
(FPCore (x y z t a b) :precision binary64 (+ (- (* x 2.0) (* (* (* y 9.0) z) t)) (* (* a 27.0) b)))
double code(double x, double y, double z, double t, double a, double b) {
return ((x * 2.0) - (((y * 9.0) * z) * t)) + ((a * 27.0) * b);
}
real(8) function code(x, y, z, t, a, b)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8), intent (in) :: b
code = ((x * 2.0d0) - (((y * 9.0d0) * z) * t)) + ((a * 27.0d0) * b)
end function
public static double code(double x, double y, double z, double t, double a, double b) {
return ((x * 2.0) - (((y * 9.0) * z) * t)) + ((a * 27.0) * b);
}
def code(x, y, z, t, a, b): return ((x * 2.0) - (((y * 9.0) * z) * t)) + ((a * 27.0) * b)
function code(x, y, z, t, a, b) return Float64(Float64(Float64(x * 2.0) - Float64(Float64(Float64(y * 9.0) * z) * t)) + Float64(Float64(a * 27.0) * b)) end
function tmp = code(x, y, z, t, a, b) tmp = ((x * 2.0) - (((y * 9.0) * z) * t)) + ((a * 27.0) * b); end
code[x_, y_, z_, t_, a_, b_] := N[(N[(N[(x * 2.0), $MachinePrecision] - N[(N[(N[(y * 9.0), $MachinePrecision] * z), $MachinePrecision] * t), $MachinePrecision]), $MachinePrecision] + N[(N[(a * 27.0), $MachinePrecision] * b), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(x \cdot 2 - \left(\left(y \cdot 9\right) \cdot z\right) \cdot t\right) + \left(a \cdot 27\right) \cdot b
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 16 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z t a b) :precision binary64 (+ (- (* x 2.0) (* (* (* y 9.0) z) t)) (* (* a 27.0) b)))
double code(double x, double y, double z, double t, double a, double b) {
return ((x * 2.0) - (((y * 9.0) * z) * t)) + ((a * 27.0) * b);
}
real(8) function code(x, y, z, t, a, b)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8), intent (in) :: b
code = ((x * 2.0d0) - (((y * 9.0d0) * z) * t)) + ((a * 27.0d0) * b)
end function
public static double code(double x, double y, double z, double t, double a, double b) {
return ((x * 2.0) - (((y * 9.0) * z) * t)) + ((a * 27.0) * b);
}
def code(x, y, z, t, a, b): return ((x * 2.0) - (((y * 9.0) * z) * t)) + ((a * 27.0) * b)
function code(x, y, z, t, a, b) return Float64(Float64(Float64(x * 2.0) - Float64(Float64(Float64(y * 9.0) * z) * t)) + Float64(Float64(a * 27.0) * b)) end
function tmp = code(x, y, z, t, a, b) tmp = ((x * 2.0) - (((y * 9.0) * z) * t)) + ((a * 27.0) * b); end
code[x_, y_, z_, t_, a_, b_] := N[(N[(N[(x * 2.0), $MachinePrecision] - N[(N[(N[(y * 9.0), $MachinePrecision] * z), $MachinePrecision] * t), $MachinePrecision]), $MachinePrecision] + N[(N[(a * 27.0), $MachinePrecision] * b), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(x \cdot 2 - \left(\left(y \cdot 9\right) \cdot z\right) \cdot t\right) + \left(a \cdot 27\right) \cdot b
\end{array}
NOTE: x, y, z, t, a, and b should be sorted in increasing order before calling this function. NOTE: x, y, z, t, a, and b should be sorted in increasing order before calling this function. (FPCore (x y z t a b) :precision binary64 (if (<= (* (* y 9.0) z) 5e+206) (fma (- (* 9.0 t)) (* y z) (fma a (* 27.0 b) (* x 2.0))) (fma y (fma b (/ (* a 27.0) y) (* t (* z -9.0))) (* x 2.0))))
assert(x < y && y < z && z < t && t < a && a < b);
assert(x < y && y < z && z < t && t < a && a < b);
double code(double x, double y, double z, double t, double a, double b) {
double tmp;
if (((y * 9.0) * z) <= 5e+206) {
tmp = fma(-(9.0 * t), (y * z), fma(a, (27.0 * b), (x * 2.0)));
} else {
tmp = fma(y, fma(b, ((a * 27.0) / y), (t * (z * -9.0))), (x * 2.0));
}
return tmp;
}
x, y, z, t, a, b = sort([x, y, z, t, a, b]) x, y, z, t, a, b = sort([x, y, z, t, a, b]) function code(x, y, z, t, a, b) tmp = 0.0 if (Float64(Float64(y * 9.0) * z) <= 5e+206) tmp = fma(Float64(-Float64(9.0 * t)), Float64(y * z), fma(a, Float64(27.0 * b), Float64(x * 2.0))); else tmp = fma(y, fma(b, Float64(Float64(a * 27.0) / y), Float64(t * Float64(z * -9.0))), Float64(x * 2.0)); end return tmp end
NOTE: x, y, z, t, a, and b should be sorted in increasing order before calling this function. NOTE: x, y, z, t, a, and b should be sorted in increasing order before calling this function. code[x_, y_, z_, t_, a_, b_] := If[LessEqual[N[(N[(y * 9.0), $MachinePrecision] * z), $MachinePrecision], 5e+206], N[((-N[(9.0 * t), $MachinePrecision]) * N[(y * z), $MachinePrecision] + N[(a * N[(27.0 * b), $MachinePrecision] + N[(x * 2.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(y * N[(b * N[(N[(a * 27.0), $MachinePrecision] / y), $MachinePrecision] + N[(t * N[(z * -9.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + N[(x * 2.0), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
[x, y, z, t, a, b] = \mathsf{sort}([x, y, z, t, a, b])\\\\
[x, y, z, t, a, b] = \mathsf{sort}([x, y, z, t, a, b])\\
\\
\begin{array}{l}
\mathbf{if}\;\left(y \cdot 9\right) \cdot z \leq 5 \cdot 10^{+206}:\\
\;\;\;\;\mathsf{fma}\left(-9 \cdot t, y \cdot z, \mathsf{fma}\left(a, 27 \cdot b, x \cdot 2\right)\right)\\
\mathbf{else}:\\
\;\;\;\;\mathsf{fma}\left(y, \mathsf{fma}\left(b, \frac{a \cdot 27}{y}, t \cdot \left(z \cdot -9\right)\right), x \cdot 2\right)\\
\end{array}
\end{array}
if (*.f64 (*.f64 y #s(literal 9 binary64)) z) < 5.0000000000000002e206Initial program 93.9%
lift-+.f64N/A
lift--.f64N/A
sub-negN/A
+-commutativeN/A
associate-+l+N/A
lift-*.f64N/A
*-commutativeN/A
distribute-lft-neg-inN/A
lift-*.f64N/A
lift-*.f64N/A
*-commutativeN/A
associate-*l*N/A
associate-*r*N/A
*-commutativeN/A
+-commutativeN/A
lower-fma.f64N/A
lower-*.f64N/A
lower-neg.f64N/A
*-commutativeN/A
lower-*.f64N/A
Applied rewrites94.3%
if 5.0000000000000002e206 < (*.f64 (*.f64 y #s(literal 9 binary64)) z) Initial program 77.4%
Taylor expanded in x around inf
lower-*.f6411.7
Applied rewrites11.7%
Taylor expanded in a around 0
cancel-sign-sub-invN/A
metadata-evalN/A
lower-fma.f64N/A
lower-*.f64N/A
lower-*.f64N/A
lower-*.f6467.9
Applied rewrites67.9%
Taylor expanded in y around inf
associate--l+N/A
+-commutativeN/A
distribute-lft-inN/A
*-commutativeN/A
associate-*r/N/A
associate-*l/N/A
associate-/l*N/A
*-inversesN/A
*-inversesN/A
associate-/l*N/A
associate-*l/N/A
associate-*r/N/A
*-commutativeN/A
lower-fma.f64N/A
Applied rewrites96.7%
Final simplification94.6%
NOTE: x, y, z, t, a, and b should be sorted in increasing order before calling this function.
NOTE: x, y, z, t, a, and b should be sorted in increasing order before calling this function.
(FPCore (x y z t a b)
:precision binary64
(let* ((t_1 (* (* (* y 9.0) z) t)))
(if (<= t_1 -2e+59)
(* t (* (* y z) -9.0))
(if (<= t_1 -2e-296)
(* 27.0 (* a b))
(if (<= t_1 2e-31) (* x 2.0) (* (* z t) (* y -9.0)))))))assert(x < y && y < z && z < t && t < a && a < b);
assert(x < y && y < z && z < t && t < a && a < b);
double code(double x, double y, double z, double t, double a, double b) {
double t_1 = ((y * 9.0) * z) * t;
double tmp;
if (t_1 <= -2e+59) {
tmp = t * ((y * z) * -9.0);
} else if (t_1 <= -2e-296) {
tmp = 27.0 * (a * b);
} else if (t_1 <= 2e-31) {
tmp = x * 2.0;
} else {
tmp = (z * t) * (y * -9.0);
}
return tmp;
}
NOTE: x, y, z, t, a, and b should be sorted in increasing order before calling this function.
NOTE: x, y, z, t, a, and b should be sorted in increasing order before calling this function.
real(8) function code(x, y, z, t, a, b)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8) :: t_1
real(8) :: tmp
t_1 = ((y * 9.0d0) * z) * t
if (t_1 <= (-2d+59)) then
tmp = t * ((y * z) * (-9.0d0))
else if (t_1 <= (-2d-296)) then
tmp = 27.0d0 * (a * b)
else if (t_1 <= 2d-31) then
tmp = x * 2.0d0
else
tmp = (z * t) * (y * (-9.0d0))
end if
code = tmp
end function
assert x < y && y < z && z < t && t < a && a < b;
assert x < y && y < z && z < t && t < a && a < b;
public static double code(double x, double y, double z, double t, double a, double b) {
double t_1 = ((y * 9.0) * z) * t;
double tmp;
if (t_1 <= -2e+59) {
tmp = t * ((y * z) * -9.0);
} else if (t_1 <= -2e-296) {
tmp = 27.0 * (a * b);
} else if (t_1 <= 2e-31) {
tmp = x * 2.0;
} else {
tmp = (z * t) * (y * -9.0);
}
return tmp;
}
[x, y, z, t, a, b] = sort([x, y, z, t, a, b]) [x, y, z, t, a, b] = sort([x, y, z, t, a, b]) def code(x, y, z, t, a, b): t_1 = ((y * 9.0) * z) * t tmp = 0 if t_1 <= -2e+59: tmp = t * ((y * z) * -9.0) elif t_1 <= -2e-296: tmp = 27.0 * (a * b) elif t_1 <= 2e-31: tmp = x * 2.0 else: tmp = (z * t) * (y * -9.0) return tmp
x, y, z, t, a, b = sort([x, y, z, t, a, b]) x, y, z, t, a, b = sort([x, y, z, t, a, b]) function code(x, y, z, t, a, b) t_1 = Float64(Float64(Float64(y * 9.0) * z) * t) tmp = 0.0 if (t_1 <= -2e+59) tmp = Float64(t * Float64(Float64(y * z) * -9.0)); elseif (t_1 <= -2e-296) tmp = Float64(27.0 * Float64(a * b)); elseif (t_1 <= 2e-31) tmp = Float64(x * 2.0); else tmp = Float64(Float64(z * t) * Float64(y * -9.0)); end return tmp end
x, y, z, t, a, b = num2cell(sort([x, y, z, t, a, b])){:}
x, y, z, t, a, b = num2cell(sort([x, y, z, t, a, b])){:}
function tmp_2 = code(x, y, z, t, a, b)
t_1 = ((y * 9.0) * z) * t;
tmp = 0.0;
if (t_1 <= -2e+59)
tmp = t * ((y * z) * -9.0);
elseif (t_1 <= -2e-296)
tmp = 27.0 * (a * b);
elseif (t_1 <= 2e-31)
tmp = x * 2.0;
else
tmp = (z * t) * (y * -9.0);
end
tmp_2 = tmp;
end
NOTE: x, y, z, t, a, and b should be sorted in increasing order before calling this function.
NOTE: x, y, z, t, a, and b should be sorted in increasing order before calling this function.
code[x_, y_, z_, t_, a_, b_] := Block[{t$95$1 = N[(N[(N[(y * 9.0), $MachinePrecision] * z), $MachinePrecision] * t), $MachinePrecision]}, If[LessEqual[t$95$1, -2e+59], N[(t * N[(N[(y * z), $MachinePrecision] * -9.0), $MachinePrecision]), $MachinePrecision], If[LessEqual[t$95$1, -2e-296], N[(27.0 * N[(a * b), $MachinePrecision]), $MachinePrecision], If[LessEqual[t$95$1, 2e-31], N[(x * 2.0), $MachinePrecision], N[(N[(z * t), $MachinePrecision] * N[(y * -9.0), $MachinePrecision]), $MachinePrecision]]]]]
\begin{array}{l}
[x, y, z, t, a, b] = \mathsf{sort}([x, y, z, t, a, b])\\\\
[x, y, z, t, a, b] = \mathsf{sort}([x, y, z, t, a, b])\\
\\
\begin{array}{l}
t_1 := \left(\left(y \cdot 9\right) \cdot z\right) \cdot t\\
\mathbf{if}\;t\_1 \leq -2 \cdot 10^{+59}:\\
\;\;\;\;t \cdot \left(\left(y \cdot z\right) \cdot -9\right)\\
\mathbf{elif}\;t\_1 \leq -2 \cdot 10^{-296}:\\
\;\;\;\;27 \cdot \left(a \cdot b\right)\\
\mathbf{elif}\;t\_1 \leq 2 \cdot 10^{-31}:\\
\;\;\;\;x \cdot 2\\
\mathbf{else}:\\
\;\;\;\;\left(z \cdot t\right) \cdot \left(y \cdot -9\right)\\
\end{array}
\end{array}
if (*.f64 (*.f64 (*.f64 y #s(literal 9 binary64)) z) t) < -1.99999999999999994e59Initial program 83.1%
Taylor expanded in y around inf
*-commutativeN/A
associate-*l*N/A
*-commutativeN/A
lower-*.f64N/A
*-commutativeN/A
lower-*.f64N/A
lower-*.f6464.5
Applied rewrites64.5%
if -1.99999999999999994e59 < (*.f64 (*.f64 (*.f64 y #s(literal 9 binary64)) z) t) < -2e-296Initial program 99.7%
Taylor expanded in a around inf
lower-*.f64N/A
lower-*.f6456.0
Applied rewrites56.0%
if -2e-296 < (*.f64 (*.f64 (*.f64 y #s(literal 9 binary64)) z) t) < 2e-31Initial program 97.9%
Taylor expanded in x around inf
lower-*.f6452.5
Applied rewrites52.5%
if 2e-31 < (*.f64 (*.f64 (*.f64 y #s(literal 9 binary64)) z) t) Initial program 85.7%
Taylor expanded in y around inf
*-commutativeN/A
associate-*l*N/A
*-commutativeN/A
lower-*.f64N/A
*-commutativeN/A
lower-*.f64N/A
lower-*.f6466.1
Applied rewrites66.1%
Applied rewrites66.2%
Final simplification59.3%
NOTE: x, y, z, t, a, and b should be sorted in increasing order before calling this function.
NOTE: x, y, z, t, a, and b should be sorted in increasing order before calling this function.
(FPCore (x y z t a b)
:precision binary64
(let* ((t_1 (* (* (* y 9.0) z) t)))
(if (<= t_1 -2e+59)
(* t (* (* y z) -9.0))
(if (<= t_1 -2e-296)
(* 27.0 (* a b))
(if (<= t_1 2e-31) (* x 2.0) (* -9.0 (* y (* z t))))))))assert(x < y && y < z && z < t && t < a && a < b);
assert(x < y && y < z && z < t && t < a && a < b);
double code(double x, double y, double z, double t, double a, double b) {
double t_1 = ((y * 9.0) * z) * t;
double tmp;
if (t_1 <= -2e+59) {
tmp = t * ((y * z) * -9.0);
} else if (t_1 <= -2e-296) {
tmp = 27.0 * (a * b);
} else if (t_1 <= 2e-31) {
tmp = x * 2.0;
} else {
tmp = -9.0 * (y * (z * t));
}
return tmp;
}
NOTE: x, y, z, t, a, and b should be sorted in increasing order before calling this function.
NOTE: x, y, z, t, a, and b should be sorted in increasing order before calling this function.
real(8) function code(x, y, z, t, a, b)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8) :: t_1
real(8) :: tmp
t_1 = ((y * 9.0d0) * z) * t
if (t_1 <= (-2d+59)) then
tmp = t * ((y * z) * (-9.0d0))
else if (t_1 <= (-2d-296)) then
tmp = 27.0d0 * (a * b)
else if (t_1 <= 2d-31) then
tmp = x * 2.0d0
else
tmp = (-9.0d0) * (y * (z * t))
end if
code = tmp
end function
assert x < y && y < z && z < t && t < a && a < b;
assert x < y && y < z && z < t && t < a && a < b;
public static double code(double x, double y, double z, double t, double a, double b) {
double t_1 = ((y * 9.0) * z) * t;
double tmp;
if (t_1 <= -2e+59) {
tmp = t * ((y * z) * -9.0);
} else if (t_1 <= -2e-296) {
tmp = 27.0 * (a * b);
} else if (t_1 <= 2e-31) {
tmp = x * 2.0;
} else {
tmp = -9.0 * (y * (z * t));
}
return tmp;
}
[x, y, z, t, a, b] = sort([x, y, z, t, a, b]) [x, y, z, t, a, b] = sort([x, y, z, t, a, b]) def code(x, y, z, t, a, b): t_1 = ((y * 9.0) * z) * t tmp = 0 if t_1 <= -2e+59: tmp = t * ((y * z) * -9.0) elif t_1 <= -2e-296: tmp = 27.0 * (a * b) elif t_1 <= 2e-31: tmp = x * 2.0 else: tmp = -9.0 * (y * (z * t)) return tmp
x, y, z, t, a, b = sort([x, y, z, t, a, b]) x, y, z, t, a, b = sort([x, y, z, t, a, b]) function code(x, y, z, t, a, b) t_1 = Float64(Float64(Float64(y * 9.0) * z) * t) tmp = 0.0 if (t_1 <= -2e+59) tmp = Float64(t * Float64(Float64(y * z) * -9.0)); elseif (t_1 <= -2e-296) tmp = Float64(27.0 * Float64(a * b)); elseif (t_1 <= 2e-31) tmp = Float64(x * 2.0); else tmp = Float64(-9.0 * Float64(y * Float64(z * t))); end return tmp end
x, y, z, t, a, b = num2cell(sort([x, y, z, t, a, b])){:}
x, y, z, t, a, b = num2cell(sort([x, y, z, t, a, b])){:}
function tmp_2 = code(x, y, z, t, a, b)
t_1 = ((y * 9.0) * z) * t;
tmp = 0.0;
if (t_1 <= -2e+59)
tmp = t * ((y * z) * -9.0);
elseif (t_1 <= -2e-296)
tmp = 27.0 * (a * b);
elseif (t_1 <= 2e-31)
tmp = x * 2.0;
else
tmp = -9.0 * (y * (z * t));
end
tmp_2 = tmp;
end
NOTE: x, y, z, t, a, and b should be sorted in increasing order before calling this function.
NOTE: x, y, z, t, a, and b should be sorted in increasing order before calling this function.
code[x_, y_, z_, t_, a_, b_] := Block[{t$95$1 = N[(N[(N[(y * 9.0), $MachinePrecision] * z), $MachinePrecision] * t), $MachinePrecision]}, If[LessEqual[t$95$1, -2e+59], N[(t * N[(N[(y * z), $MachinePrecision] * -9.0), $MachinePrecision]), $MachinePrecision], If[LessEqual[t$95$1, -2e-296], N[(27.0 * N[(a * b), $MachinePrecision]), $MachinePrecision], If[LessEqual[t$95$1, 2e-31], N[(x * 2.0), $MachinePrecision], N[(-9.0 * N[(y * N[(z * t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]]]
\begin{array}{l}
[x, y, z, t, a, b] = \mathsf{sort}([x, y, z, t, a, b])\\\\
[x, y, z, t, a, b] = \mathsf{sort}([x, y, z, t, a, b])\\
\\
\begin{array}{l}
t_1 := \left(\left(y \cdot 9\right) \cdot z\right) \cdot t\\
\mathbf{if}\;t\_1 \leq -2 \cdot 10^{+59}:\\
\;\;\;\;t \cdot \left(\left(y \cdot z\right) \cdot -9\right)\\
\mathbf{elif}\;t\_1 \leq -2 \cdot 10^{-296}:\\
\;\;\;\;27 \cdot \left(a \cdot b\right)\\
\mathbf{elif}\;t\_1 \leq 2 \cdot 10^{-31}:\\
\;\;\;\;x \cdot 2\\
\mathbf{else}:\\
\;\;\;\;-9 \cdot \left(y \cdot \left(z \cdot t\right)\right)\\
\end{array}
\end{array}
if (*.f64 (*.f64 (*.f64 y #s(literal 9 binary64)) z) t) < -1.99999999999999994e59Initial program 83.1%
Taylor expanded in y around inf
*-commutativeN/A
associate-*l*N/A
*-commutativeN/A
lower-*.f64N/A
*-commutativeN/A
lower-*.f64N/A
lower-*.f6464.5
Applied rewrites64.5%
if -1.99999999999999994e59 < (*.f64 (*.f64 (*.f64 y #s(literal 9 binary64)) z) t) < -2e-296Initial program 99.7%
Taylor expanded in a around inf
lower-*.f64N/A
lower-*.f6456.0
Applied rewrites56.0%
if -2e-296 < (*.f64 (*.f64 (*.f64 y #s(literal 9 binary64)) z) t) < 2e-31Initial program 97.9%
Taylor expanded in x around inf
lower-*.f6452.5
Applied rewrites52.5%
if 2e-31 < (*.f64 (*.f64 (*.f64 y #s(literal 9 binary64)) z) t) Initial program 85.7%
Taylor expanded in y around inf
*-commutativeN/A
associate-*l*N/A
*-commutativeN/A
lower-*.f64N/A
*-commutativeN/A
lower-*.f64N/A
lower-*.f6466.1
Applied rewrites66.1%
Applied rewrites67.2%
Applied rewrites66.1%
Final simplification59.3%
NOTE: x, y, z, t, a, and b should be sorted in increasing order before calling this function.
NOTE: x, y, z, t, a, and b should be sorted in increasing order before calling this function.
(FPCore (x y z t a b)
:precision binary64
(let* ((t_1 (* (* (* y 9.0) z) t)))
(if (<= t_1 -2e+59)
(* t (* (* y z) -9.0))
(if (<= t_1 -2e-296)
(* 27.0 (* a b))
(if (<= t_1 2e-31) (* x 2.0) (* (* z -9.0) (* y t)))))))assert(x < y && y < z && z < t && t < a && a < b);
assert(x < y && y < z && z < t && t < a && a < b);
double code(double x, double y, double z, double t, double a, double b) {
double t_1 = ((y * 9.0) * z) * t;
double tmp;
if (t_1 <= -2e+59) {
tmp = t * ((y * z) * -9.0);
} else if (t_1 <= -2e-296) {
tmp = 27.0 * (a * b);
} else if (t_1 <= 2e-31) {
tmp = x * 2.0;
} else {
tmp = (z * -9.0) * (y * t);
}
return tmp;
}
NOTE: x, y, z, t, a, and b should be sorted in increasing order before calling this function.
NOTE: x, y, z, t, a, and b should be sorted in increasing order before calling this function.
real(8) function code(x, y, z, t, a, b)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8) :: t_1
real(8) :: tmp
t_1 = ((y * 9.0d0) * z) * t
if (t_1 <= (-2d+59)) then
tmp = t * ((y * z) * (-9.0d0))
else if (t_1 <= (-2d-296)) then
tmp = 27.0d0 * (a * b)
else if (t_1 <= 2d-31) then
tmp = x * 2.0d0
else
tmp = (z * (-9.0d0)) * (y * t)
end if
code = tmp
end function
assert x < y && y < z && z < t && t < a && a < b;
assert x < y && y < z && z < t && t < a && a < b;
public static double code(double x, double y, double z, double t, double a, double b) {
double t_1 = ((y * 9.0) * z) * t;
double tmp;
if (t_1 <= -2e+59) {
tmp = t * ((y * z) * -9.0);
} else if (t_1 <= -2e-296) {
tmp = 27.0 * (a * b);
} else if (t_1 <= 2e-31) {
tmp = x * 2.0;
} else {
tmp = (z * -9.0) * (y * t);
}
return tmp;
}
[x, y, z, t, a, b] = sort([x, y, z, t, a, b]) [x, y, z, t, a, b] = sort([x, y, z, t, a, b]) def code(x, y, z, t, a, b): t_1 = ((y * 9.0) * z) * t tmp = 0 if t_1 <= -2e+59: tmp = t * ((y * z) * -9.0) elif t_1 <= -2e-296: tmp = 27.0 * (a * b) elif t_1 <= 2e-31: tmp = x * 2.0 else: tmp = (z * -9.0) * (y * t) return tmp
x, y, z, t, a, b = sort([x, y, z, t, a, b]) x, y, z, t, a, b = sort([x, y, z, t, a, b]) function code(x, y, z, t, a, b) t_1 = Float64(Float64(Float64(y * 9.0) * z) * t) tmp = 0.0 if (t_1 <= -2e+59) tmp = Float64(t * Float64(Float64(y * z) * -9.0)); elseif (t_1 <= -2e-296) tmp = Float64(27.0 * Float64(a * b)); elseif (t_1 <= 2e-31) tmp = Float64(x * 2.0); else tmp = Float64(Float64(z * -9.0) * Float64(y * t)); end return tmp end
x, y, z, t, a, b = num2cell(sort([x, y, z, t, a, b])){:}
x, y, z, t, a, b = num2cell(sort([x, y, z, t, a, b])){:}
function tmp_2 = code(x, y, z, t, a, b)
t_1 = ((y * 9.0) * z) * t;
tmp = 0.0;
if (t_1 <= -2e+59)
tmp = t * ((y * z) * -9.0);
elseif (t_1 <= -2e-296)
tmp = 27.0 * (a * b);
elseif (t_1 <= 2e-31)
tmp = x * 2.0;
else
tmp = (z * -9.0) * (y * t);
end
tmp_2 = tmp;
end
NOTE: x, y, z, t, a, and b should be sorted in increasing order before calling this function.
NOTE: x, y, z, t, a, and b should be sorted in increasing order before calling this function.
code[x_, y_, z_, t_, a_, b_] := Block[{t$95$1 = N[(N[(N[(y * 9.0), $MachinePrecision] * z), $MachinePrecision] * t), $MachinePrecision]}, If[LessEqual[t$95$1, -2e+59], N[(t * N[(N[(y * z), $MachinePrecision] * -9.0), $MachinePrecision]), $MachinePrecision], If[LessEqual[t$95$1, -2e-296], N[(27.0 * N[(a * b), $MachinePrecision]), $MachinePrecision], If[LessEqual[t$95$1, 2e-31], N[(x * 2.0), $MachinePrecision], N[(N[(z * -9.0), $MachinePrecision] * N[(y * t), $MachinePrecision]), $MachinePrecision]]]]]
\begin{array}{l}
[x, y, z, t, a, b] = \mathsf{sort}([x, y, z, t, a, b])\\\\
[x, y, z, t, a, b] = \mathsf{sort}([x, y, z, t, a, b])\\
\\
\begin{array}{l}
t_1 := \left(\left(y \cdot 9\right) \cdot z\right) \cdot t\\
\mathbf{if}\;t\_1 \leq -2 \cdot 10^{+59}:\\
\;\;\;\;t \cdot \left(\left(y \cdot z\right) \cdot -9\right)\\
\mathbf{elif}\;t\_1 \leq -2 \cdot 10^{-296}:\\
\;\;\;\;27 \cdot \left(a \cdot b\right)\\
\mathbf{elif}\;t\_1 \leq 2 \cdot 10^{-31}:\\
\;\;\;\;x \cdot 2\\
\mathbf{else}:\\
\;\;\;\;\left(z \cdot -9\right) \cdot \left(y \cdot t\right)\\
\end{array}
\end{array}
if (*.f64 (*.f64 (*.f64 y #s(literal 9 binary64)) z) t) < -1.99999999999999994e59Initial program 83.1%
Taylor expanded in y around inf
*-commutativeN/A
associate-*l*N/A
*-commutativeN/A
lower-*.f64N/A
*-commutativeN/A
lower-*.f64N/A
lower-*.f6464.5
Applied rewrites64.5%
if -1.99999999999999994e59 < (*.f64 (*.f64 (*.f64 y #s(literal 9 binary64)) z) t) < -2e-296Initial program 99.7%
Taylor expanded in a around inf
lower-*.f64N/A
lower-*.f6456.0
Applied rewrites56.0%
if -2e-296 < (*.f64 (*.f64 (*.f64 y #s(literal 9 binary64)) z) t) < 2e-31Initial program 97.9%
Taylor expanded in x around inf
lower-*.f6452.5
Applied rewrites52.5%
if 2e-31 < (*.f64 (*.f64 (*.f64 y #s(literal 9 binary64)) z) t) Initial program 85.7%
Taylor expanded in y around inf
*-commutativeN/A
associate-*l*N/A
*-commutativeN/A
lower-*.f64N/A
*-commutativeN/A
lower-*.f64N/A
lower-*.f6466.1
Applied rewrites66.1%
Applied rewrites67.2%
Final simplification59.6%
NOTE: x, y, z, t, a, and b should be sorted in increasing order before calling this function.
NOTE: x, y, z, t, a, and b should be sorted in increasing order before calling this function.
(FPCore (x y z t a b)
:precision binary64
(let* ((t_1 (* t (* (* y z) -9.0))) (t_2 (* (* (* y 9.0) z) t)))
(if (<= t_2 -2e+59)
t_1
(if (<= t_2 -2e-296)
(* 27.0 (* a b))
(if (<= t_2 2e-31) (* x 2.0) t_1)))))assert(x < y && y < z && z < t && t < a && a < b);
assert(x < y && y < z && z < t && t < a && a < b);
double code(double x, double y, double z, double t, double a, double b) {
double t_1 = t * ((y * z) * -9.0);
double t_2 = ((y * 9.0) * z) * t;
double tmp;
if (t_2 <= -2e+59) {
tmp = t_1;
} else if (t_2 <= -2e-296) {
tmp = 27.0 * (a * b);
} else if (t_2 <= 2e-31) {
tmp = x * 2.0;
} else {
tmp = t_1;
}
return tmp;
}
NOTE: x, y, z, t, a, and b should be sorted in increasing order before calling this function.
NOTE: x, y, z, t, a, and b should be sorted in increasing order before calling this function.
real(8) function code(x, y, z, t, a, b)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8) :: t_1
real(8) :: t_2
real(8) :: tmp
t_1 = t * ((y * z) * (-9.0d0))
t_2 = ((y * 9.0d0) * z) * t
if (t_2 <= (-2d+59)) then
tmp = t_1
else if (t_2 <= (-2d-296)) then
tmp = 27.0d0 * (a * b)
else if (t_2 <= 2d-31) then
tmp = x * 2.0d0
else
tmp = t_1
end if
code = tmp
end function
assert x < y && y < z && z < t && t < a && a < b;
assert x < y && y < z && z < t && t < a && a < b;
public static double code(double x, double y, double z, double t, double a, double b) {
double t_1 = t * ((y * z) * -9.0);
double t_2 = ((y * 9.0) * z) * t;
double tmp;
if (t_2 <= -2e+59) {
tmp = t_1;
} else if (t_2 <= -2e-296) {
tmp = 27.0 * (a * b);
} else if (t_2 <= 2e-31) {
tmp = x * 2.0;
} else {
tmp = t_1;
}
return tmp;
}
[x, y, z, t, a, b] = sort([x, y, z, t, a, b]) [x, y, z, t, a, b] = sort([x, y, z, t, a, b]) def code(x, y, z, t, a, b): t_1 = t * ((y * z) * -9.0) t_2 = ((y * 9.0) * z) * t tmp = 0 if t_2 <= -2e+59: tmp = t_1 elif t_2 <= -2e-296: tmp = 27.0 * (a * b) elif t_2 <= 2e-31: tmp = x * 2.0 else: tmp = t_1 return tmp
x, y, z, t, a, b = sort([x, y, z, t, a, b]) x, y, z, t, a, b = sort([x, y, z, t, a, b]) function code(x, y, z, t, a, b) t_1 = Float64(t * Float64(Float64(y * z) * -9.0)) t_2 = Float64(Float64(Float64(y * 9.0) * z) * t) tmp = 0.0 if (t_2 <= -2e+59) tmp = t_1; elseif (t_2 <= -2e-296) tmp = Float64(27.0 * Float64(a * b)); elseif (t_2 <= 2e-31) tmp = Float64(x * 2.0); else tmp = t_1; end return tmp end
x, y, z, t, a, b = num2cell(sort([x, y, z, t, a, b])){:}
x, y, z, t, a, b = num2cell(sort([x, y, z, t, a, b])){:}
function tmp_2 = code(x, y, z, t, a, b)
t_1 = t * ((y * z) * -9.0);
t_2 = ((y * 9.0) * z) * t;
tmp = 0.0;
if (t_2 <= -2e+59)
tmp = t_1;
elseif (t_2 <= -2e-296)
tmp = 27.0 * (a * b);
elseif (t_2 <= 2e-31)
tmp = x * 2.0;
else
tmp = t_1;
end
tmp_2 = tmp;
end
NOTE: x, y, z, t, a, and b should be sorted in increasing order before calling this function.
NOTE: x, y, z, t, a, and b should be sorted in increasing order before calling this function.
code[x_, y_, z_, t_, a_, b_] := Block[{t$95$1 = N[(t * N[(N[(y * z), $MachinePrecision] * -9.0), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$2 = N[(N[(N[(y * 9.0), $MachinePrecision] * z), $MachinePrecision] * t), $MachinePrecision]}, If[LessEqual[t$95$2, -2e+59], t$95$1, If[LessEqual[t$95$2, -2e-296], N[(27.0 * N[(a * b), $MachinePrecision]), $MachinePrecision], If[LessEqual[t$95$2, 2e-31], N[(x * 2.0), $MachinePrecision], t$95$1]]]]]
\begin{array}{l}
[x, y, z, t, a, b] = \mathsf{sort}([x, y, z, t, a, b])\\\\
[x, y, z, t, a, b] = \mathsf{sort}([x, y, z, t, a, b])\\
\\
\begin{array}{l}
t_1 := t \cdot \left(\left(y \cdot z\right) \cdot -9\right)\\
t_2 := \left(\left(y \cdot 9\right) \cdot z\right) \cdot t\\
\mathbf{if}\;t\_2 \leq -2 \cdot 10^{+59}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;t\_2 \leq -2 \cdot 10^{-296}:\\
\;\;\;\;27 \cdot \left(a \cdot b\right)\\
\mathbf{elif}\;t\_2 \leq 2 \cdot 10^{-31}:\\
\;\;\;\;x \cdot 2\\
\mathbf{else}:\\
\;\;\;\;t\_1\\
\end{array}
\end{array}
if (*.f64 (*.f64 (*.f64 y #s(literal 9 binary64)) z) t) < -1.99999999999999994e59 or 2e-31 < (*.f64 (*.f64 (*.f64 y #s(literal 9 binary64)) z) t) Initial program 84.7%
Taylor expanded in y around inf
*-commutativeN/A
associate-*l*N/A
*-commutativeN/A
lower-*.f64N/A
*-commutativeN/A
lower-*.f64N/A
lower-*.f6465.5
Applied rewrites65.5%
if -1.99999999999999994e59 < (*.f64 (*.f64 (*.f64 y #s(literal 9 binary64)) z) t) < -2e-296Initial program 99.7%
Taylor expanded in a around inf
lower-*.f64N/A
lower-*.f6456.0
Applied rewrites56.0%
if -2e-296 < (*.f64 (*.f64 (*.f64 y #s(literal 9 binary64)) z) t) < 2e-31Initial program 97.9%
Taylor expanded in x around inf
lower-*.f6452.5
Applied rewrites52.5%
Final simplification59.3%
NOTE: x, y, z, t, a, and b should be sorted in increasing order before calling this function.
NOTE: x, y, z, t, a, and b should be sorted in increasing order before calling this function.
(FPCore (x y z t a b)
:precision binary64
(let* ((t_1 (* (* (* y 9.0) z) t)))
(if (<= t_1 -2e+59)
(fma 2.0 x (* -9.0 (* t (* y z))))
(if (<= t_1 2e+138)
(fma 27.0 (* a b) (* x 2.0))
(fma -9.0 (* y (* z t)) (* x 2.0))))))assert(x < y && y < z && z < t && t < a && a < b);
assert(x < y && y < z && z < t && t < a && a < b);
double code(double x, double y, double z, double t, double a, double b) {
double t_1 = ((y * 9.0) * z) * t;
double tmp;
if (t_1 <= -2e+59) {
tmp = fma(2.0, x, (-9.0 * (t * (y * z))));
} else if (t_1 <= 2e+138) {
tmp = fma(27.0, (a * b), (x * 2.0));
} else {
tmp = fma(-9.0, (y * (z * t)), (x * 2.0));
}
return tmp;
}
x, y, z, t, a, b = sort([x, y, z, t, a, b]) x, y, z, t, a, b = sort([x, y, z, t, a, b]) function code(x, y, z, t, a, b) t_1 = Float64(Float64(Float64(y * 9.0) * z) * t) tmp = 0.0 if (t_1 <= -2e+59) tmp = fma(2.0, x, Float64(-9.0 * Float64(t * Float64(y * z)))); elseif (t_1 <= 2e+138) tmp = fma(27.0, Float64(a * b), Float64(x * 2.0)); else tmp = fma(-9.0, Float64(y * Float64(z * t)), Float64(x * 2.0)); end return tmp end
NOTE: x, y, z, t, a, and b should be sorted in increasing order before calling this function.
NOTE: x, y, z, t, a, and b should be sorted in increasing order before calling this function.
code[x_, y_, z_, t_, a_, b_] := Block[{t$95$1 = N[(N[(N[(y * 9.0), $MachinePrecision] * z), $MachinePrecision] * t), $MachinePrecision]}, If[LessEqual[t$95$1, -2e+59], N[(2.0 * x + N[(-9.0 * N[(t * N[(y * z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[LessEqual[t$95$1, 2e+138], N[(27.0 * N[(a * b), $MachinePrecision] + N[(x * 2.0), $MachinePrecision]), $MachinePrecision], N[(-9.0 * N[(y * N[(z * t), $MachinePrecision]), $MachinePrecision] + N[(x * 2.0), $MachinePrecision]), $MachinePrecision]]]]
\begin{array}{l}
[x, y, z, t, a, b] = \mathsf{sort}([x, y, z, t, a, b])\\\\
[x, y, z, t, a, b] = \mathsf{sort}([x, y, z, t, a, b])\\
\\
\begin{array}{l}
t_1 := \left(\left(y \cdot 9\right) \cdot z\right) \cdot t\\
\mathbf{if}\;t\_1 \leq -2 \cdot 10^{+59}:\\
\;\;\;\;\mathsf{fma}\left(2, x, -9 \cdot \left(t \cdot \left(y \cdot z\right)\right)\right)\\
\mathbf{elif}\;t\_1 \leq 2 \cdot 10^{+138}:\\
\;\;\;\;\mathsf{fma}\left(27, a \cdot b, x \cdot 2\right)\\
\mathbf{else}:\\
\;\;\;\;\mathsf{fma}\left(-9, y \cdot \left(z \cdot t\right), x \cdot 2\right)\\
\end{array}
\end{array}
if (*.f64 (*.f64 (*.f64 y #s(literal 9 binary64)) z) t) < -1.99999999999999994e59Initial program 83.1%
Taylor expanded in x around inf
lower-*.f6417.0
Applied rewrites17.0%
Taylor expanded in a around 0
cancel-sign-sub-invN/A
metadata-evalN/A
lower-fma.f64N/A
lower-*.f64N/A
lower-*.f64N/A
lower-*.f6474.8
Applied rewrites74.8%
if -1.99999999999999994e59 < (*.f64 (*.f64 (*.f64 y #s(literal 9 binary64)) z) t) < 2.0000000000000001e138Initial program 98.6%
Taylor expanded in y around 0
+-commutativeN/A
lower-fma.f64N/A
lower-*.f64N/A
lower-*.f6489.1
Applied rewrites89.1%
if 2.0000000000000001e138 < (*.f64 (*.f64 (*.f64 y #s(literal 9 binary64)) z) t) Initial program 79.9%
lift-+.f64N/A
lift--.f64N/A
sub-negN/A
+-commutativeN/A
associate-+l+N/A
lift-*.f64N/A
lift-*.f64N/A
associate-*l*N/A
lift-*.f64N/A
*-commutativeN/A
associate-*l*N/A
distribute-lft-neg-inN/A
+-commutativeN/A
lower-fma.f64N/A
metadata-evalN/A
lower-*.f64N/A
lower-*.f64N/A
lift-*.f64N/A
lift-*.f64N/A
associate-*l*N/A
Applied rewrites87.1%
Taylor expanded in a around 0
lower-*.f6481.7
Applied rewrites81.7%
Final simplification85.0%
NOTE: x, y, z, t, a, and b should be sorted in increasing order before calling this function.
NOTE: x, y, z, t, a, and b should be sorted in increasing order before calling this function.
(FPCore (x y z t a b)
:precision binary64
(let* ((t_1 (* (* (* y 9.0) z) t)))
(if (<= t_1 -2e+59)
(fma 2.0 x (* -9.0 (* t (* y z))))
(if (<= t_1 2e+138)
(fma 27.0 (* a b) (* x 2.0))
(* (* z t) (* y -9.0))))))assert(x < y && y < z && z < t && t < a && a < b);
assert(x < y && y < z && z < t && t < a && a < b);
double code(double x, double y, double z, double t, double a, double b) {
double t_1 = ((y * 9.0) * z) * t;
double tmp;
if (t_1 <= -2e+59) {
tmp = fma(2.0, x, (-9.0 * (t * (y * z))));
} else if (t_1 <= 2e+138) {
tmp = fma(27.0, (a * b), (x * 2.0));
} else {
tmp = (z * t) * (y * -9.0);
}
return tmp;
}
x, y, z, t, a, b = sort([x, y, z, t, a, b]) x, y, z, t, a, b = sort([x, y, z, t, a, b]) function code(x, y, z, t, a, b) t_1 = Float64(Float64(Float64(y * 9.0) * z) * t) tmp = 0.0 if (t_1 <= -2e+59) tmp = fma(2.0, x, Float64(-9.0 * Float64(t * Float64(y * z)))); elseif (t_1 <= 2e+138) tmp = fma(27.0, Float64(a * b), Float64(x * 2.0)); else tmp = Float64(Float64(z * t) * Float64(y * -9.0)); end return tmp end
NOTE: x, y, z, t, a, and b should be sorted in increasing order before calling this function.
NOTE: x, y, z, t, a, and b should be sorted in increasing order before calling this function.
code[x_, y_, z_, t_, a_, b_] := Block[{t$95$1 = N[(N[(N[(y * 9.0), $MachinePrecision] * z), $MachinePrecision] * t), $MachinePrecision]}, If[LessEqual[t$95$1, -2e+59], N[(2.0 * x + N[(-9.0 * N[(t * N[(y * z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[LessEqual[t$95$1, 2e+138], N[(27.0 * N[(a * b), $MachinePrecision] + N[(x * 2.0), $MachinePrecision]), $MachinePrecision], N[(N[(z * t), $MachinePrecision] * N[(y * -9.0), $MachinePrecision]), $MachinePrecision]]]]
\begin{array}{l}
[x, y, z, t, a, b] = \mathsf{sort}([x, y, z, t, a, b])\\\\
[x, y, z, t, a, b] = \mathsf{sort}([x, y, z, t, a, b])\\
\\
\begin{array}{l}
t_1 := \left(\left(y \cdot 9\right) \cdot z\right) \cdot t\\
\mathbf{if}\;t\_1 \leq -2 \cdot 10^{+59}:\\
\;\;\;\;\mathsf{fma}\left(2, x, -9 \cdot \left(t \cdot \left(y \cdot z\right)\right)\right)\\
\mathbf{elif}\;t\_1 \leq 2 \cdot 10^{+138}:\\
\;\;\;\;\mathsf{fma}\left(27, a \cdot b, x \cdot 2\right)\\
\mathbf{else}:\\
\;\;\;\;\left(z \cdot t\right) \cdot \left(y \cdot -9\right)\\
\end{array}
\end{array}
if (*.f64 (*.f64 (*.f64 y #s(literal 9 binary64)) z) t) < -1.99999999999999994e59Initial program 83.1%
Taylor expanded in x around inf
lower-*.f6417.0
Applied rewrites17.0%
Taylor expanded in a around 0
cancel-sign-sub-invN/A
metadata-evalN/A
lower-fma.f64N/A
lower-*.f64N/A
lower-*.f64N/A
lower-*.f6474.8
Applied rewrites74.8%
if -1.99999999999999994e59 < (*.f64 (*.f64 (*.f64 y #s(literal 9 binary64)) z) t) < 2.0000000000000001e138Initial program 98.6%
Taylor expanded in y around 0
+-commutativeN/A
lower-fma.f64N/A
lower-*.f64N/A
lower-*.f6489.1
Applied rewrites89.1%
if 2.0000000000000001e138 < (*.f64 (*.f64 (*.f64 y #s(literal 9 binary64)) z) t) Initial program 79.9%
Taylor expanded in y around inf
*-commutativeN/A
associate-*l*N/A
*-commutativeN/A
lower-*.f64N/A
*-commutativeN/A
lower-*.f64N/A
lower-*.f6475.8
Applied rewrites75.8%
Applied rewrites76.1%
Final simplification83.8%
NOTE: x, y, z, t, a, and b should be sorted in increasing order before calling this function.
NOTE: x, y, z, t, a, and b should be sorted in increasing order before calling this function.
(FPCore (x y z t a b)
:precision binary64
(let* ((t_1 (* (* (* y 9.0) z) t)))
(if (<= t_1 -2e+59)
(* t (* (* y z) -9.0))
(if (<= t_1 2e+138)
(fma 27.0 (* a b) (* x 2.0))
(* (* z t) (* y -9.0))))))assert(x < y && y < z && z < t && t < a && a < b);
assert(x < y && y < z && z < t && t < a && a < b);
double code(double x, double y, double z, double t, double a, double b) {
double t_1 = ((y * 9.0) * z) * t;
double tmp;
if (t_1 <= -2e+59) {
tmp = t * ((y * z) * -9.0);
} else if (t_1 <= 2e+138) {
tmp = fma(27.0, (a * b), (x * 2.0));
} else {
tmp = (z * t) * (y * -9.0);
}
return tmp;
}
x, y, z, t, a, b = sort([x, y, z, t, a, b]) x, y, z, t, a, b = sort([x, y, z, t, a, b]) function code(x, y, z, t, a, b) t_1 = Float64(Float64(Float64(y * 9.0) * z) * t) tmp = 0.0 if (t_1 <= -2e+59) tmp = Float64(t * Float64(Float64(y * z) * -9.0)); elseif (t_1 <= 2e+138) tmp = fma(27.0, Float64(a * b), Float64(x * 2.0)); else tmp = Float64(Float64(z * t) * Float64(y * -9.0)); end return tmp end
NOTE: x, y, z, t, a, and b should be sorted in increasing order before calling this function.
NOTE: x, y, z, t, a, and b should be sorted in increasing order before calling this function.
code[x_, y_, z_, t_, a_, b_] := Block[{t$95$1 = N[(N[(N[(y * 9.0), $MachinePrecision] * z), $MachinePrecision] * t), $MachinePrecision]}, If[LessEqual[t$95$1, -2e+59], N[(t * N[(N[(y * z), $MachinePrecision] * -9.0), $MachinePrecision]), $MachinePrecision], If[LessEqual[t$95$1, 2e+138], N[(27.0 * N[(a * b), $MachinePrecision] + N[(x * 2.0), $MachinePrecision]), $MachinePrecision], N[(N[(z * t), $MachinePrecision] * N[(y * -9.0), $MachinePrecision]), $MachinePrecision]]]]
\begin{array}{l}
[x, y, z, t, a, b] = \mathsf{sort}([x, y, z, t, a, b])\\\\
[x, y, z, t, a, b] = \mathsf{sort}([x, y, z, t, a, b])\\
\\
\begin{array}{l}
t_1 := \left(\left(y \cdot 9\right) \cdot z\right) \cdot t\\
\mathbf{if}\;t\_1 \leq -2 \cdot 10^{+59}:\\
\;\;\;\;t \cdot \left(\left(y \cdot z\right) \cdot -9\right)\\
\mathbf{elif}\;t\_1 \leq 2 \cdot 10^{+138}:\\
\;\;\;\;\mathsf{fma}\left(27, a \cdot b, x \cdot 2\right)\\
\mathbf{else}:\\
\;\;\;\;\left(z \cdot t\right) \cdot \left(y \cdot -9\right)\\
\end{array}
\end{array}
if (*.f64 (*.f64 (*.f64 y #s(literal 9 binary64)) z) t) < -1.99999999999999994e59Initial program 83.1%
Taylor expanded in y around inf
*-commutativeN/A
associate-*l*N/A
*-commutativeN/A
lower-*.f64N/A
*-commutativeN/A
lower-*.f64N/A
lower-*.f6464.5
Applied rewrites64.5%
if -1.99999999999999994e59 < (*.f64 (*.f64 (*.f64 y #s(literal 9 binary64)) z) t) < 2.0000000000000001e138Initial program 98.6%
Taylor expanded in y around 0
+-commutativeN/A
lower-fma.f64N/A
lower-*.f64N/A
lower-*.f6489.1
Applied rewrites89.1%
if 2.0000000000000001e138 < (*.f64 (*.f64 (*.f64 y #s(literal 9 binary64)) z) t) Initial program 79.9%
Taylor expanded in y around inf
*-commutativeN/A
associate-*l*N/A
*-commutativeN/A
lower-*.f64N/A
*-commutativeN/A
lower-*.f64N/A
lower-*.f6475.8
Applied rewrites75.8%
Applied rewrites76.1%
Final simplification82.0%
NOTE: x, y, z, t, a, and b should be sorted in increasing order before calling this function.
NOTE: x, y, z, t, a, and b should be sorted in increasing order before calling this function.
(FPCore (x y z t a b)
:precision binary64
(let* ((t_1 (* (* y 9.0) z)))
(if (<= t_1 5e+117)
(+ (- (* x 2.0) (* t_1 t)) (* b (* a 27.0)))
(fma (* y t) (* z -9.0) (fma a (* 27.0 b) (* x 2.0))))))assert(x < y && y < z && z < t && t < a && a < b);
assert(x < y && y < z && z < t && t < a && a < b);
double code(double x, double y, double z, double t, double a, double b) {
double t_1 = (y * 9.0) * z;
double tmp;
if (t_1 <= 5e+117) {
tmp = ((x * 2.0) - (t_1 * t)) + (b * (a * 27.0));
} else {
tmp = fma((y * t), (z * -9.0), fma(a, (27.0 * b), (x * 2.0)));
}
return tmp;
}
x, y, z, t, a, b = sort([x, y, z, t, a, b]) x, y, z, t, a, b = sort([x, y, z, t, a, b]) function code(x, y, z, t, a, b) t_1 = Float64(Float64(y * 9.0) * z) tmp = 0.0 if (t_1 <= 5e+117) tmp = Float64(Float64(Float64(x * 2.0) - Float64(t_1 * t)) + Float64(b * Float64(a * 27.0))); else tmp = fma(Float64(y * t), Float64(z * -9.0), fma(a, Float64(27.0 * b), Float64(x * 2.0))); end return tmp end
NOTE: x, y, z, t, a, and b should be sorted in increasing order before calling this function.
NOTE: x, y, z, t, a, and b should be sorted in increasing order before calling this function.
code[x_, y_, z_, t_, a_, b_] := Block[{t$95$1 = N[(N[(y * 9.0), $MachinePrecision] * z), $MachinePrecision]}, If[LessEqual[t$95$1, 5e+117], N[(N[(N[(x * 2.0), $MachinePrecision] - N[(t$95$1 * t), $MachinePrecision]), $MachinePrecision] + N[(b * N[(a * 27.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[(y * t), $MachinePrecision] * N[(z * -9.0), $MachinePrecision] + N[(a * N[(27.0 * b), $MachinePrecision] + N[(x * 2.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
[x, y, z, t, a, b] = \mathsf{sort}([x, y, z, t, a, b])\\\\
[x, y, z, t, a, b] = \mathsf{sort}([x, y, z, t, a, b])\\
\\
\begin{array}{l}
t_1 := \left(y \cdot 9\right) \cdot z\\
\mathbf{if}\;t\_1 \leq 5 \cdot 10^{+117}:\\
\;\;\;\;\left(x \cdot 2 - t\_1 \cdot t\right) + b \cdot \left(a \cdot 27\right)\\
\mathbf{else}:\\
\;\;\;\;\mathsf{fma}\left(y \cdot t, z \cdot -9, \mathsf{fma}\left(a, 27 \cdot b, x \cdot 2\right)\right)\\
\end{array}
\end{array}
if (*.f64 (*.f64 y #s(literal 9 binary64)) z) < 4.99999999999999983e117Initial program 94.2%
if 4.99999999999999983e117 < (*.f64 (*.f64 y #s(literal 9 binary64)) z) Initial program 78.3%
lift-+.f64N/A
lift--.f64N/A
sub-negN/A
+-commutativeN/A
associate-+l+N/A
lift-*.f64N/A
*-commutativeN/A
lift-*.f64N/A
lift-*.f64N/A
associate-*l*N/A
associate-*r*N/A
distribute-rgt-neg-inN/A
+-commutativeN/A
lower-fma.f64N/A
*-commutativeN/A
lower-*.f64N/A
*-commutativeN/A
distribute-rgt-neg-inN/A
lower-*.f64N/A
metadata-evalN/A
Applied rewrites99.8%
Final simplification95.0%
NOTE: x, y, z, t, a, and b should be sorted in increasing order before calling this function.
NOTE: x, y, z, t, a, and b should be sorted in increasing order before calling this function.
(FPCore (x y z t a b)
:precision binary64
(let* ((t_1 (fma a (* 27.0 b) (* x 2.0))))
(if (<= (* y 9.0) -1e+131)
(fma -9.0 (* y (* z t)) t_1)
(fma (* y t) (* z -9.0) t_1))))assert(x < y && y < z && z < t && t < a && a < b);
assert(x < y && y < z && z < t && t < a && a < b);
double code(double x, double y, double z, double t, double a, double b) {
double t_1 = fma(a, (27.0 * b), (x * 2.0));
double tmp;
if ((y * 9.0) <= -1e+131) {
tmp = fma(-9.0, (y * (z * t)), t_1);
} else {
tmp = fma((y * t), (z * -9.0), t_1);
}
return tmp;
}
x, y, z, t, a, b = sort([x, y, z, t, a, b]) x, y, z, t, a, b = sort([x, y, z, t, a, b]) function code(x, y, z, t, a, b) t_1 = fma(a, Float64(27.0 * b), Float64(x * 2.0)) tmp = 0.0 if (Float64(y * 9.0) <= -1e+131) tmp = fma(-9.0, Float64(y * Float64(z * t)), t_1); else tmp = fma(Float64(y * t), Float64(z * -9.0), t_1); end return tmp end
NOTE: x, y, z, t, a, and b should be sorted in increasing order before calling this function.
NOTE: x, y, z, t, a, and b should be sorted in increasing order before calling this function.
code[x_, y_, z_, t_, a_, b_] := Block[{t$95$1 = N[(a * N[(27.0 * b), $MachinePrecision] + N[(x * 2.0), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[N[(y * 9.0), $MachinePrecision], -1e+131], N[(-9.0 * N[(y * N[(z * t), $MachinePrecision]), $MachinePrecision] + t$95$1), $MachinePrecision], N[(N[(y * t), $MachinePrecision] * N[(z * -9.0), $MachinePrecision] + t$95$1), $MachinePrecision]]]
\begin{array}{l}
[x, y, z, t, a, b] = \mathsf{sort}([x, y, z, t, a, b])\\\\
[x, y, z, t, a, b] = \mathsf{sort}([x, y, z, t, a, b])\\
\\
\begin{array}{l}
t_1 := \mathsf{fma}\left(a, 27 \cdot b, x \cdot 2\right)\\
\mathbf{if}\;y \cdot 9 \leq -1 \cdot 10^{+131}:\\
\;\;\;\;\mathsf{fma}\left(-9, y \cdot \left(z \cdot t\right), t\_1\right)\\
\mathbf{else}:\\
\;\;\;\;\mathsf{fma}\left(y \cdot t, z \cdot -9, t\_1\right)\\
\end{array}
\end{array}
if (*.f64 y #s(literal 9 binary64)) < -9.9999999999999991e130Initial program 80.0%
lift-+.f64N/A
lift--.f64N/A
sub-negN/A
+-commutativeN/A
associate-+l+N/A
lift-*.f64N/A
lift-*.f64N/A
associate-*l*N/A
lift-*.f64N/A
*-commutativeN/A
associate-*l*N/A
distribute-lft-neg-inN/A
+-commutativeN/A
lower-fma.f64N/A
metadata-evalN/A
lower-*.f64N/A
lower-*.f64N/A
lift-*.f64N/A
lift-*.f64N/A
associate-*l*N/A
Applied rewrites94.7%
if -9.9999999999999991e130 < (*.f64 y #s(literal 9 binary64)) Initial program 94.1%
lift-+.f64N/A
lift--.f64N/A
sub-negN/A
+-commutativeN/A
associate-+l+N/A
lift-*.f64N/A
*-commutativeN/A
lift-*.f64N/A
lift-*.f64N/A
associate-*l*N/A
associate-*r*N/A
distribute-rgt-neg-inN/A
+-commutativeN/A
lower-fma.f64N/A
*-commutativeN/A
lower-*.f64N/A
*-commutativeN/A
distribute-rgt-neg-inN/A
lower-*.f64N/A
metadata-evalN/A
Applied rewrites96.6%
NOTE: x, y, z, t, a, and b should be sorted in increasing order before calling this function. NOTE: x, y, z, t, a, and b should be sorted in increasing order before calling this function. (FPCore (x y z t a b) :precision binary64 (let* ((t_1 (* b (* a 27.0)))) (if (<= t_1 -2e+26) (* 27.0 (* a b)) (if (<= t_1 1e+136) (* x 2.0) t_1))))
assert(x < y && y < z && z < t && t < a && a < b);
assert(x < y && y < z && z < t && t < a && a < b);
double code(double x, double y, double z, double t, double a, double b) {
double t_1 = b * (a * 27.0);
double tmp;
if (t_1 <= -2e+26) {
tmp = 27.0 * (a * b);
} else if (t_1 <= 1e+136) {
tmp = x * 2.0;
} else {
tmp = t_1;
}
return tmp;
}
NOTE: x, y, z, t, a, and b should be sorted in increasing order before calling this function.
NOTE: x, y, z, t, a, and b should be sorted in increasing order before calling this function.
real(8) function code(x, y, z, t, a, b)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8) :: t_1
real(8) :: tmp
t_1 = b * (a * 27.0d0)
if (t_1 <= (-2d+26)) then
tmp = 27.0d0 * (a * b)
else if (t_1 <= 1d+136) then
tmp = x * 2.0d0
else
tmp = t_1
end if
code = tmp
end function
assert x < y && y < z && z < t && t < a && a < b;
assert x < y && y < z && z < t && t < a && a < b;
public static double code(double x, double y, double z, double t, double a, double b) {
double t_1 = b * (a * 27.0);
double tmp;
if (t_1 <= -2e+26) {
tmp = 27.0 * (a * b);
} else if (t_1 <= 1e+136) {
tmp = x * 2.0;
} else {
tmp = t_1;
}
return tmp;
}
[x, y, z, t, a, b] = sort([x, y, z, t, a, b]) [x, y, z, t, a, b] = sort([x, y, z, t, a, b]) def code(x, y, z, t, a, b): t_1 = b * (a * 27.0) tmp = 0 if t_1 <= -2e+26: tmp = 27.0 * (a * b) elif t_1 <= 1e+136: tmp = x * 2.0 else: tmp = t_1 return tmp
x, y, z, t, a, b = sort([x, y, z, t, a, b]) x, y, z, t, a, b = sort([x, y, z, t, a, b]) function code(x, y, z, t, a, b) t_1 = Float64(b * Float64(a * 27.0)) tmp = 0.0 if (t_1 <= -2e+26) tmp = Float64(27.0 * Float64(a * b)); elseif (t_1 <= 1e+136) tmp = Float64(x * 2.0); else tmp = t_1; end return tmp end
x, y, z, t, a, b = num2cell(sort([x, y, z, t, a, b])){:}
x, y, z, t, a, b = num2cell(sort([x, y, z, t, a, b])){:}
function tmp_2 = code(x, y, z, t, a, b)
t_1 = b * (a * 27.0);
tmp = 0.0;
if (t_1 <= -2e+26)
tmp = 27.0 * (a * b);
elseif (t_1 <= 1e+136)
tmp = x * 2.0;
else
tmp = t_1;
end
tmp_2 = tmp;
end
NOTE: x, y, z, t, a, and b should be sorted in increasing order before calling this function.
NOTE: x, y, z, t, a, and b should be sorted in increasing order before calling this function.
code[x_, y_, z_, t_, a_, b_] := Block[{t$95$1 = N[(b * N[(a * 27.0), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$1, -2e+26], N[(27.0 * N[(a * b), $MachinePrecision]), $MachinePrecision], If[LessEqual[t$95$1, 1e+136], N[(x * 2.0), $MachinePrecision], t$95$1]]]
\begin{array}{l}
[x, y, z, t, a, b] = \mathsf{sort}([x, y, z, t, a, b])\\\\
[x, y, z, t, a, b] = \mathsf{sort}([x, y, z, t, a, b])\\
\\
\begin{array}{l}
t_1 := b \cdot \left(a \cdot 27\right)\\
\mathbf{if}\;t\_1 \leq -2 \cdot 10^{+26}:\\
\;\;\;\;27 \cdot \left(a \cdot b\right)\\
\mathbf{elif}\;t\_1 \leq 10^{+136}:\\
\;\;\;\;x \cdot 2\\
\mathbf{else}:\\
\;\;\;\;t\_1\\
\end{array}
\end{array}
if (*.f64 (*.f64 a #s(literal 27 binary64)) b) < -2.0000000000000001e26Initial program 93.6%
Taylor expanded in a around inf
lower-*.f64N/A
lower-*.f6460.4
Applied rewrites60.4%
if -2.0000000000000001e26 < (*.f64 (*.f64 a #s(literal 27 binary64)) b) < 1.00000000000000006e136Initial program 92.4%
Taylor expanded in x around inf
lower-*.f6444.3
Applied rewrites44.3%
if 1.00000000000000006e136 < (*.f64 (*.f64 a #s(literal 27 binary64)) b) Initial program 88.0%
Taylor expanded in a around inf
lower-*.f64N/A
lower-*.f6486.9
Applied rewrites86.9%
Applied rewrites87.0%
Final simplification55.1%
NOTE: x, y, z, t, a, and b should be sorted in increasing order before calling this function.
NOTE: x, y, z, t, a, and b should be sorted in increasing order before calling this function.
(FPCore (x y z t a b)
:precision binary64
(let* ((t_1 (* b (* a 27.0))))
(if (<= t_1 -2e+26)
(* 27.0 (* a b))
(if (<= t_1 1e+136) (* x 2.0) (* a (* 27.0 b))))))assert(x < y && y < z && z < t && t < a && a < b);
assert(x < y && y < z && z < t && t < a && a < b);
double code(double x, double y, double z, double t, double a, double b) {
double t_1 = b * (a * 27.0);
double tmp;
if (t_1 <= -2e+26) {
tmp = 27.0 * (a * b);
} else if (t_1 <= 1e+136) {
tmp = x * 2.0;
} else {
tmp = a * (27.0 * b);
}
return tmp;
}
NOTE: x, y, z, t, a, and b should be sorted in increasing order before calling this function.
NOTE: x, y, z, t, a, and b should be sorted in increasing order before calling this function.
real(8) function code(x, y, z, t, a, b)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8) :: t_1
real(8) :: tmp
t_1 = b * (a * 27.0d0)
if (t_1 <= (-2d+26)) then
tmp = 27.0d0 * (a * b)
else if (t_1 <= 1d+136) then
tmp = x * 2.0d0
else
tmp = a * (27.0d0 * b)
end if
code = tmp
end function
assert x < y && y < z && z < t && t < a && a < b;
assert x < y && y < z && z < t && t < a && a < b;
public static double code(double x, double y, double z, double t, double a, double b) {
double t_1 = b * (a * 27.0);
double tmp;
if (t_1 <= -2e+26) {
tmp = 27.0 * (a * b);
} else if (t_1 <= 1e+136) {
tmp = x * 2.0;
} else {
tmp = a * (27.0 * b);
}
return tmp;
}
[x, y, z, t, a, b] = sort([x, y, z, t, a, b]) [x, y, z, t, a, b] = sort([x, y, z, t, a, b]) def code(x, y, z, t, a, b): t_1 = b * (a * 27.0) tmp = 0 if t_1 <= -2e+26: tmp = 27.0 * (a * b) elif t_1 <= 1e+136: tmp = x * 2.0 else: tmp = a * (27.0 * b) return tmp
x, y, z, t, a, b = sort([x, y, z, t, a, b]) x, y, z, t, a, b = sort([x, y, z, t, a, b]) function code(x, y, z, t, a, b) t_1 = Float64(b * Float64(a * 27.0)) tmp = 0.0 if (t_1 <= -2e+26) tmp = Float64(27.0 * Float64(a * b)); elseif (t_1 <= 1e+136) tmp = Float64(x * 2.0); else tmp = Float64(a * Float64(27.0 * b)); end return tmp end
x, y, z, t, a, b = num2cell(sort([x, y, z, t, a, b])){:}
x, y, z, t, a, b = num2cell(sort([x, y, z, t, a, b])){:}
function tmp_2 = code(x, y, z, t, a, b)
t_1 = b * (a * 27.0);
tmp = 0.0;
if (t_1 <= -2e+26)
tmp = 27.0 * (a * b);
elseif (t_1 <= 1e+136)
tmp = x * 2.0;
else
tmp = a * (27.0 * b);
end
tmp_2 = tmp;
end
NOTE: x, y, z, t, a, and b should be sorted in increasing order before calling this function.
NOTE: x, y, z, t, a, and b should be sorted in increasing order before calling this function.
code[x_, y_, z_, t_, a_, b_] := Block[{t$95$1 = N[(b * N[(a * 27.0), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$1, -2e+26], N[(27.0 * N[(a * b), $MachinePrecision]), $MachinePrecision], If[LessEqual[t$95$1, 1e+136], N[(x * 2.0), $MachinePrecision], N[(a * N[(27.0 * b), $MachinePrecision]), $MachinePrecision]]]]
\begin{array}{l}
[x, y, z, t, a, b] = \mathsf{sort}([x, y, z, t, a, b])\\\\
[x, y, z, t, a, b] = \mathsf{sort}([x, y, z, t, a, b])\\
\\
\begin{array}{l}
t_1 := b \cdot \left(a \cdot 27\right)\\
\mathbf{if}\;t\_1 \leq -2 \cdot 10^{+26}:\\
\;\;\;\;27 \cdot \left(a \cdot b\right)\\
\mathbf{elif}\;t\_1 \leq 10^{+136}:\\
\;\;\;\;x \cdot 2\\
\mathbf{else}:\\
\;\;\;\;a \cdot \left(27 \cdot b\right)\\
\end{array}
\end{array}
if (*.f64 (*.f64 a #s(literal 27 binary64)) b) < -2.0000000000000001e26Initial program 93.6%
Taylor expanded in a around inf
lower-*.f64N/A
lower-*.f6460.4
Applied rewrites60.4%
if -2.0000000000000001e26 < (*.f64 (*.f64 a #s(literal 27 binary64)) b) < 1.00000000000000006e136Initial program 92.4%
Taylor expanded in x around inf
lower-*.f6444.3
Applied rewrites44.3%
if 1.00000000000000006e136 < (*.f64 (*.f64 a #s(literal 27 binary64)) b) Initial program 88.0%
Taylor expanded in x around inf
lower-*.f644.2
Applied rewrites4.2%
Taylor expanded in a around inf
associate-*r*N/A
*-commutativeN/A
associate-*r*N/A
lower-*.f64N/A
lower-*.f6486.8
Applied rewrites86.8%
Final simplification55.1%
NOTE: x, y, z, t, a, and b should be sorted in increasing order before calling this function. NOTE: x, y, z, t, a, and b should be sorted in increasing order before calling this function. (FPCore (x y z t a b) :precision binary64 (let* ((t_1 (* b (* a 27.0))) (t_2 (* 27.0 (* a b)))) (if (<= t_1 -2e+26) t_2 (if (<= t_1 1e+136) (* x 2.0) t_2))))
assert(x < y && y < z && z < t && t < a && a < b);
assert(x < y && y < z && z < t && t < a && a < b);
double code(double x, double y, double z, double t, double a, double b) {
double t_1 = b * (a * 27.0);
double t_2 = 27.0 * (a * b);
double tmp;
if (t_1 <= -2e+26) {
tmp = t_2;
} else if (t_1 <= 1e+136) {
tmp = x * 2.0;
} else {
tmp = t_2;
}
return tmp;
}
NOTE: x, y, z, t, a, and b should be sorted in increasing order before calling this function.
NOTE: x, y, z, t, a, and b should be sorted in increasing order before calling this function.
real(8) function code(x, y, z, t, a, b)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8) :: t_1
real(8) :: t_2
real(8) :: tmp
t_1 = b * (a * 27.0d0)
t_2 = 27.0d0 * (a * b)
if (t_1 <= (-2d+26)) then
tmp = t_2
else if (t_1 <= 1d+136) then
tmp = x * 2.0d0
else
tmp = t_2
end if
code = tmp
end function
assert x < y && y < z && z < t && t < a && a < b;
assert x < y && y < z && z < t && t < a && a < b;
public static double code(double x, double y, double z, double t, double a, double b) {
double t_1 = b * (a * 27.0);
double t_2 = 27.0 * (a * b);
double tmp;
if (t_1 <= -2e+26) {
tmp = t_2;
} else if (t_1 <= 1e+136) {
tmp = x * 2.0;
} else {
tmp = t_2;
}
return tmp;
}
[x, y, z, t, a, b] = sort([x, y, z, t, a, b]) [x, y, z, t, a, b] = sort([x, y, z, t, a, b]) def code(x, y, z, t, a, b): t_1 = b * (a * 27.0) t_2 = 27.0 * (a * b) tmp = 0 if t_1 <= -2e+26: tmp = t_2 elif t_1 <= 1e+136: tmp = x * 2.0 else: tmp = t_2 return tmp
x, y, z, t, a, b = sort([x, y, z, t, a, b]) x, y, z, t, a, b = sort([x, y, z, t, a, b]) function code(x, y, z, t, a, b) t_1 = Float64(b * Float64(a * 27.0)) t_2 = Float64(27.0 * Float64(a * b)) tmp = 0.0 if (t_1 <= -2e+26) tmp = t_2; elseif (t_1 <= 1e+136) tmp = Float64(x * 2.0); else tmp = t_2; end return tmp end
x, y, z, t, a, b = num2cell(sort([x, y, z, t, a, b])){:}
x, y, z, t, a, b = num2cell(sort([x, y, z, t, a, b])){:}
function tmp_2 = code(x, y, z, t, a, b)
t_1 = b * (a * 27.0);
t_2 = 27.0 * (a * b);
tmp = 0.0;
if (t_1 <= -2e+26)
tmp = t_2;
elseif (t_1 <= 1e+136)
tmp = x * 2.0;
else
tmp = t_2;
end
tmp_2 = tmp;
end
NOTE: x, y, z, t, a, and b should be sorted in increasing order before calling this function.
NOTE: x, y, z, t, a, and b should be sorted in increasing order before calling this function.
code[x_, y_, z_, t_, a_, b_] := Block[{t$95$1 = N[(b * N[(a * 27.0), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$2 = N[(27.0 * N[(a * b), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$1, -2e+26], t$95$2, If[LessEqual[t$95$1, 1e+136], N[(x * 2.0), $MachinePrecision], t$95$2]]]]
\begin{array}{l}
[x, y, z, t, a, b] = \mathsf{sort}([x, y, z, t, a, b])\\\\
[x, y, z, t, a, b] = \mathsf{sort}([x, y, z, t, a, b])\\
\\
\begin{array}{l}
t_1 := b \cdot \left(a \cdot 27\right)\\
t_2 := 27 \cdot \left(a \cdot b\right)\\
\mathbf{if}\;t\_1 \leq -2 \cdot 10^{+26}:\\
\;\;\;\;t\_2\\
\mathbf{elif}\;t\_1 \leq 10^{+136}:\\
\;\;\;\;x \cdot 2\\
\mathbf{else}:\\
\;\;\;\;t\_2\\
\end{array}
\end{array}
if (*.f64 (*.f64 a #s(literal 27 binary64)) b) < -2.0000000000000001e26 or 1.00000000000000006e136 < (*.f64 (*.f64 a #s(literal 27 binary64)) b) Initial program 91.3%
Taylor expanded in a around inf
lower-*.f64N/A
lower-*.f6471.2
Applied rewrites71.2%
if -2.0000000000000001e26 < (*.f64 (*.f64 a #s(literal 27 binary64)) b) < 1.00000000000000006e136Initial program 92.4%
Taylor expanded in x around inf
lower-*.f6444.3
Applied rewrites44.3%
Final simplification55.1%
NOTE: x, y, z, t, a, and b should be sorted in increasing order before calling this function.
NOTE: x, y, z, t, a, and b should be sorted in increasing order before calling this function.
(FPCore (x y z t a b)
:precision binary64
(let* ((t_1 (fma a (* 27.0 b) (* x 2.0))))
(if (<= t 4.2e+96)
(fma (* y t) (* z -9.0) t_1)
(fma (- (* 9.0 t)) (* y z) t_1))))assert(x < y && y < z && z < t && t < a && a < b);
assert(x < y && y < z && z < t && t < a && a < b);
double code(double x, double y, double z, double t, double a, double b) {
double t_1 = fma(a, (27.0 * b), (x * 2.0));
double tmp;
if (t <= 4.2e+96) {
tmp = fma((y * t), (z * -9.0), t_1);
} else {
tmp = fma(-(9.0 * t), (y * z), t_1);
}
return tmp;
}
x, y, z, t, a, b = sort([x, y, z, t, a, b]) x, y, z, t, a, b = sort([x, y, z, t, a, b]) function code(x, y, z, t, a, b) t_1 = fma(a, Float64(27.0 * b), Float64(x * 2.0)) tmp = 0.0 if (t <= 4.2e+96) tmp = fma(Float64(y * t), Float64(z * -9.0), t_1); else tmp = fma(Float64(-Float64(9.0 * t)), Float64(y * z), t_1); end return tmp end
NOTE: x, y, z, t, a, and b should be sorted in increasing order before calling this function.
NOTE: x, y, z, t, a, and b should be sorted in increasing order before calling this function.
code[x_, y_, z_, t_, a_, b_] := Block[{t$95$1 = N[(a * N[(27.0 * b), $MachinePrecision] + N[(x * 2.0), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t, 4.2e+96], N[(N[(y * t), $MachinePrecision] * N[(z * -9.0), $MachinePrecision] + t$95$1), $MachinePrecision], N[((-N[(9.0 * t), $MachinePrecision]) * N[(y * z), $MachinePrecision] + t$95$1), $MachinePrecision]]]
\begin{array}{l}
[x, y, z, t, a, b] = \mathsf{sort}([x, y, z, t, a, b])\\\\
[x, y, z, t, a, b] = \mathsf{sort}([x, y, z, t, a, b])\\
\\
\begin{array}{l}
t_1 := \mathsf{fma}\left(a, 27 \cdot b, x \cdot 2\right)\\
\mathbf{if}\;t \leq 4.2 \cdot 10^{+96}:\\
\;\;\;\;\mathsf{fma}\left(y \cdot t, z \cdot -9, t\_1\right)\\
\mathbf{else}:\\
\;\;\;\;\mathsf{fma}\left(-9 \cdot t, y \cdot z, t\_1\right)\\
\end{array}
\end{array}
if t < 4.2000000000000002e96Initial program 91.5%
lift-+.f64N/A
lift--.f64N/A
sub-negN/A
+-commutativeN/A
associate-+l+N/A
lift-*.f64N/A
*-commutativeN/A
lift-*.f64N/A
lift-*.f64N/A
associate-*l*N/A
associate-*r*N/A
distribute-rgt-neg-inN/A
+-commutativeN/A
lower-fma.f64N/A
*-commutativeN/A
lower-*.f64N/A
*-commutativeN/A
distribute-rgt-neg-inN/A
lower-*.f64N/A
metadata-evalN/A
Applied rewrites96.6%
if 4.2000000000000002e96 < t Initial program 94.8%
lift-+.f64N/A
lift--.f64N/A
sub-negN/A
+-commutativeN/A
associate-+l+N/A
lift-*.f64N/A
*-commutativeN/A
distribute-lft-neg-inN/A
lift-*.f64N/A
lift-*.f64N/A
*-commutativeN/A
associate-*l*N/A
associate-*r*N/A
*-commutativeN/A
+-commutativeN/A
lower-fma.f64N/A
lower-*.f64N/A
lower-neg.f64N/A
*-commutativeN/A
lower-*.f64N/A
Applied rewrites97.3%
Final simplification96.7%
NOTE: x, y, z, t, a, and b should be sorted in increasing order before calling this function. NOTE: x, y, z, t, a, and b should be sorted in increasing order before calling this function. (FPCore (x y z t a b) :precision binary64 (fma -9.0 (* y (* z t)) (fma a (* 27.0 b) (* x 2.0))))
assert(x < y && y < z && z < t && t < a && a < b);
assert(x < y && y < z && z < t && t < a && a < b);
double code(double x, double y, double z, double t, double a, double b) {
return fma(-9.0, (y * (z * t)), fma(a, (27.0 * b), (x * 2.0)));
}
x, y, z, t, a, b = sort([x, y, z, t, a, b]) x, y, z, t, a, b = sort([x, y, z, t, a, b]) function code(x, y, z, t, a, b) return fma(-9.0, Float64(y * Float64(z * t)), fma(a, Float64(27.0 * b), Float64(x * 2.0))) end
NOTE: x, y, z, t, a, and b should be sorted in increasing order before calling this function. NOTE: x, y, z, t, a, and b should be sorted in increasing order before calling this function. code[x_, y_, z_, t_, a_, b_] := N[(-9.0 * N[(y * N[(z * t), $MachinePrecision]), $MachinePrecision] + N[(a * N[(27.0 * b), $MachinePrecision] + N[(x * 2.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
[x, y, z, t, a, b] = \mathsf{sort}([x, y, z, t, a, b])\\\\
[x, y, z, t, a, b] = \mathsf{sort}([x, y, z, t, a, b])\\
\\
\mathsf{fma}\left(-9, y \cdot \left(z \cdot t\right), \mathsf{fma}\left(a, 27 \cdot b, x \cdot 2\right)\right)
\end{array}
Initial program 92.0%
lift-+.f64N/A
lift--.f64N/A
sub-negN/A
+-commutativeN/A
associate-+l+N/A
lift-*.f64N/A
lift-*.f64N/A
associate-*l*N/A
lift-*.f64N/A
*-commutativeN/A
associate-*l*N/A
distribute-lft-neg-inN/A
+-commutativeN/A
lower-fma.f64N/A
metadata-evalN/A
lower-*.f64N/A
lower-*.f64N/A
lift-*.f64N/A
lift-*.f64N/A
associate-*l*N/A
Applied rewrites94.9%
NOTE: x, y, z, t, a, and b should be sorted in increasing order before calling this function. NOTE: x, y, z, t, a, and b should be sorted in increasing order before calling this function. (FPCore (x y z t a b) :precision binary64 (* x 2.0))
assert(x < y && y < z && z < t && t < a && a < b);
assert(x < y && y < z && z < t && t < a && a < b);
double code(double x, double y, double z, double t, double a, double b) {
return x * 2.0;
}
NOTE: x, y, z, t, a, and b should be sorted in increasing order before calling this function.
NOTE: x, y, z, t, a, and b should be sorted in increasing order before calling this function.
real(8) function code(x, y, z, t, a, b)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8), intent (in) :: b
code = x * 2.0d0
end function
assert x < y && y < z && z < t && t < a && a < b;
assert x < y && y < z && z < t && t < a && a < b;
public static double code(double x, double y, double z, double t, double a, double b) {
return x * 2.0;
}
[x, y, z, t, a, b] = sort([x, y, z, t, a, b]) [x, y, z, t, a, b] = sort([x, y, z, t, a, b]) def code(x, y, z, t, a, b): return x * 2.0
x, y, z, t, a, b = sort([x, y, z, t, a, b]) x, y, z, t, a, b = sort([x, y, z, t, a, b]) function code(x, y, z, t, a, b) return Float64(x * 2.0) end
x, y, z, t, a, b = num2cell(sort([x, y, z, t, a, b])){:}
x, y, z, t, a, b = num2cell(sort([x, y, z, t, a, b])){:}
function tmp = code(x, y, z, t, a, b)
tmp = x * 2.0;
end
NOTE: x, y, z, t, a, and b should be sorted in increasing order before calling this function. NOTE: x, y, z, t, a, and b should be sorted in increasing order before calling this function. code[x_, y_, z_, t_, a_, b_] := N[(x * 2.0), $MachinePrecision]
\begin{array}{l}
[x, y, z, t, a, b] = \mathsf{sort}([x, y, z, t, a, b])\\\\
[x, y, z, t, a, b] = \mathsf{sort}([x, y, z, t, a, b])\\
\\
x \cdot 2
\end{array}
Initial program 92.0%
Taylor expanded in x around inf
lower-*.f6430.0
Applied rewrites30.0%
Final simplification30.0%
(FPCore (x y z t a b) :precision binary64 (if (< y 7.590524218811189e-161) (+ (- (* x 2.0) (* (* (* y 9.0) z) t)) (* a (* 27.0 b))) (+ (- (* x 2.0) (* 9.0 (* y (* t z)))) (* (* a 27.0) b))))
double code(double x, double y, double z, double t, double a, double b) {
double tmp;
if (y < 7.590524218811189e-161) {
tmp = ((x * 2.0) - (((y * 9.0) * z) * t)) + (a * (27.0 * b));
} else {
tmp = ((x * 2.0) - (9.0 * (y * (t * z)))) + ((a * 27.0) * b);
}
return tmp;
}
real(8) function code(x, y, z, t, a, b)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8) :: tmp
if (y < 7.590524218811189d-161) then
tmp = ((x * 2.0d0) - (((y * 9.0d0) * z) * t)) + (a * (27.0d0 * b))
else
tmp = ((x * 2.0d0) - (9.0d0 * (y * (t * z)))) + ((a * 27.0d0) * b)
end if
code = tmp
end function
public static double code(double x, double y, double z, double t, double a, double b) {
double tmp;
if (y < 7.590524218811189e-161) {
tmp = ((x * 2.0) - (((y * 9.0) * z) * t)) + (a * (27.0 * b));
} else {
tmp = ((x * 2.0) - (9.0 * (y * (t * z)))) + ((a * 27.0) * b);
}
return tmp;
}
def code(x, y, z, t, a, b): tmp = 0 if y < 7.590524218811189e-161: tmp = ((x * 2.0) - (((y * 9.0) * z) * t)) + (a * (27.0 * b)) else: tmp = ((x * 2.0) - (9.0 * (y * (t * z)))) + ((a * 27.0) * b) return tmp
function code(x, y, z, t, a, b) tmp = 0.0 if (y < 7.590524218811189e-161) tmp = Float64(Float64(Float64(x * 2.0) - Float64(Float64(Float64(y * 9.0) * z) * t)) + Float64(a * Float64(27.0 * b))); else tmp = Float64(Float64(Float64(x * 2.0) - Float64(9.0 * Float64(y * Float64(t * z)))) + Float64(Float64(a * 27.0) * b)); end return tmp end
function tmp_2 = code(x, y, z, t, a, b) tmp = 0.0; if (y < 7.590524218811189e-161) tmp = ((x * 2.0) - (((y * 9.0) * z) * t)) + (a * (27.0 * b)); else tmp = ((x * 2.0) - (9.0 * (y * (t * z)))) + ((a * 27.0) * b); end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_, b_] := If[Less[y, 7.590524218811189e-161], N[(N[(N[(x * 2.0), $MachinePrecision] - N[(N[(N[(y * 9.0), $MachinePrecision] * z), $MachinePrecision] * t), $MachinePrecision]), $MachinePrecision] + N[(a * N[(27.0 * b), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[(N[(x * 2.0), $MachinePrecision] - N[(9.0 * N[(y * N[(t * z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + N[(N[(a * 27.0), $MachinePrecision] * b), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y < 7.590524218811189 \cdot 10^{-161}:\\
\;\;\;\;\left(x \cdot 2 - \left(\left(y \cdot 9\right) \cdot z\right) \cdot t\right) + a \cdot \left(27 \cdot b\right)\\
\mathbf{else}:\\
\;\;\;\;\left(x \cdot 2 - 9 \cdot \left(y \cdot \left(t \cdot z\right)\right)\right) + \left(a \cdot 27\right) \cdot b\\
\end{array}
\end{array}
herbie shell --seed 2024238
(FPCore (x y z t a b)
:name "Diagrams.Solve.Polynomial:cubForm from diagrams-solve-0.1, A"
:precision binary64
:alt
(! :herbie-platform default (if (< y 7590524218811189/100000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000) (+ (- (* x 2) (* (* (* y 9) z) t)) (* a (* 27 b))) (+ (- (* x 2) (* 9 (* y (* t z)))) (* (* a 27) b))))
(+ (- (* x 2.0) (* (* (* y 9.0) z) t)) (* (* a 27.0) b)))