
(FPCore (x y z t) :precision binary64 (/ x (* (- y z) (- t z))))
double code(double x, double y, double z, double t) {
return x / ((y - z) * (t - z));
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = x / ((y - z) * (t - z))
end function
public static double code(double x, double y, double z, double t) {
return x / ((y - z) * (t - z));
}
def code(x, y, z, t): return x / ((y - z) * (t - z))
function code(x, y, z, t) return Float64(x / Float64(Float64(y - z) * Float64(t - z))) end
function tmp = code(x, y, z, t) tmp = x / ((y - z) * (t - z)); end
code[x_, y_, z_, t_] := N[(x / N[(N[(y - z), $MachinePrecision] * N[(t - z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{x}{\left(y - z\right) \cdot \left(t - z\right)}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 12 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z t) :precision binary64 (/ x (* (- y z) (- t z))))
double code(double x, double y, double z, double t) {
return x / ((y - z) * (t - z));
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = x / ((y - z) * (t - z))
end function
public static double code(double x, double y, double z, double t) {
return x / ((y - z) * (t - z));
}
def code(x, y, z, t): return x / ((y - z) * (t - z))
function code(x, y, z, t) return Float64(x / Float64(Float64(y - z) * Float64(t - z))) end
function tmp = code(x, y, z, t) tmp = x / ((y - z) * (t - z)); end
code[x_, y_, z_, t_] := N[(x / N[(N[(y - z), $MachinePrecision] * N[(t - z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{x}{\left(y - z\right) \cdot \left(t - z\right)}
\end{array}
NOTE: x, y, z, and t should be sorted in increasing order before calling this function. (FPCore (x y z t) :precision binary64 (/ (/ x (- t z)) (- y z)))
assert(x < y && y < z && z < t);
double code(double x, double y, double z, double t) {
return (x / (t - z)) / (y - z);
}
NOTE: x, y, z, and t should be sorted in increasing order before calling this function.
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = (x / (t - z)) / (y - z)
end function
assert x < y && y < z && z < t;
public static double code(double x, double y, double z, double t) {
return (x / (t - z)) / (y - z);
}
[x, y, z, t] = sort([x, y, z, t]) def code(x, y, z, t): return (x / (t - z)) / (y - z)
x, y, z, t = sort([x, y, z, t]) function code(x, y, z, t) return Float64(Float64(x / Float64(t - z)) / Float64(y - z)) end
x, y, z, t = num2cell(sort([x, y, z, t])){:}
function tmp = code(x, y, z, t)
tmp = (x / (t - z)) / (y - z);
end
NOTE: x, y, z, and t should be sorted in increasing order before calling this function. code[x_, y_, z_, t_] := N[(N[(x / N[(t - z), $MachinePrecision]), $MachinePrecision] / N[(y - z), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
[x, y, z, t] = \mathsf{sort}([x, y, z, t])\\
\\
\frac{\frac{x}{t - z}}{y - z}
\end{array}
Initial program 85.9%
lift-/.f64N/A
lift-*.f64N/A
associate-/l/N/A
lower-/.f64N/A
lower-/.f6497.5
Applied rewrites97.5%
NOTE: x, y, z, and t should be sorted in increasing order before calling this function. (FPCore (x y z t) :precision binary64 (if (<= z -2.6e+110) (/ (/ x (- t z)) (- z)) (if (<= z 1.15e+71) (/ x (* (- t z) (- y z))) (/ (/ x (- z)) (- t z)))))
assert(x < y && y < z && z < t);
double code(double x, double y, double z, double t) {
double tmp;
if (z <= -2.6e+110) {
tmp = (x / (t - z)) / -z;
} else if (z <= 1.15e+71) {
tmp = x / ((t - z) * (y - z));
} else {
tmp = (x / -z) / (t - z);
}
return tmp;
}
NOTE: x, y, z, and t should be sorted in increasing order before calling this function.
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: tmp
if (z <= (-2.6d+110)) then
tmp = (x / (t - z)) / -z
else if (z <= 1.15d+71) then
tmp = x / ((t - z) * (y - z))
else
tmp = (x / -z) / (t - z)
end if
code = tmp
end function
assert x < y && y < z && z < t;
public static double code(double x, double y, double z, double t) {
double tmp;
if (z <= -2.6e+110) {
tmp = (x / (t - z)) / -z;
} else if (z <= 1.15e+71) {
tmp = x / ((t - z) * (y - z));
} else {
tmp = (x / -z) / (t - z);
}
return tmp;
}
[x, y, z, t] = sort([x, y, z, t]) def code(x, y, z, t): tmp = 0 if z <= -2.6e+110: tmp = (x / (t - z)) / -z elif z <= 1.15e+71: tmp = x / ((t - z) * (y - z)) else: tmp = (x / -z) / (t - z) return tmp
x, y, z, t = sort([x, y, z, t]) function code(x, y, z, t) tmp = 0.0 if (z <= -2.6e+110) tmp = Float64(Float64(x / Float64(t - z)) / Float64(-z)); elseif (z <= 1.15e+71) tmp = Float64(x / Float64(Float64(t - z) * Float64(y - z))); else tmp = Float64(Float64(x / Float64(-z)) / Float64(t - z)); end return tmp end
x, y, z, t = num2cell(sort([x, y, z, t])){:}
function tmp_2 = code(x, y, z, t)
tmp = 0.0;
if (z <= -2.6e+110)
tmp = (x / (t - z)) / -z;
elseif (z <= 1.15e+71)
tmp = x / ((t - z) * (y - z));
else
tmp = (x / -z) / (t - z);
end
tmp_2 = tmp;
end
NOTE: x, y, z, and t should be sorted in increasing order before calling this function. code[x_, y_, z_, t_] := If[LessEqual[z, -2.6e+110], N[(N[(x / N[(t - z), $MachinePrecision]), $MachinePrecision] / (-z)), $MachinePrecision], If[LessEqual[z, 1.15e+71], N[(x / N[(N[(t - z), $MachinePrecision] * N[(y - z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[(x / (-z)), $MachinePrecision] / N[(t - z), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
[x, y, z, t] = \mathsf{sort}([x, y, z, t])\\
\\
\begin{array}{l}
\mathbf{if}\;z \leq -2.6 \cdot 10^{+110}:\\
\;\;\;\;\frac{\frac{x}{t - z}}{-z}\\
\mathbf{elif}\;z \leq 1.15 \cdot 10^{+71}:\\
\;\;\;\;\frac{x}{\left(t - z\right) \cdot \left(y - z\right)}\\
\mathbf{else}:\\
\;\;\;\;\frac{\frac{x}{-z}}{t - z}\\
\end{array}
\end{array}
if z < -2.6e110Initial program 77.5%
lift-/.f64N/A
lift-*.f64N/A
associate-/l/N/A
lower-/.f64N/A
lower-/.f6499.8
Applied rewrites99.8%
Taylor expanded in y around 0
mul-1-negN/A
lower-neg.f6497.5
Applied rewrites97.5%
if -2.6e110 < z < 1.1500000000000001e71Initial program 91.9%
if 1.1500000000000001e71 < z Initial program 70.4%
lift-/.f64N/A
lift-*.f64N/A
associate-/r*N/A
lower-/.f64N/A
lower-/.f6499.9
Applied rewrites99.9%
Taylor expanded in y around 0
mul-1-negN/A
lower-neg.f6487.6
Applied rewrites87.6%
Final simplification92.0%
NOTE: x, y, z, and t should be sorted in increasing order before calling this function.
(FPCore (x y z t)
:precision binary64
(let* ((t_1 (/ x (- z))))
(if (<= z -2.1e+156)
(/ t_1 (- y z))
(if (<= z 1.15e+71) (/ x (* (- t z) (- y z))) (/ t_1 (- t z))))))assert(x < y && y < z && z < t);
double code(double x, double y, double z, double t) {
double t_1 = x / -z;
double tmp;
if (z <= -2.1e+156) {
tmp = t_1 / (y - z);
} else if (z <= 1.15e+71) {
tmp = x / ((t - z) * (y - z));
} else {
tmp = t_1 / (t - z);
}
return tmp;
}
NOTE: x, y, z, and t should be sorted in increasing order before calling this function.
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: t_1
real(8) :: tmp
t_1 = x / -z
if (z <= (-2.1d+156)) then
tmp = t_1 / (y - z)
else if (z <= 1.15d+71) then
tmp = x / ((t - z) * (y - z))
else
tmp = t_1 / (t - z)
end if
code = tmp
end function
assert x < y && y < z && z < t;
public static double code(double x, double y, double z, double t) {
double t_1 = x / -z;
double tmp;
if (z <= -2.1e+156) {
tmp = t_1 / (y - z);
} else if (z <= 1.15e+71) {
tmp = x / ((t - z) * (y - z));
} else {
tmp = t_1 / (t - z);
}
return tmp;
}
[x, y, z, t] = sort([x, y, z, t]) def code(x, y, z, t): t_1 = x / -z tmp = 0 if z <= -2.1e+156: tmp = t_1 / (y - z) elif z <= 1.15e+71: tmp = x / ((t - z) * (y - z)) else: tmp = t_1 / (t - z) return tmp
x, y, z, t = sort([x, y, z, t]) function code(x, y, z, t) t_1 = Float64(x / Float64(-z)) tmp = 0.0 if (z <= -2.1e+156) tmp = Float64(t_1 / Float64(y - z)); elseif (z <= 1.15e+71) tmp = Float64(x / Float64(Float64(t - z) * Float64(y - z))); else tmp = Float64(t_1 / Float64(t - z)); end return tmp end
x, y, z, t = num2cell(sort([x, y, z, t])){:}
function tmp_2 = code(x, y, z, t)
t_1 = x / -z;
tmp = 0.0;
if (z <= -2.1e+156)
tmp = t_1 / (y - z);
elseif (z <= 1.15e+71)
tmp = x / ((t - z) * (y - z));
else
tmp = t_1 / (t - z);
end
tmp_2 = tmp;
end
NOTE: x, y, z, and t should be sorted in increasing order before calling this function.
code[x_, y_, z_, t_] := Block[{t$95$1 = N[(x / (-z)), $MachinePrecision]}, If[LessEqual[z, -2.1e+156], N[(t$95$1 / N[(y - z), $MachinePrecision]), $MachinePrecision], If[LessEqual[z, 1.15e+71], N[(x / N[(N[(t - z), $MachinePrecision] * N[(y - z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(t$95$1 / N[(t - z), $MachinePrecision]), $MachinePrecision]]]]
\begin{array}{l}
[x, y, z, t] = \mathsf{sort}([x, y, z, t])\\
\\
\begin{array}{l}
t_1 := \frac{x}{-z}\\
\mathbf{if}\;z \leq -2.1 \cdot 10^{+156}:\\
\;\;\;\;\frac{t\_1}{y - z}\\
\mathbf{elif}\;z \leq 1.15 \cdot 10^{+71}:\\
\;\;\;\;\frac{x}{\left(t - z\right) \cdot \left(y - z\right)}\\
\mathbf{else}:\\
\;\;\;\;\frac{t\_1}{t - z}\\
\end{array}
\end{array}
if z < -2.09999999999999981e156Initial program 75.6%
lift-/.f64N/A
lift-*.f64N/A
associate-/l/N/A
lower-/.f64N/A
lower-/.f6499.8
Applied rewrites99.8%
Taylor expanded in t around 0
mul-1-negN/A
lower-neg.f6494.1
Applied rewrites94.1%
if -2.09999999999999981e156 < z < 1.1500000000000001e71Initial program 91.7%
if 1.1500000000000001e71 < z Initial program 70.4%
lift-/.f64N/A
lift-*.f64N/A
associate-/r*N/A
lower-/.f64N/A
lower-/.f6499.9
Applied rewrites99.9%
Taylor expanded in y around 0
mul-1-negN/A
lower-neg.f6487.6
Applied rewrites87.6%
Final simplification91.3%
NOTE: x, y, z, and t should be sorted in increasing order before calling this function.
(FPCore (x y z t)
:precision binary64
(let* ((t_1 (/ x (* z z))))
(if (<= z -5e-30)
t_1
(if (<= z -6.6e-96)
(/ x (* t (- z)))
(if (<= z 2.6e+41) (/ x (* t y)) t_1)))))assert(x < y && y < z && z < t);
double code(double x, double y, double z, double t) {
double t_1 = x / (z * z);
double tmp;
if (z <= -5e-30) {
tmp = t_1;
} else if (z <= -6.6e-96) {
tmp = x / (t * -z);
} else if (z <= 2.6e+41) {
tmp = x / (t * y);
} else {
tmp = t_1;
}
return tmp;
}
NOTE: x, y, z, and t should be sorted in increasing order before calling this function.
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: t_1
real(8) :: tmp
t_1 = x / (z * z)
if (z <= (-5d-30)) then
tmp = t_1
else if (z <= (-6.6d-96)) then
tmp = x / (t * -z)
else if (z <= 2.6d+41) then
tmp = x / (t * y)
else
tmp = t_1
end if
code = tmp
end function
assert x < y && y < z && z < t;
public static double code(double x, double y, double z, double t) {
double t_1 = x / (z * z);
double tmp;
if (z <= -5e-30) {
tmp = t_1;
} else if (z <= -6.6e-96) {
tmp = x / (t * -z);
} else if (z <= 2.6e+41) {
tmp = x / (t * y);
} else {
tmp = t_1;
}
return tmp;
}
[x, y, z, t] = sort([x, y, z, t]) def code(x, y, z, t): t_1 = x / (z * z) tmp = 0 if z <= -5e-30: tmp = t_1 elif z <= -6.6e-96: tmp = x / (t * -z) elif z <= 2.6e+41: tmp = x / (t * y) else: tmp = t_1 return tmp
x, y, z, t = sort([x, y, z, t]) function code(x, y, z, t) t_1 = Float64(x / Float64(z * z)) tmp = 0.0 if (z <= -5e-30) tmp = t_1; elseif (z <= -6.6e-96) tmp = Float64(x / Float64(t * Float64(-z))); elseif (z <= 2.6e+41) tmp = Float64(x / Float64(t * y)); else tmp = t_1; end return tmp end
x, y, z, t = num2cell(sort([x, y, z, t])){:}
function tmp_2 = code(x, y, z, t)
t_1 = x / (z * z);
tmp = 0.0;
if (z <= -5e-30)
tmp = t_1;
elseif (z <= -6.6e-96)
tmp = x / (t * -z);
elseif (z <= 2.6e+41)
tmp = x / (t * y);
else
tmp = t_1;
end
tmp_2 = tmp;
end
NOTE: x, y, z, and t should be sorted in increasing order before calling this function.
code[x_, y_, z_, t_] := Block[{t$95$1 = N[(x / N[(z * z), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[z, -5e-30], t$95$1, If[LessEqual[z, -6.6e-96], N[(x / N[(t * (-z)), $MachinePrecision]), $MachinePrecision], If[LessEqual[z, 2.6e+41], N[(x / N[(t * y), $MachinePrecision]), $MachinePrecision], t$95$1]]]]
\begin{array}{l}
[x, y, z, t] = \mathsf{sort}([x, y, z, t])\\
\\
\begin{array}{l}
t_1 := \frac{x}{z \cdot z}\\
\mathbf{if}\;z \leq -5 \cdot 10^{-30}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;z \leq -6.6 \cdot 10^{-96}:\\
\;\;\;\;\frac{x}{t \cdot \left(-z\right)}\\
\mathbf{elif}\;z \leq 2.6 \cdot 10^{+41}:\\
\;\;\;\;\frac{x}{t \cdot y}\\
\mathbf{else}:\\
\;\;\;\;t\_1\\
\end{array}
\end{array}
if z < -4.99999999999999972e-30 or 2.6000000000000001e41 < z Initial program 80.9%
Taylor expanded in z around inf
unpow2N/A
lower-*.f6462.9
Applied rewrites62.9%
if -4.99999999999999972e-30 < z < -6.5999999999999998e-96Initial program 92.5%
Taylor expanded in t around inf
lower-*.f64N/A
lower--.f6461.7
Applied rewrites61.7%
Taylor expanded in y around 0
Applied rewrites54.3%
if -6.5999999999999998e-96 < z < 2.6000000000000001e41Initial program 90.3%
Taylor expanded in z around 0
lower-*.f6459.6
Applied rewrites59.6%
NOTE: x, y, z, and t should be sorted in increasing order before calling this function. (FPCore (x y z t) :precision binary64 (if (<= y -4.6e+32) (/ x (* (- t z) y)) (if (<= y 4.8e-226) (/ x (* z (- z t))) (/ x (* t (- y z))))))
assert(x < y && y < z && z < t);
double code(double x, double y, double z, double t) {
double tmp;
if (y <= -4.6e+32) {
tmp = x / ((t - z) * y);
} else if (y <= 4.8e-226) {
tmp = x / (z * (z - t));
} else {
tmp = x / (t * (y - z));
}
return tmp;
}
NOTE: x, y, z, and t should be sorted in increasing order before calling this function.
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: tmp
if (y <= (-4.6d+32)) then
tmp = x / ((t - z) * y)
else if (y <= 4.8d-226) then
tmp = x / (z * (z - t))
else
tmp = x / (t * (y - z))
end if
code = tmp
end function
assert x < y && y < z && z < t;
public static double code(double x, double y, double z, double t) {
double tmp;
if (y <= -4.6e+32) {
tmp = x / ((t - z) * y);
} else if (y <= 4.8e-226) {
tmp = x / (z * (z - t));
} else {
tmp = x / (t * (y - z));
}
return tmp;
}
[x, y, z, t] = sort([x, y, z, t]) def code(x, y, z, t): tmp = 0 if y <= -4.6e+32: tmp = x / ((t - z) * y) elif y <= 4.8e-226: tmp = x / (z * (z - t)) else: tmp = x / (t * (y - z)) return tmp
x, y, z, t = sort([x, y, z, t]) function code(x, y, z, t) tmp = 0.0 if (y <= -4.6e+32) tmp = Float64(x / Float64(Float64(t - z) * y)); elseif (y <= 4.8e-226) tmp = Float64(x / Float64(z * Float64(z - t))); else tmp = Float64(x / Float64(t * Float64(y - z))); end return tmp end
x, y, z, t = num2cell(sort([x, y, z, t])){:}
function tmp_2 = code(x, y, z, t)
tmp = 0.0;
if (y <= -4.6e+32)
tmp = x / ((t - z) * y);
elseif (y <= 4.8e-226)
tmp = x / (z * (z - t));
else
tmp = x / (t * (y - z));
end
tmp_2 = tmp;
end
NOTE: x, y, z, and t should be sorted in increasing order before calling this function. code[x_, y_, z_, t_] := If[LessEqual[y, -4.6e+32], N[(x / N[(N[(t - z), $MachinePrecision] * y), $MachinePrecision]), $MachinePrecision], If[LessEqual[y, 4.8e-226], N[(x / N[(z * N[(z - t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(x / N[(t * N[(y - z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
[x, y, z, t] = \mathsf{sort}([x, y, z, t])\\
\\
\begin{array}{l}
\mathbf{if}\;y \leq -4.6 \cdot 10^{+32}:\\
\;\;\;\;\frac{x}{\left(t - z\right) \cdot y}\\
\mathbf{elif}\;y \leq 4.8 \cdot 10^{-226}:\\
\;\;\;\;\frac{x}{z \cdot \left(z - t\right)}\\
\mathbf{else}:\\
\;\;\;\;\frac{x}{t \cdot \left(y - z\right)}\\
\end{array}
\end{array}
if y < -4.5999999999999999e32Initial program 89.1%
Taylor expanded in y around inf
*-commutativeN/A
lower-*.f64N/A
lower--.f6484.5
Applied rewrites84.5%
if -4.5999999999999999e32 < y < 4.7999999999999999e-226Initial program 89.2%
Taylor expanded in y around 0
mul-1-negN/A
distribute-rgt-neg-inN/A
mul-1-negN/A
lower-*.f64N/A
mul-1-negN/A
sub-negN/A
+-commutativeN/A
distribute-neg-inN/A
remove-double-negN/A
unsub-negN/A
lower--.f6479.1
Applied rewrites79.1%
if 4.7999999999999999e-226 < y Initial program 80.7%
Taylor expanded in t around inf
lower-*.f64N/A
lower--.f6456.6
Applied rewrites56.6%
NOTE: x, y, z, and t should be sorted in increasing order before calling this function. (FPCore (x y z t) :precision binary64 (if (<= t -11000000000000.0) (/ x (* t y)) (if (<= t 5.1e-10) (/ x (* z (- z y))) (/ x (* t (- y z))))))
assert(x < y && y < z && z < t);
double code(double x, double y, double z, double t) {
double tmp;
if (t <= -11000000000000.0) {
tmp = x / (t * y);
} else if (t <= 5.1e-10) {
tmp = x / (z * (z - y));
} else {
tmp = x / (t * (y - z));
}
return tmp;
}
NOTE: x, y, z, and t should be sorted in increasing order before calling this function.
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: tmp
if (t <= (-11000000000000.0d0)) then
tmp = x / (t * y)
else if (t <= 5.1d-10) then
tmp = x / (z * (z - y))
else
tmp = x / (t * (y - z))
end if
code = tmp
end function
assert x < y && y < z && z < t;
public static double code(double x, double y, double z, double t) {
double tmp;
if (t <= -11000000000000.0) {
tmp = x / (t * y);
} else if (t <= 5.1e-10) {
tmp = x / (z * (z - y));
} else {
tmp = x / (t * (y - z));
}
return tmp;
}
[x, y, z, t] = sort([x, y, z, t]) def code(x, y, z, t): tmp = 0 if t <= -11000000000000.0: tmp = x / (t * y) elif t <= 5.1e-10: tmp = x / (z * (z - y)) else: tmp = x / (t * (y - z)) return tmp
x, y, z, t = sort([x, y, z, t]) function code(x, y, z, t) tmp = 0.0 if (t <= -11000000000000.0) tmp = Float64(x / Float64(t * y)); elseif (t <= 5.1e-10) tmp = Float64(x / Float64(z * Float64(z - y))); else tmp = Float64(x / Float64(t * Float64(y - z))); end return tmp end
x, y, z, t = num2cell(sort([x, y, z, t])){:}
function tmp_2 = code(x, y, z, t)
tmp = 0.0;
if (t <= -11000000000000.0)
tmp = x / (t * y);
elseif (t <= 5.1e-10)
tmp = x / (z * (z - y));
else
tmp = x / (t * (y - z));
end
tmp_2 = tmp;
end
NOTE: x, y, z, and t should be sorted in increasing order before calling this function. code[x_, y_, z_, t_] := If[LessEqual[t, -11000000000000.0], N[(x / N[(t * y), $MachinePrecision]), $MachinePrecision], If[LessEqual[t, 5.1e-10], N[(x / N[(z * N[(z - y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(x / N[(t * N[(y - z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
[x, y, z, t] = \mathsf{sort}([x, y, z, t])\\
\\
\begin{array}{l}
\mathbf{if}\;t \leq -11000000000000:\\
\;\;\;\;\frac{x}{t \cdot y}\\
\mathbf{elif}\;t \leq 5.1 \cdot 10^{-10}:\\
\;\;\;\;\frac{x}{z \cdot \left(z - y\right)}\\
\mathbf{else}:\\
\;\;\;\;\frac{x}{t \cdot \left(y - z\right)}\\
\end{array}
\end{array}
if t < -1.1e13Initial program 86.4%
Taylor expanded in z around 0
lower-*.f6444.1
Applied rewrites44.1%
if -1.1e13 < t < 5.09999999999999997e-10Initial program 89.6%
Taylor expanded in t around 0
mul-1-negN/A
distribute-rgt-neg-inN/A
mul-1-negN/A
lower-*.f64N/A
mul-1-negN/A
sub-negN/A
+-commutativeN/A
distribute-neg-inN/A
unsub-negN/A
remove-double-negN/A
lower--.f6469.8
Applied rewrites69.8%
if 5.09999999999999997e-10 < t Initial program 78.8%
Taylor expanded in t around inf
lower-*.f64N/A
lower--.f6471.7
Applied rewrites71.7%
NOTE: x, y, z, and t should be sorted in increasing order before calling this function. (FPCore (x y z t) :precision binary64 (let* ((t_1 (/ x (* z (- z t))))) (if (<= z -1e-61) t_1 (if (<= z 4.8e-41) (/ x (* t (- y z))) t_1))))
assert(x < y && y < z && z < t);
double code(double x, double y, double z, double t) {
double t_1 = x / (z * (z - t));
double tmp;
if (z <= -1e-61) {
tmp = t_1;
} else if (z <= 4.8e-41) {
tmp = x / (t * (y - z));
} else {
tmp = t_1;
}
return tmp;
}
NOTE: x, y, z, and t should be sorted in increasing order before calling this function.
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: t_1
real(8) :: tmp
t_1 = x / (z * (z - t))
if (z <= (-1d-61)) then
tmp = t_1
else if (z <= 4.8d-41) then
tmp = x / (t * (y - z))
else
tmp = t_1
end if
code = tmp
end function
assert x < y && y < z && z < t;
public static double code(double x, double y, double z, double t) {
double t_1 = x / (z * (z - t));
double tmp;
if (z <= -1e-61) {
tmp = t_1;
} else if (z <= 4.8e-41) {
tmp = x / (t * (y - z));
} else {
tmp = t_1;
}
return tmp;
}
[x, y, z, t] = sort([x, y, z, t]) def code(x, y, z, t): t_1 = x / (z * (z - t)) tmp = 0 if z <= -1e-61: tmp = t_1 elif z <= 4.8e-41: tmp = x / (t * (y - z)) else: tmp = t_1 return tmp
x, y, z, t = sort([x, y, z, t]) function code(x, y, z, t) t_1 = Float64(x / Float64(z * Float64(z - t))) tmp = 0.0 if (z <= -1e-61) tmp = t_1; elseif (z <= 4.8e-41) tmp = Float64(x / Float64(t * Float64(y - z))); else tmp = t_1; end return tmp end
x, y, z, t = num2cell(sort([x, y, z, t])){:}
function tmp_2 = code(x, y, z, t)
t_1 = x / (z * (z - t));
tmp = 0.0;
if (z <= -1e-61)
tmp = t_1;
elseif (z <= 4.8e-41)
tmp = x / (t * (y - z));
else
tmp = t_1;
end
tmp_2 = tmp;
end
NOTE: x, y, z, and t should be sorted in increasing order before calling this function.
code[x_, y_, z_, t_] := Block[{t$95$1 = N[(x / N[(z * N[(z - t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[z, -1e-61], t$95$1, If[LessEqual[z, 4.8e-41], N[(x / N[(t * N[(y - z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], t$95$1]]]
\begin{array}{l}
[x, y, z, t] = \mathsf{sort}([x, y, z, t])\\
\\
\begin{array}{l}
t_1 := \frac{x}{z \cdot \left(z - t\right)}\\
\mathbf{if}\;z \leq -1 \cdot 10^{-61}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;z \leq 4.8 \cdot 10^{-41}:\\
\;\;\;\;\frac{x}{t \cdot \left(y - z\right)}\\
\mathbf{else}:\\
\;\;\;\;t\_1\\
\end{array}
\end{array}
if z < -1e-61 or 4.80000000000000044e-41 < z Initial program 82.4%
Taylor expanded in y around 0
mul-1-negN/A
distribute-rgt-neg-inN/A
mul-1-negN/A
lower-*.f64N/A
mul-1-negN/A
sub-negN/A
+-commutativeN/A
distribute-neg-inN/A
remove-double-negN/A
unsub-negN/A
lower--.f6469.4
Applied rewrites69.4%
if -1e-61 < z < 4.80000000000000044e-41Initial program 90.9%
Taylor expanded in t around inf
lower-*.f64N/A
lower--.f6477.5
Applied rewrites77.5%
NOTE: x, y, z, and t should be sorted in increasing order before calling this function.
(FPCore (x y z t)
:precision binary64
(let* ((t_1 (/ x (* z z))))
(if (<= z -21500000000000.0)
t_1
(if (<= z 4.25e+68) (/ x (* t (- y z))) t_1))))assert(x < y && y < z && z < t);
double code(double x, double y, double z, double t) {
double t_1 = x / (z * z);
double tmp;
if (z <= -21500000000000.0) {
tmp = t_1;
} else if (z <= 4.25e+68) {
tmp = x / (t * (y - z));
} else {
tmp = t_1;
}
return tmp;
}
NOTE: x, y, z, and t should be sorted in increasing order before calling this function.
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: t_1
real(8) :: tmp
t_1 = x / (z * z)
if (z <= (-21500000000000.0d0)) then
tmp = t_1
else if (z <= 4.25d+68) then
tmp = x / (t * (y - z))
else
tmp = t_1
end if
code = tmp
end function
assert x < y && y < z && z < t;
public static double code(double x, double y, double z, double t) {
double t_1 = x / (z * z);
double tmp;
if (z <= -21500000000000.0) {
tmp = t_1;
} else if (z <= 4.25e+68) {
tmp = x / (t * (y - z));
} else {
tmp = t_1;
}
return tmp;
}
[x, y, z, t] = sort([x, y, z, t]) def code(x, y, z, t): t_1 = x / (z * z) tmp = 0 if z <= -21500000000000.0: tmp = t_1 elif z <= 4.25e+68: tmp = x / (t * (y - z)) else: tmp = t_1 return tmp
x, y, z, t = sort([x, y, z, t]) function code(x, y, z, t) t_1 = Float64(x / Float64(z * z)) tmp = 0.0 if (z <= -21500000000000.0) tmp = t_1; elseif (z <= 4.25e+68) tmp = Float64(x / Float64(t * Float64(y - z))); else tmp = t_1; end return tmp end
x, y, z, t = num2cell(sort([x, y, z, t])){:}
function tmp_2 = code(x, y, z, t)
t_1 = x / (z * z);
tmp = 0.0;
if (z <= -21500000000000.0)
tmp = t_1;
elseif (z <= 4.25e+68)
tmp = x / (t * (y - z));
else
tmp = t_1;
end
tmp_2 = tmp;
end
NOTE: x, y, z, and t should be sorted in increasing order before calling this function.
code[x_, y_, z_, t_] := Block[{t$95$1 = N[(x / N[(z * z), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[z, -21500000000000.0], t$95$1, If[LessEqual[z, 4.25e+68], N[(x / N[(t * N[(y - z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], t$95$1]]]
\begin{array}{l}
[x, y, z, t] = \mathsf{sort}([x, y, z, t])\\
\\
\begin{array}{l}
t_1 := \frac{x}{z \cdot z}\\
\mathbf{if}\;z \leq -21500000000000:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;z \leq 4.25 \cdot 10^{+68}:\\
\;\;\;\;\frac{x}{t \cdot \left(y - z\right)}\\
\mathbf{else}:\\
\;\;\;\;t\_1\\
\end{array}
\end{array}
if z < -2.15e13 or 4.24999999999999983e68 < z Initial program 78.4%
Taylor expanded in z around inf
unpow2N/A
lower-*.f6468.0
Applied rewrites68.0%
if -2.15e13 < z < 4.24999999999999983e68Initial program 91.4%
Taylor expanded in t around inf
lower-*.f64N/A
lower--.f6470.8
Applied rewrites70.8%
NOTE: x, y, z, and t should be sorted in increasing order before calling this function. (FPCore (x y z t) :precision binary64 (if (<= t 1.75e+159) (/ x (* (- t z) (- y z))) (/ (/ x t) (- y z))))
assert(x < y && y < z && z < t);
double code(double x, double y, double z, double t) {
double tmp;
if (t <= 1.75e+159) {
tmp = x / ((t - z) * (y - z));
} else {
tmp = (x / t) / (y - z);
}
return tmp;
}
NOTE: x, y, z, and t should be sorted in increasing order before calling this function.
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: tmp
if (t <= 1.75d+159) then
tmp = x / ((t - z) * (y - z))
else
tmp = (x / t) / (y - z)
end if
code = tmp
end function
assert x < y && y < z && z < t;
public static double code(double x, double y, double z, double t) {
double tmp;
if (t <= 1.75e+159) {
tmp = x / ((t - z) * (y - z));
} else {
tmp = (x / t) / (y - z);
}
return tmp;
}
[x, y, z, t] = sort([x, y, z, t]) def code(x, y, z, t): tmp = 0 if t <= 1.75e+159: tmp = x / ((t - z) * (y - z)) else: tmp = (x / t) / (y - z) return tmp
x, y, z, t = sort([x, y, z, t]) function code(x, y, z, t) tmp = 0.0 if (t <= 1.75e+159) tmp = Float64(x / Float64(Float64(t - z) * Float64(y - z))); else tmp = Float64(Float64(x / t) / Float64(y - z)); end return tmp end
x, y, z, t = num2cell(sort([x, y, z, t])){:}
function tmp_2 = code(x, y, z, t)
tmp = 0.0;
if (t <= 1.75e+159)
tmp = x / ((t - z) * (y - z));
else
tmp = (x / t) / (y - z);
end
tmp_2 = tmp;
end
NOTE: x, y, z, and t should be sorted in increasing order before calling this function. code[x_, y_, z_, t_] := If[LessEqual[t, 1.75e+159], N[(x / N[(N[(t - z), $MachinePrecision] * N[(y - z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[(x / t), $MachinePrecision] / N[(y - z), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
[x, y, z, t] = \mathsf{sort}([x, y, z, t])\\
\\
\begin{array}{l}
\mathbf{if}\;t \leq 1.75 \cdot 10^{+159}:\\
\;\;\;\;\frac{x}{\left(t - z\right) \cdot \left(y - z\right)}\\
\mathbf{else}:\\
\;\;\;\;\frac{\frac{x}{t}}{y - z}\\
\end{array}
\end{array}
if t < 1.75e159Initial program 86.5%
if 1.75e159 < t Initial program 79.4%
lift-/.f64N/A
lift-*.f64N/A
associate-/l/N/A
lower-/.f64N/A
lower-/.f6499.7
Applied rewrites99.7%
Taylor expanded in t around inf
lower-/.f6495.8
Applied rewrites95.8%
Final simplification87.4%
NOTE: x, y, z, and t should be sorted in increasing order before calling this function. (FPCore (x y z t) :precision binary64 (let* ((t_1 (/ x (* z z)))) (if (<= z -1.12e-86) t_1 (if (<= z 2.6e+41) (/ x (* t y)) t_1))))
assert(x < y && y < z && z < t);
double code(double x, double y, double z, double t) {
double t_1 = x / (z * z);
double tmp;
if (z <= -1.12e-86) {
tmp = t_1;
} else if (z <= 2.6e+41) {
tmp = x / (t * y);
} else {
tmp = t_1;
}
return tmp;
}
NOTE: x, y, z, and t should be sorted in increasing order before calling this function.
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: t_1
real(8) :: tmp
t_1 = x / (z * z)
if (z <= (-1.12d-86)) then
tmp = t_1
else if (z <= 2.6d+41) then
tmp = x / (t * y)
else
tmp = t_1
end if
code = tmp
end function
assert x < y && y < z && z < t;
public static double code(double x, double y, double z, double t) {
double t_1 = x / (z * z);
double tmp;
if (z <= -1.12e-86) {
tmp = t_1;
} else if (z <= 2.6e+41) {
tmp = x / (t * y);
} else {
tmp = t_1;
}
return tmp;
}
[x, y, z, t] = sort([x, y, z, t]) def code(x, y, z, t): t_1 = x / (z * z) tmp = 0 if z <= -1.12e-86: tmp = t_1 elif z <= 2.6e+41: tmp = x / (t * y) else: tmp = t_1 return tmp
x, y, z, t = sort([x, y, z, t]) function code(x, y, z, t) t_1 = Float64(x / Float64(z * z)) tmp = 0.0 if (z <= -1.12e-86) tmp = t_1; elseif (z <= 2.6e+41) tmp = Float64(x / Float64(t * y)); else tmp = t_1; end return tmp end
x, y, z, t = num2cell(sort([x, y, z, t])){:}
function tmp_2 = code(x, y, z, t)
t_1 = x / (z * z);
tmp = 0.0;
if (z <= -1.12e-86)
tmp = t_1;
elseif (z <= 2.6e+41)
tmp = x / (t * y);
else
tmp = t_1;
end
tmp_2 = tmp;
end
NOTE: x, y, z, and t should be sorted in increasing order before calling this function.
code[x_, y_, z_, t_] := Block[{t$95$1 = N[(x / N[(z * z), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[z, -1.12e-86], t$95$1, If[LessEqual[z, 2.6e+41], N[(x / N[(t * y), $MachinePrecision]), $MachinePrecision], t$95$1]]]
\begin{array}{l}
[x, y, z, t] = \mathsf{sort}([x, y, z, t])\\
\\
\begin{array}{l}
t_1 := \frac{x}{z \cdot z}\\
\mathbf{if}\;z \leq -1.12 \cdot 10^{-86}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;z \leq 2.6 \cdot 10^{+41}:\\
\;\;\;\;\frac{x}{t \cdot y}\\
\mathbf{else}:\\
\;\;\;\;t\_1\\
\end{array}
\end{array}
if z < -1.12e-86 or 2.6000000000000001e41 < z Initial program 81.8%
Taylor expanded in z around inf
unpow2N/A
lower-*.f6459.5
Applied rewrites59.5%
if -1.12e-86 < z < 2.6000000000000001e41Initial program 90.5%
Taylor expanded in z around 0
lower-*.f6458.7
Applied rewrites58.7%
NOTE: x, y, z, and t should be sorted in increasing order before calling this function. (FPCore (x y z t) :precision binary64 (/ x (* (- t z) (- y z))))
assert(x < y && y < z && z < t);
double code(double x, double y, double z, double t) {
return x / ((t - z) * (y - z));
}
NOTE: x, y, z, and t should be sorted in increasing order before calling this function.
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = x / ((t - z) * (y - z))
end function
assert x < y && y < z && z < t;
public static double code(double x, double y, double z, double t) {
return x / ((t - z) * (y - z));
}
[x, y, z, t] = sort([x, y, z, t]) def code(x, y, z, t): return x / ((t - z) * (y - z))
x, y, z, t = sort([x, y, z, t]) function code(x, y, z, t) return Float64(x / Float64(Float64(t - z) * Float64(y - z))) end
x, y, z, t = num2cell(sort([x, y, z, t])){:}
function tmp = code(x, y, z, t)
tmp = x / ((t - z) * (y - z));
end
NOTE: x, y, z, and t should be sorted in increasing order before calling this function. code[x_, y_, z_, t_] := N[(x / N[(N[(t - z), $MachinePrecision] * N[(y - z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
[x, y, z, t] = \mathsf{sort}([x, y, z, t])\\
\\
\frac{x}{\left(t - z\right) \cdot \left(y - z\right)}
\end{array}
Initial program 85.9%
Final simplification85.9%
NOTE: x, y, z, and t should be sorted in increasing order before calling this function. (FPCore (x y z t) :precision binary64 (/ x (* t y)))
assert(x < y && y < z && z < t);
double code(double x, double y, double z, double t) {
return x / (t * y);
}
NOTE: x, y, z, and t should be sorted in increasing order before calling this function.
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = x / (t * y)
end function
assert x < y && y < z && z < t;
public static double code(double x, double y, double z, double t) {
return x / (t * y);
}
[x, y, z, t] = sort([x, y, z, t]) def code(x, y, z, t): return x / (t * y)
x, y, z, t = sort([x, y, z, t]) function code(x, y, z, t) return Float64(x / Float64(t * y)) end
x, y, z, t = num2cell(sort([x, y, z, t])){:}
function tmp = code(x, y, z, t)
tmp = x / (t * y);
end
NOTE: x, y, z, and t should be sorted in increasing order before calling this function. code[x_, y_, z_, t_] := N[(x / N[(t * y), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
[x, y, z, t] = \mathsf{sort}([x, y, z, t])\\
\\
\frac{x}{t \cdot y}
\end{array}
Initial program 85.9%
Taylor expanded in z around 0
lower-*.f6436.1
Applied rewrites36.1%
(FPCore (x y z t) :precision binary64 (let* ((t_1 (* (- y z) (- t z)))) (if (< (/ x t_1) 0.0) (/ (/ x (- y z)) (- t z)) (* x (/ 1.0 t_1)))))
double code(double x, double y, double z, double t) {
double t_1 = (y - z) * (t - z);
double tmp;
if ((x / t_1) < 0.0) {
tmp = (x / (y - z)) / (t - z);
} else {
tmp = x * (1.0 / t_1);
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: t_1
real(8) :: tmp
t_1 = (y - z) * (t - z)
if ((x / t_1) < 0.0d0) then
tmp = (x / (y - z)) / (t - z)
else
tmp = x * (1.0d0 / t_1)
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double t_1 = (y - z) * (t - z);
double tmp;
if ((x / t_1) < 0.0) {
tmp = (x / (y - z)) / (t - z);
} else {
tmp = x * (1.0 / t_1);
}
return tmp;
}
def code(x, y, z, t): t_1 = (y - z) * (t - z) tmp = 0 if (x / t_1) < 0.0: tmp = (x / (y - z)) / (t - z) else: tmp = x * (1.0 / t_1) return tmp
function code(x, y, z, t) t_1 = Float64(Float64(y - z) * Float64(t - z)) tmp = 0.0 if (Float64(x / t_1) < 0.0) tmp = Float64(Float64(x / Float64(y - z)) / Float64(t - z)); else tmp = Float64(x * Float64(1.0 / t_1)); end return tmp end
function tmp_2 = code(x, y, z, t) t_1 = (y - z) * (t - z); tmp = 0.0; if ((x / t_1) < 0.0) tmp = (x / (y - z)) / (t - z); else tmp = x * (1.0 / t_1); end tmp_2 = tmp; end
code[x_, y_, z_, t_] := Block[{t$95$1 = N[(N[(y - z), $MachinePrecision] * N[(t - z), $MachinePrecision]), $MachinePrecision]}, If[Less[N[(x / t$95$1), $MachinePrecision], 0.0], N[(N[(x / N[(y - z), $MachinePrecision]), $MachinePrecision] / N[(t - z), $MachinePrecision]), $MachinePrecision], N[(x * N[(1.0 / t$95$1), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \left(y - z\right) \cdot \left(t - z\right)\\
\mathbf{if}\;\frac{x}{t\_1} < 0:\\
\;\;\;\;\frac{\frac{x}{y - z}}{t - z}\\
\mathbf{else}:\\
\;\;\;\;x \cdot \frac{1}{t\_1}\\
\end{array}
\end{array}
herbie shell --seed 2024238
(FPCore (x y z t)
:name "Data.Random.Distribution.Triangular:triangularCDF from random-fu-0.2.6.2, B"
:precision binary64
:alt
(! :herbie-platform default (if (< (/ x (* (- y z) (- t z))) 0) (/ (/ x (- y z)) (- t z)) (* x (/ 1 (* (- y z) (- t z))))))
(/ x (* (- y z) (- t z))))