
(FPCore (x y z t a b c) :precision binary64 (+ (- (+ (* x y) (/ (* z t) 16.0)) (/ (* a b) 4.0)) c))
double code(double x, double y, double z, double t, double a, double b, double c) {
return (((x * y) + ((z * t) / 16.0)) - ((a * b) / 4.0)) + c;
}
real(8) function code(x, y, z, t, a, b, c)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
code = (((x * y) + ((z * t) / 16.0d0)) - ((a * b) / 4.0d0)) + c
end function
public static double code(double x, double y, double z, double t, double a, double b, double c) {
return (((x * y) + ((z * t) / 16.0)) - ((a * b) / 4.0)) + c;
}
def code(x, y, z, t, a, b, c): return (((x * y) + ((z * t) / 16.0)) - ((a * b) / 4.0)) + c
function code(x, y, z, t, a, b, c) return Float64(Float64(Float64(Float64(x * y) + Float64(Float64(z * t) / 16.0)) - Float64(Float64(a * b) / 4.0)) + c) end
function tmp = code(x, y, z, t, a, b, c) tmp = (((x * y) + ((z * t) / 16.0)) - ((a * b) / 4.0)) + c; end
code[x_, y_, z_, t_, a_, b_, c_] := N[(N[(N[(N[(x * y), $MachinePrecision] + N[(N[(z * t), $MachinePrecision] / 16.0), $MachinePrecision]), $MachinePrecision] - N[(N[(a * b), $MachinePrecision] / 4.0), $MachinePrecision]), $MachinePrecision] + c), $MachinePrecision]
\begin{array}{l}
\\
\left(\left(x \cdot y + \frac{z \cdot t}{16}\right) - \frac{a \cdot b}{4}\right) + c
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 9 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z t a b c) :precision binary64 (+ (- (+ (* x y) (/ (* z t) 16.0)) (/ (* a b) 4.0)) c))
double code(double x, double y, double z, double t, double a, double b, double c) {
return (((x * y) + ((z * t) / 16.0)) - ((a * b) / 4.0)) + c;
}
real(8) function code(x, y, z, t, a, b, c)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
code = (((x * y) + ((z * t) / 16.0d0)) - ((a * b) / 4.0d0)) + c
end function
public static double code(double x, double y, double z, double t, double a, double b, double c) {
return (((x * y) + ((z * t) / 16.0)) - ((a * b) / 4.0)) + c;
}
def code(x, y, z, t, a, b, c): return (((x * y) + ((z * t) / 16.0)) - ((a * b) / 4.0)) + c
function code(x, y, z, t, a, b, c) return Float64(Float64(Float64(Float64(x * y) + Float64(Float64(z * t) / 16.0)) - Float64(Float64(a * b) / 4.0)) + c) end
function tmp = code(x, y, z, t, a, b, c) tmp = (((x * y) + ((z * t) / 16.0)) - ((a * b) / 4.0)) + c; end
code[x_, y_, z_, t_, a_, b_, c_] := N[(N[(N[(N[(x * y), $MachinePrecision] + N[(N[(z * t), $MachinePrecision] / 16.0), $MachinePrecision]), $MachinePrecision] - N[(N[(a * b), $MachinePrecision] / 4.0), $MachinePrecision]), $MachinePrecision] + c), $MachinePrecision]
\begin{array}{l}
\\
\left(\left(x \cdot y + \frac{z \cdot t}{16}\right) - \frac{a \cdot b}{4}\right) + c
\end{array}
(FPCore (x y z t a b c) :precision binary64 (+ (- (+ (* x y) (/ (* z t) 16.0)) (/ (* a b) 4.0)) c))
double code(double x, double y, double z, double t, double a, double b, double c) {
return (((x * y) + ((z * t) / 16.0)) - ((a * b) / 4.0)) + c;
}
real(8) function code(x, y, z, t, a, b, c)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
code = (((x * y) + ((z * t) / 16.0d0)) - ((a * b) / 4.0d0)) + c
end function
public static double code(double x, double y, double z, double t, double a, double b, double c) {
return (((x * y) + ((z * t) / 16.0)) - ((a * b) / 4.0)) + c;
}
def code(x, y, z, t, a, b, c): return (((x * y) + ((z * t) / 16.0)) - ((a * b) / 4.0)) + c
function code(x, y, z, t, a, b, c) return Float64(Float64(Float64(Float64(x * y) + Float64(Float64(z * t) / 16.0)) - Float64(Float64(a * b) / 4.0)) + c) end
function tmp = code(x, y, z, t, a, b, c) tmp = (((x * y) + ((z * t) / 16.0)) - ((a * b) / 4.0)) + c; end
code[x_, y_, z_, t_, a_, b_, c_] := N[(N[(N[(N[(x * y), $MachinePrecision] + N[(N[(z * t), $MachinePrecision] / 16.0), $MachinePrecision]), $MachinePrecision] - N[(N[(a * b), $MachinePrecision] / 4.0), $MachinePrecision]), $MachinePrecision] + c), $MachinePrecision]
\begin{array}{l}
\\
\left(\left(x \cdot y + \frac{z \cdot t}{16}\right) - \frac{a \cdot b}{4}\right) + c
\end{array}
Initial program 98.0%
(FPCore (x y z t a b c) :precision binary64 (let* ((t_1 (fma 0.0625 (* z t) (* x y))) (t_2 (+ (* x y) (/ (* z t) 16.0)))) (if (<= t_2 -4e+159) t_1 (if (<= t_2 2e+116) (fma a (* b -0.25) c) t_1))))
double code(double x, double y, double z, double t, double a, double b, double c) {
double t_1 = fma(0.0625, (z * t), (x * y));
double t_2 = (x * y) + ((z * t) / 16.0);
double tmp;
if (t_2 <= -4e+159) {
tmp = t_1;
} else if (t_2 <= 2e+116) {
tmp = fma(a, (b * -0.25), c);
} else {
tmp = t_1;
}
return tmp;
}
function code(x, y, z, t, a, b, c) t_1 = fma(0.0625, Float64(z * t), Float64(x * y)) t_2 = Float64(Float64(x * y) + Float64(Float64(z * t) / 16.0)) tmp = 0.0 if (t_2 <= -4e+159) tmp = t_1; elseif (t_2 <= 2e+116) tmp = fma(a, Float64(b * -0.25), c); else tmp = t_1; end return tmp end
code[x_, y_, z_, t_, a_, b_, c_] := Block[{t$95$1 = N[(0.0625 * N[(z * t), $MachinePrecision] + N[(x * y), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$2 = N[(N[(x * y), $MachinePrecision] + N[(N[(z * t), $MachinePrecision] / 16.0), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$2, -4e+159], t$95$1, If[LessEqual[t$95$2, 2e+116], N[(a * N[(b * -0.25), $MachinePrecision] + c), $MachinePrecision], t$95$1]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \mathsf{fma}\left(0.0625, z \cdot t, x \cdot y\right)\\
t_2 := x \cdot y + \frac{z \cdot t}{16}\\
\mathbf{if}\;t\_2 \leq -4 \cdot 10^{+159}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;t\_2 \leq 2 \cdot 10^{+116}:\\
\;\;\;\;\mathsf{fma}\left(a, b \cdot -0.25, c\right)\\
\mathbf{else}:\\
\;\;\;\;t\_1\\
\end{array}
\end{array}
if (+.f64 (*.f64 x y) (/.f64 (*.f64 z t) #s(literal 16 binary64))) < -3.9999999999999997e159 or 2.00000000000000003e116 < (+.f64 (*.f64 x y) (/.f64 (*.f64 z t) #s(literal 16 binary64))) Initial program 95.9%
Taylor expanded in a around 0
associate-+r+N/A
+-commutativeN/A
associate-+l+N/A
lower-fma.f64N/A
lower-*.f64N/A
+-commutativeN/A
lower-fma.f6490.0
Applied rewrites90.0%
Taylor expanded in x around inf
Applied rewrites86.9%
if -3.9999999999999997e159 < (+.f64 (*.f64 x y) (/.f64 (*.f64 z t) #s(literal 16 binary64))) < 2.00000000000000003e116Initial program 100.0%
Taylor expanded in z around 0
cancel-sign-sub-invN/A
metadata-evalN/A
+-commutativeN/A
*-commutativeN/A
associate-*l*N/A
*-commutativeN/A
lower-fma.f64N/A
*-commutativeN/A
lower-*.f64N/A
+-commutativeN/A
lower-fma.f6492.3
Applied rewrites92.3%
Taylor expanded in x around 0
Applied rewrites77.3%
Final simplification81.9%
(FPCore (x y z t a b c)
:precision binary64
(let* ((t_1 (fma 0.0625 (* z t) (fma x y c))))
(if (<= (* z t) -1e+107)
t_1
(if (<= (* z t) 1e-6) (fma a (* b -0.25) (fma x y c)) t_1))))
double code(double x, double y, double z, double t, double a, double b, double c) {
double t_1 = fma(0.0625, (z * t), fma(x, y, c));
double tmp;
if ((z * t) <= -1e+107) {
tmp = t_1;
} else if ((z * t) <= 1e-6) {
tmp = fma(a, (b * -0.25), fma(x, y, c));
} else {
tmp = t_1;
}
return tmp;
}
function code(x, y, z, t, a, b, c) t_1 = fma(0.0625, Float64(z * t), fma(x, y, c)) tmp = 0.0 if (Float64(z * t) <= -1e+107) tmp = t_1; elseif (Float64(z * t) <= 1e-6) tmp = fma(a, Float64(b * -0.25), fma(x, y, c)); else tmp = t_1; end return tmp end
code[x_, y_, z_, t_, a_, b_, c_] := Block[{t$95$1 = N[(0.0625 * N[(z * t), $MachinePrecision] + N[(x * y + c), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[N[(z * t), $MachinePrecision], -1e+107], t$95$1, If[LessEqual[N[(z * t), $MachinePrecision], 1e-6], N[(a * N[(b * -0.25), $MachinePrecision] + N[(x * y + c), $MachinePrecision]), $MachinePrecision], t$95$1]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \mathsf{fma}\left(0.0625, z \cdot t, \mathsf{fma}\left(x, y, c\right)\right)\\
\mathbf{if}\;z \cdot t \leq -1 \cdot 10^{+107}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;z \cdot t \leq 10^{-6}:\\
\;\;\;\;\mathsf{fma}\left(a, b \cdot -0.25, \mathsf{fma}\left(x, y, c\right)\right)\\
\mathbf{else}:\\
\;\;\;\;t\_1\\
\end{array}
\end{array}
if (*.f64 z t) < -9.9999999999999997e106 or 9.99999999999999955e-7 < (*.f64 z t) Initial program 97.8%
Taylor expanded in a around 0
associate-+r+N/A
+-commutativeN/A
associate-+l+N/A
lower-fma.f64N/A
lower-*.f64N/A
+-commutativeN/A
lower-fma.f6486.0
Applied rewrites86.0%
if -9.9999999999999997e106 < (*.f64 z t) < 9.99999999999999955e-7Initial program 98.2%
Taylor expanded in z around 0
cancel-sign-sub-invN/A
metadata-evalN/A
+-commutativeN/A
*-commutativeN/A
associate-*l*N/A
*-commutativeN/A
lower-fma.f64N/A
*-commutativeN/A
lower-*.f64N/A
+-commutativeN/A
lower-fma.f6497.3
Applied rewrites97.3%
Final simplification93.3%
(FPCore (x y z t a b c)
:precision binary64
(let* ((t_1 (fma a (* b -0.25) (* x y))))
(if (<= (* a b) -2e+32)
t_1
(if (<= (* a b) 1e+169) (fma 0.0625 (* z t) (fma x y c)) t_1))))
double code(double x, double y, double z, double t, double a, double b, double c) {
double t_1 = fma(a, (b * -0.25), (x * y));
double tmp;
if ((a * b) <= -2e+32) {
tmp = t_1;
} else if ((a * b) <= 1e+169) {
tmp = fma(0.0625, (z * t), fma(x, y, c));
} else {
tmp = t_1;
}
return tmp;
}
function code(x, y, z, t, a, b, c) t_1 = fma(a, Float64(b * -0.25), Float64(x * y)) tmp = 0.0 if (Float64(a * b) <= -2e+32) tmp = t_1; elseif (Float64(a * b) <= 1e+169) tmp = fma(0.0625, Float64(z * t), fma(x, y, c)); else tmp = t_1; end return tmp end
code[x_, y_, z_, t_, a_, b_, c_] := Block[{t$95$1 = N[(a * N[(b * -0.25), $MachinePrecision] + N[(x * y), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[N[(a * b), $MachinePrecision], -2e+32], t$95$1, If[LessEqual[N[(a * b), $MachinePrecision], 1e+169], N[(0.0625 * N[(z * t), $MachinePrecision] + N[(x * y + c), $MachinePrecision]), $MachinePrecision], t$95$1]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \mathsf{fma}\left(a, b \cdot -0.25, x \cdot y\right)\\
\mathbf{if}\;a \cdot b \leq -2 \cdot 10^{+32}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;a \cdot b \leq 10^{+169}:\\
\;\;\;\;\mathsf{fma}\left(0.0625, z \cdot t, \mathsf{fma}\left(x, y, c\right)\right)\\
\mathbf{else}:\\
\;\;\;\;t\_1\\
\end{array}
\end{array}
if (*.f64 a b) < -2.00000000000000011e32 or 9.99999999999999934e168 < (*.f64 a b) Initial program 94.4%
Taylor expanded in z around 0
cancel-sign-sub-invN/A
metadata-evalN/A
+-commutativeN/A
*-commutativeN/A
associate-*l*N/A
*-commutativeN/A
lower-fma.f64N/A
*-commutativeN/A
lower-*.f64N/A
+-commutativeN/A
lower-fma.f6492.3
Applied rewrites92.3%
Taylor expanded in x around inf
Applied rewrites87.2%
if -2.00000000000000011e32 < (*.f64 a b) < 9.99999999999999934e168Initial program 100.0%
Taylor expanded in a around 0
associate-+r+N/A
+-commutativeN/A
associate-+l+N/A
lower-fma.f64N/A
lower-*.f64N/A
+-commutativeN/A
lower-fma.f6490.9
Applied rewrites90.9%
Final simplification89.6%
(FPCore (x y z t a b c) :precision binary64 (if (<= (* x y) -4e+69) (fma x y c) (if (<= (* x y) 1e+54) (fma a (* b -0.25) c) (fma x y c))))
double code(double x, double y, double z, double t, double a, double b, double c) {
double tmp;
if ((x * y) <= -4e+69) {
tmp = fma(x, y, c);
} else if ((x * y) <= 1e+54) {
tmp = fma(a, (b * -0.25), c);
} else {
tmp = fma(x, y, c);
}
return tmp;
}
function code(x, y, z, t, a, b, c) tmp = 0.0 if (Float64(x * y) <= -4e+69) tmp = fma(x, y, c); elseif (Float64(x * y) <= 1e+54) tmp = fma(a, Float64(b * -0.25), c); else tmp = fma(x, y, c); end return tmp end
code[x_, y_, z_, t_, a_, b_, c_] := If[LessEqual[N[(x * y), $MachinePrecision], -4e+69], N[(x * y + c), $MachinePrecision], If[LessEqual[N[(x * y), $MachinePrecision], 1e+54], N[(a * N[(b * -0.25), $MachinePrecision] + c), $MachinePrecision], N[(x * y + c), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \cdot y \leq -4 \cdot 10^{+69}:\\
\;\;\;\;\mathsf{fma}\left(x, y, c\right)\\
\mathbf{elif}\;x \cdot y \leq 10^{+54}:\\
\;\;\;\;\mathsf{fma}\left(a, b \cdot -0.25, c\right)\\
\mathbf{else}:\\
\;\;\;\;\mathsf{fma}\left(x, y, c\right)\\
\end{array}
\end{array}
if (*.f64 x y) < -4.0000000000000003e69 or 1.0000000000000001e54 < (*.f64 x y) Initial program 96.2%
Taylor expanded in z around 0
cancel-sign-sub-invN/A
metadata-evalN/A
+-commutativeN/A
*-commutativeN/A
associate-*l*N/A
*-commutativeN/A
lower-fma.f64N/A
*-commutativeN/A
lower-*.f64N/A
+-commutativeN/A
lower-fma.f6486.3
Applied rewrites86.3%
Taylor expanded in a around 0
Applied rewrites76.6%
if -4.0000000000000003e69 < (*.f64 x y) < 1.0000000000000001e54Initial program 99.3%
Taylor expanded in z around 0
cancel-sign-sub-invN/A
metadata-evalN/A
+-commutativeN/A
*-commutativeN/A
associate-*l*N/A
*-commutativeN/A
lower-fma.f64N/A
*-commutativeN/A
lower-*.f64N/A
+-commutativeN/A
lower-fma.f6474.5
Applied rewrites74.5%
Taylor expanded in x around 0
Applied rewrites67.0%
(FPCore (x y z t a b c) :precision binary64 (let* ((t_1 (* a (* b -0.25)))) (if (<= (* a b) -5e+237) t_1 (if (<= (* a b) 1e+243) (fma x y c) t_1))))
double code(double x, double y, double z, double t, double a, double b, double c) {
double t_1 = a * (b * -0.25);
double tmp;
if ((a * b) <= -5e+237) {
tmp = t_1;
} else if ((a * b) <= 1e+243) {
tmp = fma(x, y, c);
} else {
tmp = t_1;
}
return tmp;
}
function code(x, y, z, t, a, b, c) t_1 = Float64(a * Float64(b * -0.25)) tmp = 0.0 if (Float64(a * b) <= -5e+237) tmp = t_1; elseif (Float64(a * b) <= 1e+243) tmp = fma(x, y, c); else tmp = t_1; end return tmp end
code[x_, y_, z_, t_, a_, b_, c_] := Block[{t$95$1 = N[(a * N[(b * -0.25), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[N[(a * b), $MachinePrecision], -5e+237], t$95$1, If[LessEqual[N[(a * b), $MachinePrecision], 1e+243], N[(x * y + c), $MachinePrecision], t$95$1]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := a \cdot \left(b \cdot -0.25\right)\\
\mathbf{if}\;a \cdot b \leq -5 \cdot 10^{+237}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;a \cdot b \leq 10^{+243}:\\
\;\;\;\;\mathsf{fma}\left(x, y, c\right)\\
\mathbf{else}:\\
\;\;\;\;t\_1\\
\end{array}
\end{array}
if (*.f64 a b) < -5.0000000000000002e237 or 1.0000000000000001e243 < (*.f64 a b) Initial program 89.8%
Taylor expanded in a around inf
*-commutativeN/A
associate-*l*N/A
*-commutativeN/A
lower-*.f64N/A
*-commutativeN/A
lower-*.f6490.2
Applied rewrites90.2%
if -5.0000000000000002e237 < (*.f64 a b) < 1.0000000000000001e243Initial program 100.0%
Taylor expanded in z around 0
cancel-sign-sub-invN/A
metadata-evalN/A
+-commutativeN/A
*-commutativeN/A
associate-*l*N/A
*-commutativeN/A
lower-fma.f64N/A
*-commutativeN/A
lower-*.f64N/A
+-commutativeN/A
lower-fma.f6475.5
Applied rewrites75.5%
Taylor expanded in a around 0
Applied rewrites61.1%
(FPCore (x y z t a b c) :precision binary64 (let* ((t_1 (* (* z t) 0.0625))) (if (<= (* z t) -1e+227) t_1 (if (<= (* z t) 5e+68) (fma x y c) t_1))))
double code(double x, double y, double z, double t, double a, double b, double c) {
double t_1 = (z * t) * 0.0625;
double tmp;
if ((z * t) <= -1e+227) {
tmp = t_1;
} else if ((z * t) <= 5e+68) {
tmp = fma(x, y, c);
} else {
tmp = t_1;
}
return tmp;
}
function code(x, y, z, t, a, b, c) t_1 = Float64(Float64(z * t) * 0.0625) tmp = 0.0 if (Float64(z * t) <= -1e+227) tmp = t_1; elseif (Float64(z * t) <= 5e+68) tmp = fma(x, y, c); else tmp = t_1; end return tmp end
code[x_, y_, z_, t_, a_, b_, c_] := Block[{t$95$1 = N[(N[(z * t), $MachinePrecision] * 0.0625), $MachinePrecision]}, If[LessEqual[N[(z * t), $MachinePrecision], -1e+227], t$95$1, If[LessEqual[N[(z * t), $MachinePrecision], 5e+68], N[(x * y + c), $MachinePrecision], t$95$1]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \left(z \cdot t\right) \cdot 0.0625\\
\mathbf{if}\;z \cdot t \leq -1 \cdot 10^{+227}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;z \cdot t \leq 5 \cdot 10^{+68}:\\
\;\;\;\;\mathsf{fma}\left(x, y, c\right)\\
\mathbf{else}:\\
\;\;\;\;t\_1\\
\end{array}
\end{array}
if (*.f64 z t) < -1.0000000000000001e227 or 5.0000000000000004e68 < (*.f64 z t) Initial program 96.9%
Taylor expanded in z around inf
lower-*.f64N/A
lower-*.f6474.4
Applied rewrites74.4%
if -1.0000000000000001e227 < (*.f64 z t) < 5.0000000000000004e68Initial program 98.4%
Taylor expanded in z around 0
cancel-sign-sub-invN/A
metadata-evalN/A
+-commutativeN/A
*-commutativeN/A
associate-*l*N/A
*-commutativeN/A
lower-fma.f64N/A
*-commutativeN/A
lower-*.f64N/A
+-commutativeN/A
lower-fma.f6493.9
Applied rewrites93.9%
Taylor expanded in a around 0
Applied rewrites60.8%
Final simplification64.2%
(FPCore (x y z t a b c) :precision binary64 (fma x y c))
double code(double x, double y, double z, double t, double a, double b, double c) {
return fma(x, y, c);
}
function code(x, y, z, t, a, b, c) return fma(x, y, c) end
code[x_, y_, z_, t_, a_, b_, c_] := N[(x * y + c), $MachinePrecision]
\begin{array}{l}
\\
\mathsf{fma}\left(x, y, c\right)
\end{array}
Initial program 98.0%
Taylor expanded in z around 0
cancel-sign-sub-invN/A
metadata-evalN/A
+-commutativeN/A
*-commutativeN/A
associate-*l*N/A
*-commutativeN/A
lower-fma.f64N/A
*-commutativeN/A
lower-*.f64N/A
+-commutativeN/A
lower-fma.f6479.4
Applied rewrites79.4%
Taylor expanded in a around 0
Applied rewrites51.5%
(FPCore (x y z t a b c) :precision binary64 (* x y))
double code(double x, double y, double z, double t, double a, double b, double c) {
return x * y;
}
real(8) function code(x, y, z, t, a, b, c)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
code = x * y
end function
public static double code(double x, double y, double z, double t, double a, double b, double c) {
return x * y;
}
def code(x, y, z, t, a, b, c): return x * y
function code(x, y, z, t, a, b, c) return Float64(x * y) end
function tmp = code(x, y, z, t, a, b, c) tmp = x * y; end
code[x_, y_, z_, t_, a_, b_, c_] := N[(x * y), $MachinePrecision]
\begin{array}{l}
\\
x \cdot y
\end{array}
Initial program 98.0%
Taylor expanded in x around inf
lower-*.f6433.4
Applied rewrites33.4%
herbie shell --seed 2024238
(FPCore (x y z t a b c)
:name "Diagrams.Solve.Polynomial:quartForm from diagrams-solve-0.1, C"
:precision binary64
(+ (- (+ (* x y) (/ (* z t) 16.0)) (/ (* a b) 4.0)) c))