
(FPCore (lo hi x) :precision binary64 (/ (- x lo) (- hi lo)))
double code(double lo, double hi, double x) {
return (x - lo) / (hi - lo);
}
real(8) function code(lo, hi, x)
real(8), intent (in) :: lo
real(8), intent (in) :: hi
real(8), intent (in) :: x
code = (x - lo) / (hi - lo)
end function
public static double code(double lo, double hi, double x) {
return (x - lo) / (hi - lo);
}
def code(lo, hi, x): return (x - lo) / (hi - lo)
function code(lo, hi, x) return Float64(Float64(x - lo) / Float64(hi - lo)) end
function tmp = code(lo, hi, x) tmp = (x - lo) / (hi - lo); end
code[lo_, hi_, x_] := N[(N[(x - lo), $MachinePrecision] / N[(hi - lo), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{x - lo}{hi - lo}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 4 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (lo hi x) :precision binary64 (/ (- x lo) (- hi lo)))
double code(double lo, double hi, double x) {
return (x - lo) / (hi - lo);
}
real(8) function code(lo, hi, x)
real(8), intent (in) :: lo
real(8), intent (in) :: hi
real(8), intent (in) :: x
code = (x - lo) / (hi - lo)
end function
public static double code(double lo, double hi, double x) {
return (x - lo) / (hi - lo);
}
def code(lo, hi, x): return (x - lo) / (hi - lo)
function code(lo, hi, x) return Float64(Float64(x - lo) / Float64(hi - lo)) end
function tmp = code(lo, hi, x) tmp = (x - lo) / (hi - lo); end
code[lo_, hi_, x_] := N[(N[(x - lo), $MachinePrecision] / N[(hi - lo), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{x - lo}{hi - lo}
\end{array}
(FPCore (lo hi x) :precision binary64 (/ 1.0 (+ (/ lo (- lo x)) (/ hi (- x lo)))))
double code(double lo, double hi, double x) {
return 1.0 / ((lo / (lo - x)) + (hi / (x - lo)));
}
real(8) function code(lo, hi, x)
real(8), intent (in) :: lo
real(8), intent (in) :: hi
real(8), intent (in) :: x
code = 1.0d0 / ((lo / (lo - x)) + (hi / (x - lo)))
end function
public static double code(double lo, double hi, double x) {
return 1.0 / ((lo / (lo - x)) + (hi / (x - lo)));
}
def code(lo, hi, x): return 1.0 / ((lo / (lo - x)) + (hi / (x - lo)))
function code(lo, hi, x) return Float64(1.0 / Float64(Float64(lo / Float64(lo - x)) + Float64(hi / Float64(x - lo)))) end
function tmp = code(lo, hi, x) tmp = 1.0 / ((lo / (lo - x)) + (hi / (x - lo))); end
code[lo_, hi_, x_] := N[(1.0 / N[(N[(lo / N[(lo - x), $MachinePrecision]), $MachinePrecision] + N[(hi / N[(x - lo), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{1}{\frac{lo}{lo - x} + \frac{hi}{x - lo}}
\end{array}
Initial program 3.1%
Taylor expanded in hi around inf
lower-/.f64N/A
Applied rewrites13.5%
Applied rewrites13.5%
Taylor expanded in hi around -inf
Applied rewrites98.9%
Taylor expanded in hi around 0
Applied rewrites99.5%
Final simplification99.5%
(FPCore (lo hi x) :precision binary64 (- 1.0 (/ (- (fma hi (/ hi lo) hi)) lo)))
double code(double lo, double hi, double x) {
return 1.0 - (-fma(hi, (hi / lo), hi) / lo);
}
function code(lo, hi, x) return Float64(1.0 - Float64(Float64(-fma(hi, Float64(hi / lo), hi)) / lo)) end
code[lo_, hi_, x_] := N[(1.0 - N[((-N[(hi * N[(hi / lo), $MachinePrecision] + hi), $MachinePrecision]) / lo), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
1 - \frac{-\mathsf{fma}\left(hi, \frac{hi}{lo}, hi\right)}{lo}
\end{array}
Initial program 3.1%
Taylor expanded in lo around -inf
mul-1-negN/A
unsub-negN/A
lower--.f64N/A
lower-/.f64N/A
+-commutativeN/A
associate--l+N/A
associate-/l*N/A
*-commutativeN/A
lower-fma.f64N/A
lower-/.f64N/A
lower--.f64N/A
lower--.f6419.1
Applied rewrites19.1%
Taylor expanded in x around 0
Applied rewrites19.1%
(FPCore (lo hi x) :precision binary64 (- 1.0 (/ x lo)))
double code(double lo, double hi, double x) {
return 1.0 - (x / lo);
}
real(8) function code(lo, hi, x)
real(8), intent (in) :: lo
real(8), intent (in) :: hi
real(8), intent (in) :: x
code = 1.0d0 - (x / lo)
end function
public static double code(double lo, double hi, double x) {
return 1.0 - (x / lo);
}
def code(lo, hi, x): return 1.0 - (x / lo)
function code(lo, hi, x) return Float64(1.0 - Float64(x / lo)) end
function tmp = code(lo, hi, x) tmp = 1.0 - (x / lo); end
code[lo_, hi_, x_] := N[(1.0 - N[(x / lo), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
1 - \frac{x}{lo}
\end{array}
Initial program 3.1%
Taylor expanded in hi around 0
div-subN/A
sub-negN/A
*-inversesN/A
metadata-evalN/A
distribute-lft-inN/A
metadata-evalN/A
+-commutativeN/A
mul-1-negN/A
unsub-negN/A
lower--.f64N/A
lower-/.f6418.7
Applied rewrites18.7%
(FPCore (lo hi x) :precision binary64 1.0)
double code(double lo, double hi, double x) {
return 1.0;
}
real(8) function code(lo, hi, x)
real(8), intent (in) :: lo
real(8), intent (in) :: hi
real(8), intent (in) :: x
code = 1.0d0
end function
public static double code(double lo, double hi, double x) {
return 1.0;
}
def code(lo, hi, x): return 1.0
function code(lo, hi, x) return 1.0 end
function tmp = code(lo, hi, x) tmp = 1.0; end
code[lo_, hi_, x_] := 1.0
\begin{array}{l}
\\
1
\end{array}
Initial program 3.1%
Taylor expanded in lo around inf
Applied rewrites18.7%
herbie shell --seed 2024238
(FPCore (lo hi x)
:name "xlohi (overflows)"
:precision binary64
:pre (and (< lo -1e+308) (> hi 1e+308))
(/ (- x lo) (- hi lo)))