Diagrams.TwoD.Apollonian:descartes from diagrams-contrib-1.3.0.5

Percentage Accurate: 70.0% → 95.4%
Time: 11.5s
Alternatives: 11
Speedup: 0.9×

Specification

?
\[\begin{array}{l} \\ 2 \cdot \sqrt{\left(x \cdot y + x \cdot z\right) + y \cdot z} \end{array} \]
(FPCore (x y z)
 :precision binary64
 (* 2.0 (sqrt (+ (+ (* x y) (* x z)) (* y z)))))
double code(double x, double y, double z) {
	return 2.0 * sqrt((((x * y) + (x * z)) + (y * z)));
}
real(8) function code(x, y, z)
    real(8), intent (in) :: x
    real(8), intent (in) :: y
    real(8), intent (in) :: z
    code = 2.0d0 * sqrt((((x * y) + (x * z)) + (y * z)))
end function
public static double code(double x, double y, double z) {
	return 2.0 * Math.sqrt((((x * y) + (x * z)) + (y * z)));
}
def code(x, y, z):
	return 2.0 * math.sqrt((((x * y) + (x * z)) + (y * z)))
function code(x, y, z)
	return Float64(2.0 * sqrt(Float64(Float64(Float64(x * y) + Float64(x * z)) + Float64(y * z))))
end
function tmp = code(x, y, z)
	tmp = 2.0 * sqrt((((x * y) + (x * z)) + (y * z)));
end
code[x_, y_, z_] := N[(2.0 * N[Sqrt[N[(N[(N[(x * y), $MachinePrecision] + N[(x * z), $MachinePrecision]), $MachinePrecision] + N[(y * z), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]
\begin{array}{l}

\\
2 \cdot \sqrt{\left(x \cdot y + x \cdot z\right) + y \cdot z}
\end{array}

Sampling outcomes in binary64 precision:

Local Percentage Accuracy vs ?

The average percentage accuracy by input value. Horizontal axis shows value of an input variable; the variable is choosen in the title. Vertical axis is accuracy; higher is better. Red represent the original program, while blue represents Herbie's suggestion. These can be toggled with buttons below the plot. The line is an average while dots represent individual samples.

Accuracy vs Speed?

Herbie found 11 alternatives:

AlternativeAccuracySpeedup
The accuracy (vertical axis) and speed (horizontal axis) of each alternatives. Up and to the right is better. The red square shows the initial program, and each blue circle shows an alternative.The line shows the best available speed-accuracy tradeoffs.

Initial Program: 70.0% accurate, 1.0× speedup?

\[\begin{array}{l} \\ 2 \cdot \sqrt{\left(x \cdot y + x \cdot z\right) + y \cdot z} \end{array} \]
(FPCore (x y z)
 :precision binary64
 (* 2.0 (sqrt (+ (+ (* x y) (* x z)) (* y z)))))
double code(double x, double y, double z) {
	return 2.0 * sqrt((((x * y) + (x * z)) + (y * z)));
}
real(8) function code(x, y, z)
    real(8), intent (in) :: x
    real(8), intent (in) :: y
    real(8), intent (in) :: z
    code = 2.0d0 * sqrt((((x * y) + (x * z)) + (y * z)))
end function
public static double code(double x, double y, double z) {
	return 2.0 * Math.sqrt((((x * y) + (x * z)) + (y * z)));
}
def code(x, y, z):
	return 2.0 * math.sqrt((((x * y) + (x * z)) + (y * z)))
function code(x, y, z)
	return Float64(2.0 * sqrt(Float64(Float64(Float64(x * y) + Float64(x * z)) + Float64(y * z))))
end
function tmp = code(x, y, z)
	tmp = 2.0 * sqrt((((x * y) + (x * z)) + (y * z)));
end
code[x_, y_, z_] := N[(2.0 * N[Sqrt[N[(N[(N[(x * y), $MachinePrecision] + N[(x * z), $MachinePrecision]), $MachinePrecision] + N[(y * z), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]
\begin{array}{l}

\\
2 \cdot \sqrt{\left(x \cdot y + x \cdot z\right) + y \cdot z}
\end{array}

Alternative 1: 95.4% accurate, 0.7× speedup?

\[\begin{array}{l} [x, y, z] = \mathsf{sort}([x, y, z])\\ \\ \begin{array}{l} \mathbf{if}\;y \leq -4.9 \cdot 10^{+59}:\\ \;\;\;\;y \cdot \left(\sqrt{\frac{x + z}{y}} \cdot \left(-2\right)\right)\\ \mathbf{elif}\;y \leq 1.55 \cdot 10^{-246}:\\ \;\;\;\;2 \cdot \sqrt{\left(y \cdot x + x \cdot z\right) + y \cdot z}\\ \mathbf{else}:\\ \;\;\;\;y \cdot \frac{2 \cdot \sqrt{z}}{\sqrt{y}}\\ \end{array} \end{array} \]
NOTE: x, y, and z should be sorted in increasing order before calling this function.
(FPCore (x y z)
 :precision binary64
 (if (<= y -4.9e+59)
   (* y (* (sqrt (/ (+ x z) y)) (- 2.0)))
   (if (<= y 1.55e-246)
     (* 2.0 (sqrt (+ (+ (* y x) (* x z)) (* y z))))
     (* y (/ (* 2.0 (sqrt z)) (sqrt y))))))
assert(x < y && y < z);
double code(double x, double y, double z) {
	double tmp;
	if (y <= -4.9e+59) {
		tmp = y * (sqrt(((x + z) / y)) * -2.0);
	} else if (y <= 1.55e-246) {
		tmp = 2.0 * sqrt((((y * x) + (x * z)) + (y * z)));
	} else {
		tmp = y * ((2.0 * sqrt(z)) / sqrt(y));
	}
	return tmp;
}
NOTE: x, y, and z should be sorted in increasing order before calling this function.
real(8) function code(x, y, z)
    real(8), intent (in) :: x
    real(8), intent (in) :: y
    real(8), intent (in) :: z
    real(8) :: tmp
    if (y <= (-4.9d+59)) then
        tmp = y * (sqrt(((x + z) / y)) * -2.0d0)
    else if (y <= 1.55d-246) then
        tmp = 2.0d0 * sqrt((((y * x) + (x * z)) + (y * z)))
    else
        tmp = y * ((2.0d0 * sqrt(z)) / sqrt(y))
    end if
    code = tmp
end function
assert x < y && y < z;
public static double code(double x, double y, double z) {
	double tmp;
	if (y <= -4.9e+59) {
		tmp = y * (Math.sqrt(((x + z) / y)) * -2.0);
	} else if (y <= 1.55e-246) {
		tmp = 2.0 * Math.sqrt((((y * x) + (x * z)) + (y * z)));
	} else {
		tmp = y * ((2.0 * Math.sqrt(z)) / Math.sqrt(y));
	}
	return tmp;
}
[x, y, z] = sort([x, y, z])
def code(x, y, z):
	tmp = 0
	if y <= -4.9e+59:
		tmp = y * (math.sqrt(((x + z) / y)) * -2.0)
	elif y <= 1.55e-246:
		tmp = 2.0 * math.sqrt((((y * x) + (x * z)) + (y * z)))
	else:
		tmp = y * ((2.0 * math.sqrt(z)) / math.sqrt(y))
	return tmp
x, y, z = sort([x, y, z])
function code(x, y, z)
	tmp = 0.0
	if (y <= -4.9e+59)
		tmp = Float64(y * Float64(sqrt(Float64(Float64(x + z) / y)) * Float64(-2.0)));
	elseif (y <= 1.55e-246)
		tmp = Float64(2.0 * sqrt(Float64(Float64(Float64(y * x) + Float64(x * z)) + Float64(y * z))));
	else
		tmp = Float64(y * Float64(Float64(2.0 * sqrt(z)) / sqrt(y)));
	end
	return tmp
end
x, y, z = num2cell(sort([x, y, z])){:}
function tmp_2 = code(x, y, z)
	tmp = 0.0;
	if (y <= -4.9e+59)
		tmp = y * (sqrt(((x + z) / y)) * -2.0);
	elseif (y <= 1.55e-246)
		tmp = 2.0 * sqrt((((y * x) + (x * z)) + (y * z)));
	else
		tmp = y * ((2.0 * sqrt(z)) / sqrt(y));
	end
	tmp_2 = tmp;
end
NOTE: x, y, and z should be sorted in increasing order before calling this function.
code[x_, y_, z_] := If[LessEqual[y, -4.9e+59], N[(y * N[(N[Sqrt[N[(N[(x + z), $MachinePrecision] / y), $MachinePrecision]], $MachinePrecision] * (-2.0)), $MachinePrecision]), $MachinePrecision], If[LessEqual[y, 1.55e-246], N[(2.0 * N[Sqrt[N[(N[(N[(y * x), $MachinePrecision] + N[(x * z), $MachinePrecision]), $MachinePrecision] + N[(y * z), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision], N[(y * N[(N[(2.0 * N[Sqrt[z], $MachinePrecision]), $MachinePrecision] / N[Sqrt[y], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
[x, y, z] = \mathsf{sort}([x, y, z])\\
\\
\begin{array}{l}
\mathbf{if}\;y \leq -4.9 \cdot 10^{+59}:\\
\;\;\;\;y \cdot \left(\sqrt{\frac{x + z}{y}} \cdot \left(-2\right)\right)\\

\mathbf{elif}\;y \leq 1.55 \cdot 10^{-246}:\\
\;\;\;\;2 \cdot \sqrt{\left(y \cdot x + x \cdot z\right) + y \cdot z}\\

\mathbf{else}:\\
\;\;\;\;y \cdot \frac{2 \cdot \sqrt{z}}{\sqrt{y}}\\


\end{array}
\end{array}
Derivation
  1. Split input into 3 regimes
  2. if y < -4.90000000000000007e59

    1. Initial program 47.1%

      \[2 \cdot \sqrt{\left(x \cdot y + x \cdot z\right) + y \cdot z} \]
    2. Add Preprocessing
    3. Taylor expanded in y around inf

      \[\leadsto \color{blue}{y \cdot \left(2 \cdot \sqrt{\frac{x + z}{y}} + \left(x \cdot z\right) \cdot \sqrt{\frac{1}{{y}^{3} \cdot \left(x + z\right)}}\right)} \]
    4. Step-by-step derivation
      1. lower-*.f64N/A

        \[\leadsto \color{blue}{y \cdot \left(2 \cdot \sqrt{\frac{x + z}{y}} + \left(x \cdot z\right) \cdot \sqrt{\frac{1}{{y}^{3} \cdot \left(x + z\right)}}\right)} \]
      2. +-commutativeN/A

        \[\leadsto y \cdot \color{blue}{\left(\left(x \cdot z\right) \cdot \sqrt{\frac{1}{{y}^{3} \cdot \left(x + z\right)}} + 2 \cdot \sqrt{\frac{x + z}{y}}\right)} \]
      3. associate-*l*N/A

        \[\leadsto y \cdot \left(\color{blue}{x \cdot \left(z \cdot \sqrt{\frac{1}{{y}^{3} \cdot \left(x + z\right)}}\right)} + 2 \cdot \sqrt{\frac{x + z}{y}}\right) \]
      4. lower-fma.f64N/A

        \[\leadsto y \cdot \color{blue}{\mathsf{fma}\left(x, z \cdot \sqrt{\frac{1}{{y}^{3} \cdot \left(x + z\right)}}, 2 \cdot \sqrt{\frac{x + z}{y}}\right)} \]
    5. Applied rewrites0.7%

      \[\leadsto \color{blue}{y \cdot \mathsf{fma}\left(x, z \cdot \sqrt{\frac{1}{\left(x + z\right) \cdot \left(y \cdot \left(y \cdot y\right)\right)}}, 2 \cdot \sqrt{\frac{x + z}{y}}\right)} \]
    6. Taylor expanded in y around -inf

      \[\leadsto y \cdot \left(2 \cdot \color{blue}{\left(\sqrt{\frac{x + z}{y}} \cdot {\left(\sqrt{-1}\right)}^{2}\right)}\right) \]
    7. Step-by-step derivation
      1. Applied rewrites90.5%

        \[\leadsto y \cdot \left(2 \cdot \color{blue}{\left(-1 \cdot \sqrt{\frac{z + x}{y}}\right)}\right) \]

      if -4.90000000000000007e59 < y < 1.55e-246

      1. Initial program 84.4%

        \[2 \cdot \sqrt{\left(x \cdot y + x \cdot z\right) + y \cdot z} \]
      2. Add Preprocessing

      if 1.55e-246 < y

      1. Initial program 70.2%

        \[2 \cdot \sqrt{\left(x \cdot y + x \cdot z\right) + y \cdot z} \]
      2. Add Preprocessing
      3. Taylor expanded in y around inf

        \[\leadsto \color{blue}{y \cdot \left(2 \cdot \sqrt{\frac{x + z}{y}} + \left(x \cdot z\right) \cdot \sqrt{\frac{1}{{y}^{3} \cdot \left(x + z\right)}}\right)} \]
      4. Step-by-step derivation
        1. lower-*.f64N/A

          \[\leadsto \color{blue}{y \cdot \left(2 \cdot \sqrt{\frac{x + z}{y}} + \left(x \cdot z\right) \cdot \sqrt{\frac{1}{{y}^{3} \cdot \left(x + z\right)}}\right)} \]
        2. +-commutativeN/A

          \[\leadsto y \cdot \color{blue}{\left(\left(x \cdot z\right) \cdot \sqrt{\frac{1}{{y}^{3} \cdot \left(x + z\right)}} + 2 \cdot \sqrt{\frac{x + z}{y}}\right)} \]
        3. associate-*l*N/A

          \[\leadsto y \cdot \left(\color{blue}{x \cdot \left(z \cdot \sqrt{\frac{1}{{y}^{3} \cdot \left(x + z\right)}}\right)} + 2 \cdot \sqrt{\frac{x + z}{y}}\right) \]
        4. lower-fma.f64N/A

          \[\leadsto y \cdot \color{blue}{\mathsf{fma}\left(x, z \cdot \sqrt{\frac{1}{{y}^{3} \cdot \left(x + z\right)}}, 2 \cdot \sqrt{\frac{x + z}{y}}\right)} \]
      5. Applied rewrites56.8%

        \[\leadsto \color{blue}{y \cdot \mathsf{fma}\left(x, z \cdot \sqrt{\frac{1}{\left(x + z\right) \cdot \left(y \cdot \left(y \cdot y\right)\right)}}, 2 \cdot \sqrt{\frac{x + z}{y}}\right)} \]
      6. Taylor expanded in x around 0

        \[\leadsto y \cdot \left(2 \cdot \color{blue}{\sqrt{\frac{z}{y}}}\right) \]
      7. Step-by-step derivation
        1. Applied rewrites33.1%

          \[\leadsto y \cdot \left(2 \cdot \color{blue}{\sqrt{\frac{z}{y}}}\right) \]
        2. Step-by-step derivation
          1. Applied rewrites40.2%

            \[\leadsto y \cdot \frac{\sqrt{z} \cdot 2}{\sqrt{y}} \]
        3. Recombined 3 regimes into one program.
        4. Final simplification64.8%

          \[\leadsto \begin{array}{l} \mathbf{if}\;y \leq -4.9 \cdot 10^{+59}:\\ \;\;\;\;y \cdot \left(\sqrt{\frac{x + z}{y}} \cdot \left(-2\right)\right)\\ \mathbf{elif}\;y \leq 1.55 \cdot 10^{-246}:\\ \;\;\;\;2 \cdot \sqrt{\left(y \cdot x + x \cdot z\right) + y \cdot z}\\ \mathbf{else}:\\ \;\;\;\;y \cdot \frac{2 \cdot \sqrt{z}}{\sqrt{y}}\\ \end{array} \]
        5. Add Preprocessing

        Alternative 2: 95.8% accurate, 0.8× speedup?

        \[\begin{array}{l} [x, y, z] = \mathsf{sort}([x, y, z])\\ \\ \begin{array}{l} \mathbf{if}\;y \leq -4.9 \cdot 10^{+59}:\\ \;\;\;\;y \cdot \left(\sqrt{\frac{x + z}{y}} \cdot \left(-2\right)\right)\\ \mathbf{elif}\;y \leq 7.2 \cdot 10^{-22}:\\ \;\;\;\;2 \cdot \sqrt{\left(y \cdot x + x \cdot z\right) + y \cdot z}\\ \mathbf{else}:\\ \;\;\;\;z \cdot \left(2 \cdot \sqrt{\frac{y + x}{z}}\right)\\ \end{array} \end{array} \]
        NOTE: x, y, and z should be sorted in increasing order before calling this function.
        (FPCore (x y z)
         :precision binary64
         (if (<= y -4.9e+59)
           (* y (* (sqrt (/ (+ x z) y)) (- 2.0)))
           (if (<= y 7.2e-22)
             (* 2.0 (sqrt (+ (+ (* y x) (* x z)) (* y z))))
             (* z (* 2.0 (sqrt (/ (+ y x) z)))))))
        assert(x < y && y < z);
        double code(double x, double y, double z) {
        	double tmp;
        	if (y <= -4.9e+59) {
        		tmp = y * (sqrt(((x + z) / y)) * -2.0);
        	} else if (y <= 7.2e-22) {
        		tmp = 2.0 * sqrt((((y * x) + (x * z)) + (y * z)));
        	} else {
        		tmp = z * (2.0 * sqrt(((y + x) / z)));
        	}
        	return tmp;
        }
        
        NOTE: x, y, and z should be sorted in increasing order before calling this function.
        real(8) function code(x, y, z)
            real(8), intent (in) :: x
            real(8), intent (in) :: y
            real(8), intent (in) :: z
            real(8) :: tmp
            if (y <= (-4.9d+59)) then
                tmp = y * (sqrt(((x + z) / y)) * -2.0d0)
            else if (y <= 7.2d-22) then
                tmp = 2.0d0 * sqrt((((y * x) + (x * z)) + (y * z)))
            else
                tmp = z * (2.0d0 * sqrt(((y + x) / z)))
            end if
            code = tmp
        end function
        
        assert x < y && y < z;
        public static double code(double x, double y, double z) {
        	double tmp;
        	if (y <= -4.9e+59) {
        		tmp = y * (Math.sqrt(((x + z) / y)) * -2.0);
        	} else if (y <= 7.2e-22) {
        		tmp = 2.0 * Math.sqrt((((y * x) + (x * z)) + (y * z)));
        	} else {
        		tmp = z * (2.0 * Math.sqrt(((y + x) / z)));
        	}
        	return tmp;
        }
        
        [x, y, z] = sort([x, y, z])
        def code(x, y, z):
        	tmp = 0
        	if y <= -4.9e+59:
        		tmp = y * (math.sqrt(((x + z) / y)) * -2.0)
        	elif y <= 7.2e-22:
        		tmp = 2.0 * math.sqrt((((y * x) + (x * z)) + (y * z)))
        	else:
        		tmp = z * (2.0 * math.sqrt(((y + x) / z)))
        	return tmp
        
        x, y, z = sort([x, y, z])
        function code(x, y, z)
        	tmp = 0.0
        	if (y <= -4.9e+59)
        		tmp = Float64(y * Float64(sqrt(Float64(Float64(x + z) / y)) * Float64(-2.0)));
        	elseif (y <= 7.2e-22)
        		tmp = Float64(2.0 * sqrt(Float64(Float64(Float64(y * x) + Float64(x * z)) + Float64(y * z))));
        	else
        		tmp = Float64(z * Float64(2.0 * sqrt(Float64(Float64(y + x) / z))));
        	end
        	return tmp
        end
        
        x, y, z = num2cell(sort([x, y, z])){:}
        function tmp_2 = code(x, y, z)
        	tmp = 0.0;
        	if (y <= -4.9e+59)
        		tmp = y * (sqrt(((x + z) / y)) * -2.0);
        	elseif (y <= 7.2e-22)
        		tmp = 2.0 * sqrt((((y * x) + (x * z)) + (y * z)));
        	else
        		tmp = z * (2.0 * sqrt(((y + x) / z)));
        	end
        	tmp_2 = tmp;
        end
        
        NOTE: x, y, and z should be sorted in increasing order before calling this function.
        code[x_, y_, z_] := If[LessEqual[y, -4.9e+59], N[(y * N[(N[Sqrt[N[(N[(x + z), $MachinePrecision] / y), $MachinePrecision]], $MachinePrecision] * (-2.0)), $MachinePrecision]), $MachinePrecision], If[LessEqual[y, 7.2e-22], N[(2.0 * N[Sqrt[N[(N[(N[(y * x), $MachinePrecision] + N[(x * z), $MachinePrecision]), $MachinePrecision] + N[(y * z), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision], N[(z * N[(2.0 * N[Sqrt[N[(N[(y + x), $MachinePrecision] / z), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]
        
        \begin{array}{l}
        [x, y, z] = \mathsf{sort}([x, y, z])\\
        \\
        \begin{array}{l}
        \mathbf{if}\;y \leq -4.9 \cdot 10^{+59}:\\
        \;\;\;\;y \cdot \left(\sqrt{\frac{x + z}{y}} \cdot \left(-2\right)\right)\\
        
        \mathbf{elif}\;y \leq 7.2 \cdot 10^{-22}:\\
        \;\;\;\;2 \cdot \sqrt{\left(y \cdot x + x \cdot z\right) + y \cdot z}\\
        
        \mathbf{else}:\\
        \;\;\;\;z \cdot \left(2 \cdot \sqrt{\frac{y + x}{z}}\right)\\
        
        
        \end{array}
        \end{array}
        
        Derivation
        1. Split input into 3 regimes
        2. if y < -4.90000000000000007e59

          1. Initial program 47.1%

            \[2 \cdot \sqrt{\left(x \cdot y + x \cdot z\right) + y \cdot z} \]
          2. Add Preprocessing
          3. Taylor expanded in y around inf

            \[\leadsto \color{blue}{y \cdot \left(2 \cdot \sqrt{\frac{x + z}{y}} + \left(x \cdot z\right) \cdot \sqrt{\frac{1}{{y}^{3} \cdot \left(x + z\right)}}\right)} \]
          4. Step-by-step derivation
            1. lower-*.f64N/A

              \[\leadsto \color{blue}{y \cdot \left(2 \cdot \sqrt{\frac{x + z}{y}} + \left(x \cdot z\right) \cdot \sqrt{\frac{1}{{y}^{3} \cdot \left(x + z\right)}}\right)} \]
            2. +-commutativeN/A

              \[\leadsto y \cdot \color{blue}{\left(\left(x \cdot z\right) \cdot \sqrt{\frac{1}{{y}^{3} \cdot \left(x + z\right)}} + 2 \cdot \sqrt{\frac{x + z}{y}}\right)} \]
            3. associate-*l*N/A

              \[\leadsto y \cdot \left(\color{blue}{x \cdot \left(z \cdot \sqrt{\frac{1}{{y}^{3} \cdot \left(x + z\right)}}\right)} + 2 \cdot \sqrt{\frac{x + z}{y}}\right) \]
            4. lower-fma.f64N/A

              \[\leadsto y \cdot \color{blue}{\mathsf{fma}\left(x, z \cdot \sqrt{\frac{1}{{y}^{3} \cdot \left(x + z\right)}}, 2 \cdot \sqrt{\frac{x + z}{y}}\right)} \]
          5. Applied rewrites0.7%

            \[\leadsto \color{blue}{y \cdot \mathsf{fma}\left(x, z \cdot \sqrt{\frac{1}{\left(x + z\right) \cdot \left(y \cdot \left(y \cdot y\right)\right)}}, 2 \cdot \sqrt{\frac{x + z}{y}}\right)} \]
          6. Taylor expanded in y around -inf

            \[\leadsto y \cdot \left(2 \cdot \color{blue}{\left(\sqrt{\frac{x + z}{y}} \cdot {\left(\sqrt{-1}\right)}^{2}\right)}\right) \]
          7. Step-by-step derivation
            1. Applied rewrites90.5%

              \[\leadsto y \cdot \left(2 \cdot \color{blue}{\left(-1 \cdot \sqrt{\frac{z + x}{y}}\right)}\right) \]

            if -4.90000000000000007e59 < y < 7.1999999999999996e-22

            1. Initial program 85.6%

              \[2 \cdot \sqrt{\left(x \cdot y + x \cdot z\right) + y \cdot z} \]
            2. Add Preprocessing

            if 7.1999999999999996e-22 < y

            1. Initial program 59.0%

              \[2 \cdot \sqrt{\left(x \cdot y + x \cdot z\right) + y \cdot z} \]
            2. Add Preprocessing
            3. Step-by-step derivation
              1. lift-sqrt.f64N/A

                \[\leadsto 2 \cdot \color{blue}{\sqrt{\left(x \cdot y + x \cdot z\right) + y \cdot z}} \]
              2. pow1/2N/A

                \[\leadsto 2 \cdot \color{blue}{{\left(\left(x \cdot y + x \cdot z\right) + y \cdot z\right)}^{\frac{1}{2}}} \]
              3. sqr-powN/A

                \[\leadsto 2 \cdot \color{blue}{\left({\left(\left(x \cdot y + x \cdot z\right) + y \cdot z\right)}^{\left(\frac{\frac{1}{2}}{2}\right)} \cdot {\left(\left(x \cdot y + x \cdot z\right) + y \cdot z\right)}^{\left(\frac{\frac{1}{2}}{2}\right)}\right)} \]
              4. pow2N/A

                \[\leadsto 2 \cdot \color{blue}{{\left({\left(\left(x \cdot y + x \cdot z\right) + y \cdot z\right)}^{\left(\frac{\frac{1}{2}}{2}\right)}\right)}^{2}} \]
              5. lower-pow.f64N/A

                \[\leadsto 2 \cdot \color{blue}{{\left({\left(\left(x \cdot y + x \cdot z\right) + y \cdot z\right)}^{\left(\frac{\frac{1}{2}}{2}\right)}\right)}^{2}} \]
              6. lower-pow.f64N/A

                \[\leadsto 2 \cdot {\color{blue}{\left({\left(\left(x \cdot y + x \cdot z\right) + y \cdot z\right)}^{\left(\frac{\frac{1}{2}}{2}\right)}\right)}}^{2} \]
              7. lift-+.f64N/A

                \[\leadsto 2 \cdot {\left({\color{blue}{\left(\left(x \cdot y + x \cdot z\right) + y \cdot z\right)}}^{\left(\frac{\frac{1}{2}}{2}\right)}\right)}^{2} \]
              8. lift-+.f64N/A

                \[\leadsto 2 \cdot {\left({\left(\color{blue}{\left(x \cdot y + x \cdot z\right)} + y \cdot z\right)}^{\left(\frac{\frac{1}{2}}{2}\right)}\right)}^{2} \]
              9. associate-+l+N/A

                \[\leadsto 2 \cdot {\left({\color{blue}{\left(x \cdot y + \left(x \cdot z + y \cdot z\right)\right)}}^{\left(\frac{\frac{1}{2}}{2}\right)}\right)}^{2} \]
              10. lift-*.f64N/A

                \[\leadsto 2 \cdot {\left({\left(\color{blue}{x \cdot y} + \left(x \cdot z + y \cdot z\right)\right)}^{\left(\frac{\frac{1}{2}}{2}\right)}\right)}^{2} \]
              11. lower-fma.f64N/A

                \[\leadsto 2 \cdot {\left({\color{blue}{\left(\mathsf{fma}\left(x, y, x \cdot z + y \cdot z\right)\right)}}^{\left(\frac{\frac{1}{2}}{2}\right)}\right)}^{2} \]
              12. lift-*.f64N/A

                \[\leadsto 2 \cdot {\left({\left(\mathsf{fma}\left(x, y, \color{blue}{x \cdot z} + y \cdot z\right)\right)}^{\left(\frac{\frac{1}{2}}{2}\right)}\right)}^{2} \]
              13. lift-*.f64N/A

                \[\leadsto 2 \cdot {\left({\left(\mathsf{fma}\left(x, y, x \cdot z + \color{blue}{y \cdot z}\right)\right)}^{\left(\frac{\frac{1}{2}}{2}\right)}\right)}^{2} \]
              14. distribute-rgt-outN/A

                \[\leadsto 2 \cdot {\left({\left(\mathsf{fma}\left(x, y, \color{blue}{z \cdot \left(x + y\right)}\right)\right)}^{\left(\frac{\frac{1}{2}}{2}\right)}\right)}^{2} \]
              15. lower-*.f64N/A

                \[\leadsto 2 \cdot {\left({\left(\mathsf{fma}\left(x, y, \color{blue}{z \cdot \left(x + y\right)}\right)\right)}^{\left(\frac{\frac{1}{2}}{2}\right)}\right)}^{2} \]
              16. lower-+.f64N/A

                \[\leadsto 2 \cdot {\left({\left(\mathsf{fma}\left(x, y, z \cdot \color{blue}{\left(x + y\right)}\right)\right)}^{\left(\frac{\frac{1}{2}}{2}\right)}\right)}^{2} \]
              17. metadata-eval58.9

                \[\leadsto 2 \cdot {\left({\left(\mathsf{fma}\left(x, y, z \cdot \left(x + y\right)\right)\right)}^{\color{blue}{0.25}}\right)}^{2} \]
            4. Applied rewrites58.9%

              \[\leadsto 2 \cdot \color{blue}{{\left({\left(\mathsf{fma}\left(x, y, z \cdot \left(x + y\right)\right)\right)}^{0.25}\right)}^{2}} \]
            5. Taylor expanded in z around inf

              \[\leadsto \color{blue}{z \cdot \left(2 \cdot \sqrt{\frac{x + y}{z}} + \left(x \cdot y\right) \cdot \sqrt{\frac{1}{{z}^{3} \cdot \left(x + y\right)}}\right)} \]
            6. Step-by-step derivation
              1. lower-*.f64N/A

                \[\leadsto \color{blue}{z \cdot \left(2 \cdot \sqrt{\frac{x + y}{z}} + \left(x \cdot y\right) \cdot \sqrt{\frac{1}{{z}^{3} \cdot \left(x + y\right)}}\right)} \]
              2. +-commutativeN/A

                \[\leadsto z \cdot \color{blue}{\left(\left(x \cdot y\right) \cdot \sqrt{\frac{1}{{z}^{3} \cdot \left(x + y\right)}} + 2 \cdot \sqrt{\frac{x + y}{z}}\right)} \]
              3. lower-fma.f64N/A

                \[\leadsto z \cdot \color{blue}{\mathsf{fma}\left(x \cdot y, \sqrt{\frac{1}{{z}^{3} \cdot \left(x + y\right)}}, 2 \cdot \sqrt{\frac{x + y}{z}}\right)} \]
              4. *-commutativeN/A

                \[\leadsto z \cdot \mathsf{fma}\left(\color{blue}{y \cdot x}, \sqrt{\frac{1}{{z}^{3} \cdot \left(x + y\right)}}, 2 \cdot \sqrt{\frac{x + y}{z}}\right) \]
              5. lower-*.f64N/A

                \[\leadsto z \cdot \mathsf{fma}\left(\color{blue}{y \cdot x}, \sqrt{\frac{1}{{z}^{3} \cdot \left(x + y\right)}}, 2 \cdot \sqrt{\frac{x + y}{z}}\right) \]
              6. lower-sqrt.f64N/A

                \[\leadsto z \cdot \mathsf{fma}\left(y \cdot x, \color{blue}{\sqrt{\frac{1}{{z}^{3} \cdot \left(x + y\right)}}}, 2 \cdot \sqrt{\frac{x + y}{z}}\right) \]
              7. lower-/.f64N/A

                \[\leadsto z \cdot \mathsf{fma}\left(y \cdot x, \sqrt{\color{blue}{\frac{1}{{z}^{3} \cdot \left(x + y\right)}}}, 2 \cdot \sqrt{\frac{x + y}{z}}\right) \]
              8. lower-*.f64N/A

                \[\leadsto z \cdot \mathsf{fma}\left(y \cdot x, \sqrt{\frac{1}{\color{blue}{{z}^{3} \cdot \left(x + y\right)}}}, 2 \cdot \sqrt{\frac{x + y}{z}}\right) \]
              9. cube-multN/A

                \[\leadsto z \cdot \mathsf{fma}\left(y \cdot x, \sqrt{\frac{1}{\color{blue}{\left(z \cdot \left(z \cdot z\right)\right)} \cdot \left(x + y\right)}}, 2 \cdot \sqrt{\frac{x + y}{z}}\right) \]
              10. unpow2N/A

                \[\leadsto z \cdot \mathsf{fma}\left(y \cdot x, \sqrt{\frac{1}{\left(z \cdot \color{blue}{{z}^{2}}\right) \cdot \left(x + y\right)}}, 2 \cdot \sqrt{\frac{x + y}{z}}\right) \]
              11. lower-*.f64N/A

                \[\leadsto z \cdot \mathsf{fma}\left(y \cdot x, \sqrt{\frac{1}{\color{blue}{\left(z \cdot {z}^{2}\right)} \cdot \left(x + y\right)}}, 2 \cdot \sqrt{\frac{x + y}{z}}\right) \]
              12. unpow2N/A

                \[\leadsto z \cdot \mathsf{fma}\left(y \cdot x, \sqrt{\frac{1}{\left(z \cdot \color{blue}{\left(z \cdot z\right)}\right) \cdot \left(x + y\right)}}, 2 \cdot \sqrt{\frac{x + y}{z}}\right) \]
              13. lower-*.f64N/A

                \[\leadsto z \cdot \mathsf{fma}\left(y \cdot x, \sqrt{\frac{1}{\left(z \cdot \color{blue}{\left(z \cdot z\right)}\right) \cdot \left(x + y\right)}}, 2 \cdot \sqrt{\frac{x + y}{z}}\right) \]
              14. +-commutativeN/A

                \[\leadsto z \cdot \mathsf{fma}\left(y \cdot x, \sqrt{\frac{1}{\left(z \cdot \left(z \cdot z\right)\right) \cdot \color{blue}{\left(y + x\right)}}}, 2 \cdot \sqrt{\frac{x + y}{z}}\right) \]
              15. lower-+.f64N/A

                \[\leadsto z \cdot \mathsf{fma}\left(y \cdot x, \sqrt{\frac{1}{\left(z \cdot \left(z \cdot z\right)\right) \cdot \color{blue}{\left(y + x\right)}}}, 2 \cdot \sqrt{\frac{x + y}{z}}\right) \]
              16. lower-*.f64N/A

                \[\leadsto z \cdot \mathsf{fma}\left(y \cdot x, \sqrt{\frac{1}{\left(z \cdot \left(z \cdot z\right)\right) \cdot \left(y + x\right)}}, \color{blue}{2 \cdot \sqrt{\frac{x + y}{z}}}\right) \]
              17. lower-sqrt.f64N/A

                \[\leadsto z \cdot \mathsf{fma}\left(y \cdot x, \sqrt{\frac{1}{\left(z \cdot \left(z \cdot z\right)\right) \cdot \left(y + x\right)}}, 2 \cdot \color{blue}{\sqrt{\frac{x + y}{z}}}\right) \]
              18. lower-/.f64N/A

                \[\leadsto z \cdot \mathsf{fma}\left(y \cdot x, \sqrt{\frac{1}{\left(z \cdot \left(z \cdot z\right)\right) \cdot \left(y + x\right)}}, 2 \cdot \sqrt{\color{blue}{\frac{x + y}{z}}}\right) \]
            7. Applied rewrites38.0%

              \[\leadsto \color{blue}{z \cdot \mathsf{fma}\left(y \cdot x, \sqrt{\frac{1}{\left(z \cdot \left(z \cdot z\right)\right) \cdot \left(y + x\right)}}, 2 \cdot \sqrt{\frac{y + x}{z}}\right)} \]
            8. Taylor expanded in z around inf

              \[\leadsto z \cdot \left(2 \cdot \color{blue}{\sqrt{\frac{x + y}{z}}}\right) \]
            9. Step-by-step derivation
              1. Applied rewrites45.7%

                \[\leadsto z \cdot \left(2 \cdot \color{blue}{\sqrt{\frac{y + x}{z}}}\right) \]
            10. Recombined 3 regimes into one program.
            11. Final simplification75.2%

              \[\leadsto \begin{array}{l} \mathbf{if}\;y \leq -4.9 \cdot 10^{+59}:\\ \;\;\;\;y \cdot \left(\sqrt{\frac{x + z}{y}} \cdot \left(-2\right)\right)\\ \mathbf{elif}\;y \leq 7.2 \cdot 10^{-22}:\\ \;\;\;\;2 \cdot \sqrt{\left(y \cdot x + x \cdot z\right) + y \cdot z}\\ \mathbf{else}:\\ \;\;\;\;z \cdot \left(2 \cdot \sqrt{\frac{y + x}{z}}\right)\\ \end{array} \]
            12. Add Preprocessing

            Alternative 3: 82.3% accurate, 0.8× speedup?

            \[\begin{array}{l} [x, y, z] = \mathsf{sort}([x, y, z])\\ \\ \begin{array}{l} \mathbf{if}\;y \leq -9 \cdot 10^{-234}:\\ \;\;\;\;2 \cdot \sqrt{x \cdot \left(y + z\right)}\\ \mathbf{elif}\;y \leq 7.2 \cdot 10^{-22}:\\ \;\;\;\;2 \cdot \sqrt{\mathsf{fma}\left(z, x, y \cdot z\right)}\\ \mathbf{else}:\\ \;\;\;\;z \cdot \left(2 \cdot \sqrt{\frac{y + x}{z}}\right)\\ \end{array} \end{array} \]
            NOTE: x, y, and z should be sorted in increasing order before calling this function.
            (FPCore (x y z)
             :precision binary64
             (if (<= y -9e-234)
               (* 2.0 (sqrt (* x (+ y z))))
               (if (<= y 7.2e-22)
                 (* 2.0 (sqrt (fma z x (* y z))))
                 (* z (* 2.0 (sqrt (/ (+ y x) z)))))))
            assert(x < y && y < z);
            double code(double x, double y, double z) {
            	double tmp;
            	if (y <= -9e-234) {
            		tmp = 2.0 * sqrt((x * (y + z)));
            	} else if (y <= 7.2e-22) {
            		tmp = 2.0 * sqrt(fma(z, x, (y * z)));
            	} else {
            		tmp = z * (2.0 * sqrt(((y + x) / z)));
            	}
            	return tmp;
            }
            
            x, y, z = sort([x, y, z])
            function code(x, y, z)
            	tmp = 0.0
            	if (y <= -9e-234)
            		tmp = Float64(2.0 * sqrt(Float64(x * Float64(y + z))));
            	elseif (y <= 7.2e-22)
            		tmp = Float64(2.0 * sqrt(fma(z, x, Float64(y * z))));
            	else
            		tmp = Float64(z * Float64(2.0 * sqrt(Float64(Float64(y + x) / z))));
            	end
            	return tmp
            end
            
            NOTE: x, y, and z should be sorted in increasing order before calling this function.
            code[x_, y_, z_] := If[LessEqual[y, -9e-234], N[(2.0 * N[Sqrt[N[(x * N[(y + z), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision], If[LessEqual[y, 7.2e-22], N[(2.0 * N[Sqrt[N[(z * x + N[(y * z), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision], N[(z * N[(2.0 * N[Sqrt[N[(N[(y + x), $MachinePrecision] / z), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]
            
            \begin{array}{l}
            [x, y, z] = \mathsf{sort}([x, y, z])\\
            \\
            \begin{array}{l}
            \mathbf{if}\;y \leq -9 \cdot 10^{-234}:\\
            \;\;\;\;2 \cdot \sqrt{x \cdot \left(y + z\right)}\\
            
            \mathbf{elif}\;y \leq 7.2 \cdot 10^{-22}:\\
            \;\;\;\;2 \cdot \sqrt{\mathsf{fma}\left(z, x, y \cdot z\right)}\\
            
            \mathbf{else}:\\
            \;\;\;\;z \cdot \left(2 \cdot \sqrt{\frac{y + x}{z}}\right)\\
            
            
            \end{array}
            \end{array}
            
            Derivation
            1. Split input into 3 regimes
            2. if y < -9.00000000000000018e-234

              1. Initial program 64.1%

                \[2 \cdot \sqrt{\left(x \cdot y + x \cdot z\right) + y \cdot z} \]
              2. Add Preprocessing
              3. Taylor expanded in x around inf

                \[\leadsto 2 \cdot \sqrt{\color{blue}{x \cdot \left(y + z\right)}} \]
              4. Step-by-step derivation
                1. lower-*.f64N/A

                  \[\leadsto 2 \cdot \sqrt{\color{blue}{x \cdot \left(y + z\right)}} \]
                2. lower-+.f6439.8

                  \[\leadsto 2 \cdot \sqrt{x \cdot \color{blue}{\left(y + z\right)}} \]
              5. Applied rewrites39.8%

                \[\leadsto 2 \cdot \sqrt{\color{blue}{x \cdot \left(y + z\right)}} \]

              if -9.00000000000000018e-234 < y < 7.1999999999999996e-22

              1. Initial program 87.4%

                \[2 \cdot \sqrt{\left(x \cdot y + x \cdot z\right) + y \cdot z} \]
              2. Add Preprocessing
              3. Taylor expanded in z around inf

                \[\leadsto 2 \cdot \sqrt{\color{blue}{z \cdot \left(x + y\right)}} \]
              4. Step-by-step derivation
                1. lower-*.f64N/A

                  \[\leadsto 2 \cdot \sqrt{\color{blue}{z \cdot \left(x + y\right)}} \]
                2. lower-+.f6474.6

                  \[\leadsto 2 \cdot \sqrt{z \cdot \color{blue}{\left(x + y\right)}} \]
              5. Applied rewrites74.6%

                \[\leadsto 2 \cdot \sqrt{\color{blue}{z \cdot \left(x + y\right)}} \]
              6. Step-by-step derivation
                1. Applied rewrites74.6%

                  \[\leadsto 2 \cdot \sqrt{\mathsf{fma}\left(z, \color{blue}{x}, y \cdot z\right)} \]

                if 7.1999999999999996e-22 < y

                1. Initial program 59.0%

                  \[2 \cdot \sqrt{\left(x \cdot y + x \cdot z\right) + y \cdot z} \]
                2. Add Preprocessing
                3. Step-by-step derivation
                  1. lift-sqrt.f64N/A

                    \[\leadsto 2 \cdot \color{blue}{\sqrt{\left(x \cdot y + x \cdot z\right) + y \cdot z}} \]
                  2. pow1/2N/A

                    \[\leadsto 2 \cdot \color{blue}{{\left(\left(x \cdot y + x \cdot z\right) + y \cdot z\right)}^{\frac{1}{2}}} \]
                  3. sqr-powN/A

                    \[\leadsto 2 \cdot \color{blue}{\left({\left(\left(x \cdot y + x \cdot z\right) + y \cdot z\right)}^{\left(\frac{\frac{1}{2}}{2}\right)} \cdot {\left(\left(x \cdot y + x \cdot z\right) + y \cdot z\right)}^{\left(\frac{\frac{1}{2}}{2}\right)}\right)} \]
                  4. pow2N/A

                    \[\leadsto 2 \cdot \color{blue}{{\left({\left(\left(x \cdot y + x \cdot z\right) + y \cdot z\right)}^{\left(\frac{\frac{1}{2}}{2}\right)}\right)}^{2}} \]
                  5. lower-pow.f64N/A

                    \[\leadsto 2 \cdot \color{blue}{{\left({\left(\left(x \cdot y + x \cdot z\right) + y \cdot z\right)}^{\left(\frac{\frac{1}{2}}{2}\right)}\right)}^{2}} \]
                  6. lower-pow.f64N/A

                    \[\leadsto 2 \cdot {\color{blue}{\left({\left(\left(x \cdot y + x \cdot z\right) + y \cdot z\right)}^{\left(\frac{\frac{1}{2}}{2}\right)}\right)}}^{2} \]
                  7. lift-+.f64N/A

                    \[\leadsto 2 \cdot {\left({\color{blue}{\left(\left(x \cdot y + x \cdot z\right) + y \cdot z\right)}}^{\left(\frac{\frac{1}{2}}{2}\right)}\right)}^{2} \]
                  8. lift-+.f64N/A

                    \[\leadsto 2 \cdot {\left({\left(\color{blue}{\left(x \cdot y + x \cdot z\right)} + y \cdot z\right)}^{\left(\frac{\frac{1}{2}}{2}\right)}\right)}^{2} \]
                  9. associate-+l+N/A

                    \[\leadsto 2 \cdot {\left({\color{blue}{\left(x \cdot y + \left(x \cdot z + y \cdot z\right)\right)}}^{\left(\frac{\frac{1}{2}}{2}\right)}\right)}^{2} \]
                  10. lift-*.f64N/A

                    \[\leadsto 2 \cdot {\left({\left(\color{blue}{x \cdot y} + \left(x \cdot z + y \cdot z\right)\right)}^{\left(\frac{\frac{1}{2}}{2}\right)}\right)}^{2} \]
                  11. lower-fma.f64N/A

                    \[\leadsto 2 \cdot {\left({\color{blue}{\left(\mathsf{fma}\left(x, y, x \cdot z + y \cdot z\right)\right)}}^{\left(\frac{\frac{1}{2}}{2}\right)}\right)}^{2} \]
                  12. lift-*.f64N/A

                    \[\leadsto 2 \cdot {\left({\left(\mathsf{fma}\left(x, y, \color{blue}{x \cdot z} + y \cdot z\right)\right)}^{\left(\frac{\frac{1}{2}}{2}\right)}\right)}^{2} \]
                  13. lift-*.f64N/A

                    \[\leadsto 2 \cdot {\left({\left(\mathsf{fma}\left(x, y, x \cdot z + \color{blue}{y \cdot z}\right)\right)}^{\left(\frac{\frac{1}{2}}{2}\right)}\right)}^{2} \]
                  14. distribute-rgt-outN/A

                    \[\leadsto 2 \cdot {\left({\left(\mathsf{fma}\left(x, y, \color{blue}{z \cdot \left(x + y\right)}\right)\right)}^{\left(\frac{\frac{1}{2}}{2}\right)}\right)}^{2} \]
                  15. lower-*.f64N/A

                    \[\leadsto 2 \cdot {\left({\left(\mathsf{fma}\left(x, y, \color{blue}{z \cdot \left(x + y\right)}\right)\right)}^{\left(\frac{\frac{1}{2}}{2}\right)}\right)}^{2} \]
                  16. lower-+.f64N/A

                    \[\leadsto 2 \cdot {\left({\left(\mathsf{fma}\left(x, y, z \cdot \color{blue}{\left(x + y\right)}\right)\right)}^{\left(\frac{\frac{1}{2}}{2}\right)}\right)}^{2} \]
                  17. metadata-eval58.9

                    \[\leadsto 2 \cdot {\left({\left(\mathsf{fma}\left(x, y, z \cdot \left(x + y\right)\right)\right)}^{\color{blue}{0.25}}\right)}^{2} \]
                4. Applied rewrites58.9%

                  \[\leadsto 2 \cdot \color{blue}{{\left({\left(\mathsf{fma}\left(x, y, z \cdot \left(x + y\right)\right)\right)}^{0.25}\right)}^{2}} \]
                5. Taylor expanded in z around inf

                  \[\leadsto \color{blue}{z \cdot \left(2 \cdot \sqrt{\frac{x + y}{z}} + \left(x \cdot y\right) \cdot \sqrt{\frac{1}{{z}^{3} \cdot \left(x + y\right)}}\right)} \]
                6. Step-by-step derivation
                  1. lower-*.f64N/A

                    \[\leadsto \color{blue}{z \cdot \left(2 \cdot \sqrt{\frac{x + y}{z}} + \left(x \cdot y\right) \cdot \sqrt{\frac{1}{{z}^{3} \cdot \left(x + y\right)}}\right)} \]
                  2. +-commutativeN/A

                    \[\leadsto z \cdot \color{blue}{\left(\left(x \cdot y\right) \cdot \sqrt{\frac{1}{{z}^{3} \cdot \left(x + y\right)}} + 2 \cdot \sqrt{\frac{x + y}{z}}\right)} \]
                  3. lower-fma.f64N/A

                    \[\leadsto z \cdot \color{blue}{\mathsf{fma}\left(x \cdot y, \sqrt{\frac{1}{{z}^{3} \cdot \left(x + y\right)}}, 2 \cdot \sqrt{\frac{x + y}{z}}\right)} \]
                  4. *-commutativeN/A

                    \[\leadsto z \cdot \mathsf{fma}\left(\color{blue}{y \cdot x}, \sqrt{\frac{1}{{z}^{3} \cdot \left(x + y\right)}}, 2 \cdot \sqrt{\frac{x + y}{z}}\right) \]
                  5. lower-*.f64N/A

                    \[\leadsto z \cdot \mathsf{fma}\left(\color{blue}{y \cdot x}, \sqrt{\frac{1}{{z}^{3} \cdot \left(x + y\right)}}, 2 \cdot \sqrt{\frac{x + y}{z}}\right) \]
                  6. lower-sqrt.f64N/A

                    \[\leadsto z \cdot \mathsf{fma}\left(y \cdot x, \color{blue}{\sqrt{\frac{1}{{z}^{3} \cdot \left(x + y\right)}}}, 2 \cdot \sqrt{\frac{x + y}{z}}\right) \]
                  7. lower-/.f64N/A

                    \[\leadsto z \cdot \mathsf{fma}\left(y \cdot x, \sqrt{\color{blue}{\frac{1}{{z}^{3} \cdot \left(x + y\right)}}}, 2 \cdot \sqrt{\frac{x + y}{z}}\right) \]
                  8. lower-*.f64N/A

                    \[\leadsto z \cdot \mathsf{fma}\left(y \cdot x, \sqrt{\frac{1}{\color{blue}{{z}^{3} \cdot \left(x + y\right)}}}, 2 \cdot \sqrt{\frac{x + y}{z}}\right) \]
                  9. cube-multN/A

                    \[\leadsto z \cdot \mathsf{fma}\left(y \cdot x, \sqrt{\frac{1}{\color{blue}{\left(z \cdot \left(z \cdot z\right)\right)} \cdot \left(x + y\right)}}, 2 \cdot \sqrt{\frac{x + y}{z}}\right) \]
                  10. unpow2N/A

                    \[\leadsto z \cdot \mathsf{fma}\left(y \cdot x, \sqrt{\frac{1}{\left(z \cdot \color{blue}{{z}^{2}}\right) \cdot \left(x + y\right)}}, 2 \cdot \sqrt{\frac{x + y}{z}}\right) \]
                  11. lower-*.f64N/A

                    \[\leadsto z \cdot \mathsf{fma}\left(y \cdot x, \sqrt{\frac{1}{\color{blue}{\left(z \cdot {z}^{2}\right)} \cdot \left(x + y\right)}}, 2 \cdot \sqrt{\frac{x + y}{z}}\right) \]
                  12. unpow2N/A

                    \[\leadsto z \cdot \mathsf{fma}\left(y \cdot x, \sqrt{\frac{1}{\left(z \cdot \color{blue}{\left(z \cdot z\right)}\right) \cdot \left(x + y\right)}}, 2 \cdot \sqrt{\frac{x + y}{z}}\right) \]
                  13. lower-*.f64N/A

                    \[\leadsto z \cdot \mathsf{fma}\left(y \cdot x, \sqrt{\frac{1}{\left(z \cdot \color{blue}{\left(z \cdot z\right)}\right) \cdot \left(x + y\right)}}, 2 \cdot \sqrt{\frac{x + y}{z}}\right) \]
                  14. +-commutativeN/A

                    \[\leadsto z \cdot \mathsf{fma}\left(y \cdot x, \sqrt{\frac{1}{\left(z \cdot \left(z \cdot z\right)\right) \cdot \color{blue}{\left(y + x\right)}}}, 2 \cdot \sqrt{\frac{x + y}{z}}\right) \]
                  15. lower-+.f64N/A

                    \[\leadsto z \cdot \mathsf{fma}\left(y \cdot x, \sqrt{\frac{1}{\left(z \cdot \left(z \cdot z\right)\right) \cdot \color{blue}{\left(y + x\right)}}}, 2 \cdot \sqrt{\frac{x + y}{z}}\right) \]
                  16. lower-*.f64N/A

                    \[\leadsto z \cdot \mathsf{fma}\left(y \cdot x, \sqrt{\frac{1}{\left(z \cdot \left(z \cdot z\right)\right) \cdot \left(y + x\right)}}, \color{blue}{2 \cdot \sqrt{\frac{x + y}{z}}}\right) \]
                  17. lower-sqrt.f64N/A

                    \[\leadsto z \cdot \mathsf{fma}\left(y \cdot x, \sqrt{\frac{1}{\left(z \cdot \left(z \cdot z\right)\right) \cdot \left(y + x\right)}}, 2 \cdot \color{blue}{\sqrt{\frac{x + y}{z}}}\right) \]
                  18. lower-/.f64N/A

                    \[\leadsto z \cdot \mathsf{fma}\left(y \cdot x, \sqrt{\frac{1}{\left(z \cdot \left(z \cdot z\right)\right) \cdot \left(y + x\right)}}, 2 \cdot \sqrt{\color{blue}{\frac{x + y}{z}}}\right) \]
                7. Applied rewrites38.0%

                  \[\leadsto \color{blue}{z \cdot \mathsf{fma}\left(y \cdot x, \sqrt{\frac{1}{\left(z \cdot \left(z \cdot z\right)\right) \cdot \left(y + x\right)}}, 2 \cdot \sqrt{\frac{y + x}{z}}\right)} \]
                8. Taylor expanded in z around inf

                  \[\leadsto z \cdot \left(2 \cdot \color{blue}{\sqrt{\frac{x + y}{z}}}\right) \]
                9. Step-by-step derivation
                  1. Applied rewrites45.7%

                    \[\leadsto z \cdot \left(2 \cdot \color{blue}{\sqrt{\frac{y + x}{z}}}\right) \]
                10. Recombined 3 regimes into one program.
                11. Add Preprocessing

                Alternative 4: 82.0% accurate, 0.8× speedup?

                \[\begin{array}{l} [x, y, z] = \mathsf{sort}([x, y, z])\\ \\ \begin{array}{l} \mathbf{if}\;y \leq -9 \cdot 10^{-234}:\\ \;\;\;\;2 \cdot \sqrt{x \cdot \left(y + z\right)}\\ \mathbf{elif}\;y \leq 1.4 \cdot 10^{+26}:\\ \;\;\;\;2 \cdot \sqrt{\mathsf{fma}\left(z, x, y \cdot z\right)}\\ \mathbf{else}:\\ \;\;\;\;y \cdot \left(2 \cdot \sqrt{\frac{x + z}{y}}\right)\\ \end{array} \end{array} \]
                NOTE: x, y, and z should be sorted in increasing order before calling this function.
                (FPCore (x y z)
                 :precision binary64
                 (if (<= y -9e-234)
                   (* 2.0 (sqrt (* x (+ y z))))
                   (if (<= y 1.4e+26)
                     (* 2.0 (sqrt (fma z x (* y z))))
                     (* y (* 2.0 (sqrt (/ (+ x z) y)))))))
                assert(x < y && y < z);
                double code(double x, double y, double z) {
                	double tmp;
                	if (y <= -9e-234) {
                		tmp = 2.0 * sqrt((x * (y + z)));
                	} else if (y <= 1.4e+26) {
                		tmp = 2.0 * sqrt(fma(z, x, (y * z)));
                	} else {
                		tmp = y * (2.0 * sqrt(((x + z) / y)));
                	}
                	return tmp;
                }
                
                x, y, z = sort([x, y, z])
                function code(x, y, z)
                	tmp = 0.0
                	if (y <= -9e-234)
                		tmp = Float64(2.0 * sqrt(Float64(x * Float64(y + z))));
                	elseif (y <= 1.4e+26)
                		tmp = Float64(2.0 * sqrt(fma(z, x, Float64(y * z))));
                	else
                		tmp = Float64(y * Float64(2.0 * sqrt(Float64(Float64(x + z) / y))));
                	end
                	return tmp
                end
                
                NOTE: x, y, and z should be sorted in increasing order before calling this function.
                code[x_, y_, z_] := If[LessEqual[y, -9e-234], N[(2.0 * N[Sqrt[N[(x * N[(y + z), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision], If[LessEqual[y, 1.4e+26], N[(2.0 * N[Sqrt[N[(z * x + N[(y * z), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision], N[(y * N[(2.0 * N[Sqrt[N[(N[(x + z), $MachinePrecision] / y), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]
                
                \begin{array}{l}
                [x, y, z] = \mathsf{sort}([x, y, z])\\
                \\
                \begin{array}{l}
                \mathbf{if}\;y \leq -9 \cdot 10^{-234}:\\
                \;\;\;\;2 \cdot \sqrt{x \cdot \left(y + z\right)}\\
                
                \mathbf{elif}\;y \leq 1.4 \cdot 10^{+26}:\\
                \;\;\;\;2 \cdot \sqrt{\mathsf{fma}\left(z, x, y \cdot z\right)}\\
                
                \mathbf{else}:\\
                \;\;\;\;y \cdot \left(2 \cdot \sqrt{\frac{x + z}{y}}\right)\\
                
                
                \end{array}
                \end{array}
                
                Derivation
                1. Split input into 3 regimes
                2. if y < -9.00000000000000018e-234

                  1. Initial program 64.1%

                    \[2 \cdot \sqrt{\left(x \cdot y + x \cdot z\right) + y \cdot z} \]
                  2. Add Preprocessing
                  3. Taylor expanded in x around inf

                    \[\leadsto 2 \cdot \sqrt{\color{blue}{x \cdot \left(y + z\right)}} \]
                  4. Step-by-step derivation
                    1. lower-*.f64N/A

                      \[\leadsto 2 \cdot \sqrt{\color{blue}{x \cdot \left(y + z\right)}} \]
                    2. lower-+.f6439.8

                      \[\leadsto 2 \cdot \sqrt{x \cdot \color{blue}{\left(y + z\right)}} \]
                  5. Applied rewrites39.8%

                    \[\leadsto 2 \cdot \sqrt{\color{blue}{x \cdot \left(y + z\right)}} \]

                  if -9.00000000000000018e-234 < y < 1.4e26

                  1. Initial program 88.1%

                    \[2 \cdot \sqrt{\left(x \cdot y + x \cdot z\right) + y \cdot z} \]
                  2. Add Preprocessing
                  3. Taylor expanded in z around inf

                    \[\leadsto 2 \cdot \sqrt{\color{blue}{z \cdot \left(x + y\right)}} \]
                  4. Step-by-step derivation
                    1. lower-*.f64N/A

                      \[\leadsto 2 \cdot \sqrt{\color{blue}{z \cdot \left(x + y\right)}} \]
                    2. lower-+.f6471.8

                      \[\leadsto 2 \cdot \sqrt{z \cdot \color{blue}{\left(x + y\right)}} \]
                  5. Applied rewrites71.8%

                    \[\leadsto 2 \cdot \sqrt{\color{blue}{z \cdot \left(x + y\right)}} \]
                  6. Step-by-step derivation
                    1. Applied rewrites71.8%

                      \[\leadsto 2 \cdot \sqrt{\mathsf{fma}\left(z, \color{blue}{x}, y \cdot z\right)} \]

                    if 1.4e26 < y

                    1. Initial program 51.9%

                      \[2 \cdot \sqrt{\left(x \cdot y + x \cdot z\right) + y \cdot z} \]
                    2. Add Preprocessing
                    3. Taylor expanded in y around inf

                      \[\leadsto \color{blue}{y \cdot \left(2 \cdot \sqrt{\frac{x + z}{y}} + \left(x \cdot z\right) \cdot \sqrt{\frac{1}{{y}^{3} \cdot \left(x + z\right)}}\right)} \]
                    4. Step-by-step derivation
                      1. lower-*.f64N/A

                        \[\leadsto \color{blue}{y \cdot \left(2 \cdot \sqrt{\frac{x + z}{y}} + \left(x \cdot z\right) \cdot \sqrt{\frac{1}{{y}^{3} \cdot \left(x + z\right)}}\right)} \]
                      2. +-commutativeN/A

                        \[\leadsto y \cdot \color{blue}{\left(\left(x \cdot z\right) \cdot \sqrt{\frac{1}{{y}^{3} \cdot \left(x + z\right)}} + 2 \cdot \sqrt{\frac{x + z}{y}}\right)} \]
                      3. associate-*l*N/A

                        \[\leadsto y \cdot \left(\color{blue}{x \cdot \left(z \cdot \sqrt{\frac{1}{{y}^{3} \cdot \left(x + z\right)}}\right)} + 2 \cdot \sqrt{\frac{x + z}{y}}\right) \]
                      4. lower-fma.f64N/A

                        \[\leadsto y \cdot \color{blue}{\mathsf{fma}\left(x, z \cdot \sqrt{\frac{1}{{y}^{3} \cdot \left(x + z\right)}}, 2 \cdot \sqrt{\frac{x + z}{y}}\right)} \]
                    5. Applied rewrites86.5%

                      \[\leadsto \color{blue}{y \cdot \mathsf{fma}\left(x, z \cdot \sqrt{\frac{1}{\left(x + z\right) \cdot \left(y \cdot \left(y \cdot y\right)\right)}}, 2 \cdot \sqrt{\frac{x + z}{y}}\right)} \]
                    6. Taylor expanded in y around inf

                      \[\leadsto y \cdot \left(2 \cdot \color{blue}{\sqrt{\frac{x + z}{y}}}\right) \]
                    7. Step-by-step derivation
                      1. Applied rewrites86.5%

                        \[\leadsto y \cdot \left(2 \cdot \color{blue}{\sqrt{\frac{z + x}{y}}}\right) \]
                    8. Recombined 3 regimes into one program.
                    9. Final simplification62.0%

                      \[\leadsto \begin{array}{l} \mathbf{if}\;y \leq -9 \cdot 10^{-234}:\\ \;\;\;\;2 \cdot \sqrt{x \cdot \left(y + z\right)}\\ \mathbf{elif}\;y \leq 1.4 \cdot 10^{+26}:\\ \;\;\;\;2 \cdot \sqrt{\mathsf{fma}\left(z, x, y \cdot z\right)}\\ \mathbf{else}:\\ \;\;\;\;y \cdot \left(2 \cdot \sqrt{\frac{x + z}{y}}\right)\\ \end{array} \]
                    10. Add Preprocessing

                    Alternative 5: 82.0% accurate, 0.8× speedup?

                    \[\begin{array}{l} [x, y, z] = \mathsf{sort}([x, y, z])\\ \\ \begin{array}{l} \mathbf{if}\;y \leq -9 \cdot 10^{-234}:\\ \;\;\;\;2 \cdot \sqrt{x \cdot \left(y + z\right)}\\ \mathbf{elif}\;y \leq 3.7 \cdot 10^{+28}:\\ \;\;\;\;2 \cdot \sqrt{\mathsf{fma}\left(z, x, y \cdot z\right)}\\ \mathbf{else}:\\ \;\;\;\;y \cdot \left(2 \cdot \sqrt{\frac{z}{y}}\right)\\ \end{array} \end{array} \]
                    NOTE: x, y, and z should be sorted in increasing order before calling this function.
                    (FPCore (x y z)
                     :precision binary64
                     (if (<= y -9e-234)
                       (* 2.0 (sqrt (* x (+ y z))))
                       (if (<= y 3.7e+28)
                         (* 2.0 (sqrt (fma z x (* y z))))
                         (* y (* 2.0 (sqrt (/ z y)))))))
                    assert(x < y && y < z);
                    double code(double x, double y, double z) {
                    	double tmp;
                    	if (y <= -9e-234) {
                    		tmp = 2.0 * sqrt((x * (y + z)));
                    	} else if (y <= 3.7e+28) {
                    		tmp = 2.0 * sqrt(fma(z, x, (y * z)));
                    	} else {
                    		tmp = y * (2.0 * sqrt((z / y)));
                    	}
                    	return tmp;
                    }
                    
                    x, y, z = sort([x, y, z])
                    function code(x, y, z)
                    	tmp = 0.0
                    	if (y <= -9e-234)
                    		tmp = Float64(2.0 * sqrt(Float64(x * Float64(y + z))));
                    	elseif (y <= 3.7e+28)
                    		tmp = Float64(2.0 * sqrt(fma(z, x, Float64(y * z))));
                    	else
                    		tmp = Float64(y * Float64(2.0 * sqrt(Float64(z / y))));
                    	end
                    	return tmp
                    end
                    
                    NOTE: x, y, and z should be sorted in increasing order before calling this function.
                    code[x_, y_, z_] := If[LessEqual[y, -9e-234], N[(2.0 * N[Sqrt[N[(x * N[(y + z), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision], If[LessEqual[y, 3.7e+28], N[(2.0 * N[Sqrt[N[(z * x + N[(y * z), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision], N[(y * N[(2.0 * N[Sqrt[N[(z / y), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]
                    
                    \begin{array}{l}
                    [x, y, z] = \mathsf{sort}([x, y, z])\\
                    \\
                    \begin{array}{l}
                    \mathbf{if}\;y \leq -9 \cdot 10^{-234}:\\
                    \;\;\;\;2 \cdot \sqrt{x \cdot \left(y + z\right)}\\
                    
                    \mathbf{elif}\;y \leq 3.7 \cdot 10^{+28}:\\
                    \;\;\;\;2 \cdot \sqrt{\mathsf{fma}\left(z, x, y \cdot z\right)}\\
                    
                    \mathbf{else}:\\
                    \;\;\;\;y \cdot \left(2 \cdot \sqrt{\frac{z}{y}}\right)\\
                    
                    
                    \end{array}
                    \end{array}
                    
                    Derivation
                    1. Split input into 3 regimes
                    2. if y < -9.00000000000000018e-234

                      1. Initial program 64.1%

                        \[2 \cdot \sqrt{\left(x \cdot y + x \cdot z\right) + y \cdot z} \]
                      2. Add Preprocessing
                      3. Taylor expanded in x around inf

                        \[\leadsto 2 \cdot \sqrt{\color{blue}{x \cdot \left(y + z\right)}} \]
                      4. Step-by-step derivation
                        1. lower-*.f64N/A

                          \[\leadsto 2 \cdot \sqrt{\color{blue}{x \cdot \left(y + z\right)}} \]
                        2. lower-+.f6439.8

                          \[\leadsto 2 \cdot \sqrt{x \cdot \color{blue}{\left(y + z\right)}} \]
                      5. Applied rewrites39.8%

                        \[\leadsto 2 \cdot \sqrt{\color{blue}{x \cdot \left(y + z\right)}} \]

                      if -9.00000000000000018e-234 < y < 3.6999999999999999e28

                      1. Initial program 88.1%

                        \[2 \cdot \sqrt{\left(x \cdot y + x \cdot z\right) + y \cdot z} \]
                      2. Add Preprocessing
                      3. Taylor expanded in z around inf

                        \[\leadsto 2 \cdot \sqrt{\color{blue}{z \cdot \left(x + y\right)}} \]
                      4. Step-by-step derivation
                        1. lower-*.f64N/A

                          \[\leadsto 2 \cdot \sqrt{\color{blue}{z \cdot \left(x + y\right)}} \]
                        2. lower-+.f6471.8

                          \[\leadsto 2 \cdot \sqrt{z \cdot \color{blue}{\left(x + y\right)}} \]
                      5. Applied rewrites71.8%

                        \[\leadsto 2 \cdot \sqrt{\color{blue}{z \cdot \left(x + y\right)}} \]
                      6. Step-by-step derivation
                        1. Applied rewrites71.8%

                          \[\leadsto 2 \cdot \sqrt{\mathsf{fma}\left(z, \color{blue}{x}, y \cdot z\right)} \]

                        if 3.6999999999999999e28 < y

                        1. Initial program 51.9%

                          \[2 \cdot \sqrt{\left(x \cdot y + x \cdot z\right) + y \cdot z} \]
                        2. Add Preprocessing
                        3. Taylor expanded in y around inf

                          \[\leadsto \color{blue}{y \cdot \left(2 \cdot \sqrt{\frac{x + z}{y}} + \left(x \cdot z\right) \cdot \sqrt{\frac{1}{{y}^{3} \cdot \left(x + z\right)}}\right)} \]
                        4. Step-by-step derivation
                          1. lower-*.f64N/A

                            \[\leadsto \color{blue}{y \cdot \left(2 \cdot \sqrt{\frac{x + z}{y}} + \left(x \cdot z\right) \cdot \sqrt{\frac{1}{{y}^{3} \cdot \left(x + z\right)}}\right)} \]
                          2. +-commutativeN/A

                            \[\leadsto y \cdot \color{blue}{\left(\left(x \cdot z\right) \cdot \sqrt{\frac{1}{{y}^{3} \cdot \left(x + z\right)}} + 2 \cdot \sqrt{\frac{x + z}{y}}\right)} \]
                          3. associate-*l*N/A

                            \[\leadsto y \cdot \left(\color{blue}{x \cdot \left(z \cdot \sqrt{\frac{1}{{y}^{3} \cdot \left(x + z\right)}}\right)} + 2 \cdot \sqrt{\frac{x + z}{y}}\right) \]
                          4. lower-fma.f64N/A

                            \[\leadsto y \cdot \color{blue}{\mathsf{fma}\left(x, z \cdot \sqrt{\frac{1}{{y}^{3} \cdot \left(x + z\right)}}, 2 \cdot \sqrt{\frac{x + z}{y}}\right)} \]
                        5. Applied rewrites86.5%

                          \[\leadsto \color{blue}{y \cdot \mathsf{fma}\left(x, z \cdot \sqrt{\frac{1}{\left(x + z\right) \cdot \left(y \cdot \left(y \cdot y\right)\right)}}, 2 \cdot \sqrt{\frac{x + z}{y}}\right)} \]
                        6. Taylor expanded in x around 0

                          \[\leadsto y \cdot \left(2 \cdot \color{blue}{\sqrt{\frac{z}{y}}}\right) \]
                        7. Step-by-step derivation
                          1. Applied rewrites43.2%

                            \[\leadsto y \cdot \left(2 \cdot \color{blue}{\sqrt{\frac{z}{y}}}\right) \]
                        8. Recombined 3 regimes into one program.
                        9. Add Preprocessing

                        Alternative 6: 83.6% accurate, 0.9× speedup?

                        \[\begin{array}{l} [x, y, z] = \mathsf{sort}([x, y, z])\\ \\ \begin{array}{l} \mathbf{if}\;y \leq 7.2 \cdot 10^{-22}:\\ \;\;\;\;2 \cdot \sqrt{\left(y \cdot x + x \cdot z\right) + y \cdot z}\\ \mathbf{else}:\\ \;\;\;\;z \cdot \left(2 \cdot \sqrt{\frac{y + x}{z}}\right)\\ \end{array} \end{array} \]
                        NOTE: x, y, and z should be sorted in increasing order before calling this function.
                        (FPCore (x y z)
                         :precision binary64
                         (if (<= y 7.2e-22)
                           (* 2.0 (sqrt (+ (+ (* y x) (* x z)) (* y z))))
                           (* z (* 2.0 (sqrt (/ (+ y x) z))))))
                        assert(x < y && y < z);
                        double code(double x, double y, double z) {
                        	double tmp;
                        	if (y <= 7.2e-22) {
                        		tmp = 2.0 * sqrt((((y * x) + (x * z)) + (y * z)));
                        	} else {
                        		tmp = z * (2.0 * sqrt(((y + x) / z)));
                        	}
                        	return tmp;
                        }
                        
                        NOTE: x, y, and z should be sorted in increasing order before calling this function.
                        real(8) function code(x, y, z)
                            real(8), intent (in) :: x
                            real(8), intent (in) :: y
                            real(8), intent (in) :: z
                            real(8) :: tmp
                            if (y <= 7.2d-22) then
                                tmp = 2.0d0 * sqrt((((y * x) + (x * z)) + (y * z)))
                            else
                                tmp = z * (2.0d0 * sqrt(((y + x) / z)))
                            end if
                            code = tmp
                        end function
                        
                        assert x < y && y < z;
                        public static double code(double x, double y, double z) {
                        	double tmp;
                        	if (y <= 7.2e-22) {
                        		tmp = 2.0 * Math.sqrt((((y * x) + (x * z)) + (y * z)));
                        	} else {
                        		tmp = z * (2.0 * Math.sqrt(((y + x) / z)));
                        	}
                        	return tmp;
                        }
                        
                        [x, y, z] = sort([x, y, z])
                        def code(x, y, z):
                        	tmp = 0
                        	if y <= 7.2e-22:
                        		tmp = 2.0 * math.sqrt((((y * x) + (x * z)) + (y * z)))
                        	else:
                        		tmp = z * (2.0 * math.sqrt(((y + x) / z)))
                        	return tmp
                        
                        x, y, z = sort([x, y, z])
                        function code(x, y, z)
                        	tmp = 0.0
                        	if (y <= 7.2e-22)
                        		tmp = Float64(2.0 * sqrt(Float64(Float64(Float64(y * x) + Float64(x * z)) + Float64(y * z))));
                        	else
                        		tmp = Float64(z * Float64(2.0 * sqrt(Float64(Float64(y + x) / z))));
                        	end
                        	return tmp
                        end
                        
                        x, y, z = num2cell(sort([x, y, z])){:}
                        function tmp_2 = code(x, y, z)
                        	tmp = 0.0;
                        	if (y <= 7.2e-22)
                        		tmp = 2.0 * sqrt((((y * x) + (x * z)) + (y * z)));
                        	else
                        		tmp = z * (2.0 * sqrt(((y + x) / z)));
                        	end
                        	tmp_2 = tmp;
                        end
                        
                        NOTE: x, y, and z should be sorted in increasing order before calling this function.
                        code[x_, y_, z_] := If[LessEqual[y, 7.2e-22], N[(2.0 * N[Sqrt[N[(N[(N[(y * x), $MachinePrecision] + N[(x * z), $MachinePrecision]), $MachinePrecision] + N[(y * z), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision], N[(z * N[(2.0 * N[Sqrt[N[(N[(y + x), $MachinePrecision] / z), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
                        
                        \begin{array}{l}
                        [x, y, z] = \mathsf{sort}([x, y, z])\\
                        \\
                        \begin{array}{l}
                        \mathbf{if}\;y \leq 7.2 \cdot 10^{-22}:\\
                        \;\;\;\;2 \cdot \sqrt{\left(y \cdot x + x \cdot z\right) + y \cdot z}\\
                        
                        \mathbf{else}:\\
                        \;\;\;\;z \cdot \left(2 \cdot \sqrt{\frac{y + x}{z}}\right)\\
                        
                        
                        \end{array}
                        \end{array}
                        
                        Derivation
                        1. Split input into 2 regimes
                        2. if y < 7.1999999999999996e-22

                          1. Initial program 73.8%

                            \[2 \cdot \sqrt{\left(x \cdot y + x \cdot z\right) + y \cdot z} \]
                          2. Add Preprocessing

                          if 7.1999999999999996e-22 < y

                          1. Initial program 59.0%

                            \[2 \cdot \sqrt{\left(x \cdot y + x \cdot z\right) + y \cdot z} \]
                          2. Add Preprocessing
                          3. Step-by-step derivation
                            1. lift-sqrt.f64N/A

                              \[\leadsto 2 \cdot \color{blue}{\sqrt{\left(x \cdot y + x \cdot z\right) + y \cdot z}} \]
                            2. pow1/2N/A

                              \[\leadsto 2 \cdot \color{blue}{{\left(\left(x \cdot y + x \cdot z\right) + y \cdot z\right)}^{\frac{1}{2}}} \]
                            3. sqr-powN/A

                              \[\leadsto 2 \cdot \color{blue}{\left({\left(\left(x \cdot y + x \cdot z\right) + y \cdot z\right)}^{\left(\frac{\frac{1}{2}}{2}\right)} \cdot {\left(\left(x \cdot y + x \cdot z\right) + y \cdot z\right)}^{\left(\frac{\frac{1}{2}}{2}\right)}\right)} \]
                            4. pow2N/A

                              \[\leadsto 2 \cdot \color{blue}{{\left({\left(\left(x \cdot y + x \cdot z\right) + y \cdot z\right)}^{\left(\frac{\frac{1}{2}}{2}\right)}\right)}^{2}} \]
                            5. lower-pow.f64N/A

                              \[\leadsto 2 \cdot \color{blue}{{\left({\left(\left(x \cdot y + x \cdot z\right) + y \cdot z\right)}^{\left(\frac{\frac{1}{2}}{2}\right)}\right)}^{2}} \]
                            6. lower-pow.f64N/A

                              \[\leadsto 2 \cdot {\color{blue}{\left({\left(\left(x \cdot y + x \cdot z\right) + y \cdot z\right)}^{\left(\frac{\frac{1}{2}}{2}\right)}\right)}}^{2} \]
                            7. lift-+.f64N/A

                              \[\leadsto 2 \cdot {\left({\color{blue}{\left(\left(x \cdot y + x \cdot z\right) + y \cdot z\right)}}^{\left(\frac{\frac{1}{2}}{2}\right)}\right)}^{2} \]
                            8. lift-+.f64N/A

                              \[\leadsto 2 \cdot {\left({\left(\color{blue}{\left(x \cdot y + x \cdot z\right)} + y \cdot z\right)}^{\left(\frac{\frac{1}{2}}{2}\right)}\right)}^{2} \]
                            9. associate-+l+N/A

                              \[\leadsto 2 \cdot {\left({\color{blue}{\left(x \cdot y + \left(x \cdot z + y \cdot z\right)\right)}}^{\left(\frac{\frac{1}{2}}{2}\right)}\right)}^{2} \]
                            10. lift-*.f64N/A

                              \[\leadsto 2 \cdot {\left({\left(\color{blue}{x \cdot y} + \left(x \cdot z + y \cdot z\right)\right)}^{\left(\frac{\frac{1}{2}}{2}\right)}\right)}^{2} \]
                            11. lower-fma.f64N/A

                              \[\leadsto 2 \cdot {\left({\color{blue}{\left(\mathsf{fma}\left(x, y, x \cdot z + y \cdot z\right)\right)}}^{\left(\frac{\frac{1}{2}}{2}\right)}\right)}^{2} \]
                            12. lift-*.f64N/A

                              \[\leadsto 2 \cdot {\left({\left(\mathsf{fma}\left(x, y, \color{blue}{x \cdot z} + y \cdot z\right)\right)}^{\left(\frac{\frac{1}{2}}{2}\right)}\right)}^{2} \]
                            13. lift-*.f64N/A

                              \[\leadsto 2 \cdot {\left({\left(\mathsf{fma}\left(x, y, x \cdot z + \color{blue}{y \cdot z}\right)\right)}^{\left(\frac{\frac{1}{2}}{2}\right)}\right)}^{2} \]
                            14. distribute-rgt-outN/A

                              \[\leadsto 2 \cdot {\left({\left(\mathsf{fma}\left(x, y, \color{blue}{z \cdot \left(x + y\right)}\right)\right)}^{\left(\frac{\frac{1}{2}}{2}\right)}\right)}^{2} \]
                            15. lower-*.f64N/A

                              \[\leadsto 2 \cdot {\left({\left(\mathsf{fma}\left(x, y, \color{blue}{z \cdot \left(x + y\right)}\right)\right)}^{\left(\frac{\frac{1}{2}}{2}\right)}\right)}^{2} \]
                            16. lower-+.f64N/A

                              \[\leadsto 2 \cdot {\left({\left(\mathsf{fma}\left(x, y, z \cdot \color{blue}{\left(x + y\right)}\right)\right)}^{\left(\frac{\frac{1}{2}}{2}\right)}\right)}^{2} \]
                            17. metadata-eval58.9

                              \[\leadsto 2 \cdot {\left({\left(\mathsf{fma}\left(x, y, z \cdot \left(x + y\right)\right)\right)}^{\color{blue}{0.25}}\right)}^{2} \]
                          4. Applied rewrites58.9%

                            \[\leadsto 2 \cdot \color{blue}{{\left({\left(\mathsf{fma}\left(x, y, z \cdot \left(x + y\right)\right)\right)}^{0.25}\right)}^{2}} \]
                          5. Taylor expanded in z around inf

                            \[\leadsto \color{blue}{z \cdot \left(2 \cdot \sqrt{\frac{x + y}{z}} + \left(x \cdot y\right) \cdot \sqrt{\frac{1}{{z}^{3} \cdot \left(x + y\right)}}\right)} \]
                          6. Step-by-step derivation
                            1. lower-*.f64N/A

                              \[\leadsto \color{blue}{z \cdot \left(2 \cdot \sqrt{\frac{x + y}{z}} + \left(x \cdot y\right) \cdot \sqrt{\frac{1}{{z}^{3} \cdot \left(x + y\right)}}\right)} \]
                            2. +-commutativeN/A

                              \[\leadsto z \cdot \color{blue}{\left(\left(x \cdot y\right) \cdot \sqrt{\frac{1}{{z}^{3} \cdot \left(x + y\right)}} + 2 \cdot \sqrt{\frac{x + y}{z}}\right)} \]
                            3. lower-fma.f64N/A

                              \[\leadsto z \cdot \color{blue}{\mathsf{fma}\left(x \cdot y, \sqrt{\frac{1}{{z}^{3} \cdot \left(x + y\right)}}, 2 \cdot \sqrt{\frac{x + y}{z}}\right)} \]
                            4. *-commutativeN/A

                              \[\leadsto z \cdot \mathsf{fma}\left(\color{blue}{y \cdot x}, \sqrt{\frac{1}{{z}^{3} \cdot \left(x + y\right)}}, 2 \cdot \sqrt{\frac{x + y}{z}}\right) \]
                            5. lower-*.f64N/A

                              \[\leadsto z \cdot \mathsf{fma}\left(\color{blue}{y \cdot x}, \sqrt{\frac{1}{{z}^{3} \cdot \left(x + y\right)}}, 2 \cdot \sqrt{\frac{x + y}{z}}\right) \]
                            6. lower-sqrt.f64N/A

                              \[\leadsto z \cdot \mathsf{fma}\left(y \cdot x, \color{blue}{\sqrt{\frac{1}{{z}^{3} \cdot \left(x + y\right)}}}, 2 \cdot \sqrt{\frac{x + y}{z}}\right) \]
                            7. lower-/.f64N/A

                              \[\leadsto z \cdot \mathsf{fma}\left(y \cdot x, \sqrt{\color{blue}{\frac{1}{{z}^{3} \cdot \left(x + y\right)}}}, 2 \cdot \sqrt{\frac{x + y}{z}}\right) \]
                            8. lower-*.f64N/A

                              \[\leadsto z \cdot \mathsf{fma}\left(y \cdot x, \sqrt{\frac{1}{\color{blue}{{z}^{3} \cdot \left(x + y\right)}}}, 2 \cdot \sqrt{\frac{x + y}{z}}\right) \]
                            9. cube-multN/A

                              \[\leadsto z \cdot \mathsf{fma}\left(y \cdot x, \sqrt{\frac{1}{\color{blue}{\left(z \cdot \left(z \cdot z\right)\right)} \cdot \left(x + y\right)}}, 2 \cdot \sqrt{\frac{x + y}{z}}\right) \]
                            10. unpow2N/A

                              \[\leadsto z \cdot \mathsf{fma}\left(y \cdot x, \sqrt{\frac{1}{\left(z \cdot \color{blue}{{z}^{2}}\right) \cdot \left(x + y\right)}}, 2 \cdot \sqrt{\frac{x + y}{z}}\right) \]
                            11. lower-*.f64N/A

                              \[\leadsto z \cdot \mathsf{fma}\left(y \cdot x, \sqrt{\frac{1}{\color{blue}{\left(z \cdot {z}^{2}\right)} \cdot \left(x + y\right)}}, 2 \cdot \sqrt{\frac{x + y}{z}}\right) \]
                            12. unpow2N/A

                              \[\leadsto z \cdot \mathsf{fma}\left(y \cdot x, \sqrt{\frac{1}{\left(z \cdot \color{blue}{\left(z \cdot z\right)}\right) \cdot \left(x + y\right)}}, 2 \cdot \sqrt{\frac{x + y}{z}}\right) \]
                            13. lower-*.f64N/A

                              \[\leadsto z \cdot \mathsf{fma}\left(y \cdot x, \sqrt{\frac{1}{\left(z \cdot \color{blue}{\left(z \cdot z\right)}\right) \cdot \left(x + y\right)}}, 2 \cdot \sqrt{\frac{x + y}{z}}\right) \]
                            14. +-commutativeN/A

                              \[\leadsto z \cdot \mathsf{fma}\left(y \cdot x, \sqrt{\frac{1}{\left(z \cdot \left(z \cdot z\right)\right) \cdot \color{blue}{\left(y + x\right)}}}, 2 \cdot \sqrt{\frac{x + y}{z}}\right) \]
                            15. lower-+.f64N/A

                              \[\leadsto z \cdot \mathsf{fma}\left(y \cdot x, \sqrt{\frac{1}{\left(z \cdot \left(z \cdot z\right)\right) \cdot \color{blue}{\left(y + x\right)}}}, 2 \cdot \sqrt{\frac{x + y}{z}}\right) \]
                            16. lower-*.f64N/A

                              \[\leadsto z \cdot \mathsf{fma}\left(y \cdot x, \sqrt{\frac{1}{\left(z \cdot \left(z \cdot z\right)\right) \cdot \left(y + x\right)}}, \color{blue}{2 \cdot \sqrt{\frac{x + y}{z}}}\right) \]
                            17. lower-sqrt.f64N/A

                              \[\leadsto z \cdot \mathsf{fma}\left(y \cdot x, \sqrt{\frac{1}{\left(z \cdot \left(z \cdot z\right)\right) \cdot \left(y + x\right)}}, 2 \cdot \color{blue}{\sqrt{\frac{x + y}{z}}}\right) \]
                            18. lower-/.f64N/A

                              \[\leadsto z \cdot \mathsf{fma}\left(y \cdot x, \sqrt{\frac{1}{\left(z \cdot \left(z \cdot z\right)\right) \cdot \left(y + x\right)}}, 2 \cdot \sqrt{\color{blue}{\frac{x + y}{z}}}\right) \]
                          7. Applied rewrites38.0%

                            \[\leadsto \color{blue}{z \cdot \mathsf{fma}\left(y \cdot x, \sqrt{\frac{1}{\left(z \cdot \left(z \cdot z\right)\right) \cdot \left(y + x\right)}}, 2 \cdot \sqrt{\frac{y + x}{z}}\right)} \]
                          8. Taylor expanded in z around inf

                            \[\leadsto z \cdot \left(2 \cdot \color{blue}{\sqrt{\frac{x + y}{z}}}\right) \]
                          9. Step-by-step derivation
                            1. Applied rewrites45.7%

                              \[\leadsto z \cdot \left(2 \cdot \color{blue}{\sqrt{\frac{y + x}{z}}}\right) \]
                          10. Recombined 2 regimes into one program.
                          11. Final simplification65.7%

                            \[\leadsto \begin{array}{l} \mathbf{if}\;y \leq 7.2 \cdot 10^{-22}:\\ \;\;\;\;2 \cdot \sqrt{\left(y \cdot x + x \cdot z\right) + y \cdot z}\\ \mathbf{else}:\\ \;\;\;\;z \cdot \left(2 \cdot \sqrt{\frac{y + x}{z}}\right)\\ \end{array} \]
                          12. Add Preprocessing

                          Alternative 7: 68.9% accurate, 1.1× speedup?

                          \[\begin{array}{l} [x, y, z] = \mathsf{sort}([x, y, z])\\ \\ \begin{array}{l} \mathbf{if}\;y \leq -9 \cdot 10^{-234}:\\ \;\;\;\;2 \cdot \sqrt{x \cdot \left(y + z\right)}\\ \mathbf{else}:\\ \;\;\;\;2 \cdot \sqrt{\mathsf{fma}\left(z, x, y \cdot z\right)}\\ \end{array} \end{array} \]
                          NOTE: x, y, and z should be sorted in increasing order before calling this function.
                          (FPCore (x y z)
                           :precision binary64
                           (if (<= y -9e-234)
                             (* 2.0 (sqrt (* x (+ y z))))
                             (* 2.0 (sqrt (fma z x (* y z))))))
                          assert(x < y && y < z);
                          double code(double x, double y, double z) {
                          	double tmp;
                          	if (y <= -9e-234) {
                          		tmp = 2.0 * sqrt((x * (y + z)));
                          	} else {
                          		tmp = 2.0 * sqrt(fma(z, x, (y * z)));
                          	}
                          	return tmp;
                          }
                          
                          x, y, z = sort([x, y, z])
                          function code(x, y, z)
                          	tmp = 0.0
                          	if (y <= -9e-234)
                          		tmp = Float64(2.0 * sqrt(Float64(x * Float64(y + z))));
                          	else
                          		tmp = Float64(2.0 * sqrt(fma(z, x, Float64(y * z))));
                          	end
                          	return tmp
                          end
                          
                          NOTE: x, y, and z should be sorted in increasing order before calling this function.
                          code[x_, y_, z_] := If[LessEqual[y, -9e-234], N[(2.0 * N[Sqrt[N[(x * N[(y + z), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision], N[(2.0 * N[Sqrt[N[(z * x + N[(y * z), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]]
                          
                          \begin{array}{l}
                          [x, y, z] = \mathsf{sort}([x, y, z])\\
                          \\
                          \begin{array}{l}
                          \mathbf{if}\;y \leq -9 \cdot 10^{-234}:\\
                          \;\;\;\;2 \cdot \sqrt{x \cdot \left(y + z\right)}\\
                          
                          \mathbf{else}:\\
                          \;\;\;\;2 \cdot \sqrt{\mathsf{fma}\left(z, x, y \cdot z\right)}\\
                          
                          
                          \end{array}
                          \end{array}
                          
                          Derivation
                          1. Split input into 2 regimes
                          2. if y < -9.00000000000000018e-234

                            1. Initial program 64.1%

                              \[2 \cdot \sqrt{\left(x \cdot y + x \cdot z\right) + y \cdot z} \]
                            2. Add Preprocessing
                            3. Taylor expanded in x around inf

                              \[\leadsto 2 \cdot \sqrt{\color{blue}{x \cdot \left(y + z\right)}} \]
                            4. Step-by-step derivation
                              1. lower-*.f64N/A

                                \[\leadsto 2 \cdot \sqrt{\color{blue}{x \cdot \left(y + z\right)}} \]
                              2. lower-+.f6439.8

                                \[\leadsto 2 \cdot \sqrt{x \cdot \color{blue}{\left(y + z\right)}} \]
                            5. Applied rewrites39.8%

                              \[\leadsto 2 \cdot \sqrt{\color{blue}{x \cdot \left(y + z\right)}} \]

                            if -9.00000000000000018e-234 < y

                            1. Initial program 73.4%

                              \[2 \cdot \sqrt{\left(x \cdot y + x \cdot z\right) + y \cdot z} \]
                            2. Add Preprocessing
                            3. Taylor expanded in z around inf

                              \[\leadsto 2 \cdot \sqrt{\color{blue}{z \cdot \left(x + y\right)}} \]
                            4. Step-by-step derivation
                              1. lower-*.f64N/A

                                \[\leadsto 2 \cdot \sqrt{\color{blue}{z \cdot \left(x + y\right)}} \]
                              2. lower-+.f6452.1

                                \[\leadsto 2 \cdot \sqrt{z \cdot \color{blue}{\left(x + y\right)}} \]
                            5. Applied rewrites52.1%

                              \[\leadsto 2 \cdot \sqrt{\color{blue}{z \cdot \left(x + y\right)}} \]
                            6. Step-by-step derivation
                              1. Applied rewrites52.1%

                                \[\leadsto 2 \cdot \sqrt{\mathsf{fma}\left(z, \color{blue}{x}, y \cdot z\right)} \]
                            7. Recombined 2 regimes into one program.
                            8. Add Preprocessing

                            Alternative 8: 68.9% accurate, 1.2× speedup?

                            \[\begin{array}{l} [x, y, z] = \mathsf{sort}([x, y, z])\\ \\ \begin{array}{l} \mathbf{if}\;y \leq -9 \cdot 10^{-234}:\\ \;\;\;\;2 \cdot \sqrt{x \cdot \left(y + z\right)}\\ \mathbf{else}:\\ \;\;\;\;2 \cdot \sqrt{z \cdot \left(y + x\right)}\\ \end{array} \end{array} \]
                            NOTE: x, y, and z should be sorted in increasing order before calling this function.
                            (FPCore (x y z)
                             :precision binary64
                             (if (<= y -9e-234) (* 2.0 (sqrt (* x (+ y z)))) (* 2.0 (sqrt (* z (+ y x))))))
                            assert(x < y && y < z);
                            double code(double x, double y, double z) {
                            	double tmp;
                            	if (y <= -9e-234) {
                            		tmp = 2.0 * sqrt((x * (y + z)));
                            	} else {
                            		tmp = 2.0 * sqrt((z * (y + x)));
                            	}
                            	return tmp;
                            }
                            
                            NOTE: x, y, and z should be sorted in increasing order before calling this function.
                            real(8) function code(x, y, z)
                                real(8), intent (in) :: x
                                real(8), intent (in) :: y
                                real(8), intent (in) :: z
                                real(8) :: tmp
                                if (y <= (-9d-234)) then
                                    tmp = 2.0d0 * sqrt((x * (y + z)))
                                else
                                    tmp = 2.0d0 * sqrt((z * (y + x)))
                                end if
                                code = tmp
                            end function
                            
                            assert x < y && y < z;
                            public static double code(double x, double y, double z) {
                            	double tmp;
                            	if (y <= -9e-234) {
                            		tmp = 2.0 * Math.sqrt((x * (y + z)));
                            	} else {
                            		tmp = 2.0 * Math.sqrt((z * (y + x)));
                            	}
                            	return tmp;
                            }
                            
                            [x, y, z] = sort([x, y, z])
                            def code(x, y, z):
                            	tmp = 0
                            	if y <= -9e-234:
                            		tmp = 2.0 * math.sqrt((x * (y + z)))
                            	else:
                            		tmp = 2.0 * math.sqrt((z * (y + x)))
                            	return tmp
                            
                            x, y, z = sort([x, y, z])
                            function code(x, y, z)
                            	tmp = 0.0
                            	if (y <= -9e-234)
                            		tmp = Float64(2.0 * sqrt(Float64(x * Float64(y + z))));
                            	else
                            		tmp = Float64(2.0 * sqrt(Float64(z * Float64(y + x))));
                            	end
                            	return tmp
                            end
                            
                            x, y, z = num2cell(sort([x, y, z])){:}
                            function tmp_2 = code(x, y, z)
                            	tmp = 0.0;
                            	if (y <= -9e-234)
                            		tmp = 2.0 * sqrt((x * (y + z)));
                            	else
                            		tmp = 2.0 * sqrt((z * (y + x)));
                            	end
                            	tmp_2 = tmp;
                            end
                            
                            NOTE: x, y, and z should be sorted in increasing order before calling this function.
                            code[x_, y_, z_] := If[LessEqual[y, -9e-234], N[(2.0 * N[Sqrt[N[(x * N[(y + z), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision], N[(2.0 * N[Sqrt[N[(z * N[(y + x), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]]
                            
                            \begin{array}{l}
                            [x, y, z] = \mathsf{sort}([x, y, z])\\
                            \\
                            \begin{array}{l}
                            \mathbf{if}\;y \leq -9 \cdot 10^{-234}:\\
                            \;\;\;\;2 \cdot \sqrt{x \cdot \left(y + z\right)}\\
                            
                            \mathbf{else}:\\
                            \;\;\;\;2 \cdot \sqrt{z \cdot \left(y + x\right)}\\
                            
                            
                            \end{array}
                            \end{array}
                            
                            Derivation
                            1. Split input into 2 regimes
                            2. if y < -9.00000000000000018e-234

                              1. Initial program 64.1%

                                \[2 \cdot \sqrt{\left(x \cdot y + x \cdot z\right) + y \cdot z} \]
                              2. Add Preprocessing
                              3. Taylor expanded in x around inf

                                \[\leadsto 2 \cdot \sqrt{\color{blue}{x \cdot \left(y + z\right)}} \]
                              4. Step-by-step derivation
                                1. lower-*.f64N/A

                                  \[\leadsto 2 \cdot \sqrt{\color{blue}{x \cdot \left(y + z\right)}} \]
                                2. lower-+.f6439.8

                                  \[\leadsto 2 \cdot \sqrt{x \cdot \color{blue}{\left(y + z\right)}} \]
                              5. Applied rewrites39.8%

                                \[\leadsto 2 \cdot \sqrt{\color{blue}{x \cdot \left(y + z\right)}} \]

                              if -9.00000000000000018e-234 < y

                              1. Initial program 73.4%

                                \[2 \cdot \sqrt{\left(x \cdot y + x \cdot z\right) + y \cdot z} \]
                              2. Add Preprocessing
                              3. Taylor expanded in z around inf

                                \[\leadsto 2 \cdot \sqrt{\color{blue}{z \cdot \left(x + y\right)}} \]
                              4. Step-by-step derivation
                                1. lower-*.f64N/A

                                  \[\leadsto 2 \cdot \sqrt{\color{blue}{z \cdot \left(x + y\right)}} \]
                                2. lower-+.f6452.1

                                  \[\leadsto 2 \cdot \sqrt{z \cdot \color{blue}{\left(x + y\right)}} \]
                              5. Applied rewrites52.1%

                                \[\leadsto 2 \cdot \sqrt{\color{blue}{z \cdot \left(x + y\right)}} \]
                            3. Recombined 2 regimes into one program.
                            4. Final simplification47.0%

                              \[\leadsto \begin{array}{l} \mathbf{if}\;y \leq -9 \cdot 10^{-234}:\\ \;\;\;\;2 \cdot \sqrt{x \cdot \left(y + z\right)}\\ \mathbf{else}:\\ \;\;\;\;2 \cdot \sqrt{z \cdot \left(y + x\right)}\\ \end{array} \]
                            5. Add Preprocessing

                            Alternative 9: 67.7% accurate, 1.2× speedup?

                            \[\begin{array}{l} [x, y, z] = \mathsf{sort}([x, y, z])\\ \\ \begin{array}{l} \mathbf{if}\;y \leq -9 \cdot 10^{-234}:\\ \;\;\;\;2 \cdot \sqrt{x \cdot \left(y + z\right)}\\ \mathbf{else}:\\ \;\;\;\;2 \cdot \sqrt{y \cdot z}\\ \end{array} \end{array} \]
                            NOTE: x, y, and z should be sorted in increasing order before calling this function.
                            (FPCore (x y z)
                             :precision binary64
                             (if (<= y -9e-234) (* 2.0 (sqrt (* x (+ y z)))) (* 2.0 (sqrt (* y z)))))
                            assert(x < y && y < z);
                            double code(double x, double y, double z) {
                            	double tmp;
                            	if (y <= -9e-234) {
                            		tmp = 2.0 * sqrt((x * (y + z)));
                            	} else {
                            		tmp = 2.0 * sqrt((y * z));
                            	}
                            	return tmp;
                            }
                            
                            NOTE: x, y, and z should be sorted in increasing order before calling this function.
                            real(8) function code(x, y, z)
                                real(8), intent (in) :: x
                                real(8), intent (in) :: y
                                real(8), intent (in) :: z
                                real(8) :: tmp
                                if (y <= (-9d-234)) then
                                    tmp = 2.0d0 * sqrt((x * (y + z)))
                                else
                                    tmp = 2.0d0 * sqrt((y * z))
                                end if
                                code = tmp
                            end function
                            
                            assert x < y && y < z;
                            public static double code(double x, double y, double z) {
                            	double tmp;
                            	if (y <= -9e-234) {
                            		tmp = 2.0 * Math.sqrt((x * (y + z)));
                            	} else {
                            		tmp = 2.0 * Math.sqrt((y * z));
                            	}
                            	return tmp;
                            }
                            
                            [x, y, z] = sort([x, y, z])
                            def code(x, y, z):
                            	tmp = 0
                            	if y <= -9e-234:
                            		tmp = 2.0 * math.sqrt((x * (y + z)))
                            	else:
                            		tmp = 2.0 * math.sqrt((y * z))
                            	return tmp
                            
                            x, y, z = sort([x, y, z])
                            function code(x, y, z)
                            	tmp = 0.0
                            	if (y <= -9e-234)
                            		tmp = Float64(2.0 * sqrt(Float64(x * Float64(y + z))));
                            	else
                            		tmp = Float64(2.0 * sqrt(Float64(y * z)));
                            	end
                            	return tmp
                            end
                            
                            x, y, z = num2cell(sort([x, y, z])){:}
                            function tmp_2 = code(x, y, z)
                            	tmp = 0.0;
                            	if (y <= -9e-234)
                            		tmp = 2.0 * sqrt((x * (y + z)));
                            	else
                            		tmp = 2.0 * sqrt((y * z));
                            	end
                            	tmp_2 = tmp;
                            end
                            
                            NOTE: x, y, and z should be sorted in increasing order before calling this function.
                            code[x_, y_, z_] := If[LessEqual[y, -9e-234], N[(2.0 * N[Sqrt[N[(x * N[(y + z), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision], N[(2.0 * N[Sqrt[N[(y * z), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]]
                            
                            \begin{array}{l}
                            [x, y, z] = \mathsf{sort}([x, y, z])\\
                            \\
                            \begin{array}{l}
                            \mathbf{if}\;y \leq -9 \cdot 10^{-234}:\\
                            \;\;\;\;2 \cdot \sqrt{x \cdot \left(y + z\right)}\\
                            
                            \mathbf{else}:\\
                            \;\;\;\;2 \cdot \sqrt{y \cdot z}\\
                            
                            
                            \end{array}
                            \end{array}
                            
                            Derivation
                            1. Split input into 2 regimes
                            2. if y < -9.00000000000000018e-234

                              1. Initial program 64.1%

                                \[2 \cdot \sqrt{\left(x \cdot y + x \cdot z\right) + y \cdot z} \]
                              2. Add Preprocessing
                              3. Taylor expanded in x around inf

                                \[\leadsto 2 \cdot \sqrt{\color{blue}{x \cdot \left(y + z\right)}} \]
                              4. Step-by-step derivation
                                1. lower-*.f64N/A

                                  \[\leadsto 2 \cdot \sqrt{\color{blue}{x \cdot \left(y + z\right)}} \]
                                2. lower-+.f6439.8

                                  \[\leadsto 2 \cdot \sqrt{x \cdot \color{blue}{\left(y + z\right)}} \]
                              5. Applied rewrites39.8%

                                \[\leadsto 2 \cdot \sqrt{\color{blue}{x \cdot \left(y + z\right)}} \]

                              if -9.00000000000000018e-234 < y

                              1. Initial program 73.4%

                                \[2 \cdot \sqrt{\left(x \cdot y + x \cdot z\right) + y \cdot z} \]
                              2. Add Preprocessing
                              3. Taylor expanded in x around 0

                                \[\leadsto 2 \cdot \sqrt{\color{blue}{y \cdot z}} \]
                              4. Step-by-step derivation
                                1. lower-*.f6424.8

                                  \[\leadsto 2 \cdot \sqrt{\color{blue}{y \cdot z}} \]
                              5. Applied rewrites24.8%

                                \[\leadsto 2 \cdot \sqrt{\color{blue}{y \cdot z}} \]
                            3. Recombined 2 regimes into one program.
                            4. Add Preprocessing

                            Alternative 10: 66.7% accurate, 1.4× speedup?

                            \[\begin{array}{l} [x, y, z] = \mathsf{sort}([x, y, z])\\ \\ \begin{array}{l} \mathbf{if}\;y \leq -9 \cdot 10^{-234}:\\ \;\;\;\;2 \cdot \sqrt{y \cdot x}\\ \mathbf{else}:\\ \;\;\;\;2 \cdot \sqrt{y \cdot z}\\ \end{array} \end{array} \]
                            NOTE: x, y, and z should be sorted in increasing order before calling this function.
                            (FPCore (x y z)
                             :precision binary64
                             (if (<= y -9e-234) (* 2.0 (sqrt (* y x))) (* 2.0 (sqrt (* y z)))))
                            assert(x < y && y < z);
                            double code(double x, double y, double z) {
                            	double tmp;
                            	if (y <= -9e-234) {
                            		tmp = 2.0 * sqrt((y * x));
                            	} else {
                            		tmp = 2.0 * sqrt((y * z));
                            	}
                            	return tmp;
                            }
                            
                            NOTE: x, y, and z should be sorted in increasing order before calling this function.
                            real(8) function code(x, y, z)
                                real(8), intent (in) :: x
                                real(8), intent (in) :: y
                                real(8), intent (in) :: z
                                real(8) :: tmp
                                if (y <= (-9d-234)) then
                                    tmp = 2.0d0 * sqrt((y * x))
                                else
                                    tmp = 2.0d0 * sqrt((y * z))
                                end if
                                code = tmp
                            end function
                            
                            assert x < y && y < z;
                            public static double code(double x, double y, double z) {
                            	double tmp;
                            	if (y <= -9e-234) {
                            		tmp = 2.0 * Math.sqrt((y * x));
                            	} else {
                            		tmp = 2.0 * Math.sqrt((y * z));
                            	}
                            	return tmp;
                            }
                            
                            [x, y, z] = sort([x, y, z])
                            def code(x, y, z):
                            	tmp = 0
                            	if y <= -9e-234:
                            		tmp = 2.0 * math.sqrt((y * x))
                            	else:
                            		tmp = 2.0 * math.sqrt((y * z))
                            	return tmp
                            
                            x, y, z = sort([x, y, z])
                            function code(x, y, z)
                            	tmp = 0.0
                            	if (y <= -9e-234)
                            		tmp = Float64(2.0 * sqrt(Float64(y * x)));
                            	else
                            		tmp = Float64(2.0 * sqrt(Float64(y * z)));
                            	end
                            	return tmp
                            end
                            
                            x, y, z = num2cell(sort([x, y, z])){:}
                            function tmp_2 = code(x, y, z)
                            	tmp = 0.0;
                            	if (y <= -9e-234)
                            		tmp = 2.0 * sqrt((y * x));
                            	else
                            		tmp = 2.0 * sqrt((y * z));
                            	end
                            	tmp_2 = tmp;
                            end
                            
                            NOTE: x, y, and z should be sorted in increasing order before calling this function.
                            code[x_, y_, z_] := If[LessEqual[y, -9e-234], N[(2.0 * N[Sqrt[N[(y * x), $MachinePrecision]], $MachinePrecision]), $MachinePrecision], N[(2.0 * N[Sqrt[N[(y * z), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]]
                            
                            \begin{array}{l}
                            [x, y, z] = \mathsf{sort}([x, y, z])\\
                            \\
                            \begin{array}{l}
                            \mathbf{if}\;y \leq -9 \cdot 10^{-234}:\\
                            \;\;\;\;2 \cdot \sqrt{y \cdot x}\\
                            
                            \mathbf{else}:\\
                            \;\;\;\;2 \cdot \sqrt{y \cdot z}\\
                            
                            
                            \end{array}
                            \end{array}
                            
                            Derivation
                            1. Split input into 2 regimes
                            2. if y < -9.00000000000000018e-234

                              1. Initial program 64.1%

                                \[2 \cdot \sqrt{\left(x \cdot y + x \cdot z\right) + y \cdot z} \]
                              2. Add Preprocessing
                              3. Taylor expanded in z around 0

                                \[\leadsto 2 \cdot \sqrt{\color{blue}{x \cdot y}} \]
                              4. Step-by-step derivation
                                1. lower-*.f6424.2

                                  \[\leadsto 2 \cdot \sqrt{\color{blue}{x \cdot y}} \]
                              5. Applied rewrites24.2%

                                \[\leadsto 2 \cdot \sqrt{\color{blue}{x \cdot y}} \]

                              if -9.00000000000000018e-234 < y

                              1. Initial program 73.4%

                                \[2 \cdot \sqrt{\left(x \cdot y + x \cdot z\right) + y \cdot z} \]
                              2. Add Preprocessing
                              3. Taylor expanded in x around 0

                                \[\leadsto 2 \cdot \sqrt{\color{blue}{y \cdot z}} \]
                              4. Step-by-step derivation
                                1. lower-*.f6424.8

                                  \[\leadsto 2 \cdot \sqrt{\color{blue}{y \cdot z}} \]
                              5. Applied rewrites24.8%

                                \[\leadsto 2 \cdot \sqrt{\color{blue}{y \cdot z}} \]
                            3. Recombined 2 regimes into one program.
                            4. Final simplification24.5%

                              \[\leadsto \begin{array}{l} \mathbf{if}\;y \leq -9 \cdot 10^{-234}:\\ \;\;\;\;2 \cdot \sqrt{y \cdot x}\\ \mathbf{else}:\\ \;\;\;\;2 \cdot \sqrt{y \cdot z}\\ \end{array} \]
                            5. Add Preprocessing

                            Alternative 11: 35.3% accurate, 1.8× speedup?

                            \[\begin{array}{l} [x, y, z] = \mathsf{sort}([x, y, z])\\ \\ 2 \cdot \sqrt{y \cdot x} \end{array} \]
                            NOTE: x, y, and z should be sorted in increasing order before calling this function.
                            (FPCore (x y z) :precision binary64 (* 2.0 (sqrt (* y x))))
                            assert(x < y && y < z);
                            double code(double x, double y, double z) {
                            	return 2.0 * sqrt((y * x));
                            }
                            
                            NOTE: x, y, and z should be sorted in increasing order before calling this function.
                            real(8) function code(x, y, z)
                                real(8), intent (in) :: x
                                real(8), intent (in) :: y
                                real(8), intent (in) :: z
                                code = 2.0d0 * sqrt((y * x))
                            end function
                            
                            assert x < y && y < z;
                            public static double code(double x, double y, double z) {
                            	return 2.0 * Math.sqrt((y * x));
                            }
                            
                            [x, y, z] = sort([x, y, z])
                            def code(x, y, z):
                            	return 2.0 * math.sqrt((y * x))
                            
                            x, y, z = sort([x, y, z])
                            function code(x, y, z)
                            	return Float64(2.0 * sqrt(Float64(y * x)))
                            end
                            
                            x, y, z = num2cell(sort([x, y, z])){:}
                            function tmp = code(x, y, z)
                            	tmp = 2.0 * sqrt((y * x));
                            end
                            
                            NOTE: x, y, and z should be sorted in increasing order before calling this function.
                            code[x_, y_, z_] := N[(2.0 * N[Sqrt[N[(y * x), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]
                            
                            \begin{array}{l}
                            [x, y, z] = \mathsf{sort}([x, y, z])\\
                            \\
                            2 \cdot \sqrt{y \cdot x}
                            \end{array}
                            
                            Derivation
                            1. Initial program 69.5%

                              \[2 \cdot \sqrt{\left(x \cdot y + x \cdot z\right) + y \cdot z} \]
                            2. Add Preprocessing
                            3. Taylor expanded in z around 0

                              \[\leadsto 2 \cdot \sqrt{\color{blue}{x \cdot y}} \]
                            4. Step-by-step derivation
                              1. lower-*.f6423.5

                                \[\leadsto 2 \cdot \sqrt{\color{blue}{x \cdot y}} \]
                            5. Applied rewrites23.5%

                              \[\leadsto 2 \cdot \sqrt{\color{blue}{x \cdot y}} \]
                            6. Final simplification23.5%

                              \[\leadsto 2 \cdot \sqrt{y \cdot x} \]
                            7. Add Preprocessing

                            Developer Target 1: 82.9% accurate, 0.0× speedup?

                            \[\begin{array}{l} \\ \begin{array}{l} t_0 := 0.25 \cdot \left(\left({y}^{-0.75} \cdot \left({z}^{-0.75} \cdot x\right)\right) \cdot \left(y + z\right)\right) + {z}^{0.25} \cdot {y}^{0.25}\\ \mathbf{if}\;z < 7.636950090573675 \cdot 10^{+176}:\\ \;\;\;\;2 \cdot \sqrt{\left(x + y\right) \cdot z + x \cdot y}\\ \mathbf{else}:\\ \;\;\;\;\left(t\_0 \cdot t\_0\right) \cdot 2\\ \end{array} \end{array} \]
                            (FPCore (x y z)
                             :precision binary64
                             (let* ((t_0
                                     (+
                                      (* 0.25 (* (* (pow y -0.75) (* (pow z -0.75) x)) (+ y z)))
                                      (* (pow z 0.25) (pow y 0.25)))))
                               (if (< z 7.636950090573675e+176)
                                 (* 2.0 (sqrt (+ (* (+ x y) z) (* x y))))
                                 (* (* t_0 t_0) 2.0))))
                            double code(double x, double y, double z) {
                            	double t_0 = (0.25 * ((pow(y, -0.75) * (pow(z, -0.75) * x)) * (y + z))) + (pow(z, 0.25) * pow(y, 0.25));
                            	double tmp;
                            	if (z < 7.636950090573675e+176) {
                            		tmp = 2.0 * sqrt((((x + y) * z) + (x * y)));
                            	} else {
                            		tmp = (t_0 * t_0) * 2.0;
                            	}
                            	return tmp;
                            }
                            
                            real(8) function code(x, y, z)
                                real(8), intent (in) :: x
                                real(8), intent (in) :: y
                                real(8), intent (in) :: z
                                real(8) :: t_0
                                real(8) :: tmp
                                t_0 = (0.25d0 * (((y ** (-0.75d0)) * ((z ** (-0.75d0)) * x)) * (y + z))) + ((z ** 0.25d0) * (y ** 0.25d0))
                                if (z < 7.636950090573675d+176) then
                                    tmp = 2.0d0 * sqrt((((x + y) * z) + (x * y)))
                                else
                                    tmp = (t_0 * t_0) * 2.0d0
                                end if
                                code = tmp
                            end function
                            
                            public static double code(double x, double y, double z) {
                            	double t_0 = (0.25 * ((Math.pow(y, -0.75) * (Math.pow(z, -0.75) * x)) * (y + z))) + (Math.pow(z, 0.25) * Math.pow(y, 0.25));
                            	double tmp;
                            	if (z < 7.636950090573675e+176) {
                            		tmp = 2.0 * Math.sqrt((((x + y) * z) + (x * y)));
                            	} else {
                            		tmp = (t_0 * t_0) * 2.0;
                            	}
                            	return tmp;
                            }
                            
                            def code(x, y, z):
                            	t_0 = (0.25 * ((math.pow(y, -0.75) * (math.pow(z, -0.75) * x)) * (y + z))) + (math.pow(z, 0.25) * math.pow(y, 0.25))
                            	tmp = 0
                            	if z < 7.636950090573675e+176:
                            		tmp = 2.0 * math.sqrt((((x + y) * z) + (x * y)))
                            	else:
                            		tmp = (t_0 * t_0) * 2.0
                            	return tmp
                            
                            function code(x, y, z)
                            	t_0 = Float64(Float64(0.25 * Float64(Float64((y ^ -0.75) * Float64((z ^ -0.75) * x)) * Float64(y + z))) + Float64((z ^ 0.25) * (y ^ 0.25)))
                            	tmp = 0.0
                            	if (z < 7.636950090573675e+176)
                            		tmp = Float64(2.0 * sqrt(Float64(Float64(Float64(x + y) * z) + Float64(x * y))));
                            	else
                            		tmp = Float64(Float64(t_0 * t_0) * 2.0);
                            	end
                            	return tmp
                            end
                            
                            function tmp_2 = code(x, y, z)
                            	t_0 = (0.25 * (((y ^ -0.75) * ((z ^ -0.75) * x)) * (y + z))) + ((z ^ 0.25) * (y ^ 0.25));
                            	tmp = 0.0;
                            	if (z < 7.636950090573675e+176)
                            		tmp = 2.0 * sqrt((((x + y) * z) + (x * y)));
                            	else
                            		tmp = (t_0 * t_0) * 2.0;
                            	end
                            	tmp_2 = tmp;
                            end
                            
                            code[x_, y_, z_] := Block[{t$95$0 = N[(N[(0.25 * N[(N[(N[Power[y, -0.75], $MachinePrecision] * N[(N[Power[z, -0.75], $MachinePrecision] * x), $MachinePrecision]), $MachinePrecision] * N[(y + z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + N[(N[Power[z, 0.25], $MachinePrecision] * N[Power[y, 0.25], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[Less[z, 7.636950090573675e+176], N[(2.0 * N[Sqrt[N[(N[(N[(x + y), $MachinePrecision] * z), $MachinePrecision] + N[(x * y), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision], N[(N[(t$95$0 * t$95$0), $MachinePrecision] * 2.0), $MachinePrecision]]]
                            
                            \begin{array}{l}
                            
                            \\
                            \begin{array}{l}
                            t_0 := 0.25 \cdot \left(\left({y}^{-0.75} \cdot \left({z}^{-0.75} \cdot x\right)\right) \cdot \left(y + z\right)\right) + {z}^{0.25} \cdot {y}^{0.25}\\
                            \mathbf{if}\;z < 7.636950090573675 \cdot 10^{+176}:\\
                            \;\;\;\;2 \cdot \sqrt{\left(x + y\right) \cdot z + x \cdot y}\\
                            
                            \mathbf{else}:\\
                            \;\;\;\;\left(t\_0 \cdot t\_0\right) \cdot 2\\
                            
                            
                            \end{array}
                            \end{array}
                            

                            Reproduce

                            ?
                            herbie shell --seed 2024238 
                            (FPCore (x y z)
                              :name "Diagrams.TwoD.Apollonian:descartes from diagrams-contrib-1.3.0.5"
                              :precision binary64
                            
                              :alt
                              (! :herbie-platform default (if (< z 763695009057367500000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000) (* 2 (sqrt (+ (* (+ x y) z) (* x y)))) (* (* (+ (* 1/4 (* (* (pow y -3/4) (* (pow z -3/4) x)) (+ y z))) (* (pow z 1/4) (pow y 1/4))) (+ (* 1/4 (* (* (pow y -3/4) (* (pow z -3/4) x)) (+ y z))) (* (pow z 1/4) (pow y 1/4)))) 2)))
                            
                              (* 2.0 (sqrt (+ (+ (* x y) (* x z)) (* y z)))))