
(FPCore (x y z t a) :precision binary64 (/ (- x (* y z)) (- t (* a z))))
double code(double x, double y, double z, double t, double a) {
return (x - (y * z)) / (t - (a * z));
}
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
code = (x - (y * z)) / (t - (a * z))
end function
public static double code(double x, double y, double z, double t, double a) {
return (x - (y * z)) / (t - (a * z));
}
def code(x, y, z, t, a): return (x - (y * z)) / (t - (a * z))
function code(x, y, z, t, a) return Float64(Float64(x - Float64(y * z)) / Float64(t - Float64(a * z))) end
function tmp = code(x, y, z, t, a) tmp = (x - (y * z)) / (t - (a * z)); end
code[x_, y_, z_, t_, a_] := N[(N[(x - N[(y * z), $MachinePrecision]), $MachinePrecision] / N[(t - N[(a * z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{x - y \cdot z}{t - a \cdot z}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 9 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z t a) :precision binary64 (/ (- x (* y z)) (- t (* a z))))
double code(double x, double y, double z, double t, double a) {
return (x - (y * z)) / (t - (a * z));
}
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
code = (x - (y * z)) / (t - (a * z))
end function
public static double code(double x, double y, double z, double t, double a) {
return (x - (y * z)) / (t - (a * z));
}
def code(x, y, z, t, a): return (x - (y * z)) / (t - (a * z))
function code(x, y, z, t, a) return Float64(Float64(x - Float64(y * z)) / Float64(t - Float64(a * z))) end
function tmp = code(x, y, z, t, a) tmp = (x - (y * z)) / (t - (a * z)); end
code[x_, y_, z_, t_, a_] := N[(N[(x - N[(y * z), $MachinePrecision]), $MachinePrecision] / N[(t - N[(a * z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{x - y \cdot z}{t - a \cdot z}
\end{array}
(FPCore (x y z t a)
:precision binary64
(let* ((t_1 (- t (* z a))))
(if (<= (/ (- x (* y z)) t_1) INFINITY)
(fma y (/ z (fma z a (- t))) (/ x t_1))
(/ y a))))
double code(double x, double y, double z, double t, double a) {
double t_1 = t - (z * a);
double tmp;
if (((x - (y * z)) / t_1) <= ((double) INFINITY)) {
tmp = fma(y, (z / fma(z, a, -t)), (x / t_1));
} else {
tmp = y / a;
}
return tmp;
}
function code(x, y, z, t, a) t_1 = Float64(t - Float64(z * a)) tmp = 0.0 if (Float64(Float64(x - Float64(y * z)) / t_1) <= Inf) tmp = fma(y, Float64(z / fma(z, a, Float64(-t))), Float64(x / t_1)); else tmp = Float64(y / a); end return tmp end
code[x_, y_, z_, t_, a_] := Block[{t$95$1 = N[(t - N[(z * a), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[N[(N[(x - N[(y * z), $MachinePrecision]), $MachinePrecision] / t$95$1), $MachinePrecision], Infinity], N[(y * N[(z / N[(z * a + (-t)), $MachinePrecision]), $MachinePrecision] + N[(x / t$95$1), $MachinePrecision]), $MachinePrecision], N[(y / a), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := t - z \cdot a\\
\mathbf{if}\;\frac{x - y \cdot z}{t\_1} \leq \infty:\\
\;\;\;\;\mathsf{fma}\left(y, \frac{z}{\mathsf{fma}\left(z, a, -t\right)}, \frac{x}{t\_1}\right)\\
\mathbf{else}:\\
\;\;\;\;\frac{y}{a}\\
\end{array}
\end{array}
if (/.f64 (-.f64 x (*.f64 y z)) (-.f64 t (*.f64 a z))) < +inf.0Initial program 88.7%
Taylor expanded in x around 0
mul-1-negN/A
associate-/l*N/A
distribute-rgt-neg-inN/A
mul-1-negN/A
lower-fma.f64N/A
Applied rewrites93.6%
if +inf.0 < (/.f64 (-.f64 x (*.f64 y z)) (-.f64 t (*.f64 a z))) Initial program 0.0%
Taylor expanded in z around inf
lower-/.f64100.0
Applied rewrites100.0%
Final simplification94.0%
(FPCore (x y z t a)
:precision binary64
(if (<= z -5.1e+106)
(/ y a)
(if (<= z -1.15e-82)
(/ (* y z) (fma z a (- t)))
(if (<= z 1.5e-28)
(/ x (- t (* z a)))
(if (<= z 2.3e+148) (* y (/ z (- (* z a) t))) (/ y a))))))
double code(double x, double y, double z, double t, double a) {
double tmp;
if (z <= -5.1e+106) {
tmp = y / a;
} else if (z <= -1.15e-82) {
tmp = (y * z) / fma(z, a, -t);
} else if (z <= 1.5e-28) {
tmp = x / (t - (z * a));
} else if (z <= 2.3e+148) {
tmp = y * (z / ((z * a) - t));
} else {
tmp = y / a;
}
return tmp;
}
function code(x, y, z, t, a) tmp = 0.0 if (z <= -5.1e+106) tmp = Float64(y / a); elseif (z <= -1.15e-82) tmp = Float64(Float64(y * z) / fma(z, a, Float64(-t))); elseif (z <= 1.5e-28) tmp = Float64(x / Float64(t - Float64(z * a))); elseif (z <= 2.3e+148) tmp = Float64(y * Float64(z / Float64(Float64(z * a) - t))); else tmp = Float64(y / a); end return tmp end
code[x_, y_, z_, t_, a_] := If[LessEqual[z, -5.1e+106], N[(y / a), $MachinePrecision], If[LessEqual[z, -1.15e-82], N[(N[(y * z), $MachinePrecision] / N[(z * a + (-t)), $MachinePrecision]), $MachinePrecision], If[LessEqual[z, 1.5e-28], N[(x / N[(t - N[(z * a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[LessEqual[z, 2.3e+148], N[(y * N[(z / N[(N[(z * a), $MachinePrecision] - t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(y / a), $MachinePrecision]]]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;z \leq -5.1 \cdot 10^{+106}:\\
\;\;\;\;\frac{y}{a}\\
\mathbf{elif}\;z \leq -1.15 \cdot 10^{-82}:\\
\;\;\;\;\frac{y \cdot z}{\mathsf{fma}\left(z, a, -t\right)}\\
\mathbf{elif}\;z \leq 1.5 \cdot 10^{-28}:\\
\;\;\;\;\frac{x}{t - z \cdot a}\\
\mathbf{elif}\;z \leq 2.3 \cdot 10^{+148}:\\
\;\;\;\;y \cdot \frac{z}{z \cdot a - t}\\
\mathbf{else}:\\
\;\;\;\;\frac{y}{a}\\
\end{array}
\end{array}
if z < -5.09999999999999971e106 or 2.3000000000000001e148 < z Initial program 57.8%
Taylor expanded in z around inf
lower-/.f6469.0
Applied rewrites69.0%
if -5.09999999999999971e106 < z < -1.14999999999999998e-82Initial program 99.7%
Taylor expanded in x around 0
mul-1-negN/A
distribute-neg-frac2N/A
lower-/.f64N/A
lower-*.f64N/A
sub-negN/A
mul-1-negN/A
+-commutativeN/A
distribute-neg-inN/A
associate-*r*N/A
distribute-lft-neg-outN/A
mul-1-negN/A
remove-double-negN/A
*-commutativeN/A
mul-1-negN/A
lower-fma.f64N/A
mul-1-negN/A
lower-neg.f6470.7
Applied rewrites70.7%
if -1.14999999999999998e-82 < z < 1.50000000000000001e-28Initial program 99.8%
Taylor expanded in x around inf
lower-/.f64N/A
lower--.f64N/A
*-commutativeN/A
lower-*.f6482.9
Applied rewrites82.9%
if 1.50000000000000001e-28 < z < 2.3000000000000001e148Initial program 87.4%
Taylor expanded in x around 0
mul-1-negN/A
distribute-neg-frac2N/A
lower-/.f64N/A
lower-*.f64N/A
sub-negN/A
mul-1-negN/A
+-commutativeN/A
distribute-neg-inN/A
associate-*r*N/A
distribute-lft-neg-outN/A
mul-1-negN/A
remove-double-negN/A
*-commutativeN/A
mul-1-negN/A
lower-fma.f64N/A
mul-1-negN/A
lower-neg.f6468.7
Applied rewrites68.7%
Applied rewrites75.2%
Final simplification75.5%
(FPCore (x y z t a)
:precision binary64
(let* ((t_1 (* y (/ z (- (* z a) t)))))
(if (<= z -4.1e+110)
(/ y a)
(if (<= z -1.15e-82)
t_1
(if (<= z 1.5e-28)
(/ x (- t (* z a)))
(if (<= z 2.3e+148) t_1 (/ y a)))))))
double code(double x, double y, double z, double t, double a) {
double t_1 = y * (z / ((z * a) - t));
double tmp;
if (z <= -4.1e+110) {
tmp = y / a;
} else if (z <= -1.15e-82) {
tmp = t_1;
} else if (z <= 1.5e-28) {
tmp = x / (t - (z * a));
} else if (z <= 2.3e+148) {
tmp = t_1;
} else {
tmp = y / a;
}
return tmp;
}
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8) :: t_1
real(8) :: tmp
t_1 = y * (z / ((z * a) - t))
if (z <= (-4.1d+110)) then
tmp = y / a
else if (z <= (-1.15d-82)) then
tmp = t_1
else if (z <= 1.5d-28) then
tmp = x / (t - (z * a))
else if (z <= 2.3d+148) then
tmp = t_1
else
tmp = y / a
end if
code = tmp
end function
public static double code(double x, double y, double z, double t, double a) {
double t_1 = y * (z / ((z * a) - t));
double tmp;
if (z <= -4.1e+110) {
tmp = y / a;
} else if (z <= -1.15e-82) {
tmp = t_1;
} else if (z <= 1.5e-28) {
tmp = x / (t - (z * a));
} else if (z <= 2.3e+148) {
tmp = t_1;
} else {
tmp = y / a;
}
return tmp;
}
def code(x, y, z, t, a): t_1 = y * (z / ((z * a) - t)) tmp = 0 if z <= -4.1e+110: tmp = y / a elif z <= -1.15e-82: tmp = t_1 elif z <= 1.5e-28: tmp = x / (t - (z * a)) elif z <= 2.3e+148: tmp = t_1 else: tmp = y / a return tmp
function code(x, y, z, t, a) t_1 = Float64(y * Float64(z / Float64(Float64(z * a) - t))) tmp = 0.0 if (z <= -4.1e+110) tmp = Float64(y / a); elseif (z <= -1.15e-82) tmp = t_1; elseif (z <= 1.5e-28) tmp = Float64(x / Float64(t - Float64(z * a))); elseif (z <= 2.3e+148) tmp = t_1; else tmp = Float64(y / a); end return tmp end
function tmp_2 = code(x, y, z, t, a) t_1 = y * (z / ((z * a) - t)); tmp = 0.0; if (z <= -4.1e+110) tmp = y / a; elseif (z <= -1.15e-82) tmp = t_1; elseif (z <= 1.5e-28) tmp = x / (t - (z * a)); elseif (z <= 2.3e+148) tmp = t_1; else tmp = y / a; end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_] := Block[{t$95$1 = N[(y * N[(z / N[(N[(z * a), $MachinePrecision] - t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[z, -4.1e+110], N[(y / a), $MachinePrecision], If[LessEqual[z, -1.15e-82], t$95$1, If[LessEqual[z, 1.5e-28], N[(x / N[(t - N[(z * a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[LessEqual[z, 2.3e+148], t$95$1, N[(y / a), $MachinePrecision]]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := y \cdot \frac{z}{z \cdot a - t}\\
\mathbf{if}\;z \leq -4.1 \cdot 10^{+110}:\\
\;\;\;\;\frac{y}{a}\\
\mathbf{elif}\;z \leq -1.15 \cdot 10^{-82}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;z \leq 1.5 \cdot 10^{-28}:\\
\;\;\;\;\frac{x}{t - z \cdot a}\\
\mathbf{elif}\;z \leq 2.3 \cdot 10^{+148}:\\
\;\;\;\;t\_1\\
\mathbf{else}:\\
\;\;\;\;\frac{y}{a}\\
\end{array}
\end{array}
if z < -4.0999999999999999e110 or 2.3000000000000001e148 < z Initial program 57.9%
Taylor expanded in z around inf
lower-/.f6468.3
Applied rewrites68.3%
if -4.0999999999999999e110 < z < -1.14999999999999998e-82 or 1.50000000000000001e-28 < z < 2.3000000000000001e148Initial program 91.7%
Taylor expanded in x around 0
mul-1-negN/A
distribute-neg-frac2N/A
lower-/.f64N/A
lower-*.f64N/A
sub-negN/A
mul-1-negN/A
+-commutativeN/A
distribute-neg-inN/A
associate-*r*N/A
distribute-lft-neg-outN/A
mul-1-negN/A
remove-double-negN/A
*-commutativeN/A
mul-1-negN/A
lower-fma.f64N/A
mul-1-negN/A
lower-neg.f6469.1
Applied rewrites69.1%
Applied rewrites72.8%
if -1.14999999999999998e-82 < z < 1.50000000000000001e-28Initial program 99.8%
Taylor expanded in x around inf
lower-/.f64N/A
lower--.f64N/A
*-commutativeN/A
lower-*.f6482.9
Applied rewrites82.9%
Final simplification75.2%
(FPCore (x y z t a)
:precision binary64
(let* ((t_1 (/ (- y (/ x z)) a)))
(if (<= z -1.08e-82)
t_1
(if (<= z 1.5e-28)
(/ x (- t (* z a)))
(if (<= z 3.2e+80) (* y (/ z (- (* z a) t))) t_1)))))
double code(double x, double y, double z, double t, double a) {
double t_1 = (y - (x / z)) / a;
double tmp;
if (z <= -1.08e-82) {
tmp = t_1;
} else if (z <= 1.5e-28) {
tmp = x / (t - (z * a));
} else if (z <= 3.2e+80) {
tmp = y * (z / ((z * a) - t));
} else {
tmp = t_1;
}
return tmp;
}
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8) :: t_1
real(8) :: tmp
t_1 = (y - (x / z)) / a
if (z <= (-1.08d-82)) then
tmp = t_1
else if (z <= 1.5d-28) then
tmp = x / (t - (z * a))
else if (z <= 3.2d+80) then
tmp = y * (z / ((z * a) - t))
else
tmp = t_1
end if
code = tmp
end function
public static double code(double x, double y, double z, double t, double a) {
double t_1 = (y - (x / z)) / a;
double tmp;
if (z <= -1.08e-82) {
tmp = t_1;
} else if (z <= 1.5e-28) {
tmp = x / (t - (z * a));
} else if (z <= 3.2e+80) {
tmp = y * (z / ((z * a) - t));
} else {
tmp = t_1;
}
return tmp;
}
def code(x, y, z, t, a): t_1 = (y - (x / z)) / a tmp = 0 if z <= -1.08e-82: tmp = t_1 elif z <= 1.5e-28: tmp = x / (t - (z * a)) elif z <= 3.2e+80: tmp = y * (z / ((z * a) - t)) else: tmp = t_1 return tmp
function code(x, y, z, t, a) t_1 = Float64(Float64(y - Float64(x / z)) / a) tmp = 0.0 if (z <= -1.08e-82) tmp = t_1; elseif (z <= 1.5e-28) tmp = Float64(x / Float64(t - Float64(z * a))); elseif (z <= 3.2e+80) tmp = Float64(y * Float64(z / Float64(Float64(z * a) - t))); else tmp = t_1; end return tmp end
function tmp_2 = code(x, y, z, t, a) t_1 = (y - (x / z)) / a; tmp = 0.0; if (z <= -1.08e-82) tmp = t_1; elseif (z <= 1.5e-28) tmp = x / (t - (z * a)); elseif (z <= 3.2e+80) tmp = y * (z / ((z * a) - t)); else tmp = t_1; end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_] := Block[{t$95$1 = N[(N[(y - N[(x / z), $MachinePrecision]), $MachinePrecision] / a), $MachinePrecision]}, If[LessEqual[z, -1.08e-82], t$95$1, If[LessEqual[z, 1.5e-28], N[(x / N[(t - N[(z * a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[LessEqual[z, 3.2e+80], N[(y * N[(z / N[(N[(z * a), $MachinePrecision] - t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], t$95$1]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \frac{y - \frac{x}{z}}{a}\\
\mathbf{if}\;z \leq -1.08 \cdot 10^{-82}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;z \leq 1.5 \cdot 10^{-28}:\\
\;\;\;\;\frac{x}{t - z \cdot a}\\
\mathbf{elif}\;z \leq 3.2 \cdot 10^{+80}:\\
\;\;\;\;y \cdot \frac{z}{z \cdot a - t}\\
\mathbf{else}:\\
\;\;\;\;t\_1\\
\end{array}
\end{array}
if z < -1.07999999999999996e-82 or 3.1999999999999999e80 < z Initial program 69.4%
Taylor expanded in x around 0
mul-1-negN/A
associate-/l*N/A
distribute-rgt-neg-inN/A
mul-1-negN/A
lower-fma.f64N/A
Applied rewrites79.7%
Taylor expanded in a around inf
Applied rewrites76.9%
if -1.07999999999999996e-82 < z < 1.50000000000000001e-28Initial program 99.8%
Taylor expanded in x around inf
lower-/.f64N/A
lower--.f64N/A
*-commutativeN/A
lower-*.f6482.9
Applied rewrites82.9%
if 1.50000000000000001e-28 < z < 3.1999999999999999e80Initial program 95.4%
Taylor expanded in x around 0
mul-1-negN/A
distribute-neg-frac2N/A
lower-/.f64N/A
lower-*.f64N/A
sub-negN/A
mul-1-negN/A
+-commutativeN/A
distribute-neg-inN/A
associate-*r*N/A
distribute-lft-neg-outN/A
mul-1-negN/A
remove-double-negN/A
*-commutativeN/A
mul-1-negN/A
lower-fma.f64N/A
mul-1-negN/A
lower-neg.f6476.6
Applied rewrites76.6%
Applied rewrites79.6%
Final simplification79.5%
(FPCore (x y z t a)
:precision binary64
(let* ((t_1 (/ (- y (/ x z)) a)))
(if (<= z -6.5e+106)
t_1
(if (<= z 1.6e+59) (/ (fma (- z) y x) (- t (* z a))) t_1))))
double code(double x, double y, double z, double t, double a) {
double t_1 = (y - (x / z)) / a;
double tmp;
if (z <= -6.5e+106) {
tmp = t_1;
} else if (z <= 1.6e+59) {
tmp = fma(-z, y, x) / (t - (z * a));
} else {
tmp = t_1;
}
return tmp;
}
function code(x, y, z, t, a) t_1 = Float64(Float64(y - Float64(x / z)) / a) tmp = 0.0 if (z <= -6.5e+106) tmp = t_1; elseif (z <= 1.6e+59) tmp = Float64(fma(Float64(-z), y, x) / Float64(t - Float64(z * a))); else tmp = t_1; end return tmp end
code[x_, y_, z_, t_, a_] := Block[{t$95$1 = N[(N[(y - N[(x / z), $MachinePrecision]), $MachinePrecision] / a), $MachinePrecision]}, If[LessEqual[z, -6.5e+106], t$95$1, If[LessEqual[z, 1.6e+59], N[(N[((-z) * y + x), $MachinePrecision] / N[(t - N[(z * a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], t$95$1]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \frac{y - \frac{x}{z}}{a}\\
\mathbf{if}\;z \leq -6.5 \cdot 10^{+106}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;z \leq 1.6 \cdot 10^{+59}:\\
\;\;\;\;\frac{\mathsf{fma}\left(-z, y, x\right)}{t - z \cdot a}\\
\mathbf{else}:\\
\;\;\;\;t\_1\\
\end{array}
\end{array}
if z < -6.5000000000000003e106 or 1.59999999999999991e59 < z Initial program 60.9%
Taylor expanded in x around 0
mul-1-negN/A
associate-/l*N/A
distribute-rgt-neg-inN/A
mul-1-negN/A
lower-fma.f64N/A
Applied rewrites75.4%
Taylor expanded in a around inf
Applied rewrites82.3%
if -6.5000000000000003e106 < z < 1.59999999999999991e59Initial program 99.8%
lift--.f64N/A
sub-negN/A
+-commutativeN/A
lift-*.f64N/A
*-commutativeN/A
distribute-lft-neg-inN/A
lower-fma.f64N/A
lower-neg.f6499.8
Applied rewrites99.8%
Final simplification92.5%
(FPCore (x y z t a)
:precision binary64
(let* ((t_1 (/ (- y (/ x z)) a)))
(if (<= z -6.5e+106)
t_1
(if (<= z 1.6e+59) (/ (- x (* y z)) (- t (* z a))) t_1))))
double code(double x, double y, double z, double t, double a) {
double t_1 = (y - (x / z)) / a;
double tmp;
if (z <= -6.5e+106) {
tmp = t_1;
} else if (z <= 1.6e+59) {
tmp = (x - (y * z)) / (t - (z * a));
} else {
tmp = t_1;
}
return tmp;
}
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8) :: t_1
real(8) :: tmp
t_1 = (y - (x / z)) / a
if (z <= (-6.5d+106)) then
tmp = t_1
else if (z <= 1.6d+59) then
tmp = (x - (y * z)) / (t - (z * a))
else
tmp = t_1
end if
code = tmp
end function
public static double code(double x, double y, double z, double t, double a) {
double t_1 = (y - (x / z)) / a;
double tmp;
if (z <= -6.5e+106) {
tmp = t_1;
} else if (z <= 1.6e+59) {
tmp = (x - (y * z)) / (t - (z * a));
} else {
tmp = t_1;
}
return tmp;
}
def code(x, y, z, t, a): t_1 = (y - (x / z)) / a tmp = 0 if z <= -6.5e+106: tmp = t_1 elif z <= 1.6e+59: tmp = (x - (y * z)) / (t - (z * a)) else: tmp = t_1 return tmp
function code(x, y, z, t, a) t_1 = Float64(Float64(y - Float64(x / z)) / a) tmp = 0.0 if (z <= -6.5e+106) tmp = t_1; elseif (z <= 1.6e+59) tmp = Float64(Float64(x - Float64(y * z)) / Float64(t - Float64(z * a))); else tmp = t_1; end return tmp end
function tmp_2 = code(x, y, z, t, a) t_1 = (y - (x / z)) / a; tmp = 0.0; if (z <= -6.5e+106) tmp = t_1; elseif (z <= 1.6e+59) tmp = (x - (y * z)) / (t - (z * a)); else tmp = t_1; end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_] := Block[{t$95$1 = N[(N[(y - N[(x / z), $MachinePrecision]), $MachinePrecision] / a), $MachinePrecision]}, If[LessEqual[z, -6.5e+106], t$95$1, If[LessEqual[z, 1.6e+59], N[(N[(x - N[(y * z), $MachinePrecision]), $MachinePrecision] / N[(t - N[(z * a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], t$95$1]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \frac{y - \frac{x}{z}}{a}\\
\mathbf{if}\;z \leq -6.5 \cdot 10^{+106}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;z \leq 1.6 \cdot 10^{+59}:\\
\;\;\;\;\frac{x - y \cdot z}{t - z \cdot a}\\
\mathbf{else}:\\
\;\;\;\;t\_1\\
\end{array}
\end{array}
if z < -6.5000000000000003e106 or 1.59999999999999991e59 < z Initial program 60.9%
Taylor expanded in x around 0
mul-1-negN/A
associate-/l*N/A
distribute-rgt-neg-inN/A
mul-1-negN/A
lower-fma.f64N/A
Applied rewrites75.4%
Taylor expanded in a around inf
Applied rewrites82.3%
if -6.5000000000000003e106 < z < 1.59999999999999991e59Initial program 99.8%
Final simplification92.5%
(FPCore (x y z t a) :precision binary64 (if (<= z -9.5e-6) (/ y a) (if (<= z 3.2e+26) (/ x (- t (* z a))) (/ y a))))
double code(double x, double y, double z, double t, double a) {
double tmp;
if (z <= -9.5e-6) {
tmp = y / a;
} else if (z <= 3.2e+26) {
tmp = x / (t - (z * a));
} else {
tmp = y / a;
}
return tmp;
}
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8) :: tmp
if (z <= (-9.5d-6)) then
tmp = y / a
else if (z <= 3.2d+26) then
tmp = x / (t - (z * a))
else
tmp = y / a
end if
code = tmp
end function
public static double code(double x, double y, double z, double t, double a) {
double tmp;
if (z <= -9.5e-6) {
tmp = y / a;
} else if (z <= 3.2e+26) {
tmp = x / (t - (z * a));
} else {
tmp = y / a;
}
return tmp;
}
def code(x, y, z, t, a): tmp = 0 if z <= -9.5e-6: tmp = y / a elif z <= 3.2e+26: tmp = x / (t - (z * a)) else: tmp = y / a return tmp
function code(x, y, z, t, a) tmp = 0.0 if (z <= -9.5e-6) tmp = Float64(y / a); elseif (z <= 3.2e+26) tmp = Float64(x / Float64(t - Float64(z * a))); else tmp = Float64(y / a); end return tmp end
function tmp_2 = code(x, y, z, t, a) tmp = 0.0; if (z <= -9.5e-6) tmp = y / a; elseif (z <= 3.2e+26) tmp = x / (t - (z * a)); else tmp = y / a; end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_] := If[LessEqual[z, -9.5e-6], N[(y / a), $MachinePrecision], If[LessEqual[z, 3.2e+26], N[(x / N[(t - N[(z * a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(y / a), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;z \leq -9.5 \cdot 10^{-6}:\\
\;\;\;\;\frac{y}{a}\\
\mathbf{elif}\;z \leq 3.2 \cdot 10^{+26}:\\
\;\;\;\;\frac{x}{t - z \cdot a}\\
\mathbf{else}:\\
\;\;\;\;\frac{y}{a}\\
\end{array}
\end{array}
if z < -9.5000000000000005e-6 or 3.20000000000000029e26 < z Initial program 67.7%
Taylor expanded in z around inf
lower-/.f6463.6
Applied rewrites63.6%
if -9.5000000000000005e-6 < z < 3.20000000000000029e26Initial program 99.8%
Taylor expanded in x around inf
lower-/.f64N/A
lower--.f64N/A
*-commutativeN/A
lower-*.f6475.7
Applied rewrites75.7%
(FPCore (x y z t a) :precision binary64 (if (<= z -3.6e-86) (/ y a) (if (<= z 1.9e+20) (/ x t) (/ y a))))
double code(double x, double y, double z, double t, double a) {
double tmp;
if (z <= -3.6e-86) {
tmp = y / a;
} else if (z <= 1.9e+20) {
tmp = x / t;
} else {
tmp = y / a;
}
return tmp;
}
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8) :: tmp
if (z <= (-3.6d-86)) then
tmp = y / a
else if (z <= 1.9d+20) then
tmp = x / t
else
tmp = y / a
end if
code = tmp
end function
public static double code(double x, double y, double z, double t, double a) {
double tmp;
if (z <= -3.6e-86) {
tmp = y / a;
} else if (z <= 1.9e+20) {
tmp = x / t;
} else {
tmp = y / a;
}
return tmp;
}
def code(x, y, z, t, a): tmp = 0 if z <= -3.6e-86: tmp = y / a elif z <= 1.9e+20: tmp = x / t else: tmp = y / a return tmp
function code(x, y, z, t, a) tmp = 0.0 if (z <= -3.6e-86) tmp = Float64(y / a); elseif (z <= 1.9e+20) tmp = Float64(x / t); else tmp = Float64(y / a); end return tmp end
function tmp_2 = code(x, y, z, t, a) tmp = 0.0; if (z <= -3.6e-86) tmp = y / a; elseif (z <= 1.9e+20) tmp = x / t; else tmp = y / a; end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_] := If[LessEqual[z, -3.6e-86], N[(y / a), $MachinePrecision], If[LessEqual[z, 1.9e+20], N[(x / t), $MachinePrecision], N[(y / a), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;z \leq -3.6 \cdot 10^{-86}:\\
\;\;\;\;\frac{y}{a}\\
\mathbf{elif}\;z \leq 1.9 \cdot 10^{+20}:\\
\;\;\;\;\frac{x}{t}\\
\mathbf{else}:\\
\;\;\;\;\frac{y}{a}\\
\end{array}
\end{array}
if z < -3.59999999999999966e-86 or 1.9e20 < z Initial program 71.4%
Taylor expanded in z around inf
lower-/.f6460.6
Applied rewrites60.6%
if -3.59999999999999966e-86 < z < 1.9e20Initial program 99.8%
Taylor expanded in z around 0
lower-/.f6466.6
Applied rewrites66.6%
(FPCore (x y z t a) :precision binary64 (/ x t))
double code(double x, double y, double z, double t, double a) {
return x / t;
}
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
code = x / t
end function
public static double code(double x, double y, double z, double t, double a) {
return x / t;
}
def code(x, y, z, t, a): return x / t
function code(x, y, z, t, a) return Float64(x / t) end
function tmp = code(x, y, z, t, a) tmp = x / t; end
code[x_, y_, z_, t_, a_] := N[(x / t), $MachinePrecision]
\begin{array}{l}
\\
\frac{x}{t}
\end{array}
Initial program 83.5%
Taylor expanded in z around 0
lower-/.f6436.4
Applied rewrites36.4%
(FPCore (x y z t a)
:precision binary64
(let* ((t_1 (- t (* a z))) (t_2 (- (/ x t_1) (/ y (- (/ t z) a)))))
(if (< z -32113435955957344.0)
t_2
(if (< z 3.5139522372978296e-86) (* (- x (* y z)) (/ 1.0 t_1)) t_2))))
double code(double x, double y, double z, double t, double a) {
double t_1 = t - (a * z);
double t_2 = (x / t_1) - (y / ((t / z) - a));
double tmp;
if (z < -32113435955957344.0) {
tmp = t_2;
} else if (z < 3.5139522372978296e-86) {
tmp = (x - (y * z)) * (1.0 / t_1);
} else {
tmp = t_2;
}
return tmp;
}
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8) :: t_1
real(8) :: t_2
real(8) :: tmp
t_1 = t - (a * z)
t_2 = (x / t_1) - (y / ((t / z) - a))
if (z < (-32113435955957344.0d0)) then
tmp = t_2
else if (z < 3.5139522372978296d-86) then
tmp = (x - (y * z)) * (1.0d0 / t_1)
else
tmp = t_2
end if
code = tmp
end function
public static double code(double x, double y, double z, double t, double a) {
double t_1 = t - (a * z);
double t_2 = (x / t_1) - (y / ((t / z) - a));
double tmp;
if (z < -32113435955957344.0) {
tmp = t_2;
} else if (z < 3.5139522372978296e-86) {
tmp = (x - (y * z)) * (1.0 / t_1);
} else {
tmp = t_2;
}
return tmp;
}
def code(x, y, z, t, a): t_1 = t - (a * z) t_2 = (x / t_1) - (y / ((t / z) - a)) tmp = 0 if z < -32113435955957344.0: tmp = t_2 elif z < 3.5139522372978296e-86: tmp = (x - (y * z)) * (1.0 / t_1) else: tmp = t_2 return tmp
function code(x, y, z, t, a) t_1 = Float64(t - Float64(a * z)) t_2 = Float64(Float64(x / t_1) - Float64(y / Float64(Float64(t / z) - a))) tmp = 0.0 if (z < -32113435955957344.0) tmp = t_2; elseif (z < 3.5139522372978296e-86) tmp = Float64(Float64(x - Float64(y * z)) * Float64(1.0 / t_1)); else tmp = t_2; end return tmp end
function tmp_2 = code(x, y, z, t, a) t_1 = t - (a * z); t_2 = (x / t_1) - (y / ((t / z) - a)); tmp = 0.0; if (z < -32113435955957344.0) tmp = t_2; elseif (z < 3.5139522372978296e-86) tmp = (x - (y * z)) * (1.0 / t_1); else tmp = t_2; end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_] := Block[{t$95$1 = N[(t - N[(a * z), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$2 = N[(N[(x / t$95$1), $MachinePrecision] - N[(y / N[(N[(t / z), $MachinePrecision] - a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[Less[z, -32113435955957344.0], t$95$2, If[Less[z, 3.5139522372978296e-86], N[(N[(x - N[(y * z), $MachinePrecision]), $MachinePrecision] * N[(1.0 / t$95$1), $MachinePrecision]), $MachinePrecision], t$95$2]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := t - a \cdot z\\
t_2 := \frac{x}{t\_1} - \frac{y}{\frac{t}{z} - a}\\
\mathbf{if}\;z < -32113435955957344:\\
\;\;\;\;t\_2\\
\mathbf{elif}\;z < 3.5139522372978296 \cdot 10^{-86}:\\
\;\;\;\;\left(x - y \cdot z\right) \cdot \frac{1}{t\_1}\\
\mathbf{else}:\\
\;\;\;\;t\_2\\
\end{array}
\end{array}
herbie shell --seed 2024238
(FPCore (x y z t a)
:name "Diagrams.Solve.Tridiagonal:solveTriDiagonal from diagrams-solve-0.1, A"
:precision binary64
:alt
(! :herbie-platform default (if (< z -32113435955957344) (- (/ x (- t (* a z))) (/ y (- (/ t z) a))) (if (< z 4392440296622287/125000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000) (* (- x (* y z)) (/ 1 (- t (* a z)))) (- (/ x (- t (* a z))) (/ y (- (/ t z) a))))))
(/ (- x (* y z)) (- t (* a z))))