Graphics.Rasterific.Svg.PathConverter:arcToSegments from rasterific-svg-0.2.3.1

Percentage Accurate: 65.9% → 99.7%
Time: 10.7s
Alternatives: 13
Speedup: 0.8×

Specification

?
\[\begin{array}{l} \\ \frac{x \cdot x}{y \cdot y} + \frac{z \cdot z}{t \cdot t} \end{array} \]
(FPCore (x y z t)
 :precision binary64
 (+ (/ (* x x) (* y y)) (/ (* z z) (* t t))))
double code(double x, double y, double z, double t) {
	return ((x * x) / (y * y)) + ((z * z) / (t * t));
}
real(8) function code(x, y, z, t)
    real(8), intent (in) :: x
    real(8), intent (in) :: y
    real(8), intent (in) :: z
    real(8), intent (in) :: t
    code = ((x * x) / (y * y)) + ((z * z) / (t * t))
end function
public static double code(double x, double y, double z, double t) {
	return ((x * x) / (y * y)) + ((z * z) / (t * t));
}
def code(x, y, z, t):
	return ((x * x) / (y * y)) + ((z * z) / (t * t))
function code(x, y, z, t)
	return Float64(Float64(Float64(x * x) / Float64(y * y)) + Float64(Float64(z * z) / Float64(t * t)))
end
function tmp = code(x, y, z, t)
	tmp = ((x * x) / (y * y)) + ((z * z) / (t * t));
end
code[x_, y_, z_, t_] := N[(N[(N[(x * x), $MachinePrecision] / N[(y * y), $MachinePrecision]), $MachinePrecision] + N[(N[(z * z), $MachinePrecision] / N[(t * t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}

\\
\frac{x \cdot x}{y \cdot y} + \frac{z \cdot z}{t \cdot t}
\end{array}

Sampling outcomes in binary64 precision:

Local Percentage Accuracy vs ?

The average percentage accuracy by input value. Horizontal axis shows value of an input variable; the variable is choosen in the title. Vertical axis is accuracy; higher is better. Red represent the original program, while blue represents Herbie's suggestion. These can be toggled with buttons below the plot. The line is an average while dots represent individual samples.

Accuracy vs Speed?

Herbie found 13 alternatives:

AlternativeAccuracySpeedup
The accuracy (vertical axis) and speed (horizontal axis) of each alternatives. Up and to the right is better. The red square shows the initial program, and each blue circle shows an alternative.The line shows the best available speed-accuracy tradeoffs.

Initial Program: 65.9% accurate, 1.0× speedup?

\[\begin{array}{l} \\ \frac{x \cdot x}{y \cdot y} + \frac{z \cdot z}{t \cdot t} \end{array} \]
(FPCore (x y z t)
 :precision binary64
 (+ (/ (* x x) (* y y)) (/ (* z z) (* t t))))
double code(double x, double y, double z, double t) {
	return ((x * x) / (y * y)) + ((z * z) / (t * t));
}
real(8) function code(x, y, z, t)
    real(8), intent (in) :: x
    real(8), intent (in) :: y
    real(8), intent (in) :: z
    real(8), intent (in) :: t
    code = ((x * x) / (y * y)) + ((z * z) / (t * t))
end function
public static double code(double x, double y, double z, double t) {
	return ((x * x) / (y * y)) + ((z * z) / (t * t));
}
def code(x, y, z, t):
	return ((x * x) / (y * y)) + ((z * z) / (t * t))
function code(x, y, z, t)
	return Float64(Float64(Float64(x * x) / Float64(y * y)) + Float64(Float64(z * z) / Float64(t * t)))
end
function tmp = code(x, y, z, t)
	tmp = ((x * x) / (y * y)) + ((z * z) / (t * t));
end
code[x_, y_, z_, t_] := N[(N[(N[(x * x), $MachinePrecision] / N[(y * y), $MachinePrecision]), $MachinePrecision] + N[(N[(z * z), $MachinePrecision] / N[(t * t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}

\\
\frac{x \cdot x}{y \cdot y} + \frac{z \cdot z}{t \cdot t}
\end{array}

Alternative 1: 99.7% accurate, 0.7× speedup?

\[\begin{array}{l} \\ \frac{\frac{x}{y}}{\frac{y}{x}} + \frac{z}{t} \cdot \frac{z}{t} \end{array} \]
(FPCore (x y z t)
 :precision binary64
 (+ (/ (/ x y) (/ y x)) (* (/ z t) (/ z t))))
double code(double x, double y, double z, double t) {
	return ((x / y) / (y / x)) + ((z / t) * (z / t));
}
real(8) function code(x, y, z, t)
    real(8), intent (in) :: x
    real(8), intent (in) :: y
    real(8), intent (in) :: z
    real(8), intent (in) :: t
    code = ((x / y) / (y / x)) + ((z / t) * (z / t))
end function
public static double code(double x, double y, double z, double t) {
	return ((x / y) / (y / x)) + ((z / t) * (z / t));
}
def code(x, y, z, t):
	return ((x / y) / (y / x)) + ((z / t) * (z / t))
function code(x, y, z, t)
	return Float64(Float64(Float64(x / y) / Float64(y / x)) + Float64(Float64(z / t) * Float64(z / t)))
end
function tmp = code(x, y, z, t)
	tmp = ((x / y) / (y / x)) + ((z / t) * (z / t));
end
code[x_, y_, z_, t_] := N[(N[(N[(x / y), $MachinePrecision] / N[(y / x), $MachinePrecision]), $MachinePrecision] + N[(N[(z / t), $MachinePrecision] * N[(z / t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}

\\
\frac{\frac{x}{y}}{\frac{y}{x}} + \frac{z}{t} \cdot \frac{z}{t}
\end{array}
Derivation
  1. Initial program 68.9%

    \[\frac{x \cdot x}{y \cdot y} + \frac{z \cdot z}{t \cdot t} \]
  2. Add Preprocessing
  3. Step-by-step derivation
    1. lift-/.f64N/A

      \[\leadsto \color{blue}{\frac{x \cdot x}{y \cdot y}} + \frac{z \cdot z}{t \cdot t} \]
    2. lift-*.f64N/A

      \[\leadsto \frac{\color{blue}{x \cdot x}}{y \cdot y} + \frac{z \cdot z}{t \cdot t} \]
    3. lift-*.f64N/A

      \[\leadsto \frac{x \cdot x}{\color{blue}{y \cdot y}} + \frac{z \cdot z}{t \cdot t} \]
    4. times-fracN/A

      \[\leadsto \color{blue}{\frac{x}{y} \cdot \frac{x}{y}} + \frac{z \cdot z}{t \cdot t} \]
    5. clear-numN/A

      \[\leadsto \frac{x}{y} \cdot \color{blue}{\frac{1}{\frac{y}{x}}} + \frac{z \cdot z}{t \cdot t} \]
    6. un-div-invN/A

      \[\leadsto \color{blue}{\frac{\frac{x}{y}}{\frac{y}{x}}} + \frac{z \cdot z}{t \cdot t} \]
    7. lower-/.f64N/A

      \[\leadsto \color{blue}{\frac{\frac{x}{y}}{\frac{y}{x}}} + \frac{z \cdot z}{t \cdot t} \]
    8. lower-/.f64N/A

      \[\leadsto \frac{\color{blue}{\frac{x}{y}}}{\frac{y}{x}} + \frac{z \cdot z}{t \cdot t} \]
    9. lower-/.f6484.6

      \[\leadsto \frac{\frac{x}{y}}{\color{blue}{\frac{y}{x}}} + \frac{z \cdot z}{t \cdot t} \]
  4. Applied rewrites84.6%

    \[\leadsto \color{blue}{\frac{\frac{x}{y}}{\frac{y}{x}}} + \frac{z \cdot z}{t \cdot t} \]
  5. Step-by-step derivation
    1. lift-/.f64N/A

      \[\leadsto \frac{\frac{x}{y}}{\frac{y}{x}} + \color{blue}{\frac{z \cdot z}{t \cdot t}} \]
    2. lift-*.f64N/A

      \[\leadsto \frac{\frac{x}{y}}{\frac{y}{x}} + \frac{\color{blue}{z \cdot z}}{t \cdot t} \]
    3. lift-*.f64N/A

      \[\leadsto \frac{\frac{x}{y}}{\frac{y}{x}} + \frac{z \cdot z}{\color{blue}{t \cdot t}} \]
    4. times-fracN/A

      \[\leadsto \frac{\frac{x}{y}}{\frac{y}{x}} + \color{blue}{\frac{z}{t} \cdot \frac{z}{t}} \]
    5. lift-/.f64N/A

      \[\leadsto \frac{\frac{x}{y}}{\frac{y}{x}} + \color{blue}{\frac{z}{t}} \cdot \frac{z}{t} \]
    6. lift-/.f64N/A

      \[\leadsto \frac{\frac{x}{y}}{\frac{y}{x}} + \frac{z}{t} \cdot \color{blue}{\frac{z}{t}} \]
    7. lower-*.f6499.7

      \[\leadsto \frac{\frac{x}{y}}{\frac{y}{x}} + \color{blue}{\frac{z}{t} \cdot \frac{z}{t}} \]
  6. Applied rewrites99.7%

    \[\leadsto \frac{\frac{x}{y}}{\frac{y}{x}} + \color{blue}{\frac{z}{t} \cdot \frac{z}{t}} \]
  7. Add Preprocessing

Alternative 2: 86.3% accurate, 0.4× speedup?

\[\begin{array}{l} \\ \begin{array}{l} t_1 := \frac{z \cdot z}{t \cdot t}\\ t_2 := \frac{x}{y} \cdot \frac{x}{y}\\ \mathbf{if}\;t\_1 \leq 0:\\ \;\;\;\;t\_2\\ \mathbf{elif}\;t\_1 \leq 10^{+291}:\\ \;\;\;\;\mathsf{fma}\left(x \cdot \frac{1}{y \cdot y}, x, t\_1\right)\\ \mathbf{elif}\;t\_1 \leq \infty:\\ \;\;\;\;z \cdot \frac{\frac{z}{t}}{t}\\ \mathbf{else}:\\ \;\;\;\;t\_2\\ \end{array} \end{array} \]
(FPCore (x y z t)
 :precision binary64
 (let* ((t_1 (/ (* z z) (* t t))) (t_2 (* (/ x y) (/ x y))))
   (if (<= t_1 0.0)
     t_2
     (if (<= t_1 1e+291)
       (fma (* x (/ 1.0 (* y y))) x t_1)
       (if (<= t_1 INFINITY) (* z (/ (/ z t) t)) t_2)))))
double code(double x, double y, double z, double t) {
	double t_1 = (z * z) / (t * t);
	double t_2 = (x / y) * (x / y);
	double tmp;
	if (t_1 <= 0.0) {
		tmp = t_2;
	} else if (t_1 <= 1e+291) {
		tmp = fma((x * (1.0 / (y * y))), x, t_1);
	} else if (t_1 <= ((double) INFINITY)) {
		tmp = z * ((z / t) / t);
	} else {
		tmp = t_2;
	}
	return tmp;
}
function code(x, y, z, t)
	t_1 = Float64(Float64(z * z) / Float64(t * t))
	t_2 = Float64(Float64(x / y) * Float64(x / y))
	tmp = 0.0
	if (t_1 <= 0.0)
		tmp = t_2;
	elseif (t_1 <= 1e+291)
		tmp = fma(Float64(x * Float64(1.0 / Float64(y * y))), x, t_1);
	elseif (t_1 <= Inf)
		tmp = Float64(z * Float64(Float64(z / t) / t));
	else
		tmp = t_2;
	end
	return tmp
end
code[x_, y_, z_, t_] := Block[{t$95$1 = N[(N[(z * z), $MachinePrecision] / N[(t * t), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$2 = N[(N[(x / y), $MachinePrecision] * N[(x / y), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$1, 0.0], t$95$2, If[LessEqual[t$95$1, 1e+291], N[(N[(x * N[(1.0 / N[(y * y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] * x + t$95$1), $MachinePrecision], If[LessEqual[t$95$1, Infinity], N[(z * N[(N[(z / t), $MachinePrecision] / t), $MachinePrecision]), $MachinePrecision], t$95$2]]]]]
\begin{array}{l}

\\
\begin{array}{l}
t_1 := \frac{z \cdot z}{t \cdot t}\\
t_2 := \frac{x}{y} \cdot \frac{x}{y}\\
\mathbf{if}\;t\_1 \leq 0:\\
\;\;\;\;t\_2\\

\mathbf{elif}\;t\_1 \leq 10^{+291}:\\
\;\;\;\;\mathsf{fma}\left(x \cdot \frac{1}{y \cdot y}, x, t\_1\right)\\

\mathbf{elif}\;t\_1 \leq \infty:\\
\;\;\;\;z \cdot \frac{\frac{z}{t}}{t}\\

\mathbf{else}:\\
\;\;\;\;t\_2\\


\end{array}
\end{array}
Derivation
  1. Split input into 3 regimes
  2. if (/.f64 (*.f64 z z) (*.f64 t t)) < 0.0 or +inf.0 < (/.f64 (*.f64 z z) (*.f64 t t))

    1. Initial program 58.9%

      \[\frac{x \cdot x}{y \cdot y} + \frac{z \cdot z}{t \cdot t} \]
    2. Add Preprocessing
    3. Taylor expanded in x around inf

      \[\leadsto \color{blue}{\frac{{x}^{2}}{{y}^{2}}} \]
    4. Step-by-step derivation
      1. unpow2N/A

        \[\leadsto \frac{\color{blue}{x \cdot x}}{{y}^{2}} \]
      2. associate-/l*N/A

        \[\leadsto \color{blue}{x \cdot \frac{x}{{y}^{2}}} \]
      3. lower-*.f64N/A

        \[\leadsto \color{blue}{x \cdot \frac{x}{{y}^{2}}} \]
      4. lower-/.f64N/A

        \[\leadsto x \cdot \color{blue}{\frac{x}{{y}^{2}}} \]
      5. unpow2N/A

        \[\leadsto x \cdot \frac{x}{\color{blue}{y \cdot y}} \]
      6. lower-*.f6472.5

        \[\leadsto x \cdot \frac{x}{\color{blue}{y \cdot y}} \]
    5. Applied rewrites72.5%

      \[\leadsto \color{blue}{x \cdot \frac{x}{y \cdot y}} \]
    6. Step-by-step derivation
      1. Applied rewrites91.2%

        \[\leadsto \frac{x}{y} \cdot \color{blue}{\frac{x}{y}} \]

      if 0.0 < (/.f64 (*.f64 z z) (*.f64 t t)) < 9.9999999999999996e290

      1. Initial program 79.2%

        \[\frac{x \cdot x}{y \cdot y} + \frac{z \cdot z}{t \cdot t} \]
      2. Add Preprocessing
      3. Step-by-step derivation
        1. lift-+.f64N/A

          \[\leadsto \color{blue}{\frac{x \cdot x}{y \cdot y} + \frac{z \cdot z}{t \cdot t}} \]
        2. lift-/.f64N/A

          \[\leadsto \color{blue}{\frac{x \cdot x}{y \cdot y}} + \frac{z \cdot z}{t \cdot t} \]
        3. clear-numN/A

          \[\leadsto \color{blue}{\frac{1}{\frac{y \cdot y}{x \cdot x}}} + \frac{z \cdot z}{t \cdot t} \]
        4. associate-/r/N/A

          \[\leadsto \color{blue}{\frac{1}{y \cdot y} \cdot \left(x \cdot x\right)} + \frac{z \cdot z}{t \cdot t} \]
        5. lift-*.f64N/A

          \[\leadsto \frac{1}{y \cdot y} \cdot \color{blue}{\left(x \cdot x\right)} + \frac{z \cdot z}{t \cdot t} \]
        6. associate-*r*N/A

          \[\leadsto \color{blue}{\left(\frac{1}{y \cdot y} \cdot x\right) \cdot x} + \frac{z \cdot z}{t \cdot t} \]
        7. lower-fma.f64N/A

          \[\leadsto \color{blue}{\mathsf{fma}\left(\frac{1}{y \cdot y} \cdot x, x, \frac{z \cdot z}{t \cdot t}\right)} \]
        8. lower-*.f64N/A

          \[\leadsto \mathsf{fma}\left(\color{blue}{\frac{1}{y \cdot y} \cdot x}, x, \frac{z \cdot z}{t \cdot t}\right) \]
        9. lower-/.f6491.3

          \[\leadsto \mathsf{fma}\left(\color{blue}{\frac{1}{y \cdot y}} \cdot x, x, \frac{z \cdot z}{t \cdot t}\right) \]
      4. Applied rewrites91.3%

        \[\leadsto \color{blue}{\mathsf{fma}\left(\frac{1}{y \cdot y} \cdot x, x, \frac{z \cdot z}{t \cdot t}\right)} \]

      if 9.9999999999999996e290 < (/.f64 (*.f64 z z) (*.f64 t t)) < +inf.0

      1. Initial program 75.9%

        \[\frac{x \cdot x}{y \cdot y} + \frac{z \cdot z}{t \cdot t} \]
      2. Add Preprocessing
      3. Taylor expanded in x around 0

        \[\leadsto \color{blue}{\frac{{z}^{2}}{{t}^{2}}} \]
      4. Step-by-step derivation
        1. unpow2N/A

          \[\leadsto \frac{\color{blue}{z \cdot z}}{{t}^{2}} \]
        2. associate-/l*N/A

          \[\leadsto \color{blue}{z \cdot \frac{z}{{t}^{2}}} \]
        3. lower-*.f64N/A

          \[\leadsto \color{blue}{z \cdot \frac{z}{{t}^{2}}} \]
        4. lower-/.f64N/A

          \[\leadsto z \cdot \color{blue}{\frac{z}{{t}^{2}}} \]
        5. unpow2N/A

          \[\leadsto z \cdot \frac{z}{\color{blue}{t \cdot t}} \]
        6. lower-*.f6488.6

          \[\leadsto z \cdot \frac{z}{\color{blue}{t \cdot t}} \]
      5. Applied rewrites88.6%

        \[\leadsto \color{blue}{z \cdot \frac{z}{t \cdot t}} \]
      6. Step-by-step derivation
        1. Applied rewrites93.1%

          \[\leadsto z \cdot \frac{\frac{z}{t}}{\color{blue}{t}} \]
      7. Recombined 3 regimes into one program.
      8. Final simplification91.9%

        \[\leadsto \begin{array}{l} \mathbf{if}\;\frac{z \cdot z}{t \cdot t} \leq 0:\\ \;\;\;\;\frac{x}{y} \cdot \frac{x}{y}\\ \mathbf{elif}\;\frac{z \cdot z}{t \cdot t} \leq 10^{+291}:\\ \;\;\;\;\mathsf{fma}\left(x \cdot \frac{1}{y \cdot y}, x, \frac{z \cdot z}{t \cdot t}\right)\\ \mathbf{elif}\;\frac{z \cdot z}{t \cdot t} \leq \infty:\\ \;\;\;\;z \cdot \frac{\frac{z}{t}}{t}\\ \mathbf{else}:\\ \;\;\;\;\frac{x}{y} \cdot \frac{x}{y}\\ \end{array} \]
      9. Add Preprocessing

      Alternative 3: 86.4% accurate, 0.4× speedup?

      \[\begin{array}{l} \\ \begin{array}{l} t_1 := \frac{z \cdot z}{t \cdot t}\\ t_2 := \frac{x}{y} \cdot \frac{x}{y}\\ \mathbf{if}\;t\_1 \leq 0:\\ \;\;\;\;t\_2\\ \mathbf{elif}\;t\_1 \leq 10^{+291}:\\ \;\;\;\;\mathsf{fma}\left(\frac{x}{y \cdot y}, x, t\_1\right)\\ \mathbf{elif}\;t\_1 \leq \infty:\\ \;\;\;\;z \cdot \frac{\frac{z}{t}}{t}\\ \mathbf{else}:\\ \;\;\;\;t\_2\\ \end{array} \end{array} \]
      (FPCore (x y z t)
       :precision binary64
       (let* ((t_1 (/ (* z z) (* t t))) (t_2 (* (/ x y) (/ x y))))
         (if (<= t_1 0.0)
           t_2
           (if (<= t_1 1e+291)
             (fma (/ x (* y y)) x t_1)
             (if (<= t_1 INFINITY) (* z (/ (/ z t) t)) t_2)))))
      double code(double x, double y, double z, double t) {
      	double t_1 = (z * z) / (t * t);
      	double t_2 = (x / y) * (x / y);
      	double tmp;
      	if (t_1 <= 0.0) {
      		tmp = t_2;
      	} else if (t_1 <= 1e+291) {
      		tmp = fma((x / (y * y)), x, t_1);
      	} else if (t_1 <= ((double) INFINITY)) {
      		tmp = z * ((z / t) / t);
      	} else {
      		tmp = t_2;
      	}
      	return tmp;
      }
      
      function code(x, y, z, t)
      	t_1 = Float64(Float64(z * z) / Float64(t * t))
      	t_2 = Float64(Float64(x / y) * Float64(x / y))
      	tmp = 0.0
      	if (t_1 <= 0.0)
      		tmp = t_2;
      	elseif (t_1 <= 1e+291)
      		tmp = fma(Float64(x / Float64(y * y)), x, t_1);
      	elseif (t_1 <= Inf)
      		tmp = Float64(z * Float64(Float64(z / t) / t));
      	else
      		tmp = t_2;
      	end
      	return tmp
      end
      
      code[x_, y_, z_, t_] := Block[{t$95$1 = N[(N[(z * z), $MachinePrecision] / N[(t * t), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$2 = N[(N[(x / y), $MachinePrecision] * N[(x / y), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$1, 0.0], t$95$2, If[LessEqual[t$95$1, 1e+291], N[(N[(x / N[(y * y), $MachinePrecision]), $MachinePrecision] * x + t$95$1), $MachinePrecision], If[LessEqual[t$95$1, Infinity], N[(z * N[(N[(z / t), $MachinePrecision] / t), $MachinePrecision]), $MachinePrecision], t$95$2]]]]]
      
      \begin{array}{l}
      
      \\
      \begin{array}{l}
      t_1 := \frac{z \cdot z}{t \cdot t}\\
      t_2 := \frac{x}{y} \cdot \frac{x}{y}\\
      \mathbf{if}\;t\_1 \leq 0:\\
      \;\;\;\;t\_2\\
      
      \mathbf{elif}\;t\_1 \leq 10^{+291}:\\
      \;\;\;\;\mathsf{fma}\left(\frac{x}{y \cdot y}, x, t\_1\right)\\
      
      \mathbf{elif}\;t\_1 \leq \infty:\\
      \;\;\;\;z \cdot \frac{\frac{z}{t}}{t}\\
      
      \mathbf{else}:\\
      \;\;\;\;t\_2\\
      
      
      \end{array}
      \end{array}
      
      Derivation
      1. Split input into 3 regimes
      2. if (/.f64 (*.f64 z z) (*.f64 t t)) < 0.0 or +inf.0 < (/.f64 (*.f64 z z) (*.f64 t t))

        1. Initial program 58.9%

          \[\frac{x \cdot x}{y \cdot y} + \frac{z \cdot z}{t \cdot t} \]
        2. Add Preprocessing
        3. Taylor expanded in x around inf

          \[\leadsto \color{blue}{\frac{{x}^{2}}{{y}^{2}}} \]
        4. Step-by-step derivation
          1. unpow2N/A

            \[\leadsto \frac{\color{blue}{x \cdot x}}{{y}^{2}} \]
          2. associate-/l*N/A

            \[\leadsto \color{blue}{x \cdot \frac{x}{{y}^{2}}} \]
          3. lower-*.f64N/A

            \[\leadsto \color{blue}{x \cdot \frac{x}{{y}^{2}}} \]
          4. lower-/.f64N/A

            \[\leadsto x \cdot \color{blue}{\frac{x}{{y}^{2}}} \]
          5. unpow2N/A

            \[\leadsto x \cdot \frac{x}{\color{blue}{y \cdot y}} \]
          6. lower-*.f6472.5

            \[\leadsto x \cdot \frac{x}{\color{blue}{y \cdot y}} \]
        5. Applied rewrites72.5%

          \[\leadsto \color{blue}{x \cdot \frac{x}{y \cdot y}} \]
        6. Step-by-step derivation
          1. Applied rewrites91.2%

            \[\leadsto \frac{x}{y} \cdot \color{blue}{\frac{x}{y}} \]

          if 0.0 < (/.f64 (*.f64 z z) (*.f64 t t)) < 9.9999999999999996e290

          1. Initial program 79.2%

            \[\frac{x \cdot x}{y \cdot y} + \frac{z \cdot z}{t \cdot t} \]
          2. Add Preprocessing
          3. Step-by-step derivation
            1. lift-+.f64N/A

              \[\leadsto \color{blue}{\frac{x \cdot x}{y \cdot y} + \frac{z \cdot z}{t \cdot t}} \]
            2. lift-/.f64N/A

              \[\leadsto \color{blue}{\frac{x \cdot x}{y \cdot y}} + \frac{z \cdot z}{t \cdot t} \]
            3. lift-*.f64N/A

              \[\leadsto \frac{\color{blue}{x \cdot x}}{y \cdot y} + \frac{z \cdot z}{t \cdot t} \]
            4. associate-/l*N/A

              \[\leadsto \color{blue}{x \cdot \frac{x}{y \cdot y}} + \frac{z \cdot z}{t \cdot t} \]
            5. *-commutativeN/A

              \[\leadsto \color{blue}{\frac{x}{y \cdot y} \cdot x} + \frac{z \cdot z}{t \cdot t} \]
            6. lower-fma.f64N/A

              \[\leadsto \color{blue}{\mathsf{fma}\left(\frac{x}{y \cdot y}, x, \frac{z \cdot z}{t \cdot t}\right)} \]
            7. lower-/.f6491.3

              \[\leadsto \mathsf{fma}\left(\color{blue}{\frac{x}{y \cdot y}}, x, \frac{z \cdot z}{t \cdot t}\right) \]
          4. Applied rewrites91.3%

            \[\leadsto \color{blue}{\mathsf{fma}\left(\frac{x}{y \cdot y}, x, \frac{z \cdot z}{t \cdot t}\right)} \]

          if 9.9999999999999996e290 < (/.f64 (*.f64 z z) (*.f64 t t)) < +inf.0

          1. Initial program 75.9%

            \[\frac{x \cdot x}{y \cdot y} + \frac{z \cdot z}{t \cdot t} \]
          2. Add Preprocessing
          3. Taylor expanded in x around 0

            \[\leadsto \color{blue}{\frac{{z}^{2}}{{t}^{2}}} \]
          4. Step-by-step derivation
            1. unpow2N/A

              \[\leadsto \frac{\color{blue}{z \cdot z}}{{t}^{2}} \]
            2. associate-/l*N/A

              \[\leadsto \color{blue}{z \cdot \frac{z}{{t}^{2}}} \]
            3. lower-*.f64N/A

              \[\leadsto \color{blue}{z \cdot \frac{z}{{t}^{2}}} \]
            4. lower-/.f64N/A

              \[\leadsto z \cdot \color{blue}{\frac{z}{{t}^{2}}} \]
            5. unpow2N/A

              \[\leadsto z \cdot \frac{z}{\color{blue}{t \cdot t}} \]
            6. lower-*.f6488.6

              \[\leadsto z \cdot \frac{z}{\color{blue}{t \cdot t}} \]
          5. Applied rewrites88.6%

            \[\leadsto \color{blue}{z \cdot \frac{z}{t \cdot t}} \]
          6. Step-by-step derivation
            1. Applied rewrites93.1%

              \[\leadsto z \cdot \frac{\frac{z}{t}}{\color{blue}{t}} \]
          7. Recombined 3 regimes into one program.
          8. Add Preprocessing

          Alternative 4: 88.7% accurate, 0.6× speedup?

          \[\begin{array}{l} \\ \begin{array}{l} t_1 := \frac{z \cdot z}{t \cdot t}\\ \mathbf{if}\;t\_1 \leq 10^{+291}:\\ \;\;\;\;\mathsf{fma}\left(\frac{x}{y}, \frac{x}{y}, t\_1\right)\\ \mathbf{elif}\;t\_1 \leq \infty:\\ \;\;\;\;z \cdot \frac{\frac{z}{t}}{t}\\ \mathbf{else}:\\ \;\;\;\;\frac{x}{y} \cdot \frac{x}{y}\\ \end{array} \end{array} \]
          (FPCore (x y z t)
           :precision binary64
           (let* ((t_1 (/ (* z z) (* t t))))
             (if (<= t_1 1e+291)
               (fma (/ x y) (/ x y) t_1)
               (if (<= t_1 INFINITY) (* z (/ (/ z t) t)) (* (/ x y) (/ x y))))))
          double code(double x, double y, double z, double t) {
          	double t_1 = (z * z) / (t * t);
          	double tmp;
          	if (t_1 <= 1e+291) {
          		tmp = fma((x / y), (x / y), t_1);
          	} else if (t_1 <= ((double) INFINITY)) {
          		tmp = z * ((z / t) / t);
          	} else {
          		tmp = (x / y) * (x / y);
          	}
          	return tmp;
          }
          
          function code(x, y, z, t)
          	t_1 = Float64(Float64(z * z) / Float64(t * t))
          	tmp = 0.0
          	if (t_1 <= 1e+291)
          		tmp = fma(Float64(x / y), Float64(x / y), t_1);
          	elseif (t_1 <= Inf)
          		tmp = Float64(z * Float64(Float64(z / t) / t));
          	else
          		tmp = Float64(Float64(x / y) * Float64(x / y));
          	end
          	return tmp
          end
          
          code[x_, y_, z_, t_] := Block[{t$95$1 = N[(N[(z * z), $MachinePrecision] / N[(t * t), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$1, 1e+291], N[(N[(x / y), $MachinePrecision] * N[(x / y), $MachinePrecision] + t$95$1), $MachinePrecision], If[LessEqual[t$95$1, Infinity], N[(z * N[(N[(z / t), $MachinePrecision] / t), $MachinePrecision]), $MachinePrecision], N[(N[(x / y), $MachinePrecision] * N[(x / y), $MachinePrecision]), $MachinePrecision]]]]
          
          \begin{array}{l}
          
          \\
          \begin{array}{l}
          t_1 := \frac{z \cdot z}{t \cdot t}\\
          \mathbf{if}\;t\_1 \leq 10^{+291}:\\
          \;\;\;\;\mathsf{fma}\left(\frac{x}{y}, \frac{x}{y}, t\_1\right)\\
          
          \mathbf{elif}\;t\_1 \leq \infty:\\
          \;\;\;\;z \cdot \frac{\frac{z}{t}}{t}\\
          
          \mathbf{else}:\\
          \;\;\;\;\frac{x}{y} \cdot \frac{x}{y}\\
          
          
          \end{array}
          \end{array}
          
          Derivation
          1. Split input into 3 regimes
          2. if (/.f64 (*.f64 z z) (*.f64 t t)) < 9.9999999999999996e290

            1. Initial program 75.7%

              \[\frac{x \cdot x}{y \cdot y} + \frac{z \cdot z}{t \cdot t} \]
            2. Add Preprocessing
            3. Step-by-step derivation
              1. lift-+.f64N/A

                \[\leadsto \color{blue}{\frac{x \cdot x}{y \cdot y} + \frac{z \cdot z}{t \cdot t}} \]
              2. lift-/.f64N/A

                \[\leadsto \color{blue}{\frac{x \cdot x}{y \cdot y}} + \frac{z \cdot z}{t \cdot t} \]
              3. lift-*.f64N/A

                \[\leadsto \frac{\color{blue}{x \cdot x}}{y \cdot y} + \frac{z \cdot z}{t \cdot t} \]
              4. lift-*.f64N/A

                \[\leadsto \frac{x \cdot x}{\color{blue}{y \cdot y}} + \frac{z \cdot z}{t \cdot t} \]
              5. times-fracN/A

                \[\leadsto \color{blue}{\frac{x}{y} \cdot \frac{x}{y}} + \frac{z \cdot z}{t \cdot t} \]
              6. lower-fma.f64N/A

                \[\leadsto \color{blue}{\mathsf{fma}\left(\frac{x}{y}, \frac{x}{y}, \frac{z \cdot z}{t \cdot t}\right)} \]
              7. lower-/.f64N/A

                \[\leadsto \mathsf{fma}\left(\color{blue}{\frac{x}{y}}, \frac{x}{y}, \frac{z \cdot z}{t \cdot t}\right) \]
              8. lower-/.f6498.2

                \[\leadsto \mathsf{fma}\left(\frac{x}{y}, \color{blue}{\frac{x}{y}}, \frac{z \cdot z}{t \cdot t}\right) \]
            4. Applied rewrites98.2%

              \[\leadsto \color{blue}{\mathsf{fma}\left(\frac{x}{y}, \frac{x}{y}, \frac{z \cdot z}{t \cdot t}\right)} \]

            if 9.9999999999999996e290 < (/.f64 (*.f64 z z) (*.f64 t t)) < +inf.0

            1. Initial program 75.9%

              \[\frac{x \cdot x}{y \cdot y} + \frac{z \cdot z}{t \cdot t} \]
            2. Add Preprocessing
            3. Taylor expanded in x around 0

              \[\leadsto \color{blue}{\frac{{z}^{2}}{{t}^{2}}} \]
            4. Step-by-step derivation
              1. unpow2N/A

                \[\leadsto \frac{\color{blue}{z \cdot z}}{{t}^{2}} \]
              2. associate-/l*N/A

                \[\leadsto \color{blue}{z \cdot \frac{z}{{t}^{2}}} \]
              3. lower-*.f64N/A

                \[\leadsto \color{blue}{z \cdot \frac{z}{{t}^{2}}} \]
              4. lower-/.f64N/A

                \[\leadsto z \cdot \color{blue}{\frac{z}{{t}^{2}}} \]
              5. unpow2N/A

                \[\leadsto z \cdot \frac{z}{\color{blue}{t \cdot t}} \]
              6. lower-*.f6488.6

                \[\leadsto z \cdot \frac{z}{\color{blue}{t \cdot t}} \]
            5. Applied rewrites88.6%

              \[\leadsto \color{blue}{z \cdot \frac{z}{t \cdot t}} \]
            6. Step-by-step derivation
              1. Applied rewrites93.1%

                \[\leadsto z \cdot \frac{\frac{z}{t}}{\color{blue}{t}} \]

              if +inf.0 < (/.f64 (*.f64 z z) (*.f64 t t))

              1. Initial program 0.0%

                \[\frac{x \cdot x}{y \cdot y} + \frac{z \cdot z}{t \cdot t} \]
              2. Add Preprocessing
              3. Taylor expanded in x around inf

                \[\leadsto \color{blue}{\frac{{x}^{2}}{{y}^{2}}} \]
              4. Step-by-step derivation
                1. unpow2N/A

                  \[\leadsto \frac{\color{blue}{x \cdot x}}{{y}^{2}} \]
                2. associate-/l*N/A

                  \[\leadsto \color{blue}{x \cdot \frac{x}{{y}^{2}}} \]
                3. lower-*.f64N/A

                  \[\leadsto \color{blue}{x \cdot \frac{x}{{y}^{2}}} \]
                4. lower-/.f64N/A

                  \[\leadsto x \cdot \color{blue}{\frac{x}{{y}^{2}}} \]
                5. unpow2N/A

                  \[\leadsto x \cdot \frac{x}{\color{blue}{y \cdot y}} \]
                6. lower-*.f6450.0

                  \[\leadsto x \cdot \frac{x}{\color{blue}{y \cdot y}} \]
              5. Applied rewrites50.0%

                \[\leadsto \color{blue}{x \cdot \frac{x}{y \cdot y}} \]
              6. Step-by-step derivation
                1. Applied rewrites67.0%

                  \[\leadsto \frac{x}{y} \cdot \color{blue}{\frac{x}{y}} \]
              7. Recombined 3 regimes into one program.
              8. Add Preprocessing

              Alternative 5: 81.4% accurate, 0.6× speedup?

              \[\begin{array}{l} \\ \begin{array}{l} t_1 := \frac{z \cdot z}{t \cdot t}\\ t_2 := \frac{x}{y} \cdot \frac{x}{y}\\ \mathbf{if}\;t\_1 \leq 2 \cdot 10^{-9}:\\ \;\;\;\;t\_2\\ \mathbf{elif}\;t\_1 \leq \infty:\\ \;\;\;\;z \cdot \frac{\frac{z}{t}}{t}\\ \mathbf{else}:\\ \;\;\;\;t\_2\\ \end{array} \end{array} \]
              (FPCore (x y z t)
               :precision binary64
               (let* ((t_1 (/ (* z z) (* t t))) (t_2 (* (/ x y) (/ x y))))
                 (if (<= t_1 2e-9) t_2 (if (<= t_1 INFINITY) (* z (/ (/ z t) t)) t_2))))
              double code(double x, double y, double z, double t) {
              	double t_1 = (z * z) / (t * t);
              	double t_2 = (x / y) * (x / y);
              	double tmp;
              	if (t_1 <= 2e-9) {
              		tmp = t_2;
              	} else if (t_1 <= ((double) INFINITY)) {
              		tmp = z * ((z / t) / t);
              	} else {
              		tmp = t_2;
              	}
              	return tmp;
              }
              
              public static double code(double x, double y, double z, double t) {
              	double t_1 = (z * z) / (t * t);
              	double t_2 = (x / y) * (x / y);
              	double tmp;
              	if (t_1 <= 2e-9) {
              		tmp = t_2;
              	} else if (t_1 <= Double.POSITIVE_INFINITY) {
              		tmp = z * ((z / t) / t);
              	} else {
              		tmp = t_2;
              	}
              	return tmp;
              }
              
              def code(x, y, z, t):
              	t_1 = (z * z) / (t * t)
              	t_2 = (x / y) * (x / y)
              	tmp = 0
              	if t_1 <= 2e-9:
              		tmp = t_2
              	elif t_1 <= math.inf:
              		tmp = z * ((z / t) / t)
              	else:
              		tmp = t_2
              	return tmp
              
              function code(x, y, z, t)
              	t_1 = Float64(Float64(z * z) / Float64(t * t))
              	t_2 = Float64(Float64(x / y) * Float64(x / y))
              	tmp = 0.0
              	if (t_1 <= 2e-9)
              		tmp = t_2;
              	elseif (t_1 <= Inf)
              		tmp = Float64(z * Float64(Float64(z / t) / t));
              	else
              		tmp = t_2;
              	end
              	return tmp
              end
              
              function tmp_2 = code(x, y, z, t)
              	t_1 = (z * z) / (t * t);
              	t_2 = (x / y) * (x / y);
              	tmp = 0.0;
              	if (t_1 <= 2e-9)
              		tmp = t_2;
              	elseif (t_1 <= Inf)
              		tmp = z * ((z / t) / t);
              	else
              		tmp = t_2;
              	end
              	tmp_2 = tmp;
              end
              
              code[x_, y_, z_, t_] := Block[{t$95$1 = N[(N[(z * z), $MachinePrecision] / N[(t * t), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$2 = N[(N[(x / y), $MachinePrecision] * N[(x / y), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$1, 2e-9], t$95$2, If[LessEqual[t$95$1, Infinity], N[(z * N[(N[(z / t), $MachinePrecision] / t), $MachinePrecision]), $MachinePrecision], t$95$2]]]]
              
              \begin{array}{l}
              
              \\
              \begin{array}{l}
              t_1 := \frac{z \cdot z}{t \cdot t}\\
              t_2 := \frac{x}{y} \cdot \frac{x}{y}\\
              \mathbf{if}\;t\_1 \leq 2 \cdot 10^{-9}:\\
              \;\;\;\;t\_2\\
              
              \mathbf{elif}\;t\_1 \leq \infty:\\
              \;\;\;\;z \cdot \frac{\frac{z}{t}}{t}\\
              
              \mathbf{else}:\\
              \;\;\;\;t\_2\\
              
              
              \end{array}
              \end{array}
              
              Derivation
              1. Split input into 2 regimes
              2. if (/.f64 (*.f64 z z) (*.f64 t t)) < 2.00000000000000012e-9 or +inf.0 < (/.f64 (*.f64 z z) (*.f64 t t))

                1. Initial program 61.9%

                  \[\frac{x \cdot x}{y \cdot y} + \frac{z \cdot z}{t \cdot t} \]
                2. Add Preprocessing
                3. Taylor expanded in x around inf

                  \[\leadsto \color{blue}{\frac{{x}^{2}}{{y}^{2}}} \]
                4. Step-by-step derivation
                  1. unpow2N/A

                    \[\leadsto \frac{\color{blue}{x \cdot x}}{{y}^{2}} \]
                  2. associate-/l*N/A

                    \[\leadsto \color{blue}{x \cdot \frac{x}{{y}^{2}}} \]
                  3. lower-*.f64N/A

                    \[\leadsto \color{blue}{x \cdot \frac{x}{{y}^{2}}} \]
                  4. lower-/.f64N/A

                    \[\leadsto x \cdot \color{blue}{\frac{x}{{y}^{2}}} \]
                  5. unpow2N/A

                    \[\leadsto x \cdot \frac{x}{\color{blue}{y \cdot y}} \]
                  6. lower-*.f6468.3

                    \[\leadsto x \cdot \frac{x}{\color{blue}{y \cdot y}} \]
                5. Applied rewrites68.3%

                  \[\leadsto \color{blue}{x \cdot \frac{x}{y \cdot y}} \]
                6. Step-by-step derivation
                  1. Applied rewrites85.6%

                    \[\leadsto \frac{x}{y} \cdot \color{blue}{\frac{x}{y}} \]

                  if 2.00000000000000012e-9 < (/.f64 (*.f64 z z) (*.f64 t t)) < +inf.0

                  1. Initial program 77.9%

                    \[\frac{x \cdot x}{y \cdot y} + \frac{z \cdot z}{t \cdot t} \]
                  2. Add Preprocessing
                  3. Taylor expanded in x around 0

                    \[\leadsto \color{blue}{\frac{{z}^{2}}{{t}^{2}}} \]
                  4. Step-by-step derivation
                    1. unpow2N/A

                      \[\leadsto \frac{\color{blue}{z \cdot z}}{{t}^{2}} \]
                    2. associate-/l*N/A

                      \[\leadsto \color{blue}{z \cdot \frac{z}{{t}^{2}}} \]
                    3. lower-*.f64N/A

                      \[\leadsto \color{blue}{z \cdot \frac{z}{{t}^{2}}} \]
                    4. lower-/.f64N/A

                      \[\leadsto z \cdot \color{blue}{\frac{z}{{t}^{2}}} \]
                    5. unpow2N/A

                      \[\leadsto z \cdot \frac{z}{\color{blue}{t \cdot t}} \]
                    6. lower-*.f6484.0

                      \[\leadsto z \cdot \frac{z}{\color{blue}{t \cdot t}} \]
                  5. Applied rewrites84.0%

                    \[\leadsto \color{blue}{z \cdot \frac{z}{t \cdot t}} \]
                  6. Step-by-step derivation
                    1. Applied rewrites87.3%

                      \[\leadsto z \cdot \frac{\frac{z}{t}}{\color{blue}{t}} \]
                  7. Recombined 2 regimes into one program.
                  8. Add Preprocessing

                  Alternative 6: 79.0% accurate, 0.6× speedup?

                  \[\begin{array}{l} \\ \begin{array}{l} t_1 := \frac{z \cdot z}{t \cdot t}\\ t_2 := x \cdot \frac{\frac{x}{y}}{y}\\ \mathbf{if}\;t\_1 \leq 2 \cdot 10^{-9}:\\ \;\;\;\;t\_2\\ \mathbf{elif}\;t\_1 \leq \infty:\\ \;\;\;\;z \cdot \frac{\frac{z}{t}}{t}\\ \mathbf{else}:\\ \;\;\;\;t\_2\\ \end{array} \end{array} \]
                  (FPCore (x y z t)
                   :precision binary64
                   (let* ((t_1 (/ (* z z) (* t t))) (t_2 (* x (/ (/ x y) y))))
                     (if (<= t_1 2e-9) t_2 (if (<= t_1 INFINITY) (* z (/ (/ z t) t)) t_2))))
                  double code(double x, double y, double z, double t) {
                  	double t_1 = (z * z) / (t * t);
                  	double t_2 = x * ((x / y) / y);
                  	double tmp;
                  	if (t_1 <= 2e-9) {
                  		tmp = t_2;
                  	} else if (t_1 <= ((double) INFINITY)) {
                  		tmp = z * ((z / t) / t);
                  	} else {
                  		tmp = t_2;
                  	}
                  	return tmp;
                  }
                  
                  public static double code(double x, double y, double z, double t) {
                  	double t_1 = (z * z) / (t * t);
                  	double t_2 = x * ((x / y) / y);
                  	double tmp;
                  	if (t_1 <= 2e-9) {
                  		tmp = t_2;
                  	} else if (t_1 <= Double.POSITIVE_INFINITY) {
                  		tmp = z * ((z / t) / t);
                  	} else {
                  		tmp = t_2;
                  	}
                  	return tmp;
                  }
                  
                  def code(x, y, z, t):
                  	t_1 = (z * z) / (t * t)
                  	t_2 = x * ((x / y) / y)
                  	tmp = 0
                  	if t_1 <= 2e-9:
                  		tmp = t_2
                  	elif t_1 <= math.inf:
                  		tmp = z * ((z / t) / t)
                  	else:
                  		tmp = t_2
                  	return tmp
                  
                  function code(x, y, z, t)
                  	t_1 = Float64(Float64(z * z) / Float64(t * t))
                  	t_2 = Float64(x * Float64(Float64(x / y) / y))
                  	tmp = 0.0
                  	if (t_1 <= 2e-9)
                  		tmp = t_2;
                  	elseif (t_1 <= Inf)
                  		tmp = Float64(z * Float64(Float64(z / t) / t));
                  	else
                  		tmp = t_2;
                  	end
                  	return tmp
                  end
                  
                  function tmp_2 = code(x, y, z, t)
                  	t_1 = (z * z) / (t * t);
                  	t_2 = x * ((x / y) / y);
                  	tmp = 0.0;
                  	if (t_1 <= 2e-9)
                  		tmp = t_2;
                  	elseif (t_1 <= Inf)
                  		tmp = z * ((z / t) / t);
                  	else
                  		tmp = t_2;
                  	end
                  	tmp_2 = tmp;
                  end
                  
                  code[x_, y_, z_, t_] := Block[{t$95$1 = N[(N[(z * z), $MachinePrecision] / N[(t * t), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$2 = N[(x * N[(N[(x / y), $MachinePrecision] / y), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$1, 2e-9], t$95$2, If[LessEqual[t$95$1, Infinity], N[(z * N[(N[(z / t), $MachinePrecision] / t), $MachinePrecision]), $MachinePrecision], t$95$2]]]]
                  
                  \begin{array}{l}
                  
                  \\
                  \begin{array}{l}
                  t_1 := \frac{z \cdot z}{t \cdot t}\\
                  t_2 := x \cdot \frac{\frac{x}{y}}{y}\\
                  \mathbf{if}\;t\_1 \leq 2 \cdot 10^{-9}:\\
                  \;\;\;\;t\_2\\
                  
                  \mathbf{elif}\;t\_1 \leq \infty:\\
                  \;\;\;\;z \cdot \frac{\frac{z}{t}}{t}\\
                  
                  \mathbf{else}:\\
                  \;\;\;\;t\_2\\
                  
                  
                  \end{array}
                  \end{array}
                  
                  Derivation
                  1. Split input into 2 regimes
                  2. if (/.f64 (*.f64 z z) (*.f64 t t)) < 2.00000000000000012e-9 or +inf.0 < (/.f64 (*.f64 z z) (*.f64 t t))

                    1. Initial program 61.9%

                      \[\frac{x \cdot x}{y \cdot y} + \frac{z \cdot z}{t \cdot t} \]
                    2. Add Preprocessing
                    3. Taylor expanded in x around inf

                      \[\leadsto \color{blue}{\frac{{x}^{2}}{{y}^{2}}} \]
                    4. Step-by-step derivation
                      1. unpow2N/A

                        \[\leadsto \frac{\color{blue}{x \cdot x}}{{y}^{2}} \]
                      2. associate-/l*N/A

                        \[\leadsto \color{blue}{x \cdot \frac{x}{{y}^{2}}} \]
                      3. lower-*.f64N/A

                        \[\leadsto \color{blue}{x \cdot \frac{x}{{y}^{2}}} \]
                      4. lower-/.f64N/A

                        \[\leadsto x \cdot \color{blue}{\frac{x}{{y}^{2}}} \]
                      5. unpow2N/A

                        \[\leadsto x \cdot \frac{x}{\color{blue}{y \cdot y}} \]
                      6. lower-*.f6468.3

                        \[\leadsto x \cdot \frac{x}{\color{blue}{y \cdot y}} \]
                    5. Applied rewrites68.3%

                      \[\leadsto \color{blue}{x \cdot \frac{x}{y \cdot y}} \]
                    6. Step-by-step derivation
                      1. Applied rewrites81.8%

                        \[\leadsto x \cdot \frac{\frac{x}{y}}{\color{blue}{y}} \]

                      if 2.00000000000000012e-9 < (/.f64 (*.f64 z z) (*.f64 t t)) < +inf.0

                      1. Initial program 77.9%

                        \[\frac{x \cdot x}{y \cdot y} + \frac{z \cdot z}{t \cdot t} \]
                      2. Add Preprocessing
                      3. Taylor expanded in x around 0

                        \[\leadsto \color{blue}{\frac{{z}^{2}}{{t}^{2}}} \]
                      4. Step-by-step derivation
                        1. unpow2N/A

                          \[\leadsto \frac{\color{blue}{z \cdot z}}{{t}^{2}} \]
                        2. associate-/l*N/A

                          \[\leadsto \color{blue}{z \cdot \frac{z}{{t}^{2}}} \]
                        3. lower-*.f64N/A

                          \[\leadsto \color{blue}{z \cdot \frac{z}{{t}^{2}}} \]
                        4. lower-/.f64N/A

                          \[\leadsto z \cdot \color{blue}{\frac{z}{{t}^{2}}} \]
                        5. unpow2N/A

                          \[\leadsto z \cdot \frac{z}{\color{blue}{t \cdot t}} \]
                        6. lower-*.f6484.0

                          \[\leadsto z \cdot \frac{z}{\color{blue}{t \cdot t}} \]
                      5. Applied rewrites84.0%

                        \[\leadsto \color{blue}{z \cdot \frac{z}{t \cdot t}} \]
                      6. Step-by-step derivation
                        1. Applied rewrites87.3%

                          \[\leadsto z \cdot \frac{\frac{z}{t}}{\color{blue}{t}} \]
                      7. Recombined 2 regimes into one program.
                      8. Add Preprocessing

                      Alternative 7: 78.5% accurate, 0.6× speedup?

                      \[\begin{array}{l} \\ \begin{array}{l} t_1 := \frac{z \cdot z}{t \cdot t}\\ t_2 := x \cdot \frac{\frac{x}{y}}{y}\\ \mathbf{if}\;t\_1 \leq 2 \cdot 10^{-9}:\\ \;\;\;\;t\_2\\ \mathbf{elif}\;t\_1 \leq \infty:\\ \;\;\;\;z \cdot \left(z \cdot \frac{1}{t \cdot t}\right)\\ \mathbf{else}:\\ \;\;\;\;t\_2\\ \end{array} \end{array} \]
                      (FPCore (x y z t)
                       :precision binary64
                       (let* ((t_1 (/ (* z z) (* t t))) (t_2 (* x (/ (/ x y) y))))
                         (if (<= t_1 2e-9)
                           t_2
                           (if (<= t_1 INFINITY) (* z (* z (/ 1.0 (* t t)))) t_2))))
                      double code(double x, double y, double z, double t) {
                      	double t_1 = (z * z) / (t * t);
                      	double t_2 = x * ((x / y) / y);
                      	double tmp;
                      	if (t_1 <= 2e-9) {
                      		tmp = t_2;
                      	} else if (t_1 <= ((double) INFINITY)) {
                      		tmp = z * (z * (1.0 / (t * t)));
                      	} else {
                      		tmp = t_2;
                      	}
                      	return tmp;
                      }
                      
                      public static double code(double x, double y, double z, double t) {
                      	double t_1 = (z * z) / (t * t);
                      	double t_2 = x * ((x / y) / y);
                      	double tmp;
                      	if (t_1 <= 2e-9) {
                      		tmp = t_2;
                      	} else if (t_1 <= Double.POSITIVE_INFINITY) {
                      		tmp = z * (z * (1.0 / (t * t)));
                      	} else {
                      		tmp = t_2;
                      	}
                      	return tmp;
                      }
                      
                      def code(x, y, z, t):
                      	t_1 = (z * z) / (t * t)
                      	t_2 = x * ((x / y) / y)
                      	tmp = 0
                      	if t_1 <= 2e-9:
                      		tmp = t_2
                      	elif t_1 <= math.inf:
                      		tmp = z * (z * (1.0 / (t * t)))
                      	else:
                      		tmp = t_2
                      	return tmp
                      
                      function code(x, y, z, t)
                      	t_1 = Float64(Float64(z * z) / Float64(t * t))
                      	t_2 = Float64(x * Float64(Float64(x / y) / y))
                      	tmp = 0.0
                      	if (t_1 <= 2e-9)
                      		tmp = t_2;
                      	elseif (t_1 <= Inf)
                      		tmp = Float64(z * Float64(z * Float64(1.0 / Float64(t * t))));
                      	else
                      		tmp = t_2;
                      	end
                      	return tmp
                      end
                      
                      function tmp_2 = code(x, y, z, t)
                      	t_1 = (z * z) / (t * t);
                      	t_2 = x * ((x / y) / y);
                      	tmp = 0.0;
                      	if (t_1 <= 2e-9)
                      		tmp = t_2;
                      	elseif (t_1 <= Inf)
                      		tmp = z * (z * (1.0 / (t * t)));
                      	else
                      		tmp = t_2;
                      	end
                      	tmp_2 = tmp;
                      end
                      
                      code[x_, y_, z_, t_] := Block[{t$95$1 = N[(N[(z * z), $MachinePrecision] / N[(t * t), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$2 = N[(x * N[(N[(x / y), $MachinePrecision] / y), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$1, 2e-9], t$95$2, If[LessEqual[t$95$1, Infinity], N[(z * N[(z * N[(1.0 / N[(t * t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], t$95$2]]]]
                      
                      \begin{array}{l}
                      
                      \\
                      \begin{array}{l}
                      t_1 := \frac{z \cdot z}{t \cdot t}\\
                      t_2 := x \cdot \frac{\frac{x}{y}}{y}\\
                      \mathbf{if}\;t\_1 \leq 2 \cdot 10^{-9}:\\
                      \;\;\;\;t\_2\\
                      
                      \mathbf{elif}\;t\_1 \leq \infty:\\
                      \;\;\;\;z \cdot \left(z \cdot \frac{1}{t \cdot t}\right)\\
                      
                      \mathbf{else}:\\
                      \;\;\;\;t\_2\\
                      
                      
                      \end{array}
                      \end{array}
                      
                      Derivation
                      1. Split input into 2 regimes
                      2. if (/.f64 (*.f64 z z) (*.f64 t t)) < 2.00000000000000012e-9 or +inf.0 < (/.f64 (*.f64 z z) (*.f64 t t))

                        1. Initial program 61.9%

                          \[\frac{x \cdot x}{y \cdot y} + \frac{z \cdot z}{t \cdot t} \]
                        2. Add Preprocessing
                        3. Taylor expanded in x around inf

                          \[\leadsto \color{blue}{\frac{{x}^{2}}{{y}^{2}}} \]
                        4. Step-by-step derivation
                          1. unpow2N/A

                            \[\leadsto \frac{\color{blue}{x \cdot x}}{{y}^{2}} \]
                          2. associate-/l*N/A

                            \[\leadsto \color{blue}{x \cdot \frac{x}{{y}^{2}}} \]
                          3. lower-*.f64N/A

                            \[\leadsto \color{blue}{x \cdot \frac{x}{{y}^{2}}} \]
                          4. lower-/.f64N/A

                            \[\leadsto x \cdot \color{blue}{\frac{x}{{y}^{2}}} \]
                          5. unpow2N/A

                            \[\leadsto x \cdot \frac{x}{\color{blue}{y \cdot y}} \]
                          6. lower-*.f6468.3

                            \[\leadsto x \cdot \frac{x}{\color{blue}{y \cdot y}} \]
                        5. Applied rewrites68.3%

                          \[\leadsto \color{blue}{x \cdot \frac{x}{y \cdot y}} \]
                        6. Step-by-step derivation
                          1. Applied rewrites81.8%

                            \[\leadsto x \cdot \frac{\frac{x}{y}}{\color{blue}{y}} \]

                          if 2.00000000000000012e-9 < (/.f64 (*.f64 z z) (*.f64 t t)) < +inf.0

                          1. Initial program 77.9%

                            \[\frac{x \cdot x}{y \cdot y} + \frac{z \cdot z}{t \cdot t} \]
                          2. Add Preprocessing
                          3. Taylor expanded in x around 0

                            \[\leadsto \color{blue}{\frac{{z}^{2}}{{t}^{2}}} \]
                          4. Step-by-step derivation
                            1. unpow2N/A

                              \[\leadsto \frac{\color{blue}{z \cdot z}}{{t}^{2}} \]
                            2. associate-/l*N/A

                              \[\leadsto \color{blue}{z \cdot \frac{z}{{t}^{2}}} \]
                            3. lower-*.f64N/A

                              \[\leadsto \color{blue}{z \cdot \frac{z}{{t}^{2}}} \]
                            4. lower-/.f64N/A

                              \[\leadsto z \cdot \color{blue}{\frac{z}{{t}^{2}}} \]
                            5. unpow2N/A

                              \[\leadsto z \cdot \frac{z}{\color{blue}{t \cdot t}} \]
                            6. lower-*.f6484.0

                              \[\leadsto z \cdot \frac{z}{\color{blue}{t \cdot t}} \]
                          5. Applied rewrites84.0%

                            \[\leadsto \color{blue}{z \cdot \frac{z}{t \cdot t}} \]
                          6. Step-by-step derivation
                            1. Applied rewrites84.8%

                              \[\leadsto z \cdot \left(\frac{1}{t \cdot t} \cdot \color{blue}{z}\right) \]
                          7. Recombined 2 regimes into one program.
                          8. Final simplification83.1%

                            \[\leadsto \begin{array}{l} \mathbf{if}\;\frac{z \cdot z}{t \cdot t} \leq 2 \cdot 10^{-9}:\\ \;\;\;\;x \cdot \frac{\frac{x}{y}}{y}\\ \mathbf{elif}\;\frac{z \cdot z}{t \cdot t} \leq \infty:\\ \;\;\;\;z \cdot \left(z \cdot \frac{1}{t \cdot t}\right)\\ \mathbf{else}:\\ \;\;\;\;x \cdot \frac{\frac{x}{y}}{y}\\ \end{array} \]
                          9. Add Preprocessing

                          Alternative 8: 72.6% accurate, 0.6× speedup?

                          \[\begin{array}{l} \\ \begin{array}{l} t_1 := \frac{x \cdot x}{y \cdot y}\\ \mathbf{if}\;t\_1 \leq 5 \cdot 10^{-85}:\\ \;\;\;\;z \cdot \left(z \cdot \frac{1}{t \cdot t}\right)\\ \mathbf{elif}\;t\_1 \leq \infty:\\ \;\;\;\;x \cdot \left(x \cdot \frac{1}{y \cdot y}\right)\\ \mathbf{else}:\\ \;\;\;\;z \cdot \frac{z}{t \cdot t}\\ \end{array} \end{array} \]
                          (FPCore (x y z t)
                           :precision binary64
                           (let* ((t_1 (/ (* x x) (* y y))))
                             (if (<= t_1 5e-85)
                               (* z (* z (/ 1.0 (* t t))))
                               (if (<= t_1 INFINITY) (* x (* x (/ 1.0 (* y y)))) (* z (/ z (* t t)))))))
                          double code(double x, double y, double z, double t) {
                          	double t_1 = (x * x) / (y * y);
                          	double tmp;
                          	if (t_1 <= 5e-85) {
                          		tmp = z * (z * (1.0 / (t * t)));
                          	} else if (t_1 <= ((double) INFINITY)) {
                          		tmp = x * (x * (1.0 / (y * y)));
                          	} else {
                          		tmp = z * (z / (t * t));
                          	}
                          	return tmp;
                          }
                          
                          public static double code(double x, double y, double z, double t) {
                          	double t_1 = (x * x) / (y * y);
                          	double tmp;
                          	if (t_1 <= 5e-85) {
                          		tmp = z * (z * (1.0 / (t * t)));
                          	} else if (t_1 <= Double.POSITIVE_INFINITY) {
                          		tmp = x * (x * (1.0 / (y * y)));
                          	} else {
                          		tmp = z * (z / (t * t));
                          	}
                          	return tmp;
                          }
                          
                          def code(x, y, z, t):
                          	t_1 = (x * x) / (y * y)
                          	tmp = 0
                          	if t_1 <= 5e-85:
                          		tmp = z * (z * (1.0 / (t * t)))
                          	elif t_1 <= math.inf:
                          		tmp = x * (x * (1.0 / (y * y)))
                          	else:
                          		tmp = z * (z / (t * t))
                          	return tmp
                          
                          function code(x, y, z, t)
                          	t_1 = Float64(Float64(x * x) / Float64(y * y))
                          	tmp = 0.0
                          	if (t_1 <= 5e-85)
                          		tmp = Float64(z * Float64(z * Float64(1.0 / Float64(t * t))));
                          	elseif (t_1 <= Inf)
                          		tmp = Float64(x * Float64(x * Float64(1.0 / Float64(y * y))));
                          	else
                          		tmp = Float64(z * Float64(z / Float64(t * t)));
                          	end
                          	return tmp
                          end
                          
                          function tmp_2 = code(x, y, z, t)
                          	t_1 = (x * x) / (y * y);
                          	tmp = 0.0;
                          	if (t_1 <= 5e-85)
                          		tmp = z * (z * (1.0 / (t * t)));
                          	elseif (t_1 <= Inf)
                          		tmp = x * (x * (1.0 / (y * y)));
                          	else
                          		tmp = z * (z / (t * t));
                          	end
                          	tmp_2 = tmp;
                          end
                          
                          code[x_, y_, z_, t_] := Block[{t$95$1 = N[(N[(x * x), $MachinePrecision] / N[(y * y), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$1, 5e-85], N[(z * N[(z * N[(1.0 / N[(t * t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[LessEqual[t$95$1, Infinity], N[(x * N[(x * N[(1.0 / N[(y * y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(z * N[(z / N[(t * t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]]
                          
                          \begin{array}{l}
                          
                          \\
                          \begin{array}{l}
                          t_1 := \frac{x \cdot x}{y \cdot y}\\
                          \mathbf{if}\;t\_1 \leq 5 \cdot 10^{-85}:\\
                          \;\;\;\;z \cdot \left(z \cdot \frac{1}{t \cdot t}\right)\\
                          
                          \mathbf{elif}\;t\_1 \leq \infty:\\
                          \;\;\;\;x \cdot \left(x \cdot \frac{1}{y \cdot y}\right)\\
                          
                          \mathbf{else}:\\
                          \;\;\;\;z \cdot \frac{z}{t \cdot t}\\
                          
                          
                          \end{array}
                          \end{array}
                          
                          Derivation
                          1. Split input into 3 regimes
                          2. if (/.f64 (*.f64 x x) (*.f64 y y)) < 5.0000000000000002e-85

                            1. Initial program 76.4%

                              \[\frac{x \cdot x}{y \cdot y} + \frac{z \cdot z}{t \cdot t} \]
                            2. Add Preprocessing
                            3. Taylor expanded in x around 0

                              \[\leadsto \color{blue}{\frac{{z}^{2}}{{t}^{2}}} \]
                            4. Step-by-step derivation
                              1. unpow2N/A

                                \[\leadsto \frac{\color{blue}{z \cdot z}}{{t}^{2}} \]
                              2. associate-/l*N/A

                                \[\leadsto \color{blue}{z \cdot \frac{z}{{t}^{2}}} \]
                              3. lower-*.f64N/A

                                \[\leadsto \color{blue}{z \cdot \frac{z}{{t}^{2}}} \]
                              4. lower-/.f64N/A

                                \[\leadsto z \cdot \color{blue}{\frac{z}{{t}^{2}}} \]
                              5. unpow2N/A

                                \[\leadsto z \cdot \frac{z}{\color{blue}{t \cdot t}} \]
                              6. lower-*.f6478.3

                                \[\leadsto z \cdot \frac{z}{\color{blue}{t \cdot t}} \]
                            5. Applied rewrites78.3%

                              \[\leadsto \color{blue}{z \cdot \frac{z}{t \cdot t}} \]
                            6. Step-by-step derivation
                              1. Applied rewrites78.4%

                                \[\leadsto z \cdot \left(\frac{1}{t \cdot t} \cdot \color{blue}{z}\right) \]

                              if 5.0000000000000002e-85 < (/.f64 (*.f64 x x) (*.f64 y y)) < +inf.0

                              1. Initial program 80.5%

                                \[\frac{x \cdot x}{y \cdot y} + \frac{z \cdot z}{t \cdot t} \]
                              2. Add Preprocessing
                              3. Taylor expanded in x around inf

                                \[\leadsto \color{blue}{\frac{{x}^{2}}{{y}^{2}}} \]
                              4. Step-by-step derivation
                                1. unpow2N/A

                                  \[\leadsto \frac{\color{blue}{x \cdot x}}{{y}^{2}} \]
                                2. associate-/l*N/A

                                  \[\leadsto \color{blue}{x \cdot \frac{x}{{y}^{2}}} \]
                                3. lower-*.f64N/A

                                  \[\leadsto \color{blue}{x \cdot \frac{x}{{y}^{2}}} \]
                                4. lower-/.f64N/A

                                  \[\leadsto x \cdot \color{blue}{\frac{x}{{y}^{2}}} \]
                                5. unpow2N/A

                                  \[\leadsto x \cdot \frac{x}{\color{blue}{y \cdot y}} \]
                                6. lower-*.f6484.6

                                  \[\leadsto x \cdot \frac{x}{\color{blue}{y \cdot y}} \]
                              5. Applied rewrites84.6%

                                \[\leadsto \color{blue}{x \cdot \frac{x}{y \cdot y}} \]
                              6. Step-by-step derivation
                                1. Applied rewrites85.4%

                                  \[\leadsto x \cdot \left(\frac{1}{y \cdot y} \cdot \color{blue}{x}\right) \]

                                if +inf.0 < (/.f64 (*.f64 x x) (*.f64 y y))

                                1. Initial program 0.0%

                                  \[\frac{x \cdot x}{y \cdot y} + \frac{z \cdot z}{t \cdot t} \]
                                2. Add Preprocessing
                                3. Taylor expanded in x around 0

                                  \[\leadsto \color{blue}{\frac{{z}^{2}}{{t}^{2}}} \]
                                4. Step-by-step derivation
                                  1. unpow2N/A

                                    \[\leadsto \frac{\color{blue}{z \cdot z}}{{t}^{2}} \]
                                  2. associate-/l*N/A

                                    \[\leadsto \color{blue}{z \cdot \frac{z}{{t}^{2}}} \]
                                  3. lower-*.f64N/A

                                    \[\leadsto \color{blue}{z \cdot \frac{z}{{t}^{2}}} \]
                                  4. lower-/.f64N/A

                                    \[\leadsto z \cdot \color{blue}{\frac{z}{{t}^{2}}} \]
                                  5. unpow2N/A

                                    \[\leadsto z \cdot \frac{z}{\color{blue}{t \cdot t}} \]
                                  6. lower-*.f6439.8

                                    \[\leadsto z \cdot \frac{z}{\color{blue}{t \cdot t}} \]
                                5. Applied rewrites39.8%

                                  \[\leadsto \color{blue}{z \cdot \frac{z}{t \cdot t}} \]
                              7. Recombined 3 regimes into one program.
                              8. Final simplification77.1%

                                \[\leadsto \begin{array}{l} \mathbf{if}\;\frac{x \cdot x}{y \cdot y} \leq 5 \cdot 10^{-85}:\\ \;\;\;\;z \cdot \left(z \cdot \frac{1}{t \cdot t}\right)\\ \mathbf{elif}\;\frac{x \cdot x}{y \cdot y} \leq \infty:\\ \;\;\;\;x \cdot \left(x \cdot \frac{1}{y \cdot y}\right)\\ \mathbf{else}:\\ \;\;\;\;z \cdot \frac{z}{t \cdot t}\\ \end{array} \]
                              9. Add Preprocessing

                              Alternative 9: 72.8% accurate, 0.6× speedup?

                              \[\begin{array}{l} \\ \begin{array}{l} t_1 := \frac{x \cdot x}{y \cdot y}\\ t_2 := z \cdot \frac{z}{t \cdot t}\\ \mathbf{if}\;t\_1 \leq 5 \cdot 10^{-85}:\\ \;\;\;\;t\_2\\ \mathbf{elif}\;t\_1 \leq \infty:\\ \;\;\;\;x \cdot \left(x \cdot \frac{1}{y \cdot y}\right)\\ \mathbf{else}:\\ \;\;\;\;t\_2\\ \end{array} \end{array} \]
                              (FPCore (x y z t)
                               :precision binary64
                               (let* ((t_1 (/ (* x x) (* y y))) (t_2 (* z (/ z (* t t)))))
                                 (if (<= t_1 5e-85)
                                   t_2
                                   (if (<= t_1 INFINITY) (* x (* x (/ 1.0 (* y y)))) t_2))))
                              double code(double x, double y, double z, double t) {
                              	double t_1 = (x * x) / (y * y);
                              	double t_2 = z * (z / (t * t));
                              	double tmp;
                              	if (t_1 <= 5e-85) {
                              		tmp = t_2;
                              	} else if (t_1 <= ((double) INFINITY)) {
                              		tmp = x * (x * (1.0 / (y * y)));
                              	} else {
                              		tmp = t_2;
                              	}
                              	return tmp;
                              }
                              
                              public static double code(double x, double y, double z, double t) {
                              	double t_1 = (x * x) / (y * y);
                              	double t_2 = z * (z / (t * t));
                              	double tmp;
                              	if (t_1 <= 5e-85) {
                              		tmp = t_2;
                              	} else if (t_1 <= Double.POSITIVE_INFINITY) {
                              		tmp = x * (x * (1.0 / (y * y)));
                              	} else {
                              		tmp = t_2;
                              	}
                              	return tmp;
                              }
                              
                              def code(x, y, z, t):
                              	t_1 = (x * x) / (y * y)
                              	t_2 = z * (z / (t * t))
                              	tmp = 0
                              	if t_1 <= 5e-85:
                              		tmp = t_2
                              	elif t_1 <= math.inf:
                              		tmp = x * (x * (1.0 / (y * y)))
                              	else:
                              		tmp = t_2
                              	return tmp
                              
                              function code(x, y, z, t)
                              	t_1 = Float64(Float64(x * x) / Float64(y * y))
                              	t_2 = Float64(z * Float64(z / Float64(t * t)))
                              	tmp = 0.0
                              	if (t_1 <= 5e-85)
                              		tmp = t_2;
                              	elseif (t_1 <= Inf)
                              		tmp = Float64(x * Float64(x * Float64(1.0 / Float64(y * y))));
                              	else
                              		tmp = t_2;
                              	end
                              	return tmp
                              end
                              
                              function tmp_2 = code(x, y, z, t)
                              	t_1 = (x * x) / (y * y);
                              	t_2 = z * (z / (t * t));
                              	tmp = 0.0;
                              	if (t_1 <= 5e-85)
                              		tmp = t_2;
                              	elseif (t_1 <= Inf)
                              		tmp = x * (x * (1.0 / (y * y)));
                              	else
                              		tmp = t_2;
                              	end
                              	tmp_2 = tmp;
                              end
                              
                              code[x_, y_, z_, t_] := Block[{t$95$1 = N[(N[(x * x), $MachinePrecision] / N[(y * y), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$2 = N[(z * N[(z / N[(t * t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$1, 5e-85], t$95$2, If[LessEqual[t$95$1, Infinity], N[(x * N[(x * N[(1.0 / N[(y * y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], t$95$2]]]]
                              
                              \begin{array}{l}
                              
                              \\
                              \begin{array}{l}
                              t_1 := \frac{x \cdot x}{y \cdot y}\\
                              t_2 := z \cdot \frac{z}{t \cdot t}\\
                              \mathbf{if}\;t\_1 \leq 5 \cdot 10^{-85}:\\
                              \;\;\;\;t\_2\\
                              
                              \mathbf{elif}\;t\_1 \leq \infty:\\
                              \;\;\;\;x \cdot \left(x \cdot \frac{1}{y \cdot y}\right)\\
                              
                              \mathbf{else}:\\
                              \;\;\;\;t\_2\\
                              
                              
                              \end{array}
                              \end{array}
                              
                              Derivation
                              1. Split input into 2 regimes
                              2. if (/.f64 (*.f64 x x) (*.f64 y y)) < 5.0000000000000002e-85 or +inf.0 < (/.f64 (*.f64 x x) (*.f64 y y))

                                1. Initial program 57.0%

                                  \[\frac{x \cdot x}{y \cdot y} + \frac{z \cdot z}{t \cdot t} \]
                                2. Add Preprocessing
                                3. Taylor expanded in x around 0

                                  \[\leadsto \color{blue}{\frac{{z}^{2}}{{t}^{2}}} \]
                                4. Step-by-step derivation
                                  1. unpow2N/A

                                    \[\leadsto \frac{\color{blue}{z \cdot z}}{{t}^{2}} \]
                                  2. associate-/l*N/A

                                    \[\leadsto \color{blue}{z \cdot \frac{z}{{t}^{2}}} \]
                                  3. lower-*.f64N/A

                                    \[\leadsto \color{blue}{z \cdot \frac{z}{{t}^{2}}} \]
                                  4. lower-/.f64N/A

                                    \[\leadsto z \cdot \color{blue}{\frac{z}{{t}^{2}}} \]
                                  5. unpow2N/A

                                    \[\leadsto z \cdot \frac{z}{\color{blue}{t \cdot t}} \]
                                  6. lower-*.f6468.6

                                    \[\leadsto z \cdot \frac{z}{\color{blue}{t \cdot t}} \]
                                5. Applied rewrites68.6%

                                  \[\leadsto \color{blue}{z \cdot \frac{z}{t \cdot t}} \]

                                if 5.0000000000000002e-85 < (/.f64 (*.f64 x x) (*.f64 y y)) < +inf.0

                                1. Initial program 80.5%

                                  \[\frac{x \cdot x}{y \cdot y} + \frac{z \cdot z}{t \cdot t} \]
                                2. Add Preprocessing
                                3. Taylor expanded in x around inf

                                  \[\leadsto \color{blue}{\frac{{x}^{2}}{{y}^{2}}} \]
                                4. Step-by-step derivation
                                  1. unpow2N/A

                                    \[\leadsto \frac{\color{blue}{x \cdot x}}{{y}^{2}} \]
                                  2. associate-/l*N/A

                                    \[\leadsto \color{blue}{x \cdot \frac{x}{{y}^{2}}} \]
                                  3. lower-*.f64N/A

                                    \[\leadsto \color{blue}{x \cdot \frac{x}{{y}^{2}}} \]
                                  4. lower-/.f64N/A

                                    \[\leadsto x \cdot \color{blue}{\frac{x}{{y}^{2}}} \]
                                  5. unpow2N/A

                                    \[\leadsto x \cdot \frac{x}{\color{blue}{y \cdot y}} \]
                                  6. lower-*.f6484.6

                                    \[\leadsto x \cdot \frac{x}{\color{blue}{y \cdot y}} \]
                                5. Applied rewrites84.6%

                                  \[\leadsto \color{blue}{x \cdot \frac{x}{y \cdot y}} \]
                                6. Step-by-step derivation
                                  1. Applied rewrites85.4%

                                    \[\leadsto x \cdot \left(\frac{1}{y \cdot y} \cdot \color{blue}{x}\right) \]
                                7. Recombined 2 regimes into one program.
                                8. Final simplification77.1%

                                  \[\leadsto \begin{array}{l} \mathbf{if}\;\frac{x \cdot x}{y \cdot y} \leq 5 \cdot 10^{-85}:\\ \;\;\;\;z \cdot \frac{z}{t \cdot t}\\ \mathbf{elif}\;\frac{x \cdot x}{y \cdot y} \leq \infty:\\ \;\;\;\;x \cdot \left(x \cdot \frac{1}{y \cdot y}\right)\\ \mathbf{else}:\\ \;\;\;\;z \cdot \frac{z}{t \cdot t}\\ \end{array} \]
                                9. Add Preprocessing

                                Alternative 10: 95.8% accurate, 0.6× speedup?

                                \[\begin{array}{l} \\ \begin{array}{l} t_1 := \frac{z \cdot z}{t \cdot t}\\ \mathbf{if}\;t\_1 \leq 2 \cdot 10^{+247}:\\ \;\;\;\;\mathsf{fma}\left(\frac{x}{y}, \frac{x}{y}, t\_1\right)\\ \mathbf{else}:\\ \;\;\;\;\mathsf{fma}\left(\frac{z}{t}, \frac{z}{t}, x \cdot \frac{x}{y \cdot y}\right)\\ \end{array} \end{array} \]
                                (FPCore (x y z t)
                                 :precision binary64
                                 (let* ((t_1 (/ (* z z) (* t t))))
                                   (if (<= t_1 2e+247)
                                     (fma (/ x y) (/ x y) t_1)
                                     (fma (/ z t) (/ z t) (* x (/ x (* y y)))))))
                                double code(double x, double y, double z, double t) {
                                	double t_1 = (z * z) / (t * t);
                                	double tmp;
                                	if (t_1 <= 2e+247) {
                                		tmp = fma((x / y), (x / y), t_1);
                                	} else {
                                		tmp = fma((z / t), (z / t), (x * (x / (y * y))));
                                	}
                                	return tmp;
                                }
                                
                                function code(x, y, z, t)
                                	t_1 = Float64(Float64(z * z) / Float64(t * t))
                                	tmp = 0.0
                                	if (t_1 <= 2e+247)
                                		tmp = fma(Float64(x / y), Float64(x / y), t_1);
                                	else
                                		tmp = fma(Float64(z / t), Float64(z / t), Float64(x * Float64(x / Float64(y * y))));
                                	end
                                	return tmp
                                end
                                
                                code[x_, y_, z_, t_] := Block[{t$95$1 = N[(N[(z * z), $MachinePrecision] / N[(t * t), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$1, 2e+247], N[(N[(x / y), $MachinePrecision] * N[(x / y), $MachinePrecision] + t$95$1), $MachinePrecision], N[(N[(z / t), $MachinePrecision] * N[(z / t), $MachinePrecision] + N[(x * N[(x / N[(y * y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]
                                
                                \begin{array}{l}
                                
                                \\
                                \begin{array}{l}
                                t_1 := \frac{z \cdot z}{t \cdot t}\\
                                \mathbf{if}\;t\_1 \leq 2 \cdot 10^{+247}:\\
                                \;\;\;\;\mathsf{fma}\left(\frac{x}{y}, \frac{x}{y}, t\_1\right)\\
                                
                                \mathbf{else}:\\
                                \;\;\;\;\mathsf{fma}\left(\frac{z}{t}, \frac{z}{t}, x \cdot \frac{x}{y \cdot y}\right)\\
                                
                                
                                \end{array}
                                \end{array}
                                
                                Derivation
                                1. Split input into 2 regimes
                                2. if (/.f64 (*.f64 z z) (*.f64 t t)) < 1.9999999999999999e247

                                  1. Initial program 75.5%

                                    \[\frac{x \cdot x}{y \cdot y} + \frac{z \cdot z}{t \cdot t} \]
                                  2. Add Preprocessing
                                  3. Step-by-step derivation
                                    1. lift-+.f64N/A

                                      \[\leadsto \color{blue}{\frac{x \cdot x}{y \cdot y} + \frac{z \cdot z}{t \cdot t}} \]
                                    2. lift-/.f64N/A

                                      \[\leadsto \color{blue}{\frac{x \cdot x}{y \cdot y}} + \frac{z \cdot z}{t \cdot t} \]
                                    3. lift-*.f64N/A

                                      \[\leadsto \frac{\color{blue}{x \cdot x}}{y \cdot y} + \frac{z \cdot z}{t \cdot t} \]
                                    4. lift-*.f64N/A

                                      \[\leadsto \frac{x \cdot x}{\color{blue}{y \cdot y}} + \frac{z \cdot z}{t \cdot t} \]
                                    5. times-fracN/A

                                      \[\leadsto \color{blue}{\frac{x}{y} \cdot \frac{x}{y}} + \frac{z \cdot z}{t \cdot t} \]
                                    6. lower-fma.f64N/A

                                      \[\leadsto \color{blue}{\mathsf{fma}\left(\frac{x}{y}, \frac{x}{y}, \frac{z \cdot z}{t \cdot t}\right)} \]
                                    7. lower-/.f64N/A

                                      \[\leadsto \mathsf{fma}\left(\color{blue}{\frac{x}{y}}, \frac{x}{y}, \frac{z \cdot z}{t \cdot t}\right) \]
                                    8. lower-/.f6498.1

                                      \[\leadsto \mathsf{fma}\left(\frac{x}{y}, \color{blue}{\frac{x}{y}}, \frac{z \cdot z}{t \cdot t}\right) \]
                                  4. Applied rewrites98.1%

                                    \[\leadsto \color{blue}{\mathsf{fma}\left(\frac{x}{y}, \frac{x}{y}, \frac{z \cdot z}{t \cdot t}\right)} \]

                                  if 1.9999999999999999e247 < (/.f64 (*.f64 z z) (*.f64 t t))

                                  1. Initial program 60.3%

                                    \[\frac{x \cdot x}{y \cdot y} + \frac{z \cdot z}{t \cdot t} \]
                                  2. Add Preprocessing
                                  3. Step-by-step derivation
                                    1. lift-/.f64N/A

                                      \[\leadsto \color{blue}{\frac{x \cdot x}{y \cdot y}} + \frac{z \cdot z}{t \cdot t} \]
                                    2. lift-*.f64N/A

                                      \[\leadsto \frac{\color{blue}{x \cdot x}}{y \cdot y} + \frac{z \cdot z}{t \cdot t} \]
                                    3. lift-*.f64N/A

                                      \[\leadsto \frac{x \cdot x}{\color{blue}{y \cdot y}} + \frac{z \cdot z}{t \cdot t} \]
                                    4. times-fracN/A

                                      \[\leadsto \color{blue}{\frac{x}{y} \cdot \frac{x}{y}} + \frac{z \cdot z}{t \cdot t} \]
                                    5. clear-numN/A

                                      \[\leadsto \frac{x}{y} \cdot \color{blue}{\frac{1}{\frac{y}{x}}} + \frac{z \cdot z}{t \cdot t} \]
                                    6. un-div-invN/A

                                      \[\leadsto \color{blue}{\frac{\frac{x}{y}}{\frac{y}{x}}} + \frac{z \cdot z}{t \cdot t} \]
                                    7. lower-/.f64N/A

                                      \[\leadsto \color{blue}{\frac{\frac{x}{y}}{\frac{y}{x}}} + \frac{z \cdot z}{t \cdot t} \]
                                    8. lower-/.f64N/A

                                      \[\leadsto \frac{\color{blue}{\frac{x}{y}}}{\frac{y}{x}} + \frac{z \cdot z}{t \cdot t} \]
                                    9. lower-/.f6466.8

                                      \[\leadsto \frac{\frac{x}{y}}{\color{blue}{\frac{y}{x}}} + \frac{z \cdot z}{t \cdot t} \]
                                  4. Applied rewrites66.8%

                                    \[\leadsto \color{blue}{\frac{\frac{x}{y}}{\frac{y}{x}}} + \frac{z \cdot z}{t \cdot t} \]
                                  5. Step-by-step derivation
                                    1. lift-+.f64N/A

                                      \[\leadsto \color{blue}{\frac{\frac{x}{y}}{\frac{y}{x}} + \frac{z \cdot z}{t \cdot t}} \]
                                    2. lift-/.f64N/A

                                      \[\leadsto \color{blue}{\frac{\frac{x}{y}}{\frac{y}{x}}} + \frac{z \cdot z}{t \cdot t} \]
                                    3. div-invN/A

                                      \[\leadsto \color{blue}{\frac{x}{y} \cdot \frac{1}{\frac{y}{x}}} + \frac{z \cdot z}{t \cdot t} \]
                                    4. lift-/.f64N/A

                                      \[\leadsto \color{blue}{\frac{x}{y}} \cdot \frac{1}{\frac{y}{x}} + \frac{z \cdot z}{t \cdot t} \]
                                    5. lift-/.f64N/A

                                      \[\leadsto \frac{x}{y} \cdot \frac{1}{\color{blue}{\frac{y}{x}}} + \frac{z \cdot z}{t \cdot t} \]
                                    6. clear-numN/A

                                      \[\leadsto \frac{x}{y} \cdot \color{blue}{\frac{x}{y}} + \frac{z \cdot z}{t \cdot t} \]
                                    7. times-fracN/A

                                      \[\leadsto \color{blue}{\frac{x \cdot x}{y \cdot y}} + \frac{z \cdot z}{t \cdot t} \]
                                    8. lift-*.f64N/A

                                      \[\leadsto \frac{\color{blue}{x \cdot x}}{y \cdot y} + \frac{z \cdot z}{t \cdot t} \]
                                    9. lift-*.f64N/A

                                      \[\leadsto \frac{x \cdot x}{\color{blue}{y \cdot y}} + \frac{z \cdot z}{t \cdot t} \]
                                    10. lift-/.f64N/A

                                      \[\leadsto \color{blue}{\frac{x \cdot x}{y \cdot y}} + \frac{z \cdot z}{t \cdot t} \]
                                    11. +-commutativeN/A

                                      \[\leadsto \color{blue}{\frac{z \cdot z}{t \cdot t} + \frac{x \cdot x}{y \cdot y}} \]
                                    12. lift-/.f64N/A

                                      \[\leadsto \color{blue}{\frac{z \cdot z}{t \cdot t}} + \frac{x \cdot x}{y \cdot y} \]
                                    13. lift-*.f64N/A

                                      \[\leadsto \frac{\color{blue}{z \cdot z}}{t \cdot t} + \frac{x \cdot x}{y \cdot y} \]
                                    14. lift-*.f64N/A

                                      \[\leadsto \frac{z \cdot z}{\color{blue}{t \cdot t}} + \frac{x \cdot x}{y \cdot y} \]
                                    15. times-fracN/A

                                      \[\leadsto \color{blue}{\frac{z}{t} \cdot \frac{z}{t}} + \frac{x \cdot x}{y \cdot y} \]
                                    16. lift-/.f64N/A

                                      \[\leadsto \color{blue}{\frac{z}{t}} \cdot \frac{z}{t} + \frac{x \cdot x}{y \cdot y} \]
                                    17. lift-/.f64N/A

                                      \[\leadsto \frac{z}{t} \cdot \color{blue}{\frac{z}{t}} + \frac{x \cdot x}{y \cdot y} \]
                                    18. lower-fma.f6484.6

                                      \[\leadsto \color{blue}{\mathsf{fma}\left(\frac{z}{t}, \frac{z}{t}, \frac{x \cdot x}{y \cdot y}\right)} \]
                                    19. lift-/.f64N/A

                                      \[\leadsto \mathsf{fma}\left(\frac{z}{t}, \frac{z}{t}, \color{blue}{\frac{x \cdot x}{y \cdot y}}\right) \]
                                    20. lift-*.f64N/A

                                      \[\leadsto \mathsf{fma}\left(\frac{z}{t}, \frac{z}{t}, \frac{\color{blue}{x \cdot x}}{y \cdot y}\right) \]
                                    21. associate-*r/N/A

                                      \[\leadsto \mathsf{fma}\left(\frac{z}{t}, \frac{z}{t}, \color{blue}{x \cdot \frac{x}{y \cdot y}}\right) \]
                                    22. lift-/.f64N/A

                                      \[\leadsto \mathsf{fma}\left(\frac{z}{t}, \frac{z}{t}, x \cdot \color{blue}{\frac{x}{y \cdot y}}\right) \]
                                    23. lift-*.f6492.6

                                      \[\leadsto \mathsf{fma}\left(\frac{z}{t}, \frac{z}{t}, \color{blue}{x \cdot \frac{x}{y \cdot y}}\right) \]
                                  6. Applied rewrites92.6%

                                    \[\leadsto \color{blue}{\mathsf{fma}\left(\frac{z}{t}, \frac{z}{t}, x \cdot \frac{x}{y \cdot y}\right)} \]
                                3. Recombined 2 regimes into one program.
                                4. Add Preprocessing

                                Alternative 11: 72.9% accurate, 0.6× speedup?

                                \[\begin{array}{l} \\ \begin{array}{l} t_1 := \frac{x \cdot x}{y \cdot y}\\ t_2 := z \cdot \frac{z}{t \cdot t}\\ \mathbf{if}\;t\_1 \leq 5 \cdot 10^{-85}:\\ \;\;\;\;t\_2\\ \mathbf{elif}\;t\_1 \leq \infty:\\ \;\;\;\;x \cdot \frac{x}{y \cdot y}\\ \mathbf{else}:\\ \;\;\;\;t\_2\\ \end{array} \end{array} \]
                                (FPCore (x y z t)
                                 :precision binary64
                                 (let* ((t_1 (/ (* x x) (* y y))) (t_2 (* z (/ z (* t t)))))
                                   (if (<= t_1 5e-85) t_2 (if (<= t_1 INFINITY) (* x (/ x (* y y))) t_2))))
                                double code(double x, double y, double z, double t) {
                                	double t_1 = (x * x) / (y * y);
                                	double t_2 = z * (z / (t * t));
                                	double tmp;
                                	if (t_1 <= 5e-85) {
                                		tmp = t_2;
                                	} else if (t_1 <= ((double) INFINITY)) {
                                		tmp = x * (x / (y * y));
                                	} else {
                                		tmp = t_2;
                                	}
                                	return tmp;
                                }
                                
                                public static double code(double x, double y, double z, double t) {
                                	double t_1 = (x * x) / (y * y);
                                	double t_2 = z * (z / (t * t));
                                	double tmp;
                                	if (t_1 <= 5e-85) {
                                		tmp = t_2;
                                	} else if (t_1 <= Double.POSITIVE_INFINITY) {
                                		tmp = x * (x / (y * y));
                                	} else {
                                		tmp = t_2;
                                	}
                                	return tmp;
                                }
                                
                                def code(x, y, z, t):
                                	t_1 = (x * x) / (y * y)
                                	t_2 = z * (z / (t * t))
                                	tmp = 0
                                	if t_1 <= 5e-85:
                                		tmp = t_2
                                	elif t_1 <= math.inf:
                                		tmp = x * (x / (y * y))
                                	else:
                                		tmp = t_2
                                	return tmp
                                
                                function code(x, y, z, t)
                                	t_1 = Float64(Float64(x * x) / Float64(y * y))
                                	t_2 = Float64(z * Float64(z / Float64(t * t)))
                                	tmp = 0.0
                                	if (t_1 <= 5e-85)
                                		tmp = t_2;
                                	elseif (t_1 <= Inf)
                                		tmp = Float64(x * Float64(x / Float64(y * y)));
                                	else
                                		tmp = t_2;
                                	end
                                	return tmp
                                end
                                
                                function tmp_2 = code(x, y, z, t)
                                	t_1 = (x * x) / (y * y);
                                	t_2 = z * (z / (t * t));
                                	tmp = 0.0;
                                	if (t_1 <= 5e-85)
                                		tmp = t_2;
                                	elseif (t_1 <= Inf)
                                		tmp = x * (x / (y * y));
                                	else
                                		tmp = t_2;
                                	end
                                	tmp_2 = tmp;
                                end
                                
                                code[x_, y_, z_, t_] := Block[{t$95$1 = N[(N[(x * x), $MachinePrecision] / N[(y * y), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$2 = N[(z * N[(z / N[(t * t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$1, 5e-85], t$95$2, If[LessEqual[t$95$1, Infinity], N[(x * N[(x / N[(y * y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], t$95$2]]]]
                                
                                \begin{array}{l}
                                
                                \\
                                \begin{array}{l}
                                t_1 := \frac{x \cdot x}{y \cdot y}\\
                                t_2 := z \cdot \frac{z}{t \cdot t}\\
                                \mathbf{if}\;t\_1 \leq 5 \cdot 10^{-85}:\\
                                \;\;\;\;t\_2\\
                                
                                \mathbf{elif}\;t\_1 \leq \infty:\\
                                \;\;\;\;x \cdot \frac{x}{y \cdot y}\\
                                
                                \mathbf{else}:\\
                                \;\;\;\;t\_2\\
                                
                                
                                \end{array}
                                \end{array}
                                
                                Derivation
                                1. Split input into 2 regimes
                                2. if (/.f64 (*.f64 x x) (*.f64 y y)) < 5.0000000000000002e-85 or +inf.0 < (/.f64 (*.f64 x x) (*.f64 y y))

                                  1. Initial program 57.0%

                                    \[\frac{x \cdot x}{y \cdot y} + \frac{z \cdot z}{t \cdot t} \]
                                  2. Add Preprocessing
                                  3. Taylor expanded in x around 0

                                    \[\leadsto \color{blue}{\frac{{z}^{2}}{{t}^{2}}} \]
                                  4. Step-by-step derivation
                                    1. unpow2N/A

                                      \[\leadsto \frac{\color{blue}{z \cdot z}}{{t}^{2}} \]
                                    2. associate-/l*N/A

                                      \[\leadsto \color{blue}{z \cdot \frac{z}{{t}^{2}}} \]
                                    3. lower-*.f64N/A

                                      \[\leadsto \color{blue}{z \cdot \frac{z}{{t}^{2}}} \]
                                    4. lower-/.f64N/A

                                      \[\leadsto z \cdot \color{blue}{\frac{z}{{t}^{2}}} \]
                                    5. unpow2N/A

                                      \[\leadsto z \cdot \frac{z}{\color{blue}{t \cdot t}} \]
                                    6. lower-*.f6468.6

                                      \[\leadsto z \cdot \frac{z}{\color{blue}{t \cdot t}} \]
                                  5. Applied rewrites68.6%

                                    \[\leadsto \color{blue}{z \cdot \frac{z}{t \cdot t}} \]

                                  if 5.0000000000000002e-85 < (/.f64 (*.f64 x x) (*.f64 y y)) < +inf.0

                                  1. Initial program 80.5%

                                    \[\frac{x \cdot x}{y \cdot y} + \frac{z \cdot z}{t \cdot t} \]
                                  2. Add Preprocessing
                                  3. Taylor expanded in x around inf

                                    \[\leadsto \color{blue}{\frac{{x}^{2}}{{y}^{2}}} \]
                                  4. Step-by-step derivation
                                    1. unpow2N/A

                                      \[\leadsto \frac{\color{blue}{x \cdot x}}{{y}^{2}} \]
                                    2. associate-/l*N/A

                                      \[\leadsto \color{blue}{x \cdot \frac{x}{{y}^{2}}} \]
                                    3. lower-*.f64N/A

                                      \[\leadsto \color{blue}{x \cdot \frac{x}{{y}^{2}}} \]
                                    4. lower-/.f64N/A

                                      \[\leadsto x \cdot \color{blue}{\frac{x}{{y}^{2}}} \]
                                    5. unpow2N/A

                                      \[\leadsto x \cdot \frac{x}{\color{blue}{y \cdot y}} \]
                                    6. lower-*.f6484.6

                                      \[\leadsto x \cdot \frac{x}{\color{blue}{y \cdot y}} \]
                                  5. Applied rewrites84.6%

                                    \[\leadsto \color{blue}{x \cdot \frac{x}{y \cdot y}} \]
                                3. Recombined 2 regimes into one program.
                                4. Add Preprocessing

                                Alternative 12: 99.7% accurate, 0.8× speedup?

                                \[\begin{array}{l} \\ \frac{z}{t} \cdot \frac{z}{t} + \frac{x}{y} \cdot \frac{x}{y} \end{array} \]
                                (FPCore (x y z t)
                                 :precision binary64
                                 (+ (* (/ z t) (/ z t)) (* (/ x y) (/ x y))))
                                double code(double x, double y, double z, double t) {
                                	return ((z / t) * (z / t)) + ((x / y) * (x / y));
                                }
                                
                                real(8) function code(x, y, z, t)
                                    real(8), intent (in) :: x
                                    real(8), intent (in) :: y
                                    real(8), intent (in) :: z
                                    real(8), intent (in) :: t
                                    code = ((z / t) * (z / t)) + ((x / y) * (x / y))
                                end function
                                
                                public static double code(double x, double y, double z, double t) {
                                	return ((z / t) * (z / t)) + ((x / y) * (x / y));
                                }
                                
                                def code(x, y, z, t):
                                	return ((z / t) * (z / t)) + ((x / y) * (x / y))
                                
                                function code(x, y, z, t)
                                	return Float64(Float64(Float64(z / t) * Float64(z / t)) + Float64(Float64(x / y) * Float64(x / y)))
                                end
                                
                                function tmp = code(x, y, z, t)
                                	tmp = ((z / t) * (z / t)) + ((x / y) * (x / y));
                                end
                                
                                code[x_, y_, z_, t_] := N[(N[(N[(z / t), $MachinePrecision] * N[(z / t), $MachinePrecision]), $MachinePrecision] + N[(N[(x / y), $MachinePrecision] * N[(x / y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
                                
                                \begin{array}{l}
                                
                                \\
                                \frac{z}{t} \cdot \frac{z}{t} + \frac{x}{y} \cdot \frac{x}{y}
                                \end{array}
                                
                                Derivation
                                1. Initial program 68.9%

                                  \[\frac{x \cdot x}{y \cdot y} + \frac{z \cdot z}{t \cdot t} \]
                                2. Add Preprocessing
                                3. Step-by-step derivation
                                  1. lift-/.f64N/A

                                    \[\leadsto \color{blue}{\frac{x \cdot x}{y \cdot y}} + \frac{z \cdot z}{t \cdot t} \]
                                  2. lift-*.f64N/A

                                    \[\leadsto \frac{\color{blue}{x \cdot x}}{y \cdot y} + \frac{z \cdot z}{t \cdot t} \]
                                  3. lift-*.f64N/A

                                    \[\leadsto \frac{x \cdot x}{\color{blue}{y \cdot y}} + \frac{z \cdot z}{t \cdot t} \]
                                  4. times-fracN/A

                                    \[\leadsto \color{blue}{\frac{x}{y} \cdot \frac{x}{y}} + \frac{z \cdot z}{t \cdot t} \]
                                  5. clear-numN/A

                                    \[\leadsto \frac{x}{y} \cdot \color{blue}{\frac{1}{\frac{y}{x}}} + \frac{z \cdot z}{t \cdot t} \]
                                  6. un-div-invN/A

                                    \[\leadsto \color{blue}{\frac{\frac{x}{y}}{\frac{y}{x}}} + \frac{z \cdot z}{t \cdot t} \]
                                  7. lower-/.f64N/A

                                    \[\leadsto \color{blue}{\frac{\frac{x}{y}}{\frac{y}{x}}} + \frac{z \cdot z}{t \cdot t} \]
                                  8. lower-/.f64N/A

                                    \[\leadsto \frac{\color{blue}{\frac{x}{y}}}{\frac{y}{x}} + \frac{z \cdot z}{t \cdot t} \]
                                  9. lower-/.f6484.6

                                    \[\leadsto \frac{\frac{x}{y}}{\color{blue}{\frac{y}{x}}} + \frac{z \cdot z}{t \cdot t} \]
                                4. Applied rewrites84.6%

                                  \[\leadsto \color{blue}{\frac{\frac{x}{y}}{\frac{y}{x}}} + \frac{z \cdot z}{t \cdot t} \]
                                5. Step-by-step derivation
                                  1. lift-/.f64N/A

                                    \[\leadsto \frac{\frac{x}{y}}{\frac{y}{x}} + \color{blue}{\frac{z \cdot z}{t \cdot t}} \]
                                  2. lift-*.f64N/A

                                    \[\leadsto \frac{\frac{x}{y}}{\frac{y}{x}} + \frac{\color{blue}{z \cdot z}}{t \cdot t} \]
                                  3. lift-*.f64N/A

                                    \[\leadsto \frac{\frac{x}{y}}{\frac{y}{x}} + \frac{z \cdot z}{\color{blue}{t \cdot t}} \]
                                  4. times-fracN/A

                                    \[\leadsto \frac{\frac{x}{y}}{\frac{y}{x}} + \color{blue}{\frac{z}{t} \cdot \frac{z}{t}} \]
                                  5. lift-/.f64N/A

                                    \[\leadsto \frac{\frac{x}{y}}{\frac{y}{x}} + \color{blue}{\frac{z}{t}} \cdot \frac{z}{t} \]
                                  6. lift-/.f64N/A

                                    \[\leadsto \frac{\frac{x}{y}}{\frac{y}{x}} + \frac{z}{t} \cdot \color{blue}{\frac{z}{t}} \]
                                  7. lower-*.f6499.7

                                    \[\leadsto \frac{\frac{x}{y}}{\frac{y}{x}} + \color{blue}{\frac{z}{t} \cdot \frac{z}{t}} \]
                                6. Applied rewrites99.7%

                                  \[\leadsto \frac{\frac{x}{y}}{\frac{y}{x}} + \color{blue}{\frac{z}{t} \cdot \frac{z}{t}} \]
                                7. Step-by-step derivation
                                  1. lift-/.f64N/A

                                    \[\leadsto \color{blue}{\frac{\frac{x}{y}}{\frac{y}{x}}} + \frac{z}{t} \cdot \frac{z}{t} \]
                                  2. div-invN/A

                                    \[\leadsto \color{blue}{\frac{x}{y} \cdot \frac{1}{\frac{y}{x}}} + \frac{z}{t} \cdot \frac{z}{t} \]
                                  3. lift-/.f64N/A

                                    \[\leadsto \frac{x}{y} \cdot \frac{1}{\color{blue}{\frac{y}{x}}} + \frac{z}{t} \cdot \frac{z}{t} \]
                                  4. clear-numN/A

                                    \[\leadsto \frac{x}{y} \cdot \color{blue}{\frac{x}{y}} + \frac{z}{t} \cdot \frac{z}{t} \]
                                  5. lift-/.f64N/A

                                    \[\leadsto \frac{x}{y} \cdot \color{blue}{\frac{x}{y}} + \frac{z}{t} \cdot \frac{z}{t} \]
                                  6. lower-*.f6499.6

                                    \[\leadsto \color{blue}{\frac{x}{y} \cdot \frac{x}{y}} + \frac{z}{t} \cdot \frac{z}{t} \]
                                8. Applied rewrites99.6%

                                  \[\leadsto \color{blue}{\frac{x}{y} \cdot \frac{x}{y}} + \frac{z}{t} \cdot \frac{z}{t} \]
                                9. Final simplification99.6%

                                  \[\leadsto \frac{z}{t} \cdot \frac{z}{t} + \frac{x}{y} \cdot \frac{x}{y} \]
                                10. Add Preprocessing

                                Alternative 13: 53.3% accurate, 2.1× speedup?

                                \[\begin{array}{l} \\ x \cdot \frac{x}{y \cdot y} \end{array} \]
                                (FPCore (x y z t) :precision binary64 (* x (/ x (* y y))))
                                double code(double x, double y, double z, double t) {
                                	return x * (x / (y * y));
                                }
                                
                                real(8) function code(x, y, z, t)
                                    real(8), intent (in) :: x
                                    real(8), intent (in) :: y
                                    real(8), intent (in) :: z
                                    real(8), intent (in) :: t
                                    code = x * (x / (y * y))
                                end function
                                
                                public static double code(double x, double y, double z, double t) {
                                	return x * (x / (y * y));
                                }
                                
                                def code(x, y, z, t):
                                	return x * (x / (y * y))
                                
                                function code(x, y, z, t)
                                	return Float64(x * Float64(x / Float64(y * y)))
                                end
                                
                                function tmp = code(x, y, z, t)
                                	tmp = x * (x / (y * y));
                                end
                                
                                code[x_, y_, z_, t_] := N[(x * N[(x / N[(y * y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
                                
                                \begin{array}{l}
                                
                                \\
                                x \cdot \frac{x}{y \cdot y}
                                \end{array}
                                
                                Derivation
                                1. Initial program 68.9%

                                  \[\frac{x \cdot x}{y \cdot y} + \frac{z \cdot z}{t \cdot t} \]
                                2. Add Preprocessing
                                3. Taylor expanded in x around inf

                                  \[\leadsto \color{blue}{\frac{{x}^{2}}{{y}^{2}}} \]
                                4. Step-by-step derivation
                                  1. unpow2N/A

                                    \[\leadsto \frac{\color{blue}{x \cdot x}}{{y}^{2}} \]
                                  2. associate-/l*N/A

                                    \[\leadsto \color{blue}{x \cdot \frac{x}{{y}^{2}}} \]
                                  3. lower-*.f64N/A

                                    \[\leadsto \color{blue}{x \cdot \frac{x}{{y}^{2}}} \]
                                  4. lower-/.f64N/A

                                    \[\leadsto x \cdot \color{blue}{\frac{x}{{y}^{2}}} \]
                                  5. unpow2N/A

                                    \[\leadsto x \cdot \frac{x}{\color{blue}{y \cdot y}} \]
                                  6. lower-*.f6456.1

                                    \[\leadsto x \cdot \frac{x}{\color{blue}{y \cdot y}} \]
                                5. Applied rewrites56.1%

                                  \[\leadsto \color{blue}{x \cdot \frac{x}{y \cdot y}} \]
                                6. Add Preprocessing

                                Developer Target 1: 99.7% accurate, 0.2× speedup?

                                \[\begin{array}{l} \\ {\left(\frac{x}{y}\right)}^{2} + {\left(\frac{z}{t}\right)}^{2} \end{array} \]
                                (FPCore (x y z t) :precision binary64 (+ (pow (/ x y) 2.0) (pow (/ z t) 2.0)))
                                double code(double x, double y, double z, double t) {
                                	return pow((x / y), 2.0) + pow((z / t), 2.0);
                                }
                                
                                real(8) function code(x, y, z, t)
                                    real(8), intent (in) :: x
                                    real(8), intent (in) :: y
                                    real(8), intent (in) :: z
                                    real(8), intent (in) :: t
                                    code = ((x / y) ** 2.0d0) + ((z / t) ** 2.0d0)
                                end function
                                
                                public static double code(double x, double y, double z, double t) {
                                	return Math.pow((x / y), 2.0) + Math.pow((z / t), 2.0);
                                }
                                
                                def code(x, y, z, t):
                                	return math.pow((x / y), 2.0) + math.pow((z / t), 2.0)
                                
                                function code(x, y, z, t)
                                	return Float64((Float64(x / y) ^ 2.0) + (Float64(z / t) ^ 2.0))
                                end
                                
                                function tmp = code(x, y, z, t)
                                	tmp = ((x / y) ^ 2.0) + ((z / t) ^ 2.0);
                                end
                                
                                code[x_, y_, z_, t_] := N[(N[Power[N[(x / y), $MachinePrecision], 2.0], $MachinePrecision] + N[Power[N[(z / t), $MachinePrecision], 2.0], $MachinePrecision]), $MachinePrecision]
                                
                                \begin{array}{l}
                                
                                \\
                                {\left(\frac{x}{y}\right)}^{2} + {\left(\frac{z}{t}\right)}^{2}
                                \end{array}
                                

                                Reproduce

                                ?
                                herbie shell --seed 2024238 
                                (FPCore (x y z t)
                                  :name "Graphics.Rasterific.Svg.PathConverter:arcToSegments from rasterific-svg-0.2.3.1"
                                  :precision binary64
                                
                                  :alt
                                  (! :herbie-platform default (+ (pow (/ x y) 2) (pow (/ z t) 2)))
                                
                                  (+ (/ (* x x) (* y y)) (/ (* z z) (* t t))))