
(FPCore (x y z t) :precision binary64 (+ (* (/ x y) (- z t)) t))
double code(double x, double y, double z, double t) {
return ((x / y) * (z - t)) + t;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = ((x / y) * (z - t)) + t
end function
public static double code(double x, double y, double z, double t) {
return ((x / y) * (z - t)) + t;
}
def code(x, y, z, t): return ((x / y) * (z - t)) + t
function code(x, y, z, t) return Float64(Float64(Float64(x / y) * Float64(z - t)) + t) end
function tmp = code(x, y, z, t) tmp = ((x / y) * (z - t)) + t; end
code[x_, y_, z_, t_] := N[(N[(N[(x / y), $MachinePrecision] * N[(z - t), $MachinePrecision]), $MachinePrecision] + t), $MachinePrecision]
\begin{array}{l}
\\
\frac{x}{y} \cdot \left(z - t\right) + t
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 10 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z t) :precision binary64 (+ (* (/ x y) (- z t)) t))
double code(double x, double y, double z, double t) {
return ((x / y) * (z - t)) + t;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = ((x / y) * (z - t)) + t
end function
public static double code(double x, double y, double z, double t) {
return ((x / y) * (z - t)) + t;
}
def code(x, y, z, t): return ((x / y) * (z - t)) + t
function code(x, y, z, t) return Float64(Float64(Float64(x / y) * Float64(z - t)) + t) end
function tmp = code(x, y, z, t) tmp = ((x / y) * (z - t)) + t; end
code[x_, y_, z_, t_] := N[(N[(N[(x / y), $MachinePrecision] * N[(z - t), $MachinePrecision]), $MachinePrecision] + t), $MachinePrecision]
\begin{array}{l}
\\
\frac{x}{y} \cdot \left(z - t\right) + t
\end{array}
(FPCore (x y z t) :precision binary64 (if (<= (+ t (* (/ x y) (- z t))) 1e+302) (fma (/ x y) (- z t) t) (/ 1.0 (/ y (* x (- z t))))))
double code(double x, double y, double z, double t) {
double tmp;
if ((t + ((x / y) * (z - t))) <= 1e+302) {
tmp = fma((x / y), (z - t), t);
} else {
tmp = 1.0 / (y / (x * (z - t)));
}
return tmp;
}
function code(x, y, z, t) tmp = 0.0 if (Float64(t + Float64(Float64(x / y) * Float64(z - t))) <= 1e+302) tmp = fma(Float64(x / y), Float64(z - t), t); else tmp = Float64(1.0 / Float64(y / Float64(x * Float64(z - t)))); end return tmp end
code[x_, y_, z_, t_] := If[LessEqual[N[(t + N[(N[(x / y), $MachinePrecision] * N[(z - t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], 1e+302], N[(N[(x / y), $MachinePrecision] * N[(z - t), $MachinePrecision] + t), $MachinePrecision], N[(1.0 / N[(y / N[(x * N[(z - t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;t + \frac{x}{y} \cdot \left(z - t\right) \leq 10^{+302}:\\
\;\;\;\;\mathsf{fma}\left(\frac{x}{y}, z - t, t\right)\\
\mathbf{else}:\\
\;\;\;\;\frac{1}{\frac{y}{x \cdot \left(z - t\right)}}\\
\end{array}
\end{array}
if (+.f64 (*.f64 (/.f64 x y) (-.f64 z t)) t) < 1.0000000000000001e302Initial program 98.8%
lift-+.f64N/A
lift-*.f64N/A
lower-fma.f6498.8
Applied rewrites98.8%
if 1.0000000000000001e302 < (+.f64 (*.f64 (/.f64 x y) (-.f64 z t)) t) Initial program 85.2%
lift-*.f64N/A
*-commutativeN/A
lift-/.f64N/A
clear-numN/A
un-div-invN/A
lower-/.f64N/A
lower-/.f6486.4
Applied rewrites86.4%
Taylor expanded in y around 0
lower-/.f64N/A
lower-*.f64N/A
lower--.f6499.9
Applied rewrites99.9%
Applied rewrites100.0%
Final simplification99.0%
(FPCore (x y z t)
:precision binary64
(let* ((t_1 (* x (/ (- z t) y))))
(if (<= (/ x y) -1e-22)
t_1
(if (<= (/ x y) 2e-10) (+ t (/ (* x z) y)) t_1))))
double code(double x, double y, double z, double t) {
double t_1 = x * ((z - t) / y);
double tmp;
if ((x / y) <= -1e-22) {
tmp = t_1;
} else if ((x / y) <= 2e-10) {
tmp = t + ((x * z) / y);
} else {
tmp = t_1;
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: t_1
real(8) :: tmp
t_1 = x * ((z - t) / y)
if ((x / y) <= (-1d-22)) then
tmp = t_1
else if ((x / y) <= 2d-10) then
tmp = t + ((x * z) / y)
else
tmp = t_1
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double t_1 = x * ((z - t) / y);
double tmp;
if ((x / y) <= -1e-22) {
tmp = t_1;
} else if ((x / y) <= 2e-10) {
tmp = t + ((x * z) / y);
} else {
tmp = t_1;
}
return tmp;
}
def code(x, y, z, t): t_1 = x * ((z - t) / y) tmp = 0 if (x / y) <= -1e-22: tmp = t_1 elif (x / y) <= 2e-10: tmp = t + ((x * z) / y) else: tmp = t_1 return tmp
function code(x, y, z, t) t_1 = Float64(x * Float64(Float64(z - t) / y)) tmp = 0.0 if (Float64(x / y) <= -1e-22) tmp = t_1; elseif (Float64(x / y) <= 2e-10) tmp = Float64(t + Float64(Float64(x * z) / y)); else tmp = t_1; end return tmp end
function tmp_2 = code(x, y, z, t) t_1 = x * ((z - t) / y); tmp = 0.0; if ((x / y) <= -1e-22) tmp = t_1; elseif ((x / y) <= 2e-10) tmp = t + ((x * z) / y); else tmp = t_1; end tmp_2 = tmp; end
code[x_, y_, z_, t_] := Block[{t$95$1 = N[(x * N[(N[(z - t), $MachinePrecision] / y), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[N[(x / y), $MachinePrecision], -1e-22], t$95$1, If[LessEqual[N[(x / y), $MachinePrecision], 2e-10], N[(t + N[(N[(x * z), $MachinePrecision] / y), $MachinePrecision]), $MachinePrecision], t$95$1]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := x \cdot \frac{z - t}{y}\\
\mathbf{if}\;\frac{x}{y} \leq -1 \cdot 10^{-22}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;\frac{x}{y} \leq 2 \cdot 10^{-10}:\\
\;\;\;\;t + \frac{x \cdot z}{y}\\
\mathbf{else}:\\
\;\;\;\;t\_1\\
\end{array}
\end{array}
if (/.f64 x y) < -1e-22 or 2.00000000000000007e-10 < (/.f64 x y) Initial program 96.4%
lift-*.f64N/A
*-commutativeN/A
lift-/.f64N/A
clear-numN/A
un-div-invN/A
lower-/.f64N/A
lower-/.f6496.6
Applied rewrites96.6%
Taylor expanded in y around 0
lower-/.f64N/A
lower-*.f64N/A
lower--.f6488.7
Applied rewrites88.7%
Applied rewrites91.2%
if -1e-22 < (/.f64 x y) < 2.00000000000000007e-10Initial program 98.0%
Taylor expanded in z around inf
lower-/.f64N/A
lower-*.f6498.4
Applied rewrites98.4%
Final simplification94.6%
(FPCore (x y z t) :precision binary64 (if (<= (/ x y) -20.0) (/ (* x (- z t)) y) (if (<= (/ x y) 1e-15) (fma (/ z y) x t) (* x (/ (- z t) y)))))
double code(double x, double y, double z, double t) {
double tmp;
if ((x / y) <= -20.0) {
tmp = (x * (z - t)) / y;
} else if ((x / y) <= 1e-15) {
tmp = fma((z / y), x, t);
} else {
tmp = x * ((z - t) / y);
}
return tmp;
}
function code(x, y, z, t) tmp = 0.0 if (Float64(x / y) <= -20.0) tmp = Float64(Float64(x * Float64(z - t)) / y); elseif (Float64(x / y) <= 1e-15) tmp = fma(Float64(z / y), x, t); else tmp = Float64(x * Float64(Float64(z - t) / y)); end return tmp end
code[x_, y_, z_, t_] := If[LessEqual[N[(x / y), $MachinePrecision], -20.0], N[(N[(x * N[(z - t), $MachinePrecision]), $MachinePrecision] / y), $MachinePrecision], If[LessEqual[N[(x / y), $MachinePrecision], 1e-15], N[(N[(z / y), $MachinePrecision] * x + t), $MachinePrecision], N[(x * N[(N[(z - t), $MachinePrecision] / y), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;\frac{x}{y} \leq -20:\\
\;\;\;\;\frac{x \cdot \left(z - t\right)}{y}\\
\mathbf{elif}\;\frac{x}{y} \leq 10^{-15}:\\
\;\;\;\;\mathsf{fma}\left(\frac{z}{y}, x, t\right)\\
\mathbf{else}:\\
\;\;\;\;x \cdot \frac{z - t}{y}\\
\end{array}
\end{array}
if (/.f64 x y) < -20Initial program 96.7%
Taylor expanded in x around inf
div-subN/A
associate-/l*N/A
lower-/.f64N/A
lower-*.f64N/A
lower--.f6492.5
Applied rewrites92.5%
if -20 < (/.f64 x y) < 1.0000000000000001e-15Initial program 98.0%
lift-+.f64N/A
lift-*.f64N/A
lower-fma.f6498.0
Applied rewrites98.0%
lift-fma.f64N/A
lift-/.f64N/A
associate-*l/N/A
lift-*.f64N/A
*-lft-identityN/A
associate-*l/N/A
lift-/.f64N/A
lift-*.f64N/A
*-commutativeN/A
associate-*r*N/A
lower-fma.f64N/A
lower-*.f6493.8
Applied rewrites93.8%
Taylor expanded in z around inf
lower-/.f6494.3
Applied rewrites94.3%
if 1.0000000000000001e-15 < (/.f64 x y) Initial program 95.9%
lift-*.f64N/A
*-commutativeN/A
lift-/.f64N/A
clear-numN/A
un-div-invN/A
lower-/.f64N/A
lower-/.f6496.3
Applied rewrites96.3%
Taylor expanded in y around 0
lower-/.f64N/A
lower-*.f64N/A
lower--.f6488.9
Applied rewrites88.9%
Applied rewrites91.2%
Final simplification93.0%
(FPCore (x y z t) :precision binary64 (let* ((t_1 (/ (* x (- z t)) y))) (if (<= (/ x y) -20.0) t_1 (if (<= (/ x y) 5e-16) (fma (/ z y) x t) t_1))))
double code(double x, double y, double z, double t) {
double t_1 = (x * (z - t)) / y;
double tmp;
if ((x / y) <= -20.0) {
tmp = t_1;
} else if ((x / y) <= 5e-16) {
tmp = fma((z / y), x, t);
} else {
tmp = t_1;
}
return tmp;
}
function code(x, y, z, t) t_1 = Float64(Float64(x * Float64(z - t)) / y) tmp = 0.0 if (Float64(x / y) <= -20.0) tmp = t_1; elseif (Float64(x / y) <= 5e-16) tmp = fma(Float64(z / y), x, t); else tmp = t_1; end return tmp end
code[x_, y_, z_, t_] := Block[{t$95$1 = N[(N[(x * N[(z - t), $MachinePrecision]), $MachinePrecision] / y), $MachinePrecision]}, If[LessEqual[N[(x / y), $MachinePrecision], -20.0], t$95$1, If[LessEqual[N[(x / y), $MachinePrecision], 5e-16], N[(N[(z / y), $MachinePrecision] * x + t), $MachinePrecision], t$95$1]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \frac{x \cdot \left(z - t\right)}{y}\\
\mathbf{if}\;\frac{x}{y} \leq -20:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;\frac{x}{y} \leq 5 \cdot 10^{-16}:\\
\;\;\;\;\mathsf{fma}\left(\frac{z}{y}, x, t\right)\\
\mathbf{else}:\\
\;\;\;\;t\_1\\
\end{array}
\end{array}
if (/.f64 x y) < -20 or 5.0000000000000004e-16 < (/.f64 x y) Initial program 96.3%
Taylor expanded in x around inf
div-subN/A
associate-/l*N/A
lower-/.f64N/A
lower-*.f64N/A
lower--.f6490.5
Applied rewrites90.5%
if -20 < (/.f64 x y) < 5.0000000000000004e-16Initial program 98.0%
lift-+.f64N/A
lift-*.f64N/A
lower-fma.f6498.0
Applied rewrites98.0%
lift-fma.f64N/A
lift-/.f64N/A
associate-*l/N/A
lift-*.f64N/A
*-lft-identityN/A
associate-*l/N/A
lift-/.f64N/A
lift-*.f64N/A
*-commutativeN/A
associate-*r*N/A
lower-fma.f64N/A
lower-*.f6494.5
Applied rewrites94.5%
Taylor expanded in z around inf
lower-/.f6494.9
Applied rewrites94.9%
(FPCore (x y z t) :precision binary64 (if (<= (+ t (* (/ x y) (- z t))) 2e+289) (fma (/ x y) (- z t) t) (fma (/ 1.0 y) (* x (- z t)) t)))
double code(double x, double y, double z, double t) {
double tmp;
if ((t + ((x / y) * (z - t))) <= 2e+289) {
tmp = fma((x / y), (z - t), t);
} else {
tmp = fma((1.0 / y), (x * (z - t)), t);
}
return tmp;
}
function code(x, y, z, t) tmp = 0.0 if (Float64(t + Float64(Float64(x / y) * Float64(z - t))) <= 2e+289) tmp = fma(Float64(x / y), Float64(z - t), t); else tmp = fma(Float64(1.0 / y), Float64(x * Float64(z - t)), t); end return tmp end
code[x_, y_, z_, t_] := If[LessEqual[N[(t + N[(N[(x / y), $MachinePrecision] * N[(z - t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], 2e+289], N[(N[(x / y), $MachinePrecision] * N[(z - t), $MachinePrecision] + t), $MachinePrecision], N[(N[(1.0 / y), $MachinePrecision] * N[(x * N[(z - t), $MachinePrecision]), $MachinePrecision] + t), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;t + \frac{x}{y} \cdot \left(z - t\right) \leq 2 \cdot 10^{+289}:\\
\;\;\;\;\mathsf{fma}\left(\frac{x}{y}, z - t, t\right)\\
\mathbf{else}:\\
\;\;\;\;\mathsf{fma}\left(\frac{1}{y}, x \cdot \left(z - t\right), t\right)\\
\end{array}
\end{array}
if (+.f64 (*.f64 (/.f64 x y) (-.f64 z t)) t) < 2.0000000000000001e289Initial program 98.8%
lift-+.f64N/A
lift-*.f64N/A
lower-fma.f6498.8
Applied rewrites98.8%
if 2.0000000000000001e289 < (+.f64 (*.f64 (/.f64 x y) (-.f64 z t)) t) Initial program 85.7%
lift-+.f64N/A
lift-*.f64N/A
lift-/.f64N/A
clear-numN/A
associate-/r/N/A
associate-*l*N/A
lower-fma.f64N/A
lower-/.f64N/A
lower-*.f6499.9
Applied rewrites99.9%
Final simplification99.0%
(FPCore (x y z t) :precision binary64 (if (<= (/ x y) 5e+27) (fma (/ z y) x t) (if (<= (/ x y) 2e+98) (* t (/ x (- y))) (* (/ x y) z))))
double code(double x, double y, double z, double t) {
double tmp;
if ((x / y) <= 5e+27) {
tmp = fma((z / y), x, t);
} else if ((x / y) <= 2e+98) {
tmp = t * (x / -y);
} else {
tmp = (x / y) * z;
}
return tmp;
}
function code(x, y, z, t) tmp = 0.0 if (Float64(x / y) <= 5e+27) tmp = fma(Float64(z / y), x, t); elseif (Float64(x / y) <= 2e+98) tmp = Float64(t * Float64(x / Float64(-y))); else tmp = Float64(Float64(x / y) * z); end return tmp end
code[x_, y_, z_, t_] := If[LessEqual[N[(x / y), $MachinePrecision], 5e+27], N[(N[(z / y), $MachinePrecision] * x + t), $MachinePrecision], If[LessEqual[N[(x / y), $MachinePrecision], 2e+98], N[(t * N[(x / (-y)), $MachinePrecision]), $MachinePrecision], N[(N[(x / y), $MachinePrecision] * z), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;\frac{x}{y} \leq 5 \cdot 10^{+27}:\\
\;\;\;\;\mathsf{fma}\left(\frac{z}{y}, x, t\right)\\
\mathbf{elif}\;\frac{x}{y} \leq 2 \cdot 10^{+98}:\\
\;\;\;\;t \cdot \frac{x}{-y}\\
\mathbf{else}:\\
\;\;\;\;\frac{x}{y} \cdot z\\
\end{array}
\end{array}
if (/.f64 x y) < 4.99999999999999979e27Initial program 97.7%
lift-+.f64N/A
lift-*.f64N/A
lower-fma.f6497.7
Applied rewrites97.7%
lift-fma.f64N/A
lift-/.f64N/A
associate-*l/N/A
lift-*.f64N/A
*-lft-identityN/A
associate-*l/N/A
lift-/.f64N/A
lift-*.f64N/A
*-commutativeN/A
associate-*r*N/A
lower-fma.f64N/A
lower-*.f6492.1
Applied rewrites92.1%
Taylor expanded in z around inf
lower-/.f6481.4
Applied rewrites81.4%
if 4.99999999999999979e27 < (/.f64 x y) < 2e98Initial program 99.8%
lift-*.f64N/A
*-commutativeN/A
lift-/.f64N/A
clear-numN/A
un-div-invN/A
lower-/.f64N/A
lower-/.f6499.9
Applied rewrites99.9%
Taylor expanded in y around 0
lower-/.f64N/A
lower-*.f64N/A
lower--.f6485.6
Applied rewrites85.6%
Applied rewrites74.5%
Taylor expanded in z around 0
Applied rewrites73.9%
if 2e98 < (/.f64 x y) Initial program 93.8%
Taylor expanded in z around inf
lower-/.f64N/A
lower-*.f6465.0
Applied rewrites65.0%
Applied rewrites74.5%
Final simplification79.7%
(FPCore (x y z t) :precision binary64 (if (<= (+ t (* (/ x y) (- z t))) 1e+302) (fma (/ x y) (- z t) t) (/ (* x (- z t)) y)))
double code(double x, double y, double z, double t) {
double tmp;
if ((t + ((x / y) * (z - t))) <= 1e+302) {
tmp = fma((x / y), (z - t), t);
} else {
tmp = (x * (z - t)) / y;
}
return tmp;
}
function code(x, y, z, t) tmp = 0.0 if (Float64(t + Float64(Float64(x / y) * Float64(z - t))) <= 1e+302) tmp = fma(Float64(x / y), Float64(z - t), t); else tmp = Float64(Float64(x * Float64(z - t)) / y); end return tmp end
code[x_, y_, z_, t_] := If[LessEqual[N[(t + N[(N[(x / y), $MachinePrecision] * N[(z - t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], 1e+302], N[(N[(x / y), $MachinePrecision] * N[(z - t), $MachinePrecision] + t), $MachinePrecision], N[(N[(x * N[(z - t), $MachinePrecision]), $MachinePrecision] / y), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;t + \frac{x}{y} \cdot \left(z - t\right) \leq 10^{+302}:\\
\;\;\;\;\mathsf{fma}\left(\frac{x}{y}, z - t, t\right)\\
\mathbf{else}:\\
\;\;\;\;\frac{x \cdot \left(z - t\right)}{y}\\
\end{array}
\end{array}
if (+.f64 (*.f64 (/.f64 x y) (-.f64 z t)) t) < 1.0000000000000001e302Initial program 98.8%
lift-+.f64N/A
lift-*.f64N/A
lower-fma.f6498.8
Applied rewrites98.8%
if 1.0000000000000001e302 < (+.f64 (*.f64 (/.f64 x y) (-.f64 z t)) t) Initial program 85.2%
Taylor expanded in x around inf
div-subN/A
associate-/l*N/A
lower-/.f64N/A
lower-*.f64N/A
lower--.f6499.9
Applied rewrites99.9%
Final simplification99.0%
(FPCore (x y z t) :precision binary64 (if (<= (/ x y) 5e-16) (fma (/ z y) x t) (* (/ x y) z)))
double code(double x, double y, double z, double t) {
double tmp;
if ((x / y) <= 5e-16) {
tmp = fma((z / y), x, t);
} else {
tmp = (x / y) * z;
}
return tmp;
}
function code(x, y, z, t) tmp = 0.0 if (Float64(x / y) <= 5e-16) tmp = fma(Float64(z / y), x, t); else tmp = Float64(Float64(x / y) * z); end return tmp end
code[x_, y_, z_, t_] := If[LessEqual[N[(x / y), $MachinePrecision], 5e-16], N[(N[(z / y), $MachinePrecision] * x + t), $MachinePrecision], N[(N[(x / y), $MachinePrecision] * z), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;\frac{x}{y} \leq 5 \cdot 10^{-16}:\\
\;\;\;\;\mathsf{fma}\left(\frac{z}{y}, x, t\right)\\
\mathbf{else}:\\
\;\;\;\;\frac{x}{y} \cdot z\\
\end{array}
\end{array}
if (/.f64 x y) < 5.0000000000000004e-16Initial program 97.6%
lift-+.f64N/A
lift-*.f64N/A
lower-fma.f6497.6
Applied rewrites97.6%
lift-fma.f64N/A
lift-/.f64N/A
associate-*l/N/A
lift-*.f64N/A
*-lft-identityN/A
associate-*l/N/A
lift-/.f64N/A
lift-*.f64N/A
*-commutativeN/A
associate-*r*N/A
lower-fma.f64N/A
lower-*.f6493.2
Applied rewrites93.2%
Taylor expanded in z around inf
lower-/.f6482.4
Applied rewrites82.4%
if 5.0000000000000004e-16 < (/.f64 x y) Initial program 96.0%
Taylor expanded in z around inf
lower-/.f64N/A
lower-*.f6456.9
Applied rewrites56.9%
Applied rewrites66.0%
(FPCore (x y z t) :precision binary64 (let* ((t_1 (- t (/ (* x t) y)))) (if (<= t -560000000000.0) t_1 (if (<= t 9e+36) (fma (/ z y) x t) t_1))))
double code(double x, double y, double z, double t) {
double t_1 = t - ((x * t) / y);
double tmp;
if (t <= -560000000000.0) {
tmp = t_1;
} else if (t <= 9e+36) {
tmp = fma((z / y), x, t);
} else {
tmp = t_1;
}
return tmp;
}
function code(x, y, z, t) t_1 = Float64(t - Float64(Float64(x * t) / y)) tmp = 0.0 if (t <= -560000000000.0) tmp = t_1; elseif (t <= 9e+36) tmp = fma(Float64(z / y), x, t); else tmp = t_1; end return tmp end
code[x_, y_, z_, t_] := Block[{t$95$1 = N[(t - N[(N[(x * t), $MachinePrecision] / y), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t, -560000000000.0], t$95$1, If[LessEqual[t, 9e+36], N[(N[(z / y), $MachinePrecision] * x + t), $MachinePrecision], t$95$1]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := t - \frac{x \cdot t}{y}\\
\mathbf{if}\;t \leq -560000000000:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;t \leq 9 \cdot 10^{+36}:\\
\;\;\;\;\mathsf{fma}\left(\frac{z}{y}, x, t\right)\\
\mathbf{else}:\\
\;\;\;\;t\_1\\
\end{array}
\end{array}
if t < -5.6e11 or 8.99999999999999994e36 < t Initial program 99.9%
Taylor expanded in z around 0
mul-1-negN/A
unsub-negN/A
lower--.f64N/A
lower-/.f64N/A
lower-*.f6488.5
Applied rewrites88.5%
if -5.6e11 < t < 8.99999999999999994e36Initial program 95.3%
lift-+.f64N/A
lift-*.f64N/A
lower-fma.f6495.3
Applied rewrites95.3%
lift-fma.f64N/A
lift-/.f64N/A
associate-*l/N/A
lift-*.f64N/A
*-lft-identityN/A
associate-*l/N/A
lift-/.f64N/A
lift-*.f64N/A
*-commutativeN/A
associate-*r*N/A
lower-fma.f64N/A
lower-*.f6494.2
Applied rewrites94.2%
Taylor expanded in z around inf
lower-/.f6485.4
Applied rewrites85.4%
Final simplification86.6%
(FPCore (x y z t) :precision binary64 (* (/ x y) z))
double code(double x, double y, double z, double t) {
return (x / y) * z;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = (x / y) * z
end function
public static double code(double x, double y, double z, double t) {
return (x / y) * z;
}
def code(x, y, z, t): return (x / y) * z
function code(x, y, z, t) return Float64(Float64(x / y) * z) end
function tmp = code(x, y, z, t) tmp = (x / y) * z; end
code[x_, y_, z_, t_] := N[(N[(x / y), $MachinePrecision] * z), $MachinePrecision]
\begin{array}{l}
\\
\frac{x}{y} \cdot z
\end{array}
Initial program 97.1%
Taylor expanded in z around inf
lower-/.f64N/A
lower-*.f6439.9
Applied rewrites39.9%
Applied rewrites44.4%
(FPCore (x y z t)
:precision binary64
(let* ((t_1 (+ (* (/ x y) (- z t)) t)))
(if (< z 2.759456554562692e-282)
t_1
(if (< z 2.326994450874436e-110) (+ (* x (/ (- z t) y)) t) t_1))))
double code(double x, double y, double z, double t) {
double t_1 = ((x / y) * (z - t)) + t;
double tmp;
if (z < 2.759456554562692e-282) {
tmp = t_1;
} else if (z < 2.326994450874436e-110) {
tmp = (x * ((z - t) / y)) + t;
} else {
tmp = t_1;
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: t_1
real(8) :: tmp
t_1 = ((x / y) * (z - t)) + t
if (z < 2.759456554562692d-282) then
tmp = t_1
else if (z < 2.326994450874436d-110) then
tmp = (x * ((z - t) / y)) + t
else
tmp = t_1
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double t_1 = ((x / y) * (z - t)) + t;
double tmp;
if (z < 2.759456554562692e-282) {
tmp = t_1;
} else if (z < 2.326994450874436e-110) {
tmp = (x * ((z - t) / y)) + t;
} else {
tmp = t_1;
}
return tmp;
}
def code(x, y, z, t): t_1 = ((x / y) * (z - t)) + t tmp = 0 if z < 2.759456554562692e-282: tmp = t_1 elif z < 2.326994450874436e-110: tmp = (x * ((z - t) / y)) + t else: tmp = t_1 return tmp
function code(x, y, z, t) t_1 = Float64(Float64(Float64(x / y) * Float64(z - t)) + t) tmp = 0.0 if (z < 2.759456554562692e-282) tmp = t_1; elseif (z < 2.326994450874436e-110) tmp = Float64(Float64(x * Float64(Float64(z - t) / y)) + t); else tmp = t_1; end return tmp end
function tmp_2 = code(x, y, z, t) t_1 = ((x / y) * (z - t)) + t; tmp = 0.0; if (z < 2.759456554562692e-282) tmp = t_1; elseif (z < 2.326994450874436e-110) tmp = (x * ((z - t) / y)) + t; else tmp = t_1; end tmp_2 = tmp; end
code[x_, y_, z_, t_] := Block[{t$95$1 = N[(N[(N[(x / y), $MachinePrecision] * N[(z - t), $MachinePrecision]), $MachinePrecision] + t), $MachinePrecision]}, If[Less[z, 2.759456554562692e-282], t$95$1, If[Less[z, 2.326994450874436e-110], N[(N[(x * N[(N[(z - t), $MachinePrecision] / y), $MachinePrecision]), $MachinePrecision] + t), $MachinePrecision], t$95$1]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \frac{x}{y} \cdot \left(z - t\right) + t\\
\mathbf{if}\;z < 2.759456554562692 \cdot 10^{-282}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;z < 2.326994450874436 \cdot 10^{-110}:\\
\;\;\;\;x \cdot \frac{z - t}{y} + t\\
\mathbf{else}:\\
\;\;\;\;t\_1\\
\end{array}
\end{array}
herbie shell --seed 2024238
(FPCore (x y z t)
:name "Numeric.Signal.Multichannel:$cget from hsignal-0.2.7.1"
:precision binary64
:alt
(! :herbie-platform default (if (< z 689864138640673/250000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000) (+ (* (/ x y) (- z t)) t) (if (< z 581748612718609/25000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000) (+ (* x (/ (- z t) y)) t) (+ (* (/ x y) (- z t)) t))))
(+ (* (/ x y) (- z t)) t))