
(FPCore (x y z t a b c) :precision binary64 (/ (+ (- (* (* x 9.0) y) (* (* (* z 4.0) t) a)) b) (* z c)))
double code(double x, double y, double z, double t, double a, double b, double c) {
return ((((x * 9.0) * y) - (((z * 4.0) * t) * a)) + b) / (z * c);
}
real(8) function code(x, y, z, t, a, b, c)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
code = ((((x * 9.0d0) * y) - (((z * 4.0d0) * t) * a)) + b) / (z * c)
end function
public static double code(double x, double y, double z, double t, double a, double b, double c) {
return ((((x * 9.0) * y) - (((z * 4.0) * t) * a)) + b) / (z * c);
}
def code(x, y, z, t, a, b, c): return ((((x * 9.0) * y) - (((z * 4.0) * t) * a)) + b) / (z * c)
function code(x, y, z, t, a, b, c) return Float64(Float64(Float64(Float64(Float64(x * 9.0) * y) - Float64(Float64(Float64(z * 4.0) * t) * a)) + b) / Float64(z * c)) end
function tmp = code(x, y, z, t, a, b, c) tmp = ((((x * 9.0) * y) - (((z * 4.0) * t) * a)) + b) / (z * c); end
code[x_, y_, z_, t_, a_, b_, c_] := N[(N[(N[(N[(N[(x * 9.0), $MachinePrecision] * y), $MachinePrecision] - N[(N[(N[(z * 4.0), $MachinePrecision] * t), $MachinePrecision] * a), $MachinePrecision]), $MachinePrecision] + b), $MachinePrecision] / N[(z * c), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{\left(\left(x \cdot 9\right) \cdot y - \left(\left(z \cdot 4\right) \cdot t\right) \cdot a\right) + b}{z \cdot c}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 16 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z t a b c) :precision binary64 (/ (+ (- (* (* x 9.0) y) (* (* (* z 4.0) t) a)) b) (* z c)))
double code(double x, double y, double z, double t, double a, double b, double c) {
return ((((x * 9.0) * y) - (((z * 4.0) * t) * a)) + b) / (z * c);
}
real(8) function code(x, y, z, t, a, b, c)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
code = ((((x * 9.0d0) * y) - (((z * 4.0d0) * t) * a)) + b) / (z * c)
end function
public static double code(double x, double y, double z, double t, double a, double b, double c) {
return ((((x * 9.0) * y) - (((z * 4.0) * t) * a)) + b) / (z * c);
}
def code(x, y, z, t, a, b, c): return ((((x * 9.0) * y) - (((z * 4.0) * t) * a)) + b) / (z * c)
function code(x, y, z, t, a, b, c) return Float64(Float64(Float64(Float64(Float64(x * 9.0) * y) - Float64(Float64(Float64(z * 4.0) * t) * a)) + b) / Float64(z * c)) end
function tmp = code(x, y, z, t, a, b, c) tmp = ((((x * 9.0) * y) - (((z * 4.0) * t) * a)) + b) / (z * c); end
code[x_, y_, z_, t_, a_, b_, c_] := N[(N[(N[(N[(N[(x * 9.0), $MachinePrecision] * y), $MachinePrecision] - N[(N[(N[(z * 4.0), $MachinePrecision] * t), $MachinePrecision] * a), $MachinePrecision]), $MachinePrecision] + b), $MachinePrecision] / N[(z * c), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{\left(\left(x \cdot 9\right) \cdot y - \left(\left(z \cdot 4\right) \cdot t\right) \cdot a\right) + b}{z \cdot c}
\end{array}
NOTE: x, y, z, t, a, b, and c should be sorted in increasing order before calling this function.
NOTE: x, y, z, t, a, b, and c should be sorted in increasing order before calling this function.
(FPCore (x y z t a b c)
:precision binary64
(let* ((t_1 (/ (fma -4.0 (* a t) (fma (* x 9.0) (/ y z) (/ b z))) c)))
(if (<= z -2.4e+51)
t_1
(if (<= z 1.3e+53)
(/ (fma (* x 9.0) y (fma a (* -4.0 (* z t)) b)) (* z c))
t_1))))assert(x < y && y < z && z < t && t < a && a < b && b < c);
assert(x < y && y < z && z < t && t < a && a < b && b < c);
double code(double x, double y, double z, double t, double a, double b, double c) {
double t_1 = fma(-4.0, (a * t), fma((x * 9.0), (y / z), (b / z))) / c;
double tmp;
if (z <= -2.4e+51) {
tmp = t_1;
} else if (z <= 1.3e+53) {
tmp = fma((x * 9.0), y, fma(a, (-4.0 * (z * t)), b)) / (z * c);
} else {
tmp = t_1;
}
return tmp;
}
x, y, z, t, a, b, c = sort([x, y, z, t, a, b, c]) x, y, z, t, a, b, c = sort([x, y, z, t, a, b, c]) function code(x, y, z, t, a, b, c) t_1 = Float64(fma(-4.0, Float64(a * t), fma(Float64(x * 9.0), Float64(y / z), Float64(b / z))) / c) tmp = 0.0 if (z <= -2.4e+51) tmp = t_1; elseif (z <= 1.3e+53) tmp = Float64(fma(Float64(x * 9.0), y, fma(a, Float64(-4.0 * Float64(z * t)), b)) / Float64(z * c)); else tmp = t_1; end return tmp end
NOTE: x, y, z, t, a, b, and c should be sorted in increasing order before calling this function.
NOTE: x, y, z, t, a, b, and c should be sorted in increasing order before calling this function.
code[x_, y_, z_, t_, a_, b_, c_] := Block[{t$95$1 = N[(N[(-4.0 * N[(a * t), $MachinePrecision] + N[(N[(x * 9.0), $MachinePrecision] * N[(y / z), $MachinePrecision] + N[(b / z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / c), $MachinePrecision]}, If[LessEqual[z, -2.4e+51], t$95$1, If[LessEqual[z, 1.3e+53], N[(N[(N[(x * 9.0), $MachinePrecision] * y + N[(a * N[(-4.0 * N[(z * t), $MachinePrecision]), $MachinePrecision] + b), $MachinePrecision]), $MachinePrecision] / N[(z * c), $MachinePrecision]), $MachinePrecision], t$95$1]]]
\begin{array}{l}
[x, y, z, t, a, b, c] = \mathsf{sort}([x, y, z, t, a, b, c])\\\\
[x, y, z, t, a, b, c] = \mathsf{sort}([x, y, z, t, a, b, c])\\
\\
\begin{array}{l}
t_1 := \frac{\mathsf{fma}\left(-4, a \cdot t, \mathsf{fma}\left(x \cdot 9, \frac{y}{z}, \frac{b}{z}\right)\right)}{c}\\
\mathbf{if}\;z \leq -2.4 \cdot 10^{+51}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;z \leq 1.3 \cdot 10^{+53}:\\
\;\;\;\;\frac{\mathsf{fma}\left(x \cdot 9, y, \mathsf{fma}\left(a, -4 \cdot \left(z \cdot t\right), b\right)\right)}{z \cdot c}\\
\mathbf{else}:\\
\;\;\;\;t\_1\\
\end{array}
\end{array}
if z < -2.3999999999999999e51 or 1.29999999999999999e53 < z Initial program 60.1%
lift-/.f64N/A
lift-*.f64N/A
associate-/r*N/A
lower-/.f64N/A
Applied rewrites68.8%
Taylor expanded in x around 0
lower-fma.f64N/A
lower-*.f64N/A
lower-fma.f64N/A
lower-/.f64N/A
lower-*.f64N/A
lower-/.f6489.1
Applied rewrites89.1%
Applied rewrites90.9%
if -2.3999999999999999e51 < z < 1.29999999999999999e53Initial program 95.6%
lift-+.f64N/A
lift--.f64N/A
associate-+l-N/A
sub-negN/A
lift-*.f64N/A
lower-fma.f64N/A
neg-sub0N/A
associate-+l-N/A
neg-sub0N/A
lift-*.f64N/A
*-commutativeN/A
distribute-rgt-neg-inN/A
lower-fma.f64N/A
lift-*.f64N/A
lift-*.f64N/A
*-commutativeN/A
associate-*l*N/A
distribute-lft-neg-inN/A
lower-*.f64N/A
metadata-evalN/A
lower-*.f6497.0
Applied rewrites97.0%
Final simplification94.3%
NOTE: x, y, z, t, a, b, and c should be sorted in increasing order before calling this function.
NOTE: x, y, z, t, a, b, and c should be sorted in increasing order before calling this function.
(FPCore (x y z t a b c)
:precision binary64
(let* ((t_1 (* y (* x 9.0))) (t_2 (/ (* 9.0 (* x y)) (* z c))))
(if (<= t_1 -5e+51)
t_2
(if (<= t_1 0.0)
(/ b (* z c))
(if (<= t_1 2e+122) (* (* a -4.0) (/ t c)) t_2)))))assert(x < y && y < z && z < t && t < a && a < b && b < c);
assert(x < y && y < z && z < t && t < a && a < b && b < c);
double code(double x, double y, double z, double t, double a, double b, double c) {
double t_1 = y * (x * 9.0);
double t_2 = (9.0 * (x * y)) / (z * c);
double tmp;
if (t_1 <= -5e+51) {
tmp = t_2;
} else if (t_1 <= 0.0) {
tmp = b / (z * c);
} else if (t_1 <= 2e+122) {
tmp = (a * -4.0) * (t / c);
} else {
tmp = t_2;
}
return tmp;
}
NOTE: x, y, z, t, a, b, and c should be sorted in increasing order before calling this function.
NOTE: x, y, z, t, a, b, and c should be sorted in increasing order before calling this function.
real(8) function code(x, y, z, t, a, b, c)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
real(8) :: t_1
real(8) :: t_2
real(8) :: tmp
t_1 = y * (x * 9.0d0)
t_2 = (9.0d0 * (x * y)) / (z * c)
if (t_1 <= (-5d+51)) then
tmp = t_2
else if (t_1 <= 0.0d0) then
tmp = b / (z * c)
else if (t_1 <= 2d+122) then
tmp = (a * (-4.0d0)) * (t / c)
else
tmp = t_2
end if
code = tmp
end function
assert x < y && y < z && z < t && t < a && a < b && b < c;
assert x < y && y < z && z < t && t < a && a < b && b < c;
public static double code(double x, double y, double z, double t, double a, double b, double c) {
double t_1 = y * (x * 9.0);
double t_2 = (9.0 * (x * y)) / (z * c);
double tmp;
if (t_1 <= -5e+51) {
tmp = t_2;
} else if (t_1 <= 0.0) {
tmp = b / (z * c);
} else if (t_1 <= 2e+122) {
tmp = (a * -4.0) * (t / c);
} else {
tmp = t_2;
}
return tmp;
}
[x, y, z, t, a, b, c] = sort([x, y, z, t, a, b, c]) [x, y, z, t, a, b, c] = sort([x, y, z, t, a, b, c]) def code(x, y, z, t, a, b, c): t_1 = y * (x * 9.0) t_2 = (9.0 * (x * y)) / (z * c) tmp = 0 if t_1 <= -5e+51: tmp = t_2 elif t_1 <= 0.0: tmp = b / (z * c) elif t_1 <= 2e+122: tmp = (a * -4.0) * (t / c) else: tmp = t_2 return tmp
x, y, z, t, a, b, c = sort([x, y, z, t, a, b, c]) x, y, z, t, a, b, c = sort([x, y, z, t, a, b, c]) function code(x, y, z, t, a, b, c) t_1 = Float64(y * Float64(x * 9.0)) t_2 = Float64(Float64(9.0 * Float64(x * y)) / Float64(z * c)) tmp = 0.0 if (t_1 <= -5e+51) tmp = t_2; elseif (t_1 <= 0.0) tmp = Float64(b / Float64(z * c)); elseif (t_1 <= 2e+122) tmp = Float64(Float64(a * -4.0) * Float64(t / c)); else tmp = t_2; end return tmp end
x, y, z, t, a, b, c = num2cell(sort([x, y, z, t, a, b, c])){:}
x, y, z, t, a, b, c = num2cell(sort([x, y, z, t, a, b, c])){:}
function tmp_2 = code(x, y, z, t, a, b, c)
t_1 = y * (x * 9.0);
t_2 = (9.0 * (x * y)) / (z * c);
tmp = 0.0;
if (t_1 <= -5e+51)
tmp = t_2;
elseif (t_1 <= 0.0)
tmp = b / (z * c);
elseif (t_1 <= 2e+122)
tmp = (a * -4.0) * (t / c);
else
tmp = t_2;
end
tmp_2 = tmp;
end
NOTE: x, y, z, t, a, b, and c should be sorted in increasing order before calling this function.
NOTE: x, y, z, t, a, b, and c should be sorted in increasing order before calling this function.
code[x_, y_, z_, t_, a_, b_, c_] := Block[{t$95$1 = N[(y * N[(x * 9.0), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$2 = N[(N[(9.0 * N[(x * y), $MachinePrecision]), $MachinePrecision] / N[(z * c), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$1, -5e+51], t$95$2, If[LessEqual[t$95$1, 0.0], N[(b / N[(z * c), $MachinePrecision]), $MachinePrecision], If[LessEqual[t$95$1, 2e+122], N[(N[(a * -4.0), $MachinePrecision] * N[(t / c), $MachinePrecision]), $MachinePrecision], t$95$2]]]]]
\begin{array}{l}
[x, y, z, t, a, b, c] = \mathsf{sort}([x, y, z, t, a, b, c])\\\\
[x, y, z, t, a, b, c] = \mathsf{sort}([x, y, z, t, a, b, c])\\
\\
\begin{array}{l}
t_1 := y \cdot \left(x \cdot 9\right)\\
t_2 := \frac{9 \cdot \left(x \cdot y\right)}{z \cdot c}\\
\mathbf{if}\;t\_1 \leq -5 \cdot 10^{+51}:\\
\;\;\;\;t\_2\\
\mathbf{elif}\;t\_1 \leq 0:\\
\;\;\;\;\frac{b}{z \cdot c}\\
\mathbf{elif}\;t\_1 \leq 2 \cdot 10^{+122}:\\
\;\;\;\;\left(a \cdot -4\right) \cdot \frac{t}{c}\\
\mathbf{else}:\\
\;\;\;\;t\_2\\
\end{array}
\end{array}
if (*.f64 (*.f64 x #s(literal 9 binary64)) y) < -5e51 or 2.00000000000000003e122 < (*.f64 (*.f64 x #s(literal 9 binary64)) y) Initial program 75.6%
Taylor expanded in x around inf
lower-*.f64N/A
lower-*.f6467.8
Applied rewrites67.8%
if -5e51 < (*.f64 (*.f64 x #s(literal 9 binary64)) y) < -0.0Initial program 90.0%
Taylor expanded in b around inf
lower-/.f64N/A
*-commutativeN/A
lower-*.f6452.5
Applied rewrites52.5%
if -0.0 < (*.f64 (*.f64 x #s(literal 9 binary64)) y) < 2.00000000000000003e122Initial program 70.2%
lift-/.f64N/A
lift-*.f64N/A
associate-/r*N/A
lower-/.f64N/A
Applied rewrites76.6%
Taylor expanded in x around 0
lower-fma.f64N/A
lower-*.f64N/A
lower-fma.f64N/A
lower-/.f64N/A
lower-*.f64N/A
lower-/.f6496.9
Applied rewrites96.9%
Taylor expanded in a around inf
lower-*.f64N/A
lower-/.f64N/A
lower-*.f6453.6
Applied rewrites53.6%
Applied rewrites49.0%
Final simplification57.4%
NOTE: x, y, z, t, a, b, and c should be sorted in increasing order before calling this function.
NOTE: x, y, z, t, a, b, and c should be sorted in increasing order before calling this function.
(FPCore (x y z t a b c)
:precision binary64
(let* ((t_1 (* y (* x 9.0))))
(if (<= t_1 -1e+89)
(/ (fma a (* -4.0 (* z t)) (* 9.0 (* x y))) (* z c))
(if (<= t_1 2e+125)
(/ (fma -4.0 (* a t) (/ b z)) c)
(/ 1.0 (/ (* z c) (fma 9.0 (* x y) b)))))))assert(x < y && y < z && z < t && t < a && a < b && b < c);
assert(x < y && y < z && z < t && t < a && a < b && b < c);
double code(double x, double y, double z, double t, double a, double b, double c) {
double t_1 = y * (x * 9.0);
double tmp;
if (t_1 <= -1e+89) {
tmp = fma(a, (-4.0 * (z * t)), (9.0 * (x * y))) / (z * c);
} else if (t_1 <= 2e+125) {
tmp = fma(-4.0, (a * t), (b / z)) / c;
} else {
tmp = 1.0 / ((z * c) / fma(9.0, (x * y), b));
}
return tmp;
}
x, y, z, t, a, b, c = sort([x, y, z, t, a, b, c]) x, y, z, t, a, b, c = sort([x, y, z, t, a, b, c]) function code(x, y, z, t, a, b, c) t_1 = Float64(y * Float64(x * 9.0)) tmp = 0.0 if (t_1 <= -1e+89) tmp = Float64(fma(a, Float64(-4.0 * Float64(z * t)), Float64(9.0 * Float64(x * y))) / Float64(z * c)); elseif (t_1 <= 2e+125) tmp = Float64(fma(-4.0, Float64(a * t), Float64(b / z)) / c); else tmp = Float64(1.0 / Float64(Float64(z * c) / fma(9.0, Float64(x * y), b))); end return tmp end
NOTE: x, y, z, t, a, b, and c should be sorted in increasing order before calling this function.
NOTE: x, y, z, t, a, b, and c should be sorted in increasing order before calling this function.
code[x_, y_, z_, t_, a_, b_, c_] := Block[{t$95$1 = N[(y * N[(x * 9.0), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$1, -1e+89], N[(N[(a * N[(-4.0 * N[(z * t), $MachinePrecision]), $MachinePrecision] + N[(9.0 * N[(x * y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / N[(z * c), $MachinePrecision]), $MachinePrecision], If[LessEqual[t$95$1, 2e+125], N[(N[(-4.0 * N[(a * t), $MachinePrecision] + N[(b / z), $MachinePrecision]), $MachinePrecision] / c), $MachinePrecision], N[(1.0 / N[(N[(z * c), $MachinePrecision] / N[(9.0 * N[(x * y), $MachinePrecision] + b), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]]
\begin{array}{l}
[x, y, z, t, a, b, c] = \mathsf{sort}([x, y, z, t, a, b, c])\\\\
[x, y, z, t, a, b, c] = \mathsf{sort}([x, y, z, t, a, b, c])\\
\\
\begin{array}{l}
t_1 := y \cdot \left(x \cdot 9\right)\\
\mathbf{if}\;t\_1 \leq -1 \cdot 10^{+89}:\\
\;\;\;\;\frac{\mathsf{fma}\left(a, -4 \cdot \left(z \cdot t\right), 9 \cdot \left(x \cdot y\right)\right)}{z \cdot c}\\
\mathbf{elif}\;t\_1 \leq 2 \cdot 10^{+125}:\\
\;\;\;\;\frac{\mathsf{fma}\left(-4, a \cdot t, \frac{b}{z}\right)}{c}\\
\mathbf{else}:\\
\;\;\;\;\frac{1}{\frac{z \cdot c}{\mathsf{fma}\left(9, x \cdot y, b\right)}}\\
\end{array}
\end{array}
if (*.f64 (*.f64 x #s(literal 9 binary64)) y) < -9.99999999999999995e88Initial program 80.0%
Taylor expanded in b around 0
cancel-sign-sub-invN/A
metadata-evalN/A
+-commutativeN/A
*-commutativeN/A
associate-*l*N/A
*-commutativeN/A
lower-fma.f64N/A
*-commutativeN/A
lower-*.f64N/A
lower-*.f64N/A
lower-*.f64N/A
lower-*.f6479.9
Applied rewrites79.9%
if -9.99999999999999995e88 < (*.f64 (*.f64 x #s(literal 9 binary64)) y) < 1.9999999999999998e125Initial program 82.4%
lift-/.f64N/A
lift-*.f64N/A
associate-/r*N/A
lower-/.f64N/A
Applied rewrites85.4%
Taylor expanded in x around 0
lower-fma.f64N/A
lower-*.f64N/A
lower-fma.f64N/A
lower-/.f64N/A
lower-*.f64N/A
lower-/.f6495.9
Applied rewrites95.9%
Taylor expanded in x around 0
Applied rewrites85.4%
if 1.9999999999999998e125 < (*.f64 (*.f64 x #s(literal 9 binary64)) y) Initial program 70.6%
lift-/.f64N/A
clear-numN/A
lower-/.f64N/A
lower-/.f6470.6
lift-+.f64N/A
lift--.f64N/A
associate-+l-N/A
sub-negN/A
lift-*.f64N/A
lift-*.f64N/A
associate-*l*N/A
lower-fma.f64N/A
lower-*.f64N/A
neg-sub0N/A
associate-+l-N/A
neg-sub0N/A
Applied rewrites74.9%
Taylor expanded in a around 0
+-commutativeN/A
lower-fma.f64N/A
lower-*.f6471.2
Applied rewrites71.2%
Final simplification81.8%
NOTE: x, y, z, t, a, b, and c should be sorted in increasing order before calling this function.
NOTE: x, y, z, t, a, b, and c should be sorted in increasing order before calling this function.
(FPCore (x y z t a b c)
:precision binary64
(let* ((t_1 (fma 9.0 (* x y) b)) (t_2 (* y (* x 9.0))))
(if (<= t_2 -5e+51)
(/ t_1 (* z c))
(if (<= t_2 2e+125)
(/ (fma -4.0 (* a t) (/ b z)) c)
(/ 1.0 (/ (* z c) t_1))))))assert(x < y && y < z && z < t && t < a && a < b && b < c);
assert(x < y && y < z && z < t && t < a && a < b && b < c);
double code(double x, double y, double z, double t, double a, double b, double c) {
double t_1 = fma(9.0, (x * y), b);
double t_2 = y * (x * 9.0);
double tmp;
if (t_2 <= -5e+51) {
tmp = t_1 / (z * c);
} else if (t_2 <= 2e+125) {
tmp = fma(-4.0, (a * t), (b / z)) / c;
} else {
tmp = 1.0 / ((z * c) / t_1);
}
return tmp;
}
x, y, z, t, a, b, c = sort([x, y, z, t, a, b, c]) x, y, z, t, a, b, c = sort([x, y, z, t, a, b, c]) function code(x, y, z, t, a, b, c) t_1 = fma(9.0, Float64(x * y), b) t_2 = Float64(y * Float64(x * 9.0)) tmp = 0.0 if (t_2 <= -5e+51) tmp = Float64(t_1 / Float64(z * c)); elseif (t_2 <= 2e+125) tmp = Float64(fma(-4.0, Float64(a * t), Float64(b / z)) / c); else tmp = Float64(1.0 / Float64(Float64(z * c) / t_1)); end return tmp end
NOTE: x, y, z, t, a, b, and c should be sorted in increasing order before calling this function.
NOTE: x, y, z, t, a, b, and c should be sorted in increasing order before calling this function.
code[x_, y_, z_, t_, a_, b_, c_] := Block[{t$95$1 = N[(9.0 * N[(x * y), $MachinePrecision] + b), $MachinePrecision]}, Block[{t$95$2 = N[(y * N[(x * 9.0), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$2, -5e+51], N[(t$95$1 / N[(z * c), $MachinePrecision]), $MachinePrecision], If[LessEqual[t$95$2, 2e+125], N[(N[(-4.0 * N[(a * t), $MachinePrecision] + N[(b / z), $MachinePrecision]), $MachinePrecision] / c), $MachinePrecision], N[(1.0 / N[(N[(z * c), $MachinePrecision] / t$95$1), $MachinePrecision]), $MachinePrecision]]]]]
\begin{array}{l}
[x, y, z, t, a, b, c] = \mathsf{sort}([x, y, z, t, a, b, c])\\\\
[x, y, z, t, a, b, c] = \mathsf{sort}([x, y, z, t, a, b, c])\\
\\
\begin{array}{l}
t_1 := \mathsf{fma}\left(9, x \cdot y, b\right)\\
t_2 := y \cdot \left(x \cdot 9\right)\\
\mathbf{if}\;t\_2 \leq -5 \cdot 10^{+51}:\\
\;\;\;\;\frac{t\_1}{z \cdot c}\\
\mathbf{elif}\;t\_2 \leq 2 \cdot 10^{+125}:\\
\;\;\;\;\frac{\mathsf{fma}\left(-4, a \cdot t, \frac{b}{z}\right)}{c}\\
\mathbf{else}:\\
\;\;\;\;\frac{1}{\frac{z \cdot c}{t\_1}}\\
\end{array}
\end{array}
if (*.f64 (*.f64 x #s(literal 9 binary64)) y) < -5e51Initial program 80.1%
Taylor expanded in z around 0
+-commutativeN/A
lower-fma.f64N/A
lower-*.f6479.8
Applied rewrites79.8%
if -5e51 < (*.f64 (*.f64 x #s(literal 9 binary64)) y) < 1.9999999999999998e125Initial program 82.4%
lift-/.f64N/A
lift-*.f64N/A
associate-/r*N/A
lower-/.f64N/A
Applied rewrites85.6%
Taylor expanded in x around 0
lower-fma.f64N/A
lower-*.f64N/A
lower-fma.f64N/A
lower-/.f64N/A
lower-*.f64N/A
lower-/.f6496.4
Applied rewrites96.4%
Taylor expanded in x around 0
Applied rewrites86.0%
if 1.9999999999999998e125 < (*.f64 (*.f64 x #s(literal 9 binary64)) y) Initial program 70.6%
lift-/.f64N/A
clear-numN/A
lower-/.f64N/A
lower-/.f6470.6
lift-+.f64N/A
lift--.f64N/A
associate-+l-N/A
sub-negN/A
lift-*.f64N/A
lift-*.f64N/A
associate-*l*N/A
lower-fma.f64N/A
lower-*.f64N/A
neg-sub0N/A
associate-+l-N/A
neg-sub0N/A
Applied rewrites74.9%
Taylor expanded in a around 0
+-commutativeN/A
lower-fma.f64N/A
lower-*.f6471.2
Applied rewrites71.2%
Final simplification82.1%
NOTE: x, y, z, t, a, b, and c should be sorted in increasing order before calling this function.
NOTE: x, y, z, t, a, b, and c should be sorted in increasing order before calling this function.
(FPCore (x y z t a b c)
:precision binary64
(let* ((t_1 (/ (fma -4.0 (* a t) (fma 9.0 (/ (* x y) z) (/ b z))) c)))
(if (<= z -2000000000000.0)
t_1
(if (<= z 1e+53)
(/ (fma (* x 9.0) y (fma a (* -4.0 (* z t)) b)) (* z c))
t_1))))assert(x < y && y < z && z < t && t < a && a < b && b < c);
assert(x < y && y < z && z < t && t < a && a < b && b < c);
double code(double x, double y, double z, double t, double a, double b, double c) {
double t_1 = fma(-4.0, (a * t), fma(9.0, ((x * y) / z), (b / z))) / c;
double tmp;
if (z <= -2000000000000.0) {
tmp = t_1;
} else if (z <= 1e+53) {
tmp = fma((x * 9.0), y, fma(a, (-4.0 * (z * t)), b)) / (z * c);
} else {
tmp = t_1;
}
return tmp;
}
x, y, z, t, a, b, c = sort([x, y, z, t, a, b, c]) x, y, z, t, a, b, c = sort([x, y, z, t, a, b, c]) function code(x, y, z, t, a, b, c) t_1 = Float64(fma(-4.0, Float64(a * t), fma(9.0, Float64(Float64(x * y) / z), Float64(b / z))) / c) tmp = 0.0 if (z <= -2000000000000.0) tmp = t_1; elseif (z <= 1e+53) tmp = Float64(fma(Float64(x * 9.0), y, fma(a, Float64(-4.0 * Float64(z * t)), b)) / Float64(z * c)); else tmp = t_1; end return tmp end
NOTE: x, y, z, t, a, b, and c should be sorted in increasing order before calling this function.
NOTE: x, y, z, t, a, b, and c should be sorted in increasing order before calling this function.
code[x_, y_, z_, t_, a_, b_, c_] := Block[{t$95$1 = N[(N[(-4.0 * N[(a * t), $MachinePrecision] + N[(9.0 * N[(N[(x * y), $MachinePrecision] / z), $MachinePrecision] + N[(b / z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / c), $MachinePrecision]}, If[LessEqual[z, -2000000000000.0], t$95$1, If[LessEqual[z, 1e+53], N[(N[(N[(x * 9.0), $MachinePrecision] * y + N[(a * N[(-4.0 * N[(z * t), $MachinePrecision]), $MachinePrecision] + b), $MachinePrecision]), $MachinePrecision] / N[(z * c), $MachinePrecision]), $MachinePrecision], t$95$1]]]
\begin{array}{l}
[x, y, z, t, a, b, c] = \mathsf{sort}([x, y, z, t, a, b, c])\\\\
[x, y, z, t, a, b, c] = \mathsf{sort}([x, y, z, t, a, b, c])\\
\\
\begin{array}{l}
t_1 := \frac{\mathsf{fma}\left(-4, a \cdot t, \mathsf{fma}\left(9, \frac{x \cdot y}{z}, \frac{b}{z}\right)\right)}{c}\\
\mathbf{if}\;z \leq -2000000000000:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;z \leq 10^{+53}:\\
\;\;\;\;\frac{\mathsf{fma}\left(x \cdot 9, y, \mathsf{fma}\left(a, -4 \cdot \left(z \cdot t\right), b\right)\right)}{z \cdot c}\\
\mathbf{else}:\\
\;\;\;\;t\_1\\
\end{array}
\end{array}
if z < -2e12 or 9.9999999999999999e52 < z Initial program 62.7%
lift-/.f64N/A
lift-*.f64N/A
associate-/r*N/A
lower-/.f64N/A
Applied rewrites70.9%
Taylor expanded in x around 0
lower-fma.f64N/A
lower-*.f64N/A
lower-fma.f64N/A
lower-/.f64N/A
lower-*.f64N/A
lower-/.f6489.8
Applied rewrites89.8%
if -2e12 < z < 9.9999999999999999e52Initial program 95.4%
lift-+.f64N/A
lift--.f64N/A
associate-+l-N/A
sub-negN/A
lift-*.f64N/A
lower-fma.f64N/A
neg-sub0N/A
associate-+l-N/A
neg-sub0N/A
lift-*.f64N/A
*-commutativeN/A
distribute-rgt-neg-inN/A
lower-fma.f64N/A
lift-*.f64N/A
lift-*.f64N/A
*-commutativeN/A
associate-*l*N/A
distribute-lft-neg-inN/A
lower-*.f64N/A
metadata-evalN/A
lower-*.f6496.9
Applied rewrites96.9%
NOTE: x, y, z, t, a, b, and c should be sorted in increasing order before calling this function.
NOTE: x, y, z, t, a, b, and c should be sorted in increasing order before calling this function.
(FPCore (x y z t a b c)
:precision binary64
(let* ((t_1 (* y (* x 9.0))) (t_2 (/ (fma 9.0 (* x y) b) (* z c))))
(if (<= t_1 -5e+51)
t_2
(if (<= t_1 2e+125) (/ (fma -4.0 (* a t) (/ b z)) c) t_2))))assert(x < y && y < z && z < t && t < a && a < b && b < c);
assert(x < y && y < z && z < t && t < a && a < b && b < c);
double code(double x, double y, double z, double t, double a, double b, double c) {
double t_1 = y * (x * 9.0);
double t_2 = fma(9.0, (x * y), b) / (z * c);
double tmp;
if (t_1 <= -5e+51) {
tmp = t_2;
} else if (t_1 <= 2e+125) {
tmp = fma(-4.0, (a * t), (b / z)) / c;
} else {
tmp = t_2;
}
return tmp;
}
x, y, z, t, a, b, c = sort([x, y, z, t, a, b, c]) x, y, z, t, a, b, c = sort([x, y, z, t, a, b, c]) function code(x, y, z, t, a, b, c) t_1 = Float64(y * Float64(x * 9.0)) t_2 = Float64(fma(9.0, Float64(x * y), b) / Float64(z * c)) tmp = 0.0 if (t_1 <= -5e+51) tmp = t_2; elseif (t_1 <= 2e+125) tmp = Float64(fma(-4.0, Float64(a * t), Float64(b / z)) / c); else tmp = t_2; end return tmp end
NOTE: x, y, z, t, a, b, and c should be sorted in increasing order before calling this function.
NOTE: x, y, z, t, a, b, and c should be sorted in increasing order before calling this function.
code[x_, y_, z_, t_, a_, b_, c_] := Block[{t$95$1 = N[(y * N[(x * 9.0), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$2 = N[(N[(9.0 * N[(x * y), $MachinePrecision] + b), $MachinePrecision] / N[(z * c), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$1, -5e+51], t$95$2, If[LessEqual[t$95$1, 2e+125], N[(N[(-4.0 * N[(a * t), $MachinePrecision] + N[(b / z), $MachinePrecision]), $MachinePrecision] / c), $MachinePrecision], t$95$2]]]]
\begin{array}{l}
[x, y, z, t, a, b, c] = \mathsf{sort}([x, y, z, t, a, b, c])\\\\
[x, y, z, t, a, b, c] = \mathsf{sort}([x, y, z, t, a, b, c])\\
\\
\begin{array}{l}
t_1 := y \cdot \left(x \cdot 9\right)\\
t_2 := \frac{\mathsf{fma}\left(9, x \cdot y, b\right)}{z \cdot c}\\
\mathbf{if}\;t\_1 \leq -5 \cdot 10^{+51}:\\
\;\;\;\;t\_2\\
\mathbf{elif}\;t\_1 \leq 2 \cdot 10^{+125}:\\
\;\;\;\;\frac{\mathsf{fma}\left(-4, a \cdot t, \frac{b}{z}\right)}{c}\\
\mathbf{else}:\\
\;\;\;\;t\_2\\
\end{array}
\end{array}
if (*.f64 (*.f64 x #s(literal 9 binary64)) y) < -5e51 or 1.9999999999999998e125 < (*.f64 (*.f64 x #s(literal 9 binary64)) y) Initial program 75.4%
Taylor expanded in z around 0
+-commutativeN/A
lower-fma.f64N/A
lower-*.f6475.5
Applied rewrites75.5%
if -5e51 < (*.f64 (*.f64 x #s(literal 9 binary64)) y) < 1.9999999999999998e125Initial program 82.4%
lift-/.f64N/A
lift-*.f64N/A
associate-/r*N/A
lower-/.f64N/A
Applied rewrites85.6%
Taylor expanded in x around 0
lower-fma.f64N/A
lower-*.f64N/A
lower-fma.f64N/A
lower-/.f64N/A
lower-*.f64N/A
lower-/.f6496.4
Applied rewrites96.4%
Taylor expanded in x around 0
Applied rewrites86.0%
Final simplification82.1%
NOTE: x, y, z, t, a, b, and c should be sorted in increasing order before calling this function.
NOTE: x, y, z, t, a, b, and c should be sorted in increasing order before calling this function.
(FPCore (x y z t a b c)
:precision binary64
(let* ((t_1 (* y (* x 9.0))) (t_2 (/ (fma 9.0 (* x y) b) (* z c))))
(if (<= t_1 -5e+51)
t_2
(if (<= t_1 2e+145) (/ (fma a (* -4.0 (* z t)) b) (* z c)) t_2))))assert(x < y && y < z && z < t && t < a && a < b && b < c);
assert(x < y && y < z && z < t && t < a && a < b && b < c);
double code(double x, double y, double z, double t, double a, double b, double c) {
double t_1 = y * (x * 9.0);
double t_2 = fma(9.0, (x * y), b) / (z * c);
double tmp;
if (t_1 <= -5e+51) {
tmp = t_2;
} else if (t_1 <= 2e+145) {
tmp = fma(a, (-4.0 * (z * t)), b) / (z * c);
} else {
tmp = t_2;
}
return tmp;
}
x, y, z, t, a, b, c = sort([x, y, z, t, a, b, c]) x, y, z, t, a, b, c = sort([x, y, z, t, a, b, c]) function code(x, y, z, t, a, b, c) t_1 = Float64(y * Float64(x * 9.0)) t_2 = Float64(fma(9.0, Float64(x * y), b) / Float64(z * c)) tmp = 0.0 if (t_1 <= -5e+51) tmp = t_2; elseif (t_1 <= 2e+145) tmp = Float64(fma(a, Float64(-4.0 * Float64(z * t)), b) / Float64(z * c)); else tmp = t_2; end return tmp end
NOTE: x, y, z, t, a, b, and c should be sorted in increasing order before calling this function.
NOTE: x, y, z, t, a, b, and c should be sorted in increasing order before calling this function.
code[x_, y_, z_, t_, a_, b_, c_] := Block[{t$95$1 = N[(y * N[(x * 9.0), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$2 = N[(N[(9.0 * N[(x * y), $MachinePrecision] + b), $MachinePrecision] / N[(z * c), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$1, -5e+51], t$95$2, If[LessEqual[t$95$1, 2e+145], N[(N[(a * N[(-4.0 * N[(z * t), $MachinePrecision]), $MachinePrecision] + b), $MachinePrecision] / N[(z * c), $MachinePrecision]), $MachinePrecision], t$95$2]]]]
\begin{array}{l}
[x, y, z, t, a, b, c] = \mathsf{sort}([x, y, z, t, a, b, c])\\\\
[x, y, z, t, a, b, c] = \mathsf{sort}([x, y, z, t, a, b, c])\\
\\
\begin{array}{l}
t_1 := y \cdot \left(x \cdot 9\right)\\
t_2 := \frac{\mathsf{fma}\left(9, x \cdot y, b\right)}{z \cdot c}\\
\mathbf{if}\;t\_1 \leq -5 \cdot 10^{+51}:\\
\;\;\;\;t\_2\\
\mathbf{elif}\;t\_1 \leq 2 \cdot 10^{+145}:\\
\;\;\;\;\frac{\mathsf{fma}\left(a, -4 \cdot \left(z \cdot t\right), b\right)}{z \cdot c}\\
\mathbf{else}:\\
\;\;\;\;t\_2\\
\end{array}
\end{array}
if (*.f64 (*.f64 x #s(literal 9 binary64)) y) < -5e51 or 2e145 < (*.f64 (*.f64 x #s(literal 9 binary64)) y) Initial program 75.9%
Taylor expanded in z around 0
+-commutativeN/A
lower-fma.f64N/A
lower-*.f6477.1
Applied rewrites77.1%
if -5e51 < (*.f64 (*.f64 x #s(literal 9 binary64)) y) < 2e145Initial program 81.9%
Taylor expanded in x around 0
cancel-sign-sub-invN/A
metadata-evalN/A
+-commutativeN/A
*-commutativeN/A
associate-*l*N/A
*-commutativeN/A
lower-fma.f64N/A
*-commutativeN/A
lower-*.f64N/A
lower-*.f6471.8
Applied rewrites71.8%
Final simplification73.7%
NOTE: x, y, z, t, a, b, and c should be sorted in increasing order before calling this function.
NOTE: x, y, z, t, a, b, and c should be sorted in increasing order before calling this function.
(FPCore (x y z t a b c)
:precision binary64
(if (<= z -9e+136)
(/ (/ (fma (* t (* a -4.0)) z (fma x (* 9.0 y) b)) z) c)
(if (<= z 2.9e+62)
(/ (fma (* x 9.0) y (fma a (* -4.0 (* z t)) b)) (* z c))
(/ (fma -4.0 (* a t) (* 9.0 (/ (* x y) z))) c))))assert(x < y && y < z && z < t && t < a && a < b && b < c);
assert(x < y && y < z && z < t && t < a && a < b && b < c);
double code(double x, double y, double z, double t, double a, double b, double c) {
double tmp;
if (z <= -9e+136) {
tmp = (fma((t * (a * -4.0)), z, fma(x, (9.0 * y), b)) / z) / c;
} else if (z <= 2.9e+62) {
tmp = fma((x * 9.0), y, fma(a, (-4.0 * (z * t)), b)) / (z * c);
} else {
tmp = fma(-4.0, (a * t), (9.0 * ((x * y) / z))) / c;
}
return tmp;
}
x, y, z, t, a, b, c = sort([x, y, z, t, a, b, c]) x, y, z, t, a, b, c = sort([x, y, z, t, a, b, c]) function code(x, y, z, t, a, b, c) tmp = 0.0 if (z <= -9e+136) tmp = Float64(Float64(fma(Float64(t * Float64(a * -4.0)), z, fma(x, Float64(9.0 * y), b)) / z) / c); elseif (z <= 2.9e+62) tmp = Float64(fma(Float64(x * 9.0), y, fma(a, Float64(-4.0 * Float64(z * t)), b)) / Float64(z * c)); else tmp = Float64(fma(-4.0, Float64(a * t), Float64(9.0 * Float64(Float64(x * y) / z))) / c); end return tmp end
NOTE: x, y, z, t, a, b, and c should be sorted in increasing order before calling this function. NOTE: x, y, z, t, a, b, and c should be sorted in increasing order before calling this function. code[x_, y_, z_, t_, a_, b_, c_] := If[LessEqual[z, -9e+136], N[(N[(N[(N[(t * N[(a * -4.0), $MachinePrecision]), $MachinePrecision] * z + N[(x * N[(9.0 * y), $MachinePrecision] + b), $MachinePrecision]), $MachinePrecision] / z), $MachinePrecision] / c), $MachinePrecision], If[LessEqual[z, 2.9e+62], N[(N[(N[(x * 9.0), $MachinePrecision] * y + N[(a * N[(-4.0 * N[(z * t), $MachinePrecision]), $MachinePrecision] + b), $MachinePrecision]), $MachinePrecision] / N[(z * c), $MachinePrecision]), $MachinePrecision], N[(N[(-4.0 * N[(a * t), $MachinePrecision] + N[(9.0 * N[(N[(x * y), $MachinePrecision] / z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / c), $MachinePrecision]]]
\begin{array}{l}
[x, y, z, t, a, b, c] = \mathsf{sort}([x, y, z, t, a, b, c])\\\\
[x, y, z, t, a, b, c] = \mathsf{sort}([x, y, z, t, a, b, c])\\
\\
\begin{array}{l}
\mathbf{if}\;z \leq -9 \cdot 10^{+136}:\\
\;\;\;\;\frac{\frac{\mathsf{fma}\left(t \cdot \left(a \cdot -4\right), z, \mathsf{fma}\left(x, 9 \cdot y, b\right)\right)}{z}}{c}\\
\mathbf{elif}\;z \leq 2.9 \cdot 10^{+62}:\\
\;\;\;\;\frac{\mathsf{fma}\left(x \cdot 9, y, \mathsf{fma}\left(a, -4 \cdot \left(z \cdot t\right), b\right)\right)}{z \cdot c}\\
\mathbf{else}:\\
\;\;\;\;\frac{\mathsf{fma}\left(-4, a \cdot t, 9 \cdot \frac{x \cdot y}{z}\right)}{c}\\
\end{array}
\end{array}
if z < -8.9999999999999999e136Initial program 76.5%
lift-/.f64N/A
lift-*.f64N/A
associate-/r*N/A
lower-/.f64N/A
Applied rewrites82.2%
lift-fma.f64N/A
+-commutativeN/A
lift-fma.f64N/A
associate-+l+N/A
lift-*.f64N/A
associate-*r*N/A
lift-*.f64N/A
*-commutativeN/A
associate-*r*N/A
+-commutativeN/A
lift-fma.f64N/A
lower-fma.f64N/A
lower-*.f64N/A
lower-*.f6492.3
Applied rewrites92.3%
if -8.9999999999999999e136 < z < 2.89999999999999984e62Initial program 91.1%
lift-+.f64N/A
lift--.f64N/A
associate-+l-N/A
sub-negN/A
lift-*.f64N/A
lower-fma.f64N/A
neg-sub0N/A
associate-+l-N/A
neg-sub0N/A
lift-*.f64N/A
*-commutativeN/A
distribute-rgt-neg-inN/A
lower-fma.f64N/A
lift-*.f64N/A
lift-*.f64N/A
*-commutativeN/A
associate-*l*N/A
distribute-lft-neg-inN/A
lower-*.f64N/A
metadata-evalN/A
lower-*.f6492.9
Applied rewrites92.9%
if 2.89999999999999984e62 < z Initial program 45.3%
lift-/.f64N/A
lift-*.f64N/A
associate-/r*N/A
lower-/.f64N/A
Applied rewrites56.6%
Taylor expanded in x around 0
lower-fma.f64N/A
lower-*.f64N/A
lower-fma.f64N/A
lower-/.f64N/A
lower-*.f64N/A
lower-/.f6485.0
Applied rewrites85.0%
Taylor expanded in x around inf
Applied rewrites78.6%
Final simplification90.0%
NOTE: x, y, z, t, a, b, and c should be sorted in increasing order before calling this function.
NOTE: x, y, z, t, a, b, and c should be sorted in increasing order before calling this function.
(FPCore (x y z t a b c)
:precision binary64
(if (<= z -5e-160)
(/ (/ (fma x (* 9.0 y) (fma a (* -4.0 (* z t)) b)) z) c)
(if (<= z 4.3e+62)
(/ (fma (* a (* z -4.0)) t (fma x (* 9.0 y) b)) (* z c))
(/ (fma -4.0 (* a t) (* 9.0 (/ (* x y) z))) c))))assert(x < y && y < z && z < t && t < a && a < b && b < c);
assert(x < y && y < z && z < t && t < a && a < b && b < c);
double code(double x, double y, double z, double t, double a, double b, double c) {
double tmp;
if (z <= -5e-160) {
tmp = (fma(x, (9.0 * y), fma(a, (-4.0 * (z * t)), b)) / z) / c;
} else if (z <= 4.3e+62) {
tmp = fma((a * (z * -4.0)), t, fma(x, (9.0 * y), b)) / (z * c);
} else {
tmp = fma(-4.0, (a * t), (9.0 * ((x * y) / z))) / c;
}
return tmp;
}
x, y, z, t, a, b, c = sort([x, y, z, t, a, b, c]) x, y, z, t, a, b, c = sort([x, y, z, t, a, b, c]) function code(x, y, z, t, a, b, c) tmp = 0.0 if (z <= -5e-160) tmp = Float64(Float64(fma(x, Float64(9.0 * y), fma(a, Float64(-4.0 * Float64(z * t)), b)) / z) / c); elseif (z <= 4.3e+62) tmp = Float64(fma(Float64(a * Float64(z * -4.0)), t, fma(x, Float64(9.0 * y), b)) / Float64(z * c)); else tmp = Float64(fma(-4.0, Float64(a * t), Float64(9.0 * Float64(Float64(x * y) / z))) / c); end return tmp end
NOTE: x, y, z, t, a, b, and c should be sorted in increasing order before calling this function. NOTE: x, y, z, t, a, b, and c should be sorted in increasing order before calling this function. code[x_, y_, z_, t_, a_, b_, c_] := If[LessEqual[z, -5e-160], N[(N[(N[(x * N[(9.0 * y), $MachinePrecision] + N[(a * N[(-4.0 * N[(z * t), $MachinePrecision]), $MachinePrecision] + b), $MachinePrecision]), $MachinePrecision] / z), $MachinePrecision] / c), $MachinePrecision], If[LessEqual[z, 4.3e+62], N[(N[(N[(a * N[(z * -4.0), $MachinePrecision]), $MachinePrecision] * t + N[(x * N[(9.0 * y), $MachinePrecision] + b), $MachinePrecision]), $MachinePrecision] / N[(z * c), $MachinePrecision]), $MachinePrecision], N[(N[(-4.0 * N[(a * t), $MachinePrecision] + N[(9.0 * N[(N[(x * y), $MachinePrecision] / z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / c), $MachinePrecision]]]
\begin{array}{l}
[x, y, z, t, a, b, c] = \mathsf{sort}([x, y, z, t, a, b, c])\\\\
[x, y, z, t, a, b, c] = \mathsf{sort}([x, y, z, t, a, b, c])\\
\\
\begin{array}{l}
\mathbf{if}\;z \leq -5 \cdot 10^{-160}:\\
\;\;\;\;\frac{\frac{\mathsf{fma}\left(x, 9 \cdot y, \mathsf{fma}\left(a, -4 \cdot \left(z \cdot t\right), b\right)\right)}{z}}{c}\\
\mathbf{elif}\;z \leq 4.3 \cdot 10^{+62}:\\
\;\;\;\;\frac{\mathsf{fma}\left(a \cdot \left(z \cdot -4\right), t, \mathsf{fma}\left(x, 9 \cdot y, b\right)\right)}{z \cdot c}\\
\mathbf{else}:\\
\;\;\;\;\frac{\mathsf{fma}\left(-4, a \cdot t, 9 \cdot \frac{x \cdot y}{z}\right)}{c}\\
\end{array}
\end{array}
if z < -4.99999999999999994e-160Initial program 80.2%
lift-/.f64N/A
lift-*.f64N/A
associate-/r*N/A
lower-/.f64N/A
Applied rewrites85.6%
if -4.99999999999999994e-160 < z < 4.2999999999999997e62Initial program 95.4%
lift-+.f64N/A
lift--.f64N/A
sub-negN/A
+-commutativeN/A
associate-+l+N/A
lift-*.f64N/A
lift-*.f64N/A
associate-*l*N/A
distribute-lft-neg-inN/A
*-commutativeN/A
associate-*r*N/A
lower-fma.f64N/A
lower-*.f64N/A
lift-*.f64N/A
distribute-rgt-neg-inN/A
lower-*.f64N/A
metadata-evalN/A
lift-*.f64N/A
lift-*.f64N/A
associate-*l*N/A
Applied rewrites99.0%
if 4.2999999999999997e62 < z Initial program 45.3%
lift-/.f64N/A
lift-*.f64N/A
associate-/r*N/A
lower-/.f64N/A
Applied rewrites56.6%
Taylor expanded in x around 0
lower-fma.f64N/A
lower-*.f64N/A
lower-fma.f64N/A
lower-/.f64N/A
lower-*.f64N/A
lower-/.f6485.0
Applied rewrites85.0%
Taylor expanded in x around inf
Applied rewrites78.6%
Final simplification90.0%
NOTE: x, y, z, t, a, b, and c should be sorted in increasing order before calling this function.
NOTE: x, y, z, t, a, b, and c should be sorted in increasing order before calling this function.
(FPCore (x y z t a b c)
:precision binary64
(if (<= y -26500000.0)
(/ 1.0 (/ (* z c) (fma 9.0 (* x y) b)))
(if (<= y 4.6e-5)
(/ (fma -4.0 (* a t) (/ b z)) c)
(/ (fma -4.0 (* a t) (* 9.0 (/ (* x y) z))) c))))assert(x < y && y < z && z < t && t < a && a < b && b < c);
assert(x < y && y < z && z < t && t < a && a < b && b < c);
double code(double x, double y, double z, double t, double a, double b, double c) {
double tmp;
if (y <= -26500000.0) {
tmp = 1.0 / ((z * c) / fma(9.0, (x * y), b));
} else if (y <= 4.6e-5) {
tmp = fma(-4.0, (a * t), (b / z)) / c;
} else {
tmp = fma(-4.0, (a * t), (9.0 * ((x * y) / z))) / c;
}
return tmp;
}
x, y, z, t, a, b, c = sort([x, y, z, t, a, b, c]) x, y, z, t, a, b, c = sort([x, y, z, t, a, b, c]) function code(x, y, z, t, a, b, c) tmp = 0.0 if (y <= -26500000.0) tmp = Float64(1.0 / Float64(Float64(z * c) / fma(9.0, Float64(x * y), b))); elseif (y <= 4.6e-5) tmp = Float64(fma(-4.0, Float64(a * t), Float64(b / z)) / c); else tmp = Float64(fma(-4.0, Float64(a * t), Float64(9.0 * Float64(Float64(x * y) / z))) / c); end return tmp end
NOTE: x, y, z, t, a, b, and c should be sorted in increasing order before calling this function. NOTE: x, y, z, t, a, b, and c should be sorted in increasing order before calling this function. code[x_, y_, z_, t_, a_, b_, c_] := If[LessEqual[y, -26500000.0], N[(1.0 / N[(N[(z * c), $MachinePrecision] / N[(9.0 * N[(x * y), $MachinePrecision] + b), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[LessEqual[y, 4.6e-5], N[(N[(-4.0 * N[(a * t), $MachinePrecision] + N[(b / z), $MachinePrecision]), $MachinePrecision] / c), $MachinePrecision], N[(N[(-4.0 * N[(a * t), $MachinePrecision] + N[(9.0 * N[(N[(x * y), $MachinePrecision] / z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / c), $MachinePrecision]]]
\begin{array}{l}
[x, y, z, t, a, b, c] = \mathsf{sort}([x, y, z, t, a, b, c])\\\\
[x, y, z, t, a, b, c] = \mathsf{sort}([x, y, z, t, a, b, c])\\
\\
\begin{array}{l}
\mathbf{if}\;y \leq -26500000:\\
\;\;\;\;\frac{1}{\frac{z \cdot c}{\mathsf{fma}\left(9, x \cdot y, b\right)}}\\
\mathbf{elif}\;y \leq 4.6 \cdot 10^{-5}:\\
\;\;\;\;\frac{\mathsf{fma}\left(-4, a \cdot t, \frac{b}{z}\right)}{c}\\
\mathbf{else}:\\
\;\;\;\;\frac{\mathsf{fma}\left(-4, a \cdot t, 9 \cdot \frac{x \cdot y}{z}\right)}{c}\\
\end{array}
\end{array}
if y < -2.65e7Initial program 71.4%
lift-/.f64N/A
clear-numN/A
lower-/.f64N/A
lower-/.f6471.4
lift-+.f64N/A
lift--.f64N/A
associate-+l-N/A
sub-negN/A
lift-*.f64N/A
lift-*.f64N/A
associate-*l*N/A
lower-fma.f64N/A
lower-*.f64N/A
neg-sub0N/A
associate-+l-N/A
neg-sub0N/A
Applied rewrites74.3%
Taylor expanded in a around 0
+-commutativeN/A
lower-fma.f64N/A
lower-*.f6467.1
Applied rewrites67.1%
if -2.65e7 < y < 4.6e-5Initial program 86.9%
lift-/.f64N/A
lift-*.f64N/A
associate-/r*N/A
lower-/.f64N/A
Applied rewrites88.6%
Taylor expanded in x around 0
lower-fma.f64N/A
lower-*.f64N/A
lower-fma.f64N/A
lower-/.f64N/A
lower-*.f64N/A
lower-/.f6496.2
Applied rewrites96.2%
Taylor expanded in x around 0
Applied rewrites84.7%
if 4.6e-5 < y Initial program 74.3%
lift-/.f64N/A
lift-*.f64N/A
associate-/r*N/A
lower-/.f64N/A
Applied rewrites77.5%
Taylor expanded in x around 0
lower-fma.f64N/A
lower-*.f64N/A
lower-fma.f64N/A
lower-/.f64N/A
lower-*.f64N/A
lower-/.f6482.1
Applied rewrites82.1%
Taylor expanded in x around inf
Applied rewrites74.3%
NOTE: x, y, z, t, a, b, and c should be sorted in increasing order before calling this function. NOTE: x, y, z, t, a, b, and c should be sorted in increasing order before calling this function. (FPCore (x y z t a b c) :precision binary64 (if (<= z 2.9e+62) (/ (fma (* x 9.0) y (fma a (* -4.0 (* z t)) b)) (* z c)) (/ (fma -4.0 (* a t) (* 9.0 (/ (* x y) z))) c)))
assert(x < y && y < z && z < t && t < a && a < b && b < c);
assert(x < y && y < z && z < t && t < a && a < b && b < c);
double code(double x, double y, double z, double t, double a, double b, double c) {
double tmp;
if (z <= 2.9e+62) {
tmp = fma((x * 9.0), y, fma(a, (-4.0 * (z * t)), b)) / (z * c);
} else {
tmp = fma(-4.0, (a * t), (9.0 * ((x * y) / z))) / c;
}
return tmp;
}
x, y, z, t, a, b, c = sort([x, y, z, t, a, b, c]) x, y, z, t, a, b, c = sort([x, y, z, t, a, b, c]) function code(x, y, z, t, a, b, c) tmp = 0.0 if (z <= 2.9e+62) tmp = Float64(fma(Float64(x * 9.0), y, fma(a, Float64(-4.0 * Float64(z * t)), b)) / Float64(z * c)); else tmp = Float64(fma(-4.0, Float64(a * t), Float64(9.0 * Float64(Float64(x * y) / z))) / c); end return tmp end
NOTE: x, y, z, t, a, b, and c should be sorted in increasing order before calling this function. NOTE: x, y, z, t, a, b, and c should be sorted in increasing order before calling this function. code[x_, y_, z_, t_, a_, b_, c_] := If[LessEqual[z, 2.9e+62], N[(N[(N[(x * 9.0), $MachinePrecision] * y + N[(a * N[(-4.0 * N[(z * t), $MachinePrecision]), $MachinePrecision] + b), $MachinePrecision]), $MachinePrecision] / N[(z * c), $MachinePrecision]), $MachinePrecision], N[(N[(-4.0 * N[(a * t), $MachinePrecision] + N[(9.0 * N[(N[(x * y), $MachinePrecision] / z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / c), $MachinePrecision]]
\begin{array}{l}
[x, y, z, t, a, b, c] = \mathsf{sort}([x, y, z, t, a, b, c])\\\\
[x, y, z, t, a, b, c] = \mathsf{sort}([x, y, z, t, a, b, c])\\
\\
\begin{array}{l}
\mathbf{if}\;z \leq 2.9 \cdot 10^{+62}:\\
\;\;\;\;\frac{\mathsf{fma}\left(x \cdot 9, y, \mathsf{fma}\left(a, -4 \cdot \left(z \cdot t\right), b\right)\right)}{z \cdot c}\\
\mathbf{else}:\\
\;\;\;\;\frac{\mathsf{fma}\left(-4, a \cdot t, 9 \cdot \frac{x \cdot y}{z}\right)}{c}\\
\end{array}
\end{array}
if z < 2.89999999999999984e62Initial program 88.4%
lift-+.f64N/A
lift--.f64N/A
associate-+l-N/A
sub-negN/A
lift-*.f64N/A
lower-fma.f64N/A
neg-sub0N/A
associate-+l-N/A
neg-sub0N/A
lift-*.f64N/A
*-commutativeN/A
distribute-rgt-neg-inN/A
lower-fma.f64N/A
lift-*.f64N/A
lift-*.f64N/A
*-commutativeN/A
associate-*l*N/A
distribute-lft-neg-inN/A
lower-*.f64N/A
metadata-evalN/A
lower-*.f6489.9
Applied rewrites89.9%
if 2.89999999999999984e62 < z Initial program 45.3%
lift-/.f64N/A
lift-*.f64N/A
associate-/r*N/A
lower-/.f64N/A
Applied rewrites56.6%
Taylor expanded in x around 0
lower-fma.f64N/A
lower-*.f64N/A
lower-fma.f64N/A
lower-/.f64N/A
lower-*.f64N/A
lower-/.f6485.0
Applied rewrites85.0%
Taylor expanded in x around inf
Applied rewrites78.6%
NOTE: x, y, z, t, a, b, and c should be sorted in increasing order before calling this function.
NOTE: x, y, z, t, a, b, and c should be sorted in increasing order before calling this function.
(FPCore (x y z t a b c)
:precision binary64
(if (<= z -5.5e+84)
(/ (* -4.0 (* a t)) c)
(if (<= z 1.25e+67)
(/ (fma 9.0 (* x y) b) (* z c))
(* (* a -4.0) (/ t c)))))assert(x < y && y < z && z < t && t < a && a < b && b < c);
assert(x < y && y < z && z < t && t < a && a < b && b < c);
double code(double x, double y, double z, double t, double a, double b, double c) {
double tmp;
if (z <= -5.5e+84) {
tmp = (-4.0 * (a * t)) / c;
} else if (z <= 1.25e+67) {
tmp = fma(9.0, (x * y), b) / (z * c);
} else {
tmp = (a * -4.0) * (t / c);
}
return tmp;
}
x, y, z, t, a, b, c = sort([x, y, z, t, a, b, c]) x, y, z, t, a, b, c = sort([x, y, z, t, a, b, c]) function code(x, y, z, t, a, b, c) tmp = 0.0 if (z <= -5.5e+84) tmp = Float64(Float64(-4.0 * Float64(a * t)) / c); elseif (z <= 1.25e+67) tmp = Float64(fma(9.0, Float64(x * y), b) / Float64(z * c)); else tmp = Float64(Float64(a * -4.0) * Float64(t / c)); end return tmp end
NOTE: x, y, z, t, a, b, and c should be sorted in increasing order before calling this function. NOTE: x, y, z, t, a, b, and c should be sorted in increasing order before calling this function. code[x_, y_, z_, t_, a_, b_, c_] := If[LessEqual[z, -5.5e+84], N[(N[(-4.0 * N[(a * t), $MachinePrecision]), $MachinePrecision] / c), $MachinePrecision], If[LessEqual[z, 1.25e+67], N[(N[(9.0 * N[(x * y), $MachinePrecision] + b), $MachinePrecision] / N[(z * c), $MachinePrecision]), $MachinePrecision], N[(N[(a * -4.0), $MachinePrecision] * N[(t / c), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
[x, y, z, t, a, b, c] = \mathsf{sort}([x, y, z, t, a, b, c])\\\\
[x, y, z, t, a, b, c] = \mathsf{sort}([x, y, z, t, a, b, c])\\
\\
\begin{array}{l}
\mathbf{if}\;z \leq -5.5 \cdot 10^{+84}:\\
\;\;\;\;\frac{-4 \cdot \left(a \cdot t\right)}{c}\\
\mathbf{elif}\;z \leq 1.25 \cdot 10^{+67}:\\
\;\;\;\;\frac{\mathsf{fma}\left(9, x \cdot y, b\right)}{z \cdot c}\\
\mathbf{else}:\\
\;\;\;\;\left(a \cdot -4\right) \cdot \frac{t}{c}\\
\end{array}
\end{array}
if z < -5.5000000000000004e84Initial program 71.3%
Taylor expanded in z around inf
associate-*r/N/A
lower-/.f64N/A
lower-*.f64N/A
lower-*.f6462.0
Applied rewrites62.0%
if -5.5000000000000004e84 < z < 1.24999999999999994e67Initial program 94.1%
Taylor expanded in z around 0
+-commutativeN/A
lower-fma.f64N/A
lower-*.f6480.5
Applied rewrites80.5%
if 1.24999999999999994e67 < z Initial program 44.2%
lift-/.f64N/A
lift-*.f64N/A
associate-/r*N/A
lower-/.f64N/A
Applied rewrites55.8%
Taylor expanded in x around 0
lower-fma.f64N/A
lower-*.f64N/A
lower-fma.f64N/A
lower-/.f64N/A
lower-*.f64N/A
lower-/.f6484.7
Applied rewrites84.7%
Taylor expanded in a around inf
lower-*.f64N/A
lower-/.f64N/A
lower-*.f6459.5
Applied rewrites59.5%
Applied rewrites52.2%
NOTE: x, y, z, t, a, b, and c should be sorted in increasing order before calling this function. NOTE: x, y, z, t, a, b, and c should be sorted in increasing order before calling this function. (FPCore (x y z t a b c) :precision binary64 (if (<= z -1.02e-5) (/ (* -4.0 (* a t)) c) (if (<= z 9.8e+38) (* b (/ 1.0 (* z c))) (* (* a -4.0) (/ t c)))))
assert(x < y && y < z && z < t && t < a && a < b && b < c);
assert(x < y && y < z && z < t && t < a && a < b && b < c);
double code(double x, double y, double z, double t, double a, double b, double c) {
double tmp;
if (z <= -1.02e-5) {
tmp = (-4.0 * (a * t)) / c;
} else if (z <= 9.8e+38) {
tmp = b * (1.0 / (z * c));
} else {
tmp = (a * -4.0) * (t / c);
}
return tmp;
}
NOTE: x, y, z, t, a, b, and c should be sorted in increasing order before calling this function.
NOTE: x, y, z, t, a, b, and c should be sorted in increasing order before calling this function.
real(8) function code(x, y, z, t, a, b, c)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
real(8) :: tmp
if (z <= (-1.02d-5)) then
tmp = ((-4.0d0) * (a * t)) / c
else if (z <= 9.8d+38) then
tmp = b * (1.0d0 / (z * c))
else
tmp = (a * (-4.0d0)) * (t / c)
end if
code = tmp
end function
assert x < y && y < z && z < t && t < a && a < b && b < c;
assert x < y && y < z && z < t && t < a && a < b && b < c;
public static double code(double x, double y, double z, double t, double a, double b, double c) {
double tmp;
if (z <= -1.02e-5) {
tmp = (-4.0 * (a * t)) / c;
} else if (z <= 9.8e+38) {
tmp = b * (1.0 / (z * c));
} else {
tmp = (a * -4.0) * (t / c);
}
return tmp;
}
[x, y, z, t, a, b, c] = sort([x, y, z, t, a, b, c]) [x, y, z, t, a, b, c] = sort([x, y, z, t, a, b, c]) def code(x, y, z, t, a, b, c): tmp = 0 if z <= -1.02e-5: tmp = (-4.0 * (a * t)) / c elif z <= 9.8e+38: tmp = b * (1.0 / (z * c)) else: tmp = (a * -4.0) * (t / c) return tmp
x, y, z, t, a, b, c = sort([x, y, z, t, a, b, c]) x, y, z, t, a, b, c = sort([x, y, z, t, a, b, c]) function code(x, y, z, t, a, b, c) tmp = 0.0 if (z <= -1.02e-5) tmp = Float64(Float64(-4.0 * Float64(a * t)) / c); elseif (z <= 9.8e+38) tmp = Float64(b * Float64(1.0 / Float64(z * c))); else tmp = Float64(Float64(a * -4.0) * Float64(t / c)); end return tmp end
x, y, z, t, a, b, c = num2cell(sort([x, y, z, t, a, b, c])){:}
x, y, z, t, a, b, c = num2cell(sort([x, y, z, t, a, b, c])){:}
function tmp_2 = code(x, y, z, t, a, b, c)
tmp = 0.0;
if (z <= -1.02e-5)
tmp = (-4.0 * (a * t)) / c;
elseif (z <= 9.8e+38)
tmp = b * (1.0 / (z * c));
else
tmp = (a * -4.0) * (t / c);
end
tmp_2 = tmp;
end
NOTE: x, y, z, t, a, b, and c should be sorted in increasing order before calling this function. NOTE: x, y, z, t, a, b, and c should be sorted in increasing order before calling this function. code[x_, y_, z_, t_, a_, b_, c_] := If[LessEqual[z, -1.02e-5], N[(N[(-4.0 * N[(a * t), $MachinePrecision]), $MachinePrecision] / c), $MachinePrecision], If[LessEqual[z, 9.8e+38], N[(b * N[(1.0 / N[(z * c), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[(a * -4.0), $MachinePrecision] * N[(t / c), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
[x, y, z, t, a, b, c] = \mathsf{sort}([x, y, z, t, a, b, c])\\\\
[x, y, z, t, a, b, c] = \mathsf{sort}([x, y, z, t, a, b, c])\\
\\
\begin{array}{l}
\mathbf{if}\;z \leq -1.02 \cdot 10^{-5}:\\
\;\;\;\;\frac{-4 \cdot \left(a \cdot t\right)}{c}\\
\mathbf{elif}\;z \leq 9.8 \cdot 10^{+38}:\\
\;\;\;\;b \cdot \frac{1}{z \cdot c}\\
\mathbf{else}:\\
\;\;\;\;\left(a \cdot -4\right) \cdot \frac{t}{c}\\
\end{array}
\end{array}
if z < -1.0200000000000001e-5Initial program 73.8%
Taylor expanded in z around inf
associate-*r/N/A
lower-/.f64N/A
lower-*.f64N/A
lower-*.f6457.6
Applied rewrites57.6%
if -1.0200000000000001e-5 < z < 9.80000000000000004e38Initial program 96.6%
Taylor expanded in b around inf
lower-/.f64N/A
*-commutativeN/A
lower-*.f6453.1
Applied rewrites53.1%
Applied rewrites53.8%
if 9.80000000000000004e38 < z Initial program 53.3%
lift-/.f64N/A
lift-*.f64N/A
associate-/r*N/A
lower-/.f64N/A
Applied rewrites62.7%
Taylor expanded in x around 0
lower-fma.f64N/A
lower-*.f64N/A
lower-fma.f64N/A
lower-/.f64N/A
lower-*.f64N/A
lower-/.f6486.0
Applied rewrites86.0%
Taylor expanded in a around inf
lower-*.f64N/A
lower-/.f64N/A
lower-*.f6455.3
Applied rewrites55.3%
Applied rewrites49.3%
Final simplification53.8%
NOTE: x, y, z, t, a, b, and c should be sorted in increasing order before calling this function. NOTE: x, y, z, t, a, b, and c should be sorted in increasing order before calling this function. (FPCore (x y z t a b c) :precision binary64 (let* ((t_1 (/ (* -4.0 (* a t)) c))) (if (<= z -1.02e-5) t_1 (if (<= z 7.2e+30) (* b (/ 1.0 (* z c))) t_1))))
assert(x < y && y < z && z < t && t < a && a < b && b < c);
assert(x < y && y < z && z < t && t < a && a < b && b < c);
double code(double x, double y, double z, double t, double a, double b, double c) {
double t_1 = (-4.0 * (a * t)) / c;
double tmp;
if (z <= -1.02e-5) {
tmp = t_1;
} else if (z <= 7.2e+30) {
tmp = b * (1.0 / (z * c));
} else {
tmp = t_1;
}
return tmp;
}
NOTE: x, y, z, t, a, b, and c should be sorted in increasing order before calling this function.
NOTE: x, y, z, t, a, b, and c should be sorted in increasing order before calling this function.
real(8) function code(x, y, z, t, a, b, c)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
real(8) :: t_1
real(8) :: tmp
t_1 = ((-4.0d0) * (a * t)) / c
if (z <= (-1.02d-5)) then
tmp = t_1
else if (z <= 7.2d+30) then
tmp = b * (1.0d0 / (z * c))
else
tmp = t_1
end if
code = tmp
end function
assert x < y && y < z && z < t && t < a && a < b && b < c;
assert x < y && y < z && z < t && t < a && a < b && b < c;
public static double code(double x, double y, double z, double t, double a, double b, double c) {
double t_1 = (-4.0 * (a * t)) / c;
double tmp;
if (z <= -1.02e-5) {
tmp = t_1;
} else if (z <= 7.2e+30) {
tmp = b * (1.0 / (z * c));
} else {
tmp = t_1;
}
return tmp;
}
[x, y, z, t, a, b, c] = sort([x, y, z, t, a, b, c]) [x, y, z, t, a, b, c] = sort([x, y, z, t, a, b, c]) def code(x, y, z, t, a, b, c): t_1 = (-4.0 * (a * t)) / c tmp = 0 if z <= -1.02e-5: tmp = t_1 elif z <= 7.2e+30: tmp = b * (1.0 / (z * c)) else: tmp = t_1 return tmp
x, y, z, t, a, b, c = sort([x, y, z, t, a, b, c]) x, y, z, t, a, b, c = sort([x, y, z, t, a, b, c]) function code(x, y, z, t, a, b, c) t_1 = Float64(Float64(-4.0 * Float64(a * t)) / c) tmp = 0.0 if (z <= -1.02e-5) tmp = t_1; elseif (z <= 7.2e+30) tmp = Float64(b * Float64(1.0 / Float64(z * c))); else tmp = t_1; end return tmp end
x, y, z, t, a, b, c = num2cell(sort([x, y, z, t, a, b, c])){:}
x, y, z, t, a, b, c = num2cell(sort([x, y, z, t, a, b, c])){:}
function tmp_2 = code(x, y, z, t, a, b, c)
t_1 = (-4.0 * (a * t)) / c;
tmp = 0.0;
if (z <= -1.02e-5)
tmp = t_1;
elseif (z <= 7.2e+30)
tmp = b * (1.0 / (z * c));
else
tmp = t_1;
end
tmp_2 = tmp;
end
NOTE: x, y, z, t, a, b, and c should be sorted in increasing order before calling this function.
NOTE: x, y, z, t, a, b, and c should be sorted in increasing order before calling this function.
code[x_, y_, z_, t_, a_, b_, c_] := Block[{t$95$1 = N[(N[(-4.0 * N[(a * t), $MachinePrecision]), $MachinePrecision] / c), $MachinePrecision]}, If[LessEqual[z, -1.02e-5], t$95$1, If[LessEqual[z, 7.2e+30], N[(b * N[(1.0 / N[(z * c), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], t$95$1]]]
\begin{array}{l}
[x, y, z, t, a, b, c] = \mathsf{sort}([x, y, z, t, a, b, c])\\\\
[x, y, z, t, a, b, c] = \mathsf{sort}([x, y, z, t, a, b, c])\\
\\
\begin{array}{l}
t_1 := \frac{-4 \cdot \left(a \cdot t\right)}{c}\\
\mathbf{if}\;z \leq -1.02 \cdot 10^{-5}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;z \leq 7.2 \cdot 10^{+30}:\\
\;\;\;\;b \cdot \frac{1}{z \cdot c}\\
\mathbf{else}:\\
\;\;\;\;t\_1\\
\end{array}
\end{array}
if z < -1.0200000000000001e-5 or 7.2000000000000004e30 < z Initial program 64.8%
Taylor expanded in z around inf
associate-*r/N/A
lower-/.f64N/A
lower-*.f64N/A
lower-*.f6456.5
Applied rewrites56.5%
if -1.0200000000000001e-5 < z < 7.2000000000000004e30Initial program 96.5%
Taylor expanded in b around inf
lower-/.f64N/A
*-commutativeN/A
lower-*.f6453.1
Applied rewrites53.1%
Applied rewrites53.8%
Final simplification55.2%
NOTE: x, y, z, t, a, b, and c should be sorted in increasing order before calling this function. NOTE: x, y, z, t, a, b, and c should be sorted in increasing order before calling this function. (FPCore (x y z t a b c) :precision binary64 (* b (/ 1.0 (* z c))))
assert(x < y && y < z && z < t && t < a && a < b && b < c);
assert(x < y && y < z && z < t && t < a && a < b && b < c);
double code(double x, double y, double z, double t, double a, double b, double c) {
return b * (1.0 / (z * c));
}
NOTE: x, y, z, t, a, b, and c should be sorted in increasing order before calling this function.
NOTE: x, y, z, t, a, b, and c should be sorted in increasing order before calling this function.
real(8) function code(x, y, z, t, a, b, c)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
code = b * (1.0d0 / (z * c))
end function
assert x < y && y < z && z < t && t < a && a < b && b < c;
assert x < y && y < z && z < t && t < a && a < b && b < c;
public static double code(double x, double y, double z, double t, double a, double b, double c) {
return b * (1.0 / (z * c));
}
[x, y, z, t, a, b, c] = sort([x, y, z, t, a, b, c]) [x, y, z, t, a, b, c] = sort([x, y, z, t, a, b, c]) def code(x, y, z, t, a, b, c): return b * (1.0 / (z * c))
x, y, z, t, a, b, c = sort([x, y, z, t, a, b, c]) x, y, z, t, a, b, c = sort([x, y, z, t, a, b, c]) function code(x, y, z, t, a, b, c) return Float64(b * Float64(1.0 / Float64(z * c))) end
x, y, z, t, a, b, c = num2cell(sort([x, y, z, t, a, b, c])){:}
x, y, z, t, a, b, c = num2cell(sort([x, y, z, t, a, b, c])){:}
function tmp = code(x, y, z, t, a, b, c)
tmp = b * (1.0 / (z * c));
end
NOTE: x, y, z, t, a, b, and c should be sorted in increasing order before calling this function. NOTE: x, y, z, t, a, b, and c should be sorted in increasing order before calling this function. code[x_, y_, z_, t_, a_, b_, c_] := N[(b * N[(1.0 / N[(z * c), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
[x, y, z, t, a, b, c] = \mathsf{sort}([x, y, z, t, a, b, c])\\\\
[x, y, z, t, a, b, c] = \mathsf{sort}([x, y, z, t, a, b, c])\\
\\
b \cdot \frac{1}{z \cdot c}
\end{array}
Initial program 79.8%
Taylor expanded in b around inf
lower-/.f64N/A
*-commutativeN/A
lower-*.f6435.9
Applied rewrites35.9%
Applied rewrites36.2%
Final simplification36.2%
NOTE: x, y, z, t, a, b, and c should be sorted in increasing order before calling this function. NOTE: x, y, z, t, a, b, and c should be sorted in increasing order before calling this function. (FPCore (x y z t a b c) :precision binary64 (/ b (* z c)))
assert(x < y && y < z && z < t && t < a && a < b && b < c);
assert(x < y && y < z && z < t && t < a && a < b && b < c);
double code(double x, double y, double z, double t, double a, double b, double c) {
return b / (z * c);
}
NOTE: x, y, z, t, a, b, and c should be sorted in increasing order before calling this function.
NOTE: x, y, z, t, a, b, and c should be sorted in increasing order before calling this function.
real(8) function code(x, y, z, t, a, b, c)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
code = b / (z * c)
end function
assert x < y && y < z && z < t && t < a && a < b && b < c;
assert x < y && y < z && z < t && t < a && a < b && b < c;
public static double code(double x, double y, double z, double t, double a, double b, double c) {
return b / (z * c);
}
[x, y, z, t, a, b, c] = sort([x, y, z, t, a, b, c]) [x, y, z, t, a, b, c] = sort([x, y, z, t, a, b, c]) def code(x, y, z, t, a, b, c): return b / (z * c)
x, y, z, t, a, b, c = sort([x, y, z, t, a, b, c]) x, y, z, t, a, b, c = sort([x, y, z, t, a, b, c]) function code(x, y, z, t, a, b, c) return Float64(b / Float64(z * c)) end
x, y, z, t, a, b, c = num2cell(sort([x, y, z, t, a, b, c])){:}
x, y, z, t, a, b, c = num2cell(sort([x, y, z, t, a, b, c])){:}
function tmp = code(x, y, z, t, a, b, c)
tmp = b / (z * c);
end
NOTE: x, y, z, t, a, b, and c should be sorted in increasing order before calling this function. NOTE: x, y, z, t, a, b, and c should be sorted in increasing order before calling this function. code[x_, y_, z_, t_, a_, b_, c_] := N[(b / N[(z * c), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
[x, y, z, t, a, b, c] = \mathsf{sort}([x, y, z, t, a, b, c])\\\\
[x, y, z, t, a, b, c] = \mathsf{sort}([x, y, z, t, a, b, c])\\
\\
\frac{b}{z \cdot c}
\end{array}
Initial program 79.8%
Taylor expanded in b around inf
lower-/.f64N/A
*-commutativeN/A
lower-*.f6435.9
Applied rewrites35.9%
(FPCore (x y z t a b c)
:precision binary64
(let* ((t_1 (/ b (* c z)))
(t_2 (* 4.0 (/ (* a t) c)))
(t_3 (* (* x 9.0) y))
(t_4 (+ (- t_3 (* (* (* z 4.0) t) a)) b))
(t_5 (/ t_4 (* z c)))
(t_6 (/ (+ (- t_3 (* (* z 4.0) (* t a))) b) (* z c))))
(if (< t_5 -1.100156740804105e-171)
t_6
(if (< t_5 0.0)
(/ (/ t_4 z) c)
(if (< t_5 1.1708877911747488e-53)
t_6
(if (< t_5 2.876823679546137e+130)
(- (+ (* (* 9.0 (/ y c)) (/ x z)) t_1) t_2)
(if (< t_5 1.3838515042456319e+158)
t_6
(- (+ (* 9.0 (* (/ y (* c z)) x)) t_1) t_2))))))))
double code(double x, double y, double z, double t, double a, double b, double c) {
double t_1 = b / (c * z);
double t_2 = 4.0 * ((a * t) / c);
double t_3 = (x * 9.0) * y;
double t_4 = (t_3 - (((z * 4.0) * t) * a)) + b;
double t_5 = t_4 / (z * c);
double t_6 = ((t_3 - ((z * 4.0) * (t * a))) + b) / (z * c);
double tmp;
if (t_5 < -1.100156740804105e-171) {
tmp = t_6;
} else if (t_5 < 0.0) {
tmp = (t_4 / z) / c;
} else if (t_5 < 1.1708877911747488e-53) {
tmp = t_6;
} else if (t_5 < 2.876823679546137e+130) {
tmp = (((9.0 * (y / c)) * (x / z)) + t_1) - t_2;
} else if (t_5 < 1.3838515042456319e+158) {
tmp = t_6;
} else {
tmp = ((9.0 * ((y / (c * z)) * x)) + t_1) - t_2;
}
return tmp;
}
real(8) function code(x, y, z, t, a, b, c)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
real(8) :: t_1
real(8) :: t_2
real(8) :: t_3
real(8) :: t_4
real(8) :: t_5
real(8) :: t_6
real(8) :: tmp
t_1 = b / (c * z)
t_2 = 4.0d0 * ((a * t) / c)
t_3 = (x * 9.0d0) * y
t_4 = (t_3 - (((z * 4.0d0) * t) * a)) + b
t_5 = t_4 / (z * c)
t_6 = ((t_3 - ((z * 4.0d0) * (t * a))) + b) / (z * c)
if (t_5 < (-1.100156740804105d-171)) then
tmp = t_6
else if (t_5 < 0.0d0) then
tmp = (t_4 / z) / c
else if (t_5 < 1.1708877911747488d-53) then
tmp = t_6
else if (t_5 < 2.876823679546137d+130) then
tmp = (((9.0d0 * (y / c)) * (x / z)) + t_1) - t_2
else if (t_5 < 1.3838515042456319d+158) then
tmp = t_6
else
tmp = ((9.0d0 * ((y / (c * z)) * x)) + t_1) - t_2
end if
code = tmp
end function
public static double code(double x, double y, double z, double t, double a, double b, double c) {
double t_1 = b / (c * z);
double t_2 = 4.0 * ((a * t) / c);
double t_3 = (x * 9.0) * y;
double t_4 = (t_3 - (((z * 4.0) * t) * a)) + b;
double t_5 = t_4 / (z * c);
double t_6 = ((t_3 - ((z * 4.0) * (t * a))) + b) / (z * c);
double tmp;
if (t_5 < -1.100156740804105e-171) {
tmp = t_6;
} else if (t_5 < 0.0) {
tmp = (t_4 / z) / c;
} else if (t_5 < 1.1708877911747488e-53) {
tmp = t_6;
} else if (t_5 < 2.876823679546137e+130) {
tmp = (((9.0 * (y / c)) * (x / z)) + t_1) - t_2;
} else if (t_5 < 1.3838515042456319e+158) {
tmp = t_6;
} else {
tmp = ((9.0 * ((y / (c * z)) * x)) + t_1) - t_2;
}
return tmp;
}
def code(x, y, z, t, a, b, c): t_1 = b / (c * z) t_2 = 4.0 * ((a * t) / c) t_3 = (x * 9.0) * y t_4 = (t_3 - (((z * 4.0) * t) * a)) + b t_5 = t_4 / (z * c) t_6 = ((t_3 - ((z * 4.0) * (t * a))) + b) / (z * c) tmp = 0 if t_5 < -1.100156740804105e-171: tmp = t_6 elif t_5 < 0.0: tmp = (t_4 / z) / c elif t_5 < 1.1708877911747488e-53: tmp = t_6 elif t_5 < 2.876823679546137e+130: tmp = (((9.0 * (y / c)) * (x / z)) + t_1) - t_2 elif t_5 < 1.3838515042456319e+158: tmp = t_6 else: tmp = ((9.0 * ((y / (c * z)) * x)) + t_1) - t_2 return tmp
function code(x, y, z, t, a, b, c) t_1 = Float64(b / Float64(c * z)) t_2 = Float64(4.0 * Float64(Float64(a * t) / c)) t_3 = Float64(Float64(x * 9.0) * y) t_4 = Float64(Float64(t_3 - Float64(Float64(Float64(z * 4.0) * t) * a)) + b) t_5 = Float64(t_4 / Float64(z * c)) t_6 = Float64(Float64(Float64(t_3 - Float64(Float64(z * 4.0) * Float64(t * a))) + b) / Float64(z * c)) tmp = 0.0 if (t_5 < -1.100156740804105e-171) tmp = t_6; elseif (t_5 < 0.0) tmp = Float64(Float64(t_4 / z) / c); elseif (t_5 < 1.1708877911747488e-53) tmp = t_6; elseif (t_5 < 2.876823679546137e+130) tmp = Float64(Float64(Float64(Float64(9.0 * Float64(y / c)) * Float64(x / z)) + t_1) - t_2); elseif (t_5 < 1.3838515042456319e+158) tmp = t_6; else tmp = Float64(Float64(Float64(9.0 * Float64(Float64(y / Float64(c * z)) * x)) + t_1) - t_2); end return tmp end
function tmp_2 = code(x, y, z, t, a, b, c) t_1 = b / (c * z); t_2 = 4.0 * ((a * t) / c); t_3 = (x * 9.0) * y; t_4 = (t_3 - (((z * 4.0) * t) * a)) + b; t_5 = t_4 / (z * c); t_6 = ((t_3 - ((z * 4.0) * (t * a))) + b) / (z * c); tmp = 0.0; if (t_5 < -1.100156740804105e-171) tmp = t_6; elseif (t_5 < 0.0) tmp = (t_4 / z) / c; elseif (t_5 < 1.1708877911747488e-53) tmp = t_6; elseif (t_5 < 2.876823679546137e+130) tmp = (((9.0 * (y / c)) * (x / z)) + t_1) - t_2; elseif (t_5 < 1.3838515042456319e+158) tmp = t_6; else tmp = ((9.0 * ((y / (c * z)) * x)) + t_1) - t_2; end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_, b_, c_] := Block[{t$95$1 = N[(b / N[(c * z), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$2 = N[(4.0 * N[(N[(a * t), $MachinePrecision] / c), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$3 = N[(N[(x * 9.0), $MachinePrecision] * y), $MachinePrecision]}, Block[{t$95$4 = N[(N[(t$95$3 - N[(N[(N[(z * 4.0), $MachinePrecision] * t), $MachinePrecision] * a), $MachinePrecision]), $MachinePrecision] + b), $MachinePrecision]}, Block[{t$95$5 = N[(t$95$4 / N[(z * c), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$6 = N[(N[(N[(t$95$3 - N[(N[(z * 4.0), $MachinePrecision] * N[(t * a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + b), $MachinePrecision] / N[(z * c), $MachinePrecision]), $MachinePrecision]}, If[Less[t$95$5, -1.100156740804105e-171], t$95$6, If[Less[t$95$5, 0.0], N[(N[(t$95$4 / z), $MachinePrecision] / c), $MachinePrecision], If[Less[t$95$5, 1.1708877911747488e-53], t$95$6, If[Less[t$95$5, 2.876823679546137e+130], N[(N[(N[(N[(9.0 * N[(y / c), $MachinePrecision]), $MachinePrecision] * N[(x / z), $MachinePrecision]), $MachinePrecision] + t$95$1), $MachinePrecision] - t$95$2), $MachinePrecision], If[Less[t$95$5, 1.3838515042456319e+158], t$95$6, N[(N[(N[(9.0 * N[(N[(y / N[(c * z), $MachinePrecision]), $MachinePrecision] * x), $MachinePrecision]), $MachinePrecision] + t$95$1), $MachinePrecision] - t$95$2), $MachinePrecision]]]]]]]]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \frac{b}{c \cdot z}\\
t_2 := 4 \cdot \frac{a \cdot t}{c}\\
t_3 := \left(x \cdot 9\right) \cdot y\\
t_4 := \left(t\_3 - \left(\left(z \cdot 4\right) \cdot t\right) \cdot a\right) + b\\
t_5 := \frac{t\_4}{z \cdot c}\\
t_6 := \frac{\left(t\_3 - \left(z \cdot 4\right) \cdot \left(t \cdot a\right)\right) + b}{z \cdot c}\\
\mathbf{if}\;t\_5 < -1.100156740804105 \cdot 10^{-171}:\\
\;\;\;\;t\_6\\
\mathbf{elif}\;t\_5 < 0:\\
\;\;\;\;\frac{\frac{t\_4}{z}}{c}\\
\mathbf{elif}\;t\_5 < 1.1708877911747488 \cdot 10^{-53}:\\
\;\;\;\;t\_6\\
\mathbf{elif}\;t\_5 < 2.876823679546137 \cdot 10^{+130}:\\
\;\;\;\;\left(\left(9 \cdot \frac{y}{c}\right) \cdot \frac{x}{z} + t\_1\right) - t\_2\\
\mathbf{elif}\;t\_5 < 1.3838515042456319 \cdot 10^{+158}:\\
\;\;\;\;t\_6\\
\mathbf{else}:\\
\;\;\;\;\left(9 \cdot \left(\frac{y}{c \cdot z} \cdot x\right) + t\_1\right) - t\_2\\
\end{array}
\end{array}
herbie shell --seed 2024238
(FPCore (x y z t a b c)
:name "Diagrams.Solve.Polynomial:cubForm from diagrams-solve-0.1, J"
:precision binary64
:alt
(! :herbie-platform default (if (< (/ (+ (- (* (* x 9) y) (* (* (* z 4) t) a)) b) (* z c)) -220031348160821/200000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000) (/ (+ (- (* (* x 9) y) (* (* z 4) (* t a))) b) (* z c)) (if (< (/ (+ (- (* (* x 9) y) (* (* (* z 4) t) a)) b) (* z c)) 0) (/ (/ (+ (- (* (* x 9) y) (* (* (* z 4) t) a)) b) z) c) (if (< (/ (+ (- (* (* x 9) y) (* (* (* z 4) t) a)) b) (* z c)) 365902434742109/31250000000000000000000000000000000000000000000000000000000000000000) (/ (+ (- (* (* x 9) y) (* (* z 4) (* t a))) b) (* z c)) (if (< (/ (+ (- (* (* x 9) y) (* (* (* z 4) t) a)) b) (* z c)) 28768236795461370000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000) (- (+ (* (* 9 (/ y c)) (/ x z)) (/ b (* c z))) (* 4 (/ (* a t) c))) (if (< (/ (+ (- (* (* x 9) y) (* (* (* z 4) t) a)) b) (* z c)) 138385150424563190000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000) (/ (+ (- (* (* x 9) y) (* (* z 4) (* t a))) b) (* z c)) (- (+ (* 9 (* (/ y (* c z)) x)) (/ b (* c z))) (* 4 (/ (* a t) c)))))))))
(/ (+ (- (* (* x 9.0) y) (* (* (* z 4.0) t) a)) b) (* z c)))