
(FPCore (x y) :precision binary64 (- (- 1.0 (/ 1.0 (* x 9.0))) (/ y (* 3.0 (sqrt x)))))
double code(double x, double y) {
return (1.0 - (1.0 / (x * 9.0))) - (y / (3.0 * sqrt(x)));
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = (1.0d0 - (1.0d0 / (x * 9.0d0))) - (y / (3.0d0 * sqrt(x)))
end function
public static double code(double x, double y) {
return (1.0 - (1.0 / (x * 9.0))) - (y / (3.0 * Math.sqrt(x)));
}
def code(x, y): return (1.0 - (1.0 / (x * 9.0))) - (y / (3.0 * math.sqrt(x)))
function code(x, y) return Float64(Float64(1.0 - Float64(1.0 / Float64(x * 9.0))) - Float64(y / Float64(3.0 * sqrt(x)))) end
function tmp = code(x, y) tmp = (1.0 - (1.0 / (x * 9.0))) - (y / (3.0 * sqrt(x))); end
code[x_, y_] := N[(N[(1.0 - N[(1.0 / N[(x * 9.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - N[(y / N[(3.0 * N[Sqrt[x], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(1 - \frac{1}{x \cdot 9}\right) - \frac{y}{3 \cdot \sqrt{x}}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 18 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y) :precision binary64 (- (- 1.0 (/ 1.0 (* x 9.0))) (/ y (* 3.0 (sqrt x)))))
double code(double x, double y) {
return (1.0 - (1.0 / (x * 9.0))) - (y / (3.0 * sqrt(x)));
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = (1.0d0 - (1.0d0 / (x * 9.0d0))) - (y / (3.0d0 * sqrt(x)))
end function
public static double code(double x, double y) {
return (1.0 - (1.0 / (x * 9.0))) - (y / (3.0 * Math.sqrt(x)));
}
def code(x, y): return (1.0 - (1.0 / (x * 9.0))) - (y / (3.0 * math.sqrt(x)))
function code(x, y) return Float64(Float64(1.0 - Float64(1.0 / Float64(x * 9.0))) - Float64(y / Float64(3.0 * sqrt(x)))) end
function tmp = code(x, y) tmp = (1.0 - (1.0 / (x * 9.0))) - (y / (3.0 * sqrt(x))); end
code[x_, y_] := N[(N[(1.0 - N[(1.0 / N[(x * 9.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - N[(y / N[(3.0 * N[Sqrt[x], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(1 - \frac{1}{x \cdot 9}\right) - \frac{y}{3 \cdot \sqrt{x}}
\end{array}
(FPCore (x y) :precision binary64 (- (- 1.0 (/ (/ 1.0 x) 9.0)) (/ y (* 3.0 (sqrt x)))))
double code(double x, double y) {
return (1.0 - ((1.0 / x) / 9.0)) - (y / (3.0 * sqrt(x)));
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = (1.0d0 - ((1.0d0 / x) / 9.0d0)) - (y / (3.0d0 * sqrt(x)))
end function
public static double code(double x, double y) {
return (1.0 - ((1.0 / x) / 9.0)) - (y / (3.0 * Math.sqrt(x)));
}
def code(x, y): return (1.0 - ((1.0 / x) / 9.0)) - (y / (3.0 * math.sqrt(x)))
function code(x, y) return Float64(Float64(1.0 - Float64(Float64(1.0 / x) / 9.0)) - Float64(y / Float64(3.0 * sqrt(x)))) end
function tmp = code(x, y) tmp = (1.0 - ((1.0 / x) / 9.0)) - (y / (3.0 * sqrt(x))); end
code[x_, y_] := N[(N[(1.0 - N[(N[(1.0 / x), $MachinePrecision] / 9.0), $MachinePrecision]), $MachinePrecision] - N[(y / N[(3.0 * N[Sqrt[x], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(1 - \frac{\frac{1}{x}}{9}\right) - \frac{y}{3 \cdot \sqrt{x}}
\end{array}
Initial program 99.7%
lift-/.f64N/A
lift-*.f64N/A
associate-/r*N/A
lower-/.f64N/A
lower-/.f6499.7
Applied rewrites99.7%
(FPCore (x y) :precision binary64 (if (<= (- (+ 1.0 (/ -1.0 (* x 9.0))) (/ y (* 3.0 (sqrt x)))) -1000.0) (/ -0.1111111111111111 x) 1.0))
double code(double x, double y) {
double tmp;
if (((1.0 + (-1.0 / (x * 9.0))) - (y / (3.0 * sqrt(x)))) <= -1000.0) {
tmp = -0.1111111111111111 / x;
} else {
tmp = 1.0;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (((1.0d0 + ((-1.0d0) / (x * 9.0d0))) - (y / (3.0d0 * sqrt(x)))) <= (-1000.0d0)) then
tmp = (-0.1111111111111111d0) / x
else
tmp = 1.0d0
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (((1.0 + (-1.0 / (x * 9.0))) - (y / (3.0 * Math.sqrt(x)))) <= -1000.0) {
tmp = -0.1111111111111111 / x;
} else {
tmp = 1.0;
}
return tmp;
}
def code(x, y): tmp = 0 if ((1.0 + (-1.0 / (x * 9.0))) - (y / (3.0 * math.sqrt(x)))) <= -1000.0: tmp = -0.1111111111111111 / x else: tmp = 1.0 return tmp
function code(x, y) tmp = 0.0 if (Float64(Float64(1.0 + Float64(-1.0 / Float64(x * 9.0))) - Float64(y / Float64(3.0 * sqrt(x)))) <= -1000.0) tmp = Float64(-0.1111111111111111 / x); else tmp = 1.0; end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (((1.0 + (-1.0 / (x * 9.0))) - (y / (3.0 * sqrt(x)))) <= -1000.0) tmp = -0.1111111111111111 / x; else tmp = 1.0; end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[N[(N[(1.0 + N[(-1.0 / N[(x * 9.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - N[(y / N[(3.0 * N[Sqrt[x], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], -1000.0], N[(-0.1111111111111111 / x), $MachinePrecision], 1.0]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;\left(1 + \frac{-1}{x \cdot 9}\right) - \frac{y}{3 \cdot \sqrt{x}} \leq -1000:\\
\;\;\;\;\frac{-0.1111111111111111}{x}\\
\mathbf{else}:\\
\;\;\;\;1\\
\end{array}
\end{array}
if (-.f64 (-.f64 #s(literal 1 binary64) (/.f64 #s(literal 1 binary64) (*.f64 x #s(literal 9 binary64)))) (/.f64 y (*.f64 #s(literal 3 binary64) (sqrt.f64 x)))) < -1e3Initial program 99.6%
Taylor expanded in y around 0
sub-negN/A
lower-+.f64N/A
associate-*r/N/A
metadata-evalN/A
distribute-neg-fracN/A
metadata-evalN/A
lower-/.f6458.2
Applied rewrites58.2%
Taylor expanded in x around 0
Applied rewrites58.3%
if -1e3 < (-.f64 (-.f64 #s(literal 1 binary64) (/.f64 #s(literal 1 binary64) (*.f64 x #s(literal 9 binary64)))) (/.f64 y (*.f64 #s(literal 3 binary64) (sqrt.f64 x)))) Initial program 99.9%
Taylor expanded in y around 0
sub-negN/A
lower-+.f64N/A
associate-*r/N/A
metadata-evalN/A
distribute-neg-fracN/A
metadata-evalN/A
lower-/.f6460.3
Applied rewrites60.3%
Taylor expanded in x around inf
Applied rewrites61.1%
Final simplification59.5%
(FPCore (x y) :precision binary64 (- (+ 1.0 (/ -1.0 (* x 9.0))) (/ y (* 3.0 (sqrt x)))))
double code(double x, double y) {
return (1.0 + (-1.0 / (x * 9.0))) - (y / (3.0 * sqrt(x)));
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = (1.0d0 + ((-1.0d0) / (x * 9.0d0))) - (y / (3.0d0 * sqrt(x)))
end function
public static double code(double x, double y) {
return (1.0 + (-1.0 / (x * 9.0))) - (y / (3.0 * Math.sqrt(x)));
}
def code(x, y): return (1.0 + (-1.0 / (x * 9.0))) - (y / (3.0 * math.sqrt(x)))
function code(x, y) return Float64(Float64(1.0 + Float64(-1.0 / Float64(x * 9.0))) - Float64(y / Float64(3.0 * sqrt(x)))) end
function tmp = code(x, y) tmp = (1.0 + (-1.0 / (x * 9.0))) - (y / (3.0 * sqrt(x))); end
code[x_, y_] := N[(N[(1.0 + N[(-1.0 / N[(x * 9.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - N[(y / N[(3.0 * N[Sqrt[x], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(1 + \frac{-1}{x \cdot 9}\right) - \frac{y}{3 \cdot \sqrt{x}}
\end{array}
Initial program 99.7%
Final simplification99.7%
(FPCore (x y) :precision binary64 (let* ((t_0 (/ y (* 3.0 (sqrt x))))) (if (<= x 0.11) (- (/ -0.1111111111111111 x) t_0) (- 1.0 t_0))))
double code(double x, double y) {
double t_0 = y / (3.0 * sqrt(x));
double tmp;
if (x <= 0.11) {
tmp = (-0.1111111111111111 / x) - t_0;
} else {
tmp = 1.0 - t_0;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: t_0
real(8) :: tmp
t_0 = y / (3.0d0 * sqrt(x))
if (x <= 0.11d0) then
tmp = ((-0.1111111111111111d0) / x) - t_0
else
tmp = 1.0d0 - t_0
end if
code = tmp
end function
public static double code(double x, double y) {
double t_0 = y / (3.0 * Math.sqrt(x));
double tmp;
if (x <= 0.11) {
tmp = (-0.1111111111111111 / x) - t_0;
} else {
tmp = 1.0 - t_0;
}
return tmp;
}
def code(x, y): t_0 = y / (3.0 * math.sqrt(x)) tmp = 0 if x <= 0.11: tmp = (-0.1111111111111111 / x) - t_0 else: tmp = 1.0 - t_0 return tmp
function code(x, y) t_0 = Float64(y / Float64(3.0 * sqrt(x))) tmp = 0.0 if (x <= 0.11) tmp = Float64(Float64(-0.1111111111111111 / x) - t_0); else tmp = Float64(1.0 - t_0); end return tmp end
function tmp_2 = code(x, y) t_0 = y / (3.0 * sqrt(x)); tmp = 0.0; if (x <= 0.11) tmp = (-0.1111111111111111 / x) - t_0; else tmp = 1.0 - t_0; end tmp_2 = tmp; end
code[x_, y_] := Block[{t$95$0 = N[(y / N[(3.0 * N[Sqrt[x], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[x, 0.11], N[(N[(-0.1111111111111111 / x), $MachinePrecision] - t$95$0), $MachinePrecision], N[(1.0 - t$95$0), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{y}{3 \cdot \sqrt{x}}\\
\mathbf{if}\;x \leq 0.11:\\
\;\;\;\;\frac{-0.1111111111111111}{x} - t\_0\\
\mathbf{else}:\\
\;\;\;\;1 - t\_0\\
\end{array}
\end{array}
if x < 0.110000000000000001Initial program 99.7%
Taylor expanded in x around 0
lower-/.f6499.1
Applied rewrites99.1%
if 0.110000000000000001 < x Initial program 99.8%
Taylor expanded in x around inf
Applied rewrites99.8%
(FPCore (x y) :precision binary64 (fma (/ 1.0 x) -0.1111111111111111 (- 1.0 (/ y (* 3.0 (sqrt x))))))
double code(double x, double y) {
return fma((1.0 / x), -0.1111111111111111, (1.0 - (y / (3.0 * sqrt(x)))));
}
function code(x, y) return fma(Float64(1.0 / x), -0.1111111111111111, Float64(1.0 - Float64(y / Float64(3.0 * sqrt(x))))) end
code[x_, y_] := N[(N[(1.0 / x), $MachinePrecision] * -0.1111111111111111 + N[(1.0 - N[(y / N[(3.0 * N[Sqrt[x], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\mathsf{fma}\left(\frac{1}{x}, -0.1111111111111111, 1 - \frac{y}{3 \cdot \sqrt{x}}\right)
\end{array}
Initial program 99.7%
lift--.f64N/A
lift--.f64N/A
sub-negN/A
+-commutativeN/A
associate--l+N/A
lift-/.f64N/A
inv-powN/A
lift-*.f64N/A
unpow-prod-downN/A
inv-powN/A
distribute-rgt-neg-inN/A
lower-fma.f64N/A
lower-/.f64N/A
metadata-evalN/A
metadata-evalN/A
lower--.f6499.7
Applied rewrites99.7%
(FPCore (x y) :precision binary64 (if (<= x 0.245) (fma (/ y (sqrt x)) -0.3333333333333333 (/ -0.1111111111111111 x)) (- 1.0 (/ y (* 3.0 (sqrt x))))))
double code(double x, double y) {
double tmp;
if (x <= 0.245) {
tmp = fma((y / sqrt(x)), -0.3333333333333333, (-0.1111111111111111 / x));
} else {
tmp = 1.0 - (y / (3.0 * sqrt(x)));
}
return tmp;
}
function code(x, y) tmp = 0.0 if (x <= 0.245) tmp = fma(Float64(y / sqrt(x)), -0.3333333333333333, Float64(-0.1111111111111111 / x)); else tmp = Float64(1.0 - Float64(y / Float64(3.0 * sqrt(x)))); end return tmp end
code[x_, y_] := If[LessEqual[x, 0.245], N[(N[(y / N[Sqrt[x], $MachinePrecision]), $MachinePrecision] * -0.3333333333333333 + N[(-0.1111111111111111 / x), $MachinePrecision]), $MachinePrecision], N[(1.0 - N[(y / N[(3.0 * N[Sqrt[x], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq 0.245:\\
\;\;\;\;\mathsf{fma}\left(\frac{y}{\sqrt{x}}, -0.3333333333333333, \frac{-0.1111111111111111}{x}\right)\\
\mathbf{else}:\\
\;\;\;\;1 - \frac{y}{3 \cdot \sqrt{x}}\\
\end{array}
\end{array}
if x < 0.245Initial program 99.7%
Taylor expanded in x around 0
lower-/.f6499.1
Applied rewrites99.1%
lift--.f64N/A
sub-negN/A
+-commutativeN/A
Applied rewrites99.0%
if 0.245 < x Initial program 99.8%
Taylor expanded in x around inf
Applied rewrites99.8%
(FPCore (x y) :precision binary64 (let* ((t_0 (- 1.0 (/ y (* 3.0 (sqrt x)))))) (if (<= y -4.2e+60) t_0 (if (<= y 7e+31) (+ 1.0 (/ (/ 1.0 x) -9.0)) t_0))))
double code(double x, double y) {
double t_0 = 1.0 - (y / (3.0 * sqrt(x)));
double tmp;
if (y <= -4.2e+60) {
tmp = t_0;
} else if (y <= 7e+31) {
tmp = 1.0 + ((1.0 / x) / -9.0);
} else {
tmp = t_0;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: t_0
real(8) :: tmp
t_0 = 1.0d0 - (y / (3.0d0 * sqrt(x)))
if (y <= (-4.2d+60)) then
tmp = t_0
else if (y <= 7d+31) then
tmp = 1.0d0 + ((1.0d0 / x) / (-9.0d0))
else
tmp = t_0
end if
code = tmp
end function
public static double code(double x, double y) {
double t_0 = 1.0 - (y / (3.0 * Math.sqrt(x)));
double tmp;
if (y <= -4.2e+60) {
tmp = t_0;
} else if (y <= 7e+31) {
tmp = 1.0 + ((1.0 / x) / -9.0);
} else {
tmp = t_0;
}
return tmp;
}
def code(x, y): t_0 = 1.0 - (y / (3.0 * math.sqrt(x))) tmp = 0 if y <= -4.2e+60: tmp = t_0 elif y <= 7e+31: tmp = 1.0 + ((1.0 / x) / -9.0) else: tmp = t_0 return tmp
function code(x, y) t_0 = Float64(1.0 - Float64(y / Float64(3.0 * sqrt(x)))) tmp = 0.0 if (y <= -4.2e+60) tmp = t_0; elseif (y <= 7e+31) tmp = Float64(1.0 + Float64(Float64(1.0 / x) / -9.0)); else tmp = t_0; end return tmp end
function tmp_2 = code(x, y) t_0 = 1.0 - (y / (3.0 * sqrt(x))); tmp = 0.0; if (y <= -4.2e+60) tmp = t_0; elseif (y <= 7e+31) tmp = 1.0 + ((1.0 / x) / -9.0); else tmp = t_0; end tmp_2 = tmp; end
code[x_, y_] := Block[{t$95$0 = N[(1.0 - N[(y / N[(3.0 * N[Sqrt[x], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[y, -4.2e+60], t$95$0, If[LessEqual[y, 7e+31], N[(1.0 + N[(N[(1.0 / x), $MachinePrecision] / -9.0), $MachinePrecision]), $MachinePrecision], t$95$0]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := 1 - \frac{y}{3 \cdot \sqrt{x}}\\
\mathbf{if}\;y \leq -4.2 \cdot 10^{+60}:\\
\;\;\;\;t\_0\\
\mathbf{elif}\;y \leq 7 \cdot 10^{+31}:\\
\;\;\;\;1 + \frac{\frac{1}{x}}{-9}\\
\mathbf{else}:\\
\;\;\;\;t\_0\\
\end{array}
\end{array}
if y < -4.2000000000000002e60 or 7e31 < y Initial program 99.6%
Taylor expanded in x around inf
Applied rewrites91.8%
if -4.2000000000000002e60 < y < 7e31Initial program 99.8%
Taylor expanded in y around 0
sub-negN/A
lower-+.f64N/A
associate-*r/N/A
metadata-evalN/A
distribute-neg-fracN/A
metadata-evalN/A
lower-/.f6498.1
Applied rewrites98.1%
Applied rewrites98.2%
(FPCore (x y) :precision binary64 (fma -0.3333333333333333 (/ y (sqrt x)) (+ 1.0 (/ -0.1111111111111111 x))))
double code(double x, double y) {
return fma(-0.3333333333333333, (y / sqrt(x)), (1.0 + (-0.1111111111111111 / x)));
}
function code(x, y) return fma(-0.3333333333333333, Float64(y / sqrt(x)), Float64(1.0 + Float64(-0.1111111111111111 / x))) end
code[x_, y_] := N[(-0.3333333333333333 * N[(y / N[Sqrt[x], $MachinePrecision]), $MachinePrecision] + N[(1.0 + N[(-0.1111111111111111 / x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\mathsf{fma}\left(-0.3333333333333333, \frac{y}{\sqrt{x}}, 1 + \frac{-0.1111111111111111}{x}\right)
\end{array}
Initial program 99.7%
lift--.f64N/A
sub-negN/A
+-commutativeN/A
lift-/.f64N/A
distribute-neg-fracN/A
neg-mul-1N/A
lift-*.f64N/A
times-fracN/A
metadata-evalN/A
metadata-evalN/A
metadata-evalN/A
lower-fma.f64N/A
metadata-evalN/A
metadata-evalN/A
lower-/.f6499.6
lift--.f64N/A
sub-negN/A
lower-+.f64N/A
lift-/.f64N/A
lift-*.f64N/A
*-commutativeN/A
associate-/r*N/A
metadata-evalN/A
metadata-evalN/A
Applied rewrites99.6%
(FPCore (x y) :precision binary64 (let* ((t_0 (fma (/ y (sqrt x)) -0.3333333333333333 1.0))) (if (<= y -4.2e+60) t_0 (if (<= y 7e+31) (+ 1.0 (/ (/ 1.0 x) -9.0)) t_0))))
double code(double x, double y) {
double t_0 = fma((y / sqrt(x)), -0.3333333333333333, 1.0);
double tmp;
if (y <= -4.2e+60) {
tmp = t_0;
} else if (y <= 7e+31) {
tmp = 1.0 + ((1.0 / x) / -9.0);
} else {
tmp = t_0;
}
return tmp;
}
function code(x, y) t_0 = fma(Float64(y / sqrt(x)), -0.3333333333333333, 1.0) tmp = 0.0 if (y <= -4.2e+60) tmp = t_0; elseif (y <= 7e+31) tmp = Float64(1.0 + Float64(Float64(1.0 / x) / -9.0)); else tmp = t_0; end return tmp end
code[x_, y_] := Block[{t$95$0 = N[(N[(y / N[Sqrt[x], $MachinePrecision]), $MachinePrecision] * -0.3333333333333333 + 1.0), $MachinePrecision]}, If[LessEqual[y, -4.2e+60], t$95$0, If[LessEqual[y, 7e+31], N[(1.0 + N[(N[(1.0 / x), $MachinePrecision] / -9.0), $MachinePrecision]), $MachinePrecision], t$95$0]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \mathsf{fma}\left(\frac{y}{\sqrt{x}}, -0.3333333333333333, 1\right)\\
\mathbf{if}\;y \leq -4.2 \cdot 10^{+60}:\\
\;\;\;\;t\_0\\
\mathbf{elif}\;y \leq 7 \cdot 10^{+31}:\\
\;\;\;\;1 + \frac{\frac{1}{x}}{-9}\\
\mathbf{else}:\\
\;\;\;\;t\_0\\
\end{array}
\end{array}
if y < -4.2000000000000002e60 or 7e31 < y Initial program 99.6%
Taylor expanded in x around 0
lower-/.f6494.0
Applied rewrites94.0%
lift--.f64N/A
sub-negN/A
+-commutativeN/A
Applied rewrites93.8%
Taylor expanded in x around inf
Applied rewrites91.6%
if -4.2000000000000002e60 < y < 7e31Initial program 99.8%
Taylor expanded in y around 0
sub-negN/A
lower-+.f64N/A
associate-*r/N/A
metadata-evalN/A
distribute-neg-fracN/A
metadata-evalN/A
lower-/.f6498.1
Applied rewrites98.1%
Applied rewrites98.2%
(FPCore (x y)
:precision binary64
(if (<= y -4.4e+60)
(/ y (* (sqrt x) -3.0))
(if (<= y 2.5e+55)
(+ 1.0 (/ (/ 1.0 x) -9.0))
(/ (* y -0.3333333333333333) (sqrt x)))))
double code(double x, double y) {
double tmp;
if (y <= -4.4e+60) {
tmp = y / (sqrt(x) * -3.0);
} else if (y <= 2.5e+55) {
tmp = 1.0 + ((1.0 / x) / -9.0);
} else {
tmp = (y * -0.3333333333333333) / sqrt(x);
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (y <= (-4.4d+60)) then
tmp = y / (sqrt(x) * (-3.0d0))
else if (y <= 2.5d+55) then
tmp = 1.0d0 + ((1.0d0 / x) / (-9.0d0))
else
tmp = (y * (-0.3333333333333333d0)) / sqrt(x)
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (y <= -4.4e+60) {
tmp = y / (Math.sqrt(x) * -3.0);
} else if (y <= 2.5e+55) {
tmp = 1.0 + ((1.0 / x) / -9.0);
} else {
tmp = (y * -0.3333333333333333) / Math.sqrt(x);
}
return tmp;
}
def code(x, y): tmp = 0 if y <= -4.4e+60: tmp = y / (math.sqrt(x) * -3.0) elif y <= 2.5e+55: tmp = 1.0 + ((1.0 / x) / -9.0) else: tmp = (y * -0.3333333333333333) / math.sqrt(x) return tmp
function code(x, y) tmp = 0.0 if (y <= -4.4e+60) tmp = Float64(y / Float64(sqrt(x) * -3.0)); elseif (y <= 2.5e+55) tmp = Float64(1.0 + Float64(Float64(1.0 / x) / -9.0)); else tmp = Float64(Float64(y * -0.3333333333333333) / sqrt(x)); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (y <= -4.4e+60) tmp = y / (sqrt(x) * -3.0); elseif (y <= 2.5e+55) tmp = 1.0 + ((1.0 / x) / -9.0); else tmp = (y * -0.3333333333333333) / sqrt(x); end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[y, -4.4e+60], N[(y / N[(N[Sqrt[x], $MachinePrecision] * -3.0), $MachinePrecision]), $MachinePrecision], If[LessEqual[y, 2.5e+55], N[(1.0 + N[(N[(1.0 / x), $MachinePrecision] / -9.0), $MachinePrecision]), $MachinePrecision], N[(N[(y * -0.3333333333333333), $MachinePrecision] / N[Sqrt[x], $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -4.4 \cdot 10^{+60}:\\
\;\;\;\;\frac{y}{\sqrt{x} \cdot -3}\\
\mathbf{elif}\;y \leq 2.5 \cdot 10^{+55}:\\
\;\;\;\;1 + \frac{\frac{1}{x}}{-9}\\
\mathbf{else}:\\
\;\;\;\;\frac{y \cdot -0.3333333333333333}{\sqrt{x}}\\
\end{array}
\end{array}
if y < -4.39999999999999992e60Initial program 99.7%
Taylor expanded in y around inf
*-commutativeN/A
associate-*l*N/A
*-commutativeN/A
metadata-evalN/A
distribute-lft-neg-inN/A
lower-*.f64N/A
lower-sqrt.f64N/A
lower-/.f64N/A
distribute-lft-neg-inN/A
metadata-evalN/A
*-commutativeN/A
lower-*.f6484.3
Applied rewrites84.3%
Applied rewrites84.4%
if -4.39999999999999992e60 < y < 2.50000000000000023e55Initial program 99.8%
Taylor expanded in y around 0
sub-negN/A
lower-+.f64N/A
associate-*r/N/A
metadata-evalN/A
distribute-neg-fracN/A
metadata-evalN/A
lower-/.f6497.3
Applied rewrites97.3%
Applied rewrites97.4%
if 2.50000000000000023e55 < y Initial program 99.6%
Taylor expanded in y around inf
*-commutativeN/A
associate-*l*N/A
*-commutativeN/A
metadata-evalN/A
distribute-lft-neg-inN/A
lower-*.f64N/A
lower-sqrt.f64N/A
lower-/.f64N/A
distribute-lft-neg-inN/A
metadata-evalN/A
*-commutativeN/A
lower-*.f6492.7
Applied rewrites92.7%
Applied rewrites92.9%
(FPCore (x y)
:precision binary64
(let* ((t_0 (/ y (* (sqrt x) -3.0))))
(if (<= y -4.4e+60)
t_0
(if (<= y 2.5e+55) (+ 1.0 (/ (/ 1.0 x) -9.0)) t_0))))
double code(double x, double y) {
double t_0 = y / (sqrt(x) * -3.0);
double tmp;
if (y <= -4.4e+60) {
tmp = t_0;
} else if (y <= 2.5e+55) {
tmp = 1.0 + ((1.0 / x) / -9.0);
} else {
tmp = t_0;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: t_0
real(8) :: tmp
t_0 = y / (sqrt(x) * (-3.0d0))
if (y <= (-4.4d+60)) then
tmp = t_0
else if (y <= 2.5d+55) then
tmp = 1.0d0 + ((1.0d0 / x) / (-9.0d0))
else
tmp = t_0
end if
code = tmp
end function
public static double code(double x, double y) {
double t_0 = y / (Math.sqrt(x) * -3.0);
double tmp;
if (y <= -4.4e+60) {
tmp = t_0;
} else if (y <= 2.5e+55) {
tmp = 1.0 + ((1.0 / x) / -9.0);
} else {
tmp = t_0;
}
return tmp;
}
def code(x, y): t_0 = y / (math.sqrt(x) * -3.0) tmp = 0 if y <= -4.4e+60: tmp = t_0 elif y <= 2.5e+55: tmp = 1.0 + ((1.0 / x) / -9.0) else: tmp = t_0 return tmp
function code(x, y) t_0 = Float64(y / Float64(sqrt(x) * -3.0)) tmp = 0.0 if (y <= -4.4e+60) tmp = t_0; elseif (y <= 2.5e+55) tmp = Float64(1.0 + Float64(Float64(1.0 / x) / -9.0)); else tmp = t_0; end return tmp end
function tmp_2 = code(x, y) t_0 = y / (sqrt(x) * -3.0); tmp = 0.0; if (y <= -4.4e+60) tmp = t_0; elseif (y <= 2.5e+55) tmp = 1.0 + ((1.0 / x) / -9.0); else tmp = t_0; end tmp_2 = tmp; end
code[x_, y_] := Block[{t$95$0 = N[(y / N[(N[Sqrt[x], $MachinePrecision] * -3.0), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[y, -4.4e+60], t$95$0, If[LessEqual[y, 2.5e+55], N[(1.0 + N[(N[(1.0 / x), $MachinePrecision] / -9.0), $MachinePrecision]), $MachinePrecision], t$95$0]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{y}{\sqrt{x} \cdot -3}\\
\mathbf{if}\;y \leq -4.4 \cdot 10^{+60}:\\
\;\;\;\;t\_0\\
\mathbf{elif}\;y \leq 2.5 \cdot 10^{+55}:\\
\;\;\;\;1 + \frac{\frac{1}{x}}{-9}\\
\mathbf{else}:\\
\;\;\;\;t\_0\\
\end{array}
\end{array}
if y < -4.39999999999999992e60 or 2.50000000000000023e55 < y Initial program 99.6%
Taylor expanded in y around inf
*-commutativeN/A
associate-*l*N/A
*-commutativeN/A
metadata-evalN/A
distribute-lft-neg-inN/A
lower-*.f64N/A
lower-sqrt.f64N/A
lower-/.f64N/A
distribute-lft-neg-inN/A
metadata-evalN/A
*-commutativeN/A
lower-*.f6488.9
Applied rewrites88.9%
Applied rewrites89.0%
if -4.39999999999999992e60 < y < 2.50000000000000023e55Initial program 99.8%
Taylor expanded in y around 0
sub-negN/A
lower-+.f64N/A
associate-*r/N/A
metadata-evalN/A
distribute-neg-fracN/A
metadata-evalN/A
lower-/.f6497.3
Applied rewrites97.3%
Applied rewrites97.4%
(FPCore (x y)
:precision binary64
(let* ((t_0 (* y (/ -0.3333333333333333 (sqrt x)))))
(if (<= y -4.4e+60)
t_0
(if (<= y 2.5e+55) (+ 1.0 (/ (/ 1.0 x) -9.0)) t_0))))
double code(double x, double y) {
double t_0 = y * (-0.3333333333333333 / sqrt(x));
double tmp;
if (y <= -4.4e+60) {
tmp = t_0;
} else if (y <= 2.5e+55) {
tmp = 1.0 + ((1.0 / x) / -9.0);
} else {
tmp = t_0;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: t_0
real(8) :: tmp
t_0 = y * ((-0.3333333333333333d0) / sqrt(x))
if (y <= (-4.4d+60)) then
tmp = t_0
else if (y <= 2.5d+55) then
tmp = 1.0d0 + ((1.0d0 / x) / (-9.0d0))
else
tmp = t_0
end if
code = tmp
end function
public static double code(double x, double y) {
double t_0 = y * (-0.3333333333333333 / Math.sqrt(x));
double tmp;
if (y <= -4.4e+60) {
tmp = t_0;
} else if (y <= 2.5e+55) {
tmp = 1.0 + ((1.0 / x) / -9.0);
} else {
tmp = t_0;
}
return tmp;
}
def code(x, y): t_0 = y * (-0.3333333333333333 / math.sqrt(x)) tmp = 0 if y <= -4.4e+60: tmp = t_0 elif y <= 2.5e+55: tmp = 1.0 + ((1.0 / x) / -9.0) else: tmp = t_0 return tmp
function code(x, y) t_0 = Float64(y * Float64(-0.3333333333333333 / sqrt(x))) tmp = 0.0 if (y <= -4.4e+60) tmp = t_0; elseif (y <= 2.5e+55) tmp = Float64(1.0 + Float64(Float64(1.0 / x) / -9.0)); else tmp = t_0; end return tmp end
function tmp_2 = code(x, y) t_0 = y * (-0.3333333333333333 / sqrt(x)); tmp = 0.0; if (y <= -4.4e+60) tmp = t_0; elseif (y <= 2.5e+55) tmp = 1.0 + ((1.0 / x) / -9.0); else tmp = t_0; end tmp_2 = tmp; end
code[x_, y_] := Block[{t$95$0 = N[(y * N[(-0.3333333333333333 / N[Sqrt[x], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[y, -4.4e+60], t$95$0, If[LessEqual[y, 2.5e+55], N[(1.0 + N[(N[(1.0 / x), $MachinePrecision] / -9.0), $MachinePrecision]), $MachinePrecision], t$95$0]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := y \cdot \frac{-0.3333333333333333}{\sqrt{x}}\\
\mathbf{if}\;y \leq -4.4 \cdot 10^{+60}:\\
\;\;\;\;t\_0\\
\mathbf{elif}\;y \leq 2.5 \cdot 10^{+55}:\\
\;\;\;\;1 + \frac{\frac{1}{x}}{-9}\\
\mathbf{else}:\\
\;\;\;\;t\_0\\
\end{array}
\end{array}
if y < -4.39999999999999992e60 or 2.50000000000000023e55 < y Initial program 99.6%
Taylor expanded in y around inf
*-commutativeN/A
associate-*l*N/A
*-commutativeN/A
metadata-evalN/A
distribute-lft-neg-inN/A
lower-*.f64N/A
lower-sqrt.f64N/A
lower-/.f64N/A
distribute-lft-neg-inN/A
metadata-evalN/A
*-commutativeN/A
lower-*.f6488.9
Applied rewrites88.9%
Applied rewrites88.8%
if -4.39999999999999992e60 < y < 2.50000000000000023e55Initial program 99.8%
Taylor expanded in y around 0
sub-negN/A
lower-+.f64N/A
associate-*r/N/A
metadata-evalN/A
distribute-neg-fracN/A
metadata-evalN/A
lower-/.f6497.3
Applied rewrites97.3%
Applied rewrites97.4%
(FPCore (x y) :precision binary64 (if (<= x 0.11) (/ (fma (sqrt x) (* y -0.3333333333333333) -0.1111111111111111) x) (- 1.0 (/ y (* 3.0 (sqrt x))))))
double code(double x, double y) {
double tmp;
if (x <= 0.11) {
tmp = fma(sqrt(x), (y * -0.3333333333333333), -0.1111111111111111) / x;
} else {
tmp = 1.0 - (y / (3.0 * sqrt(x)));
}
return tmp;
}
function code(x, y) tmp = 0.0 if (x <= 0.11) tmp = Float64(fma(sqrt(x), Float64(y * -0.3333333333333333), -0.1111111111111111) / x); else tmp = Float64(1.0 - Float64(y / Float64(3.0 * sqrt(x)))); end return tmp end
code[x_, y_] := If[LessEqual[x, 0.11], N[(N[(N[Sqrt[x], $MachinePrecision] * N[(y * -0.3333333333333333), $MachinePrecision] + -0.1111111111111111), $MachinePrecision] / x), $MachinePrecision], N[(1.0 - N[(y / N[(3.0 * N[Sqrt[x], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq 0.11:\\
\;\;\;\;\frac{\mathsf{fma}\left(\sqrt{x}, y \cdot -0.3333333333333333, -0.1111111111111111\right)}{x}\\
\mathbf{else}:\\
\;\;\;\;1 - \frac{y}{3 \cdot \sqrt{x}}\\
\end{array}
\end{array}
if x < 0.110000000000000001Initial program 99.7%
Taylor expanded in x around 0
mul-1-negN/A
distribute-neg-fracN/A
lower-/.f64N/A
distribute-neg-inN/A
metadata-evalN/A
+-commutativeN/A
*-commutativeN/A
associate-*l*N/A
distribute-rgt-neg-inN/A
*-commutativeN/A
lower-fma.f64N/A
lower-sqrt.f64N/A
distribute-lft-neg-inN/A
metadata-evalN/A
*-commutativeN/A
lower-*.f6499.0
Applied rewrites99.0%
if 0.110000000000000001 < x Initial program 99.8%
Taylor expanded in x around inf
Applied rewrites99.8%
(FPCore (x y) :precision binary64 (+ 1.0 (/ (/ 1.0 x) -9.0)))
double code(double x, double y) {
return 1.0 + ((1.0 / x) / -9.0);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = 1.0d0 + ((1.0d0 / x) / (-9.0d0))
end function
public static double code(double x, double y) {
return 1.0 + ((1.0 / x) / -9.0);
}
def code(x, y): return 1.0 + ((1.0 / x) / -9.0)
function code(x, y) return Float64(1.0 + Float64(Float64(1.0 / x) / -9.0)) end
function tmp = code(x, y) tmp = 1.0 + ((1.0 / x) / -9.0); end
code[x_, y_] := N[(1.0 + N[(N[(1.0 / x), $MachinePrecision] / -9.0), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
1 + \frac{\frac{1}{x}}{-9}
\end{array}
Initial program 99.7%
Taylor expanded in y around 0
sub-negN/A
lower-+.f64N/A
associate-*r/N/A
metadata-evalN/A
distribute-neg-fracN/A
metadata-evalN/A
lower-/.f6459.1
Applied rewrites59.1%
Applied rewrites59.2%
(FPCore (x y) :precision binary64 (+ 1.0 (/ 1.0 (* x -9.0))))
double code(double x, double y) {
return 1.0 + (1.0 / (x * -9.0));
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = 1.0d0 + (1.0d0 / (x * (-9.0d0)))
end function
public static double code(double x, double y) {
return 1.0 + (1.0 / (x * -9.0));
}
def code(x, y): return 1.0 + (1.0 / (x * -9.0))
function code(x, y) return Float64(1.0 + Float64(1.0 / Float64(x * -9.0))) end
function tmp = code(x, y) tmp = 1.0 + (1.0 / (x * -9.0)); end
code[x_, y_] := N[(1.0 + N[(1.0 / N[(x * -9.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
1 + \frac{1}{x \cdot -9}
\end{array}
Initial program 99.7%
Taylor expanded in y around 0
sub-negN/A
lower-+.f64N/A
associate-*r/N/A
metadata-evalN/A
distribute-neg-fracN/A
metadata-evalN/A
lower-/.f6459.1
Applied rewrites59.1%
Applied rewrites59.2%
(FPCore (x y) :precision binary64 (fma (/ 1.0 x) -0.1111111111111111 1.0))
double code(double x, double y) {
return fma((1.0 / x), -0.1111111111111111, 1.0);
}
function code(x, y) return fma(Float64(1.0 / x), -0.1111111111111111, 1.0) end
code[x_, y_] := N[(N[(1.0 / x), $MachinePrecision] * -0.1111111111111111 + 1.0), $MachinePrecision]
\begin{array}{l}
\\
\mathsf{fma}\left(\frac{1}{x}, -0.1111111111111111, 1\right)
\end{array}
Initial program 99.7%
lift--.f64N/A
lift--.f64N/A
sub-negN/A
+-commutativeN/A
associate--l+N/A
lift-/.f64N/A
inv-powN/A
lift-*.f64N/A
unpow-prod-downN/A
inv-powN/A
distribute-rgt-neg-inN/A
lower-fma.f64N/A
lower-/.f64N/A
metadata-evalN/A
metadata-evalN/A
lower--.f6499.7
Applied rewrites99.7%
Taylor expanded in y around 0
Applied rewrites59.2%
(FPCore (x y) :precision binary64 (+ 1.0 (/ -0.1111111111111111 x)))
double code(double x, double y) {
return 1.0 + (-0.1111111111111111 / x);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = 1.0d0 + ((-0.1111111111111111d0) / x)
end function
public static double code(double x, double y) {
return 1.0 + (-0.1111111111111111 / x);
}
def code(x, y): return 1.0 + (-0.1111111111111111 / x)
function code(x, y) return Float64(1.0 + Float64(-0.1111111111111111 / x)) end
function tmp = code(x, y) tmp = 1.0 + (-0.1111111111111111 / x); end
code[x_, y_] := N[(1.0 + N[(-0.1111111111111111 / x), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
1 + \frac{-0.1111111111111111}{x}
\end{array}
Initial program 99.7%
Taylor expanded in y around 0
sub-negN/A
lower-+.f64N/A
associate-*r/N/A
metadata-evalN/A
distribute-neg-fracN/A
metadata-evalN/A
lower-/.f6459.1
Applied rewrites59.1%
(FPCore (x y) :precision binary64 1.0)
double code(double x, double y) {
return 1.0;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = 1.0d0
end function
public static double code(double x, double y) {
return 1.0;
}
def code(x, y): return 1.0
function code(x, y) return 1.0 end
function tmp = code(x, y) tmp = 1.0; end
code[x_, y_] := 1.0
\begin{array}{l}
\\
1
\end{array}
Initial program 99.7%
Taylor expanded in y around 0
sub-negN/A
lower-+.f64N/A
associate-*r/N/A
metadata-evalN/A
distribute-neg-fracN/A
metadata-evalN/A
lower-/.f6459.1
Applied rewrites59.1%
Taylor expanded in x around inf
Applied rewrites27.8%
(FPCore (x y) :precision binary64 (- (- 1.0 (/ (/ 1.0 x) 9.0)) (/ y (* 3.0 (sqrt x)))))
double code(double x, double y) {
return (1.0 - ((1.0 / x) / 9.0)) - (y / (3.0 * sqrt(x)));
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = (1.0d0 - ((1.0d0 / x) / 9.0d0)) - (y / (3.0d0 * sqrt(x)))
end function
public static double code(double x, double y) {
return (1.0 - ((1.0 / x) / 9.0)) - (y / (3.0 * Math.sqrt(x)));
}
def code(x, y): return (1.0 - ((1.0 / x) / 9.0)) - (y / (3.0 * math.sqrt(x)))
function code(x, y) return Float64(Float64(1.0 - Float64(Float64(1.0 / x) / 9.0)) - Float64(y / Float64(3.0 * sqrt(x)))) end
function tmp = code(x, y) tmp = (1.0 - ((1.0 / x) / 9.0)) - (y / (3.0 * sqrt(x))); end
code[x_, y_] := N[(N[(1.0 - N[(N[(1.0 / x), $MachinePrecision] / 9.0), $MachinePrecision]), $MachinePrecision] - N[(y / N[(3.0 * N[Sqrt[x], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(1 - \frac{\frac{1}{x}}{9}\right) - \frac{y}{3 \cdot \sqrt{x}}
\end{array}
herbie shell --seed 2024238
(FPCore (x y)
:name "Numeric.SpecFunctions:invIncompleteGamma from math-functions-0.1.5.2, D"
:precision binary64
:alt
(! :herbie-platform default (- (- 1 (/ (/ 1 x) 9)) (/ y (* 3 (sqrt x)))))
(- (- 1.0 (/ 1.0 (* x 9.0))) (/ y (* 3.0 (sqrt x)))))