*.f32 (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 u n1_i)) #s(literal 1/120 binary32)))) (*.f32 normAngle normAngle))) (*.f32 normAngle normAngle) (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 u n1_i)))) |
(fma.f32 (/.f32 n1_i (sin.f32 normAngle)) (sin.f32 (*.f32 normAngle u)) (*.f32 (/.f32 n0_i (sin.f32 normAngle)) (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)))) |
(fma.f32 (/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle)) n1_i (*.f32 (/.f32 n0_i (sin.f32 normAngle)) (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)))) |
(+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) |
(+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (-.f32 (fma.f32 (fma.f32 (fma.f32 (-.f32 (*.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 7 binary32)) #s(literal -1/5040 binary32)) (fma.f32 (fma.f32 #s(literal 1/120 binary32) (-.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32)) (-.f32 #s(literal 1 binary32) u)) (*.f32 (*.f32 (fma.f32 #s(literal 1/6 binary32) u #s(literal -1/6 binary32)) (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32))) #s(literal 1/6 binary32))) #s(literal -1/6 binary32) (fma.f32 (*.f32 (fma.f32 #s(literal 1/6 binary32) u #s(literal -1/6 binary32)) (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32))) #s(literal 1/120 binary32) (*.f32 #s(literal -1/5040 binary32) (-.f32 #s(literal 1 binary32) u))))) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/120 binary32) (-.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32)) (-.f32 #s(literal 1 binary32) u)) (*.f32 (*.f32 (fma.f32 #s(literal 1/6 binary32) u #s(literal -1/6 binary32)) (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32))) #s(literal 1/6 binary32)))) (*.f32 normAngle normAngle) (*.f32 (fma.f32 #s(literal 1/6 binary32) u #s(literal -1/6 binary32)) (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32)))) (*.f32 normAngle normAngle) #s(literal 1 binary32)) u)) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) |
(fma.f32 (exp.f32 (log.f32 (/.f32 n0_i (sin.f32 normAngle)))) (exp.f32 (log.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)))) (*.f32 (/.f32 n1_i (sin.f32 normAngle)) (sin.f32 (*.f32 normAngle u)))) |
| Outputs |
|---|
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 (fma.f32 n0_i (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle)))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) n1_i)) u n0_i)) |
5 calls:
| 52.0ms | n0_i |
| 17.0ms | (+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) |
| 17.0ms | n1_i |
| 17.0ms | u |
| 16.0ms | normAngle |
| Accuracy | Segments | Branch |
|---|---|---|
| 99.4% | 1 | normAngle |
| 99.4% | 1 | u |
| 99.4% | 1 | n0_i |
| 99.4% | 1 | n1_i |
| 99.4% | 1 | (+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) |
Compiled 49 to 33 computations (32.7% saved)
| Inputs |
|---|
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 u n1_i))) |
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 #s(approx (- 1 u) #s(literal 1 binary32)) n0_i))) |
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i))) |
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 (-.f32 n1_i n0_i) u))) |
#s(approx (+ (* (/ (sin (* normAngle u)) (sin normAngle)) n1_i) (* (/ n0_i (sin normAngle)) (sin (* (- 1 u) normAngle)))) (fma.f32 (-.f32 n1_i n0_i) u n0_i)) |
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (+.f32 (*.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (-.f32 n1_i n0_i)) u) n0_i)) |
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 #s(approx (- 1 u) #s(literal 1 binary32)) n0_i (*.f32 u n1_i))) |
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 u n1_i (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i))) |
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 u n1_i))) |
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 (+.f32 #s(approx (- (/ n0_i u) n0_i) (/.f32 n0_i u)) n1_i) u))) |
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 (+.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i) u))) |
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 #s(approx (+ (- (/ n0_i u) n0_i) n1_i) #s(approx (* (- (/ 1 u) 1) n0_i) (/.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i) u))) u))) |
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 #s(approx (+ (- (/ n0_i u) n0_i) n1_i) (*.f32 (-.f32 (/.f32 #s(literal 1 binary32) u) #s(literal 1 binary32)) n0_i)) u))) |
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (fma.f32 (-.f32 (/.f32 n0_i u) n0_i) u (*.f32 u n1_i)))) |
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 (+.f32 #s(approx (- (/ n0_i u) n0_i) (/.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i) u)) n1_i) u))) |
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) u) n0_i) (fma.f32 #s(approx (+ (* (* (+ (* 1/45 n0_i) (* n1_i 7/360)) u) (* normAngle normAngle)) (* (+ (* (+ (* u -1/2) 1/3) n0_i) (* 1/6 n1_i)) u)) (*.f32 #s(approx (* u (+ (* 7/360 (* normAngle normAngle)) 1/6)) (*.f32 #s(literal 1/6 binary32) u)) n1_i)) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i)))) |
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 #s(approx (- 1 u) (*.f32 (-.f32 (/.f32 #s(literal 1 binary32) u) #s(literal 1 binary32)) u)) n0_i (*.f32 u n1_i))) |
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) u) n0_i) #s(approx (+ (* (+ (* (* (+ (* 1/45 n0_i) (* n1_i 7/360)) u) (* normAngle normAngle)) (* (+ (* (+ (* u -1/2) 1/3) n0_i) (* 1/6 n1_i)) u)) (* normAngle normAngle)) (+ (* (- n1_i n0_i) u) n0_i)) (*.f32 (fma.f32 (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) (*.f32 normAngle normAngle) u) n1_i)))) |
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) u) n0_i) #s(approx (+ (* (+ (* (* (+ (* 1/45 n0_i) (* n1_i 7/360)) u) (* normAngle normAngle)) (* (+ (* (+ (* u -1/2) 1/3) n0_i) (* 1/6 n1_i)) u)) (* normAngle normAngle)) (+ (* (- n1_i n0_i) u) n0_i)) (*.f32 (fma.f32 (*.f32 (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32)) u) (*.f32 normAngle normAngle) u) n1_i)))) |
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u n0_i)) |
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) u) n0_i) #s(approx (+ (* (+ (* (* (+ (* 1/45 n0_i) (* n1_i 7/360)) u) (* normAngle normAngle)) (* (+ (* (+ (* u -1/2) 1/3) n0_i) (* 1/6 n1_i)) u)) (* normAngle normAngle)) (+ (* (- n1_i n0_i) u) n0_i)) (*.f32 (fma.f32 (*.f32 u (fma.f32 #s(literal 1/45 binary32) (*.f32 normAngle normAngle) (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)))) (*.f32 normAngle normAngle) (-.f32 #s(literal 1 binary32) u)) n0_i)))) |
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) u) n0_i) (fma.f32 #s(approx (+ (* (* (+ (* 1/45 n0_i) (* n1_i 7/360)) u) (* normAngle normAngle)) (* (+ (* (+ (* u -1/2) 1/3) n0_i) (* 1/6 n1_i)) u)) (*.f32 (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) n1_i)) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i)))) |
(+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) n0_i) (*.f32 #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (fma.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 normAngle normAngle)) (-.f32 (*.f32 (*.f32 u u) u) u) u)) n1_i)) |
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) u) n0_i) (+.f32 (fma.f32 #s(approx (+ (* (* (+ (* 1/45 n0_i) (* n1_i 7/360)) u) (* normAngle normAngle)) (* (+ (* (+ (* u -1/2) 1/3) n0_i) (* 1/6 n1_i)) u)) (*.f32 (*.f32 (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32)) u) n1_i)) (*.f32 normAngle normAngle) (*.f32 (-.f32 n1_i n0_i) u)) n0_i))) |
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) u) n0_i) (fma.f32 (-.f32 n1_i n0_i) u (+.f32 n0_i (*.f32 #s(approx (+ (* (* (+ (* 1/45 n0_i) (* n1_i 7/360)) u) (* normAngle normAngle)) (* (+ (* (+ (* u -1/2) 1/3) n0_i) (* 1/6 n1_i)) u)) (*.f32 (*.f32 (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32)) u) n1_i)) (*.f32 normAngle normAngle)))))) |
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) #s(approx (+ (* (+ (* (+ (* (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (* normAngle normAngle)) (+ (* 1/45 n0_i) (* n1_i 7/360))) (* normAngle normAngle)) (+ (* (+ (* u -1/2) 1/3) n0_i) (* 1/6 n1_i))) (* normAngle normAngle)) (- n1_i n0_i)) (*.f32 (fma.f32 (fma.f32 (fma.f32 #s(literal 31/15120 binary32) (*.f32 normAngle normAngle) #s(literal 7/360 binary32)) (*.f32 normAngle normAngle) #s(literal 1/6 binary32)) (*.f32 normAngle normAngle) #s(literal 1 binary32)) n1_i))) u n0_i)) |
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) #s(approx (+ (* (+ (* (+ (* (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (* normAngle normAngle)) (+ (* 1/45 n0_i) (* n1_i 7/360))) (* normAngle normAngle)) (+ (* (+ (* u -1/2) 1/3) n0_i) (* 1/6 n1_i))) (* normAngle normAngle)) (- n1_i n0_i)) (*.f32 (fma.f32 (fma.f32 (*.f32 (fma.f32 #s(literal 2/945 binary32) (*.f32 normAngle normAngle) #s(literal 1/45 binary32)) normAngle) normAngle (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32))) (*.f32 normAngle normAngle) #s(literal -1 binary32)) n0_i))) u n0_i)) |
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 (/.f32 (-.f32 (*.f32 #s(literal 1 binary32) (+.f32 #s(literal 1 binary32) u)) (*.f32 (+.f32 #s(literal 1 binary32) u) (*.f32 u u))) (*.f32 (+.f32 #s(literal 1 binary32) u) (+.f32 #s(literal 1 binary32) u))) n0_i (*.f32 u n1_i))) |
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u n0_i)) |
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) u) n0_i) (fma.f32 (fma.f32 (*.f32 (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32))) u) (*.f32 normAngle normAngle) (*.f32 (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)) u)) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i)))) |
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32)))) (*.f32 normAngle normAngle) (fma.f32 #s(approx (+ (* u -1/2) 1/3) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u n0_i)) |
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) u) n0_i) (+.f32 (fma.f32 (fma.f32 (*.f32 (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i)) normAngle) (*.f32 normAngle u) (*.f32 (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)) u)) (*.f32 normAngle normAngle) (*.f32 (-.f32 n1_i n0_i) u)) n0_i))) |
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) u) n0_i) (fma.f32 (-.f32 n1_i n0_i) u (+.f32 n0_i (*.f32 (fma.f32 (*.f32 (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i)) normAngle) (*.f32 normAngle u) (*.f32 (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)) u)) (*.f32 normAngle normAngle)))))) |
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 (*.f32 (*.f32 #s(literal -1/6 binary32) (fma.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) (fma.f32 n0_i (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (neg.f32 n0_i))))) normAngle) normAngle (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 u n1_i)))) |
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32)))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u n0_i)) |
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 n0_i #s(literal 2/945 binary32))) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32)))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u n0_i)) |
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (+.f32 (*.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (*.f32 normAngle (fma.f32 n1_i #s(literal 31/15120 binary32) (*.f32 n0_i #s(literal 2/945 binary32)))) normAngle (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i))) (*.f32 normAngle normAngle) (fma.f32 #s(approx (+ (* -1/2 u) 1/3) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u) n0_i)) |
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (+.f32 (*.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (*.f32 normAngle (fma.f32 n1_i #s(literal 31/15120 binary32) (*.f32 n0_i #s(literal 2/945 binary32)))) normAngle (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u) n0_i)) |
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (-.f32 (*.f32 #s(literal 2/945 binary32) n0_i) (fma.f32 n1_i #s(literal 1/840 binary32) (*.f32 n1_i #s(literal -7/2160 binary32)))) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32)))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u n0_i)) |
(*.f32 (/.f32 #s(literal 1 binary32) #s(approx (sin normAngle) (*.f32 (fma.f32 #s(literal -1/6 binary32) (*.f32 normAngle normAngle) #s(literal 1 binary32)) normAngle))) #s(approx (+ (* n0_i (sin (* (- 1 u) normAngle))) (* n1_i (sin (* normAngle u)))) (*.f32 (fma.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 normAngle normAngle)) (fma.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i) (*.f32 (*.f32 (*.f32 u u) u) n1_i)) (fma.f32 (-.f32 n1_i n0_i) u n0_i)) normAngle))) |
(*.f32 #s(approx (/ 1 (sin normAngle)) (/.f32 (fma.f32 (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32)) (*.f32 normAngle normAngle) #s(literal 1 binary32)) normAngle)) #s(approx (+ (* n0_i (sin (* (- 1 u) normAngle))) (* n1_i (sin (* normAngle u)))) (*.f32 (fma.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 normAngle normAngle)) (fma.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i) (*.f32 (*.f32 (*.f32 u u) u) n1_i)) (fma.f32 (-.f32 n1_i n0_i) u n0_i)) normAngle))) |
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (/.f32 (fma.f32 (*.f32 (*.f32 n1_i n1_i) n1_i) (*.f32 (*.f32 u u) u) (*.f32 (*.f32 (*.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i) n0_i) (-.f32 #s(literal 1 binary32) u)) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i))) (fma.f32 (*.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i) (-.f32 #s(literal 1 binary32) u)) n0_i (*.f32 (*.f32 n1_i u) (-.f32 (*.f32 n1_i u) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i)))))) |
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (*.f32 n1_i (/.f32 normAngle (sin.f32 normAngle)))) u n0_i)) |
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 (fma.f32 n0_i #s(approx (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle)))) #s(literal -1 binary32)) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) n1_i)) u n0_i)) |
(+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) #s(approx (sin normAngle) (*.f32 (fma.f32 #s(literal -1/6 binary32) (*.f32 normAngle normAngle) #s(literal 1 binary32)) normAngle)))) n1_i)) |
(*.f32 (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) #s(approx (+ (* n0_i (sin (* (- 1 u) normAngle))) (* n1_i (sin (* normAngle u)))) (*.f32 (fma.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 normAngle normAngle)) (fma.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i) (*.f32 (*.f32 (*.f32 u u) u) n1_i)) (fma.f32 (-.f32 n1_i n0_i) u n0_i)) normAngle))) |
(+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) n0_i) (*.f32 #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (fma.f32 (fma.f32 (-.f32 (*.f32 (pow.f32 u #s(literal 5 binary32)) #s(literal 1/120 binary32)) (fma.f32 #s(literal 1/36 binary32) (-.f32 (*.f32 (*.f32 u u) u) u) (*.f32 #s(literal 1/120 binary32) u))) (*.f32 normAngle normAngle) (*.f32 #s(literal -1/6 binary32) (-.f32 (*.f32 (*.f32 u u) u) u))) (*.f32 normAngle normAngle) u)) n1_i)) |
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle)))) |
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 n0_i (sin.f32 normAngle)))) |
#s(approx (+ (* (/ (sin (* normAngle u)) (sin normAngle)) n1_i) (* (/ n0_i (sin normAngle)) (sin (* (- 1 u) normAngle)))) (*.f32 n0_i (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle)))) |
(fma.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle)) (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) n0_i)) |
(+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) |
(+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (-.f32 #s(literal 1 binary32) u)) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) |
(*.f32 (/.f32 #s(literal 1 binary32) #s(approx (sin normAngle) (*.f32 (fma.f32 #s(literal -1/6 binary32) (*.f32 normAngle normAngle) #s(literal 1 binary32)) normAngle))) (fma.f32 n0_i (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (*.f32 n1_i (sin.f32 (*.f32 normAngle u))))) |
(+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (fma.f32 (*.f32 (*.f32 #s(literal -1/6 binary32) u) (fma.f32 u u #s(literal -1 binary32))) (*.f32 normAngle normAngle) u)) n1_i)) |
(+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (-.f32 (fma.f32 (*.f32 (fma.f32 #s(literal 1/6 binary32) u #s(literal -1/6 binary32)) (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32))) (*.f32 normAngle normAngle) #s(literal 1 binary32)) u)) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) |
(*.f32 (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) (fma.f32 n0_i (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (*.f32 n1_i (sin.f32 (*.f32 normAngle u))))) |
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 (-.f32 (*.f32 (/.f32 normAngle (sin.f32 normAngle)) n1_i) (*.f32 (*.f32 (cos.f32 normAngle) normAngle) (/.f32 n0_i (sin.f32 normAngle)))) u n0_i)) |
| Outputs |
|---|
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (-.f32 (*.f32 #s(literal 2/945 binary32) n0_i) (fma.f32 n1_i #s(literal 1/840 binary32) (*.f32 n1_i #s(literal -7/2160 binary32)))) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32)))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u n0_i)) |
5 calls:
| 40.0ms | (+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) |
| 38.0ms | u |
| 15.0ms | n1_i |
| 15.0ms | n0_i |
| 15.0ms | normAngle |
| Accuracy | Segments | Branch |
|---|---|---|
| 99.4% | 1 | normAngle |
| 99.4% | 1 | u |
| 99.4% | 1 | n0_i |
| 99.4% | 1 | n1_i |
| 99.4% | 1 | (+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) |
Compiled 49 to 33 computations (32.7% saved)
| Inputs |
|---|
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 u n1_i))) |
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 #s(approx (- 1 u) #s(literal 1 binary32)) n0_i))) |
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i))) |
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 (-.f32 n1_i n0_i) u))) |
#s(approx (+ (* (/ (sin (* normAngle u)) (sin normAngle)) n1_i) (* (/ n0_i (sin normAngle)) (sin (* (- 1 u) normAngle)))) (fma.f32 (-.f32 n1_i n0_i) u n0_i)) |
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (+.f32 (*.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (-.f32 n1_i n0_i)) u) n0_i)) |
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 #s(approx (- 1 u) #s(literal 1 binary32)) n0_i (*.f32 u n1_i))) |
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 u n1_i (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i))) |
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 u n1_i))) |
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 (+.f32 #s(approx (- (/ n0_i u) n0_i) (/.f32 n0_i u)) n1_i) u))) |
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 (+.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i) u))) |
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 #s(approx (+ (- (/ n0_i u) n0_i) n1_i) #s(approx (* (- (/ 1 u) 1) n0_i) (/.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i) u))) u))) |
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 #s(approx (+ (- (/ n0_i u) n0_i) n1_i) (*.f32 (-.f32 (/.f32 #s(literal 1 binary32) u) #s(literal 1 binary32)) n0_i)) u))) |
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (fma.f32 (-.f32 (/.f32 n0_i u) n0_i) u (*.f32 u n1_i)))) |
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 (+.f32 #s(approx (- (/ n0_i u) n0_i) (/.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i) u)) n1_i) u))) |
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) u) n0_i) (fma.f32 #s(approx (+ (* (* (+ (* 1/45 n0_i) (* n1_i 7/360)) u) (* normAngle normAngle)) (* (+ (* (+ (* u -1/2) 1/3) n0_i) (* 1/6 n1_i)) u)) (*.f32 #s(approx (* u (+ (* 7/360 (* normAngle normAngle)) 1/6)) (*.f32 #s(literal 1/6 binary32) u)) n1_i)) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i)))) |
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 #s(approx (- 1 u) (*.f32 (-.f32 (/.f32 #s(literal 1 binary32) u) #s(literal 1 binary32)) u)) n0_i (*.f32 u n1_i))) |
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) u) n0_i) #s(approx (+ (* (+ (* (* (+ (* 1/45 n0_i) (* n1_i 7/360)) u) (* normAngle normAngle)) (* (+ (* (+ (* u -1/2) 1/3) n0_i) (* 1/6 n1_i)) u)) (* normAngle normAngle)) (+ (* (- n1_i n0_i) u) n0_i)) (*.f32 (fma.f32 (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) (*.f32 normAngle normAngle) u) n1_i)))) |
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) u) n0_i) #s(approx (+ (* (+ (* (* (+ (* 1/45 n0_i) (* n1_i 7/360)) u) (* normAngle normAngle)) (* (+ (* (+ (* u -1/2) 1/3) n0_i) (* 1/6 n1_i)) u)) (* normAngle normAngle)) (+ (* (- n1_i n0_i) u) n0_i)) (*.f32 (fma.f32 (*.f32 (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32)) u) (*.f32 normAngle normAngle) u) n1_i)))) |
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u n0_i)) |
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) u) n0_i) #s(approx (+ (* (+ (* (* (+ (* 1/45 n0_i) (* n1_i 7/360)) u) (* normAngle normAngle)) (* (+ (* (+ (* u -1/2) 1/3) n0_i) (* 1/6 n1_i)) u)) (* normAngle normAngle)) (+ (* (- n1_i n0_i) u) n0_i)) (*.f32 (fma.f32 (*.f32 u (fma.f32 #s(literal 1/45 binary32) (*.f32 normAngle normAngle) (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)))) (*.f32 normAngle normAngle) (-.f32 #s(literal 1 binary32) u)) n0_i)))) |
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) u) n0_i) (fma.f32 #s(approx (+ (* (* (+ (* 1/45 n0_i) (* n1_i 7/360)) u) (* normAngle normAngle)) (* (+ (* (+ (* u -1/2) 1/3) n0_i) (* 1/6 n1_i)) u)) (*.f32 (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) n1_i)) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i)))) |
(+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) n0_i) (*.f32 #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (fma.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 normAngle normAngle)) (-.f32 (*.f32 (*.f32 u u) u) u) u)) n1_i)) |
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) u) n0_i) (+.f32 (fma.f32 #s(approx (+ (* (* (+ (* 1/45 n0_i) (* n1_i 7/360)) u) (* normAngle normAngle)) (* (+ (* (+ (* u -1/2) 1/3) n0_i) (* 1/6 n1_i)) u)) (*.f32 (*.f32 (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32)) u) n1_i)) (*.f32 normAngle normAngle) (*.f32 (-.f32 n1_i n0_i) u)) n0_i))) |
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) u) n0_i) (fma.f32 (-.f32 n1_i n0_i) u (+.f32 n0_i (*.f32 #s(approx (+ (* (* (+ (* 1/45 n0_i) (* n1_i 7/360)) u) (* normAngle normAngle)) (* (+ (* (+ (* u -1/2) 1/3) n0_i) (* 1/6 n1_i)) u)) (*.f32 (*.f32 (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32)) u) n1_i)) (*.f32 normAngle normAngle)))))) |
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) #s(approx (+ (* (+ (* (+ (* (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (* normAngle normAngle)) (+ (* 1/45 n0_i) (* n1_i 7/360))) (* normAngle normAngle)) (+ (* (+ (* u -1/2) 1/3) n0_i) (* 1/6 n1_i))) (* normAngle normAngle)) (- n1_i n0_i)) (*.f32 (fma.f32 (fma.f32 (fma.f32 #s(literal 31/15120 binary32) (*.f32 normAngle normAngle) #s(literal 7/360 binary32)) (*.f32 normAngle normAngle) #s(literal 1/6 binary32)) (*.f32 normAngle normAngle) #s(literal 1 binary32)) n1_i))) u n0_i)) |
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) #s(approx (+ (* (+ (* (+ (* (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (* normAngle normAngle)) (+ (* 1/45 n0_i) (* n1_i 7/360))) (* normAngle normAngle)) (+ (* (+ (* u -1/2) 1/3) n0_i) (* 1/6 n1_i))) (* normAngle normAngle)) (- n1_i n0_i)) (*.f32 (fma.f32 (fma.f32 (*.f32 (fma.f32 #s(literal 2/945 binary32) (*.f32 normAngle normAngle) #s(literal 1/45 binary32)) normAngle) normAngle (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32))) (*.f32 normAngle normAngle) #s(literal -1 binary32)) n0_i))) u n0_i)) |
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 (/.f32 (-.f32 (*.f32 #s(literal 1 binary32) (+.f32 #s(literal 1 binary32) u)) (*.f32 (+.f32 #s(literal 1 binary32) u) (*.f32 u u))) (*.f32 (+.f32 #s(literal 1 binary32) u) (+.f32 #s(literal 1 binary32) u))) n0_i (*.f32 u n1_i))) |
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u n0_i)) |
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) u) n0_i) (fma.f32 (fma.f32 (*.f32 (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32))) u) (*.f32 normAngle normAngle) (*.f32 (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)) u)) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i)))) |
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32)))) (*.f32 normAngle normAngle) (fma.f32 #s(approx (+ (* u -1/2) 1/3) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u n0_i)) |
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) u) n0_i) (+.f32 (fma.f32 (fma.f32 (*.f32 (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i)) normAngle) (*.f32 normAngle u) (*.f32 (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)) u)) (*.f32 normAngle normAngle) (*.f32 (-.f32 n1_i n0_i) u)) n0_i))) |
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) u) n0_i) (fma.f32 (-.f32 n1_i n0_i) u (+.f32 n0_i (*.f32 (fma.f32 (*.f32 (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i)) normAngle) (*.f32 normAngle u) (*.f32 (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)) u)) (*.f32 normAngle normAngle)))))) |
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 (*.f32 (*.f32 #s(literal -1/6 binary32) (fma.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) (fma.f32 n0_i (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (neg.f32 n0_i))))) normAngle) normAngle (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 u n1_i)))) |
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32)))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u n0_i)) |
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 n0_i #s(literal 2/945 binary32))) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32)))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u n0_i)) |
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (+.f32 (*.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (*.f32 normAngle (fma.f32 n1_i #s(literal 31/15120 binary32) (*.f32 n0_i #s(literal 2/945 binary32)))) normAngle (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i))) (*.f32 normAngle normAngle) (fma.f32 #s(approx (+ (* -1/2 u) 1/3) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u) n0_i)) |
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (+.f32 (*.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (*.f32 normAngle (fma.f32 n1_i #s(literal 31/15120 binary32) (*.f32 n0_i #s(literal 2/945 binary32)))) normAngle (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u) n0_i)) |
| Outputs |
|---|
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32)))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u n0_i)) |
5 calls:
| 74.0ms | n0_i |
| 11.0ms | (+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) |
| 11.0ms | u |
| 10.0ms | n1_i |
| 10.0ms | normAngle |
| Accuracy | Segments | Branch |
|---|---|---|
| 99.4% | 1 | normAngle |
| 99.4% | 1 | u |
| 99.4% | 1 | n0_i |
| 99.4% | 1 | n1_i |
| 99.4% | 1 | (+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) |
Compiled 49 to 33 computations (32.7% saved)
| Inputs |
|---|
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 u n1_i))) |
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 #s(approx (- 1 u) #s(literal 1 binary32)) n0_i))) |
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i))) |
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 (-.f32 n1_i n0_i) u))) |
#s(approx (+ (* (/ (sin (* normAngle u)) (sin normAngle)) n1_i) (* (/ n0_i (sin normAngle)) (sin (* (- 1 u) normAngle)))) (fma.f32 (-.f32 n1_i n0_i) u n0_i)) |
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (+.f32 (*.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (-.f32 n1_i n0_i)) u) n0_i)) |
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 #s(approx (- 1 u) #s(literal 1 binary32)) n0_i (*.f32 u n1_i))) |
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 u n1_i (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i))) |
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 u n1_i))) |
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 (+.f32 #s(approx (- (/ n0_i u) n0_i) (/.f32 n0_i u)) n1_i) u))) |
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 (+.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i) u))) |
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 #s(approx (+ (- (/ n0_i u) n0_i) n1_i) #s(approx (* (- (/ 1 u) 1) n0_i) (/.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i) u))) u))) |
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 #s(approx (+ (- (/ n0_i u) n0_i) n1_i) (*.f32 (-.f32 (/.f32 #s(literal 1 binary32) u) #s(literal 1 binary32)) n0_i)) u))) |
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (fma.f32 (-.f32 (/.f32 n0_i u) n0_i) u (*.f32 u n1_i)))) |
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 (+.f32 #s(approx (- (/ n0_i u) n0_i) (/.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i) u)) n1_i) u))) |
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) u) n0_i) (fma.f32 #s(approx (+ (* (* (+ (* 1/45 n0_i) (* n1_i 7/360)) u) (* normAngle normAngle)) (* (+ (* (+ (* u -1/2) 1/3) n0_i) (* 1/6 n1_i)) u)) (*.f32 #s(approx (* u (+ (* 7/360 (* normAngle normAngle)) 1/6)) (*.f32 #s(literal 1/6 binary32) u)) n1_i)) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i)))) |
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 #s(approx (- 1 u) (*.f32 (-.f32 (/.f32 #s(literal 1 binary32) u) #s(literal 1 binary32)) u)) n0_i (*.f32 u n1_i))) |
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) u) n0_i) #s(approx (+ (* (+ (* (* (+ (* 1/45 n0_i) (* n1_i 7/360)) u) (* normAngle normAngle)) (* (+ (* (+ (* u -1/2) 1/3) n0_i) (* 1/6 n1_i)) u)) (* normAngle normAngle)) (+ (* (- n1_i n0_i) u) n0_i)) (*.f32 (fma.f32 (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) (*.f32 normAngle normAngle) u) n1_i)))) |
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) u) n0_i) #s(approx (+ (* (+ (* (* (+ (* 1/45 n0_i) (* n1_i 7/360)) u) (* normAngle normAngle)) (* (+ (* (+ (* u -1/2) 1/3) n0_i) (* 1/6 n1_i)) u)) (* normAngle normAngle)) (+ (* (- n1_i n0_i) u) n0_i)) (*.f32 (fma.f32 (*.f32 (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32)) u) (*.f32 normAngle normAngle) u) n1_i)))) |
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u n0_i)) |
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) u) n0_i) #s(approx (+ (* (+ (* (* (+ (* 1/45 n0_i) (* n1_i 7/360)) u) (* normAngle normAngle)) (* (+ (* (+ (* u -1/2) 1/3) n0_i) (* 1/6 n1_i)) u)) (* normAngle normAngle)) (+ (* (- n1_i n0_i) u) n0_i)) (*.f32 (fma.f32 (*.f32 u (fma.f32 #s(literal 1/45 binary32) (*.f32 normAngle normAngle) (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)))) (*.f32 normAngle normAngle) (-.f32 #s(literal 1 binary32) u)) n0_i)))) |
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) u) n0_i) (fma.f32 #s(approx (+ (* (* (+ (* 1/45 n0_i) (* n1_i 7/360)) u) (* normAngle normAngle)) (* (+ (* (+ (* u -1/2) 1/3) n0_i) (* 1/6 n1_i)) u)) (*.f32 (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) n1_i)) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i)))) |
(+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) n0_i) (*.f32 #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (fma.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 normAngle normAngle)) (-.f32 (*.f32 (*.f32 u u) u) u) u)) n1_i)) |
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) u) n0_i) (+.f32 (fma.f32 #s(approx (+ (* (* (+ (* 1/45 n0_i) (* n1_i 7/360)) u) (* normAngle normAngle)) (* (+ (* (+ (* u -1/2) 1/3) n0_i) (* 1/6 n1_i)) u)) (*.f32 (*.f32 (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32)) u) n1_i)) (*.f32 normAngle normAngle) (*.f32 (-.f32 n1_i n0_i) u)) n0_i))) |
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) u) n0_i) (fma.f32 (-.f32 n1_i n0_i) u (+.f32 n0_i (*.f32 #s(approx (+ (* (* (+ (* 1/45 n0_i) (* n1_i 7/360)) u) (* normAngle normAngle)) (* (+ (* (+ (* u -1/2) 1/3) n0_i) (* 1/6 n1_i)) u)) (*.f32 (*.f32 (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32)) u) n1_i)) (*.f32 normAngle normAngle)))))) |
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) #s(approx (+ (* (+ (* (+ (* (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (* normAngle normAngle)) (+ (* 1/45 n0_i) (* n1_i 7/360))) (* normAngle normAngle)) (+ (* (+ (* u -1/2) 1/3) n0_i) (* 1/6 n1_i))) (* normAngle normAngle)) (- n1_i n0_i)) (*.f32 (fma.f32 (fma.f32 (fma.f32 #s(literal 31/15120 binary32) (*.f32 normAngle normAngle) #s(literal 7/360 binary32)) (*.f32 normAngle normAngle) #s(literal 1/6 binary32)) (*.f32 normAngle normAngle) #s(literal 1 binary32)) n1_i))) u n0_i)) |
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) #s(approx (+ (* (+ (* (+ (* (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (* normAngle normAngle)) (+ (* 1/45 n0_i) (* n1_i 7/360))) (* normAngle normAngle)) (+ (* (+ (* u -1/2) 1/3) n0_i) (* 1/6 n1_i))) (* normAngle normAngle)) (- n1_i n0_i)) (*.f32 (fma.f32 (fma.f32 (*.f32 (fma.f32 #s(literal 2/945 binary32) (*.f32 normAngle normAngle) #s(literal 1/45 binary32)) normAngle) normAngle (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32))) (*.f32 normAngle normAngle) #s(literal -1 binary32)) n0_i))) u n0_i)) |
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 (/.f32 (-.f32 (*.f32 #s(literal 1 binary32) (+.f32 #s(literal 1 binary32) u)) (*.f32 (+.f32 #s(literal 1 binary32) u) (*.f32 u u))) (*.f32 (+.f32 #s(literal 1 binary32) u) (+.f32 #s(literal 1 binary32) u))) n0_i (*.f32 u n1_i))) |
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u n0_i)) |
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) u) n0_i) (fma.f32 (fma.f32 (*.f32 (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32))) u) (*.f32 normAngle normAngle) (*.f32 (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)) u)) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i)))) |
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32)))) (*.f32 normAngle normAngle) (fma.f32 #s(approx (+ (* u -1/2) 1/3) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u n0_i)) |
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) u) n0_i) (+.f32 (fma.f32 (fma.f32 (*.f32 (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i)) normAngle) (*.f32 normAngle u) (*.f32 (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)) u)) (*.f32 normAngle normAngle) (*.f32 (-.f32 n1_i n0_i) u)) n0_i))) |
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) u) n0_i) (fma.f32 (-.f32 n1_i n0_i) u (+.f32 n0_i (*.f32 (fma.f32 (*.f32 (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i)) normAngle) (*.f32 normAngle u) (*.f32 (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)) u)) (*.f32 normAngle normAngle)))))) |
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 (*.f32 (*.f32 #s(literal -1/6 binary32) (fma.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) (fma.f32 n0_i (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (neg.f32 n0_i))))) normAngle) normAngle (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 u n1_i)))) |
| Outputs |
|---|
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) u) n0_i) (fma.f32 (-.f32 n1_i n0_i) u (+.f32 n0_i (*.f32 (fma.f32 (*.f32 (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i)) normAngle) (*.f32 normAngle u) (*.f32 (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)) u)) (*.f32 normAngle normAngle)))))) |
5 calls:
| 39.0ms | n0_i |
| 10.0ms | (+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) |
| 10.0ms | u |
| 9.0ms | n1_i |
| 9.0ms | normAngle |
| Accuracy | Segments | Branch |
|---|---|---|
| 99.3% | 1 | normAngle |
| 99.3% | 1 | u |
| 99.3% | 1 | n0_i |
| 99.3% | 1 | n1_i |
| 99.3% | 1 | (+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) |
Compiled 49 to 33 computations (32.7% saved)
| Inputs |
|---|
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 u n1_i))) |
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 #s(approx (- 1 u) #s(literal 1 binary32)) n0_i))) |
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i))) |
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 (-.f32 n1_i n0_i) u))) |
#s(approx (+ (* (/ (sin (* normAngle u)) (sin normAngle)) n1_i) (* (/ n0_i (sin normAngle)) (sin (* (- 1 u) normAngle)))) (fma.f32 (-.f32 n1_i n0_i) u n0_i)) |
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (+.f32 (*.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (-.f32 n1_i n0_i)) u) n0_i)) |
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 #s(approx (- 1 u) #s(literal 1 binary32)) n0_i (*.f32 u n1_i))) |
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 u n1_i (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i))) |
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 u n1_i))) |
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 (+.f32 #s(approx (- (/ n0_i u) n0_i) (/.f32 n0_i u)) n1_i) u))) |
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 (+.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i) u))) |
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 #s(approx (+ (- (/ n0_i u) n0_i) n1_i) #s(approx (* (- (/ 1 u) 1) n0_i) (/.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i) u))) u))) |
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 #s(approx (+ (- (/ n0_i u) n0_i) n1_i) (*.f32 (-.f32 (/.f32 #s(literal 1 binary32) u) #s(literal 1 binary32)) n0_i)) u))) |
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (fma.f32 (-.f32 (/.f32 n0_i u) n0_i) u (*.f32 u n1_i)))) |
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 (+.f32 #s(approx (- (/ n0_i u) n0_i) (/.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i) u)) n1_i) u))) |
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) u) n0_i) (fma.f32 #s(approx (+ (* (* (+ (* 1/45 n0_i) (* n1_i 7/360)) u) (* normAngle normAngle)) (* (+ (* (+ (* u -1/2) 1/3) n0_i) (* 1/6 n1_i)) u)) (*.f32 #s(approx (* u (+ (* 7/360 (* normAngle normAngle)) 1/6)) (*.f32 #s(literal 1/6 binary32) u)) n1_i)) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i)))) |
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 #s(approx (- 1 u) (*.f32 (-.f32 (/.f32 #s(literal 1 binary32) u) #s(literal 1 binary32)) u)) n0_i (*.f32 u n1_i))) |
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) u) n0_i) #s(approx (+ (* (+ (* (* (+ (* 1/45 n0_i) (* n1_i 7/360)) u) (* normAngle normAngle)) (* (+ (* (+ (* u -1/2) 1/3) n0_i) (* 1/6 n1_i)) u)) (* normAngle normAngle)) (+ (* (- n1_i n0_i) u) n0_i)) (*.f32 (fma.f32 (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) (*.f32 normAngle normAngle) u) n1_i)))) |
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) u) n0_i) #s(approx (+ (* (+ (* (* (+ (* 1/45 n0_i) (* n1_i 7/360)) u) (* normAngle normAngle)) (* (+ (* (+ (* u -1/2) 1/3) n0_i) (* 1/6 n1_i)) u)) (* normAngle normAngle)) (+ (* (- n1_i n0_i) u) n0_i)) (*.f32 (fma.f32 (*.f32 (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32)) u) (*.f32 normAngle normAngle) u) n1_i)))) |
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u n0_i)) |
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) u) n0_i) #s(approx (+ (* (+ (* (* (+ (* 1/45 n0_i) (* n1_i 7/360)) u) (* normAngle normAngle)) (* (+ (* (+ (* u -1/2) 1/3) n0_i) (* 1/6 n1_i)) u)) (* normAngle normAngle)) (+ (* (- n1_i n0_i) u) n0_i)) (*.f32 (fma.f32 (*.f32 u (fma.f32 #s(literal 1/45 binary32) (*.f32 normAngle normAngle) (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)))) (*.f32 normAngle normAngle) (-.f32 #s(literal 1 binary32) u)) n0_i)))) |
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) u) n0_i) (fma.f32 #s(approx (+ (* (* (+ (* 1/45 n0_i) (* n1_i 7/360)) u) (* normAngle normAngle)) (* (+ (* (+ (* u -1/2) 1/3) n0_i) (* 1/6 n1_i)) u)) (*.f32 (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) n1_i)) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i)))) |
(+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) n0_i) (*.f32 #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (fma.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 normAngle normAngle)) (-.f32 (*.f32 (*.f32 u u) u) u) u)) n1_i)) |
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) u) n0_i) (+.f32 (fma.f32 #s(approx (+ (* (* (+ (* 1/45 n0_i) (* n1_i 7/360)) u) (* normAngle normAngle)) (* (+ (* (+ (* u -1/2) 1/3) n0_i) (* 1/6 n1_i)) u)) (*.f32 (*.f32 (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32)) u) n1_i)) (*.f32 normAngle normAngle) (*.f32 (-.f32 n1_i n0_i) u)) n0_i))) |
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) u) n0_i) (fma.f32 (-.f32 n1_i n0_i) u (+.f32 n0_i (*.f32 #s(approx (+ (* (* (+ (* 1/45 n0_i) (* n1_i 7/360)) u) (* normAngle normAngle)) (* (+ (* (+ (* u -1/2) 1/3) n0_i) (* 1/6 n1_i)) u)) (*.f32 (*.f32 (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32)) u) n1_i)) (*.f32 normAngle normAngle)))))) |
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) #s(approx (+ (* (+ (* (+ (* (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (* normAngle normAngle)) (+ (* 1/45 n0_i) (* n1_i 7/360))) (* normAngle normAngle)) (+ (* (+ (* u -1/2) 1/3) n0_i) (* 1/6 n1_i))) (* normAngle normAngle)) (- n1_i n0_i)) (*.f32 (fma.f32 (fma.f32 (fma.f32 #s(literal 31/15120 binary32) (*.f32 normAngle normAngle) #s(literal 7/360 binary32)) (*.f32 normAngle normAngle) #s(literal 1/6 binary32)) (*.f32 normAngle normAngle) #s(literal 1 binary32)) n1_i))) u n0_i)) |
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) #s(approx (+ (* (+ (* (+ (* (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (* normAngle normAngle)) (+ (* 1/45 n0_i) (* n1_i 7/360))) (* normAngle normAngle)) (+ (* (+ (* u -1/2) 1/3) n0_i) (* 1/6 n1_i))) (* normAngle normAngle)) (- n1_i n0_i)) (*.f32 (fma.f32 (fma.f32 (*.f32 (fma.f32 #s(literal 2/945 binary32) (*.f32 normAngle normAngle) #s(literal 1/45 binary32)) normAngle) normAngle (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32))) (*.f32 normAngle normAngle) #s(literal -1 binary32)) n0_i))) u n0_i)) |
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 (/.f32 (-.f32 (*.f32 #s(literal 1 binary32) (+.f32 #s(literal 1 binary32) u)) (*.f32 (+.f32 #s(literal 1 binary32) u) (*.f32 u u))) (*.f32 (+.f32 #s(literal 1 binary32) u) (+.f32 #s(literal 1 binary32) u))) n0_i (*.f32 u n1_i))) |
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u n0_i)) |
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) u) n0_i) (fma.f32 (fma.f32 (*.f32 (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32))) u) (*.f32 normAngle normAngle) (*.f32 (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)) u)) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i)))) |
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32)))) (*.f32 normAngle normAngle) (fma.f32 #s(approx (+ (* u -1/2) 1/3) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u n0_i)) |
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) u) n0_i) (+.f32 (fma.f32 (fma.f32 (*.f32 (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i)) normAngle) (*.f32 normAngle u) (*.f32 (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)) u)) (*.f32 normAngle normAngle) (*.f32 (-.f32 n1_i n0_i) u)) n0_i))) |
| Outputs |
|---|
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u n0_i)) |
5 calls:
| 28.0ms | n0_i |
| 10.0ms | (+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) |
| 9.0ms | u |
| 9.0ms | n1_i |
| 9.0ms | normAngle |
| Accuracy | Segments | Branch |
|---|---|---|
| 99.3% | 1 | normAngle |
| 99.3% | 1 | u |
| 99.3% | 1 | n0_i |
| 99.3% | 1 | n1_i |
| 99.3% | 1 | (+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) |
Compiled 49 to 33 computations (32.7% saved)
| Inputs |
|---|
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 u n1_i))) |
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 #s(approx (- 1 u) #s(literal 1 binary32)) n0_i))) |
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i))) |
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 (-.f32 n1_i n0_i) u))) |
#s(approx (+ (* (/ (sin (* normAngle u)) (sin normAngle)) n1_i) (* (/ n0_i (sin normAngle)) (sin (* (- 1 u) normAngle)))) (fma.f32 (-.f32 n1_i n0_i) u n0_i)) |
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (+.f32 (*.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (-.f32 n1_i n0_i)) u) n0_i)) |
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 #s(approx (- 1 u) #s(literal 1 binary32)) n0_i (*.f32 u n1_i))) |
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 u n1_i (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i))) |
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 u n1_i))) |
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 (+.f32 #s(approx (- (/ n0_i u) n0_i) (/.f32 n0_i u)) n1_i) u))) |
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 (+.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i) u))) |
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 #s(approx (+ (- (/ n0_i u) n0_i) n1_i) #s(approx (* (- (/ 1 u) 1) n0_i) (/.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i) u))) u))) |
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 #s(approx (+ (- (/ n0_i u) n0_i) n1_i) (*.f32 (-.f32 (/.f32 #s(literal 1 binary32) u) #s(literal 1 binary32)) n0_i)) u))) |
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (fma.f32 (-.f32 (/.f32 n0_i u) n0_i) u (*.f32 u n1_i)))) |
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 (+.f32 #s(approx (- (/ n0_i u) n0_i) (/.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i) u)) n1_i) u))) |
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) u) n0_i) (fma.f32 #s(approx (+ (* (* (+ (* 1/45 n0_i) (* n1_i 7/360)) u) (* normAngle normAngle)) (* (+ (* (+ (* u -1/2) 1/3) n0_i) (* 1/6 n1_i)) u)) (*.f32 #s(approx (* u (+ (* 7/360 (* normAngle normAngle)) 1/6)) (*.f32 #s(literal 1/6 binary32) u)) n1_i)) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i)))) |
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 #s(approx (- 1 u) (*.f32 (-.f32 (/.f32 #s(literal 1 binary32) u) #s(literal 1 binary32)) u)) n0_i (*.f32 u n1_i))) |
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) u) n0_i) #s(approx (+ (* (+ (* (* (+ (* 1/45 n0_i) (* n1_i 7/360)) u) (* normAngle normAngle)) (* (+ (* (+ (* u -1/2) 1/3) n0_i) (* 1/6 n1_i)) u)) (* normAngle normAngle)) (+ (* (- n1_i n0_i) u) n0_i)) (*.f32 (fma.f32 (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) (*.f32 normAngle normAngle) u) n1_i)))) |
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) u) n0_i) #s(approx (+ (* (+ (* (* (+ (* 1/45 n0_i) (* n1_i 7/360)) u) (* normAngle normAngle)) (* (+ (* (+ (* u -1/2) 1/3) n0_i) (* 1/6 n1_i)) u)) (* normAngle normAngle)) (+ (* (- n1_i n0_i) u) n0_i)) (*.f32 (fma.f32 (*.f32 (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32)) u) (*.f32 normAngle normAngle) u) n1_i)))) |
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u n0_i)) |
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) u) n0_i) #s(approx (+ (* (+ (* (* (+ (* 1/45 n0_i) (* n1_i 7/360)) u) (* normAngle normAngle)) (* (+ (* (+ (* u -1/2) 1/3) n0_i) (* 1/6 n1_i)) u)) (* normAngle normAngle)) (+ (* (- n1_i n0_i) u) n0_i)) (*.f32 (fma.f32 (*.f32 u (fma.f32 #s(literal 1/45 binary32) (*.f32 normAngle normAngle) (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)))) (*.f32 normAngle normAngle) (-.f32 #s(literal 1 binary32) u)) n0_i)))) |
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) u) n0_i) (fma.f32 #s(approx (+ (* (* (+ (* 1/45 n0_i) (* n1_i 7/360)) u) (* normAngle normAngle)) (* (+ (* (+ (* u -1/2) 1/3) n0_i) (* 1/6 n1_i)) u)) (*.f32 (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) n1_i)) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i)))) |
(+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) n0_i) (*.f32 #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (fma.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 normAngle normAngle)) (-.f32 (*.f32 (*.f32 u u) u) u) u)) n1_i)) |
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) u) n0_i) (+.f32 (fma.f32 #s(approx (+ (* (* (+ (* 1/45 n0_i) (* n1_i 7/360)) u) (* normAngle normAngle)) (* (+ (* (+ (* u -1/2) 1/3) n0_i) (* 1/6 n1_i)) u)) (*.f32 (*.f32 (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32)) u) n1_i)) (*.f32 normAngle normAngle) (*.f32 (-.f32 n1_i n0_i) u)) n0_i))) |
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) u) n0_i) (fma.f32 (-.f32 n1_i n0_i) u (+.f32 n0_i (*.f32 #s(approx (+ (* (* (+ (* 1/45 n0_i) (* n1_i 7/360)) u) (* normAngle normAngle)) (* (+ (* (+ (* u -1/2) 1/3) n0_i) (* 1/6 n1_i)) u)) (*.f32 (*.f32 (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32)) u) n1_i)) (*.f32 normAngle normAngle)))))) |
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) #s(approx (+ (* (+ (* (+ (* (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (* normAngle normAngle)) (+ (* 1/45 n0_i) (* n1_i 7/360))) (* normAngle normAngle)) (+ (* (+ (* u -1/2) 1/3) n0_i) (* 1/6 n1_i))) (* normAngle normAngle)) (- n1_i n0_i)) (*.f32 (fma.f32 (fma.f32 (fma.f32 #s(literal 31/15120 binary32) (*.f32 normAngle normAngle) #s(literal 7/360 binary32)) (*.f32 normAngle normAngle) #s(literal 1/6 binary32)) (*.f32 normAngle normAngle) #s(literal 1 binary32)) n1_i))) u n0_i)) |
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) #s(approx (+ (* (+ (* (+ (* (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (* normAngle normAngle)) (+ (* 1/45 n0_i) (* n1_i 7/360))) (* normAngle normAngle)) (+ (* (+ (* u -1/2) 1/3) n0_i) (* 1/6 n1_i))) (* normAngle normAngle)) (- n1_i n0_i)) (*.f32 (fma.f32 (fma.f32 (*.f32 (fma.f32 #s(literal 2/945 binary32) (*.f32 normAngle normAngle) #s(literal 1/45 binary32)) normAngle) normAngle (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32))) (*.f32 normAngle normAngle) #s(literal -1 binary32)) n0_i))) u n0_i)) |
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 (/.f32 (-.f32 (*.f32 #s(literal 1 binary32) (+.f32 #s(literal 1 binary32) u)) (*.f32 (+.f32 #s(literal 1 binary32) u) (*.f32 u u))) (*.f32 (+.f32 #s(literal 1 binary32) u) (+.f32 #s(literal 1 binary32) u))) n0_i (*.f32 u n1_i))) |
| Outputs |
|---|
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u n0_i)) |
5 calls:
| 29.0ms | n0_i |
| 8.0ms | (+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) |
| 8.0ms | n1_i |
| 8.0ms | u |
| 8.0ms | normAngle |
| Accuracy | Segments | Branch |
|---|---|---|
| 99.1% | 1 | normAngle |
| 99.1% | 1 | u |
| 99.1% | 1 | n0_i |
| 99.1% | 1 | n1_i |
| 99.1% | 1 | (+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) |
Compiled 49 to 33 computations (32.7% saved)
| Inputs |
|---|
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 u n1_i))) |
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 #s(approx (- 1 u) #s(literal 1 binary32)) n0_i))) |
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i))) |
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 (-.f32 n1_i n0_i) u))) |
#s(approx (+ (* (/ (sin (* normAngle u)) (sin normAngle)) n1_i) (* (/ n0_i (sin normAngle)) (sin (* (- 1 u) normAngle)))) (fma.f32 (-.f32 n1_i n0_i) u n0_i)) |
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (+.f32 (*.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (-.f32 n1_i n0_i)) u) n0_i)) |
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 #s(approx (- 1 u) #s(literal 1 binary32)) n0_i (*.f32 u n1_i))) |
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 u n1_i (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i))) |
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 u n1_i))) |
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 (+.f32 #s(approx (- (/ n0_i u) n0_i) (/.f32 n0_i u)) n1_i) u))) |
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 (+.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i) u))) |
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 #s(approx (+ (- (/ n0_i u) n0_i) n1_i) #s(approx (* (- (/ 1 u) 1) n0_i) (/.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i) u))) u))) |
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 #s(approx (+ (- (/ n0_i u) n0_i) n1_i) (*.f32 (-.f32 (/.f32 #s(literal 1 binary32) u) #s(literal 1 binary32)) n0_i)) u))) |
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (fma.f32 (-.f32 (/.f32 n0_i u) n0_i) u (*.f32 u n1_i)))) |
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 (+.f32 #s(approx (- (/ n0_i u) n0_i) (/.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i) u)) n1_i) u))) |
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) u) n0_i) (fma.f32 #s(approx (+ (* (* (+ (* 1/45 n0_i) (* n1_i 7/360)) u) (* normAngle normAngle)) (* (+ (* (+ (* u -1/2) 1/3) n0_i) (* 1/6 n1_i)) u)) (*.f32 #s(approx (* u (+ (* 7/360 (* normAngle normAngle)) 1/6)) (*.f32 #s(literal 1/6 binary32) u)) n1_i)) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i)))) |
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 #s(approx (- 1 u) (*.f32 (-.f32 (/.f32 #s(literal 1 binary32) u) #s(literal 1 binary32)) u)) n0_i (*.f32 u n1_i))) |
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) u) n0_i) #s(approx (+ (* (+ (* (* (+ (* 1/45 n0_i) (* n1_i 7/360)) u) (* normAngle normAngle)) (* (+ (* (+ (* u -1/2) 1/3) n0_i) (* 1/6 n1_i)) u)) (* normAngle normAngle)) (+ (* (- n1_i n0_i) u) n0_i)) (*.f32 (fma.f32 (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) (*.f32 normAngle normAngle) u) n1_i)))) |
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) u) n0_i) #s(approx (+ (* (+ (* (* (+ (* 1/45 n0_i) (* n1_i 7/360)) u) (* normAngle normAngle)) (* (+ (* (+ (* u -1/2) 1/3) n0_i) (* 1/6 n1_i)) u)) (* normAngle normAngle)) (+ (* (- n1_i n0_i) u) n0_i)) (*.f32 (fma.f32 (*.f32 (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32)) u) (*.f32 normAngle normAngle) u) n1_i)))) |
| Outputs |
|---|
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) u) n0_i) (fma.f32 #s(approx (+ (* (* (+ (* 1/45 n0_i) (* n1_i 7/360)) u) (* normAngle normAngle)) (* (+ (* (+ (* u -1/2) 1/3) n0_i) (* 1/6 n1_i)) u)) (*.f32 #s(approx (* u (+ (* 7/360 (* normAngle normAngle)) 1/6)) (*.f32 #s(literal 1/6 binary32) u)) n1_i)) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i)))) |
5 calls:
| 40.0ms | normAngle |
| 6.0ms | (+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) |
| 6.0ms | n1_i |
| 6.0ms | u |
| 6.0ms | n0_i |
| Accuracy | Segments | Branch |
|---|---|---|
| 98.8% | 1 | normAngle |
| 98.8% | 1 | u |
| 98.8% | 1 | n0_i |
| 98.8% | 1 | n1_i |
| 98.8% | 1 | (+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) |
Compiled 49 to 33 computations (32.7% saved)
| Inputs |
|---|
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 u n1_i))) |
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 #s(approx (- 1 u) #s(literal 1 binary32)) n0_i))) |
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i))) |
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 (-.f32 n1_i n0_i) u))) |
#s(approx (+ (* (/ (sin (* normAngle u)) (sin normAngle)) n1_i) (* (/ n0_i (sin normAngle)) (sin (* (- 1 u) normAngle)))) (fma.f32 (-.f32 n1_i n0_i) u n0_i)) |
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (+.f32 (*.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (-.f32 n1_i n0_i)) u) n0_i)) |
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 #s(approx (- 1 u) #s(literal 1 binary32)) n0_i (*.f32 u n1_i))) |
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 u n1_i (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i))) |
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 u n1_i))) |
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 (+.f32 #s(approx (- (/ n0_i u) n0_i) (/.f32 n0_i u)) n1_i) u))) |
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 (+.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i) u))) |
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 #s(approx (+ (- (/ n0_i u) n0_i) n1_i) #s(approx (* (- (/ 1 u) 1) n0_i) (/.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i) u))) u))) |
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 #s(approx (+ (- (/ n0_i u) n0_i) n1_i) (*.f32 (-.f32 (/.f32 #s(literal 1 binary32) u) #s(literal 1 binary32)) n0_i)) u))) |
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (fma.f32 (-.f32 (/.f32 n0_i u) n0_i) u (*.f32 u n1_i)))) |
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 (+.f32 #s(approx (- (/ n0_i u) n0_i) (/.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i) u)) n1_i) u))) |
| Outputs |
|---|
#s(approx (+ (* (/ (sin (* normAngle u)) (sin normAngle)) n1_i) (* (/ n0_i (sin normAngle)) (sin (* (- 1 u) normAngle)))) (fma.f32 (-.f32 n1_i n0_i) u n0_i)) |
5 calls:
| 5.0ms | (+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) |
| 5.0ms | n0_i |
| 5.0ms | normAngle |
| 5.0ms | n1_i |
| 5.0ms | u |
| Accuracy | Segments | Branch |
|---|---|---|
| 98.0% | 1 | normAngle |
| 98.0% | 1 | u |
| 98.0% | 1 | n0_i |
| 98.0% | 1 | n1_i |
| 98.0% | 1 | (+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) |
Compiled 49 to 33 computations (32.7% saved)
| Inputs |
|---|
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 u n1_i))) |
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 #s(approx (- 1 u) #s(literal 1 binary32)) n0_i))) |
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i))) |
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 (-.f32 n1_i n0_i) u))) |
| Outputs |
|---|
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 u n1_i))) |
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i))) |
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 u n1_i))) |
5 calls:
| 2.0ms | (+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) |
| 2.0ms | u |
| 2.0ms | normAngle |
| 2.0ms | n1_i |
| 2.0ms | n0_i |
| Accuracy | Segments | Branch |
|---|---|---|
| 61.1% | 1 | u |
| 72.7% | 3 | n0_i |
| 61.1% | 1 | normAngle |
| 73.6% | 3 | n1_i |
| 61.1% | 1 | (+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) |
Compiled 49 to 33 computations (32.7% saved)
| Inputs |
|---|
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 u n1_i))) |
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 #s(approx (- 1 u) #s(literal 1 binary32)) n0_i))) |
| Outputs |
|---|
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 u n1_i))) |
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 #s(approx (- 1 u) #s(literal 1 binary32)) n0_i))) |
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 u n1_i))) |
5 calls:
| 2.0ms | (+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) |
| 2.0ms | n1_i |
| 2.0ms | normAngle |
| 2.0ms | u |
| 1.0ms | n0_i |
| Accuracy | Segments | Branch |
|---|---|---|
| 53.5% | 2 | u |
| 47.3% | 1 | (+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) |
| 47.3% | 1 | normAngle |
| 60.1% | 3 | n0_i |
| 61.9% | 3 | n1_i |
Compiled 49 to 33 computations (32.7% saved)
Total 0.0b remaining (0%)
Threshold costs 0b (0%)
| Inputs |
|---|
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 u n1_i))) |
| Outputs |
|---|
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 u n1_i))) |
5 calls:
| 1.0ms | (+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) |
| 1.0ms | normAngle |
| 1.0ms | n1_i |
| 1.0ms | n0_i |
| 1.0ms | u |
| Accuracy | Segments | Branch |
|---|---|---|
| 35.9% | 1 | normAngle |
| 35.9% | 1 | (+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) |
| 35.9% | 1 | u |
| 35.9% | 1 | n0_i |
| 35.9% | 1 | n1_i |
Compiled 49 to 33 computations (32.7% saved)
| 2× | binary-search |
| 1× | narrow-enough |
| 1× | narrow-enough |
| Time | Left | Right |
|---|---|---|
| 0.0ms | 7.934463078187635e-16 | 9.510017946067926e-16 |
| 0.0ms | -1.3152503141233753e-15 | -7.584400772350786e-16 |
Compiled 32 to 24 computations (25% saved)
| 2× | binary-search |
| 1× | narrow-enough |
| 1× | narrow-enough |
| Time | Left | Right |
|---|---|---|
| 0.0ms | 7.934463078187635e-16 | 9.510017946067926e-16 |
| 0.0ms | -7.098806562612634e-22 | -3.1531588272670375e-22 |
Compiled 32 to 24 computations (25% saved)
| 1× | egg-herbie |
| 52× | *-commutative_binary32 |
| 26× | +-commutative_binary32 |
| 24× | sub-neg_binary32 |
| 16× | neg-sub0_binary32 |
| 16× | neg-mul-1_binary32 |
Useful iterations: 0 (0.0ms)
| Iter | Nodes | Cost |
|---|---|---|
| 0 | 156 | 915 |
| 1 | 190 | 915 |
| 2 | 210 | 915 |
| 3 | 226 | 915 |
| 4 | 237 | 915 |
| 5 | 242 | 915 |
| 6 | 244 | 915 |
| 1× | saturated |
| Inputs |
|---|
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 (fma.f32 n0_i (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle)))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) n1_i)) u n0_i)) |
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (-.f32 (*.f32 #s(literal 2/945 binary32) n0_i) (fma.f32 n1_i #s(literal 1/840 binary32) (*.f32 n1_i #s(literal -7/2160 binary32)))) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32)))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u n0_i)) |
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32)))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u n0_i)) |
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) u) n0_i) (fma.f32 (-.f32 n1_i n0_i) u (+.f32 n0_i (*.f32 (fma.f32 (*.f32 (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i)) normAngle) (*.f32 normAngle u) (*.f32 (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)) u)) (*.f32 normAngle normAngle)))))) |
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u n0_i)) |
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u n0_i)) |
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) u) n0_i) (fma.f32 #s(approx (+ (* (* (+ (* 1/45 n0_i) (* n1_i 7/360)) u) (* normAngle normAngle)) (* (+ (* (+ (* u -1/2) 1/3) n0_i) (* 1/6 n1_i)) u)) (*.f32 #s(approx (* u (+ (* 7/360 (* normAngle normAngle)) 1/6)) (*.f32 #s(literal 1/6 binary32) u)) n1_i)) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i)))) |
#s(approx (+ (* (/ (sin (* normAngle u)) (sin normAngle)) n1_i) (* (/ n0_i (sin normAngle)) (sin (* (- 1 u) normAngle)))) (fma.f32 (-.f32 n1_i n0_i) u n0_i)) |
(if (<=.f32 n1_i #s(literal -9444733/9444732965739290427392 binary32)) #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 u n1_i))) (if (<=.f32 n1_i #s(literal 15111573/18889465931478580854784 binary32)) #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i))) #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 u n1_i))))) |
(if (<=.f32 n1_i #s(literal -309485/618970019642690137449562112 binary32)) #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 u n1_i))) (if (<=.f32 n1_i #s(literal 15111573/18889465931478580854784 binary32)) #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 #s(approx (- 1 u) #s(literal 1 binary32)) n0_i))) #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 u n1_i))))) |
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 u n1_i))) |
| Outputs |
|---|
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 (fma.f32 n0_i (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle)))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) n1_i)) u n0_i)) |
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 (fma.f32 n0_i (-.f32 (*.f32 #s(literal -1/2 binary32) (*.f32 (*.f32 normAngle normAngle) u)) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) (cos.f32 normAngle))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) n1_i)) u n0_i)) |
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (-.f32 (*.f32 #s(literal 2/945 binary32) n0_i) (fma.f32 n1_i #s(literal 1/840 binary32) (*.f32 n1_i #s(literal -7/2160 binary32)))) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32)))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u n0_i)) |
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (-.f32 (*.f32 #s(literal 2/945 binary32) n0_i) (fma.f32 n1_i #s(literal 1/840 binary32) (*.f32 #s(literal -7/2160 binary32) n1_i))) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u n0_i)) |
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32)))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u n0_i)) |
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u n0_i)) |
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) u) n0_i) (fma.f32 (-.f32 n1_i n0_i) u (+.f32 n0_i (*.f32 (fma.f32 (*.f32 (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i)) normAngle) (*.f32 normAngle u) (*.f32 (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)) u)) (*.f32 normAngle normAngle)))))) |
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) u) n0_i) (fma.f32 (-.f32 n1_i n0_i) u (+.f32 (*.f32 (fma.f32 (*.f32 (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i)) normAngle) (*.f32 normAngle u) (*.f32 (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)) u)) (*.f32 normAngle normAngle)) n0_i)))) |
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u n0_i)) |
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i)) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u n0_i)) |
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u n0_i)) |
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) u) n0_i) (fma.f32 #s(approx (+ (* (* (+ (* 1/45 n0_i) (* n1_i 7/360)) u) (* normAngle normAngle)) (* (+ (* (+ (* u -1/2) 1/3) n0_i) (* 1/6 n1_i)) u)) (*.f32 #s(approx (* u (+ (* 7/360 (* normAngle normAngle)) 1/6)) (*.f32 #s(literal 1/6 binary32) u)) n1_i)) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i)))) |
#s(approx (+ (* (/ (sin (* normAngle u)) (sin normAngle)) n1_i) (* (/ n0_i (sin normAngle)) (sin (* (- 1 u) normAngle)))) (fma.f32 (-.f32 n1_i n0_i) u n0_i)) |
(if (<=.f32 n1_i #s(literal -9444733/9444732965739290427392 binary32)) #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 u n1_i))) (if (<=.f32 n1_i #s(literal 15111573/18889465931478580854784 binary32)) #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i))) #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 u n1_i))))) |
(if (<=.f32 n1_i #s(literal -9444733/9444732965739290427392 binary32)) #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 n1_i u))) (if (<=.f32 n1_i #s(literal 15111573/18889465931478580854784 binary32)) #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i))) #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 n1_i u))))) |
(if (<=.f32 n1_i #s(literal -309485/618970019642690137449562112 binary32)) #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 u n1_i))) (if (<=.f32 n1_i #s(literal 15111573/18889465931478580854784 binary32)) #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 #s(approx (- 1 u) #s(literal 1 binary32)) n0_i))) #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 u n1_i))))) |
(if (<=.f32 n1_i #s(literal -309485/618970019642690137449562112 binary32)) #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 n1_i u))) (if (<=.f32 n1_i #s(literal 15111573/18889465931478580854784 binary32)) #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 #s(approx (- 1 u) #s(literal 1 binary32)) n0_i))) #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 n1_i u))))) |
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 u n1_i))) |
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 n1_i u))) |
| 17 256× | lower-fma.f64 |
| 17 256× | lower-fma.f32 |
| 16 768× | lower-fma.f64 |
| 16 768× | lower-fma.f32 |
| 13 460× | lower-fma.f64 |
Useful iterations: 0 (0.0ms)
| Iter | Nodes | Cost |
|---|---|---|
| 0 | 93 | 671 |
| 0 | 147 | 631 |
| 1 | 584 | 623 |
| 2 | 5046 | 623 |
| 0 | 8713 | 602 |
| 0 | 17 | 63 |
| 0 | 29 | 53 |
| 1 | 83 | 53 |
| 2 | 469 | 52 |
| 3 | 4845 | 52 |
| 0 | 8489 | 51 |
| 0 | 848 | 22574 |
| 1 | 2916 | 21516 |
| 0 | 8922 | 20056 |
| 0 | 782 | 16153 |
| 1 | 2670 | 15319 |
| 0 | 8803 | 14268 |
| 0 | 790 | 14173 |
| 1 | 2628 | 13600 |
| 0 | 8565 | 12901 |
| 0 | 321 | 2830 |
| 1 | 987 | 2714 |
| 2 | 3392 | 2654 |
| 0 | 8125 | 2540 |
| 1× | fuel |
| 1× | iter limit |
| 1× | node limit |
| 1× | iter limit |
| 1× | node limit |
| 1× | iter limit |
| 1× | node limit |
| 1× | iter limit |
| 1× | node limit |
| 1× | iter limit |
| 1× | node limit |
| 1× | iter limit |
| 1× | iter limit |
| 1× | node limit |
| 1× | iter limit |
Compiled 566 to 241 computations (57.4% saved)
(abs normAngle)
Compiled 1 058 to 410 computations (61.2% saved)
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