Curve intersection, scale width based on ribbon orientation

Time bar (total: 12.4s)

start0.0ms (0%)

Memory
0.1MiB live, 0.1MiB allocated

analyze352.0ms (2.8%)

Memory
-8.7MiB live, 605.0MiB allocated
Algorithm
search
Search
ProbabilityValidUnknownPreconditionInfiniteDomainCan'tIter
0%0%0.8%99.2%0%0%0%0
0%0%0.8%99.2%0%0%0%1
0%0%0.8%99.2%0%0%0%2
0%0%0.8%99.2%0%0%0%3
0%0%0.8%99.2%0%0%0%4
0%0%0.8%99.2%0%0%0%5
16.7%0.1%0.5%99.2%0%0.2%0%6
25%0.1%0.4%99.2%0%0.2%0%7
25%0.1%0.4%99.2%0%0.2%0%8
25%0.1%0.4%99.2%0%0.2%0%9
45%0.2%0.3%99.2%0%0.3%0%10
52.5%0.3%0.2%99.2%0%0.3%0%11
52.5%0.3%0.2%99.2%0%0.3%0%12
Compiler

Compiled 59 to 39 computations (33.9% saved)

sample3.7s (30.1%)

Memory
-192.1MiB live, 4 429.4MiB allocated
Samples
2.1s8 256×0valid
672.0ms2 041×0invalid
Precisions
Click to see histograms. Total time spent on operations: 2.3s
ival-mult: 759.0ms (32.4% of total)
ival-sin: 532.0ms (22.7% of total)
ival-<=: 301.0ms (12.8% of total)
ival-div: 240.0ms (10.2% of total)
const: 201.0ms (8.6% of total)
ival-add: 136.0ms (5.8% of total)
ival-sub: 54.0ms (2.3% of total)
ival-and: 52.0ms (2.2% of total)
ival-pi: 42.0ms (1.8% of total)
exact: 22.0ms (0.9% of total)
ival-assert: 4.0ms (0.2% of total)
Bogosity

explain259.0ms (2.1%)

Memory
17.7MiB live, 327.2MiB allocated
FPErrors
Click to see full error table
Ground TruthOverpredictionsExampleUnderpredictionsExampleSubexpression
290-25(5.37105145741462e-37 2.9699307901864813e-7 -3.705875870388918e-14 8.074005331502876e-13)(*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)))
20-0-(*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)))
00-0-(*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i)
00-0-(sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))
00-0-(*.f32 u normAngle)
00-0-n1_i
00-0-(*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)
00-0-(*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)
00-0-n0_i
00-0-normAngle
00-0-(-.f32 #s(literal 1 binary32) u)
00-0-(+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i))
00-0-#s(literal 1 binary32)
00-0-(sin.f32 (*.f32 u normAngle))
00-0-u
00-0-(sin.f32 normAngle)
00-0-(/.f32 #s(literal 1 binary32) (sin.f32 normAngle))
Explanations
Click to see full explanations table
OperatorSubexpressionExplanationCount
*.f32(*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)))n*u20
*.f32(*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)))n*o20
*.f32(*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)))u*o10
(*.f32 u normAngle)underflow3
(sin.f32 (*.f32 u normAngle))underflow3
(/.f32 #s(literal 1 binary32) (sin.f32 normAngle))overflow2
*.f32(*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)))n*o10
Confusion
Predicted +Predicted -
+210
-2242
Precision
0.5
Recall
0.16666666666666666
Confusion?
Predicted +Predicted MaybePredicted -
+2010
-20242
Precision?
0.5
Recall?
0.16666666666666666
Freqs
test
numberfreq
0252
12
22
Total Confusion?
Predicted +Predicted MaybePredicted -
+100
-000
Precision?
1.0
Recall?
1.0
Samples
62.0ms494×0valid
4.0ms18×1valid
Compiler

Compiled 235 to 55 computations (76.6% saved)

Precisions
Click to see histograms. Total time spent on operations: 47.0ms
ival-mult: 23.0ms (49.3% of total)
ival-sin: 12.0ms (25.7% of total)
ival-div: 4.0ms (8.6% of total)
ival-add: 3.0ms (6.4% of total)
ival-sub: 2.0ms (4.3% of total)
adjust: 1.0ms (2.1% of total)
ival-assert: 0.0ms (0% of total)
ival-true: 0.0ms (0% of total)
exact: 0.0ms (0% of total)

preprocess137.0ms (1.1%)

Memory
-10.4MiB live, 65.7MiB allocated
Algorithm
egg-herbie
Rules
1 402×unsub-neg
1 014×times-frac
832×lower-fma.f64
832×lower-fma.f32
738×neg-mul-1
Iterations

Useful iterations: 0 (0.0ms)

IterNodesCost
0106368
1279300
2741283
31977255
43516252
56491252
01725
02925
14821
28820
315618
420318
523818
628218
736718
851018
960918
1073518
11117318
12188618
13229318
14231218
15231318
16231318
0231317
Stop Event
iter limit
saturated
iter limit
node limit
Calls
Call 1
Inputs
(+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i))
Outputs
(+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i))
(/.f32 (fma.f32 n1_i (sin.f32 (*.f32 normAngle u)) (*.f32 n0_i (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))))) (sin.f32 normAngle))
Symmetry

(abs normAngle)

Compiler

Compiled 29 to 17 computations (41.4% saved)

eval0.0ms (0%)

Memory
0.3MiB live, 0.3MiB allocated
Compiler

Compiled 4 to 4 computations (0% saved)

prune1.0ms (0%)

Memory
1.3MiB live, 1.3MiB allocated
Alt Table
Click to see full alt table
StatusAccuracyProgram
96.6%
(+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i))
Compiler

Compiled 29 to 17 computations (41.4% saved)

simplify74.0ms (0.6%)

Memory
-45.8MiB live, 45.5MiB allocated
Algorithm
egg-herbie
Localize:

Found 4 expressions of interest:

NewMetricScoreProgram
cost-diff0
(*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i)
cost-diff160
(*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)))
cost-diff160
(*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)))
cost-diff3616
(+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i))
Rules
832×lower-fma.f64
832×lower-fma.f32
576×lower-*.f64
564×lower-*.f32
486×times-frac
Iterations

Useful iterations: 0 (0.0ms)

IterNodesCost
017101
029101
14889
28888
315686
420386
523886
628286
736786
851086
960986
1073586
11117386
12188686
13229386
14231286
15231386
16231386
0231385
Stop Event
iter limit
saturated
iter limit
Calls
Call 1
Inputs
(+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i))
(*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i)
(*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)))
(sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))
(*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)
(-.f32 #s(literal 1 binary32) u)
#s(literal 1 binary32)
u
normAngle
(/.f32 #s(literal 1 binary32) (sin.f32 normAngle))
(sin.f32 normAngle)
n0_i
(*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)
(*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)))
(sin.f32 (*.f32 u normAngle))
(*.f32 u normAngle)
n1_i
Outputs
(+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i))
(/.f32 (fma.f32 n1_i (sin.f32 (*.f32 normAngle u)) (*.f32 n0_i (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))))) (sin.f32 normAngle))
(*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i)
(*.f32 (/.f32 n0_i (sin.f32 normAngle)) (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))))
(*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)))
(/.f32 (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))) (sin.f32 normAngle))
(sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))
(sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u)))
(*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)
(*.f32 normAngle (-.f32 #s(literal 1 binary32) u))
(-.f32 #s(literal 1 binary32) u)
#s(literal 1 binary32)
u
normAngle
(/.f32 #s(literal 1 binary32) (sin.f32 normAngle))
(sin.f32 normAngle)
n0_i
(*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)
(*.f32 (/.f32 n1_i (sin.f32 normAngle)) (sin.f32 (*.f32 normAngle u)))
(*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)))
(/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle))
(sin.f32 (*.f32 u normAngle))
(sin.f32 (*.f32 normAngle u))
(*.f32 u normAngle)
(*.f32 normAngle u)
n1_i

localize46.0ms (0.4%)

Memory
25.1MiB live, 96.9MiB allocated
Localize:

Found 4 expressions of interest:

NewMetricScoreProgram
accuracy0.125
(*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i)
accuracy0.15234375
(*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)
accuracy0.6273124261794651
(*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)))
accuracy2.1164645192305778
(*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)))
Samples
34.0ms247×0valid
2.0ms1valid
Compiler

Compiled 103 to 19 computations (81.6% saved)

Precisions
Click to see histograms. Total time spent on operations: 25.0ms
ival-sin: 11.0ms (44.6% of total)
ival-mult: 8.0ms (32.4% of total)
ival-div: 2.0ms (8.1% of total)
ival-add: 1.0ms (4.1% of total)
ival-sub: 1.0ms (4.1% of total)
adjust: 0.0ms (0% of total)
ival-assert: 0.0ms (0% of total)
ival-true: 0.0ms (0% of total)
exact: 0.0ms (0% of total)

series45.0ms (0.4%)

Memory
-29.1MiB live, 96.7MiB allocated
Counts
5 → 156
Calls
Call 1
Inputs
#s(alt (+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) (patch (+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) #<representation binary32>) () ())
#s(alt (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) (patch (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) #<representation binary32>) () ())
#s(alt (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) (patch (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) #<representation binary32>) () ())
#s(alt (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (patch (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) #<representation binary32>) () ())
#s(alt (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle) (patch (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle) #<representation binary32>) () ())
Outputs
#s(alt (/ (* n1_i (sin (* normAngle u))) (sin normAngle)) (taylor 0 n0_i) (#s(alt (+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) (patch (+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) #<representation binary32>) () ())) ())
#s(alt (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) (taylor 0 n0_i) (#s(alt (+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) (patch (+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) #<representation binary32>) () ())) ())
#s(alt (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) (taylor 0 n0_i) (#s(alt (+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) (patch (+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) #<representation binary32>) () ())) ())
#s(alt (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) (taylor 0 n0_i) (#s(alt (+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) (patch (+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) #<representation binary32>) () ())) ())
#s(alt (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (taylor 0 n0_i) (#s(alt (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (patch (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) #<representation binary32>) () ())) ())
#s(alt (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (taylor 0 n0_i) (#s(alt (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (patch (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) #<representation binary32>) () ())) ())
#s(alt (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (taylor 0 n0_i) (#s(alt (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (patch (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) #<representation binary32>) () ())) ())
#s(alt (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (taylor 0 n0_i) (#s(alt (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (patch (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) #<representation binary32>) () ())) ())
#s(alt (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (taylor inf n0_i) (#s(alt (+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) (patch (+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) #<representation binary32>) () ())) ())
#s(alt (* n0_i (+ (/ (sin (* normAngle (- 1 u))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle))))) (taylor inf n0_i) (#s(alt (+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) (patch (+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) #<representation binary32>) () ())) ())
#s(alt (* n0_i (+ (/ (sin (* normAngle (- 1 u))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle))))) (taylor inf n0_i) (#s(alt (+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) (patch (+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) #<representation binary32>) () ())) ())
#s(alt (* n0_i (+ (/ (sin (* normAngle (- 1 u))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle))))) (taylor inf n0_i) (#s(alt (+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) (patch (+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) #<representation binary32>) () ())) ())
#s(alt (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (taylor inf n0_i) (#s(alt (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (patch (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) #<representation binary32>) () ())) ())
#s(alt (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (taylor inf n0_i) (#s(alt (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (patch (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) #<representation binary32>) () ())) ())
#s(alt (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (taylor inf n0_i) (#s(alt (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (patch (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) #<representation binary32>) () ())) ())
#s(alt (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (taylor inf n0_i) (#s(alt (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (patch (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) #<representation binary32>) () ())) ())
#s(alt (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (taylor -inf n0_i) (#s(alt (+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) (patch (+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) #<representation binary32>) () ())) ())
#s(alt (* -1 (* n0_i (+ (* -1 (/ (sin (* normAngle (- 1 u))) (sin normAngle))) (* -1 (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle))))))) (taylor -inf n0_i) (#s(alt (+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) (patch (+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) #<representation binary32>) () ())) ())
#s(alt (* -1 (* n0_i (+ (* -1 (/ (sin (* normAngle (- 1 u))) (sin normAngle))) (* -1 (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle))))))) (taylor -inf n0_i) (#s(alt (+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) (patch (+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) #<representation binary32>) () ())) ())
#s(alt (* -1 (* n0_i (+ (* -1 (/ (sin (* normAngle (- 1 u))) (sin normAngle))) (* -1 (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle))))))) (taylor -inf n0_i) (#s(alt (+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) (patch (+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) #<representation binary32>) () ())) ())
#s(alt (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (taylor -inf n0_i) (#s(alt (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (patch (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) #<representation binary32>) () ())) ())
#s(alt (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (taylor -inf n0_i) (#s(alt (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (patch (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) #<representation binary32>) () ())) ())
#s(alt (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (taylor -inf n0_i) (#s(alt (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (patch (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) #<representation binary32>) () ())) ())
#s(alt (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (taylor -inf n0_i) (#s(alt (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (patch (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) #<representation binary32>) () ())) ())
#s(alt n0_i (taylor 0 u) (#s(alt (+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) (patch (+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) #<representation binary32>) () ())) ())
#s(alt (+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (/ (* n1_i normAngle) (sin normAngle))))) (taylor 0 u) (#s(alt (+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) (patch (+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) #<representation binary32>) () ())) ())
#s(alt (+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (+ (* -1/2 (* n0_i (* (pow normAngle 2) u))) (/ (* n1_i normAngle) (sin normAngle)))))) (taylor 0 u) (#s(alt (+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) (patch (+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) #<representation binary32>) () ())) ())
#s(alt (+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (+ (* u (+ (* -1/2 (* n0_i (pow normAngle 2))) (* u (+ (* -1/6 (/ (* n1_i (pow normAngle 3)) (sin normAngle))) (* 1/6 (/ (* n0_i (* (pow normAngle 3) (cos normAngle))) (sin normAngle))))))) (/ (* n1_i normAngle) (sin normAngle)))))) (taylor 0 u) (#s(alt (+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) (patch (+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) #<representation binary32>) () ())) ())
#s(alt 1 (taylor 0 u) (#s(alt (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) (patch (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) #<representation binary32>) () ())) ())
#s(alt (+ 1 (* -1 (/ (* normAngle (* u (cos normAngle))) (sin normAngle)))) (taylor 0 u) (#s(alt (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) (patch (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) #<representation binary32>) () ())) ())
#s(alt (+ 1 (* u (+ (* -1 (/ (* normAngle (cos normAngle)) (sin normAngle))) (* -1/2 (* (pow normAngle 2) u))))) (taylor 0 u) (#s(alt (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) (patch (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) #<representation binary32>) () ())) ())
#s(alt (+ 1 (* u (+ (* -1 (/ (* normAngle (cos normAngle)) (sin normAngle))) (* u (+ (* -1/2 (pow normAngle 2)) (* 1/6 (/ (* (pow normAngle 3) (* u (cos normAngle))) (sin normAngle)))))))) (taylor 0 u) (#s(alt (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) (patch (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) #<representation binary32>) () ())) ())
#s(alt (/ (* normAngle u) (sin normAngle)) (taylor 0 u) (#s(alt (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) (patch (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) #<representation binary32>) () ())) ())
#s(alt (* u (+ (* -1/6 (/ (* (pow normAngle 3) (pow u 2)) (sin normAngle))) (/ normAngle (sin normAngle)))) (taylor 0 u) (#s(alt (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) (patch (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) #<representation binary32>) () ())) ())
#s(alt (* u (+ (* (pow u 2) (+ (* -1/6 (/ (pow normAngle 3) (sin normAngle))) (* 1/120 (/ (* (pow normAngle 5) (pow u 2)) (sin normAngle))))) (/ normAngle (sin normAngle)))) (taylor 0 u) (#s(alt (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) (patch (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) #<representation binary32>) () ())) ())
#s(alt (* u (+ (* (pow u 2) (+ (* -1/6 (/ (pow normAngle 3) (sin normAngle))) (* (pow u 2) (+ (* -1/5040 (/ (* (pow normAngle 7) (pow u 2)) (sin normAngle))) (* 1/120 (/ (pow normAngle 5) (sin normAngle))))))) (/ normAngle (sin normAngle)))) (taylor 0 u) (#s(alt (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) (patch (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) #<representation binary32>) () ())) ())
#s(alt n0_i (taylor 0 u) (#s(alt (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (patch (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) #<representation binary32>) () ())) ())
#s(alt (+ n0_i (* -1 (/ (* n0_i (* normAngle (* u (cos normAngle)))) (sin normAngle)))) (taylor 0 u) (#s(alt (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (patch (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) #<representation binary32>) () ())) ())
#s(alt (+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (* -1/2 (* n0_i (* (pow normAngle 2) u)))))) (taylor 0 u) (#s(alt (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (patch (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) #<representation binary32>) () ())) ())
#s(alt (+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (* u (+ (* -1/2 (* n0_i (pow normAngle 2))) (* 1/6 (/ (* n0_i (* (pow normAngle 3) (* u (cos normAngle)))) (sin normAngle)))))))) (taylor 0 u) (#s(alt (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (patch (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) #<representation binary32>) () ())) ())
#s(alt normAngle (taylor 0 u) (#s(alt (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle) (patch (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle) #<representation binary32>) () ())) ())
#s(alt (+ normAngle (* -1 (* normAngle u))) (taylor 0 u) (#s(alt (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle) (patch (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle) #<representation binary32>) () ())) ())
#s(alt (+ normAngle (* -1 (* normAngle u))) (taylor 0 u) (#s(alt (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle) (patch (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle) #<representation binary32>) () ())) ())
#s(alt (+ normAngle (* -1 (* normAngle u))) (taylor 0 u) (#s(alt (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle) (patch (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle) #<representation binary32>) () ())) ())
#s(alt (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) (taylor inf u) (#s(alt (+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) (patch (+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) #<representation binary32>) () ())) ())
#s(alt (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) (taylor inf u) (#s(alt (+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) (patch (+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) #<representation binary32>) () ())) ())
#s(alt (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) (taylor inf u) (#s(alt (+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) (patch (+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) #<representation binary32>) () ())) ())
#s(alt (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) (taylor inf u) (#s(alt (+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) (patch (+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) #<representation binary32>) () ())) ())
#s(alt (/ (sin (* normAngle (- 1 u))) (sin normAngle)) (taylor inf u) (#s(alt (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) (patch (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) #<representation binary32>) () ())) ())
#s(alt (/ (sin (* normAngle (- 1 u))) (sin normAngle)) (taylor inf u) (#s(alt (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) (patch (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) #<representation binary32>) () ())) ())
#s(alt (/ (sin (* normAngle (- 1 u))) (sin normAngle)) (taylor inf u) (#s(alt (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) (patch (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) #<representation binary32>) () ())) ())
#s(alt (/ (sin (* normAngle (- 1 u))) (sin normAngle)) (taylor inf u) (#s(alt (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) (patch (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) #<representation binary32>) () ())) ())
#s(alt (/ (sin (* normAngle u)) (sin normAngle)) (taylor inf u) (#s(alt (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) (patch (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) #<representation binary32>) () ())) ())
#s(alt (/ (sin (* normAngle u)) (sin normAngle)) (taylor inf u) (#s(alt (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) (patch (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) #<representation binary32>) () ())) ())
#s(alt (/ (sin (* normAngle u)) (sin normAngle)) (taylor inf u) (#s(alt (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) (patch (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) #<representation binary32>) () ())) ())
#s(alt (/ (sin (* normAngle u)) (sin normAngle)) (taylor inf u) (#s(alt (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) (patch (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) #<representation binary32>) () ())) ())
#s(alt (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (taylor inf u) (#s(alt (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (patch (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) #<representation binary32>) () ())) ())
#s(alt (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (taylor inf u) (#s(alt (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (patch (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) #<representation binary32>) () ())) ())
#s(alt (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (taylor inf u) (#s(alt (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (patch (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) #<representation binary32>) () ())) ())
#s(alt (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (taylor inf u) (#s(alt (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (patch (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) #<representation binary32>) () ())) ())
#s(alt (* -1 (* normAngle u)) (taylor inf u) (#s(alt (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle) (patch (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle) #<representation binary32>) () ())) ())
#s(alt (* u (+ (* -1 normAngle) (/ normAngle u))) (taylor inf u) (#s(alt (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle) (patch (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle) #<representation binary32>) () ())) ())
#s(alt (* u (+ (* -1 normAngle) (/ normAngle u))) (taylor inf u) (#s(alt (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle) (patch (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle) #<representation binary32>) () ())) ())
#s(alt (* u (+ (* -1 normAngle) (/ normAngle u))) (taylor inf u) (#s(alt (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle) (patch (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle) #<representation binary32>) () ())) ())
#s(alt (+ (/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) (taylor -inf u) (#s(alt (+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) (patch (+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) #<representation binary32>) () ())) ())
#s(alt (+ (/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) (taylor -inf u) (#s(alt (+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) (patch (+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) #<representation binary32>) () ())) ())
#s(alt (+ (/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) (taylor -inf u) (#s(alt (+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) (patch (+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) #<representation binary32>) () ())) ())
#s(alt (+ (/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) (taylor -inf u) (#s(alt (+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) (patch (+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) #<representation binary32>) () ())) ())
#s(alt (/ (sin (* normAngle (+ 1 (* -1 u)))) (sin normAngle)) (taylor -inf u) (#s(alt (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) (patch (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) #<representation binary32>) () ())) ())
#s(alt (/ (sin (* normAngle (+ 1 (* -1 u)))) (sin normAngle)) (taylor -inf u) (#s(alt (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) (patch (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) #<representation binary32>) () ())) ())
#s(alt (/ (sin (* normAngle (+ 1 (* -1 u)))) (sin normAngle)) (taylor -inf u) (#s(alt (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) (patch (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) #<representation binary32>) () ())) ())
#s(alt (/ (sin (* normAngle (+ 1 (* -1 u)))) (sin normAngle)) (taylor -inf u) (#s(alt (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) (patch (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) #<representation binary32>) () ())) ())
#s(alt (/ (sin (* normAngle u)) (sin normAngle)) (taylor -inf u) (#s(alt (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) (patch (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) #<representation binary32>) () ())) ())
#s(alt (/ (sin (* normAngle u)) (sin normAngle)) (taylor -inf u) (#s(alt (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) (patch (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) #<representation binary32>) () ())) ())
#s(alt (/ (sin (* normAngle u)) (sin normAngle)) (taylor -inf u) (#s(alt (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) (patch (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) #<representation binary32>) () ())) ())
#s(alt (/ (sin (* normAngle u)) (sin normAngle)) (taylor -inf u) (#s(alt (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) (patch (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) #<representation binary32>) () ())) ())
#s(alt (/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle)) (taylor -inf u) (#s(alt (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (patch (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) #<representation binary32>) () ())) ())
#s(alt (/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle)) (taylor -inf u) (#s(alt (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (patch (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) #<representation binary32>) () ())) ())
#s(alt (/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle)) (taylor -inf u) (#s(alt (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (patch (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) #<representation binary32>) () ())) ())
#s(alt (/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle)) (taylor -inf u) (#s(alt (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (patch (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) #<representation binary32>) () ())) ())
#s(alt (* -1 (* normAngle u)) (taylor -inf u) (#s(alt (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle) (patch (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle) #<representation binary32>) () ())) ())
#s(alt (* -1 (* u (+ normAngle (* -1 (/ normAngle u))))) (taylor -inf u) (#s(alt (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle) (patch (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle) #<representation binary32>) () ())) ())
#s(alt (* -1 (* u (+ normAngle (* -1 (/ normAngle u))))) (taylor -inf u) (#s(alt (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle) (patch (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle) #<representation binary32>) () ())) ())
#s(alt (* -1 (* u (+ normAngle (* -1 (/ normAngle u))))) (taylor -inf u) (#s(alt (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle) (patch (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle) #<representation binary32>) () ())) ())
#s(alt (+ (* n0_i (- 1 u)) (* n1_i u)) (taylor 0 normAngle) (#s(alt (+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) (patch (+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) #<representation binary32>) () ())) ())
#s(alt (+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u))))))) (taylor 0 normAngle) (#s(alt (+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) (patch (+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) #<representation binary32>) () ())) ())
#s(alt (+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (+ (* -1/6 (* n1_i (pow u 3))) (* (pow normAngle 2) (- (+ (* 1/120 (* n0_i (pow (- 1 u) 5))) (* 1/120 (* n1_i (pow u 5)))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (+ (* 1/120 (* n0_i (- 1 u))) (* 1/120 (* n1_i u))))))))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u))))))) (taylor 0 normAngle) (#s(alt (+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) (patch (+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) #<representation binary32>) () ())) ())
#s(alt (+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (+ (* -1/6 (* n1_i (pow u 3))) (* (pow normAngle 2) (- (+ (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* 1/120 (* n1_i (pow u 5))) (* (pow normAngle 2) (- (+ (* -1/5040 (* n0_i (pow (- 1 u) 7))) (* -1/5040 (* n1_i (pow u 7)))) (+ (* -1/6 (- (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (* n0_i (- 1 u)))))) (+ (* -1/6 (- (* 1/120 (* n1_i (pow u 5))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (* 1/120 (* n1_i u))))) (+ (* -1/5040 (* n0_i (- 1 u))) (+ (* -1/5040 (* n1_i u)) (+ (* 1/120 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u))))))))))))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (+ (* 1/120 (* n0_i (- 1 u))) (* 1/120 (* n1_i u))))))))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u))))))) (taylor 0 normAngle) (#s(alt (+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) (patch (+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) #<representation binary32>) () ())) ())
#s(alt (- 1 u) (taylor 0 normAngle) (#s(alt (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) (patch (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) #<representation binary32>) () ())) ())
#s(alt (- (+ 1 (* (pow normAngle 2) (- (* -1/6 (pow (- 1 u) 3)) (* -1/6 (- 1 u))))) u) (taylor 0 normAngle) (#s(alt (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) (patch (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) #<representation binary32>) () ())) ())
#s(alt (- (+ 1 (* (pow normAngle 2) (- (+ (* -1/6 (pow (- 1 u) 3)) (* (pow normAngle 2) (- (* 1/120 (pow (- 1 u) 5)) (+ (* -1/6 (- (* -1/6 (pow (- 1 u) 3)) (* -1/6 (- 1 u)))) (* 1/120 (- 1 u)))))) (* -1/6 (- 1 u))))) u) (taylor 0 normAngle) (#s(alt (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) (patch (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) #<representation binary32>) () ())) ())
#s(alt (- (+ 1 (* (pow normAngle 2) (- (+ (* -1/6 (pow (- 1 u) 3)) (* (pow normAngle 2) (- (+ (* 1/120 (pow (- 1 u) 5)) (* (pow normAngle 2) (- (* -1/5040 (pow (- 1 u) 7)) (+ (* -1/6 (- (* 1/120 (pow (- 1 u) 5)) (+ (* -1/6 (- (* -1/6 (pow (- 1 u) 3)) (* -1/6 (- 1 u)))) (* 1/120 (- 1 u))))) (+ (* -1/5040 (- 1 u)) (* 1/120 (- (* -1/6 (pow (- 1 u) 3)) (* -1/6 (- 1 u))))))))) (+ (* -1/6 (- (* -1/6 (pow (- 1 u) 3)) (* -1/6 (- 1 u)))) (* 1/120 (- 1 u)))))) (* -1/6 (- 1 u))))) u) (taylor 0 normAngle) (#s(alt (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) (patch (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) #<representation binary32>) () ())) ())
#s(alt u (taylor 0 normAngle) (#s(alt (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) (patch (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) #<representation binary32>) () ())) ())
#s(alt (+ u (* (pow normAngle 2) (- (* -1/6 (pow u 3)) (* -1/6 u)))) (taylor 0 normAngle) (#s(alt (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) (patch (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) #<representation binary32>) () ())) ())
#s(alt (+ u (* (pow normAngle 2) (- (+ (* -1/6 (pow u 3)) (* (pow normAngle 2) (- (* 1/120 (pow u 5)) (+ (* -1/6 (- (* -1/6 (pow u 3)) (* -1/6 u))) (* 1/120 u))))) (* -1/6 u)))) (taylor 0 normAngle) (#s(alt (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) (patch (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) #<representation binary32>) () ())) ())
#s(alt (+ u (* (pow normAngle 2) (- (+ (* -1/6 (pow u 3)) (* (pow normAngle 2) (- (+ (* 1/120 (pow u 5)) (* (pow normAngle 2) (- (* -1/5040 (pow u 7)) (+ (* -1/6 (- (* 1/120 (pow u 5)) (+ (* -1/6 (- (* -1/6 (pow u 3)) (* -1/6 u))) (* 1/120 u)))) (+ (* -1/5040 u) (* 1/120 (- (* -1/6 (pow u 3)) (* -1/6 u)))))))) (+ (* -1/6 (- (* -1/6 (pow u 3)) (* -1/6 u))) (* 1/120 u))))) (* -1/6 u)))) (taylor 0 normAngle) (#s(alt (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) (patch (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) #<representation binary32>) () ())) ())
#s(alt (* n0_i (- 1 u)) (taylor 0 normAngle) (#s(alt (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (patch (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) #<representation binary32>) () ())) ())
#s(alt (+ (* n0_i (- 1 u)) (* (pow normAngle 2) (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u)))))) (taylor 0 normAngle) (#s(alt (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (patch (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) #<representation binary32>) () ())) ())
#s(alt (+ (* n0_i (- 1 u)) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* (pow normAngle 2) (- (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (* n0_i (- 1 u))))))) (* -1/6 (* n0_i (- 1 u)))))) (taylor 0 normAngle) (#s(alt (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (patch (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) #<representation binary32>) () ())) ())
#s(alt (+ (* n0_i (- 1 u)) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* (pow normAngle 2) (- (+ (* 1/120 (* n0_i (pow (- 1 u) 5))) (* (pow normAngle 2) (- (* -1/5040 (* n0_i (pow (- 1 u) 7))) (+ (* -1/6 (- (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (* n0_i (- 1 u)))))) (+ (* -1/5040 (* n0_i (- 1 u))) (* 1/120 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u)))))))))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (* n0_i (- 1 u))))))) (* -1/6 (* n0_i (- 1 u)))))) (taylor 0 normAngle) (#s(alt (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (patch (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) #<representation binary32>) () ())) ())
#s(alt (* normAngle (- 1 u)) (taylor 0 normAngle) (#s(alt (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle) (patch (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle) #<representation binary32>) () ())) ())
#s(alt (* normAngle (- 1 u)) (taylor 0 normAngle) (#s(alt (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle) (patch (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle) #<representation binary32>) () ())) ())
#s(alt (* normAngle (- 1 u)) (taylor 0 normAngle) (#s(alt (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle) (patch (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle) #<representation binary32>) () ())) ())
#s(alt (* normAngle (- 1 u)) (taylor 0 normAngle) (#s(alt (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle) (patch (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle) #<representation binary32>) () ())) ())
#s(alt (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) (taylor inf normAngle) (#s(alt (+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) (patch (+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) #<representation binary32>) () ())) ())
#s(alt (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) (taylor inf normAngle) (#s(alt (+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) (patch (+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) #<representation binary32>) () ())) ())
#s(alt (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) (taylor inf normAngle) (#s(alt (+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) (patch (+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) #<representation binary32>) () ())) ())
#s(alt (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) (taylor inf normAngle) (#s(alt (+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) (patch (+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) #<representation binary32>) () ())) ())
#s(alt (/ (sin (* normAngle (- 1 u))) (sin normAngle)) (taylor inf normAngle) (#s(alt (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) (patch (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) #<representation binary32>) () ())) ())
#s(alt (/ (sin (* normAngle (- 1 u))) (sin normAngle)) (taylor inf normAngle) (#s(alt (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) (patch (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) #<representation binary32>) () ())) ())
#s(alt (/ (sin (* normAngle (- 1 u))) (sin normAngle)) (taylor inf normAngle) (#s(alt (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) (patch (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) #<representation binary32>) () ())) ())
#s(alt (/ (sin (* normAngle (- 1 u))) (sin normAngle)) (taylor inf normAngle) (#s(alt (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) (patch (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) #<representation binary32>) () ())) ())
#s(alt (/ (sin (* normAngle u)) (sin normAngle)) (taylor inf normAngle) (#s(alt (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) (patch (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) #<representation binary32>) () ())) ())
#s(alt (/ (sin (* normAngle u)) (sin normAngle)) (taylor inf normAngle) (#s(alt (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) (patch (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) #<representation binary32>) () ())) ())
#s(alt (/ (sin (* normAngle u)) (sin normAngle)) (taylor inf normAngle) (#s(alt (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) (patch (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) #<representation binary32>) () ())) ())
#s(alt (/ (sin (* normAngle u)) (sin normAngle)) (taylor inf normAngle) (#s(alt (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) (patch (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) #<representation binary32>) () ())) ())
#s(alt (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (taylor inf normAngle) (#s(alt (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (patch (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) #<representation binary32>) () ())) ())
#s(alt (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (taylor inf normAngle) (#s(alt (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (patch (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) #<representation binary32>) () ())) ())
#s(alt (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (taylor inf normAngle) (#s(alt (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (patch (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) #<representation binary32>) () ())) ())
#s(alt (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (taylor inf normAngle) (#s(alt (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (patch (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) #<representation binary32>) () ())) ())
#s(alt (* normAngle (- 1 u)) (taylor inf normAngle) (#s(alt (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle) (patch (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle) #<representation binary32>) () ())) ())
#s(alt (* normAngle (- 1 u)) (taylor inf normAngle) (#s(alt (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle) (patch (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle) #<representation binary32>) () ())) ())
#s(alt (* normAngle (- 1 u)) (taylor inf normAngle) (#s(alt (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle) (patch (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle) #<representation binary32>) () ())) ())
#s(alt (* normAngle (- 1 u)) (taylor inf normAngle) (#s(alt (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle) (patch (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle) #<representation binary32>) () ())) ())
#s(alt (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) (taylor -inf normAngle) (#s(alt (+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) (patch (+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) #<representation binary32>) () ())) ())
#s(alt (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) (taylor -inf normAngle) (#s(alt (+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) (patch (+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) #<representation binary32>) () ())) ())
#s(alt (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) (taylor -inf normAngle) (#s(alt (+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) (patch (+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) #<representation binary32>) () ())) ())
#s(alt (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) (taylor -inf normAngle) (#s(alt (+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) (patch (+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) #<representation binary32>) () ())) ())
#s(alt (/ (sin (* normAngle (- 1 u))) (sin normAngle)) (taylor -inf normAngle) (#s(alt (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) (patch (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) #<representation binary32>) () ())) ())
#s(alt (/ (sin (* normAngle (- 1 u))) (sin normAngle)) (taylor -inf normAngle) (#s(alt (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) (patch (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) #<representation binary32>) () ())) ())
#s(alt (/ (sin (* normAngle (- 1 u))) (sin normAngle)) (taylor -inf normAngle) (#s(alt (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) (patch (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) #<representation binary32>) () ())) ())
#s(alt (/ (sin (* normAngle (- 1 u))) (sin normAngle)) (taylor -inf normAngle) (#s(alt (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) (patch (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) #<representation binary32>) () ())) ())
#s(alt (/ (sin (* normAngle u)) (sin normAngle)) (taylor -inf normAngle) (#s(alt (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) (patch (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) #<representation binary32>) () ())) ())
#s(alt (/ (sin (* normAngle u)) (sin normAngle)) (taylor -inf normAngle) (#s(alt (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) (patch (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) #<representation binary32>) () ())) ())
#s(alt (/ (sin (* normAngle u)) (sin normAngle)) (taylor -inf normAngle) (#s(alt (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) (patch (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) #<representation binary32>) () ())) ())
#s(alt (/ (sin (* normAngle u)) (sin normAngle)) (taylor -inf normAngle) (#s(alt (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) (patch (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) #<representation binary32>) () ())) ())
#s(alt (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (taylor -inf normAngle) (#s(alt (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (patch (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) #<representation binary32>) () ())) ())
#s(alt (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (taylor -inf normAngle) (#s(alt (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (patch (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) #<representation binary32>) () ())) ())
#s(alt (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (taylor -inf normAngle) (#s(alt (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (patch (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) #<representation binary32>) () ())) ())
#s(alt (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (taylor -inf normAngle) (#s(alt (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (patch (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) #<representation binary32>) () ())) ())
#s(alt (* normAngle (- 1 u)) (taylor -inf normAngle) (#s(alt (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle) (patch (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle) #<representation binary32>) () ())) ())
#s(alt (* normAngle (- 1 u)) (taylor -inf normAngle) (#s(alt (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle) (patch (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle) #<representation binary32>) () ())) ())
#s(alt (* normAngle (- 1 u)) (taylor -inf normAngle) (#s(alt (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle) (patch (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle) #<representation binary32>) () ())) ())
#s(alt (* normAngle (- 1 u)) (taylor -inf normAngle) (#s(alt (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle) (patch (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle) #<representation binary32>) () ())) ())
#s(alt (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (taylor 0 n1_i) (#s(alt (+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) (patch (+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) #<representation binary32>) () ())) ())
#s(alt (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) (taylor 0 n1_i) (#s(alt (+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) (patch (+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) #<representation binary32>) () ())) ())
#s(alt (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) (taylor 0 n1_i) (#s(alt (+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) (patch (+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) #<representation binary32>) () ())) ())
#s(alt (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) (taylor 0 n1_i) (#s(alt (+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) (patch (+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) #<representation binary32>) () ())) ())
#s(alt (/ (* n1_i (sin (* normAngle u))) (sin normAngle)) (taylor inf n1_i) (#s(alt (+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) (patch (+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) #<representation binary32>) () ())) ())
#s(alt (* n1_i (+ (/ (sin (* normAngle u)) (sin normAngle)) (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle))))) (taylor inf n1_i) (#s(alt (+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) (patch (+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) #<representation binary32>) () ())) ())
#s(alt (* n1_i (+ (/ (sin (* normAngle u)) (sin normAngle)) (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle))))) (taylor inf n1_i) (#s(alt (+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) (patch (+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) #<representation binary32>) () ())) ())
#s(alt (* n1_i (+ (/ (sin (* normAngle u)) (sin normAngle)) (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle))))) (taylor inf n1_i) (#s(alt (+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) (patch (+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) #<representation binary32>) () ())) ())
#s(alt (/ (* n1_i (sin (* normAngle u))) (sin normAngle)) (taylor -inf n1_i) (#s(alt (+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) (patch (+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) #<representation binary32>) () ())) ())
#s(alt (* -1 (* n1_i (+ (* -1 (/ (sin (* normAngle u)) (sin normAngle))) (* -1 (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle))))))) (taylor -inf n1_i) (#s(alt (+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) (patch (+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) #<representation binary32>) () ())) ())
#s(alt (* -1 (* n1_i (+ (* -1 (/ (sin (* normAngle u)) (sin normAngle))) (* -1 (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle))))))) (taylor -inf n1_i) (#s(alt (+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) (patch (+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) #<representation binary32>) () ())) ())
#s(alt (* -1 (* n1_i (+ (* -1 (/ (sin (* normAngle u)) (sin normAngle))) (* -1 (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle))))))) (taylor -inf n1_i) (#s(alt (+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) (patch (+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) #<representation binary32>) () ())) ())
Calls

12 calls:

TimeVariablePointExpression
9.0ms
normAngle
@0
((+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (- 1 u) normAngle))
5.0ms
normAngle
@inf
((+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (- 1 u) normAngle))
5.0ms
n0_i
@0
((+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (- 1 u) normAngle))
4.0ms
u
@inf
((+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (- 1 u) normAngle))
3.0ms
u
@-inf
((+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (- 1 u) normAngle))

simplify209.0ms (1.7%)

Memory
24.0MiB live, 295.0MiB allocated
Algorithm
egg-herbie
Rules
12 022×lower-fma.f64
12 022×lower-fma.f32
6 426×lower-+.f64
6 426×lower-+.f32
5 452×lower-*.f64
Iterations

Useful iterations: 0 (0.0ms)

IterNodesCost
03212830
19872714
233922654
081252540
Stop Event
iter limit
node limit
Counts
156 → 152
Calls
Call 1
Inputs
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(* n0_i (+ (/ (sin (* normAngle (- 1 u))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))
(* n0_i (+ (/ (sin (* normAngle (- 1 u))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))
(* n0_i (+ (/ (sin (* normAngle (- 1 u))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(* -1 (* n0_i (+ (* -1 (/ (sin (* normAngle (- 1 u))) (sin normAngle))) (* -1 (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))))
(* -1 (* n0_i (+ (* -1 (/ (sin (* normAngle (- 1 u))) (sin normAngle))) (* -1 (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))))
(* -1 (* n0_i (+ (* -1 (/ (sin (* normAngle (- 1 u))) (sin normAngle))) (* -1 (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
n0_i
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (/ (* n1_i normAngle) (sin normAngle)))))
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (+ (* -1/2 (* n0_i (* (pow normAngle 2) u))) (/ (* n1_i normAngle) (sin normAngle))))))
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (+ (* u (+ (* -1/2 (* n0_i (pow normAngle 2))) (* u (+ (* -1/6 (/ (* n1_i (pow normAngle 3)) (sin normAngle))) (* 1/6 (/ (* n0_i (* (pow normAngle 3) (cos normAngle))) (sin normAngle))))))) (/ (* n1_i normAngle) (sin normAngle))))))
1
(+ 1 (* -1 (/ (* normAngle (* u (cos normAngle))) (sin normAngle))))
(+ 1 (* u (+ (* -1 (/ (* normAngle (cos normAngle)) (sin normAngle))) (* -1/2 (* (pow normAngle 2) u)))))
(+ 1 (* u (+ (* -1 (/ (* normAngle (cos normAngle)) (sin normAngle))) (* u (+ (* -1/2 (pow normAngle 2)) (* 1/6 (/ (* (pow normAngle 3) (* u (cos normAngle))) (sin normAngle))))))))
(/ (* normAngle u) (sin normAngle))
(* u (+ (* -1/6 (/ (* (pow normAngle 3) (pow u 2)) (sin normAngle))) (/ normAngle (sin normAngle))))
(* u (+ (* (pow u 2) (+ (* -1/6 (/ (pow normAngle 3) (sin normAngle))) (* 1/120 (/ (* (pow normAngle 5) (pow u 2)) (sin normAngle))))) (/ normAngle (sin normAngle))))
(* u (+ (* (pow u 2) (+ (* -1/6 (/ (pow normAngle 3) (sin normAngle))) (* (pow u 2) (+ (* -1/5040 (/ (* (pow normAngle 7) (pow u 2)) (sin normAngle))) (* 1/120 (/ (pow normAngle 5) (sin normAngle))))))) (/ normAngle (sin normAngle))))
n0_i
(+ n0_i (* -1 (/ (* n0_i (* normAngle (* u (cos normAngle)))) (sin normAngle))))
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (* -1/2 (* n0_i (* (pow normAngle 2) u))))))
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (* u (+ (* -1/2 (* n0_i (pow normAngle 2))) (* 1/6 (/ (* n0_i (* (pow normAngle 3) (* u (cos normAngle)))) (sin normAngle))))))))
normAngle
(+ normAngle (* -1 (* normAngle u)))
(+ normAngle (* -1 (* normAngle u)))
(+ normAngle (* -1 (* normAngle u)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(/ (sin (* normAngle (- 1 u))) (sin normAngle))
(/ (sin (* normAngle (- 1 u))) (sin normAngle))
(/ (sin (* normAngle (- 1 u))) (sin normAngle))
(/ (sin (* normAngle (- 1 u))) (sin normAngle))
(/ (sin (* normAngle u)) (sin normAngle))
(/ (sin (* normAngle u)) (sin normAngle))
(/ (sin (* normAngle u)) (sin normAngle))
(/ (sin (* normAngle u)) (sin normAngle))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(* -1 (* normAngle u))
(* u (+ (* -1 normAngle) (/ normAngle u)))
(* u (+ (* -1 normAngle) (/ normAngle u)))
(* u (+ (* -1 normAngle) (/ normAngle u)))
(+ (/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(/ (sin (* normAngle (+ 1 (* -1 u)))) (sin normAngle))
(/ (sin (* normAngle (+ 1 (* -1 u)))) (sin normAngle))
(/ (sin (* normAngle (+ 1 (* -1 u)))) (sin normAngle))
(/ (sin (* normAngle (+ 1 (* -1 u)))) (sin normAngle))
(/ (sin (* normAngle u)) (sin normAngle))
(/ (sin (* normAngle u)) (sin normAngle))
(/ (sin (* normAngle u)) (sin normAngle))
(/ (sin (* normAngle u)) (sin normAngle))
(/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle))
(/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle))
(/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle))
(/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle))
(* -1 (* normAngle u))
(* -1 (* u (+ normAngle (* -1 (/ normAngle u)))))
(* -1 (* u (+ normAngle (* -1 (/ normAngle u)))))
(* -1 (* u (+ normAngle (* -1 (/ normAngle u)))))
(+ (* n0_i (- 1 u)) (* n1_i u))
(+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u)))))))
(+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (+ (* -1/6 (* n1_i (pow u 3))) (* (pow normAngle 2) (- (+ (* 1/120 (* n0_i (pow (- 1 u) 5))) (* 1/120 (* n1_i (pow u 5)))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (+ (* 1/120 (* n0_i (- 1 u))) (* 1/120 (* n1_i u))))))))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u)))))))
(+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (+ (* -1/6 (* n1_i (pow u 3))) (* (pow normAngle 2) (- (+ (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* 1/120 (* n1_i (pow u 5))) (* (pow normAngle 2) (- (+ (* -1/5040 (* n0_i (pow (- 1 u) 7))) (* -1/5040 (* n1_i (pow u 7)))) (+ (* -1/6 (- (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (* n0_i (- 1 u)))))) (+ (* -1/6 (- (* 1/120 (* n1_i (pow u 5))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (* 1/120 (* n1_i u))))) (+ (* -1/5040 (* n0_i (- 1 u))) (+ (* -1/5040 (* n1_i u)) (+ (* 1/120 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u))))))))))))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (+ (* 1/120 (* n0_i (- 1 u))) (* 1/120 (* n1_i u))))))))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u)))))))
(- 1 u)
(- (+ 1 (* (pow normAngle 2) (- (* -1/6 (pow (- 1 u) 3)) (* -1/6 (- 1 u))))) u)
(- (+ 1 (* (pow normAngle 2) (- (+ (* -1/6 (pow (- 1 u) 3)) (* (pow normAngle 2) (- (* 1/120 (pow (- 1 u) 5)) (+ (* -1/6 (- (* -1/6 (pow (- 1 u) 3)) (* -1/6 (- 1 u)))) (* 1/120 (- 1 u)))))) (* -1/6 (- 1 u))))) u)
(- (+ 1 (* (pow normAngle 2) (- (+ (* -1/6 (pow (- 1 u) 3)) (* (pow normAngle 2) (- (+ (* 1/120 (pow (- 1 u) 5)) (* (pow normAngle 2) (- (* -1/5040 (pow (- 1 u) 7)) (+ (* -1/6 (- (* 1/120 (pow (- 1 u) 5)) (+ (* -1/6 (- (* -1/6 (pow (- 1 u) 3)) (* -1/6 (- 1 u)))) (* 1/120 (- 1 u))))) (+ (* -1/5040 (- 1 u)) (* 1/120 (- (* -1/6 (pow (- 1 u) 3)) (* -1/6 (- 1 u))))))))) (+ (* -1/6 (- (* -1/6 (pow (- 1 u) 3)) (* -1/6 (- 1 u)))) (* 1/120 (- 1 u)))))) (* -1/6 (- 1 u))))) u)
u
(+ u (* (pow normAngle 2) (- (* -1/6 (pow u 3)) (* -1/6 u))))
(+ u (* (pow normAngle 2) (- (+ (* -1/6 (pow u 3)) (* (pow normAngle 2) (- (* 1/120 (pow u 5)) (+ (* -1/6 (- (* -1/6 (pow u 3)) (* -1/6 u))) (* 1/120 u))))) (* -1/6 u))))
(+ u (* (pow normAngle 2) (- (+ (* -1/6 (pow u 3)) (* (pow normAngle 2) (- (+ (* 1/120 (pow u 5)) (* (pow normAngle 2) (- (* -1/5040 (pow u 7)) (+ (* -1/6 (- (* 1/120 (pow u 5)) (+ (* -1/6 (- (* -1/6 (pow u 3)) (* -1/6 u))) (* 1/120 u)))) (+ (* -1/5040 u) (* 1/120 (- (* -1/6 (pow u 3)) (* -1/6 u)))))))) (+ (* -1/6 (- (* -1/6 (pow u 3)) (* -1/6 u))) (* 1/120 u))))) (* -1/6 u))))
(* n0_i (- 1 u))
(+ (* n0_i (- 1 u)) (* (pow normAngle 2) (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))))
(+ (* n0_i (- 1 u)) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* (pow normAngle 2) (- (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (* n0_i (- 1 u))))))) (* -1/6 (* n0_i (- 1 u))))))
(+ (* n0_i (- 1 u)) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* (pow normAngle 2) (- (+ (* 1/120 (* n0_i (pow (- 1 u) 5))) (* (pow normAngle 2) (- (* -1/5040 (* n0_i (pow (- 1 u) 7))) (+ (* -1/6 (- (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (* n0_i (- 1 u)))))) (+ (* -1/5040 (* n0_i (- 1 u))) (* 1/120 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u)))))))))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (* n0_i (- 1 u))))))) (* -1/6 (* n0_i (- 1 u))))))
(* normAngle (- 1 u))
(* normAngle (- 1 u))
(* normAngle (- 1 u))
(* normAngle (- 1 u))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(/ (sin (* normAngle (- 1 u))) (sin normAngle))
(/ (sin (* normAngle (- 1 u))) (sin normAngle))
(/ (sin (* normAngle (- 1 u))) (sin normAngle))
(/ (sin (* normAngle (- 1 u))) (sin normAngle))
(/ (sin (* normAngle u)) (sin normAngle))
(/ (sin (* normAngle u)) (sin normAngle))
(/ (sin (* normAngle u)) (sin normAngle))
(/ (sin (* normAngle u)) (sin normAngle))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(* normAngle (- 1 u))
(* normAngle (- 1 u))
(* normAngle (- 1 u))
(* normAngle (- 1 u))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(/ (sin (* normAngle (- 1 u))) (sin normAngle))
(/ (sin (* normAngle (- 1 u))) (sin normAngle))
(/ (sin (* normAngle (- 1 u))) (sin normAngle))
(/ (sin (* normAngle (- 1 u))) (sin normAngle))
(/ (sin (* normAngle u)) (sin normAngle))
(/ (sin (* normAngle u)) (sin normAngle))
(/ (sin (* normAngle u)) (sin normAngle))
(/ (sin (* normAngle u)) (sin normAngle))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(* normAngle (- 1 u))
(* normAngle (- 1 u))
(* normAngle (- 1 u))
(* normAngle (- 1 u))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(* n1_i (+ (/ (sin (* normAngle u)) (sin normAngle)) (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))
(* n1_i (+ (/ (sin (* normAngle u)) (sin normAngle)) (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))
(* n1_i (+ (/ (sin (* normAngle u)) (sin normAngle)) (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(* -1 (* n1_i (+ (* -1 (/ (sin (* normAngle u)) (sin normAngle))) (* -1 (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))))
(* -1 (* n1_i (+ (* -1 (/ (sin (* normAngle u)) (sin normAngle))) (* -1 (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))))
(* -1 (* n1_i (+ (* -1 (/ (sin (* normAngle u)) (sin normAngle))) (* -1 (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))))
Outputs
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 n0_i (sin.f32 normAngle)) (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 n0_i (sin.f32 normAngle)) (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 n0_i (sin.f32 normAngle)) (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle))))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 n0_i (sin.f32 normAngle)))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 n0_i (sin.f32 normAngle)))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 n0_i (sin.f32 normAngle)))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 n0_i (sin.f32 normAngle)))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 n0_i (sin.f32 normAngle)))
(* n0_i (+ (/ (sin (* normAngle (- 1 u))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))
(*.f32 (fma.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (*.f32 n0_i (sin.f32 normAngle))) (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle))) n0_i)
(* n0_i (+ (/ (sin (* normAngle (- 1 u))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))
(*.f32 (fma.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (*.f32 n0_i (sin.f32 normAngle))) (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle))) n0_i)
(* n0_i (+ (/ (sin (* normAngle (- 1 u))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))
(*.f32 (fma.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (*.f32 n0_i (sin.f32 normAngle))) (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle))) n0_i)
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 n0_i (sin.f32 normAngle)))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 n0_i (sin.f32 normAngle)))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 n0_i (sin.f32 normAngle)))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 n0_i (sin.f32 normAngle)))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 n0_i (sin.f32 normAngle)))
(* -1 (* n0_i (+ (* -1 (/ (sin (* normAngle (- 1 u))) (sin normAngle))) (* -1 (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))))
(*.f32 (fma.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (*.f32 n0_i (sin.f32 normAngle))) (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle))) n0_i)
(* -1 (* n0_i (+ (* -1 (/ (sin (* normAngle (- 1 u))) (sin normAngle))) (* -1 (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))))
(*.f32 (fma.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (*.f32 n0_i (sin.f32 normAngle))) (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle))) n0_i)
(* -1 (* n0_i (+ (* -1 (/ (sin (* normAngle (- 1 u))) (sin normAngle))) (* -1 (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))))
(*.f32 (fma.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (*.f32 n0_i (sin.f32 normAngle))) (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle))) n0_i)
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 n0_i (sin.f32 normAngle)))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 n0_i (sin.f32 normAngle)))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 n0_i (sin.f32 normAngle)))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 n0_i (sin.f32 normAngle)))
n0_i
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (/ (* n1_i normAngle) (sin normAngle)))))
(fma.f32 (-.f32 (*.f32 (/.f32 normAngle (sin.f32 normAngle)) n1_i) (*.f32 (*.f32 (cos.f32 normAngle) normAngle) (/.f32 n0_i (sin.f32 normAngle)))) u n0_i)
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (+ (* -1/2 (* n0_i (* (pow normAngle 2) u))) (/ (* n1_i normAngle) (sin normAngle))))))
(fma.f32 (fma.f32 n0_i (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle)))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) n1_i)) u n0_i)
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (+ (* u (+ (* -1/2 (* n0_i (pow normAngle 2))) (* u (+ (* -1/6 (/ (* n1_i (pow normAngle 3)) (sin normAngle))) (* 1/6 (/ (* n0_i (* (pow normAngle 3) (cos normAngle))) (sin normAngle))))))) (/ (* n1_i normAngle) (sin normAngle))))))
(fma.f32 (-.f32 (fma.f32 (fma.f32 (*.f32 (*.f32 #s(literal -1/2 binary32) n0_i) normAngle) normAngle (*.f32 (fma.f32 (*.f32 #s(literal 1/6 binary32) n0_i) (*.f32 (cos.f32 normAngle) (*.f32 (*.f32 normAngle normAngle) (/.f32 normAngle (sin.f32 normAngle)))) (/.f32 (*.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) normAngle) n1_i) #s(literal -1/6 binary32)) (sin.f32 normAngle))) u)) u (*.f32 (/.f32 normAngle (sin.f32 normAngle)) n1_i)) (*.f32 (*.f32 (cos.f32 normAngle) normAngle) (/.f32 n0_i (sin.f32 normAngle)))) u n0_i)
1
#s(literal 1 binary32)
(+ 1 (* -1 (/ (* normAngle (* u (cos normAngle))) (sin normAngle))))
(fma.f32 (*.f32 (cos.f32 normAngle) (/.f32 u (sin.f32 normAngle))) (neg.f32 normAngle) #s(literal 1 binary32))
(+ 1 (* u (+ (* -1 (/ (* normAngle (cos normAngle)) (sin normAngle))) (* -1/2 (* (pow normAngle 2) u)))))
(fma.f32 (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle)))) u #s(literal 1 binary32))
(+ 1 (* u (+ (* -1 (/ (* normAngle (cos normAngle)) (sin normAngle))) (* u (+ (* -1/2 (pow normAngle 2)) (* 1/6 (/ (* (pow normAngle 3) (* u (cos normAngle))) (sin normAngle))))))))
(fma.f32 (-.f32 (*.f32 (fma.f32 (*.f32 (*.f32 normAngle normAngle) (*.f32 (*.f32 (cos.f32 normAngle) u) (/.f32 normAngle (sin.f32 normAngle)))) #s(literal 1/6 binary32) (*.f32 (*.f32 normAngle normAngle) #s(literal -1/2 binary32))) u) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle)))) u #s(literal 1 binary32))
(/ (* normAngle u) (sin normAngle))
(*.f32 (/.f32 normAngle (sin.f32 normAngle)) u)
(* u (+ (* -1/6 (/ (* (pow normAngle 3) (pow u 2)) (sin normAngle))) (/ normAngle (sin normAngle))))
(*.f32 (fma.f32 (*.f32 (*.f32 u u) #s(literal -1/6 binary32)) (*.f32 (*.f32 normAngle normAngle) (/.f32 normAngle (sin.f32 normAngle))) (/.f32 normAngle (sin.f32 normAngle))) u)
(* u (+ (* (pow u 2) (+ (* -1/6 (/ (pow normAngle 3) (sin normAngle))) (* 1/120 (/ (* (pow normAngle 5) (pow u 2)) (sin normAngle))))) (/ normAngle (sin normAngle))))
(*.f32 (fma.f32 (fma.f32 (*.f32 (*.f32 u u) #s(literal 1/120 binary32)) (/.f32 (pow.f32 normAngle #s(literal 5 binary32)) (sin.f32 normAngle)) (/.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) normAngle) #s(literal -1/6 binary32)) (sin.f32 normAngle))) (*.f32 u u) (/.f32 normAngle (sin.f32 normAngle))) u)
(* u (+ (* (pow u 2) (+ (* -1/6 (/ (pow normAngle 3) (sin normAngle))) (* (pow u 2) (+ (* -1/5040 (/ (* (pow normAngle 7) (pow u 2)) (sin normAngle))) (* 1/120 (/ (pow normAngle 5) (sin normAngle))))))) (/ normAngle (sin normAngle))))
(*.f32 (fma.f32 (fma.f32 (fma.f32 (*.f32 #s(literal -1/5040 binary32) (pow.f32 normAngle #s(literal 7 binary32))) (*.f32 u (/.f32 u (sin.f32 normAngle))) (/.f32 (*.f32 (pow.f32 normAngle #s(literal 5 binary32)) #s(literal 1/120 binary32)) (sin.f32 normAngle))) (*.f32 u u) (/.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) normAngle) #s(literal -1/6 binary32)) (sin.f32 normAngle))) (*.f32 u u) (/.f32 normAngle (sin.f32 normAngle))) u)
n0_i
(+ n0_i (* -1 (/ (* n0_i (* normAngle (* u (cos normAngle)))) (sin normAngle))))
(fma.f32 (*.f32 (*.f32 (neg.f32 normAngle) (cos.f32 normAngle)) u) (/.f32 n0_i (sin.f32 normAngle)) n0_i)
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (* -1/2 (* n0_i (* (pow normAngle 2) u))))))
(fma.f32 (*.f32 n0_i (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle))))) u n0_i)
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (* u (+ (* -1/2 (* n0_i (pow normAngle 2))) (* 1/6 (/ (* n0_i (* (pow normAngle 3) (* u (cos normAngle)))) (sin normAngle))))))))
(fma.f32 (-.f32 (*.f32 (*.f32 n0_i (fma.f32 (*.f32 (*.f32 normAngle normAngle) (*.f32 (*.f32 (cos.f32 normAngle) u) (/.f32 normAngle (sin.f32 normAngle)))) #s(literal 1/6 binary32) (*.f32 (*.f32 normAngle normAngle) #s(literal -1/2 binary32)))) u) (*.f32 (*.f32 (cos.f32 normAngle) normAngle) (/.f32 n0_i (sin.f32 normAngle)))) u n0_i)
normAngle
(+ normAngle (* -1 (* normAngle u)))
(*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)
(+ normAngle (* -1 (* normAngle u)))
(*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)
(+ normAngle (* -1 (* normAngle u)))
(*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 n0_i (sin.f32 normAngle)) (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 n0_i (sin.f32 normAngle)) (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 n0_i (sin.f32 normAngle)) (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 n0_i (sin.f32 normAngle)) (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle))))
(/ (sin (* normAngle (- 1 u))) (sin normAngle))
(/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle))
(/ (sin (* normAngle (- 1 u))) (sin normAngle))
(/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle))
(/ (sin (* normAngle (- 1 u))) (sin normAngle))
(/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle))
(/ (sin (* normAngle (- 1 u))) (sin normAngle))
(/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle))
(/ (sin (* normAngle u)) (sin normAngle))
(/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))
(/ (sin (* normAngle u)) (sin normAngle))
(/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))
(/ (sin (* normAngle u)) (sin normAngle))
(/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))
(/ (sin (* normAngle u)) (sin normAngle))
(/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 n0_i (sin.f32 normAngle)))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 n0_i (sin.f32 normAngle)))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 n0_i (sin.f32 normAngle)))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 n0_i (sin.f32 normAngle)))
(* -1 (* normAngle u))
(*.f32 (neg.f32 u) normAngle)
(* u (+ (* -1 normAngle) (/ normAngle u)))
(*.f32 (-.f32 (/.f32 normAngle u) normAngle) u)
(* u (+ (* -1 normAngle) (/ normAngle u)))
(*.f32 (-.f32 (/.f32 normAngle u) normAngle) u)
(* u (+ (* -1 normAngle) (/ normAngle u)))
(*.f32 (-.f32 (/.f32 normAngle u) normAngle) u)
(+ (/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 n0_i (sin.f32 normAngle)) (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 n0_i (sin.f32 normAngle)) (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 n0_i (sin.f32 normAngle)) (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 n0_i (sin.f32 normAngle)) (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle))))
(/ (sin (* normAngle (+ 1 (* -1 u)))) (sin normAngle))
(/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle))
(/ (sin (* normAngle (+ 1 (* -1 u)))) (sin normAngle))
(/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle))
(/ (sin (* normAngle (+ 1 (* -1 u)))) (sin normAngle))
(/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle))
(/ (sin (* normAngle (+ 1 (* -1 u)))) (sin normAngle))
(/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle))
(/ (sin (* normAngle u)) (sin normAngle))
(/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))
(/ (sin (* normAngle u)) (sin normAngle))
(/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))
(/ (sin (* normAngle u)) (sin normAngle))
(/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))
(/ (sin (* normAngle u)) (sin normAngle))
(/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))
(/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle))
(*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 n0_i (sin.f32 normAngle)))
(/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle))
(*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 n0_i (sin.f32 normAngle)))
(/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle))
(*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 n0_i (sin.f32 normAngle)))
(/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle))
(*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 n0_i (sin.f32 normAngle)))
(* -1 (* normAngle u))
(*.f32 (neg.f32 u) normAngle)
(* -1 (* u (+ normAngle (* -1 (/ normAngle u)))))
(*.f32 (-.f32 (/.f32 normAngle u) normAngle) u)
(* -1 (* u (+ normAngle (* -1 (/ normAngle u)))))
(*.f32 (-.f32 (/.f32 normAngle u) normAngle) u)
(* -1 (* u (+ normAngle (* -1 (/ normAngle u)))))
(*.f32 (-.f32 (/.f32 normAngle u) normAngle) u)
(+ (* n0_i (- 1 u)) (* n1_i u))
(fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 u n1_i))
(+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u)))))))
(fma.f32 (*.f32 (*.f32 #s(literal -1/6 binary32) (fma.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) (fma.f32 n0_i (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (neg.f32 n0_i))))) normAngle) normAngle (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 u n1_i)))
(+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (+ (* -1/6 (* n1_i (pow u 3))) (* (pow normAngle 2) (- (+ (* 1/120 (* n0_i (pow (- 1 u) 5))) (* 1/120 (* n1_i (pow u 5)))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (+ (* 1/120 (* n0_i (- 1 u))) (* 1/120 (* n1_i u))))))))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u)))))))
(fma.f32 (fma.f32 #s(literal -1/6 binary32) (fma.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) (fma.f32 n0_i (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (neg.f32 n0_i)))) (*.f32 (-.f32 (*.f32 (fma.f32 (pow.f32 u #s(literal 5 binary32)) n1_i (*.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32)) n0_i)) #s(literal 1/120 binary32)) (fma.f32 #s(literal 1/36 binary32) (fma.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) (fma.f32 n0_i (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (neg.f32 n0_i)))) (*.f32 (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 u n1_i)) #s(literal 1/120 binary32)))) (*.f32 normAngle normAngle))) (*.f32 normAngle normAngle) (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 u n1_i)))
(+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (+ (* -1/6 (* n1_i (pow u 3))) (* (pow normAngle 2) (- (+ (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* 1/120 (* n1_i (pow u 5))) (* (pow normAngle 2) (- (+ (* -1/5040 (* n0_i (pow (- 1 u) 7))) (* -1/5040 (* n1_i (pow u 7)))) (+ (* -1/6 (- (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (* n0_i (- 1 u)))))) (+ (* -1/6 (- (* 1/120 (* n1_i (pow u 5))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (* 1/120 (* n1_i u))))) (+ (* -1/5040 (* n0_i (- 1 u))) (+ (* -1/5040 (* n1_i u)) (+ (* 1/120 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u))))))))))))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (+ (* 1/120 (* n0_i (- 1 u))) (* 1/120 (* n1_i u))))))))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u)))))))
(fma.f32 (fma.f32 #s(literal -1/6 binary32) (fma.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) (fma.f32 n0_i (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (neg.f32 n0_i)))) (*.f32 (-.f32 (fma.f32 (fma.f32 (pow.f32 u #s(literal 5 binary32)) n1_i (*.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32)) n0_i)) #s(literal 1/120 binary32) (*.f32 (-.f32 (*.f32 (fma.f32 (pow.f32 u #s(literal 7 binary32)) n1_i (*.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 7 binary32)) n0_i)) #s(literal -1/5040 binary32)) (fma.f32 #s(literal -1/6 binary32) (+.f32 (fma.f32 (*.f32 #s(literal 1/120 binary32) n1_i) (-.f32 (pow.f32 u #s(literal 5 binary32)) u) (*.f32 #s(literal -1/36 binary32) (*.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32)))))) (fma.f32 (*.f32 #s(literal 1/120 binary32) n0_i) (-.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32)) (-.f32 #s(literal 1 binary32) u)) (*.f32 #s(literal -1/36 binary32) (*.f32 (-.f32 #s(literal 1 binary32) u) (fma.f32 n0_i (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (neg.f32 n0_i)))))) (fma.f32 #s(literal -1/720 binary32) (fma.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) (fma.f32 n0_i (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (neg.f32 n0_i)))) (*.f32 #s(literal -1/5040 binary32) (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 u n1_i)))))) (*.f32 normAngle normAngle))) (fma.f32 #s(literal 1/36 binary32) (fma.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) (fma.f32 n0_i (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (neg.f32 n0_i)))) (*.f32 (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 u n1_i)) #s(literal 1/120 binary32)))) (*.f32 normAngle normAngle))) (*.f32 normAngle normAngle) (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 u n1_i)))
(- 1 u)
(-.f32 #s(literal 1 binary32) u)
(- (+ 1 (* (pow normAngle 2) (- (* -1/6 (pow (- 1 u) 3)) (* -1/6 (- 1 u))))) u)
(-.f32 (fma.f32 (*.f32 (fma.f32 #s(literal 1/6 binary32) u #s(literal -1/6 binary32)) (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32))) (*.f32 normAngle normAngle) #s(literal 1 binary32)) u)
(- (+ 1 (* (pow normAngle 2) (- (+ (* -1/6 (pow (- 1 u) 3)) (* (pow normAngle 2) (- (* 1/120 (pow (- 1 u) 5)) (+ (* -1/6 (- (* -1/6 (pow (- 1 u) 3)) (* -1/6 (- 1 u)))) (* 1/120 (- 1 u)))))) (* -1/6 (- 1 u))))) u)
(-.f32 (fma.f32 (fma.f32 (fma.f32 #s(literal 1/120 binary32) (-.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32)) (-.f32 #s(literal 1 binary32) u)) (*.f32 (*.f32 (fma.f32 #s(literal 1/6 binary32) u #s(literal -1/6 binary32)) (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32))) #s(literal 1/6 binary32))) (*.f32 normAngle normAngle) (*.f32 (fma.f32 #s(literal 1/6 binary32) u #s(literal -1/6 binary32)) (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32)))) (*.f32 normAngle normAngle) #s(literal 1 binary32)) u)
(- (+ 1 (* (pow normAngle 2) (- (+ (* -1/6 (pow (- 1 u) 3)) (* (pow normAngle 2) (- (+ (* 1/120 (pow (- 1 u) 5)) (* (pow normAngle 2) (- (* -1/5040 (pow (- 1 u) 7)) (+ (* -1/6 (- (* 1/120 (pow (- 1 u) 5)) (+ (* -1/6 (- (* -1/6 (pow (- 1 u) 3)) (* -1/6 (- 1 u)))) (* 1/120 (- 1 u))))) (+ (* -1/5040 (- 1 u)) (* 1/120 (- (* -1/6 (pow (- 1 u) 3)) (* -1/6 (- 1 u))))))))) (+ (* -1/6 (- (* -1/6 (pow (- 1 u) 3)) (* -1/6 (- 1 u)))) (* 1/120 (- 1 u)))))) (* -1/6 (- 1 u))))) u)
(-.f32 (fma.f32 (fma.f32 (fma.f32 (-.f32 (*.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 7 binary32)) #s(literal -1/5040 binary32)) (fma.f32 (fma.f32 #s(literal 1/120 binary32) (-.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32)) (-.f32 #s(literal 1 binary32) u)) (*.f32 (*.f32 (fma.f32 #s(literal 1/6 binary32) u #s(literal -1/6 binary32)) (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32))) #s(literal 1/6 binary32))) #s(literal -1/6 binary32) (fma.f32 (*.f32 (fma.f32 #s(literal 1/6 binary32) u #s(literal -1/6 binary32)) (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32))) #s(literal 1/120 binary32) (*.f32 #s(literal -1/5040 binary32) (-.f32 #s(literal 1 binary32) u))))) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/120 binary32) (-.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32)) (-.f32 #s(literal 1 binary32) u)) (*.f32 (*.f32 (fma.f32 #s(literal 1/6 binary32) u #s(literal -1/6 binary32)) (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32))) #s(literal 1/6 binary32)))) (*.f32 normAngle normAngle) (*.f32 (fma.f32 #s(literal 1/6 binary32) u #s(literal -1/6 binary32)) (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32)))) (*.f32 normAngle normAngle) #s(literal 1 binary32)) u)
u
(+ u (* (pow normAngle 2) (- (* -1/6 (pow u 3)) (* -1/6 u))))
(fma.f32 (*.f32 (*.f32 #s(literal -1/6 binary32) u) (fma.f32 u u #s(literal -1 binary32))) (*.f32 normAngle normAngle) u)
(+ u (* (pow normAngle 2) (- (+ (* -1/6 (pow u 3)) (* (pow normAngle 2) (- (* 1/120 (pow u 5)) (+ (* -1/6 (- (* -1/6 (pow u 3)) (* -1/6 u))) (* 1/120 u))))) (* -1/6 u))))
(fma.f32 (fma.f32 (*.f32 u (fma.f32 u u #s(literal -1 binary32))) #s(literal -1/6 binary32) (*.f32 (fma.f32 #s(literal 1/120 binary32) (-.f32 (pow.f32 u #s(literal 5 binary32)) u) (*.f32 #s(literal -1/36 binary32) (*.f32 u (fma.f32 u u #s(literal -1 binary32))))) (*.f32 normAngle normAngle))) (*.f32 normAngle normAngle) u)
(+ u (* (pow normAngle 2) (- (+ (* -1/6 (pow u 3)) (* (pow normAngle 2) (- (+ (* 1/120 (pow u 5)) (* (pow normAngle 2) (- (* -1/5040 (pow u 7)) (+ (* -1/6 (- (* 1/120 (pow u 5)) (+ (* -1/6 (- (* -1/6 (pow u 3)) (* -1/6 u))) (* 1/120 u)))) (+ (* -1/5040 u) (* 1/120 (- (* -1/6 (pow u 3)) (* -1/6 u)))))))) (+ (* -1/6 (- (* -1/6 (pow u 3)) (* -1/6 u))) (* 1/120 u))))) (* -1/6 u))))
(fma.f32 (fma.f32 (*.f32 u (fma.f32 u u #s(literal -1 binary32))) #s(literal -1/6 binary32) (*.f32 (fma.f32 (-.f32 (*.f32 (pow.f32 u #s(literal 7 binary32)) #s(literal -1/5040 binary32)) (fma.f32 (fma.f32 #s(literal 1/120 binary32) (-.f32 (pow.f32 u #s(literal 5 binary32)) u) (*.f32 #s(literal -1/36 binary32) (*.f32 u (fma.f32 u u #s(literal -1 binary32))))) #s(literal -1/6 binary32) (fma.f32 #s(literal -1/720 binary32) (*.f32 u (fma.f32 u u #s(literal -1 binary32))) (*.f32 #s(literal -1/5040 binary32) u)))) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/120 binary32) (-.f32 (pow.f32 u #s(literal 5 binary32)) u) (*.f32 #s(literal -1/36 binary32) (*.f32 u (fma.f32 u u #s(literal -1 binary32)))))) (*.f32 normAngle normAngle))) (*.f32 normAngle normAngle) u)
(* n0_i (- 1 u))
(*.f32 (-.f32 #s(literal 1 binary32) u) n0_i)
(+ (* n0_i (- 1 u)) (* (pow normAngle 2) (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))))
(fma.f32 (*.f32 n0_i (*.f32 (fma.f32 #s(literal 1/6 binary32) u #s(literal -1/6 binary32)) (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32)))) (*.f32 normAngle normAngle) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i))
(+ (* n0_i (- 1 u)) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* (pow normAngle 2) (- (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (* n0_i (- 1 u))))))) (* -1/6 (* n0_i (- 1 u))))))
(fma.f32 (fma.f32 (fma.f32 (*.f32 #s(literal 1/120 binary32) n0_i) (-.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32)) (-.f32 #s(literal 1 binary32) u)) (*.f32 #s(literal -1/36 binary32) (*.f32 (-.f32 #s(literal 1 binary32) u) (fma.f32 n0_i (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (neg.f32 n0_i))))) (*.f32 normAngle normAngle) (*.f32 n0_i (*.f32 (fma.f32 #s(literal 1/6 binary32) u #s(literal -1/6 binary32)) (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32))))) (*.f32 normAngle normAngle) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i))
(+ (* n0_i (- 1 u)) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* (pow normAngle 2) (- (+ (* 1/120 (* n0_i (pow (- 1 u) 5))) (* (pow normAngle 2) (- (* -1/5040 (* n0_i (pow (- 1 u) 7))) (+ (* -1/6 (- (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (* n0_i (- 1 u)))))) (+ (* -1/5040 (* n0_i (- 1 u))) (* 1/120 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u)))))))))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (* n0_i (- 1 u))))))) (* -1/6 (* n0_i (- 1 u))))))
(fma.f32 (fma.f32 (fma.f32 (-.f32 (*.f32 (*.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 7 binary32)) n0_i) #s(literal -1/5040 binary32)) (fma.f32 (fma.f32 (*.f32 #s(literal 1/120 binary32) n0_i) (-.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32)) (-.f32 #s(literal 1 binary32) u)) (*.f32 #s(literal -1/36 binary32) (*.f32 (-.f32 #s(literal 1 binary32) u) (fma.f32 n0_i (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (neg.f32 n0_i))))) #s(literal -1/6 binary32) (fma.f32 #s(literal -1/720 binary32) (*.f32 (-.f32 #s(literal 1 binary32) u) (fma.f32 n0_i (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (neg.f32 n0_i))) (*.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i) #s(literal -1/5040 binary32))))) (*.f32 normAngle normAngle) (fma.f32 (*.f32 #s(literal 1/120 binary32) n0_i) (-.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32)) (-.f32 #s(literal 1 binary32) u)) (*.f32 #s(literal -1/36 binary32) (*.f32 (-.f32 #s(literal 1 binary32) u) (fma.f32 n0_i (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (neg.f32 n0_i)))))) (*.f32 normAngle normAngle) (*.f32 n0_i (*.f32 (fma.f32 #s(literal 1/6 binary32) u #s(literal -1/6 binary32)) (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32))))) (*.f32 normAngle normAngle) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i))
(* normAngle (- 1 u))
(*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)
(* normAngle (- 1 u))
(*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)
(* normAngle (- 1 u))
(*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)
(* normAngle (- 1 u))
(*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 n0_i (sin.f32 normAngle)) (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 n0_i (sin.f32 normAngle)) (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 n0_i (sin.f32 normAngle)) (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 n0_i (sin.f32 normAngle)) (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle))))
(/ (sin (* normAngle (- 1 u))) (sin normAngle))
(/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle))
(/ (sin (* normAngle (- 1 u))) (sin normAngle))
(/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle))
(/ (sin (* normAngle (- 1 u))) (sin normAngle))
(/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle))
(/ (sin (* normAngle (- 1 u))) (sin normAngle))
(/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle))
(/ (sin (* normAngle u)) (sin normAngle))
(/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))
(/ (sin (* normAngle u)) (sin normAngle))
(/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))
(/ (sin (* normAngle u)) (sin normAngle))
(/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))
(/ (sin (* normAngle u)) (sin normAngle))
(/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 n0_i (sin.f32 normAngle)))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 n0_i (sin.f32 normAngle)))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 n0_i (sin.f32 normAngle)))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 n0_i (sin.f32 normAngle)))
(* normAngle (- 1 u))
(*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)
(* normAngle (- 1 u))
(*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)
(* normAngle (- 1 u))
(*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)
(* normAngle (- 1 u))
(*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 n0_i (sin.f32 normAngle)) (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 n0_i (sin.f32 normAngle)) (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 n0_i (sin.f32 normAngle)) (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 n0_i (sin.f32 normAngle)) (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle))))
(/ (sin (* normAngle (- 1 u))) (sin normAngle))
(/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle))
(/ (sin (* normAngle (- 1 u))) (sin normAngle))
(/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle))
(/ (sin (* normAngle (- 1 u))) (sin normAngle))
(/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle))
(/ (sin (* normAngle (- 1 u))) (sin normAngle))
(/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle))
(/ (sin (* normAngle u)) (sin normAngle))
(/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))
(/ (sin (* normAngle u)) (sin normAngle))
(/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))
(/ (sin (* normAngle u)) (sin normAngle))
(/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))
(/ (sin (* normAngle u)) (sin normAngle))
(/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 n0_i (sin.f32 normAngle)))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 n0_i (sin.f32 normAngle)))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 n0_i (sin.f32 normAngle)))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 n0_i (sin.f32 normAngle)))
(* normAngle (- 1 u))
(*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)
(* normAngle (- 1 u))
(*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)
(* normAngle (- 1 u))
(*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)
(* normAngle (- 1 u))
(*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 n0_i (sin.f32 normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 n0_i (sin.f32 normAngle)) (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 n0_i (sin.f32 normAngle)) (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 n0_i (sin.f32 normAngle)) (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle))))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle)))
(* n1_i (+ (/ (sin (* normAngle u)) (sin normAngle)) (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))
(*.f32 (fma.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 n0_i (*.f32 (sin.f32 normAngle) n1_i)) (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))) n1_i)
(* n1_i (+ (/ (sin (* normAngle u)) (sin normAngle)) (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))
(*.f32 (fma.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 n0_i (*.f32 (sin.f32 normAngle) n1_i)) (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))) n1_i)
(* n1_i (+ (/ (sin (* normAngle u)) (sin normAngle)) (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))
(*.f32 (fma.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 n0_i (*.f32 (sin.f32 normAngle) n1_i)) (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))) n1_i)
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle)))
(* -1 (* n1_i (+ (* -1 (/ (sin (* normAngle u)) (sin normAngle))) (* -1 (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))))
(*.f32 (fma.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 n0_i (*.f32 (sin.f32 normAngle) n1_i)) (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))) n1_i)
(* -1 (* n1_i (+ (* -1 (/ (sin (* normAngle u)) (sin normAngle))) (* -1 (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))))
(*.f32 (fma.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 n0_i (*.f32 (sin.f32 normAngle) n1_i)) (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))) n1_i)
(* -1 (* n1_i (+ (* -1 (/ (sin (* normAngle u)) (sin normAngle))) (* -1 (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))))
(*.f32 (fma.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 n0_i (*.f32 (sin.f32 normAngle) n1_i)) (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))) n1_i)

rewrite204.0ms (1.7%)

Memory
-4.2MiB live, 315.8MiB allocated
Rules
7 546×lower-fma.f64
7 546×lower-fma.f32
5 814×lower-*.f64
5 802×lower-*.f32
2 004×lower-pow.f64
Iterations

Useful iterations: 0 (0.0ms)

IterNodesCost
01763
02953
18353
246952
3484552
0848951
Stop Event
iter limit
node limit
iter limit
Counts
5 → 240
Calls
Call 1
Inputs
(+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i))
(*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)))
(*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)))
(*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i)
(*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)
Outputs
(*.f32 (/.f32 (-.f32 (*.f32 (*.f32 n0_i n0_i) (/.f32 (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))))) (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) normAngle)))))) (*.f32 (*.f32 n1_i n1_i) (/.f32 (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) (*.f32 normAngle u))))) (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) normAngle))))))) (-.f32 (pow.f32 (*.f32 (/.f32 n0_i (sin.f32 normAngle)) (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))) #s(literal 3 binary32)) (pow.f32 (*.f32 (/.f32 n1_i (sin.f32 normAngle)) (sin.f32 (*.f32 normAngle u))) #s(literal 3 binary32)))) (fma.f32 (*.f32 n0_i n0_i) (/.f32 (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))))) (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) normAngle))))) (*.f32 (*.f32 (/.f32 n1_i (sin.f32 normAngle)) (sin.f32 (*.f32 normAngle u))) (*.f32 (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) (fma.f32 n0_i (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (*.f32 n1_i (sin.f32 (*.f32 normAngle u))))))))
(*.f32 (/.f32 (+.f32 (pow.f32 (*.f32 (/.f32 n1_i (sin.f32 normAngle)) (sin.f32 (*.f32 normAngle u))) #s(literal 3 binary32)) (pow.f32 (*.f32 (/.f32 n0_i (sin.f32 normAngle)) (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))) #s(literal 3 binary32))) (-.f32 (pow.f32 (*.f32 (/.f32 n0_i (sin.f32 normAngle)) (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))) #s(literal 4 binary32)) (pow.f32 (*.f32 (/.f32 (-.f32 (*.f32 n1_i (sin.f32 (*.f32 normAngle u))) (*.f32 n0_i (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)))) (sin.f32 normAngle)) (*.f32 (/.f32 n1_i (sin.f32 normAngle)) (sin.f32 (*.f32 normAngle u)))) #s(literal 2 binary32)))) (-.f32 (*.f32 (*.f32 n0_i n0_i) (/.f32 (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))))) (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) normAngle)))))) (*.f32 (/.f32 (-.f32 (*.f32 n1_i (sin.f32 (*.f32 normAngle u))) (*.f32 n0_i (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)))) (sin.f32 normAngle)) (*.f32 (/.f32 n1_i (sin.f32 normAngle)) (sin.f32 (*.f32 normAngle u))))))
(*.f32 (/.f32 (+.f32 (pow.f32 (*.f32 (/.f32 n1_i (sin.f32 normAngle)) (sin.f32 (*.f32 normAngle u))) #s(literal 3 binary32)) (pow.f32 (*.f32 (/.f32 n0_i (sin.f32 normAngle)) (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))) #s(literal 3 binary32))) (+.f32 (pow.f32 (*.f32 (/.f32 (-.f32 (*.f32 n1_i (sin.f32 (*.f32 normAngle u))) (*.f32 n0_i (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)))) (sin.f32 normAngle)) (*.f32 (/.f32 n1_i (sin.f32 normAngle)) (sin.f32 (*.f32 normAngle u)))) #s(literal 3 binary32)) (pow.f32 (*.f32 (/.f32 n0_i (sin.f32 normAngle)) (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))) #s(literal 6 binary32)))) (fma.f32 (*.f32 (/.f32 (-.f32 (*.f32 n1_i (sin.f32 (*.f32 normAngle u))) (*.f32 n0_i (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)))) (sin.f32 normAngle)) (*.f32 (/.f32 n1_i (sin.f32 normAngle)) (sin.f32 (*.f32 normAngle u)))) (-.f32 (*.f32 (/.f32 (-.f32 (*.f32 n1_i (sin.f32 (*.f32 normAngle u))) (*.f32 n0_i (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)))) (sin.f32 normAngle)) (*.f32 (/.f32 n1_i (sin.f32 normAngle)) (sin.f32 (*.f32 normAngle u)))) (*.f32 (*.f32 n0_i n0_i) (/.f32 (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))))) (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) normAngle))))))) (pow.f32 (*.f32 (/.f32 n0_i (sin.f32 normAngle)) (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))) #s(literal 4 binary32))))
(*.f32 (/.f32 (-.f32 (*.f32 (*.f32 n0_i n0_i) (/.f32 (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))))) (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) normAngle)))))) (*.f32 (*.f32 n1_i n1_i) (/.f32 (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) (*.f32 normAngle u))))) (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) normAngle))))))) (-.f32 (*.f32 (*.f32 n0_i n0_i) (/.f32 (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))))) (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) normAngle)))))) (*.f32 (*.f32 n1_i n1_i) (/.f32 (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) (*.f32 normAngle u))))) (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) normAngle)))))))) (*.f32 (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) (fma.f32 n0_i (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (*.f32 n1_i (sin.f32 (*.f32 normAngle u))))))
(*.f32 (-.f32 (*.f32 (*.f32 n1_i n1_i) (/.f32 (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) (*.f32 normAngle u))))) (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) normAngle)))))) (*.f32 (*.f32 n0_i n0_i) (/.f32 (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))))) (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) normAngle))))))) (/.f32 #s(literal 1 binary32) (/.f32 (-.f32 (*.f32 n1_i (sin.f32 (*.f32 normAngle u))) (*.f32 n0_i (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)))) (sin.f32 normAngle))))
(*.f32 (/.f32 #s(literal 1 binary32) (/.f32 (-.f32 (*.f32 n0_i (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))) (*.f32 n1_i (sin.f32 (*.f32 normAngle u)))) (sin.f32 normAngle))) (-.f32 (*.f32 (*.f32 n0_i n0_i) (/.f32 (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))))) (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) normAngle)))))) (*.f32 (*.f32 n1_i n1_i) (/.f32 (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) (*.f32 normAngle u))))) (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) normAngle))))))))
(*.f32 (/.f32 #s(literal 1 binary32) (fma.f32 (*.f32 n1_i n1_i) (/.f32 (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) (*.f32 normAngle u))))) (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) normAngle))))) (*.f32 (*.f32 (/.f32 n0_i (sin.f32 normAngle)) (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))) (/.f32 (-.f32 (*.f32 n0_i (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))) (*.f32 n1_i (sin.f32 (*.f32 normAngle u)))) (sin.f32 normAngle))))) (+.f32 (pow.f32 (*.f32 (/.f32 n1_i (sin.f32 normAngle)) (sin.f32 (*.f32 normAngle u))) #s(literal 3 binary32)) (pow.f32 (*.f32 (/.f32 n0_i (sin.f32 normAngle)) (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))) #s(literal 3 binary32))))
(*.f32 (neg.f32 (-.f32 (*.f32 (*.f32 n0_i n0_i) (/.f32 (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))))) (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) normAngle)))))) (*.f32 (*.f32 n1_i n1_i) (/.f32 (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) (*.f32 normAngle u))))) (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) normAngle)))))))) (/.f32 #s(literal 1 binary32) (neg.f32 (/.f32 (-.f32 (*.f32 n0_i (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))) (*.f32 n1_i (sin.f32 (*.f32 normAngle u)))) (sin.f32 normAngle)))))
(*.f32 (neg.f32 (+.f32 (pow.f32 (*.f32 (/.f32 n1_i (sin.f32 normAngle)) (sin.f32 (*.f32 normAngle u))) #s(literal 3 binary32)) (pow.f32 (*.f32 (/.f32 n0_i (sin.f32 normAngle)) (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))) #s(literal 3 binary32)))) (/.f32 #s(literal 1 binary32) (neg.f32 (fma.f32 (*.f32 n1_i n1_i) (/.f32 (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) (*.f32 normAngle u))))) (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) normAngle))))) (*.f32 (*.f32 (/.f32 n0_i (sin.f32 normAngle)) (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))) (/.f32 (-.f32 (*.f32 n0_i (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))) (*.f32 n1_i (sin.f32 (*.f32 normAngle u)))) (sin.f32 normAngle)))))))
(*.f32 (-.f32 (*.f32 (*.f32 n0_i n0_i) (/.f32 (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))))) (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) normAngle)))))) (*.f32 (*.f32 n1_i n1_i) (/.f32 (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) (*.f32 normAngle u))))) (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) normAngle))))))) (/.f32 #s(literal 1 binary32) (/.f32 (-.f32 (*.f32 n0_i (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))) (*.f32 n1_i (sin.f32 (*.f32 normAngle u)))) (sin.f32 normAngle))))
(*.f32 (fma.f32 (*.f32 n1_i n1_i) (/.f32 (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) (*.f32 normAngle u))))) (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) normAngle))))) (*.f32 (*.f32 (/.f32 n0_i (sin.f32 normAngle)) (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))) (/.f32 (-.f32 (*.f32 n0_i (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))) (*.f32 n1_i (sin.f32 (*.f32 normAngle u)))) (sin.f32 normAngle)))) (/.f32 (*.f32 (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) (fma.f32 n0_i (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (*.f32 n1_i (sin.f32 (*.f32 normAngle u))))) (fma.f32 (*.f32 n1_i n1_i) (/.f32 (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) (*.f32 normAngle u))))) (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) normAngle))))) (*.f32 (*.f32 (/.f32 n0_i (sin.f32 normAngle)) (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))) (/.f32 (-.f32 (*.f32 n0_i (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))) (*.f32 n1_i (sin.f32 (*.f32 normAngle u)))) (sin.f32 normAngle))))))
(*.f32 (fma.f32 (*.f32 n1_i n1_i) (/.f32 (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) (*.f32 normAngle u))))) (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) normAngle))))) (*.f32 (*.f32 (/.f32 n0_i (sin.f32 normAngle)) (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))) (/.f32 (-.f32 (*.f32 n0_i (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))) (*.f32 n1_i (sin.f32 (*.f32 normAngle u)))) (sin.f32 normAngle)))) (*.f32 (*.f32 (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) (fma.f32 n0_i (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (*.f32 n1_i (sin.f32 (*.f32 normAngle u))))) (/.f32 #s(literal 1 binary32) (fma.f32 (*.f32 n1_i n1_i) (/.f32 (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) (*.f32 normAngle u))))) (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) normAngle))))) (*.f32 (*.f32 (/.f32 n0_i (sin.f32 normAngle)) (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))) (/.f32 (-.f32 (*.f32 n0_i (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))) (*.f32 n1_i (sin.f32 (*.f32 normAngle u)))) (sin.f32 normAngle)))))))
(*.f32 (+.f32 (pow.f32 (*.f32 (/.f32 n1_i (sin.f32 normAngle)) (sin.f32 (*.f32 normAngle u))) #s(literal 3 binary32)) (pow.f32 (*.f32 (/.f32 n0_i (sin.f32 normAngle)) (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))) #s(literal 3 binary32))) (/.f32 #s(literal 1 binary32) (fma.f32 (*.f32 n1_i n1_i) (/.f32 (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) (*.f32 normAngle u))))) (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) normAngle))))) (*.f32 (*.f32 (/.f32 n0_i (sin.f32 normAngle)) (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))) (/.f32 (-.f32 (*.f32 n0_i (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))) (*.f32 n1_i (sin.f32 (*.f32 normAngle u)))) (sin.f32 normAngle))))))
(*.f32 (*.f32 (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) (fma.f32 n0_i (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (*.f32 n1_i (sin.f32 (*.f32 normAngle u))))) (/.f32 (/.f32 (-.f32 (*.f32 n0_i (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))) (*.f32 n1_i (sin.f32 (*.f32 normAngle u)))) (sin.f32 normAngle)) (/.f32 (-.f32 (*.f32 n0_i (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))) (*.f32 n1_i (sin.f32 (*.f32 normAngle u)))) (sin.f32 normAngle))))
(*.f32 (*.f32 (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) (fma.f32 n0_i (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (*.f32 n1_i (sin.f32 (*.f32 normAngle u))))) (*.f32 (/.f32 (-.f32 (*.f32 n0_i (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))) (*.f32 n1_i (sin.f32 (*.f32 normAngle u)))) (sin.f32 normAngle)) (/.f32 #s(literal 1 binary32) (/.f32 (-.f32 (*.f32 n0_i (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))) (*.f32 n1_i (sin.f32 (*.f32 normAngle u)))) (sin.f32 normAngle)))))
(*.f32 (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) (fma.f32 n1_i (sin.f32 (*.f32 normAngle u)) (*.f32 n0_i (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)))))
(*.f32 (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) (fma.f32 n0_i (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (*.f32 n1_i (sin.f32 (*.f32 normAngle u)))))
(*.f32 #s(literal 1 binary32) (*.f32 (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) (fma.f32 n0_i (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (*.f32 n1_i (sin.f32 (*.f32 normAngle u))))))
(/.f32 (*.f32 (-.f32 (pow.f32 (*.f32 (/.f32 n0_i (sin.f32 normAngle)) (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))) #s(literal 4 binary32)) (pow.f32 (*.f32 (/.f32 n1_i (sin.f32 normAngle)) (sin.f32 (*.f32 normAngle u))) #s(literal 4 binary32))) (/.f32 #s(literal 1 binary32) (/.f32 (-.f32 (*.f32 n0_i (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))) (*.f32 n1_i (sin.f32 (*.f32 normAngle u)))) (sin.f32 normAngle)))) (fma.f32 (*.f32 n1_i n1_i) (/.f32 (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) (*.f32 normAngle u))))) (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) normAngle))))) (*.f32 (*.f32 n0_i n0_i) (/.f32 (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))))) (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) normAngle))))))))
(/.f32 (*.f32 (-.f32 (pow.f32 (*.f32 (/.f32 n0_i (sin.f32 normAngle)) (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))) #s(literal 6 binary32)) (pow.f32 (*.f32 (/.f32 n1_i (sin.f32 normAngle)) (sin.f32 (*.f32 normAngle u))) #s(literal 6 binary32))) (/.f32 #s(literal 1 binary32) (/.f32 (-.f32 (*.f32 n0_i (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))) (*.f32 n1_i (sin.f32 (*.f32 normAngle u)))) (sin.f32 normAngle)))) (fma.f32 (*.f32 (*.f32 n1_i n1_i) (/.f32 (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) (*.f32 normAngle u))))) (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) normAngle)))))) (fma.f32 (*.f32 n1_i n1_i) (/.f32 (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) (*.f32 normAngle u))))) (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) normAngle))))) (*.f32 (*.f32 n0_i n0_i) (/.f32 (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))))) (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) normAngle))))))) (pow.f32 (*.f32 (/.f32 n0_i (sin.f32 normAngle)) (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))) #s(literal 4 binary32))))
(/.f32 (*.f32 (-.f32 (pow.f32 (*.f32 (/.f32 n0_i (sin.f32 normAngle)) (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))) #s(literal 6 binary32)) (pow.f32 (*.f32 (/.f32 n1_i (sin.f32 normAngle)) (sin.f32 (*.f32 normAngle u))) #s(literal 6 binary32))) (/.f32 #s(literal 1 binary32) (fma.f32 (*.f32 n1_i n1_i) (/.f32 (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) (*.f32 normAngle u))))) (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) normAngle))))) (*.f32 (*.f32 (/.f32 n0_i (sin.f32 normAngle)) (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))) (/.f32 (-.f32 (*.f32 n0_i (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))) (*.f32 n1_i (sin.f32 (*.f32 normAngle u)))) (sin.f32 normAngle)))))) (-.f32 (pow.f32 (*.f32 (/.f32 n0_i (sin.f32 normAngle)) (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))) #s(literal 3 binary32)) (pow.f32 (*.f32 (/.f32 n1_i (sin.f32 normAngle)) (sin.f32 (*.f32 normAngle u))) #s(literal 3 binary32))))
(/.f32 (*.f32 (+.f32 (pow.f32 (*.f32 (/.f32 n1_i (sin.f32 normAngle)) (sin.f32 (*.f32 normAngle u))) #s(literal 9 binary32)) (pow.f32 (*.f32 (/.f32 n0_i (sin.f32 normAngle)) (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))) #s(literal 9 binary32))) (/.f32 #s(literal 1 binary32) (fma.f32 (*.f32 n1_i n1_i) (/.f32 (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) (*.f32 normAngle u))))) (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) normAngle))))) (*.f32 (*.f32 (/.f32 n0_i (sin.f32 normAngle)) (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))) (/.f32 (-.f32 (*.f32 n0_i (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))) (*.f32 n1_i (sin.f32 (*.f32 normAngle u)))) (sin.f32 normAngle)))))) (-.f32 (+.f32 (pow.f32 (*.f32 (/.f32 n0_i (sin.f32 normAngle)) (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))) #s(literal 6 binary32)) (pow.f32 (*.f32 (/.f32 n1_i (sin.f32 normAngle)) (sin.f32 (*.f32 normAngle u))) #s(literal 6 binary32))) (pow.f32 (/.f32 (*.f32 (*.f32 n1_i (sin.f32 (*.f32 normAngle u))) (*.f32 n0_i (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)))) (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) normAngle))))) #s(literal 3 binary32))))
(/.f32 (*.f32 (+.f32 (pow.f32 (*.f32 (/.f32 n1_i (sin.f32 normAngle)) (sin.f32 (*.f32 normAngle u))) #s(literal 3 binary32)) (pow.f32 (*.f32 (/.f32 n0_i (sin.f32 normAngle)) (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))) #s(literal 3 binary32))) #s(literal 1 binary32)) (fma.f32 (*.f32 n1_i n1_i) (/.f32 (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) (*.f32 normAngle u))))) (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) normAngle))))) (*.f32 (*.f32 (/.f32 n0_i (sin.f32 normAngle)) (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))) (/.f32 (-.f32 (*.f32 n0_i (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))) (*.f32 n1_i (sin.f32 (*.f32 normAngle u)))) (sin.f32 normAngle)))))
(/.f32 (-.f32 (pow.f32 (/.f32 (*.f32 (*.f32 n0_i n0_i) (/.f32 (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))))) (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) normAngle)))))) (/.f32 (-.f32 (*.f32 n0_i (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))) (*.f32 n1_i (sin.f32 (*.f32 normAngle u)))) (sin.f32 normAngle))) #s(literal 2 binary32)) (pow.f32 (/.f32 (*.f32 (*.f32 n1_i n1_i) (/.f32 (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) (*.f32 normAngle u))))) (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) normAngle)))))) (/.f32 (-.f32 (*.f32 n0_i (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))) (*.f32 n1_i (sin.f32 (*.f32 normAngle u)))) (sin.f32 normAngle))) #s(literal 2 binary32))) (fma.f32 (*.f32 (/.f32 (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))))) (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) normAngle))))) n0_i) (/.f32 n0_i (/.f32 (-.f32 (*.f32 n0_i (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))) (*.f32 n1_i (sin.f32 (*.f32 normAngle u)))) (sin.f32 normAngle))) (/.f32 (*.f32 (*.f32 n1_i n1_i) (/.f32 (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) (*.f32 normAngle u))))) (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) normAngle)))))) (/.f32 (-.f32 (*.f32 n0_i (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))) (*.f32 n1_i (sin.f32 (*.f32 normAngle u)))) (sin.f32 normAngle)))))
(/.f32 (-.f32 (pow.f32 (/.f32 (*.f32 (*.f32 n0_i n0_i) (/.f32 (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))))) (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) normAngle)))))) (/.f32 (-.f32 (*.f32 n0_i (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))) (*.f32 n1_i (sin.f32 (*.f32 normAngle u)))) (sin.f32 normAngle))) #s(literal 3 binary32)) (pow.f32 (/.f32 (*.f32 (*.f32 n1_i n1_i) (/.f32 (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) (*.f32 normAngle u))))) (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) normAngle)))))) (/.f32 (-.f32 (*.f32 n0_i (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))) (*.f32 n1_i (sin.f32 (*.f32 normAngle u)))) (sin.f32 normAngle))) #s(literal 3 binary32))) (+.f32 (pow.f32 (/.f32 (*.f32 (*.f32 n0_i n0_i) (/.f32 (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))))) (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) normAngle)))))) (/.f32 (-.f32 (*.f32 n0_i (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))) (*.f32 n1_i (sin.f32 (*.f32 normAngle u)))) (sin.f32 normAngle))) #s(literal 2 binary32)) (+.f32 (pow.f32 (/.f32 (*.f32 (*.f32 n1_i n1_i) (/.f32 (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) (*.f32 normAngle u))))) (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) normAngle)))))) (/.f32 (-.f32 (*.f32 n0_i (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))) (*.f32 n1_i (sin.f32 (*.f32 normAngle u)))) (sin.f32 normAngle))) #s(literal 2 binary32)) (*.f32 (/.f32 (*.f32 (*.f32 n0_i n0_i) (/.f32 (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))))) (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) normAngle)))))) (/.f32 (-.f32 (*.f32 n0_i (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))) (*.f32 n1_i (sin.f32 (*.f32 normAngle u)))) (sin.f32 normAngle))) (/.f32 (*.f32 (*.f32 n1_i n1_i) (/.f32 (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) (*.f32 normAngle u))))) (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) normAngle)))))) (/.f32 (-.f32 (*.f32 n0_i (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))) (*.f32 n1_i (sin.f32 (*.f32 normAngle u)))) (sin.f32 normAngle)))))))
(/.f32 (neg.f32 (-.f32 (*.f32 (*.f32 n1_i n1_i) (/.f32 (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) (*.f32 normAngle u))))) (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) normAngle)))))) (*.f32 (*.f32 n0_i n0_i) (/.f32 (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))))) (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) normAngle)))))))) (neg.f32 (/.f32 (-.f32 (*.f32 n1_i (sin.f32 (*.f32 normAngle u))) (*.f32 n0_i (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)))) (sin.f32 normAngle))))
(/.f32 (neg.f32 (neg.f32 (-.f32 (*.f32 (*.f32 n0_i n0_i) (/.f32 (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))))) (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) normAngle)))))) (*.f32 (*.f32 n1_i n1_i) (/.f32 (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) (*.f32 normAngle u))))) (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) normAngle))))))))) (neg.f32 (neg.f32 (/.f32 (-.f32 (*.f32 n0_i (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))) (*.f32 n1_i (sin.f32 (*.f32 normAngle u)))) (sin.f32 normAngle)))))
(/.f32 (neg.f32 (neg.f32 (+.f32 (pow.f32 (*.f32 (/.f32 n1_i (sin.f32 normAngle)) (sin.f32 (*.f32 normAngle u))) #s(literal 3 binary32)) (pow.f32 (*.f32 (/.f32 n0_i (sin.f32 normAngle)) (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))) #s(literal 3 binary32))))) (neg.f32 (neg.f32 (fma.f32 (*.f32 n1_i n1_i) (/.f32 (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) (*.f32 normAngle u))))) (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) normAngle))))) (*.f32 (*.f32 (/.f32 n0_i (sin.f32 normAngle)) (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))) (/.f32 (-.f32 (*.f32 n0_i (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))) (*.f32 n1_i (sin.f32 (*.f32 normAngle u)))) (sin.f32 normAngle)))))))
(/.f32 (*.f32 (-.f32 (pow.f32 (*.f32 (/.f32 n0_i (sin.f32 normAngle)) (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))) #s(literal 4 binary32)) (pow.f32 (*.f32 (/.f32 n1_i (sin.f32 normAngle)) (sin.f32 (*.f32 normAngle u))) #s(literal 4 binary32))) #s(literal 1 binary32)) (*.f32 (fma.f32 (*.f32 n1_i n1_i) (/.f32 (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) (*.f32 normAngle u))))) (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) normAngle))))) (*.f32 (*.f32 n0_i n0_i) (/.f32 (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))))) (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) normAngle))))))) (/.f32 (-.f32 (*.f32 n0_i (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))) (*.f32 n1_i (sin.f32 (*.f32 normAngle u)))) (sin.f32 normAngle))))
(/.f32 (*.f32 (-.f32 (pow.f32 (*.f32 (/.f32 n0_i (sin.f32 normAngle)) (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))) #s(literal 6 binary32)) (pow.f32 (*.f32 (/.f32 n1_i (sin.f32 normAngle)) (sin.f32 (*.f32 normAngle u))) #s(literal 6 binary32))) #s(literal 1 binary32)) (*.f32 (fma.f32 (*.f32 (*.f32 n1_i n1_i) (/.f32 (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) (*.f32 normAngle u))))) (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) normAngle)))))) (fma.f32 (*.f32 n1_i n1_i) (/.f32 (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) (*.f32 normAngle u))))) (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) normAngle))))) (*.f32 (*.f32 n0_i n0_i) (/.f32 (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))))) (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) normAngle))))))) (pow.f32 (*.f32 (/.f32 n0_i (sin.f32 normAngle)) (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))) #s(literal 4 binary32))) (/.f32 (-.f32 (*.f32 n0_i (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))) (*.f32 n1_i (sin.f32 (*.f32 normAngle u)))) (sin.f32 normAngle))))
(/.f32 (*.f32 (-.f32 (pow.f32 (*.f32 (/.f32 n0_i (sin.f32 normAngle)) (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))) #s(literal 6 binary32)) (pow.f32 (*.f32 (/.f32 n1_i (sin.f32 normAngle)) (sin.f32 (*.f32 normAngle u))) #s(literal 6 binary32))) #s(literal 1 binary32)) (*.f32 (-.f32 (pow.f32 (*.f32 (/.f32 n0_i (sin.f32 normAngle)) (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))) #s(literal 3 binary32)) (pow.f32 (*.f32 (/.f32 n1_i (sin.f32 normAngle)) (sin.f32 (*.f32 normAngle u))) #s(literal 3 binary32))) (fma.f32 (*.f32 n1_i n1_i) (/.f32 (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) (*.f32 normAngle u))))) (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) normAngle))))) (*.f32 (*.f32 (/.f32 n0_i (sin.f32 normAngle)) (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))) (/.f32 (-.f32 (*.f32 n0_i (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))) (*.f32 n1_i (sin.f32 (*.f32 normAngle u)))) (sin.f32 normAngle))))))
(/.f32 (*.f32 (+.f32 (pow.f32 (*.f32 (/.f32 n1_i (sin.f32 normAngle)) (sin.f32 (*.f32 normAngle u))) #s(literal 9 binary32)) (pow.f32 (*.f32 (/.f32 n0_i (sin.f32 normAngle)) (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))) #s(literal 9 binary32))) #s(literal 1 binary32)) (*.f32 (-.f32 (+.f32 (pow.f32 (*.f32 (/.f32 n0_i (sin.f32 normAngle)) (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))) #s(literal 6 binary32)) (pow.f32 (*.f32 (/.f32 n1_i (sin.f32 normAngle)) (sin.f32 (*.f32 normAngle u))) #s(literal 6 binary32))) (pow.f32 (/.f32 (*.f32 (*.f32 n1_i (sin.f32 (*.f32 normAngle u))) (*.f32 n0_i (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)))) (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) normAngle))))) #s(literal 3 binary32))) (fma.f32 (*.f32 n1_i n1_i) (/.f32 (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) (*.f32 normAngle u))))) (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) normAngle))))) (*.f32 (*.f32 (/.f32 n0_i (sin.f32 normAngle)) (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))) (/.f32 (-.f32 (*.f32 n0_i (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))) (*.f32 n1_i (sin.f32 (*.f32 normAngle u)))) (sin.f32 normAngle))))))
(/.f32 (-.f32 (*.f32 (*.f32 (*.f32 n0_i n0_i) (/.f32 (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))))) (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) normAngle)))))) (/.f32 (-.f32 (*.f32 n0_i (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))) (*.f32 n1_i (sin.f32 (*.f32 normAngle u)))) (sin.f32 normAngle))) (*.f32 (/.f32 (-.f32 (*.f32 n0_i (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))) (*.f32 n1_i (sin.f32 (*.f32 normAngle u)))) (sin.f32 normAngle)) (*.f32 (*.f32 n1_i n1_i) (/.f32 (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) (*.f32 normAngle u))))) (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) normAngle)))))))) (pow.f32 (/.f32 (-.f32 (*.f32 n0_i (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))) (*.f32 n1_i (sin.f32 (*.f32 normAngle u)))) (sin.f32 normAngle)) #s(literal 2 binary32)))
(/.f32 (fma.f32 (*.f32 n1_i (sin.f32 (*.f32 normAngle u))) (sin.f32 normAngle) (*.f32 (sin.f32 normAngle) (*.f32 n0_i (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))))) (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) normAngle)))))
(/.f32 (fma.f32 (*.f32 n0_i (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))) (sin.f32 normAngle) (*.f32 (sin.f32 normAngle) (*.f32 n1_i (sin.f32 (*.f32 normAngle u))))) (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) normAngle)))))
(/.f32 (-.f32 (pow.f32 (*.f32 (/.f32 n0_i (sin.f32 normAngle)) (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))) #s(literal 4 binary32)) (pow.f32 (*.f32 (/.f32 n1_i (sin.f32 normAngle)) (sin.f32 (*.f32 normAngle u))) #s(literal 4 binary32))) (*.f32 (/.f32 (-.f32 (*.f32 n0_i (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))) (*.f32 n1_i (sin.f32 (*.f32 normAngle u)))) (sin.f32 normAngle)) (fma.f32 (*.f32 n1_i n1_i) (/.f32 (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) (*.f32 normAngle u))))) (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) normAngle))))) (*.f32 (*.f32 n0_i n0_i) (/.f32 (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))))) (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) normAngle)))))))))
(/.f32 (-.f32 (pow.f32 (*.f32 (/.f32 n0_i (sin.f32 normAngle)) (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))) #s(literal 6 binary32)) (pow.f32 (*.f32 (/.f32 n1_i (sin.f32 normAngle)) (sin.f32 (*.f32 normAngle u))) #s(literal 6 binary32))) (*.f32 (/.f32 (-.f32 (*.f32 n0_i (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))) (*.f32 n1_i (sin.f32 (*.f32 normAngle u)))) (sin.f32 normAngle)) (fma.f32 (*.f32 (*.f32 n1_i n1_i) (/.f32 (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) (*.f32 normAngle u))))) (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) normAngle)))))) (fma.f32 (*.f32 n1_i n1_i) (/.f32 (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) (*.f32 normAngle u))))) (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) normAngle))))) (*.f32 (*.f32 n0_i n0_i) (/.f32 (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))))) (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) normAngle))))))) (pow.f32 (*.f32 (/.f32 n0_i (sin.f32 normAngle)) (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))) #s(literal 4 binary32)))))
(/.f32 (-.f32 (pow.f32 (*.f32 (/.f32 n0_i (sin.f32 normAngle)) (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))) #s(literal 6 binary32)) (pow.f32 (*.f32 (/.f32 n1_i (sin.f32 normAngle)) (sin.f32 (*.f32 normAngle u))) #s(literal 6 binary32))) (*.f32 (fma.f32 (*.f32 n1_i n1_i) (/.f32 (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) (*.f32 normAngle u))))) (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) normAngle))))) (*.f32 (*.f32 (/.f32 n0_i (sin.f32 normAngle)) (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))) (/.f32 (-.f32 (*.f32 n0_i (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))) (*.f32 n1_i (sin.f32 (*.f32 normAngle u)))) (sin.f32 normAngle)))) (-.f32 (pow.f32 (*.f32 (/.f32 n0_i (sin.f32 normAngle)) (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))) #s(literal 3 binary32)) (pow.f32 (*.f32 (/.f32 n1_i (sin.f32 normAngle)) (sin.f32 (*.f32 normAngle u))) #s(literal 3 binary32)))))
(/.f32 (-.f32 (*.f32 (*.f32 n1_i n1_i) (/.f32 (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) (*.f32 normAngle u))))) (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) normAngle)))))) (*.f32 (*.f32 n0_i n0_i) (/.f32 (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))))) (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) normAngle))))))) (/.f32 (-.f32 (*.f32 n1_i (sin.f32 (*.f32 normAngle u))) (*.f32 n0_i (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)))) (sin.f32 normAngle)))
(/.f32 (+.f32 (pow.f32 (*.f32 (/.f32 n1_i (sin.f32 normAngle)) (sin.f32 (*.f32 normAngle u))) #s(literal 9 binary32)) (pow.f32 (*.f32 (/.f32 n0_i (sin.f32 normAngle)) (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))) #s(literal 9 binary32))) (*.f32 (fma.f32 (*.f32 n1_i n1_i) (/.f32 (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) (*.f32 normAngle u))))) (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) normAngle))))) (*.f32 (*.f32 (/.f32 n0_i (sin.f32 normAngle)) (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))) (/.f32 (-.f32 (*.f32 n0_i (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))) (*.f32 n1_i (sin.f32 (*.f32 normAngle u)))) (sin.f32 normAngle)))) (-.f32 (+.f32 (pow.f32 (*.f32 (/.f32 n0_i (sin.f32 normAngle)) (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))) #s(literal 6 binary32)) (pow.f32 (*.f32 (/.f32 n1_i (sin.f32 normAngle)) (sin.f32 (*.f32 normAngle u))) #s(literal 6 binary32))) (pow.f32 (/.f32 (*.f32 (*.f32 n1_i (sin.f32 (*.f32 normAngle u))) (*.f32 n0_i (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)))) (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) normAngle))))) #s(literal 3 binary32)))))
(/.f32 (neg.f32 (-.f32 (*.f32 (*.f32 n0_i n0_i) (/.f32 (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))))) (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) normAngle)))))) (*.f32 (*.f32 n1_i n1_i) (/.f32 (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) (*.f32 normAngle u))))) (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) normAngle)))))))) (neg.f32 (/.f32 (-.f32 (*.f32 n0_i (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))) (*.f32 n1_i (sin.f32 (*.f32 normAngle u)))) (sin.f32 normAngle))))
(/.f32 (neg.f32 (+.f32 (pow.f32 (*.f32 (/.f32 n1_i (sin.f32 normAngle)) (sin.f32 (*.f32 normAngle u))) #s(literal 3 binary32)) (pow.f32 (*.f32 (/.f32 n0_i (sin.f32 normAngle)) (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))) #s(literal 3 binary32)))) (neg.f32 (fma.f32 (*.f32 n1_i n1_i) (/.f32 (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) (*.f32 normAngle u))))) (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) normAngle))))) (*.f32 (*.f32 (/.f32 n0_i (sin.f32 normAngle)) (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))) (/.f32 (-.f32 (*.f32 n0_i (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))) (*.f32 n1_i (sin.f32 (*.f32 normAngle u)))) (sin.f32 normAngle))))))
(/.f32 (-.f32 (*.f32 (*.f32 n0_i n0_i) (/.f32 (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))))) (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) normAngle)))))) (*.f32 (*.f32 n1_i n1_i) (/.f32 (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) (*.f32 normAngle u))))) (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) normAngle))))))) (/.f32 (-.f32 (*.f32 n0_i (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))) (*.f32 n1_i (sin.f32 (*.f32 normAngle u)))) (sin.f32 normAngle)))
(/.f32 (+.f32 (pow.f32 (*.f32 (/.f32 n1_i (sin.f32 normAngle)) (sin.f32 (*.f32 normAngle u))) #s(literal 3 binary32)) (pow.f32 (*.f32 (/.f32 n0_i (sin.f32 normAngle)) (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))) #s(literal 3 binary32))) (fma.f32 (*.f32 n1_i n1_i) (/.f32 (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) (*.f32 normAngle u))))) (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) normAngle))))) (*.f32 (*.f32 (/.f32 n0_i (sin.f32 normAngle)) (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))) (/.f32 (-.f32 (*.f32 n0_i (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))) (*.f32 n1_i (sin.f32 (*.f32 normAngle u)))) (sin.f32 normAngle)))))
(/.f32 #s(literal -1 binary32) (neg.f32 (/.f32 #s(literal 1 binary32) (*.f32 (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) (fma.f32 n0_i (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (*.f32 n1_i (sin.f32 (*.f32 normAngle u))))))))
(/.f32 #s(literal 1 binary32) (/.f32 (/.f32 (-.f32 (*.f32 n1_i (sin.f32 (*.f32 normAngle u))) (*.f32 n0_i (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)))) (sin.f32 normAngle)) (-.f32 (*.f32 (*.f32 n1_i n1_i) (/.f32 (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) (*.f32 normAngle u))))) (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) normAngle)))))) (*.f32 (*.f32 n0_i n0_i) (/.f32 (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))))) (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) normAngle)))))))))
(/.f32 #s(literal 1 binary32) (/.f32 (/.f32 #s(literal 1 binary32) (*.f32 (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) (fma.f32 n0_i (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (*.f32 n1_i (sin.f32 (*.f32 normAngle u)))))) #s(literal 1 binary32)))
(/.f32 #s(literal 1 binary32) (/.f32 #s(literal 1 binary32) (*.f32 (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) (fma.f32 n0_i (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (*.f32 n1_i (sin.f32 (*.f32 normAngle u)))))))
(-.f32 (/.f32 (*.f32 (*.f32 n1_i n1_i) (/.f32 (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) (*.f32 normAngle u))))) (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) normAngle)))))) (/.f32 (-.f32 (*.f32 n1_i (sin.f32 (*.f32 normAngle u))) (*.f32 n0_i (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)))) (sin.f32 normAngle))) (/.f32 (*.f32 (*.f32 n0_i n0_i) (/.f32 (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))))) (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) normAngle)))))) (/.f32 (-.f32 (*.f32 n1_i (sin.f32 (*.f32 normAngle u))) (*.f32 n0_i (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)))) (sin.f32 normAngle))))
(-.f32 (/.f32 (*.f32 (*.f32 n0_i n0_i) (/.f32 (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))))) (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) normAngle)))))) (/.f32 (-.f32 (*.f32 n0_i (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))) (*.f32 n1_i (sin.f32 (*.f32 normAngle u)))) (sin.f32 normAngle))) (/.f32 (*.f32 (*.f32 n1_i n1_i) (/.f32 (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) (*.f32 normAngle u))))) (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) normAngle)))))) (/.f32 (-.f32 (*.f32 n0_i (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))) (*.f32 n1_i (sin.f32 (*.f32 normAngle u)))) (sin.f32 normAngle))))
(fma.f32 (exp.f32 (log.f32 (*.f32 n0_i (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))))) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) (*.f32 (/.f32 n1_i (sin.f32 normAngle)) (sin.f32 (*.f32 normAngle u))))
(fma.f32 (exp.f32 (log.f32 (*.f32 n1_i (sin.f32 (*.f32 normAngle u))))) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) (*.f32 (/.f32 n0_i (sin.f32 normAngle)) (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))))
(fma.f32 (exp.f32 (log.f32 n0_i)) (exp.f32 (log.f32 (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle)))) (*.f32 (/.f32 n1_i (sin.f32 normAngle)) (sin.f32 (*.f32 normAngle u))))
(fma.f32 (exp.f32 (log.f32 (/.f32 n1_i (sin.f32 normAngle)))) (exp.f32 (log.f32 (sin.f32 (*.f32 normAngle u)))) (*.f32 (/.f32 n0_i (sin.f32 normAngle)) (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))))
(fma.f32 (exp.f32 (log.f32 (/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle)))) (exp.f32 (log.f32 n1_i)) (*.f32 (/.f32 n0_i (sin.f32 normAngle)) (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))))
(fma.f32 (exp.f32 (log.f32 (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle)))) (exp.f32 (log.f32 n0_i)) (*.f32 (/.f32 n1_i (sin.f32 normAngle)) (sin.f32 (*.f32 normAngle u))))
(fma.f32 (exp.f32 (log.f32 (/.f32 n0_i (sin.f32 normAngle)))) (exp.f32 (log.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)))) (*.f32 (/.f32 n1_i (sin.f32 normAngle)) (sin.f32 (*.f32 normAngle u))))
(fma.f32 (exp.f32 (log.f32 (sin.f32 (*.f32 normAngle u)))) (exp.f32 (log.f32 (/.f32 n1_i (sin.f32 normAngle)))) (*.f32 (/.f32 n0_i (sin.f32 normAngle)) (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))))
(fma.f32 (exp.f32 (log.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)))) (exp.f32 (log.f32 (/.f32 n0_i (sin.f32 normAngle)))) (*.f32 (/.f32 n1_i (sin.f32 normAngle)) (sin.f32 (*.f32 normAngle u))))
(fma.f32 (exp.f32 (log.f32 n1_i)) (exp.f32 (log.f32 (/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle)))) (*.f32 (/.f32 n0_i (sin.f32 normAngle)) (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))))
(fma.f32 (/.f32 (*.f32 n1_i (sin.f32 (*.f32 normAngle u))) #s(literal 1 binary32)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) (*.f32 (/.f32 n0_i (sin.f32 normAngle)) (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))))
(fma.f32 (/.f32 (*.f32 (*.f32 n0_i n0_i) (/.f32 (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))))) (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) normAngle)))))) (-.f32 (pow.f32 (*.f32 (/.f32 n0_i (sin.f32 normAngle)) (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))) #s(literal 3 binary32)) (pow.f32 (*.f32 (/.f32 n1_i (sin.f32 normAngle)) (sin.f32 (*.f32 normAngle u))) #s(literal 3 binary32)))) (fma.f32 (*.f32 n0_i n0_i) (/.f32 (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))))) (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) normAngle))))) (*.f32 (*.f32 (/.f32 n1_i (sin.f32 normAngle)) (sin.f32 (*.f32 normAngle u))) (*.f32 (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) (fma.f32 n0_i (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (*.f32 n1_i (sin.f32 (*.f32 normAngle u))))))) (neg.f32 (/.f32 (*.f32 (*.f32 n1_i n1_i) (/.f32 (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) (*.f32 normAngle u))))) (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) normAngle)))))) (/.f32 (-.f32 (*.f32 n0_i (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))) (*.f32 n1_i (sin.f32 (*.f32 normAngle u)))) (sin.f32 normAngle)))))
(fma.f32 (/.f32 (*.f32 (*.f32 n0_i n0_i) (/.f32 (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))))) (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) normAngle)))))) (-.f32 (*.f32 (*.f32 n0_i n0_i) (/.f32 (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))))) (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) normAngle)))))) (*.f32 (*.f32 n1_i n1_i) (/.f32 (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) (*.f32 normAngle u))))) (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) normAngle)))))))) (*.f32 (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) (fma.f32 n0_i (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (*.f32 n1_i (sin.f32 (*.f32 normAngle u))))) (neg.f32 (/.f32 (*.f32 (*.f32 n1_i n1_i) (/.f32 (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) (*.f32 normAngle u))))) (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) normAngle)))))) (/.f32 (-.f32 (*.f32 n0_i (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))) (*.f32 n1_i (sin.f32 (*.f32 normAngle u)))) (sin.f32 normAngle)))))
(fma.f32 (/.f32 (*.f32 n0_i (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))) #s(literal 1 binary32)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) (*.f32 (/.f32 n1_i (sin.f32 normAngle)) (sin.f32 (*.f32 normAngle u))))
(fma.f32 (*.f32 (*.f32 n0_i (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))) (pow.f32 (sin.f32 normAngle) #s(literal -1/2 binary32))) (pow.f32 (sin.f32 normAngle) #s(literal -1/2 binary32)) (*.f32 (/.f32 n1_i (sin.f32 normAngle)) (sin.f32 (*.f32 normAngle u))))
(fma.f32 (*.f32 (*.f32 n0_i (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))) #s(literal -1 binary32)) (/.f32 #s(literal -1 binary32) (sin.f32 normAngle)) (*.f32 (/.f32 n1_i (sin.f32 normAngle)) (sin.f32 (*.f32 normAngle u))))
(fma.f32 (*.f32 (*.f32 n1_i (sin.f32 (*.f32 normAngle u))) (pow.f32 (sin.f32 normAngle) #s(literal -1/2 binary32))) (pow.f32 (sin.f32 normAngle) #s(literal -1/2 binary32)) (*.f32 (/.f32 n0_i (sin.f32 normAngle)) (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))))
(fma.f32 (*.f32 (*.f32 n1_i (sin.f32 (*.f32 normAngle u))) #s(literal -1 binary32)) (/.f32 #s(literal -1 binary32) (sin.f32 normAngle)) (*.f32 (/.f32 n0_i (sin.f32 normAngle)) (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))))
(fma.f32 (*.f32 n1_i (sin.f32 (*.f32 normAngle u))) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) (*.f32 (/.f32 n0_i (sin.f32 normAngle)) (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))))
(fma.f32 (*.f32 (/.f32 (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))))) (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) normAngle))))) n0_i) (/.f32 n0_i (/.f32 (-.f32 (*.f32 n0_i (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))) (*.f32 n1_i (sin.f32 (*.f32 normAngle u)))) (sin.f32 normAngle))) (neg.f32 (/.f32 (*.f32 (*.f32 n1_i n1_i) (/.f32 (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) (*.f32 normAngle u))))) (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) normAngle)))))) (/.f32 (-.f32 (*.f32 n0_i (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))) (*.f32 n1_i (sin.f32 (*.f32 normAngle u)))) (sin.f32 normAngle)))))
(fma.f32 (*.f32 n0_i (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) (*.f32 (/.f32 n1_i (sin.f32 normAngle)) (sin.f32 (*.f32 normAngle u))))
(fma.f32 (*.f32 (*.f32 n0_i (/.f32 n0_i (sin.f32 normAngle))) (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))) (/.f32 (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle)) (/.f32 (-.f32 (*.f32 n0_i (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))) (*.f32 n1_i (sin.f32 (*.f32 normAngle u)))) (sin.f32 normAngle))) (neg.f32 (/.f32 (*.f32 (*.f32 n1_i n1_i) (/.f32 (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) (*.f32 normAngle u))))) (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) normAngle)))))) (/.f32 (-.f32 (*.f32 n0_i (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))) (*.f32 n1_i (sin.f32 (*.f32 normAngle u)))) (sin.f32 normAngle)))))
(fma.f32 (*.f32 (/.f32 n0_i (sin.f32 normAngle)) (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)))))) (/.f32 (/.f32 n0_i (sin.f32 normAngle)) (/.f32 (-.f32 (*.f32 n0_i (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))) (*.f32 n1_i (sin.f32 (*.f32 normAngle u)))) (sin.f32 normAngle))) (neg.f32 (/.f32 (*.f32 (*.f32 n1_i n1_i) (/.f32 (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) (*.f32 normAngle u))))) (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) normAngle)))))) (/.f32 (-.f32 (*.f32 n0_i (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))) (*.f32 n1_i (sin.f32 (*.f32 normAngle u)))) (sin.f32 normAngle)))))
(fma.f32 (*.f32 (neg.f32 (/.f32 n0_i (sin.f32 normAngle))) (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))) #s(literal -1 binary32) (*.f32 (/.f32 n1_i (sin.f32 normAngle)) (sin.f32 (*.f32 normAngle u))))
(fma.f32 (*.f32 n0_i n0_i) (/.f32 (/.f32 (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))))) (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) normAngle))))) (/.f32 (-.f32 (*.f32 n0_i (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))) (*.f32 n1_i (sin.f32 (*.f32 normAngle u)))) (sin.f32 normAngle))) (neg.f32 (/.f32 (*.f32 (*.f32 n1_i n1_i) (/.f32 (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) (*.f32 normAngle u))))) (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) normAngle)))))) (/.f32 (-.f32 (*.f32 n0_i (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))) (*.f32 n1_i (sin.f32 (*.f32 normAngle u)))) (sin.f32 normAngle)))))
(fma.f32 (/.f32 (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))))) (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) normAngle))))) (/.f32 (*.f32 n0_i n0_i) (/.f32 (-.f32 (*.f32 n0_i (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))) (*.f32 n1_i (sin.f32 (*.f32 normAngle u)))) (sin.f32 normAngle))) (neg.f32 (/.f32 (*.f32 (*.f32 n1_i n1_i) (/.f32 (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) (*.f32 normAngle u))))) (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) normAngle)))))) (/.f32 (-.f32 (*.f32 n0_i (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))) (*.f32 n1_i (sin.f32 (*.f32 normAngle u)))) (sin.f32 normAngle)))))
(fma.f32 (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))))) (/.f32 (/.f32 (*.f32 n0_i n0_i) (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) normAngle))))) (/.f32 (-.f32 (*.f32 n0_i (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))) (*.f32 n1_i (sin.f32 (*.f32 normAngle u)))) (sin.f32 normAngle))) (neg.f32 (/.f32 (*.f32 (*.f32 n1_i n1_i) (/.f32 (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) (*.f32 normAngle u))))) (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) normAngle)))))) (/.f32 (-.f32 (*.f32 n0_i (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))) (*.f32 n1_i (sin.f32 (*.f32 normAngle u)))) (sin.f32 normAngle)))))
(fma.f32 (pow.f32 (sin.f32 normAngle) #s(literal -1/2 binary32)) (*.f32 (pow.f32 (sin.f32 normAngle) #s(literal -1/2 binary32)) (*.f32 n0_i (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)))) (*.f32 (/.f32 n1_i (sin.f32 normAngle)) (sin.f32 (*.f32 normAngle u))))
(fma.f32 (pow.f32 (sin.f32 normAngle) #s(literal -1/2 binary32)) (*.f32 (pow.f32 (sin.f32 normAngle) #s(literal -1/2 binary32)) (*.f32 n1_i (sin.f32 (*.f32 normAngle u)))) (*.f32 (/.f32 n0_i (sin.f32 normAngle)) (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))))
(fma.f32 (*.f32 (neg.f32 n1_i) (/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle))) #s(literal -1 binary32) (*.f32 (/.f32 n0_i (sin.f32 normAngle)) (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))))
(fma.f32 (/.f32 n1_i (sin.f32 normAngle)) (/.f32 (sin.f32 (*.f32 normAngle u)) #s(literal 1 binary32)) (*.f32 (/.f32 n0_i (sin.f32 normAngle)) (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))))
(fma.f32 (/.f32 n1_i (sin.f32 normAngle)) (sin.f32 (*.f32 normAngle u)) (*.f32 (/.f32 n0_i (sin.f32 normAngle)) (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))))
(fma.f32 (/.f32 n0_i (sin.f32 normAngle)) (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) #s(literal 1 binary32)) (*.f32 (/.f32 n1_i (sin.f32 normAngle)) (sin.f32 (*.f32 normAngle u))))
(fma.f32 (/.f32 n0_i (sin.f32 normAngle)) (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (*.f32 (/.f32 n1_i (sin.f32 normAngle)) (sin.f32 (*.f32 normAngle u))))
(fma.f32 (*.f32 (*.f32 n0_i n0_i) (/.f32 (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))))) (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) normAngle)))))) (/.f32 #s(literal 1 binary32) (/.f32 (-.f32 (*.f32 n0_i (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))) (*.f32 n1_i (sin.f32 (*.f32 normAngle u)))) (sin.f32 normAngle))) (neg.f32 (/.f32 (*.f32 (*.f32 n1_i n1_i) (/.f32 (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) (*.f32 normAngle u))))) (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) normAngle)))))) (/.f32 (-.f32 (*.f32 n0_i (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))) (*.f32 n1_i (sin.f32 (*.f32 normAngle u)))) (sin.f32 normAngle)))))
(fma.f32 #s(literal -1 binary32) (*.f32 (neg.f32 (/.f32 n0_i (sin.f32 normAngle))) (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))) (*.f32 (/.f32 n1_i (sin.f32 normAngle)) (sin.f32 (*.f32 normAngle u))))
(fma.f32 #s(literal -1 binary32) (*.f32 (neg.f32 n1_i) (/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle))) (*.f32 (/.f32 n0_i (sin.f32 normAngle)) (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))))
(fma.f32 (*.f32 (/.f32 n1_i (sin.f32 normAngle)) (sin.f32 (*.f32 normAngle u))) #s(literal 1 binary32) (*.f32 (/.f32 n0_i (sin.f32 normAngle)) (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))))
(fma.f32 n1_i (/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle)) (*.f32 (/.f32 n0_i (sin.f32 normAngle)) (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))))
(fma.f32 (/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle)) (/.f32 n1_i #s(literal 1 binary32)) (*.f32 (/.f32 n0_i (sin.f32 normAngle)) (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))))
(fma.f32 (/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle)) n1_i (*.f32 (/.f32 n0_i (sin.f32 normAngle)) (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))))
(fma.f32 (sin.f32 (*.f32 normAngle u)) (/.f32 n1_i (sin.f32 normAngle)) (*.f32 (/.f32 n0_i (sin.f32 normAngle)) (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))))
(fma.f32 (*.f32 (/.f32 n0_i (sin.f32 normAngle)) (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))) (/.f32 (*.f32 (/.f32 n0_i (sin.f32 normAngle)) (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))) (/.f32 (-.f32 (*.f32 n0_i (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))) (*.f32 n1_i (sin.f32 (*.f32 normAngle u)))) (sin.f32 normAngle))) (neg.f32 (/.f32 (*.f32 (*.f32 n1_i n1_i) (/.f32 (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) (*.f32 normAngle u))))) (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) normAngle)))))) (/.f32 (-.f32 (*.f32 n0_i (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))) (*.f32 n1_i (sin.f32 (*.f32 normAngle u)))) (sin.f32 normAngle)))))
(fma.f32 (*.f32 (/.f32 n0_i (sin.f32 normAngle)) (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))) #s(literal 1 binary32) (*.f32 (/.f32 n1_i (sin.f32 normAngle)) (sin.f32 (*.f32 normAngle u))))
(fma.f32 n0_i (/.f32 (*.f32 (/.f32 (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))))) (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) normAngle))))) n0_i) (/.f32 (-.f32 (*.f32 n0_i (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))) (*.f32 n1_i (sin.f32 (*.f32 normAngle u)))) (sin.f32 normAngle))) (neg.f32 (/.f32 (*.f32 (*.f32 n1_i n1_i) (/.f32 (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) (*.f32 normAngle u))))) (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) normAngle)))))) (/.f32 (-.f32 (*.f32 n0_i (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))) (*.f32 n1_i (sin.f32 (*.f32 normAngle u)))) (sin.f32 normAngle)))))
(fma.f32 n0_i (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle)) (*.f32 (/.f32 n1_i (sin.f32 normAngle)) (sin.f32 (*.f32 normAngle u))))
(fma.f32 (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle)) (/.f32 (*.f32 (*.f32 n0_i (/.f32 n0_i (sin.f32 normAngle))) (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))) (/.f32 (-.f32 (*.f32 n0_i (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))) (*.f32 n1_i (sin.f32 (*.f32 normAngle u)))) (sin.f32 normAngle))) (neg.f32 (/.f32 (*.f32 (*.f32 n1_i n1_i) (/.f32 (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) (*.f32 normAngle u))))) (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) normAngle)))))) (/.f32 (-.f32 (*.f32 n0_i (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))) (*.f32 n1_i (sin.f32 (*.f32 normAngle u)))) (sin.f32 normAngle)))))
(fma.f32 (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle)) (/.f32 n0_i #s(literal 1 binary32)) (*.f32 (/.f32 n1_i (sin.f32 normAngle)) (sin.f32 (*.f32 normAngle u))))
(fma.f32 (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle)) n0_i (*.f32 (/.f32 n1_i (sin.f32 normAngle)) (sin.f32 (*.f32 normAngle u))))
(fma.f32 (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) (exp.f32 (log.f32 (*.f32 n0_i (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))))) (*.f32 (/.f32 n1_i (sin.f32 normAngle)) (sin.f32 (*.f32 normAngle u))))
(fma.f32 (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) (exp.f32 (log.f32 (*.f32 n1_i (sin.f32 (*.f32 normAngle u))))) (*.f32 (/.f32 n0_i (sin.f32 normAngle)) (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))))
(fma.f32 (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) (*.f32 n1_i (sin.f32 (*.f32 normAngle u))) (*.f32 (/.f32 n0_i (sin.f32 normAngle)) (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))))
(fma.f32 (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) (*.f32 n0_i (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))) (*.f32 (/.f32 n1_i (sin.f32 normAngle)) (sin.f32 (*.f32 normAngle u))))
(fma.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 (*.f32 (/.f32 (*.f32 n0_i n0_i) (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) normAngle))))) (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))) (/.f32 (-.f32 (*.f32 n0_i (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))) (*.f32 n1_i (sin.f32 (*.f32 normAngle u)))) (sin.f32 normAngle))) (neg.f32 (/.f32 (*.f32 (*.f32 n1_i n1_i) (/.f32 (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) (*.f32 normAngle u))))) (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) normAngle)))))) (/.f32 (-.f32 (*.f32 n0_i (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))) (*.f32 n1_i (sin.f32 (*.f32 normAngle u)))) (sin.f32 normAngle)))))
(fma.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 n0_i (sin.f32 normAngle)) (*.f32 (/.f32 n1_i (sin.f32 normAngle)) (sin.f32 (*.f32 normAngle u))))
(fma.f32 #s(literal 1 binary32) (*.f32 (/.f32 n1_i (sin.f32 normAngle)) (sin.f32 (*.f32 normAngle u))) (*.f32 (/.f32 n0_i (sin.f32 normAngle)) (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))))
(fma.f32 #s(literal 1 binary32) (*.f32 (/.f32 n0_i (sin.f32 normAngle)) (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))) (*.f32 (/.f32 n1_i (sin.f32 normAngle)) (sin.f32 (*.f32 normAngle u))))
(pow.f32 (/.f32 (/.f32 (-.f32 (*.f32 n1_i (sin.f32 (*.f32 normAngle u))) (*.f32 n0_i (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)))) (sin.f32 normAngle)) (-.f32 (*.f32 (*.f32 n1_i n1_i) (/.f32 (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) (*.f32 normAngle u))))) (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) normAngle)))))) (*.f32 (*.f32 n0_i n0_i) (/.f32 (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))))) (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) normAngle)))))))) #s(literal -1 binary32))
(pow.f32 (/.f32 (/.f32 #s(literal 1 binary32) (*.f32 (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) (fma.f32 n0_i (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (*.f32 n1_i (sin.f32 (*.f32 normAngle u)))))) #s(literal 1 binary32)) #s(literal -1 binary32))
(pow.f32 (/.f32 #s(literal 1 binary32) (*.f32 (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) (fma.f32 n0_i (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (*.f32 n1_i (sin.f32 (*.f32 normAngle u)))))) #s(literal -1 binary32))
(+.f32 (/.f32 (*.f32 (*.f32 n0_i n0_i) (/.f32 (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))))) (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) normAngle)))))) (/.f32 (-.f32 (*.f32 n0_i (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))) (*.f32 n1_i (sin.f32 (*.f32 normAngle u)))) (sin.f32 normAngle))) (neg.f32 (/.f32 (*.f32 (*.f32 n1_i n1_i) (/.f32 (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) (*.f32 normAngle u))))) (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) normAngle)))))) (/.f32 (-.f32 (*.f32 n0_i (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))) (*.f32 n1_i (sin.f32 (*.f32 normAngle u)))) (sin.f32 normAngle)))))
(+.f32 (*.f32 (/.f32 n1_i (sin.f32 normAngle)) (sin.f32 (*.f32 normAngle u))) (*.f32 (/.f32 n0_i (sin.f32 normAngle)) (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))))
(+.f32 (*.f32 (/.f32 n0_i (sin.f32 normAngle)) (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))) (*.f32 (/.f32 n1_i (sin.f32 normAngle)) (sin.f32 (*.f32 normAngle u))))
(exp.f32 (*.f32 (log.f32 (/.f32 #s(literal 1 binary32) (*.f32 (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) (fma.f32 n0_i (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (*.f32 n1_i (sin.f32 (*.f32 normAngle u))))))) #s(literal -1 binary32)))
(neg.f32 (/.f32 (neg.f32 (-.f32 (*.f32 (*.f32 n0_i n0_i) (/.f32 (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))))) (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) normAngle)))))) (*.f32 (*.f32 n1_i n1_i) (/.f32 (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) (*.f32 normAngle u))))) (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) normAngle)))))))) (/.f32 (-.f32 (*.f32 n0_i (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))) (*.f32 n1_i (sin.f32 (*.f32 normAngle u)))) (sin.f32 normAngle))))
(neg.f32 (/.f32 (neg.f32 (+.f32 (pow.f32 (*.f32 (/.f32 n1_i (sin.f32 normAngle)) (sin.f32 (*.f32 normAngle u))) #s(literal 3 binary32)) (pow.f32 (*.f32 (/.f32 n0_i (sin.f32 normAngle)) (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))) #s(literal 3 binary32)))) (fma.f32 (*.f32 n1_i n1_i) (/.f32 (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) (*.f32 normAngle u))))) (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) normAngle))))) (*.f32 (*.f32 (/.f32 n0_i (sin.f32 normAngle)) (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))) (/.f32 (-.f32 (*.f32 n0_i (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))) (*.f32 n1_i (sin.f32 (*.f32 normAngle u)))) (sin.f32 normAngle))))))
(neg.f32 (/.f32 (-.f32 (*.f32 (*.f32 n0_i n0_i) (/.f32 (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))))) (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) normAngle)))))) (*.f32 (*.f32 n1_i n1_i) (/.f32 (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) (*.f32 normAngle u))))) (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) normAngle))))))) (neg.f32 (/.f32 (-.f32 (*.f32 n0_i (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))) (*.f32 n1_i (sin.f32 (*.f32 normAngle u)))) (sin.f32 normAngle)))))
(neg.f32 (/.f32 (+.f32 (pow.f32 (*.f32 (/.f32 n1_i (sin.f32 normAngle)) (sin.f32 (*.f32 normAngle u))) #s(literal 3 binary32)) (pow.f32 (*.f32 (/.f32 n0_i (sin.f32 normAngle)) (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))) #s(literal 3 binary32))) (neg.f32 (fma.f32 (*.f32 n1_i n1_i) (/.f32 (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) (*.f32 normAngle u))))) (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) normAngle))))) (*.f32 (*.f32 (/.f32 n0_i (sin.f32 normAngle)) (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))) (/.f32 (-.f32 (*.f32 n0_i (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))) (*.f32 n1_i (sin.f32 (*.f32 normAngle u)))) (sin.f32 normAngle)))))))
(*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (pow.f32 (sin.f32 normAngle) #s(literal -1/2 binary32))) (pow.f32 (sin.f32 normAngle) #s(literal -1/2 binary32)))
(*.f32 (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (neg.f32 (sin.f32 normAngle))) #s(literal -1 binary32))
(*.f32 (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) #s(literal -1 binary32)) (/.f32 #s(literal -1 binary32) (sin.f32 normAngle)))
(*.f32 (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) #s(literal 1 binary32)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)))
(*.f32 (pow.f32 (sin.f32 normAngle) #s(literal -1/2 binary32)) (*.f32 (pow.f32 (sin.f32 normAngle) #s(literal -1/2 binary32)) (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))))
(*.f32 (neg.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))) (/.f32 #s(literal -1 binary32) (sin.f32 normAngle)))
(*.f32 #s(literal -1 binary32) (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (neg.f32 (sin.f32 normAngle))))
(*.f32 #s(literal -1 binary32) (*.f32 (/.f32 #s(literal -1 binary32) (sin.f32 normAngle)) (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))))
(*.f32 (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle)) #s(literal 1 binary32))
(*.f32 (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) #s(literal 1 binary32)))
(*.f32 (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)))
(*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)))
(*.f32 #s(literal 1 binary32) (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle)))
(/.f32 (/.f32 (neg.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))) #s(literal -1 binary32)) (sin.f32 normAngle))
(/.f32 (neg.f32 (neg.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)))) (sin.f32 normAngle))
(/.f32 (neg.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))) (neg.f32 (sin.f32 normAngle)))
(/.f32 #s(literal -1 binary32) (neg.f32 (/.f32 (sin.f32 normAngle) (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)))))
(/.f32 (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle)) #s(literal 1 binary32))
(/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle))
(/.f32 #s(literal 1 binary32) (/.f32 (sin.f32 normAngle) (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))))
(pow.f32 (/.f32 (sin.f32 normAngle) (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))) #s(literal -1 binary32))
(exp.f32 (*.f32 (log.f32 (/.f32 (sin.f32 normAngle) (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)))) #s(literal -1 binary32)))
(neg.f32 (/.f32 (neg.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))) (sin.f32 normAngle)))
(neg.f32 (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (neg.f32 (sin.f32 normAngle))))
(neg.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal -1 binary32) (sin.f32 normAngle))))
(neg.f32 (*.f32 (/.f32 #s(literal -1 binary32) (sin.f32 normAngle)) (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))))
(*.f32 (*.f32 (sin.f32 (*.f32 normAngle u)) (pow.f32 (sin.f32 normAngle) #s(literal -1/2 binary32))) (pow.f32 (sin.f32 normAngle) #s(literal -1/2 binary32)))
(*.f32 (/.f32 (sin.f32 (*.f32 normAngle u)) #s(literal -1 binary32)) (/.f32 #s(literal -1 binary32) (sin.f32 normAngle)))
(*.f32 (/.f32 (sin.f32 (*.f32 normAngle u)) #s(literal 1 binary32)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)))
(*.f32 (/.f32 (sin.f32 (*.f32 (neg.f32 u) normAngle)) (sin.f32 normAngle)) #s(literal -1 binary32))
(*.f32 (pow.f32 (sin.f32 normAngle) #s(literal -1/2 binary32)) (*.f32 (pow.f32 (sin.f32 normAngle) #s(literal -1/2 binary32)) (sin.f32 (*.f32 normAngle u))))
(*.f32 (sin.f32 (*.f32 (neg.f32 u) normAngle)) (/.f32 #s(literal -1 binary32) (sin.f32 normAngle)))
(*.f32 #s(literal -1 binary32) (/.f32 (sin.f32 (*.f32 (neg.f32 u) normAngle)) (sin.f32 normAngle)))
(*.f32 (/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle)) #s(literal 1 binary32))
(*.f32 (sin.f32 (*.f32 normAngle u)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)))
(*.f32 (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) (/.f32 (sin.f32 (*.f32 normAngle u)) #s(literal 1 binary32)))
(*.f32 (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) (sin.f32 (*.f32 normAngle u)))
(*.f32 #s(literal 1 binary32) (/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle)))
(/.f32 (/.f32 (sin.f32 (*.f32 (neg.f32 u) normAngle)) #s(literal -1 binary32)) (sin.f32 normAngle))
(/.f32 (neg.f32 (sin.f32 (*.f32 (neg.f32 u) normAngle))) (sin.f32 normAngle))
(/.f32 (sin.f32 (*.f32 (neg.f32 u) normAngle)) (neg.f32 (sin.f32 normAngle)))
(/.f32 #s(literal -1 binary32) (neg.f32 (/.f32 (sin.f32 normAngle) (sin.f32 (*.f32 normAngle u)))))
(/.f32 (/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle)) #s(literal 1 binary32))
(/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle))
(/.f32 #s(literal 1 binary32) (/.f32 (sin.f32 normAngle) (sin.f32 (*.f32 normAngle u))))
(pow.f32 (/.f32 (sin.f32 normAngle) (sin.f32 (*.f32 normAngle u))) #s(literal -1 binary32))
(exp.f32 (*.f32 (log.f32 (/.f32 (sin.f32 normAngle) (sin.f32 (*.f32 normAngle u)))) #s(literal -1 binary32)))
(neg.f32 (/.f32 (sin.f32 (*.f32 (neg.f32 u) normAngle)) (sin.f32 normAngle)))
(*.f32 (exp.f32 (log.f32 (*.f32 n0_i (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))))) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)))
(*.f32 (exp.f32 (log.f32 n0_i)) (exp.f32 (log.f32 (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle)))))
(*.f32 (exp.f32 (log.f32 (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle)))) (exp.f32 (log.f32 n0_i)))
(*.f32 (exp.f32 (log.f32 (/.f32 n0_i (sin.f32 normAngle)))) (exp.f32 (log.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)))))
(*.f32 (exp.f32 (log.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)))) (exp.f32 (log.f32 (/.f32 n0_i (sin.f32 normAngle)))))
(*.f32 (/.f32 (*.f32 n0_i (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))) #s(literal 1 binary32)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)))
(*.f32 (*.f32 (*.f32 n0_i (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))) (pow.f32 (sin.f32 normAngle) #s(literal -1/2 binary32))) (pow.f32 (sin.f32 normAngle) #s(literal -1/2 binary32)))
(*.f32 (*.f32 (*.f32 n0_i (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))) #s(literal -1 binary32)) (/.f32 #s(literal -1 binary32) (sin.f32 normAngle)))
(*.f32 (*.f32 n0_i (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)))
(*.f32 (*.f32 (neg.f32 (/.f32 n0_i (sin.f32 normAngle))) (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))) #s(literal -1 binary32))
(*.f32 (pow.f32 (sin.f32 normAngle) #s(literal -1/2 binary32)) (*.f32 (pow.f32 (sin.f32 normAngle) #s(literal -1/2 binary32)) (*.f32 n0_i (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)))))
(*.f32 (/.f32 n0_i (sin.f32 normAngle)) (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) #s(literal 1 binary32)))
(*.f32 (/.f32 n0_i (sin.f32 normAngle)) (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)))
(*.f32 #s(literal -1 binary32) (*.f32 (neg.f32 (/.f32 n0_i (sin.f32 normAngle))) (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))))
(*.f32 (*.f32 (/.f32 n0_i (sin.f32 normAngle)) (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))) #s(literal 1 binary32))
(*.f32 n0_i (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle)))
(*.f32 (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle)) (/.f32 n0_i #s(literal 1 binary32)))
(*.f32 (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle)) n0_i)
(*.f32 (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) (exp.f32 (log.f32 (*.f32 n0_i (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))))))
(*.f32 (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) (*.f32 n0_i (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))))
(*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 n0_i (sin.f32 normAngle)))
(*.f32 #s(literal 1 binary32) (*.f32 (/.f32 n0_i (sin.f32 normAngle)) (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))))
(/.f32 (exp.f32 (log.f32 (*.f32 n0_i (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))))) (sin.f32 normAngle))
(/.f32 (*.f32 (neg.f32 n0_i) (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))) (neg.f32 (sin.f32 normAngle)))
(/.f32 (*.f32 (neg.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))) n0_i) (neg.f32 (sin.f32 normAngle)))
(/.f32 (*.f32 #s(literal -1 binary32) (*.f32 n0_i (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)))) (neg.f32 (sin.f32 normAngle)))
(/.f32 (*.f32 n0_i (neg.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)))) (neg.f32 (sin.f32 normAngle)))
(/.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (neg.f32 n0_i)) (neg.f32 (sin.f32 normAngle)))
(/.f32 (*.f32 (*.f32 n0_i (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))) #s(literal -1 binary32)) (neg.f32 (sin.f32 normAngle)))
(/.f32 (neg.f32 (*.f32 n0_i (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)))) (neg.f32 (sin.f32 normAngle)))
(/.f32 (*.f32 n0_i (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))) (sin.f32 normAngle))
(/.f32 (*.f32 (/.f32 n0_i (sin.f32 normAngle)) (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))) #s(literal 1 binary32))
(/.f32 n0_i (/.f32 (sin.f32 normAngle) (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))))
(/.f32 #s(literal 1 binary32) (/.f32 (sin.f32 normAngle) (*.f32 n0_i (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)))))
(pow.f32 (/.f32 (sin.f32 normAngle) (*.f32 n0_i (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)))) #s(literal -1 binary32))
(pow.f32 (*.f32 (/.f32 n0_i (sin.f32 normAngle)) (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))) #s(literal 1 binary32))
(exp.f32 (*.f32 (log.f32 (*.f32 (/.f32 n0_i (sin.f32 normAngle)) (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)))) #s(literal 1 binary32)))
(exp.f32 (log.f32 (*.f32 (/.f32 n0_i (sin.f32 normAngle)) (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)))))
(neg.f32 (*.f32 (neg.f32 (/.f32 n0_i (sin.f32 normAngle))) (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))))
(*.f32 (/.f32 (*.f32 (-.f32 #s(literal 1 binary32) (*.f32 u u)) normAngle) (fma.f32 (*.f32 u u) u #s(literal 1 binary32))) (+.f32 (fma.f32 u u u) #s(literal 1 binary32)))
(*.f32 (/.f32 (*.f32 (-.f32 #s(literal 1 binary32) (*.f32 u u)) normAngle) (-.f32 #s(literal 1 binary32) (*.f32 u u))) (-.f32 #s(literal 1 binary32) u))
(*.f32 (/.f32 (*.f32 (fma.f32 (*.f32 u u) u #s(literal 1 binary32)) normAngle) (-.f32 #s(literal 1 binary32) (*.f32 (fma.f32 u u u) (fma.f32 u u u)))) (-.f32 #s(literal 1 binary32) (fma.f32 u u u)))
(*.f32 (/.f32 (*.f32 (fma.f32 (*.f32 u u) u #s(literal 1 binary32)) normAngle) (fma.f32 (*.f32 (fma.f32 u u u) (fma.f32 u u u)) (fma.f32 u u u) #s(literal 1 binary32))) (fma.f32 (fma.f32 u u u) (-.f32 (fma.f32 u u u) #s(literal 1 binary32)) #s(literal 1 binary32)))
(*.f32 (*.f32 (-.f32 #s(literal 1 binary32) (*.f32 u u)) normAngle) (/.f32 #s(literal 1 binary32) (-.f32 #s(literal 1 binary32) u)))
(*.f32 (*.f32 (fma.f32 (*.f32 u u) u #s(literal 1 binary32)) normAngle) (/.f32 #s(literal 1 binary32) (+.f32 (fma.f32 u u u) #s(literal 1 binary32))))
(*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)
(*.f32 (-.f32 #s(literal 1 binary32) (*.f32 u u)) (/.f32 normAngle (-.f32 #s(literal 1 binary32) u)))
(*.f32 (-.f32 #s(literal 1 binary32) (*.f32 u u)) (*.f32 (/.f32 #s(literal 1 binary32) (-.f32 #s(literal 1 binary32) u)) normAngle))
(*.f32 (fma.f32 (*.f32 u u) u #s(literal 1 binary32)) (/.f32 normAngle (+.f32 (fma.f32 u u u) #s(literal 1 binary32))))
(*.f32 (fma.f32 (*.f32 u u) u #s(literal 1 binary32)) (*.f32 (/.f32 #s(literal 1 binary32) (+.f32 (fma.f32 u u u) #s(literal 1 binary32))) normAngle))
(*.f32 normAngle (-.f32 #s(literal 1 binary32) u))
(/.f32 (*.f32 (+.f32 #s(literal -1 binary32) (*.f32 u u)) normAngle) (+.f32 (neg.f32 u) #s(literal -1 binary32)))
(/.f32 (*.f32 (+.f32 #s(literal -1 binary32) (*.f32 (*.f32 u u) u)) normAngle) (neg.f32 (+.f32 (fma.f32 u u u) #s(literal 1 binary32))))
(/.f32 (*.f32 normAngle (+.f32 #s(literal -1 binary32) (*.f32 u u))) (+.f32 (neg.f32 u) #s(literal -1 binary32)))
(/.f32 (*.f32 normAngle (+.f32 #s(literal -1 binary32) (*.f32 (*.f32 u u) u))) (neg.f32 (+.f32 (fma.f32 u u u) #s(literal 1 binary32))))
(/.f32 (-.f32 (*.f32 normAngle normAngle) (*.f32 (*.f32 (neg.f32 u) normAngle) (*.f32 (neg.f32 u) normAngle))) (-.f32 normAngle (*.f32 (neg.f32 u) normAngle)))
(/.f32 (fma.f32 (*.f32 normAngle normAngle) normAngle (*.f32 (*.f32 (*.f32 normAngle normAngle) normAngle) (*.f32 (*.f32 u u) u))) (fma.f32 normAngle normAngle (-.f32 (*.f32 (*.f32 (neg.f32 u) normAngle) (*.f32 (neg.f32 u) normAngle)) (*.f32 normAngle (*.f32 (neg.f32 u) normAngle)))))
(/.f32 (neg.f32 (*.f32 (-.f32 #s(literal 1 binary32) (*.f32 u u)) normAngle)) (+.f32 (neg.f32 u) #s(literal -1 binary32)))
(/.f32 (neg.f32 (*.f32 (fma.f32 (*.f32 u u) u #s(literal 1 binary32)) normAngle)) (neg.f32 (+.f32 (fma.f32 u u u) #s(literal 1 binary32))))
(/.f32 (*.f32 (-.f32 #s(literal 1 binary32) (*.f32 u u)) normAngle) (-.f32 #s(literal 1 binary32) u))
(/.f32 (*.f32 (fma.f32 (*.f32 u u) u #s(literal 1 binary32)) normAngle) (+.f32 (fma.f32 u u u) #s(literal 1 binary32)))
(/.f32 normAngle (/.f32 #s(literal 1 binary32) (-.f32 #s(literal 1 binary32) u)))
(/.f32 #s(literal 1 binary32) (/.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 (-.f32 #s(literal 1 binary32) (*.f32 u u)) normAngle)))
(/.f32 #s(literal 1 binary32) (/.f32 (+.f32 (fma.f32 u u u) #s(literal 1 binary32)) (*.f32 (fma.f32 (*.f32 u u) u #s(literal 1 binary32)) normAngle)))
(fma.f32 (*.f32 normAngle #s(literal -1 binary32)) u normAngle)
(fma.f32 (neg.f32 u) normAngle normAngle)
(fma.f32 #s(literal -1 binary32) (*.f32 normAngle u) normAngle)
(fma.f32 normAngle (neg.f32 u) normAngle)
(fma.f32 normAngle #s(literal 1 binary32) (*.f32 (neg.f32 u) normAngle))
(fma.f32 #s(literal 1 binary32) normAngle (*.f32 (neg.f32 u) normAngle))
(pow.f32 (/.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 (-.f32 #s(literal 1 binary32) (*.f32 u u)) normAngle)) #s(literal -1 binary32))
(pow.f32 (/.f32 (+.f32 (fma.f32 u u u) #s(literal 1 binary32)) (*.f32 (fma.f32 (*.f32 u u) u #s(literal 1 binary32)) normAngle)) #s(literal -1 binary32))
(+.f32 (*.f32 (neg.f32 u) normAngle) normAngle)
(+.f32 normAngle (*.f32 (neg.f32 u) normAngle))

eval38.0ms (0.3%)

Memory
15.7MiB live, 131.6MiB allocated
Compiler

Compiled 15 119 to 1 041 computations (93.1% saved)

prune54.0ms (0.4%)

Memory
-3.9MiB live, 76.7MiB allocated
Pruning

16 alts after pruning (16 fresh and 0 done)

PrunedKeptTotal
New37616392
Fresh000
Picked101
Done000
Total37716393
Accuracy
100.0%
Counts
393 → 16
Alt Table
Click to see full alt table
StatusAccuracyProgram
97.6%
(fma.f32 (/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle)) n1_i (*.f32 (/.f32 n0_i (sin.f32 normAngle)) (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))))
97.4%
(fma.f32 (/.f32 n1_i (sin.f32 normAngle)) (sin.f32 (*.f32 normAngle u)) (*.f32 (/.f32 n0_i (sin.f32 normAngle)) (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))))
47.4%
(fma.f32 (exp.f32 (log.f32 (/.f32 n0_i (sin.f32 normAngle)))) (exp.f32 (log.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)))) (*.f32 (/.f32 n1_i (sin.f32 normAngle)) (sin.f32 (*.f32 normAngle u))))
97.8%
(+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (fma.f32 (*.f32 (*.f32 #s(literal -1/6 binary32) u) (fma.f32 u u #s(literal -1 binary32))) (*.f32 normAngle normAngle) u)) n1_i))
97.1%
(+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (-.f32 (fma.f32 (fma.f32 (fma.f32 (-.f32 (*.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 7 binary32)) #s(literal -1/5040 binary32)) (fma.f32 (fma.f32 #s(literal 1/120 binary32) (-.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32)) (-.f32 #s(literal 1 binary32) u)) (*.f32 (*.f32 (fma.f32 #s(literal 1/6 binary32) u #s(literal -1/6 binary32)) (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32))) #s(literal 1/6 binary32))) #s(literal -1/6 binary32) (fma.f32 (*.f32 (fma.f32 #s(literal 1/6 binary32) u #s(literal -1/6 binary32)) (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32))) #s(literal 1/120 binary32) (*.f32 #s(literal -1/5040 binary32) (-.f32 #s(literal 1 binary32) u))))) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/120 binary32) (-.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32)) (-.f32 #s(literal 1 binary32) u)) (*.f32 (*.f32 (fma.f32 #s(literal 1/6 binary32) u #s(literal -1/6 binary32)) (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32))) #s(literal 1/6 binary32)))) (*.f32 normAngle normAngle) (*.f32 (fma.f32 #s(literal 1/6 binary32) u #s(literal -1/6 binary32)) (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32)))) (*.f32 normAngle normAngle) #s(literal 1 binary32)) u)) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i))
97.0%
(+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (-.f32 (fma.f32 (*.f32 (fma.f32 #s(literal 1/6 binary32) u #s(literal -1/6 binary32)) (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32))) (*.f32 normAngle normAngle) #s(literal 1 binary32)) u)) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i))
96.6%
(+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (-.f32 #s(literal 1 binary32) u)) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i))
78.7%
(+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i))
71.7%
(*.f32 (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) (fma.f32 n0_i (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (*.f32 n1_i (sin.f32 (*.f32 normAngle u)))))
99.4%
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 (fma.f32 n0_i (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle)))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) n1_i)) u n0_i))
99.3%
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 (fma.f32 #s(literal -1/6 binary32) (fma.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) (fma.f32 n0_i (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (neg.f32 n0_i)))) (*.f32 (-.f32 (*.f32 (fma.f32 (pow.f32 u #s(literal 5 binary32)) n1_i (*.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32)) n0_i)) #s(literal 1/120 binary32)) (fma.f32 #s(literal 1/36 binary32) (fma.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) (fma.f32 n0_i (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (neg.f32 n0_i)))) (*.f32 (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 u n1_i)) #s(literal 1/120 binary32)))) (*.f32 normAngle normAngle))) (*.f32 normAngle normAngle) (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 u n1_i))))
99.3%
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 (-.f32 (*.f32 (/.f32 normAngle (sin.f32 normAngle)) n1_i) (*.f32 (*.f32 (cos.f32 normAngle) normAngle) (/.f32 n0_i (sin.f32 normAngle)))) u n0_i))
97.7%
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 u n1_i)))
98.9%
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 (*.f32 (*.f32 #s(literal -1/6 binary32) (fma.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) (fma.f32 n0_i (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (neg.f32 n0_i))))) normAngle) normAngle (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 u n1_i))))
61.2%
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 n0_i (sin.f32 normAngle))))
35.5%
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle))))
Compiler

Compiled 1 158 to 566 computations (51.1% saved)

simplify228.0ms (1.8%)

Memory
-20.3MiB live, 133.3MiB allocated
Algorithm
egg-herbie
Localize:

Found 20 expressions of interest:

NewMetricScoreProgram
cost-diff0
(*.f32 normAngle u)
cost-diff0
(sin.f32 (*.f32 normAngle u))
cost-diff0
(/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle))
cost-diff3552
(fma.f32 (/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle)) n1_i (*.f32 (/.f32 n0_i (sin.f32 normAngle)) (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))))
cost-diff0
(fma.f32 n0_i (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (*.f32 n1_i (sin.f32 (*.f32 normAngle u))))
cost-diff0
(sin.f32 normAngle)
cost-diff0
(/.f32 #s(literal 1 binary32) (sin.f32 normAngle))
cost-diff160
(*.f32 (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) (fma.f32 n0_i (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (*.f32 n1_i (sin.f32 (*.f32 normAngle u)))))
cost-diff0
#s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32))
cost-diff0
(*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) n0_i)
cost-diff64
(+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i))
cost-diff160
(*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)))
cost-diff0
(*.f32 u n1_i)
cost-diff0
(-.f32 #s(literal 1 binary32) u)
cost-diff0
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 u n1_i)))
cost-diff160
(fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 u n1_i))
cost-diff0
(fma.f32 (fma.f32 n0_i (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle)))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) n1_i)) u n0_i)
cost-diff0
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 (fma.f32 n0_i (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle)))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) n1_i)) u n0_i))
cost-diff160
(-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle))))
cost-diff3552
(fma.f32 n0_i (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle)))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) n1_i))
Rules
12 204×lower-fma.f64
12 194×lower-fma.f32
4 566×lower-*.f64
4 536×lower-*.f32
1 836×unsub-neg
Iterations

Useful iterations: 0 (0.0ms)

IterNodesCost
053443
091444
1158410
2268410
3511402
41285402
52145397
63705394
75752394
08008388
Stop Event
iter limit
node limit
iter limit
Calls
Call 1
Inputs
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 (fma.f32 n0_i (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle)))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) n1_i)) u n0_i))
(fma.f32 (fma.f32 n0_i (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle)))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) n1_i)) u n0_i)
(fma.f32 n0_i (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle)))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) n1_i))
n0_i
(-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle))))
(*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32))
(*.f32 (*.f32 normAngle normAngle) u)
(*.f32 normAngle normAngle)
normAngle
u
#s(literal -1/2 binary32)
(*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle)))
(cos.f32 normAngle)
(/.f32 normAngle (sin.f32 normAngle))
(sin.f32 normAngle)
(*.f32 (/.f32 normAngle (sin.f32 normAngle)) n1_i)
n1_i
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 u n1_i)))
(fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 u n1_i))
(-.f32 #s(literal 1 binary32) u)
#s(literal 1 binary32)
u
n0_i
(*.f32 u n1_i)
n1_i
(+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i))
(*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) n0_i)
#s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32))
#s(literal 1 binary32)
n0_i
(*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)
(*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)))
(sin.f32 (*.f32 u normAngle))
(*.f32 u normAngle)
u
normAngle
(/.f32 #s(literal 1 binary32) (sin.f32 normAngle))
(sin.f32 normAngle)
n1_i
(*.f32 (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) (fma.f32 n0_i (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (*.f32 n1_i (sin.f32 (*.f32 normAngle u)))))
(/.f32 #s(literal 1 binary32) (sin.f32 normAngle))
#s(literal 1 binary32)
(sin.f32 normAngle)
normAngle
(fma.f32 n0_i (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (*.f32 n1_i (sin.f32 (*.f32 normAngle u))))
n0_i
(sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))
(*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)
(-.f32 #s(literal 1 binary32) u)
u
(*.f32 n1_i (sin.f32 (*.f32 normAngle u)))
n1_i
(sin.f32 (*.f32 normAngle u))
(*.f32 normAngle u)
(fma.f32 (/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle)) n1_i (*.f32 (/.f32 n0_i (sin.f32 normAngle)) (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))))
(/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle))
(sin.f32 (*.f32 normAngle u))
(*.f32 normAngle u)
normAngle
u
(sin.f32 normAngle)
n1_i
(*.f32 (/.f32 n0_i (sin.f32 normAngle)) (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)))
(/.f32 n0_i (sin.f32 normAngle))
n0_i
(sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))
(*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)
(-.f32 #s(literal 1 binary32) u)
#s(literal 1 binary32)
Outputs
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 (fma.f32 n0_i (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle)))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) n1_i)) u n0_i))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 (*.f32 normAngle u) (fma.f32 (*.f32 (*.f32 n0_i normAngle) u) #s(literal -1/2 binary32) (/.f32 (-.f32 n1_i (*.f32 (cos.f32 normAngle) n0_i)) (sin.f32 normAngle))) n0_i))
(fma.f32 (fma.f32 n0_i (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle)))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) n1_i)) u n0_i)
(fma.f32 (*.f32 normAngle u) (fma.f32 (*.f32 (*.f32 n0_i normAngle) u) #s(literal -1/2 binary32) (/.f32 (-.f32 n1_i (*.f32 (cos.f32 normAngle) n0_i)) (sin.f32 normAngle))) n0_i)
(fma.f32 n0_i (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle)))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) n1_i))
(*.f32 (fma.f32 (*.f32 (*.f32 n0_i normAngle) u) #s(literal -1/2 binary32) (/.f32 (-.f32 n1_i (*.f32 (cos.f32 normAngle) n0_i)) (sin.f32 normAngle))) normAngle)
n0_i
(-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle))))
(*.f32 (fma.f32 (*.f32 #s(literal 1/2 binary32) normAngle) u (/.f32 (cos.f32 normAngle) (sin.f32 normAngle))) (neg.f32 normAngle))
(*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32))
(*.f32 #s(literal -1/2 binary32) (*.f32 (*.f32 normAngle normAngle) u))
(*.f32 (*.f32 normAngle normAngle) u)
(*.f32 normAngle normAngle)
normAngle
u
#s(literal -1/2 binary32)
(*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle)))
(*.f32 (/.f32 normAngle (sin.f32 normAngle)) (cos.f32 normAngle))
(cos.f32 normAngle)
(/.f32 normAngle (sin.f32 normAngle))
(sin.f32 normAngle)
(*.f32 (/.f32 normAngle (sin.f32 normAngle)) n1_i)
n1_i
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 u n1_i)))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 (-.f32 n1_i n0_i) u n0_i))
(fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 u n1_i))
(fma.f32 (-.f32 n1_i n0_i) u n0_i)
(-.f32 #s(literal 1 binary32) u)
#s(literal 1 binary32)
u
n0_i
(*.f32 u n1_i)
(*.f32 n1_i u)
n1_i
(+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i))
(fma.f32 (/.f32 n1_i (sin.f32 normAngle)) (sin.f32 (*.f32 normAngle u)) (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) n0_i))
(*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) n0_i)
#s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32))
#s(literal 1 binary32)
n0_i
(*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)
(*.f32 (/.f32 n1_i (sin.f32 normAngle)) (sin.f32 (*.f32 normAngle u)))
(*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)))
(/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle))
(sin.f32 (*.f32 u normAngle))
(sin.f32 (*.f32 normAngle u))
(*.f32 u normAngle)
(*.f32 normAngle u)
u
normAngle
(/.f32 #s(literal 1 binary32) (sin.f32 normAngle))
(sin.f32 normAngle)
n1_i
(*.f32 (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) (fma.f32 n0_i (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (*.f32 n1_i (sin.f32 (*.f32 normAngle u)))))
(/.f32 (fma.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i (*.f32 (sin.f32 (*.f32 normAngle u)) n1_i)) (sin.f32 normAngle))
(/.f32 #s(literal 1 binary32) (sin.f32 normAngle))
#s(literal 1 binary32)
(sin.f32 normAngle)
normAngle
(fma.f32 n0_i (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (*.f32 n1_i (sin.f32 (*.f32 normAngle u))))
(fma.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i (*.f32 (sin.f32 (*.f32 normAngle u)) n1_i))
n0_i
(sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))
(*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)
(-.f32 #s(literal 1 binary32) u)
u
(*.f32 n1_i (sin.f32 (*.f32 normAngle u)))
(*.f32 (sin.f32 (*.f32 normAngle u)) n1_i)
n1_i
(sin.f32 (*.f32 normAngle u))
(*.f32 normAngle u)
(fma.f32 (/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle)) n1_i (*.f32 (/.f32 n0_i (sin.f32 normAngle)) (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))))
(/.f32 (fma.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i (*.f32 (sin.f32 (*.f32 normAngle u)) n1_i)) (sin.f32 normAngle))
(/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle))
(sin.f32 (*.f32 normAngle u))
(*.f32 normAngle u)
normAngle
u
(sin.f32 normAngle)
n1_i
(*.f32 (/.f32 n0_i (sin.f32 normAngle)) (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)))
(/.f32 n0_i (sin.f32 normAngle))
n0_i
(sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))
(*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)
(-.f32 #s(literal 1 binary32) u)
#s(literal 1 binary32)

localize231.0ms (1.9%)

Memory
10.8MiB live, 142.8MiB allocated
Localize:

Found 20 expressions of interest:

NewMetricScoreProgram
accuracy0.0625
(fma.f32 (/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle)) n1_i (*.f32 (/.f32 n0_i (sin.f32 normAngle)) (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))))
accuracy0.15234375
(*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)
accuracy0.3287887695368841
(*.f32 (/.f32 n0_i (sin.f32 normAngle)) (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)))
accuracy1.850631170131236
(/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle))
accuracy0.0859375
(*.f32 n1_i (sin.f32 (*.f32 normAngle u)))
accuracy0.13347626953688402
(fma.f32 n0_i (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (*.f32 n1_i (sin.f32 (*.f32 normAngle u))))
accuracy0.15234375
(*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)
accuracy8.976771913912126
(*.f32 (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) (fma.f32 n0_i (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (*.f32 n1_i (sin.f32 (*.f32 normAngle u)))))
accuracy0.09765625
(+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i))
accuracy0.125
(*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) n0_i)
accuracy2.1164645192305778
(*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)))
accuracy9.696507466497856
#s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32))
accuracy0
(-.f32 #s(literal 1 binary32) u)
accuracy0
(*.f32 u n1_i)
accuracy0.15413840476030194
(fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 u n1_i))
accuracy0.5892469633218185
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 u n1_i)))
accuracy0.05144501953688403
(fma.f32 (fma.f32 n0_i (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle)))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) n1_i)) u n0_i)
accuracy0.060878759768442016
(*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle)))
accuracy0.109375
(*.f32 (*.f32 normAngle normAngle) u)
accuracy0.12495381535375241
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 (fma.f32 n0_i (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle)))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) n1_i)) u n0_i))
Samples
159.0ms243×0valid
8.0ms13×1valid
Compiler

Compiled 410 to 46 computations (88.8% saved)

Precisions
Click to see histograms. Total time spent on operations: 113.0ms
ival-mult: 86.0ms (75.8% of total)
ival-sin: 8.0ms (7.1% of total)
ival-div: 7.0ms (6.2% of total)
ival-add: 7.0ms (6.2% of total)
ival-sub: 3.0ms (2.6% of total)
ival-cos: 2.0ms (1.8% of total)
adjust: 1.0ms (0.9% of total)
ival-assert: 0.0ms (0% of total)
ival-true: 0.0ms (0% of total)
exact: 0.0ms (0% of total)

series179.0ms (1.5%)

Memory
-17.6MiB live, 136.6MiB allocated
Counts
25 → 792
Calls
Call 1
Inputs
#s(alt (fma.f32 n0_i (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle)))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) n1_i)) (patch (fma.f32 n0_i (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle)))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) n1_i)) #<representation binary32>) () ())
#s(alt (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle)))) (patch (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle)))) #<representation binary32>) () ())
#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 (fma.f32 n0_i (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle)))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) n1_i)) u n0_i)) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 (fma.f32 n0_i (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle)))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) n1_i)) u n0_i)) #<representation binary32>) () ())
#s(alt (fma.f32 (fma.f32 n0_i (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle)))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) n1_i)) u n0_i) (patch (fma.f32 (fma.f32 n0_i (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle)))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) n1_i)) u n0_i) #<representation binary32>) () ())
#s(alt (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 u n1_i)) (patch (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 u n1_i)) #<representation binary32>) () ())
#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 u n1_i))) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 u n1_i))) #<representation binary32>) () ())
#s(alt (-.f32 #s(literal 1 binary32) u) (patch (-.f32 #s(literal 1 binary32) u) #<representation binary32>) () ())
#s(alt (*.f32 u n1_i) (patch (*.f32 u n1_i) #<representation binary32>) () ())
#s(alt (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) (patch (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) #<representation binary32>) () ())
#s(alt (+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) (patch (+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) #<representation binary32>) () ())
#s(alt (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) n0_i) (patch (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) n0_i) #<representation binary32>) () ())
#s(alt #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) (patch #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) #<representation binary32>) () ())
#s(alt (*.f32 (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) (fma.f32 n0_i (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (*.f32 n1_i (sin.f32 (*.f32 normAngle u))))) (patch (*.f32 (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) (fma.f32 n0_i (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (*.f32 n1_i (sin.f32 (*.f32 normAngle u))))) #<representation binary32>) () ())
#s(alt (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) (patch (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) #<representation binary32>) () ())
#s(alt (sin.f32 normAngle) (patch (sin.f32 normAngle) #<representation binary32>) () ())
#s(alt (fma.f32 n0_i (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (*.f32 n1_i (sin.f32 (*.f32 normAngle u)))) (patch (fma.f32 n0_i (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (*.f32 n1_i (sin.f32 (*.f32 normAngle u)))) #<representation binary32>) () ())
#s(alt (fma.f32 (/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle)) n1_i (*.f32 (/.f32 n0_i (sin.f32 normAngle)) (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)))) (patch (fma.f32 (/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle)) n1_i (*.f32 (/.f32 n0_i (sin.f32 normAngle)) (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)))) #<representation binary32>) () ())
#s(alt (/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle)) (patch (/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle)) #<representation binary32>) () ())
#s(alt (sin.f32 (*.f32 normAngle u)) (patch (sin.f32 (*.f32 normAngle u)) #<representation binary32>) () ())
#s(alt (*.f32 normAngle u) (patch (*.f32 normAngle u) #<representation binary32>) () ())
#s(alt (*.f32 (*.f32 normAngle normAngle) u) (patch (*.f32 (*.f32 normAngle normAngle) u) #<representation binary32>) () ())
#s(alt (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle))) (patch (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle))) #<representation binary32>) () ())
#s(alt (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle) (patch (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle) #<representation binary32>) () ())
#s(alt (*.f32 n1_i (sin.f32 (*.f32 normAngle u))) (patch (*.f32 n1_i (sin.f32 (*.f32 normAngle u))) #<representation binary32>) () ())
#s(alt (*.f32 (/.f32 n0_i (sin.f32 normAngle)) (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))) (patch (*.f32 (/.f32 n0_i (sin.f32 normAngle)) (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))) #<representation binary32>) () ())
Outputs
#s(alt (/ (* n1_i normAngle) (sin normAngle)) (taylor 0 n0_i) (#s(alt (fma.f32 n0_i (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle)))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) n1_i)) (patch (fma.f32 n0_i (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle)))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) n1_i)) #<representation binary32>) () ())) ())
#s(alt (+ (* n0_i (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle)))) (/ (* n1_i normAngle) (sin normAngle))) (taylor 0 n0_i) (#s(alt (fma.f32 n0_i (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle)))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) n1_i)) (patch (fma.f32 n0_i (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle)))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) n1_i)) #<representation binary32>) () ())) ())
#s(alt (+ (* n0_i (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle)))) (/ (* n1_i normAngle) (sin normAngle))) (taylor 0 n0_i) (#s(alt (fma.f32 n0_i (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle)))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) n1_i)) (patch (fma.f32 n0_i (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle)))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) n1_i)) #<representation binary32>) () ())) ())
#s(alt (+ (* n0_i (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle)))) (/ (* n1_i normAngle) (sin normAngle))) (taylor 0 n0_i) (#s(alt (fma.f32 n0_i (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle)))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) n1_i)) (patch (fma.f32 n0_i (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle)))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) n1_i)) #<representation binary32>) () ())) ())
#s(alt (/ (* n1_i (sin (* normAngle u))) (sin normAngle)) (taylor 0 n0_i) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 (fma.f32 n0_i (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle)))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) n1_i)) u n0_i)) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 (fma.f32 n0_i (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle)))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) n1_i)) u n0_i)) #<representation binary32>) () ())) ())
#s(alt (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) (taylor 0 n0_i) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 (fma.f32 n0_i (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle)))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) n1_i)) u n0_i)) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 (fma.f32 n0_i (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle)))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) n1_i)) u n0_i)) #<representation binary32>) () ())) ())
#s(alt (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) (taylor 0 n0_i) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 (fma.f32 n0_i (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle)))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) n1_i)) u n0_i)) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 (fma.f32 n0_i (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle)))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) n1_i)) u n0_i)) #<representation binary32>) () ())) ())
#s(alt (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) (taylor 0 n0_i) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 (fma.f32 n0_i (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle)))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) n1_i)) u n0_i)) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 (fma.f32 n0_i (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle)))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) n1_i)) u n0_i)) #<representation binary32>) () ())) ())
#s(alt (/ (* n1_i (* normAngle u)) (sin normAngle)) (taylor 0 n0_i) (#s(alt (fma.f32 (fma.f32 n0_i (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle)))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) n1_i)) u n0_i) (patch (fma.f32 (fma.f32 n0_i (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle)))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) n1_i)) u n0_i) #<representation binary32>) () ())) ())
#s(alt (+ (* n0_i (+ 1 (* u (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle)))))) (/ (* n1_i (* normAngle u)) (sin normAngle))) (taylor 0 n0_i) (#s(alt (fma.f32 (fma.f32 n0_i (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle)))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) n1_i)) u n0_i) (patch (fma.f32 (fma.f32 n0_i (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle)))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) n1_i)) u n0_i) #<representation binary32>) () ())) ())
#s(alt (+ (* n0_i (+ 1 (* u (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle)))))) (/ (* n1_i (* normAngle u)) (sin normAngle))) (taylor 0 n0_i) (#s(alt (fma.f32 (fma.f32 n0_i (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle)))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) n1_i)) u n0_i) (patch (fma.f32 (fma.f32 n0_i (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle)))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) n1_i)) u n0_i) #<representation binary32>) () ())) ())
#s(alt (+ (* n0_i (+ 1 (* u (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle)))))) (/ (* n1_i (* normAngle u)) (sin normAngle))) (taylor 0 n0_i) (#s(alt (fma.f32 (fma.f32 n0_i (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle)))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) n1_i)) u n0_i) (patch (fma.f32 (fma.f32 n0_i (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle)))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) n1_i)) u n0_i) #<representation binary32>) () ())) ())
#s(alt (* n1_i u) (taylor 0 n0_i) (#s(alt (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 u n1_i)) (patch (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 u n1_i)) #<representation binary32>) () ())) ())
#s(alt (+ (* n0_i (- 1 u)) (* n1_i u)) (taylor 0 n0_i) (#s(alt (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 u n1_i)) (patch (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 u n1_i)) #<representation binary32>) () ())) ())
#s(alt (+ (* n0_i (- 1 u)) (* n1_i u)) (taylor 0 n0_i) (#s(alt (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 u n1_i)) (patch (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 u n1_i)) #<representation binary32>) () ())) ())
#s(alt (+ (* n0_i (- 1 u)) (* n1_i u)) (taylor 0 n0_i) (#s(alt (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 u n1_i)) (patch (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 u n1_i)) #<representation binary32>) () ())) ())
#s(alt (/ (* n1_i (sin (* normAngle u))) (sin normAngle)) (taylor 0 n0_i) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 u n1_i))) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 u n1_i))) #<representation binary32>) () ())) ())
#s(alt (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) (taylor 0 n0_i) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 u n1_i))) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 u n1_i))) #<representation binary32>) () ())) ())
#s(alt (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) (taylor 0 n0_i) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 u n1_i))) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 u n1_i))) #<representation binary32>) () ())) ())
#s(alt (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) (taylor 0 n0_i) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 u n1_i))) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 u n1_i))) #<representation binary32>) () ())) ())
#s(alt (/ (* n1_i (sin (* normAngle u))) (sin normAngle)) (taylor 0 n0_i) (#s(alt (+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) (patch (+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) #<representation binary32>) () ())) ())
#s(alt (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) (taylor 0 n0_i) (#s(alt (+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) (patch (+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) #<representation binary32>) () ())) ())
#s(alt (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) (taylor 0 n0_i) (#s(alt (+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) (patch (+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) #<representation binary32>) () ())) ())
#s(alt (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) (taylor 0 n0_i) (#s(alt (+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) (patch (+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) #<representation binary32>) () ())) ())
#s(alt (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (taylor 0 n0_i) (#s(alt (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) n0_i) (patch (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) n0_i) #<representation binary32>) () ())) ())
#s(alt (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (taylor 0 n0_i) (#s(alt (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) n0_i) (patch (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) n0_i) #<representation binary32>) () ())) ())
#s(alt (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (taylor 0 n0_i) (#s(alt (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) n0_i) (patch (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) n0_i) #<representation binary32>) () ())) ())
#s(alt (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (taylor 0 n0_i) (#s(alt (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) n0_i) (patch (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) n0_i) #<representation binary32>) () ())) ())
#s(alt (/ (* n1_i (sin (* normAngle u))) (sin normAngle)) (taylor 0 n0_i) (#s(alt (*.f32 (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) (fma.f32 n0_i (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (*.f32 n1_i (sin.f32 (*.f32 normAngle u))))) (patch (*.f32 (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) (fma.f32 n0_i (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (*.f32 n1_i (sin.f32 (*.f32 normAngle u))))) #<representation binary32>) () ())) ())
#s(alt (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) (taylor 0 n0_i) (#s(alt (*.f32 (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) (fma.f32 n0_i (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (*.f32 n1_i (sin.f32 (*.f32 normAngle u))))) (patch (*.f32 (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) (fma.f32 n0_i (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (*.f32 n1_i (sin.f32 (*.f32 normAngle u))))) #<representation binary32>) () ())) ())
#s(alt (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) (taylor 0 n0_i) (#s(alt (*.f32 (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) (fma.f32 n0_i (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (*.f32 n1_i (sin.f32 (*.f32 normAngle u))))) (patch (*.f32 (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) (fma.f32 n0_i (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (*.f32 n1_i (sin.f32 (*.f32 normAngle u))))) #<representation binary32>) () ())) ())
#s(alt (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) (taylor 0 n0_i) (#s(alt (*.f32 (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) (fma.f32 n0_i (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (*.f32 n1_i (sin.f32 (*.f32 normAngle u))))) (patch (*.f32 (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) (fma.f32 n0_i (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (*.f32 n1_i (sin.f32 (*.f32 normAngle u))))) #<representation binary32>) () ())) ())
#s(alt (* n1_i (sin (* normAngle u))) (taylor 0 n0_i) (#s(alt (fma.f32 n0_i (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (*.f32 n1_i (sin.f32 (*.f32 normAngle u)))) (patch (fma.f32 n0_i (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (*.f32 n1_i (sin.f32 (*.f32 normAngle u)))) #<representation binary32>) () ())) ())
#s(alt (+ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin (* normAngle u)))) (taylor 0 n0_i) (#s(alt (fma.f32 n0_i (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (*.f32 n1_i (sin.f32 (*.f32 normAngle u)))) (patch (fma.f32 n0_i (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (*.f32 n1_i (sin.f32 (*.f32 normAngle u)))) #<representation binary32>) () ())) ())
#s(alt (+ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin (* normAngle u)))) (taylor 0 n0_i) (#s(alt (fma.f32 n0_i (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (*.f32 n1_i (sin.f32 (*.f32 normAngle u)))) (patch (fma.f32 n0_i (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (*.f32 n1_i (sin.f32 (*.f32 normAngle u)))) #<representation binary32>) () ())) ())
#s(alt (+ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin (* normAngle u)))) (taylor 0 n0_i) (#s(alt (fma.f32 n0_i (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (*.f32 n1_i (sin.f32 (*.f32 normAngle u)))) (patch (fma.f32 n0_i (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (*.f32 n1_i (sin.f32 (*.f32 normAngle u)))) #<representation binary32>) () ())) ())
#s(alt (/ (* n1_i (sin (* normAngle u))) (sin normAngle)) (taylor 0 n0_i) (#s(alt (fma.f32 (/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle)) n1_i (*.f32 (/.f32 n0_i (sin.f32 normAngle)) (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)))) (patch (fma.f32 (/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle)) n1_i (*.f32 (/.f32 n0_i (sin.f32 normAngle)) (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)))) #<representation binary32>) () ())) ())
#s(alt (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) (taylor 0 n0_i) (#s(alt (fma.f32 (/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle)) n1_i (*.f32 (/.f32 n0_i (sin.f32 normAngle)) (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)))) (patch (fma.f32 (/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle)) n1_i (*.f32 (/.f32 n0_i (sin.f32 normAngle)) (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)))) #<representation binary32>) () ())) ())
#s(alt (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) (taylor 0 n0_i) (#s(alt (fma.f32 (/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle)) n1_i (*.f32 (/.f32 n0_i (sin.f32 normAngle)) (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)))) (patch (fma.f32 (/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle)) n1_i (*.f32 (/.f32 n0_i (sin.f32 normAngle)) (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)))) #<representation binary32>) () ())) ())
#s(alt (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) (taylor 0 n0_i) (#s(alt (fma.f32 (/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle)) n1_i (*.f32 (/.f32 n0_i (sin.f32 normAngle)) (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)))) (patch (fma.f32 (/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle)) n1_i (*.f32 (/.f32 n0_i (sin.f32 normAngle)) (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)))) #<representation binary32>) () ())) ())
#s(alt (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (taylor 0 n0_i) (#s(alt (*.f32 (/.f32 n0_i (sin.f32 normAngle)) (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))) (patch (*.f32 (/.f32 n0_i (sin.f32 normAngle)) (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))) #<representation binary32>) () ())) ())
#s(alt (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (taylor 0 n0_i) (#s(alt (*.f32 (/.f32 n0_i (sin.f32 normAngle)) (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))) (patch (*.f32 (/.f32 n0_i (sin.f32 normAngle)) (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))) #<representation binary32>) () ())) ())
#s(alt (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (taylor 0 n0_i) (#s(alt (*.f32 (/.f32 n0_i (sin.f32 normAngle)) (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))) (patch (*.f32 (/.f32 n0_i (sin.f32 normAngle)) (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))) #<representation binary32>) () ())) ())
#s(alt (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (taylor 0 n0_i) (#s(alt (*.f32 (/.f32 n0_i (sin.f32 normAngle)) (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))) (patch (*.f32 (/.f32 n0_i (sin.f32 normAngle)) (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))) #<representation binary32>) () ())) ())
#s(alt (* n0_i (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle)))) (taylor inf n0_i) (#s(alt (fma.f32 n0_i (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle)))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) n1_i)) (patch (fma.f32 n0_i (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle)))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) n1_i)) #<representation binary32>) () ())) ())
#s(alt (* n0_i (- (+ (* -1/2 (* (pow normAngle 2) u)) (/ (* n1_i normAngle) (* n0_i (sin normAngle)))) (/ (* normAngle (cos normAngle)) (sin normAngle)))) (taylor inf n0_i) (#s(alt (fma.f32 n0_i (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle)))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) n1_i)) (patch (fma.f32 n0_i (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle)))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) n1_i)) #<representation binary32>) () ())) ())
#s(alt (* n0_i (- (+ (* -1/2 (* (pow normAngle 2) u)) (/ (* n1_i normAngle) (* n0_i (sin normAngle)))) (/ (* normAngle (cos normAngle)) (sin normAngle)))) (taylor inf n0_i) (#s(alt (fma.f32 n0_i (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle)))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) n1_i)) (patch (fma.f32 n0_i (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle)))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) n1_i)) #<representation binary32>) () ())) ())
#s(alt (* n0_i (- (+ (* -1/2 (* (pow normAngle 2) u)) (/ (* n1_i normAngle) (* n0_i (sin normAngle)))) (/ (* normAngle (cos normAngle)) (sin normAngle)))) (taylor inf n0_i) (#s(alt (fma.f32 n0_i (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle)))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) n1_i)) (patch (fma.f32 n0_i (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle)))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) n1_i)) #<representation binary32>) () ())) ())
#s(alt (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (taylor inf n0_i) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 (fma.f32 n0_i (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle)))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) n1_i)) u n0_i)) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 (fma.f32 n0_i (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle)))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) n1_i)) u n0_i)) #<representation binary32>) () ())) ())
#s(alt (* n0_i (+ (/ (sin (* normAngle (- 1 u))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle))))) (taylor inf n0_i) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 (fma.f32 n0_i (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle)))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) n1_i)) u n0_i)) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 (fma.f32 n0_i (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle)))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) n1_i)) u n0_i)) #<representation binary32>) () ())) ())
#s(alt (* n0_i (+ (/ (sin (* normAngle (- 1 u))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle))))) (taylor inf n0_i) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 (fma.f32 n0_i (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle)))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) n1_i)) u n0_i)) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 (fma.f32 n0_i (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle)))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) n1_i)) u n0_i)) #<representation binary32>) () ())) ())
#s(alt (* n0_i (+ (/ (sin (* normAngle (- 1 u))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle))))) (taylor inf n0_i) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 (fma.f32 n0_i (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle)))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) n1_i)) u n0_i)) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 (fma.f32 n0_i (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle)))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) n1_i)) u n0_i)) #<representation binary32>) () ())) ())
#s(alt (* n0_i (+ 1 (* u (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle)))))) (taylor inf n0_i) (#s(alt (fma.f32 (fma.f32 n0_i (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle)))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) n1_i)) u n0_i) (patch (fma.f32 (fma.f32 n0_i (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle)))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) n1_i)) u n0_i) #<representation binary32>) () ())) ())
#s(alt (* n0_i (+ 1 (+ (* u (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle)))) (/ (* n1_i (* normAngle u)) (* n0_i (sin normAngle)))))) (taylor inf n0_i) (#s(alt (fma.f32 (fma.f32 n0_i (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle)))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) n1_i)) u n0_i) (patch (fma.f32 (fma.f32 n0_i (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle)))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) n1_i)) u n0_i) #<representation binary32>) () ())) ())
#s(alt (* n0_i (+ 1 (+ (* u (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle)))) (/ (* n1_i (* normAngle u)) (* n0_i (sin normAngle)))))) (taylor inf n0_i) (#s(alt (fma.f32 (fma.f32 n0_i (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle)))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) n1_i)) u n0_i) (patch (fma.f32 (fma.f32 n0_i (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle)))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) n1_i)) u n0_i) #<representation binary32>) () ())) ())
#s(alt (* n0_i (+ 1 (+ (* u (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle)))) (/ (* n1_i (* normAngle u)) (* n0_i (sin normAngle)))))) (taylor inf n0_i) (#s(alt (fma.f32 (fma.f32 n0_i (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle)))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) n1_i)) u n0_i) (patch (fma.f32 (fma.f32 n0_i (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle)))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) n1_i)) u n0_i) #<representation binary32>) () ())) ())
#s(alt (* n0_i (- 1 u)) (taylor inf n0_i) (#s(alt (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 u n1_i)) (patch (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 u n1_i)) #<representation binary32>) () ())) ())
#s(alt (* n0_i (- (+ 1 (/ (* n1_i u) n0_i)) u)) (taylor inf n0_i) (#s(alt (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 u n1_i)) (patch (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 u n1_i)) #<representation binary32>) () ())) ())
#s(alt (* n0_i (- (+ 1 (/ (* n1_i u) n0_i)) u)) (taylor inf n0_i) (#s(alt (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 u n1_i)) (patch (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 u n1_i)) #<representation binary32>) () ())) ())
#s(alt (* n0_i (- (+ 1 (/ (* n1_i u) n0_i)) u)) (taylor inf n0_i) (#s(alt (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 u n1_i)) (patch (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 u n1_i)) #<representation binary32>) () ())) ())
#s(alt (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (taylor inf n0_i) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 u n1_i))) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 u n1_i))) #<representation binary32>) () ())) ())
#s(alt (* n0_i (+ (/ (sin (* normAngle (- 1 u))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle))))) (taylor inf n0_i) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 u n1_i))) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 u n1_i))) #<representation binary32>) () ())) ())
#s(alt (* n0_i (+ (/ (sin (* normAngle (- 1 u))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle))))) (taylor inf n0_i) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 u n1_i))) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 u n1_i))) #<representation binary32>) () ())) ())
#s(alt (* n0_i (+ (/ (sin (* normAngle (- 1 u))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle))))) (taylor inf n0_i) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 u n1_i))) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 u n1_i))) #<representation binary32>) () ())) ())
#s(alt (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (taylor inf n0_i) (#s(alt (+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) (patch (+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) #<representation binary32>) () ())) ())
#s(alt (* n0_i (+ (/ (sin (* normAngle (- 1 u))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle))))) (taylor inf n0_i) (#s(alt (+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) (patch (+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) #<representation binary32>) () ())) ())
#s(alt (* n0_i (+ (/ (sin (* normAngle (- 1 u))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle))))) (taylor inf n0_i) (#s(alt (+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) (patch (+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) #<representation binary32>) () ())) ())
#s(alt (* n0_i (+ (/ (sin (* normAngle (- 1 u))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle))))) (taylor inf n0_i) (#s(alt (+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) (patch (+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) #<representation binary32>) () ())) ())
#s(alt (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (taylor inf n0_i) (#s(alt (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) n0_i) (patch (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) n0_i) #<representation binary32>) () ())) ())
#s(alt (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (taylor inf n0_i) (#s(alt (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) n0_i) (patch (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) n0_i) #<representation binary32>) () ())) ())
#s(alt (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (taylor inf n0_i) (#s(alt (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) n0_i) (patch (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) n0_i) #<representation binary32>) () ())) ())
#s(alt (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (taylor inf n0_i) (#s(alt (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) n0_i) (patch (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) n0_i) #<representation binary32>) () ())) ())
#s(alt (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (taylor inf n0_i) (#s(alt (*.f32 (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) (fma.f32 n0_i (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (*.f32 n1_i (sin.f32 (*.f32 normAngle u))))) (patch (*.f32 (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) (fma.f32 n0_i (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (*.f32 n1_i (sin.f32 (*.f32 normAngle u))))) #<representation binary32>) () ())) ())
#s(alt (* n0_i (+ (/ (sin (* normAngle (- 1 u))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle))))) (taylor inf n0_i) (#s(alt (*.f32 (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) (fma.f32 n0_i (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (*.f32 n1_i (sin.f32 (*.f32 normAngle u))))) (patch (*.f32 (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) (fma.f32 n0_i (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (*.f32 n1_i (sin.f32 (*.f32 normAngle u))))) #<representation binary32>) () ())) ())
#s(alt (* n0_i (+ (/ (sin (* normAngle (- 1 u))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle))))) (taylor inf n0_i) (#s(alt (*.f32 (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) (fma.f32 n0_i (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (*.f32 n1_i (sin.f32 (*.f32 normAngle u))))) (patch (*.f32 (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) (fma.f32 n0_i (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (*.f32 n1_i (sin.f32 (*.f32 normAngle u))))) #<representation binary32>) () ())) ())
#s(alt (* n0_i (+ (/ (sin (* normAngle (- 1 u))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle))))) (taylor inf n0_i) (#s(alt (*.f32 (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) (fma.f32 n0_i (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (*.f32 n1_i (sin.f32 (*.f32 normAngle u))))) (patch (*.f32 (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) (fma.f32 n0_i (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (*.f32 n1_i (sin.f32 (*.f32 normAngle u))))) #<representation binary32>) () ())) ())
#s(alt (* n0_i (sin (* normAngle (- 1 u)))) (taylor inf n0_i) (#s(alt (fma.f32 n0_i (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (*.f32 n1_i (sin.f32 (*.f32 normAngle u)))) (patch (fma.f32 n0_i (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (*.f32 n1_i (sin.f32 (*.f32 normAngle u)))) #<representation binary32>) () ())) ())
#s(alt (* n0_i (+ (sin (* normAngle (- 1 u))) (/ (* n1_i (sin (* normAngle u))) n0_i))) (taylor inf n0_i) (#s(alt (fma.f32 n0_i (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (*.f32 n1_i (sin.f32 (*.f32 normAngle u)))) (patch (fma.f32 n0_i (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (*.f32 n1_i (sin.f32 (*.f32 normAngle u)))) #<representation binary32>) () ())) ())
#s(alt (* n0_i (+ (sin (* normAngle (- 1 u))) (/ (* n1_i (sin (* normAngle u))) n0_i))) (taylor inf n0_i) (#s(alt (fma.f32 n0_i (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (*.f32 n1_i (sin.f32 (*.f32 normAngle u)))) (patch (fma.f32 n0_i (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (*.f32 n1_i (sin.f32 (*.f32 normAngle u)))) #<representation binary32>) () ())) ())
#s(alt (* n0_i (+ (sin (* normAngle (- 1 u))) (/ (* n1_i (sin (* normAngle u))) n0_i))) (taylor inf n0_i) (#s(alt (fma.f32 n0_i (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (*.f32 n1_i (sin.f32 (*.f32 normAngle u)))) (patch (fma.f32 n0_i (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (*.f32 n1_i (sin.f32 (*.f32 normAngle u)))) #<representation binary32>) () ())) ())
#s(alt (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (taylor inf n0_i) (#s(alt (fma.f32 (/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle)) n1_i (*.f32 (/.f32 n0_i (sin.f32 normAngle)) (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)))) (patch (fma.f32 (/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle)) n1_i (*.f32 (/.f32 n0_i (sin.f32 normAngle)) (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)))) #<representation binary32>) () ())) ())
#s(alt (* n0_i (+ (/ (sin (* normAngle (- 1 u))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle))))) (taylor inf n0_i) (#s(alt (fma.f32 (/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle)) n1_i (*.f32 (/.f32 n0_i (sin.f32 normAngle)) (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)))) (patch (fma.f32 (/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle)) n1_i (*.f32 (/.f32 n0_i (sin.f32 normAngle)) (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)))) #<representation binary32>) () ())) ())
#s(alt (* n0_i (+ (/ (sin (* normAngle (- 1 u))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle))))) (taylor inf n0_i) (#s(alt (fma.f32 (/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle)) n1_i (*.f32 (/.f32 n0_i (sin.f32 normAngle)) (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)))) (patch (fma.f32 (/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle)) n1_i (*.f32 (/.f32 n0_i (sin.f32 normAngle)) (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)))) #<representation binary32>) () ())) ())
#s(alt (* n0_i (+ (/ (sin (* normAngle (- 1 u))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle))))) (taylor inf n0_i) (#s(alt (fma.f32 (/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle)) n1_i (*.f32 (/.f32 n0_i (sin.f32 normAngle)) (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)))) (patch (fma.f32 (/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle)) n1_i (*.f32 (/.f32 n0_i (sin.f32 normAngle)) (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)))) #<representation binary32>) () ())) ())
#s(alt (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (taylor inf n0_i) (#s(alt (*.f32 (/.f32 n0_i (sin.f32 normAngle)) (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))) (patch (*.f32 (/.f32 n0_i (sin.f32 normAngle)) (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))) #<representation binary32>) () ())) ())
#s(alt (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (taylor inf n0_i) (#s(alt (*.f32 (/.f32 n0_i (sin.f32 normAngle)) (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))) (patch (*.f32 (/.f32 n0_i (sin.f32 normAngle)) (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))) #<representation binary32>) () ())) ())
#s(alt (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (taylor inf n0_i) (#s(alt (*.f32 (/.f32 n0_i (sin.f32 normAngle)) (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))) (patch (*.f32 (/.f32 n0_i (sin.f32 normAngle)) (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))) #<representation binary32>) () ())) ())
#s(alt (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (taylor inf n0_i) (#s(alt (*.f32 (/.f32 n0_i (sin.f32 normAngle)) (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))) (patch (*.f32 (/.f32 n0_i (sin.f32 normAngle)) (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))) #<representation binary32>) () ())) ())
#s(alt (* n0_i (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle)))) (taylor -inf n0_i) (#s(alt (fma.f32 n0_i (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle)))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) n1_i)) (patch (fma.f32 n0_i (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle)))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) n1_i)) #<representation binary32>) () ())) ())
#s(alt (* -1 (* n0_i (+ (* -1 (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle)))) (* -1 (/ (* n1_i normAngle) (* n0_i (sin normAngle))))))) (taylor -inf n0_i) (#s(alt (fma.f32 n0_i (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle)))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) n1_i)) (patch (fma.f32 n0_i (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle)))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) n1_i)) #<representation binary32>) () ())) ())
#s(alt (* -1 (* n0_i (+ (* -1 (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle)))) (* -1 (/ (* n1_i normAngle) (* n0_i (sin normAngle))))))) (taylor -inf n0_i) (#s(alt (fma.f32 n0_i (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle)))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) n1_i)) (patch (fma.f32 n0_i (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle)))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) n1_i)) #<representation binary32>) () ())) ())
#s(alt (* -1 (* n0_i (+ (* -1 (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle)))) (* -1 (/ (* n1_i normAngle) (* n0_i (sin normAngle))))))) (taylor -inf n0_i) (#s(alt (fma.f32 n0_i (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle)))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) n1_i)) (patch (fma.f32 n0_i (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle)))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) n1_i)) #<representation binary32>) () ())) ())
#s(alt (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (taylor -inf n0_i) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 (fma.f32 n0_i (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle)))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) n1_i)) u n0_i)) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 (fma.f32 n0_i (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle)))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) n1_i)) u n0_i)) #<representation binary32>) () ())) ())
#s(alt (* -1 (* n0_i (+ (* -1 (/ (sin (* normAngle (- 1 u))) (sin normAngle))) (* -1 (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle))))))) (taylor -inf n0_i) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 (fma.f32 n0_i (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle)))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) n1_i)) u n0_i)) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 (fma.f32 n0_i (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle)))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) n1_i)) u n0_i)) #<representation binary32>) () ())) ())
#s(alt (* -1 (* n0_i (+ (* -1 (/ (sin (* normAngle (- 1 u))) (sin normAngle))) (* -1 (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle))))))) (taylor -inf n0_i) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 (fma.f32 n0_i (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle)))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) n1_i)) u n0_i)) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 (fma.f32 n0_i (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle)))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) n1_i)) u n0_i)) #<representation binary32>) () ())) ())
#s(alt (* -1 (* n0_i (+ (* -1 (/ (sin (* normAngle (- 1 u))) (sin normAngle))) (* -1 (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle))))))) (taylor -inf n0_i) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 (fma.f32 n0_i (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle)))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) n1_i)) u n0_i)) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 (fma.f32 n0_i (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle)))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) n1_i)) u n0_i)) #<representation binary32>) () ())) ())
#s(alt (* -1 (* n0_i (- (* -1 (* u (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle))))) 1))) (taylor -inf n0_i) (#s(alt (fma.f32 (fma.f32 n0_i (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle)))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) n1_i)) u n0_i) (patch (fma.f32 (fma.f32 n0_i (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle)))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) n1_i)) u n0_i) #<representation binary32>) () ())) ())
#s(alt (* -1 (* n0_i (- (+ (* -1 (* u (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle))))) (* -1 (/ (* n1_i (* normAngle u)) (* n0_i (sin normAngle))))) 1))) (taylor -inf n0_i) (#s(alt (fma.f32 (fma.f32 n0_i (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle)))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) n1_i)) u n0_i) (patch (fma.f32 (fma.f32 n0_i (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle)))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) n1_i)) u n0_i) #<representation binary32>) () ())) ())
#s(alt (* -1 (* n0_i (- (+ (* -1 (* u (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle))))) (* -1 (/ (* n1_i (* normAngle u)) (* n0_i (sin normAngle))))) 1))) (taylor -inf n0_i) (#s(alt (fma.f32 (fma.f32 n0_i (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle)))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) n1_i)) u n0_i) (patch (fma.f32 (fma.f32 n0_i (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle)))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) n1_i)) u n0_i) #<representation binary32>) () ())) ())
#s(alt (* -1 (* n0_i (- (+ (* -1 (* u (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle))))) (* -1 (/ (* n1_i (* normAngle u)) (* n0_i (sin normAngle))))) 1))) (taylor -inf n0_i) (#s(alt (fma.f32 (fma.f32 n0_i (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle)))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) n1_i)) u n0_i) (patch (fma.f32 (fma.f32 n0_i (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle)))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) n1_i)) u n0_i) #<representation binary32>) () ())) ())
#s(alt (* n0_i (- 1 u)) (taylor -inf n0_i) (#s(alt (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 u n1_i)) (patch (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 u n1_i)) #<representation binary32>) () ())) ())
#s(alt (* -1 (* n0_i (+ (* -1 (- 1 u)) (* -1 (/ (* n1_i u) n0_i))))) (taylor -inf n0_i) (#s(alt (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 u n1_i)) (patch (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 u n1_i)) #<representation binary32>) () ())) ())
#s(alt (* -1 (* n0_i (+ (* -1 (- 1 u)) (* -1 (/ (* n1_i u) n0_i))))) (taylor -inf n0_i) (#s(alt (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 u n1_i)) (patch (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 u n1_i)) #<representation binary32>) () ())) ())
#s(alt (* -1 (* n0_i (+ (* -1 (- 1 u)) (* -1 (/ (* n1_i u) n0_i))))) (taylor -inf n0_i) (#s(alt (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 u n1_i)) (patch (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 u n1_i)) #<representation binary32>) () ())) ())
#s(alt (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (taylor -inf n0_i) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 u n1_i))) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 u n1_i))) #<representation binary32>) () ())) ())
#s(alt (* -1 (* n0_i (+ (* -1 (/ (sin (* normAngle (- 1 u))) (sin normAngle))) (* -1 (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle))))))) (taylor -inf n0_i) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 u n1_i))) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 u n1_i))) #<representation binary32>) () ())) ())
#s(alt (* -1 (* n0_i (+ (* -1 (/ (sin (* normAngle (- 1 u))) (sin normAngle))) (* -1 (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle))))))) (taylor -inf n0_i) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 u n1_i))) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 u n1_i))) #<representation binary32>) () ())) ())
#s(alt (* -1 (* n0_i (+ (* -1 (/ (sin (* normAngle (- 1 u))) (sin normAngle))) (* -1 (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle))))))) (taylor -inf n0_i) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 u n1_i))) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 u n1_i))) #<representation binary32>) () ())) ())
#s(alt (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (taylor -inf n0_i) (#s(alt (+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) (patch (+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) #<representation binary32>) () ())) ())
#s(alt (* -1 (* n0_i (+ (* -1 (/ (sin (* normAngle (- 1 u))) (sin normAngle))) (* -1 (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle))))))) (taylor -inf n0_i) (#s(alt (+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) (patch (+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) #<representation binary32>) () ())) ())
#s(alt (* -1 (* n0_i (+ (* -1 (/ (sin (* normAngle (- 1 u))) (sin normAngle))) (* -1 (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle))))))) (taylor -inf n0_i) (#s(alt (+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) (patch (+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) #<representation binary32>) () ())) ())
#s(alt (* -1 (* n0_i (+ (* -1 (/ (sin (* normAngle (- 1 u))) (sin normAngle))) (* -1 (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle))))))) (taylor -inf n0_i) (#s(alt (+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) (patch (+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) #<representation binary32>) () ())) ())
#s(alt (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (taylor -inf n0_i) (#s(alt (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) n0_i) (patch (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) n0_i) #<representation binary32>) () ())) ())
#s(alt (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (taylor -inf n0_i) (#s(alt (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) n0_i) (patch (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) n0_i) #<representation binary32>) () ())) ())
#s(alt (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (taylor -inf n0_i) (#s(alt (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) n0_i) (patch (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) n0_i) #<representation binary32>) () ())) ())
#s(alt (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (taylor -inf n0_i) (#s(alt (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) n0_i) (patch (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) n0_i) #<representation binary32>) () ())) ())
#s(alt (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (taylor -inf n0_i) (#s(alt (*.f32 (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) (fma.f32 n0_i (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (*.f32 n1_i (sin.f32 (*.f32 normAngle u))))) (patch (*.f32 (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) (fma.f32 n0_i (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (*.f32 n1_i (sin.f32 (*.f32 normAngle u))))) #<representation binary32>) () ())) ())
#s(alt (* -1 (* n0_i (+ (* -1 (/ (sin (* normAngle (- 1 u))) (sin normAngle))) (* -1 (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle))))))) (taylor -inf n0_i) (#s(alt (*.f32 (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) (fma.f32 n0_i (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (*.f32 n1_i (sin.f32 (*.f32 normAngle u))))) (patch (*.f32 (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) (fma.f32 n0_i (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (*.f32 n1_i (sin.f32 (*.f32 normAngle u))))) #<representation binary32>) () ())) ())
#s(alt (* -1 (* n0_i (+ (* -1 (/ (sin (* normAngle (- 1 u))) (sin normAngle))) (* -1 (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle))))))) (taylor -inf n0_i) (#s(alt (*.f32 (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) (fma.f32 n0_i (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (*.f32 n1_i (sin.f32 (*.f32 normAngle u))))) (patch (*.f32 (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) (fma.f32 n0_i (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (*.f32 n1_i (sin.f32 (*.f32 normAngle u))))) #<representation binary32>) () ())) ())
#s(alt (* -1 (* n0_i (+ (* -1 (/ (sin (* normAngle (- 1 u))) (sin normAngle))) (* -1 (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle))))))) (taylor -inf n0_i) (#s(alt (*.f32 (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) (fma.f32 n0_i (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (*.f32 n1_i (sin.f32 (*.f32 normAngle u))))) (patch (*.f32 (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) (fma.f32 n0_i (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (*.f32 n1_i (sin.f32 (*.f32 normAngle u))))) #<representation binary32>) () ())) ())
#s(alt (* n0_i (sin (* normAngle (- 1 u)))) (taylor -inf n0_i) (#s(alt (fma.f32 n0_i (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (*.f32 n1_i (sin.f32 (*.f32 normAngle u)))) (patch (fma.f32 n0_i (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (*.f32 n1_i (sin.f32 (*.f32 normAngle u)))) #<representation binary32>) () ())) ())
#s(alt (* -1 (* n0_i (+ (* -1 (sin (* normAngle (- 1 u)))) (* -1 (/ (* n1_i (sin (* normAngle u))) n0_i))))) (taylor -inf n0_i) (#s(alt (fma.f32 n0_i (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (*.f32 n1_i (sin.f32 (*.f32 normAngle u)))) (patch (fma.f32 n0_i (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (*.f32 n1_i (sin.f32 (*.f32 normAngle u)))) #<representation binary32>) () ())) ())
#s(alt (* -1 (* n0_i (+ (* -1 (sin (* normAngle (- 1 u)))) (* -1 (/ (* n1_i (sin (* normAngle u))) n0_i))))) (taylor -inf n0_i) (#s(alt (fma.f32 n0_i (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (*.f32 n1_i (sin.f32 (*.f32 normAngle u)))) (patch (fma.f32 n0_i (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (*.f32 n1_i (sin.f32 (*.f32 normAngle u)))) #<representation binary32>) () ())) ())
#s(alt (* -1 (* n0_i (+ (* -1 (sin (* normAngle (- 1 u)))) (* -1 (/ (* n1_i (sin (* normAngle u))) n0_i))))) (taylor -inf n0_i) (#s(alt (fma.f32 n0_i (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (*.f32 n1_i (sin.f32 (*.f32 normAngle u)))) (patch (fma.f32 n0_i (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (*.f32 n1_i (sin.f32 (*.f32 normAngle u)))) #<representation binary32>) () ())) ())
#s(alt (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (taylor -inf n0_i) (#s(alt (fma.f32 (/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle)) n1_i (*.f32 (/.f32 n0_i (sin.f32 normAngle)) (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)))) (patch (fma.f32 (/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle)) n1_i (*.f32 (/.f32 n0_i (sin.f32 normAngle)) (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)))) #<representation binary32>) () ())) ())
#s(alt (* -1 (* n0_i (+ (* -1 (/ (sin (* normAngle (- 1 u))) (sin normAngle))) (* -1 (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle))))))) (taylor -inf n0_i) (#s(alt (fma.f32 (/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle)) n1_i (*.f32 (/.f32 n0_i (sin.f32 normAngle)) (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)))) (patch (fma.f32 (/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle)) n1_i (*.f32 (/.f32 n0_i (sin.f32 normAngle)) (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)))) #<representation binary32>) () ())) ())
#s(alt (* -1 (* n0_i (+ (* -1 (/ (sin (* normAngle (- 1 u))) (sin normAngle))) (* -1 (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle))))))) (taylor -inf n0_i) (#s(alt (fma.f32 (/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle)) n1_i (*.f32 (/.f32 n0_i (sin.f32 normAngle)) (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)))) (patch (fma.f32 (/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle)) n1_i (*.f32 (/.f32 n0_i (sin.f32 normAngle)) (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)))) #<representation binary32>) () ())) ())
#s(alt (* -1 (* n0_i (+ (* -1 (/ (sin (* normAngle (- 1 u))) (sin normAngle))) (* -1 (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle))))))) (taylor -inf n0_i) (#s(alt (fma.f32 (/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle)) n1_i (*.f32 (/.f32 n0_i (sin.f32 normAngle)) (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)))) (patch (fma.f32 (/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle)) n1_i (*.f32 (/.f32 n0_i (sin.f32 normAngle)) (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)))) #<representation binary32>) () ())) ())
#s(alt (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (taylor -inf n0_i) (#s(alt (*.f32 (/.f32 n0_i (sin.f32 normAngle)) (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))) (patch (*.f32 (/.f32 n0_i (sin.f32 normAngle)) (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))) #<representation binary32>) () ())) ())
#s(alt (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (taylor -inf n0_i) (#s(alt (*.f32 (/.f32 n0_i (sin.f32 normAngle)) (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))) (patch (*.f32 (/.f32 n0_i (sin.f32 normAngle)) (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))) #<representation binary32>) () ())) ())
#s(alt (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (taylor -inf n0_i) (#s(alt (*.f32 (/.f32 n0_i (sin.f32 normAngle)) (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))) (patch (*.f32 (/.f32 n0_i (sin.f32 normAngle)) (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))) #<representation binary32>) () ())) ())
#s(alt (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (taylor -inf n0_i) (#s(alt (*.f32 (/.f32 n0_i (sin.f32 normAngle)) (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))) (patch (*.f32 (/.f32 n0_i (sin.f32 normAngle)) (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))) #<representation binary32>) () ())) ())
#s(alt (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (/ (* n1_i normAngle) (sin normAngle))) (taylor 0 u) (#s(alt (fma.f32 n0_i (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle)))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) n1_i)) (patch (fma.f32 n0_i (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle)))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) n1_i)) #<representation binary32>) () ())) ())
#s(alt (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (+ (* -1/2 (* n0_i (* (pow normAngle 2) u))) (/ (* n1_i normAngle) (sin normAngle)))) (taylor 0 u) (#s(alt (fma.f32 n0_i (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle)))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) n1_i)) (patch (fma.f32 n0_i (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle)))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) n1_i)) #<representation binary32>) () ())) ())
#s(alt (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (+ (* -1/2 (* n0_i (* (pow normAngle 2) u))) (/ (* n1_i normAngle) (sin normAngle)))) (taylor 0 u) (#s(alt (fma.f32 n0_i (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle)))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) n1_i)) (patch (fma.f32 n0_i (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle)))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) n1_i)) #<representation binary32>) () ())) ())
#s(alt (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (+ (* -1/2 (* n0_i (* (pow normAngle 2) u))) (/ (* n1_i normAngle) (sin normAngle)))) (taylor 0 u) (#s(alt (fma.f32 n0_i (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle)))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) n1_i)) (patch (fma.f32 n0_i (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle)))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) n1_i)) #<representation binary32>) () ())) ())
#s(alt (* -1 (/ (* normAngle (cos normAngle)) (sin normAngle))) (taylor 0 u) (#s(alt (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle)))) (patch (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle)))) #<representation binary32>) () ())) ())
#s(alt (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle))) (taylor 0 u) (#s(alt (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle)))) (patch (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle)))) #<representation binary32>) () ())) ())
#s(alt (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle))) (taylor 0 u) (#s(alt (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle)))) (patch (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle)))) #<representation binary32>) () ())) ())
#s(alt (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle))) (taylor 0 u) (#s(alt (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle)))) (patch (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle)))) #<representation binary32>) () ())) ())
#s(alt n0_i (taylor 0 u) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 (fma.f32 n0_i (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle)))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) n1_i)) u n0_i)) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 (fma.f32 n0_i (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle)))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) n1_i)) u n0_i)) #<representation binary32>) () ())) ())
#s(alt (+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (/ (* n1_i normAngle) (sin normAngle))))) (taylor 0 u) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 (fma.f32 n0_i (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle)))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) n1_i)) u n0_i)) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 (fma.f32 n0_i (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle)))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) n1_i)) u n0_i)) #<representation binary32>) () ())) ())
#s(alt (+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (+ (* -1/2 (* n0_i (* (pow normAngle 2) u))) (/ (* n1_i normAngle) (sin normAngle)))))) (taylor 0 u) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 (fma.f32 n0_i (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle)))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) n1_i)) u n0_i)) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 (fma.f32 n0_i (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle)))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) n1_i)) u n0_i)) #<representation binary32>) () ())) ())
#s(alt (+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (+ (* u (+ (* -1/2 (* n0_i (pow normAngle 2))) (* u (+ (* -1/6 (/ (* n1_i (pow normAngle 3)) (sin normAngle))) (* 1/6 (/ (* n0_i (* (pow normAngle 3) (cos normAngle))) (sin normAngle))))))) (/ (* n1_i normAngle) (sin normAngle)))))) (taylor 0 u) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 (fma.f32 n0_i (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle)))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) n1_i)) u n0_i)) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 (fma.f32 n0_i (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle)))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) n1_i)) u n0_i)) #<representation binary32>) () ())) ())
#s(alt n0_i (taylor 0 u) (#s(alt (fma.f32 (fma.f32 n0_i (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle)))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) n1_i)) u n0_i) (patch (fma.f32 (fma.f32 n0_i (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle)))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) n1_i)) u n0_i) #<representation binary32>) () ())) ())
#s(alt (+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (/ (* n1_i normAngle) (sin normAngle))))) (taylor 0 u) (#s(alt (fma.f32 (fma.f32 n0_i (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle)))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) n1_i)) u n0_i) (patch (fma.f32 (fma.f32 n0_i (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle)))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) n1_i)) u n0_i) #<representation binary32>) () ())) ())
#s(alt (+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (+ (* -1/2 (* n0_i (* (pow normAngle 2) u))) (/ (* n1_i normAngle) (sin normAngle)))))) (taylor 0 u) (#s(alt (fma.f32 (fma.f32 n0_i (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle)))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) n1_i)) u n0_i) (patch (fma.f32 (fma.f32 n0_i (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle)))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) n1_i)) u n0_i) #<representation binary32>) () ())) ())
#s(alt (+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (+ (* -1/2 (* n0_i (* (pow normAngle 2) u))) (/ (* n1_i normAngle) (sin normAngle)))))) (taylor 0 u) (#s(alt (fma.f32 (fma.f32 n0_i (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle)))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) n1_i)) u n0_i) (patch (fma.f32 (fma.f32 n0_i (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle)))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) n1_i)) u n0_i) #<representation binary32>) () ())) ())
#s(alt n0_i (taylor 0 u) (#s(alt (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 u n1_i)) (patch (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 u n1_i)) #<representation binary32>) () ())) ())
#s(alt (+ n0_i (* u (+ n1_i (* -1 n0_i)))) (taylor 0 u) (#s(alt (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 u n1_i)) (patch (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 u n1_i)) #<representation binary32>) () ())) ())
#s(alt (+ n0_i (* u (+ n1_i (* -1 n0_i)))) (taylor 0 u) (#s(alt (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 u n1_i)) (patch (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 u n1_i)) #<representation binary32>) () ())) ())
#s(alt (+ n0_i (* u (+ n1_i (* -1 n0_i)))) (taylor 0 u) (#s(alt (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 u n1_i)) (patch (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 u n1_i)) #<representation binary32>) () ())) ())
#s(alt n0_i (taylor 0 u) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 u n1_i))) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 u n1_i))) #<representation binary32>) () ())) ())
#s(alt (+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (/ (* n1_i normAngle) (sin normAngle))))) (taylor 0 u) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 u n1_i))) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 u n1_i))) #<representation binary32>) () ())) ())
#s(alt (+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (+ (* -1/2 (* n0_i (* (pow normAngle 2) u))) (/ (* n1_i normAngle) (sin normAngle)))))) (taylor 0 u) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 u n1_i))) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 u n1_i))) #<representation binary32>) () ())) ())
#s(alt (+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (+ (* u (+ (* -1/2 (* n0_i (pow normAngle 2))) (* u (+ (* -1/6 (/ (* n1_i (pow normAngle 3)) (sin normAngle))) (* 1/6 (/ (* n0_i (* (pow normAngle 3) (cos normAngle))) (sin normAngle))))))) (/ (* n1_i normAngle) (sin normAngle)))))) (taylor 0 u) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 u n1_i))) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 u n1_i))) #<representation binary32>) () ())) ())
#s(alt 1 (taylor 0 u) (#s(alt (-.f32 #s(literal 1 binary32) u) (patch (-.f32 #s(literal 1 binary32) u) #<representation binary32>) () ())) ())
#s(alt (+ 1 (* -1 u)) (taylor 0 u) (#s(alt (-.f32 #s(literal 1 binary32) u) (patch (-.f32 #s(literal 1 binary32) u) #<representation binary32>) () ())) ())
#s(alt (+ 1 (* -1 u)) (taylor 0 u) (#s(alt (-.f32 #s(literal 1 binary32) u) (patch (-.f32 #s(literal 1 binary32) u) #<representation binary32>) () ())) ())
#s(alt (+ 1 (* -1 u)) (taylor 0 u) (#s(alt (-.f32 #s(literal 1 binary32) u) (patch (-.f32 #s(literal 1 binary32) u) #<representation binary32>) () ())) ())
#s(alt (* n1_i u) (taylor 0 u) (#s(alt (*.f32 u n1_i) (patch (*.f32 u n1_i) #<representation binary32>) () ())) ())
#s(alt (* n1_i u) (taylor 0 u) (#s(alt (*.f32 u n1_i) (patch (*.f32 u n1_i) #<representation binary32>) () ())) ())
#s(alt (* n1_i u) (taylor 0 u) (#s(alt (*.f32 u n1_i) (patch (*.f32 u n1_i) #<representation binary32>) () ())) ())
#s(alt (* n1_i u) (taylor 0 u) (#s(alt (*.f32 u n1_i) (patch (*.f32 u n1_i) #<representation binary32>) () ())) ())
#s(alt (/ (* normAngle u) (sin normAngle)) (taylor 0 u) (#s(alt (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) (patch (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) #<representation binary32>) () ())) ())
#s(alt (* u (+ (* -1/6 (/ (* (pow normAngle 3) (pow u 2)) (sin normAngle))) (/ normAngle (sin normAngle)))) (taylor 0 u) (#s(alt (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) (patch (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) #<representation binary32>) () ())) ())
#s(alt (* u (+ (* (pow u 2) (+ (* -1/6 (/ (pow normAngle 3) (sin normAngle))) (* 1/120 (/ (* (pow normAngle 5) (pow u 2)) (sin normAngle))))) (/ normAngle (sin normAngle)))) (taylor 0 u) (#s(alt (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) (patch (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) #<representation binary32>) () ())) ())
#s(alt (* u (+ (* (pow u 2) (+ (* -1/6 (/ (pow normAngle 3) (sin normAngle))) (* (pow u 2) (+ (* -1/5040 (/ (* (pow normAngle 7) (pow u 2)) (sin normAngle))) (* 1/120 (/ (pow normAngle 5) (sin normAngle))))))) (/ normAngle (sin normAngle)))) (taylor 0 u) (#s(alt (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) (patch (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) #<representation binary32>) () ())) ())
#s(alt n0_i (taylor 0 u) (#s(alt (+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) (patch (+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) #<representation binary32>) () ())) ())
#s(alt (+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (/ (* n1_i normAngle) (sin normAngle))))) (taylor 0 u) (#s(alt (+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) (patch (+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) #<representation binary32>) () ())) ())
#s(alt (+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (+ (* -1/2 (* n0_i (* (pow normAngle 2) u))) (/ (* n1_i normAngle) (sin normAngle)))))) (taylor 0 u) (#s(alt (+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) (patch (+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) #<representation binary32>) () ())) ())
#s(alt (+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (+ (* u (+ (* -1/2 (* n0_i (pow normAngle 2))) (* u (+ (* -1/6 (/ (* n1_i (pow normAngle 3)) (sin normAngle))) (* 1/6 (/ (* n0_i (* (pow normAngle 3) (cos normAngle))) (sin normAngle))))))) (/ (* n1_i normAngle) (sin normAngle)))))) (taylor 0 u) (#s(alt (+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) (patch (+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) #<representation binary32>) () ())) ())
#s(alt n0_i (taylor 0 u) (#s(alt (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) n0_i) (patch (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) n0_i) #<representation binary32>) () ())) ())
#s(alt (+ n0_i (* -1 (/ (* n0_i (* normAngle (* u (cos normAngle)))) (sin normAngle)))) (taylor 0 u) (#s(alt (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) n0_i) (patch (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) n0_i) #<representation binary32>) () ())) ())
#s(alt (+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (* -1/2 (* n0_i (* (pow normAngle 2) u)))))) (taylor 0 u) (#s(alt (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) n0_i) (patch (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) n0_i) #<representation binary32>) () ())) ())
#s(alt (+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (* u (+ (* -1/2 (* n0_i (pow normAngle 2))) (* 1/6 (/ (* n0_i (* (pow normAngle 3) (* u (cos normAngle)))) (sin normAngle)))))))) (taylor 0 u) (#s(alt (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) n0_i) (patch (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) n0_i) #<representation binary32>) () ())) ())
#s(alt 1 (taylor 0 u) (#s(alt #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) (patch #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) #<representation binary32>) () ())) ())
#s(alt (+ 1 (* -1 (/ (* normAngle (* u (cos normAngle))) (sin normAngle)))) (taylor 0 u) (#s(alt #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) (patch #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) #<representation binary32>) () ())) ())
#s(alt (+ 1 (* u (+ (* -1 (/ (* normAngle (cos normAngle)) (sin normAngle))) (* -1/2 (* (pow normAngle 2) u))))) (taylor 0 u) (#s(alt #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) (patch #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) #<representation binary32>) () ())) ())
#s(alt (+ 1 (* u (+ (* -1 (/ (* normAngle (cos normAngle)) (sin normAngle))) (* u (+ (* -1/2 (pow normAngle 2)) (* 1/6 (/ (* (pow normAngle 3) (* u (cos normAngle))) (sin normAngle)))))))) (taylor 0 u) (#s(alt #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) (patch #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) #<representation binary32>) () ())) ())
#s(alt n0_i (taylor 0 u) (#s(alt (*.f32 (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) (fma.f32 n0_i (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (*.f32 n1_i (sin.f32 (*.f32 normAngle u))))) (patch (*.f32 (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) (fma.f32 n0_i (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (*.f32 n1_i (sin.f32 (*.f32 normAngle u))))) #<representation binary32>) () ())) ())
#s(alt (+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (/ (* n1_i normAngle) (sin normAngle))))) (taylor 0 u) (#s(alt (*.f32 (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) (fma.f32 n0_i (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (*.f32 n1_i (sin.f32 (*.f32 normAngle u))))) (patch (*.f32 (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) (fma.f32 n0_i (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (*.f32 n1_i (sin.f32 (*.f32 normAngle u))))) #<representation binary32>) () ())) ())
#s(alt (+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (+ (* -1/2 (* n0_i (* (pow normAngle 2) u))) (/ (* n1_i normAngle) (sin normAngle)))))) (taylor 0 u) (#s(alt (*.f32 (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) (fma.f32 n0_i (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (*.f32 n1_i (sin.f32 (*.f32 normAngle u))))) (patch (*.f32 (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) (fma.f32 n0_i (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (*.f32 n1_i (sin.f32 (*.f32 normAngle u))))) #<representation binary32>) () ())) ())
#s(alt (+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (+ (* u (+ (* -1/2 (* n0_i (pow normAngle 2))) (* u (+ (* -1/6 (/ (* n1_i (pow normAngle 3)) (sin normAngle))) (* 1/6 (/ (* n0_i (* (pow normAngle 3) (cos normAngle))) (sin normAngle))))))) (/ (* n1_i normAngle) (sin normAngle)))))) (taylor 0 u) (#s(alt (*.f32 (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) (fma.f32 n0_i (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (*.f32 n1_i (sin.f32 (*.f32 normAngle u))))) (patch (*.f32 (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) (fma.f32 n0_i (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (*.f32 n1_i (sin.f32 (*.f32 normAngle u))))) #<representation binary32>) () ())) ())
#s(alt (* n0_i (sin normAngle)) (taylor 0 u) (#s(alt (fma.f32 n0_i (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (*.f32 n1_i (sin.f32 (*.f32 normAngle u)))) (patch (fma.f32 n0_i (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (*.f32 n1_i (sin.f32 (*.f32 normAngle u)))) #<representation binary32>) () ())) ())
#s(alt (+ (* n0_i (sin normAngle)) (* u (+ (* -1 (* n0_i (* normAngle (cos normAngle)))) (* n1_i normAngle)))) (taylor 0 u) (#s(alt (fma.f32 n0_i (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (*.f32 n1_i (sin.f32 (*.f32 normAngle u)))) (patch (fma.f32 n0_i (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (*.f32 n1_i (sin.f32 (*.f32 normAngle u)))) #<representation binary32>) () ())) ())
#s(alt (+ (* n0_i (sin normAngle)) (* u (+ (* -1 (* n0_i (* normAngle (cos normAngle)))) (+ (* -1/2 (* n0_i (* (pow normAngle 2) (* u (sin normAngle))))) (* n1_i normAngle))))) (taylor 0 u) (#s(alt (fma.f32 n0_i (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (*.f32 n1_i (sin.f32 (*.f32 normAngle u)))) (patch (fma.f32 n0_i (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (*.f32 n1_i (sin.f32 (*.f32 normAngle u)))) #<representation binary32>) () ())) ())
#s(alt (+ (* n0_i (sin normAngle)) (* u (+ (* -1 (* n0_i (* normAngle (cos normAngle)))) (+ (* n1_i normAngle) (* u (+ (* -1/2 (* n0_i (* (pow normAngle 2) (sin normAngle)))) (* u (+ (* -1/6 (* n1_i (pow normAngle 3))) (* 1/6 (* n0_i (* (pow normAngle 3) (cos normAngle)))))))))))) (taylor 0 u) (#s(alt (fma.f32 n0_i (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (*.f32 n1_i (sin.f32 (*.f32 normAngle u)))) (patch (fma.f32 n0_i (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (*.f32 n1_i (sin.f32 (*.f32 normAngle u)))) #<representation binary32>) () ())) ())
#s(alt n0_i (taylor 0 u) (#s(alt (fma.f32 (/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle)) n1_i (*.f32 (/.f32 n0_i (sin.f32 normAngle)) (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)))) (patch (fma.f32 (/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle)) n1_i (*.f32 (/.f32 n0_i (sin.f32 normAngle)) (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)))) #<representation binary32>) () ())) ())
#s(alt (+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (/ (* n1_i normAngle) (sin normAngle))))) (taylor 0 u) (#s(alt (fma.f32 (/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle)) n1_i (*.f32 (/.f32 n0_i (sin.f32 normAngle)) (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)))) (patch (fma.f32 (/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle)) n1_i (*.f32 (/.f32 n0_i (sin.f32 normAngle)) (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)))) #<representation binary32>) () ())) ())
#s(alt (+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (+ (* -1/2 (* n0_i (* (pow normAngle 2) u))) (/ (* n1_i normAngle) (sin normAngle)))))) (taylor 0 u) (#s(alt (fma.f32 (/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle)) n1_i (*.f32 (/.f32 n0_i (sin.f32 normAngle)) (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)))) (patch (fma.f32 (/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle)) n1_i (*.f32 (/.f32 n0_i (sin.f32 normAngle)) (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)))) #<representation binary32>) () ())) ())
#s(alt (+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (+ (* u (+ (* -1/2 (* n0_i (pow normAngle 2))) (* u (+ (* -1/6 (/ (* n1_i (pow normAngle 3)) (sin normAngle))) (* 1/6 (/ (* n0_i (* (pow normAngle 3) (cos normAngle))) (sin normAngle))))))) (/ (* n1_i normAngle) (sin normAngle)))))) (taylor 0 u) (#s(alt (fma.f32 (/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle)) n1_i (*.f32 (/.f32 n0_i (sin.f32 normAngle)) (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)))) (patch (fma.f32 (/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle)) n1_i (*.f32 (/.f32 n0_i (sin.f32 normAngle)) (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)))) #<representation binary32>) () ())) ())
#s(alt (/ (* normAngle u) (sin normAngle)) (taylor 0 u) (#s(alt (/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle)) (patch (/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle)) #<representation binary32>) () ())) ())
#s(alt (* u (+ (* -1/6 (/ (* (pow normAngle 3) (pow u 2)) (sin normAngle))) (/ normAngle (sin normAngle)))) (taylor 0 u) (#s(alt (/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle)) (patch (/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle)) #<representation binary32>) () ())) ())
#s(alt (* u (+ (* (pow u 2) (+ (* -1/6 (/ (pow normAngle 3) (sin normAngle))) (* 1/120 (/ (* (pow normAngle 5) (pow u 2)) (sin normAngle))))) (/ normAngle (sin normAngle)))) (taylor 0 u) (#s(alt (/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle)) (patch (/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle)) #<representation binary32>) () ())) ())
#s(alt (* u (+ (* (pow u 2) (+ (* -1/6 (/ (pow normAngle 3) (sin normAngle))) (* (pow u 2) (+ (* -1/5040 (/ (* (pow normAngle 7) (pow u 2)) (sin normAngle))) (* 1/120 (/ (pow normAngle 5) (sin normAngle))))))) (/ normAngle (sin normAngle)))) (taylor 0 u) (#s(alt (/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle)) (patch (/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle)) #<representation binary32>) () ())) ())
#s(alt (* normAngle u) (taylor 0 u) (#s(alt (sin.f32 (*.f32 normAngle u)) (patch (sin.f32 (*.f32 normAngle u)) #<representation binary32>) () ())) ())
#s(alt (* u (+ normAngle (* -1/6 (* (pow normAngle 3) (pow u 2))))) (taylor 0 u) (#s(alt (sin.f32 (*.f32 normAngle u)) (patch (sin.f32 (*.f32 normAngle u)) #<representation binary32>) () ())) ())
#s(alt (* u (+ normAngle (* (pow u 2) (+ (* -1/6 (pow normAngle 3)) (* 1/120 (* (pow normAngle 5) (pow u 2))))))) (taylor 0 u) (#s(alt (sin.f32 (*.f32 normAngle u)) (patch (sin.f32 (*.f32 normAngle u)) #<representation binary32>) () ())) ())
#s(alt (* u (+ normAngle (* (pow u 2) (+ (* -1/6 (pow normAngle 3)) (* (pow u 2) (+ (* -1/5040 (* (pow normAngle 7) (pow u 2))) (* 1/120 (pow normAngle 5)))))))) (taylor 0 u) (#s(alt (sin.f32 (*.f32 normAngle u)) (patch (sin.f32 (*.f32 normAngle u)) #<representation binary32>) () ())) ())
#s(alt (* normAngle u) (taylor 0 u) (#s(alt (*.f32 normAngle u) (patch (*.f32 normAngle u) #<representation binary32>) () ())) ())
#s(alt (* normAngle u) (taylor 0 u) (#s(alt (*.f32 normAngle u) (patch (*.f32 normAngle u) #<representation binary32>) () ())) ())
#s(alt (* normAngle u) (taylor 0 u) (#s(alt (*.f32 normAngle u) (patch (*.f32 normAngle u) #<representation binary32>) () ())) ())
#s(alt (* normAngle u) (taylor 0 u) (#s(alt (*.f32 normAngle u) (patch (*.f32 normAngle u) #<representation binary32>) () ())) ())
#s(alt (* (pow normAngle 2) u) (taylor 0 u) (#s(alt (*.f32 (*.f32 normAngle normAngle) u) (patch (*.f32 (*.f32 normAngle normAngle) u) #<representation binary32>) () ())) ())
#s(alt (* (pow normAngle 2) u) (taylor 0 u) (#s(alt (*.f32 (*.f32 normAngle normAngle) u) (patch (*.f32 (*.f32 normAngle normAngle) u) #<representation binary32>) () ())) ())
#s(alt (* (pow normAngle 2) u) (taylor 0 u) (#s(alt (*.f32 (*.f32 normAngle normAngle) u) (patch (*.f32 (*.f32 normAngle normAngle) u) #<representation binary32>) () ())) ())
#s(alt (* (pow normAngle 2) u) (taylor 0 u) (#s(alt (*.f32 (*.f32 normAngle normAngle) u) (patch (*.f32 (*.f32 normAngle normAngle) u) #<representation binary32>) () ())) ())
#s(alt normAngle (taylor 0 u) (#s(alt (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle) (patch (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle) #<representation binary32>) () ())) ())
#s(alt (+ normAngle (* -1 (* normAngle u))) (taylor 0 u) (#s(alt (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle) (patch (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle) #<representation binary32>) () ())) ())
#s(alt (+ normAngle (* -1 (* normAngle u))) (taylor 0 u) (#s(alt (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle) (patch (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle) #<representation binary32>) () ())) ())
#s(alt (+ normAngle (* -1 (* normAngle u))) (taylor 0 u) (#s(alt (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle) (patch (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle) #<representation binary32>) () ())) ())
#s(alt (* n1_i (* normAngle u)) (taylor 0 u) (#s(alt (*.f32 n1_i (sin.f32 (*.f32 normAngle u))) (patch (*.f32 n1_i (sin.f32 (*.f32 normAngle u))) #<representation binary32>) () ())) ())
#s(alt (* u (+ (* -1/6 (* n1_i (* (pow normAngle 3) (pow u 2)))) (* n1_i normAngle))) (taylor 0 u) (#s(alt (*.f32 n1_i (sin.f32 (*.f32 normAngle u))) (patch (*.f32 n1_i (sin.f32 (*.f32 normAngle u))) #<representation binary32>) () ())) ())
#s(alt (* u (+ (* n1_i normAngle) (* (pow u 2) (+ (* -1/6 (* n1_i (pow normAngle 3))) (* 1/120 (* n1_i (* (pow normAngle 5) (pow u 2)))))))) (taylor 0 u) (#s(alt (*.f32 n1_i (sin.f32 (*.f32 normAngle u))) (patch (*.f32 n1_i (sin.f32 (*.f32 normAngle u))) #<representation binary32>) () ())) ())
#s(alt (* u (+ (* n1_i normAngle) (* (pow u 2) (+ (* -1/6 (* n1_i (pow normAngle 3))) (* (pow u 2) (+ (* -1/5040 (* n1_i (* (pow normAngle 7) (pow u 2)))) (* 1/120 (* n1_i (pow normAngle 5))))))))) (taylor 0 u) (#s(alt (*.f32 n1_i (sin.f32 (*.f32 normAngle u))) (patch (*.f32 n1_i (sin.f32 (*.f32 normAngle u))) #<representation binary32>) () ())) ())
#s(alt n0_i (taylor 0 u) (#s(alt (*.f32 (/.f32 n0_i (sin.f32 normAngle)) (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))) (patch (*.f32 (/.f32 n0_i (sin.f32 normAngle)) (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))) #<representation binary32>) () ())) ())
#s(alt (+ n0_i (* -1 (/ (* n0_i (* normAngle (* u (cos normAngle)))) (sin normAngle)))) (taylor 0 u) (#s(alt (*.f32 (/.f32 n0_i (sin.f32 normAngle)) (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))) (patch (*.f32 (/.f32 n0_i (sin.f32 normAngle)) (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))) #<representation binary32>) () ())) ())
#s(alt (+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (* -1/2 (* n0_i (* (pow normAngle 2) u)))))) (taylor 0 u) (#s(alt (*.f32 (/.f32 n0_i (sin.f32 normAngle)) (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))) (patch (*.f32 (/.f32 n0_i (sin.f32 normAngle)) (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))) #<representation binary32>) () ())) ())
#s(alt (+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (* u (+ (* -1/2 (* n0_i (pow normAngle 2))) (* 1/6 (/ (* n0_i (* (pow normAngle 3) (* u (cos normAngle)))) (sin normAngle)))))))) (taylor 0 u) (#s(alt (*.f32 (/.f32 n0_i (sin.f32 normAngle)) (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))) (patch (*.f32 (/.f32 n0_i (sin.f32 normAngle)) (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))) #<representation binary32>) () ())) ())
#s(alt (* -1/2 (* n0_i (* (pow normAngle 2) u))) (taylor inf u) (#s(alt (fma.f32 n0_i (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle)))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) n1_i)) (patch (fma.f32 n0_i (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle)))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) n1_i)) #<representation binary32>) () ())) ())
#s(alt (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (* u (sin normAngle)))) (+ (* -1/2 (* n0_i (pow normAngle 2))) (/ (* n1_i normAngle) (* u (sin normAngle)))))) (taylor inf u) (#s(alt (fma.f32 n0_i (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle)))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) n1_i)) (patch (fma.f32 n0_i (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle)))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) n1_i)) #<representation binary32>) () ())) ())
#s(alt (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (* u (sin normAngle)))) (+ (* -1/2 (* n0_i (pow normAngle 2))) (/ (* n1_i normAngle) (* u (sin normAngle)))))) (taylor inf u) (#s(alt (fma.f32 n0_i (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle)))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) n1_i)) (patch (fma.f32 n0_i (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle)))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) n1_i)) #<representation binary32>) () ())) ())
#s(alt (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (* u (sin normAngle)))) (+ (* -1/2 (* n0_i (pow normAngle 2))) (/ (* n1_i normAngle) (* u (sin normAngle)))))) (taylor inf u) (#s(alt (fma.f32 n0_i (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle)))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) n1_i)) (patch (fma.f32 n0_i (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle)))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) n1_i)) #<representation binary32>) () ())) ())
#s(alt (* -1/2 (* (pow normAngle 2) u)) (taylor inf u) (#s(alt (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle)))) (patch (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle)))) #<representation binary32>) () ())) ())
#s(alt (* u (+ (* -1 (/ (* normAngle (cos normAngle)) (* u (sin normAngle)))) (* -1/2 (pow normAngle 2)))) (taylor inf u) (#s(alt (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle)))) (patch (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle)))) #<representation binary32>) () ())) ())
#s(alt (* u (+ (* -1 (/ (* normAngle (cos normAngle)) (* u (sin normAngle)))) (* -1/2 (pow normAngle 2)))) (taylor inf u) (#s(alt (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle)))) (patch (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle)))) #<representation binary32>) () ())) ())
#s(alt (* u (+ (* -1 (/ (* normAngle (cos normAngle)) (* u (sin normAngle)))) (* -1/2 (pow normAngle 2)))) (taylor inf u) (#s(alt (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle)))) (patch (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle)))) #<representation binary32>) () ())) ())
#s(alt (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) (taylor inf u) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 (fma.f32 n0_i (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle)))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) n1_i)) u n0_i)) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 (fma.f32 n0_i (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle)))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) n1_i)) u n0_i)) #<representation binary32>) () ())) ())
#s(alt (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) (taylor inf u) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 (fma.f32 n0_i (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle)))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) n1_i)) u n0_i)) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 (fma.f32 n0_i (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle)))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) n1_i)) u n0_i)) #<representation binary32>) () ())) ())
#s(alt (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) (taylor inf u) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 (fma.f32 n0_i (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle)))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) n1_i)) u n0_i)) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 (fma.f32 n0_i (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle)))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) n1_i)) u n0_i)) #<representation binary32>) () ())) ())
#s(alt (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) (taylor inf u) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 (fma.f32 n0_i (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle)))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) n1_i)) u n0_i)) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 (fma.f32 n0_i (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle)))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) n1_i)) u n0_i)) #<representation binary32>) () ())) ())
#s(alt (* -1/2 (* n0_i (* (pow normAngle 2) (pow u 2)))) (taylor inf u) (#s(alt (fma.f32 (fma.f32 n0_i (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle)))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) n1_i)) u n0_i) (patch (fma.f32 (fma.f32 n0_i (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle)))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) n1_i)) u n0_i) #<representation binary32>) () ())) ())
#s(alt (* (pow u 2) (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (* u (sin normAngle)))) (+ (* -1/2 (* n0_i (pow normAngle 2))) (/ (* n1_i normAngle) (* u (sin normAngle)))))) (taylor inf u) (#s(alt (fma.f32 (fma.f32 n0_i (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle)))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) n1_i)) u n0_i) (patch (fma.f32 (fma.f32 n0_i (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle)))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) n1_i)) u n0_i) #<representation binary32>) () ())) ())
#s(alt (* (pow u 2) (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (* u (sin normAngle)))) (+ (* -1/2 (* n0_i (pow normAngle 2))) (+ (/ n0_i (pow u 2)) (/ (* n1_i normAngle) (* u (sin normAngle))))))) (taylor inf u) (#s(alt (fma.f32 (fma.f32 n0_i (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle)))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) n1_i)) u n0_i) (patch (fma.f32 (fma.f32 n0_i (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle)))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) n1_i)) u n0_i) #<representation binary32>) () ())) ())
#s(alt (* (pow u 2) (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (* u (sin normAngle)))) (+ (* -1/2 (* n0_i (pow normAngle 2))) (+ (/ n0_i (pow u 2)) (/ (* n1_i normAngle) (* u (sin normAngle))))))) (taylor inf u) (#s(alt (fma.f32 (fma.f32 n0_i (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle)))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) n1_i)) u n0_i) (patch (fma.f32 (fma.f32 n0_i (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle)))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) n1_i)) u n0_i) #<representation binary32>) () ())) ())
#s(alt (* u (+ n1_i (* -1 n0_i))) (taylor inf u) (#s(alt (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 u n1_i)) (patch (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 u n1_i)) #<representation binary32>) () ())) ())
#s(alt (* u (+ n1_i (+ (* -1 n0_i) (/ n0_i u)))) (taylor inf u) (#s(alt (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 u n1_i)) (patch (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 u n1_i)) #<representation binary32>) () ())) ())
#s(alt (* u (+ n1_i (+ (* -1 n0_i) (/ n0_i u)))) (taylor inf u) (#s(alt (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 u n1_i)) (patch (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 u n1_i)) #<representation binary32>) () ())) ())
#s(alt (* u (+ n1_i (+ (* -1 n0_i) (/ n0_i u)))) (taylor inf u) (#s(alt (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 u n1_i)) (patch (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 u n1_i)) #<representation binary32>) () ())) ())
#s(alt (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) (taylor inf u) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 u n1_i))) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 u n1_i))) #<representation binary32>) () ())) ())
#s(alt (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) (taylor inf u) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 u n1_i))) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 u n1_i))) #<representation binary32>) () ())) ())
#s(alt (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) (taylor inf u) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 u n1_i))) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 u n1_i))) #<representation binary32>) () ())) ())
#s(alt (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) (taylor inf u) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 u n1_i))) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 u n1_i))) #<representation binary32>) () ())) ())
#s(alt (* -1 u) (taylor inf u) (#s(alt (-.f32 #s(literal 1 binary32) u) (patch (-.f32 #s(literal 1 binary32) u) #<representation binary32>) () ())) ())
#s(alt (* u (- (/ 1 u) 1)) (taylor inf u) (#s(alt (-.f32 #s(literal 1 binary32) u) (patch (-.f32 #s(literal 1 binary32) u) #<representation binary32>) () ())) ())
#s(alt (* u (- (/ 1 u) 1)) (taylor inf u) (#s(alt (-.f32 #s(literal 1 binary32) u) (patch (-.f32 #s(literal 1 binary32) u) #<representation binary32>) () ())) ())
#s(alt (* u (- (/ 1 u) 1)) (taylor inf u) (#s(alt (-.f32 #s(literal 1 binary32) u) (patch (-.f32 #s(literal 1 binary32) u) #<representation binary32>) () ())) ())
#s(alt (* n1_i u) (taylor inf u) (#s(alt (*.f32 u n1_i) (patch (*.f32 u n1_i) #<representation binary32>) () ())) ())
#s(alt (* n1_i u) (taylor inf u) (#s(alt (*.f32 u n1_i) (patch (*.f32 u n1_i) #<representation binary32>) () ())) ())
#s(alt (* n1_i u) (taylor inf u) (#s(alt (*.f32 u n1_i) (patch (*.f32 u n1_i) #<representation binary32>) () ())) ())
#s(alt (* n1_i u) (taylor inf u) (#s(alt (*.f32 u n1_i) (patch (*.f32 u n1_i) #<representation binary32>) () ())) ())
#s(alt (/ (sin (* normAngle u)) (sin normAngle)) (taylor inf u) (#s(alt (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) (patch (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) #<representation binary32>) () ())) ())
#s(alt (/ (sin (* normAngle u)) (sin normAngle)) (taylor inf u) (#s(alt (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) (patch (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) #<representation binary32>) () ())) ())
#s(alt (/ (sin (* normAngle u)) (sin normAngle)) (taylor inf u) (#s(alt (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) (patch (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) #<representation binary32>) () ())) ())
#s(alt (/ (sin (* normAngle u)) (sin normAngle)) (taylor inf u) (#s(alt (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) (patch (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) #<representation binary32>) () ())) ())
#s(alt (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) (taylor inf u) (#s(alt (+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) (patch (+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) #<representation binary32>) () ())) ())
#s(alt (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) (taylor inf u) (#s(alt (+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) (patch (+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) #<representation binary32>) () ())) ())
#s(alt (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) (taylor inf u) (#s(alt (+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) (patch (+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) #<representation binary32>) () ())) ())
#s(alt (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) (taylor inf u) (#s(alt (+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) (patch (+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) #<representation binary32>) () ())) ())
#s(alt (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (taylor inf u) (#s(alt (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) n0_i) (patch (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) n0_i) #<representation binary32>) () ())) ())
#s(alt (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (taylor inf u) (#s(alt (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) n0_i) (patch (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) n0_i) #<representation binary32>) () ())) ())
#s(alt (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (taylor inf u) (#s(alt (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) n0_i) (patch (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) n0_i) #<representation binary32>) () ())) ())
#s(alt (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (taylor inf u) (#s(alt (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) n0_i) (patch (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) n0_i) #<representation binary32>) () ())) ())
#s(alt (/ (sin (* normAngle (- 1 u))) (sin normAngle)) (taylor inf u) (#s(alt #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) (patch #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) #<representation binary32>) () ())) ())
#s(alt (/ (sin (* normAngle (- 1 u))) (sin normAngle)) (taylor inf u) (#s(alt #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) (patch #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) #<representation binary32>) () ())) ())
#s(alt (/ (sin (* normAngle (- 1 u))) (sin normAngle)) (taylor inf u) (#s(alt #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) (patch #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) #<representation binary32>) () ())) ())
#s(alt (/ (sin (* normAngle (- 1 u))) (sin normAngle)) (taylor inf u) (#s(alt #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) (patch #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) #<representation binary32>) () ())) ())
#s(alt (/ (+ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin (* normAngle u)))) (sin normAngle)) (taylor inf u) (#s(alt (*.f32 (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) (fma.f32 n0_i (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (*.f32 n1_i (sin.f32 (*.f32 normAngle u))))) (patch (*.f32 (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) (fma.f32 n0_i (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (*.f32 n1_i (sin.f32 (*.f32 normAngle u))))) #<representation binary32>) () ())) ())
#s(alt (/ (+ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin (* normAngle u)))) (sin normAngle)) (taylor inf u) (#s(alt (*.f32 (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) (fma.f32 n0_i (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (*.f32 n1_i (sin.f32 (*.f32 normAngle u))))) (patch (*.f32 (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) (fma.f32 n0_i (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (*.f32 n1_i (sin.f32 (*.f32 normAngle u))))) #<representation binary32>) () ())) ())
#s(alt (/ (+ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin (* normAngle u)))) (sin normAngle)) (taylor inf u) (#s(alt (*.f32 (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) (fma.f32 n0_i (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (*.f32 n1_i (sin.f32 (*.f32 normAngle u))))) (patch (*.f32 (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) (fma.f32 n0_i (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (*.f32 n1_i (sin.f32 (*.f32 normAngle u))))) #<representation binary32>) () ())) ())
#s(alt (/ (+ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin (* normAngle u)))) (sin normAngle)) (taylor inf u) (#s(alt (*.f32 (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) (fma.f32 n0_i (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (*.f32 n1_i (sin.f32 (*.f32 normAngle u))))) (patch (*.f32 (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) (fma.f32 n0_i (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (*.f32 n1_i (sin.f32 (*.f32 normAngle u))))) #<representation binary32>) () ())) ())
#s(alt (+ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin (* normAngle u)))) (taylor inf u) (#s(alt (fma.f32 n0_i (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (*.f32 n1_i (sin.f32 (*.f32 normAngle u)))) (patch (fma.f32 n0_i (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (*.f32 n1_i (sin.f32 (*.f32 normAngle u)))) #<representation binary32>) () ())) ())
#s(alt (+ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin (* normAngle u)))) (taylor inf u) (#s(alt (fma.f32 n0_i (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (*.f32 n1_i (sin.f32 (*.f32 normAngle u)))) (patch (fma.f32 n0_i (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (*.f32 n1_i (sin.f32 (*.f32 normAngle u)))) #<representation binary32>) () ())) ())
#s(alt (+ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin (* normAngle u)))) (taylor inf u) (#s(alt (fma.f32 n0_i (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (*.f32 n1_i (sin.f32 (*.f32 normAngle u)))) (patch (fma.f32 n0_i (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (*.f32 n1_i (sin.f32 (*.f32 normAngle u)))) #<representation binary32>) () ())) ())
#s(alt (+ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin (* normAngle u)))) (taylor inf u) (#s(alt (fma.f32 n0_i (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (*.f32 n1_i (sin.f32 (*.f32 normAngle u)))) (patch (fma.f32 n0_i (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (*.f32 n1_i (sin.f32 (*.f32 normAngle u)))) #<representation binary32>) () ())) ())
#s(alt (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) (taylor inf u) (#s(alt (fma.f32 (/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle)) n1_i (*.f32 (/.f32 n0_i (sin.f32 normAngle)) (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)))) (patch (fma.f32 (/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle)) n1_i (*.f32 (/.f32 n0_i (sin.f32 normAngle)) (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)))) #<representation binary32>) () ())) ())
#s(alt (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) (taylor inf u) (#s(alt (fma.f32 (/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle)) n1_i (*.f32 (/.f32 n0_i (sin.f32 normAngle)) (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)))) (patch (fma.f32 (/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle)) n1_i (*.f32 (/.f32 n0_i (sin.f32 normAngle)) (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)))) #<representation binary32>) () ())) ())
#s(alt (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) (taylor inf u) (#s(alt (fma.f32 (/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle)) n1_i (*.f32 (/.f32 n0_i (sin.f32 normAngle)) (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)))) (patch (fma.f32 (/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle)) n1_i (*.f32 (/.f32 n0_i (sin.f32 normAngle)) (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)))) #<representation binary32>) () ())) ())
#s(alt (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) (taylor inf u) (#s(alt (fma.f32 (/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle)) n1_i (*.f32 (/.f32 n0_i (sin.f32 normAngle)) (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)))) (patch (fma.f32 (/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle)) n1_i (*.f32 (/.f32 n0_i (sin.f32 normAngle)) (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)))) #<representation binary32>) () ())) ())
#s(alt (/ (sin (* normAngle u)) (sin normAngle)) (taylor inf u) (#s(alt (/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle)) (patch (/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle)) #<representation binary32>) () ())) ())
#s(alt (/ (sin (* normAngle u)) (sin normAngle)) (taylor inf u) (#s(alt (/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle)) (patch (/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle)) #<representation binary32>) () ())) ())
#s(alt (/ (sin (* normAngle u)) (sin normAngle)) (taylor inf u) (#s(alt (/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle)) (patch (/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle)) #<representation binary32>) () ())) ())
#s(alt (/ (sin (* normAngle u)) (sin normAngle)) (taylor inf u) (#s(alt (/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle)) (patch (/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle)) #<representation binary32>) () ())) ())
#s(alt (sin (* normAngle u)) (taylor inf u) (#s(alt (sin.f32 (*.f32 normAngle u)) (patch (sin.f32 (*.f32 normAngle u)) #<representation binary32>) () ())) ())
#s(alt (sin (* normAngle u)) (taylor inf u) (#s(alt (sin.f32 (*.f32 normAngle u)) (patch (sin.f32 (*.f32 normAngle u)) #<representation binary32>) () ())) ())
#s(alt (sin (* normAngle u)) (taylor inf u) (#s(alt (sin.f32 (*.f32 normAngle u)) (patch (sin.f32 (*.f32 normAngle u)) #<representation binary32>) () ())) ())
#s(alt (sin (* normAngle u)) (taylor inf u) (#s(alt (sin.f32 (*.f32 normAngle u)) (patch (sin.f32 (*.f32 normAngle u)) #<representation binary32>) () ())) ())
#s(alt (* normAngle u) (taylor inf u) (#s(alt (*.f32 normAngle u) (patch (*.f32 normAngle u) #<representation binary32>) () ())) ())
#s(alt (* normAngle u) (taylor inf u) (#s(alt (*.f32 normAngle u) (patch (*.f32 normAngle u) #<representation binary32>) () ())) ())
#s(alt (* normAngle u) (taylor inf u) (#s(alt (*.f32 normAngle u) (patch (*.f32 normAngle u) #<representation binary32>) () ())) ())
#s(alt (* normAngle u) (taylor inf u) (#s(alt (*.f32 normAngle u) (patch (*.f32 normAngle u) #<representation binary32>) () ())) ())
#s(alt (* (pow normAngle 2) u) (taylor inf u) (#s(alt (*.f32 (*.f32 normAngle normAngle) u) (patch (*.f32 (*.f32 normAngle normAngle) u) #<representation binary32>) () ())) ())
#s(alt (* (pow normAngle 2) u) (taylor inf u) (#s(alt (*.f32 (*.f32 normAngle normAngle) u) (patch (*.f32 (*.f32 normAngle normAngle) u) #<representation binary32>) () ())) ())
#s(alt (* (pow normAngle 2) u) (taylor inf u) (#s(alt (*.f32 (*.f32 normAngle normAngle) u) (patch (*.f32 (*.f32 normAngle normAngle) u) #<representation binary32>) () ())) ())
#s(alt (* (pow normAngle 2) u) (taylor inf u) (#s(alt (*.f32 (*.f32 normAngle normAngle) u) (patch (*.f32 (*.f32 normAngle normAngle) u) #<representation binary32>) () ())) ())
#s(alt (* -1 (* normAngle u)) (taylor inf u) (#s(alt (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle) (patch (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle) #<representation binary32>) () ())) ())
#s(alt (* u (+ (* -1 normAngle) (/ normAngle u))) (taylor inf u) (#s(alt (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle) (patch (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle) #<representation binary32>) () ())) ())
#s(alt (* u (+ (* -1 normAngle) (/ normAngle u))) (taylor inf u) (#s(alt (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle) (patch (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle) #<representation binary32>) () ())) ())
#s(alt (* u (+ (* -1 normAngle) (/ normAngle u))) (taylor inf u) (#s(alt (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle) (patch (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle) #<representation binary32>) () ())) ())
#s(alt (* n1_i (sin (* normAngle u))) (taylor inf u) (#s(alt (*.f32 n1_i (sin.f32 (*.f32 normAngle u))) (patch (*.f32 n1_i (sin.f32 (*.f32 normAngle u))) #<representation binary32>) () ())) ())
#s(alt (* n1_i (sin (* normAngle u))) (taylor inf u) (#s(alt (*.f32 n1_i (sin.f32 (*.f32 normAngle u))) (patch (*.f32 n1_i (sin.f32 (*.f32 normAngle u))) #<representation binary32>) () ())) ())
#s(alt (* n1_i (sin (* normAngle u))) (taylor inf u) (#s(alt (*.f32 n1_i (sin.f32 (*.f32 normAngle u))) (patch (*.f32 n1_i (sin.f32 (*.f32 normAngle u))) #<representation binary32>) () ())) ())
#s(alt (* n1_i (sin (* normAngle u))) (taylor inf u) (#s(alt (*.f32 n1_i (sin.f32 (*.f32 normAngle u))) (patch (*.f32 n1_i (sin.f32 (*.f32 normAngle u))) #<representation binary32>) () ())) ())
#s(alt (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (taylor inf u) (#s(alt (*.f32 (/.f32 n0_i (sin.f32 normAngle)) (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))) (patch (*.f32 (/.f32 n0_i (sin.f32 normAngle)) (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))) #<representation binary32>) () ())) ())
#s(alt (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (taylor inf u) (#s(alt (*.f32 (/.f32 n0_i (sin.f32 normAngle)) (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))) (patch (*.f32 (/.f32 n0_i (sin.f32 normAngle)) (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))) #<representation binary32>) () ())) ())
#s(alt (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (taylor inf u) (#s(alt (*.f32 (/.f32 n0_i (sin.f32 normAngle)) (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))) (patch (*.f32 (/.f32 n0_i (sin.f32 normAngle)) (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))) #<representation binary32>) () ())) ())
#s(alt (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (taylor inf u) (#s(alt (*.f32 (/.f32 n0_i (sin.f32 normAngle)) (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))) (patch (*.f32 (/.f32 n0_i (sin.f32 normAngle)) (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))) #<representation binary32>) () ())) ())
#s(alt (* -1/2 (* n0_i (* (pow normAngle 2) u))) (taylor -inf u) (#s(alt (fma.f32 n0_i (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle)))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) n1_i)) (patch (fma.f32 n0_i (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle)))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) n1_i)) #<representation binary32>) () ())) ())
#s(alt (* -1 (* u (+ (* -1 (/ (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (/ (* n1_i normAngle) (sin normAngle))) u)) (* 1/2 (* n0_i (pow normAngle 2)))))) (taylor -inf u) (#s(alt (fma.f32 n0_i (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle)))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) n1_i)) (patch (fma.f32 n0_i (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle)))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) n1_i)) #<representation binary32>) () ())) ())
#s(alt (* -1 (* u (+ (* -1 (/ (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (/ (* n1_i normAngle) (sin normAngle))) u)) (* 1/2 (* n0_i (pow normAngle 2)))))) (taylor -inf u) (#s(alt (fma.f32 n0_i (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle)))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) n1_i)) (patch (fma.f32 n0_i (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle)))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) n1_i)) #<representation binary32>) () ())) ())
#s(alt (* -1 (* u (+ (* -1 (/ (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (/ (* n1_i normAngle) (sin normAngle))) u)) (* 1/2 (* n0_i (pow normAngle 2)))))) (taylor -inf u) (#s(alt (fma.f32 n0_i (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle)))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) n1_i)) (patch (fma.f32 n0_i (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle)))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) n1_i)) #<representation binary32>) () ())) ())
#s(alt (* -1/2 (* (pow normAngle 2) u)) (taylor -inf u) (#s(alt (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle)))) (patch (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle)))) #<representation binary32>) () ())) ())
#s(alt (* -1 (* u (+ (* 1/2 (pow normAngle 2)) (/ (* normAngle (cos normAngle)) (* u (sin normAngle)))))) (taylor -inf u) (#s(alt (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle)))) (patch (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle)))) #<representation binary32>) () ())) ())
#s(alt (* -1 (* u (+ (* 1/2 (pow normAngle 2)) (/ (* normAngle (cos normAngle)) (* u (sin normAngle)))))) (taylor -inf u) (#s(alt (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle)))) (patch (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle)))) #<representation binary32>) () ())) ())
#s(alt (* -1 (* u (+ (* 1/2 (pow normAngle 2)) (/ (* normAngle (cos normAngle)) (* u (sin normAngle)))))) (taylor -inf u) (#s(alt (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle)))) (patch (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle)))) #<representation binary32>) () ())) ())
#s(alt (+ (/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) (taylor -inf u) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 (fma.f32 n0_i (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle)))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) n1_i)) u n0_i)) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 (fma.f32 n0_i (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle)))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) n1_i)) u n0_i)) #<representation binary32>) () ())) ())
#s(alt (+ (/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) (taylor -inf u) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 (fma.f32 n0_i (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle)))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) n1_i)) u n0_i)) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 (fma.f32 n0_i (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle)))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) n1_i)) u n0_i)) #<representation binary32>) () ())) ())
#s(alt (+ (/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) (taylor -inf u) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 (fma.f32 n0_i (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle)))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) n1_i)) u n0_i)) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 (fma.f32 n0_i (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle)))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) n1_i)) u n0_i)) #<representation binary32>) () ())) ())
#s(alt (+ (/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) (taylor -inf u) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 (fma.f32 n0_i (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle)))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) n1_i)) u n0_i)) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 (fma.f32 n0_i (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle)))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) n1_i)) u n0_i)) #<representation binary32>) () ())) ())
#s(alt (* -1/2 (* n0_i (* (pow normAngle 2) (pow u 2)))) (taylor -inf u) (#s(alt (fma.f32 (fma.f32 n0_i (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle)))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) n1_i)) u n0_i) (patch (fma.f32 (fma.f32 n0_i (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle)))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) n1_i)) u n0_i) #<representation binary32>) () ())) ())
#s(alt (* (pow u 2) (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (* u (sin normAngle)))) (+ (* -1/2 (* n0_i (pow normAngle 2))) (/ (* n1_i normAngle) (* u (sin normAngle)))))) (taylor -inf u) (#s(alt (fma.f32 (fma.f32 n0_i (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle)))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) n1_i)) u n0_i) (patch (fma.f32 (fma.f32 n0_i (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle)))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) n1_i)) u n0_i) #<representation binary32>) () ())) ())
#s(alt (* (pow u 2) (+ (* -1 (/ (+ (* -1 (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (/ (* n1_i normAngle) (sin normAngle)))) (* -1 (/ n0_i u))) u)) (* -1/2 (* n0_i (pow normAngle 2))))) (taylor -inf u) (#s(alt (fma.f32 (fma.f32 n0_i (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle)))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) n1_i)) u n0_i) (patch (fma.f32 (fma.f32 n0_i (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle)))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) n1_i)) u n0_i) #<representation binary32>) () ())) ())
#s(alt (* (pow u 2) (+ (* -1 (/ (+ (* -1 (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (/ (* n1_i normAngle) (sin normAngle)))) (* -1 (/ n0_i u))) u)) (* -1/2 (* n0_i (pow normAngle 2))))) (taylor -inf u) (#s(alt (fma.f32 (fma.f32 n0_i (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle)))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) n1_i)) u n0_i) (patch (fma.f32 (fma.f32 n0_i (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle)))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) n1_i)) u n0_i) #<representation binary32>) () ())) ())
#s(alt (* -1 (* u (+ n0_i (* -1 n1_i)))) (taylor -inf u) (#s(alt (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 u n1_i)) (patch (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 u n1_i)) #<representation binary32>) () ())) ())
#s(alt (* -1 (* u (+ n0_i (+ (* -1 n1_i) (* -1 (/ n0_i u)))))) (taylor -inf u) (#s(alt (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 u n1_i)) (patch (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 u n1_i)) #<representation binary32>) () ())) ())
#s(alt (* -1 (* u (+ n0_i (+ (* -1 n1_i) (* -1 (/ n0_i u)))))) (taylor -inf u) (#s(alt (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 u n1_i)) (patch (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 u n1_i)) #<representation binary32>) () ())) ())
#s(alt (* -1 (* u (+ n0_i (+ (* -1 n1_i) (* -1 (/ n0_i u)))))) (taylor -inf u) (#s(alt (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 u n1_i)) (patch (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 u n1_i)) #<representation binary32>) () ())) ())
#s(alt (+ (/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) (taylor -inf u) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 u n1_i))) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 u n1_i))) #<representation binary32>) () ())) ())
#s(alt (+ (/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) (taylor -inf u) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 u n1_i))) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 u n1_i))) #<representation binary32>) () ())) ())
#s(alt (+ (/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) (taylor -inf u) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 u n1_i))) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 u n1_i))) #<representation binary32>) () ())) ())
#s(alt (+ (/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) (taylor -inf u) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 u n1_i))) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 u n1_i))) #<representation binary32>) () ())) ())
#s(alt (* -1 u) (taylor -inf u) (#s(alt (-.f32 #s(literal 1 binary32) u) (patch (-.f32 #s(literal 1 binary32) u) #<representation binary32>) () ())) ())
#s(alt (* -1 (* u (- 1 (/ 1 u)))) (taylor -inf u) (#s(alt (-.f32 #s(literal 1 binary32) u) (patch (-.f32 #s(literal 1 binary32) u) #<representation binary32>) () ())) ())
#s(alt (* -1 (* u (- 1 (/ 1 u)))) (taylor -inf u) (#s(alt (-.f32 #s(literal 1 binary32) u) (patch (-.f32 #s(literal 1 binary32) u) #<representation binary32>) () ())) ())
#s(alt (* -1 (* u (- 1 (/ 1 u)))) (taylor -inf u) (#s(alt (-.f32 #s(literal 1 binary32) u) (patch (-.f32 #s(literal 1 binary32) u) #<representation binary32>) () ())) ())
#s(alt (* n1_i u) (taylor -inf u) (#s(alt (*.f32 u n1_i) (patch (*.f32 u n1_i) #<representation binary32>) () ())) ())
#s(alt (* n1_i u) (taylor -inf u) (#s(alt (*.f32 u n1_i) (patch (*.f32 u n1_i) #<representation binary32>) () ())) ())
#s(alt (* n1_i u) (taylor -inf u) (#s(alt (*.f32 u n1_i) (patch (*.f32 u n1_i) #<representation binary32>) () ())) ())
#s(alt (* n1_i u) (taylor -inf u) (#s(alt (*.f32 u n1_i) (patch (*.f32 u n1_i) #<representation binary32>) () ())) ())
#s(alt (/ (sin (* normAngle u)) (sin normAngle)) (taylor -inf u) (#s(alt (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) (patch (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) #<representation binary32>) () ())) ())
#s(alt (/ (sin (* normAngle u)) (sin normAngle)) (taylor -inf u) (#s(alt (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) (patch (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) #<representation binary32>) () ())) ())
#s(alt (/ (sin (* normAngle u)) (sin normAngle)) (taylor -inf u) (#s(alt (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) (patch (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) #<representation binary32>) () ())) ())
#s(alt (/ (sin (* normAngle u)) (sin normAngle)) (taylor -inf u) (#s(alt (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) (patch (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) #<representation binary32>) () ())) ())
#s(alt (+ (/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) (taylor -inf u) (#s(alt (+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) (patch (+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) #<representation binary32>) () ())) ())
#s(alt (+ (/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) (taylor -inf u) (#s(alt (+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) (patch (+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) #<representation binary32>) () ())) ())
#s(alt (+ (/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) (taylor -inf u) (#s(alt (+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) (patch (+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) #<representation binary32>) () ())) ())
#s(alt (+ (/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) (taylor -inf u) (#s(alt (+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) (patch (+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) #<representation binary32>) () ())) ())
#s(alt (/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle)) (taylor -inf u) (#s(alt (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) n0_i) (patch (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) n0_i) #<representation binary32>) () ())) ())
#s(alt (/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle)) (taylor -inf u) (#s(alt (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) n0_i) (patch (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) n0_i) #<representation binary32>) () ())) ())
#s(alt (/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle)) (taylor -inf u) (#s(alt (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) n0_i) (patch (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) n0_i) #<representation binary32>) () ())) ())
#s(alt (/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle)) (taylor -inf u) (#s(alt (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) n0_i) (patch (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) n0_i) #<representation binary32>) () ())) ())
#s(alt (/ (sin (* normAngle (+ 1 (* -1 u)))) (sin normAngle)) (taylor -inf u) (#s(alt #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) (patch #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) #<representation binary32>) () ())) ())
#s(alt (/ (sin (* normAngle (+ 1 (* -1 u)))) (sin normAngle)) (taylor -inf u) (#s(alt #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) (patch #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) #<representation binary32>) () ())) ())
#s(alt (/ (sin (* normAngle (+ 1 (* -1 u)))) (sin normAngle)) (taylor -inf u) (#s(alt #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) (patch #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) #<representation binary32>) () ())) ())
#s(alt (/ (sin (* normAngle (+ 1 (* -1 u)))) (sin normAngle)) (taylor -inf u) (#s(alt #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) (patch #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) #<representation binary32>) () ())) ())
#s(alt (/ (+ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (* n1_i (sin (* normAngle u)))) (sin normAngle)) (taylor -inf u) (#s(alt (*.f32 (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) (fma.f32 n0_i (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (*.f32 n1_i (sin.f32 (*.f32 normAngle u))))) (patch (*.f32 (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) (fma.f32 n0_i (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (*.f32 n1_i (sin.f32 (*.f32 normAngle u))))) #<representation binary32>) () ())) ())
#s(alt (/ (+ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (* n1_i (sin (* normAngle u)))) (sin normAngle)) (taylor -inf u) (#s(alt (*.f32 (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) (fma.f32 n0_i (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (*.f32 n1_i (sin.f32 (*.f32 normAngle u))))) (patch (*.f32 (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) (fma.f32 n0_i (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (*.f32 n1_i (sin.f32 (*.f32 normAngle u))))) #<representation binary32>) () ())) ())
#s(alt (/ (+ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (* n1_i (sin (* normAngle u)))) (sin normAngle)) (taylor -inf u) (#s(alt (*.f32 (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) (fma.f32 n0_i (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (*.f32 n1_i (sin.f32 (*.f32 normAngle u))))) (patch (*.f32 (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) (fma.f32 n0_i (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (*.f32 n1_i (sin.f32 (*.f32 normAngle u))))) #<representation binary32>) () ())) ())
#s(alt (/ (+ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (* n1_i (sin (* normAngle u)))) (sin normAngle)) (taylor -inf u) (#s(alt (*.f32 (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) (fma.f32 n0_i (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (*.f32 n1_i (sin.f32 (*.f32 normAngle u))))) (patch (*.f32 (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) (fma.f32 n0_i (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (*.f32 n1_i (sin.f32 (*.f32 normAngle u))))) #<representation binary32>) () ())) ())
#s(alt (+ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (* n1_i (sin (* normAngle u)))) (taylor -inf u) (#s(alt (fma.f32 n0_i (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (*.f32 n1_i (sin.f32 (*.f32 normAngle u)))) (patch (fma.f32 n0_i (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (*.f32 n1_i (sin.f32 (*.f32 normAngle u)))) #<representation binary32>) () ())) ())
#s(alt (+ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (* n1_i (sin (* normAngle u)))) (taylor -inf u) (#s(alt (fma.f32 n0_i (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (*.f32 n1_i (sin.f32 (*.f32 normAngle u)))) (patch (fma.f32 n0_i (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (*.f32 n1_i (sin.f32 (*.f32 normAngle u)))) #<representation binary32>) () ())) ())
#s(alt (+ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (* n1_i (sin (* normAngle u)))) (taylor -inf u) (#s(alt (fma.f32 n0_i (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (*.f32 n1_i (sin.f32 (*.f32 normAngle u)))) (patch (fma.f32 n0_i (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (*.f32 n1_i (sin.f32 (*.f32 normAngle u)))) #<representation binary32>) () ())) ())
#s(alt (+ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (* n1_i (sin (* normAngle u)))) (taylor -inf u) (#s(alt (fma.f32 n0_i (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (*.f32 n1_i (sin.f32 (*.f32 normAngle u)))) (patch (fma.f32 n0_i (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (*.f32 n1_i (sin.f32 (*.f32 normAngle u)))) #<representation binary32>) () ())) ())
#s(alt (+ (/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) (taylor -inf u) (#s(alt (fma.f32 (/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle)) n1_i (*.f32 (/.f32 n0_i (sin.f32 normAngle)) (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)))) (patch (fma.f32 (/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle)) n1_i (*.f32 (/.f32 n0_i (sin.f32 normAngle)) (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)))) #<representation binary32>) () ())) ())
#s(alt (+ (/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) (taylor -inf u) (#s(alt (fma.f32 (/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle)) n1_i (*.f32 (/.f32 n0_i (sin.f32 normAngle)) (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)))) (patch (fma.f32 (/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle)) n1_i (*.f32 (/.f32 n0_i (sin.f32 normAngle)) (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)))) #<representation binary32>) () ())) ())
#s(alt (+ (/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) (taylor -inf u) (#s(alt (fma.f32 (/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle)) n1_i (*.f32 (/.f32 n0_i (sin.f32 normAngle)) (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)))) (patch (fma.f32 (/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle)) n1_i (*.f32 (/.f32 n0_i (sin.f32 normAngle)) (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)))) #<representation binary32>) () ())) ())
#s(alt (+ (/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) (taylor -inf u) (#s(alt (fma.f32 (/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle)) n1_i (*.f32 (/.f32 n0_i (sin.f32 normAngle)) (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)))) (patch (fma.f32 (/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle)) n1_i (*.f32 (/.f32 n0_i (sin.f32 normAngle)) (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)))) #<representation binary32>) () ())) ())
#s(alt (/ (sin (* normAngle u)) (sin normAngle)) (taylor -inf u) (#s(alt (/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle)) (patch (/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle)) #<representation binary32>) () ())) ())
#s(alt (/ (sin (* normAngle u)) (sin normAngle)) (taylor -inf u) (#s(alt (/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle)) (patch (/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle)) #<representation binary32>) () ())) ())
#s(alt (/ (sin (* normAngle u)) (sin normAngle)) (taylor -inf u) (#s(alt (/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle)) (patch (/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle)) #<representation binary32>) () ())) ())
#s(alt (/ (sin (* normAngle u)) (sin normAngle)) (taylor -inf u) (#s(alt (/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle)) (patch (/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle)) #<representation binary32>) () ())) ())
#s(alt (sin (* normAngle u)) (taylor -inf u) (#s(alt (sin.f32 (*.f32 normAngle u)) (patch (sin.f32 (*.f32 normAngle u)) #<representation binary32>) () ())) ())
#s(alt (sin (* normAngle u)) (taylor -inf u) (#s(alt (sin.f32 (*.f32 normAngle u)) (patch (sin.f32 (*.f32 normAngle u)) #<representation binary32>) () ())) ())
#s(alt (sin (* normAngle u)) (taylor -inf u) (#s(alt (sin.f32 (*.f32 normAngle u)) (patch (sin.f32 (*.f32 normAngle u)) #<representation binary32>) () ())) ())
#s(alt (sin (* normAngle u)) (taylor -inf u) (#s(alt (sin.f32 (*.f32 normAngle u)) (patch (sin.f32 (*.f32 normAngle u)) #<representation binary32>) () ())) ())
#s(alt (* normAngle u) (taylor -inf u) (#s(alt (*.f32 normAngle u) (patch (*.f32 normAngle u) #<representation binary32>) () ())) ())
#s(alt (* normAngle u) (taylor -inf u) (#s(alt (*.f32 normAngle u) (patch (*.f32 normAngle u) #<representation binary32>) () ())) ())
#s(alt (* normAngle u) (taylor -inf u) (#s(alt (*.f32 normAngle u) (patch (*.f32 normAngle u) #<representation binary32>) () ())) ())
#s(alt (* normAngle u) (taylor -inf u) (#s(alt (*.f32 normAngle u) (patch (*.f32 normAngle u) #<representation binary32>) () ())) ())
#s(alt (* (pow normAngle 2) u) (taylor -inf u) (#s(alt (*.f32 (*.f32 normAngle normAngle) u) (patch (*.f32 (*.f32 normAngle normAngle) u) #<representation binary32>) () ())) ())
#s(alt (* (pow normAngle 2) u) (taylor -inf u) (#s(alt (*.f32 (*.f32 normAngle normAngle) u) (patch (*.f32 (*.f32 normAngle normAngle) u) #<representation binary32>) () ())) ())
#s(alt (* (pow normAngle 2) u) (taylor -inf u) (#s(alt (*.f32 (*.f32 normAngle normAngle) u) (patch (*.f32 (*.f32 normAngle normAngle) u) #<representation binary32>) () ())) ())
#s(alt (* (pow normAngle 2) u) (taylor -inf u) (#s(alt (*.f32 (*.f32 normAngle normAngle) u) (patch (*.f32 (*.f32 normAngle normAngle) u) #<representation binary32>) () ())) ())
#s(alt (* -1 (* normAngle u)) (taylor -inf u) (#s(alt (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle) (patch (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle) #<representation binary32>) () ())) ())
#s(alt (* -1 (* u (+ normAngle (* -1 (/ normAngle u))))) (taylor -inf u) (#s(alt (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle) (patch (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle) #<representation binary32>) () ())) ())
#s(alt (* -1 (* u (+ normAngle (* -1 (/ normAngle u))))) (taylor -inf u) (#s(alt (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle) (patch (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle) #<representation binary32>) () ())) ())
#s(alt (* -1 (* u (+ normAngle (* -1 (/ normAngle u))))) (taylor -inf u) (#s(alt (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle) (patch (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle) #<representation binary32>) () ())) ())
#s(alt (* n1_i (sin (* normAngle u))) (taylor -inf u) (#s(alt (*.f32 n1_i (sin.f32 (*.f32 normAngle u))) (patch (*.f32 n1_i (sin.f32 (*.f32 normAngle u))) #<representation binary32>) () ())) ())
#s(alt (* n1_i (sin (* normAngle u))) (taylor -inf u) (#s(alt (*.f32 n1_i (sin.f32 (*.f32 normAngle u))) (patch (*.f32 n1_i (sin.f32 (*.f32 normAngle u))) #<representation binary32>) () ())) ())
#s(alt (* n1_i (sin (* normAngle u))) (taylor -inf u) (#s(alt (*.f32 n1_i (sin.f32 (*.f32 normAngle u))) (patch (*.f32 n1_i (sin.f32 (*.f32 normAngle u))) #<representation binary32>) () ())) ())
#s(alt (* n1_i (sin (* normAngle u))) (taylor -inf u) (#s(alt (*.f32 n1_i (sin.f32 (*.f32 normAngle u))) (patch (*.f32 n1_i (sin.f32 (*.f32 normAngle u))) #<representation binary32>) () ())) ())
#s(alt (/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle)) (taylor -inf u) (#s(alt (*.f32 (/.f32 n0_i (sin.f32 normAngle)) (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))) (patch (*.f32 (/.f32 n0_i (sin.f32 normAngle)) (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))) #<representation binary32>) () ())) ())
#s(alt (/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle)) (taylor -inf u) (#s(alt (*.f32 (/.f32 n0_i (sin.f32 normAngle)) (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))) (patch (*.f32 (/.f32 n0_i (sin.f32 normAngle)) (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))) #<representation binary32>) () ())) ())
#s(alt (/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle)) (taylor -inf u) (#s(alt (*.f32 (/.f32 n0_i (sin.f32 normAngle)) (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))) (patch (*.f32 (/.f32 n0_i (sin.f32 normAngle)) (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))) #<representation binary32>) () ())) ())
#s(alt (/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle)) (taylor -inf u) (#s(alt (*.f32 (/.f32 n0_i (sin.f32 normAngle)) (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))) (patch (*.f32 (/.f32 n0_i (sin.f32 normAngle)) (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))) #<representation binary32>) () ())) ())
#s(alt (+ n1_i (* -1 n0_i)) (taylor 0 normAngle) (#s(alt (fma.f32 n0_i (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle)))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) n1_i)) (patch (fma.f32 n0_i (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle)))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) n1_i)) #<representation binary32>) () ())) ())
#s(alt (+ n1_i (+ (* -1 n0_i) (* (pow normAngle 2) (- (* n0_i (+ 1/3 (* -1/2 u))) (* -1/6 n1_i))))) (taylor 0 normAngle) (#s(alt (fma.f32 n0_i (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle)))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) n1_i)) (patch (fma.f32 n0_i (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle)))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) n1_i)) #<representation binary32>) () ())) ())
#s(alt (+ n1_i (+ (* -1 n0_i) (* (pow normAngle 2) (- (+ (* n0_i (+ 1/3 (* -1/2 u))) (* (pow normAngle 2) (- (* 1/45 n0_i) (+ (* -1/36 n1_i) (* 1/120 n1_i))))) (* -1/6 n1_i))))) (taylor 0 normAngle) (#s(alt (fma.f32 n0_i (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle)))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) n1_i)) (patch (fma.f32 n0_i (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle)))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) n1_i)) #<representation binary32>) () ())) ())
#s(alt (+ n1_i (+ (* -1 n0_i) (* (pow normAngle 2) (- (+ (* n0_i (+ 1/3 (* -1/2 u))) (* (pow normAngle 2) (- (+ (* 1/45 n0_i) (* (pow normAngle 2) (- (* 2/945 n0_i) (+ (* -1/5040 n1_i) (+ (* 1/720 n1_i) (* 1/6 (+ (* -1/36 n1_i) (* 1/120 n1_i)))))))) (+ (* -1/36 n1_i) (* 1/120 n1_i))))) (* -1/6 n1_i))))) (taylor 0 normAngle) (#s(alt (fma.f32 n0_i (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle)))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) n1_i)) (patch (fma.f32 n0_i (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle)))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) n1_i)) #<representation binary32>) () ())) ())
#s(alt -1 (taylor 0 normAngle) (#s(alt (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle)))) (patch (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle)))) #<representation binary32>) () ())) ())
#s(alt (- (* (pow normAngle 2) (+ 1/3 (* -1/2 u))) 1) (taylor 0 normAngle) (#s(alt (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle)))) (patch (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle)))) #<representation binary32>) () ())) ())
#s(alt (- (* (pow normAngle 2) (+ 1/3 (+ (* -1/2 u) (* 1/45 (pow normAngle 2))))) 1) (taylor 0 normAngle) (#s(alt (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle)))) (patch (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle)))) #<representation binary32>) () ())) ())
#s(alt (- (* (pow normAngle 2) (+ 1/3 (+ (* -1/2 u) (* (pow normAngle 2) (+ 1/45 (* 2/945 (pow normAngle 2))))))) 1) (taylor 0 normAngle) (#s(alt (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle)))) (patch (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle)))) #<representation binary32>) () ())) ())
#s(alt (+ (* n0_i (- 1 u)) (* n1_i u)) (taylor 0 normAngle) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 (fma.f32 n0_i (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle)))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) n1_i)) u n0_i)) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 (fma.f32 n0_i (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle)))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) n1_i)) u n0_i)) #<representation binary32>) () ())) ())
#s(alt (+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u))))))) (taylor 0 normAngle) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 (fma.f32 n0_i (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle)))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) n1_i)) u n0_i)) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 (fma.f32 n0_i (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle)))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) n1_i)) u n0_i)) #<representation binary32>) () ())) ())
#s(alt (+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (+ (* -1/6 (* n1_i (pow u 3))) (* (pow normAngle 2) (- (+ (* 1/120 (* n0_i (pow (- 1 u) 5))) (* 1/120 (* n1_i (pow u 5)))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (+ (* 1/120 (* n0_i (- 1 u))) (* 1/120 (* n1_i u))))))))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u))))))) (taylor 0 normAngle) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 (fma.f32 n0_i (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle)))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) n1_i)) u n0_i)) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 (fma.f32 n0_i (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle)))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) n1_i)) u n0_i)) #<representation binary32>) () ())) ())
#s(alt (+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (+ (* -1/6 (* n1_i (pow u 3))) (* (pow normAngle 2) (- (+ (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* 1/120 (* n1_i (pow u 5))) (* (pow normAngle 2) (- (+ (* -1/5040 (* n0_i (pow (- 1 u) 7))) (* -1/5040 (* n1_i (pow u 7)))) (+ (* -1/6 (- (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (* n0_i (- 1 u)))))) (+ (* -1/6 (- (* 1/120 (* n1_i (pow u 5))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (* 1/120 (* n1_i u))))) (+ (* -1/5040 (* n0_i (- 1 u))) (+ (* -1/5040 (* n1_i u)) (+ (* 1/120 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u))))))))))))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (+ (* 1/120 (* n0_i (- 1 u))) (* 1/120 (* n1_i u))))))))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u))))))) (taylor 0 normAngle) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 (fma.f32 n0_i (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle)))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) n1_i)) u n0_i)) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 (fma.f32 n0_i (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle)))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) n1_i)) u n0_i)) #<representation binary32>) () ())) ())
#s(alt (+ n0_i (* u (+ n1_i (* -1 n0_i)))) (taylor 0 normAngle) (#s(alt (fma.f32 (fma.f32 n0_i (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle)))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) n1_i)) u n0_i) (patch (fma.f32 (fma.f32 n0_i (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle)))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) n1_i)) u n0_i) #<representation binary32>) () ())) ())
#s(alt (+ n0_i (+ (* u (+ n1_i (* -1 n0_i))) (* (pow normAngle 2) (* u (- (* n0_i (+ 1/3 (* -1/2 u))) (* -1/6 n1_i)))))) (taylor 0 normAngle) (#s(alt (fma.f32 (fma.f32 n0_i (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle)))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) n1_i)) u n0_i) (patch (fma.f32 (fma.f32 n0_i (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle)))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) n1_i)) u n0_i) #<representation binary32>) () ())) ())
#s(alt (+ n0_i (+ (* u (+ n1_i (* -1 n0_i))) (* (pow normAngle 2) (+ (* u (- (* n0_i (+ 1/3 (* -1/2 u))) (* -1/6 n1_i))) (* (pow normAngle 2) (* u (- (* 1/45 n0_i) (+ (* -1/36 n1_i) (* 1/120 n1_i))))))))) (taylor 0 normAngle) (#s(alt (fma.f32 (fma.f32 n0_i (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle)))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) n1_i)) u n0_i) (patch (fma.f32 (fma.f32 n0_i (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle)))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) n1_i)) u n0_i) #<representation binary32>) () ())) ())
#s(alt (+ n0_i (+ (* u (+ n1_i (* -1 n0_i))) (* (pow normAngle 2) (+ (* u (- (* n0_i (+ 1/3 (* -1/2 u))) (* -1/6 n1_i))) (* (pow normAngle 2) (+ (* u (- (* 1/45 n0_i) (+ (* -1/36 n1_i) (* 1/120 n1_i)))) (* (pow normAngle 2) (* u (- (* 2/945 n0_i) (+ (* -1/5040 n1_i) (+ (* 1/720 n1_i) (* 1/6 (+ (* -1/36 n1_i) (* 1/120 n1_i)))))))))))))) (taylor 0 normAngle) (#s(alt (fma.f32 (fma.f32 n0_i (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle)))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) n1_i)) u n0_i) (patch (fma.f32 (fma.f32 n0_i (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle)))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) n1_i)) u n0_i) #<representation binary32>) () ())) ())
#s(alt (+ (* n0_i (- 1 u)) (* n1_i u)) (taylor 0 normAngle) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 u n1_i))) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 u n1_i))) #<representation binary32>) () ())) ())
#s(alt (+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u))))))) (taylor 0 normAngle) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 u n1_i))) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 u n1_i))) #<representation binary32>) () ())) ())
#s(alt (+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (+ (* -1/6 (* n1_i (pow u 3))) (* (pow normAngle 2) (- (+ (* 1/120 (* n0_i (pow (- 1 u) 5))) (* 1/120 (* n1_i (pow u 5)))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (+ (* 1/120 (* n0_i (- 1 u))) (* 1/120 (* n1_i u))))))))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u))))))) (taylor 0 normAngle) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 u n1_i))) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 u n1_i))) #<representation binary32>) () ())) ())
#s(alt (+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (+ (* -1/6 (* n1_i (pow u 3))) (* (pow normAngle 2) (- (+ (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* 1/120 (* n1_i (pow u 5))) (* (pow normAngle 2) (- (+ (* -1/5040 (* n0_i (pow (- 1 u) 7))) (* -1/5040 (* n1_i (pow u 7)))) (+ (* -1/6 (- (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (* n0_i (- 1 u)))))) (+ (* -1/6 (- (* 1/120 (* n1_i (pow u 5))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (* 1/120 (* n1_i u))))) (+ (* -1/5040 (* n0_i (- 1 u))) (+ (* -1/5040 (* n1_i u)) (+ (* 1/120 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u))))))))))))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (+ (* 1/120 (* n0_i (- 1 u))) (* 1/120 (* n1_i u))))))))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u))))))) (taylor 0 normAngle) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 u n1_i))) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 u n1_i))) #<representation binary32>) () ())) ())
#s(alt u (taylor 0 normAngle) (#s(alt (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) (patch (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) #<representation binary32>) () ())) ())
#s(alt (+ u (* (pow normAngle 2) (- (* -1/6 (pow u 3)) (* -1/6 u)))) (taylor 0 normAngle) (#s(alt (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) (patch (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) #<representation binary32>) () ())) ())
#s(alt (+ u (* (pow normAngle 2) (- (+ (* -1/6 (pow u 3)) (* (pow normAngle 2) (- (* 1/120 (pow u 5)) (+ (* -1/6 (- (* -1/6 (pow u 3)) (* -1/6 u))) (* 1/120 u))))) (* -1/6 u)))) (taylor 0 normAngle) (#s(alt (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) (patch (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) #<representation binary32>) () ())) ())
#s(alt (+ u (* (pow normAngle 2) (- (+ (* -1/6 (pow u 3)) (* (pow normAngle 2) (- (+ (* 1/120 (pow u 5)) (* (pow normAngle 2) (- (* -1/5040 (pow u 7)) (+ (* -1/6 (- (* 1/120 (pow u 5)) (+ (* -1/6 (- (* -1/6 (pow u 3)) (* -1/6 u))) (* 1/120 u)))) (+ (* -1/5040 u) (* 1/120 (- (* -1/6 (pow u 3)) (* -1/6 u)))))))) (+ (* -1/6 (- (* -1/6 (pow u 3)) (* -1/6 u))) (* 1/120 u))))) (* -1/6 u)))) (taylor 0 normAngle) (#s(alt (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) (patch (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) #<representation binary32>) () ())) ())
#s(alt (+ (* n0_i (- 1 u)) (* n1_i u)) (taylor 0 normAngle) (#s(alt (+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) (patch (+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) #<representation binary32>) () ())) ())
#s(alt (+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u))))))) (taylor 0 normAngle) (#s(alt (+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) (patch (+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) #<representation binary32>) () ())) ())
#s(alt (+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (+ (* -1/6 (* n1_i (pow u 3))) (* (pow normAngle 2) (- (+ (* 1/120 (* n0_i (pow (- 1 u) 5))) (* 1/120 (* n1_i (pow u 5)))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (+ (* 1/120 (* n0_i (- 1 u))) (* 1/120 (* n1_i u))))))))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u))))))) (taylor 0 normAngle) (#s(alt (+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) (patch (+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) #<representation binary32>) () ())) ())
#s(alt (+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (+ (* -1/6 (* n1_i (pow u 3))) (* (pow normAngle 2) (- (+ (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* 1/120 (* n1_i (pow u 5))) (* (pow normAngle 2) (- (+ (* -1/5040 (* n0_i (pow (- 1 u) 7))) (* -1/5040 (* n1_i (pow u 7)))) (+ (* -1/6 (- (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (* n0_i (- 1 u)))))) (+ (* -1/6 (- (* 1/120 (* n1_i (pow u 5))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (* 1/120 (* n1_i u))))) (+ (* -1/5040 (* n0_i (- 1 u))) (+ (* -1/5040 (* n1_i u)) (+ (* 1/120 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u))))))))))))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (+ (* 1/120 (* n0_i (- 1 u))) (* 1/120 (* n1_i u))))))))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u))))))) (taylor 0 normAngle) (#s(alt (+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) (patch (+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) #<representation binary32>) () ())) ())
#s(alt (* n0_i (- 1 u)) (taylor 0 normAngle) (#s(alt (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) n0_i) (patch (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) n0_i) #<representation binary32>) () ())) ())
#s(alt (+ (* n0_i (- 1 u)) (* (pow normAngle 2) (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u)))))) (taylor 0 normAngle) (#s(alt (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) n0_i) (patch (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) n0_i) #<representation binary32>) () ())) ())
#s(alt (+ (* n0_i (- 1 u)) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* (pow normAngle 2) (- (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (* n0_i (- 1 u))))))) (* -1/6 (* n0_i (- 1 u)))))) (taylor 0 normAngle) (#s(alt (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) n0_i) (patch (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) n0_i) #<representation binary32>) () ())) ())
#s(alt (+ (* n0_i (- 1 u)) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* (pow normAngle 2) (- (+ (* 1/120 (* n0_i (pow (- 1 u) 5))) (* (pow normAngle 2) (- (* -1/5040 (* n0_i (pow (- 1 u) 7))) (+ (* -1/6 (- (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (* n0_i (- 1 u)))))) (+ (* -1/5040 (* n0_i (- 1 u))) (* 1/120 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u)))))))))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (* n0_i (- 1 u))))))) (* -1/6 (* n0_i (- 1 u)))))) (taylor 0 normAngle) (#s(alt (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) n0_i) (patch (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) n0_i) #<representation binary32>) () ())) ())
#s(alt (- 1 u) (taylor 0 normAngle) (#s(alt #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) (patch #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) #<representation binary32>) () ())) ())
#s(alt (- (+ 1 (* (pow normAngle 2) (- (* -1/6 (pow (- 1 u) 3)) (* -1/6 (- 1 u))))) u) (taylor 0 normAngle) (#s(alt #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) (patch #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) #<representation binary32>) () ())) ())
#s(alt (- (+ 1 (* (pow normAngle 2) (- (+ (* -1/6 (pow (- 1 u) 3)) (* (pow normAngle 2) (- (* 1/120 (pow (- 1 u) 5)) (+ (* -1/6 (- (* -1/6 (pow (- 1 u) 3)) (* -1/6 (- 1 u)))) (* 1/120 (- 1 u)))))) (* -1/6 (- 1 u))))) u) (taylor 0 normAngle) (#s(alt #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) (patch #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) #<representation binary32>) () ())) ())
#s(alt (- (+ 1 (* (pow normAngle 2) (- (+ (* -1/6 (pow (- 1 u) 3)) (* (pow normAngle 2) (- (+ (* 1/120 (pow (- 1 u) 5)) (* (pow normAngle 2) (- (* -1/5040 (pow (- 1 u) 7)) (+ (* -1/6 (- (* 1/120 (pow (- 1 u) 5)) (+ (* -1/6 (- (* -1/6 (pow (- 1 u) 3)) (* -1/6 (- 1 u)))) (* 1/120 (- 1 u))))) (+ (* -1/5040 (- 1 u)) (* 1/120 (- (* -1/6 (pow (- 1 u) 3)) (* -1/6 (- 1 u))))))))) (+ (* -1/6 (- (* -1/6 (pow (- 1 u) 3)) (* -1/6 (- 1 u)))) (* 1/120 (- 1 u)))))) (* -1/6 (- 1 u))))) u) (taylor 0 normAngle) (#s(alt #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) (patch #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) #<representation binary32>) () ())) ())
#s(alt (+ (* n0_i (- 1 u)) (* n1_i u)) (taylor 0 normAngle) (#s(alt (*.f32 (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) (fma.f32 n0_i (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (*.f32 n1_i (sin.f32 (*.f32 normAngle u))))) (patch (*.f32 (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) (fma.f32 n0_i (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (*.f32 n1_i (sin.f32 (*.f32 normAngle u))))) #<representation binary32>) () ())) ())
#s(alt (+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (* -1/6 (+ (* n0_i (- 1 u)) (* n1_i u))))))) (taylor 0 normAngle) (#s(alt (*.f32 (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) (fma.f32 n0_i (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (*.f32 n1_i (sin.f32 (*.f32 normAngle u))))) (patch (*.f32 (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) (fma.f32 n0_i (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (*.f32 n1_i (sin.f32 (*.f32 normAngle u))))) #<representation binary32>) () ())) ())
#s(alt (+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (+ (* -1/6 (* n1_i (pow u 3))) (* (pow normAngle 2) (- (+ (* 1/120 (* n0_i (pow (- 1 u) 5))) (* 1/120 (* n1_i (pow u 5)))) (+ (* -1/6 (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (* -1/6 (+ (* n0_i (- 1 u)) (* n1_i u))))) (* 1/120 (+ (* n0_i (- 1 u)) (* n1_i u)))))))) (* -1/6 (+ (* n0_i (- 1 u)) (* n1_i u))))))) (taylor 0 normAngle) (#s(alt (*.f32 (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) (fma.f32 n0_i (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (*.f32 n1_i (sin.f32 (*.f32 normAngle u))))) (patch (*.f32 (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) (fma.f32 n0_i (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (*.f32 n1_i (sin.f32 (*.f32 normAngle u))))) #<representation binary32>) () ())) ())
#s(alt (+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (+ (* -1/6 (* n1_i (pow u 3))) (* (pow normAngle 2) (- (+ (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* 1/120 (* n1_i (pow u 5))) (* (pow normAngle 2) (- (+ (* -1/5040 (* n0_i (pow (- 1 u) 7))) (* -1/5040 (* n1_i (pow u 7)))) (+ (* -1/6 (- (+ (* 1/120 (* n0_i (pow (- 1 u) 5))) (* 1/120 (* n1_i (pow u 5)))) (+ (* -1/6 (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (* -1/6 (+ (* n0_i (- 1 u)) (* n1_i u))))) (* 1/120 (+ (* n0_i (- 1 u)) (* n1_i u)))))) (+ (* -1/5040 (+ (* n0_i (- 1 u)) (* n1_i u))) (* 1/120 (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (* -1/6 (+ (* n0_i (- 1 u)) (* n1_i u))))))))))) (+ (* -1/6 (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (* -1/6 (+ (* n0_i (- 1 u)) (* n1_i u))))) (* 1/120 (+ (* n0_i (- 1 u)) (* n1_i u)))))))) (* -1/6 (+ (* n0_i (- 1 u)) (* n1_i u))))))) (taylor 0 normAngle) (#s(alt (*.f32 (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) (fma.f32 n0_i (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (*.f32 n1_i (sin.f32 (*.f32 normAngle u))))) (patch (*.f32 (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) (fma.f32 n0_i (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (*.f32 n1_i (sin.f32 (*.f32 normAngle u))))) #<representation binary32>) () ())) ())
#s(alt (/ 1 normAngle) (taylor 0 normAngle) (#s(alt (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) (patch (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) #<representation binary32>) () ())) ())
#s(alt (/ (+ 1 (* 1/6 (pow normAngle 2))) normAngle) (taylor 0 normAngle) (#s(alt (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) (patch (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) #<representation binary32>) () ())) ())
#s(alt (/ (+ 1 (* (pow normAngle 2) (+ 1/6 (* 7/360 (pow normAngle 2))))) normAngle) (taylor 0 normAngle) (#s(alt (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) (patch (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) #<representation binary32>) () ())) ())
#s(alt (/ (+ 1 (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2))))))) normAngle) (taylor 0 normAngle) (#s(alt (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) (patch (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) #<representation binary32>) () ())) ())
#s(alt normAngle (taylor 0 normAngle) (#s(alt (sin.f32 normAngle) (patch (sin.f32 normAngle) #<representation binary32>) () ())) ())
#s(alt (* normAngle (+ 1 (* -1/6 (pow normAngle 2)))) (taylor 0 normAngle) (#s(alt (sin.f32 normAngle) (patch (sin.f32 normAngle) #<representation binary32>) () ())) ())
#s(alt (* normAngle (+ 1 (* (pow normAngle 2) (- (* 1/120 (pow normAngle 2)) 1/6)))) (taylor 0 normAngle) (#s(alt (sin.f32 normAngle) (patch (sin.f32 normAngle) #<representation binary32>) () ())) ())
#s(alt (* normAngle (+ 1 (* (pow normAngle 2) (- (* (pow normAngle 2) (+ 1/120 (* -1/5040 (pow normAngle 2)))) 1/6)))) (taylor 0 normAngle) (#s(alt (sin.f32 normAngle) (patch (sin.f32 normAngle) #<representation binary32>) () ())) ())
#s(alt (* normAngle (+ (* n0_i (- 1 u)) (* n1_i u))) (taylor 0 normAngle) (#s(alt (fma.f32 n0_i (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (*.f32 n1_i (sin.f32 (*.f32 normAngle u)))) (patch (fma.f32 n0_i (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (*.f32 n1_i (sin.f32 (*.f32 normAngle u)))) #<representation binary32>) () ())) ())
#s(alt (* normAngle (+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))))))) (taylor 0 normAngle) (#s(alt (fma.f32 n0_i (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (*.f32 n1_i (sin.f32 (*.f32 normAngle u)))) (patch (fma.f32 n0_i (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (*.f32 n1_i (sin.f32 (*.f32 normAngle u)))) #<representation binary32>) () ())) ())
#s(alt (* normAngle (+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (+ (* -1/6 (* n1_i (pow u 3))) (* (pow normAngle 2) (+ (* 1/120 (* n0_i (pow (- 1 u) 5))) (* 1/120 (* n1_i (pow u 5))))))))))) (taylor 0 normAngle) (#s(alt (fma.f32 n0_i (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (*.f32 n1_i (sin.f32 (*.f32 normAngle u)))) (patch (fma.f32 n0_i (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (*.f32 n1_i (sin.f32 (*.f32 normAngle u)))) #<representation binary32>) () ())) ())
#s(alt (* normAngle (+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (+ (* -1/6 (* n1_i (pow u 3))) (* (pow normAngle 2) (+ (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* 1/120 (* n1_i (pow u 5))) (* (pow normAngle 2) (+ (* -1/5040 (* n0_i (pow (- 1 u) 7))) (* -1/5040 (* n1_i (pow u 7)))))))))))))) (taylor 0 normAngle) (#s(alt (fma.f32 n0_i (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (*.f32 n1_i (sin.f32 (*.f32 normAngle u)))) (patch (fma.f32 n0_i (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (*.f32 n1_i (sin.f32 (*.f32 normAngle u)))) #<representation binary32>) () ())) ())
#s(alt (+ (* n0_i (- 1 u)) (* n1_i u)) (taylor 0 normAngle) (#s(alt (fma.f32 (/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle)) n1_i (*.f32 (/.f32 n0_i (sin.f32 normAngle)) (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)))) (patch (fma.f32 (/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle)) n1_i (*.f32 (/.f32 n0_i (sin.f32 normAngle)) (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)))) #<representation binary32>) () ())) ())
#s(alt (+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u))))))) (taylor 0 normAngle) (#s(alt (fma.f32 (/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle)) n1_i (*.f32 (/.f32 n0_i (sin.f32 normAngle)) (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)))) (patch (fma.f32 (/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle)) n1_i (*.f32 (/.f32 n0_i (sin.f32 normAngle)) (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)))) #<representation binary32>) () ())) ())
#s(alt (+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (+ (* -1/6 (* n1_i (pow u 3))) (* (pow normAngle 2) (- (+ (* 1/120 (* n0_i (pow (- 1 u) 5))) (* 1/120 (* n1_i (pow u 5)))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (+ (* 1/120 (* n0_i (- 1 u))) (* 1/120 (* n1_i u))))))))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u))))))) (taylor 0 normAngle) (#s(alt (fma.f32 (/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle)) n1_i (*.f32 (/.f32 n0_i (sin.f32 normAngle)) (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)))) (patch (fma.f32 (/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle)) n1_i (*.f32 (/.f32 n0_i (sin.f32 normAngle)) (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)))) #<representation binary32>) () ())) ())
#s(alt (+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (+ (* -1/6 (* n1_i (pow u 3))) (* (pow normAngle 2) (- (+ (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* 1/120 (* n1_i (pow u 5))) (* (pow normAngle 2) (- (+ (* -1/5040 (* n0_i (pow (- 1 u) 7))) (* -1/5040 (* n1_i (pow u 7)))) (+ (* -1/6 (- (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (* n0_i (- 1 u)))))) (+ (* -1/6 (- (* 1/120 (* n1_i (pow u 5))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (* 1/120 (* n1_i u))))) (+ (* -1/5040 (* n0_i (- 1 u))) (+ (* -1/5040 (* n1_i u)) (+ (* 1/120 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u))))))))))))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (+ (* 1/120 (* n0_i (- 1 u))) (* 1/120 (* n1_i u))))))))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u))))))) (taylor 0 normAngle) (#s(alt (fma.f32 (/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle)) n1_i (*.f32 (/.f32 n0_i (sin.f32 normAngle)) (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)))) (patch (fma.f32 (/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle)) n1_i (*.f32 (/.f32 n0_i (sin.f32 normAngle)) (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)))) #<representation binary32>) () ())) ())
#s(alt u (taylor 0 normAngle) (#s(alt (/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle)) (patch (/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle)) #<representation binary32>) () ())) ())
#s(alt (+ u (* (pow normAngle 2) (- (* -1/6 (pow u 3)) (* -1/6 u)))) (taylor 0 normAngle) (#s(alt (/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle)) (patch (/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle)) #<representation binary32>) () ())) ())
#s(alt (+ u (* (pow normAngle 2) (- (+ (* -1/6 (pow u 3)) (* (pow normAngle 2) (- (* 1/120 (pow u 5)) (+ (* -1/6 (- (* -1/6 (pow u 3)) (* -1/6 u))) (* 1/120 u))))) (* -1/6 u)))) (taylor 0 normAngle) (#s(alt (/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle)) (patch (/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle)) #<representation binary32>) () ())) ())
#s(alt (+ u (* (pow normAngle 2) (- (+ (* -1/6 (pow u 3)) (* (pow normAngle 2) (- (+ (* 1/120 (pow u 5)) (* (pow normAngle 2) (- (* -1/5040 (pow u 7)) (+ (* -1/6 (- (* 1/120 (pow u 5)) (+ (* -1/6 (- (* -1/6 (pow u 3)) (* -1/6 u))) (* 1/120 u)))) (+ (* -1/5040 u) (* 1/120 (- (* -1/6 (pow u 3)) (* -1/6 u)))))))) (+ (* -1/6 (- (* -1/6 (pow u 3)) (* -1/6 u))) (* 1/120 u))))) (* -1/6 u)))) (taylor 0 normAngle) (#s(alt (/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle)) (patch (/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle)) #<representation binary32>) () ())) ())
#s(alt (* normAngle u) (taylor 0 normAngle) (#s(alt (sin.f32 (*.f32 normAngle u)) (patch (sin.f32 (*.f32 normAngle u)) #<representation binary32>) () ())) ())
#s(alt (* normAngle (+ u (* -1/6 (* (pow normAngle 2) (pow u 3))))) (taylor 0 normAngle) (#s(alt (sin.f32 (*.f32 normAngle u)) (patch (sin.f32 (*.f32 normAngle u)) #<representation binary32>) () ())) ())
#s(alt (* normAngle (+ u (* (pow normAngle 2) (+ (* -1/6 (pow u 3)) (* 1/120 (* (pow normAngle 2) (pow u 5))))))) (taylor 0 normAngle) (#s(alt (sin.f32 (*.f32 normAngle u)) (patch (sin.f32 (*.f32 normAngle u)) #<representation binary32>) () ())) ())
#s(alt (* normAngle (+ u (* (pow normAngle 2) (+ (* -1/6 (pow u 3)) (* (pow normAngle 2) (+ (* -1/5040 (* (pow normAngle 2) (pow u 7))) (* 1/120 (pow u 5)))))))) (taylor 0 normAngle) (#s(alt (sin.f32 (*.f32 normAngle u)) (patch (sin.f32 (*.f32 normAngle u)) #<representation binary32>) () ())) ())
#s(alt (* normAngle u) (taylor 0 normAngle) (#s(alt (*.f32 normAngle u) (patch (*.f32 normAngle u) #<representation binary32>) () ())) ())
#s(alt (* normAngle u) (taylor 0 normAngle) (#s(alt (*.f32 normAngle u) (patch (*.f32 normAngle u) #<representation binary32>) () ())) ())
#s(alt (* normAngle u) (taylor 0 normAngle) (#s(alt (*.f32 normAngle u) (patch (*.f32 normAngle u) #<representation binary32>) () ())) ())
#s(alt (* normAngle u) (taylor 0 normAngle) (#s(alt (*.f32 normAngle u) (patch (*.f32 normAngle u) #<representation binary32>) () ())) ())
#s(alt (* (pow normAngle 2) u) (taylor 0 normAngle) (#s(alt (*.f32 (*.f32 normAngle normAngle) u) (patch (*.f32 (*.f32 normAngle normAngle) u) #<representation binary32>) () ())) ())
#s(alt (* (pow normAngle 2) u) (taylor 0 normAngle) (#s(alt (*.f32 (*.f32 normAngle normAngle) u) (patch (*.f32 (*.f32 normAngle normAngle) u) #<representation binary32>) () ())) ())
#s(alt (* (pow normAngle 2) u) (taylor 0 normAngle) (#s(alt (*.f32 (*.f32 normAngle normAngle) u) (patch (*.f32 (*.f32 normAngle normAngle) u) #<representation binary32>) () ())) ())
#s(alt (* (pow normAngle 2) u) (taylor 0 normAngle) (#s(alt (*.f32 (*.f32 normAngle normAngle) u) (patch (*.f32 (*.f32 normAngle normAngle) u) #<representation binary32>) () ())) ())
#s(alt 1 (taylor 0 normAngle) (#s(alt (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle))) (patch (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle))) #<representation binary32>) () ())) ())
#s(alt (+ 1 (* -1/3 (pow normAngle 2))) (taylor 0 normAngle) (#s(alt (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle))) (patch (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle))) #<representation binary32>) () ())) ())
#s(alt (+ 1 (* (pow normAngle 2) (- (* -1/45 (pow normAngle 2)) 1/3))) (taylor 0 normAngle) (#s(alt (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle))) (patch (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle))) #<representation binary32>) () ())) ())
#s(alt (+ 1 (* (pow normAngle 2) (- (* (pow normAngle 2) (- (* -2/945 (pow normAngle 2)) 1/45)) 1/3))) (taylor 0 normAngle) (#s(alt (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle))) (patch (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle))) #<representation binary32>) () ())) ())
#s(alt (* normAngle (- 1 u)) (taylor 0 normAngle) (#s(alt (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle) (patch (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle) #<representation binary32>) () ())) ())
#s(alt (* normAngle (- 1 u)) (taylor 0 normAngle) (#s(alt (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle) (patch (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle) #<representation binary32>) () ())) ())
#s(alt (* normAngle (- 1 u)) (taylor 0 normAngle) (#s(alt (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle) (patch (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle) #<representation binary32>) () ())) ())
#s(alt (* normAngle (- 1 u)) (taylor 0 normAngle) (#s(alt (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle) (patch (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle) #<representation binary32>) () ())) ())
#s(alt (* n1_i (* normAngle u)) (taylor 0 normAngle) (#s(alt (*.f32 n1_i (sin.f32 (*.f32 normAngle u))) (patch (*.f32 n1_i (sin.f32 (*.f32 normAngle u))) #<representation binary32>) () ())) ())
#s(alt (* normAngle (+ (* -1/6 (* n1_i (* (pow normAngle 2) (pow u 3)))) (* n1_i u))) (taylor 0 normAngle) (#s(alt (*.f32 n1_i (sin.f32 (*.f32 normAngle u))) (patch (*.f32 n1_i (sin.f32 (*.f32 normAngle u))) #<representation binary32>) () ())) ())
#s(alt (* normAngle (+ (* n1_i u) (* (pow normAngle 2) (+ (* -1/6 (* n1_i (pow u 3))) (* 1/120 (* n1_i (* (pow normAngle 2) (pow u 5)))))))) (taylor 0 normAngle) (#s(alt (*.f32 n1_i (sin.f32 (*.f32 normAngle u))) (patch (*.f32 n1_i (sin.f32 (*.f32 normAngle u))) #<representation binary32>) () ())) ())
#s(alt (* normAngle (+ (* n1_i u) (* (pow normAngle 2) (+ (* -1/6 (* n1_i (pow u 3))) (* (pow normAngle 2) (+ (* -1/5040 (* n1_i (* (pow normAngle 2) (pow u 7)))) (* 1/120 (* n1_i (pow u 5))))))))) (taylor 0 normAngle) (#s(alt (*.f32 n1_i (sin.f32 (*.f32 normAngle u))) (patch (*.f32 n1_i (sin.f32 (*.f32 normAngle u))) #<representation binary32>) () ())) ())
#s(alt (* n0_i (- 1 u)) (taylor 0 normAngle) (#s(alt (*.f32 (/.f32 n0_i (sin.f32 normAngle)) (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))) (patch (*.f32 (/.f32 n0_i (sin.f32 normAngle)) (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))) #<representation binary32>) () ())) ())
#s(alt (+ (* n0_i (- 1 u)) (* (pow normAngle 2) (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u)))))) (taylor 0 normAngle) (#s(alt (*.f32 (/.f32 n0_i (sin.f32 normAngle)) (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))) (patch (*.f32 (/.f32 n0_i (sin.f32 normAngle)) (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))) #<representation binary32>) () ())) ())
#s(alt (+ (* n0_i (- 1 u)) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* (pow normAngle 2) (- (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (* n0_i (- 1 u))))))) (* -1/6 (* n0_i (- 1 u)))))) (taylor 0 normAngle) (#s(alt (*.f32 (/.f32 n0_i (sin.f32 normAngle)) (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))) (patch (*.f32 (/.f32 n0_i (sin.f32 normAngle)) (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))) #<representation binary32>) () ())) ())
#s(alt (+ (* n0_i (- 1 u)) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* (pow normAngle 2) (- (+ (* 1/120 (* n0_i (pow (- 1 u) 5))) (* (pow normAngle 2) (- (* -1/5040 (* n0_i (pow (- 1 u) 7))) (+ (* -1/6 (- (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (* n0_i (- 1 u)))))) (+ (* -1/5040 (* n0_i (- 1 u))) (* 1/120 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u)))))))))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (* n0_i (- 1 u))))))) (* -1/6 (* n0_i (- 1 u)))))) (taylor 0 normAngle) (#s(alt (*.f32 (/.f32 n0_i (sin.f32 normAngle)) (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))) (patch (*.f32 (/.f32 n0_i (sin.f32 normAngle)) (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))) #<representation binary32>) () ())) ())
#s(alt (* -1/2 (* n0_i (* (pow normAngle 2) u))) (taylor inf normAngle) (#s(alt (fma.f32 n0_i (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle)))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) n1_i)) (patch (fma.f32 n0_i (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle)))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) n1_i)) #<representation binary32>) () ())) ())
#s(alt (* (pow normAngle 2) (+ (* -1 (/ (* n0_i (cos normAngle)) (* normAngle (sin normAngle)))) (+ (* -1/2 (* n0_i u)) (/ n1_i (* normAngle (sin normAngle)))))) (taylor inf normAngle) (#s(alt (fma.f32 n0_i (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle)))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) n1_i)) (patch (fma.f32 n0_i (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle)))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) n1_i)) #<representation binary32>) () ())) ())
#s(alt (* (pow normAngle 2) (+ (* -1 (/ (* n0_i (cos normAngle)) (* normAngle (sin normAngle)))) (+ (* -1/2 (* n0_i u)) (/ n1_i (* normAngle (sin normAngle)))))) (taylor inf normAngle) (#s(alt (fma.f32 n0_i (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle)))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) n1_i)) (patch (fma.f32 n0_i (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle)))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) n1_i)) #<representation binary32>) () ())) ())
#s(alt (* (pow normAngle 2) (+ (* -1 (/ (* n0_i (cos normAngle)) (* normAngle (sin normAngle)))) (+ (* -1/2 (* n0_i u)) (/ n1_i (* normAngle (sin normAngle)))))) (taylor inf normAngle) (#s(alt (fma.f32 n0_i (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle)))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) n1_i)) (patch (fma.f32 n0_i (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle)))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) n1_i)) #<representation binary32>) () ())) ())
#s(alt (* -1/2 (* (pow normAngle 2) u)) (taylor inf normAngle) (#s(alt (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle)))) (patch (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle)))) #<representation binary32>) () ())) ())
#s(alt (* (pow normAngle 2) (+ (* -1 (/ (cos normAngle) (* normAngle (sin normAngle)))) (* -1/2 u))) (taylor inf normAngle) (#s(alt (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle)))) (patch (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle)))) #<representation binary32>) () ())) ())
#s(alt (* (pow normAngle 2) (+ (* -1 (/ (cos normAngle) (* normAngle (sin normAngle)))) (* -1/2 u))) (taylor inf normAngle) (#s(alt (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle)))) (patch (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle)))) #<representation binary32>) () ())) ())
#s(alt (* (pow normAngle 2) (+ (* -1 (/ (cos normAngle) (* normAngle (sin normAngle)))) (* -1/2 u))) (taylor inf normAngle) (#s(alt (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle)))) (patch (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle)))) #<representation binary32>) () ())) ())
#s(alt (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) (taylor inf normAngle) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 (fma.f32 n0_i (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle)))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) n1_i)) u n0_i)) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 (fma.f32 n0_i (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle)))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) n1_i)) u n0_i)) #<representation binary32>) () ())) ())
#s(alt (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) (taylor inf normAngle) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 (fma.f32 n0_i (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle)))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) n1_i)) u n0_i)) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 (fma.f32 n0_i (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle)))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) n1_i)) u n0_i)) #<representation binary32>) () ())) ())
#s(alt (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) (taylor inf normAngle) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 (fma.f32 n0_i (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle)))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) n1_i)) u n0_i)) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 (fma.f32 n0_i (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle)))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) n1_i)) u n0_i)) #<representation binary32>) () ())) ())
#s(alt (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) (taylor inf normAngle) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 (fma.f32 n0_i (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle)))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) n1_i)) u n0_i)) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 (fma.f32 n0_i (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle)))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) n1_i)) u n0_i)) #<representation binary32>) () ())) ())
#s(alt (* -1/2 (* n0_i (* (pow normAngle 2) (pow u 2)))) (taylor inf normAngle) (#s(alt (fma.f32 (fma.f32 n0_i (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle)))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) n1_i)) u n0_i) (patch (fma.f32 (fma.f32 n0_i (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle)))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) n1_i)) u n0_i) #<representation binary32>) () ())) ())
#s(alt (* (pow normAngle 2) (+ (* -1/2 (* n0_i (pow u 2))) (/ (* u (+ (* -1 (/ (* n0_i (cos normAngle)) (sin normAngle))) (/ n1_i (sin normAngle)))) normAngle))) (taylor inf normAngle) (#s(alt (fma.f32 (fma.f32 n0_i (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle)))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) n1_i)) u n0_i) (patch (fma.f32 (fma.f32 n0_i (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle)))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) n1_i)) u n0_i) #<representation binary32>) () ())) ())
#s(alt (* (pow normAngle 2) (+ (* -1/2 (* n0_i (pow u 2))) (+ (/ n0_i (pow normAngle 2)) (/ (* u (+ (* -1 (/ (* n0_i (cos normAngle)) (sin normAngle))) (/ n1_i (sin normAngle)))) normAngle)))) (taylor inf normAngle) (#s(alt (fma.f32 (fma.f32 n0_i (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle)))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) n1_i)) u n0_i) (patch (fma.f32 (fma.f32 n0_i (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle)))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) n1_i)) u n0_i) #<representation binary32>) () ())) ())
#s(alt (* (pow normAngle 2) (+ (* -1/2 (* n0_i (pow u 2))) (+ (/ n0_i (pow normAngle 2)) (/ (* u (+ (* -1 (/ (* n0_i (cos normAngle)) (sin normAngle))) (/ n1_i (sin normAngle)))) normAngle)))) (taylor inf normAngle) (#s(alt (fma.f32 (fma.f32 n0_i (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle)))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) n1_i)) u n0_i) (patch (fma.f32 (fma.f32 n0_i (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle)))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) n1_i)) u n0_i) #<representation binary32>) () ())) ())
#s(alt (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) (taylor inf normAngle) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 u n1_i))) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 u n1_i))) #<representation binary32>) () ())) ())
#s(alt (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) (taylor inf normAngle) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 u n1_i))) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 u n1_i))) #<representation binary32>) () ())) ())
#s(alt (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) (taylor inf normAngle) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 u n1_i))) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 u n1_i))) #<representation binary32>) () ())) ())
#s(alt (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) (taylor inf normAngle) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 u n1_i))) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 u n1_i))) #<representation binary32>) () ())) ())
#s(alt (/ (sin (* normAngle u)) (sin normAngle)) (taylor inf normAngle) (#s(alt (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) (patch (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) #<representation binary32>) () ())) ())
#s(alt (/ (sin (* normAngle u)) (sin normAngle)) (taylor inf normAngle) (#s(alt (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) (patch (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) #<representation binary32>) () ())) ())
#s(alt (/ (sin (* normAngle u)) (sin normAngle)) (taylor inf normAngle) (#s(alt (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) (patch (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) #<representation binary32>) () ())) ())
#s(alt (/ (sin (* normAngle u)) (sin normAngle)) (taylor inf normAngle) (#s(alt (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) (patch (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) #<representation binary32>) () ())) ())
#s(alt (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) (taylor inf normAngle) (#s(alt (+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) (patch (+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) #<representation binary32>) () ())) ())
#s(alt (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) (taylor inf normAngle) (#s(alt (+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) (patch (+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) #<representation binary32>) () ())) ())
#s(alt (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) (taylor inf normAngle) (#s(alt (+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) (patch (+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) #<representation binary32>) () ())) ())
#s(alt (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) (taylor inf normAngle) (#s(alt (+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) (patch (+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) #<representation binary32>) () ())) ())
#s(alt (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (taylor inf normAngle) (#s(alt (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) n0_i) (patch (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) n0_i) #<representation binary32>) () ())) ())
#s(alt (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (taylor inf normAngle) (#s(alt (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) n0_i) (patch (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) n0_i) #<representation binary32>) () ())) ())
#s(alt (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (taylor inf normAngle) (#s(alt (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) n0_i) (patch (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) n0_i) #<representation binary32>) () ())) ())
#s(alt (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (taylor inf normAngle) (#s(alt (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) n0_i) (patch (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) n0_i) #<representation binary32>) () ())) ())
#s(alt (/ (sin (* normAngle (- 1 u))) (sin normAngle)) (taylor inf normAngle) (#s(alt #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) (patch #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) #<representation binary32>) () ())) ())
#s(alt (/ (sin (* normAngle (- 1 u))) (sin normAngle)) (taylor inf normAngle) (#s(alt #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) (patch #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) #<representation binary32>) () ())) ())
#s(alt (/ (sin (* normAngle (- 1 u))) (sin normAngle)) (taylor inf normAngle) (#s(alt #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) (patch #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) #<representation binary32>) () ())) ())
#s(alt (/ (sin (* normAngle (- 1 u))) (sin normAngle)) (taylor inf normAngle) (#s(alt #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) (patch #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) #<representation binary32>) () ())) ())
#s(alt (/ (+ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin (* normAngle u)))) (sin normAngle)) (taylor inf normAngle) (#s(alt (*.f32 (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) (fma.f32 n0_i (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (*.f32 n1_i (sin.f32 (*.f32 normAngle u))))) (patch (*.f32 (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) (fma.f32 n0_i (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (*.f32 n1_i (sin.f32 (*.f32 normAngle u))))) #<representation binary32>) () ())) ())
#s(alt (/ (+ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin (* normAngle u)))) (sin normAngle)) (taylor inf normAngle) (#s(alt (*.f32 (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) (fma.f32 n0_i (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (*.f32 n1_i (sin.f32 (*.f32 normAngle u))))) (patch (*.f32 (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) (fma.f32 n0_i (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (*.f32 n1_i (sin.f32 (*.f32 normAngle u))))) #<representation binary32>) () ())) ())
#s(alt (/ (+ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin (* normAngle u)))) (sin normAngle)) (taylor inf normAngle) (#s(alt (*.f32 (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) (fma.f32 n0_i (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (*.f32 n1_i (sin.f32 (*.f32 normAngle u))))) (patch (*.f32 (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) (fma.f32 n0_i (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (*.f32 n1_i (sin.f32 (*.f32 normAngle u))))) #<representation binary32>) () ())) ())
#s(alt (/ (+ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin (* normAngle u)))) (sin normAngle)) (taylor inf normAngle) (#s(alt (*.f32 (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) (fma.f32 n0_i (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (*.f32 n1_i (sin.f32 (*.f32 normAngle u))))) (patch (*.f32 (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) (fma.f32 n0_i (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (*.f32 n1_i (sin.f32 (*.f32 normAngle u))))) #<representation binary32>) () ())) ())
#s(alt (/ 1 (sin normAngle)) (taylor inf normAngle) (#s(alt (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) (patch (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) #<representation binary32>) () ())) ())
#s(alt (/ 1 (sin normAngle)) (taylor inf normAngle) (#s(alt (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) (patch (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) #<representation binary32>) () ())) ())
#s(alt (/ 1 (sin normAngle)) (taylor inf normAngle) (#s(alt (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) (patch (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) #<representation binary32>) () ())) ())
#s(alt (/ 1 (sin normAngle)) (taylor inf normAngle) (#s(alt (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) (patch (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) #<representation binary32>) () ())) ())
#s(alt (sin normAngle) (taylor inf normAngle) (#s(alt (sin.f32 normAngle) (patch (sin.f32 normAngle) #<representation binary32>) () ())) ())
#s(alt (sin normAngle) (taylor inf normAngle) (#s(alt (sin.f32 normAngle) (patch (sin.f32 normAngle) #<representation binary32>) () ())) ())
#s(alt (sin normAngle) (taylor inf normAngle) (#s(alt (sin.f32 normAngle) (patch (sin.f32 normAngle) #<representation binary32>) () ())) ())
#s(alt (sin normAngle) (taylor inf normAngle) (#s(alt (sin.f32 normAngle) (patch (sin.f32 normAngle) #<representation binary32>) () ())) ())
#s(alt (+ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin (* normAngle u)))) (taylor inf normAngle) (#s(alt (fma.f32 n0_i (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (*.f32 n1_i (sin.f32 (*.f32 normAngle u)))) (patch (fma.f32 n0_i (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (*.f32 n1_i (sin.f32 (*.f32 normAngle u)))) #<representation binary32>) () ())) ())
#s(alt (+ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin (* normAngle u)))) (taylor inf normAngle) (#s(alt (fma.f32 n0_i (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (*.f32 n1_i (sin.f32 (*.f32 normAngle u)))) (patch (fma.f32 n0_i (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (*.f32 n1_i (sin.f32 (*.f32 normAngle u)))) #<representation binary32>) () ())) ())
#s(alt (+ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin (* normAngle u)))) (taylor inf normAngle) (#s(alt (fma.f32 n0_i (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (*.f32 n1_i (sin.f32 (*.f32 normAngle u)))) (patch (fma.f32 n0_i (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (*.f32 n1_i (sin.f32 (*.f32 normAngle u)))) #<representation binary32>) () ())) ())
#s(alt (+ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin (* normAngle u)))) (taylor inf normAngle) (#s(alt (fma.f32 n0_i (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (*.f32 n1_i (sin.f32 (*.f32 normAngle u)))) (patch (fma.f32 n0_i (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (*.f32 n1_i (sin.f32 (*.f32 normAngle u)))) #<representation binary32>) () ())) ())
#s(alt (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) (taylor inf normAngle) (#s(alt (fma.f32 (/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle)) n1_i (*.f32 (/.f32 n0_i (sin.f32 normAngle)) (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)))) (patch (fma.f32 (/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle)) n1_i (*.f32 (/.f32 n0_i (sin.f32 normAngle)) (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)))) #<representation binary32>) () ())) ())
#s(alt (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) (taylor inf normAngle) (#s(alt (fma.f32 (/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle)) n1_i (*.f32 (/.f32 n0_i (sin.f32 normAngle)) (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)))) (patch (fma.f32 (/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle)) n1_i (*.f32 (/.f32 n0_i (sin.f32 normAngle)) (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)))) #<representation binary32>) () ())) ())
#s(alt (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) (taylor inf normAngle) (#s(alt (fma.f32 (/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle)) n1_i (*.f32 (/.f32 n0_i (sin.f32 normAngle)) (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)))) (patch (fma.f32 (/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle)) n1_i (*.f32 (/.f32 n0_i (sin.f32 normAngle)) (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)))) #<representation binary32>) () ())) ())
#s(alt (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) (taylor inf normAngle) (#s(alt (fma.f32 (/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle)) n1_i (*.f32 (/.f32 n0_i (sin.f32 normAngle)) (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)))) (patch (fma.f32 (/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle)) n1_i (*.f32 (/.f32 n0_i (sin.f32 normAngle)) (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)))) #<representation binary32>) () ())) ())
#s(alt (/ (sin (* normAngle u)) (sin normAngle)) (taylor inf normAngle) (#s(alt (/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle)) (patch (/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle)) #<representation binary32>) () ())) ())
#s(alt (/ (sin (* normAngle u)) (sin normAngle)) (taylor inf normAngle) (#s(alt (/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle)) (patch (/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle)) #<representation binary32>) () ())) ())
#s(alt (/ (sin (* normAngle u)) (sin normAngle)) (taylor inf normAngle) (#s(alt (/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle)) (patch (/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle)) #<representation binary32>) () ())) ())
#s(alt (/ (sin (* normAngle u)) (sin normAngle)) (taylor inf normAngle) (#s(alt (/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle)) (patch (/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle)) #<representation binary32>) () ())) ())
#s(alt (sin (* normAngle u)) (taylor inf normAngle) (#s(alt (sin.f32 (*.f32 normAngle u)) (patch (sin.f32 (*.f32 normAngle u)) #<representation binary32>) () ())) ())
#s(alt (sin (* normAngle u)) (taylor inf normAngle) (#s(alt (sin.f32 (*.f32 normAngle u)) (patch (sin.f32 (*.f32 normAngle u)) #<representation binary32>) () ())) ())
#s(alt (sin (* normAngle u)) (taylor inf normAngle) (#s(alt (sin.f32 (*.f32 normAngle u)) (patch (sin.f32 (*.f32 normAngle u)) #<representation binary32>) () ())) ())
#s(alt (sin (* normAngle u)) (taylor inf normAngle) (#s(alt (sin.f32 (*.f32 normAngle u)) (patch (sin.f32 (*.f32 normAngle u)) #<representation binary32>) () ())) ())
#s(alt (* normAngle u) (taylor inf normAngle) (#s(alt (*.f32 normAngle u) (patch (*.f32 normAngle u) #<representation binary32>) () ())) ())
#s(alt (* normAngle u) (taylor inf normAngle) (#s(alt (*.f32 normAngle u) (patch (*.f32 normAngle u) #<representation binary32>) () ())) ())
#s(alt (* normAngle u) (taylor inf normAngle) (#s(alt (*.f32 normAngle u) (patch (*.f32 normAngle u) #<representation binary32>) () ())) ())
#s(alt (* normAngle u) (taylor inf normAngle) (#s(alt (*.f32 normAngle u) (patch (*.f32 normAngle u) #<representation binary32>) () ())) ())
#s(alt (* (pow normAngle 2) u) (taylor inf normAngle) (#s(alt (*.f32 (*.f32 normAngle normAngle) u) (patch (*.f32 (*.f32 normAngle normAngle) u) #<representation binary32>) () ())) ())
#s(alt (* (pow normAngle 2) u) (taylor inf normAngle) (#s(alt (*.f32 (*.f32 normAngle normAngle) u) (patch (*.f32 (*.f32 normAngle normAngle) u) #<representation binary32>) () ())) ())
#s(alt (* (pow normAngle 2) u) (taylor inf normAngle) (#s(alt (*.f32 (*.f32 normAngle normAngle) u) (patch (*.f32 (*.f32 normAngle normAngle) u) #<representation binary32>) () ())) ())
#s(alt (* (pow normAngle 2) u) (taylor inf normAngle) (#s(alt (*.f32 (*.f32 normAngle normAngle) u) (patch (*.f32 (*.f32 normAngle normAngle) u) #<representation binary32>) () ())) ())
#s(alt (/ (* normAngle (cos normAngle)) (sin normAngle)) (taylor inf normAngle) (#s(alt (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle))) (patch (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle))) #<representation binary32>) () ())) ())
#s(alt (/ (* normAngle (cos normAngle)) (sin normAngle)) (taylor inf normAngle) (#s(alt (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle))) (patch (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle))) #<representation binary32>) () ())) ())
#s(alt (/ (* normAngle (cos normAngle)) (sin normAngle)) (taylor inf normAngle) (#s(alt (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle))) (patch (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle))) #<representation binary32>) () ())) ())
#s(alt (/ (* normAngle (cos normAngle)) (sin normAngle)) (taylor inf normAngle) (#s(alt (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle))) (patch (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle))) #<representation binary32>) () ())) ())
#s(alt (* normAngle (- 1 u)) (taylor inf normAngle) (#s(alt (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle) (patch (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle) #<representation binary32>) () ())) ())
#s(alt (* normAngle (- 1 u)) (taylor inf normAngle) (#s(alt (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle) (patch (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle) #<representation binary32>) () ())) ())
#s(alt (* normAngle (- 1 u)) (taylor inf normAngle) (#s(alt (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle) (patch (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle) #<representation binary32>) () ())) ())
#s(alt (* normAngle (- 1 u)) (taylor inf normAngle) (#s(alt (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle) (patch (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle) #<representation binary32>) () ())) ())
#s(alt (* n1_i (sin (* normAngle u))) (taylor inf normAngle) (#s(alt (*.f32 n1_i (sin.f32 (*.f32 normAngle u))) (patch (*.f32 n1_i (sin.f32 (*.f32 normAngle u))) #<representation binary32>) () ())) ())
#s(alt (* n1_i (sin (* normAngle u))) (taylor inf normAngle) (#s(alt (*.f32 n1_i (sin.f32 (*.f32 normAngle u))) (patch (*.f32 n1_i (sin.f32 (*.f32 normAngle u))) #<representation binary32>) () ())) ())
#s(alt (* n1_i (sin (* normAngle u))) (taylor inf normAngle) (#s(alt (*.f32 n1_i (sin.f32 (*.f32 normAngle u))) (patch (*.f32 n1_i (sin.f32 (*.f32 normAngle u))) #<representation binary32>) () ())) ())
#s(alt (* n1_i (sin (* normAngle u))) (taylor inf normAngle) (#s(alt (*.f32 n1_i (sin.f32 (*.f32 normAngle u))) (patch (*.f32 n1_i (sin.f32 (*.f32 normAngle u))) #<representation binary32>) () ())) ())
#s(alt (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (taylor inf normAngle) (#s(alt (*.f32 (/.f32 n0_i (sin.f32 normAngle)) (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))) (patch (*.f32 (/.f32 n0_i (sin.f32 normAngle)) (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))) #<representation binary32>) () ())) ())
#s(alt (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (taylor inf normAngle) (#s(alt (*.f32 (/.f32 n0_i (sin.f32 normAngle)) (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))) (patch (*.f32 (/.f32 n0_i (sin.f32 normAngle)) (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))) #<representation binary32>) () ())) ())
#s(alt (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (taylor inf normAngle) (#s(alt (*.f32 (/.f32 n0_i (sin.f32 normAngle)) (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))) (patch (*.f32 (/.f32 n0_i (sin.f32 normAngle)) (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))) #<representation binary32>) () ())) ())
#s(alt (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (taylor inf normAngle) (#s(alt (*.f32 (/.f32 n0_i (sin.f32 normAngle)) (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))) (patch (*.f32 (/.f32 n0_i (sin.f32 normAngle)) (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))) #<representation binary32>) () ())) ())
#s(alt (* -1/2 (* n0_i (* (pow normAngle 2) u))) (taylor -inf normAngle) (#s(alt (fma.f32 n0_i (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle)))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) n1_i)) (patch (fma.f32 n0_i (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle)))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) n1_i)) #<representation binary32>) () ())) ())
#s(alt (* (pow normAngle 2) (+ (* -1 (/ (+ (* -1 (/ n1_i (sin normAngle))) (/ (* n0_i (cos normAngle)) (sin normAngle))) normAngle)) (* -1/2 (* n0_i u)))) (taylor -inf normAngle) (#s(alt (fma.f32 n0_i (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle)))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) n1_i)) (patch (fma.f32 n0_i (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle)))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) n1_i)) #<representation binary32>) () ())) ())
#s(alt (* (pow normAngle 2) (+ (* -1 (/ (+ (* -1 (/ n1_i (sin normAngle))) (/ (* n0_i (cos normAngle)) (sin normAngle))) normAngle)) (* -1/2 (* n0_i u)))) (taylor -inf normAngle) (#s(alt (fma.f32 n0_i (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle)))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) n1_i)) (patch (fma.f32 n0_i (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle)))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) n1_i)) #<representation binary32>) () ())) ())
#s(alt (* (pow normAngle 2) (+ (* -1 (/ (+ (* -1 (/ n1_i (sin normAngle))) (/ (* n0_i (cos normAngle)) (sin normAngle))) normAngle)) (* -1/2 (* n0_i u)))) (taylor -inf normAngle) (#s(alt (fma.f32 n0_i (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle)))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) n1_i)) (patch (fma.f32 n0_i (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle)))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) n1_i)) #<representation binary32>) () ())) ())
#s(alt (* -1/2 (* (pow normAngle 2) u)) (taylor -inf normAngle) (#s(alt (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle)))) (patch (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle)))) #<representation binary32>) () ())) ())
#s(alt (* (pow normAngle 2) (+ (* -1 (/ (cos normAngle) (* normAngle (sin normAngle)))) (* -1/2 u))) (taylor -inf normAngle) (#s(alt (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle)))) (patch (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle)))) #<representation binary32>) () ())) ())
#s(alt (* (pow normAngle 2) (+ (* -1 (/ (cos normAngle) (* normAngle (sin normAngle)))) (* -1/2 u))) (taylor -inf normAngle) (#s(alt (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle)))) (patch (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle)))) #<representation binary32>) () ())) ())
#s(alt (* (pow normAngle 2) (+ (* -1 (/ (cos normAngle) (* normAngle (sin normAngle)))) (* -1/2 u))) (taylor -inf normAngle) (#s(alt (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle)))) (patch (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle)))) #<representation binary32>) () ())) ())
#s(alt (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) (taylor -inf normAngle) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 (fma.f32 n0_i (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle)))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) n1_i)) u n0_i)) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 (fma.f32 n0_i (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle)))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) n1_i)) u n0_i)) #<representation binary32>) () ())) ())
#s(alt (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) (taylor -inf normAngle) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 (fma.f32 n0_i (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle)))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) n1_i)) u n0_i)) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 (fma.f32 n0_i (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle)))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) n1_i)) u n0_i)) #<representation binary32>) () ())) ())
#s(alt (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) (taylor -inf normAngle) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 (fma.f32 n0_i (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle)))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) n1_i)) u n0_i)) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 (fma.f32 n0_i (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle)))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) n1_i)) u n0_i)) #<representation binary32>) () ())) ())
#s(alt (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) (taylor -inf normAngle) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 (fma.f32 n0_i (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle)))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) n1_i)) u n0_i)) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 (fma.f32 n0_i (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle)))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) n1_i)) u n0_i)) #<representation binary32>) () ())) ())
#s(alt (* -1/2 (* n0_i (* (pow normAngle 2) (pow u 2)))) (taylor -inf normAngle) (#s(alt (fma.f32 (fma.f32 n0_i (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle)))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) n1_i)) u n0_i) (patch (fma.f32 (fma.f32 n0_i (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle)))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) n1_i)) u n0_i) #<representation binary32>) () ())) ())
#s(alt (* (pow normAngle 2) (+ (* -1 (/ (* u (+ (* -1 (/ n1_i (sin normAngle))) (/ (* n0_i (cos normAngle)) (sin normAngle)))) normAngle)) (* -1/2 (* n0_i (pow u 2))))) (taylor -inf normAngle) (#s(alt (fma.f32 (fma.f32 n0_i (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle)))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) n1_i)) u n0_i) (patch (fma.f32 (fma.f32 n0_i (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle)))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) n1_i)) u n0_i) #<representation binary32>) () ())) ())
#s(alt (* (pow normAngle 2) (+ (* -1 (/ (+ (* -1 (/ n0_i normAngle)) (* u (+ (* -1 (/ n1_i (sin normAngle))) (/ (* n0_i (cos normAngle)) (sin normAngle))))) normAngle)) (* -1/2 (* n0_i (pow u 2))))) (taylor -inf normAngle) (#s(alt (fma.f32 (fma.f32 n0_i (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle)))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) n1_i)) u n0_i) (patch (fma.f32 (fma.f32 n0_i (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle)))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) n1_i)) u n0_i) #<representation binary32>) () ())) ())
#s(alt (* (pow normAngle 2) (+ (* -1 (/ (+ (* -1 (/ n0_i normAngle)) (* u (+ (* -1 (/ n1_i (sin normAngle))) (/ (* n0_i (cos normAngle)) (sin normAngle))))) normAngle)) (* -1/2 (* n0_i (pow u 2))))) (taylor -inf normAngle) (#s(alt (fma.f32 (fma.f32 n0_i (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle)))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) n1_i)) u n0_i) (patch (fma.f32 (fma.f32 n0_i (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle)))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) n1_i)) u n0_i) #<representation binary32>) () ())) ())
#s(alt (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) (taylor -inf normAngle) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 u n1_i))) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 u n1_i))) #<representation binary32>) () ())) ())
#s(alt (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) (taylor -inf normAngle) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 u n1_i))) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 u n1_i))) #<representation binary32>) () ())) ())
#s(alt (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) (taylor -inf normAngle) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 u n1_i))) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 u n1_i))) #<representation binary32>) () ())) ())
#s(alt (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) (taylor -inf normAngle) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 u n1_i))) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 u n1_i))) #<representation binary32>) () ())) ())
#s(alt (/ (sin (* normAngle u)) (sin normAngle)) (taylor -inf normAngle) (#s(alt (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) (patch (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) #<representation binary32>) () ())) ())
#s(alt (/ (sin (* normAngle u)) (sin normAngle)) (taylor -inf normAngle) (#s(alt (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) (patch (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) #<representation binary32>) () ())) ())
#s(alt (/ (sin (* normAngle u)) (sin normAngle)) (taylor -inf normAngle) (#s(alt (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) (patch (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) #<representation binary32>) () ())) ())
#s(alt (/ (sin (* normAngle u)) (sin normAngle)) (taylor -inf normAngle) (#s(alt (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) (patch (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) #<representation binary32>) () ())) ())
#s(alt (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) (taylor -inf normAngle) (#s(alt (+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) (patch (+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) #<representation binary32>) () ())) ())
#s(alt (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) (taylor -inf normAngle) (#s(alt (+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) (patch (+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) #<representation binary32>) () ())) ())
#s(alt (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) (taylor -inf normAngle) (#s(alt (+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) (patch (+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) #<representation binary32>) () ())) ())
#s(alt (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) (taylor -inf normAngle) (#s(alt (+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) (patch (+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) #<representation binary32>) () ())) ())
#s(alt (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (taylor -inf normAngle) (#s(alt (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) n0_i) (patch (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) n0_i) #<representation binary32>) () ())) ())
#s(alt (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (taylor -inf normAngle) (#s(alt (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) n0_i) (patch (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) n0_i) #<representation binary32>) () ())) ())
#s(alt (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (taylor -inf normAngle) (#s(alt (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) n0_i) (patch (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) n0_i) #<representation binary32>) () ())) ())
#s(alt (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (taylor -inf normAngle) (#s(alt (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) n0_i) (patch (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) n0_i) #<representation binary32>) () ())) ())
#s(alt (/ (sin (* normAngle (- 1 u))) (sin normAngle)) (taylor -inf normAngle) (#s(alt #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) (patch #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) #<representation binary32>) () ())) ())
#s(alt (/ (sin (* normAngle (- 1 u))) (sin normAngle)) (taylor -inf normAngle) (#s(alt #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) (patch #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) #<representation binary32>) () ())) ())
#s(alt (/ (sin (* normAngle (- 1 u))) (sin normAngle)) (taylor -inf normAngle) (#s(alt #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) (patch #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) #<representation binary32>) () ())) ())
#s(alt (/ (sin (* normAngle (- 1 u))) (sin normAngle)) (taylor -inf normAngle) (#s(alt #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) (patch #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) #<representation binary32>) () ())) ())
#s(alt (/ (+ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin (* normAngle u)))) (sin normAngle)) (taylor -inf normAngle) (#s(alt (*.f32 (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) (fma.f32 n0_i (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (*.f32 n1_i (sin.f32 (*.f32 normAngle u))))) (patch (*.f32 (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) (fma.f32 n0_i (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (*.f32 n1_i (sin.f32 (*.f32 normAngle u))))) #<representation binary32>) () ())) ())
#s(alt (/ (+ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin (* normAngle u)))) (sin normAngle)) (taylor -inf normAngle) (#s(alt (*.f32 (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) (fma.f32 n0_i (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (*.f32 n1_i (sin.f32 (*.f32 normAngle u))))) (patch (*.f32 (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) (fma.f32 n0_i (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (*.f32 n1_i (sin.f32 (*.f32 normAngle u))))) #<representation binary32>) () ())) ())
#s(alt (/ (+ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin (* normAngle u)))) (sin normAngle)) (taylor -inf normAngle) (#s(alt (*.f32 (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) (fma.f32 n0_i (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (*.f32 n1_i (sin.f32 (*.f32 normAngle u))))) (patch (*.f32 (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) (fma.f32 n0_i (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (*.f32 n1_i (sin.f32 (*.f32 normAngle u))))) #<representation binary32>) () ())) ())
#s(alt (/ (+ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin (* normAngle u)))) (sin normAngle)) (taylor -inf normAngle) (#s(alt (*.f32 (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) (fma.f32 n0_i (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (*.f32 n1_i (sin.f32 (*.f32 normAngle u))))) (patch (*.f32 (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) (fma.f32 n0_i (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (*.f32 n1_i (sin.f32 (*.f32 normAngle u))))) #<representation binary32>) () ())) ())
#s(alt (/ 1 (sin normAngle)) (taylor -inf normAngle) (#s(alt (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) (patch (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) #<representation binary32>) () ())) ())
#s(alt (/ 1 (sin normAngle)) (taylor -inf normAngle) (#s(alt (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) (patch (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) #<representation binary32>) () ())) ())
#s(alt (/ 1 (sin normAngle)) (taylor -inf normAngle) (#s(alt (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) (patch (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) #<representation binary32>) () ())) ())
#s(alt (/ 1 (sin normAngle)) (taylor -inf normAngle) (#s(alt (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) (patch (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) #<representation binary32>) () ())) ())
#s(alt (sin normAngle) (taylor -inf normAngle) (#s(alt (sin.f32 normAngle) (patch (sin.f32 normAngle) #<representation binary32>) () ())) ())
#s(alt (sin normAngle) (taylor -inf normAngle) (#s(alt (sin.f32 normAngle) (patch (sin.f32 normAngle) #<representation binary32>) () ())) ())
#s(alt (sin normAngle) (taylor -inf normAngle) (#s(alt (sin.f32 normAngle) (patch (sin.f32 normAngle) #<representation binary32>) () ())) ())
#s(alt (sin normAngle) (taylor -inf normAngle) (#s(alt (sin.f32 normAngle) (patch (sin.f32 normAngle) #<representation binary32>) () ())) ())
#s(alt (+ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin (* normAngle u)))) (taylor -inf normAngle) (#s(alt (fma.f32 n0_i (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (*.f32 n1_i (sin.f32 (*.f32 normAngle u)))) (patch (fma.f32 n0_i (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (*.f32 n1_i (sin.f32 (*.f32 normAngle u)))) #<representation binary32>) () ())) ())
#s(alt (+ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin (* normAngle u)))) (taylor -inf normAngle) (#s(alt (fma.f32 n0_i (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (*.f32 n1_i (sin.f32 (*.f32 normAngle u)))) (patch (fma.f32 n0_i (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (*.f32 n1_i (sin.f32 (*.f32 normAngle u)))) #<representation binary32>) () ())) ())
#s(alt (+ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin (* normAngle u)))) (taylor -inf normAngle) (#s(alt (fma.f32 n0_i (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (*.f32 n1_i (sin.f32 (*.f32 normAngle u)))) (patch (fma.f32 n0_i (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (*.f32 n1_i (sin.f32 (*.f32 normAngle u)))) #<representation binary32>) () ())) ())
#s(alt (+ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin (* normAngle u)))) (taylor -inf normAngle) (#s(alt (fma.f32 n0_i (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (*.f32 n1_i (sin.f32 (*.f32 normAngle u)))) (patch (fma.f32 n0_i (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (*.f32 n1_i (sin.f32 (*.f32 normAngle u)))) #<representation binary32>) () ())) ())
#s(alt (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) (taylor -inf normAngle) (#s(alt (fma.f32 (/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle)) n1_i (*.f32 (/.f32 n0_i (sin.f32 normAngle)) (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)))) (patch (fma.f32 (/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle)) n1_i (*.f32 (/.f32 n0_i (sin.f32 normAngle)) (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)))) #<representation binary32>) () ())) ())
#s(alt (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) (taylor -inf normAngle) (#s(alt (fma.f32 (/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle)) n1_i (*.f32 (/.f32 n0_i (sin.f32 normAngle)) (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)))) (patch (fma.f32 (/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle)) n1_i (*.f32 (/.f32 n0_i (sin.f32 normAngle)) (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)))) #<representation binary32>) () ())) ())
#s(alt (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) (taylor -inf normAngle) (#s(alt (fma.f32 (/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle)) n1_i (*.f32 (/.f32 n0_i (sin.f32 normAngle)) (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)))) (patch (fma.f32 (/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle)) n1_i (*.f32 (/.f32 n0_i (sin.f32 normAngle)) (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)))) #<representation binary32>) () ())) ())
#s(alt (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) (taylor -inf normAngle) (#s(alt (fma.f32 (/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle)) n1_i (*.f32 (/.f32 n0_i (sin.f32 normAngle)) (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)))) (patch (fma.f32 (/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle)) n1_i (*.f32 (/.f32 n0_i (sin.f32 normAngle)) (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)))) #<representation binary32>) () ())) ())
#s(alt (/ (sin (* normAngle u)) (sin normAngle)) (taylor -inf normAngle) (#s(alt (/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle)) (patch (/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle)) #<representation binary32>) () ())) ())
#s(alt (/ (sin (* normAngle u)) (sin normAngle)) (taylor -inf normAngle) (#s(alt (/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle)) (patch (/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle)) #<representation binary32>) () ())) ())
#s(alt (/ (sin (* normAngle u)) (sin normAngle)) (taylor -inf normAngle) (#s(alt (/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle)) (patch (/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle)) #<representation binary32>) () ())) ())
#s(alt (/ (sin (* normAngle u)) (sin normAngle)) (taylor -inf normAngle) (#s(alt (/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle)) (patch (/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle)) #<representation binary32>) () ())) ())
#s(alt (sin (* normAngle u)) (taylor -inf normAngle) (#s(alt (sin.f32 (*.f32 normAngle u)) (patch (sin.f32 (*.f32 normAngle u)) #<representation binary32>) () ())) ())
#s(alt (sin (* normAngle u)) (taylor -inf normAngle) (#s(alt (sin.f32 (*.f32 normAngle u)) (patch (sin.f32 (*.f32 normAngle u)) #<representation binary32>) () ())) ())
#s(alt (sin (* normAngle u)) (taylor -inf normAngle) (#s(alt (sin.f32 (*.f32 normAngle u)) (patch (sin.f32 (*.f32 normAngle u)) #<representation binary32>) () ())) ())
#s(alt (sin (* normAngle u)) (taylor -inf normAngle) (#s(alt (sin.f32 (*.f32 normAngle u)) (patch (sin.f32 (*.f32 normAngle u)) #<representation binary32>) () ())) ())
#s(alt (* normAngle u) (taylor -inf normAngle) (#s(alt (*.f32 normAngle u) (patch (*.f32 normAngle u) #<representation binary32>) () ())) ())
#s(alt (* normAngle u) (taylor -inf normAngle) (#s(alt (*.f32 normAngle u) (patch (*.f32 normAngle u) #<representation binary32>) () ())) ())
#s(alt (* normAngle u) (taylor -inf normAngle) (#s(alt (*.f32 normAngle u) (patch (*.f32 normAngle u) #<representation binary32>) () ())) ())
#s(alt (* normAngle u) (taylor -inf normAngle) (#s(alt (*.f32 normAngle u) (patch (*.f32 normAngle u) #<representation binary32>) () ())) ())
#s(alt (* (pow normAngle 2) u) (taylor -inf normAngle) (#s(alt (*.f32 (*.f32 normAngle normAngle) u) (patch (*.f32 (*.f32 normAngle normAngle) u) #<representation binary32>) () ())) ())
#s(alt (* (pow normAngle 2) u) (taylor -inf normAngle) (#s(alt (*.f32 (*.f32 normAngle normAngle) u) (patch (*.f32 (*.f32 normAngle normAngle) u) #<representation binary32>) () ())) ())
#s(alt (* (pow normAngle 2) u) (taylor -inf normAngle) (#s(alt (*.f32 (*.f32 normAngle normAngle) u) (patch (*.f32 (*.f32 normAngle normAngle) u) #<representation binary32>) () ())) ())
#s(alt (* (pow normAngle 2) u) (taylor -inf normAngle) (#s(alt (*.f32 (*.f32 normAngle normAngle) u) (patch (*.f32 (*.f32 normAngle normAngle) u) #<representation binary32>) () ())) ())
#s(alt (/ (* normAngle (cos normAngle)) (sin normAngle)) (taylor -inf normAngle) (#s(alt (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle))) (patch (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle))) #<representation binary32>) () ())) ())
#s(alt (/ (* normAngle (cos normAngle)) (sin normAngle)) (taylor -inf normAngle) (#s(alt (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle))) (patch (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle))) #<representation binary32>) () ())) ())
#s(alt (/ (* normAngle (cos normAngle)) (sin normAngle)) (taylor -inf normAngle) (#s(alt (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle))) (patch (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle))) #<representation binary32>) () ())) ())
#s(alt (/ (* normAngle (cos normAngle)) (sin normAngle)) (taylor -inf normAngle) (#s(alt (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle))) (patch (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle))) #<representation binary32>) () ())) ())
#s(alt (* normAngle (- 1 u)) (taylor -inf normAngle) (#s(alt (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle) (patch (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle) #<representation binary32>) () ())) ())
#s(alt (* normAngle (- 1 u)) (taylor -inf normAngle) (#s(alt (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle) (patch (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle) #<representation binary32>) () ())) ())
#s(alt (* normAngle (- 1 u)) (taylor -inf normAngle) (#s(alt (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle) (patch (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle) #<representation binary32>) () ())) ())
#s(alt (* normAngle (- 1 u)) (taylor -inf normAngle) (#s(alt (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle) (patch (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle) #<representation binary32>) () ())) ())
#s(alt (* n1_i (sin (* normAngle u))) (taylor -inf normAngle) (#s(alt (*.f32 n1_i (sin.f32 (*.f32 normAngle u))) (patch (*.f32 n1_i (sin.f32 (*.f32 normAngle u))) #<representation binary32>) () ())) ())
#s(alt (* n1_i (sin (* normAngle u))) (taylor -inf normAngle) (#s(alt (*.f32 n1_i (sin.f32 (*.f32 normAngle u))) (patch (*.f32 n1_i (sin.f32 (*.f32 normAngle u))) #<representation binary32>) () ())) ())
#s(alt (* n1_i (sin (* normAngle u))) (taylor -inf normAngle) (#s(alt (*.f32 n1_i (sin.f32 (*.f32 normAngle u))) (patch (*.f32 n1_i (sin.f32 (*.f32 normAngle u))) #<representation binary32>) () ())) ())
#s(alt (* n1_i (sin (* normAngle u))) (taylor -inf normAngle) (#s(alt (*.f32 n1_i (sin.f32 (*.f32 normAngle u))) (patch (*.f32 n1_i (sin.f32 (*.f32 normAngle u))) #<representation binary32>) () ())) ())
#s(alt (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (taylor -inf normAngle) (#s(alt (*.f32 (/.f32 n0_i (sin.f32 normAngle)) (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))) (patch (*.f32 (/.f32 n0_i (sin.f32 normAngle)) (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))) #<representation binary32>) () ())) ())
#s(alt (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (taylor -inf normAngle) (#s(alt (*.f32 (/.f32 n0_i (sin.f32 normAngle)) (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))) (patch (*.f32 (/.f32 n0_i (sin.f32 normAngle)) (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))) #<representation binary32>) () ())) ())
#s(alt (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (taylor -inf normAngle) (#s(alt (*.f32 (/.f32 n0_i (sin.f32 normAngle)) (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))) (patch (*.f32 (/.f32 n0_i (sin.f32 normAngle)) (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))) #<representation binary32>) () ())) ())
#s(alt (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (taylor -inf normAngle) (#s(alt (*.f32 (/.f32 n0_i (sin.f32 normAngle)) (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))) (patch (*.f32 (/.f32 n0_i (sin.f32 normAngle)) (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))) #<representation binary32>) () ())) ())
#s(alt (* n0_i (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle)))) (taylor 0 n1_i) (#s(alt (fma.f32 n0_i (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle)))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) n1_i)) (patch (fma.f32 n0_i (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle)))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) n1_i)) #<representation binary32>) () ())) ())
#s(alt (+ (* n0_i (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle)))) (/ (* n1_i normAngle) (sin normAngle))) (taylor 0 n1_i) (#s(alt (fma.f32 n0_i (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle)))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) n1_i)) (patch (fma.f32 n0_i (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle)))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) n1_i)) #<representation binary32>) () ())) ())
#s(alt (+ (* n0_i (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle)))) (/ (* n1_i normAngle) (sin normAngle))) (taylor 0 n1_i) (#s(alt (fma.f32 n0_i (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle)))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) n1_i)) (patch (fma.f32 n0_i (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle)))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) n1_i)) #<representation binary32>) () ())) ())
#s(alt (+ (* n0_i (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle)))) (/ (* n1_i normAngle) (sin normAngle))) (taylor 0 n1_i) (#s(alt (fma.f32 n0_i (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle)))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) n1_i)) (patch (fma.f32 n0_i (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle)))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) n1_i)) #<representation binary32>) () ())) ())
#s(alt (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (taylor 0 n1_i) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 (fma.f32 n0_i (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle)))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) n1_i)) u n0_i)) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 (fma.f32 n0_i (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle)))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) n1_i)) u n0_i)) #<representation binary32>) () ())) ())
#s(alt (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) (taylor 0 n1_i) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 (fma.f32 n0_i (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle)))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) n1_i)) u n0_i)) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 (fma.f32 n0_i (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle)))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) n1_i)) u n0_i)) #<representation binary32>) () ())) ())
#s(alt (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) (taylor 0 n1_i) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 (fma.f32 n0_i (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle)))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) n1_i)) u n0_i)) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 (fma.f32 n0_i (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle)))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) n1_i)) u n0_i)) #<representation binary32>) () ())) ())
#s(alt (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) (taylor 0 n1_i) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 (fma.f32 n0_i (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle)))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) n1_i)) u n0_i)) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 (fma.f32 n0_i (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle)))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) n1_i)) u n0_i)) #<representation binary32>) () ())) ())
#s(alt (+ n0_i (* n0_i (* u (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle)))))) (taylor 0 n1_i) (#s(alt (fma.f32 (fma.f32 n0_i (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle)))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) n1_i)) u n0_i) (patch (fma.f32 (fma.f32 n0_i (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle)))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) n1_i)) u n0_i) #<representation binary32>) () ())) ())
#s(alt (+ n0_i (+ (* n0_i (* u (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle))))) (/ (* n1_i (* normAngle u)) (sin normAngle)))) (taylor 0 n1_i) (#s(alt (fma.f32 (fma.f32 n0_i (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle)))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) n1_i)) u n0_i) (patch (fma.f32 (fma.f32 n0_i (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle)))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) n1_i)) u n0_i) #<representation binary32>) () ())) ())
#s(alt (+ n0_i (+ (* n0_i (* u (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle))))) (/ (* n1_i (* normAngle u)) (sin normAngle)))) (taylor 0 n1_i) (#s(alt (fma.f32 (fma.f32 n0_i (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle)))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) n1_i)) u n0_i) (patch (fma.f32 (fma.f32 n0_i (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle)))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) n1_i)) u n0_i) #<representation binary32>) () ())) ())
#s(alt (+ n0_i (+ (* n0_i (* u (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle))))) (/ (* n1_i (* normAngle u)) (sin normAngle)))) (taylor 0 n1_i) (#s(alt (fma.f32 (fma.f32 n0_i (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle)))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) n1_i)) u n0_i) (patch (fma.f32 (fma.f32 n0_i (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle)))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) n1_i)) u n0_i) #<representation binary32>) () ())) ())
#s(alt (* n0_i (- 1 u)) (taylor 0 n1_i) (#s(alt (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 u n1_i)) (patch (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 u n1_i)) #<representation binary32>) () ())) ())
#s(alt (+ (* n0_i (- 1 u)) (* n1_i u)) (taylor 0 n1_i) (#s(alt (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 u n1_i)) (patch (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 u n1_i)) #<representation binary32>) () ())) ())
#s(alt (+ (* n0_i (- 1 u)) (* n1_i u)) (taylor 0 n1_i) (#s(alt (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 u n1_i)) (patch (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 u n1_i)) #<representation binary32>) () ())) ())
#s(alt (+ (* n0_i (- 1 u)) (* n1_i u)) (taylor 0 n1_i) (#s(alt (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 u n1_i)) (patch (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 u n1_i)) #<representation binary32>) () ())) ())
#s(alt (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (taylor 0 n1_i) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 u n1_i))) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 u n1_i))) #<representation binary32>) () ())) ())
#s(alt (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) (taylor 0 n1_i) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 u n1_i))) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 u n1_i))) #<representation binary32>) () ())) ())
#s(alt (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) (taylor 0 n1_i) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 u n1_i))) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 u n1_i))) #<representation binary32>) () ())) ())
#s(alt (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) (taylor 0 n1_i) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 u n1_i))) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 u n1_i))) #<representation binary32>) () ())) ())
#s(alt (* n1_i u) (taylor 0 n1_i) (#s(alt (*.f32 u n1_i) (patch (*.f32 u n1_i) #<representation binary32>) () ())) ())
#s(alt (* n1_i u) (taylor 0 n1_i) (#s(alt (*.f32 u n1_i) (patch (*.f32 u n1_i) #<representation binary32>) () ())) ())
#s(alt (* n1_i u) (taylor 0 n1_i) (#s(alt (*.f32 u n1_i) (patch (*.f32 u n1_i) #<representation binary32>) () ())) ())
#s(alt (* n1_i u) (taylor 0 n1_i) (#s(alt (*.f32 u n1_i) (patch (*.f32 u n1_i) #<representation binary32>) () ())) ())
#s(alt (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (taylor 0 n1_i) (#s(alt (+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) (patch (+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) #<representation binary32>) () ())) ())
#s(alt (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) (taylor 0 n1_i) (#s(alt (+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) (patch (+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) #<representation binary32>) () ())) ())
#s(alt (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) (taylor 0 n1_i) (#s(alt (+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) (patch (+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) #<representation binary32>) () ())) ())
#s(alt (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) (taylor 0 n1_i) (#s(alt (+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) (patch (+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) #<representation binary32>) () ())) ())
#s(alt (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (taylor 0 n1_i) (#s(alt (*.f32 (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) (fma.f32 n0_i (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (*.f32 n1_i (sin.f32 (*.f32 normAngle u))))) (patch (*.f32 (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) (fma.f32 n0_i (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (*.f32 n1_i (sin.f32 (*.f32 normAngle u))))) #<representation binary32>) () ())) ())
#s(alt (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) (taylor 0 n1_i) (#s(alt (*.f32 (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) (fma.f32 n0_i (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (*.f32 n1_i (sin.f32 (*.f32 normAngle u))))) (patch (*.f32 (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) (fma.f32 n0_i (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (*.f32 n1_i (sin.f32 (*.f32 normAngle u))))) #<representation binary32>) () ())) ())
#s(alt (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) (taylor 0 n1_i) (#s(alt (*.f32 (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) (fma.f32 n0_i (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (*.f32 n1_i (sin.f32 (*.f32 normAngle u))))) (patch (*.f32 (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) (fma.f32 n0_i (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (*.f32 n1_i (sin.f32 (*.f32 normAngle u))))) #<representation binary32>) () ())) ())
#s(alt (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) (taylor 0 n1_i) (#s(alt (*.f32 (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) (fma.f32 n0_i (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (*.f32 n1_i (sin.f32 (*.f32 normAngle u))))) (patch (*.f32 (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) (fma.f32 n0_i (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (*.f32 n1_i (sin.f32 (*.f32 normAngle u))))) #<representation binary32>) () ())) ())
#s(alt (* n0_i (sin (* normAngle (- 1 u)))) (taylor 0 n1_i) (#s(alt (fma.f32 n0_i (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (*.f32 n1_i (sin.f32 (*.f32 normAngle u)))) (patch (fma.f32 n0_i (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (*.f32 n1_i (sin.f32 (*.f32 normAngle u)))) #<representation binary32>) () ())) ())
#s(alt (+ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin (* normAngle u)))) (taylor 0 n1_i) (#s(alt (fma.f32 n0_i (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (*.f32 n1_i (sin.f32 (*.f32 normAngle u)))) (patch (fma.f32 n0_i (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (*.f32 n1_i (sin.f32 (*.f32 normAngle u)))) #<representation binary32>) () ())) ())
#s(alt (+ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin (* normAngle u)))) (taylor 0 n1_i) (#s(alt (fma.f32 n0_i (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (*.f32 n1_i (sin.f32 (*.f32 normAngle u)))) (patch (fma.f32 n0_i (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (*.f32 n1_i (sin.f32 (*.f32 normAngle u)))) #<representation binary32>) () ())) ())
#s(alt (+ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin (* normAngle u)))) (taylor 0 n1_i) (#s(alt (fma.f32 n0_i (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (*.f32 n1_i (sin.f32 (*.f32 normAngle u)))) (patch (fma.f32 n0_i (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (*.f32 n1_i (sin.f32 (*.f32 normAngle u)))) #<representation binary32>) () ())) ())
#s(alt (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (taylor 0 n1_i) (#s(alt (fma.f32 (/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle)) n1_i (*.f32 (/.f32 n0_i (sin.f32 normAngle)) (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)))) (patch (fma.f32 (/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle)) n1_i (*.f32 (/.f32 n0_i (sin.f32 normAngle)) (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)))) #<representation binary32>) () ())) ())
#s(alt (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) (taylor 0 n1_i) (#s(alt (fma.f32 (/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle)) n1_i (*.f32 (/.f32 n0_i (sin.f32 normAngle)) (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)))) (patch (fma.f32 (/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle)) n1_i (*.f32 (/.f32 n0_i (sin.f32 normAngle)) (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)))) #<representation binary32>) () ())) ())
#s(alt (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) (taylor 0 n1_i) (#s(alt (fma.f32 (/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle)) n1_i (*.f32 (/.f32 n0_i (sin.f32 normAngle)) (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)))) (patch (fma.f32 (/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle)) n1_i (*.f32 (/.f32 n0_i (sin.f32 normAngle)) (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)))) #<representation binary32>) () ())) ())
#s(alt (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) (taylor 0 n1_i) (#s(alt (fma.f32 (/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle)) n1_i (*.f32 (/.f32 n0_i (sin.f32 normAngle)) (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)))) (patch (fma.f32 (/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle)) n1_i (*.f32 (/.f32 n0_i (sin.f32 normAngle)) (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)))) #<representation binary32>) () ())) ())
#s(alt (* n1_i (sin (* normAngle u))) (taylor 0 n1_i) (#s(alt (*.f32 n1_i (sin.f32 (*.f32 normAngle u))) (patch (*.f32 n1_i (sin.f32 (*.f32 normAngle u))) #<representation binary32>) () ())) ())
#s(alt (* n1_i (sin (* normAngle u))) (taylor 0 n1_i) (#s(alt (*.f32 n1_i (sin.f32 (*.f32 normAngle u))) (patch (*.f32 n1_i (sin.f32 (*.f32 normAngle u))) #<representation binary32>) () ())) ())
#s(alt (* n1_i (sin (* normAngle u))) (taylor 0 n1_i) (#s(alt (*.f32 n1_i (sin.f32 (*.f32 normAngle u))) (patch (*.f32 n1_i (sin.f32 (*.f32 normAngle u))) #<representation binary32>) () ())) ())
#s(alt (* n1_i (sin (* normAngle u))) (taylor 0 n1_i) (#s(alt (*.f32 n1_i (sin.f32 (*.f32 normAngle u))) (patch (*.f32 n1_i (sin.f32 (*.f32 normAngle u))) #<representation binary32>) () ())) ())
#s(alt (/ (* n1_i normAngle) (sin normAngle)) (taylor inf n1_i) (#s(alt (fma.f32 n0_i (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle)))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) n1_i)) (patch (fma.f32 n0_i (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle)))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) n1_i)) #<representation binary32>) () ())) ())
#s(alt (* n1_i (+ (/ normAngle (sin normAngle)) (/ (* n0_i (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle)))) n1_i))) (taylor inf n1_i) (#s(alt (fma.f32 n0_i (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle)))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) n1_i)) (patch (fma.f32 n0_i (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle)))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) n1_i)) #<representation binary32>) () ())) ())
#s(alt (* n1_i (+ (/ normAngle (sin normAngle)) (/ (* n0_i (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle)))) n1_i))) (taylor inf n1_i) (#s(alt (fma.f32 n0_i (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle)))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) n1_i)) (patch (fma.f32 n0_i (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle)))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) n1_i)) #<representation binary32>) () ())) ())
#s(alt (* n1_i (+ (/ normAngle (sin normAngle)) (/ (* n0_i (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle)))) n1_i))) (taylor inf n1_i) (#s(alt (fma.f32 n0_i (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle)))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) n1_i)) (patch (fma.f32 n0_i (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle)))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) n1_i)) #<representation binary32>) () ())) ())
#s(alt (/ (* n1_i (sin (* normAngle u))) (sin normAngle)) (taylor inf n1_i) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 (fma.f32 n0_i (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle)))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) n1_i)) u n0_i)) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 (fma.f32 n0_i (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle)))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) n1_i)) u n0_i)) #<representation binary32>) () ())) ())
#s(alt (* n1_i (+ (/ (sin (* normAngle u)) (sin normAngle)) (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle))))) (taylor inf n1_i) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 (fma.f32 n0_i (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle)))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) n1_i)) u n0_i)) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 (fma.f32 n0_i (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle)))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) n1_i)) u n0_i)) #<representation binary32>) () ())) ())
#s(alt (* n1_i (+ (/ (sin (* normAngle u)) (sin normAngle)) (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle))))) (taylor inf n1_i) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 (fma.f32 n0_i (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle)))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) n1_i)) u n0_i)) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 (fma.f32 n0_i (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle)))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) n1_i)) u n0_i)) #<representation binary32>) () ())) ())
#s(alt (* n1_i (+ (/ (sin (* normAngle u)) (sin normAngle)) (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle))))) (taylor inf n1_i) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 (fma.f32 n0_i (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle)))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) n1_i)) u n0_i)) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 (fma.f32 n0_i (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle)))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) n1_i)) u n0_i)) #<representation binary32>) () ())) ())
#s(alt (/ (* n1_i (* normAngle u)) (sin normAngle)) (taylor inf n1_i) (#s(alt (fma.f32 (fma.f32 n0_i (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle)))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) n1_i)) u n0_i) (patch (fma.f32 (fma.f32 n0_i (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle)))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) n1_i)) u n0_i) #<representation binary32>) () ())) ())
#s(alt (* n1_i (+ (/ n0_i n1_i) (+ (/ (* n0_i (* u (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle))))) n1_i) (/ (* normAngle u) (sin normAngle))))) (taylor inf n1_i) (#s(alt (fma.f32 (fma.f32 n0_i (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle)))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) n1_i)) u n0_i) (patch (fma.f32 (fma.f32 n0_i (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle)))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) n1_i)) u n0_i) #<representation binary32>) () ())) ())
#s(alt (* n1_i (+ (/ n0_i n1_i) (+ (/ (* n0_i (* u (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle))))) n1_i) (/ (* normAngle u) (sin normAngle))))) (taylor inf n1_i) (#s(alt (fma.f32 (fma.f32 n0_i (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle)))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) n1_i)) u n0_i) (patch (fma.f32 (fma.f32 n0_i (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle)))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) n1_i)) u n0_i) #<representation binary32>) () ())) ())
#s(alt (* n1_i (+ (/ n0_i n1_i) (+ (/ (* n0_i (* u (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle))))) n1_i) (/ (* normAngle u) (sin normAngle))))) (taylor inf n1_i) (#s(alt (fma.f32 (fma.f32 n0_i (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle)))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) n1_i)) u n0_i) (patch (fma.f32 (fma.f32 n0_i (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle)))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) n1_i)) u n0_i) #<representation binary32>) () ())) ())
#s(alt (* n1_i u) (taylor inf n1_i) (#s(alt (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 u n1_i)) (patch (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 u n1_i)) #<representation binary32>) () ())) ())
#s(alt (* n1_i (+ u (/ (* n0_i (- 1 u)) n1_i))) (taylor inf n1_i) (#s(alt (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 u n1_i)) (patch (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 u n1_i)) #<representation binary32>) () ())) ())
#s(alt (* n1_i (+ u (/ (* n0_i (- 1 u)) n1_i))) (taylor inf n1_i) (#s(alt (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 u n1_i)) (patch (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 u n1_i)) #<representation binary32>) () ())) ())
#s(alt (* n1_i (+ u (/ (* n0_i (- 1 u)) n1_i))) (taylor inf n1_i) (#s(alt (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 u n1_i)) (patch (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 u n1_i)) #<representation binary32>) () ())) ())
#s(alt (/ (* n1_i (sin (* normAngle u))) (sin normAngle)) (taylor inf n1_i) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 u n1_i))) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 u n1_i))) #<representation binary32>) () ())) ())
#s(alt (* n1_i (+ (/ (sin (* normAngle u)) (sin normAngle)) (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle))))) (taylor inf n1_i) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 u n1_i))) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 u n1_i))) #<representation binary32>) () ())) ())
#s(alt (* n1_i (+ (/ (sin (* normAngle u)) (sin normAngle)) (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle))))) (taylor inf n1_i) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 u n1_i))) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 u n1_i))) #<representation binary32>) () ())) ())
#s(alt (* n1_i (+ (/ (sin (* normAngle u)) (sin normAngle)) (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle))))) (taylor inf n1_i) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 u n1_i))) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 u n1_i))) #<representation binary32>) () ())) ())
#s(alt (* n1_i u) (taylor inf n1_i) (#s(alt (*.f32 u n1_i) (patch (*.f32 u n1_i) #<representation binary32>) () ())) ())
#s(alt (* n1_i u) (taylor inf n1_i) (#s(alt (*.f32 u n1_i) (patch (*.f32 u n1_i) #<representation binary32>) () ())) ())
#s(alt (* n1_i u) (taylor inf n1_i) (#s(alt (*.f32 u n1_i) (patch (*.f32 u n1_i) #<representation binary32>) () ())) ())
#s(alt (* n1_i u) (taylor inf n1_i) (#s(alt (*.f32 u n1_i) (patch (*.f32 u n1_i) #<representation binary32>) () ())) ())
#s(alt (/ (* n1_i (sin (* normAngle u))) (sin normAngle)) (taylor inf n1_i) (#s(alt (+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) (patch (+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) #<representation binary32>) () ())) ())
#s(alt (* n1_i (+ (/ (sin (* normAngle u)) (sin normAngle)) (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle))))) (taylor inf n1_i) (#s(alt (+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) (patch (+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) #<representation binary32>) () ())) ())
#s(alt (* n1_i (+ (/ (sin (* normAngle u)) (sin normAngle)) (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle))))) (taylor inf n1_i) (#s(alt (+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) (patch (+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) #<representation binary32>) () ())) ())
#s(alt (* n1_i (+ (/ (sin (* normAngle u)) (sin normAngle)) (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle))))) (taylor inf n1_i) (#s(alt (+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) (patch (+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) #<representation binary32>) () ())) ())
#s(alt (/ (* n1_i (sin (* normAngle u))) (sin normAngle)) (taylor inf n1_i) (#s(alt (*.f32 (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) (fma.f32 n0_i (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (*.f32 n1_i (sin.f32 (*.f32 normAngle u))))) (patch (*.f32 (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) (fma.f32 n0_i (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (*.f32 n1_i (sin.f32 (*.f32 normAngle u))))) #<representation binary32>) () ())) ())
#s(alt (* n1_i (+ (/ (sin (* normAngle u)) (sin normAngle)) (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle))))) (taylor inf n1_i) (#s(alt (*.f32 (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) (fma.f32 n0_i (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (*.f32 n1_i (sin.f32 (*.f32 normAngle u))))) (patch (*.f32 (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) (fma.f32 n0_i (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (*.f32 n1_i (sin.f32 (*.f32 normAngle u))))) #<representation binary32>) () ())) ())
#s(alt (* n1_i (+ (/ (sin (* normAngle u)) (sin normAngle)) (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle))))) (taylor inf n1_i) (#s(alt (*.f32 (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) (fma.f32 n0_i (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (*.f32 n1_i (sin.f32 (*.f32 normAngle u))))) (patch (*.f32 (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) (fma.f32 n0_i (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (*.f32 n1_i (sin.f32 (*.f32 normAngle u))))) #<representation binary32>) () ())) ())
#s(alt (* n1_i (+ (/ (sin (* normAngle u)) (sin normAngle)) (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle))))) (taylor inf n1_i) (#s(alt (*.f32 (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) (fma.f32 n0_i (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (*.f32 n1_i (sin.f32 (*.f32 normAngle u))))) (patch (*.f32 (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) (fma.f32 n0_i (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (*.f32 n1_i (sin.f32 (*.f32 normAngle u))))) #<representation binary32>) () ())) ())
#s(alt (* n1_i (sin (* normAngle u))) (taylor inf n1_i) (#s(alt (fma.f32 n0_i (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (*.f32 n1_i (sin.f32 (*.f32 normAngle u)))) (patch (fma.f32 n0_i (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (*.f32 n1_i (sin.f32 (*.f32 normAngle u)))) #<representation binary32>) () ())) ())
#s(alt (* n1_i (+ (sin (* normAngle u)) (/ (* n0_i (sin (* normAngle (- 1 u)))) n1_i))) (taylor inf n1_i) (#s(alt (fma.f32 n0_i (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (*.f32 n1_i (sin.f32 (*.f32 normAngle u)))) (patch (fma.f32 n0_i (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (*.f32 n1_i (sin.f32 (*.f32 normAngle u)))) #<representation binary32>) () ())) ())
#s(alt (* n1_i (+ (sin (* normAngle u)) (/ (* n0_i (sin (* normAngle (- 1 u)))) n1_i))) (taylor inf n1_i) (#s(alt (fma.f32 n0_i (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (*.f32 n1_i (sin.f32 (*.f32 normAngle u)))) (patch (fma.f32 n0_i (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (*.f32 n1_i (sin.f32 (*.f32 normAngle u)))) #<representation binary32>) () ())) ())
#s(alt (* n1_i (+ (sin (* normAngle u)) (/ (* n0_i (sin (* normAngle (- 1 u)))) n1_i))) (taylor inf n1_i) (#s(alt (fma.f32 n0_i (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (*.f32 n1_i (sin.f32 (*.f32 normAngle u)))) (patch (fma.f32 n0_i (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (*.f32 n1_i (sin.f32 (*.f32 normAngle u)))) #<representation binary32>) () ())) ())
#s(alt (/ (* n1_i (sin (* normAngle u))) (sin normAngle)) (taylor inf n1_i) (#s(alt (fma.f32 (/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle)) n1_i (*.f32 (/.f32 n0_i (sin.f32 normAngle)) (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)))) (patch (fma.f32 (/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle)) n1_i (*.f32 (/.f32 n0_i (sin.f32 normAngle)) (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)))) #<representation binary32>) () ())) ())
#s(alt (* n1_i (+ (/ (sin (* normAngle u)) (sin normAngle)) (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle))))) (taylor inf n1_i) (#s(alt (fma.f32 (/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle)) n1_i (*.f32 (/.f32 n0_i (sin.f32 normAngle)) (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)))) (patch (fma.f32 (/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle)) n1_i (*.f32 (/.f32 n0_i (sin.f32 normAngle)) (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)))) #<representation binary32>) () ())) ())
#s(alt (* n1_i (+ (/ (sin (* normAngle u)) (sin normAngle)) (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle))))) (taylor inf n1_i) (#s(alt (fma.f32 (/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle)) n1_i (*.f32 (/.f32 n0_i (sin.f32 normAngle)) (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)))) (patch (fma.f32 (/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle)) n1_i (*.f32 (/.f32 n0_i (sin.f32 normAngle)) (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)))) #<representation binary32>) () ())) ())
#s(alt (* n1_i (+ (/ (sin (* normAngle u)) (sin normAngle)) (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle))))) (taylor inf n1_i) (#s(alt (fma.f32 (/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle)) n1_i (*.f32 (/.f32 n0_i (sin.f32 normAngle)) (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)))) (patch (fma.f32 (/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle)) n1_i (*.f32 (/.f32 n0_i (sin.f32 normAngle)) (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)))) #<representation binary32>) () ())) ())
#s(alt (* n1_i (sin (* normAngle u))) (taylor inf n1_i) (#s(alt (*.f32 n1_i (sin.f32 (*.f32 normAngle u))) (patch (*.f32 n1_i (sin.f32 (*.f32 normAngle u))) #<representation binary32>) () ())) ())
#s(alt (* n1_i (sin (* normAngle u))) (taylor inf n1_i) (#s(alt (*.f32 n1_i (sin.f32 (*.f32 normAngle u))) (patch (*.f32 n1_i (sin.f32 (*.f32 normAngle u))) #<representation binary32>) () ())) ())
#s(alt (* n1_i (sin (* normAngle u))) (taylor inf n1_i) (#s(alt (*.f32 n1_i (sin.f32 (*.f32 normAngle u))) (patch (*.f32 n1_i (sin.f32 (*.f32 normAngle u))) #<representation binary32>) () ())) ())
#s(alt (* n1_i (sin (* normAngle u))) (taylor inf n1_i) (#s(alt (*.f32 n1_i (sin.f32 (*.f32 normAngle u))) (patch (*.f32 n1_i (sin.f32 (*.f32 normAngle u))) #<representation binary32>) () ())) ())
#s(alt (/ (* n1_i normAngle) (sin normAngle)) (taylor -inf n1_i) (#s(alt (fma.f32 n0_i (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle)))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) n1_i)) (patch (fma.f32 n0_i (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle)))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) n1_i)) #<representation binary32>) () ())) ())
#s(alt (* -1 (* n1_i (+ (* -1 (/ normAngle (sin normAngle))) (* -1 (/ (* n0_i (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle)))) n1_i))))) (taylor -inf n1_i) (#s(alt (fma.f32 n0_i (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle)))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) n1_i)) (patch (fma.f32 n0_i (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle)))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) n1_i)) #<representation binary32>) () ())) ())
#s(alt (* -1 (* n1_i (+ (* -1 (/ normAngle (sin normAngle))) (* -1 (/ (* n0_i (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle)))) n1_i))))) (taylor -inf n1_i) (#s(alt (fma.f32 n0_i (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle)))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) n1_i)) (patch (fma.f32 n0_i (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle)))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) n1_i)) #<representation binary32>) () ())) ())
#s(alt (* -1 (* n1_i (+ (* -1 (/ normAngle (sin normAngle))) (* -1 (/ (* n0_i (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle)))) n1_i))))) (taylor -inf n1_i) (#s(alt (fma.f32 n0_i (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle)))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) n1_i)) (patch (fma.f32 n0_i (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle)))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) n1_i)) #<representation binary32>) () ())) ())
#s(alt (/ (* n1_i (sin (* normAngle u))) (sin normAngle)) (taylor -inf n1_i) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 (fma.f32 n0_i (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle)))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) n1_i)) u n0_i)) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 (fma.f32 n0_i (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle)))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) n1_i)) u n0_i)) #<representation binary32>) () ())) ())
#s(alt (* -1 (* n1_i (+ (* -1 (/ (sin (* normAngle u)) (sin normAngle))) (* -1 (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle))))))) (taylor -inf n1_i) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 (fma.f32 n0_i (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle)))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) n1_i)) u n0_i)) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 (fma.f32 n0_i (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle)))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) n1_i)) u n0_i)) #<representation binary32>) () ())) ())
#s(alt (* -1 (* n1_i (+ (* -1 (/ (sin (* normAngle u)) (sin normAngle))) (* -1 (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle))))))) (taylor -inf n1_i) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 (fma.f32 n0_i (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle)))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) n1_i)) u n0_i)) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 (fma.f32 n0_i (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle)))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) n1_i)) u n0_i)) #<representation binary32>) () ())) ())
#s(alt (* -1 (* n1_i (+ (* -1 (/ (sin (* normAngle u)) (sin normAngle))) (* -1 (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle))))))) (taylor -inf n1_i) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 (fma.f32 n0_i (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle)))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) n1_i)) u n0_i)) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 (fma.f32 n0_i (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle)))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) n1_i)) u n0_i)) #<representation binary32>) () ())) ())
#s(alt (/ (* n1_i (* normAngle u)) (sin normAngle)) (taylor -inf n1_i) (#s(alt (fma.f32 (fma.f32 n0_i (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle)))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) n1_i)) u n0_i) (patch (fma.f32 (fma.f32 n0_i (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle)))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) n1_i)) u n0_i) #<representation binary32>) () ())) ())
#s(alt (* -1 (* n1_i (+ (* -1 (/ (* normAngle u) (sin normAngle))) (* -1 (/ (+ n0_i (* n0_i (* u (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle)))))) n1_i))))) (taylor -inf n1_i) (#s(alt (fma.f32 (fma.f32 n0_i (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle)))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) n1_i)) u n0_i) (patch (fma.f32 (fma.f32 n0_i (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle)))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) n1_i)) u n0_i) #<representation binary32>) () ())) ())
#s(alt (* -1 (* n1_i (+ (* -1 (/ (* normAngle u) (sin normAngle))) (* -1 (/ (+ n0_i (* n0_i (* u (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle)))))) n1_i))))) (taylor -inf n1_i) (#s(alt (fma.f32 (fma.f32 n0_i (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle)))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) n1_i)) u n0_i) (patch (fma.f32 (fma.f32 n0_i (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle)))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) n1_i)) u n0_i) #<representation binary32>) () ())) ())
#s(alt (* -1 (* n1_i (+ (* -1 (/ (* normAngle u) (sin normAngle))) (* -1 (/ (+ n0_i (* n0_i (* u (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle)))))) n1_i))))) (taylor -inf n1_i) (#s(alt (fma.f32 (fma.f32 n0_i (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle)))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) n1_i)) u n0_i) (patch (fma.f32 (fma.f32 n0_i (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle)))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) n1_i)) u n0_i) #<representation binary32>) () ())) ())
#s(alt (* n1_i u) (taylor -inf n1_i) (#s(alt (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 u n1_i)) (patch (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 u n1_i)) #<representation binary32>) () ())) ())
#s(alt (* -1 (* n1_i (+ (* -1 u) (* -1 (/ (* n0_i (- 1 u)) n1_i))))) (taylor -inf n1_i) (#s(alt (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 u n1_i)) (patch (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 u n1_i)) #<representation binary32>) () ())) ())
#s(alt (* -1 (* n1_i (+ (* -1 u) (* -1 (/ (* n0_i (- 1 u)) n1_i))))) (taylor -inf n1_i) (#s(alt (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 u n1_i)) (patch (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 u n1_i)) #<representation binary32>) () ())) ())
#s(alt (* -1 (* n1_i (+ (* -1 u) (* -1 (/ (* n0_i (- 1 u)) n1_i))))) (taylor -inf n1_i) (#s(alt (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 u n1_i)) (patch (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 u n1_i)) #<representation binary32>) () ())) ())
#s(alt (/ (* n1_i (sin (* normAngle u))) (sin normAngle)) (taylor -inf n1_i) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 u n1_i))) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 u n1_i))) #<representation binary32>) () ())) ())
#s(alt (* -1 (* n1_i (+ (* -1 (/ (sin (* normAngle u)) (sin normAngle))) (* -1 (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle))))))) (taylor -inf n1_i) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 u n1_i))) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 u n1_i))) #<representation binary32>) () ())) ())
#s(alt (* -1 (* n1_i (+ (* -1 (/ (sin (* normAngle u)) (sin normAngle))) (* -1 (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle))))))) (taylor -inf n1_i) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 u n1_i))) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 u n1_i))) #<representation binary32>) () ())) ())
#s(alt (* -1 (* n1_i (+ (* -1 (/ (sin (* normAngle u)) (sin normAngle))) (* -1 (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle))))))) (taylor -inf n1_i) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 u n1_i))) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 u n1_i))) #<representation binary32>) () ())) ())
#s(alt (* n1_i u) (taylor -inf n1_i) (#s(alt (*.f32 u n1_i) (patch (*.f32 u n1_i) #<representation binary32>) () ())) ())
#s(alt (* n1_i u) (taylor -inf n1_i) (#s(alt (*.f32 u n1_i) (patch (*.f32 u n1_i) #<representation binary32>) () ())) ())
#s(alt (* n1_i u) (taylor -inf n1_i) (#s(alt (*.f32 u n1_i) (patch (*.f32 u n1_i) #<representation binary32>) () ())) ())
#s(alt (* n1_i u) (taylor -inf n1_i) (#s(alt (*.f32 u n1_i) (patch (*.f32 u n1_i) #<representation binary32>) () ())) ())
#s(alt (/ (* n1_i (sin (* normAngle u))) (sin normAngle)) (taylor -inf n1_i) (#s(alt (+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) (patch (+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) #<representation binary32>) () ())) ())
#s(alt (* -1 (* n1_i (+ (* -1 (/ (sin (* normAngle u)) (sin normAngle))) (* -1 (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle))))))) (taylor -inf n1_i) (#s(alt (+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) (patch (+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) #<representation binary32>) () ())) ())
#s(alt (* -1 (* n1_i (+ (* -1 (/ (sin (* normAngle u)) (sin normAngle))) (* -1 (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle))))))) (taylor -inf n1_i) (#s(alt (+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) (patch (+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) #<representation binary32>) () ())) ())
#s(alt (* -1 (* n1_i (+ (* -1 (/ (sin (* normAngle u)) (sin normAngle))) (* -1 (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle))))))) (taylor -inf n1_i) (#s(alt (+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) (patch (+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) #<representation binary32>) () ())) ())
#s(alt (/ (* n1_i (sin (* normAngle u))) (sin normAngle)) (taylor -inf n1_i) (#s(alt (*.f32 (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) (fma.f32 n0_i (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (*.f32 n1_i (sin.f32 (*.f32 normAngle u))))) (patch (*.f32 (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) (fma.f32 n0_i (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (*.f32 n1_i (sin.f32 (*.f32 normAngle u))))) #<representation binary32>) () ())) ())
#s(alt (* -1 (* n1_i (+ (* -1 (/ (sin (* normAngle u)) (sin normAngle))) (* -1 (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle))))))) (taylor -inf n1_i) (#s(alt (*.f32 (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) (fma.f32 n0_i (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (*.f32 n1_i (sin.f32 (*.f32 normAngle u))))) (patch (*.f32 (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) (fma.f32 n0_i (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (*.f32 n1_i (sin.f32 (*.f32 normAngle u))))) #<representation binary32>) () ())) ())
#s(alt (* -1 (* n1_i (+ (* -1 (/ (sin (* normAngle u)) (sin normAngle))) (* -1 (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle))))))) (taylor -inf n1_i) (#s(alt (*.f32 (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) (fma.f32 n0_i (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (*.f32 n1_i (sin.f32 (*.f32 normAngle u))))) (patch (*.f32 (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) (fma.f32 n0_i (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (*.f32 n1_i (sin.f32 (*.f32 normAngle u))))) #<representation binary32>) () ())) ())
#s(alt (* -1 (* n1_i (+ (* -1 (/ (sin (* normAngle u)) (sin normAngle))) (* -1 (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle))))))) (taylor -inf n1_i) (#s(alt (*.f32 (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) (fma.f32 n0_i (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (*.f32 n1_i (sin.f32 (*.f32 normAngle u))))) (patch (*.f32 (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) (fma.f32 n0_i (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (*.f32 n1_i (sin.f32 (*.f32 normAngle u))))) #<representation binary32>) () ())) ())
#s(alt (* n1_i (sin (* normAngle u))) (taylor -inf n1_i) (#s(alt (fma.f32 n0_i (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (*.f32 n1_i (sin.f32 (*.f32 normAngle u)))) (patch (fma.f32 n0_i (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (*.f32 n1_i (sin.f32 (*.f32 normAngle u)))) #<representation binary32>) () ())) ())
#s(alt (* -1 (* n1_i (+ (* -1 (sin (* normAngle u))) (* -1 (/ (* n0_i (sin (* normAngle (- 1 u)))) n1_i))))) (taylor -inf n1_i) (#s(alt (fma.f32 n0_i (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (*.f32 n1_i (sin.f32 (*.f32 normAngle u)))) (patch (fma.f32 n0_i (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (*.f32 n1_i (sin.f32 (*.f32 normAngle u)))) #<representation binary32>) () ())) ())
#s(alt (* -1 (* n1_i (+ (* -1 (sin (* normAngle u))) (* -1 (/ (* n0_i (sin (* normAngle (- 1 u)))) n1_i))))) (taylor -inf n1_i) (#s(alt (fma.f32 n0_i (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (*.f32 n1_i (sin.f32 (*.f32 normAngle u)))) (patch (fma.f32 n0_i (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (*.f32 n1_i (sin.f32 (*.f32 normAngle u)))) #<representation binary32>) () ())) ())
#s(alt (* -1 (* n1_i (+ (* -1 (sin (* normAngle u))) (* -1 (/ (* n0_i (sin (* normAngle (- 1 u)))) n1_i))))) (taylor -inf n1_i) (#s(alt (fma.f32 n0_i (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (*.f32 n1_i (sin.f32 (*.f32 normAngle u)))) (patch (fma.f32 n0_i (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (*.f32 n1_i (sin.f32 (*.f32 normAngle u)))) #<representation binary32>) () ())) ())
#s(alt (/ (* n1_i (sin (* normAngle u))) (sin normAngle)) (taylor -inf n1_i) (#s(alt (fma.f32 (/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle)) n1_i (*.f32 (/.f32 n0_i (sin.f32 normAngle)) (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)))) (patch (fma.f32 (/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle)) n1_i (*.f32 (/.f32 n0_i (sin.f32 normAngle)) (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)))) #<representation binary32>) () ())) ())
#s(alt (* -1 (* n1_i (+ (* -1 (/ (sin (* normAngle u)) (sin normAngle))) (* -1 (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle))))))) (taylor -inf n1_i) (#s(alt (fma.f32 (/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle)) n1_i (*.f32 (/.f32 n0_i (sin.f32 normAngle)) (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)))) (patch (fma.f32 (/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle)) n1_i (*.f32 (/.f32 n0_i (sin.f32 normAngle)) (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)))) #<representation binary32>) () ())) ())
#s(alt (* -1 (* n1_i (+ (* -1 (/ (sin (* normAngle u)) (sin normAngle))) (* -1 (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle))))))) (taylor -inf n1_i) (#s(alt (fma.f32 (/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle)) n1_i (*.f32 (/.f32 n0_i (sin.f32 normAngle)) (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)))) (patch (fma.f32 (/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle)) n1_i (*.f32 (/.f32 n0_i (sin.f32 normAngle)) (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)))) #<representation binary32>) () ())) ())
#s(alt (* -1 (* n1_i (+ (* -1 (/ (sin (* normAngle u)) (sin normAngle))) (* -1 (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle))))))) (taylor -inf n1_i) (#s(alt (fma.f32 (/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle)) n1_i (*.f32 (/.f32 n0_i (sin.f32 normAngle)) (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)))) (patch (fma.f32 (/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle)) n1_i (*.f32 (/.f32 n0_i (sin.f32 normAngle)) (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)))) #<representation binary32>) () ())) ())
#s(alt (* n1_i (sin (* normAngle u))) (taylor -inf n1_i) (#s(alt (*.f32 n1_i (sin.f32 (*.f32 normAngle u))) (patch (*.f32 n1_i (sin.f32 (*.f32 normAngle u))) #<representation binary32>) () ())) ())
#s(alt (* n1_i (sin (* normAngle u))) (taylor -inf n1_i) (#s(alt (*.f32 n1_i (sin.f32 (*.f32 normAngle u))) (patch (*.f32 n1_i (sin.f32 (*.f32 normAngle u))) #<representation binary32>) () ())) ())
#s(alt (* n1_i (sin (* normAngle u))) (taylor -inf n1_i) (#s(alt (*.f32 n1_i (sin.f32 (*.f32 normAngle u))) (patch (*.f32 n1_i (sin.f32 (*.f32 normAngle u))) #<representation binary32>) () ())) ())
#s(alt (* n1_i (sin (* normAngle u))) (taylor -inf n1_i) (#s(alt (*.f32 n1_i (sin.f32 (*.f32 normAngle u))) (patch (*.f32 n1_i (sin.f32 (*.f32 normAngle u))) #<representation binary32>) () ())) ())
Calls

12 calls:

TimeVariablePointExpression
52.0ms
normAngle
@inf
((+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle)))) (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (+ (* (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) u) n0_i) (+ (* (- 1 u) n0_i) (* u n1_i)) (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (- 1 u) (* u n1_i) (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (* (/ 1 (sin normAngle)) (+ (* n0_i (sin (* (- 1 u) normAngle))) (* n1_i (sin (* normAngle u))))) (/ 1 (sin normAngle)) (sin normAngle) (+ (* n0_i (sin (* (- 1 u) normAngle))) (* n1_i (sin (* normAngle u)))) (+ (* (/ (sin (* normAngle u)) (sin normAngle)) n1_i) (* (/ n0_i (sin normAngle)) (sin (* (- 1 u) normAngle)))) (/ (sin (* normAngle u)) (sin normAngle)) (sin (* normAngle u)) (* normAngle u) (* (* normAngle normAngle) u) (* (cos normAngle) (/ normAngle (sin normAngle))) (* (- 1 u) normAngle) (* n1_i (sin (* normAngle u))) (* (/ n0_i (sin normAngle)) (sin (* (- 1 u) normAngle))))
10.0ms
normAngle
@0
((+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle)))) (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (+ (* (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) u) n0_i) (+ (* (- 1 u) n0_i) (* u n1_i)) (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (- 1 u) (* u n1_i) (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (* (/ 1 (sin normAngle)) (+ (* n0_i (sin (* (- 1 u) normAngle))) (* n1_i (sin (* normAngle u))))) (/ 1 (sin normAngle)) (sin normAngle) (+ (* n0_i (sin (* (- 1 u) normAngle))) (* n1_i (sin (* normAngle u)))) (+ (* (/ (sin (* normAngle u)) (sin normAngle)) n1_i) (* (/ n0_i (sin normAngle)) (sin (* (- 1 u) normAngle)))) (/ (sin (* normAngle u)) (sin normAngle)) (sin (* normAngle u)) (* normAngle u) (* (* normAngle normAngle) u) (* (cos normAngle) (/ normAngle (sin normAngle))) (* (- 1 u) normAngle) (* n1_i (sin (* normAngle u))) (* (/ n0_i (sin normAngle)) (sin (* (- 1 u) normAngle))))
10.0ms
n0_i
@-inf
((+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle)))) (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (+ (* (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) u) n0_i) (+ (* (- 1 u) n0_i) (* u n1_i)) (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (- 1 u) (* u n1_i) (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (* (/ 1 (sin normAngle)) (+ (* n0_i (sin (* (- 1 u) normAngle))) (* n1_i (sin (* normAngle u))))) (/ 1 (sin normAngle)) (sin normAngle) (+ (* n0_i (sin (* (- 1 u) normAngle))) (* n1_i (sin (* normAngle u)))) (+ (* (/ (sin (* normAngle u)) (sin normAngle)) n1_i) (* (/ n0_i (sin normAngle)) (sin (* (- 1 u) normAngle)))) (/ (sin (* normAngle u)) (sin normAngle)) (sin (* normAngle u)) (* normAngle u) (* (* normAngle normAngle) u) (* (cos normAngle) (/ normAngle (sin normAngle))) (* (- 1 u) normAngle) (* n1_i (sin (* normAngle u))) (* (/ n0_i (sin normAngle)) (sin (* (- 1 u) normAngle))))
6.0ms
u
@-inf
((+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle)))) (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (+ (* (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) u) n0_i) (+ (* (- 1 u) n0_i) (* u n1_i)) (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (- 1 u) (* u n1_i) (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (* (/ 1 (sin normAngle)) (+ (* n0_i (sin (* (- 1 u) normAngle))) (* n1_i (sin (* normAngle u))))) (/ 1 (sin normAngle)) (sin normAngle) (+ (* n0_i (sin (* (- 1 u) normAngle))) (* n1_i (sin (* normAngle u)))) (+ (* (/ (sin (* normAngle u)) (sin normAngle)) n1_i) (* (/ n0_i (sin normAngle)) (sin (* (- 1 u) normAngle)))) (/ (sin (* normAngle u)) (sin normAngle)) (sin (* normAngle u)) (* normAngle u) (* (* normAngle normAngle) u) (* (cos normAngle) (/ normAngle (sin normAngle))) (* (- 1 u) normAngle) (* n1_i (sin (* normAngle u))) (* (/ n0_i (sin normAngle)) (sin (* (- 1 u) normAngle))))
5.0ms
normAngle
@-inf
((+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle)))) (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (+ (* (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) u) n0_i) (+ (* (- 1 u) n0_i) (* u n1_i)) (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (- 1 u) (* u n1_i) (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (* (/ 1 (sin normAngle)) (+ (* n0_i (sin (* (- 1 u) normAngle))) (* n1_i (sin (* normAngle u))))) (/ 1 (sin normAngle)) (sin normAngle) (+ (* n0_i (sin (* (- 1 u) normAngle))) (* n1_i (sin (* normAngle u)))) (+ (* (/ (sin (* normAngle u)) (sin normAngle)) n1_i) (* (/ n0_i (sin normAngle)) (sin (* (- 1 u) normAngle)))) (/ (sin (* normAngle u)) (sin normAngle)) (sin (* normAngle u)) (* normAngle u) (* (* normAngle normAngle) u) (* (cos normAngle) (/ normAngle (sin normAngle))) (* (- 1 u) normAngle) (* n1_i (sin (* normAngle u))) (* (/ n0_i (sin normAngle)) (sin (* (- 1 u) normAngle))))

simplify471.0ms (3.8%)

Memory
39.8MiB live, 300.0MiB allocated
Algorithm
egg-herbie
Rules
17 256×lower-fma.f64
17 256×lower-fma.f32
7 908×lower-*.f64
7 908×lower-*.f32
5 294×lower-+.f64
Iterations

Useful iterations: 0 (0.0ms)

IterNodesCost
079014173
1262813600
0856512901
Stop Event
iter limit
node limit
Counts
792 → 779
Calls
Call 1
Inputs
(/ (* n1_i normAngle) (sin normAngle))
(+ (* n0_i (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle)))) (/ (* n1_i normAngle) (sin normAngle)))
(+ (* n0_i (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle)))) (/ (* n1_i normAngle) (sin normAngle)))
(+ (* n0_i (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle)))) (/ (* n1_i normAngle) (sin normAngle)))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(/ (* n1_i (* normAngle u)) (sin normAngle))
(+ (* n0_i (+ 1 (* u (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle)))))) (/ (* n1_i (* normAngle u)) (sin normAngle)))
(+ (* n0_i (+ 1 (* u (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle)))))) (/ (* n1_i (* normAngle u)) (sin normAngle)))
(+ (* n0_i (+ 1 (* u (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle)))))) (/ (* n1_i (* normAngle u)) (sin normAngle)))
(* n1_i u)
(+ (* n0_i (- 1 u)) (* n1_i u))
(+ (* n0_i (- 1 u)) (* n1_i u))
(+ (* n0_i (- 1 u)) (* n1_i u))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(* n1_i (sin (* normAngle u)))
(+ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin (* normAngle u))))
(+ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin (* normAngle u))))
(+ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin (* normAngle u))))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(* n0_i (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle))))
(* n0_i (- (+ (* -1/2 (* (pow normAngle 2) u)) (/ (* n1_i normAngle) (* n0_i (sin normAngle)))) (/ (* normAngle (cos normAngle)) (sin normAngle))))
(* n0_i (- (+ (* -1/2 (* (pow normAngle 2) u)) (/ (* n1_i normAngle) (* n0_i (sin normAngle)))) (/ (* normAngle (cos normAngle)) (sin normAngle))))
(* n0_i (- (+ (* -1/2 (* (pow normAngle 2) u)) (/ (* n1_i normAngle) (* n0_i (sin normAngle)))) (/ (* normAngle (cos normAngle)) (sin normAngle))))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(* n0_i (+ (/ (sin (* normAngle (- 1 u))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))
(* n0_i (+ (/ (sin (* normAngle (- 1 u))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))
(* n0_i (+ (/ (sin (* normAngle (- 1 u))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))
(* n0_i (+ 1 (* u (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle))))))
(* n0_i (+ 1 (+ (* u (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle)))) (/ (* n1_i (* normAngle u)) (* n0_i (sin normAngle))))))
(* n0_i (+ 1 (+ (* u (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle)))) (/ (* n1_i (* normAngle u)) (* n0_i (sin normAngle))))))
(* n0_i (+ 1 (+ (* u (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle)))) (/ (* n1_i (* normAngle u)) (* n0_i (sin normAngle))))))
(* n0_i (- 1 u))
(* n0_i (- (+ 1 (/ (* n1_i u) n0_i)) u))
(* n0_i (- (+ 1 (/ (* n1_i u) n0_i)) u))
(* n0_i (- (+ 1 (/ (* n1_i u) n0_i)) u))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(* n0_i (+ (/ (sin (* normAngle (- 1 u))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))
(* n0_i (+ (/ (sin (* normAngle (- 1 u))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))
(* n0_i (+ (/ (sin (* normAngle (- 1 u))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(* n0_i (+ (/ (sin (* normAngle (- 1 u))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))
(* n0_i (+ (/ (sin (* normAngle (- 1 u))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))
(* n0_i (+ (/ (sin (* normAngle (- 1 u))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(* n0_i (+ (/ (sin (* normAngle (- 1 u))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))
(* n0_i (+ (/ (sin (* normAngle (- 1 u))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))
(* n0_i (+ (/ (sin (* normAngle (- 1 u))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))
(* n0_i (sin (* normAngle (- 1 u))))
(* n0_i (+ (sin (* normAngle (- 1 u))) (/ (* n1_i (sin (* normAngle u))) n0_i)))
(* n0_i (+ (sin (* normAngle (- 1 u))) (/ (* n1_i (sin (* normAngle u))) n0_i)))
(* n0_i (+ (sin (* normAngle (- 1 u))) (/ (* n1_i (sin (* normAngle u))) n0_i)))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(* n0_i (+ (/ (sin (* normAngle (- 1 u))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))
(* n0_i (+ (/ (sin (* normAngle (- 1 u))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))
(* n0_i (+ (/ (sin (* normAngle (- 1 u))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(* n0_i (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle))))
(* -1 (* n0_i (+ (* -1 (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle)))) (* -1 (/ (* n1_i normAngle) (* n0_i (sin normAngle)))))))
(* -1 (* n0_i (+ (* -1 (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle)))) (* -1 (/ (* n1_i normAngle) (* n0_i (sin normAngle)))))))
(* -1 (* n0_i (+ (* -1 (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle)))) (* -1 (/ (* n1_i normAngle) (* n0_i (sin normAngle)))))))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(* -1 (* n0_i (+ (* -1 (/ (sin (* normAngle (- 1 u))) (sin normAngle))) (* -1 (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))))
(* -1 (* n0_i (+ (* -1 (/ (sin (* normAngle (- 1 u))) (sin normAngle))) (* -1 (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))))
(* -1 (* n0_i (+ (* -1 (/ (sin (* normAngle (- 1 u))) (sin normAngle))) (* -1 (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))))
(* -1 (* n0_i (- (* -1 (* u (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle))))) 1)))
(* -1 (* n0_i (- (+ (* -1 (* u (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle))))) (* -1 (/ (* n1_i (* normAngle u)) (* n0_i (sin normAngle))))) 1)))
(* -1 (* n0_i (- (+ (* -1 (* u (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle))))) (* -1 (/ (* n1_i (* normAngle u)) (* n0_i (sin normAngle))))) 1)))
(* -1 (* n0_i (- (+ (* -1 (* u (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle))))) (* -1 (/ (* n1_i (* normAngle u)) (* n0_i (sin normAngle))))) 1)))
(* n0_i (- 1 u))
(* -1 (* n0_i (+ (* -1 (- 1 u)) (* -1 (/ (* n1_i u) n0_i)))))
(* -1 (* n0_i (+ (* -1 (- 1 u)) (* -1 (/ (* n1_i u) n0_i)))))
(* -1 (* n0_i (+ (* -1 (- 1 u)) (* -1 (/ (* n1_i u) n0_i)))))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(* -1 (* n0_i (+ (* -1 (/ (sin (* normAngle (- 1 u))) (sin normAngle))) (* -1 (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))))
(* -1 (* n0_i (+ (* -1 (/ (sin (* normAngle (- 1 u))) (sin normAngle))) (* -1 (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))))
(* -1 (* n0_i (+ (* -1 (/ (sin (* normAngle (- 1 u))) (sin normAngle))) (* -1 (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(* -1 (* n0_i (+ (* -1 (/ (sin (* normAngle (- 1 u))) (sin normAngle))) (* -1 (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))))
(* -1 (* n0_i (+ (* -1 (/ (sin (* normAngle (- 1 u))) (sin normAngle))) (* -1 (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))))
(* -1 (* n0_i (+ (* -1 (/ (sin (* normAngle (- 1 u))) (sin normAngle))) (* -1 (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(* -1 (* n0_i (+ (* -1 (/ (sin (* normAngle (- 1 u))) (sin normAngle))) (* -1 (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))))
(* -1 (* n0_i (+ (* -1 (/ (sin (* normAngle (- 1 u))) (sin normAngle))) (* -1 (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))))
(* -1 (* n0_i (+ (* -1 (/ (sin (* normAngle (- 1 u))) (sin normAngle))) (* -1 (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))))
(* n0_i (sin (* normAngle (- 1 u))))
(* -1 (* n0_i (+ (* -1 (sin (* normAngle (- 1 u)))) (* -1 (/ (* n1_i (sin (* normAngle u))) n0_i)))))
(* -1 (* n0_i (+ (* -1 (sin (* normAngle (- 1 u)))) (* -1 (/ (* n1_i (sin (* normAngle u))) n0_i)))))
(* -1 (* n0_i (+ (* -1 (sin (* normAngle (- 1 u)))) (* -1 (/ (* n1_i (sin (* normAngle u))) n0_i)))))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(* -1 (* n0_i (+ (* -1 (/ (sin (* normAngle (- 1 u))) (sin normAngle))) (* -1 (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))))
(* -1 (* n0_i (+ (* -1 (/ (sin (* normAngle (- 1 u))) (sin normAngle))) (* -1 (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))))
(* -1 (* n0_i (+ (* -1 (/ (sin (* normAngle (- 1 u))) (sin normAngle))) (* -1 (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (/ (* n1_i normAngle) (sin normAngle)))
(+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (+ (* -1/2 (* n0_i (* (pow normAngle 2) u))) (/ (* n1_i normAngle) (sin normAngle))))
(+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (+ (* -1/2 (* n0_i (* (pow normAngle 2) u))) (/ (* n1_i normAngle) (sin normAngle))))
(+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (+ (* -1/2 (* n0_i (* (pow normAngle 2) u))) (/ (* n1_i normAngle) (sin normAngle))))
(* -1 (/ (* normAngle (cos normAngle)) (sin normAngle)))
(- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle)))
(- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle)))
(- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle)))
n0_i
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (/ (* n1_i normAngle) (sin normAngle)))))
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (+ (* -1/2 (* n0_i (* (pow normAngle 2) u))) (/ (* n1_i normAngle) (sin normAngle))))))
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (+ (* u (+ (* -1/2 (* n0_i (pow normAngle 2))) (* u (+ (* -1/6 (/ (* n1_i (pow normAngle 3)) (sin normAngle))) (* 1/6 (/ (* n0_i (* (pow normAngle 3) (cos normAngle))) (sin normAngle))))))) (/ (* n1_i normAngle) (sin normAngle))))))
n0_i
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (/ (* n1_i normAngle) (sin normAngle)))))
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (+ (* -1/2 (* n0_i (* (pow normAngle 2) u))) (/ (* n1_i normAngle) (sin normAngle))))))
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (+ (* -1/2 (* n0_i (* (pow normAngle 2) u))) (/ (* n1_i normAngle) (sin normAngle))))))
n0_i
(+ n0_i (* u (+ n1_i (* -1 n0_i))))
(+ n0_i (* u (+ n1_i (* -1 n0_i))))
(+ n0_i (* u (+ n1_i (* -1 n0_i))))
n0_i
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (/ (* n1_i normAngle) (sin normAngle)))))
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (+ (* -1/2 (* n0_i (* (pow normAngle 2) u))) (/ (* n1_i normAngle) (sin normAngle))))))
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (+ (* u (+ (* -1/2 (* n0_i (pow normAngle 2))) (* u (+ (* -1/6 (/ (* n1_i (pow normAngle 3)) (sin normAngle))) (* 1/6 (/ (* n0_i (* (pow normAngle 3) (cos normAngle))) (sin normAngle))))))) (/ (* n1_i normAngle) (sin normAngle))))))
1
(+ 1 (* -1 u))
(+ 1 (* -1 u))
(+ 1 (* -1 u))
(* n1_i u)
(* n1_i u)
(* n1_i u)
(* n1_i u)
(/ (* normAngle u) (sin normAngle))
(* u (+ (* -1/6 (/ (* (pow normAngle 3) (pow u 2)) (sin normAngle))) (/ normAngle (sin normAngle))))
(* u (+ (* (pow u 2) (+ (* -1/6 (/ (pow normAngle 3) (sin normAngle))) (* 1/120 (/ (* (pow normAngle 5) (pow u 2)) (sin normAngle))))) (/ normAngle (sin normAngle))))
(* u (+ (* (pow u 2) (+ (* -1/6 (/ (pow normAngle 3) (sin normAngle))) (* (pow u 2) (+ (* -1/5040 (/ (* (pow normAngle 7) (pow u 2)) (sin normAngle))) (* 1/120 (/ (pow normAngle 5) (sin normAngle))))))) (/ normAngle (sin normAngle))))
n0_i
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (/ (* n1_i normAngle) (sin normAngle)))))
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (+ (* -1/2 (* n0_i (* (pow normAngle 2) u))) (/ (* n1_i normAngle) (sin normAngle))))))
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (+ (* u (+ (* -1/2 (* n0_i (pow normAngle 2))) (* u (+ (* -1/6 (/ (* n1_i (pow normAngle 3)) (sin normAngle))) (* 1/6 (/ (* n0_i (* (pow normAngle 3) (cos normAngle))) (sin normAngle))))))) (/ (* n1_i normAngle) (sin normAngle))))))
n0_i
(+ n0_i (* -1 (/ (* n0_i (* normAngle (* u (cos normAngle)))) (sin normAngle))))
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (* -1/2 (* n0_i (* (pow normAngle 2) u))))))
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (* u (+ (* -1/2 (* n0_i (pow normAngle 2))) (* 1/6 (/ (* n0_i (* (pow normAngle 3) (* u (cos normAngle)))) (sin normAngle))))))))
1
(+ 1 (* -1 (/ (* normAngle (* u (cos normAngle))) (sin normAngle))))
(+ 1 (* u (+ (* -1 (/ (* normAngle (cos normAngle)) (sin normAngle))) (* -1/2 (* (pow normAngle 2) u)))))
(+ 1 (* u (+ (* -1 (/ (* normAngle (cos normAngle)) (sin normAngle))) (* u (+ (* -1/2 (pow normAngle 2)) (* 1/6 (/ (* (pow normAngle 3) (* u (cos normAngle))) (sin normAngle))))))))
n0_i
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (/ (* n1_i normAngle) (sin normAngle)))))
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (+ (* -1/2 (* n0_i (* (pow normAngle 2) u))) (/ (* n1_i normAngle) (sin normAngle))))))
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (+ (* u (+ (* -1/2 (* n0_i (pow normAngle 2))) (* u (+ (* -1/6 (/ (* n1_i (pow normAngle 3)) (sin normAngle))) (* 1/6 (/ (* n0_i (* (pow normAngle 3) (cos normAngle))) (sin normAngle))))))) (/ (* n1_i normAngle) (sin normAngle))))))
(* n0_i (sin normAngle))
(+ (* n0_i (sin normAngle)) (* u (+ (* -1 (* n0_i (* normAngle (cos normAngle)))) (* n1_i normAngle))))
(+ (* n0_i (sin normAngle)) (* u (+ (* -1 (* n0_i (* normAngle (cos normAngle)))) (+ (* -1/2 (* n0_i (* (pow normAngle 2) (* u (sin normAngle))))) (* n1_i normAngle)))))
(+ (* n0_i (sin normAngle)) (* u (+ (* -1 (* n0_i (* normAngle (cos normAngle)))) (+ (* n1_i normAngle) (* u (+ (* -1/2 (* n0_i (* (pow normAngle 2) (sin normAngle)))) (* u (+ (* -1/6 (* n1_i (pow normAngle 3))) (* 1/6 (* n0_i (* (pow normAngle 3) (cos normAngle))))))))))))
n0_i
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (/ (* n1_i normAngle) (sin normAngle)))))
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (+ (* -1/2 (* n0_i (* (pow normAngle 2) u))) (/ (* n1_i normAngle) (sin normAngle))))))
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (+ (* u (+ (* -1/2 (* n0_i (pow normAngle 2))) (* u (+ (* -1/6 (/ (* n1_i (pow normAngle 3)) (sin normAngle))) (* 1/6 (/ (* n0_i (* (pow normAngle 3) (cos normAngle))) (sin normAngle))))))) (/ (* n1_i normAngle) (sin normAngle))))))
(/ (* normAngle u) (sin normAngle))
(* u (+ (* -1/6 (/ (* (pow normAngle 3) (pow u 2)) (sin normAngle))) (/ normAngle (sin normAngle))))
(* u (+ (* (pow u 2) (+ (* -1/6 (/ (pow normAngle 3) (sin normAngle))) (* 1/120 (/ (* (pow normAngle 5) (pow u 2)) (sin normAngle))))) (/ normAngle (sin normAngle))))
(* u (+ (* (pow u 2) (+ (* -1/6 (/ (pow normAngle 3) (sin normAngle))) (* (pow u 2) (+ (* -1/5040 (/ (* (pow normAngle 7) (pow u 2)) (sin normAngle))) (* 1/120 (/ (pow normAngle 5) (sin normAngle))))))) (/ normAngle (sin normAngle))))
(* normAngle u)
(* u (+ normAngle (* -1/6 (* (pow normAngle 3) (pow u 2)))))
(* u (+ normAngle (* (pow u 2) (+ (* -1/6 (pow normAngle 3)) (* 1/120 (* (pow normAngle 5) (pow u 2)))))))
(* u (+ normAngle (* (pow u 2) (+ (* -1/6 (pow normAngle 3)) (* (pow u 2) (+ (* -1/5040 (* (pow normAngle 7) (pow u 2))) (* 1/120 (pow normAngle 5))))))))
(* normAngle u)
(* normAngle u)
(* normAngle u)
(* normAngle u)
(* (pow normAngle 2) u)
(* (pow normAngle 2) u)
(* (pow normAngle 2) u)
(* (pow normAngle 2) u)
normAngle
(+ normAngle (* -1 (* normAngle u)))
(+ normAngle (* -1 (* normAngle u)))
(+ normAngle (* -1 (* normAngle u)))
(* n1_i (* normAngle u))
(* u (+ (* -1/6 (* n1_i (* (pow normAngle 3) (pow u 2)))) (* n1_i normAngle)))
(* u (+ (* n1_i normAngle) (* (pow u 2) (+ (* -1/6 (* n1_i (pow normAngle 3))) (* 1/120 (* n1_i (* (pow normAngle 5) (pow u 2))))))))
(* u (+ (* n1_i normAngle) (* (pow u 2) (+ (* -1/6 (* n1_i (pow normAngle 3))) (* (pow u 2) (+ (* -1/5040 (* n1_i (* (pow normAngle 7) (pow u 2)))) (* 1/120 (* n1_i (pow normAngle 5)))))))))
n0_i
(+ n0_i (* -1 (/ (* n0_i (* normAngle (* u (cos normAngle)))) (sin normAngle))))
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (* -1/2 (* n0_i (* (pow normAngle 2) u))))))
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (* u (+ (* -1/2 (* n0_i (pow normAngle 2))) (* 1/6 (/ (* n0_i (* (pow normAngle 3) (* u (cos normAngle)))) (sin normAngle))))))))
(* -1/2 (* n0_i (* (pow normAngle 2) u)))
(* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (* u (sin normAngle)))) (+ (* -1/2 (* n0_i (pow normAngle 2))) (/ (* n1_i normAngle) (* u (sin normAngle))))))
(* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (* u (sin normAngle)))) (+ (* -1/2 (* n0_i (pow normAngle 2))) (/ (* n1_i normAngle) (* u (sin normAngle))))))
(* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (* u (sin normAngle)))) (+ (* -1/2 (* n0_i (pow normAngle 2))) (/ (* n1_i normAngle) (* u (sin normAngle))))))
(* -1/2 (* (pow normAngle 2) u))
(* u (+ (* -1 (/ (* normAngle (cos normAngle)) (* u (sin normAngle)))) (* -1/2 (pow normAngle 2))))
(* u (+ (* -1 (/ (* normAngle (cos normAngle)) (* u (sin normAngle)))) (* -1/2 (pow normAngle 2))))
(* u (+ (* -1 (/ (* normAngle (cos normAngle)) (* u (sin normAngle)))) (* -1/2 (pow normAngle 2))))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(* -1/2 (* n0_i (* (pow normAngle 2) (pow u 2))))
(* (pow u 2) (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (* u (sin normAngle)))) (+ (* -1/2 (* n0_i (pow normAngle 2))) (/ (* n1_i normAngle) (* u (sin normAngle))))))
(* (pow u 2) (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (* u (sin normAngle)))) (+ (* -1/2 (* n0_i (pow normAngle 2))) (+ (/ n0_i (pow u 2)) (/ (* n1_i normAngle) (* u (sin normAngle)))))))
(* (pow u 2) (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (* u (sin normAngle)))) (+ (* -1/2 (* n0_i (pow normAngle 2))) (+ (/ n0_i (pow u 2)) (/ (* n1_i normAngle) (* u (sin normAngle)))))))
(* u (+ n1_i (* -1 n0_i)))
(* u (+ n1_i (+ (* -1 n0_i) (/ n0_i u))))
(* u (+ n1_i (+ (* -1 n0_i) (/ n0_i u))))
(* u (+ n1_i (+ (* -1 n0_i) (/ n0_i u))))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(* -1 u)
(* u (- (/ 1 u) 1))
(* u (- (/ 1 u) 1))
(* u (- (/ 1 u) 1))
(* n1_i u)
(* n1_i u)
(* n1_i u)
(* n1_i u)
(/ (sin (* normAngle u)) (sin normAngle))
(/ (sin (* normAngle u)) (sin normAngle))
(/ (sin (* normAngle u)) (sin normAngle))
(/ (sin (* normAngle u)) (sin normAngle))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(/ (sin (* normAngle (- 1 u))) (sin normAngle))
(/ (sin (* normAngle (- 1 u))) (sin normAngle))
(/ (sin (* normAngle (- 1 u))) (sin normAngle))
(/ (sin (* normAngle (- 1 u))) (sin normAngle))
(/ (+ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin (* normAngle u)))) (sin normAngle))
(/ (+ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin (* normAngle u)))) (sin normAngle))
(/ (+ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin (* normAngle u)))) (sin normAngle))
(/ (+ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin (* normAngle u)))) (sin normAngle))
(+ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin (* normAngle u))))
(+ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin (* normAngle u))))
(+ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin (* normAngle u))))
(+ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin (* normAngle u))))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(/ (sin (* normAngle u)) (sin normAngle))
(/ (sin (* normAngle u)) (sin normAngle))
(/ (sin (* normAngle u)) (sin normAngle))
(/ (sin (* normAngle u)) (sin normAngle))
(sin (* normAngle u))
(sin (* normAngle u))
(sin (* normAngle u))
(sin (* normAngle u))
(* normAngle u)
(* normAngle u)
(* normAngle u)
(* normAngle u)
(* (pow normAngle 2) u)
(* (pow normAngle 2) u)
(* (pow normAngle 2) u)
(* (pow normAngle 2) u)
(* -1 (* normAngle u))
(* u (+ (* -1 normAngle) (/ normAngle u)))
(* u (+ (* -1 normAngle) (/ normAngle u)))
(* u (+ (* -1 normAngle) (/ normAngle u)))
(* n1_i (sin (* normAngle u)))
(* n1_i (sin (* normAngle u)))
(* n1_i (sin (* normAngle u)))
(* n1_i (sin (* normAngle u)))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(* -1/2 (* n0_i (* (pow normAngle 2) u)))
(* -1 (* u (+ (* -1 (/ (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (/ (* n1_i normAngle) (sin normAngle))) u)) (* 1/2 (* n0_i (pow normAngle 2))))))
(* -1 (* u (+ (* -1 (/ (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (/ (* n1_i normAngle) (sin normAngle))) u)) (* 1/2 (* n0_i (pow normAngle 2))))))
(* -1 (* u (+ (* -1 (/ (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (/ (* n1_i normAngle) (sin normAngle))) u)) (* 1/2 (* n0_i (pow normAngle 2))))))
(* -1/2 (* (pow normAngle 2) u))
(* -1 (* u (+ (* 1/2 (pow normAngle 2)) (/ (* normAngle (cos normAngle)) (* u (sin normAngle))))))
(* -1 (* u (+ (* 1/2 (pow normAngle 2)) (/ (* normAngle (cos normAngle)) (* u (sin normAngle))))))
(* -1 (* u (+ (* 1/2 (pow normAngle 2)) (/ (* normAngle (cos normAngle)) (* u (sin normAngle))))))
(+ (/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(* -1/2 (* n0_i (* (pow normAngle 2) (pow u 2))))
(* (pow u 2) (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (* u (sin normAngle)))) (+ (* -1/2 (* n0_i (pow normAngle 2))) (/ (* n1_i normAngle) (* u (sin normAngle))))))
(* (pow u 2) (+ (* -1 (/ (+ (* -1 (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (/ (* n1_i normAngle) (sin normAngle)))) (* -1 (/ n0_i u))) u)) (* -1/2 (* n0_i (pow normAngle 2)))))
(* (pow u 2) (+ (* -1 (/ (+ (* -1 (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (/ (* n1_i normAngle) (sin normAngle)))) (* -1 (/ n0_i u))) u)) (* -1/2 (* n0_i (pow normAngle 2)))))
(* -1 (* u (+ n0_i (* -1 n1_i))))
(* -1 (* u (+ n0_i (+ (* -1 n1_i) (* -1 (/ n0_i u))))))
(* -1 (* u (+ n0_i (+ (* -1 n1_i) (* -1 (/ n0_i u))))))
(* -1 (* u (+ n0_i (+ (* -1 n1_i) (* -1 (/ n0_i u))))))
(+ (/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(* -1 u)
(* -1 (* u (- 1 (/ 1 u))))
(* -1 (* u (- 1 (/ 1 u))))
(* -1 (* u (- 1 (/ 1 u))))
(* n1_i u)
(* n1_i u)
(* n1_i u)
(* n1_i u)
(/ (sin (* normAngle u)) (sin normAngle))
(/ (sin (* normAngle u)) (sin normAngle))
(/ (sin (* normAngle u)) (sin normAngle))
(/ (sin (* normAngle u)) (sin normAngle))
(+ (/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle))
(/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle))
(/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle))
(/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle))
(/ (sin (* normAngle (+ 1 (* -1 u)))) (sin normAngle))
(/ (sin (* normAngle (+ 1 (* -1 u)))) (sin normAngle))
(/ (sin (* normAngle (+ 1 (* -1 u)))) (sin normAngle))
(/ (sin (* normAngle (+ 1 (* -1 u)))) (sin normAngle))
(/ (+ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (* n1_i (sin (* normAngle u)))) (sin normAngle))
(/ (+ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (* n1_i (sin (* normAngle u)))) (sin normAngle))
(/ (+ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (* n1_i (sin (* normAngle u)))) (sin normAngle))
(/ (+ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (* n1_i (sin (* normAngle u)))) (sin normAngle))
(+ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (* n1_i (sin (* normAngle u))))
(+ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (* n1_i (sin (* normAngle u))))
(+ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (* n1_i (sin (* normAngle u))))
(+ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (* n1_i (sin (* normAngle u))))
(+ (/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(/ (sin (* normAngle u)) (sin normAngle))
(/ (sin (* normAngle u)) (sin normAngle))
(/ (sin (* normAngle u)) (sin normAngle))
(/ (sin (* normAngle u)) (sin normAngle))
(sin (* normAngle u))
(sin (* normAngle u))
(sin (* normAngle u))
(sin (* normAngle u))
(* normAngle u)
(* normAngle u)
(* normAngle u)
(* normAngle u)
(* (pow normAngle 2) u)
(* (pow normAngle 2) u)
(* (pow normAngle 2) u)
(* (pow normAngle 2) u)
(* -1 (* normAngle u))
(* -1 (* u (+ normAngle (* -1 (/ normAngle u)))))
(* -1 (* u (+ normAngle (* -1 (/ normAngle u)))))
(* -1 (* u (+ normAngle (* -1 (/ normAngle u)))))
(* n1_i (sin (* normAngle u)))
(* n1_i (sin (* normAngle u)))
(* n1_i (sin (* normAngle u)))
(* n1_i (sin (* normAngle u)))
(/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle))
(/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle))
(/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle))
(/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle))
(+ n1_i (* -1 n0_i))
(+ n1_i (+ (* -1 n0_i) (* (pow normAngle 2) (- (* n0_i (+ 1/3 (* -1/2 u))) (* -1/6 n1_i)))))
(+ n1_i (+ (* -1 n0_i) (* (pow normAngle 2) (- (+ (* n0_i (+ 1/3 (* -1/2 u))) (* (pow normAngle 2) (- (* 1/45 n0_i) (+ (* -1/36 n1_i) (* 1/120 n1_i))))) (* -1/6 n1_i)))))
(+ n1_i (+ (* -1 n0_i) (* (pow normAngle 2) (- (+ (* n0_i (+ 1/3 (* -1/2 u))) (* (pow normAngle 2) (- (+ (* 1/45 n0_i) (* (pow normAngle 2) (- (* 2/945 n0_i) (+ (* -1/5040 n1_i) (+ (* 1/720 n1_i) (* 1/6 (+ (* -1/36 n1_i) (* 1/120 n1_i)))))))) (+ (* -1/36 n1_i) (* 1/120 n1_i))))) (* -1/6 n1_i)))))
-1
(- (* (pow normAngle 2) (+ 1/3 (* -1/2 u))) 1)
(- (* (pow normAngle 2) (+ 1/3 (+ (* -1/2 u) (* 1/45 (pow normAngle 2))))) 1)
(- (* (pow normAngle 2) (+ 1/3 (+ (* -1/2 u) (* (pow normAngle 2) (+ 1/45 (* 2/945 (pow normAngle 2))))))) 1)
(+ (* n0_i (- 1 u)) (* n1_i u))
(+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u)))))))
(+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (+ (* -1/6 (* n1_i (pow u 3))) (* (pow normAngle 2) (- (+ (* 1/120 (* n0_i (pow (- 1 u) 5))) (* 1/120 (* n1_i (pow u 5)))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (+ (* 1/120 (* n0_i (- 1 u))) (* 1/120 (* n1_i u))))))))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u)))))))
(+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (+ (* -1/6 (* n1_i (pow u 3))) (* (pow normAngle 2) (- (+ (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* 1/120 (* n1_i (pow u 5))) (* (pow normAngle 2) (- (+ (* -1/5040 (* n0_i (pow (- 1 u) 7))) (* -1/5040 (* n1_i (pow u 7)))) (+ (* -1/6 (- (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (* n0_i (- 1 u)))))) (+ (* -1/6 (- (* 1/120 (* n1_i (pow u 5))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (* 1/120 (* n1_i u))))) (+ (* -1/5040 (* n0_i (- 1 u))) (+ (* -1/5040 (* n1_i u)) (+ (* 1/120 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u))))))))))))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (+ (* 1/120 (* n0_i (- 1 u))) (* 1/120 (* n1_i u))))))))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u)))))))
(+ n0_i (* u (+ n1_i (* -1 n0_i))))
(+ n0_i (+ (* u (+ n1_i (* -1 n0_i))) (* (pow normAngle 2) (* u (- (* n0_i (+ 1/3 (* -1/2 u))) (* -1/6 n1_i))))))
(+ n0_i (+ (* u (+ n1_i (* -1 n0_i))) (* (pow normAngle 2) (+ (* u (- (* n0_i (+ 1/3 (* -1/2 u))) (* -1/6 n1_i))) (* (pow normAngle 2) (* u (- (* 1/45 n0_i) (+ (* -1/36 n1_i) (* 1/120 n1_i)))))))))
(+ n0_i (+ (* u (+ n1_i (* -1 n0_i))) (* (pow normAngle 2) (+ (* u (- (* n0_i (+ 1/3 (* -1/2 u))) (* -1/6 n1_i))) (* (pow normAngle 2) (+ (* u (- (* 1/45 n0_i) (+ (* -1/36 n1_i) (* 1/120 n1_i)))) (* (pow normAngle 2) (* u (- (* 2/945 n0_i) (+ (* -1/5040 n1_i) (+ (* 1/720 n1_i) (* 1/6 (+ (* -1/36 n1_i) (* 1/120 n1_i))))))))))))))
(+ (* n0_i (- 1 u)) (* n1_i u))
(+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u)))))))
(+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (+ (* -1/6 (* n1_i (pow u 3))) (* (pow normAngle 2) (- (+ (* 1/120 (* n0_i (pow (- 1 u) 5))) (* 1/120 (* n1_i (pow u 5)))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (+ (* 1/120 (* n0_i (- 1 u))) (* 1/120 (* n1_i u))))))))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u)))))))
(+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (+ (* -1/6 (* n1_i (pow u 3))) (* (pow normAngle 2) (- (+ (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* 1/120 (* n1_i (pow u 5))) (* (pow normAngle 2) (- (+ (* -1/5040 (* n0_i (pow (- 1 u) 7))) (* -1/5040 (* n1_i (pow u 7)))) (+ (* -1/6 (- (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (* n0_i (- 1 u)))))) (+ (* -1/6 (- (* 1/120 (* n1_i (pow u 5))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (* 1/120 (* n1_i u))))) (+ (* -1/5040 (* n0_i (- 1 u))) (+ (* -1/5040 (* n1_i u)) (+ (* 1/120 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u))))))))))))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (+ (* 1/120 (* n0_i (- 1 u))) (* 1/120 (* n1_i u))))))))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u)))))))
u
(+ u (* (pow normAngle 2) (- (* -1/6 (pow u 3)) (* -1/6 u))))
(+ u (* (pow normAngle 2) (- (+ (* -1/6 (pow u 3)) (* (pow normAngle 2) (- (* 1/120 (pow u 5)) (+ (* -1/6 (- (* -1/6 (pow u 3)) (* -1/6 u))) (* 1/120 u))))) (* -1/6 u))))
(+ u (* (pow normAngle 2) (- (+ (* -1/6 (pow u 3)) (* (pow normAngle 2) (- (+ (* 1/120 (pow u 5)) (* (pow normAngle 2) (- (* -1/5040 (pow u 7)) (+ (* -1/6 (- (* 1/120 (pow u 5)) (+ (* -1/6 (- (* -1/6 (pow u 3)) (* -1/6 u))) (* 1/120 u)))) (+ (* -1/5040 u) (* 1/120 (- (* -1/6 (pow u 3)) (* -1/6 u)))))))) (+ (* -1/6 (- (* -1/6 (pow u 3)) (* -1/6 u))) (* 1/120 u))))) (* -1/6 u))))
(+ (* n0_i (- 1 u)) (* n1_i u))
(+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u)))))))
(+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (+ (* -1/6 (* n1_i (pow u 3))) (* (pow normAngle 2) (- (+ (* 1/120 (* n0_i (pow (- 1 u) 5))) (* 1/120 (* n1_i (pow u 5)))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (+ (* 1/120 (* n0_i (- 1 u))) (* 1/120 (* n1_i u))))))))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u)))))))
(+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (+ (* -1/6 (* n1_i (pow u 3))) (* (pow normAngle 2) (- (+ (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* 1/120 (* n1_i (pow u 5))) (* (pow normAngle 2) (- (+ (* -1/5040 (* n0_i (pow (- 1 u) 7))) (* -1/5040 (* n1_i (pow u 7)))) (+ (* -1/6 (- (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (* n0_i (- 1 u)))))) (+ (* -1/6 (- (* 1/120 (* n1_i (pow u 5))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (* 1/120 (* n1_i u))))) (+ (* -1/5040 (* n0_i (- 1 u))) (+ (* -1/5040 (* n1_i u)) (+ (* 1/120 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u))))))))))))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (+ (* 1/120 (* n0_i (- 1 u))) (* 1/120 (* n1_i u))))))))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u)))))))
(* n0_i (- 1 u))
(+ (* n0_i (- 1 u)) (* (pow normAngle 2) (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))))
(+ (* n0_i (- 1 u)) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* (pow normAngle 2) (- (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (* n0_i (- 1 u))))))) (* -1/6 (* n0_i (- 1 u))))))
(+ (* n0_i (- 1 u)) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* (pow normAngle 2) (- (+ (* 1/120 (* n0_i (pow (- 1 u) 5))) (* (pow normAngle 2) (- (* -1/5040 (* n0_i (pow (- 1 u) 7))) (+ (* -1/6 (- (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (* n0_i (- 1 u)))))) (+ (* -1/5040 (* n0_i (- 1 u))) (* 1/120 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u)))))))))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (* n0_i (- 1 u))))))) (* -1/6 (* n0_i (- 1 u))))))
(- 1 u)
(- (+ 1 (* (pow normAngle 2) (- (* -1/6 (pow (- 1 u) 3)) (* -1/6 (- 1 u))))) u)
(- (+ 1 (* (pow normAngle 2) (- (+ (* -1/6 (pow (- 1 u) 3)) (* (pow normAngle 2) (- (* 1/120 (pow (- 1 u) 5)) (+ (* -1/6 (- (* -1/6 (pow (- 1 u) 3)) (* -1/6 (- 1 u)))) (* 1/120 (- 1 u)))))) (* -1/6 (- 1 u))))) u)
(- (+ 1 (* (pow normAngle 2) (- (+ (* -1/6 (pow (- 1 u) 3)) (* (pow normAngle 2) (- (+ (* 1/120 (pow (- 1 u) 5)) (* (pow normAngle 2) (- (* -1/5040 (pow (- 1 u) 7)) (+ (* -1/6 (- (* 1/120 (pow (- 1 u) 5)) (+ (* -1/6 (- (* -1/6 (pow (- 1 u) 3)) (* -1/6 (- 1 u)))) (* 1/120 (- 1 u))))) (+ (* -1/5040 (- 1 u)) (* 1/120 (- (* -1/6 (pow (- 1 u) 3)) (* -1/6 (- 1 u))))))))) (+ (* -1/6 (- (* -1/6 (pow (- 1 u) 3)) (* -1/6 (- 1 u)))) (* 1/120 (- 1 u)))))) (* -1/6 (- 1 u))))) u)
(+ (* n0_i (- 1 u)) (* n1_i u))
(+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (* -1/6 (+ (* n0_i (- 1 u)) (* n1_i u)))))))
(+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (+ (* -1/6 (* n1_i (pow u 3))) (* (pow normAngle 2) (- (+ (* 1/120 (* n0_i (pow (- 1 u) 5))) (* 1/120 (* n1_i (pow u 5)))) (+ (* -1/6 (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (* -1/6 (+ (* n0_i (- 1 u)) (* n1_i u))))) (* 1/120 (+ (* n0_i (- 1 u)) (* n1_i u)))))))) (* -1/6 (+ (* n0_i (- 1 u)) (* n1_i u)))))))
(+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (+ (* -1/6 (* n1_i (pow u 3))) (* (pow normAngle 2) (- (+ (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* 1/120 (* n1_i (pow u 5))) (* (pow normAngle 2) (- (+ (* -1/5040 (* n0_i (pow (- 1 u) 7))) (* -1/5040 (* n1_i (pow u 7)))) (+ (* -1/6 (- (+ (* 1/120 (* n0_i (pow (- 1 u) 5))) (* 1/120 (* n1_i (pow u 5)))) (+ (* -1/6 (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (* -1/6 (+ (* n0_i (- 1 u)) (* n1_i u))))) (* 1/120 (+ (* n0_i (- 1 u)) (* n1_i u)))))) (+ (* -1/5040 (+ (* n0_i (- 1 u)) (* n1_i u))) (* 1/120 (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (* -1/6 (+ (* n0_i (- 1 u)) (* n1_i u))))))))))) (+ (* -1/6 (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (* -1/6 (+ (* n0_i (- 1 u)) (* n1_i u))))) (* 1/120 (+ (* n0_i (- 1 u)) (* n1_i u)))))))) (* -1/6 (+ (* n0_i (- 1 u)) (* n1_i u)))))))
(/ 1 normAngle)
(/ (+ 1 (* 1/6 (pow normAngle 2))) normAngle)
(/ (+ 1 (* (pow normAngle 2) (+ 1/6 (* 7/360 (pow normAngle 2))))) normAngle)
(/ (+ 1 (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2))))))) normAngle)
normAngle
(* normAngle (+ 1 (* -1/6 (pow normAngle 2))))
(* normAngle (+ 1 (* (pow normAngle 2) (- (* 1/120 (pow normAngle 2)) 1/6))))
(* normAngle (+ 1 (* (pow normAngle 2) (- (* (pow normAngle 2) (+ 1/120 (* -1/5040 (pow normAngle 2)))) 1/6))))
(* normAngle (+ (* n0_i (- 1 u)) (* n1_i u)))
(* normAngle (+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3))))))))
(* normAngle (+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (+ (* -1/6 (* n1_i (pow u 3))) (* (pow normAngle 2) (+ (* 1/120 (* n0_i (pow (- 1 u) 5))) (* 1/120 (* n1_i (pow u 5)))))))))))
(* normAngle (+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (+ (* -1/6 (* n1_i (pow u 3))) (* (pow normAngle 2) (+ (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* 1/120 (* n1_i (pow u 5))) (* (pow normAngle 2) (+ (* -1/5040 (* n0_i (pow (- 1 u) 7))) (* -1/5040 (* n1_i (pow u 7))))))))))))))
(+ (* n0_i (- 1 u)) (* n1_i u))
(+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u)))))))
(+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (+ (* -1/6 (* n1_i (pow u 3))) (* (pow normAngle 2) (- (+ (* 1/120 (* n0_i (pow (- 1 u) 5))) (* 1/120 (* n1_i (pow u 5)))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (+ (* 1/120 (* n0_i (- 1 u))) (* 1/120 (* n1_i u))))))))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u)))))))
(+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (+ (* -1/6 (* n1_i (pow u 3))) (* (pow normAngle 2) (- (+ (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* 1/120 (* n1_i (pow u 5))) (* (pow normAngle 2) (- (+ (* -1/5040 (* n0_i (pow (- 1 u) 7))) (* -1/5040 (* n1_i (pow u 7)))) (+ (* -1/6 (- (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (* n0_i (- 1 u)))))) (+ (* -1/6 (- (* 1/120 (* n1_i (pow u 5))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (* 1/120 (* n1_i u))))) (+ (* -1/5040 (* n0_i (- 1 u))) (+ (* -1/5040 (* n1_i u)) (+ (* 1/120 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u))))))))))))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (+ (* 1/120 (* n0_i (- 1 u))) (* 1/120 (* n1_i u))))))))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u)))))))
u
(+ u (* (pow normAngle 2) (- (* -1/6 (pow u 3)) (* -1/6 u))))
(+ u (* (pow normAngle 2) (- (+ (* -1/6 (pow u 3)) (* (pow normAngle 2) (- (* 1/120 (pow u 5)) (+ (* -1/6 (- (* -1/6 (pow u 3)) (* -1/6 u))) (* 1/120 u))))) (* -1/6 u))))
(+ u (* (pow normAngle 2) (- (+ (* -1/6 (pow u 3)) (* (pow normAngle 2) (- (+ (* 1/120 (pow u 5)) (* (pow normAngle 2) (- (* -1/5040 (pow u 7)) (+ (* -1/6 (- (* 1/120 (pow u 5)) (+ (* -1/6 (- (* -1/6 (pow u 3)) (* -1/6 u))) (* 1/120 u)))) (+ (* -1/5040 u) (* 1/120 (- (* -1/6 (pow u 3)) (* -1/6 u)))))))) (+ (* -1/6 (- (* -1/6 (pow u 3)) (* -1/6 u))) (* 1/120 u))))) (* -1/6 u))))
(* normAngle u)
(* normAngle (+ u (* -1/6 (* (pow normAngle 2) (pow u 3)))))
(* normAngle (+ u (* (pow normAngle 2) (+ (* -1/6 (pow u 3)) (* 1/120 (* (pow normAngle 2) (pow u 5)))))))
(* normAngle (+ u (* (pow normAngle 2) (+ (* -1/6 (pow u 3)) (* (pow normAngle 2) (+ (* -1/5040 (* (pow normAngle 2) (pow u 7))) (* 1/120 (pow u 5))))))))
(* normAngle u)
(* normAngle u)
(* normAngle u)
(* normAngle u)
(* (pow normAngle 2) u)
(* (pow normAngle 2) u)
(* (pow normAngle 2) u)
(* (pow normAngle 2) u)
1
(+ 1 (* -1/3 (pow normAngle 2)))
(+ 1 (* (pow normAngle 2) (- (* -1/45 (pow normAngle 2)) 1/3)))
(+ 1 (* (pow normAngle 2) (- (* (pow normAngle 2) (- (* -2/945 (pow normAngle 2)) 1/45)) 1/3)))
(* normAngle (- 1 u))
(* normAngle (- 1 u))
(* normAngle (- 1 u))
(* normAngle (- 1 u))
(* n1_i (* normAngle u))
(* normAngle (+ (* -1/6 (* n1_i (* (pow normAngle 2) (pow u 3)))) (* n1_i u)))
(* normAngle (+ (* n1_i u) (* (pow normAngle 2) (+ (* -1/6 (* n1_i (pow u 3))) (* 1/120 (* n1_i (* (pow normAngle 2) (pow u 5))))))))
(* normAngle (+ (* n1_i u) (* (pow normAngle 2) (+ (* -1/6 (* n1_i (pow u 3))) (* (pow normAngle 2) (+ (* -1/5040 (* n1_i (* (pow normAngle 2) (pow u 7)))) (* 1/120 (* n1_i (pow u 5)))))))))
(* n0_i (- 1 u))
(+ (* n0_i (- 1 u)) (* (pow normAngle 2) (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))))
(+ (* n0_i (- 1 u)) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* (pow normAngle 2) (- (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (* n0_i (- 1 u))))))) (* -1/6 (* n0_i (- 1 u))))))
(+ (* n0_i (- 1 u)) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* (pow normAngle 2) (- (+ (* 1/120 (* n0_i (pow (- 1 u) 5))) (* (pow normAngle 2) (- (* -1/5040 (* n0_i (pow (- 1 u) 7))) (+ (* -1/6 (- (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (* n0_i (- 1 u)))))) (+ (* -1/5040 (* n0_i (- 1 u))) (* 1/120 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u)))))))))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (* n0_i (- 1 u))))))) (* -1/6 (* n0_i (- 1 u))))))
(* -1/2 (* n0_i (* (pow normAngle 2) u)))
(* (pow normAngle 2) (+ (* -1 (/ (* n0_i (cos normAngle)) (* normAngle (sin normAngle)))) (+ (* -1/2 (* n0_i u)) (/ n1_i (* normAngle (sin normAngle))))))
(* (pow normAngle 2) (+ (* -1 (/ (* n0_i (cos normAngle)) (* normAngle (sin normAngle)))) (+ (* -1/2 (* n0_i u)) (/ n1_i (* normAngle (sin normAngle))))))
(* (pow normAngle 2) (+ (* -1 (/ (* n0_i (cos normAngle)) (* normAngle (sin normAngle)))) (+ (* -1/2 (* n0_i u)) (/ n1_i (* normAngle (sin normAngle))))))
(* -1/2 (* (pow normAngle 2) u))
(* (pow normAngle 2) (+ (* -1 (/ (cos normAngle) (* normAngle (sin normAngle)))) (* -1/2 u)))
(* (pow normAngle 2) (+ (* -1 (/ (cos normAngle) (* normAngle (sin normAngle)))) (* -1/2 u)))
(* (pow normAngle 2) (+ (* -1 (/ (cos normAngle) (* normAngle (sin normAngle)))) (* -1/2 u)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(* -1/2 (* n0_i (* (pow normAngle 2) (pow u 2))))
(* (pow normAngle 2) (+ (* -1/2 (* n0_i (pow u 2))) (/ (* u (+ (* -1 (/ (* n0_i (cos normAngle)) (sin normAngle))) (/ n1_i (sin normAngle)))) normAngle)))
(* (pow normAngle 2) (+ (* -1/2 (* n0_i (pow u 2))) (+ (/ n0_i (pow normAngle 2)) (/ (* u (+ (* -1 (/ (* n0_i (cos normAngle)) (sin normAngle))) (/ n1_i (sin normAngle)))) normAngle))))
(* (pow normAngle 2) (+ (* -1/2 (* n0_i (pow u 2))) (+ (/ n0_i (pow normAngle 2)) (/ (* u (+ (* -1 (/ (* n0_i (cos normAngle)) (sin normAngle))) (/ n1_i (sin normAngle)))) normAngle))))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(/ (sin (* normAngle u)) (sin normAngle))
(/ (sin (* normAngle u)) (sin normAngle))
(/ (sin (* normAngle u)) (sin normAngle))
(/ (sin (* normAngle u)) (sin normAngle))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(/ (sin (* normAngle (- 1 u))) (sin normAngle))
(/ (sin (* normAngle (- 1 u))) (sin normAngle))
(/ (sin (* normAngle (- 1 u))) (sin normAngle))
(/ (sin (* normAngle (- 1 u))) (sin normAngle))
(/ (+ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin (* normAngle u)))) (sin normAngle))
(/ (+ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin (* normAngle u)))) (sin normAngle))
(/ (+ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin (* normAngle u)))) (sin normAngle))
(/ (+ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin (* normAngle u)))) (sin normAngle))
(/ 1 (sin normAngle))
(/ 1 (sin normAngle))
(/ 1 (sin normAngle))
(/ 1 (sin normAngle))
(sin normAngle)
(sin normAngle)
(sin normAngle)
(sin normAngle)
(+ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin (* normAngle u))))
(+ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin (* normAngle u))))
(+ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin (* normAngle u))))
(+ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin (* normAngle u))))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(/ (sin (* normAngle u)) (sin normAngle))
(/ (sin (* normAngle u)) (sin normAngle))
(/ (sin (* normAngle u)) (sin normAngle))
(/ (sin (* normAngle u)) (sin normAngle))
(sin (* normAngle u))
(sin (* normAngle u))
(sin (* normAngle u))
(sin (* normAngle u))
(* normAngle u)
(* normAngle u)
(* normAngle u)
(* normAngle u)
(* (pow normAngle 2) u)
(* (pow normAngle 2) u)
(* (pow normAngle 2) u)
(* (pow normAngle 2) u)
(/ (* normAngle (cos normAngle)) (sin normAngle))
(/ (* normAngle (cos normAngle)) (sin normAngle))
(/ (* normAngle (cos normAngle)) (sin normAngle))
(/ (* normAngle (cos normAngle)) (sin normAngle))
(* normAngle (- 1 u))
(* normAngle (- 1 u))
(* normAngle (- 1 u))
(* normAngle (- 1 u))
(* n1_i (sin (* normAngle u)))
(* n1_i (sin (* normAngle u)))
(* n1_i (sin (* normAngle u)))
(* n1_i (sin (* normAngle u)))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(* -1/2 (* n0_i (* (pow normAngle 2) u)))
(* (pow normAngle 2) (+ (* -1 (/ (+ (* -1 (/ n1_i (sin normAngle))) (/ (* n0_i (cos normAngle)) (sin normAngle))) normAngle)) (* -1/2 (* n0_i u))))
(* (pow normAngle 2) (+ (* -1 (/ (+ (* -1 (/ n1_i (sin normAngle))) (/ (* n0_i (cos normAngle)) (sin normAngle))) normAngle)) (* -1/2 (* n0_i u))))
(* (pow normAngle 2) (+ (* -1 (/ (+ (* -1 (/ n1_i (sin normAngle))) (/ (* n0_i (cos normAngle)) (sin normAngle))) normAngle)) (* -1/2 (* n0_i u))))
(* -1/2 (* (pow normAngle 2) u))
(* (pow normAngle 2) (+ (* -1 (/ (cos normAngle) (* normAngle (sin normAngle)))) (* -1/2 u)))
(* (pow normAngle 2) (+ (* -1 (/ (cos normAngle) (* normAngle (sin normAngle)))) (* -1/2 u)))
(* (pow normAngle 2) (+ (* -1 (/ (cos normAngle) (* normAngle (sin normAngle)))) (* -1/2 u)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(* -1/2 (* n0_i (* (pow normAngle 2) (pow u 2))))
(* (pow normAngle 2) (+ (* -1 (/ (* u (+ (* -1 (/ n1_i (sin normAngle))) (/ (* n0_i (cos normAngle)) (sin normAngle)))) normAngle)) (* -1/2 (* n0_i (pow u 2)))))
(* (pow normAngle 2) (+ (* -1 (/ (+ (* -1 (/ n0_i normAngle)) (* u (+ (* -1 (/ n1_i (sin normAngle))) (/ (* n0_i (cos normAngle)) (sin normAngle))))) normAngle)) (* -1/2 (* n0_i (pow u 2)))))
(* (pow normAngle 2) (+ (* -1 (/ (+ (* -1 (/ n0_i normAngle)) (* u (+ (* -1 (/ n1_i (sin normAngle))) (/ (* n0_i (cos normAngle)) (sin normAngle))))) normAngle)) (* -1/2 (* n0_i (pow u 2)))))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(/ (sin (* normAngle u)) (sin normAngle))
(/ (sin (* normAngle u)) (sin normAngle))
(/ (sin (* normAngle u)) (sin normAngle))
(/ (sin (* normAngle u)) (sin normAngle))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(/ (sin (* normAngle (- 1 u))) (sin normAngle))
(/ (sin (* normAngle (- 1 u))) (sin normAngle))
(/ (sin (* normAngle (- 1 u))) (sin normAngle))
(/ (sin (* normAngle (- 1 u))) (sin normAngle))
(/ (+ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin (* normAngle u)))) (sin normAngle))
(/ (+ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin (* normAngle u)))) (sin normAngle))
(/ (+ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin (* normAngle u)))) (sin normAngle))
(/ (+ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin (* normAngle u)))) (sin normAngle))
(/ 1 (sin normAngle))
(/ 1 (sin normAngle))
(/ 1 (sin normAngle))
(/ 1 (sin normAngle))
(sin normAngle)
(sin normAngle)
(sin normAngle)
(sin normAngle)
(+ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin (* normAngle u))))
(+ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin (* normAngle u))))
(+ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin (* normAngle u))))
(+ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin (* normAngle u))))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(/ (sin (* normAngle u)) (sin normAngle))
(/ (sin (* normAngle u)) (sin normAngle))
(/ (sin (* normAngle u)) (sin normAngle))
(/ (sin (* normAngle u)) (sin normAngle))
(sin (* normAngle u))
(sin (* normAngle u))
(sin (* normAngle u))
(sin (* normAngle u))
(* normAngle u)
(* normAngle u)
(* normAngle u)
(* normAngle u)
(* (pow normAngle 2) u)
(* (pow normAngle 2) u)
(* (pow normAngle 2) u)
(* (pow normAngle 2) u)
(/ (* normAngle (cos normAngle)) (sin normAngle))
(/ (* normAngle (cos normAngle)) (sin normAngle))
(/ (* normAngle (cos normAngle)) (sin normAngle))
(/ (* normAngle (cos normAngle)) (sin normAngle))
(* normAngle (- 1 u))
(* normAngle (- 1 u))
(* normAngle (- 1 u))
(* normAngle (- 1 u))
(* n1_i (sin (* normAngle u)))
(* n1_i (sin (* normAngle u)))
(* n1_i (sin (* normAngle u)))
(* n1_i (sin (* normAngle u)))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(* n0_i (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle))))
(+ (* n0_i (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle)))) (/ (* n1_i normAngle) (sin normAngle)))
(+ (* n0_i (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle)))) (/ (* n1_i normAngle) (sin normAngle)))
(+ (* n0_i (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle)))) (/ (* n1_i normAngle) (sin normAngle)))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ n0_i (* n0_i (* u (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle))))))
(+ n0_i (+ (* n0_i (* u (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle))))) (/ (* n1_i (* normAngle u)) (sin normAngle))))
(+ n0_i (+ (* n0_i (* u (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle))))) (/ (* n1_i (* normAngle u)) (sin normAngle))))
(+ n0_i (+ (* n0_i (* u (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle))))) (/ (* n1_i (* normAngle u)) (sin normAngle))))
(* n0_i (- 1 u))
(+ (* n0_i (- 1 u)) (* n1_i u))
(+ (* n0_i (- 1 u)) (* n1_i u))
(+ (* n0_i (- 1 u)) (* n1_i u))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(* n1_i u)
(* n1_i u)
(* n1_i u)
(* n1_i u)
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(* n0_i (sin (* normAngle (- 1 u))))
(+ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin (* normAngle u))))
(+ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin (* normAngle u))))
(+ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin (* normAngle u))))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(* n1_i (sin (* normAngle u)))
(* n1_i (sin (* normAngle u)))
(* n1_i (sin (* normAngle u)))
(* n1_i (sin (* normAngle u)))
(/ (* n1_i normAngle) (sin normAngle))
(* n1_i (+ (/ normAngle (sin normAngle)) (/ (* n0_i (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle)))) n1_i)))
(* n1_i (+ (/ normAngle (sin normAngle)) (/ (* n0_i (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle)))) n1_i)))
(* n1_i (+ (/ normAngle (sin normAngle)) (/ (* n0_i (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle)))) n1_i)))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(* n1_i (+ (/ (sin (* normAngle u)) (sin normAngle)) (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))
(* n1_i (+ (/ (sin (* normAngle u)) (sin normAngle)) (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))
(* n1_i (+ (/ (sin (* normAngle u)) (sin normAngle)) (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))
(/ (* n1_i (* normAngle u)) (sin normAngle))
(* n1_i (+ (/ n0_i n1_i) (+ (/ (* n0_i (* u (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle))))) n1_i) (/ (* normAngle u) (sin normAngle)))))
(* n1_i (+ (/ n0_i n1_i) (+ (/ (* n0_i (* u (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle))))) n1_i) (/ (* normAngle u) (sin normAngle)))))
(* n1_i (+ (/ n0_i n1_i) (+ (/ (* n0_i (* u (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle))))) n1_i) (/ (* normAngle u) (sin normAngle)))))
(* n1_i u)
(* n1_i (+ u (/ (* n0_i (- 1 u)) n1_i)))
(* n1_i (+ u (/ (* n0_i (- 1 u)) n1_i)))
(* n1_i (+ u (/ (* n0_i (- 1 u)) n1_i)))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(* n1_i (+ (/ (sin (* normAngle u)) (sin normAngle)) (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))
(* n1_i (+ (/ (sin (* normAngle u)) (sin normAngle)) (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))
(* n1_i (+ (/ (sin (* normAngle u)) (sin normAngle)) (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))
(* n1_i u)
(* n1_i u)
(* n1_i u)
(* n1_i u)
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(* n1_i (+ (/ (sin (* normAngle u)) (sin normAngle)) (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))
(* n1_i (+ (/ (sin (* normAngle u)) (sin normAngle)) (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))
(* n1_i (+ (/ (sin (* normAngle u)) (sin normAngle)) (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(* n1_i (+ (/ (sin (* normAngle u)) (sin normAngle)) (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))
(* n1_i (+ (/ (sin (* normAngle u)) (sin normAngle)) (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))
(* n1_i (+ (/ (sin (* normAngle u)) (sin normAngle)) (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))
(* n1_i (sin (* normAngle u)))
(* n1_i (+ (sin (* normAngle u)) (/ (* n0_i (sin (* normAngle (- 1 u)))) n1_i)))
(* n1_i (+ (sin (* normAngle u)) (/ (* n0_i (sin (* normAngle (- 1 u)))) n1_i)))
(* n1_i (+ (sin (* normAngle u)) (/ (* n0_i (sin (* normAngle (- 1 u)))) n1_i)))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(* n1_i (+ (/ (sin (* normAngle u)) (sin normAngle)) (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))
(* n1_i (+ (/ (sin (* normAngle u)) (sin normAngle)) (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))
(* n1_i (+ (/ (sin (* normAngle u)) (sin normAngle)) (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))
(* n1_i (sin (* normAngle u)))
(* n1_i (sin (* normAngle u)))
(* n1_i (sin (* normAngle u)))
(* n1_i (sin (* normAngle u)))
(/ (* n1_i normAngle) (sin normAngle))
(* -1 (* n1_i (+ (* -1 (/ normAngle (sin normAngle))) (* -1 (/ (* n0_i (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle)))) n1_i)))))
(* -1 (* n1_i (+ (* -1 (/ normAngle (sin normAngle))) (* -1 (/ (* n0_i (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle)))) n1_i)))))
(* -1 (* n1_i (+ (* -1 (/ normAngle (sin normAngle))) (* -1 (/ (* n0_i (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle)))) n1_i)))))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(* -1 (* n1_i (+ (* -1 (/ (sin (* normAngle u)) (sin normAngle))) (* -1 (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))))
(* -1 (* n1_i (+ (* -1 (/ (sin (* normAngle u)) (sin normAngle))) (* -1 (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))))
(* -1 (* n1_i (+ (* -1 (/ (sin (* normAngle u)) (sin normAngle))) (* -1 (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))))
(/ (* n1_i (* normAngle u)) (sin normAngle))
(* -1 (* n1_i (+ (* -1 (/ (* normAngle u) (sin normAngle))) (* -1 (/ (+ n0_i (* n0_i (* u (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle)))))) n1_i)))))
(* -1 (* n1_i (+ (* -1 (/ (* normAngle u) (sin normAngle))) (* -1 (/ (+ n0_i (* n0_i (* u (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle)))))) n1_i)))))
(* -1 (* n1_i (+ (* -1 (/ (* normAngle u) (sin normAngle))) (* -1 (/ (+ n0_i (* n0_i (* u (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle)))))) n1_i)))))
(* n1_i u)
(* -1 (* n1_i (+ (* -1 u) (* -1 (/ (* n0_i (- 1 u)) n1_i)))))
(* -1 (* n1_i (+ (* -1 u) (* -1 (/ (* n0_i (- 1 u)) n1_i)))))
(* -1 (* n1_i (+ (* -1 u) (* -1 (/ (* n0_i (- 1 u)) n1_i)))))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(* -1 (* n1_i (+ (* -1 (/ (sin (* normAngle u)) (sin normAngle))) (* -1 (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))))
(* -1 (* n1_i (+ (* -1 (/ (sin (* normAngle u)) (sin normAngle))) (* -1 (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))))
(* -1 (* n1_i (+ (* -1 (/ (sin (* normAngle u)) (sin normAngle))) (* -1 (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))))
(* n1_i u)
(* n1_i u)
(* n1_i u)
(* n1_i u)
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(* -1 (* n1_i (+ (* -1 (/ (sin (* normAngle u)) (sin normAngle))) (* -1 (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))))
(* -1 (* n1_i (+ (* -1 (/ (sin (* normAngle u)) (sin normAngle))) (* -1 (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))))
(* -1 (* n1_i (+ (* -1 (/ (sin (* normAngle u)) (sin normAngle))) (* -1 (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(* -1 (* n1_i (+ (* -1 (/ (sin (* normAngle u)) (sin normAngle))) (* -1 (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))))
(* -1 (* n1_i (+ (* -1 (/ (sin (* normAngle u)) (sin normAngle))) (* -1 (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))))
(* -1 (* n1_i (+ (* -1 (/ (sin (* normAngle u)) (sin normAngle))) (* -1 (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))))
(* n1_i (sin (* normAngle u)))
(* -1 (* n1_i (+ (* -1 (sin (* normAngle u))) (* -1 (/ (* n0_i (sin (* normAngle (- 1 u)))) n1_i)))))
(* -1 (* n1_i (+ (* -1 (sin (* normAngle u))) (* -1 (/ (* n0_i (sin (* normAngle (- 1 u)))) n1_i)))))
(* -1 (* n1_i (+ (* -1 (sin (* normAngle u))) (* -1 (/ (* n0_i (sin (* normAngle (- 1 u)))) n1_i)))))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(* -1 (* n1_i (+ (* -1 (/ (sin (* normAngle u)) (sin normAngle))) (* -1 (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))))
(* -1 (* n1_i (+ (* -1 (/ (sin (* normAngle u)) (sin normAngle))) (* -1 (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))))
(* -1 (* n1_i (+ (* -1 (/ (sin (* normAngle u)) (sin normAngle))) (* -1 (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))))
(* n1_i (sin (* normAngle u)))
(* n1_i (sin (* normAngle u)))
(* n1_i (sin (* normAngle u)))
(* n1_i (sin (* normAngle u)))
Outputs
(/ (* n1_i normAngle) (sin normAngle))
(*.f32 n1_i (/.f32 normAngle (sin.f32 normAngle)))
(+ (* n0_i (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle)))) (/ (* n1_i normAngle) (sin normAngle)))
(fma.f32 (-.f32 (*.f32 (*.f32 u (*.f32 normAngle normAngle)) #s(literal -1/2 binary32)) (/.f32 (*.f32 (cos.f32 normAngle) normAngle) (sin.f32 normAngle))) n0_i (*.f32 n1_i (/.f32 normAngle (sin.f32 normAngle))))
(+ (* n0_i (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle)))) (/ (* n1_i normAngle) (sin normAngle)))
(fma.f32 (-.f32 (*.f32 (*.f32 u (*.f32 normAngle normAngle)) #s(literal -1/2 binary32)) (/.f32 (*.f32 (cos.f32 normAngle) normAngle) (sin.f32 normAngle))) n0_i (*.f32 n1_i (/.f32 normAngle (sin.f32 normAngle))))
(+ (* n0_i (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle)))) (/ (* n1_i normAngle) (sin normAngle)))
(fma.f32 (-.f32 (*.f32 (*.f32 u (*.f32 normAngle normAngle)) #s(literal -1/2 binary32)) (/.f32 (*.f32 (cos.f32 normAngle) normAngle) (sin.f32 normAngle))) n0_i (*.f32 n1_i (/.f32 normAngle (sin.f32 normAngle))))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(*.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 n0_i (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle)) (*.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 n0_i (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle)) (*.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 n0_i (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle)) (*.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))))
(/ (* n1_i (* normAngle u)) (sin normAngle))
(*.f32 (*.f32 normAngle n1_i) (/.f32 u (sin.f32 normAngle)))
(+ (* n0_i (+ 1 (* u (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle)))))) (/ (* n1_i (* normAngle u)) (sin normAngle)))
(fma.f32 (*.f32 u n0_i) (-.f32 (*.f32 (*.f32 u (*.f32 normAngle normAngle)) #s(literal -1/2 binary32)) (/.f32 (*.f32 (cos.f32 normAngle) normAngle) (sin.f32 normAngle))) (fma.f32 (*.f32 normAngle n1_i) (/.f32 u (sin.f32 normAngle)) n0_i))
(+ (* n0_i (+ 1 (* u (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle)))))) (/ (* n1_i (* normAngle u)) (sin normAngle)))
(fma.f32 (*.f32 u n0_i) (-.f32 (*.f32 (*.f32 u (*.f32 normAngle normAngle)) #s(literal -1/2 binary32)) (/.f32 (*.f32 (cos.f32 normAngle) normAngle) (sin.f32 normAngle))) (fma.f32 (*.f32 normAngle n1_i) (/.f32 u (sin.f32 normAngle)) n0_i))
(+ (* n0_i (+ 1 (* u (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle)))))) (/ (* n1_i (* normAngle u)) (sin normAngle)))
(fma.f32 (*.f32 u n0_i) (-.f32 (*.f32 (*.f32 u (*.f32 normAngle normAngle)) #s(literal -1/2 binary32)) (/.f32 (*.f32 (cos.f32 normAngle) normAngle) (sin.f32 normAngle))) (fma.f32 (*.f32 normAngle n1_i) (/.f32 u (sin.f32 normAngle)) n0_i))
(* n1_i u)
(*.f32 u n1_i)
(+ (* n0_i (- 1 u)) (* n1_i u))
(fma.f32 (-.f32 n1_i n0_i) u n0_i)
(+ (* n0_i (- 1 u)) (* n1_i u))
(fma.f32 (-.f32 n1_i n0_i) u n0_i)
(+ (* n0_i (- 1 u)) (* n1_i u))
(fma.f32 (-.f32 n1_i n0_i) u n0_i)
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(*.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 n0_i (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle)) (*.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 n0_i (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle)) (*.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 n0_i (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle)) (*.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(*.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 n0_i (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle)) (*.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 n0_i (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle)) (*.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 n0_i (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle)) (*.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(*.f32 n0_i (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle)))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(*.f32 n0_i (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle)))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(*.f32 n0_i (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle)))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(*.f32 n0_i (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle)))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(*.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 n0_i (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle)) (*.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 n0_i (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle)) (*.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 n0_i (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle)) (*.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))))
(* n1_i (sin (* normAngle u)))
(*.f32 (sin.f32 (*.f32 u normAngle)) n1_i)
(+ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin (* normAngle u))))
(fma.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i))
(+ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin (* normAngle u))))
(fma.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i))
(+ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin (* normAngle u))))
(fma.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(*.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 n0_i (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle)) (*.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 n0_i (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle)) (*.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 n0_i (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle)) (*.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(*.f32 n0_i (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle)))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(*.f32 n0_i (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle)))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(*.f32 n0_i (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle)))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(*.f32 n0_i (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle)))
(* n0_i (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle))))
(*.f32 (-.f32 (*.f32 (*.f32 u (*.f32 normAngle normAngle)) #s(literal -1/2 binary32)) (/.f32 (*.f32 (cos.f32 normAngle) normAngle) (sin.f32 normAngle))) n0_i)
(* n0_i (- (+ (* -1/2 (* (pow normAngle 2) u)) (/ (* n1_i normAngle) (* n0_i (sin normAngle)))) (/ (* normAngle (cos normAngle)) (sin normAngle))))
(*.f32 (fma.f32 n1_i (/.f32 normAngle (*.f32 n0_i (sin.f32 normAngle))) (-.f32 (*.f32 (*.f32 u (*.f32 normAngle normAngle)) #s(literal -1/2 binary32)) (/.f32 (*.f32 (cos.f32 normAngle) normAngle) (sin.f32 normAngle)))) n0_i)
(* n0_i (- (+ (* -1/2 (* (pow normAngle 2) u)) (/ (* n1_i normAngle) (* n0_i (sin normAngle)))) (/ (* normAngle (cos normAngle)) (sin normAngle))))
(*.f32 (fma.f32 n1_i (/.f32 normAngle (*.f32 n0_i (sin.f32 normAngle))) (-.f32 (*.f32 (*.f32 u (*.f32 normAngle normAngle)) #s(literal -1/2 binary32)) (/.f32 (*.f32 (cos.f32 normAngle) normAngle) (sin.f32 normAngle)))) n0_i)
(* n0_i (- (+ (* -1/2 (* (pow normAngle 2) u)) (/ (* n1_i normAngle) (* n0_i (sin normAngle)))) (/ (* normAngle (cos normAngle)) (sin normAngle))))
(*.f32 (fma.f32 n1_i (/.f32 normAngle (*.f32 n0_i (sin.f32 normAngle))) (-.f32 (*.f32 (*.f32 u (*.f32 normAngle normAngle)) #s(literal -1/2 binary32)) (/.f32 (*.f32 (cos.f32 normAngle) normAngle) (sin.f32 normAngle)))) n0_i)
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(*.f32 n0_i (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle)))
(* n0_i (+ (/ (sin (* normAngle (- 1 u))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))
(*.f32 (fma.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (*.f32 n0_i (sin.f32 normAngle))) (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle))) n0_i)
(* n0_i (+ (/ (sin (* normAngle (- 1 u))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))
(*.f32 (fma.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (*.f32 n0_i (sin.f32 normAngle))) (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle))) n0_i)
(* n0_i (+ (/ (sin (* normAngle (- 1 u))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))
(*.f32 (fma.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (*.f32 n0_i (sin.f32 normAngle))) (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle))) n0_i)
(* n0_i (+ 1 (* u (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle))))))
(fma.f32 (*.f32 u n0_i) (-.f32 (*.f32 (*.f32 u (*.f32 normAngle normAngle)) #s(literal -1/2 binary32)) (/.f32 (*.f32 (cos.f32 normAngle) normAngle) (sin.f32 normAngle))) n0_i)
(* n0_i (+ 1 (+ (* u (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle)))) (/ (* n1_i (* normAngle u)) (* n0_i (sin normAngle))))))
(*.f32 (fma.f32 n1_i (/.f32 (*.f32 u normAngle) (*.f32 n0_i (sin.f32 normAngle))) (fma.f32 (-.f32 (*.f32 (*.f32 u (*.f32 normAngle normAngle)) #s(literal -1/2 binary32)) (/.f32 (*.f32 (cos.f32 normAngle) normAngle) (sin.f32 normAngle))) u #s(literal 1 binary32))) n0_i)
(* n0_i (+ 1 (+ (* u (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle)))) (/ (* n1_i (* normAngle u)) (* n0_i (sin normAngle))))))
(*.f32 (fma.f32 n1_i (/.f32 (*.f32 u normAngle) (*.f32 n0_i (sin.f32 normAngle))) (fma.f32 (-.f32 (*.f32 (*.f32 u (*.f32 normAngle normAngle)) #s(literal -1/2 binary32)) (/.f32 (*.f32 (cos.f32 normAngle) normAngle) (sin.f32 normAngle))) u #s(literal 1 binary32))) n0_i)
(* n0_i (+ 1 (+ (* u (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle)))) (/ (* n1_i (* normAngle u)) (* n0_i (sin normAngle))))))
(*.f32 (fma.f32 n1_i (/.f32 (*.f32 u normAngle) (*.f32 n0_i (sin.f32 normAngle))) (fma.f32 (-.f32 (*.f32 (*.f32 u (*.f32 normAngle normAngle)) #s(literal -1/2 binary32)) (/.f32 (*.f32 (cos.f32 normAngle) normAngle) (sin.f32 normAngle))) u #s(literal 1 binary32))) n0_i)
(* n0_i (- 1 u))
(*.f32 (-.f32 #s(literal 1 binary32) u) n0_i)
(* n0_i (- (+ 1 (/ (* n1_i u) n0_i)) u))
(*.f32 (-.f32 (fma.f32 n1_i (/.f32 u n0_i) #s(literal 1 binary32)) u) n0_i)
(* n0_i (- (+ 1 (/ (* n1_i u) n0_i)) u))
(*.f32 (-.f32 (fma.f32 n1_i (/.f32 u n0_i) #s(literal 1 binary32)) u) n0_i)
(* n0_i (- (+ 1 (/ (* n1_i u) n0_i)) u))
(*.f32 (-.f32 (fma.f32 n1_i (/.f32 u n0_i) #s(literal 1 binary32)) u) n0_i)
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(*.f32 n0_i (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle)))
(* n0_i (+ (/ (sin (* normAngle (- 1 u))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))
(*.f32 (fma.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (*.f32 n0_i (sin.f32 normAngle))) (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle))) n0_i)
(* n0_i (+ (/ (sin (* normAngle (- 1 u))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))
(*.f32 (fma.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (*.f32 n0_i (sin.f32 normAngle))) (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle))) n0_i)
(* n0_i (+ (/ (sin (* normAngle (- 1 u))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))
(*.f32 (fma.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (*.f32 n0_i (sin.f32 normAngle))) (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle))) n0_i)
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(*.f32 n0_i (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle)))
(* n0_i (+ (/ (sin (* normAngle (- 1 u))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))
(*.f32 (fma.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (*.f32 n0_i (sin.f32 normAngle))) (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle))) n0_i)
(* n0_i (+ (/ (sin (* normAngle (- 1 u))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))
(*.f32 (fma.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (*.f32 n0_i (sin.f32 normAngle))) (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle))) n0_i)
(* n0_i (+ (/ (sin (* normAngle (- 1 u))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))
(*.f32 (fma.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (*.f32 n0_i (sin.f32 normAngle))) (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle))) n0_i)
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(*.f32 n0_i (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle)))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(*.f32 n0_i (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle)))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(*.f32 n0_i (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle)))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(*.f32 n0_i (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle)))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(*.f32 n0_i (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle)))
(* n0_i (+ (/ (sin (* normAngle (- 1 u))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))
(*.f32 (fma.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (*.f32 n0_i (sin.f32 normAngle))) (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle))) n0_i)
(* n0_i (+ (/ (sin (* normAngle (- 1 u))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))
(*.f32 (fma.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (*.f32 n0_i (sin.f32 normAngle))) (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle))) n0_i)
(* n0_i (+ (/ (sin (* normAngle (- 1 u))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))
(*.f32 (fma.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (*.f32 n0_i (sin.f32 normAngle))) (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle))) n0_i)
(* n0_i (sin (* normAngle (- 1 u))))
(*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i)
(* n0_i (+ (sin (* normAngle (- 1 u))) (/ (* n1_i (sin (* normAngle u))) n0_i)))
(*.f32 (fma.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) n0_i) (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))) n0_i)
(* n0_i (+ (sin (* normAngle (- 1 u))) (/ (* n1_i (sin (* normAngle u))) n0_i)))
(*.f32 (fma.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) n0_i) (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))) n0_i)
(* n0_i (+ (sin (* normAngle (- 1 u))) (/ (* n1_i (sin (* normAngle u))) n0_i)))
(*.f32 (fma.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) n0_i) (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))) n0_i)
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(*.f32 n0_i (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle)))
(* n0_i (+ (/ (sin (* normAngle (- 1 u))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))
(*.f32 (fma.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (*.f32 n0_i (sin.f32 normAngle))) (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle))) n0_i)
(* n0_i (+ (/ (sin (* normAngle (- 1 u))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))
(*.f32 (fma.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (*.f32 n0_i (sin.f32 normAngle))) (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle))) n0_i)
(* n0_i (+ (/ (sin (* normAngle (- 1 u))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))
(*.f32 (fma.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (*.f32 n0_i (sin.f32 normAngle))) (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle))) n0_i)
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(*.f32 n0_i (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle)))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(*.f32 n0_i (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle)))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(*.f32 n0_i (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle)))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(*.f32 n0_i (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle)))
(* n0_i (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle))))
(*.f32 (-.f32 (*.f32 (*.f32 u (*.f32 normAngle normAngle)) #s(literal -1/2 binary32)) (/.f32 (*.f32 (cos.f32 normAngle) normAngle) (sin.f32 normAngle))) n0_i)
(* -1 (* n0_i (+ (* -1 (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle)))) (* -1 (/ (* n1_i normAngle) (* n0_i (sin normAngle)))))))
(*.f32 (neg.f32 n0_i) (neg.f32 (fma.f32 (neg.f32 normAngle) (/.f32 (cos.f32 normAngle) (sin.f32 normAngle)) (fma.f32 (*.f32 (*.f32 u #s(literal -1/2 binary32)) normAngle) normAngle (*.f32 n1_i (/.f32 normAngle (*.f32 n0_i (sin.f32 normAngle))))))))
(* -1 (* n0_i (+ (* -1 (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle)))) (* -1 (/ (* n1_i normAngle) (* n0_i (sin normAngle)))))))
(*.f32 (neg.f32 n0_i) (neg.f32 (fma.f32 (neg.f32 normAngle) (/.f32 (cos.f32 normAngle) (sin.f32 normAngle)) (fma.f32 (*.f32 (*.f32 u #s(literal -1/2 binary32)) normAngle) normAngle (*.f32 n1_i (/.f32 normAngle (*.f32 n0_i (sin.f32 normAngle))))))))
(* -1 (* n0_i (+ (* -1 (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle)))) (* -1 (/ (* n1_i normAngle) (* n0_i (sin normAngle)))))))
(*.f32 (neg.f32 n0_i) (neg.f32 (fma.f32 (neg.f32 normAngle) (/.f32 (cos.f32 normAngle) (sin.f32 normAngle)) (fma.f32 (*.f32 (*.f32 u #s(literal -1/2 binary32)) normAngle) normAngle (*.f32 n1_i (/.f32 normAngle (*.f32 n0_i (sin.f32 normAngle))))))))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(*.f32 n0_i (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle)))
(* -1 (* n0_i (+ (* -1 (/ (sin (* normAngle (- 1 u))) (sin normAngle))) (* -1 (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))))
(*.f32 (neg.f32 n0_i) (neg.f32 (fma.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (*.f32 n0_i (sin.f32 normAngle))) (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle)))))
(* -1 (* n0_i (+ (* -1 (/ (sin (* normAngle (- 1 u))) (sin normAngle))) (* -1 (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))))
(*.f32 (neg.f32 n0_i) (neg.f32 (fma.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (*.f32 n0_i (sin.f32 normAngle))) (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle)))))
(* -1 (* n0_i (+ (* -1 (/ (sin (* normAngle (- 1 u))) (sin normAngle))) (* -1 (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))))
(*.f32 (neg.f32 n0_i) (neg.f32 (fma.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (*.f32 n0_i (sin.f32 normAngle))) (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle)))))
(* -1 (* n0_i (- (* -1 (* u (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle))))) 1)))
(*.f32 (neg.f32 n0_i) (fma.f32 (neg.f32 u) (-.f32 (*.f32 (*.f32 u (*.f32 normAngle normAngle)) #s(literal -1/2 binary32)) (/.f32 (*.f32 (cos.f32 normAngle) normAngle) (sin.f32 normAngle))) #s(literal -1 binary32)))
(* -1 (* n0_i (- (+ (* -1 (* u (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle))))) (* -1 (/ (* n1_i (* normAngle u)) (* n0_i (sin normAngle))))) 1)))
(*.f32 (neg.f32 n0_i) (-.f32 (neg.f32 (fma.f32 (-.f32 (*.f32 (*.f32 u (*.f32 normAngle normAngle)) #s(literal -1/2 binary32)) (/.f32 (*.f32 (cos.f32 normAngle) normAngle) (sin.f32 normAngle))) u (/.f32 (*.f32 (*.f32 u n1_i) normAngle) (*.f32 n0_i (sin.f32 normAngle))))) #s(literal 1 binary32)))
(* -1 (* n0_i (- (+ (* -1 (* u (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle))))) (* -1 (/ (* n1_i (* normAngle u)) (* n0_i (sin normAngle))))) 1)))
(*.f32 (neg.f32 n0_i) (-.f32 (neg.f32 (fma.f32 (-.f32 (*.f32 (*.f32 u (*.f32 normAngle normAngle)) #s(literal -1/2 binary32)) (/.f32 (*.f32 (cos.f32 normAngle) normAngle) (sin.f32 normAngle))) u (/.f32 (*.f32 (*.f32 u n1_i) normAngle) (*.f32 n0_i (sin.f32 normAngle))))) #s(literal 1 binary32)))
(* -1 (* n0_i (- (+ (* -1 (* u (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle))))) (* -1 (/ (* n1_i (* normAngle u)) (* n0_i (sin normAngle))))) 1)))
(*.f32 (neg.f32 n0_i) (-.f32 (neg.f32 (fma.f32 (-.f32 (*.f32 (*.f32 u (*.f32 normAngle normAngle)) #s(literal -1/2 binary32)) (/.f32 (*.f32 (cos.f32 normAngle) normAngle) (sin.f32 normAngle))) u (/.f32 (*.f32 (*.f32 u n1_i) normAngle) (*.f32 n0_i (sin.f32 normAngle))))) #s(literal 1 binary32)))
(* n0_i (- 1 u))
(*.f32 (-.f32 #s(literal 1 binary32) u) n0_i)
(* -1 (* n0_i (+ (* -1 (- 1 u)) (* -1 (/ (* n1_i u) n0_i)))))
(*.f32 (neg.f32 n0_i) (neg.f32 (-.f32 (fma.f32 n1_i (/.f32 u n0_i) #s(literal 1 binary32)) u)))
(* -1 (* n0_i (+ (* -1 (- 1 u)) (* -1 (/ (* n1_i u) n0_i)))))
(*.f32 (neg.f32 n0_i) (neg.f32 (-.f32 (fma.f32 n1_i (/.f32 u n0_i) #s(literal 1 binary32)) u)))
(* -1 (* n0_i (+ (* -1 (- 1 u)) (* -1 (/ (* n1_i u) n0_i)))))
(*.f32 (neg.f32 n0_i) (neg.f32 (-.f32 (fma.f32 n1_i (/.f32 u n0_i) #s(literal 1 binary32)) u)))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(*.f32 n0_i (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle)))
(* -1 (* n0_i (+ (* -1 (/ (sin (* normAngle (- 1 u))) (sin normAngle))) (* -1 (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))))
(*.f32 (neg.f32 n0_i) (neg.f32 (fma.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (*.f32 n0_i (sin.f32 normAngle))) (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle)))))
(* -1 (* n0_i (+ (* -1 (/ (sin (* normAngle (- 1 u))) (sin normAngle))) (* -1 (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))))
(*.f32 (neg.f32 n0_i) (neg.f32 (fma.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (*.f32 n0_i (sin.f32 normAngle))) (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle)))))
(* -1 (* n0_i (+ (* -1 (/ (sin (* normAngle (- 1 u))) (sin normAngle))) (* -1 (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))))
(*.f32 (neg.f32 n0_i) (neg.f32 (fma.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (*.f32 n0_i (sin.f32 normAngle))) (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle)))))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(*.f32 n0_i (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle)))
(* -1 (* n0_i (+ (* -1 (/ (sin (* normAngle (- 1 u))) (sin normAngle))) (* -1 (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))))
(*.f32 (neg.f32 n0_i) (neg.f32 (fma.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (*.f32 n0_i (sin.f32 normAngle))) (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle)))))
(* -1 (* n0_i (+ (* -1 (/ (sin (* normAngle (- 1 u))) (sin normAngle))) (* -1 (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))))
(*.f32 (neg.f32 n0_i) (neg.f32 (fma.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (*.f32 n0_i (sin.f32 normAngle))) (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle)))))
(* -1 (* n0_i (+ (* -1 (/ (sin (* normAngle (- 1 u))) (sin normAngle))) (* -1 (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))))
(*.f32 (neg.f32 n0_i) (neg.f32 (fma.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (*.f32 n0_i (sin.f32 normAngle))) (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle)))))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(*.f32 n0_i (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle)))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(*.f32 n0_i (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle)))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(*.f32 n0_i (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle)))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(*.f32 n0_i (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle)))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(*.f32 n0_i (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle)))
(* -1 (* n0_i (+ (* -1 (/ (sin (* normAngle (- 1 u))) (sin normAngle))) (* -1 (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))))
(*.f32 (neg.f32 n0_i) (neg.f32 (fma.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (*.f32 n0_i (sin.f32 normAngle))) (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle)))))
(* -1 (* n0_i (+ (* -1 (/ (sin (* normAngle (- 1 u))) (sin normAngle))) (* -1 (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))))
(*.f32 (neg.f32 n0_i) (neg.f32 (fma.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (*.f32 n0_i (sin.f32 normAngle))) (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle)))))
(* -1 (* n0_i (+ (* -1 (/ (sin (* normAngle (- 1 u))) (sin normAngle))) (* -1 (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))))
(*.f32 (neg.f32 n0_i) (neg.f32 (fma.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (*.f32 n0_i (sin.f32 normAngle))) (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle)))))
(* n0_i (sin (* normAngle (- 1 u))))
(*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i)
(* -1 (* n0_i (+ (* -1 (sin (* normAngle (- 1 u)))) (* -1 (/ (* n1_i (sin (* normAngle u))) n0_i)))))
(neg.f32 (*.f32 (neg.f32 n0_i) (fma.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) n0_i) (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)))))
(* -1 (* n0_i (+ (* -1 (sin (* normAngle (- 1 u)))) (* -1 (/ (* n1_i (sin (* normAngle u))) n0_i)))))
(neg.f32 (*.f32 (neg.f32 n0_i) (fma.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) n0_i) (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)))))
(* -1 (* n0_i (+ (* -1 (sin (* normAngle (- 1 u)))) (* -1 (/ (* n1_i (sin (* normAngle u))) n0_i)))))
(neg.f32 (*.f32 (neg.f32 n0_i) (fma.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) n0_i) (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)))))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(*.f32 n0_i (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle)))
(* -1 (* n0_i (+ (* -1 (/ (sin (* normAngle (- 1 u))) (sin normAngle))) (* -1 (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))))
(*.f32 (neg.f32 n0_i) (neg.f32 (fma.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (*.f32 n0_i (sin.f32 normAngle))) (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle)))))
(* -1 (* n0_i (+ (* -1 (/ (sin (* normAngle (- 1 u))) (sin normAngle))) (* -1 (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))))
(*.f32 (neg.f32 n0_i) (neg.f32 (fma.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (*.f32 n0_i (sin.f32 normAngle))) (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle)))))
(* -1 (* n0_i (+ (* -1 (/ (sin (* normAngle (- 1 u))) (sin normAngle))) (* -1 (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))))
(*.f32 (neg.f32 n0_i) (neg.f32 (fma.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (*.f32 n0_i (sin.f32 normAngle))) (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle)))))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(*.f32 n0_i (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle)))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(*.f32 n0_i (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle)))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(*.f32 n0_i (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle)))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(*.f32 n0_i (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle)))
(+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (/ (* n1_i normAngle) (sin normAngle)))
(fma.f32 (neg.f32 n0_i) (/.f32 (*.f32 (cos.f32 normAngle) normAngle) (sin.f32 normAngle)) (*.f32 n1_i (/.f32 normAngle (sin.f32 normAngle))))
(+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (+ (* -1/2 (* n0_i (* (pow normAngle 2) u))) (/ (* n1_i normAngle) (sin normAngle))))
(fma.f32 (-.f32 (*.f32 (*.f32 u (*.f32 normAngle normAngle)) #s(literal -1/2 binary32)) (/.f32 (*.f32 (cos.f32 normAngle) normAngle) (sin.f32 normAngle))) n0_i (*.f32 n1_i (/.f32 normAngle (sin.f32 normAngle))))
(+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (+ (* -1/2 (* n0_i (* (pow normAngle 2) u))) (/ (* n1_i normAngle) (sin normAngle))))
(fma.f32 (-.f32 (*.f32 (*.f32 u (*.f32 normAngle normAngle)) #s(literal -1/2 binary32)) (/.f32 (*.f32 (cos.f32 normAngle) normAngle) (sin.f32 normAngle))) n0_i (*.f32 n1_i (/.f32 normAngle (sin.f32 normAngle))))
(+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (+ (* -1/2 (* n0_i (* (pow normAngle 2) u))) (/ (* n1_i normAngle) (sin normAngle))))
(fma.f32 (-.f32 (*.f32 (*.f32 u (*.f32 normAngle normAngle)) #s(literal -1/2 binary32)) (/.f32 (*.f32 (cos.f32 normAngle) normAngle) (sin.f32 normAngle))) n0_i (*.f32 n1_i (/.f32 normAngle (sin.f32 normAngle))))
(* -1 (/ (* normAngle (cos normAngle)) (sin normAngle)))
(*.f32 (neg.f32 normAngle) (/.f32 (cos.f32 normAngle) (sin.f32 normAngle)))
(- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle)))
(-.f32 (*.f32 (*.f32 u (*.f32 normAngle normAngle)) #s(literal -1/2 binary32)) (/.f32 (*.f32 (cos.f32 normAngle) normAngle) (sin.f32 normAngle)))
(- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle)))
(-.f32 (*.f32 (*.f32 u (*.f32 normAngle normAngle)) #s(literal -1/2 binary32)) (/.f32 (*.f32 (cos.f32 normAngle) normAngle) (sin.f32 normAngle)))
(- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle)))
(-.f32 (*.f32 (*.f32 u (*.f32 normAngle normAngle)) #s(literal -1/2 binary32)) (/.f32 (*.f32 (cos.f32 normAngle) normAngle) (sin.f32 normAngle)))
n0_i
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (/ (* n1_i normAngle) (sin normAngle)))))
(fma.f32 (fma.f32 (neg.f32 n0_i) (/.f32 (*.f32 (cos.f32 normAngle) normAngle) (sin.f32 normAngle)) (*.f32 n1_i (/.f32 normAngle (sin.f32 normAngle)))) u n0_i)
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (+ (* -1/2 (* n0_i (* (pow normAngle 2) u))) (/ (* n1_i normAngle) (sin normAngle))))))
(fma.f32 (fma.f32 (-.f32 (*.f32 (*.f32 u (*.f32 normAngle normAngle)) #s(literal -1/2 binary32)) (/.f32 (*.f32 (cos.f32 normAngle) normAngle) (sin.f32 normAngle))) n0_i (*.f32 n1_i (/.f32 normAngle (sin.f32 normAngle)))) u n0_i)
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (+ (* u (+ (* -1/2 (* n0_i (pow normAngle 2))) (* u (+ (* -1/6 (/ (* n1_i (pow normAngle 3)) (sin normAngle))) (* 1/6 (/ (* n0_i (* (pow normAngle 3) (cos normAngle))) (sin normAngle))))))) (/ (* n1_i normAngle) (sin normAngle))))))
(fma.f32 (-.f32 (fma.f32 (fma.f32 (*.f32 (*.f32 #s(literal -1/2 binary32) n0_i) normAngle) normAngle (*.f32 (fma.f32 (*.f32 #s(literal 1/6 binary32) n0_i) (/.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) normAngle) (cos.f32 normAngle)) (sin.f32 normAngle)) (/.f32 (*.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) normAngle) n1_i) #s(literal -1/6 binary32)) (sin.f32 normAngle))) u)) u (*.f32 n1_i (/.f32 normAngle (sin.f32 normAngle)))) (/.f32 (*.f32 (*.f32 (cos.f32 normAngle) normAngle) n0_i) (sin.f32 normAngle))) u n0_i)
n0_i
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (/ (* n1_i normAngle) (sin normAngle)))))
(fma.f32 (fma.f32 (neg.f32 n0_i) (/.f32 (*.f32 (cos.f32 normAngle) normAngle) (sin.f32 normAngle)) (*.f32 n1_i (/.f32 normAngle (sin.f32 normAngle)))) u n0_i)
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (+ (* -1/2 (* n0_i (* (pow normAngle 2) u))) (/ (* n1_i normAngle) (sin normAngle))))))
(fma.f32 (fma.f32 (-.f32 (*.f32 (*.f32 u (*.f32 normAngle normAngle)) #s(literal -1/2 binary32)) (/.f32 (*.f32 (cos.f32 normAngle) normAngle) (sin.f32 normAngle))) n0_i (*.f32 n1_i (/.f32 normAngle (sin.f32 normAngle)))) u n0_i)
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (+ (* -1/2 (* n0_i (* (pow normAngle 2) u))) (/ (* n1_i normAngle) (sin normAngle))))))
(fma.f32 (fma.f32 (-.f32 (*.f32 (*.f32 u (*.f32 normAngle normAngle)) #s(literal -1/2 binary32)) (/.f32 (*.f32 (cos.f32 normAngle) normAngle) (sin.f32 normAngle))) n0_i (*.f32 n1_i (/.f32 normAngle (sin.f32 normAngle)))) u n0_i)
n0_i
(+ n0_i (* u (+ n1_i (* -1 n0_i))))
(fma.f32 (-.f32 n1_i n0_i) u n0_i)
(+ n0_i (* u (+ n1_i (* -1 n0_i))))
(fma.f32 (-.f32 n1_i n0_i) u n0_i)
(+ n0_i (* u (+ n1_i (* -1 n0_i))))
(fma.f32 (-.f32 n1_i n0_i) u n0_i)
n0_i
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (/ (* n1_i normAngle) (sin normAngle)))))
(fma.f32 (fma.f32 (neg.f32 n0_i) (/.f32 (*.f32 (cos.f32 normAngle) normAngle) (sin.f32 normAngle)) (*.f32 n1_i (/.f32 normAngle (sin.f32 normAngle)))) u n0_i)
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (+ (* -1/2 (* n0_i (* (pow normAngle 2) u))) (/ (* n1_i normAngle) (sin normAngle))))))
(fma.f32 (fma.f32 (-.f32 (*.f32 (*.f32 u (*.f32 normAngle normAngle)) #s(literal -1/2 binary32)) (/.f32 (*.f32 (cos.f32 normAngle) normAngle) (sin.f32 normAngle))) n0_i (*.f32 n1_i (/.f32 normAngle (sin.f32 normAngle)))) u n0_i)
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (+ (* u (+ (* -1/2 (* n0_i (pow normAngle 2))) (* u (+ (* -1/6 (/ (* n1_i (pow normAngle 3)) (sin normAngle))) (* 1/6 (/ (* n0_i (* (pow normAngle 3) (cos normAngle))) (sin normAngle))))))) (/ (* n1_i normAngle) (sin normAngle))))))
(fma.f32 (-.f32 (fma.f32 (fma.f32 (*.f32 (*.f32 #s(literal -1/2 binary32) n0_i) normAngle) normAngle (*.f32 (fma.f32 (*.f32 #s(literal 1/6 binary32) n0_i) (/.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) normAngle) (cos.f32 normAngle)) (sin.f32 normAngle)) (/.f32 (*.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) normAngle) n1_i) #s(literal -1/6 binary32)) (sin.f32 normAngle))) u)) u (*.f32 n1_i (/.f32 normAngle (sin.f32 normAngle)))) (/.f32 (*.f32 (*.f32 (cos.f32 normAngle) normAngle) n0_i) (sin.f32 normAngle))) u n0_i)
1
#s(literal 1 binary32)
(+ 1 (* -1 u))
(-.f32 #s(literal 1 binary32) u)
(+ 1 (* -1 u))
(-.f32 #s(literal 1 binary32) u)
(+ 1 (* -1 u))
(-.f32 #s(literal 1 binary32) u)
(* n1_i u)
(*.f32 u n1_i)
(* n1_i u)
(*.f32 u n1_i)
(* n1_i u)
(*.f32 u n1_i)
(* n1_i u)
(*.f32 u n1_i)
(/ (* normAngle u) (sin normAngle))
(*.f32 normAngle (/.f32 u (sin.f32 normAngle)))
(* u (+ (* -1/6 (/ (* (pow normAngle 3) (pow u 2)) (sin normAngle))) (/ normAngle (sin normAngle))))
(*.f32 (fma.f32 (/.f32 (*.f32 (*.f32 (*.f32 u u) normAngle) (*.f32 normAngle normAngle)) (sin.f32 normAngle)) #s(literal -1/6 binary32) (/.f32 normAngle (sin.f32 normAngle))) u)
(* u (+ (* (pow u 2) (+ (* -1/6 (/ (pow normAngle 3) (sin normAngle))) (* 1/120 (/ (* (pow normAngle 5) (pow u 2)) (sin normAngle))))) (/ normAngle (sin normAngle))))
(*.f32 (fma.f32 (fma.f32 (*.f32 (pow.f32 normAngle #s(literal 5 binary32)) #s(literal 1/120 binary32)) (/.f32 (*.f32 u u) (sin.f32 normAngle)) (/.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) normAngle) #s(literal -1/6 binary32)) (sin.f32 normAngle))) (*.f32 u u) (/.f32 normAngle (sin.f32 normAngle))) u)
(* u (+ (* (pow u 2) (+ (* -1/6 (/ (pow normAngle 3) (sin normAngle))) (* (pow u 2) (+ (* -1/5040 (/ (* (pow normAngle 7) (pow u 2)) (sin normAngle))) (* 1/120 (/ (pow normAngle 5) (sin normAngle))))))) (/ normAngle (sin normAngle))))
(*.f32 (fma.f32 (fma.f32 (fma.f32 (*.f32 #s(literal -1/5040 binary32) (pow.f32 normAngle #s(literal 7 binary32))) (/.f32 (*.f32 u u) (sin.f32 normAngle)) (/.f32 (*.f32 (pow.f32 normAngle #s(literal 5 binary32)) #s(literal 1/120 binary32)) (sin.f32 normAngle))) (*.f32 u u) (/.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) normAngle) #s(literal -1/6 binary32)) (sin.f32 normAngle))) (*.f32 u u) (/.f32 normAngle (sin.f32 normAngle))) u)
n0_i
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (/ (* n1_i normAngle) (sin normAngle)))))
(fma.f32 (fma.f32 (neg.f32 n0_i) (/.f32 (*.f32 (cos.f32 normAngle) normAngle) (sin.f32 normAngle)) (*.f32 n1_i (/.f32 normAngle (sin.f32 normAngle)))) u n0_i)
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (+ (* -1/2 (* n0_i (* (pow normAngle 2) u))) (/ (* n1_i normAngle) (sin normAngle))))))
(fma.f32 (fma.f32 (-.f32 (*.f32 (*.f32 u (*.f32 normAngle normAngle)) #s(literal -1/2 binary32)) (/.f32 (*.f32 (cos.f32 normAngle) normAngle) (sin.f32 normAngle))) n0_i (*.f32 n1_i (/.f32 normAngle (sin.f32 normAngle)))) u n0_i)
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (+ (* u (+ (* -1/2 (* n0_i (pow normAngle 2))) (* u (+ (* -1/6 (/ (* n1_i (pow normAngle 3)) (sin normAngle))) (* 1/6 (/ (* n0_i (* (pow normAngle 3) (cos normAngle))) (sin normAngle))))))) (/ (* n1_i normAngle) (sin normAngle))))))
(fma.f32 (-.f32 (fma.f32 (fma.f32 (*.f32 (*.f32 #s(literal -1/2 binary32) n0_i) normAngle) normAngle (*.f32 (fma.f32 (*.f32 #s(literal 1/6 binary32) n0_i) (/.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) normAngle) (cos.f32 normAngle)) (sin.f32 normAngle)) (/.f32 (*.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) normAngle) n1_i) #s(literal -1/6 binary32)) (sin.f32 normAngle))) u)) u (*.f32 n1_i (/.f32 normAngle (sin.f32 normAngle)))) (/.f32 (*.f32 (*.f32 (cos.f32 normAngle) normAngle) n0_i) (sin.f32 normAngle))) u n0_i)
n0_i
(+ n0_i (* -1 (/ (* n0_i (* normAngle (* u (cos normAngle)))) (sin normAngle))))
(-.f32 n0_i (/.f32 (*.f32 (*.f32 (*.f32 (cos.f32 normAngle) u) normAngle) n0_i) (sin.f32 normAngle)))
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (* -1/2 (* n0_i (* (pow normAngle 2) u))))))
(fma.f32 (*.f32 u n0_i) (-.f32 (*.f32 (*.f32 u (*.f32 normAngle normAngle)) #s(literal -1/2 binary32)) (/.f32 (*.f32 (cos.f32 normAngle) normAngle) (sin.f32 normAngle))) n0_i)
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (* u (+ (* -1/2 (* n0_i (pow normAngle 2))) (* 1/6 (/ (* n0_i (* (pow normAngle 3) (* u (cos normAngle)))) (sin normAngle))))))))
(fma.f32 (-.f32 (*.f32 (fma.f32 (/.f32 (*.f32 (*.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) n0_i) normAngle) u) (cos.f32 normAngle)) (sin.f32 normAngle)) #s(literal 1/6 binary32) (*.f32 (*.f32 (*.f32 normAngle normAngle) n0_i) #s(literal -1/2 binary32))) u) (/.f32 (*.f32 (*.f32 (cos.f32 normAngle) normAngle) n0_i) (sin.f32 normAngle))) u n0_i)
1
#s(literal 1 binary32)
(+ 1 (* -1 (/ (* normAngle (* u (cos normAngle))) (sin normAngle))))
(-.f32 #s(literal 1 binary32) (/.f32 (*.f32 (*.f32 (cos.f32 normAngle) u) normAngle) (sin.f32 normAngle)))
(+ 1 (* u (+ (* -1 (/ (* normAngle (cos normAngle)) (sin normAngle))) (* -1/2 (* (pow normAngle 2) u)))))
(fma.f32 (-.f32 (*.f32 (*.f32 u (*.f32 normAngle normAngle)) #s(literal -1/2 binary32)) (/.f32 (*.f32 (cos.f32 normAngle) normAngle) (sin.f32 normAngle))) u #s(literal 1 binary32))
(+ 1 (* u (+ (* -1 (/ (* normAngle (cos normAngle)) (sin normAngle))) (* u (+ (* -1/2 (pow normAngle 2)) (* 1/6 (/ (* (pow normAngle 3) (* u (cos normAngle))) (sin normAngle))))))))
(fma.f32 (-.f32 (*.f32 (fma.f32 (*.f32 (*.f32 normAngle normAngle) (/.f32 (*.f32 (*.f32 (cos.f32 normAngle) u) normAngle) (sin.f32 normAngle))) #s(literal 1/6 binary32) (*.f32 (*.f32 normAngle normAngle) #s(literal -1/2 binary32))) u) (/.f32 (*.f32 (cos.f32 normAngle) normAngle) (sin.f32 normAngle))) u #s(literal 1 binary32))
n0_i
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (/ (* n1_i normAngle) (sin normAngle)))))
(fma.f32 (fma.f32 (neg.f32 n0_i) (/.f32 (*.f32 (cos.f32 normAngle) normAngle) (sin.f32 normAngle)) (*.f32 n1_i (/.f32 normAngle (sin.f32 normAngle)))) u n0_i)
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (+ (* -1/2 (* n0_i (* (pow normAngle 2) u))) (/ (* n1_i normAngle) (sin normAngle))))))
(fma.f32 (fma.f32 (-.f32 (*.f32 (*.f32 u (*.f32 normAngle normAngle)) #s(literal -1/2 binary32)) (/.f32 (*.f32 (cos.f32 normAngle) normAngle) (sin.f32 normAngle))) n0_i (*.f32 n1_i (/.f32 normAngle (sin.f32 normAngle)))) u n0_i)
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (+ (* u (+ (* -1/2 (* n0_i (pow normAngle 2))) (* u (+ (* -1/6 (/ (* n1_i (pow normAngle 3)) (sin normAngle))) (* 1/6 (/ (* n0_i (* (pow normAngle 3) (cos normAngle))) (sin normAngle))))))) (/ (* n1_i normAngle) (sin normAngle))))))
(fma.f32 (-.f32 (fma.f32 (fma.f32 (*.f32 (*.f32 #s(literal -1/2 binary32) n0_i) normAngle) normAngle (*.f32 (fma.f32 (*.f32 #s(literal 1/6 binary32) n0_i) (/.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) normAngle) (cos.f32 normAngle)) (sin.f32 normAngle)) (/.f32 (*.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) normAngle) n1_i) #s(literal -1/6 binary32)) (sin.f32 normAngle))) u)) u (*.f32 n1_i (/.f32 normAngle (sin.f32 normAngle)))) (/.f32 (*.f32 (*.f32 (cos.f32 normAngle) normAngle) n0_i) (sin.f32 normAngle))) u n0_i)
(* n0_i (sin normAngle))
(*.f32 n0_i (sin.f32 normAngle))
(+ (* n0_i (sin normAngle)) (* u (+ (* -1 (* n0_i (* normAngle (cos normAngle)))) (* n1_i normAngle))))
(fma.f32 (-.f32 (*.f32 normAngle n1_i) (*.f32 (*.f32 (cos.f32 normAngle) normAngle) n0_i)) u (*.f32 n0_i (sin.f32 normAngle)))
(+ (* n0_i (sin normAngle)) (* u (+ (* -1 (* n0_i (* normAngle (cos normAngle)))) (+ (* -1/2 (* n0_i (* (pow normAngle 2) (* u (sin normAngle))))) (* n1_i normAngle)))))
(fma.f32 (-.f32 (fma.f32 (*.f32 #s(literal -1/2 binary32) n0_i) (*.f32 (*.f32 (*.f32 u (sin.f32 normAngle)) normAngle) normAngle) (*.f32 normAngle n1_i)) (*.f32 (*.f32 (cos.f32 normAngle) normAngle) n0_i)) u (*.f32 n0_i (sin.f32 normAngle)))
(+ (* n0_i (sin normAngle)) (* u (+ (* -1 (* n0_i (* normAngle (cos normAngle)))) (+ (* n1_i normAngle) (* u (+ (* -1/2 (* n0_i (* (pow normAngle 2) (sin normAngle)))) (* u (+ (* -1/6 (* n1_i (pow normAngle 3))) (* 1/6 (* n0_i (* (pow normAngle 3) (cos normAngle))))))))))))
(fma.f32 (-.f32 (fma.f32 (fma.f32 (*.f32 (*.f32 #s(literal -1/2 binary32) n0_i) (sin.f32 normAngle)) (*.f32 normAngle normAngle) (*.f32 (fma.f32 (*.f32 (*.f32 #s(literal -1/6 binary32) n1_i) normAngle) (*.f32 normAngle normAngle) (*.f32 (*.f32 #s(literal 1/6 binary32) (*.f32 (*.f32 (*.f32 normAngle normAngle) n0_i) normAngle)) (cos.f32 normAngle))) u)) u (*.f32 normAngle n1_i)) (*.f32 (*.f32 (cos.f32 normAngle) normAngle) n0_i)) u (*.f32 n0_i (sin.f32 normAngle)))
n0_i
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (/ (* n1_i normAngle) (sin normAngle)))))
(fma.f32 (fma.f32 (neg.f32 n0_i) (/.f32 (*.f32 (cos.f32 normAngle) normAngle) (sin.f32 normAngle)) (*.f32 n1_i (/.f32 normAngle (sin.f32 normAngle)))) u n0_i)
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (+ (* -1/2 (* n0_i (* (pow normAngle 2) u))) (/ (* n1_i normAngle) (sin normAngle))))))
(fma.f32 (fma.f32 (-.f32 (*.f32 (*.f32 u (*.f32 normAngle normAngle)) #s(literal -1/2 binary32)) (/.f32 (*.f32 (cos.f32 normAngle) normAngle) (sin.f32 normAngle))) n0_i (*.f32 n1_i (/.f32 normAngle (sin.f32 normAngle)))) u n0_i)
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (+ (* u (+ (* -1/2 (* n0_i (pow normAngle 2))) (* u (+ (* -1/6 (/ (* n1_i (pow normAngle 3)) (sin normAngle))) (* 1/6 (/ (* n0_i (* (pow normAngle 3) (cos normAngle))) (sin normAngle))))))) (/ (* n1_i normAngle) (sin normAngle))))))
(fma.f32 (-.f32 (fma.f32 (fma.f32 (*.f32 (*.f32 #s(literal -1/2 binary32) n0_i) normAngle) normAngle (*.f32 (fma.f32 (*.f32 #s(literal 1/6 binary32) n0_i) (/.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) normAngle) (cos.f32 normAngle)) (sin.f32 normAngle)) (/.f32 (*.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) normAngle) n1_i) #s(literal -1/6 binary32)) (sin.f32 normAngle))) u)) u (*.f32 n1_i (/.f32 normAngle (sin.f32 normAngle)))) (/.f32 (*.f32 (*.f32 (cos.f32 normAngle) normAngle) n0_i) (sin.f32 normAngle))) u n0_i)
(/ (* normAngle u) (sin normAngle))
(*.f32 normAngle (/.f32 u (sin.f32 normAngle)))
(* u (+ (* -1/6 (/ (* (pow normAngle 3) (pow u 2)) (sin normAngle))) (/ normAngle (sin normAngle))))
(*.f32 (fma.f32 (/.f32 (*.f32 (*.f32 (*.f32 u u) normAngle) (*.f32 normAngle normAngle)) (sin.f32 normAngle)) #s(literal -1/6 binary32) (/.f32 normAngle (sin.f32 normAngle))) u)
(* u (+ (* (pow u 2) (+ (* -1/6 (/ (pow normAngle 3) (sin normAngle))) (* 1/120 (/ (* (pow normAngle 5) (pow u 2)) (sin normAngle))))) (/ normAngle (sin normAngle))))
(*.f32 (fma.f32 (fma.f32 (*.f32 (pow.f32 normAngle #s(literal 5 binary32)) #s(literal 1/120 binary32)) (/.f32 (*.f32 u u) (sin.f32 normAngle)) (/.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) normAngle) #s(literal -1/6 binary32)) (sin.f32 normAngle))) (*.f32 u u) (/.f32 normAngle (sin.f32 normAngle))) u)
(* u (+ (* (pow u 2) (+ (* -1/6 (/ (pow normAngle 3) (sin normAngle))) (* (pow u 2) (+ (* -1/5040 (/ (* (pow normAngle 7) (pow u 2)) (sin normAngle))) (* 1/120 (/ (pow normAngle 5) (sin normAngle))))))) (/ normAngle (sin normAngle))))
(*.f32 (fma.f32 (fma.f32 (fma.f32 (*.f32 #s(literal -1/5040 binary32) (pow.f32 normAngle #s(literal 7 binary32))) (/.f32 (*.f32 u u) (sin.f32 normAngle)) (/.f32 (*.f32 (pow.f32 normAngle #s(literal 5 binary32)) #s(literal 1/120 binary32)) (sin.f32 normAngle))) (*.f32 u u) (/.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) normAngle) #s(literal -1/6 binary32)) (sin.f32 normAngle))) (*.f32 u u) (/.f32 normAngle (sin.f32 normAngle))) u)
(* normAngle u)
(*.f32 u normAngle)
(* u (+ normAngle (* -1/6 (* (pow normAngle 3) (pow u 2)))))
(*.f32 (fma.f32 (*.f32 (*.f32 (*.f32 u (*.f32 normAngle normAngle)) u) u) #s(literal -1/6 binary32) u) normAngle)
(* u (+ normAngle (* (pow u 2) (+ (* -1/6 (pow normAngle 3)) (* 1/120 (* (pow normAngle 5) (pow u 2)))))))
(*.f32 (fma.f32 (fma.f32 (*.f32 (*.f32 (pow.f32 normAngle #s(literal 5 binary32)) #s(literal 1/120 binary32)) u) u (*.f32 (*.f32 (*.f32 normAngle normAngle) normAngle) #s(literal -1/6 binary32))) (*.f32 u u) normAngle) u)
(* u (+ normAngle (* (pow u 2) (+ (* -1/6 (pow normAngle 3)) (* (pow u 2) (+ (* -1/5040 (* (pow normAngle 7) (pow u 2))) (* 1/120 (pow normAngle 5))))))))
(*.f32 (fma.f32 (fma.f32 (*.f32 #s(literal -1/6 binary32) normAngle) (*.f32 normAngle normAngle) (*.f32 (fma.f32 (*.f32 (*.f32 #s(literal -1/5040 binary32) (pow.f32 normAngle #s(literal 7 binary32))) u) u (*.f32 (pow.f32 normAngle #s(literal 5 binary32)) #s(literal 1/120 binary32))) (*.f32 u u))) (*.f32 u u) normAngle) u)
(* normAngle u)
(*.f32 u normAngle)
(* normAngle u)
(*.f32 u normAngle)
(* normAngle u)
(*.f32 u normAngle)
(* normAngle u)
(*.f32 u normAngle)
(* (pow normAngle 2) u)
(*.f32 u (*.f32 normAngle normAngle))
(* (pow normAngle 2) u)
(*.f32 u (*.f32 normAngle normAngle))
(* (pow normAngle 2) u)
(*.f32 u (*.f32 normAngle normAngle))
(* (pow normAngle 2) u)
(*.f32 u (*.f32 normAngle normAngle))
normAngle
(+ normAngle (* -1 (* normAngle u)))
(*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)
(+ normAngle (* -1 (* normAngle u)))
(*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)
(+ normAngle (* -1 (* normAngle u)))
(*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)
(* n1_i (* normAngle u))
(*.f32 (*.f32 u n1_i) normAngle)
(* u (+ (* -1/6 (* n1_i (* (pow normAngle 3) (pow u 2)))) (* n1_i normAngle)))
(*.f32 (fma.f32 (*.f32 (*.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) normAngle) n1_i) #s(literal -1/6 binary32)) u) u (*.f32 normAngle n1_i)) u)
(* u (+ (* n1_i normAngle) (* (pow u 2) (+ (* -1/6 (* n1_i (pow normAngle 3))) (* 1/120 (* n1_i (* (pow normAngle 5) (pow u 2))))))))
(*.f32 (fma.f32 (fma.f32 (*.f32 (*.f32 (*.f32 (pow.f32 normAngle #s(literal 5 binary32)) n1_i) #s(literal 1/120 binary32)) u) u (*.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) normAngle) n1_i) #s(literal -1/6 binary32))) (*.f32 u u) (*.f32 normAngle n1_i)) u)
(* u (+ (* n1_i normAngle) (* (pow u 2) (+ (* -1/6 (* n1_i (pow normAngle 3))) (* (pow u 2) (+ (* -1/5040 (* n1_i (* (pow normAngle 7) (pow u 2)))) (* 1/120 (* n1_i (pow normAngle 5)))))))))
(*.f32 (fma.f32 (fma.f32 (*.f32 (*.f32 #s(literal -1/6 binary32) n1_i) normAngle) (*.f32 normAngle normAngle) (*.f32 (fma.f32 (*.f32 #s(literal -1/5040 binary32) (*.f32 n1_i (pow.f32 normAngle #s(literal 7 binary32)))) (*.f32 u u) (*.f32 (*.f32 (pow.f32 normAngle #s(literal 5 binary32)) n1_i) #s(literal 1/120 binary32))) (*.f32 u u))) (*.f32 u u) (*.f32 normAngle n1_i)) u)
n0_i
(+ n0_i (* -1 (/ (* n0_i (* normAngle (* u (cos normAngle)))) (sin normAngle))))
(-.f32 n0_i (/.f32 (*.f32 (*.f32 (*.f32 (cos.f32 normAngle) u) normAngle) n0_i) (sin.f32 normAngle)))
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (* -1/2 (* n0_i (* (pow normAngle 2) u))))))
(fma.f32 (*.f32 u n0_i) (-.f32 (*.f32 (*.f32 u (*.f32 normAngle normAngle)) #s(literal -1/2 binary32)) (/.f32 (*.f32 (cos.f32 normAngle) normAngle) (sin.f32 normAngle))) n0_i)
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (* u (+ (* -1/2 (* n0_i (pow normAngle 2))) (* 1/6 (/ (* n0_i (* (pow normAngle 3) (* u (cos normAngle)))) (sin normAngle))))))))
(fma.f32 (-.f32 (*.f32 (fma.f32 (/.f32 (*.f32 (*.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) n0_i) normAngle) u) (cos.f32 normAngle)) (sin.f32 normAngle)) #s(literal 1/6 binary32) (*.f32 (*.f32 (*.f32 normAngle normAngle) n0_i) #s(literal -1/2 binary32))) u) (/.f32 (*.f32 (*.f32 (cos.f32 normAngle) normAngle) n0_i) (sin.f32 normAngle))) u n0_i)
(* -1/2 (* n0_i (* (pow normAngle 2) u)))
(*.f32 (*.f32 (*.f32 u (*.f32 normAngle normAngle)) n0_i) #s(literal -1/2 binary32))
(* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (* u (sin normAngle)))) (+ (* -1/2 (* n0_i (pow normAngle 2))) (/ (* n1_i normAngle) (* u (sin normAngle))))))
(*.f32 (-.f32 (fma.f32 (*.f32 (*.f32 #s(literal -1/2 binary32) n0_i) normAngle) normAngle (*.f32 n1_i (/.f32 normAngle (*.f32 u (sin.f32 normAngle))))) (/.f32 (*.f32 (*.f32 (cos.f32 normAngle) normAngle) n0_i) (*.f32 u (sin.f32 normAngle)))) u)
(* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (* u (sin normAngle)))) (+ (* -1/2 (* n0_i (pow normAngle 2))) (/ (* n1_i normAngle) (* u (sin normAngle))))))
(*.f32 (-.f32 (fma.f32 (*.f32 (*.f32 #s(literal -1/2 binary32) n0_i) normAngle) normAngle (*.f32 n1_i (/.f32 normAngle (*.f32 u (sin.f32 normAngle))))) (/.f32 (*.f32 (*.f32 (cos.f32 normAngle) normAngle) n0_i) (*.f32 u (sin.f32 normAngle)))) u)
(* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (* u (sin normAngle)))) (+ (* -1/2 (* n0_i (pow normAngle 2))) (/ (* n1_i normAngle) (* u (sin normAngle))))))
(*.f32 (-.f32 (fma.f32 (*.f32 (*.f32 #s(literal -1/2 binary32) n0_i) normAngle) normAngle (*.f32 n1_i (/.f32 normAngle (*.f32 u (sin.f32 normAngle))))) (/.f32 (*.f32 (*.f32 (cos.f32 normAngle) normAngle) n0_i) (*.f32 u (sin.f32 normAngle)))) u)
(* -1/2 (* (pow normAngle 2) u))
(*.f32 (*.f32 u (*.f32 normAngle normAngle)) #s(literal -1/2 binary32))
(* u (+ (* -1 (/ (* normAngle (cos normAngle)) (* u (sin normAngle)))) (* -1/2 (pow normAngle 2))))
(*.f32 (-.f32 (*.f32 (*.f32 normAngle normAngle) #s(literal -1/2 binary32)) (/.f32 (*.f32 (cos.f32 normAngle) normAngle) (*.f32 u (sin.f32 normAngle)))) u)
(* u (+ (* -1 (/ (* normAngle (cos normAngle)) (* u (sin normAngle)))) (* -1/2 (pow normAngle 2))))
(*.f32 (-.f32 (*.f32 (*.f32 normAngle normAngle) #s(literal -1/2 binary32)) (/.f32 (*.f32 (cos.f32 normAngle) normAngle) (*.f32 u (sin.f32 normAngle)))) u)
(* u (+ (* -1 (/ (* normAngle (cos normAngle)) (* u (sin normAngle)))) (* -1/2 (pow normAngle 2))))
(*.f32 (-.f32 (*.f32 (*.f32 normAngle normAngle) #s(literal -1/2 binary32)) (/.f32 (*.f32 (cos.f32 normAngle) normAngle) (*.f32 u (sin.f32 normAngle)))) u)
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 n0_i (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle)) (*.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 n0_i (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle)) (*.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 n0_i (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle)) (*.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 n0_i (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle)) (*.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))))
(* -1/2 (* n0_i (* (pow normAngle 2) (pow u 2))))
(*.f32 (*.f32 (*.f32 (*.f32 u (*.f32 normAngle normAngle)) u) #s(literal -1/2 binary32)) n0_i)
(* (pow u 2) (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (* u (sin normAngle)))) (+ (* -1/2 (* n0_i (pow normAngle 2))) (/ (* n1_i normAngle) (* u (sin normAngle))))))
(*.f32 (-.f32 (fma.f32 (*.f32 (*.f32 #s(literal -1/2 binary32) n0_i) normAngle) normAngle (*.f32 n1_i (/.f32 normAngle (*.f32 u (sin.f32 normAngle))))) (/.f32 (*.f32 (*.f32 (cos.f32 normAngle) normAngle) n0_i) (*.f32 u (sin.f32 normAngle)))) (*.f32 u u))
(* (pow u 2) (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (* u (sin normAngle)))) (+ (* -1/2 (* n0_i (pow normAngle 2))) (+ (/ n0_i (pow u 2)) (/ (* n1_i normAngle) (* u (sin normAngle)))))))
(*.f32 (fma.f32 (neg.f32 n0_i) (/.f32 (*.f32 (cos.f32 normAngle) normAngle) (*.f32 u (sin.f32 normAngle))) (fma.f32 (*.f32 (*.f32 #s(literal -1/2 binary32) n0_i) normAngle) normAngle (fma.f32 n1_i (/.f32 normAngle (*.f32 u (sin.f32 normAngle))) (/.f32 n0_i (*.f32 u u))))) (*.f32 u u))
(* (pow u 2) (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (* u (sin normAngle)))) (+ (* -1/2 (* n0_i (pow normAngle 2))) (+ (/ n0_i (pow u 2)) (/ (* n1_i normAngle) (* u (sin normAngle)))))))
(*.f32 (fma.f32 (neg.f32 n0_i) (/.f32 (*.f32 (cos.f32 normAngle) normAngle) (*.f32 u (sin.f32 normAngle))) (fma.f32 (*.f32 (*.f32 #s(literal -1/2 binary32) n0_i) normAngle) normAngle (fma.f32 n1_i (/.f32 normAngle (*.f32 u (sin.f32 normAngle))) (/.f32 n0_i (*.f32 u u))))) (*.f32 u u))
(* u (+ n1_i (* -1 n0_i)))
(*.f32 (-.f32 n1_i n0_i) u)
(* u (+ n1_i (+ (* -1 n0_i) (/ n0_i u))))
(*.f32 (+.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i) u)
(* u (+ n1_i (+ (* -1 n0_i) (/ n0_i u))))
(*.f32 (+.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i) u)
(* u (+ n1_i (+ (* -1 n0_i) (/ n0_i u))))
(*.f32 (+.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i) u)
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 n0_i (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle)) (*.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 n0_i (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle)) (*.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 n0_i (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle)) (*.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 n0_i (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle)) (*.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))))
(* -1 u)
(neg.f32 u)
(* u (- (/ 1 u) 1))
(*.f32 (-.f32 (/.f32 #s(literal 1 binary32) u) #s(literal 1 binary32)) u)
(* u (- (/ 1 u) 1))
(*.f32 (-.f32 (/.f32 #s(literal 1 binary32) u) #s(literal 1 binary32)) u)
(* u (- (/ 1 u) 1))
(*.f32 (-.f32 (/.f32 #s(literal 1 binary32) u) #s(literal 1 binary32)) u)
(* n1_i u)
(*.f32 u n1_i)
(* n1_i u)
(*.f32 u n1_i)
(* n1_i u)
(*.f32 u n1_i)
(* n1_i u)
(*.f32 u n1_i)
(/ (sin (* normAngle u)) (sin normAngle))
(/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))
(/ (sin (* normAngle u)) (sin normAngle))
(/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))
(/ (sin (* normAngle u)) (sin normAngle))
(/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))
(/ (sin (* normAngle u)) (sin normAngle))
(/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 n0_i (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle)) (*.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 n0_i (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle)) (*.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 n0_i (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle)) (*.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 n0_i (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle)) (*.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(*.f32 n0_i (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle)))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(*.f32 n0_i (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle)))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(*.f32 n0_i (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle)))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(*.f32 n0_i (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle)))
(/ (sin (* normAngle (- 1 u))) (sin normAngle))
(/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle))
(/ (sin (* normAngle (- 1 u))) (sin normAngle))
(/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle))
(/ (sin (* normAngle (- 1 u))) (sin normAngle))
(/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle))
(/ (sin (* normAngle (- 1 u))) (sin normAngle))
(/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle))
(/ (+ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin (* normAngle u)))) (sin normAngle))
(/.f32 (fma.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i)) (sin.f32 normAngle))
(/ (+ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin (* normAngle u)))) (sin normAngle))
(/.f32 (fma.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i)) (sin.f32 normAngle))
(/ (+ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin (* normAngle u)))) (sin normAngle))
(/.f32 (fma.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i)) (sin.f32 normAngle))
(/ (+ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin (* normAngle u)))) (sin normAngle))
(/.f32 (fma.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i)) (sin.f32 normAngle))
(+ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin (* normAngle u))))
(fma.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i))
(+ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin (* normAngle u))))
(fma.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i))
(+ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin (* normAngle u))))
(fma.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i))
(+ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin (* normAngle u))))
(fma.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 n0_i (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle)) (*.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 n0_i (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle)) (*.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 n0_i (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle)) (*.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 n0_i (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle)) (*.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))))
(/ (sin (* normAngle u)) (sin normAngle))
(/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))
(/ (sin (* normAngle u)) (sin normAngle))
(/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))
(/ (sin (* normAngle u)) (sin normAngle))
(/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))
(/ (sin (* normAngle u)) (sin normAngle))
(/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))
(sin (* normAngle u))
(sin.f32 (*.f32 u normAngle))
(sin (* normAngle u))
(sin.f32 (*.f32 u normAngle))
(sin (* normAngle u))
(sin.f32 (*.f32 u normAngle))
(sin (* normAngle u))
(sin.f32 (*.f32 u normAngle))
(* normAngle u)
(*.f32 u normAngle)
(* normAngle u)
(*.f32 u normAngle)
(* normAngle u)
(*.f32 u normAngle)
(* normAngle u)
(*.f32 u normAngle)
(* (pow normAngle 2) u)
(*.f32 u (*.f32 normAngle normAngle))
(* (pow normAngle 2) u)
(*.f32 u (*.f32 normAngle normAngle))
(* (pow normAngle 2) u)
(*.f32 u (*.f32 normAngle normAngle))
(* (pow normAngle 2) u)
(*.f32 u (*.f32 normAngle normAngle))
(* -1 (* normAngle u))
(*.f32 (neg.f32 u) normAngle)
(* u (+ (* -1 normAngle) (/ normAngle u)))
(*.f32 (-.f32 (/.f32 normAngle u) normAngle) u)
(* u (+ (* -1 normAngle) (/ normAngle u)))
(*.f32 (-.f32 (/.f32 normAngle u) normAngle) u)
(* u (+ (* -1 normAngle) (/ normAngle u)))
(*.f32 (-.f32 (/.f32 normAngle u) normAngle) u)
(* n1_i (sin (* normAngle u)))
(*.f32 (sin.f32 (*.f32 u normAngle)) n1_i)
(* n1_i (sin (* normAngle u)))
(*.f32 (sin.f32 (*.f32 u normAngle)) n1_i)
(* n1_i (sin (* normAngle u)))
(*.f32 (sin.f32 (*.f32 u normAngle)) n1_i)
(* n1_i (sin (* normAngle u)))
(*.f32 (sin.f32 (*.f32 u normAngle)) n1_i)
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(*.f32 n0_i (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle)))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(*.f32 n0_i (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle)))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(*.f32 n0_i (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle)))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(*.f32 n0_i (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle)))
(* -1/2 (* n0_i (* (pow normAngle 2) u)))
(*.f32 (*.f32 (*.f32 u (*.f32 normAngle normAngle)) n0_i) #s(literal -1/2 binary32))
(* -1 (* u (+ (* -1 (/ (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (/ (* n1_i normAngle) (sin normAngle))) u)) (* 1/2 (* n0_i (pow normAngle 2))))))
(*.f32 (neg.f32 u) (fma.f32 (*.f32 (*.f32 #s(literal 1/2 binary32) n0_i) normAngle) normAngle (/.f32 (fma.f32 (neg.f32 n0_i) (/.f32 (*.f32 (cos.f32 normAngle) normAngle) (sin.f32 normAngle)) (*.f32 n1_i (/.f32 normAngle (sin.f32 normAngle)))) (neg.f32 u))))
(* -1 (* u (+ (* -1 (/ (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (/ (* n1_i normAngle) (sin normAngle))) u)) (* 1/2 (* n0_i (pow normAngle 2))))))
(*.f32 (neg.f32 u) (fma.f32 (*.f32 (*.f32 #s(literal 1/2 binary32) n0_i) normAngle) normAngle (/.f32 (fma.f32 (neg.f32 n0_i) (/.f32 (*.f32 (cos.f32 normAngle) normAngle) (sin.f32 normAngle)) (*.f32 n1_i (/.f32 normAngle (sin.f32 normAngle)))) (neg.f32 u))))
(* -1 (* u (+ (* -1 (/ (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (/ (* n1_i normAngle) (sin normAngle))) u)) (* 1/2 (* n0_i (pow normAngle 2))))))
(*.f32 (neg.f32 u) (fma.f32 (*.f32 (*.f32 #s(literal 1/2 binary32) n0_i) normAngle) normAngle (/.f32 (fma.f32 (neg.f32 n0_i) (/.f32 (*.f32 (cos.f32 normAngle) normAngle) (sin.f32 normAngle)) (*.f32 n1_i (/.f32 normAngle (sin.f32 normAngle)))) (neg.f32 u))))
(* -1/2 (* (pow normAngle 2) u))
(*.f32 (*.f32 u (*.f32 normAngle normAngle)) #s(literal -1/2 binary32))
(* -1 (* u (+ (* 1/2 (pow normAngle 2)) (/ (* normAngle (cos normAngle)) (* u (sin normAngle))))))
(*.f32 (neg.f32 u) (fma.f32 (*.f32 #s(literal 1/2 binary32) normAngle) normAngle (/.f32 (*.f32 (cos.f32 normAngle) normAngle) (*.f32 u (sin.f32 normAngle)))))
(* -1 (* u (+ (* 1/2 (pow normAngle 2)) (/ (* normAngle (cos normAngle)) (* u (sin normAngle))))))
(*.f32 (neg.f32 u) (fma.f32 (*.f32 #s(literal 1/2 binary32) normAngle) normAngle (/.f32 (*.f32 (cos.f32 normAngle) normAngle) (*.f32 u (sin.f32 normAngle)))))
(* -1 (* u (+ (* 1/2 (pow normAngle 2)) (/ (* normAngle (cos normAngle)) (* u (sin normAngle))))))
(*.f32 (neg.f32 u) (fma.f32 (*.f32 #s(literal 1/2 binary32) normAngle) normAngle (/.f32 (*.f32 (cos.f32 normAngle) normAngle) (*.f32 u (sin.f32 normAngle)))))
(+ (/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 n0_i (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle)) (*.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 n0_i (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle)) (*.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 n0_i (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle)) (*.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 n0_i (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle)) (*.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))))
(* -1/2 (* n0_i (* (pow normAngle 2) (pow u 2))))
(*.f32 (*.f32 (*.f32 (*.f32 u (*.f32 normAngle normAngle)) u) #s(literal -1/2 binary32)) n0_i)
(* (pow u 2) (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (* u (sin normAngle)))) (+ (* -1/2 (* n0_i (pow normAngle 2))) (/ (* n1_i normAngle) (* u (sin normAngle))))))
(*.f32 (-.f32 (fma.f32 (*.f32 (*.f32 #s(literal -1/2 binary32) n0_i) normAngle) normAngle (*.f32 n1_i (/.f32 normAngle (*.f32 u (sin.f32 normAngle))))) (/.f32 (*.f32 (*.f32 (cos.f32 normAngle) normAngle) n0_i) (*.f32 u (sin.f32 normAngle)))) (*.f32 u u))
(* (pow u 2) (+ (* -1 (/ (+ (* -1 (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (/ (* n1_i normAngle) (sin normAngle)))) (* -1 (/ n0_i u))) u)) (* -1/2 (* n0_i (pow normAngle 2)))))
(*.f32 (fma.f32 (*.f32 (*.f32 #s(literal -1/2 binary32) n0_i) normAngle) normAngle (/.f32 (neg.f32 (fma.f32 (neg.f32 n0_i) (/.f32 (*.f32 (cos.f32 normAngle) normAngle) (sin.f32 normAngle)) (fma.f32 n1_i (/.f32 normAngle (sin.f32 normAngle)) (/.f32 n0_i u)))) (neg.f32 u))) (*.f32 u u))
(* (pow u 2) (+ (* -1 (/ (+ (* -1 (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (/ (* n1_i normAngle) (sin normAngle)))) (* -1 (/ n0_i u))) u)) (* -1/2 (* n0_i (pow normAngle 2)))))
(*.f32 (fma.f32 (*.f32 (*.f32 #s(literal -1/2 binary32) n0_i) normAngle) normAngle (/.f32 (neg.f32 (fma.f32 (neg.f32 n0_i) (/.f32 (*.f32 (cos.f32 normAngle) normAngle) (sin.f32 normAngle)) (fma.f32 n1_i (/.f32 normAngle (sin.f32 normAngle)) (/.f32 n0_i u)))) (neg.f32 u))) (*.f32 u u))
(* -1 (* u (+ n0_i (* -1 n1_i))))
(*.f32 (neg.f32 u) (-.f32 n0_i n1_i))
(* -1 (* u (+ n0_i (+ (* -1 n1_i) (* -1 (/ n0_i u))))))
(*.f32 (neg.f32 u) (-.f32 (-.f32 n0_i n1_i) (/.f32 n0_i u)))
(* -1 (* u (+ n0_i (+ (* -1 n1_i) (* -1 (/ n0_i u))))))
(*.f32 (neg.f32 u) (-.f32 (-.f32 n0_i n1_i) (/.f32 n0_i u)))
(* -1 (* u (+ n0_i (+ (* -1 n1_i) (* -1 (/ n0_i u))))))
(*.f32 (neg.f32 u) (-.f32 (-.f32 n0_i n1_i) (/.f32 n0_i u)))
(+ (/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 n0_i (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle)) (*.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 n0_i (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle)) (*.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 n0_i (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle)) (*.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 n0_i (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle)) (*.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))))
(* -1 u)
(neg.f32 u)
(* -1 (* u (- 1 (/ 1 u))))
(*.f32 (neg.f32 u) (-.f32 #s(literal 1 binary32) (/.f32 #s(literal 1 binary32) u)))
(* -1 (* u (- 1 (/ 1 u))))
(*.f32 (neg.f32 u) (-.f32 #s(literal 1 binary32) (/.f32 #s(literal 1 binary32) u)))
(* -1 (* u (- 1 (/ 1 u))))
(*.f32 (neg.f32 u) (-.f32 #s(literal 1 binary32) (/.f32 #s(literal 1 binary32) u)))
(* n1_i u)
(*.f32 u n1_i)
(* n1_i u)
(*.f32 u n1_i)
(* n1_i u)
(*.f32 u n1_i)
(* n1_i u)
(*.f32 u n1_i)
(/ (sin (* normAngle u)) (sin normAngle))
(/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))
(/ (sin (* normAngle u)) (sin normAngle))
(/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))
(/ (sin (* normAngle u)) (sin normAngle))
(/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))
(/ (sin (* normAngle u)) (sin normAngle))
(/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))
(+ (/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 n0_i (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle)) (*.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 n0_i (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle)) (*.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 n0_i (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle)) (*.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 n0_i (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle)) (*.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))))
(/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle))
(*.f32 n0_i (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle)))
(/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle))
(*.f32 n0_i (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle)))
(/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle))
(*.f32 n0_i (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle)))
(/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle))
(*.f32 n0_i (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle)))
(/ (sin (* normAngle (+ 1 (* -1 u)))) (sin normAngle))
(/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle))
(/ (sin (* normAngle (+ 1 (* -1 u)))) (sin normAngle))
(/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle))
(/ (sin (* normAngle (+ 1 (* -1 u)))) (sin normAngle))
(/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle))
(/ (sin (* normAngle (+ 1 (* -1 u)))) (sin normAngle))
(/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle))
(/ (+ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (* n1_i (sin (* normAngle u)))) (sin normAngle))
(/.f32 (fma.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i)) (sin.f32 normAngle))
(/ (+ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (* n1_i (sin (* normAngle u)))) (sin normAngle))
(/.f32 (fma.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i)) (sin.f32 normAngle))
(/ (+ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (* n1_i (sin (* normAngle u)))) (sin normAngle))
(/.f32 (fma.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i)) (sin.f32 normAngle))
(/ (+ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (* n1_i (sin (* normAngle u)))) (sin normAngle))
(/.f32 (fma.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i)) (sin.f32 normAngle))
(+ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (* n1_i (sin (* normAngle u))))
(fma.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i))
(+ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (* n1_i (sin (* normAngle u))))
(fma.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i))
(+ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (* n1_i (sin (* normAngle u))))
(fma.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i))
(+ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (* n1_i (sin (* normAngle u))))
(fma.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i))
(+ (/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 n0_i (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle)) (*.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 n0_i (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle)) (*.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 n0_i (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle)) (*.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 n0_i (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle)) (*.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))))
(/ (sin (* normAngle u)) (sin normAngle))
(/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))
(/ (sin (* normAngle u)) (sin normAngle))
(/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))
(/ (sin (* normAngle u)) (sin normAngle))
(/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))
(/ (sin (* normAngle u)) (sin normAngle))
(/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))
(sin (* normAngle u))
(sin.f32 (*.f32 u normAngle))
(sin (* normAngle u))
(sin.f32 (*.f32 u normAngle))
(sin (* normAngle u))
(sin.f32 (*.f32 u normAngle))
(sin (* normAngle u))
(sin.f32 (*.f32 u normAngle))
(* normAngle u)
(*.f32 u normAngle)
(* normAngle u)
(*.f32 u normAngle)
(* normAngle u)
(*.f32 u normAngle)
(* normAngle u)
(*.f32 u normAngle)
(* (pow normAngle 2) u)
(*.f32 u (*.f32 normAngle normAngle))
(* (pow normAngle 2) u)
(*.f32 u (*.f32 normAngle normAngle))
(* (pow normAngle 2) u)
(*.f32 u (*.f32 normAngle normAngle))
(* (pow normAngle 2) u)
(*.f32 u (*.f32 normAngle normAngle))
(* -1 (* normAngle u))
(*.f32 (neg.f32 u) normAngle)
(* -1 (* u (+ normAngle (* -1 (/ normAngle u)))))
(*.f32 (neg.f32 u) (-.f32 normAngle (/.f32 normAngle u)))
(* -1 (* u (+ normAngle (* -1 (/ normAngle u)))))
(*.f32 (neg.f32 u) (-.f32 normAngle (/.f32 normAngle u)))
(* -1 (* u (+ normAngle (* -1 (/ normAngle u)))))
(*.f32 (neg.f32 u) (-.f32 normAngle (/.f32 normAngle u)))
(* n1_i (sin (* normAngle u)))
(*.f32 (sin.f32 (*.f32 u normAngle)) n1_i)
(* n1_i (sin (* normAngle u)))
(*.f32 (sin.f32 (*.f32 u normAngle)) n1_i)
(* n1_i (sin (* normAngle u)))
(*.f32 (sin.f32 (*.f32 u normAngle)) n1_i)
(* n1_i (sin (* normAngle u)))
(*.f32 (sin.f32 (*.f32 u normAngle)) n1_i)
(/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle))
(*.f32 n0_i (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle)))
(/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle))
(*.f32 n0_i (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle)))
(/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle))
(*.f32 n0_i (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle)))
(/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle))
(*.f32 n0_i (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle)))
(+ n1_i (* -1 n0_i))
(-.f32 n1_i n0_i)
(+ n1_i (+ (* -1 n0_i) (* (pow normAngle 2) (- (* n0_i (+ 1/3 (* -1/2 u))) (* -1/6 n1_i)))))
(fma.f32 (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))
(+ n1_i (+ (* -1 n0_i) (* (pow normAngle 2) (- (+ (* n0_i (+ 1/3 (* -1/2 u))) (* (pow normAngle 2) (- (* 1/45 n0_i) (+ (* -1/36 n1_i) (* 1/120 n1_i))))) (* -1/6 n1_i)))))
(fma.f32 (fma.f32 (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))
(+ n1_i (+ (* -1 n0_i) (* (pow normAngle 2) (- (+ (* n0_i (+ 1/3 (* -1/2 u))) (* (pow normAngle 2) (- (+ (* 1/45 n0_i) (* (pow normAngle 2) (- (* 2/945 n0_i) (+ (* -1/5040 n1_i) (+ (* 1/720 n1_i) (* 1/6 (+ (* -1/36 n1_i) (* 1/120 n1_i)))))))) (+ (* -1/36 n1_i) (* 1/120 n1_i))))) (* -1/6 n1_i)))))
(fma.f32 (fma.f32 (fma.f32 (-.f32 (*.f32 #s(literal 2/945 binary32) n0_i) (fma.f32 n1_i #s(literal 1/840 binary32) (*.f32 n1_i #s(literal -7/2160 binary32)))) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32)))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))
-1
#s(literal -1 binary32)
(- (* (pow normAngle 2) (+ 1/3 (* -1/2 u))) 1)
(fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) (*.f32 normAngle normAngle) #s(literal -1 binary32))
(- (* (pow normAngle 2) (+ 1/3 (+ (* -1/2 u) (* 1/45 (pow normAngle 2))))) 1)
(fma.f32 (fma.f32 #s(literal 1/45 binary32) (*.f32 normAngle normAngle) (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32))) (*.f32 normAngle normAngle) #s(literal -1 binary32))
(- (* (pow normAngle 2) (+ 1/3 (+ (* -1/2 u) (* (pow normAngle 2) (+ 1/45 (* 2/945 (pow normAngle 2))))))) 1)
(fma.f32 (fma.f32 (*.f32 (fma.f32 #s(literal 2/945 binary32) (*.f32 normAngle normAngle) #s(literal 1/45 binary32)) normAngle) normAngle (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32))) (*.f32 normAngle normAngle) #s(literal -1 binary32))
(+ (* n0_i (- 1 u)) (* n1_i u))
(fma.f32 (-.f32 n1_i n0_i) u n0_i)
(+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u)))))))
(fma.f32 (*.f32 #s(literal -1/6 binary32) (-.f32 (fma.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i) (*.f32 (*.f32 (*.f32 u u) u) n1_i)) (fma.f32 (-.f32 n1_i n0_i) u n0_i))) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i))
(+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (+ (* -1/6 (* n1_i (pow u 3))) (* (pow normAngle 2) (- (+ (* 1/120 (* n0_i (pow (- 1 u) 5))) (* 1/120 (* n1_i (pow u 5)))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (+ (* 1/120 (* n0_i (- 1 u))) (* 1/120 (* n1_i u))))))))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u)))))))
(fma.f32 (fma.f32 (*.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (fma.f32 #s(literal 1/6 binary32) u #s(literal -1/6 binary32))) n0_i (fma.f32 (-.f32 (*.f32 #s(literal 1/120 binary32) (fma.f32 (pow.f32 u #s(literal 5 binary32)) n1_i (*.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32)) n0_i))) (fma.f32 #s(literal 1/36 binary32) (*.f32 n0_i (fma.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (-.f32 #s(literal 1 binary32) u) (neg.f32 (-.f32 #s(literal 1 binary32) u)))) (fma.f32 #s(literal 1/36 binary32) (*.f32 n1_i (-.f32 (*.f32 (*.f32 u u) u) u)) (*.f32 #s(literal 1/120 binary32) (fma.f32 (-.f32 n1_i n0_i) u n0_i))))) (*.f32 normAngle normAngle) (*.f32 #s(literal -1/6 binary32) (-.f32 (*.f32 (*.f32 (*.f32 u u) u) n1_i) (fma.f32 (-.f32 n1_i n0_i) u n0_i))))) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i))
(+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (+ (* -1/6 (* n1_i (pow u 3))) (* (pow normAngle 2) (- (+ (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* 1/120 (* n1_i (pow u 5))) (* (pow normAngle 2) (- (+ (* -1/5040 (* n0_i (pow (- 1 u) 7))) (* -1/5040 (* n1_i (pow u 7)))) (+ (* -1/6 (- (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (* n0_i (- 1 u)))))) (+ (* -1/6 (- (* 1/120 (* n1_i (pow u 5))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (* 1/120 (* n1_i u))))) (+ (* -1/5040 (* n0_i (- 1 u))) (+ (* -1/5040 (* n1_i u)) (+ (* 1/120 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u))))))))))))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (+ (* 1/120 (* n0_i (- 1 u))) (* 1/120 (* n1_i u))))))))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u)))))))
(fma.f32 (fma.f32 (*.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (fma.f32 #s(literal 1/6 binary32) u #s(literal -1/6 binary32))) n0_i (fma.f32 (-.f32 (fma.f32 (-.f32 (*.f32 #s(literal -1/5040 binary32) (fma.f32 (pow.f32 u #s(literal 7 binary32)) n1_i (*.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 7 binary32)) n0_i))) (fma.f32 #s(literal -1/6 binary32) (+.f32 (-.f32 (*.f32 (*.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32)) n0_i) #s(literal 1/120 binary32)) (fma.f32 #s(literal 1/36 binary32) (*.f32 n0_i (fma.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (-.f32 #s(literal 1 binary32) u) (neg.f32 (-.f32 #s(literal 1 binary32) u)))) (*.f32 #s(literal 1/120 binary32) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i)))) (-.f32 (*.f32 (*.f32 (pow.f32 u #s(literal 5 binary32)) n1_i) #s(literal 1/120 binary32)) (fma.f32 #s(literal 1/36 binary32) (*.f32 n1_i (-.f32 (*.f32 (*.f32 u u) u) u)) (*.f32 (*.f32 #s(literal 1/120 binary32) n1_i) u)))) (fma.f32 #s(literal -1/5040 binary32) (fma.f32 (-.f32 n1_i n0_i) u n0_i) (fma.f32 #s(literal -1/720 binary32) (*.f32 n0_i (fma.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (-.f32 #s(literal 1 binary32) u) (neg.f32 (-.f32 #s(literal 1 binary32) u)))) (*.f32 #s(literal -1/720 binary32) (*.f32 n1_i (-.f32 (*.f32 (*.f32 u u) u) u))))))) (*.f32 normAngle normAngle) (*.f32 #s(literal 1/120 binary32) (fma.f32 (pow.f32 u #s(literal 5 binary32)) n1_i (*.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32)) n0_i)))) (fma.f32 #s(literal 1/36 binary32) (*.f32 n0_i (fma.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (-.f32 #s(literal 1 binary32) u) (neg.f32 (-.f32 #s(literal 1 binary32) u)))) (fma.f32 #s(literal 1/36 binary32) (*.f32 n1_i (-.f32 (*.f32 (*.f32 u u) u) u)) (*.f32 #s(literal 1/120 binary32) (fma.f32 (-.f32 n1_i n0_i) u n0_i))))) (*.f32 normAngle normAngle) (*.f32 #s(literal -1/6 binary32) (-.f32 (*.f32 (*.f32 (*.f32 u u) u) n1_i) (fma.f32 (-.f32 n1_i n0_i) u n0_i))))) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i))
(+ n0_i (* u (+ n1_i (* -1 n0_i))))
(fma.f32 (-.f32 n1_i n0_i) u n0_i)
(+ n0_i (+ (* u (+ n1_i (* -1 n0_i))) (* (pow normAngle 2) (* u (- (* n0_i (+ 1/3 (* -1/2 u))) (* -1/6 n1_i))))))
(fma.f32 (*.f32 (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)) (*.f32 normAngle normAngle)) u (fma.f32 (-.f32 n1_i n0_i) u n0_i))
(+ n0_i (+ (* u (+ n1_i (* -1 n0_i))) (* (pow normAngle 2) (+ (* u (- (* n0_i (+ 1/3 (* -1/2 u))) (* -1/6 n1_i))) (* (pow normAngle 2) (* u (- (* 1/45 n0_i) (+ (* -1/36 n1_i) (* 1/120 n1_i)))))))))
(fma.f32 (fma.f32 (*.f32 (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32))) u) (*.f32 normAngle normAngle) (*.f32 (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)) u)) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i))
(+ n0_i (+ (* u (+ n1_i (* -1 n0_i))) (* (pow normAngle 2) (+ (* u (- (* n0_i (+ 1/3 (* -1/2 u))) (* -1/6 n1_i))) (* (pow normAngle 2) (+ (* u (- (* 1/45 n0_i) (+ (* -1/36 n1_i) (* 1/120 n1_i)))) (* (pow normAngle 2) (* u (- (* 2/945 n0_i) (+ (* -1/5040 n1_i) (+ (* 1/720 n1_i) (* 1/6 (+ (* -1/36 n1_i) (* 1/120 n1_i))))))))))))))
(fma.f32 (fma.f32 (fma.f32 (*.f32 (-.f32 (*.f32 #s(literal 2/945 binary32) n0_i) (fma.f32 n1_i #s(literal 1/840 binary32) (*.f32 n1_i #s(literal -7/2160 binary32)))) u) (*.f32 normAngle normAngle) (*.f32 (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32))) u)) (*.f32 normAngle normAngle) (*.f32 (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)) u)) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i))
(+ (* n0_i (- 1 u)) (* n1_i u))
(fma.f32 (-.f32 n1_i n0_i) u n0_i)
(+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u)))))))
(fma.f32 (*.f32 #s(literal -1/6 binary32) (-.f32 (fma.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i) (*.f32 (*.f32 (*.f32 u u) u) n1_i)) (fma.f32 (-.f32 n1_i n0_i) u n0_i))) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i))
(+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (+ (* -1/6 (* n1_i (pow u 3))) (* (pow normAngle 2) (- (+ (* 1/120 (* n0_i (pow (- 1 u) 5))) (* 1/120 (* n1_i (pow u 5)))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (+ (* 1/120 (* n0_i (- 1 u))) (* 1/120 (* n1_i u))))))))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u)))))))
(fma.f32 (fma.f32 (*.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (fma.f32 #s(literal 1/6 binary32) u #s(literal -1/6 binary32))) n0_i (fma.f32 (-.f32 (*.f32 #s(literal 1/120 binary32) (fma.f32 (pow.f32 u #s(literal 5 binary32)) n1_i (*.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32)) n0_i))) (fma.f32 #s(literal 1/36 binary32) (*.f32 n0_i (fma.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (-.f32 #s(literal 1 binary32) u) (neg.f32 (-.f32 #s(literal 1 binary32) u)))) (fma.f32 #s(literal 1/36 binary32) (*.f32 n1_i (-.f32 (*.f32 (*.f32 u u) u) u)) (*.f32 #s(literal 1/120 binary32) (fma.f32 (-.f32 n1_i n0_i) u n0_i))))) (*.f32 normAngle normAngle) (*.f32 #s(literal -1/6 binary32) (-.f32 (*.f32 (*.f32 (*.f32 u u) u) n1_i) (fma.f32 (-.f32 n1_i n0_i) u n0_i))))) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i))
(+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (+ (* -1/6 (* n1_i (pow u 3))) (* (pow normAngle 2) (- (+ (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* 1/120 (* n1_i (pow u 5))) (* (pow normAngle 2) (- (+ (* -1/5040 (* n0_i (pow (- 1 u) 7))) (* -1/5040 (* n1_i (pow u 7)))) (+ (* -1/6 (- (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (* n0_i (- 1 u)))))) (+ (* -1/6 (- (* 1/120 (* n1_i (pow u 5))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (* 1/120 (* n1_i u))))) (+ (* -1/5040 (* n0_i (- 1 u))) (+ (* -1/5040 (* n1_i u)) (+ (* 1/120 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u))))))))))))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (+ (* 1/120 (* n0_i (- 1 u))) (* 1/120 (* n1_i u))))))))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u)))))))
(fma.f32 (fma.f32 (*.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (fma.f32 #s(literal 1/6 binary32) u #s(literal -1/6 binary32))) n0_i (fma.f32 (-.f32 (fma.f32 (-.f32 (*.f32 #s(literal -1/5040 binary32) (fma.f32 (pow.f32 u #s(literal 7 binary32)) n1_i (*.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 7 binary32)) n0_i))) (fma.f32 #s(literal -1/6 binary32) (+.f32 (-.f32 (*.f32 (*.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32)) n0_i) #s(literal 1/120 binary32)) (fma.f32 #s(literal 1/36 binary32) (*.f32 n0_i (fma.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (-.f32 #s(literal 1 binary32) u) (neg.f32 (-.f32 #s(literal 1 binary32) u)))) (*.f32 #s(literal 1/120 binary32) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i)))) (-.f32 (*.f32 (*.f32 (pow.f32 u #s(literal 5 binary32)) n1_i) #s(literal 1/120 binary32)) (fma.f32 #s(literal 1/36 binary32) (*.f32 n1_i (-.f32 (*.f32 (*.f32 u u) u) u)) (*.f32 (*.f32 #s(literal 1/120 binary32) n1_i) u)))) (fma.f32 #s(literal -1/5040 binary32) (fma.f32 (-.f32 n1_i n0_i) u n0_i) (fma.f32 #s(literal -1/720 binary32) (*.f32 n0_i (fma.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (-.f32 #s(literal 1 binary32) u) (neg.f32 (-.f32 #s(literal 1 binary32) u)))) (*.f32 #s(literal -1/720 binary32) (*.f32 n1_i (-.f32 (*.f32 (*.f32 u u) u) u))))))) (*.f32 normAngle normAngle) (*.f32 #s(literal 1/120 binary32) (fma.f32 (pow.f32 u #s(literal 5 binary32)) n1_i (*.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32)) n0_i)))) (fma.f32 #s(literal 1/36 binary32) (*.f32 n0_i (fma.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (-.f32 #s(literal 1 binary32) u) (neg.f32 (-.f32 #s(literal 1 binary32) u)))) (fma.f32 #s(literal 1/36 binary32) (*.f32 n1_i (-.f32 (*.f32 (*.f32 u u) u) u)) (*.f32 #s(literal 1/120 binary32) (fma.f32 (-.f32 n1_i n0_i) u n0_i))))) (*.f32 normAngle normAngle) (*.f32 #s(literal -1/6 binary32) (-.f32 (*.f32 (*.f32 (*.f32 u u) u) n1_i) (fma.f32 (-.f32 n1_i n0_i) u n0_i))))) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i))
u
(+ u (* (pow normAngle 2) (- (* -1/6 (pow u 3)) (* -1/6 u))))
(fma.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 normAngle normAngle)) (-.f32 (*.f32 (*.f32 u u) u) u) u)
(+ u (* (pow normAngle 2) (- (+ (* -1/6 (pow u 3)) (* (pow normAngle 2) (- (* 1/120 (pow u 5)) (+ (* -1/6 (- (* -1/6 (pow u 3)) (* -1/6 u))) (* 1/120 u))))) (* -1/6 u))))
(fma.f32 (fma.f32 (-.f32 (*.f32 (pow.f32 u #s(literal 5 binary32)) #s(literal 1/120 binary32)) (fma.f32 #s(literal 1/36 binary32) (-.f32 (*.f32 (*.f32 u u) u) u) (*.f32 #s(literal 1/120 binary32) u))) (*.f32 normAngle normAngle) (*.f32 #s(literal -1/6 binary32) (-.f32 (*.f32 (*.f32 u u) u) u))) (*.f32 normAngle normAngle) u)
(+ u (* (pow normAngle 2) (- (+ (* -1/6 (pow u 3)) (* (pow normAngle 2) (- (+ (* 1/120 (pow u 5)) (* (pow normAngle 2) (- (* -1/5040 (pow u 7)) (+ (* -1/6 (- (* 1/120 (pow u 5)) (+ (* -1/6 (- (* -1/6 (pow u 3)) (* -1/6 u))) (* 1/120 u)))) (+ (* -1/5040 u) (* 1/120 (- (* -1/6 (pow u 3)) (* -1/6 u)))))))) (+ (* -1/6 (- (* -1/6 (pow u 3)) (* -1/6 u))) (* 1/120 u))))) (* -1/6 u))))
(fma.f32 (fma.f32 (fma.f32 (-.f32 (*.f32 (pow.f32 u #s(literal 7 binary32)) #s(literal -1/5040 binary32)) (fma.f32 (-.f32 (*.f32 (pow.f32 u #s(literal 5 binary32)) #s(literal 1/120 binary32)) (fma.f32 #s(literal 1/36 binary32) (-.f32 (*.f32 (*.f32 u u) u) u) (*.f32 #s(literal 1/120 binary32) u))) #s(literal -1/6 binary32) (fma.f32 #s(literal -1/720 binary32) (-.f32 (*.f32 (*.f32 u u) u) u) (*.f32 #s(literal -1/5040 binary32) u)))) (*.f32 normAngle normAngle) (-.f32 (*.f32 (pow.f32 u #s(literal 5 binary32)) #s(literal 1/120 binary32)) (fma.f32 #s(literal 1/36 binary32) (-.f32 (*.f32 (*.f32 u u) u) u) (*.f32 #s(literal 1/120 binary32) u)))) (*.f32 normAngle normAngle) (*.f32 #s(literal -1/6 binary32) (-.f32 (*.f32 (*.f32 u u) u) u))) (*.f32 normAngle normAngle) u)
(+ (* n0_i (- 1 u)) (* n1_i u))
(fma.f32 (-.f32 n1_i n0_i) u n0_i)
(+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u)))))))
(fma.f32 (*.f32 #s(literal -1/6 binary32) (-.f32 (fma.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i) (*.f32 (*.f32 (*.f32 u u) u) n1_i)) (fma.f32 (-.f32 n1_i n0_i) u n0_i))) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i))
(+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (+ (* -1/6 (* n1_i (pow u 3))) (* (pow normAngle 2) (- (+ (* 1/120 (* n0_i (pow (- 1 u) 5))) (* 1/120 (* n1_i (pow u 5)))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (+ (* 1/120 (* n0_i (- 1 u))) (* 1/120 (* n1_i u))))))))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u)))))))
(fma.f32 (fma.f32 (*.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (fma.f32 #s(literal 1/6 binary32) u #s(literal -1/6 binary32))) n0_i (fma.f32 (-.f32 (*.f32 #s(literal 1/120 binary32) (fma.f32 (pow.f32 u #s(literal 5 binary32)) n1_i (*.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32)) n0_i))) (fma.f32 #s(literal 1/36 binary32) (*.f32 n0_i (fma.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (-.f32 #s(literal 1 binary32) u) (neg.f32 (-.f32 #s(literal 1 binary32) u)))) (fma.f32 #s(literal 1/36 binary32) (*.f32 n1_i (-.f32 (*.f32 (*.f32 u u) u) u)) (*.f32 #s(literal 1/120 binary32) (fma.f32 (-.f32 n1_i n0_i) u n0_i))))) (*.f32 normAngle normAngle) (*.f32 #s(literal -1/6 binary32) (-.f32 (*.f32 (*.f32 (*.f32 u u) u) n1_i) (fma.f32 (-.f32 n1_i n0_i) u n0_i))))) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i))
(+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (+ (* -1/6 (* n1_i (pow u 3))) (* (pow normAngle 2) (- (+ (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* 1/120 (* n1_i (pow u 5))) (* (pow normAngle 2) (- (+ (* -1/5040 (* n0_i (pow (- 1 u) 7))) (* -1/5040 (* n1_i (pow u 7)))) (+ (* -1/6 (- (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (* n0_i (- 1 u)))))) (+ (* -1/6 (- (* 1/120 (* n1_i (pow u 5))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (* 1/120 (* n1_i u))))) (+ (* -1/5040 (* n0_i (- 1 u))) (+ (* -1/5040 (* n1_i u)) (+ (* 1/120 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u))))))))))))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (+ (* 1/120 (* n0_i (- 1 u))) (* 1/120 (* n1_i u))))))))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u)))))))
(fma.f32 (fma.f32 (*.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (fma.f32 #s(literal 1/6 binary32) u #s(literal -1/6 binary32))) n0_i (fma.f32 (-.f32 (fma.f32 (-.f32 (*.f32 #s(literal -1/5040 binary32) (fma.f32 (pow.f32 u #s(literal 7 binary32)) n1_i (*.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 7 binary32)) n0_i))) (fma.f32 #s(literal -1/6 binary32) (+.f32 (-.f32 (*.f32 (*.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32)) n0_i) #s(literal 1/120 binary32)) (fma.f32 #s(literal 1/36 binary32) (*.f32 n0_i (fma.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (-.f32 #s(literal 1 binary32) u) (neg.f32 (-.f32 #s(literal 1 binary32) u)))) (*.f32 #s(literal 1/120 binary32) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i)))) (-.f32 (*.f32 (*.f32 (pow.f32 u #s(literal 5 binary32)) n1_i) #s(literal 1/120 binary32)) (fma.f32 #s(literal 1/36 binary32) (*.f32 n1_i (-.f32 (*.f32 (*.f32 u u) u) u)) (*.f32 (*.f32 #s(literal 1/120 binary32) n1_i) u)))) (fma.f32 #s(literal -1/5040 binary32) (fma.f32 (-.f32 n1_i n0_i) u n0_i) (fma.f32 #s(literal -1/720 binary32) (*.f32 n0_i (fma.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (-.f32 #s(literal 1 binary32) u) (neg.f32 (-.f32 #s(literal 1 binary32) u)))) (*.f32 #s(literal -1/720 binary32) (*.f32 n1_i (-.f32 (*.f32 (*.f32 u u) u) u))))))) (*.f32 normAngle normAngle) (*.f32 #s(literal 1/120 binary32) (fma.f32 (pow.f32 u #s(literal 5 binary32)) n1_i (*.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32)) n0_i)))) (fma.f32 #s(literal 1/36 binary32) (*.f32 n0_i (fma.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (-.f32 #s(literal 1 binary32) u) (neg.f32 (-.f32 #s(literal 1 binary32) u)))) (fma.f32 #s(literal 1/36 binary32) (*.f32 n1_i (-.f32 (*.f32 (*.f32 u u) u) u)) (*.f32 #s(literal 1/120 binary32) (fma.f32 (-.f32 n1_i n0_i) u n0_i))))) (*.f32 normAngle normAngle) (*.f32 #s(literal -1/6 binary32) (-.f32 (*.f32 (*.f32 (*.f32 u u) u) n1_i) (fma.f32 (-.f32 n1_i n0_i) u n0_i))))) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i))
(* n0_i (- 1 u))
(*.f32 (-.f32 #s(literal 1 binary32) u) n0_i)
(+ (* n0_i (- 1 u)) (* (pow normAngle 2) (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))))
(fma.f32 (*.f32 (*.f32 #s(literal -1/6 binary32) n0_i) (fma.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (-.f32 #s(literal 1 binary32) u) (neg.f32 (-.f32 #s(literal 1 binary32) u)))) (*.f32 normAngle normAngle) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i))
(+ (* n0_i (- 1 u)) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* (pow normAngle 2) (- (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (* n0_i (- 1 u))))))) (* -1/6 (* n0_i (- 1 u))))))
(fma.f32 (fma.f32 (-.f32 (*.f32 (*.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32)) n0_i) #s(literal 1/120 binary32)) (fma.f32 #s(literal 1/36 binary32) (*.f32 n0_i (fma.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (-.f32 #s(literal 1 binary32) u) (neg.f32 (-.f32 #s(literal 1 binary32) u)))) (*.f32 #s(literal 1/120 binary32) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i)))) (*.f32 normAngle normAngle) (*.f32 (*.f32 #s(literal -1/6 binary32) n0_i) (fma.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (-.f32 #s(literal 1 binary32) u) (neg.f32 (-.f32 #s(literal 1 binary32) u))))) (*.f32 normAngle normAngle) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i))
(+ (* n0_i (- 1 u)) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* (pow normAngle 2) (- (+ (* 1/120 (* n0_i (pow (- 1 u) 5))) (* (pow normAngle 2) (- (* -1/5040 (* n0_i (pow (- 1 u) 7))) (+ (* -1/6 (- (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (* n0_i (- 1 u)))))) (+ (* -1/5040 (* n0_i (- 1 u))) (* 1/120 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u)))))))))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (* n0_i (- 1 u))))))) (* -1/6 (* n0_i (- 1 u))))))
(fma.f32 (fma.f32 (-.f32 (fma.f32 (-.f32 (*.f32 (*.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 7 binary32)) n0_i) #s(literal -1/5040 binary32)) (fma.f32 (-.f32 (*.f32 (*.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32)) n0_i) #s(literal 1/120 binary32)) (fma.f32 #s(literal 1/36 binary32) (*.f32 n0_i (fma.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (-.f32 #s(literal 1 binary32) u) (neg.f32 (-.f32 #s(literal 1 binary32) u)))) (*.f32 #s(literal 1/120 binary32) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i)))) #s(literal -1/6 binary32) (fma.f32 #s(literal -1/720 binary32) (*.f32 n0_i (fma.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (-.f32 #s(literal 1 binary32) u) (neg.f32 (-.f32 #s(literal 1 binary32) u)))) (*.f32 #s(literal -1/5040 binary32) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i))))) (*.f32 normAngle normAngle) (*.f32 (*.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32)) n0_i) #s(literal 1/120 binary32))) (fma.f32 #s(literal 1/36 binary32) (*.f32 n0_i (fma.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (-.f32 #s(literal 1 binary32) u) (neg.f32 (-.f32 #s(literal 1 binary32) u)))) (*.f32 #s(literal 1/120 binary32) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i)))) (*.f32 normAngle normAngle) (*.f32 (*.f32 #s(literal -1/6 binary32) n0_i) (fma.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (-.f32 #s(literal 1 binary32) u) (neg.f32 (-.f32 #s(literal 1 binary32) u))))) (*.f32 normAngle normAngle) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i))
(- 1 u)
(-.f32 #s(literal 1 binary32) u)
(- (+ 1 (* (pow normAngle 2) (- (* -1/6 (pow (- 1 u) 3)) (* -1/6 (- 1 u))))) u)
(-.f32 (fma.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 normAngle normAngle)) (fma.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (-.f32 #s(literal 1 binary32) u) (neg.f32 (-.f32 #s(literal 1 binary32) u))) #s(literal 1 binary32)) u)
(- (+ 1 (* (pow normAngle 2) (- (+ (* -1/6 (pow (- 1 u) 3)) (* (pow normAngle 2) (- (* 1/120 (pow (- 1 u) 5)) (+ (* -1/6 (- (* -1/6 (pow (- 1 u) 3)) (* -1/6 (- 1 u)))) (* 1/120 (- 1 u)))))) (* -1/6 (- 1 u))))) u)
(-.f32 (fma.f32 (fma.f32 (-.f32 (*.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32)) #s(literal 1/120 binary32)) (fma.f32 #s(literal 1/36 binary32) (fma.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (-.f32 #s(literal 1 binary32) u) (neg.f32 (-.f32 #s(literal 1 binary32) u))) (*.f32 #s(literal 1/120 binary32) (-.f32 #s(literal 1 binary32) u)))) (*.f32 normAngle normAngle) (*.f32 #s(literal -1/6 binary32) (fma.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (-.f32 #s(literal 1 binary32) u) (neg.f32 (-.f32 #s(literal 1 binary32) u))))) (*.f32 normAngle normAngle) #s(literal 1 binary32)) u)
(- (+ 1 (* (pow normAngle 2) (- (+ (* -1/6 (pow (- 1 u) 3)) (* (pow normAngle 2) (- (+ (* 1/120 (pow (- 1 u) 5)) (* (pow normAngle 2) (- (* -1/5040 (pow (- 1 u) 7)) (+ (* -1/6 (- (* 1/120 (pow (- 1 u) 5)) (+ (* -1/6 (- (* -1/6 (pow (- 1 u) 3)) (* -1/6 (- 1 u)))) (* 1/120 (- 1 u))))) (+ (* -1/5040 (- 1 u)) (* 1/120 (- (* -1/6 (pow (- 1 u) 3)) (* -1/6 (- 1 u))))))))) (+ (* -1/6 (- (* -1/6 (pow (- 1 u) 3)) (* -1/6 (- 1 u)))) (* 1/120 (- 1 u)))))) (* -1/6 (- 1 u))))) u)
(fma.f32 (fma.f32 (-.f32 (fma.f32 (-.f32 (*.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 7 binary32)) #s(literal -1/5040 binary32)) (fma.f32 (-.f32 (*.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32)) #s(literal 1/120 binary32)) (fma.f32 #s(literal 1/36 binary32) (fma.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (-.f32 #s(literal 1 binary32) u) (neg.f32 (-.f32 #s(literal 1 binary32) u))) (*.f32 #s(literal 1/120 binary32) (-.f32 #s(literal 1 binary32) u)))) #s(literal -1/6 binary32) (fma.f32 #s(literal -1/720 binary32) (fma.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (-.f32 #s(literal 1 binary32) u) (neg.f32 (-.f32 #s(literal 1 binary32) u))) (*.f32 #s(literal -1/5040 binary32) (-.f32 #s(literal 1 binary32) u))))) (*.f32 normAngle normAngle) (*.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32)) #s(literal 1/120 binary32))) (fma.f32 #s(literal 1/36 binary32) (fma.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (-.f32 #s(literal 1 binary32) u) (neg.f32 (-.f32 #s(literal 1 binary32) u))) (*.f32 #s(literal 1/120 binary32) (-.f32 #s(literal 1 binary32) u)))) (*.f32 normAngle normAngle) (*.f32 #s(literal -1/6 binary32) (fma.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (-.f32 #s(literal 1 binary32) u) (neg.f32 (-.f32 #s(literal 1 binary32) u))))) (*.f32 normAngle normAngle) (-.f32 #s(literal 1 binary32) u))
(+ (* n0_i (- 1 u)) (* n1_i u))
(fma.f32 (-.f32 n1_i n0_i) u n0_i)
(+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (* -1/6 (+ (* n0_i (- 1 u)) (* n1_i u)))))))
(fma.f32 (*.f32 #s(literal -1/6 binary32) (-.f32 (fma.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i) (*.f32 (*.f32 (*.f32 u u) u) n1_i)) (fma.f32 (-.f32 n1_i n0_i) u n0_i))) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i))
(+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (+ (* -1/6 (* n1_i (pow u 3))) (* (pow normAngle 2) (- (+ (* 1/120 (* n0_i (pow (- 1 u) 5))) (* 1/120 (* n1_i (pow u 5)))) (+ (* -1/6 (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (* -1/6 (+ (* n0_i (- 1 u)) (* n1_i u))))) (* 1/120 (+ (* n0_i (- 1 u)) (* n1_i u)))))))) (* -1/6 (+ (* n0_i (- 1 u)) (* n1_i u)))))))
(fma.f32 (fma.f32 #s(literal -1/6 binary32) (fma.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i) (*.f32 (*.f32 (*.f32 u u) u) n1_i)) (fma.f32 (-.f32 (*.f32 #s(literal 1/120 binary32) (fma.f32 (pow.f32 u #s(literal 5 binary32)) n1_i (*.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32)) n0_i))) (fma.f32 (*.f32 #s(literal -1/6 binary32) (-.f32 (fma.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i) (*.f32 (*.f32 (*.f32 u u) u) n1_i)) (fma.f32 (-.f32 n1_i n0_i) u n0_i))) #s(literal -1/6 binary32) (*.f32 #s(literal 1/120 binary32) (fma.f32 (-.f32 n1_i n0_i) u n0_i)))) (*.f32 normAngle normAngle) (*.f32 #s(literal 1/6 binary32) (fma.f32 (-.f32 n1_i n0_i) u n0_i)))) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i))
(+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (+ (* -1/6 (* n1_i (pow u 3))) (* (pow normAngle 2) (- (+ (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* 1/120 (* n1_i (pow u 5))) (* (pow normAngle 2) (- (+ (* -1/5040 (* n0_i (pow (- 1 u) 7))) (* -1/5040 (* n1_i (pow u 7)))) (+ (* -1/6 (- (+ (* 1/120 (* n0_i (pow (- 1 u) 5))) (* 1/120 (* n1_i (pow u 5)))) (+ (* -1/6 (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (* -1/6 (+ (* n0_i (- 1 u)) (* n1_i u))))) (* 1/120 (+ (* n0_i (- 1 u)) (* n1_i u)))))) (+ (* -1/5040 (+ (* n0_i (- 1 u)) (* n1_i u))) (* 1/120 (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (* -1/6 (+ (* n0_i (- 1 u)) (* n1_i u))))))))))) (+ (* -1/6 (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (* -1/6 (+ (* n0_i (- 1 u)) (* n1_i u))))) (* 1/120 (+ (* n0_i (- 1 u)) (* n1_i u)))))))) (* -1/6 (+ (* n0_i (- 1 u)) (* n1_i u)))))))
(fma.f32 (fma.f32 #s(literal -1/6 binary32) (fma.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i) (*.f32 (*.f32 (*.f32 u u) u) n1_i)) (fma.f32 (-.f32 (fma.f32 (-.f32 (*.f32 #s(literal -1/5040 binary32) (fma.f32 (pow.f32 u #s(literal 7 binary32)) n1_i (*.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 7 binary32)) n0_i))) (fma.f32 (-.f32 (*.f32 #s(literal 1/120 binary32) (fma.f32 (pow.f32 u #s(literal 5 binary32)) n1_i (*.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32)) n0_i))) (fma.f32 (*.f32 #s(literal -1/6 binary32) (-.f32 (fma.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i) (*.f32 (*.f32 (*.f32 u u) u) n1_i)) (fma.f32 (-.f32 n1_i n0_i) u n0_i))) #s(literal -1/6 binary32) (*.f32 #s(literal 1/120 binary32) (fma.f32 (-.f32 n1_i n0_i) u n0_i)))) #s(literal -1/6 binary32) (fma.f32 (*.f32 #s(literal -1/6 binary32) (-.f32 (fma.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i) (*.f32 (*.f32 (*.f32 u u) u) n1_i)) (fma.f32 (-.f32 n1_i n0_i) u n0_i))) #s(literal 1/120 binary32) (*.f32 #s(literal -1/5040 binary32) (fma.f32 (-.f32 n1_i n0_i) u n0_i))))) (*.f32 normAngle normAngle) (*.f32 #s(literal 1/120 binary32) (fma.f32 (pow.f32 u #s(literal 5 binary32)) n1_i (*.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32)) n0_i)))) (fma.f32 (*.f32 #s(literal -1/6 binary32) (-.f32 (fma.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i) (*.f32 (*.f32 (*.f32 u u) u) n1_i)) (fma.f32 (-.f32 n1_i n0_i) u n0_i))) #s(literal -1/6 binary32) (*.f32 #s(literal 1/120 binary32) (fma.f32 (-.f32 n1_i n0_i) u n0_i)))) (*.f32 normAngle normAngle) (*.f32 #s(literal 1/6 binary32) (fma.f32 (-.f32 n1_i n0_i) u n0_i)))) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i))
(/ 1 normAngle)
(/.f32 #s(literal 1 binary32) normAngle)
(/ (+ 1 (* 1/6 (pow normAngle 2))) normAngle)
(/.f32 (fma.f32 #s(literal 1/6 binary32) (*.f32 normAngle normAngle) #s(literal 1 binary32)) normAngle)
(/ (+ 1 (* (pow normAngle 2) (+ 1/6 (* 7/360 (pow normAngle 2))))) normAngle)
(/.f32 (fma.f32 (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32)) (*.f32 normAngle normAngle) #s(literal 1 binary32)) normAngle)
(/ (+ 1 (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2))))))) normAngle)
(/.f32 (fma.f32 (fma.f32 (fma.f32 #s(literal 31/15120 binary32) (*.f32 normAngle normAngle) #s(literal 7/360 binary32)) (*.f32 normAngle normAngle) #s(literal 1/6 binary32)) (*.f32 normAngle normAngle) #s(literal 1 binary32)) normAngle)
normAngle
(* normAngle (+ 1 (* -1/6 (pow normAngle 2))))
(*.f32 (fma.f32 #s(literal -1/6 binary32) (*.f32 normAngle normAngle) #s(literal 1 binary32)) normAngle)
(* normAngle (+ 1 (* (pow normAngle 2) (- (* 1/120 (pow normAngle 2)) 1/6))))
(*.f32 (fma.f32 (fma.f32 #s(literal 1/120 binary32) (*.f32 normAngle normAngle) #s(literal -1/6 binary32)) (*.f32 normAngle normAngle) #s(literal 1 binary32)) normAngle)
(* normAngle (+ 1 (* (pow normAngle 2) (- (* (pow normAngle 2) (+ 1/120 (* -1/5040 (pow normAngle 2)))) 1/6))))
(*.f32 (fma.f32 (fma.f32 (fma.f32 #s(literal -1/5040 binary32) (*.f32 normAngle normAngle) #s(literal 1/120 binary32)) (*.f32 normAngle normAngle) #s(literal -1/6 binary32)) (*.f32 normAngle normAngle) #s(literal 1 binary32)) normAngle)
(* normAngle (+ (* n0_i (- 1 u)) (* n1_i u)))
(*.f32 (fma.f32 (-.f32 n1_i n0_i) u n0_i) normAngle)
(* normAngle (+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3))))))))
(*.f32 (fma.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 normAngle normAngle)) (fma.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i) (*.f32 (*.f32 (*.f32 u u) u) n1_i)) (fma.f32 (-.f32 n1_i n0_i) u n0_i)) normAngle)
(* normAngle (+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (+ (* -1/6 (* n1_i (pow u 3))) (* (pow normAngle 2) (+ (* 1/120 (* n0_i (pow (- 1 u) 5))) (* 1/120 (* n1_i (pow u 5)))))))))))
(*.f32 (fma.f32 (fma.f32 (*.f32 (*.f32 #s(literal 1/120 binary32) (fma.f32 (pow.f32 u #s(literal 5 binary32)) n1_i (*.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32)) n0_i))) normAngle) normAngle (*.f32 #s(literal -1/6 binary32) (fma.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i) (*.f32 (*.f32 (*.f32 u u) u) n1_i)))) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i)) normAngle)
(* normAngle (+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (+ (* -1/6 (* n1_i (pow u 3))) (* (pow normAngle 2) (+ (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* 1/120 (* n1_i (pow u 5))) (* (pow normAngle 2) (+ (* -1/5040 (* n0_i (pow (- 1 u) 7))) (* -1/5040 (* n1_i (pow u 7))))))))))))))
(*.f32 (fma.f32 (fma.f32 (fma.f32 (*.f32 #s(literal -1/5040 binary32) (*.f32 normAngle normAngle)) (fma.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 7 binary32)) n0_i (*.f32 (pow.f32 u #s(literal 7 binary32)) n1_i)) (*.f32 #s(literal 1/120 binary32) (fma.f32 (pow.f32 u #s(literal 5 binary32)) n1_i (*.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32)) n0_i)))) (*.f32 normAngle normAngle) (*.f32 #s(literal -1/6 binary32) (fma.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i) (*.f32 (*.f32 (*.f32 u u) u) n1_i)))) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i)) normAngle)
(+ (* n0_i (- 1 u)) (* n1_i u))
(fma.f32 (-.f32 n1_i n0_i) u n0_i)
(+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u)))))))
(fma.f32 (*.f32 #s(literal -1/6 binary32) (-.f32 (fma.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i) (*.f32 (*.f32 (*.f32 u u) u) n1_i)) (fma.f32 (-.f32 n1_i n0_i) u n0_i))) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i))
(+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (+ (* -1/6 (* n1_i (pow u 3))) (* (pow normAngle 2) (- (+ (* 1/120 (* n0_i (pow (- 1 u) 5))) (* 1/120 (* n1_i (pow u 5)))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (+ (* 1/120 (* n0_i (- 1 u))) (* 1/120 (* n1_i u))))))))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u)))))))
(fma.f32 (fma.f32 (*.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (fma.f32 #s(literal 1/6 binary32) u #s(literal -1/6 binary32))) n0_i (fma.f32 (-.f32 (*.f32 #s(literal 1/120 binary32) (fma.f32 (pow.f32 u #s(literal 5 binary32)) n1_i (*.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32)) n0_i))) (fma.f32 #s(literal 1/36 binary32) (*.f32 n0_i (fma.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (-.f32 #s(literal 1 binary32) u) (neg.f32 (-.f32 #s(literal 1 binary32) u)))) (fma.f32 #s(literal 1/36 binary32) (*.f32 n1_i (-.f32 (*.f32 (*.f32 u u) u) u)) (*.f32 #s(literal 1/120 binary32) (fma.f32 (-.f32 n1_i n0_i) u n0_i))))) (*.f32 normAngle normAngle) (*.f32 #s(literal -1/6 binary32) (-.f32 (*.f32 (*.f32 (*.f32 u u) u) n1_i) (fma.f32 (-.f32 n1_i n0_i) u n0_i))))) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i))
(+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (+ (* -1/6 (* n1_i (pow u 3))) (* (pow normAngle 2) (- (+ (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* 1/120 (* n1_i (pow u 5))) (* (pow normAngle 2) (- (+ (* -1/5040 (* n0_i (pow (- 1 u) 7))) (* -1/5040 (* n1_i (pow u 7)))) (+ (* -1/6 (- (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (* n0_i (- 1 u)))))) (+ (* -1/6 (- (* 1/120 (* n1_i (pow u 5))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (* 1/120 (* n1_i u))))) (+ (* -1/5040 (* n0_i (- 1 u))) (+ (* -1/5040 (* n1_i u)) (+ (* 1/120 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u))))))))))))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (+ (* 1/120 (* n0_i (- 1 u))) (* 1/120 (* n1_i u))))))))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u)))))))
(fma.f32 (fma.f32 (*.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (fma.f32 #s(literal 1/6 binary32) u #s(literal -1/6 binary32))) n0_i (fma.f32 (-.f32 (fma.f32 (-.f32 (*.f32 #s(literal -1/5040 binary32) (fma.f32 (pow.f32 u #s(literal 7 binary32)) n1_i (*.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 7 binary32)) n0_i))) (fma.f32 #s(literal -1/6 binary32) (+.f32 (-.f32 (*.f32 (*.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32)) n0_i) #s(literal 1/120 binary32)) (fma.f32 #s(literal 1/36 binary32) (*.f32 n0_i (fma.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (-.f32 #s(literal 1 binary32) u) (neg.f32 (-.f32 #s(literal 1 binary32) u)))) (*.f32 #s(literal 1/120 binary32) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i)))) (-.f32 (*.f32 (*.f32 (pow.f32 u #s(literal 5 binary32)) n1_i) #s(literal 1/120 binary32)) (fma.f32 #s(literal 1/36 binary32) (*.f32 n1_i (-.f32 (*.f32 (*.f32 u u) u) u)) (*.f32 (*.f32 #s(literal 1/120 binary32) n1_i) u)))) (fma.f32 #s(literal -1/5040 binary32) (fma.f32 (-.f32 n1_i n0_i) u n0_i) (fma.f32 #s(literal -1/720 binary32) (*.f32 n0_i (fma.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (-.f32 #s(literal 1 binary32) u) (neg.f32 (-.f32 #s(literal 1 binary32) u)))) (*.f32 #s(literal -1/720 binary32) (*.f32 n1_i (-.f32 (*.f32 (*.f32 u u) u) u))))))) (*.f32 normAngle normAngle) (*.f32 #s(literal 1/120 binary32) (fma.f32 (pow.f32 u #s(literal 5 binary32)) n1_i (*.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32)) n0_i)))) (fma.f32 #s(literal 1/36 binary32) (*.f32 n0_i (fma.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (-.f32 #s(literal 1 binary32) u) (neg.f32 (-.f32 #s(literal 1 binary32) u)))) (fma.f32 #s(literal 1/36 binary32) (*.f32 n1_i (-.f32 (*.f32 (*.f32 u u) u) u)) (*.f32 #s(literal 1/120 binary32) (fma.f32 (-.f32 n1_i n0_i) u n0_i))))) (*.f32 normAngle normAngle) (*.f32 #s(literal -1/6 binary32) (-.f32 (*.f32 (*.f32 (*.f32 u u) u) n1_i) (fma.f32 (-.f32 n1_i n0_i) u n0_i))))) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i))
u
(+ u (* (pow normAngle 2) (- (* -1/6 (pow u 3)) (* -1/6 u))))
(fma.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 normAngle normAngle)) (-.f32 (*.f32 (*.f32 u u) u) u) u)
(+ u (* (pow normAngle 2) (- (+ (* -1/6 (pow u 3)) (* (pow normAngle 2) (- (* 1/120 (pow u 5)) (+ (* -1/6 (- (* -1/6 (pow u 3)) (* -1/6 u))) (* 1/120 u))))) (* -1/6 u))))
(fma.f32 (fma.f32 (-.f32 (*.f32 (pow.f32 u #s(literal 5 binary32)) #s(literal 1/120 binary32)) (fma.f32 #s(literal 1/36 binary32) (-.f32 (*.f32 (*.f32 u u) u) u) (*.f32 #s(literal 1/120 binary32) u))) (*.f32 normAngle normAngle) (*.f32 #s(literal -1/6 binary32) (-.f32 (*.f32 (*.f32 u u) u) u))) (*.f32 normAngle normAngle) u)
(+ u (* (pow normAngle 2) (- (+ (* -1/6 (pow u 3)) (* (pow normAngle 2) (- (+ (* 1/120 (pow u 5)) (* (pow normAngle 2) (- (* -1/5040 (pow u 7)) (+ (* -1/6 (- (* 1/120 (pow u 5)) (+ (* -1/6 (- (* -1/6 (pow u 3)) (* -1/6 u))) (* 1/120 u)))) (+ (* -1/5040 u) (* 1/120 (- (* -1/6 (pow u 3)) (* -1/6 u)))))))) (+ (* -1/6 (- (* -1/6 (pow u 3)) (* -1/6 u))) (* 1/120 u))))) (* -1/6 u))))
(fma.f32 (fma.f32 (fma.f32 (-.f32 (*.f32 (pow.f32 u #s(literal 7 binary32)) #s(literal -1/5040 binary32)) (fma.f32 (-.f32 (*.f32 (pow.f32 u #s(literal 5 binary32)) #s(literal 1/120 binary32)) (fma.f32 #s(literal 1/36 binary32) (-.f32 (*.f32 (*.f32 u u) u) u) (*.f32 #s(literal 1/120 binary32) u))) #s(literal -1/6 binary32) (fma.f32 #s(literal -1/720 binary32) (-.f32 (*.f32 (*.f32 u u) u) u) (*.f32 #s(literal -1/5040 binary32) u)))) (*.f32 normAngle normAngle) (-.f32 (*.f32 (pow.f32 u #s(literal 5 binary32)) #s(literal 1/120 binary32)) (fma.f32 #s(literal 1/36 binary32) (-.f32 (*.f32 (*.f32 u u) u) u) (*.f32 #s(literal 1/120 binary32) u)))) (*.f32 normAngle normAngle) (*.f32 #s(literal -1/6 binary32) (-.f32 (*.f32 (*.f32 u u) u) u))) (*.f32 normAngle normAngle) u)
(* normAngle u)
(*.f32 u normAngle)
(* normAngle (+ u (* -1/6 (* (pow normAngle 2) (pow u 3)))))
(*.f32 (fma.f32 (*.f32 (*.f32 (*.f32 u (*.f32 normAngle normAngle)) u) u) #s(literal -1/6 binary32) u) normAngle)
(* normAngle (+ u (* (pow normAngle 2) (+ (* -1/6 (pow u 3)) (* 1/120 (* (pow normAngle 2) (pow u 5)))))))
(*.f32 (fma.f32 (fma.f32 (*.f32 (*.f32 (pow.f32 u #s(literal 5 binary32)) #s(literal 1/120 binary32)) normAngle) normAngle (*.f32 (*.f32 (*.f32 u u) u) #s(literal -1/6 binary32))) (*.f32 normAngle normAngle) u) normAngle)
(* normAngle (+ u (* (pow normAngle 2) (+ (* -1/6 (pow u 3)) (* (pow normAngle 2) (+ (* -1/5040 (* (pow normAngle 2) (pow u 7))) (* 1/120 (pow u 5))))))))
(*.f32 (fma.f32 (fma.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 u u)) u (*.f32 (fma.f32 (*.f32 (*.f32 (pow.f32 u #s(literal 7 binary32)) normAngle) normAngle) #s(literal -1/5040 binary32) (*.f32 (pow.f32 u #s(literal 5 binary32)) #s(literal 1/120 binary32))) (*.f32 normAngle normAngle))) (*.f32 normAngle normAngle) u) normAngle)
(* normAngle u)
(*.f32 u normAngle)
(* normAngle u)
(*.f32 u normAngle)
(* normAngle u)
(*.f32 u normAngle)
(* normAngle u)
(*.f32 u normAngle)
(* (pow normAngle 2) u)
(*.f32 u (*.f32 normAngle normAngle))
(* (pow normAngle 2) u)
(*.f32 u (*.f32 normAngle normAngle))
(* (pow normAngle 2) u)
(*.f32 u (*.f32 normAngle normAngle))
(* (pow normAngle 2) u)
(*.f32 u (*.f32 normAngle normAngle))
1
#s(literal 1 binary32)
(+ 1 (* -1/3 (pow normAngle 2)))
(fma.f32 #s(literal -1/3 binary32) (*.f32 normAngle normAngle) #s(literal 1 binary32))
(+ 1 (* (pow normAngle 2) (- (* -1/45 (pow normAngle 2)) 1/3)))
(fma.f32 (fma.f32 #s(literal -1/45 binary32) (*.f32 normAngle normAngle) #s(literal -1/3 binary32)) (*.f32 normAngle normAngle) #s(literal 1 binary32))
(+ 1 (* (pow normAngle 2) (- (* (pow normAngle 2) (- (* -2/945 (pow normAngle 2)) 1/45)) 1/3)))
(fma.f32 (fma.f32 (fma.f32 #s(literal -2/945 binary32) (*.f32 normAngle normAngle) #s(literal -1/45 binary32)) (*.f32 normAngle normAngle) #s(literal -1/3 binary32)) (*.f32 normAngle normAngle) #s(literal 1 binary32))
(* normAngle (- 1 u))
(*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)
(* normAngle (- 1 u))
(*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)
(* normAngle (- 1 u))
(*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)
(* normAngle (- 1 u))
(*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)
(* n1_i (* normAngle u))
(*.f32 (*.f32 u n1_i) normAngle)
(* normAngle (+ (* -1/6 (* n1_i (* (pow normAngle 2) (pow u 3)))) (* n1_i u)))
(*.f32 (fma.f32 (*.f32 (*.f32 (*.f32 (*.f32 u (*.f32 normAngle normAngle)) u) u) #s(literal -1/6 binary32)) n1_i (*.f32 u n1_i)) normAngle)
(* normAngle (+ (* n1_i u) (* (pow normAngle 2) (+ (* -1/6 (* n1_i (pow u 3))) (* 1/120 (* n1_i (* (pow normAngle 2) (pow u 5))))))))
(*.f32 (fma.f32 (fma.f32 (*.f32 #s(literal 1/120 binary32) (*.f32 (*.f32 normAngle n1_i) normAngle)) (pow.f32 u #s(literal 5 binary32)) (*.f32 (*.f32 (*.f32 (*.f32 u u) u) n1_i) #s(literal -1/6 binary32))) (*.f32 normAngle normAngle) (*.f32 u n1_i)) normAngle)
(* normAngle (+ (* n1_i u) (* (pow normAngle 2) (+ (* -1/6 (* n1_i (pow u 3))) (* (pow normAngle 2) (+ (* -1/5040 (* n1_i (* (pow normAngle 2) (pow u 7)))) (* 1/120 (* n1_i (pow u 5)))))))))
(*.f32 (fma.f32 (fma.f32 (fma.f32 (*.f32 (*.f32 (*.f32 (pow.f32 u #s(literal 7 binary32)) n1_i) #s(literal -1/5040 binary32)) normAngle) normAngle (*.f32 (*.f32 (pow.f32 u #s(literal 5 binary32)) n1_i) #s(literal 1/120 binary32))) (*.f32 normAngle normAngle) (*.f32 (*.f32 (*.f32 (*.f32 u u) u) n1_i) #s(literal -1/6 binary32))) (*.f32 normAngle normAngle) (*.f32 u n1_i)) normAngle)
(* n0_i (- 1 u))
(*.f32 (-.f32 #s(literal 1 binary32) u) n0_i)
(+ (* n0_i (- 1 u)) (* (pow normAngle 2) (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))))
(fma.f32 (*.f32 (*.f32 #s(literal -1/6 binary32) n0_i) (fma.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (-.f32 #s(literal 1 binary32) u) (neg.f32 (-.f32 #s(literal 1 binary32) u)))) (*.f32 normAngle normAngle) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i))
(+ (* n0_i (- 1 u)) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* (pow normAngle 2) (- (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (* n0_i (- 1 u))))))) (* -1/6 (* n0_i (- 1 u))))))
(fma.f32 (fma.f32 (-.f32 (*.f32 (*.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32)) n0_i) #s(literal 1/120 binary32)) (fma.f32 #s(literal 1/36 binary32) (*.f32 n0_i (fma.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (-.f32 #s(literal 1 binary32) u) (neg.f32 (-.f32 #s(literal 1 binary32) u)))) (*.f32 #s(literal 1/120 binary32) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i)))) (*.f32 normAngle normAngle) (*.f32 (*.f32 #s(literal -1/6 binary32) n0_i) (fma.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (-.f32 #s(literal 1 binary32) u) (neg.f32 (-.f32 #s(literal 1 binary32) u))))) (*.f32 normAngle normAngle) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i))
(+ (* n0_i (- 1 u)) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* (pow normAngle 2) (- (+ (* 1/120 (* n0_i (pow (- 1 u) 5))) (* (pow normAngle 2) (- (* -1/5040 (* n0_i (pow (- 1 u) 7))) (+ (* -1/6 (- (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (* n0_i (- 1 u)))))) (+ (* -1/5040 (* n0_i (- 1 u))) (* 1/120 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u)))))))))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (* n0_i (- 1 u))))))) (* -1/6 (* n0_i (- 1 u))))))
(fma.f32 (fma.f32 (-.f32 (fma.f32 (-.f32 (*.f32 (*.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 7 binary32)) n0_i) #s(literal -1/5040 binary32)) (fma.f32 (-.f32 (*.f32 (*.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32)) n0_i) #s(literal 1/120 binary32)) (fma.f32 #s(literal 1/36 binary32) (*.f32 n0_i (fma.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (-.f32 #s(literal 1 binary32) u) (neg.f32 (-.f32 #s(literal 1 binary32) u)))) (*.f32 #s(literal 1/120 binary32) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i)))) #s(literal -1/6 binary32) (fma.f32 #s(literal -1/720 binary32) (*.f32 n0_i (fma.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (-.f32 #s(literal 1 binary32) u) (neg.f32 (-.f32 #s(literal 1 binary32) u)))) (*.f32 #s(literal -1/5040 binary32) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i))))) (*.f32 normAngle normAngle) (*.f32 (*.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32)) n0_i) #s(literal 1/120 binary32))) (fma.f32 #s(literal 1/36 binary32) (*.f32 n0_i (fma.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (-.f32 #s(literal 1 binary32) u) (neg.f32 (-.f32 #s(literal 1 binary32) u)))) (*.f32 #s(literal 1/120 binary32) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i)))) (*.f32 normAngle normAngle) (*.f32 (*.f32 #s(literal -1/6 binary32) n0_i) (fma.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (-.f32 #s(literal 1 binary32) u) (neg.f32 (-.f32 #s(literal 1 binary32) u))))) (*.f32 normAngle normAngle) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i))
(* -1/2 (* n0_i (* (pow normAngle 2) u)))
(*.f32 (*.f32 (*.f32 u (*.f32 normAngle normAngle)) n0_i) #s(literal -1/2 binary32))
(* (pow normAngle 2) (+ (* -1 (/ (* n0_i (cos normAngle)) (* normAngle (sin normAngle)))) (+ (* -1/2 (* n0_i u)) (/ n1_i (* normAngle (sin normAngle))))))
(*.f32 (-.f32 (fma.f32 (*.f32 u n0_i) #s(literal -1/2 binary32) (/.f32 n1_i (*.f32 (sin.f32 normAngle) normAngle))) (/.f32 (*.f32 (cos.f32 normAngle) n0_i) (*.f32 (sin.f32 normAngle) normAngle))) (*.f32 normAngle normAngle))
(* (pow normAngle 2) (+ (* -1 (/ (* n0_i (cos normAngle)) (* normAngle (sin normAngle)))) (+ (* -1/2 (* n0_i u)) (/ n1_i (* normAngle (sin normAngle))))))
(*.f32 (-.f32 (fma.f32 (*.f32 u n0_i) #s(literal -1/2 binary32) (/.f32 n1_i (*.f32 (sin.f32 normAngle) normAngle))) (/.f32 (*.f32 (cos.f32 normAngle) n0_i) (*.f32 (sin.f32 normAngle) normAngle))) (*.f32 normAngle normAngle))
(* (pow normAngle 2) (+ (* -1 (/ (* n0_i (cos normAngle)) (* normAngle (sin normAngle)))) (+ (* -1/2 (* n0_i u)) (/ n1_i (* normAngle (sin normAngle))))))
(*.f32 (-.f32 (fma.f32 (*.f32 u n0_i) #s(literal -1/2 binary32) (/.f32 n1_i (*.f32 (sin.f32 normAngle) normAngle))) (/.f32 (*.f32 (cos.f32 normAngle) n0_i) (*.f32 (sin.f32 normAngle) normAngle))) (*.f32 normAngle normAngle))
(* -1/2 (* (pow normAngle 2) u))
(*.f32 (*.f32 u (*.f32 normAngle normAngle)) #s(literal -1/2 binary32))
(* (pow normAngle 2) (+ (* -1 (/ (cos normAngle) (* normAngle (sin normAngle)))) (* -1/2 u)))
(*.f32 (-.f32 (*.f32 u #s(literal -1/2 binary32)) (/.f32 (cos.f32 normAngle) (*.f32 (sin.f32 normAngle) normAngle))) (*.f32 normAngle normAngle))
(* (pow normAngle 2) (+ (* -1 (/ (cos normAngle) (* normAngle (sin normAngle)))) (* -1/2 u)))
(*.f32 (-.f32 (*.f32 u #s(literal -1/2 binary32)) (/.f32 (cos.f32 normAngle) (*.f32 (sin.f32 normAngle) normAngle))) (*.f32 normAngle normAngle))
(* (pow normAngle 2) (+ (* -1 (/ (cos normAngle) (* normAngle (sin normAngle)))) (* -1/2 u)))
(*.f32 (-.f32 (*.f32 u #s(literal -1/2 binary32)) (/.f32 (cos.f32 normAngle) (*.f32 (sin.f32 normAngle) normAngle))) (*.f32 normAngle normAngle))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 n0_i (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle)) (*.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 n0_i (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle)) (*.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 n0_i (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle)) (*.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 n0_i (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle)) (*.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))))
(* -1/2 (* n0_i (* (pow normAngle 2) (pow u 2))))
(*.f32 (*.f32 (*.f32 (*.f32 u (*.f32 normAngle normAngle)) u) #s(literal -1/2 binary32)) n0_i)
(* (pow normAngle 2) (+ (* -1/2 (* n0_i (pow u 2))) (/ (* u (+ (* -1 (/ (* n0_i (cos normAngle)) (sin normAngle))) (/ n1_i (sin normAngle)))) normAngle)))
(*.f32 (fma.f32 (*.f32 #s(literal -1/2 binary32) (*.f32 u u)) n0_i (/.f32 (*.f32 (-.f32 (/.f32 n1_i (sin.f32 normAngle)) (/.f32 (*.f32 (cos.f32 normAngle) n0_i) (sin.f32 normAngle))) u) normAngle)) (*.f32 normAngle normAngle))
(* (pow normAngle 2) (+ (* -1/2 (* n0_i (pow u 2))) (+ (/ n0_i (pow normAngle 2)) (/ (* u (+ (* -1 (/ (* n0_i (cos normAngle)) (sin normAngle))) (/ n1_i (sin normAngle)))) normAngle))))
(*.f32 (fma.f32 (*.f32 #s(literal -1/2 binary32) (*.f32 u u)) n0_i (fma.f32 u (/.f32 (-.f32 (/.f32 n1_i (sin.f32 normAngle)) (/.f32 (*.f32 (cos.f32 normAngle) n0_i) (sin.f32 normAngle))) normAngle) (/.f32 n0_i (*.f32 normAngle normAngle)))) (*.f32 normAngle normAngle))
(* (pow normAngle 2) (+ (* -1/2 (* n0_i (pow u 2))) (+ (/ n0_i (pow normAngle 2)) (/ (* u (+ (* -1 (/ (* n0_i (cos normAngle)) (sin normAngle))) (/ n1_i (sin normAngle)))) normAngle))))
(*.f32 (fma.f32 (*.f32 #s(literal -1/2 binary32) (*.f32 u u)) n0_i (fma.f32 u (/.f32 (-.f32 (/.f32 n1_i (sin.f32 normAngle)) (/.f32 (*.f32 (cos.f32 normAngle) n0_i) (sin.f32 normAngle))) normAngle) (/.f32 n0_i (*.f32 normAngle normAngle)))) (*.f32 normAngle normAngle))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 n0_i (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle)) (*.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 n0_i (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle)) (*.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 n0_i (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle)) (*.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 n0_i (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle)) (*.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))))
(/ (sin (* normAngle u)) (sin normAngle))
(/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))
(/ (sin (* normAngle u)) (sin normAngle))
(/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))
(/ (sin (* normAngle u)) (sin normAngle))
(/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))
(/ (sin (* normAngle u)) (sin normAngle))
(/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 n0_i (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle)) (*.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 n0_i (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle)) (*.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 n0_i (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle)) (*.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 n0_i (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle)) (*.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(*.f32 n0_i (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle)))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(*.f32 n0_i (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle)))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(*.f32 n0_i (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle)))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(*.f32 n0_i (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle)))
(/ (sin (* normAngle (- 1 u))) (sin normAngle))
(/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle))
(/ (sin (* normAngle (- 1 u))) (sin normAngle))
(/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle))
(/ (sin (* normAngle (- 1 u))) (sin normAngle))
(/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle))
(/ (sin (* normAngle (- 1 u))) (sin normAngle))
(/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle))
(/ (+ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin (* normAngle u)))) (sin normAngle))
(/.f32 (fma.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i)) (sin.f32 normAngle))
(/ (+ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin (* normAngle u)))) (sin normAngle))
(/.f32 (fma.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i)) (sin.f32 normAngle))
(/ (+ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin (* normAngle u)))) (sin normAngle))
(/.f32 (fma.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i)) (sin.f32 normAngle))
(/ (+ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin (* normAngle u)))) (sin normAngle))
(/.f32 (fma.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i)) (sin.f32 normAngle))
(/ 1 (sin normAngle))
(/.f32 #s(literal 1 binary32) (sin.f32 normAngle))
(/ 1 (sin normAngle))
(/.f32 #s(literal 1 binary32) (sin.f32 normAngle))
(/ 1 (sin normAngle))
(/.f32 #s(literal 1 binary32) (sin.f32 normAngle))
(/ 1 (sin normAngle))
(/.f32 #s(literal 1 binary32) (sin.f32 normAngle))
(sin normAngle)
(sin.f32 normAngle)
(sin normAngle)
(sin.f32 normAngle)
(sin normAngle)
(sin.f32 normAngle)
(sin normAngle)
(sin.f32 normAngle)
(+ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin (* normAngle u))))
(fma.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i))
(+ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin (* normAngle u))))
(fma.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i))
(+ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin (* normAngle u))))
(fma.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i))
(+ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin (* normAngle u))))
(fma.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 n0_i (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle)) (*.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 n0_i (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle)) (*.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 n0_i (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle)) (*.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 n0_i (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle)) (*.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))))
(/ (sin (* normAngle u)) (sin normAngle))
(/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))
(/ (sin (* normAngle u)) (sin normAngle))
(/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))
(/ (sin (* normAngle u)) (sin normAngle))
(/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))
(/ (sin (* normAngle u)) (sin normAngle))
(/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))
(sin (* normAngle u))
(sin.f32 (*.f32 u normAngle))
(sin (* normAngle u))
(sin.f32 (*.f32 u normAngle))
(sin (* normAngle u))
(sin.f32 (*.f32 u normAngle))
(sin (* normAngle u))
(sin.f32 (*.f32 u normAngle))
(* normAngle u)
(*.f32 u normAngle)
(* normAngle u)
(*.f32 u normAngle)
(* normAngle u)
(*.f32 u normAngle)
(* normAngle u)
(*.f32 u normAngle)
(* (pow normAngle 2) u)
(*.f32 u (*.f32 normAngle normAngle))
(* (pow normAngle 2) u)
(*.f32 u (*.f32 normAngle normAngle))
(* (pow normAngle 2) u)
(*.f32 u (*.f32 normAngle normAngle))
(* (pow normAngle 2) u)
(*.f32 u (*.f32 normAngle normAngle))
(/ (* normAngle (cos normAngle)) (sin normAngle))
(/.f32 (*.f32 (cos.f32 normAngle) normAngle) (sin.f32 normAngle))
(/ (* normAngle (cos normAngle)) (sin normAngle))
(/.f32 (*.f32 (cos.f32 normAngle) normAngle) (sin.f32 normAngle))
(/ (* normAngle (cos normAngle)) (sin normAngle))
(/.f32 (*.f32 (cos.f32 normAngle) normAngle) (sin.f32 normAngle))
(/ (* normAngle (cos normAngle)) (sin normAngle))
(/.f32 (*.f32 (cos.f32 normAngle) normAngle) (sin.f32 normAngle))
(* normAngle (- 1 u))
(*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)
(* normAngle (- 1 u))
(*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)
(* normAngle (- 1 u))
(*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)
(* normAngle (- 1 u))
(*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)
(* n1_i (sin (* normAngle u)))
(*.f32 (sin.f32 (*.f32 u normAngle)) n1_i)
(* n1_i (sin (* normAngle u)))
(*.f32 (sin.f32 (*.f32 u normAngle)) n1_i)
(* n1_i (sin (* normAngle u)))
(*.f32 (sin.f32 (*.f32 u normAngle)) n1_i)
(* n1_i (sin (* normAngle u)))
(*.f32 (sin.f32 (*.f32 u normAngle)) n1_i)
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(*.f32 n0_i (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle)))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(*.f32 n0_i (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle)))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(*.f32 n0_i (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle)))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(*.f32 n0_i (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle)))
(* -1/2 (* n0_i (* (pow normAngle 2) u)))
(*.f32 (*.f32 (*.f32 u (*.f32 normAngle normAngle)) n0_i) #s(literal -1/2 binary32))
(* (pow normAngle 2) (+ (* -1 (/ (+ (* -1 (/ n1_i (sin normAngle))) (/ (* n0_i (cos normAngle)) (sin normAngle))) normAngle)) (* -1/2 (* n0_i u))))
(*.f32 (fma.f32 (*.f32 n0_i #s(literal -1/2 binary32)) u (/.f32 (-.f32 (/.f32 (*.f32 (cos.f32 normAngle) n0_i) (sin.f32 normAngle)) (/.f32 n1_i (sin.f32 normAngle))) (neg.f32 normAngle))) (*.f32 normAngle normAngle))
(* (pow normAngle 2) (+ (* -1 (/ (+ (* -1 (/ n1_i (sin normAngle))) (/ (* n0_i (cos normAngle)) (sin normAngle))) normAngle)) (* -1/2 (* n0_i u))))
(*.f32 (fma.f32 (*.f32 n0_i #s(literal -1/2 binary32)) u (/.f32 (-.f32 (/.f32 (*.f32 (cos.f32 normAngle) n0_i) (sin.f32 normAngle)) (/.f32 n1_i (sin.f32 normAngle))) (neg.f32 normAngle))) (*.f32 normAngle normAngle))
(* (pow normAngle 2) (+ (* -1 (/ (+ (* -1 (/ n1_i (sin normAngle))) (/ (* n0_i (cos normAngle)) (sin normAngle))) normAngle)) (* -1/2 (* n0_i u))))
(*.f32 (fma.f32 (*.f32 n0_i #s(literal -1/2 binary32)) u (/.f32 (-.f32 (/.f32 (*.f32 (cos.f32 normAngle) n0_i) (sin.f32 normAngle)) (/.f32 n1_i (sin.f32 normAngle))) (neg.f32 normAngle))) (*.f32 normAngle normAngle))
(* -1/2 (* (pow normAngle 2) u))
(*.f32 (*.f32 u (*.f32 normAngle normAngle)) #s(literal -1/2 binary32))
(* (pow normAngle 2) (+ (* -1 (/ (cos normAngle) (* normAngle (sin normAngle)))) (* -1/2 u)))
(*.f32 (-.f32 (*.f32 u #s(literal -1/2 binary32)) (/.f32 (cos.f32 normAngle) (*.f32 (sin.f32 normAngle) normAngle))) (*.f32 normAngle normAngle))
(* (pow normAngle 2) (+ (* -1 (/ (cos normAngle) (* normAngle (sin normAngle)))) (* -1/2 u)))
(*.f32 (-.f32 (*.f32 u #s(literal -1/2 binary32)) (/.f32 (cos.f32 normAngle) (*.f32 (sin.f32 normAngle) normAngle))) (*.f32 normAngle normAngle))
(* (pow normAngle 2) (+ (* -1 (/ (cos normAngle) (* normAngle (sin normAngle)))) (* -1/2 u)))
(*.f32 (-.f32 (*.f32 u #s(literal -1/2 binary32)) (/.f32 (cos.f32 normAngle) (*.f32 (sin.f32 normAngle) normAngle))) (*.f32 normAngle normAngle))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 n0_i (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle)) (*.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 n0_i (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle)) (*.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 n0_i (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle)) (*.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 n0_i (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle)) (*.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))))
(* -1/2 (* n0_i (* (pow normAngle 2) (pow u 2))))
(*.f32 (*.f32 (*.f32 (*.f32 u (*.f32 normAngle normAngle)) u) #s(literal -1/2 binary32)) n0_i)
(* (pow normAngle 2) (+ (* -1 (/ (* u (+ (* -1 (/ n1_i (sin normAngle))) (/ (* n0_i (cos normAngle)) (sin normAngle)))) normAngle)) (* -1/2 (* n0_i (pow u 2)))))
(*.f32 (fma.f32 u (/.f32 (-.f32 (/.f32 (*.f32 (cos.f32 normAngle) n0_i) (sin.f32 normAngle)) (/.f32 n1_i (sin.f32 normAngle))) (neg.f32 normAngle)) (*.f32 (*.f32 (*.f32 u n0_i) u) #s(literal -1/2 binary32))) (*.f32 normAngle normAngle))
(* (pow normAngle 2) (+ (* -1 (/ (+ (* -1 (/ n0_i normAngle)) (* u (+ (* -1 (/ n1_i (sin normAngle))) (/ (* n0_i (cos normAngle)) (sin normAngle))))) normAngle)) (* -1/2 (* n0_i (pow u 2)))))
(*.f32 (fma.f32 (*.f32 #s(literal -1/2 binary32) (*.f32 u u)) n0_i (/.f32 (fma.f32 (-.f32 (/.f32 (*.f32 (cos.f32 normAngle) n0_i) (sin.f32 normAngle)) (/.f32 n1_i (sin.f32 normAngle))) u (/.f32 (neg.f32 n0_i) normAngle)) (neg.f32 normAngle))) (*.f32 normAngle normAngle))
(* (pow normAngle 2) (+ (* -1 (/ (+ (* -1 (/ n0_i normAngle)) (* u (+ (* -1 (/ n1_i (sin normAngle))) (/ (* n0_i (cos normAngle)) (sin normAngle))))) normAngle)) (* -1/2 (* n0_i (pow u 2)))))
(*.f32 (fma.f32 (*.f32 #s(literal -1/2 binary32) (*.f32 u u)) n0_i (/.f32 (fma.f32 (-.f32 (/.f32 (*.f32 (cos.f32 normAngle) n0_i) (sin.f32 normAngle)) (/.f32 n1_i (sin.f32 normAngle))) u (/.f32 (neg.f32 n0_i) normAngle)) (neg.f32 normAngle))) (*.f32 normAngle normAngle))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 n0_i (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle)) (*.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 n0_i (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle)) (*.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 n0_i (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle)) (*.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 n0_i (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle)) (*.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))))
(/ (sin (* normAngle u)) (sin normAngle))
(/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))
(/ (sin (* normAngle u)) (sin normAngle))
(/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))
(/ (sin (* normAngle u)) (sin normAngle))
(/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))
(/ (sin (* normAngle u)) (sin normAngle))
(/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 n0_i (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle)) (*.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 n0_i (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle)) (*.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 n0_i (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle)) (*.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 n0_i (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle)) (*.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(*.f32 n0_i (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle)))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(*.f32 n0_i (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle)))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(*.f32 n0_i (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle)))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(*.f32 n0_i (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle)))
(/ (sin (* normAngle (- 1 u))) (sin normAngle))
(/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle))
(/ (sin (* normAngle (- 1 u))) (sin normAngle))
(/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle))
(/ (sin (* normAngle (- 1 u))) (sin normAngle))
(/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle))
(/ (sin (* normAngle (- 1 u))) (sin normAngle))
(/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle))
(/ (+ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin (* normAngle u)))) (sin normAngle))
(/.f32 (fma.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i)) (sin.f32 normAngle))
(/ (+ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin (* normAngle u)))) (sin normAngle))
(/.f32 (fma.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i)) (sin.f32 normAngle))
(/ (+ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin (* normAngle u)))) (sin normAngle))
(/.f32 (fma.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i)) (sin.f32 normAngle))
(/ (+ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin (* normAngle u)))) (sin normAngle))
(/.f32 (fma.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i)) (sin.f32 normAngle))
(/ 1 (sin normAngle))
(/.f32 #s(literal 1 binary32) (sin.f32 normAngle))
(/ 1 (sin normAngle))
(/.f32 #s(literal 1 binary32) (sin.f32 normAngle))
(/ 1 (sin normAngle))
(/.f32 #s(literal 1 binary32) (sin.f32 normAngle))
(/ 1 (sin normAngle))
(/.f32 #s(literal 1 binary32) (sin.f32 normAngle))
(sin normAngle)
(sin.f32 normAngle)
(sin normAngle)
(sin.f32 normAngle)
(sin normAngle)
(sin.f32 normAngle)
(sin normAngle)
(sin.f32 normAngle)
(+ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin (* normAngle u))))
(fma.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i))
(+ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin (* normAngle u))))
(fma.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i))
(+ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin (* normAngle u))))
(fma.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i))
(+ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin (* normAngle u))))
(fma.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 n0_i (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle)) (*.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 n0_i (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle)) (*.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 n0_i (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle)) (*.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 n0_i (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle)) (*.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))))
(/ (sin (* normAngle u)) (sin normAngle))
(/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))
(/ (sin (* normAngle u)) (sin normAngle))
(/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))
(/ (sin (* normAngle u)) (sin normAngle))
(/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))
(/ (sin (* normAngle u)) (sin normAngle))
(/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))
(sin (* normAngle u))
(sin.f32 (*.f32 u normAngle))
(sin (* normAngle u))
(sin.f32 (*.f32 u normAngle))
(sin (* normAngle u))
(sin.f32 (*.f32 u normAngle))
(sin (* normAngle u))
(sin.f32 (*.f32 u normAngle))
(* normAngle u)
(*.f32 u normAngle)
(* normAngle u)
(*.f32 u normAngle)
(* normAngle u)
(*.f32 u normAngle)
(* normAngle u)
(*.f32 u normAngle)
(* (pow normAngle 2) u)
(*.f32 u (*.f32 normAngle normAngle))
(* (pow normAngle 2) u)
(*.f32 u (*.f32 normAngle normAngle))
(* (pow normAngle 2) u)
(*.f32 u (*.f32 normAngle normAngle))
(* (pow normAngle 2) u)
(*.f32 u (*.f32 normAngle normAngle))
(/ (* normAngle (cos normAngle)) (sin normAngle))
(/.f32 (*.f32 (cos.f32 normAngle) normAngle) (sin.f32 normAngle))
(/ (* normAngle (cos normAngle)) (sin normAngle))
(/.f32 (*.f32 (cos.f32 normAngle) normAngle) (sin.f32 normAngle))
(/ (* normAngle (cos normAngle)) (sin normAngle))
(/.f32 (*.f32 (cos.f32 normAngle) normAngle) (sin.f32 normAngle))
(/ (* normAngle (cos normAngle)) (sin normAngle))
(/.f32 (*.f32 (cos.f32 normAngle) normAngle) (sin.f32 normAngle))
(* normAngle (- 1 u))
(*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)
(* normAngle (- 1 u))
(*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)
(* normAngle (- 1 u))
(*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)
(* normAngle (- 1 u))
(*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)
(* n1_i (sin (* normAngle u)))
(*.f32 (sin.f32 (*.f32 u normAngle)) n1_i)
(* n1_i (sin (* normAngle u)))
(*.f32 (sin.f32 (*.f32 u normAngle)) n1_i)
(* n1_i (sin (* normAngle u)))
(*.f32 (sin.f32 (*.f32 u normAngle)) n1_i)
(* n1_i (sin (* normAngle u)))
(*.f32 (sin.f32 (*.f32 u normAngle)) n1_i)
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(*.f32 n0_i (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle)))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(*.f32 n0_i (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle)))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(*.f32 n0_i (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle)))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(*.f32 n0_i (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle)))
(* n0_i (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle))))
(*.f32 (-.f32 (*.f32 (*.f32 u (*.f32 normAngle normAngle)) #s(literal -1/2 binary32)) (/.f32 (*.f32 (cos.f32 normAngle) normAngle) (sin.f32 normAngle))) n0_i)
(+ (* n0_i (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle)))) (/ (* n1_i normAngle) (sin normAngle)))
(fma.f32 (-.f32 (*.f32 (*.f32 u (*.f32 normAngle normAngle)) #s(literal -1/2 binary32)) (/.f32 (*.f32 (cos.f32 normAngle) normAngle) (sin.f32 normAngle))) n0_i (*.f32 n1_i (/.f32 normAngle (sin.f32 normAngle))))
(+ (* n0_i (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle)))) (/ (* n1_i normAngle) (sin normAngle)))
(fma.f32 (-.f32 (*.f32 (*.f32 u (*.f32 normAngle normAngle)) #s(literal -1/2 binary32)) (/.f32 (*.f32 (cos.f32 normAngle) normAngle) (sin.f32 normAngle))) n0_i (*.f32 n1_i (/.f32 normAngle (sin.f32 normAngle))))
(+ (* n0_i (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle)))) (/ (* n1_i normAngle) (sin normAngle)))
(fma.f32 (-.f32 (*.f32 (*.f32 u (*.f32 normAngle normAngle)) #s(literal -1/2 binary32)) (/.f32 (*.f32 (cos.f32 normAngle) normAngle) (sin.f32 normAngle))) n0_i (*.f32 n1_i (/.f32 normAngle (sin.f32 normAngle))))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(*.f32 n0_i (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 n0_i (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle)) (*.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 n0_i (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle)) (*.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 n0_i (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle)) (*.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))))
(+ n0_i (* n0_i (* u (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle))))))
(fma.f32 (*.f32 u n0_i) (-.f32 (*.f32 (*.f32 u (*.f32 normAngle normAngle)) #s(literal -1/2 binary32)) (/.f32 (*.f32 (cos.f32 normAngle) normAngle) (sin.f32 normAngle))) n0_i)
(+ n0_i (+ (* n0_i (* u (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle))))) (/ (* n1_i (* normAngle u)) (sin normAngle))))
(fma.f32 (*.f32 u n0_i) (-.f32 (*.f32 (*.f32 u (*.f32 normAngle normAngle)) #s(literal -1/2 binary32)) (/.f32 (*.f32 (cos.f32 normAngle) normAngle) (sin.f32 normAngle))) (fma.f32 (*.f32 normAngle n1_i) (/.f32 u (sin.f32 normAngle)) n0_i))
(+ n0_i (+ (* n0_i (* u (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle))))) (/ (* n1_i (* normAngle u)) (sin normAngle))))
(fma.f32 (*.f32 u n0_i) (-.f32 (*.f32 (*.f32 u (*.f32 normAngle normAngle)) #s(literal -1/2 binary32)) (/.f32 (*.f32 (cos.f32 normAngle) normAngle) (sin.f32 normAngle))) (fma.f32 (*.f32 normAngle n1_i) (/.f32 u (sin.f32 normAngle)) n0_i))
(+ n0_i (+ (* n0_i (* u (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle))))) (/ (* n1_i (* normAngle u)) (sin normAngle))))
(fma.f32 (*.f32 u n0_i) (-.f32 (*.f32 (*.f32 u (*.f32 normAngle normAngle)) #s(literal -1/2 binary32)) (/.f32 (*.f32 (cos.f32 normAngle) normAngle) (sin.f32 normAngle))) (fma.f32 (*.f32 normAngle n1_i) (/.f32 u (sin.f32 normAngle)) n0_i))
(* n0_i (- 1 u))
(*.f32 (-.f32 #s(literal 1 binary32) u) n0_i)
(+ (* n0_i (- 1 u)) (* n1_i u))
(fma.f32 (-.f32 n1_i n0_i) u n0_i)
(+ (* n0_i (- 1 u)) (* n1_i u))
(fma.f32 (-.f32 n1_i n0_i) u n0_i)
(+ (* n0_i (- 1 u)) (* n1_i u))
(fma.f32 (-.f32 n1_i n0_i) u n0_i)
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(*.f32 n0_i (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 n0_i (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle)) (*.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 n0_i (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle)) (*.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 n0_i (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle)) (*.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))))
(* n1_i u)
(*.f32 u n1_i)
(* n1_i u)
(*.f32 u n1_i)
(* n1_i u)
(*.f32 u n1_i)
(* n1_i u)
(*.f32 u n1_i)
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(*.f32 n0_i (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 n0_i (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle)) (*.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 n0_i (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle)) (*.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 n0_i (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle)) (*.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(*.f32 n0_i (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 n0_i (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle)) (*.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 n0_i (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle)) (*.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 n0_i (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle)) (*.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))))
(* n0_i (sin (* normAngle (- 1 u))))
(*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i)
(+ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin (* normAngle u))))
(fma.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i))
(+ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin (* normAngle u))))
(fma.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i))
(+ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin (* normAngle u))))
(fma.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(*.f32 n0_i (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 n0_i (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle)) (*.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 n0_i (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle)) (*.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 n0_i (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle)) (*.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))))
(* n1_i (sin (* normAngle u)))
(*.f32 (sin.f32 (*.f32 u normAngle)) n1_i)
(* n1_i (sin (* normAngle u)))
(*.f32 (sin.f32 (*.f32 u normAngle)) n1_i)
(* n1_i (sin (* normAngle u)))
(*.f32 (sin.f32 (*.f32 u normAngle)) n1_i)
(* n1_i (sin (* normAngle u)))
(*.f32 (sin.f32 (*.f32 u normAngle)) n1_i)
(/ (* n1_i normAngle) (sin normAngle))
(*.f32 n1_i (/.f32 normAngle (sin.f32 normAngle)))
(* n1_i (+ (/ normAngle (sin normAngle)) (/ (* n0_i (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle)))) n1_i)))
(*.f32 (fma.f32 n0_i (/.f32 (-.f32 (*.f32 (*.f32 u (*.f32 normAngle normAngle)) #s(literal -1/2 binary32)) (/.f32 (*.f32 (cos.f32 normAngle) normAngle) (sin.f32 normAngle))) n1_i) (/.f32 normAngle (sin.f32 normAngle))) n1_i)
(* n1_i (+ (/ normAngle (sin normAngle)) (/ (* n0_i (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle)))) n1_i)))
(*.f32 (fma.f32 n0_i (/.f32 (-.f32 (*.f32 (*.f32 u (*.f32 normAngle normAngle)) #s(literal -1/2 binary32)) (/.f32 (*.f32 (cos.f32 normAngle) normAngle) (sin.f32 normAngle))) n1_i) (/.f32 normAngle (sin.f32 normAngle))) n1_i)
(* n1_i (+ (/ normAngle (sin normAngle)) (/ (* n0_i (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle)))) n1_i)))
(*.f32 (fma.f32 n0_i (/.f32 (-.f32 (*.f32 (*.f32 u (*.f32 normAngle normAngle)) #s(literal -1/2 binary32)) (/.f32 (*.f32 (cos.f32 normAngle) normAngle) (sin.f32 normAngle))) n1_i) (/.f32 normAngle (sin.f32 normAngle))) n1_i)
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(*.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle)))
(* n1_i (+ (/ (sin (* normAngle u)) (sin normAngle)) (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))
(*.f32 (fma.f32 n0_i (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (*.f32 (sin.f32 normAngle) n1_i)) (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))) n1_i)
(* n1_i (+ (/ (sin (* normAngle u)) (sin normAngle)) (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))
(*.f32 (fma.f32 n0_i (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (*.f32 (sin.f32 normAngle) n1_i)) (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))) n1_i)
(* n1_i (+ (/ (sin (* normAngle u)) (sin normAngle)) (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))
(*.f32 (fma.f32 n0_i (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (*.f32 (sin.f32 normAngle) n1_i)) (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))) n1_i)
(/ (* n1_i (* normAngle u)) (sin normAngle))
(*.f32 (*.f32 normAngle n1_i) (/.f32 u (sin.f32 normAngle)))
(* n1_i (+ (/ n0_i n1_i) (+ (/ (* n0_i (* u (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle))))) n1_i) (/ (* normAngle u) (sin normAngle)))))
(*.f32 (fma.f32 n0_i (/.f32 (*.f32 (-.f32 (*.f32 (*.f32 u (*.f32 normAngle normAngle)) #s(literal -1/2 binary32)) (/.f32 (*.f32 (cos.f32 normAngle) normAngle) (sin.f32 normAngle))) u) n1_i) (fma.f32 normAngle (/.f32 u (sin.f32 normAngle)) (/.f32 n0_i n1_i))) n1_i)
(* n1_i (+ (/ n0_i n1_i) (+ (/ (* n0_i (* u (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle))))) n1_i) (/ (* normAngle u) (sin normAngle)))))
(*.f32 (fma.f32 n0_i (/.f32 (*.f32 (-.f32 (*.f32 (*.f32 u (*.f32 normAngle normAngle)) #s(literal -1/2 binary32)) (/.f32 (*.f32 (cos.f32 normAngle) normAngle) (sin.f32 normAngle))) u) n1_i) (fma.f32 normAngle (/.f32 u (sin.f32 normAngle)) (/.f32 n0_i n1_i))) n1_i)
(* n1_i (+ (/ n0_i n1_i) (+ (/ (* n0_i (* u (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle))))) n1_i) (/ (* normAngle u) (sin normAngle)))))
(*.f32 (fma.f32 n0_i (/.f32 (*.f32 (-.f32 (*.f32 (*.f32 u (*.f32 normAngle normAngle)) #s(literal -1/2 binary32)) (/.f32 (*.f32 (cos.f32 normAngle) normAngle) (sin.f32 normAngle))) u) n1_i) (fma.f32 normAngle (/.f32 u (sin.f32 normAngle)) (/.f32 n0_i n1_i))) n1_i)
(* n1_i u)
(*.f32 u n1_i)
(* n1_i (+ u (/ (* n0_i (- 1 u)) n1_i)))
(*.f32 (fma.f32 n0_i (/.f32 (-.f32 #s(literal 1 binary32) u) n1_i) u) n1_i)
(* n1_i (+ u (/ (* n0_i (- 1 u)) n1_i)))
(*.f32 (fma.f32 n0_i (/.f32 (-.f32 #s(literal 1 binary32) u) n1_i) u) n1_i)
(* n1_i (+ u (/ (* n0_i (- 1 u)) n1_i)))
(*.f32 (fma.f32 n0_i (/.f32 (-.f32 #s(literal 1 binary32) u) n1_i) u) n1_i)
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(*.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle)))
(* n1_i (+ (/ (sin (* normAngle u)) (sin normAngle)) (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))
(*.f32 (fma.f32 n0_i (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (*.f32 (sin.f32 normAngle) n1_i)) (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))) n1_i)
(* n1_i (+ (/ (sin (* normAngle u)) (sin normAngle)) (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))
(*.f32 (fma.f32 n0_i (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (*.f32 (sin.f32 normAngle) n1_i)) (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))) n1_i)
(* n1_i (+ (/ (sin (* normAngle u)) (sin normAngle)) (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))
(*.f32 (fma.f32 n0_i (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (*.f32 (sin.f32 normAngle) n1_i)) (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))) n1_i)
(* n1_i u)
(*.f32 u n1_i)
(* n1_i u)
(*.f32 u n1_i)
(* n1_i u)
(*.f32 u n1_i)
(* n1_i u)
(*.f32 u n1_i)
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(*.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle)))
(* n1_i (+ (/ (sin (* normAngle u)) (sin normAngle)) (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))
(*.f32 (fma.f32 n0_i (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (*.f32 (sin.f32 normAngle) n1_i)) (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))) n1_i)
(* n1_i (+ (/ (sin (* normAngle u)) (sin normAngle)) (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))
(*.f32 (fma.f32 n0_i (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (*.f32 (sin.f32 normAngle) n1_i)) (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))) n1_i)
(* n1_i (+ (/ (sin (* normAngle u)) (sin normAngle)) (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))
(*.f32 (fma.f32 n0_i (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (*.f32 (sin.f32 normAngle) n1_i)) (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))) n1_i)
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(*.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle)))
(* n1_i (+ (/ (sin (* normAngle u)) (sin normAngle)) (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))
(*.f32 (fma.f32 n0_i (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (*.f32 (sin.f32 normAngle) n1_i)) (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))) n1_i)
(* n1_i (+ (/ (sin (* normAngle u)) (sin normAngle)) (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))
(*.f32 (fma.f32 n0_i (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (*.f32 (sin.f32 normAngle) n1_i)) (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))) n1_i)
(* n1_i (+ (/ (sin (* normAngle u)) (sin normAngle)) (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))
(*.f32 (fma.f32 n0_i (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (*.f32 (sin.f32 normAngle) n1_i)) (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))) n1_i)
(* n1_i (sin (* normAngle u)))
(*.f32 (sin.f32 (*.f32 u normAngle)) n1_i)
(* n1_i (+ (sin (* normAngle u)) (/ (* n0_i (sin (* normAngle (- 1 u)))) n1_i)))
(*.f32 (fma.f32 n0_i (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n1_i) (sin.f32 (*.f32 u normAngle))) n1_i)
(* n1_i (+ (sin (* normAngle u)) (/ (* n0_i (sin (* normAngle (- 1 u)))) n1_i)))
(*.f32 (fma.f32 n0_i (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n1_i) (sin.f32 (*.f32 u normAngle))) n1_i)
(* n1_i (+ (sin (* normAngle u)) (/ (* n0_i (sin (* normAngle (- 1 u)))) n1_i)))
(*.f32 (fma.f32 n0_i (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n1_i) (sin.f32 (*.f32 u normAngle))) n1_i)
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(*.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle)))
(* n1_i (+ (/ (sin (* normAngle u)) (sin normAngle)) (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))
(*.f32 (fma.f32 n0_i (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (*.f32 (sin.f32 normAngle) n1_i)) (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))) n1_i)
(* n1_i (+ (/ (sin (* normAngle u)) (sin normAngle)) (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))
(*.f32 (fma.f32 n0_i (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (*.f32 (sin.f32 normAngle) n1_i)) (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))) n1_i)
(* n1_i (+ (/ (sin (* normAngle u)) (sin normAngle)) (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))
(*.f32 (fma.f32 n0_i (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (*.f32 (sin.f32 normAngle) n1_i)) (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))) n1_i)
(* n1_i (sin (* normAngle u)))
(*.f32 (sin.f32 (*.f32 u normAngle)) n1_i)
(* n1_i (sin (* normAngle u)))
(*.f32 (sin.f32 (*.f32 u normAngle)) n1_i)
(* n1_i (sin (* normAngle u)))
(*.f32 (sin.f32 (*.f32 u normAngle)) n1_i)
(* n1_i (sin (* normAngle u)))
(*.f32 (sin.f32 (*.f32 u normAngle)) n1_i)
(/ (* n1_i normAngle) (sin normAngle))
(*.f32 n1_i (/.f32 normAngle (sin.f32 normAngle)))
(* -1 (* n1_i (+ (* -1 (/ normAngle (sin normAngle))) (* -1 (/ (* n0_i (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle)))) n1_i)))))
(*.f32 (neg.f32 (fma.f32 n0_i (/.f32 (-.f32 (*.f32 (*.f32 u (*.f32 normAngle normAngle)) #s(literal -1/2 binary32)) (/.f32 (*.f32 (cos.f32 normAngle) normAngle) (sin.f32 normAngle))) n1_i) (/.f32 normAngle (sin.f32 normAngle)))) (neg.f32 n1_i))
(* -1 (* n1_i (+ (* -1 (/ normAngle (sin normAngle))) (* -1 (/ (* n0_i (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle)))) n1_i)))))
(*.f32 (neg.f32 (fma.f32 n0_i (/.f32 (-.f32 (*.f32 (*.f32 u (*.f32 normAngle normAngle)) #s(literal -1/2 binary32)) (/.f32 (*.f32 (cos.f32 normAngle) normAngle) (sin.f32 normAngle))) n1_i) (/.f32 normAngle (sin.f32 normAngle)))) (neg.f32 n1_i))
(* -1 (* n1_i (+ (* -1 (/ normAngle (sin normAngle))) (* -1 (/ (* n0_i (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle)))) n1_i)))))
(*.f32 (neg.f32 (fma.f32 n0_i (/.f32 (-.f32 (*.f32 (*.f32 u (*.f32 normAngle normAngle)) #s(literal -1/2 binary32)) (/.f32 (*.f32 (cos.f32 normAngle) normAngle) (sin.f32 normAngle))) n1_i) (/.f32 normAngle (sin.f32 normAngle)))) (neg.f32 n1_i))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(*.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle)))
(* -1 (* n1_i (+ (* -1 (/ (sin (* normAngle u)) (sin normAngle))) (* -1 (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))))
(neg.f32 (*.f32 (neg.f32 n1_i) (fma.f32 n0_i (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (*.f32 (sin.f32 normAngle) n1_i)) (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle)))))
(* -1 (* n1_i (+ (* -1 (/ (sin (* normAngle u)) (sin normAngle))) (* -1 (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))))
(neg.f32 (*.f32 (neg.f32 n1_i) (fma.f32 n0_i (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (*.f32 (sin.f32 normAngle) n1_i)) (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle)))))
(* -1 (* n1_i (+ (* -1 (/ (sin (* normAngle u)) (sin normAngle))) (* -1 (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))))
(neg.f32 (*.f32 (neg.f32 n1_i) (fma.f32 n0_i (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (*.f32 (sin.f32 normAngle) n1_i)) (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle)))))
(/ (* n1_i (* normAngle u)) (sin normAngle))
(*.f32 (*.f32 normAngle n1_i) (/.f32 u (sin.f32 normAngle)))
(* -1 (* n1_i (+ (* -1 (/ (* normAngle u) (sin normAngle))) (* -1 (/ (+ n0_i (* n0_i (* u (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle)))))) n1_i)))))
(*.f32 (neg.f32 (fma.f32 normAngle (/.f32 u (sin.f32 normAngle)) (/.f32 (fma.f32 (*.f32 u n0_i) (-.f32 (*.f32 (*.f32 u (*.f32 normAngle normAngle)) #s(literal -1/2 binary32)) (/.f32 (*.f32 (cos.f32 normAngle) normAngle) (sin.f32 normAngle))) n0_i) n1_i))) (neg.f32 n1_i))
(* -1 (* n1_i (+ (* -1 (/ (* normAngle u) (sin normAngle))) (* -1 (/ (+ n0_i (* n0_i (* u (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle)))))) n1_i)))))
(*.f32 (neg.f32 (fma.f32 normAngle (/.f32 u (sin.f32 normAngle)) (/.f32 (fma.f32 (*.f32 u n0_i) (-.f32 (*.f32 (*.f32 u (*.f32 normAngle normAngle)) #s(literal -1/2 binary32)) (/.f32 (*.f32 (cos.f32 normAngle) normAngle) (sin.f32 normAngle))) n0_i) n1_i))) (neg.f32 n1_i))
(* -1 (* n1_i (+ (* -1 (/ (* normAngle u) (sin normAngle))) (* -1 (/ (+ n0_i (* n0_i (* u (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle)))))) n1_i)))))
(*.f32 (neg.f32 (fma.f32 normAngle (/.f32 u (sin.f32 normAngle)) (/.f32 (fma.f32 (*.f32 u n0_i) (-.f32 (*.f32 (*.f32 u (*.f32 normAngle normAngle)) #s(literal -1/2 binary32)) (/.f32 (*.f32 (cos.f32 normAngle) normAngle) (sin.f32 normAngle))) n0_i) n1_i))) (neg.f32 n1_i))
(* n1_i u)
(*.f32 u n1_i)
(* -1 (* n1_i (+ (* -1 u) (* -1 (/ (* n0_i (- 1 u)) n1_i)))))
(*.f32 (neg.f32 (fma.f32 n0_i (/.f32 (-.f32 #s(literal 1 binary32) u) n1_i) u)) (neg.f32 n1_i))
(* -1 (* n1_i (+ (* -1 u) (* -1 (/ (* n0_i (- 1 u)) n1_i)))))
(*.f32 (neg.f32 (fma.f32 n0_i (/.f32 (-.f32 #s(literal 1 binary32) u) n1_i) u)) (neg.f32 n1_i))
(* -1 (* n1_i (+ (* -1 u) (* -1 (/ (* n0_i (- 1 u)) n1_i)))))
(*.f32 (neg.f32 (fma.f32 n0_i (/.f32 (-.f32 #s(literal 1 binary32) u) n1_i) u)) (neg.f32 n1_i))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(*.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle)))
(* -1 (* n1_i (+ (* -1 (/ (sin (* normAngle u)) (sin normAngle))) (* -1 (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))))
(neg.f32 (*.f32 (neg.f32 n1_i) (fma.f32 n0_i (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (*.f32 (sin.f32 normAngle) n1_i)) (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle)))))
(* -1 (* n1_i (+ (* -1 (/ (sin (* normAngle u)) (sin normAngle))) (* -1 (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))))
(neg.f32 (*.f32 (neg.f32 n1_i) (fma.f32 n0_i (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (*.f32 (sin.f32 normAngle) n1_i)) (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle)))))
(* -1 (* n1_i (+ (* -1 (/ (sin (* normAngle u)) (sin normAngle))) (* -1 (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))))
(neg.f32 (*.f32 (neg.f32 n1_i) (fma.f32 n0_i (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (*.f32 (sin.f32 normAngle) n1_i)) (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle)))))
(* n1_i u)
(*.f32 u n1_i)
(* n1_i u)
(*.f32 u n1_i)
(* n1_i u)
(*.f32 u n1_i)
(* n1_i u)
(*.f32 u n1_i)
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(*.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle)))
(* -1 (* n1_i (+ (* -1 (/ (sin (* normAngle u)) (sin normAngle))) (* -1 (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))))
(neg.f32 (*.f32 (neg.f32 n1_i) (fma.f32 n0_i (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (*.f32 (sin.f32 normAngle) n1_i)) (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle)))))
(* -1 (* n1_i (+ (* -1 (/ (sin (* normAngle u)) (sin normAngle))) (* -1 (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))))
(neg.f32 (*.f32 (neg.f32 n1_i) (fma.f32 n0_i (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (*.f32 (sin.f32 normAngle) n1_i)) (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle)))))
(* -1 (* n1_i (+ (* -1 (/ (sin (* normAngle u)) (sin normAngle))) (* -1 (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))))
(neg.f32 (*.f32 (neg.f32 n1_i) (fma.f32 n0_i (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (*.f32 (sin.f32 normAngle) n1_i)) (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle)))))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(*.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle)))
(* -1 (* n1_i (+ (* -1 (/ (sin (* normAngle u)) (sin normAngle))) (* -1 (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))))
(neg.f32 (*.f32 (neg.f32 n1_i) (fma.f32 n0_i (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (*.f32 (sin.f32 normAngle) n1_i)) (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle)))))
(* -1 (* n1_i (+ (* -1 (/ (sin (* normAngle u)) (sin normAngle))) (* -1 (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))))
(neg.f32 (*.f32 (neg.f32 n1_i) (fma.f32 n0_i (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (*.f32 (sin.f32 normAngle) n1_i)) (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle)))))
(* -1 (* n1_i (+ (* -1 (/ (sin (* normAngle u)) (sin normAngle))) (* -1 (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))))
(neg.f32 (*.f32 (neg.f32 n1_i) (fma.f32 n0_i (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (*.f32 (sin.f32 normAngle) n1_i)) (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle)))))
(* n1_i (sin (* normAngle u)))
(*.f32 (sin.f32 (*.f32 u normAngle)) n1_i)
(* -1 (* n1_i (+ (* -1 (sin (* normAngle u))) (* -1 (/ (* n0_i (sin (* normAngle (- 1 u)))) n1_i)))))
(neg.f32 (*.f32 (neg.f32 n1_i) (fma.f32 n0_i (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n1_i) (sin.f32 (*.f32 u normAngle)))))
(* -1 (* n1_i (+ (* -1 (sin (* normAngle u))) (* -1 (/ (* n0_i (sin (* normAngle (- 1 u)))) n1_i)))))
(neg.f32 (*.f32 (neg.f32 n1_i) (fma.f32 n0_i (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n1_i) (sin.f32 (*.f32 u normAngle)))))
(* -1 (* n1_i (+ (* -1 (sin (* normAngle u))) (* -1 (/ (* n0_i (sin (* normAngle (- 1 u)))) n1_i)))))
(neg.f32 (*.f32 (neg.f32 n1_i) (fma.f32 n0_i (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n1_i) (sin.f32 (*.f32 u normAngle)))))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(*.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle)))
(* -1 (* n1_i (+ (* -1 (/ (sin (* normAngle u)) (sin normAngle))) (* -1 (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))))
(neg.f32 (*.f32 (neg.f32 n1_i) (fma.f32 n0_i (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (*.f32 (sin.f32 normAngle) n1_i)) (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle)))))
(* -1 (* n1_i (+ (* -1 (/ (sin (* normAngle u)) (sin normAngle))) (* -1 (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))))
(neg.f32 (*.f32 (neg.f32 n1_i) (fma.f32 n0_i (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (*.f32 (sin.f32 normAngle) n1_i)) (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle)))))
(* -1 (* n1_i (+ (* -1 (/ (sin (* normAngle u)) (sin normAngle))) (* -1 (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))))
(neg.f32 (*.f32 (neg.f32 n1_i) (fma.f32 n0_i (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (*.f32 (sin.f32 normAngle) n1_i)) (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle)))))
(* n1_i (sin (* normAngle u)))
(*.f32 (sin.f32 (*.f32 u normAngle)) n1_i)
(* n1_i (sin (* normAngle u)))
(*.f32 (sin.f32 (*.f32 u normAngle)) n1_i)
(* n1_i (sin (* normAngle u)))
(*.f32 (sin.f32 (*.f32 u normAngle)) n1_i)
(* n1_i (sin (* normAngle u)))
(*.f32 (sin.f32 (*.f32 u normAngle)) n1_i)

rewrite448.0ms (3.6%)

Memory
1.2MiB live, 362.0MiB allocated
Rules
6 706×lower-fma.f64
6 696×lower-fma.f32
4 518×lower-/.f64
4 510×lower-/.f32
4 506×lower-*.f64
Iterations

Useful iterations: 0 (0.0ms)

IterNodesCost
053335
091316
1299304
22050304
08790303
Stop Event
iter limit
node limit
iter limit
Counts
25 → 1 197
Calls
Call 1
Inputs
(fma.f32 n0_i (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle)))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) n1_i))
(-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle))))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 (fma.f32 n0_i (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle)))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) n1_i)) u n0_i))
(fma.f32 (fma.f32 n0_i (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle)))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) n1_i)) u n0_i)
(fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 u n1_i))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 u n1_i)))
(-.f32 #s(literal 1 binary32) u)
(*.f32 u n1_i)
(*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)))
(+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i))
(*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) n0_i)
#s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32))
(*.f32 (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) (fma.f32 n0_i (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (*.f32 n1_i (sin.f32 (*.f32 normAngle u)))))
(/.f32 #s(literal 1 binary32) (sin.f32 normAngle))
(sin.f32 normAngle)
(fma.f32 n0_i (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (*.f32 n1_i (sin.f32 (*.f32 normAngle u))))
(fma.f32 (/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle)) n1_i (*.f32 (/.f32 n0_i (sin.f32 normAngle)) (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))))
(/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle))
(sin.f32 (*.f32 normAngle u))
(*.f32 normAngle u)
(*.f32 (*.f32 normAngle normAngle) u)
(*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle)))
(*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)
(*.f32 n1_i (sin.f32 (*.f32 normAngle u)))
(*.f32 (/.f32 n0_i (sin.f32 normAngle)) (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)))
Outputs
(*.f32 (-.f32 (pow.f32 (*.f32 (-.f32 (*.f32 #s(literal -1/2 binary32) (*.f32 u (*.f32 normAngle normAngle))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) (cos.f32 normAngle))) n0_i) #s(literal 2 binary32)) (/.f32 (*.f32 (*.f32 n1_i normAngle) (*.f32 n1_i normAngle)) (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) normAngle)))))) (/.f32 #s(literal 1 binary32) (fma.f32 (-.f32 (*.f32 #s(literal -1/2 binary32) (*.f32 u (*.f32 normAngle normAngle))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) (cos.f32 normAngle))) n0_i (*.f32 (neg.f32 n1_i) (/.f32 normAngle (sin.f32 normAngle))))))
(*.f32 (+.f32 (pow.f32 (*.f32 n1_i (/.f32 normAngle (sin.f32 normAngle))) #s(literal 3 binary32)) (pow.f32 (*.f32 (-.f32 (*.f32 #s(literal -1/2 binary32) (*.f32 u (*.f32 normAngle normAngle))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) (cos.f32 normAngle))) n0_i) #s(literal 3 binary32))) (/.f32 #s(literal 1 binary32) (fma.f32 (*.f32 n1_i (/.f32 normAngle (sin.f32 normAngle))) (-.f32 (*.f32 n1_i (/.f32 normAngle (sin.f32 normAngle))) (*.f32 (-.f32 (*.f32 #s(literal -1/2 binary32) (*.f32 u (*.f32 normAngle normAngle))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) (cos.f32 normAngle))) n0_i)) (pow.f32 (*.f32 (-.f32 (*.f32 #s(literal -1/2 binary32) (*.f32 u (*.f32 normAngle normAngle))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) (cos.f32 normAngle))) n0_i) #s(literal 2 binary32)))))
(/.f32 (neg.f32 (-.f32 (/.f32 (*.f32 (*.f32 n1_i normAngle) (*.f32 n1_i normAngle)) (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) normAngle))))) (pow.f32 (*.f32 (-.f32 (*.f32 #s(literal -1/2 binary32) (*.f32 u (*.f32 normAngle normAngle))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) (cos.f32 normAngle))) n0_i) #s(literal 2 binary32)))) (neg.f32 (-.f32 (*.f32 n1_i (/.f32 normAngle (sin.f32 normAngle))) (*.f32 (-.f32 (*.f32 #s(literal -1/2 binary32) (*.f32 u (*.f32 normAngle normAngle))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) (cos.f32 normAngle))) n0_i))))
(/.f32 (neg.f32 (neg.f32 (-.f32 (pow.f32 (*.f32 (-.f32 (*.f32 #s(literal -1/2 binary32) (*.f32 u (*.f32 normAngle normAngle))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) (cos.f32 normAngle))) n0_i) #s(literal 2 binary32)) (/.f32 (*.f32 (*.f32 n1_i normAngle) (*.f32 n1_i normAngle)) (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) normAngle)))))))) (neg.f32 (neg.f32 (fma.f32 (-.f32 (*.f32 #s(literal -1/2 binary32) (*.f32 u (*.f32 normAngle normAngle))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) (cos.f32 normAngle))) n0_i (*.f32 (neg.f32 n1_i) (/.f32 normAngle (sin.f32 normAngle)))))))
(/.f32 (neg.f32 (neg.f32 (+.f32 (pow.f32 (*.f32 n1_i (/.f32 normAngle (sin.f32 normAngle))) #s(literal 3 binary32)) (pow.f32 (*.f32 (-.f32 (*.f32 #s(literal -1/2 binary32) (*.f32 u (*.f32 normAngle normAngle))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) (cos.f32 normAngle))) n0_i) #s(literal 3 binary32))))) (neg.f32 (neg.f32 (fma.f32 (*.f32 n1_i (/.f32 normAngle (sin.f32 normAngle))) (-.f32 (*.f32 n1_i (/.f32 normAngle (sin.f32 normAngle))) (*.f32 (-.f32 (*.f32 #s(literal -1/2 binary32) (*.f32 u (*.f32 normAngle normAngle))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) (cos.f32 normAngle))) n0_i)) (pow.f32 (*.f32 (-.f32 (*.f32 #s(literal -1/2 binary32) (*.f32 u (*.f32 normAngle normAngle))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) (cos.f32 normAngle))) n0_i) #s(literal 2 binary32))))))
(/.f32 (-.f32 (*.f32 (pow.f32 (*.f32 (-.f32 (*.f32 #s(literal -1/2 binary32) (*.f32 u (*.f32 normAngle normAngle))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) (cos.f32 normAngle))) n0_i) #s(literal 2 binary32)) (fma.f32 (-.f32 (*.f32 #s(literal -1/2 binary32) (*.f32 u (*.f32 normAngle normAngle))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) (cos.f32 normAngle))) n0_i (*.f32 (neg.f32 n1_i) (/.f32 normAngle (sin.f32 normAngle))))) (*.f32 (fma.f32 (-.f32 (*.f32 #s(literal -1/2 binary32) (*.f32 u (*.f32 normAngle normAngle))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) (cos.f32 normAngle))) n0_i (*.f32 (neg.f32 n1_i) (/.f32 normAngle (sin.f32 normAngle)))) (/.f32 (*.f32 (*.f32 n1_i normAngle) (*.f32 n1_i normAngle)) (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) normAngle))))))) (*.f32 (fma.f32 (-.f32 (*.f32 #s(literal -1/2 binary32) (*.f32 u (*.f32 normAngle normAngle))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) (cos.f32 normAngle))) n0_i (*.f32 (neg.f32 n1_i) (/.f32 normAngle (sin.f32 normAngle)))) (fma.f32 (-.f32 (*.f32 #s(literal -1/2 binary32) (*.f32 u (*.f32 normAngle normAngle))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) (cos.f32 normAngle))) n0_i (*.f32 (neg.f32 n1_i) (/.f32 normAngle (sin.f32 normAngle))))))
(/.f32 (fma.f32 (*.f32 (-.f32 (*.f32 #s(literal 1/4 binary32) (*.f32 (*.f32 u (*.f32 normAngle normAngle)) (*.f32 u (*.f32 normAngle normAngle)))) (pow.f32 (*.f32 (/.f32 normAngle (sin.f32 normAngle)) (cos.f32 normAngle)) #s(literal 2 binary32))) n0_i) (neg.f32 (sin.f32 normAngle)) (*.f32 (fma.f32 (*.f32 #s(literal -1/2 binary32) (*.f32 normAngle normAngle)) u (*.f32 (/.f32 normAngle (sin.f32 normAngle)) (cos.f32 normAngle))) (*.f32 (neg.f32 normAngle) n1_i))) (*.f32 (fma.f32 (*.f32 #s(literal -1/2 binary32) (*.f32 normAngle normAngle)) u (*.f32 (/.f32 normAngle (sin.f32 normAngle)) (cos.f32 normAngle))) (neg.f32 (sin.f32 normAngle))))
(/.f32 (fma.f32 (*.f32 (-.f32 (*.f32 #s(literal 1/4 binary32) (*.f32 (*.f32 u (*.f32 normAngle normAngle)) (*.f32 u (*.f32 normAngle normAngle)))) (pow.f32 (*.f32 (/.f32 normAngle (sin.f32 normAngle)) (cos.f32 normAngle)) #s(literal 2 binary32))) n0_i) (/.f32 (sin.f32 normAngle) normAngle) (*.f32 (fma.f32 (*.f32 #s(literal -1/2 binary32) (*.f32 normAngle normAngle)) u (*.f32 (/.f32 normAngle (sin.f32 normAngle)) (cos.f32 normAngle))) (*.f32 #s(literal 1 binary32) n1_i))) (*.f32 (fma.f32 (*.f32 #s(literal -1/2 binary32) (*.f32 normAngle normAngle)) u (*.f32 (/.f32 normAngle (sin.f32 normAngle)) (cos.f32 normAngle))) (/.f32 (sin.f32 normAngle) normAngle)))
(/.f32 (fma.f32 (*.f32 (-.f32 (*.f32 #s(literal 1/4 binary32) (*.f32 (*.f32 u (*.f32 normAngle normAngle)) (*.f32 u (*.f32 normAngle normAngle)))) (pow.f32 (*.f32 (/.f32 normAngle (sin.f32 normAngle)) (cos.f32 normAngle)) #s(literal 2 binary32))) n0_i) (neg.f32 (sin.f32 normAngle)) (*.f32 (fma.f32 (*.f32 #s(literal -1/2 binary32) (*.f32 normAngle normAngle)) u (*.f32 (/.f32 normAngle (sin.f32 normAngle)) (cos.f32 normAngle))) (*.f32 n1_i (neg.f32 normAngle)))) (*.f32 (fma.f32 (*.f32 #s(literal -1/2 binary32) (*.f32 normAngle normAngle)) u (*.f32 (/.f32 normAngle (sin.f32 normAngle)) (cos.f32 normAngle))) (neg.f32 (sin.f32 normAngle))))
(/.f32 (fma.f32 (*.f32 (-.f32 (*.f32 #s(literal 1/4 binary32) (*.f32 (*.f32 u (*.f32 normAngle normAngle)) (*.f32 u (*.f32 normAngle normAngle)))) (pow.f32 (*.f32 (/.f32 normAngle (sin.f32 normAngle)) (cos.f32 normAngle)) #s(literal 2 binary32))) n0_i) (/.f32 (sin.f32 normAngle) normAngle) (*.f32 (fma.f32 (*.f32 #s(literal -1/2 binary32) (*.f32 normAngle normAngle)) u (*.f32 (/.f32 normAngle (sin.f32 normAngle)) (cos.f32 normAngle))) (*.f32 n1_i #s(literal 1 binary32)))) (*.f32 (fma.f32 (*.f32 #s(literal -1/2 binary32) (*.f32 normAngle normAngle)) u (*.f32 (/.f32 normAngle (sin.f32 normAngle)) (cos.f32 normAngle))) (/.f32 (sin.f32 normAngle) normAngle)))
(/.f32 (fma.f32 (*.f32 (-.f32 (*.f32 #s(literal 1/4 binary32) (*.f32 (*.f32 u (*.f32 normAngle normAngle)) (*.f32 u (*.f32 normAngle normAngle)))) (pow.f32 (*.f32 (/.f32 normAngle (sin.f32 normAngle)) (cos.f32 normAngle)) #s(literal 2 binary32))) n0_i) (neg.f32 (sin.f32 normAngle)) (*.f32 (fma.f32 (*.f32 #s(literal -1/2 binary32) (*.f32 normAngle normAngle)) u (*.f32 (/.f32 normAngle (sin.f32 normAngle)) (cos.f32 normAngle))) (neg.f32 (*.f32 n1_i normAngle)))) (*.f32 (fma.f32 (*.f32 #s(literal -1/2 binary32) (*.f32 normAngle normAngle)) u (*.f32 (/.f32 normAngle (sin.f32 normAngle)) (cos.f32 normAngle))) (neg.f32 (sin.f32 normAngle))))
(/.f32 (fma.f32 (*.f32 (-.f32 (*.f32 #s(literal 1/4 binary32) (*.f32 (*.f32 u (*.f32 normAngle normAngle)) (*.f32 u (*.f32 normAngle normAngle)))) (pow.f32 (*.f32 (/.f32 normAngle (sin.f32 normAngle)) (cos.f32 normAngle)) #s(literal 2 binary32))) n0_i) (sin.f32 normAngle) (*.f32 (fma.f32 (*.f32 #s(literal -1/2 binary32) (*.f32 normAngle normAngle)) u (*.f32 (/.f32 normAngle (sin.f32 normAngle)) (cos.f32 normAngle))) (*.f32 n1_i normAngle))) (*.f32 (fma.f32 (*.f32 #s(literal -1/2 binary32) (*.f32 normAngle normAngle)) u (*.f32 (/.f32 normAngle (sin.f32 normAngle)) (cos.f32 normAngle))) (sin.f32 normAngle)))
(/.f32 (fma.f32 (*.f32 (-.f32 (*.f32 #s(literal 1/4 binary32) (*.f32 (*.f32 u (*.f32 normAngle normAngle)) (*.f32 u (*.f32 normAngle normAngle)))) (pow.f32 (*.f32 (/.f32 normAngle (sin.f32 normAngle)) (cos.f32 normAngle)) #s(literal 2 binary32))) n0_i) (/.f32 (sin.f32 normAngle) (*.f32 n1_i normAngle)) (*.f32 (fma.f32 (*.f32 #s(literal -1/2 binary32) (*.f32 normAngle normAngle)) u (*.f32 (/.f32 normAngle (sin.f32 normAngle)) (cos.f32 normAngle))) #s(literal 1 binary32))) (*.f32 (fma.f32 (*.f32 #s(literal -1/2 binary32) (*.f32 normAngle normAngle)) u (*.f32 (/.f32 normAngle (sin.f32 normAngle)) (cos.f32 normAngle))) (/.f32 (sin.f32 normAngle) (*.f32 n1_i normAngle))))
(/.f32 (fma.f32 (*.f32 (-.f32 (*.f32 #s(literal 1/4 binary32) (*.f32 (*.f32 u (*.f32 normAngle normAngle)) (*.f32 u (*.f32 normAngle normAngle)))) (pow.f32 (*.f32 (/.f32 normAngle (sin.f32 normAngle)) (cos.f32 normAngle)) #s(literal 2 binary32))) n0_i) (/.f32 (sin.f32 normAngle) normAngle) (*.f32 (fma.f32 (*.f32 #s(literal -1/2 binary32) (*.f32 normAngle normAngle)) u (*.f32 (/.f32 normAngle (sin.f32 normAngle)) (cos.f32 normAngle))) n1_i)) (*.f32 (fma.f32 (*.f32 #s(literal -1/2 binary32) (*.f32 normAngle normAngle)) u (*.f32 (/.f32 normAngle (sin.f32 normAngle)) (cos.f32 normAngle))) (/.f32 (sin.f32 normAngle) normAngle)))
(/.f32 (fma.f32 (*.f32 (-.f32 (*.f32 #s(literal -1/8 binary32) (*.f32 (*.f32 (*.f32 u (*.f32 normAngle normAngle)) (*.f32 u (*.f32 normAngle normAngle))) (*.f32 u (*.f32 normAngle normAngle)))) (pow.f32 (*.f32 (/.f32 normAngle (sin.f32 normAngle)) (cos.f32 normAngle)) #s(literal 3 binary32))) n0_i) (neg.f32 (sin.f32 normAngle)) (*.f32 (fma.f32 #s(literal 1/4 binary32) (*.f32 (*.f32 u (*.f32 normAngle normAngle)) (*.f32 u (*.f32 normAngle normAngle))) (*.f32 (*.f32 (/.f32 normAngle (sin.f32 normAngle)) (cos.f32 normAngle)) (fma.f32 (*.f32 #s(literal -1/2 binary32) (*.f32 normAngle normAngle)) u (*.f32 (/.f32 normAngle (sin.f32 normAngle)) (cos.f32 normAngle))))) (*.f32 (neg.f32 normAngle) n1_i))) (*.f32 (fma.f32 #s(literal 1/4 binary32) (*.f32 (*.f32 u (*.f32 normAngle normAngle)) (*.f32 u (*.f32 normAngle normAngle))) (*.f32 (*.f32 (/.f32 normAngle (sin.f32 normAngle)) (cos.f32 normAngle)) (fma.f32 (*.f32 #s(literal -1/2 binary32) (*.f32 normAngle normAngle)) u (*.f32 (/.f32 normAngle (sin.f32 normAngle)) (cos.f32 normAngle))))) (neg.f32 (sin.f32 normAngle))))
(/.f32 (fma.f32 (*.f32 (-.f32 (*.f32 #s(literal -1/8 binary32) (*.f32 (*.f32 (*.f32 u (*.f32 normAngle normAngle)) (*.f32 u (*.f32 normAngle normAngle))) (*.f32 u (*.f32 normAngle normAngle)))) (pow.f32 (*.f32 (/.f32 normAngle (sin.f32 normAngle)) (cos.f32 normAngle)) #s(literal 3 binary32))) n0_i) (/.f32 (sin.f32 normAngle) normAngle) (*.f32 (fma.f32 #s(literal 1/4 binary32) (*.f32 (*.f32 u (*.f32 normAngle normAngle)) (*.f32 u (*.f32 normAngle normAngle))) (*.f32 (*.f32 (/.f32 normAngle (sin.f32 normAngle)) (cos.f32 normAngle)) (fma.f32 (*.f32 #s(literal -1/2 binary32) (*.f32 normAngle normAngle)) u (*.f32 (/.f32 normAngle (sin.f32 normAngle)) (cos.f32 normAngle))))) (*.f32 #s(literal 1 binary32) n1_i))) (*.f32 (fma.f32 #s(literal 1/4 binary32) (*.f32 (*.f32 u (*.f32 normAngle normAngle)) (*.f32 u (*.f32 normAngle normAngle))) (*.f32 (*.f32 (/.f32 normAngle (sin.f32 normAngle)) (cos.f32 normAngle)) (fma.f32 (*.f32 #s(literal -1/2 binary32) (*.f32 normAngle normAngle)) u (*.f32 (/.f32 normAngle (sin.f32 normAngle)) (cos.f32 normAngle))))) (/.f32 (sin.f32 normAngle) normAngle)))
(/.f32 (fma.f32 (*.f32 (-.f32 (*.f32 #s(literal -1/8 binary32) (*.f32 (*.f32 (*.f32 u (*.f32 normAngle normAngle)) (*.f32 u (*.f32 normAngle normAngle))) (*.f32 u (*.f32 normAngle normAngle)))) (pow.f32 (*.f32 (/.f32 normAngle (sin.f32 normAngle)) (cos.f32 normAngle)) #s(literal 3 binary32))) n0_i) (neg.f32 (sin.f32 normAngle)) (*.f32 (fma.f32 #s(literal 1/4 binary32) (*.f32 (*.f32 u (*.f32 normAngle normAngle)) (*.f32 u (*.f32 normAngle normAngle))) (*.f32 (*.f32 (/.f32 normAngle (sin.f32 normAngle)) (cos.f32 normAngle)) (fma.f32 (*.f32 #s(literal -1/2 binary32) (*.f32 normAngle normAngle)) u (*.f32 (/.f32 normAngle (sin.f32 normAngle)) (cos.f32 normAngle))))) (*.f32 n1_i (neg.f32 normAngle)))) (*.f32 (fma.f32 #s(literal 1/4 binary32) (*.f32 (*.f32 u (*.f32 normAngle normAngle)) (*.f32 u (*.f32 normAngle normAngle))) (*.f32 (*.f32 (/.f32 normAngle (sin.f32 normAngle)) (cos.f32 normAngle)) (fma.f32 (*.f32 #s(literal -1/2 binary32) (*.f32 normAngle normAngle)) u (*.f32 (/.f32 normAngle (sin.f32 normAngle)) (cos.f32 normAngle))))) (neg.f32 (sin.f32 normAngle))))
(/.f32 (fma.f32 (*.f32 (-.f32 (*.f32 #s(literal -1/8 binary32) (*.f32 (*.f32 (*.f32 u (*.f32 normAngle normAngle)) (*.f32 u (*.f32 normAngle normAngle))) (*.f32 u (*.f32 normAngle normAngle)))) (pow.f32 (*.f32 (/.f32 normAngle (sin.f32 normAngle)) (cos.f32 normAngle)) #s(literal 3 binary32))) n0_i) (/.f32 (sin.f32 normAngle) normAngle) (*.f32 (fma.f32 #s(literal 1/4 binary32) (*.f32 (*.f32 u (*.f32 normAngle normAngle)) (*.f32 u (*.f32 normAngle normAngle))) (*.f32 (*.f32 (/.f32 normAngle (sin.f32 normAngle)) (cos.f32 normAngle)) (fma.f32 (*.f32 #s(literal -1/2 binary32) (*.f32 normAngle normAngle)) u (*.f32 (/.f32 normAngle (sin.f32 normAngle)) (cos.f32 normAngle))))) (*.f32 n1_i #s(literal 1 binary32)))) (*.f32 (fma.f32 #s(literal 1/4 binary32) (*.f32 (*.f32 u (*.f32 normAngle normAngle)) (*.f32 u (*.f32 normAngle normAngle))) (*.f32 (*.f32 (/.f32 normAngle (sin.f32 normAngle)) (cos.f32 normAngle)) (fma.f32 (*.f32 #s(literal -1/2 binary32) (*.f32 normAngle normAngle)) u (*.f32 (/.f32 normAngle (sin.f32 normAngle)) (cos.f32 normAngle))))) (/.f32 (sin.f32 normAngle) normAngle)))
(/.f32 (fma.f32 (*.f32 (-.f32 (*.f32 #s(literal -1/8 binary32) (*.f32 (*.f32 (*.f32 u (*.f32 normAngle normAngle)) (*.f32 u (*.f32 normAngle normAngle))) (*.f32 u (*.f32 normAngle normAngle)))) (pow.f32 (*.f32 (/.f32 normAngle (sin.f32 normAngle)) (cos.f32 normAngle)) #s(literal 3 binary32))) n0_i) (neg.f32 (sin.f32 normAngle)) (*.f32 (fma.f32 #s(literal 1/4 binary32) (*.f32 (*.f32 u (*.f32 normAngle normAngle)) (*.f32 u (*.f32 normAngle normAngle))) (*.f32 (*.f32 (/.f32 normAngle (sin.f32 normAngle)) (cos.f32 normAngle)) (fma.f32 (*.f32 #s(literal -1/2 binary32) (*.f32 normAngle normAngle)) u (*.f32 (/.f32 normAngle (sin.f32 normAngle)) (cos.f32 normAngle))))) (neg.f32 (*.f32 n1_i normAngle)))) (*.f32 (fma.f32 #s(literal 1/4 binary32) (*.f32 (*.f32 u (*.f32 normAngle normAngle)) (*.f32 u (*.f32 normAngle normAngle))) (*.f32 (*.f32 (/.f32 normAngle (sin.f32 normAngle)) (cos.f32 normAngle)) (fma.f32 (*.f32 #s(literal -1/2 binary32) (*.f32 normAngle normAngle)) u (*.f32 (/.f32 normAngle (sin.f32 normAngle)) (cos.f32 normAngle))))) (neg.f32 (sin.f32 normAngle))))
(/.f32 (fma.f32 (*.f32 (-.f32 (*.f32 #s(literal -1/8 binary32) (*.f32 (*.f32 (*.f32 u (*.f32 normAngle normAngle)) (*.f32 u (*.f32 normAngle normAngle))) (*.f32 u (*.f32 normAngle normAngle)))) (pow.f32 (*.f32 (/.f32 normAngle (sin.f32 normAngle)) (cos.f32 normAngle)) #s(literal 3 binary32))) n0_i) (sin.f32 normAngle) (*.f32 (fma.f32 #s(literal 1/4 binary32) (*.f32 (*.f32 u (*.f32 normAngle normAngle)) (*.f32 u (*.f32 normAngle normAngle))) (*.f32 (*.f32 (/.f32 normAngle (sin.f32 normAngle)) (cos.f32 normAngle)) (fma.f32 (*.f32 #s(literal -1/2 binary32) (*.f32 normAngle normAngle)) u (*.f32 (/.f32 normAngle (sin.f32 normAngle)) (cos.f32 normAngle))))) (*.f32 n1_i normAngle))) (*.f32 (fma.f32 #s(literal 1/4 binary32) (*.f32 (*.f32 u (*.f32 normAngle normAngle)) (*.f32 u (*.f32 normAngle normAngle))) (*.f32 (*.f32 (/.f32 normAngle (sin.f32 normAngle)) (cos.f32 normAngle)) (fma.f32 (*.f32 #s(literal -1/2 binary32) (*.f32 normAngle normAngle)) u (*.f32 (/.f32 normAngle (sin.f32 normAngle)) (cos.f32 normAngle))))) (sin.f32 normAngle)))
(/.f32 (fma.f32 (*.f32 (-.f32 (*.f32 #s(literal -1/8 binary32) (*.f32 (*.f32 (*.f32 u (*.f32 normAngle normAngle)) (*.f32 u (*.f32 normAngle normAngle))) (*.f32 u (*.f32 normAngle normAngle)))) (pow.f32 (*.f32 (/.f32 normAngle (sin.f32 normAngle)) (cos.f32 normAngle)) #s(literal 3 binary32))) n0_i) (/.f32 (sin.f32 normAngle) (*.f32 n1_i normAngle)) (*.f32 (fma.f32 #s(literal 1/4 binary32) (*.f32 (*.f32 u (*.f32 normAngle normAngle)) (*.f32 u (*.f32 normAngle normAngle))) (*.f32 (*.f32 (/.f32 normAngle (sin.f32 normAngle)) (cos.f32 normAngle)) (fma.f32 (*.f32 #s(literal -1/2 binary32) (*.f32 normAngle normAngle)) u (*.f32 (/.f32 normAngle (sin.f32 normAngle)) (cos.f32 normAngle))))) #s(literal 1 binary32))) (*.f32 (fma.f32 #s(literal 1/4 binary32) (*.f32 (*.f32 u (*.f32 normAngle normAngle)) (*.f32 u (*.f32 normAngle normAngle))) (*.f32 (*.f32 (/.f32 normAngle (sin.f32 normAngle)) (cos.f32 normAngle)) (fma.f32 (*.f32 #s(literal -1/2 binary32) (*.f32 normAngle normAngle)) u (*.f32 (/.f32 normAngle (sin.f32 normAngle)) (cos.f32 normAngle))))) (/.f32 (sin.f32 normAngle) (*.f32 n1_i normAngle))))
(/.f32 (fma.f32 (*.f32 (-.f32 (*.f32 #s(literal -1/8 binary32) (*.f32 (*.f32 (*.f32 u (*.f32 normAngle normAngle)) (*.f32 u (*.f32 normAngle normAngle))) (*.f32 u (*.f32 normAngle normAngle)))) (pow.f32 (*.f32 (/.f32 normAngle (sin.f32 normAngle)) (cos.f32 normAngle)) #s(literal 3 binary32))) n0_i) (/.f32 (sin.f32 normAngle) normAngle) (*.f32 (fma.f32 #s(literal 1/4 binary32) (*.f32 (*.f32 u (*.f32 normAngle normAngle)) (*.f32 u (*.f32 normAngle normAngle))) (*.f32 (*.f32 (/.f32 normAngle (sin.f32 normAngle)) (cos.f32 normAngle)) (fma.f32 (*.f32 #s(literal -1/2 binary32) (*.f32 normAngle normAngle)) u (*.f32 (/.f32 normAngle (sin.f32 normAngle)) (cos.f32 normAngle))))) n1_i)) (*.f32 (fma.f32 #s(literal 1/4 binary32) (*.f32 (*.f32 u (*.f32 normAngle normAngle)) (*.f32 u (*.f32 normAngle normAngle))) (*.f32 (*.f32 (/.f32 normAngle (sin.f32 normAngle)) (cos.f32 normAngle)) (fma.f32 (*.f32 #s(literal -1/2 binary32) (*.f32 normAngle normAngle)) u (*.f32 (/.f32 normAngle (sin.f32 normAngle)) (cos.f32 normAngle))))) (/.f32 (sin.f32 normAngle) normAngle)))
(/.f32 (fma.f32 (*.f32 n0_i (-.f32 (*.f32 #s(literal 1/4 binary32) (*.f32 (*.f32 u (*.f32 normAngle normAngle)) (*.f32 u (*.f32 normAngle normAngle)))) (pow.f32 (*.f32 (/.f32 normAngle (sin.f32 normAngle)) (cos.f32 normAngle)) #s(literal 2 binary32)))) (neg.f32 (sin.f32 normAngle)) (*.f32 (fma.f32 (*.f32 #s(literal -1/2 binary32) (*.f32 normAngle normAngle)) u (*.f32 (/.f32 normAngle (sin.f32 normAngle)) (cos.f32 normAngle))) (*.f32 (neg.f32 normAngle) n1_i))) (*.f32 (fma.f32 (*.f32 #s(literal -1/2 binary32) (*.f32 normAngle normAngle)) u (*.f32 (/.f32 normAngle (sin.f32 normAngle)) (cos.f32 normAngle))) (neg.f32 (sin.f32 normAngle))))
(/.f32 (fma.f32 (*.f32 n0_i (-.f32 (*.f32 #s(literal 1/4 binary32) (*.f32 (*.f32 u (*.f32 normAngle normAngle)) (*.f32 u (*.f32 normAngle normAngle)))) (pow.f32 (*.f32 (/.f32 normAngle (sin.f32 normAngle)) (cos.f32 normAngle)) #s(literal 2 binary32)))) (/.f32 (sin.f32 normAngle) normAngle) (*.f32 (fma.f32 (*.f32 #s(literal -1/2 binary32) (*.f32 normAngle normAngle)) u (*.f32 (/.f32 normAngle (sin.f32 normAngle)) (cos.f32 normAngle))) (*.f32 #s(literal 1 binary32) n1_i))) (*.f32 (fma.f32 (*.f32 #s(literal -1/2 binary32) (*.f32 normAngle normAngle)) u (*.f32 (/.f32 normAngle (sin.f32 normAngle)) (cos.f32 normAngle))) (/.f32 (sin.f32 normAngle) normAngle)))
(/.f32 (fma.f32 (*.f32 n0_i (-.f32 (*.f32 #s(literal 1/4 binary32) (*.f32 (*.f32 u (*.f32 normAngle normAngle)) (*.f32 u (*.f32 normAngle normAngle)))) (pow.f32 (*.f32 (/.f32 normAngle (sin.f32 normAngle)) (cos.f32 normAngle)) #s(literal 2 binary32)))) (neg.f32 (sin.f32 normAngle)) (*.f32 (fma.f32 (*.f32 #s(literal -1/2 binary32) (*.f32 normAngle normAngle)) u (*.f32 (/.f32 normAngle (sin.f32 normAngle)) (cos.f32 normAngle))) (*.f32 n1_i (neg.f32 normAngle)))) (*.f32 (fma.f32 (*.f32 #s(literal -1/2 binary32) (*.f32 normAngle normAngle)) u (*.f32 (/.f32 normAngle (sin.f32 normAngle)) (cos.f32 normAngle))) (neg.f32 (sin.f32 normAngle))))
(/.f32 (fma.f32 (*.f32 n0_i (-.f32 (*.f32 #s(literal 1/4 binary32) (*.f32 (*.f32 u (*.f32 normAngle normAngle)) (*.f32 u (*.f32 normAngle normAngle)))) (pow.f32 (*.f32 (/.f32 normAngle (sin.f32 normAngle)) (cos.f32 normAngle)) #s(literal 2 binary32)))) (/.f32 (sin.f32 normAngle) normAngle) (*.f32 (fma.f32 (*.f32 #s(literal -1/2 binary32) (*.f32 normAngle normAngle)) u (*.f32 (/.f32 normAngle (sin.f32 normAngle)) (cos.f32 normAngle))) (*.f32 n1_i #s(literal 1 binary32)))) (*.f32 (fma.f32 (*.f32 #s(literal -1/2 binary32) (*.f32 normAngle normAngle)) u (*.f32 (/.f32 normAngle (sin.f32 normAngle)) (cos.f32 normAngle))) (/.f32 (sin.f32 normAngle) normAngle)))
(/.f32 (fma.f32 (*.f32 n0_i (-.f32 (*.f32 #s(literal 1/4 binary32) (*.f32 (*.f32 u (*.f32 normAngle normAngle)) (*.f32 u (*.f32 normAngle normAngle)))) (pow.f32 (*.f32 (/.f32 normAngle (sin.f32 normAngle)) (cos.f32 normAngle)) #s(literal 2 binary32)))) (neg.f32 (sin.f32 normAngle)) (*.f32 (fma.f32 (*.f32 #s(literal -1/2 binary32) (*.f32 normAngle normAngle)) u (*.f32 (/.f32 normAngle (sin.f32 normAngle)) (cos.f32 normAngle))) (neg.f32 (*.f32 n1_i normAngle)))) (*.f32 (fma.f32 (*.f32 #s(literal -1/2 binary32) (*.f32 normAngle normAngle)) u (*.f32 (/.f32 normAngle (sin.f32 normAngle)) (cos.f32 normAngle))) (neg.f32 (sin.f32 normAngle))))
(/.f32 (fma.f32 (*.f32 n0_i (-.f32 (*.f32 #s(literal 1/4 binary32) (*.f32 (*.f32 u (*.f32 normAngle normAngle)) (*.f32 u (*.f32 normAngle normAngle)))) (pow.f32 (*.f32 (/.f32 normAngle (sin.f32 normAngle)) (cos.f32 normAngle)) #s(literal 2 binary32)))) (sin.f32 normAngle) (*.f32 (fma.f32 (*.f32 #s(literal -1/2 binary32) (*.f32 normAngle normAngle)) u (*.f32 (/.f32 normAngle (sin.f32 normAngle)) (cos.f32 normAngle))) (*.f32 n1_i normAngle))) (*.f32 (fma.f32 (*.f32 #s(literal -1/2 binary32) (*.f32 normAngle normAngle)) u (*.f32 (/.f32 normAngle (sin.f32 normAngle)) (cos.f32 normAngle))) (sin.f32 normAngle)))
(/.f32 (fma.f32 (*.f32 n0_i (-.f32 (*.f32 #s(literal 1/4 binary32) (*.f32 (*.f32 u (*.f32 normAngle normAngle)) (*.f32 u (*.f32 normAngle normAngle)))) (pow.f32 (*.f32 (/.f32 normAngle (sin.f32 normAngle)) (cos.f32 normAngle)) #s(literal 2 binary32)))) (/.f32 (sin.f32 normAngle) (*.f32 n1_i normAngle)) (*.f32 (fma.f32 (*.f32 #s(literal -1/2 binary32) (*.f32 normAngle normAngle)) u (*.f32 (/.f32 normAngle (sin.f32 normAngle)) (cos.f32 normAngle))) #s(literal 1 binary32))) (*.f32 (fma.f32 (*.f32 #s(literal -1/2 binary32) (*.f32 normAngle normAngle)) u (*.f32 (/.f32 normAngle (sin.f32 normAngle)) (cos.f32 normAngle))) (/.f32 (sin.f32 normAngle) (*.f32 n1_i normAngle))))
(/.f32 (fma.f32 (*.f32 n0_i (-.f32 (*.f32 #s(literal 1/4 binary32) (*.f32 (*.f32 u (*.f32 normAngle normAngle)) (*.f32 u (*.f32 normAngle normAngle)))) (pow.f32 (*.f32 (/.f32 normAngle (sin.f32 normAngle)) (cos.f32 normAngle)) #s(literal 2 binary32)))) (/.f32 (sin.f32 normAngle) normAngle) (*.f32 (fma.f32 (*.f32 #s(literal -1/2 binary32) (*.f32 normAngle normAngle)) u (*.f32 (/.f32 normAngle (sin.f32 normAngle)) (cos.f32 normAngle))) n1_i)) (*.f32 (fma.f32 (*.f32 #s(literal -1/2 binary32) (*.f32 normAngle normAngle)) u (*.f32 (/.f32 normAngle (sin.f32 normAngle)) (cos.f32 normAngle))) (/.f32 (sin.f32 normAngle) normAngle)))
(/.f32 (fma.f32 (*.f32 n0_i (-.f32 (*.f32 #s(literal -1/8 binary32) (*.f32 (*.f32 (*.f32 u (*.f32 normAngle normAngle)) (*.f32 u (*.f32 normAngle normAngle))) (*.f32 u (*.f32 normAngle normAngle)))) (pow.f32 (*.f32 (/.f32 normAngle (sin.f32 normAngle)) (cos.f32 normAngle)) #s(literal 3 binary32)))) (neg.f32 (sin.f32 normAngle)) (*.f32 (fma.f32 #s(literal 1/4 binary32) (*.f32 (*.f32 u (*.f32 normAngle normAngle)) (*.f32 u (*.f32 normAngle normAngle))) (*.f32 (*.f32 (/.f32 normAngle (sin.f32 normAngle)) (cos.f32 normAngle)) (fma.f32 (*.f32 #s(literal -1/2 binary32) (*.f32 normAngle normAngle)) u (*.f32 (/.f32 normAngle (sin.f32 normAngle)) (cos.f32 normAngle))))) (*.f32 (neg.f32 normAngle) n1_i))) (*.f32 (fma.f32 #s(literal 1/4 binary32) (*.f32 (*.f32 u (*.f32 normAngle normAngle)) (*.f32 u (*.f32 normAngle normAngle))) (*.f32 (*.f32 (/.f32 normAngle (sin.f32 normAngle)) (cos.f32 normAngle)) (fma.f32 (*.f32 #s(literal -1/2 binary32) (*.f32 normAngle normAngle)) u (*.f32 (/.f32 normAngle (sin.f32 normAngle)) (cos.f32 normAngle))))) (neg.f32 (sin.f32 normAngle))))
(/.f32 (fma.f32 (*.f32 n0_i (-.f32 (*.f32 #s(literal -1/8 binary32) (*.f32 (*.f32 (*.f32 u (*.f32 normAngle normAngle)) (*.f32 u (*.f32 normAngle normAngle))) (*.f32 u (*.f32 normAngle normAngle)))) (pow.f32 (*.f32 (/.f32 normAngle (sin.f32 normAngle)) (cos.f32 normAngle)) #s(literal 3 binary32)))) (/.f32 (sin.f32 normAngle) normAngle) (*.f32 (fma.f32 #s(literal 1/4 binary32) (*.f32 (*.f32 u (*.f32 normAngle normAngle)) (*.f32 u (*.f32 normAngle normAngle))) (*.f32 (*.f32 (/.f32 normAngle (sin.f32 normAngle)) (cos.f32 normAngle)) (fma.f32 (*.f32 #s(literal -1/2 binary32) (*.f32 normAngle normAngle)) u (*.f32 (/.f32 normAngle (sin.f32 normAngle)) (cos.f32 normAngle))))) (*.f32 #s(literal 1 binary32) n1_i))) (*.f32 (fma.f32 #s(literal 1/4 binary32) (*.f32 (*.f32 u (*.f32 normAngle normAngle)) (*.f32 u (*.f32 normAngle normAngle))) (*.f32 (*.f32 (/.f32 normAngle (sin.f32 normAngle)) (cos.f32 normAngle)) (fma.f32 (*.f32 #s(literal -1/2 binary32) (*.f32 normAngle normAngle)) u (*.f32 (/.f32 normAngle (sin.f32 normAngle)) (cos.f32 normAngle))))) (/.f32 (sin.f32 normAngle) normAngle)))
(/.f32 (fma.f32 (*.f32 n0_i (-.f32 (*.f32 #s(literal -1/8 binary32) (*.f32 (*.f32 (*.f32 u (*.f32 normAngle normAngle)) (*.f32 u (*.f32 normAngle normAngle))) (*.f32 u (*.f32 normAngle normAngle)))) (pow.f32 (*.f32 (/.f32 normAngle (sin.f32 normAngle)) (cos.f32 normAngle)) #s(literal 3 binary32)))) (neg.f32 (sin.f32 normAngle)) (*.f32 (fma.f32 #s(literal 1/4 binary32) (*.f32 (*.f32 u (*.f32 normAngle normAngle)) (*.f32 u (*.f32 normAngle normAngle))) (*.f32 (*.f32 (/.f32 normAngle (sin.f32 normAngle)) (cos.f32 normAngle)) (fma.f32 (*.f32 #s(literal -1/2 binary32) (*.f32 normAngle normAngle)) u (*.f32 (/.f32 normAngle (sin.f32 normAngle)) (cos.f32 normAngle))))) (*.f32 n1_i (neg.f32 normAngle)))) (*.f32 (fma.f32 #s(literal 1/4 binary32) (*.f32 (*.f32 u (*.f32 normAngle normAngle)) (*.f32 u (*.f32 normAngle normAngle))) (*.f32 (*.f32 (/.f32 normAngle (sin.f32 normAngle)) (cos.f32 normAngle)) (fma.f32 (*.f32 #s(literal -1/2 binary32) (*.f32 normAngle normAngle)) u (*.f32 (/.f32 normAngle (sin.f32 normAngle)) (cos.f32 normAngle))))) (neg.f32 (sin.f32 normAngle))))
(/.f32 (fma.f32 (*.f32 n0_i (-.f32 (*.f32 #s(literal -1/8 binary32) (*.f32 (*.f32 (*.f32 u (*.f32 normAngle normAngle)) (*.f32 u (*.f32 normAngle normAngle))) (*.f32 u (*.f32 normAngle normAngle)))) (pow.f32 (*.f32 (/.f32 normAngle (sin.f32 normAngle)) (cos.f32 normAngle)) #s(literal 3 binary32)))) (/.f32 (sin.f32 normAngle) normAngle) (*.f32 (fma.f32 #s(literal 1/4 binary32) (*.f32 (*.f32 u (*.f32 normAngle normAngle)) (*.f32 u (*.f32 normAngle normAngle))) (*.f32 (*.f32 (/.f32 normAngle (sin.f32 normAngle)) (cos.f32 normAngle)) (fma.f32 (*.f32 #s(literal -1/2 binary32) (*.f32 normAngle normAngle)) u (*.f32 (/.f32 normAngle (sin.f32 normAngle)) (cos.f32 normAngle))))) (*.f32 n1_i #s(literal 1 binary32)))) (*.f32 (fma.f32 #s(literal 1/4 binary32) (*.f32 (*.f32 u (*.f32 normAngle normAngle)) (*.f32 u (*.f32 normAngle normAngle))) (*.f32 (*.f32 (/.f32 normAngle (sin.f32 normAngle)) (cos.f32 normAngle)) (fma.f32 (*.f32 #s(literal -1/2 binary32) (*.f32 normAngle normAngle)) u (*.f32 (/.f32 normAngle (sin.f32 normAngle)) (cos.f32 normAngle))))) (/.f32 (sin.f32 normAngle) normAngle)))
(/.f32 (fma.f32 (*.f32 n0_i (-.f32 (*.f32 #s(literal -1/8 binary32) (*.f32 (*.f32 (*.f32 u (*.f32 normAngle normAngle)) (*.f32 u (*.f32 normAngle normAngle))) (*.f32 u (*.f32 normAngle normAngle)))) (pow.f32 (*.f32 (/.f32 normAngle (sin.f32 normAngle)) (cos.f32 normAngle)) #s(literal 3 binary32)))) (neg.f32 (sin.f32 normAngle)) (*.f32 (fma.f32 #s(literal 1/4 binary32) (*.f32 (*.f32 u (*.f32 normAngle normAngle)) (*.f32 u (*.f32 normAngle normAngle))) (*.f32 (*.f32 (/.f32 normAngle (sin.f32 normAngle)) (cos.f32 normAngle)) (fma.f32 (*.f32 #s(literal -1/2 binary32) (*.f32 normAngle normAngle)) u (*.f32 (/.f32 normAngle (sin.f32 normAngle)) (cos.f32 normAngle))))) (neg.f32 (*.f32 n1_i normAngle)))) (*.f32 (fma.f32 #s(literal 1/4 binary32) (*.f32 (*.f32 u (*.f32 normAngle normAngle)) (*.f32 u (*.f32 normAngle normAngle))) (*.f32 (*.f32 (/.f32 normAngle (sin.f32 normAngle)) (cos.f32 normAngle)) (fma.f32 (*.f32 #s(literal -1/2 binary32) (*.f32 normAngle normAngle)) u (*.f32 (/.f32 normAngle (sin.f32 normAngle)) (cos.f32 normAngle))))) (neg.f32 (sin.f32 normAngle))))
(/.f32 (fma.f32 (*.f32 n0_i (-.f32 (*.f32 #s(literal -1/8 binary32) (*.f32 (*.f32 (*.f32 u (*.f32 normAngle normAngle)) (*.f32 u (*.f32 normAngle normAngle))) (*.f32 u (*.f32 normAngle normAngle)))) (pow.f32 (*.f32 (/.f32 normAngle (sin.f32 normAngle)) (cos.f32 normAngle)) #s(literal 3 binary32)))) (sin.f32 normAngle) (*.f32 (fma.f32 #s(literal 1/4 binary32) (*.f32 (*.f32 u (*.f32 normAngle normAngle)) (*.f32 u (*.f32 normAngle normAngle))) (*.f32 (*.f32 (/.f32 normAngle (sin.f32 normAngle)) (cos.f32 normAngle)) (fma.f32 (*.f32 #s(literal -1/2 binary32) (*.f32 normAngle normAngle)) u (*.f32 (/.f32 normAngle (sin.f32 normAngle)) (cos.f32 normAngle))))) (*.f32 n1_i normAngle))) (*.f32 (fma.f32 #s(literal 1/4 binary32) (*.f32 (*.f32 u (*.f32 normAngle normAngle)) (*.f32 u (*.f32 normAngle normAngle))) (*.f32 (*.f32 (/.f32 normAngle (sin.f32 normAngle)) (cos.f32 normAngle)) (fma.f32 (*.f32 #s(literal -1/2 binary32) (*.f32 normAngle normAngle)) u (*.f32 (/.f32 normAngle (sin.f32 normAngle)) (cos.f32 normAngle))))) (sin.f32 normAngle)))
(/.f32 (fma.f32 (*.f32 n0_i (-.f32 (*.f32 #s(literal -1/8 binary32) (*.f32 (*.f32 (*.f32 u (*.f32 normAngle normAngle)) (*.f32 u (*.f32 normAngle normAngle))) (*.f32 u (*.f32 normAngle normAngle)))) (pow.f32 (*.f32 (/.f32 normAngle (sin.f32 normAngle)) (cos.f32 normAngle)) #s(literal 3 binary32)))) (/.f32 (sin.f32 normAngle) (*.f32 n1_i normAngle)) (*.f32 (fma.f32 #s(literal 1/4 binary32) (*.f32 (*.f32 u (*.f32 normAngle normAngle)) (*.f32 u (*.f32 normAngle normAngle))) (*.f32 (*.f32 (/.f32 normAngle (sin.f32 normAngle)) (cos.f32 normAngle)) (fma.f32 (*.f32 #s(literal -1/2 binary32) (*.f32 normAngle normAngle)) u (*.f32 (/.f32 normAngle (sin.f32 normAngle)) (cos.f32 normAngle))))) #s(literal 1 binary32))) (*.f32 (fma.f32 #s(literal 1/4 binary32) (*.f32 (*.f32 u (*.f32 normAngle normAngle)) (*.f32 u (*.f32 normAngle normAngle))) (*.f32 (*.f32 (/.f32 normAngle (sin.f32 normAngle)) (cos.f32 normAngle)) (fma.f32 (*.f32 #s(literal -1/2 binary32) (*.f32 normAngle normAngle)) u (*.f32 (/.f32 normAngle (sin.f32 normAngle)) (cos.f32 normAngle))))) (/.f32 (sin.f32 normAngle) (*.f32 n1_i normAngle))))
(/.f32 (fma.f32 (*.f32 n0_i (-.f32 (*.f32 #s(literal -1/8 binary32) (*.f32 (*.f32 (*.f32 u (*.f32 normAngle normAngle)) (*.f32 u (*.f32 normAngle normAngle))) (*.f32 u (*.f32 normAngle normAngle)))) (pow.f32 (*.f32 (/.f32 normAngle (sin.f32 normAngle)) (cos.f32 normAngle)) #s(literal 3 binary32)))) (/.f32 (sin.f32 normAngle) normAngle) (*.f32 (fma.f32 #s(literal 1/4 binary32) (*.f32 (*.f32 u (*.f32 normAngle normAngle)) (*.f32 u (*.f32 normAngle normAngle))) (*.f32 (*.f32 (/.f32 normAngle (sin.f32 normAngle)) (cos.f32 normAngle)) (fma.f32 (*.f32 #s(literal -1/2 binary32) (*.f32 normAngle normAngle)) u (*.f32 (/.f32 normAngle (sin.f32 normAngle)) (cos.f32 normAngle))))) n1_i)) (*.f32 (fma.f32 #s(literal 1/4 binary32) (*.f32 (*.f32 u (*.f32 normAngle normAngle)) (*.f32 u (*.f32 normAngle normAngle))) (*.f32 (*.f32 (/.f32 normAngle (sin.f32 normAngle)) (cos.f32 normAngle)) (fma.f32 (*.f32 #s(literal -1/2 binary32) (*.f32 normAngle normAngle)) u (*.f32 (/.f32 normAngle (sin.f32 normAngle)) (cos.f32 normAngle))))) (/.f32 (sin.f32 normAngle) normAngle)))
(/.f32 (fma.f32 (*.f32 (neg.f32 normAngle) n1_i) (fma.f32 (*.f32 #s(literal -1/2 binary32) (*.f32 normAngle normAngle)) u (*.f32 (/.f32 normAngle (sin.f32 normAngle)) (cos.f32 normAngle))) (*.f32 (neg.f32 (sin.f32 normAngle)) (*.f32 (-.f32 (*.f32 #s(literal 1/4 binary32) (*.f32 (*.f32 u (*.f32 normAngle normAngle)) (*.f32 u (*.f32 normAngle normAngle)))) (pow.f32 (*.f32 (/.f32 normAngle (sin.f32 normAngle)) (cos.f32 normAngle)) #s(literal 2 binary32))) n0_i))) (*.f32 (neg.f32 (sin.f32 normAngle)) (fma.f32 (*.f32 #s(literal -1/2 binary32) (*.f32 normAngle normAngle)) u (*.f32 (/.f32 normAngle (sin.f32 normAngle)) (cos.f32 normAngle)))))
(/.f32 (fma.f32 (*.f32 (neg.f32 normAngle) n1_i) (fma.f32 #s(literal 1/4 binary32) (*.f32 (*.f32 u (*.f32 normAngle normAngle)) (*.f32 u (*.f32 normAngle normAngle))) (*.f32 (*.f32 (/.f32 normAngle (sin.f32 normAngle)) (cos.f32 normAngle)) (fma.f32 (*.f32 #s(literal -1/2 binary32) (*.f32 normAngle normAngle)) u (*.f32 (/.f32 normAngle (sin.f32 normAngle)) (cos.f32 normAngle))))) (*.f32 (neg.f32 (sin.f32 normAngle)) (*.f32 (-.f32 (*.f32 #s(literal -1/8 binary32) (*.f32 (*.f32 (*.f32 u (*.f32 normAngle normAngle)) (*.f32 u (*.f32 normAngle normAngle))) (*.f32 u (*.f32 normAngle normAngle)))) (pow.f32 (*.f32 (/.f32 normAngle (sin.f32 normAngle)) (cos.f32 normAngle)) #s(literal 3 binary32))) n0_i))) (*.f32 (neg.f32 (sin.f32 normAngle)) (fma.f32 #s(literal 1/4 binary32) (*.f32 (*.f32 u (*.f32 normAngle normAngle)) (*.f32 u (*.f32 normAngle normAngle))) (*.f32 (*.f32 (/.f32 normAngle (sin.f32 normAngle)) (cos.f32 normAngle)) (fma.f32 (*.f32 #s(literal -1/2 binary32) (*.f32 normAngle normAngle)) u (*.f32 (/.f32 normAngle (sin.f32 normAngle)) (cos.f32 normAngle)))))))
(/.f32 (fma.f32 (*.f32 (neg.f32 normAngle) n1_i) (fma.f32 (*.f32 #s(literal -1/2 binary32) (*.f32 normAngle normAngle)) u (*.f32 (/.f32 normAngle (sin.f32 normAngle)) (cos.f32 normAngle))) (*.f32 (neg.f32 (sin.f32 normAngle)) (*.f32 n0_i (-.f32 (*.f32 #s(literal 1/4 binary32) (*.f32 (*.f32 u (*.f32 normAngle normAngle)) (*.f32 u (*.f32 normAngle normAngle)))) (pow.f32 (*.f32 (/.f32 normAngle (sin.f32 normAngle)) (cos.f32 normAngle)) #s(literal 2 binary32)))))) (*.f32 (neg.f32 (sin.f32 normAngle)) (fma.f32 (*.f32 #s(literal -1/2 binary32) (*.f32 normAngle normAngle)) u (*.f32 (/.f32 normAngle (sin.f32 normAngle)) (cos.f32 normAngle)))))
(/.f32 (fma.f32 (*.f32 (neg.f32 normAngle) n1_i) (fma.f32 #s(literal 1/4 binary32) (*.f32 (*.f32 u (*.f32 normAngle normAngle)) (*.f32 u (*.f32 normAngle normAngle))) (*.f32 (*.f32 (/.f32 normAngle (sin.f32 normAngle)) (cos.f32 normAngle)) (fma.f32 (*.f32 #s(literal -1/2 binary32) (*.f32 normAngle normAngle)) u (*.f32 (/.f32 normAngle (sin.f32 normAngle)) (cos.f32 normAngle))))) (*.f32 (neg.f32 (sin.f32 normAngle)) (*.f32 n0_i (-.f32 (*.f32 #s(literal -1/8 binary32) (*.f32 (*.f32 (*.f32 u (*.f32 normAngle normAngle)) (*.f32 u (*.f32 normAngle normAngle))) (*.f32 u (*.f32 normAngle normAngle)))) (pow.f32 (*.f32 (/.f32 normAngle (sin.f32 normAngle)) (cos.f32 normAngle)) #s(literal 3 binary32)))))) (*.f32 (neg.f32 (sin.f32 normAngle)) (fma.f32 #s(literal 1/4 binary32) (*.f32 (*.f32 u (*.f32 normAngle normAngle)) (*.f32 u (*.f32 normAngle normAngle))) (*.f32 (*.f32 (/.f32 normAngle (sin.f32 normAngle)) (cos.f32 normAngle)) (fma.f32 (*.f32 #s(literal -1/2 binary32) (*.f32 normAngle normAngle)) u (*.f32 (/.f32 normAngle (sin.f32 normAngle)) (cos.f32 normAngle)))))))
(/.f32 (fma.f32 (*.f32 #s(literal 1 binary32) n1_i) (fma.f32 (*.f32 #s(literal -1/2 binary32) (*.f32 normAngle normAngle)) u (*.f32 (/.f32 normAngle (sin.f32 normAngle)) (cos.f32 normAngle))) (*.f32 (/.f32 (sin.f32 normAngle) normAngle) (*.f32 (-.f32 (*.f32 #s(literal 1/4 binary32) (*.f32 (*.f32 u (*.f32 normAngle normAngle)) (*.f32 u (*.f32 normAngle normAngle)))) (pow.f32 (*.f32 (/.f32 normAngle (sin.f32 normAngle)) (cos.f32 normAngle)) #s(literal 2 binary32))) n0_i))) (*.f32 (/.f32 (sin.f32 normAngle) normAngle) (fma.f32 (*.f32 #s(literal -1/2 binary32) (*.f32 normAngle normAngle)) u (*.f32 (/.f32 normAngle (sin.f32 normAngle)) (cos.f32 normAngle)))))
(/.f32 (fma.f32 (*.f32 #s(literal 1 binary32) n1_i) (fma.f32 #s(literal 1/4 binary32) (*.f32 (*.f32 u (*.f32 normAngle normAngle)) (*.f32 u (*.f32 normAngle normAngle))) (*.f32 (*.f32 (/.f32 normAngle (sin.f32 normAngle)) (cos.f32 normAngle)) (fma.f32 (*.f32 #s(literal -1/2 binary32) (*.f32 normAngle normAngle)) u (*.f32 (/.f32 normAngle (sin.f32 normAngle)) (cos.f32 normAngle))))) (*.f32 (/.f32 (sin.f32 normAngle) normAngle) (*.f32 (-.f32 (*.f32 #s(literal -1/8 binary32) (*.f32 (*.f32 (*.f32 u (*.f32 normAngle normAngle)) (*.f32 u (*.f32 normAngle normAngle))) (*.f32 u (*.f32 normAngle normAngle)))) (pow.f32 (*.f32 (/.f32 normAngle (sin.f32 normAngle)) (cos.f32 normAngle)) #s(literal 3 binary32))) n0_i))) (*.f32 (/.f32 (sin.f32 normAngle) normAngle) (fma.f32 #s(literal 1/4 binary32) (*.f32 (*.f32 u (*.f32 normAngle normAngle)) (*.f32 u (*.f32 normAngle normAngle))) (*.f32 (*.f32 (/.f32 normAngle (sin.f32 normAngle)) (cos.f32 normAngle)) (fma.f32 (*.f32 #s(literal -1/2 binary32) (*.f32 normAngle normAngle)) u (*.f32 (/.f32 normAngle (sin.f32 normAngle)) (cos.f32 normAngle)))))))
(/.f32 (fma.f32 (*.f32 #s(literal 1 binary32) n1_i) (fma.f32 (*.f32 #s(literal -1/2 binary32) (*.f32 normAngle normAngle)) u (*.f32 (/.f32 normAngle (sin.f32 normAngle)) (cos.f32 normAngle))) (*.f32 (/.f32 (sin.f32 normAngle) normAngle) (*.f32 n0_i (-.f32 (*.f32 #s(literal 1/4 binary32) (*.f32 (*.f32 u (*.f32 normAngle normAngle)) (*.f32 u (*.f32 normAngle normAngle)))) (pow.f32 (*.f32 (/.f32 normAngle (sin.f32 normAngle)) (cos.f32 normAngle)) #s(literal 2 binary32)))))) (*.f32 (/.f32 (sin.f32 normAngle) normAngle) (fma.f32 (*.f32 #s(literal -1/2 binary32) (*.f32 normAngle normAngle)) u (*.f32 (/.f32 normAngle (sin.f32 normAngle)) (cos.f32 normAngle)))))
(/.f32 (fma.f32 (*.f32 #s(literal 1 binary32) n1_i) (fma.f32 #s(literal 1/4 binary32) (*.f32 (*.f32 u (*.f32 normAngle normAngle)) (*.f32 u (*.f32 normAngle normAngle))) (*.f32 (*.f32 (/.f32 normAngle (sin.f32 normAngle)) (cos.f32 normAngle)) (fma.f32 (*.f32 #s(literal -1/2 binary32) (*.f32 normAngle normAngle)) u (*.f32 (/.f32 normAngle (sin.f32 normAngle)) (cos.f32 normAngle))))) (*.f32 (/.f32 (sin.f32 normAngle) normAngle) (*.f32 n0_i (-.f32 (*.f32 #s(literal -1/8 binary32) (*.f32 (*.f32 (*.f32 u (*.f32 normAngle normAngle)) (*.f32 u (*.f32 normAngle normAngle))) (*.f32 u (*.f32 normAngle normAngle)))) (pow.f32 (*.f32 (/.f32 normAngle (sin.f32 normAngle)) (cos.f32 normAngle)) #s(literal 3 binary32)))))) (*.f32 (/.f32 (sin.f32 normAngle) normAngle) (fma.f32 #s(literal 1/4 binary32) (*.f32 (*.f32 u (*.f32 normAngle normAngle)) (*.f32 u (*.f32 normAngle normAngle))) (*.f32 (*.f32 (/.f32 normAngle (sin.f32 normAngle)) (cos.f32 normAngle)) (fma.f32 (*.f32 #s(literal -1/2 binary32) (*.f32 normAngle normAngle)) u (*.f32 (/.f32 normAngle (sin.f32 normAngle)) (cos.f32 normAngle)))))))
(/.f32 (fma.f32 (*.f32 n1_i (neg.f32 normAngle)) (fma.f32 (*.f32 #s(literal -1/2 binary32) (*.f32 normAngle normAngle)) u (*.f32 (/.f32 normAngle (sin.f32 normAngle)) (cos.f32 normAngle))) (*.f32 (neg.f32 (sin.f32 normAngle)) (*.f32 (-.f32 (*.f32 #s(literal 1/4 binary32) (*.f32 (*.f32 u (*.f32 normAngle normAngle)) (*.f32 u (*.f32 normAngle normAngle)))) (pow.f32 (*.f32 (/.f32 normAngle (sin.f32 normAngle)) (cos.f32 normAngle)) #s(literal 2 binary32))) n0_i))) (*.f32 (neg.f32 (sin.f32 normAngle)) (fma.f32 (*.f32 #s(literal -1/2 binary32) (*.f32 normAngle normAngle)) u (*.f32 (/.f32 normAngle (sin.f32 normAngle)) (cos.f32 normAngle)))))
(/.f32 (fma.f32 (*.f32 n1_i (neg.f32 normAngle)) (fma.f32 #s(literal 1/4 binary32) (*.f32 (*.f32 u (*.f32 normAngle normAngle)) (*.f32 u (*.f32 normAngle normAngle))) (*.f32 (*.f32 (/.f32 normAngle (sin.f32 normAngle)) (cos.f32 normAngle)) (fma.f32 (*.f32 #s(literal -1/2 binary32) (*.f32 normAngle normAngle)) u (*.f32 (/.f32 normAngle (sin.f32 normAngle)) (cos.f32 normAngle))))) (*.f32 (neg.f32 (sin.f32 normAngle)) (*.f32 (-.f32 (*.f32 #s(literal -1/8 binary32) (*.f32 (*.f32 (*.f32 u (*.f32 normAngle normAngle)) (*.f32 u (*.f32 normAngle normAngle))) (*.f32 u (*.f32 normAngle normAngle)))) (pow.f32 (*.f32 (/.f32 normAngle (sin.f32 normAngle)) (cos.f32 normAngle)) #s(literal 3 binary32))) n0_i))) (*.f32 (neg.f32 (sin.f32 normAngle)) (fma.f32 #s(literal 1/4 binary32) (*.f32 (*.f32 u (*.f32 normAngle normAngle)) (*.f32 u (*.f32 normAngle normAngle))) (*.f32 (*.f32 (/.f32 normAngle (sin.f32 normAngle)) (cos.f32 normAngle)) (fma.f32 (*.f32 #s(literal -1/2 binary32) (*.f32 normAngle normAngle)) u (*.f32 (/.f32 normAngle (sin.f32 normAngle)) (cos.f32 normAngle)))))))
(/.f32 (fma.f32 (*.f32 n1_i (neg.f32 normAngle)) (fma.f32 (*.f32 #s(literal -1/2 binary32) (*.f32 normAngle normAngle)) u (*.f32 (/.f32 normAngle (sin.f32 normAngle)) (cos.f32 normAngle))) (*.f32 (neg.f32 (sin.f32 normAngle)) (*.f32 n0_i (-.f32 (*.f32 #s(literal 1/4 binary32) (*.f32 (*.f32 u (*.f32 normAngle normAngle)) (*.f32 u (*.f32 normAngle normAngle)))) (pow.f32 (*.f32 (/.f32 normAngle (sin.f32 normAngle)) (cos.f32 normAngle)) #s(literal 2 binary32)))))) (*.f32 (neg.f32 (sin.f32 normAngle)) (fma.f32 (*.f32 #s(literal -1/2 binary32) (*.f32 normAngle normAngle)) u (*.f32 (/.f32 normAngle (sin.f32 normAngle)) (cos.f32 normAngle)))))
(/.f32 (fma.f32 (*.f32 n1_i (neg.f32 normAngle)) (fma.f32 #s(literal 1/4 binary32) (*.f32 (*.f32 u (*.f32 normAngle normAngle)) (*.f32 u (*.f32 normAngle normAngle))) (*.f32 (*.f32 (/.f32 normAngle (sin.f32 normAngle)) (cos.f32 normAngle)) (fma.f32 (*.f32 #s(literal -1/2 binary32) (*.f32 normAngle normAngle)) u (*.f32 (/.f32 normAngle (sin.f32 normAngle)) (cos.f32 normAngle))))) (*.f32 (neg.f32 (sin.f32 normAngle)) (*.f32 n0_i (-.f32 (*.f32 #s(literal -1/8 binary32) (*.f32 (*.f32 (*.f32 u (*.f32 normAngle normAngle)) (*.f32 u (*.f32 normAngle normAngle))) (*.f32 u (*.f32 normAngle normAngle)))) (pow.f32 (*.f32 (/.f32 normAngle (sin.f32 normAngle)) (cos.f32 normAngle)) #s(literal 3 binary32)))))) (*.f32 (neg.f32 (sin.f32 normAngle)) (fma.f32 #s(literal 1/4 binary32) (*.f32 (*.f32 u (*.f32 normAngle normAngle)) (*.f32 u (*.f32 normAngle normAngle))) (*.f32 (*.f32 (/.f32 normAngle (sin.f32 normAngle)) (cos.f32 normAngle)) (fma.f32 (*.f32 #s(literal -1/2 binary32) (*.f32 normAngle normAngle)) u (*.f32 (/.f32 normAngle (sin.f32 normAngle)) (cos.f32 normAngle)))))))
(/.f32 (fma.f32 (*.f32 n1_i #s(literal 1 binary32)) (fma.f32 (*.f32 #s(literal -1/2 binary32) (*.f32 normAngle normAngle)) u (*.f32 (/.f32 normAngle (sin.f32 normAngle)) (cos.f32 normAngle))) (*.f32 (/.f32 (sin.f32 normAngle) normAngle) (*.f32 (-.f32 (*.f32 #s(literal 1/4 binary32) (*.f32 (*.f32 u (*.f32 normAngle normAngle)) (*.f32 u (*.f32 normAngle normAngle)))) (pow.f32 (*.f32 (/.f32 normAngle (sin.f32 normAngle)) (cos.f32 normAngle)) #s(literal 2 binary32))) n0_i))) (*.f32 (/.f32 (sin.f32 normAngle) normAngle) (fma.f32 (*.f32 #s(literal -1/2 binary32) (*.f32 normAngle normAngle)) u (*.f32 (/.f32 normAngle (sin.f32 normAngle)) (cos.f32 normAngle)))))
(/.f32 (fma.f32 (*.f32 n1_i #s(literal 1 binary32)) (fma.f32 #s(literal 1/4 binary32) (*.f32 (*.f32 u (*.f32 normAngle normAngle)) (*.f32 u (*.f32 normAngle normAngle))) (*.f32 (*.f32 (/.f32 normAngle (sin.f32 normAngle)) (cos.f32 normAngle)) (fma.f32 (*.f32 #s(literal -1/2 binary32) (*.f32 normAngle normAngle)) u (*.f32 (/.f32 normAngle (sin.f32 normAngle)) (cos.f32 normAngle))))) (*.f32 (/.f32 (sin.f32 normAngle) normAngle) (*.f32 (-.f32 (*.f32 #s(literal -1/8 binary32) (*.f32 (*.f32 (*.f32 u (*.f32 normAngle normAngle)) (*.f32 u (*.f32 normAngle normAngle))) (*.f32 u (*.f32 normAngle normAngle)))) (pow.f32 (*.f32 (/.f32 normAngle (sin.f32 normAngle)) (cos.f32 normAngle)) #s(literal 3 binary32))) n0_i))) (*.f32 (/.f32 (sin.f32 normAngle) normAngle) (fma.f32 #s(literal 1/4 binary32) (*.f32 (*.f32 u (*.f32 normAngle normAngle)) (*.f32 u (*.f32 normAngle normAngle))) (*.f32 (*.f32 (/.f32 normAngle (sin.f32 normAngle)) (cos.f32 normAngle)) (fma.f32 (*.f32 #s(literal -1/2 binary32) (*.f32 normAngle normAngle)) u (*.f32 (/.f32 normAngle (sin.f32 normAngle)) (cos.f32 normAngle)))))))
(/.f32 (fma.f32 (*.f32 n1_i #s(literal 1 binary32)) (fma.f32 (*.f32 #s(literal -1/2 binary32) (*.f32 normAngle normAngle)) u (*.f32 (/.f32 normAngle (sin.f32 normAngle)) (cos.f32 normAngle))) (*.f32 (/.f32 (sin.f32 normAngle) normAngle) (*.f32 n0_i (-.f32 (*.f32 #s(literal 1/4 binary32) (*.f32 (*.f32 u (*.f32 normAngle normAngle)) (*.f32 u (*.f32 normAngle normAngle)))) (pow.f32 (*.f32 (/.f32 normAngle (sin.f32 normAngle)) (cos.f32 normAngle)) #s(literal 2 binary32)))))) (*.f32 (/.f32 (sin.f32 normAngle) normAngle) (fma.f32 (*.f32 #s(literal -1/2 binary32) (*.f32 normAngle normAngle)) u (*.f32 (/.f32 normAngle (sin.f32 normAngle)) (cos.f32 normAngle)))))
(/.f32 (fma.f32 (*.f32 n1_i #s(literal 1 binary32)) (fma.f32 #s(literal 1/4 binary32) (*.f32 (*.f32 u (*.f32 normAngle normAngle)) (*.f32 u (*.f32 normAngle normAngle))) (*.f32 (*.f32 (/.f32 normAngle (sin.f32 normAngle)) (cos.f32 normAngle)) (fma.f32 (*.f32 #s(literal -1/2 binary32) (*.f32 normAngle normAngle)) u (*.f32 (/.f32 normAngle (sin.f32 normAngle)) (cos.f32 normAngle))))) (*.f32 (/.f32 (sin.f32 normAngle) normAngle) (*.f32 n0_i (-.f32 (*.f32 #s(literal -1/8 binary32) (*.f32 (*.f32 (*.f32 u (*.f32 normAngle normAngle)) (*.f32 u (*.f32 normAngle normAngle))) (*.f32 u (*.f32 normAngle normAngle)))) (pow.f32 (*.f32 (/.f32 normAngle (sin.f32 normAngle)) (cos.f32 normAngle)) #s(literal 3 binary32)))))) (*.f32 (/.f32 (sin.f32 normAngle) normAngle) (fma.f32 #s(literal 1/4 binary32) (*.f32 (*.f32 u (*.f32 normAngle normAngle)) (*.f32 u (*.f32 normAngle normAngle))) (*.f32 (*.f32 (/.f32 normAngle (sin.f32 normAngle)) (cos.f32 normAngle)) (fma.f32 (*.f32 #s(literal -1/2 binary32) (*.f32 normAngle normAngle)) u (*.f32 (/.f32 normAngle (sin.f32 normAngle)) (cos.f32 normAngle)))))))
(/.f32 (fma.f32 (neg.f32 (*.f32 n1_i normAngle)) (fma.f32 (*.f32 #s(literal -1/2 binary32) (*.f32 normAngle normAngle)) u (*.f32 (/.f32 normAngle (sin.f32 normAngle)) (cos.f32 normAngle))) (*.f32 (neg.f32 (sin.f32 normAngle)) (*.f32 (-.f32 (*.f32 #s(literal 1/4 binary32) (*.f32 (*.f32 u (*.f32 normAngle normAngle)) (*.f32 u (*.f32 normAngle normAngle)))) (pow.f32 (*.f32 (/.f32 normAngle (sin.f32 normAngle)) (cos.f32 normAngle)) #s(literal 2 binary32))) n0_i))) (*.f32 (neg.f32 (sin.f32 normAngle)) (fma.f32 (*.f32 #s(literal -1/2 binary32) (*.f32 normAngle normAngle)) u (*.f32 (/.f32 normAngle (sin.f32 normAngle)) (cos.f32 normAngle)))))
(/.f32 (fma.f32 (neg.f32 (*.f32 n1_i normAngle)) (fma.f32 #s(literal 1/4 binary32) (*.f32 (*.f32 u (*.f32 normAngle normAngle)) (*.f32 u (*.f32 normAngle normAngle))) (*.f32 (*.f32 (/.f32 normAngle (sin.f32 normAngle)) (cos.f32 normAngle)) (fma.f32 (*.f32 #s(literal -1/2 binary32) (*.f32 normAngle normAngle)) u (*.f32 (/.f32 normAngle (sin.f32 normAngle)) (cos.f32 normAngle))))) (*.f32 (neg.f32 (sin.f32 normAngle)) (*.f32 (-.f32 (*.f32 #s(literal -1/8 binary32) (*.f32 (*.f32 (*.f32 u (*.f32 normAngle normAngle)) (*.f32 u (*.f32 normAngle normAngle))) (*.f32 u (*.f32 normAngle normAngle)))) (pow.f32 (*.f32 (/.f32 normAngle (sin.f32 normAngle)) (cos.f32 normAngle)) #s(literal 3 binary32))) n0_i))) (*.f32 (neg.f32 (sin.f32 normAngle)) (fma.f32 #s(literal 1/4 binary32) (*.f32 (*.f32 u (*.f32 normAngle normAngle)) (*.f32 u (*.f32 normAngle normAngle))) (*.f32 (*.f32 (/.f32 normAngle (sin.f32 normAngle)) (cos.f32 normAngle)) (fma.f32 (*.f32 #s(literal -1/2 binary32) (*.f32 normAngle normAngle)) u (*.f32 (/.f32 normAngle (sin.f32 normAngle)) (cos.f32 normAngle)))))))
(/.f32 (fma.f32 (neg.f32 (*.f32 n1_i normAngle)) (fma.f32 (*.f32 #s(literal -1/2 binary32) (*.f32 normAngle normAngle)) u (*.f32 (/.f32 normAngle (sin.f32 normAngle)) (cos.f32 normAngle))) (*.f32 (neg.f32 (sin.f32 normAngle)) (*.f32 n0_i (-.f32 (*.f32 #s(literal 1/4 binary32) (*.f32 (*.f32 u (*.f32 normAngle normAngle)) (*.f32 u (*.f32 normAngle normAngle)))) (pow.f32 (*.f32 (/.f32 normAngle (sin.f32 normAngle)) (cos.f32 normAngle)) #s(literal 2 binary32)))))) (*.f32 (neg.f32 (sin.f32 normAngle)) (fma.f32 (*.f32 #s(literal -1/2 binary32) (*.f32 normAngle normAngle)) u (*.f32 (/.f32 normAngle (sin.f32 normAngle)) (cos.f32 normAngle)))))
(/.f32 (fma.f32 (neg.f32 (*.f32 n1_i normAngle)) (fma.f32 #s(literal 1/4 binary32) (*.f32 (*.f32 u (*.f32 normAngle normAngle)) (*.f32 u (*.f32 normAngle normAngle))) (*.f32 (*.f32 (/.f32 normAngle (sin.f32 normAngle)) (cos.f32 normAngle)) (fma.f32 (*.f32 #s(literal -1/2 binary32) (*.f32 normAngle normAngle)) u (*.f32 (/.f32 normAngle (sin.f32 normAngle)) (cos.f32 normAngle))))) (*.f32 (neg.f32 (sin.f32 normAngle)) (*.f32 n0_i (-.f32 (*.f32 #s(literal -1/8 binary32) (*.f32 (*.f32 (*.f32 u (*.f32 normAngle normAngle)) (*.f32 u (*.f32 normAngle normAngle))) (*.f32 u (*.f32 normAngle normAngle)))) (pow.f32 (*.f32 (/.f32 normAngle (sin.f32 normAngle)) (cos.f32 normAngle)) #s(literal 3 binary32)))))) (*.f32 (neg.f32 (sin.f32 normAngle)) (fma.f32 #s(literal 1/4 binary32) (*.f32 (*.f32 u (*.f32 normAngle normAngle)) (*.f32 u (*.f32 normAngle normAngle))) (*.f32 (*.f32 (/.f32 normAngle (sin.f32 normAngle)) (cos.f32 normAngle)) (fma.f32 (*.f32 #s(literal -1/2 binary32) (*.f32 normAngle normAngle)) u (*.f32 (/.f32 normAngle (sin.f32 normAngle)) (cos.f32 normAngle)))))))
(/.f32 (fma.f32 (*.f32 n1_i normAngle) (fma.f32 (*.f32 #s(literal -1/2 binary32) (*.f32 normAngle normAngle)) u (*.f32 (/.f32 normAngle (sin.f32 normAngle)) (cos.f32 normAngle))) (*.f32 (sin.f32 normAngle) (*.f32 (-.f32 (*.f32 #s(literal 1/4 binary32) (*.f32 (*.f32 u (*.f32 normAngle normAngle)) (*.f32 u (*.f32 normAngle normAngle)))) (pow.f32 (*.f32 (/.f32 normAngle (sin.f32 normAngle)) (cos.f32 normAngle)) #s(literal 2 binary32))) n0_i))) (*.f32 (sin.f32 normAngle) (fma.f32 (*.f32 #s(literal -1/2 binary32) (*.f32 normAngle normAngle)) u (*.f32 (/.f32 normAngle (sin.f32 normAngle)) (cos.f32 normAngle)))))
(/.f32 (fma.f32 (*.f32 n1_i normAngle) (fma.f32 #s(literal 1/4 binary32) (*.f32 (*.f32 u (*.f32 normAngle normAngle)) (*.f32 u (*.f32 normAngle normAngle))) (*.f32 (*.f32 (/.f32 normAngle (sin.f32 normAngle)) (cos.f32 normAngle)) (fma.f32 (*.f32 #s(literal -1/2 binary32) (*.f32 normAngle normAngle)) u (*.f32 (/.f32 normAngle (sin.f32 normAngle)) (cos.f32 normAngle))))) (*.f32 (sin.f32 normAngle) (*.f32 (-.f32 (*.f32 #s(literal -1/8 binary32) (*.f32 (*.f32 (*.f32 u (*.f32 normAngle normAngle)) (*.f32 u (*.f32 normAngle normAngle))) (*.f32 u (*.f32 normAngle normAngle)))) (pow.f32 (*.f32 (/.f32 normAngle (sin.f32 normAngle)) (cos.f32 normAngle)) #s(literal 3 binary32))) n0_i))) (*.f32 (sin.f32 normAngle) (fma.f32 #s(literal 1/4 binary32) (*.f32 (*.f32 u (*.f32 normAngle normAngle)) (*.f32 u (*.f32 normAngle normAngle))) (*.f32 (*.f32 (/.f32 normAngle (sin.f32 normAngle)) (cos.f32 normAngle)) (fma.f32 (*.f32 #s(literal -1/2 binary32) (*.f32 normAngle normAngle)) u (*.f32 (/.f32 normAngle (sin.f32 normAngle)) (cos.f32 normAngle)))))))
(/.f32 (fma.f32 (*.f32 n1_i normAngle) (fma.f32 (*.f32 #s(literal -1/2 binary32) (*.f32 normAngle normAngle)) u (*.f32 (/.f32 normAngle (sin.f32 normAngle)) (cos.f32 normAngle))) (*.f32 (sin.f32 normAngle) (*.f32 n0_i (-.f32 (*.f32 #s(literal 1/4 binary32) (*.f32 (*.f32 u (*.f32 normAngle normAngle)) (*.f32 u (*.f32 normAngle normAngle)))) (pow.f32 (*.f32 (/.f32 normAngle (sin.f32 normAngle)) (cos.f32 normAngle)) #s(literal 2 binary32)))))) (*.f32 (sin.f32 normAngle) (fma.f32 (*.f32 #s(literal -1/2 binary32) (*.f32 normAngle normAngle)) u (*.f32 (/.f32 normAngle (sin.f32 normAngle)) (cos.f32 normAngle)))))
(/.f32 (fma.f32 (*.f32 n1_i normAngle) (fma.f32 #s(literal 1/4 binary32) (*.f32 (*.f32 u (*.f32 normAngle normAngle)) (*.f32 u (*.f32 normAngle normAngle))) (*.f32 (*.f32 (/.f32 normAngle (sin.f32 normAngle)) (cos.f32 normAngle)) (fma.f32 (*.f32 #s(literal -1/2 binary32) (*.f32 normAngle normAngle)) u (*.f32 (/.f32 normAngle (sin.f32 normAngle)) (cos.f32 normAngle))))) (*.f32 (sin.f32 normAngle) (*.f32 n0_i (-.f32 (*.f32 #s(literal -1/8 binary32) (*.f32 (*.f32 (*.f32 u (*.f32 normAngle normAngle)) (*.f32 u (*.f32 normAngle normAngle))) (*.f32 u (*.f32 normAngle normAngle)))) (pow.f32 (*.f32 (/.f32 normAngle (sin.f32 normAngle)) (cos.f32 normAngle)) #s(literal 3 binary32)))))) (*.f32 (sin.f32 normAngle) (fma.f32 #s(literal 1/4 binary32) (*.f32 (*.f32 u (*.f32 normAngle normAngle)) (*.f32 u (*.f32 normAngle normAngle))) (*.f32 (*.f32 (/.f32 normAngle (sin.f32 normAngle)) (cos.f32 normAngle)) (fma.f32 (*.f32 #s(literal -1/2 binary32) (*.f32 normAngle normAngle)) u (*.f32 (/.f32 normAngle (sin.f32 normAngle)) (cos.f32 normAngle)))))))
(/.f32 (fma.f32 #s(literal 1 binary32) (fma.f32 (*.f32 #s(literal -1/2 binary32) (*.f32 normAngle normAngle)) u (*.f32 (/.f32 normAngle (sin.f32 normAngle)) (cos.f32 normAngle))) (*.f32 (/.f32 (sin.f32 normAngle) (*.f32 n1_i normAngle)) (*.f32 (-.f32 (*.f32 #s(literal 1/4 binary32) (*.f32 (*.f32 u (*.f32 normAngle normAngle)) (*.f32 u (*.f32 normAngle normAngle)))) (pow.f32 (*.f32 (/.f32 normAngle (sin.f32 normAngle)) (cos.f32 normAngle)) #s(literal 2 binary32))) n0_i))) (*.f32 (/.f32 (sin.f32 normAngle) (*.f32 n1_i normAngle)) (fma.f32 (*.f32 #s(literal -1/2 binary32) (*.f32 normAngle normAngle)) u (*.f32 (/.f32 normAngle (sin.f32 normAngle)) (cos.f32 normAngle)))))
(/.f32 (fma.f32 #s(literal 1 binary32) (fma.f32 #s(literal 1/4 binary32) (*.f32 (*.f32 u (*.f32 normAngle normAngle)) (*.f32 u (*.f32 normAngle normAngle))) (*.f32 (*.f32 (/.f32 normAngle (sin.f32 normAngle)) (cos.f32 normAngle)) (fma.f32 (*.f32 #s(literal -1/2 binary32) (*.f32 normAngle normAngle)) u (*.f32 (/.f32 normAngle (sin.f32 normAngle)) (cos.f32 normAngle))))) (*.f32 (/.f32 (sin.f32 normAngle) (*.f32 n1_i normAngle)) (*.f32 (-.f32 (*.f32 #s(literal -1/8 binary32) (*.f32 (*.f32 (*.f32 u (*.f32 normAngle normAngle)) (*.f32 u (*.f32 normAngle normAngle))) (*.f32 u (*.f32 normAngle normAngle)))) (pow.f32 (*.f32 (/.f32 normAngle (sin.f32 normAngle)) (cos.f32 normAngle)) #s(literal 3 binary32))) n0_i))) (*.f32 (/.f32 (sin.f32 normAngle) (*.f32 n1_i normAngle)) (fma.f32 #s(literal 1/4 binary32) (*.f32 (*.f32 u (*.f32 normAngle normAngle)) (*.f32 u (*.f32 normAngle normAngle))) (*.f32 (*.f32 (/.f32 normAngle (sin.f32 normAngle)) (cos.f32 normAngle)) (fma.f32 (*.f32 #s(literal -1/2 binary32) (*.f32 normAngle normAngle)) u (*.f32 (/.f32 normAngle (sin.f32 normAngle)) (cos.f32 normAngle)))))))
(/.f32 (fma.f32 #s(literal 1 binary32) (fma.f32 (*.f32 #s(literal -1/2 binary32) (*.f32 normAngle normAngle)) u (*.f32 (/.f32 normAngle (sin.f32 normAngle)) (cos.f32 normAngle))) (*.f32 (/.f32 (sin.f32 normAngle) (*.f32 n1_i normAngle)) (*.f32 n0_i (-.f32 (*.f32 #s(literal 1/4 binary32) (*.f32 (*.f32 u (*.f32 normAngle normAngle)) (*.f32 u (*.f32 normAngle normAngle)))) (pow.f32 (*.f32 (/.f32 normAngle (sin.f32 normAngle)) (cos.f32 normAngle)) #s(literal 2 binary32)))))) (*.f32 (/.f32 (sin.f32 normAngle) (*.f32 n1_i normAngle)) (fma.f32 (*.f32 #s(literal -1/2 binary32) (*.f32 normAngle normAngle)) u (*.f32 (/.f32 normAngle (sin.f32 normAngle)) (cos.f32 normAngle)))))
(/.f32 (fma.f32 #s(literal 1 binary32) (fma.f32 #s(literal 1/4 binary32) (*.f32 (*.f32 u (*.f32 normAngle normAngle)) (*.f32 u (*.f32 normAngle normAngle))) (*.f32 (*.f32 (/.f32 normAngle (sin.f32 normAngle)) (cos.f32 normAngle)) (fma.f32 (*.f32 #s(literal -1/2 binary32) (*.f32 normAngle normAngle)) u (*.f32 (/.f32 normAngle (sin.f32 normAngle)) (cos.f32 normAngle))))) (*.f32 (/.f32 (sin.f32 normAngle) (*.f32 n1_i normAngle)) (*.f32 n0_i (-.f32 (*.f32 #s(literal -1/8 binary32) (*.f32 (*.f32 (*.f32 u (*.f32 normAngle normAngle)) (*.f32 u (*.f32 normAngle normAngle))) (*.f32 u (*.f32 normAngle normAngle)))) (pow.f32 (*.f32 (/.f32 normAngle (sin.f32 normAngle)) (cos.f32 normAngle)) #s(literal 3 binary32)))))) (*.f32 (/.f32 (sin.f32 normAngle) (*.f32 n1_i normAngle)) (fma.f32 #s(literal 1/4 binary32) (*.f32 (*.f32 u (*.f32 normAngle normAngle)) (*.f32 u (*.f32 normAngle normAngle))) (*.f32 (*.f32 (/.f32 normAngle (sin.f32 normAngle)) (cos.f32 normAngle)) (fma.f32 (*.f32 #s(literal -1/2 binary32) (*.f32 normAngle normAngle)) u (*.f32 (/.f32 normAngle (sin.f32 normAngle)) (cos.f32 normAngle)))))))
(/.f32 (fma.f32 n1_i (fma.f32 (*.f32 #s(literal -1/2 binary32) (*.f32 normAngle normAngle)) u (*.f32 (/.f32 normAngle (sin.f32 normAngle)) (cos.f32 normAngle))) (*.f32 (/.f32 (sin.f32 normAngle) normAngle) (*.f32 (-.f32 (*.f32 #s(literal 1/4 binary32) (*.f32 (*.f32 u (*.f32 normAngle normAngle)) (*.f32 u (*.f32 normAngle normAngle)))) (pow.f32 (*.f32 (/.f32 normAngle (sin.f32 normAngle)) (cos.f32 normAngle)) #s(literal 2 binary32))) n0_i))) (*.f32 (/.f32 (sin.f32 normAngle) normAngle) (fma.f32 (*.f32 #s(literal -1/2 binary32) (*.f32 normAngle normAngle)) u (*.f32 (/.f32 normAngle (sin.f32 normAngle)) (cos.f32 normAngle)))))
(/.f32 (fma.f32 n1_i (fma.f32 #s(literal 1/4 binary32) (*.f32 (*.f32 u (*.f32 normAngle normAngle)) (*.f32 u (*.f32 normAngle normAngle))) (*.f32 (*.f32 (/.f32 normAngle (sin.f32 normAngle)) (cos.f32 normAngle)) (fma.f32 (*.f32 #s(literal -1/2 binary32) (*.f32 normAngle normAngle)) u (*.f32 (/.f32 normAngle (sin.f32 normAngle)) (cos.f32 normAngle))))) (*.f32 (/.f32 (sin.f32 normAngle) normAngle) (*.f32 (-.f32 (*.f32 #s(literal -1/8 binary32) (*.f32 (*.f32 (*.f32 u (*.f32 normAngle normAngle)) (*.f32 u (*.f32 normAngle normAngle))) (*.f32 u (*.f32 normAngle normAngle)))) (pow.f32 (*.f32 (/.f32 normAngle (sin.f32 normAngle)) (cos.f32 normAngle)) #s(literal 3 binary32))) n0_i))) (*.f32 (/.f32 (sin.f32 normAngle) normAngle) (fma.f32 #s(literal 1/4 binary32) (*.f32 (*.f32 u (*.f32 normAngle normAngle)) (*.f32 u (*.f32 normAngle normAngle))) (*.f32 (*.f32 (/.f32 normAngle (sin.f32 normAngle)) (cos.f32 normAngle)) (fma.f32 (*.f32 #s(literal -1/2 binary32) (*.f32 normAngle normAngle)) u (*.f32 (/.f32 normAngle (sin.f32 normAngle)) (cos.f32 normAngle)))))))
(/.f32 (fma.f32 n1_i (fma.f32 (*.f32 #s(literal -1/2 binary32) (*.f32 normAngle normAngle)) u (*.f32 (/.f32 normAngle (sin.f32 normAngle)) (cos.f32 normAngle))) (*.f32 (/.f32 (sin.f32 normAngle) normAngle) (*.f32 n0_i (-.f32 (*.f32 #s(literal 1/4 binary32) (*.f32 (*.f32 u (*.f32 normAngle normAngle)) (*.f32 u (*.f32 normAngle normAngle)))) (pow.f32 (*.f32 (/.f32 normAngle (sin.f32 normAngle)) (cos.f32 normAngle)) #s(literal 2 binary32)))))) (*.f32 (/.f32 (sin.f32 normAngle) normAngle) (fma.f32 (*.f32 #s(literal -1/2 binary32) (*.f32 normAngle normAngle)) u (*.f32 (/.f32 normAngle (sin.f32 normAngle)) (cos.f32 normAngle)))))
(/.f32 (fma.f32 n1_i (fma.f32 #s(literal 1/4 binary32) (*.f32 (*.f32 u (*.f32 normAngle normAngle)) (*.f32 u (*.f32 normAngle normAngle))) (*.f32 (*.f32 (/.f32 normAngle (sin.f32 normAngle)) (cos.f32 normAngle)) (fma.f32 (*.f32 #s(literal -1/2 binary32) (*.f32 normAngle normAngle)) u (*.f32 (/.f32 normAngle (sin.f32 normAngle)) (cos.f32 normAngle))))) (*.f32 (/.f32 (sin.f32 normAngle) normAngle) (*.f32 n0_i (-.f32 (*.f32 #s(literal -1/8 binary32) (*.f32 (*.f32 (*.f32 u (*.f32 normAngle normAngle)) (*.f32 u (*.f32 normAngle normAngle))) (*.f32 u (*.f32 normAngle normAngle)))) (pow.f32 (*.f32 (/.f32 normAngle (sin.f32 normAngle)) (cos.f32 normAngle)) #s(literal 3 binary32)))))) (*.f32 (/.f32 (sin.f32 normAngle) normAngle) (fma.f32 #s(literal 1/4 binary32) (*.f32 (*.f32 u (*.f32 normAngle normAngle)) (*.f32 u (*.f32 normAngle normAngle))) (*.f32 (*.f32 (/.f32 normAngle (sin.f32 normAngle)) (cos.f32 normAngle)) (fma.f32 (*.f32 #s(literal -1/2 binary32) (*.f32 normAngle normAngle)) u (*.f32 (/.f32 normAngle (sin.f32 normAngle)) (cos.f32 normAngle)))))))
(/.f32 (-.f32 (/.f32 (*.f32 (*.f32 n1_i normAngle) (*.f32 n1_i normAngle)) (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) normAngle))))) (pow.f32 (*.f32 (-.f32 (*.f32 #s(literal -1/2 binary32) (*.f32 u (*.f32 normAngle normAngle))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) (cos.f32 normAngle))) n0_i) #s(literal 2 binary32))) (-.f32 (*.f32 n1_i (/.f32 normAngle (sin.f32 normAngle))) (*.f32 (-.f32 (*.f32 #s(literal -1/2 binary32) (*.f32 u (*.f32 normAngle normAngle))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) (cos.f32 normAngle))) n0_i)))
(/.f32 (neg.f32 (-.f32 (pow.f32 (*.f32 (-.f32 (*.f32 #s(literal -1/2 binary32) (*.f32 u (*.f32 normAngle normAngle))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) (cos.f32 normAngle))) n0_i) #s(literal 2 binary32)) (/.f32 (*.f32 (*.f32 n1_i normAngle) (*.f32 n1_i normAngle)) (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) normAngle))))))) (neg.f32 (fma.f32 (-.f32 (*.f32 #s(literal -1/2 binary32) (*.f32 u (*.f32 normAngle normAngle))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) (cos.f32 normAngle))) n0_i (*.f32 (neg.f32 n1_i) (/.f32 normAngle (sin.f32 normAngle))))))
(/.f32 (neg.f32 (+.f32 (pow.f32 (*.f32 n1_i (/.f32 normAngle (sin.f32 normAngle))) #s(literal 3 binary32)) (pow.f32 (*.f32 (-.f32 (*.f32 #s(literal -1/2 binary32) (*.f32 u (*.f32 normAngle normAngle))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) (cos.f32 normAngle))) n0_i) #s(literal 3 binary32)))) (neg.f32 (+.f32 (/.f32 (*.f32 (*.f32 n1_i normAngle) (*.f32 n1_i normAngle)) (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) normAngle))))) (-.f32 (pow.f32 (*.f32 (-.f32 (*.f32 #s(literal -1/2 binary32) (*.f32 u (*.f32 normAngle normAngle))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) (cos.f32 normAngle))) n0_i) #s(literal 2 binary32)) (*.f32 (-.f32 (*.f32 #s(literal -1/2 binary32) (*.f32 u (*.f32 normAngle normAngle))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) (cos.f32 normAngle))) (*.f32 n0_i (*.f32 n1_i (/.f32 normAngle (sin.f32 normAngle)))))))))
(/.f32 (neg.f32 (+.f32 (pow.f32 (*.f32 n1_i (/.f32 normAngle (sin.f32 normAngle))) #s(literal 3 binary32)) (pow.f32 (*.f32 (-.f32 (*.f32 #s(literal -1/2 binary32) (*.f32 u (*.f32 normAngle normAngle))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) (cos.f32 normAngle))) n0_i) #s(literal 3 binary32)))) (neg.f32 (fma.f32 (*.f32 n1_i (/.f32 normAngle (sin.f32 normAngle))) (-.f32 (*.f32 n1_i (/.f32 normAngle (sin.f32 normAngle))) (*.f32 (-.f32 (*.f32 #s(literal -1/2 binary32) (*.f32 u (*.f32 normAngle normAngle))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) (cos.f32 normAngle))) n0_i)) (pow.f32 (*.f32 (-.f32 (*.f32 #s(literal -1/2 binary32) (*.f32 u (*.f32 normAngle normAngle))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) (cos.f32 normAngle))) n0_i) #s(literal 2 binary32)))))
(/.f32 (-.f32 (pow.f32 (*.f32 (-.f32 (*.f32 #s(literal -1/2 binary32) (*.f32 u (*.f32 normAngle normAngle))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) (cos.f32 normAngle))) n0_i) #s(literal 2 binary32)) (/.f32 (*.f32 (*.f32 n1_i normAngle) (*.f32 n1_i normAngle)) (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) normAngle)))))) (fma.f32 (-.f32 (*.f32 #s(literal -1/2 binary32) (*.f32 u (*.f32 normAngle normAngle))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) (cos.f32 normAngle))) n0_i (*.f32 (neg.f32 n1_i) (/.f32 normAngle (sin.f32 normAngle)))))
(/.f32 (+.f32 (pow.f32 (*.f32 n1_i (/.f32 normAngle (sin.f32 normAngle))) #s(literal 3 binary32)) (pow.f32 (*.f32 (-.f32 (*.f32 #s(literal -1/2 binary32) (*.f32 u (*.f32 normAngle normAngle))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) (cos.f32 normAngle))) n0_i) #s(literal 3 binary32))) (+.f32 (/.f32 (*.f32 (*.f32 n1_i normAngle) (*.f32 n1_i normAngle)) (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) normAngle))))) (-.f32 (pow.f32 (*.f32 (-.f32 (*.f32 #s(literal -1/2 binary32) (*.f32 u (*.f32 normAngle normAngle))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) (cos.f32 normAngle))) n0_i) #s(literal 2 binary32)) (*.f32 (-.f32 (*.f32 #s(literal -1/2 binary32) (*.f32 u (*.f32 normAngle normAngle))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) (cos.f32 normAngle))) (*.f32 n0_i (*.f32 n1_i (/.f32 normAngle (sin.f32 normAngle))))))))
(/.f32 (+.f32 (pow.f32 (*.f32 n1_i (/.f32 normAngle (sin.f32 normAngle))) #s(literal 3 binary32)) (pow.f32 (*.f32 (-.f32 (*.f32 #s(literal -1/2 binary32) (*.f32 u (*.f32 normAngle normAngle))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) (cos.f32 normAngle))) n0_i) #s(literal 3 binary32))) (fma.f32 (*.f32 n1_i (/.f32 normAngle (sin.f32 normAngle))) (-.f32 (*.f32 n1_i (/.f32 normAngle (sin.f32 normAngle))) (*.f32 (-.f32 (*.f32 #s(literal -1/2 binary32) (*.f32 u (*.f32 normAngle normAngle))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) (cos.f32 normAngle))) n0_i)) (pow.f32 (*.f32 (-.f32 (*.f32 #s(literal -1/2 binary32) (*.f32 u (*.f32 normAngle normAngle))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) (cos.f32 normAngle))) n0_i) #s(literal 2 binary32))))
(/.f32 #s(literal -1 binary32) (neg.f32 (/.f32 (fma.f32 (-.f32 (*.f32 #s(literal -1/2 binary32) (*.f32 u (*.f32 normAngle normAngle))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) (cos.f32 normAngle))) n0_i (*.f32 (neg.f32 n1_i) (/.f32 normAngle (sin.f32 normAngle)))) (-.f32 (pow.f32 (*.f32 (-.f32 (*.f32 #s(literal -1/2 binary32) (*.f32 u (*.f32 normAngle normAngle))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) (cos.f32 normAngle))) n0_i) #s(literal 2 binary32)) (/.f32 (*.f32 (*.f32 n1_i normAngle) (*.f32 n1_i normAngle)) (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) normAngle)))))))))
(/.f32 #s(literal -1 binary32) (neg.f32 (/.f32 (fma.f32 (*.f32 n1_i (/.f32 normAngle (sin.f32 normAngle))) (-.f32 (*.f32 n1_i (/.f32 normAngle (sin.f32 normAngle))) (*.f32 (-.f32 (*.f32 #s(literal -1/2 binary32) (*.f32 u (*.f32 normAngle normAngle))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) (cos.f32 normAngle))) n0_i)) (pow.f32 (*.f32 (-.f32 (*.f32 #s(literal -1/2 binary32) (*.f32 u (*.f32 normAngle normAngle))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) (cos.f32 normAngle))) n0_i) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 n1_i (/.f32 normAngle (sin.f32 normAngle))) #s(literal 3 binary32)) (pow.f32 (*.f32 (-.f32 (*.f32 #s(literal -1/2 binary32) (*.f32 u (*.f32 normAngle normAngle))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) (cos.f32 normAngle))) n0_i) #s(literal 3 binary32))))))
(/.f32 #s(literal 1 binary32) (/.f32 (fma.f32 (-.f32 (*.f32 #s(literal -1/2 binary32) (*.f32 u (*.f32 normAngle normAngle))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) (cos.f32 normAngle))) n0_i (*.f32 (neg.f32 n1_i) (/.f32 normAngle (sin.f32 normAngle)))) (-.f32 (pow.f32 (*.f32 (-.f32 (*.f32 #s(literal -1/2 binary32) (*.f32 u (*.f32 normAngle normAngle))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) (cos.f32 normAngle))) n0_i) #s(literal 2 binary32)) (/.f32 (*.f32 (*.f32 n1_i normAngle) (*.f32 n1_i normAngle)) (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) normAngle))))))))
(/.f32 #s(literal 1 binary32) (/.f32 (fma.f32 (*.f32 n1_i (/.f32 normAngle (sin.f32 normAngle))) (-.f32 (*.f32 n1_i (/.f32 normAngle (sin.f32 normAngle))) (*.f32 (-.f32 (*.f32 #s(literal -1/2 binary32) (*.f32 u (*.f32 normAngle normAngle))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) (cos.f32 normAngle))) n0_i)) (pow.f32 (*.f32 (-.f32 (*.f32 #s(literal -1/2 binary32) (*.f32 u (*.f32 normAngle normAngle))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) (cos.f32 normAngle))) n0_i) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 n1_i (/.f32 normAngle (sin.f32 normAngle))) #s(literal 3 binary32)) (pow.f32 (*.f32 (-.f32 (*.f32 #s(literal -1/2 binary32) (*.f32 u (*.f32 normAngle normAngle))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) (cos.f32 normAngle))) n0_i) #s(literal 3 binary32)))))
(-.f32 (/.f32 (/.f32 (*.f32 (*.f32 n1_i normAngle) (*.f32 n1_i normAngle)) (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) normAngle))))) (-.f32 (*.f32 n1_i (/.f32 normAngle (sin.f32 normAngle))) (*.f32 (-.f32 (*.f32 #s(literal -1/2 binary32) (*.f32 u (*.f32 normAngle normAngle))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) (cos.f32 normAngle))) n0_i))) (/.f32 (pow.f32 (*.f32 (-.f32 (*.f32 #s(literal -1/2 binary32) (*.f32 u (*.f32 normAngle normAngle))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) (cos.f32 normAngle))) n0_i) #s(literal 2 binary32)) (-.f32 (*.f32 n1_i (/.f32 normAngle (sin.f32 normAngle))) (*.f32 (-.f32 (*.f32 #s(literal -1/2 binary32) (*.f32 u (*.f32 normAngle normAngle))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) (cos.f32 normAngle))) n0_i))))
(-.f32 (/.f32 (pow.f32 (*.f32 (-.f32 (*.f32 #s(literal -1/2 binary32) (*.f32 u (*.f32 normAngle normAngle))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) (cos.f32 normAngle))) n0_i) #s(literal 2 binary32)) (fma.f32 (-.f32 (*.f32 #s(literal -1/2 binary32) (*.f32 u (*.f32 normAngle normAngle))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) (cos.f32 normAngle))) n0_i (*.f32 (neg.f32 n1_i) (/.f32 normAngle (sin.f32 normAngle))))) (/.f32 (/.f32 (*.f32 (*.f32 n1_i normAngle) (*.f32 n1_i normAngle)) (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) normAngle))))) (fma.f32 (-.f32 (*.f32 #s(literal -1/2 binary32) (*.f32 u (*.f32 normAngle normAngle))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) (cos.f32 normAngle))) n0_i (*.f32 (neg.f32 n1_i) (/.f32 normAngle (sin.f32 normAngle))))))
(fma.f32 (/.f32 (neg.f32 normAngle) #s(literal -1 binary32)) (/.f32 n1_i (sin.f32 normAngle)) (*.f32 (-.f32 (*.f32 #s(literal -1/2 binary32) (*.f32 u (*.f32 normAngle normAngle))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) (cos.f32 normAngle))) n0_i))
(fma.f32 (/.f32 n1_i #s(literal -1 binary32)) (/.f32 (neg.f32 normAngle) (sin.f32 normAngle)) (*.f32 (-.f32 (*.f32 #s(literal -1/2 binary32) (*.f32 u (*.f32 normAngle normAngle))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) (cos.f32 normAngle))) n0_i))
(fma.f32 (/.f32 n1_i (sin.f32 normAngle)) (/.f32 #s(literal 1 binary32) (/.f32 #s(literal 1 binary32) normAngle)) (*.f32 (-.f32 (*.f32 #s(literal -1/2 binary32) (*.f32 u (*.f32 normAngle normAngle))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) (cos.f32 normAngle))) n0_i))
(fma.f32 (/.f32 n1_i (sin.f32 normAngle)) (/.f32 normAngle #s(literal 1 binary32)) (*.f32 (-.f32 (*.f32 #s(literal -1/2 binary32) (*.f32 u (*.f32 normAngle normAngle))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) (cos.f32 normAngle))) n0_i))
(fma.f32 (*.f32 n1_i normAngle) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) (*.f32 (-.f32 (*.f32 #s(literal -1/2 binary32) (*.f32 u (*.f32 normAngle normAngle))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) (cos.f32 normAngle))) n0_i))
(fma.f32 (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) (/.f32 n1_i (/.f32 #s(literal 1 binary32) normAngle)) (*.f32 (-.f32 (*.f32 #s(literal -1/2 binary32) (*.f32 u (*.f32 normAngle normAngle))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) (cos.f32 normAngle))) n0_i))
(fma.f32 n1_i (/.f32 normAngle (sin.f32 normAngle)) (*.f32 (-.f32 (*.f32 #s(literal -1/2 binary32) (*.f32 u (*.f32 normAngle normAngle))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) (cos.f32 normAngle))) n0_i))
(fma.f32 (-.f32 (*.f32 #s(literal -1/2 binary32) (*.f32 u (*.f32 normAngle normAngle))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) (cos.f32 normAngle))) n0_i (*.f32 n1_i (/.f32 normAngle (sin.f32 normAngle))))
(fma.f32 (/.f32 normAngle (sin.f32 normAngle)) (/.f32 n1_i #s(literal 1 binary32)) (*.f32 (-.f32 (*.f32 #s(literal -1/2 binary32) (*.f32 u (*.f32 normAngle normAngle))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) (cos.f32 normAngle))) n0_i))
(fma.f32 (/.f32 normAngle (sin.f32 normAngle)) n1_i (*.f32 (-.f32 (*.f32 #s(literal -1/2 binary32) (*.f32 u (*.f32 normAngle normAngle))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) (cos.f32 normAngle))) n0_i))
(fma.f32 normAngle (/.f32 n1_i (sin.f32 normAngle)) (*.f32 (-.f32 (*.f32 #s(literal -1/2 binary32) (*.f32 u (*.f32 normAngle normAngle))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) (cos.f32 normAngle))) n0_i))
(fma.f32 normAngle (*.f32 (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) n1_i) (*.f32 (-.f32 (*.f32 #s(literal -1/2 binary32) (*.f32 u (*.f32 normAngle normAngle))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) (cos.f32 normAngle))) n0_i))
(fma.f32 n0_i (-.f32 (*.f32 #s(literal -1/2 binary32) (*.f32 u (*.f32 normAngle normAngle))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) (cos.f32 normAngle))) (*.f32 n1_i (/.f32 normAngle (sin.f32 normAngle))))
(pow.f32 (/.f32 (fma.f32 (-.f32 (*.f32 #s(literal -1/2 binary32) (*.f32 u (*.f32 normAngle normAngle))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) (cos.f32 normAngle))) n0_i (*.f32 (neg.f32 n1_i) (/.f32 normAngle (sin.f32 normAngle)))) (-.f32 (pow.f32 (*.f32 (-.f32 (*.f32 #s(literal -1/2 binary32) (*.f32 u (*.f32 normAngle normAngle))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) (cos.f32 normAngle))) n0_i) #s(literal 2 binary32)) (/.f32 (*.f32 (*.f32 n1_i normAngle) (*.f32 n1_i normAngle)) (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) normAngle))))))) #s(literal -1 binary32))
(pow.f32 (/.f32 (fma.f32 (*.f32 n1_i (/.f32 normAngle (sin.f32 normAngle))) (-.f32 (*.f32 n1_i (/.f32 normAngle (sin.f32 normAngle))) (*.f32 (-.f32 (*.f32 #s(literal -1/2 binary32) (*.f32 u (*.f32 normAngle normAngle))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) (cos.f32 normAngle))) n0_i)) (pow.f32 (*.f32 (-.f32 (*.f32 #s(literal -1/2 binary32) (*.f32 u (*.f32 normAngle normAngle))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) (cos.f32 normAngle))) n0_i) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 n1_i (/.f32 normAngle (sin.f32 normAngle))) #s(literal 3 binary32)) (pow.f32 (*.f32 (-.f32 (*.f32 #s(literal -1/2 binary32) (*.f32 u (*.f32 normAngle normAngle))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) (cos.f32 normAngle))) n0_i) #s(literal 3 binary32)))) #s(literal -1 binary32))
(+.f32 (*.f32 (-.f32 (*.f32 #s(literal -1/2 binary32) (*.f32 u (*.f32 normAngle normAngle))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) (cos.f32 normAngle))) n0_i) (*.f32 n1_i (/.f32 normAngle (sin.f32 normAngle))))
(+.f32 (*.f32 n1_i (/.f32 normAngle (sin.f32 normAngle))) (*.f32 (-.f32 (*.f32 #s(literal -1/2 binary32) (*.f32 u (*.f32 normAngle normAngle))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) (cos.f32 normAngle))) n0_i))
(*.f32 (-.f32 (*.f32 #s(literal 1/4 binary32) (*.f32 (*.f32 u (*.f32 normAngle normAngle)) (*.f32 u (*.f32 normAngle normAngle)))) (pow.f32 (*.f32 (/.f32 normAngle (sin.f32 normAngle)) (cos.f32 normAngle)) #s(literal 2 binary32))) (/.f32 #s(literal 1 binary32) (fma.f32 (*.f32 #s(literal -1/2 binary32) (*.f32 normAngle normAngle)) u (*.f32 (/.f32 normAngle (sin.f32 normAngle)) (cos.f32 normAngle)))))
(*.f32 (-.f32 (*.f32 #s(literal -1/8 binary32) (*.f32 (*.f32 (*.f32 u (*.f32 normAngle normAngle)) (*.f32 u (*.f32 normAngle normAngle))) (*.f32 u (*.f32 normAngle normAngle)))) (pow.f32 (*.f32 (/.f32 normAngle (sin.f32 normAngle)) (cos.f32 normAngle)) #s(literal 3 binary32))) (/.f32 #s(literal 1 binary32) (fma.f32 #s(literal 1/4 binary32) (*.f32 (*.f32 u (*.f32 normAngle normAngle)) (*.f32 u (*.f32 normAngle normAngle))) (*.f32 (*.f32 (/.f32 normAngle (sin.f32 normAngle)) (cos.f32 normAngle)) (fma.f32 (*.f32 #s(literal -1/2 binary32) (*.f32 normAngle normAngle)) u (*.f32 (/.f32 normAngle (sin.f32 normAngle)) (cos.f32 normAngle)))))))
(/.f32 (+.f32 (pow.f32 (/.f32 (*.f32 (cos.f32 normAngle) normAngle) (neg.f32 (sin.f32 normAngle))) #s(literal 3 binary32)) (*.f32 #s(literal -1/8 binary32) (*.f32 (*.f32 (*.f32 u (*.f32 normAngle normAngle)) (*.f32 u (*.f32 normAngle normAngle))) (*.f32 u (*.f32 normAngle normAngle))))) (+.f32 (pow.f32 (*.f32 (/.f32 normAngle (sin.f32 normAngle)) (cos.f32 normAngle)) #s(literal 2 binary32)) (-.f32 (*.f32 #s(literal 1/4 binary32) (*.f32 (*.f32 u (*.f32 normAngle normAngle)) (*.f32 u (*.f32 normAngle normAngle)))) (*.f32 (/.f32 (*.f32 (cos.f32 normAngle) normAngle) (neg.f32 (sin.f32 normAngle))) (*.f32 #s(literal -1/2 binary32) (*.f32 u (*.f32 normAngle normAngle)))))))
(/.f32 (neg.f32 (neg.f32 (-.f32 (*.f32 #s(literal 1/4 binary32) (*.f32 (*.f32 u (*.f32 normAngle normAngle)) (*.f32 u (*.f32 normAngle normAngle)))) (pow.f32 (*.f32 (/.f32 normAngle (sin.f32 normAngle)) (cos.f32 normAngle)) #s(literal 2 binary32))))) (neg.f32 (neg.f32 (fma.f32 (*.f32 #s(literal -1/2 binary32) (*.f32 normAngle normAngle)) u (*.f32 (/.f32 normAngle (sin.f32 normAngle)) (cos.f32 normAngle))))))
(/.f32 (neg.f32 (neg.f32 (-.f32 (*.f32 #s(literal -1/8 binary32) (*.f32 (*.f32 (*.f32 u (*.f32 normAngle normAngle)) (*.f32 u (*.f32 normAngle normAngle))) (*.f32 u (*.f32 normAngle normAngle)))) (pow.f32 (*.f32 (/.f32 normAngle (sin.f32 normAngle)) (cos.f32 normAngle)) #s(literal 3 binary32))))) (neg.f32 (neg.f32 (fma.f32 #s(literal 1/4 binary32) (*.f32 (*.f32 u (*.f32 normAngle normAngle)) (*.f32 u (*.f32 normAngle normAngle))) (*.f32 (*.f32 (/.f32 normAngle (sin.f32 normAngle)) (cos.f32 normAngle)) (fma.f32 (*.f32 #s(literal -1/2 binary32) (*.f32 normAngle normAngle)) u (*.f32 (/.f32 normAngle (sin.f32 normAngle)) (cos.f32 normAngle))))))))
(/.f32 (-.f32 (*.f32 (*.f32 #s(literal 1/4 binary32) (*.f32 (*.f32 u (*.f32 normAngle normAngle)) (*.f32 u (*.f32 normAngle normAngle)))) (fma.f32 (*.f32 #s(literal -1/2 binary32) (*.f32 normAngle normAngle)) u (*.f32 (/.f32 normAngle (sin.f32 normAngle)) (cos.f32 normAngle)))) (*.f32 (fma.f32 (*.f32 #s(literal -1/2 binary32) (*.f32 normAngle normAngle)) u (*.f32 (/.f32 normAngle (sin.f32 normAngle)) (cos.f32 normAngle))) (pow.f32 (*.f32 (/.f32 normAngle (sin.f32 normAngle)) (cos.f32 normAngle)) #s(literal 2 binary32)))) (*.f32 (fma.f32 (*.f32 #s(literal -1/2 binary32) (*.f32 normAngle normAngle)) u (*.f32 (/.f32 normAngle (sin.f32 normAngle)) (cos.f32 normAngle))) (fma.f32 (*.f32 #s(literal -1/2 binary32) (*.f32 normAngle normAngle)) u (*.f32 (/.f32 normAngle (sin.f32 normAngle)) (cos.f32 normAngle)))))
(/.f32 (-.f32 (*.f32 (*.f32 #s(literal -1/8 binary32) (*.f32 (*.f32 (*.f32 u (*.f32 normAngle normAngle)) (*.f32 u (*.f32 normAngle normAngle))) (*.f32 u (*.f32 normAngle normAngle)))) (fma.f32 #s(literal 1/4 binary32) (*.f32 (*.f32 u (*.f32 normAngle normAngle)) (*.f32 u (*.f32 normAngle normAngle))) (*.f32 (*.f32 (/.f32 normAngle (sin.f32 normAngle)) (cos.f32 normAngle)) (fma.f32 (*.f32 #s(literal -1/2 binary32) (*.f32 normAngle normAngle)) u (*.f32 (/.f32 normAngle (sin.f32 normAngle)) (cos.f32 normAngle)))))) (*.f32 (fma.f32 #s(literal 1/4 binary32) (*.f32 (*.f32 u (*.f32 normAngle normAngle)) (*.f32 u (*.f32 normAngle normAngle))) (*.f32 (*.f32 (/.f32 normAngle (sin.f32 normAngle)) (cos.f32 normAngle)) (fma.f32 (*.f32 #s(literal -1/2 binary32) (*.f32 normAngle normAngle)) u (*.f32 (/.f32 normAngle (sin.f32 normAngle)) (cos.f32 normAngle))))) (pow.f32 (*.f32 (/.f32 normAngle (sin.f32 normAngle)) (cos.f32 normAngle)) #s(literal 3 binary32)))) (*.f32 (fma.f32 #s(literal 1/4 binary32) (*.f32 (*.f32 u (*.f32 normAngle normAngle)) (*.f32 u (*.f32 normAngle normAngle))) (*.f32 (*.f32 (/.f32 normAngle (sin.f32 normAngle)) (cos.f32 normAngle)) (fma.f32 (*.f32 #s(literal -1/2 binary32) (*.f32 normAngle normAngle)) u (*.f32 (/.f32 normAngle (sin.f32 normAngle)) (cos.f32 normAngle))))) (fma.f32 #s(literal 1/4 binary32) (*.f32 (*.f32 u (*.f32 normAngle normAngle)) (*.f32 u (*.f32 normAngle normAngle))) (*.f32 (*.f32 (/.f32 normAngle (sin.f32 normAngle)) (cos.f32 normAngle)) (fma.f32 (*.f32 #s(literal -1/2 binary32) (*.f32 normAngle normAngle)) u (*.f32 (/.f32 normAngle (sin.f32 normAngle)) (cos.f32 normAngle)))))))
(/.f32 (neg.f32 (-.f32 (*.f32 #s(literal 1/4 binary32) (*.f32 (*.f32 u (*.f32 normAngle normAngle)) (*.f32 u (*.f32 normAngle normAngle)))) (pow.f32 (*.f32 (/.f32 normAngle (sin.f32 normAngle)) (cos.f32 normAngle)) #s(literal 2 binary32)))) (neg.f32 (-.f32 (*.f32 #s(literal -1/2 binary32) (*.f32 u (*.f32 normAngle normAngle))) (/.f32 (*.f32 (cos.f32 normAngle) normAngle) (neg.f32 (sin.f32 normAngle))))))
(/.f32 (neg.f32 (-.f32 (*.f32 #s(literal 1/4 binary32) (*.f32 (*.f32 u (*.f32 normAngle normAngle)) (*.f32 u (*.f32 normAngle normAngle)))) (pow.f32 (*.f32 (/.f32 normAngle (sin.f32 normAngle)) (cos.f32 normAngle)) #s(literal 2 binary32)))) (neg.f32 (fma.f32 (*.f32 #s(literal -1/2 binary32) (*.f32 normAngle normAngle)) u (*.f32 (/.f32 normAngle (sin.f32 normAngle)) (cos.f32 normAngle)))))
(/.f32 (neg.f32 (-.f32 (*.f32 #s(literal -1/8 binary32) (*.f32 (*.f32 (*.f32 u (*.f32 normAngle normAngle)) (*.f32 u (*.f32 normAngle normAngle))) (*.f32 u (*.f32 normAngle normAngle)))) (pow.f32 (*.f32 (/.f32 normAngle (sin.f32 normAngle)) (cos.f32 normAngle)) #s(literal 3 binary32)))) (neg.f32 (fma.f32 #s(literal 1/4 binary32) (*.f32 (*.f32 u (*.f32 normAngle normAngle)) (*.f32 u (*.f32 normAngle normAngle))) (-.f32 (pow.f32 (*.f32 (/.f32 normAngle (sin.f32 normAngle)) (cos.f32 normAngle)) #s(literal 2 binary32)) (*.f32 (*.f32 #s(literal -1/2 binary32) (*.f32 u (*.f32 normAngle normAngle))) (/.f32 (*.f32 (cos.f32 normAngle) normAngle) (neg.f32 (sin.f32 normAngle))))))))
(/.f32 (neg.f32 (-.f32 (*.f32 #s(literal -1/8 binary32) (*.f32 (*.f32 (*.f32 u (*.f32 normAngle normAngle)) (*.f32 u (*.f32 normAngle normAngle))) (*.f32 u (*.f32 normAngle normAngle)))) (pow.f32 (*.f32 (/.f32 normAngle (sin.f32 normAngle)) (cos.f32 normAngle)) #s(literal 3 binary32)))) (neg.f32 (fma.f32 #s(literal 1/4 binary32) (*.f32 (*.f32 u (*.f32 normAngle normAngle)) (*.f32 u (*.f32 normAngle normAngle))) (*.f32 (*.f32 (/.f32 normAngle (sin.f32 normAngle)) (cos.f32 normAngle)) (fma.f32 (*.f32 #s(literal -1/2 binary32) (*.f32 normAngle normAngle)) u (*.f32 (/.f32 normAngle (sin.f32 normAngle)) (cos.f32 normAngle)))))))
(/.f32 (-.f32 (*.f32 #s(literal 1/4 binary32) (*.f32 (*.f32 u (*.f32 normAngle normAngle)) (*.f32 u (*.f32 normAngle normAngle)))) (pow.f32 (*.f32 (/.f32 normAngle (sin.f32 normAngle)) (cos.f32 normAngle)) #s(literal 2 binary32))) (-.f32 (*.f32 #s(literal -1/2 binary32) (*.f32 u (*.f32 normAngle normAngle))) (/.f32 (*.f32 (cos.f32 normAngle) normAngle) (neg.f32 (sin.f32 normAngle)))))
(/.f32 (-.f32 (*.f32 #s(literal 1/4 binary32) (*.f32 (*.f32 u (*.f32 normAngle normAngle)) (*.f32 u (*.f32 normAngle normAngle)))) (pow.f32 (*.f32 (/.f32 normAngle (sin.f32 normAngle)) (cos.f32 normAngle)) #s(literal 2 binary32))) (fma.f32 (*.f32 #s(literal -1/2 binary32) (*.f32 normAngle normAngle)) u (*.f32 (/.f32 normAngle (sin.f32 normAngle)) (cos.f32 normAngle))))
(/.f32 (-.f32 (*.f32 #s(literal -1/8 binary32) (*.f32 (*.f32 (*.f32 u (*.f32 normAngle normAngle)) (*.f32 u (*.f32 normAngle normAngle))) (*.f32 u (*.f32 normAngle normAngle)))) (pow.f32 (*.f32 (/.f32 normAngle (sin.f32 normAngle)) (cos.f32 normAngle)) #s(literal 3 binary32))) (fma.f32 #s(literal 1/4 binary32) (*.f32 (*.f32 u (*.f32 normAngle normAngle)) (*.f32 u (*.f32 normAngle normAngle))) (-.f32 (pow.f32 (*.f32 (/.f32 normAngle (sin.f32 normAngle)) (cos.f32 normAngle)) #s(literal 2 binary32)) (*.f32 (*.f32 #s(literal -1/2 binary32) (*.f32 u (*.f32 normAngle normAngle))) (/.f32 (*.f32 (cos.f32 normAngle) normAngle) (neg.f32 (sin.f32 normAngle)))))))
(/.f32 (-.f32 (*.f32 #s(literal -1/8 binary32) (*.f32 (*.f32 (*.f32 u (*.f32 normAngle normAngle)) (*.f32 u (*.f32 normAngle normAngle))) (*.f32 u (*.f32 normAngle normAngle)))) (pow.f32 (*.f32 (/.f32 normAngle (sin.f32 normAngle)) (cos.f32 normAngle)) #s(literal 3 binary32))) (fma.f32 #s(literal 1/4 binary32) (*.f32 (*.f32 u (*.f32 normAngle normAngle)) (*.f32 u (*.f32 normAngle normAngle))) (*.f32 (*.f32 (/.f32 normAngle (sin.f32 normAngle)) (cos.f32 normAngle)) (fma.f32 (*.f32 #s(literal -1/2 binary32) (*.f32 normAngle normAngle)) u (*.f32 (/.f32 normAngle (sin.f32 normAngle)) (cos.f32 normAngle))))))
(/.f32 #s(literal -1 binary32) (neg.f32 (/.f32 (fma.f32 (*.f32 #s(literal -1/2 binary32) (*.f32 normAngle normAngle)) u (*.f32 (/.f32 normAngle (sin.f32 normAngle)) (cos.f32 normAngle))) (-.f32 (*.f32 #s(literal 1/4 binary32) (*.f32 (*.f32 u (*.f32 normAngle normAngle)) (*.f32 u (*.f32 normAngle normAngle)))) (pow.f32 (*.f32 (/.f32 normAngle (sin.f32 normAngle)) (cos.f32 normAngle)) #s(literal 2 binary32))))))
(/.f32 #s(literal -1 binary32) (neg.f32 (/.f32 (fma.f32 #s(literal 1/4 binary32) (*.f32 (*.f32 u (*.f32 normAngle normAngle)) (*.f32 u (*.f32 normAngle normAngle))) (*.f32 (*.f32 (/.f32 normAngle (sin.f32 normAngle)) (cos.f32 normAngle)) (fma.f32 (*.f32 #s(literal -1/2 binary32) (*.f32 normAngle normAngle)) u (*.f32 (/.f32 normAngle (sin.f32 normAngle)) (cos.f32 normAngle))))) (-.f32 (*.f32 #s(literal -1/8 binary32) (*.f32 (*.f32 (*.f32 u (*.f32 normAngle normAngle)) (*.f32 u (*.f32 normAngle normAngle))) (*.f32 u (*.f32 normAngle normAngle)))) (pow.f32 (*.f32 (/.f32 normAngle (sin.f32 normAngle)) (cos.f32 normAngle)) #s(literal 3 binary32))))))
(/.f32 #s(literal 1 binary32) (/.f32 (fma.f32 (*.f32 #s(literal -1/2 binary32) (*.f32 normAngle normAngle)) u (*.f32 (/.f32 normAngle (sin.f32 normAngle)) (cos.f32 normAngle))) (-.f32 (*.f32 #s(literal 1/4 binary32) (*.f32 (*.f32 u (*.f32 normAngle normAngle)) (*.f32 u (*.f32 normAngle normAngle)))) (pow.f32 (*.f32 (/.f32 normAngle (sin.f32 normAngle)) (cos.f32 normAngle)) #s(literal 2 binary32)))))
(/.f32 #s(literal 1 binary32) (/.f32 (fma.f32 #s(literal 1/4 binary32) (*.f32 (*.f32 u (*.f32 normAngle normAngle)) (*.f32 u (*.f32 normAngle normAngle))) (*.f32 (*.f32 (/.f32 normAngle (sin.f32 normAngle)) (cos.f32 normAngle)) (fma.f32 (*.f32 #s(literal -1/2 binary32) (*.f32 normAngle normAngle)) u (*.f32 (/.f32 normAngle (sin.f32 normAngle)) (cos.f32 normAngle))))) (-.f32 (*.f32 #s(literal -1/8 binary32) (*.f32 (*.f32 (*.f32 u (*.f32 normAngle normAngle)) (*.f32 u (*.f32 normAngle normAngle))) (*.f32 u (*.f32 normAngle normAngle)))) (pow.f32 (*.f32 (/.f32 normAngle (sin.f32 normAngle)) (cos.f32 normAngle)) #s(literal 3 binary32)))))
(-.f32 (/.f32 (*.f32 #s(literal 1/4 binary32) (*.f32 (*.f32 u (*.f32 normAngle normAngle)) (*.f32 u (*.f32 normAngle normAngle)))) (-.f32 (*.f32 #s(literal -1/2 binary32) (*.f32 u (*.f32 normAngle normAngle))) (/.f32 (*.f32 (cos.f32 normAngle) normAngle) (neg.f32 (sin.f32 normAngle))))) (/.f32 (pow.f32 (*.f32 (/.f32 normAngle (sin.f32 normAngle)) (cos.f32 normAngle)) #s(literal 2 binary32)) (-.f32 (*.f32 #s(literal -1/2 binary32) (*.f32 u (*.f32 normAngle normAngle))) (/.f32 (*.f32 (cos.f32 normAngle) normAngle) (neg.f32 (sin.f32 normAngle))))))
(-.f32 (/.f32 (*.f32 #s(literal 1/4 binary32) (*.f32 (*.f32 u (*.f32 normAngle normAngle)) (*.f32 u (*.f32 normAngle normAngle)))) (fma.f32 (*.f32 #s(literal -1/2 binary32) (*.f32 normAngle normAngle)) u (*.f32 (/.f32 normAngle (sin.f32 normAngle)) (cos.f32 normAngle)))) (/.f32 (pow.f32 (*.f32 (/.f32 normAngle (sin.f32 normAngle)) (cos.f32 normAngle)) #s(literal 2 binary32)) (fma.f32 (*.f32 #s(literal -1/2 binary32) (*.f32 normAngle normAngle)) u (*.f32 (/.f32 normAngle (sin.f32 normAngle)) (cos.f32 normAngle)))))
(-.f32 (/.f32 (*.f32 #s(literal -1/8 binary32) (*.f32 (*.f32 (*.f32 u (*.f32 normAngle normAngle)) (*.f32 u (*.f32 normAngle normAngle))) (*.f32 u (*.f32 normAngle normAngle)))) (fma.f32 #s(literal 1/4 binary32) (*.f32 (*.f32 u (*.f32 normAngle normAngle)) (*.f32 u (*.f32 normAngle normAngle))) (*.f32 (*.f32 (/.f32 normAngle (sin.f32 normAngle)) (cos.f32 normAngle)) (fma.f32 (*.f32 #s(literal -1/2 binary32) (*.f32 normAngle normAngle)) u (*.f32 (/.f32 normAngle (sin.f32 normAngle)) (cos.f32 normAngle)))))) (/.f32 (pow.f32 (*.f32 (/.f32 normAngle (sin.f32 normAngle)) (cos.f32 normAngle)) #s(literal 3 binary32)) (fma.f32 #s(literal 1/4 binary32) (*.f32 (*.f32 u (*.f32 normAngle normAngle)) (*.f32 u (*.f32 normAngle normAngle))) (*.f32 (*.f32 (/.f32 normAngle (sin.f32 normAngle)) (cos.f32 normAngle)) (fma.f32 (*.f32 #s(literal -1/2 binary32) (*.f32 normAngle normAngle)) u (*.f32 (/.f32 normAngle (sin.f32 normAngle)) (cos.f32 normAngle)))))))
(-.f32 (*.f32 #s(literal -1/2 binary32) (*.f32 u (*.f32 normAngle normAngle))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) (cos.f32 normAngle)))
(fma.f32 (/.f32 (neg.f32 (cos.f32 normAngle)) #s(literal -1 binary32)) (/.f32 (neg.f32 normAngle) (sin.f32 normAngle)) (*.f32 #s(literal -1/2 binary32) (*.f32 u (*.f32 normAngle normAngle))))
(fma.f32 (/.f32 (neg.f32 (cos.f32 normAngle)) (sin.f32 normAngle)) (/.f32 #s(literal 1 binary32) (/.f32 #s(literal 1 binary32) normAngle)) (*.f32 #s(literal -1/2 binary32) (*.f32 u (*.f32 normAngle normAngle))))
(fma.f32 (/.f32 (neg.f32 (cos.f32 normAngle)) (sin.f32 normAngle)) (/.f32 normAngle #s(literal 1 binary32)) (*.f32 #s(literal -1/2 binary32) (*.f32 u (*.f32 normAngle normAngle))))
(fma.f32 (/.f32 (cos.f32 normAngle) #s(literal -1 binary32)) (/.f32 normAngle (sin.f32 normAngle)) (*.f32 #s(literal -1/2 binary32) (*.f32 u (*.f32 normAngle normAngle))))
(fma.f32 (/.f32 normAngle #s(literal -1 binary32)) (/.f32 (cos.f32 normAngle) (sin.f32 normAngle)) (*.f32 #s(literal -1/2 binary32) (*.f32 u (*.f32 normAngle normAngle))))
(fma.f32 (*.f32 #s(literal -1/2 binary32) (*.f32 normAngle normAngle)) u (/.f32 (*.f32 (cos.f32 normAngle) normAngle) (neg.f32 (sin.f32 normAngle))))
(fma.f32 (*.f32 #s(literal -1/2 binary32) normAngle) (*.f32 u normAngle) (/.f32 (*.f32 (cos.f32 normAngle) normAngle) (neg.f32 (sin.f32 normAngle))))
(fma.f32 (*.f32 (neg.f32 (cos.f32 normAngle)) normAngle) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) (*.f32 #s(literal -1/2 binary32) (*.f32 u (*.f32 normAngle normAngle))))
(fma.f32 (neg.f32 (/.f32 normAngle (sin.f32 normAngle))) (cos.f32 normAngle) (*.f32 #s(literal -1/2 binary32) (*.f32 u (*.f32 normAngle normAngle))))
(fma.f32 (/.f32 #s(literal -1 binary32) (sin.f32 normAngle)) (/.f32 (cos.f32 normAngle) (/.f32 #s(literal 1 binary32) normAngle)) (*.f32 #s(literal -1/2 binary32) (*.f32 u (*.f32 normAngle normAngle))))
(fma.f32 (*.f32 #s(literal -1/2 binary32) u) (*.f32 normAngle normAngle) (/.f32 (*.f32 (cos.f32 normAngle) normAngle) (neg.f32 (sin.f32 normAngle))))
(fma.f32 (neg.f32 (cos.f32 normAngle)) (/.f32 normAngle (sin.f32 normAngle)) (*.f32 #s(literal -1/2 binary32) (*.f32 u (*.f32 normAngle normAngle))))
(fma.f32 #s(literal -1 binary32) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) (cos.f32 normAngle)) (*.f32 #s(literal -1/2 binary32) (*.f32 u (*.f32 normAngle normAngle))))
(fma.f32 (/.f32 normAngle (sin.f32 normAngle)) (neg.f32 (cos.f32 normAngle)) (*.f32 #s(literal -1/2 binary32) (*.f32 u (*.f32 normAngle normAngle))))
(fma.f32 (cos.f32 normAngle) (neg.f32 (/.f32 normAngle (sin.f32 normAngle))) (*.f32 #s(literal -1/2 binary32) (*.f32 u (*.f32 normAngle normAngle))))
(fma.f32 #s(literal -1/2 binary32) (*.f32 u (*.f32 normAngle normAngle)) (/.f32 (*.f32 (cos.f32 normAngle) normAngle) (neg.f32 (sin.f32 normAngle))))
(fma.f32 (*.f32 u (*.f32 normAngle normAngle)) #s(literal -1/2 binary32) (/.f32 (*.f32 (cos.f32 normAngle) normAngle) (neg.f32 (sin.f32 normAngle))))
(fma.f32 u (*.f32 (*.f32 normAngle normAngle) #s(literal -1/2 binary32)) (/.f32 (*.f32 (cos.f32 normAngle) normAngle) (neg.f32 (sin.f32 normAngle))))
(fma.f32 (*.f32 normAngle normAngle) (*.f32 #s(literal -1/2 binary32) u) (/.f32 (*.f32 (cos.f32 normAngle) normAngle) (neg.f32 (sin.f32 normAngle))))
(fma.f32 normAngle (*.f32 (*.f32 u normAngle) #s(literal -1/2 binary32)) (/.f32 (*.f32 (cos.f32 normAngle) normAngle) (neg.f32 (sin.f32 normAngle))))
(fma.f32 normAngle (*.f32 normAngle (*.f32 #s(literal -1/2 binary32) u)) (/.f32 (*.f32 (cos.f32 normAngle) normAngle) (neg.f32 (sin.f32 normAngle))))
(pow.f32 (/.f32 (fma.f32 (*.f32 #s(literal -1/2 binary32) (*.f32 normAngle normAngle)) u (*.f32 (/.f32 normAngle (sin.f32 normAngle)) (cos.f32 normAngle))) (-.f32 (*.f32 #s(literal 1/4 binary32) (*.f32 (*.f32 u (*.f32 normAngle normAngle)) (*.f32 u (*.f32 normAngle normAngle)))) (pow.f32 (*.f32 (/.f32 normAngle (sin.f32 normAngle)) (cos.f32 normAngle)) #s(literal 2 binary32)))) #s(literal -1 binary32))
(pow.f32 (/.f32 (fma.f32 #s(literal 1/4 binary32) (*.f32 (*.f32 u (*.f32 normAngle normAngle)) (*.f32 u (*.f32 normAngle normAngle))) (*.f32 (*.f32 (/.f32 normAngle (sin.f32 normAngle)) (cos.f32 normAngle)) (fma.f32 (*.f32 #s(literal -1/2 binary32) (*.f32 normAngle normAngle)) u (*.f32 (/.f32 normAngle (sin.f32 normAngle)) (cos.f32 normAngle))))) (-.f32 (*.f32 #s(literal -1/8 binary32) (*.f32 (*.f32 (*.f32 u (*.f32 normAngle normAngle)) (*.f32 u (*.f32 normAngle normAngle))) (*.f32 u (*.f32 normAngle normAngle)))) (pow.f32 (*.f32 (/.f32 normAngle (sin.f32 normAngle)) (cos.f32 normAngle)) #s(literal 3 binary32)))) #s(literal -1 binary32))
(+.f32 (/.f32 (*.f32 (cos.f32 normAngle) normAngle) (neg.f32 (sin.f32 normAngle))) (*.f32 #s(literal -1/2 binary32) (*.f32 u (*.f32 normAngle normAngle))))
(+.f32 (*.f32 #s(literal -1/2 binary32) (*.f32 u (*.f32 normAngle normAngle))) (/.f32 (*.f32 (cos.f32 normAngle) normAngle) (neg.f32 (sin.f32 normAngle))))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 (fma.f32 (-.f32 (*.f32 #s(literal -1/2 binary32) (*.f32 u (*.f32 normAngle normAngle))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) (cos.f32 normAngle))) n0_i (*.f32 n1_i (/.f32 normAngle (sin.f32 normAngle)))) u n0_i))
(*.f32 (-.f32 (pow.f32 (*.f32 (fma.f32 (-.f32 (*.f32 #s(literal -1/2 binary32) (*.f32 u (*.f32 normAngle normAngle))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) (cos.f32 normAngle))) n0_i (*.f32 n1_i (/.f32 normAngle (sin.f32 normAngle)))) u) #s(literal 2 binary32)) (*.f32 n0_i n0_i)) (/.f32 #s(literal 1 binary32) (fma.f32 (fma.f32 (-.f32 (*.f32 #s(literal -1/2 binary32) (*.f32 u (*.f32 normAngle normAngle))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) (cos.f32 normAngle))) n0_i (*.f32 n1_i (/.f32 normAngle (sin.f32 normAngle)))) u (neg.f32 n0_i))))
(*.f32 (fma.f32 (*.f32 n0_i n0_i) n0_i (pow.f32 (*.f32 (fma.f32 (-.f32 (*.f32 #s(literal -1/2 binary32) (*.f32 u (*.f32 normAngle normAngle))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) (cos.f32 normAngle))) n0_i (*.f32 n1_i (/.f32 normAngle (sin.f32 normAngle)))) u) #s(literal 3 binary32))) (/.f32 #s(literal 1 binary32) (fma.f32 n0_i (-.f32 n0_i (*.f32 (fma.f32 (-.f32 (*.f32 #s(literal -1/2 binary32) (*.f32 u (*.f32 normAngle normAngle))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) (cos.f32 normAngle))) n0_i (*.f32 n1_i (/.f32 normAngle (sin.f32 normAngle)))) u)) (pow.f32 (*.f32 (fma.f32 (-.f32 (*.f32 #s(literal -1/2 binary32) (*.f32 u (*.f32 normAngle normAngle))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) (cos.f32 normAngle))) n0_i (*.f32 n1_i (/.f32 normAngle (sin.f32 normAngle)))) u) #s(literal 2 binary32)))))
(/.f32 (neg.f32 (-.f32 (*.f32 n0_i n0_i) (pow.f32 (*.f32 (fma.f32 (-.f32 (*.f32 #s(literal -1/2 binary32) (*.f32 u (*.f32 normAngle normAngle))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) (cos.f32 normAngle))) n0_i (*.f32 n1_i (/.f32 normAngle (sin.f32 normAngle)))) u) #s(literal 2 binary32)))) (neg.f32 (-.f32 n0_i (*.f32 (fma.f32 (-.f32 (*.f32 #s(literal -1/2 binary32) (*.f32 u (*.f32 normAngle normAngle))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) (cos.f32 normAngle))) n0_i (*.f32 n1_i (/.f32 normAngle (sin.f32 normAngle)))) u))))
(/.f32 (neg.f32 (neg.f32 (-.f32 (pow.f32 (*.f32 (fma.f32 (-.f32 (*.f32 #s(literal -1/2 binary32) (*.f32 u (*.f32 normAngle normAngle))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) (cos.f32 normAngle))) n0_i (*.f32 n1_i (/.f32 normAngle (sin.f32 normAngle)))) u) #s(literal 2 binary32)) (*.f32 n0_i n0_i)))) (neg.f32 (neg.f32 (fma.f32 (fma.f32 (-.f32 (*.f32 #s(literal -1/2 binary32) (*.f32 u (*.f32 normAngle normAngle))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) (cos.f32 normAngle))) n0_i (*.f32 n1_i (/.f32 normAngle (sin.f32 normAngle)))) u (neg.f32 n0_i)))))
(/.f32 (neg.f32 (neg.f32 (fma.f32 (*.f32 n0_i n0_i) n0_i (pow.f32 (*.f32 (fma.f32 (-.f32 (*.f32 #s(literal -1/2 binary32) (*.f32 u (*.f32 normAngle normAngle))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) (cos.f32 normAngle))) n0_i (*.f32 n1_i (/.f32 normAngle (sin.f32 normAngle)))) u) #s(literal 3 binary32))))) (neg.f32 (neg.f32 (fma.f32 n0_i (-.f32 n0_i (*.f32 (fma.f32 (-.f32 (*.f32 #s(literal -1/2 binary32) (*.f32 u (*.f32 normAngle normAngle))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) (cos.f32 normAngle))) n0_i (*.f32 n1_i (/.f32 normAngle (sin.f32 normAngle)))) u)) (pow.f32 (*.f32 (fma.f32 (-.f32 (*.f32 #s(literal -1/2 binary32) (*.f32 u (*.f32 normAngle normAngle))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) (cos.f32 normAngle))) n0_i (*.f32 n1_i (/.f32 normAngle (sin.f32 normAngle)))) u) #s(literal 2 binary32))))))
(/.f32 (-.f32 (*.f32 (pow.f32 (*.f32 (fma.f32 (-.f32 (*.f32 #s(literal -1/2 binary32) (*.f32 u (*.f32 normAngle normAngle))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) (cos.f32 normAngle))) n0_i (*.f32 n1_i (/.f32 normAngle (sin.f32 normAngle)))) u) #s(literal 2 binary32)) (fma.f32 (fma.f32 (-.f32 (*.f32 #s(literal -1/2 binary32) (*.f32 u (*.f32 normAngle normAngle))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) (cos.f32 normAngle))) n0_i (*.f32 n1_i (/.f32 normAngle (sin.f32 normAngle)))) u (neg.f32 n0_i))) (*.f32 (fma.f32 (fma.f32 (-.f32 (*.f32 #s(literal -1/2 binary32) (*.f32 u (*.f32 normAngle normAngle))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) (cos.f32 normAngle))) n0_i (*.f32 n1_i (/.f32 normAngle (sin.f32 normAngle)))) u (neg.f32 n0_i)) (*.f32 n0_i n0_i))) (*.f32 (fma.f32 (fma.f32 (-.f32 (*.f32 #s(literal -1/2 binary32) (*.f32 u (*.f32 normAngle normAngle))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) (cos.f32 normAngle))) n0_i (*.f32 n1_i (/.f32 normAngle (sin.f32 normAngle)))) u (neg.f32 n0_i)) (fma.f32 (fma.f32 (-.f32 (*.f32 #s(literal -1/2 binary32) (*.f32 u (*.f32 normAngle normAngle))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) (cos.f32 normAngle))) n0_i (*.f32 n1_i (/.f32 normAngle (sin.f32 normAngle)))) u (neg.f32 n0_i))))
(/.f32 (-.f32 (*.f32 n0_i n0_i) (pow.f32 (*.f32 (fma.f32 (-.f32 (*.f32 #s(literal -1/2 binary32) (*.f32 u (*.f32 normAngle normAngle))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) (cos.f32 normAngle))) n0_i (*.f32 n1_i (/.f32 normAngle (sin.f32 normAngle)))) u) #s(literal 2 binary32))) (-.f32 n0_i (*.f32 (fma.f32 (-.f32 (*.f32 #s(literal -1/2 binary32) (*.f32 u (*.f32 normAngle normAngle))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) (cos.f32 normAngle))) n0_i (*.f32 n1_i (/.f32 normAngle (sin.f32 normAngle)))) u)))
(/.f32 (neg.f32 (-.f32 (pow.f32 (*.f32 (fma.f32 (-.f32 (*.f32 #s(literal -1/2 binary32) (*.f32 u (*.f32 normAngle normAngle))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) (cos.f32 normAngle))) n0_i (*.f32 n1_i (/.f32 normAngle (sin.f32 normAngle)))) u) #s(literal 2 binary32)) (*.f32 n0_i n0_i))) (neg.f32 (fma.f32 (fma.f32 (-.f32 (*.f32 #s(literal -1/2 binary32) (*.f32 u (*.f32 normAngle normAngle))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) (cos.f32 normAngle))) n0_i (*.f32 n1_i (/.f32 normAngle (sin.f32 normAngle)))) u (neg.f32 n0_i))))
(/.f32 (neg.f32 (fma.f32 (*.f32 n0_i n0_i) n0_i (pow.f32 (*.f32 (fma.f32 (-.f32 (*.f32 #s(literal -1/2 binary32) (*.f32 u (*.f32 normAngle normAngle))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) (cos.f32 normAngle))) n0_i (*.f32 n1_i (/.f32 normAngle (sin.f32 normAngle)))) u) #s(literal 3 binary32)))) (neg.f32 (fma.f32 n0_i n0_i (-.f32 (pow.f32 (*.f32 (fma.f32 (-.f32 (*.f32 #s(literal -1/2 binary32) (*.f32 u (*.f32 normAngle normAngle))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) (cos.f32 normAngle))) n0_i (*.f32 n1_i (/.f32 normAngle (sin.f32 normAngle)))) u) #s(literal 2 binary32)) (*.f32 (fma.f32 (-.f32 (*.f32 #s(literal -1/2 binary32) (*.f32 u (*.f32 normAngle normAngle))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) (cos.f32 normAngle))) n0_i (*.f32 n1_i (/.f32 normAngle (sin.f32 normAngle)))) (*.f32 u n0_i))))))
(/.f32 (neg.f32 (fma.f32 (*.f32 n0_i n0_i) n0_i (pow.f32 (*.f32 (fma.f32 (-.f32 (*.f32 #s(literal -1/2 binary32) (*.f32 u (*.f32 normAngle normAngle))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) (cos.f32 normAngle))) n0_i (*.f32 n1_i (/.f32 normAngle (sin.f32 normAngle)))) u) #s(literal 3 binary32)))) (neg.f32 (fma.f32 n0_i (-.f32 n0_i (*.f32 (fma.f32 (-.f32 (*.f32 #s(literal -1/2 binary32) (*.f32 u (*.f32 normAngle normAngle))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) (cos.f32 normAngle))) n0_i (*.f32 n1_i (/.f32 normAngle (sin.f32 normAngle)))) u)) (pow.f32 (*.f32 (fma.f32 (-.f32 (*.f32 #s(literal -1/2 binary32) (*.f32 u (*.f32 normAngle normAngle))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) (cos.f32 normAngle))) n0_i (*.f32 n1_i (/.f32 normAngle (sin.f32 normAngle)))) u) #s(literal 2 binary32)))))
(/.f32 (-.f32 (pow.f32 (*.f32 (fma.f32 (-.f32 (*.f32 #s(literal -1/2 binary32) (*.f32 u (*.f32 normAngle normAngle))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) (cos.f32 normAngle))) n0_i (*.f32 n1_i (/.f32 normAngle (sin.f32 normAngle)))) u) #s(literal 2 binary32)) (*.f32 n0_i n0_i)) (fma.f32 (fma.f32 (-.f32 (*.f32 #s(literal -1/2 binary32) (*.f32 u (*.f32 normAngle normAngle))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) (cos.f32 normAngle))) n0_i (*.f32 n1_i (/.f32 normAngle (sin.f32 normAngle)))) u (neg.f32 n0_i)))
(/.f32 (fma.f32 (*.f32 n0_i n0_i) n0_i (pow.f32 (*.f32 (fma.f32 (-.f32 (*.f32 #s(literal -1/2 binary32) (*.f32 u (*.f32 normAngle normAngle))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) (cos.f32 normAngle))) n0_i (*.f32 n1_i (/.f32 normAngle (sin.f32 normAngle)))) u) #s(literal 3 binary32))) (fma.f32 n0_i n0_i (-.f32 (pow.f32 (*.f32 (fma.f32 (-.f32 (*.f32 #s(literal -1/2 binary32) (*.f32 u (*.f32 normAngle normAngle))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) (cos.f32 normAngle))) n0_i (*.f32 n1_i (/.f32 normAngle (sin.f32 normAngle)))) u) #s(literal 2 binary32)) (*.f32 (fma.f32 (-.f32 (*.f32 #s(literal -1/2 binary32) (*.f32 u (*.f32 normAngle normAngle))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) (cos.f32 normAngle))) n0_i (*.f32 n1_i (/.f32 normAngle (sin.f32 normAngle)))) (*.f32 u n0_i)))))
(/.f32 (fma.f32 (*.f32 n0_i n0_i) n0_i (pow.f32 (*.f32 (fma.f32 (-.f32 (*.f32 #s(literal -1/2 binary32) (*.f32 u (*.f32 normAngle normAngle))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) (cos.f32 normAngle))) n0_i (*.f32 n1_i (/.f32 normAngle (sin.f32 normAngle)))) u) #s(literal 3 binary32))) (fma.f32 n0_i (-.f32 n0_i (*.f32 (fma.f32 (-.f32 (*.f32 #s(literal -1/2 binary32) (*.f32 u (*.f32 normAngle normAngle))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) (cos.f32 normAngle))) n0_i (*.f32 n1_i (/.f32 normAngle (sin.f32 normAngle)))) u)) (pow.f32 (*.f32 (fma.f32 (-.f32 (*.f32 #s(literal -1/2 binary32) (*.f32 u (*.f32 normAngle normAngle))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) (cos.f32 normAngle))) n0_i (*.f32 n1_i (/.f32 normAngle (sin.f32 normAngle)))) u) #s(literal 2 binary32))))
(/.f32 #s(literal -1 binary32) (neg.f32 (/.f32 (fma.f32 (fma.f32 (-.f32 (*.f32 #s(literal -1/2 binary32) (*.f32 u (*.f32 normAngle normAngle))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) (cos.f32 normAngle))) n0_i (*.f32 n1_i (/.f32 normAngle (sin.f32 normAngle)))) u (neg.f32 n0_i)) (-.f32 (pow.f32 (*.f32 (fma.f32 (-.f32 (*.f32 #s(literal -1/2 binary32) (*.f32 u (*.f32 normAngle normAngle))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) (cos.f32 normAngle))) n0_i (*.f32 n1_i (/.f32 normAngle (sin.f32 normAngle)))) u) #s(literal 2 binary32)) (*.f32 n0_i n0_i)))))
(/.f32 #s(literal -1 binary32) (neg.f32 (/.f32 (fma.f32 n0_i (-.f32 n0_i (*.f32 (fma.f32 (-.f32 (*.f32 #s(literal -1/2 binary32) (*.f32 u (*.f32 normAngle normAngle))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) (cos.f32 normAngle))) n0_i (*.f32 n1_i (/.f32 normAngle (sin.f32 normAngle)))) u)) (pow.f32 (*.f32 (fma.f32 (-.f32 (*.f32 #s(literal -1/2 binary32) (*.f32 u (*.f32 normAngle normAngle))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) (cos.f32 normAngle))) n0_i (*.f32 n1_i (/.f32 normAngle (sin.f32 normAngle)))) u) #s(literal 2 binary32))) (fma.f32 (*.f32 n0_i n0_i) n0_i (pow.f32 (*.f32 (fma.f32 (-.f32 (*.f32 #s(literal -1/2 binary32) (*.f32 u (*.f32 normAngle normAngle))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) (cos.f32 normAngle))) n0_i (*.f32 n1_i (/.f32 normAngle (sin.f32 normAngle)))) u) #s(literal 3 binary32))))))
(/.f32 #s(literal 1 binary32) (/.f32 (fma.f32 (fma.f32 (-.f32 (*.f32 #s(literal -1/2 binary32) (*.f32 u (*.f32 normAngle normAngle))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) (cos.f32 normAngle))) n0_i (*.f32 n1_i (/.f32 normAngle (sin.f32 normAngle)))) u (neg.f32 n0_i)) (-.f32 (pow.f32 (*.f32 (fma.f32 (-.f32 (*.f32 #s(literal -1/2 binary32) (*.f32 u (*.f32 normAngle normAngle))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) (cos.f32 normAngle))) n0_i (*.f32 n1_i (/.f32 normAngle (sin.f32 normAngle)))) u) #s(literal 2 binary32)) (*.f32 n0_i n0_i))))
(/.f32 #s(literal 1 binary32) (/.f32 (fma.f32 n0_i (-.f32 n0_i (*.f32 (fma.f32 (-.f32 (*.f32 #s(literal -1/2 binary32) (*.f32 u (*.f32 normAngle normAngle))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) (cos.f32 normAngle))) n0_i (*.f32 n1_i (/.f32 normAngle (sin.f32 normAngle)))) u)) (pow.f32 (*.f32 (fma.f32 (-.f32 (*.f32 #s(literal -1/2 binary32) (*.f32 u (*.f32 normAngle normAngle))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) (cos.f32 normAngle))) n0_i (*.f32 n1_i (/.f32 normAngle (sin.f32 normAngle)))) u) #s(literal 2 binary32))) (fma.f32 (*.f32 n0_i n0_i) n0_i (pow.f32 (*.f32 (fma.f32 (-.f32 (*.f32 #s(literal -1/2 binary32) (*.f32 u (*.f32 normAngle normAngle))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) (cos.f32 normAngle))) n0_i (*.f32 n1_i (/.f32 normAngle (sin.f32 normAngle)))) u) #s(literal 3 binary32)))))
(-.f32 (/.f32 (*.f32 n0_i n0_i) (-.f32 n0_i (*.f32 (fma.f32 (-.f32 (*.f32 #s(literal -1/2 binary32) (*.f32 u (*.f32 normAngle normAngle))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) (cos.f32 normAngle))) n0_i (*.f32 n1_i (/.f32 normAngle (sin.f32 normAngle)))) u))) (/.f32 (pow.f32 (*.f32 (fma.f32 (-.f32 (*.f32 #s(literal -1/2 binary32) (*.f32 u (*.f32 normAngle normAngle))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) (cos.f32 normAngle))) n0_i (*.f32 n1_i (/.f32 normAngle (sin.f32 normAngle)))) u) #s(literal 2 binary32)) (-.f32 n0_i (*.f32 (fma.f32 (-.f32 (*.f32 #s(literal -1/2 binary32) (*.f32 u (*.f32 normAngle normAngle))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) (cos.f32 normAngle))) n0_i (*.f32 n1_i (/.f32 normAngle (sin.f32 normAngle)))) u))))
(-.f32 (/.f32 (pow.f32 (*.f32 (fma.f32 (-.f32 (*.f32 #s(literal -1/2 binary32) (*.f32 u (*.f32 normAngle normAngle))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) (cos.f32 normAngle))) n0_i (*.f32 n1_i (/.f32 normAngle (sin.f32 normAngle)))) u) #s(literal 2 binary32)) (fma.f32 (fma.f32 (-.f32 (*.f32 #s(literal -1/2 binary32) (*.f32 u (*.f32 normAngle normAngle))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) (cos.f32 normAngle))) n0_i (*.f32 n1_i (/.f32 normAngle (sin.f32 normAngle)))) u (neg.f32 n0_i))) (/.f32 (*.f32 n0_i n0_i) (fma.f32 (fma.f32 (-.f32 (*.f32 #s(literal -1/2 binary32) (*.f32 u (*.f32 normAngle normAngle))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) (cos.f32 normAngle))) n0_i (*.f32 n1_i (/.f32 normAngle (sin.f32 normAngle)))) u (neg.f32 n0_i))))
(fma.f32 (fma.f32 (-.f32 (*.f32 #s(literal -1/2 binary32) (*.f32 u (*.f32 normAngle normAngle))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) (cos.f32 normAngle))) n0_i (*.f32 n1_i (/.f32 normAngle (sin.f32 normAngle)))) u n0_i)
(fma.f32 u (fma.f32 (-.f32 (*.f32 #s(literal -1/2 binary32) (*.f32 u (*.f32 normAngle normAngle))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) (cos.f32 normAngle))) n0_i (*.f32 n1_i (/.f32 normAngle (sin.f32 normAngle)))) n0_i)
(pow.f32 (/.f32 (fma.f32 (fma.f32 (-.f32 (*.f32 #s(literal -1/2 binary32) (*.f32 u (*.f32 normAngle normAngle))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) (cos.f32 normAngle))) n0_i (*.f32 n1_i (/.f32 normAngle (sin.f32 normAngle)))) u (neg.f32 n0_i)) (-.f32 (pow.f32 (*.f32 (fma.f32 (-.f32 (*.f32 #s(literal -1/2 binary32) (*.f32 u (*.f32 normAngle normAngle))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) (cos.f32 normAngle))) n0_i (*.f32 n1_i (/.f32 normAngle (sin.f32 normAngle)))) u) #s(literal 2 binary32)) (*.f32 n0_i n0_i))) #s(literal -1 binary32))
(pow.f32 (/.f32 (fma.f32 n0_i (-.f32 n0_i (*.f32 (fma.f32 (-.f32 (*.f32 #s(literal -1/2 binary32) (*.f32 u (*.f32 normAngle normAngle))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) (cos.f32 normAngle))) n0_i (*.f32 n1_i (/.f32 normAngle (sin.f32 normAngle)))) u)) (pow.f32 (*.f32 (fma.f32 (-.f32 (*.f32 #s(literal -1/2 binary32) (*.f32 u (*.f32 normAngle normAngle))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) (cos.f32 normAngle))) n0_i (*.f32 n1_i (/.f32 normAngle (sin.f32 normAngle)))) u) #s(literal 2 binary32))) (fma.f32 (*.f32 n0_i n0_i) n0_i (pow.f32 (*.f32 (fma.f32 (-.f32 (*.f32 #s(literal -1/2 binary32) (*.f32 u (*.f32 normAngle normAngle))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) (cos.f32 normAngle))) n0_i (*.f32 n1_i (/.f32 normAngle (sin.f32 normAngle)))) u) #s(literal 3 binary32)))) #s(literal -1 binary32))
(+.f32 (*.f32 (fma.f32 (-.f32 (*.f32 #s(literal -1/2 binary32) (*.f32 u (*.f32 normAngle normAngle))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) (cos.f32 normAngle))) n0_i (*.f32 n1_i (/.f32 normAngle (sin.f32 normAngle)))) u) n0_i)
(+.f32 n0_i (*.f32 (fma.f32 (-.f32 (*.f32 #s(literal -1/2 binary32) (*.f32 u (*.f32 normAngle normAngle))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) (cos.f32 normAngle))) n0_i (*.f32 n1_i (/.f32 normAngle (sin.f32 normAngle)))) u))
(*.f32 (*.f32 (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 n1_i u)) (-.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i) (*.f32 n1_i u))) (/.f32 #s(literal 1 binary32) (-.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i) (*.f32 n1_i u))))
(*.f32 (fma.f32 (*.f32 (*.f32 n1_i n1_i) n1_i) (*.f32 (*.f32 u u) u) (*.f32 (*.f32 (*.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i) n0_i) (-.f32 #s(literal 1 binary32) u)) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i))) (/.f32 #s(literal 1 binary32) (fma.f32 (*.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i) (-.f32 #s(literal 1 binary32) u)) n0_i (*.f32 (*.f32 n1_i u) (-.f32 (*.f32 n1_i u) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i))))))
(/.f32 (neg.f32 (-.f32 (*.f32 (*.f32 (*.f32 n1_i u) n1_i) u) (*.f32 (*.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i) n0_i) (-.f32 #s(literal 1 binary32) u)))) (neg.f32 (-.f32 (*.f32 n1_i u) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i))))
(/.f32 (neg.f32 (neg.f32 (*.f32 (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 n1_i u)) (-.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i) (*.f32 n1_i u))))) (neg.f32 (neg.f32 (-.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i) (*.f32 n1_i u)))))
(/.f32 (neg.f32 (neg.f32 (fma.f32 (*.f32 (*.f32 n1_i n1_i) n1_i) (*.f32 (*.f32 u u) u) (*.f32 (*.f32 (*.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i) n0_i) (-.f32 #s(literal 1 binary32) u)) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i))))) (neg.f32 (neg.f32 (fma.f32 (*.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i) (-.f32 #s(literal 1 binary32) u)) n0_i (*.f32 (*.f32 n1_i u) (-.f32 (*.f32 n1_i u) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i)))))))
(/.f32 (-.f32 (*.f32 (*.f32 (*.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i) n0_i) (-.f32 #s(literal 1 binary32) u)) (-.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i) (*.f32 n1_i u))) (*.f32 (-.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i) (*.f32 n1_i u)) (*.f32 (*.f32 (*.f32 n1_i u) n1_i) u))) (*.f32 (-.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i) (*.f32 n1_i u)) (-.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i) (*.f32 n1_i u))))
(/.f32 (-.f32 (*.f32 (*.f32 (*.f32 n1_i u) n1_i) u) (*.f32 (*.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i) n0_i) (-.f32 #s(literal 1 binary32) u))) (-.f32 (*.f32 n1_i u) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i)))
(/.f32 (neg.f32 (*.f32 (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 n1_i u)) (-.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i) (*.f32 n1_i u)))) (neg.f32 (-.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i) (*.f32 n1_i u))))
(/.f32 (neg.f32 (fma.f32 (*.f32 (*.f32 n1_i n1_i) n1_i) (*.f32 (*.f32 u u) u) (*.f32 (*.f32 (*.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i) n0_i) (-.f32 #s(literal 1 binary32) u)) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i)))) (neg.f32 (fma.f32 (*.f32 (*.f32 n1_i u) n1_i) u (-.f32 (*.f32 (*.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i) n0_i) (-.f32 #s(literal 1 binary32) u)) (*.f32 (*.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i) n1_i) u)))))
(/.f32 (neg.f32 (fma.f32 (*.f32 (*.f32 n1_i n1_i) n1_i) (*.f32 (*.f32 u u) u) (*.f32 (*.f32 (*.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i) n0_i) (-.f32 #s(literal 1 binary32) u)) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i)))) (neg.f32 (fma.f32 (*.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i) (-.f32 #s(literal 1 binary32) u)) n0_i (*.f32 (*.f32 n1_i u) (-.f32 (*.f32 n1_i u) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i))))))
(/.f32 (*.f32 (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 n1_i u)) (-.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i) (*.f32 n1_i u))) (-.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i) (*.f32 n1_i u)))
(/.f32 (fma.f32 (*.f32 (*.f32 n1_i n1_i) n1_i) (*.f32 (*.f32 u u) u) (*.f32 (*.f32 (*.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i) n0_i) (-.f32 #s(literal 1 binary32) u)) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i))) (fma.f32 (*.f32 (*.f32 n1_i u) n1_i) u (-.f32 (*.f32 (*.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i) n0_i) (-.f32 #s(literal 1 binary32) u)) (*.f32 (*.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i) n1_i) u))))
(/.f32 (fma.f32 (*.f32 (*.f32 n1_i n1_i) n1_i) (*.f32 (*.f32 u u) u) (*.f32 (*.f32 (*.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i) n0_i) (-.f32 #s(literal 1 binary32) u)) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i))) (fma.f32 (*.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i) (-.f32 #s(literal 1 binary32) u)) n0_i (*.f32 (*.f32 n1_i u) (-.f32 (*.f32 n1_i u) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i)))))
(/.f32 #s(literal -1 binary32) (neg.f32 (/.f32 (-.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i) (*.f32 n1_i u)) (*.f32 (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 n1_i u)) (-.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i) (*.f32 n1_i u))))))
(/.f32 #s(literal -1 binary32) (neg.f32 (/.f32 (fma.f32 (*.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i) (-.f32 #s(literal 1 binary32) u)) n0_i (*.f32 (*.f32 n1_i u) (-.f32 (*.f32 n1_i u) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i)))) (fma.f32 (*.f32 (*.f32 n1_i n1_i) n1_i) (*.f32 (*.f32 u u) u) (*.f32 (*.f32 (*.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i) n0_i) (-.f32 #s(literal 1 binary32) u)) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i))))))
(/.f32 #s(literal 1 binary32) (/.f32 (-.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i) (*.f32 n1_i u)) (*.f32 (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 n1_i u)) (-.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i) (*.f32 n1_i u)))))
(/.f32 #s(literal 1 binary32) (/.f32 (fma.f32 (*.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i) (-.f32 #s(literal 1 binary32) u)) n0_i (*.f32 (*.f32 n1_i u) (-.f32 (*.f32 n1_i u) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i)))) (fma.f32 (*.f32 (*.f32 n1_i n1_i) n1_i) (*.f32 (*.f32 u u) u) (*.f32 (*.f32 (*.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i) n0_i) (-.f32 #s(literal 1 binary32) u)) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i)))))
(-.f32 (/.f32 (*.f32 (*.f32 (*.f32 n1_i u) n1_i) u) (-.f32 (*.f32 n1_i u) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i))) (/.f32 (*.f32 (*.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i) n0_i) (-.f32 #s(literal 1 binary32) u)) (-.f32 (*.f32 n1_i u) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i))))
(-.f32 (/.f32 (*.f32 (*.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i) n0_i) (-.f32 #s(literal 1 binary32) u)) (-.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i) (*.f32 n1_i u))) (/.f32 (*.f32 (*.f32 (*.f32 n1_i u) n1_i) u) (-.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i) (*.f32 n1_i u))))
(fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 n1_i u))
(fma.f32 n1_i u (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i))
(fma.f32 u n1_i (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i))
(fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 n1_i u))
(pow.f32 (/.f32 (-.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i) (*.f32 n1_i u)) (*.f32 (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 n1_i u)) (-.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i) (*.f32 n1_i u)))) #s(literal -1 binary32))
(pow.f32 (/.f32 (fma.f32 (*.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i) (-.f32 #s(literal 1 binary32) u)) n0_i (*.f32 (*.f32 n1_i u) (-.f32 (*.f32 n1_i u) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i)))) (fma.f32 (*.f32 (*.f32 n1_i n1_i) n1_i) (*.f32 (*.f32 u u) u) (*.f32 (*.f32 (*.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i) n0_i) (-.f32 #s(literal 1 binary32) u)) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i)))) #s(literal -1 binary32))
(+.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i) (*.f32 n1_i u))
(+.f32 (*.f32 n1_i u) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 n1_i u)))
(*.f32 (-.f32 #s(literal 1 binary32) (*.f32 u u)) (/.f32 #s(literal 1 binary32) (+.f32 #s(literal 1 binary32) u)))
(*.f32 (-.f32 #s(literal 1 binary32) (*.f32 (*.f32 u u) u)) (/.f32 #s(literal 1 binary32) (+.f32 (fma.f32 u u u) #s(literal 1 binary32))))
(/.f32 (fma.f32 (neg.f32 u) (*.f32 u u) #s(literal 1 binary32)) (fma.f32 u u (-.f32 #s(literal 1 binary32) (*.f32 (neg.f32 u) #s(literal 1 binary32)))))
(/.f32 (neg.f32 (neg.f32 (-.f32 #s(literal 1 binary32) (*.f32 u u)))) (neg.f32 (neg.f32 (+.f32 #s(literal 1 binary32) u))))
(/.f32 (neg.f32 (neg.f32 (-.f32 #s(literal 1 binary32) (*.f32 (*.f32 u u) u)))) (neg.f32 (neg.f32 (+.f32 (fma.f32 u u u) #s(literal 1 binary32)))))
(/.f32 (-.f32 (*.f32 #s(literal 1 binary32) (+.f32 #s(literal 1 binary32) u)) (*.f32 (+.f32 #s(literal 1 binary32) u) (*.f32 u u))) (*.f32 (+.f32 #s(literal 1 binary32) u) (+.f32 #s(literal 1 binary32) u)))
(/.f32 (-.f32 (*.f32 #s(literal 1 binary32) (+.f32 (fma.f32 u u u) #s(literal 1 binary32))) (*.f32 (+.f32 (fma.f32 u u u) #s(literal 1 binary32)) (*.f32 (*.f32 u u) u))) (*.f32 (+.f32 (fma.f32 u u u) #s(literal 1 binary32)) (+.f32 (fma.f32 u u u) #s(literal 1 binary32))))
(/.f32 (neg.f32 (-.f32 #s(literal 1 binary32) (*.f32 u u))) (neg.f32 (-.f32 #s(literal 1 binary32) (neg.f32 u))))
(/.f32 (neg.f32 (-.f32 #s(literal 1 binary32) (*.f32 u u))) (neg.f32 (+.f32 #s(literal 1 binary32) u)))
(/.f32 (neg.f32 (-.f32 #s(literal 1 binary32) (*.f32 (*.f32 u u) u))) (neg.f32 (+.f32 #s(literal 1 binary32) (-.f32 (*.f32 u u) (*.f32 #s(literal 1 binary32) (neg.f32 u))))))
(/.f32 (neg.f32 (-.f32 #s(literal 1 binary32) (*.f32 (*.f32 u u) u))) (neg.f32 (+.f32 (fma.f32 u u u) #s(literal 1 binary32))))
(/.f32 (-.f32 #s(literal 1 binary32) (*.f32 u u)) (-.f32 #s(literal 1 binary32) (neg.f32 u)))
(/.f32 (-.f32 #s(literal 1 binary32) (*.f32 u u)) (+.f32 #s(literal 1 binary32) u))
(/.f32 (-.f32 #s(literal 1 binary32) (*.f32 (*.f32 u u) u)) (+.f32 #s(literal 1 binary32) (-.f32 (*.f32 u u) (*.f32 #s(literal 1 binary32) (neg.f32 u)))))
(/.f32 (-.f32 #s(literal 1 binary32) (*.f32 (*.f32 u u) u)) (+.f32 (fma.f32 u u u) #s(literal 1 binary32)))
(/.f32 #s(literal -1 binary32) (neg.f32 (/.f32 (+.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) (*.f32 u u)))))
(/.f32 #s(literal -1 binary32) (neg.f32 (/.f32 (+.f32 (fma.f32 u u u) #s(literal 1 binary32)) (-.f32 #s(literal 1 binary32) (*.f32 (*.f32 u u) u)))))
(/.f32 #s(literal 1 binary32) (/.f32 (+.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) (*.f32 u u))))
(/.f32 #s(literal 1 binary32) (/.f32 (+.f32 (fma.f32 u u u) #s(literal 1 binary32)) (-.f32 #s(literal 1 binary32) (*.f32 (*.f32 u u) u))))
(-.f32 (/.f32 #s(literal 1 binary32) (-.f32 #s(literal 1 binary32) (neg.f32 u))) (/.f32 (*.f32 u u) (-.f32 #s(literal 1 binary32) (neg.f32 u))))
(-.f32 (/.f32 #s(literal 1 binary32) (+.f32 #s(literal 1 binary32) u)) (/.f32 (*.f32 u u) (+.f32 #s(literal 1 binary32) u)))
(-.f32 (/.f32 #s(literal 1 binary32) (+.f32 (fma.f32 u u u) #s(literal 1 binary32))) (/.f32 (*.f32 (*.f32 u u) u) (+.f32 (fma.f32 u u u) #s(literal 1 binary32))))
(-.f32 #s(literal 1 binary32) u)
(fma.f32 #s(literal -1 binary32) u #s(literal 1 binary32))
(pow.f32 (/.f32 (+.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) (*.f32 u u))) #s(literal -1 binary32))
(pow.f32 (/.f32 (+.f32 (fma.f32 u u u) #s(literal 1 binary32)) (-.f32 #s(literal 1 binary32) (*.f32 (*.f32 u u) u))) #s(literal -1 binary32))
(+.f32 (neg.f32 u) #s(literal 1 binary32))
(+.f32 #s(literal 1 binary32) (neg.f32 u))
(*.f32 n1_i u)
(*.f32 u n1_i)
(*.f32 (/.f32 (sin.f32 (*.f32 u normAngle)) #s(literal -1 binary32)) (/.f32 #s(literal -1 binary32) (sin.f32 normAngle)))
(*.f32 (neg.f32 (sin.f32 (*.f32 u normAngle))) (/.f32 #s(literal -1 binary32) (sin.f32 normAngle)))
(*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)))
(*.f32 (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle)) #s(literal 1 binary32))
(*.f32 (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) (/.f32 (sin.f32 (*.f32 u normAngle)) #s(literal 1 binary32)))
(*.f32 (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) (pow.f32 (/.f32 #s(literal 1 binary32) (sin.f32 (*.f32 u normAngle))) #s(literal -1 binary32)))
(*.f32 (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) (sin.f32 (*.f32 u normAngle)))
(*.f32 #s(literal 1 binary32) (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle)))
(/.f32 (neg.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) #s(literal -1 binary32))) (neg.f32 (neg.f32 (sin.f32 normAngle))))
(/.f32 (neg.f32 (neg.f32 (neg.f32 (sin.f32 (*.f32 u normAngle))))) (neg.f32 (neg.f32 (neg.f32 (sin.f32 normAngle)))))
(/.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) #s(literal -1 binary32)) (neg.f32 (sin.f32 normAngle)))
(/.f32 (neg.f32 (neg.f32 (sin.f32 (*.f32 u normAngle)))) (neg.f32 (neg.f32 (sin.f32 normAngle))))
(/.f32 (neg.f32 (sin.f32 (*.f32 u normAngle))) (neg.f32 (sin.f32 normAngle)))
(/.f32 #s(literal -1 binary32) (neg.f32 (/.f32 (/.f32 (sin.f32 normAngle) (sin.f32 (*.f32 u normAngle))) #s(literal 1 binary32))))
(/.f32 #s(literal -1 binary32) (neg.f32 (/.f32 (sin.f32 normAngle) (sin.f32 (*.f32 u normAngle)))))
(/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))
(/.f32 #s(literal 1 binary32) (neg.f32 (neg.f32 (/.f32 (sin.f32 normAngle) (sin.f32 (*.f32 u normAngle))))))
(/.f32 #s(literal 1 binary32) (/.f32 (/.f32 (sin.f32 normAngle) (sin.f32 (*.f32 u normAngle))) #s(literal 1 binary32)))
(/.f32 #s(literal 1 binary32) (/.f32 (sin.f32 normAngle) (sin.f32 (*.f32 u normAngle))))
(-.f32 (/.f32 #s(literal 0 binary32) (neg.f32 (sin.f32 normAngle))) (/.f32 (sin.f32 (*.f32 u normAngle)) (neg.f32 (sin.f32 normAngle))))
(pow.f32 (/.f32 (/.f32 (sin.f32 normAngle) (sin.f32 (*.f32 u normAngle))) #s(literal 1 binary32)) #s(literal -1 binary32))
(pow.f32 (/.f32 (sin.f32 normAngle) (sin.f32 (*.f32 u normAngle))) #s(literal -1 binary32))
(exp.f32 (*.f32 (log.f32 (/.f32 (sin.f32 normAngle) (sin.f32 (*.f32 u normAngle)))) #s(literal -1 binary32)))
(neg.f32 (/.f32 (neg.f32 (sin.f32 (*.f32 u normAngle))) (sin.f32 normAngle)))
(neg.f32 (/.f32 (sin.f32 (*.f32 u normAngle)) (neg.f32 (sin.f32 normAngle))))
(*.f32 (-.f32 (*.f32 (*.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) n0_i) n0_i) #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32))) (/.f32 (*.f32 (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) (*.f32 u normAngle))))) (*.f32 n1_i n1_i)) (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) normAngle)))))) (/.f32 #s(literal 1 binary32) (-.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) n0_i) (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle))))))
(*.f32 (fma.f32 (*.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32))) #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32))) (*.f32 (*.f32 n0_i n0_i) n0_i) (pow.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle))) #s(literal 3 binary32))) (/.f32 #s(literal 1 binary32) (fma.f32 (*.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) n0_i) #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32))) n0_i (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle))) (-.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle))) (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) n0_i))))))
(/.f32 (neg.f32 (-.f32 (/.f32 (*.f32 (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) (*.f32 u normAngle))))) (*.f32 n1_i n1_i)) (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) normAngle))))) (*.f32 (*.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) n0_i) n0_i) #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32))))) (neg.f32 (-.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle))) (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) n0_i))))
(/.f32 (neg.f32 (neg.f32 (-.f32 (*.f32 (*.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) n0_i) n0_i) #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32))) (/.f32 (*.f32 (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) (*.f32 u normAngle))))) (*.f32 n1_i n1_i)) (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) normAngle)))))))) (neg.f32 (neg.f32 (-.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) n0_i) (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle)))))))
(/.f32 (neg.f32 (neg.f32 (fma.f32 (*.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32))) #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32))) (*.f32 (*.f32 n0_i n0_i) n0_i) (pow.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle))) #s(literal 3 binary32))))) (neg.f32 (neg.f32 (fma.f32 (*.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) n0_i) #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32))) n0_i (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle))) (-.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle))) (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) n0_i)))))))
(/.f32 (-.f32 (*.f32 (*.f32 (*.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) n0_i) n0_i) #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32))) (-.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) n0_i) (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle))))) (*.f32 (-.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) n0_i) (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle)))) (/.f32 (*.f32 (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) (*.f32 u normAngle))))) (*.f32 n1_i n1_i)) (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) normAngle))))))) (*.f32 (-.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) n0_i) (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle)))) (-.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) n0_i) (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle))))))
(/.f32 (-.f32 (/.f32 (*.f32 (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) (*.f32 u normAngle))))) (*.f32 n1_i n1_i)) (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) normAngle))))) (*.f32 (*.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) n0_i) n0_i) #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)))) (-.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle))) (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) n0_i)))
(/.f32 (neg.f32 (-.f32 (*.f32 (*.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) n0_i) n0_i) #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32))) (/.f32 (*.f32 (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) (*.f32 u normAngle))))) (*.f32 n1_i n1_i)) (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) normAngle))))))) (neg.f32 (-.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) n0_i) (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle))))))
(/.f32 (neg.f32 (fma.f32 (*.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32))) #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32))) (*.f32 (*.f32 n0_i n0_i) n0_i) (pow.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle))) #s(literal 3 binary32)))) (neg.f32 (+.f32 (/.f32 (*.f32 (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) (*.f32 u normAngle))))) (*.f32 n1_i n1_i)) (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) normAngle))))) (-.f32 (*.f32 (*.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) n0_i) n0_i) #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32))) (*.f32 (*.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) n0_i) n1_i) (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle)))))))
(/.f32 (neg.f32 (fma.f32 (*.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32))) #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32))) (*.f32 (*.f32 n0_i n0_i) n0_i) (pow.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle))) #s(literal 3 binary32)))) (neg.f32 (fma.f32 (*.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) n0_i) #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32))) n0_i (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle))) (-.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle))) (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) n0_i))))))
(/.f32 (-.f32 (*.f32 (*.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) n0_i) n0_i) #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32))) (/.f32 (*.f32 (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) (*.f32 u normAngle))))) (*.f32 n1_i n1_i)) (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) normAngle)))))) (-.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) n0_i) (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle)))))
(/.f32 (fma.f32 (*.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32))) #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32))) (*.f32 (*.f32 n0_i n0_i) n0_i) (pow.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle))) #s(literal 3 binary32))) (+.f32 (/.f32 (*.f32 (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) (*.f32 u normAngle))))) (*.f32 n1_i n1_i)) (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) normAngle))))) (-.f32 (*.f32 (*.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) n0_i) n0_i) #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32))) (*.f32 (*.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) n0_i) n1_i) (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))))))
(/.f32 (fma.f32 (*.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32))) #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32))) (*.f32 (*.f32 n0_i n0_i) n0_i) (pow.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle))) #s(literal 3 binary32))) (fma.f32 (*.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) n0_i) #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32))) n0_i (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle))) (-.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle))) (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) n0_i)))))
(/.f32 #s(literal -1 binary32) (neg.f32 (/.f32 (-.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) n0_i) (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle)))) (-.f32 (*.f32 (*.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) n0_i) n0_i) #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32))) (/.f32 (*.f32 (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) (*.f32 u normAngle))))) (*.f32 n1_i n1_i)) (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) normAngle)))))))))
(/.f32 #s(literal -1 binary32) (neg.f32 (/.f32 (fma.f32 (*.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) n0_i) #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32))) n0_i (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle))) (-.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle))) (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) n0_i)))) (fma.f32 (*.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32))) #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32))) (*.f32 (*.f32 n0_i n0_i) n0_i) (pow.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle))) #s(literal 3 binary32))))))
(/.f32 #s(literal 1 binary32) (/.f32 (-.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) n0_i) (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle)))) (-.f32 (*.f32 (*.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) n0_i) n0_i) #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32))) (/.f32 (*.f32 (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) (*.f32 u normAngle))))) (*.f32 n1_i n1_i)) (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) normAngle))))))))
(/.f32 #s(literal 1 binary32) (/.f32 (fma.f32 (*.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) n0_i) #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32))) n0_i (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle))) (-.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle))) (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) n0_i)))) (fma.f32 (*.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32))) #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32))) (*.f32 (*.f32 n0_i n0_i) n0_i) (pow.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle))) #s(literal 3 binary32)))))
(-.f32 (/.f32 (/.f32 (*.f32 (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) (*.f32 u normAngle))))) (*.f32 n1_i n1_i)) (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) normAngle))))) (-.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle))) (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) n0_i))) (/.f32 (*.f32 (*.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) n0_i) n0_i) #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32))) (-.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle))) (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) n0_i))))
(-.f32 (/.f32 (*.f32 (*.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) n0_i) n0_i) #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32))) (-.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) n0_i) (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle))))) (/.f32 (/.f32 (*.f32 (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) (*.f32 u normAngle))))) (*.f32 n1_i n1_i)) (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) normAngle))))) (-.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) n0_i) (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle))))))
(fma.f32 (/.f32 n1_i #s(literal -1 binary32)) (/.f32 (neg.f32 (sin.f32 (*.f32 u normAngle))) (sin.f32 normAngle)) (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) n0_i))
(fma.f32 (/.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i) #s(literal -1 binary32)) (/.f32 #s(literal -1 binary32) (sin.f32 normAngle)) (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) n0_i))
(fma.f32 (/.f32 (neg.f32 (sin.f32 (*.f32 u normAngle))) #s(literal -1 binary32)) (/.f32 n1_i (sin.f32 normAngle)) (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) n0_i))
(fma.f32 (/.f32 n1_i (sin.f32 normAngle)) (/.f32 #s(literal 1 binary32) (/.f32 #s(literal 1 binary32) (sin.f32 (*.f32 u normAngle)))) (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) n0_i))
(fma.f32 (/.f32 n1_i (sin.f32 normAngle)) (/.f32 (sin.f32 (*.f32 u normAngle)) #s(literal 1 binary32)) (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) n0_i))
(fma.f32 (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i) #s(literal 1 binary32)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) n0_i))
(fma.f32 (*.f32 (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) n1_i) (sin.f32 (*.f32 u normAngle)) (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) n0_i))
(fma.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) n0_i))
(fma.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle)) (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) n0_i))
(fma.f32 (sin.f32 (*.f32 u normAngle)) (*.f32 (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) n1_i) (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) n0_i))
(fma.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle))) #s(literal 1 binary32) (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) n0_i))
(fma.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) n0_i (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle))))
(fma.f32 (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle)) (/.f32 n1_i #s(literal 1 binary32)) (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) n0_i))
(fma.f32 (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle)) n1_i (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) n0_i))
(fma.f32 (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) (/.f32 n1_i (/.f32 #s(literal 1 binary32) (sin.f32 (*.f32 u normAngle)))) (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) n0_i))
(fma.f32 (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) (/.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i) #s(literal 1 binary32)) (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) n0_i))
(fma.f32 (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i) (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) n0_i))
(fma.f32 #s(literal 1 binary32) (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle))) (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) n0_i))
(fma.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle)) (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) n0_i))
(fma.f32 n0_i #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle))))
(pow.f32 (/.f32 (-.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) n0_i) (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle)))) (-.f32 (*.f32 (*.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) n0_i) n0_i) #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32))) (/.f32 (*.f32 (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) (*.f32 u normAngle))))) (*.f32 n1_i n1_i)) (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) normAngle))))))) #s(literal -1 binary32))
(pow.f32 (/.f32 (fma.f32 (*.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) n0_i) #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32))) n0_i (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle))) (-.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle))) (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) n0_i)))) (fma.f32 (*.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32))) #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32))) (*.f32 (*.f32 n0_i n0_i) n0_i) (pow.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle))) #s(literal 3 binary32)))) #s(literal -1 binary32))
(+.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle))) (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) n0_i))
(+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) n0_i) (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle))))
(*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) n0_i)
(*.f32 n0_i #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)))
#s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32))
(*.f32 (/.f32 (fma.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i)) #s(literal -1 binary32)) (/.f32 #s(literal -1 binary32) (sin.f32 normAngle)))
(*.f32 (/.f32 (-.f32 (*.f32 (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))))) (*.f32 n0_i n0_i)) (*.f32 (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) (*.f32 u normAngle))))) (*.f32 n1_i n1_i))) (sin.f32 normAngle)) (/.f32 (/.f32 #s(literal 1 binary32) (fma.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i (*.f32 (neg.f32 n1_i) (sin.f32 (*.f32 u normAngle))))) #s(literal 1 binary32)))
(*.f32 (/.f32 (+.f32 (pow.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i) #s(literal 3 binary32)) (pow.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i) #s(literal 3 binary32))) (sin.f32 normAngle)) (/.f32 (/.f32 #s(literal 1 binary32) (fma.f32 (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))))) (*.f32 n0_i n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i) (-.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i) (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i))))) #s(literal 1 binary32)))
(*.f32 (/.f32 (-.f32 (*.f32 (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))))) (*.f32 n0_i n0_i)) (*.f32 (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) (*.f32 u normAngle))))) (*.f32 n1_i n1_i))) (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) normAngle))))) (/.f32 #s(literal 1 binary32) (/.f32 (fma.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i (*.f32 (neg.f32 n1_i) (sin.f32 (*.f32 u normAngle)))) (sin.f32 normAngle))))
(*.f32 (/.f32 (-.f32 (*.f32 (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) (*.f32 u normAngle))))) (*.f32 n1_i n1_i)) (*.f32 (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))))) (*.f32 n0_i n0_i))) (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) normAngle))))) (/.f32 #s(literal 1 binary32) (/.f32 (-.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i) (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i)) (sin.f32 normAngle))))
(*.f32 (+.f32 (pow.f32 (*.f32 (/.f32 n0_i (sin.f32 normAngle)) (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))) #s(literal 3 binary32)) (pow.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle))) #s(literal 3 binary32))) (/.f32 #s(literal 1 binary32) (+.f32 (/.f32 (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i) (-.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i) (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i))) (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) normAngle))))) (/.f32 (*.f32 (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))))) (*.f32 n0_i n0_i)) (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) normAngle))))))))
(*.f32 (+.f32 (pow.f32 (*.f32 (/.f32 n0_i (sin.f32 normAngle)) (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))) #s(literal 3 binary32)) (pow.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle))) #s(literal 3 binary32))) (/.f32 #s(literal 1 binary32) (+.f32 (/.f32 (-.f32 (*.f32 (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))))) (*.f32 n0_i n0_i)) (*.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i) (sin.f32 (*.f32 u normAngle))) n1_i)) (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) normAngle))))) (/.f32 (*.f32 (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) (*.f32 u normAngle))))) (*.f32 n1_i n1_i)) (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) normAngle))))))))
(*.f32 (fma.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)))
(*.f32 (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) (/.f32 (fma.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i)) #s(literal 1 binary32)))
(*.f32 (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) (fma.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i)))
(*.f32 (/.f32 (fma.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i)) (sin.f32 normAngle)) #s(literal 1 binary32))
(*.f32 #s(literal 1 binary32) (/.f32 (fma.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i)) (sin.f32 normAngle)))
(/.f32 (neg.f32 (*.f32 (-.f32 (*.f32 (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))))) (*.f32 n0_i n0_i)) (*.f32 (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) (*.f32 u normAngle))))) (*.f32 n1_i n1_i))) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)))) (neg.f32 (fma.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i (*.f32 (neg.f32 n1_i) (sin.f32 (*.f32 u normAngle))))))
(/.f32 (neg.f32 (*.f32 (+.f32 (pow.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i) #s(literal 3 binary32)) (pow.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i) #s(literal 3 binary32))) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)))) (neg.f32 (fma.f32 (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))))) (*.f32 n0_i n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i) (-.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i) (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i))))))
(/.f32 (neg.f32 (*.f32 #s(literal -1 binary32) (fma.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i)))) (neg.f32 (neg.f32 (sin.f32 normAngle))))
(/.f32 (neg.f32 (*.f32 (fma.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i)) #s(literal -1 binary32))) (neg.f32 (neg.f32 (sin.f32 normAngle))))
(/.f32 (neg.f32 (*.f32 (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) (-.f32 (*.f32 (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))))) (*.f32 n0_i n0_i)) (*.f32 (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) (*.f32 u normAngle))))) (*.f32 n1_i n1_i))))) (neg.f32 (fma.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i (*.f32 (neg.f32 n1_i) (sin.f32 (*.f32 u normAngle))))))
(/.f32 (neg.f32 (*.f32 (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) (+.f32 (pow.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i) #s(literal 3 binary32)) (pow.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i) #s(literal 3 binary32))))) (neg.f32 (fma.f32 (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))))) (*.f32 n0_i n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i) (-.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i) (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i))))))
(/.f32 (neg.f32 (neg.f32 (/.f32 (-.f32 (*.f32 (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))))) (*.f32 n0_i n0_i)) (*.f32 (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) (*.f32 u normAngle))))) (*.f32 n1_i n1_i))) (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) normAngle))))))) (neg.f32 (neg.f32 (/.f32 (fma.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i (*.f32 (neg.f32 n1_i) (sin.f32 (*.f32 u normAngle)))) (sin.f32 normAngle)))))
(/.f32 (neg.f32 (neg.f32 (+.f32 (pow.f32 (*.f32 (/.f32 n0_i (sin.f32 normAngle)) (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))) #s(literal 3 binary32)) (pow.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle))) #s(literal 3 binary32))))) (neg.f32 (neg.f32 (+.f32 (/.f32 (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i) (-.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i) (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i))) (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) normAngle))))) (/.f32 (*.f32 (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))))) (*.f32 n0_i n0_i)) (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) normAngle)))))))))
(/.f32 (neg.f32 (neg.f32 (+.f32 (pow.f32 (*.f32 (/.f32 n0_i (sin.f32 normAngle)) (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))) #s(literal 3 binary32)) (pow.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle))) #s(literal 3 binary32))))) (neg.f32 (neg.f32 (+.f32 (/.f32 (-.f32 (*.f32 (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))))) (*.f32 n0_i n0_i)) (*.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i) (sin.f32 (*.f32 u normAngle))) n1_i)) (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) normAngle))))) (/.f32 (*.f32 (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) (*.f32 u normAngle))))) (*.f32 n1_i n1_i)) (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) normAngle)))))))))
(/.f32 (neg.f32 (neg.f32 (fma.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i)))) (neg.f32 (neg.f32 (sin.f32 normAngle))))
(/.f32 (neg.f32 (neg.f32 (/.f32 (-.f32 (*.f32 (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) (*.f32 u normAngle))))) (*.f32 n1_i n1_i)) (*.f32 (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))))) (*.f32 n0_i n0_i))) (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) normAngle))))))) (neg.f32 (neg.f32 (/.f32 (-.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i) (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i)) (sin.f32 normAngle)))))
(/.f32 (neg.f32 (*.f32 (-.f32 (*.f32 (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))))) (*.f32 n0_i n0_i)) (*.f32 (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) (*.f32 u normAngle))))) (*.f32 n1_i n1_i))) #s(literal -1 binary32))) (neg.f32 (*.f32 (fma.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i (*.f32 (neg.f32 n1_i) (sin.f32 (*.f32 u normAngle)))) (neg.f32 (sin.f32 normAngle)))))
(/.f32 (neg.f32 (*.f32 (-.f32 (*.f32 (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))))) (*.f32 n0_i n0_i)) (*.f32 (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) (*.f32 u normAngle))))) (*.f32 n1_i n1_i))) #s(literal 1 binary32))) (neg.f32 (*.f32 (fma.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i (*.f32 (neg.f32 n1_i) (sin.f32 (*.f32 u normAngle)))) (sin.f32 normAngle))))
(/.f32 (neg.f32 (*.f32 (+.f32 (pow.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i) #s(literal 3 binary32)) (pow.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i) #s(literal 3 binary32))) #s(literal -1 binary32))) (neg.f32 (*.f32 (fma.f32 (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))))) (*.f32 n0_i n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i) (-.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i) (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i)))) (neg.f32 (sin.f32 normAngle)))))
(/.f32 (neg.f32 (*.f32 (+.f32 (pow.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i) #s(literal 3 binary32)) (pow.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i) #s(literal 3 binary32))) #s(literal 1 binary32))) (neg.f32 (*.f32 (fma.f32 (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))))) (*.f32 n0_i n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i) (-.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i) (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i)))) (sin.f32 normAngle))))
(/.f32 (neg.f32 (*.f32 #s(literal -1 binary32) (-.f32 (*.f32 (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))))) (*.f32 n0_i n0_i)) (*.f32 (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) (*.f32 u normAngle))))) (*.f32 n1_i n1_i))))) (neg.f32 (*.f32 (neg.f32 (sin.f32 normAngle)) (fma.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i (*.f32 (neg.f32 n1_i) (sin.f32 (*.f32 u normAngle)))))))
(/.f32 (neg.f32 (*.f32 #s(literal -1 binary32) (+.f32 (pow.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i) #s(literal 3 binary32)) (pow.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i) #s(literal 3 binary32))))) (neg.f32 (*.f32 (neg.f32 (sin.f32 normAngle)) (fma.f32 (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))))) (*.f32 n0_i n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i) (-.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i) (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i)))))))
(/.f32 (neg.f32 (fma.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i) (sin.f32 normAngle) (*.f32 (sin.f32 normAngle) (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i)))) (neg.f32 (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) normAngle))))))
(/.f32 (neg.f32 (fma.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i) (sin.f32 normAngle) (*.f32 (sin.f32 normAngle) (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i)))) (neg.f32 (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) normAngle))))))
(/.f32 (neg.f32 (*.f32 #s(literal 1 binary32) (-.f32 (*.f32 (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))))) (*.f32 n0_i n0_i)) (*.f32 (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) (*.f32 u normAngle))))) (*.f32 n1_i n1_i))))) (neg.f32 (*.f32 (sin.f32 normAngle) (fma.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i (*.f32 (neg.f32 n1_i) (sin.f32 (*.f32 u normAngle)))))))
(/.f32 (neg.f32 (*.f32 #s(literal 1 binary32) (+.f32 (pow.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i) #s(literal 3 binary32)) (pow.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i) #s(literal 3 binary32))))) (neg.f32 (*.f32 (sin.f32 normAngle) (fma.f32 (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))))) (*.f32 n0_i n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i) (-.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i) (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i)))))))
(/.f32 (-.f32 (*.f32 (/.f32 (*.f32 (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))))) (*.f32 n0_i n0_i)) (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) normAngle))))) (/.f32 (fma.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i (*.f32 (neg.f32 n1_i) (sin.f32 (*.f32 u normAngle)))) (sin.f32 normAngle))) (*.f32 (/.f32 (fma.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i (*.f32 (neg.f32 n1_i) (sin.f32 (*.f32 u normAngle)))) (sin.f32 normAngle)) (/.f32 (*.f32 (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) (*.f32 u normAngle))))) (*.f32 n1_i n1_i)) (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) normAngle))))))) (*.f32 (/.f32 (fma.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i (*.f32 (neg.f32 n1_i) (sin.f32 (*.f32 u normAngle)))) (sin.f32 normAngle)) (/.f32 (fma.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i (*.f32 (neg.f32 n1_i) (sin.f32 (*.f32 u normAngle)))) (sin.f32 normAngle))))
(/.f32 (-.f32 (*.f32 (/.f32 (*.f32 (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) (*.f32 u normAngle))))) (*.f32 n1_i n1_i)) (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) normAngle))))) (/.f32 (-.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i) (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i)) (sin.f32 normAngle))) (*.f32 (/.f32 (-.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i) (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i)) (sin.f32 normAngle)) (/.f32 (*.f32 (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))))) (*.f32 n0_i n0_i)) (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) normAngle))))))) (*.f32 (/.f32 (-.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i) (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i)) (sin.f32 normAngle)) (/.f32 (-.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i) (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i)) (sin.f32 normAngle))))
(/.f32 (fma.f32 (*.f32 #s(literal -1 binary32) (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i)) (neg.f32 (sin.f32 normAngle)) (*.f32 (neg.f32 (sin.f32 normAngle)) (*.f32 #s(literal -1 binary32) (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i)))) (*.f32 (neg.f32 (sin.f32 normAngle)) (neg.f32 (sin.f32 normAngle))))
(/.f32 (fma.f32 (*.f32 #s(literal -1 binary32) (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i)) (neg.f32 (sin.f32 normAngle)) (*.f32 (neg.f32 (sin.f32 normAngle)) (*.f32 (neg.f32 n0_i) (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))))) (*.f32 (neg.f32 (sin.f32 normAngle)) (neg.f32 (sin.f32 normAngle))))
(/.f32 (fma.f32 (*.f32 #s(literal -1 binary32) (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i)) (neg.f32 (sin.f32 normAngle)) (*.f32 (neg.f32 (sin.f32 normAngle)) (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (neg.f32 n0_i)))) (*.f32 (neg.f32 (sin.f32 normAngle)) (neg.f32 (sin.f32 normAngle))))
(/.f32 (fma.f32 (*.f32 #s(literal -1 binary32) (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i)) (neg.f32 (sin.f32 normAngle)) (*.f32 (neg.f32 (sin.f32 normAngle)) (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i) #s(literal -1 binary32)))) (*.f32 (neg.f32 (sin.f32 normAngle)) (neg.f32 (sin.f32 normAngle))))
(/.f32 (fma.f32 (*.f32 #s(literal -1 binary32) (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i)) (sin.f32 normAngle) (*.f32 (neg.f32 (sin.f32 normAngle)) (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i) #s(literal 1 binary32)))) (*.f32 (neg.f32 (sin.f32 normAngle)) (sin.f32 normAngle)))
(/.f32 (fma.f32 (*.f32 #s(literal -1 binary32) (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i)) (sin.f32 normAngle) (*.f32 (neg.f32 (sin.f32 normAngle)) (*.f32 #s(literal 1 binary32) (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i)))) (*.f32 (neg.f32 (sin.f32 normAngle)) (sin.f32 normAngle)))
(/.f32 (fma.f32 (*.f32 #s(literal -1 binary32) (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i)) (neg.f32 (sin.f32 normAngle)) (*.f32 (neg.f32 (sin.f32 normAngle)) (neg.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i)))) (*.f32 (neg.f32 (sin.f32 normAngle)) (neg.f32 (sin.f32 normAngle))))
(/.f32 (fma.f32 (*.f32 #s(literal -1 binary32) (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i)) (sin.f32 normAngle) (*.f32 (neg.f32 (sin.f32 normAngle)) (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i))) (*.f32 (neg.f32 (sin.f32 normAngle)) (sin.f32 normAngle)))
(/.f32 (fma.f32 (*.f32 #s(literal -1 binary32) (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i)) (/.f32 (sin.f32 normAngle) n0_i) (*.f32 (neg.f32 (sin.f32 normAngle)) (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)))) (*.f32 (neg.f32 (sin.f32 normAngle)) (/.f32 (sin.f32 normAngle) n0_i)))
(/.f32 (fma.f32 (*.f32 #s(literal -1 binary32) (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i)) (/.f32 (sin.f32 normAngle) (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i)) (*.f32 (neg.f32 (sin.f32 normAngle)) #s(literal 1 binary32))) (*.f32 (neg.f32 (sin.f32 normAngle)) (/.f32 (sin.f32 normAngle) (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i))))
(/.f32 (fma.f32 (*.f32 #s(literal 1 binary32) n1_i) (neg.f32 (sin.f32 normAngle)) (*.f32 (/.f32 (sin.f32 normAngle) (sin.f32 (*.f32 u normAngle))) (*.f32 #s(literal -1 binary32) (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i)))) (*.f32 (/.f32 (sin.f32 normAngle) (sin.f32 (*.f32 u normAngle))) (neg.f32 (sin.f32 normAngle))))
(/.f32 (fma.f32 (*.f32 #s(literal 1 binary32) n1_i) (neg.f32 (sin.f32 normAngle)) (*.f32 (/.f32 (sin.f32 normAngle) (sin.f32 (*.f32 u normAngle))) (*.f32 (neg.f32 n0_i) (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))))) (*.f32 (/.f32 (sin.f32 normAngle) (sin.f32 (*.f32 u normAngle))) (neg.f32 (sin.f32 normAngle))))
(/.f32 (fma.f32 (*.f32 #s(literal 1 binary32) n1_i) (neg.f32 (sin.f32 normAngle)) (*.f32 (/.f32 (sin.f32 normAngle) (sin.f32 (*.f32 u normAngle))) (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (neg.f32 n0_i)))) (*.f32 (/.f32 (sin.f32 normAngle) (sin.f32 (*.f32 u normAngle))) (neg.f32 (sin.f32 normAngle))))
(/.f32 (fma.f32 (*.f32 #s(literal 1 binary32) n1_i) (neg.f32 (sin.f32 normAngle)) (*.f32 (/.f32 (sin.f32 normAngle) (sin.f32 (*.f32 u normAngle))) (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i) #s(literal -1 binary32)))) (*.f32 (/.f32 (sin.f32 normAngle) (sin.f32 (*.f32 u normAngle))) (neg.f32 (sin.f32 normAngle))))
(/.f32 (fma.f32 (*.f32 #s(literal 1 binary32) n1_i) (sin.f32 normAngle) (*.f32 (/.f32 (sin.f32 normAngle) (sin.f32 (*.f32 u normAngle))) (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i) #s(literal 1 binary32)))) (*.f32 (/.f32 (sin.f32 normAngle) (sin.f32 (*.f32 u normAngle))) (sin.f32 normAngle)))
(/.f32 (fma.f32 (*.f32 #s(literal 1 binary32) n1_i) (sin.f32 normAngle) (*.f32 (/.f32 (sin.f32 normAngle) (sin.f32 (*.f32 u normAngle))) (*.f32 #s(literal 1 binary32) (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i)))) (*.f32 (/.f32 (sin.f32 normAngle) (sin.f32 (*.f32 u normAngle))) (sin.f32 normAngle)))
(/.f32 (fma.f32 (*.f32 #s(literal 1 binary32) n1_i) (neg.f32 (sin.f32 normAngle)) (*.f32 (/.f32 (sin.f32 normAngle) (sin.f32 (*.f32 u normAngle))) (neg.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i)))) (*.f32 (/.f32 (sin.f32 normAngle) (sin.f32 (*.f32 u normAngle))) (neg.f32 (sin.f32 normAngle))))
(/.f32 (fma.f32 (*.f32 #s(literal 1 binary32) n1_i) (sin.f32 normAngle) (*.f32 (/.f32 (sin.f32 normAngle) (sin.f32 (*.f32 u normAngle))) (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i))) (*.f32 (/.f32 (sin.f32 normAngle) (sin.f32 (*.f32 u normAngle))) (sin.f32 normAngle)))
(/.f32 (fma.f32 (*.f32 #s(literal 1 binary32) n1_i) (/.f32 (sin.f32 normAngle) n0_i) (*.f32 (/.f32 (sin.f32 normAngle) (sin.f32 (*.f32 u normAngle))) (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)))) (*.f32 (/.f32 (sin.f32 normAngle) (sin.f32 (*.f32 u normAngle))) (/.f32 (sin.f32 normAngle) n0_i)))
(/.f32 (fma.f32 (*.f32 #s(literal 1 binary32) n1_i) (/.f32 (sin.f32 normAngle) (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i)) (/.f32 (sin.f32 normAngle) (sin.f32 (*.f32 u normAngle)))) (*.f32 (/.f32 (sin.f32 normAngle) (sin.f32 (*.f32 u normAngle))) (/.f32 (sin.f32 normAngle) (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i))))
(/.f32 (fma.f32 (*.f32 n1_i (neg.f32 (sin.f32 (*.f32 u normAngle)))) (neg.f32 (sin.f32 normAngle)) (*.f32 (neg.f32 (sin.f32 normAngle)) (*.f32 #s(literal -1 binary32) (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i)))) (*.f32 (neg.f32 (sin.f32 normAngle)) (neg.f32 (sin.f32 normAngle))))
(/.f32 (fma.f32 (*.f32 n1_i (neg.f32 (sin.f32 (*.f32 u normAngle)))) (neg.f32 (sin.f32 normAngle)) (*.f32 (neg.f32 (sin.f32 normAngle)) (*.f32 (neg.f32 n0_i) (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))))) (*.f32 (neg.f32 (sin.f32 normAngle)) (neg.f32 (sin.f32 normAngle))))
(/.f32 (fma.f32 (*.f32 n1_i (neg.f32 (sin.f32 (*.f32 u normAngle)))) (neg.f32 (sin.f32 normAngle)) (*.f32 (neg.f32 (sin.f32 normAngle)) (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (neg.f32 n0_i)))) (*.f32 (neg.f32 (sin.f32 normAngle)) (neg.f32 (sin.f32 normAngle))))
(/.f32 (fma.f32 (*.f32 n1_i (neg.f32 (sin.f32 (*.f32 u normAngle)))) (neg.f32 (sin.f32 normAngle)) (*.f32 (neg.f32 (sin.f32 normAngle)) (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i) #s(literal -1 binary32)))) (*.f32 (neg.f32 (sin.f32 normAngle)) (neg.f32 (sin.f32 normAngle))))
(/.f32 (fma.f32 (*.f32 n1_i (neg.f32 (sin.f32 (*.f32 u normAngle)))) (sin.f32 normAngle) (*.f32 (neg.f32 (sin.f32 normAngle)) (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i) #s(literal 1 binary32)))) (*.f32 (neg.f32 (sin.f32 normAngle)) (sin.f32 normAngle)))
(/.f32 (fma.f32 (*.f32 n1_i (neg.f32 (sin.f32 (*.f32 u normAngle)))) (sin.f32 normAngle) (*.f32 (neg.f32 (sin.f32 normAngle)) (*.f32 #s(literal 1 binary32) (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i)))) (*.f32 (neg.f32 (sin.f32 normAngle)) (sin.f32 normAngle)))
(/.f32 (fma.f32 (*.f32 n1_i (neg.f32 (sin.f32 (*.f32 u normAngle)))) (neg.f32 (sin.f32 normAngle)) (*.f32 (neg.f32 (sin.f32 normAngle)) (neg.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i)))) (*.f32 (neg.f32 (sin.f32 normAngle)) (neg.f32 (sin.f32 normAngle))))
(/.f32 (fma.f32 (*.f32 n1_i (neg.f32 (sin.f32 (*.f32 u normAngle)))) (sin.f32 normAngle) (*.f32 (neg.f32 (sin.f32 normAngle)) (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i))) (*.f32 (neg.f32 (sin.f32 normAngle)) (sin.f32 normAngle)))
(/.f32 (fma.f32 (*.f32 n1_i (neg.f32 (sin.f32 (*.f32 u normAngle)))) (/.f32 (sin.f32 normAngle) n0_i) (*.f32 (neg.f32 (sin.f32 normAngle)) (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)))) (*.f32 (neg.f32 (sin.f32 normAngle)) (/.f32 (sin.f32 normAngle) n0_i)))
(/.f32 (fma.f32 (*.f32 n1_i (neg.f32 (sin.f32 (*.f32 u normAngle)))) (/.f32 (sin.f32 normAngle) (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i)) (*.f32 (neg.f32 (sin.f32 normAngle)) #s(literal 1 binary32))) (*.f32 (neg.f32 (sin.f32 normAngle)) (/.f32 (sin.f32 normAngle) (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i))))
(/.f32 (fma.f32 (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i) #s(literal -1 binary32)) (neg.f32 (sin.f32 normAngle)) (*.f32 (neg.f32 (sin.f32 normAngle)) (*.f32 #s(literal -1 binary32) (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i)))) (*.f32 (neg.f32 (sin.f32 normAngle)) (neg.f32 (sin.f32 normAngle))))
(/.f32 (fma.f32 (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i) #s(literal -1 binary32)) (neg.f32 (sin.f32 normAngle)) (*.f32 (neg.f32 (sin.f32 normAngle)) (*.f32 (neg.f32 n0_i) (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))))) (*.f32 (neg.f32 (sin.f32 normAngle)) (neg.f32 (sin.f32 normAngle))))
(/.f32 (fma.f32 (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i) #s(literal -1 binary32)) (neg.f32 (sin.f32 normAngle)) (*.f32 (neg.f32 (sin.f32 normAngle)) (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (neg.f32 n0_i)))) (*.f32 (neg.f32 (sin.f32 normAngle)) (neg.f32 (sin.f32 normAngle))))
(/.f32 (fma.f32 (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i) #s(literal -1 binary32)) (neg.f32 (sin.f32 normAngle)) (*.f32 (neg.f32 (sin.f32 normAngle)) (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i) #s(literal -1 binary32)))) (*.f32 (neg.f32 (sin.f32 normAngle)) (neg.f32 (sin.f32 normAngle))))
(/.f32 (fma.f32 (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i) #s(literal -1 binary32)) (sin.f32 normAngle) (*.f32 (neg.f32 (sin.f32 normAngle)) (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i) #s(literal 1 binary32)))) (*.f32 (neg.f32 (sin.f32 normAngle)) (sin.f32 normAngle)))
(/.f32 (fma.f32 (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i) #s(literal -1 binary32)) (sin.f32 normAngle) (*.f32 (neg.f32 (sin.f32 normAngle)) (*.f32 #s(literal 1 binary32) (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i)))) (*.f32 (neg.f32 (sin.f32 normAngle)) (sin.f32 normAngle)))
(/.f32 (fma.f32 (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i) #s(literal -1 binary32)) (neg.f32 (sin.f32 normAngle)) (*.f32 (neg.f32 (sin.f32 normAngle)) (neg.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i)))) (*.f32 (neg.f32 (sin.f32 normAngle)) (neg.f32 (sin.f32 normAngle))))
(/.f32 (fma.f32 (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i) #s(literal -1 binary32)) (sin.f32 normAngle) (*.f32 (neg.f32 (sin.f32 normAngle)) (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i))) (*.f32 (neg.f32 (sin.f32 normAngle)) (sin.f32 normAngle)))
(/.f32 (fma.f32 (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i) #s(literal -1 binary32)) (/.f32 (sin.f32 normAngle) n0_i) (*.f32 (neg.f32 (sin.f32 normAngle)) (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)))) (*.f32 (neg.f32 (sin.f32 normAngle)) (/.f32 (sin.f32 normAngle) n0_i)))
(/.f32 (fma.f32 (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i) #s(literal -1 binary32)) (/.f32 (sin.f32 normAngle) (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i)) (*.f32 (neg.f32 (sin.f32 normAngle)) #s(literal 1 binary32))) (*.f32 (neg.f32 (sin.f32 normAngle)) (/.f32 (sin.f32 normAngle) (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i))))
(/.f32 (fma.f32 (*.f32 n1_i #s(literal 1 binary32)) (neg.f32 (sin.f32 normAngle)) (*.f32 (/.f32 (sin.f32 normAngle) (sin.f32 (*.f32 u normAngle))) (*.f32 #s(literal -1 binary32) (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i)))) (*.f32 (/.f32 (sin.f32 normAngle) (sin.f32 (*.f32 u normAngle))) (neg.f32 (sin.f32 normAngle))))
(/.f32 (fma.f32 (*.f32 n1_i #s(literal 1 binary32)) (neg.f32 (sin.f32 normAngle)) (*.f32 (/.f32 (sin.f32 normAngle) (sin.f32 (*.f32 u normAngle))) (*.f32 (neg.f32 n0_i) (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))))) (*.f32 (/.f32 (sin.f32 normAngle) (sin.f32 (*.f32 u normAngle))) (neg.f32 (sin.f32 normAngle))))
(/.f32 (fma.f32 (*.f32 n1_i #s(literal 1 binary32)) (neg.f32 (sin.f32 normAngle)) (*.f32 (/.f32 (sin.f32 normAngle) (sin.f32 (*.f32 u normAngle))) (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (neg.f32 n0_i)))) (*.f32 (/.f32 (sin.f32 normAngle) (sin.f32 (*.f32 u normAngle))) (neg.f32 (sin.f32 normAngle))))
(/.f32 (fma.f32 (*.f32 n1_i #s(literal 1 binary32)) (neg.f32 (sin.f32 normAngle)) (*.f32 (/.f32 (sin.f32 normAngle) (sin.f32 (*.f32 u normAngle))) (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i) #s(literal -1 binary32)))) (*.f32 (/.f32 (sin.f32 normAngle) (sin.f32 (*.f32 u normAngle))) (neg.f32 (sin.f32 normAngle))))
(/.f32 (fma.f32 (*.f32 n1_i #s(literal 1 binary32)) (sin.f32 normAngle) (*.f32 (/.f32 (sin.f32 normAngle) (sin.f32 (*.f32 u normAngle))) (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i) #s(literal 1 binary32)))) (*.f32 (/.f32 (sin.f32 normAngle) (sin.f32 (*.f32 u normAngle))) (sin.f32 normAngle)))
(/.f32 (fma.f32 (*.f32 n1_i #s(literal 1 binary32)) (sin.f32 normAngle) (*.f32 (/.f32 (sin.f32 normAngle) (sin.f32 (*.f32 u normAngle))) (*.f32 #s(literal 1 binary32) (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i)))) (*.f32 (/.f32 (sin.f32 normAngle) (sin.f32 (*.f32 u normAngle))) (sin.f32 normAngle)))
(/.f32 (fma.f32 (*.f32 n1_i #s(literal 1 binary32)) (neg.f32 (sin.f32 normAngle)) (*.f32 (/.f32 (sin.f32 normAngle) (sin.f32 (*.f32 u normAngle))) (neg.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i)))) (*.f32 (/.f32 (sin.f32 normAngle) (sin.f32 (*.f32 u normAngle))) (neg.f32 (sin.f32 normAngle))))
(/.f32 (fma.f32 (*.f32 n1_i #s(literal 1 binary32)) (sin.f32 normAngle) (*.f32 (/.f32 (sin.f32 normAngle) (sin.f32 (*.f32 u normAngle))) (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i))) (*.f32 (/.f32 (sin.f32 normAngle) (sin.f32 (*.f32 u normAngle))) (sin.f32 normAngle)))
(/.f32 (fma.f32 (*.f32 n1_i #s(literal 1 binary32)) (/.f32 (sin.f32 normAngle) n0_i) (*.f32 (/.f32 (sin.f32 normAngle) (sin.f32 (*.f32 u normAngle))) (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)))) (*.f32 (/.f32 (sin.f32 normAngle) (sin.f32 (*.f32 u normAngle))) (/.f32 (sin.f32 normAngle) n0_i)))
(/.f32 (fma.f32 (*.f32 n1_i #s(literal 1 binary32)) (/.f32 (sin.f32 normAngle) (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i)) (/.f32 (sin.f32 normAngle) (sin.f32 (*.f32 u normAngle)))) (*.f32 (/.f32 (sin.f32 normAngle) (sin.f32 (*.f32 u normAngle))) (/.f32 (sin.f32 normAngle) (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i))))
(/.f32 (fma.f32 (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i) #s(literal 1 binary32)) (neg.f32 (sin.f32 normAngle)) (*.f32 (sin.f32 normAngle) (*.f32 #s(literal -1 binary32) (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i)))) (*.f32 (sin.f32 normAngle) (neg.f32 (sin.f32 normAngle))))
(/.f32 (fma.f32 (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i) #s(literal 1 binary32)) (neg.f32 (sin.f32 normAngle)) (*.f32 (sin.f32 normAngle) (*.f32 (neg.f32 n0_i) (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))))) (*.f32 (sin.f32 normAngle) (neg.f32 (sin.f32 normAngle))))
(/.f32 (fma.f32 (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i) #s(literal 1 binary32)) (neg.f32 (sin.f32 normAngle)) (*.f32 (sin.f32 normAngle) (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (neg.f32 n0_i)))) (*.f32 (sin.f32 normAngle) (neg.f32 (sin.f32 normAngle))))
(/.f32 (fma.f32 (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i) #s(literal 1 binary32)) (neg.f32 (sin.f32 normAngle)) (*.f32 (sin.f32 normAngle) (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i) #s(literal -1 binary32)))) (*.f32 (sin.f32 normAngle) (neg.f32 (sin.f32 normAngle))))
(/.f32 (fma.f32 (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i) #s(literal 1 binary32)) (sin.f32 normAngle) (*.f32 (sin.f32 normAngle) (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i) #s(literal 1 binary32)))) (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) normAngle)))))
(/.f32 (fma.f32 (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i) #s(literal 1 binary32)) (sin.f32 normAngle) (*.f32 (sin.f32 normAngle) (*.f32 #s(literal 1 binary32) (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i)))) (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) normAngle)))))
(/.f32 (fma.f32 (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i) #s(literal 1 binary32)) (neg.f32 (sin.f32 normAngle)) (*.f32 (sin.f32 normAngle) (neg.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i)))) (*.f32 (sin.f32 normAngle) (neg.f32 (sin.f32 normAngle))))
(/.f32 (fma.f32 (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i) #s(literal 1 binary32)) (sin.f32 normAngle) (*.f32 (sin.f32 normAngle) (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i))) (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) normAngle)))))
(/.f32 (fma.f32 (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i) #s(literal 1 binary32)) (/.f32 (sin.f32 normAngle) n0_i) (*.f32 (sin.f32 normAngle) (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)))) (*.f32 (sin.f32 normAngle) (/.f32 (sin.f32 normAngle) n0_i)))
(/.f32 (fma.f32 (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i) #s(literal 1 binary32)) (/.f32 (sin.f32 normAngle) (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i)) (sin.f32 normAngle)) (*.f32 (sin.f32 normAngle) (/.f32 (sin.f32 normAngle) (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i))))
(/.f32 (fma.f32 (*.f32 #s(literal 1 binary32) (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i)) (neg.f32 (sin.f32 normAngle)) (*.f32 (sin.f32 normAngle) (*.f32 #s(literal -1 binary32) (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i)))) (*.f32 (sin.f32 normAngle) (neg.f32 (sin.f32 normAngle))))
(/.f32 (fma.f32 (*.f32 #s(literal 1 binary32) (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i)) (neg.f32 (sin.f32 normAngle)) (*.f32 (sin.f32 normAngle) (*.f32 (neg.f32 n0_i) (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))))) (*.f32 (sin.f32 normAngle) (neg.f32 (sin.f32 normAngle))))
(/.f32 (fma.f32 (*.f32 #s(literal 1 binary32) (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i)) (neg.f32 (sin.f32 normAngle)) (*.f32 (sin.f32 normAngle) (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (neg.f32 n0_i)))) (*.f32 (sin.f32 normAngle) (neg.f32 (sin.f32 normAngle))))
(/.f32 (fma.f32 (*.f32 #s(literal 1 binary32) (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i)) (neg.f32 (sin.f32 normAngle)) (*.f32 (sin.f32 normAngle) (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i) #s(literal -1 binary32)))) (*.f32 (sin.f32 normAngle) (neg.f32 (sin.f32 normAngle))))
(/.f32 (fma.f32 (*.f32 #s(literal 1 binary32) (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i)) (sin.f32 normAngle) (*.f32 (sin.f32 normAngle) (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i) #s(literal 1 binary32)))) (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) normAngle)))))
(/.f32 (fma.f32 (*.f32 #s(literal 1 binary32) (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i)) (sin.f32 normAngle) (*.f32 (sin.f32 normAngle) (*.f32 #s(literal 1 binary32) (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i)))) (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) normAngle)))))
(/.f32 (fma.f32 (*.f32 #s(literal 1 binary32) (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i)) (neg.f32 (sin.f32 normAngle)) (*.f32 (sin.f32 normAngle) (neg.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i)))) (*.f32 (sin.f32 normAngle) (neg.f32 (sin.f32 normAngle))))
(/.f32 (fma.f32 (*.f32 #s(literal 1 binary32) (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i)) (sin.f32 normAngle) (*.f32 (sin.f32 normAngle) (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i))) (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) normAngle)))))
(/.f32 (fma.f32 (*.f32 #s(literal 1 binary32) (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i)) (/.f32 (sin.f32 normAngle) n0_i) (*.f32 (sin.f32 normAngle) (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)))) (*.f32 (sin.f32 normAngle) (/.f32 (sin.f32 normAngle) n0_i)))
(/.f32 (fma.f32 (*.f32 #s(literal 1 binary32) (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i)) (/.f32 (sin.f32 normAngle) (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i)) (sin.f32 normAngle)) (*.f32 (sin.f32 normAngle) (/.f32 (sin.f32 normAngle) (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i))))
(/.f32 (fma.f32 (*.f32 (neg.f32 (sin.f32 (*.f32 u normAngle))) n1_i) (neg.f32 (sin.f32 normAngle)) (*.f32 (neg.f32 (sin.f32 normAngle)) (*.f32 #s(literal -1 binary32) (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i)))) (*.f32 (neg.f32 (sin.f32 normAngle)) (neg.f32 (sin.f32 normAngle))))
(/.f32 (fma.f32 (*.f32 (neg.f32 (sin.f32 (*.f32 u normAngle))) n1_i) (neg.f32 (sin.f32 normAngle)) (*.f32 (neg.f32 (sin.f32 normAngle)) (*.f32 (neg.f32 n0_i) (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))))) (*.f32 (neg.f32 (sin.f32 normAngle)) (neg.f32 (sin.f32 normAngle))))
(/.f32 (fma.f32 (*.f32 (neg.f32 (sin.f32 (*.f32 u normAngle))) n1_i) (neg.f32 (sin.f32 normAngle)) (*.f32 (neg.f32 (sin.f32 normAngle)) (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (neg.f32 n0_i)))) (*.f32 (neg.f32 (sin.f32 normAngle)) (neg.f32 (sin.f32 normAngle))))
(/.f32 (fma.f32 (*.f32 (neg.f32 (sin.f32 (*.f32 u normAngle))) n1_i) (neg.f32 (sin.f32 normAngle)) (*.f32 (neg.f32 (sin.f32 normAngle)) (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i) #s(literal -1 binary32)))) (*.f32 (neg.f32 (sin.f32 normAngle)) (neg.f32 (sin.f32 normAngle))))
(/.f32 (fma.f32 (*.f32 (neg.f32 (sin.f32 (*.f32 u normAngle))) n1_i) (sin.f32 normAngle) (*.f32 (neg.f32 (sin.f32 normAngle)) (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i) #s(literal 1 binary32)))) (*.f32 (neg.f32 (sin.f32 normAngle)) (sin.f32 normAngle)))
(/.f32 (fma.f32 (*.f32 (neg.f32 (sin.f32 (*.f32 u normAngle))) n1_i) (sin.f32 normAngle) (*.f32 (neg.f32 (sin.f32 normAngle)) (*.f32 #s(literal 1 binary32) (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i)))) (*.f32 (neg.f32 (sin.f32 normAngle)) (sin.f32 normAngle)))
(/.f32 (fma.f32 (*.f32 (neg.f32 (sin.f32 (*.f32 u normAngle))) n1_i) (neg.f32 (sin.f32 normAngle)) (*.f32 (neg.f32 (sin.f32 normAngle)) (neg.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i)))) (*.f32 (neg.f32 (sin.f32 normAngle)) (neg.f32 (sin.f32 normAngle))))
(/.f32 (fma.f32 (*.f32 (neg.f32 (sin.f32 (*.f32 u normAngle))) n1_i) (sin.f32 normAngle) (*.f32 (neg.f32 (sin.f32 normAngle)) (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i))) (*.f32 (neg.f32 (sin.f32 normAngle)) (sin.f32 normAngle)))
(/.f32 (fma.f32 (*.f32 (neg.f32 (sin.f32 (*.f32 u normAngle))) n1_i) (/.f32 (sin.f32 normAngle) n0_i) (*.f32 (neg.f32 (sin.f32 normAngle)) (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)))) (*.f32 (neg.f32 (sin.f32 normAngle)) (/.f32 (sin.f32 normAngle) n0_i)))
(/.f32 (fma.f32 (*.f32 (neg.f32 (sin.f32 (*.f32 u normAngle))) n1_i) (/.f32 (sin.f32 normAngle) (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i)) (*.f32 (neg.f32 (sin.f32 normAngle)) #s(literal 1 binary32))) (*.f32 (neg.f32 (sin.f32 normAngle)) (/.f32 (sin.f32 normAngle) (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i))))
(/.f32 (fma.f32 (neg.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i)) (neg.f32 (sin.f32 normAngle)) (*.f32 (neg.f32 (sin.f32 normAngle)) (*.f32 #s(literal -1 binary32) (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i)))) (*.f32 (neg.f32 (sin.f32 normAngle)) (neg.f32 (sin.f32 normAngle))))
(/.f32 (fma.f32 (neg.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i)) (neg.f32 (sin.f32 normAngle)) (*.f32 (neg.f32 (sin.f32 normAngle)) (*.f32 (neg.f32 n0_i) (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))))) (*.f32 (neg.f32 (sin.f32 normAngle)) (neg.f32 (sin.f32 normAngle))))
(/.f32 (fma.f32 (neg.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i)) (neg.f32 (sin.f32 normAngle)) (*.f32 (neg.f32 (sin.f32 normAngle)) (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (neg.f32 n0_i)))) (*.f32 (neg.f32 (sin.f32 normAngle)) (neg.f32 (sin.f32 normAngle))))
(/.f32 (fma.f32 (neg.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i)) (neg.f32 (sin.f32 normAngle)) (*.f32 (neg.f32 (sin.f32 normAngle)) (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i) #s(literal -1 binary32)))) (*.f32 (neg.f32 (sin.f32 normAngle)) (neg.f32 (sin.f32 normAngle))))
(/.f32 (fma.f32 (neg.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i)) (sin.f32 normAngle) (*.f32 (neg.f32 (sin.f32 normAngle)) (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i) #s(literal 1 binary32)))) (*.f32 (neg.f32 (sin.f32 normAngle)) (sin.f32 normAngle)))
(/.f32 (fma.f32 (neg.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i)) (sin.f32 normAngle) (*.f32 (neg.f32 (sin.f32 normAngle)) (*.f32 #s(literal 1 binary32) (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i)))) (*.f32 (neg.f32 (sin.f32 normAngle)) (sin.f32 normAngle)))
(/.f32 (fma.f32 (neg.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i)) (neg.f32 (sin.f32 normAngle)) (*.f32 (neg.f32 (sin.f32 normAngle)) (neg.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i)))) (*.f32 (neg.f32 (sin.f32 normAngle)) (neg.f32 (sin.f32 normAngle))))
(/.f32 (fma.f32 (neg.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i)) (sin.f32 normAngle) (*.f32 (neg.f32 (sin.f32 normAngle)) (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i))) (*.f32 (neg.f32 (sin.f32 normAngle)) (sin.f32 normAngle)))
(/.f32 (fma.f32 (neg.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i)) (/.f32 (sin.f32 normAngle) n0_i) (*.f32 (neg.f32 (sin.f32 normAngle)) (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)))) (*.f32 (neg.f32 (sin.f32 normAngle)) (/.f32 (sin.f32 normAngle) n0_i)))
(/.f32 (fma.f32 (neg.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i)) (/.f32 (sin.f32 normAngle) (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i)) (*.f32 (neg.f32 (sin.f32 normAngle)) #s(literal 1 binary32))) (*.f32 (neg.f32 (sin.f32 normAngle)) (/.f32 (sin.f32 normAngle) (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i))))
(/.f32 (fma.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i) (neg.f32 (sin.f32 normAngle)) (*.f32 (sin.f32 normAngle) (*.f32 #s(literal -1 binary32) (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i)))) (*.f32 (sin.f32 normAngle) (neg.f32 (sin.f32 normAngle))))
(/.f32 (fma.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i) (neg.f32 (sin.f32 normAngle)) (*.f32 (sin.f32 normAngle) (*.f32 (neg.f32 n0_i) (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))))) (*.f32 (sin.f32 normAngle) (neg.f32 (sin.f32 normAngle))))
(/.f32 (fma.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i) (neg.f32 (sin.f32 normAngle)) (*.f32 (sin.f32 normAngle) (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (neg.f32 n0_i)))) (*.f32 (sin.f32 normAngle) (neg.f32 (sin.f32 normAngle))))
(/.f32 (fma.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i) (neg.f32 (sin.f32 normAngle)) (*.f32 (sin.f32 normAngle) (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i) #s(literal -1 binary32)))) (*.f32 (sin.f32 normAngle) (neg.f32 (sin.f32 normAngle))))
(/.f32 (fma.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i) (sin.f32 normAngle) (*.f32 (sin.f32 normAngle) (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i) #s(literal 1 binary32)))) (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) normAngle)))))
(/.f32 (fma.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i) (sin.f32 normAngle) (*.f32 (sin.f32 normAngle) (*.f32 #s(literal 1 binary32) (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i)))) (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) normAngle)))))
(/.f32 (fma.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i) (neg.f32 (sin.f32 normAngle)) (*.f32 (sin.f32 normAngle) (neg.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i)))) (*.f32 (sin.f32 normAngle) (neg.f32 (sin.f32 normAngle))))
(/.f32 (fma.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i) (/.f32 (sin.f32 normAngle) n0_i) (*.f32 (sin.f32 normAngle) (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)))) (*.f32 (sin.f32 normAngle) (/.f32 (sin.f32 normAngle) n0_i)))
(/.f32 (fma.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i) (/.f32 (sin.f32 normAngle) (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i)) (sin.f32 normAngle)) (*.f32 (sin.f32 normAngle) (/.f32 (sin.f32 normAngle) (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i))))
(/.f32 (fma.f32 #s(literal 1 binary32) (neg.f32 (sin.f32 normAngle)) (*.f32 (/.f32 (sin.f32 normAngle) (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i)) (*.f32 #s(literal -1 binary32) (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i)))) (*.f32 (/.f32 (sin.f32 normAngle) (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i)) (neg.f32 (sin.f32 normAngle))))
(/.f32 (fma.f32 #s(literal 1 binary32) (neg.f32 (sin.f32 normAngle)) (*.f32 (/.f32 (sin.f32 normAngle) (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i)) (*.f32 (neg.f32 n0_i) (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))))) (*.f32 (/.f32 (sin.f32 normAngle) (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i)) (neg.f32 (sin.f32 normAngle))))
(/.f32 (fma.f32 #s(literal 1 binary32) (neg.f32 (sin.f32 normAngle)) (*.f32 (/.f32 (sin.f32 normAngle) (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i)) (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (neg.f32 n0_i)))) (*.f32 (/.f32 (sin.f32 normAngle) (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i)) (neg.f32 (sin.f32 normAngle))))
(/.f32 (fma.f32 #s(literal 1 binary32) (neg.f32 (sin.f32 normAngle)) (*.f32 (/.f32 (sin.f32 normAngle) (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i)) (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i) #s(literal -1 binary32)))) (*.f32 (/.f32 (sin.f32 normAngle) (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i)) (neg.f32 (sin.f32 normAngle))))
(/.f32 (fma.f32 #s(literal 1 binary32) (sin.f32 normAngle) (*.f32 (/.f32 (sin.f32 normAngle) (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i)) (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i) #s(literal 1 binary32)))) (*.f32 (/.f32 (sin.f32 normAngle) (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i)) (sin.f32 normAngle)))
(/.f32 (fma.f32 #s(literal 1 binary32) (sin.f32 normAngle) (*.f32 (/.f32 (sin.f32 normAngle) (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i)) (*.f32 #s(literal 1 binary32) (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i)))) (*.f32 (/.f32 (sin.f32 normAngle) (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i)) (sin.f32 normAngle)))
(/.f32 (fma.f32 #s(literal 1 binary32) (neg.f32 (sin.f32 normAngle)) (*.f32 (/.f32 (sin.f32 normAngle) (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i)) (neg.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i)))) (*.f32 (/.f32 (sin.f32 normAngle) (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i)) (neg.f32 (sin.f32 normAngle))))
(/.f32 (fma.f32 #s(literal 1 binary32) (sin.f32 normAngle) (*.f32 (/.f32 (sin.f32 normAngle) (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i)) (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i))) (*.f32 (/.f32 (sin.f32 normAngle) (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i)) (sin.f32 normAngle)))
(/.f32 (+.f32 (/.f32 (sin.f32 normAngle) n0_i) (*.f32 (/.f32 (sin.f32 normAngle) (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i)) (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)))) (*.f32 (/.f32 (sin.f32 normAngle) (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i)) (/.f32 (sin.f32 normAngle) n0_i)))
(/.f32 (fma.f32 #s(literal 1 binary32) (/.f32 (sin.f32 normAngle) (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i)) (*.f32 (/.f32 (sin.f32 normAngle) (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i)) #s(literal 1 binary32))) (*.f32 (/.f32 (sin.f32 normAngle) (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i)) (/.f32 (sin.f32 normAngle) (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i))))
(/.f32 (fma.f32 n1_i (neg.f32 (sin.f32 normAngle)) (*.f32 (/.f32 (sin.f32 normAngle) (sin.f32 (*.f32 u normAngle))) (*.f32 #s(literal -1 binary32) (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i)))) (*.f32 (/.f32 (sin.f32 normAngle) (sin.f32 (*.f32 u normAngle))) (neg.f32 (sin.f32 normAngle))))
(/.f32 (fma.f32 n1_i (neg.f32 (sin.f32 normAngle)) (*.f32 (/.f32 (sin.f32 normAngle) (sin.f32 (*.f32 u normAngle))) (*.f32 (neg.f32 n0_i) (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))))) (*.f32 (/.f32 (sin.f32 normAngle) (sin.f32 (*.f32 u normAngle))) (neg.f32 (sin.f32 normAngle))))
(/.f32 (fma.f32 n1_i (neg.f32 (sin.f32 normAngle)) (*.f32 (/.f32 (sin.f32 normAngle) (sin.f32 (*.f32 u normAngle))) (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (neg.f32 n0_i)))) (*.f32 (/.f32 (sin.f32 normAngle) (sin.f32 (*.f32 u normAngle))) (neg.f32 (sin.f32 normAngle))))
(/.f32 (fma.f32 n1_i (neg.f32 (sin.f32 normAngle)) (*.f32 (/.f32 (sin.f32 normAngle) (sin.f32 (*.f32 u normAngle))) (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i) #s(literal -1 binary32)))) (*.f32 (/.f32 (sin.f32 normAngle) (sin.f32 (*.f32 u normAngle))) (neg.f32 (sin.f32 normAngle))))
(/.f32 (fma.f32 n1_i (sin.f32 normAngle) (*.f32 (/.f32 (sin.f32 normAngle) (sin.f32 (*.f32 u normAngle))) (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i) #s(literal 1 binary32)))) (*.f32 (/.f32 (sin.f32 normAngle) (sin.f32 (*.f32 u normAngle))) (sin.f32 normAngle)))
(/.f32 (fma.f32 n1_i (sin.f32 normAngle) (*.f32 (/.f32 (sin.f32 normAngle) (sin.f32 (*.f32 u normAngle))) (*.f32 #s(literal 1 binary32) (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i)))) (*.f32 (/.f32 (sin.f32 normAngle) (sin.f32 (*.f32 u normAngle))) (sin.f32 normAngle)))
(/.f32 (fma.f32 n1_i (neg.f32 (sin.f32 normAngle)) (*.f32 (/.f32 (sin.f32 normAngle) (sin.f32 (*.f32 u normAngle))) (neg.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i)))) (*.f32 (/.f32 (sin.f32 normAngle) (sin.f32 (*.f32 u normAngle))) (neg.f32 (sin.f32 normAngle))))
(/.f32 (fma.f32 n1_i (sin.f32 normAngle) (*.f32 (/.f32 (sin.f32 normAngle) (sin.f32 (*.f32 u normAngle))) (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i))) (*.f32 (/.f32 (sin.f32 normAngle) (sin.f32 (*.f32 u normAngle))) (sin.f32 normAngle)))
(/.f32 (fma.f32 n1_i (/.f32 (sin.f32 normAngle) n0_i) (*.f32 (/.f32 (sin.f32 normAngle) (sin.f32 (*.f32 u normAngle))) (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)))) (*.f32 (/.f32 (sin.f32 normAngle) (sin.f32 (*.f32 u normAngle))) (/.f32 (sin.f32 normAngle) n0_i)))
(/.f32 (fma.f32 n1_i (/.f32 (sin.f32 normAngle) (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i)) (/.f32 (sin.f32 normAngle) (sin.f32 (*.f32 u normAngle)))) (*.f32 (/.f32 (sin.f32 normAngle) (sin.f32 (*.f32 u normAngle))) (/.f32 (sin.f32 normAngle) (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i))))
(/.f32 (fma.f32 (*.f32 #s(literal -1 binary32) (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i)) (neg.f32 (sin.f32 normAngle)) (*.f32 (neg.f32 (sin.f32 normAngle)) (*.f32 #s(literal -1 binary32) (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i)))) (*.f32 (neg.f32 (sin.f32 normAngle)) (neg.f32 (sin.f32 normAngle))))
(/.f32 (fma.f32 (*.f32 #s(literal -1 binary32) (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i)) (/.f32 (sin.f32 normAngle) (sin.f32 (*.f32 u normAngle))) (*.f32 (neg.f32 (sin.f32 normAngle)) (*.f32 #s(literal 1 binary32) n1_i))) (*.f32 (neg.f32 (sin.f32 normAngle)) (/.f32 (sin.f32 normAngle) (sin.f32 (*.f32 u normAngle)))))
(/.f32 (fma.f32 (*.f32 #s(literal -1 binary32) (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i)) (neg.f32 (sin.f32 normAngle)) (*.f32 (neg.f32 (sin.f32 normAngle)) (*.f32 n1_i (neg.f32 (sin.f32 (*.f32 u normAngle)))))) (*.f32 (neg.f32 (sin.f32 normAngle)) (neg.f32 (sin.f32 normAngle))))
(/.f32 (fma.f32 (*.f32 #s(literal -1 binary32) (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i)) (neg.f32 (sin.f32 normAngle)) (*.f32 (neg.f32 (sin.f32 normAngle)) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i) #s(literal -1 binary32)))) (*.f32 (neg.f32 (sin.f32 normAngle)) (neg.f32 (sin.f32 normAngle))))
(/.f32 (fma.f32 (*.f32 #s(literal -1 binary32) (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i)) (/.f32 (sin.f32 normAngle) (sin.f32 (*.f32 u normAngle))) (*.f32 (neg.f32 (sin.f32 normAngle)) (*.f32 n1_i #s(literal 1 binary32)))) (*.f32 (neg.f32 (sin.f32 normAngle)) (/.f32 (sin.f32 normAngle) (sin.f32 (*.f32 u normAngle)))))
(/.f32 (fma.f32 (*.f32 #s(literal -1 binary32) (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i)) (sin.f32 normAngle) (*.f32 (neg.f32 (sin.f32 normAngle)) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i) #s(literal 1 binary32)))) (*.f32 (neg.f32 (sin.f32 normAngle)) (sin.f32 normAngle)))
(/.f32 (fma.f32 (*.f32 #s(literal -1 binary32) (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i)) (sin.f32 normAngle) (*.f32 (neg.f32 (sin.f32 normAngle)) (*.f32 #s(literal 1 binary32) (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i)))) (*.f32 (neg.f32 (sin.f32 normAngle)) (sin.f32 normAngle)))
(/.f32 (fma.f32 (*.f32 #s(literal -1 binary32) (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i)) (neg.f32 (sin.f32 normAngle)) (*.f32 (neg.f32 (sin.f32 normAngle)) (*.f32 (neg.f32 (sin.f32 (*.f32 u normAngle))) n1_i))) (*.f32 (neg.f32 (sin.f32 normAngle)) (neg.f32 (sin.f32 normAngle))))
(/.f32 (fma.f32 (*.f32 #s(literal -1 binary32) (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i)) (neg.f32 (sin.f32 normAngle)) (*.f32 (neg.f32 (sin.f32 normAngle)) (neg.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i)))) (*.f32 (neg.f32 (sin.f32 normAngle)) (neg.f32 (sin.f32 normAngle))))
(/.f32 (fma.f32 (*.f32 #s(literal -1 binary32) (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i)) (sin.f32 normAngle) (*.f32 (neg.f32 (sin.f32 normAngle)) (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i))) (*.f32 (neg.f32 (sin.f32 normAngle)) (sin.f32 normAngle)))
(/.f32 (fma.f32 (*.f32 #s(literal -1 binary32) (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i)) (/.f32 (sin.f32 normAngle) (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i)) (*.f32 (neg.f32 (sin.f32 normAngle)) #s(literal 1 binary32))) (*.f32 (neg.f32 (sin.f32 normAngle)) (/.f32 (sin.f32 normAngle) (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i))))
(/.f32 (fma.f32 (*.f32 #s(literal -1 binary32) (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i)) (/.f32 (sin.f32 normAngle) (sin.f32 (*.f32 u normAngle))) (*.f32 (neg.f32 (sin.f32 normAngle)) n1_i)) (*.f32 (neg.f32 (sin.f32 normAngle)) (/.f32 (sin.f32 normAngle) (sin.f32 (*.f32 u normAngle)))))
(/.f32 (fma.f32 (*.f32 (neg.f32 n0_i) (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))) (neg.f32 (sin.f32 normAngle)) (*.f32 (neg.f32 (sin.f32 normAngle)) (*.f32 #s(literal -1 binary32) (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i)))) (*.f32 (neg.f32 (sin.f32 normAngle)) (neg.f32 (sin.f32 normAngle))))
(/.f32 (fma.f32 (*.f32 (neg.f32 n0_i) (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))) (/.f32 (sin.f32 normAngle) (sin.f32 (*.f32 u normAngle))) (*.f32 (neg.f32 (sin.f32 normAngle)) (*.f32 #s(literal 1 binary32) n1_i))) (*.f32 (neg.f32 (sin.f32 normAngle)) (/.f32 (sin.f32 normAngle) (sin.f32 (*.f32 u normAngle)))))
(/.f32 (fma.f32 (*.f32 (neg.f32 n0_i) (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))) (neg.f32 (sin.f32 normAngle)) (*.f32 (neg.f32 (sin.f32 normAngle)) (*.f32 n1_i (neg.f32 (sin.f32 (*.f32 u normAngle)))))) (*.f32 (neg.f32 (sin.f32 normAngle)) (neg.f32 (sin.f32 normAngle))))
(/.f32 (fma.f32 (*.f32 (neg.f32 n0_i) (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))) (neg.f32 (sin.f32 normAngle)) (*.f32 (neg.f32 (sin.f32 normAngle)) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i) #s(literal -1 binary32)))) (*.f32 (neg.f32 (sin.f32 normAngle)) (neg.f32 (sin.f32 normAngle))))
(/.f32 (fma.f32 (*.f32 (neg.f32 n0_i) (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))) (/.f32 (sin.f32 normAngle) (sin.f32 (*.f32 u normAngle))) (*.f32 (neg.f32 (sin.f32 normAngle)) (*.f32 n1_i #s(literal 1 binary32)))) (*.f32 (neg.f32 (sin.f32 normAngle)) (/.f32 (sin.f32 normAngle) (sin.f32 (*.f32 u normAngle)))))
(/.f32 (fma.f32 (*.f32 (neg.f32 n0_i) (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))) (sin.f32 normAngle) (*.f32 (neg.f32 (sin.f32 normAngle)) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i) #s(literal 1 binary32)))) (*.f32 (neg.f32 (sin.f32 normAngle)) (sin.f32 normAngle)))
(/.f32 (fma.f32 (*.f32 (neg.f32 n0_i) (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))) (sin.f32 normAngle) (*.f32 (neg.f32 (sin.f32 normAngle)) (*.f32 #s(literal 1 binary32) (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i)))) (*.f32 (neg.f32 (sin.f32 normAngle)) (sin.f32 normAngle)))
(/.f32 (fma.f32 (*.f32 (neg.f32 n0_i) (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))) (neg.f32 (sin.f32 normAngle)) (*.f32 (neg.f32 (sin.f32 normAngle)) (*.f32 (neg.f32 (sin.f32 (*.f32 u normAngle))) n1_i))) (*.f32 (neg.f32 (sin.f32 normAngle)) (neg.f32 (sin.f32 normAngle))))
(/.f32 (fma.f32 (*.f32 (neg.f32 n0_i) (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))) (neg.f32 (sin.f32 normAngle)) (*.f32 (neg.f32 (sin.f32 normAngle)) (neg.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i)))) (*.f32 (neg.f32 (sin.f32 normAngle)) (neg.f32 (sin.f32 normAngle))))
(/.f32 (fma.f32 (*.f32 (neg.f32 n0_i) (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))) (sin.f32 normAngle) (*.f32 (neg.f32 (sin.f32 normAngle)) (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i))) (*.f32 (neg.f32 (sin.f32 normAngle)) (sin.f32 normAngle)))
(/.f32 (fma.f32 (*.f32 (neg.f32 n0_i) (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))) (/.f32 (sin.f32 normAngle) (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i)) (*.f32 (neg.f32 (sin.f32 normAngle)) #s(literal 1 binary32))) (*.f32 (neg.f32 (sin.f32 normAngle)) (/.f32 (sin.f32 normAngle) (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i))))
(/.f32 (fma.f32 (*.f32 (neg.f32 n0_i) (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))) (/.f32 (sin.f32 normAngle) (sin.f32 (*.f32 u normAngle))) (*.f32 (neg.f32 (sin.f32 normAngle)) n1_i)) (*.f32 (neg.f32 (sin.f32 normAngle)) (/.f32 (sin.f32 normAngle) (sin.f32 (*.f32 u normAngle)))))
(/.f32 (fma.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (neg.f32 n0_i)) (neg.f32 (sin.f32 normAngle)) (*.f32 (neg.f32 (sin.f32 normAngle)) (*.f32 #s(literal -1 binary32) (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i)))) (*.f32 (neg.f32 (sin.f32 normAngle)) (neg.f32 (sin.f32 normAngle))))
(/.f32 (fma.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (neg.f32 n0_i)) (/.f32 (sin.f32 normAngle) (sin.f32 (*.f32 u normAngle))) (*.f32 (neg.f32 (sin.f32 normAngle)) (*.f32 #s(literal 1 binary32) n1_i))) (*.f32 (neg.f32 (sin.f32 normAngle)) (/.f32 (sin.f32 normAngle) (sin.f32 (*.f32 u normAngle)))))
(/.f32 (fma.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (neg.f32 n0_i)) (neg.f32 (sin.f32 normAngle)) (*.f32 (neg.f32 (sin.f32 normAngle)) (*.f32 n1_i (neg.f32 (sin.f32 (*.f32 u normAngle)))))) (*.f32 (neg.f32 (sin.f32 normAngle)) (neg.f32 (sin.f32 normAngle))))
(/.f32 (fma.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (neg.f32 n0_i)) (neg.f32 (sin.f32 normAngle)) (*.f32 (neg.f32 (sin.f32 normAngle)) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i) #s(literal -1 binary32)))) (*.f32 (neg.f32 (sin.f32 normAngle)) (neg.f32 (sin.f32 normAngle))))
(/.f32 (fma.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (neg.f32 n0_i)) (/.f32 (sin.f32 normAngle) (sin.f32 (*.f32 u normAngle))) (*.f32 (neg.f32 (sin.f32 normAngle)) (*.f32 n1_i #s(literal 1 binary32)))) (*.f32 (neg.f32 (sin.f32 normAngle)) (/.f32 (sin.f32 normAngle) (sin.f32 (*.f32 u normAngle)))))
(/.f32 (fma.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (neg.f32 n0_i)) (sin.f32 normAngle) (*.f32 (neg.f32 (sin.f32 normAngle)) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i) #s(literal 1 binary32)))) (*.f32 (neg.f32 (sin.f32 normAngle)) (sin.f32 normAngle)))
(/.f32 (fma.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (neg.f32 n0_i)) (sin.f32 normAngle) (*.f32 (neg.f32 (sin.f32 normAngle)) (*.f32 #s(literal 1 binary32) (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i)))) (*.f32 (neg.f32 (sin.f32 normAngle)) (sin.f32 normAngle)))
(/.f32 (fma.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (neg.f32 n0_i)) (neg.f32 (sin.f32 normAngle)) (*.f32 (neg.f32 (sin.f32 normAngle)) (*.f32 (neg.f32 (sin.f32 (*.f32 u normAngle))) n1_i))) (*.f32 (neg.f32 (sin.f32 normAngle)) (neg.f32 (sin.f32 normAngle))))
(/.f32 (fma.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (neg.f32 n0_i)) (neg.f32 (sin.f32 normAngle)) (*.f32 (neg.f32 (sin.f32 normAngle)) (neg.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i)))) (*.f32 (neg.f32 (sin.f32 normAngle)) (neg.f32 (sin.f32 normAngle))))
(/.f32 (fma.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (neg.f32 n0_i)) (sin.f32 normAngle) (*.f32 (neg.f32 (sin.f32 normAngle)) (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i))) (*.f32 (neg.f32 (sin.f32 normAngle)) (sin.f32 normAngle)))
(/.f32 (fma.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (neg.f32 n0_i)) (/.f32 (sin.f32 normAngle) (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i)) (*.f32 (neg.f32 (sin.f32 normAngle)) #s(literal 1 binary32))) (*.f32 (neg.f32 (sin.f32 normAngle)) (/.f32 (sin.f32 normAngle) (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i))))
(/.f32 (fma.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (neg.f32 n0_i)) (/.f32 (sin.f32 normAngle) (sin.f32 (*.f32 u normAngle))) (*.f32 (neg.f32 (sin.f32 normAngle)) n1_i)) (*.f32 (neg.f32 (sin.f32 normAngle)) (/.f32 (sin.f32 normAngle) (sin.f32 (*.f32 u normAngle)))))
(/.f32 (fma.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i) #s(literal -1 binary32)) (neg.f32 (sin.f32 normAngle)) (*.f32 (neg.f32 (sin.f32 normAngle)) (*.f32 #s(literal -1 binary32) (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i)))) (*.f32 (neg.f32 (sin.f32 normAngle)) (neg.f32 (sin.f32 normAngle))))
(/.f32 (fma.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i) #s(literal -1 binary32)) (/.f32 (sin.f32 normAngle) (sin.f32 (*.f32 u normAngle))) (*.f32 (neg.f32 (sin.f32 normAngle)) (*.f32 #s(literal 1 binary32) n1_i))) (*.f32 (neg.f32 (sin.f32 normAngle)) (/.f32 (sin.f32 normAngle) (sin.f32 (*.f32 u normAngle)))))
(/.f32 (fma.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i) #s(literal -1 binary32)) (neg.f32 (sin.f32 normAngle)) (*.f32 (neg.f32 (sin.f32 normAngle)) (*.f32 n1_i (neg.f32 (sin.f32 (*.f32 u normAngle)))))) (*.f32 (neg.f32 (sin.f32 normAngle)) (neg.f32 (sin.f32 normAngle))))
(/.f32 (fma.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i) #s(literal -1 binary32)) (neg.f32 (sin.f32 normAngle)) (*.f32 (neg.f32 (sin.f32 normAngle)) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i) #s(literal -1 binary32)))) (*.f32 (neg.f32 (sin.f32 normAngle)) (neg.f32 (sin.f32 normAngle))))
(/.f32 (fma.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i) #s(literal -1 binary32)) (/.f32 (sin.f32 normAngle) (sin.f32 (*.f32 u normAngle))) (*.f32 (neg.f32 (sin.f32 normAngle)) (*.f32 n1_i #s(literal 1 binary32)))) (*.f32 (neg.f32 (sin.f32 normAngle)) (/.f32 (sin.f32 normAngle) (sin.f32 (*.f32 u normAngle)))))
(/.f32 (fma.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i) #s(literal -1 binary32)) (sin.f32 normAngle) (*.f32 (neg.f32 (sin.f32 normAngle)) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i) #s(literal 1 binary32)))) (*.f32 (neg.f32 (sin.f32 normAngle)) (sin.f32 normAngle)))
(/.f32 (fma.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i) #s(literal -1 binary32)) (sin.f32 normAngle) (*.f32 (neg.f32 (sin.f32 normAngle)) (*.f32 #s(literal 1 binary32) (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i)))) (*.f32 (neg.f32 (sin.f32 normAngle)) (sin.f32 normAngle)))
(/.f32 (fma.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i) #s(literal -1 binary32)) (neg.f32 (sin.f32 normAngle)) (*.f32 (neg.f32 (sin.f32 normAngle)) (*.f32 (neg.f32 (sin.f32 (*.f32 u normAngle))) n1_i))) (*.f32 (neg.f32 (sin.f32 normAngle)) (neg.f32 (sin.f32 normAngle))))
(/.f32 (fma.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i) #s(literal -1 binary32)) (neg.f32 (sin.f32 normAngle)) (*.f32 (neg.f32 (sin.f32 normAngle)) (neg.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i)))) (*.f32 (neg.f32 (sin.f32 normAngle)) (neg.f32 (sin.f32 normAngle))))
(/.f32 (fma.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i) #s(literal -1 binary32)) (sin.f32 normAngle) (*.f32 (neg.f32 (sin.f32 normAngle)) (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i))) (*.f32 (neg.f32 (sin.f32 normAngle)) (sin.f32 normAngle)))
(/.f32 (fma.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i) #s(literal -1 binary32)) (/.f32 (sin.f32 normAngle) (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i)) (*.f32 (neg.f32 (sin.f32 normAngle)) #s(literal 1 binary32))) (*.f32 (neg.f32 (sin.f32 normAngle)) (/.f32 (sin.f32 normAngle) (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i))))
(/.f32 (fma.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i) #s(literal -1 binary32)) (/.f32 (sin.f32 normAngle) (sin.f32 (*.f32 u normAngle))) (*.f32 (neg.f32 (sin.f32 normAngle)) n1_i)) (*.f32 (neg.f32 (sin.f32 normAngle)) (/.f32 (sin.f32 normAngle) (sin.f32 (*.f32 u normAngle)))))
(/.f32 (fma.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i) #s(literal 1 binary32)) (neg.f32 (sin.f32 normAngle)) (*.f32 (sin.f32 normAngle) (*.f32 #s(literal -1 binary32) (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i)))) (*.f32 (sin.f32 normAngle) (neg.f32 (sin.f32 normAngle))))
(/.f32 (fma.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i) #s(literal 1 binary32)) (/.f32 (sin.f32 normAngle) (sin.f32 (*.f32 u normAngle))) (*.f32 (sin.f32 normAngle) (*.f32 #s(literal 1 binary32) n1_i))) (*.f32 (sin.f32 normAngle) (/.f32 (sin.f32 normAngle) (sin.f32 (*.f32 u normAngle)))))
(/.f32 (fma.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i) #s(literal 1 binary32)) (neg.f32 (sin.f32 normAngle)) (*.f32 (sin.f32 normAngle) (*.f32 n1_i (neg.f32 (sin.f32 (*.f32 u normAngle)))))) (*.f32 (sin.f32 normAngle) (neg.f32 (sin.f32 normAngle))))
(/.f32 (fma.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i) #s(literal 1 binary32)) (neg.f32 (sin.f32 normAngle)) (*.f32 (sin.f32 normAngle) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i) #s(literal -1 binary32)))) (*.f32 (sin.f32 normAngle) (neg.f32 (sin.f32 normAngle))))
(/.f32 (fma.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i) #s(literal 1 binary32)) (/.f32 (sin.f32 normAngle) (sin.f32 (*.f32 u normAngle))) (*.f32 (sin.f32 normAngle) (*.f32 n1_i #s(literal 1 binary32)))) (*.f32 (sin.f32 normAngle) (/.f32 (sin.f32 normAngle) (sin.f32 (*.f32 u normAngle)))))
(/.f32 (fma.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i) #s(literal 1 binary32)) (sin.f32 normAngle) (*.f32 (sin.f32 normAngle) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i) #s(literal 1 binary32)))) (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) normAngle)))))
(/.f32 (fma.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i) #s(literal 1 binary32)) (sin.f32 normAngle) (*.f32 (sin.f32 normAngle) (*.f32 #s(literal 1 binary32) (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i)))) (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) normAngle)))))
(/.f32 (fma.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i) #s(literal 1 binary32)) (neg.f32 (sin.f32 normAngle)) (*.f32 (sin.f32 normAngle) (*.f32 (neg.f32 (sin.f32 (*.f32 u normAngle))) n1_i))) (*.f32 (sin.f32 normAngle) (neg.f32 (sin.f32 normAngle))))
(/.f32 (fma.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i) #s(literal 1 binary32)) (neg.f32 (sin.f32 normAngle)) (*.f32 (sin.f32 normAngle) (neg.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i)))) (*.f32 (sin.f32 normAngle) (neg.f32 (sin.f32 normAngle))))
(/.f32 (fma.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i) #s(literal 1 binary32)) (sin.f32 normAngle) (*.f32 (sin.f32 normAngle) (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i))) (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) normAngle)))))
(/.f32 (fma.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i) #s(literal 1 binary32)) (/.f32 (sin.f32 normAngle) (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i)) (sin.f32 normAngle)) (*.f32 (sin.f32 normAngle) (/.f32 (sin.f32 normAngle) (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i))))
(/.f32 (fma.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i) #s(literal 1 binary32)) (/.f32 (sin.f32 normAngle) (sin.f32 (*.f32 u normAngle))) (*.f32 (sin.f32 normAngle) n1_i)) (*.f32 (sin.f32 normAngle) (/.f32 (sin.f32 normAngle) (sin.f32 (*.f32 u normAngle)))))
(/.f32 (fma.f32 (*.f32 #s(literal 1 binary32) (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i)) (neg.f32 (sin.f32 normAngle)) (*.f32 (sin.f32 normAngle) (*.f32 #s(literal -1 binary32) (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i)))) (*.f32 (sin.f32 normAngle) (neg.f32 (sin.f32 normAngle))))
(/.f32 (fma.f32 (*.f32 #s(literal 1 binary32) (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i)) (/.f32 (sin.f32 normAngle) (sin.f32 (*.f32 u normAngle))) (*.f32 (sin.f32 normAngle) (*.f32 #s(literal 1 binary32) n1_i))) (*.f32 (sin.f32 normAngle) (/.f32 (sin.f32 normAngle) (sin.f32 (*.f32 u normAngle)))))
(/.f32 (fma.f32 (*.f32 #s(literal 1 binary32) (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i)) (neg.f32 (sin.f32 normAngle)) (*.f32 (sin.f32 normAngle) (*.f32 n1_i (neg.f32 (sin.f32 (*.f32 u normAngle)))))) (*.f32 (sin.f32 normAngle) (neg.f32 (sin.f32 normAngle))))
(/.f32 (fma.f32 (*.f32 #s(literal 1 binary32) (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i)) (neg.f32 (sin.f32 normAngle)) (*.f32 (sin.f32 normAngle) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i) #s(literal -1 binary32)))) (*.f32 (sin.f32 normAngle) (neg.f32 (sin.f32 normAngle))))
(/.f32 (fma.f32 (*.f32 #s(literal 1 binary32) (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i)) (/.f32 (sin.f32 normAngle) (sin.f32 (*.f32 u normAngle))) (*.f32 (sin.f32 normAngle) (*.f32 n1_i #s(literal 1 binary32)))) (*.f32 (sin.f32 normAngle) (/.f32 (sin.f32 normAngle) (sin.f32 (*.f32 u normAngle)))))
(/.f32 (fma.f32 (*.f32 #s(literal 1 binary32) (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i)) (sin.f32 normAngle) (*.f32 (sin.f32 normAngle) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i) #s(literal 1 binary32)))) (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) normAngle)))))
(/.f32 (fma.f32 (*.f32 #s(literal 1 binary32) (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i)) (sin.f32 normAngle) (*.f32 (sin.f32 normAngle) (*.f32 #s(literal 1 binary32) (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i)))) (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) normAngle)))))
(/.f32 (fma.f32 (*.f32 #s(literal 1 binary32) (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i)) (neg.f32 (sin.f32 normAngle)) (*.f32 (sin.f32 normAngle) (*.f32 (neg.f32 (sin.f32 (*.f32 u normAngle))) n1_i))) (*.f32 (sin.f32 normAngle) (neg.f32 (sin.f32 normAngle))))
(/.f32 (fma.f32 (*.f32 #s(literal 1 binary32) (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i)) (neg.f32 (sin.f32 normAngle)) (*.f32 (sin.f32 normAngle) (neg.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i)))) (*.f32 (sin.f32 normAngle) (neg.f32 (sin.f32 normAngle))))
(/.f32 (fma.f32 (*.f32 #s(literal 1 binary32) (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i)) (sin.f32 normAngle) (*.f32 (sin.f32 normAngle) (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i))) (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) normAngle)))))
(/.f32 (fma.f32 (*.f32 #s(literal 1 binary32) (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i)) (/.f32 (sin.f32 normAngle) (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i)) (sin.f32 normAngle)) (*.f32 (sin.f32 normAngle) (/.f32 (sin.f32 normAngle) (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i))))
(/.f32 (fma.f32 (*.f32 #s(literal 1 binary32) (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i)) (/.f32 (sin.f32 normAngle) (sin.f32 (*.f32 u normAngle))) (*.f32 (sin.f32 normAngle) n1_i)) (*.f32 (sin.f32 normAngle) (/.f32 (sin.f32 normAngle) (sin.f32 (*.f32 u normAngle)))))
(/.f32 (fma.f32 (neg.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i)) (neg.f32 (sin.f32 normAngle)) (*.f32 (neg.f32 (sin.f32 normAngle)) (*.f32 #s(literal -1 binary32) (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i)))) (*.f32 (neg.f32 (sin.f32 normAngle)) (neg.f32 (sin.f32 normAngle))))
(/.f32 (fma.f32 (neg.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i)) (/.f32 (sin.f32 normAngle) (sin.f32 (*.f32 u normAngle))) (*.f32 (neg.f32 (sin.f32 normAngle)) (*.f32 #s(literal 1 binary32) n1_i))) (*.f32 (neg.f32 (sin.f32 normAngle)) (/.f32 (sin.f32 normAngle) (sin.f32 (*.f32 u normAngle)))))
(/.f32 (fma.f32 (neg.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i)) (neg.f32 (sin.f32 normAngle)) (*.f32 (neg.f32 (sin.f32 normAngle)) (*.f32 n1_i (neg.f32 (sin.f32 (*.f32 u normAngle)))))) (*.f32 (neg.f32 (sin.f32 normAngle)) (neg.f32 (sin.f32 normAngle))))
(/.f32 (fma.f32 (neg.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i)) (neg.f32 (sin.f32 normAngle)) (*.f32 (neg.f32 (sin.f32 normAngle)) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i) #s(literal -1 binary32)))) (*.f32 (neg.f32 (sin.f32 normAngle)) (neg.f32 (sin.f32 normAngle))))
(/.f32 (fma.f32 (neg.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i)) (/.f32 (sin.f32 normAngle) (sin.f32 (*.f32 u normAngle))) (*.f32 (neg.f32 (sin.f32 normAngle)) (*.f32 n1_i #s(literal 1 binary32)))) (*.f32 (neg.f32 (sin.f32 normAngle)) (/.f32 (sin.f32 normAngle) (sin.f32 (*.f32 u normAngle)))))
(/.f32 (fma.f32 (neg.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i)) (sin.f32 normAngle) (*.f32 (neg.f32 (sin.f32 normAngle)) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i) #s(literal 1 binary32)))) (*.f32 (neg.f32 (sin.f32 normAngle)) (sin.f32 normAngle)))
(/.f32 (fma.f32 (neg.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i)) (sin.f32 normAngle) (*.f32 (neg.f32 (sin.f32 normAngle)) (*.f32 #s(literal 1 binary32) (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i)))) (*.f32 (neg.f32 (sin.f32 normAngle)) (sin.f32 normAngle)))
(/.f32 (fma.f32 (neg.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i)) (neg.f32 (sin.f32 normAngle)) (*.f32 (neg.f32 (sin.f32 normAngle)) (*.f32 (neg.f32 (sin.f32 (*.f32 u normAngle))) n1_i))) (*.f32 (neg.f32 (sin.f32 normAngle)) (neg.f32 (sin.f32 normAngle))))
(/.f32 (fma.f32 (neg.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i)) (neg.f32 (sin.f32 normAngle)) (*.f32 (neg.f32 (sin.f32 normAngle)) (neg.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i)))) (*.f32 (neg.f32 (sin.f32 normAngle)) (neg.f32 (sin.f32 normAngle))))
(/.f32 (fma.f32 (neg.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i)) (sin.f32 normAngle) (*.f32 (neg.f32 (sin.f32 normAngle)) (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i))) (*.f32 (neg.f32 (sin.f32 normAngle)) (sin.f32 normAngle)))
(/.f32 (fma.f32 (neg.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i)) (/.f32 (sin.f32 normAngle) (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i)) (*.f32 (neg.f32 (sin.f32 normAngle)) #s(literal 1 binary32))) (*.f32 (neg.f32 (sin.f32 normAngle)) (/.f32 (sin.f32 normAngle) (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i))))
(/.f32 (fma.f32 (neg.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i)) (/.f32 (sin.f32 normAngle) (sin.f32 (*.f32 u normAngle))) (*.f32 (neg.f32 (sin.f32 normAngle)) n1_i)) (*.f32 (neg.f32 (sin.f32 normAngle)) (/.f32 (sin.f32 normAngle) (sin.f32 (*.f32 u normAngle)))))
(/.f32 (fma.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i) (neg.f32 (sin.f32 normAngle)) (*.f32 (sin.f32 normAngle) (*.f32 #s(literal -1 binary32) (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i)))) (*.f32 (sin.f32 normAngle) (neg.f32 (sin.f32 normAngle))))
(/.f32 (fma.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i) (/.f32 (sin.f32 normAngle) (sin.f32 (*.f32 u normAngle))) (*.f32 (sin.f32 normAngle) (*.f32 #s(literal 1 binary32) n1_i))) (*.f32 (sin.f32 normAngle) (/.f32 (sin.f32 normAngle) (sin.f32 (*.f32 u normAngle)))))
(/.f32 (fma.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i) (neg.f32 (sin.f32 normAngle)) (*.f32 (sin.f32 normAngle) (*.f32 n1_i (neg.f32 (sin.f32 (*.f32 u normAngle)))))) (*.f32 (sin.f32 normAngle) (neg.f32 (sin.f32 normAngle))))
(/.f32 (fma.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i) (neg.f32 (sin.f32 normAngle)) (*.f32 (sin.f32 normAngle) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i) #s(literal -1 binary32)))) (*.f32 (sin.f32 normAngle) (neg.f32 (sin.f32 normAngle))))
(/.f32 (fma.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i) (/.f32 (sin.f32 normAngle) (sin.f32 (*.f32 u normAngle))) (*.f32 (sin.f32 normAngle) (*.f32 n1_i #s(literal 1 binary32)))) (*.f32 (sin.f32 normAngle) (/.f32 (sin.f32 normAngle) (sin.f32 (*.f32 u normAngle)))))
(/.f32 (fma.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i) (sin.f32 normAngle) (*.f32 (sin.f32 normAngle) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i) #s(literal 1 binary32)))) (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) normAngle)))))
(/.f32 (fma.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i) (sin.f32 normAngle) (*.f32 (sin.f32 normAngle) (*.f32 #s(literal 1 binary32) (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i)))) (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) normAngle)))))
(/.f32 (fma.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i) (neg.f32 (sin.f32 normAngle)) (*.f32 (sin.f32 normAngle) (*.f32 (neg.f32 (sin.f32 (*.f32 u normAngle))) n1_i))) (*.f32 (sin.f32 normAngle) (neg.f32 (sin.f32 normAngle))))
(/.f32 (fma.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i) (neg.f32 (sin.f32 normAngle)) (*.f32 (sin.f32 normAngle) (neg.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i)))) (*.f32 (sin.f32 normAngle) (neg.f32 (sin.f32 normAngle))))
(/.f32 (fma.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i) (/.f32 (sin.f32 normAngle) (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i)) (sin.f32 normAngle)) (*.f32 (sin.f32 normAngle) (/.f32 (sin.f32 normAngle) (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i))))
(/.f32 (fma.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i) (/.f32 (sin.f32 normAngle) (sin.f32 (*.f32 u normAngle))) (*.f32 (sin.f32 normAngle) n1_i)) (*.f32 (sin.f32 normAngle) (/.f32 (sin.f32 normAngle) (sin.f32 (*.f32 u normAngle)))))
(/.f32 (fma.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (neg.f32 (sin.f32 normAngle)) (*.f32 (/.f32 (sin.f32 normAngle) n0_i) (*.f32 #s(literal -1 binary32) (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i)))) (*.f32 (/.f32 (sin.f32 normAngle) n0_i) (neg.f32 (sin.f32 normAngle))))
(/.f32 (fma.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 (sin.f32 normAngle) (sin.f32 (*.f32 u normAngle))) (*.f32 (/.f32 (sin.f32 normAngle) n0_i) (*.f32 #s(literal 1 binary32) n1_i))) (*.f32 (/.f32 (sin.f32 normAngle) n0_i) (/.f32 (sin.f32 normAngle) (sin.f32 (*.f32 u normAngle)))))
(/.f32 (fma.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (neg.f32 (sin.f32 normAngle)) (*.f32 (/.f32 (sin.f32 normAngle) n0_i) (*.f32 n1_i (neg.f32 (sin.f32 (*.f32 u normAngle)))))) (*.f32 (/.f32 (sin.f32 normAngle) n0_i) (neg.f32 (sin.f32 normAngle))))
(/.f32 (fma.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (neg.f32 (sin.f32 normAngle)) (*.f32 (/.f32 (sin.f32 normAngle) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i) #s(literal -1 binary32)))) (*.f32 (/.f32 (sin.f32 normAngle) n0_i) (neg.f32 (sin.f32 normAngle))))
(/.f32 (fma.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 (sin.f32 normAngle) (sin.f32 (*.f32 u normAngle))) (*.f32 (/.f32 (sin.f32 normAngle) n0_i) (*.f32 n1_i #s(literal 1 binary32)))) (*.f32 (/.f32 (sin.f32 normAngle) n0_i) (/.f32 (sin.f32 normAngle) (sin.f32 (*.f32 u normAngle)))))
(/.f32 (fma.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle) (*.f32 (/.f32 (sin.f32 normAngle) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i) #s(literal 1 binary32)))) (*.f32 (/.f32 (sin.f32 normAngle) n0_i) (sin.f32 normAngle)))
(/.f32 (fma.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle) (*.f32 (/.f32 (sin.f32 normAngle) n0_i) (*.f32 #s(literal 1 binary32) (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i)))) (*.f32 (/.f32 (sin.f32 normAngle) n0_i) (sin.f32 normAngle)))
(/.f32 (fma.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (neg.f32 (sin.f32 normAngle)) (*.f32 (/.f32 (sin.f32 normAngle) n0_i) (*.f32 (neg.f32 (sin.f32 (*.f32 u normAngle))) n1_i))) (*.f32 (/.f32 (sin.f32 normAngle) n0_i) (neg.f32 (sin.f32 normAngle))))
(/.f32 (fma.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (neg.f32 (sin.f32 normAngle)) (*.f32 (/.f32 (sin.f32 normAngle) n0_i) (neg.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i)))) (*.f32 (/.f32 (sin.f32 normAngle) n0_i) (neg.f32 (sin.f32 normAngle))))
(/.f32 (fma.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle) (*.f32 (/.f32 (sin.f32 normAngle) n0_i) (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i))) (*.f32 (/.f32 (sin.f32 normAngle) n0_i) (sin.f32 normAngle)))
(/.f32 (fma.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 (sin.f32 normAngle) (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i)) (*.f32 (/.f32 (sin.f32 normAngle) n0_i) #s(literal 1 binary32))) (*.f32 (/.f32 (sin.f32 normAngle) n0_i) (/.f32 (sin.f32 normAngle) (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i))))
(/.f32 (fma.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 (sin.f32 normAngle) (sin.f32 (*.f32 u normAngle))) (*.f32 (/.f32 (sin.f32 normAngle) n0_i) n1_i)) (*.f32 (/.f32 (sin.f32 normAngle) n0_i) (/.f32 (sin.f32 normAngle) (sin.f32 (*.f32 u normAngle)))))
(/.f32 (fma.f32 #s(literal 1 binary32) (neg.f32 (sin.f32 normAngle)) (*.f32 (/.f32 (sin.f32 normAngle) (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i)) (*.f32 #s(literal -1 binary32) (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i)))) (*.f32 (/.f32 (sin.f32 normAngle) (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i)) (neg.f32 (sin.f32 normAngle))))
(/.f32 (+.f32 (/.f32 (sin.f32 normAngle) (sin.f32 (*.f32 u normAngle))) (*.f32 (/.f32 (sin.f32 normAngle) (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i)) (*.f32 #s(literal 1 binary32) n1_i))) (*.f32 (/.f32 (sin.f32 normAngle) (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i)) (/.f32 (sin.f32 normAngle) (sin.f32 (*.f32 u normAngle)))))
(/.f32 (fma.f32 #s(literal 1 binary32) (neg.f32 (sin.f32 normAngle)) (*.f32 (/.f32 (sin.f32 normAngle) (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i)) (*.f32 n1_i (neg.f32 (sin.f32 (*.f32 u normAngle)))))) (*.f32 (/.f32 (sin.f32 normAngle) (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i)) (neg.f32 (sin.f32 normAngle))))
(/.f32 (fma.f32 #s(literal 1 binary32) (neg.f32 (sin.f32 normAngle)) (*.f32 (/.f32 (sin.f32 normAngle) (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i)) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i) #s(literal -1 binary32)))) (*.f32 (/.f32 (sin.f32 normAngle) (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i)) (neg.f32 (sin.f32 normAngle))))
(/.f32 (+.f32 (/.f32 (sin.f32 normAngle) (sin.f32 (*.f32 u normAngle))) (*.f32 (/.f32 (sin.f32 normAngle) (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i)) (*.f32 n1_i #s(literal 1 binary32)))) (*.f32 (/.f32 (sin.f32 normAngle) (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i)) (/.f32 (sin.f32 normAngle) (sin.f32 (*.f32 u normAngle)))))
(/.f32 (fma.f32 #s(literal 1 binary32) (sin.f32 normAngle) (*.f32 (/.f32 (sin.f32 normAngle) (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i)) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i) #s(literal 1 binary32)))) (*.f32 (/.f32 (sin.f32 normAngle) (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i)) (sin.f32 normAngle)))
(/.f32 (fma.f32 #s(literal 1 binary32) (sin.f32 normAngle) (*.f32 (/.f32 (sin.f32 normAngle) (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i)) (*.f32 #s(literal 1 binary32) (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i)))) (*.f32 (/.f32 (sin.f32 normAngle) (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i)) (sin.f32 normAngle)))
(/.f32 (fma.f32 #s(literal 1 binary32) (neg.f32 (sin.f32 normAngle)) (*.f32 (/.f32 (sin.f32 normAngle) (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i)) (*.f32 (neg.f32 (sin.f32 (*.f32 u normAngle))) n1_i))) (*.f32 (/.f32 (sin.f32 normAngle) (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i)) (neg.f32 (sin.f32 normAngle))))
(/.f32 (fma.f32 #s(literal 1 binary32) (neg.f32 (sin.f32 normAngle)) (*.f32 (/.f32 (sin.f32 normAngle) (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i)) (neg.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i)))) (*.f32 (/.f32 (sin.f32 normAngle) (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i)) (neg.f32 (sin.f32 normAngle))))
(/.f32 (fma.f32 #s(literal 1 binary32) (sin.f32 normAngle) (*.f32 (/.f32 (sin.f32 normAngle) (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i)) (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i))) (*.f32 (/.f32 (sin.f32 normAngle) (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i)) (sin.f32 normAngle)))
(/.f32 (fma.f32 #s(literal 1 binary32) (/.f32 (sin.f32 normAngle) (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i)) (*.f32 (/.f32 (sin.f32 normAngle) (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i)) #s(literal 1 binary32))) (*.f32 (/.f32 (sin.f32 normAngle) (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i)) (/.f32 (sin.f32 normAngle) (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i))))
(/.f32 (+.f32 (/.f32 (sin.f32 normAngle) (sin.f32 (*.f32 u normAngle))) (*.f32 (/.f32 (sin.f32 normAngle) (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i)) n1_i)) (*.f32 (/.f32 (sin.f32 normAngle) (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i)) (/.f32 (sin.f32 normAngle) (sin.f32 (*.f32 u normAngle)))))
(/.f32 (*.f32 (-.f32 (*.f32 (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))))) (*.f32 n0_i n0_i)) (*.f32 (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) (*.f32 u normAngle))))) (*.f32 n1_i n1_i))) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) (fma.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i (*.f32 (neg.f32 n1_i) (sin.f32 (*.f32 u normAngle)))))
(/.f32 (*.f32 (+.f32 (pow.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i) #s(literal 3 binary32)) (pow.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i) #s(literal 3 binary32))) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) (fma.f32 (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))))) (*.f32 n0_i n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i) (-.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i) (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i)))))
(/.f32 (*.f32 #s(literal -1 binary32) (fma.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i))) (neg.f32 (sin.f32 normAngle)))
(/.f32 (*.f32 (fma.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i)) #s(literal -1 binary32)) (neg.f32 (sin.f32 normAngle)))
(/.f32 (*.f32 (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) (-.f32 (*.f32 (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))))) (*.f32 n0_i n0_i)) (*.f32 (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) (*.f32 u normAngle))))) (*.f32 n1_i n1_i)))) (fma.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i (*.f32 (neg.f32 n1_i) (sin.f32 (*.f32 u normAngle)))))
(/.f32 (*.f32 (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) (+.f32 (pow.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i) #s(literal 3 binary32)) (pow.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i) #s(literal 3 binary32)))) (fma.f32 (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))))) (*.f32 n0_i n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i) (-.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i) (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i)))))
(/.f32 (neg.f32 (/.f32 (-.f32 (*.f32 (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))))) (*.f32 n0_i n0_i)) (*.f32 (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) (*.f32 u normAngle))))) (*.f32 n1_i n1_i))) (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) normAngle)))))) (neg.f32 (/.f32 (fma.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i (*.f32 (neg.f32 n1_i) (sin.f32 (*.f32 u normAngle)))) (sin.f32 normAngle))))
(/.f32 (neg.f32 (+.f32 (pow.f32 (*.f32 (/.f32 n0_i (sin.f32 normAngle)) (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))) #s(literal 3 binary32)) (pow.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle))) #s(literal 3 binary32)))) (neg.f32 (+.f32 (/.f32 (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i) (-.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i) (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i))) (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) normAngle))))) (/.f32 (*.f32 (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))))) (*.f32 n0_i n0_i)) (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) normAngle))))))))
(/.f32 (neg.f32 (+.f32 (pow.f32 (*.f32 (/.f32 n0_i (sin.f32 normAngle)) (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))) #s(literal 3 binary32)) (pow.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle))) #s(literal 3 binary32)))) (neg.f32 (+.f32 (/.f32 (-.f32 (*.f32 (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))))) (*.f32 n0_i n0_i)) (*.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i) (sin.f32 (*.f32 u normAngle))) n1_i)) (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) normAngle))))) (/.f32 (*.f32 (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) (*.f32 u normAngle))))) (*.f32 n1_i n1_i)) (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) normAngle))))))))
(/.f32 (neg.f32 (fma.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i))) (neg.f32 (sin.f32 normAngle)))
(/.f32 (neg.f32 (/.f32 (-.f32 (*.f32 (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) (*.f32 u normAngle))))) (*.f32 n1_i n1_i)) (*.f32 (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))))) (*.f32 n0_i n0_i))) (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) normAngle)))))) (neg.f32 (/.f32 (-.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i) (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i)) (sin.f32 normAngle))))
(/.f32 (*.f32 (-.f32 (*.f32 (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))))) (*.f32 n0_i n0_i)) (*.f32 (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) (*.f32 u normAngle))))) (*.f32 n1_i n1_i))) #s(literal -1 binary32)) (*.f32 (fma.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i (*.f32 (neg.f32 n1_i) (sin.f32 (*.f32 u normAngle)))) (neg.f32 (sin.f32 normAngle))))
(/.f32 (*.f32 (-.f32 (*.f32 (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))))) (*.f32 n0_i n0_i)) (*.f32 (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) (*.f32 u normAngle))))) (*.f32 n1_i n1_i))) #s(literal 1 binary32)) (*.f32 (fma.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i (*.f32 (neg.f32 n1_i) (sin.f32 (*.f32 u normAngle)))) (sin.f32 normAngle)))
(/.f32 (*.f32 (+.f32 (pow.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i) #s(literal 3 binary32)) (pow.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i) #s(literal 3 binary32))) #s(literal -1 binary32)) (*.f32 (fma.f32 (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))))) (*.f32 n0_i n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i) (-.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i) (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i)))) (neg.f32 (sin.f32 normAngle))))
(/.f32 (*.f32 (+.f32 (pow.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i) #s(literal 3 binary32)) (pow.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i) #s(literal 3 binary32))) #s(literal 1 binary32)) (*.f32 (fma.f32 (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))))) (*.f32 n0_i n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i) (-.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i) (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i)))) (sin.f32 normAngle)))
(/.f32 (*.f32 #s(literal -1 binary32) (-.f32 (*.f32 (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))))) (*.f32 n0_i n0_i)) (*.f32 (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) (*.f32 u normAngle))))) (*.f32 n1_i n1_i)))) (*.f32 (neg.f32 (sin.f32 normAngle)) (fma.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i (*.f32 (neg.f32 n1_i) (sin.f32 (*.f32 u normAngle))))))
(/.f32 (*.f32 #s(literal -1 binary32) (+.f32 (pow.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i) #s(literal 3 binary32)) (pow.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i) #s(literal 3 binary32)))) (*.f32 (neg.f32 (sin.f32 normAngle)) (fma.f32 (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))))) (*.f32 n0_i n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i) (-.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i) (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i))))))
(/.f32 (*.f32 #s(literal 1 binary32) (-.f32 (*.f32 (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))))) (*.f32 n0_i n0_i)) (*.f32 (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) (*.f32 u normAngle))))) (*.f32 n1_i n1_i)))) (*.f32 (sin.f32 normAngle) (fma.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i (*.f32 (neg.f32 n1_i) (sin.f32 (*.f32 u normAngle))))))
(/.f32 (*.f32 #s(literal 1 binary32) (+.f32 (pow.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i) #s(literal 3 binary32)) (pow.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i) #s(literal 3 binary32)))) (*.f32 (sin.f32 normAngle) (fma.f32 (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))))) (*.f32 n0_i n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i) (-.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i) (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i))))))
(/.f32 (fma.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i) (sin.f32 normAngle) (*.f32 (sin.f32 normAngle) (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i))) (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) normAngle)))))
(/.f32 (fma.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i) (sin.f32 normAngle) (*.f32 (sin.f32 normAngle) (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i))) (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) normAngle)))))
(/.f32 (/.f32 (-.f32 (*.f32 (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))))) (*.f32 n0_i n0_i)) (*.f32 (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) (*.f32 u normAngle))))) (*.f32 n1_i n1_i))) (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) normAngle))))) (/.f32 (fma.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i (*.f32 (neg.f32 n1_i) (sin.f32 (*.f32 u normAngle)))) (sin.f32 normAngle)))
(/.f32 (/.f32 (-.f32 (*.f32 (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) (*.f32 u normAngle))))) (*.f32 n1_i n1_i)) (*.f32 (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))))) (*.f32 n0_i n0_i))) (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) normAngle))))) (/.f32 (-.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i) (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i)) (sin.f32 normAngle)))
(/.f32 (+.f32 (pow.f32 (*.f32 (/.f32 n0_i (sin.f32 normAngle)) (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))) #s(literal 3 binary32)) (pow.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle))) #s(literal 3 binary32))) (+.f32 (/.f32 (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i) (-.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i) (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i))) (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) normAngle))))) (/.f32 (*.f32 (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))))) (*.f32 n0_i n0_i)) (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) normAngle)))))))
(/.f32 (+.f32 (pow.f32 (*.f32 (/.f32 n0_i (sin.f32 normAngle)) (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))) #s(literal 3 binary32)) (pow.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle))) #s(literal 3 binary32))) (+.f32 (/.f32 (-.f32 (*.f32 (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))))) (*.f32 n0_i n0_i)) (*.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i) (sin.f32 (*.f32 u normAngle))) n1_i)) (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) normAngle))))) (/.f32 (*.f32 (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) (*.f32 u normAngle))))) (*.f32 n1_i n1_i)) (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) normAngle)))))))
(/.f32 #s(literal -1 binary32) (neg.f32 (/.f32 (/.f32 (fma.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i (*.f32 (neg.f32 n1_i) (sin.f32 (*.f32 u normAngle)))) (sin.f32 normAngle)) (/.f32 (-.f32 (*.f32 (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))))) (*.f32 n0_i n0_i)) (*.f32 (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) (*.f32 u normAngle))))) (*.f32 n1_i n1_i))) (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) normAngle))))))))
(/.f32 #s(literal -1 binary32) (neg.f32 (/.f32 (+.f32 (/.f32 (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i) (-.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i) (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i))) (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) normAngle))))) (/.f32 (*.f32 (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))))) (*.f32 n0_i n0_i)) (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) normAngle)))))) (+.f32 (pow.f32 (*.f32 (/.f32 n0_i (sin.f32 normAngle)) (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))) #s(literal 3 binary32)) (pow.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle))) #s(literal 3 binary32))))))
(/.f32 #s(literal -1 binary32) (neg.f32 (/.f32 (sin.f32 normAngle) (fma.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i)))))
(/.f32 #s(literal -1 binary32) (neg.f32 (/.f32 (/.f32 (-.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i) (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i)) (sin.f32 normAngle)) (/.f32 (-.f32 (*.f32 (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) (*.f32 u normAngle))))) (*.f32 n1_i n1_i)) (*.f32 (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))))) (*.f32 n0_i n0_i))) (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) normAngle))))))))
(/.f32 #s(literal -1 binary32) (neg.f32 (/.f32 (+.f32 (/.f32 (-.f32 (*.f32 (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))))) (*.f32 n0_i n0_i)) (*.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i) (sin.f32 (*.f32 u normAngle))) n1_i)) (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) normAngle))))) (/.f32 (*.f32 (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) (*.f32 u normAngle))))) (*.f32 n1_i n1_i)) (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) normAngle)))))) (+.f32 (pow.f32 (*.f32 (/.f32 n0_i (sin.f32 normAngle)) (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))) #s(literal 3 binary32)) (pow.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle))) #s(literal 3 binary32))))))
(/.f32 (fma.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i)) (sin.f32 normAngle))
(/.f32 #s(literal 1 binary32) (/.f32 (/.f32 (fma.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i (*.f32 (neg.f32 n1_i) (sin.f32 (*.f32 u normAngle)))) (sin.f32 normAngle)) (/.f32 (-.f32 (*.f32 (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))))) (*.f32 n0_i n0_i)) (*.f32 (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) (*.f32 u normAngle))))) (*.f32 n1_i n1_i))) (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) normAngle)))))))
(/.f32 #s(literal 1 binary32) (/.f32 (+.f32 (/.f32 (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i) (-.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i) (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i))) (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) normAngle))))) (/.f32 (*.f32 (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))))) (*.f32 n0_i n0_i)) (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) normAngle)))))) (+.f32 (pow.f32 (*.f32 (/.f32 n0_i (sin.f32 normAngle)) (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))) #s(literal 3 binary32)) (pow.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle))) #s(literal 3 binary32)))))
(/.f32 #s(literal 1 binary32) (/.f32 (sin.f32 normAngle) (fma.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i))))
(/.f32 #s(literal 1 binary32) (/.f32 (/.f32 (-.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i) (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i)) (sin.f32 normAngle)) (/.f32 (-.f32 (*.f32 (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) (*.f32 u normAngle))))) (*.f32 n1_i n1_i)) (*.f32 (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))))) (*.f32 n0_i n0_i))) (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) normAngle)))))))
(/.f32 #s(literal 1 binary32) (/.f32 (+.f32 (/.f32 (-.f32 (*.f32 (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))))) (*.f32 n0_i n0_i)) (*.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i) (sin.f32 (*.f32 u normAngle))) n1_i)) (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) normAngle))))) (/.f32 (*.f32 (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) (*.f32 u normAngle))))) (*.f32 n1_i n1_i)) (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) normAngle)))))) (+.f32 (pow.f32 (*.f32 (/.f32 n0_i (sin.f32 normAngle)) (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))) #s(literal 3 binary32)) (pow.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle))) #s(literal 3 binary32)))))
(-.f32 (/.f32 (/.f32 (*.f32 (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))))) (*.f32 n0_i n0_i)) (fma.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i (*.f32 (neg.f32 n1_i) (sin.f32 (*.f32 u normAngle))))) (sin.f32 normAngle)) (/.f32 (/.f32 (*.f32 (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) (*.f32 u normAngle))))) (*.f32 n1_i n1_i)) (fma.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i (*.f32 (neg.f32 n1_i) (sin.f32 (*.f32 u normAngle))))) (sin.f32 normAngle)))
(-.f32 (/.f32 (/.f32 (*.f32 (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))))) (*.f32 n0_i n0_i)) (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) normAngle))))) (/.f32 (fma.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i (*.f32 (neg.f32 n1_i) (sin.f32 (*.f32 u normAngle)))) (sin.f32 normAngle))) (/.f32 (/.f32 (*.f32 (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) (*.f32 u normAngle))))) (*.f32 n1_i n1_i)) (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) normAngle))))) (/.f32 (fma.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i (*.f32 (neg.f32 n1_i) (sin.f32 (*.f32 u normAngle)))) (sin.f32 normAngle))))
(-.f32 (/.f32 (/.f32 (*.f32 (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) (*.f32 u normAngle))))) (*.f32 n1_i n1_i)) (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) normAngle))))) (/.f32 (-.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i) (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i)) (sin.f32 normAngle))) (/.f32 (/.f32 (*.f32 (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))))) (*.f32 n0_i n0_i)) (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) normAngle))))) (/.f32 (-.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i) (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i)) (sin.f32 normAngle))))
(fma.f32 (/.f32 (neg.f32 n0_i) #s(literal -1 binary32)) (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle)) (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle))))
(fma.f32 (/.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i) #s(literal -1 binary32)) (/.f32 #s(literal -1 binary32) (sin.f32 normAngle)) (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle))))
(fma.f32 (/.f32 n1_i #s(literal -1 binary32)) (/.f32 (neg.f32 (sin.f32 (*.f32 u normAngle))) (sin.f32 normAngle)) (*.f32 (/.f32 n0_i (sin.f32 normAngle)) (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))))
(fma.f32 (/.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i) #s(literal -1 binary32)) (/.f32 #s(literal -1 binary32) (sin.f32 normAngle)) (*.f32 (/.f32 n0_i (sin.f32 normAngle)) (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))))
(fma.f32 (/.f32 (neg.f32 (sin.f32 (*.f32 u normAngle))) #s(literal -1 binary32)) (/.f32 n1_i (sin.f32 normAngle)) (*.f32 (/.f32 n0_i (sin.f32 normAngle)) (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))))
(fma.f32 (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) #s(literal -1 binary32)) (/.f32 (neg.f32 n0_i) (sin.f32 normAngle)) (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle))))
(fma.f32 (/.f32 n1_i (sin.f32 normAngle)) (/.f32 #s(literal 1 binary32) (/.f32 #s(literal 1 binary32) (sin.f32 (*.f32 u normAngle)))) (*.f32 (/.f32 n0_i (sin.f32 normAngle)) (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))))
(fma.f32 (/.f32 n1_i (sin.f32 normAngle)) (/.f32 (sin.f32 (*.f32 u normAngle)) #s(literal 1 binary32)) (*.f32 (/.f32 n0_i (sin.f32 normAngle)) (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))))
(fma.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i) #s(literal 1 binary32)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle))))
(fma.f32 (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i) #s(literal 1 binary32)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) (*.f32 (/.f32 n0_i (sin.f32 normAngle)) (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))))
(fma.f32 (*.f32 (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) n1_i) (sin.f32 (*.f32 u normAngle)) (*.f32 (/.f32 n0_i (sin.f32 normAngle)) (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))))
(fma.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle))))
(fma.f32 (/.f32 n0_i (sin.f32 normAngle)) (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) #s(literal 1 binary32)) (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle))))
(fma.f32 (/.f32 n0_i (sin.f32 normAngle)) (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle))))
(fma.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) (*.f32 (/.f32 n0_i (sin.f32 normAngle)) (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))))
(fma.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle)) (*.f32 (/.f32 n0_i (sin.f32 normAngle)) (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))))
(fma.f32 (sin.f32 (*.f32 u normAngle)) (*.f32 (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) n1_i) (*.f32 (/.f32 n0_i (sin.f32 normAngle)) (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))))
(fma.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 n0_i (sin.f32 normAngle)) (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle))))
(fma.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle))) #s(literal 1 binary32) (*.f32 (/.f32 n0_i (sin.f32 normAngle)) (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))))
(fma.f32 (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle)) (/.f32 n1_i #s(literal 1 binary32)) (*.f32 (/.f32 n0_i (sin.f32 normAngle)) (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))))
(fma.f32 (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle)) n1_i (*.f32 (/.f32 n0_i (sin.f32 normAngle)) (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))))
(fma.f32 (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) n0_i)) (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle))))
(fma.f32 (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) (/.f32 n1_i (/.f32 #s(literal 1 binary32) (sin.f32 (*.f32 u normAngle)))) (*.f32 (/.f32 n0_i (sin.f32 normAngle)) (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))))
(fma.f32 (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) (/.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i) #s(literal 1 binary32)) (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle))))
(fma.f32 (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) (/.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i) #s(literal 1 binary32)) (*.f32 (/.f32 n0_i (sin.f32 normAngle)) (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))))
(fma.f32 (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i) (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle))))
(fma.f32 (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i) (*.f32 (/.f32 n0_i (sin.f32 normAngle)) (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))))
(fma.f32 (*.f32 (/.f32 n0_i (sin.f32 normAngle)) (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))) #s(literal 1 binary32) (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle))))
(fma.f32 (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle)) (/.f32 #s(literal 1 binary32) (/.f32 #s(literal 1 binary32) n0_i)) (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle))))
(fma.f32 (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle)) (/.f32 n0_i #s(literal 1 binary32)) (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle))))
(fma.f32 (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle)) n0_i (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle))))
(fma.f32 #s(literal 1 binary32) (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle))) (*.f32 (/.f32 n0_i (sin.f32 normAngle)) (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))))
(fma.f32 #s(literal 1 binary32) (*.f32 (/.f32 n0_i (sin.f32 normAngle)) (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))) (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle))))
(fma.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle)) (*.f32 (/.f32 n0_i (sin.f32 normAngle)) (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))))
(fma.f32 n0_i (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle)) (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle))))
(pow.f32 (/.f32 (/.f32 (fma.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i (*.f32 (neg.f32 n1_i) (sin.f32 (*.f32 u normAngle)))) (sin.f32 normAngle)) (/.f32 (-.f32 (*.f32 (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))))) (*.f32 n0_i n0_i)) (*.f32 (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) (*.f32 u normAngle))))) (*.f32 n1_i n1_i))) (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) normAngle)))))) #s(literal -1 binary32))
(pow.f32 (/.f32 (+.f32 (/.f32 (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i) (-.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i) (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i))) (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) normAngle))))) (/.f32 (*.f32 (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))))) (*.f32 n0_i n0_i)) (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) normAngle)))))) (+.f32 (pow.f32 (*.f32 (/.f32 n0_i (sin.f32 normAngle)) (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))) #s(literal 3 binary32)) (pow.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle))) #s(literal 3 binary32)))) #s(literal -1 binary32))
(pow.f32 (/.f32 (sin.f32 normAngle) (fma.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i))) #s(literal -1 binary32))
(pow.f32 (/.f32 (/.f32 (-.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i) (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i)) (sin.f32 normAngle)) (/.f32 (-.f32 (*.f32 (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) (*.f32 u normAngle))))) (*.f32 n1_i n1_i)) (*.f32 (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))))) (*.f32 n0_i n0_i))) (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) normAngle)))))) #s(literal -1 binary32))
(pow.f32 (/.f32 (+.f32 (/.f32 (-.f32 (*.f32 (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))))) (*.f32 n0_i n0_i)) (*.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i) (sin.f32 (*.f32 u normAngle))) n1_i)) (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) normAngle))))) (/.f32 (*.f32 (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) (*.f32 u normAngle))))) (*.f32 n1_i n1_i)) (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) normAngle)))))) (+.f32 (pow.f32 (*.f32 (/.f32 n0_i (sin.f32 normAngle)) (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))) #s(literal 3 binary32)) (pow.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle))) #s(literal 3 binary32)))) #s(literal -1 binary32))
(+.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle))) (*.f32 (/.f32 n0_i (sin.f32 normAngle)) (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))))
(+.f32 (*.f32 (/.f32 n0_i (sin.f32 normAngle)) (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))) (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle))))
(*.f32 (pow.f32 (sin.f32 normAngle) #s(literal -1/2 binary32)) (pow.f32 (sin.f32 normAngle) #s(literal -1/2 binary32)))
(*.f32 #s(literal -1 binary32) (/.f32 #s(literal -1 binary32) (sin.f32 normAngle)))
(*.f32 (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) #s(literal 1 binary32))
(*.f32 #s(literal 1 binary32) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)))
(/.f32 #s(literal -1 binary32) (neg.f32 (neg.f32 (neg.f32 (sin.f32 normAngle)))))
(/.f32 #s(literal -1 binary32) (neg.f32 (sin.f32 normAngle)))
(/.f32 #s(literal 1 binary32) (neg.f32 (neg.f32 (sin.f32 normAngle))))
(/.f32 #s(literal 1 binary32) (sin.f32 normAngle))
(pow.f32 (exp.f32 (log.f32 (sin.f32 normAngle))) #s(literal -1 binary32))
(pow.f32 (pow.f32 (sin.f32 normAngle) #s(literal -1/2 binary32)) #s(literal 2 binary32))
(pow.f32 (neg.f32 (neg.f32 (sin.f32 normAngle))) #s(literal -1 binary32))
(pow.f32 (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) normAngle)))) #s(literal -1/2 binary32))
(pow.f32 (sin.f32 normAngle) #s(literal -1 binary32))
(exp.f32 (*.f32 (log.f32 (sin.f32 normAngle)) #s(literal -1 binary32)))
(neg.f32 (/.f32 #s(literal -1 binary32) (sin.f32 normAngle)))
(*.f32 (sin.f32 normAngle) #s(literal 1 binary32))
(/.f32 (neg.f32 (neg.f32 (sin.f32 normAngle))) #s(literal 1 binary32))
(/.f32 (neg.f32 (sin.f32 normAngle)) #s(literal -1 binary32))
(/.f32 #s(literal -1 binary32) (neg.f32 (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))))
(/.f32 #s(literal 1 binary32) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)))
(/.f32 (sin.f32 normAngle) #s(literal 1 binary32))
(-.f32 #s(literal 0 binary32) (/.f32 (sin.f32 normAngle) #s(literal -1 binary32)))
(pow.f32 (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) #s(literal -1 binary32))
(pow.f32 (sin.f32 normAngle) #s(literal 1 binary32))
(sin.f32 normAngle)
(exp.f32 (neg.f32 (*.f32 (log.f32 (sin.f32 normAngle)) #s(literal -1 binary32))))
(*.f32 (-.f32 (*.f32 (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))))) (*.f32 n0_i n0_i)) (*.f32 (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) (*.f32 u normAngle))))) (*.f32 n1_i n1_i))) (/.f32 #s(literal 1 binary32) (fma.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i (*.f32 (neg.f32 n1_i) (sin.f32 (*.f32 u normAngle))))))
(*.f32 (+.f32 (pow.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i) #s(literal 3 binary32)) (pow.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i) #s(literal 3 binary32))) (/.f32 #s(literal 1 binary32) (fma.f32 (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))))) (*.f32 n0_i n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i) (-.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i) (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i))))))
(*.f32 (fma.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i)) #s(literal 1 binary32))
(*.f32 #s(literal 1 binary32) (fma.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i)))
(/.f32 (+.f32 (pow.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i) #s(literal 1 binary32)) #s(literal 3 binary32)) (pow.f32 (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i) #s(literal 1 binary32)) #s(literal 3 binary32))) (fma.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i) #s(literal 1 binary32)) (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i) #s(literal 1 binary32)) (-.f32 (*.f32 (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i) #s(literal 1 binary32)) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i) #s(literal 1 binary32))) (*.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i) #s(literal 1 binary32)) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i) #s(literal 1 binary32))))))
(/.f32 (+.f32 (pow.f32 (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i) #s(literal 1 binary32)) #s(literal 3 binary32)) (pow.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i) #s(literal 1 binary32)) #s(literal 3 binary32))) (fma.f32 (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i) #s(literal 1 binary32)) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i) #s(literal 1 binary32)) (-.f32 (*.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i) #s(literal 1 binary32)) (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i) #s(literal 1 binary32))) (*.f32 (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i) #s(literal 1 binary32)) (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i) #s(literal 1 binary32))))))
(/.f32 (+.f32 (pow.f32 (*.f32 #s(literal 1 binary32) (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i)) #s(literal 3 binary32)) (pow.f32 (*.f32 #s(literal 1 binary32) (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i)) #s(literal 3 binary32))) (fma.f32 (*.f32 #s(literal 1 binary32) (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i)) (*.f32 #s(literal 1 binary32) (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i)) (-.f32 (*.f32 (*.f32 #s(literal 1 binary32) (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i)) (*.f32 #s(literal 1 binary32) (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i))) (*.f32 (*.f32 #s(literal 1 binary32) (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i)) (*.f32 #s(literal 1 binary32) (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i))))))
(/.f32 (+.f32 (pow.f32 (*.f32 #s(literal 1 binary32) (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i)) #s(literal 3 binary32)) (pow.f32 (*.f32 #s(literal 1 binary32) (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i)) #s(literal 3 binary32))) (fma.f32 (*.f32 #s(literal 1 binary32) (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i)) (*.f32 #s(literal 1 binary32) (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i)) (-.f32 (*.f32 (*.f32 #s(literal 1 binary32) (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i)) (*.f32 #s(literal 1 binary32) (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i))) (*.f32 (*.f32 #s(literal 1 binary32) (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i)) (*.f32 #s(literal 1 binary32) (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i))))))
(/.f32 (neg.f32 (-.f32 (*.f32 (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) (*.f32 u normAngle))))) (*.f32 n1_i n1_i)) (*.f32 (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))))) (*.f32 n0_i n0_i)))) (neg.f32 (-.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i) (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i))))
(/.f32 (neg.f32 (neg.f32 (-.f32 (*.f32 (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))))) (*.f32 n0_i n0_i)) (*.f32 (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) (*.f32 u normAngle))))) (*.f32 n1_i n1_i))))) (neg.f32 (neg.f32 (fma.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i (*.f32 (neg.f32 n1_i) (sin.f32 (*.f32 u normAngle)))))))
(/.f32 (neg.f32 (neg.f32 (+.f32 (pow.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i) #s(literal 3 binary32)) (pow.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i) #s(literal 3 binary32))))) (neg.f32 (neg.f32 (fma.f32 (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))))) (*.f32 n0_i n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i) (-.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i) (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i)))))))
(/.f32 (neg.f32 (*.f32 #s(literal 1 binary32) (-.f32 (*.f32 (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))))) (*.f32 n0_i n0_i)) (*.f32 (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) (*.f32 u normAngle))))) (*.f32 n1_i n1_i))))) (neg.f32 (fma.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i (*.f32 (neg.f32 n1_i) (sin.f32 (*.f32 u normAngle))))))
(/.f32 (neg.f32 (*.f32 #s(literal 1 binary32) (+.f32 (pow.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i) #s(literal 3 binary32)) (pow.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i) #s(literal 3 binary32))))) (neg.f32 (fma.f32 (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))))) (*.f32 n0_i n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i) (-.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i) (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i))))))
(/.f32 (-.f32 (*.f32 (*.f32 (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))))) (*.f32 n0_i n0_i)) (fma.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i (*.f32 (neg.f32 n1_i) (sin.f32 (*.f32 u normAngle))))) (*.f32 (fma.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i (*.f32 (neg.f32 n1_i) (sin.f32 (*.f32 u normAngle)))) (*.f32 (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) (*.f32 u normAngle))))) (*.f32 n1_i n1_i)))) (*.f32 (fma.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i (*.f32 (neg.f32 n1_i) (sin.f32 (*.f32 u normAngle)))) (fma.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i (*.f32 (neg.f32 n1_i) (sin.f32 (*.f32 u normAngle))))))
(/.f32 (-.f32 (*.f32 (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) (*.f32 u normAngle))))) (*.f32 n1_i n1_i)) (*.f32 (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))))) (*.f32 n0_i n0_i))) (-.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i) (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i)))
(/.f32 (neg.f32 (-.f32 (*.f32 (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))))) (*.f32 n0_i n0_i)) (*.f32 (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) (*.f32 u normAngle))))) (*.f32 n1_i n1_i)))) (neg.f32 (fma.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i (*.f32 (neg.f32 n1_i) (sin.f32 (*.f32 u normAngle))))))
(/.f32 (neg.f32 (+.f32 (pow.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i) #s(literal 3 binary32)) (pow.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i) #s(literal 3 binary32)))) (neg.f32 (fma.f32 (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) (*.f32 u normAngle))))) (*.f32 n1_i n1_i) (-.f32 (*.f32 (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))))) (*.f32 n0_i n0_i)) (*.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i) (sin.f32 (*.f32 u normAngle))) n1_i)))))
(/.f32 (neg.f32 (+.f32 (pow.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i) #s(literal 3 binary32)) (pow.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i) #s(literal 3 binary32)))) (neg.f32 (fma.f32 (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))))) (*.f32 n0_i n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i) (-.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i) (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i))))))
(/.f32 (*.f32 #s(literal 1 binary32) (-.f32 (*.f32 (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))))) (*.f32 n0_i n0_i)) (*.f32 (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) (*.f32 u normAngle))))) (*.f32 n1_i n1_i)))) (fma.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i (*.f32 (neg.f32 n1_i) (sin.f32 (*.f32 u normAngle)))))
(/.f32 (*.f32 #s(literal 1 binary32) (+.f32 (pow.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i) #s(literal 3 binary32)) (pow.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i) #s(literal 3 binary32)))) (fma.f32 (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))))) (*.f32 n0_i n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i) (-.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i) (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i)))))
(/.f32 (-.f32 (*.f32 (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))))) (*.f32 n0_i n0_i)) (*.f32 (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) (*.f32 u normAngle))))) (*.f32 n1_i n1_i))) (fma.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i (*.f32 (neg.f32 n1_i) (sin.f32 (*.f32 u normAngle)))))
(/.f32 (+.f32 (pow.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i) #s(literal 3 binary32)) (pow.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i) #s(literal 3 binary32))) (fma.f32 (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) (*.f32 u normAngle))))) (*.f32 n1_i n1_i) (-.f32 (*.f32 (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))))) (*.f32 n0_i n0_i)) (*.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i) (sin.f32 (*.f32 u normAngle))) n1_i))))
(/.f32 (+.f32 (pow.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i) #s(literal 3 binary32)) (pow.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i) #s(literal 3 binary32))) (fma.f32 (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))))) (*.f32 n0_i n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i) (-.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i) (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i)))))
(/.f32 #s(literal -1 binary32) (neg.f32 (/.f32 (fma.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i (*.f32 (neg.f32 n1_i) (sin.f32 (*.f32 u normAngle)))) (-.f32 (*.f32 (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))))) (*.f32 n0_i n0_i)) (*.f32 (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) (*.f32 u normAngle))))) (*.f32 n1_i n1_i))))))
(/.f32 #s(literal -1 binary32) (neg.f32 (/.f32 (fma.f32 (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))))) (*.f32 n0_i n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i) (-.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i) (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i)))) (+.f32 (pow.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i) #s(literal 3 binary32)) (pow.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i) #s(literal 3 binary32))))))
(/.f32 #s(literal 1 binary32) (/.f32 (fma.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i (*.f32 (neg.f32 n1_i) (sin.f32 (*.f32 u normAngle)))) (-.f32 (*.f32 (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))))) (*.f32 n0_i n0_i)) (*.f32 (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) (*.f32 u normAngle))))) (*.f32 n1_i n1_i)))))
(/.f32 #s(literal 1 binary32) (/.f32 (fma.f32 (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))))) (*.f32 n0_i n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i) (-.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i) (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i)))) (+.f32 (pow.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i) #s(literal 3 binary32)) (pow.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i) #s(literal 3 binary32)))))
(-.f32 (/.f32 (*.f32 (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) (*.f32 u normAngle))))) (*.f32 n1_i n1_i)) (-.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i) (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i))) (/.f32 (*.f32 (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))))) (*.f32 n0_i n0_i)) (-.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i) (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i))))
(-.f32 (/.f32 (*.f32 (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))))) (*.f32 n0_i n0_i)) (fma.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i (*.f32 (neg.f32 n1_i) (sin.f32 (*.f32 u normAngle))))) (/.f32 (*.f32 (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) (*.f32 u normAngle))))) (*.f32 n1_i n1_i)) (fma.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i (*.f32 (neg.f32 n1_i) (sin.f32 (*.f32 u normAngle))))))
(fma.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i) #s(literal 1 binary32) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i) #s(literal 1 binary32)))
(fma.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i) #s(literal 1 binary32) (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i) #s(literal 1 binary32)))
(fma.f32 (sin.f32 (*.f32 u normAngle)) n1_i (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i))
(fma.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i))
(fma.f32 #s(literal 1 binary32) (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i) (*.f32 #s(literal 1 binary32) (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i)))
(fma.f32 #s(literal 1 binary32) (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i) (*.f32 #s(literal 1 binary32) (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i)))
(fma.f32 n1_i (sin.f32 (*.f32 u normAngle)) (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i))
(fma.f32 n0_i (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i))
(pow.f32 (/.f32 (fma.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i (*.f32 (neg.f32 n1_i) (sin.f32 (*.f32 u normAngle)))) (-.f32 (*.f32 (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))))) (*.f32 n0_i n0_i)) (*.f32 (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) (*.f32 u normAngle))))) (*.f32 n1_i n1_i)))) #s(literal -1 binary32))
(pow.f32 (/.f32 (fma.f32 (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))))) (*.f32 n0_i n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i) (-.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i) (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i)))) (+.f32 (pow.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i) #s(literal 3 binary32)) (pow.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i) #s(literal 3 binary32)))) #s(literal -1 binary32))
(+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i) #s(literal 1 binary32)) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i) #s(literal 1 binary32)))
(+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i) #s(literal 1 binary32)) (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i) #s(literal 1 binary32)))
(+.f32 (*.f32 #s(literal 1 binary32) (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i)) (*.f32 #s(literal 1 binary32) (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i)))
(+.f32 (*.f32 #s(literal 1 binary32) (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i)) (*.f32 #s(literal 1 binary32) (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i)))
(+.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i) (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i))
(+.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i) (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i))
(*.f32 (/.f32 (fma.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i)) #s(literal -1 binary32)) (/.f32 #s(literal -1 binary32) (sin.f32 normAngle)))
(*.f32 (/.f32 (-.f32 (*.f32 (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))))) (*.f32 n0_i n0_i)) (*.f32 (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) (*.f32 u normAngle))))) (*.f32 n1_i n1_i))) (sin.f32 normAngle)) (/.f32 (/.f32 #s(literal 1 binary32) (fma.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i (*.f32 (neg.f32 n1_i) (sin.f32 (*.f32 u normAngle))))) #s(literal 1 binary32)))
(*.f32 (/.f32 (+.f32 (pow.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i) #s(literal 3 binary32)) (pow.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i) #s(literal 3 binary32))) (sin.f32 normAngle)) (/.f32 (/.f32 #s(literal 1 binary32) (fma.f32 (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))))) (*.f32 n0_i n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i) (-.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i) (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i))))) #s(literal 1 binary32)))
(*.f32 (/.f32 (-.f32 (*.f32 (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))))) (*.f32 n0_i n0_i)) (*.f32 (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) (*.f32 u normAngle))))) (*.f32 n1_i n1_i))) (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) normAngle))))) (/.f32 #s(literal 1 binary32) (/.f32 (fma.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i (*.f32 (neg.f32 n1_i) (sin.f32 (*.f32 u normAngle)))) (sin.f32 normAngle))))
(*.f32 (/.f32 (-.f32 (*.f32 (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) (*.f32 u normAngle))))) (*.f32 n1_i n1_i)) (*.f32 (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))))) (*.f32 n0_i n0_i))) (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) normAngle))))) (/.f32 #s(literal 1 binary32) (/.f32 (-.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i) (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i)) (sin.f32 normAngle))))
(*.f32 (+.f32 (pow.f32 (*.f32 (/.f32 n0_i (sin.f32 normAngle)) (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))) #s(literal 3 binary32)) (pow.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle))) #s(literal 3 binary32))) (/.f32 #s(literal 1 binary32) (+.f32 (/.f32 (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i) (-.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i) (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i))) (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) normAngle))))) (/.f32 (*.f32 (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))))) (*.f32 n0_i n0_i)) (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) normAngle))))))))
(*.f32 (+.f32 (pow.f32 (*.f32 (/.f32 n0_i (sin.f32 normAngle)) (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))) #s(literal 3 binary32)) (pow.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle))) #s(literal 3 binary32))) (/.f32 #s(literal 1 binary32) (+.f32 (/.f32 (-.f32 (*.f32 (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))))) (*.f32 n0_i n0_i)) (*.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i) (sin.f32 (*.f32 u normAngle))) n1_i)) (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) normAngle))))) (/.f32 (*.f32 (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) (*.f32 u normAngle))))) (*.f32 n1_i n1_i)) (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) normAngle))))))))
(*.f32 (fma.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)))
(*.f32 (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) (/.f32 (fma.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i)) #s(literal 1 binary32)))
(*.f32 (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) (fma.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i)))
(*.f32 (/.f32 (fma.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i)) (sin.f32 normAngle)) #s(literal 1 binary32))
(*.f32 #s(literal 1 binary32) (/.f32 (fma.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i)) (sin.f32 normAngle)))
(/.f32 (neg.f32 (*.f32 (-.f32 (*.f32 (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))))) (*.f32 n0_i n0_i)) (*.f32 (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) (*.f32 u normAngle))))) (*.f32 n1_i n1_i))) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)))) (neg.f32 (fma.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i (*.f32 (neg.f32 n1_i) (sin.f32 (*.f32 u normAngle))))))
(/.f32 (neg.f32 (*.f32 (+.f32 (pow.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i) #s(literal 3 binary32)) (pow.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i) #s(literal 3 binary32))) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)))) (neg.f32 (fma.f32 (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))))) (*.f32 n0_i n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i) (-.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i) (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i))))))
(/.f32 (neg.f32 (*.f32 #s(literal -1 binary32) (fma.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i)))) (neg.f32 (neg.f32 (sin.f32 normAngle))))
(/.f32 (neg.f32 (*.f32 (fma.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i)) #s(literal -1 binary32))) (neg.f32 (neg.f32 (sin.f32 normAngle))))
(/.f32 (neg.f32 (*.f32 (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) (-.f32 (*.f32 (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))))) (*.f32 n0_i n0_i)) (*.f32 (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) (*.f32 u normAngle))))) (*.f32 n1_i n1_i))))) (neg.f32 (fma.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i (*.f32 (neg.f32 n1_i) (sin.f32 (*.f32 u normAngle))))))
(/.f32 (neg.f32 (*.f32 (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) (+.f32 (pow.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i) #s(literal 3 binary32)) (pow.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i) #s(literal 3 binary32))))) (neg.f32 (fma.f32 (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))))) (*.f32 n0_i n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i) (-.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i) (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i))))))
(/.f32 (neg.f32 (neg.f32 (/.f32 (-.f32 (*.f32 (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))))) (*.f32 n0_i n0_i)) (*.f32 (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) (*.f32 u normAngle))))) (*.f32 n1_i n1_i))) (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) normAngle))))))) (neg.f32 (neg.f32 (/.f32 (fma.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i (*.f32 (neg.f32 n1_i) (sin.f32 (*.f32 u normAngle)))) (sin.f32 normAngle)))))
(/.f32 (neg.f32 (neg.f32 (+.f32 (pow.f32 (*.f32 (/.f32 n0_i (sin.f32 normAngle)) (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))) #s(literal 3 binary32)) (pow.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle))) #s(literal 3 binary32))))) (neg.f32 (neg.f32 (+.f32 (/.f32 (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i) (-.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i) (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i))) (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) normAngle))))) (/.f32 (*.f32 (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))))) (*.f32 n0_i n0_i)) (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) normAngle)))))))))
(/.f32 (neg.f32 (neg.f32 (+.f32 (pow.f32 (*.f32 (/.f32 n0_i (sin.f32 normAngle)) (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))) #s(literal 3 binary32)) (pow.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle))) #s(literal 3 binary32))))) (neg.f32 (neg.f32 (+.f32 (/.f32 (-.f32 (*.f32 (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))))) (*.f32 n0_i n0_i)) (*.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i) (sin.f32 (*.f32 u normAngle))) n1_i)) (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) normAngle))))) (/.f32 (*.f32 (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) (*.f32 u normAngle))))) (*.f32 n1_i n1_i)) (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) normAngle)))))))))
(/.f32 (neg.f32 (neg.f32 (fma.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i)))) (neg.f32 (neg.f32 (sin.f32 normAngle))))
(/.f32 (neg.f32 (neg.f32 (/.f32 (-.f32 (*.f32 (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) (*.f32 u normAngle))))) (*.f32 n1_i n1_i)) (*.f32 (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))))) (*.f32 n0_i n0_i))) (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) normAngle))))))) (neg.f32 (neg.f32 (/.f32 (-.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i) (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i)) (sin.f32 normAngle)))))
(/.f32 (neg.f32 (*.f32 (-.f32 (*.f32 (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))))) (*.f32 n0_i n0_i)) (*.f32 (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) (*.f32 u normAngle))))) (*.f32 n1_i n1_i))) #s(literal -1 binary32))) (neg.f32 (*.f32 (fma.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i (*.f32 (neg.f32 n1_i) (sin.f32 (*.f32 u normAngle)))) (neg.f32 (sin.f32 normAngle)))))
(/.f32 (neg.f32 (*.f32 (-.f32 (*.f32 (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))))) (*.f32 n0_i n0_i)) (*.f32 (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) (*.f32 u normAngle))))) (*.f32 n1_i n1_i))) #s(literal 1 binary32))) (neg.f32 (*.f32 (fma.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i (*.f32 (neg.f32 n1_i) (sin.f32 (*.f32 u normAngle)))) (sin.f32 normAngle))))
(/.f32 (neg.f32 (*.f32 (+.f32 (pow.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i) #s(literal 3 binary32)) (pow.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i) #s(literal 3 binary32))) #s(literal -1 binary32))) (neg.f32 (*.f32 (fma.f32 (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))))) (*.f32 n0_i n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i) (-.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i) (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i)))) (neg.f32 (sin.f32 normAngle)))))
(/.f32 (neg.f32 (*.f32 (+.f32 (pow.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i) #s(literal 3 binary32)) (pow.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i) #s(literal 3 binary32))) #s(literal 1 binary32))) (neg.f32 (*.f32 (fma.f32 (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))))) (*.f32 n0_i n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i) (-.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i) (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i)))) (sin.f32 normAngle))))
(/.f32 (neg.f32 (*.f32 #s(literal -1 binary32) (-.f32 (*.f32 (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))))) (*.f32 n0_i n0_i)) (*.f32 (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) (*.f32 u normAngle))))) (*.f32 n1_i n1_i))))) (neg.f32 (*.f32 (neg.f32 (sin.f32 normAngle)) (fma.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i (*.f32 (neg.f32 n1_i) (sin.f32 (*.f32 u normAngle)))))))
(/.f32 (neg.f32 (*.f32 #s(literal -1 binary32) (+.f32 (pow.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i) #s(literal 3 binary32)) (pow.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i) #s(literal 3 binary32))))) (neg.f32 (*.f32 (neg.f32 (sin.f32 normAngle)) (fma.f32 (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))))) (*.f32 n0_i n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i) (-.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i) (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i)))))))
(/.f32 (neg.f32 (fma.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i) (sin.f32 normAngle) (*.f32 (sin.f32 normAngle) (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i)))) (neg.f32 (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) normAngle))))))
(/.f32 (neg.f32 (fma.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i) (sin.f32 normAngle) (*.f32 (sin.f32 normAngle) (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i)))) (neg.f32 (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) normAngle))))))
(/.f32 (neg.f32 (*.f32 #s(literal 1 binary32) (-.f32 (*.f32 (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))))) (*.f32 n0_i n0_i)) (*.f32 (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) (*.f32 u normAngle))))) (*.f32 n1_i n1_i))))) (neg.f32 (*.f32 (sin.f32 normAngle) (fma.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i (*.f32 (neg.f32 n1_i) (sin.f32 (*.f32 u normAngle)))))))
(/.f32 (neg.f32 (*.f32 #s(literal 1 binary32) (+.f32 (pow.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i) #s(literal 3 binary32)) (pow.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i) #s(literal 3 binary32))))) (neg.f32 (*.f32 (sin.f32 normAngle) (fma.f32 (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))))) (*.f32 n0_i n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i) (-.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i) (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i)))))))
(/.f32 (-.f32 (*.f32 (/.f32 (*.f32 (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))))) (*.f32 n0_i n0_i)) (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) normAngle))))) (/.f32 (fma.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i (*.f32 (neg.f32 n1_i) (sin.f32 (*.f32 u normAngle)))) (sin.f32 normAngle))) (*.f32 (/.f32 (fma.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i (*.f32 (neg.f32 n1_i) (sin.f32 (*.f32 u normAngle)))) (sin.f32 normAngle)) (/.f32 (*.f32 (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) (*.f32 u normAngle))))) (*.f32 n1_i n1_i)) (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) normAngle))))))) (*.f32 (/.f32 (fma.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i (*.f32 (neg.f32 n1_i) (sin.f32 (*.f32 u normAngle)))) (sin.f32 normAngle)) (/.f32 (fma.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i (*.f32 (neg.f32 n1_i) (sin.f32 (*.f32 u normAngle)))) (sin.f32 normAngle))))
(/.f32 (-.f32 (*.f32 (/.f32 (*.f32 (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) (*.f32 u normAngle))))) (*.f32 n1_i n1_i)) (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) normAngle))))) (/.f32 (-.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i) (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i)) (sin.f32 normAngle))) (*.f32 (/.f32 (-.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i) (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i)) (sin.f32 normAngle)) (/.f32 (*.f32 (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))))) (*.f32 n0_i n0_i)) (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) normAngle))))))) (*.f32 (/.f32 (-.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i) (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i)) (sin.f32 normAngle)) (/.f32 (-.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i) (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i)) (sin.f32 normAngle))))
(/.f32 (fma.f32 (*.f32 #s(literal -1 binary32) (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i)) (neg.f32 (sin.f32 normAngle)) (*.f32 (neg.f32 (sin.f32 normAngle)) (*.f32 #s(literal -1 binary32) (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i)))) (*.f32 (neg.f32 (sin.f32 normAngle)) (neg.f32 (sin.f32 normAngle))))
(/.f32 (fma.f32 (*.f32 #s(literal -1 binary32) (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i)) (neg.f32 (sin.f32 normAngle)) (*.f32 (neg.f32 (sin.f32 normAngle)) (*.f32 (neg.f32 n0_i) (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))))) (*.f32 (neg.f32 (sin.f32 normAngle)) (neg.f32 (sin.f32 normAngle))))
(/.f32 (fma.f32 (*.f32 #s(literal -1 binary32) (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i)) (neg.f32 (sin.f32 normAngle)) (*.f32 (neg.f32 (sin.f32 normAngle)) (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (neg.f32 n0_i)))) (*.f32 (neg.f32 (sin.f32 normAngle)) (neg.f32 (sin.f32 normAngle))))
(/.f32 (fma.f32 (*.f32 #s(literal -1 binary32) (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i)) (neg.f32 (sin.f32 normAngle)) (*.f32 (neg.f32 (sin.f32 normAngle)) (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i) #s(literal -1 binary32)))) (*.f32 (neg.f32 (sin.f32 normAngle)) (neg.f32 (sin.f32 normAngle))))
(/.f32 (fma.f32 (*.f32 #s(literal -1 binary32) (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i)) (sin.f32 normAngle) (*.f32 (neg.f32 (sin.f32 normAngle)) (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i) #s(literal 1 binary32)))) (*.f32 (neg.f32 (sin.f32 normAngle)) (sin.f32 normAngle)))
(/.f32 (fma.f32 (*.f32 #s(literal -1 binary32) (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i)) (sin.f32 normAngle) (*.f32 (neg.f32 (sin.f32 normAngle)) (*.f32 #s(literal 1 binary32) (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i)))) (*.f32 (neg.f32 (sin.f32 normAngle)) (sin.f32 normAngle)))
(/.f32 (fma.f32 (*.f32 #s(literal -1 binary32) (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i)) (neg.f32 (sin.f32 normAngle)) (*.f32 (neg.f32 (sin.f32 normAngle)) (neg.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i)))) (*.f32 (neg.f32 (sin.f32 normAngle)) (neg.f32 (sin.f32 normAngle))))
(/.f32 (fma.f32 (*.f32 #s(literal -1 binary32) (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i)) (sin.f32 normAngle) (*.f32 (neg.f32 (sin.f32 normAngle)) (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i))) (*.f32 (neg.f32 (sin.f32 normAngle)) (sin.f32 normAngle)))
(/.f32 (fma.f32 (*.f32 #s(literal -1 binary32) (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i)) (/.f32 (sin.f32 normAngle) n0_i) (*.f32 (neg.f32 (sin.f32 normAngle)) (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)))) (*.f32 (neg.f32 (sin.f32 normAngle)) (/.f32 (sin.f32 normAngle) n0_i)))
(/.f32 (fma.f32 (*.f32 #s(literal -1 binary32) (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i)) (/.f32 (sin.f32 normAngle) (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i)) (*.f32 (neg.f32 (sin.f32 normAngle)) #s(literal 1 binary32))) (*.f32 (neg.f32 (sin.f32 normAngle)) (/.f32 (sin.f32 normAngle) (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i))))
(/.f32 (fma.f32 (*.f32 #s(literal 1 binary32) n1_i) (neg.f32 (sin.f32 normAngle)) (*.f32 (/.f32 (sin.f32 normAngle) (sin.f32 (*.f32 u normAngle))) (*.f32 #s(literal -1 binary32) (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i)))) (*.f32 (/.f32 (sin.f32 normAngle) (sin.f32 (*.f32 u normAngle))) (neg.f32 (sin.f32 normAngle))))
(/.f32 (fma.f32 (*.f32 #s(literal 1 binary32) n1_i) (neg.f32 (sin.f32 normAngle)) (*.f32 (/.f32 (sin.f32 normAngle) (sin.f32 (*.f32 u normAngle))) (*.f32 (neg.f32 n0_i) (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))))) (*.f32 (/.f32 (sin.f32 normAngle) (sin.f32 (*.f32 u normAngle))) (neg.f32 (sin.f32 normAngle))))
(/.f32 (fma.f32 (*.f32 #s(literal 1 binary32) n1_i) (neg.f32 (sin.f32 normAngle)) (*.f32 (/.f32 (sin.f32 normAngle) (sin.f32 (*.f32 u normAngle))) (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (neg.f32 n0_i)))) (*.f32 (/.f32 (sin.f32 normAngle) (sin.f32 (*.f32 u normAngle))) (neg.f32 (sin.f32 normAngle))))
(/.f32 (fma.f32 (*.f32 #s(literal 1 binary32) n1_i) (neg.f32 (sin.f32 normAngle)) (*.f32 (/.f32 (sin.f32 normAngle) (sin.f32 (*.f32 u normAngle))) (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i) #s(literal -1 binary32)))) (*.f32 (/.f32 (sin.f32 normAngle) (sin.f32 (*.f32 u normAngle))) (neg.f32 (sin.f32 normAngle))))
(/.f32 (fma.f32 (*.f32 #s(literal 1 binary32) n1_i) (sin.f32 normAngle) (*.f32 (/.f32 (sin.f32 normAngle) (sin.f32 (*.f32 u normAngle))) (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i) #s(literal 1 binary32)))) (*.f32 (/.f32 (sin.f32 normAngle) (sin.f32 (*.f32 u normAngle))) (sin.f32 normAngle)))
(/.f32 (fma.f32 (*.f32 #s(literal 1 binary32) n1_i) (sin.f32 normAngle) (*.f32 (/.f32 (sin.f32 normAngle) (sin.f32 (*.f32 u normAngle))) (*.f32 #s(literal 1 binary32) (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i)))) (*.f32 (/.f32 (sin.f32 normAngle) (sin.f32 (*.f32 u normAngle))) (sin.f32 normAngle)))
(/.f32 (fma.f32 (*.f32 #s(literal 1 binary32) n1_i) (neg.f32 (sin.f32 normAngle)) (*.f32 (/.f32 (sin.f32 normAngle) (sin.f32 (*.f32 u normAngle))) (neg.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i)))) (*.f32 (/.f32 (sin.f32 normAngle) (sin.f32 (*.f32 u normAngle))) (neg.f32 (sin.f32 normAngle))))
(/.f32 (fma.f32 (*.f32 #s(literal 1 binary32) n1_i) (sin.f32 normAngle) (*.f32 (/.f32 (sin.f32 normAngle) (sin.f32 (*.f32 u normAngle))) (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i))) (*.f32 (/.f32 (sin.f32 normAngle) (sin.f32 (*.f32 u normAngle))) (sin.f32 normAngle)))
(/.f32 (fma.f32 (*.f32 #s(literal 1 binary32) n1_i) (/.f32 (sin.f32 normAngle) n0_i) (*.f32 (/.f32 (sin.f32 normAngle) (sin.f32 (*.f32 u normAngle))) (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)))) (*.f32 (/.f32 (sin.f32 normAngle) (sin.f32 (*.f32 u normAngle))) (/.f32 (sin.f32 normAngle) n0_i)))
(/.f32 (fma.f32 (*.f32 #s(literal 1 binary32) n1_i) (/.f32 (sin.f32 normAngle) (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i)) (/.f32 (sin.f32 normAngle) (sin.f32 (*.f32 u normAngle)))) (*.f32 (/.f32 (sin.f32 normAngle) (sin.f32 (*.f32 u normAngle))) (/.f32 (sin.f32 normAngle) (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i))))
(/.f32 (fma.f32 (*.f32 n1_i (neg.f32 (sin.f32 (*.f32 u normAngle)))) (neg.f32 (sin.f32 normAngle)) (*.f32 (neg.f32 (sin.f32 normAngle)) (*.f32 #s(literal -1 binary32) (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i)))) (*.f32 (neg.f32 (sin.f32 normAngle)) (neg.f32 (sin.f32 normAngle))))
(/.f32 (fma.f32 (*.f32 n1_i (neg.f32 (sin.f32 (*.f32 u normAngle)))) (neg.f32 (sin.f32 normAngle)) (*.f32 (neg.f32 (sin.f32 normAngle)) (*.f32 (neg.f32 n0_i) (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))))) (*.f32 (neg.f32 (sin.f32 normAngle)) (neg.f32 (sin.f32 normAngle))))
(/.f32 (fma.f32 (*.f32 n1_i (neg.f32 (sin.f32 (*.f32 u normAngle)))) (neg.f32 (sin.f32 normAngle)) (*.f32 (neg.f32 (sin.f32 normAngle)) (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (neg.f32 n0_i)))) (*.f32 (neg.f32 (sin.f32 normAngle)) (neg.f32 (sin.f32 normAngle))))
(/.f32 (fma.f32 (*.f32 n1_i (neg.f32 (sin.f32 (*.f32 u normAngle)))) (neg.f32 (sin.f32 normAngle)) (*.f32 (neg.f32 (sin.f32 normAngle)) (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i) #s(literal -1 binary32)))) (*.f32 (neg.f32 (sin.f32 normAngle)) (neg.f32 (sin.f32 normAngle))))
(/.f32 (fma.f32 (*.f32 n1_i (neg.f32 (sin.f32 (*.f32 u normAngle)))) (sin.f32 normAngle) (*.f32 (neg.f32 (sin.f32 normAngle)) (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i) #s(literal 1 binary32)))) (*.f32 (neg.f32 (sin.f32 normAngle)) (sin.f32 normAngle)))
(/.f32 (fma.f32 (*.f32 n1_i (neg.f32 (sin.f32 (*.f32 u normAngle)))) (sin.f32 normAngle) (*.f32 (neg.f32 (sin.f32 normAngle)) (*.f32 #s(literal 1 binary32) (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i)))) (*.f32 (neg.f32 (sin.f32 normAngle)) (sin.f32 normAngle)))
(/.f32 (fma.f32 (*.f32 n1_i (neg.f32 (sin.f32 (*.f32 u normAngle)))) (neg.f32 (sin.f32 normAngle)) (*.f32 (neg.f32 (sin.f32 normAngle)) (neg.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i)))) (*.f32 (neg.f32 (sin.f32 normAngle)) (neg.f32 (sin.f32 normAngle))))
(/.f32 (fma.f32 (*.f32 n1_i (neg.f32 (sin.f32 (*.f32 u normAngle)))) (sin.f32 normAngle) (*.f32 (neg.f32 (sin.f32 normAngle)) (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i))) (*.f32 (neg.f32 (sin.f32 normAngle)) (sin.f32 normAngle)))
(/.f32 (fma.f32 (*.f32 n1_i (neg.f32 (sin.f32 (*.f32 u normAngle)))) (/.f32 (sin.f32 normAngle) n0_i) (*.f32 (neg.f32 (sin.f32 normAngle)) (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)))) (*.f32 (neg.f32 (sin.f32 normAngle)) (/.f32 (sin.f32 normAngle) n0_i)))
(/.f32 (fma.f32 (*.f32 n1_i (neg.f32 (sin.f32 (*.f32 u normAngle)))) (/.f32 (sin.f32 normAngle) (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i)) (*.f32 (neg.f32 (sin.f32 normAngle)) #s(literal 1 binary32))) (*.f32 (neg.f32 (sin.f32 normAngle)) (/.f32 (sin.f32 normAngle) (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i))))
(/.f32 (fma.f32 (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i) #s(literal -1 binary32)) (neg.f32 (sin.f32 normAngle)) (*.f32 (neg.f32 (sin.f32 normAngle)) (*.f32 #s(literal -1 binary32) (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i)))) (*.f32 (neg.f32 (sin.f32 normAngle)) (neg.f32 (sin.f32 normAngle))))
(/.f32 (fma.f32 (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i) #s(literal -1 binary32)) (neg.f32 (sin.f32 normAngle)) (*.f32 (neg.f32 (sin.f32 normAngle)) (*.f32 (neg.f32 n0_i) (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))))) (*.f32 (neg.f32 (sin.f32 normAngle)) (neg.f32 (sin.f32 normAngle))))
(/.f32 (fma.f32 (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i) #s(literal -1 binary32)) (neg.f32 (sin.f32 normAngle)) (*.f32 (neg.f32 (sin.f32 normAngle)) (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (neg.f32 n0_i)))) (*.f32 (neg.f32 (sin.f32 normAngle)) (neg.f32 (sin.f32 normAngle))))
(/.f32 (fma.f32 (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i) #s(literal -1 binary32)) (neg.f32 (sin.f32 normAngle)) (*.f32 (neg.f32 (sin.f32 normAngle)) (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i) #s(literal -1 binary32)))) (*.f32 (neg.f32 (sin.f32 normAngle)) (neg.f32 (sin.f32 normAngle))))
(/.f32 (fma.f32 (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i) #s(literal -1 binary32)) (sin.f32 normAngle) (*.f32 (neg.f32 (sin.f32 normAngle)) (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i) #s(literal 1 binary32)))) (*.f32 (neg.f32 (sin.f32 normAngle)) (sin.f32 normAngle)))
(/.f32 (fma.f32 (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i) #s(literal -1 binary32)) (sin.f32 normAngle) (*.f32 (neg.f32 (sin.f32 normAngle)) (*.f32 #s(literal 1 binary32) (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i)))) (*.f32 (neg.f32 (sin.f32 normAngle)) (sin.f32 normAngle)))
(/.f32 (fma.f32 (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i) #s(literal -1 binary32)) (neg.f32 (sin.f32 normAngle)) (*.f32 (neg.f32 (sin.f32 normAngle)) (neg.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i)))) (*.f32 (neg.f32 (sin.f32 normAngle)) (neg.f32 (sin.f32 normAngle))))
(/.f32 (fma.f32 (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i) #s(literal -1 binary32)) (sin.f32 normAngle) (*.f32 (neg.f32 (sin.f32 normAngle)) (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i))) (*.f32 (neg.f32 (sin.f32 normAngle)) (sin.f32 normAngle)))
(/.f32 (fma.f32 (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i) #s(literal -1 binary32)) (/.f32 (sin.f32 normAngle) n0_i) (*.f32 (neg.f32 (sin.f32 normAngle)) (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)))) (*.f32 (neg.f32 (sin.f32 normAngle)) (/.f32 (sin.f32 normAngle) n0_i)))
(/.f32 (fma.f32 (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i) #s(literal -1 binary32)) (/.f32 (sin.f32 normAngle) (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i)) (*.f32 (neg.f32 (sin.f32 normAngle)) #s(literal 1 binary32))) (*.f32 (neg.f32 (sin.f32 normAngle)) (/.f32 (sin.f32 normAngle) (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i))))
(/.f32 (fma.f32 (*.f32 n1_i #s(literal 1 binary32)) (neg.f32 (sin.f32 normAngle)) (*.f32 (/.f32 (sin.f32 normAngle) (sin.f32 (*.f32 u normAngle))) (*.f32 #s(literal -1 binary32) (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i)))) (*.f32 (/.f32 (sin.f32 normAngle) (sin.f32 (*.f32 u normAngle))) (neg.f32 (sin.f32 normAngle))))
(/.f32 (fma.f32 (*.f32 n1_i #s(literal 1 binary32)) (neg.f32 (sin.f32 normAngle)) (*.f32 (/.f32 (sin.f32 normAngle) (sin.f32 (*.f32 u normAngle))) (*.f32 (neg.f32 n0_i) (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))))) (*.f32 (/.f32 (sin.f32 normAngle) (sin.f32 (*.f32 u normAngle))) (neg.f32 (sin.f32 normAngle))))
(/.f32 (fma.f32 (*.f32 n1_i #s(literal 1 binary32)) (neg.f32 (sin.f32 normAngle)) (*.f32 (/.f32 (sin.f32 normAngle) (sin.f32 (*.f32 u normAngle))) (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (neg.f32 n0_i)))) (*.f32 (/.f32 (sin.f32 normAngle) (sin.f32 (*.f32 u normAngle))) (neg.f32 (sin.f32 normAngle))))
(/.f32 (fma.f32 (*.f32 n1_i #s(literal 1 binary32)) (neg.f32 (sin.f32 normAngle)) (*.f32 (/.f32 (sin.f32 normAngle) (sin.f32 (*.f32 u normAngle))) (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i) #s(literal -1 binary32)))) (*.f32 (/.f32 (sin.f32 normAngle) (sin.f32 (*.f32 u normAngle))) (neg.f32 (sin.f32 normAngle))))
(/.f32 (fma.f32 (*.f32 n1_i #s(literal 1 binary32)) (sin.f32 normAngle) (*.f32 (/.f32 (sin.f32 normAngle) (sin.f32 (*.f32 u normAngle))) (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i) #s(literal 1 binary32)))) (*.f32 (/.f32 (sin.f32 normAngle) (sin.f32 (*.f32 u normAngle))) (sin.f32 normAngle)))
(/.f32 (fma.f32 (*.f32 n1_i #s(literal 1 binary32)) (sin.f32 normAngle) (*.f32 (/.f32 (sin.f32 normAngle) (sin.f32 (*.f32 u normAngle))) (*.f32 #s(literal 1 binary32) (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i)))) (*.f32 (/.f32 (sin.f32 normAngle) (sin.f32 (*.f32 u normAngle))) (sin.f32 normAngle)))
(/.f32 (fma.f32 (*.f32 n1_i #s(literal 1 binary32)) (neg.f32 (sin.f32 normAngle)) (*.f32 (/.f32 (sin.f32 normAngle) (sin.f32 (*.f32 u normAngle))) (neg.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i)))) (*.f32 (/.f32 (sin.f32 normAngle) (sin.f32 (*.f32 u normAngle))) (neg.f32 (sin.f32 normAngle))))
(/.f32 (fma.f32 (*.f32 n1_i #s(literal 1 binary32)) (sin.f32 normAngle) (*.f32 (/.f32 (sin.f32 normAngle) (sin.f32 (*.f32 u normAngle))) (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i))) (*.f32 (/.f32 (sin.f32 normAngle) (sin.f32 (*.f32 u normAngle))) (sin.f32 normAngle)))
(/.f32 (fma.f32 (*.f32 n1_i #s(literal 1 binary32)) (/.f32 (sin.f32 normAngle) n0_i) (*.f32 (/.f32 (sin.f32 normAngle) (sin.f32 (*.f32 u normAngle))) (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)))) (*.f32 (/.f32 (sin.f32 normAngle) (sin.f32 (*.f32 u normAngle))) (/.f32 (sin.f32 normAngle) n0_i)))
(/.f32 (fma.f32 (*.f32 n1_i #s(literal 1 binary32)) (/.f32 (sin.f32 normAngle) (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i)) (/.f32 (sin.f32 normAngle) (sin.f32 (*.f32 u normAngle)))) (*.f32 (/.f32 (sin.f32 normAngle) (sin.f32 (*.f32 u normAngle))) (/.f32 (sin.f32 normAngle) (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i))))
(/.f32 (fma.f32 (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i) #s(literal 1 binary32)) (neg.f32 (sin.f32 normAngle)) (*.f32 (sin.f32 normAngle) (*.f32 #s(literal -1 binary32) (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i)))) (*.f32 (sin.f32 normAngle) (neg.f32 (sin.f32 normAngle))))
(/.f32 (fma.f32 (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i) #s(literal 1 binary32)) (neg.f32 (sin.f32 normAngle)) (*.f32 (sin.f32 normAngle) (*.f32 (neg.f32 n0_i) (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))))) (*.f32 (sin.f32 normAngle) (neg.f32 (sin.f32 normAngle))))
(/.f32 (fma.f32 (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i) #s(literal 1 binary32)) (neg.f32 (sin.f32 normAngle)) (*.f32 (sin.f32 normAngle) (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (neg.f32 n0_i)))) (*.f32 (sin.f32 normAngle) (neg.f32 (sin.f32 normAngle))))
(/.f32 (fma.f32 (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i) #s(literal 1 binary32)) (neg.f32 (sin.f32 normAngle)) (*.f32 (sin.f32 normAngle) (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i) #s(literal -1 binary32)))) (*.f32 (sin.f32 normAngle) (neg.f32 (sin.f32 normAngle))))
(/.f32 (fma.f32 (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i) #s(literal 1 binary32)) (sin.f32 normAngle) (*.f32 (sin.f32 normAngle) (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i) #s(literal 1 binary32)))) (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) normAngle)))))
(/.f32 (fma.f32 (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i) #s(literal 1 binary32)) (sin.f32 normAngle) (*.f32 (sin.f32 normAngle) (*.f32 #s(literal 1 binary32) (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i)))) (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) normAngle)))))
(/.f32 (fma.f32 (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i) #s(literal 1 binary32)) (neg.f32 (sin.f32 normAngle)) (*.f32 (sin.f32 normAngle) (neg.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i)))) (*.f32 (sin.f32 normAngle) (neg.f32 (sin.f32 normAngle))))
(/.f32 (fma.f32 (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i) #s(literal 1 binary32)) (sin.f32 normAngle) (*.f32 (sin.f32 normAngle) (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i))) (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) normAngle)))))
(/.f32 (fma.f32 (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i) #s(literal 1 binary32)) (/.f32 (sin.f32 normAngle) n0_i) (*.f32 (sin.f32 normAngle) (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)))) (*.f32 (sin.f32 normAngle) (/.f32 (sin.f32 normAngle) n0_i)))
(/.f32 (fma.f32 (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i) #s(literal 1 binary32)) (/.f32 (sin.f32 normAngle) (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i)) (sin.f32 normAngle)) (*.f32 (sin.f32 normAngle) (/.f32 (sin.f32 normAngle) (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i))))
(/.f32 (fma.f32 (*.f32 #s(literal 1 binary32) (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i)) (neg.f32 (sin.f32 normAngle)) (*.f32 (sin.f32 normAngle) (*.f32 #s(literal -1 binary32) (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i)))) (*.f32 (sin.f32 normAngle) (neg.f32 (sin.f32 normAngle))))
(/.f32 (fma.f32 (*.f32 #s(literal 1 binary32) (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i)) (neg.f32 (sin.f32 normAngle)) (*.f32 (sin.f32 normAngle) (*.f32 (neg.f32 n0_i) (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))))) (*.f32 (sin.f32 normAngle) (neg.f32 (sin.f32 normAngle))))
(/.f32 (fma.f32 (*.f32 #s(literal 1 binary32) (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i)) (neg.f32 (sin.f32 normAngle)) (*.f32 (sin.f32 normAngle) (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (neg.f32 n0_i)))) (*.f32 (sin.f32 normAngle) (neg.f32 (sin.f32 normAngle))))
(/.f32 (fma.f32 (*.f32 #s(literal 1 binary32) (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i)) (neg.f32 (sin.f32 normAngle)) (*.f32 (sin.f32 normAngle) (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i) #s(literal -1 binary32)))) (*.f32 (sin.f32 normAngle) (neg.f32 (sin.f32 normAngle))))
(/.f32 (fma.f32 (*.f32 #s(literal 1 binary32) (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i)) (sin.f32 normAngle) (*.f32 (sin.f32 normAngle) (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i) #s(literal 1 binary32)))) (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) normAngle)))))
(/.f32 (fma.f32 (*.f32 #s(literal 1 binary32) (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i)) (sin.f32 normAngle) (*.f32 (sin.f32 normAngle) (*.f32 #s(literal 1 binary32) (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i)))) (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) normAngle)))))
(/.f32 (fma.f32 (*.f32 #s(literal 1 binary32) (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i)) (neg.f32 (sin.f32 normAngle)) (*.f32 (sin.f32 normAngle) (neg.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i)))) (*.f32 (sin.f32 normAngle) (neg.f32 (sin.f32 normAngle))))
(/.f32 (fma.f32 (*.f32 #s(literal 1 binary32) (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i)) (sin.f32 normAngle) (*.f32 (sin.f32 normAngle) (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i))) (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) normAngle)))))
(/.f32 (fma.f32 (*.f32 #s(literal 1 binary32) (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i)) (/.f32 (sin.f32 normAngle) n0_i) (*.f32 (sin.f32 normAngle) (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)))) (*.f32 (sin.f32 normAngle) (/.f32 (sin.f32 normAngle) n0_i)))
(/.f32 (fma.f32 (*.f32 #s(literal 1 binary32) (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i)) (/.f32 (sin.f32 normAngle) (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i)) (sin.f32 normAngle)) (*.f32 (sin.f32 normAngle) (/.f32 (sin.f32 normAngle) (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i))))
(/.f32 (fma.f32 (*.f32 (neg.f32 (sin.f32 (*.f32 u normAngle))) n1_i) (neg.f32 (sin.f32 normAngle)) (*.f32 (neg.f32 (sin.f32 normAngle)) (*.f32 #s(literal -1 binary32) (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i)))) (*.f32 (neg.f32 (sin.f32 normAngle)) (neg.f32 (sin.f32 normAngle))))
(/.f32 (fma.f32 (*.f32 (neg.f32 (sin.f32 (*.f32 u normAngle))) n1_i) (neg.f32 (sin.f32 normAngle)) (*.f32 (neg.f32 (sin.f32 normAngle)) (*.f32 (neg.f32 n0_i) (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))))) (*.f32 (neg.f32 (sin.f32 normAngle)) (neg.f32 (sin.f32 normAngle))))
(/.f32 (fma.f32 (*.f32 (neg.f32 (sin.f32 (*.f32 u normAngle))) n1_i) (neg.f32 (sin.f32 normAngle)) (*.f32 (neg.f32 (sin.f32 normAngle)) (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (neg.f32 n0_i)))) (*.f32 (neg.f32 (sin.f32 normAngle)) (neg.f32 (sin.f32 normAngle))))
(/.f32 (fma.f32 (*.f32 (neg.f32 (sin.f32 (*.f32 u normAngle))) n1_i) (neg.f32 (sin.f32 normAngle)) (*.f32 (neg.f32 (sin.f32 normAngle)) (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i) #s(literal -1 binary32)))) (*.f32 (neg.f32 (sin.f32 normAngle)) (neg.f32 (sin.f32 normAngle))))
(/.f32 (fma.f32 (*.f32 (neg.f32 (sin.f32 (*.f32 u normAngle))) n1_i) (sin.f32 normAngle) (*.f32 (neg.f32 (sin.f32 normAngle)) (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i) #s(literal 1 binary32)))) (*.f32 (neg.f32 (sin.f32 normAngle)) (sin.f32 normAngle)))
(/.f32 (fma.f32 (*.f32 (neg.f32 (sin.f32 (*.f32 u normAngle))) n1_i) (sin.f32 normAngle) (*.f32 (neg.f32 (sin.f32 normAngle)) (*.f32 #s(literal 1 binary32) (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i)))) (*.f32 (neg.f32 (sin.f32 normAngle)) (sin.f32 normAngle)))
(/.f32 (fma.f32 (*.f32 (neg.f32 (sin.f32 (*.f32 u normAngle))) n1_i) (neg.f32 (sin.f32 normAngle)) (*.f32 (neg.f32 (sin.f32 normAngle)) (neg.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i)))) (*.f32 (neg.f32 (sin.f32 normAngle)) (neg.f32 (sin.f32 normAngle))))
(/.f32 (fma.f32 (*.f32 (neg.f32 (sin.f32 (*.f32 u normAngle))) n1_i) (sin.f32 normAngle) (*.f32 (neg.f32 (sin.f32 normAngle)) (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i))) (*.f32 (neg.f32 (sin.f32 normAngle)) (sin.f32 normAngle)))
(/.f32 (fma.f32 (*.f32 (neg.f32 (sin.f32 (*.f32 u normAngle))) n1_i) (/.f32 (sin.f32 normAngle) n0_i) (*.f32 (neg.f32 (sin.f32 normAngle)) (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)))) (*.f32 (neg.f32 (sin.f32 normAngle)) (/.f32 (sin.f32 normAngle) n0_i)))
(/.f32 (fma.f32 (*.f32 (neg.f32 (sin.f32 (*.f32 u normAngle))) n1_i) (/.f32 (sin.f32 normAngle) (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i)) (*.f32 (neg.f32 (sin.f32 normAngle)) #s(literal 1 binary32))) (*.f32 (neg.f32 (sin.f32 normAngle)) (/.f32 (sin.f32 normAngle) (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i))))
(/.f32 (fma.f32 (neg.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i)) (neg.f32 (sin.f32 normAngle)) (*.f32 (neg.f32 (sin.f32 normAngle)) (*.f32 #s(literal -1 binary32) (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i)))) (*.f32 (neg.f32 (sin.f32 normAngle)) (neg.f32 (sin.f32 normAngle))))
(/.f32 (fma.f32 (neg.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i)) (neg.f32 (sin.f32 normAngle)) (*.f32 (neg.f32 (sin.f32 normAngle)) (*.f32 (neg.f32 n0_i) (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))))) (*.f32 (neg.f32 (sin.f32 normAngle)) (neg.f32 (sin.f32 normAngle))))
(/.f32 (fma.f32 (neg.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i)) (neg.f32 (sin.f32 normAngle)) (*.f32 (neg.f32 (sin.f32 normAngle)) (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (neg.f32 n0_i)))) (*.f32 (neg.f32 (sin.f32 normAngle)) (neg.f32 (sin.f32 normAngle))))
(/.f32 (fma.f32 (neg.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i)) (neg.f32 (sin.f32 normAngle)) (*.f32 (neg.f32 (sin.f32 normAngle)) (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i) #s(literal -1 binary32)))) (*.f32 (neg.f32 (sin.f32 normAngle)) (neg.f32 (sin.f32 normAngle))))
(/.f32 (fma.f32 (neg.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i)) (sin.f32 normAngle) (*.f32 (neg.f32 (sin.f32 normAngle)) (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i) #s(literal 1 binary32)))) (*.f32 (neg.f32 (sin.f32 normAngle)) (sin.f32 normAngle)))
(/.f32 (fma.f32 (neg.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i)) (sin.f32 normAngle) (*.f32 (neg.f32 (sin.f32 normAngle)) (*.f32 #s(literal 1 binary32) (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i)))) (*.f32 (neg.f32 (sin.f32 normAngle)) (sin.f32 normAngle)))
(/.f32 (fma.f32 (neg.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i)) (neg.f32 (sin.f32 normAngle)) (*.f32 (neg.f32 (sin.f32 normAngle)) (neg.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i)))) (*.f32 (neg.f32 (sin.f32 normAngle)) (neg.f32 (sin.f32 normAngle))))
(/.f32 (fma.f32 (neg.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i)) (sin.f32 normAngle) (*.f32 (neg.f32 (sin.f32 normAngle)) (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i))) (*.f32 (neg.f32 (sin.f32 normAngle)) (sin.f32 normAngle)))
(/.f32 (fma.f32 (neg.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i)) (/.f32 (sin.f32 normAngle) n0_i) (*.f32 (neg.f32 (sin.f32 normAngle)) (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)))) (*.f32 (neg.f32 (sin.f32 normAngle)) (/.f32 (sin.f32 normAngle) n0_i)))
(/.f32 (fma.f32 (neg.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i)) (/.f32 (sin.f32 normAngle) (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i)) (*.f32 (neg.f32 (sin.f32 normAngle)) #s(literal 1 binary32))) (*.f32 (neg.f32 (sin.f32 normAngle)) (/.f32 (sin.f32 normAngle) (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i))))
(/.f32 (fma.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i) (neg.f32 (sin.f32 normAngle)) (*.f32 (sin.f32 normAngle) (*.f32 #s(literal -1 binary32) (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i)))) (*.f32 (sin.f32 normAngle) (neg.f32 (sin.f32 normAngle))))
(/.f32 (fma.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i) (neg.f32 (sin.f32 normAngle)) (*.f32 (sin.f32 normAngle) (*.f32 (neg.f32 n0_i) (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))))) (*.f32 (sin.f32 normAngle) (neg.f32 (sin.f32 normAngle))))
(/.f32 (fma.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i) (neg.f32 (sin.f32 normAngle)) (*.f32 (sin.f32 normAngle) (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (neg.f32 n0_i)))) (*.f32 (sin.f32 normAngle) (neg.f32 (sin.f32 normAngle))))
(/.f32 (fma.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i) (neg.f32 (sin.f32 normAngle)) (*.f32 (sin.f32 normAngle) (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i) #s(literal -1 binary32)))) (*.f32 (sin.f32 normAngle) (neg.f32 (sin.f32 normAngle))))
(/.f32 (fma.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i) (sin.f32 normAngle) (*.f32 (sin.f32 normAngle) (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i) #s(literal 1 binary32)))) (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) normAngle)))))
(/.f32 (fma.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i) (sin.f32 normAngle) (*.f32 (sin.f32 normAngle) (*.f32 #s(literal 1 binary32) (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i)))) (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) normAngle)))))
(/.f32 (fma.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i) (neg.f32 (sin.f32 normAngle)) (*.f32 (sin.f32 normAngle) (neg.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i)))) (*.f32 (sin.f32 normAngle) (neg.f32 (sin.f32 normAngle))))
(/.f32 (fma.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i) (/.f32 (sin.f32 normAngle) n0_i) (*.f32 (sin.f32 normAngle) (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)))) (*.f32 (sin.f32 normAngle) (/.f32 (sin.f32 normAngle) n0_i)))
(/.f32 (fma.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i) (/.f32 (sin.f32 normAngle) (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i)) (sin.f32 normAngle)) (*.f32 (sin.f32 normAngle) (/.f32 (sin.f32 normAngle) (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i))))
(/.f32 (fma.f32 #s(literal 1 binary32) (neg.f32 (sin.f32 normAngle)) (*.f32 (/.f32 (sin.f32 normAngle) (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i)) (*.f32 #s(literal -1 binary32) (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i)))) (*.f32 (/.f32 (sin.f32 normAngle) (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i)) (neg.f32 (sin.f32 normAngle))))
(/.f32 (fma.f32 #s(literal 1 binary32) (neg.f32 (sin.f32 normAngle)) (*.f32 (/.f32 (sin.f32 normAngle) (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i)) (*.f32 (neg.f32 n0_i) (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))))) (*.f32 (/.f32 (sin.f32 normAngle) (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i)) (neg.f32 (sin.f32 normAngle))))
(/.f32 (fma.f32 #s(literal 1 binary32) (neg.f32 (sin.f32 normAngle)) (*.f32 (/.f32 (sin.f32 normAngle) (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i)) (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (neg.f32 n0_i)))) (*.f32 (/.f32 (sin.f32 normAngle) (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i)) (neg.f32 (sin.f32 normAngle))))
(/.f32 (fma.f32 #s(literal 1 binary32) (neg.f32 (sin.f32 normAngle)) (*.f32 (/.f32 (sin.f32 normAngle) (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i)) (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i) #s(literal -1 binary32)))) (*.f32 (/.f32 (sin.f32 normAngle) (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i)) (neg.f32 (sin.f32 normAngle))))
(/.f32 (fma.f32 #s(literal 1 binary32) (sin.f32 normAngle) (*.f32 (/.f32 (sin.f32 normAngle) (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i)) (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i) #s(literal 1 binary32)))) (*.f32 (/.f32 (sin.f32 normAngle) (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i)) (sin.f32 normAngle)))
(/.f32 (fma.f32 #s(literal 1 binary32) (sin.f32 normAngle) (*.f32 (/.f32 (sin.f32 normAngle) (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i)) (*.f32 #s(literal 1 binary32) (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i)))) (*.f32 (/.f32 (sin.f32 normAngle) (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i)) (sin.f32 normAngle)))
(/.f32 (fma.f32 #s(literal 1 binary32) (neg.f32 (sin.f32 normAngle)) (*.f32 (/.f32 (sin.f32 normAngle) (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i)) (neg.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i)))) (*.f32 (/.f32 (sin.f32 normAngle) (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i)) (neg.f32 (sin.f32 normAngle))))
(/.f32 (fma.f32 #s(literal 1 binary32) (sin.f32 normAngle) (*.f32 (/.f32 (sin.f32 normAngle) (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i)) (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i))) (*.f32 (/.f32 (sin.f32 normAngle) (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i)) (sin.f32 normAngle)))
(/.f32 (+.f32 (/.f32 (sin.f32 normAngle) n0_i) (*.f32 (/.f32 (sin.f32 normAngle) (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i)) (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)))) (*.f32 (/.f32 (sin.f32 normAngle) (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i)) (/.f32 (sin.f32 normAngle) n0_i)))
(/.f32 (fma.f32 #s(literal 1 binary32) (/.f32 (sin.f32 normAngle) (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i)) (*.f32 (/.f32 (sin.f32 normAngle) (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i)) #s(literal 1 binary32))) (*.f32 (/.f32 (sin.f32 normAngle) (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i)) (/.f32 (sin.f32 normAngle) (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i))))
(/.f32 (fma.f32 n1_i (neg.f32 (sin.f32 normAngle)) (*.f32 (/.f32 (sin.f32 normAngle) (sin.f32 (*.f32 u normAngle))) (*.f32 #s(literal -1 binary32) (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i)))) (*.f32 (/.f32 (sin.f32 normAngle) (sin.f32 (*.f32 u normAngle))) (neg.f32 (sin.f32 normAngle))))
(/.f32 (fma.f32 n1_i (neg.f32 (sin.f32 normAngle)) (*.f32 (/.f32 (sin.f32 normAngle) (sin.f32 (*.f32 u normAngle))) (*.f32 (neg.f32 n0_i) (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))))) (*.f32 (/.f32 (sin.f32 normAngle) (sin.f32 (*.f32 u normAngle))) (neg.f32 (sin.f32 normAngle))))
(/.f32 (fma.f32 n1_i (neg.f32 (sin.f32 normAngle)) (*.f32 (/.f32 (sin.f32 normAngle) (sin.f32 (*.f32 u normAngle))) (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (neg.f32 n0_i)))) (*.f32 (/.f32 (sin.f32 normAngle) (sin.f32 (*.f32 u normAngle))) (neg.f32 (sin.f32 normAngle))))
(/.f32 (fma.f32 n1_i (neg.f32 (sin.f32 normAngle)) (*.f32 (/.f32 (sin.f32 normAngle) (sin.f32 (*.f32 u normAngle))) (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i) #s(literal -1 binary32)))) (*.f32 (/.f32 (sin.f32 normAngle) (sin.f32 (*.f32 u normAngle))) (neg.f32 (sin.f32 normAngle))))
(/.f32 (fma.f32 n1_i (sin.f32 normAngle) (*.f32 (/.f32 (sin.f32 normAngle) (sin.f32 (*.f32 u normAngle))) (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i) #s(literal 1 binary32)))) (*.f32 (/.f32 (sin.f32 normAngle) (sin.f32 (*.f32 u normAngle))) (sin.f32 normAngle)))
(/.f32 (fma.f32 n1_i (sin.f32 normAngle) (*.f32 (/.f32 (sin.f32 normAngle) (sin.f32 (*.f32 u normAngle))) (*.f32 #s(literal 1 binary32) (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i)))) (*.f32 (/.f32 (sin.f32 normAngle) (sin.f32 (*.f32 u normAngle))) (sin.f32 normAngle)))
(/.f32 (fma.f32 n1_i (neg.f32 (sin.f32 normAngle)) (*.f32 (/.f32 (sin.f32 normAngle) (sin.f32 (*.f32 u normAngle))) (neg.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i)))) (*.f32 (/.f32 (sin.f32 normAngle) (sin.f32 (*.f32 u normAngle))) (neg.f32 (sin.f32 normAngle))))
(/.f32 (fma.f32 n1_i (sin.f32 normAngle) (*.f32 (/.f32 (sin.f32 normAngle) (sin.f32 (*.f32 u normAngle))) (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i))) (*.f32 (/.f32 (sin.f32 normAngle) (sin.f32 (*.f32 u normAngle))) (sin.f32 normAngle)))
(/.f32 (fma.f32 n1_i (/.f32 (sin.f32 normAngle) n0_i) (*.f32 (/.f32 (sin.f32 normAngle) (sin.f32 (*.f32 u normAngle))) (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)))) (*.f32 (/.f32 (sin.f32 normAngle) (sin.f32 (*.f32 u normAngle))) (/.f32 (sin.f32 normAngle) n0_i)))
(/.f32 (fma.f32 n1_i (/.f32 (sin.f32 normAngle) (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i)) (/.f32 (sin.f32 normAngle) (sin.f32 (*.f32 u normAngle)))) (*.f32 (/.f32 (sin.f32 normAngle) (sin.f32 (*.f32 u normAngle))) (/.f32 (sin.f32 normAngle) (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i))))
(/.f32 (fma.f32 (*.f32 #s(literal -1 binary32) (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i)) (neg.f32 (sin.f32 normAngle)) (*.f32 (neg.f32 (sin.f32 normAngle)) (*.f32 #s(literal -1 binary32) (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i)))) (*.f32 (neg.f32 (sin.f32 normAngle)) (neg.f32 (sin.f32 normAngle))))
(/.f32 (fma.f32 (*.f32 #s(literal -1 binary32) (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i)) (/.f32 (sin.f32 normAngle) (sin.f32 (*.f32 u normAngle))) (*.f32 (neg.f32 (sin.f32 normAngle)) (*.f32 #s(literal 1 binary32) n1_i))) (*.f32 (neg.f32 (sin.f32 normAngle)) (/.f32 (sin.f32 normAngle) (sin.f32 (*.f32 u normAngle)))))
(/.f32 (fma.f32 (*.f32 #s(literal -1 binary32) (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i)) (neg.f32 (sin.f32 normAngle)) (*.f32 (neg.f32 (sin.f32 normAngle)) (*.f32 n1_i (neg.f32 (sin.f32 (*.f32 u normAngle)))))) (*.f32 (neg.f32 (sin.f32 normAngle)) (neg.f32 (sin.f32 normAngle))))
(/.f32 (fma.f32 (*.f32 #s(literal -1 binary32) (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i)) (neg.f32 (sin.f32 normAngle)) (*.f32 (neg.f32 (sin.f32 normAngle)) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i) #s(literal -1 binary32)))) (*.f32 (neg.f32 (sin.f32 normAngle)) (neg.f32 (sin.f32 normAngle))))
(/.f32 (fma.f32 (*.f32 #s(literal -1 binary32) (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i)) (/.f32 (sin.f32 normAngle) (sin.f32 (*.f32 u normAngle))) (*.f32 (neg.f32 (sin.f32 normAngle)) (*.f32 n1_i #s(literal 1 binary32)))) (*.f32 (neg.f32 (sin.f32 normAngle)) (/.f32 (sin.f32 normAngle) (sin.f32 (*.f32 u normAngle)))))
(/.f32 (fma.f32 (*.f32 #s(literal -1 binary32) (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i)) (sin.f32 normAngle) (*.f32 (neg.f32 (sin.f32 normAngle)) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i) #s(literal 1 binary32)))) (*.f32 (neg.f32 (sin.f32 normAngle)) (sin.f32 normAngle)))
(/.f32 (fma.f32 (*.f32 #s(literal -1 binary32) (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i)) (sin.f32 normAngle) (*.f32 (neg.f32 (sin.f32 normAngle)) (*.f32 #s(literal 1 binary32) (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i)))) (*.f32 (neg.f32 (sin.f32 normAngle)) (sin.f32 normAngle)))
(/.f32 (fma.f32 (*.f32 #s(literal -1 binary32) (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i)) (neg.f32 (sin.f32 normAngle)) (*.f32 (neg.f32 (sin.f32 normAngle)) (*.f32 (neg.f32 (sin.f32 (*.f32 u normAngle))) n1_i))) (*.f32 (neg.f32 (sin.f32 normAngle)) (neg.f32 (sin.f32 normAngle))))
(/.f32 (fma.f32 (*.f32 #s(literal -1 binary32) (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i)) (neg.f32 (sin.f32 normAngle)) (*.f32 (neg.f32 (sin.f32 normAngle)) (neg.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i)))) (*.f32 (neg.f32 (sin.f32 normAngle)) (neg.f32 (sin.f32 normAngle))))
(/.f32 (fma.f32 (*.f32 #s(literal -1 binary32) (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i)) (sin.f32 normAngle) (*.f32 (neg.f32 (sin.f32 normAngle)) (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i))) (*.f32 (neg.f32 (sin.f32 normAngle)) (sin.f32 normAngle)))
(/.f32 (fma.f32 (*.f32 #s(literal -1 binary32) (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i)) (/.f32 (sin.f32 normAngle) (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i)) (*.f32 (neg.f32 (sin.f32 normAngle)) #s(literal 1 binary32))) (*.f32 (neg.f32 (sin.f32 normAngle)) (/.f32 (sin.f32 normAngle) (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i))))
(/.f32 (fma.f32 (*.f32 #s(literal -1 binary32) (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i)) (/.f32 (sin.f32 normAngle) (sin.f32 (*.f32 u normAngle))) (*.f32 (neg.f32 (sin.f32 normAngle)) n1_i)) (*.f32 (neg.f32 (sin.f32 normAngle)) (/.f32 (sin.f32 normAngle) (sin.f32 (*.f32 u normAngle)))))
(/.f32 (fma.f32 (*.f32 (neg.f32 n0_i) (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))) (neg.f32 (sin.f32 normAngle)) (*.f32 (neg.f32 (sin.f32 normAngle)) (*.f32 #s(literal -1 binary32) (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i)))) (*.f32 (neg.f32 (sin.f32 normAngle)) (neg.f32 (sin.f32 normAngle))))
(/.f32 (fma.f32 (*.f32 (neg.f32 n0_i) (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))) (/.f32 (sin.f32 normAngle) (sin.f32 (*.f32 u normAngle))) (*.f32 (neg.f32 (sin.f32 normAngle)) (*.f32 #s(literal 1 binary32) n1_i))) (*.f32 (neg.f32 (sin.f32 normAngle)) (/.f32 (sin.f32 normAngle) (sin.f32 (*.f32 u normAngle)))))
(/.f32 (fma.f32 (*.f32 (neg.f32 n0_i) (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))) (neg.f32 (sin.f32 normAngle)) (*.f32 (neg.f32 (sin.f32 normAngle)) (*.f32 n1_i (neg.f32 (sin.f32 (*.f32 u normAngle)))))) (*.f32 (neg.f32 (sin.f32 normAngle)) (neg.f32 (sin.f32 normAngle))))
(/.f32 (fma.f32 (*.f32 (neg.f32 n0_i) (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))) (neg.f32 (sin.f32 normAngle)) (*.f32 (neg.f32 (sin.f32 normAngle)) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i) #s(literal -1 binary32)))) (*.f32 (neg.f32 (sin.f32 normAngle)) (neg.f32 (sin.f32 normAngle))))
(/.f32 (fma.f32 (*.f32 (neg.f32 n0_i) (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))) (/.f32 (sin.f32 normAngle) (sin.f32 (*.f32 u normAngle))) (*.f32 (neg.f32 (sin.f32 normAngle)) (*.f32 n1_i #s(literal 1 binary32)))) (*.f32 (neg.f32 (sin.f32 normAngle)) (/.f32 (sin.f32 normAngle) (sin.f32 (*.f32 u normAngle)))))
(/.f32 (fma.f32 (*.f32 (neg.f32 n0_i) (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))) (sin.f32 normAngle) (*.f32 (neg.f32 (sin.f32 normAngle)) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i) #s(literal 1 binary32)))) (*.f32 (neg.f32 (sin.f32 normAngle)) (sin.f32 normAngle)))
(/.f32 (fma.f32 (*.f32 (neg.f32 n0_i) (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))) (sin.f32 normAngle) (*.f32 (neg.f32 (sin.f32 normAngle)) (*.f32 #s(literal 1 binary32) (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i)))) (*.f32 (neg.f32 (sin.f32 normAngle)) (sin.f32 normAngle)))
(/.f32 (fma.f32 (*.f32 (neg.f32 n0_i) (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))) (neg.f32 (sin.f32 normAngle)) (*.f32 (neg.f32 (sin.f32 normAngle)) (*.f32 (neg.f32 (sin.f32 (*.f32 u normAngle))) n1_i))) (*.f32 (neg.f32 (sin.f32 normAngle)) (neg.f32 (sin.f32 normAngle))))
(/.f32 (fma.f32 (*.f32 (neg.f32 n0_i) (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))) (neg.f32 (sin.f32 normAngle)) (*.f32 (neg.f32 (sin.f32 normAngle)) (neg.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i)))) (*.f32 (neg.f32 (sin.f32 normAngle)) (neg.f32 (sin.f32 normAngle))))
(/.f32 (fma.f32 (*.f32 (neg.f32 n0_i) (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))) (sin.f32 normAngle) (*.f32 (neg.f32 (sin.f32 normAngle)) (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i))) (*.f32 (neg.f32 (sin.f32 normAngle)) (sin.f32 normAngle)))
(/.f32 (fma.f32 (*.f32 (neg.f32 n0_i) (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))) (/.f32 (sin.f32 normAngle) (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i)) (*.f32 (neg.f32 (sin.f32 normAngle)) #s(literal 1 binary32))) (*.f32 (neg.f32 (sin.f32 normAngle)) (/.f32 (sin.f32 normAngle) (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i))))
(/.f32 (fma.f32 (*.f32 (neg.f32 n0_i) (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))) (/.f32 (sin.f32 normAngle) (sin.f32 (*.f32 u normAngle))) (*.f32 (neg.f32 (sin.f32 normAngle)) n1_i)) (*.f32 (neg.f32 (sin.f32 normAngle)) (/.f32 (sin.f32 normAngle) (sin.f32 (*.f32 u normAngle)))))
(/.f32 (fma.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (neg.f32 n0_i)) (neg.f32 (sin.f32 normAngle)) (*.f32 (neg.f32 (sin.f32 normAngle)) (*.f32 #s(literal -1 binary32) (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i)))) (*.f32 (neg.f32 (sin.f32 normAngle)) (neg.f32 (sin.f32 normAngle))))
(/.f32 (fma.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (neg.f32 n0_i)) (/.f32 (sin.f32 normAngle) (sin.f32 (*.f32 u normAngle))) (*.f32 (neg.f32 (sin.f32 normAngle)) (*.f32 #s(literal 1 binary32) n1_i))) (*.f32 (neg.f32 (sin.f32 normAngle)) (/.f32 (sin.f32 normAngle) (sin.f32 (*.f32 u normAngle)))))
(/.f32 (fma.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (neg.f32 n0_i)) (neg.f32 (sin.f32 normAngle)) (*.f32 (neg.f32 (sin.f32 normAngle)) (*.f32 n1_i (neg.f32 (sin.f32 (*.f32 u normAngle)))))) (*.f32 (neg.f32 (sin.f32 normAngle)) (neg.f32 (sin.f32 normAngle))))
(/.f32 (fma.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (neg.f32 n0_i)) (neg.f32 (sin.f32 normAngle)) (*.f32 (neg.f32 (sin.f32 normAngle)) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i) #s(literal -1 binary32)))) (*.f32 (neg.f32 (sin.f32 normAngle)) (neg.f32 (sin.f32 normAngle))))
(/.f32 (fma.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (neg.f32 n0_i)) (/.f32 (sin.f32 normAngle) (sin.f32 (*.f32 u normAngle))) (*.f32 (neg.f32 (sin.f32 normAngle)) (*.f32 n1_i #s(literal 1 binary32)))) (*.f32 (neg.f32 (sin.f32 normAngle)) (/.f32 (sin.f32 normAngle) (sin.f32 (*.f32 u normAngle)))))
(/.f32 (fma.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (neg.f32 n0_i)) (sin.f32 normAngle) (*.f32 (neg.f32 (sin.f32 normAngle)) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i) #s(literal 1 binary32)))) (*.f32 (neg.f32 (sin.f32 normAngle)) (sin.f32 normAngle)))
(/.f32 (fma.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (neg.f32 n0_i)) (sin.f32 normAngle) (*.f32 (neg.f32 (sin.f32 normAngle)) (*.f32 #s(literal 1 binary32) (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i)))) (*.f32 (neg.f32 (sin.f32 normAngle)) (sin.f32 normAngle)))
(/.f32 (fma.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (neg.f32 n0_i)) (neg.f32 (sin.f32 normAngle)) (*.f32 (neg.f32 (sin.f32 normAngle)) (*.f32 (neg.f32 (sin.f32 (*.f32 u normAngle))) n1_i))) (*.f32 (neg.f32 (sin.f32 normAngle)) (neg.f32 (sin.f32 normAngle))))
(/.f32 (fma.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (neg.f32 n0_i)) (neg.f32 (sin.f32 normAngle)) (*.f32 (neg.f32 (sin.f32 normAngle)) (neg.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i)))) (*.f32 (neg.f32 (sin.f32 normAngle)) (neg.f32 (sin.f32 normAngle))))
(/.f32 (fma.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (neg.f32 n0_i)) (sin.f32 normAngle) (*.f32 (neg.f32 (sin.f32 normAngle)) (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i))) (*.f32 (neg.f32 (sin.f32 normAngle)) (sin.f32 normAngle)))
(/.f32 (fma.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (neg.f32 n0_i)) (/.f32 (sin.f32 normAngle) (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i)) (*.f32 (neg.f32 (sin.f32 normAngle)) #s(literal 1 binary32))) (*.f32 (neg.f32 (sin.f32 normAngle)) (/.f32 (sin.f32 normAngle) (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i))))
(/.f32 (fma.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (neg.f32 n0_i)) (/.f32 (sin.f32 normAngle) (sin.f32 (*.f32 u normAngle))) (*.f32 (neg.f32 (sin.f32 normAngle)) n1_i)) (*.f32 (neg.f32 (sin.f32 normAngle)) (/.f32 (sin.f32 normAngle) (sin.f32 (*.f32 u normAngle)))))
(/.f32 (fma.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i) #s(literal -1 binary32)) (neg.f32 (sin.f32 normAngle)) (*.f32 (neg.f32 (sin.f32 normAngle)) (*.f32 #s(literal -1 binary32) (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i)))) (*.f32 (neg.f32 (sin.f32 normAngle)) (neg.f32 (sin.f32 normAngle))))
(/.f32 (fma.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i) #s(literal -1 binary32)) (/.f32 (sin.f32 normAngle) (sin.f32 (*.f32 u normAngle))) (*.f32 (neg.f32 (sin.f32 normAngle)) (*.f32 #s(literal 1 binary32) n1_i))) (*.f32 (neg.f32 (sin.f32 normAngle)) (/.f32 (sin.f32 normAngle) (sin.f32 (*.f32 u normAngle)))))
(/.f32 (fma.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i) #s(literal -1 binary32)) (neg.f32 (sin.f32 normAngle)) (*.f32 (neg.f32 (sin.f32 normAngle)) (*.f32 n1_i (neg.f32 (sin.f32 (*.f32 u normAngle)))))) (*.f32 (neg.f32 (sin.f32 normAngle)) (neg.f32 (sin.f32 normAngle))))
(/.f32 (fma.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i) #s(literal -1 binary32)) (neg.f32 (sin.f32 normAngle)) (*.f32 (neg.f32 (sin.f32 normAngle)) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i) #s(literal -1 binary32)))) (*.f32 (neg.f32 (sin.f32 normAngle)) (neg.f32 (sin.f32 normAngle))))
(/.f32 (fma.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i) #s(literal -1 binary32)) (/.f32 (sin.f32 normAngle) (sin.f32 (*.f32 u normAngle))) (*.f32 (neg.f32 (sin.f32 normAngle)) (*.f32 n1_i #s(literal 1 binary32)))) (*.f32 (neg.f32 (sin.f32 normAngle)) (/.f32 (sin.f32 normAngle) (sin.f32 (*.f32 u normAngle)))))
(/.f32 (fma.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i) #s(literal -1 binary32)) (sin.f32 normAngle) (*.f32 (neg.f32 (sin.f32 normAngle)) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i) #s(literal 1 binary32)))) (*.f32 (neg.f32 (sin.f32 normAngle)) (sin.f32 normAngle)))
(/.f32 (fma.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i) #s(literal -1 binary32)) (sin.f32 normAngle) (*.f32 (neg.f32 (sin.f32 normAngle)) (*.f32 #s(literal 1 binary32) (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i)))) (*.f32 (neg.f32 (sin.f32 normAngle)) (sin.f32 normAngle)))
(/.f32 (fma.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i) #s(literal -1 binary32)) (neg.f32 (sin.f32 normAngle)) (*.f32 (neg.f32 (sin.f32 normAngle)) (*.f32 (neg.f32 (sin.f32 (*.f32 u normAngle))) n1_i))) (*.f32 (neg.f32 (sin.f32 normAngle)) (neg.f32 (sin.f32 normAngle))))
(/.f32 (fma.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i) #s(literal -1 binary32)) (neg.f32 (sin.f32 normAngle)) (*.f32 (neg.f32 (sin.f32 normAngle)) (neg.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i)))) (*.f32 (neg.f32 (sin.f32 normAngle)) (neg.f32 (sin.f32 normAngle))))
(/.f32 (fma.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i) #s(literal -1 binary32)) (sin.f32 normAngle) (*.f32 (neg.f32 (sin.f32 normAngle)) (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i))) (*.f32 (neg.f32 (sin.f32 normAngle)) (sin.f32 normAngle)))
(/.f32 (fma.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i) #s(literal -1 binary32)) (/.f32 (sin.f32 normAngle) (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i)) (*.f32 (neg.f32 (sin.f32 normAngle)) #s(literal 1 binary32))) (*.f32 (neg.f32 (sin.f32 normAngle)) (/.f32 (sin.f32 normAngle) (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i))))
(/.f32 (fma.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i) #s(literal -1 binary32)) (/.f32 (sin.f32 normAngle) (sin.f32 (*.f32 u normAngle))) (*.f32 (neg.f32 (sin.f32 normAngle)) n1_i)) (*.f32 (neg.f32 (sin.f32 normAngle)) (/.f32 (sin.f32 normAngle) (sin.f32 (*.f32 u normAngle)))))
(/.f32 (fma.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i) #s(literal 1 binary32)) (neg.f32 (sin.f32 normAngle)) (*.f32 (sin.f32 normAngle) (*.f32 #s(literal -1 binary32) (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i)))) (*.f32 (sin.f32 normAngle) (neg.f32 (sin.f32 normAngle))))
(/.f32 (fma.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i) #s(literal 1 binary32)) (/.f32 (sin.f32 normAngle) (sin.f32 (*.f32 u normAngle))) (*.f32 (sin.f32 normAngle) (*.f32 #s(literal 1 binary32) n1_i))) (*.f32 (sin.f32 normAngle) (/.f32 (sin.f32 normAngle) (sin.f32 (*.f32 u normAngle)))))
(/.f32 (fma.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i) #s(literal 1 binary32)) (neg.f32 (sin.f32 normAngle)) (*.f32 (sin.f32 normAngle) (*.f32 n1_i (neg.f32 (sin.f32 (*.f32 u normAngle)))))) (*.f32 (sin.f32 normAngle) (neg.f32 (sin.f32 normAngle))))
(/.f32 (fma.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i) #s(literal 1 binary32)) (neg.f32 (sin.f32 normAngle)) (*.f32 (sin.f32 normAngle) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i) #s(literal -1 binary32)))) (*.f32 (sin.f32 normAngle) (neg.f32 (sin.f32 normAngle))))
(/.f32 (fma.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i) #s(literal 1 binary32)) (/.f32 (sin.f32 normAngle) (sin.f32 (*.f32 u normAngle))) (*.f32 (sin.f32 normAngle) (*.f32 n1_i #s(literal 1 binary32)))) (*.f32 (sin.f32 normAngle) (/.f32 (sin.f32 normAngle) (sin.f32 (*.f32 u normAngle)))))
(/.f32 (fma.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i) #s(literal 1 binary32)) (sin.f32 normAngle) (*.f32 (sin.f32 normAngle) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i) #s(literal 1 binary32)))) (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) normAngle)))))
(/.f32 (fma.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i) #s(literal 1 binary32)) (sin.f32 normAngle) (*.f32 (sin.f32 normAngle) (*.f32 #s(literal 1 binary32) (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i)))) (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) normAngle)))))
(/.f32 (fma.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i) #s(literal 1 binary32)) (neg.f32 (sin.f32 normAngle)) (*.f32 (sin.f32 normAngle) (*.f32 (neg.f32 (sin.f32 (*.f32 u normAngle))) n1_i))) (*.f32 (sin.f32 normAngle) (neg.f32 (sin.f32 normAngle))))
(/.f32 (fma.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i) #s(literal 1 binary32)) (neg.f32 (sin.f32 normAngle)) (*.f32 (sin.f32 normAngle) (neg.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i)))) (*.f32 (sin.f32 normAngle) (neg.f32 (sin.f32 normAngle))))
(/.f32 (fma.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i) #s(literal 1 binary32)) (sin.f32 normAngle) (*.f32 (sin.f32 normAngle) (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i))) (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) normAngle)))))
(/.f32 (fma.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i) #s(literal 1 binary32)) (/.f32 (sin.f32 normAngle) (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i)) (sin.f32 normAngle)) (*.f32 (sin.f32 normAngle) (/.f32 (sin.f32 normAngle) (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i))))
(/.f32 (fma.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i) #s(literal 1 binary32)) (/.f32 (sin.f32 normAngle) (sin.f32 (*.f32 u normAngle))) (*.f32 (sin.f32 normAngle) n1_i)) (*.f32 (sin.f32 normAngle) (/.f32 (sin.f32 normAngle) (sin.f32 (*.f32 u normAngle)))))
(/.f32 (fma.f32 (*.f32 #s(literal 1 binary32) (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i)) (neg.f32 (sin.f32 normAngle)) (*.f32 (sin.f32 normAngle) (*.f32 #s(literal -1 binary32) (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i)))) (*.f32 (sin.f32 normAngle) (neg.f32 (sin.f32 normAngle))))
(/.f32 (fma.f32 (*.f32 #s(literal 1 binary32) (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i)) (/.f32 (sin.f32 normAngle) (sin.f32 (*.f32 u normAngle))) (*.f32 (sin.f32 normAngle) (*.f32 #s(literal 1 binary32) n1_i))) (*.f32 (sin.f32 normAngle) (/.f32 (sin.f32 normAngle) (sin.f32 (*.f32 u normAngle)))))
(/.f32 (fma.f32 (*.f32 #s(literal 1 binary32) (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i)) (neg.f32 (sin.f32 normAngle)) (*.f32 (sin.f32 normAngle) (*.f32 n1_i (neg.f32 (sin.f32 (*.f32 u normAngle)))))) (*.f32 (sin.f32 normAngle) (neg.f32 (sin.f32 normAngle))))
(/.f32 (fma.f32 (*.f32 #s(literal 1 binary32) (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i)) (neg.f32 (sin.f32 normAngle)) (*.f32 (sin.f32 normAngle) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i) #s(literal -1 binary32)))) (*.f32 (sin.f32 normAngle) (neg.f32 (sin.f32 normAngle))))
(/.f32 (fma.f32 (*.f32 #s(literal 1 binary32) (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i)) (/.f32 (sin.f32 normAngle) (sin.f32 (*.f32 u normAngle))) (*.f32 (sin.f32 normAngle) (*.f32 n1_i #s(literal 1 binary32)))) (*.f32 (sin.f32 normAngle) (/.f32 (sin.f32 normAngle) (sin.f32 (*.f32 u normAngle)))))
(/.f32 (fma.f32 (*.f32 #s(literal 1 binary32) (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i)) (sin.f32 normAngle) (*.f32 (sin.f32 normAngle) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i) #s(literal 1 binary32)))) (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) normAngle)))))
(/.f32 (fma.f32 (*.f32 #s(literal 1 binary32) (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i)) (sin.f32 normAngle) (*.f32 (sin.f32 normAngle) (*.f32 #s(literal 1 binary32) (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i)))) (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) normAngle)))))
(/.f32 (fma.f32 (*.f32 #s(literal 1 binary32) (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i)) (neg.f32 (sin.f32 normAngle)) (*.f32 (sin.f32 normAngle) (*.f32 (neg.f32 (sin.f32 (*.f32 u normAngle))) n1_i))) (*.f32 (sin.f32 normAngle) (neg.f32 (sin.f32 normAngle))))
(/.f32 (fma.f32 (*.f32 #s(literal 1 binary32) (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i)) (neg.f32 (sin.f32 normAngle)) (*.f32 (sin.f32 normAngle) (neg.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i)))) (*.f32 (sin.f32 normAngle) (neg.f32 (sin.f32 normAngle))))
(/.f32 (fma.f32 (*.f32 #s(literal 1 binary32) (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i)) (sin.f32 normAngle) (*.f32 (sin.f32 normAngle) (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i))) (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) normAngle)))))
(/.f32 (fma.f32 (*.f32 #s(literal 1 binary32) (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i)) (/.f32 (sin.f32 normAngle) (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i)) (sin.f32 normAngle)) (*.f32 (sin.f32 normAngle) (/.f32 (sin.f32 normAngle) (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i))))
(/.f32 (fma.f32 (*.f32 #s(literal 1 binary32) (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i)) (/.f32 (sin.f32 normAngle) (sin.f32 (*.f32 u normAngle))) (*.f32 (sin.f32 normAngle) n1_i)) (*.f32 (sin.f32 normAngle) (/.f32 (sin.f32 normAngle) (sin.f32 (*.f32 u normAngle)))))
(/.f32 (fma.f32 (neg.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i)) (neg.f32 (sin.f32 normAngle)) (*.f32 (neg.f32 (sin.f32 normAngle)) (*.f32 #s(literal -1 binary32) (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i)))) (*.f32 (neg.f32 (sin.f32 normAngle)) (neg.f32 (sin.f32 normAngle))))
(/.f32 (fma.f32 (neg.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i)) (/.f32 (sin.f32 normAngle) (sin.f32 (*.f32 u normAngle))) (*.f32 (neg.f32 (sin.f32 normAngle)) (*.f32 #s(literal 1 binary32) n1_i))) (*.f32 (neg.f32 (sin.f32 normAngle)) (/.f32 (sin.f32 normAngle) (sin.f32 (*.f32 u normAngle)))))
(/.f32 (fma.f32 (neg.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i)) (neg.f32 (sin.f32 normAngle)) (*.f32 (neg.f32 (sin.f32 normAngle)) (*.f32 n1_i (neg.f32 (sin.f32 (*.f32 u normAngle)))))) (*.f32 (neg.f32 (sin.f32 normAngle)) (neg.f32 (sin.f32 normAngle))))
(/.f32 (fma.f32 (neg.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i)) (neg.f32 (sin.f32 normAngle)) (*.f32 (neg.f32 (sin.f32 normAngle)) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i) #s(literal -1 binary32)))) (*.f32 (neg.f32 (sin.f32 normAngle)) (neg.f32 (sin.f32 normAngle))))
(/.f32 (fma.f32 (neg.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i)) (/.f32 (sin.f32 normAngle) (sin.f32 (*.f32 u normAngle))) (*.f32 (neg.f32 (sin.f32 normAngle)) (*.f32 n1_i #s(literal 1 binary32)))) (*.f32 (neg.f32 (sin.f32 normAngle)) (/.f32 (sin.f32 normAngle) (sin.f32 (*.f32 u normAngle)))))
(/.f32 (fma.f32 (neg.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i)) (sin.f32 normAngle) (*.f32 (neg.f32 (sin.f32 normAngle)) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i) #s(literal 1 binary32)))) (*.f32 (neg.f32 (sin.f32 normAngle)) (sin.f32 normAngle)))
(/.f32 (fma.f32 (neg.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i)) (sin.f32 normAngle) (*.f32 (neg.f32 (sin.f32 normAngle)) (*.f32 #s(literal 1 binary32) (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i)))) (*.f32 (neg.f32 (sin.f32 normAngle)) (sin.f32 normAngle)))
(/.f32 (fma.f32 (neg.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i)) (neg.f32 (sin.f32 normAngle)) (*.f32 (neg.f32 (sin.f32 normAngle)) (*.f32 (neg.f32 (sin.f32 (*.f32 u normAngle))) n1_i))) (*.f32 (neg.f32 (sin.f32 normAngle)) (neg.f32 (sin.f32 normAngle))))
(/.f32 (fma.f32 (neg.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i)) (neg.f32 (sin.f32 normAngle)) (*.f32 (neg.f32 (sin.f32 normAngle)) (neg.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i)))) (*.f32 (neg.f32 (sin.f32 normAngle)) (neg.f32 (sin.f32 normAngle))))
(/.f32 (fma.f32 (neg.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i)) (sin.f32 normAngle) (*.f32 (neg.f32 (sin.f32 normAngle)) (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i))) (*.f32 (neg.f32 (sin.f32 normAngle)) (sin.f32 normAngle)))
(/.f32 (fma.f32 (neg.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i)) (/.f32 (sin.f32 normAngle) (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i)) (*.f32 (neg.f32 (sin.f32 normAngle)) #s(literal 1 binary32))) (*.f32 (neg.f32 (sin.f32 normAngle)) (/.f32 (sin.f32 normAngle) (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i))))
(/.f32 (fma.f32 (neg.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i)) (/.f32 (sin.f32 normAngle) (sin.f32 (*.f32 u normAngle))) (*.f32 (neg.f32 (sin.f32 normAngle)) n1_i)) (*.f32 (neg.f32 (sin.f32 normAngle)) (/.f32 (sin.f32 normAngle) (sin.f32 (*.f32 u normAngle)))))
(/.f32 (fma.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i) (neg.f32 (sin.f32 normAngle)) (*.f32 (sin.f32 normAngle) (*.f32 #s(literal -1 binary32) (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i)))) (*.f32 (sin.f32 normAngle) (neg.f32 (sin.f32 normAngle))))
(/.f32 (fma.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i) (/.f32 (sin.f32 normAngle) (sin.f32 (*.f32 u normAngle))) (*.f32 (sin.f32 normAngle) (*.f32 #s(literal 1 binary32) n1_i))) (*.f32 (sin.f32 normAngle) (/.f32 (sin.f32 normAngle) (sin.f32 (*.f32 u normAngle)))))
(/.f32 (fma.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i) (neg.f32 (sin.f32 normAngle)) (*.f32 (sin.f32 normAngle) (*.f32 n1_i (neg.f32 (sin.f32 (*.f32 u normAngle)))))) (*.f32 (sin.f32 normAngle) (neg.f32 (sin.f32 normAngle))))
(/.f32 (fma.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i) (neg.f32 (sin.f32 normAngle)) (*.f32 (sin.f32 normAngle) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i) #s(literal -1 binary32)))) (*.f32 (sin.f32 normAngle) (neg.f32 (sin.f32 normAngle))))
(/.f32 (fma.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i) (/.f32 (sin.f32 normAngle) (sin.f32 (*.f32 u normAngle))) (*.f32 (sin.f32 normAngle) (*.f32 n1_i #s(literal 1 binary32)))) (*.f32 (sin.f32 normAngle) (/.f32 (sin.f32 normAngle) (sin.f32 (*.f32 u normAngle)))))
(/.f32 (fma.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i) (sin.f32 normAngle) (*.f32 (sin.f32 normAngle) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i) #s(literal 1 binary32)))) (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) normAngle)))))
(/.f32 (fma.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i) (sin.f32 normAngle) (*.f32 (sin.f32 normAngle) (*.f32 #s(literal 1 binary32) (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i)))) (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) normAngle)))))
(/.f32 (fma.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i) (neg.f32 (sin.f32 normAngle)) (*.f32 (sin.f32 normAngle) (*.f32 (neg.f32 (sin.f32 (*.f32 u normAngle))) n1_i))) (*.f32 (sin.f32 normAngle) (neg.f32 (sin.f32 normAngle))))
(/.f32 (fma.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i) (neg.f32 (sin.f32 normAngle)) (*.f32 (sin.f32 normAngle) (neg.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i)))) (*.f32 (sin.f32 normAngle) (neg.f32 (sin.f32 normAngle))))
(/.f32 (fma.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i) (/.f32 (sin.f32 normAngle) (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i)) (sin.f32 normAngle)) (*.f32 (sin.f32 normAngle) (/.f32 (sin.f32 normAngle) (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i))))
(/.f32 (fma.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i) (/.f32 (sin.f32 normAngle) (sin.f32 (*.f32 u normAngle))) (*.f32 (sin.f32 normAngle) n1_i)) (*.f32 (sin.f32 normAngle) (/.f32 (sin.f32 normAngle) (sin.f32 (*.f32 u normAngle)))))
(/.f32 (fma.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (neg.f32 (sin.f32 normAngle)) (*.f32 (/.f32 (sin.f32 normAngle) n0_i) (*.f32 #s(literal -1 binary32) (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i)))) (*.f32 (/.f32 (sin.f32 normAngle) n0_i) (neg.f32 (sin.f32 normAngle))))
(/.f32 (fma.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 (sin.f32 normAngle) (sin.f32 (*.f32 u normAngle))) (*.f32 (/.f32 (sin.f32 normAngle) n0_i) (*.f32 #s(literal 1 binary32) n1_i))) (*.f32 (/.f32 (sin.f32 normAngle) n0_i) (/.f32 (sin.f32 normAngle) (sin.f32 (*.f32 u normAngle)))))
(/.f32 (fma.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (neg.f32 (sin.f32 normAngle)) (*.f32 (/.f32 (sin.f32 normAngle) n0_i) (*.f32 n1_i (neg.f32 (sin.f32 (*.f32 u normAngle)))))) (*.f32 (/.f32 (sin.f32 normAngle) n0_i) (neg.f32 (sin.f32 normAngle))))
(/.f32 (fma.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (neg.f32 (sin.f32 normAngle)) (*.f32 (/.f32 (sin.f32 normAngle) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i) #s(literal -1 binary32)))) (*.f32 (/.f32 (sin.f32 normAngle) n0_i) (neg.f32 (sin.f32 normAngle))))
(/.f32 (fma.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 (sin.f32 normAngle) (sin.f32 (*.f32 u normAngle))) (*.f32 (/.f32 (sin.f32 normAngle) n0_i) (*.f32 n1_i #s(literal 1 binary32)))) (*.f32 (/.f32 (sin.f32 normAngle) n0_i) (/.f32 (sin.f32 normAngle) (sin.f32 (*.f32 u normAngle)))))
(/.f32 (fma.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle) (*.f32 (/.f32 (sin.f32 normAngle) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i) #s(literal 1 binary32)))) (*.f32 (/.f32 (sin.f32 normAngle) n0_i) (sin.f32 normAngle)))
(/.f32 (fma.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle) (*.f32 (/.f32 (sin.f32 normAngle) n0_i) (*.f32 #s(literal 1 binary32) (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i)))) (*.f32 (/.f32 (sin.f32 normAngle) n0_i) (sin.f32 normAngle)))
(/.f32 (fma.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (neg.f32 (sin.f32 normAngle)) (*.f32 (/.f32 (sin.f32 normAngle) n0_i) (*.f32 (neg.f32 (sin.f32 (*.f32 u normAngle))) n1_i))) (*.f32 (/.f32 (sin.f32 normAngle) n0_i) (neg.f32 (sin.f32 normAngle))))
(/.f32 (fma.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (neg.f32 (sin.f32 normAngle)) (*.f32 (/.f32 (sin.f32 normAngle) n0_i) (neg.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i)))) (*.f32 (/.f32 (sin.f32 normAngle) n0_i) (neg.f32 (sin.f32 normAngle))))
(/.f32 (fma.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle) (*.f32 (/.f32 (sin.f32 normAngle) n0_i) (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i))) (*.f32 (/.f32 (sin.f32 normAngle) n0_i) (sin.f32 normAngle)))
(/.f32 (fma.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 (sin.f32 normAngle) (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i)) (*.f32 (/.f32 (sin.f32 normAngle) n0_i) #s(literal 1 binary32))) (*.f32 (/.f32 (sin.f32 normAngle) n0_i) (/.f32 (sin.f32 normAngle) (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i))))
(/.f32 (fma.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 (sin.f32 normAngle) (sin.f32 (*.f32 u normAngle))) (*.f32 (/.f32 (sin.f32 normAngle) n0_i) n1_i)) (*.f32 (/.f32 (sin.f32 normAngle) n0_i) (/.f32 (sin.f32 normAngle) (sin.f32 (*.f32 u normAngle)))))
(/.f32 (fma.f32 #s(literal 1 binary32) (neg.f32 (sin.f32 normAngle)) (*.f32 (/.f32 (sin.f32 normAngle) (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i)) (*.f32 #s(literal -1 binary32) (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i)))) (*.f32 (/.f32 (sin.f32 normAngle) (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i)) (neg.f32 (sin.f32 normAngle))))
(/.f32 (+.f32 (/.f32 (sin.f32 normAngle) (sin.f32 (*.f32 u normAngle))) (*.f32 (/.f32 (sin.f32 normAngle) (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i)) (*.f32 #s(literal 1 binary32) n1_i))) (*.f32 (/.f32 (sin.f32 normAngle) (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i)) (/.f32 (sin.f32 normAngle) (sin.f32 (*.f32 u normAngle)))))
(/.f32 (fma.f32 #s(literal 1 binary32) (neg.f32 (sin.f32 normAngle)) (*.f32 (/.f32 (sin.f32 normAngle) (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i)) (*.f32 n1_i (neg.f32 (sin.f32 (*.f32 u normAngle)))))) (*.f32 (/.f32 (sin.f32 normAngle) (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i)) (neg.f32 (sin.f32 normAngle))))
(/.f32 (fma.f32 #s(literal 1 binary32) (neg.f32 (sin.f32 normAngle)) (*.f32 (/.f32 (sin.f32 normAngle) (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i)) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i) #s(literal -1 binary32)))) (*.f32 (/.f32 (sin.f32 normAngle) (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i)) (neg.f32 (sin.f32 normAngle))))
(/.f32 (+.f32 (/.f32 (sin.f32 normAngle) (sin.f32 (*.f32 u normAngle))) (*.f32 (/.f32 (sin.f32 normAngle) (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i)) (*.f32 n1_i #s(literal 1 binary32)))) (*.f32 (/.f32 (sin.f32 normAngle) (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i)) (/.f32 (sin.f32 normAngle) (sin.f32 (*.f32 u normAngle)))))
(/.f32 (fma.f32 #s(literal 1 binary32) (sin.f32 normAngle) (*.f32 (/.f32 (sin.f32 normAngle) (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i)) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i) #s(literal 1 binary32)))) (*.f32 (/.f32 (sin.f32 normAngle) (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i)) (sin.f32 normAngle)))
(/.f32 (fma.f32 #s(literal 1 binary32) (sin.f32 normAngle) (*.f32 (/.f32 (sin.f32 normAngle) (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i)) (*.f32 #s(literal 1 binary32) (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i)))) (*.f32 (/.f32 (sin.f32 normAngle) (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i)) (sin.f32 normAngle)))
(/.f32 (fma.f32 #s(literal 1 binary32) (neg.f32 (sin.f32 normAngle)) (*.f32 (/.f32 (sin.f32 normAngle) (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i)) (*.f32 (neg.f32 (sin.f32 (*.f32 u normAngle))) n1_i))) (*.f32 (/.f32 (sin.f32 normAngle) (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i)) (neg.f32 (sin.f32 normAngle))))
(/.f32 (fma.f32 #s(literal 1 binary32) (neg.f32 (sin.f32 normAngle)) (*.f32 (/.f32 (sin.f32 normAngle) (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i)) (neg.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i)))) (*.f32 (/.f32 (sin.f32 normAngle) (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i)) (neg.f32 (sin.f32 normAngle))))
(/.f32 (fma.f32 #s(literal 1 binary32) (sin.f32 normAngle) (*.f32 (/.f32 (sin.f32 normAngle) (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i)) (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i))) (*.f32 (/.f32 (sin.f32 normAngle) (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i)) (sin.f32 normAngle)))
(/.f32 (fma.f32 #s(literal 1 binary32) (/.f32 (sin.f32 normAngle) (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i)) (*.f32 (/.f32 (sin.f32 normAngle) (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i)) #s(literal 1 binary32))) (*.f32 (/.f32 (sin.f32 normAngle) (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i)) (/.f32 (sin.f32 normAngle) (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i))))
(/.f32 (+.f32 (/.f32 (sin.f32 normAngle) (sin.f32 (*.f32 u normAngle))) (*.f32 (/.f32 (sin.f32 normAngle) (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i)) n1_i)) (*.f32 (/.f32 (sin.f32 normAngle) (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i)) (/.f32 (sin.f32 normAngle) (sin.f32 (*.f32 u normAngle)))))
(/.f32 (*.f32 (-.f32 (*.f32 (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))))) (*.f32 n0_i n0_i)) (*.f32 (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) (*.f32 u normAngle))))) (*.f32 n1_i n1_i))) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) (fma.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i (*.f32 (neg.f32 n1_i) (sin.f32 (*.f32 u normAngle)))))
(/.f32 (*.f32 (+.f32 (pow.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i) #s(literal 3 binary32)) (pow.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i) #s(literal 3 binary32))) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) (fma.f32 (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))))) (*.f32 n0_i n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i) (-.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i) (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i)))))
(/.f32 (*.f32 #s(literal -1 binary32) (fma.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i))) (neg.f32 (sin.f32 normAngle)))
(/.f32 (*.f32 (fma.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i)) #s(literal -1 binary32)) (neg.f32 (sin.f32 normAngle)))
(/.f32 (*.f32 (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) (-.f32 (*.f32 (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))))) (*.f32 n0_i n0_i)) (*.f32 (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) (*.f32 u normAngle))))) (*.f32 n1_i n1_i)))) (fma.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i (*.f32 (neg.f32 n1_i) (sin.f32 (*.f32 u normAngle)))))
(/.f32 (*.f32 (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) (+.f32 (pow.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i) #s(literal 3 binary32)) (pow.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i) #s(literal 3 binary32)))) (fma.f32 (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))))) (*.f32 n0_i n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i) (-.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i) (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i)))))
(/.f32 (neg.f32 (/.f32 (-.f32 (*.f32 (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))))) (*.f32 n0_i n0_i)) (*.f32 (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) (*.f32 u normAngle))))) (*.f32 n1_i n1_i))) (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) normAngle)))))) (neg.f32 (/.f32 (fma.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i (*.f32 (neg.f32 n1_i) (sin.f32 (*.f32 u normAngle)))) (sin.f32 normAngle))))
(/.f32 (neg.f32 (+.f32 (pow.f32 (*.f32 (/.f32 n0_i (sin.f32 normAngle)) (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))) #s(literal 3 binary32)) (pow.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle))) #s(literal 3 binary32)))) (neg.f32 (+.f32 (/.f32 (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i) (-.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i) (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i))) (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) normAngle))))) (/.f32 (*.f32 (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))))) (*.f32 n0_i n0_i)) (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) normAngle))))))))
(/.f32 (neg.f32 (+.f32 (pow.f32 (*.f32 (/.f32 n0_i (sin.f32 normAngle)) (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))) #s(literal 3 binary32)) (pow.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle))) #s(literal 3 binary32)))) (neg.f32 (+.f32 (/.f32 (-.f32 (*.f32 (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))))) (*.f32 n0_i n0_i)) (*.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i) (sin.f32 (*.f32 u normAngle))) n1_i)) (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) normAngle))))) (/.f32 (*.f32 (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) (*.f32 u normAngle))))) (*.f32 n1_i n1_i)) (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) normAngle))))))))
(/.f32 (neg.f32 (fma.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i))) (neg.f32 (sin.f32 normAngle)))
(/.f32 (neg.f32 (/.f32 (-.f32 (*.f32 (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) (*.f32 u normAngle))))) (*.f32 n1_i n1_i)) (*.f32 (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))))) (*.f32 n0_i n0_i))) (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) normAngle)))))) (neg.f32 (/.f32 (-.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i) (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i)) (sin.f32 normAngle))))
(/.f32 (*.f32 (-.f32 (*.f32 (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))))) (*.f32 n0_i n0_i)) (*.f32 (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) (*.f32 u normAngle))))) (*.f32 n1_i n1_i))) #s(literal -1 binary32)) (*.f32 (fma.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i (*.f32 (neg.f32 n1_i) (sin.f32 (*.f32 u normAngle)))) (neg.f32 (sin.f32 normAngle))))
(/.f32 (*.f32 (-.f32 (*.f32 (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))))) (*.f32 n0_i n0_i)) (*.f32 (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) (*.f32 u normAngle))))) (*.f32 n1_i n1_i))) #s(literal 1 binary32)) (*.f32 (fma.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i (*.f32 (neg.f32 n1_i) (sin.f32 (*.f32 u normAngle)))) (sin.f32 normAngle)))
(/.f32 (*.f32 (+.f32 (pow.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i) #s(literal 3 binary32)) (pow.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i) #s(literal 3 binary32))) #s(literal -1 binary32)) (*.f32 (fma.f32 (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))))) (*.f32 n0_i n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i) (-.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i) (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i)))) (neg.f32 (sin.f32 normAngle))))
(/.f32 (*.f32 (+.f32 (pow.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i) #s(literal 3 binary32)) (pow.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i) #s(literal 3 binary32))) #s(literal 1 binary32)) (*.f32 (fma.f32 (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))))) (*.f32 n0_i n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i) (-.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i) (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i)))) (sin.f32 normAngle)))
(/.f32 (*.f32 #s(literal -1 binary32) (-.f32 (*.f32 (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))))) (*.f32 n0_i n0_i)) (*.f32 (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) (*.f32 u normAngle))))) (*.f32 n1_i n1_i)))) (*.f32 (neg.f32 (sin.f32 normAngle)) (fma.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i (*.f32 (neg.f32 n1_i) (sin.f32 (*.f32 u normAngle))))))
(/.f32 (*.f32 #s(literal -1 binary32) (+.f32 (pow.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i) #s(literal 3 binary32)) (pow.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i) #s(literal 3 binary32)))) (*.f32 (neg.f32 (sin.f32 normAngle)) (fma.f32 (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))))) (*.f32 n0_i n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i) (-.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i) (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i))))))
(/.f32 (*.f32 #s(literal 1 binary32) (-.f32 (*.f32 (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))))) (*.f32 n0_i n0_i)) (*.f32 (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) (*.f32 u normAngle))))) (*.f32 n1_i n1_i)))) (*.f32 (sin.f32 normAngle) (fma.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i (*.f32 (neg.f32 n1_i) (sin.f32 (*.f32 u normAngle))))))
(/.f32 (*.f32 #s(literal 1 binary32) (+.f32 (pow.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i) #s(literal 3 binary32)) (pow.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i) #s(literal 3 binary32)))) (*.f32 (sin.f32 normAngle) (fma.f32 (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))))) (*.f32 n0_i n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i) (-.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i) (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i))))))
(/.f32 (fma.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i) (sin.f32 normAngle) (*.f32 (sin.f32 normAngle) (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i))) (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) normAngle)))))
(/.f32 (fma.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i) (sin.f32 normAngle) (*.f32 (sin.f32 normAngle) (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i))) (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) normAngle)))))
(/.f32 (/.f32 (-.f32 (*.f32 (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))))) (*.f32 n0_i n0_i)) (*.f32 (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) (*.f32 u normAngle))))) (*.f32 n1_i n1_i))) (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) normAngle))))) (/.f32 (fma.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i (*.f32 (neg.f32 n1_i) (sin.f32 (*.f32 u normAngle)))) (sin.f32 normAngle)))
(/.f32 (/.f32 (-.f32 (*.f32 (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) (*.f32 u normAngle))))) (*.f32 n1_i n1_i)) (*.f32 (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))))) (*.f32 n0_i n0_i))) (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) normAngle))))) (/.f32 (-.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i) (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i)) (sin.f32 normAngle)))
(/.f32 (+.f32 (pow.f32 (*.f32 (/.f32 n0_i (sin.f32 normAngle)) (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))) #s(literal 3 binary32)) (pow.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle))) #s(literal 3 binary32))) (+.f32 (/.f32 (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i) (-.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i) (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i))) (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) normAngle))))) (/.f32 (*.f32 (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))))) (*.f32 n0_i n0_i)) (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) normAngle)))))))
(/.f32 (+.f32 (pow.f32 (*.f32 (/.f32 n0_i (sin.f32 normAngle)) (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))) #s(literal 3 binary32)) (pow.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle))) #s(literal 3 binary32))) (+.f32 (/.f32 (-.f32 (*.f32 (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))))) (*.f32 n0_i n0_i)) (*.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i) (sin.f32 (*.f32 u normAngle))) n1_i)) (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) normAngle))))) (/.f32 (*.f32 (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) (*.f32 u normAngle))))) (*.f32 n1_i n1_i)) (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) normAngle)))))))
(/.f32 #s(literal -1 binary32) (neg.f32 (/.f32 (/.f32 (fma.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i (*.f32 (neg.f32 n1_i) (sin.f32 (*.f32 u normAngle)))) (sin.f32 normAngle)) (/.f32 (-.f32 (*.f32 (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))))) (*.f32 n0_i n0_i)) (*.f32 (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) (*.f32 u normAngle))))) (*.f32 n1_i n1_i))) (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) normAngle))))))))
(/.f32 #s(literal -1 binary32) (neg.f32 (/.f32 (+.f32 (/.f32 (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i) (-.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i) (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i))) (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) normAngle))))) (/.f32 (*.f32 (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))))) (*.f32 n0_i n0_i)) (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) normAngle)))))) (+.f32 (pow.f32 (*.f32 (/.f32 n0_i (sin.f32 normAngle)) (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))) #s(literal 3 binary32)) (pow.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle))) #s(literal 3 binary32))))))
(/.f32 #s(literal -1 binary32) (neg.f32 (/.f32 (sin.f32 normAngle) (fma.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i)))))
(/.f32 #s(literal -1 binary32) (neg.f32 (/.f32 (/.f32 (-.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i) (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i)) (sin.f32 normAngle)) (/.f32 (-.f32 (*.f32 (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) (*.f32 u normAngle))))) (*.f32 n1_i n1_i)) (*.f32 (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))))) (*.f32 n0_i n0_i))) (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) normAngle))))))))
(/.f32 #s(literal -1 binary32) (neg.f32 (/.f32 (+.f32 (/.f32 (-.f32 (*.f32 (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))))) (*.f32 n0_i n0_i)) (*.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i) (sin.f32 (*.f32 u normAngle))) n1_i)) (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) normAngle))))) (/.f32 (*.f32 (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) (*.f32 u normAngle))))) (*.f32 n1_i n1_i)) (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) normAngle)))))) (+.f32 (pow.f32 (*.f32 (/.f32 n0_i (sin.f32 normAngle)) (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))) #s(literal 3 binary32)) (pow.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle))) #s(literal 3 binary32))))))
(/.f32 (fma.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i)) (sin.f32 normAngle))
(/.f32 #s(literal 1 binary32) (/.f32 (/.f32 (fma.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i (*.f32 (neg.f32 n1_i) (sin.f32 (*.f32 u normAngle)))) (sin.f32 normAngle)) (/.f32 (-.f32 (*.f32 (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))))) (*.f32 n0_i n0_i)) (*.f32 (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) (*.f32 u normAngle))))) (*.f32 n1_i n1_i))) (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) normAngle)))))))
(/.f32 #s(literal 1 binary32) (/.f32 (+.f32 (/.f32 (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i) (-.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i) (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i))) (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) normAngle))))) (/.f32 (*.f32 (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))))) (*.f32 n0_i n0_i)) (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) normAngle)))))) (+.f32 (pow.f32 (*.f32 (/.f32 n0_i (sin.f32 normAngle)) (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))) #s(literal 3 binary32)) (pow.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle))) #s(literal 3 binary32)))))
(/.f32 #s(literal 1 binary32) (/.f32 (sin.f32 normAngle) (fma.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i))))
(/.f32 #s(literal 1 binary32) (/.f32 (/.f32 (-.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i) (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i)) (sin.f32 normAngle)) (/.f32 (-.f32 (*.f32 (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) (*.f32 u normAngle))))) (*.f32 n1_i n1_i)) (*.f32 (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))))) (*.f32 n0_i n0_i))) (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) normAngle)))))))
(/.f32 #s(literal 1 binary32) (/.f32 (+.f32 (/.f32 (-.f32 (*.f32 (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))))) (*.f32 n0_i n0_i)) (*.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i) (sin.f32 (*.f32 u normAngle))) n1_i)) (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) normAngle))))) (/.f32 (*.f32 (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) (*.f32 u normAngle))))) (*.f32 n1_i n1_i)) (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) normAngle)))))) (+.f32 (pow.f32 (*.f32 (/.f32 n0_i (sin.f32 normAngle)) (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))) #s(literal 3 binary32)) (pow.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle))) #s(literal 3 binary32)))))
(-.f32 (/.f32 (/.f32 (*.f32 (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))))) (*.f32 n0_i n0_i)) (fma.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i (*.f32 (neg.f32 n1_i) (sin.f32 (*.f32 u normAngle))))) (sin.f32 normAngle)) (/.f32 (/.f32 (*.f32 (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) (*.f32 u normAngle))))) (*.f32 n1_i n1_i)) (fma.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i (*.f32 (neg.f32 n1_i) (sin.f32 (*.f32 u normAngle))))) (sin.f32 normAngle)))
(-.f32 (/.f32 (/.f32 (*.f32 (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))))) (*.f32 n0_i n0_i)) (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) normAngle))))) (/.f32 (fma.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i (*.f32 (neg.f32 n1_i) (sin.f32 (*.f32 u normAngle)))) (sin.f32 normAngle))) (/.f32 (/.f32 (*.f32 (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) (*.f32 u normAngle))))) (*.f32 n1_i n1_i)) (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) normAngle))))) (/.f32 (fma.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i (*.f32 (neg.f32 n1_i) (sin.f32 (*.f32 u normAngle)))) (sin.f32 normAngle))))
(-.f32 (/.f32 (/.f32 (*.f32 (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) (*.f32 u normAngle))))) (*.f32 n1_i n1_i)) (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) normAngle))))) (/.f32 (-.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i) (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i)) (sin.f32 normAngle))) (/.f32 (/.f32 (*.f32 (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))))) (*.f32 n0_i n0_i)) (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) normAngle))))) (/.f32 (-.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i) (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i)) (sin.f32 normAngle))))
(fma.f32 (/.f32 (neg.f32 n0_i) #s(literal -1 binary32)) (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle)) (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle))))
(fma.f32 (/.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i) #s(literal -1 binary32)) (/.f32 #s(literal -1 binary32) (sin.f32 normAngle)) (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle))))
(fma.f32 (/.f32 n1_i #s(literal -1 binary32)) (/.f32 (neg.f32 (sin.f32 (*.f32 u normAngle))) (sin.f32 normAngle)) (*.f32 (/.f32 n0_i (sin.f32 normAngle)) (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))))
(fma.f32 (/.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i) #s(literal -1 binary32)) (/.f32 #s(literal -1 binary32) (sin.f32 normAngle)) (*.f32 (/.f32 n0_i (sin.f32 normAngle)) (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))))
(fma.f32 (/.f32 (neg.f32 (sin.f32 (*.f32 u normAngle))) #s(literal -1 binary32)) (/.f32 n1_i (sin.f32 normAngle)) (*.f32 (/.f32 n0_i (sin.f32 normAngle)) (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))))
(fma.f32 (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) #s(literal -1 binary32)) (/.f32 (neg.f32 n0_i) (sin.f32 normAngle)) (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle))))
(fma.f32 (/.f32 n1_i (sin.f32 normAngle)) (/.f32 #s(literal 1 binary32) (/.f32 #s(literal 1 binary32) (sin.f32 (*.f32 u normAngle)))) (*.f32 (/.f32 n0_i (sin.f32 normAngle)) (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))))
(fma.f32 (/.f32 n1_i (sin.f32 normAngle)) (/.f32 (sin.f32 (*.f32 u normAngle)) #s(literal 1 binary32)) (*.f32 (/.f32 n0_i (sin.f32 normAngle)) (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))))
(fma.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i) #s(literal 1 binary32)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle))))
(fma.f32 (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i) #s(literal 1 binary32)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) (*.f32 (/.f32 n0_i (sin.f32 normAngle)) (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))))
(fma.f32 (*.f32 (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) n1_i) (sin.f32 (*.f32 u normAngle)) (*.f32 (/.f32 n0_i (sin.f32 normAngle)) (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))))
(fma.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle))))
(fma.f32 (/.f32 n0_i (sin.f32 normAngle)) (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) #s(literal 1 binary32)) (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle))))
(fma.f32 (/.f32 n0_i (sin.f32 normAngle)) (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle))))
(fma.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) (*.f32 (/.f32 n0_i (sin.f32 normAngle)) (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))))
(fma.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle)) (*.f32 (/.f32 n0_i (sin.f32 normAngle)) (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))))
(fma.f32 (sin.f32 (*.f32 u normAngle)) (*.f32 (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) n1_i) (*.f32 (/.f32 n0_i (sin.f32 normAngle)) (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))))
(fma.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 n0_i (sin.f32 normAngle)) (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle))))
(fma.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle))) #s(literal 1 binary32) (*.f32 (/.f32 n0_i (sin.f32 normAngle)) (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))))
(fma.f32 (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle)) (/.f32 n1_i #s(literal 1 binary32)) (*.f32 (/.f32 n0_i (sin.f32 normAngle)) (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))))
(fma.f32 (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle)) n1_i (*.f32 (/.f32 n0_i (sin.f32 normAngle)) (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))))
(fma.f32 (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) n0_i)) (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle))))
(fma.f32 (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) (/.f32 n1_i (/.f32 #s(literal 1 binary32) (sin.f32 (*.f32 u normAngle)))) (*.f32 (/.f32 n0_i (sin.f32 normAngle)) (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))))
(fma.f32 (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) (/.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i) #s(literal 1 binary32)) (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle))))
(fma.f32 (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) (/.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i) #s(literal 1 binary32)) (*.f32 (/.f32 n0_i (sin.f32 normAngle)) (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))))
(fma.f32 (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i) (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle))))
(fma.f32 (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i) (*.f32 (/.f32 n0_i (sin.f32 normAngle)) (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))))
(fma.f32 (*.f32 (/.f32 n0_i (sin.f32 normAngle)) (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))) #s(literal 1 binary32) (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle))))
(fma.f32 (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle)) (/.f32 #s(literal 1 binary32) (/.f32 #s(literal 1 binary32) n0_i)) (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle))))
(fma.f32 (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle)) (/.f32 n0_i #s(literal 1 binary32)) (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle))))
(fma.f32 (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle)) n0_i (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle))))
(fma.f32 #s(literal 1 binary32) (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle))) (*.f32 (/.f32 n0_i (sin.f32 normAngle)) (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))))
(fma.f32 #s(literal 1 binary32) (*.f32 (/.f32 n0_i (sin.f32 normAngle)) (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))) (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle))))
(fma.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle)) (*.f32 (/.f32 n0_i (sin.f32 normAngle)) (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))))
(fma.f32 n0_i (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle)) (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle))))
(pow.f32 (/.f32 (/.f32 (fma.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i (*.f32 (neg.f32 n1_i) (sin.f32 (*.f32 u normAngle)))) (sin.f32 normAngle)) (/.f32 (-.f32 (*.f32 (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))))) (*.f32 n0_i n0_i)) (*.f32 (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) (*.f32 u normAngle))))) (*.f32 n1_i n1_i))) (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) normAngle)))))) #s(literal -1 binary32))
(pow.f32 (/.f32 (+.f32 (/.f32 (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i) (-.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i) (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i))) (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) normAngle))))) (/.f32 (*.f32 (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))))) (*.f32 n0_i n0_i)) (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) normAngle)))))) (+.f32 (pow.f32 (*.f32 (/.f32 n0_i (sin.f32 normAngle)) (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))) #s(literal 3 binary32)) (pow.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle))) #s(literal 3 binary32)))) #s(literal -1 binary32))
(pow.f32 (/.f32 (sin.f32 normAngle) (fma.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i))) #s(literal -1 binary32))
(pow.f32 (/.f32 (/.f32 (-.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i) (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i)) (sin.f32 normAngle)) (/.f32 (-.f32 (*.f32 (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) (*.f32 u normAngle))))) (*.f32 n1_i n1_i)) (*.f32 (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))))) (*.f32 n0_i n0_i))) (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) normAngle)))))) #s(literal -1 binary32))
(pow.f32 (/.f32 (+.f32 (/.f32 (-.f32 (*.f32 (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))))) (*.f32 n0_i n0_i)) (*.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i) (sin.f32 (*.f32 u normAngle))) n1_i)) (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) normAngle))))) (/.f32 (*.f32 (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) (*.f32 u normAngle))))) (*.f32 n1_i n1_i)) (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) normAngle)))))) (+.f32 (pow.f32 (*.f32 (/.f32 n0_i (sin.f32 normAngle)) (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))) #s(literal 3 binary32)) (pow.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle))) #s(literal 3 binary32)))) #s(literal -1 binary32))
(+.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle))) (*.f32 (/.f32 n0_i (sin.f32 normAngle)) (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))))
(+.f32 (*.f32 (/.f32 n0_i (sin.f32 normAngle)) (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))) (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle))))
(*.f32 (/.f32 (sin.f32 (*.f32 u normAngle)) #s(literal -1 binary32)) (/.f32 #s(literal -1 binary32) (sin.f32 normAngle)))
(*.f32 (neg.f32 (sin.f32 (*.f32 u normAngle))) (/.f32 #s(literal -1 binary32) (sin.f32 normAngle)))
(*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)))
(*.f32 (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle)) #s(literal 1 binary32))
(*.f32 (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) (/.f32 (sin.f32 (*.f32 u normAngle)) #s(literal 1 binary32)))
(*.f32 (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) (pow.f32 (/.f32 #s(literal 1 binary32) (sin.f32 (*.f32 u normAngle))) #s(literal -1 binary32)))
(*.f32 (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) (sin.f32 (*.f32 u normAngle)))
(*.f32 #s(literal 1 binary32) (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle)))
(/.f32 (neg.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) #s(literal -1 binary32))) (neg.f32 (neg.f32 (sin.f32 normAngle))))
(/.f32 (neg.f32 (neg.f32 (neg.f32 (sin.f32 (*.f32 u normAngle))))) (neg.f32 (neg.f32 (neg.f32 (sin.f32 normAngle)))))
(/.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) #s(literal -1 binary32)) (neg.f32 (sin.f32 normAngle)))
(/.f32 (neg.f32 (neg.f32 (sin.f32 (*.f32 u normAngle)))) (neg.f32 (neg.f32 (sin.f32 normAngle))))
(/.f32 (neg.f32 (sin.f32 (*.f32 u normAngle))) (neg.f32 (sin.f32 normAngle)))
(/.f32 #s(literal -1 binary32) (neg.f32 (/.f32 (/.f32 (sin.f32 normAngle) (sin.f32 (*.f32 u normAngle))) #s(literal 1 binary32))))
(/.f32 #s(literal -1 binary32) (neg.f32 (/.f32 (sin.f32 normAngle) (sin.f32 (*.f32 u normAngle)))))
(/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))
(/.f32 #s(literal 1 binary32) (neg.f32 (neg.f32 (/.f32 (sin.f32 normAngle) (sin.f32 (*.f32 u normAngle))))))
(/.f32 #s(literal 1 binary32) (/.f32 (/.f32 (sin.f32 normAngle) (sin.f32 (*.f32 u normAngle))) #s(literal 1 binary32)))
(/.f32 #s(literal 1 binary32) (/.f32 (sin.f32 normAngle) (sin.f32 (*.f32 u normAngle))))
(-.f32 (/.f32 #s(literal 0 binary32) (neg.f32 (sin.f32 normAngle))) (/.f32 (sin.f32 (*.f32 u normAngle)) (neg.f32 (sin.f32 normAngle))))
(pow.f32 (/.f32 (/.f32 (sin.f32 normAngle) (sin.f32 (*.f32 u normAngle))) #s(literal 1 binary32)) #s(literal -1 binary32))
(pow.f32 (/.f32 (sin.f32 normAngle) (sin.f32 (*.f32 u normAngle))) #s(literal -1 binary32))
(exp.f32 (*.f32 (log.f32 (/.f32 (sin.f32 normAngle) (sin.f32 (*.f32 u normAngle)))) #s(literal -1 binary32)))
(neg.f32 (/.f32 (neg.f32 (sin.f32 (*.f32 u normAngle))) (sin.f32 normAngle)))
(neg.f32 (/.f32 (sin.f32 (*.f32 u normAngle)) (neg.f32 (sin.f32 normAngle))))
(*.f32 (sin.f32 (*.f32 u normAngle)) #s(literal 1 binary32))
(*.f32 #s(literal 1 binary32) (sin.f32 (*.f32 u normAngle)))
(sin.f32 (*.f32 u normAngle))
(*.f32 u normAngle)
(*.f32 normAngle u)
(*.f32 (*.f32 u normAngle) normAngle)
(*.f32 u (*.f32 normAngle normAngle))
(*.f32 (*.f32 normAngle normAngle) u)
(*.f32 normAngle (*.f32 u normAngle))
(*.f32 (/.f32 (cos.f32 normAngle) #s(literal -1 binary32)) (/.f32 (neg.f32 normAngle) (sin.f32 normAngle)))
(*.f32 (/.f32 (cos.f32 normAngle) (sin.f32 normAngle)) (/.f32 #s(literal 1 binary32) (/.f32 #s(literal 1 binary32) normAngle)))
(*.f32 (/.f32 (cos.f32 normAngle) (sin.f32 normAngle)) (/.f32 normAngle #s(literal 1 binary32)))
(*.f32 (/.f32 (neg.f32 normAngle) #s(literal -1 binary32)) (/.f32 (cos.f32 normAngle) (sin.f32 normAngle)))
(*.f32 (*.f32 (cos.f32 normAngle) normAngle) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)))
(*.f32 (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) (/.f32 (cos.f32 normAngle) (/.f32 #s(literal 1 binary32) normAngle)))
(*.f32 (/.f32 normAngle (sin.f32 normAngle)) (/.f32 (cos.f32 normAngle) #s(literal 1 binary32)))
(*.f32 (/.f32 normAngle (sin.f32 normAngle)) (cos.f32 normAngle))
(*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle)))
(*.f32 normAngle (*.f32 (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) (cos.f32 normAngle)))
(/.f32 (neg.f32 (*.f32 (neg.f32 normAngle) (cos.f32 normAngle))) (neg.f32 (neg.f32 (sin.f32 normAngle))))
(/.f32 (neg.f32 (*.f32 #s(literal 1 binary32) (cos.f32 normAngle))) (neg.f32 (/.f32 (sin.f32 normAngle) normAngle)))
(/.f32 (neg.f32 (*.f32 (cos.f32 normAngle) (neg.f32 normAngle))) (neg.f32 (neg.f32 (sin.f32 normAngle))))
(/.f32 (neg.f32 (*.f32 (cos.f32 normAngle) #s(literal 1 binary32))) (neg.f32 (/.f32 (sin.f32 normAngle) normAngle)))
(/.f32 (neg.f32 (neg.f32 (*.f32 (cos.f32 normAngle) normAngle))) (neg.f32 (neg.f32 (sin.f32 normAngle))))
(/.f32 (*.f32 (neg.f32 normAngle) (cos.f32 normAngle)) (neg.f32 (sin.f32 normAngle)))
(/.f32 (*.f32 #s(literal 1 binary32) (cos.f32 normAngle)) (/.f32 (sin.f32 normAngle) normAngle))
(/.f32 (*.f32 (cos.f32 normAngle) (neg.f32 normAngle)) (neg.f32 (sin.f32 normAngle)))
(/.f32 (*.f32 (cos.f32 normAngle) #s(literal 1 binary32)) (/.f32 (sin.f32 normAngle) normAngle))
(/.f32 (neg.f32 (*.f32 (cos.f32 normAngle) normAngle)) (neg.f32 (sin.f32 normAngle)))
(/.f32 (*.f32 (cos.f32 normAngle) normAngle) (sin.f32 normAngle))
(/.f32 (neg.f32 (cos.f32 normAngle)) (neg.f32 (/.f32 (sin.f32 normAngle) normAngle)))
(/.f32 #s(literal -1 binary32) (neg.f32 (/.f32 (sin.f32 normAngle) (*.f32 (cos.f32 normAngle) normAngle))))
(/.f32 #s(literal 1 binary32) (/.f32 (sin.f32 normAngle) (*.f32 (cos.f32 normAngle) normAngle)))
(/.f32 (cos.f32 normAngle) (/.f32 (sin.f32 normAngle) normAngle))
(pow.f32 (/.f32 (sin.f32 normAngle) (*.f32 (cos.f32 normAngle) normAngle)) #s(literal -1 binary32))
(*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)
(*.f32 normAngle (-.f32 #s(literal 1 binary32) u))
(/.f32 (+.f32 (pow.f32 (*.f32 #s(literal 1 binary32) normAngle) #s(literal 3 binary32)) (pow.f32 (*.f32 (neg.f32 u) normAngle) #s(literal 3 binary32))) (fma.f32 (*.f32 #s(literal 1 binary32) normAngle) (*.f32 #s(literal 1 binary32) normAngle) (-.f32 (*.f32 (*.f32 (neg.f32 u) normAngle) (*.f32 (neg.f32 u) normAngle)) (*.f32 (*.f32 #s(literal 1 binary32) normAngle) (*.f32 (neg.f32 u) normAngle)))))
(/.f32 (+.f32 (pow.f32 (*.f32 normAngle #s(literal 1 binary32)) #s(literal 3 binary32)) (pow.f32 (*.f32 normAngle (neg.f32 u)) #s(literal 3 binary32))) (fma.f32 (*.f32 normAngle #s(literal 1 binary32)) (*.f32 normAngle #s(literal 1 binary32)) (-.f32 (*.f32 (*.f32 normAngle (neg.f32 u)) (*.f32 normAngle (neg.f32 u))) (*.f32 (*.f32 normAngle #s(literal 1 binary32)) (*.f32 normAngle (neg.f32 u))))))
(/.f32 (neg.f32 (*.f32 (-.f32 #s(literal 1 binary32) (*.f32 u u)) normAngle)) (neg.f32 (+.f32 #s(literal 1 binary32) u)))
(/.f32 (neg.f32 (*.f32 (-.f32 #s(literal 1 binary32) (*.f32 (*.f32 u u) u)) normAngle)) (neg.f32 (+.f32 (fma.f32 u u u) #s(literal 1 binary32))))
(/.f32 (neg.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) (*.f32 u u)))) (neg.f32 (+.f32 #s(literal 1 binary32) u)))
(/.f32 (neg.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) (*.f32 (*.f32 u u) u)))) (neg.f32 (+.f32 (fma.f32 u u u) #s(literal 1 binary32))))
(/.f32 (*.f32 (-.f32 #s(literal 1 binary32) (*.f32 u u)) normAngle) (+.f32 #s(literal 1 binary32) u))
(/.f32 (*.f32 (-.f32 #s(literal 1 binary32) (*.f32 (*.f32 u u) u)) normAngle) (+.f32 (fma.f32 u u u) #s(literal 1 binary32)))
(/.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) (*.f32 u u))) (+.f32 #s(literal 1 binary32) u))
(/.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) (*.f32 (*.f32 u u) u))) (+.f32 (fma.f32 u u u) #s(literal 1 binary32)))
(fma.f32 #s(literal 1 binary32) normAngle (*.f32 (neg.f32 u) normAngle))
(fma.f32 normAngle #s(literal 1 binary32) (*.f32 normAngle (neg.f32 u)))
(+.f32 (*.f32 #s(literal 1 binary32) normAngle) (*.f32 (neg.f32 u) normAngle))
(+.f32 (*.f32 normAngle #s(literal 1 binary32)) (*.f32 normAngle (neg.f32 u)))
(*.f32 (sin.f32 (*.f32 u normAngle)) n1_i)
(*.f32 n1_i (sin.f32 (*.f32 u normAngle)))
(*.f32 (/.f32 (neg.f32 n0_i) #s(literal -1 binary32)) (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle)))
(*.f32 (/.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i) #s(literal -1 binary32)) (/.f32 #s(literal -1 binary32) (sin.f32 normAngle)))
(*.f32 (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) #s(literal -1 binary32)) (/.f32 (neg.f32 n0_i) (sin.f32 normAngle)))
(*.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i) #s(literal 1 binary32)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)))
(*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)))
(*.f32 (/.f32 n0_i (sin.f32 normAngle)) (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) #s(literal 1 binary32)))
(*.f32 (/.f32 n0_i (sin.f32 normAngle)) (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)))
(*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 n0_i (sin.f32 normAngle)))
(*.f32 (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) n0_i)))
(*.f32 (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) (/.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i) #s(literal 1 binary32)))
(*.f32 (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i))
(*.f32 (*.f32 (/.f32 n0_i (sin.f32 normAngle)) (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))) #s(literal 1 binary32))
(*.f32 (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle)) (/.f32 #s(literal 1 binary32) (/.f32 #s(literal 1 binary32) n0_i)))
(*.f32 (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle)) (/.f32 n0_i #s(literal 1 binary32)))
(*.f32 (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle)) n0_i)
(*.f32 #s(literal 1 binary32) (*.f32 (/.f32 n0_i (sin.f32 normAngle)) (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))))
(*.f32 n0_i (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle)))
(/.f32 (neg.f32 (*.f32 #s(literal -1 binary32) (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i))) (neg.f32 (neg.f32 (sin.f32 normAngle))))
(/.f32 (neg.f32 (*.f32 (neg.f32 n0_i) (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)))) (neg.f32 (neg.f32 (sin.f32 normAngle))))
(/.f32 (neg.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (neg.f32 n0_i))) (neg.f32 (neg.f32 (sin.f32 normAngle))))
(/.f32 (neg.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i) #s(literal -1 binary32))) (neg.f32 (neg.f32 (sin.f32 normAngle))))
(/.f32 (neg.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i) #s(literal 1 binary32))) (neg.f32 (sin.f32 normAngle)))
(/.f32 (neg.f32 (*.f32 #s(literal 1 binary32) (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i))) (neg.f32 (sin.f32 normAngle)))
(/.f32 (neg.f32 (neg.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i))) (neg.f32 (neg.f32 (sin.f32 normAngle))))
(/.f32 (*.f32 #s(literal -1 binary32) (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i)) (neg.f32 (sin.f32 normAngle)))
(/.f32 (*.f32 (neg.f32 n0_i) (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))) (neg.f32 (sin.f32 normAngle)))
(/.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (neg.f32 n0_i)) (neg.f32 (sin.f32 normAngle)))
(/.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i) #s(literal -1 binary32)) (neg.f32 (sin.f32 normAngle)))
(/.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i) #s(literal 1 binary32)) (sin.f32 normAngle))
(/.f32 (*.f32 #s(literal 1 binary32) (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i)) (sin.f32 normAngle))
(/.f32 (neg.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))) (neg.f32 (/.f32 (sin.f32 normAngle) n0_i)))
(/.f32 (neg.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i)) (neg.f32 (sin.f32 normAngle)))
(/.f32 #s(literal -1 binary32) (neg.f32 (/.f32 (sin.f32 normAngle) (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i))))
(/.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i) (sin.f32 normAngle))
(/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 (sin.f32 normAngle) n0_i))
(/.f32 #s(literal 1 binary32) (/.f32 (sin.f32 normAngle) (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i)))
(pow.f32 (/.f32 (sin.f32 normAngle) (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i)) #s(literal -1 binary32))

eval357.0ms (2.9%)

Memory
-3.9MiB live, 504.5MiB allocated
Compiler

Compiled 75 823 to 3 643 computations (95.2% saved)

prune70.0ms (0.6%)

Memory
13.4MiB live, 240.7MiB allocated
Pruning

26 alts after pruning (25 fresh and 1 done)

PrunedKeptTotal
New2 262232 285
Fresh9211
Picked415
Done000
Total2 275262 301
Accuracy
100.0%
Counts
2 301 → 26
Alt Table
Click to see full alt table
StatusAccuracyProgram
79.3%
(fma.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle)) (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) n0_i))
97.1%
(+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (-.f32 (fma.f32 (fma.f32 (fma.f32 (-.f32 (*.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 7 binary32)) #s(literal -1/5040 binary32)) (fma.f32 (fma.f32 #s(literal 1/120 binary32) (-.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32)) (-.f32 #s(literal 1 binary32) u)) (*.f32 (*.f32 (fma.f32 #s(literal 1/6 binary32) u #s(literal -1/6 binary32)) (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32))) #s(literal 1/6 binary32))) #s(literal -1/6 binary32) (fma.f32 (*.f32 (fma.f32 #s(literal 1/6 binary32) u #s(literal -1/6 binary32)) (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32))) #s(literal 1/120 binary32) (*.f32 #s(literal -1/5040 binary32) (-.f32 #s(literal 1 binary32) u))))) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/120 binary32) (-.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32)) (-.f32 #s(literal 1 binary32) u)) (*.f32 (*.f32 (fma.f32 #s(literal 1/6 binary32) u #s(literal -1/6 binary32)) (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32))) #s(literal 1/6 binary32)))) (*.f32 normAngle normAngle) (*.f32 (fma.f32 #s(literal 1/6 binary32) u #s(literal -1/6 binary32)) (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32)))) (*.f32 normAngle normAngle) #s(literal 1 binary32)) u)) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i))
78.5%
(+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) #s(approx (sin normAngle) (*.f32 (fma.f32 #s(literal -1/6 binary32) (*.f32 normAngle normAngle) #s(literal 1 binary32)) normAngle)))) n1_i))
80.6%
(+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) n0_i) (*.f32 #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (fma.f32 (fma.f32 (-.f32 (*.f32 (pow.f32 u #s(literal 5 binary32)) #s(literal 1/120 binary32)) (fma.f32 #s(literal 1/36 binary32) (-.f32 (*.f32 (*.f32 u u) u) u) (*.f32 #s(literal 1/120 binary32) u))) (*.f32 normAngle normAngle) (*.f32 #s(literal -1/6 binary32) (-.f32 (*.f32 (*.f32 u u) u) u))) (*.f32 normAngle normAngle) u)) n1_i))
80.4%
(+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) n0_i) (*.f32 #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (fma.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 normAngle normAngle)) (-.f32 (*.f32 (*.f32 u u) u) u) u)) n1_i))
71.3%
(*.f32 (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) #s(approx (+ (* n0_i (sin (* (- 1 u) normAngle))) (* n1_i (sin (* normAngle u)))) (*.f32 (fma.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 normAngle normAngle)) (fma.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i) (*.f32 (*.f32 (*.f32 u u) u) n1_i)) (fma.f32 (-.f32 n1_i n0_i) u n0_i)) normAngle)))
70.8%
(*.f32 (/.f32 #s(literal 1 binary32) #s(approx (sin normAngle) (*.f32 (fma.f32 #s(literal -1/6 binary32) (*.f32 normAngle normAngle) #s(literal 1 binary32)) normAngle))) (fma.f32 n0_i (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (*.f32 n1_i (sin.f32 (*.f32 normAngle u)))))
98.0%
#s(approx (+ (* (/ (sin (* normAngle u)) (sin normAngle)) n1_i) (* (/ n0_i (sin normAngle)) (sin (* (- 1 u) normAngle)))) (fma.f32 (-.f32 n1_i n0_i) u n0_i))
61.3%
#s(approx (+ (* (/ (sin (* normAngle u)) (sin normAngle)) n1_i) (* (/ n0_i (sin normAngle)) (sin (* (- 1 u) normAngle)))) (*.f32 n0_i (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle))))
99.1%
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 (fma.f32 n0_i #s(approx (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle)))) #s(literal -1 binary32)) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) n1_i)) u n0_i))
97.2%
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 (/.f32 (-.f32 (*.f32 #s(literal 1 binary32) (+.f32 #s(literal 1 binary32) u)) (*.f32 (+.f32 #s(literal 1 binary32) u) (*.f32 u u))) (*.f32 (+.f32 #s(literal 1 binary32) u) (+.f32 #s(literal 1 binary32) u))) n0_i (*.f32 u n1_i)))
97.7%
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 u n1_i)))
98.9%
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 (*.f32 (*.f32 #s(literal -1/6 binary32) (fma.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) (fma.f32 n0_i (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (neg.f32 n0_i))))) normAngle) normAngle (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 u n1_i))))
97.4%
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 #s(approx (- 1 u) (*.f32 (-.f32 (/.f32 #s(literal 1 binary32) u) #s(literal 1 binary32)) u)) n0_i (*.f32 u n1_i)))
79.6%
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 #s(approx (- 1 u) #s(literal 1 binary32)) n0_i (*.f32 u n1_i)))
99.4%
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (-.f32 (*.f32 #s(literal 2/945 binary32) n0_i) (fma.f32 n1_i #s(literal 1/840 binary32) (*.f32 n1_i #s(literal -7/2160 binary32)))) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32)))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u n0_i))
99.1%
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u n0_i))
99.3%
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u n0_i))
80.8%
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (*.f32 n1_i (/.f32 normAngle (sin.f32 normAngle)))) u n0_i))
97.8%
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 u n1_i (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i)))
53.1%
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (/.f32 (fma.f32 (*.f32 (*.f32 n1_i n1_i) n1_i) (*.f32 (*.f32 u u) u) (*.f32 (*.f32 (*.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i) n0_i) (-.f32 #s(literal 1 binary32) u)) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i))) (fma.f32 (*.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i) (-.f32 #s(literal 1 binary32) u)) n0_i (*.f32 (*.f32 n1_i u) (-.f32 (*.f32 n1_i u) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i))))))
34.4%
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 (-.f32 n1_i n0_i) u)))
61.1%
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i)))
97.3%
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 (+.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i) u)))
35.9%
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 u n1_i)))
99.3%
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) u) n0_i) (fma.f32 (fma.f32 (*.f32 (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32))) u) (*.f32 normAngle normAngle) (*.f32 (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)) u)) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i))))
Compiler

Compiled 1 511 to 742 computations (50.9% saved)

simplify188.0ms (1.5%)

Memory
39.2MiB live, 307.2MiB allocated
Algorithm
egg-herbie
Localize:

Found 19 expressions of interest:

NewMetricScoreProgram
cost-diff0
#s(approx (+ (* n0_i (sin (* (- 1 u) normAngle))) (* n1_i (sin (* normAngle u)))) (*.f32 (fma.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 normAngle normAngle)) (fma.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i) (*.f32 (*.f32 (*.f32 u u) u) n1_i)) (fma.f32 (-.f32 n1_i n0_i) u n0_i)) normAngle))
cost-diff0
(sin.f32 normAngle)
cost-diff0
(/.f32 #s(literal 1 binary32) (sin.f32 normAngle))
cost-diff160
(*.f32 (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) #s(approx (+ (* n0_i (sin (* (- 1 u) normAngle))) (* n1_i (sin (* normAngle u)))) (*.f32 (fma.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 normAngle normAngle)) (fma.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i) (*.f32 (*.f32 (*.f32 u u) u) n1_i)) (fma.f32 (-.f32 n1_i n0_i) u n0_i)) normAngle)))
cost-diff0
(fma.f32 (fma.f32 (*.f32 (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32))) u) (*.f32 normAngle normAngle) (*.f32 (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)) u)) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i))
cost-diff0
#s(approx (+ (* (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) u) n0_i) (fma.f32 (fma.f32 (*.f32 (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32))) u) (*.f32 normAngle normAngle) (*.f32 (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)) u)) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i)))
cost-diff0
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) u) n0_i) (fma.f32 (fma.f32 (*.f32 (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32))) u) (*.f32 normAngle normAngle) (*.f32 (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)) u)) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i))))
cost-diff160
(fma.f32 (*.f32 (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32))) u) (*.f32 normAngle normAngle) (*.f32 (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)) u))
cost-diff0
(+.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i)
cost-diff0
(*.f32 (+.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i) u)
cost-diff0
#s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 (+.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i) u))
cost-diff0
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 (+.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i) u)))
cost-diff0
(*.f32 u n1_i)
cost-diff0
#s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 u n1_i))
cost-diff0
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 u n1_i)))
cost-diff0
(fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (-.f32 (*.f32 #s(literal 2/945 binary32) n0_i) (fma.f32 n1_i #s(literal 1/840 binary32) (*.f32 n1_i #s(literal -7/2160 binary32)))) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32)))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u n0_i)
cost-diff0
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (-.f32 (*.f32 #s(literal 2/945 binary32) n0_i) (fma.f32 n1_i #s(literal 1/840 binary32) (*.f32 n1_i #s(literal -7/2160 binary32)))) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32)))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u n0_i))
cost-diff64
(-.f32 (*.f32 #s(literal 2/945 binary32) n0_i) (fma.f32 n1_i #s(literal 1/840 binary32) (*.f32 n1_i #s(literal -7/2160 binary32))))
cost-diff192
(fma.f32 n1_i #s(literal 1/840 binary32) (*.f32 n1_i #s(literal -7/2160 binary32)))
Rules
16 958×lower-fma.f64
16 932×lower-fma.f32
5 778×lower-+.f64
5 776×lower-+.f32
3 944×lower-*.f64
Iterations

Useful iterations: 0 (0.0ms)

IterNodesCost
0931054
01471030
1282998
2684953
32537935
45523935
08246901
Stop Event
iter limit
node limit
iter limit
Calls
Call 1
Inputs
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (-.f32 (*.f32 #s(literal 2/945 binary32) n0_i) (fma.f32 n1_i #s(literal 1/840 binary32) (*.f32 n1_i #s(literal -7/2160 binary32)))) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32)))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u n0_i))
(fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (-.f32 (*.f32 #s(literal 2/945 binary32) n0_i) (fma.f32 n1_i #s(literal 1/840 binary32) (*.f32 n1_i #s(literal -7/2160 binary32)))) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32)))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u n0_i)
#s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (-.f32 (*.f32 #s(literal 2/945 binary32) n0_i) (fma.f32 n1_i #s(literal 1/840 binary32) (*.f32 n1_i #s(literal -7/2160 binary32)))) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32)))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i)))
(fma.f32 (fma.f32 (fma.f32 (-.f32 (*.f32 #s(literal 2/945 binary32) n0_i) (fma.f32 n1_i #s(literal 1/840 binary32) (*.f32 n1_i #s(literal -7/2160 binary32)))) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32)))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))
(fma.f32 (fma.f32 (-.f32 (*.f32 #s(literal 2/945 binary32) n0_i) (fma.f32 n1_i #s(literal 1/840 binary32) (*.f32 n1_i #s(literal -7/2160 binary32)))) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32)))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)))
(fma.f32 (-.f32 (*.f32 #s(literal 2/945 binary32) n0_i) (fma.f32 n1_i #s(literal 1/840 binary32) (*.f32 n1_i #s(literal -7/2160 binary32)))) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32))))
(-.f32 (*.f32 #s(literal 2/945 binary32) n0_i) (fma.f32 n1_i #s(literal 1/840 binary32) (*.f32 n1_i #s(literal -7/2160 binary32))))
(*.f32 #s(literal 2/945 binary32) n0_i)
#s(literal 2/945 binary32)
n0_i
(fma.f32 n1_i #s(literal 1/840 binary32) (*.f32 n1_i #s(literal -7/2160 binary32)))
n1_i
#s(literal 1/840 binary32)
(*.f32 n1_i #s(literal -7/2160 binary32))
#s(literal -7/2160 binary32)
(*.f32 normAngle normAngle)
normAngle
(fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32)))
#s(literal 1/45 binary32)
(*.f32 n1_i #s(literal 7/360 binary32))
#s(literal 7/360 binary32)
(fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))
(fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32))
u
#s(literal -1/2 binary32)
#s(literal 1/3 binary32)
(*.f32 #s(literal 1/6 binary32) n1_i)
#s(literal 1/6 binary32)
(-.f32 n1_i n0_i)
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 u n1_i)))
#s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 u n1_i))
(*.f32 u n1_i)
u
n1_i
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 (+.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i) u)))
#s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 (+.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i) u))
(*.f32 (+.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i) u)
(+.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i)
(-.f32 (/.f32 n0_i u) n0_i)
(/.f32 n0_i u)
n0_i
u
n1_i
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) u) n0_i) (fma.f32 (fma.f32 (*.f32 (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32))) u) (*.f32 normAngle normAngle) (*.f32 (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)) u)) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i))))
#s(approx (+ (* (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) u) n0_i) (fma.f32 (fma.f32 (*.f32 (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32))) u) (*.f32 normAngle normAngle) (*.f32 (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)) u)) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i)))
(fma.f32 (fma.f32 (*.f32 (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32))) u) (*.f32 normAngle normAngle) (*.f32 (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)) u)) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i))
(fma.f32 (*.f32 (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32))) u) (*.f32 normAngle normAngle) (*.f32 (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)) u))
(*.f32 (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32))) u)
(fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32)))
#s(literal 1/45 binary32)
n0_i
(*.f32 n1_i #s(literal 7/360 binary32))
n1_i
#s(literal 7/360 binary32)
u
(*.f32 normAngle normAngle)
normAngle
(*.f32 (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)) u)
(fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))
(fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32))
#s(literal -1/2 binary32)
#s(literal 1/3 binary32)
(*.f32 #s(literal 1/6 binary32) n1_i)
#s(literal 1/6 binary32)
(fma.f32 (-.f32 n1_i n0_i) u n0_i)
(-.f32 n1_i n0_i)
(*.f32 (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) #s(approx (+ (* n0_i (sin (* (- 1 u) normAngle))) (* n1_i (sin (* normAngle u)))) (*.f32 (fma.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 normAngle normAngle)) (fma.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i) (*.f32 (*.f32 (*.f32 u u) u) n1_i)) (fma.f32 (-.f32 n1_i n0_i) u n0_i)) normAngle)))
(/.f32 #s(literal 1 binary32) (sin.f32 normAngle))
#s(literal 1 binary32)
(sin.f32 normAngle)
normAngle
#s(approx (+ (* n0_i (sin (* (- 1 u) normAngle))) (* n1_i (sin (* normAngle u)))) (*.f32 (fma.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 normAngle normAngle)) (fma.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i) (*.f32 (*.f32 (*.f32 u u) u) n1_i)) (fma.f32 (-.f32 n1_i n0_i) u n0_i)) normAngle))
(*.f32 (fma.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 normAngle normAngle)) (fma.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i) (*.f32 (*.f32 (*.f32 u u) u) n1_i)) (fma.f32 (-.f32 n1_i n0_i) u n0_i)) normAngle)
(fma.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 normAngle normAngle)) (fma.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i) (*.f32 (*.f32 (*.f32 u u) u) n1_i)) (fma.f32 (-.f32 n1_i n0_i) u n0_i))
(*.f32 #s(literal -1/6 binary32) (*.f32 normAngle normAngle))
#s(literal -1/6 binary32)
(*.f32 normAngle normAngle)
(fma.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i) (*.f32 (*.f32 (*.f32 u u) u) n1_i))
(*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u))
(-.f32 #s(literal 1 binary32) u)
u
(*.f32 (-.f32 #s(literal 1 binary32) u) n0_i)
n0_i
(*.f32 (*.f32 (*.f32 u u) u) n1_i)
(*.f32 (*.f32 u u) u)
(*.f32 u u)
n1_i
(fma.f32 (-.f32 n1_i n0_i) u n0_i)
(-.f32 n1_i n0_i)
Outputs
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (-.f32 (*.f32 #s(literal 2/945 binary32) n0_i) (fma.f32 n1_i #s(literal 1/840 binary32) (*.f32 n1_i #s(literal -7/2160 binary32)))) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32)))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u n0_i))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (*.f32 (fma.f32 #s(literal 31/15120 binary32) n1_i (*.f32 #s(literal 2/945 binary32) n0_i)) normAngle) normAngle (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u n0_i))
(fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (-.f32 (*.f32 #s(literal 2/945 binary32) n0_i) (fma.f32 n1_i #s(literal 1/840 binary32) (*.f32 n1_i #s(literal -7/2160 binary32)))) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32)))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u n0_i)
(fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (*.f32 (fma.f32 #s(literal 31/15120 binary32) n1_i (*.f32 #s(literal 2/945 binary32) n0_i)) normAngle) normAngle (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u n0_i)
#s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (-.f32 (*.f32 #s(literal 2/945 binary32) n0_i) (fma.f32 n1_i #s(literal 1/840 binary32) (*.f32 n1_i #s(literal -7/2160 binary32)))) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32)))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i)))
#s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (*.f32 (fma.f32 #s(literal 31/15120 binary32) n1_i (*.f32 #s(literal 2/945 binary32) n0_i)) normAngle) normAngle (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i)))
(fma.f32 (fma.f32 (fma.f32 (-.f32 (*.f32 #s(literal 2/945 binary32) n0_i) (fma.f32 n1_i #s(literal 1/840 binary32) (*.f32 n1_i #s(literal -7/2160 binary32)))) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32)))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))
(fma.f32 (fma.f32 (fma.f32 (*.f32 (fma.f32 #s(literal 31/15120 binary32) n1_i (*.f32 #s(literal 2/945 binary32) n0_i)) normAngle) normAngle (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))
(fma.f32 (fma.f32 (-.f32 (*.f32 #s(literal 2/945 binary32) n0_i) (fma.f32 n1_i #s(literal 1/840 binary32) (*.f32 n1_i #s(literal -7/2160 binary32)))) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32)))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)))
(fma.f32 (fma.f32 (*.f32 (fma.f32 #s(literal 31/15120 binary32) n1_i (*.f32 #s(literal 2/945 binary32) n0_i)) normAngle) normAngle (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)))
(fma.f32 (-.f32 (*.f32 #s(literal 2/945 binary32) n0_i) (fma.f32 n1_i #s(literal 1/840 binary32) (*.f32 n1_i #s(literal -7/2160 binary32)))) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32))))
(fma.f32 (*.f32 (fma.f32 #s(literal 31/15120 binary32) n1_i (*.f32 #s(literal 2/945 binary32) n0_i)) normAngle) normAngle (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i)))
(-.f32 (*.f32 #s(literal 2/945 binary32) n0_i) (fma.f32 n1_i #s(literal 1/840 binary32) (*.f32 n1_i #s(literal -7/2160 binary32))))
(fma.f32 #s(literal 31/15120 binary32) n1_i (*.f32 #s(literal 2/945 binary32) n0_i))
(*.f32 #s(literal 2/945 binary32) n0_i)
#s(literal 2/945 binary32)
n0_i
(fma.f32 n1_i #s(literal 1/840 binary32) (*.f32 n1_i #s(literal -7/2160 binary32)))
(*.f32 #s(literal -31/15120 binary32) n1_i)
n1_i
#s(literal 1/840 binary32)
(*.f32 n1_i #s(literal -7/2160 binary32))
(*.f32 #s(literal -7/2160 binary32) n1_i)
#s(literal -7/2160 binary32)
(*.f32 normAngle normAngle)
normAngle
(fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32)))
(fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i))
#s(literal 1/45 binary32)
(*.f32 n1_i #s(literal 7/360 binary32))
(*.f32 #s(literal 7/360 binary32) n1_i)
#s(literal 7/360 binary32)
(fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))
(fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))
(fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32))
(fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32))
u
#s(literal -1/2 binary32)
#s(literal 1/3 binary32)
(*.f32 #s(literal 1/6 binary32) n1_i)
#s(literal 1/6 binary32)
(-.f32 n1_i n0_i)
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 u n1_i)))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 n1_i u)))
#s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 u n1_i))
#s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 n1_i u))
(*.f32 u n1_i)
(*.f32 n1_i u)
u
n1_i
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 (+.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i) u)))
#s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 (+.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i) u))
(*.f32 (+.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i) u)
(+.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i)
(-.f32 (/.f32 n0_i u) n0_i)
(/.f32 n0_i u)
n0_i
u
n1_i
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) u) n0_i) (fma.f32 (fma.f32 (*.f32 (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32))) u) (*.f32 normAngle normAngle) (*.f32 (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)) u)) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i))))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) u) n0_i) (fma.f32 (*.f32 u (fma.f32 (*.f32 (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i)) normAngle) normAngle (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)))) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i))))
#s(approx (+ (* (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) u) n0_i) (fma.f32 (fma.f32 (*.f32 (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32))) u) (*.f32 normAngle normAngle) (*.f32 (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)) u)) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i)))
#s(approx (+ (* (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) u) n0_i) (fma.f32 (*.f32 u (fma.f32 (*.f32 (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i)) normAngle) normAngle (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)))) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i)))
(fma.f32 (fma.f32 (*.f32 (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32))) u) (*.f32 normAngle normAngle) (*.f32 (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)) u)) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i))
(fma.f32 (*.f32 u (fma.f32 (*.f32 (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i)) normAngle) normAngle (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)))) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i))
(fma.f32 (*.f32 (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32))) u) (*.f32 normAngle normAngle) (*.f32 (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)) u))
(*.f32 u (fma.f32 (*.f32 (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i)) normAngle) normAngle (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))))
(*.f32 (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32))) u)
(*.f32 (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i)) u)
(fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32)))
(fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i))
#s(literal 1/45 binary32)
n0_i
(*.f32 n1_i #s(literal 7/360 binary32))
(*.f32 #s(literal 7/360 binary32) n1_i)
n1_i
#s(literal 7/360 binary32)
u
(*.f32 normAngle normAngle)
normAngle
(*.f32 (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)) u)
(*.f32 (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)) u)
(fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))
(fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))
(fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32))
(fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32))
#s(literal -1/2 binary32)
#s(literal 1/3 binary32)
(*.f32 #s(literal 1/6 binary32) n1_i)
#s(literal 1/6 binary32)
(fma.f32 (-.f32 n1_i n0_i) u n0_i)
(-.f32 n1_i n0_i)
(*.f32 (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) #s(approx (+ (* n0_i (sin (* (- 1 u) normAngle))) (* n1_i (sin (* normAngle u)))) (*.f32 (fma.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 normAngle normAngle)) (fma.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i) (*.f32 (*.f32 (*.f32 u u) u) n1_i)) (fma.f32 (-.f32 n1_i n0_i) u n0_i)) normAngle)))
(/.f32 #s(approx (+ (* n0_i (sin (* (- 1 u) normAngle))) (* n1_i (sin (* normAngle u)))) (*.f32 (fma.f32 (fma.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i) (*.f32 (-.f32 u #s(literal 1 binary32)) (-.f32 u #s(literal 1 binary32))) (*.f32 (*.f32 (*.f32 u u) u) n1_i)) (*.f32 #s(literal -1/6 binary32) (*.f32 normAngle normAngle)) (fma.f32 (-.f32 n1_i n0_i) u n0_i)) normAngle)) (sin.f32 normAngle))
(/.f32 #s(literal 1 binary32) (sin.f32 normAngle))
#s(literal 1 binary32)
(sin.f32 normAngle)
normAngle
#s(approx (+ (* n0_i (sin (* (- 1 u) normAngle))) (* n1_i (sin (* normAngle u)))) (*.f32 (fma.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 normAngle normAngle)) (fma.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i) (*.f32 (*.f32 (*.f32 u u) u) n1_i)) (fma.f32 (-.f32 n1_i n0_i) u n0_i)) normAngle))
#s(approx (+ (* n0_i (sin (* (- 1 u) normAngle))) (* n1_i (sin (* normAngle u)))) (*.f32 (fma.f32 (fma.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i) (*.f32 (-.f32 u #s(literal 1 binary32)) (-.f32 u #s(literal 1 binary32))) (*.f32 (*.f32 (*.f32 u u) u) n1_i)) (*.f32 #s(literal -1/6 binary32) (*.f32 normAngle normAngle)) (fma.f32 (-.f32 n1_i n0_i) u n0_i)) normAngle))
(*.f32 (fma.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 normAngle normAngle)) (fma.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i) (*.f32 (*.f32 (*.f32 u u) u) n1_i)) (fma.f32 (-.f32 n1_i n0_i) u n0_i)) normAngle)
(*.f32 (fma.f32 (fma.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i) (*.f32 (-.f32 u #s(literal 1 binary32)) (-.f32 u #s(literal 1 binary32))) (*.f32 (*.f32 (*.f32 u u) u) n1_i)) (*.f32 #s(literal -1/6 binary32) (*.f32 normAngle normAngle)) (fma.f32 (-.f32 n1_i n0_i) u n0_i)) normAngle)
(fma.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 normAngle normAngle)) (fma.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i) (*.f32 (*.f32 (*.f32 u u) u) n1_i)) (fma.f32 (-.f32 n1_i n0_i) u n0_i))
(fma.f32 (fma.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i) (*.f32 (-.f32 u #s(literal 1 binary32)) (-.f32 u #s(literal 1 binary32))) (*.f32 (*.f32 (*.f32 u u) u) n1_i)) (*.f32 #s(literal -1/6 binary32) (*.f32 normAngle normAngle)) (fma.f32 (-.f32 n1_i n0_i) u n0_i))
(*.f32 #s(literal -1/6 binary32) (*.f32 normAngle normAngle))
#s(literal -1/6 binary32)
(*.f32 normAngle normAngle)
(fma.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i) (*.f32 (*.f32 (*.f32 u u) u) n1_i))
(fma.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i) (*.f32 (-.f32 u #s(literal 1 binary32)) (-.f32 u #s(literal 1 binary32))) (*.f32 (*.f32 (*.f32 u u) u) n1_i))
(*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u))
(*.f32 (-.f32 u #s(literal 1 binary32)) (-.f32 u #s(literal 1 binary32)))
(-.f32 #s(literal 1 binary32) u)
u
(*.f32 (-.f32 #s(literal 1 binary32) u) n0_i)
n0_i
(*.f32 (*.f32 (*.f32 u u) u) n1_i)
(*.f32 (*.f32 u u) u)
(*.f32 u u)
n1_i
(fma.f32 (-.f32 n1_i n0_i) u n0_i)
(-.f32 n1_i n0_i)

localize370.0ms (3%)

Memory
-50.3MiB live, 692.2MiB allocated
Localize:

Found 19 expressions of interest:

NewMetricScoreProgram
accuracy0.2297836571978314
#s(approx (+ (* n0_i (sin (* (- 1 u) normAngle))) (* n1_i (sin (* normAngle u)))) (*.f32 (fma.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 normAngle normAngle)) (fma.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i) (*.f32 (*.f32 (*.f32 u u) u) n1_i)) (fma.f32 (-.f32 n1_i n0_i) u n0_i)) normAngle))
accuracy0.26953125
(*.f32 (*.f32 u u) u)
accuracy0.41015625
(*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u))
accuracy8.976771913912126
(*.f32 (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) #s(approx (+ (* n0_i (sin (* (- 1 u) normAngle))) (* n1_i (sin (* normAngle u)))) (*.f32 (fma.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 normAngle normAngle)) (fma.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i) (*.f32 (*.f32 (*.f32 u u) u) n1_i)) (fma.f32 (-.f32 n1_i n0_i) u n0_i)) normAngle)))
accuracy0.25
(*.f32 (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)) u)
accuracy0.30078125
(*.f32 #s(literal 1/6 binary32) n1_i)
accuracy0.38671875
(*.f32 n1_i #s(literal 7/360 binary32))
accuracy0.391288769536884
(fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32))
accuracy0.05078125
(+.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i)
accuracy0.1796875
(*.f32 (+.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i) u)
accuracy0.22169877930532603
(-.f32 (/.f32 n0_i u) n0_i)
accuracy0.5892469633218185
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 (+.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i) u)))
accuracy0
(*.f32 u n1_i)
accuracy0.5892469633218185
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 u n1_i)))
accuracy20.33282460648079
#s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 u n1_i))
accuracy0.359375
(*.f32 n1_i #s(literal -7/2160 binary32))
accuracy0.38671875
(*.f32 n1_i #s(literal 7/360 binary32))
accuracy0.391288769536884
(fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32))
accuracy0.406913769536884
(fma.f32 n1_i #s(literal 1/840 binary32) (*.f32 n1_i #s(literal -7/2160 binary32)))
Samples
294.0ms252×0valid
11.0ms1valid
Compiler

Compiled 739 to 91 computations (87.7% saved)

Precisions
Click to see histograms. Total time spent on operations: 275.0ms
ival-mult: 167.0ms (60.8% of total)
const: 60.0ms (21.8% of total)
ival-add: 21.0ms (7.6% of total)
ival-sin: 8.0ms (2.9% of total)
ival-sub: 6.0ms (2.2% of total)
ival-div: 5.0ms (1.8% of total)
ival-cos: 5.0ms (1.8% of total)
adjust: 1.0ms (0.4% of total)
ival-assert: 0.0ms (0% of total)
ival-true: 0.0ms (0% of total)
exact: 0.0ms (0% of total)

series140.0ms (1.1%)

Memory
31.9MiB live, 378.5MiB allocated
Counts
27 → 840
Calls
Call 1
Inputs
#s(alt (fma.f32 n1_i #s(literal 1/840 binary32) (*.f32 n1_i #s(literal -7/2160 binary32))) (patch (fma.f32 n1_i #s(literal 1/840 binary32) (*.f32 n1_i #s(literal -7/2160 binary32))) #<representation binary32>) () ())
#s(alt (-.f32 (*.f32 #s(literal 2/945 binary32) n0_i) (fma.f32 n1_i #s(literal 1/840 binary32) (*.f32 n1_i #s(literal -7/2160 binary32)))) (patch (-.f32 (*.f32 #s(literal 2/945 binary32) n0_i) (fma.f32 n1_i #s(literal 1/840 binary32) (*.f32 n1_i #s(literal -7/2160 binary32)))) #<representation binary32>) () ())
#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (-.f32 (*.f32 #s(literal 2/945 binary32) n0_i) (fma.f32 n1_i #s(literal 1/840 binary32) (*.f32 n1_i #s(literal -7/2160 binary32)))) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32)))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u n0_i)) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (-.f32 (*.f32 #s(literal 2/945 binary32) n0_i) (fma.f32 n1_i #s(literal 1/840 binary32) (*.f32 n1_i #s(literal -7/2160 binary32)))) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32)))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u n0_i)) #<representation binary32>) () ())
#s(alt (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (-.f32 (*.f32 #s(literal 2/945 binary32) n0_i) (fma.f32 n1_i #s(literal 1/840 binary32) (*.f32 n1_i #s(literal -7/2160 binary32)))) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32)))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u n0_i) (patch (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (-.f32 (*.f32 #s(literal 2/945 binary32) n0_i) (fma.f32 n1_i #s(literal 1/840 binary32) (*.f32 n1_i #s(literal -7/2160 binary32)))) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32)))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u n0_i) #<representation binary32>) () ())
#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 u n1_i))) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 u n1_i))) #<representation binary32>) () ())
#s(alt #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 u n1_i)) (patch #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 u n1_i)) #<representation binary32>) () ())
#s(alt (*.f32 u n1_i) (patch (*.f32 u n1_i) #<representation binary32>) () ())
#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 (+.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i) u))) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 (+.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i) u))) #<representation binary32>) () ())
#s(alt #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 (+.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i) u)) (patch #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 (+.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i) u)) #<representation binary32>) () ())
#s(alt (*.f32 (+.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i) u) (patch (*.f32 (+.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i) u) #<representation binary32>) () ())
#s(alt (+.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i) (patch (+.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i) #<representation binary32>) () ())
#s(alt (fma.f32 (*.f32 (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32))) u) (*.f32 normAngle normAngle) (*.f32 (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)) u)) (patch (fma.f32 (*.f32 (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32))) u) (*.f32 normAngle normAngle) (*.f32 (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)) u)) #<representation binary32>) () ())
#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) u) n0_i) (fma.f32 (fma.f32 (*.f32 (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32))) u) (*.f32 normAngle normAngle) (*.f32 (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)) u)) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i)))) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) u) n0_i) (fma.f32 (fma.f32 (*.f32 (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32))) u) (*.f32 normAngle normAngle) (*.f32 (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)) u)) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i)))) #<representation binary32>) () ())
#s(alt #s(approx (+ (* (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) u) n0_i) (fma.f32 (fma.f32 (*.f32 (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32))) u) (*.f32 normAngle normAngle) (*.f32 (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)) u)) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i))) (patch #s(approx (+ (* (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) u) n0_i) (fma.f32 (fma.f32 (*.f32 (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32))) u) (*.f32 normAngle normAngle) (*.f32 (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)) u)) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i))) #<representation binary32>) () ())
#s(alt (fma.f32 (fma.f32 (*.f32 (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32))) u) (*.f32 normAngle normAngle) (*.f32 (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)) u)) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i)) (patch (fma.f32 (fma.f32 (*.f32 (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32))) u) (*.f32 normAngle normAngle) (*.f32 (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)) u)) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i)) #<representation binary32>) () ())
#s(alt (*.f32 (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) #s(approx (+ (* n0_i (sin (* (- 1 u) normAngle))) (* n1_i (sin (* normAngle u)))) (*.f32 (fma.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 normAngle normAngle)) (fma.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i) (*.f32 (*.f32 (*.f32 u u) u) n1_i)) (fma.f32 (-.f32 n1_i n0_i) u n0_i)) normAngle))) (patch (*.f32 (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) #s(approx (+ (* n0_i (sin (* (- 1 u) normAngle))) (* n1_i (sin (* normAngle u)))) (*.f32 (fma.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 normAngle normAngle)) (fma.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i) (*.f32 (*.f32 (*.f32 u u) u) n1_i)) (fma.f32 (-.f32 n1_i n0_i) u n0_i)) normAngle))) #<representation binary32>) () ())
#s(alt (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) (patch (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) #<representation binary32>) () ())
#s(alt (sin.f32 normAngle) (patch (sin.f32 normAngle) #<representation binary32>) () ())
#s(alt #s(approx (+ (* n0_i (sin (* (- 1 u) normAngle))) (* n1_i (sin (* normAngle u)))) (*.f32 (fma.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 normAngle normAngle)) (fma.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i) (*.f32 (*.f32 (*.f32 u u) u) n1_i)) (fma.f32 (-.f32 n1_i n0_i) u n0_i)) normAngle)) (patch #s(approx (+ (* n0_i (sin (* (- 1 u) normAngle))) (* n1_i (sin (* normAngle u)))) (*.f32 (fma.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 normAngle normAngle)) (fma.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i) (*.f32 (*.f32 (*.f32 u u) u) n1_i)) (fma.f32 (-.f32 n1_i n0_i) u n0_i)) normAngle)) #<representation binary32>) () ())
#s(alt (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) (patch (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) #<representation binary32>) () ())
#s(alt (*.f32 n1_i #s(literal 7/360 binary32)) (patch (*.f32 n1_i #s(literal 7/360 binary32)) #<representation binary32>) () ())
#s(alt (*.f32 n1_i #s(literal -7/2160 binary32)) (patch (*.f32 n1_i #s(literal -7/2160 binary32)) #<representation binary32>) () ())
#s(alt (-.f32 (/.f32 n0_i u) n0_i) (patch (-.f32 (/.f32 n0_i u) n0_i) #<representation binary32>) () ())
#s(alt (*.f32 #s(literal 1/6 binary32) n1_i) (patch (*.f32 #s(literal 1/6 binary32) n1_i) #<representation binary32>) () ())
#s(alt (*.f32 (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)) u) (patch (*.f32 (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)) u) #<representation binary32>) () ())
#s(alt (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (patch (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) #<representation binary32>) () ())
#s(alt (*.f32 (*.f32 u u) u) (patch (*.f32 (*.f32 u u) u) #<representation binary32>) () ())
Outputs
#s(alt (* -1 (+ (* -7/2160 n1_i) (* 1/840 n1_i))) (taylor 0 n0_i) (#s(alt (-.f32 (*.f32 #s(literal 2/945 binary32) n0_i) (fma.f32 n1_i #s(literal 1/840 binary32) (*.f32 n1_i #s(literal -7/2160 binary32)))) (patch (-.f32 (*.f32 #s(literal 2/945 binary32) n0_i) (fma.f32 n1_i #s(literal 1/840 binary32) (*.f32 n1_i #s(literal -7/2160 binary32)))) #<representation binary32>) () ())) ())
#s(alt (- (* 2/945 n0_i) (+ (* -7/2160 n1_i) (* 1/840 n1_i))) (taylor 0 n0_i) (#s(alt (-.f32 (*.f32 #s(literal 2/945 binary32) n0_i) (fma.f32 n1_i #s(literal 1/840 binary32) (*.f32 n1_i #s(literal -7/2160 binary32)))) (patch (-.f32 (*.f32 #s(literal 2/945 binary32) n0_i) (fma.f32 n1_i #s(literal 1/840 binary32) (*.f32 n1_i #s(literal -7/2160 binary32)))) #<representation binary32>) () ())) ())
#s(alt (- (* 2/945 n0_i) (+ (* -7/2160 n1_i) (* 1/840 n1_i))) (taylor 0 n0_i) (#s(alt (-.f32 (*.f32 #s(literal 2/945 binary32) n0_i) (fma.f32 n1_i #s(literal 1/840 binary32) (*.f32 n1_i #s(literal -7/2160 binary32)))) (patch (-.f32 (*.f32 #s(literal 2/945 binary32) n0_i) (fma.f32 n1_i #s(literal 1/840 binary32) (*.f32 n1_i #s(literal -7/2160 binary32)))) #<representation binary32>) () ())) ())
#s(alt (- (* 2/945 n0_i) (+ (* -7/2160 n1_i) (* 1/840 n1_i))) (taylor 0 n0_i) (#s(alt (-.f32 (*.f32 #s(literal 2/945 binary32) n0_i) (fma.f32 n1_i #s(literal 1/840 binary32) (*.f32 n1_i #s(literal -7/2160 binary32)))) (patch (-.f32 (*.f32 #s(literal 2/945 binary32) n0_i) (fma.f32 n1_i #s(literal 1/840 binary32) (*.f32 n1_i #s(literal -7/2160 binary32)))) #<representation binary32>) () ())) ())
#s(alt (/ (* n1_i (sin (* normAngle u))) (sin normAngle)) (taylor 0 n0_i) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (-.f32 (*.f32 #s(literal 2/945 binary32) n0_i) (fma.f32 n1_i #s(literal 1/840 binary32) (*.f32 n1_i #s(literal -7/2160 binary32)))) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32)))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u n0_i)) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (-.f32 (*.f32 #s(literal 2/945 binary32) n0_i) (fma.f32 n1_i #s(literal 1/840 binary32) (*.f32 n1_i #s(literal -7/2160 binary32)))) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32)))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u n0_i)) #<representation binary32>) () ())) ())
#s(alt (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) (taylor 0 n0_i) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (-.f32 (*.f32 #s(literal 2/945 binary32) n0_i) (fma.f32 n1_i #s(literal 1/840 binary32) (*.f32 n1_i #s(literal -7/2160 binary32)))) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32)))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u n0_i)) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (-.f32 (*.f32 #s(literal 2/945 binary32) n0_i) (fma.f32 n1_i #s(literal 1/840 binary32) (*.f32 n1_i #s(literal -7/2160 binary32)))) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32)))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u n0_i)) #<representation binary32>) () ())) ())
#s(alt (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) (taylor 0 n0_i) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (-.f32 (*.f32 #s(literal 2/945 binary32) n0_i) (fma.f32 n1_i #s(literal 1/840 binary32) (*.f32 n1_i #s(literal -7/2160 binary32)))) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32)))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u n0_i)) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (-.f32 (*.f32 #s(literal 2/945 binary32) n0_i) (fma.f32 n1_i #s(literal 1/840 binary32) (*.f32 n1_i #s(literal -7/2160 binary32)))) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32)))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u n0_i)) #<representation binary32>) () ())) ())
#s(alt (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) (taylor 0 n0_i) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (-.f32 (*.f32 #s(literal 2/945 binary32) n0_i) (fma.f32 n1_i #s(literal 1/840 binary32) (*.f32 n1_i #s(literal -7/2160 binary32)))) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32)))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u n0_i)) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (-.f32 (*.f32 #s(literal 2/945 binary32) n0_i) (fma.f32 n1_i #s(literal 1/840 binary32) (*.f32 n1_i #s(literal -7/2160 binary32)))) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32)))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u n0_i)) #<representation binary32>) () ())) ())
#s(alt (/ (* n1_i (* normAngle u)) (sin normAngle)) (taylor 0 n0_i) (#s(alt (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (-.f32 (*.f32 #s(literal 2/945 binary32) n0_i) (fma.f32 n1_i #s(literal 1/840 binary32) (*.f32 n1_i #s(literal -7/2160 binary32)))) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32)))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u n0_i) (patch (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (-.f32 (*.f32 #s(literal 2/945 binary32) n0_i) (fma.f32 n1_i #s(literal 1/840 binary32) (*.f32 n1_i #s(literal -7/2160 binary32)))) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32)))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u n0_i) #<representation binary32>) () ())) ())
#s(alt (+ (* n0_i (+ 1 (* u (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle)))))) (/ (* n1_i (* normAngle u)) (sin normAngle))) (taylor 0 n0_i) (#s(alt (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (-.f32 (*.f32 #s(literal 2/945 binary32) n0_i) (fma.f32 n1_i #s(literal 1/840 binary32) (*.f32 n1_i #s(literal -7/2160 binary32)))) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32)))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u n0_i) (patch (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (-.f32 (*.f32 #s(literal 2/945 binary32) n0_i) (fma.f32 n1_i #s(literal 1/840 binary32) (*.f32 n1_i #s(literal -7/2160 binary32)))) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32)))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u n0_i) #<representation binary32>) () ())) ())
#s(alt (+ (* n0_i (+ 1 (* u (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle)))))) (/ (* n1_i (* normAngle u)) (sin normAngle))) (taylor 0 n0_i) (#s(alt (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (-.f32 (*.f32 #s(literal 2/945 binary32) n0_i) (fma.f32 n1_i #s(literal 1/840 binary32) (*.f32 n1_i #s(literal -7/2160 binary32)))) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32)))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u n0_i) (patch (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (-.f32 (*.f32 #s(literal 2/945 binary32) n0_i) (fma.f32 n1_i #s(literal 1/840 binary32) (*.f32 n1_i #s(literal -7/2160 binary32)))) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32)))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u n0_i) #<representation binary32>) () ())) ())
#s(alt (+ (* n0_i (+ 1 (* u (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle)))))) (/ (* n1_i (* normAngle u)) (sin normAngle))) (taylor 0 n0_i) (#s(alt (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (-.f32 (*.f32 #s(literal 2/945 binary32) n0_i) (fma.f32 n1_i #s(literal 1/840 binary32) (*.f32 n1_i #s(literal -7/2160 binary32)))) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32)))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u n0_i) (patch (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (-.f32 (*.f32 #s(literal 2/945 binary32) n0_i) (fma.f32 n1_i #s(literal 1/840 binary32) (*.f32 n1_i #s(literal -7/2160 binary32)))) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32)))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u n0_i) #<representation binary32>) () ())) ())
#s(alt (/ (* n1_i (sin (* normAngle u))) (sin normAngle)) (taylor 0 n0_i) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 u n1_i))) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 u n1_i))) #<representation binary32>) () ())) ())
#s(alt (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) (taylor 0 n0_i) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 u n1_i))) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 u n1_i))) #<representation binary32>) () ())) ())
#s(alt (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) (taylor 0 n0_i) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 u n1_i))) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 u n1_i))) #<representation binary32>) () ())) ())
#s(alt (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) (taylor 0 n0_i) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 u n1_i))) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 u n1_i))) #<representation binary32>) () ())) ())
#s(alt (* n1_i u) (taylor 0 n0_i) (#s(alt #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 u n1_i)) (patch #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 u n1_i)) #<representation binary32>) () ())) ())
#s(alt (+ (* n0_i (- 1 u)) (* n1_i u)) (taylor 0 n0_i) (#s(alt #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 u n1_i)) (patch #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 u n1_i)) #<representation binary32>) () ())) ())
#s(alt (+ (* n0_i (- 1 u)) (* n1_i u)) (taylor 0 n0_i) (#s(alt #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 u n1_i)) (patch #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 u n1_i)) #<representation binary32>) () ())) ())
#s(alt (+ (* n0_i (- 1 u)) (* n1_i u)) (taylor 0 n0_i) (#s(alt #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 u n1_i)) (patch #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 u n1_i)) #<representation binary32>) () ())) ())
#s(alt (/ (* n1_i (sin (* normAngle u))) (sin normAngle)) (taylor 0 n0_i) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 (+.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i) u))) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 (+.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i) u))) #<representation binary32>) () ())) ())
#s(alt (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) (taylor 0 n0_i) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 (+.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i) u))) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 (+.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i) u))) #<representation binary32>) () ())) ())
#s(alt (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) (taylor 0 n0_i) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 (+.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i) u))) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 (+.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i) u))) #<representation binary32>) () ())) ())
#s(alt (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) (taylor 0 n0_i) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 (+.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i) u))) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 (+.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i) u))) #<representation binary32>) () ())) ())
#s(alt (* n1_i u) (taylor 0 n0_i) (#s(alt #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 (+.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i) u)) (patch #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 (+.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i) u)) #<representation binary32>) () ())) ())
#s(alt (+ (* n0_i (- 1 u)) (* n1_i u)) (taylor 0 n0_i) (#s(alt #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 (+.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i) u)) (patch #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 (+.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i) u)) #<representation binary32>) () ())) ())
#s(alt (+ (* n0_i (- 1 u)) (* n1_i u)) (taylor 0 n0_i) (#s(alt #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 (+.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i) u)) (patch #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 (+.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i) u)) #<representation binary32>) () ())) ())
#s(alt (+ (* n0_i (- 1 u)) (* n1_i u)) (taylor 0 n0_i) (#s(alt #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 (+.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i) u)) (patch #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 (+.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i) u)) #<representation binary32>) () ())) ())
#s(alt (* n1_i u) (taylor 0 n0_i) (#s(alt (*.f32 (+.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i) u) (patch (*.f32 (+.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i) u) #<representation binary32>) () ())) ())
#s(alt (+ (* n0_i (* u (- (/ 1 u) 1))) (* n1_i u)) (taylor 0 n0_i) (#s(alt (*.f32 (+.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i) u) (patch (*.f32 (+.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i) u) #<representation binary32>) () ())) ())
#s(alt (+ (* n0_i (* u (- (/ 1 u) 1))) (* n1_i u)) (taylor 0 n0_i) (#s(alt (*.f32 (+.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i) u) (patch (*.f32 (+.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i) u) #<representation binary32>) () ())) ())
#s(alt (+ (* n0_i (* u (- (/ 1 u) 1))) (* n1_i u)) (taylor 0 n0_i) (#s(alt (*.f32 (+.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i) u) (patch (*.f32 (+.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i) u) #<representation binary32>) () ())) ())
#s(alt n1_i (taylor 0 n0_i) (#s(alt (+.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i) (patch (+.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i) #<representation binary32>) () ())) ())
#s(alt (+ n1_i (* n0_i (- (/ 1 u) 1))) (taylor 0 n0_i) (#s(alt (+.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i) (patch (+.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i) #<representation binary32>) () ())) ())
#s(alt (+ n1_i (* n0_i (- (/ 1 u) 1))) (taylor 0 n0_i) (#s(alt (+.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i) (patch (+.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i) #<representation binary32>) () ())) ())
#s(alt (+ n1_i (* n0_i (- (/ 1 u) 1))) (taylor 0 n0_i) (#s(alt (+.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i) (patch (+.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i) #<representation binary32>) () ())) ())
#s(alt (+ (* 7/360 (* n1_i (* (pow normAngle 2) u))) (* 1/6 (* n1_i u))) (taylor 0 n0_i) (#s(alt (fma.f32 (*.f32 (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32))) u) (*.f32 normAngle normAngle) (*.f32 (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)) u)) (patch (fma.f32 (*.f32 (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32))) u) (*.f32 normAngle normAngle) (*.f32 (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)) u)) #<representation binary32>) () ())) ())
#s(alt (+ (* 7/360 (* n1_i (* (pow normAngle 2) u))) (+ (* 1/6 (* n1_i u)) (* n0_i (+ (* 1/45 (* (pow normAngle 2) u)) (* u (+ 1/3 (* -1/2 u))))))) (taylor 0 n0_i) (#s(alt (fma.f32 (*.f32 (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32))) u) (*.f32 normAngle normAngle) (*.f32 (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)) u)) (patch (fma.f32 (*.f32 (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32))) u) (*.f32 normAngle normAngle) (*.f32 (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)) u)) #<representation binary32>) () ())) ())
#s(alt (+ (* 7/360 (* n1_i (* (pow normAngle 2) u))) (+ (* 1/6 (* n1_i u)) (* n0_i (+ (* 1/45 (* (pow normAngle 2) u)) (* u (+ 1/3 (* -1/2 u))))))) (taylor 0 n0_i) (#s(alt (fma.f32 (*.f32 (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32))) u) (*.f32 normAngle normAngle) (*.f32 (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)) u)) (patch (fma.f32 (*.f32 (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32))) u) (*.f32 normAngle normAngle) (*.f32 (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)) u)) #<representation binary32>) () ())) ())
#s(alt (+ (* 7/360 (* n1_i (* (pow normAngle 2) u))) (+ (* 1/6 (* n1_i u)) (* n0_i (+ (* 1/45 (* (pow normAngle 2) u)) (* u (+ 1/3 (* -1/2 u))))))) (taylor 0 n0_i) (#s(alt (fma.f32 (*.f32 (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32))) u) (*.f32 normAngle normAngle) (*.f32 (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)) u)) (patch (fma.f32 (*.f32 (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32))) u) (*.f32 normAngle normAngle) (*.f32 (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)) u)) #<representation binary32>) () ())) ())
#s(alt (/ (* n1_i (sin (* normAngle u))) (sin normAngle)) (taylor 0 n0_i) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) u) n0_i) (fma.f32 (fma.f32 (*.f32 (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32))) u) (*.f32 normAngle normAngle) (*.f32 (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)) u)) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i)))) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) u) n0_i) (fma.f32 (fma.f32 (*.f32 (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32))) u) (*.f32 normAngle normAngle) (*.f32 (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)) u)) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i)))) #<representation binary32>) () ())) ())
#s(alt (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) (taylor 0 n0_i) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) u) n0_i) (fma.f32 (fma.f32 (*.f32 (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32))) u) (*.f32 normAngle normAngle) (*.f32 (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)) u)) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i)))) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) u) n0_i) (fma.f32 (fma.f32 (*.f32 (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32))) u) (*.f32 normAngle normAngle) (*.f32 (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)) u)) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i)))) #<representation binary32>) () ())) ())
#s(alt (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) (taylor 0 n0_i) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) u) n0_i) (fma.f32 (fma.f32 (*.f32 (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32))) u) (*.f32 normAngle normAngle) (*.f32 (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)) u)) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i)))) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) u) n0_i) (fma.f32 (fma.f32 (*.f32 (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32))) u) (*.f32 normAngle normAngle) (*.f32 (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)) u)) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i)))) #<representation binary32>) () ())) ())
#s(alt (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) (taylor 0 n0_i) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) u) n0_i) (fma.f32 (fma.f32 (*.f32 (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32))) u) (*.f32 normAngle normAngle) (*.f32 (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)) u)) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i)))) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) u) n0_i) (fma.f32 (fma.f32 (*.f32 (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32))) u) (*.f32 normAngle normAngle) (*.f32 (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)) u)) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i)))) #<representation binary32>) () ())) ())
#s(alt (/ (* n1_i (* normAngle u)) (sin normAngle)) (taylor 0 n0_i) (#s(alt #s(approx (+ (* (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) u) n0_i) (fma.f32 (fma.f32 (*.f32 (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32))) u) (*.f32 normAngle normAngle) (*.f32 (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)) u)) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i))) (patch #s(approx (+ (* (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) u) n0_i) (fma.f32 (fma.f32 (*.f32 (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32))) u) (*.f32 normAngle normAngle) (*.f32 (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)) u)) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i))) #<representation binary32>) () ())) ())
#s(alt (+ (* n0_i (+ 1 (* u (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle)))))) (/ (* n1_i (* normAngle u)) (sin normAngle))) (taylor 0 n0_i) (#s(alt #s(approx (+ (* (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) u) n0_i) (fma.f32 (fma.f32 (*.f32 (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32))) u) (*.f32 normAngle normAngle) (*.f32 (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)) u)) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i))) (patch #s(approx (+ (* (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) u) n0_i) (fma.f32 (fma.f32 (*.f32 (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32))) u) (*.f32 normAngle normAngle) (*.f32 (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)) u)) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i))) #<representation binary32>) () ())) ())
#s(alt (+ (* n0_i (+ 1 (* u (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle)))))) (/ (* n1_i (* normAngle u)) (sin normAngle))) (taylor 0 n0_i) (#s(alt #s(approx (+ (* (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) u) n0_i) (fma.f32 (fma.f32 (*.f32 (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32))) u) (*.f32 normAngle normAngle) (*.f32 (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)) u)) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i))) (patch #s(approx (+ (* (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) u) n0_i) (fma.f32 (fma.f32 (*.f32 (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32))) u) (*.f32 normAngle normAngle) (*.f32 (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)) u)) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i))) #<representation binary32>) () ())) ())
#s(alt (+ (* n0_i (+ 1 (* u (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle)))))) (/ (* n1_i (* normAngle u)) (sin normAngle))) (taylor 0 n0_i) (#s(alt #s(approx (+ (* (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) u) n0_i) (fma.f32 (fma.f32 (*.f32 (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32))) u) (*.f32 normAngle normAngle) (*.f32 (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)) u)) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i))) (patch #s(approx (+ (* (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) u) n0_i) (fma.f32 (fma.f32 (*.f32 (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32))) u) (*.f32 normAngle normAngle) (*.f32 (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)) u)) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i))) #<representation binary32>) () ())) ())
#s(alt (+ (* n1_i u) (* (pow normAngle 2) (+ (* 7/360 (* n1_i (* (pow normAngle 2) u))) (* 1/6 (* n1_i u))))) (taylor 0 n0_i) (#s(alt (fma.f32 (fma.f32 (*.f32 (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32))) u) (*.f32 normAngle normAngle) (*.f32 (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)) u)) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i)) (patch (fma.f32 (fma.f32 (*.f32 (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32))) u) (*.f32 normAngle normAngle) (*.f32 (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)) u)) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i)) #<representation binary32>) () ())) ())
#s(alt (+ (* n0_i (+ 1 (+ (* -1 u) (* (pow normAngle 2) (+ (* 1/45 (* (pow normAngle 2) u)) (* u (+ 1/3 (* -1/2 u)))))))) (+ (* n1_i u) (* (pow normAngle 2) (+ (* 7/360 (* n1_i (* (pow normAngle 2) u))) (* 1/6 (* n1_i u)))))) (taylor 0 n0_i) (#s(alt (fma.f32 (fma.f32 (*.f32 (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32))) u) (*.f32 normAngle normAngle) (*.f32 (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)) u)) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i)) (patch (fma.f32 (fma.f32 (*.f32 (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32))) u) (*.f32 normAngle normAngle) (*.f32 (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)) u)) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i)) #<representation binary32>) () ())) ())
#s(alt (+ (* n0_i (+ 1 (+ (* -1 u) (* (pow normAngle 2) (+ (* 1/45 (* (pow normAngle 2) u)) (* u (+ 1/3 (* -1/2 u)))))))) (+ (* n1_i u) (* (pow normAngle 2) (+ (* 7/360 (* n1_i (* (pow normAngle 2) u))) (* 1/6 (* n1_i u)))))) (taylor 0 n0_i) (#s(alt (fma.f32 (fma.f32 (*.f32 (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32))) u) (*.f32 normAngle normAngle) (*.f32 (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)) u)) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i)) (patch (fma.f32 (fma.f32 (*.f32 (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32))) u) (*.f32 normAngle normAngle) (*.f32 (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)) u)) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i)) #<representation binary32>) () ())) ())
#s(alt (+ (* n0_i (+ 1 (+ (* -1 u) (* (pow normAngle 2) (+ (* 1/45 (* (pow normAngle 2) u)) (* u (+ 1/3 (* -1/2 u)))))))) (+ (* n1_i u) (* (pow normAngle 2) (+ (* 7/360 (* n1_i (* (pow normAngle 2) u))) (* 1/6 (* n1_i u)))))) (taylor 0 n0_i) (#s(alt (fma.f32 (fma.f32 (*.f32 (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32))) u) (*.f32 normAngle normAngle) (*.f32 (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)) u)) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i)) (patch (fma.f32 (fma.f32 (*.f32 (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32))) u) (*.f32 normAngle normAngle) (*.f32 (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)) u)) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i)) #<representation binary32>) () ())) ())
#s(alt (/ (* n1_i (sin (* normAngle u))) (sin normAngle)) (taylor 0 n0_i) (#s(alt (*.f32 (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) #s(approx (+ (* n0_i (sin (* (- 1 u) normAngle))) (* n1_i (sin (* normAngle u)))) (*.f32 (fma.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 normAngle normAngle)) (fma.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i) (*.f32 (*.f32 (*.f32 u u) u) n1_i)) (fma.f32 (-.f32 n1_i n0_i) u n0_i)) normAngle))) (patch (*.f32 (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) #s(approx (+ (* n0_i (sin (* (- 1 u) normAngle))) (* n1_i (sin (* normAngle u)))) (*.f32 (fma.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 normAngle normAngle)) (fma.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i) (*.f32 (*.f32 (*.f32 u u) u) n1_i)) (fma.f32 (-.f32 n1_i n0_i) u n0_i)) normAngle))) #<representation binary32>) () ())) ())
#s(alt (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) (taylor 0 n0_i) (#s(alt (*.f32 (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) #s(approx (+ (* n0_i (sin (* (- 1 u) normAngle))) (* n1_i (sin (* normAngle u)))) (*.f32 (fma.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 normAngle normAngle)) (fma.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i) (*.f32 (*.f32 (*.f32 u u) u) n1_i)) (fma.f32 (-.f32 n1_i n0_i) u n0_i)) normAngle))) (patch (*.f32 (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) #s(approx (+ (* n0_i (sin (* (- 1 u) normAngle))) (* n1_i (sin (* normAngle u)))) (*.f32 (fma.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 normAngle normAngle)) (fma.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i) (*.f32 (*.f32 (*.f32 u u) u) n1_i)) (fma.f32 (-.f32 n1_i n0_i) u n0_i)) normAngle))) #<representation binary32>) () ())) ())
#s(alt (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) (taylor 0 n0_i) (#s(alt (*.f32 (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) #s(approx (+ (* n0_i (sin (* (- 1 u) normAngle))) (* n1_i (sin (* normAngle u)))) (*.f32 (fma.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 normAngle normAngle)) (fma.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i) (*.f32 (*.f32 (*.f32 u u) u) n1_i)) (fma.f32 (-.f32 n1_i n0_i) u n0_i)) normAngle))) (patch (*.f32 (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) #s(approx (+ (* n0_i (sin (* (- 1 u) normAngle))) (* n1_i (sin (* normAngle u)))) (*.f32 (fma.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 normAngle normAngle)) (fma.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i) (*.f32 (*.f32 (*.f32 u u) u) n1_i)) (fma.f32 (-.f32 n1_i n0_i) u n0_i)) normAngle))) #<representation binary32>) () ())) ())
#s(alt (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) (taylor 0 n0_i) (#s(alt (*.f32 (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) #s(approx (+ (* n0_i (sin (* (- 1 u) normAngle))) (* n1_i (sin (* normAngle u)))) (*.f32 (fma.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 normAngle normAngle)) (fma.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i) (*.f32 (*.f32 (*.f32 u u) u) n1_i)) (fma.f32 (-.f32 n1_i n0_i) u n0_i)) normAngle))) (patch (*.f32 (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) #s(approx (+ (* n0_i (sin (* (- 1 u) normAngle))) (* n1_i (sin (* normAngle u)))) (*.f32 (fma.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 normAngle normAngle)) (fma.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i) (*.f32 (*.f32 (*.f32 u u) u) n1_i)) (fma.f32 (-.f32 n1_i n0_i) u n0_i)) normAngle))) #<representation binary32>) () ())) ())
#s(alt (* n1_i (sin (* normAngle u))) (taylor 0 n0_i) (#s(alt #s(approx (+ (* n0_i (sin (* (- 1 u) normAngle))) (* n1_i (sin (* normAngle u)))) (*.f32 (fma.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 normAngle normAngle)) (fma.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i) (*.f32 (*.f32 (*.f32 u u) u) n1_i)) (fma.f32 (-.f32 n1_i n0_i) u n0_i)) normAngle)) (patch #s(approx (+ (* n0_i (sin (* (- 1 u) normAngle))) (* n1_i (sin (* normAngle u)))) (*.f32 (fma.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 normAngle normAngle)) (fma.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i) (*.f32 (*.f32 (*.f32 u u) u) n1_i)) (fma.f32 (-.f32 n1_i n0_i) u n0_i)) normAngle)) #<representation binary32>) () ())) ())
#s(alt (+ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin (* normAngle u)))) (taylor 0 n0_i) (#s(alt #s(approx (+ (* n0_i (sin (* (- 1 u) normAngle))) (* n1_i (sin (* normAngle u)))) (*.f32 (fma.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 normAngle normAngle)) (fma.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i) (*.f32 (*.f32 (*.f32 u u) u) n1_i)) (fma.f32 (-.f32 n1_i n0_i) u n0_i)) normAngle)) (patch #s(approx (+ (* n0_i (sin (* (- 1 u) normAngle))) (* n1_i (sin (* normAngle u)))) (*.f32 (fma.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 normAngle normAngle)) (fma.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i) (*.f32 (*.f32 (*.f32 u u) u) n1_i)) (fma.f32 (-.f32 n1_i n0_i) u n0_i)) normAngle)) #<representation binary32>) () ())) ())
#s(alt (+ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin (* normAngle u)))) (taylor 0 n0_i) (#s(alt #s(approx (+ (* n0_i (sin (* (- 1 u) normAngle))) (* n1_i (sin (* normAngle u)))) (*.f32 (fma.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 normAngle normAngle)) (fma.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i) (*.f32 (*.f32 (*.f32 u u) u) n1_i)) (fma.f32 (-.f32 n1_i n0_i) u n0_i)) normAngle)) (patch #s(approx (+ (* n0_i (sin (* (- 1 u) normAngle))) (* n1_i (sin (* normAngle u)))) (*.f32 (fma.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 normAngle normAngle)) (fma.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i) (*.f32 (*.f32 (*.f32 u u) u) n1_i)) (fma.f32 (-.f32 n1_i n0_i) u n0_i)) normAngle)) #<representation binary32>) () ())) ())
#s(alt (+ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin (* normAngle u)))) (taylor 0 n0_i) (#s(alt #s(approx (+ (* n0_i (sin (* (- 1 u) normAngle))) (* n1_i (sin (* normAngle u)))) (*.f32 (fma.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 normAngle normAngle)) (fma.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i) (*.f32 (*.f32 (*.f32 u u) u) n1_i)) (fma.f32 (-.f32 n1_i n0_i) u n0_i)) normAngle)) (patch #s(approx (+ (* n0_i (sin (* (- 1 u) normAngle))) (* n1_i (sin (* normAngle u)))) (*.f32 (fma.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 normAngle normAngle)) (fma.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i) (*.f32 (*.f32 (*.f32 u u) u) n1_i)) (fma.f32 (-.f32 n1_i n0_i) u n0_i)) normAngle)) #<representation binary32>) () ())) ())
#s(alt (* n0_i (- (/ 1 u) 1)) (taylor 0 n0_i) (#s(alt (-.f32 (/.f32 n0_i u) n0_i) (patch (-.f32 (/.f32 n0_i u) n0_i) #<representation binary32>) () ())) ())
#s(alt (* n0_i (- (/ 1 u) 1)) (taylor 0 n0_i) (#s(alt (-.f32 (/.f32 n0_i u) n0_i) (patch (-.f32 (/.f32 n0_i u) n0_i) #<representation binary32>) () ())) ())
#s(alt (* n0_i (- (/ 1 u) 1)) (taylor 0 n0_i) (#s(alt (-.f32 (/.f32 n0_i u) n0_i) (patch (-.f32 (/.f32 n0_i u) n0_i) #<representation binary32>) () ())) ())
#s(alt (* n0_i (- (/ 1 u) 1)) (taylor 0 n0_i) (#s(alt (-.f32 (/.f32 n0_i u) n0_i) (patch (-.f32 (/.f32 n0_i u) n0_i) #<representation binary32>) () ())) ())
#s(alt (* 1/6 (* n1_i u)) (taylor 0 n0_i) (#s(alt (*.f32 (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)) u) (patch (*.f32 (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)) u) #<representation binary32>) () ())) ())
#s(alt (+ (* 1/6 (* n1_i u)) (* n0_i (* u (+ 1/3 (* -1/2 u))))) (taylor 0 n0_i) (#s(alt (*.f32 (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)) u) (patch (*.f32 (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)) u) #<representation binary32>) () ())) ())
#s(alt (+ (* 1/6 (* n1_i u)) (* n0_i (* u (+ 1/3 (* -1/2 u))))) (taylor 0 n0_i) (#s(alt (*.f32 (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)) u) (patch (*.f32 (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)) u) #<representation binary32>) () ())) ())
#s(alt (+ (* 1/6 (* n1_i u)) (* n0_i (* u (+ 1/3 (* -1/2 u))))) (taylor 0 n0_i) (#s(alt (*.f32 (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)) u) (patch (*.f32 (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)) u) #<representation binary32>) () ())) ())
#s(alt (* 2/945 n0_i) (taylor inf n0_i) (#s(alt (-.f32 (*.f32 #s(literal 2/945 binary32) n0_i) (fma.f32 n1_i #s(literal 1/840 binary32) (*.f32 n1_i #s(literal -7/2160 binary32)))) (patch (-.f32 (*.f32 #s(literal 2/945 binary32) n0_i) (fma.f32 n1_i #s(literal 1/840 binary32) (*.f32 n1_i #s(literal -7/2160 binary32)))) #<representation binary32>) () ())) ())
#s(alt (* n0_i (+ 2/945 (* -1 (/ (+ (* -7/2160 n1_i) (* 1/840 n1_i)) n0_i)))) (taylor inf n0_i) (#s(alt (-.f32 (*.f32 #s(literal 2/945 binary32) n0_i) (fma.f32 n1_i #s(literal 1/840 binary32) (*.f32 n1_i #s(literal -7/2160 binary32)))) (patch (-.f32 (*.f32 #s(literal 2/945 binary32) n0_i) (fma.f32 n1_i #s(literal 1/840 binary32) (*.f32 n1_i #s(literal -7/2160 binary32)))) #<representation binary32>) () ())) ())
#s(alt (* n0_i (+ 2/945 (* -1 (/ (+ (* -7/2160 n1_i) (* 1/840 n1_i)) n0_i)))) (taylor inf n0_i) (#s(alt (-.f32 (*.f32 #s(literal 2/945 binary32) n0_i) (fma.f32 n1_i #s(literal 1/840 binary32) (*.f32 n1_i #s(literal -7/2160 binary32)))) (patch (-.f32 (*.f32 #s(literal 2/945 binary32) n0_i) (fma.f32 n1_i #s(literal 1/840 binary32) (*.f32 n1_i #s(literal -7/2160 binary32)))) #<representation binary32>) () ())) ())
#s(alt (* n0_i (+ 2/945 (* -1 (/ (+ (* -7/2160 n1_i) (* 1/840 n1_i)) n0_i)))) (taylor inf n0_i) (#s(alt (-.f32 (*.f32 #s(literal 2/945 binary32) n0_i) (fma.f32 n1_i #s(literal 1/840 binary32) (*.f32 n1_i #s(literal -7/2160 binary32)))) (patch (-.f32 (*.f32 #s(literal 2/945 binary32) n0_i) (fma.f32 n1_i #s(literal 1/840 binary32) (*.f32 n1_i #s(literal -7/2160 binary32)))) #<representation binary32>) () ())) ())
#s(alt (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (taylor inf n0_i) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (-.f32 (*.f32 #s(literal 2/945 binary32) n0_i) (fma.f32 n1_i #s(literal 1/840 binary32) (*.f32 n1_i #s(literal -7/2160 binary32)))) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32)))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u n0_i)) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (-.f32 (*.f32 #s(literal 2/945 binary32) n0_i) (fma.f32 n1_i #s(literal 1/840 binary32) (*.f32 n1_i #s(literal -7/2160 binary32)))) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32)))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u n0_i)) #<representation binary32>) () ())) ())
#s(alt (* n0_i (+ (/ (sin (* normAngle (- 1 u))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle))))) (taylor inf n0_i) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (-.f32 (*.f32 #s(literal 2/945 binary32) n0_i) (fma.f32 n1_i #s(literal 1/840 binary32) (*.f32 n1_i #s(literal -7/2160 binary32)))) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32)))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u n0_i)) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (-.f32 (*.f32 #s(literal 2/945 binary32) n0_i) (fma.f32 n1_i #s(literal 1/840 binary32) (*.f32 n1_i #s(literal -7/2160 binary32)))) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32)))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u n0_i)) #<representation binary32>) () ())) ())
#s(alt (* n0_i (+ (/ (sin (* normAngle (- 1 u))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle))))) (taylor inf n0_i) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (-.f32 (*.f32 #s(literal 2/945 binary32) n0_i) (fma.f32 n1_i #s(literal 1/840 binary32) (*.f32 n1_i #s(literal -7/2160 binary32)))) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32)))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u n0_i)) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (-.f32 (*.f32 #s(literal 2/945 binary32) n0_i) (fma.f32 n1_i #s(literal 1/840 binary32) (*.f32 n1_i #s(literal -7/2160 binary32)))) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32)))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u n0_i)) #<representation binary32>) () ())) ())
#s(alt (* n0_i (+ (/ (sin (* normAngle (- 1 u))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle))))) (taylor inf n0_i) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (-.f32 (*.f32 #s(literal 2/945 binary32) n0_i) (fma.f32 n1_i #s(literal 1/840 binary32) (*.f32 n1_i #s(literal -7/2160 binary32)))) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32)))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u n0_i)) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (-.f32 (*.f32 #s(literal 2/945 binary32) n0_i) (fma.f32 n1_i #s(literal 1/840 binary32) (*.f32 n1_i #s(literal -7/2160 binary32)))) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32)))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u n0_i)) #<representation binary32>) () ())) ())
#s(alt (* n0_i (+ 1 (* u (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle)))))) (taylor inf n0_i) (#s(alt (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (-.f32 (*.f32 #s(literal 2/945 binary32) n0_i) (fma.f32 n1_i #s(literal 1/840 binary32) (*.f32 n1_i #s(literal -7/2160 binary32)))) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32)))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u n0_i) (patch (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (-.f32 (*.f32 #s(literal 2/945 binary32) n0_i) (fma.f32 n1_i #s(literal 1/840 binary32) (*.f32 n1_i #s(literal -7/2160 binary32)))) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32)))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u n0_i) #<representation binary32>) () ())) ())
#s(alt (* n0_i (+ 1 (+ (* u (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle)))) (/ (* n1_i (* normAngle u)) (* n0_i (sin normAngle)))))) (taylor inf n0_i) (#s(alt (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (-.f32 (*.f32 #s(literal 2/945 binary32) n0_i) (fma.f32 n1_i #s(literal 1/840 binary32) (*.f32 n1_i #s(literal -7/2160 binary32)))) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32)))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u n0_i) (patch (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (-.f32 (*.f32 #s(literal 2/945 binary32) n0_i) (fma.f32 n1_i #s(literal 1/840 binary32) (*.f32 n1_i #s(literal -7/2160 binary32)))) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32)))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u n0_i) #<representation binary32>) () ())) ())
#s(alt (* n0_i (+ 1 (+ (* u (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle)))) (/ (* n1_i (* normAngle u)) (* n0_i (sin normAngle)))))) (taylor inf n0_i) (#s(alt (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (-.f32 (*.f32 #s(literal 2/945 binary32) n0_i) (fma.f32 n1_i #s(literal 1/840 binary32) (*.f32 n1_i #s(literal -7/2160 binary32)))) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32)))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u n0_i) (patch (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (-.f32 (*.f32 #s(literal 2/945 binary32) n0_i) (fma.f32 n1_i #s(literal 1/840 binary32) (*.f32 n1_i #s(literal -7/2160 binary32)))) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32)))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u n0_i) #<representation binary32>) () ())) ())
#s(alt (* n0_i (+ 1 (+ (* u (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle)))) (/ (* n1_i (* normAngle u)) (* n0_i (sin normAngle)))))) (taylor inf n0_i) (#s(alt (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (-.f32 (*.f32 #s(literal 2/945 binary32) n0_i) (fma.f32 n1_i #s(literal 1/840 binary32) (*.f32 n1_i #s(literal -7/2160 binary32)))) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32)))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u n0_i) (patch (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (-.f32 (*.f32 #s(literal 2/945 binary32) n0_i) (fma.f32 n1_i #s(literal 1/840 binary32) (*.f32 n1_i #s(literal -7/2160 binary32)))) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32)))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u n0_i) #<representation binary32>) () ())) ())
#s(alt (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (taylor inf n0_i) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 u n1_i))) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 u n1_i))) #<representation binary32>) () ())) ())
#s(alt (* n0_i (+ (/ (sin (* normAngle (- 1 u))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle))))) (taylor inf n0_i) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 u n1_i))) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 u n1_i))) #<representation binary32>) () ())) ())
#s(alt (* n0_i (+ (/ (sin (* normAngle (- 1 u))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle))))) (taylor inf n0_i) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 u n1_i))) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 u n1_i))) #<representation binary32>) () ())) ())
#s(alt (* n0_i (+ (/ (sin (* normAngle (- 1 u))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle))))) (taylor inf n0_i) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 u n1_i))) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 u n1_i))) #<representation binary32>) () ())) ())
#s(alt (* n0_i (- 1 u)) (taylor inf n0_i) (#s(alt #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 u n1_i)) (patch #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 u n1_i)) #<representation binary32>) () ())) ())
#s(alt (* n0_i (- (+ 1 (/ (* n1_i u) n0_i)) u)) (taylor inf n0_i) (#s(alt #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 u n1_i)) (patch #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 u n1_i)) #<representation binary32>) () ())) ())
#s(alt (* n0_i (- (+ 1 (/ (* n1_i u) n0_i)) u)) (taylor inf n0_i) (#s(alt #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 u n1_i)) (patch #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 u n1_i)) #<representation binary32>) () ())) ())
#s(alt (* n0_i (- (+ 1 (/ (* n1_i u) n0_i)) u)) (taylor inf n0_i) (#s(alt #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 u n1_i)) (patch #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 u n1_i)) #<representation binary32>) () ())) ())
#s(alt (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (taylor inf n0_i) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 (+.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i) u))) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 (+.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i) u))) #<representation binary32>) () ())) ())
#s(alt (* n0_i (+ (/ (sin (* normAngle (- 1 u))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle))))) (taylor inf n0_i) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 (+.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i) u))) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 (+.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i) u))) #<representation binary32>) () ())) ())
#s(alt (* n0_i (+ (/ (sin (* normAngle (- 1 u))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle))))) (taylor inf n0_i) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 (+.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i) u))) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 (+.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i) u))) #<representation binary32>) () ())) ())
#s(alt (* n0_i (+ (/ (sin (* normAngle (- 1 u))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle))))) (taylor inf n0_i) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 (+.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i) u))) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 (+.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i) u))) #<representation binary32>) () ())) ())
#s(alt (* n0_i (- 1 u)) (taylor inf n0_i) (#s(alt #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 (+.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i) u)) (patch #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 (+.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i) u)) #<representation binary32>) () ())) ())
#s(alt (* n0_i (- (+ 1 (/ (* n1_i u) n0_i)) u)) (taylor inf n0_i) (#s(alt #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 (+.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i) u)) (patch #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 (+.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i) u)) #<representation binary32>) () ())) ())
#s(alt (* n0_i (- (+ 1 (/ (* n1_i u) n0_i)) u)) (taylor inf n0_i) (#s(alt #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 (+.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i) u)) (patch #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 (+.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i) u)) #<representation binary32>) () ())) ())
#s(alt (* n0_i (- (+ 1 (/ (* n1_i u) n0_i)) u)) (taylor inf n0_i) (#s(alt #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 (+.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i) u)) (patch #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 (+.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i) u)) #<representation binary32>) () ())) ())
#s(alt (* n0_i (* u (- (/ 1 u) 1))) (taylor inf n0_i) (#s(alt (*.f32 (+.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i) u) (patch (*.f32 (+.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i) u) #<representation binary32>) () ())) ())
#s(alt (* n0_i (+ (* u (- (/ 1 u) 1)) (/ (* n1_i u) n0_i))) (taylor inf n0_i) (#s(alt (*.f32 (+.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i) u) (patch (*.f32 (+.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i) u) #<representation binary32>) () ())) ())
#s(alt (* n0_i (+ (* u (- (/ 1 u) 1)) (/ (* n1_i u) n0_i))) (taylor inf n0_i) (#s(alt (*.f32 (+.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i) u) (patch (*.f32 (+.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i) u) #<representation binary32>) () ())) ())
#s(alt (* n0_i (+ (* u (- (/ 1 u) 1)) (/ (* n1_i u) n0_i))) (taylor inf n0_i) (#s(alt (*.f32 (+.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i) u) (patch (*.f32 (+.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i) u) #<representation binary32>) () ())) ())
#s(alt (* n0_i (- (/ 1 u) 1)) (taylor inf n0_i) (#s(alt (+.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i) (patch (+.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i) #<representation binary32>) () ())) ())
#s(alt (* n0_i (- (+ (/ 1 u) (/ n1_i n0_i)) 1)) (taylor inf n0_i) (#s(alt (+.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i) (patch (+.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i) #<representation binary32>) () ())) ())
#s(alt (* n0_i (- (+ (/ 1 u) (/ n1_i n0_i)) 1)) (taylor inf n0_i) (#s(alt (+.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i) (patch (+.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i) #<representation binary32>) () ())) ())
#s(alt (* n0_i (- (+ (/ 1 u) (/ n1_i n0_i)) 1)) (taylor inf n0_i) (#s(alt (+.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i) (patch (+.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i) #<representation binary32>) () ())) ())
#s(alt (* n0_i (+ (* 1/45 (* (pow normAngle 2) u)) (* u (+ 1/3 (* -1/2 u))))) (taylor inf n0_i) (#s(alt (fma.f32 (*.f32 (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32))) u) (*.f32 normAngle normAngle) (*.f32 (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)) u)) (patch (fma.f32 (*.f32 (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32))) u) (*.f32 normAngle normAngle) (*.f32 (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)) u)) #<representation binary32>) () ())) ())
#s(alt (* n0_i (+ (* 7/360 (/ (* n1_i (* (pow normAngle 2) u)) n0_i)) (+ (* 1/45 (* (pow normAngle 2) u)) (+ (* 1/6 (/ (* n1_i u) n0_i)) (* u (+ 1/3 (* -1/2 u))))))) (taylor inf n0_i) (#s(alt (fma.f32 (*.f32 (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32))) u) (*.f32 normAngle normAngle) (*.f32 (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)) u)) (patch (fma.f32 (*.f32 (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32))) u) (*.f32 normAngle normAngle) (*.f32 (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)) u)) #<representation binary32>) () ())) ())
#s(alt (* n0_i (+ (* 7/360 (/ (* n1_i (* (pow normAngle 2) u)) n0_i)) (+ (* 1/45 (* (pow normAngle 2) u)) (+ (* 1/6 (/ (* n1_i u) n0_i)) (* u (+ 1/3 (* -1/2 u))))))) (taylor inf n0_i) (#s(alt (fma.f32 (*.f32 (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32))) u) (*.f32 normAngle normAngle) (*.f32 (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)) u)) (patch (fma.f32 (*.f32 (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32))) u) (*.f32 normAngle normAngle) (*.f32 (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)) u)) #<representation binary32>) () ())) ())
#s(alt (* n0_i (+ (* 7/360 (/ (* n1_i (* (pow normAngle 2) u)) n0_i)) (+ (* 1/45 (* (pow normAngle 2) u)) (+ (* 1/6 (/ (* n1_i u) n0_i)) (* u (+ 1/3 (* -1/2 u))))))) (taylor inf n0_i) (#s(alt (fma.f32 (*.f32 (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32))) u) (*.f32 normAngle normAngle) (*.f32 (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)) u)) (patch (fma.f32 (*.f32 (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32))) u) (*.f32 normAngle normAngle) (*.f32 (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)) u)) #<representation binary32>) () ())) ())
#s(alt (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (taylor inf n0_i) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) u) n0_i) (fma.f32 (fma.f32 (*.f32 (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32))) u) (*.f32 normAngle normAngle) (*.f32 (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)) u)) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i)))) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) u) n0_i) (fma.f32 (fma.f32 (*.f32 (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32))) u) (*.f32 normAngle normAngle) (*.f32 (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)) u)) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i)))) #<representation binary32>) () ())) ())
#s(alt (* n0_i (+ (/ (sin (* normAngle (- 1 u))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle))))) (taylor inf n0_i) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) u) n0_i) (fma.f32 (fma.f32 (*.f32 (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32))) u) (*.f32 normAngle normAngle) (*.f32 (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)) u)) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i)))) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) u) n0_i) (fma.f32 (fma.f32 (*.f32 (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32))) u) (*.f32 normAngle normAngle) (*.f32 (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)) u)) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i)))) #<representation binary32>) () ())) ())
#s(alt (* n0_i (+ (/ (sin (* normAngle (- 1 u))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle))))) (taylor inf n0_i) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) u) n0_i) (fma.f32 (fma.f32 (*.f32 (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32))) u) (*.f32 normAngle normAngle) (*.f32 (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)) u)) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i)))) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) u) n0_i) (fma.f32 (fma.f32 (*.f32 (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32))) u) (*.f32 normAngle normAngle) (*.f32 (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)) u)) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i)))) #<representation binary32>) () ())) ())
#s(alt (* n0_i (+ (/ (sin (* normAngle (- 1 u))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle))))) (taylor inf n0_i) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) u) n0_i) (fma.f32 (fma.f32 (*.f32 (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32))) u) (*.f32 normAngle normAngle) (*.f32 (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)) u)) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i)))) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) u) n0_i) (fma.f32 (fma.f32 (*.f32 (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32))) u) (*.f32 normAngle normAngle) (*.f32 (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)) u)) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i)))) #<representation binary32>) () ())) ())
#s(alt (* n0_i (+ 1 (* u (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle)))))) (taylor inf n0_i) (#s(alt #s(approx (+ (* (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) u) n0_i) (fma.f32 (fma.f32 (*.f32 (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32))) u) (*.f32 normAngle normAngle) (*.f32 (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)) u)) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i))) (patch #s(approx (+ (* (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) u) n0_i) (fma.f32 (fma.f32 (*.f32 (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32))) u) (*.f32 normAngle normAngle) (*.f32 (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)) u)) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i))) #<representation binary32>) () ())) ())
#s(alt (* n0_i (+ 1 (+ (* u (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle)))) (/ (* n1_i (* normAngle u)) (* n0_i (sin normAngle)))))) (taylor inf n0_i) (#s(alt #s(approx (+ (* (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) u) n0_i) (fma.f32 (fma.f32 (*.f32 (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32))) u) (*.f32 normAngle normAngle) (*.f32 (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)) u)) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i))) (patch #s(approx (+ (* (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) u) n0_i) (fma.f32 (fma.f32 (*.f32 (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32))) u) (*.f32 normAngle normAngle) (*.f32 (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)) u)) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i))) #<representation binary32>) () ())) ())
#s(alt (* n0_i (+ 1 (+ (* u (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle)))) (/ (* n1_i (* normAngle u)) (* n0_i (sin normAngle)))))) (taylor inf n0_i) (#s(alt #s(approx (+ (* (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) u) n0_i) (fma.f32 (fma.f32 (*.f32 (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32))) u) (*.f32 normAngle normAngle) (*.f32 (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)) u)) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i))) (patch #s(approx (+ (* (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) u) n0_i) (fma.f32 (fma.f32 (*.f32 (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32))) u) (*.f32 normAngle normAngle) (*.f32 (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)) u)) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i))) #<representation binary32>) () ())) ())
#s(alt (* n0_i (+ 1 (+ (* u (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle)))) (/ (* n1_i (* normAngle u)) (* n0_i (sin normAngle)))))) (taylor inf n0_i) (#s(alt #s(approx (+ (* (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) u) n0_i) (fma.f32 (fma.f32 (*.f32 (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32))) u) (*.f32 normAngle normAngle) (*.f32 (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)) u)) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i))) (patch #s(approx (+ (* (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) u) n0_i) (fma.f32 (fma.f32 (*.f32 (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32))) u) (*.f32 normAngle normAngle) (*.f32 (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)) u)) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i))) #<representation binary32>) () ())) ())
#s(alt (* n0_i (+ 1 (+ (* -1 u) (* (pow normAngle 2) (+ (* 1/45 (* (pow normAngle 2) u)) (* u (+ 1/3 (* -1/2 u)))))))) (taylor inf n0_i) (#s(alt (fma.f32 (fma.f32 (*.f32 (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32))) u) (*.f32 normAngle normAngle) (*.f32 (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)) u)) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i)) (patch (fma.f32 (fma.f32 (*.f32 (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32))) u) (*.f32 normAngle normAngle) (*.f32 (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)) u)) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i)) #<representation binary32>) () ())) ())
#s(alt (* n0_i (+ 1 (+ (* -1 u) (+ (* (pow normAngle 2) (+ (* 1/45 (* (pow normAngle 2) u)) (* u (+ 1/3 (* -1/2 u))))) (+ (/ (* n1_i u) n0_i) (/ (* (pow normAngle 2) (+ (* 7/360 (* n1_i (* (pow normAngle 2) u))) (* 1/6 (* n1_i u)))) n0_i)))))) (taylor inf n0_i) (#s(alt (fma.f32 (fma.f32 (*.f32 (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32))) u) (*.f32 normAngle normAngle) (*.f32 (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)) u)) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i)) (patch (fma.f32 (fma.f32 (*.f32 (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32))) u) (*.f32 normAngle normAngle) (*.f32 (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)) u)) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i)) #<representation binary32>) () ())) ())
#s(alt (* n0_i (+ 1 (+ (* -1 u) (+ (* (pow normAngle 2) (+ (* 1/45 (* (pow normAngle 2) u)) (* u (+ 1/3 (* -1/2 u))))) (+ (/ (* n1_i u) n0_i) (/ (* (pow normAngle 2) (+ (* 7/360 (* n1_i (* (pow normAngle 2) u))) (* 1/6 (* n1_i u)))) n0_i)))))) (taylor inf n0_i) (#s(alt (fma.f32 (fma.f32 (*.f32 (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32))) u) (*.f32 normAngle normAngle) (*.f32 (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)) u)) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i)) (patch (fma.f32 (fma.f32 (*.f32 (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32))) u) (*.f32 normAngle normAngle) (*.f32 (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)) u)) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i)) #<representation binary32>) () ())) ())
#s(alt (* n0_i (+ 1 (+ (* -1 u) (+ (* (pow normAngle 2) (+ (* 1/45 (* (pow normAngle 2) u)) (* u (+ 1/3 (* -1/2 u))))) (+ (/ (* n1_i u) n0_i) (/ (* (pow normAngle 2) (+ (* 7/360 (* n1_i (* (pow normAngle 2) u))) (* 1/6 (* n1_i u)))) n0_i)))))) (taylor inf n0_i) (#s(alt (fma.f32 (fma.f32 (*.f32 (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32))) u) (*.f32 normAngle normAngle) (*.f32 (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)) u)) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i)) (patch (fma.f32 (fma.f32 (*.f32 (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32))) u) (*.f32 normAngle normAngle) (*.f32 (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)) u)) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i)) #<representation binary32>) () ())) ())
#s(alt (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (taylor inf n0_i) (#s(alt (*.f32 (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) #s(approx (+ (* n0_i (sin (* (- 1 u) normAngle))) (* n1_i (sin (* normAngle u)))) (*.f32 (fma.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 normAngle normAngle)) (fma.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i) (*.f32 (*.f32 (*.f32 u u) u) n1_i)) (fma.f32 (-.f32 n1_i n0_i) u n0_i)) normAngle))) (patch (*.f32 (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) #s(approx (+ (* n0_i (sin (* (- 1 u) normAngle))) (* n1_i (sin (* normAngle u)))) (*.f32 (fma.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 normAngle normAngle)) (fma.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i) (*.f32 (*.f32 (*.f32 u u) u) n1_i)) (fma.f32 (-.f32 n1_i n0_i) u n0_i)) normAngle))) #<representation binary32>) () ())) ())
#s(alt (* n0_i (+ (/ (sin (* normAngle (- 1 u))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle))))) (taylor inf n0_i) (#s(alt (*.f32 (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) #s(approx (+ (* n0_i (sin (* (- 1 u) normAngle))) (* n1_i (sin (* normAngle u)))) (*.f32 (fma.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 normAngle normAngle)) (fma.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i) (*.f32 (*.f32 (*.f32 u u) u) n1_i)) (fma.f32 (-.f32 n1_i n0_i) u n0_i)) normAngle))) (patch (*.f32 (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) #s(approx (+ (* n0_i (sin (* (- 1 u) normAngle))) (* n1_i (sin (* normAngle u)))) (*.f32 (fma.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 normAngle normAngle)) (fma.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i) (*.f32 (*.f32 (*.f32 u u) u) n1_i)) (fma.f32 (-.f32 n1_i n0_i) u n0_i)) normAngle))) #<representation binary32>) () ())) ())
#s(alt (* n0_i (+ (/ (sin (* normAngle (- 1 u))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle))))) (taylor inf n0_i) (#s(alt (*.f32 (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) #s(approx (+ (* n0_i (sin (* (- 1 u) normAngle))) (* n1_i (sin (* normAngle u)))) (*.f32 (fma.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 normAngle normAngle)) (fma.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i) (*.f32 (*.f32 (*.f32 u u) u) n1_i)) (fma.f32 (-.f32 n1_i n0_i) u n0_i)) normAngle))) (patch (*.f32 (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) #s(approx (+ (* n0_i (sin (* (- 1 u) normAngle))) (* n1_i (sin (* normAngle u)))) (*.f32 (fma.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 normAngle normAngle)) (fma.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i) (*.f32 (*.f32 (*.f32 u u) u) n1_i)) (fma.f32 (-.f32 n1_i n0_i) u n0_i)) normAngle))) #<representation binary32>) () ())) ())
#s(alt (* n0_i (+ (/ (sin (* normAngle (- 1 u))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle))))) (taylor inf n0_i) (#s(alt (*.f32 (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) #s(approx (+ (* n0_i (sin (* (- 1 u) normAngle))) (* n1_i (sin (* normAngle u)))) (*.f32 (fma.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 normAngle normAngle)) (fma.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i) (*.f32 (*.f32 (*.f32 u u) u) n1_i)) (fma.f32 (-.f32 n1_i n0_i) u n0_i)) normAngle))) (patch (*.f32 (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) #s(approx (+ (* n0_i (sin (* (- 1 u) normAngle))) (* n1_i (sin (* normAngle u)))) (*.f32 (fma.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 normAngle normAngle)) (fma.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i) (*.f32 (*.f32 (*.f32 u u) u) n1_i)) (fma.f32 (-.f32 n1_i n0_i) u n0_i)) normAngle))) #<representation binary32>) () ())) ())
#s(alt (* n0_i (sin (* normAngle (- 1 u)))) (taylor inf n0_i) (#s(alt #s(approx (+ (* n0_i (sin (* (- 1 u) normAngle))) (* n1_i (sin (* normAngle u)))) (*.f32 (fma.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 normAngle normAngle)) (fma.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i) (*.f32 (*.f32 (*.f32 u u) u) n1_i)) (fma.f32 (-.f32 n1_i n0_i) u n0_i)) normAngle)) (patch #s(approx (+ (* n0_i (sin (* (- 1 u) normAngle))) (* n1_i (sin (* normAngle u)))) (*.f32 (fma.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 normAngle normAngle)) (fma.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i) (*.f32 (*.f32 (*.f32 u u) u) n1_i)) (fma.f32 (-.f32 n1_i n0_i) u n0_i)) normAngle)) #<representation binary32>) () ())) ())
#s(alt (* n0_i (+ (sin (* normAngle (- 1 u))) (/ (* n1_i (sin (* normAngle u))) n0_i))) (taylor inf n0_i) (#s(alt #s(approx (+ (* n0_i (sin (* (- 1 u) normAngle))) (* n1_i (sin (* normAngle u)))) (*.f32 (fma.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 normAngle normAngle)) (fma.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i) (*.f32 (*.f32 (*.f32 u u) u) n1_i)) (fma.f32 (-.f32 n1_i n0_i) u n0_i)) normAngle)) (patch #s(approx (+ (* n0_i (sin (* (- 1 u) normAngle))) (* n1_i (sin (* normAngle u)))) (*.f32 (fma.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 normAngle normAngle)) (fma.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i) (*.f32 (*.f32 (*.f32 u u) u) n1_i)) (fma.f32 (-.f32 n1_i n0_i) u n0_i)) normAngle)) #<representation binary32>) () ())) ())
#s(alt (* n0_i (+ (sin (* normAngle (- 1 u))) (/ (* n1_i (sin (* normAngle u))) n0_i))) (taylor inf n0_i) (#s(alt #s(approx (+ (* n0_i (sin (* (- 1 u) normAngle))) (* n1_i (sin (* normAngle u)))) (*.f32 (fma.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 normAngle normAngle)) (fma.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i) (*.f32 (*.f32 (*.f32 u u) u) n1_i)) (fma.f32 (-.f32 n1_i n0_i) u n0_i)) normAngle)) (patch #s(approx (+ (* n0_i (sin (* (- 1 u) normAngle))) (* n1_i (sin (* normAngle u)))) (*.f32 (fma.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 normAngle normAngle)) (fma.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i) (*.f32 (*.f32 (*.f32 u u) u) n1_i)) (fma.f32 (-.f32 n1_i n0_i) u n0_i)) normAngle)) #<representation binary32>) () ())) ())
#s(alt (* n0_i (+ (sin (* normAngle (- 1 u))) (/ (* n1_i (sin (* normAngle u))) n0_i))) (taylor inf n0_i) (#s(alt #s(approx (+ (* n0_i (sin (* (- 1 u) normAngle))) (* n1_i (sin (* normAngle u)))) (*.f32 (fma.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 normAngle normAngle)) (fma.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i) (*.f32 (*.f32 (*.f32 u u) u) n1_i)) (fma.f32 (-.f32 n1_i n0_i) u n0_i)) normAngle)) (patch #s(approx (+ (* n0_i (sin (* (- 1 u) normAngle))) (* n1_i (sin (* normAngle u)))) (*.f32 (fma.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 normAngle normAngle)) (fma.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i) (*.f32 (*.f32 (*.f32 u u) u) n1_i)) (fma.f32 (-.f32 n1_i n0_i) u n0_i)) normAngle)) #<representation binary32>) () ())) ())
#s(alt (* n0_i (- (/ 1 u) 1)) (taylor inf n0_i) (#s(alt (-.f32 (/.f32 n0_i u) n0_i) (patch (-.f32 (/.f32 n0_i u) n0_i) #<representation binary32>) () ())) ())
#s(alt (* n0_i (- (/ 1 u) 1)) (taylor inf n0_i) (#s(alt (-.f32 (/.f32 n0_i u) n0_i) (patch (-.f32 (/.f32 n0_i u) n0_i) #<representation binary32>) () ())) ())
#s(alt (* n0_i (- (/ 1 u) 1)) (taylor inf n0_i) (#s(alt (-.f32 (/.f32 n0_i u) n0_i) (patch (-.f32 (/.f32 n0_i u) n0_i) #<representation binary32>) () ())) ())
#s(alt (* n0_i (- (/ 1 u) 1)) (taylor inf n0_i) (#s(alt (-.f32 (/.f32 n0_i u) n0_i) (patch (-.f32 (/.f32 n0_i u) n0_i) #<representation binary32>) () ())) ())
#s(alt (* n0_i (* u (+ 1/3 (* -1/2 u)))) (taylor inf n0_i) (#s(alt (*.f32 (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)) u) (patch (*.f32 (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)) u) #<representation binary32>) () ())) ())
#s(alt (* n0_i (+ (* 1/6 (/ (* n1_i u) n0_i)) (* u (+ 1/3 (* -1/2 u))))) (taylor inf n0_i) (#s(alt (*.f32 (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)) u) (patch (*.f32 (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)) u) #<representation binary32>) () ())) ())
#s(alt (* n0_i (+ (* 1/6 (/ (* n1_i u) n0_i)) (* u (+ 1/3 (* -1/2 u))))) (taylor inf n0_i) (#s(alt (*.f32 (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)) u) (patch (*.f32 (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)) u) #<representation binary32>) () ())) ())
#s(alt (* n0_i (+ (* 1/6 (/ (* n1_i u) n0_i)) (* u (+ 1/3 (* -1/2 u))))) (taylor inf n0_i) (#s(alt (*.f32 (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)) u) (patch (*.f32 (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)) u) #<representation binary32>) () ())) ())
#s(alt (* 2/945 n0_i) (taylor -inf n0_i) (#s(alt (-.f32 (*.f32 #s(literal 2/945 binary32) n0_i) (fma.f32 n1_i #s(literal 1/840 binary32) (*.f32 n1_i #s(literal -7/2160 binary32)))) (patch (-.f32 (*.f32 #s(literal 2/945 binary32) n0_i) (fma.f32 n1_i #s(literal 1/840 binary32) (*.f32 n1_i #s(literal -7/2160 binary32)))) #<representation binary32>) () ())) ())
#s(alt (* -1 (* n0_i (- (+ (* -7/2160 (/ n1_i n0_i)) (* 1/840 (/ n1_i n0_i))) 2/945))) (taylor -inf n0_i) (#s(alt (-.f32 (*.f32 #s(literal 2/945 binary32) n0_i) (fma.f32 n1_i #s(literal 1/840 binary32) (*.f32 n1_i #s(literal -7/2160 binary32)))) (patch (-.f32 (*.f32 #s(literal 2/945 binary32) n0_i) (fma.f32 n1_i #s(literal 1/840 binary32) (*.f32 n1_i #s(literal -7/2160 binary32)))) #<representation binary32>) () ())) ())
#s(alt (* -1 (* n0_i (- (+ (* -7/2160 (/ n1_i n0_i)) (* 1/840 (/ n1_i n0_i))) 2/945))) (taylor -inf n0_i) (#s(alt (-.f32 (*.f32 #s(literal 2/945 binary32) n0_i) (fma.f32 n1_i #s(literal 1/840 binary32) (*.f32 n1_i #s(literal -7/2160 binary32)))) (patch (-.f32 (*.f32 #s(literal 2/945 binary32) n0_i) (fma.f32 n1_i #s(literal 1/840 binary32) (*.f32 n1_i #s(literal -7/2160 binary32)))) #<representation binary32>) () ())) ())
#s(alt (* -1 (* n0_i (- (+ (* -7/2160 (/ n1_i n0_i)) (* 1/840 (/ n1_i n0_i))) 2/945))) (taylor -inf n0_i) (#s(alt (-.f32 (*.f32 #s(literal 2/945 binary32) n0_i) (fma.f32 n1_i #s(literal 1/840 binary32) (*.f32 n1_i #s(literal -7/2160 binary32)))) (patch (-.f32 (*.f32 #s(literal 2/945 binary32) n0_i) (fma.f32 n1_i #s(literal 1/840 binary32) (*.f32 n1_i #s(literal -7/2160 binary32)))) #<representation binary32>) () ())) ())
#s(alt (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (taylor -inf n0_i) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (-.f32 (*.f32 #s(literal 2/945 binary32) n0_i) (fma.f32 n1_i #s(literal 1/840 binary32) (*.f32 n1_i #s(literal -7/2160 binary32)))) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32)))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u n0_i)) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (-.f32 (*.f32 #s(literal 2/945 binary32) n0_i) (fma.f32 n1_i #s(literal 1/840 binary32) (*.f32 n1_i #s(literal -7/2160 binary32)))) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32)))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u n0_i)) #<representation binary32>) () ())) ())
#s(alt (* -1 (* n0_i (+ (* -1 (/ (sin (* normAngle (- 1 u))) (sin normAngle))) (* -1 (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle))))))) (taylor -inf n0_i) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (-.f32 (*.f32 #s(literal 2/945 binary32) n0_i) (fma.f32 n1_i #s(literal 1/840 binary32) (*.f32 n1_i #s(literal -7/2160 binary32)))) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32)))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u n0_i)) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (-.f32 (*.f32 #s(literal 2/945 binary32) n0_i) (fma.f32 n1_i #s(literal 1/840 binary32) (*.f32 n1_i #s(literal -7/2160 binary32)))) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32)))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u n0_i)) #<representation binary32>) () ())) ())
#s(alt (* -1 (* n0_i (+ (* -1 (/ (sin (* normAngle (- 1 u))) (sin normAngle))) (* -1 (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle))))))) (taylor -inf n0_i) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (-.f32 (*.f32 #s(literal 2/945 binary32) n0_i) (fma.f32 n1_i #s(literal 1/840 binary32) (*.f32 n1_i #s(literal -7/2160 binary32)))) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32)))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u n0_i)) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (-.f32 (*.f32 #s(literal 2/945 binary32) n0_i) (fma.f32 n1_i #s(literal 1/840 binary32) (*.f32 n1_i #s(literal -7/2160 binary32)))) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32)))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u n0_i)) #<representation binary32>) () ())) ())
#s(alt (* -1 (* n0_i (+ (* -1 (/ (sin (* normAngle (- 1 u))) (sin normAngle))) (* -1 (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle))))))) (taylor -inf n0_i) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (-.f32 (*.f32 #s(literal 2/945 binary32) n0_i) (fma.f32 n1_i #s(literal 1/840 binary32) (*.f32 n1_i #s(literal -7/2160 binary32)))) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32)))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u n0_i)) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (-.f32 (*.f32 #s(literal 2/945 binary32) n0_i) (fma.f32 n1_i #s(literal 1/840 binary32) (*.f32 n1_i #s(literal -7/2160 binary32)))) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32)))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u n0_i)) #<representation binary32>) () ())) ())
#s(alt (* -1 (* n0_i (- (* -1 (* u (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle))))) 1))) (taylor -inf n0_i) (#s(alt (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (-.f32 (*.f32 #s(literal 2/945 binary32) n0_i) (fma.f32 n1_i #s(literal 1/840 binary32) (*.f32 n1_i #s(literal -7/2160 binary32)))) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32)))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u n0_i) (patch (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (-.f32 (*.f32 #s(literal 2/945 binary32) n0_i) (fma.f32 n1_i #s(literal 1/840 binary32) (*.f32 n1_i #s(literal -7/2160 binary32)))) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32)))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u n0_i) #<representation binary32>) () ())) ())
#s(alt (* -1 (* n0_i (- (+ (* -1 (* u (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle))))) (* -1 (/ (* n1_i (* normAngle u)) (* n0_i (sin normAngle))))) 1))) (taylor -inf n0_i) (#s(alt (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (-.f32 (*.f32 #s(literal 2/945 binary32) n0_i) (fma.f32 n1_i #s(literal 1/840 binary32) (*.f32 n1_i #s(literal -7/2160 binary32)))) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32)))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u n0_i) (patch (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (-.f32 (*.f32 #s(literal 2/945 binary32) n0_i) (fma.f32 n1_i #s(literal 1/840 binary32) (*.f32 n1_i #s(literal -7/2160 binary32)))) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32)))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u n0_i) #<representation binary32>) () ())) ())
#s(alt (* -1 (* n0_i (- (+ (* -1 (* u (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle))))) (* -1 (/ (* n1_i (* normAngle u)) (* n0_i (sin normAngle))))) 1))) (taylor -inf n0_i) (#s(alt (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (-.f32 (*.f32 #s(literal 2/945 binary32) n0_i) (fma.f32 n1_i #s(literal 1/840 binary32) (*.f32 n1_i #s(literal -7/2160 binary32)))) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32)))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u n0_i) (patch (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (-.f32 (*.f32 #s(literal 2/945 binary32) n0_i) (fma.f32 n1_i #s(literal 1/840 binary32) (*.f32 n1_i #s(literal -7/2160 binary32)))) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32)))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u n0_i) #<representation binary32>) () ())) ())
#s(alt (* -1 (* n0_i (- (+ (* -1 (* u (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle))))) (* -1 (/ (* n1_i (* normAngle u)) (* n0_i (sin normAngle))))) 1))) (taylor -inf n0_i) (#s(alt (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (-.f32 (*.f32 #s(literal 2/945 binary32) n0_i) (fma.f32 n1_i #s(literal 1/840 binary32) (*.f32 n1_i #s(literal -7/2160 binary32)))) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32)))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u n0_i) (patch (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (-.f32 (*.f32 #s(literal 2/945 binary32) n0_i) (fma.f32 n1_i #s(literal 1/840 binary32) (*.f32 n1_i #s(literal -7/2160 binary32)))) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32)))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u n0_i) #<representation binary32>) () ())) ())
#s(alt (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (taylor -inf n0_i) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 u n1_i))) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 u n1_i))) #<representation binary32>) () ())) ())
#s(alt (* -1 (* n0_i (+ (* -1 (/ (sin (* normAngle (- 1 u))) (sin normAngle))) (* -1 (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle))))))) (taylor -inf n0_i) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 u n1_i))) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 u n1_i))) #<representation binary32>) () ())) ())
#s(alt (* -1 (* n0_i (+ (* -1 (/ (sin (* normAngle (- 1 u))) (sin normAngle))) (* -1 (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle))))))) (taylor -inf n0_i) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 u n1_i))) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 u n1_i))) #<representation binary32>) () ())) ())
#s(alt (* -1 (* n0_i (+ (* -1 (/ (sin (* normAngle (- 1 u))) (sin normAngle))) (* -1 (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle))))))) (taylor -inf n0_i) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 u n1_i))) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 u n1_i))) #<representation binary32>) () ())) ())
#s(alt (* n0_i (- 1 u)) (taylor -inf n0_i) (#s(alt #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 u n1_i)) (patch #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 u n1_i)) #<representation binary32>) () ())) ())
#s(alt (* -1 (* n0_i (+ (* -1 (- 1 u)) (* -1 (/ (* n1_i u) n0_i))))) (taylor -inf n0_i) (#s(alt #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 u n1_i)) (patch #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 u n1_i)) #<representation binary32>) () ())) ())
#s(alt (* -1 (* n0_i (+ (* -1 (- 1 u)) (* -1 (/ (* n1_i u) n0_i))))) (taylor -inf n0_i) (#s(alt #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 u n1_i)) (patch #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 u n1_i)) #<representation binary32>) () ())) ())
#s(alt (* -1 (* n0_i (+ (* -1 (- 1 u)) (* -1 (/ (* n1_i u) n0_i))))) (taylor -inf n0_i) (#s(alt #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 u n1_i)) (patch #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 u n1_i)) #<representation binary32>) () ())) ())
#s(alt (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (taylor -inf n0_i) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 (+.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i) u))) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 (+.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i) u))) #<representation binary32>) () ())) ())
#s(alt (* -1 (* n0_i (+ (* -1 (/ (sin (* normAngle (- 1 u))) (sin normAngle))) (* -1 (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle))))))) (taylor -inf n0_i) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 (+.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i) u))) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 (+.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i) u))) #<representation binary32>) () ())) ())
#s(alt (* -1 (* n0_i (+ (* -1 (/ (sin (* normAngle (- 1 u))) (sin normAngle))) (* -1 (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle))))))) (taylor -inf n0_i) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 (+.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i) u))) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 (+.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i) u))) #<representation binary32>) () ())) ())
#s(alt (* -1 (* n0_i (+ (* -1 (/ (sin (* normAngle (- 1 u))) (sin normAngle))) (* -1 (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle))))))) (taylor -inf n0_i) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 (+.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i) u))) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 (+.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i) u))) #<representation binary32>) () ())) ())
#s(alt (* n0_i (- 1 u)) (taylor -inf n0_i) (#s(alt #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 (+.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i) u)) (patch #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 (+.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i) u)) #<representation binary32>) () ())) ())
#s(alt (* -1 (* n0_i (+ (* -1 (- 1 u)) (* -1 (/ (* n1_i u) n0_i))))) (taylor -inf n0_i) (#s(alt #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 (+.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i) u)) (patch #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 (+.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i) u)) #<representation binary32>) () ())) ())
#s(alt (* -1 (* n0_i (+ (* -1 (- 1 u)) (* -1 (/ (* n1_i u) n0_i))))) (taylor -inf n0_i) (#s(alt #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 (+.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i) u)) (patch #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 (+.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i) u)) #<representation binary32>) () ())) ())
#s(alt (* -1 (* n0_i (+ (* -1 (- 1 u)) (* -1 (/ (* n1_i u) n0_i))))) (taylor -inf n0_i) (#s(alt #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 (+.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i) u)) (patch #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 (+.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i) u)) #<representation binary32>) () ())) ())
#s(alt (* -1 (* n0_i (* u (- 1 (/ 1 u))))) (taylor -inf n0_i) (#s(alt (*.f32 (+.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i) u) (patch (*.f32 (+.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i) u) #<representation binary32>) () ())) ())
#s(alt (* -1 (* n0_i (+ (* -1 (/ (* n1_i u) n0_i)) (* u (- 1 (/ 1 u)))))) (taylor -inf n0_i) (#s(alt (*.f32 (+.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i) u) (patch (*.f32 (+.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i) u) #<representation binary32>) () ())) ())
#s(alt (* -1 (* n0_i (+ (* -1 (/ (* n1_i u) n0_i)) (* u (- 1 (/ 1 u)))))) (taylor -inf n0_i) (#s(alt (*.f32 (+.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i) u) (patch (*.f32 (+.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i) u) #<representation binary32>) () ())) ())
#s(alt (* -1 (* n0_i (+ (* -1 (/ (* n1_i u) n0_i)) (* u (- 1 (/ 1 u)))))) (taylor -inf n0_i) (#s(alt (*.f32 (+.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i) u) (patch (*.f32 (+.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i) u) #<representation binary32>) () ())) ())
#s(alt (* -1 (* n0_i (- 1 (/ 1 u)))) (taylor -inf n0_i) (#s(alt (+.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i) (patch (+.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i) #<representation binary32>) () ())) ())
#s(alt (* -1 (* n0_i (- (+ 1 (* -1 (/ n1_i n0_i))) (/ 1 u)))) (taylor -inf n0_i) (#s(alt (+.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i) (patch (+.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i) #<representation binary32>) () ())) ())
#s(alt (* -1 (* n0_i (- (+ 1 (* -1 (/ n1_i n0_i))) (/ 1 u)))) (taylor -inf n0_i) (#s(alt (+.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i) (patch (+.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i) #<representation binary32>) () ())) ())
#s(alt (* -1 (* n0_i (- (+ 1 (* -1 (/ n1_i n0_i))) (/ 1 u)))) (taylor -inf n0_i) (#s(alt (+.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i) (patch (+.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i) #<representation binary32>) () ())) ())
#s(alt (* -1 (* n0_i (+ (* -1 (* u (+ 1/3 (* -1/2 u)))) (* -1/45 (* (pow normAngle 2) u))))) (taylor -inf n0_i) (#s(alt (fma.f32 (*.f32 (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32))) u) (*.f32 normAngle normAngle) (*.f32 (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)) u)) (patch (fma.f32 (*.f32 (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32))) u) (*.f32 normAngle normAngle) (*.f32 (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)) u)) #<representation binary32>) () ())) ())
#s(alt (* -1 (* n0_i (+ (* -1 (* u (+ 1/3 (* -1/2 u)))) (+ (* -1 (/ (+ (* 7/360 (* n1_i (* (pow normAngle 2) u))) (* 1/6 (* n1_i u))) n0_i)) (* -1/45 (* (pow normAngle 2) u)))))) (taylor -inf n0_i) (#s(alt (fma.f32 (*.f32 (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32))) u) (*.f32 normAngle normAngle) (*.f32 (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)) u)) (patch (fma.f32 (*.f32 (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32))) u) (*.f32 normAngle normAngle) (*.f32 (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)) u)) #<representation binary32>) () ())) ())
#s(alt (* -1 (* n0_i (+ (* -1 (* u (+ 1/3 (* -1/2 u)))) (+ (* -1 (/ (+ (* 7/360 (* n1_i (* (pow normAngle 2) u))) (* 1/6 (* n1_i u))) n0_i)) (* -1/45 (* (pow normAngle 2) u)))))) (taylor -inf n0_i) (#s(alt (fma.f32 (*.f32 (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32))) u) (*.f32 normAngle normAngle) (*.f32 (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)) u)) (patch (fma.f32 (*.f32 (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32))) u) (*.f32 normAngle normAngle) (*.f32 (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)) u)) #<representation binary32>) () ())) ())
#s(alt (* -1 (* n0_i (+ (* -1 (* u (+ 1/3 (* -1/2 u)))) (+ (* -1 (/ (+ (* 7/360 (* n1_i (* (pow normAngle 2) u))) (* 1/6 (* n1_i u))) n0_i)) (* -1/45 (* (pow normAngle 2) u)))))) (taylor -inf n0_i) (#s(alt (fma.f32 (*.f32 (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32))) u) (*.f32 normAngle normAngle) (*.f32 (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)) u)) (patch (fma.f32 (*.f32 (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32))) u) (*.f32 normAngle normAngle) (*.f32 (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)) u)) #<representation binary32>) () ())) ())
#s(alt (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (taylor -inf n0_i) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) u) n0_i) (fma.f32 (fma.f32 (*.f32 (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32))) u) (*.f32 normAngle normAngle) (*.f32 (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)) u)) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i)))) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) u) n0_i) (fma.f32 (fma.f32 (*.f32 (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32))) u) (*.f32 normAngle normAngle) (*.f32 (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)) u)) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i)))) #<representation binary32>) () ())) ())
#s(alt (* -1 (* n0_i (+ (* -1 (/ (sin (* normAngle (- 1 u))) (sin normAngle))) (* -1 (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle))))))) (taylor -inf n0_i) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) u) n0_i) (fma.f32 (fma.f32 (*.f32 (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32))) u) (*.f32 normAngle normAngle) (*.f32 (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)) u)) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i)))) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) u) n0_i) (fma.f32 (fma.f32 (*.f32 (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32))) u) (*.f32 normAngle normAngle) (*.f32 (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)) u)) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i)))) #<representation binary32>) () ())) ())
#s(alt (* -1 (* n0_i (+ (* -1 (/ (sin (* normAngle (- 1 u))) (sin normAngle))) (* -1 (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle))))))) (taylor -inf n0_i) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) u) n0_i) (fma.f32 (fma.f32 (*.f32 (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32))) u) (*.f32 normAngle normAngle) (*.f32 (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)) u)) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i)))) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) u) n0_i) (fma.f32 (fma.f32 (*.f32 (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32))) u) (*.f32 normAngle normAngle) (*.f32 (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)) u)) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i)))) #<representation binary32>) () ())) ())
#s(alt (* -1 (* n0_i (+ (* -1 (/ (sin (* normAngle (- 1 u))) (sin normAngle))) (* -1 (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle))))))) (taylor -inf n0_i) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) u) n0_i) (fma.f32 (fma.f32 (*.f32 (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32))) u) (*.f32 normAngle normAngle) (*.f32 (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)) u)) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i)))) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) u) n0_i) (fma.f32 (fma.f32 (*.f32 (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32))) u) (*.f32 normAngle normAngle) (*.f32 (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)) u)) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i)))) #<representation binary32>) () ())) ())
#s(alt (* -1 (* n0_i (- (* -1 (* u (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle))))) 1))) (taylor -inf n0_i) (#s(alt #s(approx (+ (* (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) u) n0_i) (fma.f32 (fma.f32 (*.f32 (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32))) u) (*.f32 normAngle normAngle) (*.f32 (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)) u)) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i))) (patch #s(approx (+ (* (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) u) n0_i) (fma.f32 (fma.f32 (*.f32 (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32))) u) (*.f32 normAngle normAngle) (*.f32 (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)) u)) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i))) #<representation binary32>) () ())) ())
#s(alt (* -1 (* n0_i (- (+ (* -1 (* u (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle))))) (* -1 (/ (* n1_i (* normAngle u)) (* n0_i (sin normAngle))))) 1))) (taylor -inf n0_i) (#s(alt #s(approx (+ (* (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) u) n0_i) (fma.f32 (fma.f32 (*.f32 (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32))) u) (*.f32 normAngle normAngle) (*.f32 (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)) u)) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i))) (patch #s(approx (+ (* (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) u) n0_i) (fma.f32 (fma.f32 (*.f32 (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32))) u) (*.f32 normAngle normAngle) (*.f32 (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)) u)) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i))) #<representation binary32>) () ())) ())
#s(alt (* -1 (* n0_i (- (+ (* -1 (* u (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle))))) (* -1 (/ (* n1_i (* normAngle u)) (* n0_i (sin normAngle))))) 1))) (taylor -inf n0_i) (#s(alt #s(approx (+ (* (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) u) n0_i) (fma.f32 (fma.f32 (*.f32 (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32))) u) (*.f32 normAngle normAngle) (*.f32 (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)) u)) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i))) (patch #s(approx (+ (* (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) u) n0_i) (fma.f32 (fma.f32 (*.f32 (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32))) u) (*.f32 normAngle normAngle) (*.f32 (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)) u)) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i))) #<representation binary32>) () ())) ())
#s(alt (* -1 (* n0_i (- (+ (* -1 (* u (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle))))) (* -1 (/ (* n1_i (* normAngle u)) (* n0_i (sin normAngle))))) 1))) (taylor -inf n0_i) (#s(alt #s(approx (+ (* (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) u) n0_i) (fma.f32 (fma.f32 (*.f32 (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32))) u) (*.f32 normAngle normAngle) (*.f32 (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)) u)) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i))) (patch #s(approx (+ (* (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) u) n0_i) (fma.f32 (fma.f32 (*.f32 (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32))) u) (*.f32 normAngle normAngle) (*.f32 (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)) u)) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i))) #<representation binary32>) () ())) ())
#s(alt (* -1 (* n0_i (- (+ u (* (pow normAngle 2) (+ (* -1 (* u (+ 1/3 (* -1/2 u)))) (* -1/45 (* (pow normAngle 2) u))))) 1))) (taylor -inf n0_i) (#s(alt (fma.f32 (fma.f32 (*.f32 (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32))) u) (*.f32 normAngle normAngle) (*.f32 (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)) u)) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i)) (patch (fma.f32 (fma.f32 (*.f32 (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32))) u) (*.f32 normAngle normAngle) (*.f32 (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)) u)) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i)) #<representation binary32>) () ())) ())
#s(alt (* -1 (* n0_i (- (+ u (+ (* -1 (/ (+ (* n1_i u) (* (pow normAngle 2) (+ (* 7/360 (* n1_i (* (pow normAngle 2) u))) (* 1/6 (* n1_i u))))) n0_i)) (* (pow normAngle 2) (+ (* -1 (* u (+ 1/3 (* -1/2 u)))) (* -1/45 (* (pow normAngle 2) u)))))) 1))) (taylor -inf n0_i) (#s(alt (fma.f32 (fma.f32 (*.f32 (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32))) u) (*.f32 normAngle normAngle) (*.f32 (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)) u)) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i)) (patch (fma.f32 (fma.f32 (*.f32 (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32))) u) (*.f32 normAngle normAngle) (*.f32 (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)) u)) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i)) #<representation binary32>) () ())) ())
#s(alt (* -1 (* n0_i (- (+ u (+ (* -1 (/ (+ (* n1_i u) (* (pow normAngle 2) (+ (* 7/360 (* n1_i (* (pow normAngle 2) u))) (* 1/6 (* n1_i u))))) n0_i)) (* (pow normAngle 2) (+ (* -1 (* u (+ 1/3 (* -1/2 u)))) (* -1/45 (* (pow normAngle 2) u)))))) 1))) (taylor -inf n0_i) (#s(alt (fma.f32 (fma.f32 (*.f32 (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32))) u) (*.f32 normAngle normAngle) (*.f32 (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)) u)) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i)) (patch (fma.f32 (fma.f32 (*.f32 (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32))) u) (*.f32 normAngle normAngle) (*.f32 (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)) u)) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i)) #<representation binary32>) () ())) ())
#s(alt (* -1 (* n0_i (- (+ u (+ (* -1 (/ (+ (* n1_i u) (* (pow normAngle 2) (+ (* 7/360 (* n1_i (* (pow normAngle 2) u))) (* 1/6 (* n1_i u))))) n0_i)) (* (pow normAngle 2) (+ (* -1 (* u (+ 1/3 (* -1/2 u)))) (* -1/45 (* (pow normAngle 2) u)))))) 1))) (taylor -inf n0_i) (#s(alt (fma.f32 (fma.f32 (*.f32 (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32))) u) (*.f32 normAngle normAngle) (*.f32 (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)) u)) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i)) (patch (fma.f32 (fma.f32 (*.f32 (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32))) u) (*.f32 normAngle normAngle) (*.f32 (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)) u)) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i)) #<representation binary32>) () ())) ())
#s(alt (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (taylor -inf n0_i) (#s(alt (*.f32 (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) #s(approx (+ (* n0_i (sin (* (- 1 u) normAngle))) (* n1_i (sin (* normAngle u)))) (*.f32 (fma.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 normAngle normAngle)) (fma.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i) (*.f32 (*.f32 (*.f32 u u) u) n1_i)) (fma.f32 (-.f32 n1_i n0_i) u n0_i)) normAngle))) (patch (*.f32 (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) #s(approx (+ (* n0_i (sin (* (- 1 u) normAngle))) (* n1_i (sin (* normAngle u)))) (*.f32 (fma.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 normAngle normAngle)) (fma.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i) (*.f32 (*.f32 (*.f32 u u) u) n1_i)) (fma.f32 (-.f32 n1_i n0_i) u n0_i)) normAngle))) #<representation binary32>) () ())) ())
#s(alt (* -1 (* n0_i (+ (* -1 (/ (sin (* normAngle (- 1 u))) (sin normAngle))) (* -1 (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle))))))) (taylor -inf n0_i) (#s(alt (*.f32 (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) #s(approx (+ (* n0_i (sin (* (- 1 u) normAngle))) (* n1_i (sin (* normAngle u)))) (*.f32 (fma.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 normAngle normAngle)) (fma.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i) (*.f32 (*.f32 (*.f32 u u) u) n1_i)) (fma.f32 (-.f32 n1_i n0_i) u n0_i)) normAngle))) (patch (*.f32 (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) #s(approx (+ (* n0_i (sin (* (- 1 u) normAngle))) (* n1_i (sin (* normAngle u)))) (*.f32 (fma.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 normAngle normAngle)) (fma.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i) (*.f32 (*.f32 (*.f32 u u) u) n1_i)) (fma.f32 (-.f32 n1_i n0_i) u n0_i)) normAngle))) #<representation binary32>) () ())) ())
#s(alt (* -1 (* n0_i (+ (* -1 (/ (sin (* normAngle (- 1 u))) (sin normAngle))) (* -1 (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle))))))) (taylor -inf n0_i) (#s(alt (*.f32 (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) #s(approx (+ (* n0_i (sin (* (- 1 u) normAngle))) (* n1_i (sin (* normAngle u)))) (*.f32 (fma.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 normAngle normAngle)) (fma.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i) (*.f32 (*.f32 (*.f32 u u) u) n1_i)) (fma.f32 (-.f32 n1_i n0_i) u n0_i)) normAngle))) (patch (*.f32 (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) #s(approx (+ (* n0_i (sin (* (- 1 u) normAngle))) (* n1_i (sin (* normAngle u)))) (*.f32 (fma.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 normAngle normAngle)) (fma.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i) (*.f32 (*.f32 (*.f32 u u) u) n1_i)) (fma.f32 (-.f32 n1_i n0_i) u n0_i)) normAngle))) #<representation binary32>) () ())) ())
#s(alt (* -1 (* n0_i (+ (* -1 (/ (sin (* normAngle (- 1 u))) (sin normAngle))) (* -1 (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle))))))) (taylor -inf n0_i) (#s(alt (*.f32 (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) #s(approx (+ (* n0_i (sin (* (- 1 u) normAngle))) (* n1_i (sin (* normAngle u)))) (*.f32 (fma.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 normAngle normAngle)) (fma.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i) (*.f32 (*.f32 (*.f32 u u) u) n1_i)) (fma.f32 (-.f32 n1_i n0_i) u n0_i)) normAngle))) (patch (*.f32 (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) #s(approx (+ (* n0_i (sin (* (- 1 u) normAngle))) (* n1_i (sin (* normAngle u)))) (*.f32 (fma.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 normAngle normAngle)) (fma.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i) (*.f32 (*.f32 (*.f32 u u) u) n1_i)) (fma.f32 (-.f32 n1_i n0_i) u n0_i)) normAngle))) #<representation binary32>) () ())) ())
#s(alt (* n0_i (sin (* normAngle (- 1 u)))) (taylor -inf n0_i) (#s(alt #s(approx (+ (* n0_i (sin (* (- 1 u) normAngle))) (* n1_i (sin (* normAngle u)))) (*.f32 (fma.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 normAngle normAngle)) (fma.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i) (*.f32 (*.f32 (*.f32 u u) u) n1_i)) (fma.f32 (-.f32 n1_i n0_i) u n0_i)) normAngle)) (patch #s(approx (+ (* n0_i (sin (* (- 1 u) normAngle))) (* n1_i (sin (* normAngle u)))) (*.f32 (fma.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 normAngle normAngle)) (fma.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i) (*.f32 (*.f32 (*.f32 u u) u) n1_i)) (fma.f32 (-.f32 n1_i n0_i) u n0_i)) normAngle)) #<representation binary32>) () ())) ())
#s(alt (* -1 (* n0_i (+ (* -1 (sin (* normAngle (- 1 u)))) (* -1 (/ (* n1_i (sin (* normAngle u))) n0_i))))) (taylor -inf n0_i) (#s(alt #s(approx (+ (* n0_i (sin (* (- 1 u) normAngle))) (* n1_i (sin (* normAngle u)))) (*.f32 (fma.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 normAngle normAngle)) (fma.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i) (*.f32 (*.f32 (*.f32 u u) u) n1_i)) (fma.f32 (-.f32 n1_i n0_i) u n0_i)) normAngle)) (patch #s(approx (+ (* n0_i (sin (* (- 1 u) normAngle))) (* n1_i (sin (* normAngle u)))) (*.f32 (fma.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 normAngle normAngle)) (fma.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i) (*.f32 (*.f32 (*.f32 u u) u) n1_i)) (fma.f32 (-.f32 n1_i n0_i) u n0_i)) normAngle)) #<representation binary32>) () ())) ())
#s(alt (* -1 (* n0_i (+ (* -1 (sin (* normAngle (- 1 u)))) (* -1 (/ (* n1_i (sin (* normAngle u))) n0_i))))) (taylor -inf n0_i) (#s(alt #s(approx (+ (* n0_i (sin (* (- 1 u) normAngle))) (* n1_i (sin (* normAngle u)))) (*.f32 (fma.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 normAngle normAngle)) (fma.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i) (*.f32 (*.f32 (*.f32 u u) u) n1_i)) (fma.f32 (-.f32 n1_i n0_i) u n0_i)) normAngle)) (patch #s(approx (+ (* n0_i (sin (* (- 1 u) normAngle))) (* n1_i (sin (* normAngle u)))) (*.f32 (fma.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 normAngle normAngle)) (fma.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i) (*.f32 (*.f32 (*.f32 u u) u) n1_i)) (fma.f32 (-.f32 n1_i n0_i) u n0_i)) normAngle)) #<representation binary32>) () ())) ())
#s(alt (* -1 (* n0_i (+ (* -1 (sin (* normAngle (- 1 u)))) (* -1 (/ (* n1_i (sin (* normAngle u))) n0_i))))) (taylor -inf n0_i) (#s(alt #s(approx (+ (* n0_i (sin (* (- 1 u) normAngle))) (* n1_i (sin (* normAngle u)))) (*.f32 (fma.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 normAngle normAngle)) (fma.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i) (*.f32 (*.f32 (*.f32 u u) u) n1_i)) (fma.f32 (-.f32 n1_i n0_i) u n0_i)) normAngle)) (patch #s(approx (+ (* n0_i (sin (* (- 1 u) normAngle))) (* n1_i (sin (* normAngle u)))) (*.f32 (fma.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 normAngle normAngle)) (fma.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i) (*.f32 (*.f32 (*.f32 u u) u) n1_i)) (fma.f32 (-.f32 n1_i n0_i) u n0_i)) normAngle)) #<representation binary32>) () ())) ())
#s(alt (* -1 (* n0_i (- 1 (/ 1 u)))) (taylor -inf n0_i) (#s(alt (-.f32 (/.f32 n0_i u) n0_i) (patch (-.f32 (/.f32 n0_i u) n0_i) #<representation binary32>) () ())) ())
#s(alt (* -1 (* n0_i (- 1 (/ 1 u)))) (taylor -inf n0_i) (#s(alt (-.f32 (/.f32 n0_i u) n0_i) (patch (-.f32 (/.f32 n0_i u) n0_i) #<representation binary32>) () ())) ())
#s(alt (* -1 (* n0_i (- 1 (/ 1 u)))) (taylor -inf n0_i) (#s(alt (-.f32 (/.f32 n0_i u) n0_i) (patch (-.f32 (/.f32 n0_i u) n0_i) #<representation binary32>) () ())) ())
#s(alt (* -1 (* n0_i (- 1 (/ 1 u)))) (taylor -inf n0_i) (#s(alt (-.f32 (/.f32 n0_i u) n0_i) (patch (-.f32 (/.f32 n0_i u) n0_i) #<representation binary32>) () ())) ())
#s(alt (* n0_i (* u (+ 1/3 (* -1/2 u)))) (taylor -inf n0_i) (#s(alt (*.f32 (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)) u) (patch (*.f32 (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)) u) #<representation binary32>) () ())) ())
#s(alt (* -1 (* n0_i (+ (* -1 (* u (+ 1/3 (* -1/2 u)))) (* -1/6 (/ (* n1_i u) n0_i))))) (taylor -inf n0_i) (#s(alt (*.f32 (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)) u) (patch (*.f32 (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)) u) #<representation binary32>) () ())) ())
#s(alt (* -1 (* n0_i (+ (* -1 (* u (+ 1/3 (* -1/2 u)))) (* -1/6 (/ (* n1_i u) n0_i))))) (taylor -inf n0_i) (#s(alt (*.f32 (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)) u) (patch (*.f32 (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)) u) #<representation binary32>) () ())) ())
#s(alt (* -1 (* n0_i (+ (* -1 (* u (+ 1/3 (* -1/2 u)))) (* -1/6 (/ (* n1_i u) n0_i))))) (taylor -inf n0_i) (#s(alt (*.f32 (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)) u) (patch (*.f32 (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)) u) #<representation binary32>) () ())) ())
#s(alt n0_i (taylor 0 u) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (-.f32 (*.f32 #s(literal 2/945 binary32) n0_i) (fma.f32 n1_i #s(literal 1/840 binary32) (*.f32 n1_i #s(literal -7/2160 binary32)))) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32)))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u n0_i)) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (-.f32 (*.f32 #s(literal 2/945 binary32) n0_i) (fma.f32 n1_i #s(literal 1/840 binary32) (*.f32 n1_i #s(literal -7/2160 binary32)))) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32)))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u n0_i)) #<representation binary32>) () ())) ())
#s(alt (+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (/ (* n1_i normAngle) (sin normAngle))))) (taylor 0 u) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (-.f32 (*.f32 #s(literal 2/945 binary32) n0_i) (fma.f32 n1_i #s(literal 1/840 binary32) (*.f32 n1_i #s(literal -7/2160 binary32)))) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32)))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u n0_i)) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (-.f32 (*.f32 #s(literal 2/945 binary32) n0_i) (fma.f32 n1_i #s(literal 1/840 binary32) (*.f32 n1_i #s(literal -7/2160 binary32)))) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32)))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u n0_i)) #<representation binary32>) () ())) ())
#s(alt (+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (+ (* -1/2 (* n0_i (* (pow normAngle 2) u))) (/ (* n1_i normAngle) (sin normAngle)))))) (taylor 0 u) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (-.f32 (*.f32 #s(literal 2/945 binary32) n0_i) (fma.f32 n1_i #s(literal 1/840 binary32) (*.f32 n1_i #s(literal -7/2160 binary32)))) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32)))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u n0_i)) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (-.f32 (*.f32 #s(literal 2/945 binary32) n0_i) (fma.f32 n1_i #s(literal 1/840 binary32) (*.f32 n1_i #s(literal -7/2160 binary32)))) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32)))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u n0_i)) #<representation binary32>) () ())) ())
#s(alt (+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (+ (* u (+ (* -1/2 (* n0_i (pow normAngle 2))) (* u (+ (* -1/6 (/ (* n1_i (pow normAngle 3)) (sin normAngle))) (* 1/6 (/ (* n0_i (* (pow normAngle 3) (cos normAngle))) (sin normAngle))))))) (/ (* n1_i normAngle) (sin normAngle)))))) (taylor 0 u) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (-.f32 (*.f32 #s(literal 2/945 binary32) n0_i) (fma.f32 n1_i #s(literal 1/840 binary32) (*.f32 n1_i #s(literal -7/2160 binary32)))) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32)))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u n0_i)) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (-.f32 (*.f32 #s(literal 2/945 binary32) n0_i) (fma.f32 n1_i #s(literal 1/840 binary32) (*.f32 n1_i #s(literal -7/2160 binary32)))) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32)))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u n0_i)) #<representation binary32>) () ())) ())
#s(alt n0_i (taylor 0 u) (#s(alt (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (-.f32 (*.f32 #s(literal 2/945 binary32) n0_i) (fma.f32 n1_i #s(literal 1/840 binary32) (*.f32 n1_i #s(literal -7/2160 binary32)))) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32)))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u n0_i) (patch (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (-.f32 (*.f32 #s(literal 2/945 binary32) n0_i) (fma.f32 n1_i #s(literal 1/840 binary32) (*.f32 n1_i #s(literal -7/2160 binary32)))) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32)))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u n0_i) #<representation binary32>) () ())) ())
#s(alt (+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (/ (* n1_i normAngle) (sin normAngle))))) (taylor 0 u) (#s(alt (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (-.f32 (*.f32 #s(literal 2/945 binary32) n0_i) (fma.f32 n1_i #s(literal 1/840 binary32) (*.f32 n1_i #s(literal -7/2160 binary32)))) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32)))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u n0_i) (patch (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (-.f32 (*.f32 #s(literal 2/945 binary32) n0_i) (fma.f32 n1_i #s(literal 1/840 binary32) (*.f32 n1_i #s(literal -7/2160 binary32)))) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32)))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u n0_i) #<representation binary32>) () ())) ())
#s(alt (+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (+ (* -1/2 (* n0_i (* (pow normAngle 2) u))) (/ (* n1_i normAngle) (sin normAngle)))))) (taylor 0 u) (#s(alt (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (-.f32 (*.f32 #s(literal 2/945 binary32) n0_i) (fma.f32 n1_i #s(literal 1/840 binary32) (*.f32 n1_i #s(literal -7/2160 binary32)))) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32)))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u n0_i) (patch (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (-.f32 (*.f32 #s(literal 2/945 binary32) n0_i) (fma.f32 n1_i #s(literal 1/840 binary32) (*.f32 n1_i #s(literal -7/2160 binary32)))) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32)))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u n0_i) #<representation binary32>) () ())) ())
#s(alt (+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (+ (* -1/2 (* n0_i (* (pow normAngle 2) u))) (/ (* n1_i normAngle) (sin normAngle)))))) (taylor 0 u) (#s(alt (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (-.f32 (*.f32 #s(literal 2/945 binary32) n0_i) (fma.f32 n1_i #s(literal 1/840 binary32) (*.f32 n1_i #s(literal -7/2160 binary32)))) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32)))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u n0_i) (patch (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (-.f32 (*.f32 #s(literal 2/945 binary32) n0_i) (fma.f32 n1_i #s(literal 1/840 binary32) (*.f32 n1_i #s(literal -7/2160 binary32)))) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32)))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u n0_i) #<representation binary32>) () ())) ())
#s(alt n0_i (taylor 0 u) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 u n1_i))) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 u n1_i))) #<representation binary32>) () ())) ())
#s(alt (+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (/ (* n1_i normAngle) (sin normAngle))))) (taylor 0 u) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 u n1_i))) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 u n1_i))) #<representation binary32>) () ())) ())
#s(alt (+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (+ (* -1/2 (* n0_i (* (pow normAngle 2) u))) (/ (* n1_i normAngle) (sin normAngle)))))) (taylor 0 u) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 u n1_i))) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 u n1_i))) #<representation binary32>) () ())) ())
#s(alt (+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (+ (* u (+ (* -1/2 (* n0_i (pow normAngle 2))) (* u (+ (* -1/6 (/ (* n1_i (pow normAngle 3)) (sin normAngle))) (* 1/6 (/ (* n0_i (* (pow normAngle 3) (cos normAngle))) (sin normAngle))))))) (/ (* n1_i normAngle) (sin normAngle)))))) (taylor 0 u) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 u n1_i))) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 u n1_i))) #<representation binary32>) () ())) ())
#s(alt n0_i (taylor 0 u) (#s(alt #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 u n1_i)) (patch #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 u n1_i)) #<representation binary32>) () ())) ())
#s(alt (+ n0_i (* u (+ n1_i (* -1 n0_i)))) (taylor 0 u) (#s(alt #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 u n1_i)) (patch #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 u n1_i)) #<representation binary32>) () ())) ())
#s(alt (+ n0_i (* u (+ n1_i (* -1 n0_i)))) (taylor 0 u) (#s(alt #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 u n1_i)) (patch #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 u n1_i)) #<representation binary32>) () ())) ())
#s(alt (+ n0_i (* u (+ n1_i (* -1 n0_i)))) (taylor 0 u) (#s(alt #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 u n1_i)) (patch #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 u n1_i)) #<representation binary32>) () ())) ())
#s(alt (* n1_i u) (taylor 0 u) (#s(alt (*.f32 u n1_i) (patch (*.f32 u n1_i) #<representation binary32>) () ())) ())
#s(alt (* n1_i u) (taylor 0 u) (#s(alt (*.f32 u n1_i) (patch (*.f32 u n1_i) #<representation binary32>) () ())) ())
#s(alt (* n1_i u) (taylor 0 u) (#s(alt (*.f32 u n1_i) (patch (*.f32 u n1_i) #<representation binary32>) () ())) ())
#s(alt (* n1_i u) (taylor 0 u) (#s(alt (*.f32 u n1_i) (patch (*.f32 u n1_i) #<representation binary32>) () ())) ())
#s(alt n0_i (taylor 0 u) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 (+.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i) u))) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 (+.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i) u))) #<representation binary32>) () ())) ())
#s(alt (+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (/ (* n1_i normAngle) (sin normAngle))))) (taylor 0 u) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 (+.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i) u))) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 (+.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i) u))) #<representation binary32>) () ())) ())
#s(alt (+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (+ (* -1/2 (* n0_i (* (pow normAngle 2) u))) (/ (* n1_i normAngle) (sin normAngle)))))) (taylor 0 u) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 (+.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i) u))) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 (+.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i) u))) #<representation binary32>) () ())) ())
#s(alt (+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (+ (* u (+ (* -1/2 (* n0_i (pow normAngle 2))) (* u (+ (* -1/6 (/ (* n1_i (pow normAngle 3)) (sin normAngle))) (* 1/6 (/ (* n0_i (* (pow normAngle 3) (cos normAngle))) (sin normAngle))))))) (/ (* n1_i normAngle) (sin normAngle)))))) (taylor 0 u) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 (+.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i) u))) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 (+.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i) u))) #<representation binary32>) () ())) ())
#s(alt n0_i (taylor 0 u) (#s(alt #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 (+.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i) u)) (patch #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 (+.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i) u)) #<representation binary32>) () ())) ())
#s(alt (+ n0_i (* u (+ n1_i (* -1 n0_i)))) (taylor 0 u) (#s(alt #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 (+.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i) u)) (patch #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 (+.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i) u)) #<representation binary32>) () ())) ())
#s(alt (+ n0_i (* u (+ n1_i (* -1 n0_i)))) (taylor 0 u) (#s(alt #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 (+.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i) u)) (patch #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 (+.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i) u)) #<representation binary32>) () ())) ())
#s(alt (+ n0_i (* u (+ n1_i (* -1 n0_i)))) (taylor 0 u) (#s(alt #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 (+.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i) u)) (patch #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 (+.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i) u)) #<representation binary32>) () ())) ())
#s(alt n0_i (taylor 0 u) (#s(alt (*.f32 (+.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i) u) (patch (*.f32 (+.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i) u) #<representation binary32>) () ())) ())
#s(alt (+ n0_i (* u (- n1_i n0_i))) (taylor 0 u) (#s(alt (*.f32 (+.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i) u) (patch (*.f32 (+.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i) u) #<representation binary32>) () ())) ())
#s(alt (+ n0_i (* u (- n1_i n0_i))) (taylor 0 u) (#s(alt (*.f32 (+.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i) u) (patch (*.f32 (+.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i) u) #<representation binary32>) () ())) ())
#s(alt (+ n0_i (* u (- n1_i n0_i))) (taylor 0 u) (#s(alt (*.f32 (+.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i) u) (patch (*.f32 (+.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i) u) #<representation binary32>) () ())) ())
#s(alt (/ n0_i u) (taylor 0 u) (#s(alt (+.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i) (patch (+.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i) #<representation binary32>) () ())) ())
#s(alt (/ (+ n0_i (* u (- n1_i n0_i))) u) (taylor 0 u) (#s(alt (+.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i) (patch (+.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i) #<representation binary32>) () ())) ())
#s(alt (/ (+ n0_i (* u (- n1_i n0_i))) u) (taylor 0 u) (#s(alt (+.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i) (patch (+.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i) #<representation binary32>) () ())) ())
#s(alt (/ (+ n0_i (* u (- n1_i n0_i))) u) (taylor 0 u) (#s(alt (+.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i) (patch (+.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i) #<representation binary32>) () ())) ())
#s(alt (* u (+ (* 1/6 n1_i) (+ (* 1/3 n0_i) (* (pow normAngle 2) (+ (* 7/360 n1_i) (* 1/45 n0_i)))))) (taylor 0 u) (#s(alt (fma.f32 (*.f32 (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32))) u) (*.f32 normAngle normAngle) (*.f32 (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)) u)) (patch (fma.f32 (*.f32 (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32))) u) (*.f32 normAngle normAngle) (*.f32 (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)) u)) #<representation binary32>) () ())) ())
#s(alt (* u (+ (* -1/2 (* n0_i u)) (+ (* 1/6 n1_i) (+ (* 1/3 n0_i) (* (pow normAngle 2) (+ (* 7/360 n1_i) (* 1/45 n0_i))))))) (taylor 0 u) (#s(alt (fma.f32 (*.f32 (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32))) u) (*.f32 normAngle normAngle) (*.f32 (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)) u)) (patch (fma.f32 (*.f32 (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32))) u) (*.f32 normAngle normAngle) (*.f32 (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)) u)) #<representation binary32>) () ())) ())
#s(alt (* u (+ (* -1/2 (* n0_i u)) (+ (* 1/6 n1_i) (+ (* 1/3 n0_i) (* (pow normAngle 2) (+ (* 7/360 n1_i) (* 1/45 n0_i))))))) (taylor 0 u) (#s(alt (fma.f32 (*.f32 (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32))) u) (*.f32 normAngle normAngle) (*.f32 (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)) u)) (patch (fma.f32 (*.f32 (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32))) u) (*.f32 normAngle normAngle) (*.f32 (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)) u)) #<representation binary32>) () ())) ())
#s(alt (* u (+ (* -1/2 (* n0_i u)) (+ (* 1/6 n1_i) (+ (* 1/3 n0_i) (* (pow normAngle 2) (+ (* 7/360 n1_i) (* 1/45 n0_i))))))) (taylor 0 u) (#s(alt (fma.f32 (*.f32 (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32))) u) (*.f32 normAngle normAngle) (*.f32 (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)) u)) (patch (fma.f32 (*.f32 (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32))) u) (*.f32 normAngle normAngle) (*.f32 (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)) u)) #<representation binary32>) () ())) ())
#s(alt n0_i (taylor 0 u) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) u) n0_i) (fma.f32 (fma.f32 (*.f32 (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32))) u) (*.f32 normAngle normAngle) (*.f32 (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)) u)) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i)))) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) u) n0_i) (fma.f32 (fma.f32 (*.f32 (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32))) u) (*.f32 normAngle normAngle) (*.f32 (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)) u)) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i)))) #<representation binary32>) () ())) ())
#s(alt (+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (/ (* n1_i normAngle) (sin normAngle))))) (taylor 0 u) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) u) n0_i) (fma.f32 (fma.f32 (*.f32 (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32))) u) (*.f32 normAngle normAngle) (*.f32 (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)) u)) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i)))) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) u) n0_i) (fma.f32 (fma.f32 (*.f32 (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32))) u) (*.f32 normAngle normAngle) (*.f32 (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)) u)) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i)))) #<representation binary32>) () ())) ())
#s(alt (+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (+ (* -1/2 (* n0_i (* (pow normAngle 2) u))) (/ (* n1_i normAngle) (sin normAngle)))))) (taylor 0 u) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) u) n0_i) (fma.f32 (fma.f32 (*.f32 (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32))) u) (*.f32 normAngle normAngle) (*.f32 (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)) u)) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i)))) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) u) n0_i) (fma.f32 (fma.f32 (*.f32 (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32))) u) (*.f32 normAngle normAngle) (*.f32 (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)) u)) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i)))) #<representation binary32>) () ())) ())
#s(alt (+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (+ (* u (+ (* -1/2 (* n0_i (pow normAngle 2))) (* u (+ (* -1/6 (/ (* n1_i (pow normAngle 3)) (sin normAngle))) (* 1/6 (/ (* n0_i (* (pow normAngle 3) (cos normAngle))) (sin normAngle))))))) (/ (* n1_i normAngle) (sin normAngle)))))) (taylor 0 u) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) u) n0_i) (fma.f32 (fma.f32 (*.f32 (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32))) u) (*.f32 normAngle normAngle) (*.f32 (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)) u)) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i)))) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) u) n0_i) (fma.f32 (fma.f32 (*.f32 (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32))) u) (*.f32 normAngle normAngle) (*.f32 (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)) u)) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i)))) #<representation binary32>) () ())) ())
#s(alt n0_i (taylor 0 u) (#s(alt #s(approx (+ (* (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) u) n0_i) (fma.f32 (fma.f32 (*.f32 (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32))) u) (*.f32 normAngle normAngle) (*.f32 (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)) u)) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i))) (patch #s(approx (+ (* (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) u) n0_i) (fma.f32 (fma.f32 (*.f32 (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32))) u) (*.f32 normAngle normAngle) (*.f32 (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)) u)) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i))) #<representation binary32>) () ())) ())
#s(alt (+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (/ (* n1_i normAngle) (sin normAngle))))) (taylor 0 u) (#s(alt #s(approx (+ (* (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) u) n0_i) (fma.f32 (fma.f32 (*.f32 (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32))) u) (*.f32 normAngle normAngle) (*.f32 (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)) u)) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i))) (patch #s(approx (+ (* (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) u) n0_i) (fma.f32 (fma.f32 (*.f32 (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32))) u) (*.f32 normAngle normAngle) (*.f32 (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)) u)) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i))) #<representation binary32>) () ())) ())
#s(alt (+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (+ (* -1/2 (* n0_i (* (pow normAngle 2) u))) (/ (* n1_i normAngle) (sin normAngle)))))) (taylor 0 u) (#s(alt #s(approx (+ (* (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) u) n0_i) (fma.f32 (fma.f32 (*.f32 (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32))) u) (*.f32 normAngle normAngle) (*.f32 (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)) u)) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i))) (patch #s(approx (+ (* (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) u) n0_i) (fma.f32 (fma.f32 (*.f32 (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32))) u) (*.f32 normAngle normAngle) (*.f32 (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)) u)) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i))) #<representation binary32>) () ())) ())
#s(alt (+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (+ (* -1/2 (* n0_i (* (pow normAngle 2) u))) (/ (* n1_i normAngle) (sin normAngle)))))) (taylor 0 u) (#s(alt #s(approx (+ (* (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) u) n0_i) (fma.f32 (fma.f32 (*.f32 (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32))) u) (*.f32 normAngle normAngle) (*.f32 (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)) u)) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i))) (patch #s(approx (+ (* (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) u) n0_i) (fma.f32 (fma.f32 (*.f32 (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32))) u) (*.f32 normAngle normAngle) (*.f32 (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)) u)) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i))) #<representation binary32>) () ())) ())
#s(alt n0_i (taylor 0 u) (#s(alt (fma.f32 (fma.f32 (*.f32 (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32))) u) (*.f32 normAngle normAngle) (*.f32 (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)) u)) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i)) (patch (fma.f32 (fma.f32 (*.f32 (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32))) u) (*.f32 normAngle normAngle) (*.f32 (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)) u)) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i)) #<representation binary32>) () ())) ())
#s(alt (+ n0_i (* u (- (+ n1_i (* (pow normAngle 2) (+ (* 1/6 n1_i) (+ (* 1/3 n0_i) (* (pow normAngle 2) (+ (* 7/360 n1_i) (* 1/45 n0_i))))))) n0_i))) (taylor 0 u) (#s(alt (fma.f32 (fma.f32 (*.f32 (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32))) u) (*.f32 normAngle normAngle) (*.f32 (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)) u)) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i)) (patch (fma.f32 (fma.f32 (*.f32 (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32))) u) (*.f32 normAngle normAngle) (*.f32 (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)) u)) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i)) #<representation binary32>) () ())) ())
#s(alt (+ n0_i (* u (- (+ n1_i (+ (* -1/2 (* n0_i (* (pow normAngle 2) u))) (* (pow normAngle 2) (+ (* 1/6 n1_i) (+ (* 1/3 n0_i) (* (pow normAngle 2) (+ (* 7/360 n1_i) (* 1/45 n0_i)))))))) n0_i))) (taylor 0 u) (#s(alt (fma.f32 (fma.f32 (*.f32 (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32))) u) (*.f32 normAngle normAngle) (*.f32 (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)) u)) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i)) (patch (fma.f32 (fma.f32 (*.f32 (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32))) u) (*.f32 normAngle normAngle) (*.f32 (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)) u)) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i)) #<representation binary32>) () ())) ())
#s(alt (+ n0_i (* u (- (+ n1_i (+ (* -1/2 (* n0_i (* (pow normAngle 2) u))) (* (pow normAngle 2) (+ (* 1/6 n1_i) (+ (* 1/3 n0_i) (* (pow normAngle 2) (+ (* 7/360 n1_i) (* 1/45 n0_i)))))))) n0_i))) (taylor 0 u) (#s(alt (fma.f32 (fma.f32 (*.f32 (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32))) u) (*.f32 normAngle normAngle) (*.f32 (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)) u)) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i)) (patch (fma.f32 (fma.f32 (*.f32 (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32))) u) (*.f32 normAngle normAngle) (*.f32 (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)) u)) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i)) #<representation binary32>) () ())) ())
#s(alt n0_i (taylor 0 u) (#s(alt (*.f32 (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) #s(approx (+ (* n0_i (sin (* (- 1 u) normAngle))) (* n1_i (sin (* normAngle u)))) (*.f32 (fma.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 normAngle normAngle)) (fma.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i) (*.f32 (*.f32 (*.f32 u u) u) n1_i)) (fma.f32 (-.f32 n1_i n0_i) u n0_i)) normAngle))) (patch (*.f32 (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) #s(approx (+ (* n0_i (sin (* (- 1 u) normAngle))) (* n1_i (sin (* normAngle u)))) (*.f32 (fma.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 normAngle normAngle)) (fma.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i) (*.f32 (*.f32 (*.f32 u u) u) n1_i)) (fma.f32 (-.f32 n1_i n0_i) u n0_i)) normAngle))) #<representation binary32>) () ())) ())
#s(alt (+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (/ (* n1_i normAngle) (sin normAngle))))) (taylor 0 u) (#s(alt (*.f32 (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) #s(approx (+ (* n0_i (sin (* (- 1 u) normAngle))) (* n1_i (sin (* normAngle u)))) (*.f32 (fma.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 normAngle normAngle)) (fma.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i) (*.f32 (*.f32 (*.f32 u u) u) n1_i)) (fma.f32 (-.f32 n1_i n0_i) u n0_i)) normAngle))) (patch (*.f32 (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) #s(approx (+ (* n0_i (sin (* (- 1 u) normAngle))) (* n1_i (sin (* normAngle u)))) (*.f32 (fma.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 normAngle normAngle)) (fma.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i) (*.f32 (*.f32 (*.f32 u u) u) n1_i)) (fma.f32 (-.f32 n1_i n0_i) u n0_i)) normAngle))) #<representation binary32>) () ())) ())
#s(alt (+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (+ (* -1/2 (* n0_i (* (pow normAngle 2) u))) (/ (* n1_i normAngle) (sin normAngle)))))) (taylor 0 u) (#s(alt (*.f32 (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) #s(approx (+ (* n0_i (sin (* (- 1 u) normAngle))) (* n1_i (sin (* normAngle u)))) (*.f32 (fma.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 normAngle normAngle)) (fma.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i) (*.f32 (*.f32 (*.f32 u u) u) n1_i)) (fma.f32 (-.f32 n1_i n0_i) u n0_i)) normAngle))) (patch (*.f32 (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) #s(approx (+ (* n0_i (sin (* (- 1 u) normAngle))) (* n1_i (sin (* normAngle u)))) (*.f32 (fma.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 normAngle normAngle)) (fma.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i) (*.f32 (*.f32 (*.f32 u u) u) n1_i)) (fma.f32 (-.f32 n1_i n0_i) u n0_i)) normAngle))) #<representation binary32>) () ())) ())
#s(alt (+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (+ (* u (+ (* -1/2 (* n0_i (pow normAngle 2))) (* u (+ (* -1/6 (/ (* n1_i (pow normAngle 3)) (sin normAngle))) (* 1/6 (/ (* n0_i (* (pow normAngle 3) (cos normAngle))) (sin normAngle))))))) (/ (* n1_i normAngle) (sin normAngle)))))) (taylor 0 u) (#s(alt (*.f32 (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) #s(approx (+ (* n0_i (sin (* (- 1 u) normAngle))) (* n1_i (sin (* normAngle u)))) (*.f32 (fma.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 normAngle normAngle)) (fma.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i) (*.f32 (*.f32 (*.f32 u u) u) n1_i)) (fma.f32 (-.f32 n1_i n0_i) u n0_i)) normAngle))) (patch (*.f32 (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) #s(approx (+ (* n0_i (sin (* (- 1 u) normAngle))) (* n1_i (sin (* normAngle u)))) (*.f32 (fma.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 normAngle normAngle)) (fma.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i) (*.f32 (*.f32 (*.f32 u u) u) n1_i)) (fma.f32 (-.f32 n1_i n0_i) u n0_i)) normAngle))) #<representation binary32>) () ())) ())
#s(alt (* n0_i (sin normAngle)) (taylor 0 u) (#s(alt #s(approx (+ (* n0_i (sin (* (- 1 u) normAngle))) (* n1_i (sin (* normAngle u)))) (*.f32 (fma.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 normAngle normAngle)) (fma.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i) (*.f32 (*.f32 (*.f32 u u) u) n1_i)) (fma.f32 (-.f32 n1_i n0_i) u n0_i)) normAngle)) (patch #s(approx (+ (* n0_i (sin (* (- 1 u) normAngle))) (* n1_i (sin (* normAngle u)))) (*.f32 (fma.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 normAngle normAngle)) (fma.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i) (*.f32 (*.f32 (*.f32 u u) u) n1_i)) (fma.f32 (-.f32 n1_i n0_i) u n0_i)) normAngle)) #<representation binary32>) () ())) ())
#s(alt (+ (* n0_i (sin normAngle)) (* u (+ (* -1 (* n0_i (* normAngle (cos normAngle)))) (* n1_i normAngle)))) (taylor 0 u) (#s(alt #s(approx (+ (* n0_i (sin (* (- 1 u) normAngle))) (* n1_i (sin (* normAngle u)))) (*.f32 (fma.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 normAngle normAngle)) (fma.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i) (*.f32 (*.f32 (*.f32 u u) u) n1_i)) (fma.f32 (-.f32 n1_i n0_i) u n0_i)) normAngle)) (patch #s(approx (+ (* n0_i (sin (* (- 1 u) normAngle))) (* n1_i (sin (* normAngle u)))) (*.f32 (fma.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 normAngle normAngle)) (fma.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i) (*.f32 (*.f32 (*.f32 u u) u) n1_i)) (fma.f32 (-.f32 n1_i n0_i) u n0_i)) normAngle)) #<representation binary32>) () ())) ())
#s(alt (+ (* n0_i (sin normAngle)) (* u (+ (* -1 (* n0_i (* normAngle (cos normAngle)))) (+ (* -1/2 (* n0_i (* (pow normAngle 2) (* u (sin normAngle))))) (* n1_i normAngle))))) (taylor 0 u) (#s(alt #s(approx (+ (* n0_i (sin (* (- 1 u) normAngle))) (* n1_i (sin (* normAngle u)))) (*.f32 (fma.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 normAngle normAngle)) (fma.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i) (*.f32 (*.f32 (*.f32 u u) u) n1_i)) (fma.f32 (-.f32 n1_i n0_i) u n0_i)) normAngle)) (patch #s(approx (+ (* n0_i (sin (* (- 1 u) normAngle))) (* n1_i (sin (* normAngle u)))) (*.f32 (fma.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 normAngle normAngle)) (fma.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i) (*.f32 (*.f32 (*.f32 u u) u) n1_i)) (fma.f32 (-.f32 n1_i n0_i) u n0_i)) normAngle)) #<representation binary32>) () ())) ())
#s(alt (+ (* n0_i (sin normAngle)) (* u (+ (* -1 (* n0_i (* normAngle (cos normAngle)))) (+ (* n1_i normAngle) (* u (+ (* -1/2 (* n0_i (* (pow normAngle 2) (sin normAngle)))) (* u (+ (* -1/6 (* n1_i (pow normAngle 3))) (* 1/6 (* n0_i (* (pow normAngle 3) (cos normAngle)))))))))))) (taylor 0 u) (#s(alt #s(approx (+ (* n0_i (sin (* (- 1 u) normAngle))) (* n1_i (sin (* normAngle u)))) (*.f32 (fma.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 normAngle normAngle)) (fma.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i) (*.f32 (*.f32 (*.f32 u u) u) n1_i)) (fma.f32 (-.f32 n1_i n0_i) u n0_i)) normAngle)) (patch #s(approx (+ (* n0_i (sin (* (- 1 u) normAngle))) (* n1_i (sin (* normAngle u)))) (*.f32 (fma.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 normAngle normAngle)) (fma.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i) (*.f32 (*.f32 (*.f32 u u) u) n1_i)) (fma.f32 (-.f32 n1_i n0_i) u n0_i)) normAngle)) #<representation binary32>) () ())) ())
#s(alt 1/3 (taylor 0 u) (#s(alt (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) (patch (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) #<representation binary32>) () ())) ())
#s(alt (+ 1/3 (* -1/2 u)) (taylor 0 u) (#s(alt (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) (patch (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) #<representation binary32>) () ())) ())
#s(alt (+ 1/3 (* -1/2 u)) (taylor 0 u) (#s(alt (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) (patch (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) #<representation binary32>) () ())) ())
#s(alt (+ 1/3 (* -1/2 u)) (taylor 0 u) (#s(alt (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) (patch (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) #<representation binary32>) () ())) ())
#s(alt (/ n0_i u) (taylor 0 u) (#s(alt (-.f32 (/.f32 n0_i u) n0_i) (patch (-.f32 (/.f32 n0_i u) n0_i) #<representation binary32>) () ())) ())
#s(alt (/ (+ n0_i (* -1 (* n0_i u))) u) (taylor 0 u) (#s(alt (-.f32 (/.f32 n0_i u) n0_i) (patch (-.f32 (/.f32 n0_i u) n0_i) #<representation binary32>) () ())) ())
#s(alt (/ (+ n0_i (* -1 (* n0_i u))) u) (taylor 0 u) (#s(alt (-.f32 (/.f32 n0_i u) n0_i) (patch (-.f32 (/.f32 n0_i u) n0_i) #<representation binary32>) () ())) ())
#s(alt (/ (+ n0_i (* -1 (* n0_i u))) u) (taylor 0 u) (#s(alt (-.f32 (/.f32 n0_i u) n0_i) (patch (-.f32 (/.f32 n0_i u) n0_i) #<representation binary32>) () ())) ())
#s(alt (* u (+ (* 1/6 n1_i) (* 1/3 n0_i))) (taylor 0 u) (#s(alt (*.f32 (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)) u) (patch (*.f32 (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)) u) #<representation binary32>) () ())) ())
#s(alt (* u (+ (* -1/2 (* n0_i u)) (+ (* 1/6 n1_i) (* 1/3 n0_i)))) (taylor 0 u) (#s(alt (*.f32 (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)) u) (patch (*.f32 (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)) u) #<representation binary32>) () ())) ())
#s(alt (* u (+ (* -1/2 (* n0_i u)) (+ (* 1/6 n1_i) (* 1/3 n0_i)))) (taylor 0 u) (#s(alt (*.f32 (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)) u) (patch (*.f32 (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)) u) #<representation binary32>) () ())) ())
#s(alt (* u (+ (* -1/2 (* n0_i u)) (+ (* 1/6 n1_i) (* 1/3 n0_i)))) (taylor 0 u) (#s(alt (*.f32 (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)) u) (patch (*.f32 (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)) u) #<representation binary32>) () ())) ())
#s(alt 1 (taylor 0 u) (#s(alt (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (patch (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) #<representation binary32>) () ())) ())
#s(alt (+ 1 (* -2 u)) (taylor 0 u) (#s(alt (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (patch (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) #<representation binary32>) () ())) ())
#s(alt (+ 1 (* u (- u 2))) (taylor 0 u) (#s(alt (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (patch (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) #<representation binary32>) () ())) ())
#s(alt (+ 1 (* u (- u 2))) (taylor 0 u) (#s(alt (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (patch (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) #<representation binary32>) () ())) ())
#s(alt (pow u 3) (taylor 0 u) (#s(alt (*.f32 (*.f32 u u) u) (patch (*.f32 (*.f32 u u) u) #<representation binary32>) () ())) ())
#s(alt (pow u 3) (taylor 0 u) (#s(alt (*.f32 (*.f32 u u) u) (patch (*.f32 (*.f32 u u) u) #<representation binary32>) () ())) ())
#s(alt (pow u 3) (taylor 0 u) (#s(alt (*.f32 (*.f32 u u) u) (patch (*.f32 (*.f32 u u) u) #<representation binary32>) () ())) ())
#s(alt (pow u 3) (taylor 0 u) (#s(alt (*.f32 (*.f32 u u) u) (patch (*.f32 (*.f32 u u) u) #<representation binary32>) () ())) ())
#s(alt (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) (taylor inf u) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (-.f32 (*.f32 #s(literal 2/945 binary32) n0_i) (fma.f32 n1_i #s(literal 1/840 binary32) (*.f32 n1_i #s(literal -7/2160 binary32)))) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32)))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u n0_i)) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (-.f32 (*.f32 #s(literal 2/945 binary32) n0_i) (fma.f32 n1_i #s(literal 1/840 binary32) (*.f32 n1_i #s(literal -7/2160 binary32)))) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32)))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u n0_i)) #<representation binary32>) () ())) ())
#s(alt (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) (taylor inf u) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (-.f32 (*.f32 #s(literal 2/945 binary32) n0_i) (fma.f32 n1_i #s(literal 1/840 binary32) (*.f32 n1_i #s(literal -7/2160 binary32)))) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32)))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u n0_i)) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (-.f32 (*.f32 #s(literal 2/945 binary32) n0_i) (fma.f32 n1_i #s(literal 1/840 binary32) (*.f32 n1_i #s(literal -7/2160 binary32)))) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32)))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u n0_i)) #<representation binary32>) () ())) ())
#s(alt (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) (taylor inf u) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (-.f32 (*.f32 #s(literal 2/945 binary32) n0_i) (fma.f32 n1_i #s(literal 1/840 binary32) (*.f32 n1_i #s(literal -7/2160 binary32)))) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32)))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u n0_i)) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (-.f32 (*.f32 #s(literal 2/945 binary32) n0_i) (fma.f32 n1_i #s(literal 1/840 binary32) (*.f32 n1_i #s(literal -7/2160 binary32)))) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32)))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u n0_i)) #<representation binary32>) () ())) ())
#s(alt (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) (taylor inf u) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (-.f32 (*.f32 #s(literal 2/945 binary32) n0_i) (fma.f32 n1_i #s(literal 1/840 binary32) (*.f32 n1_i #s(literal -7/2160 binary32)))) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32)))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u n0_i)) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (-.f32 (*.f32 #s(literal 2/945 binary32) n0_i) (fma.f32 n1_i #s(literal 1/840 binary32) (*.f32 n1_i #s(literal -7/2160 binary32)))) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32)))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u n0_i)) #<representation binary32>) () ())) ())
#s(alt (* -1/2 (* n0_i (* (pow normAngle 2) (pow u 2)))) (taylor inf u) (#s(alt (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (-.f32 (*.f32 #s(literal 2/945 binary32) n0_i) (fma.f32 n1_i #s(literal 1/840 binary32) (*.f32 n1_i #s(literal -7/2160 binary32)))) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32)))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u n0_i) (patch (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (-.f32 (*.f32 #s(literal 2/945 binary32) n0_i) (fma.f32 n1_i #s(literal 1/840 binary32) (*.f32 n1_i #s(literal -7/2160 binary32)))) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32)))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u n0_i) #<representation binary32>) () ())) ())
#s(alt (* (pow u 2) (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (* u (sin normAngle)))) (+ (* -1/2 (* n0_i (pow normAngle 2))) (/ (* n1_i normAngle) (* u (sin normAngle)))))) (taylor inf u) (#s(alt (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (-.f32 (*.f32 #s(literal 2/945 binary32) n0_i) (fma.f32 n1_i #s(literal 1/840 binary32) (*.f32 n1_i #s(literal -7/2160 binary32)))) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32)))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u n0_i) (patch (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (-.f32 (*.f32 #s(literal 2/945 binary32) n0_i) (fma.f32 n1_i #s(literal 1/840 binary32) (*.f32 n1_i #s(literal -7/2160 binary32)))) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32)))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u n0_i) #<representation binary32>) () ())) ())
#s(alt (* (pow u 2) (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (* u (sin normAngle)))) (+ (* -1/2 (* n0_i (pow normAngle 2))) (+ (/ n0_i (pow u 2)) (/ (* n1_i normAngle) (* u (sin normAngle))))))) (taylor inf u) (#s(alt (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (-.f32 (*.f32 #s(literal 2/945 binary32) n0_i) (fma.f32 n1_i #s(literal 1/840 binary32) (*.f32 n1_i #s(literal -7/2160 binary32)))) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32)))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u n0_i) (patch (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (-.f32 (*.f32 #s(literal 2/945 binary32) n0_i) (fma.f32 n1_i #s(literal 1/840 binary32) (*.f32 n1_i #s(literal -7/2160 binary32)))) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32)))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u n0_i) #<representation binary32>) () ())) ())
#s(alt (* (pow u 2) (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (* u (sin normAngle)))) (+ (* -1/2 (* n0_i (pow normAngle 2))) (+ (/ n0_i (pow u 2)) (/ (* n1_i normAngle) (* u (sin normAngle))))))) (taylor inf u) (#s(alt (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (-.f32 (*.f32 #s(literal 2/945 binary32) n0_i) (fma.f32 n1_i #s(literal 1/840 binary32) (*.f32 n1_i #s(literal -7/2160 binary32)))) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32)))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u n0_i) (patch (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (-.f32 (*.f32 #s(literal 2/945 binary32) n0_i) (fma.f32 n1_i #s(literal 1/840 binary32) (*.f32 n1_i #s(literal -7/2160 binary32)))) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32)))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u n0_i) #<representation binary32>) () ())) ())
#s(alt (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) (taylor inf u) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 u n1_i))) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 u n1_i))) #<representation binary32>) () ())) ())
#s(alt (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) (taylor inf u) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 u n1_i))) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 u n1_i))) #<representation binary32>) () ())) ())
#s(alt (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) (taylor inf u) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 u n1_i))) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 u n1_i))) #<representation binary32>) () ())) ())
#s(alt (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) (taylor inf u) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 u n1_i))) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 u n1_i))) #<representation binary32>) () ())) ())
#s(alt (* u (+ n1_i (* -1 n0_i))) (taylor inf u) (#s(alt #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 u n1_i)) (patch #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 u n1_i)) #<representation binary32>) () ())) ())
#s(alt (* u (+ n1_i (+ (* -1 n0_i) (/ n0_i u)))) (taylor inf u) (#s(alt #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 u n1_i)) (patch #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 u n1_i)) #<representation binary32>) () ())) ())
#s(alt (* u (+ n1_i (+ (* -1 n0_i) (/ n0_i u)))) (taylor inf u) (#s(alt #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 u n1_i)) (patch #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 u n1_i)) #<representation binary32>) () ())) ())
#s(alt (* u (+ n1_i (+ (* -1 n0_i) (/ n0_i u)))) (taylor inf u) (#s(alt #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 u n1_i)) (patch #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 u n1_i)) #<representation binary32>) () ())) ())
#s(alt (* n1_i u) (taylor inf u) (#s(alt (*.f32 u n1_i) (patch (*.f32 u n1_i) #<representation binary32>) () ())) ())
#s(alt (* n1_i u) (taylor inf u) (#s(alt (*.f32 u n1_i) (patch (*.f32 u n1_i) #<representation binary32>) () ())) ())
#s(alt (* n1_i u) (taylor inf u) (#s(alt (*.f32 u n1_i) (patch (*.f32 u n1_i) #<representation binary32>) () ())) ())
#s(alt (* n1_i u) (taylor inf u) (#s(alt (*.f32 u n1_i) (patch (*.f32 u n1_i) #<representation binary32>) () ())) ())
#s(alt (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) (taylor inf u) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 (+.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i) u))) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 (+.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i) u))) #<representation binary32>) () ())) ())
#s(alt (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) (taylor inf u) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 (+.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i) u))) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 (+.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i) u))) #<representation binary32>) () ())) ())
#s(alt (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) (taylor inf u) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 (+.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i) u))) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 (+.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i) u))) #<representation binary32>) () ())) ())
#s(alt (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) (taylor inf u) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 (+.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i) u))) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 (+.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i) u))) #<representation binary32>) () ())) ())
#s(alt (* u (+ n1_i (* -1 n0_i))) (taylor inf u) (#s(alt #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 (+.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i) u)) (patch #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 (+.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i) u)) #<representation binary32>) () ())) ())
#s(alt (* u (+ n1_i (+ (* -1 n0_i) (/ n0_i u)))) (taylor inf u) (#s(alt #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 (+.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i) u)) (patch #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 (+.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i) u)) #<representation binary32>) () ())) ())
#s(alt (* u (+ n1_i (+ (* -1 n0_i) (/ n0_i u)))) (taylor inf u) (#s(alt #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 (+.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i) u)) (patch #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 (+.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i) u)) #<representation binary32>) () ())) ())
#s(alt (* u (+ n1_i (+ (* -1 n0_i) (/ n0_i u)))) (taylor inf u) (#s(alt #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 (+.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i) u)) (patch #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 (+.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i) u)) #<representation binary32>) () ())) ())
#s(alt (* u (- n1_i n0_i)) (taylor inf u) (#s(alt (*.f32 (+.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i) u) (patch (*.f32 (+.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i) u) #<representation binary32>) () ())) ())
#s(alt (* u (- (+ n1_i (/ n0_i u)) n0_i)) (taylor inf u) (#s(alt (*.f32 (+.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i) u) (patch (*.f32 (+.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i) u) #<representation binary32>) () ())) ())
#s(alt (* u (- (+ n1_i (/ n0_i u)) n0_i)) (taylor inf u) (#s(alt (*.f32 (+.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i) u) (patch (*.f32 (+.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i) u) #<representation binary32>) () ())) ())
#s(alt (* u (- (+ n1_i (/ n0_i u)) n0_i)) (taylor inf u) (#s(alt (*.f32 (+.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i) u) (patch (*.f32 (+.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i) u) #<representation binary32>) () ())) ())
#s(alt (- n1_i n0_i) (taylor inf u) (#s(alt (+.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i) (patch (+.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i) #<representation binary32>) () ())) ())
#s(alt (- (+ n1_i (/ n0_i u)) n0_i) (taylor inf u) (#s(alt (+.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i) (patch (+.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i) #<representation binary32>) () ())) ())
#s(alt (- (+ n1_i (/ n0_i u)) n0_i) (taylor inf u) (#s(alt (+.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i) (patch (+.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i) #<representation binary32>) () ())) ())
#s(alt (- (+ n1_i (/ n0_i u)) n0_i) (taylor inf u) (#s(alt (+.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i) (patch (+.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i) #<representation binary32>) () ())) ())
#s(alt (* -1/2 (* n0_i (pow u 2))) (taylor inf u) (#s(alt (fma.f32 (*.f32 (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32))) u) (*.f32 normAngle normAngle) (*.f32 (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)) u)) (patch (fma.f32 (*.f32 (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32))) u) (*.f32 normAngle normAngle) (*.f32 (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)) u)) #<representation binary32>) () ())) ())
#s(alt (* (pow u 2) (+ (* -1/2 n0_i) (+ (* 1/6 (/ n1_i u)) (+ (* 1/3 (/ n0_i u)) (/ (* (pow normAngle 2) (+ (* 7/360 n1_i) (* 1/45 n0_i))) u))))) (taylor inf u) (#s(alt (fma.f32 (*.f32 (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32))) u) (*.f32 normAngle normAngle) (*.f32 (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)) u)) (patch (fma.f32 (*.f32 (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32))) u) (*.f32 normAngle normAngle) (*.f32 (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)) u)) #<representation binary32>) () ())) ())
#s(alt (* (pow u 2) (+ (* -1/2 n0_i) (+ (* 1/6 (/ n1_i u)) (+ (* 1/3 (/ n0_i u)) (/ (* (pow normAngle 2) (+ (* 7/360 n1_i) (* 1/45 n0_i))) u))))) (taylor inf u) (#s(alt (fma.f32 (*.f32 (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32))) u) (*.f32 normAngle normAngle) (*.f32 (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)) u)) (patch (fma.f32 (*.f32 (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32))) u) (*.f32 normAngle normAngle) (*.f32 (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)) u)) #<representation binary32>) () ())) ())
#s(alt (* (pow u 2) (+ (* -1/2 n0_i) (+ (* 1/6 (/ n1_i u)) (+ (* 1/3 (/ n0_i u)) (/ (* (pow normAngle 2) (+ (* 7/360 n1_i) (* 1/45 n0_i))) u))))) (taylor inf u) (#s(alt (fma.f32 (*.f32 (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32))) u) (*.f32 normAngle normAngle) (*.f32 (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)) u)) (patch (fma.f32 (*.f32 (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32))) u) (*.f32 normAngle normAngle) (*.f32 (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)) u)) #<representation binary32>) () ())) ())
#s(alt (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) (taylor inf u) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) u) n0_i) (fma.f32 (fma.f32 (*.f32 (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32))) u) (*.f32 normAngle normAngle) (*.f32 (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)) u)) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i)))) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) u) n0_i) (fma.f32 (fma.f32 (*.f32 (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32))) u) (*.f32 normAngle normAngle) (*.f32 (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)) u)) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i)))) #<representation binary32>) () ())) ())
#s(alt (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) (taylor inf u) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) u) n0_i) (fma.f32 (fma.f32 (*.f32 (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32))) u) (*.f32 normAngle normAngle) (*.f32 (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)) u)) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i)))) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) u) n0_i) (fma.f32 (fma.f32 (*.f32 (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32))) u) (*.f32 normAngle normAngle) (*.f32 (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)) u)) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i)))) #<representation binary32>) () ())) ())
#s(alt (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) (taylor inf u) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) u) n0_i) (fma.f32 (fma.f32 (*.f32 (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32))) u) (*.f32 normAngle normAngle) (*.f32 (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)) u)) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i)))) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) u) n0_i) (fma.f32 (fma.f32 (*.f32 (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32))) u) (*.f32 normAngle normAngle) (*.f32 (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)) u)) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i)))) #<representation binary32>) () ())) ())
#s(alt (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) (taylor inf u) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) u) n0_i) (fma.f32 (fma.f32 (*.f32 (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32))) u) (*.f32 normAngle normAngle) (*.f32 (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)) u)) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i)))) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) u) n0_i) (fma.f32 (fma.f32 (*.f32 (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32))) u) (*.f32 normAngle normAngle) (*.f32 (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)) u)) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i)))) #<representation binary32>) () ())) ())
#s(alt (* -1/2 (* n0_i (* (pow normAngle 2) (pow u 2)))) (taylor inf u) (#s(alt #s(approx (+ (* (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) u) n0_i) (fma.f32 (fma.f32 (*.f32 (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32))) u) (*.f32 normAngle normAngle) (*.f32 (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)) u)) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i))) (patch #s(approx (+ (* (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) u) n0_i) (fma.f32 (fma.f32 (*.f32 (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32))) u) (*.f32 normAngle normAngle) (*.f32 (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)) u)) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i))) #<representation binary32>) () ())) ())
#s(alt (* (pow u 2) (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (* u (sin normAngle)))) (+ (* -1/2 (* n0_i (pow normAngle 2))) (/ (* n1_i normAngle) (* u (sin normAngle)))))) (taylor inf u) (#s(alt #s(approx (+ (* (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) u) n0_i) (fma.f32 (fma.f32 (*.f32 (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32))) u) (*.f32 normAngle normAngle) (*.f32 (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)) u)) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i))) (patch #s(approx (+ (* (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) u) n0_i) (fma.f32 (fma.f32 (*.f32 (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32))) u) (*.f32 normAngle normAngle) (*.f32 (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)) u)) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i))) #<representation binary32>) () ())) ())
#s(alt (* (pow u 2) (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (* u (sin normAngle)))) (+ (* -1/2 (* n0_i (pow normAngle 2))) (+ (/ n0_i (pow u 2)) (/ (* n1_i normAngle) (* u (sin normAngle))))))) (taylor inf u) (#s(alt #s(approx (+ (* (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) u) n0_i) (fma.f32 (fma.f32 (*.f32 (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32))) u) (*.f32 normAngle normAngle) (*.f32 (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)) u)) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i))) (patch #s(approx (+ (* (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) u) n0_i) (fma.f32 (fma.f32 (*.f32 (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32))) u) (*.f32 normAngle normAngle) (*.f32 (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)) u)) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i))) #<representation binary32>) () ())) ())
#s(alt (* (pow u 2) (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (* u (sin normAngle)))) (+ (* -1/2 (* n0_i (pow normAngle 2))) (+ (/ n0_i (pow u 2)) (/ (* n1_i normAngle) (* u (sin normAngle))))))) (taylor inf u) (#s(alt #s(approx (+ (* (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) u) n0_i) (fma.f32 (fma.f32 (*.f32 (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32))) u) (*.f32 normAngle normAngle) (*.f32 (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)) u)) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i))) (patch #s(approx (+ (* (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) u) n0_i) (fma.f32 (fma.f32 (*.f32 (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32))) u) (*.f32 normAngle normAngle) (*.f32 (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)) u)) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i))) #<representation binary32>) () ())) ())
#s(alt (* -1/2 (* n0_i (* (pow normAngle 2) (pow u 2)))) (taylor inf u) (#s(alt (fma.f32 (fma.f32 (*.f32 (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32))) u) (*.f32 normAngle normAngle) (*.f32 (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)) u)) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i)) (patch (fma.f32 (fma.f32 (*.f32 (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32))) u) (*.f32 normAngle normAngle) (*.f32 (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)) u)) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i)) #<representation binary32>) () ())) ())
#s(alt (* (pow u 2) (- (+ (* -1/2 (* n0_i (pow normAngle 2))) (+ (/ n1_i u) (/ (* (pow normAngle 2) (+ (* 1/6 n1_i) (+ (* 1/3 n0_i) (* (pow normAngle 2) (+ (* 7/360 n1_i) (* 1/45 n0_i)))))) u))) (/ n0_i u))) (taylor inf u) (#s(alt (fma.f32 (fma.f32 (*.f32 (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32))) u) (*.f32 normAngle normAngle) (*.f32 (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)) u)) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i)) (patch (fma.f32 (fma.f32 (*.f32 (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32))) u) (*.f32 normAngle normAngle) (*.f32 (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)) u)) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i)) #<representation binary32>) () ())) ())
#s(alt (* (pow u 2) (- (+ (* -1/2 (* n0_i (pow normAngle 2))) (+ (/ n0_i (pow u 2)) (+ (/ n1_i u) (/ (* (pow normAngle 2) (+ (* 1/6 n1_i) (+ (* 1/3 n0_i) (* (pow normAngle 2) (+ (* 7/360 n1_i) (* 1/45 n0_i)))))) u)))) (/ n0_i u))) (taylor inf u) (#s(alt (fma.f32 (fma.f32 (*.f32 (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32))) u) (*.f32 normAngle normAngle) (*.f32 (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)) u)) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i)) (patch (fma.f32 (fma.f32 (*.f32 (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32))) u) (*.f32 normAngle normAngle) (*.f32 (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)) u)) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i)) #<representation binary32>) () ())) ())
#s(alt (* (pow u 2) (- (+ (* -1/2 (* n0_i (pow normAngle 2))) (+ (/ n0_i (pow u 2)) (+ (/ n1_i u) (/ (* (pow normAngle 2) (+ (* 1/6 n1_i) (+ (* 1/3 n0_i) (* (pow normAngle 2) (+ (* 7/360 n1_i) (* 1/45 n0_i)))))) u)))) (/ n0_i u))) (taylor inf u) (#s(alt (fma.f32 (fma.f32 (*.f32 (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32))) u) (*.f32 normAngle normAngle) (*.f32 (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)) u)) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i)) (patch (fma.f32 (fma.f32 (*.f32 (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32))) u) (*.f32 normAngle normAngle) (*.f32 (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)) u)) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i)) #<representation binary32>) () ())) ())
#s(alt (/ (+ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin (* normAngle u)))) (sin normAngle)) (taylor inf u) (#s(alt (*.f32 (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) #s(approx (+ (* n0_i (sin (* (- 1 u) normAngle))) (* n1_i (sin (* normAngle u)))) (*.f32 (fma.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 normAngle normAngle)) (fma.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i) (*.f32 (*.f32 (*.f32 u u) u) n1_i)) (fma.f32 (-.f32 n1_i n0_i) u n0_i)) normAngle))) (patch (*.f32 (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) #s(approx (+ (* n0_i (sin (* (- 1 u) normAngle))) (* n1_i (sin (* normAngle u)))) (*.f32 (fma.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 normAngle normAngle)) (fma.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i) (*.f32 (*.f32 (*.f32 u u) u) n1_i)) (fma.f32 (-.f32 n1_i n0_i) u n0_i)) normAngle))) #<representation binary32>) () ())) ())
#s(alt (/ (+ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin (* normAngle u)))) (sin normAngle)) (taylor inf u) (#s(alt (*.f32 (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) #s(approx (+ (* n0_i (sin (* (- 1 u) normAngle))) (* n1_i (sin (* normAngle u)))) (*.f32 (fma.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 normAngle normAngle)) (fma.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i) (*.f32 (*.f32 (*.f32 u u) u) n1_i)) (fma.f32 (-.f32 n1_i n0_i) u n0_i)) normAngle))) (patch (*.f32 (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) #s(approx (+ (* n0_i (sin (* (- 1 u) normAngle))) (* n1_i (sin (* normAngle u)))) (*.f32 (fma.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 normAngle normAngle)) (fma.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i) (*.f32 (*.f32 (*.f32 u u) u) n1_i)) (fma.f32 (-.f32 n1_i n0_i) u n0_i)) normAngle))) #<representation binary32>) () ())) ())
#s(alt (/ (+ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin (* normAngle u)))) (sin normAngle)) (taylor inf u) (#s(alt (*.f32 (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) #s(approx (+ (* n0_i (sin (* (- 1 u) normAngle))) (* n1_i (sin (* normAngle u)))) (*.f32 (fma.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 normAngle normAngle)) (fma.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i) (*.f32 (*.f32 (*.f32 u u) u) n1_i)) (fma.f32 (-.f32 n1_i n0_i) u n0_i)) normAngle))) (patch (*.f32 (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) #s(approx (+ (* n0_i (sin (* (- 1 u) normAngle))) (* n1_i (sin (* normAngle u)))) (*.f32 (fma.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 normAngle normAngle)) (fma.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i) (*.f32 (*.f32 (*.f32 u u) u) n1_i)) (fma.f32 (-.f32 n1_i n0_i) u n0_i)) normAngle))) #<representation binary32>) () ())) ())
#s(alt (/ (+ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin (* normAngle u)))) (sin normAngle)) (taylor inf u) (#s(alt (*.f32 (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) #s(approx (+ (* n0_i (sin (* (- 1 u) normAngle))) (* n1_i (sin (* normAngle u)))) (*.f32 (fma.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 normAngle normAngle)) (fma.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i) (*.f32 (*.f32 (*.f32 u u) u) n1_i)) (fma.f32 (-.f32 n1_i n0_i) u n0_i)) normAngle))) (patch (*.f32 (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) #s(approx (+ (* n0_i (sin (* (- 1 u) normAngle))) (* n1_i (sin (* normAngle u)))) (*.f32 (fma.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 normAngle normAngle)) (fma.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i) (*.f32 (*.f32 (*.f32 u u) u) n1_i)) (fma.f32 (-.f32 n1_i n0_i) u n0_i)) normAngle))) #<representation binary32>) () ())) ())
#s(alt (+ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin (* normAngle u)))) (taylor inf u) (#s(alt #s(approx (+ (* n0_i (sin (* (- 1 u) normAngle))) (* n1_i (sin (* normAngle u)))) (*.f32 (fma.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 normAngle normAngle)) (fma.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i) (*.f32 (*.f32 (*.f32 u u) u) n1_i)) (fma.f32 (-.f32 n1_i n0_i) u n0_i)) normAngle)) (patch #s(approx (+ (* n0_i (sin (* (- 1 u) normAngle))) (* n1_i (sin (* normAngle u)))) (*.f32 (fma.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 normAngle normAngle)) (fma.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i) (*.f32 (*.f32 (*.f32 u u) u) n1_i)) (fma.f32 (-.f32 n1_i n0_i) u n0_i)) normAngle)) #<representation binary32>) () ())) ())
#s(alt (+ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin (* normAngle u)))) (taylor inf u) (#s(alt #s(approx (+ (* n0_i (sin (* (- 1 u) normAngle))) (* n1_i (sin (* normAngle u)))) (*.f32 (fma.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 normAngle normAngle)) (fma.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i) (*.f32 (*.f32 (*.f32 u u) u) n1_i)) (fma.f32 (-.f32 n1_i n0_i) u n0_i)) normAngle)) (patch #s(approx (+ (* n0_i (sin (* (- 1 u) normAngle))) (* n1_i (sin (* normAngle u)))) (*.f32 (fma.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 normAngle normAngle)) (fma.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i) (*.f32 (*.f32 (*.f32 u u) u) n1_i)) (fma.f32 (-.f32 n1_i n0_i) u n0_i)) normAngle)) #<representation binary32>) () ())) ())
#s(alt (+ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin (* normAngle u)))) (taylor inf u) (#s(alt #s(approx (+ (* n0_i (sin (* (- 1 u) normAngle))) (* n1_i (sin (* normAngle u)))) (*.f32 (fma.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 normAngle normAngle)) (fma.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i) (*.f32 (*.f32 (*.f32 u u) u) n1_i)) (fma.f32 (-.f32 n1_i n0_i) u n0_i)) normAngle)) (patch #s(approx (+ (* n0_i (sin (* (- 1 u) normAngle))) (* n1_i (sin (* normAngle u)))) (*.f32 (fma.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 normAngle normAngle)) (fma.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i) (*.f32 (*.f32 (*.f32 u u) u) n1_i)) (fma.f32 (-.f32 n1_i n0_i) u n0_i)) normAngle)) #<representation binary32>) () ())) ())
#s(alt (+ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin (* normAngle u)))) (taylor inf u) (#s(alt #s(approx (+ (* n0_i (sin (* (- 1 u) normAngle))) (* n1_i (sin (* normAngle u)))) (*.f32 (fma.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 normAngle normAngle)) (fma.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i) (*.f32 (*.f32 (*.f32 u u) u) n1_i)) (fma.f32 (-.f32 n1_i n0_i) u n0_i)) normAngle)) (patch #s(approx (+ (* n0_i (sin (* (- 1 u) normAngle))) (* n1_i (sin (* normAngle u)))) (*.f32 (fma.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 normAngle normAngle)) (fma.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i) (*.f32 (*.f32 (*.f32 u u) u) n1_i)) (fma.f32 (-.f32 n1_i n0_i) u n0_i)) normAngle)) #<representation binary32>) () ())) ())
#s(alt (* -1/2 u) (taylor inf u) (#s(alt (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) (patch (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) #<representation binary32>) () ())) ())
#s(alt (* u (- (* 1/3 (/ 1 u)) 1/2)) (taylor inf u) (#s(alt (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) (patch (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) #<representation binary32>) () ())) ())
#s(alt (* u (- (* 1/3 (/ 1 u)) 1/2)) (taylor inf u) (#s(alt (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) (patch (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) #<representation binary32>) () ())) ())
#s(alt (* u (- (* 1/3 (/ 1 u)) 1/2)) (taylor inf u) (#s(alt (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) (patch (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) #<representation binary32>) () ())) ())
#s(alt (* -1 n0_i) (taylor inf u) (#s(alt (-.f32 (/.f32 n0_i u) n0_i) (patch (-.f32 (/.f32 n0_i u) n0_i) #<representation binary32>) () ())) ())
#s(alt (- (/ n0_i u) n0_i) (taylor inf u) (#s(alt (-.f32 (/.f32 n0_i u) n0_i) (patch (-.f32 (/.f32 n0_i u) n0_i) #<representation binary32>) () ())) ())
#s(alt (- (/ n0_i u) n0_i) (taylor inf u) (#s(alt (-.f32 (/.f32 n0_i u) n0_i) (patch (-.f32 (/.f32 n0_i u) n0_i) #<representation binary32>) () ())) ())
#s(alt (- (/ n0_i u) n0_i) (taylor inf u) (#s(alt (-.f32 (/.f32 n0_i u) n0_i) (patch (-.f32 (/.f32 n0_i u) n0_i) #<representation binary32>) () ())) ())
#s(alt (* -1/2 (* n0_i (pow u 2))) (taylor inf u) (#s(alt (*.f32 (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)) u) (patch (*.f32 (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)) u) #<representation binary32>) () ())) ())
#s(alt (* (pow u 2) (+ (* -1/2 n0_i) (+ (* 1/6 (/ n1_i u)) (* 1/3 (/ n0_i u))))) (taylor inf u) (#s(alt (*.f32 (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)) u) (patch (*.f32 (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)) u) #<representation binary32>) () ())) ())
#s(alt (* (pow u 2) (+ (* -1/2 n0_i) (+ (* 1/6 (/ n1_i u)) (* 1/3 (/ n0_i u))))) (taylor inf u) (#s(alt (*.f32 (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)) u) (patch (*.f32 (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)) u) #<representation binary32>) () ())) ())
#s(alt (* (pow u 2) (+ (* -1/2 n0_i) (+ (* 1/6 (/ n1_i u)) (* 1/3 (/ n0_i u))))) (taylor inf u) (#s(alt (*.f32 (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)) u) (patch (*.f32 (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)) u) #<representation binary32>) () ())) ())
#s(alt (pow u 2) (taylor inf u) (#s(alt (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (patch (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) #<representation binary32>) () ())) ())
#s(alt (* (pow u 2) (- 1 (* 2 (/ 1 u)))) (taylor inf u) (#s(alt (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (patch (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) #<representation binary32>) () ())) ())
#s(alt (* (pow u 2) (- (+ 1 (/ 1 (pow u 2))) (* 2 (/ 1 u)))) (taylor inf u) (#s(alt (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (patch (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) #<representation binary32>) () ())) ())
#s(alt (* (pow u 2) (- (+ 1 (/ 1 (pow u 2))) (* 2 (/ 1 u)))) (taylor inf u) (#s(alt (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (patch (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) #<representation binary32>) () ())) ())
#s(alt (pow u 3) (taylor inf u) (#s(alt (*.f32 (*.f32 u u) u) (patch (*.f32 (*.f32 u u) u) #<representation binary32>) () ())) ())
#s(alt (pow u 3) (taylor inf u) (#s(alt (*.f32 (*.f32 u u) u) (patch (*.f32 (*.f32 u u) u) #<representation binary32>) () ())) ())
#s(alt (pow u 3) (taylor inf u) (#s(alt (*.f32 (*.f32 u u) u) (patch (*.f32 (*.f32 u u) u) #<representation binary32>) () ())) ())
#s(alt (pow u 3) (taylor inf u) (#s(alt (*.f32 (*.f32 u u) u) (patch (*.f32 (*.f32 u u) u) #<representation binary32>) () ())) ())
#s(alt (+ (/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) (taylor -inf u) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (-.f32 (*.f32 #s(literal 2/945 binary32) n0_i) (fma.f32 n1_i #s(literal 1/840 binary32) (*.f32 n1_i #s(literal -7/2160 binary32)))) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32)))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u n0_i)) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (-.f32 (*.f32 #s(literal 2/945 binary32) n0_i) (fma.f32 n1_i #s(literal 1/840 binary32) (*.f32 n1_i #s(literal -7/2160 binary32)))) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32)))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u n0_i)) #<representation binary32>) () ())) ())
#s(alt (+ (/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) (taylor -inf u) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (-.f32 (*.f32 #s(literal 2/945 binary32) n0_i) (fma.f32 n1_i #s(literal 1/840 binary32) (*.f32 n1_i #s(literal -7/2160 binary32)))) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32)))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u n0_i)) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (-.f32 (*.f32 #s(literal 2/945 binary32) n0_i) (fma.f32 n1_i #s(literal 1/840 binary32) (*.f32 n1_i #s(literal -7/2160 binary32)))) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32)))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u n0_i)) #<representation binary32>) () ())) ())
#s(alt (+ (/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) (taylor -inf u) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (-.f32 (*.f32 #s(literal 2/945 binary32) n0_i) (fma.f32 n1_i #s(literal 1/840 binary32) (*.f32 n1_i #s(literal -7/2160 binary32)))) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32)))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u n0_i)) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (-.f32 (*.f32 #s(literal 2/945 binary32) n0_i) (fma.f32 n1_i #s(literal 1/840 binary32) (*.f32 n1_i #s(literal -7/2160 binary32)))) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32)))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u n0_i)) #<representation binary32>) () ())) ())
#s(alt (+ (/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) (taylor -inf u) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (-.f32 (*.f32 #s(literal 2/945 binary32) n0_i) (fma.f32 n1_i #s(literal 1/840 binary32) (*.f32 n1_i #s(literal -7/2160 binary32)))) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32)))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u n0_i)) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (-.f32 (*.f32 #s(literal 2/945 binary32) n0_i) (fma.f32 n1_i #s(literal 1/840 binary32) (*.f32 n1_i #s(literal -7/2160 binary32)))) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32)))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u n0_i)) #<representation binary32>) () ())) ())
#s(alt (* -1/2 (* n0_i (* (pow normAngle 2) (pow u 2)))) (taylor -inf u) (#s(alt (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (-.f32 (*.f32 #s(literal 2/945 binary32) n0_i) (fma.f32 n1_i #s(literal 1/840 binary32) (*.f32 n1_i #s(literal -7/2160 binary32)))) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32)))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u n0_i) (patch (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (-.f32 (*.f32 #s(literal 2/945 binary32) n0_i) (fma.f32 n1_i #s(literal 1/840 binary32) (*.f32 n1_i #s(literal -7/2160 binary32)))) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32)))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u n0_i) #<representation binary32>) () ())) ())
#s(alt (* (pow u 2) (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (* u (sin normAngle)))) (+ (* -1/2 (* n0_i (pow normAngle 2))) (/ (* n1_i normAngle) (* u (sin normAngle)))))) (taylor -inf u) (#s(alt (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (-.f32 (*.f32 #s(literal 2/945 binary32) n0_i) (fma.f32 n1_i #s(literal 1/840 binary32) (*.f32 n1_i #s(literal -7/2160 binary32)))) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32)))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u n0_i) (patch (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (-.f32 (*.f32 #s(literal 2/945 binary32) n0_i) (fma.f32 n1_i #s(literal 1/840 binary32) (*.f32 n1_i #s(literal -7/2160 binary32)))) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32)))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u n0_i) #<representation binary32>) () ())) ())
#s(alt (* (pow u 2) (+ (* -1 (/ (+ (* -1 (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (/ (* n1_i normAngle) (sin normAngle)))) (* -1 (/ n0_i u))) u)) (* -1/2 (* n0_i (pow normAngle 2))))) (taylor -inf u) (#s(alt (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (-.f32 (*.f32 #s(literal 2/945 binary32) n0_i) (fma.f32 n1_i #s(literal 1/840 binary32) (*.f32 n1_i #s(literal -7/2160 binary32)))) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32)))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u n0_i) (patch (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (-.f32 (*.f32 #s(literal 2/945 binary32) n0_i) (fma.f32 n1_i #s(literal 1/840 binary32) (*.f32 n1_i #s(literal -7/2160 binary32)))) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32)))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u n0_i) #<representation binary32>) () ())) ())
#s(alt (* (pow u 2) (+ (* -1 (/ (+ (* -1 (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (/ (* n1_i normAngle) (sin normAngle)))) (* -1 (/ n0_i u))) u)) (* -1/2 (* n0_i (pow normAngle 2))))) (taylor -inf u) (#s(alt (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (-.f32 (*.f32 #s(literal 2/945 binary32) n0_i) (fma.f32 n1_i #s(literal 1/840 binary32) (*.f32 n1_i #s(literal -7/2160 binary32)))) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32)))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u n0_i) (patch (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (-.f32 (*.f32 #s(literal 2/945 binary32) n0_i) (fma.f32 n1_i #s(literal 1/840 binary32) (*.f32 n1_i #s(literal -7/2160 binary32)))) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32)))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u n0_i) #<representation binary32>) () ())) ())
#s(alt (+ (/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) (taylor -inf u) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 u n1_i))) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 u n1_i))) #<representation binary32>) () ())) ())
#s(alt (+ (/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) (taylor -inf u) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 u n1_i))) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 u n1_i))) #<representation binary32>) () ())) ())
#s(alt (+ (/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) (taylor -inf u) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 u n1_i))) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 u n1_i))) #<representation binary32>) () ())) ())
#s(alt (+ (/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) (taylor -inf u) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 u n1_i))) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 u n1_i))) #<representation binary32>) () ())) ())
#s(alt (* -1 (* u (+ n0_i (* -1 n1_i)))) (taylor -inf u) (#s(alt #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 u n1_i)) (patch #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 u n1_i)) #<representation binary32>) () ())) ())
#s(alt (* -1 (* u (+ n0_i (+ (* -1 n1_i) (* -1 (/ n0_i u)))))) (taylor -inf u) (#s(alt #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 u n1_i)) (patch #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 u n1_i)) #<representation binary32>) () ())) ())
#s(alt (* -1 (* u (+ n0_i (+ (* -1 n1_i) (* -1 (/ n0_i u)))))) (taylor -inf u) (#s(alt #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 u n1_i)) (patch #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 u n1_i)) #<representation binary32>) () ())) ())
#s(alt (* -1 (* u (+ n0_i (+ (* -1 n1_i) (* -1 (/ n0_i u)))))) (taylor -inf u) (#s(alt #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 u n1_i)) (patch #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 u n1_i)) #<representation binary32>) () ())) ())
#s(alt (* n1_i u) (taylor -inf u) (#s(alt (*.f32 u n1_i) (patch (*.f32 u n1_i) #<representation binary32>) () ())) ())
#s(alt (* n1_i u) (taylor -inf u) (#s(alt (*.f32 u n1_i) (patch (*.f32 u n1_i) #<representation binary32>) () ())) ())
#s(alt (* n1_i u) (taylor -inf u) (#s(alt (*.f32 u n1_i) (patch (*.f32 u n1_i) #<representation binary32>) () ())) ())
#s(alt (* n1_i u) (taylor -inf u) (#s(alt (*.f32 u n1_i) (patch (*.f32 u n1_i) #<representation binary32>) () ())) ())
#s(alt (+ (/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) (taylor -inf u) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 (+.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i) u))) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 (+.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i) u))) #<representation binary32>) () ())) ())
#s(alt (+ (/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) (taylor -inf u) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 (+.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i) u))) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 (+.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i) u))) #<representation binary32>) () ())) ())
#s(alt (+ (/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) (taylor -inf u) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 (+.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i) u))) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 (+.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i) u))) #<representation binary32>) () ())) ())
#s(alt (+ (/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) (taylor -inf u) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 (+.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i) u))) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 (+.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i) u))) #<representation binary32>) () ())) ())
#s(alt (* -1 (* u (+ n0_i (* -1 n1_i)))) (taylor -inf u) (#s(alt #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 (+.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i) u)) (patch #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 (+.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i) u)) #<representation binary32>) () ())) ())
#s(alt (* -1 (* u (+ n0_i (+ (* -1 n1_i) (* -1 (/ n0_i u)))))) (taylor -inf u) (#s(alt #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 (+.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i) u)) (patch #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 (+.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i) u)) #<representation binary32>) () ())) ())
#s(alt (* -1 (* u (+ n0_i (+ (* -1 n1_i) (* -1 (/ n0_i u)))))) (taylor -inf u) (#s(alt #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 (+.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i) u)) (patch #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 (+.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i) u)) #<representation binary32>) () ())) ())
#s(alt (* -1 (* u (+ n0_i (+ (* -1 n1_i) (* -1 (/ n0_i u)))))) (taylor -inf u) (#s(alt #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 (+.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i) u)) (patch #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 (+.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i) u)) #<representation binary32>) () ())) ())
#s(alt (* u (- n1_i n0_i)) (taylor -inf u) (#s(alt (*.f32 (+.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i) u) (patch (*.f32 (+.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i) u) #<representation binary32>) () ())) ())
#s(alt (* -1 (* u (+ (* -1 (- n1_i n0_i)) (* -1 (/ n0_i u))))) (taylor -inf u) (#s(alt (*.f32 (+.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i) u) (patch (*.f32 (+.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i) u) #<representation binary32>) () ())) ())
#s(alt (* -1 (* u (+ (* -1 (- n1_i n0_i)) (* -1 (/ n0_i u))))) (taylor -inf u) (#s(alt (*.f32 (+.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i) u) (patch (*.f32 (+.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i) u) #<representation binary32>) () ())) ())
#s(alt (* -1 (* u (+ (* -1 (- n1_i n0_i)) (* -1 (/ n0_i u))))) (taylor -inf u) (#s(alt (*.f32 (+.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i) u) (patch (*.f32 (+.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i) u) #<representation binary32>) () ())) ())
#s(alt (- n1_i n0_i) (taylor -inf u) (#s(alt (+.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i) (patch (+.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i) #<representation binary32>) () ())) ())
#s(alt (- (+ n1_i (/ n0_i u)) n0_i) (taylor -inf u) (#s(alt (+.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i) (patch (+.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i) #<representation binary32>) () ())) ())
#s(alt (- (+ n1_i (/ n0_i u)) n0_i) (taylor -inf u) (#s(alt (+.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i) (patch (+.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i) #<representation binary32>) () ())) ())
#s(alt (- (+ n1_i (/ n0_i u)) n0_i) (taylor -inf u) (#s(alt (+.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i) (patch (+.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i) #<representation binary32>) () ())) ())
#s(alt (* -1/2 (* n0_i (pow u 2))) (taylor -inf u) (#s(alt (fma.f32 (*.f32 (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32))) u) (*.f32 normAngle normAngle) (*.f32 (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)) u)) (patch (fma.f32 (*.f32 (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32))) u) (*.f32 normAngle normAngle) (*.f32 (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)) u)) #<representation binary32>) () ())) ())
#s(alt (* (pow u 2) (+ (* -1 (/ (+ (* -1 (* (pow normAngle 2) (+ (* 7/360 n1_i) (* 1/45 n0_i)))) (* -1 (+ (* 1/6 n1_i) (* 1/3 n0_i)))) u)) (* -1/2 n0_i))) (taylor -inf u) (#s(alt (fma.f32 (*.f32 (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32))) u) (*.f32 normAngle normAngle) (*.f32 (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)) u)) (patch (fma.f32 (*.f32 (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32))) u) (*.f32 normAngle normAngle) (*.f32 (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)) u)) #<representation binary32>) () ())) ())
#s(alt (* (pow u 2) (+ (* -1 (/ (+ (* -1 (* (pow normAngle 2) (+ (* 7/360 n1_i) (* 1/45 n0_i)))) (* -1 (+ (* 1/6 n1_i) (* 1/3 n0_i)))) u)) (* -1/2 n0_i))) (taylor -inf u) (#s(alt (fma.f32 (*.f32 (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32))) u) (*.f32 normAngle normAngle) (*.f32 (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)) u)) (patch (fma.f32 (*.f32 (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32))) u) (*.f32 normAngle normAngle) (*.f32 (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)) u)) #<representation binary32>) () ())) ())
#s(alt (* (pow u 2) (+ (* -1 (/ (+ (* -1 (* (pow normAngle 2) (+ (* 7/360 n1_i) (* 1/45 n0_i)))) (* -1 (+ (* 1/6 n1_i) (* 1/3 n0_i)))) u)) (* -1/2 n0_i))) (taylor -inf u) (#s(alt (fma.f32 (*.f32 (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32))) u) (*.f32 normAngle normAngle) (*.f32 (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)) u)) (patch (fma.f32 (*.f32 (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32))) u) (*.f32 normAngle normAngle) (*.f32 (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)) u)) #<representation binary32>) () ())) ())
#s(alt (+ (/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) (taylor -inf u) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) u) n0_i) (fma.f32 (fma.f32 (*.f32 (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32))) u) (*.f32 normAngle normAngle) (*.f32 (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)) u)) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i)))) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) u) n0_i) (fma.f32 (fma.f32 (*.f32 (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32))) u) (*.f32 normAngle normAngle) (*.f32 (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)) u)) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i)))) #<representation binary32>) () ())) ())
#s(alt (+ (/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) (taylor -inf u) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) u) n0_i) (fma.f32 (fma.f32 (*.f32 (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32))) u) (*.f32 normAngle normAngle) (*.f32 (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)) u)) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i)))) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) u) n0_i) (fma.f32 (fma.f32 (*.f32 (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32))) u) (*.f32 normAngle normAngle) (*.f32 (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)) u)) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i)))) #<representation binary32>) () ())) ())
#s(alt (+ (/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) (taylor -inf u) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) u) n0_i) (fma.f32 (fma.f32 (*.f32 (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32))) u) (*.f32 normAngle normAngle) (*.f32 (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)) u)) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i)))) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) u) n0_i) (fma.f32 (fma.f32 (*.f32 (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32))) u) (*.f32 normAngle normAngle) (*.f32 (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)) u)) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i)))) #<representation binary32>) () ())) ())
#s(alt (+ (/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) (taylor -inf u) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) u) n0_i) (fma.f32 (fma.f32 (*.f32 (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32))) u) (*.f32 normAngle normAngle) (*.f32 (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)) u)) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i)))) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) u) n0_i) (fma.f32 (fma.f32 (*.f32 (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32))) u) (*.f32 normAngle normAngle) (*.f32 (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)) u)) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i)))) #<representation binary32>) () ())) ())
#s(alt (* -1/2 (* n0_i (* (pow normAngle 2) (pow u 2)))) (taylor -inf u) (#s(alt #s(approx (+ (* (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) u) n0_i) (fma.f32 (fma.f32 (*.f32 (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32))) u) (*.f32 normAngle normAngle) (*.f32 (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)) u)) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i))) (patch #s(approx (+ (* (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) u) n0_i) (fma.f32 (fma.f32 (*.f32 (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32))) u) (*.f32 normAngle normAngle) (*.f32 (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)) u)) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i))) #<representation binary32>) () ())) ())
#s(alt (* (pow u 2) (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (* u (sin normAngle)))) (+ (* -1/2 (* n0_i (pow normAngle 2))) (/ (* n1_i normAngle) (* u (sin normAngle)))))) (taylor -inf u) (#s(alt #s(approx (+ (* (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) u) n0_i) (fma.f32 (fma.f32 (*.f32 (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32))) u) (*.f32 normAngle normAngle) (*.f32 (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)) u)) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i))) (patch #s(approx (+ (* (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) u) n0_i) (fma.f32 (fma.f32 (*.f32 (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32))) u) (*.f32 normAngle normAngle) (*.f32 (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)) u)) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i))) #<representation binary32>) () ())) ())
#s(alt (* (pow u 2) (+ (* -1 (/ (+ (* -1 (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (/ (* n1_i normAngle) (sin normAngle)))) (* -1 (/ n0_i u))) u)) (* -1/2 (* n0_i (pow normAngle 2))))) (taylor -inf u) (#s(alt #s(approx (+ (* (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) u) n0_i) (fma.f32 (fma.f32 (*.f32 (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32))) u) (*.f32 normAngle normAngle) (*.f32 (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)) u)) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i))) (patch #s(approx (+ (* (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) u) n0_i) (fma.f32 (fma.f32 (*.f32 (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32))) u) (*.f32 normAngle normAngle) (*.f32 (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)) u)) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i))) #<representation binary32>) () ())) ())
#s(alt (* (pow u 2) (+ (* -1 (/ (+ (* -1 (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (/ (* n1_i normAngle) (sin normAngle)))) (* -1 (/ n0_i u))) u)) (* -1/2 (* n0_i (pow normAngle 2))))) (taylor -inf u) (#s(alt #s(approx (+ (* (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) u) n0_i) (fma.f32 (fma.f32 (*.f32 (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32))) u) (*.f32 normAngle normAngle) (*.f32 (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)) u)) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i))) (patch #s(approx (+ (* (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) u) n0_i) (fma.f32 (fma.f32 (*.f32 (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32))) u) (*.f32 normAngle normAngle) (*.f32 (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)) u)) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i))) #<representation binary32>) () ())) ())
#s(alt (* -1/2 (* n0_i (* (pow normAngle 2) (pow u 2)))) (taylor -inf u) (#s(alt (fma.f32 (fma.f32 (*.f32 (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32))) u) (*.f32 normAngle normAngle) (*.f32 (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)) u)) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i)) (patch (fma.f32 (fma.f32 (*.f32 (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32))) u) (*.f32 normAngle normAngle) (*.f32 (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)) u)) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i)) #<representation binary32>) () ())) ())
#s(alt (* (pow u 2) (+ (* -1 (/ (+ (* -1 (- n1_i n0_i)) (* (pow normAngle 2) (+ (* -1 (* (pow normAngle 2) (+ (* 7/360 n1_i) (* 1/45 n0_i)))) (* -1 (+ (* 1/6 n1_i) (* 1/3 n0_i)))))) u)) (* -1/2 (* n0_i (pow normAngle 2))))) (taylor -inf u) (#s(alt (fma.f32 (fma.f32 (*.f32 (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32))) u) (*.f32 normAngle normAngle) (*.f32 (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)) u)) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i)) (patch (fma.f32 (fma.f32 (*.f32 (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32))) u) (*.f32 normAngle normAngle) (*.f32 (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)) u)) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i)) #<representation binary32>) () ())) ())
#s(alt (* (pow u 2) (+ (* -1 (/ (+ (* -1 (- n1_i n0_i)) (+ (* -1 (/ n0_i u)) (* (pow normAngle 2) (+ (* -1 (* (pow normAngle 2) (+ (* 7/360 n1_i) (* 1/45 n0_i)))) (* -1 (+ (* 1/6 n1_i) (* 1/3 n0_i))))))) u)) (* -1/2 (* n0_i (pow normAngle 2))))) (taylor -inf u) (#s(alt (fma.f32 (fma.f32 (*.f32 (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32))) u) (*.f32 normAngle normAngle) (*.f32 (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)) u)) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i)) (patch (fma.f32 (fma.f32 (*.f32 (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32))) u) (*.f32 normAngle normAngle) (*.f32 (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)) u)) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i)) #<representation binary32>) () ())) ())
#s(alt (* (pow u 2) (+ (* -1 (/ (+ (* -1 (- n1_i n0_i)) (+ (* -1 (/ n0_i u)) (* (pow normAngle 2) (+ (* -1 (* (pow normAngle 2) (+ (* 7/360 n1_i) (* 1/45 n0_i)))) (* -1 (+ (* 1/6 n1_i) (* 1/3 n0_i))))))) u)) (* -1/2 (* n0_i (pow normAngle 2))))) (taylor -inf u) (#s(alt (fma.f32 (fma.f32 (*.f32 (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32))) u) (*.f32 normAngle normAngle) (*.f32 (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)) u)) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i)) (patch (fma.f32 (fma.f32 (*.f32 (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32))) u) (*.f32 normAngle normAngle) (*.f32 (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)) u)) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i)) #<representation binary32>) () ())) ())
#s(alt (/ (+ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (* n1_i (sin (* normAngle u)))) (sin normAngle)) (taylor -inf u) (#s(alt (*.f32 (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) #s(approx (+ (* n0_i (sin (* (- 1 u) normAngle))) (* n1_i (sin (* normAngle u)))) (*.f32 (fma.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 normAngle normAngle)) (fma.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i) (*.f32 (*.f32 (*.f32 u u) u) n1_i)) (fma.f32 (-.f32 n1_i n0_i) u n0_i)) normAngle))) (patch (*.f32 (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) #s(approx (+ (* n0_i (sin (* (- 1 u) normAngle))) (* n1_i (sin (* normAngle u)))) (*.f32 (fma.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 normAngle normAngle)) (fma.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i) (*.f32 (*.f32 (*.f32 u u) u) n1_i)) (fma.f32 (-.f32 n1_i n0_i) u n0_i)) normAngle))) #<representation binary32>) () ())) ())
#s(alt (/ (+ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (* n1_i (sin (* normAngle u)))) (sin normAngle)) (taylor -inf u) (#s(alt (*.f32 (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) #s(approx (+ (* n0_i (sin (* (- 1 u) normAngle))) (* n1_i (sin (* normAngle u)))) (*.f32 (fma.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 normAngle normAngle)) (fma.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i) (*.f32 (*.f32 (*.f32 u u) u) n1_i)) (fma.f32 (-.f32 n1_i n0_i) u n0_i)) normAngle))) (patch (*.f32 (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) #s(approx (+ (* n0_i (sin (* (- 1 u) normAngle))) (* n1_i (sin (* normAngle u)))) (*.f32 (fma.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 normAngle normAngle)) (fma.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i) (*.f32 (*.f32 (*.f32 u u) u) n1_i)) (fma.f32 (-.f32 n1_i n0_i) u n0_i)) normAngle))) #<representation binary32>) () ())) ())
#s(alt (/ (+ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (* n1_i (sin (* normAngle u)))) (sin normAngle)) (taylor -inf u) (#s(alt (*.f32 (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) #s(approx (+ (* n0_i (sin (* (- 1 u) normAngle))) (* n1_i (sin (* normAngle u)))) (*.f32 (fma.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 normAngle normAngle)) (fma.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i) (*.f32 (*.f32 (*.f32 u u) u) n1_i)) (fma.f32 (-.f32 n1_i n0_i) u n0_i)) normAngle))) (patch (*.f32 (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) #s(approx (+ (* n0_i (sin (* (- 1 u) normAngle))) (* n1_i (sin (* normAngle u)))) (*.f32 (fma.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 normAngle normAngle)) (fma.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i) (*.f32 (*.f32 (*.f32 u u) u) n1_i)) (fma.f32 (-.f32 n1_i n0_i) u n0_i)) normAngle))) #<representation binary32>) () ())) ())
#s(alt (/ (+ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (* n1_i (sin (* normAngle u)))) (sin normAngle)) (taylor -inf u) (#s(alt (*.f32 (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) #s(approx (+ (* n0_i (sin (* (- 1 u) normAngle))) (* n1_i (sin (* normAngle u)))) (*.f32 (fma.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 normAngle normAngle)) (fma.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i) (*.f32 (*.f32 (*.f32 u u) u) n1_i)) (fma.f32 (-.f32 n1_i n0_i) u n0_i)) normAngle))) (patch (*.f32 (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) #s(approx (+ (* n0_i (sin (* (- 1 u) normAngle))) (* n1_i (sin (* normAngle u)))) (*.f32 (fma.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 normAngle normAngle)) (fma.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i) (*.f32 (*.f32 (*.f32 u u) u) n1_i)) (fma.f32 (-.f32 n1_i n0_i) u n0_i)) normAngle))) #<representation binary32>) () ())) ())
#s(alt (+ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (* n1_i (sin (* normAngle u)))) (taylor -inf u) (#s(alt #s(approx (+ (* n0_i (sin (* (- 1 u) normAngle))) (* n1_i (sin (* normAngle u)))) (*.f32 (fma.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 normAngle normAngle)) (fma.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i) (*.f32 (*.f32 (*.f32 u u) u) n1_i)) (fma.f32 (-.f32 n1_i n0_i) u n0_i)) normAngle)) (patch #s(approx (+ (* n0_i (sin (* (- 1 u) normAngle))) (* n1_i (sin (* normAngle u)))) (*.f32 (fma.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 normAngle normAngle)) (fma.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i) (*.f32 (*.f32 (*.f32 u u) u) n1_i)) (fma.f32 (-.f32 n1_i n0_i) u n0_i)) normAngle)) #<representation binary32>) () ())) ())
#s(alt (+ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (* n1_i (sin (* normAngle u)))) (taylor -inf u) (#s(alt #s(approx (+ (* n0_i (sin (* (- 1 u) normAngle))) (* n1_i (sin (* normAngle u)))) (*.f32 (fma.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 normAngle normAngle)) (fma.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i) (*.f32 (*.f32 (*.f32 u u) u) n1_i)) (fma.f32 (-.f32 n1_i n0_i) u n0_i)) normAngle)) (patch #s(approx (+ (* n0_i (sin (* (- 1 u) normAngle))) (* n1_i (sin (* normAngle u)))) (*.f32 (fma.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 normAngle normAngle)) (fma.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i) (*.f32 (*.f32 (*.f32 u u) u) n1_i)) (fma.f32 (-.f32 n1_i n0_i) u n0_i)) normAngle)) #<representation binary32>) () ())) ())
#s(alt (+ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (* n1_i (sin (* normAngle u)))) (taylor -inf u) (#s(alt #s(approx (+ (* n0_i (sin (* (- 1 u) normAngle))) (* n1_i (sin (* normAngle u)))) (*.f32 (fma.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 normAngle normAngle)) (fma.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i) (*.f32 (*.f32 (*.f32 u u) u) n1_i)) (fma.f32 (-.f32 n1_i n0_i) u n0_i)) normAngle)) (patch #s(approx (+ (* n0_i (sin (* (- 1 u) normAngle))) (* n1_i (sin (* normAngle u)))) (*.f32 (fma.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 normAngle normAngle)) (fma.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i) (*.f32 (*.f32 (*.f32 u u) u) n1_i)) (fma.f32 (-.f32 n1_i n0_i) u n0_i)) normAngle)) #<representation binary32>) () ())) ())
#s(alt (+ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (* n1_i (sin (* normAngle u)))) (taylor -inf u) (#s(alt #s(approx (+ (* n0_i (sin (* (- 1 u) normAngle))) (* n1_i (sin (* normAngle u)))) (*.f32 (fma.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 normAngle normAngle)) (fma.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i) (*.f32 (*.f32 (*.f32 u u) u) n1_i)) (fma.f32 (-.f32 n1_i n0_i) u n0_i)) normAngle)) (patch #s(approx (+ (* n0_i (sin (* (- 1 u) normAngle))) (* n1_i (sin (* normAngle u)))) (*.f32 (fma.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 normAngle normAngle)) (fma.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i) (*.f32 (*.f32 (*.f32 u u) u) n1_i)) (fma.f32 (-.f32 n1_i n0_i) u n0_i)) normAngle)) #<representation binary32>) () ())) ())
#s(alt (* -1/2 u) (taylor -inf u) (#s(alt (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) (patch (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) #<representation binary32>) () ())) ())
#s(alt (* -1 (* u (- 1/2 (* 1/3 (/ 1 u))))) (taylor -inf u) (#s(alt (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) (patch (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) #<representation binary32>) () ())) ())
#s(alt (* -1 (* u (- 1/2 (* 1/3 (/ 1 u))))) (taylor -inf u) (#s(alt (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) (patch (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) #<representation binary32>) () ())) ())
#s(alt (* -1 (* u (- 1/2 (* 1/3 (/ 1 u))))) (taylor -inf u) (#s(alt (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) (patch (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) #<representation binary32>) () ())) ())
#s(alt (* -1 n0_i) (taylor -inf u) (#s(alt (-.f32 (/.f32 n0_i u) n0_i) (patch (-.f32 (/.f32 n0_i u) n0_i) #<representation binary32>) () ())) ())
#s(alt (- (/ n0_i u) n0_i) (taylor -inf u) (#s(alt (-.f32 (/.f32 n0_i u) n0_i) (patch (-.f32 (/.f32 n0_i u) n0_i) #<representation binary32>) () ())) ())
#s(alt (- (/ n0_i u) n0_i) (taylor -inf u) (#s(alt (-.f32 (/.f32 n0_i u) n0_i) (patch (-.f32 (/.f32 n0_i u) n0_i) #<representation binary32>) () ())) ())
#s(alt (- (/ n0_i u) n0_i) (taylor -inf u) (#s(alt (-.f32 (/.f32 n0_i u) n0_i) (patch (-.f32 (/.f32 n0_i u) n0_i) #<representation binary32>) () ())) ())
#s(alt (* -1/2 (* n0_i (pow u 2))) (taylor -inf u) (#s(alt (*.f32 (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)) u) (patch (*.f32 (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)) u) #<representation binary32>) () ())) ())
#s(alt (* (pow u 2) (+ (* -1/2 n0_i) (+ (* 1/6 (/ n1_i u)) (* 1/3 (/ n0_i u))))) (taylor -inf u) (#s(alt (*.f32 (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)) u) (patch (*.f32 (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)) u) #<representation binary32>) () ())) ())
#s(alt (* (pow u 2) (+ (* -1/2 n0_i) (+ (* 1/6 (/ n1_i u)) (* 1/3 (/ n0_i u))))) (taylor -inf u) (#s(alt (*.f32 (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)) u) (patch (*.f32 (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)) u) #<representation binary32>) () ())) ())
#s(alt (* (pow u 2) (+ (* -1/2 n0_i) (+ (* 1/6 (/ n1_i u)) (* 1/3 (/ n0_i u))))) (taylor -inf u) (#s(alt (*.f32 (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)) u) (patch (*.f32 (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)) u) #<representation binary32>) () ())) ())
#s(alt (pow u 2) (taylor -inf u) (#s(alt (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (patch (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) #<representation binary32>) () ())) ())
#s(alt (* (pow u 2) (- 1 (* 2 (/ 1 u)))) (taylor -inf u) (#s(alt (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (patch (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) #<representation binary32>) () ())) ())
#s(alt (* (pow u 2) (+ 1 (* -1 (/ (- 2 (/ 1 u)) u)))) (taylor -inf u) (#s(alt (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (patch (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) #<representation binary32>) () ())) ())
#s(alt (* (pow u 2) (+ 1 (* -1 (/ (- 2 (/ 1 u)) u)))) (taylor -inf u) (#s(alt (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (patch (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) #<representation binary32>) () ())) ())
#s(alt (pow u 3) (taylor -inf u) (#s(alt (*.f32 (*.f32 u u) u) (patch (*.f32 (*.f32 u u) u) #<representation binary32>) () ())) ())
#s(alt (pow u 3) (taylor -inf u) (#s(alt (*.f32 (*.f32 u u) u) (patch (*.f32 (*.f32 u u) u) #<representation binary32>) () ())) ())
#s(alt (pow u 3) (taylor -inf u) (#s(alt (*.f32 (*.f32 u u) u) (patch (*.f32 (*.f32 u u) u) #<representation binary32>) () ())) ())
#s(alt (pow u 3) (taylor -inf u) (#s(alt (*.f32 (*.f32 u u) u) (patch (*.f32 (*.f32 u u) u) #<representation binary32>) () ())) ())
#s(alt (+ (* n0_i (- 1 u)) (* n1_i u)) (taylor 0 normAngle) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (-.f32 (*.f32 #s(literal 2/945 binary32) n0_i) (fma.f32 n1_i #s(literal 1/840 binary32) (*.f32 n1_i #s(literal -7/2160 binary32)))) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32)))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u n0_i)) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (-.f32 (*.f32 #s(literal 2/945 binary32) n0_i) (fma.f32 n1_i #s(literal 1/840 binary32) (*.f32 n1_i #s(literal -7/2160 binary32)))) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32)))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u n0_i)) #<representation binary32>) () ())) ())
#s(alt (+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u))))))) (taylor 0 normAngle) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (-.f32 (*.f32 #s(literal 2/945 binary32) n0_i) (fma.f32 n1_i #s(literal 1/840 binary32) (*.f32 n1_i #s(literal -7/2160 binary32)))) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32)))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u n0_i)) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (-.f32 (*.f32 #s(literal 2/945 binary32) n0_i) (fma.f32 n1_i #s(literal 1/840 binary32) (*.f32 n1_i #s(literal -7/2160 binary32)))) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32)))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u n0_i)) #<representation binary32>) () ())) ())
#s(alt (+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (+ (* -1/6 (* n1_i (pow u 3))) (* (pow normAngle 2) (- (+ (* 1/120 (* n0_i (pow (- 1 u) 5))) (* 1/120 (* n1_i (pow u 5)))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (+ (* 1/120 (* n0_i (- 1 u))) (* 1/120 (* n1_i u))))))))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u))))))) (taylor 0 normAngle) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (-.f32 (*.f32 #s(literal 2/945 binary32) n0_i) (fma.f32 n1_i #s(literal 1/840 binary32) (*.f32 n1_i #s(literal -7/2160 binary32)))) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32)))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u n0_i)) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (-.f32 (*.f32 #s(literal 2/945 binary32) n0_i) (fma.f32 n1_i #s(literal 1/840 binary32) (*.f32 n1_i #s(literal -7/2160 binary32)))) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32)))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u n0_i)) #<representation binary32>) () ())) ())
#s(alt (+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (+ (* -1/6 (* n1_i (pow u 3))) (* (pow normAngle 2) (- (+ (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* 1/120 (* n1_i (pow u 5))) (* (pow normAngle 2) (- (+ (* -1/5040 (* n0_i (pow (- 1 u) 7))) (* -1/5040 (* n1_i (pow u 7)))) (+ (* -1/6 (- (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (* n0_i (- 1 u)))))) (+ (* -1/6 (- (* 1/120 (* n1_i (pow u 5))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (* 1/120 (* n1_i u))))) (+ (* -1/5040 (* n0_i (- 1 u))) (+ (* -1/5040 (* n1_i u)) (+ (* 1/120 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u))))))))))))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (+ (* 1/120 (* n0_i (- 1 u))) (* 1/120 (* n1_i u))))))))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u))))))) (taylor 0 normAngle) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (-.f32 (*.f32 #s(literal 2/945 binary32) n0_i) (fma.f32 n1_i #s(literal 1/840 binary32) (*.f32 n1_i #s(literal -7/2160 binary32)))) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32)))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u n0_i)) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (-.f32 (*.f32 #s(literal 2/945 binary32) n0_i) (fma.f32 n1_i #s(literal 1/840 binary32) (*.f32 n1_i #s(literal -7/2160 binary32)))) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32)))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u n0_i)) #<representation binary32>) () ())) ())
#s(alt (+ n0_i (* u (+ n1_i (* -1 n0_i)))) (taylor 0 normAngle) (#s(alt (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (-.f32 (*.f32 #s(literal 2/945 binary32) n0_i) (fma.f32 n1_i #s(literal 1/840 binary32) (*.f32 n1_i #s(literal -7/2160 binary32)))) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32)))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u n0_i) (patch (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (-.f32 (*.f32 #s(literal 2/945 binary32) n0_i) (fma.f32 n1_i #s(literal 1/840 binary32) (*.f32 n1_i #s(literal -7/2160 binary32)))) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32)))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u n0_i) #<representation binary32>) () ())) ())
#s(alt (+ n0_i (+ (* u (+ n1_i (* -1 n0_i))) (* (pow normAngle 2) (* u (- (* n0_i (+ 1/3 (* -1/2 u))) (* -1/6 n1_i)))))) (taylor 0 normAngle) (#s(alt (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (-.f32 (*.f32 #s(literal 2/945 binary32) n0_i) (fma.f32 n1_i #s(literal 1/840 binary32) (*.f32 n1_i #s(literal -7/2160 binary32)))) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32)))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u n0_i) (patch (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (-.f32 (*.f32 #s(literal 2/945 binary32) n0_i) (fma.f32 n1_i #s(literal 1/840 binary32) (*.f32 n1_i #s(literal -7/2160 binary32)))) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32)))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u n0_i) #<representation binary32>) () ())) ())
#s(alt (+ n0_i (+ (* u (+ n1_i (* -1 n0_i))) (* (pow normAngle 2) (+ (* u (- (* n0_i (+ 1/3 (* -1/2 u))) (* -1/6 n1_i))) (* (pow normAngle 2) (* u (- (* 1/45 n0_i) (+ (* -1/36 n1_i) (* 1/120 n1_i))))))))) (taylor 0 normAngle) (#s(alt (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (-.f32 (*.f32 #s(literal 2/945 binary32) n0_i) (fma.f32 n1_i #s(literal 1/840 binary32) (*.f32 n1_i #s(literal -7/2160 binary32)))) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32)))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u n0_i) (patch (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (-.f32 (*.f32 #s(literal 2/945 binary32) n0_i) (fma.f32 n1_i #s(literal 1/840 binary32) (*.f32 n1_i #s(literal -7/2160 binary32)))) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32)))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u n0_i) #<representation binary32>) () ())) ())
#s(alt (+ n0_i (+ (* u (+ n1_i (* -1 n0_i))) (* (pow normAngle 2) (+ (* u (- (* n0_i (+ 1/3 (* -1/2 u))) (* -1/6 n1_i))) (* (pow normAngle 2) (+ (* u (- (* 1/45 n0_i) (+ (* -1/36 n1_i) (* 1/120 n1_i)))) (* (pow normAngle 2) (* u (- (* 2/945 n0_i) (+ (* -1/5040 n1_i) (+ (* 1/720 n1_i) (* 1/6 (+ (* -1/36 n1_i) (* 1/120 n1_i)))))))))))))) (taylor 0 normAngle) (#s(alt (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (-.f32 (*.f32 #s(literal 2/945 binary32) n0_i) (fma.f32 n1_i #s(literal 1/840 binary32) (*.f32 n1_i #s(literal -7/2160 binary32)))) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32)))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u n0_i) (patch (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (-.f32 (*.f32 #s(literal 2/945 binary32) n0_i) (fma.f32 n1_i #s(literal 1/840 binary32) (*.f32 n1_i #s(literal -7/2160 binary32)))) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32)))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u n0_i) #<representation binary32>) () ())) ())
#s(alt (+ (* n0_i (- 1 u)) (* n1_i u)) (taylor 0 normAngle) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 u n1_i))) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 u n1_i))) #<representation binary32>) () ())) ())
#s(alt (+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u))))))) (taylor 0 normAngle) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 u n1_i))) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 u n1_i))) #<representation binary32>) () ())) ())
#s(alt (+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (+ (* -1/6 (* n1_i (pow u 3))) (* (pow normAngle 2) (- (+ (* 1/120 (* n0_i (pow (- 1 u) 5))) (* 1/120 (* n1_i (pow u 5)))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (+ (* 1/120 (* n0_i (- 1 u))) (* 1/120 (* n1_i u))))))))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u))))))) (taylor 0 normAngle) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 u n1_i))) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 u n1_i))) #<representation binary32>) () ())) ())
#s(alt (+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (+ (* -1/6 (* n1_i (pow u 3))) (* (pow normAngle 2) (- (+ (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* 1/120 (* n1_i (pow u 5))) (* (pow normAngle 2) (- (+ (* -1/5040 (* n0_i (pow (- 1 u) 7))) (* -1/5040 (* n1_i (pow u 7)))) (+ (* -1/6 (- (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (* n0_i (- 1 u)))))) (+ (* -1/6 (- (* 1/120 (* n1_i (pow u 5))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (* 1/120 (* n1_i u))))) (+ (* -1/5040 (* n0_i (- 1 u))) (+ (* -1/5040 (* n1_i u)) (+ (* 1/120 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u))))))))))))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (+ (* 1/120 (* n0_i (- 1 u))) (* 1/120 (* n1_i u))))))))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u))))))) (taylor 0 normAngle) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 u n1_i))) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 u n1_i))) #<representation binary32>) () ())) ())
#s(alt (+ (* n0_i (- 1 u)) (* n1_i u)) (taylor 0 normAngle) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 (+.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i) u))) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 (+.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i) u))) #<representation binary32>) () ())) ())
#s(alt (+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u))))))) (taylor 0 normAngle) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 (+.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i) u))) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 (+.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i) u))) #<representation binary32>) () ())) ())
#s(alt (+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (+ (* -1/6 (* n1_i (pow u 3))) (* (pow normAngle 2) (- (+ (* 1/120 (* n0_i (pow (- 1 u) 5))) (* 1/120 (* n1_i (pow u 5)))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (+ (* 1/120 (* n0_i (- 1 u))) (* 1/120 (* n1_i u))))))))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u))))))) (taylor 0 normAngle) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 (+.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i) u))) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 (+.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i) u))) #<representation binary32>) () ())) ())
#s(alt (+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (+ (* -1/6 (* n1_i (pow u 3))) (* (pow normAngle 2) (- (+ (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* 1/120 (* n1_i (pow u 5))) (* (pow normAngle 2) (- (+ (* -1/5040 (* n0_i (pow (- 1 u) 7))) (* -1/5040 (* n1_i (pow u 7)))) (+ (* -1/6 (- (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (* n0_i (- 1 u)))))) (+ (* -1/6 (- (* 1/120 (* n1_i (pow u 5))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (* 1/120 (* n1_i u))))) (+ (* -1/5040 (* n0_i (- 1 u))) (+ (* -1/5040 (* n1_i u)) (+ (* 1/120 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u))))))))))))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (+ (* 1/120 (* n0_i (- 1 u))) (* 1/120 (* n1_i u))))))))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u))))))) (taylor 0 normAngle) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 (+.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i) u))) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 (+.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i) u))) #<representation binary32>) () ())) ())
#s(alt (* u (+ (* 1/6 n1_i) (* n0_i (+ 1/3 (* -1/2 u))))) (taylor 0 normAngle) (#s(alt (fma.f32 (*.f32 (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32))) u) (*.f32 normAngle normAngle) (*.f32 (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)) u)) (patch (fma.f32 (*.f32 (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32))) u) (*.f32 normAngle normAngle) (*.f32 (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)) u)) #<representation binary32>) () ())) ())
#s(alt (+ (* u (+ (* 1/6 n1_i) (* n0_i (+ 1/3 (* -1/2 u))))) (* (pow normAngle 2) (* u (+ (* 7/360 n1_i) (* 1/45 n0_i))))) (taylor 0 normAngle) (#s(alt (fma.f32 (*.f32 (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32))) u) (*.f32 normAngle normAngle) (*.f32 (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)) u)) (patch (fma.f32 (*.f32 (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32))) u) (*.f32 normAngle normAngle) (*.f32 (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)) u)) #<representation binary32>) () ())) ())
#s(alt (+ (* u (+ (* 1/6 n1_i) (* n0_i (+ 1/3 (* -1/2 u))))) (* (pow normAngle 2) (* u (+ (* 7/360 n1_i) (* 1/45 n0_i))))) (taylor 0 normAngle) (#s(alt (fma.f32 (*.f32 (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32))) u) (*.f32 normAngle normAngle) (*.f32 (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)) u)) (patch (fma.f32 (*.f32 (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32))) u) (*.f32 normAngle normAngle) (*.f32 (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)) u)) #<representation binary32>) () ())) ())
#s(alt (+ (* u (+ (* 1/6 n1_i) (* n0_i (+ 1/3 (* -1/2 u))))) (* (pow normAngle 2) (* u (+ (* 7/360 n1_i) (* 1/45 n0_i))))) (taylor 0 normAngle) (#s(alt (fma.f32 (*.f32 (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32))) u) (*.f32 normAngle normAngle) (*.f32 (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)) u)) (patch (fma.f32 (*.f32 (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32))) u) (*.f32 normAngle normAngle) (*.f32 (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)) u)) #<representation binary32>) () ())) ())
#s(alt (+ (* n0_i (- 1 u)) (* n1_i u)) (taylor 0 normAngle) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) u) n0_i) (fma.f32 (fma.f32 (*.f32 (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32))) u) (*.f32 normAngle normAngle) (*.f32 (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)) u)) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i)))) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) u) n0_i) (fma.f32 (fma.f32 (*.f32 (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32))) u) (*.f32 normAngle normAngle) (*.f32 (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)) u)) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i)))) #<representation binary32>) () ())) ())
#s(alt (+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u))))))) (taylor 0 normAngle) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) u) n0_i) (fma.f32 (fma.f32 (*.f32 (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32))) u) (*.f32 normAngle normAngle) (*.f32 (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)) u)) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i)))) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) u) n0_i) (fma.f32 (fma.f32 (*.f32 (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32))) u) (*.f32 normAngle normAngle) (*.f32 (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)) u)) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i)))) #<representation binary32>) () ())) ())
#s(alt (+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (+ (* -1/6 (* n1_i (pow u 3))) (* (pow normAngle 2) (- (+ (* 1/120 (* n0_i (pow (- 1 u) 5))) (* 1/120 (* n1_i (pow u 5)))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (+ (* 1/120 (* n0_i (- 1 u))) (* 1/120 (* n1_i u))))))))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u))))))) (taylor 0 normAngle) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) u) n0_i) (fma.f32 (fma.f32 (*.f32 (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32))) u) (*.f32 normAngle normAngle) (*.f32 (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)) u)) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i)))) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) u) n0_i) (fma.f32 (fma.f32 (*.f32 (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32))) u) (*.f32 normAngle normAngle) (*.f32 (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)) u)) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i)))) #<representation binary32>) () ())) ())
#s(alt (+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (+ (* -1/6 (* n1_i (pow u 3))) (* (pow normAngle 2) (- (+ (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* 1/120 (* n1_i (pow u 5))) (* (pow normAngle 2) (- (+ (* -1/5040 (* n0_i (pow (- 1 u) 7))) (* -1/5040 (* n1_i (pow u 7)))) (+ (* -1/6 (- (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (* n0_i (- 1 u)))))) (+ (* -1/6 (- (* 1/120 (* n1_i (pow u 5))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (* 1/120 (* n1_i u))))) (+ (* -1/5040 (* n0_i (- 1 u))) (+ (* -1/5040 (* n1_i u)) (+ (* 1/120 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u))))))))))))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (+ (* 1/120 (* n0_i (- 1 u))) (* 1/120 (* n1_i u))))))))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u))))))) (taylor 0 normAngle) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) u) n0_i) (fma.f32 (fma.f32 (*.f32 (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32))) u) (*.f32 normAngle normAngle) (*.f32 (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)) u)) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i)))) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) u) n0_i) (fma.f32 (fma.f32 (*.f32 (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32))) u) (*.f32 normAngle normAngle) (*.f32 (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)) u)) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i)))) #<representation binary32>) () ())) ())
#s(alt (+ n0_i (* u (+ n1_i (* -1 n0_i)))) (taylor 0 normAngle) (#s(alt #s(approx (+ (* (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) u) n0_i) (fma.f32 (fma.f32 (*.f32 (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32))) u) (*.f32 normAngle normAngle) (*.f32 (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)) u)) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i))) (patch #s(approx (+ (* (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) u) n0_i) (fma.f32 (fma.f32 (*.f32 (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32))) u) (*.f32 normAngle normAngle) (*.f32 (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)) u)) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i))) #<representation binary32>) () ())) ())
#s(alt (+ n0_i (+ (* u (+ n1_i (* -1 n0_i))) (* (pow normAngle 2) (* u (- (* n0_i (+ 1/3 (* -1/2 u))) (* -1/6 n1_i)))))) (taylor 0 normAngle) (#s(alt #s(approx (+ (* (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) u) n0_i) (fma.f32 (fma.f32 (*.f32 (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32))) u) (*.f32 normAngle normAngle) (*.f32 (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)) u)) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i))) (patch #s(approx (+ (* (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) u) n0_i) (fma.f32 (fma.f32 (*.f32 (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32))) u) (*.f32 normAngle normAngle) (*.f32 (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)) u)) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i))) #<representation binary32>) () ())) ())
#s(alt (+ n0_i (+ (* u (+ n1_i (* -1 n0_i))) (* (pow normAngle 2) (+ (* u (- (* n0_i (+ 1/3 (* -1/2 u))) (* -1/6 n1_i))) (* (pow normAngle 2) (* u (- (* 1/45 n0_i) (+ (* -1/36 n1_i) (* 1/120 n1_i))))))))) (taylor 0 normAngle) (#s(alt #s(approx (+ (* (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) u) n0_i) (fma.f32 (fma.f32 (*.f32 (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32))) u) (*.f32 normAngle normAngle) (*.f32 (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)) u)) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i))) (patch #s(approx (+ (* (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) u) n0_i) (fma.f32 (fma.f32 (*.f32 (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32))) u) (*.f32 normAngle normAngle) (*.f32 (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)) u)) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i))) #<representation binary32>) () ())) ())
#s(alt (+ n0_i (+ (* u (+ n1_i (* -1 n0_i))) (* (pow normAngle 2) (+ (* u (- (* n0_i (+ 1/3 (* -1/2 u))) (* -1/6 n1_i))) (* (pow normAngle 2) (+ (* u (- (* 1/45 n0_i) (+ (* -1/36 n1_i) (* 1/120 n1_i)))) (* (pow normAngle 2) (* u (- (* 2/945 n0_i) (+ (* -1/5040 n1_i) (+ (* 1/720 n1_i) (* 1/6 (+ (* -1/36 n1_i) (* 1/120 n1_i)))))))))))))) (taylor 0 normAngle) (#s(alt #s(approx (+ (* (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) u) n0_i) (fma.f32 (fma.f32 (*.f32 (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32))) u) (*.f32 normAngle normAngle) (*.f32 (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)) u)) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i))) (patch #s(approx (+ (* (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) u) n0_i) (fma.f32 (fma.f32 (*.f32 (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32))) u) (*.f32 normAngle normAngle) (*.f32 (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)) u)) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i))) #<representation binary32>) () ())) ())
#s(alt (+ n0_i (* u (- n1_i n0_i))) (taylor 0 normAngle) (#s(alt (fma.f32 (fma.f32 (*.f32 (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32))) u) (*.f32 normAngle normAngle) (*.f32 (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)) u)) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i)) (patch (fma.f32 (fma.f32 (*.f32 (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32))) u) (*.f32 normAngle normAngle) (*.f32 (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)) u)) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i)) #<representation binary32>) () ())) ())
#s(alt (+ n0_i (+ (* u (- n1_i n0_i)) (* (pow normAngle 2) (* u (+ (* 1/6 n1_i) (* n0_i (+ 1/3 (* -1/2 u)))))))) (taylor 0 normAngle) (#s(alt (fma.f32 (fma.f32 (*.f32 (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32))) u) (*.f32 normAngle normAngle) (*.f32 (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)) u)) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i)) (patch (fma.f32 (fma.f32 (*.f32 (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32))) u) (*.f32 normAngle normAngle) (*.f32 (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)) u)) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i)) #<representation binary32>) () ())) ())
#s(alt (+ n0_i (+ (* u (- n1_i n0_i)) (* (pow normAngle 2) (+ (* u (+ (* 1/6 n1_i) (* n0_i (+ 1/3 (* -1/2 u))))) (* (pow normAngle 2) (* u (+ (* 7/360 n1_i) (* 1/45 n0_i)))))))) (taylor 0 normAngle) (#s(alt (fma.f32 (fma.f32 (*.f32 (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32))) u) (*.f32 normAngle normAngle) (*.f32 (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)) u)) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i)) (patch (fma.f32 (fma.f32 (*.f32 (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32))) u) (*.f32 normAngle normAngle) (*.f32 (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)) u)) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i)) #<representation binary32>) () ())) ())
#s(alt (+ n0_i (+ (* u (- n1_i n0_i)) (* (pow normAngle 2) (+ (* u (+ (* 1/6 n1_i) (* n0_i (+ 1/3 (* -1/2 u))))) (* (pow normAngle 2) (* u (+ (* 7/360 n1_i) (* 1/45 n0_i)))))))) (taylor 0 normAngle) (#s(alt (fma.f32 (fma.f32 (*.f32 (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32))) u) (*.f32 normAngle normAngle) (*.f32 (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)) u)) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i)) (patch (fma.f32 (fma.f32 (*.f32 (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32))) u) (*.f32 normAngle normAngle) (*.f32 (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)) u)) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i)) #<representation binary32>) () ())) ())
#s(alt (+ (* n0_i (- 1 u)) (* n1_i u)) (taylor 0 normAngle) (#s(alt (*.f32 (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) #s(approx (+ (* n0_i (sin (* (- 1 u) normAngle))) (* n1_i (sin (* normAngle u)))) (*.f32 (fma.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 normAngle normAngle)) (fma.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i) (*.f32 (*.f32 (*.f32 u u) u) n1_i)) (fma.f32 (-.f32 n1_i n0_i) u n0_i)) normAngle))) (patch (*.f32 (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) #s(approx (+ (* n0_i (sin (* (- 1 u) normAngle))) (* n1_i (sin (* normAngle u)))) (*.f32 (fma.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 normAngle normAngle)) (fma.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i) (*.f32 (*.f32 (*.f32 u u) u) n1_i)) (fma.f32 (-.f32 n1_i n0_i) u n0_i)) normAngle))) #<representation binary32>) () ())) ())
#s(alt (+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (* -1/6 (+ (* n0_i (- 1 u)) (* n1_i u))))))) (taylor 0 normAngle) (#s(alt (*.f32 (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) #s(approx (+ (* n0_i (sin (* (- 1 u) normAngle))) (* n1_i (sin (* normAngle u)))) (*.f32 (fma.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 normAngle normAngle)) (fma.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i) (*.f32 (*.f32 (*.f32 u u) u) n1_i)) (fma.f32 (-.f32 n1_i n0_i) u n0_i)) normAngle))) (patch (*.f32 (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) #s(approx (+ (* n0_i (sin (* (- 1 u) normAngle))) (* n1_i (sin (* normAngle u)))) (*.f32 (fma.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 normAngle normAngle)) (fma.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i) (*.f32 (*.f32 (*.f32 u u) u) n1_i)) (fma.f32 (-.f32 n1_i n0_i) u n0_i)) normAngle))) #<representation binary32>) () ())) ())
#s(alt (+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (+ (* -1/6 (* n1_i (pow u 3))) (* (pow normAngle 2) (- (+ (* 1/120 (* n0_i (pow (- 1 u) 5))) (* 1/120 (* n1_i (pow u 5)))) (+ (* -1/6 (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (* -1/6 (+ (* n0_i (- 1 u)) (* n1_i u))))) (* 1/120 (+ (* n0_i (- 1 u)) (* n1_i u)))))))) (* -1/6 (+ (* n0_i (- 1 u)) (* n1_i u))))))) (taylor 0 normAngle) (#s(alt (*.f32 (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) #s(approx (+ (* n0_i (sin (* (- 1 u) normAngle))) (* n1_i (sin (* normAngle u)))) (*.f32 (fma.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 normAngle normAngle)) (fma.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i) (*.f32 (*.f32 (*.f32 u u) u) n1_i)) (fma.f32 (-.f32 n1_i n0_i) u n0_i)) normAngle))) (patch (*.f32 (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) #s(approx (+ (* n0_i (sin (* (- 1 u) normAngle))) (* n1_i (sin (* normAngle u)))) (*.f32 (fma.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 normAngle normAngle)) (fma.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i) (*.f32 (*.f32 (*.f32 u u) u) n1_i)) (fma.f32 (-.f32 n1_i n0_i) u n0_i)) normAngle))) #<representation binary32>) () ())) ())
#s(alt (+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (+ (* -1/6 (* n1_i (pow u 3))) (* (pow normAngle 2) (- (+ (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* 1/120 (* n1_i (pow u 5))) (* (pow normAngle 2) (- (+ (* -1/5040 (* n0_i (pow (- 1 u) 7))) (* -1/5040 (* n1_i (pow u 7)))) (+ (* -1/6 (- (+ (* 1/120 (* n0_i (pow (- 1 u) 5))) (* 1/120 (* n1_i (pow u 5)))) (+ (* -1/6 (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (* -1/6 (+ (* n0_i (- 1 u)) (* n1_i u))))) (* 1/120 (+ (* n0_i (- 1 u)) (* n1_i u)))))) (+ (* -1/5040 (+ (* n0_i (- 1 u)) (* n1_i u))) (* 1/120 (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (* -1/6 (+ (* n0_i (- 1 u)) (* n1_i u))))))))))) (+ (* -1/6 (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (* -1/6 (+ (* n0_i (- 1 u)) (* n1_i u))))) (* 1/120 (+ (* n0_i (- 1 u)) (* n1_i u)))))))) (* -1/6 (+ (* n0_i (- 1 u)) (* n1_i u))))))) (taylor 0 normAngle) (#s(alt (*.f32 (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) #s(approx (+ (* n0_i (sin (* (- 1 u) normAngle))) (* n1_i (sin (* normAngle u)))) (*.f32 (fma.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 normAngle normAngle)) (fma.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i) (*.f32 (*.f32 (*.f32 u u) u) n1_i)) (fma.f32 (-.f32 n1_i n0_i) u n0_i)) normAngle))) (patch (*.f32 (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) #s(approx (+ (* n0_i (sin (* (- 1 u) normAngle))) (* n1_i (sin (* normAngle u)))) (*.f32 (fma.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 normAngle normAngle)) (fma.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i) (*.f32 (*.f32 (*.f32 u u) u) n1_i)) (fma.f32 (-.f32 n1_i n0_i) u n0_i)) normAngle))) #<representation binary32>) () ())) ())
#s(alt (/ 1 normAngle) (taylor 0 normAngle) (#s(alt (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) (patch (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) #<representation binary32>) () ())) ())
#s(alt (/ (+ 1 (* 1/6 (pow normAngle 2))) normAngle) (taylor 0 normAngle) (#s(alt (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) (patch (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) #<representation binary32>) () ())) ())
#s(alt (/ (+ 1 (* (pow normAngle 2) (+ 1/6 (* 7/360 (pow normAngle 2))))) normAngle) (taylor 0 normAngle) (#s(alt (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) (patch (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) #<representation binary32>) () ())) ())
#s(alt (/ (+ 1 (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2))))))) normAngle) (taylor 0 normAngle) (#s(alt (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) (patch (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) #<representation binary32>) () ())) ())
#s(alt normAngle (taylor 0 normAngle) (#s(alt (sin.f32 normAngle) (patch (sin.f32 normAngle) #<representation binary32>) () ())) ())
#s(alt (* normAngle (+ 1 (* -1/6 (pow normAngle 2)))) (taylor 0 normAngle) (#s(alt (sin.f32 normAngle) (patch (sin.f32 normAngle) #<representation binary32>) () ())) ())
#s(alt (* normAngle (+ 1 (* (pow normAngle 2) (- (* 1/120 (pow normAngle 2)) 1/6)))) (taylor 0 normAngle) (#s(alt (sin.f32 normAngle) (patch (sin.f32 normAngle) #<representation binary32>) () ())) ())
#s(alt (* normAngle (+ 1 (* (pow normAngle 2) (- (* (pow normAngle 2) (+ 1/120 (* -1/5040 (pow normAngle 2)))) 1/6)))) (taylor 0 normAngle) (#s(alt (sin.f32 normAngle) (patch (sin.f32 normAngle) #<representation binary32>) () ())) ())
#s(alt (* normAngle (+ (* n0_i (- 1 u)) (* n1_i u))) (taylor 0 normAngle) (#s(alt #s(approx (+ (* n0_i (sin (* (- 1 u) normAngle))) (* n1_i (sin (* normAngle u)))) (*.f32 (fma.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 normAngle normAngle)) (fma.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i) (*.f32 (*.f32 (*.f32 u u) u) n1_i)) (fma.f32 (-.f32 n1_i n0_i) u n0_i)) normAngle)) (patch #s(approx (+ (* n0_i (sin (* (- 1 u) normAngle))) (* n1_i (sin (* normAngle u)))) (*.f32 (fma.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 normAngle normAngle)) (fma.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i) (*.f32 (*.f32 (*.f32 u u) u) n1_i)) (fma.f32 (-.f32 n1_i n0_i) u n0_i)) normAngle)) #<representation binary32>) () ())) ())
#s(alt (* normAngle (+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))))))) (taylor 0 normAngle) (#s(alt #s(approx (+ (* n0_i (sin (* (- 1 u) normAngle))) (* n1_i (sin (* normAngle u)))) (*.f32 (fma.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 normAngle normAngle)) (fma.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i) (*.f32 (*.f32 (*.f32 u u) u) n1_i)) (fma.f32 (-.f32 n1_i n0_i) u n0_i)) normAngle)) (patch #s(approx (+ (* n0_i (sin (* (- 1 u) normAngle))) (* n1_i (sin (* normAngle u)))) (*.f32 (fma.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 normAngle normAngle)) (fma.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i) (*.f32 (*.f32 (*.f32 u u) u) n1_i)) (fma.f32 (-.f32 n1_i n0_i) u n0_i)) normAngle)) #<representation binary32>) () ())) ())
#s(alt (* normAngle (+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (+ (* -1/6 (* n1_i (pow u 3))) (* (pow normAngle 2) (+ (* 1/120 (* n0_i (pow (- 1 u) 5))) (* 1/120 (* n1_i (pow u 5))))))))))) (taylor 0 normAngle) (#s(alt #s(approx (+ (* n0_i (sin (* (- 1 u) normAngle))) (* n1_i (sin (* normAngle u)))) (*.f32 (fma.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 normAngle normAngle)) (fma.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i) (*.f32 (*.f32 (*.f32 u u) u) n1_i)) (fma.f32 (-.f32 n1_i n0_i) u n0_i)) normAngle)) (patch #s(approx (+ (* n0_i (sin (* (- 1 u) normAngle))) (* n1_i (sin (* normAngle u)))) (*.f32 (fma.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 normAngle normAngle)) (fma.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i) (*.f32 (*.f32 (*.f32 u u) u) n1_i)) (fma.f32 (-.f32 n1_i n0_i) u n0_i)) normAngle)) #<representation binary32>) () ())) ())
#s(alt (* normAngle (+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (+ (* -1/6 (* n1_i (pow u 3))) (* (pow normAngle 2) (+ (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* 1/120 (* n1_i (pow u 5))) (* (pow normAngle 2) (+ (* -1/5040 (* n0_i (pow (- 1 u) 7))) (* -1/5040 (* n1_i (pow u 7)))))))))))))) (taylor 0 normAngle) (#s(alt #s(approx (+ (* n0_i (sin (* (- 1 u) normAngle))) (* n1_i (sin (* normAngle u)))) (*.f32 (fma.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 normAngle normAngle)) (fma.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i) (*.f32 (*.f32 (*.f32 u u) u) n1_i)) (fma.f32 (-.f32 n1_i n0_i) u n0_i)) normAngle)) (patch #s(approx (+ (* n0_i (sin (* (- 1 u) normAngle))) (* n1_i (sin (* normAngle u)))) (*.f32 (fma.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 normAngle normAngle)) (fma.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i) (*.f32 (*.f32 (*.f32 u u) u) n1_i)) (fma.f32 (-.f32 n1_i n0_i) u n0_i)) normAngle)) #<representation binary32>) () ())) ())
#s(alt (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) (taylor inf normAngle) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (-.f32 (*.f32 #s(literal 2/945 binary32) n0_i) (fma.f32 n1_i #s(literal 1/840 binary32) (*.f32 n1_i #s(literal -7/2160 binary32)))) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32)))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u n0_i)) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (-.f32 (*.f32 #s(literal 2/945 binary32) n0_i) (fma.f32 n1_i #s(literal 1/840 binary32) (*.f32 n1_i #s(literal -7/2160 binary32)))) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32)))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u n0_i)) #<representation binary32>) () ())) ())
#s(alt (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) (taylor inf normAngle) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (-.f32 (*.f32 #s(literal 2/945 binary32) n0_i) (fma.f32 n1_i #s(literal 1/840 binary32) (*.f32 n1_i #s(literal -7/2160 binary32)))) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32)))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u n0_i)) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (-.f32 (*.f32 #s(literal 2/945 binary32) n0_i) (fma.f32 n1_i #s(literal 1/840 binary32) (*.f32 n1_i #s(literal -7/2160 binary32)))) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32)))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u n0_i)) #<representation binary32>) () ())) ())
#s(alt (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) (taylor inf normAngle) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (-.f32 (*.f32 #s(literal 2/945 binary32) n0_i) (fma.f32 n1_i #s(literal 1/840 binary32) (*.f32 n1_i #s(literal -7/2160 binary32)))) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32)))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u n0_i)) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (-.f32 (*.f32 #s(literal 2/945 binary32) n0_i) (fma.f32 n1_i #s(literal 1/840 binary32) (*.f32 n1_i #s(literal -7/2160 binary32)))) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32)))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u n0_i)) #<representation binary32>) () ())) ())
#s(alt (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) (taylor inf normAngle) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (-.f32 (*.f32 #s(literal 2/945 binary32) n0_i) (fma.f32 n1_i #s(literal 1/840 binary32) (*.f32 n1_i #s(literal -7/2160 binary32)))) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32)))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u n0_i)) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (-.f32 (*.f32 #s(literal 2/945 binary32) n0_i) (fma.f32 n1_i #s(literal 1/840 binary32) (*.f32 n1_i #s(literal -7/2160 binary32)))) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32)))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u n0_i)) #<representation binary32>) () ())) ())
#s(alt (* -1/2 (* n0_i (* (pow normAngle 2) (pow u 2)))) (taylor inf normAngle) (#s(alt (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (-.f32 (*.f32 #s(literal 2/945 binary32) n0_i) (fma.f32 n1_i #s(literal 1/840 binary32) (*.f32 n1_i #s(literal -7/2160 binary32)))) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32)))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u n0_i) (patch (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (-.f32 (*.f32 #s(literal 2/945 binary32) n0_i) (fma.f32 n1_i #s(literal 1/840 binary32) (*.f32 n1_i #s(literal -7/2160 binary32)))) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32)))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u n0_i) #<representation binary32>) () ())) ())
#s(alt (* (pow normAngle 2) (+ (* -1/2 (* n0_i (pow u 2))) (/ (* u (+ (* -1 (/ (* n0_i (cos normAngle)) (sin normAngle))) (/ n1_i (sin normAngle)))) normAngle))) (taylor inf normAngle) (#s(alt (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (-.f32 (*.f32 #s(literal 2/945 binary32) n0_i) (fma.f32 n1_i #s(literal 1/840 binary32) (*.f32 n1_i #s(literal -7/2160 binary32)))) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32)))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u n0_i) (patch (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (-.f32 (*.f32 #s(literal 2/945 binary32) n0_i) (fma.f32 n1_i #s(literal 1/840 binary32) (*.f32 n1_i #s(literal -7/2160 binary32)))) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32)))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u n0_i) #<representation binary32>) () ())) ())
#s(alt (* (pow normAngle 2) (+ (* -1/2 (* n0_i (pow u 2))) (+ (/ n0_i (pow normAngle 2)) (/ (* u (+ (* -1 (/ (* n0_i (cos normAngle)) (sin normAngle))) (/ n1_i (sin normAngle)))) normAngle)))) (taylor inf normAngle) (#s(alt (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (-.f32 (*.f32 #s(literal 2/945 binary32) n0_i) (fma.f32 n1_i #s(literal 1/840 binary32) (*.f32 n1_i #s(literal -7/2160 binary32)))) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32)))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u n0_i) (patch (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (-.f32 (*.f32 #s(literal 2/945 binary32) n0_i) (fma.f32 n1_i #s(literal 1/840 binary32) (*.f32 n1_i #s(literal -7/2160 binary32)))) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32)))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u n0_i) #<representation binary32>) () ())) ())
#s(alt (* (pow normAngle 2) (+ (* -1/2 (* n0_i (pow u 2))) (+ (/ n0_i (pow normAngle 2)) (/ (* u (+ (* -1 (/ (* n0_i (cos normAngle)) (sin normAngle))) (/ n1_i (sin normAngle)))) normAngle)))) (taylor inf normAngle) (#s(alt (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (-.f32 (*.f32 #s(literal 2/945 binary32) n0_i) (fma.f32 n1_i #s(literal 1/840 binary32) (*.f32 n1_i #s(literal -7/2160 binary32)))) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32)))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u n0_i) (patch (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (-.f32 (*.f32 #s(literal 2/945 binary32) n0_i) (fma.f32 n1_i #s(literal 1/840 binary32) (*.f32 n1_i #s(literal -7/2160 binary32)))) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32)))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u n0_i) #<representation binary32>) () ())) ())
#s(alt (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) (taylor inf normAngle) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 u n1_i))) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 u n1_i))) #<representation binary32>) () ())) ())
#s(alt (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) (taylor inf normAngle) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 u n1_i))) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 u n1_i))) #<representation binary32>) () ())) ())
#s(alt (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) (taylor inf normAngle) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 u n1_i))) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 u n1_i))) #<representation binary32>) () ())) ())
#s(alt (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) (taylor inf normAngle) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 u n1_i))) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 u n1_i))) #<representation binary32>) () ())) ())
#s(alt (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) (taylor inf normAngle) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 (+.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i) u))) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 (+.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i) u))) #<representation binary32>) () ())) ())
#s(alt (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) (taylor inf normAngle) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 (+.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i) u))) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 (+.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i) u))) #<representation binary32>) () ())) ())
#s(alt (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) (taylor inf normAngle) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 (+.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i) u))) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 (+.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i) u))) #<representation binary32>) () ())) ())
#s(alt (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) (taylor inf normAngle) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 (+.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i) u))) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 (+.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i) u))) #<representation binary32>) () ())) ())
#s(alt (* (pow normAngle 2) (* u (+ (* 7/360 n1_i) (* 1/45 n0_i)))) (taylor inf normAngle) (#s(alt (fma.f32 (*.f32 (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32))) u) (*.f32 normAngle normAngle) (*.f32 (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)) u)) (patch (fma.f32 (*.f32 (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32))) u) (*.f32 normAngle normAngle) (*.f32 (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)) u)) #<representation binary32>) () ())) ())
#s(alt (* (pow normAngle 2) (+ (* u (+ (* 7/360 n1_i) (* 1/45 n0_i))) (/ (* u (+ (* 1/6 n1_i) (* n0_i (+ 1/3 (* -1/2 u))))) (pow normAngle 2)))) (taylor inf normAngle) (#s(alt (fma.f32 (*.f32 (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32))) u) (*.f32 normAngle normAngle) (*.f32 (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)) u)) (patch (fma.f32 (*.f32 (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32))) u) (*.f32 normAngle normAngle) (*.f32 (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)) u)) #<representation binary32>) () ())) ())
#s(alt (* (pow normAngle 2) (+ (* u (+ (* 7/360 n1_i) (* 1/45 n0_i))) (/ (* u (+ (* 1/6 n1_i) (* n0_i (+ 1/3 (* -1/2 u))))) (pow normAngle 2)))) (taylor inf normAngle) (#s(alt (fma.f32 (*.f32 (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32))) u) (*.f32 normAngle normAngle) (*.f32 (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)) u)) (patch (fma.f32 (*.f32 (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32))) u) (*.f32 normAngle normAngle) (*.f32 (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)) u)) #<representation binary32>) () ())) ())
#s(alt (* (pow normAngle 2) (+ (* u (+ (* 7/360 n1_i) (* 1/45 n0_i))) (/ (* u (+ (* 1/6 n1_i) (* n0_i (+ 1/3 (* -1/2 u))))) (pow normAngle 2)))) (taylor inf normAngle) (#s(alt (fma.f32 (*.f32 (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32))) u) (*.f32 normAngle normAngle) (*.f32 (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)) u)) (patch (fma.f32 (*.f32 (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32))) u) (*.f32 normAngle normAngle) (*.f32 (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)) u)) #<representation binary32>) () ())) ())
#s(alt (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) (taylor inf normAngle) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) u) n0_i) (fma.f32 (fma.f32 (*.f32 (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32))) u) (*.f32 normAngle normAngle) (*.f32 (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)) u)) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i)))) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) u) n0_i) (fma.f32 (fma.f32 (*.f32 (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32))) u) (*.f32 normAngle normAngle) (*.f32 (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)) u)) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i)))) #<representation binary32>) () ())) ())
#s(alt (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) (taylor inf normAngle) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) u) n0_i) (fma.f32 (fma.f32 (*.f32 (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32))) u) (*.f32 normAngle normAngle) (*.f32 (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)) u)) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i)))) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) u) n0_i) (fma.f32 (fma.f32 (*.f32 (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32))) u) (*.f32 normAngle normAngle) (*.f32 (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)) u)) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i)))) #<representation binary32>) () ())) ())
#s(alt (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) (taylor inf normAngle) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) u) n0_i) (fma.f32 (fma.f32 (*.f32 (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32))) u) (*.f32 normAngle normAngle) (*.f32 (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)) u)) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i)))) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) u) n0_i) (fma.f32 (fma.f32 (*.f32 (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32))) u) (*.f32 normAngle normAngle) (*.f32 (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)) u)) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i)))) #<representation binary32>) () ())) ())
#s(alt (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) (taylor inf normAngle) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) u) n0_i) (fma.f32 (fma.f32 (*.f32 (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32))) u) (*.f32 normAngle normAngle) (*.f32 (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)) u)) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i)))) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) u) n0_i) (fma.f32 (fma.f32 (*.f32 (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32))) u) (*.f32 normAngle normAngle) (*.f32 (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)) u)) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i)))) #<representation binary32>) () ())) ())
#s(alt (* -1/2 (* n0_i (* (pow normAngle 2) (pow u 2)))) (taylor inf normAngle) (#s(alt #s(approx (+ (* (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) u) n0_i) (fma.f32 (fma.f32 (*.f32 (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32))) u) (*.f32 normAngle normAngle) (*.f32 (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)) u)) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i))) (patch #s(approx (+ (* (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) u) n0_i) (fma.f32 (fma.f32 (*.f32 (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32))) u) (*.f32 normAngle normAngle) (*.f32 (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)) u)) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i))) #<representation binary32>) () ())) ())
#s(alt (* (pow normAngle 2) (+ (* -1/2 (* n0_i (pow u 2))) (/ (* u (+ (* -1 (/ (* n0_i (cos normAngle)) (sin normAngle))) (/ n1_i (sin normAngle)))) normAngle))) (taylor inf normAngle) (#s(alt #s(approx (+ (* (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) u) n0_i) (fma.f32 (fma.f32 (*.f32 (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32))) u) (*.f32 normAngle normAngle) (*.f32 (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)) u)) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i))) (patch #s(approx (+ (* (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) u) n0_i) (fma.f32 (fma.f32 (*.f32 (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32))) u) (*.f32 normAngle normAngle) (*.f32 (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)) u)) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i))) #<representation binary32>) () ())) ())
#s(alt (* (pow normAngle 2) (+ (* -1/2 (* n0_i (pow u 2))) (+ (/ n0_i (pow normAngle 2)) (/ (* u (+ (* -1 (/ (* n0_i (cos normAngle)) (sin normAngle))) (/ n1_i (sin normAngle)))) normAngle)))) (taylor inf normAngle) (#s(alt #s(approx (+ (* (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) u) n0_i) (fma.f32 (fma.f32 (*.f32 (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32))) u) (*.f32 normAngle normAngle) (*.f32 (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)) u)) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i))) (patch #s(approx (+ (* (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) u) n0_i) (fma.f32 (fma.f32 (*.f32 (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32))) u) (*.f32 normAngle normAngle) (*.f32 (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)) u)) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i))) #<representation binary32>) () ())) ())
#s(alt (* (pow normAngle 2) (+ (* -1/2 (* n0_i (pow u 2))) (+ (/ n0_i (pow normAngle 2)) (/ (* u (+ (* -1 (/ (* n0_i (cos normAngle)) (sin normAngle))) (/ n1_i (sin normAngle)))) normAngle)))) (taylor inf normAngle) (#s(alt #s(approx (+ (* (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) u) n0_i) (fma.f32 (fma.f32 (*.f32 (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32))) u) (*.f32 normAngle normAngle) (*.f32 (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)) u)) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i))) (patch #s(approx (+ (* (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) u) n0_i) (fma.f32 (fma.f32 (*.f32 (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32))) u) (*.f32 normAngle normAngle) (*.f32 (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)) u)) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i))) #<representation binary32>) () ())) ())
#s(alt (* (pow normAngle 4) (* u (+ (* 7/360 n1_i) (* 1/45 n0_i)))) (taylor inf normAngle) (#s(alt (fma.f32 (fma.f32 (*.f32 (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32))) u) (*.f32 normAngle normAngle) (*.f32 (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)) u)) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i)) (patch (fma.f32 (fma.f32 (*.f32 (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32))) u) (*.f32 normAngle normAngle) (*.f32 (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)) u)) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i)) #<representation binary32>) () ())) ())
#s(alt (* (pow normAngle 4) (+ (* u (+ (* 7/360 n1_i) (* 1/45 n0_i))) (/ (* u (+ (* 1/6 n1_i) (* n0_i (+ 1/3 (* -1/2 u))))) (pow normAngle 2)))) (taylor inf normAngle) (#s(alt (fma.f32 (fma.f32 (*.f32 (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32))) u) (*.f32 normAngle normAngle) (*.f32 (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)) u)) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i)) (patch (fma.f32 (fma.f32 (*.f32 (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32))) u) (*.f32 normAngle normAngle) (*.f32 (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)) u)) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i)) #<representation binary32>) () ())) ())
#s(alt (* (pow normAngle 4) (+ (* u (+ (* 7/360 n1_i) (* 1/45 n0_i))) (+ (/ n0_i (pow normAngle 4)) (+ (/ (* u (+ (* 1/6 n1_i) (* n0_i (+ 1/3 (* -1/2 u))))) (pow normAngle 2)) (/ (* u (- n1_i n0_i)) (pow normAngle 4)))))) (taylor inf normAngle) (#s(alt (fma.f32 (fma.f32 (*.f32 (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32))) u) (*.f32 normAngle normAngle) (*.f32 (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)) u)) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i)) (patch (fma.f32 (fma.f32 (*.f32 (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32))) u) (*.f32 normAngle normAngle) (*.f32 (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)) u)) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i)) #<representation binary32>) () ())) ())
#s(alt (* (pow normAngle 4) (+ (* u (+ (* 7/360 n1_i) (* 1/45 n0_i))) (+ (/ n0_i (pow normAngle 4)) (+ (/ (* u (+ (* 1/6 n1_i) (* n0_i (+ 1/3 (* -1/2 u))))) (pow normAngle 2)) (/ (* u (- n1_i n0_i)) (pow normAngle 4)))))) (taylor inf normAngle) (#s(alt (fma.f32 (fma.f32 (*.f32 (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32))) u) (*.f32 normAngle normAngle) (*.f32 (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)) u)) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i)) (patch (fma.f32 (fma.f32 (*.f32 (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32))) u) (*.f32 normAngle normAngle) (*.f32 (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)) u)) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i)) #<representation binary32>) () ())) ())
#s(alt (/ (+ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin (* normAngle u)))) (sin normAngle)) (taylor inf normAngle) (#s(alt (*.f32 (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) #s(approx (+ (* n0_i (sin (* (- 1 u) normAngle))) (* n1_i (sin (* normAngle u)))) (*.f32 (fma.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 normAngle normAngle)) (fma.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i) (*.f32 (*.f32 (*.f32 u u) u) n1_i)) (fma.f32 (-.f32 n1_i n0_i) u n0_i)) normAngle))) (patch (*.f32 (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) #s(approx (+ (* n0_i (sin (* (- 1 u) normAngle))) (* n1_i (sin (* normAngle u)))) (*.f32 (fma.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 normAngle normAngle)) (fma.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i) (*.f32 (*.f32 (*.f32 u u) u) n1_i)) (fma.f32 (-.f32 n1_i n0_i) u n0_i)) normAngle))) #<representation binary32>) () ())) ())
#s(alt (/ (+ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin (* normAngle u)))) (sin normAngle)) (taylor inf normAngle) (#s(alt (*.f32 (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) #s(approx (+ (* n0_i (sin (* (- 1 u) normAngle))) (* n1_i (sin (* normAngle u)))) (*.f32 (fma.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 normAngle normAngle)) (fma.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i) (*.f32 (*.f32 (*.f32 u u) u) n1_i)) (fma.f32 (-.f32 n1_i n0_i) u n0_i)) normAngle))) (patch (*.f32 (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) #s(approx (+ (* n0_i (sin (* (- 1 u) normAngle))) (* n1_i (sin (* normAngle u)))) (*.f32 (fma.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 normAngle normAngle)) (fma.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i) (*.f32 (*.f32 (*.f32 u u) u) n1_i)) (fma.f32 (-.f32 n1_i n0_i) u n0_i)) normAngle))) #<representation binary32>) () ())) ())
#s(alt (/ (+ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin (* normAngle u)))) (sin normAngle)) (taylor inf normAngle) (#s(alt (*.f32 (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) #s(approx (+ (* n0_i (sin (* (- 1 u) normAngle))) (* n1_i (sin (* normAngle u)))) (*.f32 (fma.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 normAngle normAngle)) (fma.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i) (*.f32 (*.f32 (*.f32 u u) u) n1_i)) (fma.f32 (-.f32 n1_i n0_i) u n0_i)) normAngle))) (patch (*.f32 (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) #s(approx (+ (* n0_i (sin (* (- 1 u) normAngle))) (* n1_i (sin (* normAngle u)))) (*.f32 (fma.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 normAngle normAngle)) (fma.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i) (*.f32 (*.f32 (*.f32 u u) u) n1_i)) (fma.f32 (-.f32 n1_i n0_i) u n0_i)) normAngle))) #<representation binary32>) () ())) ())
#s(alt (/ (+ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin (* normAngle u)))) (sin normAngle)) (taylor inf normAngle) (#s(alt (*.f32 (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) #s(approx (+ (* n0_i (sin (* (- 1 u) normAngle))) (* n1_i (sin (* normAngle u)))) (*.f32 (fma.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 normAngle normAngle)) (fma.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i) (*.f32 (*.f32 (*.f32 u u) u) n1_i)) (fma.f32 (-.f32 n1_i n0_i) u n0_i)) normAngle))) (patch (*.f32 (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) #s(approx (+ (* n0_i (sin (* (- 1 u) normAngle))) (* n1_i (sin (* normAngle u)))) (*.f32 (fma.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 normAngle normAngle)) (fma.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i) (*.f32 (*.f32 (*.f32 u u) u) n1_i)) (fma.f32 (-.f32 n1_i n0_i) u n0_i)) normAngle))) #<representation binary32>) () ())) ())
#s(alt (/ 1 (sin normAngle)) (taylor inf normAngle) (#s(alt (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) (patch (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) #<representation binary32>) () ())) ())
#s(alt (/ 1 (sin normAngle)) (taylor inf normAngle) (#s(alt (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) (patch (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) #<representation binary32>) () ())) ())
#s(alt (/ 1 (sin normAngle)) (taylor inf normAngle) (#s(alt (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) (patch (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) #<representation binary32>) () ())) ())
#s(alt (/ 1 (sin normAngle)) (taylor inf normAngle) (#s(alt (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) (patch (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) #<representation binary32>) () ())) ())
#s(alt (sin normAngle) (taylor inf normAngle) (#s(alt (sin.f32 normAngle) (patch (sin.f32 normAngle) #<representation binary32>) () ())) ())
#s(alt (sin normAngle) (taylor inf normAngle) (#s(alt (sin.f32 normAngle) (patch (sin.f32 normAngle) #<representation binary32>) () ())) ())
#s(alt (sin normAngle) (taylor inf normAngle) (#s(alt (sin.f32 normAngle) (patch (sin.f32 normAngle) #<representation binary32>) () ())) ())
#s(alt (sin normAngle) (taylor inf normAngle) (#s(alt (sin.f32 normAngle) (patch (sin.f32 normAngle) #<representation binary32>) () ())) ())
#s(alt (+ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin (* normAngle u)))) (taylor inf normAngle) (#s(alt #s(approx (+ (* n0_i (sin (* (- 1 u) normAngle))) (* n1_i (sin (* normAngle u)))) (*.f32 (fma.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 normAngle normAngle)) (fma.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i) (*.f32 (*.f32 (*.f32 u u) u) n1_i)) (fma.f32 (-.f32 n1_i n0_i) u n0_i)) normAngle)) (patch #s(approx (+ (* n0_i (sin (* (- 1 u) normAngle))) (* n1_i (sin (* normAngle u)))) (*.f32 (fma.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 normAngle normAngle)) (fma.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i) (*.f32 (*.f32 (*.f32 u u) u) n1_i)) (fma.f32 (-.f32 n1_i n0_i) u n0_i)) normAngle)) #<representation binary32>) () ())) ())
#s(alt (+ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin (* normAngle u)))) (taylor inf normAngle) (#s(alt #s(approx (+ (* n0_i (sin (* (- 1 u) normAngle))) (* n1_i (sin (* normAngle u)))) (*.f32 (fma.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 normAngle normAngle)) (fma.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i) (*.f32 (*.f32 (*.f32 u u) u) n1_i)) (fma.f32 (-.f32 n1_i n0_i) u n0_i)) normAngle)) (patch #s(approx (+ (* n0_i (sin (* (- 1 u) normAngle))) (* n1_i (sin (* normAngle u)))) (*.f32 (fma.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 normAngle normAngle)) (fma.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i) (*.f32 (*.f32 (*.f32 u u) u) n1_i)) (fma.f32 (-.f32 n1_i n0_i) u n0_i)) normAngle)) #<representation binary32>) () ())) ())
#s(alt (+ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin (* normAngle u)))) (taylor inf normAngle) (#s(alt #s(approx (+ (* n0_i (sin (* (- 1 u) normAngle))) (* n1_i (sin (* normAngle u)))) (*.f32 (fma.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 normAngle normAngle)) (fma.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i) (*.f32 (*.f32 (*.f32 u u) u) n1_i)) (fma.f32 (-.f32 n1_i n0_i) u n0_i)) normAngle)) (patch #s(approx (+ (* n0_i (sin (* (- 1 u) normAngle))) (* n1_i (sin (* normAngle u)))) (*.f32 (fma.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 normAngle normAngle)) (fma.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i) (*.f32 (*.f32 (*.f32 u u) u) n1_i)) (fma.f32 (-.f32 n1_i n0_i) u n0_i)) normAngle)) #<representation binary32>) () ())) ())
#s(alt (+ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin (* normAngle u)))) (taylor inf normAngle) (#s(alt #s(approx (+ (* n0_i (sin (* (- 1 u) normAngle))) (* n1_i (sin (* normAngle u)))) (*.f32 (fma.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 normAngle normAngle)) (fma.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i) (*.f32 (*.f32 (*.f32 u u) u) n1_i)) (fma.f32 (-.f32 n1_i n0_i) u n0_i)) normAngle)) (patch #s(approx (+ (* n0_i (sin (* (- 1 u) normAngle))) (* n1_i (sin (* normAngle u)))) (*.f32 (fma.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 normAngle normAngle)) (fma.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i) (*.f32 (*.f32 (*.f32 u u) u) n1_i)) (fma.f32 (-.f32 n1_i n0_i) u n0_i)) normAngle)) #<representation binary32>) () ())) ())
#s(alt (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) (taylor -inf normAngle) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (-.f32 (*.f32 #s(literal 2/945 binary32) n0_i) (fma.f32 n1_i #s(literal 1/840 binary32) (*.f32 n1_i #s(literal -7/2160 binary32)))) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32)))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u n0_i)) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (-.f32 (*.f32 #s(literal 2/945 binary32) n0_i) (fma.f32 n1_i #s(literal 1/840 binary32) (*.f32 n1_i #s(literal -7/2160 binary32)))) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32)))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u n0_i)) #<representation binary32>) () ())) ())
#s(alt (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) (taylor -inf normAngle) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (-.f32 (*.f32 #s(literal 2/945 binary32) n0_i) (fma.f32 n1_i #s(literal 1/840 binary32) (*.f32 n1_i #s(literal -7/2160 binary32)))) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32)))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u n0_i)) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (-.f32 (*.f32 #s(literal 2/945 binary32) n0_i) (fma.f32 n1_i #s(literal 1/840 binary32) (*.f32 n1_i #s(literal -7/2160 binary32)))) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32)))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u n0_i)) #<representation binary32>) () ())) ())
#s(alt (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) (taylor -inf normAngle) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (-.f32 (*.f32 #s(literal 2/945 binary32) n0_i) (fma.f32 n1_i #s(literal 1/840 binary32) (*.f32 n1_i #s(literal -7/2160 binary32)))) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32)))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u n0_i)) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (-.f32 (*.f32 #s(literal 2/945 binary32) n0_i) (fma.f32 n1_i #s(literal 1/840 binary32) (*.f32 n1_i #s(literal -7/2160 binary32)))) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32)))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u n0_i)) #<representation binary32>) () ())) ())
#s(alt (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) (taylor -inf normAngle) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (-.f32 (*.f32 #s(literal 2/945 binary32) n0_i) (fma.f32 n1_i #s(literal 1/840 binary32) (*.f32 n1_i #s(literal -7/2160 binary32)))) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32)))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u n0_i)) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (-.f32 (*.f32 #s(literal 2/945 binary32) n0_i) (fma.f32 n1_i #s(literal 1/840 binary32) (*.f32 n1_i #s(literal -7/2160 binary32)))) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32)))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u n0_i)) #<representation binary32>) () ())) ())
#s(alt (* -1/2 (* n0_i (* (pow normAngle 2) (pow u 2)))) (taylor -inf normAngle) (#s(alt (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (-.f32 (*.f32 #s(literal 2/945 binary32) n0_i) (fma.f32 n1_i #s(literal 1/840 binary32) (*.f32 n1_i #s(literal -7/2160 binary32)))) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32)))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u n0_i) (patch (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (-.f32 (*.f32 #s(literal 2/945 binary32) n0_i) (fma.f32 n1_i #s(literal 1/840 binary32) (*.f32 n1_i #s(literal -7/2160 binary32)))) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32)))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u n0_i) #<representation binary32>) () ())) ())
#s(alt (* (pow normAngle 2) (+ (* -1 (/ (* u (+ (* -1 (/ n1_i (sin normAngle))) (/ (* n0_i (cos normAngle)) (sin normAngle)))) normAngle)) (* -1/2 (* n0_i (pow u 2))))) (taylor -inf normAngle) (#s(alt (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (-.f32 (*.f32 #s(literal 2/945 binary32) n0_i) (fma.f32 n1_i #s(literal 1/840 binary32) (*.f32 n1_i #s(literal -7/2160 binary32)))) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32)))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u n0_i) (patch (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (-.f32 (*.f32 #s(literal 2/945 binary32) n0_i) (fma.f32 n1_i #s(literal 1/840 binary32) (*.f32 n1_i #s(literal -7/2160 binary32)))) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32)))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u n0_i) #<representation binary32>) () ())) ())
#s(alt (* (pow normAngle 2) (+ (* -1 (/ (+ (* -1 (/ n0_i normAngle)) (* u (+ (* -1 (/ n1_i (sin normAngle))) (/ (* n0_i (cos normAngle)) (sin normAngle))))) normAngle)) (* -1/2 (* n0_i (pow u 2))))) (taylor -inf normAngle) (#s(alt (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (-.f32 (*.f32 #s(literal 2/945 binary32) n0_i) (fma.f32 n1_i #s(literal 1/840 binary32) (*.f32 n1_i #s(literal -7/2160 binary32)))) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32)))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u n0_i) (patch (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (-.f32 (*.f32 #s(literal 2/945 binary32) n0_i) (fma.f32 n1_i #s(literal 1/840 binary32) (*.f32 n1_i #s(literal -7/2160 binary32)))) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32)))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u n0_i) #<representation binary32>) () ())) ())
#s(alt (* (pow normAngle 2) (+ (* -1 (/ (+ (* -1 (/ n0_i normAngle)) (* u (+ (* -1 (/ n1_i (sin normAngle))) (/ (* n0_i (cos normAngle)) (sin normAngle))))) normAngle)) (* -1/2 (* n0_i (pow u 2))))) (taylor -inf normAngle) (#s(alt (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (-.f32 (*.f32 #s(literal 2/945 binary32) n0_i) (fma.f32 n1_i #s(literal 1/840 binary32) (*.f32 n1_i #s(literal -7/2160 binary32)))) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32)))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u n0_i) (patch (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (-.f32 (*.f32 #s(literal 2/945 binary32) n0_i) (fma.f32 n1_i #s(literal 1/840 binary32) (*.f32 n1_i #s(literal -7/2160 binary32)))) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32)))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u n0_i) #<representation binary32>) () ())) ())
#s(alt (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) (taylor -inf normAngle) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 u n1_i))) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 u n1_i))) #<representation binary32>) () ())) ())
#s(alt (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) (taylor -inf normAngle) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 u n1_i))) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 u n1_i))) #<representation binary32>) () ())) ())
#s(alt (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) (taylor -inf normAngle) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 u n1_i))) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 u n1_i))) #<representation binary32>) () ())) ())
#s(alt (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) (taylor -inf normAngle) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 u n1_i))) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 u n1_i))) #<representation binary32>) () ())) ())
#s(alt (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) (taylor -inf normAngle) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 (+.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i) u))) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 (+.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i) u))) #<representation binary32>) () ())) ())
#s(alt (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) (taylor -inf normAngle) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 (+.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i) u))) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 (+.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i) u))) #<representation binary32>) () ())) ())
#s(alt (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) (taylor -inf normAngle) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 (+.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i) u))) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 (+.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i) u))) #<representation binary32>) () ())) ())
#s(alt (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) (taylor -inf normAngle) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 (+.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i) u))) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 (+.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i) u))) #<representation binary32>) () ())) ())
#s(alt (* (pow normAngle 2) (* u (+ (* 7/360 n1_i) (* 1/45 n0_i)))) (taylor -inf normAngle) (#s(alt (fma.f32 (*.f32 (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32))) u) (*.f32 normAngle normAngle) (*.f32 (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)) u)) (patch (fma.f32 (*.f32 (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32))) u) (*.f32 normAngle normAngle) (*.f32 (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)) u)) #<representation binary32>) () ())) ())
#s(alt (* (pow normAngle 2) (+ (* u (+ (* 7/360 n1_i) (* 1/45 n0_i))) (/ (* u (+ (* 1/6 n1_i) (* n0_i (+ 1/3 (* -1/2 u))))) (pow normAngle 2)))) (taylor -inf normAngle) (#s(alt (fma.f32 (*.f32 (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32))) u) (*.f32 normAngle normAngle) (*.f32 (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)) u)) (patch (fma.f32 (*.f32 (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32))) u) (*.f32 normAngle normAngle) (*.f32 (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)) u)) #<representation binary32>) () ())) ())
#s(alt (* (pow normAngle 2) (+ (* u (+ (* 7/360 n1_i) (* 1/45 n0_i))) (/ (* u (+ (* 1/6 n1_i) (* n0_i (+ 1/3 (* -1/2 u))))) (pow normAngle 2)))) (taylor -inf normAngle) (#s(alt (fma.f32 (*.f32 (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32))) u) (*.f32 normAngle normAngle) (*.f32 (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)) u)) (patch (fma.f32 (*.f32 (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32))) u) (*.f32 normAngle normAngle) (*.f32 (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)) u)) #<representation binary32>) () ())) ())
#s(alt (* (pow normAngle 2) (+ (* u (+ (* 7/360 n1_i) (* 1/45 n0_i))) (/ (* u (+ (* 1/6 n1_i) (* n0_i (+ 1/3 (* -1/2 u))))) (pow normAngle 2)))) (taylor -inf normAngle) (#s(alt (fma.f32 (*.f32 (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32))) u) (*.f32 normAngle normAngle) (*.f32 (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)) u)) (patch (fma.f32 (*.f32 (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32))) u) (*.f32 normAngle normAngle) (*.f32 (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)) u)) #<representation binary32>) () ())) ())
#s(alt (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) (taylor -inf normAngle) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) u) n0_i) (fma.f32 (fma.f32 (*.f32 (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32))) u) (*.f32 normAngle normAngle) (*.f32 (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)) u)) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i)))) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) u) n0_i) (fma.f32 (fma.f32 (*.f32 (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32))) u) (*.f32 normAngle normAngle) (*.f32 (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)) u)) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i)))) #<representation binary32>) () ())) ())
#s(alt (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) (taylor -inf normAngle) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) u) n0_i) (fma.f32 (fma.f32 (*.f32 (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32))) u) (*.f32 normAngle normAngle) (*.f32 (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)) u)) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i)))) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) u) n0_i) (fma.f32 (fma.f32 (*.f32 (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32))) u) (*.f32 normAngle normAngle) (*.f32 (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)) u)) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i)))) #<representation binary32>) () ())) ())
#s(alt (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) (taylor -inf normAngle) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) u) n0_i) (fma.f32 (fma.f32 (*.f32 (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32))) u) (*.f32 normAngle normAngle) (*.f32 (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)) u)) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i)))) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) u) n0_i) (fma.f32 (fma.f32 (*.f32 (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32))) u) (*.f32 normAngle normAngle) (*.f32 (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)) u)) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i)))) #<representation binary32>) () ())) ())
#s(alt (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) (taylor -inf normAngle) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) u) n0_i) (fma.f32 (fma.f32 (*.f32 (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32))) u) (*.f32 normAngle normAngle) (*.f32 (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)) u)) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i)))) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) u) n0_i) (fma.f32 (fma.f32 (*.f32 (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32))) u) (*.f32 normAngle normAngle) (*.f32 (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)) u)) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i)))) #<representation binary32>) () ())) ())
#s(alt (* -1/2 (* n0_i (* (pow normAngle 2) (pow u 2)))) (taylor -inf normAngle) (#s(alt #s(approx (+ (* (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) u) n0_i) (fma.f32 (fma.f32 (*.f32 (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32))) u) (*.f32 normAngle normAngle) (*.f32 (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)) u)) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i))) (patch #s(approx (+ (* (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) u) n0_i) (fma.f32 (fma.f32 (*.f32 (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32))) u) (*.f32 normAngle normAngle) (*.f32 (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)) u)) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i))) #<representation binary32>) () ())) ())
#s(alt (* (pow normAngle 2) (+ (* -1 (/ (* u (+ (* -1 (/ n1_i (sin normAngle))) (/ (* n0_i (cos normAngle)) (sin normAngle)))) normAngle)) (* -1/2 (* n0_i (pow u 2))))) (taylor -inf normAngle) (#s(alt #s(approx (+ (* (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) u) n0_i) (fma.f32 (fma.f32 (*.f32 (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32))) u) (*.f32 normAngle normAngle) (*.f32 (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)) u)) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i))) (patch #s(approx (+ (* (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) u) n0_i) (fma.f32 (fma.f32 (*.f32 (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32))) u) (*.f32 normAngle normAngle) (*.f32 (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)) u)) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i))) #<representation binary32>) () ())) ())
#s(alt (* (pow normAngle 2) (+ (* -1 (/ (+ (* -1 (/ n0_i normAngle)) (* u (+ (* -1 (/ n1_i (sin normAngle))) (/ (* n0_i (cos normAngle)) (sin normAngle))))) normAngle)) (* -1/2 (* n0_i (pow u 2))))) (taylor -inf normAngle) (#s(alt #s(approx (+ (* (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) u) n0_i) (fma.f32 (fma.f32 (*.f32 (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32))) u) (*.f32 normAngle normAngle) (*.f32 (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)) u)) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i))) (patch #s(approx (+ (* (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) u) n0_i) (fma.f32 (fma.f32 (*.f32 (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32))) u) (*.f32 normAngle normAngle) (*.f32 (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)) u)) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i))) #<representation binary32>) () ())) ())
#s(alt (* (pow normAngle 2) (+ (* -1 (/ (+ (* -1 (/ n0_i normAngle)) (* u (+ (* -1 (/ n1_i (sin normAngle))) (/ (* n0_i (cos normAngle)) (sin normAngle))))) normAngle)) (* -1/2 (* n0_i (pow u 2))))) (taylor -inf normAngle) (#s(alt #s(approx (+ (* (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) u) n0_i) (fma.f32 (fma.f32 (*.f32 (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32))) u) (*.f32 normAngle normAngle) (*.f32 (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)) u)) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i))) (patch #s(approx (+ (* (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) u) n0_i) (fma.f32 (fma.f32 (*.f32 (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32))) u) (*.f32 normAngle normAngle) (*.f32 (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)) u)) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i))) #<representation binary32>) () ())) ())
#s(alt (* (pow normAngle 4) (* u (+ (* 7/360 n1_i) (* 1/45 n0_i)))) (taylor -inf normAngle) (#s(alt (fma.f32 (fma.f32 (*.f32 (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32))) u) (*.f32 normAngle normAngle) (*.f32 (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)) u)) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i)) (patch (fma.f32 (fma.f32 (*.f32 (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32))) u) (*.f32 normAngle normAngle) (*.f32 (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)) u)) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i)) #<representation binary32>) () ())) ())
#s(alt (* (pow normAngle 4) (+ (* u (+ (* 7/360 n1_i) (* 1/45 n0_i))) (/ (* u (+ (* 1/6 n1_i) (* n0_i (+ 1/3 (* -1/2 u))))) (pow normAngle 2)))) (taylor -inf normAngle) (#s(alt (fma.f32 (fma.f32 (*.f32 (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32))) u) (*.f32 normAngle normAngle) (*.f32 (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)) u)) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i)) (patch (fma.f32 (fma.f32 (*.f32 (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32))) u) (*.f32 normAngle normAngle) (*.f32 (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)) u)) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i)) #<representation binary32>) () ())) ())
#s(alt (* (pow normAngle 4) (+ (* u (+ (* 7/360 n1_i) (* 1/45 n0_i))) (+ (/ n0_i (pow normAngle 4)) (+ (/ (* u (+ (* 1/6 n1_i) (* n0_i (+ 1/3 (* -1/2 u))))) (pow normAngle 2)) (/ (* u (- n1_i n0_i)) (pow normAngle 4)))))) (taylor -inf normAngle) (#s(alt (fma.f32 (fma.f32 (*.f32 (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32))) u) (*.f32 normAngle normAngle) (*.f32 (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)) u)) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i)) (patch (fma.f32 (fma.f32 (*.f32 (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32))) u) (*.f32 normAngle normAngle) (*.f32 (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)) u)) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i)) #<representation binary32>) () ())) ())
#s(alt (* (pow normAngle 4) (+ (* u (+ (* 7/360 n1_i) (* 1/45 n0_i))) (+ (/ n0_i (pow normAngle 4)) (+ (/ (* u (+ (* 1/6 n1_i) (* n0_i (+ 1/3 (* -1/2 u))))) (pow normAngle 2)) (/ (* u (- n1_i n0_i)) (pow normAngle 4)))))) (taylor -inf normAngle) (#s(alt (fma.f32 (fma.f32 (*.f32 (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32))) u) (*.f32 normAngle normAngle) (*.f32 (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)) u)) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i)) (patch (fma.f32 (fma.f32 (*.f32 (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32))) u) (*.f32 normAngle normAngle) (*.f32 (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)) u)) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i)) #<representation binary32>) () ())) ())
#s(alt (/ (+ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin (* normAngle u)))) (sin normAngle)) (taylor -inf normAngle) (#s(alt (*.f32 (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) #s(approx (+ (* n0_i (sin (* (- 1 u) normAngle))) (* n1_i (sin (* normAngle u)))) (*.f32 (fma.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 normAngle normAngle)) (fma.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i) (*.f32 (*.f32 (*.f32 u u) u) n1_i)) (fma.f32 (-.f32 n1_i n0_i) u n0_i)) normAngle))) (patch (*.f32 (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) #s(approx (+ (* n0_i (sin (* (- 1 u) normAngle))) (* n1_i (sin (* normAngle u)))) (*.f32 (fma.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 normAngle normAngle)) (fma.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i) (*.f32 (*.f32 (*.f32 u u) u) n1_i)) (fma.f32 (-.f32 n1_i n0_i) u n0_i)) normAngle))) #<representation binary32>) () ())) ())
#s(alt (/ (+ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin (* normAngle u)))) (sin normAngle)) (taylor -inf normAngle) (#s(alt (*.f32 (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) #s(approx (+ (* n0_i (sin (* (- 1 u) normAngle))) (* n1_i (sin (* normAngle u)))) (*.f32 (fma.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 normAngle normAngle)) (fma.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i) (*.f32 (*.f32 (*.f32 u u) u) n1_i)) (fma.f32 (-.f32 n1_i n0_i) u n0_i)) normAngle))) (patch (*.f32 (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) #s(approx (+ (* n0_i (sin (* (- 1 u) normAngle))) (* n1_i (sin (* normAngle u)))) (*.f32 (fma.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 normAngle normAngle)) (fma.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i) (*.f32 (*.f32 (*.f32 u u) u) n1_i)) (fma.f32 (-.f32 n1_i n0_i) u n0_i)) normAngle))) #<representation binary32>) () ())) ())
#s(alt (/ (+ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin (* normAngle u)))) (sin normAngle)) (taylor -inf normAngle) (#s(alt (*.f32 (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) #s(approx (+ (* n0_i (sin (* (- 1 u) normAngle))) (* n1_i (sin (* normAngle u)))) (*.f32 (fma.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 normAngle normAngle)) (fma.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i) (*.f32 (*.f32 (*.f32 u u) u) n1_i)) (fma.f32 (-.f32 n1_i n0_i) u n0_i)) normAngle))) (patch (*.f32 (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) #s(approx (+ (* n0_i (sin (* (- 1 u) normAngle))) (* n1_i (sin (* normAngle u)))) (*.f32 (fma.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 normAngle normAngle)) (fma.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i) (*.f32 (*.f32 (*.f32 u u) u) n1_i)) (fma.f32 (-.f32 n1_i n0_i) u n0_i)) normAngle))) #<representation binary32>) () ())) ())
#s(alt (/ (+ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin (* normAngle u)))) (sin normAngle)) (taylor -inf normAngle) (#s(alt (*.f32 (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) #s(approx (+ (* n0_i (sin (* (- 1 u) normAngle))) (* n1_i (sin (* normAngle u)))) (*.f32 (fma.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 normAngle normAngle)) (fma.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i) (*.f32 (*.f32 (*.f32 u u) u) n1_i)) (fma.f32 (-.f32 n1_i n0_i) u n0_i)) normAngle))) (patch (*.f32 (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) #s(approx (+ (* n0_i (sin (* (- 1 u) normAngle))) (* n1_i (sin (* normAngle u)))) (*.f32 (fma.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 normAngle normAngle)) (fma.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i) (*.f32 (*.f32 (*.f32 u u) u) n1_i)) (fma.f32 (-.f32 n1_i n0_i) u n0_i)) normAngle))) #<representation binary32>) () ())) ())
#s(alt (/ 1 (sin normAngle)) (taylor -inf normAngle) (#s(alt (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) (patch (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) #<representation binary32>) () ())) ())
#s(alt (/ 1 (sin normAngle)) (taylor -inf normAngle) (#s(alt (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) (patch (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) #<representation binary32>) () ())) ())
#s(alt (/ 1 (sin normAngle)) (taylor -inf normAngle) (#s(alt (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) (patch (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) #<representation binary32>) () ())) ())
#s(alt (/ 1 (sin normAngle)) (taylor -inf normAngle) (#s(alt (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) (patch (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) #<representation binary32>) () ())) ())
#s(alt (sin normAngle) (taylor -inf normAngle) (#s(alt (sin.f32 normAngle) (patch (sin.f32 normAngle) #<representation binary32>) () ())) ())
#s(alt (sin normAngle) (taylor -inf normAngle) (#s(alt (sin.f32 normAngle) (patch (sin.f32 normAngle) #<representation binary32>) () ())) ())
#s(alt (sin normAngle) (taylor -inf normAngle) (#s(alt (sin.f32 normAngle) (patch (sin.f32 normAngle) #<representation binary32>) () ())) ())
#s(alt (sin normAngle) (taylor -inf normAngle) (#s(alt (sin.f32 normAngle) (patch (sin.f32 normAngle) #<representation binary32>) () ())) ())
#s(alt (+ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin (* normAngle u)))) (taylor -inf normAngle) (#s(alt #s(approx (+ (* n0_i (sin (* (- 1 u) normAngle))) (* n1_i (sin (* normAngle u)))) (*.f32 (fma.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 normAngle normAngle)) (fma.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i) (*.f32 (*.f32 (*.f32 u u) u) n1_i)) (fma.f32 (-.f32 n1_i n0_i) u n0_i)) normAngle)) (patch #s(approx (+ (* n0_i (sin (* (- 1 u) normAngle))) (* n1_i (sin (* normAngle u)))) (*.f32 (fma.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 normAngle normAngle)) (fma.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i) (*.f32 (*.f32 (*.f32 u u) u) n1_i)) (fma.f32 (-.f32 n1_i n0_i) u n0_i)) normAngle)) #<representation binary32>) () ())) ())
#s(alt (+ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin (* normAngle u)))) (taylor -inf normAngle) (#s(alt #s(approx (+ (* n0_i (sin (* (- 1 u) normAngle))) (* n1_i (sin (* normAngle u)))) (*.f32 (fma.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 normAngle normAngle)) (fma.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i) (*.f32 (*.f32 (*.f32 u u) u) n1_i)) (fma.f32 (-.f32 n1_i n0_i) u n0_i)) normAngle)) (patch #s(approx (+ (* n0_i (sin (* (- 1 u) normAngle))) (* n1_i (sin (* normAngle u)))) (*.f32 (fma.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 normAngle normAngle)) (fma.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i) (*.f32 (*.f32 (*.f32 u u) u) n1_i)) (fma.f32 (-.f32 n1_i n0_i) u n0_i)) normAngle)) #<representation binary32>) () ())) ())
#s(alt (+ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin (* normAngle u)))) (taylor -inf normAngle) (#s(alt #s(approx (+ (* n0_i (sin (* (- 1 u) normAngle))) (* n1_i (sin (* normAngle u)))) (*.f32 (fma.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 normAngle normAngle)) (fma.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i) (*.f32 (*.f32 (*.f32 u u) u) n1_i)) (fma.f32 (-.f32 n1_i n0_i) u n0_i)) normAngle)) (patch #s(approx (+ (* n0_i (sin (* (- 1 u) normAngle))) (* n1_i (sin (* normAngle u)))) (*.f32 (fma.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 normAngle normAngle)) (fma.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i) (*.f32 (*.f32 (*.f32 u u) u) n1_i)) (fma.f32 (-.f32 n1_i n0_i) u n0_i)) normAngle)) #<representation binary32>) () ())) ())
#s(alt (+ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin (* normAngle u)))) (taylor -inf normAngle) (#s(alt #s(approx (+ (* n0_i (sin (* (- 1 u) normAngle))) (* n1_i (sin (* normAngle u)))) (*.f32 (fma.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 normAngle normAngle)) (fma.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i) (*.f32 (*.f32 (*.f32 u u) u) n1_i)) (fma.f32 (-.f32 n1_i n0_i) u n0_i)) normAngle)) (patch #s(approx (+ (* n0_i (sin (* (- 1 u) normAngle))) (* n1_i (sin (* normAngle u)))) (*.f32 (fma.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 normAngle normAngle)) (fma.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i) (*.f32 (*.f32 (*.f32 u u) u) n1_i)) (fma.f32 (-.f32 n1_i n0_i) u n0_i)) normAngle)) #<representation binary32>) () ())) ())
#s(alt (* -31/15120 n1_i) (taylor 0 n1_i) (#s(alt (fma.f32 n1_i #s(literal 1/840 binary32) (*.f32 n1_i #s(literal -7/2160 binary32))) (patch (fma.f32 n1_i #s(literal 1/840 binary32) (*.f32 n1_i #s(literal -7/2160 binary32))) #<representation binary32>) () ())) ())
#s(alt (* -31/15120 n1_i) (taylor 0 n1_i) (#s(alt (fma.f32 n1_i #s(literal 1/840 binary32) (*.f32 n1_i #s(literal -7/2160 binary32))) (patch (fma.f32 n1_i #s(literal 1/840 binary32) (*.f32 n1_i #s(literal -7/2160 binary32))) #<representation binary32>) () ())) ())
#s(alt (* -31/15120 n1_i) (taylor 0 n1_i) (#s(alt (fma.f32 n1_i #s(literal 1/840 binary32) (*.f32 n1_i #s(literal -7/2160 binary32))) (patch (fma.f32 n1_i #s(literal 1/840 binary32) (*.f32 n1_i #s(literal -7/2160 binary32))) #<representation binary32>) () ())) ())
#s(alt (* -31/15120 n1_i) (taylor 0 n1_i) (#s(alt (fma.f32 n1_i #s(literal 1/840 binary32) (*.f32 n1_i #s(literal -7/2160 binary32))) (patch (fma.f32 n1_i #s(literal 1/840 binary32) (*.f32 n1_i #s(literal -7/2160 binary32))) #<representation binary32>) () ())) ())
#s(alt (* 2/945 n0_i) (taylor 0 n1_i) (#s(alt (-.f32 (*.f32 #s(literal 2/945 binary32) n0_i) (fma.f32 n1_i #s(literal 1/840 binary32) (*.f32 n1_i #s(literal -7/2160 binary32)))) (patch (-.f32 (*.f32 #s(literal 2/945 binary32) n0_i) (fma.f32 n1_i #s(literal 1/840 binary32) (*.f32 n1_i #s(literal -7/2160 binary32)))) #<representation binary32>) () ())) ())
#s(alt (+ (* 31/15120 n1_i) (* 2/945 n0_i)) (taylor 0 n1_i) (#s(alt (-.f32 (*.f32 #s(literal 2/945 binary32) n0_i) (fma.f32 n1_i #s(literal 1/840 binary32) (*.f32 n1_i #s(literal -7/2160 binary32)))) (patch (-.f32 (*.f32 #s(literal 2/945 binary32) n0_i) (fma.f32 n1_i #s(literal 1/840 binary32) (*.f32 n1_i #s(literal -7/2160 binary32)))) #<representation binary32>) () ())) ())
#s(alt (+ (* 31/15120 n1_i) (* 2/945 n0_i)) (taylor 0 n1_i) (#s(alt (-.f32 (*.f32 #s(literal 2/945 binary32) n0_i) (fma.f32 n1_i #s(literal 1/840 binary32) (*.f32 n1_i #s(literal -7/2160 binary32)))) (patch (-.f32 (*.f32 #s(literal 2/945 binary32) n0_i) (fma.f32 n1_i #s(literal 1/840 binary32) (*.f32 n1_i #s(literal -7/2160 binary32)))) #<representation binary32>) () ())) ())
#s(alt (+ (* 31/15120 n1_i) (* 2/945 n0_i)) (taylor 0 n1_i) (#s(alt (-.f32 (*.f32 #s(literal 2/945 binary32) n0_i) (fma.f32 n1_i #s(literal 1/840 binary32) (*.f32 n1_i #s(literal -7/2160 binary32)))) (patch (-.f32 (*.f32 #s(literal 2/945 binary32) n0_i) (fma.f32 n1_i #s(literal 1/840 binary32) (*.f32 n1_i #s(literal -7/2160 binary32)))) #<representation binary32>) () ())) ())
#s(alt (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (taylor 0 n1_i) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (-.f32 (*.f32 #s(literal 2/945 binary32) n0_i) (fma.f32 n1_i #s(literal 1/840 binary32) (*.f32 n1_i #s(literal -7/2160 binary32)))) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32)))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u n0_i)) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (-.f32 (*.f32 #s(literal 2/945 binary32) n0_i) (fma.f32 n1_i #s(literal 1/840 binary32) (*.f32 n1_i #s(literal -7/2160 binary32)))) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32)))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u n0_i)) #<representation binary32>) () ())) ())
#s(alt (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) (taylor 0 n1_i) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (-.f32 (*.f32 #s(literal 2/945 binary32) n0_i) (fma.f32 n1_i #s(literal 1/840 binary32) (*.f32 n1_i #s(literal -7/2160 binary32)))) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32)))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u n0_i)) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (-.f32 (*.f32 #s(literal 2/945 binary32) n0_i) (fma.f32 n1_i #s(literal 1/840 binary32) (*.f32 n1_i #s(literal -7/2160 binary32)))) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32)))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u n0_i)) #<representation binary32>) () ())) ())
#s(alt (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) (taylor 0 n1_i) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (-.f32 (*.f32 #s(literal 2/945 binary32) n0_i) (fma.f32 n1_i #s(literal 1/840 binary32) (*.f32 n1_i #s(literal -7/2160 binary32)))) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32)))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u n0_i)) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (-.f32 (*.f32 #s(literal 2/945 binary32) n0_i) (fma.f32 n1_i #s(literal 1/840 binary32) (*.f32 n1_i #s(literal -7/2160 binary32)))) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32)))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u n0_i)) #<representation binary32>) () ())) ())
#s(alt (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) (taylor 0 n1_i) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (-.f32 (*.f32 #s(literal 2/945 binary32) n0_i) (fma.f32 n1_i #s(literal 1/840 binary32) (*.f32 n1_i #s(literal -7/2160 binary32)))) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32)))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u n0_i)) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (-.f32 (*.f32 #s(literal 2/945 binary32) n0_i) (fma.f32 n1_i #s(literal 1/840 binary32) (*.f32 n1_i #s(literal -7/2160 binary32)))) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32)))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u n0_i)) #<representation binary32>) () ())) ())
#s(alt (+ n0_i (* n0_i (* u (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle)))))) (taylor 0 n1_i) (#s(alt (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (-.f32 (*.f32 #s(literal 2/945 binary32) n0_i) (fma.f32 n1_i #s(literal 1/840 binary32) (*.f32 n1_i #s(literal -7/2160 binary32)))) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32)))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u n0_i) (patch (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (-.f32 (*.f32 #s(literal 2/945 binary32) n0_i) (fma.f32 n1_i #s(literal 1/840 binary32) (*.f32 n1_i #s(literal -7/2160 binary32)))) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32)))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u n0_i) #<representation binary32>) () ())) ())
#s(alt (+ n0_i (+ (* n0_i (* u (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle))))) (/ (* n1_i (* normAngle u)) (sin normAngle)))) (taylor 0 n1_i) (#s(alt (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (-.f32 (*.f32 #s(literal 2/945 binary32) n0_i) (fma.f32 n1_i #s(literal 1/840 binary32) (*.f32 n1_i #s(literal -7/2160 binary32)))) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32)))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u n0_i) (patch (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (-.f32 (*.f32 #s(literal 2/945 binary32) n0_i) (fma.f32 n1_i #s(literal 1/840 binary32) (*.f32 n1_i #s(literal -7/2160 binary32)))) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32)))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u n0_i) #<representation binary32>) () ())) ())
#s(alt (+ n0_i (+ (* n0_i (* u (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle))))) (/ (* n1_i (* normAngle u)) (sin normAngle)))) (taylor 0 n1_i) (#s(alt (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (-.f32 (*.f32 #s(literal 2/945 binary32) n0_i) (fma.f32 n1_i #s(literal 1/840 binary32) (*.f32 n1_i #s(literal -7/2160 binary32)))) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32)))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u n0_i) (patch (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (-.f32 (*.f32 #s(literal 2/945 binary32) n0_i) (fma.f32 n1_i #s(literal 1/840 binary32) (*.f32 n1_i #s(literal -7/2160 binary32)))) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32)))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u n0_i) #<representation binary32>) () ())) ())
#s(alt (+ n0_i (+ (* n0_i (* u (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle))))) (/ (* n1_i (* normAngle u)) (sin normAngle)))) (taylor 0 n1_i) (#s(alt (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (-.f32 (*.f32 #s(literal 2/945 binary32) n0_i) (fma.f32 n1_i #s(literal 1/840 binary32) (*.f32 n1_i #s(literal -7/2160 binary32)))) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32)))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u n0_i) (patch (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (-.f32 (*.f32 #s(literal 2/945 binary32) n0_i) (fma.f32 n1_i #s(literal 1/840 binary32) (*.f32 n1_i #s(literal -7/2160 binary32)))) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32)))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u n0_i) #<representation binary32>) () ())) ())
#s(alt (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (taylor 0 n1_i) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 u n1_i))) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 u n1_i))) #<representation binary32>) () ())) ())
#s(alt (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) (taylor 0 n1_i) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 u n1_i))) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 u n1_i))) #<representation binary32>) () ())) ())
#s(alt (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) (taylor 0 n1_i) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 u n1_i))) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 u n1_i))) #<representation binary32>) () ())) ())
#s(alt (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) (taylor 0 n1_i) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 u n1_i))) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 u n1_i))) #<representation binary32>) () ())) ())
#s(alt (* n0_i (- 1 u)) (taylor 0 n1_i) (#s(alt #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 u n1_i)) (patch #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 u n1_i)) #<representation binary32>) () ())) ())
#s(alt (+ (* n0_i (- 1 u)) (* n1_i u)) (taylor 0 n1_i) (#s(alt #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 u n1_i)) (patch #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 u n1_i)) #<representation binary32>) () ())) ())
#s(alt (+ (* n0_i (- 1 u)) (* n1_i u)) (taylor 0 n1_i) (#s(alt #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 u n1_i)) (patch #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 u n1_i)) #<representation binary32>) () ())) ())
#s(alt (+ (* n0_i (- 1 u)) (* n1_i u)) (taylor 0 n1_i) (#s(alt #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 u n1_i)) (patch #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 u n1_i)) #<representation binary32>) () ())) ())
#s(alt (* n1_i u) (taylor 0 n1_i) (#s(alt (*.f32 u n1_i) (patch (*.f32 u n1_i) #<representation binary32>) () ())) ())
#s(alt (* n1_i u) (taylor 0 n1_i) (#s(alt (*.f32 u n1_i) (patch (*.f32 u n1_i) #<representation binary32>) () ())) ())
#s(alt (* n1_i u) (taylor 0 n1_i) (#s(alt (*.f32 u n1_i) (patch (*.f32 u n1_i) #<representation binary32>) () ())) ())
#s(alt (* n1_i u) (taylor 0 n1_i) (#s(alt (*.f32 u n1_i) (patch (*.f32 u n1_i) #<representation binary32>) () ())) ())
#s(alt (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (taylor 0 n1_i) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 (+.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i) u))) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 (+.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i) u))) #<representation binary32>) () ())) ())
#s(alt (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) (taylor 0 n1_i) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 (+.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i) u))) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 (+.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i) u))) #<representation binary32>) () ())) ())
#s(alt (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) (taylor 0 n1_i) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 (+.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i) u))) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 (+.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i) u))) #<representation binary32>) () ())) ())
#s(alt (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) (taylor 0 n1_i) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 (+.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i) u))) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 (+.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i) u))) #<representation binary32>) () ())) ())
#s(alt (* n0_i (- 1 u)) (taylor 0 n1_i) (#s(alt #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 (+.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i) u)) (patch #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 (+.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i) u)) #<representation binary32>) () ())) ())
#s(alt (+ (* n0_i (- 1 u)) (* n1_i u)) (taylor 0 n1_i) (#s(alt #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 (+.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i) u)) (patch #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 (+.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i) u)) #<representation binary32>) () ())) ())
#s(alt (+ (* n0_i (- 1 u)) (* n1_i u)) (taylor 0 n1_i) (#s(alt #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 (+.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i) u)) (patch #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 (+.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i) u)) #<representation binary32>) () ())) ())
#s(alt (+ (* n0_i (- 1 u)) (* n1_i u)) (taylor 0 n1_i) (#s(alt #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 (+.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i) u)) (patch #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 (+.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i) u)) #<representation binary32>) () ())) ())
#s(alt (* u (- (/ n0_i u) n0_i)) (taylor 0 n1_i) (#s(alt (*.f32 (+.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i) u) (patch (*.f32 (+.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i) u) #<representation binary32>) () ())) ())
#s(alt (+ (* n1_i u) (* u (- (/ n0_i u) n0_i))) (taylor 0 n1_i) (#s(alt (*.f32 (+.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i) u) (patch (*.f32 (+.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i) u) #<representation binary32>) () ())) ())
#s(alt (+ (* n1_i u) (* u (- (/ n0_i u) n0_i))) (taylor 0 n1_i) (#s(alt (*.f32 (+.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i) u) (patch (*.f32 (+.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i) u) #<representation binary32>) () ())) ())
#s(alt (+ (* n1_i u) (* u (- (/ n0_i u) n0_i))) (taylor 0 n1_i) (#s(alt (*.f32 (+.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i) u) (patch (*.f32 (+.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i) u) #<representation binary32>) () ())) ())
#s(alt (- (/ n0_i u) n0_i) (taylor 0 n1_i) (#s(alt (+.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i) (patch (+.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i) #<representation binary32>) () ())) ())
#s(alt (- (+ n1_i (/ n0_i u)) n0_i) (taylor 0 n1_i) (#s(alt (+.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i) (patch (+.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i) #<representation binary32>) () ())) ())
#s(alt (- (+ n1_i (/ n0_i u)) n0_i) (taylor 0 n1_i) (#s(alt (+.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i) (patch (+.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i) #<representation binary32>) () ())) ())
#s(alt (- (+ n1_i (/ n0_i u)) n0_i) (taylor 0 n1_i) (#s(alt (+.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i) (patch (+.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i) #<representation binary32>) () ())) ())
#s(alt (+ (* 1/45 (* n0_i (* (pow normAngle 2) u))) (* n0_i (* u (+ 1/3 (* -1/2 u))))) (taylor 0 n1_i) (#s(alt (fma.f32 (*.f32 (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32))) u) (*.f32 normAngle normAngle) (*.f32 (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)) u)) (patch (fma.f32 (*.f32 (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32))) u) (*.f32 normAngle normAngle) (*.f32 (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)) u)) #<representation binary32>) () ())) ())
#s(alt (+ (* 1/45 (* n0_i (* (pow normAngle 2) u))) (+ (* n0_i (* u (+ 1/3 (* -1/2 u)))) (* n1_i (+ (* 7/360 (* (pow normAngle 2) u)) (* 1/6 u))))) (taylor 0 n1_i) (#s(alt (fma.f32 (*.f32 (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32))) u) (*.f32 normAngle normAngle) (*.f32 (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)) u)) (patch (fma.f32 (*.f32 (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32))) u) (*.f32 normAngle normAngle) (*.f32 (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)) u)) #<representation binary32>) () ())) ())
#s(alt (+ (* 1/45 (* n0_i (* (pow normAngle 2) u))) (+ (* n0_i (* u (+ 1/3 (* -1/2 u)))) (* n1_i (+ (* 7/360 (* (pow normAngle 2) u)) (* 1/6 u))))) (taylor 0 n1_i) (#s(alt (fma.f32 (*.f32 (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32))) u) (*.f32 normAngle normAngle) (*.f32 (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)) u)) (patch (fma.f32 (*.f32 (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32))) u) (*.f32 normAngle normAngle) (*.f32 (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)) u)) #<representation binary32>) () ())) ())
#s(alt (+ (* 1/45 (* n0_i (* (pow normAngle 2) u))) (+ (* n0_i (* u (+ 1/3 (* -1/2 u)))) (* n1_i (+ (* 7/360 (* (pow normAngle 2) u)) (* 1/6 u))))) (taylor 0 n1_i) (#s(alt (fma.f32 (*.f32 (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32))) u) (*.f32 normAngle normAngle) (*.f32 (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)) u)) (patch (fma.f32 (*.f32 (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32))) u) (*.f32 normAngle normAngle) (*.f32 (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)) u)) #<representation binary32>) () ())) ())
#s(alt (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (taylor 0 n1_i) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) u) n0_i) (fma.f32 (fma.f32 (*.f32 (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32))) u) (*.f32 normAngle normAngle) (*.f32 (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)) u)) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i)))) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) u) n0_i) (fma.f32 (fma.f32 (*.f32 (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32))) u) (*.f32 normAngle normAngle) (*.f32 (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)) u)) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i)))) #<representation binary32>) () ())) ())
#s(alt (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) (taylor 0 n1_i) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) u) n0_i) (fma.f32 (fma.f32 (*.f32 (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32))) u) (*.f32 normAngle normAngle) (*.f32 (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)) u)) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i)))) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) u) n0_i) (fma.f32 (fma.f32 (*.f32 (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32))) u) (*.f32 normAngle normAngle) (*.f32 (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)) u)) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i)))) #<representation binary32>) () ())) ())
#s(alt (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) (taylor 0 n1_i) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) u) n0_i) (fma.f32 (fma.f32 (*.f32 (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32))) u) (*.f32 normAngle normAngle) (*.f32 (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)) u)) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i)))) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) u) n0_i) (fma.f32 (fma.f32 (*.f32 (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32))) u) (*.f32 normAngle normAngle) (*.f32 (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)) u)) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i)))) #<representation binary32>) () ())) ())
#s(alt (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) (taylor 0 n1_i) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) u) n0_i) (fma.f32 (fma.f32 (*.f32 (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32))) u) (*.f32 normAngle normAngle) (*.f32 (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)) u)) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i)))) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) u) n0_i) (fma.f32 (fma.f32 (*.f32 (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32))) u) (*.f32 normAngle normAngle) (*.f32 (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)) u)) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i)))) #<representation binary32>) () ())) ())
#s(alt (+ n0_i (* n0_i (* u (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle)))))) (taylor 0 n1_i) (#s(alt #s(approx (+ (* (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) u) n0_i) (fma.f32 (fma.f32 (*.f32 (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32))) u) (*.f32 normAngle normAngle) (*.f32 (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)) u)) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i))) (patch #s(approx (+ (* (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) u) n0_i) (fma.f32 (fma.f32 (*.f32 (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32))) u) (*.f32 normAngle normAngle) (*.f32 (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)) u)) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i))) #<representation binary32>) () ())) ())
#s(alt (+ n0_i (+ (* n0_i (* u (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle))))) (/ (* n1_i (* normAngle u)) (sin normAngle)))) (taylor 0 n1_i) (#s(alt #s(approx (+ (* (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) u) n0_i) (fma.f32 (fma.f32 (*.f32 (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32))) u) (*.f32 normAngle normAngle) (*.f32 (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)) u)) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i))) (patch #s(approx (+ (* (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) u) n0_i) (fma.f32 (fma.f32 (*.f32 (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32))) u) (*.f32 normAngle normAngle) (*.f32 (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)) u)) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i))) #<representation binary32>) () ())) ())
#s(alt (+ n0_i (+ (* n0_i (* u (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle))))) (/ (* n1_i (* normAngle u)) (sin normAngle)))) (taylor 0 n1_i) (#s(alt #s(approx (+ (* (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) u) n0_i) (fma.f32 (fma.f32 (*.f32 (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32))) u) (*.f32 normAngle normAngle) (*.f32 (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)) u)) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i))) (patch #s(approx (+ (* (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) u) n0_i) (fma.f32 (fma.f32 (*.f32 (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32))) u) (*.f32 normAngle normAngle) (*.f32 (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)) u)) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i))) #<representation binary32>) () ())) ())
#s(alt (+ n0_i (+ (* n0_i (* u (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle))))) (/ (* n1_i (* normAngle u)) (sin normAngle)))) (taylor 0 n1_i) (#s(alt #s(approx (+ (* (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) u) n0_i) (fma.f32 (fma.f32 (*.f32 (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32))) u) (*.f32 normAngle normAngle) (*.f32 (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)) u)) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i))) (patch #s(approx (+ (* (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) u) n0_i) (fma.f32 (fma.f32 (*.f32 (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32))) u) (*.f32 normAngle normAngle) (*.f32 (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)) u)) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i))) #<representation binary32>) () ())) ())
#s(alt (+ n0_i (+ (* -1 (* n0_i u)) (* (pow normAngle 2) (+ (* 1/45 (* n0_i (* (pow normAngle 2) u))) (* n0_i (* u (+ 1/3 (* -1/2 u)))))))) (taylor 0 n1_i) (#s(alt (fma.f32 (fma.f32 (*.f32 (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32))) u) (*.f32 normAngle normAngle) (*.f32 (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)) u)) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i)) (patch (fma.f32 (fma.f32 (*.f32 (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32))) u) (*.f32 normAngle normAngle) (*.f32 (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)) u)) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i)) #<representation binary32>) () ())) ())
#s(alt (+ n0_i (+ (* -1 (* n0_i u)) (+ (* n1_i (+ u (* (pow normAngle 2) (+ (* 7/360 (* (pow normAngle 2) u)) (* 1/6 u))))) (* (pow normAngle 2) (+ (* 1/45 (* n0_i (* (pow normAngle 2) u))) (* n0_i (* u (+ 1/3 (* -1/2 u))))))))) (taylor 0 n1_i) (#s(alt (fma.f32 (fma.f32 (*.f32 (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32))) u) (*.f32 normAngle normAngle) (*.f32 (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)) u)) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i)) (patch (fma.f32 (fma.f32 (*.f32 (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32))) u) (*.f32 normAngle normAngle) (*.f32 (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)) u)) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i)) #<representation binary32>) () ())) ())
#s(alt (+ n0_i (+ (* -1 (* n0_i u)) (+ (* n1_i (+ u (* (pow normAngle 2) (+ (* 7/360 (* (pow normAngle 2) u)) (* 1/6 u))))) (* (pow normAngle 2) (+ (* 1/45 (* n0_i (* (pow normAngle 2) u))) (* n0_i (* u (+ 1/3 (* -1/2 u))))))))) (taylor 0 n1_i) (#s(alt (fma.f32 (fma.f32 (*.f32 (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32))) u) (*.f32 normAngle normAngle) (*.f32 (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)) u)) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i)) (patch (fma.f32 (fma.f32 (*.f32 (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32))) u) (*.f32 normAngle normAngle) (*.f32 (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)) u)) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i)) #<representation binary32>) () ())) ())
#s(alt (+ n0_i (+ (* -1 (* n0_i u)) (+ (* n1_i (+ u (* (pow normAngle 2) (+ (* 7/360 (* (pow normAngle 2) u)) (* 1/6 u))))) (* (pow normAngle 2) (+ (* 1/45 (* n0_i (* (pow normAngle 2) u))) (* n0_i (* u (+ 1/3 (* -1/2 u))))))))) (taylor 0 n1_i) (#s(alt (fma.f32 (fma.f32 (*.f32 (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32))) u) (*.f32 normAngle normAngle) (*.f32 (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)) u)) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i)) (patch (fma.f32 (fma.f32 (*.f32 (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32))) u) (*.f32 normAngle normAngle) (*.f32 (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)) u)) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i)) #<representation binary32>) () ())) ())
#s(alt (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (taylor 0 n1_i) (#s(alt (*.f32 (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) #s(approx (+ (* n0_i (sin (* (- 1 u) normAngle))) (* n1_i (sin (* normAngle u)))) (*.f32 (fma.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 normAngle normAngle)) (fma.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i) (*.f32 (*.f32 (*.f32 u u) u) n1_i)) (fma.f32 (-.f32 n1_i n0_i) u n0_i)) normAngle))) (patch (*.f32 (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) #s(approx (+ (* n0_i (sin (* (- 1 u) normAngle))) (* n1_i (sin (* normAngle u)))) (*.f32 (fma.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 normAngle normAngle)) (fma.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i) (*.f32 (*.f32 (*.f32 u u) u) n1_i)) (fma.f32 (-.f32 n1_i n0_i) u n0_i)) normAngle))) #<representation binary32>) () ())) ())
#s(alt (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) (taylor 0 n1_i) (#s(alt (*.f32 (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) #s(approx (+ (* n0_i (sin (* (- 1 u) normAngle))) (* n1_i (sin (* normAngle u)))) (*.f32 (fma.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 normAngle normAngle)) (fma.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i) (*.f32 (*.f32 (*.f32 u u) u) n1_i)) (fma.f32 (-.f32 n1_i n0_i) u n0_i)) normAngle))) (patch (*.f32 (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) #s(approx (+ (* n0_i (sin (* (- 1 u) normAngle))) (* n1_i (sin (* normAngle u)))) (*.f32 (fma.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 normAngle normAngle)) (fma.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i) (*.f32 (*.f32 (*.f32 u u) u) n1_i)) (fma.f32 (-.f32 n1_i n0_i) u n0_i)) normAngle))) #<representation binary32>) () ())) ())
#s(alt (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) (taylor 0 n1_i) (#s(alt (*.f32 (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) #s(approx (+ (* n0_i (sin (* (- 1 u) normAngle))) (* n1_i (sin (* normAngle u)))) (*.f32 (fma.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 normAngle normAngle)) (fma.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i) (*.f32 (*.f32 (*.f32 u u) u) n1_i)) (fma.f32 (-.f32 n1_i n0_i) u n0_i)) normAngle))) (patch (*.f32 (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) #s(approx (+ (* n0_i (sin (* (- 1 u) normAngle))) (* n1_i (sin (* normAngle u)))) (*.f32 (fma.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 normAngle normAngle)) (fma.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i) (*.f32 (*.f32 (*.f32 u u) u) n1_i)) (fma.f32 (-.f32 n1_i n0_i) u n0_i)) normAngle))) #<representation binary32>) () ())) ())
#s(alt (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) (taylor 0 n1_i) (#s(alt (*.f32 (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) #s(approx (+ (* n0_i (sin (* (- 1 u) normAngle))) (* n1_i (sin (* normAngle u)))) (*.f32 (fma.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 normAngle normAngle)) (fma.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i) (*.f32 (*.f32 (*.f32 u u) u) n1_i)) (fma.f32 (-.f32 n1_i n0_i) u n0_i)) normAngle))) (patch (*.f32 (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) #s(approx (+ (* n0_i (sin (* (- 1 u) normAngle))) (* n1_i (sin (* normAngle u)))) (*.f32 (fma.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 normAngle normAngle)) (fma.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i) (*.f32 (*.f32 (*.f32 u u) u) n1_i)) (fma.f32 (-.f32 n1_i n0_i) u n0_i)) normAngle))) #<representation binary32>) () ())) ())
#s(alt (* n0_i (sin (* normAngle (- 1 u)))) (taylor 0 n1_i) (#s(alt #s(approx (+ (* n0_i (sin (* (- 1 u) normAngle))) (* n1_i (sin (* normAngle u)))) (*.f32 (fma.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 normAngle normAngle)) (fma.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i) (*.f32 (*.f32 (*.f32 u u) u) n1_i)) (fma.f32 (-.f32 n1_i n0_i) u n0_i)) normAngle)) (patch #s(approx (+ (* n0_i (sin (* (- 1 u) normAngle))) (* n1_i (sin (* normAngle u)))) (*.f32 (fma.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 normAngle normAngle)) (fma.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i) (*.f32 (*.f32 (*.f32 u u) u) n1_i)) (fma.f32 (-.f32 n1_i n0_i) u n0_i)) normAngle)) #<representation binary32>) () ())) ())
#s(alt (+ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin (* normAngle u)))) (taylor 0 n1_i) (#s(alt #s(approx (+ (* n0_i (sin (* (- 1 u) normAngle))) (* n1_i (sin (* normAngle u)))) (*.f32 (fma.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 normAngle normAngle)) (fma.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i) (*.f32 (*.f32 (*.f32 u u) u) n1_i)) (fma.f32 (-.f32 n1_i n0_i) u n0_i)) normAngle)) (patch #s(approx (+ (* n0_i (sin (* (- 1 u) normAngle))) (* n1_i (sin (* normAngle u)))) (*.f32 (fma.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 normAngle normAngle)) (fma.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i) (*.f32 (*.f32 (*.f32 u u) u) n1_i)) (fma.f32 (-.f32 n1_i n0_i) u n0_i)) normAngle)) #<representation binary32>) () ())) ())
#s(alt (+ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin (* normAngle u)))) (taylor 0 n1_i) (#s(alt #s(approx (+ (* n0_i (sin (* (- 1 u) normAngle))) (* n1_i (sin (* normAngle u)))) (*.f32 (fma.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 normAngle normAngle)) (fma.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i) (*.f32 (*.f32 (*.f32 u u) u) n1_i)) (fma.f32 (-.f32 n1_i n0_i) u n0_i)) normAngle)) (patch #s(approx (+ (* n0_i (sin (* (- 1 u) normAngle))) (* n1_i (sin (* normAngle u)))) (*.f32 (fma.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 normAngle normAngle)) (fma.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i) (*.f32 (*.f32 (*.f32 u u) u) n1_i)) (fma.f32 (-.f32 n1_i n0_i) u n0_i)) normAngle)) #<representation binary32>) () ())) ())
#s(alt (+ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin (* normAngle u)))) (taylor 0 n1_i) (#s(alt #s(approx (+ (* n0_i (sin (* (- 1 u) normAngle))) (* n1_i (sin (* normAngle u)))) (*.f32 (fma.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 normAngle normAngle)) (fma.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i) (*.f32 (*.f32 (*.f32 u u) u) n1_i)) (fma.f32 (-.f32 n1_i n0_i) u n0_i)) normAngle)) (patch #s(approx (+ (* n0_i (sin (* (- 1 u) normAngle))) (* n1_i (sin (* normAngle u)))) (*.f32 (fma.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 normAngle normAngle)) (fma.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i) (*.f32 (*.f32 (*.f32 u u) u) n1_i)) (fma.f32 (-.f32 n1_i n0_i) u n0_i)) normAngle)) #<representation binary32>) () ())) ())
#s(alt (* 7/360 n1_i) (taylor 0 n1_i) (#s(alt (*.f32 n1_i #s(literal 7/360 binary32)) (patch (*.f32 n1_i #s(literal 7/360 binary32)) #<representation binary32>) () ())) ())
#s(alt (* 7/360 n1_i) (taylor 0 n1_i) (#s(alt (*.f32 n1_i #s(literal 7/360 binary32)) (patch (*.f32 n1_i #s(literal 7/360 binary32)) #<representation binary32>) () ())) ())
#s(alt (* 7/360 n1_i) (taylor 0 n1_i) (#s(alt (*.f32 n1_i #s(literal 7/360 binary32)) (patch (*.f32 n1_i #s(literal 7/360 binary32)) #<representation binary32>) () ())) ())
#s(alt (* 7/360 n1_i) (taylor 0 n1_i) (#s(alt (*.f32 n1_i #s(literal 7/360 binary32)) (patch (*.f32 n1_i #s(literal 7/360 binary32)) #<representation binary32>) () ())) ())
#s(alt (* -7/2160 n1_i) (taylor 0 n1_i) (#s(alt (*.f32 n1_i #s(literal -7/2160 binary32)) (patch (*.f32 n1_i #s(literal -7/2160 binary32)) #<representation binary32>) () ())) ())
#s(alt (* -7/2160 n1_i) (taylor 0 n1_i) (#s(alt (*.f32 n1_i #s(literal -7/2160 binary32)) (patch (*.f32 n1_i #s(literal -7/2160 binary32)) #<representation binary32>) () ())) ())
#s(alt (* -7/2160 n1_i) (taylor 0 n1_i) (#s(alt (*.f32 n1_i #s(literal -7/2160 binary32)) (patch (*.f32 n1_i #s(literal -7/2160 binary32)) #<representation binary32>) () ())) ())
#s(alt (* -7/2160 n1_i) (taylor 0 n1_i) (#s(alt (*.f32 n1_i #s(literal -7/2160 binary32)) (patch (*.f32 n1_i #s(literal -7/2160 binary32)) #<representation binary32>) () ())) ())
#s(alt (* 1/6 n1_i) (taylor 0 n1_i) (#s(alt (*.f32 #s(literal 1/6 binary32) n1_i) (patch (*.f32 #s(literal 1/6 binary32) n1_i) #<representation binary32>) () ())) ())
#s(alt (* 1/6 n1_i) (taylor 0 n1_i) (#s(alt (*.f32 #s(literal 1/6 binary32) n1_i) (patch (*.f32 #s(literal 1/6 binary32) n1_i) #<representation binary32>) () ())) ())
#s(alt (* 1/6 n1_i) (taylor 0 n1_i) (#s(alt (*.f32 #s(literal 1/6 binary32) n1_i) (patch (*.f32 #s(literal 1/6 binary32) n1_i) #<representation binary32>) () ())) ())
#s(alt (* 1/6 n1_i) (taylor 0 n1_i) (#s(alt (*.f32 #s(literal 1/6 binary32) n1_i) (patch (*.f32 #s(literal 1/6 binary32) n1_i) #<representation binary32>) () ())) ())
#s(alt (* n0_i (* u (+ 1/3 (* -1/2 u)))) (taylor 0 n1_i) (#s(alt (*.f32 (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)) u) (patch (*.f32 (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)) u) #<representation binary32>) () ())) ())
#s(alt (+ (* 1/6 (* n1_i u)) (* n0_i (* u (+ 1/3 (* -1/2 u))))) (taylor 0 n1_i) (#s(alt (*.f32 (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)) u) (patch (*.f32 (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)) u) #<representation binary32>) () ())) ())
#s(alt (+ (* 1/6 (* n1_i u)) (* n0_i (* u (+ 1/3 (* -1/2 u))))) (taylor 0 n1_i) (#s(alt (*.f32 (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)) u) (patch (*.f32 (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)) u) #<representation binary32>) () ())) ())
#s(alt (+ (* 1/6 (* n1_i u)) (* n0_i (* u (+ 1/3 (* -1/2 u))))) (taylor 0 n1_i) (#s(alt (*.f32 (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)) u) (patch (*.f32 (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)) u) #<representation binary32>) () ())) ())
#s(alt (* -31/15120 n1_i) (taylor inf n1_i) (#s(alt (fma.f32 n1_i #s(literal 1/840 binary32) (*.f32 n1_i #s(literal -7/2160 binary32))) (patch (fma.f32 n1_i #s(literal 1/840 binary32) (*.f32 n1_i #s(literal -7/2160 binary32))) #<representation binary32>) () ())) ())
#s(alt (* -31/15120 n1_i) (taylor inf n1_i) (#s(alt (fma.f32 n1_i #s(literal 1/840 binary32) (*.f32 n1_i #s(literal -7/2160 binary32))) (patch (fma.f32 n1_i #s(literal 1/840 binary32) (*.f32 n1_i #s(literal -7/2160 binary32))) #<representation binary32>) () ())) ())
#s(alt (* -31/15120 n1_i) (taylor inf n1_i) (#s(alt (fma.f32 n1_i #s(literal 1/840 binary32) (*.f32 n1_i #s(literal -7/2160 binary32))) (patch (fma.f32 n1_i #s(literal 1/840 binary32) (*.f32 n1_i #s(literal -7/2160 binary32))) #<representation binary32>) () ())) ())
#s(alt (* -31/15120 n1_i) (taylor inf n1_i) (#s(alt (fma.f32 n1_i #s(literal 1/840 binary32) (*.f32 n1_i #s(literal -7/2160 binary32))) (patch (fma.f32 n1_i #s(literal 1/840 binary32) (*.f32 n1_i #s(literal -7/2160 binary32))) #<representation binary32>) () ())) ())
#s(alt (* 31/15120 n1_i) (taylor inf n1_i) (#s(alt (-.f32 (*.f32 #s(literal 2/945 binary32) n0_i) (fma.f32 n1_i #s(literal 1/840 binary32) (*.f32 n1_i #s(literal -7/2160 binary32)))) (patch (-.f32 (*.f32 #s(literal 2/945 binary32) n0_i) (fma.f32 n1_i #s(literal 1/840 binary32) (*.f32 n1_i #s(literal -7/2160 binary32)))) #<representation binary32>) () ())) ())
#s(alt (* n1_i (+ 31/15120 (* 2/945 (/ n0_i n1_i)))) (taylor inf n1_i) (#s(alt (-.f32 (*.f32 #s(literal 2/945 binary32) n0_i) (fma.f32 n1_i #s(literal 1/840 binary32) (*.f32 n1_i #s(literal -7/2160 binary32)))) (patch (-.f32 (*.f32 #s(literal 2/945 binary32) n0_i) (fma.f32 n1_i #s(literal 1/840 binary32) (*.f32 n1_i #s(literal -7/2160 binary32)))) #<representation binary32>) () ())) ())
#s(alt (* n1_i (+ 31/15120 (* 2/945 (/ n0_i n1_i)))) (taylor inf n1_i) (#s(alt (-.f32 (*.f32 #s(literal 2/945 binary32) n0_i) (fma.f32 n1_i #s(literal 1/840 binary32) (*.f32 n1_i #s(literal -7/2160 binary32)))) (patch (-.f32 (*.f32 #s(literal 2/945 binary32) n0_i) (fma.f32 n1_i #s(literal 1/840 binary32) (*.f32 n1_i #s(literal -7/2160 binary32)))) #<representation binary32>) () ())) ())
#s(alt (* n1_i (+ 31/15120 (* 2/945 (/ n0_i n1_i)))) (taylor inf n1_i) (#s(alt (-.f32 (*.f32 #s(literal 2/945 binary32) n0_i) (fma.f32 n1_i #s(literal 1/840 binary32) (*.f32 n1_i #s(literal -7/2160 binary32)))) (patch (-.f32 (*.f32 #s(literal 2/945 binary32) n0_i) (fma.f32 n1_i #s(literal 1/840 binary32) (*.f32 n1_i #s(literal -7/2160 binary32)))) #<representation binary32>) () ())) ())
#s(alt (/ (* n1_i (sin (* normAngle u))) (sin normAngle)) (taylor inf n1_i) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (-.f32 (*.f32 #s(literal 2/945 binary32) n0_i) (fma.f32 n1_i #s(literal 1/840 binary32) (*.f32 n1_i #s(literal -7/2160 binary32)))) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32)))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u n0_i)) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (-.f32 (*.f32 #s(literal 2/945 binary32) n0_i) (fma.f32 n1_i #s(literal 1/840 binary32) (*.f32 n1_i #s(literal -7/2160 binary32)))) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32)))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u n0_i)) #<representation binary32>) () ())) ())
#s(alt (* n1_i (+ (/ (sin (* normAngle u)) (sin normAngle)) (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle))))) (taylor inf n1_i) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (-.f32 (*.f32 #s(literal 2/945 binary32) n0_i) (fma.f32 n1_i #s(literal 1/840 binary32) (*.f32 n1_i #s(literal -7/2160 binary32)))) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32)))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u n0_i)) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (-.f32 (*.f32 #s(literal 2/945 binary32) n0_i) (fma.f32 n1_i #s(literal 1/840 binary32) (*.f32 n1_i #s(literal -7/2160 binary32)))) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32)))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u n0_i)) #<representation binary32>) () ())) ())
#s(alt (* n1_i (+ (/ (sin (* normAngle u)) (sin normAngle)) (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle))))) (taylor inf n1_i) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (-.f32 (*.f32 #s(literal 2/945 binary32) n0_i) (fma.f32 n1_i #s(literal 1/840 binary32) (*.f32 n1_i #s(literal -7/2160 binary32)))) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32)))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u n0_i)) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (-.f32 (*.f32 #s(literal 2/945 binary32) n0_i) (fma.f32 n1_i #s(literal 1/840 binary32) (*.f32 n1_i #s(literal -7/2160 binary32)))) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32)))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u n0_i)) #<representation binary32>) () ())) ())
#s(alt (* n1_i (+ (/ (sin (* normAngle u)) (sin normAngle)) (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle))))) (taylor inf n1_i) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (-.f32 (*.f32 #s(literal 2/945 binary32) n0_i) (fma.f32 n1_i #s(literal 1/840 binary32) (*.f32 n1_i #s(literal -7/2160 binary32)))) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32)))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u n0_i)) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (-.f32 (*.f32 #s(literal 2/945 binary32) n0_i) (fma.f32 n1_i #s(literal 1/840 binary32) (*.f32 n1_i #s(literal -7/2160 binary32)))) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32)))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u n0_i)) #<representation binary32>) () ())) ())
#s(alt (/ (* n1_i (* normAngle u)) (sin normAngle)) (taylor inf n1_i) (#s(alt (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (-.f32 (*.f32 #s(literal 2/945 binary32) n0_i) (fma.f32 n1_i #s(literal 1/840 binary32) (*.f32 n1_i #s(literal -7/2160 binary32)))) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32)))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u n0_i) (patch (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (-.f32 (*.f32 #s(literal 2/945 binary32) n0_i) (fma.f32 n1_i #s(literal 1/840 binary32) (*.f32 n1_i #s(literal -7/2160 binary32)))) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32)))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u n0_i) #<representation binary32>) () ())) ())
#s(alt (* n1_i (+ (/ n0_i n1_i) (+ (/ (* n0_i (* u (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle))))) n1_i) (/ (* normAngle u) (sin normAngle))))) (taylor inf n1_i) (#s(alt (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (-.f32 (*.f32 #s(literal 2/945 binary32) n0_i) (fma.f32 n1_i #s(literal 1/840 binary32) (*.f32 n1_i #s(literal -7/2160 binary32)))) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32)))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u n0_i) (patch (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (-.f32 (*.f32 #s(literal 2/945 binary32) n0_i) (fma.f32 n1_i #s(literal 1/840 binary32) (*.f32 n1_i #s(literal -7/2160 binary32)))) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32)))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u n0_i) #<representation binary32>) () ())) ())
#s(alt (* n1_i (+ (/ n0_i n1_i) (+ (/ (* n0_i (* u (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle))))) n1_i) (/ (* normAngle u) (sin normAngle))))) (taylor inf n1_i) (#s(alt (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (-.f32 (*.f32 #s(literal 2/945 binary32) n0_i) (fma.f32 n1_i #s(literal 1/840 binary32) (*.f32 n1_i #s(literal -7/2160 binary32)))) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32)))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u n0_i) (patch (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (-.f32 (*.f32 #s(literal 2/945 binary32) n0_i) (fma.f32 n1_i #s(literal 1/840 binary32) (*.f32 n1_i #s(literal -7/2160 binary32)))) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32)))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u n0_i) #<representation binary32>) () ())) ())
#s(alt (* n1_i (+ (/ n0_i n1_i) (+ (/ (* n0_i (* u (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle))))) n1_i) (/ (* normAngle u) (sin normAngle))))) (taylor inf n1_i) (#s(alt (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (-.f32 (*.f32 #s(literal 2/945 binary32) n0_i) (fma.f32 n1_i #s(literal 1/840 binary32) (*.f32 n1_i #s(literal -7/2160 binary32)))) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32)))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u n0_i) (patch (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (-.f32 (*.f32 #s(literal 2/945 binary32) n0_i) (fma.f32 n1_i #s(literal 1/840 binary32) (*.f32 n1_i #s(literal -7/2160 binary32)))) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32)))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u n0_i) #<representation binary32>) () ())) ())
#s(alt (/ (* n1_i (sin (* normAngle u))) (sin normAngle)) (taylor inf n1_i) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 u n1_i))) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 u n1_i))) #<representation binary32>) () ())) ())
#s(alt (* n1_i (+ (/ (sin (* normAngle u)) (sin normAngle)) (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle))))) (taylor inf n1_i) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 u n1_i))) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 u n1_i))) #<representation binary32>) () ())) ())
#s(alt (* n1_i (+ (/ (sin (* normAngle u)) (sin normAngle)) (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle))))) (taylor inf n1_i) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 u n1_i))) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 u n1_i))) #<representation binary32>) () ())) ())
#s(alt (* n1_i (+ (/ (sin (* normAngle u)) (sin normAngle)) (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle))))) (taylor inf n1_i) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 u n1_i))) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 u n1_i))) #<representation binary32>) () ())) ())
#s(alt (* n1_i u) (taylor inf n1_i) (#s(alt #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 u n1_i)) (patch #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 u n1_i)) #<representation binary32>) () ())) ())
#s(alt (* n1_i (+ u (/ (* n0_i (- 1 u)) n1_i))) (taylor inf n1_i) (#s(alt #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 u n1_i)) (patch #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 u n1_i)) #<representation binary32>) () ())) ())
#s(alt (* n1_i (+ u (/ (* n0_i (- 1 u)) n1_i))) (taylor inf n1_i) (#s(alt #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 u n1_i)) (patch #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 u n1_i)) #<representation binary32>) () ())) ())
#s(alt (* n1_i (+ u (/ (* n0_i (- 1 u)) n1_i))) (taylor inf n1_i) (#s(alt #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 u n1_i)) (patch #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 u n1_i)) #<representation binary32>) () ())) ())
#s(alt (* n1_i u) (taylor inf n1_i) (#s(alt (*.f32 u n1_i) (patch (*.f32 u n1_i) #<representation binary32>) () ())) ())
#s(alt (* n1_i u) (taylor inf n1_i) (#s(alt (*.f32 u n1_i) (patch (*.f32 u n1_i) #<representation binary32>) () ())) ())
#s(alt (* n1_i u) (taylor inf n1_i) (#s(alt (*.f32 u n1_i) (patch (*.f32 u n1_i) #<representation binary32>) () ())) ())
#s(alt (* n1_i u) (taylor inf n1_i) (#s(alt (*.f32 u n1_i) (patch (*.f32 u n1_i) #<representation binary32>) () ())) ())
#s(alt (/ (* n1_i (sin (* normAngle u))) (sin normAngle)) (taylor inf n1_i) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 (+.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i) u))) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 (+.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i) u))) #<representation binary32>) () ())) ())
#s(alt (* n1_i (+ (/ (sin (* normAngle u)) (sin normAngle)) (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle))))) (taylor inf n1_i) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 (+.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i) u))) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 (+.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i) u))) #<representation binary32>) () ())) ())
#s(alt (* n1_i (+ (/ (sin (* normAngle u)) (sin normAngle)) (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle))))) (taylor inf n1_i) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 (+.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i) u))) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 (+.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i) u))) #<representation binary32>) () ())) ())
#s(alt (* n1_i (+ (/ (sin (* normAngle u)) (sin normAngle)) (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle))))) (taylor inf n1_i) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 (+.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i) u))) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 (+.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i) u))) #<representation binary32>) () ())) ())
#s(alt (* n1_i u) (taylor inf n1_i) (#s(alt #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 (+.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i) u)) (patch #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 (+.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i) u)) #<representation binary32>) () ())) ())
#s(alt (* n1_i (+ u (/ (* n0_i (- 1 u)) n1_i))) (taylor inf n1_i) (#s(alt #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 (+.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i) u)) (patch #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 (+.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i) u)) #<representation binary32>) () ())) ())
#s(alt (* n1_i (+ u (/ (* n0_i (- 1 u)) n1_i))) (taylor inf n1_i) (#s(alt #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 (+.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i) u)) (patch #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 (+.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i) u)) #<representation binary32>) () ())) ())
#s(alt (* n1_i (+ u (/ (* n0_i (- 1 u)) n1_i))) (taylor inf n1_i) (#s(alt #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 (+.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i) u)) (patch #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 (+.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i) u)) #<representation binary32>) () ())) ())
#s(alt (* n1_i u) (taylor inf n1_i) (#s(alt (*.f32 (+.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i) u) (patch (*.f32 (+.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i) u) #<representation binary32>) () ())) ())
#s(alt (* n1_i (+ u (/ (* u (- (/ n0_i u) n0_i)) n1_i))) (taylor inf n1_i) (#s(alt (*.f32 (+.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i) u) (patch (*.f32 (+.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i) u) #<representation binary32>) () ())) ())
#s(alt (* n1_i (+ u (/ (* u (- (/ n0_i u) n0_i)) n1_i))) (taylor inf n1_i) (#s(alt (*.f32 (+.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i) u) (patch (*.f32 (+.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i) u) #<representation binary32>) () ())) ())
#s(alt (* n1_i (+ u (/ (* u (- (/ n0_i u) n0_i)) n1_i))) (taylor inf n1_i) (#s(alt (*.f32 (+.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i) u) (patch (*.f32 (+.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i) u) #<representation binary32>) () ())) ())
#s(alt n1_i (taylor inf n1_i) (#s(alt (+.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i) (patch (+.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i) #<representation binary32>) () ())) ())
#s(alt (* n1_i (- (+ 1 (/ n0_i (* n1_i u))) (/ n0_i n1_i))) (taylor inf n1_i) (#s(alt (+.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i) (patch (+.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i) #<representation binary32>) () ())) ())
#s(alt (* n1_i (- (+ 1 (/ n0_i (* n1_i u))) (/ n0_i n1_i))) (taylor inf n1_i) (#s(alt (+.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i) (patch (+.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i) #<representation binary32>) () ())) ())
#s(alt (* n1_i (- (+ 1 (/ n0_i (* n1_i u))) (/ n0_i n1_i))) (taylor inf n1_i) (#s(alt (+.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i) (patch (+.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i) #<representation binary32>) () ())) ())
#s(alt (* n1_i (+ (* 7/360 (* (pow normAngle 2) u)) (* 1/6 u))) (taylor inf n1_i) (#s(alt (fma.f32 (*.f32 (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32))) u) (*.f32 normAngle normAngle) (*.f32 (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)) u)) (patch (fma.f32 (*.f32 (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32))) u) (*.f32 normAngle normAngle) (*.f32 (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)) u)) #<representation binary32>) () ())) ())
#s(alt (* n1_i (+ (* 7/360 (* (pow normAngle 2) u)) (+ (* 1/45 (/ (* n0_i (* (pow normAngle 2) u)) n1_i)) (+ (* 1/6 u) (/ (* n0_i (* u (+ 1/3 (* -1/2 u)))) n1_i))))) (taylor inf n1_i) (#s(alt (fma.f32 (*.f32 (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32))) u) (*.f32 normAngle normAngle) (*.f32 (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)) u)) (patch (fma.f32 (*.f32 (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32))) u) (*.f32 normAngle normAngle) (*.f32 (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)) u)) #<representation binary32>) () ())) ())
#s(alt (* n1_i (+ (* 7/360 (* (pow normAngle 2) u)) (+ (* 1/45 (/ (* n0_i (* (pow normAngle 2) u)) n1_i)) (+ (* 1/6 u) (/ (* n0_i (* u (+ 1/3 (* -1/2 u)))) n1_i))))) (taylor inf n1_i) (#s(alt (fma.f32 (*.f32 (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32))) u) (*.f32 normAngle normAngle) (*.f32 (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)) u)) (patch (fma.f32 (*.f32 (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32))) u) (*.f32 normAngle normAngle) (*.f32 (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)) u)) #<representation binary32>) () ())) ())
#s(alt (* n1_i (+ (* 7/360 (* (pow normAngle 2) u)) (+ (* 1/45 (/ (* n0_i (* (pow normAngle 2) u)) n1_i)) (+ (* 1/6 u) (/ (* n0_i (* u (+ 1/3 (* -1/2 u)))) n1_i))))) (taylor inf n1_i) (#s(alt (fma.f32 (*.f32 (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32))) u) (*.f32 normAngle normAngle) (*.f32 (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)) u)) (patch (fma.f32 (*.f32 (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32))) u) (*.f32 normAngle normAngle) (*.f32 (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)) u)) #<representation binary32>) () ())) ())
#s(alt (/ (* n1_i (sin (* normAngle u))) (sin normAngle)) (taylor inf n1_i) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) u) n0_i) (fma.f32 (fma.f32 (*.f32 (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32))) u) (*.f32 normAngle normAngle) (*.f32 (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)) u)) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i)))) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) u) n0_i) (fma.f32 (fma.f32 (*.f32 (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32))) u) (*.f32 normAngle normAngle) (*.f32 (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)) u)) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i)))) #<representation binary32>) () ())) ())
#s(alt (* n1_i (+ (/ (sin (* normAngle u)) (sin normAngle)) (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle))))) (taylor inf n1_i) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) u) n0_i) (fma.f32 (fma.f32 (*.f32 (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32))) u) (*.f32 normAngle normAngle) (*.f32 (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)) u)) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i)))) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) u) n0_i) (fma.f32 (fma.f32 (*.f32 (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32))) u) (*.f32 normAngle normAngle) (*.f32 (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)) u)) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i)))) #<representation binary32>) () ())) ())
#s(alt (* n1_i (+ (/ (sin (* normAngle u)) (sin normAngle)) (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle))))) (taylor inf n1_i) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) u) n0_i) (fma.f32 (fma.f32 (*.f32 (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32))) u) (*.f32 normAngle normAngle) (*.f32 (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)) u)) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i)))) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) u) n0_i) (fma.f32 (fma.f32 (*.f32 (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32))) u) (*.f32 normAngle normAngle) (*.f32 (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)) u)) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i)))) #<representation binary32>) () ())) ())
#s(alt (* n1_i (+ (/ (sin (* normAngle u)) (sin normAngle)) (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle))))) (taylor inf n1_i) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) u) n0_i) (fma.f32 (fma.f32 (*.f32 (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32))) u) (*.f32 normAngle normAngle) (*.f32 (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)) u)) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i)))) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) u) n0_i) (fma.f32 (fma.f32 (*.f32 (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32))) u) (*.f32 normAngle normAngle) (*.f32 (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)) u)) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i)))) #<representation binary32>) () ())) ())
#s(alt (/ (* n1_i (* normAngle u)) (sin normAngle)) (taylor inf n1_i) (#s(alt #s(approx (+ (* (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) u) n0_i) (fma.f32 (fma.f32 (*.f32 (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32))) u) (*.f32 normAngle normAngle) (*.f32 (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)) u)) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i))) (patch #s(approx (+ (* (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) u) n0_i) (fma.f32 (fma.f32 (*.f32 (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32))) u) (*.f32 normAngle normAngle) (*.f32 (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)) u)) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i))) #<representation binary32>) () ())) ())
#s(alt (* n1_i (+ (/ n0_i n1_i) (+ (/ (* n0_i (* u (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle))))) n1_i) (/ (* normAngle u) (sin normAngle))))) (taylor inf n1_i) (#s(alt #s(approx (+ (* (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) u) n0_i) (fma.f32 (fma.f32 (*.f32 (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32))) u) (*.f32 normAngle normAngle) (*.f32 (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)) u)) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i))) (patch #s(approx (+ (* (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) u) n0_i) (fma.f32 (fma.f32 (*.f32 (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32))) u) (*.f32 normAngle normAngle) (*.f32 (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)) u)) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i))) #<representation binary32>) () ())) ())
#s(alt (* n1_i (+ (/ n0_i n1_i) (+ (/ (* n0_i (* u (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle))))) n1_i) (/ (* normAngle u) (sin normAngle))))) (taylor inf n1_i) (#s(alt #s(approx (+ (* (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) u) n0_i) (fma.f32 (fma.f32 (*.f32 (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32))) u) (*.f32 normAngle normAngle) (*.f32 (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)) u)) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i))) (patch #s(approx (+ (* (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) u) n0_i) (fma.f32 (fma.f32 (*.f32 (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32))) u) (*.f32 normAngle normAngle) (*.f32 (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)) u)) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i))) #<representation binary32>) () ())) ())
#s(alt (* n1_i (+ (/ n0_i n1_i) (+ (/ (* n0_i (* u (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle))))) n1_i) (/ (* normAngle u) (sin normAngle))))) (taylor inf n1_i) (#s(alt #s(approx (+ (* (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) u) n0_i) (fma.f32 (fma.f32 (*.f32 (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32))) u) (*.f32 normAngle normAngle) (*.f32 (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)) u)) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i))) (patch #s(approx (+ (* (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) u) n0_i) (fma.f32 (fma.f32 (*.f32 (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32))) u) (*.f32 normAngle normAngle) (*.f32 (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)) u)) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i))) #<representation binary32>) () ())) ())
#s(alt (* n1_i (+ u (* (pow normAngle 2) (+ (* 7/360 (* (pow normAngle 2) u)) (* 1/6 u))))) (taylor inf n1_i) (#s(alt (fma.f32 (fma.f32 (*.f32 (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32))) u) (*.f32 normAngle normAngle) (*.f32 (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)) u)) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i)) (patch (fma.f32 (fma.f32 (*.f32 (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32))) u) (*.f32 normAngle normAngle) (*.f32 (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)) u)) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i)) #<representation binary32>) () ())) ())
#s(alt (* n1_i (+ u (+ (* -1 (/ (* n0_i u) n1_i)) (+ (* (pow normAngle 2) (+ (* 7/360 (* (pow normAngle 2) u)) (* 1/6 u))) (+ (/ n0_i n1_i) (/ (* (pow normAngle 2) (+ (* 1/45 (* n0_i (* (pow normAngle 2) u))) (* n0_i (* u (+ 1/3 (* -1/2 u)))))) n1_i)))))) (taylor inf n1_i) (#s(alt (fma.f32 (fma.f32 (*.f32 (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32))) u) (*.f32 normAngle normAngle) (*.f32 (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)) u)) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i)) (patch (fma.f32 (fma.f32 (*.f32 (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32))) u) (*.f32 normAngle normAngle) (*.f32 (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)) u)) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i)) #<representation binary32>) () ())) ())
#s(alt (* n1_i (+ u (+ (* -1 (/ (* n0_i u) n1_i)) (+ (* (pow normAngle 2) (+ (* 7/360 (* (pow normAngle 2) u)) (* 1/6 u))) (+ (/ n0_i n1_i) (/ (* (pow normAngle 2) (+ (* 1/45 (* n0_i (* (pow normAngle 2) u))) (* n0_i (* u (+ 1/3 (* -1/2 u)))))) n1_i)))))) (taylor inf n1_i) (#s(alt (fma.f32 (fma.f32 (*.f32 (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32))) u) (*.f32 normAngle normAngle) (*.f32 (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)) u)) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i)) (patch (fma.f32 (fma.f32 (*.f32 (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32))) u) (*.f32 normAngle normAngle) (*.f32 (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)) u)) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i)) #<representation binary32>) () ())) ())
#s(alt (* n1_i (+ u (+ (* -1 (/ (* n0_i u) n1_i)) (+ (* (pow normAngle 2) (+ (* 7/360 (* (pow normAngle 2) u)) (* 1/6 u))) (+ (/ n0_i n1_i) (/ (* (pow normAngle 2) (+ (* 1/45 (* n0_i (* (pow normAngle 2) u))) (* n0_i (* u (+ 1/3 (* -1/2 u)))))) n1_i)))))) (taylor inf n1_i) (#s(alt (fma.f32 (fma.f32 (*.f32 (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32))) u) (*.f32 normAngle normAngle) (*.f32 (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)) u)) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i)) (patch (fma.f32 (fma.f32 (*.f32 (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32))) u) (*.f32 normAngle normAngle) (*.f32 (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)) u)) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i)) #<representation binary32>) () ())) ())
#s(alt (/ (* n1_i (sin (* normAngle u))) (sin normAngle)) (taylor inf n1_i) (#s(alt (*.f32 (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) #s(approx (+ (* n0_i (sin (* (- 1 u) normAngle))) (* n1_i (sin (* normAngle u)))) (*.f32 (fma.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 normAngle normAngle)) (fma.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i) (*.f32 (*.f32 (*.f32 u u) u) n1_i)) (fma.f32 (-.f32 n1_i n0_i) u n0_i)) normAngle))) (patch (*.f32 (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) #s(approx (+ (* n0_i (sin (* (- 1 u) normAngle))) (* n1_i (sin (* normAngle u)))) (*.f32 (fma.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 normAngle normAngle)) (fma.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i) (*.f32 (*.f32 (*.f32 u u) u) n1_i)) (fma.f32 (-.f32 n1_i n0_i) u n0_i)) normAngle))) #<representation binary32>) () ())) ())
#s(alt (* n1_i (+ (/ (sin (* normAngle u)) (sin normAngle)) (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle))))) (taylor inf n1_i) (#s(alt (*.f32 (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) #s(approx (+ (* n0_i (sin (* (- 1 u) normAngle))) (* n1_i (sin (* normAngle u)))) (*.f32 (fma.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 normAngle normAngle)) (fma.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i) (*.f32 (*.f32 (*.f32 u u) u) n1_i)) (fma.f32 (-.f32 n1_i n0_i) u n0_i)) normAngle))) (patch (*.f32 (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) #s(approx (+ (* n0_i (sin (* (- 1 u) normAngle))) (* n1_i (sin (* normAngle u)))) (*.f32 (fma.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 normAngle normAngle)) (fma.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i) (*.f32 (*.f32 (*.f32 u u) u) n1_i)) (fma.f32 (-.f32 n1_i n0_i) u n0_i)) normAngle))) #<representation binary32>) () ())) ())
#s(alt (* n1_i (+ (/ (sin (* normAngle u)) (sin normAngle)) (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle))))) (taylor inf n1_i) (#s(alt (*.f32 (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) #s(approx (+ (* n0_i (sin (* (- 1 u) normAngle))) (* n1_i (sin (* normAngle u)))) (*.f32 (fma.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 normAngle normAngle)) (fma.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i) (*.f32 (*.f32 (*.f32 u u) u) n1_i)) (fma.f32 (-.f32 n1_i n0_i) u n0_i)) normAngle))) (patch (*.f32 (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) #s(approx (+ (* n0_i (sin (* (- 1 u) normAngle))) (* n1_i (sin (* normAngle u)))) (*.f32 (fma.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 normAngle normAngle)) (fma.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i) (*.f32 (*.f32 (*.f32 u u) u) n1_i)) (fma.f32 (-.f32 n1_i n0_i) u n0_i)) normAngle))) #<representation binary32>) () ())) ())
#s(alt (* n1_i (+ (/ (sin (* normAngle u)) (sin normAngle)) (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle))))) (taylor inf n1_i) (#s(alt (*.f32 (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) #s(approx (+ (* n0_i (sin (* (- 1 u) normAngle))) (* n1_i (sin (* normAngle u)))) (*.f32 (fma.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 normAngle normAngle)) (fma.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i) (*.f32 (*.f32 (*.f32 u u) u) n1_i)) (fma.f32 (-.f32 n1_i n0_i) u n0_i)) normAngle))) (patch (*.f32 (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) #s(approx (+ (* n0_i (sin (* (- 1 u) normAngle))) (* n1_i (sin (* normAngle u)))) (*.f32 (fma.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 normAngle normAngle)) (fma.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i) (*.f32 (*.f32 (*.f32 u u) u) n1_i)) (fma.f32 (-.f32 n1_i n0_i) u n0_i)) normAngle))) #<representation binary32>) () ())) ())
#s(alt (* n1_i (sin (* normAngle u))) (taylor inf n1_i) (#s(alt #s(approx (+ (* n0_i (sin (* (- 1 u) normAngle))) (* n1_i (sin (* normAngle u)))) (*.f32 (fma.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 normAngle normAngle)) (fma.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i) (*.f32 (*.f32 (*.f32 u u) u) n1_i)) (fma.f32 (-.f32 n1_i n0_i) u n0_i)) normAngle)) (patch #s(approx (+ (* n0_i (sin (* (- 1 u) normAngle))) (* n1_i (sin (* normAngle u)))) (*.f32 (fma.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 normAngle normAngle)) (fma.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i) (*.f32 (*.f32 (*.f32 u u) u) n1_i)) (fma.f32 (-.f32 n1_i n0_i) u n0_i)) normAngle)) #<representation binary32>) () ())) ())
#s(alt (* n1_i (+ (sin (* normAngle u)) (/ (* n0_i (sin (* normAngle (- 1 u)))) n1_i))) (taylor inf n1_i) (#s(alt #s(approx (+ (* n0_i (sin (* (- 1 u) normAngle))) (* n1_i (sin (* normAngle u)))) (*.f32 (fma.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 normAngle normAngle)) (fma.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i) (*.f32 (*.f32 (*.f32 u u) u) n1_i)) (fma.f32 (-.f32 n1_i n0_i) u n0_i)) normAngle)) (patch #s(approx (+ (* n0_i (sin (* (- 1 u) normAngle))) (* n1_i (sin (* normAngle u)))) (*.f32 (fma.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 normAngle normAngle)) (fma.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i) (*.f32 (*.f32 (*.f32 u u) u) n1_i)) (fma.f32 (-.f32 n1_i n0_i) u n0_i)) normAngle)) #<representation binary32>) () ())) ())
#s(alt (* n1_i (+ (sin (* normAngle u)) (/ (* n0_i (sin (* normAngle (- 1 u)))) n1_i))) (taylor inf n1_i) (#s(alt #s(approx (+ (* n0_i (sin (* (- 1 u) normAngle))) (* n1_i (sin (* normAngle u)))) (*.f32 (fma.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 normAngle normAngle)) (fma.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i) (*.f32 (*.f32 (*.f32 u u) u) n1_i)) (fma.f32 (-.f32 n1_i n0_i) u n0_i)) normAngle)) (patch #s(approx (+ (* n0_i (sin (* (- 1 u) normAngle))) (* n1_i (sin (* normAngle u)))) (*.f32 (fma.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 normAngle normAngle)) (fma.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i) (*.f32 (*.f32 (*.f32 u u) u) n1_i)) (fma.f32 (-.f32 n1_i n0_i) u n0_i)) normAngle)) #<representation binary32>) () ())) ())
#s(alt (* n1_i (+ (sin (* normAngle u)) (/ (* n0_i (sin (* normAngle (- 1 u)))) n1_i))) (taylor inf n1_i) (#s(alt #s(approx (+ (* n0_i (sin (* (- 1 u) normAngle))) (* n1_i (sin (* normAngle u)))) (*.f32 (fma.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 normAngle normAngle)) (fma.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i) (*.f32 (*.f32 (*.f32 u u) u) n1_i)) (fma.f32 (-.f32 n1_i n0_i) u n0_i)) normAngle)) (patch #s(approx (+ (* n0_i (sin (* (- 1 u) normAngle))) (* n1_i (sin (* normAngle u)))) (*.f32 (fma.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 normAngle normAngle)) (fma.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i) (*.f32 (*.f32 (*.f32 u u) u) n1_i)) (fma.f32 (-.f32 n1_i n0_i) u n0_i)) normAngle)) #<representation binary32>) () ())) ())
#s(alt (* 7/360 n1_i) (taylor inf n1_i) (#s(alt (*.f32 n1_i #s(literal 7/360 binary32)) (patch (*.f32 n1_i #s(literal 7/360 binary32)) #<representation binary32>) () ())) ())
#s(alt (* 7/360 n1_i) (taylor inf n1_i) (#s(alt (*.f32 n1_i #s(literal 7/360 binary32)) (patch (*.f32 n1_i #s(literal 7/360 binary32)) #<representation binary32>) () ())) ())
#s(alt (* 7/360 n1_i) (taylor inf n1_i) (#s(alt (*.f32 n1_i #s(literal 7/360 binary32)) (patch (*.f32 n1_i #s(literal 7/360 binary32)) #<representation binary32>) () ())) ())
#s(alt (* 7/360 n1_i) (taylor inf n1_i) (#s(alt (*.f32 n1_i #s(literal 7/360 binary32)) (patch (*.f32 n1_i #s(literal 7/360 binary32)) #<representation binary32>) () ())) ())
#s(alt (* -7/2160 n1_i) (taylor inf n1_i) (#s(alt (*.f32 n1_i #s(literal -7/2160 binary32)) (patch (*.f32 n1_i #s(literal -7/2160 binary32)) #<representation binary32>) () ())) ())
#s(alt (* -7/2160 n1_i) (taylor inf n1_i) (#s(alt (*.f32 n1_i #s(literal -7/2160 binary32)) (patch (*.f32 n1_i #s(literal -7/2160 binary32)) #<representation binary32>) () ())) ())
#s(alt (* -7/2160 n1_i) (taylor inf n1_i) (#s(alt (*.f32 n1_i #s(literal -7/2160 binary32)) (patch (*.f32 n1_i #s(literal -7/2160 binary32)) #<representation binary32>) () ())) ())
#s(alt (* -7/2160 n1_i) (taylor inf n1_i) (#s(alt (*.f32 n1_i #s(literal -7/2160 binary32)) (patch (*.f32 n1_i #s(literal -7/2160 binary32)) #<representation binary32>) () ())) ())
#s(alt (* 1/6 n1_i) (taylor inf n1_i) (#s(alt (*.f32 #s(literal 1/6 binary32) n1_i) (patch (*.f32 #s(literal 1/6 binary32) n1_i) #<representation binary32>) () ())) ())
#s(alt (* 1/6 n1_i) (taylor inf n1_i) (#s(alt (*.f32 #s(literal 1/6 binary32) n1_i) (patch (*.f32 #s(literal 1/6 binary32) n1_i) #<representation binary32>) () ())) ())
#s(alt (* 1/6 n1_i) (taylor inf n1_i) (#s(alt (*.f32 #s(literal 1/6 binary32) n1_i) (patch (*.f32 #s(literal 1/6 binary32) n1_i) #<representation binary32>) () ())) ())
#s(alt (* 1/6 n1_i) (taylor inf n1_i) (#s(alt (*.f32 #s(literal 1/6 binary32) n1_i) (patch (*.f32 #s(literal 1/6 binary32) n1_i) #<representation binary32>) () ())) ())
#s(alt (* 1/6 (* n1_i u)) (taylor inf n1_i) (#s(alt (*.f32 (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)) u) (patch (*.f32 (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)) u) #<representation binary32>) () ())) ())
#s(alt (* n1_i (+ (* 1/6 u) (/ (* n0_i (* u (+ 1/3 (* -1/2 u)))) n1_i))) (taylor inf n1_i) (#s(alt (*.f32 (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)) u) (patch (*.f32 (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)) u) #<representation binary32>) () ())) ())
#s(alt (* n1_i (+ (* 1/6 u) (/ (* n0_i (* u (+ 1/3 (* -1/2 u)))) n1_i))) (taylor inf n1_i) (#s(alt (*.f32 (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)) u) (patch (*.f32 (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)) u) #<representation binary32>) () ())) ())
#s(alt (* n1_i (+ (* 1/6 u) (/ (* n0_i (* u (+ 1/3 (* -1/2 u)))) n1_i))) (taylor inf n1_i) (#s(alt (*.f32 (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)) u) (patch (*.f32 (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)) u) #<representation binary32>) () ())) ())
#s(alt (* -31/15120 n1_i) (taylor -inf n1_i) (#s(alt (fma.f32 n1_i #s(literal 1/840 binary32) (*.f32 n1_i #s(literal -7/2160 binary32))) (patch (fma.f32 n1_i #s(literal 1/840 binary32) (*.f32 n1_i #s(literal -7/2160 binary32))) #<representation binary32>) () ())) ())
#s(alt (* -31/15120 n1_i) (taylor -inf n1_i) (#s(alt (fma.f32 n1_i #s(literal 1/840 binary32) (*.f32 n1_i #s(literal -7/2160 binary32))) (patch (fma.f32 n1_i #s(literal 1/840 binary32) (*.f32 n1_i #s(literal -7/2160 binary32))) #<representation binary32>) () ())) ())
#s(alt (* -31/15120 n1_i) (taylor -inf n1_i) (#s(alt (fma.f32 n1_i #s(literal 1/840 binary32) (*.f32 n1_i #s(literal -7/2160 binary32))) (patch (fma.f32 n1_i #s(literal 1/840 binary32) (*.f32 n1_i #s(literal -7/2160 binary32))) #<representation binary32>) () ())) ())
#s(alt (* -31/15120 n1_i) (taylor -inf n1_i) (#s(alt (fma.f32 n1_i #s(literal 1/840 binary32) (*.f32 n1_i #s(literal -7/2160 binary32))) (patch (fma.f32 n1_i #s(literal 1/840 binary32) (*.f32 n1_i #s(literal -7/2160 binary32))) #<representation binary32>) () ())) ())
#s(alt (* 31/15120 n1_i) (taylor -inf n1_i) (#s(alt (-.f32 (*.f32 #s(literal 2/945 binary32) n0_i) (fma.f32 n1_i #s(literal 1/840 binary32) (*.f32 n1_i #s(literal -7/2160 binary32)))) (patch (-.f32 (*.f32 #s(literal 2/945 binary32) n0_i) (fma.f32 n1_i #s(literal 1/840 binary32) (*.f32 n1_i #s(literal -7/2160 binary32)))) #<representation binary32>) () ())) ())
#s(alt (* -1 (* n1_i (- (* -2/945 (/ n0_i n1_i)) 31/15120))) (taylor -inf n1_i) (#s(alt (-.f32 (*.f32 #s(literal 2/945 binary32) n0_i) (fma.f32 n1_i #s(literal 1/840 binary32) (*.f32 n1_i #s(literal -7/2160 binary32)))) (patch (-.f32 (*.f32 #s(literal 2/945 binary32) n0_i) (fma.f32 n1_i #s(literal 1/840 binary32) (*.f32 n1_i #s(literal -7/2160 binary32)))) #<representation binary32>) () ())) ())
#s(alt (* -1 (* n1_i (- (* -2/945 (/ n0_i n1_i)) 31/15120))) (taylor -inf n1_i) (#s(alt (-.f32 (*.f32 #s(literal 2/945 binary32) n0_i) (fma.f32 n1_i #s(literal 1/840 binary32) (*.f32 n1_i #s(literal -7/2160 binary32)))) (patch (-.f32 (*.f32 #s(literal 2/945 binary32) n0_i) (fma.f32 n1_i #s(literal 1/840 binary32) (*.f32 n1_i #s(literal -7/2160 binary32)))) #<representation binary32>) () ())) ())
#s(alt (* -1 (* n1_i (- (* -2/945 (/ n0_i n1_i)) 31/15120))) (taylor -inf n1_i) (#s(alt (-.f32 (*.f32 #s(literal 2/945 binary32) n0_i) (fma.f32 n1_i #s(literal 1/840 binary32) (*.f32 n1_i #s(literal -7/2160 binary32)))) (patch (-.f32 (*.f32 #s(literal 2/945 binary32) n0_i) (fma.f32 n1_i #s(literal 1/840 binary32) (*.f32 n1_i #s(literal -7/2160 binary32)))) #<representation binary32>) () ())) ())
#s(alt (/ (* n1_i (sin (* normAngle u))) (sin normAngle)) (taylor -inf n1_i) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (-.f32 (*.f32 #s(literal 2/945 binary32) n0_i) (fma.f32 n1_i #s(literal 1/840 binary32) (*.f32 n1_i #s(literal -7/2160 binary32)))) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32)))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u n0_i)) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (-.f32 (*.f32 #s(literal 2/945 binary32) n0_i) (fma.f32 n1_i #s(literal 1/840 binary32) (*.f32 n1_i #s(literal -7/2160 binary32)))) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32)))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u n0_i)) #<representation binary32>) () ())) ())
#s(alt (* -1 (* n1_i (+ (* -1 (/ (sin (* normAngle u)) (sin normAngle))) (* -1 (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle))))))) (taylor -inf n1_i) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (-.f32 (*.f32 #s(literal 2/945 binary32) n0_i) (fma.f32 n1_i #s(literal 1/840 binary32) (*.f32 n1_i #s(literal -7/2160 binary32)))) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32)))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u n0_i)) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (-.f32 (*.f32 #s(literal 2/945 binary32) n0_i) (fma.f32 n1_i #s(literal 1/840 binary32) (*.f32 n1_i #s(literal -7/2160 binary32)))) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32)))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u n0_i)) #<representation binary32>) () ())) ())
#s(alt (* -1 (* n1_i (+ (* -1 (/ (sin (* normAngle u)) (sin normAngle))) (* -1 (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle))))))) (taylor -inf n1_i) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (-.f32 (*.f32 #s(literal 2/945 binary32) n0_i) (fma.f32 n1_i #s(literal 1/840 binary32) (*.f32 n1_i #s(literal -7/2160 binary32)))) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32)))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u n0_i)) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (-.f32 (*.f32 #s(literal 2/945 binary32) n0_i) (fma.f32 n1_i #s(literal 1/840 binary32) (*.f32 n1_i #s(literal -7/2160 binary32)))) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32)))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u n0_i)) #<representation binary32>) () ())) ())
#s(alt (* -1 (* n1_i (+ (* -1 (/ (sin (* normAngle u)) (sin normAngle))) (* -1 (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle))))))) (taylor -inf n1_i) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (-.f32 (*.f32 #s(literal 2/945 binary32) n0_i) (fma.f32 n1_i #s(literal 1/840 binary32) (*.f32 n1_i #s(literal -7/2160 binary32)))) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32)))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u n0_i)) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (-.f32 (*.f32 #s(literal 2/945 binary32) n0_i) (fma.f32 n1_i #s(literal 1/840 binary32) (*.f32 n1_i #s(literal -7/2160 binary32)))) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32)))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u n0_i)) #<representation binary32>) () ())) ())
#s(alt (/ (* n1_i (* normAngle u)) (sin normAngle)) (taylor -inf n1_i) (#s(alt (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (-.f32 (*.f32 #s(literal 2/945 binary32) n0_i) (fma.f32 n1_i #s(literal 1/840 binary32) (*.f32 n1_i #s(literal -7/2160 binary32)))) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32)))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u n0_i) (patch (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (-.f32 (*.f32 #s(literal 2/945 binary32) n0_i) (fma.f32 n1_i #s(literal 1/840 binary32) (*.f32 n1_i #s(literal -7/2160 binary32)))) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32)))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u n0_i) #<representation binary32>) () ())) ())
#s(alt (* -1 (* n1_i (+ (* -1 (/ (* normAngle u) (sin normAngle))) (* -1 (/ (+ n0_i (* n0_i (* u (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle)))))) n1_i))))) (taylor -inf n1_i) (#s(alt (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (-.f32 (*.f32 #s(literal 2/945 binary32) n0_i) (fma.f32 n1_i #s(literal 1/840 binary32) (*.f32 n1_i #s(literal -7/2160 binary32)))) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32)))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u n0_i) (patch (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (-.f32 (*.f32 #s(literal 2/945 binary32) n0_i) (fma.f32 n1_i #s(literal 1/840 binary32) (*.f32 n1_i #s(literal -7/2160 binary32)))) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32)))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u n0_i) #<representation binary32>) () ())) ())
#s(alt (* -1 (* n1_i (+ (* -1 (/ (* normAngle u) (sin normAngle))) (* -1 (/ (+ n0_i (* n0_i (* u (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle)))))) n1_i))))) (taylor -inf n1_i) (#s(alt (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (-.f32 (*.f32 #s(literal 2/945 binary32) n0_i) (fma.f32 n1_i #s(literal 1/840 binary32) (*.f32 n1_i #s(literal -7/2160 binary32)))) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32)))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u n0_i) (patch (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (-.f32 (*.f32 #s(literal 2/945 binary32) n0_i) (fma.f32 n1_i #s(literal 1/840 binary32) (*.f32 n1_i #s(literal -7/2160 binary32)))) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32)))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u n0_i) #<representation binary32>) () ())) ())
#s(alt (* -1 (* n1_i (+ (* -1 (/ (* normAngle u) (sin normAngle))) (* -1 (/ (+ n0_i (* n0_i (* u (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle)))))) n1_i))))) (taylor -inf n1_i) (#s(alt (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (-.f32 (*.f32 #s(literal 2/945 binary32) n0_i) (fma.f32 n1_i #s(literal 1/840 binary32) (*.f32 n1_i #s(literal -7/2160 binary32)))) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32)))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u n0_i) (patch (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (-.f32 (*.f32 #s(literal 2/945 binary32) n0_i) (fma.f32 n1_i #s(literal 1/840 binary32) (*.f32 n1_i #s(literal -7/2160 binary32)))) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32)))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u n0_i) #<representation binary32>) () ())) ())
#s(alt (/ (* n1_i (sin (* normAngle u))) (sin normAngle)) (taylor -inf n1_i) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 u n1_i))) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 u n1_i))) #<representation binary32>) () ())) ())
#s(alt (* -1 (* n1_i (+ (* -1 (/ (sin (* normAngle u)) (sin normAngle))) (* -1 (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle))))))) (taylor -inf n1_i) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 u n1_i))) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 u n1_i))) #<representation binary32>) () ())) ())
#s(alt (* -1 (* n1_i (+ (* -1 (/ (sin (* normAngle u)) (sin normAngle))) (* -1 (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle))))))) (taylor -inf n1_i) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 u n1_i))) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 u n1_i))) #<representation binary32>) () ())) ())
#s(alt (* -1 (* n1_i (+ (* -1 (/ (sin (* normAngle u)) (sin normAngle))) (* -1 (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle))))))) (taylor -inf n1_i) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 u n1_i))) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 u n1_i))) #<representation binary32>) () ())) ())
#s(alt (* n1_i u) (taylor -inf n1_i) (#s(alt #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 u n1_i)) (patch #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 u n1_i)) #<representation binary32>) () ())) ())
#s(alt (* -1 (* n1_i (+ (* -1 u) (* -1 (/ (* n0_i (- 1 u)) n1_i))))) (taylor -inf n1_i) (#s(alt #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 u n1_i)) (patch #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 u n1_i)) #<representation binary32>) () ())) ())
#s(alt (* -1 (* n1_i (+ (* -1 u) (* -1 (/ (* n0_i (- 1 u)) n1_i))))) (taylor -inf n1_i) (#s(alt #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 u n1_i)) (patch #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 u n1_i)) #<representation binary32>) () ())) ())
#s(alt (* -1 (* n1_i (+ (* -1 u) (* -1 (/ (* n0_i (- 1 u)) n1_i))))) (taylor -inf n1_i) (#s(alt #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 u n1_i)) (patch #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 u n1_i)) #<representation binary32>) () ())) ())
#s(alt (* n1_i u) (taylor -inf n1_i) (#s(alt (*.f32 u n1_i) (patch (*.f32 u n1_i) #<representation binary32>) () ())) ())
#s(alt (* n1_i u) (taylor -inf n1_i) (#s(alt (*.f32 u n1_i) (patch (*.f32 u n1_i) #<representation binary32>) () ())) ())
#s(alt (* n1_i u) (taylor -inf n1_i) (#s(alt (*.f32 u n1_i) (patch (*.f32 u n1_i) #<representation binary32>) () ())) ())
#s(alt (* n1_i u) (taylor -inf n1_i) (#s(alt (*.f32 u n1_i) (patch (*.f32 u n1_i) #<representation binary32>) () ())) ())
#s(alt (/ (* n1_i (sin (* normAngle u))) (sin normAngle)) (taylor -inf n1_i) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 (+.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i) u))) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 (+.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i) u))) #<representation binary32>) () ())) ())
#s(alt (* -1 (* n1_i (+ (* -1 (/ (sin (* normAngle u)) (sin normAngle))) (* -1 (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle))))))) (taylor -inf n1_i) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 (+.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i) u))) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 (+.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i) u))) #<representation binary32>) () ())) ())
#s(alt (* -1 (* n1_i (+ (* -1 (/ (sin (* normAngle u)) (sin normAngle))) (* -1 (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle))))))) (taylor -inf n1_i) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 (+.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i) u))) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 (+.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i) u))) #<representation binary32>) () ())) ())
#s(alt (* -1 (* n1_i (+ (* -1 (/ (sin (* normAngle u)) (sin normAngle))) (* -1 (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle))))))) (taylor -inf n1_i) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 (+.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i) u))) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 (+.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i) u))) #<representation binary32>) () ())) ())
#s(alt (* n1_i u) (taylor -inf n1_i) (#s(alt #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 (+.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i) u)) (patch #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 (+.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i) u)) #<representation binary32>) () ())) ())
#s(alt (* -1 (* n1_i (+ (* -1 u) (* -1 (/ (* n0_i (- 1 u)) n1_i))))) (taylor -inf n1_i) (#s(alt #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 (+.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i) u)) (patch #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 (+.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i) u)) #<representation binary32>) () ())) ())
#s(alt (* -1 (* n1_i (+ (* -1 u) (* -1 (/ (* n0_i (- 1 u)) n1_i))))) (taylor -inf n1_i) (#s(alt #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 (+.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i) u)) (patch #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 (+.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i) u)) #<representation binary32>) () ())) ())
#s(alt (* -1 (* n1_i (+ (* -1 u) (* -1 (/ (* n0_i (- 1 u)) n1_i))))) (taylor -inf n1_i) (#s(alt #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 (+.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i) u)) (patch #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 (+.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i) u)) #<representation binary32>) () ())) ())
#s(alt (* n1_i u) (taylor -inf n1_i) (#s(alt (*.f32 (+.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i) u) (patch (*.f32 (+.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i) u) #<representation binary32>) () ())) ())
#s(alt (* -1 (* n1_i (+ (* -1 u) (* -1 (/ (* u (- (/ n0_i u) n0_i)) n1_i))))) (taylor -inf n1_i) (#s(alt (*.f32 (+.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i) u) (patch (*.f32 (+.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i) u) #<representation binary32>) () ())) ())
#s(alt (* -1 (* n1_i (+ (* -1 u) (* -1 (/ (* u (- (/ n0_i u) n0_i)) n1_i))))) (taylor -inf n1_i) (#s(alt (*.f32 (+.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i) u) (patch (*.f32 (+.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i) u) #<representation binary32>) () ())) ())
#s(alt (* -1 (* n1_i (+ (* -1 u) (* -1 (/ (* u (- (/ n0_i u) n0_i)) n1_i))))) (taylor -inf n1_i) (#s(alt (*.f32 (+.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i) u) (patch (*.f32 (+.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i) u) #<representation binary32>) () ())) ())
#s(alt n1_i (taylor -inf n1_i) (#s(alt (+.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i) (patch (+.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i) #<representation binary32>) () ())) ())
#s(alt (* -1 (* n1_i (- (* -1 (/ (- (/ n0_i u) n0_i) n1_i)) 1))) (taylor -inf n1_i) (#s(alt (+.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i) (patch (+.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i) #<representation binary32>) () ())) ())
#s(alt (* -1 (* n1_i (- (* -1 (/ (- (/ n0_i u) n0_i) n1_i)) 1))) (taylor -inf n1_i) (#s(alt (+.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i) (patch (+.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i) #<representation binary32>) () ())) ())
#s(alt (* -1 (* n1_i (- (* -1 (/ (- (/ n0_i u) n0_i) n1_i)) 1))) (taylor -inf n1_i) (#s(alt (+.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i) (patch (+.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i) #<representation binary32>) () ())) ())
#s(alt (* -1 (* n1_i (+ (* -1/6 u) (* -7/360 (* (pow normAngle 2) u))))) (taylor -inf n1_i) (#s(alt (fma.f32 (*.f32 (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32))) u) (*.f32 normAngle normAngle) (*.f32 (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)) u)) (patch (fma.f32 (*.f32 (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32))) u) (*.f32 normAngle normAngle) (*.f32 (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)) u)) #<representation binary32>) () ())) ())
#s(alt (* -1 (* n1_i (+ (* -1 (/ (+ (* 1/45 (* n0_i (* (pow normAngle 2) u))) (* n0_i (* u (+ 1/3 (* -1/2 u))))) n1_i)) (+ (* -1/6 u) (* -7/360 (* (pow normAngle 2) u)))))) (taylor -inf n1_i) (#s(alt (fma.f32 (*.f32 (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32))) u) (*.f32 normAngle normAngle) (*.f32 (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)) u)) (patch (fma.f32 (*.f32 (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32))) u) (*.f32 normAngle normAngle) (*.f32 (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)) u)) #<representation binary32>) () ())) ())
#s(alt (* -1 (* n1_i (+ (* -1 (/ (+ (* 1/45 (* n0_i (* (pow normAngle 2) u))) (* n0_i (* u (+ 1/3 (* -1/2 u))))) n1_i)) (+ (* -1/6 u) (* -7/360 (* (pow normAngle 2) u)))))) (taylor -inf n1_i) (#s(alt (fma.f32 (*.f32 (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32))) u) (*.f32 normAngle normAngle) (*.f32 (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)) u)) (patch (fma.f32 (*.f32 (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32))) u) (*.f32 normAngle normAngle) (*.f32 (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)) u)) #<representation binary32>) () ())) ())
#s(alt (* -1 (* n1_i (+ (* -1 (/ (+ (* 1/45 (* n0_i (* (pow normAngle 2) u))) (* n0_i (* u (+ 1/3 (* -1/2 u))))) n1_i)) (+ (* -1/6 u) (* -7/360 (* (pow normAngle 2) u)))))) (taylor -inf n1_i) (#s(alt (fma.f32 (*.f32 (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32))) u) (*.f32 normAngle normAngle) (*.f32 (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)) u)) (patch (fma.f32 (*.f32 (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32))) u) (*.f32 normAngle normAngle) (*.f32 (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)) u)) #<representation binary32>) () ())) ())
#s(alt (/ (* n1_i (sin (* normAngle u))) (sin normAngle)) (taylor -inf n1_i) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) u) n0_i) (fma.f32 (fma.f32 (*.f32 (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32))) u) (*.f32 normAngle normAngle) (*.f32 (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)) u)) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i)))) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) u) n0_i) (fma.f32 (fma.f32 (*.f32 (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32))) u) (*.f32 normAngle normAngle) (*.f32 (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)) u)) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i)))) #<representation binary32>) () ())) ())
#s(alt (* -1 (* n1_i (+ (* -1 (/ (sin (* normAngle u)) (sin normAngle))) (* -1 (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle))))))) (taylor -inf n1_i) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) u) n0_i) (fma.f32 (fma.f32 (*.f32 (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32))) u) (*.f32 normAngle normAngle) (*.f32 (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)) u)) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i)))) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) u) n0_i) (fma.f32 (fma.f32 (*.f32 (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32))) u) (*.f32 normAngle normAngle) (*.f32 (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)) u)) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i)))) #<representation binary32>) () ())) ())
#s(alt (* -1 (* n1_i (+ (* -1 (/ (sin (* normAngle u)) (sin normAngle))) (* -1 (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle))))))) (taylor -inf n1_i) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) u) n0_i) (fma.f32 (fma.f32 (*.f32 (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32))) u) (*.f32 normAngle normAngle) (*.f32 (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)) u)) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i)))) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) u) n0_i) (fma.f32 (fma.f32 (*.f32 (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32))) u) (*.f32 normAngle normAngle) (*.f32 (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)) u)) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i)))) #<representation binary32>) () ())) ())
#s(alt (* -1 (* n1_i (+ (* -1 (/ (sin (* normAngle u)) (sin normAngle))) (* -1 (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle))))))) (taylor -inf n1_i) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) u) n0_i) (fma.f32 (fma.f32 (*.f32 (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32))) u) (*.f32 normAngle normAngle) (*.f32 (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)) u)) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i)))) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) u) n0_i) (fma.f32 (fma.f32 (*.f32 (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32))) u) (*.f32 normAngle normAngle) (*.f32 (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)) u)) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i)))) #<representation binary32>) () ())) ())
#s(alt (/ (* n1_i (* normAngle u)) (sin normAngle)) (taylor -inf n1_i) (#s(alt #s(approx (+ (* (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) u) n0_i) (fma.f32 (fma.f32 (*.f32 (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32))) u) (*.f32 normAngle normAngle) (*.f32 (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)) u)) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i))) (patch #s(approx (+ (* (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) u) n0_i) (fma.f32 (fma.f32 (*.f32 (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32))) u) (*.f32 normAngle normAngle) (*.f32 (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)) u)) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i))) #<representation binary32>) () ())) ())
#s(alt (* -1 (* n1_i (+ (* -1 (/ (* normAngle u) (sin normAngle))) (* -1 (/ (+ n0_i (* n0_i (* u (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle)))))) n1_i))))) (taylor -inf n1_i) (#s(alt #s(approx (+ (* (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) u) n0_i) (fma.f32 (fma.f32 (*.f32 (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32))) u) (*.f32 normAngle normAngle) (*.f32 (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)) u)) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i))) (patch #s(approx (+ (* (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) u) n0_i) (fma.f32 (fma.f32 (*.f32 (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32))) u) (*.f32 normAngle normAngle) (*.f32 (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)) u)) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i))) #<representation binary32>) () ())) ())
#s(alt (* -1 (* n1_i (+ (* -1 (/ (* normAngle u) (sin normAngle))) (* -1 (/ (+ n0_i (* n0_i (* u (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle)))))) n1_i))))) (taylor -inf n1_i) (#s(alt #s(approx (+ (* (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) u) n0_i) (fma.f32 (fma.f32 (*.f32 (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32))) u) (*.f32 normAngle normAngle) (*.f32 (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)) u)) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i))) (patch #s(approx (+ (* (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) u) n0_i) (fma.f32 (fma.f32 (*.f32 (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32))) u) (*.f32 normAngle normAngle) (*.f32 (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)) u)) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i))) #<representation binary32>) () ())) ())
#s(alt (* -1 (* n1_i (+ (* -1 (/ (* normAngle u) (sin normAngle))) (* -1 (/ (+ n0_i (* n0_i (* u (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle)))))) n1_i))))) (taylor -inf n1_i) (#s(alt #s(approx (+ (* (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) u) n0_i) (fma.f32 (fma.f32 (*.f32 (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32))) u) (*.f32 normAngle normAngle) (*.f32 (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)) u)) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i))) (patch #s(approx (+ (* (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) u) n0_i) (fma.f32 (fma.f32 (*.f32 (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32))) u) (*.f32 normAngle normAngle) (*.f32 (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)) u)) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i))) #<representation binary32>) () ())) ())
#s(alt (* -1 (* n1_i (+ (* -1 u) (* (pow normAngle 2) (+ (* -1/6 u) (* -7/360 (* (pow normAngle 2) u))))))) (taylor -inf n1_i) (#s(alt (fma.f32 (fma.f32 (*.f32 (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32))) u) (*.f32 normAngle normAngle) (*.f32 (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)) u)) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i)) (patch (fma.f32 (fma.f32 (*.f32 (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32))) u) (*.f32 normAngle normAngle) (*.f32 (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)) u)) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i)) #<representation binary32>) () ())) ())
#s(alt (* -1 (* n1_i (+ (* -1 u) (+ (* -1 (/ (+ n0_i (+ (* -1 (* n0_i u)) (* (pow normAngle 2) (+ (* 1/45 (* n0_i (* (pow normAngle 2) u))) (* n0_i (* u (+ 1/3 (* -1/2 u)))))))) n1_i)) (* (pow normAngle 2) (+ (* -1/6 u) (* -7/360 (* (pow normAngle 2) u)))))))) (taylor -inf n1_i) (#s(alt (fma.f32 (fma.f32 (*.f32 (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32))) u) (*.f32 normAngle normAngle) (*.f32 (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)) u)) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i)) (patch (fma.f32 (fma.f32 (*.f32 (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32))) u) (*.f32 normAngle normAngle) (*.f32 (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)) u)) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i)) #<representation binary32>) () ())) ())
#s(alt (* -1 (* n1_i (+ (* -1 u) (+ (* -1 (/ (+ n0_i (+ (* -1 (* n0_i u)) (* (pow normAngle 2) (+ (* 1/45 (* n0_i (* (pow normAngle 2) u))) (* n0_i (* u (+ 1/3 (* -1/2 u)))))))) n1_i)) (* (pow normAngle 2) (+ (* -1/6 u) (* -7/360 (* (pow normAngle 2) u)))))))) (taylor -inf n1_i) (#s(alt (fma.f32 (fma.f32 (*.f32 (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32))) u) (*.f32 normAngle normAngle) (*.f32 (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)) u)) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i)) (patch (fma.f32 (fma.f32 (*.f32 (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32))) u) (*.f32 normAngle normAngle) (*.f32 (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)) u)) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i)) #<representation binary32>) () ())) ())
#s(alt (* -1 (* n1_i (+ (* -1 u) (+ (* -1 (/ (+ n0_i (+ (* -1 (* n0_i u)) (* (pow normAngle 2) (+ (* 1/45 (* n0_i (* (pow normAngle 2) u))) (* n0_i (* u (+ 1/3 (* -1/2 u)))))))) n1_i)) (* (pow normAngle 2) (+ (* -1/6 u) (* -7/360 (* (pow normAngle 2) u)))))))) (taylor -inf n1_i) (#s(alt (fma.f32 (fma.f32 (*.f32 (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32))) u) (*.f32 normAngle normAngle) (*.f32 (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)) u)) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i)) (patch (fma.f32 (fma.f32 (*.f32 (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32))) u) (*.f32 normAngle normAngle) (*.f32 (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)) u)) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i)) #<representation binary32>) () ())) ())
#s(alt (/ (* n1_i (sin (* normAngle u))) (sin normAngle)) (taylor -inf n1_i) (#s(alt (*.f32 (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) #s(approx (+ (* n0_i (sin (* (- 1 u) normAngle))) (* n1_i (sin (* normAngle u)))) (*.f32 (fma.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 normAngle normAngle)) (fma.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i) (*.f32 (*.f32 (*.f32 u u) u) n1_i)) (fma.f32 (-.f32 n1_i n0_i) u n0_i)) normAngle))) (patch (*.f32 (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) #s(approx (+ (* n0_i (sin (* (- 1 u) normAngle))) (* n1_i (sin (* normAngle u)))) (*.f32 (fma.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 normAngle normAngle)) (fma.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i) (*.f32 (*.f32 (*.f32 u u) u) n1_i)) (fma.f32 (-.f32 n1_i n0_i) u n0_i)) normAngle))) #<representation binary32>) () ())) ())
#s(alt (* -1 (* n1_i (+ (* -1 (/ (sin (* normAngle u)) (sin normAngle))) (* -1 (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle))))))) (taylor -inf n1_i) (#s(alt (*.f32 (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) #s(approx (+ (* n0_i (sin (* (- 1 u) normAngle))) (* n1_i (sin (* normAngle u)))) (*.f32 (fma.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 normAngle normAngle)) (fma.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i) (*.f32 (*.f32 (*.f32 u u) u) n1_i)) (fma.f32 (-.f32 n1_i n0_i) u n0_i)) normAngle))) (patch (*.f32 (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) #s(approx (+ (* n0_i (sin (* (- 1 u) normAngle))) (* n1_i (sin (* normAngle u)))) (*.f32 (fma.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 normAngle normAngle)) (fma.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i) (*.f32 (*.f32 (*.f32 u u) u) n1_i)) (fma.f32 (-.f32 n1_i n0_i) u n0_i)) normAngle))) #<representation binary32>) () ())) ())
#s(alt (* -1 (* n1_i (+ (* -1 (/ (sin (* normAngle u)) (sin normAngle))) (* -1 (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle))))))) (taylor -inf n1_i) (#s(alt (*.f32 (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) #s(approx (+ (* n0_i (sin (* (- 1 u) normAngle))) (* n1_i (sin (* normAngle u)))) (*.f32 (fma.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 normAngle normAngle)) (fma.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i) (*.f32 (*.f32 (*.f32 u u) u) n1_i)) (fma.f32 (-.f32 n1_i n0_i) u n0_i)) normAngle))) (patch (*.f32 (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) #s(approx (+ (* n0_i (sin (* (- 1 u) normAngle))) (* n1_i (sin (* normAngle u)))) (*.f32 (fma.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 normAngle normAngle)) (fma.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i) (*.f32 (*.f32 (*.f32 u u) u) n1_i)) (fma.f32 (-.f32 n1_i n0_i) u n0_i)) normAngle))) #<representation binary32>) () ())) ())
#s(alt (* -1 (* n1_i (+ (* -1 (/ (sin (* normAngle u)) (sin normAngle))) (* -1 (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle))))))) (taylor -inf n1_i) (#s(alt (*.f32 (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) #s(approx (+ (* n0_i (sin (* (- 1 u) normAngle))) (* n1_i (sin (* normAngle u)))) (*.f32 (fma.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 normAngle normAngle)) (fma.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i) (*.f32 (*.f32 (*.f32 u u) u) n1_i)) (fma.f32 (-.f32 n1_i n0_i) u n0_i)) normAngle))) (patch (*.f32 (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) #s(approx (+ (* n0_i (sin (* (- 1 u) normAngle))) (* n1_i (sin (* normAngle u)))) (*.f32 (fma.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 normAngle normAngle)) (fma.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i) (*.f32 (*.f32 (*.f32 u u) u) n1_i)) (fma.f32 (-.f32 n1_i n0_i) u n0_i)) normAngle))) #<representation binary32>) () ())) ())
#s(alt (* n1_i (sin (* normAngle u))) (taylor -inf n1_i) (#s(alt #s(approx (+ (* n0_i (sin (* (- 1 u) normAngle))) (* n1_i (sin (* normAngle u)))) (*.f32 (fma.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 normAngle normAngle)) (fma.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i) (*.f32 (*.f32 (*.f32 u u) u) n1_i)) (fma.f32 (-.f32 n1_i n0_i) u n0_i)) normAngle)) (patch #s(approx (+ (* n0_i (sin (* (- 1 u) normAngle))) (* n1_i (sin (* normAngle u)))) (*.f32 (fma.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 normAngle normAngle)) (fma.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i) (*.f32 (*.f32 (*.f32 u u) u) n1_i)) (fma.f32 (-.f32 n1_i n0_i) u n0_i)) normAngle)) #<representation binary32>) () ())) ())
#s(alt (* -1 (* n1_i (+ (* -1 (sin (* normAngle u))) (* -1 (/ (* n0_i (sin (* normAngle (- 1 u)))) n1_i))))) (taylor -inf n1_i) (#s(alt #s(approx (+ (* n0_i (sin (* (- 1 u) normAngle))) (* n1_i (sin (* normAngle u)))) (*.f32 (fma.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 normAngle normAngle)) (fma.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i) (*.f32 (*.f32 (*.f32 u u) u) n1_i)) (fma.f32 (-.f32 n1_i n0_i) u n0_i)) normAngle)) (patch #s(approx (+ (* n0_i (sin (* (- 1 u) normAngle))) (* n1_i (sin (* normAngle u)))) (*.f32 (fma.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 normAngle normAngle)) (fma.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i) (*.f32 (*.f32 (*.f32 u u) u) n1_i)) (fma.f32 (-.f32 n1_i n0_i) u n0_i)) normAngle)) #<representation binary32>) () ())) ())
#s(alt (* -1 (* n1_i (+ (* -1 (sin (* normAngle u))) (* -1 (/ (* n0_i (sin (* normAngle (- 1 u)))) n1_i))))) (taylor -inf n1_i) (#s(alt #s(approx (+ (* n0_i (sin (* (- 1 u) normAngle))) (* n1_i (sin (* normAngle u)))) (*.f32 (fma.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 normAngle normAngle)) (fma.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i) (*.f32 (*.f32 (*.f32 u u) u) n1_i)) (fma.f32 (-.f32 n1_i n0_i) u n0_i)) normAngle)) (patch #s(approx (+ (* n0_i (sin (* (- 1 u) normAngle))) (* n1_i (sin (* normAngle u)))) (*.f32 (fma.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 normAngle normAngle)) (fma.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i) (*.f32 (*.f32 (*.f32 u u) u) n1_i)) (fma.f32 (-.f32 n1_i n0_i) u n0_i)) normAngle)) #<representation binary32>) () ())) ())
#s(alt (* -1 (* n1_i (+ (* -1 (sin (* normAngle u))) (* -1 (/ (* n0_i (sin (* normAngle (- 1 u)))) n1_i))))) (taylor -inf n1_i) (#s(alt #s(approx (+ (* n0_i (sin (* (- 1 u) normAngle))) (* n1_i (sin (* normAngle u)))) (*.f32 (fma.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 normAngle normAngle)) (fma.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i) (*.f32 (*.f32 (*.f32 u u) u) n1_i)) (fma.f32 (-.f32 n1_i n0_i) u n0_i)) normAngle)) (patch #s(approx (+ (* n0_i (sin (* (- 1 u) normAngle))) (* n1_i (sin (* normAngle u)))) (*.f32 (fma.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 normAngle normAngle)) (fma.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i) (*.f32 (*.f32 (*.f32 u u) u) n1_i)) (fma.f32 (-.f32 n1_i n0_i) u n0_i)) normAngle)) #<representation binary32>) () ())) ())
#s(alt (* 7/360 n1_i) (taylor -inf n1_i) (#s(alt (*.f32 n1_i #s(literal 7/360 binary32)) (patch (*.f32 n1_i #s(literal 7/360 binary32)) #<representation binary32>) () ())) ())
#s(alt (* 7/360 n1_i) (taylor -inf n1_i) (#s(alt (*.f32 n1_i #s(literal 7/360 binary32)) (patch (*.f32 n1_i #s(literal 7/360 binary32)) #<representation binary32>) () ())) ())
#s(alt (* 7/360 n1_i) (taylor -inf n1_i) (#s(alt (*.f32 n1_i #s(literal 7/360 binary32)) (patch (*.f32 n1_i #s(literal 7/360 binary32)) #<representation binary32>) () ())) ())
#s(alt (* 7/360 n1_i) (taylor -inf n1_i) (#s(alt (*.f32 n1_i #s(literal 7/360 binary32)) (patch (*.f32 n1_i #s(literal 7/360 binary32)) #<representation binary32>) () ())) ())
#s(alt (* -7/2160 n1_i) (taylor -inf n1_i) (#s(alt (*.f32 n1_i #s(literal -7/2160 binary32)) (patch (*.f32 n1_i #s(literal -7/2160 binary32)) #<representation binary32>) () ())) ())
#s(alt (* -7/2160 n1_i) (taylor -inf n1_i) (#s(alt (*.f32 n1_i #s(literal -7/2160 binary32)) (patch (*.f32 n1_i #s(literal -7/2160 binary32)) #<representation binary32>) () ())) ())
#s(alt (* -7/2160 n1_i) (taylor -inf n1_i) (#s(alt (*.f32 n1_i #s(literal -7/2160 binary32)) (patch (*.f32 n1_i #s(literal -7/2160 binary32)) #<representation binary32>) () ())) ())
#s(alt (* -7/2160 n1_i) (taylor -inf n1_i) (#s(alt (*.f32 n1_i #s(literal -7/2160 binary32)) (patch (*.f32 n1_i #s(literal -7/2160 binary32)) #<representation binary32>) () ())) ())
#s(alt (* 1/6 n1_i) (taylor -inf n1_i) (#s(alt (*.f32 #s(literal 1/6 binary32) n1_i) (patch (*.f32 #s(literal 1/6 binary32) n1_i) #<representation binary32>) () ())) ())
#s(alt (* 1/6 n1_i) (taylor -inf n1_i) (#s(alt (*.f32 #s(literal 1/6 binary32) n1_i) (patch (*.f32 #s(literal 1/6 binary32) n1_i) #<representation binary32>) () ())) ())
#s(alt (* 1/6 n1_i) (taylor -inf n1_i) (#s(alt (*.f32 #s(literal 1/6 binary32) n1_i) (patch (*.f32 #s(literal 1/6 binary32) n1_i) #<representation binary32>) () ())) ())
#s(alt (* 1/6 n1_i) (taylor -inf n1_i) (#s(alt (*.f32 #s(literal 1/6 binary32) n1_i) (patch (*.f32 #s(literal 1/6 binary32) n1_i) #<representation binary32>) () ())) ())
#s(alt (* 1/6 (* n1_i u)) (taylor -inf n1_i) (#s(alt (*.f32 (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)) u) (patch (*.f32 (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)) u) #<representation binary32>) () ())) ())
#s(alt (* -1 (* n1_i (+ (* -1 (/ (* n0_i (* u (+ 1/3 (* -1/2 u)))) n1_i)) (* -1/6 u)))) (taylor -inf n1_i) (#s(alt (*.f32 (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)) u) (patch (*.f32 (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)) u) #<representation binary32>) () ())) ())
#s(alt (* -1 (* n1_i (+ (* -1 (/ (* n0_i (* u (+ 1/3 (* -1/2 u)))) n1_i)) (* -1/6 u)))) (taylor -inf n1_i) (#s(alt (*.f32 (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)) u) (patch (*.f32 (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)) u) #<representation binary32>) () ())) ())
#s(alt (* -1 (* n1_i (+ (* -1 (/ (* n0_i (* u (+ 1/3 (* -1/2 u)))) n1_i)) (* -1/6 u)))) (taylor -inf n1_i) (#s(alt (*.f32 (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)) u) (patch (*.f32 (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)) u) #<representation binary32>) () ())) ())
Calls

12 calls:

TimeVariablePointExpression
20.0ms
n1_i
@inf
((+ (* n1_i 1/840) (* n1_i -7/2160)) (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (+ (* (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) u) n0_i) (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (+ (* (- 1 u) n0_i) (* u n1_i)) (* u n1_i) (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (+ (* (- 1 u) n0_i) (* u n1_i)) (* (+ (- (/ n0_i u) n0_i) n1_i) u) (+ (- (/ n0_i u) n0_i) n1_i) (+ (* (* (+ (* 1/45 n0_i) (* n1_i 7/360)) u) (* normAngle normAngle)) (* (+ (* (+ (* u -1/2) 1/3) n0_i) (* 1/6 n1_i)) u)) (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (+ (* (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) u) n0_i) (+ (* (+ (* (* (+ (* 1/45 n0_i) (* n1_i 7/360)) u) (* normAngle normAngle)) (* (+ (* (+ (* u -1/2) 1/3) n0_i) (* 1/6 n1_i)) u)) (* normAngle normAngle)) (+ (* (- n1_i n0_i) u) n0_i)) (* (/ 1 (sin normAngle)) (+ (* n0_i (sin (* (- 1 u) normAngle))) (* n1_i (sin (* normAngle u))))) (/ 1 (sin normAngle)) (sin normAngle) (+ (* n0_i (sin (* (- 1 u) normAngle))) (* n1_i (sin (* normAngle u)))) (+ (* u -1/2) 1/3) (* n1_i 7/360) (* n1_i -7/2160) (- (/ n0_i u) n0_i) (* 1/6 n1_i) (* (+ (* (+ (* u -1/2) 1/3) n0_i) (* 1/6 n1_i)) u) (* (- 1 u) (- 1 u)) (* (* u u) u))
8.0ms
n0_i
@-inf
((+ (* n1_i 1/840) (* n1_i -7/2160)) (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (+ (* (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) u) n0_i) (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (+ (* (- 1 u) n0_i) (* u n1_i)) (* u n1_i) (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (+ (* (- 1 u) n0_i) (* u n1_i)) (* (+ (- (/ n0_i u) n0_i) n1_i) u) (+ (- (/ n0_i u) n0_i) n1_i) (+ (* (* (+ (* 1/45 n0_i) (* n1_i 7/360)) u) (* normAngle normAngle)) (* (+ (* (+ (* u -1/2) 1/3) n0_i) (* 1/6 n1_i)) u)) (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (+ (* (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) u) n0_i) (+ (* (+ (* (* (+ (* 1/45 n0_i) (* n1_i 7/360)) u) (* normAngle normAngle)) (* (+ (* (+ (* u -1/2) 1/3) n0_i) (* 1/6 n1_i)) u)) (* normAngle normAngle)) (+ (* (- n1_i n0_i) u) n0_i)) (* (/ 1 (sin normAngle)) (+ (* n0_i (sin (* (- 1 u) normAngle))) (* n1_i (sin (* normAngle u))))) (/ 1 (sin normAngle)) (sin normAngle) (+ (* n0_i (sin (* (- 1 u) normAngle))) (* n1_i (sin (* normAngle u)))) (+ (* u -1/2) 1/3) (* n1_i 7/360) (* n1_i -7/2160) (- (/ n0_i u) n0_i) (* 1/6 n1_i) (* (+ (* (+ (* u -1/2) 1/3) n0_i) (* 1/6 n1_i)) u) (* (- 1 u) (- 1 u)) (* (* u u) u))
7.0ms
n1_i
@0
((+ (* n1_i 1/840) (* n1_i -7/2160)) (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (+ (* (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) u) n0_i) (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (+ (* (- 1 u) n0_i) (* u n1_i)) (* u n1_i) (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (+ (* (- 1 u) n0_i) (* u n1_i)) (* (+ (- (/ n0_i u) n0_i) n1_i) u) (+ (- (/ n0_i u) n0_i) n1_i) (+ (* (* (+ (* 1/45 n0_i) (* n1_i 7/360)) u) (* normAngle normAngle)) (* (+ (* (+ (* u -1/2) 1/3) n0_i) (* 1/6 n1_i)) u)) (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (+ (* (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) u) n0_i) (+ (* (+ (* (* (+ (* 1/45 n0_i) (* n1_i 7/360)) u) (* normAngle normAngle)) (* (+ (* (+ (* u -1/2) 1/3) n0_i) (* 1/6 n1_i)) u)) (* normAngle normAngle)) (+ (* (- n1_i n0_i) u) n0_i)) (* (/ 1 (sin normAngle)) (+ (* n0_i (sin (* (- 1 u) normAngle))) (* n1_i (sin (* normAngle u))))) (/ 1 (sin normAngle)) (sin normAngle) (+ (* n0_i (sin (* (- 1 u) normAngle))) (* n1_i (sin (* normAngle u)))) (+ (* u -1/2) 1/3) (* n1_i 7/360) (* n1_i -7/2160) (- (/ n0_i u) n0_i) (* 1/6 n1_i) (* (+ (* (+ (* u -1/2) 1/3) n0_i) (* 1/6 n1_i)) u) (* (- 1 u) (- 1 u)) (* (* u u) u))
7.0ms
n1_i
@-inf
((+ (* n1_i 1/840) (* n1_i -7/2160)) (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (+ (* (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) u) n0_i) (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (+ (* (- 1 u) n0_i) (* u n1_i)) (* u n1_i) (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (+ (* (- 1 u) n0_i) (* u n1_i)) (* (+ (- (/ n0_i u) n0_i) n1_i) u) (+ (- (/ n0_i u) n0_i) n1_i) (+ (* (* (+ (* 1/45 n0_i) (* n1_i 7/360)) u) (* normAngle normAngle)) (* (+ (* (+ (* u -1/2) 1/3) n0_i) (* 1/6 n1_i)) u)) (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (+ (* (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) u) n0_i) (+ (* (+ (* (* (+ (* 1/45 n0_i) (* n1_i 7/360)) u) (* normAngle normAngle)) (* (+ (* (+ (* u -1/2) 1/3) n0_i) (* 1/6 n1_i)) u)) (* normAngle normAngle)) (+ (* (- n1_i n0_i) u) n0_i)) (* (/ 1 (sin normAngle)) (+ (* n0_i (sin (* (- 1 u) normAngle))) (* n1_i (sin (* normAngle u))))) (/ 1 (sin normAngle)) (sin normAngle) (+ (* n0_i (sin (* (- 1 u) normAngle))) (* n1_i (sin (* normAngle u)))) (+ (* u -1/2) 1/3) (* n1_i 7/360) (* n1_i -7/2160) (- (/ n0_i u) n0_i) (* 1/6 n1_i) (* (+ (* (+ (* u -1/2) 1/3) n0_i) (* 1/6 n1_i)) u) (* (- 1 u) (- 1 u)) (* (* u u) u))
6.0ms
u
@-inf
((+ (* n1_i 1/840) (* n1_i -7/2160)) (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (+ (* (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) u) n0_i) (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (+ (* (- 1 u) n0_i) (* u n1_i)) (* u n1_i) (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (+ (* (- 1 u) n0_i) (* u n1_i)) (* (+ (- (/ n0_i u) n0_i) n1_i) u) (+ (- (/ n0_i u) n0_i) n1_i) (+ (* (* (+ (* 1/45 n0_i) (* n1_i 7/360)) u) (* normAngle normAngle)) (* (+ (* (+ (* u -1/2) 1/3) n0_i) (* 1/6 n1_i)) u)) (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (+ (* (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) u) n0_i) (+ (* (+ (* (* (+ (* 1/45 n0_i) (* n1_i 7/360)) u) (* normAngle normAngle)) (* (+ (* (+ (* u -1/2) 1/3) n0_i) (* 1/6 n1_i)) u)) (* normAngle normAngle)) (+ (* (- n1_i n0_i) u) n0_i)) (* (/ 1 (sin normAngle)) (+ (* n0_i (sin (* (- 1 u) normAngle))) (* n1_i (sin (* normAngle u))))) (/ 1 (sin normAngle)) (sin normAngle) (+ (* n0_i (sin (* (- 1 u) normAngle))) (* n1_i (sin (* normAngle u)))) (+ (* u -1/2) 1/3) (* n1_i 7/360) (* n1_i -7/2160) (- (/ n0_i u) n0_i) (* 1/6 n1_i) (* (+ (* (+ (* u -1/2) 1/3) n0_i) (* 1/6 n1_i)) u) (* (- 1 u) (- 1 u)) (* (* u u) u))

simplify299.0ms (2.4%)

Memory
-18.3MiB live, 463.3MiB allocated
Algorithm
egg-herbie
Rules
16 768×lower-fma.f64
16 768×lower-fma.f32
7 522×lower-*.f64
7 522×lower-*.f32
6 168×lower-+.f64
Iterations

Useful iterations: 0 (0.0ms)

IterNodesCost
078216153
1267015319
0880314268
Stop Event
iter limit
node limit
Counts
840 → 825
Calls
Call 1
Inputs
(* -1 (+ (* -7/2160 n1_i) (* 1/840 n1_i)))
(- (* 2/945 n0_i) (+ (* -7/2160 n1_i) (* 1/840 n1_i)))
(- (* 2/945 n0_i) (+ (* -7/2160 n1_i) (* 1/840 n1_i)))
(- (* 2/945 n0_i) (+ (* -7/2160 n1_i) (* 1/840 n1_i)))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(/ (* n1_i (* normAngle u)) (sin normAngle))
(+ (* n0_i (+ 1 (* u (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle)))))) (/ (* n1_i (* normAngle u)) (sin normAngle)))
(+ (* n0_i (+ 1 (* u (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle)))))) (/ (* n1_i (* normAngle u)) (sin normAngle)))
(+ (* n0_i (+ 1 (* u (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle)))))) (/ (* n1_i (* normAngle u)) (sin normAngle)))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(* n1_i u)
(+ (* n0_i (- 1 u)) (* n1_i u))
(+ (* n0_i (- 1 u)) (* n1_i u))
(+ (* n0_i (- 1 u)) (* n1_i u))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(* n1_i u)
(+ (* n0_i (- 1 u)) (* n1_i u))
(+ (* n0_i (- 1 u)) (* n1_i u))
(+ (* n0_i (- 1 u)) (* n1_i u))
(* n1_i u)
(+ (* n0_i (* u (- (/ 1 u) 1))) (* n1_i u))
(+ (* n0_i (* u (- (/ 1 u) 1))) (* n1_i u))
(+ (* n0_i (* u (- (/ 1 u) 1))) (* n1_i u))
n1_i
(+ n1_i (* n0_i (- (/ 1 u) 1)))
(+ n1_i (* n0_i (- (/ 1 u) 1)))
(+ n1_i (* n0_i (- (/ 1 u) 1)))
(+ (* 7/360 (* n1_i (* (pow normAngle 2) u))) (* 1/6 (* n1_i u)))
(+ (* 7/360 (* n1_i (* (pow normAngle 2) u))) (+ (* 1/6 (* n1_i u)) (* n0_i (+ (* 1/45 (* (pow normAngle 2) u)) (* u (+ 1/3 (* -1/2 u)))))))
(+ (* 7/360 (* n1_i (* (pow normAngle 2) u))) (+ (* 1/6 (* n1_i u)) (* n0_i (+ (* 1/45 (* (pow normAngle 2) u)) (* u (+ 1/3 (* -1/2 u)))))))
(+ (* 7/360 (* n1_i (* (pow normAngle 2) u))) (+ (* 1/6 (* n1_i u)) (* n0_i (+ (* 1/45 (* (pow normAngle 2) u)) (* u (+ 1/3 (* -1/2 u)))))))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(/ (* n1_i (* normAngle u)) (sin normAngle))
(+ (* n0_i (+ 1 (* u (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle)))))) (/ (* n1_i (* normAngle u)) (sin normAngle)))
(+ (* n0_i (+ 1 (* u (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle)))))) (/ (* n1_i (* normAngle u)) (sin normAngle)))
(+ (* n0_i (+ 1 (* u (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle)))))) (/ (* n1_i (* normAngle u)) (sin normAngle)))
(+ (* n1_i u) (* (pow normAngle 2) (+ (* 7/360 (* n1_i (* (pow normAngle 2) u))) (* 1/6 (* n1_i u)))))
(+ (* n0_i (+ 1 (+ (* -1 u) (* (pow normAngle 2) (+ (* 1/45 (* (pow normAngle 2) u)) (* u (+ 1/3 (* -1/2 u)))))))) (+ (* n1_i u) (* (pow normAngle 2) (+ (* 7/360 (* n1_i (* (pow normAngle 2) u))) (* 1/6 (* n1_i u))))))
(+ (* n0_i (+ 1 (+ (* -1 u) (* (pow normAngle 2) (+ (* 1/45 (* (pow normAngle 2) u)) (* u (+ 1/3 (* -1/2 u)))))))) (+ (* n1_i u) (* (pow normAngle 2) (+ (* 7/360 (* n1_i (* (pow normAngle 2) u))) (* 1/6 (* n1_i u))))))
(+ (* n0_i (+ 1 (+ (* -1 u) (* (pow normAngle 2) (+ (* 1/45 (* (pow normAngle 2) u)) (* u (+ 1/3 (* -1/2 u)))))))) (+ (* n1_i u) (* (pow normAngle 2) (+ (* 7/360 (* n1_i (* (pow normAngle 2) u))) (* 1/6 (* n1_i u))))))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(* n1_i (sin (* normAngle u)))
(+ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin (* normAngle u))))
(+ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin (* normAngle u))))
(+ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin (* normAngle u))))
(* n0_i (- (/ 1 u) 1))
(* n0_i (- (/ 1 u) 1))
(* n0_i (- (/ 1 u) 1))
(* n0_i (- (/ 1 u) 1))
(* 1/6 (* n1_i u))
(+ (* 1/6 (* n1_i u)) (* n0_i (* u (+ 1/3 (* -1/2 u)))))
(+ (* 1/6 (* n1_i u)) (* n0_i (* u (+ 1/3 (* -1/2 u)))))
(+ (* 1/6 (* n1_i u)) (* n0_i (* u (+ 1/3 (* -1/2 u)))))
(* 2/945 n0_i)
(* n0_i (+ 2/945 (* -1 (/ (+ (* -7/2160 n1_i) (* 1/840 n1_i)) n0_i))))
(* n0_i (+ 2/945 (* -1 (/ (+ (* -7/2160 n1_i) (* 1/840 n1_i)) n0_i))))
(* n0_i (+ 2/945 (* -1 (/ (+ (* -7/2160 n1_i) (* 1/840 n1_i)) n0_i))))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(* n0_i (+ (/ (sin (* normAngle (- 1 u))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))
(* n0_i (+ (/ (sin (* normAngle (- 1 u))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))
(* n0_i (+ (/ (sin (* normAngle (- 1 u))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))
(* n0_i (+ 1 (* u (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle))))))
(* n0_i (+ 1 (+ (* u (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle)))) (/ (* n1_i (* normAngle u)) (* n0_i (sin normAngle))))))
(* n0_i (+ 1 (+ (* u (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle)))) (/ (* n1_i (* normAngle u)) (* n0_i (sin normAngle))))))
(* n0_i (+ 1 (+ (* u (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle)))) (/ (* n1_i (* normAngle u)) (* n0_i (sin normAngle))))))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(* n0_i (+ (/ (sin (* normAngle (- 1 u))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))
(* n0_i (+ (/ (sin (* normAngle (- 1 u))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))
(* n0_i (+ (/ (sin (* normAngle (- 1 u))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))
(* n0_i (- 1 u))
(* n0_i (- (+ 1 (/ (* n1_i u) n0_i)) u))
(* n0_i (- (+ 1 (/ (* n1_i u) n0_i)) u))
(* n0_i (- (+ 1 (/ (* n1_i u) n0_i)) u))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(* n0_i (+ (/ (sin (* normAngle (- 1 u))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))
(* n0_i (+ (/ (sin (* normAngle (- 1 u))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))
(* n0_i (+ (/ (sin (* normAngle (- 1 u))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))
(* n0_i (- 1 u))
(* n0_i (- (+ 1 (/ (* n1_i u) n0_i)) u))
(* n0_i (- (+ 1 (/ (* n1_i u) n0_i)) u))
(* n0_i (- (+ 1 (/ (* n1_i u) n0_i)) u))
(* n0_i (* u (- (/ 1 u) 1)))
(* n0_i (+ (* u (- (/ 1 u) 1)) (/ (* n1_i u) n0_i)))
(* n0_i (+ (* u (- (/ 1 u) 1)) (/ (* n1_i u) n0_i)))
(* n0_i (+ (* u (- (/ 1 u) 1)) (/ (* n1_i u) n0_i)))
(* n0_i (- (/ 1 u) 1))
(* n0_i (- (+ (/ 1 u) (/ n1_i n0_i)) 1))
(* n0_i (- (+ (/ 1 u) (/ n1_i n0_i)) 1))
(* n0_i (- (+ (/ 1 u) (/ n1_i n0_i)) 1))
(* n0_i (+ (* 1/45 (* (pow normAngle 2) u)) (* u (+ 1/3 (* -1/2 u)))))
(* n0_i (+ (* 7/360 (/ (* n1_i (* (pow normAngle 2) u)) n0_i)) (+ (* 1/45 (* (pow normAngle 2) u)) (+ (* 1/6 (/ (* n1_i u) n0_i)) (* u (+ 1/3 (* -1/2 u)))))))
(* n0_i (+ (* 7/360 (/ (* n1_i (* (pow normAngle 2) u)) n0_i)) (+ (* 1/45 (* (pow normAngle 2) u)) (+ (* 1/6 (/ (* n1_i u) n0_i)) (* u (+ 1/3 (* -1/2 u)))))))
(* n0_i (+ (* 7/360 (/ (* n1_i (* (pow normAngle 2) u)) n0_i)) (+ (* 1/45 (* (pow normAngle 2) u)) (+ (* 1/6 (/ (* n1_i u) n0_i)) (* u (+ 1/3 (* -1/2 u)))))))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(* n0_i (+ (/ (sin (* normAngle (- 1 u))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))
(* n0_i (+ (/ (sin (* normAngle (- 1 u))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))
(* n0_i (+ (/ (sin (* normAngle (- 1 u))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))
(* n0_i (+ 1 (* u (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle))))))
(* n0_i (+ 1 (+ (* u (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle)))) (/ (* n1_i (* normAngle u)) (* n0_i (sin normAngle))))))
(* n0_i (+ 1 (+ (* u (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle)))) (/ (* n1_i (* normAngle u)) (* n0_i (sin normAngle))))))
(* n0_i (+ 1 (+ (* u (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle)))) (/ (* n1_i (* normAngle u)) (* n0_i (sin normAngle))))))
(* n0_i (+ 1 (+ (* -1 u) (* (pow normAngle 2) (+ (* 1/45 (* (pow normAngle 2) u)) (* u (+ 1/3 (* -1/2 u))))))))
(* n0_i (+ 1 (+ (* -1 u) (+ (* (pow normAngle 2) (+ (* 1/45 (* (pow normAngle 2) u)) (* u (+ 1/3 (* -1/2 u))))) (+ (/ (* n1_i u) n0_i) (/ (* (pow normAngle 2) (+ (* 7/360 (* n1_i (* (pow normAngle 2) u))) (* 1/6 (* n1_i u)))) n0_i))))))
(* n0_i (+ 1 (+ (* -1 u) (+ (* (pow normAngle 2) (+ (* 1/45 (* (pow normAngle 2) u)) (* u (+ 1/3 (* -1/2 u))))) (+ (/ (* n1_i u) n0_i) (/ (* (pow normAngle 2) (+ (* 7/360 (* n1_i (* (pow normAngle 2) u))) (* 1/6 (* n1_i u)))) n0_i))))))
(* n0_i (+ 1 (+ (* -1 u) (+ (* (pow normAngle 2) (+ (* 1/45 (* (pow normAngle 2) u)) (* u (+ 1/3 (* -1/2 u))))) (+ (/ (* n1_i u) n0_i) (/ (* (pow normAngle 2) (+ (* 7/360 (* n1_i (* (pow normAngle 2) u))) (* 1/6 (* n1_i u)))) n0_i))))))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(* n0_i (+ (/ (sin (* normAngle (- 1 u))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))
(* n0_i (+ (/ (sin (* normAngle (- 1 u))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))
(* n0_i (+ (/ (sin (* normAngle (- 1 u))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))
(* n0_i (sin (* normAngle (- 1 u))))
(* n0_i (+ (sin (* normAngle (- 1 u))) (/ (* n1_i (sin (* normAngle u))) n0_i)))
(* n0_i (+ (sin (* normAngle (- 1 u))) (/ (* n1_i (sin (* normAngle u))) n0_i)))
(* n0_i (+ (sin (* normAngle (- 1 u))) (/ (* n1_i (sin (* normAngle u))) n0_i)))
(* n0_i (- (/ 1 u) 1))
(* n0_i (- (/ 1 u) 1))
(* n0_i (- (/ 1 u) 1))
(* n0_i (- (/ 1 u) 1))
(* n0_i (* u (+ 1/3 (* -1/2 u))))
(* n0_i (+ (* 1/6 (/ (* n1_i u) n0_i)) (* u (+ 1/3 (* -1/2 u)))))
(* n0_i (+ (* 1/6 (/ (* n1_i u) n0_i)) (* u (+ 1/3 (* -1/2 u)))))
(* n0_i (+ (* 1/6 (/ (* n1_i u) n0_i)) (* u (+ 1/3 (* -1/2 u)))))
(* 2/945 n0_i)
(* -1 (* n0_i (- (+ (* -7/2160 (/ n1_i n0_i)) (* 1/840 (/ n1_i n0_i))) 2/945)))
(* -1 (* n0_i (- (+ (* -7/2160 (/ n1_i n0_i)) (* 1/840 (/ n1_i n0_i))) 2/945)))
(* -1 (* n0_i (- (+ (* -7/2160 (/ n1_i n0_i)) (* 1/840 (/ n1_i n0_i))) 2/945)))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(* -1 (* n0_i (+ (* -1 (/ (sin (* normAngle (- 1 u))) (sin normAngle))) (* -1 (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))))
(* -1 (* n0_i (+ (* -1 (/ (sin (* normAngle (- 1 u))) (sin normAngle))) (* -1 (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))))
(* -1 (* n0_i (+ (* -1 (/ (sin (* normAngle (- 1 u))) (sin normAngle))) (* -1 (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))))
(* -1 (* n0_i (- (* -1 (* u (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle))))) 1)))
(* -1 (* n0_i (- (+ (* -1 (* u (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle))))) (* -1 (/ (* n1_i (* normAngle u)) (* n0_i (sin normAngle))))) 1)))
(* -1 (* n0_i (- (+ (* -1 (* u (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle))))) (* -1 (/ (* n1_i (* normAngle u)) (* n0_i (sin normAngle))))) 1)))
(* -1 (* n0_i (- (+ (* -1 (* u (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle))))) (* -1 (/ (* n1_i (* normAngle u)) (* n0_i (sin normAngle))))) 1)))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(* -1 (* n0_i (+ (* -1 (/ (sin (* normAngle (- 1 u))) (sin normAngle))) (* -1 (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))))
(* -1 (* n0_i (+ (* -1 (/ (sin (* normAngle (- 1 u))) (sin normAngle))) (* -1 (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))))
(* -1 (* n0_i (+ (* -1 (/ (sin (* normAngle (- 1 u))) (sin normAngle))) (* -1 (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))))
(* n0_i (- 1 u))
(* -1 (* n0_i (+ (* -1 (- 1 u)) (* -1 (/ (* n1_i u) n0_i)))))
(* -1 (* n0_i (+ (* -1 (- 1 u)) (* -1 (/ (* n1_i u) n0_i)))))
(* -1 (* n0_i (+ (* -1 (- 1 u)) (* -1 (/ (* n1_i u) n0_i)))))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(* -1 (* n0_i (+ (* -1 (/ (sin (* normAngle (- 1 u))) (sin normAngle))) (* -1 (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))))
(* -1 (* n0_i (+ (* -1 (/ (sin (* normAngle (- 1 u))) (sin normAngle))) (* -1 (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))))
(* -1 (* n0_i (+ (* -1 (/ (sin (* normAngle (- 1 u))) (sin normAngle))) (* -1 (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))))
(* n0_i (- 1 u))
(* -1 (* n0_i (+ (* -1 (- 1 u)) (* -1 (/ (* n1_i u) n0_i)))))
(* -1 (* n0_i (+ (* -1 (- 1 u)) (* -1 (/ (* n1_i u) n0_i)))))
(* -1 (* n0_i (+ (* -1 (- 1 u)) (* -1 (/ (* n1_i u) n0_i)))))
(* -1 (* n0_i (* u (- 1 (/ 1 u)))))
(* -1 (* n0_i (+ (* -1 (/ (* n1_i u) n0_i)) (* u (- 1 (/ 1 u))))))
(* -1 (* n0_i (+ (* -1 (/ (* n1_i u) n0_i)) (* u (- 1 (/ 1 u))))))
(* -1 (* n0_i (+ (* -1 (/ (* n1_i u) n0_i)) (* u (- 1 (/ 1 u))))))
(* -1 (* n0_i (- 1 (/ 1 u))))
(* -1 (* n0_i (- (+ 1 (* -1 (/ n1_i n0_i))) (/ 1 u))))
(* -1 (* n0_i (- (+ 1 (* -1 (/ n1_i n0_i))) (/ 1 u))))
(* -1 (* n0_i (- (+ 1 (* -1 (/ n1_i n0_i))) (/ 1 u))))
(* -1 (* n0_i (+ (* -1 (* u (+ 1/3 (* -1/2 u)))) (* -1/45 (* (pow normAngle 2) u)))))
(* -1 (* n0_i (+ (* -1 (* u (+ 1/3 (* -1/2 u)))) (+ (* -1 (/ (+ (* 7/360 (* n1_i (* (pow normAngle 2) u))) (* 1/6 (* n1_i u))) n0_i)) (* -1/45 (* (pow normAngle 2) u))))))
(* -1 (* n0_i (+ (* -1 (* u (+ 1/3 (* -1/2 u)))) (+ (* -1 (/ (+ (* 7/360 (* n1_i (* (pow normAngle 2) u))) (* 1/6 (* n1_i u))) n0_i)) (* -1/45 (* (pow normAngle 2) u))))))
(* -1 (* n0_i (+ (* -1 (* u (+ 1/3 (* -1/2 u)))) (+ (* -1 (/ (+ (* 7/360 (* n1_i (* (pow normAngle 2) u))) (* 1/6 (* n1_i u))) n0_i)) (* -1/45 (* (pow normAngle 2) u))))))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(* -1 (* n0_i (+ (* -1 (/ (sin (* normAngle (- 1 u))) (sin normAngle))) (* -1 (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))))
(* -1 (* n0_i (+ (* -1 (/ (sin (* normAngle (- 1 u))) (sin normAngle))) (* -1 (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))))
(* -1 (* n0_i (+ (* -1 (/ (sin (* normAngle (- 1 u))) (sin normAngle))) (* -1 (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))))
(* -1 (* n0_i (- (* -1 (* u (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle))))) 1)))
(* -1 (* n0_i (- (+ (* -1 (* u (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle))))) (* -1 (/ (* n1_i (* normAngle u)) (* n0_i (sin normAngle))))) 1)))
(* -1 (* n0_i (- (+ (* -1 (* u (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle))))) (* -1 (/ (* n1_i (* normAngle u)) (* n0_i (sin normAngle))))) 1)))
(* -1 (* n0_i (- (+ (* -1 (* u (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle))))) (* -1 (/ (* n1_i (* normAngle u)) (* n0_i (sin normAngle))))) 1)))
(* -1 (* n0_i (- (+ u (* (pow normAngle 2) (+ (* -1 (* u (+ 1/3 (* -1/2 u)))) (* -1/45 (* (pow normAngle 2) u))))) 1)))
(* -1 (* n0_i (- (+ u (+ (* -1 (/ (+ (* n1_i u) (* (pow normAngle 2) (+ (* 7/360 (* n1_i (* (pow normAngle 2) u))) (* 1/6 (* n1_i u))))) n0_i)) (* (pow normAngle 2) (+ (* -1 (* u (+ 1/3 (* -1/2 u)))) (* -1/45 (* (pow normAngle 2) u)))))) 1)))
(* -1 (* n0_i (- (+ u (+ (* -1 (/ (+ (* n1_i u) (* (pow normAngle 2) (+ (* 7/360 (* n1_i (* (pow normAngle 2) u))) (* 1/6 (* n1_i u))))) n0_i)) (* (pow normAngle 2) (+ (* -1 (* u (+ 1/3 (* -1/2 u)))) (* -1/45 (* (pow normAngle 2) u)))))) 1)))
(* -1 (* n0_i (- (+ u (+ (* -1 (/ (+ (* n1_i u) (* (pow normAngle 2) (+ (* 7/360 (* n1_i (* (pow normAngle 2) u))) (* 1/6 (* n1_i u))))) n0_i)) (* (pow normAngle 2) (+ (* -1 (* u (+ 1/3 (* -1/2 u)))) (* -1/45 (* (pow normAngle 2) u)))))) 1)))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(* -1 (* n0_i (+ (* -1 (/ (sin (* normAngle (- 1 u))) (sin normAngle))) (* -1 (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))))
(* -1 (* n0_i (+ (* -1 (/ (sin (* normAngle (- 1 u))) (sin normAngle))) (* -1 (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))))
(* -1 (* n0_i (+ (* -1 (/ (sin (* normAngle (- 1 u))) (sin normAngle))) (* -1 (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))))
(* n0_i (sin (* normAngle (- 1 u))))
(* -1 (* n0_i (+ (* -1 (sin (* normAngle (- 1 u)))) (* -1 (/ (* n1_i (sin (* normAngle u))) n0_i)))))
(* -1 (* n0_i (+ (* -1 (sin (* normAngle (- 1 u)))) (* -1 (/ (* n1_i (sin (* normAngle u))) n0_i)))))
(* -1 (* n0_i (+ (* -1 (sin (* normAngle (- 1 u)))) (* -1 (/ (* n1_i (sin (* normAngle u))) n0_i)))))
(* -1 (* n0_i (- 1 (/ 1 u))))
(* -1 (* n0_i (- 1 (/ 1 u))))
(* -1 (* n0_i (- 1 (/ 1 u))))
(* -1 (* n0_i (- 1 (/ 1 u))))
(* n0_i (* u (+ 1/3 (* -1/2 u))))
(* -1 (* n0_i (+ (* -1 (* u (+ 1/3 (* -1/2 u)))) (* -1/6 (/ (* n1_i u) n0_i)))))
(* -1 (* n0_i (+ (* -1 (* u (+ 1/3 (* -1/2 u)))) (* -1/6 (/ (* n1_i u) n0_i)))))
(* -1 (* n0_i (+ (* -1 (* u (+ 1/3 (* -1/2 u)))) (* -1/6 (/ (* n1_i u) n0_i)))))
n0_i
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (/ (* n1_i normAngle) (sin normAngle)))))
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (+ (* -1/2 (* n0_i (* (pow normAngle 2) u))) (/ (* n1_i normAngle) (sin normAngle))))))
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (+ (* u (+ (* -1/2 (* n0_i (pow normAngle 2))) (* u (+ (* -1/6 (/ (* n1_i (pow normAngle 3)) (sin normAngle))) (* 1/6 (/ (* n0_i (* (pow normAngle 3) (cos normAngle))) (sin normAngle))))))) (/ (* n1_i normAngle) (sin normAngle))))))
n0_i
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (/ (* n1_i normAngle) (sin normAngle)))))
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (+ (* -1/2 (* n0_i (* (pow normAngle 2) u))) (/ (* n1_i normAngle) (sin normAngle))))))
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (+ (* -1/2 (* n0_i (* (pow normAngle 2) u))) (/ (* n1_i normAngle) (sin normAngle))))))
n0_i
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (/ (* n1_i normAngle) (sin normAngle)))))
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (+ (* -1/2 (* n0_i (* (pow normAngle 2) u))) (/ (* n1_i normAngle) (sin normAngle))))))
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (+ (* u (+ (* -1/2 (* n0_i (pow normAngle 2))) (* u (+ (* -1/6 (/ (* n1_i (pow normAngle 3)) (sin normAngle))) (* 1/6 (/ (* n0_i (* (pow normAngle 3) (cos normAngle))) (sin normAngle))))))) (/ (* n1_i normAngle) (sin normAngle))))))
n0_i
(+ n0_i (* u (+ n1_i (* -1 n0_i))))
(+ n0_i (* u (+ n1_i (* -1 n0_i))))
(+ n0_i (* u (+ n1_i (* -1 n0_i))))
(* n1_i u)
(* n1_i u)
(* n1_i u)
(* n1_i u)
n0_i
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (/ (* n1_i normAngle) (sin normAngle)))))
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (+ (* -1/2 (* n0_i (* (pow normAngle 2) u))) (/ (* n1_i normAngle) (sin normAngle))))))
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (+ (* u (+ (* -1/2 (* n0_i (pow normAngle 2))) (* u (+ (* -1/6 (/ (* n1_i (pow normAngle 3)) (sin normAngle))) (* 1/6 (/ (* n0_i (* (pow normAngle 3) (cos normAngle))) (sin normAngle))))))) (/ (* n1_i normAngle) (sin normAngle))))))
n0_i
(+ n0_i (* u (+ n1_i (* -1 n0_i))))
(+ n0_i (* u (+ n1_i (* -1 n0_i))))
(+ n0_i (* u (+ n1_i (* -1 n0_i))))
n0_i
(+ n0_i (* u (- n1_i n0_i)))
(+ n0_i (* u (- n1_i n0_i)))
(+ n0_i (* u (- n1_i n0_i)))
(/ n0_i u)
(/ (+ n0_i (* u (- n1_i n0_i))) u)
(/ (+ n0_i (* u (- n1_i n0_i))) u)
(/ (+ n0_i (* u (- n1_i n0_i))) u)
(* u (+ (* 1/6 n1_i) (+ (* 1/3 n0_i) (* (pow normAngle 2) (+ (* 7/360 n1_i) (* 1/45 n0_i))))))
(* u (+ (* -1/2 (* n0_i u)) (+ (* 1/6 n1_i) (+ (* 1/3 n0_i) (* (pow normAngle 2) (+ (* 7/360 n1_i) (* 1/45 n0_i)))))))
(* u (+ (* -1/2 (* n0_i u)) (+ (* 1/6 n1_i) (+ (* 1/3 n0_i) (* (pow normAngle 2) (+ (* 7/360 n1_i) (* 1/45 n0_i)))))))
(* u (+ (* -1/2 (* n0_i u)) (+ (* 1/6 n1_i) (+ (* 1/3 n0_i) (* (pow normAngle 2) (+ (* 7/360 n1_i) (* 1/45 n0_i)))))))
n0_i
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (/ (* n1_i normAngle) (sin normAngle)))))
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (+ (* -1/2 (* n0_i (* (pow normAngle 2) u))) (/ (* n1_i normAngle) (sin normAngle))))))
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (+ (* u (+ (* -1/2 (* n0_i (pow normAngle 2))) (* u (+ (* -1/6 (/ (* n1_i (pow normAngle 3)) (sin normAngle))) (* 1/6 (/ (* n0_i (* (pow normAngle 3) (cos normAngle))) (sin normAngle))))))) (/ (* n1_i normAngle) (sin normAngle))))))
n0_i
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (/ (* n1_i normAngle) (sin normAngle)))))
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (+ (* -1/2 (* n0_i (* (pow normAngle 2) u))) (/ (* n1_i normAngle) (sin normAngle))))))
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (+ (* -1/2 (* n0_i (* (pow normAngle 2) u))) (/ (* n1_i normAngle) (sin normAngle))))))
n0_i
(+ n0_i (* u (- (+ n1_i (* (pow normAngle 2) (+ (* 1/6 n1_i) (+ (* 1/3 n0_i) (* (pow normAngle 2) (+ (* 7/360 n1_i) (* 1/45 n0_i))))))) n0_i)))
(+ n0_i (* u (- (+ n1_i (+ (* -1/2 (* n0_i (* (pow normAngle 2) u))) (* (pow normAngle 2) (+ (* 1/6 n1_i) (+ (* 1/3 n0_i) (* (pow normAngle 2) (+ (* 7/360 n1_i) (* 1/45 n0_i)))))))) n0_i)))
(+ n0_i (* u (- (+ n1_i (+ (* -1/2 (* n0_i (* (pow normAngle 2) u))) (* (pow normAngle 2) (+ (* 1/6 n1_i) (+ (* 1/3 n0_i) (* (pow normAngle 2) (+ (* 7/360 n1_i) (* 1/45 n0_i)))))))) n0_i)))
n0_i
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (/ (* n1_i normAngle) (sin normAngle)))))
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (+ (* -1/2 (* n0_i (* (pow normAngle 2) u))) (/ (* n1_i normAngle) (sin normAngle))))))
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (+ (* u (+ (* -1/2 (* n0_i (pow normAngle 2))) (* u (+ (* -1/6 (/ (* n1_i (pow normAngle 3)) (sin normAngle))) (* 1/6 (/ (* n0_i (* (pow normAngle 3) (cos normAngle))) (sin normAngle))))))) (/ (* n1_i normAngle) (sin normAngle))))))
(* n0_i (sin normAngle))
(+ (* n0_i (sin normAngle)) (* u (+ (* -1 (* n0_i (* normAngle (cos normAngle)))) (* n1_i normAngle))))
(+ (* n0_i (sin normAngle)) (* u (+ (* -1 (* n0_i (* normAngle (cos normAngle)))) (+ (* -1/2 (* n0_i (* (pow normAngle 2) (* u (sin normAngle))))) (* n1_i normAngle)))))
(+ (* n0_i (sin normAngle)) (* u (+ (* -1 (* n0_i (* normAngle (cos normAngle)))) (+ (* n1_i normAngle) (* u (+ (* -1/2 (* n0_i (* (pow normAngle 2) (sin normAngle)))) (* u (+ (* -1/6 (* n1_i (pow normAngle 3))) (* 1/6 (* n0_i (* (pow normAngle 3) (cos normAngle))))))))))))
1/3
(+ 1/3 (* -1/2 u))
(+ 1/3 (* -1/2 u))
(+ 1/3 (* -1/2 u))
(/ n0_i u)
(/ (+ n0_i (* -1 (* n0_i u))) u)
(/ (+ n0_i (* -1 (* n0_i u))) u)
(/ (+ n0_i (* -1 (* n0_i u))) u)
(* u (+ (* 1/6 n1_i) (* 1/3 n0_i)))
(* u (+ (* -1/2 (* n0_i u)) (+ (* 1/6 n1_i) (* 1/3 n0_i))))
(* u (+ (* -1/2 (* n0_i u)) (+ (* 1/6 n1_i) (* 1/3 n0_i))))
(* u (+ (* -1/2 (* n0_i u)) (+ (* 1/6 n1_i) (* 1/3 n0_i))))
1
(+ 1 (* -2 u))
(+ 1 (* u (- u 2)))
(+ 1 (* u (- u 2)))
(pow u 3)
(pow u 3)
(pow u 3)
(pow u 3)
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(* -1/2 (* n0_i (* (pow normAngle 2) (pow u 2))))
(* (pow u 2) (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (* u (sin normAngle)))) (+ (* -1/2 (* n0_i (pow normAngle 2))) (/ (* n1_i normAngle) (* u (sin normAngle))))))
(* (pow u 2) (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (* u (sin normAngle)))) (+ (* -1/2 (* n0_i (pow normAngle 2))) (+ (/ n0_i (pow u 2)) (/ (* n1_i normAngle) (* u (sin normAngle)))))))
(* (pow u 2) (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (* u (sin normAngle)))) (+ (* -1/2 (* n0_i (pow normAngle 2))) (+ (/ n0_i (pow u 2)) (/ (* n1_i normAngle) (* u (sin normAngle)))))))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(* u (+ n1_i (* -1 n0_i)))
(* u (+ n1_i (+ (* -1 n0_i) (/ n0_i u))))
(* u (+ n1_i (+ (* -1 n0_i) (/ n0_i u))))
(* u (+ n1_i (+ (* -1 n0_i) (/ n0_i u))))
(* n1_i u)
(* n1_i u)
(* n1_i u)
(* n1_i u)
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(* u (+ n1_i (* -1 n0_i)))
(* u (+ n1_i (+ (* -1 n0_i) (/ n0_i u))))
(* u (+ n1_i (+ (* -1 n0_i) (/ n0_i u))))
(* u (+ n1_i (+ (* -1 n0_i) (/ n0_i u))))
(* u (- n1_i n0_i))
(* u (- (+ n1_i (/ n0_i u)) n0_i))
(* u (- (+ n1_i (/ n0_i u)) n0_i))
(* u (- (+ n1_i (/ n0_i u)) n0_i))
(- n1_i n0_i)
(- (+ n1_i (/ n0_i u)) n0_i)
(- (+ n1_i (/ n0_i u)) n0_i)
(- (+ n1_i (/ n0_i u)) n0_i)
(* -1/2 (* n0_i (pow u 2)))
(* (pow u 2) (+ (* -1/2 n0_i) (+ (* 1/6 (/ n1_i u)) (+ (* 1/3 (/ n0_i u)) (/ (* (pow normAngle 2) (+ (* 7/360 n1_i) (* 1/45 n0_i))) u)))))
(* (pow u 2) (+ (* -1/2 n0_i) (+ (* 1/6 (/ n1_i u)) (+ (* 1/3 (/ n0_i u)) (/ (* (pow normAngle 2) (+ (* 7/360 n1_i) (* 1/45 n0_i))) u)))))
(* (pow u 2) (+ (* -1/2 n0_i) (+ (* 1/6 (/ n1_i u)) (+ (* 1/3 (/ n0_i u)) (/ (* (pow normAngle 2) (+ (* 7/360 n1_i) (* 1/45 n0_i))) u)))))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(* -1/2 (* n0_i (* (pow normAngle 2) (pow u 2))))
(* (pow u 2) (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (* u (sin normAngle)))) (+ (* -1/2 (* n0_i (pow normAngle 2))) (/ (* n1_i normAngle) (* u (sin normAngle))))))
(* (pow u 2) (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (* u (sin normAngle)))) (+ (* -1/2 (* n0_i (pow normAngle 2))) (+ (/ n0_i (pow u 2)) (/ (* n1_i normAngle) (* u (sin normAngle)))))))
(* (pow u 2) (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (* u (sin normAngle)))) (+ (* -1/2 (* n0_i (pow normAngle 2))) (+ (/ n0_i (pow u 2)) (/ (* n1_i normAngle) (* u (sin normAngle)))))))
(* -1/2 (* n0_i (* (pow normAngle 2) (pow u 2))))
(* (pow u 2) (- (+ (* -1/2 (* n0_i (pow normAngle 2))) (+ (/ n1_i u) (/ (* (pow normAngle 2) (+ (* 1/6 n1_i) (+ (* 1/3 n0_i) (* (pow normAngle 2) (+ (* 7/360 n1_i) (* 1/45 n0_i)))))) u))) (/ n0_i u)))
(* (pow u 2) (- (+ (* -1/2 (* n0_i (pow normAngle 2))) (+ (/ n0_i (pow u 2)) (+ (/ n1_i u) (/ (* (pow normAngle 2) (+ (* 1/6 n1_i) (+ (* 1/3 n0_i) (* (pow normAngle 2) (+ (* 7/360 n1_i) (* 1/45 n0_i)))))) u)))) (/ n0_i u)))
(* (pow u 2) (- (+ (* -1/2 (* n0_i (pow normAngle 2))) (+ (/ n0_i (pow u 2)) (+ (/ n1_i u) (/ (* (pow normAngle 2) (+ (* 1/6 n1_i) (+ (* 1/3 n0_i) (* (pow normAngle 2) (+ (* 7/360 n1_i) (* 1/45 n0_i)))))) u)))) (/ n0_i u)))
(/ (+ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin (* normAngle u)))) (sin normAngle))
(/ (+ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin (* normAngle u)))) (sin normAngle))
(/ (+ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin (* normAngle u)))) (sin normAngle))
(/ (+ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin (* normAngle u)))) (sin normAngle))
(+ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin (* normAngle u))))
(+ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin (* normAngle u))))
(+ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin (* normAngle u))))
(+ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin (* normAngle u))))
(* -1/2 u)
(* u (- (* 1/3 (/ 1 u)) 1/2))
(* u (- (* 1/3 (/ 1 u)) 1/2))
(* u (- (* 1/3 (/ 1 u)) 1/2))
(* -1 n0_i)
(- (/ n0_i u) n0_i)
(- (/ n0_i u) n0_i)
(- (/ n0_i u) n0_i)
(* -1/2 (* n0_i (pow u 2)))
(* (pow u 2) (+ (* -1/2 n0_i) (+ (* 1/6 (/ n1_i u)) (* 1/3 (/ n0_i u)))))
(* (pow u 2) (+ (* -1/2 n0_i) (+ (* 1/6 (/ n1_i u)) (* 1/3 (/ n0_i u)))))
(* (pow u 2) (+ (* -1/2 n0_i) (+ (* 1/6 (/ n1_i u)) (* 1/3 (/ n0_i u)))))
(pow u 2)
(* (pow u 2) (- 1 (* 2 (/ 1 u))))
(* (pow u 2) (- (+ 1 (/ 1 (pow u 2))) (* 2 (/ 1 u))))
(* (pow u 2) (- (+ 1 (/ 1 (pow u 2))) (* 2 (/ 1 u))))
(pow u 3)
(pow u 3)
(pow u 3)
(pow u 3)
(+ (/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(* -1/2 (* n0_i (* (pow normAngle 2) (pow u 2))))
(* (pow u 2) (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (* u (sin normAngle)))) (+ (* -1/2 (* n0_i (pow normAngle 2))) (/ (* n1_i normAngle) (* u (sin normAngle))))))
(* (pow u 2) (+ (* -1 (/ (+ (* -1 (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (/ (* n1_i normAngle) (sin normAngle)))) (* -1 (/ n0_i u))) u)) (* -1/2 (* n0_i (pow normAngle 2)))))
(* (pow u 2) (+ (* -1 (/ (+ (* -1 (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (/ (* n1_i normAngle) (sin normAngle)))) (* -1 (/ n0_i u))) u)) (* -1/2 (* n0_i (pow normAngle 2)))))
(+ (/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(* -1 (* u (+ n0_i (* -1 n1_i))))
(* -1 (* u (+ n0_i (+ (* -1 n1_i) (* -1 (/ n0_i u))))))
(* -1 (* u (+ n0_i (+ (* -1 n1_i) (* -1 (/ n0_i u))))))
(* -1 (* u (+ n0_i (+ (* -1 n1_i) (* -1 (/ n0_i u))))))
(* n1_i u)
(* n1_i u)
(* n1_i u)
(* n1_i u)
(+ (/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(* -1 (* u (+ n0_i (* -1 n1_i))))
(* -1 (* u (+ n0_i (+ (* -1 n1_i) (* -1 (/ n0_i u))))))
(* -1 (* u (+ n0_i (+ (* -1 n1_i) (* -1 (/ n0_i u))))))
(* -1 (* u (+ n0_i (+ (* -1 n1_i) (* -1 (/ n0_i u))))))
(* u (- n1_i n0_i))
(* -1 (* u (+ (* -1 (- n1_i n0_i)) (* -1 (/ n0_i u)))))
(* -1 (* u (+ (* -1 (- n1_i n0_i)) (* -1 (/ n0_i u)))))
(* -1 (* u (+ (* -1 (- n1_i n0_i)) (* -1 (/ n0_i u)))))
(- n1_i n0_i)
(- (+ n1_i (/ n0_i u)) n0_i)
(- (+ n1_i (/ n0_i u)) n0_i)
(- (+ n1_i (/ n0_i u)) n0_i)
(* -1/2 (* n0_i (pow u 2)))
(* (pow u 2) (+ (* -1 (/ (+ (* -1 (* (pow normAngle 2) (+ (* 7/360 n1_i) (* 1/45 n0_i)))) (* -1 (+ (* 1/6 n1_i) (* 1/3 n0_i)))) u)) (* -1/2 n0_i)))
(* (pow u 2) (+ (* -1 (/ (+ (* -1 (* (pow normAngle 2) (+ (* 7/360 n1_i) (* 1/45 n0_i)))) (* -1 (+ (* 1/6 n1_i) (* 1/3 n0_i)))) u)) (* -1/2 n0_i)))
(* (pow u 2) (+ (* -1 (/ (+ (* -1 (* (pow normAngle 2) (+ (* 7/360 n1_i) (* 1/45 n0_i)))) (* -1 (+ (* 1/6 n1_i) (* 1/3 n0_i)))) u)) (* -1/2 n0_i)))
(+ (/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(* -1/2 (* n0_i (* (pow normAngle 2) (pow u 2))))
(* (pow u 2) (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (* u (sin normAngle)))) (+ (* -1/2 (* n0_i (pow normAngle 2))) (/ (* n1_i normAngle) (* u (sin normAngle))))))
(* (pow u 2) (+ (* -1 (/ (+ (* -1 (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (/ (* n1_i normAngle) (sin normAngle)))) (* -1 (/ n0_i u))) u)) (* -1/2 (* n0_i (pow normAngle 2)))))
(* (pow u 2) (+ (* -1 (/ (+ (* -1 (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (/ (* n1_i normAngle) (sin normAngle)))) (* -1 (/ n0_i u))) u)) (* -1/2 (* n0_i (pow normAngle 2)))))
(* -1/2 (* n0_i (* (pow normAngle 2) (pow u 2))))
(* (pow u 2) (+ (* -1 (/ (+ (* -1 (- n1_i n0_i)) (* (pow normAngle 2) (+ (* -1 (* (pow normAngle 2) (+ (* 7/360 n1_i) (* 1/45 n0_i)))) (* -1 (+ (* 1/6 n1_i) (* 1/3 n0_i)))))) u)) (* -1/2 (* n0_i (pow normAngle 2)))))
(* (pow u 2) (+ (* -1 (/ (+ (* -1 (- n1_i n0_i)) (+ (* -1 (/ n0_i u)) (* (pow normAngle 2) (+ (* -1 (* (pow normAngle 2) (+ (* 7/360 n1_i) (* 1/45 n0_i)))) (* -1 (+ (* 1/6 n1_i) (* 1/3 n0_i))))))) u)) (* -1/2 (* n0_i (pow normAngle 2)))))
(* (pow u 2) (+ (* -1 (/ (+ (* -1 (- n1_i n0_i)) (+ (* -1 (/ n0_i u)) (* (pow normAngle 2) (+ (* -1 (* (pow normAngle 2) (+ (* 7/360 n1_i) (* 1/45 n0_i)))) (* -1 (+ (* 1/6 n1_i) (* 1/3 n0_i))))))) u)) (* -1/2 (* n0_i (pow normAngle 2)))))
(/ (+ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (* n1_i (sin (* normAngle u)))) (sin normAngle))
(/ (+ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (* n1_i (sin (* normAngle u)))) (sin normAngle))
(/ (+ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (* n1_i (sin (* normAngle u)))) (sin normAngle))
(/ (+ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (* n1_i (sin (* normAngle u)))) (sin normAngle))
(+ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (* n1_i (sin (* normAngle u))))
(+ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (* n1_i (sin (* normAngle u))))
(+ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (* n1_i (sin (* normAngle u))))
(+ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (* n1_i (sin (* normAngle u))))
(* -1/2 u)
(* -1 (* u (- 1/2 (* 1/3 (/ 1 u)))))
(* -1 (* u (- 1/2 (* 1/3 (/ 1 u)))))
(* -1 (* u (- 1/2 (* 1/3 (/ 1 u)))))
(* -1 n0_i)
(- (/ n0_i u) n0_i)
(- (/ n0_i u) n0_i)
(- (/ n0_i u) n0_i)
(* -1/2 (* n0_i (pow u 2)))
(* (pow u 2) (+ (* -1/2 n0_i) (+ (* 1/6 (/ n1_i u)) (* 1/3 (/ n0_i u)))))
(* (pow u 2) (+ (* -1/2 n0_i) (+ (* 1/6 (/ n1_i u)) (* 1/3 (/ n0_i u)))))
(* (pow u 2) (+ (* -1/2 n0_i) (+ (* 1/6 (/ n1_i u)) (* 1/3 (/ n0_i u)))))
(pow u 2)
(* (pow u 2) (- 1 (* 2 (/ 1 u))))
(* (pow u 2) (+ 1 (* -1 (/ (- 2 (/ 1 u)) u))))
(* (pow u 2) (+ 1 (* -1 (/ (- 2 (/ 1 u)) u))))
(pow u 3)
(pow u 3)
(pow u 3)
(pow u 3)
(+ (* n0_i (- 1 u)) (* n1_i u))
(+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u)))))))
(+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (+ (* -1/6 (* n1_i (pow u 3))) (* (pow normAngle 2) (- (+ (* 1/120 (* n0_i (pow (- 1 u) 5))) (* 1/120 (* n1_i (pow u 5)))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (+ (* 1/120 (* n0_i (- 1 u))) (* 1/120 (* n1_i u))))))))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u)))))))
(+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (+ (* -1/6 (* n1_i (pow u 3))) (* (pow normAngle 2) (- (+ (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* 1/120 (* n1_i (pow u 5))) (* (pow normAngle 2) (- (+ (* -1/5040 (* n0_i (pow (- 1 u) 7))) (* -1/5040 (* n1_i (pow u 7)))) (+ (* -1/6 (- (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (* n0_i (- 1 u)))))) (+ (* -1/6 (- (* 1/120 (* n1_i (pow u 5))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (* 1/120 (* n1_i u))))) (+ (* -1/5040 (* n0_i (- 1 u))) (+ (* -1/5040 (* n1_i u)) (+ (* 1/120 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u))))))))))))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (+ (* 1/120 (* n0_i (- 1 u))) (* 1/120 (* n1_i u))))))))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u)))))))
(+ n0_i (* u (+ n1_i (* -1 n0_i))))
(+ n0_i (+ (* u (+ n1_i (* -1 n0_i))) (* (pow normAngle 2) (* u (- (* n0_i (+ 1/3 (* -1/2 u))) (* -1/6 n1_i))))))
(+ n0_i (+ (* u (+ n1_i (* -1 n0_i))) (* (pow normAngle 2) (+ (* u (- (* n0_i (+ 1/3 (* -1/2 u))) (* -1/6 n1_i))) (* (pow normAngle 2) (* u (- (* 1/45 n0_i) (+ (* -1/36 n1_i) (* 1/120 n1_i)))))))))
(+ n0_i (+ (* u (+ n1_i (* -1 n0_i))) (* (pow normAngle 2) (+ (* u (- (* n0_i (+ 1/3 (* -1/2 u))) (* -1/6 n1_i))) (* (pow normAngle 2) (+ (* u (- (* 1/45 n0_i) (+ (* -1/36 n1_i) (* 1/120 n1_i)))) (* (pow normAngle 2) (* u (- (* 2/945 n0_i) (+ (* -1/5040 n1_i) (+ (* 1/720 n1_i) (* 1/6 (+ (* -1/36 n1_i) (* 1/120 n1_i))))))))))))))
(+ (* n0_i (- 1 u)) (* n1_i u))
(+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u)))))))
(+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (+ (* -1/6 (* n1_i (pow u 3))) (* (pow normAngle 2) (- (+ (* 1/120 (* n0_i (pow (- 1 u) 5))) (* 1/120 (* n1_i (pow u 5)))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (+ (* 1/120 (* n0_i (- 1 u))) (* 1/120 (* n1_i u))))))))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u)))))))
(+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (+ (* -1/6 (* n1_i (pow u 3))) (* (pow normAngle 2) (- (+ (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* 1/120 (* n1_i (pow u 5))) (* (pow normAngle 2) (- (+ (* -1/5040 (* n0_i (pow (- 1 u) 7))) (* -1/5040 (* n1_i (pow u 7)))) (+ (* -1/6 (- (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (* n0_i (- 1 u)))))) (+ (* -1/6 (- (* 1/120 (* n1_i (pow u 5))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (* 1/120 (* n1_i u))))) (+ (* -1/5040 (* n0_i (- 1 u))) (+ (* -1/5040 (* n1_i u)) (+ (* 1/120 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u))))))))))))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (+ (* 1/120 (* n0_i (- 1 u))) (* 1/120 (* n1_i u))))))))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u)))))))
(+ (* n0_i (- 1 u)) (* n1_i u))
(+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u)))))))
(+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (+ (* -1/6 (* n1_i (pow u 3))) (* (pow normAngle 2) (- (+ (* 1/120 (* n0_i (pow (- 1 u) 5))) (* 1/120 (* n1_i (pow u 5)))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (+ (* 1/120 (* n0_i (- 1 u))) (* 1/120 (* n1_i u))))))))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u)))))))
(+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (+ (* -1/6 (* n1_i (pow u 3))) (* (pow normAngle 2) (- (+ (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* 1/120 (* n1_i (pow u 5))) (* (pow normAngle 2) (- (+ (* -1/5040 (* n0_i (pow (- 1 u) 7))) (* -1/5040 (* n1_i (pow u 7)))) (+ (* -1/6 (- (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (* n0_i (- 1 u)))))) (+ (* -1/6 (- (* 1/120 (* n1_i (pow u 5))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (* 1/120 (* n1_i u))))) (+ (* -1/5040 (* n0_i (- 1 u))) (+ (* -1/5040 (* n1_i u)) (+ (* 1/120 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u))))))))))))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (+ (* 1/120 (* n0_i (- 1 u))) (* 1/120 (* n1_i u))))))))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u)))))))
(* u (+ (* 1/6 n1_i) (* n0_i (+ 1/3 (* -1/2 u)))))
(+ (* u (+ (* 1/6 n1_i) (* n0_i (+ 1/3 (* -1/2 u))))) (* (pow normAngle 2) (* u (+ (* 7/360 n1_i) (* 1/45 n0_i)))))
(+ (* u (+ (* 1/6 n1_i) (* n0_i (+ 1/3 (* -1/2 u))))) (* (pow normAngle 2) (* u (+ (* 7/360 n1_i) (* 1/45 n0_i)))))
(+ (* u (+ (* 1/6 n1_i) (* n0_i (+ 1/3 (* -1/2 u))))) (* (pow normAngle 2) (* u (+ (* 7/360 n1_i) (* 1/45 n0_i)))))
(+ (* n0_i (- 1 u)) (* n1_i u))
(+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u)))))))
(+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (+ (* -1/6 (* n1_i (pow u 3))) (* (pow normAngle 2) (- (+ (* 1/120 (* n0_i (pow (- 1 u) 5))) (* 1/120 (* n1_i (pow u 5)))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (+ (* 1/120 (* n0_i (- 1 u))) (* 1/120 (* n1_i u))))))))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u)))))))
(+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (+ (* -1/6 (* n1_i (pow u 3))) (* (pow normAngle 2) (- (+ (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* 1/120 (* n1_i (pow u 5))) (* (pow normAngle 2) (- (+ (* -1/5040 (* n0_i (pow (- 1 u) 7))) (* -1/5040 (* n1_i (pow u 7)))) (+ (* -1/6 (- (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (* n0_i (- 1 u)))))) (+ (* -1/6 (- (* 1/120 (* n1_i (pow u 5))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (* 1/120 (* n1_i u))))) (+ (* -1/5040 (* n0_i (- 1 u))) (+ (* -1/5040 (* n1_i u)) (+ (* 1/120 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u))))))))))))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (+ (* 1/120 (* n0_i (- 1 u))) (* 1/120 (* n1_i u))))))))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u)))))))
(+ n0_i (* u (+ n1_i (* -1 n0_i))))
(+ n0_i (+ (* u (+ n1_i (* -1 n0_i))) (* (pow normAngle 2) (* u (- (* n0_i (+ 1/3 (* -1/2 u))) (* -1/6 n1_i))))))
(+ n0_i (+ (* u (+ n1_i (* -1 n0_i))) (* (pow normAngle 2) (+ (* u (- (* n0_i (+ 1/3 (* -1/2 u))) (* -1/6 n1_i))) (* (pow normAngle 2) (* u (- (* 1/45 n0_i) (+ (* -1/36 n1_i) (* 1/120 n1_i)))))))))
(+ n0_i (+ (* u (+ n1_i (* -1 n0_i))) (* (pow normAngle 2) (+ (* u (- (* n0_i (+ 1/3 (* -1/2 u))) (* -1/6 n1_i))) (* (pow normAngle 2) (+ (* u (- (* 1/45 n0_i) (+ (* -1/36 n1_i) (* 1/120 n1_i)))) (* (pow normAngle 2) (* u (- (* 2/945 n0_i) (+ (* -1/5040 n1_i) (+ (* 1/720 n1_i) (* 1/6 (+ (* -1/36 n1_i) (* 1/120 n1_i))))))))))))))
(+ n0_i (* u (- n1_i n0_i)))
(+ n0_i (+ (* u (- n1_i n0_i)) (* (pow normAngle 2) (* u (+ (* 1/6 n1_i) (* n0_i (+ 1/3 (* -1/2 u))))))))
(+ n0_i (+ (* u (- n1_i n0_i)) (* (pow normAngle 2) (+ (* u (+ (* 1/6 n1_i) (* n0_i (+ 1/3 (* -1/2 u))))) (* (pow normAngle 2) (* u (+ (* 7/360 n1_i) (* 1/45 n0_i))))))))
(+ n0_i (+ (* u (- n1_i n0_i)) (* (pow normAngle 2) (+ (* u (+ (* 1/6 n1_i) (* n0_i (+ 1/3 (* -1/2 u))))) (* (pow normAngle 2) (* u (+ (* 7/360 n1_i) (* 1/45 n0_i))))))))
(+ (* n0_i (- 1 u)) (* n1_i u))
(+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (* -1/6 (+ (* n0_i (- 1 u)) (* n1_i u)))))))
(+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (+ (* -1/6 (* n1_i (pow u 3))) (* (pow normAngle 2) (- (+ (* 1/120 (* n0_i (pow (- 1 u) 5))) (* 1/120 (* n1_i (pow u 5)))) (+ (* -1/6 (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (* -1/6 (+ (* n0_i (- 1 u)) (* n1_i u))))) (* 1/120 (+ (* n0_i (- 1 u)) (* n1_i u)))))))) (* -1/6 (+ (* n0_i (- 1 u)) (* n1_i u)))))))
(+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (+ (* -1/6 (* n1_i (pow u 3))) (* (pow normAngle 2) (- (+ (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* 1/120 (* n1_i (pow u 5))) (* (pow normAngle 2) (- (+ (* -1/5040 (* n0_i (pow (- 1 u) 7))) (* -1/5040 (* n1_i (pow u 7)))) (+ (* -1/6 (- (+ (* 1/120 (* n0_i (pow (- 1 u) 5))) (* 1/120 (* n1_i (pow u 5)))) (+ (* -1/6 (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (* -1/6 (+ (* n0_i (- 1 u)) (* n1_i u))))) (* 1/120 (+ (* n0_i (- 1 u)) (* n1_i u)))))) (+ (* -1/5040 (+ (* n0_i (- 1 u)) (* n1_i u))) (* 1/120 (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (* -1/6 (+ (* n0_i (- 1 u)) (* n1_i u))))))))))) (+ (* -1/6 (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (* -1/6 (+ (* n0_i (- 1 u)) (* n1_i u))))) (* 1/120 (+ (* n0_i (- 1 u)) (* n1_i u)))))))) (* -1/6 (+ (* n0_i (- 1 u)) (* n1_i u)))))))
(/ 1 normAngle)
(/ (+ 1 (* 1/6 (pow normAngle 2))) normAngle)
(/ (+ 1 (* (pow normAngle 2) (+ 1/6 (* 7/360 (pow normAngle 2))))) normAngle)
(/ (+ 1 (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2))))))) normAngle)
normAngle
(* normAngle (+ 1 (* -1/6 (pow normAngle 2))))
(* normAngle (+ 1 (* (pow normAngle 2) (- (* 1/120 (pow normAngle 2)) 1/6))))
(* normAngle (+ 1 (* (pow normAngle 2) (- (* (pow normAngle 2) (+ 1/120 (* -1/5040 (pow normAngle 2)))) 1/6))))
(* normAngle (+ (* n0_i (- 1 u)) (* n1_i u)))
(* normAngle (+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3))))))))
(* normAngle (+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (+ (* -1/6 (* n1_i (pow u 3))) (* (pow normAngle 2) (+ (* 1/120 (* n0_i (pow (- 1 u) 5))) (* 1/120 (* n1_i (pow u 5)))))))))))
(* normAngle (+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (+ (* -1/6 (* n1_i (pow u 3))) (* (pow normAngle 2) (+ (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* 1/120 (* n1_i (pow u 5))) (* (pow normAngle 2) (+ (* -1/5040 (* n0_i (pow (- 1 u) 7))) (* -1/5040 (* n1_i (pow u 7))))))))))))))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(* -1/2 (* n0_i (* (pow normAngle 2) (pow u 2))))
(* (pow normAngle 2) (+ (* -1/2 (* n0_i (pow u 2))) (/ (* u (+ (* -1 (/ (* n0_i (cos normAngle)) (sin normAngle))) (/ n1_i (sin normAngle)))) normAngle)))
(* (pow normAngle 2) (+ (* -1/2 (* n0_i (pow u 2))) (+ (/ n0_i (pow normAngle 2)) (/ (* u (+ (* -1 (/ (* n0_i (cos normAngle)) (sin normAngle))) (/ n1_i (sin normAngle)))) normAngle))))
(* (pow normAngle 2) (+ (* -1/2 (* n0_i (pow u 2))) (+ (/ n0_i (pow normAngle 2)) (/ (* u (+ (* -1 (/ (* n0_i (cos normAngle)) (sin normAngle))) (/ n1_i (sin normAngle)))) normAngle))))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(* (pow normAngle 2) (* u (+ (* 7/360 n1_i) (* 1/45 n0_i))))
(* (pow normAngle 2) (+ (* u (+ (* 7/360 n1_i) (* 1/45 n0_i))) (/ (* u (+ (* 1/6 n1_i) (* n0_i (+ 1/3 (* -1/2 u))))) (pow normAngle 2))))
(* (pow normAngle 2) (+ (* u (+ (* 7/360 n1_i) (* 1/45 n0_i))) (/ (* u (+ (* 1/6 n1_i) (* n0_i (+ 1/3 (* -1/2 u))))) (pow normAngle 2))))
(* (pow normAngle 2) (+ (* u (+ (* 7/360 n1_i) (* 1/45 n0_i))) (/ (* u (+ (* 1/6 n1_i) (* n0_i (+ 1/3 (* -1/2 u))))) (pow normAngle 2))))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(* -1/2 (* n0_i (* (pow normAngle 2) (pow u 2))))
(* (pow normAngle 2) (+ (* -1/2 (* n0_i (pow u 2))) (/ (* u (+ (* -1 (/ (* n0_i (cos normAngle)) (sin normAngle))) (/ n1_i (sin normAngle)))) normAngle)))
(* (pow normAngle 2) (+ (* -1/2 (* n0_i (pow u 2))) (+ (/ n0_i (pow normAngle 2)) (/ (* u (+ (* -1 (/ (* n0_i (cos normAngle)) (sin normAngle))) (/ n1_i (sin normAngle)))) normAngle))))
(* (pow normAngle 2) (+ (* -1/2 (* n0_i (pow u 2))) (+ (/ n0_i (pow normAngle 2)) (/ (* u (+ (* -1 (/ (* n0_i (cos normAngle)) (sin normAngle))) (/ n1_i (sin normAngle)))) normAngle))))
(* (pow normAngle 4) (* u (+ (* 7/360 n1_i) (* 1/45 n0_i))))
(* (pow normAngle 4) (+ (* u (+ (* 7/360 n1_i) (* 1/45 n0_i))) (/ (* u (+ (* 1/6 n1_i) (* n0_i (+ 1/3 (* -1/2 u))))) (pow normAngle 2))))
(* (pow normAngle 4) (+ (* u (+ (* 7/360 n1_i) (* 1/45 n0_i))) (+ (/ n0_i (pow normAngle 4)) (+ (/ (* u (+ (* 1/6 n1_i) (* n0_i (+ 1/3 (* -1/2 u))))) (pow normAngle 2)) (/ (* u (- n1_i n0_i)) (pow normAngle 4))))))
(* (pow normAngle 4) (+ (* u (+ (* 7/360 n1_i) (* 1/45 n0_i))) (+ (/ n0_i (pow normAngle 4)) (+ (/ (* u (+ (* 1/6 n1_i) (* n0_i (+ 1/3 (* -1/2 u))))) (pow normAngle 2)) (/ (* u (- n1_i n0_i)) (pow normAngle 4))))))
(/ (+ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin (* normAngle u)))) (sin normAngle))
(/ (+ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin (* normAngle u)))) (sin normAngle))
(/ (+ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin (* normAngle u)))) (sin normAngle))
(/ (+ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin (* normAngle u)))) (sin normAngle))
(/ 1 (sin normAngle))
(/ 1 (sin normAngle))
(/ 1 (sin normAngle))
(/ 1 (sin normAngle))
(sin normAngle)
(sin normAngle)
(sin normAngle)
(sin normAngle)
(+ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin (* normAngle u))))
(+ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin (* normAngle u))))
(+ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin (* normAngle u))))
(+ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin (* normAngle u))))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(* -1/2 (* n0_i (* (pow normAngle 2) (pow u 2))))
(* (pow normAngle 2) (+ (* -1 (/ (* u (+ (* -1 (/ n1_i (sin normAngle))) (/ (* n0_i (cos normAngle)) (sin normAngle)))) normAngle)) (* -1/2 (* n0_i (pow u 2)))))
(* (pow normAngle 2) (+ (* -1 (/ (+ (* -1 (/ n0_i normAngle)) (* u (+ (* -1 (/ n1_i (sin normAngle))) (/ (* n0_i (cos normAngle)) (sin normAngle))))) normAngle)) (* -1/2 (* n0_i (pow u 2)))))
(* (pow normAngle 2) (+ (* -1 (/ (+ (* -1 (/ n0_i normAngle)) (* u (+ (* -1 (/ n1_i (sin normAngle))) (/ (* n0_i (cos normAngle)) (sin normAngle))))) normAngle)) (* -1/2 (* n0_i (pow u 2)))))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(* (pow normAngle 2) (* u (+ (* 7/360 n1_i) (* 1/45 n0_i))))
(* (pow normAngle 2) (+ (* u (+ (* 7/360 n1_i) (* 1/45 n0_i))) (/ (* u (+ (* 1/6 n1_i) (* n0_i (+ 1/3 (* -1/2 u))))) (pow normAngle 2))))
(* (pow normAngle 2) (+ (* u (+ (* 7/360 n1_i) (* 1/45 n0_i))) (/ (* u (+ (* 1/6 n1_i) (* n0_i (+ 1/3 (* -1/2 u))))) (pow normAngle 2))))
(* (pow normAngle 2) (+ (* u (+ (* 7/360 n1_i) (* 1/45 n0_i))) (/ (* u (+ (* 1/6 n1_i) (* n0_i (+ 1/3 (* -1/2 u))))) (pow normAngle 2))))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(* -1/2 (* n0_i (* (pow normAngle 2) (pow u 2))))
(* (pow normAngle 2) (+ (* -1 (/ (* u (+ (* -1 (/ n1_i (sin normAngle))) (/ (* n0_i (cos normAngle)) (sin normAngle)))) normAngle)) (* -1/2 (* n0_i (pow u 2)))))
(* (pow normAngle 2) (+ (* -1 (/ (+ (* -1 (/ n0_i normAngle)) (* u (+ (* -1 (/ n1_i (sin normAngle))) (/ (* n0_i (cos normAngle)) (sin normAngle))))) normAngle)) (* -1/2 (* n0_i (pow u 2)))))
(* (pow normAngle 2) (+ (* -1 (/ (+ (* -1 (/ n0_i normAngle)) (* u (+ (* -1 (/ n1_i (sin normAngle))) (/ (* n0_i (cos normAngle)) (sin normAngle))))) normAngle)) (* -1/2 (* n0_i (pow u 2)))))
(* (pow normAngle 4) (* u (+ (* 7/360 n1_i) (* 1/45 n0_i))))
(* (pow normAngle 4) (+ (* u (+ (* 7/360 n1_i) (* 1/45 n0_i))) (/ (* u (+ (* 1/6 n1_i) (* n0_i (+ 1/3 (* -1/2 u))))) (pow normAngle 2))))
(* (pow normAngle 4) (+ (* u (+ (* 7/360 n1_i) (* 1/45 n0_i))) (+ (/ n0_i (pow normAngle 4)) (+ (/ (* u (+ (* 1/6 n1_i) (* n0_i (+ 1/3 (* -1/2 u))))) (pow normAngle 2)) (/ (* u (- n1_i n0_i)) (pow normAngle 4))))))
(* (pow normAngle 4) (+ (* u (+ (* 7/360 n1_i) (* 1/45 n0_i))) (+ (/ n0_i (pow normAngle 4)) (+ (/ (* u (+ (* 1/6 n1_i) (* n0_i (+ 1/3 (* -1/2 u))))) (pow normAngle 2)) (/ (* u (- n1_i n0_i)) (pow normAngle 4))))))
(/ (+ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin (* normAngle u)))) (sin normAngle))
(/ (+ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin (* normAngle u)))) (sin normAngle))
(/ (+ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin (* normAngle u)))) (sin normAngle))
(/ (+ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin (* normAngle u)))) (sin normAngle))
(/ 1 (sin normAngle))
(/ 1 (sin normAngle))
(/ 1 (sin normAngle))
(/ 1 (sin normAngle))
(sin normAngle)
(sin normAngle)
(sin normAngle)
(sin normAngle)
(+ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin (* normAngle u))))
(+ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin (* normAngle u))))
(+ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin (* normAngle u))))
(+ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin (* normAngle u))))
(* -31/15120 n1_i)
(* -31/15120 n1_i)
(* -31/15120 n1_i)
(* -31/15120 n1_i)
(* 2/945 n0_i)
(+ (* 31/15120 n1_i) (* 2/945 n0_i))
(+ (* 31/15120 n1_i) (* 2/945 n0_i))
(+ (* 31/15120 n1_i) (* 2/945 n0_i))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ n0_i (* n0_i (* u (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle))))))
(+ n0_i (+ (* n0_i (* u (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle))))) (/ (* n1_i (* normAngle u)) (sin normAngle))))
(+ n0_i (+ (* n0_i (* u (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle))))) (/ (* n1_i (* normAngle u)) (sin normAngle))))
(+ n0_i (+ (* n0_i (* u (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle))))) (/ (* n1_i (* normAngle u)) (sin normAngle))))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(* n0_i (- 1 u))
(+ (* n0_i (- 1 u)) (* n1_i u))
(+ (* n0_i (- 1 u)) (* n1_i u))
(+ (* n0_i (- 1 u)) (* n1_i u))
(* n1_i u)
(* n1_i u)
(* n1_i u)
(* n1_i u)
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(* n0_i (- 1 u))
(+ (* n0_i (- 1 u)) (* n1_i u))
(+ (* n0_i (- 1 u)) (* n1_i u))
(+ (* n0_i (- 1 u)) (* n1_i u))
(* u (- (/ n0_i u) n0_i))
(+ (* n1_i u) (* u (- (/ n0_i u) n0_i)))
(+ (* n1_i u) (* u (- (/ n0_i u) n0_i)))
(+ (* n1_i u) (* u (- (/ n0_i u) n0_i)))
(- (/ n0_i u) n0_i)
(- (+ n1_i (/ n0_i u)) n0_i)
(- (+ n1_i (/ n0_i u)) n0_i)
(- (+ n1_i (/ n0_i u)) n0_i)
(+ (* 1/45 (* n0_i (* (pow normAngle 2) u))) (* n0_i (* u (+ 1/3 (* -1/2 u)))))
(+ (* 1/45 (* n0_i (* (pow normAngle 2) u))) (+ (* n0_i (* u (+ 1/3 (* -1/2 u)))) (* n1_i (+ (* 7/360 (* (pow normAngle 2) u)) (* 1/6 u)))))
(+ (* 1/45 (* n0_i (* (pow normAngle 2) u))) (+ (* n0_i (* u (+ 1/3 (* -1/2 u)))) (* n1_i (+ (* 7/360 (* (pow normAngle 2) u)) (* 1/6 u)))))
(+ (* 1/45 (* n0_i (* (pow normAngle 2) u))) (+ (* n0_i (* u (+ 1/3 (* -1/2 u)))) (* n1_i (+ (* 7/360 (* (pow normAngle 2) u)) (* 1/6 u)))))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ n0_i (* n0_i (* u (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle))))))
(+ n0_i (+ (* n0_i (* u (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle))))) (/ (* n1_i (* normAngle u)) (sin normAngle))))
(+ n0_i (+ (* n0_i (* u (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle))))) (/ (* n1_i (* normAngle u)) (sin normAngle))))
(+ n0_i (+ (* n0_i (* u (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle))))) (/ (* n1_i (* normAngle u)) (sin normAngle))))
(+ n0_i (+ (* -1 (* n0_i u)) (* (pow normAngle 2) (+ (* 1/45 (* n0_i (* (pow normAngle 2) u))) (* n0_i (* u (+ 1/3 (* -1/2 u))))))))
(+ n0_i (+ (* -1 (* n0_i u)) (+ (* n1_i (+ u (* (pow normAngle 2) (+ (* 7/360 (* (pow normAngle 2) u)) (* 1/6 u))))) (* (pow normAngle 2) (+ (* 1/45 (* n0_i (* (pow normAngle 2) u))) (* n0_i (* u (+ 1/3 (* -1/2 u)))))))))
(+ n0_i (+ (* -1 (* n0_i u)) (+ (* n1_i (+ u (* (pow normAngle 2) (+ (* 7/360 (* (pow normAngle 2) u)) (* 1/6 u))))) (* (pow normAngle 2) (+ (* 1/45 (* n0_i (* (pow normAngle 2) u))) (* n0_i (* u (+ 1/3 (* -1/2 u)))))))))
(+ n0_i (+ (* -1 (* n0_i u)) (+ (* n1_i (+ u (* (pow normAngle 2) (+ (* 7/360 (* (pow normAngle 2) u)) (* 1/6 u))))) (* (pow normAngle 2) (+ (* 1/45 (* n0_i (* (pow normAngle 2) u))) (* n0_i (* u (+ 1/3 (* -1/2 u)))))))))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(* n0_i (sin (* normAngle (- 1 u))))
(+ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin (* normAngle u))))
(+ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin (* normAngle u))))
(+ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin (* normAngle u))))
(* 7/360 n1_i)
(* 7/360 n1_i)
(* 7/360 n1_i)
(* 7/360 n1_i)
(* -7/2160 n1_i)
(* -7/2160 n1_i)
(* -7/2160 n1_i)
(* -7/2160 n1_i)
(* 1/6 n1_i)
(* 1/6 n1_i)
(* 1/6 n1_i)
(* 1/6 n1_i)
(* n0_i (* u (+ 1/3 (* -1/2 u))))
(+ (* 1/6 (* n1_i u)) (* n0_i (* u (+ 1/3 (* -1/2 u)))))
(+ (* 1/6 (* n1_i u)) (* n0_i (* u (+ 1/3 (* -1/2 u)))))
(+ (* 1/6 (* n1_i u)) (* n0_i (* u (+ 1/3 (* -1/2 u)))))
(* -31/15120 n1_i)
(* -31/15120 n1_i)
(* -31/15120 n1_i)
(* -31/15120 n1_i)
(* 31/15120 n1_i)
(* n1_i (+ 31/15120 (* 2/945 (/ n0_i n1_i))))
(* n1_i (+ 31/15120 (* 2/945 (/ n0_i n1_i))))
(* n1_i (+ 31/15120 (* 2/945 (/ n0_i n1_i))))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(* n1_i (+ (/ (sin (* normAngle u)) (sin normAngle)) (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))
(* n1_i (+ (/ (sin (* normAngle u)) (sin normAngle)) (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))
(* n1_i (+ (/ (sin (* normAngle u)) (sin normAngle)) (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))
(/ (* n1_i (* normAngle u)) (sin normAngle))
(* n1_i (+ (/ n0_i n1_i) (+ (/ (* n0_i (* u (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle))))) n1_i) (/ (* normAngle u) (sin normAngle)))))
(* n1_i (+ (/ n0_i n1_i) (+ (/ (* n0_i (* u (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle))))) n1_i) (/ (* normAngle u) (sin normAngle)))))
(* n1_i (+ (/ n0_i n1_i) (+ (/ (* n0_i (* u (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle))))) n1_i) (/ (* normAngle u) (sin normAngle)))))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(* n1_i (+ (/ (sin (* normAngle u)) (sin normAngle)) (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))
(* n1_i (+ (/ (sin (* normAngle u)) (sin normAngle)) (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))
(* n1_i (+ (/ (sin (* normAngle u)) (sin normAngle)) (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))
(* n1_i u)
(* n1_i (+ u (/ (* n0_i (- 1 u)) n1_i)))
(* n1_i (+ u (/ (* n0_i (- 1 u)) n1_i)))
(* n1_i (+ u (/ (* n0_i (- 1 u)) n1_i)))
(* n1_i u)
(* n1_i u)
(* n1_i u)
(* n1_i u)
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(* n1_i (+ (/ (sin (* normAngle u)) (sin normAngle)) (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))
(* n1_i (+ (/ (sin (* normAngle u)) (sin normAngle)) (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))
(* n1_i (+ (/ (sin (* normAngle u)) (sin normAngle)) (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))
(* n1_i u)
(* n1_i (+ u (/ (* n0_i (- 1 u)) n1_i)))
(* n1_i (+ u (/ (* n0_i (- 1 u)) n1_i)))
(* n1_i (+ u (/ (* n0_i (- 1 u)) n1_i)))
(* n1_i u)
(* n1_i (+ u (/ (* u (- (/ n0_i u) n0_i)) n1_i)))
(* n1_i (+ u (/ (* u (- (/ n0_i u) n0_i)) n1_i)))
(* n1_i (+ u (/ (* u (- (/ n0_i u) n0_i)) n1_i)))
n1_i
(* n1_i (- (+ 1 (/ n0_i (* n1_i u))) (/ n0_i n1_i)))
(* n1_i (- (+ 1 (/ n0_i (* n1_i u))) (/ n0_i n1_i)))
(* n1_i (- (+ 1 (/ n0_i (* n1_i u))) (/ n0_i n1_i)))
(* n1_i (+ (* 7/360 (* (pow normAngle 2) u)) (* 1/6 u)))
(* n1_i (+ (* 7/360 (* (pow normAngle 2) u)) (+ (* 1/45 (/ (* n0_i (* (pow normAngle 2) u)) n1_i)) (+ (* 1/6 u) (/ (* n0_i (* u (+ 1/3 (* -1/2 u)))) n1_i)))))
(* n1_i (+ (* 7/360 (* (pow normAngle 2) u)) (+ (* 1/45 (/ (* n0_i (* (pow normAngle 2) u)) n1_i)) (+ (* 1/6 u) (/ (* n0_i (* u (+ 1/3 (* -1/2 u)))) n1_i)))))
(* n1_i (+ (* 7/360 (* (pow normAngle 2) u)) (+ (* 1/45 (/ (* n0_i (* (pow normAngle 2) u)) n1_i)) (+ (* 1/6 u) (/ (* n0_i (* u (+ 1/3 (* -1/2 u)))) n1_i)))))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(* n1_i (+ (/ (sin (* normAngle u)) (sin normAngle)) (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))
(* n1_i (+ (/ (sin (* normAngle u)) (sin normAngle)) (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))
(* n1_i (+ (/ (sin (* normAngle u)) (sin normAngle)) (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))
(/ (* n1_i (* normAngle u)) (sin normAngle))
(* n1_i (+ (/ n0_i n1_i) (+ (/ (* n0_i (* u (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle))))) n1_i) (/ (* normAngle u) (sin normAngle)))))
(* n1_i (+ (/ n0_i n1_i) (+ (/ (* n0_i (* u (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle))))) n1_i) (/ (* normAngle u) (sin normAngle)))))
(* n1_i (+ (/ n0_i n1_i) (+ (/ (* n0_i (* u (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle))))) n1_i) (/ (* normAngle u) (sin normAngle)))))
(* n1_i (+ u (* (pow normAngle 2) (+ (* 7/360 (* (pow normAngle 2) u)) (* 1/6 u)))))
(* n1_i (+ u (+ (* -1 (/ (* n0_i u) n1_i)) (+ (* (pow normAngle 2) (+ (* 7/360 (* (pow normAngle 2) u)) (* 1/6 u))) (+ (/ n0_i n1_i) (/ (* (pow normAngle 2) (+ (* 1/45 (* n0_i (* (pow normAngle 2) u))) (* n0_i (* u (+ 1/3 (* -1/2 u)))))) n1_i))))))
(* n1_i (+ u (+ (* -1 (/ (* n0_i u) n1_i)) (+ (* (pow normAngle 2) (+ (* 7/360 (* (pow normAngle 2) u)) (* 1/6 u))) (+ (/ n0_i n1_i) (/ (* (pow normAngle 2) (+ (* 1/45 (* n0_i (* (pow normAngle 2) u))) (* n0_i (* u (+ 1/3 (* -1/2 u)))))) n1_i))))))
(* n1_i (+ u (+ (* -1 (/ (* n0_i u) n1_i)) (+ (* (pow normAngle 2) (+ (* 7/360 (* (pow normAngle 2) u)) (* 1/6 u))) (+ (/ n0_i n1_i) (/ (* (pow normAngle 2) (+ (* 1/45 (* n0_i (* (pow normAngle 2) u))) (* n0_i (* u (+ 1/3 (* -1/2 u)))))) n1_i))))))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(* n1_i (+ (/ (sin (* normAngle u)) (sin normAngle)) (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))
(* n1_i (+ (/ (sin (* normAngle u)) (sin normAngle)) (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))
(* n1_i (+ (/ (sin (* normAngle u)) (sin normAngle)) (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))
(* n1_i (sin (* normAngle u)))
(* n1_i (+ (sin (* normAngle u)) (/ (* n0_i (sin (* normAngle (- 1 u)))) n1_i)))
(* n1_i (+ (sin (* normAngle u)) (/ (* n0_i (sin (* normAngle (- 1 u)))) n1_i)))
(* n1_i (+ (sin (* normAngle u)) (/ (* n0_i (sin (* normAngle (- 1 u)))) n1_i)))
(* 7/360 n1_i)
(* 7/360 n1_i)
(* 7/360 n1_i)
(* 7/360 n1_i)
(* -7/2160 n1_i)
(* -7/2160 n1_i)
(* -7/2160 n1_i)
(* -7/2160 n1_i)
(* 1/6 n1_i)
(* 1/6 n1_i)
(* 1/6 n1_i)
(* 1/6 n1_i)
(* 1/6 (* n1_i u))
(* n1_i (+ (* 1/6 u) (/ (* n0_i (* u (+ 1/3 (* -1/2 u)))) n1_i)))
(* n1_i (+ (* 1/6 u) (/ (* n0_i (* u (+ 1/3 (* -1/2 u)))) n1_i)))
(* n1_i (+ (* 1/6 u) (/ (* n0_i (* u (+ 1/3 (* -1/2 u)))) n1_i)))
(* -31/15120 n1_i)
(* -31/15120 n1_i)
(* -31/15120 n1_i)
(* -31/15120 n1_i)
(* 31/15120 n1_i)
(* -1 (* n1_i (- (* -2/945 (/ n0_i n1_i)) 31/15120)))
(* -1 (* n1_i (- (* -2/945 (/ n0_i n1_i)) 31/15120)))
(* -1 (* n1_i (- (* -2/945 (/ n0_i n1_i)) 31/15120)))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(* -1 (* n1_i (+ (* -1 (/ (sin (* normAngle u)) (sin normAngle))) (* -1 (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))))
(* -1 (* n1_i (+ (* -1 (/ (sin (* normAngle u)) (sin normAngle))) (* -1 (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))))
(* -1 (* n1_i (+ (* -1 (/ (sin (* normAngle u)) (sin normAngle))) (* -1 (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))))
(/ (* n1_i (* normAngle u)) (sin normAngle))
(* -1 (* n1_i (+ (* -1 (/ (* normAngle u) (sin normAngle))) (* -1 (/ (+ n0_i (* n0_i (* u (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle)))))) n1_i)))))
(* -1 (* n1_i (+ (* -1 (/ (* normAngle u) (sin normAngle))) (* -1 (/ (+ n0_i (* n0_i (* u (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle)))))) n1_i)))))
(* -1 (* n1_i (+ (* -1 (/ (* normAngle u) (sin normAngle))) (* -1 (/ (+ n0_i (* n0_i (* u (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle)))))) n1_i)))))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(* -1 (* n1_i (+ (* -1 (/ (sin (* normAngle u)) (sin normAngle))) (* -1 (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))))
(* -1 (* n1_i (+ (* -1 (/ (sin (* normAngle u)) (sin normAngle))) (* -1 (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))))
(* -1 (* n1_i (+ (* -1 (/ (sin (* normAngle u)) (sin normAngle))) (* -1 (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))))
(* n1_i u)
(* -1 (* n1_i (+ (* -1 u) (* -1 (/ (* n0_i (- 1 u)) n1_i)))))
(* -1 (* n1_i (+ (* -1 u) (* -1 (/ (* n0_i (- 1 u)) n1_i)))))
(* -1 (* n1_i (+ (* -1 u) (* -1 (/ (* n0_i (- 1 u)) n1_i)))))
(* n1_i u)
(* n1_i u)
(* n1_i u)
(* n1_i u)
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(* -1 (* n1_i (+ (* -1 (/ (sin (* normAngle u)) (sin normAngle))) (* -1 (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))))
(* -1 (* n1_i (+ (* -1 (/ (sin (* normAngle u)) (sin normAngle))) (* -1 (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))))
(* -1 (* n1_i (+ (* -1 (/ (sin (* normAngle u)) (sin normAngle))) (* -1 (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))))
(* n1_i u)
(* -1 (* n1_i (+ (* -1 u) (* -1 (/ (* n0_i (- 1 u)) n1_i)))))
(* -1 (* n1_i (+ (* -1 u) (* -1 (/ (* n0_i (- 1 u)) n1_i)))))
(* -1 (* n1_i (+ (* -1 u) (* -1 (/ (* n0_i (- 1 u)) n1_i)))))
(* n1_i u)
(* -1 (* n1_i (+ (* -1 u) (* -1 (/ (* u (- (/ n0_i u) n0_i)) n1_i)))))
(* -1 (* n1_i (+ (* -1 u) (* -1 (/ (* u (- (/ n0_i u) n0_i)) n1_i)))))
(* -1 (* n1_i (+ (* -1 u) (* -1 (/ (* u (- (/ n0_i u) n0_i)) n1_i)))))
n1_i
(* -1 (* n1_i (- (* -1 (/ (- (/ n0_i u) n0_i) n1_i)) 1)))
(* -1 (* n1_i (- (* -1 (/ (- (/ n0_i u) n0_i) n1_i)) 1)))
(* -1 (* n1_i (- (* -1 (/ (- (/ n0_i u) n0_i) n1_i)) 1)))
(* -1 (* n1_i (+ (* -1/6 u) (* -7/360 (* (pow normAngle 2) u)))))
(* -1 (* n1_i (+ (* -1 (/ (+ (* 1/45 (* n0_i (* (pow normAngle 2) u))) (* n0_i (* u (+ 1/3 (* -1/2 u))))) n1_i)) (+ (* -1/6 u) (* -7/360 (* (pow normAngle 2) u))))))
(* -1 (* n1_i (+ (* -1 (/ (+ (* 1/45 (* n0_i (* (pow normAngle 2) u))) (* n0_i (* u (+ 1/3 (* -1/2 u))))) n1_i)) (+ (* -1/6 u) (* -7/360 (* (pow normAngle 2) u))))))
(* -1 (* n1_i (+ (* -1 (/ (+ (* 1/45 (* n0_i (* (pow normAngle 2) u))) (* n0_i (* u (+ 1/3 (* -1/2 u))))) n1_i)) (+ (* -1/6 u) (* -7/360 (* (pow normAngle 2) u))))))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(* -1 (* n1_i (+ (* -1 (/ (sin (* normAngle u)) (sin normAngle))) (* -1 (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))))
(* -1 (* n1_i (+ (* -1 (/ (sin (* normAngle u)) (sin normAngle))) (* -1 (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))))
(* -1 (* n1_i (+ (* -1 (/ (sin (* normAngle u)) (sin normAngle))) (* -1 (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))))
(/ (* n1_i (* normAngle u)) (sin normAngle))
(* -1 (* n1_i (+ (* -1 (/ (* normAngle u) (sin normAngle))) (* -1 (/ (+ n0_i (* n0_i (* u (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle)))))) n1_i)))))
(* -1 (* n1_i (+ (* -1 (/ (* normAngle u) (sin normAngle))) (* -1 (/ (+ n0_i (* n0_i (* u (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle)))))) n1_i)))))
(* -1 (* n1_i (+ (* -1 (/ (* normAngle u) (sin normAngle))) (* -1 (/ (+ n0_i (* n0_i (* u (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle)))))) n1_i)))))
(* -1 (* n1_i (+ (* -1 u) (* (pow normAngle 2) (+ (* -1/6 u) (* -7/360 (* (pow normAngle 2) u)))))))
(* -1 (* n1_i (+ (* -1 u) (+ (* -1 (/ (+ n0_i (+ (* -1 (* n0_i u)) (* (pow normAngle 2) (+ (* 1/45 (* n0_i (* (pow normAngle 2) u))) (* n0_i (* u (+ 1/3 (* -1/2 u)))))))) n1_i)) (* (pow normAngle 2) (+ (* -1/6 u) (* -7/360 (* (pow normAngle 2) u))))))))
(* -1 (* n1_i (+ (* -1 u) (+ (* -1 (/ (+ n0_i (+ (* -1 (* n0_i u)) (* (pow normAngle 2) (+ (* 1/45 (* n0_i (* (pow normAngle 2) u))) (* n0_i (* u (+ 1/3 (* -1/2 u)))))))) n1_i)) (* (pow normAngle 2) (+ (* -1/6 u) (* -7/360 (* (pow normAngle 2) u))))))))
(* -1 (* n1_i (+ (* -1 u) (+ (* -1 (/ (+ n0_i (+ (* -1 (* n0_i u)) (* (pow normAngle 2) (+ (* 1/45 (* n0_i (* (pow normAngle 2) u))) (* n0_i (* u (+ 1/3 (* -1/2 u)))))))) n1_i)) (* (pow normAngle 2) (+ (* -1/6 u) (* -7/360 (* (pow normAngle 2) u))))))))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(* -1 (* n1_i (+ (* -1 (/ (sin (* normAngle u)) (sin normAngle))) (* -1 (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))))
(* -1 (* n1_i (+ (* -1 (/ (sin (* normAngle u)) (sin normAngle))) (* -1 (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))))
(* -1 (* n1_i (+ (* -1 (/ (sin (* normAngle u)) (sin normAngle))) (* -1 (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))))
(* n1_i (sin (* normAngle u)))
(* -1 (* n1_i (+ (* -1 (sin (* normAngle u))) (* -1 (/ (* n0_i (sin (* normAngle (- 1 u)))) n1_i)))))
(* -1 (* n1_i (+ (* -1 (sin (* normAngle u))) (* -1 (/ (* n0_i (sin (* normAngle (- 1 u)))) n1_i)))))
(* -1 (* n1_i (+ (* -1 (sin (* normAngle u))) (* -1 (/ (* n0_i (sin (* normAngle (- 1 u)))) n1_i)))))
(* 7/360 n1_i)
(* 7/360 n1_i)
(* 7/360 n1_i)
(* 7/360 n1_i)
(* -7/2160 n1_i)
(* -7/2160 n1_i)
(* -7/2160 n1_i)
(* -7/2160 n1_i)
(* 1/6 n1_i)
(* 1/6 n1_i)
(* 1/6 n1_i)
(* 1/6 n1_i)
(* 1/6 (* n1_i u))
(* -1 (* n1_i (+ (* -1 (/ (* n0_i (* u (+ 1/3 (* -1/2 u)))) n1_i)) (* -1/6 u))))
(* -1 (* n1_i (+ (* -1 (/ (* n0_i (* u (+ 1/3 (* -1/2 u)))) n1_i)) (* -1/6 u))))
(* -1 (* n1_i (+ (* -1 (/ (* n0_i (* u (+ 1/3 (* -1/2 u)))) n1_i)) (* -1/6 u))))
Outputs
(* -1 (+ (* -7/2160 n1_i) (* 1/840 n1_i)))
(*.f32 #s(literal 31/15120 binary32) n1_i)
(- (* 2/945 n0_i) (+ (* -7/2160 n1_i) (* 1/840 n1_i)))
(fma.f32 #s(literal 31/15120 binary32) n1_i (*.f32 n0_i #s(literal 2/945 binary32)))
(- (* 2/945 n0_i) (+ (* -7/2160 n1_i) (* 1/840 n1_i)))
(fma.f32 #s(literal 31/15120 binary32) n1_i (*.f32 n0_i #s(literal 2/945 binary32)))
(- (* 2/945 n0_i) (+ (* -7/2160 n1_i) (* 1/840 n1_i)))
(fma.f32 #s(literal 31/15120 binary32) n1_i (*.f32 n0_i #s(literal 2/945 binary32)))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(*.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 n0_i (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle)) (*.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 n0_i (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle)) (*.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 n0_i (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle)) (*.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))))
(/ (* n1_i (* normAngle u)) (sin normAngle))
(*.f32 (*.f32 normAngle n1_i) (/.f32 u (sin.f32 normAngle)))
(+ (* n0_i (+ 1 (* u (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle)))))) (/ (* n1_i (* normAngle u)) (sin normAngle)))
(fma.f32 (*.f32 u n0_i) (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (/.f32 (*.f32 (cos.f32 normAngle) normAngle) (sin.f32 normAngle))) (fma.f32 (*.f32 normAngle n1_i) (/.f32 u (sin.f32 normAngle)) n0_i))
(+ (* n0_i (+ 1 (* u (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle)))))) (/ (* n1_i (* normAngle u)) (sin normAngle)))
(fma.f32 (*.f32 u n0_i) (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (/.f32 (*.f32 (cos.f32 normAngle) normAngle) (sin.f32 normAngle))) (fma.f32 (*.f32 normAngle n1_i) (/.f32 u (sin.f32 normAngle)) n0_i))
(+ (* n0_i (+ 1 (* u (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle)))))) (/ (* n1_i (* normAngle u)) (sin normAngle)))
(fma.f32 (*.f32 u n0_i) (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (/.f32 (*.f32 (cos.f32 normAngle) normAngle) (sin.f32 normAngle))) (fma.f32 (*.f32 normAngle n1_i) (/.f32 u (sin.f32 normAngle)) n0_i))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(*.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 n0_i (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle)) (*.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 n0_i (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle)) (*.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 n0_i (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle)) (*.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))))
(* n1_i u)
(*.f32 u n1_i)
(+ (* n0_i (- 1 u)) (* n1_i u))
(fma.f32 (-.f32 n1_i n0_i) u n0_i)
(+ (* n0_i (- 1 u)) (* n1_i u))
(fma.f32 (-.f32 n1_i n0_i) u n0_i)
(+ (* n0_i (- 1 u)) (* n1_i u))
(fma.f32 (-.f32 n1_i n0_i) u n0_i)
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(*.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 n0_i (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle)) (*.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 n0_i (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle)) (*.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 n0_i (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle)) (*.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))))
(* n1_i u)
(*.f32 u n1_i)
(+ (* n0_i (- 1 u)) (* n1_i u))
(fma.f32 (-.f32 n1_i n0_i) u n0_i)
(+ (* n0_i (- 1 u)) (* n1_i u))
(fma.f32 (-.f32 n1_i n0_i) u n0_i)
(+ (* n0_i (- 1 u)) (* n1_i u))
(fma.f32 (-.f32 n1_i n0_i) u n0_i)
(* n1_i u)
(*.f32 u n1_i)
(+ (* n0_i (* u (- (/ 1 u) 1))) (* n1_i u))
(fma.f32 (*.f32 (-.f32 (/.f32 #s(literal 1 binary32) u) #s(literal 1 binary32)) u) n0_i (*.f32 u n1_i))
(+ (* n0_i (* u (- (/ 1 u) 1))) (* n1_i u))
(fma.f32 (*.f32 (-.f32 (/.f32 #s(literal 1 binary32) u) #s(literal 1 binary32)) u) n0_i (*.f32 u n1_i))
(+ (* n0_i (* u (- (/ 1 u) 1))) (* n1_i u))
(fma.f32 (*.f32 (-.f32 (/.f32 #s(literal 1 binary32) u) #s(literal 1 binary32)) u) n0_i (*.f32 u n1_i))
n1_i
(+ n1_i (* n0_i (- (/ 1 u) 1)))
(fma.f32 (-.f32 (/.f32 #s(literal 1 binary32) u) #s(literal 1 binary32)) n0_i n1_i)
(+ n1_i (* n0_i (- (/ 1 u) 1)))
(fma.f32 (-.f32 (/.f32 #s(literal 1 binary32) u) #s(literal 1 binary32)) n0_i n1_i)
(+ n1_i (* n0_i (- (/ 1 u) 1)))
(fma.f32 (-.f32 (/.f32 #s(literal 1 binary32) u) #s(literal 1 binary32)) n0_i n1_i)
(+ (* 7/360 (* n1_i (* (pow normAngle 2) u))) (* 1/6 (* n1_i u)))
(*.f32 (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) n1_i)
(+ (* 7/360 (* n1_i (* (pow normAngle 2) u))) (+ (* 1/6 (* n1_i u)) (* n0_i (+ (* 1/45 (* (pow normAngle 2) u)) (* u (+ 1/3 (* -1/2 u)))))))
(fma.f32 (*.f32 u (fma.f32 #s(literal 1/45 binary32) (*.f32 normAngle normAngle) (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)))) n0_i (*.f32 (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) n1_i))
(+ (* 7/360 (* n1_i (* (pow normAngle 2) u))) (+ (* 1/6 (* n1_i u)) (* n0_i (+ (* 1/45 (* (pow normAngle 2) u)) (* u (+ 1/3 (* -1/2 u)))))))
(fma.f32 (*.f32 u (fma.f32 #s(literal 1/45 binary32) (*.f32 normAngle normAngle) (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)))) n0_i (*.f32 (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) n1_i))
(+ (* 7/360 (* n1_i (* (pow normAngle 2) u))) (+ (* 1/6 (* n1_i u)) (* n0_i (+ (* 1/45 (* (pow normAngle 2) u)) (* u (+ 1/3 (* -1/2 u)))))))
(fma.f32 (*.f32 u (fma.f32 #s(literal 1/45 binary32) (*.f32 normAngle normAngle) (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)))) n0_i (*.f32 (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) n1_i))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(*.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 n0_i (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle)) (*.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 n0_i (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle)) (*.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 n0_i (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle)) (*.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))))
(/ (* n1_i (* normAngle u)) (sin normAngle))
(*.f32 (*.f32 normAngle n1_i) (/.f32 u (sin.f32 normAngle)))
(+ (* n0_i (+ 1 (* u (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle)))))) (/ (* n1_i (* normAngle u)) (sin normAngle)))
(fma.f32 (*.f32 u n0_i) (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (/.f32 (*.f32 (cos.f32 normAngle) normAngle) (sin.f32 normAngle))) (fma.f32 (*.f32 normAngle n1_i) (/.f32 u (sin.f32 normAngle)) n0_i))
(+ (* n0_i (+ 1 (* u (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle)))))) (/ (* n1_i (* normAngle u)) (sin normAngle)))
(fma.f32 (*.f32 u n0_i) (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (/.f32 (*.f32 (cos.f32 normAngle) normAngle) (sin.f32 normAngle))) (fma.f32 (*.f32 normAngle n1_i) (/.f32 u (sin.f32 normAngle)) n0_i))
(+ (* n0_i (+ 1 (* u (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle)))))) (/ (* n1_i (* normAngle u)) (sin normAngle)))
(fma.f32 (*.f32 u n0_i) (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (/.f32 (*.f32 (cos.f32 normAngle) normAngle) (sin.f32 normAngle))) (fma.f32 (*.f32 normAngle n1_i) (/.f32 u (sin.f32 normAngle)) n0_i))
(+ (* n1_i u) (* (pow normAngle 2) (+ (* 7/360 (* n1_i (* (pow normAngle 2) u))) (* 1/6 (* n1_i u)))))
(*.f32 (fma.f32 (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) (*.f32 normAngle normAngle) u) n1_i)
(+ (* n0_i (+ 1 (+ (* -1 u) (* (pow normAngle 2) (+ (* 1/45 (* (pow normAngle 2) u)) (* u (+ 1/3 (* -1/2 u)))))))) (+ (* n1_i u) (* (pow normAngle 2) (+ (* 7/360 (* n1_i (* (pow normAngle 2) u))) (* 1/6 (* n1_i u))))))
(fma.f32 (fma.f32 (*.f32 u (fma.f32 #s(literal 1/45 binary32) (*.f32 normAngle normAngle) (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)))) (*.f32 normAngle normAngle) (-.f32 #s(literal 1 binary32) u)) n0_i (*.f32 (fma.f32 (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) (*.f32 normAngle normAngle) u) n1_i))
(+ (* n0_i (+ 1 (+ (* -1 u) (* (pow normAngle 2) (+ (* 1/45 (* (pow normAngle 2) u)) (* u (+ 1/3 (* -1/2 u)))))))) (+ (* n1_i u) (* (pow normAngle 2) (+ (* 7/360 (* n1_i (* (pow normAngle 2) u))) (* 1/6 (* n1_i u))))))
(fma.f32 (fma.f32 (*.f32 u (fma.f32 #s(literal 1/45 binary32) (*.f32 normAngle normAngle) (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)))) (*.f32 normAngle normAngle) (-.f32 #s(literal 1 binary32) u)) n0_i (*.f32 (fma.f32 (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) (*.f32 normAngle normAngle) u) n1_i))
(+ (* n0_i (+ 1 (+ (* -1 u) (* (pow normAngle 2) (+ (* 1/45 (* (pow normAngle 2) u)) (* u (+ 1/3 (* -1/2 u)))))))) (+ (* n1_i u) (* (pow normAngle 2) (+ (* 7/360 (* n1_i (* (pow normAngle 2) u))) (* 1/6 (* n1_i u))))))
(fma.f32 (fma.f32 (*.f32 u (fma.f32 #s(literal 1/45 binary32) (*.f32 normAngle normAngle) (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)))) (*.f32 normAngle normAngle) (-.f32 #s(literal 1 binary32) u)) n0_i (*.f32 (fma.f32 (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) (*.f32 normAngle normAngle) u) n1_i))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(*.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 n0_i (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle)) (*.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 n0_i (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle)) (*.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 n0_i (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle)) (*.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))))
(* n1_i (sin (* normAngle u)))
(*.f32 (sin.f32 (*.f32 u normAngle)) n1_i)
(+ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin (* normAngle u))))
(fma.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i))
(+ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin (* normAngle u))))
(fma.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i))
(+ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin (* normAngle u))))
(fma.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i))
(* n0_i (- (/ 1 u) 1))
(*.f32 (-.f32 (/.f32 #s(literal 1 binary32) u) #s(literal 1 binary32)) n0_i)
(* n0_i (- (/ 1 u) 1))
(*.f32 (-.f32 (/.f32 #s(literal 1 binary32) u) #s(literal 1 binary32)) n0_i)
(* n0_i (- (/ 1 u) 1))
(*.f32 (-.f32 (/.f32 #s(literal 1 binary32) u) #s(literal 1 binary32)) n0_i)
(* n0_i (- (/ 1 u) 1))
(*.f32 (-.f32 (/.f32 #s(literal 1 binary32) u) #s(literal 1 binary32)) n0_i)
(* 1/6 (* n1_i u))
(*.f32 #s(literal 1/6 binary32) (*.f32 u n1_i))
(+ (* 1/6 (* n1_i u)) (* n0_i (* u (+ 1/3 (* -1/2 u)))))
(*.f32 (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)) u)
(+ (* 1/6 (* n1_i u)) (* n0_i (* u (+ 1/3 (* -1/2 u)))))
(*.f32 (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)) u)
(+ (* 1/6 (* n1_i u)) (* n0_i (* u (+ 1/3 (* -1/2 u)))))
(*.f32 (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)) u)
(* 2/945 n0_i)
(*.f32 n0_i #s(literal 2/945 binary32))
(* n0_i (+ 2/945 (* -1 (/ (+ (* -7/2160 n1_i) (* 1/840 n1_i)) n0_i))))
(*.f32 (-.f32 #s(literal 2/945 binary32) (/.f32 (*.f32 #s(literal -31/15120 binary32) n1_i) n0_i)) n0_i)
(* n0_i (+ 2/945 (* -1 (/ (+ (* -7/2160 n1_i) (* 1/840 n1_i)) n0_i))))
(*.f32 (-.f32 #s(literal 2/945 binary32) (/.f32 (*.f32 #s(literal -31/15120 binary32) n1_i) n0_i)) n0_i)
(* n0_i (+ 2/945 (* -1 (/ (+ (* -7/2160 n1_i) (* 1/840 n1_i)) n0_i))))
(*.f32 (-.f32 #s(literal 2/945 binary32) (/.f32 (*.f32 #s(literal -31/15120 binary32) n1_i) n0_i)) n0_i)
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(*.f32 n0_i (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle)))
(* n0_i (+ (/ (sin (* normAngle (- 1 u))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))
(*.f32 (fma.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (*.f32 (sin.f32 normAngle) n0_i)) (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle))) n0_i)
(* n0_i (+ (/ (sin (* normAngle (- 1 u))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))
(*.f32 (fma.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (*.f32 (sin.f32 normAngle) n0_i)) (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle))) n0_i)
(* n0_i (+ (/ (sin (* normAngle (- 1 u))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))
(*.f32 (fma.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (*.f32 (sin.f32 normAngle) n0_i)) (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle))) n0_i)
(* n0_i (+ 1 (* u (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle))))))
(fma.f32 (*.f32 u n0_i) (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (/.f32 (*.f32 (cos.f32 normAngle) normAngle) (sin.f32 normAngle))) n0_i)
(* n0_i (+ 1 (+ (* u (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle)))) (/ (* n1_i (* normAngle u)) (* n0_i (sin normAngle))))))
(*.f32 (fma.f32 n1_i (/.f32 (*.f32 u normAngle) (*.f32 (sin.f32 normAngle) n0_i)) (fma.f32 (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (/.f32 (*.f32 (cos.f32 normAngle) normAngle) (sin.f32 normAngle))) u #s(literal 1 binary32))) n0_i)
(* n0_i (+ 1 (+ (* u (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle)))) (/ (* n1_i (* normAngle u)) (* n0_i (sin normAngle))))))
(*.f32 (fma.f32 n1_i (/.f32 (*.f32 u normAngle) (*.f32 (sin.f32 normAngle) n0_i)) (fma.f32 (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (/.f32 (*.f32 (cos.f32 normAngle) normAngle) (sin.f32 normAngle))) u #s(literal 1 binary32))) n0_i)
(* n0_i (+ 1 (+ (* u (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle)))) (/ (* n1_i (* normAngle u)) (* n0_i (sin normAngle))))))
(*.f32 (fma.f32 n1_i (/.f32 (*.f32 u normAngle) (*.f32 (sin.f32 normAngle) n0_i)) (fma.f32 (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (/.f32 (*.f32 (cos.f32 normAngle) normAngle) (sin.f32 normAngle))) u #s(literal 1 binary32))) n0_i)
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(*.f32 n0_i (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle)))
(* n0_i (+ (/ (sin (* normAngle (- 1 u))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))
(*.f32 (fma.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (*.f32 (sin.f32 normAngle) n0_i)) (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle))) n0_i)
(* n0_i (+ (/ (sin (* normAngle (- 1 u))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))
(*.f32 (fma.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (*.f32 (sin.f32 normAngle) n0_i)) (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle))) n0_i)
(* n0_i (+ (/ (sin (* normAngle (- 1 u))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))
(*.f32 (fma.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (*.f32 (sin.f32 normAngle) n0_i)) (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle))) n0_i)
(* n0_i (- 1 u))
(*.f32 (-.f32 #s(literal 1 binary32) u) n0_i)
(* n0_i (- (+ 1 (/ (* n1_i u) n0_i)) u))
(*.f32 (-.f32 (fma.f32 n1_i (/.f32 u n0_i) #s(literal 1 binary32)) u) n0_i)
(* n0_i (- (+ 1 (/ (* n1_i u) n0_i)) u))
(*.f32 (-.f32 (fma.f32 n1_i (/.f32 u n0_i) #s(literal 1 binary32)) u) n0_i)
(* n0_i (- (+ 1 (/ (* n1_i u) n0_i)) u))
(*.f32 (-.f32 (fma.f32 n1_i (/.f32 u n0_i) #s(literal 1 binary32)) u) n0_i)
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(*.f32 n0_i (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle)))
(* n0_i (+ (/ (sin (* normAngle (- 1 u))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))
(*.f32 (fma.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (*.f32 (sin.f32 normAngle) n0_i)) (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle))) n0_i)
(* n0_i (+ (/ (sin (* normAngle (- 1 u))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))
(*.f32 (fma.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (*.f32 (sin.f32 normAngle) n0_i)) (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle))) n0_i)
(* n0_i (+ (/ (sin (* normAngle (- 1 u))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))
(*.f32 (fma.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (*.f32 (sin.f32 normAngle) n0_i)) (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle))) n0_i)
(* n0_i (- 1 u))
(*.f32 (-.f32 #s(literal 1 binary32) u) n0_i)
(* n0_i (- (+ 1 (/ (* n1_i u) n0_i)) u))
(*.f32 (-.f32 (fma.f32 n1_i (/.f32 u n0_i) #s(literal 1 binary32)) u) n0_i)
(* n0_i (- (+ 1 (/ (* n1_i u) n0_i)) u))
(*.f32 (-.f32 (fma.f32 n1_i (/.f32 u n0_i) #s(literal 1 binary32)) u) n0_i)
(* n0_i (- (+ 1 (/ (* n1_i u) n0_i)) u))
(*.f32 (-.f32 (fma.f32 n1_i (/.f32 u n0_i) #s(literal 1 binary32)) u) n0_i)
(* n0_i (* u (- (/ 1 u) 1)))
(*.f32 (*.f32 (-.f32 (/.f32 #s(literal 1 binary32) u) #s(literal 1 binary32)) u) n0_i)
(* n0_i (+ (* u (- (/ 1 u) 1)) (/ (* n1_i u) n0_i)))
(*.f32 (fma.f32 (-.f32 (/.f32 #s(literal 1 binary32) u) #s(literal 1 binary32)) u (/.f32 (*.f32 u n1_i) n0_i)) n0_i)
(* n0_i (+ (* u (- (/ 1 u) 1)) (/ (* n1_i u) n0_i)))
(*.f32 (fma.f32 (-.f32 (/.f32 #s(literal 1 binary32) u) #s(literal 1 binary32)) u (/.f32 (*.f32 u n1_i) n0_i)) n0_i)
(* n0_i (+ (* u (- (/ 1 u) 1)) (/ (* n1_i u) n0_i)))
(*.f32 (fma.f32 (-.f32 (/.f32 #s(literal 1 binary32) u) #s(literal 1 binary32)) u (/.f32 (*.f32 u n1_i) n0_i)) n0_i)
(* n0_i (- (/ 1 u) 1))
(*.f32 (-.f32 (/.f32 #s(literal 1 binary32) u) #s(literal 1 binary32)) n0_i)
(* n0_i (- (+ (/ 1 u) (/ n1_i n0_i)) 1))
(fma.f32 (+.f32 (/.f32 n1_i n0_i) (/.f32 #s(literal 1 binary32) u)) n0_i (neg.f32 n0_i))
(* n0_i (- (+ (/ 1 u) (/ n1_i n0_i)) 1))
(fma.f32 (+.f32 (/.f32 n1_i n0_i) (/.f32 #s(literal 1 binary32) u)) n0_i (neg.f32 n0_i))
(* n0_i (- (+ (/ 1 u) (/ n1_i n0_i)) 1))
(fma.f32 (+.f32 (/.f32 n1_i n0_i) (/.f32 #s(literal 1 binary32) u)) n0_i (neg.f32 n0_i))
(* n0_i (+ (* 1/45 (* (pow normAngle 2) u)) (* u (+ 1/3 (* -1/2 u)))))
(*.f32 (*.f32 u (fma.f32 #s(literal 1/45 binary32) (*.f32 normAngle normAngle) (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)))) n0_i)
(* n0_i (+ (* 7/360 (/ (* n1_i (* (pow normAngle 2) u)) n0_i)) (+ (* 1/45 (* (pow normAngle 2) u)) (+ (* 1/6 (/ (* n1_i u) n0_i)) (* u (+ 1/3 (* -1/2 u)))))))
(*.f32 (fma.f32 (*.f32 #s(literal 7/360 binary32) n1_i) (/.f32 (*.f32 (*.f32 normAngle normAngle) u) n0_i) (fma.f32 (*.f32 #s(literal 1/6 binary32) n1_i) (/.f32 u n0_i) (*.f32 u (fma.f32 #s(literal 1/45 binary32) (*.f32 normAngle normAngle) (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)))))) n0_i)
(* n0_i (+ (* 7/360 (/ (* n1_i (* (pow normAngle 2) u)) n0_i)) (+ (* 1/45 (* (pow normAngle 2) u)) (+ (* 1/6 (/ (* n1_i u) n0_i)) (* u (+ 1/3 (* -1/2 u)))))))
(*.f32 (fma.f32 (*.f32 #s(literal 7/360 binary32) n1_i) (/.f32 (*.f32 (*.f32 normAngle normAngle) u) n0_i) (fma.f32 (*.f32 #s(literal 1/6 binary32) n1_i) (/.f32 u n0_i) (*.f32 u (fma.f32 #s(literal 1/45 binary32) (*.f32 normAngle normAngle) (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)))))) n0_i)
(* n0_i (+ (* 7/360 (/ (* n1_i (* (pow normAngle 2) u)) n0_i)) (+ (* 1/45 (* (pow normAngle 2) u)) (+ (* 1/6 (/ (* n1_i u) n0_i)) (* u (+ 1/3 (* -1/2 u)))))))
(*.f32 (fma.f32 (*.f32 #s(literal 7/360 binary32) n1_i) (/.f32 (*.f32 (*.f32 normAngle normAngle) u) n0_i) (fma.f32 (*.f32 #s(literal 1/6 binary32) n1_i) (/.f32 u n0_i) (*.f32 u (fma.f32 #s(literal 1/45 binary32) (*.f32 normAngle normAngle) (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)))))) n0_i)
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(*.f32 n0_i (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle)))
(* n0_i (+ (/ (sin (* normAngle (- 1 u))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))
(*.f32 (fma.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (*.f32 (sin.f32 normAngle) n0_i)) (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle))) n0_i)
(* n0_i (+ (/ (sin (* normAngle (- 1 u))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))
(*.f32 (fma.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (*.f32 (sin.f32 normAngle) n0_i)) (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle))) n0_i)
(* n0_i (+ (/ (sin (* normAngle (- 1 u))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))
(*.f32 (fma.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (*.f32 (sin.f32 normAngle) n0_i)) (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle))) n0_i)
(* n0_i (+ 1 (* u (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle))))))
(fma.f32 (*.f32 u n0_i) (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (/.f32 (*.f32 (cos.f32 normAngle) normAngle) (sin.f32 normAngle))) n0_i)
(* n0_i (+ 1 (+ (* u (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle)))) (/ (* n1_i (* normAngle u)) (* n0_i (sin normAngle))))))
(*.f32 (fma.f32 n1_i (/.f32 (*.f32 u normAngle) (*.f32 (sin.f32 normAngle) n0_i)) (fma.f32 (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (/.f32 (*.f32 (cos.f32 normAngle) normAngle) (sin.f32 normAngle))) u #s(literal 1 binary32))) n0_i)
(* n0_i (+ 1 (+ (* u (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle)))) (/ (* n1_i (* normAngle u)) (* n0_i (sin normAngle))))))
(*.f32 (fma.f32 n1_i (/.f32 (*.f32 u normAngle) (*.f32 (sin.f32 normAngle) n0_i)) (fma.f32 (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (/.f32 (*.f32 (cos.f32 normAngle) normAngle) (sin.f32 normAngle))) u #s(literal 1 binary32))) n0_i)
(* n0_i (+ 1 (+ (* u (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle)))) (/ (* n1_i (* normAngle u)) (* n0_i (sin normAngle))))))
(*.f32 (fma.f32 n1_i (/.f32 (*.f32 u normAngle) (*.f32 (sin.f32 normAngle) n0_i)) (fma.f32 (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (/.f32 (*.f32 (cos.f32 normAngle) normAngle) (sin.f32 normAngle))) u #s(literal 1 binary32))) n0_i)
(* n0_i (+ 1 (+ (* -1 u) (* (pow normAngle 2) (+ (* 1/45 (* (pow normAngle 2) u)) (* u (+ 1/3 (* -1/2 u))))))))
(*.f32 (fma.f32 (*.f32 u (fma.f32 #s(literal 1/45 binary32) (*.f32 normAngle normAngle) (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)))) (*.f32 normAngle normAngle) (-.f32 #s(literal 1 binary32) u)) n0_i)
(* n0_i (+ 1 (+ (* -1 u) (+ (* (pow normAngle 2) (+ (* 1/45 (* (pow normAngle 2) u)) (* u (+ 1/3 (* -1/2 u))))) (+ (/ (* n1_i u) n0_i) (/ (* (pow normAngle 2) (+ (* 7/360 (* n1_i (* (pow normAngle 2) u))) (* 1/6 (* n1_i u)))) n0_i))))))
(fma.f32 (-.f32 (fma.f32 (*.f32 (*.f32 u (fma.f32 #s(literal 1/45 binary32) (*.f32 normAngle normAngle) (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)))) normAngle) normAngle (fma.f32 (*.f32 normAngle normAngle) (/.f32 (*.f32 (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) n1_i) n0_i) (/.f32 (*.f32 u n1_i) n0_i))) u) n0_i n0_i)
(* n0_i (+ 1 (+ (* -1 u) (+ (* (pow normAngle 2) (+ (* 1/45 (* (pow normAngle 2) u)) (* u (+ 1/3 (* -1/2 u))))) (+ (/ (* n1_i u) n0_i) (/ (* (pow normAngle 2) (+ (* 7/360 (* n1_i (* (pow normAngle 2) u))) (* 1/6 (* n1_i u)))) n0_i))))))
(fma.f32 (-.f32 (fma.f32 (*.f32 (*.f32 u (fma.f32 #s(literal 1/45 binary32) (*.f32 normAngle normAngle) (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)))) normAngle) normAngle (fma.f32 (*.f32 normAngle normAngle) (/.f32 (*.f32 (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) n1_i) n0_i) (/.f32 (*.f32 u n1_i) n0_i))) u) n0_i n0_i)
(* n0_i (+ 1 (+ (* -1 u) (+ (* (pow normAngle 2) (+ (* 1/45 (* (pow normAngle 2) u)) (* u (+ 1/3 (* -1/2 u))))) (+ (/ (* n1_i u) n0_i) (/ (* (pow normAngle 2) (+ (* 7/360 (* n1_i (* (pow normAngle 2) u))) (* 1/6 (* n1_i u)))) n0_i))))))
(fma.f32 (-.f32 (fma.f32 (*.f32 (*.f32 u (fma.f32 #s(literal 1/45 binary32) (*.f32 normAngle normAngle) (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)))) normAngle) normAngle (fma.f32 (*.f32 normAngle normAngle) (/.f32 (*.f32 (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) n1_i) n0_i) (/.f32 (*.f32 u n1_i) n0_i))) u) n0_i n0_i)
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(*.f32 n0_i (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle)))
(* n0_i (+ (/ (sin (* normAngle (- 1 u))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))
(*.f32 (fma.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (*.f32 (sin.f32 normAngle) n0_i)) (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle))) n0_i)
(* n0_i (+ (/ (sin (* normAngle (- 1 u))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))
(*.f32 (fma.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (*.f32 (sin.f32 normAngle) n0_i)) (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle))) n0_i)
(* n0_i (+ (/ (sin (* normAngle (- 1 u))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))
(*.f32 (fma.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (*.f32 (sin.f32 normAngle) n0_i)) (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle))) n0_i)
(* n0_i (sin (* normAngle (- 1 u))))
(*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i)
(* n0_i (+ (sin (* normAngle (- 1 u))) (/ (* n1_i (sin (* normAngle u))) n0_i)))
(*.f32 (fma.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) n0_i) (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))) n0_i)
(* n0_i (+ (sin (* normAngle (- 1 u))) (/ (* n1_i (sin (* normAngle u))) n0_i)))
(*.f32 (fma.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) n0_i) (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))) n0_i)
(* n0_i (+ (sin (* normAngle (- 1 u))) (/ (* n1_i (sin (* normAngle u))) n0_i)))
(*.f32 (fma.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) n0_i) (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))) n0_i)
(* n0_i (- (/ 1 u) 1))
(*.f32 (-.f32 (/.f32 #s(literal 1 binary32) u) #s(literal 1 binary32)) n0_i)
(* n0_i (- (/ 1 u) 1))
(*.f32 (-.f32 (/.f32 #s(literal 1 binary32) u) #s(literal 1 binary32)) n0_i)
(* n0_i (- (/ 1 u) 1))
(*.f32 (-.f32 (/.f32 #s(literal 1 binary32) u) #s(literal 1 binary32)) n0_i)
(* n0_i (- (/ 1 u) 1))
(*.f32 (-.f32 (/.f32 #s(literal 1 binary32) u) #s(literal 1 binary32)) n0_i)
(* n0_i (* u (+ 1/3 (* -1/2 u))))
(*.f32 (*.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) u) n0_i)
(* n0_i (+ (* 1/6 (/ (* n1_i u) n0_i)) (* u (+ 1/3 (* -1/2 u)))))
(*.f32 (fma.f32 (/.f32 (*.f32 u n1_i) n0_i) #s(literal 1/6 binary32) (*.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) u)) n0_i)
(* n0_i (+ (* 1/6 (/ (* n1_i u) n0_i)) (* u (+ 1/3 (* -1/2 u)))))
(*.f32 (fma.f32 (/.f32 (*.f32 u n1_i) n0_i) #s(literal 1/6 binary32) (*.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) u)) n0_i)
(* n0_i (+ (* 1/6 (/ (* n1_i u) n0_i)) (* u (+ 1/3 (* -1/2 u)))))
(*.f32 (fma.f32 (/.f32 (*.f32 u n1_i) n0_i) #s(literal 1/6 binary32) (*.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) u)) n0_i)
(* 2/945 n0_i)
(*.f32 n0_i #s(literal 2/945 binary32))
(* -1 (* n0_i (- (+ (* -7/2160 (/ n1_i n0_i)) (* 1/840 (/ n1_i n0_i))) 2/945)))
(*.f32 (neg.f32 n0_i) (fma.f32 (/.f32 n1_i n0_i) #s(literal -31/15120 binary32) #s(literal -2/945 binary32)))
(* -1 (* n0_i (- (+ (* -7/2160 (/ n1_i n0_i)) (* 1/840 (/ n1_i n0_i))) 2/945)))
(*.f32 (neg.f32 n0_i) (fma.f32 (/.f32 n1_i n0_i) #s(literal -31/15120 binary32) #s(literal -2/945 binary32)))
(* -1 (* n0_i (- (+ (* -7/2160 (/ n1_i n0_i)) (* 1/840 (/ n1_i n0_i))) 2/945)))
(*.f32 (neg.f32 n0_i) (fma.f32 (/.f32 n1_i n0_i) #s(literal -31/15120 binary32) #s(literal -2/945 binary32)))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(*.f32 n0_i (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle)))
(* -1 (* n0_i (+ (* -1 (/ (sin (* normAngle (- 1 u))) (sin normAngle))) (* -1 (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))))
(*.f32 (neg.f32 n0_i) (neg.f32 (fma.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (*.f32 (sin.f32 normAngle) n0_i)) (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle)))))
(* -1 (* n0_i (+ (* -1 (/ (sin (* normAngle (- 1 u))) (sin normAngle))) (* -1 (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))))
(*.f32 (neg.f32 n0_i) (neg.f32 (fma.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (*.f32 (sin.f32 normAngle) n0_i)) (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle)))))
(* -1 (* n0_i (+ (* -1 (/ (sin (* normAngle (- 1 u))) (sin normAngle))) (* -1 (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))))
(*.f32 (neg.f32 n0_i) (neg.f32 (fma.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (*.f32 (sin.f32 normAngle) n0_i)) (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle)))))
(* -1 (* n0_i (- (* -1 (* u (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle))))) 1)))
(*.f32 (neg.f32 n0_i) (fma.f32 (neg.f32 u) (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (/.f32 (*.f32 (cos.f32 normAngle) normAngle) (sin.f32 normAngle))) #s(literal -1 binary32)))
(* -1 (* n0_i (- (+ (* -1 (* u (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle))))) (* -1 (/ (* n1_i (* normAngle u)) (* n0_i (sin normAngle))))) 1)))
(*.f32 (neg.f32 n0_i) (fma.f32 (neg.f32 n1_i) (/.f32 (*.f32 u normAngle) (*.f32 (sin.f32 normAngle) n0_i)) (fma.f32 (neg.f32 u) (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (/.f32 (*.f32 (cos.f32 normAngle) normAngle) (sin.f32 normAngle))) #s(literal -1 binary32))))
(* -1 (* n0_i (- (+ (* -1 (* u (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle))))) (* -1 (/ (* n1_i (* normAngle u)) (* n0_i (sin normAngle))))) 1)))
(*.f32 (neg.f32 n0_i) (fma.f32 (neg.f32 n1_i) (/.f32 (*.f32 u normAngle) (*.f32 (sin.f32 normAngle) n0_i)) (fma.f32 (neg.f32 u) (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (/.f32 (*.f32 (cos.f32 normAngle) normAngle) (sin.f32 normAngle))) #s(literal -1 binary32))))
(* -1 (* n0_i (- (+ (* -1 (* u (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle))))) (* -1 (/ (* n1_i (* normAngle u)) (* n0_i (sin normAngle))))) 1)))
(*.f32 (neg.f32 n0_i) (fma.f32 (neg.f32 n1_i) (/.f32 (*.f32 u normAngle) (*.f32 (sin.f32 normAngle) n0_i)) (fma.f32 (neg.f32 u) (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (/.f32 (*.f32 (cos.f32 normAngle) normAngle) (sin.f32 normAngle))) #s(literal -1 binary32))))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(*.f32 n0_i (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle)))
(* -1 (* n0_i (+ (* -1 (/ (sin (* normAngle (- 1 u))) (sin normAngle))) (* -1 (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))))
(*.f32 (neg.f32 n0_i) (neg.f32 (fma.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (*.f32 (sin.f32 normAngle) n0_i)) (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle)))))
(* -1 (* n0_i (+ (* -1 (/ (sin (* normAngle (- 1 u))) (sin normAngle))) (* -1 (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))))
(*.f32 (neg.f32 n0_i) (neg.f32 (fma.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (*.f32 (sin.f32 normAngle) n0_i)) (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle)))))
(* -1 (* n0_i (+ (* -1 (/ (sin (* normAngle (- 1 u))) (sin normAngle))) (* -1 (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))))
(*.f32 (neg.f32 n0_i) (neg.f32 (fma.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (*.f32 (sin.f32 normAngle) n0_i)) (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle)))))
(* n0_i (- 1 u))
(*.f32 (-.f32 #s(literal 1 binary32) u) n0_i)
(* -1 (* n0_i (+ (* -1 (- 1 u)) (* -1 (/ (* n1_i u) n0_i)))))
(*.f32 (neg.f32 n0_i) (neg.f32 (-.f32 (fma.f32 n1_i (/.f32 u n0_i) #s(literal 1 binary32)) u)))
(* -1 (* n0_i (+ (* -1 (- 1 u)) (* -1 (/ (* n1_i u) n0_i)))))
(*.f32 (neg.f32 n0_i) (neg.f32 (-.f32 (fma.f32 n1_i (/.f32 u n0_i) #s(literal 1 binary32)) u)))
(* -1 (* n0_i (+ (* -1 (- 1 u)) (* -1 (/ (* n1_i u) n0_i)))))
(*.f32 (neg.f32 n0_i) (neg.f32 (-.f32 (fma.f32 n1_i (/.f32 u n0_i) #s(literal 1 binary32)) u)))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(*.f32 n0_i (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle)))
(* -1 (* n0_i (+ (* -1 (/ (sin (* normAngle (- 1 u))) (sin normAngle))) (* -1 (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))))
(*.f32 (neg.f32 n0_i) (neg.f32 (fma.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (*.f32 (sin.f32 normAngle) n0_i)) (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle)))))
(* -1 (* n0_i (+ (* -1 (/ (sin (* normAngle (- 1 u))) (sin normAngle))) (* -1 (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))))
(*.f32 (neg.f32 n0_i) (neg.f32 (fma.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (*.f32 (sin.f32 normAngle) n0_i)) (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle)))))
(* -1 (* n0_i (+ (* -1 (/ (sin (* normAngle (- 1 u))) (sin normAngle))) (* -1 (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))))
(*.f32 (neg.f32 n0_i) (neg.f32 (fma.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (*.f32 (sin.f32 normAngle) n0_i)) (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle)))))
(* n0_i (- 1 u))
(*.f32 (-.f32 #s(literal 1 binary32) u) n0_i)
(* -1 (* n0_i (+ (* -1 (- 1 u)) (* -1 (/ (* n1_i u) n0_i)))))
(*.f32 (neg.f32 n0_i) (neg.f32 (-.f32 (fma.f32 n1_i (/.f32 u n0_i) #s(literal 1 binary32)) u)))
(* -1 (* n0_i (+ (* -1 (- 1 u)) (* -1 (/ (* n1_i u) n0_i)))))
(*.f32 (neg.f32 n0_i) (neg.f32 (-.f32 (fma.f32 n1_i (/.f32 u n0_i) #s(literal 1 binary32)) u)))
(* -1 (* n0_i (+ (* -1 (- 1 u)) (* -1 (/ (* n1_i u) n0_i)))))
(*.f32 (neg.f32 n0_i) (neg.f32 (-.f32 (fma.f32 n1_i (/.f32 u n0_i) #s(literal 1 binary32)) u)))
(* -1 (* n0_i (* u (- 1 (/ 1 u)))))
(*.f32 (neg.f32 n0_i) (*.f32 (-.f32 #s(literal 1 binary32) (/.f32 #s(literal 1 binary32) u)) u))
(* -1 (* n0_i (+ (* -1 (/ (* n1_i u) n0_i)) (* u (- 1 (/ 1 u))))))
(*.f32 (neg.f32 n0_i) (-.f32 (*.f32 (-.f32 #s(literal 1 binary32) (/.f32 #s(literal 1 binary32) u)) u) (/.f32 (*.f32 u n1_i) n0_i)))
(* -1 (* n0_i (+ (* -1 (/ (* n1_i u) n0_i)) (* u (- 1 (/ 1 u))))))
(*.f32 (neg.f32 n0_i) (-.f32 (*.f32 (-.f32 #s(literal 1 binary32) (/.f32 #s(literal 1 binary32) u)) u) (/.f32 (*.f32 u n1_i) n0_i)))
(* -1 (* n0_i (+ (* -1 (/ (* n1_i u) n0_i)) (* u (- 1 (/ 1 u))))))
(*.f32 (neg.f32 n0_i) (-.f32 (*.f32 (-.f32 #s(literal 1 binary32) (/.f32 #s(literal 1 binary32) u)) u) (/.f32 (*.f32 u n1_i) n0_i)))
(* -1 (* n0_i (- 1 (/ 1 u))))
(*.f32 (neg.f32 n0_i) (-.f32 #s(literal 1 binary32) (/.f32 #s(literal 1 binary32) u)))
(* -1 (* n0_i (- (+ 1 (* -1 (/ n1_i n0_i))) (/ 1 u))))
(*.f32 (neg.f32 n0_i) (-.f32 (-.f32 #s(literal 1 binary32) (/.f32 n1_i n0_i)) (/.f32 #s(literal 1 binary32) u)))
(* -1 (* n0_i (- (+ 1 (* -1 (/ n1_i n0_i))) (/ 1 u))))
(*.f32 (neg.f32 n0_i) (-.f32 (-.f32 #s(literal 1 binary32) (/.f32 n1_i n0_i)) (/.f32 #s(literal 1 binary32) u)))
(* -1 (* n0_i (- (+ 1 (* -1 (/ n1_i n0_i))) (/ 1 u))))
(*.f32 (neg.f32 n0_i) (-.f32 (-.f32 #s(literal 1 binary32) (/.f32 n1_i n0_i)) (/.f32 #s(literal 1 binary32) u)))
(* -1 (* n0_i (+ (* -1 (* u (+ 1/3 (* -1/2 u)))) (* -1/45 (* (pow normAngle 2) u)))))
(*.f32 (neg.f32 n0_i) (-.f32 (*.f32 #s(literal -1/45 binary32) (*.f32 (*.f32 normAngle normAngle) u)) (*.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) u)))
(* -1 (* n0_i (+ (* -1 (* u (+ 1/3 (* -1/2 u)))) (+ (* -1 (/ (+ (* 7/360 (* n1_i (* (pow normAngle 2) u))) (* 1/6 (* n1_i u))) n0_i)) (* -1/45 (* (pow normAngle 2) u))))))
(*.f32 (neg.f32 n0_i) (-.f32 (-.f32 (*.f32 #s(literal -1/45 binary32) (*.f32 (*.f32 normAngle normAngle) u)) (/.f32 (*.f32 (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) n1_i) n0_i)) (*.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) u)))
(* -1 (* n0_i (+ (* -1 (* u (+ 1/3 (* -1/2 u)))) (+ (* -1 (/ (+ (* 7/360 (* n1_i (* (pow normAngle 2) u))) (* 1/6 (* n1_i u))) n0_i)) (* -1/45 (* (pow normAngle 2) u))))))
(*.f32 (neg.f32 n0_i) (-.f32 (-.f32 (*.f32 #s(literal -1/45 binary32) (*.f32 (*.f32 normAngle normAngle) u)) (/.f32 (*.f32 (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) n1_i) n0_i)) (*.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) u)))
(* -1 (* n0_i (+ (* -1 (* u (+ 1/3 (* -1/2 u)))) (+ (* -1 (/ (+ (* 7/360 (* n1_i (* (pow normAngle 2) u))) (* 1/6 (* n1_i u))) n0_i)) (* -1/45 (* (pow normAngle 2) u))))))
(*.f32 (neg.f32 n0_i) (-.f32 (-.f32 (*.f32 #s(literal -1/45 binary32) (*.f32 (*.f32 normAngle normAngle) u)) (/.f32 (*.f32 (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) n1_i) n0_i)) (*.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) u)))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(*.f32 n0_i (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle)))
(* -1 (* n0_i (+ (* -1 (/ (sin (* normAngle (- 1 u))) (sin normAngle))) (* -1 (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))))
(*.f32 (neg.f32 n0_i) (neg.f32 (fma.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (*.f32 (sin.f32 normAngle) n0_i)) (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle)))))
(* -1 (* n0_i (+ (* -1 (/ (sin (* normAngle (- 1 u))) (sin normAngle))) (* -1 (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))))
(*.f32 (neg.f32 n0_i) (neg.f32 (fma.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (*.f32 (sin.f32 normAngle) n0_i)) (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle)))))
(* -1 (* n0_i (+ (* -1 (/ (sin (* normAngle (- 1 u))) (sin normAngle))) (* -1 (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))))
(*.f32 (neg.f32 n0_i) (neg.f32 (fma.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (*.f32 (sin.f32 normAngle) n0_i)) (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle)))))
(* -1 (* n0_i (- (* -1 (* u (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle))))) 1)))
(*.f32 (neg.f32 n0_i) (fma.f32 (neg.f32 u) (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (/.f32 (*.f32 (cos.f32 normAngle) normAngle) (sin.f32 normAngle))) #s(literal -1 binary32)))
(* -1 (* n0_i (- (+ (* -1 (* u (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle))))) (* -1 (/ (* n1_i (* normAngle u)) (* n0_i (sin normAngle))))) 1)))
(*.f32 (neg.f32 n0_i) (fma.f32 (neg.f32 n1_i) (/.f32 (*.f32 u normAngle) (*.f32 (sin.f32 normAngle) n0_i)) (fma.f32 (neg.f32 u) (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (/.f32 (*.f32 (cos.f32 normAngle) normAngle) (sin.f32 normAngle))) #s(literal -1 binary32))))
(* -1 (* n0_i (- (+ (* -1 (* u (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle))))) (* -1 (/ (* n1_i (* normAngle u)) (* n0_i (sin normAngle))))) 1)))
(*.f32 (neg.f32 n0_i) (fma.f32 (neg.f32 n1_i) (/.f32 (*.f32 u normAngle) (*.f32 (sin.f32 normAngle) n0_i)) (fma.f32 (neg.f32 u) (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (/.f32 (*.f32 (cos.f32 normAngle) normAngle) (sin.f32 normAngle))) #s(literal -1 binary32))))
(* -1 (* n0_i (- (+ (* -1 (* u (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle))))) (* -1 (/ (* n1_i (* normAngle u)) (* n0_i (sin normAngle))))) 1)))
(*.f32 (neg.f32 n0_i) (fma.f32 (neg.f32 n1_i) (/.f32 (*.f32 u normAngle) (*.f32 (sin.f32 normAngle) n0_i)) (fma.f32 (neg.f32 u) (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (/.f32 (*.f32 (cos.f32 normAngle) normAngle) (sin.f32 normAngle))) #s(literal -1 binary32))))
(* -1 (* n0_i (- (+ u (* (pow normAngle 2) (+ (* -1 (* u (+ 1/3 (* -1/2 u)))) (* -1/45 (* (pow normAngle 2) u))))) 1)))
(*.f32 (neg.f32 n0_i) (-.f32 (fma.f32 (-.f32 (*.f32 #s(literal -1/45 binary32) (*.f32 (*.f32 normAngle normAngle) u)) (*.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) u)) (*.f32 normAngle normAngle) u) #s(literal 1 binary32)))
(* -1 (* n0_i (- (+ u (+ (* -1 (/ (+ (* n1_i u) (* (pow normAngle 2) (+ (* 7/360 (* n1_i (* (pow normAngle 2) u))) (* 1/6 (* n1_i u))))) n0_i)) (* (pow normAngle 2) (+ (* -1 (* u (+ 1/3 (* -1/2 u)))) (* -1/45 (* (pow normAngle 2) u)))))) 1)))
(*.f32 (neg.f32 n0_i) (+.f32 (-.f32 u (/.f32 (*.f32 (fma.f32 (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) (*.f32 normAngle normAngle) u) n1_i) n0_i)) (fma.f32 (-.f32 (*.f32 #s(literal -1/45 binary32) (*.f32 (*.f32 normAngle normAngle) u)) (*.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) u)) (*.f32 normAngle normAngle) #s(literal -1 binary32))))
(* -1 (* n0_i (- (+ u (+ (* -1 (/ (+ (* n1_i u) (* (pow normAngle 2) (+ (* 7/360 (* n1_i (* (pow normAngle 2) u))) (* 1/6 (* n1_i u))))) n0_i)) (* (pow normAngle 2) (+ (* -1 (* u (+ 1/3 (* -1/2 u)))) (* -1/45 (* (pow normAngle 2) u)))))) 1)))
(*.f32 (neg.f32 n0_i) (+.f32 (-.f32 u (/.f32 (*.f32 (fma.f32 (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) (*.f32 normAngle normAngle) u) n1_i) n0_i)) (fma.f32 (-.f32 (*.f32 #s(literal -1/45 binary32) (*.f32 (*.f32 normAngle normAngle) u)) (*.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) u)) (*.f32 normAngle normAngle) #s(literal -1 binary32))))
(* -1 (* n0_i (- (+ u (+ (* -1 (/ (+ (* n1_i u) (* (pow normAngle 2) (+ (* 7/360 (* n1_i (* (pow normAngle 2) u))) (* 1/6 (* n1_i u))))) n0_i)) (* (pow normAngle 2) (+ (* -1 (* u (+ 1/3 (* -1/2 u)))) (* -1/45 (* (pow normAngle 2) u)))))) 1)))
(*.f32 (neg.f32 n0_i) (+.f32 (-.f32 u (/.f32 (*.f32 (fma.f32 (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) (*.f32 normAngle normAngle) u) n1_i) n0_i)) (fma.f32 (-.f32 (*.f32 #s(literal -1/45 binary32) (*.f32 (*.f32 normAngle normAngle) u)) (*.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) u)) (*.f32 normAngle normAngle) #s(literal -1 binary32))))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(*.f32 n0_i (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle)))
(* -1 (* n0_i (+ (* -1 (/ (sin (* normAngle (- 1 u))) (sin normAngle))) (* -1 (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))))
(*.f32 (neg.f32 n0_i) (neg.f32 (fma.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (*.f32 (sin.f32 normAngle) n0_i)) (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle)))))
(* -1 (* n0_i (+ (* -1 (/ (sin (* normAngle (- 1 u))) (sin normAngle))) (* -1 (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))))
(*.f32 (neg.f32 n0_i) (neg.f32 (fma.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (*.f32 (sin.f32 normAngle) n0_i)) (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle)))))
(* -1 (* n0_i (+ (* -1 (/ (sin (* normAngle (- 1 u))) (sin normAngle))) (* -1 (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))))
(*.f32 (neg.f32 n0_i) (neg.f32 (fma.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (*.f32 (sin.f32 normAngle) n0_i)) (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle)))))
(* n0_i (sin (* normAngle (- 1 u))))
(*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i)
(* -1 (* n0_i (+ (* -1 (sin (* normAngle (- 1 u)))) (* -1 (/ (* n1_i (sin (* normAngle u))) n0_i)))))
(neg.f32 (*.f32 (neg.f32 n0_i) (fma.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) n0_i) (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)))))
(* -1 (* n0_i (+ (* -1 (sin (* normAngle (- 1 u)))) (* -1 (/ (* n1_i (sin (* normAngle u))) n0_i)))))
(neg.f32 (*.f32 (neg.f32 n0_i) (fma.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) n0_i) (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)))))
(* -1 (* n0_i (+ (* -1 (sin (* normAngle (- 1 u)))) (* -1 (/ (* n1_i (sin (* normAngle u))) n0_i)))))
(neg.f32 (*.f32 (neg.f32 n0_i) (fma.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) n0_i) (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)))))
(* -1 (* n0_i (- 1 (/ 1 u))))
(*.f32 (neg.f32 n0_i) (-.f32 #s(literal 1 binary32) (/.f32 #s(literal 1 binary32) u)))
(* -1 (* n0_i (- 1 (/ 1 u))))
(*.f32 (neg.f32 n0_i) (-.f32 #s(literal 1 binary32) (/.f32 #s(literal 1 binary32) u)))
(* -1 (* n0_i (- 1 (/ 1 u))))
(*.f32 (neg.f32 n0_i) (-.f32 #s(literal 1 binary32) (/.f32 #s(literal 1 binary32) u)))
(* -1 (* n0_i (- 1 (/ 1 u))))
(*.f32 (neg.f32 n0_i) (-.f32 #s(literal 1 binary32) (/.f32 #s(literal 1 binary32) u)))
(* n0_i (* u (+ 1/3 (* -1/2 u))))
(*.f32 (*.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) u) n0_i)
(* -1 (* n0_i (+ (* -1 (* u (+ 1/3 (* -1/2 u)))) (* -1/6 (/ (* n1_i u) n0_i)))))
(*.f32 (neg.f32 n0_i) (-.f32 (*.f32 #s(literal -1/6 binary32) (/.f32 (*.f32 u n1_i) n0_i)) (*.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) u)))
(* -1 (* n0_i (+ (* -1 (* u (+ 1/3 (* -1/2 u)))) (* -1/6 (/ (* n1_i u) n0_i)))))
(*.f32 (neg.f32 n0_i) (-.f32 (*.f32 #s(literal -1/6 binary32) (/.f32 (*.f32 u n1_i) n0_i)) (*.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) u)))
(* -1 (* n0_i (+ (* -1 (* u (+ 1/3 (* -1/2 u)))) (* -1/6 (/ (* n1_i u) n0_i)))))
(*.f32 (neg.f32 n0_i) (-.f32 (*.f32 #s(literal -1/6 binary32) (/.f32 (*.f32 u n1_i) n0_i)) (*.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) u)))
n0_i
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (/ (* n1_i normAngle) (sin normAngle)))))
(fma.f32 (fma.f32 (neg.f32 n0_i) (/.f32 (*.f32 (cos.f32 normAngle) normAngle) (sin.f32 normAngle)) (*.f32 n1_i (/.f32 normAngle (sin.f32 normAngle)))) u n0_i)
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (+ (* -1/2 (* n0_i (* (pow normAngle 2) u))) (/ (* n1_i normAngle) (sin normAngle))))))
(fma.f32 (fma.f32 (neg.f32 n0_i) (/.f32 (*.f32 (cos.f32 normAngle) normAngle) (sin.f32 normAngle)) (fma.f32 (*.f32 #s(literal -1/2 binary32) n0_i) (*.f32 (*.f32 normAngle normAngle) u) (*.f32 n1_i (/.f32 normAngle (sin.f32 normAngle))))) u n0_i)
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (+ (* u (+ (* -1/2 (* n0_i (pow normAngle 2))) (* u (+ (* -1/6 (/ (* n1_i (pow normAngle 3)) (sin normAngle))) (* 1/6 (/ (* n0_i (* (pow normAngle 3) (cos normAngle))) (sin normAngle))))))) (/ (* n1_i normAngle) (sin normAngle))))))
(fma.f32 (-.f32 (fma.f32 (fma.f32 (*.f32 (*.f32 #s(literal -1/2 binary32) n0_i) normAngle) normAngle (*.f32 (fma.f32 (*.f32 #s(literal 1/6 binary32) n0_i) (/.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) normAngle) (cos.f32 normAngle)) (sin.f32 normAngle)) (/.f32 (*.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) normAngle) n1_i) #s(literal -1/6 binary32)) (sin.f32 normAngle))) u)) u (*.f32 n1_i (/.f32 normAngle (sin.f32 normAngle)))) (/.f32 (*.f32 (*.f32 (cos.f32 normAngle) normAngle) n0_i) (sin.f32 normAngle))) u n0_i)
n0_i
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (/ (* n1_i normAngle) (sin normAngle)))))
(fma.f32 (fma.f32 (neg.f32 n0_i) (/.f32 (*.f32 (cos.f32 normAngle) normAngle) (sin.f32 normAngle)) (*.f32 n1_i (/.f32 normAngle (sin.f32 normAngle)))) u n0_i)
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (+ (* -1/2 (* n0_i (* (pow normAngle 2) u))) (/ (* n1_i normAngle) (sin normAngle))))))
(fma.f32 (fma.f32 (neg.f32 n0_i) (/.f32 (*.f32 (cos.f32 normAngle) normAngle) (sin.f32 normAngle)) (fma.f32 (*.f32 #s(literal -1/2 binary32) n0_i) (*.f32 (*.f32 normAngle normAngle) u) (*.f32 n1_i (/.f32 normAngle (sin.f32 normAngle))))) u n0_i)
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (+ (* -1/2 (* n0_i (* (pow normAngle 2) u))) (/ (* n1_i normAngle) (sin normAngle))))))
(fma.f32 (fma.f32 (neg.f32 n0_i) (/.f32 (*.f32 (cos.f32 normAngle) normAngle) (sin.f32 normAngle)) (fma.f32 (*.f32 #s(literal -1/2 binary32) n0_i) (*.f32 (*.f32 normAngle normAngle) u) (*.f32 n1_i (/.f32 normAngle (sin.f32 normAngle))))) u n0_i)
n0_i
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (/ (* n1_i normAngle) (sin normAngle)))))
(fma.f32 (fma.f32 (neg.f32 n0_i) (/.f32 (*.f32 (cos.f32 normAngle) normAngle) (sin.f32 normAngle)) (*.f32 n1_i (/.f32 normAngle (sin.f32 normAngle)))) u n0_i)
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (+ (* -1/2 (* n0_i (* (pow normAngle 2) u))) (/ (* n1_i normAngle) (sin normAngle))))))
(fma.f32 (fma.f32 (neg.f32 n0_i) (/.f32 (*.f32 (cos.f32 normAngle) normAngle) (sin.f32 normAngle)) (fma.f32 (*.f32 #s(literal -1/2 binary32) n0_i) (*.f32 (*.f32 normAngle normAngle) u) (*.f32 n1_i (/.f32 normAngle (sin.f32 normAngle))))) u n0_i)
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (+ (* u (+ (* -1/2 (* n0_i (pow normAngle 2))) (* u (+ (* -1/6 (/ (* n1_i (pow normAngle 3)) (sin normAngle))) (* 1/6 (/ (* n0_i (* (pow normAngle 3) (cos normAngle))) (sin normAngle))))))) (/ (* n1_i normAngle) (sin normAngle))))))
(fma.f32 (-.f32 (fma.f32 (fma.f32 (*.f32 (*.f32 #s(literal -1/2 binary32) n0_i) normAngle) normAngle (*.f32 (fma.f32 (*.f32 #s(literal 1/6 binary32) n0_i) (/.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) normAngle) (cos.f32 normAngle)) (sin.f32 normAngle)) (/.f32 (*.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) normAngle) n1_i) #s(literal -1/6 binary32)) (sin.f32 normAngle))) u)) u (*.f32 n1_i (/.f32 normAngle (sin.f32 normAngle)))) (/.f32 (*.f32 (*.f32 (cos.f32 normAngle) normAngle) n0_i) (sin.f32 normAngle))) u n0_i)
n0_i
(+ n0_i (* u (+ n1_i (* -1 n0_i))))
(fma.f32 (-.f32 n1_i n0_i) u n0_i)
(+ n0_i (* u (+ n1_i (* -1 n0_i))))
(fma.f32 (-.f32 n1_i n0_i) u n0_i)
(+ n0_i (* u (+ n1_i (* -1 n0_i))))
(fma.f32 (-.f32 n1_i n0_i) u n0_i)
(* n1_i u)
(*.f32 u n1_i)
(* n1_i u)
(*.f32 u n1_i)
(* n1_i u)
(*.f32 u n1_i)
(* n1_i u)
(*.f32 u n1_i)
n0_i
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (/ (* n1_i normAngle) (sin normAngle)))))
(fma.f32 (fma.f32 (neg.f32 n0_i) (/.f32 (*.f32 (cos.f32 normAngle) normAngle) (sin.f32 normAngle)) (*.f32 n1_i (/.f32 normAngle (sin.f32 normAngle)))) u n0_i)
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (+ (* -1/2 (* n0_i (* (pow normAngle 2) u))) (/ (* n1_i normAngle) (sin normAngle))))))
(fma.f32 (fma.f32 (neg.f32 n0_i) (/.f32 (*.f32 (cos.f32 normAngle) normAngle) (sin.f32 normAngle)) (fma.f32 (*.f32 #s(literal -1/2 binary32) n0_i) (*.f32 (*.f32 normAngle normAngle) u) (*.f32 n1_i (/.f32 normAngle (sin.f32 normAngle))))) u n0_i)
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (+ (* u (+ (* -1/2 (* n0_i (pow normAngle 2))) (* u (+ (* -1/6 (/ (* n1_i (pow normAngle 3)) (sin normAngle))) (* 1/6 (/ (* n0_i (* (pow normAngle 3) (cos normAngle))) (sin normAngle))))))) (/ (* n1_i normAngle) (sin normAngle))))))
(fma.f32 (-.f32 (fma.f32 (fma.f32 (*.f32 (*.f32 #s(literal -1/2 binary32) n0_i) normAngle) normAngle (*.f32 (fma.f32 (*.f32 #s(literal 1/6 binary32) n0_i) (/.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) normAngle) (cos.f32 normAngle)) (sin.f32 normAngle)) (/.f32 (*.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) normAngle) n1_i) #s(literal -1/6 binary32)) (sin.f32 normAngle))) u)) u (*.f32 n1_i (/.f32 normAngle (sin.f32 normAngle)))) (/.f32 (*.f32 (*.f32 (cos.f32 normAngle) normAngle) n0_i) (sin.f32 normAngle))) u n0_i)
n0_i
(+ n0_i (* u (+ n1_i (* -1 n0_i))))
(fma.f32 (-.f32 n1_i n0_i) u n0_i)
(+ n0_i (* u (+ n1_i (* -1 n0_i))))
(fma.f32 (-.f32 n1_i n0_i) u n0_i)
(+ n0_i (* u (+ n1_i (* -1 n0_i))))
(fma.f32 (-.f32 n1_i n0_i) u n0_i)
n0_i
(+ n0_i (* u (- n1_i n0_i)))
(fma.f32 (-.f32 n1_i n0_i) u n0_i)
(+ n0_i (* u (- n1_i n0_i)))
(fma.f32 (-.f32 n1_i n0_i) u n0_i)
(+ n0_i (* u (- n1_i n0_i)))
(fma.f32 (-.f32 n1_i n0_i) u n0_i)
(/ n0_i u)
(/.f32 n0_i u)
(/ (+ n0_i (* u (- n1_i n0_i))) u)
(/.f32 (fma.f32 (-.f32 n1_i n0_i) u n0_i) u)
(/ (+ n0_i (* u (- n1_i n0_i))) u)
(/.f32 (fma.f32 (-.f32 n1_i n0_i) u n0_i) u)
(/ (+ n0_i (* u (- n1_i n0_i))) u)
(/.f32 (fma.f32 (-.f32 n1_i n0_i) u n0_i) u)
(* u (+ (* 1/6 n1_i) (+ (* 1/3 n0_i) (* (pow normAngle 2) (+ (* 7/360 n1_i) (* 1/45 n0_i))))))
(*.f32 (fma.f32 (*.f32 (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i)) normAngle) normAngle (fma.f32 #s(literal 1/3 binary32) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) u)
(* u (+ (* -1/2 (* n0_i u)) (+ (* 1/6 n1_i) (+ (* 1/3 n0_i) (* (pow normAngle 2) (+ (* 7/360 n1_i) (* 1/45 n0_i)))))))
(*.f32 (+.f32 (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)) (*.f32 (*.f32 (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i)) normAngle) normAngle)) u)
(* u (+ (* -1/2 (* n0_i u)) (+ (* 1/6 n1_i) (+ (* 1/3 n0_i) (* (pow normAngle 2) (+ (* 7/360 n1_i) (* 1/45 n0_i)))))))
(*.f32 (+.f32 (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)) (*.f32 (*.f32 (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i)) normAngle) normAngle)) u)
(* u (+ (* -1/2 (* n0_i u)) (+ (* 1/6 n1_i) (+ (* 1/3 n0_i) (* (pow normAngle 2) (+ (* 7/360 n1_i) (* 1/45 n0_i)))))))
(*.f32 (+.f32 (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)) (*.f32 (*.f32 (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i)) normAngle) normAngle)) u)
n0_i
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (/ (* n1_i normAngle) (sin normAngle)))))
(fma.f32 (fma.f32 (neg.f32 n0_i) (/.f32 (*.f32 (cos.f32 normAngle) normAngle) (sin.f32 normAngle)) (*.f32 n1_i (/.f32 normAngle (sin.f32 normAngle)))) u n0_i)
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (+ (* -1/2 (* n0_i (* (pow normAngle 2) u))) (/ (* n1_i normAngle) (sin normAngle))))))
(fma.f32 (fma.f32 (neg.f32 n0_i) (/.f32 (*.f32 (cos.f32 normAngle) normAngle) (sin.f32 normAngle)) (fma.f32 (*.f32 #s(literal -1/2 binary32) n0_i) (*.f32 (*.f32 normAngle normAngle) u) (*.f32 n1_i (/.f32 normAngle (sin.f32 normAngle))))) u n0_i)
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (+ (* u (+ (* -1/2 (* n0_i (pow normAngle 2))) (* u (+ (* -1/6 (/ (* n1_i (pow normAngle 3)) (sin normAngle))) (* 1/6 (/ (* n0_i (* (pow normAngle 3) (cos normAngle))) (sin normAngle))))))) (/ (* n1_i normAngle) (sin normAngle))))))
(fma.f32 (-.f32 (fma.f32 (fma.f32 (*.f32 (*.f32 #s(literal -1/2 binary32) n0_i) normAngle) normAngle (*.f32 (fma.f32 (*.f32 #s(literal 1/6 binary32) n0_i) (/.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) normAngle) (cos.f32 normAngle)) (sin.f32 normAngle)) (/.f32 (*.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) normAngle) n1_i) #s(literal -1/6 binary32)) (sin.f32 normAngle))) u)) u (*.f32 n1_i (/.f32 normAngle (sin.f32 normAngle)))) (/.f32 (*.f32 (*.f32 (cos.f32 normAngle) normAngle) n0_i) (sin.f32 normAngle))) u n0_i)
n0_i
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (/ (* n1_i normAngle) (sin normAngle)))))
(fma.f32 (fma.f32 (neg.f32 n0_i) (/.f32 (*.f32 (cos.f32 normAngle) normAngle) (sin.f32 normAngle)) (*.f32 n1_i (/.f32 normAngle (sin.f32 normAngle)))) u n0_i)
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (+ (* -1/2 (* n0_i (* (pow normAngle 2) u))) (/ (* n1_i normAngle) (sin normAngle))))))
(fma.f32 (fma.f32 (neg.f32 n0_i) (/.f32 (*.f32 (cos.f32 normAngle) normAngle) (sin.f32 normAngle)) (fma.f32 (*.f32 #s(literal -1/2 binary32) n0_i) (*.f32 (*.f32 normAngle normAngle) u) (*.f32 n1_i (/.f32 normAngle (sin.f32 normAngle))))) u n0_i)
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (+ (* -1/2 (* n0_i (* (pow normAngle 2) u))) (/ (* n1_i normAngle) (sin normAngle))))))
(fma.f32 (fma.f32 (neg.f32 n0_i) (/.f32 (*.f32 (cos.f32 normAngle) normAngle) (sin.f32 normAngle)) (fma.f32 (*.f32 #s(literal -1/2 binary32) n0_i) (*.f32 (*.f32 normAngle normAngle) u) (*.f32 n1_i (/.f32 normAngle (sin.f32 normAngle))))) u n0_i)
n0_i
(+ n0_i (* u (- (+ n1_i (* (pow normAngle 2) (+ (* 1/6 n1_i) (+ (* 1/3 n0_i) (* (pow normAngle 2) (+ (* 7/360 n1_i) (* 1/45 n0_i))))))) n0_i)))
(fma.f32 (fma.f32 (fma.f32 (*.f32 (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i)) normAngle) normAngle (fma.f32 #s(literal 1/3 binary32) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i)) u n0_i)
(+ n0_i (* u (- (+ n1_i (+ (* -1/2 (* n0_i (* (pow normAngle 2) u))) (* (pow normAngle 2) (+ (* 1/6 n1_i) (+ (* 1/3 n0_i) (* (pow normAngle 2) (+ (* 7/360 n1_i) (* 1/45 n0_i)))))))) n0_i)))
(fma.f32 (-.f32 (fma.f32 (*.f32 #s(literal -1/2 binary32) n0_i) (*.f32 (*.f32 normAngle normAngle) u) (fma.f32 (fma.f32 (*.f32 (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i)) normAngle) normAngle (fma.f32 #s(literal 1/3 binary32) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) n1_i)) n0_i) u n0_i)
(+ n0_i (* u (- (+ n1_i (+ (* -1/2 (* n0_i (* (pow normAngle 2) u))) (* (pow normAngle 2) (+ (* 1/6 n1_i) (+ (* 1/3 n0_i) (* (pow normAngle 2) (+ (* 7/360 n1_i) (* 1/45 n0_i)))))))) n0_i)))
(fma.f32 (-.f32 (fma.f32 (*.f32 #s(literal -1/2 binary32) n0_i) (*.f32 (*.f32 normAngle normAngle) u) (fma.f32 (fma.f32 (*.f32 (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i)) normAngle) normAngle (fma.f32 #s(literal 1/3 binary32) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) n1_i)) n0_i) u n0_i)
n0_i
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (/ (* n1_i normAngle) (sin normAngle)))))
(fma.f32 (fma.f32 (neg.f32 n0_i) (/.f32 (*.f32 (cos.f32 normAngle) normAngle) (sin.f32 normAngle)) (*.f32 n1_i (/.f32 normAngle (sin.f32 normAngle)))) u n0_i)
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (+ (* -1/2 (* n0_i (* (pow normAngle 2) u))) (/ (* n1_i normAngle) (sin normAngle))))))
(fma.f32 (fma.f32 (neg.f32 n0_i) (/.f32 (*.f32 (cos.f32 normAngle) normAngle) (sin.f32 normAngle)) (fma.f32 (*.f32 #s(literal -1/2 binary32) n0_i) (*.f32 (*.f32 normAngle normAngle) u) (*.f32 n1_i (/.f32 normAngle (sin.f32 normAngle))))) u n0_i)
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (+ (* u (+ (* -1/2 (* n0_i (pow normAngle 2))) (* u (+ (* -1/6 (/ (* n1_i (pow normAngle 3)) (sin normAngle))) (* 1/6 (/ (* n0_i (* (pow normAngle 3) (cos normAngle))) (sin normAngle))))))) (/ (* n1_i normAngle) (sin normAngle))))))
(fma.f32 (-.f32 (fma.f32 (fma.f32 (*.f32 (*.f32 #s(literal -1/2 binary32) n0_i) normAngle) normAngle (*.f32 (fma.f32 (*.f32 #s(literal 1/6 binary32) n0_i) (/.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) normAngle) (cos.f32 normAngle)) (sin.f32 normAngle)) (/.f32 (*.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) normAngle) n1_i) #s(literal -1/6 binary32)) (sin.f32 normAngle))) u)) u (*.f32 n1_i (/.f32 normAngle (sin.f32 normAngle)))) (/.f32 (*.f32 (*.f32 (cos.f32 normAngle) normAngle) n0_i) (sin.f32 normAngle))) u n0_i)
(* n0_i (sin normAngle))
(*.f32 (sin.f32 normAngle) n0_i)
(+ (* n0_i (sin normAngle)) (* u (+ (* -1 (* n0_i (* normAngle (cos normAngle)))) (* n1_i normAngle))))
(fma.f32 (-.f32 (*.f32 normAngle n1_i) (*.f32 (*.f32 (cos.f32 normAngle) normAngle) n0_i)) u (*.f32 (sin.f32 normAngle) n0_i))
(+ (* n0_i (sin normAngle)) (* u (+ (* -1 (* n0_i (* normAngle (cos normAngle)))) (+ (* -1/2 (* n0_i (* (pow normAngle 2) (* u (sin normAngle))))) (* n1_i normAngle)))))
(fma.f32 (-.f32 (fma.f32 (*.f32 #s(literal -1/2 binary32) n0_i) (*.f32 (*.f32 (*.f32 (sin.f32 normAngle) u) normAngle) normAngle) (*.f32 normAngle n1_i)) (*.f32 (*.f32 (cos.f32 normAngle) normAngle) n0_i)) u (*.f32 (sin.f32 normAngle) n0_i))
(+ (* n0_i (sin normAngle)) (* u (+ (* -1 (* n0_i (* normAngle (cos normAngle)))) (+ (* n1_i normAngle) (* u (+ (* -1/2 (* n0_i (* (pow normAngle 2) (sin normAngle)))) (* u (+ (* -1/6 (* n1_i (pow normAngle 3))) (* 1/6 (* n0_i (* (pow normAngle 3) (cos normAngle))))))))))))
(fma.f32 (-.f32 (fma.f32 (fma.f32 (*.f32 (*.f32 #s(literal -1/2 binary32) n0_i) (sin.f32 normAngle)) (*.f32 normAngle normAngle) (*.f32 (fma.f32 (*.f32 (*.f32 #s(literal -1/6 binary32) n1_i) normAngle) (*.f32 normAngle normAngle) (*.f32 (*.f32 #s(literal 1/6 binary32) (*.f32 (*.f32 (*.f32 normAngle normAngle) n0_i) normAngle)) (cos.f32 normAngle))) u)) u (*.f32 normAngle n1_i)) (*.f32 (*.f32 (cos.f32 normAngle) normAngle) n0_i)) u (*.f32 (sin.f32 normAngle) n0_i))
1/3
#s(literal 1/3 binary32)
(+ 1/3 (* -1/2 u))
(fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32))
(+ 1/3 (* -1/2 u))
(fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32))
(+ 1/3 (* -1/2 u))
(fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32))
(/ n0_i u)
(/.f32 n0_i u)
(/ (+ n0_i (* -1 (* n0_i u))) u)
(/.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i) u)
(/ (+ n0_i (* -1 (* n0_i u))) u)
(/.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i) u)
(/ (+ n0_i (* -1 (* n0_i u))) u)
(/.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i) u)
(* u (+ (* 1/6 n1_i) (* 1/3 n0_i)))
(*.f32 (fma.f32 #s(literal 1/3 binary32) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)) u)
(* u (+ (* -1/2 (* n0_i u)) (+ (* 1/6 n1_i) (* 1/3 n0_i))))
(*.f32 (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)) u)
(* u (+ (* -1/2 (* n0_i u)) (+ (* 1/6 n1_i) (* 1/3 n0_i))))
(*.f32 (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)) u)
(* u (+ (* -1/2 (* n0_i u)) (+ (* 1/6 n1_i) (* 1/3 n0_i))))
(*.f32 (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)) u)
1
#s(literal 1 binary32)
(+ 1 (* -2 u))
(fma.f32 #s(literal -2 binary32) u #s(literal 1 binary32))
(+ 1 (* u (- u 2)))
(fma.f32 (-.f32 u #s(literal 2 binary32)) u #s(literal 1 binary32))
(+ 1 (* u (- u 2)))
(fma.f32 (-.f32 u #s(literal 2 binary32)) u #s(literal 1 binary32))
(pow u 3)
(*.f32 (*.f32 u u) u)
(pow u 3)
(*.f32 (*.f32 u u) u)
(pow u 3)
(*.f32 (*.f32 u u) u)
(pow u 3)
(*.f32 (*.f32 u u) u)
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 n0_i (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle)) (*.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 n0_i (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle)) (*.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 n0_i (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle)) (*.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 n0_i (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle)) (*.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))))
(* -1/2 (* n0_i (* (pow normAngle 2) (pow u 2))))
(*.f32 (*.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) u) n0_i) #s(literal -1/2 binary32))
(* (pow u 2) (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (* u (sin normAngle)))) (+ (* -1/2 (* n0_i (pow normAngle 2))) (/ (* n1_i normAngle) (* u (sin normAngle))))))
(*.f32 (-.f32 (fma.f32 (*.f32 (*.f32 #s(literal -1/2 binary32) n0_i) normAngle) normAngle (*.f32 n1_i (/.f32 normAngle (*.f32 (sin.f32 normAngle) u)))) (/.f32 (*.f32 (*.f32 (cos.f32 normAngle) normAngle) n0_i) (*.f32 (sin.f32 normAngle) u))) (*.f32 u u))
(* (pow u 2) (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (* u (sin normAngle)))) (+ (* -1/2 (* n0_i (pow normAngle 2))) (+ (/ n0_i (pow u 2)) (/ (* n1_i normAngle) (* u (sin normAngle)))))))
(*.f32 (-.f32 (fma.f32 (*.f32 (*.f32 #s(literal -1/2 binary32) n0_i) normAngle) normAngle (fma.f32 n1_i (/.f32 normAngle (*.f32 (sin.f32 normAngle) u)) (/.f32 n0_i (*.f32 u u)))) (/.f32 (*.f32 (*.f32 (cos.f32 normAngle) normAngle) n0_i) (*.f32 (sin.f32 normAngle) u))) (*.f32 u u))
(* (pow u 2) (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (* u (sin normAngle)))) (+ (* -1/2 (* n0_i (pow normAngle 2))) (+ (/ n0_i (pow u 2)) (/ (* n1_i normAngle) (* u (sin normAngle)))))))
(*.f32 (-.f32 (fma.f32 (*.f32 (*.f32 #s(literal -1/2 binary32) n0_i) normAngle) normAngle (fma.f32 n1_i (/.f32 normAngle (*.f32 (sin.f32 normAngle) u)) (/.f32 n0_i (*.f32 u u)))) (/.f32 (*.f32 (*.f32 (cos.f32 normAngle) normAngle) n0_i) (*.f32 (sin.f32 normAngle) u))) (*.f32 u u))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 n0_i (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle)) (*.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 n0_i (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle)) (*.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 n0_i (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle)) (*.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 n0_i (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle)) (*.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))))
(* u (+ n1_i (* -1 n0_i)))
(*.f32 (-.f32 n1_i n0_i) u)
(* u (+ n1_i (+ (* -1 n0_i) (/ n0_i u))))
(*.f32 (-.f32 (+.f32 (/.f32 n0_i u) n1_i) n0_i) u)
(* u (+ n1_i (+ (* -1 n0_i) (/ n0_i u))))
(*.f32 (-.f32 (+.f32 (/.f32 n0_i u) n1_i) n0_i) u)
(* u (+ n1_i (+ (* -1 n0_i) (/ n0_i u))))
(*.f32 (-.f32 (+.f32 (/.f32 n0_i u) n1_i) n0_i) u)
(* n1_i u)
(*.f32 u n1_i)
(* n1_i u)
(*.f32 u n1_i)
(* n1_i u)
(*.f32 u n1_i)
(* n1_i u)
(*.f32 u n1_i)
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 n0_i (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle)) (*.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 n0_i (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle)) (*.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 n0_i (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle)) (*.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 n0_i (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle)) (*.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))))
(* u (+ n1_i (* -1 n0_i)))
(*.f32 (-.f32 n1_i n0_i) u)
(* u (+ n1_i (+ (* -1 n0_i) (/ n0_i u))))
(*.f32 (-.f32 (+.f32 (/.f32 n0_i u) n1_i) n0_i) u)
(* u (+ n1_i (+ (* -1 n0_i) (/ n0_i u))))
(*.f32 (-.f32 (+.f32 (/.f32 n0_i u) n1_i) n0_i) u)
(* u (+ n1_i (+ (* -1 n0_i) (/ n0_i u))))
(*.f32 (-.f32 (+.f32 (/.f32 n0_i u) n1_i) n0_i) u)
(* u (- n1_i n0_i))
(*.f32 (-.f32 n1_i n0_i) u)
(* u (- (+ n1_i (/ n0_i u)) n0_i))
(*.f32 (-.f32 (+.f32 (/.f32 n0_i u) n1_i) n0_i) u)
(* u (- (+ n1_i (/ n0_i u)) n0_i))
(*.f32 (-.f32 (+.f32 (/.f32 n0_i u) n1_i) n0_i) u)
(* u (- (+ n1_i (/ n0_i u)) n0_i))
(*.f32 (-.f32 (+.f32 (/.f32 n0_i u) n1_i) n0_i) u)
(- n1_i n0_i)
(-.f32 n1_i n0_i)
(- (+ n1_i (/ n0_i u)) n0_i)
(-.f32 (+.f32 (/.f32 n0_i u) n1_i) n0_i)
(- (+ n1_i (/ n0_i u)) n0_i)
(-.f32 (+.f32 (/.f32 n0_i u) n1_i) n0_i)
(- (+ n1_i (/ n0_i u)) n0_i)
(-.f32 (+.f32 (/.f32 n0_i u) n1_i) n0_i)
(* -1/2 (* n0_i (pow u 2)))
(*.f32 (*.f32 (*.f32 u u) n0_i) #s(literal -1/2 binary32))
(* (pow u 2) (+ (* -1/2 n0_i) (+ (* 1/6 (/ n1_i u)) (+ (* 1/3 (/ n0_i u)) (/ (* (pow normAngle 2) (+ (* 7/360 n1_i) (* 1/45 n0_i))) u)))))
(*.f32 (fma.f32 #s(literal -1/2 binary32) n0_i (fma.f32 (/.f32 n1_i u) #s(literal 1/6 binary32) (fma.f32 (/.f32 n0_i u) #s(literal 1/3 binary32) (*.f32 (*.f32 normAngle normAngle) (/.f32 (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i)) u))))) (*.f32 u u))
(* (pow u 2) (+ (* -1/2 n0_i) (+ (* 1/6 (/ n1_i u)) (+ (* 1/3 (/ n0_i u)) (/ (* (pow normAngle 2) (+ (* 7/360 n1_i) (* 1/45 n0_i))) u)))))
(*.f32 (fma.f32 #s(literal -1/2 binary32) n0_i (fma.f32 (/.f32 n1_i u) #s(literal 1/6 binary32) (fma.f32 (/.f32 n0_i u) #s(literal 1/3 binary32) (*.f32 (*.f32 normAngle normAngle) (/.f32 (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i)) u))))) (*.f32 u u))
(* (pow u 2) (+ (* -1/2 n0_i) (+ (* 1/6 (/ n1_i u)) (+ (* 1/3 (/ n0_i u)) (/ (* (pow normAngle 2) (+ (* 7/360 n1_i) (* 1/45 n0_i))) u)))))
(*.f32 (fma.f32 #s(literal -1/2 binary32) n0_i (fma.f32 (/.f32 n1_i u) #s(literal 1/6 binary32) (fma.f32 (/.f32 n0_i u) #s(literal 1/3 binary32) (*.f32 (*.f32 normAngle normAngle) (/.f32 (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i)) u))))) (*.f32 u u))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 n0_i (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle)) (*.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 n0_i (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle)) (*.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 n0_i (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle)) (*.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 n0_i (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle)) (*.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))))
(* -1/2 (* n0_i (* (pow normAngle 2) (pow u 2))))
(*.f32 (*.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) u) n0_i) #s(literal -1/2 binary32))
(* (pow u 2) (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (* u (sin normAngle)))) (+ (* -1/2 (* n0_i (pow normAngle 2))) (/ (* n1_i normAngle) (* u (sin normAngle))))))
(*.f32 (-.f32 (fma.f32 (*.f32 (*.f32 #s(literal -1/2 binary32) n0_i) normAngle) normAngle (*.f32 n1_i (/.f32 normAngle (*.f32 (sin.f32 normAngle) u)))) (/.f32 (*.f32 (*.f32 (cos.f32 normAngle) normAngle) n0_i) (*.f32 (sin.f32 normAngle) u))) (*.f32 u u))
(* (pow u 2) (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (* u (sin normAngle)))) (+ (* -1/2 (* n0_i (pow normAngle 2))) (+ (/ n0_i (pow u 2)) (/ (* n1_i normAngle) (* u (sin normAngle)))))))
(*.f32 (-.f32 (fma.f32 (*.f32 (*.f32 #s(literal -1/2 binary32) n0_i) normAngle) normAngle (fma.f32 n1_i (/.f32 normAngle (*.f32 (sin.f32 normAngle) u)) (/.f32 n0_i (*.f32 u u)))) (/.f32 (*.f32 (*.f32 (cos.f32 normAngle) normAngle) n0_i) (*.f32 (sin.f32 normAngle) u))) (*.f32 u u))
(* (pow u 2) (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (* u (sin normAngle)))) (+ (* -1/2 (* n0_i (pow normAngle 2))) (+ (/ n0_i (pow u 2)) (/ (* n1_i normAngle) (* u (sin normAngle)))))))
(*.f32 (-.f32 (fma.f32 (*.f32 (*.f32 #s(literal -1/2 binary32) n0_i) normAngle) normAngle (fma.f32 n1_i (/.f32 normAngle (*.f32 (sin.f32 normAngle) u)) (/.f32 n0_i (*.f32 u u)))) (/.f32 (*.f32 (*.f32 (cos.f32 normAngle) normAngle) n0_i) (*.f32 (sin.f32 normAngle) u))) (*.f32 u u))
(* -1/2 (* n0_i (* (pow normAngle 2) (pow u 2))))
(*.f32 (*.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) u) n0_i) #s(literal -1/2 binary32))
(* (pow u 2) (- (+ (* -1/2 (* n0_i (pow normAngle 2))) (+ (/ n1_i u) (/ (* (pow normAngle 2) (+ (* 1/6 n1_i) (+ (* 1/3 n0_i) (* (pow normAngle 2) (+ (* 7/360 n1_i) (* 1/45 n0_i)))))) u))) (/ n0_i u)))
(*.f32 (-.f32 (fma.f32 (*.f32 (*.f32 #s(literal -1/2 binary32) n0_i) normAngle) normAngle (fma.f32 (*.f32 normAngle normAngle) (/.f32 (fma.f32 (*.f32 (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i)) normAngle) normAngle (fma.f32 #s(literal 1/3 binary32) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) u) (/.f32 n1_i u))) (/.f32 n0_i u)) (*.f32 u u))
(* (pow u 2) (- (+ (* -1/2 (* n0_i (pow normAngle 2))) (+ (/ n0_i (pow u 2)) (+ (/ n1_i u) (/ (* (pow normAngle 2) (+ (* 1/6 n1_i) (+ (* 1/3 n0_i) (* (pow normAngle 2) (+ (* 7/360 n1_i) (* 1/45 n0_i)))))) u)))) (/ n0_i u)))
(*.f32 (-.f32 (fma.f32 (*.f32 (*.f32 #s(literal -1/2 binary32) n0_i) normAngle) normAngle (fma.f32 (*.f32 normAngle normAngle) (/.f32 (fma.f32 (*.f32 (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i)) normAngle) normAngle (fma.f32 #s(literal 1/3 binary32) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) u) (+.f32 (/.f32 n1_i u) (/.f32 n0_i (*.f32 u u))))) (/.f32 n0_i u)) (*.f32 u u))
(* (pow u 2) (- (+ (* -1/2 (* n0_i (pow normAngle 2))) (+ (/ n0_i (pow u 2)) (+ (/ n1_i u) (/ (* (pow normAngle 2) (+ (* 1/6 n1_i) (+ (* 1/3 n0_i) (* (pow normAngle 2) (+ (* 7/360 n1_i) (* 1/45 n0_i)))))) u)))) (/ n0_i u)))
(*.f32 (-.f32 (fma.f32 (*.f32 (*.f32 #s(literal -1/2 binary32) n0_i) normAngle) normAngle (fma.f32 (*.f32 normAngle normAngle) (/.f32 (fma.f32 (*.f32 (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i)) normAngle) normAngle (fma.f32 #s(literal 1/3 binary32) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) u) (+.f32 (/.f32 n1_i u) (/.f32 n0_i (*.f32 u u))))) (/.f32 n0_i u)) (*.f32 u u))
(/ (+ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin (* normAngle u)))) (sin normAngle))
(/.f32 (fma.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i)) (sin.f32 normAngle))
(/ (+ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin (* normAngle u)))) (sin normAngle))
(/.f32 (fma.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i)) (sin.f32 normAngle))
(/ (+ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin (* normAngle u)))) (sin normAngle))
(/.f32 (fma.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i)) (sin.f32 normAngle))
(/ (+ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin (* normAngle u)))) (sin normAngle))
(/.f32 (fma.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i)) (sin.f32 normAngle))
(+ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin (* normAngle u))))
(fma.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i))
(+ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin (* normAngle u))))
(fma.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i))
(+ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin (* normAngle u))))
(fma.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i))
(+ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin (* normAngle u))))
(fma.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i))
(* -1/2 u)
(*.f32 #s(literal -1/2 binary32) u)
(* u (- (* 1/3 (/ 1 u)) 1/2))
(*.f32 (-.f32 (/.f32 #s(literal 1/3 binary32) u) #s(literal 1/2 binary32)) u)
(* u (- (* 1/3 (/ 1 u)) 1/2))
(*.f32 (-.f32 (/.f32 #s(literal 1/3 binary32) u) #s(literal 1/2 binary32)) u)
(* u (- (* 1/3 (/ 1 u)) 1/2))
(*.f32 (-.f32 (/.f32 #s(literal 1/3 binary32) u) #s(literal 1/2 binary32)) u)
(* -1 n0_i)
(neg.f32 n0_i)
(- (/ n0_i u) n0_i)
(-.f32 (/.f32 n0_i u) n0_i)
(- (/ n0_i u) n0_i)
(-.f32 (/.f32 n0_i u) n0_i)
(- (/ n0_i u) n0_i)
(-.f32 (/.f32 n0_i u) n0_i)
(* -1/2 (* n0_i (pow u 2)))
(*.f32 (*.f32 (*.f32 u u) n0_i) #s(literal -1/2 binary32))
(* (pow u 2) (+ (* -1/2 n0_i) (+ (* 1/6 (/ n1_i u)) (* 1/3 (/ n0_i u)))))
(*.f32 (*.f32 (fma.f32 #s(literal -1/2 binary32) n0_i (fma.f32 (/.f32 n1_i u) #s(literal 1/6 binary32) (*.f32 (/.f32 n0_i u) #s(literal 1/3 binary32)))) u) u)
(* (pow u 2) (+ (* -1/2 n0_i) (+ (* 1/6 (/ n1_i u)) (* 1/3 (/ n0_i u)))))
(*.f32 (*.f32 (fma.f32 #s(literal -1/2 binary32) n0_i (fma.f32 (/.f32 n1_i u) #s(literal 1/6 binary32) (*.f32 (/.f32 n0_i u) #s(literal 1/3 binary32)))) u) u)
(* (pow u 2) (+ (* -1/2 n0_i) (+ (* 1/6 (/ n1_i u)) (* 1/3 (/ n0_i u)))))
(*.f32 (*.f32 (fma.f32 #s(literal -1/2 binary32) n0_i (fma.f32 (/.f32 n1_i u) #s(literal 1/6 binary32) (*.f32 (/.f32 n0_i u) #s(literal 1/3 binary32)))) u) u)
(pow u 2)
(*.f32 u u)
(* (pow u 2) (- 1 (* 2 (/ 1 u))))
(*.f32 (*.f32 (-.f32 #s(literal 1 binary32) (/.f32 #s(literal 2 binary32) u)) u) u)
(* (pow u 2) (- (+ 1 (/ 1 (pow u 2))) (* 2 (/ 1 u))))
(*.f32 (-.f32 (+.f32 (/.f32 #s(literal 1 binary32) (*.f32 u u)) #s(literal 1 binary32)) (/.f32 #s(literal 2 binary32) u)) (*.f32 u u))
(* (pow u 2) (- (+ 1 (/ 1 (pow u 2))) (* 2 (/ 1 u))))
(*.f32 (-.f32 (+.f32 (/.f32 #s(literal 1 binary32) (*.f32 u u)) #s(literal 1 binary32)) (/.f32 #s(literal 2 binary32) u)) (*.f32 u u))
(pow u 3)
(*.f32 (*.f32 u u) u)
(pow u 3)
(*.f32 (*.f32 u u) u)
(pow u 3)
(*.f32 (*.f32 u u) u)
(pow u 3)
(*.f32 (*.f32 u u) u)
(+ (/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 n0_i (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle)) (*.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 n0_i (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle)) (*.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 n0_i (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle)) (*.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 n0_i (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle)) (*.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))))
(* -1/2 (* n0_i (* (pow normAngle 2) (pow u 2))))
(*.f32 (*.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) u) n0_i) #s(literal -1/2 binary32))
(* (pow u 2) (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (* u (sin normAngle)))) (+ (* -1/2 (* n0_i (pow normAngle 2))) (/ (* n1_i normAngle) (* u (sin normAngle))))))
(*.f32 (-.f32 (fma.f32 (*.f32 (*.f32 #s(literal -1/2 binary32) n0_i) normAngle) normAngle (*.f32 n1_i (/.f32 normAngle (*.f32 (sin.f32 normAngle) u)))) (/.f32 (*.f32 (*.f32 (cos.f32 normAngle) normAngle) n0_i) (*.f32 (sin.f32 normAngle) u))) (*.f32 u u))
(* (pow u 2) (+ (* -1 (/ (+ (* -1 (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (/ (* n1_i normAngle) (sin normAngle)))) (* -1 (/ n0_i u))) u)) (* -1/2 (* n0_i (pow normAngle 2)))))
(*.f32 (fma.f32 (*.f32 (*.f32 #s(literal -1/2 binary32) n0_i) normAngle) normAngle (/.f32 (neg.f32 (fma.f32 (neg.f32 n0_i) (/.f32 (*.f32 (cos.f32 normAngle) normAngle) (sin.f32 normAngle)) (fma.f32 n1_i (/.f32 normAngle (sin.f32 normAngle)) (/.f32 n0_i u)))) (neg.f32 u))) (*.f32 u u))
(* (pow u 2) (+ (* -1 (/ (+ (* -1 (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (/ (* n1_i normAngle) (sin normAngle)))) (* -1 (/ n0_i u))) u)) (* -1/2 (* n0_i (pow normAngle 2)))))
(*.f32 (fma.f32 (*.f32 (*.f32 #s(literal -1/2 binary32) n0_i) normAngle) normAngle (/.f32 (neg.f32 (fma.f32 (neg.f32 n0_i) (/.f32 (*.f32 (cos.f32 normAngle) normAngle) (sin.f32 normAngle)) (fma.f32 n1_i (/.f32 normAngle (sin.f32 normAngle)) (/.f32 n0_i u)))) (neg.f32 u))) (*.f32 u u))
(+ (/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 n0_i (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle)) (*.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 n0_i (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle)) (*.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 n0_i (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle)) (*.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 n0_i (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle)) (*.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))))
(* -1 (* u (+ n0_i (* -1 n1_i))))
(*.f32 (-.f32 n0_i n1_i) (neg.f32 u))
(* -1 (* u (+ n0_i (+ (* -1 n1_i) (* -1 (/ n0_i u))))))
(*.f32 (-.f32 (-.f32 n0_i n1_i) (/.f32 n0_i u)) (neg.f32 u))
(* -1 (* u (+ n0_i (+ (* -1 n1_i) (* -1 (/ n0_i u))))))
(*.f32 (-.f32 (-.f32 n0_i n1_i) (/.f32 n0_i u)) (neg.f32 u))
(* -1 (* u (+ n0_i (+ (* -1 n1_i) (* -1 (/ n0_i u))))))
(*.f32 (-.f32 (-.f32 n0_i n1_i) (/.f32 n0_i u)) (neg.f32 u))
(* n1_i u)
(*.f32 u n1_i)
(* n1_i u)
(*.f32 u n1_i)
(* n1_i u)
(*.f32 u n1_i)
(* n1_i u)
(*.f32 u n1_i)
(+ (/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 n0_i (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle)) (*.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 n0_i (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle)) (*.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 n0_i (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle)) (*.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 n0_i (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle)) (*.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))))
(* -1 (* u (+ n0_i (* -1 n1_i))))
(*.f32 (-.f32 n0_i n1_i) (neg.f32 u))
(* -1 (* u (+ n0_i (+ (* -1 n1_i) (* -1 (/ n0_i u))))))
(*.f32 (-.f32 (-.f32 n0_i n1_i) (/.f32 n0_i u)) (neg.f32 u))
(* -1 (* u (+ n0_i (+ (* -1 n1_i) (* -1 (/ n0_i u))))))
(*.f32 (-.f32 (-.f32 n0_i n1_i) (/.f32 n0_i u)) (neg.f32 u))
(* -1 (* u (+ n0_i (+ (* -1 n1_i) (* -1 (/ n0_i u))))))
(*.f32 (-.f32 (-.f32 n0_i n1_i) (/.f32 n0_i u)) (neg.f32 u))
(* u (- n1_i n0_i))
(*.f32 (-.f32 n1_i n0_i) u)
(* -1 (* u (+ (* -1 (- n1_i n0_i)) (* -1 (/ n0_i u)))))
(*.f32 (-.f32 (neg.f32 (-.f32 n1_i n0_i)) (/.f32 n0_i u)) (neg.f32 u))
(* -1 (* u (+ (* -1 (- n1_i n0_i)) (* -1 (/ n0_i u)))))
(*.f32 (-.f32 (neg.f32 (-.f32 n1_i n0_i)) (/.f32 n0_i u)) (neg.f32 u))
(* -1 (* u (+ (* -1 (- n1_i n0_i)) (* -1 (/ n0_i u)))))
(*.f32 (-.f32 (neg.f32 (-.f32 n1_i n0_i)) (/.f32 n0_i u)) (neg.f32 u))
(- n1_i n0_i)
(-.f32 n1_i n0_i)
(- (+ n1_i (/ n0_i u)) n0_i)
(-.f32 (+.f32 (/.f32 n0_i u) n1_i) n0_i)
(- (+ n1_i (/ n0_i u)) n0_i)
(-.f32 (+.f32 (/.f32 n0_i u) n1_i) n0_i)
(- (+ n1_i (/ n0_i u)) n0_i)
(-.f32 (+.f32 (/.f32 n0_i u) n1_i) n0_i)
(* -1/2 (* n0_i (pow u 2)))
(*.f32 (*.f32 (*.f32 u u) n0_i) #s(literal -1/2 binary32))
(* (pow u 2) (+ (* -1 (/ (+ (* -1 (* (pow normAngle 2) (+ (* 7/360 n1_i) (* 1/45 n0_i)))) (* -1 (+ (* 1/6 n1_i) (* 1/3 n0_i)))) u)) (* -1/2 n0_i)))
(*.f32 (fma.f32 #s(literal -1/2 binary32) n0_i (/.f32 (-.f32 (fma.f32 #s(literal -1/3 binary32) n0_i (*.f32 #s(literal -1/6 binary32) n1_i)) (*.f32 (*.f32 (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i)) normAngle) normAngle)) (neg.f32 u))) (*.f32 u u))
(* (pow u 2) (+ (* -1 (/ (+ (* -1 (* (pow normAngle 2) (+ (* 7/360 n1_i) (* 1/45 n0_i)))) (* -1 (+ (* 1/6 n1_i) (* 1/3 n0_i)))) u)) (* -1/2 n0_i)))
(*.f32 (fma.f32 #s(literal -1/2 binary32) n0_i (/.f32 (-.f32 (fma.f32 #s(literal -1/3 binary32) n0_i (*.f32 #s(literal -1/6 binary32) n1_i)) (*.f32 (*.f32 (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i)) normAngle) normAngle)) (neg.f32 u))) (*.f32 u u))
(* (pow u 2) (+ (* -1 (/ (+ (* -1 (* (pow normAngle 2) (+ (* 7/360 n1_i) (* 1/45 n0_i)))) (* -1 (+ (* 1/6 n1_i) (* 1/3 n0_i)))) u)) (* -1/2 n0_i)))
(*.f32 (fma.f32 #s(literal -1/2 binary32) n0_i (/.f32 (-.f32 (fma.f32 #s(literal -1/3 binary32) n0_i (*.f32 #s(literal -1/6 binary32) n1_i)) (*.f32 (*.f32 (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i)) normAngle) normAngle)) (neg.f32 u))) (*.f32 u u))
(+ (/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 n0_i (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle)) (*.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 n0_i (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle)) (*.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 n0_i (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle)) (*.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 n0_i (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle)) (*.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))))
(* -1/2 (* n0_i (* (pow normAngle 2) (pow u 2))))
(*.f32 (*.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) u) n0_i) #s(literal -1/2 binary32))
(* (pow u 2) (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (* u (sin normAngle)))) (+ (* -1/2 (* n0_i (pow normAngle 2))) (/ (* n1_i normAngle) (* u (sin normAngle))))))
(*.f32 (-.f32 (fma.f32 (*.f32 (*.f32 #s(literal -1/2 binary32) n0_i) normAngle) normAngle (*.f32 n1_i (/.f32 normAngle (*.f32 (sin.f32 normAngle) u)))) (/.f32 (*.f32 (*.f32 (cos.f32 normAngle) normAngle) n0_i) (*.f32 (sin.f32 normAngle) u))) (*.f32 u u))
(* (pow u 2) (+ (* -1 (/ (+ (* -1 (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (/ (* n1_i normAngle) (sin normAngle)))) (* -1 (/ n0_i u))) u)) (* -1/2 (* n0_i (pow normAngle 2)))))
(*.f32 (fma.f32 (*.f32 (*.f32 #s(literal -1/2 binary32) n0_i) normAngle) normAngle (/.f32 (neg.f32 (fma.f32 (neg.f32 n0_i) (/.f32 (*.f32 (cos.f32 normAngle) normAngle) (sin.f32 normAngle)) (fma.f32 n1_i (/.f32 normAngle (sin.f32 normAngle)) (/.f32 n0_i u)))) (neg.f32 u))) (*.f32 u u))
(* (pow u 2) (+ (* -1 (/ (+ (* -1 (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (/ (* n1_i normAngle) (sin normAngle)))) (* -1 (/ n0_i u))) u)) (* -1/2 (* n0_i (pow normAngle 2)))))
(*.f32 (fma.f32 (*.f32 (*.f32 #s(literal -1/2 binary32) n0_i) normAngle) normAngle (/.f32 (neg.f32 (fma.f32 (neg.f32 n0_i) (/.f32 (*.f32 (cos.f32 normAngle) normAngle) (sin.f32 normAngle)) (fma.f32 n1_i (/.f32 normAngle (sin.f32 normAngle)) (/.f32 n0_i u)))) (neg.f32 u))) (*.f32 u u))
(* -1/2 (* n0_i (* (pow normAngle 2) (pow u 2))))
(*.f32 (*.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) u) n0_i) #s(literal -1/2 binary32))
(* (pow u 2) (+ (* -1 (/ (+ (* -1 (- n1_i n0_i)) (* (pow normAngle 2) (+ (* -1 (* (pow normAngle 2) (+ (* 7/360 n1_i) (* 1/45 n0_i)))) (* -1 (+ (* 1/6 n1_i) (* 1/3 n0_i)))))) u)) (* -1/2 (* n0_i (pow normAngle 2)))))
(*.f32 (fma.f32 (*.f32 (*.f32 #s(literal -1/2 binary32) n0_i) normAngle) normAngle (/.f32 (-.f32 (*.f32 (-.f32 (fma.f32 #s(literal -1/3 binary32) n0_i (*.f32 #s(literal -1/6 binary32) n1_i)) (*.f32 (*.f32 (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i)) normAngle) normAngle)) (*.f32 normAngle normAngle)) (-.f32 n1_i n0_i)) (neg.f32 u))) (*.f32 u u))
(* (pow u 2) (+ (* -1 (/ (+ (* -1 (- n1_i n0_i)) (+ (* -1 (/ n0_i u)) (* (pow normAngle 2) (+ (* -1 (* (pow normAngle 2) (+ (* 7/360 n1_i) (* 1/45 n0_i)))) (* -1 (+ (* 1/6 n1_i) (* 1/3 n0_i))))))) u)) (* -1/2 (* n0_i (pow normAngle 2)))))
(*.f32 (fma.f32 (*.f32 (*.f32 #s(literal -1/2 binary32) n0_i) normAngle) normAngle (/.f32 (-.f32 (-.f32 (*.f32 (-.f32 (fma.f32 #s(literal -1/3 binary32) n0_i (*.f32 #s(literal -1/6 binary32) n1_i)) (*.f32 (*.f32 (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i)) normAngle) normAngle)) (*.f32 normAngle normAngle)) (/.f32 n0_i u)) (-.f32 n1_i n0_i)) (neg.f32 u))) (*.f32 u u))
(* (pow u 2) (+ (* -1 (/ (+ (* -1 (- n1_i n0_i)) (+ (* -1 (/ n0_i u)) (* (pow normAngle 2) (+ (* -1 (* (pow normAngle 2) (+ (* 7/360 n1_i) (* 1/45 n0_i)))) (* -1 (+ (* 1/6 n1_i) (* 1/3 n0_i))))))) u)) (* -1/2 (* n0_i (pow normAngle 2)))))
(*.f32 (fma.f32 (*.f32 (*.f32 #s(literal -1/2 binary32) n0_i) normAngle) normAngle (/.f32 (-.f32 (-.f32 (*.f32 (-.f32 (fma.f32 #s(literal -1/3 binary32) n0_i (*.f32 #s(literal -1/6 binary32) n1_i)) (*.f32 (*.f32 (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i)) normAngle) normAngle)) (*.f32 normAngle normAngle)) (/.f32 n0_i u)) (-.f32 n1_i n0_i)) (neg.f32 u))) (*.f32 u u))
(/ (+ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (* n1_i (sin (* normAngle u)))) (sin normAngle))
(/.f32 (fma.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i)) (sin.f32 normAngle))
(/ (+ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (* n1_i (sin (* normAngle u)))) (sin normAngle))
(/.f32 (fma.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i)) (sin.f32 normAngle))
(/ (+ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (* n1_i (sin (* normAngle u)))) (sin normAngle))
(/.f32 (fma.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i)) (sin.f32 normAngle))
(/ (+ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (* n1_i (sin (* normAngle u)))) (sin normAngle))
(/.f32 (fma.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i)) (sin.f32 normAngle))
(+ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (* n1_i (sin (* normAngle u))))
(fma.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i))
(+ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (* n1_i (sin (* normAngle u))))
(fma.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i))
(+ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (* n1_i (sin (* normAngle u))))
(fma.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i))
(+ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (* n1_i (sin (* normAngle u))))
(fma.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i))
(* -1/2 u)
(*.f32 #s(literal -1/2 binary32) u)
(* -1 (* u (- 1/2 (* 1/3 (/ 1 u)))))
(*.f32 (-.f32 #s(literal 1/2 binary32) (/.f32 #s(literal 1/3 binary32) u)) (neg.f32 u))
(* -1 (* u (- 1/2 (* 1/3 (/ 1 u)))))
(*.f32 (-.f32 #s(literal 1/2 binary32) (/.f32 #s(literal 1/3 binary32) u)) (neg.f32 u))
(* -1 (* u (- 1/2 (* 1/3 (/ 1 u)))))
(*.f32 (-.f32 #s(literal 1/2 binary32) (/.f32 #s(literal 1/3 binary32) u)) (neg.f32 u))
(* -1 n0_i)
(neg.f32 n0_i)
(- (/ n0_i u) n0_i)
(-.f32 (/.f32 n0_i u) n0_i)
(- (/ n0_i u) n0_i)
(-.f32 (/.f32 n0_i u) n0_i)
(- (/ n0_i u) n0_i)
(-.f32 (/.f32 n0_i u) n0_i)
(* -1/2 (* n0_i (pow u 2)))
(*.f32 (*.f32 (*.f32 u u) n0_i) #s(literal -1/2 binary32))
(* (pow u 2) (+ (* -1/2 n0_i) (+ (* 1/6 (/ n1_i u)) (* 1/3 (/ n0_i u)))))
(*.f32 (*.f32 (fma.f32 #s(literal -1/2 binary32) n0_i (fma.f32 (/.f32 n1_i u) #s(literal 1/6 binary32) (*.f32 (/.f32 n0_i u) #s(literal 1/3 binary32)))) u) u)
(* (pow u 2) (+ (* -1/2 n0_i) (+ (* 1/6 (/ n1_i u)) (* 1/3 (/ n0_i u)))))
(*.f32 (*.f32 (fma.f32 #s(literal -1/2 binary32) n0_i (fma.f32 (/.f32 n1_i u) #s(literal 1/6 binary32) (*.f32 (/.f32 n0_i u) #s(literal 1/3 binary32)))) u) u)
(* (pow u 2) (+ (* -1/2 n0_i) (+ (* 1/6 (/ n1_i u)) (* 1/3 (/ n0_i u)))))
(*.f32 (*.f32 (fma.f32 #s(literal -1/2 binary32) n0_i (fma.f32 (/.f32 n1_i u) #s(literal 1/6 binary32) (*.f32 (/.f32 n0_i u) #s(literal 1/3 binary32)))) u) u)
(pow u 2)
(*.f32 u u)
(* (pow u 2) (- 1 (* 2 (/ 1 u))))
(*.f32 (*.f32 (-.f32 #s(literal 1 binary32) (/.f32 #s(literal 2 binary32) u)) u) u)
(* (pow u 2) (+ 1 (* -1 (/ (- 2 (/ 1 u)) u))))
(*.f32 (*.f32 (-.f32 #s(literal 1 binary32) (/.f32 (-.f32 #s(literal 2 binary32) (/.f32 #s(literal 1 binary32) u)) u)) u) u)
(* (pow u 2) (+ 1 (* -1 (/ (- 2 (/ 1 u)) u))))
(*.f32 (*.f32 (-.f32 #s(literal 1 binary32) (/.f32 (-.f32 #s(literal 2 binary32) (/.f32 #s(literal 1 binary32) u)) u)) u) u)
(pow u 3)
(*.f32 (*.f32 u u) u)
(pow u 3)
(*.f32 (*.f32 u u) u)
(pow u 3)
(*.f32 (*.f32 u u) u)
(pow u 3)
(*.f32 (*.f32 u u) u)
(+ (* n0_i (- 1 u)) (* n1_i u))
(fma.f32 (-.f32 n1_i n0_i) u n0_i)
(+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u)))))))
(fma.f32 (*.f32 #s(literal -1/6 binary32) (-.f32 (fma.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i) (*.f32 (*.f32 n1_i (*.f32 u u)) u)) (fma.f32 (-.f32 n1_i n0_i) u n0_i))) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i))
(+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (+ (* -1/6 (* n1_i (pow u 3))) (* (pow normAngle 2) (- (+ (* 1/120 (* n0_i (pow (- 1 u) 5))) (* 1/120 (* n1_i (pow u 5)))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (+ (* 1/120 (* n0_i (- 1 u))) (* 1/120 (* n1_i u))))))))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u)))))))
(fma.f32 (fma.f32 #s(literal -1/6 binary32) (fma.f32 (*.f32 (*.f32 u u) u) n1_i (*.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i))) (fma.f32 (-.f32 (*.f32 #s(literal 1/120 binary32) (fma.f32 (pow.f32 u #s(literal 5 binary32)) n1_i (*.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32)) n0_i))) (fma.f32 #s(literal 1/36 binary32) (*.f32 n0_i (-.f32 (*.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (-.f32 #s(literal 1 binary32) u)) (-.f32 #s(literal 1 binary32) u))) (fma.f32 #s(literal 1/36 binary32) (*.f32 n1_i (-.f32 (*.f32 (*.f32 u u) u) u)) (*.f32 #s(literal 1/120 binary32) (fma.f32 (-.f32 n1_i n0_i) u n0_i))))) (*.f32 normAngle normAngle) (*.f32 #s(literal 1/6 binary32) (fma.f32 (-.f32 n1_i n0_i) u n0_i)))) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i))
(+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (+ (* -1/6 (* n1_i (pow u 3))) (* (pow normAngle 2) (- (+ (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* 1/120 (* n1_i (pow u 5))) (* (pow normAngle 2) (- (+ (* -1/5040 (* n0_i (pow (- 1 u) 7))) (* -1/5040 (* n1_i (pow u 7)))) (+ (* -1/6 (- (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (* n0_i (- 1 u)))))) (+ (* -1/6 (- (* 1/120 (* n1_i (pow u 5))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (* 1/120 (* n1_i u))))) (+ (* -1/5040 (* n0_i (- 1 u))) (+ (* -1/5040 (* n1_i u)) (+ (* 1/120 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u))))))))))))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (+ (* 1/120 (* n0_i (- 1 u))) (* 1/120 (* n1_i u))))))))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u)))))))
(fma.f32 (fma.f32 #s(literal -1/6 binary32) (fma.f32 (*.f32 (*.f32 u u) u) n1_i (*.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i))) (fma.f32 (-.f32 (fma.f32 (-.f32 (*.f32 #s(literal -1/5040 binary32) (fma.f32 (pow.f32 u #s(literal 7 binary32)) n1_i (*.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 7 binary32)) n0_i))) (fma.f32 #s(literal -1/6 binary32) (+.f32 (-.f32 (*.f32 (*.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32)) n0_i) #s(literal 1/120 binary32)) (fma.f32 #s(literal 1/36 binary32) (*.f32 n0_i (-.f32 (*.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (-.f32 #s(literal 1 binary32) u)) (-.f32 #s(literal 1 binary32) u))) (*.f32 #s(literal 1/120 binary32) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i)))) (-.f32 (*.f32 (*.f32 (pow.f32 u #s(literal 5 binary32)) n1_i) #s(literal 1/120 binary32)) (fma.f32 (*.f32 #s(literal 1/120 binary32) u) n1_i (*.f32 #s(literal 1/36 binary32) (*.f32 n1_i (-.f32 (*.f32 (*.f32 u u) u) u)))))) (fma.f32 #s(literal -1/5040 binary32) (fma.f32 (-.f32 n1_i n0_i) u n0_i) (fma.f32 #s(literal -1/720 binary32) (*.f32 n0_i (-.f32 (*.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (-.f32 #s(literal 1 binary32) u)) (-.f32 #s(literal 1 binary32) u))) (*.f32 #s(literal -1/720 binary32) (*.f32 n1_i (-.f32 (*.f32 (*.f32 u u) u) u))))))) (*.f32 normAngle normAngle) (*.f32 #s(literal 1/120 binary32) (fma.f32 (pow.f32 u #s(literal 5 binary32)) n1_i (*.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32)) n0_i)))) (fma.f32 #s(literal 1/36 binary32) (*.f32 n0_i (-.f32 (*.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (-.f32 #s(literal 1 binary32) u)) (-.f32 #s(literal 1 binary32) u))) (fma.f32 #s(literal 1/36 binary32) (*.f32 n1_i (-.f32 (*.f32 (*.f32 u u) u) u)) (*.f32 #s(literal 1/120 binary32) (fma.f32 (-.f32 n1_i n0_i) u n0_i))))) (*.f32 normAngle normAngle) (*.f32 #s(literal 1/6 binary32) (fma.f32 (-.f32 n1_i n0_i) u n0_i)))) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i))
(+ n0_i (* u (+ n1_i (* -1 n0_i))))
(fma.f32 (-.f32 n1_i n0_i) u n0_i)
(+ n0_i (+ (* u (+ n1_i (* -1 n0_i))) (* (pow normAngle 2) (* u (- (* n0_i (+ 1/3 (* -1/2 u))) (* -1/6 n1_i))))))
(fma.f32 (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)) (*.f32 (*.f32 normAngle normAngle) u) (fma.f32 (-.f32 n1_i n0_i) u n0_i))
(+ n0_i (+ (* u (+ n1_i (* -1 n0_i))) (* (pow normAngle 2) (+ (* u (- (* n0_i (+ 1/3 (* -1/2 u))) (* -1/6 n1_i))) (* (pow normAngle 2) (* u (- (* 1/45 n0_i) (+ (* -1/36 n1_i) (* 1/120 n1_i)))))))))
(fma.f32 (fma.f32 (*.f32 (*.f32 (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i)) u) normAngle) normAngle (*.f32 (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)) u)) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i))
(+ n0_i (+ (* u (+ n1_i (* -1 n0_i))) (* (pow normAngle 2) (+ (* u (- (* n0_i (+ 1/3 (* -1/2 u))) (* -1/6 n1_i))) (* (pow normAngle 2) (+ (* u (- (* 1/45 n0_i) (+ (* -1/36 n1_i) (* 1/120 n1_i)))) (* (pow normAngle 2) (* u (- (* 2/945 n0_i) (+ (* -1/5040 n1_i) (+ (* 1/720 n1_i) (* 1/6 (+ (* -1/36 n1_i) (* 1/120 n1_i))))))))))))))
(fma.f32 (fma.f32 (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)) u (*.f32 (fma.f32 (*.f32 (*.f32 (fma.f32 #s(literal 31/15120 binary32) n1_i (*.f32 n0_i #s(literal 2/945 binary32))) u) normAngle) normAngle (*.f32 (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i)) u)) (*.f32 normAngle normAngle))) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i))
(+ (* n0_i (- 1 u)) (* n1_i u))
(fma.f32 (-.f32 n1_i n0_i) u n0_i)
(+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u)))))))
(fma.f32 (*.f32 #s(literal -1/6 binary32) (-.f32 (fma.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i) (*.f32 (*.f32 n1_i (*.f32 u u)) u)) (fma.f32 (-.f32 n1_i n0_i) u n0_i))) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i))
(+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (+ (* -1/6 (* n1_i (pow u 3))) (* (pow normAngle 2) (- (+ (* 1/120 (* n0_i (pow (- 1 u) 5))) (* 1/120 (* n1_i (pow u 5)))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (+ (* 1/120 (* n0_i (- 1 u))) (* 1/120 (* n1_i u))))))))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u)))))))
(fma.f32 (fma.f32 #s(literal -1/6 binary32) (fma.f32 (*.f32 (*.f32 u u) u) n1_i (*.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i))) (fma.f32 (-.f32 (*.f32 #s(literal 1/120 binary32) (fma.f32 (pow.f32 u #s(literal 5 binary32)) n1_i (*.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32)) n0_i))) (fma.f32 #s(literal 1/36 binary32) (*.f32 n0_i (-.f32 (*.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (-.f32 #s(literal 1 binary32) u)) (-.f32 #s(literal 1 binary32) u))) (fma.f32 #s(literal 1/36 binary32) (*.f32 n1_i (-.f32 (*.f32 (*.f32 u u) u) u)) (*.f32 #s(literal 1/120 binary32) (fma.f32 (-.f32 n1_i n0_i) u n0_i))))) (*.f32 normAngle normAngle) (*.f32 #s(literal 1/6 binary32) (fma.f32 (-.f32 n1_i n0_i) u n0_i)))) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i))
(+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (+ (* -1/6 (* n1_i (pow u 3))) (* (pow normAngle 2) (- (+ (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* 1/120 (* n1_i (pow u 5))) (* (pow normAngle 2) (- (+ (* -1/5040 (* n0_i (pow (- 1 u) 7))) (* -1/5040 (* n1_i (pow u 7)))) (+ (* -1/6 (- (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (* n0_i (- 1 u)))))) (+ (* -1/6 (- (* 1/120 (* n1_i (pow u 5))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (* 1/120 (* n1_i u))))) (+ (* -1/5040 (* n0_i (- 1 u))) (+ (* -1/5040 (* n1_i u)) (+ (* 1/120 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u))))))))))))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (+ (* 1/120 (* n0_i (- 1 u))) (* 1/120 (* n1_i u))))))))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u)))))))
(fma.f32 (fma.f32 #s(literal -1/6 binary32) (fma.f32 (*.f32 (*.f32 u u) u) n1_i (*.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i))) (fma.f32 (-.f32 (fma.f32 (-.f32 (*.f32 #s(literal -1/5040 binary32) (fma.f32 (pow.f32 u #s(literal 7 binary32)) n1_i (*.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 7 binary32)) n0_i))) (fma.f32 #s(literal -1/6 binary32) (+.f32 (-.f32 (*.f32 (*.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32)) n0_i) #s(literal 1/120 binary32)) (fma.f32 #s(literal 1/36 binary32) (*.f32 n0_i (-.f32 (*.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (-.f32 #s(literal 1 binary32) u)) (-.f32 #s(literal 1 binary32) u))) (*.f32 #s(literal 1/120 binary32) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i)))) (-.f32 (*.f32 (*.f32 (pow.f32 u #s(literal 5 binary32)) n1_i) #s(literal 1/120 binary32)) (fma.f32 (*.f32 #s(literal 1/120 binary32) u) n1_i (*.f32 #s(literal 1/36 binary32) (*.f32 n1_i (-.f32 (*.f32 (*.f32 u u) u) u)))))) (fma.f32 #s(literal -1/5040 binary32) (fma.f32 (-.f32 n1_i n0_i) u n0_i) (fma.f32 #s(literal -1/720 binary32) (*.f32 n0_i (-.f32 (*.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (-.f32 #s(literal 1 binary32) u)) (-.f32 #s(literal 1 binary32) u))) (*.f32 #s(literal -1/720 binary32) (*.f32 n1_i (-.f32 (*.f32 (*.f32 u u) u) u))))))) (*.f32 normAngle normAngle) (*.f32 #s(literal 1/120 binary32) (fma.f32 (pow.f32 u #s(literal 5 binary32)) n1_i (*.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32)) n0_i)))) (fma.f32 #s(literal 1/36 binary32) (*.f32 n0_i (-.f32 (*.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (-.f32 #s(literal 1 binary32) u)) (-.f32 #s(literal 1 binary32) u))) (fma.f32 #s(literal 1/36 binary32) (*.f32 n1_i (-.f32 (*.f32 (*.f32 u u) u) u)) (*.f32 #s(literal 1/120 binary32) (fma.f32 (-.f32 n1_i n0_i) u n0_i))))) (*.f32 normAngle normAngle) (*.f32 #s(literal 1/6 binary32) (fma.f32 (-.f32 n1_i n0_i) u n0_i)))) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i))
(+ (* n0_i (- 1 u)) (* n1_i u))
(fma.f32 (-.f32 n1_i n0_i) u n0_i)
(+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u)))))))
(fma.f32 (*.f32 #s(literal -1/6 binary32) (-.f32 (fma.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i) (*.f32 (*.f32 n1_i (*.f32 u u)) u)) (fma.f32 (-.f32 n1_i n0_i) u n0_i))) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i))
(+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (+ (* -1/6 (* n1_i (pow u 3))) (* (pow normAngle 2) (- (+ (* 1/120 (* n0_i (pow (- 1 u) 5))) (* 1/120 (* n1_i (pow u 5)))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (+ (* 1/120 (* n0_i (- 1 u))) (* 1/120 (* n1_i u))))))))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u)))))))
(fma.f32 (fma.f32 #s(literal -1/6 binary32) (fma.f32 (*.f32 (*.f32 u u) u) n1_i (*.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i))) (fma.f32 (-.f32 (*.f32 #s(literal 1/120 binary32) (fma.f32 (pow.f32 u #s(literal 5 binary32)) n1_i (*.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32)) n0_i))) (fma.f32 #s(literal 1/36 binary32) (*.f32 n0_i (-.f32 (*.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (-.f32 #s(literal 1 binary32) u)) (-.f32 #s(literal 1 binary32) u))) (fma.f32 #s(literal 1/36 binary32) (*.f32 n1_i (-.f32 (*.f32 (*.f32 u u) u) u)) (*.f32 #s(literal 1/120 binary32) (fma.f32 (-.f32 n1_i n0_i) u n0_i))))) (*.f32 normAngle normAngle) (*.f32 #s(literal 1/6 binary32) (fma.f32 (-.f32 n1_i n0_i) u n0_i)))) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i))
(+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (+ (* -1/6 (* n1_i (pow u 3))) (* (pow normAngle 2) (- (+ (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* 1/120 (* n1_i (pow u 5))) (* (pow normAngle 2) (- (+ (* -1/5040 (* n0_i (pow (- 1 u) 7))) (* -1/5040 (* n1_i (pow u 7)))) (+ (* -1/6 (- (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (* n0_i (- 1 u)))))) (+ (* -1/6 (- (* 1/120 (* n1_i (pow u 5))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (* 1/120 (* n1_i u))))) (+ (* -1/5040 (* n0_i (- 1 u))) (+ (* -1/5040 (* n1_i u)) (+ (* 1/120 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u))))))))))))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (+ (* 1/120 (* n0_i (- 1 u))) (* 1/120 (* n1_i u))))))))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u)))))))
(fma.f32 (fma.f32 #s(literal -1/6 binary32) (fma.f32 (*.f32 (*.f32 u u) u) n1_i (*.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i))) (fma.f32 (-.f32 (fma.f32 (-.f32 (*.f32 #s(literal -1/5040 binary32) (fma.f32 (pow.f32 u #s(literal 7 binary32)) n1_i (*.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 7 binary32)) n0_i))) (fma.f32 #s(literal -1/6 binary32) (+.f32 (-.f32 (*.f32 (*.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32)) n0_i) #s(literal 1/120 binary32)) (fma.f32 #s(literal 1/36 binary32) (*.f32 n0_i (-.f32 (*.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (-.f32 #s(literal 1 binary32) u)) (-.f32 #s(literal 1 binary32) u))) (*.f32 #s(literal 1/120 binary32) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i)))) (-.f32 (*.f32 (*.f32 (pow.f32 u #s(literal 5 binary32)) n1_i) #s(literal 1/120 binary32)) (fma.f32 (*.f32 #s(literal 1/120 binary32) u) n1_i (*.f32 #s(literal 1/36 binary32) (*.f32 n1_i (-.f32 (*.f32 (*.f32 u u) u) u)))))) (fma.f32 #s(literal -1/5040 binary32) (fma.f32 (-.f32 n1_i n0_i) u n0_i) (fma.f32 #s(literal -1/720 binary32) (*.f32 n0_i (-.f32 (*.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (-.f32 #s(literal 1 binary32) u)) (-.f32 #s(literal 1 binary32) u))) (*.f32 #s(literal -1/720 binary32) (*.f32 n1_i (-.f32 (*.f32 (*.f32 u u) u) u))))))) (*.f32 normAngle normAngle) (*.f32 #s(literal 1/120 binary32) (fma.f32 (pow.f32 u #s(literal 5 binary32)) n1_i (*.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32)) n0_i)))) (fma.f32 #s(literal 1/36 binary32) (*.f32 n0_i (-.f32 (*.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (-.f32 #s(literal 1 binary32) u)) (-.f32 #s(literal 1 binary32) u))) (fma.f32 #s(literal 1/36 binary32) (*.f32 n1_i (-.f32 (*.f32 (*.f32 u u) u) u)) (*.f32 #s(literal 1/120 binary32) (fma.f32 (-.f32 n1_i n0_i) u n0_i))))) (*.f32 normAngle normAngle) (*.f32 #s(literal 1/6 binary32) (fma.f32 (-.f32 n1_i n0_i) u n0_i)))) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i))
(* u (+ (* 1/6 n1_i) (* n0_i (+ 1/3 (* -1/2 u)))))
(*.f32 (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)) u)
(+ (* u (+ (* 1/6 n1_i) (* n0_i (+ 1/3 (* -1/2 u))))) (* (pow normAngle 2) (* u (+ (* 7/360 n1_i) (* 1/45 n0_i)))))
(fma.f32 (*.f32 (*.f32 (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i)) u) normAngle) normAngle (*.f32 (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)) u))
(+ (* u (+ (* 1/6 n1_i) (* n0_i (+ 1/3 (* -1/2 u))))) (* (pow normAngle 2) (* u (+ (* 7/360 n1_i) (* 1/45 n0_i)))))
(fma.f32 (*.f32 (*.f32 (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i)) u) normAngle) normAngle (*.f32 (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)) u))
(+ (* u (+ (* 1/6 n1_i) (* n0_i (+ 1/3 (* -1/2 u))))) (* (pow normAngle 2) (* u (+ (* 7/360 n1_i) (* 1/45 n0_i)))))
(fma.f32 (*.f32 (*.f32 (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i)) u) normAngle) normAngle (*.f32 (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)) u))
(+ (* n0_i (- 1 u)) (* n1_i u))
(fma.f32 (-.f32 n1_i n0_i) u n0_i)
(+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u)))))))
(fma.f32 (*.f32 #s(literal -1/6 binary32) (-.f32 (fma.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i) (*.f32 (*.f32 n1_i (*.f32 u u)) u)) (fma.f32 (-.f32 n1_i n0_i) u n0_i))) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i))
(+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (+ (* -1/6 (* n1_i (pow u 3))) (* (pow normAngle 2) (- (+ (* 1/120 (* n0_i (pow (- 1 u) 5))) (* 1/120 (* n1_i (pow u 5)))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (+ (* 1/120 (* n0_i (- 1 u))) (* 1/120 (* n1_i u))))))))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u)))))))
(fma.f32 (fma.f32 #s(literal -1/6 binary32) (fma.f32 (*.f32 (*.f32 u u) u) n1_i (*.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i))) (fma.f32 (-.f32 (*.f32 #s(literal 1/120 binary32) (fma.f32 (pow.f32 u #s(literal 5 binary32)) n1_i (*.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32)) n0_i))) (fma.f32 #s(literal 1/36 binary32) (*.f32 n0_i (-.f32 (*.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (-.f32 #s(literal 1 binary32) u)) (-.f32 #s(literal 1 binary32) u))) (fma.f32 #s(literal 1/36 binary32) (*.f32 n1_i (-.f32 (*.f32 (*.f32 u u) u) u)) (*.f32 #s(literal 1/120 binary32) (fma.f32 (-.f32 n1_i n0_i) u n0_i))))) (*.f32 normAngle normAngle) (*.f32 #s(literal 1/6 binary32) (fma.f32 (-.f32 n1_i n0_i) u n0_i)))) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i))
(+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (+ (* -1/6 (* n1_i (pow u 3))) (* (pow normAngle 2) (- (+ (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* 1/120 (* n1_i (pow u 5))) (* (pow normAngle 2) (- (+ (* -1/5040 (* n0_i (pow (- 1 u) 7))) (* -1/5040 (* n1_i (pow u 7)))) (+ (* -1/6 (- (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (* n0_i (- 1 u)))))) (+ (* -1/6 (- (* 1/120 (* n1_i (pow u 5))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (* 1/120 (* n1_i u))))) (+ (* -1/5040 (* n0_i (- 1 u))) (+ (* -1/5040 (* n1_i u)) (+ (* 1/120 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u))))))))))))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (+ (* 1/120 (* n0_i (- 1 u))) (* 1/120 (* n1_i u))))))))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u)))))))
(fma.f32 (fma.f32 #s(literal -1/6 binary32) (fma.f32 (*.f32 (*.f32 u u) u) n1_i (*.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i))) (fma.f32 (-.f32 (fma.f32 (-.f32 (*.f32 #s(literal -1/5040 binary32) (fma.f32 (pow.f32 u #s(literal 7 binary32)) n1_i (*.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 7 binary32)) n0_i))) (fma.f32 #s(literal -1/6 binary32) (+.f32 (-.f32 (*.f32 (*.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32)) n0_i) #s(literal 1/120 binary32)) (fma.f32 #s(literal 1/36 binary32) (*.f32 n0_i (-.f32 (*.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (-.f32 #s(literal 1 binary32) u)) (-.f32 #s(literal 1 binary32) u))) (*.f32 #s(literal 1/120 binary32) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i)))) (-.f32 (*.f32 (*.f32 (pow.f32 u #s(literal 5 binary32)) n1_i) #s(literal 1/120 binary32)) (fma.f32 (*.f32 #s(literal 1/120 binary32) u) n1_i (*.f32 #s(literal 1/36 binary32) (*.f32 n1_i (-.f32 (*.f32 (*.f32 u u) u) u)))))) (fma.f32 #s(literal -1/5040 binary32) (fma.f32 (-.f32 n1_i n0_i) u n0_i) (fma.f32 #s(literal -1/720 binary32) (*.f32 n0_i (-.f32 (*.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (-.f32 #s(literal 1 binary32) u)) (-.f32 #s(literal 1 binary32) u))) (*.f32 #s(literal -1/720 binary32) (*.f32 n1_i (-.f32 (*.f32 (*.f32 u u) u) u))))))) (*.f32 normAngle normAngle) (*.f32 #s(literal 1/120 binary32) (fma.f32 (pow.f32 u #s(literal 5 binary32)) n1_i (*.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32)) n0_i)))) (fma.f32 #s(literal 1/36 binary32) (*.f32 n0_i (-.f32 (*.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (-.f32 #s(literal 1 binary32) u)) (-.f32 #s(literal 1 binary32) u))) (fma.f32 #s(literal 1/36 binary32) (*.f32 n1_i (-.f32 (*.f32 (*.f32 u u) u) u)) (*.f32 #s(literal 1/120 binary32) (fma.f32 (-.f32 n1_i n0_i) u n0_i))))) (*.f32 normAngle normAngle) (*.f32 #s(literal 1/6 binary32) (fma.f32 (-.f32 n1_i n0_i) u n0_i)))) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i))
(+ n0_i (* u (+ n1_i (* -1 n0_i))))
(fma.f32 (-.f32 n1_i n0_i) u n0_i)
(+ n0_i (+ (* u (+ n1_i (* -1 n0_i))) (* (pow normAngle 2) (* u (- (* n0_i (+ 1/3 (* -1/2 u))) (* -1/6 n1_i))))))
(fma.f32 (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)) (*.f32 (*.f32 normAngle normAngle) u) (fma.f32 (-.f32 n1_i n0_i) u n0_i))
(+ n0_i (+ (* u (+ n1_i (* -1 n0_i))) (* (pow normAngle 2) (+ (* u (- (* n0_i (+ 1/3 (* -1/2 u))) (* -1/6 n1_i))) (* (pow normAngle 2) (* u (- (* 1/45 n0_i) (+ (* -1/36 n1_i) (* 1/120 n1_i)))))))))
(fma.f32 (fma.f32 (*.f32 (*.f32 (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i)) u) normAngle) normAngle (*.f32 (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)) u)) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i))
(+ n0_i (+ (* u (+ n1_i (* -1 n0_i))) (* (pow normAngle 2) (+ (* u (- (* n0_i (+ 1/3 (* -1/2 u))) (* -1/6 n1_i))) (* (pow normAngle 2) (+ (* u (- (* 1/45 n0_i) (+ (* -1/36 n1_i) (* 1/120 n1_i)))) (* (pow normAngle 2) (* u (- (* 2/945 n0_i) (+ (* -1/5040 n1_i) (+ (* 1/720 n1_i) (* 1/6 (+ (* -1/36 n1_i) (* 1/120 n1_i))))))))))))))
(fma.f32 (fma.f32 (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)) u (*.f32 (fma.f32 (*.f32 (*.f32 (fma.f32 #s(literal 31/15120 binary32) n1_i (*.f32 n0_i #s(literal 2/945 binary32))) u) normAngle) normAngle (*.f32 (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i)) u)) (*.f32 normAngle normAngle))) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i))
(+ n0_i (* u (- n1_i n0_i)))
(fma.f32 (-.f32 n1_i n0_i) u n0_i)
(+ n0_i (+ (* u (- n1_i n0_i)) (* (pow normAngle 2) (* u (+ (* 1/6 n1_i) (* n0_i (+ 1/3 (* -1/2 u))))))))
(fma.f32 (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)) (*.f32 (*.f32 normAngle normAngle) u) (fma.f32 (-.f32 n1_i n0_i) u n0_i))
(+ n0_i (+ (* u (- n1_i n0_i)) (* (pow normAngle 2) (+ (* u (+ (* 1/6 n1_i) (* n0_i (+ 1/3 (* -1/2 u))))) (* (pow normAngle 2) (* u (+ (* 7/360 n1_i) (* 1/45 n0_i))))))))
(fma.f32 (fma.f32 (*.f32 (*.f32 (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i)) u) normAngle) normAngle (*.f32 (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)) u)) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i))
(+ n0_i (+ (* u (- n1_i n0_i)) (* (pow normAngle 2) (+ (* u (+ (* 1/6 n1_i) (* n0_i (+ 1/3 (* -1/2 u))))) (* (pow normAngle 2) (* u (+ (* 7/360 n1_i) (* 1/45 n0_i))))))))
(fma.f32 (fma.f32 (*.f32 (*.f32 (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i)) u) normAngle) normAngle (*.f32 (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)) u)) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i))
(+ (* n0_i (- 1 u)) (* n1_i u))
(fma.f32 (-.f32 n1_i n0_i) u n0_i)
(+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (* -1/6 (+ (* n0_i (- 1 u)) (* n1_i u)))))))
(fma.f32 (*.f32 #s(literal -1/6 binary32) (-.f32 (fma.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i) (*.f32 (*.f32 n1_i (*.f32 u u)) u)) (fma.f32 (-.f32 n1_i n0_i) u n0_i))) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i))
(+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (+ (* -1/6 (* n1_i (pow u 3))) (* (pow normAngle 2) (- (+ (* 1/120 (* n0_i (pow (- 1 u) 5))) (* 1/120 (* n1_i (pow u 5)))) (+ (* -1/6 (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (* -1/6 (+ (* n0_i (- 1 u)) (* n1_i u))))) (* 1/120 (+ (* n0_i (- 1 u)) (* n1_i u)))))))) (* -1/6 (+ (* n0_i (- 1 u)) (* n1_i u)))))))
(fma.f32 (fma.f32 #s(literal -1/6 binary32) (fma.f32 (*.f32 (*.f32 u u) u) n1_i (*.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i))) (fma.f32 (-.f32 (*.f32 #s(literal 1/120 binary32) (fma.f32 (pow.f32 u #s(literal 5 binary32)) n1_i (*.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32)) n0_i))) (fma.f32 (*.f32 #s(literal -1/6 binary32) (-.f32 (fma.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i) (*.f32 (*.f32 n1_i (*.f32 u u)) u)) (fma.f32 (-.f32 n1_i n0_i) u n0_i))) #s(literal -1/6 binary32) (*.f32 #s(literal 1/120 binary32) (fma.f32 (-.f32 n1_i n0_i) u n0_i)))) (*.f32 normAngle normAngle) (*.f32 #s(literal 1/6 binary32) (fma.f32 (-.f32 n1_i n0_i) u n0_i)))) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i))
(+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (+ (* -1/6 (* n1_i (pow u 3))) (* (pow normAngle 2) (- (+ (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* 1/120 (* n1_i (pow u 5))) (* (pow normAngle 2) (- (+ (* -1/5040 (* n0_i (pow (- 1 u) 7))) (* -1/5040 (* n1_i (pow u 7)))) (+ (* -1/6 (- (+ (* 1/120 (* n0_i (pow (- 1 u) 5))) (* 1/120 (* n1_i (pow u 5)))) (+ (* -1/6 (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (* -1/6 (+ (* n0_i (- 1 u)) (* n1_i u))))) (* 1/120 (+ (* n0_i (- 1 u)) (* n1_i u)))))) (+ (* -1/5040 (+ (* n0_i (- 1 u)) (* n1_i u))) (* 1/120 (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (* -1/6 (+ (* n0_i (- 1 u)) (* n1_i u))))))))))) (+ (* -1/6 (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (* -1/6 (+ (* n0_i (- 1 u)) (* n1_i u))))) (* 1/120 (+ (* n0_i (- 1 u)) (* n1_i u)))))))) (* -1/6 (+ (* n0_i (- 1 u)) (* n1_i u)))))))
(fma.f32 (fma.f32 #s(literal -1/6 binary32) (fma.f32 (*.f32 (*.f32 u u) u) n1_i (*.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i))) (fma.f32 (-.f32 (fma.f32 (-.f32 (*.f32 #s(literal -1/5040 binary32) (fma.f32 (pow.f32 u #s(literal 7 binary32)) n1_i (*.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 7 binary32)) n0_i))) (fma.f32 (-.f32 (*.f32 #s(literal 1/120 binary32) (fma.f32 (pow.f32 u #s(literal 5 binary32)) n1_i (*.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32)) n0_i))) (fma.f32 (*.f32 #s(literal -1/6 binary32) (-.f32 (fma.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i) (*.f32 (*.f32 n1_i (*.f32 u u)) u)) (fma.f32 (-.f32 n1_i n0_i) u n0_i))) #s(literal -1/6 binary32) (*.f32 #s(literal 1/120 binary32) (fma.f32 (-.f32 n1_i n0_i) u n0_i)))) #s(literal -1/6 binary32) (fma.f32 (*.f32 #s(literal -1/6 binary32) (-.f32 (fma.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i) (*.f32 (*.f32 n1_i (*.f32 u u)) u)) (fma.f32 (-.f32 n1_i n0_i) u n0_i))) #s(literal 1/120 binary32) (*.f32 #s(literal -1/5040 binary32) (fma.f32 (-.f32 n1_i n0_i) u n0_i))))) (*.f32 normAngle normAngle) (*.f32 #s(literal 1/120 binary32) (fma.f32 (pow.f32 u #s(literal 5 binary32)) n1_i (*.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32)) n0_i)))) (fma.f32 (*.f32 #s(literal -1/6 binary32) (-.f32 (fma.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i) (*.f32 (*.f32 n1_i (*.f32 u u)) u)) (fma.f32 (-.f32 n1_i n0_i) u n0_i))) #s(literal -1/6 binary32) (*.f32 #s(literal 1/120 binary32) (fma.f32 (-.f32 n1_i n0_i) u n0_i)))) (*.f32 normAngle normAngle) (*.f32 #s(literal 1/6 binary32) (fma.f32 (-.f32 n1_i n0_i) u n0_i)))) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i))
(/ 1 normAngle)
(/.f32 #s(literal 1 binary32) normAngle)
(/ (+ 1 (* 1/6 (pow normAngle 2))) normAngle)
(/.f32 (fma.f32 #s(literal 1/6 binary32) (*.f32 normAngle normAngle) #s(literal 1 binary32)) normAngle)
(/ (+ 1 (* (pow normAngle 2) (+ 1/6 (* 7/360 (pow normAngle 2))))) normAngle)
(/.f32 (fma.f32 (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32)) (*.f32 normAngle normAngle) #s(literal 1 binary32)) normAngle)
(/ (+ 1 (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2))))))) normAngle)
(/.f32 (fma.f32 (fma.f32 (fma.f32 #s(literal 31/15120 binary32) (*.f32 normAngle normAngle) #s(literal 7/360 binary32)) (*.f32 normAngle normAngle) #s(literal 1/6 binary32)) (*.f32 normAngle normAngle) #s(literal 1 binary32)) normAngle)
normAngle
(* normAngle (+ 1 (* -1/6 (pow normAngle 2))))
(*.f32 (fma.f32 #s(literal -1/6 binary32) (*.f32 normAngle normAngle) #s(literal 1 binary32)) normAngle)
(* normAngle (+ 1 (* (pow normAngle 2) (- (* 1/120 (pow normAngle 2)) 1/6))))
(*.f32 (fma.f32 (fma.f32 #s(literal 1/120 binary32) (*.f32 normAngle normAngle) #s(literal -1/6 binary32)) (*.f32 normAngle normAngle) #s(literal 1 binary32)) normAngle)
(* normAngle (+ 1 (* (pow normAngle 2) (- (* (pow normAngle 2) (+ 1/120 (* -1/5040 (pow normAngle 2)))) 1/6))))
(*.f32 (fma.f32 (fma.f32 (fma.f32 #s(literal -1/5040 binary32) (*.f32 normAngle normAngle) #s(literal 1/120 binary32)) (*.f32 normAngle normAngle) #s(literal -1/6 binary32)) (*.f32 normAngle normAngle) #s(literal 1 binary32)) normAngle)
(* normAngle (+ (* n0_i (- 1 u)) (* n1_i u)))
(*.f32 (fma.f32 (-.f32 n1_i n0_i) u n0_i) normAngle)
(* normAngle (+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3))))))))
(*.f32 (fma.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 normAngle normAngle)) (fma.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i) (*.f32 (*.f32 n1_i (*.f32 u u)) u)) (fma.f32 (-.f32 n1_i n0_i) u n0_i)) normAngle)
(* normAngle (+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (+ (* -1/6 (* n1_i (pow u 3))) (* (pow normAngle 2) (+ (* 1/120 (* n0_i (pow (- 1 u) 5))) (* 1/120 (* n1_i (pow u 5)))))))))))
(*.f32 (fma.f32 (fma.f32 (*.f32 (*.f32 #s(literal 1/120 binary32) (fma.f32 (pow.f32 u #s(literal 5 binary32)) n1_i (*.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32)) n0_i))) normAngle) normAngle (*.f32 #s(literal -1/6 binary32) (fma.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i) (*.f32 (*.f32 n1_i (*.f32 u u)) u)))) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i)) normAngle)
(* normAngle (+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (+ (* -1/6 (* n1_i (pow u 3))) (* (pow normAngle 2) (+ (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* 1/120 (* n1_i (pow u 5))) (* (pow normAngle 2) (+ (* -1/5040 (* n0_i (pow (- 1 u) 7))) (* -1/5040 (* n1_i (pow u 7))))))))))))))
(*.f32 (fma.f32 (fma.f32 (fma.f32 (*.f32 #s(literal -1/5040 binary32) (*.f32 normAngle normAngle)) (fma.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 7 binary32)) n0_i (*.f32 (pow.f32 u #s(literal 7 binary32)) n1_i)) (*.f32 #s(literal 1/120 binary32) (fma.f32 (pow.f32 u #s(literal 5 binary32)) n1_i (*.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32)) n0_i)))) (*.f32 normAngle normAngle) (*.f32 #s(literal -1/6 binary32) (fma.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i) (*.f32 (*.f32 n1_i (*.f32 u u)) u)))) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i)) normAngle)
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 n0_i (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle)) (*.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 n0_i (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle)) (*.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 n0_i (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle)) (*.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 n0_i (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle)) (*.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))))
(* -1/2 (* n0_i (* (pow normAngle 2) (pow u 2))))
(*.f32 (*.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) u) n0_i) #s(literal -1/2 binary32))
(* (pow normAngle 2) (+ (* -1/2 (* n0_i (pow u 2))) (/ (* u (+ (* -1 (/ (* n0_i (cos normAngle)) (sin normAngle))) (/ n1_i (sin normAngle)))) normAngle)))
(*.f32 (fma.f32 (*.f32 (*.f32 u u) #s(literal -1/2 binary32)) n0_i (/.f32 (*.f32 (-.f32 (/.f32 n1_i (sin.f32 normAngle)) (/.f32 (*.f32 (cos.f32 normAngle) n0_i) (sin.f32 normAngle))) u) normAngle)) (*.f32 normAngle normAngle))
(* (pow normAngle 2) (+ (* -1/2 (* n0_i (pow u 2))) (+ (/ n0_i (pow normAngle 2)) (/ (* u (+ (* -1 (/ (* n0_i (cos normAngle)) (sin normAngle))) (/ n1_i (sin normAngle)))) normAngle))))
(*.f32 (fma.f32 (*.f32 (*.f32 u u) #s(literal -1/2 binary32)) n0_i (fma.f32 u (/.f32 (-.f32 (/.f32 n1_i (sin.f32 normAngle)) (/.f32 (*.f32 (cos.f32 normAngle) n0_i) (sin.f32 normAngle))) normAngle) (/.f32 n0_i (*.f32 normAngle normAngle)))) (*.f32 normAngle normAngle))
(* (pow normAngle 2) (+ (* -1/2 (* n0_i (pow u 2))) (+ (/ n0_i (pow normAngle 2)) (/ (* u (+ (* -1 (/ (* n0_i (cos normAngle)) (sin normAngle))) (/ n1_i (sin normAngle)))) normAngle))))
(*.f32 (fma.f32 (*.f32 (*.f32 u u) #s(literal -1/2 binary32)) n0_i (fma.f32 u (/.f32 (-.f32 (/.f32 n1_i (sin.f32 normAngle)) (/.f32 (*.f32 (cos.f32 normAngle) n0_i) (sin.f32 normAngle))) normAngle) (/.f32 n0_i (*.f32 normAngle normAngle)))) (*.f32 normAngle normAngle))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 n0_i (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle)) (*.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 n0_i (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle)) (*.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 n0_i (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle)) (*.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 n0_i (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle)) (*.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 n0_i (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle)) (*.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 n0_i (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle)) (*.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 n0_i (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle)) (*.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 n0_i (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle)) (*.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))))
(* (pow normAngle 2) (* u (+ (* 7/360 n1_i) (* 1/45 n0_i))))
(*.f32 (*.f32 (*.f32 (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i)) u) normAngle) normAngle)
(* (pow normAngle 2) (+ (* u (+ (* 7/360 n1_i) (* 1/45 n0_i))) (/ (* u (+ (* 1/6 n1_i) (* n0_i (+ 1/3 (* -1/2 u))))) (pow normAngle 2))))
(*.f32 (*.f32 u (+.f32 (/.f32 (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)) (*.f32 normAngle normAngle)) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i)))) (*.f32 normAngle normAngle))
(* (pow normAngle 2) (+ (* u (+ (* 7/360 n1_i) (* 1/45 n0_i))) (/ (* u (+ (* 1/6 n1_i) (* n0_i (+ 1/3 (* -1/2 u))))) (pow normAngle 2))))
(*.f32 (*.f32 u (+.f32 (/.f32 (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)) (*.f32 normAngle normAngle)) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i)))) (*.f32 normAngle normAngle))
(* (pow normAngle 2) (+ (* u (+ (* 7/360 n1_i) (* 1/45 n0_i))) (/ (* u (+ (* 1/6 n1_i) (* n0_i (+ 1/3 (* -1/2 u))))) (pow normAngle 2))))
(*.f32 (*.f32 u (+.f32 (/.f32 (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)) (*.f32 normAngle normAngle)) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i)))) (*.f32 normAngle normAngle))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 n0_i (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle)) (*.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 n0_i (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle)) (*.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 n0_i (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle)) (*.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 n0_i (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle)) (*.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))))
(* -1/2 (* n0_i (* (pow normAngle 2) (pow u 2))))
(*.f32 (*.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) u) n0_i) #s(literal -1/2 binary32))
(* (pow normAngle 2) (+ (* -1/2 (* n0_i (pow u 2))) (/ (* u (+ (* -1 (/ (* n0_i (cos normAngle)) (sin normAngle))) (/ n1_i (sin normAngle)))) normAngle)))
(*.f32 (fma.f32 (*.f32 (*.f32 u u) #s(literal -1/2 binary32)) n0_i (/.f32 (*.f32 (-.f32 (/.f32 n1_i (sin.f32 normAngle)) (/.f32 (*.f32 (cos.f32 normAngle) n0_i) (sin.f32 normAngle))) u) normAngle)) (*.f32 normAngle normAngle))
(* (pow normAngle 2) (+ (* -1/2 (* n0_i (pow u 2))) (+ (/ n0_i (pow normAngle 2)) (/ (* u (+ (* -1 (/ (* n0_i (cos normAngle)) (sin normAngle))) (/ n1_i (sin normAngle)))) normAngle))))
(*.f32 (fma.f32 (*.f32 (*.f32 u u) #s(literal -1/2 binary32)) n0_i (fma.f32 u (/.f32 (-.f32 (/.f32 n1_i (sin.f32 normAngle)) (/.f32 (*.f32 (cos.f32 normAngle) n0_i) (sin.f32 normAngle))) normAngle) (/.f32 n0_i (*.f32 normAngle normAngle)))) (*.f32 normAngle normAngle))
(* (pow normAngle 2) (+ (* -1/2 (* n0_i (pow u 2))) (+ (/ n0_i (pow normAngle 2)) (/ (* u (+ (* -1 (/ (* n0_i (cos normAngle)) (sin normAngle))) (/ n1_i (sin normAngle)))) normAngle))))
(*.f32 (fma.f32 (*.f32 (*.f32 u u) #s(literal -1/2 binary32)) n0_i (fma.f32 u (/.f32 (-.f32 (/.f32 n1_i (sin.f32 normAngle)) (/.f32 (*.f32 (cos.f32 normAngle) n0_i) (sin.f32 normAngle))) normAngle) (/.f32 n0_i (*.f32 normAngle normAngle)))) (*.f32 normAngle normAngle))
(* (pow normAngle 4) (* u (+ (* 7/360 n1_i) (* 1/45 n0_i))))
(*.f32 (*.f32 (pow.f32 normAngle #s(literal 4 binary32)) u) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i)))
(* (pow normAngle 4) (+ (* u (+ (* 7/360 n1_i) (* 1/45 n0_i))) (/ (* u (+ (* 1/6 n1_i) (* n0_i (+ 1/3 (* -1/2 u))))) (pow normAngle 2))))
(*.f32 (pow.f32 normAngle #s(literal 4 binary32)) (*.f32 u (+.f32 (/.f32 (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)) (*.f32 normAngle normAngle)) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i)))))
(* (pow normAngle 4) (+ (* u (+ (* 7/360 n1_i) (* 1/45 n0_i))) (+ (/ n0_i (pow normAngle 4)) (+ (/ (* u (+ (* 1/6 n1_i) (* n0_i (+ 1/3 (* -1/2 u))))) (pow normAngle 2)) (/ (* u (- n1_i n0_i)) (pow normAngle 4))))))
(*.f32 (fma.f32 (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i)) u (fma.f32 u (+.f32 (/.f32 (-.f32 n1_i n0_i) (pow.f32 normAngle #s(literal 4 binary32))) (/.f32 (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)) (*.f32 normAngle normAngle))) (/.f32 n0_i (pow.f32 normAngle #s(literal 4 binary32))))) (pow.f32 normAngle #s(literal 4 binary32)))
(* (pow normAngle 4) (+ (* u (+ (* 7/360 n1_i) (* 1/45 n0_i))) (+ (/ n0_i (pow normAngle 4)) (+ (/ (* u (+ (* 1/6 n1_i) (* n0_i (+ 1/3 (* -1/2 u))))) (pow normAngle 2)) (/ (* u (- n1_i n0_i)) (pow normAngle 4))))))
(*.f32 (fma.f32 (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i)) u (fma.f32 u (+.f32 (/.f32 (-.f32 n1_i n0_i) (pow.f32 normAngle #s(literal 4 binary32))) (/.f32 (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)) (*.f32 normAngle normAngle))) (/.f32 n0_i (pow.f32 normAngle #s(literal 4 binary32))))) (pow.f32 normAngle #s(literal 4 binary32)))
(/ (+ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin (* normAngle u)))) (sin normAngle))
(/.f32 (fma.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i)) (sin.f32 normAngle))
(/ (+ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin (* normAngle u)))) (sin normAngle))
(/.f32 (fma.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i)) (sin.f32 normAngle))
(/ (+ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin (* normAngle u)))) (sin normAngle))
(/.f32 (fma.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i)) (sin.f32 normAngle))
(/ (+ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin (* normAngle u)))) (sin normAngle))
(/.f32 (fma.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i)) (sin.f32 normAngle))
(/ 1 (sin normAngle))
(/.f32 #s(literal 1 binary32) (sin.f32 normAngle))
(/ 1 (sin normAngle))
(/.f32 #s(literal 1 binary32) (sin.f32 normAngle))
(/ 1 (sin normAngle))
(/.f32 #s(literal 1 binary32) (sin.f32 normAngle))
(/ 1 (sin normAngle))
(/.f32 #s(literal 1 binary32) (sin.f32 normAngle))
(sin normAngle)
(sin.f32 normAngle)
(sin normAngle)
(sin.f32 normAngle)
(sin normAngle)
(sin.f32 normAngle)
(sin normAngle)
(sin.f32 normAngle)
(+ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin (* normAngle u))))
(fma.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i))
(+ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin (* normAngle u))))
(fma.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i))
(+ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin (* normAngle u))))
(fma.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i))
(+ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin (* normAngle u))))
(fma.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 n0_i (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle)) (*.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 n0_i (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle)) (*.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 n0_i (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle)) (*.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 n0_i (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle)) (*.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))))
(* -1/2 (* n0_i (* (pow normAngle 2) (pow u 2))))
(*.f32 (*.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) u) n0_i) #s(literal -1/2 binary32))
(* (pow normAngle 2) (+ (* -1 (/ (* u (+ (* -1 (/ n1_i (sin normAngle))) (/ (* n0_i (cos normAngle)) (sin normAngle)))) normAngle)) (* -1/2 (* n0_i (pow u 2)))))
(*.f32 (fma.f32 (*.f32 (*.f32 u u) #s(literal -1/2 binary32)) n0_i (/.f32 (*.f32 (neg.f32 u) (-.f32 (/.f32 (*.f32 (cos.f32 normAngle) n0_i) (sin.f32 normAngle)) (/.f32 n1_i (sin.f32 normAngle)))) normAngle)) (*.f32 normAngle normAngle))
(* (pow normAngle 2) (+ (* -1 (/ (+ (* -1 (/ n0_i normAngle)) (* u (+ (* -1 (/ n1_i (sin normAngle))) (/ (* n0_i (cos normAngle)) (sin normAngle))))) normAngle)) (* -1/2 (* n0_i (pow u 2)))))
(*.f32 (fma.f32 (*.f32 (*.f32 u u) #s(literal -1/2 binary32)) n0_i (/.f32 (fma.f32 (-.f32 (/.f32 (*.f32 (cos.f32 normAngle) n0_i) (sin.f32 normAngle)) (/.f32 n1_i (sin.f32 normAngle))) u (/.f32 (neg.f32 n0_i) normAngle)) (neg.f32 normAngle))) (*.f32 normAngle normAngle))
(* (pow normAngle 2) (+ (* -1 (/ (+ (* -1 (/ n0_i normAngle)) (* u (+ (* -1 (/ n1_i (sin normAngle))) (/ (* n0_i (cos normAngle)) (sin normAngle))))) normAngle)) (* -1/2 (* n0_i (pow u 2)))))
(*.f32 (fma.f32 (*.f32 (*.f32 u u) #s(literal -1/2 binary32)) n0_i (/.f32 (fma.f32 (-.f32 (/.f32 (*.f32 (cos.f32 normAngle) n0_i) (sin.f32 normAngle)) (/.f32 n1_i (sin.f32 normAngle))) u (/.f32 (neg.f32 n0_i) normAngle)) (neg.f32 normAngle))) (*.f32 normAngle normAngle))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 n0_i (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle)) (*.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 n0_i (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle)) (*.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 n0_i (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle)) (*.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 n0_i (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle)) (*.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 n0_i (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle)) (*.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 n0_i (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle)) (*.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 n0_i (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle)) (*.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 n0_i (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle)) (*.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))))
(* (pow normAngle 2) (* u (+ (* 7/360 n1_i) (* 1/45 n0_i))))
(*.f32 (*.f32 (*.f32 (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i)) u) normAngle) normAngle)
(* (pow normAngle 2) (+ (* u (+ (* 7/360 n1_i) (* 1/45 n0_i))) (/ (* u (+ (* 1/6 n1_i) (* n0_i (+ 1/3 (* -1/2 u))))) (pow normAngle 2))))
(*.f32 (*.f32 u (+.f32 (/.f32 (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)) (*.f32 normAngle normAngle)) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i)))) (*.f32 normAngle normAngle))
(* (pow normAngle 2) (+ (* u (+ (* 7/360 n1_i) (* 1/45 n0_i))) (/ (* u (+ (* 1/6 n1_i) (* n0_i (+ 1/3 (* -1/2 u))))) (pow normAngle 2))))
(*.f32 (*.f32 u (+.f32 (/.f32 (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)) (*.f32 normAngle normAngle)) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i)))) (*.f32 normAngle normAngle))
(* (pow normAngle 2) (+ (* u (+ (* 7/360 n1_i) (* 1/45 n0_i))) (/ (* u (+ (* 1/6 n1_i) (* n0_i (+ 1/3 (* -1/2 u))))) (pow normAngle 2))))
(*.f32 (*.f32 u (+.f32 (/.f32 (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)) (*.f32 normAngle normAngle)) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i)))) (*.f32 normAngle normAngle))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 n0_i (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle)) (*.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 n0_i (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle)) (*.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 n0_i (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle)) (*.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 n0_i (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle)) (*.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))))
(* -1/2 (* n0_i (* (pow normAngle 2) (pow u 2))))
(*.f32 (*.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) u) n0_i) #s(literal -1/2 binary32))
(* (pow normAngle 2) (+ (* -1 (/ (* u (+ (* -1 (/ n1_i (sin normAngle))) (/ (* n0_i (cos normAngle)) (sin normAngle)))) normAngle)) (* -1/2 (* n0_i (pow u 2)))))
(*.f32 (fma.f32 (*.f32 (*.f32 u u) #s(literal -1/2 binary32)) n0_i (/.f32 (*.f32 (neg.f32 u) (-.f32 (/.f32 (*.f32 (cos.f32 normAngle) n0_i) (sin.f32 normAngle)) (/.f32 n1_i (sin.f32 normAngle)))) normAngle)) (*.f32 normAngle normAngle))
(* (pow normAngle 2) (+ (* -1 (/ (+ (* -1 (/ n0_i normAngle)) (* u (+ (* -1 (/ n1_i (sin normAngle))) (/ (* n0_i (cos normAngle)) (sin normAngle))))) normAngle)) (* -1/2 (* n0_i (pow u 2)))))
(*.f32 (fma.f32 (*.f32 (*.f32 u u) #s(literal -1/2 binary32)) n0_i (/.f32 (fma.f32 (-.f32 (/.f32 (*.f32 (cos.f32 normAngle) n0_i) (sin.f32 normAngle)) (/.f32 n1_i (sin.f32 normAngle))) u (/.f32 (neg.f32 n0_i) normAngle)) (neg.f32 normAngle))) (*.f32 normAngle normAngle))
(* (pow normAngle 2) (+ (* -1 (/ (+ (* -1 (/ n0_i normAngle)) (* u (+ (* -1 (/ n1_i (sin normAngle))) (/ (* n0_i (cos normAngle)) (sin normAngle))))) normAngle)) (* -1/2 (* n0_i (pow u 2)))))
(*.f32 (fma.f32 (*.f32 (*.f32 u u) #s(literal -1/2 binary32)) n0_i (/.f32 (fma.f32 (-.f32 (/.f32 (*.f32 (cos.f32 normAngle) n0_i) (sin.f32 normAngle)) (/.f32 n1_i (sin.f32 normAngle))) u (/.f32 (neg.f32 n0_i) normAngle)) (neg.f32 normAngle))) (*.f32 normAngle normAngle))
(* (pow normAngle 4) (* u (+ (* 7/360 n1_i) (* 1/45 n0_i))))
(*.f32 (*.f32 (pow.f32 normAngle #s(literal 4 binary32)) u) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i)))
(* (pow normAngle 4) (+ (* u (+ (* 7/360 n1_i) (* 1/45 n0_i))) (/ (* u (+ (* 1/6 n1_i) (* n0_i (+ 1/3 (* -1/2 u))))) (pow normAngle 2))))
(*.f32 (pow.f32 normAngle #s(literal 4 binary32)) (*.f32 u (+.f32 (/.f32 (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)) (*.f32 normAngle normAngle)) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i)))))
(* (pow normAngle 4) (+ (* u (+ (* 7/360 n1_i) (* 1/45 n0_i))) (+ (/ n0_i (pow normAngle 4)) (+ (/ (* u (+ (* 1/6 n1_i) (* n0_i (+ 1/3 (* -1/2 u))))) (pow normAngle 2)) (/ (* u (- n1_i n0_i)) (pow normAngle 4))))))
(*.f32 (fma.f32 (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i)) u (fma.f32 u (+.f32 (/.f32 (-.f32 n1_i n0_i) (pow.f32 normAngle #s(literal 4 binary32))) (/.f32 (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)) (*.f32 normAngle normAngle))) (/.f32 n0_i (pow.f32 normAngle #s(literal 4 binary32))))) (pow.f32 normAngle #s(literal 4 binary32)))
(* (pow normAngle 4) (+ (* u (+ (* 7/360 n1_i) (* 1/45 n0_i))) (+ (/ n0_i (pow normAngle 4)) (+ (/ (* u (+ (* 1/6 n1_i) (* n0_i (+ 1/3 (* -1/2 u))))) (pow normAngle 2)) (/ (* u (- n1_i n0_i)) (pow normAngle 4))))))
(*.f32 (fma.f32 (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i)) u (fma.f32 u (+.f32 (/.f32 (-.f32 n1_i n0_i) (pow.f32 normAngle #s(literal 4 binary32))) (/.f32 (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)) (*.f32 normAngle normAngle))) (/.f32 n0_i (pow.f32 normAngle #s(literal 4 binary32))))) (pow.f32 normAngle #s(literal 4 binary32)))
(/ (+ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin (* normAngle u)))) (sin normAngle))
(/.f32 (fma.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i)) (sin.f32 normAngle))
(/ (+ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin (* normAngle u)))) (sin normAngle))
(/.f32 (fma.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i)) (sin.f32 normAngle))
(/ (+ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin (* normAngle u)))) (sin normAngle))
(/.f32 (fma.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i)) (sin.f32 normAngle))
(/ (+ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin (* normAngle u)))) (sin normAngle))
(/.f32 (fma.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i)) (sin.f32 normAngle))
(/ 1 (sin normAngle))
(/.f32 #s(literal 1 binary32) (sin.f32 normAngle))
(/ 1 (sin normAngle))
(/.f32 #s(literal 1 binary32) (sin.f32 normAngle))
(/ 1 (sin normAngle))
(/.f32 #s(literal 1 binary32) (sin.f32 normAngle))
(/ 1 (sin normAngle))
(/.f32 #s(literal 1 binary32) (sin.f32 normAngle))
(sin normAngle)
(sin.f32 normAngle)
(sin normAngle)
(sin.f32 normAngle)
(sin normAngle)
(sin.f32 normAngle)
(sin normAngle)
(sin.f32 normAngle)
(+ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin (* normAngle u))))
(fma.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i))
(+ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin (* normAngle u))))
(fma.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i))
(+ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin (* normAngle u))))
(fma.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i))
(+ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin (* normAngle u))))
(fma.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i))
(* -31/15120 n1_i)
(*.f32 #s(literal -31/15120 binary32) n1_i)
(* -31/15120 n1_i)
(*.f32 #s(literal -31/15120 binary32) n1_i)
(* -31/15120 n1_i)
(*.f32 #s(literal -31/15120 binary32) n1_i)
(* -31/15120 n1_i)
(*.f32 #s(literal -31/15120 binary32) n1_i)
(* 2/945 n0_i)
(*.f32 n0_i #s(literal 2/945 binary32))
(+ (* 31/15120 n1_i) (* 2/945 n0_i))
(fma.f32 #s(literal 31/15120 binary32) n1_i (*.f32 n0_i #s(literal 2/945 binary32)))
(+ (* 31/15120 n1_i) (* 2/945 n0_i))
(fma.f32 #s(literal 31/15120 binary32) n1_i (*.f32 n0_i #s(literal 2/945 binary32)))
(+ (* 31/15120 n1_i) (* 2/945 n0_i))
(fma.f32 #s(literal 31/15120 binary32) n1_i (*.f32 n0_i #s(literal 2/945 binary32)))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(*.f32 n0_i (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 n0_i (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle)) (*.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 n0_i (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle)) (*.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 n0_i (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle)) (*.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))))
(+ n0_i (* n0_i (* u (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle))))))
(fma.f32 (*.f32 u n0_i) (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (/.f32 (*.f32 (cos.f32 normAngle) normAngle) (sin.f32 normAngle))) n0_i)
(+ n0_i (+ (* n0_i (* u (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle))))) (/ (* n1_i (* normAngle u)) (sin normAngle))))
(fma.f32 (*.f32 u n0_i) (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (/.f32 (*.f32 (cos.f32 normAngle) normAngle) (sin.f32 normAngle))) (fma.f32 (*.f32 normAngle n1_i) (/.f32 u (sin.f32 normAngle)) n0_i))
(+ n0_i (+ (* n0_i (* u (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle))))) (/ (* n1_i (* normAngle u)) (sin normAngle))))
(fma.f32 (*.f32 u n0_i) (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (/.f32 (*.f32 (cos.f32 normAngle) normAngle) (sin.f32 normAngle))) (fma.f32 (*.f32 normAngle n1_i) (/.f32 u (sin.f32 normAngle)) n0_i))
(+ n0_i (+ (* n0_i (* u (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle))))) (/ (* n1_i (* normAngle u)) (sin normAngle))))
(fma.f32 (*.f32 u n0_i) (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (/.f32 (*.f32 (cos.f32 normAngle) normAngle) (sin.f32 normAngle))) (fma.f32 (*.f32 normAngle n1_i) (/.f32 u (sin.f32 normAngle)) n0_i))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(*.f32 n0_i (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 n0_i (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle)) (*.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 n0_i (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle)) (*.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 n0_i (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle)) (*.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))))
(* n0_i (- 1 u))
(*.f32 (-.f32 #s(literal 1 binary32) u) n0_i)
(+ (* n0_i (- 1 u)) (* n1_i u))
(fma.f32 (-.f32 n1_i n0_i) u n0_i)
(+ (* n0_i (- 1 u)) (* n1_i u))
(fma.f32 (-.f32 n1_i n0_i) u n0_i)
(+ (* n0_i (- 1 u)) (* n1_i u))
(fma.f32 (-.f32 n1_i n0_i) u n0_i)
(* n1_i u)
(*.f32 u n1_i)
(* n1_i u)
(*.f32 u n1_i)
(* n1_i u)
(*.f32 u n1_i)
(* n1_i u)
(*.f32 u n1_i)
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(*.f32 n0_i (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 n0_i (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle)) (*.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 n0_i (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle)) (*.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 n0_i (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle)) (*.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))))
(* n0_i (- 1 u))
(*.f32 (-.f32 #s(literal 1 binary32) u) n0_i)
(+ (* n0_i (- 1 u)) (* n1_i u))
(fma.f32 (-.f32 n1_i n0_i) u n0_i)
(+ (* n0_i (- 1 u)) (* n1_i u))
(fma.f32 (-.f32 n1_i n0_i) u n0_i)
(+ (* n0_i (- 1 u)) (* n1_i u))
(fma.f32 (-.f32 n1_i n0_i) u n0_i)
(* u (- (/ n0_i u) n0_i))
(*.f32 (-.f32 (/.f32 n0_i u) n0_i) u)
(+ (* n1_i u) (* u (- (/ n0_i u) n0_i)))
(*.f32 (-.f32 (+.f32 (/.f32 n0_i u) n1_i) n0_i) u)
(+ (* n1_i u) (* u (- (/ n0_i u) n0_i)))
(*.f32 (-.f32 (+.f32 (/.f32 n0_i u) n1_i) n0_i) u)
(+ (* n1_i u) (* u (- (/ n0_i u) n0_i)))
(*.f32 (-.f32 (+.f32 (/.f32 n0_i u) n1_i) n0_i) u)
(- (/ n0_i u) n0_i)
(-.f32 (/.f32 n0_i u) n0_i)
(- (+ n1_i (/ n0_i u)) n0_i)
(-.f32 (+.f32 (/.f32 n0_i u) n1_i) n0_i)
(- (+ n1_i (/ n0_i u)) n0_i)
(-.f32 (+.f32 (/.f32 n0_i u) n1_i) n0_i)
(- (+ n1_i (/ n0_i u)) n0_i)
(-.f32 (+.f32 (/.f32 n0_i u) n1_i) n0_i)
(+ (* 1/45 (* n0_i (* (pow normAngle 2) u))) (* n0_i (* u (+ 1/3 (* -1/2 u)))))
(*.f32 (*.f32 u (fma.f32 #s(literal 1/45 binary32) (*.f32 normAngle normAngle) (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)))) n0_i)
(+ (* 1/45 (* n0_i (* (pow normAngle 2) u))) (+ (* n0_i (* u (+ 1/3 (* -1/2 u)))) (* n1_i (+ (* 7/360 (* (pow normAngle 2) u)) (* 1/6 u)))))
(fma.f32 (*.f32 u (fma.f32 #s(literal 1/45 binary32) (*.f32 normAngle normAngle) (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)))) n0_i (*.f32 (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) n1_i))
(+ (* 1/45 (* n0_i (* (pow normAngle 2) u))) (+ (* n0_i (* u (+ 1/3 (* -1/2 u)))) (* n1_i (+ (* 7/360 (* (pow normAngle 2) u)) (* 1/6 u)))))
(fma.f32 (*.f32 u (fma.f32 #s(literal 1/45 binary32) (*.f32 normAngle normAngle) (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)))) n0_i (*.f32 (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) n1_i))
(+ (* 1/45 (* n0_i (* (pow normAngle 2) u))) (+ (* n0_i (* u (+ 1/3 (* -1/2 u)))) (* n1_i (+ (* 7/360 (* (pow normAngle 2) u)) (* 1/6 u)))))
(fma.f32 (*.f32 u (fma.f32 #s(literal 1/45 binary32) (*.f32 normAngle normAngle) (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)))) n0_i (*.f32 (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) n1_i))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(*.f32 n0_i (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 n0_i (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle)) (*.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 n0_i (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle)) (*.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 n0_i (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle)) (*.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))))
(+ n0_i (* n0_i (* u (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle))))))
(fma.f32 (*.f32 u n0_i) (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (/.f32 (*.f32 (cos.f32 normAngle) normAngle) (sin.f32 normAngle))) n0_i)
(+ n0_i (+ (* n0_i (* u (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle))))) (/ (* n1_i (* normAngle u)) (sin normAngle))))
(fma.f32 (*.f32 u n0_i) (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (/.f32 (*.f32 (cos.f32 normAngle) normAngle) (sin.f32 normAngle))) (fma.f32 (*.f32 normAngle n1_i) (/.f32 u (sin.f32 normAngle)) n0_i))
(+ n0_i (+ (* n0_i (* u (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle))))) (/ (* n1_i (* normAngle u)) (sin normAngle))))
(fma.f32 (*.f32 u n0_i) (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (/.f32 (*.f32 (cos.f32 normAngle) normAngle) (sin.f32 normAngle))) (fma.f32 (*.f32 normAngle n1_i) (/.f32 u (sin.f32 normAngle)) n0_i))
(+ n0_i (+ (* n0_i (* u (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle))))) (/ (* n1_i (* normAngle u)) (sin normAngle))))
(fma.f32 (*.f32 u n0_i) (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (/.f32 (*.f32 (cos.f32 normAngle) normAngle) (sin.f32 normAngle))) (fma.f32 (*.f32 normAngle n1_i) (/.f32 u (sin.f32 normAngle)) n0_i))
(+ n0_i (+ (* -1 (* n0_i u)) (* (pow normAngle 2) (+ (* 1/45 (* n0_i (* (pow normAngle 2) u))) (* n0_i (* u (+ 1/3 (* -1/2 u))))))))
(fma.f32 (*.f32 (*.f32 u (fma.f32 #s(literal 1/45 binary32) (*.f32 normAngle normAngle) (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)))) n0_i) (*.f32 normAngle normAngle) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i))
(+ n0_i (+ (* -1 (* n0_i u)) (+ (* n1_i (+ u (* (pow normAngle 2) (+ (* 7/360 (* (pow normAngle 2) u)) (* 1/6 u))))) (* (pow normAngle 2) (+ (* 1/45 (* n0_i (* (pow normAngle 2) u))) (* n0_i (* u (+ 1/3 (* -1/2 u)))))))))
(fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (fma.f32 (fma.f32 (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) (*.f32 normAngle normAngle) u) n1_i (*.f32 (*.f32 (*.f32 u (fma.f32 #s(literal 1/45 binary32) (*.f32 normAngle normAngle) (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)))) n0_i) (*.f32 normAngle normAngle))))
(+ n0_i (+ (* -1 (* n0_i u)) (+ (* n1_i (+ u (* (pow normAngle 2) (+ (* 7/360 (* (pow normAngle 2) u)) (* 1/6 u))))) (* (pow normAngle 2) (+ (* 1/45 (* n0_i (* (pow normAngle 2) u))) (* n0_i (* u (+ 1/3 (* -1/2 u)))))))))
(fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (fma.f32 (fma.f32 (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) (*.f32 normAngle normAngle) u) n1_i (*.f32 (*.f32 (*.f32 u (fma.f32 #s(literal 1/45 binary32) (*.f32 normAngle normAngle) (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)))) n0_i) (*.f32 normAngle normAngle))))
(+ n0_i (+ (* -1 (* n0_i u)) (+ (* n1_i (+ u (* (pow normAngle 2) (+ (* 7/360 (* (pow normAngle 2) u)) (* 1/6 u))))) (* (pow normAngle 2) (+ (* 1/45 (* n0_i (* (pow normAngle 2) u))) (* n0_i (* u (+ 1/3 (* -1/2 u)))))))))
(fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (fma.f32 (fma.f32 (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) (*.f32 normAngle normAngle) u) n1_i (*.f32 (*.f32 (*.f32 u (fma.f32 #s(literal 1/45 binary32) (*.f32 normAngle normAngle) (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)))) n0_i) (*.f32 normAngle normAngle))))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(*.f32 n0_i (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 n0_i (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle)) (*.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 n0_i (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle)) (*.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 n0_i (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle)) (*.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))))
(* n0_i (sin (* normAngle (- 1 u))))
(*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i)
(+ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin (* normAngle u))))
(fma.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i))
(+ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin (* normAngle u))))
(fma.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i))
(+ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin (* normAngle u))))
(fma.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i))
(* 7/360 n1_i)
(*.f32 #s(literal 7/360 binary32) n1_i)
(* 7/360 n1_i)
(*.f32 #s(literal 7/360 binary32) n1_i)
(* 7/360 n1_i)
(*.f32 #s(literal 7/360 binary32) n1_i)
(* 7/360 n1_i)
(*.f32 #s(literal 7/360 binary32) n1_i)
(* -7/2160 n1_i)
(*.f32 n1_i #s(literal -7/2160 binary32))
(* -7/2160 n1_i)
(*.f32 n1_i #s(literal -7/2160 binary32))
(* -7/2160 n1_i)
(*.f32 n1_i #s(literal -7/2160 binary32))
(* -7/2160 n1_i)
(*.f32 n1_i #s(literal -7/2160 binary32))
(* 1/6 n1_i)
(*.f32 #s(literal 1/6 binary32) n1_i)
(* 1/6 n1_i)
(*.f32 #s(literal 1/6 binary32) n1_i)
(* 1/6 n1_i)
(*.f32 #s(literal 1/6 binary32) n1_i)
(* 1/6 n1_i)
(*.f32 #s(literal 1/6 binary32) n1_i)
(* n0_i (* u (+ 1/3 (* -1/2 u))))
(*.f32 (*.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) u) n0_i)
(+ (* 1/6 (* n1_i u)) (* n0_i (* u (+ 1/3 (* -1/2 u)))))
(*.f32 (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)) u)
(+ (* 1/6 (* n1_i u)) (* n0_i (* u (+ 1/3 (* -1/2 u)))))
(*.f32 (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)) u)
(+ (* 1/6 (* n1_i u)) (* n0_i (* u (+ 1/3 (* -1/2 u)))))
(*.f32 (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)) u)
(* -31/15120 n1_i)
(*.f32 #s(literal -31/15120 binary32) n1_i)
(* -31/15120 n1_i)
(*.f32 #s(literal -31/15120 binary32) n1_i)
(* -31/15120 n1_i)
(*.f32 #s(literal -31/15120 binary32) n1_i)
(* -31/15120 n1_i)
(*.f32 #s(literal -31/15120 binary32) n1_i)
(* 31/15120 n1_i)
(*.f32 #s(literal 31/15120 binary32) n1_i)
(* n1_i (+ 31/15120 (* 2/945 (/ n0_i n1_i))))
(*.f32 (fma.f32 (/.f32 n0_i n1_i) #s(literal 2/945 binary32) #s(literal 31/15120 binary32)) n1_i)
(* n1_i (+ 31/15120 (* 2/945 (/ n0_i n1_i))))
(*.f32 (fma.f32 (/.f32 n0_i n1_i) #s(literal 2/945 binary32) #s(literal 31/15120 binary32)) n1_i)
(* n1_i (+ 31/15120 (* 2/945 (/ n0_i n1_i))))
(*.f32 (fma.f32 (/.f32 n0_i n1_i) #s(literal 2/945 binary32) #s(literal 31/15120 binary32)) n1_i)
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(*.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle)))
(* n1_i (+ (/ (sin (* normAngle u)) (sin normAngle)) (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))
(*.f32 (fma.f32 n0_i (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (*.f32 (sin.f32 normAngle) n1_i)) (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))) n1_i)
(* n1_i (+ (/ (sin (* normAngle u)) (sin normAngle)) (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))
(*.f32 (fma.f32 n0_i (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (*.f32 (sin.f32 normAngle) n1_i)) (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))) n1_i)
(* n1_i (+ (/ (sin (* normAngle u)) (sin normAngle)) (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))
(*.f32 (fma.f32 n0_i (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (*.f32 (sin.f32 normAngle) n1_i)) (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))) n1_i)
(/ (* n1_i (* normAngle u)) (sin normAngle))
(*.f32 (*.f32 normAngle n1_i) (/.f32 u (sin.f32 normAngle)))
(* n1_i (+ (/ n0_i n1_i) (+ (/ (* n0_i (* u (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle))))) n1_i) (/ (* normAngle u) (sin normAngle)))))
(*.f32 (fma.f32 n0_i (/.f32 (*.f32 (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (/.f32 (*.f32 (cos.f32 normAngle) normAngle) (sin.f32 normAngle))) u) n1_i) (fma.f32 normAngle (/.f32 u (sin.f32 normAngle)) (/.f32 n0_i n1_i))) n1_i)
(* n1_i (+ (/ n0_i n1_i) (+ (/ (* n0_i (* u (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle))))) n1_i) (/ (* normAngle u) (sin normAngle)))))
(*.f32 (fma.f32 n0_i (/.f32 (*.f32 (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (/.f32 (*.f32 (cos.f32 normAngle) normAngle) (sin.f32 normAngle))) u) n1_i) (fma.f32 normAngle (/.f32 u (sin.f32 normAngle)) (/.f32 n0_i n1_i))) n1_i)
(* n1_i (+ (/ n0_i n1_i) (+ (/ (* n0_i (* u (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle))))) n1_i) (/ (* normAngle u) (sin normAngle)))))
(*.f32 (fma.f32 n0_i (/.f32 (*.f32 (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (/.f32 (*.f32 (cos.f32 normAngle) normAngle) (sin.f32 normAngle))) u) n1_i) (fma.f32 normAngle (/.f32 u (sin.f32 normAngle)) (/.f32 n0_i n1_i))) n1_i)
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(*.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle)))
(* n1_i (+ (/ (sin (* normAngle u)) (sin normAngle)) (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))
(*.f32 (fma.f32 n0_i (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (*.f32 (sin.f32 normAngle) n1_i)) (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))) n1_i)
(* n1_i (+ (/ (sin (* normAngle u)) (sin normAngle)) (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))
(*.f32 (fma.f32 n0_i (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (*.f32 (sin.f32 normAngle) n1_i)) (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))) n1_i)
(* n1_i (+ (/ (sin (* normAngle u)) (sin normAngle)) (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))
(*.f32 (fma.f32 n0_i (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (*.f32 (sin.f32 normAngle) n1_i)) (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))) n1_i)
(* n1_i u)
(*.f32 u n1_i)
(* n1_i (+ u (/ (* n0_i (- 1 u)) n1_i)))
(*.f32 (fma.f32 n0_i (/.f32 (-.f32 #s(literal 1 binary32) u) n1_i) u) n1_i)
(* n1_i (+ u (/ (* n0_i (- 1 u)) n1_i)))
(*.f32 (fma.f32 n0_i (/.f32 (-.f32 #s(literal 1 binary32) u) n1_i) u) n1_i)
(* n1_i (+ u (/ (* n0_i (- 1 u)) n1_i)))
(*.f32 (fma.f32 n0_i (/.f32 (-.f32 #s(literal 1 binary32) u) n1_i) u) n1_i)
(* n1_i u)
(*.f32 u n1_i)
(* n1_i u)
(*.f32 u n1_i)
(* n1_i u)
(*.f32 u n1_i)
(* n1_i u)
(*.f32 u n1_i)
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(*.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle)))
(* n1_i (+ (/ (sin (* normAngle u)) (sin normAngle)) (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))
(*.f32 (fma.f32 n0_i (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (*.f32 (sin.f32 normAngle) n1_i)) (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))) n1_i)
(* n1_i (+ (/ (sin (* normAngle u)) (sin normAngle)) (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))
(*.f32 (fma.f32 n0_i (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (*.f32 (sin.f32 normAngle) n1_i)) (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))) n1_i)
(* n1_i (+ (/ (sin (* normAngle u)) (sin normAngle)) (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))
(*.f32 (fma.f32 n0_i (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (*.f32 (sin.f32 normAngle) n1_i)) (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))) n1_i)
(* n1_i u)
(*.f32 u n1_i)
(* n1_i (+ u (/ (* n0_i (- 1 u)) n1_i)))
(*.f32 (fma.f32 n0_i (/.f32 (-.f32 #s(literal 1 binary32) u) n1_i) u) n1_i)
(* n1_i (+ u (/ (* n0_i (- 1 u)) n1_i)))
(*.f32 (fma.f32 n0_i (/.f32 (-.f32 #s(literal 1 binary32) u) n1_i) u) n1_i)
(* n1_i (+ u (/ (* n0_i (- 1 u)) n1_i)))
(*.f32 (fma.f32 n0_i (/.f32 (-.f32 #s(literal 1 binary32) u) n1_i) u) n1_i)
(* n1_i u)
(*.f32 u n1_i)
(* n1_i (+ u (/ (* u (- (/ n0_i u) n0_i)) n1_i)))
(*.f32 (fma.f32 u (/.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i) u) n1_i)
(* n1_i (+ u (/ (* u (- (/ n0_i u) n0_i)) n1_i)))
(*.f32 (fma.f32 u (/.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i) u) n1_i)
(* n1_i (+ u (/ (* u (- (/ n0_i u) n0_i)) n1_i)))
(*.f32 (fma.f32 u (/.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i) u) n1_i)
n1_i
(* n1_i (- (+ 1 (/ n0_i (* n1_i u))) (/ n0_i n1_i)))
(*.f32 (-.f32 (+.f32 (/.f32 n0_i (*.f32 u n1_i)) #s(literal 1 binary32)) (/.f32 n0_i n1_i)) n1_i)
(* n1_i (- (+ 1 (/ n0_i (* n1_i u))) (/ n0_i n1_i)))
(*.f32 (-.f32 (+.f32 (/.f32 n0_i (*.f32 u n1_i)) #s(literal 1 binary32)) (/.f32 n0_i n1_i)) n1_i)
(* n1_i (- (+ 1 (/ n0_i (* n1_i u))) (/ n0_i n1_i)))
(*.f32 (-.f32 (+.f32 (/.f32 n0_i (*.f32 u n1_i)) #s(literal 1 binary32)) (/.f32 n0_i n1_i)) n1_i)
(* n1_i (+ (* 7/360 (* (pow normAngle 2) u)) (* 1/6 u)))
(*.f32 (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) n1_i)
(* n1_i (+ (* 7/360 (* (pow normAngle 2) u)) (+ (* 1/45 (/ (* n0_i (* (pow normAngle 2) u)) n1_i)) (+ (* 1/6 u) (/ (* n0_i (* u (+ 1/3 (* -1/2 u)))) n1_i)))))
(*.f32 (fma.f32 (*.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle)) u (fma.f32 (/.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) n0_i) n1_i) #s(literal 1/45 binary32) (fma.f32 #s(literal 1/6 binary32) u (/.f32 (*.f32 (*.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) u) n0_i) n1_i)))) n1_i)
(* n1_i (+ (* 7/360 (* (pow normAngle 2) u)) (+ (* 1/45 (/ (* n0_i (* (pow normAngle 2) u)) n1_i)) (+ (* 1/6 u) (/ (* n0_i (* u (+ 1/3 (* -1/2 u)))) n1_i)))))
(*.f32 (fma.f32 (*.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle)) u (fma.f32 (/.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) n0_i) n1_i) #s(literal 1/45 binary32) (fma.f32 #s(literal 1/6 binary32) u (/.f32 (*.f32 (*.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) u) n0_i) n1_i)))) n1_i)
(* n1_i (+ (* 7/360 (* (pow normAngle 2) u)) (+ (* 1/45 (/ (* n0_i (* (pow normAngle 2) u)) n1_i)) (+ (* 1/6 u) (/ (* n0_i (* u (+ 1/3 (* -1/2 u)))) n1_i)))))
(*.f32 (fma.f32 (*.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle)) u (fma.f32 (/.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) n0_i) n1_i) #s(literal 1/45 binary32) (fma.f32 #s(literal 1/6 binary32) u (/.f32 (*.f32 (*.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) u) n0_i) n1_i)))) n1_i)
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(*.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle)))
(* n1_i (+ (/ (sin (* normAngle u)) (sin normAngle)) (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))
(*.f32 (fma.f32 n0_i (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (*.f32 (sin.f32 normAngle) n1_i)) (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))) n1_i)
(* n1_i (+ (/ (sin (* normAngle u)) (sin normAngle)) (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))
(*.f32 (fma.f32 n0_i (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (*.f32 (sin.f32 normAngle) n1_i)) (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))) n1_i)
(* n1_i (+ (/ (sin (* normAngle u)) (sin normAngle)) (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))
(*.f32 (fma.f32 n0_i (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (*.f32 (sin.f32 normAngle) n1_i)) (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))) n1_i)
(/ (* n1_i (* normAngle u)) (sin normAngle))
(*.f32 (*.f32 normAngle n1_i) (/.f32 u (sin.f32 normAngle)))
(* n1_i (+ (/ n0_i n1_i) (+ (/ (* n0_i (* u (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle))))) n1_i) (/ (* normAngle u) (sin normAngle)))))
(*.f32 (fma.f32 n0_i (/.f32 (*.f32 (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (/.f32 (*.f32 (cos.f32 normAngle) normAngle) (sin.f32 normAngle))) u) n1_i) (fma.f32 normAngle (/.f32 u (sin.f32 normAngle)) (/.f32 n0_i n1_i))) n1_i)
(* n1_i (+ (/ n0_i n1_i) (+ (/ (* n0_i (* u (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle))))) n1_i) (/ (* normAngle u) (sin normAngle)))))
(*.f32 (fma.f32 n0_i (/.f32 (*.f32 (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (/.f32 (*.f32 (cos.f32 normAngle) normAngle) (sin.f32 normAngle))) u) n1_i) (fma.f32 normAngle (/.f32 u (sin.f32 normAngle)) (/.f32 n0_i n1_i))) n1_i)
(* n1_i (+ (/ n0_i n1_i) (+ (/ (* n0_i (* u (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle))))) n1_i) (/ (* normAngle u) (sin normAngle)))))
(*.f32 (fma.f32 n0_i (/.f32 (*.f32 (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (/.f32 (*.f32 (cos.f32 normAngle) normAngle) (sin.f32 normAngle))) u) n1_i) (fma.f32 normAngle (/.f32 u (sin.f32 normAngle)) (/.f32 n0_i n1_i))) n1_i)
(* n1_i (+ u (* (pow normAngle 2) (+ (* 7/360 (* (pow normAngle 2) u)) (* 1/6 u)))))
(*.f32 (fma.f32 (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) (*.f32 normAngle normAngle) u) n1_i)
(* n1_i (+ u (+ (* -1 (/ (* n0_i u) n1_i)) (+ (* (pow normAngle 2) (+ (* 7/360 (* (pow normAngle 2) u)) (* 1/6 u))) (+ (/ n0_i n1_i) (/ (* (pow normAngle 2) (+ (* 1/45 (* n0_i (* (pow normAngle 2) u))) (* n0_i (* u (+ 1/3 (* -1/2 u)))))) n1_i))))))
(*.f32 (+.f32 (-.f32 u (/.f32 (*.f32 u n0_i) n1_i)) (fma.f32 (*.f32 (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) normAngle) normAngle (fma.f32 (*.f32 normAngle normAngle) (/.f32 (*.f32 (*.f32 u (fma.f32 #s(literal 1/45 binary32) (*.f32 normAngle normAngle) (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)))) n0_i) n1_i) (/.f32 n0_i n1_i)))) n1_i)
(* n1_i (+ u (+ (* -1 (/ (* n0_i u) n1_i)) (+ (* (pow normAngle 2) (+ (* 7/360 (* (pow normAngle 2) u)) (* 1/6 u))) (+ (/ n0_i n1_i) (/ (* (pow normAngle 2) (+ (* 1/45 (* n0_i (* (pow normAngle 2) u))) (* n0_i (* u (+ 1/3 (* -1/2 u)))))) n1_i))))))
(*.f32 (+.f32 (-.f32 u (/.f32 (*.f32 u n0_i) n1_i)) (fma.f32 (*.f32 (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) normAngle) normAngle (fma.f32 (*.f32 normAngle normAngle) (/.f32 (*.f32 (*.f32 u (fma.f32 #s(literal 1/45 binary32) (*.f32 normAngle normAngle) (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)))) n0_i) n1_i) (/.f32 n0_i n1_i)))) n1_i)
(* n1_i (+ u (+ (* -1 (/ (* n0_i u) n1_i)) (+ (* (pow normAngle 2) (+ (* 7/360 (* (pow normAngle 2) u)) (* 1/6 u))) (+ (/ n0_i n1_i) (/ (* (pow normAngle 2) (+ (* 1/45 (* n0_i (* (pow normAngle 2) u))) (* n0_i (* u (+ 1/3 (* -1/2 u)))))) n1_i))))))
(*.f32 (+.f32 (-.f32 u (/.f32 (*.f32 u n0_i) n1_i)) (fma.f32 (*.f32 (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) normAngle) normAngle (fma.f32 (*.f32 normAngle normAngle) (/.f32 (*.f32 (*.f32 u (fma.f32 #s(literal 1/45 binary32) (*.f32 normAngle normAngle) (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)))) n0_i) n1_i) (/.f32 n0_i n1_i)))) n1_i)
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(*.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle)))
(* n1_i (+ (/ (sin (* normAngle u)) (sin normAngle)) (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))
(*.f32 (fma.f32 n0_i (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (*.f32 (sin.f32 normAngle) n1_i)) (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))) n1_i)
(* n1_i (+ (/ (sin (* normAngle u)) (sin normAngle)) (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))
(*.f32 (fma.f32 n0_i (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (*.f32 (sin.f32 normAngle) n1_i)) (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))) n1_i)
(* n1_i (+ (/ (sin (* normAngle u)) (sin normAngle)) (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))
(*.f32 (fma.f32 n0_i (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (*.f32 (sin.f32 normAngle) n1_i)) (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))) n1_i)
(* n1_i (sin (* normAngle u)))
(*.f32 (sin.f32 (*.f32 u normAngle)) n1_i)
(* n1_i (+ (sin (* normAngle u)) (/ (* n0_i (sin (* normAngle (- 1 u)))) n1_i)))
(*.f32 (fma.f32 n0_i (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n1_i) (sin.f32 (*.f32 u normAngle))) n1_i)
(* n1_i (+ (sin (* normAngle u)) (/ (* n0_i (sin (* normAngle (- 1 u)))) n1_i)))
(*.f32 (fma.f32 n0_i (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n1_i) (sin.f32 (*.f32 u normAngle))) n1_i)
(* n1_i (+ (sin (* normAngle u)) (/ (* n0_i (sin (* normAngle (- 1 u)))) n1_i)))
(*.f32 (fma.f32 n0_i (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n1_i) (sin.f32 (*.f32 u normAngle))) n1_i)
(* 7/360 n1_i)
(*.f32 #s(literal 7/360 binary32) n1_i)
(* 7/360 n1_i)
(*.f32 #s(literal 7/360 binary32) n1_i)
(* 7/360 n1_i)
(*.f32 #s(literal 7/360 binary32) n1_i)
(* 7/360 n1_i)
(*.f32 #s(literal 7/360 binary32) n1_i)
(* -7/2160 n1_i)
(*.f32 n1_i #s(literal -7/2160 binary32))
(* -7/2160 n1_i)
(*.f32 n1_i #s(literal -7/2160 binary32))
(* -7/2160 n1_i)
(*.f32 n1_i #s(literal -7/2160 binary32))
(* -7/2160 n1_i)
(*.f32 n1_i #s(literal -7/2160 binary32))
(* 1/6 n1_i)
(*.f32 #s(literal 1/6 binary32) n1_i)
(* 1/6 n1_i)
(*.f32 #s(literal 1/6 binary32) n1_i)
(* 1/6 n1_i)
(*.f32 #s(literal 1/6 binary32) n1_i)
(* 1/6 n1_i)
(*.f32 #s(literal 1/6 binary32) n1_i)
(* 1/6 (* n1_i u))
(*.f32 #s(literal 1/6 binary32) (*.f32 u n1_i))
(* n1_i (+ (* 1/6 u) (/ (* n0_i (* u (+ 1/3 (* -1/2 u)))) n1_i)))
(*.f32 (fma.f32 #s(literal 1/6 binary32) u (/.f32 (*.f32 (*.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) u) n0_i) n1_i)) n1_i)
(* n1_i (+ (* 1/6 u) (/ (* n0_i (* u (+ 1/3 (* -1/2 u)))) n1_i)))
(*.f32 (fma.f32 #s(literal 1/6 binary32) u (/.f32 (*.f32 (*.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) u) n0_i) n1_i)) n1_i)
(* n1_i (+ (* 1/6 u) (/ (* n0_i (* u (+ 1/3 (* -1/2 u)))) n1_i)))
(*.f32 (fma.f32 #s(literal 1/6 binary32) u (/.f32 (*.f32 (*.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) u) n0_i) n1_i)) n1_i)
(* -31/15120 n1_i)
(*.f32 #s(literal -31/15120 binary32) n1_i)
(* -31/15120 n1_i)
(*.f32 #s(literal -31/15120 binary32) n1_i)
(* -31/15120 n1_i)
(*.f32 #s(literal -31/15120 binary32) n1_i)
(* -31/15120 n1_i)
(*.f32 #s(literal -31/15120 binary32) n1_i)
(* 31/15120 n1_i)
(*.f32 #s(literal 31/15120 binary32) n1_i)
(* -1 (* n1_i (- (* -2/945 (/ n0_i n1_i)) 31/15120)))
(*.f32 (fma.f32 #s(literal -2/945 binary32) (/.f32 n0_i n1_i) #s(literal -31/15120 binary32)) (neg.f32 n1_i))
(* -1 (* n1_i (- (* -2/945 (/ n0_i n1_i)) 31/15120)))
(*.f32 (fma.f32 #s(literal -2/945 binary32) (/.f32 n0_i n1_i) #s(literal -31/15120 binary32)) (neg.f32 n1_i))
(* -1 (* n1_i (- (* -2/945 (/ n0_i n1_i)) 31/15120)))
(*.f32 (fma.f32 #s(literal -2/945 binary32) (/.f32 n0_i n1_i) #s(literal -31/15120 binary32)) (neg.f32 n1_i))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(*.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle)))
(* -1 (* n1_i (+ (* -1 (/ (sin (* normAngle u)) (sin normAngle))) (* -1 (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))))
(neg.f32 (*.f32 (neg.f32 n1_i) (fma.f32 n0_i (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (*.f32 (sin.f32 normAngle) n1_i)) (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle)))))
(* -1 (* n1_i (+ (* -1 (/ (sin (* normAngle u)) (sin normAngle))) (* -1 (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))))
(neg.f32 (*.f32 (neg.f32 n1_i) (fma.f32 n0_i (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (*.f32 (sin.f32 normAngle) n1_i)) (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle)))))
(* -1 (* n1_i (+ (* -1 (/ (sin (* normAngle u)) (sin normAngle))) (* -1 (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))))
(neg.f32 (*.f32 (neg.f32 n1_i) (fma.f32 n0_i (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (*.f32 (sin.f32 normAngle) n1_i)) (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle)))))
(/ (* n1_i (* normAngle u)) (sin normAngle))
(*.f32 (*.f32 normAngle n1_i) (/.f32 u (sin.f32 normAngle)))
(* -1 (* n1_i (+ (* -1 (/ (* normAngle u) (sin normAngle))) (* -1 (/ (+ n0_i (* n0_i (* u (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle)))))) n1_i)))))
(*.f32 (neg.f32 (fma.f32 normAngle (/.f32 u (sin.f32 normAngle)) (/.f32 (fma.f32 (*.f32 u n0_i) (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (/.f32 (*.f32 (cos.f32 normAngle) normAngle) (sin.f32 normAngle))) n0_i) n1_i))) (neg.f32 n1_i))
(* -1 (* n1_i (+ (* -1 (/ (* normAngle u) (sin normAngle))) (* -1 (/ (+ n0_i (* n0_i (* u (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle)))))) n1_i)))))
(*.f32 (neg.f32 (fma.f32 normAngle (/.f32 u (sin.f32 normAngle)) (/.f32 (fma.f32 (*.f32 u n0_i) (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (/.f32 (*.f32 (cos.f32 normAngle) normAngle) (sin.f32 normAngle))) n0_i) n1_i))) (neg.f32 n1_i))
(* -1 (* n1_i (+ (* -1 (/ (* normAngle u) (sin normAngle))) (* -1 (/ (+ n0_i (* n0_i (* u (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle)))))) n1_i)))))
(*.f32 (neg.f32 (fma.f32 normAngle (/.f32 u (sin.f32 normAngle)) (/.f32 (fma.f32 (*.f32 u n0_i) (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (/.f32 (*.f32 (cos.f32 normAngle) normAngle) (sin.f32 normAngle))) n0_i) n1_i))) (neg.f32 n1_i))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(*.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle)))
(* -1 (* n1_i (+ (* -1 (/ (sin (* normAngle u)) (sin normAngle))) (* -1 (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))))
(neg.f32 (*.f32 (neg.f32 n1_i) (fma.f32 n0_i (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (*.f32 (sin.f32 normAngle) n1_i)) (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle)))))
(* -1 (* n1_i (+ (* -1 (/ (sin (* normAngle u)) (sin normAngle))) (* -1 (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))))
(neg.f32 (*.f32 (neg.f32 n1_i) (fma.f32 n0_i (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (*.f32 (sin.f32 normAngle) n1_i)) (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle)))))
(* -1 (* n1_i (+ (* -1 (/ (sin (* normAngle u)) (sin normAngle))) (* -1 (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))))
(neg.f32 (*.f32 (neg.f32 n1_i) (fma.f32 n0_i (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (*.f32 (sin.f32 normAngle) n1_i)) (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle)))))
(* n1_i u)
(*.f32 u n1_i)
(* -1 (* n1_i (+ (* -1 u) (* -1 (/ (* n0_i (- 1 u)) n1_i)))))
(*.f32 (neg.f32 (fma.f32 n0_i (/.f32 (-.f32 #s(literal 1 binary32) u) n1_i) u)) (neg.f32 n1_i))
(* -1 (* n1_i (+ (* -1 u) (* -1 (/ (* n0_i (- 1 u)) n1_i)))))
(*.f32 (neg.f32 (fma.f32 n0_i (/.f32 (-.f32 #s(literal 1 binary32) u) n1_i) u)) (neg.f32 n1_i))
(* -1 (* n1_i (+ (* -1 u) (* -1 (/ (* n0_i (- 1 u)) n1_i)))))
(*.f32 (neg.f32 (fma.f32 n0_i (/.f32 (-.f32 #s(literal 1 binary32) u) n1_i) u)) (neg.f32 n1_i))
(* n1_i u)
(*.f32 u n1_i)
(* n1_i u)
(*.f32 u n1_i)
(* n1_i u)
(*.f32 u n1_i)
(* n1_i u)
(*.f32 u n1_i)
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(*.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle)))
(* -1 (* n1_i (+ (* -1 (/ (sin (* normAngle u)) (sin normAngle))) (* -1 (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))))
(neg.f32 (*.f32 (neg.f32 n1_i) (fma.f32 n0_i (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (*.f32 (sin.f32 normAngle) n1_i)) (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle)))))
(* -1 (* n1_i (+ (* -1 (/ (sin (* normAngle u)) (sin normAngle))) (* -1 (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))))
(neg.f32 (*.f32 (neg.f32 n1_i) (fma.f32 n0_i (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (*.f32 (sin.f32 normAngle) n1_i)) (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle)))))
(* -1 (* n1_i (+ (* -1 (/ (sin (* normAngle u)) (sin normAngle))) (* -1 (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))))
(neg.f32 (*.f32 (neg.f32 n1_i) (fma.f32 n0_i (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (*.f32 (sin.f32 normAngle) n1_i)) (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle)))))
(* n1_i u)
(*.f32 u n1_i)
(* -1 (* n1_i (+ (* -1 u) (* -1 (/ (* n0_i (- 1 u)) n1_i)))))
(*.f32 (neg.f32 (fma.f32 n0_i (/.f32 (-.f32 #s(literal 1 binary32) u) n1_i) u)) (neg.f32 n1_i))
(* -1 (* n1_i (+ (* -1 u) (* -1 (/ (* n0_i (- 1 u)) n1_i)))))
(*.f32 (neg.f32 (fma.f32 n0_i (/.f32 (-.f32 #s(literal 1 binary32) u) n1_i) u)) (neg.f32 n1_i))
(* -1 (* n1_i (+ (* -1 u) (* -1 (/ (* n0_i (- 1 u)) n1_i)))))
(*.f32 (neg.f32 (fma.f32 n0_i (/.f32 (-.f32 #s(literal 1 binary32) u) n1_i) u)) (neg.f32 n1_i))
(* n1_i u)
(*.f32 u n1_i)
(* -1 (* n1_i (+ (* -1 u) (* -1 (/ (* u (- (/ n0_i u) n0_i)) n1_i)))))
(*.f32 (neg.f32 (fma.f32 u (/.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i) u)) (neg.f32 n1_i))
(* -1 (* n1_i (+ (* -1 u) (* -1 (/ (* u (- (/ n0_i u) n0_i)) n1_i)))))
(*.f32 (neg.f32 (fma.f32 u (/.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i) u)) (neg.f32 n1_i))
(* -1 (* n1_i (+ (* -1 u) (* -1 (/ (* u (- (/ n0_i u) n0_i)) n1_i)))))
(*.f32 (neg.f32 (fma.f32 u (/.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i) u)) (neg.f32 n1_i))
n1_i
(* -1 (* n1_i (- (* -1 (/ (- (/ n0_i u) n0_i) n1_i)) 1)))
(*.f32 (-.f32 (/.f32 (-.f32 (/.f32 n0_i u) n0_i) (neg.f32 n1_i)) #s(literal 1 binary32)) (neg.f32 n1_i))
(* -1 (* n1_i (- (* -1 (/ (- (/ n0_i u) n0_i) n1_i)) 1)))
(*.f32 (-.f32 (/.f32 (-.f32 (/.f32 n0_i u) n0_i) (neg.f32 n1_i)) #s(literal 1 binary32)) (neg.f32 n1_i))
(* -1 (* n1_i (- (* -1 (/ (- (/ n0_i u) n0_i) n1_i)) 1)))
(*.f32 (-.f32 (/.f32 (-.f32 (/.f32 n0_i u) n0_i) (neg.f32 n1_i)) #s(literal 1 binary32)) (neg.f32 n1_i))
(* -1 (* n1_i (+ (* -1/6 u) (* -7/360 (* (pow normAngle 2) u)))))
(*.f32 (*.f32 u (fma.f32 #s(literal -7/360 binary32) (*.f32 normAngle normAngle) #s(literal -1/6 binary32))) (neg.f32 n1_i))
(* -1 (* n1_i (+ (* -1 (/ (+ (* 1/45 (* n0_i (* (pow normAngle 2) u))) (* n0_i (* u (+ 1/3 (* -1/2 u))))) n1_i)) (+ (* -1/6 u) (* -7/360 (* (pow normAngle 2) u))))))
(*.f32 (-.f32 (*.f32 u (fma.f32 #s(literal -7/360 binary32) (*.f32 normAngle normAngle) #s(literal -1/6 binary32))) (/.f32 (*.f32 (*.f32 u (fma.f32 #s(literal 1/45 binary32) (*.f32 normAngle normAngle) (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)))) n0_i) n1_i)) (neg.f32 n1_i))
(* -1 (* n1_i (+ (* -1 (/ (+ (* 1/45 (* n0_i (* (pow normAngle 2) u))) (* n0_i (* u (+ 1/3 (* -1/2 u))))) n1_i)) (+ (* -1/6 u) (* -7/360 (* (pow normAngle 2) u))))))
(*.f32 (-.f32 (*.f32 u (fma.f32 #s(literal -7/360 binary32) (*.f32 normAngle normAngle) #s(literal -1/6 binary32))) (/.f32 (*.f32 (*.f32 u (fma.f32 #s(literal 1/45 binary32) (*.f32 normAngle normAngle) (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)))) n0_i) n1_i)) (neg.f32 n1_i))
(* -1 (* n1_i (+ (* -1 (/ (+ (* 1/45 (* n0_i (* (pow normAngle 2) u))) (* n0_i (* u (+ 1/3 (* -1/2 u))))) n1_i)) (+ (* -1/6 u) (* -7/360 (* (pow normAngle 2) u))))))
(*.f32 (-.f32 (*.f32 u (fma.f32 #s(literal -7/360 binary32) (*.f32 normAngle normAngle) #s(literal -1/6 binary32))) (/.f32 (*.f32 (*.f32 u (fma.f32 #s(literal 1/45 binary32) (*.f32 normAngle normAngle) (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)))) n0_i) n1_i)) (neg.f32 n1_i))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(*.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle)))
(* -1 (* n1_i (+ (* -1 (/ (sin (* normAngle u)) (sin normAngle))) (* -1 (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))))
(neg.f32 (*.f32 (neg.f32 n1_i) (fma.f32 n0_i (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (*.f32 (sin.f32 normAngle) n1_i)) (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle)))))
(* -1 (* n1_i (+ (* -1 (/ (sin (* normAngle u)) (sin normAngle))) (* -1 (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))))
(neg.f32 (*.f32 (neg.f32 n1_i) (fma.f32 n0_i (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (*.f32 (sin.f32 normAngle) n1_i)) (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle)))))
(* -1 (* n1_i (+ (* -1 (/ (sin (* normAngle u)) (sin normAngle))) (* -1 (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))))
(neg.f32 (*.f32 (neg.f32 n1_i) (fma.f32 n0_i (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (*.f32 (sin.f32 normAngle) n1_i)) (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle)))))
(/ (* n1_i (* normAngle u)) (sin normAngle))
(*.f32 (*.f32 normAngle n1_i) (/.f32 u (sin.f32 normAngle)))
(* -1 (* n1_i (+ (* -1 (/ (* normAngle u) (sin normAngle))) (* -1 (/ (+ n0_i (* n0_i (* u (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle)))))) n1_i)))))
(*.f32 (neg.f32 (fma.f32 normAngle (/.f32 u (sin.f32 normAngle)) (/.f32 (fma.f32 (*.f32 u n0_i) (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (/.f32 (*.f32 (cos.f32 normAngle) normAngle) (sin.f32 normAngle))) n0_i) n1_i))) (neg.f32 n1_i))
(* -1 (* n1_i (+ (* -1 (/ (* normAngle u) (sin normAngle))) (* -1 (/ (+ n0_i (* n0_i (* u (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle)))))) n1_i)))))
(*.f32 (neg.f32 (fma.f32 normAngle (/.f32 u (sin.f32 normAngle)) (/.f32 (fma.f32 (*.f32 u n0_i) (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (/.f32 (*.f32 (cos.f32 normAngle) normAngle) (sin.f32 normAngle))) n0_i) n1_i))) (neg.f32 n1_i))
(* -1 (* n1_i (+ (* -1 (/ (* normAngle u) (sin normAngle))) (* -1 (/ (+ n0_i (* n0_i (* u (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle)))))) n1_i)))))
(*.f32 (neg.f32 (fma.f32 normAngle (/.f32 u (sin.f32 normAngle)) (/.f32 (fma.f32 (*.f32 u n0_i) (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (/.f32 (*.f32 (cos.f32 normAngle) normAngle) (sin.f32 normAngle))) n0_i) n1_i))) (neg.f32 n1_i))
(* -1 (* n1_i (+ (* -1 u) (* (pow normAngle 2) (+ (* -1/6 u) (* -7/360 (* (pow normAngle 2) u)))))))
(*.f32 (fma.f32 (*.f32 u (fma.f32 #s(literal -7/360 binary32) (*.f32 normAngle normAngle) #s(literal -1/6 binary32))) (*.f32 normAngle normAngle) (neg.f32 u)) (neg.f32 n1_i))
(* -1 (* n1_i (+ (* -1 u) (+ (* -1 (/ (+ n0_i (+ (* -1 (* n0_i u)) (* (pow normAngle 2) (+ (* 1/45 (* n0_i (* (pow normAngle 2) u))) (* n0_i (* u (+ 1/3 (* -1/2 u)))))))) n1_i)) (* (pow normAngle 2) (+ (* -1/6 u) (* -7/360 (* (pow normAngle 2) u))))))))
(*.f32 (-.f32 (fma.f32 (*.f32 u (fma.f32 #s(literal -7/360 binary32) (*.f32 normAngle normAngle) #s(literal -1/6 binary32))) (*.f32 normAngle normAngle) (/.f32 (fma.f32 (*.f32 (*.f32 u (fma.f32 #s(literal 1/45 binary32) (*.f32 normAngle normAngle) (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)))) n0_i) (*.f32 normAngle normAngle) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i)) (neg.f32 n1_i))) u) (neg.f32 n1_i))
(* -1 (* n1_i (+ (* -1 u) (+ (* -1 (/ (+ n0_i (+ (* -1 (* n0_i u)) (* (pow normAngle 2) (+ (* 1/45 (* n0_i (* (pow normAngle 2) u))) (* n0_i (* u (+ 1/3 (* -1/2 u)))))))) n1_i)) (* (pow normAngle 2) (+ (* -1/6 u) (* -7/360 (* (pow normAngle 2) u))))))))
(*.f32 (-.f32 (fma.f32 (*.f32 u (fma.f32 #s(literal -7/360 binary32) (*.f32 normAngle normAngle) #s(literal -1/6 binary32))) (*.f32 normAngle normAngle) (/.f32 (fma.f32 (*.f32 (*.f32 u (fma.f32 #s(literal 1/45 binary32) (*.f32 normAngle normAngle) (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)))) n0_i) (*.f32 normAngle normAngle) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i)) (neg.f32 n1_i))) u) (neg.f32 n1_i))
(* -1 (* n1_i (+ (* -1 u) (+ (* -1 (/ (+ n0_i (+ (* -1 (* n0_i u)) (* (pow normAngle 2) (+ (* 1/45 (* n0_i (* (pow normAngle 2) u))) (* n0_i (* u (+ 1/3 (* -1/2 u)))))))) n1_i)) (* (pow normAngle 2) (+ (* -1/6 u) (* -7/360 (* (pow normAngle 2) u))))))))
(*.f32 (-.f32 (fma.f32 (*.f32 u (fma.f32 #s(literal -7/360 binary32) (*.f32 normAngle normAngle) #s(literal -1/6 binary32))) (*.f32 normAngle normAngle) (/.f32 (fma.f32 (*.f32 (*.f32 u (fma.f32 #s(literal 1/45 binary32) (*.f32 normAngle normAngle) (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)))) n0_i) (*.f32 normAngle normAngle) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i)) (neg.f32 n1_i))) u) (neg.f32 n1_i))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(*.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle)))
(* -1 (* n1_i (+ (* -1 (/ (sin (* normAngle u)) (sin normAngle))) (* -1 (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))))
(neg.f32 (*.f32 (neg.f32 n1_i) (fma.f32 n0_i (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (*.f32 (sin.f32 normAngle) n1_i)) (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle)))))
(* -1 (* n1_i (+ (* -1 (/ (sin (* normAngle u)) (sin normAngle))) (* -1 (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))))
(neg.f32 (*.f32 (neg.f32 n1_i) (fma.f32 n0_i (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (*.f32 (sin.f32 normAngle) n1_i)) (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle)))))
(* -1 (* n1_i (+ (* -1 (/ (sin (* normAngle u)) (sin normAngle))) (* -1 (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))))
(neg.f32 (*.f32 (neg.f32 n1_i) (fma.f32 n0_i (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (*.f32 (sin.f32 normAngle) n1_i)) (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle)))))
(* n1_i (sin (* normAngle u)))
(*.f32 (sin.f32 (*.f32 u normAngle)) n1_i)
(* -1 (* n1_i (+ (* -1 (sin (* normAngle u))) (* -1 (/ (* n0_i (sin (* normAngle (- 1 u)))) n1_i)))))
(neg.f32 (*.f32 (neg.f32 n1_i) (fma.f32 n0_i (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n1_i) (sin.f32 (*.f32 u normAngle)))))
(* -1 (* n1_i (+ (* -1 (sin (* normAngle u))) (* -1 (/ (* n0_i (sin (* normAngle (- 1 u)))) n1_i)))))
(neg.f32 (*.f32 (neg.f32 n1_i) (fma.f32 n0_i (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n1_i) (sin.f32 (*.f32 u normAngle)))))
(* -1 (* n1_i (+ (* -1 (sin (* normAngle u))) (* -1 (/ (* n0_i (sin (* normAngle (- 1 u)))) n1_i)))))
(neg.f32 (*.f32 (neg.f32 n1_i) (fma.f32 n0_i (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n1_i) (sin.f32 (*.f32 u normAngle)))))
(* 7/360 n1_i)
(*.f32 #s(literal 7/360 binary32) n1_i)
(* 7/360 n1_i)
(*.f32 #s(literal 7/360 binary32) n1_i)
(* 7/360 n1_i)
(*.f32 #s(literal 7/360 binary32) n1_i)
(* 7/360 n1_i)
(*.f32 #s(literal 7/360 binary32) n1_i)
(* -7/2160 n1_i)
(*.f32 n1_i #s(literal -7/2160 binary32))
(* -7/2160 n1_i)
(*.f32 n1_i #s(literal -7/2160 binary32))
(* -7/2160 n1_i)
(*.f32 n1_i #s(literal -7/2160 binary32))
(* -7/2160 n1_i)
(*.f32 n1_i #s(literal -7/2160 binary32))
(* 1/6 n1_i)
(*.f32 #s(literal 1/6 binary32) n1_i)
(* 1/6 n1_i)
(*.f32 #s(literal 1/6 binary32) n1_i)
(* 1/6 n1_i)
(*.f32 #s(literal 1/6 binary32) n1_i)
(* 1/6 n1_i)
(*.f32 #s(literal 1/6 binary32) n1_i)
(* 1/6 (* n1_i u))
(*.f32 #s(literal 1/6 binary32) (*.f32 u n1_i))
(* -1 (* n1_i (+ (* -1 (/ (* n0_i (* u (+ 1/3 (* -1/2 u)))) n1_i)) (* -1/6 u))))
(*.f32 (-.f32 (*.f32 #s(literal -1/6 binary32) u) (/.f32 (*.f32 (*.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) u) n0_i) n1_i)) (neg.f32 n1_i))
(* -1 (* n1_i (+ (* -1 (/ (* n0_i (* u (+ 1/3 (* -1/2 u)))) n1_i)) (* -1/6 u))))
(*.f32 (-.f32 (*.f32 #s(literal -1/6 binary32) u) (/.f32 (*.f32 (*.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) u) n0_i) n1_i)) (neg.f32 n1_i))
(* -1 (* n1_i (+ (* -1 (/ (* n0_i (* u (+ 1/3 (* -1/2 u)))) n1_i)) (* -1/6 u))))
(*.f32 (-.f32 (*.f32 #s(literal -1/6 binary32) u) (/.f32 (*.f32 (*.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) u) n0_i) n1_i)) (neg.f32 n1_i))

rewrite225.0ms (1.8%)

Memory
4.5MiB live, 280.0MiB allocated
Rules
6 288×lower-*.f64
6 254×lower-*.f32
6 176×lower-fma.f64
6 150×lower-fma.f32
2 718×lower-pow.f64
Iterations

Useful iterations: 0 (0.0ms)

IterNodesCost
093671
0147631
1584623
25046623
08713602
Stop Event
iter limit
node limit
iter limit
Counts
27 → 301
Calls
Call 1
Inputs
(fma.f32 n1_i #s(literal 1/840 binary32) (*.f32 n1_i #s(literal -7/2160 binary32)))
(-.f32 (*.f32 #s(literal 2/945 binary32) n0_i) (fma.f32 n1_i #s(literal 1/840 binary32) (*.f32 n1_i #s(literal -7/2160 binary32))))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (-.f32 (*.f32 #s(literal 2/945 binary32) n0_i) (fma.f32 n1_i #s(literal 1/840 binary32) (*.f32 n1_i #s(literal -7/2160 binary32)))) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32)))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u n0_i))
(fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (-.f32 (*.f32 #s(literal 2/945 binary32) n0_i) (fma.f32 n1_i #s(literal 1/840 binary32) (*.f32 n1_i #s(literal -7/2160 binary32)))) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32)))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u n0_i)
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 u n1_i)))
#s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 u n1_i))
(*.f32 u n1_i)
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 (+.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i) u)))
#s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 (+.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i) u))
(*.f32 (+.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i) u)
(+.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i)
(fma.f32 (*.f32 (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32))) u) (*.f32 normAngle normAngle) (*.f32 (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)) u))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) u) n0_i) (fma.f32 (fma.f32 (*.f32 (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32))) u) (*.f32 normAngle normAngle) (*.f32 (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)) u)) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i))))
#s(approx (+ (* (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) u) n0_i) (fma.f32 (fma.f32 (*.f32 (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32))) u) (*.f32 normAngle normAngle) (*.f32 (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)) u)) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i)))
(fma.f32 (fma.f32 (*.f32 (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32))) u) (*.f32 normAngle normAngle) (*.f32 (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)) u)) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i))
(*.f32 (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) #s(approx (+ (* n0_i (sin (* (- 1 u) normAngle))) (* n1_i (sin (* normAngle u)))) (*.f32 (fma.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 normAngle normAngle)) (fma.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i) (*.f32 (*.f32 (*.f32 u u) u) n1_i)) (fma.f32 (-.f32 n1_i n0_i) u n0_i)) normAngle)))
(/.f32 #s(literal 1 binary32) (sin.f32 normAngle))
(sin.f32 normAngle)
#s(approx (+ (* n0_i (sin (* (- 1 u) normAngle))) (* n1_i (sin (* normAngle u)))) (*.f32 (fma.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 normAngle normAngle)) (fma.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i) (*.f32 (*.f32 (*.f32 u u) u) n1_i)) (fma.f32 (-.f32 n1_i n0_i) u n0_i)) normAngle))
(fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32))
(*.f32 n1_i #s(literal 7/360 binary32))
(*.f32 n1_i #s(literal -7/2160 binary32))
(-.f32 (/.f32 n0_i u) n0_i)
(*.f32 #s(literal 1/6 binary32) n1_i)
(*.f32 (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)) u)
(*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u))
(*.f32 (*.f32 u u) u)
Outputs
(*.f32 #s(literal -31/15120 binary32) n1_i)
(*.f32 (*.f32 (*.f32 #s(literal -31/15120 binary32) n1_i) (*.f32 n1_i #s(literal 67/15120 binary32))) (/.f32 #s(literal 1 binary32) (*.f32 n1_i #s(literal 67/15120 binary32))))
(*.f32 (fma.f32 #s(literal -343/10077696000 binary32) (*.f32 (*.f32 n1_i n1_i) n1_i) (*.f32 #s(literal 1/592704000 binary32) (*.f32 (*.f32 n1_i n1_i) n1_i))) (/.f32 #s(literal 1 binary32) (fma.f32 #s(literal 1/705600 binary32) (*.f32 n1_i n1_i) (*.f32 (*.f32 #s(literal -7/2160 binary32) n1_i) (-.f32 (*.f32 #s(literal -7/2160 binary32) n1_i) (*.f32 #s(literal 1/840 binary32) n1_i))))))
(*.f32 n1_i #s(literal -31/15120 binary32))
(/.f32 (-.f32 (*.f32 #s(literal 49/4665600 binary32) (*.f32 n1_i n1_i)) (*.f32 #s(literal 1/705600 binary32) (*.f32 n1_i n1_i))) (-.f32 (*.f32 #s(literal -7/2160 binary32) n1_i) (*.f32 #s(literal 1/840 binary32) n1_i)))
(/.f32 (neg.f32 (*.f32 (*.f32 #s(literal -31/15120 binary32) n1_i) (*.f32 n1_i #s(literal 67/15120 binary32)))) (neg.f32 (*.f32 n1_i #s(literal 67/15120 binary32))))
(/.f32 (neg.f32 (fma.f32 #s(literal -343/10077696000 binary32) (*.f32 (*.f32 n1_i n1_i) n1_i) (*.f32 #s(literal 1/592704000 binary32) (*.f32 (*.f32 n1_i n1_i) n1_i)))) (neg.f32 (fma.f32 #s(literal 1/705600 binary32) (*.f32 n1_i n1_i) (*.f32 (*.f32 #s(literal -7/2160 binary32) n1_i) (-.f32 (*.f32 #s(literal -7/2160 binary32) n1_i) (*.f32 #s(literal 1/840 binary32) n1_i))))))
(/.f32 (*.f32 (*.f32 #s(literal -31/15120 binary32) n1_i) (*.f32 n1_i #s(literal 67/15120 binary32))) (*.f32 n1_i #s(literal 67/15120 binary32)))
(/.f32 (fma.f32 #s(literal -343/10077696000 binary32) (*.f32 (*.f32 n1_i n1_i) n1_i) (*.f32 #s(literal 1/592704000 binary32) (*.f32 (*.f32 n1_i n1_i) n1_i))) (fma.f32 #s(literal 49/4665600 binary32) (*.f32 n1_i n1_i) (-.f32 (*.f32 #s(literal 1/705600 binary32) (*.f32 n1_i n1_i)) (*.f32 (*.f32 (*.f32 #s(literal 1/840 binary32) n1_i) #s(literal -7/2160 binary32)) n1_i))))
(/.f32 (fma.f32 #s(literal -343/10077696000 binary32) (*.f32 (*.f32 n1_i n1_i) n1_i) (*.f32 #s(literal 1/592704000 binary32) (*.f32 (*.f32 n1_i n1_i) n1_i))) (fma.f32 #s(literal 1/705600 binary32) (*.f32 n1_i n1_i) (*.f32 (*.f32 #s(literal -7/2160 binary32) n1_i) (-.f32 (*.f32 #s(literal -7/2160 binary32) n1_i) (*.f32 #s(literal 1/840 binary32) n1_i)))))
(/.f32 #s(literal 1 binary32) (/.f32 (*.f32 n1_i #s(literal 67/15120 binary32)) (*.f32 (*.f32 #s(literal -31/15120 binary32) n1_i) (*.f32 n1_i #s(literal 67/15120 binary32)))))
(/.f32 #s(literal 1 binary32) (/.f32 (fma.f32 #s(literal 1/705600 binary32) (*.f32 n1_i n1_i) (*.f32 (*.f32 #s(literal -7/2160 binary32) n1_i) (-.f32 (*.f32 #s(literal -7/2160 binary32) n1_i) (*.f32 #s(literal 1/840 binary32) n1_i)))) (fma.f32 #s(literal -343/10077696000 binary32) (*.f32 (*.f32 n1_i n1_i) n1_i) (*.f32 #s(literal 1/592704000 binary32) (*.f32 (*.f32 n1_i n1_i) n1_i)))))
(-.f32 (/.f32 (*.f32 #s(literal 1/705600 binary32) (*.f32 n1_i n1_i)) (*.f32 n1_i #s(literal 67/15120 binary32))) (/.f32 (*.f32 #s(literal 49/4665600 binary32) (*.f32 n1_i n1_i)) (*.f32 n1_i #s(literal 67/15120 binary32))))
(fma.f32 #s(literal -7/2160 binary32) n1_i (*.f32 #s(literal 1/840 binary32) n1_i))
(fma.f32 #s(literal 1/840 binary32) n1_i (*.f32 #s(literal -7/2160 binary32) n1_i))
(fma.f32 n1_i #s(literal -7/2160 binary32) (*.f32 #s(literal 1/840 binary32) n1_i))
(fma.f32 n1_i #s(literal 1/840 binary32) (*.f32 #s(literal -7/2160 binary32) n1_i))
(pow.f32 (/.f32 (*.f32 n1_i #s(literal 67/15120 binary32)) (*.f32 (*.f32 #s(literal -31/15120 binary32) n1_i) (*.f32 n1_i #s(literal 67/15120 binary32)))) #s(literal -1 binary32))
(pow.f32 (/.f32 (fma.f32 #s(literal 1/705600 binary32) (*.f32 n1_i n1_i) (*.f32 (*.f32 #s(literal -7/2160 binary32) n1_i) (-.f32 (*.f32 #s(literal -7/2160 binary32) n1_i) (*.f32 #s(literal 1/840 binary32) n1_i)))) (fma.f32 #s(literal -343/10077696000 binary32) (*.f32 (*.f32 n1_i n1_i) n1_i) (*.f32 #s(literal 1/592704000 binary32) (*.f32 (*.f32 n1_i n1_i) n1_i)))) #s(literal -1 binary32))
(+.f32 (*.f32 #s(literal 1/840 binary32) n1_i) (*.f32 #s(literal -7/2160 binary32) n1_i))
(+.f32 (*.f32 #s(literal -7/2160 binary32) n1_i) (*.f32 #s(literal 1/840 binary32) n1_i))
(*.f32 (-.f32 (*.f32 #s(literal 4/893025 binary32) (*.f32 n0_i n0_i)) (*.f32 (*.f32 n1_i n1_i) #s(literal 961/228614400 binary32))) (/.f32 #s(literal 1 binary32) (fma.f32 #s(literal -31/15120 binary32) n1_i (*.f32 n0_i #s(literal 2/945 binary32)))))
(*.f32 (-.f32 (*.f32 #s(literal 8/843908625 binary32) (*.f32 (*.f32 n0_i n0_i) n0_i)) (*.f32 #s(literal -29791/3456649728000 binary32) (*.f32 (*.f32 n1_i n1_i) n1_i))) (/.f32 #s(literal 1 binary32) (fma.f32 #s(literal 4/893025 binary32) (*.f32 n0_i n0_i) (*.f32 (*.f32 #s(literal -31/15120 binary32) n1_i) (fma.f32 #s(literal -31/15120 binary32) n1_i (*.f32 n0_i #s(literal 2/945 binary32)))))))
(/.f32 (-.f32 (*.f32 (fma.f32 n0_i #s(literal 2/945 binary32) (*.f32 #s(literal -1/840 binary32) n1_i)) (fma.f32 n0_i #s(literal 2/945 binary32) (*.f32 #s(literal -1/840 binary32) n1_i))) (*.f32 #s(literal 49/4665600 binary32) (*.f32 n1_i n1_i))) (+.f32 (fma.f32 n0_i #s(literal 2/945 binary32) (*.f32 #s(literal -1/840 binary32) n1_i)) (*.f32 #s(literal -7/2160 binary32) n1_i)))
(/.f32 (-.f32 (*.f32 #s(literal 4/893025 binary32) (*.f32 n0_i n0_i)) (*.f32 (*.f32 n1_i #s(literal 31/15120 binary32)) (*.f32 n1_i #s(literal 31/15120 binary32)))) (-.f32 (*.f32 n0_i #s(literal 2/945 binary32)) (*.f32 n1_i #s(literal 31/15120 binary32))))
(/.f32 (-.f32 (*.f32 (*.f32 (fma.f32 n0_i #s(literal 2/945 binary32) (*.f32 #s(literal -1/840 binary32) n1_i)) (fma.f32 n0_i #s(literal 2/945 binary32) (*.f32 #s(literal -1/840 binary32) n1_i))) (fma.f32 n0_i #s(literal 2/945 binary32) (*.f32 #s(literal -1/840 binary32) n1_i))) (*.f32 #s(literal -343/10077696000 binary32) (*.f32 (*.f32 n1_i n1_i) n1_i))) (fma.f32 (fma.f32 n0_i #s(literal 2/945 binary32) (*.f32 #s(literal -1/840 binary32) n1_i)) (fma.f32 n0_i #s(literal 2/945 binary32) (*.f32 #s(literal -1/840 binary32) n1_i)) (fma.f32 #s(literal 49/4665600 binary32) (*.f32 n1_i n1_i) (*.f32 (fma.f32 n0_i #s(literal 2/945 binary32) (*.f32 #s(literal -1/840 binary32) n1_i)) (*.f32 #s(literal -7/2160 binary32) n1_i)))))
(/.f32 (fma.f32 #s(literal 8/843908625 binary32) (*.f32 (*.f32 n0_i n0_i) n0_i) (*.f32 (*.f32 (*.f32 n1_i n1_i) n1_i) #s(literal 29791/3456649728000 binary32))) (fma.f32 #s(literal 4/893025 binary32) (*.f32 n0_i n0_i) (-.f32 (*.f32 (*.f32 n1_i #s(literal 31/15120 binary32)) (*.f32 n1_i #s(literal 31/15120 binary32))) (*.f32 (*.f32 n0_i #s(literal 2/945 binary32)) (*.f32 n1_i #s(literal 31/15120 binary32))))))
(/.f32 (neg.f32 (-.f32 (*.f32 #s(literal 4/893025 binary32) (*.f32 n0_i n0_i)) (*.f32 (*.f32 n1_i n1_i) #s(literal 961/228614400 binary32)))) (neg.f32 (fma.f32 #s(literal -31/15120 binary32) n1_i (*.f32 n0_i #s(literal 2/945 binary32)))))
(/.f32 (neg.f32 (-.f32 (*.f32 #s(literal 8/843908625 binary32) (*.f32 (*.f32 n0_i n0_i) n0_i)) (*.f32 #s(literal -29791/3456649728000 binary32) (*.f32 (*.f32 n1_i n1_i) n1_i)))) (neg.f32 (fma.f32 #s(literal 4/893025 binary32) (*.f32 n0_i n0_i) (*.f32 (*.f32 #s(literal -31/15120 binary32) n1_i) (fma.f32 #s(literal -31/15120 binary32) n1_i (*.f32 n0_i #s(literal 2/945 binary32)))))))
(/.f32 (-.f32 (*.f32 #s(literal 4/893025 binary32) (*.f32 n0_i n0_i)) (*.f32 (*.f32 n1_i n1_i) #s(literal 961/228614400 binary32))) (fma.f32 #s(literal -31/15120 binary32) n1_i (*.f32 n0_i #s(literal 2/945 binary32))))
(/.f32 (-.f32 (*.f32 #s(literal 8/843908625 binary32) (*.f32 (*.f32 n0_i n0_i) n0_i)) (*.f32 #s(literal -29791/3456649728000 binary32) (*.f32 (*.f32 n1_i n1_i) n1_i))) (fma.f32 #s(literal 4/893025 binary32) (*.f32 n0_i n0_i) (*.f32 (*.f32 #s(literal -31/15120 binary32) n1_i) (fma.f32 #s(literal -31/15120 binary32) n1_i (*.f32 n0_i #s(literal 2/945 binary32))))))
(/.f32 #s(literal 1 binary32) (/.f32 (fma.f32 #s(literal -31/15120 binary32) n1_i (*.f32 n0_i #s(literal 2/945 binary32))) (-.f32 (*.f32 #s(literal 4/893025 binary32) (*.f32 n0_i n0_i)) (*.f32 (*.f32 n1_i n1_i) #s(literal 961/228614400 binary32)))))
(/.f32 #s(literal 1 binary32) (/.f32 (fma.f32 #s(literal 4/893025 binary32) (*.f32 n0_i n0_i) (*.f32 (*.f32 #s(literal -31/15120 binary32) n1_i) (fma.f32 #s(literal -31/15120 binary32) n1_i (*.f32 n0_i #s(literal 2/945 binary32))))) (-.f32 (*.f32 #s(literal 8/843908625 binary32) (*.f32 (*.f32 n0_i n0_i) n0_i)) (*.f32 #s(literal -29791/3456649728000 binary32) (*.f32 (*.f32 n1_i n1_i) n1_i)))))
(-.f32 (-.f32 (*.f32 n0_i #s(literal 2/945 binary32)) (*.f32 #s(literal -7/2160 binary32) n1_i)) (*.f32 #s(literal 1/840 binary32) n1_i))
(-.f32 (/.f32 (*.f32 #s(literal 4/893025 binary32) (*.f32 n0_i n0_i)) (fma.f32 #s(literal -31/15120 binary32) n1_i (*.f32 n0_i #s(literal 2/945 binary32)))) (/.f32 (*.f32 (*.f32 n1_i n1_i) #s(literal 961/228614400 binary32)) (fma.f32 #s(literal -31/15120 binary32) n1_i (*.f32 n0_i #s(literal 2/945 binary32)))))
(-.f32 (/.f32 (*.f32 #s(literal 8/843908625 binary32) (*.f32 (*.f32 n0_i n0_i) n0_i)) (fma.f32 #s(literal 4/893025 binary32) (*.f32 n0_i n0_i) (*.f32 (*.f32 #s(literal -31/15120 binary32) n1_i) (fma.f32 #s(literal -31/15120 binary32) n1_i (*.f32 n0_i #s(literal 2/945 binary32)))))) (/.f32 (*.f32 #s(literal -29791/3456649728000 binary32) (*.f32 (*.f32 n1_i n1_i) n1_i)) (fma.f32 #s(literal 4/893025 binary32) (*.f32 n0_i n0_i) (*.f32 (*.f32 #s(literal -31/15120 binary32) n1_i) (fma.f32 #s(literal -31/15120 binary32) n1_i (*.f32 n0_i #s(literal 2/945 binary32)))))))
(-.f32 (fma.f32 n0_i #s(literal 2/945 binary32) (*.f32 #s(literal -1/840 binary32) n1_i)) (*.f32 #s(literal -7/2160 binary32) n1_i))
(-.f32 (*.f32 n0_i #s(literal 2/945 binary32)) (*.f32 #s(literal -31/15120 binary32) n1_i))
(fma.f32 (neg.f32 n1_i) #s(literal -31/15120 binary32) (*.f32 n0_i #s(literal 2/945 binary32)))
(fma.f32 #s(literal -1 binary32) (*.f32 #s(literal -31/15120 binary32) n1_i) (*.f32 n0_i #s(literal 2/945 binary32)))
(fma.f32 n0_i #s(literal 2/945 binary32) (*.f32 n1_i #s(literal 31/15120 binary32)))
(fma.f32 #s(literal 2/945 binary32) n0_i (*.f32 n1_i #s(literal 31/15120 binary32)))
(fma.f32 n1_i #s(literal 31/15120 binary32) (*.f32 n0_i #s(literal 2/945 binary32)))
(pow.f32 (/.f32 (fma.f32 #s(literal -31/15120 binary32) n1_i (*.f32 n0_i #s(literal 2/945 binary32))) (-.f32 (*.f32 #s(literal 4/893025 binary32) (*.f32 n0_i n0_i)) (*.f32 (*.f32 n1_i n1_i) #s(literal 961/228614400 binary32)))) #s(literal -1 binary32))
(pow.f32 (/.f32 (fma.f32 #s(literal 4/893025 binary32) (*.f32 n0_i n0_i) (*.f32 (*.f32 #s(literal -31/15120 binary32) n1_i) (fma.f32 #s(literal -31/15120 binary32) n1_i (*.f32 n0_i #s(literal 2/945 binary32))))) (-.f32 (*.f32 #s(literal 8/843908625 binary32) (*.f32 (*.f32 n0_i n0_i) n0_i)) (*.f32 #s(literal -29791/3456649728000 binary32) (*.f32 (*.f32 n1_i n1_i) n1_i)))) #s(literal -1 binary32))
(+.f32 (fma.f32 n0_i #s(literal 2/945 binary32) (*.f32 #s(literal -1/840 binary32) n1_i)) (*.f32 #s(literal 7/2160 binary32) n1_i))
(+.f32 (fma.f32 n0_i #s(literal 2/945 binary32) (*.f32 #s(literal -1/840 binary32) n1_i)) (*.f32 (neg.f32 n1_i) #s(literal -7/2160 binary32)))
(+.f32 (fma.f32 n0_i #s(literal 2/945 binary32) (*.f32 #s(literal -1/840 binary32) n1_i)) (neg.f32 (*.f32 #s(literal -7/2160 binary32) n1_i)))
(+.f32 (*.f32 n1_i #s(literal 31/15120 binary32)) (*.f32 n0_i #s(literal 2/945 binary32)))
(+.f32 (*.f32 n0_i #s(literal 2/945 binary32)) (*.f32 n1_i #s(literal 31/15120 binary32)))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (*.f32 normAngle (fma.f32 n1_i #s(literal 31/15120 binary32) (*.f32 n0_i #s(literal 2/945 binary32)))) normAngle (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u n0_i))
(*.f32 (*.f32 (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (*.f32 normAngle (fma.f32 n1_i #s(literal 31/15120 binary32) (*.f32 n0_i #s(literal 2/945 binary32)))) normAngle (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u n0_i) (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (*.f32 normAngle (fma.f32 n1_i #s(literal 31/15120 binary32) (*.f32 n0_i #s(literal 2/945 binary32)))) normAngle (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u (neg.f32 n0_i))) (/.f32 #s(literal 1 binary32) (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (*.f32 normAngle (fma.f32 n1_i #s(literal 31/15120 binary32) (*.f32 n0_i #s(literal 2/945 binary32)))) normAngle (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u (neg.f32 n0_i))))
(*.f32 (fma.f32 (*.f32 n0_i n0_i) n0_i (pow.f32 (*.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (*.f32 normAngle (fma.f32 n1_i #s(literal 31/15120 binary32) (*.f32 n0_i #s(literal 2/945 binary32)))) normAngle (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u) #s(literal 3 binary32))) (/.f32 #s(literal 1 binary32) (fma.f32 (*.f32 (*.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (*.f32 normAngle (fma.f32 n1_i #s(literal 31/15120 binary32) (*.f32 n0_i #s(literal 2/945 binary32)))) normAngle (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u) #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (*.f32 normAngle (fma.f32 n1_i #s(literal 31/15120 binary32) (*.f32 n0_i #s(literal 2/945 binary32)))) normAngle (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i)))) u (*.f32 n0_i (-.f32 n0_i (*.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (*.f32 normAngle (fma.f32 n1_i #s(literal 31/15120 binary32) (*.f32 n0_i #s(literal 2/945 binary32)))) normAngle (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u))))))
(/.f32 (-.f32 (*.f32 n0_i n0_i) (*.f32 (*.f32 (*.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (*.f32 normAngle (fma.f32 n1_i #s(literal 31/15120 binary32) (*.f32 n0_i #s(literal 2/945 binary32)))) normAngle (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u) #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (*.f32 normAngle (fma.f32 n1_i #s(literal 31/15120 binary32) (*.f32 n0_i #s(literal 2/945 binary32)))) normAngle (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i)))) u)) (-.f32 n0_i (*.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (*.f32 normAngle (fma.f32 n1_i #s(literal 31/15120 binary32) (*.f32 n0_i #s(literal 2/945 binary32)))) normAngle (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u)))
(/.f32 (neg.f32 (*.f32 (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (*.f32 normAngle (fma.f32 n1_i #s(literal 31/15120 binary32) (*.f32 n0_i #s(literal 2/945 binary32)))) normAngle (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u n0_i) (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (*.f32 normAngle (fma.f32 n1_i #s(literal 31/15120 binary32) (*.f32 n0_i #s(literal 2/945 binary32)))) normAngle (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u (neg.f32 n0_i)))) (neg.f32 (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (*.f32 normAngle (fma.f32 n1_i #s(literal 31/15120 binary32) (*.f32 n0_i #s(literal 2/945 binary32)))) normAngle (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u (neg.f32 n0_i))))
(/.f32 (neg.f32 (fma.f32 (*.f32 n0_i n0_i) n0_i (pow.f32 (*.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (*.f32 normAngle (fma.f32 n1_i #s(literal 31/15120 binary32) (*.f32 n0_i #s(literal 2/945 binary32)))) normAngle (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u) #s(literal 3 binary32)))) (neg.f32 (fma.f32 (*.f32 (*.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (*.f32 normAngle (fma.f32 n1_i #s(literal 31/15120 binary32) (*.f32 n0_i #s(literal 2/945 binary32)))) normAngle (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u) #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (*.f32 normAngle (fma.f32 n1_i #s(literal 31/15120 binary32) (*.f32 n0_i #s(literal 2/945 binary32)))) normAngle (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i)))) u (*.f32 n0_i (-.f32 n0_i (*.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (*.f32 normAngle (fma.f32 n1_i #s(literal 31/15120 binary32) (*.f32 n0_i #s(literal 2/945 binary32)))) normAngle (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u))))))
(/.f32 (*.f32 (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (*.f32 normAngle (fma.f32 n1_i #s(literal 31/15120 binary32) (*.f32 n0_i #s(literal 2/945 binary32)))) normAngle (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u n0_i) (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (*.f32 normAngle (fma.f32 n1_i #s(literal 31/15120 binary32) (*.f32 n0_i #s(literal 2/945 binary32)))) normAngle (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u (neg.f32 n0_i))) (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (*.f32 normAngle (fma.f32 n1_i #s(literal 31/15120 binary32) (*.f32 n0_i #s(literal 2/945 binary32)))) normAngle (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u (neg.f32 n0_i)))
(/.f32 (fma.f32 (*.f32 n0_i n0_i) n0_i (pow.f32 (*.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (*.f32 normAngle (fma.f32 n1_i #s(literal 31/15120 binary32) (*.f32 n0_i #s(literal 2/945 binary32)))) normAngle (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u) #s(literal 3 binary32))) (fma.f32 n0_i n0_i (-.f32 (*.f32 (*.f32 (*.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (*.f32 normAngle (fma.f32 n1_i #s(literal 31/15120 binary32) (*.f32 n0_i #s(literal 2/945 binary32)))) normAngle (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u) #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (*.f32 normAngle (fma.f32 n1_i #s(literal 31/15120 binary32) (*.f32 n0_i #s(literal 2/945 binary32)))) normAngle (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i)))) u) (*.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (*.f32 normAngle (fma.f32 n1_i #s(literal 31/15120 binary32) (*.f32 n0_i #s(literal 2/945 binary32)))) normAngle (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) (*.f32 u n0_i)))))
(/.f32 (fma.f32 (*.f32 n0_i n0_i) n0_i (pow.f32 (*.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (*.f32 normAngle (fma.f32 n1_i #s(literal 31/15120 binary32) (*.f32 n0_i #s(literal 2/945 binary32)))) normAngle (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u) #s(literal 3 binary32))) (fma.f32 (*.f32 (*.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (*.f32 normAngle (fma.f32 n1_i #s(literal 31/15120 binary32) (*.f32 n0_i #s(literal 2/945 binary32)))) normAngle (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u) #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (*.f32 normAngle (fma.f32 n1_i #s(literal 31/15120 binary32) (*.f32 n0_i #s(literal 2/945 binary32)))) normAngle (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i)))) u (*.f32 n0_i (-.f32 n0_i (*.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (*.f32 normAngle (fma.f32 n1_i #s(literal 31/15120 binary32) (*.f32 n0_i #s(literal 2/945 binary32)))) normAngle (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u)))))
(/.f32 #s(literal 1 binary32) (/.f32 (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (*.f32 normAngle (fma.f32 n1_i #s(literal 31/15120 binary32) (*.f32 n0_i #s(literal 2/945 binary32)))) normAngle (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u (neg.f32 n0_i)) (*.f32 (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (*.f32 normAngle (fma.f32 n1_i #s(literal 31/15120 binary32) (*.f32 n0_i #s(literal 2/945 binary32)))) normAngle (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u n0_i) (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (*.f32 normAngle (fma.f32 n1_i #s(literal 31/15120 binary32) (*.f32 n0_i #s(literal 2/945 binary32)))) normAngle (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u (neg.f32 n0_i)))))
(/.f32 #s(literal 1 binary32) (/.f32 (fma.f32 (*.f32 (*.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (*.f32 normAngle (fma.f32 n1_i #s(literal 31/15120 binary32) (*.f32 n0_i #s(literal 2/945 binary32)))) normAngle (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u) #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (*.f32 normAngle (fma.f32 n1_i #s(literal 31/15120 binary32) (*.f32 n0_i #s(literal 2/945 binary32)))) normAngle (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i)))) u (*.f32 n0_i (-.f32 n0_i (*.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (*.f32 normAngle (fma.f32 n1_i #s(literal 31/15120 binary32) (*.f32 n0_i #s(literal 2/945 binary32)))) normAngle (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u)))) (fma.f32 (*.f32 n0_i n0_i) n0_i (pow.f32 (*.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (*.f32 normAngle (fma.f32 n1_i #s(literal 31/15120 binary32) (*.f32 n0_i #s(literal 2/945 binary32)))) normAngle (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u) #s(literal 3 binary32)))))
(-.f32 (/.f32 (*.f32 (*.f32 (*.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (*.f32 normAngle (fma.f32 n1_i #s(literal 31/15120 binary32) (*.f32 n0_i #s(literal 2/945 binary32)))) normAngle (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u) #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (*.f32 normAngle (fma.f32 n1_i #s(literal 31/15120 binary32) (*.f32 n0_i #s(literal 2/945 binary32)))) normAngle (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i)))) u) (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (*.f32 normAngle (fma.f32 n1_i #s(literal 31/15120 binary32) (*.f32 n0_i #s(literal 2/945 binary32)))) normAngle (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u (neg.f32 n0_i))) (/.f32 (*.f32 n0_i n0_i) (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (*.f32 normAngle (fma.f32 n1_i #s(literal 31/15120 binary32) (*.f32 n0_i #s(literal 2/945 binary32)))) normAngle (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u (neg.f32 n0_i))))
(fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (*.f32 normAngle (fma.f32 n1_i #s(literal 31/15120 binary32) (*.f32 n0_i #s(literal 2/945 binary32)))) normAngle (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u n0_i)
(fma.f32 u #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (*.f32 normAngle (fma.f32 n1_i #s(literal 31/15120 binary32) (*.f32 n0_i #s(literal 2/945 binary32)))) normAngle (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) n0_i)
(pow.f32 (/.f32 (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (*.f32 normAngle (fma.f32 n1_i #s(literal 31/15120 binary32) (*.f32 n0_i #s(literal 2/945 binary32)))) normAngle (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u (neg.f32 n0_i)) (*.f32 (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (*.f32 normAngle (fma.f32 n1_i #s(literal 31/15120 binary32) (*.f32 n0_i #s(literal 2/945 binary32)))) normAngle (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u n0_i) (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (*.f32 normAngle (fma.f32 n1_i #s(literal 31/15120 binary32) (*.f32 n0_i #s(literal 2/945 binary32)))) normAngle (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u (neg.f32 n0_i)))) #s(literal -1 binary32))
(pow.f32 (/.f32 (fma.f32 (*.f32 (*.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (*.f32 normAngle (fma.f32 n1_i #s(literal 31/15120 binary32) (*.f32 n0_i #s(literal 2/945 binary32)))) normAngle (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u) #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (*.f32 normAngle (fma.f32 n1_i #s(literal 31/15120 binary32) (*.f32 n0_i #s(literal 2/945 binary32)))) normAngle (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i)))) u (*.f32 n0_i (-.f32 n0_i (*.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (*.f32 normAngle (fma.f32 n1_i #s(literal 31/15120 binary32) (*.f32 n0_i #s(literal 2/945 binary32)))) normAngle (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u)))) (fma.f32 (*.f32 n0_i n0_i) n0_i (pow.f32 (*.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (*.f32 normAngle (fma.f32 n1_i #s(literal 31/15120 binary32) (*.f32 n0_i #s(literal 2/945 binary32)))) normAngle (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u) #s(literal 3 binary32)))) #s(literal -1 binary32))
(+.f32 (*.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (*.f32 normAngle (fma.f32 n1_i #s(literal 31/15120 binary32) (*.f32 n0_i #s(literal 2/945 binary32)))) normAngle (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u) n0_i)
(+.f32 n0_i (*.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (*.f32 normAngle (fma.f32 n1_i #s(literal 31/15120 binary32) (*.f32 n0_i #s(literal 2/945 binary32)))) normAngle (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 u n1_i)))
#s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 u n1_i))
(*.f32 u n1_i)
(*.f32 n1_i u)
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 (+.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i) u)))
#s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 (+.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i) u))
(*.f32 (+.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i) u)
(*.f32 u (+.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i))
(/.f32 (*.f32 (*.f32 (+.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i) (-.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i)) u) (-.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i))
(/.f32 (*.f32 (fma.f32 (*.f32 (-.f32 (/.f32 n0_i u) n0_i) (-.f32 (/.f32 n0_i u) n0_i)) (-.f32 (/.f32 n0_i u) n0_i) (*.f32 (*.f32 n1_i n1_i) n1_i)) u) (fma.f32 (-.f32 (/.f32 n0_i u) n0_i) (-.f32 (/.f32 n0_i u) n0_i) (*.f32 n1_i (-.f32 n1_i (-.f32 (/.f32 n0_i u) n0_i)))))
(/.f32 (*.f32 u (*.f32 (+.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i) (-.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i))) (-.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i))
(/.f32 (*.f32 u (fma.f32 (*.f32 (-.f32 (/.f32 n0_i u) n0_i) (-.f32 (/.f32 n0_i u) n0_i)) (-.f32 (/.f32 n0_i u) n0_i) (*.f32 (*.f32 n1_i n1_i) n1_i))) (fma.f32 (-.f32 (/.f32 n0_i u) n0_i) (-.f32 (/.f32 n0_i u) n0_i) (*.f32 n1_i (-.f32 n1_i (-.f32 (/.f32 n0_i u) n0_i)))))
(fma.f32 (-.f32 (/.f32 n0_i u) n0_i) u (*.f32 u n1_i))
(fma.f32 u (-.f32 (/.f32 n0_i u) n0_i) (*.f32 u n1_i))
(fma.f32 u n1_i (*.f32 (-.f32 (/.f32 n0_i u) n0_i) u))
(fma.f32 u n1_i (*.f32 u (-.f32 (/.f32 n0_i u) n0_i)))
(fma.f32 n1_i u (*.f32 (-.f32 (/.f32 n0_i u) n0_i) u))
(fma.f32 n1_i u (*.f32 u (-.f32 (/.f32 n0_i u) n0_i)))
(+.f32 (*.f32 (-.f32 (/.f32 n0_i u) n0_i) u) (*.f32 u n1_i))
(+.f32 (*.f32 u (-.f32 (/.f32 n0_i u) n0_i)) (*.f32 u n1_i))
(+.f32 (*.f32 u n1_i) (*.f32 (-.f32 (/.f32 n0_i u) n0_i) u))
(+.f32 (*.f32 u n1_i) (*.f32 u (-.f32 (/.f32 n0_i u) n0_i)))
(*.f32 (*.f32 (+.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i) (-.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i)) (/.f32 #s(literal 1 binary32) (-.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i)))
(*.f32 (fma.f32 (*.f32 (-.f32 (/.f32 n0_i u) n0_i) (-.f32 (/.f32 n0_i u) n0_i)) (-.f32 (/.f32 n0_i u) n0_i) (*.f32 (*.f32 n1_i n1_i) n1_i)) (/.f32 #s(literal 1 binary32) (fma.f32 (-.f32 (/.f32 n0_i u) n0_i) (-.f32 (/.f32 n0_i u) n0_i) (*.f32 n1_i (-.f32 n1_i (-.f32 (/.f32 n0_i u) n0_i))))))
(/.f32 (-.f32 (/.f32 (*.f32 n0_i n0_i) (*.f32 u u)) (*.f32 (-.f32 n0_i n1_i) (-.f32 n0_i n1_i))) (+.f32 (/.f32 n0_i u) (-.f32 n0_i n1_i)))
(/.f32 (-.f32 (*.f32 n1_i n1_i) (*.f32 (-.f32 (/.f32 n0_i u) n0_i) (-.f32 (/.f32 n0_i u) n0_i))) (-.f32 n1_i (-.f32 (/.f32 n0_i u) n0_i)))
(/.f32 (-.f32 (/.f32 (*.f32 (*.f32 n0_i n0_i) n0_i) (*.f32 (*.f32 u u) u)) (*.f32 (*.f32 (-.f32 n0_i n1_i) (-.f32 n0_i n1_i)) (-.f32 n0_i n1_i))) (+.f32 (/.f32 (*.f32 n0_i n0_i) (*.f32 u u)) (fma.f32 (-.f32 n0_i n1_i) (-.f32 n0_i n1_i) (*.f32 (/.f32 n0_i u) (-.f32 n0_i n1_i)))))
(/.f32 (neg.f32 (*.f32 (+.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i) (-.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i))) (neg.f32 (-.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i)))
(/.f32 (neg.f32 (fma.f32 (*.f32 (-.f32 (/.f32 n0_i u) n0_i) (-.f32 (/.f32 n0_i u) n0_i)) (-.f32 (/.f32 n0_i u) n0_i) (*.f32 (*.f32 n1_i n1_i) n1_i))) (neg.f32 (fma.f32 (-.f32 (/.f32 n0_i u) n0_i) (-.f32 (/.f32 n0_i u) n0_i) (*.f32 n1_i (-.f32 n1_i (-.f32 (/.f32 n0_i u) n0_i))))))
(/.f32 (*.f32 (+.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i) (-.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i)) (-.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i))
(/.f32 (fma.f32 (*.f32 (-.f32 (/.f32 n0_i u) n0_i) (-.f32 (/.f32 n0_i u) n0_i)) (-.f32 (/.f32 n0_i u) n0_i) (*.f32 (*.f32 n1_i n1_i) n1_i)) (fma.f32 n1_i n1_i (-.f32 (*.f32 (-.f32 (/.f32 n0_i u) n0_i) (-.f32 (/.f32 n0_i u) n0_i)) (*.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i))))
(/.f32 (fma.f32 (*.f32 (-.f32 (/.f32 n0_i u) n0_i) (-.f32 (/.f32 n0_i u) n0_i)) (-.f32 (/.f32 n0_i u) n0_i) (*.f32 (*.f32 n1_i n1_i) n1_i)) (fma.f32 (-.f32 (/.f32 n0_i u) n0_i) (-.f32 (/.f32 n0_i u) n0_i) (*.f32 n1_i (-.f32 n1_i (-.f32 (/.f32 n0_i u) n0_i)))))
(/.f32 #s(literal 1 binary32) (/.f32 (-.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i) (*.f32 (+.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i) (-.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i))))
(/.f32 #s(literal 1 binary32) (/.f32 (fma.f32 (-.f32 (/.f32 n0_i u) n0_i) (-.f32 (/.f32 n0_i u) n0_i) (*.f32 n1_i (-.f32 n1_i (-.f32 (/.f32 n0_i u) n0_i)))) (fma.f32 (*.f32 (-.f32 (/.f32 n0_i u) n0_i) (-.f32 (/.f32 n0_i u) n0_i)) (-.f32 (/.f32 n0_i u) n0_i) (*.f32 (*.f32 n1_i n1_i) n1_i))))
(-.f32 (+.f32 n1_i (/.f32 n0_i u)) n0_i)
(-.f32 (/.f32 (*.f32 (-.f32 (/.f32 n0_i u) n0_i) (-.f32 (/.f32 n0_i u) n0_i)) (-.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i)) (/.f32 (*.f32 n1_i n1_i) (-.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i)))
(-.f32 (/.f32 n0_i u) (-.f32 n0_i n1_i))
(fma.f32 (-.f32 (/.f32 (*.f32 n0_i n0_i) (*.f32 u u)) (*.f32 n0_i n0_i)) (/.f32 #s(literal 1 binary32) (+.f32 (/.f32 n0_i u) n0_i)) n1_i)
(fma.f32 (/.f32 #s(literal 1 binary32) u) n0_i (neg.f32 (-.f32 n0_i n1_i)))
(fma.f32 (/.f32 #s(literal 1 binary32) u) n0_i (-.f32 n1_i n0_i))
(fma.f32 (-.f32 (/.f32 (*.f32 (*.f32 n0_i n0_i) n0_i) (*.f32 (*.f32 u u) u)) (*.f32 (*.f32 n0_i n0_i) n0_i)) (/.f32 #s(literal 1 binary32) (fma.f32 n0_i (+.f32 (/.f32 n0_i u) n0_i) (/.f32 (*.f32 n0_i n0_i) (*.f32 u u)))) n1_i)
(fma.f32 (neg.f32 n0_i) (/.f32 #s(literal 1 binary32) (neg.f32 u)) (neg.f32 (-.f32 n0_i n1_i)))
(fma.f32 (neg.f32 n0_i) (/.f32 #s(literal 1 binary32) (neg.f32 u)) (-.f32 n1_i n0_i))
(fma.f32 #s(literal 1 binary32) (/.f32 n0_i u) (neg.f32 (-.f32 n0_i n1_i)))
(fma.f32 #s(literal 1 binary32) (/.f32 n0_i u) (-.f32 n1_i n0_i))
(fma.f32 n0_i (/.f32 #s(literal 1 binary32) u) (neg.f32 (-.f32 n0_i n1_i)))
(fma.f32 n0_i (/.f32 #s(literal 1 binary32) u) (-.f32 n1_i n0_i))
(pow.f32 (/.f32 (-.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i) (*.f32 (+.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i) (-.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i))) #s(literal -1 binary32))
(pow.f32 (/.f32 (fma.f32 (-.f32 (/.f32 n0_i u) n0_i) (-.f32 (/.f32 n0_i u) n0_i) (*.f32 n1_i (-.f32 n1_i (-.f32 (/.f32 n0_i u) n0_i)))) (fma.f32 (*.f32 (-.f32 (/.f32 n0_i u) n0_i) (-.f32 (/.f32 n0_i u) n0_i)) (-.f32 (/.f32 n0_i u) n0_i) (*.f32 (*.f32 n1_i n1_i) n1_i))) #s(literal -1 binary32))
(+.f32 (+.f32 n1_i (/.f32 n0_i u)) (neg.f32 n0_i))
(+.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i)
(+.f32 (/.f32 n0_i u) (neg.f32 (-.f32 n0_i n1_i)))
(+.f32 (/.f32 n0_i u) (-.f32 n1_i n0_i))
(+.f32 n1_i (-.f32 (/.f32 n0_i u) n0_i))
(*.f32 (*.f32 (fma.f32 (*.f32 (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i)) normAngle) (*.f32 normAngle u) (*.f32 (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)) u)) (-.f32 (*.f32 (*.f32 (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i)) normAngle) (*.f32 normAngle u)) (*.f32 (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)) u))) (/.f32 #s(literal 1 binary32) (-.f32 (*.f32 (*.f32 (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i)) normAngle) (*.f32 normAngle u)) (*.f32 (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)) u))))
(*.f32 (fma.f32 (*.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) normAngle) (*.f32 (*.f32 normAngle normAngle) normAngle)) (*.f32 (*.f32 u u) u)) (*.f32 (*.f32 (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i)) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i))) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i))) (*.f32 (*.f32 (*.f32 (*.f32 (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)) u) u) (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)) u))) (/.f32 #s(literal 1 binary32) (fma.f32 (*.f32 (*.f32 (*.f32 (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i)) normAngle) (*.f32 normAngle u)) (*.f32 (*.f32 (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i)) u) normAngle)) normAngle (*.f32 (*.f32 (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)) u) (-.f32 (*.f32 (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)) u) (*.f32 (*.f32 (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i)) normAngle) (*.f32 normAngle u)))))))
(/.f32 (-.f32 (*.f32 (*.f32 (*.f32 (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)) u) u) (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 (*.f32 (*.f32 (*.f32 (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i)) normAngle) (*.f32 normAngle u)) (*.f32 (*.f32 (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i)) u) normAngle)) normAngle)) (-.f32 (*.f32 (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)) u) (*.f32 (*.f32 (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i)) normAngle) (*.f32 normAngle u))))
(/.f32 (neg.f32 (*.f32 (fma.f32 (*.f32 (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i)) normAngle) (*.f32 normAngle u) (*.f32 (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)) u)) (-.f32 (*.f32 (*.f32 (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i)) normAngle) (*.f32 normAngle u)) (*.f32 (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)) u)))) (neg.f32 (-.f32 (*.f32 (*.f32 (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i)) normAngle) (*.f32 normAngle u)) (*.f32 (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)) u))))
(/.f32 (neg.f32 (fma.f32 (*.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) normAngle) (*.f32 (*.f32 normAngle normAngle) normAngle)) (*.f32 (*.f32 u u) u)) (*.f32 (*.f32 (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i)) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i))) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i))) (*.f32 (*.f32 (*.f32 (*.f32 (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)) u) u) (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)) u)))) (neg.f32 (fma.f32 (*.f32 (*.f32 (*.f32 (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i)) normAngle) (*.f32 normAngle u)) (*.f32 (*.f32 (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i)) u) normAngle)) normAngle (*.f32 (*.f32 (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)) u) (-.f32 (*.f32 (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)) u) (*.f32 (*.f32 (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i)) normAngle) (*.f32 normAngle u)))))))
(/.f32 (*.f32 (fma.f32 (*.f32 (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i)) normAngle) (*.f32 normAngle u) (*.f32 (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)) u)) (-.f32 (*.f32 (*.f32 (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i)) normAngle) (*.f32 normAngle u)) (*.f32 (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)) u))) (-.f32 (*.f32 (*.f32 (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i)) normAngle) (*.f32 normAngle u)) (*.f32 (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)) u)))
(/.f32 (fma.f32 (*.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) normAngle) (*.f32 (*.f32 normAngle normAngle) normAngle)) (*.f32 (*.f32 u u) u)) (*.f32 (*.f32 (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i)) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i))) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i))) (*.f32 (*.f32 (*.f32 (*.f32 (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)) u) u) (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)) u))) (fma.f32 (*.f32 (*.f32 (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)) u) (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) u (-.f32 (*.f32 (*.f32 (*.f32 (*.f32 (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i)) normAngle) (*.f32 normAngle u)) (*.f32 (*.f32 (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i)) u) normAngle)) normAngle) (*.f32 (*.f32 (*.f32 (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i)) u) normAngle) (*.f32 normAngle (*.f32 (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)) u))))))
(/.f32 (fma.f32 (*.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) normAngle) (*.f32 (*.f32 normAngle normAngle) normAngle)) (*.f32 (*.f32 u u) u)) (*.f32 (*.f32 (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i)) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i))) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i))) (*.f32 (*.f32 (*.f32 (*.f32 (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)) u) u) (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)) u))) (fma.f32 (*.f32 (*.f32 (*.f32 (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i)) normAngle) (*.f32 normAngle u)) (*.f32 (*.f32 (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i)) u) normAngle)) normAngle (*.f32 (*.f32 (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)) u) (-.f32 (*.f32 (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)) u) (*.f32 (*.f32 (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i)) normAngle) (*.f32 normAngle u))))))
(/.f32 #s(literal 1 binary32) (/.f32 (-.f32 (*.f32 (*.f32 (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i)) normAngle) (*.f32 normAngle u)) (*.f32 (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)) u)) (*.f32 (fma.f32 (*.f32 (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i)) normAngle) (*.f32 normAngle u) (*.f32 (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)) u)) (-.f32 (*.f32 (*.f32 (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i)) normAngle) (*.f32 normAngle u)) (*.f32 (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)) u)))))
(/.f32 #s(literal 1 binary32) (/.f32 (fma.f32 (*.f32 (*.f32 (*.f32 (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i)) normAngle) (*.f32 normAngle u)) (*.f32 (*.f32 (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i)) u) normAngle)) normAngle (*.f32 (*.f32 (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)) u) (-.f32 (*.f32 (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)) u) (*.f32 (*.f32 (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i)) normAngle) (*.f32 normAngle u))))) (fma.f32 (*.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) normAngle) (*.f32 (*.f32 normAngle normAngle) normAngle)) (*.f32 (*.f32 u u) u)) (*.f32 (*.f32 (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i)) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i))) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i))) (*.f32 (*.f32 (*.f32 (*.f32 (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)) u) u) (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)) u)))))
(-.f32 (/.f32 (*.f32 (*.f32 (*.f32 (*.f32 (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i)) normAngle) (*.f32 normAngle u)) (*.f32 (*.f32 (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i)) u) normAngle)) normAngle) (-.f32 (*.f32 (*.f32 (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i)) normAngle) (*.f32 normAngle u)) (*.f32 (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)) u))) (/.f32 (*.f32 (*.f32 (*.f32 (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)) u) u) (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (-.f32 (*.f32 (*.f32 (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i)) normAngle) (*.f32 normAngle u)) (*.f32 (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)) u))))
(fma.f32 (*.f32 (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i)) normAngle) (*.f32 normAngle u) (*.f32 (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)) u))
(fma.f32 (*.f32 (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i)) (*.f32 normAngle normAngle)) u (*.f32 (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)) u))
(fma.f32 (*.f32 (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i))) u (*.f32 (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)) u))
(fma.f32 (*.f32 (*.f32 (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i)) u) normAngle) normAngle (*.f32 (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)) u))
(fma.f32 (*.f32 (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i)) u) (*.f32 normAngle normAngle) (*.f32 (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)) u))
(fma.f32 (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)) u (*.f32 (*.f32 (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i)) normAngle) (*.f32 normAngle u)))
(fma.f32 (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i)) (*.f32 (*.f32 normAngle u) normAngle) (*.f32 (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)) u))
(fma.f32 (*.f32 normAngle normAngle) (*.f32 (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i)) u) (*.f32 (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)) u))
(fma.f32 (*.f32 (*.f32 normAngle u) normAngle) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i)) (*.f32 (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)) u))
(fma.f32 normAngle (*.f32 (*.f32 (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i)) u) normAngle) (*.f32 (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)) u))
(fma.f32 u (*.f32 (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i)) (*.f32 normAngle normAngle)) (*.f32 (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)) u))
(fma.f32 u (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)) (*.f32 (*.f32 (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i)) normAngle) (*.f32 normAngle u)))
(pow.f32 (/.f32 (-.f32 (*.f32 (*.f32 (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i)) normAngle) (*.f32 normAngle u)) (*.f32 (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)) u)) (*.f32 (fma.f32 (*.f32 (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i)) normAngle) (*.f32 normAngle u) (*.f32 (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)) u)) (-.f32 (*.f32 (*.f32 (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i)) normAngle) (*.f32 normAngle u)) (*.f32 (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)) u)))) #s(literal -1 binary32))
(pow.f32 (/.f32 (fma.f32 (*.f32 (*.f32 (*.f32 (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i)) normAngle) (*.f32 normAngle u)) (*.f32 (*.f32 (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i)) u) normAngle)) normAngle (*.f32 (*.f32 (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)) u) (-.f32 (*.f32 (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)) u) (*.f32 (*.f32 (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i)) normAngle) (*.f32 normAngle u))))) (fma.f32 (*.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) normAngle) (*.f32 (*.f32 normAngle normAngle) normAngle)) (*.f32 (*.f32 u u) u)) (*.f32 (*.f32 (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i)) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i))) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i))) (*.f32 (*.f32 (*.f32 (*.f32 (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)) u) u) (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)) u)))) #s(literal -1 binary32))
(+.f32 (*.f32 (*.f32 (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i)) normAngle) (*.f32 normAngle u)) (*.f32 (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)) u))
(+.f32 (*.f32 (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)) u) (*.f32 (*.f32 (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i)) normAngle) (*.f32 normAngle u)))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) u) n0_i) (fma.f32 (fma.f32 (*.f32 (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i)) normAngle) (*.f32 normAngle u) (*.f32 (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)) u)) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i))))
#s(approx (+ (* (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) u) n0_i) (fma.f32 (fma.f32 (*.f32 (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i)) normAngle) (*.f32 normAngle u) (*.f32 (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)) u)) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i)))
(*.f32 (*.f32 (fma.f32 (fma.f32 (*.f32 (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i)) normAngle) (*.f32 normAngle u) (*.f32 (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)) u)) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i)) (-.f32 (*.f32 (fma.f32 (*.f32 (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i)) normAngle) (*.f32 normAngle u) (*.f32 (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)) u)) (*.f32 normAngle normAngle)) (fma.f32 (-.f32 n1_i n0_i) u n0_i))) (/.f32 #s(literal 1 binary32) (-.f32 (*.f32 (fma.f32 (*.f32 (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i)) normAngle) (*.f32 normAngle u) (*.f32 (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)) u)) (*.f32 normAngle normAngle)) (fma.f32 (-.f32 n1_i n0_i) u n0_i))))
(*.f32 (fma.f32 (*.f32 (fma.f32 (-.f32 n1_i n0_i) u n0_i) (fma.f32 (-.f32 n1_i n0_i) u n0_i)) (fma.f32 (-.f32 n1_i n0_i) u n0_i) (pow.f32 (*.f32 (fma.f32 (*.f32 (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i)) normAngle) (*.f32 normAngle u) (*.f32 (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)) u)) (*.f32 normAngle normAngle)) #s(literal 3 binary32))) (/.f32 #s(literal 1 binary32) (fma.f32 (*.f32 (*.f32 (fma.f32 (*.f32 (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i)) normAngle) (*.f32 normAngle u) (*.f32 (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)) u)) (*.f32 normAngle normAngle)) (*.f32 normAngle normAngle)) (fma.f32 (*.f32 (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i)) normAngle) (*.f32 normAngle u) (*.f32 (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)) u)) (*.f32 (fma.f32 (-.f32 n1_i n0_i) u n0_i) (-.f32 (fma.f32 (-.f32 n1_i n0_i) u n0_i) (*.f32 (fma.f32 (*.f32 (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i)) normAngle) (*.f32 normAngle u) (*.f32 (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)) u)) (*.f32 normAngle normAngle)))))))
(/.f32 (-.f32 (*.f32 (fma.f32 (fma.f32 (*.f32 (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i)) normAngle) (*.f32 normAngle u) (*.f32 (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)) u)) (*.f32 normAngle normAngle) (*.f32 (-.f32 n1_i n0_i) u)) (fma.f32 (fma.f32 (*.f32 (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i)) normAngle) (*.f32 normAngle u) (*.f32 (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)) u)) (*.f32 normAngle normAngle) (*.f32 (-.f32 n1_i n0_i) u))) (*.f32 n0_i n0_i)) (-.f32 (fma.f32 (fma.f32 (*.f32 (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i)) normAngle) (*.f32 normAngle u) (*.f32 (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)) u)) (*.f32 normAngle normAngle) (*.f32 (-.f32 n1_i n0_i) u)) n0_i))
(/.f32 (-.f32 (*.f32 (fma.f32 (-.f32 n1_i n0_i) u n0_i) (fma.f32 (-.f32 n1_i n0_i) u n0_i)) (*.f32 (*.f32 (*.f32 (fma.f32 (*.f32 (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i)) normAngle) (*.f32 normAngle u) (*.f32 (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)) u)) (*.f32 normAngle normAngle)) (*.f32 normAngle normAngle)) (fma.f32 (*.f32 (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i)) normAngle) (*.f32 normAngle u) (*.f32 (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)) u)))) (-.f32 (fma.f32 (-.f32 n1_i n0_i) u n0_i) (*.f32 (fma.f32 (*.f32 (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i)) normAngle) (*.f32 normAngle u) (*.f32 (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)) u)) (*.f32 normAngle normAngle))))
(/.f32 (+.f32 (pow.f32 (fma.f32 (fma.f32 (*.f32 (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i)) normAngle) (*.f32 normAngle u) (*.f32 (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)) u)) (*.f32 normAngle normAngle) (*.f32 (-.f32 n1_i n0_i) u)) #s(literal 3 binary32)) (*.f32 (*.f32 n0_i n0_i) n0_i)) (fma.f32 (fma.f32 (fma.f32 (*.f32 (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i)) normAngle) (*.f32 normAngle u) (*.f32 (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)) u)) (*.f32 normAngle normAngle) (*.f32 (-.f32 n1_i n0_i) u)) (fma.f32 (fma.f32 (*.f32 (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i)) normAngle) (*.f32 normAngle u) (*.f32 (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)) u)) (*.f32 normAngle normAngle) (*.f32 (-.f32 n1_i n0_i) u)) (-.f32 (*.f32 n0_i n0_i) (*.f32 (fma.f32 (fma.f32 (*.f32 (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i)) normAngle) (*.f32 normAngle u) (*.f32 (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)) u)) (*.f32 normAngle normAngle) (*.f32 (-.f32 n1_i n0_i) u)) n0_i))))
(/.f32 (neg.f32 (*.f32 (fma.f32 (fma.f32 (*.f32 (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i)) normAngle) (*.f32 normAngle u) (*.f32 (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)) u)) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i)) (-.f32 (*.f32 (fma.f32 (*.f32 (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i)) normAngle) (*.f32 normAngle u) (*.f32 (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)) u)) (*.f32 normAngle normAngle)) (fma.f32 (-.f32 n1_i n0_i) u n0_i)))) (neg.f32 (-.f32 (*.f32 (fma.f32 (*.f32 (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i)) normAngle) (*.f32 normAngle u) (*.f32 (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)) u)) (*.f32 normAngle normAngle)) (fma.f32 (-.f32 n1_i n0_i) u n0_i))))
(/.f32 (neg.f32 (fma.f32 (*.f32 (fma.f32 (-.f32 n1_i n0_i) u n0_i) (fma.f32 (-.f32 n1_i n0_i) u n0_i)) (fma.f32 (-.f32 n1_i n0_i) u n0_i) (pow.f32 (*.f32 (fma.f32 (*.f32 (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i)) normAngle) (*.f32 normAngle u) (*.f32 (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)) u)) (*.f32 normAngle normAngle)) #s(literal 3 binary32)))) (neg.f32 (fma.f32 (*.f32 (*.f32 (fma.f32 (*.f32 (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i)) normAngle) (*.f32 normAngle u) (*.f32 (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)) u)) (*.f32 normAngle normAngle)) (*.f32 normAngle normAngle)) (fma.f32 (*.f32 (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i)) normAngle) (*.f32 normAngle u) (*.f32 (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)) u)) (*.f32 (fma.f32 (-.f32 n1_i n0_i) u n0_i) (-.f32 (fma.f32 (-.f32 n1_i n0_i) u n0_i) (*.f32 (fma.f32 (*.f32 (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i)) normAngle) (*.f32 normAngle u) (*.f32 (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)) u)) (*.f32 normAngle normAngle)))))))
(/.f32 (*.f32 (fma.f32 (fma.f32 (*.f32 (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i)) normAngle) (*.f32 normAngle u) (*.f32 (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)) u)) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i)) (-.f32 (*.f32 (fma.f32 (*.f32 (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i)) normAngle) (*.f32 normAngle u) (*.f32 (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)) u)) (*.f32 normAngle normAngle)) (fma.f32 (-.f32 n1_i n0_i) u n0_i))) (-.f32 (*.f32 (fma.f32 (*.f32 (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i)) normAngle) (*.f32 normAngle u) (*.f32 (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)) u)) (*.f32 normAngle normAngle)) (fma.f32 (-.f32 n1_i n0_i) u n0_i)))
(/.f32 (fma.f32 (*.f32 (fma.f32 (-.f32 n1_i n0_i) u n0_i) (fma.f32 (-.f32 n1_i n0_i) u n0_i)) (fma.f32 (-.f32 n1_i n0_i) u n0_i) (pow.f32 (*.f32 (fma.f32 (*.f32 (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i)) normAngle) (*.f32 normAngle u) (*.f32 (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)) u)) (*.f32 normAngle normAngle)) #s(literal 3 binary32))) (fma.f32 (fma.f32 (-.f32 n1_i n0_i) u n0_i) (fma.f32 (-.f32 n1_i n0_i) u n0_i) (-.f32 (*.f32 (*.f32 (*.f32 (fma.f32 (*.f32 (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i)) normAngle) (*.f32 normAngle u) (*.f32 (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)) u)) (*.f32 normAngle normAngle)) (*.f32 normAngle normAngle)) (fma.f32 (*.f32 (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i)) normAngle) (*.f32 normAngle u) (*.f32 (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)) u))) (*.f32 (*.f32 (fma.f32 (*.f32 (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i)) normAngle) (*.f32 normAngle u) (*.f32 (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)) u)) (*.f32 normAngle normAngle)) (fma.f32 (-.f32 n1_i n0_i) u n0_i)))))
(/.f32 (fma.f32 (*.f32 (fma.f32 (-.f32 n1_i n0_i) u n0_i) (fma.f32 (-.f32 n1_i n0_i) u n0_i)) (fma.f32 (-.f32 n1_i n0_i) u n0_i) (pow.f32 (*.f32 (fma.f32 (*.f32 (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i)) normAngle) (*.f32 normAngle u) (*.f32 (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)) u)) (*.f32 normAngle normAngle)) #s(literal 3 binary32))) (fma.f32 (*.f32 (*.f32 (fma.f32 (*.f32 (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i)) normAngle) (*.f32 normAngle u) (*.f32 (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)) u)) (*.f32 normAngle normAngle)) (*.f32 normAngle normAngle)) (fma.f32 (*.f32 (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i)) normAngle) (*.f32 normAngle u) (*.f32 (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)) u)) (*.f32 (fma.f32 (-.f32 n1_i n0_i) u n0_i) (-.f32 (fma.f32 (-.f32 n1_i n0_i) u n0_i) (*.f32 (fma.f32 (*.f32 (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i)) normAngle) (*.f32 normAngle u) (*.f32 (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)) u)) (*.f32 normAngle normAngle))))))
(/.f32 #s(literal 1 binary32) (/.f32 (-.f32 (*.f32 (fma.f32 (*.f32 (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i)) normAngle) (*.f32 normAngle u) (*.f32 (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)) u)) (*.f32 normAngle normAngle)) (fma.f32 (-.f32 n1_i n0_i) u n0_i)) (*.f32 (fma.f32 (fma.f32 (*.f32 (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i)) normAngle) (*.f32 normAngle u) (*.f32 (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)) u)) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i)) (-.f32 (*.f32 (fma.f32 (*.f32 (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i)) normAngle) (*.f32 normAngle u) (*.f32 (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)) u)) (*.f32 normAngle normAngle)) (fma.f32 (-.f32 n1_i n0_i) u n0_i)))))
(/.f32 #s(literal 1 binary32) (/.f32 (fma.f32 (*.f32 (*.f32 (fma.f32 (*.f32 (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i)) normAngle) (*.f32 normAngle u) (*.f32 (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)) u)) (*.f32 normAngle normAngle)) (*.f32 normAngle normAngle)) (fma.f32 (*.f32 (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i)) normAngle) (*.f32 normAngle u) (*.f32 (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)) u)) (*.f32 (fma.f32 (-.f32 n1_i n0_i) u n0_i) (-.f32 (fma.f32 (-.f32 n1_i n0_i) u n0_i) (*.f32 (fma.f32 (*.f32 (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i)) normAngle) (*.f32 normAngle u) (*.f32 (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)) u)) (*.f32 normAngle normAngle))))) (fma.f32 (*.f32 (fma.f32 (-.f32 n1_i n0_i) u n0_i) (fma.f32 (-.f32 n1_i n0_i) u n0_i)) (fma.f32 (-.f32 n1_i n0_i) u n0_i) (pow.f32 (*.f32 (fma.f32 (*.f32 (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i)) normAngle) (*.f32 normAngle u) (*.f32 (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)) u)) (*.f32 normAngle normAngle)) #s(literal 3 binary32)))))
(-.f32 (/.f32 (*.f32 (*.f32 (*.f32 (fma.f32 (*.f32 (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i)) normAngle) (*.f32 normAngle u) (*.f32 (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)) u)) (*.f32 normAngle normAngle)) (*.f32 normAngle normAngle)) (fma.f32 (*.f32 (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i)) normAngle) (*.f32 normAngle u) (*.f32 (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)) u))) (-.f32 (*.f32 (fma.f32 (*.f32 (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i)) normAngle) (*.f32 normAngle u) (*.f32 (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)) u)) (*.f32 normAngle normAngle)) (fma.f32 (-.f32 n1_i n0_i) u n0_i))) (/.f32 (*.f32 (fma.f32 (-.f32 n1_i n0_i) u n0_i) (fma.f32 (-.f32 n1_i n0_i) u n0_i)) (-.f32 (*.f32 (fma.f32 (*.f32 (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i)) normAngle) (*.f32 normAngle u) (*.f32 (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)) u)) (*.f32 normAngle normAngle)) (fma.f32 (-.f32 n1_i n0_i) u n0_i))))
(fma.f32 (*.f32 (fma.f32 (*.f32 (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i)) normAngle) (*.f32 normAngle u) (*.f32 (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)) u)) normAngle) normAngle (fma.f32 (-.f32 n1_i n0_i) u n0_i))
(fma.f32 (*.f32 (fma.f32 (-.f32 n1_i n0_i) u n0_i) (-.f32 (*.f32 (-.f32 n1_i n0_i) u) n0_i)) (/.f32 #s(literal 1 binary32) (-.f32 (*.f32 (-.f32 n1_i n0_i) u) n0_i)) (*.f32 (fma.f32 (*.f32 (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i)) normAngle) (*.f32 normAngle u) (*.f32 (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)) u)) (*.f32 normAngle normAngle)))
(fma.f32 (fma.f32 (*.f32 (*.f32 (*.f32 (-.f32 n1_i n0_i) u) u) (-.f32 n1_i n0_i)) (*.f32 (-.f32 n1_i n0_i) u) (*.f32 (*.f32 n0_i n0_i) n0_i)) (/.f32 #s(literal 1 binary32) (fma.f32 (*.f32 (*.f32 (-.f32 n1_i n0_i) u) u) (-.f32 n1_i n0_i) (*.f32 n0_i (-.f32 n0_i (*.f32 (-.f32 n1_i n0_i) u))))) (*.f32 (fma.f32 (*.f32 (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i)) normAngle) (*.f32 normAngle u) (*.f32 (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)) u)) (*.f32 normAngle normAngle)))
(fma.f32 (fma.f32 (*.f32 (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i)) normAngle) (*.f32 normAngle u) (*.f32 (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)) u)) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i))
(fma.f32 (-.f32 n1_i n0_i) u (+.f32 n0_i (*.f32 (fma.f32 (*.f32 (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i)) normAngle) (*.f32 normAngle u) (*.f32 (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)) u)) (*.f32 normAngle normAngle))))
(fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i)) normAngle) (*.f32 normAngle u) (*.f32 (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)) u)) (fma.f32 (-.f32 n1_i n0_i) u n0_i))
(fma.f32 normAngle (*.f32 (fma.f32 (*.f32 (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i)) normAngle) (*.f32 normAngle u) (*.f32 (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)) u)) normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i))
(fma.f32 u (-.f32 n1_i n0_i) (+.f32 n0_i (*.f32 (fma.f32 (*.f32 (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i)) normAngle) (*.f32 normAngle u) (*.f32 (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)) u)) (*.f32 normAngle normAngle))))
(pow.f32 (/.f32 (-.f32 (*.f32 (fma.f32 (*.f32 (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i)) normAngle) (*.f32 normAngle u) (*.f32 (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)) u)) (*.f32 normAngle normAngle)) (fma.f32 (-.f32 n1_i n0_i) u n0_i)) (*.f32 (fma.f32 (fma.f32 (*.f32 (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i)) normAngle) (*.f32 normAngle u) (*.f32 (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)) u)) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i)) (-.f32 (*.f32 (fma.f32 (*.f32 (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i)) normAngle) (*.f32 normAngle u) (*.f32 (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)) u)) (*.f32 normAngle normAngle)) (fma.f32 (-.f32 n1_i n0_i) u n0_i)))) #s(literal -1 binary32))
(pow.f32 (/.f32 (fma.f32 (*.f32 (*.f32 (fma.f32 (*.f32 (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i)) normAngle) (*.f32 normAngle u) (*.f32 (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)) u)) (*.f32 normAngle normAngle)) (*.f32 normAngle normAngle)) (fma.f32 (*.f32 (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i)) normAngle) (*.f32 normAngle u) (*.f32 (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)) u)) (*.f32 (fma.f32 (-.f32 n1_i n0_i) u n0_i) (-.f32 (fma.f32 (-.f32 n1_i n0_i) u n0_i) (*.f32 (fma.f32 (*.f32 (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i)) normAngle) (*.f32 normAngle u) (*.f32 (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)) u)) (*.f32 normAngle normAngle))))) (fma.f32 (*.f32 (fma.f32 (-.f32 n1_i n0_i) u n0_i) (fma.f32 (-.f32 n1_i n0_i) u n0_i)) (fma.f32 (-.f32 n1_i n0_i) u n0_i) (pow.f32 (*.f32 (fma.f32 (*.f32 (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i)) normAngle) (*.f32 normAngle u) (*.f32 (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)) u)) (*.f32 normAngle normAngle)) #s(literal 3 binary32)))) #s(literal -1 binary32))
(+.f32 (fma.f32 (fma.f32 (*.f32 (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i)) normAngle) (*.f32 normAngle u) (*.f32 (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)) u)) (*.f32 normAngle normAngle) n0_i) (*.f32 (-.f32 n1_i n0_i) u))
(+.f32 (fma.f32 (fma.f32 (*.f32 (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i)) normAngle) (*.f32 normAngle u) (*.f32 (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)) u)) (*.f32 normAngle normAngle) (*.f32 (-.f32 n1_i n0_i) u)) n0_i)
(+.f32 (*.f32 (fma.f32 (*.f32 (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i)) normAngle) (*.f32 normAngle u) (*.f32 (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)) u)) (*.f32 normAngle normAngle)) (fma.f32 (-.f32 n1_i n0_i) u n0_i))
(+.f32 (*.f32 (-.f32 n1_i n0_i) u) (+.f32 n0_i (*.f32 (fma.f32 (*.f32 (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i)) normAngle) (*.f32 normAngle u) (*.f32 (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)) u)) (*.f32 normAngle normAngle))))
(+.f32 (fma.f32 (-.f32 n1_i n0_i) u n0_i) (*.f32 (fma.f32 (*.f32 (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i)) normAngle) (*.f32 normAngle u) (*.f32 (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)) u)) (*.f32 normAngle normAngle)))
(+.f32 n0_i (fma.f32 (fma.f32 (*.f32 (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i)) normAngle) (*.f32 normAngle u) (*.f32 (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)) u)) (*.f32 normAngle normAngle) (*.f32 (-.f32 n1_i n0_i) u)))
(*.f32 #s(approx (+ (* n0_i (sin (* (- 1 u) normAngle))) (* n1_i (sin (* normAngle u)))) (*.f32 (fma.f32 (fma.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i) (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (*.f32 (*.f32 (*.f32 u u) u) n1_i)) (*.f32 #s(literal -1/6 binary32) (*.f32 normAngle normAngle)) (fma.f32 (-.f32 n1_i n0_i) u n0_i)) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)))
(*.f32 (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) #s(approx (+ (* n0_i (sin (* (- 1 u) normAngle))) (* n1_i (sin (* normAngle u)))) (*.f32 (fma.f32 (fma.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i) (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (*.f32 (*.f32 (*.f32 u u) u) n1_i)) (*.f32 #s(literal -1/6 binary32) (*.f32 normAngle normAngle)) (fma.f32 (-.f32 n1_i n0_i) u n0_i)) normAngle)))
(*.f32 #s(literal 1 binary32) (/.f32 #s(approx (+ (* n0_i (sin (* (- 1 u) normAngle))) (* n1_i (sin (* normAngle u)))) (*.f32 (fma.f32 (fma.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i) (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (*.f32 (*.f32 (*.f32 u u) u) n1_i)) (*.f32 #s(literal -1/6 binary32) (*.f32 normAngle normAngle)) (fma.f32 (-.f32 n1_i n0_i) u n0_i)) normAngle)) (sin.f32 normAngle)))
(/.f32 (*.f32 #s(literal -1 binary32) #s(approx (+ (* n0_i (sin (* (- 1 u) normAngle))) (* n1_i (sin (* normAngle u)))) (*.f32 (fma.f32 (fma.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i) (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (*.f32 (*.f32 (*.f32 u u) u) n1_i)) (*.f32 #s(literal -1/6 binary32) (*.f32 normAngle normAngle)) (fma.f32 (-.f32 n1_i n0_i) u n0_i)) normAngle))) (neg.f32 (sin.f32 normAngle)))
(/.f32 (*.f32 #s(approx (+ (* n0_i (sin (* (- 1 u) normAngle))) (* n1_i (sin (* normAngle u)))) (*.f32 (fma.f32 (fma.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i) (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (*.f32 (*.f32 (*.f32 u u) u) n1_i)) (*.f32 #s(literal -1/6 binary32) (*.f32 normAngle normAngle)) (fma.f32 (-.f32 n1_i n0_i) u n0_i)) normAngle)) #s(literal -1 binary32)) (neg.f32 (sin.f32 normAngle)))
(/.f32 (neg.f32 #s(approx (+ (* n0_i (sin (* (- 1 u) normAngle))) (* n1_i (sin (* normAngle u)))) (*.f32 (fma.f32 (fma.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i) (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (*.f32 (*.f32 (*.f32 u u) u) n1_i)) (*.f32 #s(literal -1/6 binary32) (*.f32 normAngle normAngle)) (fma.f32 (-.f32 n1_i n0_i) u n0_i)) normAngle))) (neg.f32 (sin.f32 normAngle)))
(/.f32 #s(approx (+ (* n0_i (sin (* (- 1 u) normAngle))) (* n1_i (sin (* normAngle u)))) (*.f32 (fma.f32 (fma.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i) (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (*.f32 (*.f32 (*.f32 u u) u) n1_i)) (*.f32 #s(literal -1/6 binary32) (*.f32 normAngle normAngle)) (fma.f32 (-.f32 n1_i n0_i) u n0_i)) normAngle)) (sin.f32 normAngle))
(/.f32 #s(literal 1 binary32) (/.f32 (sin.f32 normAngle) #s(approx (+ (* n0_i (sin (* (- 1 u) normAngle))) (* n1_i (sin (* normAngle u)))) (*.f32 (fma.f32 (fma.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i) (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (*.f32 (*.f32 (*.f32 u u) u) n1_i)) (*.f32 #s(literal -1/6 binary32) (*.f32 normAngle normAngle)) (fma.f32 (-.f32 n1_i n0_i) u n0_i)) normAngle))))
(pow.f32 (/.f32 (sin.f32 normAngle) #s(approx (+ (* n0_i (sin (* (- 1 u) normAngle))) (* n1_i (sin (* normAngle u)))) (*.f32 (fma.f32 (fma.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i) (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (*.f32 (*.f32 (*.f32 u u) u) n1_i)) (*.f32 #s(literal -1/6 binary32) (*.f32 normAngle normAngle)) (fma.f32 (-.f32 n1_i n0_i) u n0_i)) normAngle))) #s(literal -1 binary32))
(*.f32 (pow.f32 (sin.f32 normAngle) #s(literal -1/2 binary32)) (pow.f32 (sin.f32 normAngle) #s(literal -1/2 binary32)))
(*.f32 #s(literal -1 binary32) (/.f32 #s(literal 1 binary32) (neg.f32 (sin.f32 normAngle))))
(*.f32 (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) #s(literal 1 binary32))
(*.f32 #s(literal 1 binary32) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)))
(/.f32 #s(literal -1 binary32) (neg.f32 (sin.f32 normAngle)))
(/.f32 #s(literal 1 binary32) (neg.f32 (neg.f32 (sin.f32 normAngle))))
(/.f32 #s(literal 1 binary32) (sin.f32 normAngle))
(pow.f32 (exp.f32 (log.f32 (sin.f32 normAngle))) #s(literal -1 binary32))
(pow.f32 (pow.f32 (sin.f32 normAngle) #s(literal -1/2 binary32)) #s(literal 2 binary32))
(pow.f32 (neg.f32 (neg.f32 (sin.f32 normAngle))) #s(literal -1 binary32))
(pow.f32 (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) normAngle)))) #s(literal -1/2 binary32))
(pow.f32 (sin.f32 normAngle) #s(literal -1 binary32))
(exp.f32 (*.f32 (log.f32 (sin.f32 normAngle)) #s(literal -1 binary32)))
(neg.f32 (/.f32 #s(literal -1 binary32) (sin.f32 normAngle)))
(*.f32 (sin.f32 normAngle) #s(literal 1 binary32))
(/.f32 (neg.f32 (sin.f32 normAngle)) #s(literal -1 binary32))
(/.f32 (sin.f32 normAngle) #s(literal 1 binary32))
(/.f32 #s(literal 1 binary32) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)))
(pow.f32 (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) #s(literal -1 binary32))
(pow.f32 (sin.f32 normAngle) #s(literal 1 binary32))
(sin.f32 normAngle)
(exp.f32 (neg.f32 (*.f32 (log.f32 (sin.f32 normAngle)) #s(literal -1 binary32))))
(*.f32 #s(approx (+ (* n0_i (sin (* (- 1 u) normAngle))) (* n1_i (sin (* normAngle u)))) (*.f32 (fma.f32 (fma.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i) (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (*.f32 (*.f32 (*.f32 u u) u) n1_i)) (*.f32 #s(literal -1/6 binary32) (*.f32 normAngle normAngle)) (fma.f32 (-.f32 n1_i n0_i) u n0_i)) normAngle)) #s(literal 1 binary32))
(*.f32 #s(literal 1 binary32) #s(approx (+ (* n0_i (sin (* (- 1 u) normAngle))) (* n1_i (sin (* normAngle u)))) (*.f32 (fma.f32 (fma.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i) (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (*.f32 (*.f32 (*.f32 u u) u) n1_i)) (*.f32 #s(literal -1/6 binary32) (*.f32 normAngle normAngle)) (fma.f32 (-.f32 n1_i n0_i) u n0_i)) normAngle)))
#s(approx (+ (* n0_i (sin (* (- 1 u) normAngle))) (* n1_i (sin (* normAngle u)))) (*.f32 (fma.f32 (fma.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i) (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (*.f32 (*.f32 (*.f32 u u) u) n1_i)) (*.f32 #s(literal -1/6 binary32) (*.f32 normAngle normAngle)) (fma.f32 (-.f32 n1_i n0_i) u n0_i)) normAngle))
(*.f32 (fma.f32 #s(literal 1/4 binary32) (*.f32 u u) #s(literal -1/9 binary32)) (/.f32 #s(literal 1 binary32) (fma.f32 #s(literal -1/2 binary32) u #s(literal -1/3 binary32))))
(*.f32 (fma.f32 #s(literal -1/8 binary32) (*.f32 (*.f32 u u) u) #s(literal 1/27 binary32)) (/.f32 #s(literal 1 binary32) (fma.f32 #s(literal 1/4 binary32) (*.f32 u u) (-.f32 #s(literal 1/9 binary32) (*.f32 u #s(literal -1/6 binary32))))))
(/.f32 (-.f32 #s(literal 1/9 binary32) (*.f32 #s(literal 1/4 binary32) (*.f32 u u))) (-.f32 #s(literal 1/3 binary32) (*.f32 #s(literal -1/2 binary32) u)))
(/.f32 (neg.f32 (fma.f32 #s(literal 1/4 binary32) (*.f32 u u) #s(literal -1/9 binary32))) (neg.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal -1/3 binary32))))
(/.f32 (neg.f32 (fma.f32 #s(literal -1/8 binary32) (*.f32 (*.f32 u u) u) #s(literal 1/27 binary32))) (neg.f32 (fma.f32 #s(literal 1/4 binary32) (*.f32 u u) (-.f32 #s(literal 1/9 binary32) (*.f32 u #s(literal -1/6 binary32))))))
(/.f32 (fma.f32 #s(literal 1/4 binary32) (*.f32 u u) #s(literal -1/9 binary32)) (fma.f32 #s(literal -1/2 binary32) u #s(literal -1/3 binary32)))
(/.f32 (fma.f32 #s(literal -1/8 binary32) (*.f32 (*.f32 u u) u) #s(literal 1/27 binary32)) (+.f32 #s(literal 1/9 binary32) (-.f32 (*.f32 #s(literal 1/4 binary32) (*.f32 u u)) (*.f32 u #s(literal -1/6 binary32)))))
(/.f32 (fma.f32 #s(literal -1/8 binary32) (*.f32 (*.f32 u u) u) #s(literal 1/27 binary32)) (fma.f32 #s(literal 1/4 binary32) (*.f32 u u) (-.f32 #s(literal 1/9 binary32) (*.f32 u #s(literal -1/6 binary32)))))
(/.f32 #s(literal 1 binary32) (/.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal -1/3 binary32)) (fma.f32 #s(literal 1/4 binary32) (*.f32 u u) #s(literal -1/9 binary32))))
(/.f32 #s(literal 1 binary32) (/.f32 (fma.f32 #s(literal 1/4 binary32) (*.f32 u u) (-.f32 #s(literal 1/9 binary32) (*.f32 u #s(literal -1/6 binary32)))) (fma.f32 #s(literal -1/8 binary32) (*.f32 (*.f32 u u) u) #s(literal 1/27 binary32))))
(-.f32 (/.f32 (*.f32 #s(literal 1/4 binary32) (*.f32 u u)) (fma.f32 #s(literal -1/2 binary32) u #s(literal -1/3 binary32))) (/.f32 #s(literal 1/9 binary32) (fma.f32 #s(literal -1/2 binary32) u #s(literal -1/3 binary32))))
(fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32))
(fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32))
(pow.f32 (/.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal -1/3 binary32)) (fma.f32 #s(literal 1/4 binary32) (*.f32 u u) #s(literal -1/9 binary32))) #s(literal -1 binary32))
(pow.f32 (/.f32 (fma.f32 #s(literal 1/4 binary32) (*.f32 u u) (-.f32 #s(literal 1/9 binary32) (*.f32 u #s(literal -1/6 binary32)))) (fma.f32 #s(literal -1/8 binary32) (*.f32 (*.f32 u u) u) #s(literal 1/27 binary32))) #s(literal -1 binary32))
(+.f32 (*.f32 #s(literal -1/2 binary32) u) #s(literal 1/3 binary32))
(+.f32 #s(literal 1/3 binary32) (*.f32 #s(literal -1/2 binary32) u))
(*.f32 #s(literal 7/360 binary32) n1_i)
(*.f32 n1_i #s(literal 7/360 binary32))
(*.f32 #s(literal -7/2160 binary32) n1_i)
(*.f32 n1_i #s(literal -7/2160 binary32))
(*.f32 (-.f32 (/.f32 (*.f32 n0_i n0_i) (*.f32 u u)) (*.f32 n0_i n0_i)) (/.f32 #s(literal 1 binary32) (+.f32 (/.f32 n0_i u) n0_i)))
(*.f32 (-.f32 (/.f32 (*.f32 (*.f32 n0_i n0_i) n0_i) (*.f32 (*.f32 u u) u)) (*.f32 (*.f32 n0_i n0_i) n0_i)) (/.f32 #s(literal 1 binary32) (fma.f32 n0_i (+.f32 (/.f32 n0_i u) n0_i) (/.f32 (*.f32 n0_i n0_i) (*.f32 u u)))))
(/.f32 (-.f32 (/.f32 (*.f32 n0_i n0_i) (*.f32 u u)) (*.f32 (neg.f32 n0_i) (neg.f32 n0_i))) (-.f32 (/.f32 n0_i u) (neg.f32 n0_i)))
(/.f32 (+.f32 (/.f32 (*.f32 (*.f32 n0_i n0_i) n0_i) (*.f32 (*.f32 u u) u)) (*.f32 #s(literal -1 binary32) (*.f32 (*.f32 n0_i n0_i) n0_i))) (+.f32 (/.f32 (*.f32 n0_i n0_i) (*.f32 u u)) (-.f32 (*.f32 (neg.f32 n0_i) (neg.f32 n0_i)) (*.f32 (/.f32 n0_i u) (neg.f32 n0_i)))))
(/.f32 (neg.f32 (-.f32 (/.f32 (*.f32 n0_i n0_i) (*.f32 u u)) (*.f32 n0_i n0_i))) (neg.f32 (+.f32 (/.f32 n0_i u) n0_i)))
(/.f32 (neg.f32 (-.f32 (/.f32 (*.f32 (*.f32 n0_i n0_i) n0_i) (*.f32 (*.f32 u u) u)) (*.f32 (*.f32 n0_i n0_i) n0_i))) (neg.f32 (fma.f32 n0_i (+.f32 (/.f32 n0_i u) n0_i) (/.f32 (*.f32 n0_i n0_i) (*.f32 u u)))))
(/.f32 (-.f32 (/.f32 (*.f32 n0_i n0_i) (*.f32 u u)) (*.f32 n0_i n0_i)) (+.f32 (/.f32 n0_i u) n0_i))
(/.f32 (-.f32 (/.f32 (*.f32 (*.f32 n0_i n0_i) n0_i) (*.f32 (*.f32 u u) u)) (*.f32 (*.f32 n0_i n0_i) n0_i)) (fma.f32 n0_i (+.f32 (/.f32 n0_i u) n0_i) (/.f32 (*.f32 n0_i n0_i) (*.f32 u u))))
(/.f32 #s(literal 1 binary32) (/.f32 (+.f32 (/.f32 n0_i u) n0_i) (-.f32 (/.f32 (*.f32 n0_i n0_i) (*.f32 u u)) (*.f32 n0_i n0_i))))
(/.f32 #s(literal 1 binary32) (/.f32 (fma.f32 n0_i (+.f32 (/.f32 n0_i u) n0_i) (/.f32 (*.f32 n0_i n0_i) (*.f32 u u))) (-.f32 (/.f32 (*.f32 (*.f32 n0_i n0_i) n0_i) (*.f32 (*.f32 u u) u)) (*.f32 (*.f32 n0_i n0_i) n0_i))))
(-.f32 (/.f32 (/.f32 (*.f32 n0_i n0_i) (*.f32 u u)) (+.f32 (/.f32 n0_i u) n0_i)) (/.f32 (*.f32 n0_i n0_i) (+.f32 (/.f32 n0_i u) n0_i)))
(-.f32 (/.f32 (/.f32 (*.f32 (*.f32 n0_i n0_i) n0_i) (*.f32 (*.f32 u u) u)) (fma.f32 n0_i (+.f32 (/.f32 n0_i u) n0_i) (/.f32 (*.f32 n0_i n0_i) (*.f32 u u)))) (/.f32 (*.f32 (*.f32 n0_i n0_i) n0_i) (fma.f32 n0_i (+.f32 (/.f32 n0_i u) n0_i) (/.f32 (*.f32 n0_i n0_i) (*.f32 u u)))))
(-.f32 (/.f32 n0_i u) n0_i)
(fma.f32 (/.f32 #s(literal 1 binary32) u) n0_i (neg.f32 n0_i))
(fma.f32 (neg.f32 n0_i) (/.f32 #s(literal 1 binary32) (neg.f32 u)) (neg.f32 n0_i))
(fma.f32 #s(literal -1 binary32) n0_i (/.f32 n0_i u))
(fma.f32 #s(literal 1 binary32) (/.f32 n0_i u) (neg.f32 n0_i))
(fma.f32 n0_i (/.f32 #s(literal 1 binary32) u) (neg.f32 n0_i))
(pow.f32 (/.f32 (+.f32 (/.f32 n0_i u) n0_i) (-.f32 (/.f32 (*.f32 n0_i n0_i) (*.f32 u u)) (*.f32 n0_i n0_i))) #s(literal -1 binary32))
(pow.f32 (/.f32 (fma.f32 n0_i (+.f32 (/.f32 n0_i u) n0_i) (/.f32 (*.f32 n0_i n0_i) (*.f32 u u))) (-.f32 (/.f32 (*.f32 (*.f32 n0_i n0_i) n0_i) (*.f32 (*.f32 u u) u)) (*.f32 (*.f32 n0_i n0_i) n0_i))) #s(literal -1 binary32))
(+.f32 (neg.f32 n0_i) (/.f32 n0_i u))
(+.f32 (/.f32 n0_i u) (neg.f32 n0_i))
(*.f32 #s(literal 1/6 binary32) n1_i)
(*.f32 n1_i #s(literal 1/6 binary32))
(*.f32 (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)) u)
(*.f32 u (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)))
(/.f32 (*.f32 (*.f32 (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)) (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal -1/6 binary32) n1_i))) u) (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal -1/6 binary32) n1_i)))
(/.f32 (*.f32 (fma.f32 #s(literal 1/216 binary32) (*.f32 (*.f32 n1_i n1_i) n1_i) (*.f32 (*.f32 (*.f32 (*.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i) n0_i) (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32))) (*.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i))) u) (fma.f32 (*.f32 (*.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i) (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32))) n0_i (*.f32 (*.f32 #s(literal 1/6 binary32) n1_i) (-.f32 (*.f32 #s(literal 1/6 binary32) n1_i) (*.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i)))))
(/.f32 (*.f32 u (*.f32 (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)) (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal -1/6 binary32) n1_i)))) (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal -1/6 binary32) n1_i)))
(/.f32 (*.f32 u (fma.f32 #s(literal 1/216 binary32) (*.f32 (*.f32 n1_i n1_i) n1_i) (*.f32 (*.f32 (*.f32 (*.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i) n0_i) (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32))) (*.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i)))) (fma.f32 (*.f32 (*.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i) (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32))) n0_i (*.f32 (*.f32 #s(literal 1/6 binary32) n1_i) (-.f32 (*.f32 #s(literal 1/6 binary32) n1_i) (*.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i)))))
(fma.f32 (*.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i) u (*.f32 (*.f32 #s(literal 1/6 binary32) n1_i) u))
(fma.f32 (*.f32 #s(literal 1/6 binary32) n1_i) u (*.f32 (*.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i) u))
(fma.f32 u (*.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i) (*.f32 u (*.f32 #s(literal 1/6 binary32) n1_i)))
(fma.f32 u (*.f32 #s(literal 1/6 binary32) n1_i) (*.f32 u (*.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i)))
(+.f32 (*.f32 (*.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i) u) (*.f32 (*.f32 #s(literal 1/6 binary32) n1_i) u))
(+.f32 (*.f32 (*.f32 #s(literal 1/6 binary32) n1_i) u) (*.f32 (*.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i) u))
(+.f32 (*.f32 u (*.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i)) (*.f32 u (*.f32 #s(literal 1/6 binary32) n1_i)))
(+.f32 (*.f32 u (*.f32 #s(literal 1/6 binary32) n1_i)) (*.f32 u (*.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i)))
(*.f32 (exp.f32 (log1p.f32 (neg.f32 u))) (exp.f32 (log1p.f32 (neg.f32 u))))
(*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u))
(/.f32 (*.f32 (-.f32 #s(literal 1 binary32) (*.f32 u u)) (-.f32 #s(literal 1 binary32) u)) (+.f32 u #s(literal 1 binary32)))
(/.f32 (*.f32 (-.f32 #s(literal 1 binary32) (*.f32 (*.f32 u u) u)) (-.f32 #s(literal 1 binary32) u)) (+.f32 (fma.f32 u u u) #s(literal 1 binary32)))
(/.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) (*.f32 u u))) (+.f32 u #s(literal 1 binary32)))
(/.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) (*.f32 (*.f32 u u) u))) (+.f32 (fma.f32 u u u) #s(literal 1 binary32)))
(/.f32 (*.f32 (-.f32 #s(literal 1 binary32) (*.f32 u u)) (-.f32 #s(literal 1 binary32) (*.f32 u u))) (*.f32 (+.f32 u #s(literal 1 binary32)) (+.f32 u #s(literal 1 binary32))))
(/.f32 (*.f32 (-.f32 #s(literal 1 binary32) (*.f32 u u)) (-.f32 #s(literal 1 binary32) (*.f32 (*.f32 u u) u))) (*.f32 (+.f32 u #s(literal 1 binary32)) (+.f32 (fma.f32 u u u) #s(literal 1 binary32))))
(/.f32 (*.f32 (-.f32 #s(literal 1 binary32) (*.f32 (*.f32 u u) u)) (-.f32 #s(literal 1 binary32) (*.f32 u u))) (*.f32 (+.f32 (fma.f32 u u u) #s(literal 1 binary32)) (+.f32 u #s(literal 1 binary32))))
(/.f32 (*.f32 (-.f32 #s(literal 1 binary32) (*.f32 (*.f32 u u) u)) (-.f32 #s(literal 1 binary32) (*.f32 (*.f32 u u) u))) (*.f32 (+.f32 (fma.f32 u u u) #s(literal 1 binary32)) (+.f32 (fma.f32 u u u) #s(literal 1 binary32))))
(fma.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 1 binary32) (*.f32 (-.f32 #s(literal 1 binary32) u) (neg.f32 u)))
(fma.f32 #s(literal 1 binary32) (-.f32 #s(literal 1 binary32) u) (*.f32 (neg.f32 u) (-.f32 #s(literal 1 binary32) u)))
(pow.f32 (exp.f32 (log1p.f32 (neg.f32 u))) #s(literal 2 binary32))
(pow.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) #s(literal 1 binary32))
(pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 2 binary32))
(+.f32 (*.f32 #s(literal 1 binary32) (-.f32 #s(literal 1 binary32) u)) (*.f32 (neg.f32 u) (-.f32 #s(literal 1 binary32) u)))
(+.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 1 binary32)) (*.f32 (-.f32 #s(literal 1 binary32) u) (neg.f32 u)))
(exp.f32 (*.f32 (log1p.f32 (neg.f32 u)) #s(literal 2 binary32)))
(*.f32 (pow.f32 u #s(literal 3/2 binary32)) (pow.f32 u #s(literal 3/2 binary32)))
(*.f32 (*.f32 (*.f32 u u) u) #s(literal 1 binary32))
(*.f32 (*.f32 u u) u)
(*.f32 u (*.f32 u u))
(*.f32 #s(literal 1 binary32) (*.f32 (*.f32 u u) u))
(pow.f32 (exp.f32 (log.f32 u)) #s(literal 3 binary32))
(pow.f32 (pow.f32 u #s(literal 3/2 binary32)) #s(literal 2 binary32))
(pow.f32 (*.f32 u u) #s(literal 3/2 binary32))
(pow.f32 u #s(literal 3 binary32))
(exp.f32 (*.f32 (log.f32 u) #s(literal 3 binary32)))

eval251.0ms (2%)

Memory
14.3MiB live, 253.9MiB allocated
Compiler

Compiled 40 705 to 1 984 computations (95.1% saved)

prune76.0ms (0.6%)

Memory
-21.2MiB live, 223.0MiB allocated
Pruning

28 alts after pruning (26 fresh and 2 done)

PrunedKeptTotal
New1 169141 183
Fresh81220
Picked415
Done011
Total1 181281 209
Accuracy
100.0%
Counts
1 209 → 28
Alt Table
Click to see full alt table
StatusAccuracyProgram
97.1%
(+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (-.f32 (fma.f32 (fma.f32 (fma.f32 (-.f32 (*.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 7 binary32)) #s(literal -1/5040 binary32)) (fma.f32 (fma.f32 #s(literal 1/120 binary32) (-.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32)) (-.f32 #s(literal 1 binary32) u)) (*.f32 (*.f32 (fma.f32 #s(literal 1/6 binary32) u #s(literal -1/6 binary32)) (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32))) #s(literal 1/6 binary32))) #s(literal -1/6 binary32) (fma.f32 (*.f32 (fma.f32 #s(literal 1/6 binary32) u #s(literal -1/6 binary32)) (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32))) #s(literal 1/120 binary32) (*.f32 #s(literal -1/5040 binary32) (-.f32 #s(literal 1 binary32) u))))) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/120 binary32) (-.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32)) (-.f32 #s(literal 1 binary32) u)) (*.f32 (*.f32 (fma.f32 #s(literal 1/6 binary32) u #s(literal -1/6 binary32)) (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32))) #s(literal 1/6 binary32)))) (*.f32 normAngle normAngle) (*.f32 (fma.f32 #s(literal 1/6 binary32) u #s(literal -1/6 binary32)) (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32)))) (*.f32 normAngle normAngle) #s(literal 1 binary32)) u)) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i))
80.4%
(+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) n0_i) (*.f32 #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (fma.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 normAngle normAngle)) (-.f32 (*.f32 (*.f32 u u) u) u) u)) n1_i))
71.6%
(*.f32 (/.f32 #s(literal 1 binary32) #s(approx (sin normAngle) (*.f32 (fma.f32 #s(literal -1/6 binary32) (*.f32 normAngle normAngle) #s(literal 1 binary32)) normAngle))) #s(approx (+ (* n0_i (sin (* (- 1 u) normAngle))) (* n1_i (sin (* normAngle u)))) (*.f32 (fma.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 normAngle normAngle)) (fma.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i) (*.f32 (*.f32 (*.f32 u u) u) n1_i)) (fma.f32 (-.f32 n1_i n0_i) u n0_i)) normAngle)))
71.2%
(*.f32 #s(approx (/ 1 (sin normAngle)) (/.f32 (fma.f32 (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32)) (*.f32 normAngle normAngle) #s(literal 1 binary32)) normAngle)) #s(approx (+ (* n0_i (sin (* (- 1 u) normAngle))) (* n1_i (sin (* normAngle u)))) (*.f32 (fma.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 normAngle normAngle)) (fma.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i) (*.f32 (*.f32 (*.f32 u u) u) n1_i)) (fma.f32 (-.f32 n1_i n0_i) u n0_i)) normAngle)))
98.0%
#s(approx (+ (* (/ (sin (* normAngle u)) (sin normAngle)) n1_i) (* (/ n0_i (sin normAngle)) (sin (* (- 1 u) normAngle)))) (fma.f32 (-.f32 n1_i n0_i) u n0_i))
61.3%
#s(approx (+ (* (/ (sin (* normAngle u)) (sin normAngle)) n1_i) (* (/ n0_i (sin normAngle)) (sin (* (- 1 u) normAngle)))) (*.f32 n0_i (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle))))
99.1%
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 (fma.f32 n0_i #s(approx (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle)))) #s(literal -1 binary32)) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) n1_i)) u n0_i))
97.7%
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 u n1_i)))
98.9%
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 (*.f32 (*.f32 #s(literal -1/6 binary32) (fma.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) (fma.f32 n0_i (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (neg.f32 n0_i))))) normAngle) normAngle (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 u n1_i))))
79.6%
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 #s(approx (- 1 u) #s(literal 1 binary32)) n0_i (*.f32 u n1_i)))
99.3%
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 n0_i #s(literal 2/945 binary32))) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32)))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u n0_i))
99.4%
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32)))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u n0_i))
99.1%
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u n0_i))
80.8%
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (*.f32 n1_i (/.f32 normAngle (sin.f32 normAngle)))) u n0_i))
97.8%
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 u n1_i (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i)))
99.3%
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (+.f32 (*.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (*.f32 normAngle (fma.f32 n1_i #s(literal 31/15120 binary32) (*.f32 n0_i #s(literal 2/945 binary32)))) normAngle (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u) n0_i))
97.3%
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (fma.f32 (-.f32 (/.f32 n0_i u) n0_i) u (*.f32 u n1_i))))
34.4%
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 (-.f32 n1_i n0_i) u)))
61.1%
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i)))
97.5%
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 (+.f32 #s(approx (- (/ n0_i u) n0_i) (/.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i) u)) n1_i) u)))
79.5%
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 (+.f32 #s(approx (- (/ n0_i u) n0_i) (/.f32 n0_i u)) n1_i) u)))
60.7%
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 #s(approx (+ (- (/ n0_i u) n0_i) n1_i) (*.f32 (-.f32 (/.f32 #s(literal 1 binary32) u) #s(literal 1 binary32)) n0_i)) u)))
35.9%
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 u n1_i)))
99.3%
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) u) n0_i) (fma.f32 (-.f32 n1_i n0_i) u (+.f32 n0_i (*.f32 (fma.f32 (*.f32 (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i)) normAngle) (*.f32 normAngle u) (*.f32 (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)) u)) (*.f32 normAngle normAngle))))))
99.0%
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) u) n0_i) (fma.f32 #s(approx (+ (* (* (+ (* 1/45 n0_i) (* n1_i 7/360)) u) (* normAngle normAngle)) (* (+ (* (+ (* u -1/2) 1/3) n0_i) (* 1/6 n1_i)) u)) (*.f32 (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) n1_i)) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i))))
99.2%
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) u) n0_i) (+.f32 (fma.f32 (fma.f32 (*.f32 (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i)) normAngle) (*.f32 normAngle u) (*.f32 (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)) u)) (*.f32 normAngle normAngle) (*.f32 (-.f32 n1_i n0_i) u)) n0_i)))
61.4%
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) u) n0_i) #s(approx (+ (* (+ (* (* (+ (* 1/45 n0_i) (* n1_i 7/360)) u) (* normAngle normAngle)) (* (+ (* (+ (* u -1/2) 1/3) n0_i) (* 1/6 n1_i)) u)) (* normAngle normAngle)) (+ (* (- n1_i n0_i) u) n0_i)) (*.f32 (fma.f32 (*.f32 u (fma.f32 #s(literal 1/45 binary32) (*.f32 normAngle normAngle) (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)))) (*.f32 normAngle normAngle) (-.f32 #s(literal 1 binary32) u)) n0_i))))
36.4%
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) u) n0_i) #s(approx (+ (* (+ (* (* (+ (* 1/45 n0_i) (* n1_i 7/360)) u) (* normAngle normAngle)) (* (+ (* (+ (* u -1/2) 1/3) n0_i) (* 1/6 n1_i)) u)) (* normAngle normAngle)) (+ (* (- n1_i n0_i) u) n0_i)) (*.f32 (fma.f32 (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) (*.f32 normAngle normAngle) u) n1_i))))
Compiler

Compiled 1 594 to 789 computations (50.5% saved)

simplify159.0ms (1.3%)

Memory
24.6MiB live, 205.9MiB allocated
Algorithm
egg-herbie
Localize:

Found 20 expressions of interest:

NewMetricScoreProgram
cost-diff0
#s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (*.f32 normAngle (fma.f32 n1_i #s(literal 31/15120 binary32) (*.f32 n0_i #s(literal 2/945 binary32)))) normAngle (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i)))
cost-diff0
(*.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (*.f32 normAngle (fma.f32 n1_i #s(literal 31/15120 binary32) (*.f32 n0_i #s(literal 2/945 binary32)))) normAngle (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u)
cost-diff0
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (+.f32 (*.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (*.f32 normAngle (fma.f32 n1_i #s(literal 31/15120 binary32) (*.f32 n0_i #s(literal 2/945 binary32)))) normAngle (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u) n0_i))
cost-diff64
(+.f32 (*.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (*.f32 normAngle (fma.f32 n1_i #s(literal 31/15120 binary32) (*.f32 n0_i #s(literal 2/945 binary32)))) normAngle (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u) n0_i)
cost-diff0
#s(approx (+ (* (* (+ (* 1/45 n0_i) (* n1_i 7/360)) u) (* normAngle normAngle)) (* (+ (* (+ (* u -1/2) 1/3) n0_i) (* 1/6 n1_i)) u)) (*.f32 (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) n1_i))
cost-diff0
(fma.f32 #s(approx (+ (* (* (+ (* 1/45 n0_i) (* n1_i 7/360)) u) (* normAngle normAngle)) (* (+ (* (+ (* u -1/2) 1/3) n0_i) (* 1/6 n1_i)) u)) (*.f32 (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) n1_i)) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i))
cost-diff0
#s(approx (+ (* (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) u) n0_i) (fma.f32 #s(approx (+ (* (* (+ (* 1/45 n0_i) (* n1_i 7/360)) u) (* normAngle normAngle)) (* (+ (* (+ (* u -1/2) 1/3) n0_i) (* 1/6 n1_i)) u)) (*.f32 (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) n1_i)) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i)))
cost-diff0
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) u) n0_i) (fma.f32 #s(approx (+ (* (* (+ (* 1/45 n0_i) (* n1_i 7/360)) u) (* normAngle normAngle)) (* (+ (* (+ (* u -1/2) 1/3) n0_i) (* 1/6 n1_i)) u)) (*.f32 (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) n1_i)) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i))))
cost-diff0
(*.f32 #s(approx (+ (- (/ n0_i u) n0_i) n1_i) (*.f32 (-.f32 (/.f32 #s(literal 1 binary32) u) #s(literal 1 binary32)) n0_i)) u)
cost-diff0
#s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 #s(approx (+ (- (/ n0_i u) n0_i) n1_i) (*.f32 (-.f32 (/.f32 #s(literal 1 binary32) u) #s(literal 1 binary32)) n0_i)) u))
cost-diff0
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 #s(approx (+ (- (/ n0_i u) n0_i) n1_i) (*.f32 (-.f32 (/.f32 #s(literal 1 binary32) u) #s(literal 1 binary32)) n0_i)) u)))
cost-diff160
(*.f32 (-.f32 (/.f32 #s(literal 1 binary32) u) #s(literal 1 binary32)) n0_i)
cost-diff0
(-.f32 #s(literal 1 binary32) u)
cost-diff0
(*.f32 (-.f32 #s(literal 1 binary32) u) n0_i)
cost-diff0
#s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i))
cost-diff0
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i)))
cost-diff0
(fma.f32 (fma.f32 (fma.f32 #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32)))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))
cost-diff0
#s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32)))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i)))
cost-diff0
(fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32)))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u n0_i)
cost-diff0
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32)))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u n0_i))
Rules
11 638×lower-fma.f64
11 608×lower-fma.f32
4 368×lower-+.f64
4 366×lower-+.f32
3 484×lower-*.f64
Iterations

Useful iterations: 0 (0.0ms)

IterNodesCost
01091322
01581294
13201267
26761232
321321204
468801204
081361173
Stop Event
iter limit
node limit
iter limit
Calls
Call 1
Inputs
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32)))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u n0_i))
(fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32)))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u n0_i)
#s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32)))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i)))
(fma.f32 (fma.f32 (fma.f32 #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32)))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))
(fma.f32 (fma.f32 #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32)))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)))
(fma.f32 #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32))))
#s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i))
(*.f32 #s(literal 31/15120 binary32) n1_i)
#s(literal 31/15120 binary32)
n1_i
(*.f32 normAngle normAngle)
normAngle
(fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32)))
#s(literal 1/45 binary32)
n0_i
(*.f32 n1_i #s(literal 7/360 binary32))
#s(literal 7/360 binary32)
(fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))
(fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32))
u
#s(literal -1/2 binary32)
#s(literal 1/3 binary32)
(*.f32 #s(literal 1/6 binary32) n1_i)
#s(literal 1/6 binary32)
(-.f32 n1_i n0_i)
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i)))
#s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i))
(*.f32 (-.f32 #s(literal 1 binary32) u) n0_i)
(-.f32 #s(literal 1 binary32) u)
#s(literal 1 binary32)
u
n0_i
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 #s(approx (+ (- (/ n0_i u) n0_i) n1_i) (*.f32 (-.f32 (/.f32 #s(literal 1 binary32) u) #s(literal 1 binary32)) n0_i)) u)))
#s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 #s(approx (+ (- (/ n0_i u) n0_i) n1_i) (*.f32 (-.f32 (/.f32 #s(literal 1 binary32) u) #s(literal 1 binary32)) n0_i)) u))
(*.f32 #s(approx (+ (- (/ n0_i u) n0_i) n1_i) (*.f32 (-.f32 (/.f32 #s(literal 1 binary32) u) #s(literal 1 binary32)) n0_i)) u)
#s(approx (+ (- (/ n0_i u) n0_i) n1_i) (*.f32 (-.f32 (/.f32 #s(literal 1 binary32) u) #s(literal 1 binary32)) n0_i))
(*.f32 (-.f32 (/.f32 #s(literal 1 binary32) u) #s(literal 1 binary32)) n0_i)
(-.f32 (/.f32 #s(literal 1 binary32) u) #s(literal 1 binary32))
(/.f32 #s(literal 1 binary32) u)
#s(literal 1 binary32)
u
n0_i
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) u) n0_i) (fma.f32 #s(approx (+ (* (* (+ (* 1/45 n0_i) (* n1_i 7/360)) u) (* normAngle normAngle)) (* (+ (* (+ (* u -1/2) 1/3) n0_i) (* 1/6 n1_i)) u)) (*.f32 (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) n1_i)) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i))))
#s(approx (+ (* (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) u) n0_i) (fma.f32 #s(approx (+ (* (* (+ (* 1/45 n0_i) (* n1_i 7/360)) u) (* normAngle normAngle)) (* (+ (* (+ (* u -1/2) 1/3) n0_i) (* 1/6 n1_i)) u)) (*.f32 (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) n1_i)) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i)))
(fma.f32 #s(approx (+ (* (* (+ (* 1/45 n0_i) (* n1_i 7/360)) u) (* normAngle normAngle)) (* (+ (* (+ (* u -1/2) 1/3) n0_i) (* 1/6 n1_i)) u)) (*.f32 (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) n1_i)) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i))
#s(approx (+ (* (* (+ (* 1/45 n0_i) (* n1_i 7/360)) u) (* normAngle normAngle)) (* (+ (* (+ (* u -1/2) 1/3) n0_i) (* 1/6 n1_i)) u)) (*.f32 (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) n1_i))
(*.f32 (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) n1_i)
(*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32)))
u
(fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))
#s(literal 7/360 binary32)
(*.f32 normAngle normAngle)
normAngle
#s(literal 1/6 binary32)
n1_i
(fma.f32 (-.f32 n1_i n0_i) u n0_i)
(-.f32 n1_i n0_i)
n0_i
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (+.f32 (*.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (*.f32 normAngle (fma.f32 n1_i #s(literal 31/15120 binary32) (*.f32 n0_i #s(literal 2/945 binary32)))) normAngle (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u) n0_i))
(+.f32 (*.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (*.f32 normAngle (fma.f32 n1_i #s(literal 31/15120 binary32) (*.f32 n0_i #s(literal 2/945 binary32)))) normAngle (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u) n0_i)
(*.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (*.f32 normAngle (fma.f32 n1_i #s(literal 31/15120 binary32) (*.f32 n0_i #s(literal 2/945 binary32)))) normAngle (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u)
#s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (*.f32 normAngle (fma.f32 n1_i #s(literal 31/15120 binary32) (*.f32 n0_i #s(literal 2/945 binary32)))) normAngle (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i)))
(fma.f32 (fma.f32 (fma.f32 (*.f32 normAngle (fma.f32 n1_i #s(literal 31/15120 binary32) (*.f32 n0_i #s(literal 2/945 binary32)))) normAngle (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))
(fma.f32 (fma.f32 (*.f32 normAngle (fma.f32 n1_i #s(literal 31/15120 binary32) (*.f32 n0_i #s(literal 2/945 binary32)))) normAngle (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)))
(fma.f32 (*.f32 normAngle (fma.f32 n1_i #s(literal 31/15120 binary32) (*.f32 n0_i #s(literal 2/945 binary32)))) normAngle (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i)))
(*.f32 normAngle (fma.f32 n1_i #s(literal 31/15120 binary32) (*.f32 n0_i #s(literal 2/945 binary32))))
normAngle
(fma.f32 n1_i #s(literal 31/15120 binary32) (*.f32 n0_i #s(literal 2/945 binary32)))
n1_i
#s(literal 31/15120 binary32)
(*.f32 n0_i #s(literal 2/945 binary32))
n0_i
#s(literal 2/945 binary32)
(fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i))
#s(literal 1/45 binary32)
(*.f32 #s(literal 7/360 binary32) n1_i)
#s(literal 7/360 binary32)
(*.f32 normAngle normAngle)
(fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))
(fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32))
#s(literal -1/2 binary32)
u
#s(literal 1/3 binary32)
(*.f32 #s(literal 1/6 binary32) n1_i)
#s(literal 1/6 binary32)
(-.f32 n1_i n0_i)
Outputs
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32)))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u n0_i))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (*.f32 normAngle normAngle) #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u n0_i))
(fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32)))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u n0_i)
(fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (*.f32 normAngle normAngle) #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u n0_i)
#s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32)))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i)))
#s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (*.f32 normAngle normAngle) #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i)))
(fma.f32 (fma.f32 (fma.f32 #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32)))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))
(fma.f32 (fma.f32 (fma.f32 (*.f32 normAngle normAngle) #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))
(fma.f32 (fma.f32 #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32)))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)))
(fma.f32 (fma.f32 (*.f32 normAngle normAngle) #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)))
(fma.f32 #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32))))
(fma.f32 (*.f32 normAngle normAngle) #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i)))
#s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i))
(*.f32 #s(literal 31/15120 binary32) n1_i)
#s(literal 31/15120 binary32)
n1_i
(*.f32 normAngle normAngle)
normAngle
(fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32)))
(fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i))
#s(literal 1/45 binary32)
n0_i
(*.f32 n1_i #s(literal 7/360 binary32))
(*.f32 #s(literal 7/360 binary32) n1_i)
#s(literal 7/360 binary32)
(fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))
(fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))
(fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32))
(fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32))
u
#s(literal -1/2 binary32)
#s(literal 1/3 binary32)
(*.f32 #s(literal 1/6 binary32) n1_i)
#s(literal 1/6 binary32)
(-.f32 n1_i n0_i)
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i)))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 n0_i (-.f32 #s(literal 1 binary32) u))))
#s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i))
#s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)))
(*.f32 (-.f32 #s(literal 1 binary32) u) n0_i)
(*.f32 n0_i (-.f32 #s(literal 1 binary32) u))
(-.f32 #s(literal 1 binary32) u)
#s(literal 1 binary32)
u
n0_i
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 #s(approx (+ (- (/ n0_i u) n0_i) n1_i) (*.f32 (-.f32 (/.f32 #s(literal 1 binary32) u) #s(literal 1 binary32)) n0_i)) u)))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 #s(approx (+ (- (/ n0_i u) n0_i) n1_i) (-.f32 (/.f32 n0_i u) n0_i)) u)))
#s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 #s(approx (+ (- (/ n0_i u) n0_i) n1_i) (*.f32 (-.f32 (/.f32 #s(literal 1 binary32) u) #s(literal 1 binary32)) n0_i)) u))
#s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 #s(approx (+ (- (/ n0_i u) n0_i) n1_i) (-.f32 (/.f32 n0_i u) n0_i)) u))
(*.f32 #s(approx (+ (- (/ n0_i u) n0_i) n1_i) (*.f32 (-.f32 (/.f32 #s(literal 1 binary32) u) #s(literal 1 binary32)) n0_i)) u)
(*.f32 #s(approx (+ (- (/ n0_i u) n0_i) n1_i) (-.f32 (/.f32 n0_i u) n0_i)) u)
#s(approx (+ (- (/ n0_i u) n0_i) n1_i) (*.f32 (-.f32 (/.f32 #s(literal 1 binary32) u) #s(literal 1 binary32)) n0_i))
#s(approx (+ (- (/ n0_i u) n0_i) n1_i) (-.f32 (/.f32 n0_i u) n0_i))
(*.f32 (-.f32 (/.f32 #s(literal 1 binary32) u) #s(literal 1 binary32)) n0_i)
(-.f32 (/.f32 n0_i u) n0_i)
(-.f32 (/.f32 #s(literal 1 binary32) u) #s(literal 1 binary32))
(/.f32 #s(literal 1 binary32) u)
#s(literal 1 binary32)
u
n0_i
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) u) n0_i) (fma.f32 #s(approx (+ (* (* (+ (* 1/45 n0_i) (* n1_i 7/360)) u) (* normAngle normAngle)) (* (+ (* (+ (* u -1/2) 1/3) n0_i) (* 1/6 n1_i)) u)) (*.f32 (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) n1_i)) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i))))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) u) n0_i) (fma.f32 #s(approx (+ (* (* (+ (* 1/45 n0_i) (* n1_i 7/360)) u) (* normAngle normAngle)) (* (+ (* (+ (* u -1/2) 1/3) n0_i) (* 1/6 n1_i)) u)) (*.f32 (*.f32 (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32)) u) n1_i)) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i))))
#s(approx (+ (* (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) u) n0_i) (fma.f32 #s(approx (+ (* (* (+ (* 1/45 n0_i) (* n1_i 7/360)) u) (* normAngle normAngle)) (* (+ (* (+ (* u -1/2) 1/3) n0_i) (* 1/6 n1_i)) u)) (*.f32 (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) n1_i)) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i)))
#s(approx (+ (* (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) u) n0_i) (fma.f32 #s(approx (+ (* (* (+ (* 1/45 n0_i) (* n1_i 7/360)) u) (* normAngle normAngle)) (* (+ (* (+ (* u -1/2) 1/3) n0_i) (* 1/6 n1_i)) u)) (*.f32 (*.f32 (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32)) u) n1_i)) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i)))
(fma.f32 #s(approx (+ (* (* (+ (* 1/45 n0_i) (* n1_i 7/360)) u) (* normAngle normAngle)) (* (+ (* (+ (* u -1/2) 1/3) n0_i) (* 1/6 n1_i)) u)) (*.f32 (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) n1_i)) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i))
(fma.f32 #s(approx (+ (* (* (+ (* 1/45 n0_i) (* n1_i 7/360)) u) (* normAngle normAngle)) (* (+ (* (+ (* u -1/2) 1/3) n0_i) (* 1/6 n1_i)) u)) (*.f32 (*.f32 (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32)) u) n1_i)) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i))
#s(approx (+ (* (* (+ (* 1/45 n0_i) (* n1_i 7/360)) u) (* normAngle normAngle)) (* (+ (* (+ (* u -1/2) 1/3) n0_i) (* 1/6 n1_i)) u)) (*.f32 (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) n1_i))
#s(approx (+ (* (* (+ (* 1/45 n0_i) (* n1_i 7/360)) u) (* normAngle normAngle)) (* (+ (* (+ (* u -1/2) 1/3) n0_i) (* 1/6 n1_i)) u)) (*.f32 (*.f32 (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32)) u) n1_i))
(*.f32 (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) n1_i)
(*.f32 (*.f32 (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32)) u) n1_i)
(*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32)))
(*.f32 (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32)) u)
u
(fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))
#s(literal 7/360 binary32)
(*.f32 normAngle normAngle)
normAngle
#s(literal 1/6 binary32)
n1_i
(fma.f32 (-.f32 n1_i n0_i) u n0_i)
(-.f32 n1_i n0_i)
n0_i
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (+.f32 (*.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (*.f32 normAngle (fma.f32 n1_i #s(literal 31/15120 binary32) (*.f32 n0_i #s(literal 2/945 binary32)))) normAngle (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u) n0_i))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (*.f32 (fma.f32 (*.f32 (fma.f32 #s(literal 31/15120 binary32) n1_i (*.f32 #s(literal 2/945 binary32) n0_i)) normAngle) normAngle (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i))) normAngle) normAngle (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u n0_i))
(+.f32 (*.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (*.f32 normAngle (fma.f32 n1_i #s(literal 31/15120 binary32) (*.f32 n0_i #s(literal 2/945 binary32)))) normAngle (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u) n0_i)
(fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (*.f32 (fma.f32 (*.f32 (fma.f32 #s(literal 31/15120 binary32) n1_i (*.f32 #s(literal 2/945 binary32) n0_i)) normAngle) normAngle (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i))) normAngle) normAngle (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u n0_i)
(*.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (*.f32 normAngle (fma.f32 n1_i #s(literal 31/15120 binary32) (*.f32 n0_i #s(literal 2/945 binary32)))) normAngle (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u)
(*.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (*.f32 (fma.f32 (*.f32 (fma.f32 #s(literal 31/15120 binary32) n1_i (*.f32 #s(literal 2/945 binary32) n0_i)) normAngle) normAngle (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i))) normAngle) normAngle (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u)
#s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (*.f32 normAngle (fma.f32 n1_i #s(literal 31/15120 binary32) (*.f32 n0_i #s(literal 2/945 binary32)))) normAngle (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i)))
#s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (*.f32 (fma.f32 (*.f32 (fma.f32 #s(literal 31/15120 binary32) n1_i (*.f32 #s(literal 2/945 binary32) n0_i)) normAngle) normAngle (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i))) normAngle) normAngle (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i)))
(fma.f32 (fma.f32 (fma.f32 (*.f32 normAngle (fma.f32 n1_i #s(literal 31/15120 binary32) (*.f32 n0_i #s(literal 2/945 binary32)))) normAngle (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))
(fma.f32 (fma.f32 (*.f32 (fma.f32 (*.f32 (fma.f32 #s(literal 31/15120 binary32) n1_i (*.f32 #s(literal 2/945 binary32) n0_i)) normAngle) normAngle (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i))) normAngle) normAngle (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))
(fma.f32 (fma.f32 (*.f32 normAngle (fma.f32 n1_i #s(literal 31/15120 binary32) (*.f32 n0_i #s(literal 2/945 binary32)))) normAngle (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)))
(fma.f32 (*.f32 (fma.f32 (*.f32 (fma.f32 #s(literal 31/15120 binary32) n1_i (*.f32 #s(literal 2/945 binary32) n0_i)) normAngle) normAngle (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i))) normAngle) normAngle (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)))
(fma.f32 (*.f32 normAngle (fma.f32 n1_i #s(literal 31/15120 binary32) (*.f32 n0_i #s(literal 2/945 binary32)))) normAngle (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i)))
(fma.f32 (*.f32 (fma.f32 #s(literal 31/15120 binary32) n1_i (*.f32 #s(literal 2/945 binary32) n0_i)) normAngle) normAngle (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i)))
(*.f32 normAngle (fma.f32 n1_i #s(literal 31/15120 binary32) (*.f32 n0_i #s(literal 2/945 binary32))))
(*.f32 (fma.f32 #s(literal 31/15120 binary32) n1_i (*.f32 #s(literal 2/945 binary32) n0_i)) normAngle)
normAngle
(fma.f32 n1_i #s(literal 31/15120 binary32) (*.f32 n0_i #s(literal 2/945 binary32)))
(fma.f32 #s(literal 31/15120 binary32) n1_i (*.f32 #s(literal 2/945 binary32) n0_i))
n1_i
#s(literal 31/15120 binary32)
(*.f32 n0_i #s(literal 2/945 binary32))
(*.f32 #s(literal 2/945 binary32) n0_i)
n0_i
#s(literal 2/945 binary32)
(fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i))
#s(literal 1/45 binary32)
(*.f32 #s(literal 7/360 binary32) n1_i)
#s(literal 7/360 binary32)
(*.f32 normAngle normAngle)
(fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))
(fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32))
#s(literal -1/2 binary32)
u
#s(literal 1/3 binary32)
(*.f32 #s(literal 1/6 binary32) n1_i)
#s(literal 1/6 binary32)
(-.f32 n1_i n0_i)

localize261.0ms (2.1%)

Memory
20.9MiB live, 581.1MiB allocated
Localize:

Found 20 expressions of interest:

NewMetricScoreProgram
accuracy0.20541000976844204
(fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i))
accuracy0.30078125
(*.f32 #s(literal 1/6 binary32) n1_i)
accuracy0.38671875
(*.f32 #s(literal 7/360 binary32) n1_i)
accuracy0.391288769536884
(fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32))
accuracy0.12495381535375241
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) u) n0_i) (fma.f32 #s(approx (+ (* (* (+ (* 1/45 n0_i) (* n1_i 7/360)) u) (* normAngle normAngle)) (* (+ (* (+ (* u -1/2) 1/3) n0_i) (* 1/6 n1_i)) u)) (*.f32 (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) n1_i)) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i))))
accuracy0.2265625
(*.f32 (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) n1_i)
accuracy0.3125
(*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32)))
accuracy16.716321523657694
#s(approx (+ (* (* (+ (* 1/45 n0_i) (* n1_i 7/360)) u) (* normAngle normAngle)) (* (+ (* (+ (* u -1/2) 1/3) n0_i) (* 1/6 n1_i)) u)) (*.f32 (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) n1_i))
accuracy0.1796875
(*.f32 #s(approx (+ (- (/ n0_i u) n0_i) n1_i) (*.f32 (-.f32 (/.f32 #s(literal 1 binary32) u) #s(literal 1 binary32)) n0_i)) u)
accuracy0.234375
(*.f32 (-.f32 (/.f32 #s(literal 1 binary32) u) #s(literal 1 binary32)) n0_i)
accuracy0.5892469633218185
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 #s(approx (+ (- (/ n0_i u) n0_i) n1_i) (*.f32 (-.f32 (/.f32 #s(literal 1 binary32) u) #s(literal 1 binary32)) n0_i)) u)))
accuracy12.3274736095406
#s(approx (+ (- (/ n0_i u) n0_i) n1_i) (*.f32 (-.f32 (/.f32 #s(literal 1 binary32) u) #s(literal 1 binary32)) n0_i))
accuracy0
(-.f32 #s(literal 1 binary32) u)
accuracy0.12109375
(*.f32 (-.f32 #s(literal 1 binary32) u) n0_i)
accuracy0.5892469633218185
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i)))
accuracy12.269813268405324
#s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i))
accuracy0.30078125
(*.f32 #s(literal 1/6 binary32) n1_i)
accuracy0.38671875
(*.f32 n1_i #s(literal 7/360 binary32))
accuracy0.391288769536884
(fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32))
accuracy17.114394170561614
#s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i))
Samples
194.0ms252×0valid
7.0ms1valid
Compiler

Compiled 790 to 99 computations (87.5% saved)

Precisions
Click to see histograms. Total time spent on operations: 170.0ms
ival-mult: 79.0ms (46.4% of total)
const: 38.0ms (22.3% of total)
ival-add: 25.0ms (14.7% of total)
ival-div: 8.0ms (4.7% of total)
ival-sin: 8.0ms (4.7% of total)
ival-sub: 7.0ms (4.1% of total)
ival-cos: 3.0ms (1.8% of total)
adjust: 1.0ms (0.6% of total)
ival-assert: 0.0ms (0% of total)
ival-true: 0.0ms (0% of total)
exact: 0.0ms (0% of total)

series160.0ms (1.3%)

Memory
-6.6MiB live, 319.4MiB allocated
Counts
30 → 1 044
Calls
Call 1
Inputs
#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32)))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u n0_i)) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32)))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u n0_i)) #<representation binary32>) () ())
#s(alt (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32)))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u n0_i) (patch (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32)))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u n0_i) #<representation binary32>) () ())
#s(alt #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32)))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) (patch #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32)))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) #<representation binary32>) () ())
#s(alt (fma.f32 (fma.f32 (fma.f32 #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32)))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i)) (patch (fma.f32 (fma.f32 (fma.f32 #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32)))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i)) #<representation binary32>) () ())
#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i))) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i))) #<representation binary32>) () ())
#s(alt #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i)) (patch #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i)) #<representation binary32>) () ())
#s(alt (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i) (patch (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i) #<representation binary32>) () ())
#s(alt (-.f32 #s(literal 1 binary32) u) (patch (-.f32 #s(literal 1 binary32) u) #<representation binary32>) () ())
#s(alt (*.f32 (-.f32 (/.f32 #s(literal 1 binary32) u) #s(literal 1 binary32)) n0_i) (patch (*.f32 (-.f32 (/.f32 #s(literal 1 binary32) u) #s(literal 1 binary32)) n0_i) #<representation binary32>) () ())
#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 #s(approx (+ (- (/ n0_i u) n0_i) n1_i) (*.f32 (-.f32 (/.f32 #s(literal 1 binary32) u) #s(literal 1 binary32)) n0_i)) u))) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 #s(approx (+ (- (/ n0_i u) n0_i) n1_i) (*.f32 (-.f32 (/.f32 #s(literal 1 binary32) u) #s(literal 1 binary32)) n0_i)) u))) #<representation binary32>) () ())
#s(alt #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 #s(approx (+ (- (/ n0_i u) n0_i) n1_i) (*.f32 (-.f32 (/.f32 #s(literal 1 binary32) u) #s(literal 1 binary32)) n0_i)) u)) (patch #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 #s(approx (+ (- (/ n0_i u) n0_i) n1_i) (*.f32 (-.f32 (/.f32 #s(literal 1 binary32) u) #s(literal 1 binary32)) n0_i)) u)) #<representation binary32>) () ())
#s(alt (*.f32 #s(approx (+ (- (/ n0_i u) n0_i) n1_i) (*.f32 (-.f32 (/.f32 #s(literal 1 binary32) u) #s(literal 1 binary32)) n0_i)) u) (patch (*.f32 #s(approx (+ (- (/ n0_i u) n0_i) n1_i) (*.f32 (-.f32 (/.f32 #s(literal 1 binary32) u) #s(literal 1 binary32)) n0_i)) u) #<representation binary32>) () ())
#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) u) n0_i) (fma.f32 #s(approx (+ (* (* (+ (* 1/45 n0_i) (* n1_i 7/360)) u) (* normAngle normAngle)) (* (+ (* (+ (* u -1/2) 1/3) n0_i) (* 1/6 n1_i)) u)) (*.f32 (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) n1_i)) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i)))) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) u) n0_i) (fma.f32 #s(approx (+ (* (* (+ (* 1/45 n0_i) (* n1_i 7/360)) u) (* normAngle normAngle)) (* (+ (* (+ (* u -1/2) 1/3) n0_i) (* 1/6 n1_i)) u)) (*.f32 (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) n1_i)) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i)))) #<representation binary32>) () ())
#s(alt #s(approx (+ (* (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) u) n0_i) (fma.f32 #s(approx (+ (* (* (+ (* 1/45 n0_i) (* n1_i 7/360)) u) (* normAngle normAngle)) (* (+ (* (+ (* u -1/2) 1/3) n0_i) (* 1/6 n1_i)) u)) (*.f32 (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) n1_i)) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i))) (patch #s(approx (+ (* (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) u) n0_i) (fma.f32 #s(approx (+ (* (* (+ (* 1/45 n0_i) (* n1_i 7/360)) u) (* normAngle normAngle)) (* (+ (* (+ (* u -1/2) 1/3) n0_i) (* 1/6 n1_i)) u)) (*.f32 (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) n1_i)) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i))) #<representation binary32>) () ())
#s(alt (fma.f32 #s(approx (+ (* (* (+ (* 1/45 n0_i) (* n1_i 7/360)) u) (* normAngle normAngle)) (* (+ (* (+ (* u -1/2) 1/3) n0_i) (* 1/6 n1_i)) u)) (*.f32 (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) n1_i)) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i)) (patch (fma.f32 #s(approx (+ (* (* (+ (* 1/45 n0_i) (* n1_i 7/360)) u) (* normAngle normAngle)) (* (+ (* (+ (* u -1/2) 1/3) n0_i) (* 1/6 n1_i)) u)) (*.f32 (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) n1_i)) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i)) #<representation binary32>) () ())
#s(alt #s(approx (+ (* (* (+ (* 1/45 n0_i) (* n1_i 7/360)) u) (* normAngle normAngle)) (* (+ (* (+ (* u -1/2) 1/3) n0_i) (* 1/6 n1_i)) u)) (*.f32 (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) n1_i)) (patch #s(approx (+ (* (* (+ (* 1/45 n0_i) (* n1_i 7/360)) u) (* normAngle normAngle)) (* (+ (* (+ (* u -1/2) 1/3) n0_i) (* 1/6 n1_i)) u)) (*.f32 (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) n1_i)) #<representation binary32>) () ())
#s(alt (+.f32 (*.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (*.f32 normAngle (fma.f32 n1_i #s(literal 31/15120 binary32) (*.f32 n0_i #s(literal 2/945 binary32)))) normAngle (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u) n0_i) (patch (+.f32 (*.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (*.f32 normAngle (fma.f32 n1_i #s(literal 31/15120 binary32) (*.f32 n0_i #s(literal 2/945 binary32)))) normAngle (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u) n0_i) #<representation binary32>) () ())
#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (+.f32 (*.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (*.f32 normAngle (fma.f32 n1_i #s(literal 31/15120 binary32) (*.f32 n0_i #s(literal 2/945 binary32)))) normAngle (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u) n0_i)) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (+.f32 (*.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (*.f32 normAngle (fma.f32 n1_i #s(literal 31/15120 binary32) (*.f32 n0_i #s(literal 2/945 binary32)))) normAngle (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u) n0_i)) #<representation binary32>) () ())
#s(alt (*.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (*.f32 normAngle (fma.f32 n1_i #s(literal 31/15120 binary32) (*.f32 n0_i #s(literal 2/945 binary32)))) normAngle (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u) (patch (*.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (*.f32 normAngle (fma.f32 n1_i #s(literal 31/15120 binary32) (*.f32 n0_i #s(literal 2/945 binary32)))) normAngle (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u) #<representation binary32>) () ())
#s(alt #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (*.f32 normAngle (fma.f32 n1_i #s(literal 31/15120 binary32) (*.f32 n0_i #s(literal 2/945 binary32)))) normAngle (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) (patch #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (*.f32 normAngle (fma.f32 n1_i #s(literal 31/15120 binary32) (*.f32 n0_i #s(literal 2/945 binary32)))) normAngle (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) #<representation binary32>) () ())
#s(alt #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (patch #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) #<representation binary32>) () ())
#s(alt (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) (patch (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) #<representation binary32>) () ())
#s(alt (*.f32 n1_i #s(literal 7/360 binary32)) (patch (*.f32 n1_i #s(literal 7/360 binary32)) #<representation binary32>) () ())
#s(alt (*.f32 #s(literal 1/6 binary32) n1_i) (patch (*.f32 #s(literal 1/6 binary32) n1_i) #<representation binary32>) () ())
#s(alt #s(approx (+ (- (/ n0_i u) n0_i) n1_i) (*.f32 (-.f32 (/.f32 #s(literal 1 binary32) u) #s(literal 1 binary32)) n0_i)) (patch #s(approx (+ (- (/ n0_i u) n0_i) n1_i) (*.f32 (-.f32 (/.f32 #s(literal 1 binary32) u) #s(literal 1 binary32)) n0_i)) #<representation binary32>) () ())
#s(alt (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) (patch (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) #<representation binary32>) () ())
#s(alt (*.f32 (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) n1_i) (patch (*.f32 (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) n1_i) #<representation binary32>) () ())
#s(alt (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) (patch (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) #<representation binary32>) () ())
#s(alt (*.f32 #s(literal 7/360 binary32) n1_i) (patch (*.f32 #s(literal 7/360 binary32) n1_i) #<representation binary32>) () ())
#s(alt (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i)) (patch (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i)) #<representation binary32>) () ())
Outputs
#s(alt (/ (* n1_i (sin (* normAngle u))) (sin normAngle)) (taylor 0 n0_i) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32)))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u n0_i)) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32)))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u n0_i)) #<representation binary32>) () ())) ())
#s(alt (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) (taylor 0 n0_i) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32)))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u n0_i)) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32)))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u n0_i)) #<representation binary32>) () ())) ())
#s(alt (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) (taylor 0 n0_i) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32)))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u n0_i)) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32)))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u n0_i)) #<representation binary32>) () ())) ())
#s(alt (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) (taylor 0 n0_i) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32)))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u n0_i)) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32)))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u n0_i)) #<representation binary32>) () ())) ())
#s(alt (/ (* n1_i (* normAngle u)) (sin normAngle)) (taylor 0 n0_i) (#s(alt (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32)))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u n0_i) (patch (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32)))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u n0_i) #<representation binary32>) () ())) ())
#s(alt (+ (* n0_i (+ 1 (* u (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle)))))) (/ (* n1_i (* normAngle u)) (sin normAngle))) (taylor 0 n0_i) (#s(alt (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32)))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u n0_i) (patch (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32)))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u n0_i) #<representation binary32>) () ())) ())
#s(alt (+ (* n0_i (+ 1 (* u (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle)))))) (/ (* n1_i (* normAngle u)) (sin normAngle))) (taylor 0 n0_i) (#s(alt (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32)))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u n0_i) (patch (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32)))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u n0_i) #<representation binary32>) () ())) ())
#s(alt (+ (* n0_i (+ 1 (* u (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle)))))) (/ (* n1_i (* normAngle u)) (sin normAngle))) (taylor 0 n0_i) (#s(alt (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32)))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u n0_i) (patch (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32)))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u n0_i) #<representation binary32>) () ())) ())
#s(alt (/ (* n1_i normAngle) (sin normAngle)) (taylor 0 n0_i) (#s(alt #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32)))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) (patch #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32)))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) #<representation binary32>) () ())) ())
#s(alt (+ (* n0_i (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle)))) (/ (* n1_i normAngle) (sin normAngle))) (taylor 0 n0_i) (#s(alt #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32)))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) (patch #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32)))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) #<representation binary32>) () ())) ())
#s(alt (+ (* n0_i (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle)))) (/ (* n1_i normAngle) (sin normAngle))) (taylor 0 n0_i) (#s(alt #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32)))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) (patch #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32)))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) #<representation binary32>) () ())) ())
#s(alt (+ (* n0_i (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle)))) (/ (* n1_i normAngle) (sin normAngle))) (taylor 0 n0_i) (#s(alt #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32)))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) (patch #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32)))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) #<representation binary32>) () ())) ())
#s(alt (+ n1_i (* (pow normAngle 2) (+ (* 1/6 n1_i) (* (pow normAngle 2) (+ (* -1 (* (pow normAngle 2) (+ (* -7/2160 n1_i) (* 1/840 n1_i)))) (* 7/360 n1_i)))))) (taylor 0 n0_i) (#s(alt (fma.f32 (fma.f32 (fma.f32 #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32)))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i)) (patch (fma.f32 (fma.f32 (fma.f32 #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32)))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i)) #<representation binary32>) () ())) ())
#s(alt (+ n1_i (+ (* n0_i (- (* (pow normAngle 2) (+ 1/3 (+ (* -1/2 u) (* (pow normAngle 2) (+ 1/45 (* 2/945 (pow normAngle 2))))))) 1)) (* (pow normAngle 2) (+ (* 1/6 n1_i) (* (pow normAngle 2) (+ (* -1 (* (pow normAngle 2) (+ (* -7/2160 n1_i) (* 1/840 n1_i)))) (* 7/360 n1_i))))))) (taylor 0 n0_i) (#s(alt (fma.f32 (fma.f32 (fma.f32 #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32)))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i)) (patch (fma.f32 (fma.f32 (fma.f32 #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32)))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i)) #<representation binary32>) () ())) ())
#s(alt (+ n1_i (+ (* n0_i (- (* (pow normAngle 2) (+ 1/3 (+ (* -1/2 u) (* (pow normAngle 2) (+ 1/45 (* 2/945 (pow normAngle 2))))))) 1)) (* (pow normAngle 2) (+ (* 1/6 n1_i) (* (pow normAngle 2) (+ (* -1 (* (pow normAngle 2) (+ (* -7/2160 n1_i) (* 1/840 n1_i)))) (* 7/360 n1_i))))))) (taylor 0 n0_i) (#s(alt (fma.f32 (fma.f32 (fma.f32 #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32)))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i)) (patch (fma.f32 (fma.f32 (fma.f32 #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32)))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i)) #<representation binary32>) () ())) ())
#s(alt (+ n1_i (+ (* n0_i (- (* (pow normAngle 2) (+ 1/3 (+ (* -1/2 u) (* (pow normAngle 2) (+ 1/45 (* 2/945 (pow normAngle 2))))))) 1)) (* (pow normAngle 2) (+ (* 1/6 n1_i) (* (pow normAngle 2) (+ (* -1 (* (pow normAngle 2) (+ (* -7/2160 n1_i) (* 1/840 n1_i)))) (* 7/360 n1_i))))))) (taylor 0 n0_i) (#s(alt (fma.f32 (fma.f32 (fma.f32 #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32)))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i)) (patch (fma.f32 (fma.f32 (fma.f32 #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32)))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i)) #<representation binary32>) () ())) ())
#s(alt (/ (* n1_i (sin (* normAngle u))) (sin normAngle)) (taylor 0 n0_i) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i))) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i))) #<representation binary32>) () ())) ())
#s(alt (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) (taylor 0 n0_i) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i))) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i))) #<representation binary32>) () ())) ())
#s(alt (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) (taylor 0 n0_i) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i))) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i))) #<representation binary32>) () ())) ())
#s(alt (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) (taylor 0 n0_i) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i))) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i))) #<representation binary32>) () ())) ())
#s(alt (* n1_i u) (taylor 0 n0_i) (#s(alt #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i)) (patch #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i)) #<representation binary32>) () ())) ())
#s(alt (+ (* n0_i (- 1 u)) (* n1_i u)) (taylor 0 n0_i) (#s(alt #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i)) (patch #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i)) #<representation binary32>) () ())) ())
#s(alt (+ (* n0_i (- 1 u)) (* n1_i u)) (taylor 0 n0_i) (#s(alt #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i)) (patch #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i)) #<representation binary32>) () ())) ())
#s(alt (+ (* n0_i (- 1 u)) (* n1_i u)) (taylor 0 n0_i) (#s(alt #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i)) (patch #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i)) #<representation binary32>) () ())) ())
#s(alt (* n0_i (- 1 u)) (taylor 0 n0_i) (#s(alt (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i) (patch (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i) #<representation binary32>) () ())) ())
#s(alt (* n0_i (- 1 u)) (taylor 0 n0_i) (#s(alt (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i) (patch (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i) #<representation binary32>) () ())) ())
#s(alt (* n0_i (- 1 u)) (taylor 0 n0_i) (#s(alt (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i) (patch (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i) #<representation binary32>) () ())) ())
#s(alt (* n0_i (- 1 u)) (taylor 0 n0_i) (#s(alt (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i) (patch (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i) #<representation binary32>) () ())) ())
#s(alt (* n0_i (- (/ 1 u) 1)) (taylor 0 n0_i) (#s(alt (*.f32 (-.f32 (/.f32 #s(literal 1 binary32) u) #s(literal 1 binary32)) n0_i) (patch (*.f32 (-.f32 (/.f32 #s(literal 1 binary32) u) #s(literal 1 binary32)) n0_i) #<representation binary32>) () ())) ())
#s(alt (* n0_i (- (/ 1 u) 1)) (taylor 0 n0_i) (#s(alt (*.f32 (-.f32 (/.f32 #s(literal 1 binary32) u) #s(literal 1 binary32)) n0_i) (patch (*.f32 (-.f32 (/.f32 #s(literal 1 binary32) u) #s(literal 1 binary32)) n0_i) #<representation binary32>) () ())) ())
#s(alt (* n0_i (- (/ 1 u) 1)) (taylor 0 n0_i) (#s(alt (*.f32 (-.f32 (/.f32 #s(literal 1 binary32) u) #s(literal 1 binary32)) n0_i) (patch (*.f32 (-.f32 (/.f32 #s(literal 1 binary32) u) #s(literal 1 binary32)) n0_i) #<representation binary32>) () ())) ())
#s(alt (* n0_i (- (/ 1 u) 1)) (taylor 0 n0_i) (#s(alt (*.f32 (-.f32 (/.f32 #s(literal 1 binary32) u) #s(literal 1 binary32)) n0_i) (patch (*.f32 (-.f32 (/.f32 #s(literal 1 binary32) u) #s(literal 1 binary32)) n0_i) #<representation binary32>) () ())) ())
#s(alt (/ (* n1_i (sin (* normAngle u))) (sin normAngle)) (taylor 0 n0_i) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 #s(approx (+ (- (/ n0_i u) n0_i) n1_i) (*.f32 (-.f32 (/.f32 #s(literal 1 binary32) u) #s(literal 1 binary32)) n0_i)) u))) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 #s(approx (+ (- (/ n0_i u) n0_i) n1_i) (*.f32 (-.f32 (/.f32 #s(literal 1 binary32) u) #s(literal 1 binary32)) n0_i)) u))) #<representation binary32>) () ())) ())
#s(alt (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) (taylor 0 n0_i) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 #s(approx (+ (- (/ n0_i u) n0_i) n1_i) (*.f32 (-.f32 (/.f32 #s(literal 1 binary32) u) #s(literal 1 binary32)) n0_i)) u))) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 #s(approx (+ (- (/ n0_i u) n0_i) n1_i) (*.f32 (-.f32 (/.f32 #s(literal 1 binary32) u) #s(literal 1 binary32)) n0_i)) u))) #<representation binary32>) () ())) ())
#s(alt (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) (taylor 0 n0_i) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 #s(approx (+ (- (/ n0_i u) n0_i) n1_i) (*.f32 (-.f32 (/.f32 #s(literal 1 binary32) u) #s(literal 1 binary32)) n0_i)) u))) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 #s(approx (+ (- (/ n0_i u) n0_i) n1_i) (*.f32 (-.f32 (/.f32 #s(literal 1 binary32) u) #s(literal 1 binary32)) n0_i)) u))) #<representation binary32>) () ())) ())
#s(alt (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) (taylor 0 n0_i) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 #s(approx (+ (- (/ n0_i u) n0_i) n1_i) (*.f32 (-.f32 (/.f32 #s(literal 1 binary32) u) #s(literal 1 binary32)) n0_i)) u))) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 #s(approx (+ (- (/ n0_i u) n0_i) n1_i) (*.f32 (-.f32 (/.f32 #s(literal 1 binary32) u) #s(literal 1 binary32)) n0_i)) u))) #<representation binary32>) () ())) ())
#s(alt (* n1_i u) (taylor 0 n0_i) (#s(alt #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 #s(approx (+ (- (/ n0_i u) n0_i) n1_i) (*.f32 (-.f32 (/.f32 #s(literal 1 binary32) u) #s(literal 1 binary32)) n0_i)) u)) (patch #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 #s(approx (+ (- (/ n0_i u) n0_i) n1_i) (*.f32 (-.f32 (/.f32 #s(literal 1 binary32) u) #s(literal 1 binary32)) n0_i)) u)) #<representation binary32>) () ())) ())
#s(alt (+ (* n0_i (- 1 u)) (* n1_i u)) (taylor 0 n0_i) (#s(alt #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 #s(approx (+ (- (/ n0_i u) n0_i) n1_i) (*.f32 (-.f32 (/.f32 #s(literal 1 binary32) u) #s(literal 1 binary32)) n0_i)) u)) (patch #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 #s(approx (+ (- (/ n0_i u) n0_i) n1_i) (*.f32 (-.f32 (/.f32 #s(literal 1 binary32) u) #s(literal 1 binary32)) n0_i)) u)) #<representation binary32>) () ())) ())
#s(alt (+ (* n0_i (- 1 u)) (* n1_i u)) (taylor 0 n0_i) (#s(alt #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 #s(approx (+ (- (/ n0_i u) n0_i) n1_i) (*.f32 (-.f32 (/.f32 #s(literal 1 binary32) u) #s(literal 1 binary32)) n0_i)) u)) (patch #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 #s(approx (+ (- (/ n0_i u) n0_i) n1_i) (*.f32 (-.f32 (/.f32 #s(literal 1 binary32) u) #s(literal 1 binary32)) n0_i)) u)) #<representation binary32>) () ())) ())
#s(alt (+ (* n0_i (- 1 u)) (* n1_i u)) (taylor 0 n0_i) (#s(alt #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 #s(approx (+ (- (/ n0_i u) n0_i) n1_i) (*.f32 (-.f32 (/.f32 #s(literal 1 binary32) u) #s(literal 1 binary32)) n0_i)) u)) (patch #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 #s(approx (+ (- (/ n0_i u) n0_i) n1_i) (*.f32 (-.f32 (/.f32 #s(literal 1 binary32) u) #s(literal 1 binary32)) n0_i)) u)) #<representation binary32>) () ())) ())
#s(alt (* n1_i u) (taylor 0 n0_i) (#s(alt (*.f32 #s(approx (+ (- (/ n0_i u) n0_i) n1_i) (*.f32 (-.f32 (/.f32 #s(literal 1 binary32) u) #s(literal 1 binary32)) n0_i)) u) (patch (*.f32 #s(approx (+ (- (/ n0_i u) n0_i) n1_i) (*.f32 (-.f32 (/.f32 #s(literal 1 binary32) u) #s(literal 1 binary32)) n0_i)) u) #<representation binary32>) () ())) ())
#s(alt (+ (* n0_i (* u (- (/ 1 u) 1))) (* n1_i u)) (taylor 0 n0_i) (#s(alt (*.f32 #s(approx (+ (- (/ n0_i u) n0_i) n1_i) (*.f32 (-.f32 (/.f32 #s(literal 1 binary32) u) #s(literal 1 binary32)) n0_i)) u) (patch (*.f32 #s(approx (+ (- (/ n0_i u) n0_i) n1_i) (*.f32 (-.f32 (/.f32 #s(literal 1 binary32) u) #s(literal 1 binary32)) n0_i)) u) #<representation binary32>) () ())) ())
#s(alt (+ (* n0_i (* u (- (/ 1 u) 1))) (* n1_i u)) (taylor 0 n0_i) (#s(alt (*.f32 #s(approx (+ (- (/ n0_i u) n0_i) n1_i) (*.f32 (-.f32 (/.f32 #s(literal 1 binary32) u) #s(literal 1 binary32)) n0_i)) u) (patch (*.f32 #s(approx (+ (- (/ n0_i u) n0_i) n1_i) (*.f32 (-.f32 (/.f32 #s(literal 1 binary32) u) #s(literal 1 binary32)) n0_i)) u) #<representation binary32>) () ())) ())
#s(alt (+ (* n0_i (* u (- (/ 1 u) 1))) (* n1_i u)) (taylor 0 n0_i) (#s(alt (*.f32 #s(approx (+ (- (/ n0_i u) n0_i) n1_i) (*.f32 (-.f32 (/.f32 #s(literal 1 binary32) u) #s(literal 1 binary32)) n0_i)) u) (patch (*.f32 #s(approx (+ (- (/ n0_i u) n0_i) n1_i) (*.f32 (-.f32 (/.f32 #s(literal 1 binary32) u) #s(literal 1 binary32)) n0_i)) u) #<representation binary32>) () ())) ())
#s(alt (/ (* n1_i (sin (* normAngle u))) (sin normAngle)) (taylor 0 n0_i) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) u) n0_i) (fma.f32 #s(approx (+ (* (* (+ (* 1/45 n0_i) (* n1_i 7/360)) u) (* normAngle normAngle)) (* (+ (* (+ (* u -1/2) 1/3) n0_i) (* 1/6 n1_i)) u)) (*.f32 (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) n1_i)) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i)))) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) u) n0_i) (fma.f32 #s(approx (+ (* (* (+ (* 1/45 n0_i) (* n1_i 7/360)) u) (* normAngle normAngle)) (* (+ (* (+ (* u -1/2) 1/3) n0_i) (* 1/6 n1_i)) u)) (*.f32 (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) n1_i)) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i)))) #<representation binary32>) () ())) ())
#s(alt (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) (taylor 0 n0_i) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) u) n0_i) (fma.f32 #s(approx (+ (* (* (+ (* 1/45 n0_i) (* n1_i 7/360)) u) (* normAngle normAngle)) (* (+ (* (+ (* u -1/2) 1/3) n0_i) (* 1/6 n1_i)) u)) (*.f32 (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) n1_i)) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i)))) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) u) n0_i) (fma.f32 #s(approx (+ (* (* (+ (* 1/45 n0_i) (* n1_i 7/360)) u) (* normAngle normAngle)) (* (+ (* (+ (* u -1/2) 1/3) n0_i) (* 1/6 n1_i)) u)) (*.f32 (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) n1_i)) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i)))) #<representation binary32>) () ())) ())
#s(alt (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) (taylor 0 n0_i) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) u) n0_i) (fma.f32 #s(approx (+ (* (* (+ (* 1/45 n0_i) (* n1_i 7/360)) u) (* normAngle normAngle)) (* (+ (* (+ (* u -1/2) 1/3) n0_i) (* 1/6 n1_i)) u)) (*.f32 (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) n1_i)) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i)))) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) u) n0_i) (fma.f32 #s(approx (+ (* (* (+ (* 1/45 n0_i) (* n1_i 7/360)) u) (* normAngle normAngle)) (* (+ (* (+ (* u -1/2) 1/3) n0_i) (* 1/6 n1_i)) u)) (*.f32 (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) n1_i)) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i)))) #<representation binary32>) () ())) ())
#s(alt (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) (taylor 0 n0_i) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) u) n0_i) (fma.f32 #s(approx (+ (* (* (+ (* 1/45 n0_i) (* n1_i 7/360)) u) (* normAngle normAngle)) (* (+ (* (+ (* u -1/2) 1/3) n0_i) (* 1/6 n1_i)) u)) (*.f32 (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) n1_i)) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i)))) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) u) n0_i) (fma.f32 #s(approx (+ (* (* (+ (* 1/45 n0_i) (* n1_i 7/360)) u) (* normAngle normAngle)) (* (+ (* (+ (* u -1/2) 1/3) n0_i) (* 1/6 n1_i)) u)) (*.f32 (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) n1_i)) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i)))) #<representation binary32>) () ())) ())
#s(alt (/ (* n1_i (* normAngle u)) (sin normAngle)) (taylor 0 n0_i) (#s(alt #s(approx (+ (* (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) u) n0_i) (fma.f32 #s(approx (+ (* (* (+ (* 1/45 n0_i) (* n1_i 7/360)) u) (* normAngle normAngle)) (* (+ (* (+ (* u -1/2) 1/3) n0_i) (* 1/6 n1_i)) u)) (*.f32 (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) n1_i)) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i))) (patch #s(approx (+ (* (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) u) n0_i) (fma.f32 #s(approx (+ (* (* (+ (* 1/45 n0_i) (* n1_i 7/360)) u) (* normAngle normAngle)) (* (+ (* (+ (* u -1/2) 1/3) n0_i) (* 1/6 n1_i)) u)) (*.f32 (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) n1_i)) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i))) #<representation binary32>) () ())) ())
#s(alt (+ (* n0_i (+ 1 (* u (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle)))))) (/ (* n1_i (* normAngle u)) (sin normAngle))) (taylor 0 n0_i) (#s(alt #s(approx (+ (* (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) u) n0_i) (fma.f32 #s(approx (+ (* (* (+ (* 1/45 n0_i) (* n1_i 7/360)) u) (* normAngle normAngle)) (* (+ (* (+ (* u -1/2) 1/3) n0_i) (* 1/6 n1_i)) u)) (*.f32 (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) n1_i)) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i))) (patch #s(approx (+ (* (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) u) n0_i) (fma.f32 #s(approx (+ (* (* (+ (* 1/45 n0_i) (* n1_i 7/360)) u) (* normAngle normAngle)) (* (+ (* (+ (* u -1/2) 1/3) n0_i) (* 1/6 n1_i)) u)) (*.f32 (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) n1_i)) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i))) #<representation binary32>) () ())) ())
#s(alt (+ (* n0_i (+ 1 (* u (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle)))))) (/ (* n1_i (* normAngle u)) (sin normAngle))) (taylor 0 n0_i) (#s(alt #s(approx (+ (* (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) u) n0_i) (fma.f32 #s(approx (+ (* (* (+ (* 1/45 n0_i) (* n1_i 7/360)) u) (* normAngle normAngle)) (* (+ (* (+ (* u -1/2) 1/3) n0_i) (* 1/6 n1_i)) u)) (*.f32 (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) n1_i)) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i))) (patch #s(approx (+ (* (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) u) n0_i) (fma.f32 #s(approx (+ (* (* (+ (* 1/45 n0_i) (* n1_i 7/360)) u) (* normAngle normAngle)) (* (+ (* (+ (* u -1/2) 1/3) n0_i) (* 1/6 n1_i)) u)) (*.f32 (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) n1_i)) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i))) #<representation binary32>) () ())) ())
#s(alt (+ (* n0_i (+ 1 (* u (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle)))))) (/ (* n1_i (* normAngle u)) (sin normAngle))) (taylor 0 n0_i) (#s(alt #s(approx (+ (* (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) u) n0_i) (fma.f32 #s(approx (+ (* (* (+ (* 1/45 n0_i) (* n1_i 7/360)) u) (* normAngle normAngle)) (* (+ (* (+ (* u -1/2) 1/3) n0_i) (* 1/6 n1_i)) u)) (*.f32 (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) n1_i)) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i))) (patch #s(approx (+ (* (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) u) n0_i) (fma.f32 #s(approx (+ (* (* (+ (* 1/45 n0_i) (* n1_i 7/360)) u) (* normAngle normAngle)) (* (+ (* (+ (* u -1/2) 1/3) n0_i) (* 1/6 n1_i)) u)) (*.f32 (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) n1_i)) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i))) #<representation binary32>) () ())) ())
#s(alt (+ (* n1_i u) (* (pow normAngle 2) (+ (* 7/360 (* n1_i (* (pow normAngle 2) u))) (* 1/6 (* n1_i u))))) (taylor 0 n0_i) (#s(alt (fma.f32 #s(approx (+ (* (* (+ (* 1/45 n0_i) (* n1_i 7/360)) u) (* normAngle normAngle)) (* (+ (* (+ (* u -1/2) 1/3) n0_i) (* 1/6 n1_i)) u)) (*.f32 (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) n1_i)) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i)) (patch (fma.f32 #s(approx (+ (* (* (+ (* 1/45 n0_i) (* n1_i 7/360)) u) (* normAngle normAngle)) (* (+ (* (+ (* u -1/2) 1/3) n0_i) (* 1/6 n1_i)) u)) (*.f32 (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) n1_i)) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i)) #<representation binary32>) () ())) ())
#s(alt (+ (* n0_i (+ 1 (+ (* -1 u) (* (pow normAngle 2) (+ (* 1/45 (* (pow normAngle 2) u)) (* u (+ 1/3 (* -1/2 u)))))))) (+ (* n1_i u) (* (pow normAngle 2) (+ (* 7/360 (* n1_i (* (pow normAngle 2) u))) (* 1/6 (* n1_i u)))))) (taylor 0 n0_i) (#s(alt (fma.f32 #s(approx (+ (* (* (+ (* 1/45 n0_i) (* n1_i 7/360)) u) (* normAngle normAngle)) (* (+ (* (+ (* u -1/2) 1/3) n0_i) (* 1/6 n1_i)) u)) (*.f32 (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) n1_i)) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i)) (patch (fma.f32 #s(approx (+ (* (* (+ (* 1/45 n0_i) (* n1_i 7/360)) u) (* normAngle normAngle)) (* (+ (* (+ (* u -1/2) 1/3) n0_i) (* 1/6 n1_i)) u)) (*.f32 (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) n1_i)) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i)) #<representation binary32>) () ())) ())
#s(alt (+ (* n0_i (+ 1 (+ (* -1 u) (* (pow normAngle 2) (+ (* 1/45 (* (pow normAngle 2) u)) (* u (+ 1/3 (* -1/2 u)))))))) (+ (* n1_i u) (* (pow normAngle 2) (+ (* 7/360 (* n1_i (* (pow normAngle 2) u))) (* 1/6 (* n1_i u)))))) (taylor 0 n0_i) (#s(alt (fma.f32 #s(approx (+ (* (* (+ (* 1/45 n0_i) (* n1_i 7/360)) u) (* normAngle normAngle)) (* (+ (* (+ (* u -1/2) 1/3) n0_i) (* 1/6 n1_i)) u)) (*.f32 (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) n1_i)) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i)) (patch (fma.f32 #s(approx (+ (* (* (+ (* 1/45 n0_i) (* n1_i 7/360)) u) (* normAngle normAngle)) (* (+ (* (+ (* u -1/2) 1/3) n0_i) (* 1/6 n1_i)) u)) (*.f32 (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) n1_i)) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i)) #<representation binary32>) () ())) ())
#s(alt (+ (* n0_i (+ 1 (+ (* -1 u) (* (pow normAngle 2) (+ (* 1/45 (* (pow normAngle 2) u)) (* u (+ 1/3 (* -1/2 u)))))))) (+ (* n1_i u) (* (pow normAngle 2) (+ (* 7/360 (* n1_i (* (pow normAngle 2) u))) (* 1/6 (* n1_i u)))))) (taylor 0 n0_i) (#s(alt (fma.f32 #s(approx (+ (* (* (+ (* 1/45 n0_i) (* n1_i 7/360)) u) (* normAngle normAngle)) (* (+ (* (+ (* u -1/2) 1/3) n0_i) (* 1/6 n1_i)) u)) (*.f32 (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) n1_i)) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i)) (patch (fma.f32 #s(approx (+ (* (* (+ (* 1/45 n0_i) (* n1_i 7/360)) u) (* normAngle normAngle)) (* (+ (* (+ (* u -1/2) 1/3) n0_i) (* 1/6 n1_i)) u)) (*.f32 (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) n1_i)) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i)) #<representation binary32>) () ())) ())
#s(alt (+ (* 7/360 (* n1_i (* (pow normAngle 2) u))) (* 1/6 (* n1_i u))) (taylor 0 n0_i) (#s(alt #s(approx (+ (* (* (+ (* 1/45 n0_i) (* n1_i 7/360)) u) (* normAngle normAngle)) (* (+ (* (+ (* u -1/2) 1/3) n0_i) (* 1/6 n1_i)) u)) (*.f32 (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) n1_i)) (patch #s(approx (+ (* (* (+ (* 1/45 n0_i) (* n1_i 7/360)) u) (* normAngle normAngle)) (* (+ (* (+ (* u -1/2) 1/3) n0_i) (* 1/6 n1_i)) u)) (*.f32 (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) n1_i)) #<representation binary32>) () ())) ())
#s(alt (+ (* 7/360 (* n1_i (* (pow normAngle 2) u))) (+ (* 1/6 (* n1_i u)) (* n0_i (+ (* 1/45 (* (pow normAngle 2) u)) (* u (+ 1/3 (* -1/2 u))))))) (taylor 0 n0_i) (#s(alt #s(approx (+ (* (* (+ (* 1/45 n0_i) (* n1_i 7/360)) u) (* normAngle normAngle)) (* (+ (* (+ (* u -1/2) 1/3) n0_i) (* 1/6 n1_i)) u)) (*.f32 (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) n1_i)) (patch #s(approx (+ (* (* (+ (* 1/45 n0_i) (* n1_i 7/360)) u) (* normAngle normAngle)) (* (+ (* (+ (* u -1/2) 1/3) n0_i) (* 1/6 n1_i)) u)) (*.f32 (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) n1_i)) #<representation binary32>) () ())) ())
#s(alt (+ (* 7/360 (* n1_i (* (pow normAngle 2) u))) (+ (* 1/6 (* n1_i u)) (* n0_i (+ (* 1/45 (* (pow normAngle 2) u)) (* u (+ 1/3 (* -1/2 u))))))) (taylor 0 n0_i) (#s(alt #s(approx (+ (* (* (+ (* 1/45 n0_i) (* n1_i 7/360)) u) (* normAngle normAngle)) (* (+ (* (+ (* u -1/2) 1/3) n0_i) (* 1/6 n1_i)) u)) (*.f32 (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) n1_i)) (patch #s(approx (+ (* (* (+ (* 1/45 n0_i) (* n1_i 7/360)) u) (* normAngle normAngle)) (* (+ (* (+ (* u -1/2) 1/3) n0_i) (* 1/6 n1_i)) u)) (*.f32 (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) n1_i)) #<representation binary32>) () ())) ())
#s(alt (+ (* 7/360 (* n1_i (* (pow normAngle 2) u))) (+ (* 1/6 (* n1_i u)) (* n0_i (+ (* 1/45 (* (pow normAngle 2) u)) (* u (+ 1/3 (* -1/2 u))))))) (taylor 0 n0_i) (#s(alt #s(approx (+ (* (* (+ (* 1/45 n0_i) (* n1_i 7/360)) u) (* normAngle normAngle)) (* (+ (* (+ (* u -1/2) 1/3) n0_i) (* 1/6 n1_i)) u)) (*.f32 (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) n1_i)) (patch #s(approx (+ (* (* (+ (* 1/45 n0_i) (* n1_i 7/360)) u) (* normAngle normAngle)) (* (+ (* (+ (* u -1/2) 1/3) n0_i) (* 1/6 n1_i)) u)) (*.f32 (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) n1_i)) #<representation binary32>) () ())) ())
#s(alt (/ (* n1_i (* normAngle u)) (sin normAngle)) (taylor 0 n0_i) (#s(alt (+.f32 (*.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (*.f32 normAngle (fma.f32 n1_i #s(literal 31/15120 binary32) (*.f32 n0_i #s(literal 2/945 binary32)))) normAngle (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u) n0_i) (patch (+.f32 (*.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (*.f32 normAngle (fma.f32 n1_i #s(literal 31/15120 binary32) (*.f32 n0_i #s(literal 2/945 binary32)))) normAngle (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u) n0_i) #<representation binary32>) () ())) ())
#s(alt (+ (* n0_i (+ 1 (* u (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle)))))) (/ (* n1_i (* normAngle u)) (sin normAngle))) (taylor 0 n0_i) (#s(alt (+.f32 (*.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (*.f32 normAngle (fma.f32 n1_i #s(literal 31/15120 binary32) (*.f32 n0_i #s(literal 2/945 binary32)))) normAngle (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u) n0_i) (patch (+.f32 (*.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (*.f32 normAngle (fma.f32 n1_i #s(literal 31/15120 binary32) (*.f32 n0_i #s(literal 2/945 binary32)))) normAngle (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u) n0_i) #<representation binary32>) () ())) ())
#s(alt (+ (* n0_i (+ 1 (* u (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle)))))) (/ (* n1_i (* normAngle u)) (sin normAngle))) (taylor 0 n0_i) (#s(alt (+.f32 (*.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (*.f32 normAngle (fma.f32 n1_i #s(literal 31/15120 binary32) (*.f32 n0_i #s(literal 2/945 binary32)))) normAngle (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u) n0_i) (patch (+.f32 (*.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (*.f32 normAngle (fma.f32 n1_i #s(literal 31/15120 binary32) (*.f32 n0_i #s(literal 2/945 binary32)))) normAngle (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u) n0_i) #<representation binary32>) () ())) ())
#s(alt (+ (* n0_i (+ 1 (* u (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle)))))) (/ (* n1_i (* normAngle u)) (sin normAngle))) (taylor 0 n0_i) (#s(alt (+.f32 (*.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (*.f32 normAngle (fma.f32 n1_i #s(literal 31/15120 binary32) (*.f32 n0_i #s(literal 2/945 binary32)))) normAngle (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u) n0_i) (patch (+.f32 (*.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (*.f32 normAngle (fma.f32 n1_i #s(literal 31/15120 binary32) (*.f32 n0_i #s(literal 2/945 binary32)))) normAngle (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u) n0_i) #<representation binary32>) () ())) ())
#s(alt (/ (* n1_i (sin (* normAngle u))) (sin normAngle)) (taylor 0 n0_i) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (+.f32 (*.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (*.f32 normAngle (fma.f32 n1_i #s(literal 31/15120 binary32) (*.f32 n0_i #s(literal 2/945 binary32)))) normAngle (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u) n0_i)) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (+.f32 (*.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (*.f32 normAngle (fma.f32 n1_i #s(literal 31/15120 binary32) (*.f32 n0_i #s(literal 2/945 binary32)))) normAngle (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u) n0_i)) #<representation binary32>) () ())) ())
#s(alt (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) (taylor 0 n0_i) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (+.f32 (*.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (*.f32 normAngle (fma.f32 n1_i #s(literal 31/15120 binary32) (*.f32 n0_i #s(literal 2/945 binary32)))) normAngle (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u) n0_i)) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (+.f32 (*.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (*.f32 normAngle (fma.f32 n1_i #s(literal 31/15120 binary32) (*.f32 n0_i #s(literal 2/945 binary32)))) normAngle (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u) n0_i)) #<representation binary32>) () ())) ())
#s(alt (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) (taylor 0 n0_i) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (+.f32 (*.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (*.f32 normAngle (fma.f32 n1_i #s(literal 31/15120 binary32) (*.f32 n0_i #s(literal 2/945 binary32)))) normAngle (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u) n0_i)) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (+.f32 (*.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (*.f32 normAngle (fma.f32 n1_i #s(literal 31/15120 binary32) (*.f32 n0_i #s(literal 2/945 binary32)))) normAngle (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u) n0_i)) #<representation binary32>) () ())) ())
#s(alt (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) (taylor 0 n0_i) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (+.f32 (*.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (*.f32 normAngle (fma.f32 n1_i #s(literal 31/15120 binary32) (*.f32 n0_i #s(literal 2/945 binary32)))) normAngle (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u) n0_i)) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (+.f32 (*.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (*.f32 normAngle (fma.f32 n1_i #s(literal 31/15120 binary32) (*.f32 n0_i #s(literal 2/945 binary32)))) normAngle (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u) n0_i)) #<representation binary32>) () ())) ())
#s(alt (/ (* n1_i (* normAngle u)) (sin normAngle)) (taylor 0 n0_i) (#s(alt (*.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (*.f32 normAngle (fma.f32 n1_i #s(literal 31/15120 binary32) (*.f32 n0_i #s(literal 2/945 binary32)))) normAngle (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u) (patch (*.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (*.f32 normAngle (fma.f32 n1_i #s(literal 31/15120 binary32) (*.f32 n0_i #s(literal 2/945 binary32)))) normAngle (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u) #<representation binary32>) () ())) ())
#s(alt (+ (* n0_i (* u (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle))))) (/ (* n1_i (* normAngle u)) (sin normAngle))) (taylor 0 n0_i) (#s(alt (*.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (*.f32 normAngle (fma.f32 n1_i #s(literal 31/15120 binary32) (*.f32 n0_i #s(literal 2/945 binary32)))) normAngle (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u) (patch (*.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (*.f32 normAngle (fma.f32 n1_i #s(literal 31/15120 binary32) (*.f32 n0_i #s(literal 2/945 binary32)))) normAngle (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u) #<representation binary32>) () ())) ())
#s(alt (+ (* n0_i (* u (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle))))) (/ (* n1_i (* normAngle u)) (sin normAngle))) (taylor 0 n0_i) (#s(alt (*.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (*.f32 normAngle (fma.f32 n1_i #s(literal 31/15120 binary32) (*.f32 n0_i #s(literal 2/945 binary32)))) normAngle (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u) (patch (*.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (*.f32 normAngle (fma.f32 n1_i #s(literal 31/15120 binary32) (*.f32 n0_i #s(literal 2/945 binary32)))) normAngle (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u) #<representation binary32>) () ())) ())
#s(alt (+ (* n0_i (* u (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle))))) (/ (* n1_i (* normAngle u)) (sin normAngle))) (taylor 0 n0_i) (#s(alt (*.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (*.f32 normAngle (fma.f32 n1_i #s(literal 31/15120 binary32) (*.f32 n0_i #s(literal 2/945 binary32)))) normAngle (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u) (patch (*.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (*.f32 normAngle (fma.f32 n1_i #s(literal 31/15120 binary32) (*.f32 n0_i #s(literal 2/945 binary32)))) normAngle (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u) #<representation binary32>) () ())) ())
#s(alt (/ (* n1_i normAngle) (sin normAngle)) (taylor 0 n0_i) (#s(alt #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (*.f32 normAngle (fma.f32 n1_i #s(literal 31/15120 binary32) (*.f32 n0_i #s(literal 2/945 binary32)))) normAngle (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) (patch #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (*.f32 normAngle (fma.f32 n1_i #s(literal 31/15120 binary32) (*.f32 n0_i #s(literal 2/945 binary32)))) normAngle (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) #<representation binary32>) () ())) ())
#s(alt (+ (* n0_i (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle)))) (/ (* n1_i normAngle) (sin normAngle))) (taylor 0 n0_i) (#s(alt #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (*.f32 normAngle (fma.f32 n1_i #s(literal 31/15120 binary32) (*.f32 n0_i #s(literal 2/945 binary32)))) normAngle (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) (patch #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (*.f32 normAngle (fma.f32 n1_i #s(literal 31/15120 binary32) (*.f32 n0_i #s(literal 2/945 binary32)))) normAngle (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) #<representation binary32>) () ())) ())
#s(alt (+ (* n0_i (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle)))) (/ (* n1_i normAngle) (sin normAngle))) (taylor 0 n0_i) (#s(alt #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (*.f32 normAngle (fma.f32 n1_i #s(literal 31/15120 binary32) (*.f32 n0_i #s(literal 2/945 binary32)))) normAngle (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) (patch #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (*.f32 normAngle (fma.f32 n1_i #s(literal 31/15120 binary32) (*.f32 n0_i #s(literal 2/945 binary32)))) normAngle (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) #<representation binary32>) () ())) ())
#s(alt (+ (* n0_i (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle)))) (/ (* n1_i normAngle) (sin normAngle))) (taylor 0 n0_i) (#s(alt #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (*.f32 normAngle (fma.f32 n1_i #s(literal 31/15120 binary32) (*.f32 n0_i #s(literal 2/945 binary32)))) normAngle (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) (patch #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (*.f32 normAngle (fma.f32 n1_i #s(literal 31/15120 binary32) (*.f32 n0_i #s(literal 2/945 binary32)))) normAngle (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) #<representation binary32>) () ())) ())
#s(alt (* -1 (+ (* -7/2160 n1_i) (* 1/840 n1_i))) (taylor 0 n0_i) (#s(alt #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (patch #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) #<representation binary32>) () ())) ())
#s(alt (- (* 2/945 n0_i) (+ (* -7/2160 n1_i) (* 1/840 n1_i))) (taylor 0 n0_i) (#s(alt #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (patch #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) #<representation binary32>) () ())) ())
#s(alt (- (* 2/945 n0_i) (+ (* -7/2160 n1_i) (* 1/840 n1_i))) (taylor 0 n0_i) (#s(alt #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (patch #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) #<representation binary32>) () ())) ())
#s(alt (- (* 2/945 n0_i) (+ (* -7/2160 n1_i) (* 1/840 n1_i))) (taylor 0 n0_i) (#s(alt #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (patch #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) #<representation binary32>) () ())) ())
#s(alt n1_i (taylor 0 n0_i) (#s(alt #s(approx (+ (- (/ n0_i u) n0_i) n1_i) (*.f32 (-.f32 (/.f32 #s(literal 1 binary32) u) #s(literal 1 binary32)) n0_i)) (patch #s(approx (+ (- (/ n0_i u) n0_i) n1_i) (*.f32 (-.f32 (/.f32 #s(literal 1 binary32) u) #s(literal 1 binary32)) n0_i)) #<representation binary32>) () ())) ())
#s(alt (+ n1_i (* n0_i (- (/ 1 u) 1))) (taylor 0 n0_i) (#s(alt #s(approx (+ (- (/ n0_i u) n0_i) n1_i) (*.f32 (-.f32 (/.f32 #s(literal 1 binary32) u) #s(literal 1 binary32)) n0_i)) (patch #s(approx (+ (- (/ n0_i u) n0_i) n1_i) (*.f32 (-.f32 (/.f32 #s(literal 1 binary32) u) #s(literal 1 binary32)) n0_i)) #<representation binary32>) () ())) ())
#s(alt (+ n1_i (* n0_i (- (/ 1 u) 1))) (taylor 0 n0_i) (#s(alt #s(approx (+ (- (/ n0_i u) n0_i) n1_i) (*.f32 (-.f32 (/.f32 #s(literal 1 binary32) u) #s(literal 1 binary32)) n0_i)) (patch #s(approx (+ (- (/ n0_i u) n0_i) n1_i) (*.f32 (-.f32 (/.f32 #s(literal 1 binary32) u) #s(literal 1 binary32)) n0_i)) #<representation binary32>) () ())) ())
#s(alt (+ n1_i (* n0_i (- (/ 1 u) 1))) (taylor 0 n0_i) (#s(alt #s(approx (+ (- (/ n0_i u) n0_i) n1_i) (*.f32 (-.f32 (/.f32 #s(literal 1 binary32) u) #s(literal 1 binary32)) n0_i)) (patch #s(approx (+ (- (/ n0_i u) n0_i) n1_i) (*.f32 (-.f32 (/.f32 #s(literal 1 binary32) u) #s(literal 1 binary32)) n0_i)) #<representation binary32>) () ())) ())
#s(alt (* 7/360 n1_i) (taylor 0 n0_i) (#s(alt (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i)) (patch (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i)) #<representation binary32>) () ())) ())
#s(alt (+ (* 7/360 n1_i) (* 1/45 n0_i)) (taylor 0 n0_i) (#s(alt (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i)) (patch (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i)) #<representation binary32>) () ())) ())
#s(alt (+ (* 7/360 n1_i) (* 1/45 n0_i)) (taylor 0 n0_i) (#s(alt (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i)) (patch (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i)) #<representation binary32>) () ())) ())
#s(alt (+ (* 7/360 n1_i) (* 1/45 n0_i)) (taylor 0 n0_i) (#s(alt (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i)) (patch (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i)) #<representation binary32>) () ())) ())
#s(alt (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (taylor inf n0_i) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32)))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u n0_i)) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32)))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u n0_i)) #<representation binary32>) () ())) ())
#s(alt (* n0_i (+ (/ (sin (* normAngle (- 1 u))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle))))) (taylor inf n0_i) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32)))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u n0_i)) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32)))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u n0_i)) #<representation binary32>) () ())) ())
#s(alt (* n0_i (+ (/ (sin (* normAngle (- 1 u))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle))))) (taylor inf n0_i) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32)))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u n0_i)) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32)))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u n0_i)) #<representation binary32>) () ())) ())
#s(alt (* n0_i (+ (/ (sin (* normAngle (- 1 u))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle))))) (taylor inf n0_i) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32)))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u n0_i)) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32)))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u n0_i)) #<representation binary32>) () ())) ())
#s(alt (* n0_i (+ 1 (* u (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle)))))) (taylor inf n0_i) (#s(alt (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32)))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u n0_i) (patch (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32)))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u n0_i) #<representation binary32>) () ())) ())
#s(alt (* n0_i (+ 1 (+ (* u (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle)))) (/ (* n1_i (* normAngle u)) (* n0_i (sin normAngle)))))) (taylor inf n0_i) (#s(alt (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32)))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u n0_i) (patch (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32)))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u n0_i) #<representation binary32>) () ())) ())
#s(alt (* n0_i (+ 1 (+ (* u (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle)))) (/ (* n1_i (* normAngle u)) (* n0_i (sin normAngle)))))) (taylor inf n0_i) (#s(alt (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32)))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u n0_i) (patch (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32)))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u n0_i) #<representation binary32>) () ())) ())
#s(alt (* n0_i (+ 1 (+ (* u (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle)))) (/ (* n1_i (* normAngle u)) (* n0_i (sin normAngle)))))) (taylor inf n0_i) (#s(alt (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32)))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u n0_i) (patch (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32)))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u n0_i) #<representation binary32>) () ())) ())
#s(alt (* n0_i (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle)))) (taylor inf n0_i) (#s(alt #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32)))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) (patch #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32)))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) #<representation binary32>) () ())) ())
#s(alt (* n0_i (- (+ (* -1/2 (* (pow normAngle 2) u)) (/ (* n1_i normAngle) (* n0_i (sin normAngle)))) (/ (* normAngle (cos normAngle)) (sin normAngle)))) (taylor inf n0_i) (#s(alt #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32)))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) (patch #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32)))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) #<representation binary32>) () ())) ())
#s(alt (* n0_i (- (+ (* -1/2 (* (pow normAngle 2) u)) (/ (* n1_i normAngle) (* n0_i (sin normAngle)))) (/ (* normAngle (cos normAngle)) (sin normAngle)))) (taylor inf n0_i) (#s(alt #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32)))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) (patch #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32)))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) #<representation binary32>) () ())) ())
#s(alt (* n0_i (- (+ (* -1/2 (* (pow normAngle 2) u)) (/ (* n1_i normAngle) (* n0_i (sin normAngle)))) (/ (* normAngle (cos normAngle)) (sin normAngle)))) (taylor inf n0_i) (#s(alt #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32)))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) (patch #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32)))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) #<representation binary32>) () ())) ())
#s(alt (* n0_i (- (* (pow normAngle 2) (+ 1/3 (+ (* -1/2 u) (* (pow normAngle 2) (+ 1/45 (* 2/945 (pow normAngle 2))))))) 1)) (taylor inf n0_i) (#s(alt (fma.f32 (fma.f32 (fma.f32 #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32)))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i)) (patch (fma.f32 (fma.f32 (fma.f32 #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32)))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i)) #<representation binary32>) () ())) ())
#s(alt (* n0_i (- (+ (* (pow normAngle 2) (+ 1/3 (+ (* -1/2 u) (* (pow normAngle 2) (+ 1/45 (* 2/945 (pow normAngle 2))))))) (+ (/ n1_i n0_i) (/ (* (pow normAngle 2) (+ (* 1/6 n1_i) (* (pow normAngle 2) (+ (* -1 (* (pow normAngle 2) (+ (* -7/2160 n1_i) (* 1/840 n1_i)))) (* 7/360 n1_i))))) n0_i))) 1)) (taylor inf n0_i) (#s(alt (fma.f32 (fma.f32 (fma.f32 #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32)))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i)) (patch (fma.f32 (fma.f32 (fma.f32 #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32)))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i)) #<representation binary32>) () ())) ())
#s(alt (* n0_i (- (+ (* (pow normAngle 2) (+ 1/3 (+ (* -1/2 u) (* (pow normAngle 2) (+ 1/45 (* 2/945 (pow normAngle 2))))))) (+ (/ n1_i n0_i) (/ (* (pow normAngle 2) (+ (* 1/6 n1_i) (* (pow normAngle 2) (+ (* -1 (* (pow normAngle 2) (+ (* -7/2160 n1_i) (* 1/840 n1_i)))) (* 7/360 n1_i))))) n0_i))) 1)) (taylor inf n0_i) (#s(alt (fma.f32 (fma.f32 (fma.f32 #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32)))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i)) (patch (fma.f32 (fma.f32 (fma.f32 #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32)))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i)) #<representation binary32>) () ())) ())
#s(alt (* n0_i (- (+ (* (pow normAngle 2) (+ 1/3 (+ (* -1/2 u) (* (pow normAngle 2) (+ 1/45 (* 2/945 (pow normAngle 2))))))) (+ (/ n1_i n0_i) (/ (* (pow normAngle 2) (+ (* 1/6 n1_i) (* (pow normAngle 2) (+ (* -1 (* (pow normAngle 2) (+ (* -7/2160 n1_i) (* 1/840 n1_i)))) (* 7/360 n1_i))))) n0_i))) 1)) (taylor inf n0_i) (#s(alt (fma.f32 (fma.f32 (fma.f32 #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32)))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i)) (patch (fma.f32 (fma.f32 (fma.f32 #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32)))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i)) #<representation binary32>) () ())) ())
#s(alt (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (taylor inf n0_i) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i))) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i))) #<representation binary32>) () ())) ())
#s(alt (* n0_i (+ (/ (sin (* normAngle (- 1 u))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle))))) (taylor inf n0_i) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i))) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i))) #<representation binary32>) () ())) ())
#s(alt (* n0_i (+ (/ (sin (* normAngle (- 1 u))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle))))) (taylor inf n0_i) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i))) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i))) #<representation binary32>) () ())) ())
#s(alt (* n0_i (+ (/ (sin (* normAngle (- 1 u))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle))))) (taylor inf n0_i) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i))) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i))) #<representation binary32>) () ())) ())
#s(alt (* n0_i (- 1 u)) (taylor inf n0_i) (#s(alt #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i)) (patch #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i)) #<representation binary32>) () ())) ())
#s(alt (* n0_i (- (+ 1 (/ (* n1_i u) n0_i)) u)) (taylor inf n0_i) (#s(alt #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i)) (patch #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i)) #<representation binary32>) () ())) ())
#s(alt (* n0_i (- (+ 1 (/ (* n1_i u) n0_i)) u)) (taylor inf n0_i) (#s(alt #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i)) (patch #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i)) #<representation binary32>) () ())) ())
#s(alt (* n0_i (- (+ 1 (/ (* n1_i u) n0_i)) u)) (taylor inf n0_i) (#s(alt #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i)) (patch #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i)) #<representation binary32>) () ())) ())
#s(alt (* n0_i (- 1 u)) (taylor inf n0_i) (#s(alt (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i) (patch (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i) #<representation binary32>) () ())) ())
#s(alt (* n0_i (- 1 u)) (taylor inf n0_i) (#s(alt (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i) (patch (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i) #<representation binary32>) () ())) ())
#s(alt (* n0_i (- 1 u)) (taylor inf n0_i) (#s(alt (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i) (patch (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i) #<representation binary32>) () ())) ())
#s(alt (* n0_i (- 1 u)) (taylor inf n0_i) (#s(alt (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i) (patch (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i) #<representation binary32>) () ())) ())
#s(alt (* n0_i (- (/ 1 u) 1)) (taylor inf n0_i) (#s(alt (*.f32 (-.f32 (/.f32 #s(literal 1 binary32) u) #s(literal 1 binary32)) n0_i) (patch (*.f32 (-.f32 (/.f32 #s(literal 1 binary32) u) #s(literal 1 binary32)) n0_i) #<representation binary32>) () ())) ())
#s(alt (* n0_i (- (/ 1 u) 1)) (taylor inf n0_i) (#s(alt (*.f32 (-.f32 (/.f32 #s(literal 1 binary32) u) #s(literal 1 binary32)) n0_i) (patch (*.f32 (-.f32 (/.f32 #s(literal 1 binary32) u) #s(literal 1 binary32)) n0_i) #<representation binary32>) () ())) ())
#s(alt (* n0_i (- (/ 1 u) 1)) (taylor inf n0_i) (#s(alt (*.f32 (-.f32 (/.f32 #s(literal 1 binary32) u) #s(literal 1 binary32)) n0_i) (patch (*.f32 (-.f32 (/.f32 #s(literal 1 binary32) u) #s(literal 1 binary32)) n0_i) #<representation binary32>) () ())) ())
#s(alt (* n0_i (- (/ 1 u) 1)) (taylor inf n0_i) (#s(alt (*.f32 (-.f32 (/.f32 #s(literal 1 binary32) u) #s(literal 1 binary32)) n0_i) (patch (*.f32 (-.f32 (/.f32 #s(literal 1 binary32) u) #s(literal 1 binary32)) n0_i) #<representation binary32>) () ())) ())
#s(alt (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (taylor inf n0_i) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 #s(approx (+ (- (/ n0_i u) n0_i) n1_i) (*.f32 (-.f32 (/.f32 #s(literal 1 binary32) u) #s(literal 1 binary32)) n0_i)) u))) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 #s(approx (+ (- (/ n0_i u) n0_i) n1_i) (*.f32 (-.f32 (/.f32 #s(literal 1 binary32) u) #s(literal 1 binary32)) n0_i)) u))) #<representation binary32>) () ())) ())
#s(alt (* n0_i (+ (/ (sin (* normAngle (- 1 u))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle))))) (taylor inf n0_i) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 #s(approx (+ (- (/ n0_i u) n0_i) n1_i) (*.f32 (-.f32 (/.f32 #s(literal 1 binary32) u) #s(literal 1 binary32)) n0_i)) u))) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 #s(approx (+ (- (/ n0_i u) n0_i) n1_i) (*.f32 (-.f32 (/.f32 #s(literal 1 binary32) u) #s(literal 1 binary32)) n0_i)) u))) #<representation binary32>) () ())) ())
#s(alt (* n0_i (+ (/ (sin (* normAngle (- 1 u))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle))))) (taylor inf n0_i) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 #s(approx (+ (- (/ n0_i u) n0_i) n1_i) (*.f32 (-.f32 (/.f32 #s(literal 1 binary32) u) #s(literal 1 binary32)) n0_i)) u))) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 #s(approx (+ (- (/ n0_i u) n0_i) n1_i) (*.f32 (-.f32 (/.f32 #s(literal 1 binary32) u) #s(literal 1 binary32)) n0_i)) u))) #<representation binary32>) () ())) ())
#s(alt (* n0_i (+ (/ (sin (* normAngle (- 1 u))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle))))) (taylor inf n0_i) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 #s(approx (+ (- (/ n0_i u) n0_i) n1_i) (*.f32 (-.f32 (/.f32 #s(literal 1 binary32) u) #s(literal 1 binary32)) n0_i)) u))) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 #s(approx (+ (- (/ n0_i u) n0_i) n1_i) (*.f32 (-.f32 (/.f32 #s(literal 1 binary32) u) #s(literal 1 binary32)) n0_i)) u))) #<representation binary32>) () ())) ())
#s(alt (* n0_i (- 1 u)) (taylor inf n0_i) (#s(alt #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 #s(approx (+ (- (/ n0_i u) n0_i) n1_i) (*.f32 (-.f32 (/.f32 #s(literal 1 binary32) u) #s(literal 1 binary32)) n0_i)) u)) (patch #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 #s(approx (+ (- (/ n0_i u) n0_i) n1_i) (*.f32 (-.f32 (/.f32 #s(literal 1 binary32) u) #s(literal 1 binary32)) n0_i)) u)) #<representation binary32>) () ())) ())
#s(alt (* n0_i (- (+ 1 (/ (* n1_i u) n0_i)) u)) (taylor inf n0_i) (#s(alt #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 #s(approx (+ (- (/ n0_i u) n0_i) n1_i) (*.f32 (-.f32 (/.f32 #s(literal 1 binary32) u) #s(literal 1 binary32)) n0_i)) u)) (patch #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 #s(approx (+ (- (/ n0_i u) n0_i) n1_i) (*.f32 (-.f32 (/.f32 #s(literal 1 binary32) u) #s(literal 1 binary32)) n0_i)) u)) #<representation binary32>) () ())) ())
#s(alt (* n0_i (- (+ 1 (/ (* n1_i u) n0_i)) u)) (taylor inf n0_i) (#s(alt #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 #s(approx (+ (- (/ n0_i u) n0_i) n1_i) (*.f32 (-.f32 (/.f32 #s(literal 1 binary32) u) #s(literal 1 binary32)) n0_i)) u)) (patch #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 #s(approx (+ (- (/ n0_i u) n0_i) n1_i) (*.f32 (-.f32 (/.f32 #s(literal 1 binary32) u) #s(literal 1 binary32)) n0_i)) u)) #<representation binary32>) () ())) ())
#s(alt (* n0_i (- (+ 1 (/ (* n1_i u) n0_i)) u)) (taylor inf n0_i) (#s(alt #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 #s(approx (+ (- (/ n0_i u) n0_i) n1_i) (*.f32 (-.f32 (/.f32 #s(literal 1 binary32) u) #s(literal 1 binary32)) n0_i)) u)) (patch #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 #s(approx (+ (- (/ n0_i u) n0_i) n1_i) (*.f32 (-.f32 (/.f32 #s(literal 1 binary32) u) #s(literal 1 binary32)) n0_i)) u)) #<representation binary32>) () ())) ())
#s(alt (* n0_i (* u (- (/ 1 u) 1))) (taylor inf n0_i) (#s(alt (*.f32 #s(approx (+ (- (/ n0_i u) n0_i) n1_i) (*.f32 (-.f32 (/.f32 #s(literal 1 binary32) u) #s(literal 1 binary32)) n0_i)) u) (patch (*.f32 #s(approx (+ (- (/ n0_i u) n0_i) n1_i) (*.f32 (-.f32 (/.f32 #s(literal 1 binary32) u) #s(literal 1 binary32)) n0_i)) u) #<representation binary32>) () ())) ())
#s(alt (* n0_i (+ (* u (- (/ 1 u) 1)) (/ (* n1_i u) n0_i))) (taylor inf n0_i) (#s(alt (*.f32 #s(approx (+ (- (/ n0_i u) n0_i) n1_i) (*.f32 (-.f32 (/.f32 #s(literal 1 binary32) u) #s(literal 1 binary32)) n0_i)) u) (patch (*.f32 #s(approx (+ (- (/ n0_i u) n0_i) n1_i) (*.f32 (-.f32 (/.f32 #s(literal 1 binary32) u) #s(literal 1 binary32)) n0_i)) u) #<representation binary32>) () ())) ())
#s(alt (* n0_i (+ (* u (- (/ 1 u) 1)) (/ (* n1_i u) n0_i))) (taylor inf n0_i) (#s(alt (*.f32 #s(approx (+ (- (/ n0_i u) n0_i) n1_i) (*.f32 (-.f32 (/.f32 #s(literal 1 binary32) u) #s(literal 1 binary32)) n0_i)) u) (patch (*.f32 #s(approx (+ (- (/ n0_i u) n0_i) n1_i) (*.f32 (-.f32 (/.f32 #s(literal 1 binary32) u) #s(literal 1 binary32)) n0_i)) u) #<representation binary32>) () ())) ())
#s(alt (* n0_i (+ (* u (- (/ 1 u) 1)) (/ (* n1_i u) n0_i))) (taylor inf n0_i) (#s(alt (*.f32 #s(approx (+ (- (/ n0_i u) n0_i) n1_i) (*.f32 (-.f32 (/.f32 #s(literal 1 binary32) u) #s(literal 1 binary32)) n0_i)) u) (patch (*.f32 #s(approx (+ (- (/ n0_i u) n0_i) n1_i) (*.f32 (-.f32 (/.f32 #s(literal 1 binary32) u) #s(literal 1 binary32)) n0_i)) u) #<representation binary32>) () ())) ())
#s(alt (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (taylor inf n0_i) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) u) n0_i) (fma.f32 #s(approx (+ (* (* (+ (* 1/45 n0_i) (* n1_i 7/360)) u) (* normAngle normAngle)) (* (+ (* (+ (* u -1/2) 1/3) n0_i) (* 1/6 n1_i)) u)) (*.f32 (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) n1_i)) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i)))) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) u) n0_i) (fma.f32 #s(approx (+ (* (* (+ (* 1/45 n0_i) (* n1_i 7/360)) u) (* normAngle normAngle)) (* (+ (* (+ (* u -1/2) 1/3) n0_i) (* 1/6 n1_i)) u)) (*.f32 (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) n1_i)) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i)))) #<representation binary32>) () ())) ())
#s(alt (* n0_i (+ (/ (sin (* normAngle (- 1 u))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle))))) (taylor inf n0_i) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) u) n0_i) (fma.f32 #s(approx (+ (* (* (+ (* 1/45 n0_i) (* n1_i 7/360)) u) (* normAngle normAngle)) (* (+ (* (+ (* u -1/2) 1/3) n0_i) (* 1/6 n1_i)) u)) (*.f32 (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) n1_i)) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i)))) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) u) n0_i) (fma.f32 #s(approx (+ (* (* (+ (* 1/45 n0_i) (* n1_i 7/360)) u) (* normAngle normAngle)) (* (+ (* (+ (* u -1/2) 1/3) n0_i) (* 1/6 n1_i)) u)) (*.f32 (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) n1_i)) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i)))) #<representation binary32>) () ())) ())
#s(alt (* n0_i (+ (/ (sin (* normAngle (- 1 u))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle))))) (taylor inf n0_i) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) u) n0_i) (fma.f32 #s(approx (+ (* (* (+ (* 1/45 n0_i) (* n1_i 7/360)) u) (* normAngle normAngle)) (* (+ (* (+ (* u -1/2) 1/3) n0_i) (* 1/6 n1_i)) u)) (*.f32 (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) n1_i)) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i)))) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) u) n0_i) (fma.f32 #s(approx (+ (* (* (+ (* 1/45 n0_i) (* n1_i 7/360)) u) (* normAngle normAngle)) (* (+ (* (+ (* u -1/2) 1/3) n0_i) (* 1/6 n1_i)) u)) (*.f32 (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) n1_i)) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i)))) #<representation binary32>) () ())) ())
#s(alt (* n0_i (+ (/ (sin (* normAngle (- 1 u))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle))))) (taylor inf n0_i) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) u) n0_i) (fma.f32 #s(approx (+ (* (* (+ (* 1/45 n0_i) (* n1_i 7/360)) u) (* normAngle normAngle)) (* (+ (* (+ (* u -1/2) 1/3) n0_i) (* 1/6 n1_i)) u)) (*.f32 (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) n1_i)) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i)))) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) u) n0_i) (fma.f32 #s(approx (+ (* (* (+ (* 1/45 n0_i) (* n1_i 7/360)) u) (* normAngle normAngle)) (* (+ (* (+ (* u -1/2) 1/3) n0_i) (* 1/6 n1_i)) u)) (*.f32 (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) n1_i)) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i)))) #<representation binary32>) () ())) ())
#s(alt (* n0_i (+ 1 (* u (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle)))))) (taylor inf n0_i) (#s(alt #s(approx (+ (* (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) u) n0_i) (fma.f32 #s(approx (+ (* (* (+ (* 1/45 n0_i) (* n1_i 7/360)) u) (* normAngle normAngle)) (* (+ (* (+ (* u -1/2) 1/3) n0_i) (* 1/6 n1_i)) u)) (*.f32 (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) n1_i)) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i))) (patch #s(approx (+ (* (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) u) n0_i) (fma.f32 #s(approx (+ (* (* (+ (* 1/45 n0_i) (* n1_i 7/360)) u) (* normAngle normAngle)) (* (+ (* (+ (* u -1/2) 1/3) n0_i) (* 1/6 n1_i)) u)) (*.f32 (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) n1_i)) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i))) #<representation binary32>) () ())) ())
#s(alt (* n0_i (+ 1 (+ (* u (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle)))) (/ (* n1_i (* normAngle u)) (* n0_i (sin normAngle)))))) (taylor inf n0_i) (#s(alt #s(approx (+ (* (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) u) n0_i) (fma.f32 #s(approx (+ (* (* (+ (* 1/45 n0_i) (* n1_i 7/360)) u) (* normAngle normAngle)) (* (+ (* (+ (* u -1/2) 1/3) n0_i) (* 1/6 n1_i)) u)) (*.f32 (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) n1_i)) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i))) (patch #s(approx (+ (* (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) u) n0_i) (fma.f32 #s(approx (+ (* (* (+ (* 1/45 n0_i) (* n1_i 7/360)) u) (* normAngle normAngle)) (* (+ (* (+ (* u -1/2) 1/3) n0_i) (* 1/6 n1_i)) u)) (*.f32 (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) n1_i)) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i))) #<representation binary32>) () ())) ())
#s(alt (* n0_i (+ 1 (+ (* u (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle)))) (/ (* n1_i (* normAngle u)) (* n0_i (sin normAngle)))))) (taylor inf n0_i) (#s(alt #s(approx (+ (* (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) u) n0_i) (fma.f32 #s(approx (+ (* (* (+ (* 1/45 n0_i) (* n1_i 7/360)) u) (* normAngle normAngle)) (* (+ (* (+ (* u -1/2) 1/3) n0_i) (* 1/6 n1_i)) u)) (*.f32 (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) n1_i)) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i))) (patch #s(approx (+ (* (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) u) n0_i) (fma.f32 #s(approx (+ (* (* (+ (* 1/45 n0_i) (* n1_i 7/360)) u) (* normAngle normAngle)) (* (+ (* (+ (* u -1/2) 1/3) n0_i) (* 1/6 n1_i)) u)) (*.f32 (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) n1_i)) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i))) #<representation binary32>) () ())) ())
#s(alt (* n0_i (+ 1 (+ (* u (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle)))) (/ (* n1_i (* normAngle u)) (* n0_i (sin normAngle)))))) (taylor inf n0_i) (#s(alt #s(approx (+ (* (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) u) n0_i) (fma.f32 #s(approx (+ (* (* (+ (* 1/45 n0_i) (* n1_i 7/360)) u) (* normAngle normAngle)) (* (+ (* (+ (* u -1/2) 1/3) n0_i) (* 1/6 n1_i)) u)) (*.f32 (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) n1_i)) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i))) (patch #s(approx (+ (* (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) u) n0_i) (fma.f32 #s(approx (+ (* (* (+ (* 1/45 n0_i) (* n1_i 7/360)) u) (* normAngle normAngle)) (* (+ (* (+ (* u -1/2) 1/3) n0_i) (* 1/6 n1_i)) u)) (*.f32 (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) n1_i)) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i))) #<representation binary32>) () ())) ())
#s(alt (* n0_i (+ 1 (+ (* -1 u) (* (pow normAngle 2) (+ (* 1/45 (* (pow normAngle 2) u)) (* u (+ 1/3 (* -1/2 u)))))))) (taylor inf n0_i) (#s(alt (fma.f32 #s(approx (+ (* (* (+ (* 1/45 n0_i) (* n1_i 7/360)) u) (* normAngle normAngle)) (* (+ (* (+ (* u -1/2) 1/3) n0_i) (* 1/6 n1_i)) u)) (*.f32 (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) n1_i)) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i)) (patch (fma.f32 #s(approx (+ (* (* (+ (* 1/45 n0_i) (* n1_i 7/360)) u) (* normAngle normAngle)) (* (+ (* (+ (* u -1/2) 1/3) n0_i) (* 1/6 n1_i)) u)) (*.f32 (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) n1_i)) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i)) #<representation binary32>) () ())) ())
#s(alt (* n0_i (+ 1 (+ (* -1 u) (+ (* (pow normAngle 2) (+ (* 1/45 (* (pow normAngle 2) u)) (* u (+ 1/3 (* -1/2 u))))) (+ (/ (* n1_i u) n0_i) (/ (* (pow normAngle 2) (+ (* 7/360 (* n1_i (* (pow normAngle 2) u))) (* 1/6 (* n1_i u)))) n0_i)))))) (taylor inf n0_i) (#s(alt (fma.f32 #s(approx (+ (* (* (+ (* 1/45 n0_i) (* n1_i 7/360)) u) (* normAngle normAngle)) (* (+ (* (+ (* u -1/2) 1/3) n0_i) (* 1/6 n1_i)) u)) (*.f32 (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) n1_i)) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i)) (patch (fma.f32 #s(approx (+ (* (* (+ (* 1/45 n0_i) (* n1_i 7/360)) u) (* normAngle normAngle)) (* (+ (* (+ (* u -1/2) 1/3) n0_i) (* 1/6 n1_i)) u)) (*.f32 (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) n1_i)) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i)) #<representation binary32>) () ())) ())
#s(alt (* n0_i (+ 1 (+ (* -1 u) (+ (* (pow normAngle 2) (+ (* 1/45 (* (pow normAngle 2) u)) (* u (+ 1/3 (* -1/2 u))))) (+ (/ (* n1_i u) n0_i) (/ (* (pow normAngle 2) (+ (* 7/360 (* n1_i (* (pow normAngle 2) u))) (* 1/6 (* n1_i u)))) n0_i)))))) (taylor inf n0_i) (#s(alt (fma.f32 #s(approx (+ (* (* (+ (* 1/45 n0_i) (* n1_i 7/360)) u) (* normAngle normAngle)) (* (+ (* (+ (* u -1/2) 1/3) n0_i) (* 1/6 n1_i)) u)) (*.f32 (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) n1_i)) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i)) (patch (fma.f32 #s(approx (+ (* (* (+ (* 1/45 n0_i) (* n1_i 7/360)) u) (* normAngle normAngle)) (* (+ (* (+ (* u -1/2) 1/3) n0_i) (* 1/6 n1_i)) u)) (*.f32 (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) n1_i)) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i)) #<representation binary32>) () ())) ())
#s(alt (* n0_i (+ 1 (+ (* -1 u) (+ (* (pow normAngle 2) (+ (* 1/45 (* (pow normAngle 2) u)) (* u (+ 1/3 (* -1/2 u))))) (+ (/ (* n1_i u) n0_i) (/ (* (pow normAngle 2) (+ (* 7/360 (* n1_i (* (pow normAngle 2) u))) (* 1/6 (* n1_i u)))) n0_i)))))) (taylor inf n0_i) (#s(alt (fma.f32 #s(approx (+ (* (* (+ (* 1/45 n0_i) (* n1_i 7/360)) u) (* normAngle normAngle)) (* (+ (* (+ (* u -1/2) 1/3) n0_i) (* 1/6 n1_i)) u)) (*.f32 (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) n1_i)) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i)) (patch (fma.f32 #s(approx (+ (* (* (+ (* 1/45 n0_i) (* n1_i 7/360)) u) (* normAngle normAngle)) (* (+ (* (+ (* u -1/2) 1/3) n0_i) (* 1/6 n1_i)) u)) (*.f32 (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) n1_i)) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i)) #<representation binary32>) () ())) ())
#s(alt (* n0_i (+ (* 1/45 (* (pow normAngle 2) u)) (* u (+ 1/3 (* -1/2 u))))) (taylor inf n0_i) (#s(alt #s(approx (+ (* (* (+ (* 1/45 n0_i) (* n1_i 7/360)) u) (* normAngle normAngle)) (* (+ (* (+ (* u -1/2) 1/3) n0_i) (* 1/6 n1_i)) u)) (*.f32 (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) n1_i)) (patch #s(approx (+ (* (* (+ (* 1/45 n0_i) (* n1_i 7/360)) u) (* normAngle normAngle)) (* (+ (* (+ (* u -1/2) 1/3) n0_i) (* 1/6 n1_i)) u)) (*.f32 (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) n1_i)) #<representation binary32>) () ())) ())
#s(alt (* n0_i (+ (* 7/360 (/ (* n1_i (* (pow normAngle 2) u)) n0_i)) (+ (* 1/45 (* (pow normAngle 2) u)) (+ (* 1/6 (/ (* n1_i u) n0_i)) (* u (+ 1/3 (* -1/2 u))))))) (taylor inf n0_i) (#s(alt #s(approx (+ (* (* (+ (* 1/45 n0_i) (* n1_i 7/360)) u) (* normAngle normAngle)) (* (+ (* (+ (* u -1/2) 1/3) n0_i) (* 1/6 n1_i)) u)) (*.f32 (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) n1_i)) (patch #s(approx (+ (* (* (+ (* 1/45 n0_i) (* n1_i 7/360)) u) (* normAngle normAngle)) (* (+ (* (+ (* u -1/2) 1/3) n0_i) (* 1/6 n1_i)) u)) (*.f32 (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) n1_i)) #<representation binary32>) () ())) ())
#s(alt (* n0_i (+ (* 7/360 (/ (* n1_i (* (pow normAngle 2) u)) n0_i)) (+ (* 1/45 (* (pow normAngle 2) u)) (+ (* 1/6 (/ (* n1_i u) n0_i)) (* u (+ 1/3 (* -1/2 u))))))) (taylor inf n0_i) (#s(alt #s(approx (+ (* (* (+ (* 1/45 n0_i) (* n1_i 7/360)) u) (* normAngle normAngle)) (* (+ (* (+ (* u -1/2) 1/3) n0_i) (* 1/6 n1_i)) u)) (*.f32 (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) n1_i)) (patch #s(approx (+ (* (* (+ (* 1/45 n0_i) (* n1_i 7/360)) u) (* normAngle normAngle)) (* (+ (* (+ (* u -1/2) 1/3) n0_i) (* 1/6 n1_i)) u)) (*.f32 (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) n1_i)) #<representation binary32>) () ())) ())
#s(alt (* n0_i (+ (* 7/360 (/ (* n1_i (* (pow normAngle 2) u)) n0_i)) (+ (* 1/45 (* (pow normAngle 2) u)) (+ (* 1/6 (/ (* n1_i u) n0_i)) (* u (+ 1/3 (* -1/2 u))))))) (taylor inf n0_i) (#s(alt #s(approx (+ (* (* (+ (* 1/45 n0_i) (* n1_i 7/360)) u) (* normAngle normAngle)) (* (+ (* (+ (* u -1/2) 1/3) n0_i) (* 1/6 n1_i)) u)) (*.f32 (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) n1_i)) (patch #s(approx (+ (* (* (+ (* 1/45 n0_i) (* n1_i 7/360)) u) (* normAngle normAngle)) (* (+ (* (+ (* u -1/2) 1/3) n0_i) (* 1/6 n1_i)) u)) (*.f32 (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) n1_i)) #<representation binary32>) () ())) ())
#s(alt (* n0_i (+ 1 (* u (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle)))))) (taylor inf n0_i) (#s(alt (+.f32 (*.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (*.f32 normAngle (fma.f32 n1_i #s(literal 31/15120 binary32) (*.f32 n0_i #s(literal 2/945 binary32)))) normAngle (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u) n0_i) (patch (+.f32 (*.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (*.f32 normAngle (fma.f32 n1_i #s(literal 31/15120 binary32) (*.f32 n0_i #s(literal 2/945 binary32)))) normAngle (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u) n0_i) #<representation binary32>) () ())) ())
#s(alt (* n0_i (+ 1 (+ (* u (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle)))) (/ (* n1_i (* normAngle u)) (* n0_i (sin normAngle)))))) (taylor inf n0_i) (#s(alt (+.f32 (*.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (*.f32 normAngle (fma.f32 n1_i #s(literal 31/15120 binary32) (*.f32 n0_i #s(literal 2/945 binary32)))) normAngle (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u) n0_i) (patch (+.f32 (*.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (*.f32 normAngle (fma.f32 n1_i #s(literal 31/15120 binary32) (*.f32 n0_i #s(literal 2/945 binary32)))) normAngle (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u) n0_i) #<representation binary32>) () ())) ())
#s(alt (* n0_i (+ 1 (+ (* u (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle)))) (/ (* n1_i (* normAngle u)) (* n0_i (sin normAngle)))))) (taylor inf n0_i) (#s(alt (+.f32 (*.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (*.f32 normAngle (fma.f32 n1_i #s(literal 31/15120 binary32) (*.f32 n0_i #s(literal 2/945 binary32)))) normAngle (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u) n0_i) (patch (+.f32 (*.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (*.f32 normAngle (fma.f32 n1_i #s(literal 31/15120 binary32) (*.f32 n0_i #s(literal 2/945 binary32)))) normAngle (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u) n0_i) #<representation binary32>) () ())) ())
#s(alt (* n0_i (+ 1 (+ (* u (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle)))) (/ (* n1_i (* normAngle u)) (* n0_i (sin normAngle)))))) (taylor inf n0_i) (#s(alt (+.f32 (*.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (*.f32 normAngle (fma.f32 n1_i #s(literal 31/15120 binary32) (*.f32 n0_i #s(literal 2/945 binary32)))) normAngle (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u) n0_i) (patch (+.f32 (*.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (*.f32 normAngle (fma.f32 n1_i #s(literal 31/15120 binary32) (*.f32 n0_i #s(literal 2/945 binary32)))) normAngle (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u) n0_i) #<representation binary32>) () ())) ())
#s(alt (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (taylor inf n0_i) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (+.f32 (*.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (*.f32 normAngle (fma.f32 n1_i #s(literal 31/15120 binary32) (*.f32 n0_i #s(literal 2/945 binary32)))) normAngle (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u) n0_i)) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (+.f32 (*.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (*.f32 normAngle (fma.f32 n1_i #s(literal 31/15120 binary32) (*.f32 n0_i #s(literal 2/945 binary32)))) normAngle (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u) n0_i)) #<representation binary32>) () ())) ())
#s(alt (* n0_i (+ (/ (sin (* normAngle (- 1 u))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle))))) (taylor inf n0_i) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (+.f32 (*.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (*.f32 normAngle (fma.f32 n1_i #s(literal 31/15120 binary32) (*.f32 n0_i #s(literal 2/945 binary32)))) normAngle (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u) n0_i)) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (+.f32 (*.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (*.f32 normAngle (fma.f32 n1_i #s(literal 31/15120 binary32) (*.f32 n0_i #s(literal 2/945 binary32)))) normAngle (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u) n0_i)) #<representation binary32>) () ())) ())
#s(alt (* n0_i (+ (/ (sin (* normAngle (- 1 u))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle))))) (taylor inf n0_i) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (+.f32 (*.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (*.f32 normAngle (fma.f32 n1_i #s(literal 31/15120 binary32) (*.f32 n0_i #s(literal 2/945 binary32)))) normAngle (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u) n0_i)) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (+.f32 (*.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (*.f32 normAngle (fma.f32 n1_i #s(literal 31/15120 binary32) (*.f32 n0_i #s(literal 2/945 binary32)))) normAngle (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u) n0_i)) #<representation binary32>) () ())) ())
#s(alt (* n0_i (+ (/ (sin (* normAngle (- 1 u))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle))))) (taylor inf n0_i) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (+.f32 (*.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (*.f32 normAngle (fma.f32 n1_i #s(literal 31/15120 binary32) (*.f32 n0_i #s(literal 2/945 binary32)))) normAngle (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u) n0_i)) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (+.f32 (*.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (*.f32 normAngle (fma.f32 n1_i #s(literal 31/15120 binary32) (*.f32 n0_i #s(literal 2/945 binary32)))) normAngle (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u) n0_i)) #<representation binary32>) () ())) ())
#s(alt (* n0_i (* u (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle))))) (taylor inf n0_i) (#s(alt (*.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (*.f32 normAngle (fma.f32 n1_i #s(literal 31/15120 binary32) (*.f32 n0_i #s(literal 2/945 binary32)))) normAngle (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u) (patch (*.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (*.f32 normAngle (fma.f32 n1_i #s(literal 31/15120 binary32) (*.f32 n0_i #s(literal 2/945 binary32)))) normAngle (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u) #<representation binary32>) () ())) ())
#s(alt (* n0_i (+ (* u (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle)))) (/ (* n1_i (* normAngle u)) (* n0_i (sin normAngle))))) (taylor inf n0_i) (#s(alt (*.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (*.f32 normAngle (fma.f32 n1_i #s(literal 31/15120 binary32) (*.f32 n0_i #s(literal 2/945 binary32)))) normAngle (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u) (patch (*.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (*.f32 normAngle (fma.f32 n1_i #s(literal 31/15120 binary32) (*.f32 n0_i #s(literal 2/945 binary32)))) normAngle (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u) #<representation binary32>) () ())) ())
#s(alt (* n0_i (+ (* u (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle)))) (/ (* n1_i (* normAngle u)) (* n0_i (sin normAngle))))) (taylor inf n0_i) (#s(alt (*.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (*.f32 normAngle (fma.f32 n1_i #s(literal 31/15120 binary32) (*.f32 n0_i #s(literal 2/945 binary32)))) normAngle (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u) (patch (*.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (*.f32 normAngle (fma.f32 n1_i #s(literal 31/15120 binary32) (*.f32 n0_i #s(literal 2/945 binary32)))) normAngle (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u) #<representation binary32>) () ())) ())
#s(alt (* n0_i (+ (* u (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle)))) (/ (* n1_i (* normAngle u)) (* n0_i (sin normAngle))))) (taylor inf n0_i) (#s(alt (*.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (*.f32 normAngle (fma.f32 n1_i #s(literal 31/15120 binary32) (*.f32 n0_i #s(literal 2/945 binary32)))) normAngle (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u) (patch (*.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (*.f32 normAngle (fma.f32 n1_i #s(literal 31/15120 binary32) (*.f32 n0_i #s(literal 2/945 binary32)))) normAngle (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u) #<representation binary32>) () ())) ())
#s(alt (* n0_i (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle)))) (taylor inf n0_i) (#s(alt #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (*.f32 normAngle (fma.f32 n1_i #s(literal 31/15120 binary32) (*.f32 n0_i #s(literal 2/945 binary32)))) normAngle (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) (patch #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (*.f32 normAngle (fma.f32 n1_i #s(literal 31/15120 binary32) (*.f32 n0_i #s(literal 2/945 binary32)))) normAngle (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) #<representation binary32>) () ())) ())
#s(alt (* n0_i (- (+ (* -1/2 (* (pow normAngle 2) u)) (/ (* n1_i normAngle) (* n0_i (sin normAngle)))) (/ (* normAngle (cos normAngle)) (sin normAngle)))) (taylor inf n0_i) (#s(alt #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (*.f32 normAngle (fma.f32 n1_i #s(literal 31/15120 binary32) (*.f32 n0_i #s(literal 2/945 binary32)))) normAngle (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) (patch #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (*.f32 normAngle (fma.f32 n1_i #s(literal 31/15120 binary32) (*.f32 n0_i #s(literal 2/945 binary32)))) normAngle (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) #<representation binary32>) () ())) ())
#s(alt (* n0_i (- (+ (* -1/2 (* (pow normAngle 2) u)) (/ (* n1_i normAngle) (* n0_i (sin normAngle)))) (/ (* normAngle (cos normAngle)) (sin normAngle)))) (taylor inf n0_i) (#s(alt #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (*.f32 normAngle (fma.f32 n1_i #s(literal 31/15120 binary32) (*.f32 n0_i #s(literal 2/945 binary32)))) normAngle (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) (patch #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (*.f32 normAngle (fma.f32 n1_i #s(literal 31/15120 binary32) (*.f32 n0_i #s(literal 2/945 binary32)))) normAngle (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) #<representation binary32>) () ())) ())
#s(alt (* n0_i (- (+ (* -1/2 (* (pow normAngle 2) u)) (/ (* n1_i normAngle) (* n0_i (sin normAngle)))) (/ (* normAngle (cos normAngle)) (sin normAngle)))) (taylor inf n0_i) (#s(alt #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (*.f32 normAngle (fma.f32 n1_i #s(literal 31/15120 binary32) (*.f32 n0_i #s(literal 2/945 binary32)))) normAngle (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) (patch #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (*.f32 normAngle (fma.f32 n1_i #s(literal 31/15120 binary32) (*.f32 n0_i #s(literal 2/945 binary32)))) normAngle (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) #<representation binary32>) () ())) ())
#s(alt (* 2/945 n0_i) (taylor inf n0_i) (#s(alt #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (patch #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) #<representation binary32>) () ())) ())
#s(alt (* n0_i (+ 2/945 (* -1 (/ (+ (* -7/2160 n1_i) (* 1/840 n1_i)) n0_i)))) (taylor inf n0_i) (#s(alt #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (patch #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) #<representation binary32>) () ())) ())
#s(alt (* n0_i (+ 2/945 (* -1 (/ (+ (* -7/2160 n1_i) (* 1/840 n1_i)) n0_i)))) (taylor inf n0_i) (#s(alt #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (patch #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) #<representation binary32>) () ())) ())
#s(alt (* n0_i (+ 2/945 (* -1 (/ (+ (* -7/2160 n1_i) (* 1/840 n1_i)) n0_i)))) (taylor inf n0_i) (#s(alt #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (patch #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) #<representation binary32>) () ())) ())
#s(alt (* n0_i (- (/ 1 u) 1)) (taylor inf n0_i) (#s(alt #s(approx (+ (- (/ n0_i u) n0_i) n1_i) (*.f32 (-.f32 (/.f32 #s(literal 1 binary32) u) #s(literal 1 binary32)) n0_i)) (patch #s(approx (+ (- (/ n0_i u) n0_i) n1_i) (*.f32 (-.f32 (/.f32 #s(literal 1 binary32) u) #s(literal 1 binary32)) n0_i)) #<representation binary32>) () ())) ())
#s(alt (* n0_i (- (+ (/ 1 u) (/ n1_i n0_i)) 1)) (taylor inf n0_i) (#s(alt #s(approx (+ (- (/ n0_i u) n0_i) n1_i) (*.f32 (-.f32 (/.f32 #s(literal 1 binary32) u) #s(literal 1 binary32)) n0_i)) (patch #s(approx (+ (- (/ n0_i u) n0_i) n1_i) (*.f32 (-.f32 (/.f32 #s(literal 1 binary32) u) #s(literal 1 binary32)) n0_i)) #<representation binary32>) () ())) ())
#s(alt (* n0_i (- (+ (/ 1 u) (/ n1_i n0_i)) 1)) (taylor inf n0_i) (#s(alt #s(approx (+ (- (/ n0_i u) n0_i) n1_i) (*.f32 (-.f32 (/.f32 #s(literal 1 binary32) u) #s(literal 1 binary32)) n0_i)) (patch #s(approx (+ (- (/ n0_i u) n0_i) n1_i) (*.f32 (-.f32 (/.f32 #s(literal 1 binary32) u) #s(literal 1 binary32)) n0_i)) #<representation binary32>) () ())) ())
#s(alt (* n0_i (- (+ (/ 1 u) (/ n1_i n0_i)) 1)) (taylor inf n0_i) (#s(alt #s(approx (+ (- (/ n0_i u) n0_i) n1_i) (*.f32 (-.f32 (/.f32 #s(literal 1 binary32) u) #s(literal 1 binary32)) n0_i)) (patch #s(approx (+ (- (/ n0_i u) n0_i) n1_i) (*.f32 (-.f32 (/.f32 #s(literal 1 binary32) u) #s(literal 1 binary32)) n0_i)) #<representation binary32>) () ())) ())
#s(alt (* 1/45 n0_i) (taylor inf n0_i) (#s(alt (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i)) (patch (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i)) #<representation binary32>) () ())) ())
#s(alt (* n0_i (+ 1/45 (* 7/360 (/ n1_i n0_i)))) (taylor inf n0_i) (#s(alt (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i)) (patch (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i)) #<representation binary32>) () ())) ())
#s(alt (* n0_i (+ 1/45 (* 7/360 (/ n1_i n0_i)))) (taylor inf n0_i) (#s(alt (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i)) (patch (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i)) #<representation binary32>) () ())) ())
#s(alt (* n0_i (+ 1/45 (* 7/360 (/ n1_i n0_i)))) (taylor inf n0_i) (#s(alt (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i)) (patch (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i)) #<representation binary32>) () ())) ())
#s(alt (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (taylor -inf n0_i) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32)))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u n0_i)) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32)))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u n0_i)) #<representation binary32>) () ())) ())
#s(alt (* -1 (* n0_i (+ (* -1 (/ (sin (* normAngle (- 1 u))) (sin normAngle))) (* -1 (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle))))))) (taylor -inf n0_i) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32)))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u n0_i)) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32)))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u n0_i)) #<representation binary32>) () ())) ())
#s(alt (* -1 (* n0_i (+ (* -1 (/ (sin (* normAngle (- 1 u))) (sin normAngle))) (* -1 (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle))))))) (taylor -inf n0_i) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32)))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u n0_i)) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32)))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u n0_i)) #<representation binary32>) () ())) ())
#s(alt (* -1 (* n0_i (+ (* -1 (/ (sin (* normAngle (- 1 u))) (sin normAngle))) (* -1 (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle))))))) (taylor -inf n0_i) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32)))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u n0_i)) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32)))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u n0_i)) #<representation binary32>) () ())) ())
#s(alt (* -1 (* n0_i (- (* -1 (* u (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle))))) 1))) (taylor -inf n0_i) (#s(alt (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32)))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u n0_i) (patch (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32)))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u n0_i) #<representation binary32>) () ())) ())
#s(alt (* -1 (* n0_i (- (+ (* -1 (* u (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle))))) (* -1 (/ (* n1_i (* normAngle u)) (* n0_i (sin normAngle))))) 1))) (taylor -inf n0_i) (#s(alt (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32)))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u n0_i) (patch (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32)))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u n0_i) #<representation binary32>) () ())) ())
#s(alt (* -1 (* n0_i (- (+ (* -1 (* u (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle))))) (* -1 (/ (* n1_i (* normAngle u)) (* n0_i (sin normAngle))))) 1))) (taylor -inf n0_i) (#s(alt (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32)))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u n0_i) (patch (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32)))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u n0_i) #<representation binary32>) () ())) ())
#s(alt (* -1 (* n0_i (- (+ (* -1 (* u (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle))))) (* -1 (/ (* n1_i (* normAngle u)) (* n0_i (sin normAngle))))) 1))) (taylor -inf n0_i) (#s(alt (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32)))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u n0_i) (patch (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32)))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u n0_i) #<representation binary32>) () ())) ())
#s(alt (* n0_i (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle)))) (taylor -inf n0_i) (#s(alt #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32)))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) (patch #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32)))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) #<representation binary32>) () ())) ())
#s(alt (* -1 (* n0_i (+ (* -1 (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle)))) (* -1 (/ (* n1_i normAngle) (* n0_i (sin normAngle))))))) (taylor -inf n0_i) (#s(alt #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32)))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) (patch #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32)))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) #<representation binary32>) () ())) ())
#s(alt (* -1 (* n0_i (+ (* -1 (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle)))) (* -1 (/ (* n1_i normAngle) (* n0_i (sin normAngle))))))) (taylor -inf n0_i) (#s(alt #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32)))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) (patch #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32)))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) #<representation binary32>) () ())) ())
#s(alt (* -1 (* n0_i (+ (* -1 (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle)))) (* -1 (/ (* n1_i normAngle) (* n0_i (sin normAngle))))))) (taylor -inf n0_i) (#s(alt #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32)))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) (patch #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32)))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) #<representation binary32>) () ())) ())
#s(alt (* -1 (* n0_i (+ 1 (* (pow normAngle 2) (+ (* -1 (+ 1/3 (* -1/2 u))) (* (pow normAngle 2) (- (* -2/945 (pow normAngle 2)) 1/45))))))) (taylor -inf n0_i) (#s(alt (fma.f32 (fma.f32 (fma.f32 #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32)))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i)) (patch (fma.f32 (fma.f32 (fma.f32 #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32)))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i)) #<representation binary32>) () ())) ())
#s(alt (* -1 (* n0_i (+ 1 (+ (* -1 (/ (+ n1_i (* (pow normAngle 2) (+ (* 1/6 n1_i) (* (pow normAngle 2) (+ (* -1 (* (pow normAngle 2) (+ (* -7/2160 n1_i) (* 1/840 n1_i)))) (* 7/360 n1_i)))))) n0_i)) (* (pow normAngle 2) (+ (* -1 (+ 1/3 (* -1/2 u))) (* (pow normAngle 2) (- (* -2/945 (pow normAngle 2)) 1/45)))))))) (taylor -inf n0_i) (#s(alt (fma.f32 (fma.f32 (fma.f32 #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32)))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i)) (patch (fma.f32 (fma.f32 (fma.f32 #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32)))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i)) #<representation binary32>) () ())) ())
#s(alt (* -1 (* n0_i (+ 1 (+ (* -1 (/ (+ n1_i (* (pow normAngle 2) (+ (* 1/6 n1_i) (* (pow normAngle 2) (+ (* -1 (* (pow normAngle 2) (+ (* -7/2160 n1_i) (* 1/840 n1_i)))) (* 7/360 n1_i)))))) n0_i)) (* (pow normAngle 2) (+ (* -1 (+ 1/3 (* -1/2 u))) (* (pow normAngle 2) (- (* -2/945 (pow normAngle 2)) 1/45)))))))) (taylor -inf n0_i) (#s(alt (fma.f32 (fma.f32 (fma.f32 #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32)))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i)) (patch (fma.f32 (fma.f32 (fma.f32 #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32)))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i)) #<representation binary32>) () ())) ())
#s(alt (* -1 (* n0_i (+ 1 (+ (* -1 (/ (+ n1_i (* (pow normAngle 2) (+ (* 1/6 n1_i) (* (pow normAngle 2) (+ (* -1 (* (pow normAngle 2) (+ (* -7/2160 n1_i) (* 1/840 n1_i)))) (* 7/360 n1_i)))))) n0_i)) (* (pow normAngle 2) (+ (* -1 (+ 1/3 (* -1/2 u))) (* (pow normAngle 2) (- (* -2/945 (pow normAngle 2)) 1/45)))))))) (taylor -inf n0_i) (#s(alt (fma.f32 (fma.f32 (fma.f32 #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32)))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i)) (patch (fma.f32 (fma.f32 (fma.f32 #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32)))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i)) #<representation binary32>) () ())) ())
#s(alt (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (taylor -inf n0_i) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i))) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i))) #<representation binary32>) () ())) ())
#s(alt (* -1 (* n0_i (+ (* -1 (/ (sin (* normAngle (- 1 u))) (sin normAngle))) (* -1 (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle))))))) (taylor -inf n0_i) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i))) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i))) #<representation binary32>) () ())) ())
#s(alt (* -1 (* n0_i (+ (* -1 (/ (sin (* normAngle (- 1 u))) (sin normAngle))) (* -1 (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle))))))) (taylor -inf n0_i) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i))) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i))) #<representation binary32>) () ())) ())
#s(alt (* -1 (* n0_i (+ (* -1 (/ (sin (* normAngle (- 1 u))) (sin normAngle))) (* -1 (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle))))))) (taylor -inf n0_i) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i))) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i))) #<representation binary32>) () ())) ())
#s(alt (* n0_i (- 1 u)) (taylor -inf n0_i) (#s(alt #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i)) (patch #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i)) #<representation binary32>) () ())) ())
#s(alt (* -1 (* n0_i (+ (* -1 (- 1 u)) (* -1 (/ (* n1_i u) n0_i))))) (taylor -inf n0_i) (#s(alt #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i)) (patch #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i)) #<representation binary32>) () ())) ())
#s(alt (* -1 (* n0_i (+ (* -1 (- 1 u)) (* -1 (/ (* n1_i u) n0_i))))) (taylor -inf n0_i) (#s(alt #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i)) (patch #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i)) #<representation binary32>) () ())) ())
#s(alt (* -1 (* n0_i (+ (* -1 (- 1 u)) (* -1 (/ (* n1_i u) n0_i))))) (taylor -inf n0_i) (#s(alt #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i)) (patch #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i)) #<representation binary32>) () ())) ())
#s(alt (* n0_i (- 1 u)) (taylor -inf n0_i) (#s(alt (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i) (patch (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i) #<representation binary32>) () ())) ())
#s(alt (* n0_i (- 1 u)) (taylor -inf n0_i) (#s(alt (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i) (patch (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i) #<representation binary32>) () ())) ())
#s(alt (* n0_i (- 1 u)) (taylor -inf n0_i) (#s(alt (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i) (patch (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i) #<representation binary32>) () ())) ())
#s(alt (* n0_i (- 1 u)) (taylor -inf n0_i) (#s(alt (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i) (patch (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i) #<representation binary32>) () ())) ())
#s(alt (* n0_i (- (/ 1 u) 1)) (taylor -inf n0_i) (#s(alt (*.f32 (-.f32 (/.f32 #s(literal 1 binary32) u) #s(literal 1 binary32)) n0_i) (patch (*.f32 (-.f32 (/.f32 #s(literal 1 binary32) u) #s(literal 1 binary32)) n0_i) #<representation binary32>) () ())) ())
#s(alt (* n0_i (- (/ 1 u) 1)) (taylor -inf n0_i) (#s(alt (*.f32 (-.f32 (/.f32 #s(literal 1 binary32) u) #s(literal 1 binary32)) n0_i) (patch (*.f32 (-.f32 (/.f32 #s(literal 1 binary32) u) #s(literal 1 binary32)) n0_i) #<representation binary32>) () ())) ())
#s(alt (* n0_i (- (/ 1 u) 1)) (taylor -inf n0_i) (#s(alt (*.f32 (-.f32 (/.f32 #s(literal 1 binary32) u) #s(literal 1 binary32)) n0_i) (patch (*.f32 (-.f32 (/.f32 #s(literal 1 binary32) u) #s(literal 1 binary32)) n0_i) #<representation binary32>) () ())) ())
#s(alt (* n0_i (- (/ 1 u) 1)) (taylor -inf n0_i) (#s(alt (*.f32 (-.f32 (/.f32 #s(literal 1 binary32) u) #s(literal 1 binary32)) n0_i) (patch (*.f32 (-.f32 (/.f32 #s(literal 1 binary32) u) #s(literal 1 binary32)) n0_i) #<representation binary32>) () ())) ())
#s(alt (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (taylor -inf n0_i) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 #s(approx (+ (- (/ n0_i u) n0_i) n1_i) (*.f32 (-.f32 (/.f32 #s(literal 1 binary32) u) #s(literal 1 binary32)) n0_i)) u))) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 #s(approx (+ (- (/ n0_i u) n0_i) n1_i) (*.f32 (-.f32 (/.f32 #s(literal 1 binary32) u) #s(literal 1 binary32)) n0_i)) u))) #<representation binary32>) () ())) ())
#s(alt (* -1 (* n0_i (+ (* -1 (/ (sin (* normAngle (- 1 u))) (sin normAngle))) (* -1 (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle))))))) (taylor -inf n0_i) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 #s(approx (+ (- (/ n0_i u) n0_i) n1_i) (*.f32 (-.f32 (/.f32 #s(literal 1 binary32) u) #s(literal 1 binary32)) n0_i)) u))) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 #s(approx (+ (- (/ n0_i u) n0_i) n1_i) (*.f32 (-.f32 (/.f32 #s(literal 1 binary32) u) #s(literal 1 binary32)) n0_i)) u))) #<representation binary32>) () ())) ())
#s(alt (* -1 (* n0_i (+ (* -1 (/ (sin (* normAngle (- 1 u))) (sin normAngle))) (* -1 (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle))))))) (taylor -inf n0_i) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 #s(approx (+ (- (/ n0_i u) n0_i) n1_i) (*.f32 (-.f32 (/.f32 #s(literal 1 binary32) u) #s(literal 1 binary32)) n0_i)) u))) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 #s(approx (+ (- (/ n0_i u) n0_i) n1_i) (*.f32 (-.f32 (/.f32 #s(literal 1 binary32) u) #s(literal 1 binary32)) n0_i)) u))) #<representation binary32>) () ())) ())
#s(alt (* -1 (* n0_i (+ (* -1 (/ (sin (* normAngle (- 1 u))) (sin normAngle))) (* -1 (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle))))))) (taylor -inf n0_i) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 #s(approx (+ (- (/ n0_i u) n0_i) n1_i) (*.f32 (-.f32 (/.f32 #s(literal 1 binary32) u) #s(literal 1 binary32)) n0_i)) u))) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 #s(approx (+ (- (/ n0_i u) n0_i) n1_i) (*.f32 (-.f32 (/.f32 #s(literal 1 binary32) u) #s(literal 1 binary32)) n0_i)) u))) #<representation binary32>) () ())) ())
#s(alt (* n0_i (- 1 u)) (taylor -inf n0_i) (#s(alt #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 #s(approx (+ (- (/ n0_i u) n0_i) n1_i) (*.f32 (-.f32 (/.f32 #s(literal 1 binary32) u) #s(literal 1 binary32)) n0_i)) u)) (patch #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 #s(approx (+ (- (/ n0_i u) n0_i) n1_i) (*.f32 (-.f32 (/.f32 #s(literal 1 binary32) u) #s(literal 1 binary32)) n0_i)) u)) #<representation binary32>) () ())) ())
#s(alt (* -1 (* n0_i (+ (* -1 (- 1 u)) (* -1 (/ (* n1_i u) n0_i))))) (taylor -inf n0_i) (#s(alt #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 #s(approx (+ (- (/ n0_i u) n0_i) n1_i) (*.f32 (-.f32 (/.f32 #s(literal 1 binary32) u) #s(literal 1 binary32)) n0_i)) u)) (patch #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 #s(approx (+ (- (/ n0_i u) n0_i) n1_i) (*.f32 (-.f32 (/.f32 #s(literal 1 binary32) u) #s(literal 1 binary32)) n0_i)) u)) #<representation binary32>) () ())) ())
#s(alt (* -1 (* n0_i (+ (* -1 (- 1 u)) (* -1 (/ (* n1_i u) n0_i))))) (taylor -inf n0_i) (#s(alt #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 #s(approx (+ (- (/ n0_i u) n0_i) n1_i) (*.f32 (-.f32 (/.f32 #s(literal 1 binary32) u) #s(literal 1 binary32)) n0_i)) u)) (patch #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 #s(approx (+ (- (/ n0_i u) n0_i) n1_i) (*.f32 (-.f32 (/.f32 #s(literal 1 binary32) u) #s(literal 1 binary32)) n0_i)) u)) #<representation binary32>) () ())) ())
#s(alt (* -1 (* n0_i (+ (* -1 (- 1 u)) (* -1 (/ (* n1_i u) n0_i))))) (taylor -inf n0_i) (#s(alt #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 #s(approx (+ (- (/ n0_i u) n0_i) n1_i) (*.f32 (-.f32 (/.f32 #s(literal 1 binary32) u) #s(literal 1 binary32)) n0_i)) u)) (patch #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 #s(approx (+ (- (/ n0_i u) n0_i) n1_i) (*.f32 (-.f32 (/.f32 #s(literal 1 binary32) u) #s(literal 1 binary32)) n0_i)) u)) #<representation binary32>) () ())) ())
#s(alt (* -1 (* n0_i (* u (- 1 (/ 1 u))))) (taylor -inf n0_i) (#s(alt (*.f32 #s(approx (+ (- (/ n0_i u) n0_i) n1_i) (*.f32 (-.f32 (/.f32 #s(literal 1 binary32) u) #s(literal 1 binary32)) n0_i)) u) (patch (*.f32 #s(approx (+ (- (/ n0_i u) n0_i) n1_i) (*.f32 (-.f32 (/.f32 #s(literal 1 binary32) u) #s(literal 1 binary32)) n0_i)) u) #<representation binary32>) () ())) ())
#s(alt (* -1 (* n0_i (+ (* -1 (/ (* n1_i u) n0_i)) (* u (- 1 (/ 1 u)))))) (taylor -inf n0_i) (#s(alt (*.f32 #s(approx (+ (- (/ n0_i u) n0_i) n1_i) (*.f32 (-.f32 (/.f32 #s(literal 1 binary32) u) #s(literal 1 binary32)) n0_i)) u) (patch (*.f32 #s(approx (+ (- (/ n0_i u) n0_i) n1_i) (*.f32 (-.f32 (/.f32 #s(literal 1 binary32) u) #s(literal 1 binary32)) n0_i)) u) #<representation binary32>) () ())) ())
#s(alt (* -1 (* n0_i (+ (* -1 (/ (* n1_i u) n0_i)) (* u (- 1 (/ 1 u)))))) (taylor -inf n0_i) (#s(alt (*.f32 #s(approx (+ (- (/ n0_i u) n0_i) n1_i) (*.f32 (-.f32 (/.f32 #s(literal 1 binary32) u) #s(literal 1 binary32)) n0_i)) u) (patch (*.f32 #s(approx (+ (- (/ n0_i u) n0_i) n1_i) (*.f32 (-.f32 (/.f32 #s(literal 1 binary32) u) #s(literal 1 binary32)) n0_i)) u) #<representation binary32>) () ())) ())
#s(alt (* -1 (* n0_i (+ (* -1 (/ (* n1_i u) n0_i)) (* u (- 1 (/ 1 u)))))) (taylor -inf n0_i) (#s(alt (*.f32 #s(approx (+ (- (/ n0_i u) n0_i) n1_i) (*.f32 (-.f32 (/.f32 #s(literal 1 binary32) u) #s(literal 1 binary32)) n0_i)) u) (patch (*.f32 #s(approx (+ (- (/ n0_i u) n0_i) n1_i) (*.f32 (-.f32 (/.f32 #s(literal 1 binary32) u) #s(literal 1 binary32)) n0_i)) u) #<representation binary32>) () ())) ())
#s(alt (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (taylor -inf n0_i) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) u) n0_i) (fma.f32 #s(approx (+ (* (* (+ (* 1/45 n0_i) (* n1_i 7/360)) u) (* normAngle normAngle)) (* (+ (* (+ (* u -1/2) 1/3) n0_i) (* 1/6 n1_i)) u)) (*.f32 (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) n1_i)) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i)))) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) u) n0_i) (fma.f32 #s(approx (+ (* (* (+ (* 1/45 n0_i) (* n1_i 7/360)) u) (* normAngle normAngle)) (* (+ (* (+ (* u -1/2) 1/3) n0_i) (* 1/6 n1_i)) u)) (*.f32 (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) n1_i)) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i)))) #<representation binary32>) () ())) ())
#s(alt (* -1 (* n0_i (+ (* -1 (/ (sin (* normAngle (- 1 u))) (sin normAngle))) (* -1 (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle))))))) (taylor -inf n0_i) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) u) n0_i) (fma.f32 #s(approx (+ (* (* (+ (* 1/45 n0_i) (* n1_i 7/360)) u) (* normAngle normAngle)) (* (+ (* (+ (* u -1/2) 1/3) n0_i) (* 1/6 n1_i)) u)) (*.f32 (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) n1_i)) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i)))) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) u) n0_i) (fma.f32 #s(approx (+ (* (* (+ (* 1/45 n0_i) (* n1_i 7/360)) u) (* normAngle normAngle)) (* (+ (* (+ (* u -1/2) 1/3) n0_i) (* 1/6 n1_i)) u)) (*.f32 (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) n1_i)) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i)))) #<representation binary32>) () ())) ())
#s(alt (* -1 (* n0_i (+ (* -1 (/ (sin (* normAngle (- 1 u))) (sin normAngle))) (* -1 (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle))))))) (taylor -inf n0_i) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) u) n0_i) (fma.f32 #s(approx (+ (* (* (+ (* 1/45 n0_i) (* n1_i 7/360)) u) (* normAngle normAngle)) (* (+ (* (+ (* u -1/2) 1/3) n0_i) (* 1/6 n1_i)) u)) (*.f32 (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) n1_i)) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i)))) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) u) n0_i) (fma.f32 #s(approx (+ (* (* (+ (* 1/45 n0_i) (* n1_i 7/360)) u) (* normAngle normAngle)) (* (+ (* (+ (* u -1/2) 1/3) n0_i) (* 1/6 n1_i)) u)) (*.f32 (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) n1_i)) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i)))) #<representation binary32>) () ())) ())
#s(alt (* -1 (* n0_i (+ (* -1 (/ (sin (* normAngle (- 1 u))) (sin normAngle))) (* -1 (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle))))))) (taylor -inf n0_i) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) u) n0_i) (fma.f32 #s(approx (+ (* (* (+ (* 1/45 n0_i) (* n1_i 7/360)) u) (* normAngle normAngle)) (* (+ (* (+ (* u -1/2) 1/3) n0_i) (* 1/6 n1_i)) u)) (*.f32 (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) n1_i)) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i)))) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) u) n0_i) (fma.f32 #s(approx (+ (* (* (+ (* 1/45 n0_i) (* n1_i 7/360)) u) (* normAngle normAngle)) (* (+ (* (+ (* u -1/2) 1/3) n0_i) (* 1/6 n1_i)) u)) (*.f32 (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) n1_i)) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i)))) #<representation binary32>) () ())) ())
#s(alt (* -1 (* n0_i (- (* -1 (* u (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle))))) 1))) (taylor -inf n0_i) (#s(alt #s(approx (+ (* (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) u) n0_i) (fma.f32 #s(approx (+ (* (* (+ (* 1/45 n0_i) (* n1_i 7/360)) u) (* normAngle normAngle)) (* (+ (* (+ (* u -1/2) 1/3) n0_i) (* 1/6 n1_i)) u)) (*.f32 (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) n1_i)) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i))) (patch #s(approx (+ (* (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) u) n0_i) (fma.f32 #s(approx (+ (* (* (+ (* 1/45 n0_i) (* n1_i 7/360)) u) (* normAngle normAngle)) (* (+ (* (+ (* u -1/2) 1/3) n0_i) (* 1/6 n1_i)) u)) (*.f32 (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) n1_i)) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i))) #<representation binary32>) () ())) ())
#s(alt (* -1 (* n0_i (- (+ (* -1 (* u (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle))))) (* -1 (/ (* n1_i (* normAngle u)) (* n0_i (sin normAngle))))) 1))) (taylor -inf n0_i) (#s(alt #s(approx (+ (* (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) u) n0_i) (fma.f32 #s(approx (+ (* (* (+ (* 1/45 n0_i) (* n1_i 7/360)) u) (* normAngle normAngle)) (* (+ (* (+ (* u -1/2) 1/3) n0_i) (* 1/6 n1_i)) u)) (*.f32 (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) n1_i)) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i))) (patch #s(approx (+ (* (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) u) n0_i) (fma.f32 #s(approx (+ (* (* (+ (* 1/45 n0_i) (* n1_i 7/360)) u) (* normAngle normAngle)) (* (+ (* (+ (* u -1/2) 1/3) n0_i) (* 1/6 n1_i)) u)) (*.f32 (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) n1_i)) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i))) #<representation binary32>) () ())) ())
#s(alt (* -1 (* n0_i (- (+ (* -1 (* u (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle))))) (* -1 (/ (* n1_i (* normAngle u)) (* n0_i (sin normAngle))))) 1))) (taylor -inf n0_i) (#s(alt #s(approx (+ (* (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) u) n0_i) (fma.f32 #s(approx (+ (* (* (+ (* 1/45 n0_i) (* n1_i 7/360)) u) (* normAngle normAngle)) (* (+ (* (+ (* u -1/2) 1/3) n0_i) (* 1/6 n1_i)) u)) (*.f32 (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) n1_i)) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i))) (patch #s(approx (+ (* (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) u) n0_i) (fma.f32 #s(approx (+ (* (* (+ (* 1/45 n0_i) (* n1_i 7/360)) u) (* normAngle normAngle)) (* (+ (* (+ (* u -1/2) 1/3) n0_i) (* 1/6 n1_i)) u)) (*.f32 (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) n1_i)) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i))) #<representation binary32>) () ())) ())
#s(alt (* -1 (* n0_i (- (+ (* -1 (* u (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle))))) (* -1 (/ (* n1_i (* normAngle u)) (* n0_i (sin normAngle))))) 1))) (taylor -inf n0_i) (#s(alt #s(approx (+ (* (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) u) n0_i) (fma.f32 #s(approx (+ (* (* (+ (* 1/45 n0_i) (* n1_i 7/360)) u) (* normAngle normAngle)) (* (+ (* (+ (* u -1/2) 1/3) n0_i) (* 1/6 n1_i)) u)) (*.f32 (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) n1_i)) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i))) (patch #s(approx (+ (* (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) u) n0_i) (fma.f32 #s(approx (+ (* (* (+ (* 1/45 n0_i) (* n1_i 7/360)) u) (* normAngle normAngle)) (* (+ (* (+ (* u -1/2) 1/3) n0_i) (* 1/6 n1_i)) u)) (*.f32 (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) n1_i)) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i))) #<representation binary32>) () ())) ())
#s(alt (* -1 (* n0_i (- (+ u (* (pow normAngle 2) (+ (* -1 (* u (+ 1/3 (* -1/2 u)))) (* -1/45 (* (pow normAngle 2) u))))) 1))) (taylor -inf n0_i) (#s(alt (fma.f32 #s(approx (+ (* (* (+ (* 1/45 n0_i) (* n1_i 7/360)) u) (* normAngle normAngle)) (* (+ (* (+ (* u -1/2) 1/3) n0_i) (* 1/6 n1_i)) u)) (*.f32 (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) n1_i)) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i)) (patch (fma.f32 #s(approx (+ (* (* (+ (* 1/45 n0_i) (* n1_i 7/360)) u) (* normAngle normAngle)) (* (+ (* (+ (* u -1/2) 1/3) n0_i) (* 1/6 n1_i)) u)) (*.f32 (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) n1_i)) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i)) #<representation binary32>) () ())) ())
#s(alt (* -1 (* n0_i (- (+ u (+ (* -1 (/ (+ (* n1_i u) (* (pow normAngle 2) (+ (* 7/360 (* n1_i (* (pow normAngle 2) u))) (* 1/6 (* n1_i u))))) n0_i)) (* (pow normAngle 2) (+ (* -1 (* u (+ 1/3 (* -1/2 u)))) (* -1/45 (* (pow normAngle 2) u)))))) 1))) (taylor -inf n0_i) (#s(alt (fma.f32 #s(approx (+ (* (* (+ (* 1/45 n0_i) (* n1_i 7/360)) u) (* normAngle normAngle)) (* (+ (* (+ (* u -1/2) 1/3) n0_i) (* 1/6 n1_i)) u)) (*.f32 (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) n1_i)) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i)) (patch (fma.f32 #s(approx (+ (* (* (+ (* 1/45 n0_i) (* n1_i 7/360)) u) (* normAngle normAngle)) (* (+ (* (+ (* u -1/2) 1/3) n0_i) (* 1/6 n1_i)) u)) (*.f32 (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) n1_i)) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i)) #<representation binary32>) () ())) ())
#s(alt (* -1 (* n0_i (- (+ u (+ (* -1 (/ (+ (* n1_i u) (* (pow normAngle 2) (+ (* 7/360 (* n1_i (* (pow normAngle 2) u))) (* 1/6 (* n1_i u))))) n0_i)) (* (pow normAngle 2) (+ (* -1 (* u (+ 1/3 (* -1/2 u)))) (* -1/45 (* (pow normAngle 2) u)))))) 1))) (taylor -inf n0_i) (#s(alt (fma.f32 #s(approx (+ (* (* (+ (* 1/45 n0_i) (* n1_i 7/360)) u) (* normAngle normAngle)) (* (+ (* (+ (* u -1/2) 1/3) n0_i) (* 1/6 n1_i)) u)) (*.f32 (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) n1_i)) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i)) (patch (fma.f32 #s(approx (+ (* (* (+ (* 1/45 n0_i) (* n1_i 7/360)) u) (* normAngle normAngle)) (* (+ (* (+ (* u -1/2) 1/3) n0_i) (* 1/6 n1_i)) u)) (*.f32 (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) n1_i)) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i)) #<representation binary32>) () ())) ())
#s(alt (* -1 (* n0_i (- (+ u (+ (* -1 (/ (+ (* n1_i u) (* (pow normAngle 2) (+ (* 7/360 (* n1_i (* (pow normAngle 2) u))) (* 1/6 (* n1_i u))))) n0_i)) (* (pow normAngle 2) (+ (* -1 (* u (+ 1/3 (* -1/2 u)))) (* -1/45 (* (pow normAngle 2) u)))))) 1))) (taylor -inf n0_i) (#s(alt (fma.f32 #s(approx (+ (* (* (+ (* 1/45 n0_i) (* n1_i 7/360)) u) (* normAngle normAngle)) (* (+ (* (+ (* u -1/2) 1/3) n0_i) (* 1/6 n1_i)) u)) (*.f32 (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) n1_i)) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i)) (patch (fma.f32 #s(approx (+ (* (* (+ (* 1/45 n0_i) (* n1_i 7/360)) u) (* normAngle normAngle)) (* (+ (* (+ (* u -1/2) 1/3) n0_i) (* 1/6 n1_i)) u)) (*.f32 (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) n1_i)) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i)) #<representation binary32>) () ())) ())
#s(alt (* -1 (* n0_i (+ (* -1 (* u (+ 1/3 (* -1/2 u)))) (* -1/45 (* (pow normAngle 2) u))))) (taylor -inf n0_i) (#s(alt #s(approx (+ (* (* (+ (* 1/45 n0_i) (* n1_i 7/360)) u) (* normAngle normAngle)) (* (+ (* (+ (* u -1/2) 1/3) n0_i) (* 1/6 n1_i)) u)) (*.f32 (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) n1_i)) (patch #s(approx (+ (* (* (+ (* 1/45 n0_i) (* n1_i 7/360)) u) (* normAngle normAngle)) (* (+ (* (+ (* u -1/2) 1/3) n0_i) (* 1/6 n1_i)) u)) (*.f32 (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) n1_i)) #<representation binary32>) () ())) ())
#s(alt (* -1 (* n0_i (+ (* -1 (* u (+ 1/3 (* -1/2 u)))) (+ (* -1 (/ (+ (* 7/360 (* n1_i (* (pow normAngle 2) u))) (* 1/6 (* n1_i u))) n0_i)) (* -1/45 (* (pow normAngle 2) u)))))) (taylor -inf n0_i) (#s(alt #s(approx (+ (* (* (+ (* 1/45 n0_i) (* n1_i 7/360)) u) (* normAngle normAngle)) (* (+ (* (+ (* u -1/2) 1/3) n0_i) (* 1/6 n1_i)) u)) (*.f32 (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) n1_i)) (patch #s(approx (+ (* (* (+ (* 1/45 n0_i) (* n1_i 7/360)) u) (* normAngle normAngle)) (* (+ (* (+ (* u -1/2) 1/3) n0_i) (* 1/6 n1_i)) u)) (*.f32 (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) n1_i)) #<representation binary32>) () ())) ())
#s(alt (* -1 (* n0_i (+ (* -1 (* u (+ 1/3 (* -1/2 u)))) (+ (* -1 (/ (+ (* 7/360 (* n1_i (* (pow normAngle 2) u))) (* 1/6 (* n1_i u))) n0_i)) (* -1/45 (* (pow normAngle 2) u)))))) (taylor -inf n0_i) (#s(alt #s(approx (+ (* (* (+ (* 1/45 n0_i) (* n1_i 7/360)) u) (* normAngle normAngle)) (* (+ (* (+ (* u -1/2) 1/3) n0_i) (* 1/6 n1_i)) u)) (*.f32 (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) n1_i)) (patch #s(approx (+ (* (* (+ (* 1/45 n0_i) (* n1_i 7/360)) u) (* normAngle normAngle)) (* (+ (* (+ (* u -1/2) 1/3) n0_i) (* 1/6 n1_i)) u)) (*.f32 (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) n1_i)) #<representation binary32>) () ())) ())
#s(alt (* -1 (* n0_i (+ (* -1 (* u (+ 1/3 (* -1/2 u)))) (+ (* -1 (/ (+ (* 7/360 (* n1_i (* (pow normAngle 2) u))) (* 1/6 (* n1_i u))) n0_i)) (* -1/45 (* (pow normAngle 2) u)))))) (taylor -inf n0_i) (#s(alt #s(approx (+ (* (* (+ (* 1/45 n0_i) (* n1_i 7/360)) u) (* normAngle normAngle)) (* (+ (* (+ (* u -1/2) 1/3) n0_i) (* 1/6 n1_i)) u)) (*.f32 (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) n1_i)) (patch #s(approx (+ (* (* (+ (* 1/45 n0_i) (* n1_i 7/360)) u) (* normAngle normAngle)) (* (+ (* (+ (* u -1/2) 1/3) n0_i) (* 1/6 n1_i)) u)) (*.f32 (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) n1_i)) #<representation binary32>) () ())) ())
#s(alt (* -1 (* n0_i (- (* -1 (* u (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle))))) 1))) (taylor -inf n0_i) (#s(alt (+.f32 (*.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (*.f32 normAngle (fma.f32 n1_i #s(literal 31/15120 binary32) (*.f32 n0_i #s(literal 2/945 binary32)))) normAngle (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u) n0_i) (patch (+.f32 (*.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (*.f32 normAngle (fma.f32 n1_i #s(literal 31/15120 binary32) (*.f32 n0_i #s(literal 2/945 binary32)))) normAngle (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u) n0_i) #<representation binary32>) () ())) ())
#s(alt (* -1 (* n0_i (- (+ (* -1 (* u (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle))))) (* -1 (/ (* n1_i (* normAngle u)) (* n0_i (sin normAngle))))) 1))) (taylor -inf n0_i) (#s(alt (+.f32 (*.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (*.f32 normAngle (fma.f32 n1_i #s(literal 31/15120 binary32) (*.f32 n0_i #s(literal 2/945 binary32)))) normAngle (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u) n0_i) (patch (+.f32 (*.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (*.f32 normAngle (fma.f32 n1_i #s(literal 31/15120 binary32) (*.f32 n0_i #s(literal 2/945 binary32)))) normAngle (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u) n0_i) #<representation binary32>) () ())) ())
#s(alt (* -1 (* n0_i (- (+ (* -1 (* u (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle))))) (* -1 (/ (* n1_i (* normAngle u)) (* n0_i (sin normAngle))))) 1))) (taylor -inf n0_i) (#s(alt (+.f32 (*.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (*.f32 normAngle (fma.f32 n1_i #s(literal 31/15120 binary32) (*.f32 n0_i #s(literal 2/945 binary32)))) normAngle (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u) n0_i) (patch (+.f32 (*.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (*.f32 normAngle (fma.f32 n1_i #s(literal 31/15120 binary32) (*.f32 n0_i #s(literal 2/945 binary32)))) normAngle (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u) n0_i) #<representation binary32>) () ())) ())
#s(alt (* -1 (* n0_i (- (+ (* -1 (* u (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle))))) (* -1 (/ (* n1_i (* normAngle u)) (* n0_i (sin normAngle))))) 1))) (taylor -inf n0_i) (#s(alt (+.f32 (*.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (*.f32 normAngle (fma.f32 n1_i #s(literal 31/15120 binary32) (*.f32 n0_i #s(literal 2/945 binary32)))) normAngle (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u) n0_i) (patch (+.f32 (*.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (*.f32 normAngle (fma.f32 n1_i #s(literal 31/15120 binary32) (*.f32 n0_i #s(literal 2/945 binary32)))) normAngle (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u) n0_i) #<representation binary32>) () ())) ())
#s(alt (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (taylor -inf n0_i) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (+.f32 (*.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (*.f32 normAngle (fma.f32 n1_i #s(literal 31/15120 binary32) (*.f32 n0_i #s(literal 2/945 binary32)))) normAngle (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u) n0_i)) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (+.f32 (*.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (*.f32 normAngle (fma.f32 n1_i #s(literal 31/15120 binary32) (*.f32 n0_i #s(literal 2/945 binary32)))) normAngle (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u) n0_i)) #<representation binary32>) () ())) ())
#s(alt (* -1 (* n0_i (+ (* -1 (/ (sin (* normAngle (- 1 u))) (sin normAngle))) (* -1 (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle))))))) (taylor -inf n0_i) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (+.f32 (*.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (*.f32 normAngle (fma.f32 n1_i #s(literal 31/15120 binary32) (*.f32 n0_i #s(literal 2/945 binary32)))) normAngle (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u) n0_i)) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (+.f32 (*.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (*.f32 normAngle (fma.f32 n1_i #s(literal 31/15120 binary32) (*.f32 n0_i #s(literal 2/945 binary32)))) normAngle (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u) n0_i)) #<representation binary32>) () ())) ())
#s(alt (* -1 (* n0_i (+ (* -1 (/ (sin (* normAngle (- 1 u))) (sin normAngle))) (* -1 (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle))))))) (taylor -inf n0_i) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (+.f32 (*.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (*.f32 normAngle (fma.f32 n1_i #s(literal 31/15120 binary32) (*.f32 n0_i #s(literal 2/945 binary32)))) normAngle (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u) n0_i)) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (+.f32 (*.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (*.f32 normAngle (fma.f32 n1_i #s(literal 31/15120 binary32) (*.f32 n0_i #s(literal 2/945 binary32)))) normAngle (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u) n0_i)) #<representation binary32>) () ())) ())
#s(alt (* -1 (* n0_i (+ (* -1 (/ (sin (* normAngle (- 1 u))) (sin normAngle))) (* -1 (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle))))))) (taylor -inf n0_i) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (+.f32 (*.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (*.f32 normAngle (fma.f32 n1_i #s(literal 31/15120 binary32) (*.f32 n0_i #s(literal 2/945 binary32)))) normAngle (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u) n0_i)) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (+.f32 (*.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (*.f32 normAngle (fma.f32 n1_i #s(literal 31/15120 binary32) (*.f32 n0_i #s(literal 2/945 binary32)))) normAngle (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u) n0_i)) #<representation binary32>) () ())) ())
#s(alt (* n0_i (* u (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle))))) (taylor -inf n0_i) (#s(alt (*.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (*.f32 normAngle (fma.f32 n1_i #s(literal 31/15120 binary32) (*.f32 n0_i #s(literal 2/945 binary32)))) normAngle (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u) (patch (*.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (*.f32 normAngle (fma.f32 n1_i #s(literal 31/15120 binary32) (*.f32 n0_i #s(literal 2/945 binary32)))) normAngle (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u) #<representation binary32>) () ())) ())
#s(alt (* -1 (* n0_i (+ (* -1 (* u (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle))))) (* -1 (/ (* n1_i (* normAngle u)) (* n0_i (sin normAngle))))))) (taylor -inf n0_i) (#s(alt (*.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (*.f32 normAngle (fma.f32 n1_i #s(literal 31/15120 binary32) (*.f32 n0_i #s(literal 2/945 binary32)))) normAngle (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u) (patch (*.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (*.f32 normAngle (fma.f32 n1_i #s(literal 31/15120 binary32) (*.f32 n0_i #s(literal 2/945 binary32)))) normAngle (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u) #<representation binary32>) () ())) ())
#s(alt (* -1 (* n0_i (+ (* -1 (* u (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle))))) (* -1 (/ (* n1_i (* normAngle u)) (* n0_i (sin normAngle))))))) (taylor -inf n0_i) (#s(alt (*.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (*.f32 normAngle (fma.f32 n1_i #s(literal 31/15120 binary32) (*.f32 n0_i #s(literal 2/945 binary32)))) normAngle (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u) (patch (*.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (*.f32 normAngle (fma.f32 n1_i #s(literal 31/15120 binary32) (*.f32 n0_i #s(literal 2/945 binary32)))) normAngle (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u) #<representation binary32>) () ())) ())
#s(alt (* -1 (* n0_i (+ (* -1 (* u (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle))))) (* -1 (/ (* n1_i (* normAngle u)) (* n0_i (sin normAngle))))))) (taylor -inf n0_i) (#s(alt (*.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (*.f32 normAngle (fma.f32 n1_i #s(literal 31/15120 binary32) (*.f32 n0_i #s(literal 2/945 binary32)))) normAngle (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u) (patch (*.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (*.f32 normAngle (fma.f32 n1_i #s(literal 31/15120 binary32) (*.f32 n0_i #s(literal 2/945 binary32)))) normAngle (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u) #<representation binary32>) () ())) ())
#s(alt (* n0_i (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle)))) (taylor -inf n0_i) (#s(alt #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (*.f32 normAngle (fma.f32 n1_i #s(literal 31/15120 binary32) (*.f32 n0_i #s(literal 2/945 binary32)))) normAngle (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) (patch #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (*.f32 normAngle (fma.f32 n1_i #s(literal 31/15120 binary32) (*.f32 n0_i #s(literal 2/945 binary32)))) normAngle (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) #<representation binary32>) () ())) ())
#s(alt (* -1 (* n0_i (+ (* -1 (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle)))) (* -1 (/ (* n1_i normAngle) (* n0_i (sin normAngle))))))) (taylor -inf n0_i) (#s(alt #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (*.f32 normAngle (fma.f32 n1_i #s(literal 31/15120 binary32) (*.f32 n0_i #s(literal 2/945 binary32)))) normAngle (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) (patch #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (*.f32 normAngle (fma.f32 n1_i #s(literal 31/15120 binary32) (*.f32 n0_i #s(literal 2/945 binary32)))) normAngle (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) #<representation binary32>) () ())) ())
#s(alt (* -1 (* n0_i (+ (* -1 (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle)))) (* -1 (/ (* n1_i normAngle) (* n0_i (sin normAngle))))))) (taylor -inf n0_i) (#s(alt #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (*.f32 normAngle (fma.f32 n1_i #s(literal 31/15120 binary32) (*.f32 n0_i #s(literal 2/945 binary32)))) normAngle (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) (patch #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (*.f32 normAngle (fma.f32 n1_i #s(literal 31/15120 binary32) (*.f32 n0_i #s(literal 2/945 binary32)))) normAngle (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) #<representation binary32>) () ())) ())
#s(alt (* -1 (* n0_i (+ (* -1 (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle)))) (* -1 (/ (* n1_i normAngle) (* n0_i (sin normAngle))))))) (taylor -inf n0_i) (#s(alt #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (*.f32 normAngle (fma.f32 n1_i #s(literal 31/15120 binary32) (*.f32 n0_i #s(literal 2/945 binary32)))) normAngle (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) (patch #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (*.f32 normAngle (fma.f32 n1_i #s(literal 31/15120 binary32) (*.f32 n0_i #s(literal 2/945 binary32)))) normAngle (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) #<representation binary32>) () ())) ())
#s(alt (* 2/945 n0_i) (taylor -inf n0_i) (#s(alt #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (patch #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) #<representation binary32>) () ())) ())
#s(alt (* -1 (* n0_i (- (+ (* -7/2160 (/ n1_i n0_i)) (* 1/840 (/ n1_i n0_i))) 2/945))) (taylor -inf n0_i) (#s(alt #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (patch #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) #<representation binary32>) () ())) ())
#s(alt (* -1 (* n0_i (- (+ (* -7/2160 (/ n1_i n0_i)) (* 1/840 (/ n1_i n0_i))) 2/945))) (taylor -inf n0_i) (#s(alt #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (patch #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) #<representation binary32>) () ())) ())
#s(alt (* -1 (* n0_i (- (+ (* -7/2160 (/ n1_i n0_i)) (* 1/840 (/ n1_i n0_i))) 2/945))) (taylor -inf n0_i) (#s(alt #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (patch #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) #<representation binary32>) () ())) ())
#s(alt (* -1 (* n0_i (- 1 (/ 1 u)))) (taylor -inf n0_i) (#s(alt #s(approx (+ (- (/ n0_i u) n0_i) n1_i) (*.f32 (-.f32 (/.f32 #s(literal 1 binary32) u) #s(literal 1 binary32)) n0_i)) (patch #s(approx (+ (- (/ n0_i u) n0_i) n1_i) (*.f32 (-.f32 (/.f32 #s(literal 1 binary32) u) #s(literal 1 binary32)) n0_i)) #<representation binary32>) () ())) ())
#s(alt (* -1 (* n0_i (- (+ 1 (* -1 (/ n1_i n0_i))) (/ 1 u)))) (taylor -inf n0_i) (#s(alt #s(approx (+ (- (/ n0_i u) n0_i) n1_i) (*.f32 (-.f32 (/.f32 #s(literal 1 binary32) u) #s(literal 1 binary32)) n0_i)) (patch #s(approx (+ (- (/ n0_i u) n0_i) n1_i) (*.f32 (-.f32 (/.f32 #s(literal 1 binary32) u) #s(literal 1 binary32)) n0_i)) #<representation binary32>) () ())) ())
#s(alt (* -1 (* n0_i (- (+ 1 (* -1 (/ n1_i n0_i))) (/ 1 u)))) (taylor -inf n0_i) (#s(alt #s(approx (+ (- (/ n0_i u) n0_i) n1_i) (*.f32 (-.f32 (/.f32 #s(literal 1 binary32) u) #s(literal 1 binary32)) n0_i)) (patch #s(approx (+ (- (/ n0_i u) n0_i) n1_i) (*.f32 (-.f32 (/.f32 #s(literal 1 binary32) u) #s(literal 1 binary32)) n0_i)) #<representation binary32>) () ())) ())
#s(alt (* -1 (* n0_i (- (+ 1 (* -1 (/ n1_i n0_i))) (/ 1 u)))) (taylor -inf n0_i) (#s(alt #s(approx (+ (- (/ n0_i u) n0_i) n1_i) (*.f32 (-.f32 (/.f32 #s(literal 1 binary32) u) #s(literal 1 binary32)) n0_i)) (patch #s(approx (+ (- (/ n0_i u) n0_i) n1_i) (*.f32 (-.f32 (/.f32 #s(literal 1 binary32) u) #s(literal 1 binary32)) n0_i)) #<representation binary32>) () ())) ())
#s(alt (* 1/45 n0_i) (taylor -inf n0_i) (#s(alt (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i)) (patch (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i)) #<representation binary32>) () ())) ())
#s(alt (* -1 (* n0_i (- (* -7/360 (/ n1_i n0_i)) 1/45))) (taylor -inf n0_i) (#s(alt (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i)) (patch (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i)) #<representation binary32>) () ())) ())
#s(alt (* -1 (* n0_i (- (* -7/360 (/ n1_i n0_i)) 1/45))) (taylor -inf n0_i) (#s(alt (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i)) (patch (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i)) #<representation binary32>) () ())) ())
#s(alt (* -1 (* n0_i (- (* -7/360 (/ n1_i n0_i)) 1/45))) (taylor -inf n0_i) (#s(alt (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i)) (patch (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i)) #<representation binary32>) () ())) ())
#s(alt n0_i (taylor 0 u) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32)))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u n0_i)) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32)))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u n0_i)) #<representation binary32>) () ())) ())
#s(alt (+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (/ (* n1_i normAngle) (sin normAngle))))) (taylor 0 u) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32)))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u n0_i)) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32)))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u n0_i)) #<representation binary32>) () ())) ())
#s(alt (+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (+ (* -1/2 (* n0_i (* (pow normAngle 2) u))) (/ (* n1_i normAngle) (sin normAngle)))))) (taylor 0 u) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32)))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u n0_i)) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32)))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u n0_i)) #<representation binary32>) () ())) ())
#s(alt (+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (+ (* u (+ (* -1/2 (* n0_i (pow normAngle 2))) (* u (+ (* -1/6 (/ (* n1_i (pow normAngle 3)) (sin normAngle))) (* 1/6 (/ (* n0_i (* (pow normAngle 3) (cos normAngle))) (sin normAngle))))))) (/ (* n1_i normAngle) (sin normAngle)))))) (taylor 0 u) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32)))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u n0_i)) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32)))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u n0_i)) #<representation binary32>) () ())) ())
#s(alt n0_i (taylor 0 u) (#s(alt (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32)))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u n0_i) (patch (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32)))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u n0_i) #<representation binary32>) () ())) ())
#s(alt (+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (/ (* n1_i normAngle) (sin normAngle))))) (taylor 0 u) (#s(alt (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32)))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u n0_i) (patch (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32)))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u n0_i) #<representation binary32>) () ())) ())
#s(alt (+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (+ (* -1/2 (* n0_i (* (pow normAngle 2) u))) (/ (* n1_i normAngle) (sin normAngle)))))) (taylor 0 u) (#s(alt (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32)))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u n0_i) (patch (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32)))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u n0_i) #<representation binary32>) () ())) ())
#s(alt (+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (+ (* -1/2 (* n0_i (* (pow normAngle 2) u))) (/ (* n1_i normAngle) (sin normAngle)))))) (taylor 0 u) (#s(alt (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32)))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u n0_i) (patch (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32)))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u n0_i) #<representation binary32>) () ())) ())
#s(alt (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (/ (* n1_i normAngle) (sin normAngle))) (taylor 0 u) (#s(alt #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32)))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) (patch #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32)))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) #<representation binary32>) () ())) ())
#s(alt (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (+ (* -1/2 (* n0_i (* (pow normAngle 2) u))) (/ (* n1_i normAngle) (sin normAngle)))) (taylor 0 u) (#s(alt #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32)))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) (patch #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32)))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) #<representation binary32>) () ())) ())
#s(alt (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (+ (* -1/2 (* n0_i (* (pow normAngle 2) u))) (/ (* n1_i normAngle) (sin normAngle)))) (taylor 0 u) (#s(alt #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32)))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) (patch #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32)))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) #<representation binary32>) () ())) ())
#s(alt (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (+ (* -1/2 (* n0_i (* (pow normAngle 2) u))) (/ (* n1_i normAngle) (sin normAngle)))) (taylor 0 u) (#s(alt #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32)))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) (patch #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32)))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) #<representation binary32>) () ())) ())
#s(alt (- (+ n1_i (* (pow normAngle 2) (+ (* 1/6 n1_i) (+ (* 1/3 n0_i) (* (pow normAngle 2) (+ (* 7/360 n1_i) (+ (* 1/45 n0_i) (* (pow normAngle 2) (- (* 2/945 n0_i) (+ (* -7/2160 n1_i) (* 1/840 n1_i))))))))))) n0_i) (taylor 0 u) (#s(alt (fma.f32 (fma.f32 (fma.f32 #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32)))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i)) (patch (fma.f32 (fma.f32 (fma.f32 #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32)))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i)) #<representation binary32>) () ())) ())
#s(alt (- (+ n1_i (+ (* -1/2 (* n0_i (* (pow normAngle 2) u))) (* (pow normAngle 2) (+ (* 1/6 n1_i) (+ (* 1/3 n0_i) (* (pow normAngle 2) (+ (* 7/360 n1_i) (+ (* 1/45 n0_i) (* (pow normAngle 2) (- (* 2/945 n0_i) (+ (* -7/2160 n1_i) (* 1/840 n1_i)))))))))))) n0_i) (taylor 0 u) (#s(alt (fma.f32 (fma.f32 (fma.f32 #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32)))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i)) (patch (fma.f32 (fma.f32 (fma.f32 #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32)))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i)) #<representation binary32>) () ())) ())
#s(alt (- (+ n1_i (+ (* -1/2 (* n0_i (* (pow normAngle 2) u))) (* (pow normAngle 2) (+ (* 1/6 n1_i) (+ (* 1/3 n0_i) (* (pow normAngle 2) (+ (* 7/360 n1_i) (+ (* 1/45 n0_i) (* (pow normAngle 2) (- (* 2/945 n0_i) (+ (* -7/2160 n1_i) (* 1/840 n1_i)))))))))))) n0_i) (taylor 0 u) (#s(alt (fma.f32 (fma.f32 (fma.f32 #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32)))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i)) (patch (fma.f32 (fma.f32 (fma.f32 #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32)))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i)) #<representation binary32>) () ())) ())
#s(alt (- (+ n1_i (+ (* -1/2 (* n0_i (* (pow normAngle 2) u))) (* (pow normAngle 2) (+ (* 1/6 n1_i) (+ (* 1/3 n0_i) (* (pow normAngle 2) (+ (* 7/360 n1_i) (+ (* 1/45 n0_i) (* (pow normAngle 2) (- (* 2/945 n0_i) (+ (* -7/2160 n1_i) (* 1/840 n1_i)))))))))))) n0_i) (taylor 0 u) (#s(alt (fma.f32 (fma.f32 (fma.f32 #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32)))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i)) (patch (fma.f32 (fma.f32 (fma.f32 #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32)))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i)) #<representation binary32>) () ())) ())
#s(alt n0_i (taylor 0 u) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i))) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i))) #<representation binary32>) () ())) ())
#s(alt (+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (/ (* n1_i normAngle) (sin normAngle))))) (taylor 0 u) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i))) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i))) #<representation binary32>) () ())) ())
#s(alt (+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (+ (* -1/2 (* n0_i (* (pow normAngle 2) u))) (/ (* n1_i normAngle) (sin normAngle)))))) (taylor 0 u) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i))) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i))) #<representation binary32>) () ())) ())
#s(alt (+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (+ (* u (+ (* -1/2 (* n0_i (pow normAngle 2))) (* u (+ (* -1/6 (/ (* n1_i (pow normAngle 3)) (sin normAngle))) (* 1/6 (/ (* n0_i (* (pow normAngle 3) (cos normAngle))) (sin normAngle))))))) (/ (* n1_i normAngle) (sin normAngle)))))) (taylor 0 u) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i))) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i))) #<representation binary32>) () ())) ())
#s(alt n0_i (taylor 0 u) (#s(alt #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i)) (patch #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i)) #<representation binary32>) () ())) ())
#s(alt (+ n0_i (* u (+ n1_i (* -1 n0_i)))) (taylor 0 u) (#s(alt #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i)) (patch #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i)) #<representation binary32>) () ())) ())
#s(alt (+ n0_i (* u (+ n1_i (* -1 n0_i)))) (taylor 0 u) (#s(alt #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i)) (patch #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i)) #<representation binary32>) () ())) ())
#s(alt (+ n0_i (* u (+ n1_i (* -1 n0_i)))) (taylor 0 u) (#s(alt #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i)) (patch #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i)) #<representation binary32>) () ())) ())
#s(alt n0_i (taylor 0 u) (#s(alt (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i) (patch (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i) #<representation binary32>) () ())) ())
#s(alt (+ n0_i (* -1 (* n0_i u))) (taylor 0 u) (#s(alt (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i) (patch (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i) #<representation binary32>) () ())) ())
#s(alt (+ n0_i (* -1 (* n0_i u))) (taylor 0 u) (#s(alt (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i) (patch (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i) #<representation binary32>) () ())) ())
#s(alt (+ n0_i (* -1 (* n0_i u))) (taylor 0 u) (#s(alt (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i) (patch (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i) #<representation binary32>) () ())) ())
#s(alt 1 (taylor 0 u) (#s(alt (-.f32 #s(literal 1 binary32) u) (patch (-.f32 #s(literal 1 binary32) u) #<representation binary32>) () ())) ())
#s(alt (+ 1 (* -1 u)) (taylor 0 u) (#s(alt (-.f32 #s(literal 1 binary32) u) (patch (-.f32 #s(literal 1 binary32) u) #<representation binary32>) () ())) ())
#s(alt (+ 1 (* -1 u)) (taylor 0 u) (#s(alt (-.f32 #s(literal 1 binary32) u) (patch (-.f32 #s(literal 1 binary32) u) #<representation binary32>) () ())) ())
#s(alt (+ 1 (* -1 u)) (taylor 0 u) (#s(alt (-.f32 #s(literal 1 binary32) u) (patch (-.f32 #s(literal 1 binary32) u) #<representation binary32>) () ())) ())
#s(alt (/ n0_i u) (taylor 0 u) (#s(alt (*.f32 (-.f32 (/.f32 #s(literal 1 binary32) u) #s(literal 1 binary32)) n0_i) (patch (*.f32 (-.f32 (/.f32 #s(literal 1 binary32) u) #s(literal 1 binary32)) n0_i) #<representation binary32>) () ())) ())
#s(alt (/ (+ n0_i (* -1 (* n0_i u))) u) (taylor 0 u) (#s(alt (*.f32 (-.f32 (/.f32 #s(literal 1 binary32) u) #s(literal 1 binary32)) n0_i) (patch (*.f32 (-.f32 (/.f32 #s(literal 1 binary32) u) #s(literal 1 binary32)) n0_i) #<representation binary32>) () ())) ())
#s(alt (/ (+ n0_i (* -1 (* n0_i u))) u) (taylor 0 u) (#s(alt (*.f32 (-.f32 (/.f32 #s(literal 1 binary32) u) #s(literal 1 binary32)) n0_i) (patch (*.f32 (-.f32 (/.f32 #s(literal 1 binary32) u) #s(literal 1 binary32)) n0_i) #<representation binary32>) () ())) ())
#s(alt (/ (+ n0_i (* -1 (* n0_i u))) u) (taylor 0 u) (#s(alt (*.f32 (-.f32 (/.f32 #s(literal 1 binary32) u) #s(literal 1 binary32)) n0_i) (patch (*.f32 (-.f32 (/.f32 #s(literal 1 binary32) u) #s(literal 1 binary32)) n0_i) #<representation binary32>) () ())) ())
#s(alt n0_i (taylor 0 u) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 #s(approx (+ (- (/ n0_i u) n0_i) n1_i) (*.f32 (-.f32 (/.f32 #s(literal 1 binary32) u) #s(literal 1 binary32)) n0_i)) u))) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 #s(approx (+ (- (/ n0_i u) n0_i) n1_i) (*.f32 (-.f32 (/.f32 #s(literal 1 binary32) u) #s(literal 1 binary32)) n0_i)) u))) #<representation binary32>) () ())) ())
#s(alt (+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (/ (* n1_i normAngle) (sin normAngle))))) (taylor 0 u) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 #s(approx (+ (- (/ n0_i u) n0_i) n1_i) (*.f32 (-.f32 (/.f32 #s(literal 1 binary32) u) #s(literal 1 binary32)) n0_i)) u))) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 #s(approx (+ (- (/ n0_i u) n0_i) n1_i) (*.f32 (-.f32 (/.f32 #s(literal 1 binary32) u) #s(literal 1 binary32)) n0_i)) u))) #<representation binary32>) () ())) ())
#s(alt (+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (+ (* -1/2 (* n0_i (* (pow normAngle 2) u))) (/ (* n1_i normAngle) (sin normAngle)))))) (taylor 0 u) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 #s(approx (+ (- (/ n0_i u) n0_i) n1_i) (*.f32 (-.f32 (/.f32 #s(literal 1 binary32) u) #s(literal 1 binary32)) n0_i)) u))) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 #s(approx (+ (- (/ n0_i u) n0_i) n1_i) (*.f32 (-.f32 (/.f32 #s(literal 1 binary32) u) #s(literal 1 binary32)) n0_i)) u))) #<representation binary32>) () ())) ())
#s(alt (+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (+ (* u (+ (* -1/2 (* n0_i (pow normAngle 2))) (* u (+ (* -1/6 (/ (* n1_i (pow normAngle 3)) (sin normAngle))) (* 1/6 (/ (* n0_i (* (pow normAngle 3) (cos normAngle))) (sin normAngle))))))) (/ (* n1_i normAngle) (sin normAngle)))))) (taylor 0 u) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 #s(approx (+ (- (/ n0_i u) n0_i) n1_i) (*.f32 (-.f32 (/.f32 #s(literal 1 binary32) u) #s(literal 1 binary32)) n0_i)) u))) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 #s(approx (+ (- (/ n0_i u) n0_i) n1_i) (*.f32 (-.f32 (/.f32 #s(literal 1 binary32) u) #s(literal 1 binary32)) n0_i)) u))) #<representation binary32>) () ())) ())
#s(alt n0_i (taylor 0 u) (#s(alt #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 #s(approx (+ (- (/ n0_i u) n0_i) n1_i) (*.f32 (-.f32 (/.f32 #s(literal 1 binary32) u) #s(literal 1 binary32)) n0_i)) u)) (patch #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 #s(approx (+ (- (/ n0_i u) n0_i) n1_i) (*.f32 (-.f32 (/.f32 #s(literal 1 binary32) u) #s(literal 1 binary32)) n0_i)) u)) #<representation binary32>) () ())) ())
#s(alt (+ n0_i (* u (+ n1_i (* -1 n0_i)))) (taylor 0 u) (#s(alt #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 #s(approx (+ (- (/ n0_i u) n0_i) n1_i) (*.f32 (-.f32 (/.f32 #s(literal 1 binary32) u) #s(literal 1 binary32)) n0_i)) u)) (patch #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 #s(approx (+ (- (/ n0_i u) n0_i) n1_i) (*.f32 (-.f32 (/.f32 #s(literal 1 binary32) u) #s(literal 1 binary32)) n0_i)) u)) #<representation binary32>) () ())) ())
#s(alt (+ n0_i (* u (+ n1_i (* -1 n0_i)))) (taylor 0 u) (#s(alt #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 #s(approx (+ (- (/ n0_i u) n0_i) n1_i) (*.f32 (-.f32 (/.f32 #s(literal 1 binary32) u) #s(literal 1 binary32)) n0_i)) u)) (patch #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 #s(approx (+ (- (/ n0_i u) n0_i) n1_i) (*.f32 (-.f32 (/.f32 #s(literal 1 binary32) u) #s(literal 1 binary32)) n0_i)) u)) #<representation binary32>) () ())) ())
#s(alt (+ n0_i (* u (+ n1_i (* -1 n0_i)))) (taylor 0 u) (#s(alt #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 #s(approx (+ (- (/ n0_i u) n0_i) n1_i) (*.f32 (-.f32 (/.f32 #s(literal 1 binary32) u) #s(literal 1 binary32)) n0_i)) u)) (patch #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 #s(approx (+ (- (/ n0_i u) n0_i) n1_i) (*.f32 (-.f32 (/.f32 #s(literal 1 binary32) u) #s(literal 1 binary32)) n0_i)) u)) #<representation binary32>) () ())) ())
#s(alt n0_i (taylor 0 u) (#s(alt (*.f32 #s(approx (+ (- (/ n0_i u) n0_i) n1_i) (*.f32 (-.f32 (/.f32 #s(literal 1 binary32) u) #s(literal 1 binary32)) n0_i)) u) (patch (*.f32 #s(approx (+ (- (/ n0_i u) n0_i) n1_i) (*.f32 (-.f32 (/.f32 #s(literal 1 binary32) u) #s(literal 1 binary32)) n0_i)) u) #<representation binary32>) () ())) ())
#s(alt (+ n0_i (* u (- n1_i n0_i))) (taylor 0 u) (#s(alt (*.f32 #s(approx (+ (- (/ n0_i u) n0_i) n1_i) (*.f32 (-.f32 (/.f32 #s(literal 1 binary32) u) #s(literal 1 binary32)) n0_i)) u) (patch (*.f32 #s(approx (+ (- (/ n0_i u) n0_i) n1_i) (*.f32 (-.f32 (/.f32 #s(literal 1 binary32) u) #s(literal 1 binary32)) n0_i)) u) #<representation binary32>) () ())) ())
#s(alt (+ n0_i (* u (- n1_i n0_i))) (taylor 0 u) (#s(alt (*.f32 #s(approx (+ (- (/ n0_i u) n0_i) n1_i) (*.f32 (-.f32 (/.f32 #s(literal 1 binary32) u) #s(literal 1 binary32)) n0_i)) u) (patch (*.f32 #s(approx (+ (- (/ n0_i u) n0_i) n1_i) (*.f32 (-.f32 (/.f32 #s(literal 1 binary32) u) #s(literal 1 binary32)) n0_i)) u) #<representation binary32>) () ())) ())
#s(alt (+ n0_i (* u (- n1_i n0_i))) (taylor 0 u) (#s(alt (*.f32 #s(approx (+ (- (/ n0_i u) n0_i) n1_i) (*.f32 (-.f32 (/.f32 #s(literal 1 binary32) u) #s(literal 1 binary32)) n0_i)) u) (patch (*.f32 #s(approx (+ (- (/ n0_i u) n0_i) n1_i) (*.f32 (-.f32 (/.f32 #s(literal 1 binary32) u) #s(literal 1 binary32)) n0_i)) u) #<representation binary32>) () ())) ())
#s(alt n0_i (taylor 0 u) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) u) n0_i) (fma.f32 #s(approx (+ (* (* (+ (* 1/45 n0_i) (* n1_i 7/360)) u) (* normAngle normAngle)) (* (+ (* (+ (* u -1/2) 1/3) n0_i) (* 1/6 n1_i)) u)) (*.f32 (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) n1_i)) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i)))) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) u) n0_i) (fma.f32 #s(approx (+ (* (* (+ (* 1/45 n0_i) (* n1_i 7/360)) u) (* normAngle normAngle)) (* (+ (* (+ (* u -1/2) 1/3) n0_i) (* 1/6 n1_i)) u)) (*.f32 (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) n1_i)) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i)))) #<representation binary32>) () ())) ())
#s(alt (+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (/ (* n1_i normAngle) (sin normAngle))))) (taylor 0 u) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) u) n0_i) (fma.f32 #s(approx (+ (* (* (+ (* 1/45 n0_i) (* n1_i 7/360)) u) (* normAngle normAngle)) (* (+ (* (+ (* u -1/2) 1/3) n0_i) (* 1/6 n1_i)) u)) (*.f32 (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) n1_i)) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i)))) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) u) n0_i) (fma.f32 #s(approx (+ (* (* (+ (* 1/45 n0_i) (* n1_i 7/360)) u) (* normAngle normAngle)) (* (+ (* (+ (* u -1/2) 1/3) n0_i) (* 1/6 n1_i)) u)) (*.f32 (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) n1_i)) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i)))) #<representation binary32>) () ())) ())
#s(alt (+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (+ (* -1/2 (* n0_i (* (pow normAngle 2) u))) (/ (* n1_i normAngle) (sin normAngle)))))) (taylor 0 u) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) u) n0_i) (fma.f32 #s(approx (+ (* (* (+ (* 1/45 n0_i) (* n1_i 7/360)) u) (* normAngle normAngle)) (* (+ (* (+ (* u -1/2) 1/3) n0_i) (* 1/6 n1_i)) u)) (*.f32 (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) n1_i)) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i)))) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) u) n0_i) (fma.f32 #s(approx (+ (* (* (+ (* 1/45 n0_i) (* n1_i 7/360)) u) (* normAngle normAngle)) (* (+ (* (+ (* u -1/2) 1/3) n0_i) (* 1/6 n1_i)) u)) (*.f32 (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) n1_i)) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i)))) #<representation binary32>) () ())) ())
#s(alt (+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (+ (* u (+ (* -1/2 (* n0_i (pow normAngle 2))) (* u (+ (* -1/6 (/ (* n1_i (pow normAngle 3)) (sin normAngle))) (* 1/6 (/ (* n0_i (* (pow normAngle 3) (cos normAngle))) (sin normAngle))))))) (/ (* n1_i normAngle) (sin normAngle)))))) (taylor 0 u) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) u) n0_i) (fma.f32 #s(approx (+ (* (* (+ (* 1/45 n0_i) (* n1_i 7/360)) u) (* normAngle normAngle)) (* (+ (* (+ (* u -1/2) 1/3) n0_i) (* 1/6 n1_i)) u)) (*.f32 (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) n1_i)) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i)))) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) u) n0_i) (fma.f32 #s(approx (+ (* (* (+ (* 1/45 n0_i) (* n1_i 7/360)) u) (* normAngle normAngle)) (* (+ (* (+ (* u -1/2) 1/3) n0_i) (* 1/6 n1_i)) u)) (*.f32 (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) n1_i)) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i)))) #<representation binary32>) () ())) ())
#s(alt n0_i (taylor 0 u) (#s(alt #s(approx (+ (* (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) u) n0_i) (fma.f32 #s(approx (+ (* (* (+ (* 1/45 n0_i) (* n1_i 7/360)) u) (* normAngle normAngle)) (* (+ (* (+ (* u -1/2) 1/3) n0_i) (* 1/6 n1_i)) u)) (*.f32 (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) n1_i)) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i))) (patch #s(approx (+ (* (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) u) n0_i) (fma.f32 #s(approx (+ (* (* (+ (* 1/45 n0_i) (* n1_i 7/360)) u) (* normAngle normAngle)) (* (+ (* (+ (* u -1/2) 1/3) n0_i) (* 1/6 n1_i)) u)) (*.f32 (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) n1_i)) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i))) #<representation binary32>) () ())) ())
#s(alt (+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (/ (* n1_i normAngle) (sin normAngle))))) (taylor 0 u) (#s(alt #s(approx (+ (* (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) u) n0_i) (fma.f32 #s(approx (+ (* (* (+ (* 1/45 n0_i) (* n1_i 7/360)) u) (* normAngle normAngle)) (* (+ (* (+ (* u -1/2) 1/3) n0_i) (* 1/6 n1_i)) u)) (*.f32 (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) n1_i)) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i))) (patch #s(approx (+ (* (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) u) n0_i) (fma.f32 #s(approx (+ (* (* (+ (* 1/45 n0_i) (* n1_i 7/360)) u) (* normAngle normAngle)) (* (+ (* (+ (* u -1/2) 1/3) n0_i) (* 1/6 n1_i)) u)) (*.f32 (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) n1_i)) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i))) #<representation binary32>) () ())) ())
#s(alt (+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (+ (* -1/2 (* n0_i (* (pow normAngle 2) u))) (/ (* n1_i normAngle) (sin normAngle)))))) (taylor 0 u) (#s(alt #s(approx (+ (* (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) u) n0_i) (fma.f32 #s(approx (+ (* (* (+ (* 1/45 n0_i) (* n1_i 7/360)) u) (* normAngle normAngle)) (* (+ (* (+ (* u -1/2) 1/3) n0_i) (* 1/6 n1_i)) u)) (*.f32 (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) n1_i)) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i))) (patch #s(approx (+ (* (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) u) n0_i) (fma.f32 #s(approx (+ (* (* (+ (* 1/45 n0_i) (* n1_i 7/360)) u) (* normAngle normAngle)) (* (+ (* (+ (* u -1/2) 1/3) n0_i) (* 1/6 n1_i)) u)) (*.f32 (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) n1_i)) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i))) #<representation binary32>) () ())) ())
#s(alt (+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (+ (* -1/2 (* n0_i (* (pow normAngle 2) u))) (/ (* n1_i normAngle) (sin normAngle)))))) (taylor 0 u) (#s(alt #s(approx (+ (* (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) u) n0_i) (fma.f32 #s(approx (+ (* (* (+ (* 1/45 n0_i) (* n1_i 7/360)) u) (* normAngle normAngle)) (* (+ (* (+ (* u -1/2) 1/3) n0_i) (* 1/6 n1_i)) u)) (*.f32 (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) n1_i)) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i))) (patch #s(approx (+ (* (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) u) n0_i) (fma.f32 #s(approx (+ (* (* (+ (* 1/45 n0_i) (* n1_i 7/360)) u) (* normAngle normAngle)) (* (+ (* (+ (* u -1/2) 1/3) n0_i) (* 1/6 n1_i)) u)) (*.f32 (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) n1_i)) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i))) #<representation binary32>) () ())) ())
#s(alt n0_i (taylor 0 u) (#s(alt (fma.f32 #s(approx (+ (* (* (+ (* 1/45 n0_i) (* n1_i 7/360)) u) (* normAngle normAngle)) (* (+ (* (+ (* u -1/2) 1/3) n0_i) (* 1/6 n1_i)) u)) (*.f32 (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) n1_i)) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i)) (patch (fma.f32 #s(approx (+ (* (* (+ (* 1/45 n0_i) (* n1_i 7/360)) u) (* normAngle normAngle)) (* (+ (* (+ (* u -1/2) 1/3) n0_i) (* 1/6 n1_i)) u)) (*.f32 (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) n1_i)) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i)) #<representation binary32>) () ())) ())
#s(alt (+ n0_i (* u (- (+ n1_i (* (pow normAngle 2) (+ (* 1/6 n1_i) (+ (* 1/3 n0_i) (* (pow normAngle 2) (+ (* 7/360 n1_i) (* 1/45 n0_i))))))) n0_i))) (taylor 0 u) (#s(alt (fma.f32 #s(approx (+ (* (* (+ (* 1/45 n0_i) (* n1_i 7/360)) u) (* normAngle normAngle)) (* (+ (* (+ (* u -1/2) 1/3) n0_i) (* 1/6 n1_i)) u)) (*.f32 (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) n1_i)) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i)) (patch (fma.f32 #s(approx (+ (* (* (+ (* 1/45 n0_i) (* n1_i 7/360)) u) (* normAngle normAngle)) (* (+ (* (+ (* u -1/2) 1/3) n0_i) (* 1/6 n1_i)) u)) (*.f32 (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) n1_i)) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i)) #<representation binary32>) () ())) ())
#s(alt (+ n0_i (* u (- (+ n1_i (+ (* -1/2 (* n0_i (* (pow normAngle 2) u))) (* (pow normAngle 2) (+ (* 1/6 n1_i) (+ (* 1/3 n0_i) (* (pow normAngle 2) (+ (* 7/360 n1_i) (* 1/45 n0_i)))))))) n0_i))) (taylor 0 u) (#s(alt (fma.f32 #s(approx (+ (* (* (+ (* 1/45 n0_i) (* n1_i 7/360)) u) (* normAngle normAngle)) (* (+ (* (+ (* u -1/2) 1/3) n0_i) (* 1/6 n1_i)) u)) (*.f32 (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) n1_i)) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i)) (patch (fma.f32 #s(approx (+ (* (* (+ (* 1/45 n0_i) (* n1_i 7/360)) u) (* normAngle normAngle)) (* (+ (* (+ (* u -1/2) 1/3) n0_i) (* 1/6 n1_i)) u)) (*.f32 (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) n1_i)) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i)) #<representation binary32>) () ())) ())
#s(alt (+ n0_i (* u (- (+ n1_i (+ (* -1/2 (* n0_i (* (pow normAngle 2) u))) (* (pow normAngle 2) (+ (* 1/6 n1_i) (+ (* 1/3 n0_i) (* (pow normAngle 2) (+ (* 7/360 n1_i) (* 1/45 n0_i)))))))) n0_i))) (taylor 0 u) (#s(alt (fma.f32 #s(approx (+ (* (* (+ (* 1/45 n0_i) (* n1_i 7/360)) u) (* normAngle normAngle)) (* (+ (* (+ (* u -1/2) 1/3) n0_i) (* 1/6 n1_i)) u)) (*.f32 (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) n1_i)) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i)) (patch (fma.f32 #s(approx (+ (* (* (+ (* 1/45 n0_i) (* n1_i 7/360)) u) (* normAngle normAngle)) (* (+ (* (+ (* u -1/2) 1/3) n0_i) (* 1/6 n1_i)) u)) (*.f32 (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) n1_i)) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i)) #<representation binary32>) () ())) ())
#s(alt (* u (+ (* 1/6 n1_i) (+ (* 1/3 n0_i) (* (pow normAngle 2) (+ (* 7/360 n1_i) (* 1/45 n0_i)))))) (taylor 0 u) (#s(alt #s(approx (+ (* (* (+ (* 1/45 n0_i) (* n1_i 7/360)) u) (* normAngle normAngle)) (* (+ (* (+ (* u -1/2) 1/3) n0_i) (* 1/6 n1_i)) u)) (*.f32 (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) n1_i)) (patch #s(approx (+ (* (* (+ (* 1/45 n0_i) (* n1_i 7/360)) u) (* normAngle normAngle)) (* (+ (* (+ (* u -1/2) 1/3) n0_i) (* 1/6 n1_i)) u)) (*.f32 (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) n1_i)) #<representation binary32>) () ())) ())
#s(alt (* u (+ (* -1/2 (* n0_i u)) (+ (* 1/6 n1_i) (+ (* 1/3 n0_i) (* (pow normAngle 2) (+ (* 7/360 n1_i) (* 1/45 n0_i))))))) (taylor 0 u) (#s(alt #s(approx (+ (* (* (+ (* 1/45 n0_i) (* n1_i 7/360)) u) (* normAngle normAngle)) (* (+ (* (+ (* u -1/2) 1/3) n0_i) (* 1/6 n1_i)) u)) (*.f32 (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) n1_i)) (patch #s(approx (+ (* (* (+ (* 1/45 n0_i) (* n1_i 7/360)) u) (* normAngle normAngle)) (* (+ (* (+ (* u -1/2) 1/3) n0_i) (* 1/6 n1_i)) u)) (*.f32 (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) n1_i)) #<representation binary32>) () ())) ())
#s(alt (* u (+ (* -1/2 (* n0_i u)) (+ (* 1/6 n1_i) (+ (* 1/3 n0_i) (* (pow normAngle 2) (+ (* 7/360 n1_i) (* 1/45 n0_i))))))) (taylor 0 u) (#s(alt #s(approx (+ (* (* (+ (* 1/45 n0_i) (* n1_i 7/360)) u) (* normAngle normAngle)) (* (+ (* (+ (* u -1/2) 1/3) n0_i) (* 1/6 n1_i)) u)) (*.f32 (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) n1_i)) (patch #s(approx (+ (* (* (+ (* 1/45 n0_i) (* n1_i 7/360)) u) (* normAngle normAngle)) (* (+ (* (+ (* u -1/2) 1/3) n0_i) (* 1/6 n1_i)) u)) (*.f32 (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) n1_i)) #<representation binary32>) () ())) ())
#s(alt (* u (+ (* -1/2 (* n0_i u)) (+ (* 1/6 n1_i) (+ (* 1/3 n0_i) (* (pow normAngle 2) (+ (* 7/360 n1_i) (* 1/45 n0_i))))))) (taylor 0 u) (#s(alt #s(approx (+ (* (* (+ (* 1/45 n0_i) (* n1_i 7/360)) u) (* normAngle normAngle)) (* (+ (* (+ (* u -1/2) 1/3) n0_i) (* 1/6 n1_i)) u)) (*.f32 (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) n1_i)) (patch #s(approx (+ (* (* (+ (* 1/45 n0_i) (* n1_i 7/360)) u) (* normAngle normAngle)) (* (+ (* (+ (* u -1/2) 1/3) n0_i) (* 1/6 n1_i)) u)) (*.f32 (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) n1_i)) #<representation binary32>) () ())) ())
#s(alt n0_i (taylor 0 u) (#s(alt (+.f32 (*.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (*.f32 normAngle (fma.f32 n1_i #s(literal 31/15120 binary32) (*.f32 n0_i #s(literal 2/945 binary32)))) normAngle (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u) n0_i) (patch (+.f32 (*.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (*.f32 normAngle (fma.f32 n1_i #s(literal 31/15120 binary32) (*.f32 n0_i #s(literal 2/945 binary32)))) normAngle (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u) n0_i) #<representation binary32>) () ())) ())
#s(alt (+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (/ (* n1_i normAngle) (sin normAngle))))) (taylor 0 u) (#s(alt (+.f32 (*.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (*.f32 normAngle (fma.f32 n1_i #s(literal 31/15120 binary32) (*.f32 n0_i #s(literal 2/945 binary32)))) normAngle (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u) n0_i) (patch (+.f32 (*.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (*.f32 normAngle (fma.f32 n1_i #s(literal 31/15120 binary32) (*.f32 n0_i #s(literal 2/945 binary32)))) normAngle (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u) n0_i) #<representation binary32>) () ())) ())
#s(alt (+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (+ (* -1/2 (* n0_i (* (pow normAngle 2) u))) (/ (* n1_i normAngle) (sin normAngle)))))) (taylor 0 u) (#s(alt (+.f32 (*.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (*.f32 normAngle (fma.f32 n1_i #s(literal 31/15120 binary32) (*.f32 n0_i #s(literal 2/945 binary32)))) normAngle (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u) n0_i) (patch (+.f32 (*.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (*.f32 normAngle (fma.f32 n1_i #s(literal 31/15120 binary32) (*.f32 n0_i #s(literal 2/945 binary32)))) normAngle (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u) n0_i) #<representation binary32>) () ())) ())
#s(alt (+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (+ (* -1/2 (* n0_i (* (pow normAngle 2) u))) (/ (* n1_i normAngle) (sin normAngle)))))) (taylor 0 u) (#s(alt (+.f32 (*.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (*.f32 normAngle (fma.f32 n1_i #s(literal 31/15120 binary32) (*.f32 n0_i #s(literal 2/945 binary32)))) normAngle (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u) n0_i) (patch (+.f32 (*.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (*.f32 normAngle (fma.f32 n1_i #s(literal 31/15120 binary32) (*.f32 n0_i #s(literal 2/945 binary32)))) normAngle (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u) n0_i) #<representation binary32>) () ())) ())
#s(alt n0_i (taylor 0 u) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (+.f32 (*.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (*.f32 normAngle (fma.f32 n1_i #s(literal 31/15120 binary32) (*.f32 n0_i #s(literal 2/945 binary32)))) normAngle (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u) n0_i)) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (+.f32 (*.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (*.f32 normAngle (fma.f32 n1_i #s(literal 31/15120 binary32) (*.f32 n0_i #s(literal 2/945 binary32)))) normAngle (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u) n0_i)) #<representation binary32>) () ())) ())
#s(alt (+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (/ (* n1_i normAngle) (sin normAngle))))) (taylor 0 u) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (+.f32 (*.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (*.f32 normAngle (fma.f32 n1_i #s(literal 31/15120 binary32) (*.f32 n0_i #s(literal 2/945 binary32)))) normAngle (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u) n0_i)) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (+.f32 (*.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (*.f32 normAngle (fma.f32 n1_i #s(literal 31/15120 binary32) (*.f32 n0_i #s(literal 2/945 binary32)))) normAngle (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u) n0_i)) #<representation binary32>) () ())) ())
#s(alt (+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (+ (* -1/2 (* n0_i (* (pow normAngle 2) u))) (/ (* n1_i normAngle) (sin normAngle)))))) (taylor 0 u) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (+.f32 (*.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (*.f32 normAngle (fma.f32 n1_i #s(literal 31/15120 binary32) (*.f32 n0_i #s(literal 2/945 binary32)))) normAngle (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u) n0_i)) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (+.f32 (*.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (*.f32 normAngle (fma.f32 n1_i #s(literal 31/15120 binary32) (*.f32 n0_i #s(literal 2/945 binary32)))) normAngle (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u) n0_i)) #<representation binary32>) () ())) ())
#s(alt (+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (+ (* u (+ (* -1/2 (* n0_i (pow normAngle 2))) (* u (+ (* -1/6 (/ (* n1_i (pow normAngle 3)) (sin normAngle))) (* 1/6 (/ (* n0_i (* (pow normAngle 3) (cos normAngle))) (sin normAngle))))))) (/ (* n1_i normAngle) (sin normAngle)))))) (taylor 0 u) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (+.f32 (*.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (*.f32 normAngle (fma.f32 n1_i #s(literal 31/15120 binary32) (*.f32 n0_i #s(literal 2/945 binary32)))) normAngle (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u) n0_i)) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (+.f32 (*.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (*.f32 normAngle (fma.f32 n1_i #s(literal 31/15120 binary32) (*.f32 n0_i #s(literal 2/945 binary32)))) normAngle (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u) n0_i)) #<representation binary32>) () ())) ())
#s(alt (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (/ (* n1_i normAngle) (sin normAngle)))) (taylor 0 u) (#s(alt (*.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (*.f32 normAngle (fma.f32 n1_i #s(literal 31/15120 binary32) (*.f32 n0_i #s(literal 2/945 binary32)))) normAngle (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u) (patch (*.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (*.f32 normAngle (fma.f32 n1_i #s(literal 31/15120 binary32) (*.f32 n0_i #s(literal 2/945 binary32)))) normAngle (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u) #<representation binary32>) () ())) ())
#s(alt (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (+ (* -1/2 (* n0_i (* (pow normAngle 2) u))) (/ (* n1_i normAngle) (sin normAngle))))) (taylor 0 u) (#s(alt (*.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (*.f32 normAngle (fma.f32 n1_i #s(literal 31/15120 binary32) (*.f32 n0_i #s(literal 2/945 binary32)))) normAngle (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u) (patch (*.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (*.f32 normAngle (fma.f32 n1_i #s(literal 31/15120 binary32) (*.f32 n0_i #s(literal 2/945 binary32)))) normAngle (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u) #<representation binary32>) () ())) ())
#s(alt (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (+ (* -1/2 (* n0_i (* (pow normAngle 2) u))) (/ (* n1_i normAngle) (sin normAngle))))) (taylor 0 u) (#s(alt (*.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (*.f32 normAngle (fma.f32 n1_i #s(literal 31/15120 binary32) (*.f32 n0_i #s(literal 2/945 binary32)))) normAngle (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u) (patch (*.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (*.f32 normAngle (fma.f32 n1_i #s(literal 31/15120 binary32) (*.f32 n0_i #s(literal 2/945 binary32)))) normAngle (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u) #<representation binary32>) () ())) ())
#s(alt (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (+ (* -1/2 (* n0_i (* (pow normAngle 2) u))) (/ (* n1_i normAngle) (sin normAngle))))) (taylor 0 u) (#s(alt (*.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (*.f32 normAngle (fma.f32 n1_i #s(literal 31/15120 binary32) (*.f32 n0_i #s(literal 2/945 binary32)))) normAngle (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u) (patch (*.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (*.f32 normAngle (fma.f32 n1_i #s(literal 31/15120 binary32) (*.f32 n0_i #s(literal 2/945 binary32)))) normAngle (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u) #<representation binary32>) () ())) ())
#s(alt (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (/ (* n1_i normAngle) (sin normAngle))) (taylor 0 u) (#s(alt #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (*.f32 normAngle (fma.f32 n1_i #s(literal 31/15120 binary32) (*.f32 n0_i #s(literal 2/945 binary32)))) normAngle (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) (patch #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (*.f32 normAngle (fma.f32 n1_i #s(literal 31/15120 binary32) (*.f32 n0_i #s(literal 2/945 binary32)))) normAngle (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) #<representation binary32>) () ())) ())
#s(alt (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (+ (* -1/2 (* n0_i (* (pow normAngle 2) u))) (/ (* n1_i normAngle) (sin normAngle)))) (taylor 0 u) (#s(alt #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (*.f32 normAngle (fma.f32 n1_i #s(literal 31/15120 binary32) (*.f32 n0_i #s(literal 2/945 binary32)))) normAngle (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) (patch #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (*.f32 normAngle (fma.f32 n1_i #s(literal 31/15120 binary32) (*.f32 n0_i #s(literal 2/945 binary32)))) normAngle (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) #<representation binary32>) () ())) ())
#s(alt (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (+ (* -1/2 (* n0_i (* (pow normAngle 2) u))) (/ (* n1_i normAngle) (sin normAngle)))) (taylor 0 u) (#s(alt #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (*.f32 normAngle (fma.f32 n1_i #s(literal 31/15120 binary32) (*.f32 n0_i #s(literal 2/945 binary32)))) normAngle (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) (patch #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (*.f32 normAngle (fma.f32 n1_i #s(literal 31/15120 binary32) (*.f32 n0_i #s(literal 2/945 binary32)))) normAngle (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) #<representation binary32>) () ())) ())
#s(alt (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (+ (* -1/2 (* n0_i (* (pow normAngle 2) u))) (/ (* n1_i normAngle) (sin normAngle)))) (taylor 0 u) (#s(alt #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (*.f32 normAngle (fma.f32 n1_i #s(literal 31/15120 binary32) (*.f32 n0_i #s(literal 2/945 binary32)))) normAngle (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) (patch #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (*.f32 normAngle (fma.f32 n1_i #s(literal 31/15120 binary32) (*.f32 n0_i #s(literal 2/945 binary32)))) normAngle (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) #<representation binary32>) () ())) ())
#s(alt 1/3 (taylor 0 u) (#s(alt (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) (patch (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) #<representation binary32>) () ())) ())
#s(alt (+ 1/3 (* -1/2 u)) (taylor 0 u) (#s(alt (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) (patch (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) #<representation binary32>) () ())) ())
#s(alt (+ 1/3 (* -1/2 u)) (taylor 0 u) (#s(alt (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) (patch (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) #<representation binary32>) () ())) ())
#s(alt (+ 1/3 (* -1/2 u)) (taylor 0 u) (#s(alt (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) (patch (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) #<representation binary32>) () ())) ())
#s(alt (/ n0_i u) (taylor 0 u) (#s(alt #s(approx (+ (- (/ n0_i u) n0_i) n1_i) (*.f32 (-.f32 (/.f32 #s(literal 1 binary32) u) #s(literal 1 binary32)) n0_i)) (patch #s(approx (+ (- (/ n0_i u) n0_i) n1_i) (*.f32 (-.f32 (/.f32 #s(literal 1 binary32) u) #s(literal 1 binary32)) n0_i)) #<representation binary32>) () ())) ())
#s(alt (/ (+ n0_i (* u (- n1_i n0_i))) u) (taylor 0 u) (#s(alt #s(approx (+ (- (/ n0_i u) n0_i) n1_i) (*.f32 (-.f32 (/.f32 #s(literal 1 binary32) u) #s(literal 1 binary32)) n0_i)) (patch #s(approx (+ (- (/ n0_i u) n0_i) n1_i) (*.f32 (-.f32 (/.f32 #s(literal 1 binary32) u) #s(literal 1 binary32)) n0_i)) #<representation binary32>) () ())) ())
#s(alt (/ (+ n0_i (* u (- n1_i n0_i))) u) (taylor 0 u) (#s(alt #s(approx (+ (- (/ n0_i u) n0_i) n1_i) (*.f32 (-.f32 (/.f32 #s(literal 1 binary32) u) #s(literal 1 binary32)) n0_i)) (patch #s(approx (+ (- (/ n0_i u) n0_i) n1_i) (*.f32 (-.f32 (/.f32 #s(literal 1 binary32) u) #s(literal 1 binary32)) n0_i)) #<representation binary32>) () ())) ())
#s(alt (/ (+ n0_i (* u (- n1_i n0_i))) u) (taylor 0 u) (#s(alt #s(approx (+ (- (/ n0_i u) n0_i) n1_i) (*.f32 (-.f32 (/.f32 #s(literal 1 binary32) u) #s(literal 1 binary32)) n0_i)) (patch #s(approx (+ (- (/ n0_i u) n0_i) n1_i) (*.f32 (-.f32 (/.f32 #s(literal 1 binary32) u) #s(literal 1 binary32)) n0_i)) #<representation binary32>) () ())) ())
#s(alt (* u (+ 1/6 (* 7/360 (pow normAngle 2)))) (taylor 0 u) (#s(alt (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) (patch (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) #<representation binary32>) () ())) ())
#s(alt (* u (+ 1/6 (* 7/360 (pow normAngle 2)))) (taylor 0 u) (#s(alt (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) (patch (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) #<representation binary32>) () ())) ())
#s(alt (* u (+ 1/6 (* 7/360 (pow normAngle 2)))) (taylor 0 u) (#s(alt (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) (patch (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) #<representation binary32>) () ())) ())
#s(alt (* u (+ 1/6 (* 7/360 (pow normAngle 2)))) (taylor 0 u) (#s(alt (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) (patch (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) #<representation binary32>) () ())) ())
#s(alt (* n1_i (* u (+ 1/6 (* 7/360 (pow normAngle 2))))) (taylor 0 u) (#s(alt (*.f32 (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) n1_i) (patch (*.f32 (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) n1_i) #<representation binary32>) () ())) ())
#s(alt (* n1_i (* u (+ 1/6 (* 7/360 (pow normAngle 2))))) (taylor 0 u) (#s(alt (*.f32 (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) n1_i) (patch (*.f32 (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) n1_i) #<representation binary32>) () ())) ())
#s(alt (* n1_i (* u (+ 1/6 (* 7/360 (pow normAngle 2))))) (taylor 0 u) (#s(alt (*.f32 (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) n1_i) (patch (*.f32 (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) n1_i) #<representation binary32>) () ())) ())
#s(alt (* n1_i (* u (+ 1/6 (* 7/360 (pow normAngle 2))))) (taylor 0 u) (#s(alt (*.f32 (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) n1_i) (patch (*.f32 (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) n1_i) #<representation binary32>) () ())) ())
#s(alt 1/3 (taylor 0 u) (#s(alt (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) (patch (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) #<representation binary32>) () ())) ())
#s(alt (+ 1/3 (* -1/2 u)) (taylor 0 u) (#s(alt (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) (patch (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) #<representation binary32>) () ())) ())
#s(alt (+ 1/3 (* -1/2 u)) (taylor 0 u) (#s(alt (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) (patch (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) #<representation binary32>) () ())) ())
#s(alt (+ 1/3 (* -1/2 u)) (taylor 0 u) (#s(alt (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) (patch (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) #<representation binary32>) () ())) ())
#s(alt (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) (taylor inf u) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32)))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u n0_i)) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32)))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u n0_i)) #<representation binary32>) () ())) ())
#s(alt (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) (taylor inf u) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32)))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u n0_i)) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32)))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u n0_i)) #<representation binary32>) () ())) ())
#s(alt (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) (taylor inf u) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32)))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u n0_i)) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32)))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u n0_i)) #<representation binary32>) () ())) ())
#s(alt (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) (taylor inf u) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32)))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u n0_i)) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32)))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u n0_i)) #<representation binary32>) () ())) ())
#s(alt (* -1/2 (* n0_i (* (pow normAngle 2) (pow u 2)))) (taylor inf u) (#s(alt (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32)))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u n0_i) (patch (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32)))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u n0_i) #<representation binary32>) () ())) ())
#s(alt (* (pow u 2) (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (* u (sin normAngle)))) (+ (* -1/2 (* n0_i (pow normAngle 2))) (/ (* n1_i normAngle) (* u (sin normAngle)))))) (taylor inf u) (#s(alt (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32)))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u n0_i) (patch (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32)))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u n0_i) #<representation binary32>) () ())) ())
#s(alt (* (pow u 2) (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (* u (sin normAngle)))) (+ (* -1/2 (* n0_i (pow normAngle 2))) (+ (/ n0_i (pow u 2)) (/ (* n1_i normAngle) (* u (sin normAngle))))))) (taylor inf u) (#s(alt (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32)))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u n0_i) (patch (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32)))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u n0_i) #<representation binary32>) () ())) ())
#s(alt (* (pow u 2) (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (* u (sin normAngle)))) (+ (* -1/2 (* n0_i (pow normAngle 2))) (+ (/ n0_i (pow u 2)) (/ (* n1_i normAngle) (* u (sin normAngle))))))) (taylor inf u) (#s(alt (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32)))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u n0_i) (patch (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32)))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u n0_i) #<representation binary32>) () ())) ())
#s(alt (* -1/2 (* n0_i (* (pow normAngle 2) u))) (taylor inf u) (#s(alt #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32)))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) (patch #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32)))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) #<representation binary32>) () ())) ())
#s(alt (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (* u (sin normAngle)))) (+ (* -1/2 (* n0_i (pow normAngle 2))) (/ (* n1_i normAngle) (* u (sin normAngle)))))) (taylor inf u) (#s(alt #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32)))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) (patch #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32)))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) #<representation binary32>) () ())) ())
#s(alt (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (* u (sin normAngle)))) (+ (* -1/2 (* n0_i (pow normAngle 2))) (/ (* n1_i normAngle) (* u (sin normAngle)))))) (taylor inf u) (#s(alt #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32)))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) (patch #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32)))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) #<representation binary32>) () ())) ())
#s(alt (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (* u (sin normAngle)))) (+ (* -1/2 (* n0_i (pow normAngle 2))) (/ (* n1_i normAngle) (* u (sin normAngle)))))) (taylor inf u) (#s(alt #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32)))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) (patch #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32)))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) #<representation binary32>) () ())) ())
#s(alt (* -1/2 (* n0_i (* (pow normAngle 2) u))) (taylor inf u) (#s(alt (fma.f32 (fma.f32 (fma.f32 #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32)))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i)) (patch (fma.f32 (fma.f32 (fma.f32 #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32)))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i)) #<representation binary32>) () ())) ())
#s(alt (* u (- (+ (* -1/2 (* n0_i (pow normAngle 2))) (+ (/ n1_i u) (/ (* (pow normAngle 2) (+ (* 1/6 n1_i) (+ (* 1/3 n0_i) (* (pow normAngle 2) (+ (* 7/360 n1_i) (+ (* 1/45 n0_i) (* (pow normAngle 2) (- (* 2/945 n0_i) (+ (* -7/2160 n1_i) (* 1/840 n1_i)))))))))) u))) (/ n0_i u))) (taylor inf u) (#s(alt (fma.f32 (fma.f32 (fma.f32 #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32)))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i)) (patch (fma.f32 (fma.f32 (fma.f32 #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32)))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i)) #<representation binary32>) () ())) ())
#s(alt (* u (- (+ (* -1/2 (* n0_i (pow normAngle 2))) (+ (/ n1_i u) (/ (* (pow normAngle 2) (+ (* 1/6 n1_i) (+ (* 1/3 n0_i) (* (pow normAngle 2) (+ (* 7/360 n1_i) (+ (* 1/45 n0_i) (* (pow normAngle 2) (- (* 2/945 n0_i) (+ (* -7/2160 n1_i) (* 1/840 n1_i)))))))))) u))) (/ n0_i u))) (taylor inf u) (#s(alt (fma.f32 (fma.f32 (fma.f32 #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32)))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i)) (patch (fma.f32 (fma.f32 (fma.f32 #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32)))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i)) #<representation binary32>) () ())) ())
#s(alt (* u (- (+ (* -1/2 (* n0_i (pow normAngle 2))) (+ (/ n1_i u) (/ (* (pow normAngle 2) (+ (* 1/6 n1_i) (+ (* 1/3 n0_i) (* (pow normAngle 2) (+ (* 7/360 n1_i) (+ (* 1/45 n0_i) (* (pow normAngle 2) (- (* 2/945 n0_i) (+ (* -7/2160 n1_i) (* 1/840 n1_i)))))))))) u))) (/ n0_i u))) (taylor inf u) (#s(alt (fma.f32 (fma.f32 (fma.f32 #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32)))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i)) (patch (fma.f32 (fma.f32 (fma.f32 #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32)))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i)) #<representation binary32>) () ())) ())
#s(alt (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) (taylor inf u) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i))) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i))) #<representation binary32>) () ())) ())
#s(alt (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) (taylor inf u) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i))) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i))) #<representation binary32>) () ())) ())
#s(alt (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) (taylor inf u) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i))) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i))) #<representation binary32>) () ())) ())
#s(alt (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) (taylor inf u) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i))) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i))) #<representation binary32>) () ())) ())
#s(alt (* u (+ n1_i (* -1 n0_i))) (taylor inf u) (#s(alt #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i)) (patch #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i)) #<representation binary32>) () ())) ())
#s(alt (* u (+ n1_i (+ (* -1 n0_i) (/ n0_i u)))) (taylor inf u) (#s(alt #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i)) (patch #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i)) #<representation binary32>) () ())) ())
#s(alt (* u (+ n1_i (+ (* -1 n0_i) (/ n0_i u)))) (taylor inf u) (#s(alt #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i)) (patch #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i)) #<representation binary32>) () ())) ())
#s(alt (* u (+ n1_i (+ (* -1 n0_i) (/ n0_i u)))) (taylor inf u) (#s(alt #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i)) (patch #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i)) #<representation binary32>) () ())) ())
#s(alt (* -1 (* n0_i u)) (taylor inf u) (#s(alt (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i) (patch (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i) #<representation binary32>) () ())) ())
#s(alt (* u (+ (* -1 n0_i) (/ n0_i u))) (taylor inf u) (#s(alt (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i) (patch (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i) #<representation binary32>) () ())) ())
#s(alt (* u (+ (* -1 n0_i) (/ n0_i u))) (taylor inf u) (#s(alt (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i) (patch (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i) #<representation binary32>) () ())) ())
#s(alt (* u (+ (* -1 n0_i) (/ n0_i u))) (taylor inf u) (#s(alt (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i) (patch (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i) #<representation binary32>) () ())) ())
#s(alt (* -1 u) (taylor inf u) (#s(alt (-.f32 #s(literal 1 binary32) u) (patch (-.f32 #s(literal 1 binary32) u) #<representation binary32>) () ())) ())
#s(alt (* u (- (/ 1 u) 1)) (taylor inf u) (#s(alt (-.f32 #s(literal 1 binary32) u) (patch (-.f32 #s(literal 1 binary32) u) #<representation binary32>) () ())) ())
#s(alt (* u (- (/ 1 u) 1)) (taylor inf u) (#s(alt (-.f32 #s(literal 1 binary32) u) (patch (-.f32 #s(literal 1 binary32) u) #<representation binary32>) () ())) ())
#s(alt (* u (- (/ 1 u) 1)) (taylor inf u) (#s(alt (-.f32 #s(literal 1 binary32) u) (patch (-.f32 #s(literal 1 binary32) u) #<representation binary32>) () ())) ())
#s(alt (* -1 n0_i) (taylor inf u) (#s(alt (*.f32 (-.f32 (/.f32 #s(literal 1 binary32) u) #s(literal 1 binary32)) n0_i) (patch (*.f32 (-.f32 (/.f32 #s(literal 1 binary32) u) #s(literal 1 binary32)) n0_i) #<representation binary32>) () ())) ())
#s(alt (+ (* -1 n0_i) (/ n0_i u)) (taylor inf u) (#s(alt (*.f32 (-.f32 (/.f32 #s(literal 1 binary32) u) #s(literal 1 binary32)) n0_i) (patch (*.f32 (-.f32 (/.f32 #s(literal 1 binary32) u) #s(literal 1 binary32)) n0_i) #<representation binary32>) () ())) ())
#s(alt (+ (* -1 n0_i) (/ n0_i u)) (taylor inf u) (#s(alt (*.f32 (-.f32 (/.f32 #s(literal 1 binary32) u) #s(literal 1 binary32)) n0_i) (patch (*.f32 (-.f32 (/.f32 #s(literal 1 binary32) u) #s(literal 1 binary32)) n0_i) #<representation binary32>) () ())) ())
#s(alt (+ (* -1 n0_i) (/ n0_i u)) (taylor inf u) (#s(alt (*.f32 (-.f32 (/.f32 #s(literal 1 binary32) u) #s(literal 1 binary32)) n0_i) (patch (*.f32 (-.f32 (/.f32 #s(literal 1 binary32) u) #s(literal 1 binary32)) n0_i) #<representation binary32>) () ())) ())
#s(alt (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) (taylor inf u) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 #s(approx (+ (- (/ n0_i u) n0_i) n1_i) (*.f32 (-.f32 (/.f32 #s(literal 1 binary32) u) #s(literal 1 binary32)) n0_i)) u))) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 #s(approx (+ (- (/ n0_i u) n0_i) n1_i) (*.f32 (-.f32 (/.f32 #s(literal 1 binary32) u) #s(literal 1 binary32)) n0_i)) u))) #<representation binary32>) () ())) ())
#s(alt (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) (taylor inf u) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 #s(approx (+ (- (/ n0_i u) n0_i) n1_i) (*.f32 (-.f32 (/.f32 #s(literal 1 binary32) u) #s(literal 1 binary32)) n0_i)) u))) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 #s(approx (+ (- (/ n0_i u) n0_i) n1_i) (*.f32 (-.f32 (/.f32 #s(literal 1 binary32) u) #s(literal 1 binary32)) n0_i)) u))) #<representation binary32>) () ())) ())
#s(alt (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) (taylor inf u) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 #s(approx (+ (- (/ n0_i u) n0_i) n1_i) (*.f32 (-.f32 (/.f32 #s(literal 1 binary32) u) #s(literal 1 binary32)) n0_i)) u))) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 #s(approx (+ (- (/ n0_i u) n0_i) n1_i) (*.f32 (-.f32 (/.f32 #s(literal 1 binary32) u) #s(literal 1 binary32)) n0_i)) u))) #<representation binary32>) () ())) ())
#s(alt (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) (taylor inf u) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 #s(approx (+ (- (/ n0_i u) n0_i) n1_i) (*.f32 (-.f32 (/.f32 #s(literal 1 binary32) u) #s(literal 1 binary32)) n0_i)) u))) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 #s(approx (+ (- (/ n0_i u) n0_i) n1_i) (*.f32 (-.f32 (/.f32 #s(literal 1 binary32) u) #s(literal 1 binary32)) n0_i)) u))) #<representation binary32>) () ())) ())
#s(alt (* u (+ n1_i (* -1 n0_i))) (taylor inf u) (#s(alt #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 #s(approx (+ (- (/ n0_i u) n0_i) n1_i) (*.f32 (-.f32 (/.f32 #s(literal 1 binary32) u) #s(literal 1 binary32)) n0_i)) u)) (patch #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 #s(approx (+ (- (/ n0_i u) n0_i) n1_i) (*.f32 (-.f32 (/.f32 #s(literal 1 binary32) u) #s(literal 1 binary32)) n0_i)) u)) #<representation binary32>) () ())) ())
#s(alt (* u (+ n1_i (+ (* -1 n0_i) (/ n0_i u)))) (taylor inf u) (#s(alt #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 #s(approx (+ (- (/ n0_i u) n0_i) n1_i) (*.f32 (-.f32 (/.f32 #s(literal 1 binary32) u) #s(literal 1 binary32)) n0_i)) u)) (patch #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 #s(approx (+ (- (/ n0_i u) n0_i) n1_i) (*.f32 (-.f32 (/.f32 #s(literal 1 binary32) u) #s(literal 1 binary32)) n0_i)) u)) #<representation binary32>) () ())) ())
#s(alt (* u (+ n1_i (+ (* -1 n0_i) (/ n0_i u)))) (taylor inf u) (#s(alt #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 #s(approx (+ (- (/ n0_i u) n0_i) n1_i) (*.f32 (-.f32 (/.f32 #s(literal 1 binary32) u) #s(literal 1 binary32)) n0_i)) u)) (patch #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 #s(approx (+ (- (/ n0_i u) n0_i) n1_i) (*.f32 (-.f32 (/.f32 #s(literal 1 binary32) u) #s(literal 1 binary32)) n0_i)) u)) #<representation binary32>) () ())) ())
#s(alt (* u (+ n1_i (+ (* -1 n0_i) (/ n0_i u)))) (taylor inf u) (#s(alt #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 #s(approx (+ (- (/ n0_i u) n0_i) n1_i) (*.f32 (-.f32 (/.f32 #s(literal 1 binary32) u) #s(literal 1 binary32)) n0_i)) u)) (patch #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 #s(approx (+ (- (/ n0_i u) n0_i) n1_i) (*.f32 (-.f32 (/.f32 #s(literal 1 binary32) u) #s(literal 1 binary32)) n0_i)) u)) #<representation binary32>) () ())) ())
#s(alt (* u (- n1_i n0_i)) (taylor inf u) (#s(alt (*.f32 #s(approx (+ (- (/ n0_i u) n0_i) n1_i) (*.f32 (-.f32 (/.f32 #s(literal 1 binary32) u) #s(literal 1 binary32)) n0_i)) u) (patch (*.f32 #s(approx (+ (- (/ n0_i u) n0_i) n1_i) (*.f32 (-.f32 (/.f32 #s(literal 1 binary32) u) #s(literal 1 binary32)) n0_i)) u) #<representation binary32>) () ())) ())
#s(alt (* u (- (+ n1_i (/ n0_i u)) n0_i)) (taylor inf u) (#s(alt (*.f32 #s(approx (+ (- (/ n0_i u) n0_i) n1_i) (*.f32 (-.f32 (/.f32 #s(literal 1 binary32) u) #s(literal 1 binary32)) n0_i)) u) (patch (*.f32 #s(approx (+ (- (/ n0_i u) n0_i) n1_i) (*.f32 (-.f32 (/.f32 #s(literal 1 binary32) u) #s(literal 1 binary32)) n0_i)) u) #<representation binary32>) () ())) ())
#s(alt (* u (- (+ n1_i (/ n0_i u)) n0_i)) (taylor inf u) (#s(alt (*.f32 #s(approx (+ (- (/ n0_i u) n0_i) n1_i) (*.f32 (-.f32 (/.f32 #s(literal 1 binary32) u) #s(literal 1 binary32)) n0_i)) u) (patch (*.f32 #s(approx (+ (- (/ n0_i u) n0_i) n1_i) (*.f32 (-.f32 (/.f32 #s(literal 1 binary32) u) #s(literal 1 binary32)) n0_i)) u) #<representation binary32>) () ())) ())
#s(alt (* u (- (+ n1_i (/ n0_i u)) n0_i)) (taylor inf u) (#s(alt (*.f32 #s(approx (+ (- (/ n0_i u) n0_i) n1_i) (*.f32 (-.f32 (/.f32 #s(literal 1 binary32) u) #s(literal 1 binary32)) n0_i)) u) (patch (*.f32 #s(approx (+ (- (/ n0_i u) n0_i) n1_i) (*.f32 (-.f32 (/.f32 #s(literal 1 binary32) u) #s(literal 1 binary32)) n0_i)) u) #<representation binary32>) () ())) ())
#s(alt (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) (taylor inf u) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) u) n0_i) (fma.f32 #s(approx (+ (* (* (+ (* 1/45 n0_i) (* n1_i 7/360)) u) (* normAngle normAngle)) (* (+ (* (+ (* u -1/2) 1/3) n0_i) (* 1/6 n1_i)) u)) (*.f32 (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) n1_i)) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i)))) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) u) n0_i) (fma.f32 #s(approx (+ (* (* (+ (* 1/45 n0_i) (* n1_i 7/360)) u) (* normAngle normAngle)) (* (+ (* (+ (* u -1/2) 1/3) n0_i) (* 1/6 n1_i)) u)) (*.f32 (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) n1_i)) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i)))) #<representation binary32>) () ())) ())
#s(alt (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) (taylor inf u) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) u) n0_i) (fma.f32 #s(approx (+ (* (* (+ (* 1/45 n0_i) (* n1_i 7/360)) u) (* normAngle normAngle)) (* (+ (* (+ (* u -1/2) 1/3) n0_i) (* 1/6 n1_i)) u)) (*.f32 (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) n1_i)) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i)))) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) u) n0_i) (fma.f32 #s(approx (+ (* (* (+ (* 1/45 n0_i) (* n1_i 7/360)) u) (* normAngle normAngle)) (* (+ (* (+ (* u -1/2) 1/3) n0_i) (* 1/6 n1_i)) u)) (*.f32 (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) n1_i)) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i)))) #<representation binary32>) () ())) ())
#s(alt (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) (taylor inf u) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) u) n0_i) (fma.f32 #s(approx (+ (* (* (+ (* 1/45 n0_i) (* n1_i 7/360)) u) (* normAngle normAngle)) (* (+ (* (+ (* u -1/2) 1/3) n0_i) (* 1/6 n1_i)) u)) (*.f32 (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) n1_i)) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i)))) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) u) n0_i) (fma.f32 #s(approx (+ (* (* (+ (* 1/45 n0_i) (* n1_i 7/360)) u) (* normAngle normAngle)) (* (+ (* (+ (* u -1/2) 1/3) n0_i) (* 1/6 n1_i)) u)) (*.f32 (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) n1_i)) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i)))) #<representation binary32>) () ())) ())
#s(alt (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) (taylor inf u) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) u) n0_i) (fma.f32 #s(approx (+ (* (* (+ (* 1/45 n0_i) (* n1_i 7/360)) u) (* normAngle normAngle)) (* (+ (* (+ (* u -1/2) 1/3) n0_i) (* 1/6 n1_i)) u)) (*.f32 (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) n1_i)) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i)))) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) u) n0_i) (fma.f32 #s(approx (+ (* (* (+ (* 1/45 n0_i) (* n1_i 7/360)) u) (* normAngle normAngle)) (* (+ (* (+ (* u -1/2) 1/3) n0_i) (* 1/6 n1_i)) u)) (*.f32 (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) n1_i)) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i)))) #<representation binary32>) () ())) ())
#s(alt (* -1/2 (* n0_i (* (pow normAngle 2) (pow u 2)))) (taylor inf u) (#s(alt #s(approx (+ (* (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) u) n0_i) (fma.f32 #s(approx (+ (* (* (+ (* 1/45 n0_i) (* n1_i 7/360)) u) (* normAngle normAngle)) (* (+ (* (+ (* u -1/2) 1/3) n0_i) (* 1/6 n1_i)) u)) (*.f32 (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) n1_i)) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i))) (patch #s(approx (+ (* (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) u) n0_i) (fma.f32 #s(approx (+ (* (* (+ (* 1/45 n0_i) (* n1_i 7/360)) u) (* normAngle normAngle)) (* (+ (* (+ (* u -1/2) 1/3) n0_i) (* 1/6 n1_i)) u)) (*.f32 (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) n1_i)) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i))) #<representation binary32>) () ())) ())
#s(alt (* (pow u 2) (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (* u (sin normAngle)))) (+ (* -1/2 (* n0_i (pow normAngle 2))) (/ (* n1_i normAngle) (* u (sin normAngle)))))) (taylor inf u) (#s(alt #s(approx (+ (* (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) u) n0_i) (fma.f32 #s(approx (+ (* (* (+ (* 1/45 n0_i) (* n1_i 7/360)) u) (* normAngle normAngle)) (* (+ (* (+ (* u -1/2) 1/3) n0_i) (* 1/6 n1_i)) u)) (*.f32 (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) n1_i)) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i))) (patch #s(approx (+ (* (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) u) n0_i) (fma.f32 #s(approx (+ (* (* (+ (* 1/45 n0_i) (* n1_i 7/360)) u) (* normAngle normAngle)) (* (+ (* (+ (* u -1/2) 1/3) n0_i) (* 1/6 n1_i)) u)) (*.f32 (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) n1_i)) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i))) #<representation binary32>) () ())) ())
#s(alt (* (pow u 2) (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (* u (sin normAngle)))) (+ (* -1/2 (* n0_i (pow normAngle 2))) (+ (/ n0_i (pow u 2)) (/ (* n1_i normAngle) (* u (sin normAngle))))))) (taylor inf u) (#s(alt #s(approx (+ (* (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) u) n0_i) (fma.f32 #s(approx (+ (* (* (+ (* 1/45 n0_i) (* n1_i 7/360)) u) (* normAngle normAngle)) (* (+ (* (+ (* u -1/2) 1/3) n0_i) (* 1/6 n1_i)) u)) (*.f32 (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) n1_i)) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i))) (patch #s(approx (+ (* (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) u) n0_i) (fma.f32 #s(approx (+ (* (* (+ (* 1/45 n0_i) (* n1_i 7/360)) u) (* normAngle normAngle)) (* (+ (* (+ (* u -1/2) 1/3) n0_i) (* 1/6 n1_i)) u)) (*.f32 (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) n1_i)) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i))) #<representation binary32>) () ())) ())
#s(alt (* (pow u 2) (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (* u (sin normAngle)))) (+ (* -1/2 (* n0_i (pow normAngle 2))) (+ (/ n0_i (pow u 2)) (/ (* n1_i normAngle) (* u (sin normAngle))))))) (taylor inf u) (#s(alt #s(approx (+ (* (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) u) n0_i) (fma.f32 #s(approx (+ (* (* (+ (* 1/45 n0_i) (* n1_i 7/360)) u) (* normAngle normAngle)) (* (+ (* (+ (* u -1/2) 1/3) n0_i) (* 1/6 n1_i)) u)) (*.f32 (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) n1_i)) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i))) (patch #s(approx (+ (* (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) u) n0_i) (fma.f32 #s(approx (+ (* (* (+ (* 1/45 n0_i) (* n1_i 7/360)) u) (* normAngle normAngle)) (* (+ (* (+ (* u -1/2) 1/3) n0_i) (* 1/6 n1_i)) u)) (*.f32 (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) n1_i)) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i))) #<representation binary32>) () ())) ())
#s(alt (* -1/2 (* n0_i (* (pow normAngle 2) (pow u 2)))) (taylor inf u) (#s(alt (fma.f32 #s(approx (+ (* (* (+ (* 1/45 n0_i) (* n1_i 7/360)) u) (* normAngle normAngle)) (* (+ (* (+ (* u -1/2) 1/3) n0_i) (* 1/6 n1_i)) u)) (*.f32 (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) n1_i)) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i)) (patch (fma.f32 #s(approx (+ (* (* (+ (* 1/45 n0_i) (* n1_i 7/360)) u) (* normAngle normAngle)) (* (+ (* (+ (* u -1/2) 1/3) n0_i) (* 1/6 n1_i)) u)) (*.f32 (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) n1_i)) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i)) #<representation binary32>) () ())) ())
#s(alt (* (pow u 2) (- (+ (* -1/2 (* n0_i (pow normAngle 2))) (+ (/ n1_i u) (/ (* (pow normAngle 2) (+ (* 1/6 n1_i) (+ (* 1/3 n0_i) (* (pow normAngle 2) (+ (* 7/360 n1_i) (* 1/45 n0_i)))))) u))) (/ n0_i u))) (taylor inf u) (#s(alt (fma.f32 #s(approx (+ (* (* (+ (* 1/45 n0_i) (* n1_i 7/360)) u) (* normAngle normAngle)) (* (+ (* (+ (* u -1/2) 1/3) n0_i) (* 1/6 n1_i)) u)) (*.f32 (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) n1_i)) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i)) (patch (fma.f32 #s(approx (+ (* (* (+ (* 1/45 n0_i) (* n1_i 7/360)) u) (* normAngle normAngle)) (* (+ (* (+ (* u -1/2) 1/3) n0_i) (* 1/6 n1_i)) u)) (*.f32 (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) n1_i)) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i)) #<representation binary32>) () ())) ())
#s(alt (* (pow u 2) (- (+ (* -1/2 (* n0_i (pow normAngle 2))) (+ (/ n0_i (pow u 2)) (+ (/ n1_i u) (/ (* (pow normAngle 2) (+ (* 1/6 n1_i) (+ (* 1/3 n0_i) (* (pow normAngle 2) (+ (* 7/360 n1_i) (* 1/45 n0_i)))))) u)))) (/ n0_i u))) (taylor inf u) (#s(alt (fma.f32 #s(approx (+ (* (* (+ (* 1/45 n0_i) (* n1_i 7/360)) u) (* normAngle normAngle)) (* (+ (* (+ (* u -1/2) 1/3) n0_i) (* 1/6 n1_i)) u)) (*.f32 (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) n1_i)) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i)) (patch (fma.f32 #s(approx (+ (* (* (+ (* 1/45 n0_i) (* n1_i 7/360)) u) (* normAngle normAngle)) (* (+ (* (+ (* u -1/2) 1/3) n0_i) (* 1/6 n1_i)) u)) (*.f32 (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) n1_i)) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i)) #<representation binary32>) () ())) ())
#s(alt (* (pow u 2) (- (+ (* -1/2 (* n0_i (pow normAngle 2))) (+ (/ n0_i (pow u 2)) (+ (/ n1_i u) (/ (* (pow normAngle 2) (+ (* 1/6 n1_i) (+ (* 1/3 n0_i) (* (pow normAngle 2) (+ (* 7/360 n1_i) (* 1/45 n0_i)))))) u)))) (/ n0_i u))) (taylor inf u) (#s(alt (fma.f32 #s(approx (+ (* (* (+ (* 1/45 n0_i) (* n1_i 7/360)) u) (* normAngle normAngle)) (* (+ (* (+ (* u -1/2) 1/3) n0_i) (* 1/6 n1_i)) u)) (*.f32 (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) n1_i)) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i)) (patch (fma.f32 #s(approx (+ (* (* (+ (* 1/45 n0_i) (* n1_i 7/360)) u) (* normAngle normAngle)) (* (+ (* (+ (* u -1/2) 1/3) n0_i) (* 1/6 n1_i)) u)) (*.f32 (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) n1_i)) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i)) #<representation binary32>) () ())) ())
#s(alt (* -1/2 (* n0_i (pow u 2))) (taylor inf u) (#s(alt #s(approx (+ (* (* (+ (* 1/45 n0_i) (* n1_i 7/360)) u) (* normAngle normAngle)) (* (+ (* (+ (* u -1/2) 1/3) n0_i) (* 1/6 n1_i)) u)) (*.f32 (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) n1_i)) (patch #s(approx (+ (* (* (+ (* 1/45 n0_i) (* n1_i 7/360)) u) (* normAngle normAngle)) (* (+ (* (+ (* u -1/2) 1/3) n0_i) (* 1/6 n1_i)) u)) (*.f32 (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) n1_i)) #<representation binary32>) () ())) ())
#s(alt (* (pow u 2) (+ (* -1/2 n0_i) (+ (* 1/6 (/ n1_i u)) (+ (* 1/3 (/ n0_i u)) (/ (* (pow normAngle 2) (+ (* 7/360 n1_i) (* 1/45 n0_i))) u))))) (taylor inf u) (#s(alt #s(approx (+ (* (* (+ (* 1/45 n0_i) (* n1_i 7/360)) u) (* normAngle normAngle)) (* (+ (* (+ (* u -1/2) 1/3) n0_i) (* 1/6 n1_i)) u)) (*.f32 (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) n1_i)) (patch #s(approx (+ (* (* (+ (* 1/45 n0_i) (* n1_i 7/360)) u) (* normAngle normAngle)) (* (+ (* (+ (* u -1/2) 1/3) n0_i) (* 1/6 n1_i)) u)) (*.f32 (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) n1_i)) #<representation binary32>) () ())) ())
#s(alt (* (pow u 2) (+ (* -1/2 n0_i) (+ (* 1/6 (/ n1_i u)) (+ (* 1/3 (/ n0_i u)) (/ (* (pow normAngle 2) (+ (* 7/360 n1_i) (* 1/45 n0_i))) u))))) (taylor inf u) (#s(alt #s(approx (+ (* (* (+ (* 1/45 n0_i) (* n1_i 7/360)) u) (* normAngle normAngle)) (* (+ (* (+ (* u -1/2) 1/3) n0_i) (* 1/6 n1_i)) u)) (*.f32 (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) n1_i)) (patch #s(approx (+ (* (* (+ (* 1/45 n0_i) (* n1_i 7/360)) u) (* normAngle normAngle)) (* (+ (* (+ (* u -1/2) 1/3) n0_i) (* 1/6 n1_i)) u)) (*.f32 (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) n1_i)) #<representation binary32>) () ())) ())
#s(alt (* (pow u 2) (+ (* -1/2 n0_i) (+ (* 1/6 (/ n1_i u)) (+ (* 1/3 (/ n0_i u)) (/ (* (pow normAngle 2) (+ (* 7/360 n1_i) (* 1/45 n0_i))) u))))) (taylor inf u) (#s(alt #s(approx (+ (* (* (+ (* 1/45 n0_i) (* n1_i 7/360)) u) (* normAngle normAngle)) (* (+ (* (+ (* u -1/2) 1/3) n0_i) (* 1/6 n1_i)) u)) (*.f32 (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) n1_i)) (patch #s(approx (+ (* (* (+ (* 1/45 n0_i) (* n1_i 7/360)) u) (* normAngle normAngle)) (* (+ (* (+ (* u -1/2) 1/3) n0_i) (* 1/6 n1_i)) u)) (*.f32 (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) n1_i)) #<representation binary32>) () ())) ())
#s(alt (* -1/2 (* n0_i (* (pow normAngle 2) (pow u 2)))) (taylor inf u) (#s(alt (+.f32 (*.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (*.f32 normAngle (fma.f32 n1_i #s(literal 31/15120 binary32) (*.f32 n0_i #s(literal 2/945 binary32)))) normAngle (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u) n0_i) (patch (+.f32 (*.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (*.f32 normAngle (fma.f32 n1_i #s(literal 31/15120 binary32) (*.f32 n0_i #s(literal 2/945 binary32)))) normAngle (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u) n0_i) #<representation binary32>) () ())) ())
#s(alt (* (pow u 2) (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (* u (sin normAngle)))) (+ (* -1/2 (* n0_i (pow normAngle 2))) (/ (* n1_i normAngle) (* u (sin normAngle)))))) (taylor inf u) (#s(alt (+.f32 (*.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (*.f32 normAngle (fma.f32 n1_i #s(literal 31/15120 binary32) (*.f32 n0_i #s(literal 2/945 binary32)))) normAngle (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u) n0_i) (patch (+.f32 (*.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (*.f32 normAngle (fma.f32 n1_i #s(literal 31/15120 binary32) (*.f32 n0_i #s(literal 2/945 binary32)))) normAngle (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u) n0_i) #<representation binary32>) () ())) ())
#s(alt (* (pow u 2) (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (* u (sin normAngle)))) (+ (* -1/2 (* n0_i (pow normAngle 2))) (+ (/ n0_i (pow u 2)) (/ (* n1_i normAngle) (* u (sin normAngle))))))) (taylor inf u) (#s(alt (+.f32 (*.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (*.f32 normAngle (fma.f32 n1_i #s(literal 31/15120 binary32) (*.f32 n0_i #s(literal 2/945 binary32)))) normAngle (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u) n0_i) (patch (+.f32 (*.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (*.f32 normAngle (fma.f32 n1_i #s(literal 31/15120 binary32) (*.f32 n0_i #s(literal 2/945 binary32)))) normAngle (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u) n0_i) #<representation binary32>) () ())) ())
#s(alt (* (pow u 2) (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (* u (sin normAngle)))) (+ (* -1/2 (* n0_i (pow normAngle 2))) (+ (/ n0_i (pow u 2)) (/ (* n1_i normAngle) (* u (sin normAngle))))))) (taylor inf u) (#s(alt (+.f32 (*.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (*.f32 normAngle (fma.f32 n1_i #s(literal 31/15120 binary32) (*.f32 n0_i #s(literal 2/945 binary32)))) normAngle (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u) n0_i) (patch (+.f32 (*.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (*.f32 normAngle (fma.f32 n1_i #s(literal 31/15120 binary32) (*.f32 n0_i #s(literal 2/945 binary32)))) normAngle (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u) n0_i) #<representation binary32>) () ())) ())
#s(alt (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) (taylor inf u) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (+.f32 (*.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (*.f32 normAngle (fma.f32 n1_i #s(literal 31/15120 binary32) (*.f32 n0_i #s(literal 2/945 binary32)))) normAngle (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u) n0_i)) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (+.f32 (*.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (*.f32 normAngle (fma.f32 n1_i #s(literal 31/15120 binary32) (*.f32 n0_i #s(literal 2/945 binary32)))) normAngle (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u) n0_i)) #<representation binary32>) () ())) ())
#s(alt (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) (taylor inf u) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (+.f32 (*.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (*.f32 normAngle (fma.f32 n1_i #s(literal 31/15120 binary32) (*.f32 n0_i #s(literal 2/945 binary32)))) normAngle (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u) n0_i)) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (+.f32 (*.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (*.f32 normAngle (fma.f32 n1_i #s(literal 31/15120 binary32) (*.f32 n0_i #s(literal 2/945 binary32)))) normAngle (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u) n0_i)) #<representation binary32>) () ())) ())
#s(alt (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) (taylor inf u) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (+.f32 (*.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (*.f32 normAngle (fma.f32 n1_i #s(literal 31/15120 binary32) (*.f32 n0_i #s(literal 2/945 binary32)))) normAngle (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u) n0_i)) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (+.f32 (*.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (*.f32 normAngle (fma.f32 n1_i #s(literal 31/15120 binary32) (*.f32 n0_i #s(literal 2/945 binary32)))) normAngle (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u) n0_i)) #<representation binary32>) () ())) ())
#s(alt (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) (taylor inf u) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (+.f32 (*.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (*.f32 normAngle (fma.f32 n1_i #s(literal 31/15120 binary32) (*.f32 n0_i #s(literal 2/945 binary32)))) normAngle (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u) n0_i)) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (+.f32 (*.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (*.f32 normAngle (fma.f32 n1_i #s(literal 31/15120 binary32) (*.f32 n0_i #s(literal 2/945 binary32)))) normAngle (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u) n0_i)) #<representation binary32>) () ())) ())
#s(alt (* -1/2 (* n0_i (* (pow normAngle 2) (pow u 2)))) (taylor inf u) (#s(alt (*.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (*.f32 normAngle (fma.f32 n1_i #s(literal 31/15120 binary32) (*.f32 n0_i #s(literal 2/945 binary32)))) normAngle (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u) (patch (*.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (*.f32 normAngle (fma.f32 n1_i #s(literal 31/15120 binary32) (*.f32 n0_i #s(literal 2/945 binary32)))) normAngle (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u) #<representation binary32>) () ())) ())
#s(alt (* (pow u 2) (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (* u (sin normAngle)))) (+ (* -1/2 (* n0_i (pow normAngle 2))) (/ (* n1_i normAngle) (* u (sin normAngle)))))) (taylor inf u) (#s(alt (*.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (*.f32 normAngle (fma.f32 n1_i #s(literal 31/15120 binary32) (*.f32 n0_i #s(literal 2/945 binary32)))) normAngle (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u) (patch (*.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (*.f32 normAngle (fma.f32 n1_i #s(literal 31/15120 binary32) (*.f32 n0_i #s(literal 2/945 binary32)))) normAngle (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u) #<representation binary32>) () ())) ())
#s(alt (* (pow u 2) (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (* u (sin normAngle)))) (+ (* -1/2 (* n0_i (pow normAngle 2))) (/ (* n1_i normAngle) (* u (sin normAngle)))))) (taylor inf u) (#s(alt (*.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (*.f32 normAngle (fma.f32 n1_i #s(literal 31/15120 binary32) (*.f32 n0_i #s(literal 2/945 binary32)))) normAngle (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u) (patch (*.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (*.f32 normAngle (fma.f32 n1_i #s(literal 31/15120 binary32) (*.f32 n0_i #s(literal 2/945 binary32)))) normAngle (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u) #<representation binary32>) () ())) ())
#s(alt (* (pow u 2) (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (* u (sin normAngle)))) (+ (* -1/2 (* n0_i (pow normAngle 2))) (/ (* n1_i normAngle) (* u (sin normAngle)))))) (taylor inf u) (#s(alt (*.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (*.f32 normAngle (fma.f32 n1_i #s(literal 31/15120 binary32) (*.f32 n0_i #s(literal 2/945 binary32)))) normAngle (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u) (patch (*.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (*.f32 normAngle (fma.f32 n1_i #s(literal 31/15120 binary32) (*.f32 n0_i #s(literal 2/945 binary32)))) normAngle (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u) #<representation binary32>) () ())) ())
#s(alt (* -1/2 (* n0_i (* (pow normAngle 2) u))) (taylor inf u) (#s(alt #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (*.f32 normAngle (fma.f32 n1_i #s(literal 31/15120 binary32) (*.f32 n0_i #s(literal 2/945 binary32)))) normAngle (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) (patch #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (*.f32 normAngle (fma.f32 n1_i #s(literal 31/15120 binary32) (*.f32 n0_i #s(literal 2/945 binary32)))) normAngle (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) #<representation binary32>) () ())) ())
#s(alt (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (* u (sin normAngle)))) (+ (* -1/2 (* n0_i (pow normAngle 2))) (/ (* n1_i normAngle) (* u (sin normAngle)))))) (taylor inf u) (#s(alt #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (*.f32 normAngle (fma.f32 n1_i #s(literal 31/15120 binary32) (*.f32 n0_i #s(literal 2/945 binary32)))) normAngle (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) (patch #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (*.f32 normAngle (fma.f32 n1_i #s(literal 31/15120 binary32) (*.f32 n0_i #s(literal 2/945 binary32)))) normAngle (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) #<representation binary32>) () ())) ())
#s(alt (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (* u (sin normAngle)))) (+ (* -1/2 (* n0_i (pow normAngle 2))) (/ (* n1_i normAngle) (* u (sin normAngle)))))) (taylor inf u) (#s(alt #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (*.f32 normAngle (fma.f32 n1_i #s(literal 31/15120 binary32) (*.f32 n0_i #s(literal 2/945 binary32)))) normAngle (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) (patch #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (*.f32 normAngle (fma.f32 n1_i #s(literal 31/15120 binary32) (*.f32 n0_i #s(literal 2/945 binary32)))) normAngle (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) #<representation binary32>) () ())) ())
#s(alt (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (* u (sin normAngle)))) (+ (* -1/2 (* n0_i (pow normAngle 2))) (/ (* n1_i normAngle) (* u (sin normAngle)))))) (taylor inf u) (#s(alt #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (*.f32 normAngle (fma.f32 n1_i #s(literal 31/15120 binary32) (*.f32 n0_i #s(literal 2/945 binary32)))) normAngle (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) (patch #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (*.f32 normAngle (fma.f32 n1_i #s(literal 31/15120 binary32) (*.f32 n0_i #s(literal 2/945 binary32)))) normAngle (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) #<representation binary32>) () ())) ())
#s(alt (* -1/2 u) (taylor inf u) (#s(alt (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) (patch (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) #<representation binary32>) () ())) ())
#s(alt (* u (- (* 1/3 (/ 1 u)) 1/2)) (taylor inf u) (#s(alt (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) (patch (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) #<representation binary32>) () ())) ())
#s(alt (* u (- (* 1/3 (/ 1 u)) 1/2)) (taylor inf u) (#s(alt (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) (patch (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) #<representation binary32>) () ())) ())
#s(alt (* u (- (* 1/3 (/ 1 u)) 1/2)) (taylor inf u) (#s(alt (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) (patch (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) #<representation binary32>) () ())) ())
#s(alt (- n1_i n0_i) (taylor inf u) (#s(alt #s(approx (+ (- (/ n0_i u) n0_i) n1_i) (*.f32 (-.f32 (/.f32 #s(literal 1 binary32) u) #s(literal 1 binary32)) n0_i)) (patch #s(approx (+ (- (/ n0_i u) n0_i) n1_i) (*.f32 (-.f32 (/.f32 #s(literal 1 binary32) u) #s(literal 1 binary32)) n0_i)) #<representation binary32>) () ())) ())
#s(alt (- (+ n1_i (/ n0_i u)) n0_i) (taylor inf u) (#s(alt #s(approx (+ (- (/ n0_i u) n0_i) n1_i) (*.f32 (-.f32 (/.f32 #s(literal 1 binary32) u) #s(literal 1 binary32)) n0_i)) (patch #s(approx (+ (- (/ n0_i u) n0_i) n1_i) (*.f32 (-.f32 (/.f32 #s(literal 1 binary32) u) #s(literal 1 binary32)) n0_i)) #<representation binary32>) () ())) ())
#s(alt (- (+ n1_i (/ n0_i u)) n0_i) (taylor inf u) (#s(alt #s(approx (+ (- (/ n0_i u) n0_i) n1_i) (*.f32 (-.f32 (/.f32 #s(literal 1 binary32) u) #s(literal 1 binary32)) n0_i)) (patch #s(approx (+ (- (/ n0_i u) n0_i) n1_i) (*.f32 (-.f32 (/.f32 #s(literal 1 binary32) u) #s(literal 1 binary32)) n0_i)) #<representation binary32>) () ())) ())
#s(alt (- (+ n1_i (/ n0_i u)) n0_i) (taylor inf u) (#s(alt #s(approx (+ (- (/ n0_i u) n0_i) n1_i) (*.f32 (-.f32 (/.f32 #s(literal 1 binary32) u) #s(literal 1 binary32)) n0_i)) (patch #s(approx (+ (- (/ n0_i u) n0_i) n1_i) (*.f32 (-.f32 (/.f32 #s(literal 1 binary32) u) #s(literal 1 binary32)) n0_i)) #<representation binary32>) () ())) ())
#s(alt (* u (+ 1/6 (* 7/360 (pow normAngle 2)))) (taylor inf u) (#s(alt (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) (patch (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) #<representation binary32>) () ())) ())
#s(alt (* u (+ 1/6 (* 7/360 (pow normAngle 2)))) (taylor inf u) (#s(alt (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) (patch (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) #<representation binary32>) () ())) ())
#s(alt (* u (+ 1/6 (* 7/360 (pow normAngle 2)))) (taylor inf u) (#s(alt (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) (patch (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) #<representation binary32>) () ())) ())
#s(alt (* u (+ 1/6 (* 7/360 (pow normAngle 2)))) (taylor inf u) (#s(alt (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) (patch (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) #<representation binary32>) () ())) ())
#s(alt (* n1_i (* u (+ 1/6 (* 7/360 (pow normAngle 2))))) (taylor inf u) (#s(alt (*.f32 (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) n1_i) (patch (*.f32 (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) n1_i) #<representation binary32>) () ())) ())
#s(alt (* n1_i (* u (+ 1/6 (* 7/360 (pow normAngle 2))))) (taylor inf u) (#s(alt (*.f32 (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) n1_i) (patch (*.f32 (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) n1_i) #<representation binary32>) () ())) ())
#s(alt (* n1_i (* u (+ 1/6 (* 7/360 (pow normAngle 2))))) (taylor inf u) (#s(alt (*.f32 (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) n1_i) (patch (*.f32 (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) n1_i) #<representation binary32>) () ())) ())
#s(alt (* n1_i (* u (+ 1/6 (* 7/360 (pow normAngle 2))))) (taylor inf u) (#s(alt (*.f32 (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) n1_i) (patch (*.f32 (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) n1_i) #<representation binary32>) () ())) ())
#s(alt (* -1/2 u) (taylor inf u) (#s(alt (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) (patch (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) #<representation binary32>) () ())) ())
#s(alt (* u (- (* 1/3 (/ 1 u)) 1/2)) (taylor inf u) (#s(alt (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) (patch (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) #<representation binary32>) () ())) ())
#s(alt (* u (- (* 1/3 (/ 1 u)) 1/2)) (taylor inf u) (#s(alt (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) (patch (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) #<representation binary32>) () ())) ())
#s(alt (* u (- (* 1/3 (/ 1 u)) 1/2)) (taylor inf u) (#s(alt (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) (patch (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) #<representation binary32>) () ())) ())
#s(alt (+ (/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) (taylor -inf u) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32)))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u n0_i)) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32)))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u n0_i)) #<representation binary32>) () ())) ())
#s(alt (+ (/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) (taylor -inf u) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32)))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u n0_i)) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32)))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u n0_i)) #<representation binary32>) () ())) ())
#s(alt (+ (/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) (taylor -inf u) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32)))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u n0_i)) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32)))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u n0_i)) #<representation binary32>) () ())) ())
#s(alt (+ (/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) (taylor -inf u) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32)))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u n0_i)) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32)))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u n0_i)) #<representation binary32>) () ())) ())
#s(alt (* -1/2 (* n0_i (* (pow normAngle 2) (pow u 2)))) (taylor -inf u) (#s(alt (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32)))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u n0_i) (patch (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32)))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u n0_i) #<representation binary32>) () ())) ())
#s(alt (* (pow u 2) (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (* u (sin normAngle)))) (+ (* -1/2 (* n0_i (pow normAngle 2))) (/ (* n1_i normAngle) (* u (sin normAngle)))))) (taylor -inf u) (#s(alt (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32)))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u n0_i) (patch (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32)))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u n0_i) #<representation binary32>) () ())) ())
#s(alt (* (pow u 2) (+ (* -1 (/ (+ (* -1 (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (/ (* n1_i normAngle) (sin normAngle)))) (* -1 (/ n0_i u))) u)) (* -1/2 (* n0_i (pow normAngle 2))))) (taylor -inf u) (#s(alt (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32)))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u n0_i) (patch (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32)))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u n0_i) #<representation binary32>) () ())) ())
#s(alt (* (pow u 2) (+ (* -1 (/ (+ (* -1 (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (/ (* n1_i normAngle) (sin normAngle)))) (* -1 (/ n0_i u))) u)) (* -1/2 (* n0_i (pow normAngle 2))))) (taylor -inf u) (#s(alt (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32)))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u n0_i) (patch (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32)))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u n0_i) #<representation binary32>) () ())) ())
#s(alt (* -1/2 (* n0_i (* (pow normAngle 2) u))) (taylor -inf u) (#s(alt #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32)))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) (patch #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32)))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) #<representation binary32>) () ())) ())
#s(alt (* -1 (* u (+ (* -1 (/ (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (/ (* n1_i normAngle) (sin normAngle))) u)) (* 1/2 (* n0_i (pow normAngle 2)))))) (taylor -inf u) (#s(alt #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32)))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) (patch #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32)))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) #<representation binary32>) () ())) ())
#s(alt (* -1 (* u (+ (* -1 (/ (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (/ (* n1_i normAngle) (sin normAngle))) u)) (* 1/2 (* n0_i (pow normAngle 2)))))) (taylor -inf u) (#s(alt #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32)))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) (patch #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32)))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) #<representation binary32>) () ())) ())
#s(alt (* -1 (* u (+ (* -1 (/ (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (/ (* n1_i normAngle) (sin normAngle))) u)) (* 1/2 (* n0_i (pow normAngle 2)))))) (taylor -inf u) (#s(alt #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32)))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) (patch #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32)))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) #<representation binary32>) () ())) ())
#s(alt (* -1/2 (* n0_i (* (pow normAngle 2) u))) (taylor -inf u) (#s(alt (fma.f32 (fma.f32 (fma.f32 #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32)))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i)) (patch (fma.f32 (fma.f32 (fma.f32 #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32)))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i)) #<representation binary32>) () ())) ())
#s(alt (* -1 (* u (+ (* -1 (/ (- (+ n1_i (* (pow normAngle 2) (+ (* 1/6 n1_i) (+ (* 1/3 n0_i) (* (pow normAngle 2) (+ (* 7/360 n1_i) (+ (* 1/45 n0_i) (* (pow normAngle 2) (- (* 2/945 n0_i) (+ (* -7/2160 n1_i) (* 1/840 n1_i))))))))))) n0_i) u)) (* 1/2 (* n0_i (pow normAngle 2)))))) (taylor -inf u) (#s(alt (fma.f32 (fma.f32 (fma.f32 #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32)))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i)) (patch (fma.f32 (fma.f32 (fma.f32 #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32)))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i)) #<representation binary32>) () ())) ())
#s(alt (* -1 (* u (+ (* -1 (/ (- (+ n1_i (* (pow normAngle 2) (+ (* 1/6 n1_i) (+ (* 1/3 n0_i) (* (pow normAngle 2) (+ (* 7/360 n1_i) (+ (* 1/45 n0_i) (* (pow normAngle 2) (- (* 2/945 n0_i) (+ (* -7/2160 n1_i) (* 1/840 n1_i))))))))))) n0_i) u)) (* 1/2 (* n0_i (pow normAngle 2)))))) (taylor -inf u) (#s(alt (fma.f32 (fma.f32 (fma.f32 #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32)))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i)) (patch (fma.f32 (fma.f32 (fma.f32 #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32)))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i)) #<representation binary32>) () ())) ())
#s(alt (* -1 (* u (+ (* -1 (/ (- (+ n1_i (* (pow normAngle 2) (+ (* 1/6 n1_i) (+ (* 1/3 n0_i) (* (pow normAngle 2) (+ (* 7/360 n1_i) (+ (* 1/45 n0_i) (* (pow normAngle 2) (- (* 2/945 n0_i) (+ (* -7/2160 n1_i) (* 1/840 n1_i))))))))))) n0_i) u)) (* 1/2 (* n0_i (pow normAngle 2)))))) (taylor -inf u) (#s(alt (fma.f32 (fma.f32 (fma.f32 #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32)))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i)) (patch (fma.f32 (fma.f32 (fma.f32 #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32)))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i)) #<representation binary32>) () ())) ())
#s(alt (+ (/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) (taylor -inf u) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i))) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i))) #<representation binary32>) () ())) ())
#s(alt (+ (/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) (taylor -inf u) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i))) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i))) #<representation binary32>) () ())) ())
#s(alt (+ (/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) (taylor -inf u) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i))) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i))) #<representation binary32>) () ())) ())
#s(alt (+ (/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) (taylor -inf u) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i))) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i))) #<representation binary32>) () ())) ())
#s(alt (* -1 (* u (+ n0_i (* -1 n1_i)))) (taylor -inf u) (#s(alt #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i)) (patch #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i)) #<representation binary32>) () ())) ())
#s(alt (* -1 (* u (+ n0_i (+ (* -1 n1_i) (* -1 (/ n0_i u)))))) (taylor -inf u) (#s(alt #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i)) (patch #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i)) #<representation binary32>) () ())) ())
#s(alt (* -1 (* u (+ n0_i (+ (* -1 n1_i) (* -1 (/ n0_i u)))))) (taylor -inf u) (#s(alt #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i)) (patch #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i)) #<representation binary32>) () ())) ())
#s(alt (* -1 (* u (+ n0_i (+ (* -1 n1_i) (* -1 (/ n0_i u)))))) (taylor -inf u) (#s(alt #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i)) (patch #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i)) #<representation binary32>) () ())) ())
#s(alt (* -1 (* n0_i u)) (taylor -inf u) (#s(alt (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i) (patch (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i) #<representation binary32>) () ())) ())
#s(alt (* -1 (* u (+ n0_i (* -1 (/ n0_i u))))) (taylor -inf u) (#s(alt (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i) (patch (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i) #<representation binary32>) () ())) ())
#s(alt (* -1 (* u (+ n0_i (* -1 (/ n0_i u))))) (taylor -inf u) (#s(alt (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i) (patch (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i) #<representation binary32>) () ())) ())
#s(alt (* -1 (* u (+ n0_i (* -1 (/ n0_i u))))) (taylor -inf u) (#s(alt (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i) (patch (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i) #<representation binary32>) () ())) ())
#s(alt (* -1 u) (taylor -inf u) (#s(alt (-.f32 #s(literal 1 binary32) u) (patch (-.f32 #s(literal 1 binary32) u) #<representation binary32>) () ())) ())
#s(alt (* -1 (* u (- 1 (/ 1 u)))) (taylor -inf u) (#s(alt (-.f32 #s(literal 1 binary32) u) (patch (-.f32 #s(literal 1 binary32) u) #<representation binary32>) () ())) ())
#s(alt (* -1 (* u (- 1 (/ 1 u)))) (taylor -inf u) (#s(alt (-.f32 #s(literal 1 binary32) u) (patch (-.f32 #s(literal 1 binary32) u) #<representation binary32>) () ())) ())
#s(alt (* -1 (* u (- 1 (/ 1 u)))) (taylor -inf u) (#s(alt (-.f32 #s(literal 1 binary32) u) (patch (-.f32 #s(literal 1 binary32) u) #<representation binary32>) () ())) ())
#s(alt (* -1 n0_i) (taylor -inf u) (#s(alt (*.f32 (-.f32 (/.f32 #s(literal 1 binary32) u) #s(literal 1 binary32)) n0_i) (patch (*.f32 (-.f32 (/.f32 #s(literal 1 binary32) u) #s(literal 1 binary32)) n0_i) #<representation binary32>) () ())) ())
#s(alt (+ (* -1 n0_i) (/ n0_i u)) (taylor -inf u) (#s(alt (*.f32 (-.f32 (/.f32 #s(literal 1 binary32) u) #s(literal 1 binary32)) n0_i) (patch (*.f32 (-.f32 (/.f32 #s(literal 1 binary32) u) #s(literal 1 binary32)) n0_i) #<representation binary32>) () ())) ())
#s(alt (+ (* -1 n0_i) (/ n0_i u)) (taylor -inf u) (#s(alt (*.f32 (-.f32 (/.f32 #s(literal 1 binary32) u) #s(literal 1 binary32)) n0_i) (patch (*.f32 (-.f32 (/.f32 #s(literal 1 binary32) u) #s(literal 1 binary32)) n0_i) #<representation binary32>) () ())) ())
#s(alt (+ (* -1 n0_i) (/ n0_i u)) (taylor -inf u) (#s(alt (*.f32 (-.f32 (/.f32 #s(literal 1 binary32) u) #s(literal 1 binary32)) n0_i) (patch (*.f32 (-.f32 (/.f32 #s(literal 1 binary32) u) #s(literal 1 binary32)) n0_i) #<representation binary32>) () ())) ())
#s(alt (+ (/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) (taylor -inf u) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 #s(approx (+ (- (/ n0_i u) n0_i) n1_i) (*.f32 (-.f32 (/.f32 #s(literal 1 binary32) u) #s(literal 1 binary32)) n0_i)) u))) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 #s(approx (+ (- (/ n0_i u) n0_i) n1_i) (*.f32 (-.f32 (/.f32 #s(literal 1 binary32) u) #s(literal 1 binary32)) n0_i)) u))) #<representation binary32>) () ())) ())
#s(alt (+ (/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) (taylor -inf u) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 #s(approx (+ (- (/ n0_i u) n0_i) n1_i) (*.f32 (-.f32 (/.f32 #s(literal 1 binary32) u) #s(literal 1 binary32)) n0_i)) u))) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 #s(approx (+ (- (/ n0_i u) n0_i) n1_i) (*.f32 (-.f32 (/.f32 #s(literal 1 binary32) u) #s(literal 1 binary32)) n0_i)) u))) #<representation binary32>) () ())) ())
#s(alt (+ (/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) (taylor -inf u) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 #s(approx (+ (- (/ n0_i u) n0_i) n1_i) (*.f32 (-.f32 (/.f32 #s(literal 1 binary32) u) #s(literal 1 binary32)) n0_i)) u))) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 #s(approx (+ (- (/ n0_i u) n0_i) n1_i) (*.f32 (-.f32 (/.f32 #s(literal 1 binary32) u) #s(literal 1 binary32)) n0_i)) u))) #<representation binary32>) () ())) ())
#s(alt (+ (/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) (taylor -inf u) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 #s(approx (+ (- (/ n0_i u) n0_i) n1_i) (*.f32 (-.f32 (/.f32 #s(literal 1 binary32) u) #s(literal 1 binary32)) n0_i)) u))) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 #s(approx (+ (- (/ n0_i u) n0_i) n1_i) (*.f32 (-.f32 (/.f32 #s(literal 1 binary32) u) #s(literal 1 binary32)) n0_i)) u))) #<representation binary32>) () ())) ())
#s(alt (* -1 (* u (+ n0_i (* -1 n1_i)))) (taylor -inf u) (#s(alt #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 #s(approx (+ (- (/ n0_i u) n0_i) n1_i) (*.f32 (-.f32 (/.f32 #s(literal 1 binary32) u) #s(literal 1 binary32)) n0_i)) u)) (patch #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 #s(approx (+ (- (/ n0_i u) n0_i) n1_i) (*.f32 (-.f32 (/.f32 #s(literal 1 binary32) u) #s(literal 1 binary32)) n0_i)) u)) #<representation binary32>) () ())) ())
#s(alt (* -1 (* u (+ n0_i (+ (* -1 n1_i) (* -1 (/ n0_i u)))))) (taylor -inf u) (#s(alt #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 #s(approx (+ (- (/ n0_i u) n0_i) n1_i) (*.f32 (-.f32 (/.f32 #s(literal 1 binary32) u) #s(literal 1 binary32)) n0_i)) u)) (patch #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 #s(approx (+ (- (/ n0_i u) n0_i) n1_i) (*.f32 (-.f32 (/.f32 #s(literal 1 binary32) u) #s(literal 1 binary32)) n0_i)) u)) #<representation binary32>) () ())) ())
#s(alt (* -1 (* u (+ n0_i (+ (* -1 n1_i) (* -1 (/ n0_i u)))))) (taylor -inf u) (#s(alt #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 #s(approx (+ (- (/ n0_i u) n0_i) n1_i) (*.f32 (-.f32 (/.f32 #s(literal 1 binary32) u) #s(literal 1 binary32)) n0_i)) u)) (patch #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 #s(approx (+ (- (/ n0_i u) n0_i) n1_i) (*.f32 (-.f32 (/.f32 #s(literal 1 binary32) u) #s(literal 1 binary32)) n0_i)) u)) #<representation binary32>) () ())) ())
#s(alt (* -1 (* u (+ n0_i (+ (* -1 n1_i) (* -1 (/ n0_i u)))))) (taylor -inf u) (#s(alt #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 #s(approx (+ (- (/ n0_i u) n0_i) n1_i) (*.f32 (-.f32 (/.f32 #s(literal 1 binary32) u) #s(literal 1 binary32)) n0_i)) u)) (patch #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 #s(approx (+ (- (/ n0_i u) n0_i) n1_i) (*.f32 (-.f32 (/.f32 #s(literal 1 binary32) u) #s(literal 1 binary32)) n0_i)) u)) #<representation binary32>) () ())) ())
#s(alt (* u (- n1_i n0_i)) (taylor -inf u) (#s(alt (*.f32 #s(approx (+ (- (/ n0_i u) n0_i) n1_i) (*.f32 (-.f32 (/.f32 #s(literal 1 binary32) u) #s(literal 1 binary32)) n0_i)) u) (patch (*.f32 #s(approx (+ (- (/ n0_i u) n0_i) n1_i) (*.f32 (-.f32 (/.f32 #s(literal 1 binary32) u) #s(literal 1 binary32)) n0_i)) u) #<representation binary32>) () ())) ())
#s(alt (* -1 (* u (+ (* -1 (- n1_i n0_i)) (* -1 (/ n0_i u))))) (taylor -inf u) (#s(alt (*.f32 #s(approx (+ (- (/ n0_i u) n0_i) n1_i) (*.f32 (-.f32 (/.f32 #s(literal 1 binary32) u) #s(literal 1 binary32)) n0_i)) u) (patch (*.f32 #s(approx (+ (- (/ n0_i u) n0_i) n1_i) (*.f32 (-.f32 (/.f32 #s(literal 1 binary32) u) #s(literal 1 binary32)) n0_i)) u) #<representation binary32>) () ())) ())
#s(alt (* -1 (* u (+ (* -1 (- n1_i n0_i)) (* -1 (/ n0_i u))))) (taylor -inf u) (#s(alt (*.f32 #s(approx (+ (- (/ n0_i u) n0_i) n1_i) (*.f32 (-.f32 (/.f32 #s(literal 1 binary32) u) #s(literal 1 binary32)) n0_i)) u) (patch (*.f32 #s(approx (+ (- (/ n0_i u) n0_i) n1_i) (*.f32 (-.f32 (/.f32 #s(literal 1 binary32) u) #s(literal 1 binary32)) n0_i)) u) #<representation binary32>) () ())) ())
#s(alt (* -1 (* u (+ (* -1 (- n1_i n0_i)) (* -1 (/ n0_i u))))) (taylor -inf u) (#s(alt (*.f32 #s(approx (+ (- (/ n0_i u) n0_i) n1_i) (*.f32 (-.f32 (/.f32 #s(literal 1 binary32) u) #s(literal 1 binary32)) n0_i)) u) (patch (*.f32 #s(approx (+ (- (/ n0_i u) n0_i) n1_i) (*.f32 (-.f32 (/.f32 #s(literal 1 binary32) u) #s(literal 1 binary32)) n0_i)) u) #<representation binary32>) () ())) ())
#s(alt (+ (/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) (taylor -inf u) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) u) n0_i) (fma.f32 #s(approx (+ (* (* (+ (* 1/45 n0_i) (* n1_i 7/360)) u) (* normAngle normAngle)) (* (+ (* (+ (* u -1/2) 1/3) n0_i) (* 1/6 n1_i)) u)) (*.f32 (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) n1_i)) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i)))) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) u) n0_i) (fma.f32 #s(approx (+ (* (* (+ (* 1/45 n0_i) (* n1_i 7/360)) u) (* normAngle normAngle)) (* (+ (* (+ (* u -1/2) 1/3) n0_i) (* 1/6 n1_i)) u)) (*.f32 (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) n1_i)) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i)))) #<representation binary32>) () ())) ())
#s(alt (+ (/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) (taylor -inf u) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) u) n0_i) (fma.f32 #s(approx (+ (* (* (+ (* 1/45 n0_i) (* n1_i 7/360)) u) (* normAngle normAngle)) (* (+ (* (+ (* u -1/2) 1/3) n0_i) (* 1/6 n1_i)) u)) (*.f32 (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) n1_i)) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i)))) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) u) n0_i) (fma.f32 #s(approx (+ (* (* (+ (* 1/45 n0_i) (* n1_i 7/360)) u) (* normAngle normAngle)) (* (+ (* (+ (* u -1/2) 1/3) n0_i) (* 1/6 n1_i)) u)) (*.f32 (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) n1_i)) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i)))) #<representation binary32>) () ())) ())
#s(alt (+ (/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) (taylor -inf u) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) u) n0_i) (fma.f32 #s(approx (+ (* (* (+ (* 1/45 n0_i) (* n1_i 7/360)) u) (* normAngle normAngle)) (* (+ (* (+ (* u -1/2) 1/3) n0_i) (* 1/6 n1_i)) u)) (*.f32 (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) n1_i)) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i)))) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) u) n0_i) (fma.f32 #s(approx (+ (* (* (+ (* 1/45 n0_i) (* n1_i 7/360)) u) (* normAngle normAngle)) (* (+ (* (+ (* u -1/2) 1/3) n0_i) (* 1/6 n1_i)) u)) (*.f32 (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) n1_i)) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i)))) #<representation binary32>) () ())) ())
#s(alt (+ (/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) (taylor -inf u) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) u) n0_i) (fma.f32 #s(approx (+ (* (* (+ (* 1/45 n0_i) (* n1_i 7/360)) u) (* normAngle normAngle)) (* (+ (* (+ (* u -1/2) 1/3) n0_i) (* 1/6 n1_i)) u)) (*.f32 (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) n1_i)) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i)))) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) u) n0_i) (fma.f32 #s(approx (+ (* (* (+ (* 1/45 n0_i) (* n1_i 7/360)) u) (* normAngle normAngle)) (* (+ (* (+ (* u -1/2) 1/3) n0_i) (* 1/6 n1_i)) u)) (*.f32 (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) n1_i)) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i)))) #<representation binary32>) () ())) ())
#s(alt (* -1/2 (* n0_i (* (pow normAngle 2) (pow u 2)))) (taylor -inf u) (#s(alt #s(approx (+ (* (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) u) n0_i) (fma.f32 #s(approx (+ (* (* (+ (* 1/45 n0_i) (* n1_i 7/360)) u) (* normAngle normAngle)) (* (+ (* (+ (* u -1/2) 1/3) n0_i) (* 1/6 n1_i)) u)) (*.f32 (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) n1_i)) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i))) (patch #s(approx (+ (* (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) u) n0_i) (fma.f32 #s(approx (+ (* (* (+ (* 1/45 n0_i) (* n1_i 7/360)) u) (* normAngle normAngle)) (* (+ (* (+ (* u -1/2) 1/3) n0_i) (* 1/6 n1_i)) u)) (*.f32 (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) n1_i)) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i))) #<representation binary32>) () ())) ())
#s(alt (* (pow u 2) (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (* u (sin normAngle)))) (+ (* -1/2 (* n0_i (pow normAngle 2))) (/ (* n1_i normAngle) (* u (sin normAngle)))))) (taylor -inf u) (#s(alt #s(approx (+ (* (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) u) n0_i) (fma.f32 #s(approx (+ (* (* (+ (* 1/45 n0_i) (* n1_i 7/360)) u) (* normAngle normAngle)) (* (+ (* (+ (* u -1/2) 1/3) n0_i) (* 1/6 n1_i)) u)) (*.f32 (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) n1_i)) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i))) (patch #s(approx (+ (* (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) u) n0_i) (fma.f32 #s(approx (+ (* (* (+ (* 1/45 n0_i) (* n1_i 7/360)) u) (* normAngle normAngle)) (* (+ (* (+ (* u -1/2) 1/3) n0_i) (* 1/6 n1_i)) u)) (*.f32 (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) n1_i)) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i))) #<representation binary32>) () ())) ())
#s(alt (* (pow u 2) (+ (* -1 (/ (+ (* -1 (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (/ (* n1_i normAngle) (sin normAngle)))) (* -1 (/ n0_i u))) u)) (* -1/2 (* n0_i (pow normAngle 2))))) (taylor -inf u) (#s(alt #s(approx (+ (* (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) u) n0_i) (fma.f32 #s(approx (+ (* (* (+ (* 1/45 n0_i) (* n1_i 7/360)) u) (* normAngle normAngle)) (* (+ (* (+ (* u -1/2) 1/3) n0_i) (* 1/6 n1_i)) u)) (*.f32 (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) n1_i)) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i))) (patch #s(approx (+ (* (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) u) n0_i) (fma.f32 #s(approx (+ (* (* (+ (* 1/45 n0_i) (* n1_i 7/360)) u) (* normAngle normAngle)) (* (+ (* (+ (* u -1/2) 1/3) n0_i) (* 1/6 n1_i)) u)) (*.f32 (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) n1_i)) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i))) #<representation binary32>) () ())) ())
#s(alt (* (pow u 2) (+ (* -1 (/ (+ (* -1 (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (/ (* n1_i normAngle) (sin normAngle)))) (* -1 (/ n0_i u))) u)) (* -1/2 (* n0_i (pow normAngle 2))))) (taylor -inf u) (#s(alt #s(approx (+ (* (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) u) n0_i) (fma.f32 #s(approx (+ (* (* (+ (* 1/45 n0_i) (* n1_i 7/360)) u) (* normAngle normAngle)) (* (+ (* (+ (* u -1/2) 1/3) n0_i) (* 1/6 n1_i)) u)) (*.f32 (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) n1_i)) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i))) (patch #s(approx (+ (* (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) u) n0_i) (fma.f32 #s(approx (+ (* (* (+ (* 1/45 n0_i) (* n1_i 7/360)) u) (* normAngle normAngle)) (* (+ (* (+ (* u -1/2) 1/3) n0_i) (* 1/6 n1_i)) u)) (*.f32 (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) n1_i)) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i))) #<representation binary32>) () ())) ())
#s(alt (* -1/2 (* n0_i (* (pow normAngle 2) (pow u 2)))) (taylor -inf u) (#s(alt (fma.f32 #s(approx (+ (* (* (+ (* 1/45 n0_i) (* n1_i 7/360)) u) (* normAngle normAngle)) (* (+ (* (+ (* u -1/2) 1/3) n0_i) (* 1/6 n1_i)) u)) (*.f32 (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) n1_i)) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i)) (patch (fma.f32 #s(approx (+ (* (* (+ (* 1/45 n0_i) (* n1_i 7/360)) u) (* normAngle normAngle)) (* (+ (* (+ (* u -1/2) 1/3) n0_i) (* 1/6 n1_i)) u)) (*.f32 (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) n1_i)) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i)) #<representation binary32>) () ())) ())
#s(alt (* (pow u 2) (+ (* -1 (/ (+ (* -1 (- n1_i n0_i)) (* (pow normAngle 2) (+ (* -1 (* (pow normAngle 2) (+ (* 7/360 n1_i) (* 1/45 n0_i)))) (* -1 (+ (* 1/6 n1_i) (* 1/3 n0_i)))))) u)) (* -1/2 (* n0_i (pow normAngle 2))))) (taylor -inf u) (#s(alt (fma.f32 #s(approx (+ (* (* (+ (* 1/45 n0_i) (* n1_i 7/360)) u) (* normAngle normAngle)) (* (+ (* (+ (* u -1/2) 1/3) n0_i) (* 1/6 n1_i)) u)) (*.f32 (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) n1_i)) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i)) (patch (fma.f32 #s(approx (+ (* (* (+ (* 1/45 n0_i) (* n1_i 7/360)) u) (* normAngle normAngle)) (* (+ (* (+ (* u -1/2) 1/3) n0_i) (* 1/6 n1_i)) u)) (*.f32 (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) n1_i)) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i)) #<representation binary32>) () ())) ())
#s(alt (* (pow u 2) (+ (* -1 (/ (+ (* -1 (- n1_i n0_i)) (+ (* -1 (/ n0_i u)) (* (pow normAngle 2) (+ (* -1 (* (pow normAngle 2) (+ (* 7/360 n1_i) (* 1/45 n0_i)))) (* -1 (+ (* 1/6 n1_i) (* 1/3 n0_i))))))) u)) (* -1/2 (* n0_i (pow normAngle 2))))) (taylor -inf u) (#s(alt (fma.f32 #s(approx (+ (* (* (+ (* 1/45 n0_i) (* n1_i 7/360)) u) (* normAngle normAngle)) (* (+ (* (+ (* u -1/2) 1/3) n0_i) (* 1/6 n1_i)) u)) (*.f32 (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) n1_i)) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i)) (patch (fma.f32 #s(approx (+ (* (* (+ (* 1/45 n0_i) (* n1_i 7/360)) u) (* normAngle normAngle)) (* (+ (* (+ (* u -1/2) 1/3) n0_i) (* 1/6 n1_i)) u)) (*.f32 (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) n1_i)) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i)) #<representation binary32>) () ())) ())
#s(alt (* (pow u 2) (+ (* -1 (/ (+ (* -1 (- n1_i n0_i)) (+ (* -1 (/ n0_i u)) (* (pow normAngle 2) (+ (* -1 (* (pow normAngle 2) (+ (* 7/360 n1_i) (* 1/45 n0_i)))) (* -1 (+ (* 1/6 n1_i) (* 1/3 n0_i))))))) u)) (* -1/2 (* n0_i (pow normAngle 2))))) (taylor -inf u) (#s(alt (fma.f32 #s(approx (+ (* (* (+ (* 1/45 n0_i) (* n1_i 7/360)) u) (* normAngle normAngle)) (* (+ (* (+ (* u -1/2) 1/3) n0_i) (* 1/6 n1_i)) u)) (*.f32 (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) n1_i)) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i)) (patch (fma.f32 #s(approx (+ (* (* (+ (* 1/45 n0_i) (* n1_i 7/360)) u) (* normAngle normAngle)) (* (+ (* (+ (* u -1/2) 1/3) n0_i) (* 1/6 n1_i)) u)) (*.f32 (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) n1_i)) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i)) #<representation binary32>) () ())) ())
#s(alt (* -1/2 (* n0_i (pow u 2))) (taylor -inf u) (#s(alt #s(approx (+ (* (* (+ (* 1/45 n0_i) (* n1_i 7/360)) u) (* normAngle normAngle)) (* (+ (* (+ (* u -1/2) 1/3) n0_i) (* 1/6 n1_i)) u)) (*.f32 (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) n1_i)) (patch #s(approx (+ (* (* (+ (* 1/45 n0_i) (* n1_i 7/360)) u) (* normAngle normAngle)) (* (+ (* (+ (* u -1/2) 1/3) n0_i) (* 1/6 n1_i)) u)) (*.f32 (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) n1_i)) #<representation binary32>) () ())) ())
#s(alt (* (pow u 2) (+ (* -1 (/ (+ (* -1 (* (pow normAngle 2) (+ (* 7/360 n1_i) (* 1/45 n0_i)))) (* -1 (+ (* 1/6 n1_i) (* 1/3 n0_i)))) u)) (* -1/2 n0_i))) (taylor -inf u) (#s(alt #s(approx (+ (* (* (+ (* 1/45 n0_i) (* n1_i 7/360)) u) (* normAngle normAngle)) (* (+ (* (+ (* u -1/2) 1/3) n0_i) (* 1/6 n1_i)) u)) (*.f32 (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) n1_i)) (patch #s(approx (+ (* (* (+ (* 1/45 n0_i) (* n1_i 7/360)) u) (* normAngle normAngle)) (* (+ (* (+ (* u -1/2) 1/3) n0_i) (* 1/6 n1_i)) u)) (*.f32 (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) n1_i)) #<representation binary32>) () ())) ())
#s(alt (* (pow u 2) (+ (* -1 (/ (+ (* -1 (* (pow normAngle 2) (+ (* 7/360 n1_i) (* 1/45 n0_i)))) (* -1 (+ (* 1/6 n1_i) (* 1/3 n0_i)))) u)) (* -1/2 n0_i))) (taylor -inf u) (#s(alt #s(approx (+ (* (* (+ (* 1/45 n0_i) (* n1_i 7/360)) u) (* normAngle normAngle)) (* (+ (* (+ (* u -1/2) 1/3) n0_i) (* 1/6 n1_i)) u)) (*.f32 (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) n1_i)) (patch #s(approx (+ (* (* (+ (* 1/45 n0_i) (* n1_i 7/360)) u) (* normAngle normAngle)) (* (+ (* (+ (* u -1/2) 1/3) n0_i) (* 1/6 n1_i)) u)) (*.f32 (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) n1_i)) #<representation binary32>) () ())) ())
#s(alt (* (pow u 2) (+ (* -1 (/ (+ (* -1 (* (pow normAngle 2) (+ (* 7/360 n1_i) (* 1/45 n0_i)))) (* -1 (+ (* 1/6 n1_i) (* 1/3 n0_i)))) u)) (* -1/2 n0_i))) (taylor -inf u) (#s(alt #s(approx (+ (* (* (+ (* 1/45 n0_i) (* n1_i 7/360)) u) (* normAngle normAngle)) (* (+ (* (+ (* u -1/2) 1/3) n0_i) (* 1/6 n1_i)) u)) (*.f32 (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) n1_i)) (patch #s(approx (+ (* (* (+ (* 1/45 n0_i) (* n1_i 7/360)) u) (* normAngle normAngle)) (* (+ (* (+ (* u -1/2) 1/3) n0_i) (* 1/6 n1_i)) u)) (*.f32 (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) n1_i)) #<representation binary32>) () ())) ())
#s(alt (* -1/2 (* n0_i (* (pow normAngle 2) (pow u 2)))) (taylor -inf u) (#s(alt (+.f32 (*.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (*.f32 normAngle (fma.f32 n1_i #s(literal 31/15120 binary32) (*.f32 n0_i #s(literal 2/945 binary32)))) normAngle (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u) n0_i) (patch (+.f32 (*.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (*.f32 normAngle (fma.f32 n1_i #s(literal 31/15120 binary32) (*.f32 n0_i #s(literal 2/945 binary32)))) normAngle (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u) n0_i) #<representation binary32>) () ())) ())
#s(alt (* (pow u 2) (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (* u (sin normAngle)))) (+ (* -1/2 (* n0_i (pow normAngle 2))) (/ (* n1_i normAngle) (* u (sin normAngle)))))) (taylor -inf u) (#s(alt (+.f32 (*.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (*.f32 normAngle (fma.f32 n1_i #s(literal 31/15120 binary32) (*.f32 n0_i #s(literal 2/945 binary32)))) normAngle (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u) n0_i) (patch (+.f32 (*.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (*.f32 normAngle (fma.f32 n1_i #s(literal 31/15120 binary32) (*.f32 n0_i #s(literal 2/945 binary32)))) normAngle (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u) n0_i) #<representation binary32>) () ())) ())
#s(alt (* (pow u 2) (+ (* -1 (/ (+ (* -1 (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (/ (* n1_i normAngle) (sin normAngle)))) (* -1 (/ n0_i u))) u)) (* -1/2 (* n0_i (pow normAngle 2))))) (taylor -inf u) (#s(alt (+.f32 (*.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (*.f32 normAngle (fma.f32 n1_i #s(literal 31/15120 binary32) (*.f32 n0_i #s(literal 2/945 binary32)))) normAngle (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u) n0_i) (patch (+.f32 (*.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (*.f32 normAngle (fma.f32 n1_i #s(literal 31/15120 binary32) (*.f32 n0_i #s(literal 2/945 binary32)))) normAngle (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u) n0_i) #<representation binary32>) () ())) ())
#s(alt (* (pow u 2) (+ (* -1 (/ (+ (* -1 (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (/ (* n1_i normAngle) (sin normAngle)))) (* -1 (/ n0_i u))) u)) (* -1/2 (* n0_i (pow normAngle 2))))) (taylor -inf u) (#s(alt (+.f32 (*.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (*.f32 normAngle (fma.f32 n1_i #s(literal 31/15120 binary32) (*.f32 n0_i #s(literal 2/945 binary32)))) normAngle (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u) n0_i) (patch (+.f32 (*.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (*.f32 normAngle (fma.f32 n1_i #s(literal 31/15120 binary32) (*.f32 n0_i #s(literal 2/945 binary32)))) normAngle (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u) n0_i) #<representation binary32>) () ())) ())
#s(alt (+ (/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) (taylor -inf u) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (+.f32 (*.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (*.f32 normAngle (fma.f32 n1_i #s(literal 31/15120 binary32) (*.f32 n0_i #s(literal 2/945 binary32)))) normAngle (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u) n0_i)) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (+.f32 (*.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (*.f32 normAngle (fma.f32 n1_i #s(literal 31/15120 binary32) (*.f32 n0_i #s(literal 2/945 binary32)))) normAngle (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u) n0_i)) #<representation binary32>) () ())) ())
#s(alt (+ (/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) (taylor -inf u) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (+.f32 (*.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (*.f32 normAngle (fma.f32 n1_i #s(literal 31/15120 binary32) (*.f32 n0_i #s(literal 2/945 binary32)))) normAngle (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u) n0_i)) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (+.f32 (*.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (*.f32 normAngle (fma.f32 n1_i #s(literal 31/15120 binary32) (*.f32 n0_i #s(literal 2/945 binary32)))) normAngle (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u) n0_i)) #<representation binary32>) () ())) ())
#s(alt (+ (/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) (taylor -inf u) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (+.f32 (*.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (*.f32 normAngle (fma.f32 n1_i #s(literal 31/15120 binary32) (*.f32 n0_i #s(literal 2/945 binary32)))) normAngle (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u) n0_i)) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (+.f32 (*.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (*.f32 normAngle (fma.f32 n1_i #s(literal 31/15120 binary32) (*.f32 n0_i #s(literal 2/945 binary32)))) normAngle (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u) n0_i)) #<representation binary32>) () ())) ())
#s(alt (+ (/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) (taylor -inf u) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (+.f32 (*.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (*.f32 normAngle (fma.f32 n1_i #s(literal 31/15120 binary32) (*.f32 n0_i #s(literal 2/945 binary32)))) normAngle (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u) n0_i)) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (+.f32 (*.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (*.f32 normAngle (fma.f32 n1_i #s(literal 31/15120 binary32) (*.f32 n0_i #s(literal 2/945 binary32)))) normAngle (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u) n0_i)) #<representation binary32>) () ())) ())
#s(alt (* -1/2 (* n0_i (* (pow normAngle 2) (pow u 2)))) (taylor -inf u) (#s(alt (*.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (*.f32 normAngle (fma.f32 n1_i #s(literal 31/15120 binary32) (*.f32 n0_i #s(literal 2/945 binary32)))) normAngle (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u) (patch (*.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (*.f32 normAngle (fma.f32 n1_i #s(literal 31/15120 binary32) (*.f32 n0_i #s(literal 2/945 binary32)))) normAngle (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u) #<representation binary32>) () ())) ())
#s(alt (* (pow u 2) (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (* u (sin normAngle)))) (+ (* -1/2 (* n0_i (pow normAngle 2))) (/ (* n1_i normAngle) (* u (sin normAngle)))))) (taylor -inf u) (#s(alt (*.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (*.f32 normAngle (fma.f32 n1_i #s(literal 31/15120 binary32) (*.f32 n0_i #s(literal 2/945 binary32)))) normAngle (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u) (patch (*.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (*.f32 normAngle (fma.f32 n1_i #s(literal 31/15120 binary32) (*.f32 n0_i #s(literal 2/945 binary32)))) normAngle (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u) #<representation binary32>) () ())) ())
#s(alt (* (pow u 2) (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (* u (sin normAngle)))) (+ (* -1/2 (* n0_i (pow normAngle 2))) (/ (* n1_i normAngle) (* u (sin normAngle)))))) (taylor -inf u) (#s(alt (*.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (*.f32 normAngle (fma.f32 n1_i #s(literal 31/15120 binary32) (*.f32 n0_i #s(literal 2/945 binary32)))) normAngle (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u) (patch (*.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (*.f32 normAngle (fma.f32 n1_i #s(literal 31/15120 binary32) (*.f32 n0_i #s(literal 2/945 binary32)))) normAngle (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u) #<representation binary32>) () ())) ())
#s(alt (* (pow u 2) (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (* u (sin normAngle)))) (+ (* -1/2 (* n0_i (pow normAngle 2))) (/ (* n1_i normAngle) (* u (sin normAngle)))))) (taylor -inf u) (#s(alt (*.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (*.f32 normAngle (fma.f32 n1_i #s(literal 31/15120 binary32) (*.f32 n0_i #s(literal 2/945 binary32)))) normAngle (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u) (patch (*.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (*.f32 normAngle (fma.f32 n1_i #s(literal 31/15120 binary32) (*.f32 n0_i #s(literal 2/945 binary32)))) normAngle (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u) #<representation binary32>) () ())) ())
#s(alt (* -1/2 (* n0_i (* (pow normAngle 2) u))) (taylor -inf u) (#s(alt #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (*.f32 normAngle (fma.f32 n1_i #s(literal 31/15120 binary32) (*.f32 n0_i #s(literal 2/945 binary32)))) normAngle (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) (patch #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (*.f32 normAngle (fma.f32 n1_i #s(literal 31/15120 binary32) (*.f32 n0_i #s(literal 2/945 binary32)))) normAngle (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) #<representation binary32>) () ())) ())
#s(alt (* -1 (* u (+ (* -1 (/ (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (/ (* n1_i normAngle) (sin normAngle))) u)) (* 1/2 (* n0_i (pow normAngle 2)))))) (taylor -inf u) (#s(alt #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (*.f32 normAngle (fma.f32 n1_i #s(literal 31/15120 binary32) (*.f32 n0_i #s(literal 2/945 binary32)))) normAngle (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) (patch #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (*.f32 normAngle (fma.f32 n1_i #s(literal 31/15120 binary32) (*.f32 n0_i #s(literal 2/945 binary32)))) normAngle (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) #<representation binary32>) () ())) ())
#s(alt (* -1 (* u (+ (* -1 (/ (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (/ (* n1_i normAngle) (sin normAngle))) u)) (* 1/2 (* n0_i (pow normAngle 2)))))) (taylor -inf u) (#s(alt #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (*.f32 normAngle (fma.f32 n1_i #s(literal 31/15120 binary32) (*.f32 n0_i #s(literal 2/945 binary32)))) normAngle (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) (patch #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (*.f32 normAngle (fma.f32 n1_i #s(literal 31/15120 binary32) (*.f32 n0_i #s(literal 2/945 binary32)))) normAngle (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) #<representation binary32>) () ())) ())
#s(alt (* -1 (* u (+ (* -1 (/ (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (/ (* n1_i normAngle) (sin normAngle))) u)) (* 1/2 (* n0_i (pow normAngle 2)))))) (taylor -inf u) (#s(alt #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (*.f32 normAngle (fma.f32 n1_i #s(literal 31/15120 binary32) (*.f32 n0_i #s(literal 2/945 binary32)))) normAngle (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) (patch #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (*.f32 normAngle (fma.f32 n1_i #s(literal 31/15120 binary32) (*.f32 n0_i #s(literal 2/945 binary32)))) normAngle (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) #<representation binary32>) () ())) ())
#s(alt (* -1/2 u) (taylor -inf u) (#s(alt (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) (patch (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) #<representation binary32>) () ())) ())
#s(alt (* -1 (* u (- 1/2 (* 1/3 (/ 1 u))))) (taylor -inf u) (#s(alt (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) (patch (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) #<representation binary32>) () ())) ())
#s(alt (* -1 (* u (- 1/2 (* 1/3 (/ 1 u))))) (taylor -inf u) (#s(alt (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) (patch (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) #<representation binary32>) () ())) ())
#s(alt (* -1 (* u (- 1/2 (* 1/3 (/ 1 u))))) (taylor -inf u) (#s(alt (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) (patch (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) #<representation binary32>) () ())) ())
#s(alt (- n1_i n0_i) (taylor -inf u) (#s(alt #s(approx (+ (- (/ n0_i u) n0_i) n1_i) (*.f32 (-.f32 (/.f32 #s(literal 1 binary32) u) #s(literal 1 binary32)) n0_i)) (patch #s(approx (+ (- (/ n0_i u) n0_i) n1_i) (*.f32 (-.f32 (/.f32 #s(literal 1 binary32) u) #s(literal 1 binary32)) n0_i)) #<representation binary32>) () ())) ())
#s(alt (- (+ n1_i (/ n0_i u)) n0_i) (taylor -inf u) (#s(alt #s(approx (+ (- (/ n0_i u) n0_i) n1_i) (*.f32 (-.f32 (/.f32 #s(literal 1 binary32) u) #s(literal 1 binary32)) n0_i)) (patch #s(approx (+ (- (/ n0_i u) n0_i) n1_i) (*.f32 (-.f32 (/.f32 #s(literal 1 binary32) u) #s(literal 1 binary32)) n0_i)) #<representation binary32>) () ())) ())
#s(alt (- (+ n1_i (/ n0_i u)) n0_i) (taylor -inf u) (#s(alt #s(approx (+ (- (/ n0_i u) n0_i) n1_i) (*.f32 (-.f32 (/.f32 #s(literal 1 binary32) u) #s(literal 1 binary32)) n0_i)) (patch #s(approx (+ (- (/ n0_i u) n0_i) n1_i) (*.f32 (-.f32 (/.f32 #s(literal 1 binary32) u) #s(literal 1 binary32)) n0_i)) #<representation binary32>) () ())) ())
#s(alt (- (+ n1_i (/ n0_i u)) n0_i) (taylor -inf u) (#s(alt #s(approx (+ (- (/ n0_i u) n0_i) n1_i) (*.f32 (-.f32 (/.f32 #s(literal 1 binary32) u) #s(literal 1 binary32)) n0_i)) (patch #s(approx (+ (- (/ n0_i u) n0_i) n1_i) (*.f32 (-.f32 (/.f32 #s(literal 1 binary32) u) #s(literal 1 binary32)) n0_i)) #<representation binary32>) () ())) ())
#s(alt (* u (+ 1/6 (* 7/360 (pow normAngle 2)))) (taylor -inf u) (#s(alt (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) (patch (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) #<representation binary32>) () ())) ())
#s(alt (* u (+ 1/6 (* 7/360 (pow normAngle 2)))) (taylor -inf u) (#s(alt (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) (patch (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) #<representation binary32>) () ())) ())
#s(alt (* u (+ 1/6 (* 7/360 (pow normAngle 2)))) (taylor -inf u) (#s(alt (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) (patch (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) #<representation binary32>) () ())) ())
#s(alt (* u (+ 1/6 (* 7/360 (pow normAngle 2)))) (taylor -inf u) (#s(alt (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) (patch (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) #<representation binary32>) () ())) ())
#s(alt (* n1_i (* u (+ 1/6 (* 7/360 (pow normAngle 2))))) (taylor -inf u) (#s(alt (*.f32 (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) n1_i) (patch (*.f32 (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) n1_i) #<representation binary32>) () ())) ())
#s(alt (* n1_i (* u (+ 1/6 (* 7/360 (pow normAngle 2))))) (taylor -inf u) (#s(alt (*.f32 (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) n1_i) (patch (*.f32 (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) n1_i) #<representation binary32>) () ())) ())
#s(alt (* n1_i (* u (+ 1/6 (* 7/360 (pow normAngle 2))))) (taylor -inf u) (#s(alt (*.f32 (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) n1_i) (patch (*.f32 (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) n1_i) #<representation binary32>) () ())) ())
#s(alt (* n1_i (* u (+ 1/6 (* 7/360 (pow normAngle 2))))) (taylor -inf u) (#s(alt (*.f32 (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) n1_i) (patch (*.f32 (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) n1_i) #<representation binary32>) () ())) ())
#s(alt (* -1/2 u) (taylor -inf u) (#s(alt (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) (patch (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) #<representation binary32>) () ())) ())
#s(alt (* -1 (* u (- 1/2 (* 1/3 (/ 1 u))))) (taylor -inf u) (#s(alt (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) (patch (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) #<representation binary32>) () ())) ())
#s(alt (* -1 (* u (- 1/2 (* 1/3 (/ 1 u))))) (taylor -inf u) (#s(alt (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) (patch (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) #<representation binary32>) () ())) ())
#s(alt (* -1 (* u (- 1/2 (* 1/3 (/ 1 u))))) (taylor -inf u) (#s(alt (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) (patch (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) #<representation binary32>) () ())) ())
#s(alt (+ (* n0_i (- 1 u)) (* n1_i u)) (taylor 0 normAngle) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32)))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u n0_i)) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32)))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u n0_i)) #<representation binary32>) () ())) ())
#s(alt (+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u))))))) (taylor 0 normAngle) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32)))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u n0_i)) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32)))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u n0_i)) #<representation binary32>) () ())) ())
#s(alt (+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (+ (* -1/6 (* n1_i (pow u 3))) (* (pow normAngle 2) (- (+ (* 1/120 (* n0_i (pow (- 1 u) 5))) (* 1/120 (* n1_i (pow u 5)))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (+ (* 1/120 (* n0_i (- 1 u))) (* 1/120 (* n1_i u))))))))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u))))))) (taylor 0 normAngle) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32)))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u n0_i)) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32)))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u n0_i)) #<representation binary32>) () ())) ())
#s(alt (+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (+ (* -1/6 (* n1_i (pow u 3))) (* (pow normAngle 2) (- (+ (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* 1/120 (* n1_i (pow u 5))) (* (pow normAngle 2) (- (+ (* -1/5040 (* n0_i (pow (- 1 u) 7))) (* -1/5040 (* n1_i (pow u 7)))) (+ (* -1/6 (- (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (* n0_i (- 1 u)))))) (+ (* -1/6 (- (* 1/120 (* n1_i (pow u 5))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (* 1/120 (* n1_i u))))) (+ (* -1/5040 (* n0_i (- 1 u))) (+ (* -1/5040 (* n1_i u)) (+ (* 1/120 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u))))))))))))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (+ (* 1/120 (* n0_i (- 1 u))) (* 1/120 (* n1_i u))))))))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u))))))) (taylor 0 normAngle) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32)))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u n0_i)) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32)))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u n0_i)) #<representation binary32>) () ())) ())
#s(alt (+ n0_i (* u (+ n1_i (* -1 n0_i)))) (taylor 0 normAngle) (#s(alt (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32)))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u n0_i) (patch (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32)))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u n0_i) #<representation binary32>) () ())) ())
#s(alt (+ n0_i (+ (* u (+ n1_i (* -1 n0_i))) (* (pow normAngle 2) (* u (- (* n0_i (+ 1/3 (* -1/2 u))) (* -1/6 n1_i)))))) (taylor 0 normAngle) (#s(alt (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32)))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u n0_i) (patch (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32)))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u n0_i) #<representation binary32>) () ())) ())
#s(alt (+ n0_i (+ (* u (+ n1_i (* -1 n0_i))) (* (pow normAngle 2) (+ (* u (- (* n0_i (+ 1/3 (* -1/2 u))) (* -1/6 n1_i))) (* (pow normAngle 2) (* u (- (* 1/45 n0_i) (+ (* -1/36 n1_i) (* 1/120 n1_i))))))))) (taylor 0 normAngle) (#s(alt (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32)))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u n0_i) (patch (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32)))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u n0_i) #<representation binary32>) () ())) ())
#s(alt (+ n0_i (+ (* u (+ n1_i (* -1 n0_i))) (* (pow normAngle 2) (+ (* u (- (* n0_i (+ 1/3 (* -1/2 u))) (* -1/6 n1_i))) (* (pow normAngle 2) (+ (* u (- (* 1/45 n0_i) (+ (* -1/36 n1_i) (* 1/120 n1_i)))) (* (pow normAngle 2) (* u (- (* 2/945 n0_i) (+ (* -1/5040 n1_i) (+ (* 1/720 n1_i) (* 1/6 (+ (* -1/36 n1_i) (* 1/120 n1_i)))))))))))))) (taylor 0 normAngle) (#s(alt (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32)))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u n0_i) (patch (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32)))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u n0_i) #<representation binary32>) () ())) ())
#s(alt (+ n1_i (* -1 n0_i)) (taylor 0 normAngle) (#s(alt #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32)))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) (patch #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32)))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) #<representation binary32>) () ())) ())
#s(alt (+ n1_i (+ (* -1 n0_i) (* (pow normAngle 2) (- (* n0_i (+ 1/3 (* -1/2 u))) (* -1/6 n1_i))))) (taylor 0 normAngle) (#s(alt #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32)))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) (patch #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32)))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) #<representation binary32>) () ())) ())
#s(alt (+ n1_i (+ (* -1 n0_i) (* (pow normAngle 2) (- (+ (* n0_i (+ 1/3 (* -1/2 u))) (* (pow normAngle 2) (- (* 1/45 n0_i) (+ (* -1/36 n1_i) (* 1/120 n1_i))))) (* -1/6 n1_i))))) (taylor 0 normAngle) (#s(alt #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32)))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) (patch #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32)))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) #<representation binary32>) () ())) ())
#s(alt (+ n1_i (+ (* -1 n0_i) (* (pow normAngle 2) (- (+ (* n0_i (+ 1/3 (* -1/2 u))) (* (pow normAngle 2) (- (+ (* 1/45 n0_i) (* (pow normAngle 2) (- (* 2/945 n0_i) (+ (* -1/5040 n1_i) (+ (* 1/720 n1_i) (* 1/6 (+ (* -1/36 n1_i) (* 1/120 n1_i)))))))) (+ (* -1/36 n1_i) (* 1/120 n1_i))))) (* -1/6 n1_i))))) (taylor 0 normAngle) (#s(alt #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32)))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) (patch #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32)))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) #<representation binary32>) () ())) ())
#s(alt (- n1_i n0_i) (taylor 0 normAngle) (#s(alt (fma.f32 (fma.f32 (fma.f32 #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32)))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i)) (patch (fma.f32 (fma.f32 (fma.f32 #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32)))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i)) #<representation binary32>) () ())) ())
#s(alt (- (+ n1_i (* (pow normAngle 2) (+ (* 1/6 n1_i) (* n0_i (+ 1/3 (* -1/2 u)))))) n0_i) (taylor 0 normAngle) (#s(alt (fma.f32 (fma.f32 (fma.f32 #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32)))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i)) (patch (fma.f32 (fma.f32 (fma.f32 #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32)))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i)) #<representation binary32>) () ())) ())
#s(alt (- (+ n1_i (* (pow normAngle 2) (+ (* 1/6 n1_i) (+ (* n0_i (+ 1/3 (* -1/2 u))) (* (pow normAngle 2) (+ (* 7/360 n1_i) (* 1/45 n0_i))))))) n0_i) (taylor 0 normAngle) (#s(alt (fma.f32 (fma.f32 (fma.f32 #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32)))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i)) (patch (fma.f32 (fma.f32 (fma.f32 #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32)))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i)) #<representation binary32>) () ())) ())
#s(alt (- (+ n1_i (* (pow normAngle 2) (+ (* 1/6 n1_i) (+ (* n0_i (+ 1/3 (* -1/2 u))) (* (pow normAngle 2) (+ (* 7/360 n1_i) (+ (* 1/45 n0_i) (* (pow normAngle 2) (- (* 2/945 n0_i) (+ (* -7/2160 n1_i) (* 1/840 n1_i))))))))))) n0_i) (taylor 0 normAngle) (#s(alt (fma.f32 (fma.f32 (fma.f32 #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32)))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i)) (patch (fma.f32 (fma.f32 (fma.f32 #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32)))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i)) #<representation binary32>) () ())) ())
#s(alt (+ (* n0_i (- 1 u)) (* n1_i u)) (taylor 0 normAngle) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i))) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i))) #<representation binary32>) () ())) ())
#s(alt (+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u))))))) (taylor 0 normAngle) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i))) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i))) #<representation binary32>) () ())) ())
#s(alt (+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (+ (* -1/6 (* n1_i (pow u 3))) (* (pow normAngle 2) (- (+ (* 1/120 (* n0_i (pow (- 1 u) 5))) (* 1/120 (* n1_i (pow u 5)))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (+ (* 1/120 (* n0_i (- 1 u))) (* 1/120 (* n1_i u))))))))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u))))))) (taylor 0 normAngle) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i))) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i))) #<representation binary32>) () ())) ())
#s(alt (+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (+ (* -1/6 (* n1_i (pow u 3))) (* (pow normAngle 2) (- (+ (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* 1/120 (* n1_i (pow u 5))) (* (pow normAngle 2) (- (+ (* -1/5040 (* n0_i (pow (- 1 u) 7))) (* -1/5040 (* n1_i (pow u 7)))) (+ (* -1/6 (- (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (* n0_i (- 1 u)))))) (+ (* -1/6 (- (* 1/120 (* n1_i (pow u 5))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (* 1/120 (* n1_i u))))) (+ (* -1/5040 (* n0_i (- 1 u))) (+ (* -1/5040 (* n1_i u)) (+ (* 1/120 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u))))))))))))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (+ (* 1/120 (* n0_i (- 1 u))) (* 1/120 (* n1_i u))))))))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u))))))) (taylor 0 normAngle) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i))) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i))) #<representation binary32>) () ())) ())
#s(alt (+ (* n0_i (- 1 u)) (* n1_i u)) (taylor 0 normAngle) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 #s(approx (+ (- (/ n0_i u) n0_i) n1_i) (*.f32 (-.f32 (/.f32 #s(literal 1 binary32) u) #s(literal 1 binary32)) n0_i)) u))) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 #s(approx (+ (- (/ n0_i u) n0_i) n1_i) (*.f32 (-.f32 (/.f32 #s(literal 1 binary32) u) #s(literal 1 binary32)) n0_i)) u))) #<representation binary32>) () ())) ())
#s(alt (+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u))))))) (taylor 0 normAngle) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 #s(approx (+ (- (/ n0_i u) n0_i) n1_i) (*.f32 (-.f32 (/.f32 #s(literal 1 binary32) u) #s(literal 1 binary32)) n0_i)) u))) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 #s(approx (+ (- (/ n0_i u) n0_i) n1_i) (*.f32 (-.f32 (/.f32 #s(literal 1 binary32) u) #s(literal 1 binary32)) n0_i)) u))) #<representation binary32>) () ())) ())
#s(alt (+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (+ (* -1/6 (* n1_i (pow u 3))) (* (pow normAngle 2) (- (+ (* 1/120 (* n0_i (pow (- 1 u) 5))) (* 1/120 (* n1_i (pow u 5)))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (+ (* 1/120 (* n0_i (- 1 u))) (* 1/120 (* n1_i u))))))))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u))))))) (taylor 0 normAngle) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 #s(approx (+ (- (/ n0_i u) n0_i) n1_i) (*.f32 (-.f32 (/.f32 #s(literal 1 binary32) u) #s(literal 1 binary32)) n0_i)) u))) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 #s(approx (+ (- (/ n0_i u) n0_i) n1_i) (*.f32 (-.f32 (/.f32 #s(literal 1 binary32) u) #s(literal 1 binary32)) n0_i)) u))) #<representation binary32>) () ())) ())
#s(alt (+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (+ (* -1/6 (* n1_i (pow u 3))) (* (pow normAngle 2) (- (+ (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* 1/120 (* n1_i (pow u 5))) (* (pow normAngle 2) (- (+ (* -1/5040 (* n0_i (pow (- 1 u) 7))) (* -1/5040 (* n1_i (pow u 7)))) (+ (* -1/6 (- (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (* n0_i (- 1 u)))))) (+ (* -1/6 (- (* 1/120 (* n1_i (pow u 5))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (* 1/120 (* n1_i u))))) (+ (* -1/5040 (* n0_i (- 1 u))) (+ (* -1/5040 (* n1_i u)) (+ (* 1/120 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u))))))))))))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (+ (* 1/120 (* n0_i (- 1 u))) (* 1/120 (* n1_i u))))))))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u))))))) (taylor 0 normAngle) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 #s(approx (+ (- (/ n0_i u) n0_i) n1_i) (*.f32 (-.f32 (/.f32 #s(literal 1 binary32) u) #s(literal 1 binary32)) n0_i)) u))) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 #s(approx (+ (- (/ n0_i u) n0_i) n1_i) (*.f32 (-.f32 (/.f32 #s(literal 1 binary32) u) #s(literal 1 binary32)) n0_i)) u))) #<representation binary32>) () ())) ())
#s(alt (+ (* n0_i (- 1 u)) (* n1_i u)) (taylor 0 normAngle) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) u) n0_i) (fma.f32 #s(approx (+ (* (* (+ (* 1/45 n0_i) (* n1_i 7/360)) u) (* normAngle normAngle)) (* (+ (* (+ (* u -1/2) 1/3) n0_i) (* 1/6 n1_i)) u)) (*.f32 (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) n1_i)) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i)))) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) u) n0_i) (fma.f32 #s(approx (+ (* (* (+ (* 1/45 n0_i) (* n1_i 7/360)) u) (* normAngle normAngle)) (* (+ (* (+ (* u -1/2) 1/3) n0_i) (* 1/6 n1_i)) u)) (*.f32 (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) n1_i)) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i)))) #<representation binary32>) () ())) ())
#s(alt (+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u))))))) (taylor 0 normAngle) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) u) n0_i) (fma.f32 #s(approx (+ (* (* (+ (* 1/45 n0_i) (* n1_i 7/360)) u) (* normAngle normAngle)) (* (+ (* (+ (* u -1/2) 1/3) n0_i) (* 1/6 n1_i)) u)) (*.f32 (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) n1_i)) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i)))) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) u) n0_i) (fma.f32 #s(approx (+ (* (* (+ (* 1/45 n0_i) (* n1_i 7/360)) u) (* normAngle normAngle)) (* (+ (* (+ (* u -1/2) 1/3) n0_i) (* 1/6 n1_i)) u)) (*.f32 (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) n1_i)) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i)))) #<representation binary32>) () ())) ())
#s(alt (+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (+ (* -1/6 (* n1_i (pow u 3))) (* (pow normAngle 2) (- (+ (* 1/120 (* n0_i (pow (- 1 u) 5))) (* 1/120 (* n1_i (pow u 5)))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (+ (* 1/120 (* n0_i (- 1 u))) (* 1/120 (* n1_i u))))))))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u))))))) (taylor 0 normAngle) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) u) n0_i) (fma.f32 #s(approx (+ (* (* (+ (* 1/45 n0_i) (* n1_i 7/360)) u) (* normAngle normAngle)) (* (+ (* (+ (* u -1/2) 1/3) n0_i) (* 1/6 n1_i)) u)) (*.f32 (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) n1_i)) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i)))) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) u) n0_i) (fma.f32 #s(approx (+ (* (* (+ (* 1/45 n0_i) (* n1_i 7/360)) u) (* normAngle normAngle)) (* (+ (* (+ (* u -1/2) 1/3) n0_i) (* 1/6 n1_i)) u)) (*.f32 (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) n1_i)) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i)))) #<representation binary32>) () ())) ())
#s(alt (+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (+ (* -1/6 (* n1_i (pow u 3))) (* (pow normAngle 2) (- (+ (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* 1/120 (* n1_i (pow u 5))) (* (pow normAngle 2) (- (+ (* -1/5040 (* n0_i (pow (- 1 u) 7))) (* -1/5040 (* n1_i (pow u 7)))) (+ (* -1/6 (- (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (* n0_i (- 1 u)))))) (+ (* -1/6 (- (* 1/120 (* n1_i (pow u 5))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (* 1/120 (* n1_i u))))) (+ (* -1/5040 (* n0_i (- 1 u))) (+ (* -1/5040 (* n1_i u)) (+ (* 1/120 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u))))))))))))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (+ (* 1/120 (* n0_i (- 1 u))) (* 1/120 (* n1_i u))))))))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u))))))) (taylor 0 normAngle) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) u) n0_i) (fma.f32 #s(approx (+ (* (* (+ (* 1/45 n0_i) (* n1_i 7/360)) u) (* normAngle normAngle)) (* (+ (* (+ (* u -1/2) 1/3) n0_i) (* 1/6 n1_i)) u)) (*.f32 (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) n1_i)) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i)))) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) u) n0_i) (fma.f32 #s(approx (+ (* (* (+ (* 1/45 n0_i) (* n1_i 7/360)) u) (* normAngle normAngle)) (* (+ (* (+ (* u -1/2) 1/3) n0_i) (* 1/6 n1_i)) u)) (*.f32 (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) n1_i)) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i)))) #<representation binary32>) () ())) ())
#s(alt (+ n0_i (* u (+ n1_i (* -1 n0_i)))) (taylor 0 normAngle) (#s(alt #s(approx (+ (* (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) u) n0_i) (fma.f32 #s(approx (+ (* (* (+ (* 1/45 n0_i) (* n1_i 7/360)) u) (* normAngle normAngle)) (* (+ (* (+ (* u -1/2) 1/3) n0_i) (* 1/6 n1_i)) u)) (*.f32 (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) n1_i)) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i))) (patch #s(approx (+ (* (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) u) n0_i) (fma.f32 #s(approx (+ (* (* (+ (* 1/45 n0_i) (* n1_i 7/360)) u) (* normAngle normAngle)) (* (+ (* (+ (* u -1/2) 1/3) n0_i) (* 1/6 n1_i)) u)) (*.f32 (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) n1_i)) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i))) #<representation binary32>) () ())) ())
#s(alt (+ n0_i (+ (* u (+ n1_i (* -1 n0_i))) (* (pow normAngle 2) (* u (- (* n0_i (+ 1/3 (* -1/2 u))) (* -1/6 n1_i)))))) (taylor 0 normAngle) (#s(alt #s(approx (+ (* (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) u) n0_i) (fma.f32 #s(approx (+ (* (* (+ (* 1/45 n0_i) (* n1_i 7/360)) u) (* normAngle normAngle)) (* (+ (* (+ (* u -1/2) 1/3) n0_i) (* 1/6 n1_i)) u)) (*.f32 (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) n1_i)) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i))) (patch #s(approx (+ (* (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) u) n0_i) (fma.f32 #s(approx (+ (* (* (+ (* 1/45 n0_i) (* n1_i 7/360)) u) (* normAngle normAngle)) (* (+ (* (+ (* u -1/2) 1/3) n0_i) (* 1/6 n1_i)) u)) (*.f32 (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) n1_i)) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i))) #<representation binary32>) () ())) ())
#s(alt (+ n0_i (+ (* u (+ n1_i (* -1 n0_i))) (* (pow normAngle 2) (+ (* u (- (* n0_i (+ 1/3 (* -1/2 u))) (* -1/6 n1_i))) (* (pow normAngle 2) (* u (- (* 1/45 n0_i) (+ (* -1/36 n1_i) (* 1/120 n1_i))))))))) (taylor 0 normAngle) (#s(alt #s(approx (+ (* (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) u) n0_i) (fma.f32 #s(approx (+ (* (* (+ (* 1/45 n0_i) (* n1_i 7/360)) u) (* normAngle normAngle)) (* (+ (* (+ (* u -1/2) 1/3) n0_i) (* 1/6 n1_i)) u)) (*.f32 (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) n1_i)) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i))) (patch #s(approx (+ (* (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) u) n0_i) (fma.f32 #s(approx (+ (* (* (+ (* 1/45 n0_i) (* n1_i 7/360)) u) (* normAngle normAngle)) (* (+ (* (+ (* u -1/2) 1/3) n0_i) (* 1/6 n1_i)) u)) (*.f32 (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) n1_i)) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i))) #<representation binary32>) () ())) ())
#s(alt (+ n0_i (+ (* u (+ n1_i (* -1 n0_i))) (* (pow normAngle 2) (+ (* u (- (* n0_i (+ 1/3 (* -1/2 u))) (* -1/6 n1_i))) (* (pow normAngle 2) (+ (* u (- (* 1/45 n0_i) (+ (* -1/36 n1_i) (* 1/120 n1_i)))) (* (pow normAngle 2) (* u (- (* 2/945 n0_i) (+ (* -1/5040 n1_i) (+ (* 1/720 n1_i) (* 1/6 (+ (* -1/36 n1_i) (* 1/120 n1_i)))))))))))))) (taylor 0 normAngle) (#s(alt #s(approx (+ (* (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) u) n0_i) (fma.f32 #s(approx (+ (* (* (+ (* 1/45 n0_i) (* n1_i 7/360)) u) (* normAngle normAngle)) (* (+ (* (+ (* u -1/2) 1/3) n0_i) (* 1/6 n1_i)) u)) (*.f32 (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) n1_i)) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i))) (patch #s(approx (+ (* (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) u) n0_i) (fma.f32 #s(approx (+ (* (* (+ (* 1/45 n0_i) (* n1_i 7/360)) u) (* normAngle normAngle)) (* (+ (* (+ (* u -1/2) 1/3) n0_i) (* 1/6 n1_i)) u)) (*.f32 (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) n1_i)) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i))) #<representation binary32>) () ())) ())
#s(alt (+ n0_i (* u (- n1_i n0_i))) (taylor 0 normAngle) (#s(alt (fma.f32 #s(approx (+ (* (* (+ (* 1/45 n0_i) (* n1_i 7/360)) u) (* normAngle normAngle)) (* (+ (* (+ (* u -1/2) 1/3) n0_i) (* 1/6 n1_i)) u)) (*.f32 (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) n1_i)) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i)) (patch (fma.f32 #s(approx (+ (* (* (+ (* 1/45 n0_i) (* n1_i 7/360)) u) (* normAngle normAngle)) (* (+ (* (+ (* u -1/2) 1/3) n0_i) (* 1/6 n1_i)) u)) (*.f32 (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) n1_i)) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i)) #<representation binary32>) () ())) ())
#s(alt (+ n0_i (+ (* u (- n1_i n0_i)) (* (pow normAngle 2) (* u (+ (* 1/6 n1_i) (* n0_i (+ 1/3 (* -1/2 u)))))))) (taylor 0 normAngle) (#s(alt (fma.f32 #s(approx (+ (* (* (+ (* 1/45 n0_i) (* n1_i 7/360)) u) (* normAngle normAngle)) (* (+ (* (+ (* u -1/2) 1/3) n0_i) (* 1/6 n1_i)) u)) (*.f32 (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) n1_i)) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i)) (patch (fma.f32 #s(approx (+ (* (* (+ (* 1/45 n0_i) (* n1_i 7/360)) u) (* normAngle normAngle)) (* (+ (* (+ (* u -1/2) 1/3) n0_i) (* 1/6 n1_i)) u)) (*.f32 (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) n1_i)) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i)) #<representation binary32>) () ())) ())
#s(alt (+ n0_i (+ (* u (- n1_i n0_i)) (* (pow normAngle 2) (+ (* u (+ (* 1/6 n1_i) (* n0_i (+ 1/3 (* -1/2 u))))) (* (pow normAngle 2) (* u (+ (* 7/360 n1_i) (* 1/45 n0_i)))))))) (taylor 0 normAngle) (#s(alt (fma.f32 #s(approx (+ (* (* (+ (* 1/45 n0_i) (* n1_i 7/360)) u) (* normAngle normAngle)) (* (+ (* (+ (* u -1/2) 1/3) n0_i) (* 1/6 n1_i)) u)) (*.f32 (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) n1_i)) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i)) (patch (fma.f32 #s(approx (+ (* (* (+ (* 1/45 n0_i) (* n1_i 7/360)) u) (* normAngle normAngle)) (* (+ (* (+ (* u -1/2) 1/3) n0_i) (* 1/6 n1_i)) u)) (*.f32 (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) n1_i)) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i)) #<representation binary32>) () ())) ())
#s(alt (+ n0_i (+ (* u (- n1_i n0_i)) (* (pow normAngle 2) (+ (* u (+ (* 1/6 n1_i) (* n0_i (+ 1/3 (* -1/2 u))))) (* (pow normAngle 2) (* u (+ (* 7/360 n1_i) (* 1/45 n0_i)))))))) (taylor 0 normAngle) (#s(alt (fma.f32 #s(approx (+ (* (* (+ (* 1/45 n0_i) (* n1_i 7/360)) u) (* normAngle normAngle)) (* (+ (* (+ (* u -1/2) 1/3) n0_i) (* 1/6 n1_i)) u)) (*.f32 (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) n1_i)) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i)) (patch (fma.f32 #s(approx (+ (* (* (+ (* 1/45 n0_i) (* n1_i 7/360)) u) (* normAngle normAngle)) (* (+ (* (+ (* u -1/2) 1/3) n0_i) (* 1/6 n1_i)) u)) (*.f32 (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) n1_i)) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i)) #<representation binary32>) () ())) ())
#s(alt (* u (+ (* 1/6 n1_i) (* n0_i (+ 1/3 (* -1/2 u))))) (taylor 0 normAngle) (#s(alt #s(approx (+ (* (* (+ (* 1/45 n0_i) (* n1_i 7/360)) u) (* normAngle normAngle)) (* (+ (* (+ (* u -1/2) 1/3) n0_i) (* 1/6 n1_i)) u)) (*.f32 (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) n1_i)) (patch #s(approx (+ (* (* (+ (* 1/45 n0_i) (* n1_i 7/360)) u) (* normAngle normAngle)) (* (+ (* (+ (* u -1/2) 1/3) n0_i) (* 1/6 n1_i)) u)) (*.f32 (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) n1_i)) #<representation binary32>) () ())) ())
#s(alt (+ (* u (+ (* 1/6 n1_i) (* n0_i (+ 1/3 (* -1/2 u))))) (* (pow normAngle 2) (* u (+ (* 7/360 n1_i) (* 1/45 n0_i))))) (taylor 0 normAngle) (#s(alt #s(approx (+ (* (* (+ (* 1/45 n0_i) (* n1_i 7/360)) u) (* normAngle normAngle)) (* (+ (* (+ (* u -1/2) 1/3) n0_i) (* 1/6 n1_i)) u)) (*.f32 (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) n1_i)) (patch #s(approx (+ (* (* (+ (* 1/45 n0_i) (* n1_i 7/360)) u) (* normAngle normAngle)) (* (+ (* (+ (* u -1/2) 1/3) n0_i) (* 1/6 n1_i)) u)) (*.f32 (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) n1_i)) #<representation binary32>) () ())) ())
#s(alt (+ (* u (+ (* 1/6 n1_i) (* n0_i (+ 1/3 (* -1/2 u))))) (* (pow normAngle 2) (* u (+ (* 7/360 n1_i) (* 1/45 n0_i))))) (taylor 0 normAngle) (#s(alt #s(approx (+ (* (* (+ (* 1/45 n0_i) (* n1_i 7/360)) u) (* normAngle normAngle)) (* (+ (* (+ (* u -1/2) 1/3) n0_i) (* 1/6 n1_i)) u)) (*.f32 (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) n1_i)) (patch #s(approx (+ (* (* (+ (* 1/45 n0_i) (* n1_i 7/360)) u) (* normAngle normAngle)) (* (+ (* (+ (* u -1/2) 1/3) n0_i) (* 1/6 n1_i)) u)) (*.f32 (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) n1_i)) #<representation binary32>) () ())) ())
#s(alt (+ (* u (+ (* 1/6 n1_i) (* n0_i (+ 1/3 (* -1/2 u))))) (* (pow normAngle 2) (* u (+ (* 7/360 n1_i) (* 1/45 n0_i))))) (taylor 0 normAngle) (#s(alt #s(approx (+ (* (* (+ (* 1/45 n0_i) (* n1_i 7/360)) u) (* normAngle normAngle)) (* (+ (* (+ (* u -1/2) 1/3) n0_i) (* 1/6 n1_i)) u)) (*.f32 (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) n1_i)) (patch #s(approx (+ (* (* (+ (* 1/45 n0_i) (* n1_i 7/360)) u) (* normAngle normAngle)) (* (+ (* (+ (* u -1/2) 1/3) n0_i) (* 1/6 n1_i)) u)) (*.f32 (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) n1_i)) #<representation binary32>) () ())) ())
#s(alt (+ n0_i (* u (+ n1_i (* -1 n0_i)))) (taylor 0 normAngle) (#s(alt (+.f32 (*.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (*.f32 normAngle (fma.f32 n1_i #s(literal 31/15120 binary32) (*.f32 n0_i #s(literal 2/945 binary32)))) normAngle (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u) n0_i) (patch (+.f32 (*.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (*.f32 normAngle (fma.f32 n1_i #s(literal 31/15120 binary32) (*.f32 n0_i #s(literal 2/945 binary32)))) normAngle (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u) n0_i) #<representation binary32>) () ())) ())
#s(alt (+ n0_i (+ (* u (+ n1_i (* -1 n0_i))) (* (pow normAngle 2) (* u (- (* n0_i (+ 1/3 (* -1/2 u))) (* -1/6 n1_i)))))) (taylor 0 normAngle) (#s(alt (+.f32 (*.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (*.f32 normAngle (fma.f32 n1_i #s(literal 31/15120 binary32) (*.f32 n0_i #s(literal 2/945 binary32)))) normAngle (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u) n0_i) (patch (+.f32 (*.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (*.f32 normAngle (fma.f32 n1_i #s(literal 31/15120 binary32) (*.f32 n0_i #s(literal 2/945 binary32)))) normAngle (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u) n0_i) #<representation binary32>) () ())) ())
#s(alt (+ n0_i (+ (* u (+ n1_i (* -1 n0_i))) (* (pow normAngle 2) (+ (* u (- (* n0_i (+ 1/3 (* -1/2 u))) (* -1/6 n1_i))) (* (pow normAngle 2) (* u (- (* 1/45 n0_i) (+ (* -1/36 n1_i) (* 1/120 n1_i))))))))) (taylor 0 normAngle) (#s(alt (+.f32 (*.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (*.f32 normAngle (fma.f32 n1_i #s(literal 31/15120 binary32) (*.f32 n0_i #s(literal 2/945 binary32)))) normAngle (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u) n0_i) (patch (+.f32 (*.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (*.f32 normAngle (fma.f32 n1_i #s(literal 31/15120 binary32) (*.f32 n0_i #s(literal 2/945 binary32)))) normAngle (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u) n0_i) #<representation binary32>) () ())) ())
#s(alt (+ n0_i (+ (* u (+ n1_i (* -1 n0_i))) (* (pow normAngle 2) (+ (* u (- (* n0_i (+ 1/3 (* -1/2 u))) (* -1/6 n1_i))) (* (pow normAngle 2) (+ (* u (- (* 1/45 n0_i) (+ (* -1/36 n1_i) (* 1/120 n1_i)))) (* (pow normAngle 2) (* u (- (* 2/945 n0_i) (+ (* -1/5040 n1_i) (+ (* 1/720 n1_i) (* 1/6 (+ (* -1/36 n1_i) (* 1/120 n1_i)))))))))))))) (taylor 0 normAngle) (#s(alt (+.f32 (*.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (*.f32 normAngle (fma.f32 n1_i #s(literal 31/15120 binary32) (*.f32 n0_i #s(literal 2/945 binary32)))) normAngle (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u) n0_i) (patch (+.f32 (*.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (*.f32 normAngle (fma.f32 n1_i #s(literal 31/15120 binary32) (*.f32 n0_i #s(literal 2/945 binary32)))) normAngle (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u) n0_i) #<representation binary32>) () ())) ())
#s(alt (+ (* n0_i (- 1 u)) (* n1_i u)) (taylor 0 normAngle) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (+.f32 (*.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (*.f32 normAngle (fma.f32 n1_i #s(literal 31/15120 binary32) (*.f32 n0_i #s(literal 2/945 binary32)))) normAngle (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u) n0_i)) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (+.f32 (*.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (*.f32 normAngle (fma.f32 n1_i #s(literal 31/15120 binary32) (*.f32 n0_i #s(literal 2/945 binary32)))) normAngle (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u) n0_i)) #<representation binary32>) () ())) ())
#s(alt (+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u))))))) (taylor 0 normAngle) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (+.f32 (*.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (*.f32 normAngle (fma.f32 n1_i #s(literal 31/15120 binary32) (*.f32 n0_i #s(literal 2/945 binary32)))) normAngle (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u) n0_i)) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (+.f32 (*.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (*.f32 normAngle (fma.f32 n1_i #s(literal 31/15120 binary32) (*.f32 n0_i #s(literal 2/945 binary32)))) normAngle (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u) n0_i)) #<representation binary32>) () ())) ())
#s(alt (+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (+ (* -1/6 (* n1_i (pow u 3))) (* (pow normAngle 2) (- (+ (* 1/120 (* n0_i (pow (- 1 u) 5))) (* 1/120 (* n1_i (pow u 5)))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (+ (* 1/120 (* n0_i (- 1 u))) (* 1/120 (* n1_i u))))))))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u))))))) (taylor 0 normAngle) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (+.f32 (*.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (*.f32 normAngle (fma.f32 n1_i #s(literal 31/15120 binary32) (*.f32 n0_i #s(literal 2/945 binary32)))) normAngle (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u) n0_i)) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (+.f32 (*.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (*.f32 normAngle (fma.f32 n1_i #s(literal 31/15120 binary32) (*.f32 n0_i #s(literal 2/945 binary32)))) normAngle (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u) n0_i)) #<representation binary32>) () ())) ())
#s(alt (+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (+ (* -1/6 (* n1_i (pow u 3))) (* (pow normAngle 2) (- (+ (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* 1/120 (* n1_i (pow u 5))) (* (pow normAngle 2) (- (+ (* -1/5040 (* n0_i (pow (- 1 u) 7))) (* -1/5040 (* n1_i (pow u 7)))) (+ (* -1/6 (- (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (* n0_i (- 1 u)))))) (+ (* -1/6 (- (* 1/120 (* n1_i (pow u 5))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (* 1/120 (* n1_i u))))) (+ (* -1/5040 (* n0_i (- 1 u))) (+ (* -1/5040 (* n1_i u)) (+ (* 1/120 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u))))))))))))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (+ (* 1/120 (* n0_i (- 1 u))) (* 1/120 (* n1_i u))))))))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u))))))) (taylor 0 normAngle) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (+.f32 (*.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (*.f32 normAngle (fma.f32 n1_i #s(literal 31/15120 binary32) (*.f32 n0_i #s(literal 2/945 binary32)))) normAngle (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u) n0_i)) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (+.f32 (*.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (*.f32 normAngle (fma.f32 n1_i #s(literal 31/15120 binary32) (*.f32 n0_i #s(literal 2/945 binary32)))) normAngle (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u) n0_i)) #<representation binary32>) () ())) ())
#s(alt (* u (+ n1_i (* -1 n0_i))) (taylor 0 normAngle) (#s(alt (*.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (*.f32 normAngle (fma.f32 n1_i #s(literal 31/15120 binary32) (*.f32 n0_i #s(literal 2/945 binary32)))) normAngle (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u) (patch (*.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (*.f32 normAngle (fma.f32 n1_i #s(literal 31/15120 binary32) (*.f32 n0_i #s(literal 2/945 binary32)))) normAngle (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u) #<representation binary32>) () ())) ())
#s(alt (+ (* u (+ n1_i (* -1 n0_i))) (* (pow normAngle 2) (* u (- (* n0_i (+ 1/3 (* -1/2 u))) (* -1/6 n1_i))))) (taylor 0 normAngle) (#s(alt (*.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (*.f32 normAngle (fma.f32 n1_i #s(literal 31/15120 binary32) (*.f32 n0_i #s(literal 2/945 binary32)))) normAngle (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u) (patch (*.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (*.f32 normAngle (fma.f32 n1_i #s(literal 31/15120 binary32) (*.f32 n0_i #s(literal 2/945 binary32)))) normAngle (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u) #<representation binary32>) () ())) ())
#s(alt (+ (* u (+ n1_i (* -1 n0_i))) (* (pow normAngle 2) (+ (* u (- (* n0_i (+ 1/3 (* -1/2 u))) (* -1/6 n1_i))) (* (pow normAngle 2) (* u (- (* 1/45 n0_i) (+ (* -1/36 n1_i) (* 1/120 n1_i)))))))) (taylor 0 normAngle) (#s(alt (*.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (*.f32 normAngle (fma.f32 n1_i #s(literal 31/15120 binary32) (*.f32 n0_i #s(literal 2/945 binary32)))) normAngle (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u) (patch (*.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (*.f32 normAngle (fma.f32 n1_i #s(literal 31/15120 binary32) (*.f32 n0_i #s(literal 2/945 binary32)))) normAngle (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u) #<representation binary32>) () ())) ())
#s(alt (+ (* u (+ n1_i (* -1 n0_i))) (* (pow normAngle 2) (+ (* u (- (* n0_i (+ 1/3 (* -1/2 u))) (* -1/6 n1_i))) (* (pow normAngle 2) (+ (* u (- (* 1/45 n0_i) (+ (* -1/36 n1_i) (* 1/120 n1_i)))) (* (pow normAngle 2) (* u (- (* 2/945 n0_i) (+ (* -1/5040 n1_i) (+ (* 1/720 n1_i) (* 1/6 (+ (* -1/36 n1_i) (* 1/120 n1_i))))))))))))) (taylor 0 normAngle) (#s(alt (*.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (*.f32 normAngle (fma.f32 n1_i #s(literal 31/15120 binary32) (*.f32 n0_i #s(literal 2/945 binary32)))) normAngle (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u) (patch (*.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (*.f32 normAngle (fma.f32 n1_i #s(literal 31/15120 binary32) (*.f32 n0_i #s(literal 2/945 binary32)))) normAngle (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u) #<representation binary32>) () ())) ())
#s(alt (+ n1_i (* -1 n0_i)) (taylor 0 normAngle) (#s(alt #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (*.f32 normAngle (fma.f32 n1_i #s(literal 31/15120 binary32) (*.f32 n0_i #s(literal 2/945 binary32)))) normAngle (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) (patch #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (*.f32 normAngle (fma.f32 n1_i #s(literal 31/15120 binary32) (*.f32 n0_i #s(literal 2/945 binary32)))) normAngle (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) #<representation binary32>) () ())) ())
#s(alt (+ n1_i (+ (* -1 n0_i) (* (pow normAngle 2) (- (* n0_i (+ 1/3 (* -1/2 u))) (* -1/6 n1_i))))) (taylor 0 normAngle) (#s(alt #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (*.f32 normAngle (fma.f32 n1_i #s(literal 31/15120 binary32) (*.f32 n0_i #s(literal 2/945 binary32)))) normAngle (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) (patch #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (*.f32 normAngle (fma.f32 n1_i #s(literal 31/15120 binary32) (*.f32 n0_i #s(literal 2/945 binary32)))) normAngle (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) #<representation binary32>) () ())) ())
#s(alt (+ n1_i (+ (* -1 n0_i) (* (pow normAngle 2) (- (+ (* n0_i (+ 1/3 (* -1/2 u))) (* (pow normAngle 2) (- (* 1/45 n0_i) (+ (* -1/36 n1_i) (* 1/120 n1_i))))) (* -1/6 n1_i))))) (taylor 0 normAngle) (#s(alt #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (*.f32 normAngle (fma.f32 n1_i #s(literal 31/15120 binary32) (*.f32 n0_i #s(literal 2/945 binary32)))) normAngle (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) (patch #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (*.f32 normAngle (fma.f32 n1_i #s(literal 31/15120 binary32) (*.f32 n0_i #s(literal 2/945 binary32)))) normAngle (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) #<representation binary32>) () ())) ())
#s(alt (+ n1_i (+ (* -1 n0_i) (* (pow normAngle 2) (- (+ (* n0_i (+ 1/3 (* -1/2 u))) (* (pow normAngle 2) (- (+ (* 1/45 n0_i) (* (pow normAngle 2) (- (* 2/945 n0_i) (+ (* -1/5040 n1_i) (+ (* 1/720 n1_i) (* 1/6 (+ (* -1/36 n1_i) (* 1/120 n1_i)))))))) (+ (* -1/36 n1_i) (* 1/120 n1_i))))) (* -1/6 n1_i))))) (taylor 0 normAngle) (#s(alt #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (*.f32 normAngle (fma.f32 n1_i #s(literal 31/15120 binary32) (*.f32 n0_i #s(literal 2/945 binary32)))) normAngle (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) (patch #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (*.f32 normAngle (fma.f32 n1_i #s(literal 31/15120 binary32) (*.f32 n0_i #s(literal 2/945 binary32)))) normAngle (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) #<representation binary32>) () ())) ())
#s(alt (* 1/6 u) (taylor 0 normAngle) (#s(alt (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) (patch (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) #<representation binary32>) () ())) ())
#s(alt (+ (* 7/360 (* (pow normAngle 2) u)) (* 1/6 u)) (taylor 0 normAngle) (#s(alt (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) (patch (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) #<representation binary32>) () ())) ())
#s(alt (+ (* 7/360 (* (pow normAngle 2) u)) (* 1/6 u)) (taylor 0 normAngle) (#s(alt (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) (patch (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) #<representation binary32>) () ())) ())
#s(alt (+ (* 7/360 (* (pow normAngle 2) u)) (* 1/6 u)) (taylor 0 normAngle) (#s(alt (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) (patch (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) #<representation binary32>) () ())) ())
#s(alt (* 1/6 (* n1_i u)) (taylor 0 normAngle) (#s(alt (*.f32 (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) n1_i) (patch (*.f32 (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) n1_i) #<representation binary32>) () ())) ())
#s(alt (+ (* 7/360 (* n1_i (* (pow normAngle 2) u))) (* 1/6 (* n1_i u))) (taylor 0 normAngle) (#s(alt (*.f32 (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) n1_i) (patch (*.f32 (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) n1_i) #<representation binary32>) () ())) ())
#s(alt (+ (* 7/360 (* n1_i (* (pow normAngle 2) u))) (* 1/6 (* n1_i u))) (taylor 0 normAngle) (#s(alt (*.f32 (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) n1_i) (patch (*.f32 (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) n1_i) #<representation binary32>) () ())) ())
#s(alt (+ (* 7/360 (* n1_i (* (pow normAngle 2) u))) (* 1/6 (* n1_i u))) (taylor 0 normAngle) (#s(alt (*.f32 (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) n1_i) (patch (*.f32 (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) n1_i) #<representation binary32>) () ())) ())
#s(alt (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) (taylor inf normAngle) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32)))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u n0_i)) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32)))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u n0_i)) #<representation binary32>) () ())) ())
#s(alt (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) (taylor inf normAngle) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32)))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u n0_i)) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32)))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u n0_i)) #<representation binary32>) () ())) ())
#s(alt (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) (taylor inf normAngle) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32)))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u n0_i)) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32)))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u n0_i)) #<representation binary32>) () ())) ())
#s(alt (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) (taylor inf normAngle) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32)))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u n0_i)) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32)))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u n0_i)) #<representation binary32>) () ())) ())
#s(alt (* -1/2 (* n0_i (* (pow normAngle 2) (pow u 2)))) (taylor inf normAngle) (#s(alt (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32)))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u n0_i) (patch (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32)))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u n0_i) #<representation binary32>) () ())) ())
#s(alt (* (pow normAngle 2) (+ (* -1/2 (* n0_i (pow u 2))) (/ (* u (+ (* -1 (/ (* n0_i (cos normAngle)) (sin normAngle))) (/ n1_i (sin normAngle)))) normAngle))) (taylor inf normAngle) (#s(alt (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32)))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u n0_i) (patch (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32)))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u n0_i) #<representation binary32>) () ())) ())
#s(alt (* (pow normAngle 2) (+ (* -1/2 (* n0_i (pow u 2))) (+ (/ n0_i (pow normAngle 2)) (/ (* u (+ (* -1 (/ (* n0_i (cos normAngle)) (sin normAngle))) (/ n1_i (sin normAngle)))) normAngle)))) (taylor inf normAngle) (#s(alt (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32)))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u n0_i) (patch (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32)))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u n0_i) #<representation binary32>) () ())) ())
#s(alt (* (pow normAngle 2) (+ (* -1/2 (* n0_i (pow u 2))) (+ (/ n0_i (pow normAngle 2)) (/ (* u (+ (* -1 (/ (* n0_i (cos normAngle)) (sin normAngle))) (/ n1_i (sin normAngle)))) normAngle)))) (taylor inf normAngle) (#s(alt (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32)))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u n0_i) (patch (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32)))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u n0_i) #<representation binary32>) () ())) ())
#s(alt (* -1/2 (* n0_i (* (pow normAngle 2) u))) (taylor inf normAngle) (#s(alt #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32)))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) (patch #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32)))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) #<representation binary32>) () ())) ())
#s(alt (* (pow normAngle 2) (+ (* -1 (/ (* n0_i (cos normAngle)) (* normAngle (sin normAngle)))) (+ (* -1/2 (* n0_i u)) (/ n1_i (* normAngle (sin normAngle)))))) (taylor inf normAngle) (#s(alt #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32)))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) (patch #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32)))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) #<representation binary32>) () ())) ())
#s(alt (* (pow normAngle 2) (+ (* -1 (/ (* n0_i (cos normAngle)) (* normAngle (sin normAngle)))) (+ (* -1/2 (* n0_i u)) (/ n1_i (* normAngle (sin normAngle)))))) (taylor inf normAngle) (#s(alt #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32)))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) (patch #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32)))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) #<representation binary32>) () ())) ())
#s(alt (* (pow normAngle 2) (+ (* -1 (/ (* n0_i (cos normAngle)) (* normAngle (sin normAngle)))) (+ (* -1/2 (* n0_i u)) (/ n1_i (* normAngle (sin normAngle)))))) (taylor inf normAngle) (#s(alt #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32)))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) (patch #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32)))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) #<representation binary32>) () ())) ())
#s(alt (* (pow normAngle 6) (- (* 2/945 n0_i) (+ (* -7/2160 n1_i) (* 1/840 n1_i)))) (taylor inf normAngle) (#s(alt (fma.f32 (fma.f32 (fma.f32 #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32)))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i)) (patch (fma.f32 (fma.f32 (fma.f32 #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32)))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i)) #<representation binary32>) () ())) ())
#s(alt (* (pow normAngle 6) (- (+ (* 2/945 n0_i) (+ (* 7/360 (/ n1_i (pow normAngle 2))) (* 1/45 (/ n0_i (pow normAngle 2))))) (+ (* -7/2160 n1_i) (* 1/840 n1_i)))) (taylor inf normAngle) (#s(alt (fma.f32 (fma.f32 (fma.f32 #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32)))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i)) (patch (fma.f32 (fma.f32 (fma.f32 #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32)))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i)) #<representation binary32>) () ())) ())
#s(alt (* (pow normAngle 6) (- (+ (* 2/945 n0_i) (+ (* 7/360 (/ n1_i (pow normAngle 2))) (+ (* 1/45 (/ n0_i (pow normAngle 2))) (+ (* 1/6 (/ n1_i (pow normAngle 4))) (/ (* n0_i (+ 1/3 (* -1/2 u))) (pow normAngle 4)))))) (+ (* -7/2160 n1_i) (* 1/840 n1_i)))) (taylor inf normAngle) (#s(alt (fma.f32 (fma.f32 (fma.f32 #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32)))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i)) (patch (fma.f32 (fma.f32 (fma.f32 #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32)))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i)) #<representation binary32>) () ())) ())
#s(alt (* (pow normAngle 6) (- (+ (* 2/945 n0_i) (+ (* 7/360 (/ n1_i (pow normAngle 2))) (+ (* 1/45 (/ n0_i (pow normAngle 2))) (+ (* 1/6 (/ n1_i (pow normAngle 4))) (+ (/ n1_i (pow normAngle 6)) (/ (* n0_i (+ 1/3 (* -1/2 u))) (pow normAngle 4))))))) (+ (* -7/2160 n1_i) (+ (* 1/840 n1_i) (/ n0_i (pow normAngle 6)))))) (taylor inf normAngle) (#s(alt (fma.f32 (fma.f32 (fma.f32 #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32)))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i)) (patch (fma.f32 (fma.f32 (fma.f32 #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32)))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i)) #<representation binary32>) () ())) ())
#s(alt (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) (taylor inf normAngle) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i))) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i))) #<representation binary32>) () ())) ())
#s(alt (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) (taylor inf normAngle) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i))) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i))) #<representation binary32>) () ())) ())
#s(alt (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) (taylor inf normAngle) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i))) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i))) #<representation binary32>) () ())) ())
#s(alt (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) (taylor inf normAngle) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i))) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i))) #<representation binary32>) () ())) ())
#s(alt (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) (taylor inf normAngle) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 #s(approx (+ (- (/ n0_i u) n0_i) n1_i) (*.f32 (-.f32 (/.f32 #s(literal 1 binary32) u) #s(literal 1 binary32)) n0_i)) u))) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 #s(approx (+ (- (/ n0_i u) n0_i) n1_i) (*.f32 (-.f32 (/.f32 #s(literal 1 binary32) u) #s(literal 1 binary32)) n0_i)) u))) #<representation binary32>) () ())) ())
#s(alt (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) (taylor inf normAngle) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 #s(approx (+ (- (/ n0_i u) n0_i) n1_i) (*.f32 (-.f32 (/.f32 #s(literal 1 binary32) u) #s(literal 1 binary32)) n0_i)) u))) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 #s(approx (+ (- (/ n0_i u) n0_i) n1_i) (*.f32 (-.f32 (/.f32 #s(literal 1 binary32) u) #s(literal 1 binary32)) n0_i)) u))) #<representation binary32>) () ())) ())
#s(alt (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) (taylor inf normAngle) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 #s(approx (+ (- (/ n0_i u) n0_i) n1_i) (*.f32 (-.f32 (/.f32 #s(literal 1 binary32) u) #s(literal 1 binary32)) n0_i)) u))) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 #s(approx (+ (- (/ n0_i u) n0_i) n1_i) (*.f32 (-.f32 (/.f32 #s(literal 1 binary32) u) #s(literal 1 binary32)) n0_i)) u))) #<representation binary32>) () ())) ())
#s(alt (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) (taylor inf normAngle) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 #s(approx (+ (- (/ n0_i u) n0_i) n1_i) (*.f32 (-.f32 (/.f32 #s(literal 1 binary32) u) #s(literal 1 binary32)) n0_i)) u))) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 #s(approx (+ (- (/ n0_i u) n0_i) n1_i) (*.f32 (-.f32 (/.f32 #s(literal 1 binary32) u) #s(literal 1 binary32)) n0_i)) u))) #<representation binary32>) () ())) ())
#s(alt (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) (taylor inf normAngle) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) u) n0_i) (fma.f32 #s(approx (+ (* (* (+ (* 1/45 n0_i) (* n1_i 7/360)) u) (* normAngle normAngle)) (* (+ (* (+ (* u -1/2) 1/3) n0_i) (* 1/6 n1_i)) u)) (*.f32 (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) n1_i)) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i)))) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) u) n0_i) (fma.f32 #s(approx (+ (* (* (+ (* 1/45 n0_i) (* n1_i 7/360)) u) (* normAngle normAngle)) (* (+ (* (+ (* u -1/2) 1/3) n0_i) (* 1/6 n1_i)) u)) (*.f32 (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) n1_i)) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i)))) #<representation binary32>) () ())) ())
#s(alt (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) (taylor inf normAngle) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) u) n0_i) (fma.f32 #s(approx (+ (* (* (+ (* 1/45 n0_i) (* n1_i 7/360)) u) (* normAngle normAngle)) (* (+ (* (+ (* u -1/2) 1/3) n0_i) (* 1/6 n1_i)) u)) (*.f32 (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) n1_i)) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i)))) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) u) n0_i) (fma.f32 #s(approx (+ (* (* (+ (* 1/45 n0_i) (* n1_i 7/360)) u) (* normAngle normAngle)) (* (+ (* (+ (* u -1/2) 1/3) n0_i) (* 1/6 n1_i)) u)) (*.f32 (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) n1_i)) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i)))) #<representation binary32>) () ())) ())
#s(alt (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) (taylor inf normAngle) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) u) n0_i) (fma.f32 #s(approx (+ (* (* (+ (* 1/45 n0_i) (* n1_i 7/360)) u) (* normAngle normAngle)) (* (+ (* (+ (* u -1/2) 1/3) n0_i) (* 1/6 n1_i)) u)) (*.f32 (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) n1_i)) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i)))) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) u) n0_i) (fma.f32 #s(approx (+ (* (* (+ (* 1/45 n0_i) (* n1_i 7/360)) u) (* normAngle normAngle)) (* (+ (* (+ (* u -1/2) 1/3) n0_i) (* 1/6 n1_i)) u)) (*.f32 (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) n1_i)) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i)))) #<representation binary32>) () ())) ())
#s(alt (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) (taylor inf normAngle) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) u) n0_i) (fma.f32 #s(approx (+ (* (* (+ (* 1/45 n0_i) (* n1_i 7/360)) u) (* normAngle normAngle)) (* (+ (* (+ (* u -1/2) 1/3) n0_i) (* 1/6 n1_i)) u)) (*.f32 (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) n1_i)) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i)))) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) u) n0_i) (fma.f32 #s(approx (+ (* (* (+ (* 1/45 n0_i) (* n1_i 7/360)) u) (* normAngle normAngle)) (* (+ (* (+ (* u -1/2) 1/3) n0_i) (* 1/6 n1_i)) u)) (*.f32 (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) n1_i)) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i)))) #<representation binary32>) () ())) ())
#s(alt (* -1/2 (* n0_i (* (pow normAngle 2) (pow u 2)))) (taylor inf normAngle) (#s(alt #s(approx (+ (* (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) u) n0_i) (fma.f32 #s(approx (+ (* (* (+ (* 1/45 n0_i) (* n1_i 7/360)) u) (* normAngle normAngle)) (* (+ (* (+ (* u -1/2) 1/3) n0_i) (* 1/6 n1_i)) u)) (*.f32 (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) n1_i)) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i))) (patch #s(approx (+ (* (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) u) n0_i) (fma.f32 #s(approx (+ (* (* (+ (* 1/45 n0_i) (* n1_i 7/360)) u) (* normAngle normAngle)) (* (+ (* (+ (* u -1/2) 1/3) n0_i) (* 1/6 n1_i)) u)) (*.f32 (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) n1_i)) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i))) #<representation binary32>) () ())) ())
#s(alt (* (pow normAngle 2) (+ (* -1/2 (* n0_i (pow u 2))) (/ (* u (+ (* -1 (/ (* n0_i (cos normAngle)) (sin normAngle))) (/ n1_i (sin normAngle)))) normAngle))) (taylor inf normAngle) (#s(alt #s(approx (+ (* (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) u) n0_i) (fma.f32 #s(approx (+ (* (* (+ (* 1/45 n0_i) (* n1_i 7/360)) u) (* normAngle normAngle)) (* (+ (* (+ (* u -1/2) 1/3) n0_i) (* 1/6 n1_i)) u)) (*.f32 (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) n1_i)) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i))) (patch #s(approx (+ (* (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) u) n0_i) (fma.f32 #s(approx (+ (* (* (+ (* 1/45 n0_i) (* n1_i 7/360)) u) (* normAngle normAngle)) (* (+ (* (+ (* u -1/2) 1/3) n0_i) (* 1/6 n1_i)) u)) (*.f32 (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) n1_i)) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i))) #<representation binary32>) () ())) ())
#s(alt (* (pow normAngle 2) (+ (* -1/2 (* n0_i (pow u 2))) (+ (/ n0_i (pow normAngle 2)) (/ (* u (+ (* -1 (/ (* n0_i (cos normAngle)) (sin normAngle))) (/ n1_i (sin normAngle)))) normAngle)))) (taylor inf normAngle) (#s(alt #s(approx (+ (* (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) u) n0_i) (fma.f32 #s(approx (+ (* (* (+ (* 1/45 n0_i) (* n1_i 7/360)) u) (* normAngle normAngle)) (* (+ (* (+ (* u -1/2) 1/3) n0_i) (* 1/6 n1_i)) u)) (*.f32 (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) n1_i)) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i))) (patch #s(approx (+ (* (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) u) n0_i) (fma.f32 #s(approx (+ (* (* (+ (* 1/45 n0_i) (* n1_i 7/360)) u) (* normAngle normAngle)) (* (+ (* (+ (* u -1/2) 1/3) n0_i) (* 1/6 n1_i)) u)) (*.f32 (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) n1_i)) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i))) #<representation binary32>) () ())) ())
#s(alt (* (pow normAngle 2) (+ (* -1/2 (* n0_i (pow u 2))) (+ (/ n0_i (pow normAngle 2)) (/ (* u (+ (* -1 (/ (* n0_i (cos normAngle)) (sin normAngle))) (/ n1_i (sin normAngle)))) normAngle)))) (taylor inf normAngle) (#s(alt #s(approx (+ (* (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) u) n0_i) (fma.f32 #s(approx (+ (* (* (+ (* 1/45 n0_i) (* n1_i 7/360)) u) (* normAngle normAngle)) (* (+ (* (+ (* u -1/2) 1/3) n0_i) (* 1/6 n1_i)) u)) (*.f32 (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) n1_i)) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i))) (patch #s(approx (+ (* (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) u) n0_i) (fma.f32 #s(approx (+ (* (* (+ (* 1/45 n0_i) (* n1_i 7/360)) u) (* normAngle normAngle)) (* (+ (* (+ (* u -1/2) 1/3) n0_i) (* 1/6 n1_i)) u)) (*.f32 (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) n1_i)) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i))) #<representation binary32>) () ())) ())
#s(alt (* (pow normAngle 4) (* u (+ (* 7/360 n1_i) (* 1/45 n0_i)))) (taylor inf normAngle) (#s(alt (fma.f32 #s(approx (+ (* (* (+ (* 1/45 n0_i) (* n1_i 7/360)) u) (* normAngle normAngle)) (* (+ (* (+ (* u -1/2) 1/3) n0_i) (* 1/6 n1_i)) u)) (*.f32 (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) n1_i)) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i)) (patch (fma.f32 #s(approx (+ (* (* (+ (* 1/45 n0_i) (* n1_i 7/360)) u) (* normAngle normAngle)) (* (+ (* (+ (* u -1/2) 1/3) n0_i) (* 1/6 n1_i)) u)) (*.f32 (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) n1_i)) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i)) #<representation binary32>) () ())) ())
#s(alt (* (pow normAngle 4) (+ (* u (+ (* 7/360 n1_i) (* 1/45 n0_i))) (/ (* u (+ (* 1/6 n1_i) (* n0_i (+ 1/3 (* -1/2 u))))) (pow normAngle 2)))) (taylor inf normAngle) (#s(alt (fma.f32 #s(approx (+ (* (* (+ (* 1/45 n0_i) (* n1_i 7/360)) u) (* normAngle normAngle)) (* (+ (* (+ (* u -1/2) 1/3) n0_i) (* 1/6 n1_i)) u)) (*.f32 (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) n1_i)) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i)) (patch (fma.f32 #s(approx (+ (* (* (+ (* 1/45 n0_i) (* n1_i 7/360)) u) (* normAngle normAngle)) (* (+ (* (+ (* u -1/2) 1/3) n0_i) (* 1/6 n1_i)) u)) (*.f32 (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) n1_i)) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i)) #<representation binary32>) () ())) ())
#s(alt (* (pow normAngle 4) (+ (* u (+ (* 7/360 n1_i) (* 1/45 n0_i))) (+ (/ n0_i (pow normAngle 4)) (+ (/ (* u (+ (* 1/6 n1_i) (* n0_i (+ 1/3 (* -1/2 u))))) (pow normAngle 2)) (/ (* u (- n1_i n0_i)) (pow normAngle 4)))))) (taylor inf normAngle) (#s(alt (fma.f32 #s(approx (+ (* (* (+ (* 1/45 n0_i) (* n1_i 7/360)) u) (* normAngle normAngle)) (* (+ (* (+ (* u -1/2) 1/3) n0_i) (* 1/6 n1_i)) u)) (*.f32 (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) n1_i)) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i)) (patch (fma.f32 #s(approx (+ (* (* (+ (* 1/45 n0_i) (* n1_i 7/360)) u) (* normAngle normAngle)) (* (+ (* (+ (* u -1/2) 1/3) n0_i) (* 1/6 n1_i)) u)) (*.f32 (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) n1_i)) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i)) #<representation binary32>) () ())) ())
#s(alt (* (pow normAngle 4) (+ (* u (+ (* 7/360 n1_i) (* 1/45 n0_i))) (+ (/ n0_i (pow normAngle 4)) (+ (/ (* u (+ (* 1/6 n1_i) (* n0_i (+ 1/3 (* -1/2 u))))) (pow normAngle 2)) (/ (* u (- n1_i n0_i)) (pow normAngle 4)))))) (taylor inf normAngle) (#s(alt (fma.f32 #s(approx (+ (* (* (+ (* 1/45 n0_i) (* n1_i 7/360)) u) (* normAngle normAngle)) (* (+ (* (+ (* u -1/2) 1/3) n0_i) (* 1/6 n1_i)) u)) (*.f32 (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) n1_i)) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i)) (patch (fma.f32 #s(approx (+ (* (* (+ (* 1/45 n0_i) (* n1_i 7/360)) u) (* normAngle normAngle)) (* (+ (* (+ (* u -1/2) 1/3) n0_i) (* 1/6 n1_i)) u)) (*.f32 (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) n1_i)) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i)) #<representation binary32>) () ())) ())
#s(alt (* (pow normAngle 2) (* u (+ (* 7/360 n1_i) (* 1/45 n0_i)))) (taylor inf normAngle) (#s(alt #s(approx (+ (* (* (+ (* 1/45 n0_i) (* n1_i 7/360)) u) (* normAngle normAngle)) (* (+ (* (+ (* u -1/2) 1/3) n0_i) (* 1/6 n1_i)) u)) (*.f32 (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) n1_i)) (patch #s(approx (+ (* (* (+ (* 1/45 n0_i) (* n1_i 7/360)) u) (* normAngle normAngle)) (* (+ (* (+ (* u -1/2) 1/3) n0_i) (* 1/6 n1_i)) u)) (*.f32 (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) n1_i)) #<representation binary32>) () ())) ())
#s(alt (* (pow normAngle 2) (+ (* u (+ (* 7/360 n1_i) (* 1/45 n0_i))) (/ (* u (+ (* 1/6 n1_i) (* n0_i (+ 1/3 (* -1/2 u))))) (pow normAngle 2)))) (taylor inf normAngle) (#s(alt #s(approx (+ (* (* (+ (* 1/45 n0_i) (* n1_i 7/360)) u) (* normAngle normAngle)) (* (+ (* (+ (* u -1/2) 1/3) n0_i) (* 1/6 n1_i)) u)) (*.f32 (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) n1_i)) (patch #s(approx (+ (* (* (+ (* 1/45 n0_i) (* n1_i 7/360)) u) (* normAngle normAngle)) (* (+ (* (+ (* u -1/2) 1/3) n0_i) (* 1/6 n1_i)) u)) (*.f32 (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) n1_i)) #<representation binary32>) () ())) ())
#s(alt (* (pow normAngle 2) (+ (* u (+ (* 7/360 n1_i) (* 1/45 n0_i))) (/ (* u (+ (* 1/6 n1_i) (* n0_i (+ 1/3 (* -1/2 u))))) (pow normAngle 2)))) (taylor inf normAngle) (#s(alt #s(approx (+ (* (* (+ (* 1/45 n0_i) (* n1_i 7/360)) u) (* normAngle normAngle)) (* (+ (* (+ (* u -1/2) 1/3) n0_i) (* 1/6 n1_i)) u)) (*.f32 (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) n1_i)) (patch #s(approx (+ (* (* (+ (* 1/45 n0_i) (* n1_i 7/360)) u) (* normAngle normAngle)) (* (+ (* (+ (* u -1/2) 1/3) n0_i) (* 1/6 n1_i)) u)) (*.f32 (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) n1_i)) #<representation binary32>) () ())) ())
#s(alt (* (pow normAngle 2) (+ (* u (+ (* 7/360 n1_i) (* 1/45 n0_i))) (/ (* u (+ (* 1/6 n1_i) (* n0_i (+ 1/3 (* -1/2 u))))) (pow normAngle 2)))) (taylor inf normAngle) (#s(alt #s(approx (+ (* (* (+ (* 1/45 n0_i) (* n1_i 7/360)) u) (* normAngle normAngle)) (* (+ (* (+ (* u -1/2) 1/3) n0_i) (* 1/6 n1_i)) u)) (*.f32 (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) n1_i)) (patch #s(approx (+ (* (* (+ (* 1/45 n0_i) (* n1_i 7/360)) u) (* normAngle normAngle)) (* (+ (* (+ (* u -1/2) 1/3) n0_i) (* 1/6 n1_i)) u)) (*.f32 (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) n1_i)) #<representation binary32>) () ())) ())
#s(alt (* -1/2 (* n0_i (* (pow normAngle 2) (pow u 2)))) (taylor inf normAngle) (#s(alt (+.f32 (*.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (*.f32 normAngle (fma.f32 n1_i #s(literal 31/15120 binary32) (*.f32 n0_i #s(literal 2/945 binary32)))) normAngle (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u) n0_i) (patch (+.f32 (*.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (*.f32 normAngle (fma.f32 n1_i #s(literal 31/15120 binary32) (*.f32 n0_i #s(literal 2/945 binary32)))) normAngle (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u) n0_i) #<representation binary32>) () ())) ())
#s(alt (* (pow normAngle 2) (+ (* -1/2 (* n0_i (pow u 2))) (/ (* u (+ (* -1 (/ (* n0_i (cos normAngle)) (sin normAngle))) (/ n1_i (sin normAngle)))) normAngle))) (taylor inf normAngle) (#s(alt (+.f32 (*.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (*.f32 normAngle (fma.f32 n1_i #s(literal 31/15120 binary32) (*.f32 n0_i #s(literal 2/945 binary32)))) normAngle (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u) n0_i) (patch (+.f32 (*.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (*.f32 normAngle (fma.f32 n1_i #s(literal 31/15120 binary32) (*.f32 n0_i #s(literal 2/945 binary32)))) normAngle (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u) n0_i) #<representation binary32>) () ())) ())
#s(alt (* (pow normAngle 2) (+ (* -1/2 (* n0_i (pow u 2))) (+ (/ n0_i (pow normAngle 2)) (/ (* u (+ (* -1 (/ (* n0_i (cos normAngle)) (sin normAngle))) (/ n1_i (sin normAngle)))) normAngle)))) (taylor inf normAngle) (#s(alt (+.f32 (*.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (*.f32 normAngle (fma.f32 n1_i #s(literal 31/15120 binary32) (*.f32 n0_i #s(literal 2/945 binary32)))) normAngle (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u) n0_i) (patch (+.f32 (*.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (*.f32 normAngle (fma.f32 n1_i #s(literal 31/15120 binary32) (*.f32 n0_i #s(literal 2/945 binary32)))) normAngle (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u) n0_i) #<representation binary32>) () ())) ())
#s(alt (* (pow normAngle 2) (+ (* -1/2 (* n0_i (pow u 2))) (+ (/ n0_i (pow normAngle 2)) (/ (* u (+ (* -1 (/ (* n0_i (cos normAngle)) (sin normAngle))) (/ n1_i (sin normAngle)))) normAngle)))) (taylor inf normAngle) (#s(alt (+.f32 (*.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (*.f32 normAngle (fma.f32 n1_i #s(literal 31/15120 binary32) (*.f32 n0_i #s(literal 2/945 binary32)))) normAngle (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u) n0_i) (patch (+.f32 (*.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (*.f32 normAngle (fma.f32 n1_i #s(literal 31/15120 binary32) (*.f32 n0_i #s(literal 2/945 binary32)))) normAngle (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u) n0_i) #<representation binary32>) () ())) ())
#s(alt (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) (taylor inf normAngle) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (+.f32 (*.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (*.f32 normAngle (fma.f32 n1_i #s(literal 31/15120 binary32) (*.f32 n0_i #s(literal 2/945 binary32)))) normAngle (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u) n0_i)) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (+.f32 (*.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (*.f32 normAngle (fma.f32 n1_i #s(literal 31/15120 binary32) (*.f32 n0_i #s(literal 2/945 binary32)))) normAngle (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u) n0_i)) #<representation binary32>) () ())) ())
#s(alt (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) (taylor inf normAngle) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (+.f32 (*.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (*.f32 normAngle (fma.f32 n1_i #s(literal 31/15120 binary32) (*.f32 n0_i #s(literal 2/945 binary32)))) normAngle (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u) n0_i)) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (+.f32 (*.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (*.f32 normAngle (fma.f32 n1_i #s(literal 31/15120 binary32) (*.f32 n0_i #s(literal 2/945 binary32)))) normAngle (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u) n0_i)) #<representation binary32>) () ())) ())
#s(alt (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) (taylor inf normAngle) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (+.f32 (*.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (*.f32 normAngle (fma.f32 n1_i #s(literal 31/15120 binary32) (*.f32 n0_i #s(literal 2/945 binary32)))) normAngle (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u) n0_i)) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (+.f32 (*.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (*.f32 normAngle (fma.f32 n1_i #s(literal 31/15120 binary32) (*.f32 n0_i #s(literal 2/945 binary32)))) normAngle (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u) n0_i)) #<representation binary32>) () ())) ())
#s(alt (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) (taylor inf normAngle) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (+.f32 (*.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (*.f32 normAngle (fma.f32 n1_i #s(literal 31/15120 binary32) (*.f32 n0_i #s(literal 2/945 binary32)))) normAngle (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u) n0_i)) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (+.f32 (*.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (*.f32 normAngle (fma.f32 n1_i #s(literal 31/15120 binary32) (*.f32 n0_i #s(literal 2/945 binary32)))) normAngle (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u) n0_i)) #<representation binary32>) () ())) ())
#s(alt (* -1/2 (* n0_i (* (pow normAngle 2) (pow u 2)))) (taylor inf normAngle) (#s(alt (*.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (*.f32 normAngle (fma.f32 n1_i #s(literal 31/15120 binary32) (*.f32 n0_i #s(literal 2/945 binary32)))) normAngle (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u) (patch (*.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (*.f32 normAngle (fma.f32 n1_i #s(literal 31/15120 binary32) (*.f32 n0_i #s(literal 2/945 binary32)))) normAngle (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u) #<representation binary32>) () ())) ())
#s(alt (* (pow normAngle 2) (+ (* -1/2 (* n0_i (pow u 2))) (/ (* u (+ (* -1 (/ (* n0_i (cos normAngle)) (sin normAngle))) (/ n1_i (sin normAngle)))) normAngle))) (taylor inf normAngle) (#s(alt (*.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (*.f32 normAngle (fma.f32 n1_i #s(literal 31/15120 binary32) (*.f32 n0_i #s(literal 2/945 binary32)))) normAngle (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u) (patch (*.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (*.f32 normAngle (fma.f32 n1_i #s(literal 31/15120 binary32) (*.f32 n0_i #s(literal 2/945 binary32)))) normAngle (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u) #<representation binary32>) () ())) ())
#s(alt (* (pow normAngle 2) (+ (* -1/2 (* n0_i (pow u 2))) (/ (* u (+ (* -1 (/ (* n0_i (cos normAngle)) (sin normAngle))) (/ n1_i (sin normAngle)))) normAngle))) (taylor inf normAngle) (#s(alt (*.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (*.f32 normAngle (fma.f32 n1_i #s(literal 31/15120 binary32) (*.f32 n0_i #s(literal 2/945 binary32)))) normAngle (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u) (patch (*.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (*.f32 normAngle (fma.f32 n1_i #s(literal 31/15120 binary32) (*.f32 n0_i #s(literal 2/945 binary32)))) normAngle (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u) #<representation binary32>) () ())) ())
#s(alt (* (pow normAngle 2) (+ (* -1/2 (* n0_i (pow u 2))) (/ (* u (+ (* -1 (/ (* n0_i (cos normAngle)) (sin normAngle))) (/ n1_i (sin normAngle)))) normAngle))) (taylor inf normAngle) (#s(alt (*.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (*.f32 normAngle (fma.f32 n1_i #s(literal 31/15120 binary32) (*.f32 n0_i #s(literal 2/945 binary32)))) normAngle (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u) (patch (*.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (*.f32 normAngle (fma.f32 n1_i #s(literal 31/15120 binary32) (*.f32 n0_i #s(literal 2/945 binary32)))) normAngle (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u) #<representation binary32>) () ())) ())
#s(alt (* -1/2 (* n0_i (* (pow normAngle 2) u))) (taylor inf normAngle) (#s(alt #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (*.f32 normAngle (fma.f32 n1_i #s(literal 31/15120 binary32) (*.f32 n0_i #s(literal 2/945 binary32)))) normAngle (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) (patch #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (*.f32 normAngle (fma.f32 n1_i #s(literal 31/15120 binary32) (*.f32 n0_i #s(literal 2/945 binary32)))) normAngle (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) #<representation binary32>) () ())) ())
#s(alt (* (pow normAngle 2) (+ (* -1 (/ (* n0_i (cos normAngle)) (* normAngle (sin normAngle)))) (+ (* -1/2 (* n0_i u)) (/ n1_i (* normAngle (sin normAngle)))))) (taylor inf normAngle) (#s(alt #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (*.f32 normAngle (fma.f32 n1_i #s(literal 31/15120 binary32) (*.f32 n0_i #s(literal 2/945 binary32)))) normAngle (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) (patch #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (*.f32 normAngle (fma.f32 n1_i #s(literal 31/15120 binary32) (*.f32 n0_i #s(literal 2/945 binary32)))) normAngle (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) #<representation binary32>) () ())) ())
#s(alt (* (pow normAngle 2) (+ (* -1 (/ (* n0_i (cos normAngle)) (* normAngle (sin normAngle)))) (+ (* -1/2 (* n0_i u)) (/ n1_i (* normAngle (sin normAngle)))))) (taylor inf normAngle) (#s(alt #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (*.f32 normAngle (fma.f32 n1_i #s(literal 31/15120 binary32) (*.f32 n0_i #s(literal 2/945 binary32)))) normAngle (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) (patch #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (*.f32 normAngle (fma.f32 n1_i #s(literal 31/15120 binary32) (*.f32 n0_i #s(literal 2/945 binary32)))) normAngle (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) #<representation binary32>) () ())) ())
#s(alt (* (pow normAngle 2) (+ (* -1 (/ (* n0_i (cos normAngle)) (* normAngle (sin normAngle)))) (+ (* -1/2 (* n0_i u)) (/ n1_i (* normAngle (sin normAngle)))))) (taylor inf normAngle) (#s(alt #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (*.f32 normAngle (fma.f32 n1_i #s(literal 31/15120 binary32) (*.f32 n0_i #s(literal 2/945 binary32)))) normAngle (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) (patch #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (*.f32 normAngle (fma.f32 n1_i #s(literal 31/15120 binary32) (*.f32 n0_i #s(literal 2/945 binary32)))) normAngle (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) #<representation binary32>) () ())) ())
#s(alt (* 7/360 (* (pow normAngle 2) u)) (taylor inf normAngle) (#s(alt (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) (patch (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) #<representation binary32>) () ())) ())
#s(alt (* (pow normAngle 2) (+ (* 7/360 u) (* 1/6 (/ u (pow normAngle 2))))) (taylor inf normAngle) (#s(alt (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) (patch (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) #<representation binary32>) () ())) ())
#s(alt (* (pow normAngle 2) (+ (* 7/360 u) (* 1/6 (/ u (pow normAngle 2))))) (taylor inf normAngle) (#s(alt (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) (patch (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) #<representation binary32>) () ())) ())
#s(alt (* (pow normAngle 2) (+ (* 7/360 u) (* 1/6 (/ u (pow normAngle 2))))) (taylor inf normAngle) (#s(alt (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) (patch (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) #<representation binary32>) () ())) ())
#s(alt (* 7/360 (* n1_i (* (pow normAngle 2) u))) (taylor inf normAngle) (#s(alt (*.f32 (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) n1_i) (patch (*.f32 (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) n1_i) #<representation binary32>) () ())) ())
#s(alt (* (pow normAngle 2) (+ (* 7/360 (* n1_i u)) (* 1/6 (/ (* n1_i u) (pow normAngle 2))))) (taylor inf normAngle) (#s(alt (*.f32 (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) n1_i) (patch (*.f32 (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) n1_i) #<representation binary32>) () ())) ())
#s(alt (* (pow normAngle 2) (+ (* 7/360 (* n1_i u)) (* 1/6 (/ (* n1_i u) (pow normAngle 2))))) (taylor inf normAngle) (#s(alt (*.f32 (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) n1_i) (patch (*.f32 (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) n1_i) #<representation binary32>) () ())) ())
#s(alt (* (pow normAngle 2) (+ (* 7/360 (* n1_i u)) (* 1/6 (/ (* n1_i u) (pow normAngle 2))))) (taylor inf normAngle) (#s(alt (*.f32 (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) n1_i) (patch (*.f32 (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) n1_i) #<representation binary32>) () ())) ())
#s(alt (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) (taylor -inf normAngle) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32)))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u n0_i)) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32)))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u n0_i)) #<representation binary32>) () ())) ())
#s(alt (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) (taylor -inf normAngle) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32)))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u n0_i)) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32)))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u n0_i)) #<representation binary32>) () ())) ())
#s(alt (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) (taylor -inf normAngle) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32)))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u n0_i)) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32)))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u n0_i)) #<representation binary32>) () ())) ())
#s(alt (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) (taylor -inf normAngle) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32)))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u n0_i)) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32)))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u n0_i)) #<representation binary32>) () ())) ())
#s(alt (* -1/2 (* n0_i (* (pow normAngle 2) (pow u 2)))) (taylor -inf normAngle) (#s(alt (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32)))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u n0_i) (patch (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32)))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u n0_i) #<representation binary32>) () ())) ())
#s(alt (* (pow normAngle 2) (+ (* -1 (/ (* u (+ (* -1 (/ n1_i (sin normAngle))) (/ (* n0_i (cos normAngle)) (sin normAngle)))) normAngle)) (* -1/2 (* n0_i (pow u 2))))) (taylor -inf normAngle) (#s(alt (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32)))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u n0_i) (patch (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32)))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u n0_i) #<representation binary32>) () ())) ())
#s(alt (* (pow normAngle 2) (+ (* -1 (/ (+ (* -1 (/ n0_i normAngle)) (* u (+ (* -1 (/ n1_i (sin normAngle))) (/ (* n0_i (cos normAngle)) (sin normAngle))))) normAngle)) (* -1/2 (* n0_i (pow u 2))))) (taylor -inf normAngle) (#s(alt (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32)))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u n0_i) (patch (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32)))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u n0_i) #<representation binary32>) () ())) ())
#s(alt (* (pow normAngle 2) (+ (* -1 (/ (+ (* -1 (/ n0_i normAngle)) (* u (+ (* -1 (/ n1_i (sin normAngle))) (/ (* n0_i (cos normAngle)) (sin normAngle))))) normAngle)) (* -1/2 (* n0_i (pow u 2))))) (taylor -inf normAngle) (#s(alt (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32)))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u n0_i) (patch (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32)))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u n0_i) #<representation binary32>) () ())) ())
#s(alt (* -1/2 (* n0_i (* (pow normAngle 2) u))) (taylor -inf normAngle) (#s(alt #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32)))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) (patch #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32)))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) #<representation binary32>) () ())) ())
#s(alt (* (pow normAngle 2) (+ (* -1 (/ (+ (* -1 (/ n1_i (sin normAngle))) (/ (* n0_i (cos normAngle)) (sin normAngle))) normAngle)) (* -1/2 (* n0_i u)))) (taylor -inf normAngle) (#s(alt #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32)))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) (patch #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32)))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) #<representation binary32>) () ())) ())
#s(alt (* (pow normAngle 2) (+ (* -1 (/ (+ (* -1 (/ n1_i (sin normAngle))) (/ (* n0_i (cos normAngle)) (sin normAngle))) normAngle)) (* -1/2 (* n0_i u)))) (taylor -inf normAngle) (#s(alt #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32)))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) (patch #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32)))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) #<representation binary32>) () ())) ())
#s(alt (* (pow normAngle 2) (+ (* -1 (/ (+ (* -1 (/ n1_i (sin normAngle))) (/ (* n0_i (cos normAngle)) (sin normAngle))) normAngle)) (* -1/2 (* n0_i u)))) (taylor -inf normAngle) (#s(alt #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32)))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) (patch #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32)))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) #<representation binary32>) () ())) ())
#s(alt (* (pow normAngle 6) (- (* 2/945 n0_i) (+ (* -7/2160 n1_i) (* 1/840 n1_i)))) (taylor -inf normAngle) (#s(alt (fma.f32 (fma.f32 (fma.f32 #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32)))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i)) (patch (fma.f32 (fma.f32 (fma.f32 #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32)))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i)) #<representation binary32>) () ())) ())
#s(alt (* (pow normAngle 6) (- (+ (* 2/945 n0_i) (+ (* 7/360 (/ n1_i (pow normAngle 2))) (* 1/45 (/ n0_i (pow normAngle 2))))) (+ (* -7/2160 n1_i) (* 1/840 n1_i)))) (taylor -inf normAngle) (#s(alt (fma.f32 (fma.f32 (fma.f32 #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32)))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i)) (patch (fma.f32 (fma.f32 (fma.f32 #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32)))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i)) #<representation binary32>) () ())) ())
#s(alt (* (pow normAngle 6) (- (+ (* 2/945 n0_i) (+ (* 7/360 (/ n1_i (pow normAngle 2))) (+ (* 1/45 (/ n0_i (pow normAngle 2))) (+ (* 1/6 (/ n1_i (pow normAngle 4))) (/ (* n0_i (+ 1/3 (* -1/2 u))) (pow normAngle 4)))))) (+ (* -7/2160 n1_i) (* 1/840 n1_i)))) (taylor -inf normAngle) (#s(alt (fma.f32 (fma.f32 (fma.f32 #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32)))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i)) (patch (fma.f32 (fma.f32 (fma.f32 #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32)))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i)) #<representation binary32>) () ())) ())
#s(alt (* (pow normAngle 6) (- (+ (* 2/945 n0_i) (+ (* 7/360 (/ n1_i (pow normAngle 2))) (+ (* 1/45 (/ n0_i (pow normAngle 2))) (+ (* 1/6 (/ n1_i (pow normAngle 4))) (+ (/ n1_i (pow normAngle 6)) (/ (* n0_i (+ 1/3 (* -1/2 u))) (pow normAngle 4))))))) (+ (* -7/2160 n1_i) (+ (* 1/840 n1_i) (/ n0_i (pow normAngle 6)))))) (taylor -inf normAngle) (#s(alt (fma.f32 (fma.f32 (fma.f32 #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32)))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i)) (patch (fma.f32 (fma.f32 (fma.f32 #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32)))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i)) #<representation binary32>) () ())) ())
#s(alt (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) (taylor -inf normAngle) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i))) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i))) #<representation binary32>) () ())) ())
#s(alt (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) (taylor -inf normAngle) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i))) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i))) #<representation binary32>) () ())) ())
#s(alt (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) (taylor -inf normAngle) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i))) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i))) #<representation binary32>) () ())) ())
#s(alt (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) (taylor -inf normAngle) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i))) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i))) #<representation binary32>) () ())) ())
#s(alt (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) (taylor -inf normAngle) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 #s(approx (+ (- (/ n0_i u) n0_i) n1_i) (*.f32 (-.f32 (/.f32 #s(literal 1 binary32) u) #s(literal 1 binary32)) n0_i)) u))) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 #s(approx (+ (- (/ n0_i u) n0_i) n1_i) (*.f32 (-.f32 (/.f32 #s(literal 1 binary32) u) #s(literal 1 binary32)) n0_i)) u))) #<representation binary32>) () ())) ())
#s(alt (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) (taylor -inf normAngle) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 #s(approx (+ (- (/ n0_i u) n0_i) n1_i) (*.f32 (-.f32 (/.f32 #s(literal 1 binary32) u) #s(literal 1 binary32)) n0_i)) u))) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 #s(approx (+ (- (/ n0_i u) n0_i) n1_i) (*.f32 (-.f32 (/.f32 #s(literal 1 binary32) u) #s(literal 1 binary32)) n0_i)) u))) #<representation binary32>) () ())) ())
#s(alt (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) (taylor -inf normAngle) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 #s(approx (+ (- (/ n0_i u) n0_i) n1_i) (*.f32 (-.f32 (/.f32 #s(literal 1 binary32) u) #s(literal 1 binary32)) n0_i)) u))) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 #s(approx (+ (- (/ n0_i u) n0_i) n1_i) (*.f32 (-.f32 (/.f32 #s(literal 1 binary32) u) #s(literal 1 binary32)) n0_i)) u))) #<representation binary32>) () ())) ())
#s(alt (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) (taylor -inf normAngle) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 #s(approx (+ (- (/ n0_i u) n0_i) n1_i) (*.f32 (-.f32 (/.f32 #s(literal 1 binary32) u) #s(literal 1 binary32)) n0_i)) u))) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 #s(approx (+ (- (/ n0_i u) n0_i) n1_i) (*.f32 (-.f32 (/.f32 #s(literal 1 binary32) u) #s(literal 1 binary32)) n0_i)) u))) #<representation binary32>) () ())) ())
#s(alt (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) (taylor -inf normAngle) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) u) n0_i) (fma.f32 #s(approx (+ (* (* (+ (* 1/45 n0_i) (* n1_i 7/360)) u) (* normAngle normAngle)) (* (+ (* (+ (* u -1/2) 1/3) n0_i) (* 1/6 n1_i)) u)) (*.f32 (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) n1_i)) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i)))) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) u) n0_i) (fma.f32 #s(approx (+ (* (* (+ (* 1/45 n0_i) (* n1_i 7/360)) u) (* normAngle normAngle)) (* (+ (* (+ (* u -1/2) 1/3) n0_i) (* 1/6 n1_i)) u)) (*.f32 (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) n1_i)) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i)))) #<representation binary32>) () ())) ())
#s(alt (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) (taylor -inf normAngle) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) u) n0_i) (fma.f32 #s(approx (+ (* (* (+ (* 1/45 n0_i) (* n1_i 7/360)) u) (* normAngle normAngle)) (* (+ (* (+ (* u -1/2) 1/3) n0_i) (* 1/6 n1_i)) u)) (*.f32 (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) n1_i)) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i)))) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) u) n0_i) (fma.f32 #s(approx (+ (* (* (+ (* 1/45 n0_i) (* n1_i 7/360)) u) (* normAngle normAngle)) (* (+ (* (+ (* u -1/2) 1/3) n0_i) (* 1/6 n1_i)) u)) (*.f32 (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) n1_i)) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i)))) #<representation binary32>) () ())) ())
#s(alt (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) (taylor -inf normAngle) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) u) n0_i) (fma.f32 #s(approx (+ (* (* (+ (* 1/45 n0_i) (* n1_i 7/360)) u) (* normAngle normAngle)) (* (+ (* (+ (* u -1/2) 1/3) n0_i) (* 1/6 n1_i)) u)) (*.f32 (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) n1_i)) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i)))) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) u) n0_i) (fma.f32 #s(approx (+ (* (* (+ (* 1/45 n0_i) (* n1_i 7/360)) u) (* normAngle normAngle)) (* (+ (* (+ (* u -1/2) 1/3) n0_i) (* 1/6 n1_i)) u)) (*.f32 (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) n1_i)) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i)))) #<representation binary32>) () ())) ())
#s(alt (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) (taylor -inf normAngle) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) u) n0_i) (fma.f32 #s(approx (+ (* (* (+ (* 1/45 n0_i) (* n1_i 7/360)) u) (* normAngle normAngle)) (* (+ (* (+ (* u -1/2) 1/3) n0_i) (* 1/6 n1_i)) u)) (*.f32 (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) n1_i)) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i)))) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) u) n0_i) (fma.f32 #s(approx (+ (* (* (+ (* 1/45 n0_i) (* n1_i 7/360)) u) (* normAngle normAngle)) (* (+ (* (+ (* u -1/2) 1/3) n0_i) (* 1/6 n1_i)) u)) (*.f32 (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) n1_i)) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i)))) #<representation binary32>) () ())) ())
#s(alt (* -1/2 (* n0_i (* (pow normAngle 2) (pow u 2)))) (taylor -inf normAngle) (#s(alt #s(approx (+ (* (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) u) n0_i) (fma.f32 #s(approx (+ (* (* (+ (* 1/45 n0_i) (* n1_i 7/360)) u) (* normAngle normAngle)) (* (+ (* (+ (* u -1/2) 1/3) n0_i) (* 1/6 n1_i)) u)) (*.f32 (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) n1_i)) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i))) (patch #s(approx (+ (* (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) u) n0_i) (fma.f32 #s(approx (+ (* (* (+ (* 1/45 n0_i) (* n1_i 7/360)) u) (* normAngle normAngle)) (* (+ (* (+ (* u -1/2) 1/3) n0_i) (* 1/6 n1_i)) u)) (*.f32 (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) n1_i)) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i))) #<representation binary32>) () ())) ())
#s(alt (* (pow normAngle 2) (+ (* -1 (/ (* u (+ (* -1 (/ n1_i (sin normAngle))) (/ (* n0_i (cos normAngle)) (sin normAngle)))) normAngle)) (* -1/2 (* n0_i (pow u 2))))) (taylor -inf normAngle) (#s(alt #s(approx (+ (* (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) u) n0_i) (fma.f32 #s(approx (+ (* (* (+ (* 1/45 n0_i) (* n1_i 7/360)) u) (* normAngle normAngle)) (* (+ (* (+ (* u -1/2) 1/3) n0_i) (* 1/6 n1_i)) u)) (*.f32 (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) n1_i)) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i))) (patch #s(approx (+ (* (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) u) n0_i) (fma.f32 #s(approx (+ (* (* (+ (* 1/45 n0_i) (* n1_i 7/360)) u) (* normAngle normAngle)) (* (+ (* (+ (* u -1/2) 1/3) n0_i) (* 1/6 n1_i)) u)) (*.f32 (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) n1_i)) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i))) #<representation binary32>) () ())) ())
#s(alt (* (pow normAngle 2) (+ (* -1 (/ (+ (* -1 (/ n0_i normAngle)) (* u (+ (* -1 (/ n1_i (sin normAngle))) (/ (* n0_i (cos normAngle)) (sin normAngle))))) normAngle)) (* -1/2 (* n0_i (pow u 2))))) (taylor -inf normAngle) (#s(alt #s(approx (+ (* (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) u) n0_i) (fma.f32 #s(approx (+ (* (* (+ (* 1/45 n0_i) (* n1_i 7/360)) u) (* normAngle normAngle)) (* (+ (* (+ (* u -1/2) 1/3) n0_i) (* 1/6 n1_i)) u)) (*.f32 (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) n1_i)) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i))) (patch #s(approx (+ (* (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) u) n0_i) (fma.f32 #s(approx (+ (* (* (+ (* 1/45 n0_i) (* n1_i 7/360)) u) (* normAngle normAngle)) (* (+ (* (+ (* u -1/2) 1/3) n0_i) (* 1/6 n1_i)) u)) (*.f32 (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) n1_i)) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i))) #<representation binary32>) () ())) ())
#s(alt (* (pow normAngle 2) (+ (* -1 (/ (+ (* -1 (/ n0_i normAngle)) (* u (+ (* -1 (/ n1_i (sin normAngle))) (/ (* n0_i (cos normAngle)) (sin normAngle))))) normAngle)) (* -1/2 (* n0_i (pow u 2))))) (taylor -inf normAngle) (#s(alt #s(approx (+ (* (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) u) n0_i) (fma.f32 #s(approx (+ (* (* (+ (* 1/45 n0_i) (* n1_i 7/360)) u) (* normAngle normAngle)) (* (+ (* (+ (* u -1/2) 1/3) n0_i) (* 1/6 n1_i)) u)) (*.f32 (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) n1_i)) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i))) (patch #s(approx (+ (* (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) u) n0_i) (fma.f32 #s(approx (+ (* (* (+ (* 1/45 n0_i) (* n1_i 7/360)) u) (* normAngle normAngle)) (* (+ (* (+ (* u -1/2) 1/3) n0_i) (* 1/6 n1_i)) u)) (*.f32 (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) n1_i)) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i))) #<representation binary32>) () ())) ())
#s(alt (* (pow normAngle 4) (* u (+ (* 7/360 n1_i) (* 1/45 n0_i)))) (taylor -inf normAngle) (#s(alt (fma.f32 #s(approx (+ (* (* (+ (* 1/45 n0_i) (* n1_i 7/360)) u) (* normAngle normAngle)) (* (+ (* (+ (* u -1/2) 1/3) n0_i) (* 1/6 n1_i)) u)) (*.f32 (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) n1_i)) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i)) (patch (fma.f32 #s(approx (+ (* (* (+ (* 1/45 n0_i) (* n1_i 7/360)) u) (* normAngle normAngle)) (* (+ (* (+ (* u -1/2) 1/3) n0_i) (* 1/6 n1_i)) u)) (*.f32 (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) n1_i)) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i)) #<representation binary32>) () ())) ())
#s(alt (* (pow normAngle 4) (+ (* u (+ (* 7/360 n1_i) (* 1/45 n0_i))) (/ (* u (+ (* 1/6 n1_i) (* n0_i (+ 1/3 (* -1/2 u))))) (pow normAngle 2)))) (taylor -inf normAngle) (#s(alt (fma.f32 #s(approx (+ (* (* (+ (* 1/45 n0_i) (* n1_i 7/360)) u) (* normAngle normAngle)) (* (+ (* (+ (* u -1/2) 1/3) n0_i) (* 1/6 n1_i)) u)) (*.f32 (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) n1_i)) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i)) (patch (fma.f32 #s(approx (+ (* (* (+ (* 1/45 n0_i) (* n1_i 7/360)) u) (* normAngle normAngle)) (* (+ (* (+ (* u -1/2) 1/3) n0_i) (* 1/6 n1_i)) u)) (*.f32 (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) n1_i)) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i)) #<representation binary32>) () ())) ())
#s(alt (* (pow normAngle 4) (+ (* u (+ (* 7/360 n1_i) (* 1/45 n0_i))) (+ (/ n0_i (pow normAngle 4)) (+ (/ (* u (+ (* 1/6 n1_i) (* n0_i (+ 1/3 (* -1/2 u))))) (pow normAngle 2)) (/ (* u (- n1_i n0_i)) (pow normAngle 4)))))) (taylor -inf normAngle) (#s(alt (fma.f32 #s(approx (+ (* (* (+ (* 1/45 n0_i) (* n1_i 7/360)) u) (* normAngle normAngle)) (* (+ (* (+ (* u -1/2) 1/3) n0_i) (* 1/6 n1_i)) u)) (*.f32 (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) n1_i)) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i)) (patch (fma.f32 #s(approx (+ (* (* (+ (* 1/45 n0_i) (* n1_i 7/360)) u) (* normAngle normAngle)) (* (+ (* (+ (* u -1/2) 1/3) n0_i) (* 1/6 n1_i)) u)) (*.f32 (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) n1_i)) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i)) #<representation binary32>) () ())) ())
#s(alt (* (pow normAngle 4) (+ (* u (+ (* 7/360 n1_i) (* 1/45 n0_i))) (+ (/ n0_i (pow normAngle 4)) (+ (/ (* u (+ (* 1/6 n1_i) (* n0_i (+ 1/3 (* -1/2 u))))) (pow normAngle 2)) (/ (* u (- n1_i n0_i)) (pow normAngle 4)))))) (taylor -inf normAngle) (#s(alt (fma.f32 #s(approx (+ (* (* (+ (* 1/45 n0_i) (* n1_i 7/360)) u) (* normAngle normAngle)) (* (+ (* (+ (* u -1/2) 1/3) n0_i) (* 1/6 n1_i)) u)) (*.f32 (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) n1_i)) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i)) (patch (fma.f32 #s(approx (+ (* (* (+ (* 1/45 n0_i) (* n1_i 7/360)) u) (* normAngle normAngle)) (* (+ (* (+ (* u -1/2) 1/3) n0_i) (* 1/6 n1_i)) u)) (*.f32 (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) n1_i)) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i)) #<representation binary32>) () ())) ())
#s(alt (* (pow normAngle 2) (* u (+ (* 7/360 n1_i) (* 1/45 n0_i)))) (taylor -inf normAngle) (#s(alt #s(approx (+ (* (* (+ (* 1/45 n0_i) (* n1_i 7/360)) u) (* normAngle normAngle)) (* (+ (* (+ (* u -1/2) 1/3) n0_i) (* 1/6 n1_i)) u)) (*.f32 (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) n1_i)) (patch #s(approx (+ (* (* (+ (* 1/45 n0_i) (* n1_i 7/360)) u) (* normAngle normAngle)) (* (+ (* (+ (* u -1/2) 1/3) n0_i) (* 1/6 n1_i)) u)) (*.f32 (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) n1_i)) #<representation binary32>) () ())) ())
#s(alt (* (pow normAngle 2) (+ (* u (+ (* 7/360 n1_i) (* 1/45 n0_i))) (/ (* u (+ (* 1/6 n1_i) (* n0_i (+ 1/3 (* -1/2 u))))) (pow normAngle 2)))) (taylor -inf normAngle) (#s(alt #s(approx (+ (* (* (+ (* 1/45 n0_i) (* n1_i 7/360)) u) (* normAngle normAngle)) (* (+ (* (+ (* u -1/2) 1/3) n0_i) (* 1/6 n1_i)) u)) (*.f32 (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) n1_i)) (patch #s(approx (+ (* (* (+ (* 1/45 n0_i) (* n1_i 7/360)) u) (* normAngle normAngle)) (* (+ (* (+ (* u -1/2) 1/3) n0_i) (* 1/6 n1_i)) u)) (*.f32 (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) n1_i)) #<representation binary32>) () ())) ())
#s(alt (* (pow normAngle 2) (+ (* u (+ (* 7/360 n1_i) (* 1/45 n0_i))) (/ (* u (+ (* 1/6 n1_i) (* n0_i (+ 1/3 (* -1/2 u))))) (pow normAngle 2)))) (taylor -inf normAngle) (#s(alt #s(approx (+ (* (* (+ (* 1/45 n0_i) (* n1_i 7/360)) u) (* normAngle normAngle)) (* (+ (* (+ (* u -1/2) 1/3) n0_i) (* 1/6 n1_i)) u)) (*.f32 (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) n1_i)) (patch #s(approx (+ (* (* (+ (* 1/45 n0_i) (* n1_i 7/360)) u) (* normAngle normAngle)) (* (+ (* (+ (* u -1/2) 1/3) n0_i) (* 1/6 n1_i)) u)) (*.f32 (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) n1_i)) #<representation binary32>) () ())) ())
#s(alt (* (pow normAngle 2) (+ (* u (+ (* 7/360 n1_i) (* 1/45 n0_i))) (/ (* u (+ (* 1/6 n1_i) (* n0_i (+ 1/3 (* -1/2 u))))) (pow normAngle 2)))) (taylor -inf normAngle) (#s(alt #s(approx (+ (* (* (+ (* 1/45 n0_i) (* n1_i 7/360)) u) (* normAngle normAngle)) (* (+ (* (+ (* u -1/2) 1/3) n0_i) (* 1/6 n1_i)) u)) (*.f32 (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) n1_i)) (patch #s(approx (+ (* (* (+ (* 1/45 n0_i) (* n1_i 7/360)) u) (* normAngle normAngle)) (* (+ (* (+ (* u -1/2) 1/3) n0_i) (* 1/6 n1_i)) u)) (*.f32 (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) n1_i)) #<representation binary32>) () ())) ())
#s(alt (* -1/2 (* n0_i (* (pow normAngle 2) (pow u 2)))) (taylor -inf normAngle) (#s(alt (+.f32 (*.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (*.f32 normAngle (fma.f32 n1_i #s(literal 31/15120 binary32) (*.f32 n0_i #s(literal 2/945 binary32)))) normAngle (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u) n0_i) (patch (+.f32 (*.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (*.f32 normAngle (fma.f32 n1_i #s(literal 31/15120 binary32) (*.f32 n0_i #s(literal 2/945 binary32)))) normAngle (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u) n0_i) #<representation binary32>) () ())) ())
#s(alt (* (pow normAngle 2) (+ (* -1 (/ (* u (+ (* -1 (/ n1_i (sin normAngle))) (/ (* n0_i (cos normAngle)) (sin normAngle)))) normAngle)) (* -1/2 (* n0_i (pow u 2))))) (taylor -inf normAngle) (#s(alt (+.f32 (*.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (*.f32 normAngle (fma.f32 n1_i #s(literal 31/15120 binary32) (*.f32 n0_i #s(literal 2/945 binary32)))) normAngle (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u) n0_i) (patch (+.f32 (*.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (*.f32 normAngle (fma.f32 n1_i #s(literal 31/15120 binary32) (*.f32 n0_i #s(literal 2/945 binary32)))) normAngle (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u) n0_i) #<representation binary32>) () ())) ())
#s(alt (* (pow normAngle 2) (+ (* -1 (/ (+ (* -1 (/ n0_i normAngle)) (* u (+ (* -1 (/ n1_i (sin normAngle))) (/ (* n0_i (cos normAngle)) (sin normAngle))))) normAngle)) (* -1/2 (* n0_i (pow u 2))))) (taylor -inf normAngle) (#s(alt (+.f32 (*.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (*.f32 normAngle (fma.f32 n1_i #s(literal 31/15120 binary32) (*.f32 n0_i #s(literal 2/945 binary32)))) normAngle (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u) n0_i) (patch (+.f32 (*.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (*.f32 normAngle (fma.f32 n1_i #s(literal 31/15120 binary32) (*.f32 n0_i #s(literal 2/945 binary32)))) normAngle (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u) n0_i) #<representation binary32>) () ())) ())
#s(alt (* (pow normAngle 2) (+ (* -1 (/ (+ (* -1 (/ n0_i normAngle)) (* u (+ (* -1 (/ n1_i (sin normAngle))) (/ (* n0_i (cos normAngle)) (sin normAngle))))) normAngle)) (* -1/2 (* n0_i (pow u 2))))) (taylor -inf normAngle) (#s(alt (+.f32 (*.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (*.f32 normAngle (fma.f32 n1_i #s(literal 31/15120 binary32) (*.f32 n0_i #s(literal 2/945 binary32)))) normAngle (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u) n0_i) (patch (+.f32 (*.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (*.f32 normAngle (fma.f32 n1_i #s(literal 31/15120 binary32) (*.f32 n0_i #s(literal 2/945 binary32)))) normAngle (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u) n0_i) #<representation binary32>) () ())) ())
#s(alt (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) (taylor -inf normAngle) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (+.f32 (*.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (*.f32 normAngle (fma.f32 n1_i #s(literal 31/15120 binary32) (*.f32 n0_i #s(literal 2/945 binary32)))) normAngle (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u) n0_i)) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (+.f32 (*.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (*.f32 normAngle (fma.f32 n1_i #s(literal 31/15120 binary32) (*.f32 n0_i #s(literal 2/945 binary32)))) normAngle (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u) n0_i)) #<representation binary32>) () ())) ())
#s(alt (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) (taylor -inf normAngle) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (+.f32 (*.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (*.f32 normAngle (fma.f32 n1_i #s(literal 31/15120 binary32) (*.f32 n0_i #s(literal 2/945 binary32)))) normAngle (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u) n0_i)) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (+.f32 (*.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (*.f32 normAngle (fma.f32 n1_i #s(literal 31/15120 binary32) (*.f32 n0_i #s(literal 2/945 binary32)))) normAngle (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u) n0_i)) #<representation binary32>) () ())) ())
#s(alt (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) (taylor -inf normAngle) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (+.f32 (*.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (*.f32 normAngle (fma.f32 n1_i #s(literal 31/15120 binary32) (*.f32 n0_i #s(literal 2/945 binary32)))) normAngle (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u) n0_i)) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (+.f32 (*.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (*.f32 normAngle (fma.f32 n1_i #s(literal 31/15120 binary32) (*.f32 n0_i #s(literal 2/945 binary32)))) normAngle (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u) n0_i)) #<representation binary32>) () ())) ())
#s(alt (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) (taylor -inf normAngle) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (+.f32 (*.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (*.f32 normAngle (fma.f32 n1_i #s(literal 31/15120 binary32) (*.f32 n0_i #s(literal 2/945 binary32)))) normAngle (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u) n0_i)) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (+.f32 (*.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (*.f32 normAngle (fma.f32 n1_i #s(literal 31/15120 binary32) (*.f32 n0_i #s(literal 2/945 binary32)))) normAngle (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u) n0_i)) #<representation binary32>) () ())) ())
#s(alt (* -1/2 (* n0_i (* (pow normAngle 2) (pow u 2)))) (taylor -inf normAngle) (#s(alt (*.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (*.f32 normAngle (fma.f32 n1_i #s(literal 31/15120 binary32) (*.f32 n0_i #s(literal 2/945 binary32)))) normAngle (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u) (patch (*.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (*.f32 normAngle (fma.f32 n1_i #s(literal 31/15120 binary32) (*.f32 n0_i #s(literal 2/945 binary32)))) normAngle (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u) #<representation binary32>) () ())) ())
#s(alt (* (pow normAngle 2) (+ (* -1 (/ (* u (+ (* -1 (/ n1_i (sin normAngle))) (/ (* n0_i (cos normAngle)) (sin normAngle)))) normAngle)) (* -1/2 (* n0_i (pow u 2))))) (taylor -inf normAngle) (#s(alt (*.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (*.f32 normAngle (fma.f32 n1_i #s(literal 31/15120 binary32) (*.f32 n0_i #s(literal 2/945 binary32)))) normAngle (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u) (patch (*.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (*.f32 normAngle (fma.f32 n1_i #s(literal 31/15120 binary32) (*.f32 n0_i #s(literal 2/945 binary32)))) normAngle (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u) #<representation binary32>) () ())) ())
#s(alt (* (pow normAngle 2) (+ (* -1 (/ (* u (+ (* -1 (/ n1_i (sin normAngle))) (/ (* n0_i (cos normAngle)) (sin normAngle)))) normAngle)) (* -1/2 (* n0_i (pow u 2))))) (taylor -inf normAngle) (#s(alt (*.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (*.f32 normAngle (fma.f32 n1_i #s(literal 31/15120 binary32) (*.f32 n0_i #s(literal 2/945 binary32)))) normAngle (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u) (patch (*.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (*.f32 normAngle (fma.f32 n1_i #s(literal 31/15120 binary32) (*.f32 n0_i #s(literal 2/945 binary32)))) normAngle (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u) #<representation binary32>) () ())) ())
#s(alt (* (pow normAngle 2) (+ (* -1 (/ (* u (+ (* -1 (/ n1_i (sin normAngle))) (/ (* n0_i (cos normAngle)) (sin normAngle)))) normAngle)) (* -1/2 (* n0_i (pow u 2))))) (taylor -inf normAngle) (#s(alt (*.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (*.f32 normAngle (fma.f32 n1_i #s(literal 31/15120 binary32) (*.f32 n0_i #s(literal 2/945 binary32)))) normAngle (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u) (patch (*.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (*.f32 normAngle (fma.f32 n1_i #s(literal 31/15120 binary32) (*.f32 n0_i #s(literal 2/945 binary32)))) normAngle (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u) #<representation binary32>) () ())) ())
#s(alt (* -1/2 (* n0_i (* (pow normAngle 2) u))) (taylor -inf normAngle) (#s(alt #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (*.f32 normAngle (fma.f32 n1_i #s(literal 31/15120 binary32) (*.f32 n0_i #s(literal 2/945 binary32)))) normAngle (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) (patch #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (*.f32 normAngle (fma.f32 n1_i #s(literal 31/15120 binary32) (*.f32 n0_i #s(literal 2/945 binary32)))) normAngle (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) #<representation binary32>) () ())) ())
#s(alt (* (pow normAngle 2) (+ (* -1 (/ (+ (* -1 (/ n1_i (sin normAngle))) (/ (* n0_i (cos normAngle)) (sin normAngle))) normAngle)) (* -1/2 (* n0_i u)))) (taylor -inf normAngle) (#s(alt #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (*.f32 normAngle (fma.f32 n1_i #s(literal 31/15120 binary32) (*.f32 n0_i #s(literal 2/945 binary32)))) normAngle (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) (patch #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (*.f32 normAngle (fma.f32 n1_i #s(literal 31/15120 binary32) (*.f32 n0_i #s(literal 2/945 binary32)))) normAngle (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) #<representation binary32>) () ())) ())
#s(alt (* (pow normAngle 2) (+ (* -1 (/ (+ (* -1 (/ n1_i (sin normAngle))) (/ (* n0_i (cos normAngle)) (sin normAngle))) normAngle)) (* -1/2 (* n0_i u)))) (taylor -inf normAngle) (#s(alt #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (*.f32 normAngle (fma.f32 n1_i #s(literal 31/15120 binary32) (*.f32 n0_i #s(literal 2/945 binary32)))) normAngle (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) (patch #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (*.f32 normAngle (fma.f32 n1_i #s(literal 31/15120 binary32) (*.f32 n0_i #s(literal 2/945 binary32)))) normAngle (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) #<representation binary32>) () ())) ())
#s(alt (* (pow normAngle 2) (+ (* -1 (/ (+ (* -1 (/ n1_i (sin normAngle))) (/ (* n0_i (cos normAngle)) (sin normAngle))) normAngle)) (* -1/2 (* n0_i u)))) (taylor -inf normAngle) (#s(alt #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (*.f32 normAngle (fma.f32 n1_i #s(literal 31/15120 binary32) (*.f32 n0_i #s(literal 2/945 binary32)))) normAngle (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) (patch #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (*.f32 normAngle (fma.f32 n1_i #s(literal 31/15120 binary32) (*.f32 n0_i #s(literal 2/945 binary32)))) normAngle (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) #<representation binary32>) () ())) ())
#s(alt (* 7/360 (* (pow normAngle 2) u)) (taylor -inf normAngle) (#s(alt (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) (patch (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) #<representation binary32>) () ())) ())
#s(alt (* (pow normAngle 2) (+ (* 7/360 u) (* 1/6 (/ u (pow normAngle 2))))) (taylor -inf normAngle) (#s(alt (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) (patch (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) #<representation binary32>) () ())) ())
#s(alt (* (pow normAngle 2) (+ (* 7/360 u) (* 1/6 (/ u (pow normAngle 2))))) (taylor -inf normAngle) (#s(alt (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) (patch (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) #<representation binary32>) () ())) ())
#s(alt (* (pow normAngle 2) (+ (* 7/360 u) (* 1/6 (/ u (pow normAngle 2))))) (taylor -inf normAngle) (#s(alt (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) (patch (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) #<representation binary32>) () ())) ())
#s(alt (* 7/360 (* n1_i (* (pow normAngle 2) u))) (taylor -inf normAngle) (#s(alt (*.f32 (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) n1_i) (patch (*.f32 (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) n1_i) #<representation binary32>) () ())) ())
#s(alt (* (pow normAngle 2) (+ (* 7/360 (* n1_i u)) (* 1/6 (/ (* n1_i u) (pow normAngle 2))))) (taylor -inf normAngle) (#s(alt (*.f32 (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) n1_i) (patch (*.f32 (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) n1_i) #<representation binary32>) () ())) ())
#s(alt (* (pow normAngle 2) (+ (* 7/360 (* n1_i u)) (* 1/6 (/ (* n1_i u) (pow normAngle 2))))) (taylor -inf normAngle) (#s(alt (*.f32 (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) n1_i) (patch (*.f32 (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) n1_i) #<representation binary32>) () ())) ())
#s(alt (* (pow normAngle 2) (+ (* 7/360 (* n1_i u)) (* 1/6 (/ (* n1_i u) (pow normAngle 2))))) (taylor -inf normAngle) (#s(alt (*.f32 (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) n1_i) (patch (*.f32 (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) n1_i) #<representation binary32>) () ())) ())
#s(alt (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (taylor 0 n1_i) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32)))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u n0_i)) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32)))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u n0_i)) #<representation binary32>) () ())) ())
#s(alt (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) (taylor 0 n1_i) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32)))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u n0_i)) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32)))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u n0_i)) #<representation binary32>) () ())) ())
#s(alt (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) (taylor 0 n1_i) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32)))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u n0_i)) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32)))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u n0_i)) #<representation binary32>) () ())) ())
#s(alt (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) (taylor 0 n1_i) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32)))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u n0_i)) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32)))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u n0_i)) #<representation binary32>) () ())) ())
#s(alt (+ n0_i (* n0_i (* u (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle)))))) (taylor 0 n1_i) (#s(alt (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32)))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u n0_i) (patch (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32)))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u n0_i) #<representation binary32>) () ())) ())
#s(alt (+ n0_i (+ (* n0_i (* u (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle))))) (/ (* n1_i (* normAngle u)) (sin normAngle)))) (taylor 0 n1_i) (#s(alt (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32)))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u n0_i) (patch (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32)))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u n0_i) #<representation binary32>) () ())) ())
#s(alt (+ n0_i (+ (* n0_i (* u (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle))))) (/ (* n1_i (* normAngle u)) (sin normAngle)))) (taylor 0 n1_i) (#s(alt (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32)))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u n0_i) (patch (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32)))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u n0_i) #<representation binary32>) () ())) ())
#s(alt (+ n0_i (+ (* n0_i (* u (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle))))) (/ (* n1_i (* normAngle u)) (sin normAngle)))) (taylor 0 n1_i) (#s(alt (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32)))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u n0_i) (patch (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32)))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u n0_i) #<representation binary32>) () ())) ())
#s(alt (* n0_i (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle)))) (taylor 0 n1_i) (#s(alt #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32)))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) (patch #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32)))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) #<representation binary32>) () ())) ())
#s(alt (+ (* n0_i (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle)))) (/ (* n1_i normAngle) (sin normAngle))) (taylor 0 n1_i) (#s(alt #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32)))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) (patch #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32)))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) #<representation binary32>) () ())) ())
#s(alt (+ (* n0_i (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle)))) (/ (* n1_i normAngle) (sin normAngle))) (taylor 0 n1_i) (#s(alt #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32)))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) (patch #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32)))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) #<representation binary32>) () ())) ())
#s(alt (+ (* n0_i (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle)))) (/ (* n1_i normAngle) (sin normAngle))) (taylor 0 n1_i) (#s(alt #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32)))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) (patch #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32)))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) #<representation binary32>) () ())) ())
#s(alt (- (* (pow normAngle 2) (+ (* n0_i (+ 1/3 (* -1/2 u))) (* (pow normAngle 2) (+ (* 2/945 (* n0_i (pow normAngle 2))) (* 1/45 n0_i))))) n0_i) (taylor 0 n1_i) (#s(alt (fma.f32 (fma.f32 (fma.f32 #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32)))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i)) (patch (fma.f32 (fma.f32 (fma.f32 #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32)))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i)) #<representation binary32>) () ())) ())
#s(alt (- (+ (* n1_i (+ 1 (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2)))))))) (* (pow normAngle 2) (+ (* n0_i (+ 1/3 (* -1/2 u))) (* (pow normAngle 2) (+ (* 2/945 (* n0_i (pow normAngle 2))) (* 1/45 n0_i)))))) n0_i) (taylor 0 n1_i) (#s(alt (fma.f32 (fma.f32 (fma.f32 #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32)))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i)) (patch (fma.f32 (fma.f32 (fma.f32 #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32)))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i)) #<representation binary32>) () ())) ())
#s(alt (- (+ (* n1_i (+ 1 (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2)))))))) (* (pow normAngle 2) (+ (* n0_i (+ 1/3 (* -1/2 u))) (* (pow normAngle 2) (+ (* 2/945 (* n0_i (pow normAngle 2))) (* 1/45 n0_i)))))) n0_i) (taylor 0 n1_i) (#s(alt (fma.f32 (fma.f32 (fma.f32 #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32)))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i)) (patch (fma.f32 (fma.f32 (fma.f32 #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32)))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i)) #<representation binary32>) () ())) ())
#s(alt (- (+ (* n1_i (+ 1 (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2)))))))) (* (pow normAngle 2) (+ (* n0_i (+ 1/3 (* -1/2 u))) (* (pow normAngle 2) (+ (* 2/945 (* n0_i (pow normAngle 2))) (* 1/45 n0_i)))))) n0_i) (taylor 0 n1_i) (#s(alt (fma.f32 (fma.f32 (fma.f32 #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32)))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i)) (patch (fma.f32 (fma.f32 (fma.f32 #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32)))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i)) #<representation binary32>) () ())) ())
#s(alt (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (taylor 0 n1_i) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i))) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i))) #<representation binary32>) () ())) ())
#s(alt (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) (taylor 0 n1_i) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i))) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i))) #<representation binary32>) () ())) ())
#s(alt (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) (taylor 0 n1_i) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i))) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i))) #<representation binary32>) () ())) ())
#s(alt (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) (taylor 0 n1_i) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i))) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i))) #<representation binary32>) () ())) ())
#s(alt (* n0_i (- 1 u)) (taylor 0 n1_i) (#s(alt #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i)) (patch #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i)) #<representation binary32>) () ())) ())
#s(alt (+ (* n0_i (- 1 u)) (* n1_i u)) (taylor 0 n1_i) (#s(alt #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i)) (patch #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i)) #<representation binary32>) () ())) ())
#s(alt (+ (* n0_i (- 1 u)) (* n1_i u)) (taylor 0 n1_i) (#s(alt #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i)) (patch #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i)) #<representation binary32>) () ())) ())
#s(alt (+ (* n0_i (- 1 u)) (* n1_i u)) (taylor 0 n1_i) (#s(alt #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i)) (patch #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i)) #<representation binary32>) () ())) ())
#s(alt (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (taylor 0 n1_i) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 #s(approx (+ (- (/ n0_i u) n0_i) n1_i) (*.f32 (-.f32 (/.f32 #s(literal 1 binary32) u) #s(literal 1 binary32)) n0_i)) u))) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 #s(approx (+ (- (/ n0_i u) n0_i) n1_i) (*.f32 (-.f32 (/.f32 #s(literal 1 binary32) u) #s(literal 1 binary32)) n0_i)) u))) #<representation binary32>) () ())) ())
#s(alt (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) (taylor 0 n1_i) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 #s(approx (+ (- (/ n0_i u) n0_i) n1_i) (*.f32 (-.f32 (/.f32 #s(literal 1 binary32) u) #s(literal 1 binary32)) n0_i)) u))) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 #s(approx (+ (- (/ n0_i u) n0_i) n1_i) (*.f32 (-.f32 (/.f32 #s(literal 1 binary32) u) #s(literal 1 binary32)) n0_i)) u))) #<representation binary32>) () ())) ())
#s(alt (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) (taylor 0 n1_i) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 #s(approx (+ (- (/ n0_i u) n0_i) n1_i) (*.f32 (-.f32 (/.f32 #s(literal 1 binary32) u) #s(literal 1 binary32)) n0_i)) u))) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 #s(approx (+ (- (/ n0_i u) n0_i) n1_i) (*.f32 (-.f32 (/.f32 #s(literal 1 binary32) u) #s(literal 1 binary32)) n0_i)) u))) #<representation binary32>) () ())) ())
#s(alt (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) (taylor 0 n1_i) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 #s(approx (+ (- (/ n0_i u) n0_i) n1_i) (*.f32 (-.f32 (/.f32 #s(literal 1 binary32) u) #s(literal 1 binary32)) n0_i)) u))) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 #s(approx (+ (- (/ n0_i u) n0_i) n1_i) (*.f32 (-.f32 (/.f32 #s(literal 1 binary32) u) #s(literal 1 binary32)) n0_i)) u))) #<representation binary32>) () ())) ())
#s(alt (* n0_i (- 1 u)) (taylor 0 n1_i) (#s(alt #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 #s(approx (+ (- (/ n0_i u) n0_i) n1_i) (*.f32 (-.f32 (/.f32 #s(literal 1 binary32) u) #s(literal 1 binary32)) n0_i)) u)) (patch #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 #s(approx (+ (- (/ n0_i u) n0_i) n1_i) (*.f32 (-.f32 (/.f32 #s(literal 1 binary32) u) #s(literal 1 binary32)) n0_i)) u)) #<representation binary32>) () ())) ())
#s(alt (+ (* n0_i (- 1 u)) (* n1_i u)) (taylor 0 n1_i) (#s(alt #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 #s(approx (+ (- (/ n0_i u) n0_i) n1_i) (*.f32 (-.f32 (/.f32 #s(literal 1 binary32) u) #s(literal 1 binary32)) n0_i)) u)) (patch #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 #s(approx (+ (- (/ n0_i u) n0_i) n1_i) (*.f32 (-.f32 (/.f32 #s(literal 1 binary32) u) #s(literal 1 binary32)) n0_i)) u)) #<representation binary32>) () ())) ())
#s(alt (+ (* n0_i (- 1 u)) (* n1_i u)) (taylor 0 n1_i) (#s(alt #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 #s(approx (+ (- (/ n0_i u) n0_i) n1_i) (*.f32 (-.f32 (/.f32 #s(literal 1 binary32) u) #s(literal 1 binary32)) n0_i)) u)) (patch #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 #s(approx (+ (- (/ n0_i u) n0_i) n1_i) (*.f32 (-.f32 (/.f32 #s(literal 1 binary32) u) #s(literal 1 binary32)) n0_i)) u)) #<representation binary32>) () ())) ())
#s(alt (+ (* n0_i (- 1 u)) (* n1_i u)) (taylor 0 n1_i) (#s(alt #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 #s(approx (+ (- (/ n0_i u) n0_i) n1_i) (*.f32 (-.f32 (/.f32 #s(literal 1 binary32) u) #s(literal 1 binary32)) n0_i)) u)) (patch #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 #s(approx (+ (- (/ n0_i u) n0_i) n1_i) (*.f32 (-.f32 (/.f32 #s(literal 1 binary32) u) #s(literal 1 binary32)) n0_i)) u)) #<representation binary32>) () ())) ())
#s(alt (* u (- (/ n0_i u) n0_i)) (taylor 0 n1_i) (#s(alt (*.f32 #s(approx (+ (- (/ n0_i u) n0_i) n1_i) (*.f32 (-.f32 (/.f32 #s(literal 1 binary32) u) #s(literal 1 binary32)) n0_i)) u) (patch (*.f32 #s(approx (+ (- (/ n0_i u) n0_i) n1_i) (*.f32 (-.f32 (/.f32 #s(literal 1 binary32) u) #s(literal 1 binary32)) n0_i)) u) #<representation binary32>) () ())) ())
#s(alt (+ (* n1_i u) (* u (- (/ n0_i u) n0_i))) (taylor 0 n1_i) (#s(alt (*.f32 #s(approx (+ (- (/ n0_i u) n0_i) n1_i) (*.f32 (-.f32 (/.f32 #s(literal 1 binary32) u) #s(literal 1 binary32)) n0_i)) u) (patch (*.f32 #s(approx (+ (- (/ n0_i u) n0_i) n1_i) (*.f32 (-.f32 (/.f32 #s(literal 1 binary32) u) #s(literal 1 binary32)) n0_i)) u) #<representation binary32>) () ())) ())
#s(alt (+ (* n1_i u) (* u (- (/ n0_i u) n0_i))) (taylor 0 n1_i) (#s(alt (*.f32 #s(approx (+ (- (/ n0_i u) n0_i) n1_i) (*.f32 (-.f32 (/.f32 #s(literal 1 binary32) u) #s(literal 1 binary32)) n0_i)) u) (patch (*.f32 #s(approx (+ (- (/ n0_i u) n0_i) n1_i) (*.f32 (-.f32 (/.f32 #s(literal 1 binary32) u) #s(literal 1 binary32)) n0_i)) u) #<representation binary32>) () ())) ())
#s(alt (+ (* n1_i u) (* u (- (/ n0_i u) n0_i))) (taylor 0 n1_i) (#s(alt (*.f32 #s(approx (+ (- (/ n0_i u) n0_i) n1_i) (*.f32 (-.f32 (/.f32 #s(literal 1 binary32) u) #s(literal 1 binary32)) n0_i)) u) (patch (*.f32 #s(approx (+ (- (/ n0_i u) n0_i) n1_i) (*.f32 (-.f32 (/.f32 #s(literal 1 binary32) u) #s(literal 1 binary32)) n0_i)) u) #<representation binary32>) () ())) ())
#s(alt (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (taylor 0 n1_i) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) u) n0_i) (fma.f32 #s(approx (+ (* (* (+ (* 1/45 n0_i) (* n1_i 7/360)) u) (* normAngle normAngle)) (* (+ (* (+ (* u -1/2) 1/3) n0_i) (* 1/6 n1_i)) u)) (*.f32 (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) n1_i)) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i)))) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) u) n0_i) (fma.f32 #s(approx (+ (* (* (+ (* 1/45 n0_i) (* n1_i 7/360)) u) (* normAngle normAngle)) (* (+ (* (+ (* u -1/2) 1/3) n0_i) (* 1/6 n1_i)) u)) (*.f32 (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) n1_i)) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i)))) #<representation binary32>) () ())) ())
#s(alt (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) (taylor 0 n1_i) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) u) n0_i) (fma.f32 #s(approx (+ (* (* (+ (* 1/45 n0_i) (* n1_i 7/360)) u) (* normAngle normAngle)) (* (+ (* (+ (* u -1/2) 1/3) n0_i) (* 1/6 n1_i)) u)) (*.f32 (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) n1_i)) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i)))) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) u) n0_i) (fma.f32 #s(approx (+ (* (* (+ (* 1/45 n0_i) (* n1_i 7/360)) u) (* normAngle normAngle)) (* (+ (* (+ (* u -1/2) 1/3) n0_i) (* 1/6 n1_i)) u)) (*.f32 (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) n1_i)) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i)))) #<representation binary32>) () ())) ())
#s(alt (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) (taylor 0 n1_i) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) u) n0_i) (fma.f32 #s(approx (+ (* (* (+ (* 1/45 n0_i) (* n1_i 7/360)) u) (* normAngle normAngle)) (* (+ (* (+ (* u -1/2) 1/3) n0_i) (* 1/6 n1_i)) u)) (*.f32 (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) n1_i)) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i)))) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) u) n0_i) (fma.f32 #s(approx (+ (* (* (+ (* 1/45 n0_i) (* n1_i 7/360)) u) (* normAngle normAngle)) (* (+ (* (+ (* u -1/2) 1/3) n0_i) (* 1/6 n1_i)) u)) (*.f32 (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) n1_i)) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i)))) #<representation binary32>) () ())) ())
#s(alt (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) (taylor 0 n1_i) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) u) n0_i) (fma.f32 #s(approx (+ (* (* (+ (* 1/45 n0_i) (* n1_i 7/360)) u) (* normAngle normAngle)) (* (+ (* (+ (* u -1/2) 1/3) n0_i) (* 1/6 n1_i)) u)) (*.f32 (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) n1_i)) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i)))) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) u) n0_i) (fma.f32 #s(approx (+ (* (* (+ (* 1/45 n0_i) (* n1_i 7/360)) u) (* normAngle normAngle)) (* (+ (* (+ (* u -1/2) 1/3) n0_i) (* 1/6 n1_i)) u)) (*.f32 (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) n1_i)) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i)))) #<representation binary32>) () ())) ())
#s(alt (+ n0_i (* n0_i (* u (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle)))))) (taylor 0 n1_i) (#s(alt #s(approx (+ (* (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) u) n0_i) (fma.f32 #s(approx (+ (* (* (+ (* 1/45 n0_i) (* n1_i 7/360)) u) (* normAngle normAngle)) (* (+ (* (+ (* u -1/2) 1/3) n0_i) (* 1/6 n1_i)) u)) (*.f32 (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) n1_i)) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i))) (patch #s(approx (+ (* (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) u) n0_i) (fma.f32 #s(approx (+ (* (* (+ (* 1/45 n0_i) (* n1_i 7/360)) u) (* normAngle normAngle)) (* (+ (* (+ (* u -1/2) 1/3) n0_i) (* 1/6 n1_i)) u)) (*.f32 (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) n1_i)) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i))) #<representation binary32>) () ())) ())
#s(alt (+ n0_i (+ (* n0_i (* u (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle))))) (/ (* n1_i (* normAngle u)) (sin normAngle)))) (taylor 0 n1_i) (#s(alt #s(approx (+ (* (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) u) n0_i) (fma.f32 #s(approx (+ (* (* (+ (* 1/45 n0_i) (* n1_i 7/360)) u) (* normAngle normAngle)) (* (+ (* (+ (* u -1/2) 1/3) n0_i) (* 1/6 n1_i)) u)) (*.f32 (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) n1_i)) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i))) (patch #s(approx (+ (* (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) u) n0_i) (fma.f32 #s(approx (+ (* (* (+ (* 1/45 n0_i) (* n1_i 7/360)) u) (* normAngle normAngle)) (* (+ (* (+ (* u -1/2) 1/3) n0_i) (* 1/6 n1_i)) u)) (*.f32 (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) n1_i)) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i))) #<representation binary32>) () ())) ())
#s(alt (+ n0_i (+ (* n0_i (* u (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle))))) (/ (* n1_i (* normAngle u)) (sin normAngle)))) (taylor 0 n1_i) (#s(alt #s(approx (+ (* (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) u) n0_i) (fma.f32 #s(approx (+ (* (* (+ (* 1/45 n0_i) (* n1_i 7/360)) u) (* normAngle normAngle)) (* (+ (* (+ (* u -1/2) 1/3) n0_i) (* 1/6 n1_i)) u)) (*.f32 (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) n1_i)) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i))) (patch #s(approx (+ (* (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) u) n0_i) (fma.f32 #s(approx (+ (* (* (+ (* 1/45 n0_i) (* n1_i 7/360)) u) (* normAngle normAngle)) (* (+ (* (+ (* u -1/2) 1/3) n0_i) (* 1/6 n1_i)) u)) (*.f32 (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) n1_i)) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i))) #<representation binary32>) () ())) ())
#s(alt (+ n0_i (+ (* n0_i (* u (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle))))) (/ (* n1_i (* normAngle u)) (sin normAngle)))) (taylor 0 n1_i) (#s(alt #s(approx (+ (* (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) u) n0_i) (fma.f32 #s(approx (+ (* (* (+ (* 1/45 n0_i) (* n1_i 7/360)) u) (* normAngle normAngle)) (* (+ (* (+ (* u -1/2) 1/3) n0_i) (* 1/6 n1_i)) u)) (*.f32 (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) n1_i)) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i))) (patch #s(approx (+ (* (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) u) n0_i) (fma.f32 #s(approx (+ (* (* (+ (* 1/45 n0_i) (* n1_i 7/360)) u) (* normAngle normAngle)) (* (+ (* (+ (* u -1/2) 1/3) n0_i) (* 1/6 n1_i)) u)) (*.f32 (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) n1_i)) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i))) #<representation binary32>) () ())) ())
#s(alt (+ n0_i (+ (* -1 (* n0_i u)) (* (pow normAngle 2) (+ (* 1/45 (* n0_i (* (pow normAngle 2) u))) (* n0_i (* u (+ 1/3 (* -1/2 u)))))))) (taylor 0 n1_i) (#s(alt (fma.f32 #s(approx (+ (* (* (+ (* 1/45 n0_i) (* n1_i 7/360)) u) (* normAngle normAngle)) (* (+ (* (+ (* u -1/2) 1/3) n0_i) (* 1/6 n1_i)) u)) (*.f32 (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) n1_i)) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i)) (patch (fma.f32 #s(approx (+ (* (* (+ (* 1/45 n0_i) (* n1_i 7/360)) u) (* normAngle normAngle)) (* (+ (* (+ (* u -1/2) 1/3) n0_i) (* 1/6 n1_i)) u)) (*.f32 (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) n1_i)) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i)) #<representation binary32>) () ())) ())
#s(alt (+ n0_i (+ (* -1 (* n0_i u)) (+ (* n1_i (+ u (* (pow normAngle 2) (+ (* 7/360 (* (pow normAngle 2) u)) (* 1/6 u))))) (* (pow normAngle 2) (+ (* 1/45 (* n0_i (* (pow normAngle 2) u))) (* n0_i (* u (+ 1/3 (* -1/2 u))))))))) (taylor 0 n1_i) (#s(alt (fma.f32 #s(approx (+ (* (* (+ (* 1/45 n0_i) (* n1_i 7/360)) u) (* normAngle normAngle)) (* (+ (* (+ (* u -1/2) 1/3) n0_i) (* 1/6 n1_i)) u)) (*.f32 (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) n1_i)) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i)) (patch (fma.f32 #s(approx (+ (* (* (+ (* 1/45 n0_i) (* n1_i 7/360)) u) (* normAngle normAngle)) (* (+ (* (+ (* u -1/2) 1/3) n0_i) (* 1/6 n1_i)) u)) (*.f32 (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) n1_i)) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i)) #<representation binary32>) () ())) ())
#s(alt (+ n0_i (+ (* -1 (* n0_i u)) (+ (* n1_i (+ u (* (pow normAngle 2) (+ (* 7/360 (* (pow normAngle 2) u)) (* 1/6 u))))) (* (pow normAngle 2) (+ (* 1/45 (* n0_i (* (pow normAngle 2) u))) (* n0_i (* u (+ 1/3 (* -1/2 u))))))))) (taylor 0 n1_i) (#s(alt (fma.f32 #s(approx (+ (* (* (+ (* 1/45 n0_i) (* n1_i 7/360)) u) (* normAngle normAngle)) (* (+ (* (+ (* u -1/2) 1/3) n0_i) (* 1/6 n1_i)) u)) (*.f32 (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) n1_i)) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i)) (patch (fma.f32 #s(approx (+ (* (* (+ (* 1/45 n0_i) (* n1_i 7/360)) u) (* normAngle normAngle)) (* (+ (* (+ (* u -1/2) 1/3) n0_i) (* 1/6 n1_i)) u)) (*.f32 (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) n1_i)) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i)) #<representation binary32>) () ())) ())
#s(alt (+ n0_i (+ (* -1 (* n0_i u)) (+ (* n1_i (+ u (* (pow normAngle 2) (+ (* 7/360 (* (pow normAngle 2) u)) (* 1/6 u))))) (* (pow normAngle 2) (+ (* 1/45 (* n0_i (* (pow normAngle 2) u))) (* n0_i (* u (+ 1/3 (* -1/2 u))))))))) (taylor 0 n1_i) (#s(alt (fma.f32 #s(approx (+ (* (* (+ (* 1/45 n0_i) (* n1_i 7/360)) u) (* normAngle normAngle)) (* (+ (* (+ (* u -1/2) 1/3) n0_i) (* 1/6 n1_i)) u)) (*.f32 (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) n1_i)) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i)) (patch (fma.f32 #s(approx (+ (* (* (+ (* 1/45 n0_i) (* n1_i 7/360)) u) (* normAngle normAngle)) (* (+ (* (+ (* u -1/2) 1/3) n0_i) (* 1/6 n1_i)) u)) (*.f32 (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) n1_i)) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i)) #<representation binary32>) () ())) ())
#s(alt (+ (* 1/45 (* n0_i (* (pow normAngle 2) u))) (* n0_i (* u (+ 1/3 (* -1/2 u))))) (taylor 0 n1_i) (#s(alt #s(approx (+ (* (* (+ (* 1/45 n0_i) (* n1_i 7/360)) u) (* normAngle normAngle)) (* (+ (* (+ (* u -1/2) 1/3) n0_i) (* 1/6 n1_i)) u)) (*.f32 (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) n1_i)) (patch #s(approx (+ (* (* (+ (* 1/45 n0_i) (* n1_i 7/360)) u) (* normAngle normAngle)) (* (+ (* (+ (* u -1/2) 1/3) n0_i) (* 1/6 n1_i)) u)) (*.f32 (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) n1_i)) #<representation binary32>) () ())) ())
#s(alt (+ (* 1/45 (* n0_i (* (pow normAngle 2) u))) (+ (* n0_i (* u (+ 1/3 (* -1/2 u)))) (* n1_i (+ (* 7/360 (* (pow normAngle 2) u)) (* 1/6 u))))) (taylor 0 n1_i) (#s(alt #s(approx (+ (* (* (+ (* 1/45 n0_i) (* n1_i 7/360)) u) (* normAngle normAngle)) (* (+ (* (+ (* u -1/2) 1/3) n0_i) (* 1/6 n1_i)) u)) (*.f32 (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) n1_i)) (patch #s(approx (+ (* (* (+ (* 1/45 n0_i) (* n1_i 7/360)) u) (* normAngle normAngle)) (* (+ (* (+ (* u -1/2) 1/3) n0_i) (* 1/6 n1_i)) u)) (*.f32 (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) n1_i)) #<representation binary32>) () ())) ())
#s(alt (+ (* 1/45 (* n0_i (* (pow normAngle 2) u))) (+ (* n0_i (* u (+ 1/3 (* -1/2 u)))) (* n1_i (+ (* 7/360 (* (pow normAngle 2) u)) (* 1/6 u))))) (taylor 0 n1_i) (#s(alt #s(approx (+ (* (* (+ (* 1/45 n0_i) (* n1_i 7/360)) u) (* normAngle normAngle)) (* (+ (* (+ (* u -1/2) 1/3) n0_i) (* 1/6 n1_i)) u)) (*.f32 (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) n1_i)) (patch #s(approx (+ (* (* (+ (* 1/45 n0_i) (* n1_i 7/360)) u) (* normAngle normAngle)) (* (+ (* (+ (* u -1/2) 1/3) n0_i) (* 1/6 n1_i)) u)) (*.f32 (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) n1_i)) #<representation binary32>) () ())) ())
#s(alt (+ (* 1/45 (* n0_i (* (pow normAngle 2) u))) (+ (* n0_i (* u (+ 1/3 (* -1/2 u)))) (* n1_i (+ (* 7/360 (* (pow normAngle 2) u)) (* 1/6 u))))) (taylor 0 n1_i) (#s(alt #s(approx (+ (* (* (+ (* 1/45 n0_i) (* n1_i 7/360)) u) (* normAngle normAngle)) (* (+ (* (+ (* u -1/2) 1/3) n0_i) (* 1/6 n1_i)) u)) (*.f32 (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) n1_i)) (patch #s(approx (+ (* (* (+ (* 1/45 n0_i) (* n1_i 7/360)) u) (* normAngle normAngle)) (* (+ (* (+ (* u -1/2) 1/3) n0_i) (* 1/6 n1_i)) u)) (*.f32 (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) n1_i)) #<representation binary32>) () ())) ())
#s(alt (+ n0_i (* n0_i (* u (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle)))))) (taylor 0 n1_i) (#s(alt (+.f32 (*.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (*.f32 normAngle (fma.f32 n1_i #s(literal 31/15120 binary32) (*.f32 n0_i #s(literal 2/945 binary32)))) normAngle (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u) n0_i) (patch (+.f32 (*.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (*.f32 normAngle (fma.f32 n1_i #s(literal 31/15120 binary32) (*.f32 n0_i #s(literal 2/945 binary32)))) normAngle (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u) n0_i) #<representation binary32>) () ())) ())
#s(alt (+ n0_i (+ (* n0_i (* u (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle))))) (/ (* n1_i (* normAngle u)) (sin normAngle)))) (taylor 0 n1_i) (#s(alt (+.f32 (*.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (*.f32 normAngle (fma.f32 n1_i #s(literal 31/15120 binary32) (*.f32 n0_i #s(literal 2/945 binary32)))) normAngle (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u) n0_i) (patch (+.f32 (*.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (*.f32 normAngle (fma.f32 n1_i #s(literal 31/15120 binary32) (*.f32 n0_i #s(literal 2/945 binary32)))) normAngle (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u) n0_i) #<representation binary32>) () ())) ())
#s(alt (+ n0_i (+ (* n0_i (* u (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle))))) (/ (* n1_i (* normAngle u)) (sin normAngle)))) (taylor 0 n1_i) (#s(alt (+.f32 (*.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (*.f32 normAngle (fma.f32 n1_i #s(literal 31/15120 binary32) (*.f32 n0_i #s(literal 2/945 binary32)))) normAngle (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u) n0_i) (patch (+.f32 (*.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (*.f32 normAngle (fma.f32 n1_i #s(literal 31/15120 binary32) (*.f32 n0_i #s(literal 2/945 binary32)))) normAngle (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u) n0_i) #<representation binary32>) () ())) ())
#s(alt (+ n0_i (+ (* n0_i (* u (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle))))) (/ (* n1_i (* normAngle u)) (sin normAngle)))) (taylor 0 n1_i) (#s(alt (+.f32 (*.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (*.f32 normAngle (fma.f32 n1_i #s(literal 31/15120 binary32) (*.f32 n0_i #s(literal 2/945 binary32)))) normAngle (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u) n0_i) (patch (+.f32 (*.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (*.f32 normAngle (fma.f32 n1_i #s(literal 31/15120 binary32) (*.f32 n0_i #s(literal 2/945 binary32)))) normAngle (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u) n0_i) #<representation binary32>) () ())) ())
#s(alt (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (taylor 0 n1_i) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (+.f32 (*.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (*.f32 normAngle (fma.f32 n1_i #s(literal 31/15120 binary32) (*.f32 n0_i #s(literal 2/945 binary32)))) normAngle (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u) n0_i)) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (+.f32 (*.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (*.f32 normAngle (fma.f32 n1_i #s(literal 31/15120 binary32) (*.f32 n0_i #s(literal 2/945 binary32)))) normAngle (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u) n0_i)) #<representation binary32>) () ())) ())
#s(alt (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) (taylor 0 n1_i) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (+.f32 (*.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (*.f32 normAngle (fma.f32 n1_i #s(literal 31/15120 binary32) (*.f32 n0_i #s(literal 2/945 binary32)))) normAngle (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u) n0_i)) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (+.f32 (*.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (*.f32 normAngle (fma.f32 n1_i #s(literal 31/15120 binary32) (*.f32 n0_i #s(literal 2/945 binary32)))) normAngle (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u) n0_i)) #<representation binary32>) () ())) ())
#s(alt (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) (taylor 0 n1_i) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (+.f32 (*.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (*.f32 normAngle (fma.f32 n1_i #s(literal 31/15120 binary32) (*.f32 n0_i #s(literal 2/945 binary32)))) normAngle (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u) n0_i)) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (+.f32 (*.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (*.f32 normAngle (fma.f32 n1_i #s(literal 31/15120 binary32) (*.f32 n0_i #s(literal 2/945 binary32)))) normAngle (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u) n0_i)) #<representation binary32>) () ())) ())
#s(alt (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) (taylor 0 n1_i) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (+.f32 (*.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (*.f32 normAngle (fma.f32 n1_i #s(literal 31/15120 binary32) (*.f32 n0_i #s(literal 2/945 binary32)))) normAngle (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u) n0_i)) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (+.f32 (*.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (*.f32 normAngle (fma.f32 n1_i #s(literal 31/15120 binary32) (*.f32 n0_i #s(literal 2/945 binary32)))) normAngle (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u) n0_i)) #<representation binary32>) () ())) ())
#s(alt (* n0_i (* u (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle))))) (taylor 0 n1_i) (#s(alt (*.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (*.f32 normAngle (fma.f32 n1_i #s(literal 31/15120 binary32) (*.f32 n0_i #s(literal 2/945 binary32)))) normAngle (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u) (patch (*.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (*.f32 normAngle (fma.f32 n1_i #s(literal 31/15120 binary32) (*.f32 n0_i #s(literal 2/945 binary32)))) normAngle (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u) #<representation binary32>) () ())) ())
#s(alt (+ (* n0_i (* u (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle))))) (/ (* n1_i (* normAngle u)) (sin normAngle))) (taylor 0 n1_i) (#s(alt (*.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (*.f32 normAngle (fma.f32 n1_i #s(literal 31/15120 binary32) (*.f32 n0_i #s(literal 2/945 binary32)))) normAngle (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u) (patch (*.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (*.f32 normAngle (fma.f32 n1_i #s(literal 31/15120 binary32) (*.f32 n0_i #s(literal 2/945 binary32)))) normAngle (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u) #<representation binary32>) () ())) ())
#s(alt (+ (* n0_i (* u (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle))))) (/ (* n1_i (* normAngle u)) (sin normAngle))) (taylor 0 n1_i) (#s(alt (*.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (*.f32 normAngle (fma.f32 n1_i #s(literal 31/15120 binary32) (*.f32 n0_i #s(literal 2/945 binary32)))) normAngle (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u) (patch (*.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (*.f32 normAngle (fma.f32 n1_i #s(literal 31/15120 binary32) (*.f32 n0_i #s(literal 2/945 binary32)))) normAngle (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u) #<representation binary32>) () ())) ())
#s(alt (+ (* n0_i (* u (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle))))) (/ (* n1_i (* normAngle u)) (sin normAngle))) (taylor 0 n1_i) (#s(alt (*.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (*.f32 normAngle (fma.f32 n1_i #s(literal 31/15120 binary32) (*.f32 n0_i #s(literal 2/945 binary32)))) normAngle (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u) (patch (*.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (*.f32 normAngle (fma.f32 n1_i #s(literal 31/15120 binary32) (*.f32 n0_i #s(literal 2/945 binary32)))) normAngle (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u) #<representation binary32>) () ())) ())
#s(alt (* n0_i (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle)))) (taylor 0 n1_i) (#s(alt #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (*.f32 normAngle (fma.f32 n1_i #s(literal 31/15120 binary32) (*.f32 n0_i #s(literal 2/945 binary32)))) normAngle (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) (patch #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (*.f32 normAngle (fma.f32 n1_i #s(literal 31/15120 binary32) (*.f32 n0_i #s(literal 2/945 binary32)))) normAngle (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) #<representation binary32>) () ())) ())
#s(alt (+ (* n0_i (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle)))) (/ (* n1_i normAngle) (sin normAngle))) (taylor 0 n1_i) (#s(alt #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (*.f32 normAngle (fma.f32 n1_i #s(literal 31/15120 binary32) (*.f32 n0_i #s(literal 2/945 binary32)))) normAngle (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) (patch #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (*.f32 normAngle (fma.f32 n1_i #s(literal 31/15120 binary32) (*.f32 n0_i #s(literal 2/945 binary32)))) normAngle (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) #<representation binary32>) () ())) ())
#s(alt (+ (* n0_i (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle)))) (/ (* n1_i normAngle) (sin normAngle))) (taylor 0 n1_i) (#s(alt #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (*.f32 normAngle (fma.f32 n1_i #s(literal 31/15120 binary32) (*.f32 n0_i #s(literal 2/945 binary32)))) normAngle (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) (patch #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (*.f32 normAngle (fma.f32 n1_i #s(literal 31/15120 binary32) (*.f32 n0_i #s(literal 2/945 binary32)))) normAngle (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) #<representation binary32>) () ())) ())
#s(alt (+ (* n0_i (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle)))) (/ (* n1_i normAngle) (sin normAngle))) (taylor 0 n1_i) (#s(alt #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (*.f32 normAngle (fma.f32 n1_i #s(literal 31/15120 binary32) (*.f32 n0_i #s(literal 2/945 binary32)))) normAngle (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) (patch #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (*.f32 normAngle (fma.f32 n1_i #s(literal 31/15120 binary32) (*.f32 n0_i #s(literal 2/945 binary32)))) normAngle (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) #<representation binary32>) () ())) ())
#s(alt (* 2/945 n0_i) (taylor 0 n1_i) (#s(alt #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (patch #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) #<representation binary32>) () ())) ())
#s(alt (+ (* 31/15120 n1_i) (* 2/945 n0_i)) (taylor 0 n1_i) (#s(alt #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (patch #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) #<representation binary32>) () ())) ())
#s(alt (+ (* 31/15120 n1_i) (* 2/945 n0_i)) (taylor 0 n1_i) (#s(alt #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (patch #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) #<representation binary32>) () ())) ())
#s(alt (+ (* 31/15120 n1_i) (* 2/945 n0_i)) (taylor 0 n1_i) (#s(alt #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (patch #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) #<representation binary32>) () ())) ())
#s(alt (* 7/360 n1_i) (taylor 0 n1_i) (#s(alt (*.f32 n1_i #s(literal 7/360 binary32)) (patch (*.f32 n1_i #s(literal 7/360 binary32)) #<representation binary32>) () ())) ())
#s(alt (* 7/360 n1_i) (taylor 0 n1_i) (#s(alt (*.f32 n1_i #s(literal 7/360 binary32)) (patch (*.f32 n1_i #s(literal 7/360 binary32)) #<representation binary32>) () ())) ())
#s(alt (* 7/360 n1_i) (taylor 0 n1_i) (#s(alt (*.f32 n1_i #s(literal 7/360 binary32)) (patch (*.f32 n1_i #s(literal 7/360 binary32)) #<representation binary32>) () ())) ())
#s(alt (* 7/360 n1_i) (taylor 0 n1_i) (#s(alt (*.f32 n1_i #s(literal 7/360 binary32)) (patch (*.f32 n1_i #s(literal 7/360 binary32)) #<representation binary32>) () ())) ())
#s(alt (* 1/6 n1_i) (taylor 0 n1_i) (#s(alt (*.f32 #s(literal 1/6 binary32) n1_i) (patch (*.f32 #s(literal 1/6 binary32) n1_i) #<representation binary32>) () ())) ())
#s(alt (* 1/6 n1_i) (taylor 0 n1_i) (#s(alt (*.f32 #s(literal 1/6 binary32) n1_i) (patch (*.f32 #s(literal 1/6 binary32) n1_i) #<representation binary32>) () ())) ())
#s(alt (* 1/6 n1_i) (taylor 0 n1_i) (#s(alt (*.f32 #s(literal 1/6 binary32) n1_i) (patch (*.f32 #s(literal 1/6 binary32) n1_i) #<representation binary32>) () ())) ())
#s(alt (* 1/6 n1_i) (taylor 0 n1_i) (#s(alt (*.f32 #s(literal 1/6 binary32) n1_i) (patch (*.f32 #s(literal 1/6 binary32) n1_i) #<representation binary32>) () ())) ())
#s(alt (- (/ n0_i u) n0_i) (taylor 0 n1_i) (#s(alt #s(approx (+ (- (/ n0_i u) n0_i) n1_i) (*.f32 (-.f32 (/.f32 #s(literal 1 binary32) u) #s(literal 1 binary32)) n0_i)) (patch #s(approx (+ (- (/ n0_i u) n0_i) n1_i) (*.f32 (-.f32 (/.f32 #s(literal 1 binary32) u) #s(literal 1 binary32)) n0_i)) #<representation binary32>) () ())) ())
#s(alt (- (+ n1_i (/ n0_i u)) n0_i) (taylor 0 n1_i) (#s(alt #s(approx (+ (- (/ n0_i u) n0_i) n1_i) (*.f32 (-.f32 (/.f32 #s(literal 1 binary32) u) #s(literal 1 binary32)) n0_i)) (patch #s(approx (+ (- (/ n0_i u) n0_i) n1_i) (*.f32 (-.f32 (/.f32 #s(literal 1 binary32) u) #s(literal 1 binary32)) n0_i)) #<representation binary32>) () ())) ())
#s(alt (- (+ n1_i (/ n0_i u)) n0_i) (taylor 0 n1_i) (#s(alt #s(approx (+ (- (/ n0_i u) n0_i) n1_i) (*.f32 (-.f32 (/.f32 #s(literal 1 binary32) u) #s(literal 1 binary32)) n0_i)) (patch #s(approx (+ (- (/ n0_i u) n0_i) n1_i) (*.f32 (-.f32 (/.f32 #s(literal 1 binary32) u) #s(literal 1 binary32)) n0_i)) #<representation binary32>) () ())) ())
#s(alt (- (+ n1_i (/ n0_i u)) n0_i) (taylor 0 n1_i) (#s(alt #s(approx (+ (- (/ n0_i u) n0_i) n1_i) (*.f32 (-.f32 (/.f32 #s(literal 1 binary32) u) #s(literal 1 binary32)) n0_i)) (patch #s(approx (+ (- (/ n0_i u) n0_i) n1_i) (*.f32 (-.f32 (/.f32 #s(literal 1 binary32) u) #s(literal 1 binary32)) n0_i)) #<representation binary32>) () ())) ())
#s(alt (* n1_i (* u (+ 1/6 (* 7/360 (pow normAngle 2))))) (taylor 0 n1_i) (#s(alt (*.f32 (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) n1_i) (patch (*.f32 (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) n1_i) #<representation binary32>) () ())) ())
#s(alt (* n1_i (* u (+ 1/6 (* 7/360 (pow normAngle 2))))) (taylor 0 n1_i) (#s(alt (*.f32 (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) n1_i) (patch (*.f32 (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) n1_i) #<representation binary32>) () ())) ())
#s(alt (* n1_i (* u (+ 1/6 (* 7/360 (pow normAngle 2))))) (taylor 0 n1_i) (#s(alt (*.f32 (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) n1_i) (patch (*.f32 (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) n1_i) #<representation binary32>) () ())) ())
#s(alt (* n1_i (* u (+ 1/6 (* 7/360 (pow normAngle 2))))) (taylor 0 n1_i) (#s(alt (*.f32 (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) n1_i) (patch (*.f32 (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) n1_i) #<representation binary32>) () ())) ())
#s(alt (* 7/360 n1_i) (taylor 0 n1_i) (#s(alt (*.f32 #s(literal 7/360 binary32) n1_i) (patch (*.f32 #s(literal 7/360 binary32) n1_i) #<representation binary32>) () ())) ())
#s(alt (* 7/360 n1_i) (taylor 0 n1_i) (#s(alt (*.f32 #s(literal 7/360 binary32) n1_i) (patch (*.f32 #s(literal 7/360 binary32) n1_i) #<representation binary32>) () ())) ())
#s(alt (* 7/360 n1_i) (taylor 0 n1_i) (#s(alt (*.f32 #s(literal 7/360 binary32) n1_i) (patch (*.f32 #s(literal 7/360 binary32) n1_i) #<representation binary32>) () ())) ())
#s(alt (* 7/360 n1_i) (taylor 0 n1_i) (#s(alt (*.f32 #s(literal 7/360 binary32) n1_i) (patch (*.f32 #s(literal 7/360 binary32) n1_i) #<representation binary32>) () ())) ())
#s(alt (* 1/45 n0_i) (taylor 0 n1_i) (#s(alt (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i)) (patch (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i)) #<representation binary32>) () ())) ())
#s(alt (+ (* 7/360 n1_i) (* 1/45 n0_i)) (taylor 0 n1_i) (#s(alt (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i)) (patch (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i)) #<representation binary32>) () ())) ())
#s(alt (+ (* 7/360 n1_i) (* 1/45 n0_i)) (taylor 0 n1_i) (#s(alt (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i)) (patch (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i)) #<representation binary32>) () ())) ())
#s(alt (+ (* 7/360 n1_i) (* 1/45 n0_i)) (taylor 0 n1_i) (#s(alt (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i)) (patch (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i)) #<representation binary32>) () ())) ())
#s(alt (/ (* n1_i (sin (* normAngle u))) (sin normAngle)) (taylor inf n1_i) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32)))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u n0_i)) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32)))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u n0_i)) #<representation binary32>) () ())) ())
#s(alt (* n1_i (+ (/ (sin (* normAngle u)) (sin normAngle)) (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle))))) (taylor inf n1_i) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32)))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u n0_i)) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32)))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u n0_i)) #<representation binary32>) () ())) ())
#s(alt (* n1_i (+ (/ (sin (* normAngle u)) (sin normAngle)) (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle))))) (taylor inf n1_i) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32)))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u n0_i)) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32)))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u n0_i)) #<representation binary32>) () ())) ())
#s(alt (* n1_i (+ (/ (sin (* normAngle u)) (sin normAngle)) (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle))))) (taylor inf n1_i) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32)))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u n0_i)) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32)))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u n0_i)) #<representation binary32>) () ())) ())
#s(alt (/ (* n1_i (* normAngle u)) (sin normAngle)) (taylor inf n1_i) (#s(alt (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32)))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u n0_i) (patch (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32)))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u n0_i) #<representation binary32>) () ())) ())
#s(alt (* n1_i (+ (/ n0_i n1_i) (+ (/ (* n0_i (* u (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle))))) n1_i) (/ (* normAngle u) (sin normAngle))))) (taylor inf n1_i) (#s(alt (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32)))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u n0_i) (patch (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32)))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u n0_i) #<representation binary32>) () ())) ())
#s(alt (* n1_i (+ (/ n0_i n1_i) (+ (/ (* n0_i (* u (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle))))) n1_i) (/ (* normAngle u) (sin normAngle))))) (taylor inf n1_i) (#s(alt (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32)))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u n0_i) (patch (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32)))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u n0_i) #<representation binary32>) () ())) ())
#s(alt (* n1_i (+ (/ n0_i n1_i) (+ (/ (* n0_i (* u (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle))))) n1_i) (/ (* normAngle u) (sin normAngle))))) (taylor inf n1_i) (#s(alt (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32)))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u n0_i) (patch (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32)))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u n0_i) #<representation binary32>) () ())) ())
#s(alt (/ (* n1_i normAngle) (sin normAngle)) (taylor inf n1_i) (#s(alt #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32)))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) (patch #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32)))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) #<representation binary32>) () ())) ())
#s(alt (* n1_i (+ (/ normAngle (sin normAngle)) (/ (* n0_i (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle)))) n1_i))) (taylor inf n1_i) (#s(alt #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32)))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) (patch #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32)))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) #<representation binary32>) () ())) ())
#s(alt (* n1_i (+ (/ normAngle (sin normAngle)) (/ (* n0_i (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle)))) n1_i))) (taylor inf n1_i) (#s(alt #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32)))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) (patch #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32)))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) #<representation binary32>) () ())) ())
#s(alt (* n1_i (+ (/ normAngle (sin normAngle)) (/ (* n0_i (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle)))) n1_i))) (taylor inf n1_i) (#s(alt #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32)))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) (patch #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32)))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) #<representation binary32>) () ())) ())
#s(alt (* n1_i (+ 1 (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2)))))))) (taylor inf n1_i) (#s(alt (fma.f32 (fma.f32 (fma.f32 #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32)))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i)) (patch (fma.f32 (fma.f32 (fma.f32 #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32)))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i)) #<representation binary32>) () ())) ())
#s(alt (* n1_i (- (+ 1 (+ (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2)))))) (/ (* (pow normAngle 2) (+ (* n0_i (+ 1/3 (* -1/2 u))) (* (pow normAngle 2) (+ (* 2/945 (* n0_i (pow normAngle 2))) (* 1/45 n0_i))))) n1_i))) (/ n0_i n1_i))) (taylor inf n1_i) (#s(alt (fma.f32 (fma.f32 (fma.f32 #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32)))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i)) (patch (fma.f32 (fma.f32 (fma.f32 #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32)))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i)) #<representation binary32>) () ())) ())
#s(alt (* n1_i (- (+ 1 (+ (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2)))))) (/ (* (pow normAngle 2) (+ (* n0_i (+ 1/3 (* -1/2 u))) (* (pow normAngle 2) (+ (* 2/945 (* n0_i (pow normAngle 2))) (* 1/45 n0_i))))) n1_i))) (/ n0_i n1_i))) (taylor inf n1_i) (#s(alt (fma.f32 (fma.f32 (fma.f32 #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32)))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i)) (patch (fma.f32 (fma.f32 (fma.f32 #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32)))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i)) #<representation binary32>) () ())) ())
#s(alt (* n1_i (- (+ 1 (+ (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2)))))) (/ (* (pow normAngle 2) (+ (* n0_i (+ 1/3 (* -1/2 u))) (* (pow normAngle 2) (+ (* 2/945 (* n0_i (pow normAngle 2))) (* 1/45 n0_i))))) n1_i))) (/ n0_i n1_i))) (taylor inf n1_i) (#s(alt (fma.f32 (fma.f32 (fma.f32 #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32)))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i)) (patch (fma.f32 (fma.f32 (fma.f32 #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32)))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i)) #<representation binary32>) () ())) ())
#s(alt (/ (* n1_i (sin (* normAngle u))) (sin normAngle)) (taylor inf n1_i) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i))) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i))) #<representation binary32>) () ())) ())
#s(alt (* n1_i (+ (/ (sin (* normAngle u)) (sin normAngle)) (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle))))) (taylor inf n1_i) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i))) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i))) #<representation binary32>) () ())) ())
#s(alt (* n1_i (+ (/ (sin (* normAngle u)) (sin normAngle)) (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle))))) (taylor inf n1_i) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i))) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i))) #<representation binary32>) () ())) ())
#s(alt (* n1_i (+ (/ (sin (* normAngle u)) (sin normAngle)) (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle))))) (taylor inf n1_i) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i))) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i))) #<representation binary32>) () ())) ())
#s(alt (* n1_i u) (taylor inf n1_i) (#s(alt #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i)) (patch #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i)) #<representation binary32>) () ())) ())
#s(alt (* n1_i (+ u (/ (* n0_i (- 1 u)) n1_i))) (taylor inf n1_i) (#s(alt #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i)) (patch #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i)) #<representation binary32>) () ())) ())
#s(alt (* n1_i (+ u (/ (* n0_i (- 1 u)) n1_i))) (taylor inf n1_i) (#s(alt #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i)) (patch #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i)) #<representation binary32>) () ())) ())
#s(alt (* n1_i (+ u (/ (* n0_i (- 1 u)) n1_i))) (taylor inf n1_i) (#s(alt #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i)) (patch #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i)) #<representation binary32>) () ())) ())
#s(alt (/ (* n1_i (sin (* normAngle u))) (sin normAngle)) (taylor inf n1_i) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 #s(approx (+ (- (/ n0_i u) n0_i) n1_i) (*.f32 (-.f32 (/.f32 #s(literal 1 binary32) u) #s(literal 1 binary32)) n0_i)) u))) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 #s(approx (+ (- (/ n0_i u) n0_i) n1_i) (*.f32 (-.f32 (/.f32 #s(literal 1 binary32) u) #s(literal 1 binary32)) n0_i)) u))) #<representation binary32>) () ())) ())
#s(alt (* n1_i (+ (/ (sin (* normAngle u)) (sin normAngle)) (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle))))) (taylor inf n1_i) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 #s(approx (+ (- (/ n0_i u) n0_i) n1_i) (*.f32 (-.f32 (/.f32 #s(literal 1 binary32) u) #s(literal 1 binary32)) n0_i)) u))) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 #s(approx (+ (- (/ n0_i u) n0_i) n1_i) (*.f32 (-.f32 (/.f32 #s(literal 1 binary32) u) #s(literal 1 binary32)) n0_i)) u))) #<representation binary32>) () ())) ())
#s(alt (* n1_i (+ (/ (sin (* normAngle u)) (sin normAngle)) (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle))))) (taylor inf n1_i) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 #s(approx (+ (- (/ n0_i u) n0_i) n1_i) (*.f32 (-.f32 (/.f32 #s(literal 1 binary32) u) #s(literal 1 binary32)) n0_i)) u))) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 #s(approx (+ (- (/ n0_i u) n0_i) n1_i) (*.f32 (-.f32 (/.f32 #s(literal 1 binary32) u) #s(literal 1 binary32)) n0_i)) u))) #<representation binary32>) () ())) ())
#s(alt (* n1_i (+ (/ (sin (* normAngle u)) (sin normAngle)) (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle))))) (taylor inf n1_i) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 #s(approx (+ (- (/ n0_i u) n0_i) n1_i) (*.f32 (-.f32 (/.f32 #s(literal 1 binary32) u) #s(literal 1 binary32)) n0_i)) u))) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 #s(approx (+ (- (/ n0_i u) n0_i) n1_i) (*.f32 (-.f32 (/.f32 #s(literal 1 binary32) u) #s(literal 1 binary32)) n0_i)) u))) #<representation binary32>) () ())) ())
#s(alt (* n1_i u) (taylor inf n1_i) (#s(alt #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 #s(approx (+ (- (/ n0_i u) n0_i) n1_i) (*.f32 (-.f32 (/.f32 #s(literal 1 binary32) u) #s(literal 1 binary32)) n0_i)) u)) (patch #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 #s(approx (+ (- (/ n0_i u) n0_i) n1_i) (*.f32 (-.f32 (/.f32 #s(literal 1 binary32) u) #s(literal 1 binary32)) n0_i)) u)) #<representation binary32>) () ())) ())
#s(alt (* n1_i (+ u (/ (* n0_i (- 1 u)) n1_i))) (taylor inf n1_i) (#s(alt #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 #s(approx (+ (- (/ n0_i u) n0_i) n1_i) (*.f32 (-.f32 (/.f32 #s(literal 1 binary32) u) #s(literal 1 binary32)) n0_i)) u)) (patch #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 #s(approx (+ (- (/ n0_i u) n0_i) n1_i) (*.f32 (-.f32 (/.f32 #s(literal 1 binary32) u) #s(literal 1 binary32)) n0_i)) u)) #<representation binary32>) () ())) ())
#s(alt (* n1_i (+ u (/ (* n0_i (- 1 u)) n1_i))) (taylor inf n1_i) (#s(alt #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 #s(approx (+ (- (/ n0_i u) n0_i) n1_i) (*.f32 (-.f32 (/.f32 #s(literal 1 binary32) u) #s(literal 1 binary32)) n0_i)) u)) (patch #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 #s(approx (+ (- (/ n0_i u) n0_i) n1_i) (*.f32 (-.f32 (/.f32 #s(literal 1 binary32) u) #s(literal 1 binary32)) n0_i)) u)) #<representation binary32>) () ())) ())
#s(alt (* n1_i (+ u (/ (* n0_i (- 1 u)) n1_i))) (taylor inf n1_i) (#s(alt #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 #s(approx (+ (- (/ n0_i u) n0_i) n1_i) (*.f32 (-.f32 (/.f32 #s(literal 1 binary32) u) #s(literal 1 binary32)) n0_i)) u)) (patch #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 #s(approx (+ (- (/ n0_i u) n0_i) n1_i) (*.f32 (-.f32 (/.f32 #s(literal 1 binary32) u) #s(literal 1 binary32)) n0_i)) u)) #<representation binary32>) () ())) ())
#s(alt (* n1_i u) (taylor inf n1_i) (#s(alt (*.f32 #s(approx (+ (- (/ n0_i u) n0_i) n1_i) (*.f32 (-.f32 (/.f32 #s(literal 1 binary32) u) #s(literal 1 binary32)) n0_i)) u) (patch (*.f32 #s(approx (+ (- (/ n0_i u) n0_i) n1_i) (*.f32 (-.f32 (/.f32 #s(literal 1 binary32) u) #s(literal 1 binary32)) n0_i)) u) #<representation binary32>) () ())) ())
#s(alt (* n1_i (+ u (/ (* u (- (/ n0_i u) n0_i)) n1_i))) (taylor inf n1_i) (#s(alt (*.f32 #s(approx (+ (- (/ n0_i u) n0_i) n1_i) (*.f32 (-.f32 (/.f32 #s(literal 1 binary32) u) #s(literal 1 binary32)) n0_i)) u) (patch (*.f32 #s(approx (+ (- (/ n0_i u) n0_i) n1_i) (*.f32 (-.f32 (/.f32 #s(literal 1 binary32) u) #s(literal 1 binary32)) n0_i)) u) #<representation binary32>) () ())) ())
#s(alt (* n1_i (+ u (/ (* u (- (/ n0_i u) n0_i)) n1_i))) (taylor inf n1_i) (#s(alt (*.f32 #s(approx (+ (- (/ n0_i u) n0_i) n1_i) (*.f32 (-.f32 (/.f32 #s(literal 1 binary32) u) #s(literal 1 binary32)) n0_i)) u) (patch (*.f32 #s(approx (+ (- (/ n0_i u) n0_i) n1_i) (*.f32 (-.f32 (/.f32 #s(literal 1 binary32) u) #s(literal 1 binary32)) n0_i)) u) #<representation binary32>) () ())) ())
#s(alt (* n1_i (+ u (/ (* u (- (/ n0_i u) n0_i)) n1_i))) (taylor inf n1_i) (#s(alt (*.f32 #s(approx (+ (- (/ n0_i u) n0_i) n1_i) (*.f32 (-.f32 (/.f32 #s(literal 1 binary32) u) #s(literal 1 binary32)) n0_i)) u) (patch (*.f32 #s(approx (+ (- (/ n0_i u) n0_i) n1_i) (*.f32 (-.f32 (/.f32 #s(literal 1 binary32) u) #s(literal 1 binary32)) n0_i)) u) #<representation binary32>) () ())) ())
#s(alt (/ (* n1_i (sin (* normAngle u))) (sin normAngle)) (taylor inf n1_i) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) u) n0_i) (fma.f32 #s(approx (+ (* (* (+ (* 1/45 n0_i) (* n1_i 7/360)) u) (* normAngle normAngle)) (* (+ (* (+ (* u -1/2) 1/3) n0_i) (* 1/6 n1_i)) u)) (*.f32 (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) n1_i)) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i)))) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) u) n0_i) (fma.f32 #s(approx (+ (* (* (+ (* 1/45 n0_i) (* n1_i 7/360)) u) (* normAngle normAngle)) (* (+ (* (+ (* u -1/2) 1/3) n0_i) (* 1/6 n1_i)) u)) (*.f32 (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) n1_i)) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i)))) #<representation binary32>) () ())) ())
#s(alt (* n1_i (+ (/ (sin (* normAngle u)) (sin normAngle)) (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle))))) (taylor inf n1_i) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) u) n0_i) (fma.f32 #s(approx (+ (* (* (+ (* 1/45 n0_i) (* n1_i 7/360)) u) (* normAngle normAngle)) (* (+ (* (+ (* u -1/2) 1/3) n0_i) (* 1/6 n1_i)) u)) (*.f32 (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) n1_i)) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i)))) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) u) n0_i) (fma.f32 #s(approx (+ (* (* (+ (* 1/45 n0_i) (* n1_i 7/360)) u) (* normAngle normAngle)) (* (+ (* (+ (* u -1/2) 1/3) n0_i) (* 1/6 n1_i)) u)) (*.f32 (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) n1_i)) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i)))) #<representation binary32>) () ())) ())
#s(alt (* n1_i (+ (/ (sin (* normAngle u)) (sin normAngle)) (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle))))) (taylor inf n1_i) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) u) n0_i) (fma.f32 #s(approx (+ (* (* (+ (* 1/45 n0_i) (* n1_i 7/360)) u) (* normAngle normAngle)) (* (+ (* (+ (* u -1/2) 1/3) n0_i) (* 1/6 n1_i)) u)) (*.f32 (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) n1_i)) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i)))) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) u) n0_i) (fma.f32 #s(approx (+ (* (* (+ (* 1/45 n0_i) (* n1_i 7/360)) u) (* normAngle normAngle)) (* (+ (* (+ (* u -1/2) 1/3) n0_i) (* 1/6 n1_i)) u)) (*.f32 (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) n1_i)) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i)))) #<representation binary32>) () ())) ())
#s(alt (* n1_i (+ (/ (sin (* normAngle u)) (sin normAngle)) (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle))))) (taylor inf n1_i) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) u) n0_i) (fma.f32 #s(approx (+ (* (* (+ (* 1/45 n0_i) (* n1_i 7/360)) u) (* normAngle normAngle)) (* (+ (* (+ (* u -1/2) 1/3) n0_i) (* 1/6 n1_i)) u)) (*.f32 (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) n1_i)) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i)))) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) u) n0_i) (fma.f32 #s(approx (+ (* (* (+ (* 1/45 n0_i) (* n1_i 7/360)) u) (* normAngle normAngle)) (* (+ (* (+ (* u -1/2) 1/3) n0_i) (* 1/6 n1_i)) u)) (*.f32 (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) n1_i)) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i)))) #<representation binary32>) () ())) ())
#s(alt (/ (* n1_i (* normAngle u)) (sin normAngle)) (taylor inf n1_i) (#s(alt #s(approx (+ (* (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) u) n0_i) (fma.f32 #s(approx (+ (* (* (+ (* 1/45 n0_i) (* n1_i 7/360)) u) (* normAngle normAngle)) (* (+ (* (+ (* u -1/2) 1/3) n0_i) (* 1/6 n1_i)) u)) (*.f32 (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) n1_i)) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i))) (patch #s(approx (+ (* (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) u) n0_i) (fma.f32 #s(approx (+ (* (* (+ (* 1/45 n0_i) (* n1_i 7/360)) u) (* normAngle normAngle)) (* (+ (* (+ (* u -1/2) 1/3) n0_i) (* 1/6 n1_i)) u)) (*.f32 (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) n1_i)) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i))) #<representation binary32>) () ())) ())
#s(alt (* n1_i (+ (/ n0_i n1_i) (+ (/ (* n0_i (* u (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle))))) n1_i) (/ (* normAngle u) (sin normAngle))))) (taylor inf n1_i) (#s(alt #s(approx (+ (* (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) u) n0_i) (fma.f32 #s(approx (+ (* (* (+ (* 1/45 n0_i) (* n1_i 7/360)) u) (* normAngle normAngle)) (* (+ (* (+ (* u -1/2) 1/3) n0_i) (* 1/6 n1_i)) u)) (*.f32 (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) n1_i)) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i))) (patch #s(approx (+ (* (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) u) n0_i) (fma.f32 #s(approx (+ (* (* (+ (* 1/45 n0_i) (* n1_i 7/360)) u) (* normAngle normAngle)) (* (+ (* (+ (* u -1/2) 1/3) n0_i) (* 1/6 n1_i)) u)) (*.f32 (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) n1_i)) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i))) #<representation binary32>) () ())) ())
#s(alt (* n1_i (+ (/ n0_i n1_i) (+ (/ (* n0_i (* u (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle))))) n1_i) (/ (* normAngle u) (sin normAngle))))) (taylor inf n1_i) (#s(alt #s(approx (+ (* (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) u) n0_i) (fma.f32 #s(approx (+ (* (* (+ (* 1/45 n0_i) (* n1_i 7/360)) u) (* normAngle normAngle)) (* (+ (* (+ (* u -1/2) 1/3) n0_i) (* 1/6 n1_i)) u)) (*.f32 (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) n1_i)) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i))) (patch #s(approx (+ (* (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) u) n0_i) (fma.f32 #s(approx (+ (* (* (+ (* 1/45 n0_i) (* n1_i 7/360)) u) (* normAngle normAngle)) (* (+ (* (+ (* u -1/2) 1/3) n0_i) (* 1/6 n1_i)) u)) (*.f32 (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) n1_i)) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i))) #<representation binary32>) () ())) ())
#s(alt (* n1_i (+ (/ n0_i n1_i) (+ (/ (* n0_i (* u (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle))))) n1_i) (/ (* normAngle u) (sin normAngle))))) (taylor inf n1_i) (#s(alt #s(approx (+ (* (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) u) n0_i) (fma.f32 #s(approx (+ (* (* (+ (* 1/45 n0_i) (* n1_i 7/360)) u) (* normAngle normAngle)) (* (+ (* (+ (* u -1/2) 1/3) n0_i) (* 1/6 n1_i)) u)) (*.f32 (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) n1_i)) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i))) (patch #s(approx (+ (* (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) u) n0_i) (fma.f32 #s(approx (+ (* (* (+ (* 1/45 n0_i) (* n1_i 7/360)) u) (* normAngle normAngle)) (* (+ (* (+ (* u -1/2) 1/3) n0_i) (* 1/6 n1_i)) u)) (*.f32 (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) n1_i)) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i))) #<representation binary32>) () ())) ())
#s(alt (* n1_i (+ u (* (pow normAngle 2) (+ (* 7/360 (* (pow normAngle 2) u)) (* 1/6 u))))) (taylor inf n1_i) (#s(alt (fma.f32 #s(approx (+ (* (* (+ (* 1/45 n0_i) (* n1_i 7/360)) u) (* normAngle normAngle)) (* (+ (* (+ (* u -1/2) 1/3) n0_i) (* 1/6 n1_i)) u)) (*.f32 (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) n1_i)) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i)) (patch (fma.f32 #s(approx (+ (* (* (+ (* 1/45 n0_i) (* n1_i 7/360)) u) (* normAngle normAngle)) (* (+ (* (+ (* u -1/2) 1/3) n0_i) (* 1/6 n1_i)) u)) (*.f32 (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) n1_i)) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i)) #<representation binary32>) () ())) ())
#s(alt (* n1_i (+ u (+ (* -1 (/ (* n0_i u) n1_i)) (+ (* (pow normAngle 2) (+ (* 7/360 (* (pow normAngle 2) u)) (* 1/6 u))) (+ (/ n0_i n1_i) (/ (* (pow normAngle 2) (+ (* 1/45 (* n0_i (* (pow normAngle 2) u))) (* n0_i (* u (+ 1/3 (* -1/2 u)))))) n1_i)))))) (taylor inf n1_i) (#s(alt (fma.f32 #s(approx (+ (* (* (+ (* 1/45 n0_i) (* n1_i 7/360)) u) (* normAngle normAngle)) (* (+ (* (+ (* u -1/2) 1/3) n0_i) (* 1/6 n1_i)) u)) (*.f32 (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) n1_i)) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i)) (patch (fma.f32 #s(approx (+ (* (* (+ (* 1/45 n0_i) (* n1_i 7/360)) u) (* normAngle normAngle)) (* (+ (* (+ (* u -1/2) 1/3) n0_i) (* 1/6 n1_i)) u)) (*.f32 (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) n1_i)) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i)) #<representation binary32>) () ())) ())
#s(alt (* n1_i (+ u (+ (* -1 (/ (* n0_i u) n1_i)) (+ (* (pow normAngle 2) (+ (* 7/360 (* (pow normAngle 2) u)) (* 1/6 u))) (+ (/ n0_i n1_i) (/ (* (pow normAngle 2) (+ (* 1/45 (* n0_i (* (pow normAngle 2) u))) (* n0_i (* u (+ 1/3 (* -1/2 u)))))) n1_i)))))) (taylor inf n1_i) (#s(alt (fma.f32 #s(approx (+ (* (* (+ (* 1/45 n0_i) (* n1_i 7/360)) u) (* normAngle normAngle)) (* (+ (* (+ (* u -1/2) 1/3) n0_i) (* 1/6 n1_i)) u)) (*.f32 (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) n1_i)) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i)) (patch (fma.f32 #s(approx (+ (* (* (+ (* 1/45 n0_i) (* n1_i 7/360)) u) (* normAngle normAngle)) (* (+ (* (+ (* u -1/2) 1/3) n0_i) (* 1/6 n1_i)) u)) (*.f32 (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) n1_i)) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i)) #<representation binary32>) () ())) ())
#s(alt (* n1_i (+ u (+ (* -1 (/ (* n0_i u) n1_i)) (+ (* (pow normAngle 2) (+ (* 7/360 (* (pow normAngle 2) u)) (* 1/6 u))) (+ (/ n0_i n1_i) (/ (* (pow normAngle 2) (+ (* 1/45 (* n0_i (* (pow normAngle 2) u))) (* n0_i (* u (+ 1/3 (* -1/2 u)))))) n1_i)))))) (taylor inf n1_i) (#s(alt (fma.f32 #s(approx (+ (* (* (+ (* 1/45 n0_i) (* n1_i 7/360)) u) (* normAngle normAngle)) (* (+ (* (+ (* u -1/2) 1/3) n0_i) (* 1/6 n1_i)) u)) (*.f32 (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) n1_i)) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i)) (patch (fma.f32 #s(approx (+ (* (* (+ (* 1/45 n0_i) (* n1_i 7/360)) u) (* normAngle normAngle)) (* (+ (* (+ (* u -1/2) 1/3) n0_i) (* 1/6 n1_i)) u)) (*.f32 (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) n1_i)) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i)) #<representation binary32>) () ())) ())
#s(alt (* n1_i (+ (* 7/360 (* (pow normAngle 2) u)) (* 1/6 u))) (taylor inf n1_i) (#s(alt #s(approx (+ (* (* (+ (* 1/45 n0_i) (* n1_i 7/360)) u) (* normAngle normAngle)) (* (+ (* (+ (* u -1/2) 1/3) n0_i) (* 1/6 n1_i)) u)) (*.f32 (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) n1_i)) (patch #s(approx (+ (* (* (+ (* 1/45 n0_i) (* n1_i 7/360)) u) (* normAngle normAngle)) (* (+ (* (+ (* u -1/2) 1/3) n0_i) (* 1/6 n1_i)) u)) (*.f32 (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) n1_i)) #<representation binary32>) () ())) ())
#s(alt (* n1_i (+ (* 7/360 (* (pow normAngle 2) u)) (+ (* 1/45 (/ (* n0_i (* (pow normAngle 2) u)) n1_i)) (+ (* 1/6 u) (/ (* n0_i (* u (+ 1/3 (* -1/2 u)))) n1_i))))) (taylor inf n1_i) (#s(alt #s(approx (+ (* (* (+ (* 1/45 n0_i) (* n1_i 7/360)) u) (* normAngle normAngle)) (* (+ (* (+ (* u -1/2) 1/3) n0_i) (* 1/6 n1_i)) u)) (*.f32 (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) n1_i)) (patch #s(approx (+ (* (* (+ (* 1/45 n0_i) (* n1_i 7/360)) u) (* normAngle normAngle)) (* (+ (* (+ (* u -1/2) 1/3) n0_i) (* 1/6 n1_i)) u)) (*.f32 (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) n1_i)) #<representation binary32>) () ())) ())
#s(alt (* n1_i (+ (* 7/360 (* (pow normAngle 2) u)) (+ (* 1/45 (/ (* n0_i (* (pow normAngle 2) u)) n1_i)) (+ (* 1/6 u) (/ (* n0_i (* u (+ 1/3 (* -1/2 u)))) n1_i))))) (taylor inf n1_i) (#s(alt #s(approx (+ (* (* (+ (* 1/45 n0_i) (* n1_i 7/360)) u) (* normAngle normAngle)) (* (+ (* (+ (* u -1/2) 1/3) n0_i) (* 1/6 n1_i)) u)) (*.f32 (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) n1_i)) (patch #s(approx (+ (* (* (+ (* 1/45 n0_i) (* n1_i 7/360)) u) (* normAngle normAngle)) (* (+ (* (+ (* u -1/2) 1/3) n0_i) (* 1/6 n1_i)) u)) (*.f32 (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) n1_i)) #<representation binary32>) () ())) ())
#s(alt (* n1_i (+ (* 7/360 (* (pow normAngle 2) u)) (+ (* 1/45 (/ (* n0_i (* (pow normAngle 2) u)) n1_i)) (+ (* 1/6 u) (/ (* n0_i (* u (+ 1/3 (* -1/2 u)))) n1_i))))) (taylor inf n1_i) (#s(alt #s(approx (+ (* (* (+ (* 1/45 n0_i) (* n1_i 7/360)) u) (* normAngle normAngle)) (* (+ (* (+ (* u -1/2) 1/3) n0_i) (* 1/6 n1_i)) u)) (*.f32 (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) n1_i)) (patch #s(approx (+ (* (* (+ (* 1/45 n0_i) (* n1_i 7/360)) u) (* normAngle normAngle)) (* (+ (* (+ (* u -1/2) 1/3) n0_i) (* 1/6 n1_i)) u)) (*.f32 (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) n1_i)) #<representation binary32>) () ())) ())
#s(alt (/ (* n1_i (* normAngle u)) (sin normAngle)) (taylor inf n1_i) (#s(alt (+.f32 (*.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (*.f32 normAngle (fma.f32 n1_i #s(literal 31/15120 binary32) (*.f32 n0_i #s(literal 2/945 binary32)))) normAngle (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u) n0_i) (patch (+.f32 (*.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (*.f32 normAngle (fma.f32 n1_i #s(literal 31/15120 binary32) (*.f32 n0_i #s(literal 2/945 binary32)))) normAngle (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u) n0_i) #<representation binary32>) () ())) ())
#s(alt (* n1_i (+ (/ n0_i n1_i) (+ (/ (* n0_i (* u (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle))))) n1_i) (/ (* normAngle u) (sin normAngle))))) (taylor inf n1_i) (#s(alt (+.f32 (*.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (*.f32 normAngle (fma.f32 n1_i #s(literal 31/15120 binary32) (*.f32 n0_i #s(literal 2/945 binary32)))) normAngle (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u) n0_i) (patch (+.f32 (*.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (*.f32 normAngle (fma.f32 n1_i #s(literal 31/15120 binary32) (*.f32 n0_i #s(literal 2/945 binary32)))) normAngle (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u) n0_i) #<representation binary32>) () ())) ())
#s(alt (* n1_i (+ (/ n0_i n1_i) (+ (/ (* n0_i (* u (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle))))) n1_i) (/ (* normAngle u) (sin normAngle))))) (taylor inf n1_i) (#s(alt (+.f32 (*.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (*.f32 normAngle (fma.f32 n1_i #s(literal 31/15120 binary32) (*.f32 n0_i #s(literal 2/945 binary32)))) normAngle (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u) n0_i) (patch (+.f32 (*.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (*.f32 normAngle (fma.f32 n1_i #s(literal 31/15120 binary32) (*.f32 n0_i #s(literal 2/945 binary32)))) normAngle (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u) n0_i) #<representation binary32>) () ())) ())
#s(alt (* n1_i (+ (/ n0_i n1_i) (+ (/ (* n0_i (* u (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle))))) n1_i) (/ (* normAngle u) (sin normAngle))))) (taylor inf n1_i) (#s(alt (+.f32 (*.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (*.f32 normAngle (fma.f32 n1_i #s(literal 31/15120 binary32) (*.f32 n0_i #s(literal 2/945 binary32)))) normAngle (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u) n0_i) (patch (+.f32 (*.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (*.f32 normAngle (fma.f32 n1_i #s(literal 31/15120 binary32) (*.f32 n0_i #s(literal 2/945 binary32)))) normAngle (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u) n0_i) #<representation binary32>) () ())) ())
#s(alt (/ (* n1_i (sin (* normAngle u))) (sin normAngle)) (taylor inf n1_i) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (+.f32 (*.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (*.f32 normAngle (fma.f32 n1_i #s(literal 31/15120 binary32) (*.f32 n0_i #s(literal 2/945 binary32)))) normAngle (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u) n0_i)) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (+.f32 (*.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (*.f32 normAngle (fma.f32 n1_i #s(literal 31/15120 binary32) (*.f32 n0_i #s(literal 2/945 binary32)))) normAngle (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u) n0_i)) #<representation binary32>) () ())) ())
#s(alt (* n1_i (+ (/ (sin (* normAngle u)) (sin normAngle)) (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle))))) (taylor inf n1_i) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (+.f32 (*.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (*.f32 normAngle (fma.f32 n1_i #s(literal 31/15120 binary32) (*.f32 n0_i #s(literal 2/945 binary32)))) normAngle (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u) n0_i)) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (+.f32 (*.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (*.f32 normAngle (fma.f32 n1_i #s(literal 31/15120 binary32) (*.f32 n0_i #s(literal 2/945 binary32)))) normAngle (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u) n0_i)) #<representation binary32>) () ())) ())
#s(alt (* n1_i (+ (/ (sin (* normAngle u)) (sin normAngle)) (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle))))) (taylor inf n1_i) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (+.f32 (*.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (*.f32 normAngle (fma.f32 n1_i #s(literal 31/15120 binary32) (*.f32 n0_i #s(literal 2/945 binary32)))) normAngle (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u) n0_i)) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (+.f32 (*.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (*.f32 normAngle (fma.f32 n1_i #s(literal 31/15120 binary32) (*.f32 n0_i #s(literal 2/945 binary32)))) normAngle (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u) n0_i)) #<representation binary32>) () ())) ())
#s(alt (* n1_i (+ (/ (sin (* normAngle u)) (sin normAngle)) (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle))))) (taylor inf n1_i) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (+.f32 (*.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (*.f32 normAngle (fma.f32 n1_i #s(literal 31/15120 binary32) (*.f32 n0_i #s(literal 2/945 binary32)))) normAngle (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u) n0_i)) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (+.f32 (*.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (*.f32 normAngle (fma.f32 n1_i #s(literal 31/15120 binary32) (*.f32 n0_i #s(literal 2/945 binary32)))) normAngle (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u) n0_i)) #<representation binary32>) () ())) ())
#s(alt (/ (* n1_i (* normAngle u)) (sin normAngle)) (taylor inf n1_i) (#s(alt (*.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (*.f32 normAngle (fma.f32 n1_i #s(literal 31/15120 binary32) (*.f32 n0_i #s(literal 2/945 binary32)))) normAngle (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u) (patch (*.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (*.f32 normAngle (fma.f32 n1_i #s(literal 31/15120 binary32) (*.f32 n0_i #s(literal 2/945 binary32)))) normAngle (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u) #<representation binary32>) () ())) ())
#s(alt (* n1_i (+ (/ (* n0_i (* u (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle))))) n1_i) (/ (* normAngle u) (sin normAngle)))) (taylor inf n1_i) (#s(alt (*.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (*.f32 normAngle (fma.f32 n1_i #s(literal 31/15120 binary32) (*.f32 n0_i #s(literal 2/945 binary32)))) normAngle (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u) (patch (*.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (*.f32 normAngle (fma.f32 n1_i #s(literal 31/15120 binary32) (*.f32 n0_i #s(literal 2/945 binary32)))) normAngle (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u) #<representation binary32>) () ())) ())
#s(alt (* n1_i (+ (/ (* n0_i (* u (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle))))) n1_i) (/ (* normAngle u) (sin normAngle)))) (taylor inf n1_i) (#s(alt (*.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (*.f32 normAngle (fma.f32 n1_i #s(literal 31/15120 binary32) (*.f32 n0_i #s(literal 2/945 binary32)))) normAngle (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u) (patch (*.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (*.f32 normAngle (fma.f32 n1_i #s(literal 31/15120 binary32) (*.f32 n0_i #s(literal 2/945 binary32)))) normAngle (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u) #<representation binary32>) () ())) ())
#s(alt (* n1_i (+ (/ (* n0_i (* u (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle))))) n1_i) (/ (* normAngle u) (sin normAngle)))) (taylor inf n1_i) (#s(alt (*.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (*.f32 normAngle (fma.f32 n1_i #s(literal 31/15120 binary32) (*.f32 n0_i #s(literal 2/945 binary32)))) normAngle (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u) (patch (*.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (*.f32 normAngle (fma.f32 n1_i #s(literal 31/15120 binary32) (*.f32 n0_i #s(literal 2/945 binary32)))) normAngle (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u) #<representation binary32>) () ())) ())
#s(alt (/ (* n1_i normAngle) (sin normAngle)) (taylor inf n1_i) (#s(alt #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (*.f32 normAngle (fma.f32 n1_i #s(literal 31/15120 binary32) (*.f32 n0_i #s(literal 2/945 binary32)))) normAngle (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) (patch #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (*.f32 normAngle (fma.f32 n1_i #s(literal 31/15120 binary32) (*.f32 n0_i #s(literal 2/945 binary32)))) normAngle (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) #<representation binary32>) () ())) ())
#s(alt (* n1_i (+ (/ normAngle (sin normAngle)) (/ (* n0_i (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle)))) n1_i))) (taylor inf n1_i) (#s(alt #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (*.f32 normAngle (fma.f32 n1_i #s(literal 31/15120 binary32) (*.f32 n0_i #s(literal 2/945 binary32)))) normAngle (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) (patch #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (*.f32 normAngle (fma.f32 n1_i #s(literal 31/15120 binary32) (*.f32 n0_i #s(literal 2/945 binary32)))) normAngle (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) #<representation binary32>) () ())) ())
#s(alt (* n1_i (+ (/ normAngle (sin normAngle)) (/ (* n0_i (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle)))) n1_i))) (taylor inf n1_i) (#s(alt #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (*.f32 normAngle (fma.f32 n1_i #s(literal 31/15120 binary32) (*.f32 n0_i #s(literal 2/945 binary32)))) normAngle (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) (patch #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (*.f32 normAngle (fma.f32 n1_i #s(literal 31/15120 binary32) (*.f32 n0_i #s(literal 2/945 binary32)))) normAngle (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) #<representation binary32>) () ())) ())
#s(alt (* n1_i (+ (/ normAngle (sin normAngle)) (/ (* n0_i (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle)))) n1_i))) (taylor inf n1_i) (#s(alt #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (*.f32 normAngle (fma.f32 n1_i #s(literal 31/15120 binary32) (*.f32 n0_i #s(literal 2/945 binary32)))) normAngle (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) (patch #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (*.f32 normAngle (fma.f32 n1_i #s(literal 31/15120 binary32) (*.f32 n0_i #s(literal 2/945 binary32)))) normAngle (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) #<representation binary32>) () ())) ())
#s(alt (* 31/15120 n1_i) (taylor inf n1_i) (#s(alt #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (patch #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) #<representation binary32>) () ())) ())
#s(alt (* n1_i (+ 31/15120 (* 2/945 (/ n0_i n1_i)))) (taylor inf n1_i) (#s(alt #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (patch #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) #<representation binary32>) () ())) ())
#s(alt (* n1_i (+ 31/15120 (* 2/945 (/ n0_i n1_i)))) (taylor inf n1_i) (#s(alt #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (patch #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) #<representation binary32>) () ())) ())
#s(alt (* n1_i (+ 31/15120 (* 2/945 (/ n0_i n1_i)))) (taylor inf n1_i) (#s(alt #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (patch #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) #<representation binary32>) () ())) ())
#s(alt (* 7/360 n1_i) (taylor inf n1_i) (#s(alt (*.f32 n1_i #s(literal 7/360 binary32)) (patch (*.f32 n1_i #s(literal 7/360 binary32)) #<representation binary32>) () ())) ())
#s(alt (* 7/360 n1_i) (taylor inf n1_i) (#s(alt (*.f32 n1_i #s(literal 7/360 binary32)) (patch (*.f32 n1_i #s(literal 7/360 binary32)) #<representation binary32>) () ())) ())
#s(alt (* 7/360 n1_i) (taylor inf n1_i) (#s(alt (*.f32 n1_i #s(literal 7/360 binary32)) (patch (*.f32 n1_i #s(literal 7/360 binary32)) #<representation binary32>) () ())) ())
#s(alt (* 7/360 n1_i) (taylor inf n1_i) (#s(alt (*.f32 n1_i #s(literal 7/360 binary32)) (patch (*.f32 n1_i #s(literal 7/360 binary32)) #<representation binary32>) () ())) ())
#s(alt (* 1/6 n1_i) (taylor inf n1_i) (#s(alt (*.f32 #s(literal 1/6 binary32) n1_i) (patch (*.f32 #s(literal 1/6 binary32) n1_i) #<representation binary32>) () ())) ())
#s(alt (* 1/6 n1_i) (taylor inf n1_i) (#s(alt (*.f32 #s(literal 1/6 binary32) n1_i) (patch (*.f32 #s(literal 1/6 binary32) n1_i) #<representation binary32>) () ())) ())
#s(alt (* 1/6 n1_i) (taylor inf n1_i) (#s(alt (*.f32 #s(literal 1/6 binary32) n1_i) (patch (*.f32 #s(literal 1/6 binary32) n1_i) #<representation binary32>) () ())) ())
#s(alt (* 1/6 n1_i) (taylor inf n1_i) (#s(alt (*.f32 #s(literal 1/6 binary32) n1_i) (patch (*.f32 #s(literal 1/6 binary32) n1_i) #<representation binary32>) () ())) ())
#s(alt n1_i (taylor inf n1_i) (#s(alt #s(approx (+ (- (/ n0_i u) n0_i) n1_i) (*.f32 (-.f32 (/.f32 #s(literal 1 binary32) u) #s(literal 1 binary32)) n0_i)) (patch #s(approx (+ (- (/ n0_i u) n0_i) n1_i) (*.f32 (-.f32 (/.f32 #s(literal 1 binary32) u) #s(literal 1 binary32)) n0_i)) #<representation binary32>) () ())) ())
#s(alt (* n1_i (- (+ 1 (/ n0_i (* n1_i u))) (/ n0_i n1_i))) (taylor inf n1_i) (#s(alt #s(approx (+ (- (/ n0_i u) n0_i) n1_i) (*.f32 (-.f32 (/.f32 #s(literal 1 binary32) u) #s(literal 1 binary32)) n0_i)) (patch #s(approx (+ (- (/ n0_i u) n0_i) n1_i) (*.f32 (-.f32 (/.f32 #s(literal 1 binary32) u) #s(literal 1 binary32)) n0_i)) #<representation binary32>) () ())) ())
#s(alt (* n1_i (- (+ 1 (/ n0_i (* n1_i u))) (/ n0_i n1_i))) (taylor inf n1_i) (#s(alt #s(approx (+ (- (/ n0_i u) n0_i) n1_i) (*.f32 (-.f32 (/.f32 #s(literal 1 binary32) u) #s(literal 1 binary32)) n0_i)) (patch #s(approx (+ (- (/ n0_i u) n0_i) n1_i) (*.f32 (-.f32 (/.f32 #s(literal 1 binary32) u) #s(literal 1 binary32)) n0_i)) #<representation binary32>) () ())) ())
#s(alt (* n1_i (- (+ 1 (/ n0_i (* n1_i u))) (/ n0_i n1_i))) (taylor inf n1_i) (#s(alt #s(approx (+ (- (/ n0_i u) n0_i) n1_i) (*.f32 (-.f32 (/.f32 #s(literal 1 binary32) u) #s(literal 1 binary32)) n0_i)) (patch #s(approx (+ (- (/ n0_i u) n0_i) n1_i) (*.f32 (-.f32 (/.f32 #s(literal 1 binary32) u) #s(literal 1 binary32)) n0_i)) #<representation binary32>) () ())) ())
#s(alt (* n1_i (* u (+ 1/6 (* 7/360 (pow normAngle 2))))) (taylor inf n1_i) (#s(alt (*.f32 (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) n1_i) (patch (*.f32 (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) n1_i) #<representation binary32>) () ())) ())
#s(alt (* n1_i (* u (+ 1/6 (* 7/360 (pow normAngle 2))))) (taylor inf n1_i) (#s(alt (*.f32 (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) n1_i) (patch (*.f32 (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) n1_i) #<representation binary32>) () ())) ())
#s(alt (* n1_i (* u (+ 1/6 (* 7/360 (pow normAngle 2))))) (taylor inf n1_i) (#s(alt (*.f32 (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) n1_i) (patch (*.f32 (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) n1_i) #<representation binary32>) () ())) ())
#s(alt (* n1_i (* u (+ 1/6 (* 7/360 (pow normAngle 2))))) (taylor inf n1_i) (#s(alt (*.f32 (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) n1_i) (patch (*.f32 (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) n1_i) #<representation binary32>) () ())) ())
#s(alt (* 7/360 n1_i) (taylor inf n1_i) (#s(alt (*.f32 #s(literal 7/360 binary32) n1_i) (patch (*.f32 #s(literal 7/360 binary32) n1_i) #<representation binary32>) () ())) ())
#s(alt (* 7/360 n1_i) (taylor inf n1_i) (#s(alt (*.f32 #s(literal 7/360 binary32) n1_i) (patch (*.f32 #s(literal 7/360 binary32) n1_i) #<representation binary32>) () ())) ())
#s(alt (* 7/360 n1_i) (taylor inf n1_i) (#s(alt (*.f32 #s(literal 7/360 binary32) n1_i) (patch (*.f32 #s(literal 7/360 binary32) n1_i) #<representation binary32>) () ())) ())
#s(alt (* 7/360 n1_i) (taylor inf n1_i) (#s(alt (*.f32 #s(literal 7/360 binary32) n1_i) (patch (*.f32 #s(literal 7/360 binary32) n1_i) #<representation binary32>) () ())) ())
#s(alt (* 7/360 n1_i) (taylor inf n1_i) (#s(alt (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i)) (patch (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i)) #<representation binary32>) () ())) ())
#s(alt (* n1_i (+ 7/360 (* 1/45 (/ n0_i n1_i)))) (taylor inf n1_i) (#s(alt (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i)) (patch (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i)) #<representation binary32>) () ())) ())
#s(alt (* n1_i (+ 7/360 (* 1/45 (/ n0_i n1_i)))) (taylor inf n1_i) (#s(alt (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i)) (patch (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i)) #<representation binary32>) () ())) ())
#s(alt (* n1_i (+ 7/360 (* 1/45 (/ n0_i n1_i)))) (taylor inf n1_i) (#s(alt (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i)) (patch (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i)) #<representation binary32>) () ())) ())
#s(alt (/ (* n1_i (sin (* normAngle u))) (sin normAngle)) (taylor -inf n1_i) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32)))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u n0_i)) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32)))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u n0_i)) #<representation binary32>) () ())) ())
#s(alt (* -1 (* n1_i (+ (* -1 (/ (sin (* normAngle u)) (sin normAngle))) (* -1 (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle))))))) (taylor -inf n1_i) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32)))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u n0_i)) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32)))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u n0_i)) #<representation binary32>) () ())) ())
#s(alt (* -1 (* n1_i (+ (* -1 (/ (sin (* normAngle u)) (sin normAngle))) (* -1 (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle))))))) (taylor -inf n1_i) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32)))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u n0_i)) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32)))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u n0_i)) #<representation binary32>) () ())) ())
#s(alt (* -1 (* n1_i (+ (* -1 (/ (sin (* normAngle u)) (sin normAngle))) (* -1 (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle))))))) (taylor -inf n1_i) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32)))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u n0_i)) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32)))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u n0_i)) #<representation binary32>) () ())) ())
#s(alt (/ (* n1_i (* normAngle u)) (sin normAngle)) (taylor -inf n1_i) (#s(alt (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32)))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u n0_i) (patch (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32)))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u n0_i) #<representation binary32>) () ())) ())
#s(alt (* -1 (* n1_i (+ (* -1 (/ (* normAngle u) (sin normAngle))) (* -1 (/ (+ n0_i (* n0_i (* u (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle)))))) n1_i))))) (taylor -inf n1_i) (#s(alt (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32)))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u n0_i) (patch (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32)))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u n0_i) #<representation binary32>) () ())) ())
#s(alt (* -1 (* n1_i (+ (* -1 (/ (* normAngle u) (sin normAngle))) (* -1 (/ (+ n0_i (* n0_i (* u (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle)))))) n1_i))))) (taylor -inf n1_i) (#s(alt (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32)))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u n0_i) (patch (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32)))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u n0_i) #<representation binary32>) () ())) ())
#s(alt (* -1 (* n1_i (+ (* -1 (/ (* normAngle u) (sin normAngle))) (* -1 (/ (+ n0_i (* n0_i (* u (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle)))))) n1_i))))) (taylor -inf n1_i) (#s(alt (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32)))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u n0_i) (patch (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32)))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u n0_i) #<representation binary32>) () ())) ())
#s(alt (/ (* n1_i normAngle) (sin normAngle)) (taylor -inf n1_i) (#s(alt #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32)))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) (patch #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32)))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) #<representation binary32>) () ())) ())
#s(alt (* -1 (* n1_i (+ (* -1 (/ normAngle (sin normAngle))) (* -1 (/ (* n0_i (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle)))) n1_i))))) (taylor -inf n1_i) (#s(alt #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32)))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) (patch #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32)))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) #<representation binary32>) () ())) ())
#s(alt (* -1 (* n1_i (+ (* -1 (/ normAngle (sin normAngle))) (* -1 (/ (* n0_i (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle)))) n1_i))))) (taylor -inf n1_i) (#s(alt #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32)))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) (patch #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32)))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) #<representation binary32>) () ())) ())
#s(alt (* -1 (* n1_i (+ (* -1 (/ normAngle (sin normAngle))) (* -1 (/ (* n0_i (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle)))) n1_i))))) (taylor -inf n1_i) (#s(alt #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32)))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) (patch #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32)))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) #<representation binary32>) () ())) ())
#s(alt (* -1 (* n1_i (- (* (pow normAngle 2) (- (* (pow normAngle 2) (- (* -31/15120 (pow normAngle 2)) 7/360)) 1/6)) 1))) (taylor -inf n1_i) (#s(alt (fma.f32 (fma.f32 (fma.f32 #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32)))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i)) (patch (fma.f32 (fma.f32 (fma.f32 #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32)))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i)) #<representation binary32>) () ())) ())
#s(alt (* -1 (* n1_i (- (+ (* -1 (/ (- (* (pow normAngle 2) (+ (* n0_i (+ 1/3 (* -1/2 u))) (* (pow normAngle 2) (+ (* 2/945 (* n0_i (pow normAngle 2))) (* 1/45 n0_i))))) n0_i) n1_i)) (* (pow normAngle 2) (- (* (pow normAngle 2) (- (* -31/15120 (pow normAngle 2)) 7/360)) 1/6))) 1))) (taylor -inf n1_i) (#s(alt (fma.f32 (fma.f32 (fma.f32 #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32)))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i)) (patch (fma.f32 (fma.f32 (fma.f32 #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32)))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i)) #<representation binary32>) () ())) ())
#s(alt (* -1 (* n1_i (- (+ (* -1 (/ (- (* (pow normAngle 2) (+ (* n0_i (+ 1/3 (* -1/2 u))) (* (pow normAngle 2) (+ (* 2/945 (* n0_i (pow normAngle 2))) (* 1/45 n0_i))))) n0_i) n1_i)) (* (pow normAngle 2) (- (* (pow normAngle 2) (- (* -31/15120 (pow normAngle 2)) 7/360)) 1/6))) 1))) (taylor -inf n1_i) (#s(alt (fma.f32 (fma.f32 (fma.f32 #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32)))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i)) (patch (fma.f32 (fma.f32 (fma.f32 #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32)))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i)) #<representation binary32>) () ())) ())
#s(alt (* -1 (* n1_i (- (+ (* -1 (/ (- (* (pow normAngle 2) (+ (* n0_i (+ 1/3 (* -1/2 u))) (* (pow normAngle 2) (+ (* 2/945 (* n0_i (pow normAngle 2))) (* 1/45 n0_i))))) n0_i) n1_i)) (* (pow normAngle 2) (- (* (pow normAngle 2) (- (* -31/15120 (pow normAngle 2)) 7/360)) 1/6))) 1))) (taylor -inf n1_i) (#s(alt (fma.f32 (fma.f32 (fma.f32 #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32)))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i)) (patch (fma.f32 (fma.f32 (fma.f32 #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32)))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i)) #<representation binary32>) () ())) ())
#s(alt (/ (* n1_i (sin (* normAngle u))) (sin normAngle)) (taylor -inf n1_i) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i))) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i))) #<representation binary32>) () ())) ())
#s(alt (* -1 (* n1_i (+ (* -1 (/ (sin (* normAngle u)) (sin normAngle))) (* -1 (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle))))))) (taylor -inf n1_i) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i))) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i))) #<representation binary32>) () ())) ())
#s(alt (* -1 (* n1_i (+ (* -1 (/ (sin (* normAngle u)) (sin normAngle))) (* -1 (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle))))))) (taylor -inf n1_i) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i))) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i))) #<representation binary32>) () ())) ())
#s(alt (* -1 (* n1_i (+ (* -1 (/ (sin (* normAngle u)) (sin normAngle))) (* -1 (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle))))))) (taylor -inf n1_i) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i))) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i))) #<representation binary32>) () ())) ())
#s(alt (* n1_i u) (taylor -inf n1_i) (#s(alt #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i)) (patch #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i)) #<representation binary32>) () ())) ())
#s(alt (* -1 (* n1_i (+ (* -1 u) (* -1 (/ (* n0_i (- 1 u)) n1_i))))) (taylor -inf n1_i) (#s(alt #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i)) (patch #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i)) #<representation binary32>) () ())) ())
#s(alt (* -1 (* n1_i (+ (* -1 u) (* -1 (/ (* n0_i (- 1 u)) n1_i))))) (taylor -inf n1_i) (#s(alt #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i)) (patch #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i)) #<representation binary32>) () ())) ())
#s(alt (* -1 (* n1_i (+ (* -1 u) (* -1 (/ (* n0_i (- 1 u)) n1_i))))) (taylor -inf n1_i) (#s(alt #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i)) (patch #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i)) #<representation binary32>) () ())) ())
#s(alt (/ (* n1_i (sin (* normAngle u))) (sin normAngle)) (taylor -inf n1_i) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 #s(approx (+ (- (/ n0_i u) n0_i) n1_i) (*.f32 (-.f32 (/.f32 #s(literal 1 binary32) u) #s(literal 1 binary32)) n0_i)) u))) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 #s(approx (+ (- (/ n0_i u) n0_i) n1_i) (*.f32 (-.f32 (/.f32 #s(literal 1 binary32) u) #s(literal 1 binary32)) n0_i)) u))) #<representation binary32>) () ())) ())
#s(alt (* -1 (* n1_i (+ (* -1 (/ (sin (* normAngle u)) (sin normAngle))) (* -1 (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle))))))) (taylor -inf n1_i) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 #s(approx (+ (- (/ n0_i u) n0_i) n1_i) (*.f32 (-.f32 (/.f32 #s(literal 1 binary32) u) #s(literal 1 binary32)) n0_i)) u))) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 #s(approx (+ (- (/ n0_i u) n0_i) n1_i) (*.f32 (-.f32 (/.f32 #s(literal 1 binary32) u) #s(literal 1 binary32)) n0_i)) u))) #<representation binary32>) () ())) ())
#s(alt (* -1 (* n1_i (+ (* -1 (/ (sin (* normAngle u)) (sin normAngle))) (* -1 (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle))))))) (taylor -inf n1_i) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 #s(approx (+ (- (/ n0_i u) n0_i) n1_i) (*.f32 (-.f32 (/.f32 #s(literal 1 binary32) u) #s(literal 1 binary32)) n0_i)) u))) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 #s(approx (+ (- (/ n0_i u) n0_i) n1_i) (*.f32 (-.f32 (/.f32 #s(literal 1 binary32) u) #s(literal 1 binary32)) n0_i)) u))) #<representation binary32>) () ())) ())
#s(alt (* -1 (* n1_i (+ (* -1 (/ (sin (* normAngle u)) (sin normAngle))) (* -1 (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle))))))) (taylor -inf n1_i) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 #s(approx (+ (- (/ n0_i u) n0_i) n1_i) (*.f32 (-.f32 (/.f32 #s(literal 1 binary32) u) #s(literal 1 binary32)) n0_i)) u))) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 #s(approx (+ (- (/ n0_i u) n0_i) n1_i) (*.f32 (-.f32 (/.f32 #s(literal 1 binary32) u) #s(literal 1 binary32)) n0_i)) u))) #<representation binary32>) () ())) ())
#s(alt (* n1_i u) (taylor -inf n1_i) (#s(alt #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 #s(approx (+ (- (/ n0_i u) n0_i) n1_i) (*.f32 (-.f32 (/.f32 #s(literal 1 binary32) u) #s(literal 1 binary32)) n0_i)) u)) (patch #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 #s(approx (+ (- (/ n0_i u) n0_i) n1_i) (*.f32 (-.f32 (/.f32 #s(literal 1 binary32) u) #s(literal 1 binary32)) n0_i)) u)) #<representation binary32>) () ())) ())
#s(alt (* -1 (* n1_i (+ (* -1 u) (* -1 (/ (* n0_i (- 1 u)) n1_i))))) (taylor -inf n1_i) (#s(alt #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 #s(approx (+ (- (/ n0_i u) n0_i) n1_i) (*.f32 (-.f32 (/.f32 #s(literal 1 binary32) u) #s(literal 1 binary32)) n0_i)) u)) (patch #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 #s(approx (+ (- (/ n0_i u) n0_i) n1_i) (*.f32 (-.f32 (/.f32 #s(literal 1 binary32) u) #s(literal 1 binary32)) n0_i)) u)) #<representation binary32>) () ())) ())
#s(alt (* -1 (* n1_i (+ (* -1 u) (* -1 (/ (* n0_i (- 1 u)) n1_i))))) (taylor -inf n1_i) (#s(alt #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 #s(approx (+ (- (/ n0_i u) n0_i) n1_i) (*.f32 (-.f32 (/.f32 #s(literal 1 binary32) u) #s(literal 1 binary32)) n0_i)) u)) (patch #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 #s(approx (+ (- (/ n0_i u) n0_i) n1_i) (*.f32 (-.f32 (/.f32 #s(literal 1 binary32) u) #s(literal 1 binary32)) n0_i)) u)) #<representation binary32>) () ())) ())
#s(alt (* -1 (* n1_i (+ (* -1 u) (* -1 (/ (* n0_i (- 1 u)) n1_i))))) (taylor -inf n1_i) (#s(alt #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 #s(approx (+ (- (/ n0_i u) n0_i) n1_i) (*.f32 (-.f32 (/.f32 #s(literal 1 binary32) u) #s(literal 1 binary32)) n0_i)) u)) (patch #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 #s(approx (+ (- (/ n0_i u) n0_i) n1_i) (*.f32 (-.f32 (/.f32 #s(literal 1 binary32) u) #s(literal 1 binary32)) n0_i)) u)) #<representation binary32>) () ())) ())
#s(alt (* n1_i u) (taylor -inf n1_i) (#s(alt (*.f32 #s(approx (+ (- (/ n0_i u) n0_i) n1_i) (*.f32 (-.f32 (/.f32 #s(literal 1 binary32) u) #s(literal 1 binary32)) n0_i)) u) (patch (*.f32 #s(approx (+ (- (/ n0_i u) n0_i) n1_i) (*.f32 (-.f32 (/.f32 #s(literal 1 binary32) u) #s(literal 1 binary32)) n0_i)) u) #<representation binary32>) () ())) ())
#s(alt (* -1 (* n1_i (+ (* -1 u) (* -1 (/ (* u (- (/ n0_i u) n0_i)) n1_i))))) (taylor -inf n1_i) (#s(alt (*.f32 #s(approx (+ (- (/ n0_i u) n0_i) n1_i) (*.f32 (-.f32 (/.f32 #s(literal 1 binary32) u) #s(literal 1 binary32)) n0_i)) u) (patch (*.f32 #s(approx (+ (- (/ n0_i u) n0_i) n1_i) (*.f32 (-.f32 (/.f32 #s(literal 1 binary32) u) #s(literal 1 binary32)) n0_i)) u) #<representation binary32>) () ())) ())
#s(alt (* -1 (* n1_i (+ (* -1 u) (* -1 (/ (* u (- (/ n0_i u) n0_i)) n1_i))))) (taylor -inf n1_i) (#s(alt (*.f32 #s(approx (+ (- (/ n0_i u) n0_i) n1_i) (*.f32 (-.f32 (/.f32 #s(literal 1 binary32) u) #s(literal 1 binary32)) n0_i)) u) (patch (*.f32 #s(approx (+ (- (/ n0_i u) n0_i) n1_i) (*.f32 (-.f32 (/.f32 #s(literal 1 binary32) u) #s(literal 1 binary32)) n0_i)) u) #<representation binary32>) () ())) ())
#s(alt (* -1 (* n1_i (+ (* -1 u) (* -1 (/ (* u (- (/ n0_i u) n0_i)) n1_i))))) (taylor -inf n1_i) (#s(alt (*.f32 #s(approx (+ (- (/ n0_i u) n0_i) n1_i) (*.f32 (-.f32 (/.f32 #s(literal 1 binary32) u) #s(literal 1 binary32)) n0_i)) u) (patch (*.f32 #s(approx (+ (- (/ n0_i u) n0_i) n1_i) (*.f32 (-.f32 (/.f32 #s(literal 1 binary32) u) #s(literal 1 binary32)) n0_i)) u) #<representation binary32>) () ())) ())
#s(alt (/ (* n1_i (sin (* normAngle u))) (sin normAngle)) (taylor -inf n1_i) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) u) n0_i) (fma.f32 #s(approx (+ (* (* (+ (* 1/45 n0_i) (* n1_i 7/360)) u) (* normAngle normAngle)) (* (+ (* (+ (* u -1/2) 1/3) n0_i) (* 1/6 n1_i)) u)) (*.f32 (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) n1_i)) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i)))) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) u) n0_i) (fma.f32 #s(approx (+ (* (* (+ (* 1/45 n0_i) (* n1_i 7/360)) u) (* normAngle normAngle)) (* (+ (* (+ (* u -1/2) 1/3) n0_i) (* 1/6 n1_i)) u)) (*.f32 (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) n1_i)) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i)))) #<representation binary32>) () ())) ())
#s(alt (* -1 (* n1_i (+ (* -1 (/ (sin (* normAngle u)) (sin normAngle))) (* -1 (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle))))))) (taylor -inf n1_i) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) u) n0_i) (fma.f32 #s(approx (+ (* (* (+ (* 1/45 n0_i) (* n1_i 7/360)) u) (* normAngle normAngle)) (* (+ (* (+ (* u -1/2) 1/3) n0_i) (* 1/6 n1_i)) u)) (*.f32 (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) n1_i)) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i)))) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) u) n0_i) (fma.f32 #s(approx (+ (* (* (+ (* 1/45 n0_i) (* n1_i 7/360)) u) (* normAngle normAngle)) (* (+ (* (+ (* u -1/2) 1/3) n0_i) (* 1/6 n1_i)) u)) (*.f32 (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) n1_i)) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i)))) #<representation binary32>) () ())) ())
#s(alt (* -1 (* n1_i (+ (* -1 (/ (sin (* normAngle u)) (sin normAngle))) (* -1 (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle))))))) (taylor -inf n1_i) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) u) n0_i) (fma.f32 #s(approx (+ (* (* (+ (* 1/45 n0_i) (* n1_i 7/360)) u) (* normAngle normAngle)) (* (+ (* (+ (* u -1/2) 1/3) n0_i) (* 1/6 n1_i)) u)) (*.f32 (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) n1_i)) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i)))) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) u) n0_i) (fma.f32 #s(approx (+ (* (* (+ (* 1/45 n0_i) (* n1_i 7/360)) u) (* normAngle normAngle)) (* (+ (* (+ (* u -1/2) 1/3) n0_i) (* 1/6 n1_i)) u)) (*.f32 (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) n1_i)) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i)))) #<representation binary32>) () ())) ())
#s(alt (* -1 (* n1_i (+ (* -1 (/ (sin (* normAngle u)) (sin normAngle))) (* -1 (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle))))))) (taylor -inf n1_i) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) u) n0_i) (fma.f32 #s(approx (+ (* (* (+ (* 1/45 n0_i) (* n1_i 7/360)) u) (* normAngle normAngle)) (* (+ (* (+ (* u -1/2) 1/3) n0_i) (* 1/6 n1_i)) u)) (*.f32 (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) n1_i)) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i)))) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) u) n0_i) (fma.f32 #s(approx (+ (* (* (+ (* 1/45 n0_i) (* n1_i 7/360)) u) (* normAngle normAngle)) (* (+ (* (+ (* u -1/2) 1/3) n0_i) (* 1/6 n1_i)) u)) (*.f32 (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) n1_i)) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i)))) #<representation binary32>) () ())) ())
#s(alt (/ (* n1_i (* normAngle u)) (sin normAngle)) (taylor -inf n1_i) (#s(alt #s(approx (+ (* (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) u) n0_i) (fma.f32 #s(approx (+ (* (* (+ (* 1/45 n0_i) (* n1_i 7/360)) u) (* normAngle normAngle)) (* (+ (* (+ (* u -1/2) 1/3) n0_i) (* 1/6 n1_i)) u)) (*.f32 (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) n1_i)) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i))) (patch #s(approx (+ (* (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) u) n0_i) (fma.f32 #s(approx (+ (* (* (+ (* 1/45 n0_i) (* n1_i 7/360)) u) (* normAngle normAngle)) (* (+ (* (+ (* u -1/2) 1/3) n0_i) (* 1/6 n1_i)) u)) (*.f32 (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) n1_i)) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i))) #<representation binary32>) () ())) ())
#s(alt (* -1 (* n1_i (+ (* -1 (/ (* normAngle u) (sin normAngle))) (* -1 (/ (+ n0_i (* n0_i (* u (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle)))))) n1_i))))) (taylor -inf n1_i) (#s(alt #s(approx (+ (* (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) u) n0_i) (fma.f32 #s(approx (+ (* (* (+ (* 1/45 n0_i) (* n1_i 7/360)) u) (* normAngle normAngle)) (* (+ (* (+ (* u -1/2) 1/3) n0_i) (* 1/6 n1_i)) u)) (*.f32 (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) n1_i)) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i))) (patch #s(approx (+ (* (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) u) n0_i) (fma.f32 #s(approx (+ (* (* (+ (* 1/45 n0_i) (* n1_i 7/360)) u) (* normAngle normAngle)) (* (+ (* (+ (* u -1/2) 1/3) n0_i) (* 1/6 n1_i)) u)) (*.f32 (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) n1_i)) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i))) #<representation binary32>) () ())) ())
#s(alt (* -1 (* n1_i (+ (* -1 (/ (* normAngle u) (sin normAngle))) (* -1 (/ (+ n0_i (* n0_i (* u (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle)))))) n1_i))))) (taylor -inf n1_i) (#s(alt #s(approx (+ (* (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) u) n0_i) (fma.f32 #s(approx (+ (* (* (+ (* 1/45 n0_i) (* n1_i 7/360)) u) (* normAngle normAngle)) (* (+ (* (+ (* u -1/2) 1/3) n0_i) (* 1/6 n1_i)) u)) (*.f32 (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) n1_i)) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i))) (patch #s(approx (+ (* (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) u) n0_i) (fma.f32 #s(approx (+ (* (* (+ (* 1/45 n0_i) (* n1_i 7/360)) u) (* normAngle normAngle)) (* (+ (* (+ (* u -1/2) 1/3) n0_i) (* 1/6 n1_i)) u)) (*.f32 (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) n1_i)) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i))) #<representation binary32>) () ())) ())
#s(alt (* -1 (* n1_i (+ (* -1 (/ (* normAngle u) (sin normAngle))) (* -1 (/ (+ n0_i (* n0_i (* u (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle)))))) n1_i))))) (taylor -inf n1_i) (#s(alt #s(approx (+ (* (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) u) n0_i) (fma.f32 #s(approx (+ (* (* (+ (* 1/45 n0_i) (* n1_i 7/360)) u) (* normAngle normAngle)) (* (+ (* (+ (* u -1/2) 1/3) n0_i) (* 1/6 n1_i)) u)) (*.f32 (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) n1_i)) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i))) (patch #s(approx (+ (* (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) u) n0_i) (fma.f32 #s(approx (+ (* (* (+ (* 1/45 n0_i) (* n1_i 7/360)) u) (* normAngle normAngle)) (* (+ (* (+ (* u -1/2) 1/3) n0_i) (* 1/6 n1_i)) u)) (*.f32 (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) n1_i)) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i))) #<representation binary32>) () ())) ())
#s(alt (* -1 (* n1_i (+ (* -1 u) (* (pow normAngle 2) (+ (* -1/6 u) (* -7/360 (* (pow normAngle 2) u))))))) (taylor -inf n1_i) (#s(alt (fma.f32 #s(approx (+ (* (* (+ (* 1/45 n0_i) (* n1_i 7/360)) u) (* normAngle normAngle)) (* (+ (* (+ (* u -1/2) 1/3) n0_i) (* 1/6 n1_i)) u)) (*.f32 (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) n1_i)) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i)) (patch (fma.f32 #s(approx (+ (* (* (+ (* 1/45 n0_i) (* n1_i 7/360)) u) (* normAngle normAngle)) (* (+ (* (+ (* u -1/2) 1/3) n0_i) (* 1/6 n1_i)) u)) (*.f32 (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) n1_i)) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i)) #<representation binary32>) () ())) ())
#s(alt (* -1 (* n1_i (+ (* -1 u) (+ (* -1 (/ (+ n0_i (+ (* -1 (* n0_i u)) (* (pow normAngle 2) (+ (* 1/45 (* n0_i (* (pow normAngle 2) u))) (* n0_i (* u (+ 1/3 (* -1/2 u)))))))) n1_i)) (* (pow normAngle 2) (+ (* -1/6 u) (* -7/360 (* (pow normAngle 2) u)))))))) (taylor -inf n1_i) (#s(alt (fma.f32 #s(approx (+ (* (* (+ (* 1/45 n0_i) (* n1_i 7/360)) u) (* normAngle normAngle)) (* (+ (* (+ (* u -1/2) 1/3) n0_i) (* 1/6 n1_i)) u)) (*.f32 (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) n1_i)) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i)) (patch (fma.f32 #s(approx (+ (* (* (+ (* 1/45 n0_i) (* n1_i 7/360)) u) (* normAngle normAngle)) (* (+ (* (+ (* u -1/2) 1/3) n0_i) (* 1/6 n1_i)) u)) (*.f32 (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) n1_i)) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i)) #<representation binary32>) () ())) ())
#s(alt (* -1 (* n1_i (+ (* -1 u) (+ (* -1 (/ (+ n0_i (+ (* -1 (* n0_i u)) (* (pow normAngle 2) (+ (* 1/45 (* n0_i (* (pow normAngle 2) u))) (* n0_i (* u (+ 1/3 (* -1/2 u)))))))) n1_i)) (* (pow normAngle 2) (+ (* -1/6 u) (* -7/360 (* (pow normAngle 2) u)))))))) (taylor -inf n1_i) (#s(alt (fma.f32 #s(approx (+ (* (* (+ (* 1/45 n0_i) (* n1_i 7/360)) u) (* normAngle normAngle)) (* (+ (* (+ (* u -1/2) 1/3) n0_i) (* 1/6 n1_i)) u)) (*.f32 (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) n1_i)) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i)) (patch (fma.f32 #s(approx (+ (* (* (+ (* 1/45 n0_i) (* n1_i 7/360)) u) (* normAngle normAngle)) (* (+ (* (+ (* u -1/2) 1/3) n0_i) (* 1/6 n1_i)) u)) (*.f32 (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) n1_i)) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i)) #<representation binary32>) () ())) ())
#s(alt (* -1 (* n1_i (+ (* -1 u) (+ (* -1 (/ (+ n0_i (+ (* -1 (* n0_i u)) (* (pow normAngle 2) (+ (* 1/45 (* n0_i (* (pow normAngle 2) u))) (* n0_i (* u (+ 1/3 (* -1/2 u)))))))) n1_i)) (* (pow normAngle 2) (+ (* -1/6 u) (* -7/360 (* (pow normAngle 2) u)))))))) (taylor -inf n1_i) (#s(alt (fma.f32 #s(approx (+ (* (* (+ (* 1/45 n0_i) (* n1_i 7/360)) u) (* normAngle normAngle)) (* (+ (* (+ (* u -1/2) 1/3) n0_i) (* 1/6 n1_i)) u)) (*.f32 (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) n1_i)) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i)) (patch (fma.f32 #s(approx (+ (* (* (+ (* 1/45 n0_i) (* n1_i 7/360)) u) (* normAngle normAngle)) (* (+ (* (+ (* u -1/2) 1/3) n0_i) (* 1/6 n1_i)) u)) (*.f32 (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) n1_i)) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i)) #<representation binary32>) () ())) ())
#s(alt (* -1 (* n1_i (+ (* -1/6 u) (* -7/360 (* (pow normAngle 2) u))))) (taylor -inf n1_i) (#s(alt #s(approx (+ (* (* (+ (* 1/45 n0_i) (* n1_i 7/360)) u) (* normAngle normAngle)) (* (+ (* (+ (* u -1/2) 1/3) n0_i) (* 1/6 n1_i)) u)) (*.f32 (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) n1_i)) (patch #s(approx (+ (* (* (+ (* 1/45 n0_i) (* n1_i 7/360)) u) (* normAngle normAngle)) (* (+ (* (+ (* u -1/2) 1/3) n0_i) (* 1/6 n1_i)) u)) (*.f32 (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) n1_i)) #<representation binary32>) () ())) ())
#s(alt (* -1 (* n1_i (+ (* -1 (/ (+ (* 1/45 (* n0_i (* (pow normAngle 2) u))) (* n0_i (* u (+ 1/3 (* -1/2 u))))) n1_i)) (+ (* -1/6 u) (* -7/360 (* (pow normAngle 2) u)))))) (taylor -inf n1_i) (#s(alt #s(approx (+ (* (* (+ (* 1/45 n0_i) (* n1_i 7/360)) u) (* normAngle normAngle)) (* (+ (* (+ (* u -1/2) 1/3) n0_i) (* 1/6 n1_i)) u)) (*.f32 (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) n1_i)) (patch #s(approx (+ (* (* (+ (* 1/45 n0_i) (* n1_i 7/360)) u) (* normAngle normAngle)) (* (+ (* (+ (* u -1/2) 1/3) n0_i) (* 1/6 n1_i)) u)) (*.f32 (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) n1_i)) #<representation binary32>) () ())) ())
#s(alt (* -1 (* n1_i (+ (* -1 (/ (+ (* 1/45 (* n0_i (* (pow normAngle 2) u))) (* n0_i (* u (+ 1/3 (* -1/2 u))))) n1_i)) (+ (* -1/6 u) (* -7/360 (* (pow normAngle 2) u)))))) (taylor -inf n1_i) (#s(alt #s(approx (+ (* (* (+ (* 1/45 n0_i) (* n1_i 7/360)) u) (* normAngle normAngle)) (* (+ (* (+ (* u -1/2) 1/3) n0_i) (* 1/6 n1_i)) u)) (*.f32 (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) n1_i)) (patch #s(approx (+ (* (* (+ (* 1/45 n0_i) (* n1_i 7/360)) u) (* normAngle normAngle)) (* (+ (* (+ (* u -1/2) 1/3) n0_i) (* 1/6 n1_i)) u)) (*.f32 (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) n1_i)) #<representation binary32>) () ())) ())
#s(alt (* -1 (* n1_i (+ (* -1 (/ (+ (* 1/45 (* n0_i (* (pow normAngle 2) u))) (* n0_i (* u (+ 1/3 (* -1/2 u))))) n1_i)) (+ (* -1/6 u) (* -7/360 (* (pow normAngle 2) u)))))) (taylor -inf n1_i) (#s(alt #s(approx (+ (* (* (+ (* 1/45 n0_i) (* n1_i 7/360)) u) (* normAngle normAngle)) (* (+ (* (+ (* u -1/2) 1/3) n0_i) (* 1/6 n1_i)) u)) (*.f32 (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) n1_i)) (patch #s(approx (+ (* (* (+ (* 1/45 n0_i) (* n1_i 7/360)) u) (* normAngle normAngle)) (* (+ (* (+ (* u -1/2) 1/3) n0_i) (* 1/6 n1_i)) u)) (*.f32 (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) n1_i)) #<representation binary32>) () ())) ())
#s(alt (/ (* n1_i (* normAngle u)) (sin normAngle)) (taylor -inf n1_i) (#s(alt (+.f32 (*.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (*.f32 normAngle (fma.f32 n1_i #s(literal 31/15120 binary32) (*.f32 n0_i #s(literal 2/945 binary32)))) normAngle (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u) n0_i) (patch (+.f32 (*.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (*.f32 normAngle (fma.f32 n1_i #s(literal 31/15120 binary32) (*.f32 n0_i #s(literal 2/945 binary32)))) normAngle (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u) n0_i) #<representation binary32>) () ())) ())
#s(alt (* -1 (* n1_i (+ (* -1 (/ (* normAngle u) (sin normAngle))) (* -1 (/ (+ n0_i (* n0_i (* u (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle)))))) n1_i))))) (taylor -inf n1_i) (#s(alt (+.f32 (*.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (*.f32 normAngle (fma.f32 n1_i #s(literal 31/15120 binary32) (*.f32 n0_i #s(literal 2/945 binary32)))) normAngle (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u) n0_i) (patch (+.f32 (*.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (*.f32 normAngle (fma.f32 n1_i #s(literal 31/15120 binary32) (*.f32 n0_i #s(literal 2/945 binary32)))) normAngle (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u) n0_i) #<representation binary32>) () ())) ())
#s(alt (* -1 (* n1_i (+ (* -1 (/ (* normAngle u) (sin normAngle))) (* -1 (/ (+ n0_i (* n0_i (* u (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle)))))) n1_i))))) (taylor -inf n1_i) (#s(alt (+.f32 (*.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (*.f32 normAngle (fma.f32 n1_i #s(literal 31/15120 binary32) (*.f32 n0_i #s(literal 2/945 binary32)))) normAngle (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u) n0_i) (patch (+.f32 (*.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (*.f32 normAngle (fma.f32 n1_i #s(literal 31/15120 binary32) (*.f32 n0_i #s(literal 2/945 binary32)))) normAngle (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u) n0_i) #<representation binary32>) () ())) ())
#s(alt (* -1 (* n1_i (+ (* -1 (/ (* normAngle u) (sin normAngle))) (* -1 (/ (+ n0_i (* n0_i (* u (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle)))))) n1_i))))) (taylor -inf n1_i) (#s(alt (+.f32 (*.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (*.f32 normAngle (fma.f32 n1_i #s(literal 31/15120 binary32) (*.f32 n0_i #s(literal 2/945 binary32)))) normAngle (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u) n0_i) (patch (+.f32 (*.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (*.f32 normAngle (fma.f32 n1_i #s(literal 31/15120 binary32) (*.f32 n0_i #s(literal 2/945 binary32)))) normAngle (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u) n0_i) #<representation binary32>) () ())) ())
#s(alt (/ (* n1_i (sin (* normAngle u))) (sin normAngle)) (taylor -inf n1_i) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (+.f32 (*.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (*.f32 normAngle (fma.f32 n1_i #s(literal 31/15120 binary32) (*.f32 n0_i #s(literal 2/945 binary32)))) normAngle (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u) n0_i)) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (+.f32 (*.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (*.f32 normAngle (fma.f32 n1_i #s(literal 31/15120 binary32) (*.f32 n0_i #s(literal 2/945 binary32)))) normAngle (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u) n0_i)) #<representation binary32>) () ())) ())
#s(alt (* -1 (* n1_i (+ (* -1 (/ (sin (* normAngle u)) (sin normAngle))) (* -1 (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle))))))) (taylor -inf n1_i) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (+.f32 (*.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (*.f32 normAngle (fma.f32 n1_i #s(literal 31/15120 binary32) (*.f32 n0_i #s(literal 2/945 binary32)))) normAngle (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u) n0_i)) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (+.f32 (*.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (*.f32 normAngle (fma.f32 n1_i #s(literal 31/15120 binary32) (*.f32 n0_i #s(literal 2/945 binary32)))) normAngle (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u) n0_i)) #<representation binary32>) () ())) ())
#s(alt (* -1 (* n1_i (+ (* -1 (/ (sin (* normAngle u)) (sin normAngle))) (* -1 (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle))))))) (taylor -inf n1_i) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (+.f32 (*.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (*.f32 normAngle (fma.f32 n1_i #s(literal 31/15120 binary32) (*.f32 n0_i #s(literal 2/945 binary32)))) normAngle (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u) n0_i)) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (+.f32 (*.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (*.f32 normAngle (fma.f32 n1_i #s(literal 31/15120 binary32) (*.f32 n0_i #s(literal 2/945 binary32)))) normAngle (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u) n0_i)) #<representation binary32>) () ())) ())
#s(alt (* -1 (* n1_i (+ (* -1 (/ (sin (* normAngle u)) (sin normAngle))) (* -1 (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle))))))) (taylor -inf n1_i) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (+.f32 (*.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (*.f32 normAngle (fma.f32 n1_i #s(literal 31/15120 binary32) (*.f32 n0_i #s(literal 2/945 binary32)))) normAngle (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u) n0_i)) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (+.f32 (*.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (*.f32 normAngle (fma.f32 n1_i #s(literal 31/15120 binary32) (*.f32 n0_i #s(literal 2/945 binary32)))) normAngle (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u) n0_i)) #<representation binary32>) () ())) ())
#s(alt (/ (* n1_i (* normAngle u)) (sin normAngle)) (taylor -inf n1_i) (#s(alt (*.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (*.f32 normAngle (fma.f32 n1_i #s(literal 31/15120 binary32) (*.f32 n0_i #s(literal 2/945 binary32)))) normAngle (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u) (patch (*.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (*.f32 normAngle (fma.f32 n1_i #s(literal 31/15120 binary32) (*.f32 n0_i #s(literal 2/945 binary32)))) normAngle (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u) #<representation binary32>) () ())) ())
#s(alt (* -1 (* n1_i (+ (* -1 (/ (* n0_i (* u (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle))))) n1_i)) (* -1 (/ (* normAngle u) (sin normAngle)))))) (taylor -inf n1_i) (#s(alt (*.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (*.f32 normAngle (fma.f32 n1_i #s(literal 31/15120 binary32) (*.f32 n0_i #s(literal 2/945 binary32)))) normAngle (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u) (patch (*.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (*.f32 normAngle (fma.f32 n1_i #s(literal 31/15120 binary32) (*.f32 n0_i #s(literal 2/945 binary32)))) normAngle (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u) #<representation binary32>) () ())) ())
#s(alt (* -1 (* n1_i (+ (* -1 (/ (* n0_i (* u (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle))))) n1_i)) (* -1 (/ (* normAngle u) (sin normAngle)))))) (taylor -inf n1_i) (#s(alt (*.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (*.f32 normAngle (fma.f32 n1_i #s(literal 31/15120 binary32) (*.f32 n0_i #s(literal 2/945 binary32)))) normAngle (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u) (patch (*.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (*.f32 normAngle (fma.f32 n1_i #s(literal 31/15120 binary32) (*.f32 n0_i #s(literal 2/945 binary32)))) normAngle (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u) #<representation binary32>) () ())) ())
#s(alt (* -1 (* n1_i (+ (* -1 (/ (* n0_i (* u (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle))))) n1_i)) (* -1 (/ (* normAngle u) (sin normAngle)))))) (taylor -inf n1_i) (#s(alt (*.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (*.f32 normAngle (fma.f32 n1_i #s(literal 31/15120 binary32) (*.f32 n0_i #s(literal 2/945 binary32)))) normAngle (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u) (patch (*.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (*.f32 normAngle (fma.f32 n1_i #s(literal 31/15120 binary32) (*.f32 n0_i #s(literal 2/945 binary32)))) normAngle (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u) #<representation binary32>) () ())) ())
#s(alt (/ (* n1_i normAngle) (sin normAngle)) (taylor -inf n1_i) (#s(alt #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (*.f32 normAngle (fma.f32 n1_i #s(literal 31/15120 binary32) (*.f32 n0_i #s(literal 2/945 binary32)))) normAngle (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) (patch #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (*.f32 normAngle (fma.f32 n1_i #s(literal 31/15120 binary32) (*.f32 n0_i #s(literal 2/945 binary32)))) normAngle (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) #<representation binary32>) () ())) ())
#s(alt (* -1 (* n1_i (+ (* -1 (/ normAngle (sin normAngle))) (* -1 (/ (* n0_i (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle)))) n1_i))))) (taylor -inf n1_i) (#s(alt #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (*.f32 normAngle (fma.f32 n1_i #s(literal 31/15120 binary32) (*.f32 n0_i #s(literal 2/945 binary32)))) normAngle (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) (patch #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (*.f32 normAngle (fma.f32 n1_i #s(literal 31/15120 binary32) (*.f32 n0_i #s(literal 2/945 binary32)))) normAngle (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) #<representation binary32>) () ())) ())
#s(alt (* -1 (* n1_i (+ (* -1 (/ normAngle (sin normAngle))) (* -1 (/ (* n0_i (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle)))) n1_i))))) (taylor -inf n1_i) (#s(alt #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (*.f32 normAngle (fma.f32 n1_i #s(literal 31/15120 binary32) (*.f32 n0_i #s(literal 2/945 binary32)))) normAngle (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) (patch #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (*.f32 normAngle (fma.f32 n1_i #s(literal 31/15120 binary32) (*.f32 n0_i #s(literal 2/945 binary32)))) normAngle (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) #<representation binary32>) () ())) ())
#s(alt (* -1 (* n1_i (+ (* -1 (/ normAngle (sin normAngle))) (* -1 (/ (* n0_i (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle)))) n1_i))))) (taylor -inf n1_i) (#s(alt #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (*.f32 normAngle (fma.f32 n1_i #s(literal 31/15120 binary32) (*.f32 n0_i #s(literal 2/945 binary32)))) normAngle (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) (patch #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (*.f32 normAngle (fma.f32 n1_i #s(literal 31/15120 binary32) (*.f32 n0_i #s(literal 2/945 binary32)))) normAngle (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) #<representation binary32>) () ())) ())
#s(alt (* 31/15120 n1_i) (taylor -inf n1_i) (#s(alt #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (patch #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) #<representation binary32>) () ())) ())
#s(alt (* -1 (* n1_i (- (* -2/945 (/ n0_i n1_i)) 31/15120))) (taylor -inf n1_i) (#s(alt #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (patch #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) #<representation binary32>) () ())) ())
#s(alt (* -1 (* n1_i (- (* -2/945 (/ n0_i n1_i)) 31/15120))) (taylor -inf n1_i) (#s(alt #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (patch #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) #<representation binary32>) () ())) ())
#s(alt (* -1 (* n1_i (- (* -2/945 (/ n0_i n1_i)) 31/15120))) (taylor -inf n1_i) (#s(alt #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (patch #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) #<representation binary32>) () ())) ())
#s(alt (* 7/360 n1_i) (taylor -inf n1_i) (#s(alt (*.f32 n1_i #s(literal 7/360 binary32)) (patch (*.f32 n1_i #s(literal 7/360 binary32)) #<representation binary32>) () ())) ())
#s(alt (* 7/360 n1_i) (taylor -inf n1_i) (#s(alt (*.f32 n1_i #s(literal 7/360 binary32)) (patch (*.f32 n1_i #s(literal 7/360 binary32)) #<representation binary32>) () ())) ())
#s(alt (* 7/360 n1_i) (taylor -inf n1_i) (#s(alt (*.f32 n1_i #s(literal 7/360 binary32)) (patch (*.f32 n1_i #s(literal 7/360 binary32)) #<representation binary32>) () ())) ())
#s(alt (* 7/360 n1_i) (taylor -inf n1_i) (#s(alt (*.f32 n1_i #s(literal 7/360 binary32)) (patch (*.f32 n1_i #s(literal 7/360 binary32)) #<representation binary32>) () ())) ())
#s(alt (* 1/6 n1_i) (taylor -inf n1_i) (#s(alt (*.f32 #s(literal 1/6 binary32) n1_i) (patch (*.f32 #s(literal 1/6 binary32) n1_i) #<representation binary32>) () ())) ())
#s(alt (* 1/6 n1_i) (taylor -inf n1_i) (#s(alt (*.f32 #s(literal 1/6 binary32) n1_i) (patch (*.f32 #s(literal 1/6 binary32) n1_i) #<representation binary32>) () ())) ())
#s(alt (* 1/6 n1_i) (taylor -inf n1_i) (#s(alt (*.f32 #s(literal 1/6 binary32) n1_i) (patch (*.f32 #s(literal 1/6 binary32) n1_i) #<representation binary32>) () ())) ())
#s(alt (* 1/6 n1_i) (taylor -inf n1_i) (#s(alt (*.f32 #s(literal 1/6 binary32) n1_i) (patch (*.f32 #s(literal 1/6 binary32) n1_i) #<representation binary32>) () ())) ())
#s(alt n1_i (taylor -inf n1_i) (#s(alt #s(approx (+ (- (/ n0_i u) n0_i) n1_i) (*.f32 (-.f32 (/.f32 #s(literal 1 binary32) u) #s(literal 1 binary32)) n0_i)) (patch #s(approx (+ (- (/ n0_i u) n0_i) n1_i) (*.f32 (-.f32 (/.f32 #s(literal 1 binary32) u) #s(literal 1 binary32)) n0_i)) #<representation binary32>) () ())) ())
#s(alt (* -1 (* n1_i (- (* -1 (/ (- (/ n0_i u) n0_i) n1_i)) 1))) (taylor -inf n1_i) (#s(alt #s(approx (+ (- (/ n0_i u) n0_i) n1_i) (*.f32 (-.f32 (/.f32 #s(literal 1 binary32) u) #s(literal 1 binary32)) n0_i)) (patch #s(approx (+ (- (/ n0_i u) n0_i) n1_i) (*.f32 (-.f32 (/.f32 #s(literal 1 binary32) u) #s(literal 1 binary32)) n0_i)) #<representation binary32>) () ())) ())
#s(alt (* -1 (* n1_i (- (* -1 (/ (- (/ n0_i u) n0_i) n1_i)) 1))) (taylor -inf n1_i) (#s(alt #s(approx (+ (- (/ n0_i u) n0_i) n1_i) (*.f32 (-.f32 (/.f32 #s(literal 1 binary32) u) #s(literal 1 binary32)) n0_i)) (patch #s(approx (+ (- (/ n0_i u) n0_i) n1_i) (*.f32 (-.f32 (/.f32 #s(literal 1 binary32) u) #s(literal 1 binary32)) n0_i)) #<representation binary32>) () ())) ())
#s(alt (* -1 (* n1_i (- (* -1 (/ (- (/ n0_i u) n0_i) n1_i)) 1))) (taylor -inf n1_i) (#s(alt #s(approx (+ (- (/ n0_i u) n0_i) n1_i) (*.f32 (-.f32 (/.f32 #s(literal 1 binary32) u) #s(literal 1 binary32)) n0_i)) (patch #s(approx (+ (- (/ n0_i u) n0_i) n1_i) (*.f32 (-.f32 (/.f32 #s(literal 1 binary32) u) #s(literal 1 binary32)) n0_i)) #<representation binary32>) () ())) ())
#s(alt (* n1_i (* u (+ 1/6 (* 7/360 (pow normAngle 2))))) (taylor -inf n1_i) (#s(alt (*.f32 (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) n1_i) (patch (*.f32 (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) n1_i) #<representation binary32>) () ())) ())
#s(alt (* n1_i (* u (+ 1/6 (* 7/360 (pow normAngle 2))))) (taylor -inf n1_i) (#s(alt (*.f32 (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) n1_i) (patch (*.f32 (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) n1_i) #<representation binary32>) () ())) ())
#s(alt (* n1_i (* u (+ 1/6 (* 7/360 (pow normAngle 2))))) (taylor -inf n1_i) (#s(alt (*.f32 (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) n1_i) (patch (*.f32 (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) n1_i) #<representation binary32>) () ())) ())
#s(alt (* n1_i (* u (+ 1/6 (* 7/360 (pow normAngle 2))))) (taylor -inf n1_i) (#s(alt (*.f32 (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) n1_i) (patch (*.f32 (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) n1_i) #<representation binary32>) () ())) ())
#s(alt (* 7/360 n1_i) (taylor -inf n1_i) (#s(alt (*.f32 #s(literal 7/360 binary32) n1_i) (patch (*.f32 #s(literal 7/360 binary32) n1_i) #<representation binary32>) () ())) ())
#s(alt (* 7/360 n1_i) (taylor -inf n1_i) (#s(alt (*.f32 #s(literal 7/360 binary32) n1_i) (patch (*.f32 #s(literal 7/360 binary32) n1_i) #<representation binary32>) () ())) ())
#s(alt (* 7/360 n1_i) (taylor -inf n1_i) (#s(alt (*.f32 #s(literal 7/360 binary32) n1_i) (patch (*.f32 #s(literal 7/360 binary32) n1_i) #<representation binary32>) () ())) ())
#s(alt (* 7/360 n1_i) (taylor -inf n1_i) (#s(alt (*.f32 #s(literal 7/360 binary32) n1_i) (patch (*.f32 #s(literal 7/360 binary32) n1_i) #<representation binary32>) () ())) ())
#s(alt (* 7/360 n1_i) (taylor -inf n1_i) (#s(alt (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i)) (patch (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i)) #<representation binary32>) () ())) ())
#s(alt (* -1 (* n1_i (- (* -1/45 (/ n0_i n1_i)) 7/360))) (taylor -inf n1_i) (#s(alt (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i)) (patch (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i)) #<representation binary32>) () ())) ())
#s(alt (* -1 (* n1_i (- (* -1/45 (/ n0_i n1_i)) 7/360))) (taylor -inf n1_i) (#s(alt (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i)) (patch (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i)) #<representation binary32>) () ())) ())
#s(alt (* -1 (* n1_i (- (* -1/45 (/ n0_i n1_i)) 7/360))) (taylor -inf n1_i) (#s(alt (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i)) (patch (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i)) #<representation binary32>) () ())) ())
Calls

12 calls:

TimeVariablePointExpression
8.0ms
n0_i
@0
((+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (+ (* (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) u) n0_i) (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (+ (* (+ (* (+ (* (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (* normAngle normAngle)) (+ (* 1/45 n0_i) (* n1_i 7/360))) (* normAngle normAngle)) (+ (* (+ (* u -1/2) 1/3) n0_i) (* 1/6 n1_i))) (* normAngle normAngle)) (- n1_i n0_i)) (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (+ (* (- 1 u) n0_i) (* u n1_i)) (* (- 1 u) n0_i) (- 1 u) (* (- (/ 1 u) 1) n0_i) (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (+ (* (- 1 u) n0_i) (* u n1_i)) (* (+ (- (/ n0_i u) n0_i) n1_i) u) (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (+ (* (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) u) n0_i) (+ (* (+ (* (* (+ (* 1/45 n0_i) (* n1_i 7/360)) u) (* normAngle normAngle)) (* (+ (* (+ (* u -1/2) 1/3) n0_i) (* 1/6 n1_i)) u)) (* normAngle normAngle)) (+ (* (- n1_i n0_i) u) n0_i)) (+ (* (* (+ (* 1/45 n0_i) (* n1_i 7/360)) u) (* normAngle normAngle)) (* (+ (* (+ (* u -1/2) 1/3) n0_i) (* 1/6 n1_i)) u)) (+ (* (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) u) n0_i) (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (* (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) u) (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (+ (* u -1/2) 1/3) (* n1_i 7/360) (* 1/6 n1_i) (+ (- (/ n0_i u) n0_i) n1_i) (* u (+ (* 7/360 (* normAngle normAngle)) 1/6)) (* (* u (+ (* 7/360 (* normAngle normAngle)) 1/6)) n1_i) (+ (* -1/2 u) 1/3) (* 7/360 n1_i) (+ (* 1/45 n0_i) (* 7/360 n1_i)))
6.0ms
u
@inf
((+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (+ (* (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) u) n0_i) (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (+ (* (+ (* (+ (* (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (* normAngle normAngle)) (+ (* 1/45 n0_i) (* n1_i 7/360))) (* normAngle normAngle)) (+ (* (+ (* u -1/2) 1/3) n0_i) (* 1/6 n1_i))) (* normAngle normAngle)) (- n1_i n0_i)) (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (+ (* (- 1 u) n0_i) (* u n1_i)) (* (- 1 u) n0_i) (- 1 u) (* (- (/ 1 u) 1) n0_i) (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (+ (* (- 1 u) n0_i) (* u n1_i)) (* (+ (- (/ n0_i u) n0_i) n1_i) u) (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (+ (* (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) u) n0_i) (+ (* (+ (* (* (+ (* 1/45 n0_i) (* n1_i 7/360)) u) (* normAngle normAngle)) (* (+ (* (+ (* u -1/2) 1/3) n0_i) (* 1/6 n1_i)) u)) (* normAngle normAngle)) (+ (* (- n1_i n0_i) u) n0_i)) (+ (* (* (+ (* 1/45 n0_i) (* n1_i 7/360)) u) (* normAngle normAngle)) (* (+ (* (+ (* u -1/2) 1/3) n0_i) (* 1/6 n1_i)) u)) (+ (* (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) u) n0_i) (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (* (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) u) (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (+ (* u -1/2) 1/3) (* n1_i 7/360) (* 1/6 n1_i) (+ (- (/ n0_i u) n0_i) n1_i) (* u (+ (* 7/360 (* normAngle normAngle)) 1/6)) (* (* u (+ (* 7/360 (* normAngle normAngle)) 1/6)) n1_i) (+ (* -1/2 u) 1/3) (* 7/360 n1_i) (+ (* 1/45 n0_i) (* 7/360 n1_i)))
6.0ms
n1_i
@0
((+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (+ (* (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) u) n0_i) (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (+ (* (+ (* (+ (* (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (* normAngle normAngle)) (+ (* 1/45 n0_i) (* n1_i 7/360))) (* normAngle normAngle)) (+ (* (+ (* u -1/2) 1/3) n0_i) (* 1/6 n1_i))) (* normAngle normAngle)) (- n1_i n0_i)) (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (+ (* (- 1 u) n0_i) (* u n1_i)) (* (- 1 u) n0_i) (- 1 u) (* (- (/ 1 u) 1) n0_i) (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (+ (* (- 1 u) n0_i) (* u n1_i)) (* (+ (- (/ n0_i u) n0_i) n1_i) u) (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (+ (* (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) u) n0_i) (+ (* (+ (* (* (+ (* 1/45 n0_i) (* n1_i 7/360)) u) (* normAngle normAngle)) (* (+ (* (+ (* u -1/2) 1/3) n0_i) (* 1/6 n1_i)) u)) (* normAngle normAngle)) (+ (* (- n1_i n0_i) u) n0_i)) (+ (* (* (+ (* 1/45 n0_i) (* n1_i 7/360)) u) (* normAngle normAngle)) (* (+ (* (+ (* u -1/2) 1/3) n0_i) (* 1/6 n1_i)) u)) (+ (* (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) u) n0_i) (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (* (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) u) (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (+ (* u -1/2) 1/3) (* n1_i 7/360) (* 1/6 n1_i) (+ (- (/ n0_i u) n0_i) n1_i) (* u (+ (* 7/360 (* normAngle normAngle)) 1/6)) (* (* u (+ (* 7/360 (* normAngle normAngle)) 1/6)) n1_i) (+ (* -1/2 u) 1/3) (* 7/360 n1_i) (+ (* 1/45 n0_i) (* 7/360 n1_i)))
6.0ms
n0_i
@inf
((+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (+ (* (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) u) n0_i) (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (+ (* (+ (* (+ (* (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (* normAngle normAngle)) (+ (* 1/45 n0_i) (* n1_i 7/360))) (* normAngle normAngle)) (+ (* (+ (* u -1/2) 1/3) n0_i) (* 1/6 n1_i))) (* normAngle normAngle)) (- n1_i n0_i)) (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (+ (* (- 1 u) n0_i) (* u n1_i)) (* (- 1 u) n0_i) (- 1 u) (* (- (/ 1 u) 1) n0_i) (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (+ (* (- 1 u) n0_i) (* u n1_i)) (* (+ (- (/ n0_i u) n0_i) n1_i) u) (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (+ (* (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) u) n0_i) (+ (* (+ (* (* (+ (* 1/45 n0_i) (* n1_i 7/360)) u) (* normAngle normAngle)) (* (+ (* (+ (* u -1/2) 1/3) n0_i) (* 1/6 n1_i)) u)) (* normAngle normAngle)) (+ (* (- n1_i n0_i) u) n0_i)) (+ (* (* (+ (* 1/45 n0_i) (* n1_i 7/360)) u) (* normAngle normAngle)) (* (+ (* (+ (* u -1/2) 1/3) n0_i) (* 1/6 n1_i)) u)) (+ (* (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) u) n0_i) (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (* (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) u) (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (+ (* u -1/2) 1/3) (* n1_i 7/360) (* 1/6 n1_i) (+ (- (/ n0_i u) n0_i) n1_i) (* u (+ (* 7/360 (* normAngle normAngle)) 1/6)) (* (* u (+ (* 7/360 (* normAngle normAngle)) 1/6)) n1_i) (+ (* -1/2 u) 1/3) (* 7/360 n1_i) (+ (* 1/45 n0_i) (* 7/360 n1_i)))
6.0ms
u
@-inf
((+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (+ (* (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) u) n0_i) (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (+ (* (+ (* (+ (* (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (* normAngle normAngle)) (+ (* 1/45 n0_i) (* n1_i 7/360))) (* normAngle normAngle)) (+ (* (+ (* u -1/2) 1/3) n0_i) (* 1/6 n1_i))) (* normAngle normAngle)) (- n1_i n0_i)) (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (+ (* (- 1 u) n0_i) (* u n1_i)) (* (- 1 u) n0_i) (- 1 u) (* (- (/ 1 u) 1) n0_i) (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (+ (* (- 1 u) n0_i) (* u n1_i)) (* (+ (- (/ n0_i u) n0_i) n1_i) u) (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (+ (* (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) u) n0_i) (+ (* (+ (* (* (+ (* 1/45 n0_i) (* n1_i 7/360)) u) (* normAngle normAngle)) (* (+ (* (+ (* u -1/2) 1/3) n0_i) (* 1/6 n1_i)) u)) (* normAngle normAngle)) (+ (* (- n1_i n0_i) u) n0_i)) (+ (* (* (+ (* 1/45 n0_i) (* n1_i 7/360)) u) (* normAngle normAngle)) (* (+ (* (+ (* u -1/2) 1/3) n0_i) (* 1/6 n1_i)) u)) (+ (* (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) u) n0_i) (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (* (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) u) (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (+ (* u -1/2) 1/3) (* n1_i 7/360) (* 1/6 n1_i) (+ (- (/ n0_i u) n0_i) n1_i) (* u (+ (* 7/360 (* normAngle normAngle)) 1/6)) (* (* u (+ (* 7/360 (* normAngle normAngle)) 1/6)) n1_i) (+ (* -1/2 u) 1/3) (* 7/360 n1_i) (+ (* 1/45 n0_i) (* 7/360 n1_i)))

simplify241.0ms (2%)

Memory
12.7MiB live, 318.6MiB allocated
Algorithm
egg-herbie
Rules
13 460×lower-fma.f64
13 460×lower-fma.f32
7 072×lower-+.f64
7 072×lower-+.f32
6 574×lower-*.f64
Iterations

Useful iterations: 0 (0.0ms)

IterNodesCost
084822574
1291621516
0892220056
Stop Event
iter limit
node limit
Counts
1 044 → 1 028
Calls
Call 1
Inputs
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(/ (* n1_i (* normAngle u)) (sin normAngle))
(+ (* n0_i (+ 1 (* u (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle)))))) (/ (* n1_i (* normAngle u)) (sin normAngle)))
(+ (* n0_i (+ 1 (* u (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle)))))) (/ (* n1_i (* normAngle u)) (sin normAngle)))
(+ (* n0_i (+ 1 (* u (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle)))))) (/ (* n1_i (* normAngle u)) (sin normAngle)))
(/ (* n1_i normAngle) (sin normAngle))
(+ (* n0_i (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle)))) (/ (* n1_i normAngle) (sin normAngle)))
(+ (* n0_i (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle)))) (/ (* n1_i normAngle) (sin normAngle)))
(+ (* n0_i (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle)))) (/ (* n1_i normAngle) (sin normAngle)))
(+ n1_i (* (pow normAngle 2) (+ (* 1/6 n1_i) (* (pow normAngle 2) (+ (* -1 (* (pow normAngle 2) (+ (* -7/2160 n1_i) (* 1/840 n1_i)))) (* 7/360 n1_i))))))
(+ n1_i (+ (* n0_i (- (* (pow normAngle 2) (+ 1/3 (+ (* -1/2 u) (* (pow normAngle 2) (+ 1/45 (* 2/945 (pow normAngle 2))))))) 1)) (* (pow normAngle 2) (+ (* 1/6 n1_i) (* (pow normAngle 2) (+ (* -1 (* (pow normAngle 2) (+ (* -7/2160 n1_i) (* 1/840 n1_i)))) (* 7/360 n1_i)))))))
(+ n1_i (+ (* n0_i (- (* (pow normAngle 2) (+ 1/3 (+ (* -1/2 u) (* (pow normAngle 2) (+ 1/45 (* 2/945 (pow normAngle 2))))))) 1)) (* (pow normAngle 2) (+ (* 1/6 n1_i) (* (pow normAngle 2) (+ (* -1 (* (pow normAngle 2) (+ (* -7/2160 n1_i) (* 1/840 n1_i)))) (* 7/360 n1_i)))))))
(+ n1_i (+ (* n0_i (- (* (pow normAngle 2) (+ 1/3 (+ (* -1/2 u) (* (pow normAngle 2) (+ 1/45 (* 2/945 (pow normAngle 2))))))) 1)) (* (pow normAngle 2) (+ (* 1/6 n1_i) (* (pow normAngle 2) (+ (* -1 (* (pow normAngle 2) (+ (* -7/2160 n1_i) (* 1/840 n1_i)))) (* 7/360 n1_i)))))))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(* n1_i u)
(+ (* n0_i (- 1 u)) (* n1_i u))
(+ (* n0_i (- 1 u)) (* n1_i u))
(+ (* n0_i (- 1 u)) (* n1_i u))
(* n0_i (- 1 u))
(* n0_i (- 1 u))
(* n0_i (- 1 u))
(* n0_i (- 1 u))
(* n0_i (- (/ 1 u) 1))
(* n0_i (- (/ 1 u) 1))
(* n0_i (- (/ 1 u) 1))
(* n0_i (- (/ 1 u) 1))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(* n1_i u)
(+ (* n0_i (- 1 u)) (* n1_i u))
(+ (* n0_i (- 1 u)) (* n1_i u))
(+ (* n0_i (- 1 u)) (* n1_i u))
(* n1_i u)
(+ (* n0_i (* u (- (/ 1 u) 1))) (* n1_i u))
(+ (* n0_i (* u (- (/ 1 u) 1))) (* n1_i u))
(+ (* n0_i (* u (- (/ 1 u) 1))) (* n1_i u))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(/ (* n1_i (* normAngle u)) (sin normAngle))
(+ (* n0_i (+ 1 (* u (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle)))))) (/ (* n1_i (* normAngle u)) (sin normAngle)))
(+ (* n0_i (+ 1 (* u (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle)))))) (/ (* n1_i (* normAngle u)) (sin normAngle)))
(+ (* n0_i (+ 1 (* u (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle)))))) (/ (* n1_i (* normAngle u)) (sin normAngle)))
(+ (* n1_i u) (* (pow normAngle 2) (+ (* 7/360 (* n1_i (* (pow normAngle 2) u))) (* 1/6 (* n1_i u)))))
(+ (* n0_i (+ 1 (+ (* -1 u) (* (pow normAngle 2) (+ (* 1/45 (* (pow normAngle 2) u)) (* u (+ 1/3 (* -1/2 u)))))))) (+ (* n1_i u) (* (pow normAngle 2) (+ (* 7/360 (* n1_i (* (pow normAngle 2) u))) (* 1/6 (* n1_i u))))))
(+ (* n0_i (+ 1 (+ (* -1 u) (* (pow normAngle 2) (+ (* 1/45 (* (pow normAngle 2) u)) (* u (+ 1/3 (* -1/2 u)))))))) (+ (* n1_i u) (* (pow normAngle 2) (+ (* 7/360 (* n1_i (* (pow normAngle 2) u))) (* 1/6 (* n1_i u))))))
(+ (* n0_i (+ 1 (+ (* -1 u) (* (pow normAngle 2) (+ (* 1/45 (* (pow normAngle 2) u)) (* u (+ 1/3 (* -1/2 u)))))))) (+ (* n1_i u) (* (pow normAngle 2) (+ (* 7/360 (* n1_i (* (pow normAngle 2) u))) (* 1/6 (* n1_i u))))))
(+ (* 7/360 (* n1_i (* (pow normAngle 2) u))) (* 1/6 (* n1_i u)))
(+ (* 7/360 (* n1_i (* (pow normAngle 2) u))) (+ (* 1/6 (* n1_i u)) (* n0_i (+ (* 1/45 (* (pow normAngle 2) u)) (* u (+ 1/3 (* -1/2 u)))))))
(+ (* 7/360 (* n1_i (* (pow normAngle 2) u))) (+ (* 1/6 (* n1_i u)) (* n0_i (+ (* 1/45 (* (pow normAngle 2) u)) (* u (+ 1/3 (* -1/2 u)))))))
(+ (* 7/360 (* n1_i (* (pow normAngle 2) u))) (+ (* 1/6 (* n1_i u)) (* n0_i (+ (* 1/45 (* (pow normAngle 2) u)) (* u (+ 1/3 (* -1/2 u)))))))
(/ (* n1_i (* normAngle u)) (sin normAngle))
(+ (* n0_i (+ 1 (* u (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle)))))) (/ (* n1_i (* normAngle u)) (sin normAngle)))
(+ (* n0_i (+ 1 (* u (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle)))))) (/ (* n1_i (* normAngle u)) (sin normAngle)))
(+ (* n0_i (+ 1 (* u (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle)))))) (/ (* n1_i (* normAngle u)) (sin normAngle)))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(/ (* n1_i (* normAngle u)) (sin normAngle))
(+ (* n0_i (* u (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle))))) (/ (* n1_i (* normAngle u)) (sin normAngle)))
(+ (* n0_i (* u (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle))))) (/ (* n1_i (* normAngle u)) (sin normAngle)))
(+ (* n0_i (* u (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle))))) (/ (* n1_i (* normAngle u)) (sin normAngle)))
(/ (* n1_i normAngle) (sin normAngle))
(+ (* n0_i (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle)))) (/ (* n1_i normAngle) (sin normAngle)))
(+ (* n0_i (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle)))) (/ (* n1_i normAngle) (sin normAngle)))
(+ (* n0_i (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle)))) (/ (* n1_i normAngle) (sin normAngle)))
(* -1 (+ (* -7/2160 n1_i) (* 1/840 n1_i)))
(- (* 2/945 n0_i) (+ (* -7/2160 n1_i) (* 1/840 n1_i)))
(- (* 2/945 n0_i) (+ (* -7/2160 n1_i) (* 1/840 n1_i)))
(- (* 2/945 n0_i) (+ (* -7/2160 n1_i) (* 1/840 n1_i)))
n1_i
(+ n1_i (* n0_i (- (/ 1 u) 1)))
(+ n1_i (* n0_i (- (/ 1 u) 1)))
(+ n1_i (* n0_i (- (/ 1 u) 1)))
(* 7/360 n1_i)
(+ (* 7/360 n1_i) (* 1/45 n0_i))
(+ (* 7/360 n1_i) (* 1/45 n0_i))
(+ (* 7/360 n1_i) (* 1/45 n0_i))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(* n0_i (+ (/ (sin (* normAngle (- 1 u))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))
(* n0_i (+ (/ (sin (* normAngle (- 1 u))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))
(* n0_i (+ (/ (sin (* normAngle (- 1 u))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))
(* n0_i (+ 1 (* u (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle))))))
(* n0_i (+ 1 (+ (* u (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle)))) (/ (* n1_i (* normAngle u)) (* n0_i (sin normAngle))))))
(* n0_i (+ 1 (+ (* u (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle)))) (/ (* n1_i (* normAngle u)) (* n0_i (sin normAngle))))))
(* n0_i (+ 1 (+ (* u (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle)))) (/ (* n1_i (* normAngle u)) (* n0_i (sin normAngle))))))
(* n0_i (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle))))
(* n0_i (- (+ (* -1/2 (* (pow normAngle 2) u)) (/ (* n1_i normAngle) (* n0_i (sin normAngle)))) (/ (* normAngle (cos normAngle)) (sin normAngle))))
(* n0_i (- (+ (* -1/2 (* (pow normAngle 2) u)) (/ (* n1_i normAngle) (* n0_i (sin normAngle)))) (/ (* normAngle (cos normAngle)) (sin normAngle))))
(* n0_i (- (+ (* -1/2 (* (pow normAngle 2) u)) (/ (* n1_i normAngle) (* n0_i (sin normAngle)))) (/ (* normAngle (cos normAngle)) (sin normAngle))))
(* n0_i (- (* (pow normAngle 2) (+ 1/3 (+ (* -1/2 u) (* (pow normAngle 2) (+ 1/45 (* 2/945 (pow normAngle 2))))))) 1))
(* n0_i (- (+ (* (pow normAngle 2) (+ 1/3 (+ (* -1/2 u) (* (pow normAngle 2) (+ 1/45 (* 2/945 (pow normAngle 2))))))) (+ (/ n1_i n0_i) (/ (* (pow normAngle 2) (+ (* 1/6 n1_i) (* (pow normAngle 2) (+ (* -1 (* (pow normAngle 2) (+ (* -7/2160 n1_i) (* 1/840 n1_i)))) (* 7/360 n1_i))))) n0_i))) 1))
(* n0_i (- (+ (* (pow normAngle 2) (+ 1/3 (+ (* -1/2 u) (* (pow normAngle 2) (+ 1/45 (* 2/945 (pow normAngle 2))))))) (+ (/ n1_i n0_i) (/ (* (pow normAngle 2) (+ (* 1/6 n1_i) (* (pow normAngle 2) (+ (* -1 (* (pow normAngle 2) (+ (* -7/2160 n1_i) (* 1/840 n1_i)))) (* 7/360 n1_i))))) n0_i))) 1))
(* n0_i (- (+ (* (pow normAngle 2) (+ 1/3 (+ (* -1/2 u) (* (pow normAngle 2) (+ 1/45 (* 2/945 (pow normAngle 2))))))) (+ (/ n1_i n0_i) (/ (* (pow normAngle 2) (+ (* 1/6 n1_i) (* (pow normAngle 2) (+ (* -1 (* (pow normAngle 2) (+ (* -7/2160 n1_i) (* 1/840 n1_i)))) (* 7/360 n1_i))))) n0_i))) 1))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(* n0_i (+ (/ (sin (* normAngle (- 1 u))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))
(* n0_i (+ (/ (sin (* normAngle (- 1 u))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))
(* n0_i (+ (/ (sin (* normAngle (- 1 u))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))
(* n0_i (- 1 u))
(* n0_i (- (+ 1 (/ (* n1_i u) n0_i)) u))
(* n0_i (- (+ 1 (/ (* n1_i u) n0_i)) u))
(* n0_i (- (+ 1 (/ (* n1_i u) n0_i)) u))
(* n0_i (- 1 u))
(* n0_i (- 1 u))
(* n0_i (- 1 u))
(* n0_i (- 1 u))
(* n0_i (- (/ 1 u) 1))
(* n0_i (- (/ 1 u) 1))
(* n0_i (- (/ 1 u) 1))
(* n0_i (- (/ 1 u) 1))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(* n0_i (+ (/ (sin (* normAngle (- 1 u))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))
(* n0_i (+ (/ (sin (* normAngle (- 1 u))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))
(* n0_i (+ (/ (sin (* normAngle (- 1 u))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))
(* n0_i (- 1 u))
(* n0_i (- (+ 1 (/ (* n1_i u) n0_i)) u))
(* n0_i (- (+ 1 (/ (* n1_i u) n0_i)) u))
(* n0_i (- (+ 1 (/ (* n1_i u) n0_i)) u))
(* n0_i (* u (- (/ 1 u) 1)))
(* n0_i (+ (* u (- (/ 1 u) 1)) (/ (* n1_i u) n0_i)))
(* n0_i (+ (* u (- (/ 1 u) 1)) (/ (* n1_i u) n0_i)))
(* n0_i (+ (* u (- (/ 1 u) 1)) (/ (* n1_i u) n0_i)))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(* n0_i (+ (/ (sin (* normAngle (- 1 u))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))
(* n0_i (+ (/ (sin (* normAngle (- 1 u))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))
(* n0_i (+ (/ (sin (* normAngle (- 1 u))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))
(* n0_i (+ 1 (* u (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle))))))
(* n0_i (+ 1 (+ (* u (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle)))) (/ (* n1_i (* normAngle u)) (* n0_i (sin normAngle))))))
(* n0_i (+ 1 (+ (* u (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle)))) (/ (* n1_i (* normAngle u)) (* n0_i (sin normAngle))))))
(* n0_i (+ 1 (+ (* u (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle)))) (/ (* n1_i (* normAngle u)) (* n0_i (sin normAngle))))))
(* n0_i (+ 1 (+ (* -1 u) (* (pow normAngle 2) (+ (* 1/45 (* (pow normAngle 2) u)) (* u (+ 1/3 (* -1/2 u))))))))
(* n0_i (+ 1 (+ (* -1 u) (+ (* (pow normAngle 2) (+ (* 1/45 (* (pow normAngle 2) u)) (* u (+ 1/3 (* -1/2 u))))) (+ (/ (* n1_i u) n0_i) (/ (* (pow normAngle 2) (+ (* 7/360 (* n1_i (* (pow normAngle 2) u))) (* 1/6 (* n1_i u)))) n0_i))))))
(* n0_i (+ 1 (+ (* -1 u) (+ (* (pow normAngle 2) (+ (* 1/45 (* (pow normAngle 2) u)) (* u (+ 1/3 (* -1/2 u))))) (+ (/ (* n1_i u) n0_i) (/ (* (pow normAngle 2) (+ (* 7/360 (* n1_i (* (pow normAngle 2) u))) (* 1/6 (* n1_i u)))) n0_i))))))
(* n0_i (+ 1 (+ (* -1 u) (+ (* (pow normAngle 2) (+ (* 1/45 (* (pow normAngle 2) u)) (* u (+ 1/3 (* -1/2 u))))) (+ (/ (* n1_i u) n0_i) (/ (* (pow normAngle 2) (+ (* 7/360 (* n1_i (* (pow normAngle 2) u))) (* 1/6 (* n1_i u)))) n0_i))))))
(* n0_i (+ (* 1/45 (* (pow normAngle 2) u)) (* u (+ 1/3 (* -1/2 u)))))
(* n0_i (+ (* 7/360 (/ (* n1_i (* (pow normAngle 2) u)) n0_i)) (+ (* 1/45 (* (pow normAngle 2) u)) (+ (* 1/6 (/ (* n1_i u) n0_i)) (* u (+ 1/3 (* -1/2 u)))))))
(* n0_i (+ (* 7/360 (/ (* n1_i (* (pow normAngle 2) u)) n0_i)) (+ (* 1/45 (* (pow normAngle 2) u)) (+ (* 1/6 (/ (* n1_i u) n0_i)) (* u (+ 1/3 (* -1/2 u)))))))
(* n0_i (+ (* 7/360 (/ (* n1_i (* (pow normAngle 2) u)) n0_i)) (+ (* 1/45 (* (pow normAngle 2) u)) (+ (* 1/6 (/ (* n1_i u) n0_i)) (* u (+ 1/3 (* -1/2 u)))))))
(* n0_i (+ 1 (* u (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle))))))
(* n0_i (+ 1 (+ (* u (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle)))) (/ (* n1_i (* normAngle u)) (* n0_i (sin normAngle))))))
(* n0_i (+ 1 (+ (* u (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle)))) (/ (* n1_i (* normAngle u)) (* n0_i (sin normAngle))))))
(* n0_i (+ 1 (+ (* u (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle)))) (/ (* n1_i (* normAngle u)) (* n0_i (sin normAngle))))))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(* n0_i (+ (/ (sin (* normAngle (- 1 u))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))
(* n0_i (+ (/ (sin (* normAngle (- 1 u))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))
(* n0_i (+ (/ (sin (* normAngle (- 1 u))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))
(* n0_i (* u (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle)))))
(* n0_i (+ (* u (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle)))) (/ (* n1_i (* normAngle u)) (* n0_i (sin normAngle)))))
(* n0_i (+ (* u (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle)))) (/ (* n1_i (* normAngle u)) (* n0_i (sin normAngle)))))
(* n0_i (+ (* u (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle)))) (/ (* n1_i (* normAngle u)) (* n0_i (sin normAngle)))))
(* n0_i (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle))))
(* n0_i (- (+ (* -1/2 (* (pow normAngle 2) u)) (/ (* n1_i normAngle) (* n0_i (sin normAngle)))) (/ (* normAngle (cos normAngle)) (sin normAngle))))
(* n0_i (- (+ (* -1/2 (* (pow normAngle 2) u)) (/ (* n1_i normAngle) (* n0_i (sin normAngle)))) (/ (* normAngle (cos normAngle)) (sin normAngle))))
(* n0_i (- (+ (* -1/2 (* (pow normAngle 2) u)) (/ (* n1_i normAngle) (* n0_i (sin normAngle)))) (/ (* normAngle (cos normAngle)) (sin normAngle))))
(* 2/945 n0_i)
(* n0_i (+ 2/945 (* -1 (/ (+ (* -7/2160 n1_i) (* 1/840 n1_i)) n0_i))))
(* n0_i (+ 2/945 (* -1 (/ (+ (* -7/2160 n1_i) (* 1/840 n1_i)) n0_i))))
(* n0_i (+ 2/945 (* -1 (/ (+ (* -7/2160 n1_i) (* 1/840 n1_i)) n0_i))))
(* n0_i (- (/ 1 u) 1))
(* n0_i (- (+ (/ 1 u) (/ n1_i n0_i)) 1))
(* n0_i (- (+ (/ 1 u) (/ n1_i n0_i)) 1))
(* n0_i (- (+ (/ 1 u) (/ n1_i n0_i)) 1))
(* 1/45 n0_i)
(* n0_i (+ 1/45 (* 7/360 (/ n1_i n0_i))))
(* n0_i (+ 1/45 (* 7/360 (/ n1_i n0_i))))
(* n0_i (+ 1/45 (* 7/360 (/ n1_i n0_i))))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(* -1 (* n0_i (+ (* -1 (/ (sin (* normAngle (- 1 u))) (sin normAngle))) (* -1 (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))))
(* -1 (* n0_i (+ (* -1 (/ (sin (* normAngle (- 1 u))) (sin normAngle))) (* -1 (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))))
(* -1 (* n0_i (+ (* -1 (/ (sin (* normAngle (- 1 u))) (sin normAngle))) (* -1 (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))))
(* -1 (* n0_i (- (* -1 (* u (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle))))) 1)))
(* -1 (* n0_i (- (+ (* -1 (* u (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle))))) (* -1 (/ (* n1_i (* normAngle u)) (* n0_i (sin normAngle))))) 1)))
(* -1 (* n0_i (- (+ (* -1 (* u (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle))))) (* -1 (/ (* n1_i (* normAngle u)) (* n0_i (sin normAngle))))) 1)))
(* -1 (* n0_i (- (+ (* -1 (* u (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle))))) (* -1 (/ (* n1_i (* normAngle u)) (* n0_i (sin normAngle))))) 1)))
(* n0_i (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle))))
(* -1 (* n0_i (+ (* -1 (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle)))) (* -1 (/ (* n1_i normAngle) (* n0_i (sin normAngle)))))))
(* -1 (* n0_i (+ (* -1 (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle)))) (* -1 (/ (* n1_i normAngle) (* n0_i (sin normAngle)))))))
(* -1 (* n0_i (+ (* -1 (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle)))) (* -1 (/ (* n1_i normAngle) (* n0_i (sin normAngle)))))))
(* -1 (* n0_i (+ 1 (* (pow normAngle 2) (+ (* -1 (+ 1/3 (* -1/2 u))) (* (pow normAngle 2) (- (* -2/945 (pow normAngle 2)) 1/45)))))))
(* -1 (* n0_i (+ 1 (+ (* -1 (/ (+ n1_i (* (pow normAngle 2) (+ (* 1/6 n1_i) (* (pow normAngle 2) (+ (* -1 (* (pow normAngle 2) (+ (* -7/2160 n1_i) (* 1/840 n1_i)))) (* 7/360 n1_i)))))) n0_i)) (* (pow normAngle 2) (+ (* -1 (+ 1/3 (* -1/2 u))) (* (pow normAngle 2) (- (* -2/945 (pow normAngle 2)) 1/45))))))))
(* -1 (* n0_i (+ 1 (+ (* -1 (/ (+ n1_i (* (pow normAngle 2) (+ (* 1/6 n1_i) (* (pow normAngle 2) (+ (* -1 (* (pow normAngle 2) (+ (* -7/2160 n1_i) (* 1/840 n1_i)))) (* 7/360 n1_i)))))) n0_i)) (* (pow normAngle 2) (+ (* -1 (+ 1/3 (* -1/2 u))) (* (pow normAngle 2) (- (* -2/945 (pow normAngle 2)) 1/45))))))))
(* -1 (* n0_i (+ 1 (+ (* -1 (/ (+ n1_i (* (pow normAngle 2) (+ (* 1/6 n1_i) (* (pow normAngle 2) (+ (* -1 (* (pow normAngle 2) (+ (* -7/2160 n1_i) (* 1/840 n1_i)))) (* 7/360 n1_i)))))) n0_i)) (* (pow normAngle 2) (+ (* -1 (+ 1/3 (* -1/2 u))) (* (pow normAngle 2) (- (* -2/945 (pow normAngle 2)) 1/45))))))))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(* -1 (* n0_i (+ (* -1 (/ (sin (* normAngle (- 1 u))) (sin normAngle))) (* -1 (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))))
(* -1 (* n0_i (+ (* -1 (/ (sin (* normAngle (- 1 u))) (sin normAngle))) (* -1 (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))))
(* -1 (* n0_i (+ (* -1 (/ (sin (* normAngle (- 1 u))) (sin normAngle))) (* -1 (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))))
(* n0_i (- 1 u))
(* -1 (* n0_i (+ (* -1 (- 1 u)) (* -1 (/ (* n1_i u) n0_i)))))
(* -1 (* n0_i (+ (* -1 (- 1 u)) (* -1 (/ (* n1_i u) n0_i)))))
(* -1 (* n0_i (+ (* -1 (- 1 u)) (* -1 (/ (* n1_i u) n0_i)))))
(* n0_i (- 1 u))
(* n0_i (- 1 u))
(* n0_i (- 1 u))
(* n0_i (- 1 u))
(* n0_i (- (/ 1 u) 1))
(* n0_i (- (/ 1 u) 1))
(* n0_i (- (/ 1 u) 1))
(* n0_i (- (/ 1 u) 1))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(* -1 (* n0_i (+ (* -1 (/ (sin (* normAngle (- 1 u))) (sin normAngle))) (* -1 (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))))
(* -1 (* n0_i (+ (* -1 (/ (sin (* normAngle (- 1 u))) (sin normAngle))) (* -1 (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))))
(* -1 (* n0_i (+ (* -1 (/ (sin (* normAngle (- 1 u))) (sin normAngle))) (* -1 (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))))
(* n0_i (- 1 u))
(* -1 (* n0_i (+ (* -1 (- 1 u)) (* -1 (/ (* n1_i u) n0_i)))))
(* -1 (* n0_i (+ (* -1 (- 1 u)) (* -1 (/ (* n1_i u) n0_i)))))
(* -1 (* n0_i (+ (* -1 (- 1 u)) (* -1 (/ (* n1_i u) n0_i)))))
(* -1 (* n0_i (* u (- 1 (/ 1 u)))))
(* -1 (* n0_i (+ (* -1 (/ (* n1_i u) n0_i)) (* u (- 1 (/ 1 u))))))
(* -1 (* n0_i (+ (* -1 (/ (* n1_i u) n0_i)) (* u (- 1 (/ 1 u))))))
(* -1 (* n0_i (+ (* -1 (/ (* n1_i u) n0_i)) (* u (- 1 (/ 1 u))))))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(* -1 (* n0_i (+ (* -1 (/ (sin (* normAngle (- 1 u))) (sin normAngle))) (* -1 (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))))
(* -1 (* n0_i (+ (* -1 (/ (sin (* normAngle (- 1 u))) (sin normAngle))) (* -1 (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))))
(* -1 (* n0_i (+ (* -1 (/ (sin (* normAngle (- 1 u))) (sin normAngle))) (* -1 (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))))
(* -1 (* n0_i (- (* -1 (* u (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle))))) 1)))
(* -1 (* n0_i (- (+ (* -1 (* u (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle))))) (* -1 (/ (* n1_i (* normAngle u)) (* n0_i (sin normAngle))))) 1)))
(* -1 (* n0_i (- (+ (* -1 (* u (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle))))) (* -1 (/ (* n1_i (* normAngle u)) (* n0_i (sin normAngle))))) 1)))
(* -1 (* n0_i (- (+ (* -1 (* u (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle))))) (* -1 (/ (* n1_i (* normAngle u)) (* n0_i (sin normAngle))))) 1)))
(* -1 (* n0_i (- (+ u (* (pow normAngle 2) (+ (* -1 (* u (+ 1/3 (* -1/2 u)))) (* -1/45 (* (pow normAngle 2) u))))) 1)))
(* -1 (* n0_i (- (+ u (+ (* -1 (/ (+ (* n1_i u) (* (pow normAngle 2) (+ (* 7/360 (* n1_i (* (pow normAngle 2) u))) (* 1/6 (* n1_i u))))) n0_i)) (* (pow normAngle 2) (+ (* -1 (* u (+ 1/3 (* -1/2 u)))) (* -1/45 (* (pow normAngle 2) u)))))) 1)))
(* -1 (* n0_i (- (+ u (+ (* -1 (/ (+ (* n1_i u) (* (pow normAngle 2) (+ (* 7/360 (* n1_i (* (pow normAngle 2) u))) (* 1/6 (* n1_i u))))) n0_i)) (* (pow normAngle 2) (+ (* -1 (* u (+ 1/3 (* -1/2 u)))) (* -1/45 (* (pow normAngle 2) u)))))) 1)))
(* -1 (* n0_i (- (+ u (+ (* -1 (/ (+ (* n1_i u) (* (pow normAngle 2) (+ (* 7/360 (* n1_i (* (pow normAngle 2) u))) (* 1/6 (* n1_i u))))) n0_i)) (* (pow normAngle 2) (+ (* -1 (* u (+ 1/3 (* -1/2 u)))) (* -1/45 (* (pow normAngle 2) u)))))) 1)))
(* -1 (* n0_i (+ (* -1 (* u (+ 1/3 (* -1/2 u)))) (* -1/45 (* (pow normAngle 2) u)))))
(* -1 (* n0_i (+ (* -1 (* u (+ 1/3 (* -1/2 u)))) (+ (* -1 (/ (+ (* 7/360 (* n1_i (* (pow normAngle 2) u))) (* 1/6 (* n1_i u))) n0_i)) (* -1/45 (* (pow normAngle 2) u))))))
(* -1 (* n0_i (+ (* -1 (* u (+ 1/3 (* -1/2 u)))) (+ (* -1 (/ (+ (* 7/360 (* n1_i (* (pow normAngle 2) u))) (* 1/6 (* n1_i u))) n0_i)) (* -1/45 (* (pow normAngle 2) u))))))
(* -1 (* n0_i (+ (* -1 (* u (+ 1/3 (* -1/2 u)))) (+ (* -1 (/ (+ (* 7/360 (* n1_i (* (pow normAngle 2) u))) (* 1/6 (* n1_i u))) n0_i)) (* -1/45 (* (pow normAngle 2) u))))))
(* -1 (* n0_i (- (* -1 (* u (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle))))) 1)))
(* -1 (* n0_i (- (+ (* -1 (* u (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle))))) (* -1 (/ (* n1_i (* normAngle u)) (* n0_i (sin normAngle))))) 1)))
(* -1 (* n0_i (- (+ (* -1 (* u (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle))))) (* -1 (/ (* n1_i (* normAngle u)) (* n0_i (sin normAngle))))) 1)))
(* -1 (* n0_i (- (+ (* -1 (* u (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle))))) (* -1 (/ (* n1_i (* normAngle u)) (* n0_i (sin normAngle))))) 1)))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(* -1 (* n0_i (+ (* -1 (/ (sin (* normAngle (- 1 u))) (sin normAngle))) (* -1 (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))))
(* -1 (* n0_i (+ (* -1 (/ (sin (* normAngle (- 1 u))) (sin normAngle))) (* -1 (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))))
(* -1 (* n0_i (+ (* -1 (/ (sin (* normAngle (- 1 u))) (sin normAngle))) (* -1 (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))))
(* n0_i (* u (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle)))))
(* -1 (* n0_i (+ (* -1 (* u (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle))))) (* -1 (/ (* n1_i (* normAngle u)) (* n0_i (sin normAngle)))))))
(* -1 (* n0_i (+ (* -1 (* u (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle))))) (* -1 (/ (* n1_i (* normAngle u)) (* n0_i (sin normAngle)))))))
(* -1 (* n0_i (+ (* -1 (* u (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle))))) (* -1 (/ (* n1_i (* normAngle u)) (* n0_i (sin normAngle)))))))
(* n0_i (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle))))
(* -1 (* n0_i (+ (* -1 (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle)))) (* -1 (/ (* n1_i normAngle) (* n0_i (sin normAngle)))))))
(* -1 (* n0_i (+ (* -1 (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle)))) (* -1 (/ (* n1_i normAngle) (* n0_i (sin normAngle)))))))
(* -1 (* n0_i (+ (* -1 (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle)))) (* -1 (/ (* n1_i normAngle) (* n0_i (sin normAngle)))))))
(* 2/945 n0_i)
(* -1 (* n0_i (- (+ (* -7/2160 (/ n1_i n0_i)) (* 1/840 (/ n1_i n0_i))) 2/945)))
(* -1 (* n0_i (- (+ (* -7/2160 (/ n1_i n0_i)) (* 1/840 (/ n1_i n0_i))) 2/945)))
(* -1 (* n0_i (- (+ (* -7/2160 (/ n1_i n0_i)) (* 1/840 (/ n1_i n0_i))) 2/945)))
(* -1 (* n0_i (- 1 (/ 1 u))))
(* -1 (* n0_i (- (+ 1 (* -1 (/ n1_i n0_i))) (/ 1 u))))
(* -1 (* n0_i (- (+ 1 (* -1 (/ n1_i n0_i))) (/ 1 u))))
(* -1 (* n0_i (- (+ 1 (* -1 (/ n1_i n0_i))) (/ 1 u))))
(* 1/45 n0_i)
(* -1 (* n0_i (- (* -7/360 (/ n1_i n0_i)) 1/45)))
(* -1 (* n0_i (- (* -7/360 (/ n1_i n0_i)) 1/45)))
(* -1 (* n0_i (- (* -7/360 (/ n1_i n0_i)) 1/45)))
n0_i
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (/ (* n1_i normAngle) (sin normAngle)))))
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (+ (* -1/2 (* n0_i (* (pow normAngle 2) u))) (/ (* n1_i normAngle) (sin normAngle))))))
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (+ (* u (+ (* -1/2 (* n0_i (pow normAngle 2))) (* u (+ (* -1/6 (/ (* n1_i (pow normAngle 3)) (sin normAngle))) (* 1/6 (/ (* n0_i (* (pow normAngle 3) (cos normAngle))) (sin normAngle))))))) (/ (* n1_i normAngle) (sin normAngle))))))
n0_i
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (/ (* n1_i normAngle) (sin normAngle)))))
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (+ (* -1/2 (* n0_i (* (pow normAngle 2) u))) (/ (* n1_i normAngle) (sin normAngle))))))
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (+ (* -1/2 (* n0_i (* (pow normAngle 2) u))) (/ (* n1_i normAngle) (sin normAngle))))))
(+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (/ (* n1_i normAngle) (sin normAngle)))
(+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (+ (* -1/2 (* n0_i (* (pow normAngle 2) u))) (/ (* n1_i normAngle) (sin normAngle))))
(+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (+ (* -1/2 (* n0_i (* (pow normAngle 2) u))) (/ (* n1_i normAngle) (sin normAngle))))
(+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (+ (* -1/2 (* n0_i (* (pow normAngle 2) u))) (/ (* n1_i normAngle) (sin normAngle))))
(- (+ n1_i (* (pow normAngle 2) (+ (* 1/6 n1_i) (+ (* 1/3 n0_i) (* (pow normAngle 2) (+ (* 7/360 n1_i) (+ (* 1/45 n0_i) (* (pow normAngle 2) (- (* 2/945 n0_i) (+ (* -7/2160 n1_i) (* 1/840 n1_i))))))))))) n0_i)
(- (+ n1_i (+ (* -1/2 (* n0_i (* (pow normAngle 2) u))) (* (pow normAngle 2) (+ (* 1/6 n1_i) (+ (* 1/3 n0_i) (* (pow normAngle 2) (+ (* 7/360 n1_i) (+ (* 1/45 n0_i) (* (pow normAngle 2) (- (* 2/945 n0_i) (+ (* -7/2160 n1_i) (* 1/840 n1_i)))))))))))) n0_i)
(- (+ n1_i (+ (* -1/2 (* n0_i (* (pow normAngle 2) u))) (* (pow normAngle 2) (+ (* 1/6 n1_i) (+ (* 1/3 n0_i) (* (pow normAngle 2) (+ (* 7/360 n1_i) (+ (* 1/45 n0_i) (* (pow normAngle 2) (- (* 2/945 n0_i) (+ (* -7/2160 n1_i) (* 1/840 n1_i)))))))))))) n0_i)
(- (+ n1_i (+ (* -1/2 (* n0_i (* (pow normAngle 2) u))) (* (pow normAngle 2) (+ (* 1/6 n1_i) (+ (* 1/3 n0_i) (* (pow normAngle 2) (+ (* 7/360 n1_i) (+ (* 1/45 n0_i) (* (pow normAngle 2) (- (* 2/945 n0_i) (+ (* -7/2160 n1_i) (* 1/840 n1_i)))))))))))) n0_i)
n0_i
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (/ (* n1_i normAngle) (sin normAngle)))))
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (+ (* -1/2 (* n0_i (* (pow normAngle 2) u))) (/ (* n1_i normAngle) (sin normAngle))))))
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (+ (* u (+ (* -1/2 (* n0_i (pow normAngle 2))) (* u (+ (* -1/6 (/ (* n1_i (pow normAngle 3)) (sin normAngle))) (* 1/6 (/ (* n0_i (* (pow normAngle 3) (cos normAngle))) (sin normAngle))))))) (/ (* n1_i normAngle) (sin normAngle))))))
n0_i
(+ n0_i (* u (+ n1_i (* -1 n0_i))))
(+ n0_i (* u (+ n1_i (* -1 n0_i))))
(+ n0_i (* u (+ n1_i (* -1 n0_i))))
n0_i
(+ n0_i (* -1 (* n0_i u)))
(+ n0_i (* -1 (* n0_i u)))
(+ n0_i (* -1 (* n0_i u)))
1
(+ 1 (* -1 u))
(+ 1 (* -1 u))
(+ 1 (* -1 u))
(/ n0_i u)
(/ (+ n0_i (* -1 (* n0_i u))) u)
(/ (+ n0_i (* -1 (* n0_i u))) u)
(/ (+ n0_i (* -1 (* n0_i u))) u)
n0_i
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (/ (* n1_i normAngle) (sin normAngle)))))
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (+ (* -1/2 (* n0_i (* (pow normAngle 2) u))) (/ (* n1_i normAngle) (sin normAngle))))))
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (+ (* u (+ (* -1/2 (* n0_i (pow normAngle 2))) (* u (+ (* -1/6 (/ (* n1_i (pow normAngle 3)) (sin normAngle))) (* 1/6 (/ (* n0_i (* (pow normAngle 3) (cos normAngle))) (sin normAngle))))))) (/ (* n1_i normAngle) (sin normAngle))))))
n0_i
(+ n0_i (* u (+ n1_i (* -1 n0_i))))
(+ n0_i (* u (+ n1_i (* -1 n0_i))))
(+ n0_i (* u (+ n1_i (* -1 n0_i))))
n0_i
(+ n0_i (* u (- n1_i n0_i)))
(+ n0_i (* u (- n1_i n0_i)))
(+ n0_i (* u (- n1_i n0_i)))
n0_i
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (/ (* n1_i normAngle) (sin normAngle)))))
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (+ (* -1/2 (* n0_i (* (pow normAngle 2) u))) (/ (* n1_i normAngle) (sin normAngle))))))
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (+ (* u (+ (* -1/2 (* n0_i (pow normAngle 2))) (* u (+ (* -1/6 (/ (* n1_i (pow normAngle 3)) (sin normAngle))) (* 1/6 (/ (* n0_i (* (pow normAngle 3) (cos normAngle))) (sin normAngle))))))) (/ (* n1_i normAngle) (sin normAngle))))))
n0_i
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (/ (* n1_i normAngle) (sin normAngle)))))
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (+ (* -1/2 (* n0_i (* (pow normAngle 2) u))) (/ (* n1_i normAngle) (sin normAngle))))))
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (+ (* -1/2 (* n0_i (* (pow normAngle 2) u))) (/ (* n1_i normAngle) (sin normAngle))))))
n0_i
(+ n0_i (* u (- (+ n1_i (* (pow normAngle 2) (+ (* 1/6 n1_i) (+ (* 1/3 n0_i) (* (pow normAngle 2) (+ (* 7/360 n1_i) (* 1/45 n0_i))))))) n0_i)))
(+ n0_i (* u (- (+ n1_i (+ (* -1/2 (* n0_i (* (pow normAngle 2) u))) (* (pow normAngle 2) (+ (* 1/6 n1_i) (+ (* 1/3 n0_i) (* (pow normAngle 2) (+ (* 7/360 n1_i) (* 1/45 n0_i)))))))) n0_i)))
(+ n0_i (* u (- (+ n1_i (+ (* -1/2 (* n0_i (* (pow normAngle 2) u))) (* (pow normAngle 2) (+ (* 1/6 n1_i) (+ (* 1/3 n0_i) (* (pow normAngle 2) (+ (* 7/360 n1_i) (* 1/45 n0_i)))))))) n0_i)))
(* u (+ (* 1/6 n1_i) (+ (* 1/3 n0_i) (* (pow normAngle 2) (+ (* 7/360 n1_i) (* 1/45 n0_i))))))
(* u (+ (* -1/2 (* n0_i u)) (+ (* 1/6 n1_i) (+ (* 1/3 n0_i) (* (pow normAngle 2) (+ (* 7/360 n1_i) (* 1/45 n0_i)))))))
(* u (+ (* -1/2 (* n0_i u)) (+ (* 1/6 n1_i) (+ (* 1/3 n0_i) (* (pow normAngle 2) (+ (* 7/360 n1_i) (* 1/45 n0_i)))))))
(* u (+ (* -1/2 (* n0_i u)) (+ (* 1/6 n1_i) (+ (* 1/3 n0_i) (* (pow normAngle 2) (+ (* 7/360 n1_i) (* 1/45 n0_i)))))))
n0_i
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (/ (* n1_i normAngle) (sin normAngle)))))
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (+ (* -1/2 (* n0_i (* (pow normAngle 2) u))) (/ (* n1_i normAngle) (sin normAngle))))))
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (+ (* -1/2 (* n0_i (* (pow normAngle 2) u))) (/ (* n1_i normAngle) (sin normAngle))))))
n0_i
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (/ (* n1_i normAngle) (sin normAngle)))))
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (+ (* -1/2 (* n0_i (* (pow normAngle 2) u))) (/ (* n1_i normAngle) (sin normAngle))))))
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (+ (* u (+ (* -1/2 (* n0_i (pow normAngle 2))) (* u (+ (* -1/6 (/ (* n1_i (pow normAngle 3)) (sin normAngle))) (* 1/6 (/ (* n0_i (* (pow normAngle 3) (cos normAngle))) (sin normAngle))))))) (/ (* n1_i normAngle) (sin normAngle))))))
(* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (/ (* n1_i normAngle) (sin normAngle))))
(* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (+ (* -1/2 (* n0_i (* (pow normAngle 2) u))) (/ (* n1_i normAngle) (sin normAngle)))))
(* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (+ (* -1/2 (* n0_i (* (pow normAngle 2) u))) (/ (* n1_i normAngle) (sin normAngle)))))
(* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (+ (* -1/2 (* n0_i (* (pow normAngle 2) u))) (/ (* n1_i normAngle) (sin normAngle)))))
(+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (/ (* n1_i normAngle) (sin normAngle)))
(+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (+ (* -1/2 (* n0_i (* (pow normAngle 2) u))) (/ (* n1_i normAngle) (sin normAngle))))
(+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (+ (* -1/2 (* n0_i (* (pow normAngle 2) u))) (/ (* n1_i normAngle) (sin normAngle))))
(+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (+ (* -1/2 (* n0_i (* (pow normAngle 2) u))) (/ (* n1_i normAngle) (sin normAngle))))
1/3
(+ 1/3 (* -1/2 u))
(+ 1/3 (* -1/2 u))
(+ 1/3 (* -1/2 u))
(/ n0_i u)
(/ (+ n0_i (* u (- n1_i n0_i))) u)
(/ (+ n0_i (* u (- n1_i n0_i))) u)
(/ (+ n0_i (* u (- n1_i n0_i))) u)
(* u (+ 1/6 (* 7/360 (pow normAngle 2))))
(* u (+ 1/6 (* 7/360 (pow normAngle 2))))
(* u (+ 1/6 (* 7/360 (pow normAngle 2))))
(* u (+ 1/6 (* 7/360 (pow normAngle 2))))
(* n1_i (* u (+ 1/6 (* 7/360 (pow normAngle 2)))))
(* n1_i (* u (+ 1/6 (* 7/360 (pow normAngle 2)))))
(* n1_i (* u (+ 1/6 (* 7/360 (pow normAngle 2)))))
(* n1_i (* u (+ 1/6 (* 7/360 (pow normAngle 2)))))
1/3
(+ 1/3 (* -1/2 u))
(+ 1/3 (* -1/2 u))
(+ 1/3 (* -1/2 u))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(* -1/2 (* n0_i (* (pow normAngle 2) (pow u 2))))
(* (pow u 2) (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (* u (sin normAngle)))) (+ (* -1/2 (* n0_i (pow normAngle 2))) (/ (* n1_i normAngle) (* u (sin normAngle))))))
(* (pow u 2) (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (* u (sin normAngle)))) (+ (* -1/2 (* n0_i (pow normAngle 2))) (+ (/ n0_i (pow u 2)) (/ (* n1_i normAngle) (* u (sin normAngle)))))))
(* (pow u 2) (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (* u (sin normAngle)))) (+ (* -1/2 (* n0_i (pow normAngle 2))) (+ (/ n0_i (pow u 2)) (/ (* n1_i normAngle) (* u (sin normAngle)))))))
(* -1/2 (* n0_i (* (pow normAngle 2) u)))
(* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (* u (sin normAngle)))) (+ (* -1/2 (* n0_i (pow normAngle 2))) (/ (* n1_i normAngle) (* u (sin normAngle))))))
(* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (* u (sin normAngle)))) (+ (* -1/2 (* n0_i (pow normAngle 2))) (/ (* n1_i normAngle) (* u (sin normAngle))))))
(* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (* u (sin normAngle)))) (+ (* -1/2 (* n0_i (pow normAngle 2))) (/ (* n1_i normAngle) (* u (sin normAngle))))))
(* -1/2 (* n0_i (* (pow normAngle 2) u)))
(* u (- (+ (* -1/2 (* n0_i (pow normAngle 2))) (+ (/ n1_i u) (/ (* (pow normAngle 2) (+ (* 1/6 n1_i) (+ (* 1/3 n0_i) (* (pow normAngle 2) (+ (* 7/360 n1_i) (+ (* 1/45 n0_i) (* (pow normAngle 2) (- (* 2/945 n0_i) (+ (* -7/2160 n1_i) (* 1/840 n1_i)))))))))) u))) (/ n0_i u)))
(* u (- (+ (* -1/2 (* n0_i (pow normAngle 2))) (+ (/ n1_i u) (/ (* (pow normAngle 2) (+ (* 1/6 n1_i) (+ (* 1/3 n0_i) (* (pow normAngle 2) (+ (* 7/360 n1_i) (+ (* 1/45 n0_i) (* (pow normAngle 2) (- (* 2/945 n0_i) (+ (* -7/2160 n1_i) (* 1/840 n1_i)))))))))) u))) (/ n0_i u)))
(* u (- (+ (* -1/2 (* n0_i (pow normAngle 2))) (+ (/ n1_i u) (/ (* (pow normAngle 2) (+ (* 1/6 n1_i) (+ (* 1/3 n0_i) (* (pow normAngle 2) (+ (* 7/360 n1_i) (+ (* 1/45 n0_i) (* (pow normAngle 2) (- (* 2/945 n0_i) (+ (* -7/2160 n1_i) (* 1/840 n1_i)))))))))) u))) (/ n0_i u)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(* u (+ n1_i (* -1 n0_i)))
(* u (+ n1_i (+ (* -1 n0_i) (/ n0_i u))))
(* u (+ n1_i (+ (* -1 n0_i) (/ n0_i u))))
(* u (+ n1_i (+ (* -1 n0_i) (/ n0_i u))))
(* -1 (* n0_i u))
(* u (+ (* -1 n0_i) (/ n0_i u)))
(* u (+ (* -1 n0_i) (/ n0_i u)))
(* u (+ (* -1 n0_i) (/ n0_i u)))
(* -1 u)
(* u (- (/ 1 u) 1))
(* u (- (/ 1 u) 1))
(* u (- (/ 1 u) 1))
(* -1 n0_i)
(+ (* -1 n0_i) (/ n0_i u))
(+ (* -1 n0_i) (/ n0_i u))
(+ (* -1 n0_i) (/ n0_i u))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(* u (+ n1_i (* -1 n0_i)))
(* u (+ n1_i (+ (* -1 n0_i) (/ n0_i u))))
(* u (+ n1_i (+ (* -1 n0_i) (/ n0_i u))))
(* u (+ n1_i (+ (* -1 n0_i) (/ n0_i u))))
(* u (- n1_i n0_i))
(* u (- (+ n1_i (/ n0_i u)) n0_i))
(* u (- (+ n1_i (/ n0_i u)) n0_i))
(* u (- (+ n1_i (/ n0_i u)) n0_i))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(* -1/2 (* n0_i (* (pow normAngle 2) (pow u 2))))
(* (pow u 2) (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (* u (sin normAngle)))) (+ (* -1/2 (* n0_i (pow normAngle 2))) (/ (* n1_i normAngle) (* u (sin normAngle))))))
(* (pow u 2) (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (* u (sin normAngle)))) (+ (* -1/2 (* n0_i (pow normAngle 2))) (+ (/ n0_i (pow u 2)) (/ (* n1_i normAngle) (* u (sin normAngle)))))))
(* (pow u 2) (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (* u (sin normAngle)))) (+ (* -1/2 (* n0_i (pow normAngle 2))) (+ (/ n0_i (pow u 2)) (/ (* n1_i normAngle) (* u (sin normAngle)))))))
(* -1/2 (* n0_i (* (pow normAngle 2) (pow u 2))))
(* (pow u 2) (- (+ (* -1/2 (* n0_i (pow normAngle 2))) (+ (/ n1_i u) (/ (* (pow normAngle 2) (+ (* 1/6 n1_i) (+ (* 1/3 n0_i) (* (pow normAngle 2) (+ (* 7/360 n1_i) (* 1/45 n0_i)))))) u))) (/ n0_i u)))
(* (pow u 2) (- (+ (* -1/2 (* n0_i (pow normAngle 2))) (+ (/ n0_i (pow u 2)) (+ (/ n1_i u) (/ (* (pow normAngle 2) (+ (* 1/6 n1_i) (+ (* 1/3 n0_i) (* (pow normAngle 2) (+ (* 7/360 n1_i) (* 1/45 n0_i)))))) u)))) (/ n0_i u)))
(* (pow u 2) (- (+ (* -1/2 (* n0_i (pow normAngle 2))) (+ (/ n0_i (pow u 2)) (+ (/ n1_i u) (/ (* (pow normAngle 2) (+ (* 1/6 n1_i) (+ (* 1/3 n0_i) (* (pow normAngle 2) (+ (* 7/360 n1_i) (* 1/45 n0_i)))))) u)))) (/ n0_i u)))
(* -1/2 (* n0_i (pow u 2)))
(* (pow u 2) (+ (* -1/2 n0_i) (+ (* 1/6 (/ n1_i u)) (+ (* 1/3 (/ n0_i u)) (/ (* (pow normAngle 2) (+ (* 7/360 n1_i) (* 1/45 n0_i))) u)))))
(* (pow u 2) (+ (* -1/2 n0_i) (+ (* 1/6 (/ n1_i u)) (+ (* 1/3 (/ n0_i u)) (/ (* (pow normAngle 2) (+ (* 7/360 n1_i) (* 1/45 n0_i))) u)))))
(* (pow u 2) (+ (* -1/2 n0_i) (+ (* 1/6 (/ n1_i u)) (+ (* 1/3 (/ n0_i u)) (/ (* (pow normAngle 2) (+ (* 7/360 n1_i) (* 1/45 n0_i))) u)))))
(* -1/2 (* n0_i (* (pow normAngle 2) (pow u 2))))
(* (pow u 2) (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (* u (sin normAngle)))) (+ (* -1/2 (* n0_i (pow normAngle 2))) (/ (* n1_i normAngle) (* u (sin normAngle))))))
(* (pow u 2) (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (* u (sin normAngle)))) (+ (* -1/2 (* n0_i (pow normAngle 2))) (+ (/ n0_i (pow u 2)) (/ (* n1_i normAngle) (* u (sin normAngle)))))))
(* (pow u 2) (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (* u (sin normAngle)))) (+ (* -1/2 (* n0_i (pow normAngle 2))) (+ (/ n0_i (pow u 2)) (/ (* n1_i normAngle) (* u (sin normAngle)))))))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(* -1/2 (* n0_i (* (pow normAngle 2) (pow u 2))))
(* (pow u 2) (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (* u (sin normAngle)))) (+ (* -1/2 (* n0_i (pow normAngle 2))) (/ (* n1_i normAngle) (* u (sin normAngle))))))
(* (pow u 2) (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (* u (sin normAngle)))) (+ (* -1/2 (* n0_i (pow normAngle 2))) (/ (* n1_i normAngle) (* u (sin normAngle))))))
(* (pow u 2) (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (* u (sin normAngle)))) (+ (* -1/2 (* n0_i (pow normAngle 2))) (/ (* n1_i normAngle) (* u (sin normAngle))))))
(* -1/2 (* n0_i (* (pow normAngle 2) u)))
(* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (* u (sin normAngle)))) (+ (* -1/2 (* n0_i (pow normAngle 2))) (/ (* n1_i normAngle) (* u (sin normAngle))))))
(* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (* u (sin normAngle)))) (+ (* -1/2 (* n0_i (pow normAngle 2))) (/ (* n1_i normAngle) (* u (sin normAngle))))))
(* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (* u (sin normAngle)))) (+ (* -1/2 (* n0_i (pow normAngle 2))) (/ (* n1_i normAngle) (* u (sin normAngle))))))
(* -1/2 u)
(* u (- (* 1/3 (/ 1 u)) 1/2))
(* u (- (* 1/3 (/ 1 u)) 1/2))
(* u (- (* 1/3 (/ 1 u)) 1/2))
(- n1_i n0_i)
(- (+ n1_i (/ n0_i u)) n0_i)
(- (+ n1_i (/ n0_i u)) n0_i)
(- (+ n1_i (/ n0_i u)) n0_i)
(* u (+ 1/6 (* 7/360 (pow normAngle 2))))
(* u (+ 1/6 (* 7/360 (pow normAngle 2))))
(* u (+ 1/6 (* 7/360 (pow normAngle 2))))
(* u (+ 1/6 (* 7/360 (pow normAngle 2))))
(* n1_i (* u (+ 1/6 (* 7/360 (pow normAngle 2)))))
(* n1_i (* u (+ 1/6 (* 7/360 (pow normAngle 2)))))
(* n1_i (* u (+ 1/6 (* 7/360 (pow normAngle 2)))))
(* n1_i (* u (+ 1/6 (* 7/360 (pow normAngle 2)))))
(* -1/2 u)
(* u (- (* 1/3 (/ 1 u)) 1/2))
(* u (- (* 1/3 (/ 1 u)) 1/2))
(* u (- (* 1/3 (/ 1 u)) 1/2))
(+ (/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(* -1/2 (* n0_i (* (pow normAngle 2) (pow u 2))))
(* (pow u 2) (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (* u (sin normAngle)))) (+ (* -1/2 (* n0_i (pow normAngle 2))) (/ (* n1_i normAngle) (* u (sin normAngle))))))
(* (pow u 2) (+ (* -1 (/ (+ (* -1 (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (/ (* n1_i normAngle) (sin normAngle)))) (* -1 (/ n0_i u))) u)) (* -1/2 (* n0_i (pow normAngle 2)))))
(* (pow u 2) (+ (* -1 (/ (+ (* -1 (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (/ (* n1_i normAngle) (sin normAngle)))) (* -1 (/ n0_i u))) u)) (* -1/2 (* n0_i (pow normAngle 2)))))
(* -1/2 (* n0_i (* (pow normAngle 2) u)))
(* -1 (* u (+ (* -1 (/ (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (/ (* n1_i normAngle) (sin normAngle))) u)) (* 1/2 (* n0_i (pow normAngle 2))))))
(* -1 (* u (+ (* -1 (/ (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (/ (* n1_i normAngle) (sin normAngle))) u)) (* 1/2 (* n0_i (pow normAngle 2))))))
(* -1 (* u (+ (* -1 (/ (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (/ (* n1_i normAngle) (sin normAngle))) u)) (* 1/2 (* n0_i (pow normAngle 2))))))
(* -1/2 (* n0_i (* (pow normAngle 2) u)))
(* -1 (* u (+ (* -1 (/ (- (+ n1_i (* (pow normAngle 2) (+ (* 1/6 n1_i) (+ (* 1/3 n0_i) (* (pow normAngle 2) (+ (* 7/360 n1_i) (+ (* 1/45 n0_i) (* (pow normAngle 2) (- (* 2/945 n0_i) (+ (* -7/2160 n1_i) (* 1/840 n1_i))))))))))) n0_i) u)) (* 1/2 (* n0_i (pow normAngle 2))))))
(* -1 (* u (+ (* -1 (/ (- (+ n1_i (* (pow normAngle 2) (+ (* 1/6 n1_i) (+ (* 1/3 n0_i) (* (pow normAngle 2) (+ (* 7/360 n1_i) (+ (* 1/45 n0_i) (* (pow normAngle 2) (- (* 2/945 n0_i) (+ (* -7/2160 n1_i) (* 1/840 n1_i))))))))))) n0_i) u)) (* 1/2 (* n0_i (pow normAngle 2))))))
(* -1 (* u (+ (* -1 (/ (- (+ n1_i (* (pow normAngle 2) (+ (* 1/6 n1_i) (+ (* 1/3 n0_i) (* (pow normAngle 2) (+ (* 7/360 n1_i) (+ (* 1/45 n0_i) (* (pow normAngle 2) (- (* 2/945 n0_i) (+ (* -7/2160 n1_i) (* 1/840 n1_i))))))))))) n0_i) u)) (* 1/2 (* n0_i (pow normAngle 2))))))
(+ (/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(* -1 (* u (+ n0_i (* -1 n1_i))))
(* -1 (* u (+ n0_i (+ (* -1 n1_i) (* -1 (/ n0_i u))))))
(* -1 (* u (+ n0_i (+ (* -1 n1_i) (* -1 (/ n0_i u))))))
(* -1 (* u (+ n0_i (+ (* -1 n1_i) (* -1 (/ n0_i u))))))
(* -1 (* n0_i u))
(* -1 (* u (+ n0_i (* -1 (/ n0_i u)))))
(* -1 (* u (+ n0_i (* -1 (/ n0_i u)))))
(* -1 (* u (+ n0_i (* -1 (/ n0_i u)))))
(* -1 u)
(* -1 (* u (- 1 (/ 1 u))))
(* -1 (* u (- 1 (/ 1 u))))
(* -1 (* u (- 1 (/ 1 u))))
(* -1 n0_i)
(+ (* -1 n0_i) (/ n0_i u))
(+ (* -1 n0_i) (/ n0_i u))
(+ (* -1 n0_i) (/ n0_i u))
(+ (/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(* -1 (* u (+ n0_i (* -1 n1_i))))
(* -1 (* u (+ n0_i (+ (* -1 n1_i) (* -1 (/ n0_i u))))))
(* -1 (* u (+ n0_i (+ (* -1 n1_i) (* -1 (/ n0_i u))))))
(* -1 (* u (+ n0_i (+ (* -1 n1_i) (* -1 (/ n0_i u))))))
(* u (- n1_i n0_i))
(* -1 (* u (+ (* -1 (- n1_i n0_i)) (* -1 (/ n0_i u)))))
(* -1 (* u (+ (* -1 (- n1_i n0_i)) (* -1 (/ n0_i u)))))
(* -1 (* u (+ (* -1 (- n1_i n0_i)) (* -1 (/ n0_i u)))))
(+ (/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(* -1/2 (* n0_i (* (pow normAngle 2) (pow u 2))))
(* (pow u 2) (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (* u (sin normAngle)))) (+ (* -1/2 (* n0_i (pow normAngle 2))) (/ (* n1_i normAngle) (* u (sin normAngle))))))
(* (pow u 2) (+ (* -1 (/ (+ (* -1 (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (/ (* n1_i normAngle) (sin normAngle)))) (* -1 (/ n0_i u))) u)) (* -1/2 (* n0_i (pow normAngle 2)))))
(* (pow u 2) (+ (* -1 (/ (+ (* -1 (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (/ (* n1_i normAngle) (sin normAngle)))) (* -1 (/ n0_i u))) u)) (* -1/2 (* n0_i (pow normAngle 2)))))
(* -1/2 (* n0_i (* (pow normAngle 2) (pow u 2))))
(* (pow u 2) (+ (* -1 (/ (+ (* -1 (- n1_i n0_i)) (* (pow normAngle 2) (+ (* -1 (* (pow normAngle 2) (+ (* 7/360 n1_i) (* 1/45 n0_i)))) (* -1 (+ (* 1/6 n1_i) (* 1/3 n0_i)))))) u)) (* -1/2 (* n0_i (pow normAngle 2)))))
(* (pow u 2) (+ (* -1 (/ (+ (* -1 (- n1_i n0_i)) (+ (* -1 (/ n0_i u)) (* (pow normAngle 2) (+ (* -1 (* (pow normAngle 2) (+ (* 7/360 n1_i) (* 1/45 n0_i)))) (* -1 (+ (* 1/6 n1_i) (* 1/3 n0_i))))))) u)) (* -1/2 (* n0_i (pow normAngle 2)))))
(* (pow u 2) (+ (* -1 (/ (+ (* -1 (- n1_i n0_i)) (+ (* -1 (/ n0_i u)) (* (pow normAngle 2) (+ (* -1 (* (pow normAngle 2) (+ (* 7/360 n1_i) (* 1/45 n0_i)))) (* -1 (+ (* 1/6 n1_i) (* 1/3 n0_i))))))) u)) (* -1/2 (* n0_i (pow normAngle 2)))))
(* -1/2 (* n0_i (pow u 2)))
(* (pow u 2) (+ (* -1 (/ (+ (* -1 (* (pow normAngle 2) (+ (* 7/360 n1_i) (* 1/45 n0_i)))) (* -1 (+ (* 1/6 n1_i) (* 1/3 n0_i)))) u)) (* -1/2 n0_i)))
(* (pow u 2) (+ (* -1 (/ (+ (* -1 (* (pow normAngle 2) (+ (* 7/360 n1_i) (* 1/45 n0_i)))) (* -1 (+ (* 1/6 n1_i) (* 1/3 n0_i)))) u)) (* -1/2 n0_i)))
(* (pow u 2) (+ (* -1 (/ (+ (* -1 (* (pow normAngle 2) (+ (* 7/360 n1_i) (* 1/45 n0_i)))) (* -1 (+ (* 1/6 n1_i) (* 1/3 n0_i)))) u)) (* -1/2 n0_i)))
(* -1/2 (* n0_i (* (pow normAngle 2) (pow u 2))))
(* (pow u 2) (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (* u (sin normAngle)))) (+ (* -1/2 (* n0_i (pow normAngle 2))) (/ (* n1_i normAngle) (* u (sin normAngle))))))
(* (pow u 2) (+ (* -1 (/ (+ (* -1 (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (/ (* n1_i normAngle) (sin normAngle)))) (* -1 (/ n0_i u))) u)) (* -1/2 (* n0_i (pow normAngle 2)))))
(* (pow u 2) (+ (* -1 (/ (+ (* -1 (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (/ (* n1_i normAngle) (sin normAngle)))) (* -1 (/ n0_i u))) u)) (* -1/2 (* n0_i (pow normAngle 2)))))
(+ (/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(* -1/2 (* n0_i (* (pow normAngle 2) (pow u 2))))
(* (pow u 2) (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (* u (sin normAngle)))) (+ (* -1/2 (* n0_i (pow normAngle 2))) (/ (* n1_i normAngle) (* u (sin normAngle))))))
(* (pow u 2) (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (* u (sin normAngle)))) (+ (* -1/2 (* n0_i (pow normAngle 2))) (/ (* n1_i normAngle) (* u (sin normAngle))))))
(* (pow u 2) (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (* u (sin normAngle)))) (+ (* -1/2 (* n0_i (pow normAngle 2))) (/ (* n1_i normAngle) (* u (sin normAngle))))))
(* -1/2 (* n0_i (* (pow normAngle 2) u)))
(* -1 (* u (+ (* -1 (/ (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (/ (* n1_i normAngle) (sin normAngle))) u)) (* 1/2 (* n0_i (pow normAngle 2))))))
(* -1 (* u (+ (* -1 (/ (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (/ (* n1_i normAngle) (sin normAngle))) u)) (* 1/2 (* n0_i (pow normAngle 2))))))
(* -1 (* u (+ (* -1 (/ (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (/ (* n1_i normAngle) (sin normAngle))) u)) (* 1/2 (* n0_i (pow normAngle 2))))))
(* -1/2 u)
(* -1 (* u (- 1/2 (* 1/3 (/ 1 u)))))
(* -1 (* u (- 1/2 (* 1/3 (/ 1 u)))))
(* -1 (* u (- 1/2 (* 1/3 (/ 1 u)))))
(- n1_i n0_i)
(- (+ n1_i (/ n0_i u)) n0_i)
(- (+ n1_i (/ n0_i u)) n0_i)
(- (+ n1_i (/ n0_i u)) n0_i)
(* u (+ 1/6 (* 7/360 (pow normAngle 2))))
(* u (+ 1/6 (* 7/360 (pow normAngle 2))))
(* u (+ 1/6 (* 7/360 (pow normAngle 2))))
(* u (+ 1/6 (* 7/360 (pow normAngle 2))))
(* n1_i (* u (+ 1/6 (* 7/360 (pow normAngle 2)))))
(* n1_i (* u (+ 1/6 (* 7/360 (pow normAngle 2)))))
(* n1_i (* u (+ 1/6 (* 7/360 (pow normAngle 2)))))
(* n1_i (* u (+ 1/6 (* 7/360 (pow normAngle 2)))))
(* -1/2 u)
(* -1 (* u (- 1/2 (* 1/3 (/ 1 u)))))
(* -1 (* u (- 1/2 (* 1/3 (/ 1 u)))))
(* -1 (* u (- 1/2 (* 1/3 (/ 1 u)))))
(+ (* n0_i (- 1 u)) (* n1_i u))
(+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u)))))))
(+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (+ (* -1/6 (* n1_i (pow u 3))) (* (pow normAngle 2) (- (+ (* 1/120 (* n0_i (pow (- 1 u) 5))) (* 1/120 (* n1_i (pow u 5)))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (+ (* 1/120 (* n0_i (- 1 u))) (* 1/120 (* n1_i u))))))))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u)))))))
(+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (+ (* -1/6 (* n1_i (pow u 3))) (* (pow normAngle 2) (- (+ (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* 1/120 (* n1_i (pow u 5))) (* (pow normAngle 2) (- (+ (* -1/5040 (* n0_i (pow (- 1 u) 7))) (* -1/5040 (* n1_i (pow u 7)))) (+ (* -1/6 (- (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (* n0_i (- 1 u)))))) (+ (* -1/6 (- (* 1/120 (* n1_i (pow u 5))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (* 1/120 (* n1_i u))))) (+ (* -1/5040 (* n0_i (- 1 u))) (+ (* -1/5040 (* n1_i u)) (+ (* 1/120 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u))))))))))))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (+ (* 1/120 (* n0_i (- 1 u))) (* 1/120 (* n1_i u))))))))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u)))))))
(+ n0_i (* u (+ n1_i (* -1 n0_i))))
(+ n0_i (+ (* u (+ n1_i (* -1 n0_i))) (* (pow normAngle 2) (* u (- (* n0_i (+ 1/3 (* -1/2 u))) (* -1/6 n1_i))))))
(+ n0_i (+ (* u (+ n1_i (* -1 n0_i))) (* (pow normAngle 2) (+ (* u (- (* n0_i (+ 1/3 (* -1/2 u))) (* -1/6 n1_i))) (* (pow normAngle 2) (* u (- (* 1/45 n0_i) (+ (* -1/36 n1_i) (* 1/120 n1_i)))))))))
(+ n0_i (+ (* u (+ n1_i (* -1 n0_i))) (* (pow normAngle 2) (+ (* u (- (* n0_i (+ 1/3 (* -1/2 u))) (* -1/6 n1_i))) (* (pow normAngle 2) (+ (* u (- (* 1/45 n0_i) (+ (* -1/36 n1_i) (* 1/120 n1_i)))) (* (pow normAngle 2) (* u (- (* 2/945 n0_i) (+ (* -1/5040 n1_i) (+ (* 1/720 n1_i) (* 1/6 (+ (* -1/36 n1_i) (* 1/120 n1_i))))))))))))))
(+ n1_i (* -1 n0_i))
(+ n1_i (+ (* -1 n0_i) (* (pow normAngle 2) (- (* n0_i (+ 1/3 (* -1/2 u))) (* -1/6 n1_i)))))
(+ n1_i (+ (* -1 n0_i) (* (pow normAngle 2) (- (+ (* n0_i (+ 1/3 (* -1/2 u))) (* (pow normAngle 2) (- (* 1/45 n0_i) (+ (* -1/36 n1_i) (* 1/120 n1_i))))) (* -1/6 n1_i)))))
(+ n1_i (+ (* -1 n0_i) (* (pow normAngle 2) (- (+ (* n0_i (+ 1/3 (* -1/2 u))) (* (pow normAngle 2) (- (+ (* 1/45 n0_i) (* (pow normAngle 2) (- (* 2/945 n0_i) (+ (* -1/5040 n1_i) (+ (* 1/720 n1_i) (* 1/6 (+ (* -1/36 n1_i) (* 1/120 n1_i)))))))) (+ (* -1/36 n1_i) (* 1/120 n1_i))))) (* -1/6 n1_i)))))
(- n1_i n0_i)
(- (+ n1_i (* (pow normAngle 2) (+ (* 1/6 n1_i) (* n0_i (+ 1/3 (* -1/2 u)))))) n0_i)
(- (+ n1_i (* (pow normAngle 2) (+ (* 1/6 n1_i) (+ (* n0_i (+ 1/3 (* -1/2 u))) (* (pow normAngle 2) (+ (* 7/360 n1_i) (* 1/45 n0_i))))))) n0_i)
(- (+ n1_i (* (pow normAngle 2) (+ (* 1/6 n1_i) (+ (* n0_i (+ 1/3 (* -1/2 u))) (* (pow normAngle 2) (+ (* 7/360 n1_i) (+ (* 1/45 n0_i) (* (pow normAngle 2) (- (* 2/945 n0_i) (+ (* -7/2160 n1_i) (* 1/840 n1_i))))))))))) n0_i)
(+ (* n0_i (- 1 u)) (* n1_i u))
(+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u)))))))
(+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (+ (* -1/6 (* n1_i (pow u 3))) (* (pow normAngle 2) (- (+ (* 1/120 (* n0_i (pow (- 1 u) 5))) (* 1/120 (* n1_i (pow u 5)))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (+ (* 1/120 (* n0_i (- 1 u))) (* 1/120 (* n1_i u))))))))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u)))))))
(+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (+ (* -1/6 (* n1_i (pow u 3))) (* (pow normAngle 2) (- (+ (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* 1/120 (* n1_i (pow u 5))) (* (pow normAngle 2) (- (+ (* -1/5040 (* n0_i (pow (- 1 u) 7))) (* -1/5040 (* n1_i (pow u 7)))) (+ (* -1/6 (- (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (* n0_i (- 1 u)))))) (+ (* -1/6 (- (* 1/120 (* n1_i (pow u 5))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (* 1/120 (* n1_i u))))) (+ (* -1/5040 (* n0_i (- 1 u))) (+ (* -1/5040 (* n1_i u)) (+ (* 1/120 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u))))))))))))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (+ (* 1/120 (* n0_i (- 1 u))) (* 1/120 (* n1_i u))))))))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u)))))))
(+ (* n0_i (- 1 u)) (* n1_i u))
(+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u)))))))
(+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (+ (* -1/6 (* n1_i (pow u 3))) (* (pow normAngle 2) (- (+ (* 1/120 (* n0_i (pow (- 1 u) 5))) (* 1/120 (* n1_i (pow u 5)))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (+ (* 1/120 (* n0_i (- 1 u))) (* 1/120 (* n1_i u))))))))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u)))))))
(+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (+ (* -1/6 (* n1_i (pow u 3))) (* (pow normAngle 2) (- (+ (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* 1/120 (* n1_i (pow u 5))) (* (pow normAngle 2) (- (+ (* -1/5040 (* n0_i (pow (- 1 u) 7))) (* -1/5040 (* n1_i (pow u 7)))) (+ (* -1/6 (- (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (* n0_i (- 1 u)))))) (+ (* -1/6 (- (* 1/120 (* n1_i (pow u 5))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (* 1/120 (* n1_i u))))) (+ (* -1/5040 (* n0_i (- 1 u))) (+ (* -1/5040 (* n1_i u)) (+ (* 1/120 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u))))))))))))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (+ (* 1/120 (* n0_i (- 1 u))) (* 1/120 (* n1_i u))))))))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u)))))))
(+ (* n0_i (- 1 u)) (* n1_i u))
(+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u)))))))
(+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (+ (* -1/6 (* n1_i (pow u 3))) (* (pow normAngle 2) (- (+ (* 1/120 (* n0_i (pow (- 1 u) 5))) (* 1/120 (* n1_i (pow u 5)))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (+ (* 1/120 (* n0_i (- 1 u))) (* 1/120 (* n1_i u))))))))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u)))))))
(+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (+ (* -1/6 (* n1_i (pow u 3))) (* (pow normAngle 2) (- (+ (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* 1/120 (* n1_i (pow u 5))) (* (pow normAngle 2) (- (+ (* -1/5040 (* n0_i (pow (- 1 u) 7))) (* -1/5040 (* n1_i (pow u 7)))) (+ (* -1/6 (- (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (* n0_i (- 1 u)))))) (+ (* -1/6 (- (* 1/120 (* n1_i (pow u 5))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (* 1/120 (* n1_i u))))) (+ (* -1/5040 (* n0_i (- 1 u))) (+ (* -1/5040 (* n1_i u)) (+ (* 1/120 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u))))))))))))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (+ (* 1/120 (* n0_i (- 1 u))) (* 1/120 (* n1_i u))))))))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u)))))))
(+ n0_i (* u (+ n1_i (* -1 n0_i))))
(+ n0_i (+ (* u (+ n1_i (* -1 n0_i))) (* (pow normAngle 2) (* u (- (* n0_i (+ 1/3 (* -1/2 u))) (* -1/6 n1_i))))))
(+ n0_i (+ (* u (+ n1_i (* -1 n0_i))) (* (pow normAngle 2) (+ (* u (- (* n0_i (+ 1/3 (* -1/2 u))) (* -1/6 n1_i))) (* (pow normAngle 2) (* u (- (* 1/45 n0_i) (+ (* -1/36 n1_i) (* 1/120 n1_i)))))))))
(+ n0_i (+ (* u (+ n1_i (* -1 n0_i))) (* (pow normAngle 2) (+ (* u (- (* n0_i (+ 1/3 (* -1/2 u))) (* -1/6 n1_i))) (* (pow normAngle 2) (+ (* u (- (* 1/45 n0_i) (+ (* -1/36 n1_i) (* 1/120 n1_i)))) (* (pow normAngle 2) (* u (- (* 2/945 n0_i) (+ (* -1/5040 n1_i) (+ (* 1/720 n1_i) (* 1/6 (+ (* -1/36 n1_i) (* 1/120 n1_i))))))))))))))
(+ n0_i (* u (- n1_i n0_i)))
(+ n0_i (+ (* u (- n1_i n0_i)) (* (pow normAngle 2) (* u (+ (* 1/6 n1_i) (* n0_i (+ 1/3 (* -1/2 u))))))))
(+ n0_i (+ (* u (- n1_i n0_i)) (* (pow normAngle 2) (+ (* u (+ (* 1/6 n1_i) (* n0_i (+ 1/3 (* -1/2 u))))) (* (pow normAngle 2) (* u (+ (* 7/360 n1_i) (* 1/45 n0_i))))))))
(+ n0_i (+ (* u (- n1_i n0_i)) (* (pow normAngle 2) (+ (* u (+ (* 1/6 n1_i) (* n0_i (+ 1/3 (* -1/2 u))))) (* (pow normAngle 2) (* u (+ (* 7/360 n1_i) (* 1/45 n0_i))))))))
(* u (+ (* 1/6 n1_i) (* n0_i (+ 1/3 (* -1/2 u)))))
(+ (* u (+ (* 1/6 n1_i) (* n0_i (+ 1/3 (* -1/2 u))))) (* (pow normAngle 2) (* u (+ (* 7/360 n1_i) (* 1/45 n0_i)))))
(+ (* u (+ (* 1/6 n1_i) (* n0_i (+ 1/3 (* -1/2 u))))) (* (pow normAngle 2) (* u (+ (* 7/360 n1_i) (* 1/45 n0_i)))))
(+ (* u (+ (* 1/6 n1_i) (* n0_i (+ 1/3 (* -1/2 u))))) (* (pow normAngle 2) (* u (+ (* 7/360 n1_i) (* 1/45 n0_i)))))
(+ n0_i (* u (+ n1_i (* -1 n0_i))))
(+ n0_i (+ (* u (+ n1_i (* -1 n0_i))) (* (pow normAngle 2) (* u (- (* n0_i (+ 1/3 (* -1/2 u))) (* -1/6 n1_i))))))
(+ n0_i (+ (* u (+ n1_i (* -1 n0_i))) (* (pow normAngle 2) (+ (* u (- (* n0_i (+ 1/3 (* -1/2 u))) (* -1/6 n1_i))) (* (pow normAngle 2) (* u (- (* 1/45 n0_i) (+ (* -1/36 n1_i) (* 1/120 n1_i)))))))))
(+ n0_i (+ (* u (+ n1_i (* -1 n0_i))) (* (pow normAngle 2) (+ (* u (- (* n0_i (+ 1/3 (* -1/2 u))) (* -1/6 n1_i))) (* (pow normAngle 2) (+ (* u (- (* 1/45 n0_i) (+ (* -1/36 n1_i) (* 1/120 n1_i)))) (* (pow normAngle 2) (* u (- (* 2/945 n0_i) (+ (* -1/5040 n1_i) (+ (* 1/720 n1_i) (* 1/6 (+ (* -1/36 n1_i) (* 1/120 n1_i))))))))))))))
(+ (* n0_i (- 1 u)) (* n1_i u))
(+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u)))))))
(+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (+ (* -1/6 (* n1_i (pow u 3))) (* (pow normAngle 2) (- (+ (* 1/120 (* n0_i (pow (- 1 u) 5))) (* 1/120 (* n1_i (pow u 5)))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (+ (* 1/120 (* n0_i (- 1 u))) (* 1/120 (* n1_i u))))))))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u)))))))
(+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (+ (* -1/6 (* n1_i (pow u 3))) (* (pow normAngle 2) (- (+ (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* 1/120 (* n1_i (pow u 5))) (* (pow normAngle 2) (- (+ (* -1/5040 (* n0_i (pow (- 1 u) 7))) (* -1/5040 (* n1_i (pow u 7)))) (+ (* -1/6 (- (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (* n0_i (- 1 u)))))) (+ (* -1/6 (- (* 1/120 (* n1_i (pow u 5))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (* 1/120 (* n1_i u))))) (+ (* -1/5040 (* n0_i (- 1 u))) (+ (* -1/5040 (* n1_i u)) (+ (* 1/120 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u))))))))))))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (+ (* 1/120 (* n0_i (- 1 u))) (* 1/120 (* n1_i u))))))))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u)))))))
(* u (+ n1_i (* -1 n0_i)))
(+ (* u (+ n1_i (* -1 n0_i))) (* (pow normAngle 2) (* u (- (* n0_i (+ 1/3 (* -1/2 u))) (* -1/6 n1_i)))))
(+ (* u (+ n1_i (* -1 n0_i))) (* (pow normAngle 2) (+ (* u (- (* n0_i (+ 1/3 (* -1/2 u))) (* -1/6 n1_i))) (* (pow normAngle 2) (* u (- (* 1/45 n0_i) (+ (* -1/36 n1_i) (* 1/120 n1_i))))))))
(+ (* u (+ n1_i (* -1 n0_i))) (* (pow normAngle 2) (+ (* u (- (* n0_i (+ 1/3 (* -1/2 u))) (* -1/6 n1_i))) (* (pow normAngle 2) (+ (* u (- (* 1/45 n0_i) (+ (* -1/36 n1_i) (* 1/120 n1_i)))) (* (pow normAngle 2) (* u (- (* 2/945 n0_i) (+ (* -1/5040 n1_i) (+ (* 1/720 n1_i) (* 1/6 (+ (* -1/36 n1_i) (* 1/120 n1_i)))))))))))))
(+ n1_i (* -1 n0_i))
(+ n1_i (+ (* -1 n0_i) (* (pow normAngle 2) (- (* n0_i (+ 1/3 (* -1/2 u))) (* -1/6 n1_i)))))
(+ n1_i (+ (* -1 n0_i) (* (pow normAngle 2) (- (+ (* n0_i (+ 1/3 (* -1/2 u))) (* (pow normAngle 2) (- (* 1/45 n0_i) (+ (* -1/36 n1_i) (* 1/120 n1_i))))) (* -1/6 n1_i)))))
(+ n1_i (+ (* -1 n0_i) (* (pow normAngle 2) (- (+ (* n0_i (+ 1/3 (* -1/2 u))) (* (pow normAngle 2) (- (+ (* 1/45 n0_i) (* (pow normAngle 2) (- (* 2/945 n0_i) (+ (* -1/5040 n1_i) (+ (* 1/720 n1_i) (* 1/6 (+ (* -1/36 n1_i) (* 1/120 n1_i)))))))) (+ (* -1/36 n1_i) (* 1/120 n1_i))))) (* -1/6 n1_i)))))
(* 1/6 u)
(+ (* 7/360 (* (pow normAngle 2) u)) (* 1/6 u))
(+ (* 7/360 (* (pow normAngle 2) u)) (* 1/6 u))
(+ (* 7/360 (* (pow normAngle 2) u)) (* 1/6 u))
(* 1/6 (* n1_i u))
(+ (* 7/360 (* n1_i (* (pow normAngle 2) u))) (* 1/6 (* n1_i u)))
(+ (* 7/360 (* n1_i (* (pow normAngle 2) u))) (* 1/6 (* n1_i u)))
(+ (* 7/360 (* n1_i (* (pow normAngle 2) u))) (* 1/6 (* n1_i u)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(* -1/2 (* n0_i (* (pow normAngle 2) (pow u 2))))
(* (pow normAngle 2) (+ (* -1/2 (* n0_i (pow u 2))) (/ (* u (+ (* -1 (/ (* n0_i (cos normAngle)) (sin normAngle))) (/ n1_i (sin normAngle)))) normAngle)))
(* (pow normAngle 2) (+ (* -1/2 (* n0_i (pow u 2))) (+ (/ n0_i (pow normAngle 2)) (/ (* u (+ (* -1 (/ (* n0_i (cos normAngle)) (sin normAngle))) (/ n1_i (sin normAngle)))) normAngle))))
(* (pow normAngle 2) (+ (* -1/2 (* n0_i (pow u 2))) (+ (/ n0_i (pow normAngle 2)) (/ (* u (+ (* -1 (/ (* n0_i (cos normAngle)) (sin normAngle))) (/ n1_i (sin normAngle)))) normAngle))))
(* -1/2 (* n0_i (* (pow normAngle 2) u)))
(* (pow normAngle 2) (+ (* -1 (/ (* n0_i (cos normAngle)) (* normAngle (sin normAngle)))) (+ (* -1/2 (* n0_i u)) (/ n1_i (* normAngle (sin normAngle))))))
(* (pow normAngle 2) (+ (* -1 (/ (* n0_i (cos normAngle)) (* normAngle (sin normAngle)))) (+ (* -1/2 (* n0_i u)) (/ n1_i (* normAngle (sin normAngle))))))
(* (pow normAngle 2) (+ (* -1 (/ (* n0_i (cos normAngle)) (* normAngle (sin normAngle)))) (+ (* -1/2 (* n0_i u)) (/ n1_i (* normAngle (sin normAngle))))))
(* (pow normAngle 6) (- (* 2/945 n0_i) (+ (* -7/2160 n1_i) (* 1/840 n1_i))))
(* (pow normAngle 6) (- (+ (* 2/945 n0_i) (+ (* 7/360 (/ n1_i (pow normAngle 2))) (* 1/45 (/ n0_i (pow normAngle 2))))) (+ (* -7/2160 n1_i) (* 1/840 n1_i))))
(* (pow normAngle 6) (- (+ (* 2/945 n0_i) (+ (* 7/360 (/ n1_i (pow normAngle 2))) (+ (* 1/45 (/ n0_i (pow normAngle 2))) (+ (* 1/6 (/ n1_i (pow normAngle 4))) (/ (* n0_i (+ 1/3 (* -1/2 u))) (pow normAngle 4)))))) (+ (* -7/2160 n1_i) (* 1/840 n1_i))))
(* (pow normAngle 6) (- (+ (* 2/945 n0_i) (+ (* 7/360 (/ n1_i (pow normAngle 2))) (+ (* 1/45 (/ n0_i (pow normAngle 2))) (+ (* 1/6 (/ n1_i (pow normAngle 4))) (+ (/ n1_i (pow normAngle 6)) (/ (* n0_i (+ 1/3 (* -1/2 u))) (pow normAngle 4))))))) (+ (* -7/2160 n1_i) (+ (* 1/840 n1_i) (/ n0_i (pow normAngle 6))))))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(* -1/2 (* n0_i (* (pow normAngle 2) (pow u 2))))
(* (pow normAngle 2) (+ (* -1/2 (* n0_i (pow u 2))) (/ (* u (+ (* -1 (/ (* n0_i (cos normAngle)) (sin normAngle))) (/ n1_i (sin normAngle)))) normAngle)))
(* (pow normAngle 2) (+ (* -1/2 (* n0_i (pow u 2))) (+ (/ n0_i (pow normAngle 2)) (/ (* u (+ (* -1 (/ (* n0_i (cos normAngle)) (sin normAngle))) (/ n1_i (sin normAngle)))) normAngle))))
(* (pow normAngle 2) (+ (* -1/2 (* n0_i (pow u 2))) (+ (/ n0_i (pow normAngle 2)) (/ (* u (+ (* -1 (/ (* n0_i (cos normAngle)) (sin normAngle))) (/ n1_i (sin normAngle)))) normAngle))))
(* (pow normAngle 4) (* u (+ (* 7/360 n1_i) (* 1/45 n0_i))))
(* (pow normAngle 4) (+ (* u (+ (* 7/360 n1_i) (* 1/45 n0_i))) (/ (* u (+ (* 1/6 n1_i) (* n0_i (+ 1/3 (* -1/2 u))))) (pow normAngle 2))))
(* (pow normAngle 4) (+ (* u (+ (* 7/360 n1_i) (* 1/45 n0_i))) (+ (/ n0_i (pow normAngle 4)) (+ (/ (* u (+ (* 1/6 n1_i) (* n0_i (+ 1/3 (* -1/2 u))))) (pow normAngle 2)) (/ (* u (- n1_i n0_i)) (pow normAngle 4))))))
(* (pow normAngle 4) (+ (* u (+ (* 7/360 n1_i) (* 1/45 n0_i))) (+ (/ n0_i (pow normAngle 4)) (+ (/ (* u (+ (* 1/6 n1_i) (* n0_i (+ 1/3 (* -1/2 u))))) (pow normAngle 2)) (/ (* u (- n1_i n0_i)) (pow normAngle 4))))))
(* (pow normAngle 2) (* u (+ (* 7/360 n1_i) (* 1/45 n0_i))))
(* (pow normAngle 2) (+ (* u (+ (* 7/360 n1_i) (* 1/45 n0_i))) (/ (* u (+ (* 1/6 n1_i) (* n0_i (+ 1/3 (* -1/2 u))))) (pow normAngle 2))))
(* (pow normAngle 2) (+ (* u (+ (* 7/360 n1_i) (* 1/45 n0_i))) (/ (* u (+ (* 1/6 n1_i) (* n0_i (+ 1/3 (* -1/2 u))))) (pow normAngle 2))))
(* (pow normAngle 2) (+ (* u (+ (* 7/360 n1_i) (* 1/45 n0_i))) (/ (* u (+ (* 1/6 n1_i) (* n0_i (+ 1/3 (* -1/2 u))))) (pow normAngle 2))))
(* -1/2 (* n0_i (* (pow normAngle 2) (pow u 2))))
(* (pow normAngle 2) (+ (* -1/2 (* n0_i (pow u 2))) (/ (* u (+ (* -1 (/ (* n0_i (cos normAngle)) (sin normAngle))) (/ n1_i (sin normAngle)))) normAngle)))
(* (pow normAngle 2) (+ (* -1/2 (* n0_i (pow u 2))) (+ (/ n0_i (pow normAngle 2)) (/ (* u (+ (* -1 (/ (* n0_i (cos normAngle)) (sin normAngle))) (/ n1_i (sin normAngle)))) normAngle))))
(* (pow normAngle 2) (+ (* -1/2 (* n0_i (pow u 2))) (+ (/ n0_i (pow normAngle 2)) (/ (* u (+ (* -1 (/ (* n0_i (cos normAngle)) (sin normAngle))) (/ n1_i (sin normAngle)))) normAngle))))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(* -1/2 (* n0_i (* (pow normAngle 2) (pow u 2))))
(* (pow normAngle 2) (+ (* -1/2 (* n0_i (pow u 2))) (/ (* u (+ (* -1 (/ (* n0_i (cos normAngle)) (sin normAngle))) (/ n1_i (sin normAngle)))) normAngle)))
(* (pow normAngle 2) (+ (* -1/2 (* n0_i (pow u 2))) (/ (* u (+ (* -1 (/ (* n0_i (cos normAngle)) (sin normAngle))) (/ n1_i (sin normAngle)))) normAngle)))
(* (pow normAngle 2) (+ (* -1/2 (* n0_i (pow u 2))) (/ (* u (+ (* -1 (/ (* n0_i (cos normAngle)) (sin normAngle))) (/ n1_i (sin normAngle)))) normAngle)))
(* -1/2 (* n0_i (* (pow normAngle 2) u)))
(* (pow normAngle 2) (+ (* -1 (/ (* n0_i (cos normAngle)) (* normAngle (sin normAngle)))) (+ (* -1/2 (* n0_i u)) (/ n1_i (* normAngle (sin normAngle))))))
(* (pow normAngle 2) (+ (* -1 (/ (* n0_i (cos normAngle)) (* normAngle (sin normAngle)))) (+ (* -1/2 (* n0_i u)) (/ n1_i (* normAngle (sin normAngle))))))
(* (pow normAngle 2) (+ (* -1 (/ (* n0_i (cos normAngle)) (* normAngle (sin normAngle)))) (+ (* -1/2 (* n0_i u)) (/ n1_i (* normAngle (sin normAngle))))))
(* 7/360 (* (pow normAngle 2) u))
(* (pow normAngle 2) (+ (* 7/360 u) (* 1/6 (/ u (pow normAngle 2)))))
(* (pow normAngle 2) (+ (* 7/360 u) (* 1/6 (/ u (pow normAngle 2)))))
(* (pow normAngle 2) (+ (* 7/360 u) (* 1/6 (/ u (pow normAngle 2)))))
(* 7/360 (* n1_i (* (pow normAngle 2) u)))
(* (pow normAngle 2) (+ (* 7/360 (* n1_i u)) (* 1/6 (/ (* n1_i u) (pow normAngle 2)))))
(* (pow normAngle 2) (+ (* 7/360 (* n1_i u)) (* 1/6 (/ (* n1_i u) (pow normAngle 2)))))
(* (pow normAngle 2) (+ (* 7/360 (* n1_i u)) (* 1/6 (/ (* n1_i u) (pow normAngle 2)))))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(* -1/2 (* n0_i (* (pow normAngle 2) (pow u 2))))
(* (pow normAngle 2) (+ (* -1 (/ (* u (+ (* -1 (/ n1_i (sin normAngle))) (/ (* n0_i (cos normAngle)) (sin normAngle)))) normAngle)) (* -1/2 (* n0_i (pow u 2)))))
(* (pow normAngle 2) (+ (* -1 (/ (+ (* -1 (/ n0_i normAngle)) (* u (+ (* -1 (/ n1_i (sin normAngle))) (/ (* n0_i (cos normAngle)) (sin normAngle))))) normAngle)) (* -1/2 (* n0_i (pow u 2)))))
(* (pow normAngle 2) (+ (* -1 (/ (+ (* -1 (/ n0_i normAngle)) (* u (+ (* -1 (/ n1_i (sin normAngle))) (/ (* n0_i (cos normAngle)) (sin normAngle))))) normAngle)) (* -1/2 (* n0_i (pow u 2)))))
(* -1/2 (* n0_i (* (pow normAngle 2) u)))
(* (pow normAngle 2) (+ (* -1 (/ (+ (* -1 (/ n1_i (sin normAngle))) (/ (* n0_i (cos normAngle)) (sin normAngle))) normAngle)) (* -1/2 (* n0_i u))))
(* (pow normAngle 2) (+ (* -1 (/ (+ (* -1 (/ n1_i (sin normAngle))) (/ (* n0_i (cos normAngle)) (sin normAngle))) normAngle)) (* -1/2 (* n0_i u))))
(* (pow normAngle 2) (+ (* -1 (/ (+ (* -1 (/ n1_i (sin normAngle))) (/ (* n0_i (cos normAngle)) (sin normAngle))) normAngle)) (* -1/2 (* n0_i u))))
(* (pow normAngle 6) (- (* 2/945 n0_i) (+ (* -7/2160 n1_i) (* 1/840 n1_i))))
(* (pow normAngle 6) (- (+ (* 2/945 n0_i) (+ (* 7/360 (/ n1_i (pow normAngle 2))) (* 1/45 (/ n0_i (pow normAngle 2))))) (+ (* -7/2160 n1_i) (* 1/840 n1_i))))
(* (pow normAngle 6) (- (+ (* 2/945 n0_i) (+ (* 7/360 (/ n1_i (pow normAngle 2))) (+ (* 1/45 (/ n0_i (pow normAngle 2))) (+ (* 1/6 (/ n1_i (pow normAngle 4))) (/ (* n0_i (+ 1/3 (* -1/2 u))) (pow normAngle 4)))))) (+ (* -7/2160 n1_i) (* 1/840 n1_i))))
(* (pow normAngle 6) (- (+ (* 2/945 n0_i) (+ (* 7/360 (/ n1_i (pow normAngle 2))) (+ (* 1/45 (/ n0_i (pow normAngle 2))) (+ (* 1/6 (/ n1_i (pow normAngle 4))) (+ (/ n1_i (pow normAngle 6)) (/ (* n0_i (+ 1/3 (* -1/2 u))) (pow normAngle 4))))))) (+ (* -7/2160 n1_i) (+ (* 1/840 n1_i) (/ n0_i (pow normAngle 6))))))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(* -1/2 (* n0_i (* (pow normAngle 2) (pow u 2))))
(* (pow normAngle 2) (+ (* -1 (/ (* u (+ (* -1 (/ n1_i (sin normAngle))) (/ (* n0_i (cos normAngle)) (sin normAngle)))) normAngle)) (* -1/2 (* n0_i (pow u 2)))))
(* (pow normAngle 2) (+ (* -1 (/ (+ (* -1 (/ n0_i normAngle)) (* u (+ (* -1 (/ n1_i (sin normAngle))) (/ (* n0_i (cos normAngle)) (sin normAngle))))) normAngle)) (* -1/2 (* n0_i (pow u 2)))))
(* (pow normAngle 2) (+ (* -1 (/ (+ (* -1 (/ n0_i normAngle)) (* u (+ (* -1 (/ n1_i (sin normAngle))) (/ (* n0_i (cos normAngle)) (sin normAngle))))) normAngle)) (* -1/2 (* n0_i (pow u 2)))))
(* (pow normAngle 4) (* u (+ (* 7/360 n1_i) (* 1/45 n0_i))))
(* (pow normAngle 4) (+ (* u (+ (* 7/360 n1_i) (* 1/45 n0_i))) (/ (* u (+ (* 1/6 n1_i) (* n0_i (+ 1/3 (* -1/2 u))))) (pow normAngle 2))))
(* (pow normAngle 4) (+ (* u (+ (* 7/360 n1_i) (* 1/45 n0_i))) (+ (/ n0_i (pow normAngle 4)) (+ (/ (* u (+ (* 1/6 n1_i) (* n0_i (+ 1/3 (* -1/2 u))))) (pow normAngle 2)) (/ (* u (- n1_i n0_i)) (pow normAngle 4))))))
(* (pow normAngle 4) (+ (* u (+ (* 7/360 n1_i) (* 1/45 n0_i))) (+ (/ n0_i (pow normAngle 4)) (+ (/ (* u (+ (* 1/6 n1_i) (* n0_i (+ 1/3 (* -1/2 u))))) (pow normAngle 2)) (/ (* u (- n1_i n0_i)) (pow normAngle 4))))))
(* (pow normAngle 2) (* u (+ (* 7/360 n1_i) (* 1/45 n0_i))))
(* (pow normAngle 2) (+ (* u (+ (* 7/360 n1_i) (* 1/45 n0_i))) (/ (* u (+ (* 1/6 n1_i) (* n0_i (+ 1/3 (* -1/2 u))))) (pow normAngle 2))))
(* (pow normAngle 2) (+ (* u (+ (* 7/360 n1_i) (* 1/45 n0_i))) (/ (* u (+ (* 1/6 n1_i) (* n0_i (+ 1/3 (* -1/2 u))))) (pow normAngle 2))))
(* (pow normAngle 2) (+ (* u (+ (* 7/360 n1_i) (* 1/45 n0_i))) (/ (* u (+ (* 1/6 n1_i) (* n0_i (+ 1/3 (* -1/2 u))))) (pow normAngle 2))))
(* -1/2 (* n0_i (* (pow normAngle 2) (pow u 2))))
(* (pow normAngle 2) (+ (* -1 (/ (* u (+ (* -1 (/ n1_i (sin normAngle))) (/ (* n0_i (cos normAngle)) (sin normAngle)))) normAngle)) (* -1/2 (* n0_i (pow u 2)))))
(* (pow normAngle 2) (+ (* -1 (/ (+ (* -1 (/ n0_i normAngle)) (* u (+ (* -1 (/ n1_i (sin normAngle))) (/ (* n0_i (cos normAngle)) (sin normAngle))))) normAngle)) (* -1/2 (* n0_i (pow u 2)))))
(* (pow normAngle 2) (+ (* -1 (/ (+ (* -1 (/ n0_i normAngle)) (* u (+ (* -1 (/ n1_i (sin normAngle))) (/ (* n0_i (cos normAngle)) (sin normAngle))))) normAngle)) (* -1/2 (* n0_i (pow u 2)))))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(* -1/2 (* n0_i (* (pow normAngle 2) (pow u 2))))
(* (pow normAngle 2) (+ (* -1 (/ (* u (+ (* -1 (/ n1_i (sin normAngle))) (/ (* n0_i (cos normAngle)) (sin normAngle)))) normAngle)) (* -1/2 (* n0_i (pow u 2)))))
(* (pow normAngle 2) (+ (* -1 (/ (* u (+ (* -1 (/ n1_i (sin normAngle))) (/ (* n0_i (cos normAngle)) (sin normAngle)))) normAngle)) (* -1/2 (* n0_i (pow u 2)))))
(* (pow normAngle 2) (+ (* -1 (/ (* u (+ (* -1 (/ n1_i (sin normAngle))) (/ (* n0_i (cos normAngle)) (sin normAngle)))) normAngle)) (* -1/2 (* n0_i (pow u 2)))))
(* -1/2 (* n0_i (* (pow normAngle 2) u)))
(* (pow normAngle 2) (+ (* -1 (/ (+ (* -1 (/ n1_i (sin normAngle))) (/ (* n0_i (cos normAngle)) (sin normAngle))) normAngle)) (* -1/2 (* n0_i u))))
(* (pow normAngle 2) (+ (* -1 (/ (+ (* -1 (/ n1_i (sin normAngle))) (/ (* n0_i (cos normAngle)) (sin normAngle))) normAngle)) (* -1/2 (* n0_i u))))
(* (pow normAngle 2) (+ (* -1 (/ (+ (* -1 (/ n1_i (sin normAngle))) (/ (* n0_i (cos normAngle)) (sin normAngle))) normAngle)) (* -1/2 (* n0_i u))))
(* 7/360 (* (pow normAngle 2) u))
(* (pow normAngle 2) (+ (* 7/360 u) (* 1/6 (/ u (pow normAngle 2)))))
(* (pow normAngle 2) (+ (* 7/360 u) (* 1/6 (/ u (pow normAngle 2)))))
(* (pow normAngle 2) (+ (* 7/360 u) (* 1/6 (/ u (pow normAngle 2)))))
(* 7/360 (* n1_i (* (pow normAngle 2) u)))
(* (pow normAngle 2) (+ (* 7/360 (* n1_i u)) (* 1/6 (/ (* n1_i u) (pow normAngle 2)))))
(* (pow normAngle 2) (+ (* 7/360 (* n1_i u)) (* 1/6 (/ (* n1_i u) (pow normAngle 2)))))
(* (pow normAngle 2) (+ (* 7/360 (* n1_i u)) (* 1/6 (/ (* n1_i u) (pow normAngle 2)))))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ n0_i (* n0_i (* u (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle))))))
(+ n0_i (+ (* n0_i (* u (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle))))) (/ (* n1_i (* normAngle u)) (sin normAngle))))
(+ n0_i (+ (* n0_i (* u (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle))))) (/ (* n1_i (* normAngle u)) (sin normAngle))))
(+ n0_i (+ (* n0_i (* u (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle))))) (/ (* n1_i (* normAngle u)) (sin normAngle))))
(* n0_i (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle))))
(+ (* n0_i (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle)))) (/ (* n1_i normAngle) (sin normAngle)))
(+ (* n0_i (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle)))) (/ (* n1_i normAngle) (sin normAngle)))
(+ (* n0_i (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle)))) (/ (* n1_i normAngle) (sin normAngle)))
(- (* (pow normAngle 2) (+ (* n0_i (+ 1/3 (* -1/2 u))) (* (pow normAngle 2) (+ (* 2/945 (* n0_i (pow normAngle 2))) (* 1/45 n0_i))))) n0_i)
(- (+ (* n1_i (+ 1 (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2)))))))) (* (pow normAngle 2) (+ (* n0_i (+ 1/3 (* -1/2 u))) (* (pow normAngle 2) (+ (* 2/945 (* n0_i (pow normAngle 2))) (* 1/45 n0_i)))))) n0_i)
(- (+ (* n1_i (+ 1 (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2)))))))) (* (pow normAngle 2) (+ (* n0_i (+ 1/3 (* -1/2 u))) (* (pow normAngle 2) (+ (* 2/945 (* n0_i (pow normAngle 2))) (* 1/45 n0_i)))))) n0_i)
(- (+ (* n1_i (+ 1 (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2)))))))) (* (pow normAngle 2) (+ (* n0_i (+ 1/3 (* -1/2 u))) (* (pow normAngle 2) (+ (* 2/945 (* n0_i (pow normAngle 2))) (* 1/45 n0_i)))))) n0_i)
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(* n0_i (- 1 u))
(+ (* n0_i (- 1 u)) (* n1_i u))
(+ (* n0_i (- 1 u)) (* n1_i u))
(+ (* n0_i (- 1 u)) (* n1_i u))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(* n0_i (- 1 u))
(+ (* n0_i (- 1 u)) (* n1_i u))
(+ (* n0_i (- 1 u)) (* n1_i u))
(+ (* n0_i (- 1 u)) (* n1_i u))
(* u (- (/ n0_i u) n0_i))
(+ (* n1_i u) (* u (- (/ n0_i u) n0_i)))
(+ (* n1_i u) (* u (- (/ n0_i u) n0_i)))
(+ (* n1_i u) (* u (- (/ n0_i u) n0_i)))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ n0_i (* n0_i (* u (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle))))))
(+ n0_i (+ (* n0_i (* u (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle))))) (/ (* n1_i (* normAngle u)) (sin normAngle))))
(+ n0_i (+ (* n0_i (* u (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle))))) (/ (* n1_i (* normAngle u)) (sin normAngle))))
(+ n0_i (+ (* n0_i (* u (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle))))) (/ (* n1_i (* normAngle u)) (sin normAngle))))
(+ n0_i (+ (* -1 (* n0_i u)) (* (pow normAngle 2) (+ (* 1/45 (* n0_i (* (pow normAngle 2) u))) (* n0_i (* u (+ 1/3 (* -1/2 u))))))))
(+ n0_i (+ (* -1 (* n0_i u)) (+ (* n1_i (+ u (* (pow normAngle 2) (+ (* 7/360 (* (pow normAngle 2) u)) (* 1/6 u))))) (* (pow normAngle 2) (+ (* 1/45 (* n0_i (* (pow normAngle 2) u))) (* n0_i (* u (+ 1/3 (* -1/2 u)))))))))
(+ n0_i (+ (* -1 (* n0_i u)) (+ (* n1_i (+ u (* (pow normAngle 2) (+ (* 7/360 (* (pow normAngle 2) u)) (* 1/6 u))))) (* (pow normAngle 2) (+ (* 1/45 (* n0_i (* (pow normAngle 2) u))) (* n0_i (* u (+ 1/3 (* -1/2 u)))))))))
(+ n0_i (+ (* -1 (* n0_i u)) (+ (* n1_i (+ u (* (pow normAngle 2) (+ (* 7/360 (* (pow normAngle 2) u)) (* 1/6 u))))) (* (pow normAngle 2) (+ (* 1/45 (* n0_i (* (pow normAngle 2) u))) (* n0_i (* u (+ 1/3 (* -1/2 u)))))))))
(+ (* 1/45 (* n0_i (* (pow normAngle 2) u))) (* n0_i (* u (+ 1/3 (* -1/2 u)))))
(+ (* 1/45 (* n0_i (* (pow normAngle 2) u))) (+ (* n0_i (* u (+ 1/3 (* -1/2 u)))) (* n1_i (+ (* 7/360 (* (pow normAngle 2) u)) (* 1/6 u)))))
(+ (* 1/45 (* n0_i (* (pow normAngle 2) u))) (+ (* n0_i (* u (+ 1/3 (* -1/2 u)))) (* n1_i (+ (* 7/360 (* (pow normAngle 2) u)) (* 1/6 u)))))
(+ (* 1/45 (* n0_i (* (pow normAngle 2) u))) (+ (* n0_i (* u (+ 1/3 (* -1/2 u)))) (* n1_i (+ (* 7/360 (* (pow normAngle 2) u)) (* 1/6 u)))))
(+ n0_i (* n0_i (* u (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle))))))
(+ n0_i (+ (* n0_i (* u (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle))))) (/ (* n1_i (* normAngle u)) (sin normAngle))))
(+ n0_i (+ (* n0_i (* u (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle))))) (/ (* n1_i (* normAngle u)) (sin normAngle))))
(+ n0_i (+ (* n0_i (* u (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle))))) (/ (* n1_i (* normAngle u)) (sin normAngle))))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(* n0_i (* u (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle)))))
(+ (* n0_i (* u (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle))))) (/ (* n1_i (* normAngle u)) (sin normAngle)))
(+ (* n0_i (* u (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle))))) (/ (* n1_i (* normAngle u)) (sin normAngle)))
(+ (* n0_i (* u (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle))))) (/ (* n1_i (* normAngle u)) (sin normAngle)))
(* n0_i (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle))))
(+ (* n0_i (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle)))) (/ (* n1_i normAngle) (sin normAngle)))
(+ (* n0_i (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle)))) (/ (* n1_i normAngle) (sin normAngle)))
(+ (* n0_i (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle)))) (/ (* n1_i normAngle) (sin normAngle)))
(* 2/945 n0_i)
(+ (* 31/15120 n1_i) (* 2/945 n0_i))
(+ (* 31/15120 n1_i) (* 2/945 n0_i))
(+ (* 31/15120 n1_i) (* 2/945 n0_i))
(* 7/360 n1_i)
(* 7/360 n1_i)
(* 7/360 n1_i)
(* 7/360 n1_i)
(* 1/6 n1_i)
(* 1/6 n1_i)
(* 1/6 n1_i)
(* 1/6 n1_i)
(- (/ n0_i u) n0_i)
(- (+ n1_i (/ n0_i u)) n0_i)
(- (+ n1_i (/ n0_i u)) n0_i)
(- (+ n1_i (/ n0_i u)) n0_i)
(* n1_i (* u (+ 1/6 (* 7/360 (pow normAngle 2)))))
(* n1_i (* u (+ 1/6 (* 7/360 (pow normAngle 2)))))
(* n1_i (* u (+ 1/6 (* 7/360 (pow normAngle 2)))))
(* n1_i (* u (+ 1/6 (* 7/360 (pow normAngle 2)))))
(* 7/360 n1_i)
(* 7/360 n1_i)
(* 7/360 n1_i)
(* 7/360 n1_i)
(* 1/45 n0_i)
(+ (* 7/360 n1_i) (* 1/45 n0_i))
(+ (* 7/360 n1_i) (* 1/45 n0_i))
(+ (* 7/360 n1_i) (* 1/45 n0_i))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(* n1_i (+ (/ (sin (* normAngle u)) (sin normAngle)) (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))
(* n1_i (+ (/ (sin (* normAngle u)) (sin normAngle)) (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))
(* n1_i (+ (/ (sin (* normAngle u)) (sin normAngle)) (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))
(/ (* n1_i (* normAngle u)) (sin normAngle))
(* n1_i (+ (/ n0_i n1_i) (+ (/ (* n0_i (* u (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle))))) n1_i) (/ (* normAngle u) (sin normAngle)))))
(* n1_i (+ (/ n0_i n1_i) (+ (/ (* n0_i (* u (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle))))) n1_i) (/ (* normAngle u) (sin normAngle)))))
(* n1_i (+ (/ n0_i n1_i) (+ (/ (* n0_i (* u (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle))))) n1_i) (/ (* normAngle u) (sin normAngle)))))
(/ (* n1_i normAngle) (sin normAngle))
(* n1_i (+ (/ normAngle (sin normAngle)) (/ (* n0_i (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle)))) n1_i)))
(* n1_i (+ (/ normAngle (sin normAngle)) (/ (* n0_i (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle)))) n1_i)))
(* n1_i (+ (/ normAngle (sin normAngle)) (/ (* n0_i (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle)))) n1_i)))
(* n1_i (+ 1 (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2))))))))
(* n1_i (- (+ 1 (+ (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2)))))) (/ (* (pow normAngle 2) (+ (* n0_i (+ 1/3 (* -1/2 u))) (* (pow normAngle 2) (+ (* 2/945 (* n0_i (pow normAngle 2))) (* 1/45 n0_i))))) n1_i))) (/ n0_i n1_i)))
(* n1_i (- (+ 1 (+ (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2)))))) (/ (* (pow normAngle 2) (+ (* n0_i (+ 1/3 (* -1/2 u))) (* (pow normAngle 2) (+ (* 2/945 (* n0_i (pow normAngle 2))) (* 1/45 n0_i))))) n1_i))) (/ n0_i n1_i)))
(* n1_i (- (+ 1 (+ (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2)))))) (/ (* (pow normAngle 2) (+ (* n0_i (+ 1/3 (* -1/2 u))) (* (pow normAngle 2) (+ (* 2/945 (* n0_i (pow normAngle 2))) (* 1/45 n0_i))))) n1_i))) (/ n0_i n1_i)))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(* n1_i (+ (/ (sin (* normAngle u)) (sin normAngle)) (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))
(* n1_i (+ (/ (sin (* normAngle u)) (sin normAngle)) (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))
(* n1_i (+ (/ (sin (* normAngle u)) (sin normAngle)) (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))
(* n1_i u)
(* n1_i (+ u (/ (* n0_i (- 1 u)) n1_i)))
(* n1_i (+ u (/ (* n0_i (- 1 u)) n1_i)))
(* n1_i (+ u (/ (* n0_i (- 1 u)) n1_i)))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(* n1_i (+ (/ (sin (* normAngle u)) (sin normAngle)) (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))
(* n1_i (+ (/ (sin (* normAngle u)) (sin normAngle)) (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))
(* n1_i (+ (/ (sin (* normAngle u)) (sin normAngle)) (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))
(* n1_i u)
(* n1_i (+ u (/ (* n0_i (- 1 u)) n1_i)))
(* n1_i (+ u (/ (* n0_i (- 1 u)) n1_i)))
(* n1_i (+ u (/ (* n0_i (- 1 u)) n1_i)))
(* n1_i u)
(* n1_i (+ u (/ (* u (- (/ n0_i u) n0_i)) n1_i)))
(* n1_i (+ u (/ (* u (- (/ n0_i u) n0_i)) n1_i)))
(* n1_i (+ u (/ (* u (- (/ n0_i u) n0_i)) n1_i)))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(* n1_i (+ (/ (sin (* normAngle u)) (sin normAngle)) (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))
(* n1_i (+ (/ (sin (* normAngle u)) (sin normAngle)) (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))
(* n1_i (+ (/ (sin (* normAngle u)) (sin normAngle)) (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))
(/ (* n1_i (* normAngle u)) (sin normAngle))
(* n1_i (+ (/ n0_i n1_i) (+ (/ (* n0_i (* u (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle))))) n1_i) (/ (* normAngle u) (sin normAngle)))))
(* n1_i (+ (/ n0_i n1_i) (+ (/ (* n0_i (* u (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle))))) n1_i) (/ (* normAngle u) (sin normAngle)))))
(* n1_i (+ (/ n0_i n1_i) (+ (/ (* n0_i (* u (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle))))) n1_i) (/ (* normAngle u) (sin normAngle)))))
(* n1_i (+ u (* (pow normAngle 2) (+ (* 7/360 (* (pow normAngle 2) u)) (* 1/6 u)))))
(* n1_i (+ u (+ (* -1 (/ (* n0_i u) n1_i)) (+ (* (pow normAngle 2) (+ (* 7/360 (* (pow normAngle 2) u)) (* 1/6 u))) (+ (/ n0_i n1_i) (/ (* (pow normAngle 2) (+ (* 1/45 (* n0_i (* (pow normAngle 2) u))) (* n0_i (* u (+ 1/3 (* -1/2 u)))))) n1_i))))))
(* n1_i (+ u (+ (* -1 (/ (* n0_i u) n1_i)) (+ (* (pow normAngle 2) (+ (* 7/360 (* (pow normAngle 2) u)) (* 1/6 u))) (+ (/ n0_i n1_i) (/ (* (pow normAngle 2) (+ (* 1/45 (* n0_i (* (pow normAngle 2) u))) (* n0_i (* u (+ 1/3 (* -1/2 u)))))) n1_i))))))
(* n1_i (+ u (+ (* -1 (/ (* n0_i u) n1_i)) (+ (* (pow normAngle 2) (+ (* 7/360 (* (pow normAngle 2) u)) (* 1/6 u))) (+ (/ n0_i n1_i) (/ (* (pow normAngle 2) (+ (* 1/45 (* n0_i (* (pow normAngle 2) u))) (* n0_i (* u (+ 1/3 (* -1/2 u)))))) n1_i))))))
(* n1_i (+ (* 7/360 (* (pow normAngle 2) u)) (* 1/6 u)))
(* n1_i (+ (* 7/360 (* (pow normAngle 2) u)) (+ (* 1/45 (/ (* n0_i (* (pow normAngle 2) u)) n1_i)) (+ (* 1/6 u) (/ (* n0_i (* u (+ 1/3 (* -1/2 u)))) n1_i)))))
(* n1_i (+ (* 7/360 (* (pow normAngle 2) u)) (+ (* 1/45 (/ (* n0_i (* (pow normAngle 2) u)) n1_i)) (+ (* 1/6 u) (/ (* n0_i (* u (+ 1/3 (* -1/2 u)))) n1_i)))))
(* n1_i (+ (* 7/360 (* (pow normAngle 2) u)) (+ (* 1/45 (/ (* n0_i (* (pow normAngle 2) u)) n1_i)) (+ (* 1/6 u) (/ (* n0_i (* u (+ 1/3 (* -1/2 u)))) n1_i)))))
(/ (* n1_i (* normAngle u)) (sin normAngle))
(* n1_i (+ (/ n0_i n1_i) (+ (/ (* n0_i (* u (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle))))) n1_i) (/ (* normAngle u) (sin normAngle)))))
(* n1_i (+ (/ n0_i n1_i) (+ (/ (* n0_i (* u (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle))))) n1_i) (/ (* normAngle u) (sin normAngle)))))
(* n1_i (+ (/ n0_i n1_i) (+ (/ (* n0_i (* u (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle))))) n1_i) (/ (* normAngle u) (sin normAngle)))))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(* n1_i (+ (/ (sin (* normAngle u)) (sin normAngle)) (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))
(* n1_i (+ (/ (sin (* normAngle u)) (sin normAngle)) (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))
(* n1_i (+ (/ (sin (* normAngle u)) (sin normAngle)) (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))
(/ (* n1_i (* normAngle u)) (sin normAngle))
(* n1_i (+ (/ (* n0_i (* u (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle))))) n1_i) (/ (* normAngle u) (sin normAngle))))
(* n1_i (+ (/ (* n0_i (* u (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle))))) n1_i) (/ (* normAngle u) (sin normAngle))))
(* n1_i (+ (/ (* n0_i (* u (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle))))) n1_i) (/ (* normAngle u) (sin normAngle))))
(/ (* n1_i normAngle) (sin normAngle))
(* n1_i (+ (/ normAngle (sin normAngle)) (/ (* n0_i (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle)))) n1_i)))
(* n1_i (+ (/ normAngle (sin normAngle)) (/ (* n0_i (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle)))) n1_i)))
(* n1_i (+ (/ normAngle (sin normAngle)) (/ (* n0_i (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle)))) n1_i)))
(* 31/15120 n1_i)
(* n1_i (+ 31/15120 (* 2/945 (/ n0_i n1_i))))
(* n1_i (+ 31/15120 (* 2/945 (/ n0_i n1_i))))
(* n1_i (+ 31/15120 (* 2/945 (/ n0_i n1_i))))
(* 7/360 n1_i)
(* 7/360 n1_i)
(* 7/360 n1_i)
(* 7/360 n1_i)
(* 1/6 n1_i)
(* 1/6 n1_i)
(* 1/6 n1_i)
(* 1/6 n1_i)
n1_i
(* n1_i (- (+ 1 (/ n0_i (* n1_i u))) (/ n0_i n1_i)))
(* n1_i (- (+ 1 (/ n0_i (* n1_i u))) (/ n0_i n1_i)))
(* n1_i (- (+ 1 (/ n0_i (* n1_i u))) (/ n0_i n1_i)))
(* n1_i (* u (+ 1/6 (* 7/360 (pow normAngle 2)))))
(* n1_i (* u (+ 1/6 (* 7/360 (pow normAngle 2)))))
(* n1_i (* u (+ 1/6 (* 7/360 (pow normAngle 2)))))
(* n1_i (* u (+ 1/6 (* 7/360 (pow normAngle 2)))))
(* 7/360 n1_i)
(* 7/360 n1_i)
(* 7/360 n1_i)
(* 7/360 n1_i)
(* 7/360 n1_i)
(* n1_i (+ 7/360 (* 1/45 (/ n0_i n1_i))))
(* n1_i (+ 7/360 (* 1/45 (/ n0_i n1_i))))
(* n1_i (+ 7/360 (* 1/45 (/ n0_i n1_i))))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(* -1 (* n1_i (+ (* -1 (/ (sin (* normAngle u)) (sin normAngle))) (* -1 (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))))
(* -1 (* n1_i (+ (* -1 (/ (sin (* normAngle u)) (sin normAngle))) (* -1 (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))))
(* -1 (* n1_i (+ (* -1 (/ (sin (* normAngle u)) (sin normAngle))) (* -1 (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))))
(/ (* n1_i (* normAngle u)) (sin normAngle))
(* -1 (* n1_i (+ (* -1 (/ (* normAngle u) (sin normAngle))) (* -1 (/ (+ n0_i (* n0_i (* u (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle)))))) n1_i)))))
(* -1 (* n1_i (+ (* -1 (/ (* normAngle u) (sin normAngle))) (* -1 (/ (+ n0_i (* n0_i (* u (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle)))))) n1_i)))))
(* -1 (* n1_i (+ (* -1 (/ (* normAngle u) (sin normAngle))) (* -1 (/ (+ n0_i (* n0_i (* u (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle)))))) n1_i)))))
(/ (* n1_i normAngle) (sin normAngle))
(* -1 (* n1_i (+ (* -1 (/ normAngle (sin normAngle))) (* -1 (/ (* n0_i (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle)))) n1_i)))))
(* -1 (* n1_i (+ (* -1 (/ normAngle (sin normAngle))) (* -1 (/ (* n0_i (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle)))) n1_i)))))
(* -1 (* n1_i (+ (* -1 (/ normAngle (sin normAngle))) (* -1 (/ (* n0_i (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle)))) n1_i)))))
(* -1 (* n1_i (- (* (pow normAngle 2) (- (* (pow normAngle 2) (- (* -31/15120 (pow normAngle 2)) 7/360)) 1/6)) 1)))
(* -1 (* n1_i (- (+ (* -1 (/ (- (* (pow normAngle 2) (+ (* n0_i (+ 1/3 (* -1/2 u))) (* (pow normAngle 2) (+ (* 2/945 (* n0_i (pow normAngle 2))) (* 1/45 n0_i))))) n0_i) n1_i)) (* (pow normAngle 2) (- (* (pow normAngle 2) (- (* -31/15120 (pow normAngle 2)) 7/360)) 1/6))) 1)))
(* -1 (* n1_i (- (+ (* -1 (/ (- (* (pow normAngle 2) (+ (* n0_i (+ 1/3 (* -1/2 u))) (* (pow normAngle 2) (+ (* 2/945 (* n0_i (pow normAngle 2))) (* 1/45 n0_i))))) n0_i) n1_i)) (* (pow normAngle 2) (- (* (pow normAngle 2) (- (* -31/15120 (pow normAngle 2)) 7/360)) 1/6))) 1)))
(* -1 (* n1_i (- (+ (* -1 (/ (- (* (pow normAngle 2) (+ (* n0_i (+ 1/3 (* -1/2 u))) (* (pow normAngle 2) (+ (* 2/945 (* n0_i (pow normAngle 2))) (* 1/45 n0_i))))) n0_i) n1_i)) (* (pow normAngle 2) (- (* (pow normAngle 2) (- (* -31/15120 (pow normAngle 2)) 7/360)) 1/6))) 1)))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(* -1 (* n1_i (+ (* -1 (/ (sin (* normAngle u)) (sin normAngle))) (* -1 (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))))
(* -1 (* n1_i (+ (* -1 (/ (sin (* normAngle u)) (sin normAngle))) (* -1 (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))))
(* -1 (* n1_i (+ (* -1 (/ (sin (* normAngle u)) (sin normAngle))) (* -1 (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))))
(* n1_i u)
(* -1 (* n1_i (+ (* -1 u) (* -1 (/ (* n0_i (- 1 u)) n1_i)))))
(* -1 (* n1_i (+ (* -1 u) (* -1 (/ (* n0_i (- 1 u)) n1_i)))))
(* -1 (* n1_i (+ (* -1 u) (* -1 (/ (* n0_i (- 1 u)) n1_i)))))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(* -1 (* n1_i (+ (* -1 (/ (sin (* normAngle u)) (sin normAngle))) (* -1 (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))))
(* -1 (* n1_i (+ (* -1 (/ (sin (* normAngle u)) (sin normAngle))) (* -1 (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))))
(* -1 (* n1_i (+ (* -1 (/ (sin (* normAngle u)) (sin normAngle))) (* -1 (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))))
(* n1_i u)
(* -1 (* n1_i (+ (* -1 u) (* -1 (/ (* n0_i (- 1 u)) n1_i)))))
(* -1 (* n1_i (+ (* -1 u) (* -1 (/ (* n0_i (- 1 u)) n1_i)))))
(* -1 (* n1_i (+ (* -1 u) (* -1 (/ (* n0_i (- 1 u)) n1_i)))))
(* n1_i u)
(* -1 (* n1_i (+ (* -1 u) (* -1 (/ (* u (- (/ n0_i u) n0_i)) n1_i)))))
(* -1 (* n1_i (+ (* -1 u) (* -1 (/ (* u (- (/ n0_i u) n0_i)) n1_i)))))
(* -1 (* n1_i (+ (* -1 u) (* -1 (/ (* u (- (/ n0_i u) n0_i)) n1_i)))))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(* -1 (* n1_i (+ (* -1 (/ (sin (* normAngle u)) (sin normAngle))) (* -1 (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))))
(* -1 (* n1_i (+ (* -1 (/ (sin (* normAngle u)) (sin normAngle))) (* -1 (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))))
(* -1 (* n1_i (+ (* -1 (/ (sin (* normAngle u)) (sin normAngle))) (* -1 (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))))
(/ (* n1_i (* normAngle u)) (sin normAngle))
(* -1 (* n1_i (+ (* -1 (/ (* normAngle u) (sin normAngle))) (* -1 (/ (+ n0_i (* n0_i (* u (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle)))))) n1_i)))))
(* -1 (* n1_i (+ (* -1 (/ (* normAngle u) (sin normAngle))) (* -1 (/ (+ n0_i (* n0_i (* u (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle)))))) n1_i)))))
(* -1 (* n1_i (+ (* -1 (/ (* normAngle u) (sin normAngle))) (* -1 (/ (+ n0_i (* n0_i (* u (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle)))))) n1_i)))))
(* -1 (* n1_i (+ (* -1 u) (* (pow normAngle 2) (+ (* -1/6 u) (* -7/360 (* (pow normAngle 2) u)))))))
(* -1 (* n1_i (+ (* -1 u) (+ (* -1 (/ (+ n0_i (+ (* -1 (* n0_i u)) (* (pow normAngle 2) (+ (* 1/45 (* n0_i (* (pow normAngle 2) u))) (* n0_i (* u (+ 1/3 (* -1/2 u)))))))) n1_i)) (* (pow normAngle 2) (+ (* -1/6 u) (* -7/360 (* (pow normAngle 2) u))))))))
(* -1 (* n1_i (+ (* -1 u) (+ (* -1 (/ (+ n0_i (+ (* -1 (* n0_i u)) (* (pow normAngle 2) (+ (* 1/45 (* n0_i (* (pow normAngle 2) u))) (* n0_i (* u (+ 1/3 (* -1/2 u)))))))) n1_i)) (* (pow normAngle 2) (+ (* -1/6 u) (* -7/360 (* (pow normAngle 2) u))))))))
(* -1 (* n1_i (+ (* -1 u) (+ (* -1 (/ (+ n0_i (+ (* -1 (* n0_i u)) (* (pow normAngle 2) (+ (* 1/45 (* n0_i (* (pow normAngle 2) u))) (* n0_i (* u (+ 1/3 (* -1/2 u)))))))) n1_i)) (* (pow normAngle 2) (+ (* -1/6 u) (* -7/360 (* (pow normAngle 2) u))))))))
(* -1 (* n1_i (+ (* -1/6 u) (* -7/360 (* (pow normAngle 2) u)))))
(* -1 (* n1_i (+ (* -1 (/ (+ (* 1/45 (* n0_i (* (pow normAngle 2) u))) (* n0_i (* u (+ 1/3 (* -1/2 u))))) n1_i)) (+ (* -1/6 u) (* -7/360 (* (pow normAngle 2) u))))))
(* -1 (* n1_i (+ (* -1 (/ (+ (* 1/45 (* n0_i (* (pow normAngle 2) u))) (* n0_i (* u (+ 1/3 (* -1/2 u))))) n1_i)) (+ (* -1/6 u) (* -7/360 (* (pow normAngle 2) u))))))
(* -1 (* n1_i (+ (* -1 (/ (+ (* 1/45 (* n0_i (* (pow normAngle 2) u))) (* n0_i (* u (+ 1/3 (* -1/2 u))))) n1_i)) (+ (* -1/6 u) (* -7/360 (* (pow normAngle 2) u))))))
(/ (* n1_i (* normAngle u)) (sin normAngle))
(* -1 (* n1_i (+ (* -1 (/ (* normAngle u) (sin normAngle))) (* -1 (/ (+ n0_i (* n0_i (* u (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle)))))) n1_i)))))
(* -1 (* n1_i (+ (* -1 (/ (* normAngle u) (sin normAngle))) (* -1 (/ (+ n0_i (* n0_i (* u (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle)))))) n1_i)))))
(* -1 (* n1_i (+ (* -1 (/ (* normAngle u) (sin normAngle))) (* -1 (/ (+ n0_i (* n0_i (* u (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle)))))) n1_i)))))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(* -1 (* n1_i (+ (* -1 (/ (sin (* normAngle u)) (sin normAngle))) (* -1 (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))))
(* -1 (* n1_i (+ (* -1 (/ (sin (* normAngle u)) (sin normAngle))) (* -1 (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))))
(* -1 (* n1_i (+ (* -1 (/ (sin (* normAngle u)) (sin normAngle))) (* -1 (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))))
(/ (* n1_i (* normAngle u)) (sin normAngle))
(* -1 (* n1_i (+ (* -1 (/ (* n0_i (* u (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle))))) n1_i)) (* -1 (/ (* normAngle u) (sin normAngle))))))
(* -1 (* n1_i (+ (* -1 (/ (* n0_i (* u (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle))))) n1_i)) (* -1 (/ (* normAngle u) (sin normAngle))))))
(* -1 (* n1_i (+ (* -1 (/ (* n0_i (* u (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle))))) n1_i)) (* -1 (/ (* normAngle u) (sin normAngle))))))
(/ (* n1_i normAngle) (sin normAngle))
(* -1 (* n1_i (+ (* -1 (/ normAngle (sin normAngle))) (* -1 (/ (* n0_i (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle)))) n1_i)))))
(* -1 (* n1_i (+ (* -1 (/ normAngle (sin normAngle))) (* -1 (/ (* n0_i (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle)))) n1_i)))))
(* -1 (* n1_i (+ (* -1 (/ normAngle (sin normAngle))) (* -1 (/ (* n0_i (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle)))) n1_i)))))
(* 31/15120 n1_i)
(* -1 (* n1_i (- (* -2/945 (/ n0_i n1_i)) 31/15120)))
(* -1 (* n1_i (- (* -2/945 (/ n0_i n1_i)) 31/15120)))
(* -1 (* n1_i (- (* -2/945 (/ n0_i n1_i)) 31/15120)))
(* 7/360 n1_i)
(* 7/360 n1_i)
(* 7/360 n1_i)
(* 7/360 n1_i)
(* 1/6 n1_i)
(* 1/6 n1_i)
(* 1/6 n1_i)
(* 1/6 n1_i)
n1_i
(* -1 (* n1_i (- (* -1 (/ (- (/ n0_i u) n0_i) n1_i)) 1)))
(* -1 (* n1_i (- (* -1 (/ (- (/ n0_i u) n0_i) n1_i)) 1)))
(* -1 (* n1_i (- (* -1 (/ (- (/ n0_i u) n0_i) n1_i)) 1)))
(* n1_i (* u (+ 1/6 (* 7/360 (pow normAngle 2)))))
(* n1_i (* u (+ 1/6 (* 7/360 (pow normAngle 2)))))
(* n1_i (* u (+ 1/6 (* 7/360 (pow normAngle 2)))))
(* n1_i (* u (+ 1/6 (* 7/360 (pow normAngle 2)))))
(* 7/360 n1_i)
(* 7/360 n1_i)
(* 7/360 n1_i)
(* 7/360 n1_i)
(* 7/360 n1_i)
(* -1 (* n1_i (- (* -1/45 (/ n0_i n1_i)) 7/360)))
(* -1 (* n1_i (- (* -1/45 (/ n0_i n1_i)) 7/360)))
(* -1 (* n1_i (- (* -1/45 (/ n0_i n1_i)) 7/360)))
Outputs
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(*.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 n0_i (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle)) (*.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 n0_i (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle)) (*.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 n0_i (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle)) (*.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))))
(/ (* n1_i (* normAngle u)) (sin normAngle))
(*.f32 (*.f32 normAngle n1_i) (/.f32 u (sin.f32 normAngle)))
(+ (* n0_i (+ 1 (* u (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle)))))) (/ (* n1_i (* normAngle u)) (sin normAngle)))
(fma.f32 (*.f32 n0_i u) (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (/.f32 (*.f32 (cos.f32 normAngle) normAngle) (sin.f32 normAngle))) (fma.f32 (*.f32 normAngle n1_i) (/.f32 u (sin.f32 normAngle)) n0_i))
(+ (* n0_i (+ 1 (* u (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle)))))) (/ (* n1_i (* normAngle u)) (sin normAngle)))
(fma.f32 (*.f32 n0_i u) (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (/.f32 (*.f32 (cos.f32 normAngle) normAngle) (sin.f32 normAngle))) (fma.f32 (*.f32 normAngle n1_i) (/.f32 u (sin.f32 normAngle)) n0_i))
(+ (* n0_i (+ 1 (* u (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle)))))) (/ (* n1_i (* normAngle u)) (sin normAngle)))
(fma.f32 (*.f32 n0_i u) (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (/.f32 (*.f32 (cos.f32 normAngle) normAngle) (sin.f32 normAngle))) (fma.f32 (*.f32 normAngle n1_i) (/.f32 u (sin.f32 normAngle)) n0_i))
(/ (* n1_i normAngle) (sin normAngle))
(*.f32 n1_i (/.f32 normAngle (sin.f32 normAngle)))
(+ (* n0_i (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle)))) (/ (* n1_i normAngle) (sin normAngle)))
(fma.f32 (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (/.f32 (*.f32 (cos.f32 normAngle) normAngle) (sin.f32 normAngle))) n0_i (*.f32 n1_i (/.f32 normAngle (sin.f32 normAngle))))
(+ (* n0_i (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle)))) (/ (* n1_i normAngle) (sin normAngle)))
(fma.f32 (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (/.f32 (*.f32 (cos.f32 normAngle) normAngle) (sin.f32 normAngle))) n0_i (*.f32 n1_i (/.f32 normAngle (sin.f32 normAngle))))
(+ (* n0_i (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle)))) (/ (* n1_i normAngle) (sin normAngle)))
(fma.f32 (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (/.f32 (*.f32 (cos.f32 normAngle) normAngle) (sin.f32 normAngle))) n0_i (*.f32 n1_i (/.f32 normAngle (sin.f32 normAngle))))
(+ n1_i (* (pow normAngle 2) (+ (* 1/6 n1_i) (* (pow normAngle 2) (+ (* -1 (* (pow normAngle 2) (+ (* -7/2160 n1_i) (* 1/840 n1_i)))) (* 7/360 n1_i))))))
(fma.f32 (fma.f32 (fma.f32 (*.f32 #s(literal 31/15120 binary32) n1_i) (*.f32 normAngle normAngle) (*.f32 #s(literal 7/360 binary32) n1_i)) (*.f32 normAngle normAngle) (*.f32 #s(literal 1/6 binary32) n1_i)) (*.f32 normAngle normAngle) n1_i)
(+ n1_i (+ (* n0_i (- (* (pow normAngle 2) (+ 1/3 (+ (* -1/2 u) (* (pow normAngle 2) (+ 1/45 (* 2/945 (pow normAngle 2))))))) 1)) (* (pow normAngle 2) (+ (* 1/6 n1_i) (* (pow normAngle 2) (+ (* -1 (* (pow normAngle 2) (+ (* -7/2160 n1_i) (* 1/840 n1_i)))) (* 7/360 n1_i)))))))
(fma.f32 (fma.f32 (fma.f32 (*.f32 (fma.f32 #s(literal 2/945 binary32) (*.f32 normAngle normAngle) #s(literal 1/45 binary32)) normAngle) normAngle (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32))) (*.f32 normAngle normAngle) #s(literal -1 binary32)) n0_i (fma.f32 (fma.f32 (fma.f32 (*.f32 #s(literal 31/15120 binary32) n1_i) (*.f32 normAngle normAngle) (*.f32 #s(literal 7/360 binary32) n1_i)) (*.f32 normAngle normAngle) (*.f32 #s(literal 1/6 binary32) n1_i)) (*.f32 normAngle normAngle) n1_i))
(+ n1_i (+ (* n0_i (- (* (pow normAngle 2) (+ 1/3 (+ (* -1/2 u) (* (pow normAngle 2) (+ 1/45 (* 2/945 (pow normAngle 2))))))) 1)) (* (pow normAngle 2) (+ (* 1/6 n1_i) (* (pow normAngle 2) (+ (* -1 (* (pow normAngle 2) (+ (* -7/2160 n1_i) (* 1/840 n1_i)))) (* 7/360 n1_i)))))))
(fma.f32 (fma.f32 (fma.f32 (*.f32 (fma.f32 #s(literal 2/945 binary32) (*.f32 normAngle normAngle) #s(literal 1/45 binary32)) normAngle) normAngle (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32))) (*.f32 normAngle normAngle) #s(literal -1 binary32)) n0_i (fma.f32 (fma.f32 (fma.f32 (*.f32 #s(literal 31/15120 binary32) n1_i) (*.f32 normAngle normAngle) (*.f32 #s(literal 7/360 binary32) n1_i)) (*.f32 normAngle normAngle) (*.f32 #s(literal 1/6 binary32) n1_i)) (*.f32 normAngle normAngle) n1_i))
(+ n1_i (+ (* n0_i (- (* (pow normAngle 2) (+ 1/3 (+ (* -1/2 u) (* (pow normAngle 2) (+ 1/45 (* 2/945 (pow normAngle 2))))))) 1)) (* (pow normAngle 2) (+ (* 1/6 n1_i) (* (pow normAngle 2) (+ (* -1 (* (pow normAngle 2) (+ (* -7/2160 n1_i) (* 1/840 n1_i)))) (* 7/360 n1_i)))))))
(fma.f32 (fma.f32 (fma.f32 (*.f32 (fma.f32 #s(literal 2/945 binary32) (*.f32 normAngle normAngle) #s(literal 1/45 binary32)) normAngle) normAngle (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32))) (*.f32 normAngle normAngle) #s(literal -1 binary32)) n0_i (fma.f32 (fma.f32 (fma.f32 (*.f32 #s(literal 31/15120 binary32) n1_i) (*.f32 normAngle normAngle) (*.f32 #s(literal 7/360 binary32) n1_i)) (*.f32 normAngle normAngle) (*.f32 #s(literal 1/6 binary32) n1_i)) (*.f32 normAngle normAngle) n1_i))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(*.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 n0_i (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle)) (*.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 n0_i (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle)) (*.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 n0_i (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle)) (*.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))))
(* n1_i u)
(*.f32 u n1_i)
(+ (* n0_i (- 1 u)) (* n1_i u))
(fma.f32 (-.f32 n1_i n0_i) u n0_i)
(+ (* n0_i (- 1 u)) (* n1_i u))
(fma.f32 (-.f32 n1_i n0_i) u n0_i)
(+ (* n0_i (- 1 u)) (* n1_i u))
(fma.f32 (-.f32 n1_i n0_i) u n0_i)
(* n0_i (- 1 u))
(*.f32 (-.f32 #s(literal 1 binary32) u) n0_i)
(* n0_i (- 1 u))
(*.f32 (-.f32 #s(literal 1 binary32) u) n0_i)
(* n0_i (- 1 u))
(*.f32 (-.f32 #s(literal 1 binary32) u) n0_i)
(* n0_i (- 1 u))
(*.f32 (-.f32 #s(literal 1 binary32) u) n0_i)
(* n0_i (- (/ 1 u) 1))
(*.f32 (-.f32 (/.f32 #s(literal 1 binary32) u) #s(literal 1 binary32)) n0_i)
(* n0_i (- (/ 1 u) 1))
(*.f32 (-.f32 (/.f32 #s(literal 1 binary32) u) #s(literal 1 binary32)) n0_i)
(* n0_i (- (/ 1 u) 1))
(*.f32 (-.f32 (/.f32 #s(literal 1 binary32) u) #s(literal 1 binary32)) n0_i)
(* n0_i (- (/ 1 u) 1))
(*.f32 (-.f32 (/.f32 #s(literal 1 binary32) u) #s(literal 1 binary32)) n0_i)
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(*.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 n0_i (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle)) (*.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 n0_i (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle)) (*.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 n0_i (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle)) (*.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))))
(* n1_i u)
(*.f32 u n1_i)
(+ (* n0_i (- 1 u)) (* n1_i u))
(fma.f32 (-.f32 n1_i n0_i) u n0_i)
(+ (* n0_i (- 1 u)) (* n1_i u))
(fma.f32 (-.f32 n1_i n0_i) u n0_i)
(+ (* n0_i (- 1 u)) (* n1_i u))
(fma.f32 (-.f32 n1_i n0_i) u n0_i)
(* n1_i u)
(*.f32 u n1_i)
(+ (* n0_i (* u (- (/ 1 u) 1))) (* n1_i u))
(fma.f32 (*.f32 (-.f32 (/.f32 #s(literal 1 binary32) u) #s(literal 1 binary32)) u) n0_i (*.f32 u n1_i))
(+ (* n0_i (* u (- (/ 1 u) 1))) (* n1_i u))
(fma.f32 (*.f32 (-.f32 (/.f32 #s(literal 1 binary32) u) #s(literal 1 binary32)) u) n0_i (*.f32 u n1_i))
(+ (* n0_i (* u (- (/ 1 u) 1))) (* n1_i u))
(fma.f32 (*.f32 (-.f32 (/.f32 #s(literal 1 binary32) u) #s(literal 1 binary32)) u) n0_i (*.f32 u n1_i))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(*.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 n0_i (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle)) (*.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 n0_i (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle)) (*.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 n0_i (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle)) (*.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))))
(/ (* n1_i (* normAngle u)) (sin normAngle))
(*.f32 (*.f32 normAngle n1_i) (/.f32 u (sin.f32 normAngle)))
(+ (* n0_i (+ 1 (* u (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle)))))) (/ (* n1_i (* normAngle u)) (sin normAngle)))
(fma.f32 (*.f32 n0_i u) (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (/.f32 (*.f32 (cos.f32 normAngle) normAngle) (sin.f32 normAngle))) (fma.f32 (*.f32 normAngle n1_i) (/.f32 u (sin.f32 normAngle)) n0_i))
(+ (* n0_i (+ 1 (* u (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle)))))) (/ (* n1_i (* normAngle u)) (sin normAngle)))
(fma.f32 (*.f32 n0_i u) (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (/.f32 (*.f32 (cos.f32 normAngle) normAngle) (sin.f32 normAngle))) (fma.f32 (*.f32 normAngle n1_i) (/.f32 u (sin.f32 normAngle)) n0_i))
(+ (* n0_i (+ 1 (* u (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle)))))) (/ (* n1_i (* normAngle u)) (sin normAngle)))
(fma.f32 (*.f32 n0_i u) (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (/.f32 (*.f32 (cos.f32 normAngle) normAngle) (sin.f32 normAngle))) (fma.f32 (*.f32 normAngle n1_i) (/.f32 u (sin.f32 normAngle)) n0_i))
(+ (* n1_i u) (* (pow normAngle 2) (+ (* 7/360 (* n1_i (* (pow normAngle 2) u))) (* 1/6 (* n1_i u)))))
(*.f32 (fma.f32 (*.f32 (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32)) u) (*.f32 normAngle normAngle) u) n1_i)
(+ (* n0_i (+ 1 (+ (* -1 u) (* (pow normAngle 2) (+ (* 1/45 (* (pow normAngle 2) u)) (* u (+ 1/3 (* -1/2 u)))))))) (+ (* n1_i u) (* (pow normAngle 2) (+ (* 7/360 (* n1_i (* (pow normAngle 2) u))) (* 1/6 (* n1_i u))))))
(fma.f32 (fma.f32 (*.f32 u (fma.f32 #s(literal 1/45 binary32) (*.f32 normAngle normAngle) (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)))) (*.f32 normAngle normAngle) (-.f32 #s(literal 1 binary32) u)) n0_i (*.f32 (fma.f32 (*.f32 (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32)) u) (*.f32 normAngle normAngle) u) n1_i))
(+ (* n0_i (+ 1 (+ (* -1 u) (* (pow normAngle 2) (+ (* 1/45 (* (pow normAngle 2) u)) (* u (+ 1/3 (* -1/2 u)))))))) (+ (* n1_i u) (* (pow normAngle 2) (+ (* 7/360 (* n1_i (* (pow normAngle 2) u))) (* 1/6 (* n1_i u))))))
(fma.f32 (fma.f32 (*.f32 u (fma.f32 #s(literal 1/45 binary32) (*.f32 normAngle normAngle) (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)))) (*.f32 normAngle normAngle) (-.f32 #s(literal 1 binary32) u)) n0_i (*.f32 (fma.f32 (*.f32 (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32)) u) (*.f32 normAngle normAngle) u) n1_i))
(+ (* n0_i (+ 1 (+ (* -1 u) (* (pow normAngle 2) (+ (* 1/45 (* (pow normAngle 2) u)) (* u (+ 1/3 (* -1/2 u)))))))) (+ (* n1_i u) (* (pow normAngle 2) (+ (* 7/360 (* n1_i (* (pow normAngle 2) u))) (* 1/6 (* n1_i u))))))
(fma.f32 (fma.f32 (*.f32 u (fma.f32 #s(literal 1/45 binary32) (*.f32 normAngle normAngle) (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)))) (*.f32 normAngle normAngle) (-.f32 #s(literal 1 binary32) u)) n0_i (*.f32 (fma.f32 (*.f32 (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32)) u) (*.f32 normAngle normAngle) u) n1_i))
(+ (* 7/360 (* n1_i (* (pow normAngle 2) u))) (* 1/6 (* n1_i u)))
(*.f32 (*.f32 n1_i (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) u)
(+ (* 7/360 (* n1_i (* (pow normAngle 2) u))) (+ (* 1/6 (* n1_i u)) (* n0_i (+ (* 1/45 (* (pow normAngle 2) u)) (* u (+ 1/3 (* -1/2 u)))))))
(fma.f32 (*.f32 u (fma.f32 #s(literal 1/45 binary32) (*.f32 normAngle normAngle) (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)))) n0_i (*.f32 (*.f32 n1_i (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) u))
(+ (* 7/360 (* n1_i (* (pow normAngle 2) u))) (+ (* 1/6 (* n1_i u)) (* n0_i (+ (* 1/45 (* (pow normAngle 2) u)) (* u (+ 1/3 (* -1/2 u)))))))
(fma.f32 (*.f32 u (fma.f32 #s(literal 1/45 binary32) (*.f32 normAngle normAngle) (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)))) n0_i (*.f32 (*.f32 n1_i (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) u))
(+ (* 7/360 (* n1_i (* (pow normAngle 2) u))) (+ (* 1/6 (* n1_i u)) (* n0_i (+ (* 1/45 (* (pow normAngle 2) u)) (* u (+ 1/3 (* -1/2 u)))))))
(fma.f32 (*.f32 u (fma.f32 #s(literal 1/45 binary32) (*.f32 normAngle normAngle) (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)))) n0_i (*.f32 (*.f32 n1_i (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) u))
(/ (* n1_i (* normAngle u)) (sin normAngle))
(*.f32 (*.f32 normAngle n1_i) (/.f32 u (sin.f32 normAngle)))
(+ (* n0_i (+ 1 (* u (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle)))))) (/ (* n1_i (* normAngle u)) (sin normAngle)))
(fma.f32 (*.f32 n0_i u) (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (/.f32 (*.f32 (cos.f32 normAngle) normAngle) (sin.f32 normAngle))) (fma.f32 (*.f32 normAngle n1_i) (/.f32 u (sin.f32 normAngle)) n0_i))
(+ (* n0_i (+ 1 (* u (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle)))))) (/ (* n1_i (* normAngle u)) (sin normAngle)))
(fma.f32 (*.f32 n0_i u) (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (/.f32 (*.f32 (cos.f32 normAngle) normAngle) (sin.f32 normAngle))) (fma.f32 (*.f32 normAngle n1_i) (/.f32 u (sin.f32 normAngle)) n0_i))
(+ (* n0_i (+ 1 (* u (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle)))))) (/ (* n1_i (* normAngle u)) (sin normAngle)))
(fma.f32 (*.f32 n0_i u) (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (/.f32 (*.f32 (cos.f32 normAngle) normAngle) (sin.f32 normAngle))) (fma.f32 (*.f32 normAngle n1_i) (/.f32 u (sin.f32 normAngle)) n0_i))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(*.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 n0_i (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle)) (*.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 n0_i (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle)) (*.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 n0_i (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle)) (*.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))))
(/ (* n1_i (* normAngle u)) (sin normAngle))
(*.f32 (*.f32 normAngle n1_i) (/.f32 u (sin.f32 normAngle)))
(+ (* n0_i (* u (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle))))) (/ (* n1_i (* normAngle u)) (sin normAngle)))
(fma.f32 (*.f32 n0_i u) (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (/.f32 (*.f32 (cos.f32 normAngle) normAngle) (sin.f32 normAngle))) (*.f32 (*.f32 normAngle n1_i) (/.f32 u (sin.f32 normAngle))))
(+ (* n0_i (* u (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle))))) (/ (* n1_i (* normAngle u)) (sin normAngle)))
(fma.f32 (*.f32 n0_i u) (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (/.f32 (*.f32 (cos.f32 normAngle) normAngle) (sin.f32 normAngle))) (*.f32 (*.f32 normAngle n1_i) (/.f32 u (sin.f32 normAngle))))
(+ (* n0_i (* u (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle))))) (/ (* n1_i (* normAngle u)) (sin normAngle)))
(fma.f32 (*.f32 n0_i u) (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (/.f32 (*.f32 (cos.f32 normAngle) normAngle) (sin.f32 normAngle))) (*.f32 (*.f32 normAngle n1_i) (/.f32 u (sin.f32 normAngle))))
(/ (* n1_i normAngle) (sin normAngle))
(*.f32 n1_i (/.f32 normAngle (sin.f32 normAngle)))
(+ (* n0_i (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle)))) (/ (* n1_i normAngle) (sin normAngle)))
(fma.f32 (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (/.f32 (*.f32 (cos.f32 normAngle) normAngle) (sin.f32 normAngle))) n0_i (*.f32 n1_i (/.f32 normAngle (sin.f32 normAngle))))
(+ (* n0_i (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle)))) (/ (* n1_i normAngle) (sin normAngle)))
(fma.f32 (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (/.f32 (*.f32 (cos.f32 normAngle) normAngle) (sin.f32 normAngle))) n0_i (*.f32 n1_i (/.f32 normAngle (sin.f32 normAngle))))
(+ (* n0_i (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle)))) (/ (* n1_i normAngle) (sin normAngle)))
(fma.f32 (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (/.f32 (*.f32 (cos.f32 normAngle) normAngle) (sin.f32 normAngle))) n0_i (*.f32 n1_i (/.f32 normAngle (sin.f32 normAngle))))
(* -1 (+ (* -7/2160 n1_i) (* 1/840 n1_i)))
(*.f32 #s(literal 31/15120 binary32) n1_i)
(- (* 2/945 n0_i) (+ (* -7/2160 n1_i) (* 1/840 n1_i)))
(fma.f32 #s(literal 31/15120 binary32) n1_i (*.f32 #s(literal 2/945 binary32) n0_i))
(- (* 2/945 n0_i) (+ (* -7/2160 n1_i) (* 1/840 n1_i)))
(fma.f32 #s(literal 31/15120 binary32) n1_i (*.f32 #s(literal 2/945 binary32) n0_i))
(- (* 2/945 n0_i) (+ (* -7/2160 n1_i) (* 1/840 n1_i)))
(fma.f32 #s(literal 31/15120 binary32) n1_i (*.f32 #s(literal 2/945 binary32) n0_i))
n1_i
(+ n1_i (* n0_i (- (/ 1 u) 1)))
(fma.f32 (-.f32 (/.f32 #s(literal 1 binary32) u) #s(literal 1 binary32)) n0_i n1_i)
(+ n1_i (* n0_i (- (/ 1 u) 1)))
(fma.f32 (-.f32 (/.f32 #s(literal 1 binary32) u) #s(literal 1 binary32)) n0_i n1_i)
(+ n1_i (* n0_i (- (/ 1 u) 1)))
(fma.f32 (-.f32 (/.f32 #s(literal 1 binary32) u) #s(literal 1 binary32)) n0_i n1_i)
(* 7/360 n1_i)
(*.f32 #s(literal 7/360 binary32) n1_i)
(+ (* 7/360 n1_i) (* 1/45 n0_i))
(fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i))
(+ (* 7/360 n1_i) (* 1/45 n0_i))
(fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i))
(+ (* 7/360 n1_i) (* 1/45 n0_i))
(fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(*.f32 n0_i (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle)))
(* n0_i (+ (/ (sin (* normAngle (- 1 u))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))
(*.f32 (fma.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (*.f32 n0_i (sin.f32 normAngle))) (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle))) n0_i)
(* n0_i (+ (/ (sin (* normAngle (- 1 u))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))
(*.f32 (fma.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (*.f32 n0_i (sin.f32 normAngle))) (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle))) n0_i)
(* n0_i (+ (/ (sin (* normAngle (- 1 u))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))
(*.f32 (fma.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (*.f32 n0_i (sin.f32 normAngle))) (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle))) n0_i)
(* n0_i (+ 1 (* u (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle))))))
(fma.f32 (*.f32 n0_i u) (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (/.f32 (*.f32 (cos.f32 normAngle) normAngle) (sin.f32 normAngle))) n0_i)
(* n0_i (+ 1 (+ (* u (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle)))) (/ (* n1_i (* normAngle u)) (* n0_i (sin normAngle))))))
(*.f32 (fma.f32 n1_i (/.f32 (*.f32 u normAngle) (*.f32 n0_i (sin.f32 normAngle))) (fma.f32 (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (/.f32 (*.f32 (cos.f32 normAngle) normAngle) (sin.f32 normAngle))) u #s(literal 1 binary32))) n0_i)
(* n0_i (+ 1 (+ (* u (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle)))) (/ (* n1_i (* normAngle u)) (* n0_i (sin normAngle))))))
(*.f32 (fma.f32 n1_i (/.f32 (*.f32 u normAngle) (*.f32 n0_i (sin.f32 normAngle))) (fma.f32 (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (/.f32 (*.f32 (cos.f32 normAngle) normAngle) (sin.f32 normAngle))) u #s(literal 1 binary32))) n0_i)
(* n0_i (+ 1 (+ (* u (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle)))) (/ (* n1_i (* normAngle u)) (* n0_i (sin normAngle))))))
(*.f32 (fma.f32 n1_i (/.f32 (*.f32 u normAngle) (*.f32 n0_i (sin.f32 normAngle))) (fma.f32 (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (/.f32 (*.f32 (cos.f32 normAngle) normAngle) (sin.f32 normAngle))) u #s(literal 1 binary32))) n0_i)
(* n0_i (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle))))
(*.f32 (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (/.f32 (*.f32 (cos.f32 normAngle) normAngle) (sin.f32 normAngle))) n0_i)
(* n0_i (- (+ (* -1/2 (* (pow normAngle 2) u)) (/ (* n1_i normAngle) (* n0_i (sin normAngle)))) (/ (* normAngle (cos normAngle)) (sin normAngle))))
(*.f32 (fma.f32 n1_i (/.f32 normAngle (*.f32 n0_i (sin.f32 normAngle))) (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (/.f32 (*.f32 (cos.f32 normAngle) normAngle) (sin.f32 normAngle)))) n0_i)
(* n0_i (- (+ (* -1/2 (* (pow normAngle 2) u)) (/ (* n1_i normAngle) (* n0_i (sin normAngle)))) (/ (* normAngle (cos normAngle)) (sin normAngle))))
(*.f32 (fma.f32 n1_i (/.f32 normAngle (*.f32 n0_i (sin.f32 normAngle))) (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (/.f32 (*.f32 (cos.f32 normAngle) normAngle) (sin.f32 normAngle)))) n0_i)
(* n0_i (- (+ (* -1/2 (* (pow normAngle 2) u)) (/ (* n1_i normAngle) (* n0_i (sin normAngle)))) (/ (* normAngle (cos normAngle)) (sin normAngle))))
(*.f32 (fma.f32 n1_i (/.f32 normAngle (*.f32 n0_i (sin.f32 normAngle))) (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (/.f32 (*.f32 (cos.f32 normAngle) normAngle) (sin.f32 normAngle)))) n0_i)
(* n0_i (- (* (pow normAngle 2) (+ 1/3 (+ (* -1/2 u) (* (pow normAngle 2) (+ 1/45 (* 2/945 (pow normAngle 2))))))) 1))
(*.f32 (fma.f32 (fma.f32 (*.f32 (fma.f32 #s(literal 2/945 binary32) (*.f32 normAngle normAngle) #s(literal 1/45 binary32)) normAngle) normAngle (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32))) (*.f32 normAngle normAngle) #s(literal -1 binary32)) n0_i)
(* n0_i (- (+ (* (pow normAngle 2) (+ 1/3 (+ (* -1/2 u) (* (pow normAngle 2) (+ 1/45 (* 2/945 (pow normAngle 2))))))) (+ (/ n1_i n0_i) (/ (* (pow normAngle 2) (+ (* 1/6 n1_i) (* (pow normAngle 2) (+ (* -1 (* (pow normAngle 2) (+ (* -7/2160 n1_i) (* 1/840 n1_i)))) (* 7/360 n1_i))))) n0_i))) 1))
(fma.f32 (fma.f32 (*.f32 (fma.f32 (*.f32 (fma.f32 #s(literal 2/945 binary32) (*.f32 normAngle normAngle) #s(literal 1/45 binary32)) normAngle) normAngle (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32))) normAngle) normAngle (fma.f32 (*.f32 normAngle normAngle) (/.f32 (fma.f32 (fma.f32 (*.f32 #s(literal 31/15120 binary32) n1_i) (*.f32 normAngle normAngle) (*.f32 #s(literal 7/360 binary32) n1_i)) (*.f32 normAngle normAngle) (*.f32 #s(literal 1/6 binary32) n1_i)) n0_i) (/.f32 n1_i n0_i))) n0_i (neg.f32 n0_i))
(* n0_i (- (+ (* (pow normAngle 2) (+ 1/3 (+ (* -1/2 u) (* (pow normAngle 2) (+ 1/45 (* 2/945 (pow normAngle 2))))))) (+ (/ n1_i n0_i) (/ (* (pow normAngle 2) (+ (* 1/6 n1_i) (* (pow normAngle 2) (+ (* -1 (* (pow normAngle 2) (+ (* -7/2160 n1_i) (* 1/840 n1_i)))) (* 7/360 n1_i))))) n0_i))) 1))
(fma.f32 (fma.f32 (*.f32 (fma.f32 (*.f32 (fma.f32 #s(literal 2/945 binary32) (*.f32 normAngle normAngle) #s(literal 1/45 binary32)) normAngle) normAngle (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32))) normAngle) normAngle (fma.f32 (*.f32 normAngle normAngle) (/.f32 (fma.f32 (fma.f32 (*.f32 #s(literal 31/15120 binary32) n1_i) (*.f32 normAngle normAngle) (*.f32 #s(literal 7/360 binary32) n1_i)) (*.f32 normAngle normAngle) (*.f32 #s(literal 1/6 binary32) n1_i)) n0_i) (/.f32 n1_i n0_i))) n0_i (neg.f32 n0_i))
(* n0_i (- (+ (* (pow normAngle 2) (+ 1/3 (+ (* -1/2 u) (* (pow normAngle 2) (+ 1/45 (* 2/945 (pow normAngle 2))))))) (+ (/ n1_i n0_i) (/ (* (pow normAngle 2) (+ (* 1/6 n1_i) (* (pow normAngle 2) (+ (* -1 (* (pow normAngle 2) (+ (* -7/2160 n1_i) (* 1/840 n1_i)))) (* 7/360 n1_i))))) n0_i))) 1))
(fma.f32 (fma.f32 (*.f32 (fma.f32 (*.f32 (fma.f32 #s(literal 2/945 binary32) (*.f32 normAngle normAngle) #s(literal 1/45 binary32)) normAngle) normAngle (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32))) normAngle) normAngle (fma.f32 (*.f32 normAngle normAngle) (/.f32 (fma.f32 (fma.f32 (*.f32 #s(literal 31/15120 binary32) n1_i) (*.f32 normAngle normAngle) (*.f32 #s(literal 7/360 binary32) n1_i)) (*.f32 normAngle normAngle) (*.f32 #s(literal 1/6 binary32) n1_i)) n0_i) (/.f32 n1_i n0_i))) n0_i (neg.f32 n0_i))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(*.f32 n0_i (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle)))
(* n0_i (+ (/ (sin (* normAngle (- 1 u))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))
(*.f32 (fma.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (*.f32 n0_i (sin.f32 normAngle))) (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle))) n0_i)
(* n0_i (+ (/ (sin (* normAngle (- 1 u))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))
(*.f32 (fma.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (*.f32 n0_i (sin.f32 normAngle))) (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle))) n0_i)
(* n0_i (+ (/ (sin (* normAngle (- 1 u))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))
(*.f32 (fma.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (*.f32 n0_i (sin.f32 normAngle))) (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle))) n0_i)
(* n0_i (- 1 u))
(*.f32 (-.f32 #s(literal 1 binary32) u) n0_i)
(* n0_i (- (+ 1 (/ (* n1_i u) n0_i)) u))
(*.f32 (-.f32 (fma.f32 n1_i (/.f32 u n0_i) #s(literal 1 binary32)) u) n0_i)
(* n0_i (- (+ 1 (/ (* n1_i u) n0_i)) u))
(*.f32 (-.f32 (fma.f32 n1_i (/.f32 u n0_i) #s(literal 1 binary32)) u) n0_i)
(* n0_i (- (+ 1 (/ (* n1_i u) n0_i)) u))
(*.f32 (-.f32 (fma.f32 n1_i (/.f32 u n0_i) #s(literal 1 binary32)) u) n0_i)
(* n0_i (- 1 u))
(*.f32 (-.f32 #s(literal 1 binary32) u) n0_i)
(* n0_i (- 1 u))
(*.f32 (-.f32 #s(literal 1 binary32) u) n0_i)
(* n0_i (- 1 u))
(*.f32 (-.f32 #s(literal 1 binary32) u) n0_i)
(* n0_i (- 1 u))
(*.f32 (-.f32 #s(literal 1 binary32) u) n0_i)
(* n0_i (- (/ 1 u) 1))
(*.f32 (-.f32 (/.f32 #s(literal 1 binary32) u) #s(literal 1 binary32)) n0_i)
(* n0_i (- (/ 1 u) 1))
(*.f32 (-.f32 (/.f32 #s(literal 1 binary32) u) #s(literal 1 binary32)) n0_i)
(* n0_i (- (/ 1 u) 1))
(*.f32 (-.f32 (/.f32 #s(literal 1 binary32) u) #s(literal 1 binary32)) n0_i)
(* n0_i (- (/ 1 u) 1))
(*.f32 (-.f32 (/.f32 #s(literal 1 binary32) u) #s(literal 1 binary32)) n0_i)
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(*.f32 n0_i (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle)))
(* n0_i (+ (/ (sin (* normAngle (- 1 u))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))
(*.f32 (fma.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (*.f32 n0_i (sin.f32 normAngle))) (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle))) n0_i)
(* n0_i (+ (/ (sin (* normAngle (- 1 u))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))
(*.f32 (fma.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (*.f32 n0_i (sin.f32 normAngle))) (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle))) n0_i)
(* n0_i (+ (/ (sin (* normAngle (- 1 u))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))
(*.f32 (fma.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (*.f32 n0_i (sin.f32 normAngle))) (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle))) n0_i)
(* n0_i (- 1 u))
(*.f32 (-.f32 #s(literal 1 binary32) u) n0_i)
(* n0_i (- (+ 1 (/ (* n1_i u) n0_i)) u))
(*.f32 (-.f32 (fma.f32 n1_i (/.f32 u n0_i) #s(literal 1 binary32)) u) n0_i)
(* n0_i (- (+ 1 (/ (* n1_i u) n0_i)) u))
(*.f32 (-.f32 (fma.f32 n1_i (/.f32 u n0_i) #s(literal 1 binary32)) u) n0_i)
(* n0_i (- (+ 1 (/ (* n1_i u) n0_i)) u))
(*.f32 (-.f32 (fma.f32 n1_i (/.f32 u n0_i) #s(literal 1 binary32)) u) n0_i)
(* n0_i (* u (- (/ 1 u) 1)))
(*.f32 (*.f32 (-.f32 (/.f32 #s(literal 1 binary32) u) #s(literal 1 binary32)) u) n0_i)
(* n0_i (+ (* u (- (/ 1 u) 1)) (/ (* n1_i u) n0_i)))
(*.f32 (fma.f32 (-.f32 (/.f32 #s(literal 1 binary32) u) #s(literal 1 binary32)) u (/.f32 (*.f32 u n1_i) n0_i)) n0_i)
(* n0_i (+ (* u (- (/ 1 u) 1)) (/ (* n1_i u) n0_i)))
(*.f32 (fma.f32 (-.f32 (/.f32 #s(literal 1 binary32) u) #s(literal 1 binary32)) u (/.f32 (*.f32 u n1_i) n0_i)) n0_i)
(* n0_i (+ (* u (- (/ 1 u) 1)) (/ (* n1_i u) n0_i)))
(*.f32 (fma.f32 (-.f32 (/.f32 #s(literal 1 binary32) u) #s(literal 1 binary32)) u (/.f32 (*.f32 u n1_i) n0_i)) n0_i)
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(*.f32 n0_i (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle)))
(* n0_i (+ (/ (sin (* normAngle (- 1 u))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))
(*.f32 (fma.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (*.f32 n0_i (sin.f32 normAngle))) (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle))) n0_i)
(* n0_i (+ (/ (sin (* normAngle (- 1 u))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))
(*.f32 (fma.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (*.f32 n0_i (sin.f32 normAngle))) (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle))) n0_i)
(* n0_i (+ (/ (sin (* normAngle (- 1 u))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))
(*.f32 (fma.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (*.f32 n0_i (sin.f32 normAngle))) (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle))) n0_i)
(* n0_i (+ 1 (* u (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle))))))
(fma.f32 (*.f32 n0_i u) (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (/.f32 (*.f32 (cos.f32 normAngle) normAngle) (sin.f32 normAngle))) n0_i)
(* n0_i (+ 1 (+ (* u (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle)))) (/ (* n1_i (* normAngle u)) (* n0_i (sin normAngle))))))
(*.f32 (fma.f32 n1_i (/.f32 (*.f32 u normAngle) (*.f32 n0_i (sin.f32 normAngle))) (fma.f32 (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (/.f32 (*.f32 (cos.f32 normAngle) normAngle) (sin.f32 normAngle))) u #s(literal 1 binary32))) n0_i)
(* n0_i (+ 1 (+ (* u (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle)))) (/ (* n1_i (* normAngle u)) (* n0_i (sin normAngle))))))
(*.f32 (fma.f32 n1_i (/.f32 (*.f32 u normAngle) (*.f32 n0_i (sin.f32 normAngle))) (fma.f32 (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (/.f32 (*.f32 (cos.f32 normAngle) normAngle) (sin.f32 normAngle))) u #s(literal 1 binary32))) n0_i)
(* n0_i (+ 1 (+ (* u (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle)))) (/ (* n1_i (* normAngle u)) (* n0_i (sin normAngle))))))
(*.f32 (fma.f32 n1_i (/.f32 (*.f32 u normAngle) (*.f32 n0_i (sin.f32 normAngle))) (fma.f32 (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (/.f32 (*.f32 (cos.f32 normAngle) normAngle) (sin.f32 normAngle))) u #s(literal 1 binary32))) n0_i)
(* n0_i (+ 1 (+ (* -1 u) (* (pow normAngle 2) (+ (* 1/45 (* (pow normAngle 2) u)) (* u (+ 1/3 (* -1/2 u))))))))
(*.f32 (fma.f32 (*.f32 u (fma.f32 #s(literal 1/45 binary32) (*.f32 normAngle normAngle) (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)))) (*.f32 normAngle normAngle) (-.f32 #s(literal 1 binary32) u)) n0_i)
(* n0_i (+ 1 (+ (* -1 u) (+ (* (pow normAngle 2) (+ (* 1/45 (* (pow normAngle 2) u)) (* u (+ 1/3 (* -1/2 u))))) (+ (/ (* n1_i u) n0_i) (/ (* (pow normAngle 2) (+ (* 7/360 (* n1_i (* (pow normAngle 2) u))) (* 1/6 (* n1_i u)))) n0_i))))))
(fma.f32 (-.f32 (fma.f32 (*.f32 (*.f32 u (fma.f32 #s(literal 1/45 binary32) (*.f32 normAngle normAngle) (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)))) normAngle) normAngle (fma.f32 (*.f32 normAngle normAngle) (/.f32 (*.f32 (*.f32 n1_i (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) u) n0_i) (/.f32 (*.f32 u n1_i) n0_i))) u) n0_i n0_i)
(* n0_i (+ 1 (+ (* -1 u) (+ (* (pow normAngle 2) (+ (* 1/45 (* (pow normAngle 2) u)) (* u (+ 1/3 (* -1/2 u))))) (+ (/ (* n1_i u) n0_i) (/ (* (pow normAngle 2) (+ (* 7/360 (* n1_i (* (pow normAngle 2) u))) (* 1/6 (* n1_i u)))) n0_i))))))
(fma.f32 (-.f32 (fma.f32 (*.f32 (*.f32 u (fma.f32 #s(literal 1/45 binary32) (*.f32 normAngle normAngle) (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)))) normAngle) normAngle (fma.f32 (*.f32 normAngle normAngle) (/.f32 (*.f32 (*.f32 n1_i (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) u) n0_i) (/.f32 (*.f32 u n1_i) n0_i))) u) n0_i n0_i)
(* n0_i (+ 1 (+ (* -1 u) (+ (* (pow normAngle 2) (+ (* 1/45 (* (pow normAngle 2) u)) (* u (+ 1/3 (* -1/2 u))))) (+ (/ (* n1_i u) n0_i) (/ (* (pow normAngle 2) (+ (* 7/360 (* n1_i (* (pow normAngle 2) u))) (* 1/6 (* n1_i u)))) n0_i))))))
(fma.f32 (-.f32 (fma.f32 (*.f32 (*.f32 u (fma.f32 #s(literal 1/45 binary32) (*.f32 normAngle normAngle) (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)))) normAngle) normAngle (fma.f32 (*.f32 normAngle normAngle) (/.f32 (*.f32 (*.f32 n1_i (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) u) n0_i) (/.f32 (*.f32 u n1_i) n0_i))) u) n0_i n0_i)
(* n0_i (+ (* 1/45 (* (pow normAngle 2) u)) (* u (+ 1/3 (* -1/2 u)))))
(*.f32 (*.f32 u (fma.f32 #s(literal 1/45 binary32) (*.f32 normAngle normAngle) (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)))) n0_i)
(* n0_i (+ (* 7/360 (/ (* n1_i (* (pow normAngle 2) u)) n0_i)) (+ (* 1/45 (* (pow normAngle 2) u)) (+ (* 1/6 (/ (* n1_i u) n0_i)) (* u (+ 1/3 (* -1/2 u)))))))
(*.f32 (fma.f32 (/.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) n1_i) n0_i) #s(literal 7/360 binary32) (fma.f32 (/.f32 (*.f32 u n1_i) n0_i) #s(literal 1/6 binary32) (*.f32 u (fma.f32 #s(literal 1/45 binary32) (*.f32 normAngle normAngle) (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)))))) n0_i)
(* n0_i (+ (* 7/360 (/ (* n1_i (* (pow normAngle 2) u)) n0_i)) (+ (* 1/45 (* (pow normAngle 2) u)) (+ (* 1/6 (/ (* n1_i u) n0_i)) (* u (+ 1/3 (* -1/2 u)))))))
(*.f32 (fma.f32 (/.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) n1_i) n0_i) #s(literal 7/360 binary32) (fma.f32 (/.f32 (*.f32 u n1_i) n0_i) #s(literal 1/6 binary32) (*.f32 u (fma.f32 #s(literal 1/45 binary32) (*.f32 normAngle normAngle) (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)))))) n0_i)
(* n0_i (+ (* 7/360 (/ (* n1_i (* (pow normAngle 2) u)) n0_i)) (+ (* 1/45 (* (pow normAngle 2) u)) (+ (* 1/6 (/ (* n1_i u) n0_i)) (* u (+ 1/3 (* -1/2 u)))))))
(*.f32 (fma.f32 (/.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) n1_i) n0_i) #s(literal 7/360 binary32) (fma.f32 (/.f32 (*.f32 u n1_i) n0_i) #s(literal 1/6 binary32) (*.f32 u (fma.f32 #s(literal 1/45 binary32) (*.f32 normAngle normAngle) (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)))))) n0_i)
(* n0_i (+ 1 (* u (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle))))))
(fma.f32 (*.f32 n0_i u) (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (/.f32 (*.f32 (cos.f32 normAngle) normAngle) (sin.f32 normAngle))) n0_i)
(* n0_i (+ 1 (+ (* u (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle)))) (/ (* n1_i (* normAngle u)) (* n0_i (sin normAngle))))))
(*.f32 (fma.f32 n1_i (/.f32 (*.f32 u normAngle) (*.f32 n0_i (sin.f32 normAngle))) (fma.f32 (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (/.f32 (*.f32 (cos.f32 normAngle) normAngle) (sin.f32 normAngle))) u #s(literal 1 binary32))) n0_i)
(* n0_i (+ 1 (+ (* u (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle)))) (/ (* n1_i (* normAngle u)) (* n0_i (sin normAngle))))))
(*.f32 (fma.f32 n1_i (/.f32 (*.f32 u normAngle) (*.f32 n0_i (sin.f32 normAngle))) (fma.f32 (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (/.f32 (*.f32 (cos.f32 normAngle) normAngle) (sin.f32 normAngle))) u #s(literal 1 binary32))) n0_i)
(* n0_i (+ 1 (+ (* u (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle)))) (/ (* n1_i (* normAngle u)) (* n0_i (sin normAngle))))))
(*.f32 (fma.f32 n1_i (/.f32 (*.f32 u normAngle) (*.f32 n0_i (sin.f32 normAngle))) (fma.f32 (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (/.f32 (*.f32 (cos.f32 normAngle) normAngle) (sin.f32 normAngle))) u #s(literal 1 binary32))) n0_i)
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(*.f32 n0_i (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle)))
(* n0_i (+ (/ (sin (* normAngle (- 1 u))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))
(*.f32 (fma.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (*.f32 n0_i (sin.f32 normAngle))) (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle))) n0_i)
(* n0_i (+ (/ (sin (* normAngle (- 1 u))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))
(*.f32 (fma.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (*.f32 n0_i (sin.f32 normAngle))) (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle))) n0_i)
(* n0_i (+ (/ (sin (* normAngle (- 1 u))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))
(*.f32 (fma.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (*.f32 n0_i (sin.f32 normAngle))) (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle))) n0_i)
(* n0_i (* u (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle)))))
(*.f32 (*.f32 n0_i u) (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (/.f32 (*.f32 (cos.f32 normAngle) normAngle) (sin.f32 normAngle))))
(* n0_i (+ (* u (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle)))) (/ (* n1_i (* normAngle u)) (* n0_i (sin normAngle)))))
(*.f32 (fma.f32 (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (/.f32 (*.f32 (cos.f32 normAngle) normAngle) (sin.f32 normAngle))) u (/.f32 (*.f32 (*.f32 u normAngle) n1_i) (*.f32 n0_i (sin.f32 normAngle)))) n0_i)
(* n0_i (+ (* u (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle)))) (/ (* n1_i (* normAngle u)) (* n0_i (sin normAngle)))))
(*.f32 (fma.f32 (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (/.f32 (*.f32 (cos.f32 normAngle) normAngle) (sin.f32 normAngle))) u (/.f32 (*.f32 (*.f32 u normAngle) n1_i) (*.f32 n0_i (sin.f32 normAngle)))) n0_i)
(* n0_i (+ (* u (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle)))) (/ (* n1_i (* normAngle u)) (* n0_i (sin normAngle)))))
(*.f32 (fma.f32 (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (/.f32 (*.f32 (cos.f32 normAngle) normAngle) (sin.f32 normAngle))) u (/.f32 (*.f32 (*.f32 u normAngle) n1_i) (*.f32 n0_i (sin.f32 normAngle)))) n0_i)
(* n0_i (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle))))
(*.f32 (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (/.f32 (*.f32 (cos.f32 normAngle) normAngle) (sin.f32 normAngle))) n0_i)
(* n0_i (- (+ (* -1/2 (* (pow normAngle 2) u)) (/ (* n1_i normAngle) (* n0_i (sin normAngle)))) (/ (* normAngle (cos normAngle)) (sin normAngle))))
(*.f32 (fma.f32 n1_i (/.f32 normAngle (*.f32 n0_i (sin.f32 normAngle))) (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (/.f32 (*.f32 (cos.f32 normAngle) normAngle) (sin.f32 normAngle)))) n0_i)
(* n0_i (- (+ (* -1/2 (* (pow normAngle 2) u)) (/ (* n1_i normAngle) (* n0_i (sin normAngle)))) (/ (* normAngle (cos normAngle)) (sin normAngle))))
(*.f32 (fma.f32 n1_i (/.f32 normAngle (*.f32 n0_i (sin.f32 normAngle))) (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (/.f32 (*.f32 (cos.f32 normAngle) normAngle) (sin.f32 normAngle)))) n0_i)
(* n0_i (- (+ (* -1/2 (* (pow normAngle 2) u)) (/ (* n1_i normAngle) (* n0_i (sin normAngle)))) (/ (* normAngle (cos normAngle)) (sin normAngle))))
(*.f32 (fma.f32 n1_i (/.f32 normAngle (*.f32 n0_i (sin.f32 normAngle))) (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (/.f32 (*.f32 (cos.f32 normAngle) normAngle) (sin.f32 normAngle)))) n0_i)
(* 2/945 n0_i)
(*.f32 #s(literal 2/945 binary32) n0_i)
(* n0_i (+ 2/945 (* -1 (/ (+ (* -7/2160 n1_i) (* 1/840 n1_i)) n0_i))))
(*.f32 (-.f32 #s(literal 2/945 binary32) (/.f32 (*.f32 n1_i #s(literal -31/15120 binary32)) n0_i)) n0_i)
(* n0_i (+ 2/945 (* -1 (/ (+ (* -7/2160 n1_i) (* 1/840 n1_i)) n0_i))))
(*.f32 (-.f32 #s(literal 2/945 binary32) (/.f32 (*.f32 n1_i #s(literal -31/15120 binary32)) n0_i)) n0_i)
(* n0_i (+ 2/945 (* -1 (/ (+ (* -7/2160 n1_i) (* 1/840 n1_i)) n0_i))))
(*.f32 (-.f32 #s(literal 2/945 binary32) (/.f32 (*.f32 n1_i #s(literal -31/15120 binary32)) n0_i)) n0_i)
(* n0_i (- (/ 1 u) 1))
(*.f32 (-.f32 (/.f32 #s(literal 1 binary32) u) #s(literal 1 binary32)) n0_i)
(* n0_i (- (+ (/ 1 u) (/ n1_i n0_i)) 1))
(fma.f32 (+.f32 (/.f32 n1_i n0_i) (/.f32 #s(literal 1 binary32) u)) n0_i (neg.f32 n0_i))
(* n0_i (- (+ (/ 1 u) (/ n1_i n0_i)) 1))
(fma.f32 (+.f32 (/.f32 n1_i n0_i) (/.f32 #s(literal 1 binary32) u)) n0_i (neg.f32 n0_i))
(* n0_i (- (+ (/ 1 u) (/ n1_i n0_i)) 1))
(fma.f32 (+.f32 (/.f32 n1_i n0_i) (/.f32 #s(literal 1 binary32) u)) n0_i (neg.f32 n0_i))
(* 1/45 n0_i)
(*.f32 #s(literal 1/45 binary32) n0_i)
(* n0_i (+ 1/45 (* 7/360 (/ n1_i n0_i))))
(*.f32 (fma.f32 (/.f32 n1_i n0_i) #s(literal 7/360 binary32) #s(literal 1/45 binary32)) n0_i)
(* n0_i (+ 1/45 (* 7/360 (/ n1_i n0_i))))
(*.f32 (fma.f32 (/.f32 n1_i n0_i) #s(literal 7/360 binary32) #s(literal 1/45 binary32)) n0_i)
(* n0_i (+ 1/45 (* 7/360 (/ n1_i n0_i))))
(*.f32 (fma.f32 (/.f32 n1_i n0_i) #s(literal 7/360 binary32) #s(literal 1/45 binary32)) n0_i)
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(*.f32 n0_i (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle)))
(* -1 (* n0_i (+ (* -1 (/ (sin (* normAngle (- 1 u))) (sin normAngle))) (* -1 (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))))
(*.f32 (neg.f32 n0_i) (neg.f32 (fma.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (*.f32 n0_i (sin.f32 normAngle))) (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle)))))
(* -1 (* n0_i (+ (* -1 (/ (sin (* normAngle (- 1 u))) (sin normAngle))) (* -1 (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))))
(*.f32 (neg.f32 n0_i) (neg.f32 (fma.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (*.f32 n0_i (sin.f32 normAngle))) (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle)))))
(* -1 (* n0_i (+ (* -1 (/ (sin (* normAngle (- 1 u))) (sin normAngle))) (* -1 (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))))
(*.f32 (neg.f32 n0_i) (neg.f32 (fma.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (*.f32 n0_i (sin.f32 normAngle))) (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle)))))
(* -1 (* n0_i (- (* -1 (* u (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle))))) 1)))
(*.f32 (neg.f32 n0_i) (fma.f32 (neg.f32 u) (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (/.f32 (*.f32 (cos.f32 normAngle) normAngle) (sin.f32 normAngle))) #s(literal -1 binary32)))
(* -1 (* n0_i (- (+ (* -1 (* u (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle))))) (* -1 (/ (* n1_i (* normAngle u)) (* n0_i (sin normAngle))))) 1)))
(*.f32 (neg.f32 n0_i) (fma.f32 (neg.f32 n1_i) (/.f32 (*.f32 u normAngle) (*.f32 n0_i (sin.f32 normAngle))) (fma.f32 (neg.f32 u) (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (/.f32 (*.f32 (cos.f32 normAngle) normAngle) (sin.f32 normAngle))) #s(literal -1 binary32))))
(* -1 (* n0_i (- (+ (* -1 (* u (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle))))) (* -1 (/ (* n1_i (* normAngle u)) (* n0_i (sin normAngle))))) 1)))
(*.f32 (neg.f32 n0_i) (fma.f32 (neg.f32 n1_i) (/.f32 (*.f32 u normAngle) (*.f32 n0_i (sin.f32 normAngle))) (fma.f32 (neg.f32 u) (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (/.f32 (*.f32 (cos.f32 normAngle) normAngle) (sin.f32 normAngle))) #s(literal -1 binary32))))
(* -1 (* n0_i (- (+ (* -1 (* u (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle))))) (* -1 (/ (* n1_i (* normAngle u)) (* n0_i (sin normAngle))))) 1)))
(*.f32 (neg.f32 n0_i) (fma.f32 (neg.f32 n1_i) (/.f32 (*.f32 u normAngle) (*.f32 n0_i (sin.f32 normAngle))) (fma.f32 (neg.f32 u) (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (/.f32 (*.f32 (cos.f32 normAngle) normAngle) (sin.f32 normAngle))) #s(literal -1 binary32))))
(* n0_i (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle))))
(*.f32 (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (/.f32 (*.f32 (cos.f32 normAngle) normAngle) (sin.f32 normAngle))) n0_i)
(* -1 (* n0_i (+ (* -1 (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle)))) (* -1 (/ (* n1_i normAngle) (* n0_i (sin normAngle)))))))
(*.f32 (neg.f32 n0_i) (neg.f32 (fma.f32 n1_i (/.f32 normAngle (*.f32 n0_i (sin.f32 normAngle))) (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (/.f32 (*.f32 (cos.f32 normAngle) normAngle) (sin.f32 normAngle))))))
(* -1 (* n0_i (+ (* -1 (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle)))) (* -1 (/ (* n1_i normAngle) (* n0_i (sin normAngle)))))))
(*.f32 (neg.f32 n0_i) (neg.f32 (fma.f32 n1_i (/.f32 normAngle (*.f32 n0_i (sin.f32 normAngle))) (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (/.f32 (*.f32 (cos.f32 normAngle) normAngle) (sin.f32 normAngle))))))
(* -1 (* n0_i (+ (* -1 (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle)))) (* -1 (/ (* n1_i normAngle) (* n0_i (sin normAngle)))))))
(*.f32 (neg.f32 n0_i) (neg.f32 (fma.f32 n1_i (/.f32 normAngle (*.f32 n0_i (sin.f32 normAngle))) (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (/.f32 (*.f32 (cos.f32 normAngle) normAngle) (sin.f32 normAngle))))))
(* -1 (* n0_i (+ 1 (* (pow normAngle 2) (+ (* -1 (+ 1/3 (* -1/2 u))) (* (pow normAngle 2) (- (* -2/945 (pow normAngle 2)) 1/45)))))))
(*.f32 (neg.f32 n0_i) (fma.f32 (fma.f32 (*.f32 (fma.f32 #s(literal -2/945 binary32) (*.f32 normAngle normAngle) #s(literal -1/45 binary32)) normAngle) normAngle (fma.f32 #s(literal 1/2 binary32) u #s(literal -1/3 binary32))) (*.f32 normAngle normAngle) #s(literal 1 binary32)))
(* -1 (* n0_i (+ 1 (+ (* -1 (/ (+ n1_i (* (pow normAngle 2) (+ (* 1/6 n1_i) (* (pow normAngle 2) (+ (* -1 (* (pow normAngle 2) (+ (* -7/2160 n1_i) (* 1/840 n1_i)))) (* 7/360 n1_i)))))) n0_i)) (* (pow normAngle 2) (+ (* -1 (+ 1/3 (* -1/2 u))) (* (pow normAngle 2) (- (* -2/945 (pow normAngle 2)) 1/45))))))))
(neg.f32 (fma.f32 (fma.f32 (fma.f32 (*.f32 (fma.f32 #s(literal -2/945 binary32) (*.f32 normAngle normAngle) #s(literal -1/45 binary32)) normAngle) normAngle (fma.f32 #s(literal 1/2 binary32) u #s(literal -1/3 binary32))) (*.f32 normAngle normAngle) (/.f32 (fma.f32 (fma.f32 (fma.f32 (*.f32 #s(literal 31/15120 binary32) n1_i) (*.f32 normAngle normAngle) (*.f32 #s(literal 7/360 binary32) n1_i)) (*.f32 normAngle normAngle) (*.f32 #s(literal 1/6 binary32) n1_i)) (*.f32 normAngle normAngle) n1_i) (neg.f32 n0_i))) n0_i n0_i))
(* -1 (* n0_i (+ 1 (+ (* -1 (/ (+ n1_i (* (pow normAngle 2) (+ (* 1/6 n1_i) (* (pow normAngle 2) (+ (* -1 (* (pow normAngle 2) (+ (* -7/2160 n1_i) (* 1/840 n1_i)))) (* 7/360 n1_i)))))) n0_i)) (* (pow normAngle 2) (+ (* -1 (+ 1/3 (* -1/2 u))) (* (pow normAngle 2) (- (* -2/945 (pow normAngle 2)) 1/45))))))))
(neg.f32 (fma.f32 (fma.f32 (fma.f32 (*.f32 (fma.f32 #s(literal -2/945 binary32) (*.f32 normAngle normAngle) #s(literal -1/45 binary32)) normAngle) normAngle (fma.f32 #s(literal 1/2 binary32) u #s(literal -1/3 binary32))) (*.f32 normAngle normAngle) (/.f32 (fma.f32 (fma.f32 (fma.f32 (*.f32 #s(literal 31/15120 binary32) n1_i) (*.f32 normAngle normAngle) (*.f32 #s(literal 7/360 binary32) n1_i)) (*.f32 normAngle normAngle) (*.f32 #s(literal 1/6 binary32) n1_i)) (*.f32 normAngle normAngle) n1_i) (neg.f32 n0_i))) n0_i n0_i))
(* -1 (* n0_i (+ 1 (+ (* -1 (/ (+ n1_i (* (pow normAngle 2) (+ (* 1/6 n1_i) (* (pow normAngle 2) (+ (* -1 (* (pow normAngle 2) (+ (* -7/2160 n1_i) (* 1/840 n1_i)))) (* 7/360 n1_i)))))) n0_i)) (* (pow normAngle 2) (+ (* -1 (+ 1/3 (* -1/2 u))) (* (pow normAngle 2) (- (* -2/945 (pow normAngle 2)) 1/45))))))))
(neg.f32 (fma.f32 (fma.f32 (fma.f32 (*.f32 (fma.f32 #s(literal -2/945 binary32) (*.f32 normAngle normAngle) #s(literal -1/45 binary32)) normAngle) normAngle (fma.f32 #s(literal 1/2 binary32) u #s(literal -1/3 binary32))) (*.f32 normAngle normAngle) (/.f32 (fma.f32 (fma.f32 (fma.f32 (*.f32 #s(literal 31/15120 binary32) n1_i) (*.f32 normAngle normAngle) (*.f32 #s(literal 7/360 binary32) n1_i)) (*.f32 normAngle normAngle) (*.f32 #s(literal 1/6 binary32) n1_i)) (*.f32 normAngle normAngle) n1_i) (neg.f32 n0_i))) n0_i n0_i))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(*.f32 n0_i (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle)))
(* -1 (* n0_i (+ (* -1 (/ (sin (* normAngle (- 1 u))) (sin normAngle))) (* -1 (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))))
(*.f32 (neg.f32 n0_i) (neg.f32 (fma.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (*.f32 n0_i (sin.f32 normAngle))) (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle)))))
(* -1 (* n0_i (+ (* -1 (/ (sin (* normAngle (- 1 u))) (sin normAngle))) (* -1 (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))))
(*.f32 (neg.f32 n0_i) (neg.f32 (fma.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (*.f32 n0_i (sin.f32 normAngle))) (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle)))))
(* -1 (* n0_i (+ (* -1 (/ (sin (* normAngle (- 1 u))) (sin normAngle))) (* -1 (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))))
(*.f32 (neg.f32 n0_i) (neg.f32 (fma.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (*.f32 n0_i (sin.f32 normAngle))) (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle)))))
(* n0_i (- 1 u))
(*.f32 (-.f32 #s(literal 1 binary32) u) n0_i)
(* -1 (* n0_i (+ (* -1 (- 1 u)) (* -1 (/ (* n1_i u) n0_i)))))
(*.f32 (neg.f32 n0_i) (neg.f32 (-.f32 (fma.f32 n1_i (/.f32 u n0_i) #s(literal 1 binary32)) u)))
(* -1 (* n0_i (+ (* -1 (- 1 u)) (* -1 (/ (* n1_i u) n0_i)))))
(*.f32 (neg.f32 n0_i) (neg.f32 (-.f32 (fma.f32 n1_i (/.f32 u n0_i) #s(literal 1 binary32)) u)))
(* -1 (* n0_i (+ (* -1 (- 1 u)) (* -1 (/ (* n1_i u) n0_i)))))
(*.f32 (neg.f32 n0_i) (neg.f32 (-.f32 (fma.f32 n1_i (/.f32 u n0_i) #s(literal 1 binary32)) u)))
(* n0_i (- 1 u))
(*.f32 (-.f32 #s(literal 1 binary32) u) n0_i)
(* n0_i (- 1 u))
(*.f32 (-.f32 #s(literal 1 binary32) u) n0_i)
(* n0_i (- 1 u))
(*.f32 (-.f32 #s(literal 1 binary32) u) n0_i)
(* n0_i (- 1 u))
(*.f32 (-.f32 #s(literal 1 binary32) u) n0_i)
(* n0_i (- (/ 1 u) 1))
(*.f32 (-.f32 (/.f32 #s(literal 1 binary32) u) #s(literal 1 binary32)) n0_i)
(* n0_i (- (/ 1 u) 1))
(*.f32 (-.f32 (/.f32 #s(literal 1 binary32) u) #s(literal 1 binary32)) n0_i)
(* n0_i (- (/ 1 u) 1))
(*.f32 (-.f32 (/.f32 #s(literal 1 binary32) u) #s(literal 1 binary32)) n0_i)
(* n0_i (- (/ 1 u) 1))
(*.f32 (-.f32 (/.f32 #s(literal 1 binary32) u) #s(literal 1 binary32)) n0_i)
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(*.f32 n0_i (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle)))
(* -1 (* n0_i (+ (* -1 (/ (sin (* normAngle (- 1 u))) (sin normAngle))) (* -1 (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))))
(*.f32 (neg.f32 n0_i) (neg.f32 (fma.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (*.f32 n0_i (sin.f32 normAngle))) (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle)))))
(* -1 (* n0_i (+ (* -1 (/ (sin (* normAngle (- 1 u))) (sin normAngle))) (* -1 (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))))
(*.f32 (neg.f32 n0_i) (neg.f32 (fma.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (*.f32 n0_i (sin.f32 normAngle))) (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle)))))
(* -1 (* n0_i (+ (* -1 (/ (sin (* normAngle (- 1 u))) (sin normAngle))) (* -1 (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))))
(*.f32 (neg.f32 n0_i) (neg.f32 (fma.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (*.f32 n0_i (sin.f32 normAngle))) (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle)))))
(* n0_i (- 1 u))
(*.f32 (-.f32 #s(literal 1 binary32) u) n0_i)
(* -1 (* n0_i (+ (* -1 (- 1 u)) (* -1 (/ (* n1_i u) n0_i)))))
(*.f32 (neg.f32 n0_i) (neg.f32 (-.f32 (fma.f32 n1_i (/.f32 u n0_i) #s(literal 1 binary32)) u)))
(* -1 (* n0_i (+ (* -1 (- 1 u)) (* -1 (/ (* n1_i u) n0_i)))))
(*.f32 (neg.f32 n0_i) (neg.f32 (-.f32 (fma.f32 n1_i (/.f32 u n0_i) #s(literal 1 binary32)) u)))
(* -1 (* n0_i (+ (* -1 (- 1 u)) (* -1 (/ (* n1_i u) n0_i)))))
(*.f32 (neg.f32 n0_i) (neg.f32 (-.f32 (fma.f32 n1_i (/.f32 u n0_i) #s(literal 1 binary32)) u)))
(* -1 (* n0_i (* u (- 1 (/ 1 u)))))
(*.f32 (neg.f32 n0_i) (*.f32 (-.f32 #s(literal 1 binary32) (/.f32 #s(literal 1 binary32) u)) u))
(* -1 (* n0_i (+ (* -1 (/ (* n1_i u) n0_i)) (* u (- 1 (/ 1 u))))))
(*.f32 (neg.f32 n0_i) (-.f32 (*.f32 (-.f32 #s(literal 1 binary32) (/.f32 #s(literal 1 binary32) u)) u) (/.f32 (*.f32 u n1_i) n0_i)))
(* -1 (* n0_i (+ (* -1 (/ (* n1_i u) n0_i)) (* u (- 1 (/ 1 u))))))
(*.f32 (neg.f32 n0_i) (-.f32 (*.f32 (-.f32 #s(literal 1 binary32) (/.f32 #s(literal 1 binary32) u)) u) (/.f32 (*.f32 u n1_i) n0_i)))
(* -1 (* n0_i (+ (* -1 (/ (* n1_i u) n0_i)) (* u (- 1 (/ 1 u))))))
(*.f32 (neg.f32 n0_i) (-.f32 (*.f32 (-.f32 #s(literal 1 binary32) (/.f32 #s(literal 1 binary32) u)) u) (/.f32 (*.f32 u n1_i) n0_i)))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(*.f32 n0_i (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle)))
(* -1 (* n0_i (+ (* -1 (/ (sin (* normAngle (- 1 u))) (sin normAngle))) (* -1 (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))))
(*.f32 (neg.f32 n0_i) (neg.f32 (fma.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (*.f32 n0_i (sin.f32 normAngle))) (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle)))))
(* -1 (* n0_i (+ (* -1 (/ (sin (* normAngle (- 1 u))) (sin normAngle))) (* -1 (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))))
(*.f32 (neg.f32 n0_i) (neg.f32 (fma.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (*.f32 n0_i (sin.f32 normAngle))) (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle)))))
(* -1 (* n0_i (+ (* -1 (/ (sin (* normAngle (- 1 u))) (sin normAngle))) (* -1 (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))))
(*.f32 (neg.f32 n0_i) (neg.f32 (fma.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (*.f32 n0_i (sin.f32 normAngle))) (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle)))))
(* -1 (* n0_i (- (* -1 (* u (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle))))) 1)))
(*.f32 (neg.f32 n0_i) (fma.f32 (neg.f32 u) (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (/.f32 (*.f32 (cos.f32 normAngle) normAngle) (sin.f32 normAngle))) #s(literal -1 binary32)))
(* -1 (* n0_i (- (+ (* -1 (* u (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle))))) (* -1 (/ (* n1_i (* normAngle u)) (* n0_i (sin normAngle))))) 1)))
(*.f32 (neg.f32 n0_i) (fma.f32 (neg.f32 n1_i) (/.f32 (*.f32 u normAngle) (*.f32 n0_i (sin.f32 normAngle))) (fma.f32 (neg.f32 u) (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (/.f32 (*.f32 (cos.f32 normAngle) normAngle) (sin.f32 normAngle))) #s(literal -1 binary32))))
(* -1 (* n0_i (- (+ (* -1 (* u (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle))))) (* -1 (/ (* n1_i (* normAngle u)) (* n0_i (sin normAngle))))) 1)))
(*.f32 (neg.f32 n0_i) (fma.f32 (neg.f32 n1_i) (/.f32 (*.f32 u normAngle) (*.f32 n0_i (sin.f32 normAngle))) (fma.f32 (neg.f32 u) (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (/.f32 (*.f32 (cos.f32 normAngle) normAngle) (sin.f32 normAngle))) #s(literal -1 binary32))))
(* -1 (* n0_i (- (+ (* -1 (* u (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle))))) (* -1 (/ (* n1_i (* normAngle u)) (* n0_i (sin normAngle))))) 1)))
(*.f32 (neg.f32 n0_i) (fma.f32 (neg.f32 n1_i) (/.f32 (*.f32 u normAngle) (*.f32 n0_i (sin.f32 normAngle))) (fma.f32 (neg.f32 u) (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (/.f32 (*.f32 (cos.f32 normAngle) normAngle) (sin.f32 normAngle))) #s(literal -1 binary32))))
(* -1 (* n0_i (- (+ u (* (pow normAngle 2) (+ (* -1 (* u (+ 1/3 (* -1/2 u)))) (* -1/45 (* (pow normAngle 2) u))))) 1)))
(*.f32 (neg.f32 n0_i) (-.f32 (fma.f32 (fma.f32 #s(literal -1/45 binary32) (*.f32 (*.f32 normAngle normAngle) u) (*.f32 (fma.f32 #s(literal 1/2 binary32) u #s(literal -1/3 binary32)) u)) (*.f32 normAngle normAngle) u) #s(literal 1 binary32)))
(* -1 (* n0_i (- (+ u (+ (* -1 (/ (+ (* n1_i u) (* (pow normAngle 2) (+ (* 7/360 (* n1_i (* (pow normAngle 2) u))) (* 1/6 (* n1_i u))))) n0_i)) (* (pow normAngle 2) (+ (* -1 (* u (+ 1/3 (* -1/2 u)))) (* -1/45 (* (pow normAngle 2) u)))))) 1)))
(*.f32 (neg.f32 n0_i) (+.f32 (-.f32 u (/.f32 (*.f32 (fma.f32 (*.f32 (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32)) u) (*.f32 normAngle normAngle) u) n1_i) n0_i)) (fma.f32 (fma.f32 #s(literal -1/45 binary32) (*.f32 (*.f32 normAngle normAngle) u) (*.f32 (fma.f32 #s(literal 1/2 binary32) u #s(literal -1/3 binary32)) u)) (*.f32 normAngle normAngle) #s(literal -1 binary32))))
(* -1 (* n0_i (- (+ u (+ (* -1 (/ (+ (* n1_i u) (* (pow normAngle 2) (+ (* 7/360 (* n1_i (* (pow normAngle 2) u))) (* 1/6 (* n1_i u))))) n0_i)) (* (pow normAngle 2) (+ (* -1 (* u (+ 1/3 (* -1/2 u)))) (* -1/45 (* (pow normAngle 2) u)))))) 1)))
(*.f32 (neg.f32 n0_i) (+.f32 (-.f32 u (/.f32 (*.f32 (fma.f32 (*.f32 (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32)) u) (*.f32 normAngle normAngle) u) n1_i) n0_i)) (fma.f32 (fma.f32 #s(literal -1/45 binary32) (*.f32 (*.f32 normAngle normAngle) u) (*.f32 (fma.f32 #s(literal 1/2 binary32) u #s(literal -1/3 binary32)) u)) (*.f32 normAngle normAngle) #s(literal -1 binary32))))
(* -1 (* n0_i (- (+ u (+ (* -1 (/ (+ (* n1_i u) (* (pow normAngle 2) (+ (* 7/360 (* n1_i (* (pow normAngle 2) u))) (* 1/6 (* n1_i u))))) n0_i)) (* (pow normAngle 2) (+ (* -1 (* u (+ 1/3 (* -1/2 u)))) (* -1/45 (* (pow normAngle 2) u)))))) 1)))
(*.f32 (neg.f32 n0_i) (+.f32 (-.f32 u (/.f32 (*.f32 (fma.f32 (*.f32 (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32)) u) (*.f32 normAngle normAngle) u) n1_i) n0_i)) (fma.f32 (fma.f32 #s(literal -1/45 binary32) (*.f32 (*.f32 normAngle normAngle) u) (*.f32 (fma.f32 #s(literal 1/2 binary32) u #s(literal -1/3 binary32)) u)) (*.f32 normAngle normAngle) #s(literal -1 binary32))))
(* -1 (* n0_i (+ (* -1 (* u (+ 1/3 (* -1/2 u)))) (* -1/45 (* (pow normAngle 2) u)))))
(*.f32 (neg.f32 n0_i) (fma.f32 #s(literal -1/45 binary32) (*.f32 (*.f32 normAngle normAngle) u) (*.f32 (fma.f32 #s(literal 1/2 binary32) u #s(literal -1/3 binary32)) u)))
(* -1 (* n0_i (+ (* -1 (* u (+ 1/3 (* -1/2 u)))) (+ (* -1 (/ (+ (* 7/360 (* n1_i (* (pow normAngle 2) u))) (* 1/6 (* n1_i u))) n0_i)) (* -1/45 (* (pow normAngle 2) u))))))
(*.f32 (neg.f32 n0_i) (fma.f32 (fma.f32 #s(literal 1/2 binary32) u #s(literal -1/3 binary32)) u (-.f32 (*.f32 #s(literal -1/45 binary32) (*.f32 (*.f32 normAngle normAngle) u)) (/.f32 (*.f32 (*.f32 n1_i (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) u) n0_i))))
(* -1 (* n0_i (+ (* -1 (* u (+ 1/3 (* -1/2 u)))) (+ (* -1 (/ (+ (* 7/360 (* n1_i (* (pow normAngle 2) u))) (* 1/6 (* n1_i u))) n0_i)) (* -1/45 (* (pow normAngle 2) u))))))
(*.f32 (neg.f32 n0_i) (fma.f32 (fma.f32 #s(literal 1/2 binary32) u #s(literal -1/3 binary32)) u (-.f32 (*.f32 #s(literal -1/45 binary32) (*.f32 (*.f32 normAngle normAngle) u)) (/.f32 (*.f32 (*.f32 n1_i (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) u) n0_i))))
(* -1 (* n0_i (+ (* -1 (* u (+ 1/3 (* -1/2 u)))) (+ (* -1 (/ (+ (* 7/360 (* n1_i (* (pow normAngle 2) u))) (* 1/6 (* n1_i u))) n0_i)) (* -1/45 (* (pow normAngle 2) u))))))
(*.f32 (neg.f32 n0_i) (fma.f32 (fma.f32 #s(literal 1/2 binary32) u #s(literal -1/3 binary32)) u (-.f32 (*.f32 #s(literal -1/45 binary32) (*.f32 (*.f32 normAngle normAngle) u)) (/.f32 (*.f32 (*.f32 n1_i (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) u) n0_i))))
(* -1 (* n0_i (- (* -1 (* u (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle))))) 1)))
(*.f32 (neg.f32 n0_i) (fma.f32 (neg.f32 u) (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (/.f32 (*.f32 (cos.f32 normAngle) normAngle) (sin.f32 normAngle))) #s(literal -1 binary32)))
(* -1 (* n0_i (- (+ (* -1 (* u (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle))))) (* -1 (/ (* n1_i (* normAngle u)) (* n0_i (sin normAngle))))) 1)))
(*.f32 (neg.f32 n0_i) (fma.f32 (neg.f32 n1_i) (/.f32 (*.f32 u normAngle) (*.f32 n0_i (sin.f32 normAngle))) (fma.f32 (neg.f32 u) (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (/.f32 (*.f32 (cos.f32 normAngle) normAngle) (sin.f32 normAngle))) #s(literal -1 binary32))))
(* -1 (* n0_i (- (+ (* -1 (* u (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle))))) (* -1 (/ (* n1_i (* normAngle u)) (* n0_i (sin normAngle))))) 1)))
(*.f32 (neg.f32 n0_i) (fma.f32 (neg.f32 n1_i) (/.f32 (*.f32 u normAngle) (*.f32 n0_i (sin.f32 normAngle))) (fma.f32 (neg.f32 u) (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (/.f32 (*.f32 (cos.f32 normAngle) normAngle) (sin.f32 normAngle))) #s(literal -1 binary32))))
(* -1 (* n0_i (- (+ (* -1 (* u (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle))))) (* -1 (/ (* n1_i (* normAngle u)) (* n0_i (sin normAngle))))) 1)))
(*.f32 (neg.f32 n0_i) (fma.f32 (neg.f32 n1_i) (/.f32 (*.f32 u normAngle) (*.f32 n0_i (sin.f32 normAngle))) (fma.f32 (neg.f32 u) (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (/.f32 (*.f32 (cos.f32 normAngle) normAngle) (sin.f32 normAngle))) #s(literal -1 binary32))))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(*.f32 n0_i (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle)))
(* -1 (* n0_i (+ (* -1 (/ (sin (* normAngle (- 1 u))) (sin normAngle))) (* -1 (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))))
(*.f32 (neg.f32 n0_i) (neg.f32 (fma.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (*.f32 n0_i (sin.f32 normAngle))) (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle)))))
(* -1 (* n0_i (+ (* -1 (/ (sin (* normAngle (- 1 u))) (sin normAngle))) (* -1 (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))))
(*.f32 (neg.f32 n0_i) (neg.f32 (fma.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (*.f32 n0_i (sin.f32 normAngle))) (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle)))))
(* -1 (* n0_i (+ (* -1 (/ (sin (* normAngle (- 1 u))) (sin normAngle))) (* -1 (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))))
(*.f32 (neg.f32 n0_i) (neg.f32 (fma.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (*.f32 n0_i (sin.f32 normAngle))) (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle)))))
(* n0_i (* u (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle)))))
(*.f32 (*.f32 n0_i u) (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (/.f32 (*.f32 (cos.f32 normAngle) normAngle) (sin.f32 normAngle))))
(* -1 (* n0_i (+ (* -1 (* u (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle))))) (* -1 (/ (* n1_i (* normAngle u)) (* n0_i (sin normAngle)))))))
(neg.f32 (*.f32 (neg.f32 n0_i) (fma.f32 (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (/.f32 (*.f32 (cos.f32 normAngle) normAngle) (sin.f32 normAngle))) u (/.f32 (*.f32 (*.f32 u normAngle) n1_i) (*.f32 n0_i (sin.f32 normAngle))))))
(* -1 (* n0_i (+ (* -1 (* u (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle))))) (* -1 (/ (* n1_i (* normAngle u)) (* n0_i (sin normAngle)))))))
(neg.f32 (*.f32 (neg.f32 n0_i) (fma.f32 (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (/.f32 (*.f32 (cos.f32 normAngle) normAngle) (sin.f32 normAngle))) u (/.f32 (*.f32 (*.f32 u normAngle) n1_i) (*.f32 n0_i (sin.f32 normAngle))))))
(* -1 (* n0_i (+ (* -1 (* u (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle))))) (* -1 (/ (* n1_i (* normAngle u)) (* n0_i (sin normAngle)))))))
(neg.f32 (*.f32 (neg.f32 n0_i) (fma.f32 (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (/.f32 (*.f32 (cos.f32 normAngle) normAngle) (sin.f32 normAngle))) u (/.f32 (*.f32 (*.f32 u normAngle) n1_i) (*.f32 n0_i (sin.f32 normAngle))))))
(* n0_i (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle))))
(*.f32 (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (/.f32 (*.f32 (cos.f32 normAngle) normAngle) (sin.f32 normAngle))) n0_i)
(* -1 (* n0_i (+ (* -1 (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle)))) (* -1 (/ (* n1_i normAngle) (* n0_i (sin normAngle)))))))
(*.f32 (neg.f32 n0_i) (neg.f32 (fma.f32 n1_i (/.f32 normAngle (*.f32 n0_i (sin.f32 normAngle))) (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (/.f32 (*.f32 (cos.f32 normAngle) normAngle) (sin.f32 normAngle))))))
(* -1 (* n0_i (+ (* -1 (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle)))) (* -1 (/ (* n1_i normAngle) (* n0_i (sin normAngle)))))))
(*.f32 (neg.f32 n0_i) (neg.f32 (fma.f32 n1_i (/.f32 normAngle (*.f32 n0_i (sin.f32 normAngle))) (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (/.f32 (*.f32 (cos.f32 normAngle) normAngle) (sin.f32 normAngle))))))
(* -1 (* n0_i (+ (* -1 (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle)))) (* -1 (/ (* n1_i normAngle) (* n0_i (sin normAngle)))))))
(*.f32 (neg.f32 n0_i) (neg.f32 (fma.f32 n1_i (/.f32 normAngle (*.f32 n0_i (sin.f32 normAngle))) (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (/.f32 (*.f32 (cos.f32 normAngle) normAngle) (sin.f32 normAngle))))))
(* 2/945 n0_i)
(*.f32 #s(literal 2/945 binary32) n0_i)
(* -1 (* n0_i (- (+ (* -7/2160 (/ n1_i n0_i)) (* 1/840 (/ n1_i n0_i))) 2/945)))
(*.f32 (neg.f32 n0_i) (fma.f32 (/.f32 n1_i n0_i) #s(literal -31/15120 binary32) #s(literal -2/945 binary32)))
(* -1 (* n0_i (- (+ (* -7/2160 (/ n1_i n0_i)) (* 1/840 (/ n1_i n0_i))) 2/945)))
(*.f32 (neg.f32 n0_i) (fma.f32 (/.f32 n1_i n0_i) #s(literal -31/15120 binary32) #s(literal -2/945 binary32)))
(* -1 (* n0_i (- (+ (* -7/2160 (/ n1_i n0_i)) (* 1/840 (/ n1_i n0_i))) 2/945)))
(*.f32 (neg.f32 n0_i) (fma.f32 (/.f32 n1_i n0_i) #s(literal -31/15120 binary32) #s(literal -2/945 binary32)))
(* -1 (* n0_i (- 1 (/ 1 u))))
(*.f32 (neg.f32 n0_i) (-.f32 #s(literal 1 binary32) (/.f32 #s(literal 1 binary32) u)))
(* -1 (* n0_i (- (+ 1 (* -1 (/ n1_i n0_i))) (/ 1 u))))
(*.f32 (neg.f32 n0_i) (-.f32 (-.f32 #s(literal 1 binary32) (/.f32 n1_i n0_i)) (/.f32 #s(literal 1 binary32) u)))
(* -1 (* n0_i (- (+ 1 (* -1 (/ n1_i n0_i))) (/ 1 u))))
(*.f32 (neg.f32 n0_i) (-.f32 (-.f32 #s(literal 1 binary32) (/.f32 n1_i n0_i)) (/.f32 #s(literal 1 binary32) u)))
(* -1 (* n0_i (- (+ 1 (* -1 (/ n1_i n0_i))) (/ 1 u))))
(*.f32 (neg.f32 n0_i) (-.f32 (-.f32 #s(literal 1 binary32) (/.f32 n1_i n0_i)) (/.f32 #s(literal 1 binary32) u)))
(* 1/45 n0_i)
(*.f32 #s(literal 1/45 binary32) n0_i)
(* -1 (* n0_i (- (* -7/360 (/ n1_i n0_i)) 1/45)))
(*.f32 (neg.f32 n0_i) (fma.f32 #s(literal -7/360 binary32) (/.f32 n1_i n0_i) #s(literal -1/45 binary32)))
(* -1 (* n0_i (- (* -7/360 (/ n1_i n0_i)) 1/45)))
(*.f32 (neg.f32 n0_i) (fma.f32 #s(literal -7/360 binary32) (/.f32 n1_i n0_i) #s(literal -1/45 binary32)))
(* -1 (* n0_i (- (* -7/360 (/ n1_i n0_i)) 1/45)))
(*.f32 (neg.f32 n0_i) (fma.f32 #s(literal -7/360 binary32) (/.f32 n1_i n0_i) #s(literal -1/45 binary32)))
n0_i
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (/ (* n1_i normAngle) (sin normAngle)))))
(fma.f32 (fma.f32 (neg.f32 n0_i) (/.f32 (*.f32 (cos.f32 normAngle) normAngle) (sin.f32 normAngle)) (*.f32 n1_i (/.f32 normAngle (sin.f32 normAngle)))) u n0_i)
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (+ (* -1/2 (* n0_i (* (pow normAngle 2) u))) (/ (* n1_i normAngle) (sin normAngle))))))
(fma.f32 (fma.f32 (*.f32 (*.f32 (*.f32 n0_i u) #s(literal -1/2 binary32)) normAngle) normAngle (fma.f32 (neg.f32 n0_i) (/.f32 (*.f32 (cos.f32 normAngle) normAngle) (sin.f32 normAngle)) (*.f32 n1_i (/.f32 normAngle (sin.f32 normAngle))))) u n0_i)
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (+ (* u (+ (* -1/2 (* n0_i (pow normAngle 2))) (* u (+ (* -1/6 (/ (* n1_i (pow normAngle 3)) (sin normAngle))) (* 1/6 (/ (* n0_i (* (pow normAngle 3) (cos normAngle))) (sin normAngle))))))) (/ (* n1_i normAngle) (sin normAngle))))))
(fma.f32 (-.f32 (fma.f32 (fma.f32 (*.f32 (*.f32 #s(literal -1/2 binary32) n0_i) normAngle) normAngle (*.f32 (fma.f32 (*.f32 #s(literal 1/6 binary32) n0_i) (/.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) normAngle) (cos.f32 normAngle)) (sin.f32 normAngle)) (/.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 (*.f32 normAngle normAngle) normAngle) n1_i)) (sin.f32 normAngle))) u)) u (*.f32 n1_i (/.f32 normAngle (sin.f32 normAngle)))) (/.f32 (*.f32 (*.f32 (cos.f32 normAngle) normAngle) n0_i) (sin.f32 normAngle))) u n0_i)
n0_i
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (/ (* n1_i normAngle) (sin normAngle)))))
(fma.f32 (fma.f32 (neg.f32 n0_i) (/.f32 (*.f32 (cos.f32 normAngle) normAngle) (sin.f32 normAngle)) (*.f32 n1_i (/.f32 normAngle (sin.f32 normAngle)))) u n0_i)
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (+ (* -1/2 (* n0_i (* (pow normAngle 2) u))) (/ (* n1_i normAngle) (sin normAngle))))))
(fma.f32 (fma.f32 (*.f32 (*.f32 (*.f32 n0_i u) #s(literal -1/2 binary32)) normAngle) normAngle (fma.f32 (neg.f32 n0_i) (/.f32 (*.f32 (cos.f32 normAngle) normAngle) (sin.f32 normAngle)) (*.f32 n1_i (/.f32 normAngle (sin.f32 normAngle))))) u n0_i)
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (+ (* -1/2 (* n0_i (* (pow normAngle 2) u))) (/ (* n1_i normAngle) (sin normAngle))))))
(fma.f32 (fma.f32 (*.f32 (*.f32 (*.f32 n0_i u) #s(literal -1/2 binary32)) normAngle) normAngle (fma.f32 (neg.f32 n0_i) (/.f32 (*.f32 (cos.f32 normAngle) normAngle) (sin.f32 normAngle)) (*.f32 n1_i (/.f32 normAngle (sin.f32 normAngle))))) u n0_i)
(+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (/ (* n1_i normAngle) (sin normAngle)))
(fma.f32 (neg.f32 n0_i) (/.f32 (*.f32 (cos.f32 normAngle) normAngle) (sin.f32 normAngle)) (*.f32 n1_i (/.f32 normAngle (sin.f32 normAngle))))
(+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (+ (* -1/2 (* n0_i (* (pow normAngle 2) u))) (/ (* n1_i normAngle) (sin normAngle))))
(fma.f32 (*.f32 (*.f32 (*.f32 n0_i u) #s(literal -1/2 binary32)) normAngle) normAngle (fma.f32 (neg.f32 n0_i) (/.f32 (*.f32 (cos.f32 normAngle) normAngle) (sin.f32 normAngle)) (*.f32 n1_i (/.f32 normAngle (sin.f32 normAngle)))))
(+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (+ (* -1/2 (* n0_i (* (pow normAngle 2) u))) (/ (* n1_i normAngle) (sin normAngle))))
(fma.f32 (*.f32 (*.f32 (*.f32 n0_i u) #s(literal -1/2 binary32)) normAngle) normAngle (fma.f32 (neg.f32 n0_i) (/.f32 (*.f32 (cos.f32 normAngle) normAngle) (sin.f32 normAngle)) (*.f32 n1_i (/.f32 normAngle (sin.f32 normAngle)))))
(+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (+ (* -1/2 (* n0_i (* (pow normAngle 2) u))) (/ (* n1_i normAngle) (sin normAngle))))
(fma.f32 (*.f32 (*.f32 (*.f32 n0_i u) #s(literal -1/2 binary32)) normAngle) normAngle (fma.f32 (neg.f32 n0_i) (/.f32 (*.f32 (cos.f32 normAngle) normAngle) (sin.f32 normAngle)) (*.f32 n1_i (/.f32 normAngle (sin.f32 normAngle)))))
(- (+ n1_i (* (pow normAngle 2) (+ (* 1/6 n1_i) (+ (* 1/3 n0_i) (* (pow normAngle 2) (+ (* 7/360 n1_i) (+ (* 1/45 n0_i) (* (pow normAngle 2) (- (* 2/945 n0_i) (+ (* -7/2160 n1_i) (* 1/840 n1_i))))))))))) n0_i)
(fma.f32 (fma.f32 (fma.f32 (*.f32 (fma.f32 #s(literal 31/15120 binary32) n1_i (*.f32 #s(literal 2/945 binary32) n0_i)) normAngle) normAngle (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i))) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/3 binary32) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))
(- (+ n1_i (+ (* -1/2 (* n0_i (* (pow normAngle 2) u))) (* (pow normAngle 2) (+ (* 1/6 n1_i) (+ (* 1/3 n0_i) (* (pow normAngle 2) (+ (* 7/360 n1_i) (+ (* 1/45 n0_i) (* (pow normAngle 2) (- (* 2/945 n0_i) (+ (* -7/2160 n1_i) (* 1/840 n1_i)))))))))))) n0_i)
(-.f32 (fma.f32 (*.f32 (*.f32 (*.f32 n0_i u) #s(literal -1/2 binary32)) normAngle) normAngle (fma.f32 (fma.f32 (fma.f32 (*.f32 (fma.f32 #s(literal 31/15120 binary32) n1_i (*.f32 #s(literal 2/945 binary32) n0_i)) normAngle) normAngle (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i))) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/3 binary32) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) n1_i)) n0_i)
(- (+ n1_i (+ (* -1/2 (* n0_i (* (pow normAngle 2) u))) (* (pow normAngle 2) (+ (* 1/6 n1_i) (+ (* 1/3 n0_i) (* (pow normAngle 2) (+ (* 7/360 n1_i) (+ (* 1/45 n0_i) (* (pow normAngle 2) (- (* 2/945 n0_i) (+ (* -7/2160 n1_i) (* 1/840 n1_i)))))))))))) n0_i)
(-.f32 (fma.f32 (*.f32 (*.f32 (*.f32 n0_i u) #s(literal -1/2 binary32)) normAngle) normAngle (fma.f32 (fma.f32 (fma.f32 (*.f32 (fma.f32 #s(literal 31/15120 binary32) n1_i (*.f32 #s(literal 2/945 binary32) n0_i)) normAngle) normAngle (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i))) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/3 binary32) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) n1_i)) n0_i)
(- (+ n1_i (+ (* -1/2 (* n0_i (* (pow normAngle 2) u))) (* (pow normAngle 2) (+ (* 1/6 n1_i) (+ (* 1/3 n0_i) (* (pow normAngle 2) (+ (* 7/360 n1_i) (+ (* 1/45 n0_i) (* (pow normAngle 2) (- (* 2/945 n0_i) (+ (* -7/2160 n1_i) (* 1/840 n1_i)))))))))))) n0_i)
(-.f32 (fma.f32 (*.f32 (*.f32 (*.f32 n0_i u) #s(literal -1/2 binary32)) normAngle) normAngle (fma.f32 (fma.f32 (fma.f32 (*.f32 (fma.f32 #s(literal 31/15120 binary32) n1_i (*.f32 #s(literal 2/945 binary32) n0_i)) normAngle) normAngle (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i))) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/3 binary32) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) n1_i)) n0_i)
n0_i
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (/ (* n1_i normAngle) (sin normAngle)))))
(fma.f32 (fma.f32 (neg.f32 n0_i) (/.f32 (*.f32 (cos.f32 normAngle) normAngle) (sin.f32 normAngle)) (*.f32 n1_i (/.f32 normAngle (sin.f32 normAngle)))) u n0_i)
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (+ (* -1/2 (* n0_i (* (pow normAngle 2) u))) (/ (* n1_i normAngle) (sin normAngle))))))
(fma.f32 (fma.f32 (*.f32 (*.f32 (*.f32 n0_i u) #s(literal -1/2 binary32)) normAngle) normAngle (fma.f32 (neg.f32 n0_i) (/.f32 (*.f32 (cos.f32 normAngle) normAngle) (sin.f32 normAngle)) (*.f32 n1_i (/.f32 normAngle (sin.f32 normAngle))))) u n0_i)
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (+ (* u (+ (* -1/2 (* n0_i (pow normAngle 2))) (* u (+ (* -1/6 (/ (* n1_i (pow normAngle 3)) (sin normAngle))) (* 1/6 (/ (* n0_i (* (pow normAngle 3) (cos normAngle))) (sin normAngle))))))) (/ (* n1_i normAngle) (sin normAngle))))))
(fma.f32 (-.f32 (fma.f32 (fma.f32 (*.f32 (*.f32 #s(literal -1/2 binary32) n0_i) normAngle) normAngle (*.f32 (fma.f32 (*.f32 #s(literal 1/6 binary32) n0_i) (/.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) normAngle) (cos.f32 normAngle)) (sin.f32 normAngle)) (/.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 (*.f32 normAngle normAngle) normAngle) n1_i)) (sin.f32 normAngle))) u)) u (*.f32 n1_i (/.f32 normAngle (sin.f32 normAngle)))) (/.f32 (*.f32 (*.f32 (cos.f32 normAngle) normAngle) n0_i) (sin.f32 normAngle))) u n0_i)
n0_i
(+ n0_i (* u (+ n1_i (* -1 n0_i))))
(fma.f32 (-.f32 n1_i n0_i) u n0_i)
(+ n0_i (* u (+ n1_i (* -1 n0_i))))
(fma.f32 (-.f32 n1_i n0_i) u n0_i)
(+ n0_i (* u (+ n1_i (* -1 n0_i))))
(fma.f32 (-.f32 n1_i n0_i) u n0_i)
n0_i
(+ n0_i (* -1 (* n0_i u)))
(*.f32 (-.f32 #s(literal 1 binary32) u) n0_i)
(+ n0_i (* -1 (* n0_i u)))
(*.f32 (-.f32 #s(literal 1 binary32) u) n0_i)
(+ n0_i (* -1 (* n0_i u)))
(*.f32 (-.f32 #s(literal 1 binary32) u) n0_i)
1
#s(literal 1 binary32)
(+ 1 (* -1 u))
(-.f32 #s(literal 1 binary32) u)
(+ 1 (* -1 u))
(-.f32 #s(literal 1 binary32) u)
(+ 1 (* -1 u))
(-.f32 #s(literal 1 binary32) u)
(/ n0_i u)
(/.f32 n0_i u)
(/ (+ n0_i (* -1 (* n0_i u))) u)
(/.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i) u)
(/ (+ n0_i (* -1 (* n0_i u))) u)
(/.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i) u)
(/ (+ n0_i (* -1 (* n0_i u))) u)
(/.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i) u)
n0_i
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (/ (* n1_i normAngle) (sin normAngle)))))
(fma.f32 (fma.f32 (neg.f32 n0_i) (/.f32 (*.f32 (cos.f32 normAngle) normAngle) (sin.f32 normAngle)) (*.f32 n1_i (/.f32 normAngle (sin.f32 normAngle)))) u n0_i)
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (+ (* -1/2 (* n0_i (* (pow normAngle 2) u))) (/ (* n1_i normAngle) (sin normAngle))))))
(fma.f32 (fma.f32 (*.f32 (*.f32 (*.f32 n0_i u) #s(literal -1/2 binary32)) normAngle) normAngle (fma.f32 (neg.f32 n0_i) (/.f32 (*.f32 (cos.f32 normAngle) normAngle) (sin.f32 normAngle)) (*.f32 n1_i (/.f32 normAngle (sin.f32 normAngle))))) u n0_i)
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (+ (* u (+ (* -1/2 (* n0_i (pow normAngle 2))) (* u (+ (* -1/6 (/ (* n1_i (pow normAngle 3)) (sin normAngle))) (* 1/6 (/ (* n0_i (* (pow normAngle 3) (cos normAngle))) (sin normAngle))))))) (/ (* n1_i normAngle) (sin normAngle))))))
(fma.f32 (-.f32 (fma.f32 (fma.f32 (*.f32 (*.f32 #s(literal -1/2 binary32) n0_i) normAngle) normAngle (*.f32 (fma.f32 (*.f32 #s(literal 1/6 binary32) n0_i) (/.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) normAngle) (cos.f32 normAngle)) (sin.f32 normAngle)) (/.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 (*.f32 normAngle normAngle) normAngle) n1_i)) (sin.f32 normAngle))) u)) u (*.f32 n1_i (/.f32 normAngle (sin.f32 normAngle)))) (/.f32 (*.f32 (*.f32 (cos.f32 normAngle) normAngle) n0_i) (sin.f32 normAngle))) u n0_i)
n0_i
(+ n0_i (* u (+ n1_i (* -1 n0_i))))
(fma.f32 (-.f32 n1_i n0_i) u n0_i)
(+ n0_i (* u (+ n1_i (* -1 n0_i))))
(fma.f32 (-.f32 n1_i n0_i) u n0_i)
(+ n0_i (* u (+ n1_i (* -1 n0_i))))
(fma.f32 (-.f32 n1_i n0_i) u n0_i)
n0_i
(+ n0_i (* u (- n1_i n0_i)))
(fma.f32 (-.f32 n1_i n0_i) u n0_i)
(+ n0_i (* u (- n1_i n0_i)))
(fma.f32 (-.f32 n1_i n0_i) u n0_i)
(+ n0_i (* u (- n1_i n0_i)))
(fma.f32 (-.f32 n1_i n0_i) u n0_i)
n0_i
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (/ (* n1_i normAngle) (sin normAngle)))))
(fma.f32 (fma.f32 (neg.f32 n0_i) (/.f32 (*.f32 (cos.f32 normAngle) normAngle) (sin.f32 normAngle)) (*.f32 n1_i (/.f32 normAngle (sin.f32 normAngle)))) u n0_i)
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (+ (* -1/2 (* n0_i (* (pow normAngle 2) u))) (/ (* n1_i normAngle) (sin normAngle))))))
(fma.f32 (fma.f32 (*.f32 (*.f32 (*.f32 n0_i u) #s(literal -1/2 binary32)) normAngle) normAngle (fma.f32 (neg.f32 n0_i) (/.f32 (*.f32 (cos.f32 normAngle) normAngle) (sin.f32 normAngle)) (*.f32 n1_i (/.f32 normAngle (sin.f32 normAngle))))) u n0_i)
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (+ (* u (+ (* -1/2 (* n0_i (pow normAngle 2))) (* u (+ (* -1/6 (/ (* n1_i (pow normAngle 3)) (sin normAngle))) (* 1/6 (/ (* n0_i (* (pow normAngle 3) (cos normAngle))) (sin normAngle))))))) (/ (* n1_i normAngle) (sin normAngle))))))
(fma.f32 (-.f32 (fma.f32 (fma.f32 (*.f32 (*.f32 #s(literal -1/2 binary32) n0_i) normAngle) normAngle (*.f32 (fma.f32 (*.f32 #s(literal 1/6 binary32) n0_i) (/.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) normAngle) (cos.f32 normAngle)) (sin.f32 normAngle)) (/.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 (*.f32 normAngle normAngle) normAngle) n1_i)) (sin.f32 normAngle))) u)) u (*.f32 n1_i (/.f32 normAngle (sin.f32 normAngle)))) (/.f32 (*.f32 (*.f32 (cos.f32 normAngle) normAngle) n0_i) (sin.f32 normAngle))) u n0_i)
n0_i
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (/ (* n1_i normAngle) (sin normAngle)))))
(fma.f32 (fma.f32 (neg.f32 n0_i) (/.f32 (*.f32 (cos.f32 normAngle) normAngle) (sin.f32 normAngle)) (*.f32 n1_i (/.f32 normAngle (sin.f32 normAngle)))) u n0_i)
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (+ (* -1/2 (* n0_i (* (pow normAngle 2) u))) (/ (* n1_i normAngle) (sin normAngle))))))
(fma.f32 (fma.f32 (*.f32 (*.f32 (*.f32 n0_i u) #s(literal -1/2 binary32)) normAngle) normAngle (fma.f32 (neg.f32 n0_i) (/.f32 (*.f32 (cos.f32 normAngle) normAngle) (sin.f32 normAngle)) (*.f32 n1_i (/.f32 normAngle (sin.f32 normAngle))))) u n0_i)
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (+ (* -1/2 (* n0_i (* (pow normAngle 2) u))) (/ (* n1_i normAngle) (sin normAngle))))))
(fma.f32 (fma.f32 (*.f32 (*.f32 (*.f32 n0_i u) #s(literal -1/2 binary32)) normAngle) normAngle (fma.f32 (neg.f32 n0_i) (/.f32 (*.f32 (cos.f32 normAngle) normAngle) (sin.f32 normAngle)) (*.f32 n1_i (/.f32 normAngle (sin.f32 normAngle))))) u n0_i)
n0_i
(+ n0_i (* u (- (+ n1_i (* (pow normAngle 2) (+ (* 1/6 n1_i) (+ (* 1/3 n0_i) (* (pow normAngle 2) (+ (* 7/360 n1_i) (* 1/45 n0_i))))))) n0_i)))
(fma.f32 (fma.f32 (fma.f32 (*.f32 (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i)) normAngle) normAngle (fma.f32 #s(literal 1/3 binary32) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i)) u n0_i)
(+ n0_i (* u (- (+ n1_i (+ (* -1/2 (* n0_i (* (pow normAngle 2) u))) (* (pow normAngle 2) (+ (* 1/6 n1_i) (+ (* 1/3 n0_i) (* (pow normAngle 2) (+ (* 7/360 n1_i) (* 1/45 n0_i)))))))) n0_i)))
(fma.f32 (-.f32 (fma.f32 (*.f32 (*.f32 (*.f32 n0_i u) #s(literal -1/2 binary32)) normAngle) normAngle (fma.f32 (fma.f32 (*.f32 (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i)) normAngle) normAngle (fma.f32 #s(literal 1/3 binary32) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) n1_i)) n0_i) u n0_i)
(+ n0_i (* u (- (+ n1_i (+ (* -1/2 (* n0_i (* (pow normAngle 2) u))) (* (pow normAngle 2) (+ (* 1/6 n1_i) (+ (* 1/3 n0_i) (* (pow normAngle 2) (+ (* 7/360 n1_i) (* 1/45 n0_i)))))))) n0_i)))
(fma.f32 (-.f32 (fma.f32 (*.f32 (*.f32 (*.f32 n0_i u) #s(literal -1/2 binary32)) normAngle) normAngle (fma.f32 (fma.f32 (*.f32 (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i)) normAngle) normAngle (fma.f32 #s(literal 1/3 binary32) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) n1_i)) n0_i) u n0_i)
(* u (+ (* 1/6 n1_i) (+ (* 1/3 n0_i) (* (pow normAngle 2) (+ (* 7/360 n1_i) (* 1/45 n0_i))))))
(*.f32 (fma.f32 (*.f32 (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i)) normAngle) normAngle (fma.f32 #s(literal 1/3 binary32) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) u)
(* u (+ (* -1/2 (* n0_i u)) (+ (* 1/6 n1_i) (+ (* 1/3 n0_i) (* (pow normAngle 2) (+ (* 7/360 n1_i) (* 1/45 n0_i)))))))
(*.f32 (fma.f32 (*.f32 (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i)) normAngle) normAngle (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) u)
(* u (+ (* -1/2 (* n0_i u)) (+ (* 1/6 n1_i) (+ (* 1/3 n0_i) (* (pow normAngle 2) (+ (* 7/360 n1_i) (* 1/45 n0_i)))))))
(*.f32 (fma.f32 (*.f32 (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i)) normAngle) normAngle (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) u)
(* u (+ (* -1/2 (* n0_i u)) (+ (* 1/6 n1_i) (+ (* 1/3 n0_i) (* (pow normAngle 2) (+ (* 7/360 n1_i) (* 1/45 n0_i)))))))
(*.f32 (fma.f32 (*.f32 (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i)) normAngle) normAngle (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) u)
n0_i
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (/ (* n1_i normAngle) (sin normAngle)))))
(fma.f32 (fma.f32 (neg.f32 n0_i) (/.f32 (*.f32 (cos.f32 normAngle) normAngle) (sin.f32 normAngle)) (*.f32 n1_i (/.f32 normAngle (sin.f32 normAngle)))) u n0_i)
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (+ (* -1/2 (* n0_i (* (pow normAngle 2) u))) (/ (* n1_i normAngle) (sin normAngle))))))
(fma.f32 (fma.f32 (*.f32 (*.f32 (*.f32 n0_i u) #s(literal -1/2 binary32)) normAngle) normAngle (fma.f32 (neg.f32 n0_i) (/.f32 (*.f32 (cos.f32 normAngle) normAngle) (sin.f32 normAngle)) (*.f32 n1_i (/.f32 normAngle (sin.f32 normAngle))))) u n0_i)
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (+ (* -1/2 (* n0_i (* (pow normAngle 2) u))) (/ (* n1_i normAngle) (sin normAngle))))))
(fma.f32 (fma.f32 (*.f32 (*.f32 (*.f32 n0_i u) #s(literal -1/2 binary32)) normAngle) normAngle (fma.f32 (neg.f32 n0_i) (/.f32 (*.f32 (cos.f32 normAngle) normAngle) (sin.f32 normAngle)) (*.f32 n1_i (/.f32 normAngle (sin.f32 normAngle))))) u n0_i)
n0_i
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (/ (* n1_i normAngle) (sin normAngle)))))
(fma.f32 (fma.f32 (neg.f32 n0_i) (/.f32 (*.f32 (cos.f32 normAngle) normAngle) (sin.f32 normAngle)) (*.f32 n1_i (/.f32 normAngle (sin.f32 normAngle)))) u n0_i)
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (+ (* -1/2 (* n0_i (* (pow normAngle 2) u))) (/ (* n1_i normAngle) (sin normAngle))))))
(fma.f32 (fma.f32 (*.f32 (*.f32 (*.f32 n0_i u) #s(literal -1/2 binary32)) normAngle) normAngle (fma.f32 (neg.f32 n0_i) (/.f32 (*.f32 (cos.f32 normAngle) normAngle) (sin.f32 normAngle)) (*.f32 n1_i (/.f32 normAngle (sin.f32 normAngle))))) u n0_i)
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (+ (* u (+ (* -1/2 (* n0_i (pow normAngle 2))) (* u (+ (* -1/6 (/ (* n1_i (pow normAngle 3)) (sin normAngle))) (* 1/6 (/ (* n0_i (* (pow normAngle 3) (cos normAngle))) (sin normAngle))))))) (/ (* n1_i normAngle) (sin normAngle))))))
(fma.f32 (-.f32 (fma.f32 (fma.f32 (*.f32 (*.f32 #s(literal -1/2 binary32) n0_i) normAngle) normAngle (*.f32 (fma.f32 (*.f32 #s(literal 1/6 binary32) n0_i) (/.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) normAngle) (cos.f32 normAngle)) (sin.f32 normAngle)) (/.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 (*.f32 normAngle normAngle) normAngle) n1_i)) (sin.f32 normAngle))) u)) u (*.f32 n1_i (/.f32 normAngle (sin.f32 normAngle)))) (/.f32 (*.f32 (*.f32 (cos.f32 normAngle) normAngle) n0_i) (sin.f32 normAngle))) u n0_i)
(* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (/ (* n1_i normAngle) (sin normAngle))))
(*.f32 (fma.f32 (neg.f32 n0_i) (/.f32 (*.f32 (cos.f32 normAngle) normAngle) (sin.f32 normAngle)) (*.f32 n1_i (/.f32 normAngle (sin.f32 normAngle)))) u)
(* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (+ (* -1/2 (* n0_i (* (pow normAngle 2) u))) (/ (* n1_i normAngle) (sin normAngle)))))
(*.f32 (fma.f32 (*.f32 (*.f32 (*.f32 n0_i u) #s(literal -1/2 binary32)) normAngle) normAngle (fma.f32 (neg.f32 n0_i) (/.f32 (*.f32 (cos.f32 normAngle) normAngle) (sin.f32 normAngle)) (*.f32 n1_i (/.f32 normAngle (sin.f32 normAngle))))) u)
(* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (+ (* -1/2 (* n0_i (* (pow normAngle 2) u))) (/ (* n1_i normAngle) (sin normAngle)))))
(*.f32 (fma.f32 (*.f32 (*.f32 (*.f32 n0_i u) #s(literal -1/2 binary32)) normAngle) normAngle (fma.f32 (neg.f32 n0_i) (/.f32 (*.f32 (cos.f32 normAngle) normAngle) (sin.f32 normAngle)) (*.f32 n1_i (/.f32 normAngle (sin.f32 normAngle))))) u)
(* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (+ (* -1/2 (* n0_i (* (pow normAngle 2) u))) (/ (* n1_i normAngle) (sin normAngle)))))
(*.f32 (fma.f32 (*.f32 (*.f32 (*.f32 n0_i u) #s(literal -1/2 binary32)) normAngle) normAngle (fma.f32 (neg.f32 n0_i) (/.f32 (*.f32 (cos.f32 normAngle) normAngle) (sin.f32 normAngle)) (*.f32 n1_i (/.f32 normAngle (sin.f32 normAngle))))) u)
(+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (/ (* n1_i normAngle) (sin normAngle)))
(fma.f32 (neg.f32 n0_i) (/.f32 (*.f32 (cos.f32 normAngle) normAngle) (sin.f32 normAngle)) (*.f32 n1_i (/.f32 normAngle (sin.f32 normAngle))))
(+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (+ (* -1/2 (* n0_i (* (pow normAngle 2) u))) (/ (* n1_i normAngle) (sin normAngle))))
(fma.f32 (*.f32 (*.f32 (*.f32 n0_i u) #s(literal -1/2 binary32)) normAngle) normAngle (fma.f32 (neg.f32 n0_i) (/.f32 (*.f32 (cos.f32 normAngle) normAngle) (sin.f32 normAngle)) (*.f32 n1_i (/.f32 normAngle (sin.f32 normAngle)))))
(+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (+ (* -1/2 (* n0_i (* (pow normAngle 2) u))) (/ (* n1_i normAngle) (sin normAngle))))
(fma.f32 (*.f32 (*.f32 (*.f32 n0_i u) #s(literal -1/2 binary32)) normAngle) normAngle (fma.f32 (neg.f32 n0_i) (/.f32 (*.f32 (cos.f32 normAngle) normAngle) (sin.f32 normAngle)) (*.f32 n1_i (/.f32 normAngle (sin.f32 normAngle)))))
(+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (+ (* -1/2 (* n0_i (* (pow normAngle 2) u))) (/ (* n1_i normAngle) (sin normAngle))))
(fma.f32 (*.f32 (*.f32 (*.f32 n0_i u) #s(literal -1/2 binary32)) normAngle) normAngle (fma.f32 (neg.f32 n0_i) (/.f32 (*.f32 (cos.f32 normAngle) normAngle) (sin.f32 normAngle)) (*.f32 n1_i (/.f32 normAngle (sin.f32 normAngle)))))
1/3
#s(literal 1/3 binary32)
(+ 1/3 (* -1/2 u))
(fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32))
(+ 1/3 (* -1/2 u))
(fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32))
(+ 1/3 (* -1/2 u))
(fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32))
(/ n0_i u)
(/.f32 n0_i u)
(/ (+ n0_i (* u (- n1_i n0_i))) u)
(/.f32 (fma.f32 (-.f32 n1_i n0_i) u n0_i) u)
(/ (+ n0_i (* u (- n1_i n0_i))) u)
(/.f32 (fma.f32 (-.f32 n1_i n0_i) u n0_i) u)
(/ (+ n0_i (* u (- n1_i n0_i))) u)
(/.f32 (fma.f32 (-.f32 n1_i n0_i) u n0_i) u)
(* u (+ 1/6 (* 7/360 (pow normAngle 2))))
(*.f32 (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32)) u)
(* u (+ 1/6 (* 7/360 (pow normAngle 2))))
(*.f32 (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32)) u)
(* u (+ 1/6 (* 7/360 (pow normAngle 2))))
(*.f32 (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32)) u)
(* u (+ 1/6 (* 7/360 (pow normAngle 2))))
(*.f32 (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32)) u)
(* n1_i (* u (+ 1/6 (* 7/360 (pow normAngle 2)))))
(*.f32 (*.f32 n1_i (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) u)
(* n1_i (* u (+ 1/6 (* 7/360 (pow normAngle 2)))))
(*.f32 (*.f32 n1_i (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) u)
(* n1_i (* u (+ 1/6 (* 7/360 (pow normAngle 2)))))
(*.f32 (*.f32 n1_i (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) u)
(* n1_i (* u (+ 1/6 (* 7/360 (pow normAngle 2)))))
(*.f32 (*.f32 n1_i (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) u)
1/3
#s(literal 1/3 binary32)
(+ 1/3 (* -1/2 u))
(fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32))
(+ 1/3 (* -1/2 u))
(fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32))
(+ 1/3 (* -1/2 u))
(fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 n0_i (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle)) (*.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 n0_i (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle)) (*.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 n0_i (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle)) (*.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 n0_i (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle)) (*.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))))
(* -1/2 (* n0_i (* (pow normAngle 2) (pow u 2))))
(*.f32 (*.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) u) n0_i) #s(literal -1/2 binary32))
(* (pow u 2) (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (* u (sin normAngle)))) (+ (* -1/2 (* n0_i (pow normAngle 2))) (/ (* n1_i normAngle) (* u (sin normAngle))))))
(*.f32 (-.f32 (fma.f32 (*.f32 (*.f32 #s(literal -1/2 binary32) n0_i) normAngle) normAngle (*.f32 n1_i (/.f32 normAngle (*.f32 (sin.f32 normAngle) u)))) (/.f32 (*.f32 (*.f32 (cos.f32 normAngle) normAngle) n0_i) (*.f32 (sin.f32 normAngle) u))) (*.f32 u u))
(* (pow u 2) (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (* u (sin normAngle)))) (+ (* -1/2 (* n0_i (pow normAngle 2))) (+ (/ n0_i (pow u 2)) (/ (* n1_i normAngle) (* u (sin normAngle)))))))
(*.f32 (-.f32 (fma.f32 (*.f32 (*.f32 #s(literal -1/2 binary32) n0_i) normAngle) normAngle (fma.f32 n1_i (/.f32 normAngle (*.f32 (sin.f32 normAngle) u)) (/.f32 n0_i (*.f32 u u)))) (/.f32 (*.f32 (*.f32 (cos.f32 normAngle) normAngle) n0_i) (*.f32 (sin.f32 normAngle) u))) (*.f32 u u))
(* (pow u 2) (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (* u (sin normAngle)))) (+ (* -1/2 (* n0_i (pow normAngle 2))) (+ (/ n0_i (pow u 2)) (/ (* n1_i normAngle) (* u (sin normAngle)))))))
(*.f32 (-.f32 (fma.f32 (*.f32 (*.f32 #s(literal -1/2 binary32) n0_i) normAngle) normAngle (fma.f32 n1_i (/.f32 normAngle (*.f32 (sin.f32 normAngle) u)) (/.f32 n0_i (*.f32 u u)))) (/.f32 (*.f32 (*.f32 (cos.f32 normAngle) normAngle) n0_i) (*.f32 (sin.f32 normAngle) u))) (*.f32 u u))
(* -1/2 (* n0_i (* (pow normAngle 2) u)))
(*.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) n0_i) #s(literal -1/2 binary32))
(* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (* u (sin normAngle)))) (+ (* -1/2 (* n0_i (pow normAngle 2))) (/ (* n1_i normAngle) (* u (sin normAngle))))))
(*.f32 (-.f32 (fma.f32 (*.f32 (*.f32 #s(literal -1/2 binary32) n0_i) normAngle) normAngle (*.f32 n1_i (/.f32 normAngle (*.f32 (sin.f32 normAngle) u)))) (/.f32 (*.f32 (*.f32 (cos.f32 normAngle) normAngle) n0_i) (*.f32 (sin.f32 normAngle) u))) u)
(* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (* u (sin normAngle)))) (+ (* -1/2 (* n0_i (pow normAngle 2))) (/ (* n1_i normAngle) (* u (sin normAngle))))))
(*.f32 (-.f32 (fma.f32 (*.f32 (*.f32 #s(literal -1/2 binary32) n0_i) normAngle) normAngle (*.f32 n1_i (/.f32 normAngle (*.f32 (sin.f32 normAngle) u)))) (/.f32 (*.f32 (*.f32 (cos.f32 normAngle) normAngle) n0_i) (*.f32 (sin.f32 normAngle) u))) u)
(* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (* u (sin normAngle)))) (+ (* -1/2 (* n0_i (pow normAngle 2))) (/ (* n1_i normAngle) (* u (sin normAngle))))))
(*.f32 (-.f32 (fma.f32 (*.f32 (*.f32 #s(literal -1/2 binary32) n0_i) normAngle) normAngle (*.f32 n1_i (/.f32 normAngle (*.f32 (sin.f32 normAngle) u)))) (/.f32 (*.f32 (*.f32 (cos.f32 normAngle) normAngle) n0_i) (*.f32 (sin.f32 normAngle) u))) u)
(* -1/2 (* n0_i (* (pow normAngle 2) u)))
(*.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) n0_i) #s(literal -1/2 binary32))
(* u (- (+ (* -1/2 (* n0_i (pow normAngle 2))) (+ (/ n1_i u) (/ (* (pow normAngle 2) (+ (* 1/6 n1_i) (+ (* 1/3 n0_i) (* (pow normAngle 2) (+ (* 7/360 n1_i) (+ (* 1/45 n0_i) (* (pow normAngle 2) (- (* 2/945 n0_i) (+ (* -7/2160 n1_i) (* 1/840 n1_i)))))))))) u))) (/ n0_i u)))
(*.f32 (-.f32 (fma.f32 (*.f32 (*.f32 #s(literal -1/2 binary32) n0_i) normAngle) normAngle (fma.f32 (*.f32 normAngle normAngle) (/.f32 (fma.f32 (fma.f32 (*.f32 (fma.f32 #s(literal 31/15120 binary32) n1_i (*.f32 #s(literal 2/945 binary32) n0_i)) normAngle) normAngle (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i))) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/3 binary32) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) u) (/.f32 n1_i u))) (/.f32 n0_i u)) u)
(* u (- (+ (* -1/2 (* n0_i (pow normAngle 2))) (+ (/ n1_i u) (/ (* (pow normAngle 2) (+ (* 1/6 n1_i) (+ (* 1/3 n0_i) (* (pow normAngle 2) (+ (* 7/360 n1_i) (+ (* 1/45 n0_i) (* (pow normAngle 2) (- (* 2/945 n0_i) (+ (* -7/2160 n1_i) (* 1/840 n1_i)))))))))) u))) (/ n0_i u)))
(*.f32 (-.f32 (fma.f32 (*.f32 (*.f32 #s(literal -1/2 binary32) n0_i) normAngle) normAngle (fma.f32 (*.f32 normAngle normAngle) (/.f32 (fma.f32 (fma.f32 (*.f32 (fma.f32 #s(literal 31/15120 binary32) n1_i (*.f32 #s(literal 2/945 binary32) n0_i)) normAngle) normAngle (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i))) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/3 binary32) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) u) (/.f32 n1_i u))) (/.f32 n0_i u)) u)
(* u (- (+ (* -1/2 (* n0_i (pow normAngle 2))) (+ (/ n1_i u) (/ (* (pow normAngle 2) (+ (* 1/6 n1_i) (+ (* 1/3 n0_i) (* (pow normAngle 2) (+ (* 7/360 n1_i) (+ (* 1/45 n0_i) (* (pow normAngle 2) (- (* 2/945 n0_i) (+ (* -7/2160 n1_i) (* 1/840 n1_i)))))))))) u))) (/ n0_i u)))
(*.f32 (-.f32 (fma.f32 (*.f32 (*.f32 #s(literal -1/2 binary32) n0_i) normAngle) normAngle (fma.f32 (*.f32 normAngle normAngle) (/.f32 (fma.f32 (fma.f32 (*.f32 (fma.f32 #s(literal 31/15120 binary32) n1_i (*.f32 #s(literal 2/945 binary32) n0_i)) normAngle) normAngle (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i))) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/3 binary32) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) u) (/.f32 n1_i u))) (/.f32 n0_i u)) u)
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 n0_i (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle)) (*.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 n0_i (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle)) (*.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 n0_i (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle)) (*.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 n0_i (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle)) (*.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))))
(* u (+ n1_i (* -1 n0_i)))
(*.f32 (-.f32 n1_i n0_i) u)
(* u (+ n1_i (+ (* -1 n0_i) (/ n0_i u))))
(*.f32 (-.f32 (+.f32 (/.f32 n0_i u) n1_i) n0_i) u)
(* u (+ n1_i (+ (* -1 n0_i) (/ n0_i u))))
(*.f32 (-.f32 (+.f32 (/.f32 n0_i u) n1_i) n0_i) u)
(* u (+ n1_i (+ (* -1 n0_i) (/ n0_i u))))
(*.f32 (-.f32 (+.f32 (/.f32 n0_i u) n1_i) n0_i) u)
(* -1 (* n0_i u))
(*.f32 (neg.f32 u) n0_i)
(* u (+ (* -1 n0_i) (/ n0_i u)))
(*.f32 (-.f32 (/.f32 n0_i u) n0_i) u)
(* u (+ (* -1 n0_i) (/ n0_i u)))
(*.f32 (-.f32 (/.f32 n0_i u) n0_i) u)
(* u (+ (* -1 n0_i) (/ n0_i u)))
(*.f32 (-.f32 (/.f32 n0_i u) n0_i) u)
(* -1 u)
(neg.f32 u)
(* u (- (/ 1 u) 1))
(*.f32 (-.f32 (/.f32 #s(literal 1 binary32) u) #s(literal 1 binary32)) u)
(* u (- (/ 1 u) 1))
(*.f32 (-.f32 (/.f32 #s(literal 1 binary32) u) #s(literal 1 binary32)) u)
(* u (- (/ 1 u) 1))
(*.f32 (-.f32 (/.f32 #s(literal 1 binary32) u) #s(literal 1 binary32)) u)
(* -1 n0_i)
(neg.f32 n0_i)
(+ (* -1 n0_i) (/ n0_i u))
(-.f32 (/.f32 n0_i u) n0_i)
(+ (* -1 n0_i) (/ n0_i u))
(-.f32 (/.f32 n0_i u) n0_i)
(+ (* -1 n0_i) (/ n0_i u))
(-.f32 (/.f32 n0_i u) n0_i)
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 n0_i (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle)) (*.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 n0_i (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle)) (*.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 n0_i (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle)) (*.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 n0_i (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle)) (*.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))))
(* u (+ n1_i (* -1 n0_i)))
(*.f32 (-.f32 n1_i n0_i) u)
(* u (+ n1_i (+ (* -1 n0_i) (/ n0_i u))))
(*.f32 (-.f32 (+.f32 (/.f32 n0_i u) n1_i) n0_i) u)
(* u (+ n1_i (+ (* -1 n0_i) (/ n0_i u))))
(*.f32 (-.f32 (+.f32 (/.f32 n0_i u) n1_i) n0_i) u)
(* u (+ n1_i (+ (* -1 n0_i) (/ n0_i u))))
(*.f32 (-.f32 (+.f32 (/.f32 n0_i u) n1_i) n0_i) u)
(* u (- n1_i n0_i))
(*.f32 (-.f32 n1_i n0_i) u)
(* u (- (+ n1_i (/ n0_i u)) n0_i))
(*.f32 (-.f32 (+.f32 (/.f32 n0_i u) n1_i) n0_i) u)
(* u (- (+ n1_i (/ n0_i u)) n0_i))
(*.f32 (-.f32 (+.f32 (/.f32 n0_i u) n1_i) n0_i) u)
(* u (- (+ n1_i (/ n0_i u)) n0_i))
(*.f32 (-.f32 (+.f32 (/.f32 n0_i u) n1_i) n0_i) u)
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 n0_i (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle)) (*.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 n0_i (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle)) (*.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 n0_i (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle)) (*.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 n0_i (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle)) (*.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))))
(* -1/2 (* n0_i (* (pow normAngle 2) (pow u 2))))
(*.f32 (*.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) u) n0_i) #s(literal -1/2 binary32))
(* (pow u 2) (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (* u (sin normAngle)))) (+ (* -1/2 (* n0_i (pow normAngle 2))) (/ (* n1_i normAngle) (* u (sin normAngle))))))
(*.f32 (-.f32 (fma.f32 (*.f32 (*.f32 #s(literal -1/2 binary32) n0_i) normAngle) normAngle (*.f32 n1_i (/.f32 normAngle (*.f32 (sin.f32 normAngle) u)))) (/.f32 (*.f32 (*.f32 (cos.f32 normAngle) normAngle) n0_i) (*.f32 (sin.f32 normAngle) u))) (*.f32 u u))
(* (pow u 2) (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (* u (sin normAngle)))) (+ (* -1/2 (* n0_i (pow normAngle 2))) (+ (/ n0_i (pow u 2)) (/ (* n1_i normAngle) (* u (sin normAngle)))))))
(*.f32 (-.f32 (fma.f32 (*.f32 (*.f32 #s(literal -1/2 binary32) n0_i) normAngle) normAngle (fma.f32 n1_i (/.f32 normAngle (*.f32 (sin.f32 normAngle) u)) (/.f32 n0_i (*.f32 u u)))) (/.f32 (*.f32 (*.f32 (cos.f32 normAngle) normAngle) n0_i) (*.f32 (sin.f32 normAngle) u))) (*.f32 u u))
(* (pow u 2) (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (* u (sin normAngle)))) (+ (* -1/2 (* n0_i (pow normAngle 2))) (+ (/ n0_i (pow u 2)) (/ (* n1_i normAngle) (* u (sin normAngle)))))))
(*.f32 (-.f32 (fma.f32 (*.f32 (*.f32 #s(literal -1/2 binary32) n0_i) normAngle) normAngle (fma.f32 n1_i (/.f32 normAngle (*.f32 (sin.f32 normAngle) u)) (/.f32 n0_i (*.f32 u u)))) (/.f32 (*.f32 (*.f32 (cos.f32 normAngle) normAngle) n0_i) (*.f32 (sin.f32 normAngle) u))) (*.f32 u u))
(* -1/2 (* n0_i (* (pow normAngle 2) (pow u 2))))
(*.f32 (*.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) u) n0_i) #s(literal -1/2 binary32))
(* (pow u 2) (- (+ (* -1/2 (* n0_i (pow normAngle 2))) (+ (/ n1_i u) (/ (* (pow normAngle 2) (+ (* 1/6 n1_i) (+ (* 1/3 n0_i) (* (pow normAngle 2) (+ (* 7/360 n1_i) (* 1/45 n0_i)))))) u))) (/ n0_i u)))
(*.f32 (-.f32 (fma.f32 (*.f32 (*.f32 #s(literal -1/2 binary32) n0_i) normAngle) normAngle (fma.f32 (*.f32 normAngle normAngle) (/.f32 (fma.f32 (*.f32 (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i)) normAngle) normAngle (fma.f32 #s(literal 1/3 binary32) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) u) (/.f32 n1_i u))) (/.f32 n0_i u)) (*.f32 u u))
(* (pow u 2) (- (+ (* -1/2 (* n0_i (pow normAngle 2))) (+ (/ n0_i (pow u 2)) (+ (/ n1_i u) (/ (* (pow normAngle 2) (+ (* 1/6 n1_i) (+ (* 1/3 n0_i) (* (pow normAngle 2) (+ (* 7/360 n1_i) (* 1/45 n0_i)))))) u)))) (/ n0_i u)))
(*.f32 (-.f32 (fma.f32 (*.f32 (*.f32 #s(literal -1/2 binary32) n0_i) normAngle) normAngle (fma.f32 (*.f32 normAngle normAngle) (/.f32 (fma.f32 (*.f32 (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i)) normAngle) normAngle (fma.f32 #s(literal 1/3 binary32) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) u) (+.f32 (/.f32 n1_i u) (/.f32 n0_i (*.f32 u u))))) (/.f32 n0_i u)) (*.f32 u u))
(* (pow u 2) (- (+ (* -1/2 (* n0_i (pow normAngle 2))) (+ (/ n0_i (pow u 2)) (+ (/ n1_i u) (/ (* (pow normAngle 2) (+ (* 1/6 n1_i) (+ (* 1/3 n0_i) (* (pow normAngle 2) (+ (* 7/360 n1_i) (* 1/45 n0_i)))))) u)))) (/ n0_i u)))
(*.f32 (-.f32 (fma.f32 (*.f32 (*.f32 #s(literal -1/2 binary32) n0_i) normAngle) normAngle (fma.f32 (*.f32 normAngle normAngle) (/.f32 (fma.f32 (*.f32 (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i)) normAngle) normAngle (fma.f32 #s(literal 1/3 binary32) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) u) (+.f32 (/.f32 n1_i u) (/.f32 n0_i (*.f32 u u))))) (/.f32 n0_i u)) (*.f32 u u))
(* -1/2 (* n0_i (pow u 2)))
(*.f32 (*.f32 (*.f32 u u) n0_i) #s(literal -1/2 binary32))
(* (pow u 2) (+ (* -1/2 n0_i) (+ (* 1/6 (/ n1_i u)) (+ (* 1/3 (/ n0_i u)) (/ (* (pow normAngle 2) (+ (* 7/360 n1_i) (* 1/45 n0_i))) u)))))
(*.f32 (fma.f32 #s(literal -1/2 binary32) n0_i (fma.f32 (/.f32 n1_i u) #s(literal 1/6 binary32) (fma.f32 (/.f32 n0_i u) #s(literal 1/3 binary32) (*.f32 (*.f32 normAngle normAngle) (/.f32 (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i)) u))))) (*.f32 u u))
(* (pow u 2) (+ (* -1/2 n0_i) (+ (* 1/6 (/ n1_i u)) (+ (* 1/3 (/ n0_i u)) (/ (* (pow normAngle 2) (+ (* 7/360 n1_i) (* 1/45 n0_i))) u)))))
(*.f32 (fma.f32 #s(literal -1/2 binary32) n0_i (fma.f32 (/.f32 n1_i u) #s(literal 1/6 binary32) (fma.f32 (/.f32 n0_i u) #s(literal 1/3 binary32) (*.f32 (*.f32 normAngle normAngle) (/.f32 (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i)) u))))) (*.f32 u u))
(* (pow u 2) (+ (* -1/2 n0_i) (+ (* 1/6 (/ n1_i u)) (+ (* 1/3 (/ n0_i u)) (/ (* (pow normAngle 2) (+ (* 7/360 n1_i) (* 1/45 n0_i))) u)))))
(*.f32 (fma.f32 #s(literal -1/2 binary32) n0_i (fma.f32 (/.f32 n1_i u) #s(literal 1/6 binary32) (fma.f32 (/.f32 n0_i u) #s(literal 1/3 binary32) (*.f32 (*.f32 normAngle normAngle) (/.f32 (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i)) u))))) (*.f32 u u))
(* -1/2 (* n0_i (* (pow normAngle 2) (pow u 2))))
(*.f32 (*.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) u) n0_i) #s(literal -1/2 binary32))
(* (pow u 2) (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (* u (sin normAngle)))) (+ (* -1/2 (* n0_i (pow normAngle 2))) (/ (* n1_i normAngle) (* u (sin normAngle))))))
(*.f32 (-.f32 (fma.f32 (*.f32 (*.f32 #s(literal -1/2 binary32) n0_i) normAngle) normAngle (*.f32 n1_i (/.f32 normAngle (*.f32 (sin.f32 normAngle) u)))) (/.f32 (*.f32 (*.f32 (cos.f32 normAngle) normAngle) n0_i) (*.f32 (sin.f32 normAngle) u))) (*.f32 u u))
(* (pow u 2) (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (* u (sin normAngle)))) (+ (* -1/2 (* n0_i (pow normAngle 2))) (+ (/ n0_i (pow u 2)) (/ (* n1_i normAngle) (* u (sin normAngle)))))))
(*.f32 (-.f32 (fma.f32 (*.f32 (*.f32 #s(literal -1/2 binary32) n0_i) normAngle) normAngle (fma.f32 n1_i (/.f32 normAngle (*.f32 (sin.f32 normAngle) u)) (/.f32 n0_i (*.f32 u u)))) (/.f32 (*.f32 (*.f32 (cos.f32 normAngle) normAngle) n0_i) (*.f32 (sin.f32 normAngle) u))) (*.f32 u u))
(* (pow u 2) (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (* u (sin normAngle)))) (+ (* -1/2 (* n0_i (pow normAngle 2))) (+ (/ n0_i (pow u 2)) (/ (* n1_i normAngle) (* u (sin normAngle)))))))
(*.f32 (-.f32 (fma.f32 (*.f32 (*.f32 #s(literal -1/2 binary32) n0_i) normAngle) normAngle (fma.f32 n1_i (/.f32 normAngle (*.f32 (sin.f32 normAngle) u)) (/.f32 n0_i (*.f32 u u)))) (/.f32 (*.f32 (*.f32 (cos.f32 normAngle) normAngle) n0_i) (*.f32 (sin.f32 normAngle) u))) (*.f32 u u))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 n0_i (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle)) (*.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 n0_i (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle)) (*.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 n0_i (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle)) (*.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 n0_i (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle)) (*.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))))
(* -1/2 (* n0_i (* (pow normAngle 2) (pow u 2))))
(*.f32 (*.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) u) n0_i) #s(literal -1/2 binary32))
(* (pow u 2) (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (* u (sin normAngle)))) (+ (* -1/2 (* n0_i (pow normAngle 2))) (/ (* n1_i normAngle) (* u (sin normAngle))))))
(*.f32 (-.f32 (fma.f32 (*.f32 (*.f32 #s(literal -1/2 binary32) n0_i) normAngle) normAngle (*.f32 n1_i (/.f32 normAngle (*.f32 (sin.f32 normAngle) u)))) (/.f32 (*.f32 (*.f32 (cos.f32 normAngle) normAngle) n0_i) (*.f32 (sin.f32 normAngle) u))) (*.f32 u u))
(* (pow u 2) (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (* u (sin normAngle)))) (+ (* -1/2 (* n0_i (pow normAngle 2))) (/ (* n1_i normAngle) (* u (sin normAngle))))))
(*.f32 (-.f32 (fma.f32 (*.f32 (*.f32 #s(literal -1/2 binary32) n0_i) normAngle) normAngle (*.f32 n1_i (/.f32 normAngle (*.f32 (sin.f32 normAngle) u)))) (/.f32 (*.f32 (*.f32 (cos.f32 normAngle) normAngle) n0_i) (*.f32 (sin.f32 normAngle) u))) (*.f32 u u))
(* (pow u 2) (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (* u (sin normAngle)))) (+ (* -1/2 (* n0_i (pow normAngle 2))) (/ (* n1_i normAngle) (* u (sin normAngle))))))
(*.f32 (-.f32 (fma.f32 (*.f32 (*.f32 #s(literal -1/2 binary32) n0_i) normAngle) normAngle (*.f32 n1_i (/.f32 normAngle (*.f32 (sin.f32 normAngle) u)))) (/.f32 (*.f32 (*.f32 (cos.f32 normAngle) normAngle) n0_i) (*.f32 (sin.f32 normAngle) u))) (*.f32 u u))
(* -1/2 (* n0_i (* (pow normAngle 2) u)))
(*.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) n0_i) #s(literal -1/2 binary32))
(* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (* u (sin normAngle)))) (+ (* -1/2 (* n0_i (pow normAngle 2))) (/ (* n1_i normAngle) (* u (sin normAngle))))))
(*.f32 (-.f32 (fma.f32 (*.f32 (*.f32 #s(literal -1/2 binary32) n0_i) normAngle) normAngle (*.f32 n1_i (/.f32 normAngle (*.f32 (sin.f32 normAngle) u)))) (/.f32 (*.f32 (*.f32 (cos.f32 normAngle) normAngle) n0_i) (*.f32 (sin.f32 normAngle) u))) u)
(* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (* u (sin normAngle)))) (+ (* -1/2 (* n0_i (pow normAngle 2))) (/ (* n1_i normAngle) (* u (sin normAngle))))))
(*.f32 (-.f32 (fma.f32 (*.f32 (*.f32 #s(literal -1/2 binary32) n0_i) normAngle) normAngle (*.f32 n1_i (/.f32 normAngle (*.f32 (sin.f32 normAngle) u)))) (/.f32 (*.f32 (*.f32 (cos.f32 normAngle) normAngle) n0_i) (*.f32 (sin.f32 normAngle) u))) u)
(* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (* u (sin normAngle)))) (+ (* -1/2 (* n0_i (pow normAngle 2))) (/ (* n1_i normAngle) (* u (sin normAngle))))))
(*.f32 (-.f32 (fma.f32 (*.f32 (*.f32 #s(literal -1/2 binary32) n0_i) normAngle) normAngle (*.f32 n1_i (/.f32 normAngle (*.f32 (sin.f32 normAngle) u)))) (/.f32 (*.f32 (*.f32 (cos.f32 normAngle) normAngle) n0_i) (*.f32 (sin.f32 normAngle) u))) u)
(* -1/2 u)
(*.f32 #s(literal -1/2 binary32) u)
(* u (- (* 1/3 (/ 1 u)) 1/2))
(*.f32 (-.f32 (/.f32 #s(literal 1/3 binary32) u) #s(literal 1/2 binary32)) u)
(* u (- (* 1/3 (/ 1 u)) 1/2))
(*.f32 (-.f32 (/.f32 #s(literal 1/3 binary32) u) #s(literal 1/2 binary32)) u)
(* u (- (* 1/3 (/ 1 u)) 1/2))
(*.f32 (-.f32 (/.f32 #s(literal 1/3 binary32) u) #s(literal 1/2 binary32)) u)
(- n1_i n0_i)
(-.f32 n1_i n0_i)
(- (+ n1_i (/ n0_i u)) n0_i)
(-.f32 (+.f32 (/.f32 n0_i u) n1_i) n0_i)
(- (+ n1_i (/ n0_i u)) n0_i)
(-.f32 (+.f32 (/.f32 n0_i u) n1_i) n0_i)
(- (+ n1_i (/ n0_i u)) n0_i)
(-.f32 (+.f32 (/.f32 n0_i u) n1_i) n0_i)
(* u (+ 1/6 (* 7/360 (pow normAngle 2))))
(*.f32 (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32)) u)
(* u (+ 1/6 (* 7/360 (pow normAngle 2))))
(*.f32 (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32)) u)
(* u (+ 1/6 (* 7/360 (pow normAngle 2))))
(*.f32 (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32)) u)
(* u (+ 1/6 (* 7/360 (pow normAngle 2))))
(*.f32 (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32)) u)
(* n1_i (* u (+ 1/6 (* 7/360 (pow normAngle 2)))))
(*.f32 (*.f32 n1_i (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) u)
(* n1_i (* u (+ 1/6 (* 7/360 (pow normAngle 2)))))
(*.f32 (*.f32 n1_i (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) u)
(* n1_i (* u (+ 1/6 (* 7/360 (pow normAngle 2)))))
(*.f32 (*.f32 n1_i (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) u)
(* n1_i (* u (+ 1/6 (* 7/360 (pow normAngle 2)))))
(*.f32 (*.f32 n1_i (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) u)
(* -1/2 u)
(*.f32 #s(literal -1/2 binary32) u)
(* u (- (* 1/3 (/ 1 u)) 1/2))
(*.f32 (-.f32 (/.f32 #s(literal 1/3 binary32) u) #s(literal 1/2 binary32)) u)
(* u (- (* 1/3 (/ 1 u)) 1/2))
(*.f32 (-.f32 (/.f32 #s(literal 1/3 binary32) u) #s(literal 1/2 binary32)) u)
(* u (- (* 1/3 (/ 1 u)) 1/2))
(*.f32 (-.f32 (/.f32 #s(literal 1/3 binary32) u) #s(literal 1/2 binary32)) u)
(+ (/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 n0_i (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle)) (*.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 n0_i (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle)) (*.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 n0_i (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle)) (*.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 n0_i (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle)) (*.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))))
(* -1/2 (* n0_i (* (pow normAngle 2) (pow u 2))))
(*.f32 (*.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) u) n0_i) #s(literal -1/2 binary32))
(* (pow u 2) (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (* u (sin normAngle)))) (+ (* -1/2 (* n0_i (pow normAngle 2))) (/ (* n1_i normAngle) (* u (sin normAngle))))))
(*.f32 (-.f32 (fma.f32 (*.f32 (*.f32 #s(literal -1/2 binary32) n0_i) normAngle) normAngle (*.f32 n1_i (/.f32 normAngle (*.f32 (sin.f32 normAngle) u)))) (/.f32 (*.f32 (*.f32 (cos.f32 normAngle) normAngle) n0_i) (*.f32 (sin.f32 normAngle) u))) (*.f32 u u))
(* (pow u 2) (+ (* -1 (/ (+ (* -1 (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (/ (* n1_i normAngle) (sin normAngle)))) (* -1 (/ n0_i u))) u)) (* -1/2 (* n0_i (pow normAngle 2)))))
(*.f32 (fma.f32 (*.f32 (*.f32 #s(literal -1/2 binary32) n0_i) normAngle) normAngle (/.f32 (neg.f32 (fma.f32 (neg.f32 n0_i) (/.f32 (*.f32 (cos.f32 normAngle) normAngle) (sin.f32 normAngle)) (fma.f32 n1_i (/.f32 normAngle (sin.f32 normAngle)) (/.f32 n0_i u)))) (neg.f32 u))) (*.f32 u u))
(* (pow u 2) (+ (* -1 (/ (+ (* -1 (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (/ (* n1_i normAngle) (sin normAngle)))) (* -1 (/ n0_i u))) u)) (* -1/2 (* n0_i (pow normAngle 2)))))
(*.f32 (fma.f32 (*.f32 (*.f32 #s(literal -1/2 binary32) n0_i) normAngle) normAngle (/.f32 (neg.f32 (fma.f32 (neg.f32 n0_i) (/.f32 (*.f32 (cos.f32 normAngle) normAngle) (sin.f32 normAngle)) (fma.f32 n1_i (/.f32 normAngle (sin.f32 normAngle)) (/.f32 n0_i u)))) (neg.f32 u))) (*.f32 u u))
(* -1/2 (* n0_i (* (pow normAngle 2) u)))
(*.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) n0_i) #s(literal -1/2 binary32))
(* -1 (* u (+ (* -1 (/ (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (/ (* n1_i normAngle) (sin normAngle))) u)) (* 1/2 (* n0_i (pow normAngle 2))))))
(*.f32 (fma.f32 (*.f32 (*.f32 #s(literal 1/2 binary32) n0_i) normAngle) normAngle (/.f32 (fma.f32 (neg.f32 n0_i) (/.f32 (*.f32 (cos.f32 normAngle) normAngle) (sin.f32 normAngle)) (*.f32 n1_i (/.f32 normAngle (sin.f32 normAngle)))) (neg.f32 u))) (neg.f32 u))
(* -1 (* u (+ (* -1 (/ (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (/ (* n1_i normAngle) (sin normAngle))) u)) (* 1/2 (* n0_i (pow normAngle 2))))))
(*.f32 (fma.f32 (*.f32 (*.f32 #s(literal 1/2 binary32) n0_i) normAngle) normAngle (/.f32 (fma.f32 (neg.f32 n0_i) (/.f32 (*.f32 (cos.f32 normAngle) normAngle) (sin.f32 normAngle)) (*.f32 n1_i (/.f32 normAngle (sin.f32 normAngle)))) (neg.f32 u))) (neg.f32 u))
(* -1 (* u (+ (* -1 (/ (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (/ (* n1_i normAngle) (sin normAngle))) u)) (* 1/2 (* n0_i (pow normAngle 2))))))
(*.f32 (fma.f32 (*.f32 (*.f32 #s(literal 1/2 binary32) n0_i) normAngle) normAngle (/.f32 (fma.f32 (neg.f32 n0_i) (/.f32 (*.f32 (cos.f32 normAngle) normAngle) (sin.f32 normAngle)) (*.f32 n1_i (/.f32 normAngle (sin.f32 normAngle)))) (neg.f32 u))) (neg.f32 u))
(* -1/2 (* n0_i (* (pow normAngle 2) u)))
(*.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) n0_i) #s(literal -1/2 binary32))
(* -1 (* u (+ (* -1 (/ (- (+ n1_i (* (pow normAngle 2) (+ (* 1/6 n1_i) (+ (* 1/3 n0_i) (* (pow normAngle 2) (+ (* 7/360 n1_i) (+ (* 1/45 n0_i) (* (pow normAngle 2) (- (* 2/945 n0_i) (+ (* -7/2160 n1_i) (* 1/840 n1_i))))))))))) n0_i) u)) (* 1/2 (* n0_i (pow normAngle 2))))))
(*.f32 (fma.f32 (*.f32 (*.f32 #s(literal 1/2 binary32) n0_i) normAngle) normAngle (/.f32 (fma.f32 (fma.f32 (fma.f32 (*.f32 (fma.f32 #s(literal 31/15120 binary32) n1_i (*.f32 #s(literal 2/945 binary32) n0_i)) normAngle) normAngle (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i))) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/3 binary32) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i)) (neg.f32 u))) (neg.f32 u))
(* -1 (* u (+ (* -1 (/ (- (+ n1_i (* (pow normAngle 2) (+ (* 1/6 n1_i) (+ (* 1/3 n0_i) (* (pow normAngle 2) (+ (* 7/360 n1_i) (+ (* 1/45 n0_i) (* (pow normAngle 2) (- (* 2/945 n0_i) (+ (* -7/2160 n1_i) (* 1/840 n1_i))))))))))) n0_i) u)) (* 1/2 (* n0_i (pow normAngle 2))))))
(*.f32 (fma.f32 (*.f32 (*.f32 #s(literal 1/2 binary32) n0_i) normAngle) normAngle (/.f32 (fma.f32 (fma.f32 (fma.f32 (*.f32 (fma.f32 #s(literal 31/15120 binary32) n1_i (*.f32 #s(literal 2/945 binary32) n0_i)) normAngle) normAngle (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i))) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/3 binary32) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i)) (neg.f32 u))) (neg.f32 u))
(* -1 (* u (+ (* -1 (/ (- (+ n1_i (* (pow normAngle 2) (+ (* 1/6 n1_i) (+ (* 1/3 n0_i) (* (pow normAngle 2) (+ (* 7/360 n1_i) (+ (* 1/45 n0_i) (* (pow normAngle 2) (- (* 2/945 n0_i) (+ (* -7/2160 n1_i) (* 1/840 n1_i))))))))))) n0_i) u)) (* 1/2 (* n0_i (pow normAngle 2))))))
(*.f32 (fma.f32 (*.f32 (*.f32 #s(literal 1/2 binary32) n0_i) normAngle) normAngle (/.f32 (fma.f32 (fma.f32 (fma.f32 (*.f32 (fma.f32 #s(literal 31/15120 binary32) n1_i (*.f32 #s(literal 2/945 binary32) n0_i)) normAngle) normAngle (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i))) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/3 binary32) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i)) (neg.f32 u))) (neg.f32 u))
(+ (/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 n0_i (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle)) (*.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 n0_i (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle)) (*.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 n0_i (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle)) (*.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 n0_i (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle)) (*.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))))
(* -1 (* u (+ n0_i (* -1 n1_i))))
(*.f32 (-.f32 n0_i n1_i) (neg.f32 u))
(* -1 (* u (+ n0_i (+ (* -1 n1_i) (* -1 (/ n0_i u))))))
(*.f32 (-.f32 (-.f32 n0_i n1_i) (/.f32 n0_i u)) (neg.f32 u))
(* -1 (* u (+ n0_i (+ (* -1 n1_i) (* -1 (/ n0_i u))))))
(*.f32 (-.f32 (-.f32 n0_i n1_i) (/.f32 n0_i u)) (neg.f32 u))
(* -1 (* u (+ n0_i (+ (* -1 n1_i) (* -1 (/ n0_i u))))))
(*.f32 (-.f32 (-.f32 n0_i n1_i) (/.f32 n0_i u)) (neg.f32 u))
(* -1 (* n0_i u))
(*.f32 (neg.f32 u) n0_i)
(* -1 (* u (+ n0_i (* -1 (/ n0_i u)))))
(*.f32 (-.f32 n0_i (/.f32 n0_i u)) (neg.f32 u))
(* -1 (* u (+ n0_i (* -1 (/ n0_i u)))))
(*.f32 (-.f32 n0_i (/.f32 n0_i u)) (neg.f32 u))
(* -1 (* u (+ n0_i (* -1 (/ n0_i u)))))
(*.f32 (-.f32 n0_i (/.f32 n0_i u)) (neg.f32 u))
(* -1 u)
(neg.f32 u)
(* -1 (* u (- 1 (/ 1 u))))
(*.f32 (-.f32 #s(literal 1 binary32) (/.f32 #s(literal 1 binary32) u)) (neg.f32 u))
(* -1 (* u (- 1 (/ 1 u))))
(*.f32 (-.f32 #s(literal 1 binary32) (/.f32 #s(literal 1 binary32) u)) (neg.f32 u))
(* -1 (* u (- 1 (/ 1 u))))
(*.f32 (-.f32 #s(literal 1 binary32) (/.f32 #s(literal 1 binary32) u)) (neg.f32 u))
(* -1 n0_i)
(neg.f32 n0_i)
(+ (* -1 n0_i) (/ n0_i u))
(-.f32 (/.f32 n0_i u) n0_i)
(+ (* -1 n0_i) (/ n0_i u))
(-.f32 (/.f32 n0_i u) n0_i)
(+ (* -1 n0_i) (/ n0_i u))
(-.f32 (/.f32 n0_i u) n0_i)
(+ (/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 n0_i (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle)) (*.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 n0_i (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle)) (*.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 n0_i (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle)) (*.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 n0_i (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle)) (*.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))))
(* -1 (* u (+ n0_i (* -1 n1_i))))
(*.f32 (-.f32 n0_i n1_i) (neg.f32 u))
(* -1 (* u (+ n0_i (+ (* -1 n1_i) (* -1 (/ n0_i u))))))
(*.f32 (-.f32 (-.f32 n0_i n1_i) (/.f32 n0_i u)) (neg.f32 u))
(* -1 (* u (+ n0_i (+ (* -1 n1_i) (* -1 (/ n0_i u))))))
(*.f32 (-.f32 (-.f32 n0_i n1_i) (/.f32 n0_i u)) (neg.f32 u))
(* -1 (* u (+ n0_i (+ (* -1 n1_i) (* -1 (/ n0_i u))))))
(*.f32 (-.f32 (-.f32 n0_i n1_i) (/.f32 n0_i u)) (neg.f32 u))
(* u (- n1_i n0_i))
(*.f32 (-.f32 n1_i n0_i) u)
(* -1 (* u (+ (* -1 (- n1_i n0_i)) (* -1 (/ n0_i u)))))
(*.f32 (-.f32 (neg.f32 (-.f32 n1_i n0_i)) (/.f32 n0_i u)) (neg.f32 u))
(* -1 (* u (+ (* -1 (- n1_i n0_i)) (* -1 (/ n0_i u)))))
(*.f32 (-.f32 (neg.f32 (-.f32 n1_i n0_i)) (/.f32 n0_i u)) (neg.f32 u))
(* -1 (* u (+ (* -1 (- n1_i n0_i)) (* -1 (/ n0_i u)))))
(*.f32 (-.f32 (neg.f32 (-.f32 n1_i n0_i)) (/.f32 n0_i u)) (neg.f32 u))
(+ (/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 n0_i (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle)) (*.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 n0_i (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle)) (*.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 n0_i (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle)) (*.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 n0_i (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle)) (*.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))))
(* -1/2 (* n0_i (* (pow normAngle 2) (pow u 2))))
(*.f32 (*.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) u) n0_i) #s(literal -1/2 binary32))
(* (pow u 2) (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (* u (sin normAngle)))) (+ (* -1/2 (* n0_i (pow normAngle 2))) (/ (* n1_i normAngle) (* u (sin normAngle))))))
(*.f32 (-.f32 (fma.f32 (*.f32 (*.f32 #s(literal -1/2 binary32) n0_i) normAngle) normAngle (*.f32 n1_i (/.f32 normAngle (*.f32 (sin.f32 normAngle) u)))) (/.f32 (*.f32 (*.f32 (cos.f32 normAngle) normAngle) n0_i) (*.f32 (sin.f32 normAngle) u))) (*.f32 u u))
(* (pow u 2) (+ (* -1 (/ (+ (* -1 (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (/ (* n1_i normAngle) (sin normAngle)))) (* -1 (/ n0_i u))) u)) (* -1/2 (* n0_i (pow normAngle 2)))))
(*.f32 (fma.f32 (*.f32 (*.f32 #s(literal -1/2 binary32) n0_i) normAngle) normAngle (/.f32 (neg.f32 (fma.f32 (neg.f32 n0_i) (/.f32 (*.f32 (cos.f32 normAngle) normAngle) (sin.f32 normAngle)) (fma.f32 n1_i (/.f32 normAngle (sin.f32 normAngle)) (/.f32 n0_i u)))) (neg.f32 u))) (*.f32 u u))
(* (pow u 2) (+ (* -1 (/ (+ (* -1 (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (/ (* n1_i normAngle) (sin normAngle)))) (* -1 (/ n0_i u))) u)) (* -1/2 (* n0_i (pow normAngle 2)))))
(*.f32 (fma.f32 (*.f32 (*.f32 #s(literal -1/2 binary32) n0_i) normAngle) normAngle (/.f32 (neg.f32 (fma.f32 (neg.f32 n0_i) (/.f32 (*.f32 (cos.f32 normAngle) normAngle) (sin.f32 normAngle)) (fma.f32 n1_i (/.f32 normAngle (sin.f32 normAngle)) (/.f32 n0_i u)))) (neg.f32 u))) (*.f32 u u))
(* -1/2 (* n0_i (* (pow normAngle 2) (pow u 2))))
(*.f32 (*.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) u) n0_i) #s(literal -1/2 binary32))
(* (pow u 2) (+ (* -1 (/ (+ (* -1 (- n1_i n0_i)) (* (pow normAngle 2) (+ (* -1 (* (pow normAngle 2) (+ (* 7/360 n1_i) (* 1/45 n0_i)))) (* -1 (+ (* 1/6 n1_i) (* 1/3 n0_i)))))) u)) (* -1/2 (* n0_i (pow normAngle 2)))))
(*.f32 (fma.f32 (*.f32 (*.f32 #s(literal -1/2 binary32) n0_i) normAngle) normAngle (/.f32 (-.f32 (*.f32 (-.f32 (fma.f32 #s(literal -1/3 binary32) n0_i (*.f32 #s(literal -1/6 binary32) n1_i)) (*.f32 (*.f32 (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i)) normAngle) normAngle)) (*.f32 normAngle normAngle)) (-.f32 n1_i n0_i)) (neg.f32 u))) (*.f32 u u))
(* (pow u 2) (+ (* -1 (/ (+ (* -1 (- n1_i n0_i)) (+ (* -1 (/ n0_i u)) (* (pow normAngle 2) (+ (* -1 (* (pow normAngle 2) (+ (* 7/360 n1_i) (* 1/45 n0_i)))) (* -1 (+ (* 1/6 n1_i) (* 1/3 n0_i))))))) u)) (* -1/2 (* n0_i (pow normAngle 2)))))
(*.f32 (fma.f32 (*.f32 (*.f32 #s(literal -1/2 binary32) n0_i) normAngle) normAngle (/.f32 (-.f32 (-.f32 (*.f32 (-.f32 (fma.f32 #s(literal -1/3 binary32) n0_i (*.f32 #s(literal -1/6 binary32) n1_i)) (*.f32 (*.f32 (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i)) normAngle) normAngle)) (*.f32 normAngle normAngle)) (/.f32 n0_i u)) (-.f32 n1_i n0_i)) (neg.f32 u))) (*.f32 u u))
(* (pow u 2) (+ (* -1 (/ (+ (* -1 (- n1_i n0_i)) (+ (* -1 (/ n0_i u)) (* (pow normAngle 2) (+ (* -1 (* (pow normAngle 2) (+ (* 7/360 n1_i) (* 1/45 n0_i)))) (* -1 (+ (* 1/6 n1_i) (* 1/3 n0_i))))))) u)) (* -1/2 (* n0_i (pow normAngle 2)))))
(*.f32 (fma.f32 (*.f32 (*.f32 #s(literal -1/2 binary32) n0_i) normAngle) normAngle (/.f32 (-.f32 (-.f32 (*.f32 (-.f32 (fma.f32 #s(literal -1/3 binary32) n0_i (*.f32 #s(literal -1/6 binary32) n1_i)) (*.f32 (*.f32 (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i)) normAngle) normAngle)) (*.f32 normAngle normAngle)) (/.f32 n0_i u)) (-.f32 n1_i n0_i)) (neg.f32 u))) (*.f32 u u))
(* -1/2 (* n0_i (pow u 2)))
(*.f32 (*.f32 (*.f32 u u) n0_i) #s(literal -1/2 binary32))
(* (pow u 2) (+ (* -1 (/ (+ (* -1 (* (pow normAngle 2) (+ (* 7/360 n1_i) (* 1/45 n0_i)))) (* -1 (+ (* 1/6 n1_i) (* 1/3 n0_i)))) u)) (* -1/2 n0_i)))
(*.f32 (fma.f32 #s(literal -1/2 binary32) n0_i (/.f32 (-.f32 (fma.f32 #s(literal -1/3 binary32) n0_i (*.f32 #s(literal -1/6 binary32) n1_i)) (*.f32 (*.f32 (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i)) normAngle) normAngle)) (neg.f32 u))) (*.f32 u u))
(* (pow u 2) (+ (* -1 (/ (+ (* -1 (* (pow normAngle 2) (+ (* 7/360 n1_i) (* 1/45 n0_i)))) (* -1 (+ (* 1/6 n1_i) (* 1/3 n0_i)))) u)) (* -1/2 n0_i)))
(*.f32 (fma.f32 #s(literal -1/2 binary32) n0_i (/.f32 (-.f32 (fma.f32 #s(literal -1/3 binary32) n0_i (*.f32 #s(literal -1/6 binary32) n1_i)) (*.f32 (*.f32 (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i)) normAngle) normAngle)) (neg.f32 u))) (*.f32 u u))
(* (pow u 2) (+ (* -1 (/ (+ (* -1 (* (pow normAngle 2) (+ (* 7/360 n1_i) (* 1/45 n0_i)))) (* -1 (+ (* 1/6 n1_i) (* 1/3 n0_i)))) u)) (* -1/2 n0_i)))
(*.f32 (fma.f32 #s(literal -1/2 binary32) n0_i (/.f32 (-.f32 (fma.f32 #s(literal -1/3 binary32) n0_i (*.f32 #s(literal -1/6 binary32) n1_i)) (*.f32 (*.f32 (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i)) normAngle) normAngle)) (neg.f32 u))) (*.f32 u u))
(* -1/2 (* n0_i (* (pow normAngle 2) (pow u 2))))
(*.f32 (*.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) u) n0_i) #s(literal -1/2 binary32))
(* (pow u 2) (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (* u (sin normAngle)))) (+ (* -1/2 (* n0_i (pow normAngle 2))) (/ (* n1_i normAngle) (* u (sin normAngle))))))
(*.f32 (-.f32 (fma.f32 (*.f32 (*.f32 #s(literal -1/2 binary32) n0_i) normAngle) normAngle (*.f32 n1_i (/.f32 normAngle (*.f32 (sin.f32 normAngle) u)))) (/.f32 (*.f32 (*.f32 (cos.f32 normAngle) normAngle) n0_i) (*.f32 (sin.f32 normAngle) u))) (*.f32 u u))
(* (pow u 2) (+ (* -1 (/ (+ (* -1 (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (/ (* n1_i normAngle) (sin normAngle)))) (* -1 (/ n0_i u))) u)) (* -1/2 (* n0_i (pow normAngle 2)))))
(*.f32 (fma.f32 (*.f32 (*.f32 #s(literal -1/2 binary32) n0_i) normAngle) normAngle (/.f32 (neg.f32 (fma.f32 (neg.f32 n0_i) (/.f32 (*.f32 (cos.f32 normAngle) normAngle) (sin.f32 normAngle)) (fma.f32 n1_i (/.f32 normAngle (sin.f32 normAngle)) (/.f32 n0_i u)))) (neg.f32 u))) (*.f32 u u))
(* (pow u 2) (+ (* -1 (/ (+ (* -1 (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (/ (* n1_i normAngle) (sin normAngle)))) (* -1 (/ n0_i u))) u)) (* -1/2 (* n0_i (pow normAngle 2)))))
(*.f32 (fma.f32 (*.f32 (*.f32 #s(literal -1/2 binary32) n0_i) normAngle) normAngle (/.f32 (neg.f32 (fma.f32 (neg.f32 n0_i) (/.f32 (*.f32 (cos.f32 normAngle) normAngle) (sin.f32 normAngle)) (fma.f32 n1_i (/.f32 normAngle (sin.f32 normAngle)) (/.f32 n0_i u)))) (neg.f32 u))) (*.f32 u u))
(+ (/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 n0_i (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle)) (*.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 n0_i (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle)) (*.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 n0_i (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle)) (*.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 n0_i (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle)) (*.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))))
(* -1/2 (* n0_i (* (pow normAngle 2) (pow u 2))))
(*.f32 (*.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) u) n0_i) #s(literal -1/2 binary32))
(* (pow u 2) (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (* u (sin normAngle)))) (+ (* -1/2 (* n0_i (pow normAngle 2))) (/ (* n1_i normAngle) (* u (sin normAngle))))))
(*.f32 (-.f32 (fma.f32 (*.f32 (*.f32 #s(literal -1/2 binary32) n0_i) normAngle) normAngle (*.f32 n1_i (/.f32 normAngle (*.f32 (sin.f32 normAngle) u)))) (/.f32 (*.f32 (*.f32 (cos.f32 normAngle) normAngle) n0_i) (*.f32 (sin.f32 normAngle) u))) (*.f32 u u))
(* (pow u 2) (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (* u (sin normAngle)))) (+ (* -1/2 (* n0_i (pow normAngle 2))) (/ (* n1_i normAngle) (* u (sin normAngle))))))
(*.f32 (-.f32 (fma.f32 (*.f32 (*.f32 #s(literal -1/2 binary32) n0_i) normAngle) normAngle (*.f32 n1_i (/.f32 normAngle (*.f32 (sin.f32 normAngle) u)))) (/.f32 (*.f32 (*.f32 (cos.f32 normAngle) normAngle) n0_i) (*.f32 (sin.f32 normAngle) u))) (*.f32 u u))
(* (pow u 2) (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (* u (sin normAngle)))) (+ (* -1/2 (* n0_i (pow normAngle 2))) (/ (* n1_i normAngle) (* u (sin normAngle))))))
(*.f32 (-.f32 (fma.f32 (*.f32 (*.f32 #s(literal -1/2 binary32) n0_i) normAngle) normAngle (*.f32 n1_i (/.f32 normAngle (*.f32 (sin.f32 normAngle) u)))) (/.f32 (*.f32 (*.f32 (cos.f32 normAngle) normAngle) n0_i) (*.f32 (sin.f32 normAngle) u))) (*.f32 u u))
(* -1/2 (* n0_i (* (pow normAngle 2) u)))
(*.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) n0_i) #s(literal -1/2 binary32))
(* -1 (* u (+ (* -1 (/ (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (/ (* n1_i normAngle) (sin normAngle))) u)) (* 1/2 (* n0_i (pow normAngle 2))))))
(*.f32 (fma.f32 (*.f32 (*.f32 #s(literal 1/2 binary32) n0_i) normAngle) normAngle (/.f32 (fma.f32 (neg.f32 n0_i) (/.f32 (*.f32 (cos.f32 normAngle) normAngle) (sin.f32 normAngle)) (*.f32 n1_i (/.f32 normAngle (sin.f32 normAngle)))) (neg.f32 u))) (neg.f32 u))
(* -1 (* u (+ (* -1 (/ (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (/ (* n1_i normAngle) (sin normAngle))) u)) (* 1/2 (* n0_i (pow normAngle 2))))))
(*.f32 (fma.f32 (*.f32 (*.f32 #s(literal 1/2 binary32) n0_i) normAngle) normAngle (/.f32 (fma.f32 (neg.f32 n0_i) (/.f32 (*.f32 (cos.f32 normAngle) normAngle) (sin.f32 normAngle)) (*.f32 n1_i (/.f32 normAngle (sin.f32 normAngle)))) (neg.f32 u))) (neg.f32 u))
(* -1 (* u (+ (* -1 (/ (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (/ (* n1_i normAngle) (sin normAngle))) u)) (* 1/2 (* n0_i (pow normAngle 2))))))
(*.f32 (fma.f32 (*.f32 (*.f32 #s(literal 1/2 binary32) n0_i) normAngle) normAngle (/.f32 (fma.f32 (neg.f32 n0_i) (/.f32 (*.f32 (cos.f32 normAngle) normAngle) (sin.f32 normAngle)) (*.f32 n1_i (/.f32 normAngle (sin.f32 normAngle)))) (neg.f32 u))) (neg.f32 u))
(* -1/2 u)
(*.f32 #s(literal -1/2 binary32) u)
(* -1 (* u (- 1/2 (* 1/3 (/ 1 u)))))
(*.f32 (-.f32 #s(literal 1/2 binary32) (/.f32 #s(literal 1/3 binary32) u)) (neg.f32 u))
(* -1 (* u (- 1/2 (* 1/3 (/ 1 u)))))
(*.f32 (-.f32 #s(literal 1/2 binary32) (/.f32 #s(literal 1/3 binary32) u)) (neg.f32 u))
(* -1 (* u (- 1/2 (* 1/3 (/ 1 u)))))
(*.f32 (-.f32 #s(literal 1/2 binary32) (/.f32 #s(literal 1/3 binary32) u)) (neg.f32 u))
(- n1_i n0_i)
(-.f32 n1_i n0_i)
(- (+ n1_i (/ n0_i u)) n0_i)
(-.f32 (+.f32 (/.f32 n0_i u) n1_i) n0_i)
(- (+ n1_i (/ n0_i u)) n0_i)
(-.f32 (+.f32 (/.f32 n0_i u) n1_i) n0_i)
(- (+ n1_i (/ n0_i u)) n0_i)
(-.f32 (+.f32 (/.f32 n0_i u) n1_i) n0_i)
(* u (+ 1/6 (* 7/360 (pow normAngle 2))))
(*.f32 (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32)) u)
(* u (+ 1/6 (* 7/360 (pow normAngle 2))))
(*.f32 (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32)) u)
(* u (+ 1/6 (* 7/360 (pow normAngle 2))))
(*.f32 (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32)) u)
(* u (+ 1/6 (* 7/360 (pow normAngle 2))))
(*.f32 (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32)) u)
(* n1_i (* u (+ 1/6 (* 7/360 (pow normAngle 2)))))
(*.f32 (*.f32 n1_i (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) u)
(* n1_i (* u (+ 1/6 (* 7/360 (pow normAngle 2)))))
(*.f32 (*.f32 n1_i (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) u)
(* n1_i (* u (+ 1/6 (* 7/360 (pow normAngle 2)))))
(*.f32 (*.f32 n1_i (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) u)
(* n1_i (* u (+ 1/6 (* 7/360 (pow normAngle 2)))))
(*.f32 (*.f32 n1_i (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) u)
(* -1/2 u)
(*.f32 #s(literal -1/2 binary32) u)
(* -1 (* u (- 1/2 (* 1/3 (/ 1 u)))))
(*.f32 (-.f32 #s(literal 1/2 binary32) (/.f32 #s(literal 1/3 binary32) u)) (neg.f32 u))
(* -1 (* u (- 1/2 (* 1/3 (/ 1 u)))))
(*.f32 (-.f32 #s(literal 1/2 binary32) (/.f32 #s(literal 1/3 binary32) u)) (neg.f32 u))
(* -1 (* u (- 1/2 (* 1/3 (/ 1 u)))))
(*.f32 (-.f32 #s(literal 1/2 binary32) (/.f32 #s(literal 1/3 binary32) u)) (neg.f32 u))
(+ (* n0_i (- 1 u)) (* n1_i u))
(fma.f32 (-.f32 n1_i n0_i) u n0_i)
(+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u)))))))
(fma.f32 (*.f32 #s(literal -1/6 binary32) (-.f32 (fma.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i) (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (*.f32 (*.f32 (*.f32 u u) u) n1_i)) (fma.f32 (-.f32 n1_i n0_i) u n0_i))) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i))
(+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (+ (* -1/6 (* n1_i (pow u 3))) (* (pow normAngle 2) (- (+ (* 1/120 (* n0_i (pow (- 1 u) 5))) (* 1/120 (* n1_i (pow u 5)))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (+ (* 1/120 (* n0_i (- 1 u))) (* 1/120 (* n1_i u))))))))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u)))))))
(fma.f32 (fma.f32 #s(literal -1/6 binary32) (fma.f32 (*.f32 n1_i (*.f32 u u)) u (*.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i) (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)))) (fma.f32 (-.f32 (*.f32 #s(literal 1/120 binary32) (fma.f32 (pow.f32 u #s(literal 5 binary32)) n1_i (*.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32)) n0_i))) (fma.f32 #s(literal 1/36 binary32) (*.f32 n0_i (-.f32 (*.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (-.f32 #s(literal 1 binary32) u)) (-.f32 #s(literal 1 binary32) u))) (fma.f32 #s(literal 1/36 binary32) (*.f32 n1_i (-.f32 (*.f32 (*.f32 u u) u) u)) (*.f32 #s(literal 1/120 binary32) (fma.f32 (-.f32 n1_i n0_i) u n0_i))))) (*.f32 normAngle normAngle) (*.f32 #s(literal 1/6 binary32) (fma.f32 (-.f32 n1_i n0_i) u n0_i)))) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i))
(+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (+ (* -1/6 (* n1_i (pow u 3))) (* (pow normAngle 2) (- (+ (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* 1/120 (* n1_i (pow u 5))) (* (pow normAngle 2) (- (+ (* -1/5040 (* n0_i (pow (- 1 u) 7))) (* -1/5040 (* n1_i (pow u 7)))) (+ (* -1/6 (- (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (* n0_i (- 1 u)))))) (+ (* -1/6 (- (* 1/120 (* n1_i (pow u 5))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (* 1/120 (* n1_i u))))) (+ (* -1/5040 (* n0_i (- 1 u))) (+ (* -1/5040 (* n1_i u)) (+ (* 1/120 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u))))))))))))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (+ (* 1/120 (* n0_i (- 1 u))) (* 1/120 (* n1_i u))))))))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u)))))))
(fma.f32 (fma.f32 #s(literal -1/6 binary32) (fma.f32 (*.f32 n1_i (*.f32 u u)) u (*.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i) (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)))) (fma.f32 (-.f32 (fma.f32 (-.f32 (*.f32 #s(literal -1/5040 binary32) (fma.f32 (pow.f32 u #s(literal 7 binary32)) n1_i (*.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 7 binary32)) n0_i))) (fma.f32 #s(literal -1/6 binary32) (+.f32 (-.f32 (*.f32 (*.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32)) n0_i) #s(literal 1/120 binary32)) (fma.f32 #s(literal 1/36 binary32) (*.f32 n0_i (-.f32 (*.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (-.f32 #s(literal 1 binary32) u)) (-.f32 #s(literal 1 binary32) u))) (*.f32 #s(literal 1/120 binary32) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i)))) (-.f32 (*.f32 (*.f32 (pow.f32 u #s(literal 5 binary32)) n1_i) #s(literal 1/120 binary32)) (fma.f32 (*.f32 #s(literal 1/120 binary32) u) n1_i (*.f32 #s(literal 1/36 binary32) (*.f32 n1_i (-.f32 (*.f32 (*.f32 u u) u) u)))))) (fma.f32 #s(literal -1/5040 binary32) (fma.f32 (-.f32 n1_i n0_i) u n0_i) (fma.f32 #s(literal -1/720 binary32) (*.f32 n0_i (-.f32 (*.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (-.f32 #s(literal 1 binary32) u)) (-.f32 #s(literal 1 binary32) u))) (*.f32 #s(literal -1/720 binary32) (*.f32 n1_i (-.f32 (*.f32 (*.f32 u u) u) u))))))) (*.f32 normAngle normAngle) (*.f32 #s(literal 1/120 binary32) (fma.f32 (pow.f32 u #s(literal 5 binary32)) n1_i (*.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32)) n0_i)))) (fma.f32 #s(literal 1/36 binary32) (*.f32 n0_i (-.f32 (*.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (-.f32 #s(literal 1 binary32) u)) (-.f32 #s(literal 1 binary32) u))) (fma.f32 #s(literal 1/36 binary32) (*.f32 n1_i (-.f32 (*.f32 (*.f32 u u) u) u)) (*.f32 #s(literal 1/120 binary32) (fma.f32 (-.f32 n1_i n0_i) u n0_i))))) (*.f32 normAngle normAngle) (*.f32 #s(literal 1/6 binary32) (fma.f32 (-.f32 n1_i n0_i) u n0_i)))) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i))
(+ n0_i (* u (+ n1_i (* -1 n0_i))))
(fma.f32 (-.f32 n1_i n0_i) u n0_i)
(+ n0_i (+ (* u (+ n1_i (* -1 n0_i))) (* (pow normAngle 2) (* u (- (* n0_i (+ 1/3 (* -1/2 u))) (* -1/6 n1_i))))))
(fma.f32 (*.f32 (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)) u) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i))
(+ n0_i (+ (* u (+ n1_i (* -1 n0_i))) (* (pow normAngle 2) (+ (* u (- (* n0_i (+ 1/3 (* -1/2 u))) (* -1/6 n1_i))) (* (pow normAngle 2) (* u (- (* 1/45 n0_i) (+ (* -1/36 n1_i) (* 1/120 n1_i)))))))))
(fma.f32 (fma.f32 (*.f32 (*.f32 (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i)) u) normAngle) normAngle (*.f32 (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)) u)) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i))
(+ n0_i (+ (* u (+ n1_i (* -1 n0_i))) (* (pow normAngle 2) (+ (* u (- (* n0_i (+ 1/3 (* -1/2 u))) (* -1/6 n1_i))) (* (pow normAngle 2) (+ (* u (- (* 1/45 n0_i) (+ (* -1/36 n1_i) (* 1/120 n1_i)))) (* (pow normAngle 2) (* u (- (* 2/945 n0_i) (+ (* -1/5040 n1_i) (+ (* 1/720 n1_i) (* 1/6 (+ (* -1/36 n1_i) (* 1/120 n1_i))))))))))))))
(fma.f32 (fma.f32 (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)) u (*.f32 (fma.f32 (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i)) u (*.f32 (*.f32 (*.f32 normAngle normAngle) u) (-.f32 (*.f32 #s(literal 2/945 binary32) n0_i) (fma.f32 #s(literal 1/840 binary32) n1_i (*.f32 (*.f32 n1_i #s(literal -7/360 binary32)) #s(literal 1/6 binary32)))))) (*.f32 normAngle normAngle))) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i))
(+ n1_i (* -1 n0_i))
(-.f32 n1_i n0_i)
(+ n1_i (+ (* -1 n0_i) (* (pow normAngle 2) (- (* n0_i (+ 1/3 (* -1/2 u))) (* -1/6 n1_i)))))
(-.f32 (fma.f32 (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)) (*.f32 normAngle normAngle) n1_i) n0_i)
(+ n1_i (+ (* -1 n0_i) (* (pow normAngle 2) (- (+ (* n0_i (+ 1/3 (* -1/2 u))) (* (pow normAngle 2) (- (* 1/45 n0_i) (+ (* -1/36 n1_i) (* 1/120 n1_i))))) (* -1/6 n1_i)))))
(-.f32 (fma.f32 (fma.f32 (*.f32 (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i)) normAngle) normAngle (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) n1_i) n0_i)
(+ n1_i (+ (* -1 n0_i) (* (pow normAngle 2) (- (+ (* n0_i (+ 1/3 (* -1/2 u))) (* (pow normAngle 2) (- (+ (* 1/45 n0_i) (* (pow normAngle 2) (- (* 2/945 n0_i) (+ (* -1/5040 n1_i) (+ (* 1/720 n1_i) (* 1/6 (+ (* -1/36 n1_i) (* 1/120 n1_i)))))))) (+ (* -1/36 n1_i) (* 1/120 n1_i))))) (* -1/6 n1_i)))))
(fma.f32 (fma.f32 (fma.f32 (-.f32 (*.f32 #s(literal 2/945 binary32) n0_i) (fma.f32 #s(literal 1/840 binary32) n1_i (*.f32 (*.f32 n1_i #s(literal -7/360 binary32)) #s(literal 1/6 binary32)))) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))
(- n1_i n0_i)
(-.f32 n1_i n0_i)
(- (+ n1_i (* (pow normAngle 2) (+ (* 1/6 n1_i) (* n0_i (+ 1/3 (* -1/2 u)))))) n0_i)
(-.f32 (fma.f32 (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)) (*.f32 normAngle normAngle) n1_i) n0_i)
(- (+ n1_i (* (pow normAngle 2) (+ (* 1/6 n1_i) (+ (* n0_i (+ 1/3 (* -1/2 u))) (* (pow normAngle 2) (+ (* 7/360 n1_i) (* 1/45 n0_i))))))) n0_i)
(-.f32 (fma.f32 (fma.f32 (*.f32 (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i)) normAngle) normAngle (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) n1_i) n0_i)
(- (+ n1_i (* (pow normAngle 2) (+ (* 1/6 n1_i) (+ (* n0_i (+ 1/3 (* -1/2 u))) (* (pow normAngle 2) (+ (* 7/360 n1_i) (+ (* 1/45 n0_i) (* (pow normAngle 2) (- (* 2/945 n0_i) (+ (* -7/2160 n1_i) (* 1/840 n1_i))))))))))) n0_i)
(fma.f32 (fma.f32 (fma.f32 (*.f32 (fma.f32 #s(literal 31/15120 binary32) n1_i (*.f32 #s(literal 2/945 binary32) n0_i)) normAngle) normAngle (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))
(+ (* n0_i (- 1 u)) (* n1_i u))
(fma.f32 (-.f32 n1_i n0_i) u n0_i)
(+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u)))))))
(fma.f32 (*.f32 #s(literal -1/6 binary32) (-.f32 (fma.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i) (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (*.f32 (*.f32 (*.f32 u u) u) n1_i)) (fma.f32 (-.f32 n1_i n0_i) u n0_i))) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i))
(+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (+ (* -1/6 (* n1_i (pow u 3))) (* (pow normAngle 2) (- (+ (* 1/120 (* n0_i (pow (- 1 u) 5))) (* 1/120 (* n1_i (pow u 5)))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (+ (* 1/120 (* n0_i (- 1 u))) (* 1/120 (* n1_i u))))))))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u)))))))
(fma.f32 (fma.f32 #s(literal -1/6 binary32) (fma.f32 (*.f32 n1_i (*.f32 u u)) u (*.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i) (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)))) (fma.f32 (-.f32 (*.f32 #s(literal 1/120 binary32) (fma.f32 (pow.f32 u #s(literal 5 binary32)) n1_i (*.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32)) n0_i))) (fma.f32 #s(literal 1/36 binary32) (*.f32 n0_i (-.f32 (*.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (-.f32 #s(literal 1 binary32) u)) (-.f32 #s(literal 1 binary32) u))) (fma.f32 #s(literal 1/36 binary32) (*.f32 n1_i (-.f32 (*.f32 (*.f32 u u) u) u)) (*.f32 #s(literal 1/120 binary32) (fma.f32 (-.f32 n1_i n0_i) u n0_i))))) (*.f32 normAngle normAngle) (*.f32 #s(literal 1/6 binary32) (fma.f32 (-.f32 n1_i n0_i) u n0_i)))) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i))
(+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (+ (* -1/6 (* n1_i (pow u 3))) (* (pow normAngle 2) (- (+ (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* 1/120 (* n1_i (pow u 5))) (* (pow normAngle 2) (- (+ (* -1/5040 (* n0_i (pow (- 1 u) 7))) (* -1/5040 (* n1_i (pow u 7)))) (+ (* -1/6 (- (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (* n0_i (- 1 u)))))) (+ (* -1/6 (- (* 1/120 (* n1_i (pow u 5))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (* 1/120 (* n1_i u))))) (+ (* -1/5040 (* n0_i (- 1 u))) (+ (* -1/5040 (* n1_i u)) (+ (* 1/120 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u))))))))))))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (+ (* 1/120 (* n0_i (- 1 u))) (* 1/120 (* n1_i u))))))))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u)))))))
(fma.f32 (fma.f32 #s(literal -1/6 binary32) (fma.f32 (*.f32 n1_i (*.f32 u u)) u (*.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i) (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)))) (fma.f32 (-.f32 (fma.f32 (-.f32 (*.f32 #s(literal -1/5040 binary32) (fma.f32 (pow.f32 u #s(literal 7 binary32)) n1_i (*.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 7 binary32)) n0_i))) (fma.f32 #s(literal -1/6 binary32) (+.f32 (-.f32 (*.f32 (*.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32)) n0_i) #s(literal 1/120 binary32)) (fma.f32 #s(literal 1/36 binary32) (*.f32 n0_i (-.f32 (*.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (-.f32 #s(literal 1 binary32) u)) (-.f32 #s(literal 1 binary32) u))) (*.f32 #s(literal 1/120 binary32) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i)))) (-.f32 (*.f32 (*.f32 (pow.f32 u #s(literal 5 binary32)) n1_i) #s(literal 1/120 binary32)) (fma.f32 (*.f32 #s(literal 1/120 binary32) u) n1_i (*.f32 #s(literal 1/36 binary32) (*.f32 n1_i (-.f32 (*.f32 (*.f32 u u) u) u)))))) (fma.f32 #s(literal -1/5040 binary32) (fma.f32 (-.f32 n1_i n0_i) u n0_i) (fma.f32 #s(literal -1/720 binary32) (*.f32 n0_i (-.f32 (*.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (-.f32 #s(literal 1 binary32) u)) (-.f32 #s(literal 1 binary32) u))) (*.f32 #s(literal -1/720 binary32) (*.f32 n1_i (-.f32 (*.f32 (*.f32 u u) u) u))))))) (*.f32 normAngle normAngle) (*.f32 #s(literal 1/120 binary32) (fma.f32 (pow.f32 u #s(literal 5 binary32)) n1_i (*.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32)) n0_i)))) (fma.f32 #s(literal 1/36 binary32) (*.f32 n0_i (-.f32 (*.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (-.f32 #s(literal 1 binary32) u)) (-.f32 #s(literal 1 binary32) u))) (fma.f32 #s(literal 1/36 binary32) (*.f32 n1_i (-.f32 (*.f32 (*.f32 u u) u) u)) (*.f32 #s(literal 1/120 binary32) (fma.f32 (-.f32 n1_i n0_i) u n0_i))))) (*.f32 normAngle normAngle) (*.f32 #s(literal 1/6 binary32) (fma.f32 (-.f32 n1_i n0_i) u n0_i)))) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i))
(+ (* n0_i (- 1 u)) (* n1_i u))
(fma.f32 (-.f32 n1_i n0_i) u n0_i)
(+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u)))))))
(fma.f32 (*.f32 #s(literal -1/6 binary32) (-.f32 (fma.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i) (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (*.f32 (*.f32 (*.f32 u u) u) n1_i)) (fma.f32 (-.f32 n1_i n0_i) u n0_i))) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i))
(+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (+ (* -1/6 (* n1_i (pow u 3))) (* (pow normAngle 2) (- (+ (* 1/120 (* n0_i (pow (- 1 u) 5))) (* 1/120 (* n1_i (pow u 5)))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (+ (* 1/120 (* n0_i (- 1 u))) (* 1/120 (* n1_i u))))))))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u)))))))
(fma.f32 (fma.f32 #s(literal -1/6 binary32) (fma.f32 (*.f32 n1_i (*.f32 u u)) u (*.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i) (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)))) (fma.f32 (-.f32 (*.f32 #s(literal 1/120 binary32) (fma.f32 (pow.f32 u #s(literal 5 binary32)) n1_i (*.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32)) n0_i))) (fma.f32 #s(literal 1/36 binary32) (*.f32 n0_i (-.f32 (*.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (-.f32 #s(literal 1 binary32) u)) (-.f32 #s(literal 1 binary32) u))) (fma.f32 #s(literal 1/36 binary32) (*.f32 n1_i (-.f32 (*.f32 (*.f32 u u) u) u)) (*.f32 #s(literal 1/120 binary32) (fma.f32 (-.f32 n1_i n0_i) u n0_i))))) (*.f32 normAngle normAngle) (*.f32 #s(literal 1/6 binary32) (fma.f32 (-.f32 n1_i n0_i) u n0_i)))) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i))
(+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (+ (* -1/6 (* n1_i (pow u 3))) (* (pow normAngle 2) (- (+ (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* 1/120 (* n1_i (pow u 5))) (* (pow normAngle 2) (- (+ (* -1/5040 (* n0_i (pow (- 1 u) 7))) (* -1/5040 (* n1_i (pow u 7)))) (+ (* -1/6 (- (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (* n0_i (- 1 u)))))) (+ (* -1/6 (- (* 1/120 (* n1_i (pow u 5))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (* 1/120 (* n1_i u))))) (+ (* -1/5040 (* n0_i (- 1 u))) (+ (* -1/5040 (* n1_i u)) (+ (* 1/120 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u))))))))))))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (+ (* 1/120 (* n0_i (- 1 u))) (* 1/120 (* n1_i u))))))))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u)))))))
(fma.f32 (fma.f32 #s(literal -1/6 binary32) (fma.f32 (*.f32 n1_i (*.f32 u u)) u (*.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i) (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)))) (fma.f32 (-.f32 (fma.f32 (-.f32 (*.f32 #s(literal -1/5040 binary32) (fma.f32 (pow.f32 u #s(literal 7 binary32)) n1_i (*.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 7 binary32)) n0_i))) (fma.f32 #s(literal -1/6 binary32) (+.f32 (-.f32 (*.f32 (*.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32)) n0_i) #s(literal 1/120 binary32)) (fma.f32 #s(literal 1/36 binary32) (*.f32 n0_i (-.f32 (*.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (-.f32 #s(literal 1 binary32) u)) (-.f32 #s(literal 1 binary32) u))) (*.f32 #s(literal 1/120 binary32) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i)))) (-.f32 (*.f32 (*.f32 (pow.f32 u #s(literal 5 binary32)) n1_i) #s(literal 1/120 binary32)) (fma.f32 (*.f32 #s(literal 1/120 binary32) u) n1_i (*.f32 #s(literal 1/36 binary32) (*.f32 n1_i (-.f32 (*.f32 (*.f32 u u) u) u)))))) (fma.f32 #s(literal -1/5040 binary32) (fma.f32 (-.f32 n1_i n0_i) u n0_i) (fma.f32 #s(literal -1/720 binary32) (*.f32 n0_i (-.f32 (*.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (-.f32 #s(literal 1 binary32) u)) (-.f32 #s(literal 1 binary32) u))) (*.f32 #s(literal -1/720 binary32) (*.f32 n1_i (-.f32 (*.f32 (*.f32 u u) u) u))))))) (*.f32 normAngle normAngle) (*.f32 #s(literal 1/120 binary32) (fma.f32 (pow.f32 u #s(literal 5 binary32)) n1_i (*.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32)) n0_i)))) (fma.f32 #s(literal 1/36 binary32) (*.f32 n0_i (-.f32 (*.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (-.f32 #s(literal 1 binary32) u)) (-.f32 #s(literal 1 binary32) u))) (fma.f32 #s(literal 1/36 binary32) (*.f32 n1_i (-.f32 (*.f32 (*.f32 u u) u) u)) (*.f32 #s(literal 1/120 binary32) (fma.f32 (-.f32 n1_i n0_i) u n0_i))))) (*.f32 normAngle normAngle) (*.f32 #s(literal 1/6 binary32) (fma.f32 (-.f32 n1_i n0_i) u n0_i)))) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i))
(+ (* n0_i (- 1 u)) (* n1_i u))
(fma.f32 (-.f32 n1_i n0_i) u n0_i)
(+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u)))))))
(fma.f32 (*.f32 #s(literal -1/6 binary32) (-.f32 (fma.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i) (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (*.f32 (*.f32 (*.f32 u u) u) n1_i)) (fma.f32 (-.f32 n1_i n0_i) u n0_i))) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i))
(+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (+ (* -1/6 (* n1_i (pow u 3))) (* (pow normAngle 2) (- (+ (* 1/120 (* n0_i (pow (- 1 u) 5))) (* 1/120 (* n1_i (pow u 5)))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (+ (* 1/120 (* n0_i (- 1 u))) (* 1/120 (* n1_i u))))))))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u)))))))
(fma.f32 (fma.f32 #s(literal -1/6 binary32) (fma.f32 (*.f32 n1_i (*.f32 u u)) u (*.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i) (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)))) (fma.f32 (-.f32 (*.f32 #s(literal 1/120 binary32) (fma.f32 (pow.f32 u #s(literal 5 binary32)) n1_i (*.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32)) n0_i))) (fma.f32 #s(literal 1/36 binary32) (*.f32 n0_i (-.f32 (*.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (-.f32 #s(literal 1 binary32) u)) (-.f32 #s(literal 1 binary32) u))) (fma.f32 #s(literal 1/36 binary32) (*.f32 n1_i (-.f32 (*.f32 (*.f32 u u) u) u)) (*.f32 #s(literal 1/120 binary32) (fma.f32 (-.f32 n1_i n0_i) u n0_i))))) (*.f32 normAngle normAngle) (*.f32 #s(literal 1/6 binary32) (fma.f32 (-.f32 n1_i n0_i) u n0_i)))) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i))
(+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (+ (* -1/6 (* n1_i (pow u 3))) (* (pow normAngle 2) (- (+ (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* 1/120 (* n1_i (pow u 5))) (* (pow normAngle 2) (- (+ (* -1/5040 (* n0_i (pow (- 1 u) 7))) (* -1/5040 (* n1_i (pow u 7)))) (+ (* -1/6 (- (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (* n0_i (- 1 u)))))) (+ (* -1/6 (- (* 1/120 (* n1_i (pow u 5))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (* 1/120 (* n1_i u))))) (+ (* -1/5040 (* n0_i (- 1 u))) (+ (* -1/5040 (* n1_i u)) (+ (* 1/120 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u))))))))))))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (+ (* 1/120 (* n0_i (- 1 u))) (* 1/120 (* n1_i u))))))))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u)))))))
(fma.f32 (fma.f32 #s(literal -1/6 binary32) (fma.f32 (*.f32 n1_i (*.f32 u u)) u (*.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i) (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)))) (fma.f32 (-.f32 (fma.f32 (-.f32 (*.f32 #s(literal -1/5040 binary32) (fma.f32 (pow.f32 u #s(literal 7 binary32)) n1_i (*.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 7 binary32)) n0_i))) (fma.f32 #s(literal -1/6 binary32) (+.f32 (-.f32 (*.f32 (*.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32)) n0_i) #s(literal 1/120 binary32)) (fma.f32 #s(literal 1/36 binary32) (*.f32 n0_i (-.f32 (*.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (-.f32 #s(literal 1 binary32) u)) (-.f32 #s(literal 1 binary32) u))) (*.f32 #s(literal 1/120 binary32) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i)))) (-.f32 (*.f32 (*.f32 (pow.f32 u #s(literal 5 binary32)) n1_i) #s(literal 1/120 binary32)) (fma.f32 (*.f32 #s(literal 1/120 binary32) u) n1_i (*.f32 #s(literal 1/36 binary32) (*.f32 n1_i (-.f32 (*.f32 (*.f32 u u) u) u)))))) (fma.f32 #s(literal -1/5040 binary32) (fma.f32 (-.f32 n1_i n0_i) u n0_i) (fma.f32 #s(literal -1/720 binary32) (*.f32 n0_i (-.f32 (*.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (-.f32 #s(literal 1 binary32) u)) (-.f32 #s(literal 1 binary32) u))) (*.f32 #s(literal -1/720 binary32) (*.f32 n1_i (-.f32 (*.f32 (*.f32 u u) u) u))))))) (*.f32 normAngle normAngle) (*.f32 #s(literal 1/120 binary32) (fma.f32 (pow.f32 u #s(literal 5 binary32)) n1_i (*.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32)) n0_i)))) (fma.f32 #s(literal 1/36 binary32) (*.f32 n0_i (-.f32 (*.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (-.f32 #s(literal 1 binary32) u)) (-.f32 #s(literal 1 binary32) u))) (fma.f32 #s(literal 1/36 binary32) (*.f32 n1_i (-.f32 (*.f32 (*.f32 u u) u) u)) (*.f32 #s(literal 1/120 binary32) (fma.f32 (-.f32 n1_i n0_i) u n0_i))))) (*.f32 normAngle normAngle) (*.f32 #s(literal 1/6 binary32) (fma.f32 (-.f32 n1_i n0_i) u n0_i)))) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i))
(+ n0_i (* u (+ n1_i (* -1 n0_i))))
(fma.f32 (-.f32 n1_i n0_i) u n0_i)
(+ n0_i (+ (* u (+ n1_i (* -1 n0_i))) (* (pow normAngle 2) (* u (- (* n0_i (+ 1/3 (* -1/2 u))) (* -1/6 n1_i))))))
(fma.f32 (*.f32 (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)) u) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i))
(+ n0_i (+ (* u (+ n1_i (* -1 n0_i))) (* (pow normAngle 2) (+ (* u (- (* n0_i (+ 1/3 (* -1/2 u))) (* -1/6 n1_i))) (* (pow normAngle 2) (* u (- (* 1/45 n0_i) (+ (* -1/36 n1_i) (* 1/120 n1_i)))))))))
(fma.f32 (fma.f32 (*.f32 (*.f32 (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i)) u) normAngle) normAngle (*.f32 (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)) u)) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i))
(+ n0_i (+ (* u (+ n1_i (* -1 n0_i))) (* (pow normAngle 2) (+ (* u (- (* n0_i (+ 1/3 (* -1/2 u))) (* -1/6 n1_i))) (* (pow normAngle 2) (+ (* u (- (* 1/45 n0_i) (+ (* -1/36 n1_i) (* 1/120 n1_i)))) (* (pow normAngle 2) (* u (- (* 2/945 n0_i) (+ (* -1/5040 n1_i) (+ (* 1/720 n1_i) (* 1/6 (+ (* -1/36 n1_i) (* 1/120 n1_i))))))))))))))
(fma.f32 (fma.f32 (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)) u (*.f32 (fma.f32 (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i)) u (*.f32 (*.f32 (*.f32 normAngle normAngle) u) (-.f32 (*.f32 #s(literal 2/945 binary32) n0_i) (fma.f32 #s(literal 1/840 binary32) n1_i (*.f32 (*.f32 n1_i #s(literal -7/360 binary32)) #s(literal 1/6 binary32)))))) (*.f32 normAngle normAngle))) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i))
(+ n0_i (* u (- n1_i n0_i)))
(fma.f32 (-.f32 n1_i n0_i) u n0_i)
(+ n0_i (+ (* u (- n1_i n0_i)) (* (pow normAngle 2) (* u (+ (* 1/6 n1_i) (* n0_i (+ 1/3 (* -1/2 u))))))))
(fma.f32 (*.f32 (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)) u) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i))
(+ n0_i (+ (* u (- n1_i n0_i)) (* (pow normAngle 2) (+ (* u (+ (* 1/6 n1_i) (* n0_i (+ 1/3 (* -1/2 u))))) (* (pow normAngle 2) (* u (+ (* 7/360 n1_i) (* 1/45 n0_i))))))))
(fma.f32 (fma.f32 (*.f32 (*.f32 (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i)) u) normAngle) normAngle (*.f32 (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)) u)) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i))
(+ n0_i (+ (* u (- n1_i n0_i)) (* (pow normAngle 2) (+ (* u (+ (* 1/6 n1_i) (* n0_i (+ 1/3 (* -1/2 u))))) (* (pow normAngle 2) (* u (+ (* 7/360 n1_i) (* 1/45 n0_i))))))))
(fma.f32 (fma.f32 (*.f32 (*.f32 (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i)) u) normAngle) normAngle (*.f32 (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)) u)) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i))
(* u (+ (* 1/6 n1_i) (* n0_i (+ 1/3 (* -1/2 u)))))
(*.f32 (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)) u)
(+ (* u (+ (* 1/6 n1_i) (* n0_i (+ 1/3 (* -1/2 u))))) (* (pow normAngle 2) (* u (+ (* 7/360 n1_i) (* 1/45 n0_i)))))
(fma.f32 (*.f32 (*.f32 (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i)) u) normAngle) normAngle (*.f32 (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)) u))
(+ (* u (+ (* 1/6 n1_i) (* n0_i (+ 1/3 (* -1/2 u))))) (* (pow normAngle 2) (* u (+ (* 7/360 n1_i) (* 1/45 n0_i)))))
(fma.f32 (*.f32 (*.f32 (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i)) u) normAngle) normAngle (*.f32 (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)) u))
(+ (* u (+ (* 1/6 n1_i) (* n0_i (+ 1/3 (* -1/2 u))))) (* (pow normAngle 2) (* u (+ (* 7/360 n1_i) (* 1/45 n0_i)))))
(fma.f32 (*.f32 (*.f32 (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i)) u) normAngle) normAngle (*.f32 (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)) u))
(+ n0_i (* u (+ n1_i (* -1 n0_i))))
(fma.f32 (-.f32 n1_i n0_i) u n0_i)
(+ n0_i (+ (* u (+ n1_i (* -1 n0_i))) (* (pow normAngle 2) (* u (- (* n0_i (+ 1/3 (* -1/2 u))) (* -1/6 n1_i))))))
(fma.f32 (*.f32 (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)) u) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i))
(+ n0_i (+ (* u (+ n1_i (* -1 n0_i))) (* (pow normAngle 2) (+ (* u (- (* n0_i (+ 1/3 (* -1/2 u))) (* -1/6 n1_i))) (* (pow normAngle 2) (* u (- (* 1/45 n0_i) (+ (* -1/36 n1_i) (* 1/120 n1_i)))))))))
(fma.f32 (fma.f32 (*.f32 (*.f32 (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i)) u) normAngle) normAngle (*.f32 (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)) u)) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i))
(+ n0_i (+ (* u (+ n1_i (* -1 n0_i))) (* (pow normAngle 2) (+ (* u (- (* n0_i (+ 1/3 (* -1/2 u))) (* -1/6 n1_i))) (* (pow normAngle 2) (+ (* u (- (* 1/45 n0_i) (+ (* -1/36 n1_i) (* 1/120 n1_i)))) (* (pow normAngle 2) (* u (- (* 2/945 n0_i) (+ (* -1/5040 n1_i) (+ (* 1/720 n1_i) (* 1/6 (+ (* -1/36 n1_i) (* 1/120 n1_i))))))))))))))
(fma.f32 (fma.f32 (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)) u (*.f32 (fma.f32 (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i)) u (*.f32 (*.f32 (*.f32 normAngle normAngle) u) (-.f32 (*.f32 #s(literal 2/945 binary32) n0_i) (fma.f32 #s(literal 1/840 binary32) n1_i (*.f32 (*.f32 n1_i #s(literal -7/360 binary32)) #s(literal 1/6 binary32)))))) (*.f32 normAngle normAngle))) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i))
(+ (* n0_i (- 1 u)) (* n1_i u))
(fma.f32 (-.f32 n1_i n0_i) u n0_i)
(+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u)))))))
(fma.f32 (*.f32 #s(literal -1/6 binary32) (-.f32 (fma.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i) (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (*.f32 (*.f32 (*.f32 u u) u) n1_i)) (fma.f32 (-.f32 n1_i n0_i) u n0_i))) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i))
(+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (+ (* -1/6 (* n1_i (pow u 3))) (* (pow normAngle 2) (- (+ (* 1/120 (* n0_i (pow (- 1 u) 5))) (* 1/120 (* n1_i (pow u 5)))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (+ (* 1/120 (* n0_i (- 1 u))) (* 1/120 (* n1_i u))))))))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u)))))))
(fma.f32 (fma.f32 #s(literal -1/6 binary32) (fma.f32 (*.f32 n1_i (*.f32 u u)) u (*.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i) (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)))) (fma.f32 (-.f32 (*.f32 #s(literal 1/120 binary32) (fma.f32 (pow.f32 u #s(literal 5 binary32)) n1_i (*.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32)) n0_i))) (fma.f32 #s(literal 1/36 binary32) (*.f32 n0_i (-.f32 (*.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (-.f32 #s(literal 1 binary32) u)) (-.f32 #s(literal 1 binary32) u))) (fma.f32 #s(literal 1/36 binary32) (*.f32 n1_i (-.f32 (*.f32 (*.f32 u u) u) u)) (*.f32 #s(literal 1/120 binary32) (fma.f32 (-.f32 n1_i n0_i) u n0_i))))) (*.f32 normAngle normAngle) (*.f32 #s(literal 1/6 binary32) (fma.f32 (-.f32 n1_i n0_i) u n0_i)))) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i))
(+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (+ (* -1/6 (* n1_i (pow u 3))) (* (pow normAngle 2) (- (+ (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* 1/120 (* n1_i (pow u 5))) (* (pow normAngle 2) (- (+ (* -1/5040 (* n0_i (pow (- 1 u) 7))) (* -1/5040 (* n1_i (pow u 7)))) (+ (* -1/6 (- (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (* n0_i (- 1 u)))))) (+ (* -1/6 (- (* 1/120 (* n1_i (pow u 5))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (* 1/120 (* n1_i u))))) (+ (* -1/5040 (* n0_i (- 1 u))) (+ (* -1/5040 (* n1_i u)) (+ (* 1/120 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u))))))))))))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (+ (* 1/120 (* n0_i (- 1 u))) (* 1/120 (* n1_i u))))))))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u)))))))
(fma.f32 (fma.f32 #s(literal -1/6 binary32) (fma.f32 (*.f32 n1_i (*.f32 u u)) u (*.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i) (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)))) (fma.f32 (-.f32 (fma.f32 (-.f32 (*.f32 #s(literal -1/5040 binary32) (fma.f32 (pow.f32 u #s(literal 7 binary32)) n1_i (*.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 7 binary32)) n0_i))) (fma.f32 #s(literal -1/6 binary32) (+.f32 (-.f32 (*.f32 (*.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32)) n0_i) #s(literal 1/120 binary32)) (fma.f32 #s(literal 1/36 binary32) (*.f32 n0_i (-.f32 (*.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (-.f32 #s(literal 1 binary32) u)) (-.f32 #s(literal 1 binary32) u))) (*.f32 #s(literal 1/120 binary32) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i)))) (-.f32 (*.f32 (*.f32 (pow.f32 u #s(literal 5 binary32)) n1_i) #s(literal 1/120 binary32)) (fma.f32 (*.f32 #s(literal 1/120 binary32) u) n1_i (*.f32 #s(literal 1/36 binary32) (*.f32 n1_i (-.f32 (*.f32 (*.f32 u u) u) u)))))) (fma.f32 #s(literal -1/5040 binary32) (fma.f32 (-.f32 n1_i n0_i) u n0_i) (fma.f32 #s(literal -1/720 binary32) (*.f32 n0_i (-.f32 (*.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (-.f32 #s(literal 1 binary32) u)) (-.f32 #s(literal 1 binary32) u))) (*.f32 #s(literal -1/720 binary32) (*.f32 n1_i (-.f32 (*.f32 (*.f32 u u) u) u))))))) (*.f32 normAngle normAngle) (*.f32 #s(literal 1/120 binary32) (fma.f32 (pow.f32 u #s(literal 5 binary32)) n1_i (*.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32)) n0_i)))) (fma.f32 #s(literal 1/36 binary32) (*.f32 n0_i (-.f32 (*.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (-.f32 #s(literal 1 binary32) u)) (-.f32 #s(literal 1 binary32) u))) (fma.f32 #s(literal 1/36 binary32) (*.f32 n1_i (-.f32 (*.f32 (*.f32 u u) u) u)) (*.f32 #s(literal 1/120 binary32) (fma.f32 (-.f32 n1_i n0_i) u n0_i))))) (*.f32 normAngle normAngle) (*.f32 #s(literal 1/6 binary32) (fma.f32 (-.f32 n1_i n0_i) u n0_i)))) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i))
(* u (+ n1_i (* -1 n0_i)))
(*.f32 (-.f32 n1_i n0_i) u)
(+ (* u (+ n1_i (* -1 n0_i))) (* (pow normAngle 2) (* u (- (* n0_i (+ 1/3 (* -1/2 u))) (* -1/6 n1_i)))))
(fma.f32 (*.f32 (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)) u) (*.f32 normAngle normAngle) (*.f32 (-.f32 n1_i n0_i) u))
(+ (* u (+ n1_i (* -1 n0_i))) (* (pow normAngle 2) (+ (* u (- (* n0_i (+ 1/3 (* -1/2 u))) (* -1/6 n1_i))) (* (pow normAngle 2) (* u (- (* 1/45 n0_i) (+ (* -1/36 n1_i) (* 1/120 n1_i))))))))
(fma.f32 (fma.f32 (*.f32 (*.f32 (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i)) u) normAngle) normAngle (*.f32 (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)) u)) (*.f32 normAngle normAngle) (*.f32 (-.f32 n1_i n0_i) u))
(+ (* u (+ n1_i (* -1 n0_i))) (* (pow normAngle 2) (+ (* u (- (* n0_i (+ 1/3 (* -1/2 u))) (* -1/6 n1_i))) (* (pow normAngle 2) (+ (* u (- (* 1/45 n0_i) (+ (* -1/36 n1_i) (* 1/120 n1_i)))) (* (pow normAngle 2) (* u (- (* 2/945 n0_i) (+ (* -1/5040 n1_i) (+ (* 1/720 n1_i) (* 1/6 (+ (* -1/36 n1_i) (* 1/120 n1_i)))))))))))))
(fma.f32 (fma.f32 (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)) u (*.f32 (fma.f32 (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i)) u (*.f32 (*.f32 (*.f32 normAngle normAngle) u) (-.f32 (*.f32 #s(literal 2/945 binary32) n0_i) (fma.f32 #s(literal 1/840 binary32) n1_i (*.f32 (*.f32 n1_i #s(literal -7/360 binary32)) #s(literal 1/6 binary32)))))) (*.f32 normAngle normAngle))) (*.f32 normAngle normAngle) (*.f32 (-.f32 n1_i n0_i) u))
(+ n1_i (* -1 n0_i))
(-.f32 n1_i n0_i)
(+ n1_i (+ (* -1 n0_i) (* (pow normAngle 2) (- (* n0_i (+ 1/3 (* -1/2 u))) (* -1/6 n1_i)))))
(-.f32 (fma.f32 (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)) (*.f32 normAngle normAngle) n1_i) n0_i)
(+ n1_i (+ (* -1 n0_i) (* (pow normAngle 2) (- (+ (* n0_i (+ 1/3 (* -1/2 u))) (* (pow normAngle 2) (- (* 1/45 n0_i) (+ (* -1/36 n1_i) (* 1/120 n1_i))))) (* -1/6 n1_i)))))
(-.f32 (fma.f32 (fma.f32 (*.f32 (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i)) normAngle) normAngle (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) n1_i) n0_i)
(+ n1_i (+ (* -1 n0_i) (* (pow normAngle 2) (- (+ (* n0_i (+ 1/3 (* -1/2 u))) (* (pow normAngle 2) (- (+ (* 1/45 n0_i) (* (pow normAngle 2) (- (* 2/945 n0_i) (+ (* -1/5040 n1_i) (+ (* 1/720 n1_i) (* 1/6 (+ (* -1/36 n1_i) (* 1/120 n1_i)))))))) (+ (* -1/36 n1_i) (* 1/120 n1_i))))) (* -1/6 n1_i)))))
(fma.f32 (fma.f32 (fma.f32 (-.f32 (*.f32 #s(literal 2/945 binary32) n0_i) (fma.f32 #s(literal 1/840 binary32) n1_i (*.f32 (*.f32 n1_i #s(literal -7/360 binary32)) #s(literal 1/6 binary32)))) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))
(* 1/6 u)
(*.f32 #s(literal 1/6 binary32) u)
(+ (* 7/360 (* (pow normAngle 2) u)) (* 1/6 u))
(*.f32 (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32)) u)
(+ (* 7/360 (* (pow normAngle 2) u)) (* 1/6 u))
(*.f32 (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32)) u)
(+ (* 7/360 (* (pow normAngle 2) u)) (* 1/6 u))
(*.f32 (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32)) u)
(* 1/6 (* n1_i u))
(*.f32 (*.f32 u n1_i) #s(literal 1/6 binary32))
(+ (* 7/360 (* n1_i (* (pow normAngle 2) u))) (* 1/6 (* n1_i u)))
(*.f32 (*.f32 n1_i (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) u)
(+ (* 7/360 (* n1_i (* (pow normAngle 2) u))) (* 1/6 (* n1_i u)))
(*.f32 (*.f32 n1_i (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) u)
(+ (* 7/360 (* n1_i (* (pow normAngle 2) u))) (* 1/6 (* n1_i u)))
(*.f32 (*.f32 n1_i (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) u)
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 n0_i (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle)) (*.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 n0_i (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle)) (*.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 n0_i (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle)) (*.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 n0_i (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle)) (*.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))))
(* -1/2 (* n0_i (* (pow normAngle 2) (pow u 2))))
(*.f32 (*.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) u) n0_i) #s(literal -1/2 binary32))
(* (pow normAngle 2) (+ (* -1/2 (* n0_i (pow u 2))) (/ (* u (+ (* -1 (/ (* n0_i (cos normAngle)) (sin normAngle))) (/ n1_i (sin normAngle)))) normAngle)))
(*.f32 (fma.f32 (*.f32 #s(literal -1/2 binary32) (*.f32 u u)) n0_i (/.f32 (*.f32 (-.f32 (/.f32 n1_i (sin.f32 normAngle)) (/.f32 (*.f32 (cos.f32 normAngle) n0_i) (sin.f32 normAngle))) u) normAngle)) (*.f32 normAngle normAngle))
(* (pow normAngle 2) (+ (* -1/2 (* n0_i (pow u 2))) (+ (/ n0_i (pow normAngle 2)) (/ (* u (+ (* -1 (/ (* n0_i (cos normAngle)) (sin normAngle))) (/ n1_i (sin normAngle)))) normAngle))))
(*.f32 (fma.f32 (*.f32 #s(literal -1/2 binary32) (*.f32 u u)) n0_i (fma.f32 u (/.f32 (-.f32 (/.f32 n1_i (sin.f32 normAngle)) (/.f32 (*.f32 (cos.f32 normAngle) n0_i) (sin.f32 normAngle))) normAngle) (/.f32 n0_i (*.f32 normAngle normAngle)))) (*.f32 normAngle normAngle))
(* (pow normAngle 2) (+ (* -1/2 (* n0_i (pow u 2))) (+ (/ n0_i (pow normAngle 2)) (/ (* u (+ (* -1 (/ (* n0_i (cos normAngle)) (sin normAngle))) (/ n1_i (sin normAngle)))) normAngle))))
(*.f32 (fma.f32 (*.f32 #s(literal -1/2 binary32) (*.f32 u u)) n0_i (fma.f32 u (/.f32 (-.f32 (/.f32 n1_i (sin.f32 normAngle)) (/.f32 (*.f32 (cos.f32 normAngle) n0_i) (sin.f32 normAngle))) normAngle) (/.f32 n0_i (*.f32 normAngle normAngle)))) (*.f32 normAngle normAngle))
(* -1/2 (* n0_i (* (pow normAngle 2) u)))
(*.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) n0_i) #s(literal -1/2 binary32))
(* (pow normAngle 2) (+ (* -1 (/ (* n0_i (cos normAngle)) (* normAngle (sin normAngle)))) (+ (* -1/2 (* n0_i u)) (/ n1_i (* normAngle (sin normAngle))))))
(*.f32 (-.f32 (fma.f32 (*.f32 #s(literal -1/2 binary32) n0_i) u (/.f32 n1_i (*.f32 (sin.f32 normAngle) normAngle))) (/.f32 (*.f32 (cos.f32 normAngle) n0_i) (*.f32 (sin.f32 normAngle) normAngle))) (*.f32 normAngle normAngle))
(* (pow normAngle 2) (+ (* -1 (/ (* n0_i (cos normAngle)) (* normAngle (sin normAngle)))) (+ (* -1/2 (* n0_i u)) (/ n1_i (* normAngle (sin normAngle))))))
(*.f32 (-.f32 (fma.f32 (*.f32 #s(literal -1/2 binary32) n0_i) u (/.f32 n1_i (*.f32 (sin.f32 normAngle) normAngle))) (/.f32 (*.f32 (cos.f32 normAngle) n0_i) (*.f32 (sin.f32 normAngle) normAngle))) (*.f32 normAngle normAngle))
(* (pow normAngle 2) (+ (* -1 (/ (* n0_i (cos normAngle)) (* normAngle (sin normAngle)))) (+ (* -1/2 (* n0_i u)) (/ n1_i (* normAngle (sin normAngle))))))
(*.f32 (-.f32 (fma.f32 (*.f32 #s(literal -1/2 binary32) n0_i) u (/.f32 n1_i (*.f32 (sin.f32 normAngle) normAngle))) (/.f32 (*.f32 (cos.f32 normAngle) n0_i) (*.f32 (sin.f32 normAngle) normAngle))) (*.f32 normAngle normAngle))
(* (pow normAngle 6) (- (* 2/945 n0_i) (+ (* -7/2160 n1_i) (* 1/840 n1_i))))
(*.f32 (pow.f32 normAngle #s(literal 6 binary32)) (fma.f32 #s(literal 31/15120 binary32) n1_i (*.f32 #s(literal 2/945 binary32) n0_i)))
(* (pow normAngle 6) (- (+ (* 2/945 n0_i) (+ (* 7/360 (/ n1_i (pow normAngle 2))) (* 1/45 (/ n0_i (pow normAngle 2))))) (+ (* -7/2160 n1_i) (* 1/840 n1_i))))
(*.f32 (-.f32 (fma.f32 #s(literal 2/945 binary32) n0_i (fma.f32 (/.f32 n1_i (*.f32 normAngle normAngle)) #s(literal 7/360 binary32) (*.f32 (/.f32 n0_i (*.f32 normAngle normAngle)) #s(literal 1/45 binary32)))) (*.f32 n1_i #s(literal -31/15120 binary32))) (pow.f32 normAngle #s(literal 6 binary32)))
(* (pow normAngle 6) (- (+ (* 2/945 n0_i) (+ (* 7/360 (/ n1_i (pow normAngle 2))) (+ (* 1/45 (/ n0_i (pow normAngle 2))) (+ (* 1/6 (/ n1_i (pow normAngle 4))) (/ (* n0_i (+ 1/3 (* -1/2 u))) (pow normAngle 4)))))) (+ (* -7/2160 n1_i) (* 1/840 n1_i))))
(*.f32 (+.f32 (fma.f32 (/.f32 n1_i (*.f32 normAngle normAngle)) #s(literal 7/360 binary32) (fma.f32 (/.f32 n0_i (*.f32 normAngle normAngle)) #s(literal 1/45 binary32) (fma.f32 (/.f32 n1_i (pow.f32 normAngle #s(literal 4 binary32))) #s(literal 1/6 binary32) (/.f32 (*.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i) (pow.f32 normAngle #s(literal 4 binary32)))))) (fma.f32 #s(literal 31/15120 binary32) n1_i (*.f32 #s(literal 2/945 binary32) n0_i))) (pow.f32 normAngle #s(literal 6 binary32)))
(* (pow normAngle 6) (- (+ (* 2/945 n0_i) (+ (* 7/360 (/ n1_i (pow normAngle 2))) (+ (* 1/45 (/ n0_i (pow normAngle 2))) (+ (* 1/6 (/ n1_i (pow normAngle 4))) (+ (/ n1_i (pow normAngle 6)) (/ (* n0_i (+ 1/3 (* -1/2 u))) (pow normAngle 4))))))) (+ (* -7/2160 n1_i) (+ (* 1/840 n1_i) (/ n0_i (pow normAngle 6))))))
(*.f32 (-.f32 (fma.f32 #s(literal 2/945 binary32) n0_i (fma.f32 (/.f32 n1_i (*.f32 normAngle normAngle)) #s(literal 7/360 binary32) (fma.f32 (/.f32 n0_i (*.f32 normAngle normAngle)) #s(literal 1/45 binary32) (fma.f32 (/.f32 n1_i (pow.f32 normAngle #s(literal 4 binary32))) #s(literal 1/6 binary32) (fma.f32 n0_i (/.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) (pow.f32 normAngle #s(literal 4 binary32))) (/.f32 n1_i (pow.f32 normAngle #s(literal 6 binary32)))))))) (fma.f32 n1_i #s(literal -31/15120 binary32) (/.f32 n0_i (pow.f32 normAngle #s(literal 6 binary32))))) (pow.f32 normAngle #s(literal 6 binary32)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 n0_i (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle)) (*.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 n0_i (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle)) (*.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 n0_i (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle)) (*.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 n0_i (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle)) (*.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 n0_i (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle)) (*.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 n0_i (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle)) (*.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 n0_i (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle)) (*.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 n0_i (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle)) (*.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 n0_i (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle)) (*.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 n0_i (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle)) (*.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 n0_i (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle)) (*.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 n0_i (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle)) (*.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))))
(* -1/2 (* n0_i (* (pow normAngle 2) (pow u 2))))
(*.f32 (*.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) u) n0_i) #s(literal -1/2 binary32))
(* (pow normAngle 2) (+ (* -1/2 (* n0_i (pow u 2))) (/ (* u (+ (* -1 (/ (* n0_i (cos normAngle)) (sin normAngle))) (/ n1_i (sin normAngle)))) normAngle)))
(*.f32 (fma.f32 (*.f32 #s(literal -1/2 binary32) (*.f32 u u)) n0_i (/.f32 (*.f32 (-.f32 (/.f32 n1_i (sin.f32 normAngle)) (/.f32 (*.f32 (cos.f32 normAngle) n0_i) (sin.f32 normAngle))) u) normAngle)) (*.f32 normAngle normAngle))
(* (pow normAngle 2) (+ (* -1/2 (* n0_i (pow u 2))) (+ (/ n0_i (pow normAngle 2)) (/ (* u (+ (* -1 (/ (* n0_i (cos normAngle)) (sin normAngle))) (/ n1_i (sin normAngle)))) normAngle))))
(*.f32 (fma.f32 (*.f32 #s(literal -1/2 binary32) (*.f32 u u)) n0_i (fma.f32 u (/.f32 (-.f32 (/.f32 n1_i (sin.f32 normAngle)) (/.f32 (*.f32 (cos.f32 normAngle) n0_i) (sin.f32 normAngle))) normAngle) (/.f32 n0_i (*.f32 normAngle normAngle)))) (*.f32 normAngle normAngle))
(* (pow normAngle 2) (+ (* -1/2 (* n0_i (pow u 2))) (+ (/ n0_i (pow normAngle 2)) (/ (* u (+ (* -1 (/ (* n0_i (cos normAngle)) (sin normAngle))) (/ n1_i (sin normAngle)))) normAngle))))
(*.f32 (fma.f32 (*.f32 #s(literal -1/2 binary32) (*.f32 u u)) n0_i (fma.f32 u (/.f32 (-.f32 (/.f32 n1_i (sin.f32 normAngle)) (/.f32 (*.f32 (cos.f32 normAngle) n0_i) (sin.f32 normAngle))) normAngle) (/.f32 n0_i (*.f32 normAngle normAngle)))) (*.f32 normAngle normAngle))
(* (pow normAngle 4) (* u (+ (* 7/360 n1_i) (* 1/45 n0_i))))
(*.f32 (*.f32 (pow.f32 normAngle #s(literal 4 binary32)) u) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i)))
(* (pow normAngle 4) (+ (* u (+ (* 7/360 n1_i) (* 1/45 n0_i))) (/ (* u (+ (* 1/6 n1_i) (* n0_i (+ 1/3 (* -1/2 u))))) (pow normAngle 2))))
(*.f32 (*.f32 u (+.f32 (/.f32 (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)) (*.f32 normAngle normAngle)) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i)))) (pow.f32 normAngle #s(literal 4 binary32)))
(* (pow normAngle 4) (+ (* u (+ (* 7/360 n1_i) (* 1/45 n0_i))) (+ (/ n0_i (pow normAngle 4)) (+ (/ (* u (+ (* 1/6 n1_i) (* n0_i (+ 1/3 (* -1/2 u))))) (pow normAngle 2)) (/ (* u (- n1_i n0_i)) (pow normAngle 4))))))
(*.f32 (fma.f32 (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i)) u (fma.f32 u (+.f32 (/.f32 (-.f32 n1_i n0_i) (pow.f32 normAngle #s(literal 4 binary32))) (/.f32 (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)) (*.f32 normAngle normAngle))) (/.f32 n0_i (pow.f32 normAngle #s(literal 4 binary32))))) (pow.f32 normAngle #s(literal 4 binary32)))
(* (pow normAngle 4) (+ (* u (+ (* 7/360 n1_i) (* 1/45 n0_i))) (+ (/ n0_i (pow normAngle 4)) (+ (/ (* u (+ (* 1/6 n1_i) (* n0_i (+ 1/3 (* -1/2 u))))) (pow normAngle 2)) (/ (* u (- n1_i n0_i)) (pow normAngle 4))))))
(*.f32 (fma.f32 (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i)) u (fma.f32 u (+.f32 (/.f32 (-.f32 n1_i n0_i) (pow.f32 normAngle #s(literal 4 binary32))) (/.f32 (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)) (*.f32 normAngle normAngle))) (/.f32 n0_i (pow.f32 normAngle #s(literal 4 binary32))))) (pow.f32 normAngle #s(literal 4 binary32)))
(* (pow normAngle 2) (* u (+ (* 7/360 n1_i) (* 1/45 n0_i))))
(*.f32 (*.f32 (*.f32 (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i)) u) normAngle) normAngle)
(* (pow normAngle 2) (+ (* u (+ (* 7/360 n1_i) (* 1/45 n0_i))) (/ (* u (+ (* 1/6 n1_i) (* n0_i (+ 1/3 (* -1/2 u))))) (pow normAngle 2))))
(*.f32 (*.f32 u (+.f32 (/.f32 (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)) (*.f32 normAngle normAngle)) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i)))) (*.f32 normAngle normAngle))
(* (pow normAngle 2) (+ (* u (+ (* 7/360 n1_i) (* 1/45 n0_i))) (/ (* u (+ (* 1/6 n1_i) (* n0_i (+ 1/3 (* -1/2 u))))) (pow normAngle 2))))
(*.f32 (*.f32 u (+.f32 (/.f32 (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)) (*.f32 normAngle normAngle)) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i)))) (*.f32 normAngle normAngle))
(* (pow normAngle 2) (+ (* u (+ (* 7/360 n1_i) (* 1/45 n0_i))) (/ (* u (+ (* 1/6 n1_i) (* n0_i (+ 1/3 (* -1/2 u))))) (pow normAngle 2))))
(*.f32 (*.f32 u (+.f32 (/.f32 (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)) (*.f32 normAngle normAngle)) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i)))) (*.f32 normAngle normAngle))
(* -1/2 (* n0_i (* (pow normAngle 2) (pow u 2))))
(*.f32 (*.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) u) n0_i) #s(literal -1/2 binary32))
(* (pow normAngle 2) (+ (* -1/2 (* n0_i (pow u 2))) (/ (* u (+ (* -1 (/ (* n0_i (cos normAngle)) (sin normAngle))) (/ n1_i (sin normAngle)))) normAngle)))
(*.f32 (fma.f32 (*.f32 #s(literal -1/2 binary32) (*.f32 u u)) n0_i (/.f32 (*.f32 (-.f32 (/.f32 n1_i (sin.f32 normAngle)) (/.f32 (*.f32 (cos.f32 normAngle) n0_i) (sin.f32 normAngle))) u) normAngle)) (*.f32 normAngle normAngle))
(* (pow normAngle 2) (+ (* -1/2 (* n0_i (pow u 2))) (+ (/ n0_i (pow normAngle 2)) (/ (* u (+ (* -1 (/ (* n0_i (cos normAngle)) (sin normAngle))) (/ n1_i (sin normAngle)))) normAngle))))
(*.f32 (fma.f32 (*.f32 #s(literal -1/2 binary32) (*.f32 u u)) n0_i (fma.f32 u (/.f32 (-.f32 (/.f32 n1_i (sin.f32 normAngle)) (/.f32 (*.f32 (cos.f32 normAngle) n0_i) (sin.f32 normAngle))) normAngle) (/.f32 n0_i (*.f32 normAngle normAngle)))) (*.f32 normAngle normAngle))
(* (pow normAngle 2) (+ (* -1/2 (* n0_i (pow u 2))) (+ (/ n0_i (pow normAngle 2)) (/ (* u (+ (* -1 (/ (* n0_i (cos normAngle)) (sin normAngle))) (/ n1_i (sin normAngle)))) normAngle))))
(*.f32 (fma.f32 (*.f32 #s(literal -1/2 binary32) (*.f32 u u)) n0_i (fma.f32 u (/.f32 (-.f32 (/.f32 n1_i (sin.f32 normAngle)) (/.f32 (*.f32 (cos.f32 normAngle) n0_i) (sin.f32 normAngle))) normAngle) (/.f32 n0_i (*.f32 normAngle normAngle)))) (*.f32 normAngle normAngle))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 n0_i (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle)) (*.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 n0_i (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle)) (*.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 n0_i (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle)) (*.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 n0_i (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle)) (*.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))))
(* -1/2 (* n0_i (* (pow normAngle 2) (pow u 2))))
(*.f32 (*.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) u) n0_i) #s(literal -1/2 binary32))
(* (pow normAngle 2) (+ (* -1/2 (* n0_i (pow u 2))) (/ (* u (+ (* -1 (/ (* n0_i (cos normAngle)) (sin normAngle))) (/ n1_i (sin normAngle)))) normAngle)))
(*.f32 (fma.f32 (*.f32 #s(literal -1/2 binary32) (*.f32 u u)) n0_i (/.f32 (*.f32 (-.f32 (/.f32 n1_i (sin.f32 normAngle)) (/.f32 (*.f32 (cos.f32 normAngle) n0_i) (sin.f32 normAngle))) u) normAngle)) (*.f32 normAngle normAngle))
(* (pow normAngle 2) (+ (* -1/2 (* n0_i (pow u 2))) (/ (* u (+ (* -1 (/ (* n0_i (cos normAngle)) (sin normAngle))) (/ n1_i (sin normAngle)))) normAngle)))
(*.f32 (fma.f32 (*.f32 #s(literal -1/2 binary32) (*.f32 u u)) n0_i (/.f32 (*.f32 (-.f32 (/.f32 n1_i (sin.f32 normAngle)) (/.f32 (*.f32 (cos.f32 normAngle) n0_i) (sin.f32 normAngle))) u) normAngle)) (*.f32 normAngle normAngle))
(* (pow normAngle 2) (+ (* -1/2 (* n0_i (pow u 2))) (/ (* u (+ (* -1 (/ (* n0_i (cos normAngle)) (sin normAngle))) (/ n1_i (sin normAngle)))) normAngle)))
(*.f32 (fma.f32 (*.f32 #s(literal -1/2 binary32) (*.f32 u u)) n0_i (/.f32 (*.f32 (-.f32 (/.f32 n1_i (sin.f32 normAngle)) (/.f32 (*.f32 (cos.f32 normAngle) n0_i) (sin.f32 normAngle))) u) normAngle)) (*.f32 normAngle normAngle))
(* -1/2 (* n0_i (* (pow normAngle 2) u)))
(*.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) n0_i) #s(literal -1/2 binary32))
(* (pow normAngle 2) (+ (* -1 (/ (* n0_i (cos normAngle)) (* normAngle (sin normAngle)))) (+ (* -1/2 (* n0_i u)) (/ n1_i (* normAngle (sin normAngle))))))
(*.f32 (-.f32 (fma.f32 (*.f32 #s(literal -1/2 binary32) n0_i) u (/.f32 n1_i (*.f32 (sin.f32 normAngle) normAngle))) (/.f32 (*.f32 (cos.f32 normAngle) n0_i) (*.f32 (sin.f32 normAngle) normAngle))) (*.f32 normAngle normAngle))
(* (pow normAngle 2) (+ (* -1 (/ (* n0_i (cos normAngle)) (* normAngle (sin normAngle)))) (+ (* -1/2 (* n0_i u)) (/ n1_i (* normAngle (sin normAngle))))))
(*.f32 (-.f32 (fma.f32 (*.f32 #s(literal -1/2 binary32) n0_i) u (/.f32 n1_i (*.f32 (sin.f32 normAngle) normAngle))) (/.f32 (*.f32 (cos.f32 normAngle) n0_i) (*.f32 (sin.f32 normAngle) normAngle))) (*.f32 normAngle normAngle))
(* (pow normAngle 2) (+ (* -1 (/ (* n0_i (cos normAngle)) (* normAngle (sin normAngle)))) (+ (* -1/2 (* n0_i u)) (/ n1_i (* normAngle (sin normAngle))))))
(*.f32 (-.f32 (fma.f32 (*.f32 #s(literal -1/2 binary32) n0_i) u (/.f32 n1_i (*.f32 (sin.f32 normAngle) normAngle))) (/.f32 (*.f32 (cos.f32 normAngle) n0_i) (*.f32 (sin.f32 normAngle) normAngle))) (*.f32 normAngle normAngle))
(* 7/360 (* (pow normAngle 2) u))
(*.f32 (*.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle)) u)
(* (pow normAngle 2) (+ (* 7/360 u) (* 1/6 (/ u (pow normAngle 2)))))
(*.f32 (*.f32 (fma.f32 (/.f32 u (*.f32 normAngle normAngle)) #s(literal 1/6 binary32) (*.f32 #s(literal 7/360 binary32) u)) normAngle) normAngle)
(* (pow normAngle 2) (+ (* 7/360 u) (* 1/6 (/ u (pow normAngle 2)))))
(*.f32 (*.f32 (fma.f32 (/.f32 u (*.f32 normAngle normAngle)) #s(literal 1/6 binary32) (*.f32 #s(literal 7/360 binary32) u)) normAngle) normAngle)
(* (pow normAngle 2) (+ (* 7/360 u) (* 1/6 (/ u (pow normAngle 2)))))
(*.f32 (*.f32 (fma.f32 (/.f32 u (*.f32 normAngle normAngle)) #s(literal 1/6 binary32) (*.f32 #s(literal 7/360 binary32) u)) normAngle) normAngle)
(* 7/360 (* n1_i (* (pow normAngle 2) u)))
(*.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) n1_i) #s(literal 7/360 binary32))
(* (pow normAngle 2) (+ (* 7/360 (* n1_i u)) (* 1/6 (/ (* n1_i u) (pow normAngle 2)))))
(*.f32 (*.f32 (fma.f32 (*.f32 n1_i (/.f32 u (*.f32 normAngle normAngle))) #s(literal 1/6 binary32) (*.f32 (*.f32 #s(literal 7/360 binary32) u) n1_i)) normAngle) normAngle)
(* (pow normAngle 2) (+ (* 7/360 (* n1_i u)) (* 1/6 (/ (* n1_i u) (pow normAngle 2)))))
(*.f32 (*.f32 (fma.f32 (*.f32 n1_i (/.f32 u (*.f32 normAngle normAngle))) #s(literal 1/6 binary32) (*.f32 (*.f32 #s(literal 7/360 binary32) u) n1_i)) normAngle) normAngle)
(* (pow normAngle 2) (+ (* 7/360 (* n1_i u)) (* 1/6 (/ (* n1_i u) (pow normAngle 2)))))
(*.f32 (*.f32 (fma.f32 (*.f32 n1_i (/.f32 u (*.f32 normAngle normAngle))) #s(literal 1/6 binary32) (*.f32 (*.f32 #s(literal 7/360 binary32) u) n1_i)) normAngle) normAngle)
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 n0_i (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle)) (*.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 n0_i (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle)) (*.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 n0_i (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle)) (*.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 n0_i (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle)) (*.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))))
(* -1/2 (* n0_i (* (pow normAngle 2) (pow u 2))))
(*.f32 (*.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) u) n0_i) #s(literal -1/2 binary32))
(* (pow normAngle 2) (+ (* -1 (/ (* u (+ (* -1 (/ n1_i (sin normAngle))) (/ (* n0_i (cos normAngle)) (sin normAngle)))) normAngle)) (* -1/2 (* n0_i (pow u 2)))))
(*.f32 (fma.f32 (*.f32 #s(literal -1/2 binary32) (*.f32 u u)) n0_i (*.f32 u (/.f32 (-.f32 (/.f32 (*.f32 (cos.f32 normAngle) n0_i) (sin.f32 normAngle)) (/.f32 n1_i (sin.f32 normAngle))) (neg.f32 normAngle)))) (*.f32 normAngle normAngle))
(* (pow normAngle 2) (+ (* -1 (/ (+ (* -1 (/ n0_i normAngle)) (* u (+ (* -1 (/ n1_i (sin normAngle))) (/ (* n0_i (cos normAngle)) (sin normAngle))))) normAngle)) (* -1/2 (* n0_i (pow u 2)))))
(*.f32 (fma.f32 (*.f32 #s(literal -1/2 binary32) (*.f32 u u)) n0_i (/.f32 (fma.f32 (-.f32 (/.f32 (*.f32 (cos.f32 normAngle) n0_i) (sin.f32 normAngle)) (/.f32 n1_i (sin.f32 normAngle))) u (/.f32 (neg.f32 n0_i) normAngle)) (neg.f32 normAngle))) (*.f32 normAngle normAngle))
(* (pow normAngle 2) (+ (* -1 (/ (+ (* -1 (/ n0_i normAngle)) (* u (+ (* -1 (/ n1_i (sin normAngle))) (/ (* n0_i (cos normAngle)) (sin normAngle))))) normAngle)) (* -1/2 (* n0_i (pow u 2)))))
(*.f32 (fma.f32 (*.f32 #s(literal -1/2 binary32) (*.f32 u u)) n0_i (/.f32 (fma.f32 (-.f32 (/.f32 (*.f32 (cos.f32 normAngle) n0_i) (sin.f32 normAngle)) (/.f32 n1_i (sin.f32 normAngle))) u (/.f32 (neg.f32 n0_i) normAngle)) (neg.f32 normAngle))) (*.f32 normAngle normAngle))
(* -1/2 (* n0_i (* (pow normAngle 2) u)))
(*.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) n0_i) #s(literal -1/2 binary32))
(* (pow normAngle 2) (+ (* -1 (/ (+ (* -1 (/ n1_i (sin normAngle))) (/ (* n0_i (cos normAngle)) (sin normAngle))) normAngle)) (* -1/2 (* n0_i u))))
(*.f32 (fma.f32 (*.f32 #s(literal -1/2 binary32) n0_i) u (/.f32 (-.f32 (/.f32 (*.f32 (cos.f32 normAngle) n0_i) (sin.f32 normAngle)) (/.f32 n1_i (sin.f32 normAngle))) (neg.f32 normAngle))) (*.f32 normAngle normAngle))
(* (pow normAngle 2) (+ (* -1 (/ (+ (* -1 (/ n1_i (sin normAngle))) (/ (* n0_i (cos normAngle)) (sin normAngle))) normAngle)) (* -1/2 (* n0_i u))))
(*.f32 (fma.f32 (*.f32 #s(literal -1/2 binary32) n0_i) u (/.f32 (-.f32 (/.f32 (*.f32 (cos.f32 normAngle) n0_i) (sin.f32 normAngle)) (/.f32 n1_i (sin.f32 normAngle))) (neg.f32 normAngle))) (*.f32 normAngle normAngle))
(* (pow normAngle 2) (+ (* -1 (/ (+ (* -1 (/ n1_i (sin normAngle))) (/ (* n0_i (cos normAngle)) (sin normAngle))) normAngle)) (* -1/2 (* n0_i u))))
(*.f32 (fma.f32 (*.f32 #s(literal -1/2 binary32) n0_i) u (/.f32 (-.f32 (/.f32 (*.f32 (cos.f32 normAngle) n0_i) (sin.f32 normAngle)) (/.f32 n1_i (sin.f32 normAngle))) (neg.f32 normAngle))) (*.f32 normAngle normAngle))
(* (pow normAngle 6) (- (* 2/945 n0_i) (+ (* -7/2160 n1_i) (* 1/840 n1_i))))
(*.f32 (pow.f32 normAngle #s(literal 6 binary32)) (fma.f32 #s(literal 31/15120 binary32) n1_i (*.f32 #s(literal 2/945 binary32) n0_i)))
(* (pow normAngle 6) (- (+ (* 2/945 n0_i) (+ (* 7/360 (/ n1_i (pow normAngle 2))) (* 1/45 (/ n0_i (pow normAngle 2))))) (+ (* -7/2160 n1_i) (* 1/840 n1_i))))
(*.f32 (-.f32 (fma.f32 #s(literal 2/945 binary32) n0_i (fma.f32 (/.f32 n1_i (*.f32 normAngle normAngle)) #s(literal 7/360 binary32) (*.f32 (/.f32 n0_i (*.f32 normAngle normAngle)) #s(literal 1/45 binary32)))) (*.f32 n1_i #s(literal -31/15120 binary32))) (pow.f32 normAngle #s(literal 6 binary32)))
(* (pow normAngle 6) (- (+ (* 2/945 n0_i) (+ (* 7/360 (/ n1_i (pow normAngle 2))) (+ (* 1/45 (/ n0_i (pow normAngle 2))) (+ (* 1/6 (/ n1_i (pow normAngle 4))) (/ (* n0_i (+ 1/3 (* -1/2 u))) (pow normAngle 4)))))) (+ (* -7/2160 n1_i) (* 1/840 n1_i))))
(*.f32 (+.f32 (fma.f32 (/.f32 n1_i (*.f32 normAngle normAngle)) #s(literal 7/360 binary32) (fma.f32 (/.f32 n0_i (*.f32 normAngle normAngle)) #s(literal 1/45 binary32) (fma.f32 (/.f32 n1_i (pow.f32 normAngle #s(literal 4 binary32))) #s(literal 1/6 binary32) (/.f32 (*.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i) (pow.f32 normAngle #s(literal 4 binary32)))))) (fma.f32 #s(literal 31/15120 binary32) n1_i (*.f32 #s(literal 2/945 binary32) n0_i))) (pow.f32 normAngle #s(literal 6 binary32)))
(* (pow normAngle 6) (- (+ (* 2/945 n0_i) (+ (* 7/360 (/ n1_i (pow normAngle 2))) (+ (* 1/45 (/ n0_i (pow normAngle 2))) (+ (* 1/6 (/ n1_i (pow normAngle 4))) (+ (/ n1_i (pow normAngle 6)) (/ (* n0_i (+ 1/3 (* -1/2 u))) (pow normAngle 4))))))) (+ (* -7/2160 n1_i) (+ (* 1/840 n1_i) (/ n0_i (pow normAngle 6))))))
(*.f32 (-.f32 (fma.f32 #s(literal 2/945 binary32) n0_i (fma.f32 (/.f32 n1_i (*.f32 normAngle normAngle)) #s(literal 7/360 binary32) (fma.f32 (/.f32 n0_i (*.f32 normAngle normAngle)) #s(literal 1/45 binary32) (fma.f32 (/.f32 n1_i (pow.f32 normAngle #s(literal 4 binary32))) #s(literal 1/6 binary32) (fma.f32 n0_i (/.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) (pow.f32 normAngle #s(literal 4 binary32))) (/.f32 n1_i (pow.f32 normAngle #s(literal 6 binary32)))))))) (fma.f32 n1_i #s(literal -31/15120 binary32) (/.f32 n0_i (pow.f32 normAngle #s(literal 6 binary32))))) (pow.f32 normAngle #s(literal 6 binary32)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 n0_i (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle)) (*.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 n0_i (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle)) (*.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 n0_i (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle)) (*.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 n0_i (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle)) (*.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 n0_i (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle)) (*.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 n0_i (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle)) (*.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 n0_i (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle)) (*.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 n0_i (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle)) (*.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 n0_i (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle)) (*.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 n0_i (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle)) (*.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 n0_i (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle)) (*.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 n0_i (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle)) (*.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))))
(* -1/2 (* n0_i (* (pow normAngle 2) (pow u 2))))
(*.f32 (*.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) u) n0_i) #s(literal -1/2 binary32))
(* (pow normAngle 2) (+ (* -1 (/ (* u (+ (* -1 (/ n1_i (sin normAngle))) (/ (* n0_i (cos normAngle)) (sin normAngle)))) normAngle)) (* -1/2 (* n0_i (pow u 2)))))
(*.f32 (fma.f32 (*.f32 #s(literal -1/2 binary32) (*.f32 u u)) n0_i (*.f32 u (/.f32 (-.f32 (/.f32 (*.f32 (cos.f32 normAngle) n0_i) (sin.f32 normAngle)) (/.f32 n1_i (sin.f32 normAngle))) (neg.f32 normAngle)))) (*.f32 normAngle normAngle))
(* (pow normAngle 2) (+ (* -1 (/ (+ (* -1 (/ n0_i normAngle)) (* u (+ (* -1 (/ n1_i (sin normAngle))) (/ (* n0_i (cos normAngle)) (sin normAngle))))) normAngle)) (* -1/2 (* n0_i (pow u 2)))))
(*.f32 (fma.f32 (*.f32 #s(literal -1/2 binary32) (*.f32 u u)) n0_i (/.f32 (fma.f32 (-.f32 (/.f32 (*.f32 (cos.f32 normAngle) n0_i) (sin.f32 normAngle)) (/.f32 n1_i (sin.f32 normAngle))) u (/.f32 (neg.f32 n0_i) normAngle)) (neg.f32 normAngle))) (*.f32 normAngle normAngle))
(* (pow normAngle 2) (+ (* -1 (/ (+ (* -1 (/ n0_i normAngle)) (* u (+ (* -1 (/ n1_i (sin normAngle))) (/ (* n0_i (cos normAngle)) (sin normAngle))))) normAngle)) (* -1/2 (* n0_i (pow u 2)))))
(*.f32 (fma.f32 (*.f32 #s(literal -1/2 binary32) (*.f32 u u)) n0_i (/.f32 (fma.f32 (-.f32 (/.f32 (*.f32 (cos.f32 normAngle) n0_i) (sin.f32 normAngle)) (/.f32 n1_i (sin.f32 normAngle))) u (/.f32 (neg.f32 n0_i) normAngle)) (neg.f32 normAngle))) (*.f32 normAngle normAngle))
(* (pow normAngle 4) (* u (+ (* 7/360 n1_i) (* 1/45 n0_i))))
(*.f32 (*.f32 (pow.f32 normAngle #s(literal 4 binary32)) u) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i)))
(* (pow normAngle 4) (+ (* u (+ (* 7/360 n1_i) (* 1/45 n0_i))) (/ (* u (+ (* 1/6 n1_i) (* n0_i (+ 1/3 (* -1/2 u))))) (pow normAngle 2))))
(*.f32 (*.f32 u (+.f32 (/.f32 (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)) (*.f32 normAngle normAngle)) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i)))) (pow.f32 normAngle #s(literal 4 binary32)))
(* (pow normAngle 4) (+ (* u (+ (* 7/360 n1_i) (* 1/45 n0_i))) (+ (/ n0_i (pow normAngle 4)) (+ (/ (* u (+ (* 1/6 n1_i) (* n0_i (+ 1/3 (* -1/2 u))))) (pow normAngle 2)) (/ (* u (- n1_i n0_i)) (pow normAngle 4))))))
(*.f32 (fma.f32 (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i)) u (fma.f32 u (+.f32 (/.f32 (-.f32 n1_i n0_i) (pow.f32 normAngle #s(literal 4 binary32))) (/.f32 (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)) (*.f32 normAngle normAngle))) (/.f32 n0_i (pow.f32 normAngle #s(literal 4 binary32))))) (pow.f32 normAngle #s(literal 4 binary32)))
(* (pow normAngle 4) (+ (* u (+ (* 7/360 n1_i) (* 1/45 n0_i))) (+ (/ n0_i (pow normAngle 4)) (+ (/ (* u (+ (* 1/6 n1_i) (* n0_i (+ 1/3 (* -1/2 u))))) (pow normAngle 2)) (/ (* u (- n1_i n0_i)) (pow normAngle 4))))))
(*.f32 (fma.f32 (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i)) u (fma.f32 u (+.f32 (/.f32 (-.f32 n1_i n0_i) (pow.f32 normAngle #s(literal 4 binary32))) (/.f32 (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)) (*.f32 normAngle normAngle))) (/.f32 n0_i (pow.f32 normAngle #s(literal 4 binary32))))) (pow.f32 normAngle #s(literal 4 binary32)))
(* (pow normAngle 2) (* u (+ (* 7/360 n1_i) (* 1/45 n0_i))))
(*.f32 (*.f32 (*.f32 (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i)) u) normAngle) normAngle)
(* (pow normAngle 2) (+ (* u (+ (* 7/360 n1_i) (* 1/45 n0_i))) (/ (* u (+ (* 1/6 n1_i) (* n0_i (+ 1/3 (* -1/2 u))))) (pow normAngle 2))))
(*.f32 (*.f32 u (+.f32 (/.f32 (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)) (*.f32 normAngle normAngle)) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i)))) (*.f32 normAngle normAngle))
(* (pow normAngle 2) (+ (* u (+ (* 7/360 n1_i) (* 1/45 n0_i))) (/ (* u (+ (* 1/6 n1_i) (* n0_i (+ 1/3 (* -1/2 u))))) (pow normAngle 2))))
(*.f32 (*.f32 u (+.f32 (/.f32 (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)) (*.f32 normAngle normAngle)) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i)))) (*.f32 normAngle normAngle))
(* (pow normAngle 2) (+ (* u (+ (* 7/360 n1_i) (* 1/45 n0_i))) (/ (* u (+ (* 1/6 n1_i) (* n0_i (+ 1/3 (* -1/2 u))))) (pow normAngle 2))))
(*.f32 (*.f32 u (+.f32 (/.f32 (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)) (*.f32 normAngle normAngle)) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i)))) (*.f32 normAngle normAngle))
(* -1/2 (* n0_i (* (pow normAngle 2) (pow u 2))))
(*.f32 (*.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) u) n0_i) #s(literal -1/2 binary32))
(* (pow normAngle 2) (+ (* -1 (/ (* u (+ (* -1 (/ n1_i (sin normAngle))) (/ (* n0_i (cos normAngle)) (sin normAngle)))) normAngle)) (* -1/2 (* n0_i (pow u 2)))))
(*.f32 (fma.f32 (*.f32 #s(literal -1/2 binary32) (*.f32 u u)) n0_i (*.f32 u (/.f32 (-.f32 (/.f32 (*.f32 (cos.f32 normAngle) n0_i) (sin.f32 normAngle)) (/.f32 n1_i (sin.f32 normAngle))) (neg.f32 normAngle)))) (*.f32 normAngle normAngle))
(* (pow normAngle 2) (+ (* -1 (/ (+ (* -1 (/ n0_i normAngle)) (* u (+ (* -1 (/ n1_i (sin normAngle))) (/ (* n0_i (cos normAngle)) (sin normAngle))))) normAngle)) (* -1/2 (* n0_i (pow u 2)))))
(*.f32 (fma.f32 (*.f32 #s(literal -1/2 binary32) (*.f32 u u)) n0_i (/.f32 (fma.f32 (-.f32 (/.f32 (*.f32 (cos.f32 normAngle) n0_i) (sin.f32 normAngle)) (/.f32 n1_i (sin.f32 normAngle))) u (/.f32 (neg.f32 n0_i) normAngle)) (neg.f32 normAngle))) (*.f32 normAngle normAngle))
(* (pow normAngle 2) (+ (* -1 (/ (+ (* -1 (/ n0_i normAngle)) (* u (+ (* -1 (/ n1_i (sin normAngle))) (/ (* n0_i (cos normAngle)) (sin normAngle))))) normAngle)) (* -1/2 (* n0_i (pow u 2)))))
(*.f32 (fma.f32 (*.f32 #s(literal -1/2 binary32) (*.f32 u u)) n0_i (/.f32 (fma.f32 (-.f32 (/.f32 (*.f32 (cos.f32 normAngle) n0_i) (sin.f32 normAngle)) (/.f32 n1_i (sin.f32 normAngle))) u (/.f32 (neg.f32 n0_i) normAngle)) (neg.f32 normAngle))) (*.f32 normAngle normAngle))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 n0_i (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle)) (*.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 n0_i (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle)) (*.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 n0_i (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle)) (*.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 n0_i (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle)) (*.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))))
(* -1/2 (* n0_i (* (pow normAngle 2) (pow u 2))))
(*.f32 (*.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) u) n0_i) #s(literal -1/2 binary32))
(* (pow normAngle 2) (+ (* -1 (/ (* u (+ (* -1 (/ n1_i (sin normAngle))) (/ (* n0_i (cos normAngle)) (sin normAngle)))) normAngle)) (* -1/2 (* n0_i (pow u 2)))))
(*.f32 (fma.f32 (*.f32 #s(literal -1/2 binary32) (*.f32 u u)) n0_i (*.f32 u (/.f32 (-.f32 (/.f32 (*.f32 (cos.f32 normAngle) n0_i) (sin.f32 normAngle)) (/.f32 n1_i (sin.f32 normAngle))) (neg.f32 normAngle)))) (*.f32 normAngle normAngle))
(* (pow normAngle 2) (+ (* -1 (/ (* u (+ (* -1 (/ n1_i (sin normAngle))) (/ (* n0_i (cos normAngle)) (sin normAngle)))) normAngle)) (* -1/2 (* n0_i (pow u 2)))))
(*.f32 (fma.f32 (*.f32 #s(literal -1/2 binary32) (*.f32 u u)) n0_i (*.f32 u (/.f32 (-.f32 (/.f32 (*.f32 (cos.f32 normAngle) n0_i) (sin.f32 normAngle)) (/.f32 n1_i (sin.f32 normAngle))) (neg.f32 normAngle)))) (*.f32 normAngle normAngle))
(* (pow normAngle 2) (+ (* -1 (/ (* u (+ (* -1 (/ n1_i (sin normAngle))) (/ (* n0_i (cos normAngle)) (sin normAngle)))) normAngle)) (* -1/2 (* n0_i (pow u 2)))))
(*.f32 (fma.f32 (*.f32 #s(literal -1/2 binary32) (*.f32 u u)) n0_i (*.f32 u (/.f32 (-.f32 (/.f32 (*.f32 (cos.f32 normAngle) n0_i) (sin.f32 normAngle)) (/.f32 n1_i (sin.f32 normAngle))) (neg.f32 normAngle)))) (*.f32 normAngle normAngle))
(* -1/2 (* n0_i (* (pow normAngle 2) u)))
(*.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) n0_i) #s(literal -1/2 binary32))
(* (pow normAngle 2) (+ (* -1 (/ (+ (* -1 (/ n1_i (sin normAngle))) (/ (* n0_i (cos normAngle)) (sin normAngle))) normAngle)) (* -1/2 (* n0_i u))))
(*.f32 (fma.f32 (*.f32 #s(literal -1/2 binary32) n0_i) u (/.f32 (-.f32 (/.f32 (*.f32 (cos.f32 normAngle) n0_i) (sin.f32 normAngle)) (/.f32 n1_i (sin.f32 normAngle))) (neg.f32 normAngle))) (*.f32 normAngle normAngle))
(* (pow normAngle 2) (+ (* -1 (/ (+ (* -1 (/ n1_i (sin normAngle))) (/ (* n0_i (cos normAngle)) (sin normAngle))) normAngle)) (* -1/2 (* n0_i u))))
(*.f32 (fma.f32 (*.f32 #s(literal -1/2 binary32) n0_i) u (/.f32 (-.f32 (/.f32 (*.f32 (cos.f32 normAngle) n0_i) (sin.f32 normAngle)) (/.f32 n1_i (sin.f32 normAngle))) (neg.f32 normAngle))) (*.f32 normAngle normAngle))
(* (pow normAngle 2) (+ (* -1 (/ (+ (* -1 (/ n1_i (sin normAngle))) (/ (* n0_i (cos normAngle)) (sin normAngle))) normAngle)) (* -1/2 (* n0_i u))))
(*.f32 (fma.f32 (*.f32 #s(literal -1/2 binary32) n0_i) u (/.f32 (-.f32 (/.f32 (*.f32 (cos.f32 normAngle) n0_i) (sin.f32 normAngle)) (/.f32 n1_i (sin.f32 normAngle))) (neg.f32 normAngle))) (*.f32 normAngle normAngle))
(* 7/360 (* (pow normAngle 2) u))
(*.f32 (*.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle)) u)
(* (pow normAngle 2) (+ (* 7/360 u) (* 1/6 (/ u (pow normAngle 2)))))
(*.f32 (*.f32 (fma.f32 (/.f32 u (*.f32 normAngle normAngle)) #s(literal 1/6 binary32) (*.f32 #s(literal 7/360 binary32) u)) normAngle) normAngle)
(* (pow normAngle 2) (+ (* 7/360 u) (* 1/6 (/ u (pow normAngle 2)))))
(*.f32 (*.f32 (fma.f32 (/.f32 u (*.f32 normAngle normAngle)) #s(literal 1/6 binary32) (*.f32 #s(literal 7/360 binary32) u)) normAngle) normAngle)
(* (pow normAngle 2) (+ (* 7/360 u) (* 1/6 (/ u (pow normAngle 2)))))
(*.f32 (*.f32 (fma.f32 (/.f32 u (*.f32 normAngle normAngle)) #s(literal 1/6 binary32) (*.f32 #s(literal 7/360 binary32) u)) normAngle) normAngle)
(* 7/360 (* n1_i (* (pow normAngle 2) u)))
(*.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) n1_i) #s(literal 7/360 binary32))
(* (pow normAngle 2) (+ (* 7/360 (* n1_i u)) (* 1/6 (/ (* n1_i u) (pow normAngle 2)))))
(*.f32 (*.f32 (fma.f32 (*.f32 n1_i (/.f32 u (*.f32 normAngle normAngle))) #s(literal 1/6 binary32) (*.f32 (*.f32 #s(literal 7/360 binary32) u) n1_i)) normAngle) normAngle)
(* (pow normAngle 2) (+ (* 7/360 (* n1_i u)) (* 1/6 (/ (* n1_i u) (pow normAngle 2)))))
(*.f32 (*.f32 (fma.f32 (*.f32 n1_i (/.f32 u (*.f32 normAngle normAngle))) #s(literal 1/6 binary32) (*.f32 (*.f32 #s(literal 7/360 binary32) u) n1_i)) normAngle) normAngle)
(* (pow normAngle 2) (+ (* 7/360 (* n1_i u)) (* 1/6 (/ (* n1_i u) (pow normAngle 2)))))
(*.f32 (*.f32 (fma.f32 (*.f32 n1_i (/.f32 u (*.f32 normAngle normAngle))) #s(literal 1/6 binary32) (*.f32 (*.f32 #s(literal 7/360 binary32) u) n1_i)) normAngle) normAngle)
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(*.f32 n0_i (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 n0_i (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle)) (*.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 n0_i (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle)) (*.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 n0_i (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle)) (*.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))))
(+ n0_i (* n0_i (* u (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle))))))
(fma.f32 (*.f32 n0_i u) (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (/.f32 (*.f32 (cos.f32 normAngle) normAngle) (sin.f32 normAngle))) n0_i)
(+ n0_i (+ (* n0_i (* u (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle))))) (/ (* n1_i (* normAngle u)) (sin normAngle))))
(fma.f32 (*.f32 n0_i u) (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (/.f32 (*.f32 (cos.f32 normAngle) normAngle) (sin.f32 normAngle))) (fma.f32 (*.f32 normAngle n1_i) (/.f32 u (sin.f32 normAngle)) n0_i))
(+ n0_i (+ (* n0_i (* u (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle))))) (/ (* n1_i (* normAngle u)) (sin normAngle))))
(fma.f32 (*.f32 n0_i u) (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (/.f32 (*.f32 (cos.f32 normAngle) normAngle) (sin.f32 normAngle))) (fma.f32 (*.f32 normAngle n1_i) (/.f32 u (sin.f32 normAngle)) n0_i))
(+ n0_i (+ (* n0_i (* u (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle))))) (/ (* n1_i (* normAngle u)) (sin normAngle))))
(fma.f32 (*.f32 n0_i u) (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (/.f32 (*.f32 (cos.f32 normAngle) normAngle) (sin.f32 normAngle))) (fma.f32 (*.f32 normAngle n1_i) (/.f32 u (sin.f32 normAngle)) n0_i))
(* n0_i (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle))))
(*.f32 (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (/.f32 (*.f32 (cos.f32 normAngle) normAngle) (sin.f32 normAngle))) n0_i)
(+ (* n0_i (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle)))) (/ (* n1_i normAngle) (sin normAngle)))
(fma.f32 (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (/.f32 (*.f32 (cos.f32 normAngle) normAngle) (sin.f32 normAngle))) n0_i (*.f32 n1_i (/.f32 normAngle (sin.f32 normAngle))))
(+ (* n0_i (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle)))) (/ (* n1_i normAngle) (sin normAngle)))
(fma.f32 (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (/.f32 (*.f32 (cos.f32 normAngle) normAngle) (sin.f32 normAngle))) n0_i (*.f32 n1_i (/.f32 normAngle (sin.f32 normAngle))))
(+ (* n0_i (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle)))) (/ (* n1_i normAngle) (sin normAngle)))
(fma.f32 (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (/.f32 (*.f32 (cos.f32 normAngle) normAngle) (sin.f32 normAngle))) n0_i (*.f32 n1_i (/.f32 normAngle (sin.f32 normAngle))))
(- (* (pow normAngle 2) (+ (* n0_i (+ 1/3 (* -1/2 u))) (* (pow normAngle 2) (+ (* 2/945 (* n0_i (pow normAngle 2))) (* 1/45 n0_i))))) n0_i)
(fma.f32 (fma.f32 (*.f32 (fma.f32 (*.f32 (*.f32 normAngle normAngle) n0_i) #s(literal 2/945 binary32) (*.f32 #s(literal 1/45 binary32) n0_i)) normAngle) normAngle (*.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i)) (*.f32 normAngle normAngle) (neg.f32 n0_i))
(- (+ (* n1_i (+ 1 (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2)))))))) (* (pow normAngle 2) (+ (* n0_i (+ 1/3 (* -1/2 u))) (* (pow normAngle 2) (+ (* 2/945 (* n0_i (pow normAngle 2))) (* 1/45 n0_i)))))) n0_i)
(fma.f32 (fma.f32 (fma.f32 (fma.f32 #s(literal 31/15120 binary32) (*.f32 normAngle normAngle) #s(literal 7/360 binary32)) (*.f32 normAngle normAngle) #s(literal 1/6 binary32)) (*.f32 normAngle normAngle) #s(literal 1 binary32)) n1_i (fma.f32 (fma.f32 (*.f32 (fma.f32 (*.f32 (*.f32 normAngle normAngle) n0_i) #s(literal 2/945 binary32) (*.f32 #s(literal 1/45 binary32) n0_i)) normAngle) normAngle (*.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i)) (*.f32 normAngle normAngle) (neg.f32 n0_i)))
(- (+ (* n1_i (+ 1 (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2)))))))) (* (pow normAngle 2) (+ (* n0_i (+ 1/3 (* -1/2 u))) (* (pow normAngle 2) (+ (* 2/945 (* n0_i (pow normAngle 2))) (* 1/45 n0_i)))))) n0_i)
(fma.f32 (fma.f32 (fma.f32 (fma.f32 #s(literal 31/15120 binary32) (*.f32 normAngle normAngle) #s(literal 7/360 binary32)) (*.f32 normAngle normAngle) #s(literal 1/6 binary32)) (*.f32 normAngle normAngle) #s(literal 1 binary32)) n1_i (fma.f32 (fma.f32 (*.f32 (fma.f32 (*.f32 (*.f32 normAngle normAngle) n0_i) #s(literal 2/945 binary32) (*.f32 #s(literal 1/45 binary32) n0_i)) normAngle) normAngle (*.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i)) (*.f32 normAngle normAngle) (neg.f32 n0_i)))
(- (+ (* n1_i (+ 1 (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2)))))))) (* (pow normAngle 2) (+ (* n0_i (+ 1/3 (* -1/2 u))) (* (pow normAngle 2) (+ (* 2/945 (* n0_i (pow normAngle 2))) (* 1/45 n0_i)))))) n0_i)
(fma.f32 (fma.f32 (fma.f32 (fma.f32 #s(literal 31/15120 binary32) (*.f32 normAngle normAngle) #s(literal 7/360 binary32)) (*.f32 normAngle normAngle) #s(literal 1/6 binary32)) (*.f32 normAngle normAngle) #s(literal 1 binary32)) n1_i (fma.f32 (fma.f32 (*.f32 (fma.f32 (*.f32 (*.f32 normAngle normAngle) n0_i) #s(literal 2/945 binary32) (*.f32 #s(literal 1/45 binary32) n0_i)) normAngle) normAngle (*.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i)) (*.f32 normAngle normAngle) (neg.f32 n0_i)))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(*.f32 n0_i (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 n0_i (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle)) (*.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 n0_i (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle)) (*.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 n0_i (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle)) (*.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))))
(* n0_i (- 1 u))
(*.f32 (-.f32 #s(literal 1 binary32) u) n0_i)
(+ (* n0_i (- 1 u)) (* n1_i u))
(fma.f32 (-.f32 n1_i n0_i) u n0_i)
(+ (* n0_i (- 1 u)) (* n1_i u))
(fma.f32 (-.f32 n1_i n0_i) u n0_i)
(+ (* n0_i (- 1 u)) (* n1_i u))
(fma.f32 (-.f32 n1_i n0_i) u n0_i)
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(*.f32 n0_i (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 n0_i (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle)) (*.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 n0_i (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle)) (*.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 n0_i (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle)) (*.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))))
(* n0_i (- 1 u))
(*.f32 (-.f32 #s(literal 1 binary32) u) n0_i)
(+ (* n0_i (- 1 u)) (* n1_i u))
(fma.f32 (-.f32 n1_i n0_i) u n0_i)
(+ (* n0_i (- 1 u)) (* n1_i u))
(fma.f32 (-.f32 n1_i n0_i) u n0_i)
(+ (* n0_i (- 1 u)) (* n1_i u))
(fma.f32 (-.f32 n1_i n0_i) u n0_i)
(* u (- (/ n0_i u) n0_i))
(*.f32 (-.f32 (/.f32 n0_i u) n0_i) u)
(+ (* n1_i u) (* u (- (/ n0_i u) n0_i)))
(*.f32 (-.f32 (+.f32 (/.f32 n0_i u) n1_i) n0_i) u)
(+ (* n1_i u) (* u (- (/ n0_i u) n0_i)))
(*.f32 (-.f32 (+.f32 (/.f32 n0_i u) n1_i) n0_i) u)
(+ (* n1_i u) (* u (- (/ n0_i u) n0_i)))
(*.f32 (-.f32 (+.f32 (/.f32 n0_i u) n1_i) n0_i) u)
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(*.f32 n0_i (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 n0_i (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle)) (*.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 n0_i (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle)) (*.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 n0_i (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle)) (*.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))))
(+ n0_i (* n0_i (* u (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle))))))
(fma.f32 (*.f32 n0_i u) (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (/.f32 (*.f32 (cos.f32 normAngle) normAngle) (sin.f32 normAngle))) n0_i)
(+ n0_i (+ (* n0_i (* u (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle))))) (/ (* n1_i (* normAngle u)) (sin normAngle))))
(fma.f32 (*.f32 n0_i u) (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (/.f32 (*.f32 (cos.f32 normAngle) normAngle) (sin.f32 normAngle))) (fma.f32 (*.f32 normAngle n1_i) (/.f32 u (sin.f32 normAngle)) n0_i))
(+ n0_i (+ (* n0_i (* u (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle))))) (/ (* n1_i (* normAngle u)) (sin normAngle))))
(fma.f32 (*.f32 n0_i u) (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (/.f32 (*.f32 (cos.f32 normAngle) normAngle) (sin.f32 normAngle))) (fma.f32 (*.f32 normAngle n1_i) (/.f32 u (sin.f32 normAngle)) n0_i))
(+ n0_i (+ (* n0_i (* u (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle))))) (/ (* n1_i (* normAngle u)) (sin normAngle))))
(fma.f32 (*.f32 n0_i u) (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (/.f32 (*.f32 (cos.f32 normAngle) normAngle) (sin.f32 normAngle))) (fma.f32 (*.f32 normAngle n1_i) (/.f32 u (sin.f32 normAngle)) n0_i))
(+ n0_i (+ (* -1 (* n0_i u)) (* (pow normAngle 2) (+ (* 1/45 (* n0_i (* (pow normAngle 2) u))) (* n0_i (* u (+ 1/3 (* -1/2 u))))))))
(fma.f32 (*.f32 (*.f32 u (fma.f32 #s(literal 1/45 binary32) (*.f32 normAngle normAngle) (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)))) n0_i) (*.f32 normAngle normAngle) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i))
(+ n0_i (+ (* -1 (* n0_i u)) (+ (* n1_i (+ u (* (pow normAngle 2) (+ (* 7/360 (* (pow normAngle 2) u)) (* 1/6 u))))) (* (pow normAngle 2) (+ (* 1/45 (* n0_i (* (pow normAngle 2) u))) (* n0_i (* u (+ 1/3 (* -1/2 u)))))))))
(fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (fma.f32 (fma.f32 (*.f32 (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32)) u) (*.f32 normAngle normAngle) u) n1_i (*.f32 (*.f32 (*.f32 u (fma.f32 #s(literal 1/45 binary32) (*.f32 normAngle normAngle) (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)))) n0_i) (*.f32 normAngle normAngle))))
(+ n0_i (+ (* -1 (* n0_i u)) (+ (* n1_i (+ u (* (pow normAngle 2) (+ (* 7/360 (* (pow normAngle 2) u)) (* 1/6 u))))) (* (pow normAngle 2) (+ (* 1/45 (* n0_i (* (pow normAngle 2) u))) (* n0_i (* u (+ 1/3 (* -1/2 u)))))))))
(fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (fma.f32 (fma.f32 (*.f32 (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32)) u) (*.f32 normAngle normAngle) u) n1_i (*.f32 (*.f32 (*.f32 u (fma.f32 #s(literal 1/45 binary32) (*.f32 normAngle normAngle) (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)))) n0_i) (*.f32 normAngle normAngle))))
(+ n0_i (+ (* -1 (* n0_i u)) (+ (* n1_i (+ u (* (pow normAngle 2) (+ (* 7/360 (* (pow normAngle 2) u)) (* 1/6 u))))) (* (pow normAngle 2) (+ (* 1/45 (* n0_i (* (pow normAngle 2) u))) (* n0_i (* u (+ 1/3 (* -1/2 u)))))))))
(fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (fma.f32 (fma.f32 (*.f32 (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32)) u) (*.f32 normAngle normAngle) u) n1_i (*.f32 (*.f32 (*.f32 u (fma.f32 #s(literal 1/45 binary32) (*.f32 normAngle normAngle) (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)))) n0_i) (*.f32 normAngle normAngle))))
(+ (* 1/45 (* n0_i (* (pow normAngle 2) u))) (* n0_i (* u (+ 1/3 (* -1/2 u)))))
(*.f32 (*.f32 u (fma.f32 #s(literal 1/45 binary32) (*.f32 normAngle normAngle) (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)))) n0_i)
(+ (* 1/45 (* n0_i (* (pow normAngle 2) u))) (+ (* n0_i (* u (+ 1/3 (* -1/2 u)))) (* n1_i (+ (* 7/360 (* (pow normAngle 2) u)) (* 1/6 u)))))
(fma.f32 (*.f32 u (fma.f32 #s(literal 1/45 binary32) (*.f32 normAngle normAngle) (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)))) n0_i (*.f32 (*.f32 n1_i (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) u))
(+ (* 1/45 (* n0_i (* (pow normAngle 2) u))) (+ (* n0_i (* u (+ 1/3 (* -1/2 u)))) (* n1_i (+ (* 7/360 (* (pow normAngle 2) u)) (* 1/6 u)))))
(fma.f32 (*.f32 u (fma.f32 #s(literal 1/45 binary32) (*.f32 normAngle normAngle) (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)))) n0_i (*.f32 (*.f32 n1_i (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) u))
(+ (* 1/45 (* n0_i (* (pow normAngle 2) u))) (+ (* n0_i (* u (+ 1/3 (* -1/2 u)))) (* n1_i (+ (* 7/360 (* (pow normAngle 2) u)) (* 1/6 u)))))
(fma.f32 (*.f32 u (fma.f32 #s(literal 1/45 binary32) (*.f32 normAngle normAngle) (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)))) n0_i (*.f32 (*.f32 n1_i (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) u))
(+ n0_i (* n0_i (* u (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle))))))
(fma.f32 (*.f32 n0_i u) (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (/.f32 (*.f32 (cos.f32 normAngle) normAngle) (sin.f32 normAngle))) n0_i)
(+ n0_i (+ (* n0_i (* u (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle))))) (/ (* n1_i (* normAngle u)) (sin normAngle))))
(fma.f32 (*.f32 n0_i u) (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (/.f32 (*.f32 (cos.f32 normAngle) normAngle) (sin.f32 normAngle))) (fma.f32 (*.f32 normAngle n1_i) (/.f32 u (sin.f32 normAngle)) n0_i))
(+ n0_i (+ (* n0_i (* u (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle))))) (/ (* n1_i (* normAngle u)) (sin normAngle))))
(fma.f32 (*.f32 n0_i u) (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (/.f32 (*.f32 (cos.f32 normAngle) normAngle) (sin.f32 normAngle))) (fma.f32 (*.f32 normAngle n1_i) (/.f32 u (sin.f32 normAngle)) n0_i))
(+ n0_i (+ (* n0_i (* u (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle))))) (/ (* n1_i (* normAngle u)) (sin normAngle))))
(fma.f32 (*.f32 n0_i u) (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (/.f32 (*.f32 (cos.f32 normAngle) normAngle) (sin.f32 normAngle))) (fma.f32 (*.f32 normAngle n1_i) (/.f32 u (sin.f32 normAngle)) n0_i))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(*.f32 n0_i (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 n0_i (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle)) (*.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 n0_i (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle)) (*.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 n0_i (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle)) (*.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))))
(* n0_i (* u (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle)))))
(*.f32 (*.f32 n0_i u) (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (/.f32 (*.f32 (cos.f32 normAngle) normAngle) (sin.f32 normAngle))))
(+ (* n0_i (* u (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle))))) (/ (* n1_i (* normAngle u)) (sin normAngle)))
(fma.f32 (*.f32 n0_i u) (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (/.f32 (*.f32 (cos.f32 normAngle) normAngle) (sin.f32 normAngle))) (*.f32 (*.f32 normAngle n1_i) (/.f32 u (sin.f32 normAngle))))
(+ (* n0_i (* u (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle))))) (/ (* n1_i (* normAngle u)) (sin normAngle)))
(fma.f32 (*.f32 n0_i u) (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (/.f32 (*.f32 (cos.f32 normAngle) normAngle) (sin.f32 normAngle))) (*.f32 (*.f32 normAngle n1_i) (/.f32 u (sin.f32 normAngle))))
(+ (* n0_i (* u (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle))))) (/ (* n1_i (* normAngle u)) (sin normAngle)))
(fma.f32 (*.f32 n0_i u) (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (/.f32 (*.f32 (cos.f32 normAngle) normAngle) (sin.f32 normAngle))) (*.f32 (*.f32 normAngle n1_i) (/.f32 u (sin.f32 normAngle))))
(* n0_i (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle))))
(*.f32 (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (/.f32 (*.f32 (cos.f32 normAngle) normAngle) (sin.f32 normAngle))) n0_i)
(+ (* n0_i (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle)))) (/ (* n1_i normAngle) (sin normAngle)))
(fma.f32 (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (/.f32 (*.f32 (cos.f32 normAngle) normAngle) (sin.f32 normAngle))) n0_i (*.f32 n1_i (/.f32 normAngle (sin.f32 normAngle))))
(+ (* n0_i (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle)))) (/ (* n1_i normAngle) (sin normAngle)))
(fma.f32 (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (/.f32 (*.f32 (cos.f32 normAngle) normAngle) (sin.f32 normAngle))) n0_i (*.f32 n1_i (/.f32 normAngle (sin.f32 normAngle))))
(+ (* n0_i (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle)))) (/ (* n1_i normAngle) (sin normAngle)))
(fma.f32 (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (/.f32 (*.f32 (cos.f32 normAngle) normAngle) (sin.f32 normAngle))) n0_i (*.f32 n1_i (/.f32 normAngle (sin.f32 normAngle))))
(* 2/945 n0_i)
(*.f32 #s(literal 2/945 binary32) n0_i)
(+ (* 31/15120 n1_i) (* 2/945 n0_i))
(fma.f32 #s(literal 31/15120 binary32) n1_i (*.f32 #s(literal 2/945 binary32) n0_i))
(+ (* 31/15120 n1_i) (* 2/945 n0_i))
(fma.f32 #s(literal 31/15120 binary32) n1_i (*.f32 #s(literal 2/945 binary32) n0_i))
(+ (* 31/15120 n1_i) (* 2/945 n0_i))
(fma.f32 #s(literal 31/15120 binary32) n1_i (*.f32 #s(literal 2/945 binary32) n0_i))
(* 7/360 n1_i)
(*.f32 #s(literal 7/360 binary32) n1_i)
(* 7/360 n1_i)
(*.f32 #s(literal 7/360 binary32) n1_i)
(* 7/360 n1_i)
(*.f32 #s(literal 7/360 binary32) n1_i)
(* 7/360 n1_i)
(*.f32 #s(literal 7/360 binary32) n1_i)
(* 1/6 n1_i)
(*.f32 #s(literal 1/6 binary32) n1_i)
(* 1/6 n1_i)
(*.f32 #s(literal 1/6 binary32) n1_i)
(* 1/6 n1_i)
(*.f32 #s(literal 1/6 binary32) n1_i)
(* 1/6 n1_i)
(*.f32 #s(literal 1/6 binary32) n1_i)
(- (/ n0_i u) n0_i)
(-.f32 (/.f32 n0_i u) n0_i)
(- (+ n1_i (/ n0_i u)) n0_i)
(-.f32 (+.f32 (/.f32 n0_i u) n1_i) n0_i)
(- (+ n1_i (/ n0_i u)) n0_i)
(-.f32 (+.f32 (/.f32 n0_i u) n1_i) n0_i)
(- (+ n1_i (/ n0_i u)) n0_i)
(-.f32 (+.f32 (/.f32 n0_i u) n1_i) n0_i)
(* n1_i (* u (+ 1/6 (* 7/360 (pow normAngle 2)))))
(*.f32 (*.f32 n1_i (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) u)
(* n1_i (* u (+ 1/6 (* 7/360 (pow normAngle 2)))))
(*.f32 (*.f32 n1_i (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) u)
(* n1_i (* u (+ 1/6 (* 7/360 (pow normAngle 2)))))
(*.f32 (*.f32 n1_i (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) u)
(* n1_i (* u (+ 1/6 (* 7/360 (pow normAngle 2)))))
(*.f32 (*.f32 n1_i (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) u)
(* 7/360 n1_i)
(*.f32 #s(literal 7/360 binary32) n1_i)
(* 7/360 n1_i)
(*.f32 #s(literal 7/360 binary32) n1_i)
(* 7/360 n1_i)
(*.f32 #s(literal 7/360 binary32) n1_i)
(* 7/360 n1_i)
(*.f32 #s(literal 7/360 binary32) n1_i)
(* 1/45 n0_i)
(*.f32 #s(literal 1/45 binary32) n0_i)
(+ (* 7/360 n1_i) (* 1/45 n0_i))
(fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i))
(+ (* 7/360 n1_i) (* 1/45 n0_i))
(fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i))
(+ (* 7/360 n1_i) (* 1/45 n0_i))
(fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(*.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle)))
(* n1_i (+ (/ (sin (* normAngle u)) (sin normAngle)) (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))
(*.f32 (fma.f32 n0_i (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (*.f32 (sin.f32 normAngle) n1_i)) (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))) n1_i)
(* n1_i (+ (/ (sin (* normAngle u)) (sin normAngle)) (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))
(*.f32 (fma.f32 n0_i (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (*.f32 (sin.f32 normAngle) n1_i)) (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))) n1_i)
(* n1_i (+ (/ (sin (* normAngle u)) (sin normAngle)) (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))
(*.f32 (fma.f32 n0_i (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (*.f32 (sin.f32 normAngle) n1_i)) (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))) n1_i)
(/ (* n1_i (* normAngle u)) (sin normAngle))
(*.f32 (*.f32 normAngle n1_i) (/.f32 u (sin.f32 normAngle)))
(* n1_i (+ (/ n0_i n1_i) (+ (/ (* n0_i (* u (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle))))) n1_i) (/ (* normAngle u) (sin normAngle)))))
(*.f32 (fma.f32 n0_i (/.f32 (*.f32 (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (/.f32 (*.f32 (cos.f32 normAngle) normAngle) (sin.f32 normAngle))) u) n1_i) (fma.f32 normAngle (/.f32 u (sin.f32 normAngle)) (/.f32 n0_i n1_i))) n1_i)
(* n1_i (+ (/ n0_i n1_i) (+ (/ (* n0_i (* u (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle))))) n1_i) (/ (* normAngle u) (sin normAngle)))))
(*.f32 (fma.f32 n0_i (/.f32 (*.f32 (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (/.f32 (*.f32 (cos.f32 normAngle) normAngle) (sin.f32 normAngle))) u) n1_i) (fma.f32 normAngle (/.f32 u (sin.f32 normAngle)) (/.f32 n0_i n1_i))) n1_i)
(* n1_i (+ (/ n0_i n1_i) (+ (/ (* n0_i (* u (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle))))) n1_i) (/ (* normAngle u) (sin normAngle)))))
(*.f32 (fma.f32 n0_i (/.f32 (*.f32 (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (/.f32 (*.f32 (cos.f32 normAngle) normAngle) (sin.f32 normAngle))) u) n1_i) (fma.f32 normAngle (/.f32 u (sin.f32 normAngle)) (/.f32 n0_i n1_i))) n1_i)
(/ (* n1_i normAngle) (sin normAngle))
(*.f32 n1_i (/.f32 normAngle (sin.f32 normAngle)))
(* n1_i (+ (/ normAngle (sin normAngle)) (/ (* n0_i (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle)))) n1_i)))
(*.f32 (fma.f32 n0_i (/.f32 (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (/.f32 (*.f32 (cos.f32 normAngle) normAngle) (sin.f32 normAngle))) n1_i) (/.f32 normAngle (sin.f32 normAngle))) n1_i)
(* n1_i (+ (/ normAngle (sin normAngle)) (/ (* n0_i (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle)))) n1_i)))
(*.f32 (fma.f32 n0_i (/.f32 (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (/.f32 (*.f32 (cos.f32 normAngle) normAngle) (sin.f32 normAngle))) n1_i) (/.f32 normAngle (sin.f32 normAngle))) n1_i)
(* n1_i (+ (/ normAngle (sin normAngle)) (/ (* n0_i (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle)))) n1_i)))
(*.f32 (fma.f32 n0_i (/.f32 (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (/.f32 (*.f32 (cos.f32 normAngle) normAngle) (sin.f32 normAngle))) n1_i) (/.f32 normAngle (sin.f32 normAngle))) n1_i)
(* n1_i (+ 1 (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2))))))))
(*.f32 (fma.f32 (fma.f32 (fma.f32 #s(literal 31/15120 binary32) (*.f32 normAngle normAngle) #s(literal 7/360 binary32)) (*.f32 normAngle normAngle) #s(literal 1/6 binary32)) (*.f32 normAngle normAngle) #s(literal 1 binary32)) n1_i)
(* n1_i (- (+ 1 (+ (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2)))))) (/ (* (pow normAngle 2) (+ (* n0_i (+ 1/3 (* -1/2 u))) (* (pow normAngle 2) (+ (* 2/945 (* n0_i (pow normAngle 2))) (* 1/45 n0_i))))) n1_i))) (/ n0_i n1_i)))
(*.f32 (+.f32 (fma.f32 (fma.f32 (fma.f32 #s(literal 31/15120 binary32) (*.f32 normAngle normAngle) #s(literal 7/360 binary32)) (*.f32 normAngle normAngle) #s(literal 1/6 binary32)) (*.f32 normAngle normAngle) #s(literal 1 binary32)) (/.f32 (fma.f32 (fma.f32 (*.f32 (fma.f32 (*.f32 (*.f32 normAngle normAngle) n0_i) #s(literal 2/945 binary32) (*.f32 #s(literal 1/45 binary32) n0_i)) normAngle) normAngle (*.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i)) (*.f32 normAngle normAngle) (neg.f32 n0_i)) n1_i)) n1_i)
(* n1_i (- (+ 1 (+ (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2)))))) (/ (* (pow normAngle 2) (+ (* n0_i (+ 1/3 (* -1/2 u))) (* (pow normAngle 2) (+ (* 2/945 (* n0_i (pow normAngle 2))) (* 1/45 n0_i))))) n1_i))) (/ n0_i n1_i)))
(*.f32 (+.f32 (fma.f32 (fma.f32 (fma.f32 #s(literal 31/15120 binary32) (*.f32 normAngle normAngle) #s(literal 7/360 binary32)) (*.f32 normAngle normAngle) #s(literal 1/6 binary32)) (*.f32 normAngle normAngle) #s(literal 1 binary32)) (/.f32 (fma.f32 (fma.f32 (*.f32 (fma.f32 (*.f32 (*.f32 normAngle normAngle) n0_i) #s(literal 2/945 binary32) (*.f32 #s(literal 1/45 binary32) n0_i)) normAngle) normAngle (*.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i)) (*.f32 normAngle normAngle) (neg.f32 n0_i)) n1_i)) n1_i)
(* n1_i (- (+ 1 (+ (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2)))))) (/ (* (pow normAngle 2) (+ (* n0_i (+ 1/3 (* -1/2 u))) (* (pow normAngle 2) (+ (* 2/945 (* n0_i (pow normAngle 2))) (* 1/45 n0_i))))) n1_i))) (/ n0_i n1_i)))
(*.f32 (+.f32 (fma.f32 (fma.f32 (fma.f32 #s(literal 31/15120 binary32) (*.f32 normAngle normAngle) #s(literal 7/360 binary32)) (*.f32 normAngle normAngle) #s(literal 1/6 binary32)) (*.f32 normAngle normAngle) #s(literal 1 binary32)) (/.f32 (fma.f32 (fma.f32 (*.f32 (fma.f32 (*.f32 (*.f32 normAngle normAngle) n0_i) #s(literal 2/945 binary32) (*.f32 #s(literal 1/45 binary32) n0_i)) normAngle) normAngle (*.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i)) (*.f32 normAngle normAngle) (neg.f32 n0_i)) n1_i)) n1_i)
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(*.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle)))
(* n1_i (+ (/ (sin (* normAngle u)) (sin normAngle)) (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))
(*.f32 (fma.f32 n0_i (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (*.f32 (sin.f32 normAngle) n1_i)) (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))) n1_i)
(* n1_i (+ (/ (sin (* normAngle u)) (sin normAngle)) (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))
(*.f32 (fma.f32 n0_i (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (*.f32 (sin.f32 normAngle) n1_i)) (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))) n1_i)
(* n1_i (+ (/ (sin (* normAngle u)) (sin normAngle)) (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))
(*.f32 (fma.f32 n0_i (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (*.f32 (sin.f32 normAngle) n1_i)) (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))) n1_i)
(* n1_i u)
(*.f32 u n1_i)
(* n1_i (+ u (/ (* n0_i (- 1 u)) n1_i)))
(*.f32 (fma.f32 n0_i (/.f32 (-.f32 #s(literal 1 binary32) u) n1_i) u) n1_i)
(* n1_i (+ u (/ (* n0_i (- 1 u)) n1_i)))
(*.f32 (fma.f32 n0_i (/.f32 (-.f32 #s(literal 1 binary32) u) n1_i) u) n1_i)
(* n1_i (+ u (/ (* n0_i (- 1 u)) n1_i)))
(*.f32 (fma.f32 n0_i (/.f32 (-.f32 #s(literal 1 binary32) u) n1_i) u) n1_i)
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(*.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle)))
(* n1_i (+ (/ (sin (* normAngle u)) (sin normAngle)) (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))
(*.f32 (fma.f32 n0_i (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (*.f32 (sin.f32 normAngle) n1_i)) (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))) n1_i)
(* n1_i (+ (/ (sin (* normAngle u)) (sin normAngle)) (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))
(*.f32 (fma.f32 n0_i (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (*.f32 (sin.f32 normAngle) n1_i)) (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))) n1_i)
(* n1_i (+ (/ (sin (* normAngle u)) (sin normAngle)) (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))
(*.f32 (fma.f32 n0_i (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (*.f32 (sin.f32 normAngle) n1_i)) (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))) n1_i)
(* n1_i u)
(*.f32 u n1_i)
(* n1_i (+ u (/ (* n0_i (- 1 u)) n1_i)))
(*.f32 (fma.f32 n0_i (/.f32 (-.f32 #s(literal 1 binary32) u) n1_i) u) n1_i)
(* n1_i (+ u (/ (* n0_i (- 1 u)) n1_i)))
(*.f32 (fma.f32 n0_i (/.f32 (-.f32 #s(literal 1 binary32) u) n1_i) u) n1_i)
(* n1_i (+ u (/ (* n0_i (- 1 u)) n1_i)))
(*.f32 (fma.f32 n0_i (/.f32 (-.f32 #s(literal 1 binary32) u) n1_i) u) n1_i)
(* n1_i u)
(*.f32 u n1_i)
(* n1_i (+ u (/ (* u (- (/ n0_i u) n0_i)) n1_i)))
(*.f32 (fma.f32 u (/.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i) u) n1_i)
(* n1_i (+ u (/ (* u (- (/ n0_i u) n0_i)) n1_i)))
(*.f32 (fma.f32 u (/.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i) u) n1_i)
(* n1_i (+ u (/ (* u (- (/ n0_i u) n0_i)) n1_i)))
(*.f32 (fma.f32 u (/.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i) u) n1_i)
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(*.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle)))
(* n1_i (+ (/ (sin (* normAngle u)) (sin normAngle)) (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))
(*.f32 (fma.f32 n0_i (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (*.f32 (sin.f32 normAngle) n1_i)) (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))) n1_i)
(* n1_i (+ (/ (sin (* normAngle u)) (sin normAngle)) (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))
(*.f32 (fma.f32 n0_i (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (*.f32 (sin.f32 normAngle) n1_i)) (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))) n1_i)
(* n1_i (+ (/ (sin (* normAngle u)) (sin normAngle)) (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))
(*.f32 (fma.f32 n0_i (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (*.f32 (sin.f32 normAngle) n1_i)) (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))) n1_i)
(/ (* n1_i (* normAngle u)) (sin normAngle))
(*.f32 (*.f32 normAngle n1_i) (/.f32 u (sin.f32 normAngle)))
(* n1_i (+ (/ n0_i n1_i) (+ (/ (* n0_i (* u (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle))))) n1_i) (/ (* normAngle u) (sin normAngle)))))
(*.f32 (fma.f32 n0_i (/.f32 (*.f32 (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (/.f32 (*.f32 (cos.f32 normAngle) normAngle) (sin.f32 normAngle))) u) n1_i) (fma.f32 normAngle (/.f32 u (sin.f32 normAngle)) (/.f32 n0_i n1_i))) n1_i)
(* n1_i (+ (/ n0_i n1_i) (+ (/ (* n0_i (* u (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle))))) n1_i) (/ (* normAngle u) (sin normAngle)))))
(*.f32 (fma.f32 n0_i (/.f32 (*.f32 (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (/.f32 (*.f32 (cos.f32 normAngle) normAngle) (sin.f32 normAngle))) u) n1_i) (fma.f32 normAngle (/.f32 u (sin.f32 normAngle)) (/.f32 n0_i n1_i))) n1_i)
(* n1_i (+ (/ n0_i n1_i) (+ (/ (* n0_i (* u (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle))))) n1_i) (/ (* normAngle u) (sin normAngle)))))
(*.f32 (fma.f32 n0_i (/.f32 (*.f32 (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (/.f32 (*.f32 (cos.f32 normAngle) normAngle) (sin.f32 normAngle))) u) n1_i) (fma.f32 normAngle (/.f32 u (sin.f32 normAngle)) (/.f32 n0_i n1_i))) n1_i)
(* n1_i (+ u (* (pow normAngle 2) (+ (* 7/360 (* (pow normAngle 2) u)) (* 1/6 u)))))
(*.f32 (fma.f32 (*.f32 (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32)) u) (*.f32 normAngle normAngle) u) n1_i)
(* n1_i (+ u (+ (* -1 (/ (* n0_i u) n1_i)) (+ (* (pow normAngle 2) (+ (* 7/360 (* (pow normAngle 2) u)) (* 1/6 u))) (+ (/ n0_i n1_i) (/ (* (pow normAngle 2) (+ (* 1/45 (* n0_i (* (pow normAngle 2) u))) (* n0_i (* u (+ 1/3 (* -1/2 u)))))) n1_i))))))
(*.f32 (+.f32 (-.f32 u (/.f32 (*.f32 n0_i u) n1_i)) (fma.f32 (*.f32 (*.f32 (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32)) u) normAngle) normAngle (fma.f32 (*.f32 normAngle normAngle) (/.f32 (*.f32 (*.f32 u (fma.f32 #s(literal 1/45 binary32) (*.f32 normAngle normAngle) (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)))) n0_i) n1_i) (/.f32 n0_i n1_i)))) n1_i)
(* n1_i (+ u (+ (* -1 (/ (* n0_i u) n1_i)) (+ (* (pow normAngle 2) (+ (* 7/360 (* (pow normAngle 2) u)) (* 1/6 u))) (+ (/ n0_i n1_i) (/ (* (pow normAngle 2) (+ (* 1/45 (* n0_i (* (pow normAngle 2) u))) (* n0_i (* u (+ 1/3 (* -1/2 u)))))) n1_i))))))
(*.f32 (+.f32 (-.f32 u (/.f32 (*.f32 n0_i u) n1_i)) (fma.f32 (*.f32 (*.f32 (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32)) u) normAngle) normAngle (fma.f32 (*.f32 normAngle normAngle) (/.f32 (*.f32 (*.f32 u (fma.f32 #s(literal 1/45 binary32) (*.f32 normAngle normAngle) (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)))) n0_i) n1_i) (/.f32 n0_i n1_i)))) n1_i)
(* n1_i (+ u (+ (* -1 (/ (* n0_i u) n1_i)) (+ (* (pow normAngle 2) (+ (* 7/360 (* (pow normAngle 2) u)) (* 1/6 u))) (+ (/ n0_i n1_i) (/ (* (pow normAngle 2) (+ (* 1/45 (* n0_i (* (pow normAngle 2) u))) (* n0_i (* u (+ 1/3 (* -1/2 u)))))) n1_i))))))
(*.f32 (+.f32 (-.f32 u (/.f32 (*.f32 n0_i u) n1_i)) (fma.f32 (*.f32 (*.f32 (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32)) u) normAngle) normAngle (fma.f32 (*.f32 normAngle normAngle) (/.f32 (*.f32 (*.f32 u (fma.f32 #s(literal 1/45 binary32) (*.f32 normAngle normAngle) (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)))) n0_i) n1_i) (/.f32 n0_i n1_i)))) n1_i)
(* n1_i (+ (* 7/360 (* (pow normAngle 2) u)) (* 1/6 u)))
(*.f32 (*.f32 n1_i (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) u)
(* n1_i (+ (* 7/360 (* (pow normAngle 2) u)) (+ (* 1/45 (/ (* n0_i (* (pow normAngle 2) u)) n1_i)) (+ (* 1/6 u) (/ (* n0_i (* u (+ 1/3 (* -1/2 u)))) n1_i)))))
(*.f32 (fma.f32 (*.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle)) u (fma.f32 (/.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) n0_i) n1_i) #s(literal 1/45 binary32) (fma.f32 #s(literal 1/6 binary32) u (/.f32 (*.f32 (*.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i) u) n1_i)))) n1_i)
(* n1_i (+ (* 7/360 (* (pow normAngle 2) u)) (+ (* 1/45 (/ (* n0_i (* (pow normAngle 2) u)) n1_i)) (+ (* 1/6 u) (/ (* n0_i (* u (+ 1/3 (* -1/2 u)))) n1_i)))))
(*.f32 (fma.f32 (*.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle)) u (fma.f32 (/.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) n0_i) n1_i) #s(literal 1/45 binary32) (fma.f32 #s(literal 1/6 binary32) u (/.f32 (*.f32 (*.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i) u) n1_i)))) n1_i)
(* n1_i (+ (* 7/360 (* (pow normAngle 2) u)) (+ (* 1/45 (/ (* n0_i (* (pow normAngle 2) u)) n1_i)) (+ (* 1/6 u) (/ (* n0_i (* u (+ 1/3 (* -1/2 u)))) n1_i)))))
(*.f32 (fma.f32 (*.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle)) u (fma.f32 (/.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) n0_i) n1_i) #s(literal 1/45 binary32) (fma.f32 #s(literal 1/6 binary32) u (/.f32 (*.f32 (*.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i) u) n1_i)))) n1_i)
(/ (* n1_i (* normAngle u)) (sin normAngle))
(*.f32 (*.f32 normAngle n1_i) (/.f32 u (sin.f32 normAngle)))
(* n1_i (+ (/ n0_i n1_i) (+ (/ (* n0_i (* u (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle))))) n1_i) (/ (* normAngle u) (sin normAngle)))))
(*.f32 (fma.f32 n0_i (/.f32 (*.f32 (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (/.f32 (*.f32 (cos.f32 normAngle) normAngle) (sin.f32 normAngle))) u) n1_i) (fma.f32 normAngle (/.f32 u (sin.f32 normAngle)) (/.f32 n0_i n1_i))) n1_i)
(* n1_i (+ (/ n0_i n1_i) (+ (/ (* n0_i (* u (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle))))) n1_i) (/ (* normAngle u) (sin normAngle)))))
(*.f32 (fma.f32 n0_i (/.f32 (*.f32 (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (/.f32 (*.f32 (cos.f32 normAngle) normAngle) (sin.f32 normAngle))) u) n1_i) (fma.f32 normAngle (/.f32 u (sin.f32 normAngle)) (/.f32 n0_i n1_i))) n1_i)
(* n1_i (+ (/ n0_i n1_i) (+ (/ (* n0_i (* u (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle))))) n1_i) (/ (* normAngle u) (sin normAngle)))))
(*.f32 (fma.f32 n0_i (/.f32 (*.f32 (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (/.f32 (*.f32 (cos.f32 normAngle) normAngle) (sin.f32 normAngle))) u) n1_i) (fma.f32 normAngle (/.f32 u (sin.f32 normAngle)) (/.f32 n0_i n1_i))) n1_i)
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(*.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle)))
(* n1_i (+ (/ (sin (* normAngle u)) (sin normAngle)) (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))
(*.f32 (fma.f32 n0_i (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (*.f32 (sin.f32 normAngle) n1_i)) (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))) n1_i)
(* n1_i (+ (/ (sin (* normAngle u)) (sin normAngle)) (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))
(*.f32 (fma.f32 n0_i (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (*.f32 (sin.f32 normAngle) n1_i)) (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))) n1_i)
(* n1_i (+ (/ (sin (* normAngle u)) (sin normAngle)) (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))
(*.f32 (fma.f32 n0_i (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (*.f32 (sin.f32 normAngle) n1_i)) (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))) n1_i)
(/ (* n1_i (* normAngle u)) (sin normAngle))
(*.f32 (*.f32 normAngle n1_i) (/.f32 u (sin.f32 normAngle)))
(* n1_i (+ (/ (* n0_i (* u (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle))))) n1_i) (/ (* normAngle u) (sin normAngle))))
(*.f32 (fma.f32 normAngle (/.f32 u (sin.f32 normAngle)) (/.f32 (*.f32 (*.f32 n0_i u) (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (/.f32 (*.f32 (cos.f32 normAngle) normAngle) (sin.f32 normAngle)))) n1_i)) n1_i)
(* n1_i (+ (/ (* n0_i (* u (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle))))) n1_i) (/ (* normAngle u) (sin normAngle))))
(*.f32 (fma.f32 normAngle (/.f32 u (sin.f32 normAngle)) (/.f32 (*.f32 (*.f32 n0_i u) (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (/.f32 (*.f32 (cos.f32 normAngle) normAngle) (sin.f32 normAngle)))) n1_i)) n1_i)
(* n1_i (+ (/ (* n0_i (* u (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle))))) n1_i) (/ (* normAngle u) (sin normAngle))))
(*.f32 (fma.f32 normAngle (/.f32 u (sin.f32 normAngle)) (/.f32 (*.f32 (*.f32 n0_i u) (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (/.f32 (*.f32 (cos.f32 normAngle) normAngle) (sin.f32 normAngle)))) n1_i)) n1_i)
(/ (* n1_i normAngle) (sin normAngle))
(*.f32 n1_i (/.f32 normAngle (sin.f32 normAngle)))
(* n1_i (+ (/ normAngle (sin normAngle)) (/ (* n0_i (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle)))) n1_i)))
(*.f32 (fma.f32 n0_i (/.f32 (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (/.f32 (*.f32 (cos.f32 normAngle) normAngle) (sin.f32 normAngle))) n1_i) (/.f32 normAngle (sin.f32 normAngle))) n1_i)
(* n1_i (+ (/ normAngle (sin normAngle)) (/ (* n0_i (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle)))) n1_i)))
(*.f32 (fma.f32 n0_i (/.f32 (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (/.f32 (*.f32 (cos.f32 normAngle) normAngle) (sin.f32 normAngle))) n1_i) (/.f32 normAngle (sin.f32 normAngle))) n1_i)
(* n1_i (+ (/ normAngle (sin normAngle)) (/ (* n0_i (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle)))) n1_i)))
(*.f32 (fma.f32 n0_i (/.f32 (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (/.f32 (*.f32 (cos.f32 normAngle) normAngle) (sin.f32 normAngle))) n1_i) (/.f32 normAngle (sin.f32 normAngle))) n1_i)
(* 31/15120 n1_i)
(*.f32 #s(literal 31/15120 binary32) n1_i)
(* n1_i (+ 31/15120 (* 2/945 (/ n0_i n1_i))))
(*.f32 (fma.f32 (/.f32 n0_i n1_i) #s(literal 2/945 binary32) #s(literal 31/15120 binary32)) n1_i)
(* n1_i (+ 31/15120 (* 2/945 (/ n0_i n1_i))))
(*.f32 (fma.f32 (/.f32 n0_i n1_i) #s(literal 2/945 binary32) #s(literal 31/15120 binary32)) n1_i)
(* n1_i (+ 31/15120 (* 2/945 (/ n0_i n1_i))))
(*.f32 (fma.f32 (/.f32 n0_i n1_i) #s(literal 2/945 binary32) #s(literal 31/15120 binary32)) n1_i)
(* 7/360 n1_i)
(*.f32 #s(literal 7/360 binary32) n1_i)
(* 7/360 n1_i)
(*.f32 #s(literal 7/360 binary32) n1_i)
(* 7/360 n1_i)
(*.f32 #s(literal 7/360 binary32) n1_i)
(* 7/360 n1_i)
(*.f32 #s(literal 7/360 binary32) n1_i)
(* 1/6 n1_i)
(*.f32 #s(literal 1/6 binary32) n1_i)
(* 1/6 n1_i)
(*.f32 #s(literal 1/6 binary32) n1_i)
(* 1/6 n1_i)
(*.f32 #s(literal 1/6 binary32) n1_i)
(* 1/6 n1_i)
(*.f32 #s(literal 1/6 binary32) n1_i)
n1_i
(* n1_i (- (+ 1 (/ n0_i (* n1_i u))) (/ n0_i n1_i)))
(*.f32 (-.f32 (+.f32 (/.f32 n0_i (*.f32 u n1_i)) #s(literal 1 binary32)) (/.f32 n0_i n1_i)) n1_i)
(* n1_i (- (+ 1 (/ n0_i (* n1_i u))) (/ n0_i n1_i)))
(*.f32 (-.f32 (+.f32 (/.f32 n0_i (*.f32 u n1_i)) #s(literal 1 binary32)) (/.f32 n0_i n1_i)) n1_i)
(* n1_i (- (+ 1 (/ n0_i (* n1_i u))) (/ n0_i n1_i)))
(*.f32 (-.f32 (+.f32 (/.f32 n0_i (*.f32 u n1_i)) #s(literal 1 binary32)) (/.f32 n0_i n1_i)) n1_i)
(* n1_i (* u (+ 1/6 (* 7/360 (pow normAngle 2)))))
(*.f32 (*.f32 n1_i (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) u)
(* n1_i (* u (+ 1/6 (* 7/360 (pow normAngle 2)))))
(*.f32 (*.f32 n1_i (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) u)
(* n1_i (* u (+ 1/6 (* 7/360 (pow normAngle 2)))))
(*.f32 (*.f32 n1_i (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) u)
(* n1_i (* u (+ 1/6 (* 7/360 (pow normAngle 2)))))
(*.f32 (*.f32 n1_i (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) u)
(* 7/360 n1_i)
(*.f32 #s(literal 7/360 binary32) n1_i)
(* 7/360 n1_i)
(*.f32 #s(literal 7/360 binary32) n1_i)
(* 7/360 n1_i)
(*.f32 #s(literal 7/360 binary32) n1_i)
(* 7/360 n1_i)
(*.f32 #s(literal 7/360 binary32) n1_i)
(* 7/360 n1_i)
(*.f32 #s(literal 7/360 binary32) n1_i)
(* n1_i (+ 7/360 (* 1/45 (/ n0_i n1_i))))
(*.f32 (fma.f32 (/.f32 n0_i n1_i) #s(literal 1/45 binary32) #s(literal 7/360 binary32)) n1_i)
(* n1_i (+ 7/360 (* 1/45 (/ n0_i n1_i))))
(*.f32 (fma.f32 (/.f32 n0_i n1_i) #s(literal 1/45 binary32) #s(literal 7/360 binary32)) n1_i)
(* n1_i (+ 7/360 (* 1/45 (/ n0_i n1_i))))
(*.f32 (fma.f32 (/.f32 n0_i n1_i) #s(literal 1/45 binary32) #s(literal 7/360 binary32)) n1_i)
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(*.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle)))
(* -1 (* n1_i (+ (* -1 (/ (sin (* normAngle u)) (sin normAngle))) (* -1 (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))))
(neg.f32 (*.f32 (neg.f32 n1_i) (fma.f32 n0_i (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (*.f32 (sin.f32 normAngle) n1_i)) (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle)))))
(* -1 (* n1_i (+ (* -1 (/ (sin (* normAngle u)) (sin normAngle))) (* -1 (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))))
(neg.f32 (*.f32 (neg.f32 n1_i) (fma.f32 n0_i (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (*.f32 (sin.f32 normAngle) n1_i)) (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle)))))
(* -1 (* n1_i (+ (* -1 (/ (sin (* normAngle u)) (sin normAngle))) (* -1 (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))))
(neg.f32 (*.f32 (neg.f32 n1_i) (fma.f32 n0_i (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (*.f32 (sin.f32 normAngle) n1_i)) (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle)))))
(/ (* n1_i (* normAngle u)) (sin normAngle))
(*.f32 (*.f32 normAngle n1_i) (/.f32 u (sin.f32 normAngle)))
(* -1 (* n1_i (+ (* -1 (/ (* normAngle u) (sin normAngle))) (* -1 (/ (+ n0_i (* n0_i (* u (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle)))))) n1_i)))))
(*.f32 (neg.f32 (fma.f32 normAngle (/.f32 u (sin.f32 normAngle)) (/.f32 (fma.f32 (*.f32 n0_i u) (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (/.f32 (*.f32 (cos.f32 normAngle) normAngle) (sin.f32 normAngle))) n0_i) n1_i))) (neg.f32 n1_i))
(* -1 (* n1_i (+ (* -1 (/ (* normAngle u) (sin normAngle))) (* -1 (/ (+ n0_i (* n0_i (* u (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle)))))) n1_i)))))
(*.f32 (neg.f32 (fma.f32 normAngle (/.f32 u (sin.f32 normAngle)) (/.f32 (fma.f32 (*.f32 n0_i u) (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (/.f32 (*.f32 (cos.f32 normAngle) normAngle) (sin.f32 normAngle))) n0_i) n1_i))) (neg.f32 n1_i))
(* -1 (* n1_i (+ (* -1 (/ (* normAngle u) (sin normAngle))) (* -1 (/ (+ n0_i (* n0_i (* u (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle)))))) n1_i)))))
(*.f32 (neg.f32 (fma.f32 normAngle (/.f32 u (sin.f32 normAngle)) (/.f32 (fma.f32 (*.f32 n0_i u) (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (/.f32 (*.f32 (cos.f32 normAngle) normAngle) (sin.f32 normAngle))) n0_i) n1_i))) (neg.f32 n1_i))
(/ (* n1_i normAngle) (sin normAngle))
(*.f32 n1_i (/.f32 normAngle (sin.f32 normAngle)))
(* -1 (* n1_i (+ (* -1 (/ normAngle (sin normAngle))) (* -1 (/ (* n0_i (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle)))) n1_i)))))
(*.f32 (neg.f32 (fma.f32 n0_i (/.f32 (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (/.f32 (*.f32 (cos.f32 normAngle) normAngle) (sin.f32 normAngle))) n1_i) (/.f32 normAngle (sin.f32 normAngle)))) (neg.f32 n1_i))
(* -1 (* n1_i (+ (* -1 (/ normAngle (sin normAngle))) (* -1 (/ (* n0_i (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle)))) n1_i)))))
(*.f32 (neg.f32 (fma.f32 n0_i (/.f32 (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (/.f32 (*.f32 (cos.f32 normAngle) normAngle) (sin.f32 normAngle))) n1_i) (/.f32 normAngle (sin.f32 normAngle)))) (neg.f32 n1_i))
(* -1 (* n1_i (+ (* -1 (/ normAngle (sin normAngle))) (* -1 (/ (* n0_i (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle)))) n1_i)))))
(*.f32 (neg.f32 (fma.f32 n0_i (/.f32 (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (/.f32 (*.f32 (cos.f32 normAngle) normAngle) (sin.f32 normAngle))) n1_i) (/.f32 normAngle (sin.f32 normAngle)))) (neg.f32 n1_i))
(* -1 (* n1_i (- (* (pow normAngle 2) (- (* (pow normAngle 2) (- (* -31/15120 (pow normAngle 2)) 7/360)) 1/6)) 1)))
(*.f32 (fma.f32 (fma.f32 (fma.f32 #s(literal -31/15120 binary32) (*.f32 normAngle normAngle) #s(literal -7/360 binary32)) (*.f32 normAngle normAngle) #s(literal -1/6 binary32)) (*.f32 normAngle normAngle) #s(literal -1 binary32)) (neg.f32 n1_i))
(* -1 (* n1_i (- (+ (* -1 (/ (- (* (pow normAngle 2) (+ (* n0_i (+ 1/3 (* -1/2 u))) (* (pow normAngle 2) (+ (* 2/945 (* n0_i (pow normAngle 2))) (* 1/45 n0_i))))) n0_i) n1_i)) (* (pow normAngle 2) (- (* (pow normAngle 2) (- (* -31/15120 (pow normAngle 2)) 7/360)) 1/6))) 1)))
(*.f32 (+.f32 (/.f32 (fma.f32 (fma.f32 (*.f32 (fma.f32 (*.f32 (*.f32 normAngle normAngle) n0_i) #s(literal 2/945 binary32) (*.f32 #s(literal 1/45 binary32) n0_i)) normAngle) normAngle (*.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i)) (*.f32 normAngle normAngle) (neg.f32 n0_i)) (neg.f32 n1_i)) (fma.f32 (fma.f32 (fma.f32 #s(literal -31/15120 binary32) (*.f32 normAngle normAngle) #s(literal -7/360 binary32)) (*.f32 normAngle normAngle) #s(literal -1/6 binary32)) (*.f32 normAngle normAngle) #s(literal -1 binary32))) (neg.f32 n1_i))
(* -1 (* n1_i (- (+ (* -1 (/ (- (* (pow normAngle 2) (+ (* n0_i (+ 1/3 (* -1/2 u))) (* (pow normAngle 2) (+ (* 2/945 (* n0_i (pow normAngle 2))) (* 1/45 n0_i))))) n0_i) n1_i)) (* (pow normAngle 2) (- (* (pow normAngle 2) (- (* -31/15120 (pow normAngle 2)) 7/360)) 1/6))) 1)))
(*.f32 (+.f32 (/.f32 (fma.f32 (fma.f32 (*.f32 (fma.f32 (*.f32 (*.f32 normAngle normAngle) n0_i) #s(literal 2/945 binary32) (*.f32 #s(literal 1/45 binary32) n0_i)) normAngle) normAngle (*.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i)) (*.f32 normAngle normAngle) (neg.f32 n0_i)) (neg.f32 n1_i)) (fma.f32 (fma.f32 (fma.f32 #s(literal -31/15120 binary32) (*.f32 normAngle normAngle) #s(literal -7/360 binary32)) (*.f32 normAngle normAngle) #s(literal -1/6 binary32)) (*.f32 normAngle normAngle) #s(literal -1 binary32))) (neg.f32 n1_i))
(* -1 (* n1_i (- (+ (* -1 (/ (- (* (pow normAngle 2) (+ (* n0_i (+ 1/3 (* -1/2 u))) (* (pow normAngle 2) (+ (* 2/945 (* n0_i (pow normAngle 2))) (* 1/45 n0_i))))) n0_i) n1_i)) (* (pow normAngle 2) (- (* (pow normAngle 2) (- (* -31/15120 (pow normAngle 2)) 7/360)) 1/6))) 1)))
(*.f32 (+.f32 (/.f32 (fma.f32 (fma.f32 (*.f32 (fma.f32 (*.f32 (*.f32 normAngle normAngle) n0_i) #s(literal 2/945 binary32) (*.f32 #s(literal 1/45 binary32) n0_i)) normAngle) normAngle (*.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i)) (*.f32 normAngle normAngle) (neg.f32 n0_i)) (neg.f32 n1_i)) (fma.f32 (fma.f32 (fma.f32 #s(literal -31/15120 binary32) (*.f32 normAngle normAngle) #s(literal -7/360 binary32)) (*.f32 normAngle normAngle) #s(literal -1/6 binary32)) (*.f32 normAngle normAngle) #s(literal -1 binary32))) (neg.f32 n1_i))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(*.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle)))
(* -1 (* n1_i (+ (* -1 (/ (sin (* normAngle u)) (sin normAngle))) (* -1 (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))))
(neg.f32 (*.f32 (neg.f32 n1_i) (fma.f32 n0_i (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (*.f32 (sin.f32 normAngle) n1_i)) (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle)))))
(* -1 (* n1_i (+ (* -1 (/ (sin (* normAngle u)) (sin normAngle))) (* -1 (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))))
(neg.f32 (*.f32 (neg.f32 n1_i) (fma.f32 n0_i (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (*.f32 (sin.f32 normAngle) n1_i)) (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle)))))
(* -1 (* n1_i (+ (* -1 (/ (sin (* normAngle u)) (sin normAngle))) (* -1 (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))))
(neg.f32 (*.f32 (neg.f32 n1_i) (fma.f32 n0_i (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (*.f32 (sin.f32 normAngle) n1_i)) (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle)))))
(* n1_i u)
(*.f32 u n1_i)
(* -1 (* n1_i (+ (* -1 u) (* -1 (/ (* n0_i (- 1 u)) n1_i)))))
(*.f32 (neg.f32 (fma.f32 n0_i (/.f32 (-.f32 #s(literal 1 binary32) u) n1_i) u)) (neg.f32 n1_i))
(* -1 (* n1_i (+ (* -1 u) (* -1 (/ (* n0_i (- 1 u)) n1_i)))))
(*.f32 (neg.f32 (fma.f32 n0_i (/.f32 (-.f32 #s(literal 1 binary32) u) n1_i) u)) (neg.f32 n1_i))
(* -1 (* n1_i (+ (* -1 u) (* -1 (/ (* n0_i (- 1 u)) n1_i)))))
(*.f32 (neg.f32 (fma.f32 n0_i (/.f32 (-.f32 #s(literal 1 binary32) u) n1_i) u)) (neg.f32 n1_i))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(*.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle)))
(* -1 (* n1_i (+ (* -1 (/ (sin (* normAngle u)) (sin normAngle))) (* -1 (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))))
(neg.f32 (*.f32 (neg.f32 n1_i) (fma.f32 n0_i (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (*.f32 (sin.f32 normAngle) n1_i)) (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle)))))
(* -1 (* n1_i (+ (* -1 (/ (sin (* normAngle u)) (sin normAngle))) (* -1 (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))))
(neg.f32 (*.f32 (neg.f32 n1_i) (fma.f32 n0_i (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (*.f32 (sin.f32 normAngle) n1_i)) (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle)))))
(* -1 (* n1_i (+ (* -1 (/ (sin (* normAngle u)) (sin normAngle))) (* -1 (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))))
(neg.f32 (*.f32 (neg.f32 n1_i) (fma.f32 n0_i (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (*.f32 (sin.f32 normAngle) n1_i)) (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle)))))
(* n1_i u)
(*.f32 u n1_i)
(* -1 (* n1_i (+ (* -1 u) (* -1 (/ (* n0_i (- 1 u)) n1_i)))))
(*.f32 (neg.f32 (fma.f32 n0_i (/.f32 (-.f32 #s(literal 1 binary32) u) n1_i) u)) (neg.f32 n1_i))
(* -1 (* n1_i (+ (* -1 u) (* -1 (/ (* n0_i (- 1 u)) n1_i)))))
(*.f32 (neg.f32 (fma.f32 n0_i (/.f32 (-.f32 #s(literal 1 binary32) u) n1_i) u)) (neg.f32 n1_i))
(* -1 (* n1_i (+ (* -1 u) (* -1 (/ (* n0_i (- 1 u)) n1_i)))))
(*.f32 (neg.f32 (fma.f32 n0_i (/.f32 (-.f32 #s(literal 1 binary32) u) n1_i) u)) (neg.f32 n1_i))
(* n1_i u)
(*.f32 u n1_i)
(* -1 (* n1_i (+ (* -1 u) (* -1 (/ (* u (- (/ n0_i u) n0_i)) n1_i)))))
(*.f32 (neg.f32 (fma.f32 u (/.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i) u)) (neg.f32 n1_i))
(* -1 (* n1_i (+ (* -1 u) (* -1 (/ (* u (- (/ n0_i u) n0_i)) n1_i)))))
(*.f32 (neg.f32 (fma.f32 u (/.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i) u)) (neg.f32 n1_i))
(* -1 (* n1_i (+ (* -1 u) (* -1 (/ (* u (- (/ n0_i u) n0_i)) n1_i)))))
(*.f32 (neg.f32 (fma.f32 u (/.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i) u)) (neg.f32 n1_i))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(*.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle)))
(* -1 (* n1_i (+ (* -1 (/ (sin (* normAngle u)) (sin normAngle))) (* -1 (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))))
(neg.f32 (*.f32 (neg.f32 n1_i) (fma.f32 n0_i (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (*.f32 (sin.f32 normAngle) n1_i)) (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle)))))
(* -1 (* n1_i (+ (* -1 (/ (sin (* normAngle u)) (sin normAngle))) (* -1 (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))))
(neg.f32 (*.f32 (neg.f32 n1_i) (fma.f32 n0_i (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (*.f32 (sin.f32 normAngle) n1_i)) (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle)))))
(* -1 (* n1_i (+ (* -1 (/ (sin (* normAngle u)) (sin normAngle))) (* -1 (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))))
(neg.f32 (*.f32 (neg.f32 n1_i) (fma.f32 n0_i (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (*.f32 (sin.f32 normAngle) n1_i)) (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle)))))
(/ (* n1_i (* normAngle u)) (sin normAngle))
(*.f32 (*.f32 normAngle n1_i) (/.f32 u (sin.f32 normAngle)))
(* -1 (* n1_i (+ (* -1 (/ (* normAngle u) (sin normAngle))) (* -1 (/ (+ n0_i (* n0_i (* u (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle)))))) n1_i)))))
(*.f32 (neg.f32 (fma.f32 normAngle (/.f32 u (sin.f32 normAngle)) (/.f32 (fma.f32 (*.f32 n0_i u) (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (/.f32 (*.f32 (cos.f32 normAngle) normAngle) (sin.f32 normAngle))) n0_i) n1_i))) (neg.f32 n1_i))
(* -1 (* n1_i (+ (* -1 (/ (* normAngle u) (sin normAngle))) (* -1 (/ (+ n0_i (* n0_i (* u (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle)))))) n1_i)))))
(*.f32 (neg.f32 (fma.f32 normAngle (/.f32 u (sin.f32 normAngle)) (/.f32 (fma.f32 (*.f32 n0_i u) (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (/.f32 (*.f32 (cos.f32 normAngle) normAngle) (sin.f32 normAngle))) n0_i) n1_i))) (neg.f32 n1_i))
(* -1 (* n1_i (+ (* -1 (/ (* normAngle u) (sin normAngle))) (* -1 (/ (+ n0_i (* n0_i (* u (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle)))))) n1_i)))))
(*.f32 (neg.f32 (fma.f32 normAngle (/.f32 u (sin.f32 normAngle)) (/.f32 (fma.f32 (*.f32 n0_i u) (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (/.f32 (*.f32 (cos.f32 normAngle) normAngle) (sin.f32 normAngle))) n0_i) n1_i))) (neg.f32 n1_i))
(* -1 (* n1_i (+ (* -1 u) (* (pow normAngle 2) (+ (* -1/6 u) (* -7/360 (* (pow normAngle 2) u)))))))
(*.f32 (fma.f32 (*.f32 u (fma.f32 #s(literal -7/360 binary32) (*.f32 normAngle normAngle) #s(literal -1/6 binary32))) (*.f32 normAngle normAngle) (neg.f32 u)) (neg.f32 n1_i))
(* -1 (* n1_i (+ (* -1 u) (+ (* -1 (/ (+ n0_i (+ (* -1 (* n0_i u)) (* (pow normAngle 2) (+ (* 1/45 (* n0_i (* (pow normAngle 2) u))) (* n0_i (* u (+ 1/3 (* -1/2 u)))))))) n1_i)) (* (pow normAngle 2) (+ (* -1/6 u) (* -7/360 (* (pow normAngle 2) u))))))))
(*.f32 (-.f32 (fma.f32 (*.f32 u (fma.f32 #s(literal -7/360 binary32) (*.f32 normAngle normAngle) #s(literal -1/6 binary32))) (*.f32 normAngle normAngle) (/.f32 (fma.f32 (*.f32 (*.f32 u (fma.f32 #s(literal 1/45 binary32) (*.f32 normAngle normAngle) (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)))) n0_i) (*.f32 normAngle normAngle) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i)) (neg.f32 n1_i))) u) (neg.f32 n1_i))
(* -1 (* n1_i (+ (* -1 u) (+ (* -1 (/ (+ n0_i (+ (* -1 (* n0_i u)) (* (pow normAngle 2) (+ (* 1/45 (* n0_i (* (pow normAngle 2) u))) (* n0_i (* u (+ 1/3 (* -1/2 u)))))))) n1_i)) (* (pow normAngle 2) (+ (* -1/6 u) (* -7/360 (* (pow normAngle 2) u))))))))
(*.f32 (-.f32 (fma.f32 (*.f32 u (fma.f32 #s(literal -7/360 binary32) (*.f32 normAngle normAngle) #s(literal -1/6 binary32))) (*.f32 normAngle normAngle) (/.f32 (fma.f32 (*.f32 (*.f32 u (fma.f32 #s(literal 1/45 binary32) (*.f32 normAngle normAngle) (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)))) n0_i) (*.f32 normAngle normAngle) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i)) (neg.f32 n1_i))) u) (neg.f32 n1_i))
(* -1 (* n1_i (+ (* -1 u) (+ (* -1 (/ (+ n0_i (+ (* -1 (* n0_i u)) (* (pow normAngle 2) (+ (* 1/45 (* n0_i (* (pow normAngle 2) u))) (* n0_i (* u (+ 1/3 (* -1/2 u)))))))) n1_i)) (* (pow normAngle 2) (+ (* -1/6 u) (* -7/360 (* (pow normAngle 2) u))))))))
(*.f32 (-.f32 (fma.f32 (*.f32 u (fma.f32 #s(literal -7/360 binary32) (*.f32 normAngle normAngle) #s(literal -1/6 binary32))) (*.f32 normAngle normAngle) (/.f32 (fma.f32 (*.f32 (*.f32 u (fma.f32 #s(literal 1/45 binary32) (*.f32 normAngle normAngle) (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)))) n0_i) (*.f32 normAngle normAngle) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i)) (neg.f32 n1_i))) u) (neg.f32 n1_i))
(* -1 (* n1_i (+ (* -1/6 u) (* -7/360 (* (pow normAngle 2) u)))))
(*.f32 (*.f32 u (fma.f32 #s(literal -7/360 binary32) (*.f32 normAngle normAngle) #s(literal -1/6 binary32))) (neg.f32 n1_i))
(* -1 (* n1_i (+ (* -1 (/ (+ (* 1/45 (* n0_i (* (pow normAngle 2) u))) (* n0_i (* u (+ 1/3 (* -1/2 u))))) n1_i)) (+ (* -1/6 u) (* -7/360 (* (pow normAngle 2) u))))))
(*.f32 (-.f32 (*.f32 u (fma.f32 #s(literal -7/360 binary32) (*.f32 normAngle normAngle) #s(literal -1/6 binary32))) (/.f32 (*.f32 (*.f32 u (fma.f32 #s(literal 1/45 binary32) (*.f32 normAngle normAngle) (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)))) n0_i) n1_i)) (neg.f32 n1_i))
(* -1 (* n1_i (+ (* -1 (/ (+ (* 1/45 (* n0_i (* (pow normAngle 2) u))) (* n0_i (* u (+ 1/3 (* -1/2 u))))) n1_i)) (+ (* -1/6 u) (* -7/360 (* (pow normAngle 2) u))))))
(*.f32 (-.f32 (*.f32 u (fma.f32 #s(literal -7/360 binary32) (*.f32 normAngle normAngle) #s(literal -1/6 binary32))) (/.f32 (*.f32 (*.f32 u (fma.f32 #s(literal 1/45 binary32) (*.f32 normAngle normAngle) (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)))) n0_i) n1_i)) (neg.f32 n1_i))
(* -1 (* n1_i (+ (* -1 (/ (+ (* 1/45 (* n0_i (* (pow normAngle 2) u))) (* n0_i (* u (+ 1/3 (* -1/2 u))))) n1_i)) (+ (* -1/6 u) (* -7/360 (* (pow normAngle 2) u))))))
(*.f32 (-.f32 (*.f32 u (fma.f32 #s(literal -7/360 binary32) (*.f32 normAngle normAngle) #s(literal -1/6 binary32))) (/.f32 (*.f32 (*.f32 u (fma.f32 #s(literal 1/45 binary32) (*.f32 normAngle normAngle) (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)))) n0_i) n1_i)) (neg.f32 n1_i))
(/ (* n1_i (* normAngle u)) (sin normAngle))
(*.f32 (*.f32 normAngle n1_i) (/.f32 u (sin.f32 normAngle)))
(* -1 (* n1_i (+ (* -1 (/ (* normAngle u) (sin normAngle))) (* -1 (/ (+ n0_i (* n0_i (* u (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle)))))) n1_i)))))
(*.f32 (neg.f32 (fma.f32 normAngle (/.f32 u (sin.f32 normAngle)) (/.f32 (fma.f32 (*.f32 n0_i u) (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (/.f32 (*.f32 (cos.f32 normAngle) normAngle) (sin.f32 normAngle))) n0_i) n1_i))) (neg.f32 n1_i))
(* -1 (* n1_i (+ (* -1 (/ (* normAngle u) (sin normAngle))) (* -1 (/ (+ n0_i (* n0_i (* u (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle)))))) n1_i)))))
(*.f32 (neg.f32 (fma.f32 normAngle (/.f32 u (sin.f32 normAngle)) (/.f32 (fma.f32 (*.f32 n0_i u) (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (/.f32 (*.f32 (cos.f32 normAngle) normAngle) (sin.f32 normAngle))) n0_i) n1_i))) (neg.f32 n1_i))
(* -1 (* n1_i (+ (* -1 (/ (* normAngle u) (sin normAngle))) (* -1 (/ (+ n0_i (* n0_i (* u (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle)))))) n1_i)))))
(*.f32 (neg.f32 (fma.f32 normAngle (/.f32 u (sin.f32 normAngle)) (/.f32 (fma.f32 (*.f32 n0_i u) (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (/.f32 (*.f32 (cos.f32 normAngle) normAngle) (sin.f32 normAngle))) n0_i) n1_i))) (neg.f32 n1_i))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(*.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle)))
(* -1 (* n1_i (+ (* -1 (/ (sin (* normAngle u)) (sin normAngle))) (* -1 (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))))
(neg.f32 (*.f32 (neg.f32 n1_i) (fma.f32 n0_i (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (*.f32 (sin.f32 normAngle) n1_i)) (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle)))))
(* -1 (* n1_i (+ (* -1 (/ (sin (* normAngle u)) (sin normAngle))) (* -1 (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))))
(neg.f32 (*.f32 (neg.f32 n1_i) (fma.f32 n0_i (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (*.f32 (sin.f32 normAngle) n1_i)) (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle)))))
(* -1 (* n1_i (+ (* -1 (/ (sin (* normAngle u)) (sin normAngle))) (* -1 (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))))
(neg.f32 (*.f32 (neg.f32 n1_i) (fma.f32 n0_i (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (*.f32 (sin.f32 normAngle) n1_i)) (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle)))))
(/ (* n1_i (* normAngle u)) (sin normAngle))
(*.f32 (*.f32 normAngle n1_i) (/.f32 u (sin.f32 normAngle)))
(* -1 (* n1_i (+ (* -1 (/ (* n0_i (* u (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle))))) n1_i)) (* -1 (/ (* normAngle u) (sin normAngle))))))
(neg.f32 (*.f32 (neg.f32 n1_i) (fma.f32 normAngle (/.f32 u (sin.f32 normAngle)) (/.f32 (*.f32 (*.f32 n0_i u) (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (/.f32 (*.f32 (cos.f32 normAngle) normAngle) (sin.f32 normAngle)))) n1_i))))
(* -1 (* n1_i (+ (* -1 (/ (* n0_i (* u (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle))))) n1_i)) (* -1 (/ (* normAngle u) (sin normAngle))))))
(neg.f32 (*.f32 (neg.f32 n1_i) (fma.f32 normAngle (/.f32 u (sin.f32 normAngle)) (/.f32 (*.f32 (*.f32 n0_i u) (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (/.f32 (*.f32 (cos.f32 normAngle) normAngle) (sin.f32 normAngle)))) n1_i))))
(* -1 (* n1_i (+ (* -1 (/ (* n0_i (* u (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle))))) n1_i)) (* -1 (/ (* normAngle u) (sin normAngle))))))
(neg.f32 (*.f32 (neg.f32 n1_i) (fma.f32 normAngle (/.f32 u (sin.f32 normAngle)) (/.f32 (*.f32 (*.f32 n0_i u) (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (/.f32 (*.f32 (cos.f32 normAngle) normAngle) (sin.f32 normAngle)))) n1_i))))
(/ (* n1_i normAngle) (sin normAngle))
(*.f32 n1_i (/.f32 normAngle (sin.f32 normAngle)))
(* -1 (* n1_i (+ (* -1 (/ normAngle (sin normAngle))) (* -1 (/ (* n0_i (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle)))) n1_i)))))
(*.f32 (neg.f32 (fma.f32 n0_i (/.f32 (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (/.f32 (*.f32 (cos.f32 normAngle) normAngle) (sin.f32 normAngle))) n1_i) (/.f32 normAngle (sin.f32 normAngle)))) (neg.f32 n1_i))
(* -1 (* n1_i (+ (* -1 (/ normAngle (sin normAngle))) (* -1 (/ (* n0_i (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle)))) n1_i)))))
(*.f32 (neg.f32 (fma.f32 n0_i (/.f32 (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (/.f32 (*.f32 (cos.f32 normAngle) normAngle) (sin.f32 normAngle))) n1_i) (/.f32 normAngle (sin.f32 normAngle)))) (neg.f32 n1_i))
(* -1 (* n1_i (+ (* -1 (/ normAngle (sin normAngle))) (* -1 (/ (* n0_i (- (* -1/2 (* (pow normAngle 2) u)) (/ (* normAngle (cos normAngle)) (sin normAngle)))) n1_i)))))
(*.f32 (neg.f32 (fma.f32 n0_i (/.f32 (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (/.f32 (*.f32 (cos.f32 normAngle) normAngle) (sin.f32 normAngle))) n1_i) (/.f32 normAngle (sin.f32 normAngle)))) (neg.f32 n1_i))
(* 31/15120 n1_i)
(*.f32 #s(literal 31/15120 binary32) n1_i)
(* -1 (* n1_i (- (* -2/945 (/ n0_i n1_i)) 31/15120)))
(*.f32 (fma.f32 (/.f32 n0_i n1_i) #s(literal -2/945 binary32) #s(literal -31/15120 binary32)) (neg.f32 n1_i))
(* -1 (* n1_i (- (* -2/945 (/ n0_i n1_i)) 31/15120)))
(*.f32 (fma.f32 (/.f32 n0_i n1_i) #s(literal -2/945 binary32) #s(literal -31/15120 binary32)) (neg.f32 n1_i))
(* -1 (* n1_i (- (* -2/945 (/ n0_i n1_i)) 31/15120)))
(*.f32 (fma.f32 (/.f32 n0_i n1_i) #s(literal -2/945 binary32) #s(literal -31/15120 binary32)) (neg.f32 n1_i))
(* 7/360 n1_i)
(*.f32 #s(literal 7/360 binary32) n1_i)
(* 7/360 n1_i)
(*.f32 #s(literal 7/360 binary32) n1_i)
(* 7/360 n1_i)
(*.f32 #s(literal 7/360 binary32) n1_i)
(* 7/360 n1_i)
(*.f32 #s(literal 7/360 binary32) n1_i)
(* 1/6 n1_i)
(*.f32 #s(literal 1/6 binary32) n1_i)
(* 1/6 n1_i)
(*.f32 #s(literal 1/6 binary32) n1_i)
(* 1/6 n1_i)
(*.f32 #s(literal 1/6 binary32) n1_i)
(* 1/6 n1_i)
(*.f32 #s(literal 1/6 binary32) n1_i)
n1_i
(* -1 (* n1_i (- (* -1 (/ (- (/ n0_i u) n0_i) n1_i)) 1)))
(*.f32 (-.f32 (/.f32 (-.f32 (/.f32 n0_i u) n0_i) (neg.f32 n1_i)) #s(literal 1 binary32)) (neg.f32 n1_i))
(* -1 (* n1_i (- (* -1 (/ (- (/ n0_i u) n0_i) n1_i)) 1)))
(*.f32 (-.f32 (/.f32 (-.f32 (/.f32 n0_i u) n0_i) (neg.f32 n1_i)) #s(literal 1 binary32)) (neg.f32 n1_i))
(* -1 (* n1_i (- (* -1 (/ (- (/ n0_i u) n0_i) n1_i)) 1)))
(*.f32 (-.f32 (/.f32 (-.f32 (/.f32 n0_i u) n0_i) (neg.f32 n1_i)) #s(literal 1 binary32)) (neg.f32 n1_i))
(* n1_i (* u (+ 1/6 (* 7/360 (pow normAngle 2)))))
(*.f32 (*.f32 n1_i (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) u)
(* n1_i (* u (+ 1/6 (* 7/360 (pow normAngle 2)))))
(*.f32 (*.f32 n1_i (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) u)
(* n1_i (* u (+ 1/6 (* 7/360 (pow normAngle 2)))))
(*.f32 (*.f32 n1_i (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) u)
(* n1_i (* u (+ 1/6 (* 7/360 (pow normAngle 2)))))
(*.f32 (*.f32 n1_i (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) u)
(* 7/360 n1_i)
(*.f32 #s(literal 7/360 binary32) n1_i)
(* 7/360 n1_i)
(*.f32 #s(literal 7/360 binary32) n1_i)
(* 7/360 n1_i)
(*.f32 #s(literal 7/360 binary32) n1_i)
(* 7/360 n1_i)
(*.f32 #s(literal 7/360 binary32) n1_i)
(* 7/360 n1_i)
(*.f32 #s(literal 7/360 binary32) n1_i)
(* -1 (* n1_i (- (* -1/45 (/ n0_i n1_i)) 7/360)))
(*.f32 (fma.f32 (/.f32 n0_i n1_i) #s(literal -1/45 binary32) #s(literal -7/360 binary32)) (neg.f32 n1_i))
(* -1 (* n1_i (- (* -1/45 (/ n0_i n1_i)) 7/360)))
(*.f32 (fma.f32 (/.f32 n0_i n1_i) #s(literal -1/45 binary32) #s(literal -7/360 binary32)) (neg.f32 n1_i))
(* -1 (* n1_i (- (* -1/45 (/ n0_i n1_i)) 7/360)))
(*.f32 (fma.f32 (/.f32 n0_i n1_i) #s(literal -1/45 binary32) #s(literal -7/360 binary32)) (neg.f32 n1_i))

rewrite226.0ms (1.8%)

Memory
3.4MiB live, 286.5MiB allocated
Rules
5 418×lower-fma.f64
5 388×lower-fma.f32
5 008×lower-*.f64
4 982×lower-*.f32
2 192×lower-+.f64
Iterations

Useful iterations: 0 (0.0ms)

IterNodesCost
01091060
01581020
17231005
255771005
08203979
Stop Event
iter limit
node limit
iter limit
Counts
30 → 259
Calls
Call 1
Inputs
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32)))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u n0_i))
(fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32)))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u n0_i)
#s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32)))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i)))
(fma.f32 (fma.f32 (fma.f32 #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32)))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i)))
#s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i))
(*.f32 (-.f32 #s(literal 1 binary32) u) n0_i)
(-.f32 #s(literal 1 binary32) u)
(*.f32 (-.f32 (/.f32 #s(literal 1 binary32) u) #s(literal 1 binary32)) n0_i)
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 #s(approx (+ (- (/ n0_i u) n0_i) n1_i) (*.f32 (-.f32 (/.f32 #s(literal 1 binary32) u) #s(literal 1 binary32)) n0_i)) u)))
#s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 #s(approx (+ (- (/ n0_i u) n0_i) n1_i) (*.f32 (-.f32 (/.f32 #s(literal 1 binary32) u) #s(literal 1 binary32)) n0_i)) u))
(*.f32 #s(approx (+ (- (/ n0_i u) n0_i) n1_i) (*.f32 (-.f32 (/.f32 #s(literal 1 binary32) u) #s(literal 1 binary32)) n0_i)) u)
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) u) n0_i) (fma.f32 #s(approx (+ (* (* (+ (* 1/45 n0_i) (* n1_i 7/360)) u) (* normAngle normAngle)) (* (+ (* (+ (* u -1/2) 1/3) n0_i) (* 1/6 n1_i)) u)) (*.f32 (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) n1_i)) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i))))
#s(approx (+ (* (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) u) n0_i) (fma.f32 #s(approx (+ (* (* (+ (* 1/45 n0_i) (* n1_i 7/360)) u) (* normAngle normAngle)) (* (+ (* (+ (* u -1/2) 1/3) n0_i) (* 1/6 n1_i)) u)) (*.f32 (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) n1_i)) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i)))
(fma.f32 #s(approx (+ (* (* (+ (* 1/45 n0_i) (* n1_i 7/360)) u) (* normAngle normAngle)) (* (+ (* (+ (* u -1/2) 1/3) n0_i) (* 1/6 n1_i)) u)) (*.f32 (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) n1_i)) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i))
#s(approx (+ (* (* (+ (* 1/45 n0_i) (* n1_i 7/360)) u) (* normAngle normAngle)) (* (+ (* (+ (* u -1/2) 1/3) n0_i) (* 1/6 n1_i)) u)) (*.f32 (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) n1_i))
(+.f32 (*.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (*.f32 normAngle (fma.f32 n1_i #s(literal 31/15120 binary32) (*.f32 n0_i #s(literal 2/945 binary32)))) normAngle (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u) n0_i)
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (+.f32 (*.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (*.f32 normAngle (fma.f32 n1_i #s(literal 31/15120 binary32) (*.f32 n0_i #s(literal 2/945 binary32)))) normAngle (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u) n0_i))
(*.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (*.f32 normAngle (fma.f32 n1_i #s(literal 31/15120 binary32) (*.f32 n0_i #s(literal 2/945 binary32)))) normAngle (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u)
#s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (*.f32 normAngle (fma.f32 n1_i #s(literal 31/15120 binary32) (*.f32 n0_i #s(literal 2/945 binary32)))) normAngle (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i)))
#s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i))
(fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32))
(*.f32 n1_i #s(literal 7/360 binary32))
(*.f32 #s(literal 1/6 binary32) n1_i)
#s(approx (+ (- (/ n0_i u) n0_i) n1_i) (*.f32 (-.f32 (/.f32 #s(literal 1 binary32) u) #s(literal 1 binary32)) n0_i))
(*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32)))
(*.f32 (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) n1_i)
(fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32))
(*.f32 #s(literal 7/360 binary32) n1_i)
(fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i))
Outputs
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (*.f32 normAngle normAngle) #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u n0_i))
(*.f32 (*.f32 (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (*.f32 normAngle normAngle) #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u n0_i) (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (*.f32 normAngle normAngle) #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u (neg.f32 n0_i))) (/.f32 #s(literal 1 binary32) (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (*.f32 normAngle normAngle) #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u (neg.f32 n0_i))))
(*.f32 (fma.f32 (*.f32 n0_i n0_i) n0_i (pow.f32 (*.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (*.f32 normAngle normAngle) #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u) #s(literal 3 binary32))) (/.f32 #s(literal 1 binary32) (fma.f32 (*.f32 (*.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (*.f32 normAngle normAngle) #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u) #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (*.f32 normAngle normAngle) #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i)))) u (*.f32 n0_i (-.f32 n0_i (*.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (*.f32 normAngle normAngle) #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u))))))
(/.f32 (-.f32 (*.f32 n0_i n0_i) (*.f32 (*.f32 (*.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (*.f32 normAngle normAngle) #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u) #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (*.f32 normAngle normAngle) #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i)))) u)) (-.f32 n0_i (*.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (*.f32 normAngle normAngle) #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u)))
(/.f32 (neg.f32 (*.f32 (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (*.f32 normAngle normAngle) #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u n0_i) (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (*.f32 normAngle normAngle) #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u (neg.f32 n0_i)))) (neg.f32 (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (*.f32 normAngle normAngle) #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u (neg.f32 n0_i))))
(/.f32 (neg.f32 (fma.f32 (*.f32 n0_i n0_i) n0_i (pow.f32 (*.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (*.f32 normAngle normAngle) #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u) #s(literal 3 binary32)))) (neg.f32 (fma.f32 (*.f32 (*.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (*.f32 normAngle normAngle) #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u) #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (*.f32 normAngle normAngle) #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i)))) u (*.f32 n0_i (-.f32 n0_i (*.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (*.f32 normAngle normAngle) #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u))))))
(/.f32 (*.f32 (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (*.f32 normAngle normAngle) #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u n0_i) (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (*.f32 normAngle normAngle) #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u (neg.f32 n0_i))) (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (*.f32 normAngle normAngle) #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u (neg.f32 n0_i)))
(/.f32 (fma.f32 (*.f32 n0_i n0_i) n0_i (pow.f32 (*.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (*.f32 normAngle normAngle) #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u) #s(literal 3 binary32))) (fma.f32 n0_i n0_i (-.f32 (*.f32 (*.f32 (*.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (*.f32 normAngle normAngle) #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u) #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (*.f32 normAngle normAngle) #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i)))) u) (*.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (*.f32 normAngle normAngle) #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) (*.f32 u n0_i)))))
(/.f32 (fma.f32 (*.f32 n0_i n0_i) n0_i (pow.f32 (*.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (*.f32 normAngle normAngle) #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u) #s(literal 3 binary32))) (fma.f32 (*.f32 (*.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (*.f32 normAngle normAngle) #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u) #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (*.f32 normAngle normAngle) #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i)))) u (*.f32 n0_i (-.f32 n0_i (*.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (*.f32 normAngle normAngle) #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u)))))
(/.f32 #s(literal 1 binary32) (/.f32 (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (*.f32 normAngle normAngle) #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u (neg.f32 n0_i)) (*.f32 (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (*.f32 normAngle normAngle) #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u n0_i) (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (*.f32 normAngle normAngle) #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u (neg.f32 n0_i)))))
(/.f32 #s(literal 1 binary32) (/.f32 (fma.f32 (*.f32 (*.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (*.f32 normAngle normAngle) #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u) #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (*.f32 normAngle normAngle) #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i)))) u (*.f32 n0_i (-.f32 n0_i (*.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (*.f32 normAngle normAngle) #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u)))) (fma.f32 (*.f32 n0_i n0_i) n0_i (pow.f32 (*.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (*.f32 normAngle normAngle) #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u) #s(literal 3 binary32)))))
(-.f32 (/.f32 (*.f32 (*.f32 (*.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (*.f32 normAngle normAngle) #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u) #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (*.f32 normAngle normAngle) #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i)))) u) (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (*.f32 normAngle normAngle) #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u (neg.f32 n0_i))) (/.f32 (*.f32 n0_i n0_i) (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (*.f32 normAngle normAngle) #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u (neg.f32 n0_i))))
(fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (*.f32 normAngle normAngle) #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u n0_i)
(fma.f32 u #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (*.f32 normAngle normAngle) #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) n0_i)
(pow.f32 (/.f32 (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (*.f32 normAngle normAngle) #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u (neg.f32 n0_i)) (*.f32 (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (*.f32 normAngle normAngle) #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u n0_i) (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (*.f32 normAngle normAngle) #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u (neg.f32 n0_i)))) #s(literal -1 binary32))
(pow.f32 (/.f32 (fma.f32 (*.f32 (*.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (*.f32 normAngle normAngle) #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u) #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (*.f32 normAngle normAngle) #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i)))) u (*.f32 n0_i (-.f32 n0_i (*.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (*.f32 normAngle normAngle) #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u)))) (fma.f32 (*.f32 n0_i n0_i) n0_i (pow.f32 (*.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (*.f32 normAngle normAngle) #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u) #s(literal 3 binary32)))) #s(literal -1 binary32))
(+.f32 (*.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (*.f32 normAngle normAngle) #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u) n0_i)
(+.f32 n0_i (*.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (*.f32 normAngle normAngle) #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u))
#s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (*.f32 normAngle normAngle) #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i)))
(*.f32 (*.f32 (fma.f32 (fma.f32 (fma.f32 (*.f32 normAngle normAngle) #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i)) (-.f32 (*.f32 (fma.f32 (fma.f32 (*.f32 normAngle normAngle) #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle)) (-.f32 n1_i n0_i))) (/.f32 #s(literal 1 binary32) (-.f32 (*.f32 (fma.f32 (fma.f32 (*.f32 normAngle normAngle) #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle)) (-.f32 n1_i n0_i))))
(*.f32 (fma.f32 (*.f32 (-.f32 n1_i n0_i) (-.f32 n1_i n0_i)) (-.f32 n1_i n0_i) (pow.f32 (*.f32 (fma.f32 (fma.f32 (*.f32 normAngle normAngle) #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle)) #s(literal 3 binary32))) (/.f32 #s(literal 1 binary32) (fma.f32 (*.f32 (*.f32 (fma.f32 (fma.f32 (*.f32 normAngle normAngle) #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle)) (*.f32 normAngle normAngle)) (fma.f32 (fma.f32 (*.f32 normAngle normAngle) #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 (-.f32 n1_i n0_i) (-.f32 (-.f32 n1_i n0_i) (*.f32 (fma.f32 (fma.f32 (*.f32 normAngle normAngle) #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle)))))))
(/.f32 (-.f32 (*.f32 (fma.f32 (fma.f32 (fma.f32 (*.f32 normAngle normAngle) #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) n1_i) (fma.f32 (fma.f32 (fma.f32 (*.f32 normAngle normAngle) #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) n1_i)) (*.f32 n0_i n0_i)) (+.f32 (fma.f32 (fma.f32 (fma.f32 (*.f32 normAngle normAngle) #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) n1_i) n0_i))
(/.f32 (-.f32 (*.f32 (-.f32 n1_i n0_i) (-.f32 n1_i n0_i)) (*.f32 (*.f32 (*.f32 (fma.f32 (fma.f32 (*.f32 normAngle normAngle) #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle)) (*.f32 normAngle normAngle)) (fma.f32 (fma.f32 (*.f32 normAngle normAngle) #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))))) (-.f32 (-.f32 n1_i n0_i) (*.f32 (fma.f32 (fma.f32 (*.f32 normAngle normAngle) #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle))))
(/.f32 (-.f32 (pow.f32 (fma.f32 (fma.f32 (fma.f32 (*.f32 normAngle normAngle) #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) n1_i) #s(literal 3 binary32)) (*.f32 (*.f32 n0_i n0_i) n0_i)) (fma.f32 (fma.f32 (fma.f32 (fma.f32 (*.f32 normAngle normAngle) #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) n1_i) (fma.f32 (fma.f32 (fma.f32 (*.f32 normAngle normAngle) #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) n1_i) (fma.f32 n0_i n0_i (*.f32 (fma.f32 (fma.f32 (fma.f32 (*.f32 normAngle normAngle) #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) n1_i) n0_i))))
(/.f32 (neg.f32 (*.f32 (fma.f32 (fma.f32 (fma.f32 (*.f32 normAngle normAngle) #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i)) (-.f32 (*.f32 (fma.f32 (fma.f32 (*.f32 normAngle normAngle) #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle)) (-.f32 n1_i n0_i)))) (neg.f32 (-.f32 (*.f32 (fma.f32 (fma.f32 (*.f32 normAngle normAngle) #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle)) (-.f32 n1_i n0_i))))
(/.f32 (neg.f32 (fma.f32 (*.f32 (-.f32 n1_i n0_i) (-.f32 n1_i n0_i)) (-.f32 n1_i n0_i) (pow.f32 (*.f32 (fma.f32 (fma.f32 (*.f32 normAngle normAngle) #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle)) #s(literal 3 binary32)))) (neg.f32 (fma.f32 (*.f32 (*.f32 (fma.f32 (fma.f32 (*.f32 normAngle normAngle) #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle)) (*.f32 normAngle normAngle)) (fma.f32 (fma.f32 (*.f32 normAngle normAngle) #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 (-.f32 n1_i n0_i) (-.f32 (-.f32 n1_i n0_i) (*.f32 (fma.f32 (fma.f32 (*.f32 normAngle normAngle) #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle)))))))
(/.f32 (*.f32 (fma.f32 (fma.f32 (fma.f32 (*.f32 normAngle normAngle) #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i)) (-.f32 (*.f32 (fma.f32 (fma.f32 (*.f32 normAngle normAngle) #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle)) (-.f32 n1_i n0_i))) (-.f32 (*.f32 (fma.f32 (fma.f32 (*.f32 normAngle normAngle) #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle)) (-.f32 n1_i n0_i)))
(/.f32 (fma.f32 (*.f32 (-.f32 n1_i n0_i) (-.f32 n1_i n0_i)) (-.f32 n1_i n0_i) (pow.f32 (*.f32 (fma.f32 (fma.f32 (*.f32 normAngle normAngle) #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle)) #s(literal 3 binary32))) (fma.f32 (-.f32 n1_i n0_i) (-.f32 n1_i n0_i) (-.f32 (*.f32 (*.f32 (*.f32 (fma.f32 (fma.f32 (*.f32 normAngle normAngle) #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle)) (*.f32 normAngle normAngle)) (fma.f32 (fma.f32 (*.f32 normAngle normAngle) #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)))) (*.f32 (*.f32 (fma.f32 (fma.f32 (*.f32 normAngle normAngle) #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle)) (-.f32 n1_i n0_i)))))
(/.f32 (fma.f32 (*.f32 (-.f32 n1_i n0_i) (-.f32 n1_i n0_i)) (-.f32 n1_i n0_i) (pow.f32 (*.f32 (fma.f32 (fma.f32 (*.f32 normAngle normAngle) #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle)) #s(literal 3 binary32))) (fma.f32 (*.f32 (*.f32 (fma.f32 (fma.f32 (*.f32 normAngle normAngle) #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle)) (*.f32 normAngle normAngle)) (fma.f32 (fma.f32 (*.f32 normAngle normAngle) #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 (-.f32 n1_i n0_i) (-.f32 (-.f32 n1_i n0_i) (*.f32 (fma.f32 (fma.f32 (*.f32 normAngle normAngle) #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle))))))
(/.f32 #s(literal 1 binary32) (/.f32 (-.f32 (*.f32 (fma.f32 (fma.f32 (*.f32 normAngle normAngle) #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle)) (-.f32 n1_i n0_i)) (*.f32 (fma.f32 (fma.f32 (fma.f32 (*.f32 normAngle normAngle) #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i)) (-.f32 (*.f32 (fma.f32 (fma.f32 (*.f32 normAngle normAngle) #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle)) (-.f32 n1_i n0_i)))))
(/.f32 #s(literal 1 binary32) (/.f32 (fma.f32 (*.f32 (*.f32 (fma.f32 (fma.f32 (*.f32 normAngle normAngle) #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle)) (*.f32 normAngle normAngle)) (fma.f32 (fma.f32 (*.f32 normAngle normAngle) #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 (-.f32 n1_i n0_i) (-.f32 (-.f32 n1_i n0_i) (*.f32 (fma.f32 (fma.f32 (*.f32 normAngle normAngle) #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle))))) (fma.f32 (*.f32 (-.f32 n1_i n0_i) (-.f32 n1_i n0_i)) (-.f32 n1_i n0_i) (pow.f32 (*.f32 (fma.f32 (fma.f32 (*.f32 normAngle normAngle) #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle)) #s(literal 3 binary32)))))
(-.f32 (/.f32 (*.f32 (*.f32 (*.f32 (fma.f32 (fma.f32 (*.f32 normAngle normAngle) #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle)) (*.f32 normAngle normAngle)) (fma.f32 (fma.f32 (*.f32 normAngle normAngle) #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)))) (-.f32 (*.f32 (fma.f32 (fma.f32 (*.f32 normAngle normAngle) #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle)) (-.f32 n1_i n0_i))) (/.f32 (*.f32 (-.f32 n1_i n0_i) (-.f32 n1_i n0_i)) (-.f32 (*.f32 (fma.f32 (fma.f32 (*.f32 normAngle normAngle) #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle)) (-.f32 n1_i n0_i))))
(-.f32 (fma.f32 (fma.f32 (fma.f32 (*.f32 normAngle normAngle) #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) n1_i) n0_i)
(-.f32 n1_i (-.f32 n0_i (*.f32 (fma.f32 (fma.f32 (*.f32 normAngle normAngle) #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle))))
(fma.f32 (*.f32 (fma.f32 (fma.f32 (*.f32 normAngle normAngle) #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) normAngle) normAngle (-.f32 n1_i n0_i))
(fma.f32 (*.f32 (+.f32 n1_i n0_i) (-.f32 n1_i n0_i)) (/.f32 #s(literal 1 binary32) (+.f32 n1_i n0_i)) (*.f32 (fma.f32 (fma.f32 (*.f32 normAngle normAngle) #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle)))
(fma.f32 (*.f32 (fma.f32 n1_i n1_i (*.f32 n0_i (+.f32 n1_i n0_i))) (-.f32 n1_i n0_i)) (/.f32 #s(literal 1 binary32) (fma.f32 n1_i n1_i (*.f32 n0_i (+.f32 n1_i n0_i)))) (*.f32 (fma.f32 (fma.f32 (*.f32 normAngle normAngle) #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle)))
(fma.f32 (fma.f32 (fma.f32 (*.f32 normAngle normAngle) #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))
(fma.f32 (*.f32 normAngle normAngle) (fma.f32 (fma.f32 (*.f32 normAngle normAngle) #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (-.f32 n1_i n0_i))
(fma.f32 normAngle (*.f32 (fma.f32 (fma.f32 (*.f32 normAngle normAngle) #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) normAngle) (-.f32 n1_i n0_i))
(pow.f32 (/.f32 (-.f32 (*.f32 (fma.f32 (fma.f32 (*.f32 normAngle normAngle) #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle)) (-.f32 n1_i n0_i)) (*.f32 (fma.f32 (fma.f32 (fma.f32 (*.f32 normAngle normAngle) #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i)) (-.f32 (*.f32 (fma.f32 (fma.f32 (*.f32 normAngle normAngle) #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle)) (-.f32 n1_i n0_i)))) #s(literal -1 binary32))
(pow.f32 (/.f32 (fma.f32 (*.f32 (*.f32 (fma.f32 (fma.f32 (*.f32 normAngle normAngle) #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle)) (*.f32 normAngle normAngle)) (fma.f32 (fma.f32 (*.f32 normAngle normAngle) #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 (-.f32 n1_i n0_i) (-.f32 (-.f32 n1_i n0_i) (*.f32 (fma.f32 (fma.f32 (*.f32 normAngle normAngle) #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle))))) (fma.f32 (*.f32 (-.f32 n1_i n0_i) (-.f32 n1_i n0_i)) (-.f32 n1_i n0_i) (pow.f32 (*.f32 (fma.f32 (fma.f32 (*.f32 normAngle normAngle) #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle)) #s(literal 3 binary32)))) #s(literal -1 binary32))
(+.f32 (fma.f32 (fma.f32 (fma.f32 (*.f32 normAngle normAngle) #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) n1_i) (neg.f32 n0_i))
(+.f32 (*.f32 (fma.f32 (fma.f32 (*.f32 normAngle normAngle) #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle)) (-.f32 n1_i n0_i))
(+.f32 (-.f32 n1_i n0_i) (*.f32 (fma.f32 (fma.f32 (*.f32 normAngle normAngle) #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle)))
(+.f32 n1_i (+.f32 (neg.f32 n0_i) (*.f32 (fma.f32 (fma.f32 (*.f32 normAngle normAngle) #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle))))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 n0_i (-.f32 #s(literal 1 binary32) u))))
#s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)))
(*.f32 n0_i (-.f32 #s(literal 1 binary32) u))
(*.f32 (-.f32 #s(literal 1 binary32) u) n0_i)
(/.f32 (*.f32 (-.f32 #s(literal 1 binary32) (*.f32 u u)) n0_i) (+.f32 u #s(literal 1 binary32)))
(/.f32 (*.f32 (-.f32 #s(literal 1 binary32) (*.f32 (*.f32 u u) u)) n0_i) (+.f32 (fma.f32 u u u) #s(literal 1 binary32)))
(/.f32 (*.f32 n0_i (-.f32 #s(literal 1 binary32) (*.f32 u u))) (+.f32 u #s(literal 1 binary32)))
(/.f32 (*.f32 n0_i (-.f32 #s(literal 1 binary32) (*.f32 (*.f32 u u) u))) (+.f32 (fma.f32 u u u) #s(literal 1 binary32)))
(fma.f32 n0_i #s(literal 1 binary32) (*.f32 n0_i (neg.f32 u)))
(fma.f32 #s(literal 1 binary32) n0_i (*.f32 (neg.f32 u) n0_i))
(+.f32 (*.f32 n0_i #s(literal 1 binary32)) (*.f32 n0_i (neg.f32 u)))
(+.f32 (*.f32 #s(literal 1 binary32) n0_i) (*.f32 (neg.f32 u) n0_i))
(*.f32 (-.f32 #s(literal 1 binary32) (*.f32 u u)) (/.f32 #s(literal 1 binary32) (+.f32 u #s(literal 1 binary32))))
(*.f32 (-.f32 #s(literal 1 binary32) (*.f32 (*.f32 u u) u)) (/.f32 #s(literal 1 binary32) (+.f32 (fma.f32 u u u) #s(literal 1 binary32))))
(/.f32 (-.f32 #s(literal 1 binary32) (*.f32 (neg.f32 u) (neg.f32 u))) (-.f32 #s(literal 1 binary32) (neg.f32 u)))
(/.f32 (+.f32 #s(literal 1 binary32) (*.f32 (*.f32 (neg.f32 u) (neg.f32 u)) (neg.f32 u))) (+.f32 #s(literal 1 binary32) (-.f32 (*.f32 (neg.f32 u) (neg.f32 u)) (*.f32 #s(literal 1 binary32) (neg.f32 u)))))
(/.f32 (neg.f32 (-.f32 #s(literal 1 binary32) (*.f32 u u))) (neg.f32 (+.f32 u #s(literal 1 binary32))))
(/.f32 (neg.f32 (-.f32 #s(literal 1 binary32) (*.f32 (*.f32 u u) u))) (neg.f32 (+.f32 (fma.f32 u u u) #s(literal 1 binary32))))
(/.f32 (-.f32 #s(literal 1 binary32) (*.f32 u u)) (+.f32 u #s(literal 1 binary32)))
(/.f32 (-.f32 #s(literal 1 binary32) (*.f32 (*.f32 u u) u)) (+.f32 (fma.f32 u u u) #s(literal 1 binary32)))
(/.f32 #s(literal 1 binary32) (/.f32 (+.f32 u #s(literal 1 binary32)) (-.f32 #s(literal 1 binary32) (*.f32 u u))))
(/.f32 #s(literal 1 binary32) (/.f32 (+.f32 (fma.f32 u u u) #s(literal 1 binary32)) (-.f32 #s(literal 1 binary32) (*.f32 (*.f32 u u) u))))
(-.f32 (/.f32 #s(literal 1 binary32) (+.f32 u #s(literal 1 binary32))) (/.f32 (*.f32 u u) (+.f32 u #s(literal 1 binary32))))
(-.f32 (/.f32 #s(literal 1 binary32) (+.f32 (fma.f32 u u u) #s(literal 1 binary32))) (/.f32 (*.f32 (*.f32 u u) u) (+.f32 (fma.f32 u u u) #s(literal 1 binary32))))
(-.f32 #s(literal 1 binary32) u)
(fma.f32 #s(literal -1 binary32) u #s(literal 1 binary32))
(pow.f32 (/.f32 (+.f32 u #s(literal 1 binary32)) (-.f32 #s(literal 1 binary32) (*.f32 u u))) #s(literal -1 binary32))
(pow.f32 (/.f32 (+.f32 (fma.f32 u u u) #s(literal 1 binary32)) (-.f32 #s(literal 1 binary32) (*.f32 (*.f32 u u) u))) #s(literal -1 binary32))
(+.f32 (neg.f32 u) #s(literal 1 binary32))
(+.f32 #s(literal 1 binary32) (neg.f32 u))
(*.f32 (-.f32 (/.f32 (*.f32 n0_i n0_i) (*.f32 u u)) (*.f32 n0_i n0_i)) (/.f32 #s(literal 1 binary32) (+.f32 (/.f32 n0_i u) n0_i)))
(*.f32 (-.f32 (/.f32 (*.f32 (*.f32 n0_i n0_i) n0_i) (*.f32 (*.f32 u u) u)) (*.f32 (*.f32 n0_i n0_i) n0_i)) (/.f32 #s(literal 1 binary32) (fma.f32 n0_i (+.f32 (/.f32 n0_i u) n0_i) (/.f32 (*.f32 n0_i n0_i) (*.f32 u u)))))
(*.f32 (-.f32 (/.f32 #s(literal 1 binary32) u) #s(literal 1 binary32)) n0_i)
(*.f32 n0_i (-.f32 (/.f32 #s(literal 1 binary32) u) #s(literal 1 binary32)))
(/.f32 (*.f32 (-.f32 (/.f32 #s(literal 1 binary32) (*.f32 u u)) #s(literal 1 binary32)) n0_i) (+.f32 (/.f32 #s(literal 1 binary32) u) #s(literal 1 binary32)))
(/.f32 (*.f32 (-.f32 (/.f32 #s(literal 1 binary32) (*.f32 (*.f32 u u) u)) #s(literal 1 binary32)) n0_i) (+.f32 (+.f32 (/.f32 #s(literal 1 binary32) u) #s(literal 1 binary32)) (/.f32 #s(literal 1 binary32) (*.f32 u u))))
(/.f32 (*.f32 n0_i (-.f32 (/.f32 #s(literal 1 binary32) (*.f32 u u)) #s(literal 1 binary32))) (+.f32 (/.f32 #s(literal 1 binary32) u) #s(literal 1 binary32)))
(/.f32 (*.f32 n0_i (-.f32 (/.f32 #s(literal 1 binary32) (*.f32 (*.f32 u u) u)) #s(literal 1 binary32))) (+.f32 (+.f32 (/.f32 #s(literal 1 binary32) u) #s(literal 1 binary32)) (/.f32 #s(literal 1 binary32) (*.f32 u u))))
(/.f32 (-.f32 (/.f32 (*.f32 n0_i n0_i) (*.f32 u u)) (*.f32 (neg.f32 n0_i) (neg.f32 n0_i))) (-.f32 (/.f32 n0_i u) (neg.f32 n0_i)))
(/.f32 (+.f32 (/.f32 (*.f32 (*.f32 n0_i n0_i) n0_i) (*.f32 (*.f32 u u) u)) (*.f32 (*.f32 (neg.f32 n0_i) (neg.f32 n0_i)) (neg.f32 n0_i))) (+.f32 (/.f32 (*.f32 n0_i n0_i) (*.f32 u u)) (-.f32 (*.f32 (neg.f32 n0_i) (neg.f32 n0_i)) (*.f32 (/.f32 n0_i u) (neg.f32 n0_i)))))
(/.f32 (neg.f32 (-.f32 (/.f32 (*.f32 n0_i n0_i) (*.f32 u u)) (*.f32 n0_i n0_i))) (neg.f32 (+.f32 (/.f32 n0_i u) n0_i)))
(/.f32 (neg.f32 (-.f32 (/.f32 (*.f32 (*.f32 n0_i n0_i) n0_i) (*.f32 (*.f32 u u) u)) (*.f32 (*.f32 n0_i n0_i) n0_i))) (neg.f32 (fma.f32 n0_i (+.f32 (/.f32 n0_i u) n0_i) (/.f32 (*.f32 n0_i n0_i) (*.f32 u u)))))
(/.f32 (-.f32 (/.f32 (*.f32 n0_i n0_i) (*.f32 u u)) (*.f32 n0_i n0_i)) (+.f32 (/.f32 n0_i u) n0_i))
(/.f32 (-.f32 (/.f32 (*.f32 (*.f32 n0_i n0_i) n0_i) (*.f32 (*.f32 u u) u)) (*.f32 (*.f32 n0_i n0_i) n0_i)) (fma.f32 n0_i (+.f32 (/.f32 n0_i u) n0_i) (/.f32 (*.f32 n0_i n0_i) (*.f32 u u))))
(/.f32 #s(literal 1 binary32) (/.f32 (+.f32 (/.f32 n0_i u) n0_i) (-.f32 (/.f32 (*.f32 n0_i n0_i) (*.f32 u u)) (*.f32 n0_i n0_i))))
(/.f32 #s(literal 1 binary32) (/.f32 (fma.f32 n0_i (+.f32 (/.f32 n0_i u) n0_i) (/.f32 (*.f32 n0_i n0_i) (*.f32 u u))) (-.f32 (/.f32 (*.f32 (*.f32 n0_i n0_i) n0_i) (*.f32 (*.f32 u u) u)) (*.f32 (*.f32 n0_i n0_i) n0_i))))
(-.f32 (/.f32 (/.f32 (*.f32 n0_i n0_i) (*.f32 u u)) (+.f32 (/.f32 n0_i u) n0_i)) (/.f32 (*.f32 n0_i n0_i) (+.f32 (/.f32 n0_i u) n0_i)))
(-.f32 (/.f32 (/.f32 (*.f32 (*.f32 n0_i n0_i) n0_i) (*.f32 (*.f32 u u) u)) (fma.f32 n0_i (+.f32 (/.f32 n0_i u) n0_i) (/.f32 (*.f32 n0_i n0_i) (*.f32 u u)))) (/.f32 (*.f32 (*.f32 n0_i n0_i) n0_i) (fma.f32 n0_i (+.f32 (/.f32 n0_i u) n0_i) (/.f32 (*.f32 n0_i n0_i) (*.f32 u u)))))
(-.f32 (/.f32 n0_i u) n0_i)
(fma.f32 (*.f32 n0_i #s(literal 1 binary32)) (/.f32 #s(literal 1 binary32) u) (*.f32 n0_i #s(literal -1 binary32)))
(fma.f32 (*.f32 n0_i #s(literal 1 binary32)) (/.f32 #s(literal 1 binary32) u) (neg.f32 n0_i))
(fma.f32 (neg.f32 n0_i) (/.f32 #s(literal 1 binary32) (neg.f32 u)) (*.f32 n0_i #s(literal -1 binary32)))
(fma.f32 (neg.f32 n0_i) (/.f32 #s(literal 1 binary32) (neg.f32 u)) (neg.f32 n0_i))
(fma.f32 #s(literal -1 binary32) n0_i (/.f32 n0_i u))
(fma.f32 (/.f32 #s(literal 1 binary32) u) n0_i (*.f32 n0_i #s(literal -1 binary32)))
(fma.f32 (/.f32 #s(literal 1 binary32) u) n0_i (neg.f32 n0_i))
(fma.f32 n0_i (/.f32 #s(literal 1 binary32) u) (*.f32 n0_i #s(literal -1 binary32)))
(fma.f32 n0_i (/.f32 #s(literal 1 binary32) u) (neg.f32 n0_i))
(fma.f32 #s(literal 1 binary32) (/.f32 n0_i u) (*.f32 n0_i #s(literal -1 binary32)))
(fma.f32 #s(literal 1 binary32) (/.f32 n0_i u) (neg.f32 n0_i))
(pow.f32 (/.f32 (+.f32 (/.f32 n0_i u) n0_i) (-.f32 (/.f32 (*.f32 n0_i n0_i) (*.f32 u u)) (*.f32 n0_i n0_i))) #s(literal -1 binary32))
(pow.f32 (/.f32 (fma.f32 n0_i (+.f32 (/.f32 n0_i u) n0_i) (/.f32 (*.f32 n0_i n0_i) (*.f32 u u))) (-.f32 (/.f32 (*.f32 (*.f32 n0_i n0_i) n0_i) (*.f32 (*.f32 u u) u)) (*.f32 (*.f32 n0_i n0_i) n0_i))) #s(literal -1 binary32))
(+.f32 (neg.f32 n0_i) (/.f32 n0_i u))
(+.f32 (/.f32 n0_i u) (*.f32 n0_i #s(literal -1 binary32)))
(+.f32 (/.f32 n0_i u) (neg.f32 n0_i))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 #s(approx (+ (- (/ n0_i u) n0_i) n1_i) (-.f32 (/.f32 n0_i u) n0_i)) u)))
#s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 #s(approx (+ (- (/ n0_i u) n0_i) n1_i) (-.f32 (/.f32 n0_i u) n0_i)) u))
(*.f32 #s(approx (+ (- (/ n0_i u) n0_i) n1_i) (-.f32 (/.f32 n0_i u) n0_i)) u)
(*.f32 u #s(approx (+ (- (/ n0_i u) n0_i) n1_i) (-.f32 (/.f32 n0_i u) n0_i)))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) u) n0_i) (fma.f32 #s(approx (+ (* (* (+ (* 1/45 n0_i) (* n1_i 7/360)) u) (* normAngle normAngle)) (* (+ (* (+ (* u -1/2) 1/3) n0_i) (* 1/6 n1_i)) u)) (*.f32 (*.f32 (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32)) u) n1_i)) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i))))
#s(approx (+ (* (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) u) n0_i) (fma.f32 #s(approx (+ (* (* (+ (* 1/45 n0_i) (* n1_i 7/360)) u) (* normAngle normAngle)) (* (+ (* (+ (* u -1/2) 1/3) n0_i) (* 1/6 n1_i)) u)) (*.f32 (*.f32 (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32)) u) n1_i)) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i)))
(*.f32 (*.f32 (fma.f32 #s(approx (+ (* (* (+ (* 1/45 n0_i) (* n1_i 7/360)) u) (* normAngle normAngle)) (* (+ (* (+ (* u -1/2) 1/3) n0_i) (* 1/6 n1_i)) u)) (*.f32 (*.f32 (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32)) u) n1_i)) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i)) (-.f32 (*.f32 #s(approx (+ (* (* (+ (* 1/45 n0_i) (* n1_i 7/360)) u) (* normAngle normAngle)) (* (+ (* (+ (* u -1/2) 1/3) n0_i) (* 1/6 n1_i)) u)) (*.f32 (*.f32 (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32)) u) n1_i)) (*.f32 normAngle normAngle)) (fma.f32 (-.f32 n1_i n0_i) u n0_i))) (/.f32 #s(literal 1 binary32) (-.f32 (*.f32 #s(approx (+ (* (* (+ (* 1/45 n0_i) (* n1_i 7/360)) u) (* normAngle normAngle)) (* (+ (* (+ (* u -1/2) 1/3) n0_i) (* 1/6 n1_i)) u)) (*.f32 (*.f32 (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32)) u) n1_i)) (*.f32 normAngle normAngle)) (fma.f32 (-.f32 n1_i n0_i) u n0_i))))
(*.f32 (fma.f32 (*.f32 (fma.f32 (-.f32 n1_i n0_i) u n0_i) (fma.f32 (-.f32 n1_i n0_i) u n0_i)) (fma.f32 (-.f32 n1_i n0_i) u n0_i) (*.f32 (*.f32 (*.f32 (*.f32 #s(approx (+ (* (* (+ (* 1/45 n0_i) (* n1_i 7/360)) u) (* normAngle normAngle)) (* (+ (* (+ (* u -1/2) 1/3) n0_i) (* 1/6 n1_i)) u)) (*.f32 (*.f32 (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32)) u) n1_i)) (*.f32 normAngle normAngle)) (*.f32 normAngle normAngle)) #s(approx (+ (* (* (+ (* 1/45 n0_i) (* n1_i 7/360)) u) (* normAngle normAngle)) (* (+ (* (+ (* u -1/2) 1/3) n0_i) (* 1/6 n1_i)) u)) (*.f32 (*.f32 (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32)) u) n1_i))) (*.f32 #s(approx (+ (* (* (+ (* 1/45 n0_i) (* n1_i 7/360)) u) (* normAngle normAngle)) (* (+ (* (+ (* u -1/2) 1/3) n0_i) (* 1/6 n1_i)) u)) (*.f32 (*.f32 (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32)) u) n1_i)) (*.f32 normAngle normAngle)))) (/.f32 #s(literal 1 binary32) (fma.f32 (*.f32 (*.f32 #s(approx (+ (* (* (+ (* 1/45 n0_i) (* n1_i 7/360)) u) (* normAngle normAngle)) (* (+ (* (+ (* u -1/2) 1/3) n0_i) (* 1/6 n1_i)) u)) (*.f32 (*.f32 (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32)) u) n1_i)) (*.f32 normAngle normAngle)) (*.f32 normAngle normAngle)) #s(approx (+ (* (* (+ (* 1/45 n0_i) (* n1_i 7/360)) u) (* normAngle normAngle)) (* (+ (* (+ (* u -1/2) 1/3) n0_i) (* 1/6 n1_i)) u)) (*.f32 (*.f32 (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32)) u) n1_i)) (*.f32 (fma.f32 (-.f32 n1_i n0_i) u n0_i) (-.f32 (fma.f32 (-.f32 n1_i n0_i) u n0_i) (*.f32 #s(approx (+ (* (* (+ (* 1/45 n0_i) (* n1_i 7/360)) u) (* normAngle normAngle)) (* (+ (* (+ (* u -1/2) 1/3) n0_i) (* 1/6 n1_i)) u)) (*.f32 (*.f32 (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32)) u) n1_i)) (*.f32 normAngle normAngle)))))))
(/.f32 (-.f32 (*.f32 (fma.f32 #s(approx (+ (* (* (+ (* 1/45 n0_i) (* n1_i 7/360)) u) (* normAngle normAngle)) (* (+ (* (+ (* u -1/2) 1/3) n0_i) (* 1/6 n1_i)) u)) (*.f32 (*.f32 (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32)) u) n1_i)) (*.f32 normAngle normAngle) (*.f32 (-.f32 n1_i n0_i) u)) (fma.f32 #s(approx (+ (* (* (+ (* 1/45 n0_i) (* n1_i 7/360)) u) (* normAngle normAngle)) (* (+ (* (+ (* u -1/2) 1/3) n0_i) (* 1/6 n1_i)) u)) (*.f32 (*.f32 (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32)) u) n1_i)) (*.f32 normAngle normAngle) (*.f32 (-.f32 n1_i n0_i) u))) (*.f32 n0_i n0_i)) (-.f32 (fma.f32 #s(approx (+ (* (* (+ (* 1/45 n0_i) (* n1_i 7/360)) u) (* normAngle normAngle)) (* (+ (* (+ (* u -1/2) 1/3) n0_i) (* 1/6 n1_i)) u)) (*.f32 (*.f32 (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32)) u) n1_i)) (*.f32 normAngle normAngle) (*.f32 (-.f32 n1_i n0_i) u)) n0_i))
(/.f32 (-.f32 (*.f32 (fma.f32 (-.f32 n1_i n0_i) u n0_i) (fma.f32 (-.f32 n1_i n0_i) u n0_i)) (*.f32 (*.f32 (*.f32 #s(approx (+ (* (* (+ (* 1/45 n0_i) (* n1_i 7/360)) u) (* normAngle normAngle)) (* (+ (* (+ (* u -1/2) 1/3) n0_i) (* 1/6 n1_i)) u)) (*.f32 (*.f32 (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32)) u) n1_i)) (*.f32 normAngle normAngle)) (*.f32 normAngle normAngle)) #s(approx (+ (* (* (+ (* 1/45 n0_i) (* n1_i 7/360)) u) (* normAngle normAngle)) (* (+ (* (+ (* u -1/2) 1/3) n0_i) (* 1/6 n1_i)) u)) (*.f32 (*.f32 (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32)) u) n1_i)))) (-.f32 (fma.f32 (-.f32 n1_i n0_i) u n0_i) (*.f32 #s(approx (+ (* (* (+ (* 1/45 n0_i) (* n1_i 7/360)) u) (* normAngle normAngle)) (* (+ (* (+ (* u -1/2) 1/3) n0_i) (* 1/6 n1_i)) u)) (*.f32 (*.f32 (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32)) u) n1_i)) (*.f32 normAngle normAngle))))
(/.f32 (fma.f32 (*.f32 (fma.f32 #s(approx (+ (* (* (+ (* 1/45 n0_i) (* n1_i 7/360)) u) (* normAngle normAngle)) (* (+ (* (+ (* u -1/2) 1/3) n0_i) (* 1/6 n1_i)) u)) (*.f32 (*.f32 (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32)) u) n1_i)) (*.f32 normAngle normAngle) (*.f32 (-.f32 n1_i n0_i) u)) (fma.f32 #s(approx (+ (* (* (+ (* 1/45 n0_i) (* n1_i 7/360)) u) (* normAngle normAngle)) (* (+ (* (+ (* u -1/2) 1/3) n0_i) (* 1/6 n1_i)) u)) (*.f32 (*.f32 (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32)) u) n1_i)) (*.f32 normAngle normAngle) (*.f32 (-.f32 n1_i n0_i) u))) (fma.f32 #s(approx (+ (* (* (+ (* 1/45 n0_i) (* n1_i 7/360)) u) (* normAngle normAngle)) (* (+ (* (+ (* u -1/2) 1/3) n0_i) (* 1/6 n1_i)) u)) (*.f32 (*.f32 (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32)) u) n1_i)) (*.f32 normAngle normAngle) (*.f32 (-.f32 n1_i n0_i) u)) (*.f32 (*.f32 n0_i n0_i) n0_i)) (fma.f32 (fma.f32 #s(approx (+ (* (* (+ (* 1/45 n0_i) (* n1_i 7/360)) u) (* normAngle normAngle)) (* (+ (* (+ (* u -1/2) 1/3) n0_i) (* 1/6 n1_i)) u)) (*.f32 (*.f32 (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32)) u) n1_i)) (*.f32 normAngle normAngle) (*.f32 (-.f32 n1_i n0_i) u)) (fma.f32 #s(approx (+ (* (* (+ (* 1/45 n0_i) (* n1_i 7/360)) u) (* normAngle normAngle)) (* (+ (* (+ (* u -1/2) 1/3) n0_i) (* 1/6 n1_i)) u)) (*.f32 (*.f32 (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32)) u) n1_i)) (*.f32 normAngle normAngle) (*.f32 (-.f32 n1_i n0_i) u)) (-.f32 (*.f32 n0_i n0_i) (*.f32 (fma.f32 #s(approx (+ (* (* (+ (* 1/45 n0_i) (* n1_i 7/360)) u) (* normAngle normAngle)) (* (+ (* (+ (* u -1/2) 1/3) n0_i) (* 1/6 n1_i)) u)) (*.f32 (*.f32 (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32)) u) n1_i)) (*.f32 normAngle normAngle) (*.f32 (-.f32 n1_i n0_i) u)) n0_i))))
(/.f32 (neg.f32 (*.f32 (fma.f32 #s(approx (+ (* (* (+ (* 1/45 n0_i) (* n1_i 7/360)) u) (* normAngle normAngle)) (* (+ (* (+ (* u -1/2) 1/3) n0_i) (* 1/6 n1_i)) u)) (*.f32 (*.f32 (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32)) u) n1_i)) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i)) (-.f32 (*.f32 #s(approx (+ (* (* (+ (* 1/45 n0_i) (* n1_i 7/360)) u) (* normAngle normAngle)) (* (+ (* (+ (* u -1/2) 1/3) n0_i) (* 1/6 n1_i)) u)) (*.f32 (*.f32 (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32)) u) n1_i)) (*.f32 normAngle normAngle)) (fma.f32 (-.f32 n1_i n0_i) u n0_i)))) (neg.f32 (-.f32 (*.f32 #s(approx (+ (* (* (+ (* 1/45 n0_i) (* n1_i 7/360)) u) (* normAngle normAngle)) (* (+ (* (+ (* u -1/2) 1/3) n0_i) (* 1/6 n1_i)) u)) (*.f32 (*.f32 (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32)) u) n1_i)) (*.f32 normAngle normAngle)) (fma.f32 (-.f32 n1_i n0_i) u n0_i))))
(/.f32 (neg.f32 (fma.f32 (*.f32 (fma.f32 (-.f32 n1_i n0_i) u n0_i) (fma.f32 (-.f32 n1_i n0_i) u n0_i)) (fma.f32 (-.f32 n1_i n0_i) u n0_i) (*.f32 (*.f32 (*.f32 (*.f32 #s(approx (+ (* (* (+ (* 1/45 n0_i) (* n1_i 7/360)) u) (* normAngle normAngle)) (* (+ (* (+ (* u -1/2) 1/3) n0_i) (* 1/6 n1_i)) u)) (*.f32 (*.f32 (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32)) u) n1_i)) (*.f32 normAngle normAngle)) (*.f32 normAngle normAngle)) #s(approx (+ (* (* (+ (* 1/45 n0_i) (* n1_i 7/360)) u) (* normAngle normAngle)) (* (+ (* (+ (* u -1/2) 1/3) n0_i) (* 1/6 n1_i)) u)) (*.f32 (*.f32 (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32)) u) n1_i))) (*.f32 #s(approx (+ (* (* (+ (* 1/45 n0_i) (* n1_i 7/360)) u) (* normAngle normAngle)) (* (+ (* (+ (* u -1/2) 1/3) n0_i) (* 1/6 n1_i)) u)) (*.f32 (*.f32 (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32)) u) n1_i)) (*.f32 normAngle normAngle))))) (neg.f32 (fma.f32 (*.f32 (*.f32 #s(approx (+ (* (* (+ (* 1/45 n0_i) (* n1_i 7/360)) u) (* normAngle normAngle)) (* (+ (* (+ (* u -1/2) 1/3) n0_i) (* 1/6 n1_i)) u)) (*.f32 (*.f32 (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32)) u) n1_i)) (*.f32 normAngle normAngle)) (*.f32 normAngle normAngle)) #s(approx (+ (* (* (+ (* 1/45 n0_i) (* n1_i 7/360)) u) (* normAngle normAngle)) (* (+ (* (+ (* u -1/2) 1/3) n0_i) (* 1/6 n1_i)) u)) (*.f32 (*.f32 (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32)) u) n1_i)) (*.f32 (fma.f32 (-.f32 n1_i n0_i) u n0_i) (-.f32 (fma.f32 (-.f32 n1_i n0_i) u n0_i) (*.f32 #s(approx (+ (* (* (+ (* 1/45 n0_i) (* n1_i 7/360)) u) (* normAngle normAngle)) (* (+ (* (+ (* u -1/2) 1/3) n0_i) (* 1/6 n1_i)) u)) (*.f32 (*.f32 (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32)) u) n1_i)) (*.f32 normAngle normAngle)))))))
(/.f32 (*.f32 (fma.f32 #s(approx (+ (* (* (+ (* 1/45 n0_i) (* n1_i 7/360)) u) (* normAngle normAngle)) (* (+ (* (+ (* u -1/2) 1/3) n0_i) (* 1/6 n1_i)) u)) (*.f32 (*.f32 (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32)) u) n1_i)) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i)) (-.f32 (*.f32 #s(approx (+ (* (* (+ (* 1/45 n0_i) (* n1_i 7/360)) u) (* normAngle normAngle)) (* (+ (* (+ (* u -1/2) 1/3) n0_i) (* 1/6 n1_i)) u)) (*.f32 (*.f32 (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32)) u) n1_i)) (*.f32 normAngle normAngle)) (fma.f32 (-.f32 n1_i n0_i) u n0_i))) (-.f32 (*.f32 #s(approx (+ (* (* (+ (* 1/45 n0_i) (* n1_i 7/360)) u) (* normAngle normAngle)) (* (+ (* (+ (* u -1/2) 1/3) n0_i) (* 1/6 n1_i)) u)) (*.f32 (*.f32 (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32)) u) n1_i)) (*.f32 normAngle normAngle)) (fma.f32 (-.f32 n1_i n0_i) u n0_i)))
(/.f32 (fma.f32 (*.f32 (fma.f32 (-.f32 n1_i n0_i) u n0_i) (fma.f32 (-.f32 n1_i n0_i) u n0_i)) (fma.f32 (-.f32 n1_i n0_i) u n0_i) (*.f32 (*.f32 (*.f32 (*.f32 #s(approx (+ (* (* (+ (* 1/45 n0_i) (* n1_i 7/360)) u) (* normAngle normAngle)) (* (+ (* (+ (* u -1/2) 1/3) n0_i) (* 1/6 n1_i)) u)) (*.f32 (*.f32 (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32)) u) n1_i)) (*.f32 normAngle normAngle)) (*.f32 normAngle normAngle)) #s(approx (+ (* (* (+ (* 1/45 n0_i) (* n1_i 7/360)) u) (* normAngle normAngle)) (* (+ (* (+ (* u -1/2) 1/3) n0_i) (* 1/6 n1_i)) u)) (*.f32 (*.f32 (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32)) u) n1_i))) (*.f32 #s(approx (+ (* (* (+ (* 1/45 n0_i) (* n1_i 7/360)) u) (* normAngle normAngle)) (* (+ (* (+ (* u -1/2) 1/3) n0_i) (* 1/6 n1_i)) u)) (*.f32 (*.f32 (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32)) u) n1_i)) (*.f32 normAngle normAngle)))) (fma.f32 (fma.f32 (-.f32 n1_i n0_i) u n0_i) (fma.f32 (-.f32 n1_i n0_i) u n0_i) (-.f32 (*.f32 (*.f32 (*.f32 #s(approx (+ (* (* (+ (* 1/45 n0_i) (* n1_i 7/360)) u) (* normAngle normAngle)) (* (+ (* (+ (* u -1/2) 1/3) n0_i) (* 1/6 n1_i)) u)) (*.f32 (*.f32 (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32)) u) n1_i)) (*.f32 normAngle normAngle)) (*.f32 normAngle normAngle)) #s(approx (+ (* (* (+ (* 1/45 n0_i) (* n1_i 7/360)) u) (* normAngle normAngle)) (* (+ (* (+ (* u -1/2) 1/3) n0_i) (* 1/6 n1_i)) u)) (*.f32 (*.f32 (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32)) u) n1_i))) (*.f32 (*.f32 #s(approx (+ (* (* (+ (* 1/45 n0_i) (* n1_i 7/360)) u) (* normAngle normAngle)) (* (+ (* (+ (* u -1/2) 1/3) n0_i) (* 1/6 n1_i)) u)) (*.f32 (*.f32 (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32)) u) n1_i)) (*.f32 normAngle normAngle)) (fma.f32 (-.f32 n1_i n0_i) u n0_i)))))
(/.f32 (fma.f32 (*.f32 (fma.f32 (-.f32 n1_i n0_i) u n0_i) (fma.f32 (-.f32 n1_i n0_i) u n0_i)) (fma.f32 (-.f32 n1_i n0_i) u n0_i) (*.f32 (*.f32 (*.f32 (*.f32 #s(approx (+ (* (* (+ (* 1/45 n0_i) (* n1_i 7/360)) u) (* normAngle normAngle)) (* (+ (* (+ (* u -1/2) 1/3) n0_i) (* 1/6 n1_i)) u)) (*.f32 (*.f32 (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32)) u) n1_i)) (*.f32 normAngle normAngle)) (*.f32 normAngle normAngle)) #s(approx (+ (* (* (+ (* 1/45 n0_i) (* n1_i 7/360)) u) (* normAngle normAngle)) (* (+ (* (+ (* u -1/2) 1/3) n0_i) (* 1/6 n1_i)) u)) (*.f32 (*.f32 (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32)) u) n1_i))) (*.f32 #s(approx (+ (* (* (+ (* 1/45 n0_i) (* n1_i 7/360)) u) (* normAngle normAngle)) (* (+ (* (+ (* u -1/2) 1/3) n0_i) (* 1/6 n1_i)) u)) (*.f32 (*.f32 (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32)) u) n1_i)) (*.f32 normAngle normAngle)))) (fma.f32 (*.f32 (*.f32 #s(approx (+ (* (* (+ (* 1/45 n0_i) (* n1_i 7/360)) u) (* normAngle normAngle)) (* (+ (* (+ (* u -1/2) 1/3) n0_i) (* 1/6 n1_i)) u)) (*.f32 (*.f32 (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32)) u) n1_i)) (*.f32 normAngle normAngle)) (*.f32 normAngle normAngle)) #s(approx (+ (* (* (+ (* 1/45 n0_i) (* n1_i 7/360)) u) (* normAngle normAngle)) (* (+ (* (+ (* u -1/2) 1/3) n0_i) (* 1/6 n1_i)) u)) (*.f32 (*.f32 (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32)) u) n1_i)) (*.f32 (fma.f32 (-.f32 n1_i n0_i) u n0_i) (-.f32 (fma.f32 (-.f32 n1_i n0_i) u n0_i) (*.f32 #s(approx (+ (* (* (+ (* 1/45 n0_i) (* n1_i 7/360)) u) (* normAngle normAngle)) (* (+ (* (+ (* u -1/2) 1/3) n0_i) (* 1/6 n1_i)) u)) (*.f32 (*.f32 (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32)) u) n1_i)) (*.f32 normAngle normAngle))))))
(/.f32 #s(literal 1 binary32) (/.f32 (-.f32 (*.f32 #s(approx (+ (* (* (+ (* 1/45 n0_i) (* n1_i 7/360)) u) (* normAngle normAngle)) (* (+ (* (+ (* u -1/2) 1/3) n0_i) (* 1/6 n1_i)) u)) (*.f32 (*.f32 (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32)) u) n1_i)) (*.f32 normAngle normAngle)) (fma.f32 (-.f32 n1_i n0_i) u n0_i)) (*.f32 (fma.f32 #s(approx (+ (* (* (+ (* 1/45 n0_i) (* n1_i 7/360)) u) (* normAngle normAngle)) (* (+ (* (+ (* u -1/2) 1/3) n0_i) (* 1/6 n1_i)) u)) (*.f32 (*.f32 (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32)) u) n1_i)) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i)) (-.f32 (*.f32 #s(approx (+ (* (* (+ (* 1/45 n0_i) (* n1_i 7/360)) u) (* normAngle normAngle)) (* (+ (* (+ (* u -1/2) 1/3) n0_i) (* 1/6 n1_i)) u)) (*.f32 (*.f32 (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32)) u) n1_i)) (*.f32 normAngle normAngle)) (fma.f32 (-.f32 n1_i n0_i) u n0_i)))))
(/.f32 #s(literal 1 binary32) (/.f32 (fma.f32 (*.f32 (*.f32 #s(approx (+ (* (* (+ (* 1/45 n0_i) (* n1_i 7/360)) u) (* normAngle normAngle)) (* (+ (* (+ (* u -1/2) 1/3) n0_i) (* 1/6 n1_i)) u)) (*.f32 (*.f32 (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32)) u) n1_i)) (*.f32 normAngle normAngle)) (*.f32 normAngle normAngle)) #s(approx (+ (* (* (+ (* 1/45 n0_i) (* n1_i 7/360)) u) (* normAngle normAngle)) (* (+ (* (+ (* u -1/2) 1/3) n0_i) (* 1/6 n1_i)) u)) (*.f32 (*.f32 (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32)) u) n1_i)) (*.f32 (fma.f32 (-.f32 n1_i n0_i) u n0_i) (-.f32 (fma.f32 (-.f32 n1_i n0_i) u n0_i) (*.f32 #s(approx (+ (* (* (+ (* 1/45 n0_i) (* n1_i 7/360)) u) (* normAngle normAngle)) (* (+ (* (+ (* u -1/2) 1/3) n0_i) (* 1/6 n1_i)) u)) (*.f32 (*.f32 (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32)) u) n1_i)) (*.f32 normAngle normAngle))))) (fma.f32 (*.f32 (fma.f32 (-.f32 n1_i n0_i) u n0_i) (fma.f32 (-.f32 n1_i n0_i) u n0_i)) (fma.f32 (-.f32 n1_i n0_i) u n0_i) (*.f32 (*.f32 (*.f32 (*.f32 #s(approx (+ (* (* (+ (* 1/45 n0_i) (* n1_i 7/360)) u) (* normAngle normAngle)) (* (+ (* (+ (* u -1/2) 1/3) n0_i) (* 1/6 n1_i)) u)) (*.f32 (*.f32 (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32)) u) n1_i)) (*.f32 normAngle normAngle)) (*.f32 normAngle normAngle)) #s(approx (+ (* (* (+ (* 1/45 n0_i) (* n1_i 7/360)) u) (* normAngle normAngle)) (* (+ (* (+ (* u -1/2) 1/3) n0_i) (* 1/6 n1_i)) u)) (*.f32 (*.f32 (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32)) u) n1_i))) (*.f32 #s(approx (+ (* (* (+ (* 1/45 n0_i) (* n1_i 7/360)) u) (* normAngle normAngle)) (* (+ (* (+ (* u -1/2) 1/3) n0_i) (* 1/6 n1_i)) u)) (*.f32 (*.f32 (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32)) u) n1_i)) (*.f32 normAngle normAngle))))))
(-.f32 (/.f32 (*.f32 (*.f32 (*.f32 #s(approx (+ (* (* (+ (* 1/45 n0_i) (* n1_i 7/360)) u) (* normAngle normAngle)) (* (+ (* (+ (* u -1/2) 1/3) n0_i) (* 1/6 n1_i)) u)) (*.f32 (*.f32 (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32)) u) n1_i)) (*.f32 normAngle normAngle)) (*.f32 normAngle normAngle)) #s(approx (+ (* (* (+ (* 1/45 n0_i) (* n1_i 7/360)) u) (* normAngle normAngle)) (* (+ (* (+ (* u -1/2) 1/3) n0_i) (* 1/6 n1_i)) u)) (*.f32 (*.f32 (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32)) u) n1_i))) (-.f32 (*.f32 #s(approx (+ (* (* (+ (* 1/45 n0_i) (* n1_i 7/360)) u) (* normAngle normAngle)) (* (+ (* (+ (* u -1/2) 1/3) n0_i) (* 1/6 n1_i)) u)) (*.f32 (*.f32 (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32)) u) n1_i)) (*.f32 normAngle normAngle)) (fma.f32 (-.f32 n1_i n0_i) u n0_i))) (/.f32 (*.f32 (fma.f32 (-.f32 n1_i n0_i) u n0_i) (fma.f32 (-.f32 n1_i n0_i) u n0_i)) (-.f32 (*.f32 #s(approx (+ (* (* (+ (* 1/45 n0_i) (* n1_i 7/360)) u) (* normAngle normAngle)) (* (+ (* (+ (* u -1/2) 1/3) n0_i) (* 1/6 n1_i)) u)) (*.f32 (*.f32 (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32)) u) n1_i)) (*.f32 normAngle normAngle)) (fma.f32 (-.f32 n1_i n0_i) u n0_i))))
(fma.f32 (*.f32 #s(approx (+ (* (* (+ (* 1/45 n0_i) (* n1_i 7/360)) u) (* normAngle normAngle)) (* (+ (* (+ (* u -1/2) 1/3) n0_i) (* 1/6 n1_i)) u)) (*.f32 (*.f32 (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32)) u) n1_i)) normAngle) normAngle (fma.f32 (-.f32 n1_i n0_i) u n0_i))
(fma.f32 (*.f32 (fma.f32 (-.f32 n1_i n0_i) u n0_i) (-.f32 (*.f32 (-.f32 n1_i n0_i) u) n0_i)) (/.f32 #s(literal 1 binary32) (-.f32 (*.f32 (-.f32 n1_i n0_i) u) n0_i)) (*.f32 #s(approx (+ (* (* (+ (* 1/45 n0_i) (* n1_i 7/360)) u) (* normAngle normAngle)) (* (+ (* (+ (* u -1/2) 1/3) n0_i) (* 1/6 n1_i)) u)) (*.f32 (*.f32 (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32)) u) n1_i)) (*.f32 normAngle normAngle)))
(fma.f32 (fma.f32 (*.f32 (*.f32 u u) u) (*.f32 (*.f32 (-.f32 n1_i n0_i) (-.f32 n1_i n0_i)) (-.f32 n1_i n0_i)) (*.f32 (*.f32 n0_i n0_i) n0_i)) (/.f32 #s(literal 1 binary32) (fma.f32 (*.f32 (*.f32 (-.f32 n1_i n0_i) u) u) (-.f32 n1_i n0_i) (*.f32 n0_i (-.f32 n0_i (*.f32 (-.f32 n1_i n0_i) u))))) (*.f32 #s(approx (+ (* (* (+ (* 1/45 n0_i) (* n1_i 7/360)) u) (* normAngle normAngle)) (* (+ (* (+ (* u -1/2) 1/3) n0_i) (* 1/6 n1_i)) u)) (*.f32 (*.f32 (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32)) u) n1_i)) (*.f32 normAngle normAngle)))
(fma.f32 #s(approx (+ (* (* (+ (* 1/45 n0_i) (* n1_i 7/360)) u) (* normAngle normAngle)) (* (+ (* (+ (* u -1/2) 1/3) n0_i) (* 1/6 n1_i)) u)) (*.f32 (*.f32 (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32)) u) n1_i)) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i))
(fma.f32 (-.f32 n1_i n0_i) u (+.f32 n0_i (*.f32 #s(approx (+ (* (* (+ (* 1/45 n0_i) (* n1_i 7/360)) u) (* normAngle normAngle)) (* (+ (* (+ (* u -1/2) 1/3) n0_i) (* 1/6 n1_i)) u)) (*.f32 (*.f32 (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32)) u) n1_i)) (*.f32 normAngle normAngle))))
(fma.f32 (*.f32 normAngle normAngle) #s(approx (+ (* (* (+ (* 1/45 n0_i) (* n1_i 7/360)) u) (* normAngle normAngle)) (* (+ (* (+ (* u -1/2) 1/3) n0_i) (* 1/6 n1_i)) u)) (*.f32 (*.f32 (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32)) u) n1_i)) (fma.f32 (-.f32 n1_i n0_i) u n0_i))
(fma.f32 normAngle (*.f32 #s(approx (+ (* (* (+ (* 1/45 n0_i) (* n1_i 7/360)) u) (* normAngle normAngle)) (* (+ (* (+ (* u -1/2) 1/3) n0_i) (* 1/6 n1_i)) u)) (*.f32 (*.f32 (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32)) u) n1_i)) normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i))
(fma.f32 u (-.f32 n1_i n0_i) (+.f32 n0_i (*.f32 #s(approx (+ (* (* (+ (* 1/45 n0_i) (* n1_i 7/360)) u) (* normAngle normAngle)) (* (+ (* (+ (* u -1/2) 1/3) n0_i) (* 1/6 n1_i)) u)) (*.f32 (*.f32 (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32)) u) n1_i)) (*.f32 normAngle normAngle))))
(pow.f32 (/.f32 (-.f32 (*.f32 #s(approx (+ (* (* (+ (* 1/45 n0_i) (* n1_i 7/360)) u) (* normAngle normAngle)) (* (+ (* (+ (* u -1/2) 1/3) n0_i) (* 1/6 n1_i)) u)) (*.f32 (*.f32 (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32)) u) n1_i)) (*.f32 normAngle normAngle)) (fma.f32 (-.f32 n1_i n0_i) u n0_i)) (*.f32 (fma.f32 #s(approx (+ (* (* (+ (* 1/45 n0_i) (* n1_i 7/360)) u) (* normAngle normAngle)) (* (+ (* (+ (* u -1/2) 1/3) n0_i) (* 1/6 n1_i)) u)) (*.f32 (*.f32 (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32)) u) n1_i)) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i)) (-.f32 (*.f32 #s(approx (+ (* (* (+ (* 1/45 n0_i) (* n1_i 7/360)) u) (* normAngle normAngle)) (* (+ (* (+ (* u -1/2) 1/3) n0_i) (* 1/6 n1_i)) u)) (*.f32 (*.f32 (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32)) u) n1_i)) (*.f32 normAngle normAngle)) (fma.f32 (-.f32 n1_i n0_i) u n0_i)))) #s(literal -1 binary32))
(pow.f32 (/.f32 (fma.f32 (*.f32 (*.f32 #s(approx (+ (* (* (+ (* 1/45 n0_i) (* n1_i 7/360)) u) (* normAngle normAngle)) (* (+ (* (+ (* u -1/2) 1/3) n0_i) (* 1/6 n1_i)) u)) (*.f32 (*.f32 (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32)) u) n1_i)) (*.f32 normAngle normAngle)) (*.f32 normAngle normAngle)) #s(approx (+ (* (* (+ (* 1/45 n0_i) (* n1_i 7/360)) u) (* normAngle normAngle)) (* (+ (* (+ (* u -1/2) 1/3) n0_i) (* 1/6 n1_i)) u)) (*.f32 (*.f32 (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32)) u) n1_i)) (*.f32 (fma.f32 (-.f32 n1_i n0_i) u n0_i) (-.f32 (fma.f32 (-.f32 n1_i n0_i) u n0_i) (*.f32 #s(approx (+ (* (* (+ (* 1/45 n0_i) (* n1_i 7/360)) u) (* normAngle normAngle)) (* (+ (* (+ (* u -1/2) 1/3) n0_i) (* 1/6 n1_i)) u)) (*.f32 (*.f32 (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32)) u) n1_i)) (*.f32 normAngle normAngle))))) (fma.f32 (*.f32 (fma.f32 (-.f32 n1_i n0_i) u n0_i) (fma.f32 (-.f32 n1_i n0_i) u n0_i)) (fma.f32 (-.f32 n1_i n0_i) u n0_i) (*.f32 (*.f32 (*.f32 (*.f32 #s(approx (+ (* (* (+ (* 1/45 n0_i) (* n1_i 7/360)) u) (* normAngle normAngle)) (* (+ (* (+ (* u -1/2) 1/3) n0_i) (* 1/6 n1_i)) u)) (*.f32 (*.f32 (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32)) u) n1_i)) (*.f32 normAngle normAngle)) (*.f32 normAngle normAngle)) #s(approx (+ (* (* (+ (* 1/45 n0_i) (* n1_i 7/360)) u) (* normAngle normAngle)) (* (+ (* (+ (* u -1/2) 1/3) n0_i) (* 1/6 n1_i)) u)) (*.f32 (*.f32 (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32)) u) n1_i))) (*.f32 #s(approx (+ (* (* (+ (* 1/45 n0_i) (* n1_i 7/360)) u) (* normAngle normAngle)) (* (+ (* (+ (* u -1/2) 1/3) n0_i) (* 1/6 n1_i)) u)) (*.f32 (*.f32 (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32)) u) n1_i)) (*.f32 normAngle normAngle))))) #s(literal -1 binary32))
(+.f32 (fma.f32 #s(approx (+ (* (* (+ (* 1/45 n0_i) (* n1_i 7/360)) u) (* normAngle normAngle)) (* (+ (* (+ (* u -1/2) 1/3) n0_i) (* 1/6 n1_i)) u)) (*.f32 (*.f32 (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32)) u) n1_i)) (*.f32 normAngle normAngle) n0_i) (*.f32 (-.f32 n1_i n0_i) u))
(+.f32 (fma.f32 #s(approx (+ (* (* (+ (* 1/45 n0_i) (* n1_i 7/360)) u) (* normAngle normAngle)) (* (+ (* (+ (* u -1/2) 1/3) n0_i) (* 1/6 n1_i)) u)) (*.f32 (*.f32 (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32)) u) n1_i)) (*.f32 normAngle normAngle) (*.f32 (-.f32 n1_i n0_i) u)) n0_i)
(+.f32 (*.f32 (-.f32 n1_i n0_i) u) (+.f32 n0_i (*.f32 #s(approx (+ (* (* (+ (* 1/45 n0_i) (* n1_i 7/360)) u) (* normAngle normAngle)) (* (+ (* (+ (* u -1/2) 1/3) n0_i) (* 1/6 n1_i)) u)) (*.f32 (*.f32 (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32)) u) n1_i)) (*.f32 normAngle normAngle))))
(+.f32 (*.f32 #s(approx (+ (* (* (+ (* 1/45 n0_i) (* n1_i 7/360)) u) (* normAngle normAngle)) (* (+ (* (+ (* u -1/2) 1/3) n0_i) (* 1/6 n1_i)) u)) (*.f32 (*.f32 (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32)) u) n1_i)) (*.f32 normAngle normAngle)) (fma.f32 (-.f32 n1_i n0_i) u n0_i))
(+.f32 (fma.f32 (-.f32 n1_i n0_i) u n0_i) (*.f32 #s(approx (+ (* (* (+ (* 1/45 n0_i) (* n1_i 7/360)) u) (* normAngle normAngle)) (* (+ (* (+ (* u -1/2) 1/3) n0_i) (* 1/6 n1_i)) u)) (*.f32 (*.f32 (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32)) u) n1_i)) (*.f32 normAngle normAngle)))
(+.f32 n0_i (fma.f32 #s(approx (+ (* (* (+ (* 1/45 n0_i) (* n1_i 7/360)) u) (* normAngle normAngle)) (* (+ (* (+ (* u -1/2) 1/3) n0_i) (* 1/6 n1_i)) u)) (*.f32 (*.f32 (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32)) u) n1_i)) (*.f32 normAngle normAngle) (*.f32 (-.f32 n1_i n0_i) u)))
#s(approx (+ (* (* (+ (* 1/45 n0_i) (* n1_i 7/360)) u) (* normAngle normAngle)) (* (+ (* (+ (* u -1/2) 1/3) n0_i) (* 1/6 n1_i)) u)) (*.f32 (*.f32 (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32)) u) n1_i))
(*.f32 (*.f32 (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (*.f32 (fma.f32 (*.f32 (fma.f32 #s(literal 31/15120 binary32) n1_i (*.f32 #s(literal 2/945 binary32) n0_i)) normAngle) normAngle (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i))) normAngle) normAngle (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u n0_i) (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (*.f32 (fma.f32 (*.f32 (fma.f32 #s(literal 31/15120 binary32) n1_i (*.f32 #s(literal 2/945 binary32) n0_i)) normAngle) normAngle (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i))) normAngle) normAngle (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u (neg.f32 n0_i))) (/.f32 #s(literal 1 binary32) (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (*.f32 (fma.f32 (*.f32 (fma.f32 #s(literal 31/15120 binary32) n1_i (*.f32 #s(literal 2/945 binary32) n0_i)) normAngle) normAngle (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i))) normAngle) normAngle (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u (neg.f32 n0_i))))
(*.f32 (fma.f32 (*.f32 n0_i n0_i) n0_i (pow.f32 (*.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (*.f32 (fma.f32 (*.f32 (fma.f32 #s(literal 31/15120 binary32) n1_i (*.f32 #s(literal 2/945 binary32) n0_i)) normAngle) normAngle (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i))) normAngle) normAngle (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u) #s(literal 3 binary32))) (/.f32 #s(literal 1 binary32) (fma.f32 (*.f32 (*.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (*.f32 (fma.f32 (*.f32 (fma.f32 #s(literal 31/15120 binary32) n1_i (*.f32 #s(literal 2/945 binary32) n0_i)) normAngle) normAngle (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i))) normAngle) normAngle (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u) #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (*.f32 (fma.f32 (*.f32 (fma.f32 #s(literal 31/15120 binary32) n1_i (*.f32 #s(literal 2/945 binary32) n0_i)) normAngle) normAngle (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i))) normAngle) normAngle (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i)))) u (*.f32 n0_i (-.f32 n0_i (*.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (*.f32 (fma.f32 (*.f32 (fma.f32 #s(literal 31/15120 binary32) n1_i (*.f32 #s(literal 2/945 binary32) n0_i)) normAngle) normAngle (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i))) normAngle) normAngle (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u))))))
(/.f32 (-.f32 (*.f32 n0_i n0_i) (*.f32 (*.f32 (*.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (*.f32 (fma.f32 (*.f32 (fma.f32 #s(literal 31/15120 binary32) n1_i (*.f32 #s(literal 2/945 binary32) n0_i)) normAngle) normAngle (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i))) normAngle) normAngle (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u) #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (*.f32 (fma.f32 (*.f32 (fma.f32 #s(literal 31/15120 binary32) n1_i (*.f32 #s(literal 2/945 binary32) n0_i)) normAngle) normAngle (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i))) normAngle) normAngle (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i)))) u)) (-.f32 n0_i (*.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (*.f32 (fma.f32 (*.f32 (fma.f32 #s(literal 31/15120 binary32) n1_i (*.f32 #s(literal 2/945 binary32) n0_i)) normAngle) normAngle (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i))) normAngle) normAngle (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u)))
(/.f32 (neg.f32 (*.f32 (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (*.f32 (fma.f32 (*.f32 (fma.f32 #s(literal 31/15120 binary32) n1_i (*.f32 #s(literal 2/945 binary32) n0_i)) normAngle) normAngle (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i))) normAngle) normAngle (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u n0_i) (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (*.f32 (fma.f32 (*.f32 (fma.f32 #s(literal 31/15120 binary32) n1_i (*.f32 #s(literal 2/945 binary32) n0_i)) normAngle) normAngle (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i))) normAngle) normAngle (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u (neg.f32 n0_i)))) (neg.f32 (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (*.f32 (fma.f32 (*.f32 (fma.f32 #s(literal 31/15120 binary32) n1_i (*.f32 #s(literal 2/945 binary32) n0_i)) normAngle) normAngle (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i))) normAngle) normAngle (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u (neg.f32 n0_i))))
(/.f32 (neg.f32 (fma.f32 (*.f32 n0_i n0_i) n0_i (pow.f32 (*.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (*.f32 (fma.f32 (*.f32 (fma.f32 #s(literal 31/15120 binary32) n1_i (*.f32 #s(literal 2/945 binary32) n0_i)) normAngle) normAngle (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i))) normAngle) normAngle (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u) #s(literal 3 binary32)))) (neg.f32 (fma.f32 (*.f32 (*.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (*.f32 (fma.f32 (*.f32 (fma.f32 #s(literal 31/15120 binary32) n1_i (*.f32 #s(literal 2/945 binary32) n0_i)) normAngle) normAngle (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i))) normAngle) normAngle (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u) #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (*.f32 (fma.f32 (*.f32 (fma.f32 #s(literal 31/15120 binary32) n1_i (*.f32 #s(literal 2/945 binary32) n0_i)) normAngle) normAngle (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i))) normAngle) normAngle (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i)))) u (*.f32 n0_i (-.f32 n0_i (*.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (*.f32 (fma.f32 (*.f32 (fma.f32 #s(literal 31/15120 binary32) n1_i (*.f32 #s(literal 2/945 binary32) n0_i)) normAngle) normAngle (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i))) normAngle) normAngle (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u))))))
(/.f32 (*.f32 (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (*.f32 (fma.f32 (*.f32 (fma.f32 #s(literal 31/15120 binary32) n1_i (*.f32 #s(literal 2/945 binary32) n0_i)) normAngle) normAngle (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i))) normAngle) normAngle (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u n0_i) (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (*.f32 (fma.f32 (*.f32 (fma.f32 #s(literal 31/15120 binary32) n1_i (*.f32 #s(literal 2/945 binary32) n0_i)) normAngle) normAngle (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i))) normAngle) normAngle (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u (neg.f32 n0_i))) (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (*.f32 (fma.f32 (*.f32 (fma.f32 #s(literal 31/15120 binary32) n1_i (*.f32 #s(literal 2/945 binary32) n0_i)) normAngle) normAngle (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i))) normAngle) normAngle (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u (neg.f32 n0_i)))
(/.f32 (fma.f32 (*.f32 n0_i n0_i) n0_i (pow.f32 (*.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (*.f32 (fma.f32 (*.f32 (fma.f32 #s(literal 31/15120 binary32) n1_i (*.f32 #s(literal 2/945 binary32) n0_i)) normAngle) normAngle (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i))) normAngle) normAngle (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u) #s(literal 3 binary32))) (fma.f32 n0_i n0_i (-.f32 (*.f32 (*.f32 (*.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (*.f32 (fma.f32 (*.f32 (fma.f32 #s(literal 31/15120 binary32) n1_i (*.f32 #s(literal 2/945 binary32) n0_i)) normAngle) normAngle (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i))) normAngle) normAngle (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u) #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (*.f32 (fma.f32 (*.f32 (fma.f32 #s(literal 31/15120 binary32) n1_i (*.f32 #s(literal 2/945 binary32) n0_i)) normAngle) normAngle (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i))) normAngle) normAngle (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i)))) u) (*.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (*.f32 (fma.f32 (*.f32 (fma.f32 #s(literal 31/15120 binary32) n1_i (*.f32 #s(literal 2/945 binary32) n0_i)) normAngle) normAngle (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i))) normAngle) normAngle (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) (*.f32 u n0_i)))))
(/.f32 (fma.f32 (*.f32 n0_i n0_i) n0_i (pow.f32 (*.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (*.f32 (fma.f32 (*.f32 (fma.f32 #s(literal 31/15120 binary32) n1_i (*.f32 #s(literal 2/945 binary32) n0_i)) normAngle) normAngle (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i))) normAngle) normAngle (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u) #s(literal 3 binary32))) (fma.f32 (*.f32 (*.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (*.f32 (fma.f32 (*.f32 (fma.f32 #s(literal 31/15120 binary32) n1_i (*.f32 #s(literal 2/945 binary32) n0_i)) normAngle) normAngle (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i))) normAngle) normAngle (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u) #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (*.f32 (fma.f32 (*.f32 (fma.f32 #s(literal 31/15120 binary32) n1_i (*.f32 #s(literal 2/945 binary32) n0_i)) normAngle) normAngle (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i))) normAngle) normAngle (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i)))) u (*.f32 n0_i (-.f32 n0_i (*.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (*.f32 (fma.f32 (*.f32 (fma.f32 #s(literal 31/15120 binary32) n1_i (*.f32 #s(literal 2/945 binary32) n0_i)) normAngle) normAngle (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i))) normAngle) normAngle (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u)))))
(/.f32 #s(literal 1 binary32) (/.f32 (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (*.f32 (fma.f32 (*.f32 (fma.f32 #s(literal 31/15120 binary32) n1_i (*.f32 #s(literal 2/945 binary32) n0_i)) normAngle) normAngle (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i))) normAngle) normAngle (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u (neg.f32 n0_i)) (*.f32 (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (*.f32 (fma.f32 (*.f32 (fma.f32 #s(literal 31/15120 binary32) n1_i (*.f32 #s(literal 2/945 binary32) n0_i)) normAngle) normAngle (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i))) normAngle) normAngle (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u n0_i) (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (*.f32 (fma.f32 (*.f32 (fma.f32 #s(literal 31/15120 binary32) n1_i (*.f32 #s(literal 2/945 binary32) n0_i)) normAngle) normAngle (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i))) normAngle) normAngle (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u (neg.f32 n0_i)))))
(/.f32 #s(literal 1 binary32) (/.f32 (fma.f32 (*.f32 (*.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (*.f32 (fma.f32 (*.f32 (fma.f32 #s(literal 31/15120 binary32) n1_i (*.f32 #s(literal 2/945 binary32) n0_i)) normAngle) normAngle (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i))) normAngle) normAngle (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u) #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (*.f32 (fma.f32 (*.f32 (fma.f32 #s(literal 31/15120 binary32) n1_i (*.f32 #s(literal 2/945 binary32) n0_i)) normAngle) normAngle (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i))) normAngle) normAngle (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i)))) u (*.f32 n0_i (-.f32 n0_i (*.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (*.f32 (fma.f32 (*.f32 (fma.f32 #s(literal 31/15120 binary32) n1_i (*.f32 #s(literal 2/945 binary32) n0_i)) normAngle) normAngle (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i))) normAngle) normAngle (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u)))) (fma.f32 (*.f32 n0_i n0_i) n0_i (pow.f32 (*.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (*.f32 (fma.f32 (*.f32 (fma.f32 #s(literal 31/15120 binary32) n1_i (*.f32 #s(literal 2/945 binary32) n0_i)) normAngle) normAngle (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i))) normAngle) normAngle (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u) #s(literal 3 binary32)))))
(-.f32 (/.f32 (*.f32 (*.f32 (*.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (*.f32 (fma.f32 (*.f32 (fma.f32 #s(literal 31/15120 binary32) n1_i (*.f32 #s(literal 2/945 binary32) n0_i)) normAngle) normAngle (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i))) normAngle) normAngle (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u) #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (*.f32 (fma.f32 (*.f32 (fma.f32 #s(literal 31/15120 binary32) n1_i (*.f32 #s(literal 2/945 binary32) n0_i)) normAngle) normAngle (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i))) normAngle) normAngle (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i)))) u) (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (*.f32 (fma.f32 (*.f32 (fma.f32 #s(literal 31/15120 binary32) n1_i (*.f32 #s(literal 2/945 binary32) n0_i)) normAngle) normAngle (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i))) normAngle) normAngle (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u (neg.f32 n0_i))) (/.f32 (*.f32 n0_i n0_i) (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (*.f32 (fma.f32 (*.f32 (fma.f32 #s(literal 31/15120 binary32) n1_i (*.f32 #s(literal 2/945 binary32) n0_i)) normAngle) normAngle (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i))) normAngle) normAngle (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u (neg.f32 n0_i))))
(fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (*.f32 (fma.f32 (*.f32 (fma.f32 #s(literal 31/15120 binary32) n1_i (*.f32 #s(literal 2/945 binary32) n0_i)) normAngle) normAngle (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i))) normAngle) normAngle (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u n0_i)
(fma.f32 u #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (*.f32 (fma.f32 (*.f32 (fma.f32 #s(literal 31/15120 binary32) n1_i (*.f32 #s(literal 2/945 binary32) n0_i)) normAngle) normAngle (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i))) normAngle) normAngle (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) n0_i)
(pow.f32 (/.f32 (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (*.f32 (fma.f32 (*.f32 (fma.f32 #s(literal 31/15120 binary32) n1_i (*.f32 #s(literal 2/945 binary32) n0_i)) normAngle) normAngle (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i))) normAngle) normAngle (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u (neg.f32 n0_i)) (*.f32 (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (*.f32 (fma.f32 (*.f32 (fma.f32 #s(literal 31/15120 binary32) n1_i (*.f32 #s(literal 2/945 binary32) n0_i)) normAngle) normAngle (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i))) normAngle) normAngle (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u n0_i) (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (*.f32 (fma.f32 (*.f32 (fma.f32 #s(literal 31/15120 binary32) n1_i (*.f32 #s(literal 2/945 binary32) n0_i)) normAngle) normAngle (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i))) normAngle) normAngle (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u (neg.f32 n0_i)))) #s(literal -1 binary32))
(pow.f32 (/.f32 (fma.f32 (*.f32 (*.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (*.f32 (fma.f32 (*.f32 (fma.f32 #s(literal 31/15120 binary32) n1_i (*.f32 #s(literal 2/945 binary32) n0_i)) normAngle) normAngle (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i))) normAngle) normAngle (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u) #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (*.f32 (fma.f32 (*.f32 (fma.f32 #s(literal 31/15120 binary32) n1_i (*.f32 #s(literal 2/945 binary32) n0_i)) normAngle) normAngle (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i))) normAngle) normAngle (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i)))) u (*.f32 n0_i (-.f32 n0_i (*.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (*.f32 (fma.f32 (*.f32 (fma.f32 #s(literal 31/15120 binary32) n1_i (*.f32 #s(literal 2/945 binary32) n0_i)) normAngle) normAngle (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i))) normAngle) normAngle (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u)))) (fma.f32 (*.f32 n0_i n0_i) n0_i (pow.f32 (*.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (*.f32 (fma.f32 (*.f32 (fma.f32 #s(literal 31/15120 binary32) n1_i (*.f32 #s(literal 2/945 binary32) n0_i)) normAngle) normAngle (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i))) normAngle) normAngle (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u) #s(literal 3 binary32)))) #s(literal -1 binary32))
(+.f32 (*.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (*.f32 (fma.f32 (*.f32 (fma.f32 #s(literal 31/15120 binary32) n1_i (*.f32 #s(literal 2/945 binary32) n0_i)) normAngle) normAngle (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i))) normAngle) normAngle (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u) n0_i)
(+.f32 n0_i (*.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (*.f32 (fma.f32 (*.f32 (fma.f32 #s(literal 31/15120 binary32) n1_i (*.f32 #s(literal 2/945 binary32) n0_i)) normAngle) normAngle (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i))) normAngle) normAngle (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (*.f32 (fma.f32 (*.f32 (fma.f32 #s(literal 31/15120 binary32) n1_i (*.f32 #s(literal 2/945 binary32) n0_i)) normAngle) normAngle (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i))) normAngle) normAngle (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u n0_i))
(*.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (*.f32 (fma.f32 (*.f32 (fma.f32 #s(literal 31/15120 binary32) n1_i (*.f32 #s(literal 2/945 binary32) n0_i)) normAngle) normAngle (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i))) normAngle) normAngle (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u)
(*.f32 u #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (*.f32 (fma.f32 (*.f32 (fma.f32 #s(literal 31/15120 binary32) n1_i (*.f32 #s(literal 2/945 binary32) n0_i)) normAngle) normAngle (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i))) normAngle) normAngle (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))))
#s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (*.f32 (fma.f32 (*.f32 (fma.f32 #s(literal 31/15120 binary32) n1_i (*.f32 #s(literal 2/945 binary32) n0_i)) normAngle) normAngle (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i))) normAngle) normAngle (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i)))
#s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i))
(*.f32 (fma.f32 #s(literal 1/4 binary32) (*.f32 u u) #s(literal -1/9 binary32)) (/.f32 #s(literal 1 binary32) (fma.f32 #s(literal -1/2 binary32) u #s(literal -1/3 binary32))))
(*.f32 (fma.f32 #s(literal -1/8 binary32) (*.f32 (*.f32 u u) u) #s(literal 1/27 binary32)) (/.f32 #s(literal 1 binary32) (-.f32 (fma.f32 #s(literal 1/4 binary32) (*.f32 u u) #s(literal 1/9 binary32)) (*.f32 u #s(literal -1/6 binary32)))))
(/.f32 (-.f32 #s(literal 1/9 binary32) (*.f32 #s(literal 1/4 binary32) (*.f32 u u))) (-.f32 #s(literal 1/3 binary32) (*.f32 #s(literal -1/2 binary32) u)))
(/.f32 (neg.f32 (fma.f32 #s(literal 1/4 binary32) (*.f32 u u) #s(literal -1/9 binary32))) (neg.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal -1/3 binary32))))
(/.f32 (neg.f32 (fma.f32 #s(literal -1/8 binary32) (*.f32 (*.f32 u u) u) #s(literal 1/27 binary32))) (neg.f32 (-.f32 (fma.f32 #s(literal 1/4 binary32) (*.f32 u u) #s(literal 1/9 binary32)) (*.f32 u #s(literal -1/6 binary32)))))
(/.f32 (fma.f32 #s(literal 1/4 binary32) (*.f32 u u) #s(literal -1/9 binary32)) (fma.f32 #s(literal -1/2 binary32) u #s(literal -1/3 binary32)))
(/.f32 (fma.f32 #s(literal -1/8 binary32) (*.f32 (*.f32 u u) u) #s(literal 1/27 binary32)) (+.f32 #s(literal 1/9 binary32) (-.f32 (*.f32 #s(literal 1/4 binary32) (*.f32 u u)) (*.f32 u #s(literal -1/6 binary32)))))
(/.f32 (fma.f32 #s(literal -1/8 binary32) (*.f32 (*.f32 u u) u) #s(literal 1/27 binary32)) (-.f32 (fma.f32 #s(literal 1/4 binary32) (*.f32 u u) #s(literal 1/9 binary32)) (*.f32 u #s(literal -1/6 binary32))))
(/.f32 #s(literal 1 binary32) (/.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal -1/3 binary32)) (fma.f32 #s(literal 1/4 binary32) (*.f32 u u) #s(literal -1/9 binary32))))
(/.f32 #s(literal 1 binary32) (/.f32 (-.f32 (fma.f32 #s(literal 1/4 binary32) (*.f32 u u) #s(literal 1/9 binary32)) (*.f32 u #s(literal -1/6 binary32))) (fma.f32 #s(literal -1/8 binary32) (*.f32 (*.f32 u u) u) #s(literal 1/27 binary32))))
(-.f32 (/.f32 (*.f32 #s(literal 1/4 binary32) (*.f32 u u)) (fma.f32 #s(literal -1/2 binary32) u #s(literal -1/3 binary32))) (/.f32 #s(literal 1/9 binary32) (fma.f32 #s(literal -1/2 binary32) u #s(literal -1/3 binary32))))
(fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32))
(fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32))
(pow.f32 (/.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal -1/3 binary32)) (fma.f32 #s(literal 1/4 binary32) (*.f32 u u) #s(literal -1/9 binary32))) #s(literal -1 binary32))
(pow.f32 (/.f32 (-.f32 (fma.f32 #s(literal 1/4 binary32) (*.f32 u u) #s(literal 1/9 binary32)) (*.f32 u #s(literal -1/6 binary32))) (fma.f32 #s(literal -1/8 binary32) (*.f32 (*.f32 u u) u) #s(literal 1/27 binary32))) #s(literal -1 binary32))
(+.f32 (*.f32 #s(literal -1/2 binary32) u) #s(literal 1/3 binary32))
(+.f32 #s(literal 1/3 binary32) (*.f32 #s(literal -1/2 binary32) u))
(*.f32 #s(literal 7/360 binary32) n1_i)
(*.f32 n1_i #s(literal 7/360 binary32))
(*.f32 #s(literal 1/6 binary32) n1_i)
(*.f32 n1_i #s(literal 1/6 binary32))
#s(approx (+ (- (/ n0_i u) n0_i) n1_i) (-.f32 (/.f32 n0_i u) n0_i))
(*.f32 (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32)) u)
(*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32)))
(/.f32 (*.f32 (fma.f32 (*.f32 (*.f32 normAngle normAngle) (*.f32 normAngle normAngle)) #s(literal 49/129600 binary32) #s(literal -1/36 binary32)) u) (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal -1/6 binary32)))
(/.f32 (*.f32 (fma.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) (*.f32 normAngle normAngle)) (*.f32 normAngle normAngle)) #s(literal 343/46656000 binary32) #s(literal 1/216 binary32)) u) (fma.f32 (*.f32 (*.f32 normAngle normAngle) (*.f32 normAngle normAngle)) #s(literal 49/129600 binary32) (-.f32 #s(literal 1/36 binary32) (*.f32 (*.f32 normAngle normAngle) #s(literal 7/2160 binary32)))))
(/.f32 (*.f32 u (fma.f32 (*.f32 (*.f32 normAngle normAngle) (*.f32 normAngle normAngle)) #s(literal 49/129600 binary32) #s(literal -1/36 binary32))) (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal -1/6 binary32)))
(/.f32 (*.f32 u (fma.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) (*.f32 normAngle normAngle)) (*.f32 normAngle normAngle)) #s(literal 343/46656000 binary32) #s(literal 1/216 binary32))) (fma.f32 (*.f32 (*.f32 normAngle normAngle) (*.f32 normAngle normAngle)) #s(literal 49/129600 binary32) (-.f32 #s(literal 1/36 binary32) (*.f32 (*.f32 normAngle normAngle) #s(literal 7/2160 binary32)))))
(/.f32 (-.f32 (*.f32 (*.f32 (*.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle)) u) (*.f32 (*.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle)) u)) (*.f32 (*.f32 #s(literal 1/6 binary32) u) (*.f32 #s(literal 1/6 binary32) u))) (-.f32 (*.f32 (*.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle)) u) (*.f32 #s(literal 1/6 binary32) u)))
(/.f32 (fma.f32 (*.f32 (*.f32 (*.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle)) u) (*.f32 (*.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle)) u)) (*.f32 (*.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle)) u) (*.f32 (*.f32 (*.f32 #s(literal 1/6 binary32) u) (*.f32 #s(literal 1/6 binary32) u)) (*.f32 #s(literal 1/6 binary32) u))) (fma.f32 (*.f32 (*.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle)) u) (*.f32 (*.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle)) u) (-.f32 (*.f32 (*.f32 #s(literal 1/6 binary32) u) (*.f32 #s(literal 1/6 binary32) u)) (*.f32 (*.f32 (*.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle)) u) (*.f32 #s(literal 1/6 binary32) u)))))
(fma.f32 (*.f32 u (*.f32 #s(literal 7/360 binary32) normAngle)) normAngle (*.f32 #s(literal 1/6 binary32) u))
(fma.f32 (*.f32 u #s(literal 7/360 binary32)) (*.f32 normAngle normAngle) (*.f32 #s(literal 1/6 binary32) u))
(fma.f32 (*.f32 #s(literal 7/360 binary32) normAngle) (*.f32 normAngle u) (*.f32 #s(literal 1/6 binary32) u))
(fma.f32 (*.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle)) u (*.f32 #s(literal 1/6 binary32) u))
(fma.f32 #s(literal 1/6 binary32) u (*.f32 (*.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle)) u))
(fma.f32 #s(literal 7/360 binary32) (*.f32 (*.f32 normAngle u) normAngle) (*.f32 #s(literal 1/6 binary32) u))
(fma.f32 (*.f32 normAngle normAngle) (*.f32 #s(literal 7/360 binary32) u) (*.f32 #s(literal 1/6 binary32) u))
(fma.f32 (*.f32 (*.f32 normAngle u) normAngle) #s(literal 7/360 binary32) (*.f32 #s(literal 1/6 binary32) u))
(fma.f32 u (*.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle)) (*.f32 #s(literal 1/6 binary32) u))
(fma.f32 u #s(literal 1/6 binary32) (*.f32 (*.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle)) u))
(+.f32 (*.f32 #s(literal 1/6 binary32) u) (*.f32 (*.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle)) u))
(+.f32 (*.f32 (*.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle)) u) (*.f32 #s(literal 1/6 binary32) u))
(*.f32 (*.f32 (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32)) n1_i) u)
(*.f32 (*.f32 (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32)) u) n1_i)
(*.f32 (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32)) (*.f32 n1_i u))
(*.f32 (*.f32 n1_i u) (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32)))
(*.f32 n1_i (*.f32 (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32)) u))
(*.f32 u (*.f32 (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32)) n1_i))
(fma.f32 (*.f32 (*.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle)) u) n1_i (*.f32 (*.f32 #s(literal 1/6 binary32) u) n1_i))
(fma.f32 n1_i (*.f32 (*.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle)) u) (*.f32 n1_i (*.f32 #s(literal 1/6 binary32) u)))
(+.f32 (*.f32 (*.f32 (*.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle)) u) n1_i) (*.f32 (*.f32 #s(literal 1/6 binary32) u) n1_i))
(+.f32 (*.f32 n1_i (*.f32 (*.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle)) u)) (*.f32 n1_i (*.f32 #s(literal 1/6 binary32) u)))
(*.f32 (fma.f32 #s(literal 1/4 binary32) (*.f32 u u) #s(literal -1/9 binary32)) (/.f32 #s(literal 1 binary32) (fma.f32 #s(literal -1/2 binary32) u #s(literal -1/3 binary32))))
(*.f32 (fma.f32 #s(literal -1/8 binary32) (*.f32 (*.f32 u u) u) #s(literal 1/27 binary32)) (/.f32 #s(literal 1 binary32) (-.f32 (fma.f32 #s(literal 1/4 binary32) (*.f32 u u) #s(literal 1/9 binary32)) (*.f32 u #s(literal -1/6 binary32)))))
(/.f32 (-.f32 #s(literal 1/9 binary32) (*.f32 #s(literal 1/4 binary32) (*.f32 u u))) (-.f32 #s(literal 1/3 binary32) (*.f32 #s(literal -1/2 binary32) u)))
(/.f32 (neg.f32 (fma.f32 #s(literal 1/4 binary32) (*.f32 u u) #s(literal -1/9 binary32))) (neg.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal -1/3 binary32))))
(/.f32 (neg.f32 (fma.f32 #s(literal -1/8 binary32) (*.f32 (*.f32 u u) u) #s(literal 1/27 binary32))) (neg.f32 (-.f32 (fma.f32 #s(literal 1/4 binary32) (*.f32 u u) #s(literal 1/9 binary32)) (*.f32 u #s(literal -1/6 binary32)))))
(/.f32 (fma.f32 #s(literal 1/4 binary32) (*.f32 u u) #s(literal -1/9 binary32)) (fma.f32 #s(literal -1/2 binary32) u #s(literal -1/3 binary32)))
(/.f32 (fma.f32 #s(literal -1/8 binary32) (*.f32 (*.f32 u u) u) #s(literal 1/27 binary32)) (+.f32 #s(literal 1/9 binary32) (-.f32 (*.f32 #s(literal 1/4 binary32) (*.f32 u u)) (*.f32 u #s(literal -1/6 binary32)))))
(/.f32 (fma.f32 #s(literal -1/8 binary32) (*.f32 (*.f32 u u) u) #s(literal 1/27 binary32)) (-.f32 (fma.f32 #s(literal 1/4 binary32) (*.f32 u u) #s(literal 1/9 binary32)) (*.f32 u #s(literal -1/6 binary32))))
(/.f32 #s(literal 1 binary32) (/.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal -1/3 binary32)) (fma.f32 #s(literal 1/4 binary32) (*.f32 u u) #s(literal -1/9 binary32))))
(/.f32 #s(literal 1 binary32) (/.f32 (-.f32 (fma.f32 #s(literal 1/4 binary32) (*.f32 u u) #s(literal 1/9 binary32)) (*.f32 u #s(literal -1/6 binary32))) (fma.f32 #s(literal -1/8 binary32) (*.f32 (*.f32 u u) u) #s(literal 1/27 binary32))))
(-.f32 (/.f32 (*.f32 #s(literal 1/4 binary32) (*.f32 u u)) (fma.f32 #s(literal -1/2 binary32) u #s(literal -1/3 binary32))) (/.f32 #s(literal 1/9 binary32) (fma.f32 #s(literal -1/2 binary32) u #s(literal -1/3 binary32))))
(fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32))
(fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32))
(pow.f32 (/.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal -1/3 binary32)) (fma.f32 #s(literal 1/4 binary32) (*.f32 u u) #s(literal -1/9 binary32))) #s(literal -1 binary32))
(pow.f32 (/.f32 (-.f32 (fma.f32 #s(literal 1/4 binary32) (*.f32 u u) #s(literal 1/9 binary32)) (*.f32 u #s(literal -1/6 binary32))) (fma.f32 #s(literal -1/8 binary32) (*.f32 (*.f32 u u) u) #s(literal 1/27 binary32))) #s(literal -1 binary32))
(+.f32 (*.f32 #s(literal -1/2 binary32) u) #s(literal 1/3 binary32))
(+.f32 #s(literal 1/3 binary32) (*.f32 #s(literal -1/2 binary32) u))
(*.f32 #s(literal 7/360 binary32) n1_i)
(*.f32 n1_i #s(literal 7/360 binary32))
(*.f32 (-.f32 (*.f32 #s(literal 1/2025 binary32) (*.f32 n0_i n0_i)) (*.f32 #s(literal 49/129600 binary32) (*.f32 n1_i n1_i))) (/.f32 #s(literal 1 binary32) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal -7/360 binary32) n1_i))))
(*.f32 (fma.f32 #s(literal 1/91125 binary32) (*.f32 (*.f32 n0_i n0_i) n0_i) (*.f32 #s(literal 343/46656000 binary32) (*.f32 (*.f32 n1_i n1_i) n1_i))) (/.f32 #s(literal 1 binary32) (fma.f32 #s(literal 1/2025 binary32) (*.f32 n0_i n0_i) (*.f32 (*.f32 #s(literal 7/360 binary32) n1_i) (-.f32 (*.f32 #s(literal 7/360 binary32) n1_i) (*.f32 #s(literal 1/45 binary32) n0_i))))))
(/.f32 (-.f32 (*.f32 #s(literal 49/129600 binary32) (*.f32 n1_i n1_i)) (*.f32 #s(literal 1/2025 binary32) (*.f32 n0_i n0_i))) (-.f32 (*.f32 #s(literal 7/360 binary32) n1_i) (*.f32 #s(literal 1/45 binary32) n0_i)))
(/.f32 (neg.f32 (-.f32 (*.f32 #s(literal 1/2025 binary32) (*.f32 n0_i n0_i)) (*.f32 #s(literal 49/129600 binary32) (*.f32 n1_i n1_i)))) (neg.f32 (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal -7/360 binary32) n1_i))))
(/.f32 (neg.f32 (fma.f32 #s(literal 1/91125 binary32) (*.f32 (*.f32 n0_i n0_i) n0_i) (*.f32 #s(literal 343/46656000 binary32) (*.f32 (*.f32 n1_i n1_i) n1_i)))) (neg.f32 (fma.f32 #s(literal 1/2025 binary32) (*.f32 n0_i n0_i) (*.f32 (*.f32 #s(literal 7/360 binary32) n1_i) (-.f32 (*.f32 #s(literal 7/360 binary32) n1_i) (*.f32 #s(literal 1/45 binary32) n0_i))))))
(/.f32 (-.f32 (*.f32 #s(literal 1/2025 binary32) (*.f32 n0_i n0_i)) (*.f32 #s(literal 49/129600 binary32) (*.f32 n1_i n1_i))) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal -7/360 binary32) n1_i)))
(/.f32 (fma.f32 #s(literal 1/91125 binary32) (*.f32 (*.f32 n0_i n0_i) n0_i) (*.f32 #s(literal 343/46656000 binary32) (*.f32 (*.f32 n1_i n1_i) n1_i))) (fma.f32 #s(literal 49/129600 binary32) (*.f32 n1_i n1_i) (-.f32 (*.f32 #s(literal 1/2025 binary32) (*.f32 n0_i n0_i)) (*.f32 (*.f32 (*.f32 #s(literal 1/45 binary32) n0_i) #s(literal 7/360 binary32)) n1_i))))
(/.f32 (fma.f32 #s(literal 1/91125 binary32) (*.f32 (*.f32 n0_i n0_i) n0_i) (*.f32 #s(literal 343/46656000 binary32) (*.f32 (*.f32 n1_i n1_i) n1_i))) (fma.f32 #s(literal 1/2025 binary32) (*.f32 n0_i n0_i) (*.f32 (*.f32 #s(literal 7/360 binary32) n1_i) (-.f32 (*.f32 #s(literal 7/360 binary32) n1_i) (*.f32 #s(literal 1/45 binary32) n0_i)))))
(/.f32 #s(literal 1 binary32) (/.f32 (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal -7/360 binary32) n1_i)) (-.f32 (*.f32 #s(literal 1/2025 binary32) (*.f32 n0_i n0_i)) (*.f32 #s(literal 49/129600 binary32) (*.f32 n1_i n1_i)))))
(/.f32 #s(literal 1 binary32) (/.f32 (fma.f32 #s(literal 1/2025 binary32) (*.f32 n0_i n0_i) (*.f32 (*.f32 #s(literal 7/360 binary32) n1_i) (-.f32 (*.f32 #s(literal 7/360 binary32) n1_i) (*.f32 #s(literal 1/45 binary32) n0_i)))) (fma.f32 #s(literal 1/91125 binary32) (*.f32 (*.f32 n0_i n0_i) n0_i) (*.f32 #s(literal 343/46656000 binary32) (*.f32 (*.f32 n1_i n1_i) n1_i)))))
(-.f32 (/.f32 (*.f32 #s(literal 1/2025 binary32) (*.f32 n0_i n0_i)) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal -7/360 binary32) n1_i))) (/.f32 (*.f32 #s(literal 49/129600 binary32) (*.f32 n1_i n1_i)) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal -7/360 binary32) n1_i))))
(fma.f32 #s(literal 7/360 binary32) n1_i (*.f32 #s(literal 1/45 binary32) n0_i))
(fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i))
(fma.f32 n1_i #s(literal 7/360 binary32) (*.f32 #s(literal 1/45 binary32) n0_i))
(fma.f32 n0_i #s(literal 1/45 binary32) (*.f32 #s(literal 7/360 binary32) n1_i))
(pow.f32 (/.f32 (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal -7/360 binary32) n1_i)) (-.f32 (*.f32 #s(literal 1/2025 binary32) (*.f32 n0_i n0_i)) (*.f32 #s(literal 49/129600 binary32) (*.f32 n1_i n1_i)))) #s(literal -1 binary32))
(pow.f32 (/.f32 (fma.f32 #s(literal 1/2025 binary32) (*.f32 n0_i n0_i) (*.f32 (*.f32 #s(literal 7/360 binary32) n1_i) (-.f32 (*.f32 #s(literal 7/360 binary32) n1_i) (*.f32 #s(literal 1/45 binary32) n0_i)))) (fma.f32 #s(literal 1/91125 binary32) (*.f32 (*.f32 n0_i n0_i) n0_i) (*.f32 #s(literal 343/46656000 binary32) (*.f32 (*.f32 n1_i n1_i) n1_i)))) #s(literal -1 binary32))
(+.f32 (*.f32 #s(literal 1/45 binary32) n0_i) (*.f32 #s(literal 7/360 binary32) n1_i))
(+.f32 (*.f32 #s(literal 7/360 binary32) n1_i) (*.f32 #s(literal 1/45 binary32) n0_i))

eval158.0ms (1.3%)

Memory
6.3MiB live, 195.3MiB allocated
Compiler

Compiled 42 882 to 1 717 computations (96% saved)

prune170.0ms (1.4%)

Memory
-31.6MiB live, 172.2MiB allocated
Pruning

32 alts after pruning (27 fresh and 5 done)

PrunedKeptTotal
New1 290111 301
Fresh51621
Picked235
Done022
Total1 297321 329
Accuracy
100.0%
Counts
1 329 → 32
Alt Table
Click to see full alt table
StatusAccuracyProgram
97.1%
(+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (-.f32 (fma.f32 (fma.f32 (fma.f32 (-.f32 (*.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 7 binary32)) #s(literal -1/5040 binary32)) (fma.f32 (fma.f32 #s(literal 1/120 binary32) (-.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32)) (-.f32 #s(literal 1 binary32) u)) (*.f32 (*.f32 (fma.f32 #s(literal 1/6 binary32) u #s(literal -1/6 binary32)) (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32))) #s(literal 1/6 binary32))) #s(literal -1/6 binary32) (fma.f32 (*.f32 (fma.f32 #s(literal 1/6 binary32) u #s(literal -1/6 binary32)) (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32))) #s(literal 1/120 binary32) (*.f32 #s(literal -1/5040 binary32) (-.f32 #s(literal 1 binary32) u))))) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/120 binary32) (-.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32)) (-.f32 #s(literal 1 binary32) u)) (*.f32 (*.f32 (fma.f32 #s(literal 1/6 binary32) u #s(literal -1/6 binary32)) (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32))) #s(literal 1/6 binary32)))) (*.f32 normAngle normAngle) (*.f32 (fma.f32 #s(literal 1/6 binary32) u #s(literal -1/6 binary32)) (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32)))) (*.f32 normAngle normAngle) #s(literal 1 binary32)) u)) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i))
80.4%
(+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) n0_i) (*.f32 #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (fma.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 normAngle normAngle)) (-.f32 (*.f32 (*.f32 u u) u) u) u)) n1_i))
71.6%
(*.f32 (/.f32 #s(literal 1 binary32) #s(approx (sin normAngle) (*.f32 (fma.f32 #s(literal -1/6 binary32) (*.f32 normAngle normAngle) #s(literal 1 binary32)) normAngle))) #s(approx (+ (* n0_i (sin (* (- 1 u) normAngle))) (* n1_i (sin (* normAngle u)))) (*.f32 (fma.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 normAngle normAngle)) (fma.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i) (*.f32 (*.f32 (*.f32 u u) u) n1_i)) (fma.f32 (-.f32 n1_i n0_i) u n0_i)) normAngle)))
71.2%
(*.f32 #s(approx (/ 1 (sin normAngle)) (/.f32 (fma.f32 (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32)) (*.f32 normAngle normAngle) #s(literal 1 binary32)) normAngle)) #s(approx (+ (* n0_i (sin (* (- 1 u) normAngle))) (* n1_i (sin (* normAngle u)))) (*.f32 (fma.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 normAngle normAngle)) (fma.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i) (*.f32 (*.f32 (*.f32 u u) u) n1_i)) (fma.f32 (-.f32 n1_i n0_i) u n0_i)) normAngle)))
98.0%
#s(approx (+ (* (/ (sin (* normAngle u)) (sin normAngle)) n1_i) (* (/ n0_i (sin normAngle)) (sin (* (- 1 u) normAngle)))) (fma.f32 (-.f32 n1_i n0_i) u n0_i))
61.3%
#s(approx (+ (* (/ (sin (* normAngle u)) (sin normAngle)) n1_i) (* (/ n0_i (sin normAngle)) (sin (* (- 1 u) normAngle)))) (*.f32 n0_i (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle))))
99.1%
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 (fma.f32 n0_i #s(approx (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle)))) #s(literal -1 binary32)) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) n1_i)) u n0_i))
97.7%
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 u n1_i)))
98.9%
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 (*.f32 (*.f32 #s(literal -1/6 binary32) (fma.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) (fma.f32 n0_i (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (neg.f32 n0_i))))) normAngle) normAngle (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 u n1_i))))
79.6%
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 #s(approx (- 1 u) #s(literal 1 binary32)) n0_i (*.f32 u n1_i)))
99.3%
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32)))) (*.f32 normAngle normAngle) (fma.f32 #s(approx (+ (* u -1/2) 1/3) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u n0_i))
99.1%
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u n0_i))
80.8%
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (*.f32 n1_i (/.f32 normAngle (sin.f32 normAngle)))) u n0_i))
80.8%
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) #s(approx (+ (* (+ (* (+ (* (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (* normAngle normAngle)) (+ (* 1/45 n0_i) (* n1_i 7/360))) (* normAngle normAngle)) (+ (* (+ (* u -1/2) 1/3) n0_i) (* 1/6 n1_i))) (* normAngle normAngle)) (- n1_i n0_i)) (*.f32 (fma.f32 (fma.f32 (fma.f32 #s(literal 31/15120 binary32) (*.f32 normAngle normAngle) #s(literal 7/360 binary32)) (*.f32 normAngle normAngle) #s(literal 1/6 binary32)) (*.f32 normAngle normAngle) #s(literal 1 binary32)) n1_i))) u n0_i))
61.5%
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) #s(approx (+ (* (+ (* (+ (* (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (* normAngle normAngle)) (+ (* 1/45 n0_i) (* n1_i 7/360))) (* normAngle normAngle)) (+ (* (+ (* u -1/2) 1/3) n0_i) (* 1/6 n1_i))) (* normAngle normAngle)) (- n1_i n0_i)) (*.f32 (fma.f32 (fma.f32 (*.f32 (fma.f32 #s(literal 2/945 binary32) (*.f32 normAngle normAngle) #s(literal 1/45 binary32)) normAngle) normAngle (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32))) (*.f32 normAngle normAngle) #s(literal -1 binary32)) n0_i))) u n0_i))
97.8%
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 u n1_i (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i)))
99.2%
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (+.f32 (*.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (*.f32 normAngle (fma.f32 n1_i #s(literal 31/15120 binary32) (*.f32 n0_i #s(literal 2/945 binary32)))) normAngle (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i))) (*.f32 normAngle normAngle) (fma.f32 #s(approx (+ (* -1/2 u) 1/3) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u) n0_i))
97.9%
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (+.f32 (*.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (-.f32 n1_i n0_i)) u) n0_i))
97.3%
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (fma.f32 (-.f32 (/.f32 n0_i u) n0_i) u (*.f32 u n1_i))))
34.4%
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 (-.f32 n1_i n0_i) u)))
61.1%
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i)))
79.5%
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 (+.f32 #s(approx (- (/ n0_i u) n0_i) (/.f32 n0_i u)) n1_i) u)))
47.3%
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 #s(approx (- 1 u) #s(literal 1 binary32)) n0_i)))
60.7%
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 #s(approx (+ (- (/ n0_i u) n0_i) n1_i) (*.f32 (-.f32 (/.f32 #s(literal 1 binary32) u) #s(literal 1 binary32)) n0_i)) u)))
61.0%
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 #s(approx (+ (- (/ n0_i u) n0_i) n1_i) #s(approx (* (- (/ 1 u) 1) n0_i) (/.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i) u))) u)))
35.9%
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 u n1_i)))
99.0%
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) u) n0_i) (fma.f32 (-.f32 n1_i n0_i) u (+.f32 n0_i (*.f32 #s(approx (+ (* (* (+ (* 1/45 n0_i) (* n1_i 7/360)) u) (* normAngle normAngle)) (* (+ (* (+ (* u -1/2) 1/3) n0_i) (* 1/6 n1_i)) u)) (*.f32 (*.f32 (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32)) u) n1_i)) (*.f32 normAngle normAngle))))))
99.0%
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) u) n0_i) (fma.f32 #s(approx (+ (* (* (+ (* 1/45 n0_i) (* n1_i 7/360)) u) (* normAngle normAngle)) (* (+ (* (+ (* u -1/2) 1/3) n0_i) (* 1/6 n1_i)) u)) (*.f32 (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) n1_i)) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i))))
98.8%
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) u) n0_i) (fma.f32 #s(approx (+ (* (* (+ (* 1/45 n0_i) (* n1_i 7/360)) u) (* normAngle normAngle)) (* (+ (* (+ (* u -1/2) 1/3) n0_i) (* 1/6 n1_i)) u)) (*.f32 #s(approx (* u (+ (* 7/360 (* normAngle normAngle)) 1/6)) (*.f32 #s(literal 1/6 binary32) u)) n1_i)) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i))))
98.9%
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) u) n0_i) (+.f32 (fma.f32 #s(approx (+ (* (* (+ (* 1/45 n0_i) (* n1_i 7/360)) u) (* normAngle normAngle)) (* (+ (* (+ (* u -1/2) 1/3) n0_i) (* 1/6 n1_i)) u)) (*.f32 (*.f32 (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32)) u) n1_i)) (*.f32 normAngle normAngle) (*.f32 (-.f32 n1_i n0_i) u)) n0_i)))
36.4%
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) u) n0_i) #s(approx (+ (* (+ (* (* (+ (* 1/45 n0_i) (* n1_i 7/360)) u) (* normAngle normAngle)) (* (+ (* (+ (* u -1/2) 1/3) n0_i) (* 1/6 n1_i)) u)) (* normAngle normAngle)) (+ (* (- n1_i n0_i) u) n0_i)) (*.f32 (fma.f32 (*.f32 (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32)) u) (*.f32 normAngle normAngle) u) n1_i))))
61.4%
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) u) n0_i) #s(approx (+ (* (+ (* (* (+ (* 1/45 n0_i) (* n1_i 7/360)) u) (* normAngle normAngle)) (* (+ (* (+ (* u -1/2) 1/3) n0_i) (* 1/6 n1_i)) u)) (* normAngle normAngle)) (+ (* (- n1_i n0_i) u) n0_i)) (*.f32 (fma.f32 (*.f32 u (fma.f32 #s(literal 1/45 binary32) (*.f32 normAngle normAngle) (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)))) (*.f32 normAngle normAngle) (-.f32 #s(literal 1 binary32) u)) n0_i))))
Compiler

Compiled 2 513 to 704 computations (72% saved)

regimes123.0ms (1%)

Memory
34.3MiB live, 72.1MiB allocated
Counts
65 → 1
Calls
Call 1
Inputs
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 u n1_i)))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 #s(approx (- 1 u) #s(literal 1 binary32)) n0_i)))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i)))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 (-.f32 n1_i n0_i) u)))
#s(approx (+ (* (/ (sin (* normAngle u)) (sin normAngle)) n1_i) (* (/ n0_i (sin normAngle)) (sin (* (- 1 u) normAngle)))) (fma.f32 (-.f32 n1_i n0_i) u n0_i))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (+.f32 (*.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (-.f32 n1_i n0_i)) u) n0_i))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 #s(approx (- 1 u) #s(literal 1 binary32)) n0_i (*.f32 u n1_i)))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 u n1_i (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i)))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 u n1_i)))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 (+.f32 #s(approx (- (/ n0_i u) n0_i) (/.f32 n0_i u)) n1_i) u)))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 (+.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i) u)))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 #s(approx (+ (- (/ n0_i u) n0_i) n1_i) #s(approx (* (- (/ 1 u) 1) n0_i) (/.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i) u))) u)))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 #s(approx (+ (- (/ n0_i u) n0_i) n1_i) (*.f32 (-.f32 (/.f32 #s(literal 1 binary32) u) #s(literal 1 binary32)) n0_i)) u)))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (fma.f32 (-.f32 (/.f32 n0_i u) n0_i) u (*.f32 u n1_i))))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 (+.f32 #s(approx (- (/ n0_i u) n0_i) (/.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i) u)) n1_i) u)))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) u) n0_i) (fma.f32 #s(approx (+ (* (* (+ (* 1/45 n0_i) (* n1_i 7/360)) u) (* normAngle normAngle)) (* (+ (* (+ (* u -1/2) 1/3) n0_i) (* 1/6 n1_i)) u)) (*.f32 #s(approx (* u (+ (* 7/360 (* normAngle normAngle)) 1/6)) (*.f32 #s(literal 1/6 binary32) u)) n1_i)) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i))))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 #s(approx (- 1 u) (*.f32 (-.f32 (/.f32 #s(literal 1 binary32) u) #s(literal 1 binary32)) u)) n0_i (*.f32 u n1_i)))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) u) n0_i) #s(approx (+ (* (+ (* (* (+ (* 1/45 n0_i) (* n1_i 7/360)) u) (* normAngle normAngle)) (* (+ (* (+ (* u -1/2) 1/3) n0_i) (* 1/6 n1_i)) u)) (* normAngle normAngle)) (+ (* (- n1_i n0_i) u) n0_i)) (*.f32 (fma.f32 (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) (*.f32 normAngle normAngle) u) n1_i))))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) u) n0_i) #s(approx (+ (* (+ (* (* (+ (* 1/45 n0_i) (* n1_i 7/360)) u) (* normAngle normAngle)) (* (+ (* (+ (* u -1/2) 1/3) n0_i) (* 1/6 n1_i)) u)) (* normAngle normAngle)) (+ (* (- n1_i n0_i) u) n0_i)) (*.f32 (fma.f32 (*.f32 (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32)) u) (*.f32 normAngle normAngle) u) n1_i))))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u n0_i))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) u) n0_i) #s(approx (+ (* (+ (* (* (+ (* 1/45 n0_i) (* n1_i 7/360)) u) (* normAngle normAngle)) (* (+ (* (+ (* u -1/2) 1/3) n0_i) (* 1/6 n1_i)) u)) (* normAngle normAngle)) (+ (* (- n1_i n0_i) u) n0_i)) (*.f32 (fma.f32 (*.f32 u (fma.f32 #s(literal 1/45 binary32) (*.f32 normAngle normAngle) (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)))) (*.f32 normAngle normAngle) (-.f32 #s(literal 1 binary32) u)) n0_i))))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) u) n0_i) (fma.f32 #s(approx (+ (* (* (+ (* 1/45 n0_i) (* n1_i 7/360)) u) (* normAngle normAngle)) (* (+ (* (+ (* u -1/2) 1/3) n0_i) (* 1/6 n1_i)) u)) (*.f32 (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) n1_i)) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i))))
(+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) n0_i) (*.f32 #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (fma.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 normAngle normAngle)) (-.f32 (*.f32 (*.f32 u u) u) u) u)) n1_i))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) u) n0_i) (+.f32 (fma.f32 #s(approx (+ (* (* (+ (* 1/45 n0_i) (* n1_i 7/360)) u) (* normAngle normAngle)) (* (+ (* (+ (* u -1/2) 1/3) n0_i) (* 1/6 n1_i)) u)) (*.f32 (*.f32 (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32)) u) n1_i)) (*.f32 normAngle normAngle) (*.f32 (-.f32 n1_i n0_i) u)) n0_i)))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) u) n0_i) (fma.f32 (-.f32 n1_i n0_i) u (+.f32 n0_i (*.f32 #s(approx (+ (* (* (+ (* 1/45 n0_i) (* n1_i 7/360)) u) (* normAngle normAngle)) (* (+ (* (+ (* u -1/2) 1/3) n0_i) (* 1/6 n1_i)) u)) (*.f32 (*.f32 (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32)) u) n1_i)) (*.f32 normAngle normAngle))))))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) #s(approx (+ (* (+ (* (+ (* (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (* normAngle normAngle)) (+ (* 1/45 n0_i) (* n1_i 7/360))) (* normAngle normAngle)) (+ (* (+ (* u -1/2) 1/3) n0_i) (* 1/6 n1_i))) (* normAngle normAngle)) (- n1_i n0_i)) (*.f32 (fma.f32 (fma.f32 (fma.f32 #s(literal 31/15120 binary32) (*.f32 normAngle normAngle) #s(literal 7/360 binary32)) (*.f32 normAngle normAngle) #s(literal 1/6 binary32)) (*.f32 normAngle normAngle) #s(literal 1 binary32)) n1_i))) u n0_i))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) #s(approx (+ (* (+ (* (+ (* (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (* normAngle normAngle)) (+ (* 1/45 n0_i) (* n1_i 7/360))) (* normAngle normAngle)) (+ (* (+ (* u -1/2) 1/3) n0_i) (* 1/6 n1_i))) (* normAngle normAngle)) (- n1_i n0_i)) (*.f32 (fma.f32 (fma.f32 (*.f32 (fma.f32 #s(literal 2/945 binary32) (*.f32 normAngle normAngle) #s(literal 1/45 binary32)) normAngle) normAngle (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32))) (*.f32 normAngle normAngle) #s(literal -1 binary32)) n0_i))) u n0_i))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 (/.f32 (-.f32 (*.f32 #s(literal 1 binary32) (+.f32 #s(literal 1 binary32) u)) (*.f32 (+.f32 #s(literal 1 binary32) u) (*.f32 u u))) (*.f32 (+.f32 #s(literal 1 binary32) u) (+.f32 #s(literal 1 binary32) u))) n0_i (*.f32 u n1_i)))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u n0_i))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) u) n0_i) (fma.f32 (fma.f32 (*.f32 (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32))) u) (*.f32 normAngle normAngle) (*.f32 (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)) u)) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i))))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32)))) (*.f32 normAngle normAngle) (fma.f32 #s(approx (+ (* u -1/2) 1/3) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u n0_i))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) u) n0_i) (+.f32 (fma.f32 (fma.f32 (*.f32 (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i)) normAngle) (*.f32 normAngle u) (*.f32 (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)) u)) (*.f32 normAngle normAngle) (*.f32 (-.f32 n1_i n0_i) u)) n0_i)))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) u) n0_i) (fma.f32 (-.f32 n1_i n0_i) u (+.f32 n0_i (*.f32 (fma.f32 (*.f32 (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i)) normAngle) (*.f32 normAngle u) (*.f32 (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)) u)) (*.f32 normAngle normAngle))))))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 (*.f32 (*.f32 #s(literal -1/6 binary32) (fma.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) (fma.f32 n0_i (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (neg.f32 n0_i))))) normAngle) normAngle (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 u n1_i))))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32)))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u n0_i))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 n0_i #s(literal 2/945 binary32))) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32)))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u n0_i))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (+.f32 (*.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (*.f32 normAngle (fma.f32 n1_i #s(literal 31/15120 binary32) (*.f32 n0_i #s(literal 2/945 binary32)))) normAngle (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i))) (*.f32 normAngle normAngle) (fma.f32 #s(approx (+ (* -1/2 u) 1/3) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u) n0_i))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (+.f32 (*.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (*.f32 normAngle (fma.f32 n1_i #s(literal 31/15120 binary32) (*.f32 n0_i #s(literal 2/945 binary32)))) normAngle (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u) n0_i))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (-.f32 (*.f32 #s(literal 2/945 binary32) n0_i) (fma.f32 n1_i #s(literal 1/840 binary32) (*.f32 n1_i #s(literal -7/2160 binary32)))) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32)))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u n0_i))
(*.f32 (/.f32 #s(literal 1 binary32) #s(approx (sin normAngle) (*.f32 (fma.f32 #s(literal -1/6 binary32) (*.f32 normAngle normAngle) #s(literal 1 binary32)) normAngle))) #s(approx (+ (* n0_i (sin (* (- 1 u) normAngle))) (* n1_i (sin (* normAngle u)))) (*.f32 (fma.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 normAngle normAngle)) (fma.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i) (*.f32 (*.f32 (*.f32 u u) u) n1_i)) (fma.f32 (-.f32 n1_i n0_i) u n0_i)) normAngle)))
(*.f32 #s(approx (/ 1 (sin normAngle)) (/.f32 (fma.f32 (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32)) (*.f32 normAngle normAngle) #s(literal 1 binary32)) normAngle)) #s(approx (+ (* n0_i (sin (* (- 1 u) normAngle))) (* n1_i (sin (* normAngle u)))) (*.f32 (fma.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 normAngle normAngle)) (fma.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i) (*.f32 (*.f32 (*.f32 u u) u) n1_i)) (fma.f32 (-.f32 n1_i n0_i) u n0_i)) normAngle)))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (/.f32 (fma.f32 (*.f32 (*.f32 n1_i n1_i) n1_i) (*.f32 (*.f32 u u) u) (*.f32 (*.f32 (*.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i) n0_i) (-.f32 #s(literal 1 binary32) u)) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i))) (fma.f32 (*.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i) (-.f32 #s(literal 1 binary32) u)) n0_i (*.f32 (*.f32 n1_i u) (-.f32 (*.f32 n1_i u) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i))))))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (*.f32 n1_i (/.f32 normAngle (sin.f32 normAngle)))) u n0_i))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 (fma.f32 n0_i #s(approx (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle)))) #s(literal -1 binary32)) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) n1_i)) u n0_i))
(+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) #s(approx (sin normAngle) (*.f32 (fma.f32 #s(literal -1/6 binary32) (*.f32 normAngle normAngle) #s(literal 1 binary32)) normAngle)))) n1_i))
(*.f32 (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) #s(approx (+ (* n0_i (sin (* (- 1 u) normAngle))) (* n1_i (sin (* normAngle u)))) (*.f32 (fma.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 normAngle normAngle)) (fma.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i) (*.f32 (*.f32 (*.f32 u u) u) n1_i)) (fma.f32 (-.f32 n1_i n0_i) u n0_i)) normAngle)))
(+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) n0_i) (*.f32 #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (fma.f32 (fma.f32 (-.f32 (*.f32 (pow.f32 u #s(literal 5 binary32)) #s(literal 1/120 binary32)) (fma.f32 #s(literal 1/36 binary32) (-.f32 (*.f32 (*.f32 u u) u) u) (*.f32 #s(literal 1/120 binary32) u))) (*.f32 normAngle normAngle) (*.f32 #s(literal -1/6 binary32) (-.f32 (*.f32 (*.f32 u u) u) u))) (*.f32 normAngle normAngle) u)) n1_i))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle))))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 n0_i (sin.f32 normAngle))))
#s(approx (+ (* (/ (sin (* normAngle u)) (sin normAngle)) n1_i) (* (/ n0_i (sin normAngle)) (sin (* (- 1 u) normAngle)))) (*.f32 n0_i (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle))))
(fma.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle)) (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) n0_i))
(+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i))
(+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (-.f32 #s(literal 1 binary32) u)) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i))
(*.f32 (/.f32 #s(literal 1 binary32) #s(approx (sin normAngle) (*.f32 (fma.f32 #s(literal -1/6 binary32) (*.f32 normAngle normAngle) #s(literal 1 binary32)) normAngle))) (fma.f32 n0_i (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (*.f32 n1_i (sin.f32 (*.f32 normAngle u)))))
(+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (fma.f32 (*.f32 (*.f32 #s(literal -1/6 binary32) u) (fma.f32 u u #s(literal -1 binary32))) (*.f32 normAngle normAngle) u)) n1_i))
(+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (-.f32 (fma.f32 (*.f32 (fma.f32 #s(literal 1/6 binary32) u #s(literal -1/6 binary32)) (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32))) (*.f32 normAngle normAngle) #s(literal 1 binary32)) u)) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i))
(*.f32 (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) (fma.f32 n0_i (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (*.f32 n1_i (sin.f32 (*.f32 normAngle u)))))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 (-.f32 (*.f32 (/.f32 normAngle (sin.f32 normAngle)) n1_i) (*.f32 (*.f32 (cos.f32 normAngle) normAngle) (/.f32 n0_i (sin.f32 normAngle)))) u n0_i))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 (fma.f32 n0_i (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle)))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) n1_i)) u n0_i))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 (fma.f32 #s(literal -1/6 binary32) (fma.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) (fma.f32 n0_i (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (neg.f32 n0_i)))) (*.f32 (-.f32 (*.f32 (fma.f32 (pow.f32 u #s(literal 5 binary32)) n1_i (*.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32)) n0_i)) #s(literal 1/120 binary32)) (fma.f32 #s(literal 1/36 binary32) (fma.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) (fma.f32 n0_i (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (neg.f32 n0_i)))) (*.f32 (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 u n1_i)) #s(literal 1/120 binary32)))) (*.f32 normAngle normAngle))) (*.f32 normAngle normAngle) (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 u n1_i))))
(fma.f32 (/.f32 n1_i (sin.f32 normAngle)) (sin.f32 (*.f32 normAngle u)) (*.f32 (/.f32 n0_i (sin.f32 normAngle)) (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))))
(fma.f32 (/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle)) n1_i (*.f32 (/.f32 n0_i (sin.f32 normAngle)) (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))))
(+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i))
(+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (-.f32 (fma.f32 (fma.f32 (fma.f32 (-.f32 (*.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 7 binary32)) #s(literal -1/5040 binary32)) (fma.f32 (fma.f32 #s(literal 1/120 binary32) (-.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32)) (-.f32 #s(literal 1 binary32) u)) (*.f32 (*.f32 (fma.f32 #s(literal 1/6 binary32) u #s(literal -1/6 binary32)) (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32))) #s(literal 1/6 binary32))) #s(literal -1/6 binary32) (fma.f32 (*.f32 (fma.f32 #s(literal 1/6 binary32) u #s(literal -1/6 binary32)) (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32))) #s(literal 1/120 binary32) (*.f32 #s(literal -1/5040 binary32) (-.f32 #s(literal 1 binary32) u))))) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/120 binary32) (-.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32)) (-.f32 #s(literal 1 binary32) u)) (*.f32 (*.f32 (fma.f32 #s(literal 1/6 binary32) u #s(literal -1/6 binary32)) (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32))) #s(literal 1/6 binary32)))) (*.f32 normAngle normAngle) (*.f32 (fma.f32 #s(literal 1/6 binary32) u #s(literal -1/6 binary32)) (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32)))) (*.f32 normAngle normAngle) #s(literal 1 binary32)) u)) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i))
(fma.f32 (exp.f32 (log.f32 (/.f32 n0_i (sin.f32 normAngle)))) (exp.f32 (log.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)))) (*.f32 (/.f32 n1_i (sin.f32 normAngle)) (sin.f32 (*.f32 normAngle u))))
Outputs
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 (fma.f32 n0_i (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle)))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) n1_i)) u n0_i))
Calls

5 calls:

52.0ms
n0_i
17.0ms
(+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i))
17.0ms
n1_i
17.0ms
u
16.0ms
normAngle
Results
AccuracySegmentsBranch
99.4%1normAngle
99.4%1u
99.4%1n0_i
99.4%1n1_i
99.4%1(+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i))
Compiler

Compiled 49 to 33 computations (32.7% saved)

regimes128.0ms (1%)

Memory
-11.7MiB live, 64.0MiB allocated
Counts
58 → 1
Calls
Call 1
Inputs
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 u n1_i)))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 #s(approx (- 1 u) #s(literal 1 binary32)) n0_i)))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i)))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 (-.f32 n1_i n0_i) u)))
#s(approx (+ (* (/ (sin (* normAngle u)) (sin normAngle)) n1_i) (* (/ n0_i (sin normAngle)) (sin (* (- 1 u) normAngle)))) (fma.f32 (-.f32 n1_i n0_i) u n0_i))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (+.f32 (*.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (-.f32 n1_i n0_i)) u) n0_i))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 #s(approx (- 1 u) #s(literal 1 binary32)) n0_i (*.f32 u n1_i)))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 u n1_i (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i)))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 u n1_i)))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 (+.f32 #s(approx (- (/ n0_i u) n0_i) (/.f32 n0_i u)) n1_i) u)))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 (+.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i) u)))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 #s(approx (+ (- (/ n0_i u) n0_i) n1_i) #s(approx (* (- (/ 1 u) 1) n0_i) (/.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i) u))) u)))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 #s(approx (+ (- (/ n0_i u) n0_i) n1_i) (*.f32 (-.f32 (/.f32 #s(literal 1 binary32) u) #s(literal 1 binary32)) n0_i)) u)))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (fma.f32 (-.f32 (/.f32 n0_i u) n0_i) u (*.f32 u n1_i))))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 (+.f32 #s(approx (- (/ n0_i u) n0_i) (/.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i) u)) n1_i) u)))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) u) n0_i) (fma.f32 #s(approx (+ (* (* (+ (* 1/45 n0_i) (* n1_i 7/360)) u) (* normAngle normAngle)) (* (+ (* (+ (* u -1/2) 1/3) n0_i) (* 1/6 n1_i)) u)) (*.f32 #s(approx (* u (+ (* 7/360 (* normAngle normAngle)) 1/6)) (*.f32 #s(literal 1/6 binary32) u)) n1_i)) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i))))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 #s(approx (- 1 u) (*.f32 (-.f32 (/.f32 #s(literal 1 binary32) u) #s(literal 1 binary32)) u)) n0_i (*.f32 u n1_i)))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) u) n0_i) #s(approx (+ (* (+ (* (* (+ (* 1/45 n0_i) (* n1_i 7/360)) u) (* normAngle normAngle)) (* (+ (* (+ (* u -1/2) 1/3) n0_i) (* 1/6 n1_i)) u)) (* normAngle normAngle)) (+ (* (- n1_i n0_i) u) n0_i)) (*.f32 (fma.f32 (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) (*.f32 normAngle normAngle) u) n1_i))))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) u) n0_i) #s(approx (+ (* (+ (* (* (+ (* 1/45 n0_i) (* n1_i 7/360)) u) (* normAngle normAngle)) (* (+ (* (+ (* u -1/2) 1/3) n0_i) (* 1/6 n1_i)) u)) (* normAngle normAngle)) (+ (* (- n1_i n0_i) u) n0_i)) (*.f32 (fma.f32 (*.f32 (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32)) u) (*.f32 normAngle normAngle) u) n1_i))))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u n0_i))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) u) n0_i) #s(approx (+ (* (+ (* (* (+ (* 1/45 n0_i) (* n1_i 7/360)) u) (* normAngle normAngle)) (* (+ (* (+ (* u -1/2) 1/3) n0_i) (* 1/6 n1_i)) u)) (* normAngle normAngle)) (+ (* (- n1_i n0_i) u) n0_i)) (*.f32 (fma.f32 (*.f32 u (fma.f32 #s(literal 1/45 binary32) (*.f32 normAngle normAngle) (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)))) (*.f32 normAngle normAngle) (-.f32 #s(literal 1 binary32) u)) n0_i))))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) u) n0_i) (fma.f32 #s(approx (+ (* (* (+ (* 1/45 n0_i) (* n1_i 7/360)) u) (* normAngle normAngle)) (* (+ (* (+ (* u -1/2) 1/3) n0_i) (* 1/6 n1_i)) u)) (*.f32 (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) n1_i)) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i))))
(+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) n0_i) (*.f32 #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (fma.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 normAngle normAngle)) (-.f32 (*.f32 (*.f32 u u) u) u) u)) n1_i))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) u) n0_i) (+.f32 (fma.f32 #s(approx (+ (* (* (+ (* 1/45 n0_i) (* n1_i 7/360)) u) (* normAngle normAngle)) (* (+ (* (+ (* u -1/2) 1/3) n0_i) (* 1/6 n1_i)) u)) (*.f32 (*.f32 (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32)) u) n1_i)) (*.f32 normAngle normAngle) (*.f32 (-.f32 n1_i n0_i) u)) n0_i)))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) u) n0_i) (fma.f32 (-.f32 n1_i n0_i) u (+.f32 n0_i (*.f32 #s(approx (+ (* (* (+ (* 1/45 n0_i) (* n1_i 7/360)) u) (* normAngle normAngle)) (* (+ (* (+ (* u -1/2) 1/3) n0_i) (* 1/6 n1_i)) u)) (*.f32 (*.f32 (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32)) u) n1_i)) (*.f32 normAngle normAngle))))))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) #s(approx (+ (* (+ (* (+ (* (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (* normAngle normAngle)) (+ (* 1/45 n0_i) (* n1_i 7/360))) (* normAngle normAngle)) (+ (* (+ (* u -1/2) 1/3) n0_i) (* 1/6 n1_i))) (* normAngle normAngle)) (- n1_i n0_i)) (*.f32 (fma.f32 (fma.f32 (fma.f32 #s(literal 31/15120 binary32) (*.f32 normAngle normAngle) #s(literal 7/360 binary32)) (*.f32 normAngle normAngle) #s(literal 1/6 binary32)) (*.f32 normAngle normAngle) #s(literal 1 binary32)) n1_i))) u n0_i))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) #s(approx (+ (* (+ (* (+ (* (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (* normAngle normAngle)) (+ (* 1/45 n0_i) (* n1_i 7/360))) (* normAngle normAngle)) (+ (* (+ (* u -1/2) 1/3) n0_i) (* 1/6 n1_i))) (* normAngle normAngle)) (- n1_i n0_i)) (*.f32 (fma.f32 (fma.f32 (*.f32 (fma.f32 #s(literal 2/945 binary32) (*.f32 normAngle normAngle) #s(literal 1/45 binary32)) normAngle) normAngle (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32))) (*.f32 normAngle normAngle) #s(literal -1 binary32)) n0_i))) u n0_i))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 (/.f32 (-.f32 (*.f32 #s(literal 1 binary32) (+.f32 #s(literal 1 binary32) u)) (*.f32 (+.f32 #s(literal 1 binary32) u) (*.f32 u u))) (*.f32 (+.f32 #s(literal 1 binary32) u) (+.f32 #s(literal 1 binary32) u))) n0_i (*.f32 u n1_i)))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u n0_i))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) u) n0_i) (fma.f32 (fma.f32 (*.f32 (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32))) u) (*.f32 normAngle normAngle) (*.f32 (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)) u)) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i))))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32)))) (*.f32 normAngle normAngle) (fma.f32 #s(approx (+ (* u -1/2) 1/3) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u n0_i))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) u) n0_i) (+.f32 (fma.f32 (fma.f32 (*.f32 (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i)) normAngle) (*.f32 normAngle u) (*.f32 (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)) u)) (*.f32 normAngle normAngle) (*.f32 (-.f32 n1_i n0_i) u)) n0_i)))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) u) n0_i) (fma.f32 (-.f32 n1_i n0_i) u (+.f32 n0_i (*.f32 (fma.f32 (*.f32 (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i)) normAngle) (*.f32 normAngle u) (*.f32 (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)) u)) (*.f32 normAngle normAngle))))))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 (*.f32 (*.f32 #s(literal -1/6 binary32) (fma.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) (fma.f32 n0_i (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (neg.f32 n0_i))))) normAngle) normAngle (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 u n1_i))))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32)))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u n0_i))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 n0_i #s(literal 2/945 binary32))) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32)))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u n0_i))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (+.f32 (*.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (*.f32 normAngle (fma.f32 n1_i #s(literal 31/15120 binary32) (*.f32 n0_i #s(literal 2/945 binary32)))) normAngle (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i))) (*.f32 normAngle normAngle) (fma.f32 #s(approx (+ (* -1/2 u) 1/3) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u) n0_i))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (+.f32 (*.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (*.f32 normAngle (fma.f32 n1_i #s(literal 31/15120 binary32) (*.f32 n0_i #s(literal 2/945 binary32)))) normAngle (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u) n0_i))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (-.f32 (*.f32 #s(literal 2/945 binary32) n0_i) (fma.f32 n1_i #s(literal 1/840 binary32) (*.f32 n1_i #s(literal -7/2160 binary32)))) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32)))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u n0_i))
(*.f32 (/.f32 #s(literal 1 binary32) #s(approx (sin normAngle) (*.f32 (fma.f32 #s(literal -1/6 binary32) (*.f32 normAngle normAngle) #s(literal 1 binary32)) normAngle))) #s(approx (+ (* n0_i (sin (* (- 1 u) normAngle))) (* n1_i (sin (* normAngle u)))) (*.f32 (fma.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 normAngle normAngle)) (fma.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i) (*.f32 (*.f32 (*.f32 u u) u) n1_i)) (fma.f32 (-.f32 n1_i n0_i) u n0_i)) normAngle)))
(*.f32 #s(approx (/ 1 (sin normAngle)) (/.f32 (fma.f32 (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32)) (*.f32 normAngle normAngle) #s(literal 1 binary32)) normAngle)) #s(approx (+ (* n0_i (sin (* (- 1 u) normAngle))) (* n1_i (sin (* normAngle u)))) (*.f32 (fma.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 normAngle normAngle)) (fma.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i) (*.f32 (*.f32 (*.f32 u u) u) n1_i)) (fma.f32 (-.f32 n1_i n0_i) u n0_i)) normAngle)))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (/.f32 (fma.f32 (*.f32 (*.f32 n1_i n1_i) n1_i) (*.f32 (*.f32 u u) u) (*.f32 (*.f32 (*.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i) n0_i) (-.f32 #s(literal 1 binary32) u)) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i))) (fma.f32 (*.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i) (-.f32 #s(literal 1 binary32) u)) n0_i (*.f32 (*.f32 n1_i u) (-.f32 (*.f32 n1_i u) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i))))))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (*.f32 n1_i (/.f32 normAngle (sin.f32 normAngle)))) u n0_i))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 (fma.f32 n0_i #s(approx (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle)))) #s(literal -1 binary32)) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) n1_i)) u n0_i))
(+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) #s(approx (sin normAngle) (*.f32 (fma.f32 #s(literal -1/6 binary32) (*.f32 normAngle normAngle) #s(literal 1 binary32)) normAngle)))) n1_i))
(*.f32 (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) #s(approx (+ (* n0_i (sin (* (- 1 u) normAngle))) (* n1_i (sin (* normAngle u)))) (*.f32 (fma.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 normAngle normAngle)) (fma.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i) (*.f32 (*.f32 (*.f32 u u) u) n1_i)) (fma.f32 (-.f32 n1_i n0_i) u n0_i)) normAngle)))
(+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) n0_i) (*.f32 #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (fma.f32 (fma.f32 (-.f32 (*.f32 (pow.f32 u #s(literal 5 binary32)) #s(literal 1/120 binary32)) (fma.f32 #s(literal 1/36 binary32) (-.f32 (*.f32 (*.f32 u u) u) u) (*.f32 #s(literal 1/120 binary32) u))) (*.f32 normAngle normAngle) (*.f32 #s(literal -1/6 binary32) (-.f32 (*.f32 (*.f32 u u) u) u))) (*.f32 normAngle normAngle) u)) n1_i))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle))))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 n0_i (sin.f32 normAngle))))
#s(approx (+ (* (/ (sin (* normAngle u)) (sin normAngle)) n1_i) (* (/ n0_i (sin normAngle)) (sin (* (- 1 u) normAngle)))) (*.f32 n0_i (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle))))
(fma.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle)) (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) n0_i))
(+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i))
(+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (-.f32 #s(literal 1 binary32) u)) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i))
(*.f32 (/.f32 #s(literal 1 binary32) #s(approx (sin normAngle) (*.f32 (fma.f32 #s(literal -1/6 binary32) (*.f32 normAngle normAngle) #s(literal 1 binary32)) normAngle))) (fma.f32 n0_i (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (*.f32 n1_i (sin.f32 (*.f32 normAngle u)))))
(+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (fma.f32 (*.f32 (*.f32 #s(literal -1/6 binary32) u) (fma.f32 u u #s(literal -1 binary32))) (*.f32 normAngle normAngle) u)) n1_i))
(+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (-.f32 (fma.f32 (*.f32 (fma.f32 #s(literal 1/6 binary32) u #s(literal -1/6 binary32)) (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32))) (*.f32 normAngle normAngle) #s(literal 1 binary32)) u)) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i))
(*.f32 (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) (fma.f32 n0_i (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (*.f32 n1_i (sin.f32 (*.f32 normAngle u)))))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 (-.f32 (*.f32 (/.f32 normAngle (sin.f32 normAngle)) n1_i) (*.f32 (*.f32 (cos.f32 normAngle) normAngle) (/.f32 n0_i (sin.f32 normAngle)))) u n0_i))
Outputs
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (-.f32 (*.f32 #s(literal 2/945 binary32) n0_i) (fma.f32 n1_i #s(literal 1/840 binary32) (*.f32 n1_i #s(literal -7/2160 binary32)))) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32)))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u n0_i))
Calls

5 calls:

40.0ms
(+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i))
38.0ms
u
15.0ms
n1_i
15.0ms
n0_i
15.0ms
normAngle
Results
AccuracySegmentsBranch
99.4%1normAngle
99.4%1u
99.4%1n0_i
99.4%1n1_i
99.4%1(+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i))
Compiler

Compiled 49 to 33 computations (32.7% saved)

regimes119.0ms (1%)

Memory
-5.1MiB live, 44.0MiB allocated
Counts
38 → 1
Calls
Call 1
Inputs
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 u n1_i)))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 #s(approx (- 1 u) #s(literal 1 binary32)) n0_i)))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i)))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 (-.f32 n1_i n0_i) u)))
#s(approx (+ (* (/ (sin (* normAngle u)) (sin normAngle)) n1_i) (* (/ n0_i (sin normAngle)) (sin (* (- 1 u) normAngle)))) (fma.f32 (-.f32 n1_i n0_i) u n0_i))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (+.f32 (*.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (-.f32 n1_i n0_i)) u) n0_i))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 #s(approx (- 1 u) #s(literal 1 binary32)) n0_i (*.f32 u n1_i)))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 u n1_i (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i)))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 u n1_i)))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 (+.f32 #s(approx (- (/ n0_i u) n0_i) (/.f32 n0_i u)) n1_i) u)))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 (+.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i) u)))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 #s(approx (+ (- (/ n0_i u) n0_i) n1_i) #s(approx (* (- (/ 1 u) 1) n0_i) (/.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i) u))) u)))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 #s(approx (+ (- (/ n0_i u) n0_i) n1_i) (*.f32 (-.f32 (/.f32 #s(literal 1 binary32) u) #s(literal 1 binary32)) n0_i)) u)))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (fma.f32 (-.f32 (/.f32 n0_i u) n0_i) u (*.f32 u n1_i))))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 (+.f32 #s(approx (- (/ n0_i u) n0_i) (/.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i) u)) n1_i) u)))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) u) n0_i) (fma.f32 #s(approx (+ (* (* (+ (* 1/45 n0_i) (* n1_i 7/360)) u) (* normAngle normAngle)) (* (+ (* (+ (* u -1/2) 1/3) n0_i) (* 1/6 n1_i)) u)) (*.f32 #s(approx (* u (+ (* 7/360 (* normAngle normAngle)) 1/6)) (*.f32 #s(literal 1/6 binary32) u)) n1_i)) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i))))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 #s(approx (- 1 u) (*.f32 (-.f32 (/.f32 #s(literal 1 binary32) u) #s(literal 1 binary32)) u)) n0_i (*.f32 u n1_i)))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) u) n0_i) #s(approx (+ (* (+ (* (* (+ (* 1/45 n0_i) (* n1_i 7/360)) u) (* normAngle normAngle)) (* (+ (* (+ (* u -1/2) 1/3) n0_i) (* 1/6 n1_i)) u)) (* normAngle normAngle)) (+ (* (- n1_i n0_i) u) n0_i)) (*.f32 (fma.f32 (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) (*.f32 normAngle normAngle) u) n1_i))))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) u) n0_i) #s(approx (+ (* (+ (* (* (+ (* 1/45 n0_i) (* n1_i 7/360)) u) (* normAngle normAngle)) (* (+ (* (+ (* u -1/2) 1/3) n0_i) (* 1/6 n1_i)) u)) (* normAngle normAngle)) (+ (* (- n1_i n0_i) u) n0_i)) (*.f32 (fma.f32 (*.f32 (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32)) u) (*.f32 normAngle normAngle) u) n1_i))))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u n0_i))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) u) n0_i) #s(approx (+ (* (+ (* (* (+ (* 1/45 n0_i) (* n1_i 7/360)) u) (* normAngle normAngle)) (* (+ (* (+ (* u -1/2) 1/3) n0_i) (* 1/6 n1_i)) u)) (* normAngle normAngle)) (+ (* (- n1_i n0_i) u) n0_i)) (*.f32 (fma.f32 (*.f32 u (fma.f32 #s(literal 1/45 binary32) (*.f32 normAngle normAngle) (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)))) (*.f32 normAngle normAngle) (-.f32 #s(literal 1 binary32) u)) n0_i))))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) u) n0_i) (fma.f32 #s(approx (+ (* (* (+ (* 1/45 n0_i) (* n1_i 7/360)) u) (* normAngle normAngle)) (* (+ (* (+ (* u -1/2) 1/3) n0_i) (* 1/6 n1_i)) u)) (*.f32 (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) n1_i)) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i))))
(+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) n0_i) (*.f32 #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (fma.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 normAngle normAngle)) (-.f32 (*.f32 (*.f32 u u) u) u) u)) n1_i))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) u) n0_i) (+.f32 (fma.f32 #s(approx (+ (* (* (+ (* 1/45 n0_i) (* n1_i 7/360)) u) (* normAngle normAngle)) (* (+ (* (+ (* u -1/2) 1/3) n0_i) (* 1/6 n1_i)) u)) (*.f32 (*.f32 (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32)) u) n1_i)) (*.f32 normAngle normAngle) (*.f32 (-.f32 n1_i n0_i) u)) n0_i)))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) u) n0_i) (fma.f32 (-.f32 n1_i n0_i) u (+.f32 n0_i (*.f32 #s(approx (+ (* (* (+ (* 1/45 n0_i) (* n1_i 7/360)) u) (* normAngle normAngle)) (* (+ (* (+ (* u -1/2) 1/3) n0_i) (* 1/6 n1_i)) u)) (*.f32 (*.f32 (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32)) u) n1_i)) (*.f32 normAngle normAngle))))))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) #s(approx (+ (* (+ (* (+ (* (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (* normAngle normAngle)) (+ (* 1/45 n0_i) (* n1_i 7/360))) (* normAngle normAngle)) (+ (* (+ (* u -1/2) 1/3) n0_i) (* 1/6 n1_i))) (* normAngle normAngle)) (- n1_i n0_i)) (*.f32 (fma.f32 (fma.f32 (fma.f32 #s(literal 31/15120 binary32) (*.f32 normAngle normAngle) #s(literal 7/360 binary32)) (*.f32 normAngle normAngle) #s(literal 1/6 binary32)) (*.f32 normAngle normAngle) #s(literal 1 binary32)) n1_i))) u n0_i))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) #s(approx (+ (* (+ (* (+ (* (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (* normAngle normAngle)) (+ (* 1/45 n0_i) (* n1_i 7/360))) (* normAngle normAngle)) (+ (* (+ (* u -1/2) 1/3) n0_i) (* 1/6 n1_i))) (* normAngle normAngle)) (- n1_i n0_i)) (*.f32 (fma.f32 (fma.f32 (*.f32 (fma.f32 #s(literal 2/945 binary32) (*.f32 normAngle normAngle) #s(literal 1/45 binary32)) normAngle) normAngle (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32))) (*.f32 normAngle normAngle) #s(literal -1 binary32)) n0_i))) u n0_i))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 (/.f32 (-.f32 (*.f32 #s(literal 1 binary32) (+.f32 #s(literal 1 binary32) u)) (*.f32 (+.f32 #s(literal 1 binary32) u) (*.f32 u u))) (*.f32 (+.f32 #s(literal 1 binary32) u) (+.f32 #s(literal 1 binary32) u))) n0_i (*.f32 u n1_i)))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u n0_i))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) u) n0_i) (fma.f32 (fma.f32 (*.f32 (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32))) u) (*.f32 normAngle normAngle) (*.f32 (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)) u)) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i))))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32)))) (*.f32 normAngle normAngle) (fma.f32 #s(approx (+ (* u -1/2) 1/3) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u n0_i))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) u) n0_i) (+.f32 (fma.f32 (fma.f32 (*.f32 (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i)) normAngle) (*.f32 normAngle u) (*.f32 (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)) u)) (*.f32 normAngle normAngle) (*.f32 (-.f32 n1_i n0_i) u)) n0_i)))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) u) n0_i) (fma.f32 (-.f32 n1_i n0_i) u (+.f32 n0_i (*.f32 (fma.f32 (*.f32 (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i)) normAngle) (*.f32 normAngle u) (*.f32 (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)) u)) (*.f32 normAngle normAngle))))))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 (*.f32 (*.f32 #s(literal -1/6 binary32) (fma.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) (fma.f32 n0_i (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (neg.f32 n0_i))))) normAngle) normAngle (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 u n1_i))))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32)))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u n0_i))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 n0_i #s(literal 2/945 binary32))) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32)))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u n0_i))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (+.f32 (*.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (*.f32 normAngle (fma.f32 n1_i #s(literal 31/15120 binary32) (*.f32 n0_i #s(literal 2/945 binary32)))) normAngle (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i))) (*.f32 normAngle normAngle) (fma.f32 #s(approx (+ (* -1/2 u) 1/3) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u) n0_i))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (+.f32 (*.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (*.f32 normAngle (fma.f32 n1_i #s(literal 31/15120 binary32) (*.f32 n0_i #s(literal 2/945 binary32)))) normAngle (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u) n0_i))
Outputs
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32)))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u n0_i))
Calls

5 calls:

74.0ms
n0_i
11.0ms
(+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i))
11.0ms
u
10.0ms
n1_i
10.0ms
normAngle
Results
AccuracySegmentsBranch
99.4%1normAngle
99.4%1u
99.4%1n0_i
99.4%1n1_i
99.4%1(+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i))
Compiler

Compiled 49 to 33 computations (32.7% saved)

regimes80.0ms (0.6%)

Memory
1.8MiB live, 40.1MiB allocated
Counts
34 → 1
Calls
Call 1
Inputs
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 u n1_i)))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 #s(approx (- 1 u) #s(literal 1 binary32)) n0_i)))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i)))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 (-.f32 n1_i n0_i) u)))
#s(approx (+ (* (/ (sin (* normAngle u)) (sin normAngle)) n1_i) (* (/ n0_i (sin normAngle)) (sin (* (- 1 u) normAngle)))) (fma.f32 (-.f32 n1_i n0_i) u n0_i))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (+.f32 (*.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (-.f32 n1_i n0_i)) u) n0_i))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 #s(approx (- 1 u) #s(literal 1 binary32)) n0_i (*.f32 u n1_i)))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 u n1_i (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i)))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 u n1_i)))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 (+.f32 #s(approx (- (/ n0_i u) n0_i) (/.f32 n0_i u)) n1_i) u)))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 (+.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i) u)))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 #s(approx (+ (- (/ n0_i u) n0_i) n1_i) #s(approx (* (- (/ 1 u) 1) n0_i) (/.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i) u))) u)))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 #s(approx (+ (- (/ n0_i u) n0_i) n1_i) (*.f32 (-.f32 (/.f32 #s(literal 1 binary32) u) #s(literal 1 binary32)) n0_i)) u)))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (fma.f32 (-.f32 (/.f32 n0_i u) n0_i) u (*.f32 u n1_i))))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 (+.f32 #s(approx (- (/ n0_i u) n0_i) (/.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i) u)) n1_i) u)))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) u) n0_i) (fma.f32 #s(approx (+ (* (* (+ (* 1/45 n0_i) (* n1_i 7/360)) u) (* normAngle normAngle)) (* (+ (* (+ (* u -1/2) 1/3) n0_i) (* 1/6 n1_i)) u)) (*.f32 #s(approx (* u (+ (* 7/360 (* normAngle normAngle)) 1/6)) (*.f32 #s(literal 1/6 binary32) u)) n1_i)) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i))))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 #s(approx (- 1 u) (*.f32 (-.f32 (/.f32 #s(literal 1 binary32) u) #s(literal 1 binary32)) u)) n0_i (*.f32 u n1_i)))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) u) n0_i) #s(approx (+ (* (+ (* (* (+ (* 1/45 n0_i) (* n1_i 7/360)) u) (* normAngle normAngle)) (* (+ (* (+ (* u -1/2) 1/3) n0_i) (* 1/6 n1_i)) u)) (* normAngle normAngle)) (+ (* (- n1_i n0_i) u) n0_i)) (*.f32 (fma.f32 (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) (*.f32 normAngle normAngle) u) n1_i))))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) u) n0_i) #s(approx (+ (* (+ (* (* (+ (* 1/45 n0_i) (* n1_i 7/360)) u) (* normAngle normAngle)) (* (+ (* (+ (* u -1/2) 1/3) n0_i) (* 1/6 n1_i)) u)) (* normAngle normAngle)) (+ (* (- n1_i n0_i) u) n0_i)) (*.f32 (fma.f32 (*.f32 (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32)) u) (*.f32 normAngle normAngle) u) n1_i))))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u n0_i))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) u) n0_i) #s(approx (+ (* (+ (* (* (+ (* 1/45 n0_i) (* n1_i 7/360)) u) (* normAngle normAngle)) (* (+ (* (+ (* u -1/2) 1/3) n0_i) (* 1/6 n1_i)) u)) (* normAngle normAngle)) (+ (* (- n1_i n0_i) u) n0_i)) (*.f32 (fma.f32 (*.f32 u (fma.f32 #s(literal 1/45 binary32) (*.f32 normAngle normAngle) (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)))) (*.f32 normAngle normAngle) (-.f32 #s(literal 1 binary32) u)) n0_i))))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) u) n0_i) (fma.f32 #s(approx (+ (* (* (+ (* 1/45 n0_i) (* n1_i 7/360)) u) (* normAngle normAngle)) (* (+ (* (+ (* u -1/2) 1/3) n0_i) (* 1/6 n1_i)) u)) (*.f32 (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) n1_i)) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i))))
(+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) n0_i) (*.f32 #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (fma.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 normAngle normAngle)) (-.f32 (*.f32 (*.f32 u u) u) u) u)) n1_i))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) u) n0_i) (+.f32 (fma.f32 #s(approx (+ (* (* (+ (* 1/45 n0_i) (* n1_i 7/360)) u) (* normAngle normAngle)) (* (+ (* (+ (* u -1/2) 1/3) n0_i) (* 1/6 n1_i)) u)) (*.f32 (*.f32 (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32)) u) n1_i)) (*.f32 normAngle normAngle) (*.f32 (-.f32 n1_i n0_i) u)) n0_i)))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) u) n0_i) (fma.f32 (-.f32 n1_i n0_i) u (+.f32 n0_i (*.f32 #s(approx (+ (* (* (+ (* 1/45 n0_i) (* n1_i 7/360)) u) (* normAngle normAngle)) (* (+ (* (+ (* u -1/2) 1/3) n0_i) (* 1/6 n1_i)) u)) (*.f32 (*.f32 (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32)) u) n1_i)) (*.f32 normAngle normAngle))))))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) #s(approx (+ (* (+ (* (+ (* (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (* normAngle normAngle)) (+ (* 1/45 n0_i) (* n1_i 7/360))) (* normAngle normAngle)) (+ (* (+ (* u -1/2) 1/3) n0_i) (* 1/6 n1_i))) (* normAngle normAngle)) (- n1_i n0_i)) (*.f32 (fma.f32 (fma.f32 (fma.f32 #s(literal 31/15120 binary32) (*.f32 normAngle normAngle) #s(literal 7/360 binary32)) (*.f32 normAngle normAngle) #s(literal 1/6 binary32)) (*.f32 normAngle normAngle) #s(literal 1 binary32)) n1_i))) u n0_i))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) #s(approx (+ (* (+ (* (+ (* (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (* normAngle normAngle)) (+ (* 1/45 n0_i) (* n1_i 7/360))) (* normAngle normAngle)) (+ (* (+ (* u -1/2) 1/3) n0_i) (* 1/6 n1_i))) (* normAngle normAngle)) (- n1_i n0_i)) (*.f32 (fma.f32 (fma.f32 (*.f32 (fma.f32 #s(literal 2/945 binary32) (*.f32 normAngle normAngle) #s(literal 1/45 binary32)) normAngle) normAngle (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32))) (*.f32 normAngle normAngle) #s(literal -1 binary32)) n0_i))) u n0_i))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 (/.f32 (-.f32 (*.f32 #s(literal 1 binary32) (+.f32 #s(literal 1 binary32) u)) (*.f32 (+.f32 #s(literal 1 binary32) u) (*.f32 u u))) (*.f32 (+.f32 #s(literal 1 binary32) u) (+.f32 #s(literal 1 binary32) u))) n0_i (*.f32 u n1_i)))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u n0_i))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) u) n0_i) (fma.f32 (fma.f32 (*.f32 (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32))) u) (*.f32 normAngle normAngle) (*.f32 (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)) u)) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i))))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32)))) (*.f32 normAngle normAngle) (fma.f32 #s(approx (+ (* u -1/2) 1/3) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u n0_i))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) u) n0_i) (+.f32 (fma.f32 (fma.f32 (*.f32 (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i)) normAngle) (*.f32 normAngle u) (*.f32 (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)) u)) (*.f32 normAngle normAngle) (*.f32 (-.f32 n1_i n0_i) u)) n0_i)))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) u) n0_i) (fma.f32 (-.f32 n1_i n0_i) u (+.f32 n0_i (*.f32 (fma.f32 (*.f32 (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i)) normAngle) (*.f32 normAngle u) (*.f32 (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)) u)) (*.f32 normAngle normAngle))))))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 (*.f32 (*.f32 #s(literal -1/6 binary32) (fma.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) (fma.f32 n0_i (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (neg.f32 n0_i))))) normAngle) normAngle (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 u n1_i))))
Outputs
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) u) n0_i) (fma.f32 (-.f32 n1_i n0_i) u (+.f32 n0_i (*.f32 (fma.f32 (*.f32 (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i)) normAngle) (*.f32 normAngle u) (*.f32 (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)) u)) (*.f32 normAngle normAngle))))))
Calls

5 calls:

39.0ms
n0_i
10.0ms
(+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i))
10.0ms
u
9.0ms
n1_i
9.0ms
normAngle
Results
AccuracySegmentsBranch
99.3%1normAngle
99.3%1u
99.3%1n0_i
99.3%1n1_i
99.3%1(+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i))
Compiler

Compiled 49 to 33 computations (32.7% saved)

regimes67.0ms (0.5%)

Memory
1.1MiB live, 39.2MiB allocated
Counts
32 → 1
Calls
Call 1
Inputs
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 u n1_i)))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 #s(approx (- 1 u) #s(literal 1 binary32)) n0_i)))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i)))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 (-.f32 n1_i n0_i) u)))
#s(approx (+ (* (/ (sin (* normAngle u)) (sin normAngle)) n1_i) (* (/ n0_i (sin normAngle)) (sin (* (- 1 u) normAngle)))) (fma.f32 (-.f32 n1_i n0_i) u n0_i))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (+.f32 (*.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (-.f32 n1_i n0_i)) u) n0_i))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 #s(approx (- 1 u) #s(literal 1 binary32)) n0_i (*.f32 u n1_i)))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 u n1_i (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i)))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 u n1_i)))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 (+.f32 #s(approx (- (/ n0_i u) n0_i) (/.f32 n0_i u)) n1_i) u)))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 (+.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i) u)))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 #s(approx (+ (- (/ n0_i u) n0_i) n1_i) #s(approx (* (- (/ 1 u) 1) n0_i) (/.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i) u))) u)))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 #s(approx (+ (- (/ n0_i u) n0_i) n1_i) (*.f32 (-.f32 (/.f32 #s(literal 1 binary32) u) #s(literal 1 binary32)) n0_i)) u)))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (fma.f32 (-.f32 (/.f32 n0_i u) n0_i) u (*.f32 u n1_i))))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 (+.f32 #s(approx (- (/ n0_i u) n0_i) (/.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i) u)) n1_i) u)))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) u) n0_i) (fma.f32 #s(approx (+ (* (* (+ (* 1/45 n0_i) (* n1_i 7/360)) u) (* normAngle normAngle)) (* (+ (* (+ (* u -1/2) 1/3) n0_i) (* 1/6 n1_i)) u)) (*.f32 #s(approx (* u (+ (* 7/360 (* normAngle normAngle)) 1/6)) (*.f32 #s(literal 1/6 binary32) u)) n1_i)) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i))))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 #s(approx (- 1 u) (*.f32 (-.f32 (/.f32 #s(literal 1 binary32) u) #s(literal 1 binary32)) u)) n0_i (*.f32 u n1_i)))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) u) n0_i) #s(approx (+ (* (+ (* (* (+ (* 1/45 n0_i) (* n1_i 7/360)) u) (* normAngle normAngle)) (* (+ (* (+ (* u -1/2) 1/3) n0_i) (* 1/6 n1_i)) u)) (* normAngle normAngle)) (+ (* (- n1_i n0_i) u) n0_i)) (*.f32 (fma.f32 (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) (*.f32 normAngle normAngle) u) n1_i))))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) u) n0_i) #s(approx (+ (* (+ (* (* (+ (* 1/45 n0_i) (* n1_i 7/360)) u) (* normAngle normAngle)) (* (+ (* (+ (* u -1/2) 1/3) n0_i) (* 1/6 n1_i)) u)) (* normAngle normAngle)) (+ (* (- n1_i n0_i) u) n0_i)) (*.f32 (fma.f32 (*.f32 (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32)) u) (*.f32 normAngle normAngle) u) n1_i))))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u n0_i))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) u) n0_i) #s(approx (+ (* (+ (* (* (+ (* 1/45 n0_i) (* n1_i 7/360)) u) (* normAngle normAngle)) (* (+ (* (+ (* u -1/2) 1/3) n0_i) (* 1/6 n1_i)) u)) (* normAngle normAngle)) (+ (* (- n1_i n0_i) u) n0_i)) (*.f32 (fma.f32 (*.f32 u (fma.f32 #s(literal 1/45 binary32) (*.f32 normAngle normAngle) (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)))) (*.f32 normAngle normAngle) (-.f32 #s(literal 1 binary32) u)) n0_i))))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) u) n0_i) (fma.f32 #s(approx (+ (* (* (+ (* 1/45 n0_i) (* n1_i 7/360)) u) (* normAngle normAngle)) (* (+ (* (+ (* u -1/2) 1/3) n0_i) (* 1/6 n1_i)) u)) (*.f32 (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) n1_i)) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i))))
(+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) n0_i) (*.f32 #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (fma.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 normAngle normAngle)) (-.f32 (*.f32 (*.f32 u u) u) u) u)) n1_i))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) u) n0_i) (+.f32 (fma.f32 #s(approx (+ (* (* (+ (* 1/45 n0_i) (* n1_i 7/360)) u) (* normAngle normAngle)) (* (+ (* (+ (* u -1/2) 1/3) n0_i) (* 1/6 n1_i)) u)) (*.f32 (*.f32 (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32)) u) n1_i)) (*.f32 normAngle normAngle) (*.f32 (-.f32 n1_i n0_i) u)) n0_i)))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) u) n0_i) (fma.f32 (-.f32 n1_i n0_i) u (+.f32 n0_i (*.f32 #s(approx (+ (* (* (+ (* 1/45 n0_i) (* n1_i 7/360)) u) (* normAngle normAngle)) (* (+ (* (+ (* u -1/2) 1/3) n0_i) (* 1/6 n1_i)) u)) (*.f32 (*.f32 (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32)) u) n1_i)) (*.f32 normAngle normAngle))))))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) #s(approx (+ (* (+ (* (+ (* (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (* normAngle normAngle)) (+ (* 1/45 n0_i) (* n1_i 7/360))) (* normAngle normAngle)) (+ (* (+ (* u -1/2) 1/3) n0_i) (* 1/6 n1_i))) (* normAngle normAngle)) (- n1_i n0_i)) (*.f32 (fma.f32 (fma.f32 (fma.f32 #s(literal 31/15120 binary32) (*.f32 normAngle normAngle) #s(literal 7/360 binary32)) (*.f32 normAngle normAngle) #s(literal 1/6 binary32)) (*.f32 normAngle normAngle) #s(literal 1 binary32)) n1_i))) u n0_i))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) #s(approx (+ (* (+ (* (+ (* (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (* normAngle normAngle)) (+ (* 1/45 n0_i) (* n1_i 7/360))) (* normAngle normAngle)) (+ (* (+ (* u -1/2) 1/3) n0_i) (* 1/6 n1_i))) (* normAngle normAngle)) (- n1_i n0_i)) (*.f32 (fma.f32 (fma.f32 (*.f32 (fma.f32 #s(literal 2/945 binary32) (*.f32 normAngle normAngle) #s(literal 1/45 binary32)) normAngle) normAngle (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32))) (*.f32 normAngle normAngle) #s(literal -1 binary32)) n0_i))) u n0_i))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 (/.f32 (-.f32 (*.f32 #s(literal 1 binary32) (+.f32 #s(literal 1 binary32) u)) (*.f32 (+.f32 #s(literal 1 binary32) u) (*.f32 u u))) (*.f32 (+.f32 #s(literal 1 binary32) u) (+.f32 #s(literal 1 binary32) u))) n0_i (*.f32 u n1_i)))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u n0_i))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) u) n0_i) (fma.f32 (fma.f32 (*.f32 (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32))) u) (*.f32 normAngle normAngle) (*.f32 (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)) u)) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i))))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32)))) (*.f32 normAngle normAngle) (fma.f32 #s(approx (+ (* u -1/2) 1/3) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u n0_i))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) u) n0_i) (+.f32 (fma.f32 (fma.f32 (*.f32 (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i)) normAngle) (*.f32 normAngle u) (*.f32 (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)) u)) (*.f32 normAngle normAngle) (*.f32 (-.f32 n1_i n0_i) u)) n0_i)))
Outputs
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u n0_i))
Calls

5 calls:

28.0ms
n0_i
10.0ms
(+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i))
9.0ms
u
9.0ms
n1_i
9.0ms
normAngle
Results
AccuracySegmentsBranch
99.3%1normAngle
99.3%1u
99.3%1n0_i
99.3%1n1_i
99.3%1(+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i))
Compiler

Compiled 49 to 33 computations (32.7% saved)

regimes63.0ms (0.5%)

Memory
-1.4MiB live, 36.8MiB allocated
Counts
28 → 1
Calls
Call 1
Inputs
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 u n1_i)))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 #s(approx (- 1 u) #s(literal 1 binary32)) n0_i)))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i)))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 (-.f32 n1_i n0_i) u)))
#s(approx (+ (* (/ (sin (* normAngle u)) (sin normAngle)) n1_i) (* (/ n0_i (sin normAngle)) (sin (* (- 1 u) normAngle)))) (fma.f32 (-.f32 n1_i n0_i) u n0_i))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (+.f32 (*.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (-.f32 n1_i n0_i)) u) n0_i))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 #s(approx (- 1 u) #s(literal 1 binary32)) n0_i (*.f32 u n1_i)))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 u n1_i (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i)))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 u n1_i)))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 (+.f32 #s(approx (- (/ n0_i u) n0_i) (/.f32 n0_i u)) n1_i) u)))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 (+.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i) u)))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 #s(approx (+ (- (/ n0_i u) n0_i) n1_i) #s(approx (* (- (/ 1 u) 1) n0_i) (/.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i) u))) u)))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 #s(approx (+ (- (/ n0_i u) n0_i) n1_i) (*.f32 (-.f32 (/.f32 #s(literal 1 binary32) u) #s(literal 1 binary32)) n0_i)) u)))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (fma.f32 (-.f32 (/.f32 n0_i u) n0_i) u (*.f32 u n1_i))))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 (+.f32 #s(approx (- (/ n0_i u) n0_i) (/.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i) u)) n1_i) u)))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) u) n0_i) (fma.f32 #s(approx (+ (* (* (+ (* 1/45 n0_i) (* n1_i 7/360)) u) (* normAngle normAngle)) (* (+ (* (+ (* u -1/2) 1/3) n0_i) (* 1/6 n1_i)) u)) (*.f32 #s(approx (* u (+ (* 7/360 (* normAngle normAngle)) 1/6)) (*.f32 #s(literal 1/6 binary32) u)) n1_i)) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i))))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 #s(approx (- 1 u) (*.f32 (-.f32 (/.f32 #s(literal 1 binary32) u) #s(literal 1 binary32)) u)) n0_i (*.f32 u n1_i)))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) u) n0_i) #s(approx (+ (* (+ (* (* (+ (* 1/45 n0_i) (* n1_i 7/360)) u) (* normAngle normAngle)) (* (+ (* (+ (* u -1/2) 1/3) n0_i) (* 1/6 n1_i)) u)) (* normAngle normAngle)) (+ (* (- n1_i n0_i) u) n0_i)) (*.f32 (fma.f32 (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) (*.f32 normAngle normAngle) u) n1_i))))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) u) n0_i) #s(approx (+ (* (+ (* (* (+ (* 1/45 n0_i) (* n1_i 7/360)) u) (* normAngle normAngle)) (* (+ (* (+ (* u -1/2) 1/3) n0_i) (* 1/6 n1_i)) u)) (* normAngle normAngle)) (+ (* (- n1_i n0_i) u) n0_i)) (*.f32 (fma.f32 (*.f32 (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32)) u) (*.f32 normAngle normAngle) u) n1_i))))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u n0_i))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) u) n0_i) #s(approx (+ (* (+ (* (* (+ (* 1/45 n0_i) (* n1_i 7/360)) u) (* normAngle normAngle)) (* (+ (* (+ (* u -1/2) 1/3) n0_i) (* 1/6 n1_i)) u)) (* normAngle normAngle)) (+ (* (- n1_i n0_i) u) n0_i)) (*.f32 (fma.f32 (*.f32 u (fma.f32 #s(literal 1/45 binary32) (*.f32 normAngle normAngle) (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)))) (*.f32 normAngle normAngle) (-.f32 #s(literal 1 binary32) u)) n0_i))))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) u) n0_i) (fma.f32 #s(approx (+ (* (* (+ (* 1/45 n0_i) (* n1_i 7/360)) u) (* normAngle normAngle)) (* (+ (* (+ (* u -1/2) 1/3) n0_i) (* 1/6 n1_i)) u)) (*.f32 (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) n1_i)) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i))))
(+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) n0_i) (*.f32 #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (fma.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 normAngle normAngle)) (-.f32 (*.f32 (*.f32 u u) u) u) u)) n1_i))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) u) n0_i) (+.f32 (fma.f32 #s(approx (+ (* (* (+ (* 1/45 n0_i) (* n1_i 7/360)) u) (* normAngle normAngle)) (* (+ (* (+ (* u -1/2) 1/3) n0_i) (* 1/6 n1_i)) u)) (*.f32 (*.f32 (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32)) u) n1_i)) (*.f32 normAngle normAngle) (*.f32 (-.f32 n1_i n0_i) u)) n0_i)))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) u) n0_i) (fma.f32 (-.f32 n1_i n0_i) u (+.f32 n0_i (*.f32 #s(approx (+ (* (* (+ (* 1/45 n0_i) (* n1_i 7/360)) u) (* normAngle normAngle)) (* (+ (* (+ (* u -1/2) 1/3) n0_i) (* 1/6 n1_i)) u)) (*.f32 (*.f32 (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32)) u) n1_i)) (*.f32 normAngle normAngle))))))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) #s(approx (+ (* (+ (* (+ (* (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (* normAngle normAngle)) (+ (* 1/45 n0_i) (* n1_i 7/360))) (* normAngle normAngle)) (+ (* (+ (* u -1/2) 1/3) n0_i) (* 1/6 n1_i))) (* normAngle normAngle)) (- n1_i n0_i)) (*.f32 (fma.f32 (fma.f32 (fma.f32 #s(literal 31/15120 binary32) (*.f32 normAngle normAngle) #s(literal 7/360 binary32)) (*.f32 normAngle normAngle) #s(literal 1/6 binary32)) (*.f32 normAngle normAngle) #s(literal 1 binary32)) n1_i))) u n0_i))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) #s(approx (+ (* (+ (* (+ (* (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (* normAngle normAngle)) (+ (* 1/45 n0_i) (* n1_i 7/360))) (* normAngle normAngle)) (+ (* (+ (* u -1/2) 1/3) n0_i) (* 1/6 n1_i))) (* normAngle normAngle)) (- n1_i n0_i)) (*.f32 (fma.f32 (fma.f32 (*.f32 (fma.f32 #s(literal 2/945 binary32) (*.f32 normAngle normAngle) #s(literal 1/45 binary32)) normAngle) normAngle (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32))) (*.f32 normAngle normAngle) #s(literal -1 binary32)) n0_i))) u n0_i))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 (/.f32 (-.f32 (*.f32 #s(literal 1 binary32) (+.f32 #s(literal 1 binary32) u)) (*.f32 (+.f32 #s(literal 1 binary32) u) (*.f32 u u))) (*.f32 (+.f32 #s(literal 1 binary32) u) (+.f32 #s(literal 1 binary32) u))) n0_i (*.f32 u n1_i)))
Outputs
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u n0_i))
Calls

5 calls:

29.0ms
n0_i
8.0ms
(+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i))
8.0ms
n1_i
8.0ms
u
8.0ms
normAngle
Results
AccuracySegmentsBranch
99.1%1normAngle
99.1%1u
99.1%1n0_i
99.1%1n1_i
99.1%1(+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i))
Compiler

Compiled 49 to 33 computations (32.7% saved)

regimes65.0ms (0.5%)

Memory
-13.5MiB live, 27.6MiB allocated
Counts
19 → 1
Calls
Call 1
Inputs
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 u n1_i)))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 #s(approx (- 1 u) #s(literal 1 binary32)) n0_i)))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i)))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 (-.f32 n1_i n0_i) u)))
#s(approx (+ (* (/ (sin (* normAngle u)) (sin normAngle)) n1_i) (* (/ n0_i (sin normAngle)) (sin (* (- 1 u) normAngle)))) (fma.f32 (-.f32 n1_i n0_i) u n0_i))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (+.f32 (*.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (-.f32 n1_i n0_i)) u) n0_i))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 #s(approx (- 1 u) #s(literal 1 binary32)) n0_i (*.f32 u n1_i)))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 u n1_i (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i)))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 u n1_i)))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 (+.f32 #s(approx (- (/ n0_i u) n0_i) (/.f32 n0_i u)) n1_i) u)))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 (+.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i) u)))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 #s(approx (+ (- (/ n0_i u) n0_i) n1_i) #s(approx (* (- (/ 1 u) 1) n0_i) (/.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i) u))) u)))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 #s(approx (+ (- (/ n0_i u) n0_i) n1_i) (*.f32 (-.f32 (/.f32 #s(literal 1 binary32) u) #s(literal 1 binary32)) n0_i)) u)))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (fma.f32 (-.f32 (/.f32 n0_i u) n0_i) u (*.f32 u n1_i))))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 (+.f32 #s(approx (- (/ n0_i u) n0_i) (/.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i) u)) n1_i) u)))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) u) n0_i) (fma.f32 #s(approx (+ (* (* (+ (* 1/45 n0_i) (* n1_i 7/360)) u) (* normAngle normAngle)) (* (+ (* (+ (* u -1/2) 1/3) n0_i) (* 1/6 n1_i)) u)) (*.f32 #s(approx (* u (+ (* 7/360 (* normAngle normAngle)) 1/6)) (*.f32 #s(literal 1/6 binary32) u)) n1_i)) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i))))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 #s(approx (- 1 u) (*.f32 (-.f32 (/.f32 #s(literal 1 binary32) u) #s(literal 1 binary32)) u)) n0_i (*.f32 u n1_i)))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) u) n0_i) #s(approx (+ (* (+ (* (* (+ (* 1/45 n0_i) (* n1_i 7/360)) u) (* normAngle normAngle)) (* (+ (* (+ (* u -1/2) 1/3) n0_i) (* 1/6 n1_i)) u)) (* normAngle normAngle)) (+ (* (- n1_i n0_i) u) n0_i)) (*.f32 (fma.f32 (*.f32 u (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) (*.f32 normAngle normAngle) u) n1_i))))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) u) n0_i) #s(approx (+ (* (+ (* (* (+ (* 1/45 n0_i) (* n1_i 7/360)) u) (* normAngle normAngle)) (* (+ (* (+ (* u -1/2) 1/3) n0_i) (* 1/6 n1_i)) u)) (* normAngle normAngle)) (+ (* (- n1_i n0_i) u) n0_i)) (*.f32 (fma.f32 (*.f32 (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32)) u) (*.f32 normAngle normAngle) u) n1_i))))
Outputs
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) u) n0_i) (fma.f32 #s(approx (+ (* (* (+ (* 1/45 n0_i) (* n1_i 7/360)) u) (* normAngle normAngle)) (* (+ (* (+ (* u -1/2) 1/3) n0_i) (* 1/6 n1_i)) u)) (*.f32 #s(approx (* u (+ (* 7/360 (* normAngle normAngle)) 1/6)) (*.f32 #s(literal 1/6 binary32) u)) n1_i)) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i))))
Calls

5 calls:

40.0ms
normAngle
6.0ms
(+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i))
6.0ms
n1_i
6.0ms
u
6.0ms
n0_i
Results
AccuracySegmentsBranch
98.8%1normAngle
98.8%1u
98.8%1n0_i
98.8%1n1_i
98.8%1(+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i))
Compiler

Compiled 49 to 33 computations (32.7% saved)

regimes25.0ms (0.2%)

Memory
26.0MiB live, 26.0MiB allocated
Counts
15 → 1
Calls
Call 1
Inputs
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 u n1_i)))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 #s(approx (- 1 u) #s(literal 1 binary32)) n0_i)))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i)))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 (-.f32 n1_i n0_i) u)))
#s(approx (+ (* (/ (sin (* normAngle u)) (sin normAngle)) n1_i) (* (/ n0_i (sin normAngle)) (sin (* (- 1 u) normAngle)))) (fma.f32 (-.f32 n1_i n0_i) u n0_i))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (+.f32 (*.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (-.f32 n1_i n0_i)) u) n0_i))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 #s(approx (- 1 u) #s(literal 1 binary32)) n0_i (*.f32 u n1_i)))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 u n1_i (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i)))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 u n1_i)))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 (+.f32 #s(approx (- (/ n0_i u) n0_i) (/.f32 n0_i u)) n1_i) u)))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 (+.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i) u)))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 #s(approx (+ (- (/ n0_i u) n0_i) n1_i) #s(approx (* (- (/ 1 u) 1) n0_i) (/.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i) u))) u)))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 #s(approx (+ (- (/ n0_i u) n0_i) n1_i) (*.f32 (-.f32 (/.f32 #s(literal 1 binary32) u) #s(literal 1 binary32)) n0_i)) u)))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (fma.f32 (-.f32 (/.f32 n0_i u) n0_i) u (*.f32 u n1_i))))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 (+.f32 #s(approx (- (/ n0_i u) n0_i) (/.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i) u)) n1_i) u)))
Outputs
#s(approx (+ (* (/ (sin (* normAngle u)) (sin normAngle)) n1_i) (* (/ n0_i (sin normAngle)) (sin (* (- 1 u) normAngle)))) (fma.f32 (-.f32 n1_i n0_i) u n0_i))
Calls

5 calls:

5.0ms
(+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i))
5.0ms
n0_i
5.0ms
normAngle
5.0ms
n1_i
5.0ms
u
Results
AccuracySegmentsBranch
98.0%1normAngle
98.0%1u
98.0%1n0_i
98.0%1n1_i
98.0%1(+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i))
Compiler

Compiled 49 to 33 computations (32.7% saved)

regimes34.0ms (0.3%)

Memory
-25.3MiB live, 13.5MiB allocated
Counts
4 → 3
Calls
Call 1
Inputs
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 u n1_i)))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 #s(approx (- 1 u) #s(literal 1 binary32)) n0_i)))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i)))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 (-.f32 n1_i n0_i) u)))
Outputs
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 u n1_i)))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i)))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 u n1_i)))
Calls

5 calls:

2.0ms
(+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i))
2.0ms
u
2.0ms
normAngle
2.0ms
n1_i
2.0ms
n0_i
Results
AccuracySegmentsBranch
61.1%1u
72.7%3n0_i
61.1%1normAngle
73.6%3n1_i
61.1%1(+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i))
Compiler

Compiled 49 to 33 computations (32.7% saved)

regimes8.0ms (0.1%)

Memory
11.2MiB live, 11.2MiB allocated
Counts
2 → 3
Calls
Call 1
Inputs
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 u n1_i)))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 #s(approx (- 1 u) #s(literal 1 binary32)) n0_i)))
Outputs
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 u n1_i)))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 #s(approx (- 1 u) #s(literal 1 binary32)) n0_i)))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 u n1_i)))
Calls

5 calls:

2.0ms
(+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i))
2.0ms
n1_i
2.0ms
normAngle
2.0ms
u
1.0ms
n0_i
Results
AccuracySegmentsBranch
53.5%2u
47.3%1(+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i))
47.3%1normAngle
60.1%3n0_i
61.9%3n1_i
Compiler

Compiled 49 to 33 computations (32.7% saved)

regimes7.0ms (0.1%)

Memory
10.2MiB live, 10.2MiB allocated
Accuracy

Total 0.0b remaining (0%)

Threshold costs 0b (0%)

Counts
1 → 1
Calls
Call 1
Inputs
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 u n1_i)))
Outputs
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 u n1_i)))
Calls

5 calls:

1.0ms
(+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i))
1.0ms
normAngle
1.0ms
n1_i
1.0ms
n0_i
1.0ms
u
Results
AccuracySegmentsBranch
35.9%1normAngle
35.9%1(+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i))
35.9%1u
35.9%1n0_i
35.9%1n1_i
Compiler

Compiled 49 to 33 computations (32.7% saved)

bsearch0.0ms (0%)

Memory
0.3MiB live, 0.3MiB allocated
Algorithm
binary-search
Stop Event
narrow-enough
narrow-enough
Steps
TimeLeftRight
0.0ms
7.934463078187635e-16
9.510017946067926e-16
0.0ms
-1.3152503141233753e-15
-7.584400772350786e-16
Compiler

Compiled 32 to 24 computations (25% saved)

bsearch0.0ms (0%)

Memory
0.3MiB live, 0.3MiB allocated
Algorithm
binary-search
Stop Event
narrow-enough
narrow-enough
Steps
TimeLeftRight
0.0ms
7.934463078187635e-16
9.510017946067926e-16
0.0ms
-7.098806562612634e-22
-3.1531588272670375e-22
Compiler

Compiled 32 to 24 computations (25% saved)

simplify13.0ms (0.1%)

Memory
10.0MiB live, 10.0MiB allocated
Algorithm
egg-herbie
Rules
52×*-commutative_binary32
26×+-commutative_binary32
24×sub-neg_binary32
16×neg-sub0_binary32
16×neg-mul-1_binary32
Iterations

Useful iterations: 0 (0.0ms)

IterNodesCost
0156915
1190915
2210915
3226915
4237915
5242915
6244915
Stop Event
saturated
Calls
Call 1
Inputs
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 (fma.f32 n0_i (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle)))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) n1_i)) u n0_i))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (-.f32 (*.f32 #s(literal 2/945 binary32) n0_i) (fma.f32 n1_i #s(literal 1/840 binary32) (*.f32 n1_i #s(literal -7/2160 binary32)))) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32)))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u n0_i))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32)))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u n0_i))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) u) n0_i) (fma.f32 (-.f32 n1_i n0_i) u (+.f32 n0_i (*.f32 (fma.f32 (*.f32 (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i)) normAngle) (*.f32 normAngle u) (*.f32 (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)) u)) (*.f32 normAngle normAngle))))))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u n0_i))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u n0_i))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) u) n0_i) (fma.f32 #s(approx (+ (* (* (+ (* 1/45 n0_i) (* n1_i 7/360)) u) (* normAngle normAngle)) (* (+ (* (+ (* u -1/2) 1/3) n0_i) (* 1/6 n1_i)) u)) (*.f32 #s(approx (* u (+ (* 7/360 (* normAngle normAngle)) 1/6)) (*.f32 #s(literal 1/6 binary32) u)) n1_i)) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i))))
#s(approx (+ (* (/ (sin (* normAngle u)) (sin normAngle)) n1_i) (* (/ n0_i (sin normAngle)) (sin (* (- 1 u) normAngle)))) (fma.f32 (-.f32 n1_i n0_i) u n0_i))
(if (<=.f32 n1_i #s(literal -9444733/9444732965739290427392 binary32)) #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 u n1_i))) (if (<=.f32 n1_i #s(literal 15111573/18889465931478580854784 binary32)) #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i))) #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 u n1_i)))))
(if (<=.f32 n1_i #s(literal -309485/618970019642690137449562112 binary32)) #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 u n1_i))) (if (<=.f32 n1_i #s(literal 15111573/18889465931478580854784 binary32)) #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 #s(approx (- 1 u) #s(literal 1 binary32)) n0_i))) #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 u n1_i)))))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 u n1_i)))
Outputs
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 (fma.f32 n0_i (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle)))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) n1_i)) u n0_i))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 (fma.f32 n0_i (-.f32 (*.f32 #s(literal -1/2 binary32) (*.f32 (*.f32 normAngle normAngle) u)) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) (cos.f32 normAngle))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) n1_i)) u n0_i))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (-.f32 (*.f32 #s(literal 2/945 binary32) n0_i) (fma.f32 n1_i #s(literal 1/840 binary32) (*.f32 n1_i #s(literal -7/2160 binary32)))) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32)))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u n0_i))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 (-.f32 (*.f32 #s(literal 2/945 binary32) n0_i) (fma.f32 n1_i #s(literal 1/840 binary32) (*.f32 #s(literal -7/2160 binary32) n1_i))) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u n0_i))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32)))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u n0_i))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 #s(approx (- (* 2/945 n0_i) (+ (* n1_i 1/840) (* n1_i -7/2160))) (*.f32 #s(literal 31/15120 binary32) n1_i)) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u n0_i))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) u) n0_i) (fma.f32 (-.f32 n1_i n0_i) u (+.f32 n0_i (*.f32 (fma.f32 (*.f32 (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i)) normAngle) (*.f32 normAngle u) (*.f32 (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)) u)) (*.f32 normAngle normAngle))))))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) u) n0_i) (fma.f32 (-.f32 n1_i n0_i) u (+.f32 (*.f32 (fma.f32 (*.f32 (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i)) normAngle) (*.f32 normAngle u) (*.f32 (fma.f32 (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)) u)) (*.f32 normAngle normAngle)) n0_i))))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 n1_i #s(literal 7/360 binary32))) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u n0_i))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i)) (*.f32 normAngle normAngle) (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u n0_i))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 #s(approx (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) (fma.f32 (fma.f32 (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u n0_i))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (+ (* n0_i (- (* (* (* normAngle normAngle) u) -1/2) (* (cos normAngle) (/ normAngle (sin normAngle))))) (* (/ normAngle (sin normAngle)) n1_i)) u) n0_i) (fma.f32 #s(approx (+ (* (* (+ (* 1/45 n0_i) (* n1_i 7/360)) u) (* normAngle normAngle)) (* (+ (* (+ (* u -1/2) 1/3) n0_i) (* 1/6 n1_i)) u)) (*.f32 #s(approx (* u (+ (* 7/360 (* normAngle normAngle)) 1/6)) (*.f32 #s(literal 1/6 binary32) u)) n1_i)) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i))))
#s(approx (+ (* (/ (sin (* normAngle u)) (sin normAngle)) n1_i) (* (/ n0_i (sin normAngle)) (sin (* (- 1 u) normAngle)))) (fma.f32 (-.f32 n1_i n0_i) u n0_i))
(if (<=.f32 n1_i #s(literal -9444733/9444732965739290427392 binary32)) #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 u n1_i))) (if (<=.f32 n1_i #s(literal 15111573/18889465931478580854784 binary32)) #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i))) #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 u n1_i)))))
(if (<=.f32 n1_i #s(literal -9444733/9444732965739290427392 binary32)) #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 n1_i u))) (if (<=.f32 n1_i #s(literal 15111573/18889465931478580854784 binary32)) #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i))) #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 n1_i u)))))
(if (<=.f32 n1_i #s(literal -309485/618970019642690137449562112 binary32)) #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 u n1_i))) (if (<=.f32 n1_i #s(literal 15111573/18889465931478580854784 binary32)) #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 #s(approx (- 1 u) #s(literal 1 binary32)) n0_i))) #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 u n1_i)))))
(if (<=.f32 n1_i #s(literal -309485/618970019642690137449562112 binary32)) #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 n1_i u))) (if (<=.f32 n1_i #s(literal 15111573/18889465931478580854784 binary32)) #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 #s(approx (- 1 u) #s(literal 1 binary32)) n0_i))) #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 n1_i u)))))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 u n1_i)))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 n1_i u)))

soundness1.3s (10.6%)

Memory
-24.8MiB live, 931.7MiB allocated
Rules
17 256×lower-fma.f64
17 256×lower-fma.f32
16 768×lower-fma.f64
16 768×lower-fma.f32
13 460×lower-fma.f64
Iterations

Useful iterations: 0 (0.0ms)

IterNodesCost
093671
0147631
1584623
25046623
08713602
01763
02953
18353
246952
3484552
0848951
084822574
1291621516
0892220056
078216153
1267015319
0880314268
079014173
1262813600
0856512901
03212830
19872714
233922654
081252540
Stop Event
fuel
iter limit
node limit
iter limit
node limit
iter limit
node limit
iter limit
node limit
iter limit
node limit
iter limit
iter limit
node limit
iter limit
Compiler

Compiled 566 to 241 computations (57.4% saved)

preprocess257.0ms (2.1%)

Memory
7.0MiB live, 367.4MiB allocated
Remove

(abs normAngle)

Compiler

Compiled 1 058 to 410 computations (61.2% saved)

end0.0ms (0%)

Memory
0.0MiB live, 0.0MiB allocated

Profiling

Loading profile data...