
(FPCore (x y z t) :precision binary64 (* (/ (- x y) (- z y)) t))
double code(double x, double y, double z, double t) {
return ((x - y) / (z - y)) * t;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = ((x - y) / (z - y)) * t
end function
public static double code(double x, double y, double z, double t) {
return ((x - y) / (z - y)) * t;
}
def code(x, y, z, t): return ((x - y) / (z - y)) * t
function code(x, y, z, t) return Float64(Float64(Float64(x - y) / Float64(z - y)) * t) end
function tmp = code(x, y, z, t) tmp = ((x - y) / (z - y)) * t; end
code[x_, y_, z_, t_] := N[(N[(N[(x - y), $MachinePrecision] / N[(z - y), $MachinePrecision]), $MachinePrecision] * t), $MachinePrecision]
\begin{array}{l}
\\
\frac{x - y}{z - y} \cdot t
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 16 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z t) :precision binary64 (* (/ (- x y) (- z y)) t))
double code(double x, double y, double z, double t) {
return ((x - y) / (z - y)) * t;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = ((x - y) / (z - y)) * t
end function
public static double code(double x, double y, double z, double t) {
return ((x - y) / (z - y)) * t;
}
def code(x, y, z, t): return ((x - y) / (z - y)) * t
function code(x, y, z, t) return Float64(Float64(Float64(x - y) / Float64(z - y)) * t) end
function tmp = code(x, y, z, t) tmp = ((x - y) / (z - y)) * t; end
code[x_, y_, z_, t_] := N[(N[(N[(x - y), $MachinePrecision] / N[(z - y), $MachinePrecision]), $MachinePrecision] * t), $MachinePrecision]
\begin{array}{l}
\\
\frac{x - y}{z - y} \cdot t
\end{array}
(FPCore (x y z t) :precision binary64 (* (/ (- x y) (- z y)) t))
double code(double x, double y, double z, double t) {
return ((x - y) / (z - y)) * t;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = ((x - y) / (z - y)) * t
end function
public static double code(double x, double y, double z, double t) {
return ((x - y) / (z - y)) * t;
}
def code(x, y, z, t): return ((x - y) / (z - y)) * t
function code(x, y, z, t) return Float64(Float64(Float64(x - y) / Float64(z - y)) * t) end
function tmp = code(x, y, z, t) tmp = ((x - y) / (z - y)) * t; end
code[x_, y_, z_, t_] := N[(N[(N[(x - y), $MachinePrecision] / N[(z - y), $MachinePrecision]), $MachinePrecision] * t), $MachinePrecision]
\begin{array}{l}
\\
\frac{x - y}{z - y} \cdot t
\end{array}
Initial program 96.7%
(FPCore (x y z t)
:precision binary64
(let* ((t_1 (/ (- x y) (- z y))) (t_2 (* t (/ x z))))
(if (<= t_1 -5e+216)
(/ (* x t) z)
(if (<= t_1 -1e+51)
(/ (* x t) (- y))
(if (<= t_1 -4e-73)
t_2
(if (<= t_1 0.5)
(* t (/ y (- z)))
(if (<= t_1 5e+15)
(* t 1.0)
(if (<= t_1 2e+172) t_2 (* x (/ t (- y)))))))))))
double code(double x, double y, double z, double t) {
double t_1 = (x - y) / (z - y);
double t_2 = t * (x / z);
double tmp;
if (t_1 <= -5e+216) {
tmp = (x * t) / z;
} else if (t_1 <= -1e+51) {
tmp = (x * t) / -y;
} else if (t_1 <= -4e-73) {
tmp = t_2;
} else if (t_1 <= 0.5) {
tmp = t * (y / -z);
} else if (t_1 <= 5e+15) {
tmp = t * 1.0;
} else if (t_1 <= 2e+172) {
tmp = t_2;
} else {
tmp = x * (t / -y);
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: t_1
real(8) :: t_2
real(8) :: tmp
t_1 = (x - y) / (z - y)
t_2 = t * (x / z)
if (t_1 <= (-5d+216)) then
tmp = (x * t) / z
else if (t_1 <= (-1d+51)) then
tmp = (x * t) / -y
else if (t_1 <= (-4d-73)) then
tmp = t_2
else if (t_1 <= 0.5d0) then
tmp = t * (y / -z)
else if (t_1 <= 5d+15) then
tmp = t * 1.0d0
else if (t_1 <= 2d+172) then
tmp = t_2
else
tmp = x * (t / -y)
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double t_1 = (x - y) / (z - y);
double t_2 = t * (x / z);
double tmp;
if (t_1 <= -5e+216) {
tmp = (x * t) / z;
} else if (t_1 <= -1e+51) {
tmp = (x * t) / -y;
} else if (t_1 <= -4e-73) {
tmp = t_2;
} else if (t_1 <= 0.5) {
tmp = t * (y / -z);
} else if (t_1 <= 5e+15) {
tmp = t * 1.0;
} else if (t_1 <= 2e+172) {
tmp = t_2;
} else {
tmp = x * (t / -y);
}
return tmp;
}
def code(x, y, z, t): t_1 = (x - y) / (z - y) t_2 = t * (x / z) tmp = 0 if t_1 <= -5e+216: tmp = (x * t) / z elif t_1 <= -1e+51: tmp = (x * t) / -y elif t_1 <= -4e-73: tmp = t_2 elif t_1 <= 0.5: tmp = t * (y / -z) elif t_1 <= 5e+15: tmp = t * 1.0 elif t_1 <= 2e+172: tmp = t_2 else: tmp = x * (t / -y) return tmp
function code(x, y, z, t) t_1 = Float64(Float64(x - y) / Float64(z - y)) t_2 = Float64(t * Float64(x / z)) tmp = 0.0 if (t_1 <= -5e+216) tmp = Float64(Float64(x * t) / z); elseif (t_1 <= -1e+51) tmp = Float64(Float64(x * t) / Float64(-y)); elseif (t_1 <= -4e-73) tmp = t_2; elseif (t_1 <= 0.5) tmp = Float64(t * Float64(y / Float64(-z))); elseif (t_1 <= 5e+15) tmp = Float64(t * 1.0); elseif (t_1 <= 2e+172) tmp = t_2; else tmp = Float64(x * Float64(t / Float64(-y))); end return tmp end
function tmp_2 = code(x, y, z, t) t_1 = (x - y) / (z - y); t_2 = t * (x / z); tmp = 0.0; if (t_1 <= -5e+216) tmp = (x * t) / z; elseif (t_1 <= -1e+51) tmp = (x * t) / -y; elseif (t_1 <= -4e-73) tmp = t_2; elseif (t_1 <= 0.5) tmp = t * (y / -z); elseif (t_1 <= 5e+15) tmp = t * 1.0; elseif (t_1 <= 2e+172) tmp = t_2; else tmp = x * (t / -y); end tmp_2 = tmp; end
code[x_, y_, z_, t_] := Block[{t$95$1 = N[(N[(x - y), $MachinePrecision] / N[(z - y), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$2 = N[(t * N[(x / z), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$1, -5e+216], N[(N[(x * t), $MachinePrecision] / z), $MachinePrecision], If[LessEqual[t$95$1, -1e+51], N[(N[(x * t), $MachinePrecision] / (-y)), $MachinePrecision], If[LessEqual[t$95$1, -4e-73], t$95$2, If[LessEqual[t$95$1, 0.5], N[(t * N[(y / (-z)), $MachinePrecision]), $MachinePrecision], If[LessEqual[t$95$1, 5e+15], N[(t * 1.0), $MachinePrecision], If[LessEqual[t$95$1, 2e+172], t$95$2, N[(x * N[(t / (-y)), $MachinePrecision]), $MachinePrecision]]]]]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \frac{x - y}{z - y}\\
t_2 := t \cdot \frac{x}{z}\\
\mathbf{if}\;t\_1 \leq -5 \cdot 10^{+216}:\\
\;\;\;\;\frac{x \cdot t}{z}\\
\mathbf{elif}\;t\_1 \leq -1 \cdot 10^{+51}:\\
\;\;\;\;\frac{x \cdot t}{-y}\\
\mathbf{elif}\;t\_1 \leq -4 \cdot 10^{-73}:\\
\;\;\;\;t\_2\\
\mathbf{elif}\;t\_1 \leq 0.5:\\
\;\;\;\;t \cdot \frac{y}{-z}\\
\mathbf{elif}\;t\_1 \leq 5 \cdot 10^{+15}:\\
\;\;\;\;t \cdot 1\\
\mathbf{elif}\;t\_1 \leq 2 \cdot 10^{+172}:\\
\;\;\;\;t\_2\\
\mathbf{else}:\\
\;\;\;\;x \cdot \frac{t}{-y}\\
\end{array}
\end{array}
if (/.f64 (-.f64 x y) (-.f64 z y)) < -4.9999999999999998e216Initial program 70.7%
Taylor expanded in y around 0
lower-/.f64N/A
lower-*.f6488.5
Applied rewrites88.5%
if -4.9999999999999998e216 < (/.f64 (-.f64 x y) (-.f64 z y)) < -1e51Initial program 99.8%
Taylor expanded in z around 0
associate-/l*N/A
associate-*r*N/A
div-subN/A
sub-negN/A
*-inversesN/A
metadata-evalN/A
distribute-lft-inN/A
neg-mul-1N/A
distribute-lft-neg-inN/A
*-commutativeN/A
neg-mul-1N/A
remove-double-negN/A
neg-mul-1N/A
distribute-lft-neg-inN/A
distribute-rgt-neg-inN/A
mul-1-negN/A
lower-fma.f64N/A
mul-1-negN/A
distribute-neg-frac2N/A
lower-/.f64N/A
lower-neg.f6471.4
Applied rewrites71.4%
Taylor expanded in x around inf
Applied rewrites71.6%
if -1e51 < (/.f64 (-.f64 x y) (-.f64 z y)) < -3.99999999999999999e-73 or 5e15 < (/.f64 (-.f64 x y) (-.f64 z y)) < 2.0000000000000002e172Initial program 99.7%
Taylor expanded in y around 0
lower-/.f6470.8
Applied rewrites70.8%
if -3.99999999999999999e-73 < (/.f64 (-.f64 x y) (-.f64 z y)) < 0.5Initial program 94.5%
Taylor expanded in y around inf
Applied rewrites5.4%
Taylor expanded in x around 0
mul-1-negN/A
distribute-neg-frac2N/A
mul-1-negN/A
lower-/.f64N/A
mul-1-negN/A
sub-negN/A
mul-1-negN/A
+-commutativeN/A
distribute-neg-inN/A
mul-1-negN/A
remove-double-negN/A
unsub-negN/A
lower--.f6471.0
Applied rewrites71.0%
Taylor expanded in y around 0
Applied rewrites68.9%
if 0.5 < (/.f64 (-.f64 x y) (-.f64 z y)) < 5e15Initial program 99.9%
Taylor expanded in y around inf
Applied rewrites94.5%
if 2.0000000000000002e172 < (/.f64 (-.f64 x y) (-.f64 z y)) Initial program 99.7%
lift-*.f64N/A
*-commutativeN/A
lift-/.f64N/A
clear-numN/A
un-div-invN/A
lower-/.f64N/A
lower-/.f6499.4
Applied rewrites99.4%
Taylor expanded in x around inf
*-commutativeN/A
associate-*r/N/A
lower-*.f64N/A
lower-/.f64N/A
lower--.f6499.5
Applied rewrites99.5%
Taylor expanded in z around 0
Applied rewrites77.2%
Final simplification79.7%
(FPCore (x y z t)
:precision binary64
(let* ((t_1 (/ (- x y) (- z y))) (t_2 (* t (/ x z))))
(if (<= t_1 -5e+216)
(/ (* x t) z)
(if (<= t_1 -1e+51)
(/ (* x t) (- y))
(if (<= t_1 -4e-73)
t_2
(if (<= t_1 0.5)
(* (/ t z) (- y))
(if (<= t_1 5e+15)
(* t 1.0)
(if (<= t_1 2e+172) t_2 (* x (/ t (- y)))))))))))
double code(double x, double y, double z, double t) {
double t_1 = (x - y) / (z - y);
double t_2 = t * (x / z);
double tmp;
if (t_1 <= -5e+216) {
tmp = (x * t) / z;
} else if (t_1 <= -1e+51) {
tmp = (x * t) / -y;
} else if (t_1 <= -4e-73) {
tmp = t_2;
} else if (t_1 <= 0.5) {
tmp = (t / z) * -y;
} else if (t_1 <= 5e+15) {
tmp = t * 1.0;
} else if (t_1 <= 2e+172) {
tmp = t_2;
} else {
tmp = x * (t / -y);
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: t_1
real(8) :: t_2
real(8) :: tmp
t_1 = (x - y) / (z - y)
t_2 = t * (x / z)
if (t_1 <= (-5d+216)) then
tmp = (x * t) / z
else if (t_1 <= (-1d+51)) then
tmp = (x * t) / -y
else if (t_1 <= (-4d-73)) then
tmp = t_2
else if (t_1 <= 0.5d0) then
tmp = (t / z) * -y
else if (t_1 <= 5d+15) then
tmp = t * 1.0d0
else if (t_1 <= 2d+172) then
tmp = t_2
else
tmp = x * (t / -y)
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double t_1 = (x - y) / (z - y);
double t_2 = t * (x / z);
double tmp;
if (t_1 <= -5e+216) {
tmp = (x * t) / z;
} else if (t_1 <= -1e+51) {
tmp = (x * t) / -y;
} else if (t_1 <= -4e-73) {
tmp = t_2;
} else if (t_1 <= 0.5) {
tmp = (t / z) * -y;
} else if (t_1 <= 5e+15) {
tmp = t * 1.0;
} else if (t_1 <= 2e+172) {
tmp = t_2;
} else {
tmp = x * (t / -y);
}
return tmp;
}
def code(x, y, z, t): t_1 = (x - y) / (z - y) t_2 = t * (x / z) tmp = 0 if t_1 <= -5e+216: tmp = (x * t) / z elif t_1 <= -1e+51: tmp = (x * t) / -y elif t_1 <= -4e-73: tmp = t_2 elif t_1 <= 0.5: tmp = (t / z) * -y elif t_1 <= 5e+15: tmp = t * 1.0 elif t_1 <= 2e+172: tmp = t_2 else: tmp = x * (t / -y) return tmp
function code(x, y, z, t) t_1 = Float64(Float64(x - y) / Float64(z - y)) t_2 = Float64(t * Float64(x / z)) tmp = 0.0 if (t_1 <= -5e+216) tmp = Float64(Float64(x * t) / z); elseif (t_1 <= -1e+51) tmp = Float64(Float64(x * t) / Float64(-y)); elseif (t_1 <= -4e-73) tmp = t_2; elseif (t_1 <= 0.5) tmp = Float64(Float64(t / z) * Float64(-y)); elseif (t_1 <= 5e+15) tmp = Float64(t * 1.0); elseif (t_1 <= 2e+172) tmp = t_2; else tmp = Float64(x * Float64(t / Float64(-y))); end return tmp end
function tmp_2 = code(x, y, z, t) t_1 = (x - y) / (z - y); t_2 = t * (x / z); tmp = 0.0; if (t_1 <= -5e+216) tmp = (x * t) / z; elseif (t_1 <= -1e+51) tmp = (x * t) / -y; elseif (t_1 <= -4e-73) tmp = t_2; elseif (t_1 <= 0.5) tmp = (t / z) * -y; elseif (t_1 <= 5e+15) tmp = t * 1.0; elseif (t_1 <= 2e+172) tmp = t_2; else tmp = x * (t / -y); end tmp_2 = tmp; end
code[x_, y_, z_, t_] := Block[{t$95$1 = N[(N[(x - y), $MachinePrecision] / N[(z - y), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$2 = N[(t * N[(x / z), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$1, -5e+216], N[(N[(x * t), $MachinePrecision] / z), $MachinePrecision], If[LessEqual[t$95$1, -1e+51], N[(N[(x * t), $MachinePrecision] / (-y)), $MachinePrecision], If[LessEqual[t$95$1, -4e-73], t$95$2, If[LessEqual[t$95$1, 0.5], N[(N[(t / z), $MachinePrecision] * (-y)), $MachinePrecision], If[LessEqual[t$95$1, 5e+15], N[(t * 1.0), $MachinePrecision], If[LessEqual[t$95$1, 2e+172], t$95$2, N[(x * N[(t / (-y)), $MachinePrecision]), $MachinePrecision]]]]]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \frac{x - y}{z - y}\\
t_2 := t \cdot \frac{x}{z}\\
\mathbf{if}\;t\_1 \leq -5 \cdot 10^{+216}:\\
\;\;\;\;\frac{x \cdot t}{z}\\
\mathbf{elif}\;t\_1 \leq -1 \cdot 10^{+51}:\\
\;\;\;\;\frac{x \cdot t}{-y}\\
\mathbf{elif}\;t\_1 \leq -4 \cdot 10^{-73}:\\
\;\;\;\;t\_2\\
\mathbf{elif}\;t\_1 \leq 0.5:\\
\;\;\;\;\frac{t}{z} \cdot \left(-y\right)\\
\mathbf{elif}\;t\_1 \leq 5 \cdot 10^{+15}:\\
\;\;\;\;t \cdot 1\\
\mathbf{elif}\;t\_1 \leq 2 \cdot 10^{+172}:\\
\;\;\;\;t\_2\\
\mathbf{else}:\\
\;\;\;\;x \cdot \frac{t}{-y}\\
\end{array}
\end{array}
if (/.f64 (-.f64 x y) (-.f64 z y)) < -4.9999999999999998e216Initial program 70.7%
Taylor expanded in y around 0
lower-/.f64N/A
lower-*.f6488.5
Applied rewrites88.5%
if -4.9999999999999998e216 < (/.f64 (-.f64 x y) (-.f64 z y)) < -1e51Initial program 99.8%
Taylor expanded in z around 0
associate-/l*N/A
associate-*r*N/A
div-subN/A
sub-negN/A
*-inversesN/A
metadata-evalN/A
distribute-lft-inN/A
neg-mul-1N/A
distribute-lft-neg-inN/A
*-commutativeN/A
neg-mul-1N/A
remove-double-negN/A
neg-mul-1N/A
distribute-lft-neg-inN/A
distribute-rgt-neg-inN/A
mul-1-negN/A
lower-fma.f64N/A
mul-1-negN/A
distribute-neg-frac2N/A
lower-/.f64N/A
lower-neg.f6471.4
Applied rewrites71.4%
Taylor expanded in x around inf
Applied rewrites71.6%
if -1e51 < (/.f64 (-.f64 x y) (-.f64 z y)) < -3.99999999999999999e-73 or 5e15 < (/.f64 (-.f64 x y) (-.f64 z y)) < 2.0000000000000002e172Initial program 99.7%
Taylor expanded in y around 0
lower-/.f6470.8
Applied rewrites70.8%
if -3.99999999999999999e-73 < (/.f64 (-.f64 x y) (-.f64 z y)) < 0.5Initial program 94.5%
Taylor expanded in z around inf
*-commutativeN/A
associate-/l*N/A
lower-*.f64N/A
lower--.f64N/A
lower-/.f6488.4
Applied rewrites88.4%
Taylor expanded in x around 0
Applied rewrites65.0%
if 0.5 < (/.f64 (-.f64 x y) (-.f64 z y)) < 5e15Initial program 99.9%
Taylor expanded in y around inf
Applied rewrites94.5%
if 2.0000000000000002e172 < (/.f64 (-.f64 x y) (-.f64 z y)) Initial program 99.7%
lift-*.f64N/A
*-commutativeN/A
lift-/.f64N/A
clear-numN/A
un-div-invN/A
lower-/.f64N/A
lower-/.f6499.4
Applied rewrites99.4%
Taylor expanded in x around inf
*-commutativeN/A
associate-*r/N/A
lower-*.f64N/A
lower-/.f64N/A
lower--.f6499.5
Applied rewrites99.5%
Taylor expanded in z around 0
Applied rewrites77.2%
Final simplification78.5%
(FPCore (x y z t)
:precision binary64
(let* ((t_1 (/ (* x t) (- y))) (t_2 (/ (- x y) (- z y))) (t_3 (* t (/ x z))))
(if (<= t_2 -5e+216)
(/ (* x t) z)
(if (<= t_2 -1e+51)
t_1
(if (<= t_2 -4e-73)
t_3
(if (<= t_2 0.5)
(* (/ t z) (- y))
(if (<= t_2 5e+15) (* t 1.0) (if (<= t_2 2e+172) t_3 t_1))))))))
double code(double x, double y, double z, double t) {
double t_1 = (x * t) / -y;
double t_2 = (x - y) / (z - y);
double t_3 = t * (x / z);
double tmp;
if (t_2 <= -5e+216) {
tmp = (x * t) / z;
} else if (t_2 <= -1e+51) {
tmp = t_1;
} else if (t_2 <= -4e-73) {
tmp = t_3;
} else if (t_2 <= 0.5) {
tmp = (t / z) * -y;
} else if (t_2 <= 5e+15) {
tmp = t * 1.0;
} else if (t_2 <= 2e+172) {
tmp = t_3;
} else {
tmp = t_1;
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: t_1
real(8) :: t_2
real(8) :: t_3
real(8) :: tmp
t_1 = (x * t) / -y
t_2 = (x - y) / (z - y)
t_3 = t * (x / z)
if (t_2 <= (-5d+216)) then
tmp = (x * t) / z
else if (t_2 <= (-1d+51)) then
tmp = t_1
else if (t_2 <= (-4d-73)) then
tmp = t_3
else if (t_2 <= 0.5d0) then
tmp = (t / z) * -y
else if (t_2 <= 5d+15) then
tmp = t * 1.0d0
else if (t_2 <= 2d+172) then
tmp = t_3
else
tmp = t_1
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double t_1 = (x * t) / -y;
double t_2 = (x - y) / (z - y);
double t_3 = t * (x / z);
double tmp;
if (t_2 <= -5e+216) {
tmp = (x * t) / z;
} else if (t_2 <= -1e+51) {
tmp = t_1;
} else if (t_2 <= -4e-73) {
tmp = t_3;
} else if (t_2 <= 0.5) {
tmp = (t / z) * -y;
} else if (t_2 <= 5e+15) {
tmp = t * 1.0;
} else if (t_2 <= 2e+172) {
tmp = t_3;
} else {
tmp = t_1;
}
return tmp;
}
def code(x, y, z, t): t_1 = (x * t) / -y t_2 = (x - y) / (z - y) t_3 = t * (x / z) tmp = 0 if t_2 <= -5e+216: tmp = (x * t) / z elif t_2 <= -1e+51: tmp = t_1 elif t_2 <= -4e-73: tmp = t_3 elif t_2 <= 0.5: tmp = (t / z) * -y elif t_2 <= 5e+15: tmp = t * 1.0 elif t_2 <= 2e+172: tmp = t_3 else: tmp = t_1 return tmp
function code(x, y, z, t) t_1 = Float64(Float64(x * t) / Float64(-y)) t_2 = Float64(Float64(x - y) / Float64(z - y)) t_3 = Float64(t * Float64(x / z)) tmp = 0.0 if (t_2 <= -5e+216) tmp = Float64(Float64(x * t) / z); elseif (t_2 <= -1e+51) tmp = t_1; elseif (t_2 <= -4e-73) tmp = t_3; elseif (t_2 <= 0.5) tmp = Float64(Float64(t / z) * Float64(-y)); elseif (t_2 <= 5e+15) tmp = Float64(t * 1.0); elseif (t_2 <= 2e+172) tmp = t_3; else tmp = t_1; end return tmp end
function tmp_2 = code(x, y, z, t) t_1 = (x * t) / -y; t_2 = (x - y) / (z - y); t_3 = t * (x / z); tmp = 0.0; if (t_2 <= -5e+216) tmp = (x * t) / z; elseif (t_2 <= -1e+51) tmp = t_1; elseif (t_2 <= -4e-73) tmp = t_3; elseif (t_2 <= 0.5) tmp = (t / z) * -y; elseif (t_2 <= 5e+15) tmp = t * 1.0; elseif (t_2 <= 2e+172) tmp = t_3; else tmp = t_1; end tmp_2 = tmp; end
code[x_, y_, z_, t_] := Block[{t$95$1 = N[(N[(x * t), $MachinePrecision] / (-y)), $MachinePrecision]}, Block[{t$95$2 = N[(N[(x - y), $MachinePrecision] / N[(z - y), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$3 = N[(t * N[(x / z), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$2, -5e+216], N[(N[(x * t), $MachinePrecision] / z), $MachinePrecision], If[LessEqual[t$95$2, -1e+51], t$95$1, If[LessEqual[t$95$2, -4e-73], t$95$3, If[LessEqual[t$95$2, 0.5], N[(N[(t / z), $MachinePrecision] * (-y)), $MachinePrecision], If[LessEqual[t$95$2, 5e+15], N[(t * 1.0), $MachinePrecision], If[LessEqual[t$95$2, 2e+172], t$95$3, t$95$1]]]]]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \frac{x \cdot t}{-y}\\
t_2 := \frac{x - y}{z - y}\\
t_3 := t \cdot \frac{x}{z}\\
\mathbf{if}\;t\_2 \leq -5 \cdot 10^{+216}:\\
\;\;\;\;\frac{x \cdot t}{z}\\
\mathbf{elif}\;t\_2 \leq -1 \cdot 10^{+51}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;t\_2 \leq -4 \cdot 10^{-73}:\\
\;\;\;\;t\_3\\
\mathbf{elif}\;t\_2 \leq 0.5:\\
\;\;\;\;\frac{t}{z} \cdot \left(-y\right)\\
\mathbf{elif}\;t\_2 \leq 5 \cdot 10^{+15}:\\
\;\;\;\;t \cdot 1\\
\mathbf{elif}\;t\_2 \leq 2 \cdot 10^{+172}:\\
\;\;\;\;t\_3\\
\mathbf{else}:\\
\;\;\;\;t\_1\\
\end{array}
\end{array}
if (/.f64 (-.f64 x y) (-.f64 z y)) < -4.9999999999999998e216Initial program 70.7%
Taylor expanded in y around 0
lower-/.f64N/A
lower-*.f6488.5
Applied rewrites88.5%
if -4.9999999999999998e216 < (/.f64 (-.f64 x y) (-.f64 z y)) < -1e51 or 2.0000000000000002e172 < (/.f64 (-.f64 x y) (-.f64 z y)) Initial program 99.7%
Taylor expanded in z around 0
associate-/l*N/A
associate-*r*N/A
div-subN/A
sub-negN/A
*-inversesN/A
metadata-evalN/A
distribute-lft-inN/A
neg-mul-1N/A
distribute-lft-neg-inN/A
*-commutativeN/A
neg-mul-1N/A
remove-double-negN/A
neg-mul-1N/A
distribute-lft-neg-inN/A
distribute-rgt-neg-inN/A
mul-1-negN/A
lower-fma.f64N/A
mul-1-negN/A
distribute-neg-frac2N/A
lower-/.f64N/A
lower-neg.f6473.1
Applied rewrites73.1%
Taylor expanded in x around inf
Applied rewrites73.2%
if -1e51 < (/.f64 (-.f64 x y) (-.f64 z y)) < -3.99999999999999999e-73 or 5e15 < (/.f64 (-.f64 x y) (-.f64 z y)) < 2.0000000000000002e172Initial program 99.7%
Taylor expanded in y around 0
lower-/.f6470.8
Applied rewrites70.8%
if -3.99999999999999999e-73 < (/.f64 (-.f64 x y) (-.f64 z y)) < 0.5Initial program 94.5%
Taylor expanded in z around inf
*-commutativeN/A
associate-/l*N/A
lower-*.f64N/A
lower--.f64N/A
lower-/.f6488.4
Applied rewrites88.4%
Taylor expanded in x around 0
Applied rewrites65.0%
if 0.5 < (/.f64 (-.f64 x y) (-.f64 z y)) < 5e15Initial program 99.9%
Taylor expanded in y around inf
Applied rewrites94.5%
Final simplification78.5%
(FPCore (x y z t)
:precision binary64
(let* ((t_1 (/ (- x y) (- z y))))
(if (<= t_1 -5e+216)
(/ (* x t) z)
(if (<= t_1 -1e+51)
(/ (* x t) (- y))
(if (<= t_1 0.5)
(* (- x y) (/ t z))
(if (<= t_1 5e+15)
(* t 1.0)
(if (<= t_1 2e+172) (* t (/ x z)) (* x (/ t (- y))))))))))
double code(double x, double y, double z, double t) {
double t_1 = (x - y) / (z - y);
double tmp;
if (t_1 <= -5e+216) {
tmp = (x * t) / z;
} else if (t_1 <= -1e+51) {
tmp = (x * t) / -y;
} else if (t_1 <= 0.5) {
tmp = (x - y) * (t / z);
} else if (t_1 <= 5e+15) {
tmp = t * 1.0;
} else if (t_1 <= 2e+172) {
tmp = t * (x / z);
} else {
tmp = x * (t / -y);
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: t_1
real(8) :: tmp
t_1 = (x - y) / (z - y)
if (t_1 <= (-5d+216)) then
tmp = (x * t) / z
else if (t_1 <= (-1d+51)) then
tmp = (x * t) / -y
else if (t_1 <= 0.5d0) then
tmp = (x - y) * (t / z)
else if (t_1 <= 5d+15) then
tmp = t * 1.0d0
else if (t_1 <= 2d+172) then
tmp = t * (x / z)
else
tmp = x * (t / -y)
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double t_1 = (x - y) / (z - y);
double tmp;
if (t_1 <= -5e+216) {
tmp = (x * t) / z;
} else if (t_1 <= -1e+51) {
tmp = (x * t) / -y;
} else if (t_1 <= 0.5) {
tmp = (x - y) * (t / z);
} else if (t_1 <= 5e+15) {
tmp = t * 1.0;
} else if (t_1 <= 2e+172) {
tmp = t * (x / z);
} else {
tmp = x * (t / -y);
}
return tmp;
}
def code(x, y, z, t): t_1 = (x - y) / (z - y) tmp = 0 if t_1 <= -5e+216: tmp = (x * t) / z elif t_1 <= -1e+51: tmp = (x * t) / -y elif t_1 <= 0.5: tmp = (x - y) * (t / z) elif t_1 <= 5e+15: tmp = t * 1.0 elif t_1 <= 2e+172: tmp = t * (x / z) else: tmp = x * (t / -y) return tmp
function code(x, y, z, t) t_1 = Float64(Float64(x - y) / Float64(z - y)) tmp = 0.0 if (t_1 <= -5e+216) tmp = Float64(Float64(x * t) / z); elseif (t_1 <= -1e+51) tmp = Float64(Float64(x * t) / Float64(-y)); elseif (t_1 <= 0.5) tmp = Float64(Float64(x - y) * Float64(t / z)); elseif (t_1 <= 5e+15) tmp = Float64(t * 1.0); elseif (t_1 <= 2e+172) tmp = Float64(t * Float64(x / z)); else tmp = Float64(x * Float64(t / Float64(-y))); end return tmp end
function tmp_2 = code(x, y, z, t) t_1 = (x - y) / (z - y); tmp = 0.0; if (t_1 <= -5e+216) tmp = (x * t) / z; elseif (t_1 <= -1e+51) tmp = (x * t) / -y; elseif (t_1 <= 0.5) tmp = (x - y) * (t / z); elseif (t_1 <= 5e+15) tmp = t * 1.0; elseif (t_1 <= 2e+172) tmp = t * (x / z); else tmp = x * (t / -y); end tmp_2 = tmp; end
code[x_, y_, z_, t_] := Block[{t$95$1 = N[(N[(x - y), $MachinePrecision] / N[(z - y), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$1, -5e+216], N[(N[(x * t), $MachinePrecision] / z), $MachinePrecision], If[LessEqual[t$95$1, -1e+51], N[(N[(x * t), $MachinePrecision] / (-y)), $MachinePrecision], If[LessEqual[t$95$1, 0.5], N[(N[(x - y), $MachinePrecision] * N[(t / z), $MachinePrecision]), $MachinePrecision], If[LessEqual[t$95$1, 5e+15], N[(t * 1.0), $MachinePrecision], If[LessEqual[t$95$1, 2e+172], N[(t * N[(x / z), $MachinePrecision]), $MachinePrecision], N[(x * N[(t / (-y)), $MachinePrecision]), $MachinePrecision]]]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \frac{x - y}{z - y}\\
\mathbf{if}\;t\_1 \leq -5 \cdot 10^{+216}:\\
\;\;\;\;\frac{x \cdot t}{z}\\
\mathbf{elif}\;t\_1 \leq -1 \cdot 10^{+51}:\\
\;\;\;\;\frac{x \cdot t}{-y}\\
\mathbf{elif}\;t\_1 \leq 0.5:\\
\;\;\;\;\left(x - y\right) \cdot \frac{t}{z}\\
\mathbf{elif}\;t\_1 \leq 5 \cdot 10^{+15}:\\
\;\;\;\;t \cdot 1\\
\mathbf{elif}\;t\_1 \leq 2 \cdot 10^{+172}:\\
\;\;\;\;t \cdot \frac{x}{z}\\
\mathbf{else}:\\
\;\;\;\;x \cdot \frac{t}{-y}\\
\end{array}
\end{array}
if (/.f64 (-.f64 x y) (-.f64 z y)) < -4.9999999999999998e216Initial program 70.7%
Taylor expanded in y around 0
lower-/.f64N/A
lower-*.f6488.5
Applied rewrites88.5%
if -4.9999999999999998e216 < (/.f64 (-.f64 x y) (-.f64 z y)) < -1e51Initial program 99.8%
Taylor expanded in z around 0
associate-/l*N/A
associate-*r*N/A
div-subN/A
sub-negN/A
*-inversesN/A
metadata-evalN/A
distribute-lft-inN/A
neg-mul-1N/A
distribute-lft-neg-inN/A
*-commutativeN/A
neg-mul-1N/A
remove-double-negN/A
neg-mul-1N/A
distribute-lft-neg-inN/A
distribute-rgt-neg-inN/A
mul-1-negN/A
lower-fma.f64N/A
mul-1-negN/A
distribute-neg-frac2N/A
lower-/.f64N/A
lower-neg.f6471.4
Applied rewrites71.4%
Taylor expanded in x around inf
Applied rewrites71.6%
if -1e51 < (/.f64 (-.f64 x y) (-.f64 z y)) < 0.5Initial program 95.6%
Taylor expanded in z around inf
*-commutativeN/A
associate-/l*N/A
lower-*.f64N/A
lower--.f64N/A
lower-/.f6485.8
Applied rewrites85.8%
if 0.5 < (/.f64 (-.f64 x y) (-.f64 z y)) < 5e15Initial program 99.9%
Taylor expanded in y around inf
Applied rewrites94.5%
if 5e15 < (/.f64 (-.f64 x y) (-.f64 z y)) < 2.0000000000000002e172Initial program 99.6%
Taylor expanded in y around 0
lower-/.f6470.5
Applied rewrites70.5%
if 2.0000000000000002e172 < (/.f64 (-.f64 x y) (-.f64 z y)) Initial program 99.7%
lift-*.f64N/A
*-commutativeN/A
lift-/.f64N/A
clear-numN/A
un-div-invN/A
lower-/.f64N/A
lower-/.f6499.4
Applied rewrites99.4%
Taylor expanded in x around inf
*-commutativeN/A
associate-*r/N/A
lower-*.f64N/A
lower-/.f64N/A
lower--.f6499.5
Applied rewrites99.5%
Taylor expanded in z around 0
Applied rewrites77.2%
Final simplification86.0%
(FPCore (x y z t)
:precision binary64
(let* ((t_1 (/ (* x t) (- y))) (t_2 (/ (- x y) (- z y))) (t_3 (* t (/ x z))))
(if (<= t_2 -5e+216)
(/ (* x t) z)
(if (<= t_2 -1e+51)
t_1
(if (<= t_2 5e-10)
t_3
(if (<= t_2 5e+15) (* t 1.0) (if (<= t_2 2e+172) t_3 t_1)))))))
double code(double x, double y, double z, double t) {
double t_1 = (x * t) / -y;
double t_2 = (x - y) / (z - y);
double t_3 = t * (x / z);
double tmp;
if (t_2 <= -5e+216) {
tmp = (x * t) / z;
} else if (t_2 <= -1e+51) {
tmp = t_1;
} else if (t_2 <= 5e-10) {
tmp = t_3;
} else if (t_2 <= 5e+15) {
tmp = t * 1.0;
} else if (t_2 <= 2e+172) {
tmp = t_3;
} else {
tmp = t_1;
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: t_1
real(8) :: t_2
real(8) :: t_3
real(8) :: tmp
t_1 = (x * t) / -y
t_2 = (x - y) / (z - y)
t_3 = t * (x / z)
if (t_2 <= (-5d+216)) then
tmp = (x * t) / z
else if (t_2 <= (-1d+51)) then
tmp = t_1
else if (t_2 <= 5d-10) then
tmp = t_3
else if (t_2 <= 5d+15) then
tmp = t * 1.0d0
else if (t_2 <= 2d+172) then
tmp = t_3
else
tmp = t_1
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double t_1 = (x * t) / -y;
double t_2 = (x - y) / (z - y);
double t_3 = t * (x / z);
double tmp;
if (t_2 <= -5e+216) {
tmp = (x * t) / z;
} else if (t_2 <= -1e+51) {
tmp = t_1;
} else if (t_2 <= 5e-10) {
tmp = t_3;
} else if (t_2 <= 5e+15) {
tmp = t * 1.0;
} else if (t_2 <= 2e+172) {
tmp = t_3;
} else {
tmp = t_1;
}
return tmp;
}
def code(x, y, z, t): t_1 = (x * t) / -y t_2 = (x - y) / (z - y) t_3 = t * (x / z) tmp = 0 if t_2 <= -5e+216: tmp = (x * t) / z elif t_2 <= -1e+51: tmp = t_1 elif t_2 <= 5e-10: tmp = t_3 elif t_2 <= 5e+15: tmp = t * 1.0 elif t_2 <= 2e+172: tmp = t_3 else: tmp = t_1 return tmp
function code(x, y, z, t) t_1 = Float64(Float64(x * t) / Float64(-y)) t_2 = Float64(Float64(x - y) / Float64(z - y)) t_3 = Float64(t * Float64(x / z)) tmp = 0.0 if (t_2 <= -5e+216) tmp = Float64(Float64(x * t) / z); elseif (t_2 <= -1e+51) tmp = t_1; elseif (t_2 <= 5e-10) tmp = t_3; elseif (t_2 <= 5e+15) tmp = Float64(t * 1.0); elseif (t_2 <= 2e+172) tmp = t_3; else tmp = t_1; end return tmp end
function tmp_2 = code(x, y, z, t) t_1 = (x * t) / -y; t_2 = (x - y) / (z - y); t_3 = t * (x / z); tmp = 0.0; if (t_2 <= -5e+216) tmp = (x * t) / z; elseif (t_2 <= -1e+51) tmp = t_1; elseif (t_2 <= 5e-10) tmp = t_3; elseif (t_2 <= 5e+15) tmp = t * 1.0; elseif (t_2 <= 2e+172) tmp = t_3; else tmp = t_1; end tmp_2 = tmp; end
code[x_, y_, z_, t_] := Block[{t$95$1 = N[(N[(x * t), $MachinePrecision] / (-y)), $MachinePrecision]}, Block[{t$95$2 = N[(N[(x - y), $MachinePrecision] / N[(z - y), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$3 = N[(t * N[(x / z), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$2, -5e+216], N[(N[(x * t), $MachinePrecision] / z), $MachinePrecision], If[LessEqual[t$95$2, -1e+51], t$95$1, If[LessEqual[t$95$2, 5e-10], t$95$3, If[LessEqual[t$95$2, 5e+15], N[(t * 1.0), $MachinePrecision], If[LessEqual[t$95$2, 2e+172], t$95$3, t$95$1]]]]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \frac{x \cdot t}{-y}\\
t_2 := \frac{x - y}{z - y}\\
t_3 := t \cdot \frac{x}{z}\\
\mathbf{if}\;t\_2 \leq -5 \cdot 10^{+216}:\\
\;\;\;\;\frac{x \cdot t}{z}\\
\mathbf{elif}\;t\_2 \leq -1 \cdot 10^{+51}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;t\_2 \leq 5 \cdot 10^{-10}:\\
\;\;\;\;t\_3\\
\mathbf{elif}\;t\_2 \leq 5 \cdot 10^{+15}:\\
\;\;\;\;t \cdot 1\\
\mathbf{elif}\;t\_2 \leq 2 \cdot 10^{+172}:\\
\;\;\;\;t\_3\\
\mathbf{else}:\\
\;\;\;\;t\_1\\
\end{array}
\end{array}
if (/.f64 (-.f64 x y) (-.f64 z y)) < -4.9999999999999998e216Initial program 70.7%
Taylor expanded in y around 0
lower-/.f64N/A
lower-*.f6488.5
Applied rewrites88.5%
if -4.9999999999999998e216 < (/.f64 (-.f64 x y) (-.f64 z y)) < -1e51 or 2.0000000000000002e172 < (/.f64 (-.f64 x y) (-.f64 z y)) Initial program 99.7%
Taylor expanded in z around 0
associate-/l*N/A
associate-*r*N/A
div-subN/A
sub-negN/A
*-inversesN/A
metadata-evalN/A
distribute-lft-inN/A
neg-mul-1N/A
distribute-lft-neg-inN/A
*-commutativeN/A
neg-mul-1N/A
remove-double-negN/A
neg-mul-1N/A
distribute-lft-neg-inN/A
distribute-rgt-neg-inN/A
mul-1-negN/A
lower-fma.f64N/A
mul-1-negN/A
distribute-neg-frac2N/A
lower-/.f64N/A
lower-neg.f6473.1
Applied rewrites73.1%
Taylor expanded in x around inf
Applied rewrites73.2%
if -1e51 < (/.f64 (-.f64 x y) (-.f64 z y)) < 5.00000000000000031e-10 or 5e15 < (/.f64 (-.f64 x y) (-.f64 z y)) < 2.0000000000000002e172Initial program 96.2%
Taylor expanded in y around 0
lower-/.f6460.1
Applied rewrites60.1%
if 5.00000000000000031e-10 < (/.f64 (-.f64 x y) (-.f64 z y)) < 5e15Initial program 99.9%
Taylor expanded in y around inf
Applied rewrites91.8%
Final simplification74.8%
(FPCore (x y z t)
:precision binary64
(let* ((t_1 (/ (- x y) (- z y))))
(if (<= t_1 5e-268)
(* (- x y) (/ t (- z y)))
(if (<= t_1 0.5)
(* t (/ (- x y) z))
(if (<= t_1 5e+15) (fma t (/ (- z x) y) t) (* t (/ x (- z y))))))))
double code(double x, double y, double z, double t) {
double t_1 = (x - y) / (z - y);
double tmp;
if (t_1 <= 5e-268) {
tmp = (x - y) * (t / (z - y));
} else if (t_1 <= 0.5) {
tmp = t * ((x - y) / z);
} else if (t_1 <= 5e+15) {
tmp = fma(t, ((z - x) / y), t);
} else {
tmp = t * (x / (z - y));
}
return tmp;
}
function code(x, y, z, t) t_1 = Float64(Float64(x - y) / Float64(z - y)) tmp = 0.0 if (t_1 <= 5e-268) tmp = Float64(Float64(x - y) * Float64(t / Float64(z - y))); elseif (t_1 <= 0.5) tmp = Float64(t * Float64(Float64(x - y) / z)); elseif (t_1 <= 5e+15) tmp = fma(t, Float64(Float64(z - x) / y), t); else tmp = Float64(t * Float64(x / Float64(z - y))); end return tmp end
code[x_, y_, z_, t_] := Block[{t$95$1 = N[(N[(x - y), $MachinePrecision] / N[(z - y), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$1, 5e-268], N[(N[(x - y), $MachinePrecision] * N[(t / N[(z - y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[LessEqual[t$95$1, 0.5], N[(t * N[(N[(x - y), $MachinePrecision] / z), $MachinePrecision]), $MachinePrecision], If[LessEqual[t$95$1, 5e+15], N[(t * N[(N[(z - x), $MachinePrecision] / y), $MachinePrecision] + t), $MachinePrecision], N[(t * N[(x / N[(z - y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \frac{x - y}{z - y}\\
\mathbf{if}\;t\_1 \leq 5 \cdot 10^{-268}:\\
\;\;\;\;\left(x - y\right) \cdot \frac{t}{z - y}\\
\mathbf{elif}\;t\_1 \leq 0.5:\\
\;\;\;\;t \cdot \frac{x - y}{z}\\
\mathbf{elif}\;t\_1 \leq 5 \cdot 10^{+15}:\\
\;\;\;\;\mathsf{fma}\left(t, \frac{z - x}{y}, t\right)\\
\mathbf{else}:\\
\;\;\;\;t \cdot \frac{x}{z - y}\\
\end{array}
\end{array}
if (/.f64 (-.f64 x y) (-.f64 z y)) < 4.9999999999999999e-268Initial program 91.9%
lift-*.f64N/A
lift-/.f64N/A
associate-*l/N/A
associate-/l*N/A
*-commutativeN/A
lower-*.f64N/A
lower-/.f6491.9
Applied rewrites91.9%
if 4.9999999999999999e-268 < (/.f64 (-.f64 x y) (-.f64 z y)) < 0.5Initial program 99.7%
Taylor expanded in z around inf
lower-/.f64N/A
lower--.f6495.0
Applied rewrites95.0%
if 0.5 < (/.f64 (-.f64 x y) (-.f64 z y)) < 5e15Initial program 99.9%
Taylor expanded in y around inf
associate--l+N/A
distribute-lft-out--N/A
div-subN/A
+-commutativeN/A
mul-1-negN/A
distribute-lft-out--N/A
associate-/l*N/A
distribute-rgt-neg-inN/A
mul-1-negN/A
lower-fma.f64N/A
Applied rewrites100.0%
if 5e15 < (/.f64 (-.f64 x y) (-.f64 z y)) Initial program 99.6%
Taylor expanded in x around inf
lower-/.f64N/A
lower--.f6499.6
Applied rewrites99.6%
Final simplification96.1%
(FPCore (x y z t)
:precision binary64
(let* ((t_1 (/ (- x y) (- z y))) (t_2 (* t (/ x (- z y)))))
(if (<= t_1 -4e+20)
t_2
(if (<= t_1 0.5)
(* t (/ (- x y) z))
(if (<= t_1 5e+15) (fma t (/ (- z x) y) t) t_2)))))
double code(double x, double y, double z, double t) {
double t_1 = (x - y) / (z - y);
double t_2 = t * (x / (z - y));
double tmp;
if (t_1 <= -4e+20) {
tmp = t_2;
} else if (t_1 <= 0.5) {
tmp = t * ((x - y) / z);
} else if (t_1 <= 5e+15) {
tmp = fma(t, ((z - x) / y), t);
} else {
tmp = t_2;
}
return tmp;
}
function code(x, y, z, t) t_1 = Float64(Float64(x - y) / Float64(z - y)) t_2 = Float64(t * Float64(x / Float64(z - y))) tmp = 0.0 if (t_1 <= -4e+20) tmp = t_2; elseif (t_1 <= 0.5) tmp = Float64(t * Float64(Float64(x - y) / z)); elseif (t_1 <= 5e+15) tmp = fma(t, Float64(Float64(z - x) / y), t); else tmp = t_2; end return tmp end
code[x_, y_, z_, t_] := Block[{t$95$1 = N[(N[(x - y), $MachinePrecision] / N[(z - y), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$2 = N[(t * N[(x / N[(z - y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$1, -4e+20], t$95$2, If[LessEqual[t$95$1, 0.5], N[(t * N[(N[(x - y), $MachinePrecision] / z), $MachinePrecision]), $MachinePrecision], If[LessEqual[t$95$1, 5e+15], N[(t * N[(N[(z - x), $MachinePrecision] / y), $MachinePrecision] + t), $MachinePrecision], t$95$2]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \frac{x - y}{z - y}\\
t_2 := t \cdot \frac{x}{z - y}\\
\mathbf{if}\;t\_1 \leq -4 \cdot 10^{+20}:\\
\;\;\;\;t\_2\\
\mathbf{elif}\;t\_1 \leq 0.5:\\
\;\;\;\;t \cdot \frac{x - y}{z}\\
\mathbf{elif}\;t\_1 \leq 5 \cdot 10^{+15}:\\
\;\;\;\;\mathsf{fma}\left(t, \frac{z - x}{y}, t\right)\\
\mathbf{else}:\\
\;\;\;\;t\_2\\
\end{array}
\end{array}
if (/.f64 (-.f64 x y) (-.f64 z y)) < -4e20 or 5e15 < (/.f64 (-.f64 x y) (-.f64 z y)) Initial program 94.9%
Taylor expanded in x around inf
lower-/.f64N/A
lower--.f6494.9
Applied rewrites94.9%
if -4e20 < (/.f64 (-.f64 x y) (-.f64 z y)) < 0.5Initial program 95.1%
Taylor expanded in z around inf
lower-/.f64N/A
lower--.f6492.4
Applied rewrites92.4%
if 0.5 < (/.f64 (-.f64 x y) (-.f64 z y)) < 5e15Initial program 99.9%
Taylor expanded in y around inf
associate--l+N/A
distribute-lft-out--N/A
div-subN/A
+-commutativeN/A
mul-1-negN/A
distribute-lft-out--N/A
associate-/l*N/A
distribute-rgt-neg-inN/A
mul-1-negN/A
lower-fma.f64N/A
Applied rewrites100.0%
Final simplification95.8%
(FPCore (x y z t)
:precision binary64
(let* ((t_1 (/ (- x y) (- z y))) (t_2 (* t (/ x (- z y)))))
(if (<= t_1 -4e+20)
t_2
(if (<= t_1 0.5)
(* t (/ (- x y) z))
(if (<= t_1 5e+15) (fma t (- (/ x y)) t) t_2)))))
double code(double x, double y, double z, double t) {
double t_1 = (x - y) / (z - y);
double t_2 = t * (x / (z - y));
double tmp;
if (t_1 <= -4e+20) {
tmp = t_2;
} else if (t_1 <= 0.5) {
tmp = t * ((x - y) / z);
} else if (t_1 <= 5e+15) {
tmp = fma(t, -(x / y), t);
} else {
tmp = t_2;
}
return tmp;
}
function code(x, y, z, t) t_1 = Float64(Float64(x - y) / Float64(z - y)) t_2 = Float64(t * Float64(x / Float64(z - y))) tmp = 0.0 if (t_1 <= -4e+20) tmp = t_2; elseif (t_1 <= 0.5) tmp = Float64(t * Float64(Float64(x - y) / z)); elseif (t_1 <= 5e+15) tmp = fma(t, Float64(-Float64(x / y)), t); else tmp = t_2; end return tmp end
code[x_, y_, z_, t_] := Block[{t$95$1 = N[(N[(x - y), $MachinePrecision] / N[(z - y), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$2 = N[(t * N[(x / N[(z - y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$1, -4e+20], t$95$2, If[LessEqual[t$95$1, 0.5], N[(t * N[(N[(x - y), $MachinePrecision] / z), $MachinePrecision]), $MachinePrecision], If[LessEqual[t$95$1, 5e+15], N[(t * (-N[(x / y), $MachinePrecision]) + t), $MachinePrecision], t$95$2]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \frac{x - y}{z - y}\\
t_2 := t \cdot \frac{x}{z - y}\\
\mathbf{if}\;t\_1 \leq -4 \cdot 10^{+20}:\\
\;\;\;\;t\_2\\
\mathbf{elif}\;t\_1 \leq 0.5:\\
\;\;\;\;t \cdot \frac{x - y}{z}\\
\mathbf{elif}\;t\_1 \leq 5 \cdot 10^{+15}:\\
\;\;\;\;\mathsf{fma}\left(t, -\frac{x}{y}, t\right)\\
\mathbf{else}:\\
\;\;\;\;t\_2\\
\end{array}
\end{array}
if (/.f64 (-.f64 x y) (-.f64 z y)) < -4e20 or 5e15 < (/.f64 (-.f64 x y) (-.f64 z y)) Initial program 94.9%
Taylor expanded in x around inf
lower-/.f64N/A
lower--.f6494.9
Applied rewrites94.9%
if -4e20 < (/.f64 (-.f64 x y) (-.f64 z y)) < 0.5Initial program 95.1%
Taylor expanded in z around inf
lower-/.f64N/A
lower--.f6492.4
Applied rewrites92.4%
if 0.5 < (/.f64 (-.f64 x y) (-.f64 z y)) < 5e15Initial program 99.9%
Taylor expanded in z around 0
associate-/l*N/A
associate-*r*N/A
div-subN/A
sub-negN/A
*-inversesN/A
metadata-evalN/A
distribute-lft-inN/A
neg-mul-1N/A
distribute-lft-neg-inN/A
*-commutativeN/A
neg-mul-1N/A
remove-double-negN/A
neg-mul-1N/A
distribute-lft-neg-inN/A
distribute-rgt-neg-inN/A
mul-1-negN/A
lower-fma.f64N/A
mul-1-negN/A
distribute-neg-frac2N/A
lower-/.f64N/A
lower-neg.f6499.9
Applied rewrites99.9%
Final simplification95.7%
(FPCore (x y z t)
:precision binary64
(let* ((t_1 (/ (- x y) (- z y))) (t_2 (* t (/ x (- z y)))))
(if (<= t_1 -4e+20)
t_2
(if (<= t_1 0.5)
(* (- x y) (/ t z))
(if (<= t_1 5e+15) (fma t (- (/ x y)) t) t_2)))))
double code(double x, double y, double z, double t) {
double t_1 = (x - y) / (z - y);
double t_2 = t * (x / (z - y));
double tmp;
if (t_1 <= -4e+20) {
tmp = t_2;
} else if (t_1 <= 0.5) {
tmp = (x - y) * (t / z);
} else if (t_1 <= 5e+15) {
tmp = fma(t, -(x / y), t);
} else {
tmp = t_2;
}
return tmp;
}
function code(x, y, z, t) t_1 = Float64(Float64(x - y) / Float64(z - y)) t_2 = Float64(t * Float64(x / Float64(z - y))) tmp = 0.0 if (t_1 <= -4e+20) tmp = t_2; elseif (t_1 <= 0.5) tmp = Float64(Float64(x - y) * Float64(t / z)); elseif (t_1 <= 5e+15) tmp = fma(t, Float64(-Float64(x / y)), t); else tmp = t_2; end return tmp end
code[x_, y_, z_, t_] := Block[{t$95$1 = N[(N[(x - y), $MachinePrecision] / N[(z - y), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$2 = N[(t * N[(x / N[(z - y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$1, -4e+20], t$95$2, If[LessEqual[t$95$1, 0.5], N[(N[(x - y), $MachinePrecision] * N[(t / z), $MachinePrecision]), $MachinePrecision], If[LessEqual[t$95$1, 5e+15], N[(t * (-N[(x / y), $MachinePrecision]) + t), $MachinePrecision], t$95$2]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \frac{x - y}{z - y}\\
t_2 := t \cdot \frac{x}{z - y}\\
\mathbf{if}\;t\_1 \leq -4 \cdot 10^{+20}:\\
\;\;\;\;t\_2\\
\mathbf{elif}\;t\_1 \leq 0.5:\\
\;\;\;\;\left(x - y\right) \cdot \frac{t}{z}\\
\mathbf{elif}\;t\_1 \leq 5 \cdot 10^{+15}:\\
\;\;\;\;\mathsf{fma}\left(t, -\frac{x}{y}, t\right)\\
\mathbf{else}:\\
\;\;\;\;t\_2\\
\end{array}
\end{array}
if (/.f64 (-.f64 x y) (-.f64 z y)) < -4e20 or 5e15 < (/.f64 (-.f64 x y) (-.f64 z y)) Initial program 94.9%
Taylor expanded in x around inf
lower-/.f64N/A
lower--.f6494.9
Applied rewrites94.9%
if -4e20 < (/.f64 (-.f64 x y) (-.f64 z y)) < 0.5Initial program 95.1%
Taylor expanded in z around inf
*-commutativeN/A
associate-/l*N/A
lower-*.f64N/A
lower--.f64N/A
lower-/.f6487.6
Applied rewrites87.6%
if 0.5 < (/.f64 (-.f64 x y) (-.f64 z y)) < 5e15Initial program 99.9%
Taylor expanded in z around 0
associate-/l*N/A
associate-*r*N/A
div-subN/A
sub-negN/A
*-inversesN/A
metadata-evalN/A
distribute-lft-inN/A
neg-mul-1N/A
distribute-lft-neg-inN/A
*-commutativeN/A
neg-mul-1N/A
remove-double-negN/A
neg-mul-1N/A
distribute-lft-neg-inN/A
distribute-rgt-neg-inN/A
mul-1-negN/A
lower-fma.f64N/A
mul-1-negN/A
distribute-neg-frac2N/A
lower-/.f64N/A
lower-neg.f6499.9
Applied rewrites99.9%
Final simplification94.1%
(FPCore (x y z t)
:precision binary64
(let* ((t_1 (/ (- x y) (- z y))) (t_2 (* x (/ t (- z y)))))
(if (<= t_1 -4e+20)
t_2
(if (<= t_1 0.5)
(* (- x y) (/ t z))
(if (<= t_1 5e+15) (fma t (- (/ x y)) t) t_2)))))
double code(double x, double y, double z, double t) {
double t_1 = (x - y) / (z - y);
double t_2 = x * (t / (z - y));
double tmp;
if (t_1 <= -4e+20) {
tmp = t_2;
} else if (t_1 <= 0.5) {
tmp = (x - y) * (t / z);
} else if (t_1 <= 5e+15) {
tmp = fma(t, -(x / y), t);
} else {
tmp = t_2;
}
return tmp;
}
function code(x, y, z, t) t_1 = Float64(Float64(x - y) / Float64(z - y)) t_2 = Float64(x * Float64(t / Float64(z - y))) tmp = 0.0 if (t_1 <= -4e+20) tmp = t_2; elseif (t_1 <= 0.5) tmp = Float64(Float64(x - y) * Float64(t / z)); elseif (t_1 <= 5e+15) tmp = fma(t, Float64(-Float64(x / y)), t); else tmp = t_2; end return tmp end
code[x_, y_, z_, t_] := Block[{t$95$1 = N[(N[(x - y), $MachinePrecision] / N[(z - y), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$2 = N[(x * N[(t / N[(z - y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$1, -4e+20], t$95$2, If[LessEqual[t$95$1, 0.5], N[(N[(x - y), $MachinePrecision] * N[(t / z), $MachinePrecision]), $MachinePrecision], If[LessEqual[t$95$1, 5e+15], N[(t * (-N[(x / y), $MachinePrecision]) + t), $MachinePrecision], t$95$2]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \frac{x - y}{z - y}\\
t_2 := x \cdot \frac{t}{z - y}\\
\mathbf{if}\;t\_1 \leq -4 \cdot 10^{+20}:\\
\;\;\;\;t\_2\\
\mathbf{elif}\;t\_1 \leq 0.5:\\
\;\;\;\;\left(x - y\right) \cdot \frac{t}{z}\\
\mathbf{elif}\;t\_1 \leq 5 \cdot 10^{+15}:\\
\;\;\;\;\mathsf{fma}\left(t, -\frac{x}{y}, t\right)\\
\mathbf{else}:\\
\;\;\;\;t\_2\\
\end{array}
\end{array}
if (/.f64 (-.f64 x y) (-.f64 z y)) < -4e20 or 5e15 < (/.f64 (-.f64 x y) (-.f64 z y)) Initial program 94.9%
lift-*.f64N/A
*-commutativeN/A
lift-/.f64N/A
clear-numN/A
un-div-invN/A
lower-/.f64N/A
lower-/.f6494.8
Applied rewrites94.8%
Taylor expanded in x around inf
*-commutativeN/A
associate-*r/N/A
lower-*.f64N/A
lower-/.f64N/A
lower--.f6488.9
Applied rewrites88.9%
if -4e20 < (/.f64 (-.f64 x y) (-.f64 z y)) < 0.5Initial program 95.1%
Taylor expanded in z around inf
*-commutativeN/A
associate-/l*N/A
lower-*.f64N/A
lower--.f64N/A
lower-/.f6487.6
Applied rewrites87.6%
if 0.5 < (/.f64 (-.f64 x y) (-.f64 z y)) < 5e15Initial program 99.9%
Taylor expanded in z around 0
associate-/l*N/A
associate-*r*N/A
div-subN/A
sub-negN/A
*-inversesN/A
metadata-evalN/A
distribute-lft-inN/A
neg-mul-1N/A
distribute-lft-neg-inN/A
*-commutativeN/A
neg-mul-1N/A
remove-double-negN/A
neg-mul-1N/A
distribute-lft-neg-inN/A
distribute-rgt-neg-inN/A
mul-1-negN/A
lower-fma.f64N/A
mul-1-negN/A
distribute-neg-frac2N/A
lower-/.f64N/A
lower-neg.f6499.9
Applied rewrites99.9%
Final simplification92.3%
(FPCore (x y z t)
:precision binary64
(let* ((t_1 (/ (- x y) (- z y))))
(if (<= t_1 -5e+216)
(/ (* x t) z)
(if (<= t_1 -1e+51)
(/ (* x t) (- y))
(if (<= t_1 0.5) (* (- x y) (/ t z)) (fma t (- (/ x y)) t))))))
double code(double x, double y, double z, double t) {
double t_1 = (x - y) / (z - y);
double tmp;
if (t_1 <= -5e+216) {
tmp = (x * t) / z;
} else if (t_1 <= -1e+51) {
tmp = (x * t) / -y;
} else if (t_1 <= 0.5) {
tmp = (x - y) * (t / z);
} else {
tmp = fma(t, -(x / y), t);
}
return tmp;
}
function code(x, y, z, t) t_1 = Float64(Float64(x - y) / Float64(z - y)) tmp = 0.0 if (t_1 <= -5e+216) tmp = Float64(Float64(x * t) / z); elseif (t_1 <= -1e+51) tmp = Float64(Float64(x * t) / Float64(-y)); elseif (t_1 <= 0.5) tmp = Float64(Float64(x - y) * Float64(t / z)); else tmp = fma(t, Float64(-Float64(x / y)), t); end return tmp end
code[x_, y_, z_, t_] := Block[{t$95$1 = N[(N[(x - y), $MachinePrecision] / N[(z - y), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$1, -5e+216], N[(N[(x * t), $MachinePrecision] / z), $MachinePrecision], If[LessEqual[t$95$1, -1e+51], N[(N[(x * t), $MachinePrecision] / (-y)), $MachinePrecision], If[LessEqual[t$95$1, 0.5], N[(N[(x - y), $MachinePrecision] * N[(t / z), $MachinePrecision]), $MachinePrecision], N[(t * (-N[(x / y), $MachinePrecision]) + t), $MachinePrecision]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \frac{x - y}{z - y}\\
\mathbf{if}\;t\_1 \leq -5 \cdot 10^{+216}:\\
\;\;\;\;\frac{x \cdot t}{z}\\
\mathbf{elif}\;t\_1 \leq -1 \cdot 10^{+51}:\\
\;\;\;\;\frac{x \cdot t}{-y}\\
\mathbf{elif}\;t\_1 \leq 0.5:\\
\;\;\;\;\left(x - y\right) \cdot \frac{t}{z}\\
\mathbf{else}:\\
\;\;\;\;\mathsf{fma}\left(t, -\frac{x}{y}, t\right)\\
\end{array}
\end{array}
if (/.f64 (-.f64 x y) (-.f64 z y)) < -4.9999999999999998e216Initial program 70.7%
Taylor expanded in y around 0
lower-/.f64N/A
lower-*.f6488.5
Applied rewrites88.5%
if -4.9999999999999998e216 < (/.f64 (-.f64 x y) (-.f64 z y)) < -1e51Initial program 99.8%
Taylor expanded in z around 0
associate-/l*N/A
associate-*r*N/A
div-subN/A
sub-negN/A
*-inversesN/A
metadata-evalN/A
distribute-lft-inN/A
neg-mul-1N/A
distribute-lft-neg-inN/A
*-commutativeN/A
neg-mul-1N/A
remove-double-negN/A
neg-mul-1N/A
distribute-lft-neg-inN/A
distribute-rgt-neg-inN/A
mul-1-negN/A
lower-fma.f64N/A
mul-1-negN/A
distribute-neg-frac2N/A
lower-/.f64N/A
lower-neg.f6471.4
Applied rewrites71.4%
Taylor expanded in x around inf
Applied rewrites71.6%
if -1e51 < (/.f64 (-.f64 x y) (-.f64 z y)) < 0.5Initial program 95.6%
Taylor expanded in z around inf
*-commutativeN/A
associate-/l*N/A
lower-*.f64N/A
lower--.f64N/A
lower-/.f6485.8
Applied rewrites85.8%
if 0.5 < (/.f64 (-.f64 x y) (-.f64 z y)) Initial program 99.8%
Taylor expanded in z around 0
associate-/l*N/A
associate-*r*N/A
div-subN/A
sub-negN/A
*-inversesN/A
metadata-evalN/A
distribute-lft-inN/A
neg-mul-1N/A
distribute-lft-neg-inN/A
*-commutativeN/A
neg-mul-1N/A
remove-double-negN/A
neg-mul-1N/A
distribute-lft-neg-inN/A
distribute-rgt-neg-inN/A
mul-1-negN/A
lower-fma.f64N/A
mul-1-negN/A
distribute-neg-frac2N/A
lower-/.f64N/A
lower-neg.f6486.6
Applied rewrites86.6%
Final simplification84.9%
(FPCore (x y z t) :precision binary64 (let* ((t_1 (/ (- x y) (- z y))) (t_2 (* t (/ x z)))) (if (<= t_1 5e-10) t_2 (if (<= t_1 5e+15) (* t 1.0) t_2))))
double code(double x, double y, double z, double t) {
double t_1 = (x - y) / (z - y);
double t_2 = t * (x / z);
double tmp;
if (t_1 <= 5e-10) {
tmp = t_2;
} else if (t_1 <= 5e+15) {
tmp = t * 1.0;
} else {
tmp = t_2;
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: t_1
real(8) :: t_2
real(8) :: tmp
t_1 = (x - y) / (z - y)
t_2 = t * (x / z)
if (t_1 <= 5d-10) then
tmp = t_2
else if (t_1 <= 5d+15) then
tmp = t * 1.0d0
else
tmp = t_2
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double t_1 = (x - y) / (z - y);
double t_2 = t * (x / z);
double tmp;
if (t_1 <= 5e-10) {
tmp = t_2;
} else if (t_1 <= 5e+15) {
tmp = t * 1.0;
} else {
tmp = t_2;
}
return tmp;
}
def code(x, y, z, t): t_1 = (x - y) / (z - y) t_2 = t * (x / z) tmp = 0 if t_1 <= 5e-10: tmp = t_2 elif t_1 <= 5e+15: tmp = t * 1.0 else: tmp = t_2 return tmp
function code(x, y, z, t) t_1 = Float64(Float64(x - y) / Float64(z - y)) t_2 = Float64(t * Float64(x / z)) tmp = 0.0 if (t_1 <= 5e-10) tmp = t_2; elseif (t_1 <= 5e+15) tmp = Float64(t * 1.0); else tmp = t_2; end return tmp end
function tmp_2 = code(x, y, z, t) t_1 = (x - y) / (z - y); t_2 = t * (x / z); tmp = 0.0; if (t_1 <= 5e-10) tmp = t_2; elseif (t_1 <= 5e+15) tmp = t * 1.0; else tmp = t_2; end tmp_2 = tmp; end
code[x_, y_, z_, t_] := Block[{t$95$1 = N[(N[(x - y), $MachinePrecision] / N[(z - y), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$2 = N[(t * N[(x / z), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$1, 5e-10], t$95$2, If[LessEqual[t$95$1, 5e+15], N[(t * 1.0), $MachinePrecision], t$95$2]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \frac{x - y}{z - y}\\
t_2 := t \cdot \frac{x}{z}\\
\mathbf{if}\;t\_1 \leq 5 \cdot 10^{-10}:\\
\;\;\;\;t\_2\\
\mathbf{elif}\;t\_1 \leq 5 \cdot 10^{+15}:\\
\;\;\;\;t \cdot 1\\
\mathbf{else}:\\
\;\;\;\;t\_2\\
\end{array}
\end{array}
if (/.f64 (-.f64 x y) (-.f64 z y)) < 5.00000000000000031e-10 or 5e15 < (/.f64 (-.f64 x y) (-.f64 z y)) Initial program 94.9%
Taylor expanded in y around 0
lower-/.f6455.5
Applied rewrites55.5%
if 5.00000000000000031e-10 < (/.f64 (-.f64 x y) (-.f64 z y)) < 5e15Initial program 99.9%
Taylor expanded in y around inf
Applied rewrites91.8%
Final simplification68.6%
(FPCore (x y z t)
:precision binary64
(let* ((t_1 (/ (- x y) (- z y))))
(if (<= t_1 5e-10)
(* x (/ t z))
(if (<= t_1 5e+15) (* t 1.0) (/ (* x t) z)))))
double code(double x, double y, double z, double t) {
double t_1 = (x - y) / (z - y);
double tmp;
if (t_1 <= 5e-10) {
tmp = x * (t / z);
} else if (t_1 <= 5e+15) {
tmp = t * 1.0;
} else {
tmp = (x * t) / z;
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: t_1
real(8) :: tmp
t_1 = (x - y) / (z - y)
if (t_1 <= 5d-10) then
tmp = x * (t / z)
else if (t_1 <= 5d+15) then
tmp = t * 1.0d0
else
tmp = (x * t) / z
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double t_1 = (x - y) / (z - y);
double tmp;
if (t_1 <= 5e-10) {
tmp = x * (t / z);
} else if (t_1 <= 5e+15) {
tmp = t * 1.0;
} else {
tmp = (x * t) / z;
}
return tmp;
}
def code(x, y, z, t): t_1 = (x - y) / (z - y) tmp = 0 if t_1 <= 5e-10: tmp = x * (t / z) elif t_1 <= 5e+15: tmp = t * 1.0 else: tmp = (x * t) / z return tmp
function code(x, y, z, t) t_1 = Float64(Float64(x - y) / Float64(z - y)) tmp = 0.0 if (t_1 <= 5e-10) tmp = Float64(x * Float64(t / z)); elseif (t_1 <= 5e+15) tmp = Float64(t * 1.0); else tmp = Float64(Float64(x * t) / z); end return tmp end
function tmp_2 = code(x, y, z, t) t_1 = (x - y) / (z - y); tmp = 0.0; if (t_1 <= 5e-10) tmp = x * (t / z); elseif (t_1 <= 5e+15) tmp = t * 1.0; else tmp = (x * t) / z; end tmp_2 = tmp; end
code[x_, y_, z_, t_] := Block[{t$95$1 = N[(N[(x - y), $MachinePrecision] / N[(z - y), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$1, 5e-10], N[(x * N[(t / z), $MachinePrecision]), $MachinePrecision], If[LessEqual[t$95$1, 5e+15], N[(t * 1.0), $MachinePrecision], N[(N[(x * t), $MachinePrecision] / z), $MachinePrecision]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \frac{x - y}{z - y}\\
\mathbf{if}\;t\_1 \leq 5 \cdot 10^{-10}:\\
\;\;\;\;x \cdot \frac{t}{z}\\
\mathbf{elif}\;t\_1 \leq 5 \cdot 10^{+15}:\\
\;\;\;\;t \cdot 1\\
\mathbf{else}:\\
\;\;\;\;\frac{x \cdot t}{z}\\
\end{array}
\end{array}
if (/.f64 (-.f64 x y) (-.f64 z y)) < 5.00000000000000031e-10Initial program 93.9%
lift-*.f64N/A
*-commutativeN/A
lift-/.f64N/A
clear-numN/A
un-div-invN/A
lower-/.f64N/A
lower-/.f6492.7
Applied rewrites92.7%
Taylor expanded in y around 0
lower-/.f64N/A
*-commutativeN/A
lower-*.f6454.3
Applied rewrites54.3%
Applied rewrites55.2%
if 5.00000000000000031e-10 < (/.f64 (-.f64 x y) (-.f64 z y)) < 5e15Initial program 99.9%
Taylor expanded in y around inf
Applied rewrites91.8%
if 5e15 < (/.f64 (-.f64 x y) (-.f64 z y)) Initial program 99.6%
Taylor expanded in y around 0
lower-/.f64N/A
lower-*.f6448.0
Applied rewrites48.0%
Final simplification67.5%
(FPCore (x y z t) :precision binary64 (let* ((t_1 (/ (- x y) (- z y))) (t_2 (/ (* x t) z))) (if (<= t_1 5e-28) t_2 (if (<= t_1 5e+15) (* t 1.0) t_2))))
double code(double x, double y, double z, double t) {
double t_1 = (x - y) / (z - y);
double t_2 = (x * t) / z;
double tmp;
if (t_1 <= 5e-28) {
tmp = t_2;
} else if (t_1 <= 5e+15) {
tmp = t * 1.0;
} else {
tmp = t_2;
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: t_1
real(8) :: t_2
real(8) :: tmp
t_1 = (x - y) / (z - y)
t_2 = (x * t) / z
if (t_1 <= 5d-28) then
tmp = t_2
else if (t_1 <= 5d+15) then
tmp = t * 1.0d0
else
tmp = t_2
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double t_1 = (x - y) / (z - y);
double t_2 = (x * t) / z;
double tmp;
if (t_1 <= 5e-28) {
tmp = t_2;
} else if (t_1 <= 5e+15) {
tmp = t * 1.0;
} else {
tmp = t_2;
}
return tmp;
}
def code(x, y, z, t): t_1 = (x - y) / (z - y) t_2 = (x * t) / z tmp = 0 if t_1 <= 5e-28: tmp = t_2 elif t_1 <= 5e+15: tmp = t * 1.0 else: tmp = t_2 return tmp
function code(x, y, z, t) t_1 = Float64(Float64(x - y) / Float64(z - y)) t_2 = Float64(Float64(x * t) / z) tmp = 0.0 if (t_1 <= 5e-28) tmp = t_2; elseif (t_1 <= 5e+15) tmp = Float64(t * 1.0); else tmp = t_2; end return tmp end
function tmp_2 = code(x, y, z, t) t_1 = (x - y) / (z - y); t_2 = (x * t) / z; tmp = 0.0; if (t_1 <= 5e-28) tmp = t_2; elseif (t_1 <= 5e+15) tmp = t * 1.0; else tmp = t_2; end tmp_2 = tmp; end
code[x_, y_, z_, t_] := Block[{t$95$1 = N[(N[(x - y), $MachinePrecision] / N[(z - y), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$2 = N[(N[(x * t), $MachinePrecision] / z), $MachinePrecision]}, If[LessEqual[t$95$1, 5e-28], t$95$2, If[LessEqual[t$95$1, 5e+15], N[(t * 1.0), $MachinePrecision], t$95$2]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \frac{x - y}{z - y}\\
t_2 := \frac{x \cdot t}{z}\\
\mathbf{if}\;t\_1 \leq 5 \cdot 10^{-28}:\\
\;\;\;\;t\_2\\
\mathbf{elif}\;t\_1 \leq 5 \cdot 10^{+15}:\\
\;\;\;\;t \cdot 1\\
\mathbf{else}:\\
\;\;\;\;t\_2\\
\end{array}
\end{array}
if (/.f64 (-.f64 x y) (-.f64 z y)) < 5.0000000000000002e-28 or 5e15 < (/.f64 (-.f64 x y) (-.f64 z y)) Initial program 94.8%
Taylor expanded in y around 0
lower-/.f64N/A
lower-*.f6454.3
Applied rewrites54.3%
if 5.0000000000000002e-28 < (/.f64 (-.f64 x y) (-.f64 z y)) < 5e15Initial program 99.8%
Taylor expanded in y around inf
Applied rewrites88.4%
Final simplification67.1%
(FPCore (x y z t) :precision binary64 (* t 1.0))
double code(double x, double y, double z, double t) {
return t * 1.0;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = t * 1.0d0
end function
public static double code(double x, double y, double z, double t) {
return t * 1.0;
}
def code(x, y, z, t): return t * 1.0
function code(x, y, z, t) return Float64(t * 1.0) end
function tmp = code(x, y, z, t) tmp = t * 1.0; end
code[x_, y_, z_, t_] := N[(t * 1.0), $MachinePrecision]
\begin{array}{l}
\\
t \cdot 1
\end{array}
Initial program 96.7%
Taylor expanded in y around inf
Applied rewrites35.6%
Final simplification35.6%
(FPCore (x y z t) :precision binary64 (/ t (/ (- z y) (- x y))))
double code(double x, double y, double z, double t) {
return t / ((z - y) / (x - y));
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = t / ((z - y) / (x - y))
end function
public static double code(double x, double y, double z, double t) {
return t / ((z - y) / (x - y));
}
def code(x, y, z, t): return t / ((z - y) / (x - y))
function code(x, y, z, t) return Float64(t / Float64(Float64(z - y) / Float64(x - y))) end
function tmp = code(x, y, z, t) tmp = t / ((z - y) / (x - y)); end
code[x_, y_, z_, t_] := N[(t / N[(N[(z - y), $MachinePrecision] / N[(x - y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{t}{\frac{z - y}{x - y}}
\end{array}
herbie shell --seed 2024238
(FPCore (x y z t)
:name "Numeric.Signal.Multichannel:$cput from hsignal-0.2.7.1"
:precision binary64
:alt
(! :herbie-platform default (/ t (/ (- z y) (- x y))))
(* (/ (- x y) (- z y)) t))