
(FPCore (x y z) :precision binary64 (+ 1.0 (/ (* 4.0 (- (+ x (* y 0.75)) z)) y)))
double code(double x, double y, double z) {
return 1.0 + ((4.0 * ((x + (y * 0.75)) - z)) / y);
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = 1.0d0 + ((4.0d0 * ((x + (y * 0.75d0)) - z)) / y)
end function
public static double code(double x, double y, double z) {
return 1.0 + ((4.0 * ((x + (y * 0.75)) - z)) / y);
}
def code(x, y, z): return 1.0 + ((4.0 * ((x + (y * 0.75)) - z)) / y)
function code(x, y, z) return Float64(1.0 + Float64(Float64(4.0 * Float64(Float64(x + Float64(y * 0.75)) - z)) / y)) end
function tmp = code(x, y, z) tmp = 1.0 + ((4.0 * ((x + (y * 0.75)) - z)) / y); end
code[x_, y_, z_] := N[(1.0 + N[(N[(4.0 * N[(N[(x + N[(y * 0.75), $MachinePrecision]), $MachinePrecision] - z), $MachinePrecision]), $MachinePrecision] / y), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
1 + \frac{4 \cdot \left(\left(x + y \cdot 0.75\right) - z\right)}{y}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 9 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z) :precision binary64 (+ 1.0 (/ (* 4.0 (- (+ x (* y 0.75)) z)) y)))
double code(double x, double y, double z) {
return 1.0 + ((4.0 * ((x + (y * 0.75)) - z)) / y);
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = 1.0d0 + ((4.0d0 * ((x + (y * 0.75d0)) - z)) / y)
end function
public static double code(double x, double y, double z) {
return 1.0 + ((4.0 * ((x + (y * 0.75)) - z)) / y);
}
def code(x, y, z): return 1.0 + ((4.0 * ((x + (y * 0.75)) - z)) / y)
function code(x, y, z) return Float64(1.0 + Float64(Float64(4.0 * Float64(Float64(x + Float64(y * 0.75)) - z)) / y)) end
function tmp = code(x, y, z) tmp = 1.0 + ((4.0 * ((x + (y * 0.75)) - z)) / y); end
code[x_, y_, z_] := N[(1.0 + N[(N[(4.0 * N[(N[(x + N[(y * 0.75), $MachinePrecision]), $MachinePrecision] - z), $MachinePrecision]), $MachinePrecision] / y), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
1 + \frac{4 \cdot \left(\left(x + y \cdot 0.75\right) - z\right)}{y}
\end{array}
(FPCore (x y z) :precision binary64 (fma 4.0 (/ (- x z) y) 4.0))
double code(double x, double y, double z) {
return fma(4.0, ((x - z) / y), 4.0);
}
function code(x, y, z) return fma(4.0, Float64(Float64(x - z) / y), 4.0) end
code[x_, y_, z_] := N[(4.0 * N[(N[(x - z), $MachinePrecision] / y), $MachinePrecision] + 4.0), $MachinePrecision]
\begin{array}{l}
\\
\mathsf{fma}\left(4, \frac{x - z}{y}, 4\right)
\end{array}
Initial program 99.9%
Taylor expanded in x around 0
Applied rewrites100.0%
(FPCore (x y z)
:precision binary64
(let* ((t_0 (/ (* z -4.0) y))
(t_1 (/ (* 4.0 (- (+ x (* y 0.75)) z)) y))
(t_2 (/ (* 4.0 x) y)))
(if (<= t_1 -5e+90)
t_0
(if (<= t_1 -20000.0)
t_2
(if (<= t_1 10.0) 4.0 (if (<= t_1 5e+217) t_0 t_2))))))
double code(double x, double y, double z) {
double t_0 = (z * -4.0) / y;
double t_1 = (4.0 * ((x + (y * 0.75)) - z)) / y;
double t_2 = (4.0 * x) / y;
double tmp;
if (t_1 <= -5e+90) {
tmp = t_0;
} else if (t_1 <= -20000.0) {
tmp = t_2;
} else if (t_1 <= 10.0) {
tmp = 4.0;
} else if (t_1 <= 5e+217) {
tmp = t_0;
} else {
tmp = t_2;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: t_0
real(8) :: t_1
real(8) :: t_2
real(8) :: tmp
t_0 = (z * (-4.0d0)) / y
t_1 = (4.0d0 * ((x + (y * 0.75d0)) - z)) / y
t_2 = (4.0d0 * x) / y
if (t_1 <= (-5d+90)) then
tmp = t_0
else if (t_1 <= (-20000.0d0)) then
tmp = t_2
else if (t_1 <= 10.0d0) then
tmp = 4.0d0
else if (t_1 <= 5d+217) then
tmp = t_0
else
tmp = t_2
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double t_0 = (z * -4.0) / y;
double t_1 = (4.0 * ((x + (y * 0.75)) - z)) / y;
double t_2 = (4.0 * x) / y;
double tmp;
if (t_1 <= -5e+90) {
tmp = t_0;
} else if (t_1 <= -20000.0) {
tmp = t_2;
} else if (t_1 <= 10.0) {
tmp = 4.0;
} else if (t_1 <= 5e+217) {
tmp = t_0;
} else {
tmp = t_2;
}
return tmp;
}
def code(x, y, z): t_0 = (z * -4.0) / y t_1 = (4.0 * ((x + (y * 0.75)) - z)) / y t_2 = (4.0 * x) / y tmp = 0 if t_1 <= -5e+90: tmp = t_0 elif t_1 <= -20000.0: tmp = t_2 elif t_1 <= 10.0: tmp = 4.0 elif t_1 <= 5e+217: tmp = t_0 else: tmp = t_2 return tmp
function code(x, y, z) t_0 = Float64(Float64(z * -4.0) / y) t_1 = Float64(Float64(4.0 * Float64(Float64(x + Float64(y * 0.75)) - z)) / y) t_2 = Float64(Float64(4.0 * x) / y) tmp = 0.0 if (t_1 <= -5e+90) tmp = t_0; elseif (t_1 <= -20000.0) tmp = t_2; elseif (t_1 <= 10.0) tmp = 4.0; elseif (t_1 <= 5e+217) tmp = t_0; else tmp = t_2; end return tmp end
function tmp_2 = code(x, y, z) t_0 = (z * -4.0) / y; t_1 = (4.0 * ((x + (y * 0.75)) - z)) / y; t_2 = (4.0 * x) / y; tmp = 0.0; if (t_1 <= -5e+90) tmp = t_0; elseif (t_1 <= -20000.0) tmp = t_2; elseif (t_1 <= 10.0) tmp = 4.0; elseif (t_1 <= 5e+217) tmp = t_0; else tmp = t_2; end tmp_2 = tmp; end
code[x_, y_, z_] := Block[{t$95$0 = N[(N[(z * -4.0), $MachinePrecision] / y), $MachinePrecision]}, Block[{t$95$1 = N[(N[(4.0 * N[(N[(x + N[(y * 0.75), $MachinePrecision]), $MachinePrecision] - z), $MachinePrecision]), $MachinePrecision] / y), $MachinePrecision]}, Block[{t$95$2 = N[(N[(4.0 * x), $MachinePrecision] / y), $MachinePrecision]}, If[LessEqual[t$95$1, -5e+90], t$95$0, If[LessEqual[t$95$1, -20000.0], t$95$2, If[LessEqual[t$95$1, 10.0], 4.0, If[LessEqual[t$95$1, 5e+217], t$95$0, t$95$2]]]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{z \cdot -4}{y}\\
t_1 := \frac{4 \cdot \left(\left(x + y \cdot 0.75\right) - z\right)}{y}\\
t_2 := \frac{4 \cdot x}{y}\\
\mathbf{if}\;t\_1 \leq -5 \cdot 10^{+90}:\\
\;\;\;\;t\_0\\
\mathbf{elif}\;t\_1 \leq -20000:\\
\;\;\;\;t\_2\\
\mathbf{elif}\;t\_1 \leq 10:\\
\;\;\;\;4\\
\mathbf{elif}\;t\_1 \leq 5 \cdot 10^{+217}:\\
\;\;\;\;t\_0\\
\mathbf{else}:\\
\;\;\;\;t\_2\\
\end{array}
\end{array}
if (/.f64 (*.f64 #s(literal 4 binary64) (-.f64 (+.f64 x (*.f64 y #s(literal 3/4 binary64))) z)) y) < -5.0000000000000004e90 or 10 < (/.f64 (*.f64 #s(literal 4 binary64) (-.f64 (+.f64 x (*.f64 y #s(literal 3/4 binary64))) z)) y) < 5.00000000000000041e217Initial program 100.0%
Taylor expanded in x around 0
Applied rewrites100.0%
Taylor expanded in z around inf
associate-*r/N/A
lower-/.f64N/A
*-commutativeN/A
lower-*.f6465.0
Applied rewrites65.0%
if -5.0000000000000004e90 < (/.f64 (*.f64 #s(literal 4 binary64) (-.f64 (+.f64 x (*.f64 y #s(literal 3/4 binary64))) z)) y) < -2e4 or 5.00000000000000041e217 < (/.f64 (*.f64 #s(literal 4 binary64) (-.f64 (+.f64 x (*.f64 y #s(literal 3/4 binary64))) z)) y) Initial program 100.0%
Taylor expanded in x around inf
associate-*r/N/A
lower-/.f64N/A
lower-*.f6462.0
Applied rewrites62.0%
if -2e4 < (/.f64 (*.f64 #s(literal 4 binary64) (-.f64 (+.f64 x (*.f64 y #s(literal 3/4 binary64))) z)) y) < 10Initial program 99.8%
Taylor expanded in y around inf
Applied rewrites94.3%
(FPCore (x y z)
:precision binary64
(let* ((t_0 (* z (/ -4.0 y)))
(t_1 (/ (* 4.0 (- (+ x (* y 0.75)) z)) y))
(t_2 (/ (* 4.0 x) y)))
(if (<= t_1 -5e+90)
t_0
(if (<= t_1 -20000.0)
t_2
(if (<= t_1 10.0) 4.0 (if (<= t_1 5e+217) t_0 t_2))))))
double code(double x, double y, double z) {
double t_0 = z * (-4.0 / y);
double t_1 = (4.0 * ((x + (y * 0.75)) - z)) / y;
double t_2 = (4.0 * x) / y;
double tmp;
if (t_1 <= -5e+90) {
tmp = t_0;
} else if (t_1 <= -20000.0) {
tmp = t_2;
} else if (t_1 <= 10.0) {
tmp = 4.0;
} else if (t_1 <= 5e+217) {
tmp = t_0;
} else {
tmp = t_2;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: t_0
real(8) :: t_1
real(8) :: t_2
real(8) :: tmp
t_0 = z * ((-4.0d0) / y)
t_1 = (4.0d0 * ((x + (y * 0.75d0)) - z)) / y
t_2 = (4.0d0 * x) / y
if (t_1 <= (-5d+90)) then
tmp = t_0
else if (t_1 <= (-20000.0d0)) then
tmp = t_2
else if (t_1 <= 10.0d0) then
tmp = 4.0d0
else if (t_1 <= 5d+217) then
tmp = t_0
else
tmp = t_2
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double t_0 = z * (-4.0 / y);
double t_1 = (4.0 * ((x + (y * 0.75)) - z)) / y;
double t_2 = (4.0 * x) / y;
double tmp;
if (t_1 <= -5e+90) {
tmp = t_0;
} else if (t_1 <= -20000.0) {
tmp = t_2;
} else if (t_1 <= 10.0) {
tmp = 4.0;
} else if (t_1 <= 5e+217) {
tmp = t_0;
} else {
tmp = t_2;
}
return tmp;
}
def code(x, y, z): t_0 = z * (-4.0 / y) t_1 = (4.0 * ((x + (y * 0.75)) - z)) / y t_2 = (4.0 * x) / y tmp = 0 if t_1 <= -5e+90: tmp = t_0 elif t_1 <= -20000.0: tmp = t_2 elif t_1 <= 10.0: tmp = 4.0 elif t_1 <= 5e+217: tmp = t_0 else: tmp = t_2 return tmp
function code(x, y, z) t_0 = Float64(z * Float64(-4.0 / y)) t_1 = Float64(Float64(4.0 * Float64(Float64(x + Float64(y * 0.75)) - z)) / y) t_2 = Float64(Float64(4.0 * x) / y) tmp = 0.0 if (t_1 <= -5e+90) tmp = t_0; elseif (t_1 <= -20000.0) tmp = t_2; elseif (t_1 <= 10.0) tmp = 4.0; elseif (t_1 <= 5e+217) tmp = t_0; else tmp = t_2; end return tmp end
function tmp_2 = code(x, y, z) t_0 = z * (-4.0 / y); t_1 = (4.0 * ((x + (y * 0.75)) - z)) / y; t_2 = (4.0 * x) / y; tmp = 0.0; if (t_1 <= -5e+90) tmp = t_0; elseif (t_1 <= -20000.0) tmp = t_2; elseif (t_1 <= 10.0) tmp = 4.0; elseif (t_1 <= 5e+217) tmp = t_0; else tmp = t_2; end tmp_2 = tmp; end
code[x_, y_, z_] := Block[{t$95$0 = N[(z * N[(-4.0 / y), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$1 = N[(N[(4.0 * N[(N[(x + N[(y * 0.75), $MachinePrecision]), $MachinePrecision] - z), $MachinePrecision]), $MachinePrecision] / y), $MachinePrecision]}, Block[{t$95$2 = N[(N[(4.0 * x), $MachinePrecision] / y), $MachinePrecision]}, If[LessEqual[t$95$1, -5e+90], t$95$0, If[LessEqual[t$95$1, -20000.0], t$95$2, If[LessEqual[t$95$1, 10.0], 4.0, If[LessEqual[t$95$1, 5e+217], t$95$0, t$95$2]]]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := z \cdot \frac{-4}{y}\\
t_1 := \frac{4 \cdot \left(\left(x + y \cdot 0.75\right) - z\right)}{y}\\
t_2 := \frac{4 \cdot x}{y}\\
\mathbf{if}\;t\_1 \leq -5 \cdot 10^{+90}:\\
\;\;\;\;t\_0\\
\mathbf{elif}\;t\_1 \leq -20000:\\
\;\;\;\;t\_2\\
\mathbf{elif}\;t\_1 \leq 10:\\
\;\;\;\;4\\
\mathbf{elif}\;t\_1 \leq 5 \cdot 10^{+217}:\\
\;\;\;\;t\_0\\
\mathbf{else}:\\
\;\;\;\;t\_2\\
\end{array}
\end{array}
if (/.f64 (*.f64 #s(literal 4 binary64) (-.f64 (+.f64 x (*.f64 y #s(literal 3/4 binary64))) z)) y) < -5.0000000000000004e90 or 10 < (/.f64 (*.f64 #s(literal 4 binary64) (-.f64 (+.f64 x (*.f64 y #s(literal 3/4 binary64))) z)) y) < 5.00000000000000041e217Initial program 100.0%
Taylor expanded in z around inf
*-lft-identityN/A
associate-*l/N/A
associate-*l*N/A
metadata-evalN/A
distribute-lft-neg-inN/A
*-commutativeN/A
lower-*.f64N/A
associate-*r/N/A
metadata-evalN/A
distribute-neg-fracN/A
metadata-evalN/A
lower-/.f6464.8
Applied rewrites64.8%
if -5.0000000000000004e90 < (/.f64 (*.f64 #s(literal 4 binary64) (-.f64 (+.f64 x (*.f64 y #s(literal 3/4 binary64))) z)) y) < -2e4 or 5.00000000000000041e217 < (/.f64 (*.f64 #s(literal 4 binary64) (-.f64 (+.f64 x (*.f64 y #s(literal 3/4 binary64))) z)) y) Initial program 100.0%
Taylor expanded in x around inf
associate-*r/N/A
lower-/.f64N/A
lower-*.f6462.0
Applied rewrites62.0%
if -2e4 < (/.f64 (*.f64 #s(literal 4 binary64) (-.f64 (+.f64 x (*.f64 y #s(literal 3/4 binary64))) z)) y) < 10Initial program 99.8%
Taylor expanded in y around inf
Applied rewrites94.3%
(FPCore (x y z)
:precision binary64
(let* ((t_0 (/ (* 4.0 (- x z)) y)) (t_1 (/ (* 4.0 (- (+ x (* y 0.75)) z)) y)))
(if (<= t_1 -1e+18)
t_0
(if (<= t_1 2000000000000.0) (fma (/ z y) -4.0 4.0) t_0))))
double code(double x, double y, double z) {
double t_0 = (4.0 * (x - z)) / y;
double t_1 = (4.0 * ((x + (y * 0.75)) - z)) / y;
double tmp;
if (t_1 <= -1e+18) {
tmp = t_0;
} else if (t_1 <= 2000000000000.0) {
tmp = fma((z / y), -4.0, 4.0);
} else {
tmp = t_0;
}
return tmp;
}
function code(x, y, z) t_0 = Float64(Float64(4.0 * Float64(x - z)) / y) t_1 = Float64(Float64(4.0 * Float64(Float64(x + Float64(y * 0.75)) - z)) / y) tmp = 0.0 if (t_1 <= -1e+18) tmp = t_0; elseif (t_1 <= 2000000000000.0) tmp = fma(Float64(z / y), -4.0, 4.0); else tmp = t_0; end return tmp end
code[x_, y_, z_] := Block[{t$95$0 = N[(N[(4.0 * N[(x - z), $MachinePrecision]), $MachinePrecision] / y), $MachinePrecision]}, Block[{t$95$1 = N[(N[(4.0 * N[(N[(x + N[(y * 0.75), $MachinePrecision]), $MachinePrecision] - z), $MachinePrecision]), $MachinePrecision] / y), $MachinePrecision]}, If[LessEqual[t$95$1, -1e+18], t$95$0, If[LessEqual[t$95$1, 2000000000000.0], N[(N[(z / y), $MachinePrecision] * -4.0 + 4.0), $MachinePrecision], t$95$0]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{4 \cdot \left(x - z\right)}{y}\\
t_1 := \frac{4 \cdot \left(\left(x + y \cdot 0.75\right) - z\right)}{y}\\
\mathbf{if}\;t\_1 \leq -1 \cdot 10^{+18}:\\
\;\;\;\;t\_0\\
\mathbf{elif}\;t\_1 \leq 2000000000000:\\
\;\;\;\;\mathsf{fma}\left(\frac{z}{y}, -4, 4\right)\\
\mathbf{else}:\\
\;\;\;\;t\_0\\
\end{array}
\end{array}
if (/.f64 (*.f64 #s(literal 4 binary64) (-.f64 (+.f64 x (*.f64 y #s(literal 3/4 binary64))) z)) y) < -1e18 or 2e12 < (/.f64 (*.f64 #s(literal 4 binary64) (-.f64 (+.f64 x (*.f64 y #s(literal 3/4 binary64))) z)) y) Initial program 100.0%
Taylor expanded in y around 0
associate-*r/N/A
lower-/.f64N/A
Applied rewrites100.0%
if -1e18 < (/.f64 (*.f64 #s(literal 4 binary64) (-.f64 (+.f64 x (*.f64 y #s(literal 3/4 binary64))) z)) y) < 2e12Initial program 99.8%
Taylor expanded in x around 0
+-commutativeN/A
*-commutativeN/A
div-subN/A
associate-/l*N/A
*-inversesN/A
metadata-evalN/A
*-commutativeN/A
sub-negN/A
+-commutativeN/A
distribute-rgt-inN/A
*-commutativeN/A
*-lft-identityN/A
associate-*l/N/A
distribute-rgt-neg-inN/A
associate-*l*N/A
metadata-evalN/A
associate-+l+N/A
Applied rewrites96.4%
Applied rewrites96.4%
(FPCore (x y z) :precision binary64 (let* ((t_0 (* z (/ -4.0 y))) (t_1 (/ (* 4.0 (- (+ x (* y 0.75)) z)) y))) (if (<= t_1 -20000.0) t_0 (if (<= t_1 10.0) 4.0 t_0))))
double code(double x, double y, double z) {
double t_0 = z * (-4.0 / y);
double t_1 = (4.0 * ((x + (y * 0.75)) - z)) / y;
double tmp;
if (t_1 <= -20000.0) {
tmp = t_0;
} else if (t_1 <= 10.0) {
tmp = 4.0;
} else {
tmp = t_0;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: t_0
real(8) :: t_1
real(8) :: tmp
t_0 = z * ((-4.0d0) / y)
t_1 = (4.0d0 * ((x + (y * 0.75d0)) - z)) / y
if (t_1 <= (-20000.0d0)) then
tmp = t_0
else if (t_1 <= 10.0d0) then
tmp = 4.0d0
else
tmp = t_0
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double t_0 = z * (-4.0 / y);
double t_1 = (4.0 * ((x + (y * 0.75)) - z)) / y;
double tmp;
if (t_1 <= -20000.0) {
tmp = t_0;
} else if (t_1 <= 10.0) {
tmp = 4.0;
} else {
tmp = t_0;
}
return tmp;
}
def code(x, y, z): t_0 = z * (-4.0 / y) t_1 = (4.0 * ((x + (y * 0.75)) - z)) / y tmp = 0 if t_1 <= -20000.0: tmp = t_0 elif t_1 <= 10.0: tmp = 4.0 else: tmp = t_0 return tmp
function code(x, y, z) t_0 = Float64(z * Float64(-4.0 / y)) t_1 = Float64(Float64(4.0 * Float64(Float64(x + Float64(y * 0.75)) - z)) / y) tmp = 0.0 if (t_1 <= -20000.0) tmp = t_0; elseif (t_1 <= 10.0) tmp = 4.0; else tmp = t_0; end return tmp end
function tmp_2 = code(x, y, z) t_0 = z * (-4.0 / y); t_1 = (4.0 * ((x + (y * 0.75)) - z)) / y; tmp = 0.0; if (t_1 <= -20000.0) tmp = t_0; elseif (t_1 <= 10.0) tmp = 4.0; else tmp = t_0; end tmp_2 = tmp; end
code[x_, y_, z_] := Block[{t$95$0 = N[(z * N[(-4.0 / y), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$1 = N[(N[(4.0 * N[(N[(x + N[(y * 0.75), $MachinePrecision]), $MachinePrecision] - z), $MachinePrecision]), $MachinePrecision] / y), $MachinePrecision]}, If[LessEqual[t$95$1, -20000.0], t$95$0, If[LessEqual[t$95$1, 10.0], 4.0, t$95$0]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := z \cdot \frac{-4}{y}\\
t_1 := \frac{4 \cdot \left(\left(x + y \cdot 0.75\right) - z\right)}{y}\\
\mathbf{if}\;t\_1 \leq -20000:\\
\;\;\;\;t\_0\\
\mathbf{elif}\;t\_1 \leq 10:\\
\;\;\;\;4\\
\mathbf{else}:\\
\;\;\;\;t\_0\\
\end{array}
\end{array}
if (/.f64 (*.f64 #s(literal 4 binary64) (-.f64 (+.f64 x (*.f64 y #s(literal 3/4 binary64))) z)) y) < -2e4 or 10 < (/.f64 (*.f64 #s(literal 4 binary64) (-.f64 (+.f64 x (*.f64 y #s(literal 3/4 binary64))) z)) y) Initial program 100.0%
Taylor expanded in z around inf
*-lft-identityN/A
associate-*l/N/A
associate-*l*N/A
metadata-evalN/A
distribute-lft-neg-inN/A
*-commutativeN/A
lower-*.f64N/A
associate-*r/N/A
metadata-evalN/A
distribute-neg-fracN/A
metadata-evalN/A
lower-/.f6457.5
Applied rewrites57.5%
if -2e4 < (/.f64 (*.f64 #s(literal 4 binary64) (-.f64 (+.f64 x (*.f64 y #s(literal 3/4 binary64))) z)) y) < 10Initial program 99.8%
Taylor expanded in y around inf
Applied rewrites94.3%
(FPCore (x y z) :precision binary64 (let* ((t_0 (fma (/ z y) -4.0 4.0))) (if (<= z -3.2e+56) t_0 (if (<= z 9e-19) (fma 4.0 (/ x y) 4.0) t_0))))
double code(double x, double y, double z) {
double t_0 = fma((z / y), -4.0, 4.0);
double tmp;
if (z <= -3.2e+56) {
tmp = t_0;
} else if (z <= 9e-19) {
tmp = fma(4.0, (x / y), 4.0);
} else {
tmp = t_0;
}
return tmp;
}
function code(x, y, z) t_0 = fma(Float64(z / y), -4.0, 4.0) tmp = 0.0 if (z <= -3.2e+56) tmp = t_0; elseif (z <= 9e-19) tmp = fma(4.0, Float64(x / y), 4.0); else tmp = t_0; end return tmp end
code[x_, y_, z_] := Block[{t$95$0 = N[(N[(z / y), $MachinePrecision] * -4.0 + 4.0), $MachinePrecision]}, If[LessEqual[z, -3.2e+56], t$95$0, If[LessEqual[z, 9e-19], N[(4.0 * N[(x / y), $MachinePrecision] + 4.0), $MachinePrecision], t$95$0]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \mathsf{fma}\left(\frac{z}{y}, -4, 4\right)\\
\mathbf{if}\;z \leq -3.2 \cdot 10^{+56}:\\
\;\;\;\;t\_0\\
\mathbf{elif}\;z \leq 9 \cdot 10^{-19}:\\
\;\;\;\;\mathsf{fma}\left(4, \frac{x}{y}, 4\right)\\
\mathbf{else}:\\
\;\;\;\;t\_0\\
\end{array}
\end{array}
if z < -3.20000000000000003e56 or 9.00000000000000026e-19 < z Initial program 100.0%
Taylor expanded in x around 0
+-commutativeN/A
*-commutativeN/A
div-subN/A
associate-/l*N/A
*-inversesN/A
metadata-evalN/A
*-commutativeN/A
sub-negN/A
+-commutativeN/A
distribute-rgt-inN/A
*-commutativeN/A
*-lft-identityN/A
associate-*l/N/A
distribute-rgt-neg-inN/A
associate-*l*N/A
metadata-evalN/A
associate-+l+N/A
Applied rewrites88.8%
Applied rewrites88.9%
if -3.20000000000000003e56 < z < 9.00000000000000026e-19Initial program 99.9%
Taylor expanded in x around 0
Applied rewrites100.0%
Taylor expanded in z around 0
+-commutativeN/A
remove-double-negN/A
mul-1-negN/A
unsub-negN/A
div-subN/A
associate-*r/N/A
*-inversesN/A
metadata-evalN/A
mul-1-negN/A
distribute-frac-negN/A
unsub-negN/A
remove-double-negN/A
distribute-lft-inN/A
associate-+r+N/A
metadata-evalN/A
metadata-evalN/A
+-commutativeN/A
lower-fma.f64N/A
lower-/.f6490.2
Applied rewrites90.2%
(FPCore (x y z) :precision binary64 (let* ((t_0 (fma z (/ -4.0 y) 4.0))) (if (<= z -3.2e+56) t_0 (if (<= z 9e-19) (fma 4.0 (/ x y) 4.0) t_0))))
double code(double x, double y, double z) {
double t_0 = fma(z, (-4.0 / y), 4.0);
double tmp;
if (z <= -3.2e+56) {
tmp = t_0;
} else if (z <= 9e-19) {
tmp = fma(4.0, (x / y), 4.0);
} else {
tmp = t_0;
}
return tmp;
}
function code(x, y, z) t_0 = fma(z, Float64(-4.0 / y), 4.0) tmp = 0.0 if (z <= -3.2e+56) tmp = t_0; elseif (z <= 9e-19) tmp = fma(4.0, Float64(x / y), 4.0); else tmp = t_0; end return tmp end
code[x_, y_, z_] := Block[{t$95$0 = N[(z * N[(-4.0 / y), $MachinePrecision] + 4.0), $MachinePrecision]}, If[LessEqual[z, -3.2e+56], t$95$0, If[LessEqual[z, 9e-19], N[(4.0 * N[(x / y), $MachinePrecision] + 4.0), $MachinePrecision], t$95$0]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \mathsf{fma}\left(z, \frac{-4}{y}, 4\right)\\
\mathbf{if}\;z \leq -3.2 \cdot 10^{+56}:\\
\;\;\;\;t\_0\\
\mathbf{elif}\;z \leq 9 \cdot 10^{-19}:\\
\;\;\;\;\mathsf{fma}\left(4, \frac{x}{y}, 4\right)\\
\mathbf{else}:\\
\;\;\;\;t\_0\\
\end{array}
\end{array}
if z < -3.20000000000000003e56 or 9.00000000000000026e-19 < z Initial program 100.0%
Taylor expanded in x around 0
+-commutativeN/A
*-commutativeN/A
div-subN/A
associate-/l*N/A
*-inversesN/A
metadata-evalN/A
*-commutativeN/A
sub-negN/A
+-commutativeN/A
distribute-rgt-inN/A
*-commutativeN/A
*-lft-identityN/A
associate-*l/N/A
distribute-rgt-neg-inN/A
associate-*l*N/A
metadata-evalN/A
associate-+l+N/A
Applied rewrites88.8%
if -3.20000000000000003e56 < z < 9.00000000000000026e-19Initial program 99.9%
Taylor expanded in x around 0
Applied rewrites100.0%
Taylor expanded in z around 0
+-commutativeN/A
remove-double-negN/A
mul-1-negN/A
unsub-negN/A
div-subN/A
associate-*r/N/A
*-inversesN/A
metadata-evalN/A
mul-1-negN/A
distribute-frac-negN/A
unsub-negN/A
remove-double-negN/A
distribute-lft-inN/A
associate-+r+N/A
metadata-evalN/A
metadata-evalN/A
+-commutativeN/A
lower-fma.f64N/A
lower-/.f6490.2
Applied rewrites90.2%
(FPCore (x y z) :precision binary64 (let* ((t_0 (/ (* z -4.0) y))) (if (<= z -2.2e+110) t_0 (if (<= z 7.2e+179) (fma 4.0 (/ x y) 4.0) t_0))))
double code(double x, double y, double z) {
double t_0 = (z * -4.0) / y;
double tmp;
if (z <= -2.2e+110) {
tmp = t_0;
} else if (z <= 7.2e+179) {
tmp = fma(4.0, (x / y), 4.0);
} else {
tmp = t_0;
}
return tmp;
}
function code(x, y, z) t_0 = Float64(Float64(z * -4.0) / y) tmp = 0.0 if (z <= -2.2e+110) tmp = t_0; elseif (z <= 7.2e+179) tmp = fma(4.0, Float64(x / y), 4.0); else tmp = t_0; end return tmp end
code[x_, y_, z_] := Block[{t$95$0 = N[(N[(z * -4.0), $MachinePrecision] / y), $MachinePrecision]}, If[LessEqual[z, -2.2e+110], t$95$0, If[LessEqual[z, 7.2e+179], N[(4.0 * N[(x / y), $MachinePrecision] + 4.0), $MachinePrecision], t$95$0]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{z \cdot -4}{y}\\
\mathbf{if}\;z \leq -2.2 \cdot 10^{+110}:\\
\;\;\;\;t\_0\\
\mathbf{elif}\;z \leq 7.2 \cdot 10^{+179}:\\
\;\;\;\;\mathsf{fma}\left(4, \frac{x}{y}, 4\right)\\
\mathbf{else}:\\
\;\;\;\;t\_0\\
\end{array}
\end{array}
if z < -2.19999999999999992e110 or 7.1999999999999995e179 < z Initial program 100.0%
Taylor expanded in x around 0
Applied rewrites100.0%
Taylor expanded in z around inf
associate-*r/N/A
lower-/.f64N/A
*-commutativeN/A
lower-*.f6486.1
Applied rewrites86.1%
if -2.19999999999999992e110 < z < 7.1999999999999995e179Initial program 99.9%
Taylor expanded in x around 0
Applied rewrites100.0%
Taylor expanded in z around 0
+-commutativeN/A
remove-double-negN/A
mul-1-negN/A
unsub-negN/A
div-subN/A
associate-*r/N/A
*-inversesN/A
metadata-evalN/A
mul-1-negN/A
distribute-frac-negN/A
unsub-negN/A
remove-double-negN/A
distribute-lft-inN/A
associate-+r+N/A
metadata-evalN/A
metadata-evalN/A
+-commutativeN/A
lower-fma.f64N/A
lower-/.f6482.8
Applied rewrites82.8%
(FPCore (x y z) :precision binary64 4.0)
double code(double x, double y, double z) {
return 4.0;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = 4.0d0
end function
public static double code(double x, double y, double z) {
return 4.0;
}
def code(x, y, z): return 4.0
function code(x, y, z) return 4.0 end
function tmp = code(x, y, z) tmp = 4.0; end
code[x_, y_, z_] := 4.0
\begin{array}{l}
\\
4
\end{array}
Initial program 99.9%
Taylor expanded in y around inf
Applied rewrites34.5%
herbie shell --seed 2024238
(FPCore (x y z)
:name "Data.Array.Repa.Algorithms.ColorRamp:rampColorHotToCold from repa-algorithms-3.4.0.1, A"
:precision binary64
(+ 1.0 (/ (* 4.0 (- (+ x (* y 0.75)) z)) y)))