
(FPCore (x y z t) :precision binary64 (/ (- (+ x y) z) (* t 2.0)))
double code(double x, double y, double z, double t) {
return ((x + y) - z) / (t * 2.0);
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = ((x + y) - z) / (t * 2.0d0)
end function
public static double code(double x, double y, double z, double t) {
return ((x + y) - z) / (t * 2.0);
}
def code(x, y, z, t): return ((x + y) - z) / (t * 2.0)
function code(x, y, z, t) return Float64(Float64(Float64(x + y) - z) / Float64(t * 2.0)) end
function tmp = code(x, y, z, t) tmp = ((x + y) - z) / (t * 2.0); end
code[x_, y_, z_, t_] := N[(N[(N[(x + y), $MachinePrecision] - z), $MachinePrecision] / N[(t * 2.0), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{\left(x + y\right) - z}{t \cdot 2}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 11 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z t) :precision binary64 (/ (- (+ x y) z) (* t 2.0)))
double code(double x, double y, double z, double t) {
return ((x + y) - z) / (t * 2.0);
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = ((x + y) - z) / (t * 2.0d0)
end function
public static double code(double x, double y, double z, double t) {
return ((x + y) - z) / (t * 2.0);
}
def code(x, y, z, t): return ((x + y) - z) / (t * 2.0)
function code(x, y, z, t) return Float64(Float64(Float64(x + y) - z) / Float64(t * 2.0)) end
function tmp = code(x, y, z, t) tmp = ((x + y) - z) / (t * 2.0); end
code[x_, y_, z_, t_] := N[(N[(N[(x + y), $MachinePrecision] - z), $MachinePrecision] / N[(t * 2.0), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{\left(x + y\right) - z}{t \cdot 2}
\end{array}
(FPCore (x y z t) :precision binary64 (/ (- (+ x y) z) (* t 2.0)))
double code(double x, double y, double z, double t) {
return ((x + y) - z) / (t * 2.0);
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = ((x + y) - z) / (t * 2.0d0)
end function
public static double code(double x, double y, double z, double t) {
return ((x + y) - z) / (t * 2.0);
}
def code(x, y, z, t): return ((x + y) - z) / (t * 2.0)
function code(x, y, z, t) return Float64(Float64(Float64(x + y) - z) / Float64(t * 2.0)) end
function tmp = code(x, y, z, t) tmp = ((x + y) - z) / (t * 2.0); end
code[x_, y_, z_, t_] := N[(N[(N[(x + y), $MachinePrecision] - z), $MachinePrecision] / N[(t * 2.0), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{\left(x + y\right) - z}{t \cdot 2}
\end{array}
Initial program 100.0%
(FPCore (x y z t) :precision binary64 (if (<= (+ x y) -1e+21) (/ (* x 0.5) t) (if (<= (+ x y) 4e-65) (/ (* z -0.5) t) (/ (* y 0.5) t))))
double code(double x, double y, double z, double t) {
double tmp;
if ((x + y) <= -1e+21) {
tmp = (x * 0.5) / t;
} else if ((x + y) <= 4e-65) {
tmp = (z * -0.5) / t;
} else {
tmp = (y * 0.5) / t;
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: tmp
if ((x + y) <= (-1d+21)) then
tmp = (x * 0.5d0) / t
else if ((x + y) <= 4d-65) then
tmp = (z * (-0.5d0)) / t
else
tmp = (y * 0.5d0) / t
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double tmp;
if ((x + y) <= -1e+21) {
tmp = (x * 0.5) / t;
} else if ((x + y) <= 4e-65) {
tmp = (z * -0.5) / t;
} else {
tmp = (y * 0.5) / t;
}
return tmp;
}
def code(x, y, z, t): tmp = 0 if (x + y) <= -1e+21: tmp = (x * 0.5) / t elif (x + y) <= 4e-65: tmp = (z * -0.5) / t else: tmp = (y * 0.5) / t return tmp
function code(x, y, z, t) tmp = 0.0 if (Float64(x + y) <= -1e+21) tmp = Float64(Float64(x * 0.5) / t); elseif (Float64(x + y) <= 4e-65) tmp = Float64(Float64(z * -0.5) / t); else tmp = Float64(Float64(y * 0.5) / t); end return tmp end
function tmp_2 = code(x, y, z, t) tmp = 0.0; if ((x + y) <= -1e+21) tmp = (x * 0.5) / t; elseif ((x + y) <= 4e-65) tmp = (z * -0.5) / t; else tmp = (y * 0.5) / t; end tmp_2 = tmp; end
code[x_, y_, z_, t_] := If[LessEqual[N[(x + y), $MachinePrecision], -1e+21], N[(N[(x * 0.5), $MachinePrecision] / t), $MachinePrecision], If[LessEqual[N[(x + y), $MachinePrecision], 4e-65], N[(N[(z * -0.5), $MachinePrecision] / t), $MachinePrecision], N[(N[(y * 0.5), $MachinePrecision] / t), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x + y \leq -1 \cdot 10^{+21}:\\
\;\;\;\;\frac{x \cdot 0.5}{t}\\
\mathbf{elif}\;x + y \leq 4 \cdot 10^{-65}:\\
\;\;\;\;\frac{z \cdot -0.5}{t}\\
\mathbf{else}:\\
\;\;\;\;\frac{y \cdot 0.5}{t}\\
\end{array}
\end{array}
if (+.f64 x y) < -1e21Initial program 100.0%
Taylor expanded in x around inf
*-commutativeN/A
associate-*l/N/A
lower-/.f64N/A
*-commutativeN/A
lower-*.f6440.7
Applied rewrites40.7%
if -1e21 < (+.f64 x y) < 3.99999999999999969e-65Initial program 100.0%
Taylor expanded in z around inf
associate-*r/N/A
lower-/.f64N/A
*-commutativeN/A
lower-*.f6477.7
Applied rewrites77.7%
if 3.99999999999999969e-65 < (+.f64 x y) Initial program 99.9%
Taylor expanded in y around inf
*-commutativeN/A
associate-*l/N/A
lower-/.f64N/A
*-commutativeN/A
lower-*.f6442.6
Applied rewrites42.6%
Final simplification48.8%
(FPCore (x y z t) :precision binary64 (if (<= (+ x y) -1e+21) (/ (* x 0.5) t) (if (<= (+ x y) 4e-65) (* z (/ -0.5 t)) (/ (* y 0.5) t))))
double code(double x, double y, double z, double t) {
double tmp;
if ((x + y) <= -1e+21) {
tmp = (x * 0.5) / t;
} else if ((x + y) <= 4e-65) {
tmp = z * (-0.5 / t);
} else {
tmp = (y * 0.5) / t;
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: tmp
if ((x + y) <= (-1d+21)) then
tmp = (x * 0.5d0) / t
else if ((x + y) <= 4d-65) then
tmp = z * ((-0.5d0) / t)
else
tmp = (y * 0.5d0) / t
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double tmp;
if ((x + y) <= -1e+21) {
tmp = (x * 0.5) / t;
} else if ((x + y) <= 4e-65) {
tmp = z * (-0.5 / t);
} else {
tmp = (y * 0.5) / t;
}
return tmp;
}
def code(x, y, z, t): tmp = 0 if (x + y) <= -1e+21: tmp = (x * 0.5) / t elif (x + y) <= 4e-65: tmp = z * (-0.5 / t) else: tmp = (y * 0.5) / t return tmp
function code(x, y, z, t) tmp = 0.0 if (Float64(x + y) <= -1e+21) tmp = Float64(Float64(x * 0.5) / t); elseif (Float64(x + y) <= 4e-65) tmp = Float64(z * Float64(-0.5 / t)); else tmp = Float64(Float64(y * 0.5) / t); end return tmp end
function tmp_2 = code(x, y, z, t) tmp = 0.0; if ((x + y) <= -1e+21) tmp = (x * 0.5) / t; elseif ((x + y) <= 4e-65) tmp = z * (-0.5 / t); else tmp = (y * 0.5) / t; end tmp_2 = tmp; end
code[x_, y_, z_, t_] := If[LessEqual[N[(x + y), $MachinePrecision], -1e+21], N[(N[(x * 0.5), $MachinePrecision] / t), $MachinePrecision], If[LessEqual[N[(x + y), $MachinePrecision], 4e-65], N[(z * N[(-0.5 / t), $MachinePrecision]), $MachinePrecision], N[(N[(y * 0.5), $MachinePrecision] / t), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x + y \leq -1 \cdot 10^{+21}:\\
\;\;\;\;\frac{x \cdot 0.5}{t}\\
\mathbf{elif}\;x + y \leq 4 \cdot 10^{-65}:\\
\;\;\;\;z \cdot \frac{-0.5}{t}\\
\mathbf{else}:\\
\;\;\;\;\frac{y \cdot 0.5}{t}\\
\end{array}
\end{array}
if (+.f64 x y) < -1e21Initial program 100.0%
Taylor expanded in x around inf
*-commutativeN/A
associate-*l/N/A
lower-/.f64N/A
*-commutativeN/A
lower-*.f6440.7
Applied rewrites40.7%
if -1e21 < (+.f64 x y) < 3.99999999999999969e-65Initial program 100.0%
Taylor expanded in z around inf
associate-*r/N/A
lower-/.f64N/A
*-commutativeN/A
lower-*.f6477.7
Applied rewrites77.7%
Applied rewrites77.4%
if 3.99999999999999969e-65 < (+.f64 x y) Initial program 99.9%
Taylor expanded in y around inf
*-commutativeN/A
associate-*l/N/A
lower-/.f64N/A
*-commutativeN/A
lower-*.f6442.6
Applied rewrites42.6%
Final simplification48.7%
(FPCore (x y z t) :precision binary64 (let* ((t_1 (/ (* z -0.5) t))) (if (<= z -6e+38) t_1 (if (<= z 3.6e+76) (* (/ 0.5 t) (+ x y)) t_1))))
double code(double x, double y, double z, double t) {
double t_1 = (z * -0.5) / t;
double tmp;
if (z <= -6e+38) {
tmp = t_1;
} else if (z <= 3.6e+76) {
tmp = (0.5 / t) * (x + y);
} else {
tmp = t_1;
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: t_1
real(8) :: tmp
t_1 = (z * (-0.5d0)) / t
if (z <= (-6d+38)) then
tmp = t_1
else if (z <= 3.6d+76) then
tmp = (0.5d0 / t) * (x + y)
else
tmp = t_1
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double t_1 = (z * -0.5) / t;
double tmp;
if (z <= -6e+38) {
tmp = t_1;
} else if (z <= 3.6e+76) {
tmp = (0.5 / t) * (x + y);
} else {
tmp = t_1;
}
return tmp;
}
def code(x, y, z, t): t_1 = (z * -0.5) / t tmp = 0 if z <= -6e+38: tmp = t_1 elif z <= 3.6e+76: tmp = (0.5 / t) * (x + y) else: tmp = t_1 return tmp
function code(x, y, z, t) t_1 = Float64(Float64(z * -0.5) / t) tmp = 0.0 if (z <= -6e+38) tmp = t_1; elseif (z <= 3.6e+76) tmp = Float64(Float64(0.5 / t) * Float64(x + y)); else tmp = t_1; end return tmp end
function tmp_2 = code(x, y, z, t) t_1 = (z * -0.5) / t; tmp = 0.0; if (z <= -6e+38) tmp = t_1; elseif (z <= 3.6e+76) tmp = (0.5 / t) * (x + y); else tmp = t_1; end tmp_2 = tmp; end
code[x_, y_, z_, t_] := Block[{t$95$1 = N[(N[(z * -0.5), $MachinePrecision] / t), $MachinePrecision]}, If[LessEqual[z, -6e+38], t$95$1, If[LessEqual[z, 3.6e+76], N[(N[(0.5 / t), $MachinePrecision] * N[(x + y), $MachinePrecision]), $MachinePrecision], t$95$1]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \frac{z \cdot -0.5}{t}\\
\mathbf{if}\;z \leq -6 \cdot 10^{+38}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;z \leq 3.6 \cdot 10^{+76}:\\
\;\;\;\;\frac{0.5}{t} \cdot \left(x + y\right)\\
\mathbf{else}:\\
\;\;\;\;t\_1\\
\end{array}
\end{array}
if z < -6.0000000000000002e38 or 3.6000000000000003e76 < z Initial program 99.9%
Taylor expanded in z around inf
associate-*r/N/A
lower-/.f64N/A
*-commutativeN/A
lower-*.f6471.2
Applied rewrites71.2%
if -6.0000000000000002e38 < z < 3.6000000000000003e76Initial program 100.0%
lift-/.f64N/A
clear-numN/A
associate-/r/N/A
lower-*.f64N/A
lift-*.f64N/A
*-commutativeN/A
associate-/r*N/A
lower-/.f64N/A
metadata-eval99.8
lift--.f64N/A
lift-+.f64N/A
associate--l+N/A
lower-+.f64N/A
lower--.f6499.8
Applied rewrites99.8%
Taylor expanded in z around 0
lower-+.f6491.0
Applied rewrites91.0%
(FPCore (x y z t) :precision binary64 (if (<= (+ x y) -5e-202) (/ (- x z) (* t 2.0)) (/ (- y z) (* t 2.0))))
double code(double x, double y, double z, double t) {
double tmp;
if ((x + y) <= -5e-202) {
tmp = (x - z) / (t * 2.0);
} else {
tmp = (y - z) / (t * 2.0);
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: tmp
if ((x + y) <= (-5d-202)) then
tmp = (x - z) / (t * 2.0d0)
else
tmp = (y - z) / (t * 2.0d0)
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double tmp;
if ((x + y) <= -5e-202) {
tmp = (x - z) / (t * 2.0);
} else {
tmp = (y - z) / (t * 2.0);
}
return tmp;
}
def code(x, y, z, t): tmp = 0 if (x + y) <= -5e-202: tmp = (x - z) / (t * 2.0) else: tmp = (y - z) / (t * 2.0) return tmp
function code(x, y, z, t) tmp = 0.0 if (Float64(x + y) <= -5e-202) tmp = Float64(Float64(x - z) / Float64(t * 2.0)); else tmp = Float64(Float64(y - z) / Float64(t * 2.0)); end return tmp end
function tmp_2 = code(x, y, z, t) tmp = 0.0; if ((x + y) <= -5e-202) tmp = (x - z) / (t * 2.0); else tmp = (y - z) / (t * 2.0); end tmp_2 = tmp; end
code[x_, y_, z_, t_] := If[LessEqual[N[(x + y), $MachinePrecision], -5e-202], N[(N[(x - z), $MachinePrecision] / N[(t * 2.0), $MachinePrecision]), $MachinePrecision], N[(N[(y - z), $MachinePrecision] / N[(t * 2.0), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x + y \leq -5 \cdot 10^{-202}:\\
\;\;\;\;\frac{x - z}{t \cdot 2}\\
\mathbf{else}:\\
\;\;\;\;\frac{y - z}{t \cdot 2}\\
\end{array}
\end{array}
if (+.f64 x y) < -4.99999999999999973e-202Initial program 100.0%
Taylor expanded in y around 0
lower--.f6467.7
Applied rewrites67.7%
if -4.99999999999999973e-202 < (+.f64 x y) Initial program 100.0%
Taylor expanded in x around 0
lower--.f6466.8
Applied rewrites66.8%
(FPCore (x y z t) :precision binary64 (if (<= (+ x y) 4e-65) (/ (- x z) (* t 2.0)) (/ (+ x y) (* t 2.0))))
double code(double x, double y, double z, double t) {
double tmp;
if ((x + y) <= 4e-65) {
tmp = (x - z) / (t * 2.0);
} else {
tmp = (x + y) / (t * 2.0);
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: tmp
if ((x + y) <= 4d-65) then
tmp = (x - z) / (t * 2.0d0)
else
tmp = (x + y) / (t * 2.0d0)
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double tmp;
if ((x + y) <= 4e-65) {
tmp = (x - z) / (t * 2.0);
} else {
tmp = (x + y) / (t * 2.0);
}
return tmp;
}
def code(x, y, z, t): tmp = 0 if (x + y) <= 4e-65: tmp = (x - z) / (t * 2.0) else: tmp = (x + y) / (t * 2.0) return tmp
function code(x, y, z, t) tmp = 0.0 if (Float64(x + y) <= 4e-65) tmp = Float64(Float64(x - z) / Float64(t * 2.0)); else tmp = Float64(Float64(x + y) / Float64(t * 2.0)); end return tmp end
function tmp_2 = code(x, y, z, t) tmp = 0.0; if ((x + y) <= 4e-65) tmp = (x - z) / (t * 2.0); else tmp = (x + y) / (t * 2.0); end tmp_2 = tmp; end
code[x_, y_, z_, t_] := If[LessEqual[N[(x + y), $MachinePrecision], 4e-65], N[(N[(x - z), $MachinePrecision] / N[(t * 2.0), $MachinePrecision]), $MachinePrecision], N[(N[(x + y), $MachinePrecision] / N[(t * 2.0), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x + y \leq 4 \cdot 10^{-65}:\\
\;\;\;\;\frac{x - z}{t \cdot 2}\\
\mathbf{else}:\\
\;\;\;\;\frac{x + y}{t \cdot 2}\\
\end{array}
\end{array}
if (+.f64 x y) < 3.99999999999999969e-65Initial program 100.0%
Taylor expanded in y around 0
lower--.f6471.0
Applied rewrites71.0%
if 3.99999999999999969e-65 < (+.f64 x y) Initial program 99.9%
Taylor expanded in z around 0
+-commutativeN/A
lower-+.f6479.6
Applied rewrites79.6%
Final simplification75.0%
(FPCore (x y z t) :precision binary64 (if (<= (+ x y) 4e-65) (* (/ 0.5 t) (- x z)) (/ (+ x y) (* t 2.0))))
double code(double x, double y, double z, double t) {
double tmp;
if ((x + y) <= 4e-65) {
tmp = (0.5 / t) * (x - z);
} else {
tmp = (x + y) / (t * 2.0);
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: tmp
if ((x + y) <= 4d-65) then
tmp = (0.5d0 / t) * (x - z)
else
tmp = (x + y) / (t * 2.0d0)
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double tmp;
if ((x + y) <= 4e-65) {
tmp = (0.5 / t) * (x - z);
} else {
tmp = (x + y) / (t * 2.0);
}
return tmp;
}
def code(x, y, z, t): tmp = 0 if (x + y) <= 4e-65: tmp = (0.5 / t) * (x - z) else: tmp = (x + y) / (t * 2.0) return tmp
function code(x, y, z, t) tmp = 0.0 if (Float64(x + y) <= 4e-65) tmp = Float64(Float64(0.5 / t) * Float64(x - z)); else tmp = Float64(Float64(x + y) / Float64(t * 2.0)); end return tmp end
function tmp_2 = code(x, y, z, t) tmp = 0.0; if ((x + y) <= 4e-65) tmp = (0.5 / t) * (x - z); else tmp = (x + y) / (t * 2.0); end tmp_2 = tmp; end
code[x_, y_, z_, t_] := If[LessEqual[N[(x + y), $MachinePrecision], 4e-65], N[(N[(0.5 / t), $MachinePrecision] * N[(x - z), $MachinePrecision]), $MachinePrecision], N[(N[(x + y), $MachinePrecision] / N[(t * 2.0), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x + y \leq 4 \cdot 10^{-65}:\\
\;\;\;\;\frac{0.5}{t} \cdot \left(x - z\right)\\
\mathbf{else}:\\
\;\;\;\;\frac{x + y}{t \cdot 2}\\
\end{array}
\end{array}
if (+.f64 x y) < 3.99999999999999969e-65Initial program 100.0%
Taylor expanded in y around 0
lower--.f6471.0
Applied rewrites71.0%
lift-/.f64N/A
clear-numN/A
associate-/r/N/A
lift-*.f64N/A
*-commutativeN/A
associate-/r*N/A
metadata-evalN/A
lift-/.f64N/A
lower-*.f6470.8
Applied rewrites70.8%
if 3.99999999999999969e-65 < (+.f64 x y) Initial program 99.9%
Taylor expanded in z around 0
+-commutativeN/A
lower-+.f6479.6
Applied rewrites79.6%
Final simplification74.8%
(FPCore (x y z t) :precision binary64 (if (<= (+ x y) 4e-65) (* (/ 0.5 t) (- x z)) (* (/ 0.5 t) (+ x y))))
double code(double x, double y, double z, double t) {
double tmp;
if ((x + y) <= 4e-65) {
tmp = (0.5 / t) * (x - z);
} else {
tmp = (0.5 / t) * (x + y);
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: tmp
if ((x + y) <= 4d-65) then
tmp = (0.5d0 / t) * (x - z)
else
tmp = (0.5d0 / t) * (x + y)
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double tmp;
if ((x + y) <= 4e-65) {
tmp = (0.5 / t) * (x - z);
} else {
tmp = (0.5 / t) * (x + y);
}
return tmp;
}
def code(x, y, z, t): tmp = 0 if (x + y) <= 4e-65: tmp = (0.5 / t) * (x - z) else: tmp = (0.5 / t) * (x + y) return tmp
function code(x, y, z, t) tmp = 0.0 if (Float64(x + y) <= 4e-65) tmp = Float64(Float64(0.5 / t) * Float64(x - z)); else tmp = Float64(Float64(0.5 / t) * Float64(x + y)); end return tmp end
function tmp_2 = code(x, y, z, t) tmp = 0.0; if ((x + y) <= 4e-65) tmp = (0.5 / t) * (x - z); else tmp = (0.5 / t) * (x + y); end tmp_2 = tmp; end
code[x_, y_, z_, t_] := If[LessEqual[N[(x + y), $MachinePrecision], 4e-65], N[(N[(0.5 / t), $MachinePrecision] * N[(x - z), $MachinePrecision]), $MachinePrecision], N[(N[(0.5 / t), $MachinePrecision] * N[(x + y), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x + y \leq 4 \cdot 10^{-65}:\\
\;\;\;\;\frac{0.5}{t} \cdot \left(x - z\right)\\
\mathbf{else}:\\
\;\;\;\;\frac{0.5}{t} \cdot \left(x + y\right)\\
\end{array}
\end{array}
if (+.f64 x y) < 3.99999999999999969e-65Initial program 100.0%
Taylor expanded in y around 0
lower--.f6471.0
Applied rewrites71.0%
lift-/.f64N/A
clear-numN/A
associate-/r/N/A
lift-*.f64N/A
*-commutativeN/A
associate-/r*N/A
metadata-evalN/A
lift-/.f64N/A
lower-*.f6470.8
Applied rewrites70.8%
if 3.99999999999999969e-65 < (+.f64 x y) Initial program 99.9%
lift-/.f64N/A
clear-numN/A
associate-/r/N/A
lower-*.f64N/A
lift-*.f64N/A
*-commutativeN/A
associate-/r*N/A
lower-/.f64N/A
metadata-eval99.8
lift--.f64N/A
lift-+.f64N/A
associate--l+N/A
lower-+.f64N/A
lower--.f6499.8
Applied rewrites99.8%
Taylor expanded in z around 0
lower-+.f6479.5
Applied rewrites79.5%
(FPCore (x y z t) :precision binary64 (if (<= (+ x y) -1e+21) (/ (* x 0.5) t) (* z (/ -0.5 t))))
double code(double x, double y, double z, double t) {
double tmp;
if ((x + y) <= -1e+21) {
tmp = (x * 0.5) / t;
} else {
tmp = z * (-0.5 / t);
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: tmp
if ((x + y) <= (-1d+21)) then
tmp = (x * 0.5d0) / t
else
tmp = z * ((-0.5d0) / t)
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double tmp;
if ((x + y) <= -1e+21) {
tmp = (x * 0.5) / t;
} else {
tmp = z * (-0.5 / t);
}
return tmp;
}
def code(x, y, z, t): tmp = 0 if (x + y) <= -1e+21: tmp = (x * 0.5) / t else: tmp = z * (-0.5 / t) return tmp
function code(x, y, z, t) tmp = 0.0 if (Float64(x + y) <= -1e+21) tmp = Float64(Float64(x * 0.5) / t); else tmp = Float64(z * Float64(-0.5 / t)); end return tmp end
function tmp_2 = code(x, y, z, t) tmp = 0.0; if ((x + y) <= -1e+21) tmp = (x * 0.5) / t; else tmp = z * (-0.5 / t); end tmp_2 = tmp; end
code[x_, y_, z_, t_] := If[LessEqual[N[(x + y), $MachinePrecision], -1e+21], N[(N[(x * 0.5), $MachinePrecision] / t), $MachinePrecision], N[(z * N[(-0.5 / t), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x + y \leq -1 \cdot 10^{+21}:\\
\;\;\;\;\frac{x \cdot 0.5}{t}\\
\mathbf{else}:\\
\;\;\;\;z \cdot \frac{-0.5}{t}\\
\end{array}
\end{array}
if (+.f64 x y) < -1e21Initial program 100.0%
Taylor expanded in x around inf
*-commutativeN/A
associate-*l/N/A
lower-/.f64N/A
*-commutativeN/A
lower-*.f6440.7
Applied rewrites40.7%
if -1e21 < (+.f64 x y) Initial program 100.0%
Taylor expanded in z around inf
associate-*r/N/A
lower-/.f64N/A
*-commutativeN/A
lower-*.f6441.1
Applied rewrites41.1%
Applied rewrites41.0%
Final simplification40.9%
(FPCore (x y z t) :precision binary64 (* (/ 0.5 t) (+ x (- y z))))
double code(double x, double y, double z, double t) {
return (0.5 / t) * (x + (y - z));
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = (0.5d0 / t) * (x + (y - z))
end function
public static double code(double x, double y, double z, double t) {
return (0.5 / t) * (x + (y - z));
}
def code(x, y, z, t): return (0.5 / t) * (x + (y - z))
function code(x, y, z, t) return Float64(Float64(0.5 / t) * Float64(x + Float64(y - z))) end
function tmp = code(x, y, z, t) tmp = (0.5 / t) * (x + (y - z)); end
code[x_, y_, z_, t_] := N[(N[(0.5 / t), $MachinePrecision] * N[(x + N[(y - z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{0.5}{t} \cdot \left(x + \left(y - z\right)\right)
\end{array}
Initial program 100.0%
lift-/.f64N/A
clear-numN/A
associate-/r/N/A
lower-*.f64N/A
lift-*.f64N/A
*-commutativeN/A
associate-/r*N/A
lower-/.f64N/A
metadata-eval99.7
lift--.f64N/A
lift-+.f64N/A
associate--l+N/A
lower-+.f64N/A
lower--.f6499.7
Applied rewrites99.7%
(FPCore (x y z t) :precision binary64 (* z (/ -0.5 t)))
double code(double x, double y, double z, double t) {
return z * (-0.5 / t);
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = z * ((-0.5d0) / t)
end function
public static double code(double x, double y, double z, double t) {
return z * (-0.5 / t);
}
def code(x, y, z, t): return z * (-0.5 / t)
function code(x, y, z, t) return Float64(z * Float64(-0.5 / t)) end
function tmp = code(x, y, z, t) tmp = z * (-0.5 / t); end
code[x_, y_, z_, t_] := N[(z * N[(-0.5 / t), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
z \cdot \frac{-0.5}{t}
\end{array}
Initial program 100.0%
Taylor expanded in z around inf
associate-*r/N/A
lower-/.f64N/A
*-commutativeN/A
lower-*.f6435.6
Applied rewrites35.6%
Applied rewrites35.5%
Final simplification35.5%
herbie shell --seed 2024238
(FPCore (x y z t)
:name "Optimisation.CirclePacking:place from circle-packing-0.1.0.4, B"
:precision binary64
(/ (- (+ x y) z) (* t 2.0)))