
(FPCore (B x) :precision binary64 (+ (- (* x (/ 1.0 (tan B)))) (/ 1.0 (sin B))))
double code(double B, double x) {
return -(x * (1.0 / tan(B))) + (1.0 / sin(B));
}
real(8) function code(b, x)
real(8), intent (in) :: b
real(8), intent (in) :: x
code = -(x * (1.0d0 / tan(b))) + (1.0d0 / sin(b))
end function
public static double code(double B, double x) {
return -(x * (1.0 / Math.tan(B))) + (1.0 / Math.sin(B));
}
def code(B, x): return -(x * (1.0 / math.tan(B))) + (1.0 / math.sin(B))
function code(B, x) return Float64(Float64(-Float64(x * Float64(1.0 / tan(B)))) + Float64(1.0 / sin(B))) end
function tmp = code(B, x) tmp = -(x * (1.0 / tan(B))) + (1.0 / sin(B)); end
code[B_, x_] := N[((-N[(x * N[(1.0 / N[Tan[B], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]) + N[(1.0 / N[Sin[B], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(-x \cdot \frac{1}{\tan B}\right) + \frac{1}{\sin B}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 9 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (B x) :precision binary64 (+ (- (* x (/ 1.0 (tan B)))) (/ 1.0 (sin B))))
double code(double B, double x) {
return -(x * (1.0 / tan(B))) + (1.0 / sin(B));
}
real(8) function code(b, x)
real(8), intent (in) :: b
real(8), intent (in) :: x
code = -(x * (1.0d0 / tan(b))) + (1.0d0 / sin(b))
end function
public static double code(double B, double x) {
return -(x * (1.0 / Math.tan(B))) + (1.0 / Math.sin(B));
}
def code(B, x): return -(x * (1.0 / math.tan(B))) + (1.0 / math.sin(B))
function code(B, x) return Float64(Float64(-Float64(x * Float64(1.0 / tan(B)))) + Float64(1.0 / sin(B))) end
function tmp = code(B, x) tmp = -(x * (1.0 / tan(B))) + (1.0 / sin(B)); end
code[B_, x_] := N[((-N[(x * N[(1.0 / N[Tan[B], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]) + N[(1.0 / N[Sin[B], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(-x \cdot \frac{1}{\tan B}\right) + \frac{1}{\sin B}
\end{array}
(FPCore (B x) :precision binary64 (- (/ 1.0 (sin B)) (/ (* (cos B) x) (sin B))))
double code(double B, double x) {
return (1.0 / sin(B)) - ((cos(B) * x) / sin(B));
}
real(8) function code(b, x)
real(8), intent (in) :: b
real(8), intent (in) :: x
code = (1.0d0 / sin(b)) - ((cos(b) * x) / sin(b))
end function
public static double code(double B, double x) {
return (1.0 / Math.sin(B)) - ((Math.cos(B) * x) / Math.sin(B));
}
def code(B, x): return (1.0 / math.sin(B)) - ((math.cos(B) * x) / math.sin(B))
function code(B, x) return Float64(Float64(1.0 / sin(B)) - Float64(Float64(cos(B) * x) / sin(B))) end
function tmp = code(B, x) tmp = (1.0 / sin(B)) - ((cos(B) * x) / sin(B)); end
code[B_, x_] := N[(N[(1.0 / N[Sin[B], $MachinePrecision]), $MachinePrecision] - N[(N[(N[Cos[B], $MachinePrecision] * x), $MachinePrecision] / N[Sin[B], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{1}{\sin B} - \frac{\cos B \cdot x}{\sin B}
\end{array}
Initial program 99.7%
lift-*.f64N/A
lift-/.f64N/A
un-div-invN/A
lift-tan.f64N/A
tan-quotN/A
lift-sin.f64N/A
associate-/r/N/A
associate-*l/N/A
lower-/.f64N/A
lower-*.f64N/A
lower-cos.f6499.8
Applied rewrites99.8%
Final simplification99.8%
(FPCore (B x) :precision binary64 (/ (- 1.0 (* (cos B) x)) (sin B)))
double code(double B, double x) {
return (1.0 - (cos(B) * x)) / sin(B);
}
real(8) function code(b, x)
real(8), intent (in) :: b
real(8), intent (in) :: x
code = (1.0d0 - (cos(b) * x)) / sin(b)
end function
public static double code(double B, double x) {
return (1.0 - (Math.cos(B) * x)) / Math.sin(B);
}
def code(B, x): return (1.0 - (math.cos(B) * x)) / math.sin(B)
function code(B, x) return Float64(Float64(1.0 - Float64(cos(B) * x)) / sin(B)) end
function tmp = code(B, x) tmp = (1.0 - (cos(B) * x)) / sin(B); end
code[B_, x_] := N[(N[(1.0 - N[(N[Cos[B], $MachinePrecision] * x), $MachinePrecision]), $MachinePrecision] / N[Sin[B], $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{1 - \cos B \cdot x}{\sin B}
\end{array}
Initial program 99.7%
lift-*.f64N/A
lift-/.f64N/A
un-div-invN/A
lift-tan.f64N/A
tan-quotN/A
lift-sin.f64N/A
associate-/r/N/A
associate-*l/N/A
lower-/.f64N/A
lower-*.f64N/A
lower-cos.f6499.8
Applied rewrites99.8%
lift-+.f64N/A
+-commutativeN/A
lift-neg.f64N/A
lift-/.f64N/A
distribute-neg-fracN/A
div-invN/A
lift-/.f64N/A
cancel-sign-sub-invN/A
lift-/.f64N/A
lift-/.f64N/A
div-invN/A
sub-divN/A
lower-/.f64N/A
lower--.f6499.8
lift-*.f64N/A
*-commutativeN/A
lower-*.f6499.8
Applied rewrites99.8%
(FPCore (B x) :precision binary64 (let* ((t_0 (- (/ 1.0 B) (/ x (tan B))))) (if (<= x -0.000135) t_0 (if (<= x 5.2e-6) (/ 1.0 (sin B)) t_0))))
double code(double B, double x) {
double t_0 = (1.0 / B) - (x / tan(B));
double tmp;
if (x <= -0.000135) {
tmp = t_0;
} else if (x <= 5.2e-6) {
tmp = 1.0 / sin(B);
} else {
tmp = t_0;
}
return tmp;
}
real(8) function code(b, x)
real(8), intent (in) :: b
real(8), intent (in) :: x
real(8) :: t_0
real(8) :: tmp
t_0 = (1.0d0 / b) - (x / tan(b))
if (x <= (-0.000135d0)) then
tmp = t_0
else if (x <= 5.2d-6) then
tmp = 1.0d0 / sin(b)
else
tmp = t_0
end if
code = tmp
end function
public static double code(double B, double x) {
double t_0 = (1.0 / B) - (x / Math.tan(B));
double tmp;
if (x <= -0.000135) {
tmp = t_0;
} else if (x <= 5.2e-6) {
tmp = 1.0 / Math.sin(B);
} else {
tmp = t_0;
}
return tmp;
}
def code(B, x): t_0 = (1.0 / B) - (x / math.tan(B)) tmp = 0 if x <= -0.000135: tmp = t_0 elif x <= 5.2e-6: tmp = 1.0 / math.sin(B) else: tmp = t_0 return tmp
function code(B, x) t_0 = Float64(Float64(1.0 / B) - Float64(x / tan(B))) tmp = 0.0 if (x <= -0.000135) tmp = t_0; elseif (x <= 5.2e-6) tmp = Float64(1.0 / sin(B)); else tmp = t_0; end return tmp end
function tmp_2 = code(B, x) t_0 = (1.0 / B) - (x / tan(B)); tmp = 0.0; if (x <= -0.000135) tmp = t_0; elseif (x <= 5.2e-6) tmp = 1.0 / sin(B); else tmp = t_0; end tmp_2 = tmp; end
code[B_, x_] := Block[{t$95$0 = N[(N[(1.0 / B), $MachinePrecision] - N[(x / N[Tan[B], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[x, -0.000135], t$95$0, If[LessEqual[x, 5.2e-6], N[(1.0 / N[Sin[B], $MachinePrecision]), $MachinePrecision], t$95$0]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{1}{B} - \frac{x}{\tan B}\\
\mathbf{if}\;x \leq -0.000135:\\
\;\;\;\;t\_0\\
\mathbf{elif}\;x \leq 5.2 \cdot 10^{-6}:\\
\;\;\;\;\frac{1}{\sin B}\\
\mathbf{else}:\\
\;\;\;\;t\_0\\
\end{array}
\end{array}
if x < -1.35000000000000002e-4 or 5.20000000000000019e-6 < x Initial program 99.6%
lift-*.f64N/A
lift-/.f64N/A
un-div-invN/A
lift-tan.f64N/A
tan-quotN/A
lift-sin.f64N/A
associate-/r/N/A
associate-*l/N/A
lower-/.f64N/A
lower-*.f64N/A
lower-cos.f6499.7
Applied rewrites99.7%
lift-+.f64N/A
+-commutativeN/A
lift-neg.f64N/A
lift-/.f64N/A
lift-*.f64N/A
associate-/l*N/A
clear-numN/A
lift-sin.f64N/A
lift-cos.f64N/A
tan-quotN/A
lift-tan.f64N/A
div-invN/A
lift-/.f64N/A
unsub-negN/A
lower--.f6499.7
Applied rewrites99.7%
Taylor expanded in B around 0
lower-/.f6499.0
Applied rewrites99.0%
if -1.35000000000000002e-4 < x < 5.20000000000000019e-6Initial program 99.9%
Taylor expanded in x around 0
lower-/.f64N/A
lower-sin.f6498.6
Applied rewrites98.6%
(FPCore (B x) :precision binary64 (let* ((t_0 (- (/ -1.0 B) (/ x (tan B))))) (if (<= x -3.5e+32) t_0 (if (<= x 32000000.0) (/ (- 1.0 x) (sin B)) t_0))))
double code(double B, double x) {
double t_0 = (-1.0 / B) - (x / tan(B));
double tmp;
if (x <= -3.5e+32) {
tmp = t_0;
} else if (x <= 32000000.0) {
tmp = (1.0 - x) / sin(B);
} else {
tmp = t_0;
}
return tmp;
}
real(8) function code(b, x)
real(8), intent (in) :: b
real(8), intent (in) :: x
real(8) :: t_0
real(8) :: tmp
t_0 = ((-1.0d0) / b) - (x / tan(b))
if (x <= (-3.5d+32)) then
tmp = t_0
else if (x <= 32000000.0d0) then
tmp = (1.0d0 - x) / sin(b)
else
tmp = t_0
end if
code = tmp
end function
public static double code(double B, double x) {
double t_0 = (-1.0 / B) - (x / Math.tan(B));
double tmp;
if (x <= -3.5e+32) {
tmp = t_0;
} else if (x <= 32000000.0) {
tmp = (1.0 - x) / Math.sin(B);
} else {
tmp = t_0;
}
return tmp;
}
def code(B, x): t_0 = (-1.0 / B) - (x / math.tan(B)) tmp = 0 if x <= -3.5e+32: tmp = t_0 elif x <= 32000000.0: tmp = (1.0 - x) / math.sin(B) else: tmp = t_0 return tmp
function code(B, x) t_0 = Float64(Float64(-1.0 / B) - Float64(x / tan(B))) tmp = 0.0 if (x <= -3.5e+32) tmp = t_0; elseif (x <= 32000000.0) tmp = Float64(Float64(1.0 - x) / sin(B)); else tmp = t_0; end return tmp end
function tmp_2 = code(B, x) t_0 = (-1.0 / B) - (x / tan(B)); tmp = 0.0; if (x <= -3.5e+32) tmp = t_0; elseif (x <= 32000000.0) tmp = (1.0 - x) / sin(B); else tmp = t_0; end tmp_2 = tmp; end
code[B_, x_] := Block[{t$95$0 = N[(N[(-1.0 / B), $MachinePrecision] - N[(x / N[Tan[B], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[x, -3.5e+32], t$95$0, If[LessEqual[x, 32000000.0], N[(N[(1.0 - x), $MachinePrecision] / N[Sin[B], $MachinePrecision]), $MachinePrecision], t$95$0]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{-1}{B} - \frac{x}{\tan B}\\
\mathbf{if}\;x \leq -3.5 \cdot 10^{+32}:\\
\;\;\;\;t\_0\\
\mathbf{elif}\;x \leq 32000000:\\
\;\;\;\;\frac{1 - x}{\sin B}\\
\mathbf{else}:\\
\;\;\;\;t\_0\\
\end{array}
\end{array}
if x < -3.5000000000000001e32 or 3.2e7 < x Initial program 99.6%
Applied rewrites99.5%
Taylor expanded in B around 0
lower-/.f6499.5
Applied rewrites99.5%
if -3.5000000000000001e32 < x < 3.2e7Initial program 99.9%
lift-*.f64N/A
lift-/.f64N/A
un-div-invN/A
lift-tan.f64N/A
tan-quotN/A
lift-sin.f64N/A
associate-/r/N/A
associate-*l/N/A
lower-/.f64N/A
lower-*.f64N/A
lower-cos.f6499.9
Applied rewrites99.9%
lift-+.f64N/A
+-commutativeN/A
lift-neg.f64N/A
lift-/.f64N/A
distribute-neg-fracN/A
div-invN/A
lift-/.f64N/A
cancel-sign-sub-invN/A
lift-/.f64N/A
lift-/.f64N/A
div-invN/A
sub-divN/A
lower-/.f64N/A
lower--.f6499.9
lift-*.f64N/A
*-commutativeN/A
lower-*.f6499.9
Applied rewrites99.9%
Taylor expanded in B around 0
lower--.f6497.8
Applied rewrites97.8%
(FPCore (B x) :precision binary64 (if (<= B 7e-12) (/ (- 1.0 x) B) (/ 1.0 (sin B))))
double code(double B, double x) {
double tmp;
if (B <= 7e-12) {
tmp = (1.0 - x) / B;
} else {
tmp = 1.0 / sin(B);
}
return tmp;
}
real(8) function code(b, x)
real(8), intent (in) :: b
real(8), intent (in) :: x
real(8) :: tmp
if (b <= 7d-12) then
tmp = (1.0d0 - x) / b
else
tmp = 1.0d0 / sin(b)
end if
code = tmp
end function
public static double code(double B, double x) {
double tmp;
if (B <= 7e-12) {
tmp = (1.0 - x) / B;
} else {
tmp = 1.0 / Math.sin(B);
}
return tmp;
}
def code(B, x): tmp = 0 if B <= 7e-12: tmp = (1.0 - x) / B else: tmp = 1.0 / math.sin(B) return tmp
function code(B, x) tmp = 0.0 if (B <= 7e-12) tmp = Float64(Float64(1.0 - x) / B); else tmp = Float64(1.0 / sin(B)); end return tmp end
function tmp_2 = code(B, x) tmp = 0.0; if (B <= 7e-12) tmp = (1.0 - x) / B; else tmp = 1.0 / sin(B); end tmp_2 = tmp; end
code[B_, x_] := If[LessEqual[B, 7e-12], N[(N[(1.0 - x), $MachinePrecision] / B), $MachinePrecision], N[(1.0 / N[Sin[B], $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;B \leq 7 \cdot 10^{-12}:\\
\;\;\;\;\frac{1 - x}{B}\\
\mathbf{else}:\\
\;\;\;\;\frac{1}{\sin B}\\
\end{array}
\end{array}
if B < 7.0000000000000001e-12Initial program 99.8%
Taylor expanded in B around 0
lower-/.f64N/A
lower--.f6463.2
Applied rewrites63.2%
if 7.0000000000000001e-12 < B Initial program 99.5%
Taylor expanded in x around 0
lower-/.f64N/A
lower-sin.f6445.6
Applied rewrites45.6%
(FPCore (B x) :precision binary64 (/ (- 1.0 x) (sin B)))
double code(double B, double x) {
return (1.0 - x) / sin(B);
}
real(8) function code(b, x)
real(8), intent (in) :: b
real(8), intent (in) :: x
code = (1.0d0 - x) / sin(b)
end function
public static double code(double B, double x) {
return (1.0 - x) / Math.sin(B);
}
def code(B, x): return (1.0 - x) / math.sin(B)
function code(B, x) return Float64(Float64(1.0 - x) / sin(B)) end
function tmp = code(B, x) tmp = (1.0 - x) / sin(B); end
code[B_, x_] := N[(N[(1.0 - x), $MachinePrecision] / N[Sin[B], $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{1 - x}{\sin B}
\end{array}
Initial program 99.7%
lift-*.f64N/A
lift-/.f64N/A
un-div-invN/A
lift-tan.f64N/A
tan-quotN/A
lift-sin.f64N/A
associate-/r/N/A
associate-*l/N/A
lower-/.f64N/A
lower-*.f64N/A
lower-cos.f6499.8
Applied rewrites99.8%
lift-+.f64N/A
+-commutativeN/A
lift-neg.f64N/A
lift-/.f64N/A
distribute-neg-fracN/A
div-invN/A
lift-/.f64N/A
cancel-sign-sub-invN/A
lift-/.f64N/A
lift-/.f64N/A
div-invN/A
sub-divN/A
lower-/.f64N/A
lower--.f6499.8
lift-*.f64N/A
*-commutativeN/A
lower-*.f6499.8
Applied rewrites99.8%
Taylor expanded in B around 0
lower--.f6473.3
Applied rewrites73.3%
(FPCore (B x) :precision binary64 (let* ((t_0 (/ (- x) B))) (if (<= x -100.0) t_0 (if (<= x 1.16e-17) (/ 1.0 B) t_0))))
double code(double B, double x) {
double t_0 = -x / B;
double tmp;
if (x <= -100.0) {
tmp = t_0;
} else if (x <= 1.16e-17) {
tmp = 1.0 / B;
} else {
tmp = t_0;
}
return tmp;
}
real(8) function code(b, x)
real(8), intent (in) :: b
real(8), intent (in) :: x
real(8) :: t_0
real(8) :: tmp
t_0 = -x / b
if (x <= (-100.0d0)) then
tmp = t_0
else if (x <= 1.16d-17) then
tmp = 1.0d0 / b
else
tmp = t_0
end if
code = tmp
end function
public static double code(double B, double x) {
double t_0 = -x / B;
double tmp;
if (x <= -100.0) {
tmp = t_0;
} else if (x <= 1.16e-17) {
tmp = 1.0 / B;
} else {
tmp = t_0;
}
return tmp;
}
def code(B, x): t_0 = -x / B tmp = 0 if x <= -100.0: tmp = t_0 elif x <= 1.16e-17: tmp = 1.0 / B else: tmp = t_0 return tmp
function code(B, x) t_0 = Float64(Float64(-x) / B) tmp = 0.0 if (x <= -100.0) tmp = t_0; elseif (x <= 1.16e-17) tmp = Float64(1.0 / B); else tmp = t_0; end return tmp end
function tmp_2 = code(B, x) t_0 = -x / B; tmp = 0.0; if (x <= -100.0) tmp = t_0; elseif (x <= 1.16e-17) tmp = 1.0 / B; else tmp = t_0; end tmp_2 = tmp; end
code[B_, x_] := Block[{t$95$0 = N[((-x) / B), $MachinePrecision]}, If[LessEqual[x, -100.0], t$95$0, If[LessEqual[x, 1.16e-17], N[(1.0 / B), $MachinePrecision], t$95$0]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{-x}{B}\\
\mathbf{if}\;x \leq -100:\\
\;\;\;\;t\_0\\
\mathbf{elif}\;x \leq 1.16 \cdot 10^{-17}:\\
\;\;\;\;\frac{1}{B}\\
\mathbf{else}:\\
\;\;\;\;t\_0\\
\end{array}
\end{array}
if x < -100 or 1.16e-17 < x Initial program 99.6%
Taylor expanded in B around 0
lower-/.f64N/A
lower--.f6448.7
Applied rewrites48.7%
Taylor expanded in x around inf
Applied rewrites47.4%
if -100 < x < 1.16e-17Initial program 99.9%
Taylor expanded in B around 0
lower-/.f64N/A
lower--.f6453.4
Applied rewrites53.4%
Taylor expanded in x around 0
Applied rewrites52.7%
(FPCore (B x) :precision binary64 (/ (- 1.0 x) B))
double code(double B, double x) {
return (1.0 - x) / B;
}
real(8) function code(b, x)
real(8), intent (in) :: b
real(8), intent (in) :: x
code = (1.0d0 - x) / b
end function
public static double code(double B, double x) {
return (1.0 - x) / B;
}
def code(B, x): return (1.0 - x) / B
function code(B, x) return Float64(Float64(1.0 - x) / B) end
function tmp = code(B, x) tmp = (1.0 - x) / B; end
code[B_, x_] := N[(N[(1.0 - x), $MachinePrecision] / B), $MachinePrecision]
\begin{array}{l}
\\
\frac{1 - x}{B}
\end{array}
Initial program 99.7%
Taylor expanded in B around 0
lower-/.f64N/A
lower--.f6450.7
Applied rewrites50.7%
(FPCore (B x) :precision binary64 (/ 1.0 B))
double code(double B, double x) {
return 1.0 / B;
}
real(8) function code(b, x)
real(8), intent (in) :: b
real(8), intent (in) :: x
code = 1.0d0 / b
end function
public static double code(double B, double x) {
return 1.0 / B;
}
def code(B, x): return 1.0 / B
function code(B, x) return Float64(1.0 / B) end
function tmp = code(B, x) tmp = 1.0 / B; end
code[B_, x_] := N[(1.0 / B), $MachinePrecision]
\begin{array}{l}
\\
\frac{1}{B}
\end{array}
Initial program 99.7%
Taylor expanded in B around 0
lower-/.f64N/A
lower--.f6450.7
Applied rewrites50.7%
Taylor expanded in x around 0
Applied rewrites24.3%
herbie shell --seed 2024240
(FPCore (B x)
:name "VandenBroeck and Keller, Equation (24)"
:precision binary64
(+ (- (* x (/ 1.0 (tan B)))) (/ 1.0 (sin B))))