
(FPCore (r a b) :precision binary64 (/ (* r (sin b)) (cos (+ a b))))
double code(double r, double a, double b) {
return (r * sin(b)) / cos((a + b));
}
real(8) function code(r, a, b)
real(8), intent (in) :: r
real(8), intent (in) :: a
real(8), intent (in) :: b
code = (r * sin(b)) / cos((a + b))
end function
public static double code(double r, double a, double b) {
return (r * Math.sin(b)) / Math.cos((a + b));
}
def code(r, a, b): return (r * math.sin(b)) / math.cos((a + b))
function code(r, a, b) return Float64(Float64(r * sin(b)) / cos(Float64(a + b))) end
function tmp = code(r, a, b) tmp = (r * sin(b)) / cos((a + b)); end
code[r_, a_, b_] := N[(N[(r * N[Sin[b], $MachinePrecision]), $MachinePrecision] / N[Cos[N[(a + b), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{r \cdot \sin b}{\cos \left(a + b\right)}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 10 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (r a b) :precision binary64 (/ (* r (sin b)) (cos (+ a b))))
double code(double r, double a, double b) {
return (r * sin(b)) / cos((a + b));
}
real(8) function code(r, a, b)
real(8), intent (in) :: r
real(8), intent (in) :: a
real(8), intent (in) :: b
code = (r * sin(b)) / cos((a + b))
end function
public static double code(double r, double a, double b) {
return (r * Math.sin(b)) / Math.cos((a + b));
}
def code(r, a, b): return (r * math.sin(b)) / math.cos((a + b))
function code(r, a, b) return Float64(Float64(r * sin(b)) / cos(Float64(a + b))) end
function tmp = code(r, a, b) tmp = (r * sin(b)) / cos((a + b)); end
code[r_, a_, b_] := N[(N[(r * N[Sin[b], $MachinePrecision]), $MachinePrecision] / N[Cos[N[(a + b), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{r \cdot \sin b}{\cos \left(a + b\right)}
\end{array}
(FPCore (r a b) :precision binary64 (/ (* r (sin b)) (fma (cos b) (cos a) (- (* (sin b) (sin a))))))
double code(double r, double a, double b) {
return (r * sin(b)) / fma(cos(b), cos(a), -(sin(b) * sin(a)));
}
function code(r, a, b) return Float64(Float64(r * sin(b)) / fma(cos(b), cos(a), Float64(-Float64(sin(b) * sin(a))))) end
code[r_, a_, b_] := N[(N[(r * N[Sin[b], $MachinePrecision]), $MachinePrecision] / N[(N[Cos[b], $MachinePrecision] * N[Cos[a], $MachinePrecision] + (-N[(N[Sin[b], $MachinePrecision] * N[Sin[a], $MachinePrecision]), $MachinePrecision])), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{r \cdot \sin b}{\mathsf{fma}\left(\cos b, \cos a, -\sin b \cdot \sin a\right)}
\end{array}
Initial program 75.9%
lift-cos.f64N/A
lift-+.f64N/A
cos-sumN/A
sub-negN/A
*-commutativeN/A
lower-fma.f64N/A
lower-cos.f64N/A
lower-cos.f64N/A
lower-neg.f64N/A
lift-sin.f64N/A
*-commutativeN/A
lower-*.f64N/A
lower-sin.f6499.5
Applied rewrites99.5%
(FPCore (r a b) :precision binary64 (* r (/ (sin b) (fma (cos b) (cos a) (- (* (sin b) (sin a)))))))
double code(double r, double a, double b) {
return r * (sin(b) / fma(cos(b), cos(a), -(sin(b) * sin(a))));
}
function code(r, a, b) return Float64(r * Float64(sin(b) / fma(cos(b), cos(a), Float64(-Float64(sin(b) * sin(a)))))) end
code[r_, a_, b_] := N[(r * N[(N[Sin[b], $MachinePrecision] / N[(N[Cos[b], $MachinePrecision] * N[Cos[a], $MachinePrecision] + (-N[(N[Sin[b], $MachinePrecision] * N[Sin[a], $MachinePrecision]), $MachinePrecision])), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
r \cdot \frac{\sin b}{\mathsf{fma}\left(\cos b, \cos a, -\sin b \cdot \sin a\right)}
\end{array}
Initial program 75.9%
lift-/.f64N/A
lift-*.f64N/A
associate-/l*N/A
*-commutativeN/A
lower-*.f64N/A
lower-/.f6475.9
lift-+.f64N/A
+-commutativeN/A
lower-+.f6475.9
Applied rewrites75.9%
lift-cos.f64N/A
lift-+.f64N/A
cos-sumN/A
lift-cos.f64N/A
lift-cos.f64N/A
lift-sin.f64N/A
lift-sin.f64N/A
lift-*.f64N/A
unsub-negN/A
lift-neg.f64N/A
lift-fma.f6499.5
Applied rewrites99.5%
Final simplification99.5%
(FPCore (r a b)
:precision binary64
(if (<= b -0.0095)
(/ (* r (sin b)) (cos b))
(if (<= b 0.0195)
(/ (* b (fma -0.16666666666666666 (* r (* b b)) r)) (cos (+ b a)))
(* r (/ (sin b) (cos b))))))
double code(double r, double a, double b) {
double tmp;
if (b <= -0.0095) {
tmp = (r * sin(b)) / cos(b);
} else if (b <= 0.0195) {
tmp = (b * fma(-0.16666666666666666, (r * (b * b)), r)) / cos((b + a));
} else {
tmp = r * (sin(b) / cos(b));
}
return tmp;
}
function code(r, a, b) tmp = 0.0 if (b <= -0.0095) tmp = Float64(Float64(r * sin(b)) / cos(b)); elseif (b <= 0.0195) tmp = Float64(Float64(b * fma(-0.16666666666666666, Float64(r * Float64(b * b)), r)) / cos(Float64(b + a))); else tmp = Float64(r * Float64(sin(b) / cos(b))); end return tmp end
code[r_, a_, b_] := If[LessEqual[b, -0.0095], N[(N[(r * N[Sin[b], $MachinePrecision]), $MachinePrecision] / N[Cos[b], $MachinePrecision]), $MachinePrecision], If[LessEqual[b, 0.0195], N[(N[(b * N[(-0.16666666666666666 * N[(r * N[(b * b), $MachinePrecision]), $MachinePrecision] + r), $MachinePrecision]), $MachinePrecision] / N[Cos[N[(b + a), $MachinePrecision]], $MachinePrecision]), $MachinePrecision], N[(r * N[(N[Sin[b], $MachinePrecision] / N[Cos[b], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;b \leq -0.0095:\\
\;\;\;\;\frac{r \cdot \sin b}{\cos b}\\
\mathbf{elif}\;b \leq 0.0195:\\
\;\;\;\;\frac{b \cdot \mathsf{fma}\left(-0.16666666666666666, r \cdot \left(b \cdot b\right), r\right)}{\cos \left(b + a\right)}\\
\mathbf{else}:\\
\;\;\;\;r \cdot \frac{\sin b}{\cos b}\\
\end{array}
\end{array}
if b < -0.00949999999999999976Initial program 41.1%
Taylor expanded in a around 0
lower-cos.f6442.9
Applied rewrites42.9%
if -0.00949999999999999976 < b < 0.0195Initial program 98.6%
Taylor expanded in b around 0
*-commutativeN/A
associate-*r*N/A
lower-*.f64N/A
+-commutativeN/A
associate-*r*N/A
*-commutativeN/A
lower-fma.f64N/A
*-commutativeN/A
lower-*.f64N/A
unpow2N/A
lower-*.f6498.6
Applied rewrites98.6%
if 0.0195 < b Initial program 57.9%
lift-/.f64N/A
lift-*.f64N/A
associate-/l*N/A
*-commutativeN/A
lower-*.f64N/A
lower-/.f6458.0
lift-+.f64N/A
+-commutativeN/A
lower-+.f6458.0
Applied rewrites58.0%
Taylor expanded in a around 0
lower-cos.f6458.8
Applied rewrites58.8%
Final simplification76.5%
(FPCore (r a b)
:precision binary64
(let* ((t_0 (* r (/ (sin b) (cos b)))))
(if (<= b -0.0095)
t_0
(if (<= b 0.0195)
(/ (* b (fma -0.16666666666666666 (* r (* b b)) r)) (cos (+ b a)))
t_0))))
double code(double r, double a, double b) {
double t_0 = r * (sin(b) / cos(b));
double tmp;
if (b <= -0.0095) {
tmp = t_0;
} else if (b <= 0.0195) {
tmp = (b * fma(-0.16666666666666666, (r * (b * b)), r)) / cos((b + a));
} else {
tmp = t_0;
}
return tmp;
}
function code(r, a, b) t_0 = Float64(r * Float64(sin(b) / cos(b))) tmp = 0.0 if (b <= -0.0095) tmp = t_0; elseif (b <= 0.0195) tmp = Float64(Float64(b * fma(-0.16666666666666666, Float64(r * Float64(b * b)), r)) / cos(Float64(b + a))); else tmp = t_0; end return tmp end
code[r_, a_, b_] := Block[{t$95$0 = N[(r * N[(N[Sin[b], $MachinePrecision] / N[Cos[b], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[b, -0.0095], t$95$0, If[LessEqual[b, 0.0195], N[(N[(b * N[(-0.16666666666666666 * N[(r * N[(b * b), $MachinePrecision]), $MachinePrecision] + r), $MachinePrecision]), $MachinePrecision] / N[Cos[N[(b + a), $MachinePrecision]], $MachinePrecision]), $MachinePrecision], t$95$0]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := r \cdot \frac{\sin b}{\cos b}\\
\mathbf{if}\;b \leq -0.0095:\\
\;\;\;\;t\_0\\
\mathbf{elif}\;b \leq 0.0195:\\
\;\;\;\;\frac{b \cdot \mathsf{fma}\left(-0.16666666666666666, r \cdot \left(b \cdot b\right), r\right)}{\cos \left(b + a\right)}\\
\mathbf{else}:\\
\;\;\;\;t\_0\\
\end{array}
\end{array}
if b < -0.00949999999999999976 or 0.0195 < b Initial program 48.5%
lift-/.f64N/A
lift-*.f64N/A
associate-/l*N/A
*-commutativeN/A
lower-*.f64N/A
lower-/.f6448.5
lift-+.f64N/A
+-commutativeN/A
lower-+.f6448.5
Applied rewrites48.5%
Taylor expanded in a around 0
lower-cos.f6449.9
Applied rewrites49.9%
if -0.00949999999999999976 < b < 0.0195Initial program 98.6%
Taylor expanded in b around 0
*-commutativeN/A
associate-*r*N/A
lower-*.f64N/A
+-commutativeN/A
associate-*r*N/A
*-commutativeN/A
lower-fma.f64N/A
*-commutativeN/A
lower-*.f64N/A
unpow2N/A
lower-*.f6498.6
Applied rewrites98.6%
Final simplification76.5%
(FPCore (r a b) :precision binary64 (/ (* r (sin b)) (cos (+ b a))))
double code(double r, double a, double b) {
return (r * sin(b)) / cos((b + a));
}
real(8) function code(r, a, b)
real(8), intent (in) :: r
real(8), intent (in) :: a
real(8), intent (in) :: b
code = (r * sin(b)) / cos((b + a))
end function
public static double code(double r, double a, double b) {
return (r * Math.sin(b)) / Math.cos((b + a));
}
def code(r, a, b): return (r * math.sin(b)) / math.cos((b + a))
function code(r, a, b) return Float64(Float64(r * sin(b)) / cos(Float64(b + a))) end
function tmp = code(r, a, b) tmp = (r * sin(b)) / cos((b + a)); end
code[r_, a_, b_] := N[(N[(r * N[Sin[b], $MachinePrecision]), $MachinePrecision] / N[Cos[N[(b + a), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{r \cdot \sin b}{\cos \left(b + a\right)}
\end{array}
Initial program 75.9%
Final simplification75.9%
(FPCore (r a b) :precision binary64 (* (sin b) (/ r (cos (+ b a)))))
double code(double r, double a, double b) {
return sin(b) * (r / cos((b + a)));
}
real(8) function code(r, a, b)
real(8), intent (in) :: r
real(8), intent (in) :: a
real(8), intent (in) :: b
code = sin(b) * (r / cos((b + a)))
end function
public static double code(double r, double a, double b) {
return Math.sin(b) * (r / Math.cos((b + a)));
}
def code(r, a, b): return math.sin(b) * (r / math.cos((b + a)))
function code(r, a, b) return Float64(sin(b) * Float64(r / cos(Float64(b + a)))) end
function tmp = code(r, a, b) tmp = sin(b) * (r / cos((b + a))); end
code[r_, a_, b_] := N[(N[Sin[b], $MachinePrecision] * N[(r / N[Cos[N[(b + a), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\sin b \cdot \frac{r}{\cos \left(b + a\right)}
\end{array}
Initial program 75.9%
lift-/.f64N/A
lift-*.f64N/A
*-commutativeN/A
associate-/l*N/A
*-commutativeN/A
lower-*.f64N/A
lower-/.f6475.9
lift-+.f64N/A
+-commutativeN/A
lower-+.f6475.9
Applied rewrites75.9%
Final simplification75.9%
(FPCore (r a b) :precision binary64 (* r (/ (sin b) (cos a))))
double code(double r, double a, double b) {
return r * (sin(b) / cos(a));
}
real(8) function code(r, a, b)
real(8), intent (in) :: r
real(8), intent (in) :: a
real(8), intent (in) :: b
code = r * (sin(b) / cos(a))
end function
public static double code(double r, double a, double b) {
return r * (Math.sin(b) / Math.cos(a));
}
def code(r, a, b): return r * (math.sin(b) / math.cos(a))
function code(r, a, b) return Float64(r * Float64(sin(b) / cos(a))) end
function tmp = code(r, a, b) tmp = r * (sin(b) / cos(a)); end
code[r_, a_, b_] := N[(r * N[(N[Sin[b], $MachinePrecision] / N[Cos[a], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
r \cdot \frac{\sin b}{\cos a}
\end{array}
Initial program 75.9%
lift-/.f64N/A
lift-*.f64N/A
associate-/l*N/A
*-commutativeN/A
lower-*.f64N/A
lower-/.f6475.9
lift-+.f64N/A
+-commutativeN/A
lower-+.f6475.9
Applied rewrites75.9%
Taylor expanded in b around 0
lower-cos.f6458.9
Applied rewrites58.9%
Final simplification58.9%
(FPCore (r a b) :precision binary64 (/ (* r b) (cos (+ b a))))
double code(double r, double a, double b) {
return (r * b) / cos((b + a));
}
real(8) function code(r, a, b)
real(8), intent (in) :: r
real(8), intent (in) :: a
real(8), intent (in) :: b
code = (r * b) / cos((b + a))
end function
public static double code(double r, double a, double b) {
return (r * b) / Math.cos((b + a));
}
def code(r, a, b): return (r * b) / math.cos((b + a))
function code(r, a, b) return Float64(Float64(r * b) / cos(Float64(b + a))) end
function tmp = code(r, a, b) tmp = (r * b) / cos((b + a)); end
code[r_, a_, b_] := N[(N[(r * b), $MachinePrecision] / N[Cos[N[(b + a), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{r \cdot b}{\cos \left(b + a\right)}
\end{array}
Initial program 75.9%
Taylor expanded in b around 0
*-commutativeN/A
lower-*.f6455.6
Applied rewrites55.6%
Final simplification55.6%
(FPCore (r a b) :precision binary64 (* b (/ r (cos a))))
double code(double r, double a, double b) {
return b * (r / cos(a));
}
real(8) function code(r, a, b)
real(8), intent (in) :: r
real(8), intent (in) :: a
real(8), intent (in) :: b
code = b * (r / cos(a))
end function
public static double code(double r, double a, double b) {
return b * (r / Math.cos(a));
}
def code(r, a, b): return b * (r / math.cos(a))
function code(r, a, b) return Float64(b * Float64(r / cos(a))) end
function tmp = code(r, a, b) tmp = b * (r / cos(a)); end
code[r_, a_, b_] := N[(b * N[(r / N[Cos[a], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
b \cdot \frac{r}{\cos a}
\end{array}
Initial program 75.9%
Taylor expanded in b around 0
lower-/.f64N/A
*-commutativeN/A
lower-*.f64N/A
lower-cos.f6455.5
Applied rewrites55.5%
Applied rewrites55.6%
(FPCore (r a b) :precision binary64 (* r b))
double code(double r, double a, double b) {
return r * b;
}
real(8) function code(r, a, b)
real(8), intent (in) :: r
real(8), intent (in) :: a
real(8), intent (in) :: b
code = r * b
end function
public static double code(double r, double a, double b) {
return r * b;
}
def code(r, a, b): return r * b
function code(r, a, b) return Float64(r * b) end
function tmp = code(r, a, b) tmp = r * b; end
code[r_, a_, b_] := N[(r * b), $MachinePrecision]
\begin{array}{l}
\\
r \cdot b
\end{array}
Initial program 75.9%
Taylor expanded in b around 0
lower-/.f64N/A
*-commutativeN/A
lower-*.f64N/A
lower-cos.f6455.5
Applied rewrites55.5%
Taylor expanded in a around 0
Applied rewrites35.6%
herbie shell --seed 2024238
(FPCore (r a b)
:name "rsin A (should all be same)"
:precision binary64
(/ (* r (sin b)) (cos (+ a b))))