
(FPCore (x y) :precision binary64 (+ (- 1.0 x) (* y (sqrt x))))
double code(double x, double y) {
return (1.0 - x) + (y * sqrt(x));
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = (1.0d0 - x) + (y * sqrt(x))
end function
public static double code(double x, double y) {
return (1.0 - x) + (y * Math.sqrt(x));
}
def code(x, y): return (1.0 - x) + (y * math.sqrt(x))
function code(x, y) return Float64(Float64(1.0 - x) + Float64(y * sqrt(x))) end
function tmp = code(x, y) tmp = (1.0 - x) + (y * sqrt(x)); end
code[x_, y_] := N[(N[(1.0 - x), $MachinePrecision] + N[(y * N[Sqrt[x], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(1 - x\right) + y \cdot \sqrt{x}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 8 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y) :precision binary64 (+ (- 1.0 x) (* y (sqrt x))))
double code(double x, double y) {
return (1.0 - x) + (y * sqrt(x));
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = (1.0d0 - x) + (y * sqrt(x))
end function
public static double code(double x, double y) {
return (1.0 - x) + (y * Math.sqrt(x));
}
def code(x, y): return (1.0 - x) + (y * math.sqrt(x))
function code(x, y) return Float64(Float64(1.0 - x) + Float64(y * sqrt(x))) end
function tmp = code(x, y) tmp = (1.0 - x) + (y * sqrt(x)); end
code[x_, y_] := N[(N[(1.0 - x), $MachinePrecision] + N[(y * N[Sqrt[x], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(1 - x\right) + y \cdot \sqrt{x}
\end{array}
(FPCore (x y) :precision binary64 (- 1.0 (fma (sqrt x) (- y) x)))
double code(double x, double y) {
return 1.0 - fma(sqrt(x), -y, x);
}
function code(x, y) return Float64(1.0 - fma(sqrt(x), Float64(-y), x)) end
code[x_, y_] := N[(1.0 - N[(N[Sqrt[x], $MachinePrecision] * (-y) + x), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
1 - \mathsf{fma}\left(\sqrt{x}, -y, x\right)
\end{array}
Initial program 99.9%
lift-+.f64N/A
lift--.f64N/A
associate-+l-N/A
lower--.f64N/A
sub-negN/A
+-commutativeN/A
lift-*.f64N/A
*-commutativeN/A
distribute-rgt-neg-inN/A
lower-fma.f64N/A
lower-neg.f6499.9
Applied rewrites99.9%
(FPCore (x y) :precision binary64 (if (<= (+ (- 1.0 x) (* (sqrt x) y)) -20.0) (- x) 1.0))
double code(double x, double y) {
double tmp;
if (((1.0 - x) + (sqrt(x) * y)) <= -20.0) {
tmp = -x;
} else {
tmp = 1.0;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (((1.0d0 - x) + (sqrt(x) * y)) <= (-20.0d0)) then
tmp = -x
else
tmp = 1.0d0
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (((1.0 - x) + (Math.sqrt(x) * y)) <= -20.0) {
tmp = -x;
} else {
tmp = 1.0;
}
return tmp;
}
def code(x, y): tmp = 0 if ((1.0 - x) + (math.sqrt(x) * y)) <= -20.0: tmp = -x else: tmp = 1.0 return tmp
function code(x, y) tmp = 0.0 if (Float64(Float64(1.0 - x) + Float64(sqrt(x) * y)) <= -20.0) tmp = Float64(-x); else tmp = 1.0; end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (((1.0 - x) + (sqrt(x) * y)) <= -20.0) tmp = -x; else tmp = 1.0; end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[N[(N[(1.0 - x), $MachinePrecision] + N[(N[Sqrt[x], $MachinePrecision] * y), $MachinePrecision]), $MachinePrecision], -20.0], (-x), 1.0]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;\left(1 - x\right) + \sqrt{x} \cdot y \leq -20:\\
\;\;\;\;-x\\
\mathbf{else}:\\
\;\;\;\;1\\
\end{array}
\end{array}
if (+.f64 (-.f64 #s(literal 1 binary64) x) (*.f64 y (sqrt.f64 x))) < -20Initial program 99.8%
Taylor expanded in y around 0
lower--.f6458.2
Applied rewrites58.2%
Taylor expanded in x around inf
Applied rewrites57.6%
if -20 < (+.f64 (-.f64 #s(literal 1 binary64) x) (*.f64 y (sqrt.f64 x))) Initial program 99.9%
Taylor expanded in y around 0
lower--.f6462.8
Applied rewrites62.8%
Taylor expanded in x around 0
Applied rewrites63.4%
Final simplification60.2%
(FPCore (x y) :precision binary64 (let* ((t_0 (fma (sqrt x) y 1.0))) (if (<= y -6.8e+68) t_0 (if (<= y 4.5e+82) (- 1.0 x) t_0))))
double code(double x, double y) {
double t_0 = fma(sqrt(x), y, 1.0);
double tmp;
if (y <= -6.8e+68) {
tmp = t_0;
} else if (y <= 4.5e+82) {
tmp = 1.0 - x;
} else {
tmp = t_0;
}
return tmp;
}
function code(x, y) t_0 = fma(sqrt(x), y, 1.0) tmp = 0.0 if (y <= -6.8e+68) tmp = t_0; elseif (y <= 4.5e+82) tmp = Float64(1.0 - x); else tmp = t_0; end return tmp end
code[x_, y_] := Block[{t$95$0 = N[(N[Sqrt[x], $MachinePrecision] * y + 1.0), $MachinePrecision]}, If[LessEqual[y, -6.8e+68], t$95$0, If[LessEqual[y, 4.5e+82], N[(1.0 - x), $MachinePrecision], t$95$0]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \mathsf{fma}\left(\sqrt{x}, y, 1\right)\\
\mathbf{if}\;y \leq -6.8 \cdot 10^{+68}:\\
\;\;\;\;t\_0\\
\mathbf{elif}\;y \leq 4.5 \cdot 10^{+82}:\\
\;\;\;\;1 - x\\
\mathbf{else}:\\
\;\;\;\;t\_0\\
\end{array}
\end{array}
if y < -6.8000000000000003e68 or 4.4999999999999997e82 < y Initial program 99.7%
Taylor expanded in x around 0
+-commutativeN/A
lower-fma.f64N/A
lower-sqrt.f6498.8
Applied rewrites98.8%
if -6.8000000000000003e68 < y < 4.4999999999999997e82Initial program 100.0%
Taylor expanded in y around 0
lower--.f6496.1
Applied rewrites96.1%
(FPCore (x y) :precision binary64 (let* ((t_0 (* (sqrt x) y))) (if (<= y -2.75e+70) t_0 (if (<= y 2.6e+84) (- 1.0 x) t_0))))
double code(double x, double y) {
double t_0 = sqrt(x) * y;
double tmp;
if (y <= -2.75e+70) {
tmp = t_0;
} else if (y <= 2.6e+84) {
tmp = 1.0 - x;
} else {
tmp = t_0;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: t_0
real(8) :: tmp
t_0 = sqrt(x) * y
if (y <= (-2.75d+70)) then
tmp = t_0
else if (y <= 2.6d+84) then
tmp = 1.0d0 - x
else
tmp = t_0
end if
code = tmp
end function
public static double code(double x, double y) {
double t_0 = Math.sqrt(x) * y;
double tmp;
if (y <= -2.75e+70) {
tmp = t_0;
} else if (y <= 2.6e+84) {
tmp = 1.0 - x;
} else {
tmp = t_0;
}
return tmp;
}
def code(x, y): t_0 = math.sqrt(x) * y tmp = 0 if y <= -2.75e+70: tmp = t_0 elif y <= 2.6e+84: tmp = 1.0 - x else: tmp = t_0 return tmp
function code(x, y) t_0 = Float64(sqrt(x) * y) tmp = 0.0 if (y <= -2.75e+70) tmp = t_0; elseif (y <= 2.6e+84) tmp = Float64(1.0 - x); else tmp = t_0; end return tmp end
function tmp_2 = code(x, y) t_0 = sqrt(x) * y; tmp = 0.0; if (y <= -2.75e+70) tmp = t_0; elseif (y <= 2.6e+84) tmp = 1.0 - x; else tmp = t_0; end tmp_2 = tmp; end
code[x_, y_] := Block[{t$95$0 = N[(N[Sqrt[x], $MachinePrecision] * y), $MachinePrecision]}, If[LessEqual[y, -2.75e+70], t$95$0, If[LessEqual[y, 2.6e+84], N[(1.0 - x), $MachinePrecision], t$95$0]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \sqrt{x} \cdot y\\
\mathbf{if}\;y \leq -2.75 \cdot 10^{+70}:\\
\;\;\;\;t\_0\\
\mathbf{elif}\;y \leq 2.6 \cdot 10^{+84}:\\
\;\;\;\;1 - x\\
\mathbf{else}:\\
\;\;\;\;t\_0\\
\end{array}
\end{array}
if y < -2.74999999999999993e70 or 2.6000000000000001e84 < y Initial program 99.7%
Taylor expanded in y around inf
lower-*.f64N/A
lower-sqrt.f6493.8
Applied rewrites93.8%
if -2.74999999999999993e70 < y < 2.6000000000000001e84Initial program 100.0%
Taylor expanded in y around 0
lower--.f6496.1
Applied rewrites96.1%
(FPCore (x y) :precision binary64 (if (<= x 1.8e-17) (fma (sqrt x) y 1.0) (fma (sqrt x) y (- x))))
double code(double x, double y) {
double tmp;
if (x <= 1.8e-17) {
tmp = fma(sqrt(x), y, 1.0);
} else {
tmp = fma(sqrt(x), y, -x);
}
return tmp;
}
function code(x, y) tmp = 0.0 if (x <= 1.8e-17) tmp = fma(sqrt(x), y, 1.0); else tmp = fma(sqrt(x), y, Float64(-x)); end return tmp end
code[x_, y_] := If[LessEqual[x, 1.8e-17], N[(N[Sqrt[x], $MachinePrecision] * y + 1.0), $MachinePrecision], N[(N[Sqrt[x], $MachinePrecision] * y + (-x)), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq 1.8 \cdot 10^{-17}:\\
\;\;\;\;\mathsf{fma}\left(\sqrt{x}, y, 1\right)\\
\mathbf{else}:\\
\;\;\;\;\mathsf{fma}\left(\sqrt{x}, y, -x\right)\\
\end{array}
\end{array}
if x < 1.79999999999999997e-17Initial program 99.8%
Taylor expanded in x around 0
+-commutativeN/A
lower-fma.f64N/A
lower-sqrt.f6499.8
Applied rewrites99.8%
if 1.79999999999999997e-17 < x Initial program 99.9%
Taylor expanded in x around inf
sub-negN/A
metadata-evalN/A
+-commutativeN/A
distribute-rgt-inN/A
cancel-sign-subN/A
distribute-rgt-neg-outN/A
mul-1-negN/A
rem-square-sqrtN/A
unpow2N/A
*-commutativeN/A
distribute-rgt-out--N/A
unsub-negN/A
metadata-evalN/A
distribute-neg-inN/A
lower-*.f64N/A
Applied rewrites98.6%
Applied rewrites98.6%
(FPCore (x y) :precision binary64 (- (fma y (sqrt x) 1.0) x))
double code(double x, double y) {
return fma(y, sqrt(x), 1.0) - x;
}
function code(x, y) return Float64(fma(y, sqrt(x), 1.0) - x) end
code[x_, y_] := N[(N[(y * N[Sqrt[x], $MachinePrecision] + 1.0), $MachinePrecision] - x), $MachinePrecision]
\begin{array}{l}
\\
\mathsf{fma}\left(y, \sqrt{x}, 1\right) - x
\end{array}
Initial program 99.9%
lift-+.f64N/A
+-commutativeN/A
lift--.f64N/A
associate-+r-N/A
lower--.f64N/A
lift-*.f64N/A
lower-fma.f6499.9
Applied rewrites99.9%
(FPCore (x y) :precision binary64 (- 1.0 x))
double code(double x, double y) {
return 1.0 - x;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = 1.0d0 - x
end function
public static double code(double x, double y) {
return 1.0 - x;
}
def code(x, y): return 1.0 - x
function code(x, y) return Float64(1.0 - x) end
function tmp = code(x, y) tmp = 1.0 - x; end
code[x_, y_] := N[(1.0 - x), $MachinePrecision]
\begin{array}{l}
\\
1 - x
\end{array}
Initial program 99.9%
Taylor expanded in y around 0
lower--.f6460.3
Applied rewrites60.3%
(FPCore (x y) :precision binary64 1.0)
double code(double x, double y) {
return 1.0;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = 1.0d0
end function
public static double code(double x, double y) {
return 1.0;
}
def code(x, y): return 1.0
function code(x, y) return 1.0 end
function tmp = code(x, y) tmp = 1.0; end
code[x_, y_] := 1.0
\begin{array}{l}
\\
1
\end{array}
Initial program 99.9%
Taylor expanded in y around 0
lower--.f6460.3
Applied rewrites60.3%
Taylor expanded in x around 0
Applied rewrites29.3%
herbie shell --seed 2024238
(FPCore (x y)
:name "Numeric.SpecFunctions:invIncompleteBetaWorker from math-functions-0.1.5.2, E"
:precision binary64
(+ (- 1.0 x) (* y (sqrt x))))