
(FPCore (x y z t a) :precision binary64 (+ x (* y (/ (- z t) (- a t)))))
double code(double x, double y, double z, double t, double a) {
return x + (y * ((z - t) / (a - t)));
}
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
code = x + (y * ((z - t) / (a - t)))
end function
public static double code(double x, double y, double z, double t, double a) {
return x + (y * ((z - t) / (a - t)));
}
def code(x, y, z, t, a): return x + (y * ((z - t) / (a - t)))
function code(x, y, z, t, a) return Float64(x + Float64(y * Float64(Float64(z - t) / Float64(a - t)))) end
function tmp = code(x, y, z, t, a) tmp = x + (y * ((z - t) / (a - t))); end
code[x_, y_, z_, t_, a_] := N[(x + N[(y * N[(N[(z - t), $MachinePrecision] / N[(a - t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x + y \cdot \frac{z - t}{a - t}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 12 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z t a) :precision binary64 (+ x (* y (/ (- z t) (- a t)))))
double code(double x, double y, double z, double t, double a) {
return x + (y * ((z - t) / (a - t)));
}
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
code = x + (y * ((z - t) / (a - t)))
end function
public static double code(double x, double y, double z, double t, double a) {
return x + (y * ((z - t) / (a - t)));
}
def code(x, y, z, t, a): return x + (y * ((z - t) / (a - t)))
function code(x, y, z, t, a) return Float64(x + Float64(y * Float64(Float64(z - t) / Float64(a - t)))) end
function tmp = code(x, y, z, t, a) tmp = x + (y * ((z - t) / (a - t))); end
code[x_, y_, z_, t_, a_] := N[(x + N[(y * N[(N[(z - t), $MachinePrecision] / N[(a - t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x + y \cdot \frac{z - t}{a - t}
\end{array}
(FPCore (x y z t a) :precision binary64 (+ x (/ y (/ (- a t) (- z t)))))
double code(double x, double y, double z, double t, double a) {
return x + (y / ((a - t) / (z - t)));
}
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
code = x + (y / ((a - t) / (z - t)))
end function
public static double code(double x, double y, double z, double t, double a) {
return x + (y / ((a - t) / (z - t)));
}
def code(x, y, z, t, a): return x + (y / ((a - t) / (z - t)))
function code(x, y, z, t, a) return Float64(x + Float64(y / Float64(Float64(a - t) / Float64(z - t)))) end
function tmp = code(x, y, z, t, a) tmp = x + (y / ((a - t) / (z - t))); end
code[x_, y_, z_, t_, a_] := N[(x + N[(y / N[(N[(a - t), $MachinePrecision] / N[(z - t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x + \frac{y}{\frac{a - t}{z - t}}
\end{array}
Initial program 98.3%
lift-*.f64N/A
lift-/.f64N/A
clear-numN/A
un-div-invN/A
lower-/.f64N/A
lower-/.f6498.6
Applied rewrites98.6%
(FPCore (x y z t a)
:precision binary64
(let* ((t_1 (fma y (/ (- z t) a) x)) (t_2 (/ (- z t) (- a t))))
(if (<= t_2 -5e+28)
(* z (/ y (- a t)))
(if (<= t_2 0.005)
t_1
(if (<= t_2 2e+81) (fma y (- 1.0 (/ z t)) x) t_1)))))
double code(double x, double y, double z, double t, double a) {
double t_1 = fma(y, ((z - t) / a), x);
double t_2 = (z - t) / (a - t);
double tmp;
if (t_2 <= -5e+28) {
tmp = z * (y / (a - t));
} else if (t_2 <= 0.005) {
tmp = t_1;
} else if (t_2 <= 2e+81) {
tmp = fma(y, (1.0 - (z / t)), x);
} else {
tmp = t_1;
}
return tmp;
}
function code(x, y, z, t, a) t_1 = fma(y, Float64(Float64(z - t) / a), x) t_2 = Float64(Float64(z - t) / Float64(a - t)) tmp = 0.0 if (t_2 <= -5e+28) tmp = Float64(z * Float64(y / Float64(a - t))); elseif (t_2 <= 0.005) tmp = t_1; elseif (t_2 <= 2e+81) tmp = fma(y, Float64(1.0 - Float64(z / t)), x); else tmp = t_1; end return tmp end
code[x_, y_, z_, t_, a_] := Block[{t$95$1 = N[(y * N[(N[(z - t), $MachinePrecision] / a), $MachinePrecision] + x), $MachinePrecision]}, Block[{t$95$2 = N[(N[(z - t), $MachinePrecision] / N[(a - t), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$2, -5e+28], N[(z * N[(y / N[(a - t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[LessEqual[t$95$2, 0.005], t$95$1, If[LessEqual[t$95$2, 2e+81], N[(y * N[(1.0 - N[(z / t), $MachinePrecision]), $MachinePrecision] + x), $MachinePrecision], t$95$1]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \mathsf{fma}\left(y, \frac{z - t}{a}, x\right)\\
t_2 := \frac{z - t}{a - t}\\
\mathbf{if}\;t\_2 \leq -5 \cdot 10^{+28}:\\
\;\;\;\;z \cdot \frac{y}{a - t}\\
\mathbf{elif}\;t\_2 \leq 0.005:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;t\_2 \leq 2 \cdot 10^{+81}:\\
\;\;\;\;\mathsf{fma}\left(y, 1 - \frac{z}{t}, x\right)\\
\mathbf{else}:\\
\;\;\;\;t\_1\\
\end{array}
\end{array}
if (/.f64 (-.f64 z t) (-.f64 a t)) < -4.99999999999999957e28Initial program 93.2%
lift-*.f64N/A
lift-/.f64N/A
clear-numN/A
un-div-invN/A
lower-/.f64N/A
lower-/.f6496.6
Applied rewrites96.6%
Taylor expanded in z around inf
lower-/.f64N/A
lower--.f6496.6
Applied rewrites96.6%
Taylor expanded in z around inf
associate-/l*N/A
lower-*.f64N/A
lower-/.f64N/A
lower--.f6469.1
Applied rewrites69.1%
Applied rewrites72.5%
if -4.99999999999999957e28 < (/.f64 (-.f64 z t) (-.f64 a t)) < 0.0050000000000000001 or 1.99999999999999984e81 < (/.f64 (-.f64 z t) (-.f64 a t)) Initial program 98.0%
Taylor expanded in a around inf
+-commutativeN/A
associate-/l*N/A
lower-fma.f64N/A
lower-/.f64N/A
lower--.f6493.6
Applied rewrites93.6%
if 0.0050000000000000001 < (/.f64 (-.f64 z t) (-.f64 a t)) < 1.99999999999999984e81Initial program 99.9%
Taylor expanded in a around 0
+-commutativeN/A
mul-1-negN/A
associate-/l*N/A
distribute-rgt-neg-inN/A
div-subN/A
sub-negN/A
*-inversesN/A
metadata-evalN/A
+-commutativeN/A
distribute-neg-inN/A
metadata-evalN/A
mul-1-negN/A
lower-fma.f64N/A
mul-1-negN/A
unsub-negN/A
lower--.f64N/A
lower-/.f6493.8
Applied rewrites93.8%
(FPCore (x y z t a)
:precision binary64
(let* ((t_1 (/ (- z t) (- a t))))
(if (<= t_1 0.005)
(fma (- z t) (/ y a) x)
(if (<= t_1 2e+81) (fma y (- 1.0 (/ z t)) x) (fma y (/ (- z t) a) x)))))
double code(double x, double y, double z, double t, double a) {
double t_1 = (z - t) / (a - t);
double tmp;
if (t_1 <= 0.005) {
tmp = fma((z - t), (y / a), x);
} else if (t_1 <= 2e+81) {
tmp = fma(y, (1.0 - (z / t)), x);
} else {
tmp = fma(y, ((z - t) / a), x);
}
return tmp;
}
function code(x, y, z, t, a) t_1 = Float64(Float64(z - t) / Float64(a - t)) tmp = 0.0 if (t_1 <= 0.005) tmp = fma(Float64(z - t), Float64(y / a), x); elseif (t_1 <= 2e+81) tmp = fma(y, Float64(1.0 - Float64(z / t)), x); else tmp = fma(y, Float64(Float64(z - t) / a), x); end return tmp end
code[x_, y_, z_, t_, a_] := Block[{t$95$1 = N[(N[(z - t), $MachinePrecision] / N[(a - t), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$1, 0.005], N[(N[(z - t), $MachinePrecision] * N[(y / a), $MachinePrecision] + x), $MachinePrecision], If[LessEqual[t$95$1, 2e+81], N[(y * N[(1.0 - N[(z / t), $MachinePrecision]), $MachinePrecision] + x), $MachinePrecision], N[(y * N[(N[(z - t), $MachinePrecision] / a), $MachinePrecision] + x), $MachinePrecision]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \frac{z - t}{a - t}\\
\mathbf{if}\;t\_1 \leq 0.005:\\
\;\;\;\;\mathsf{fma}\left(z - t, \frac{y}{a}, x\right)\\
\mathbf{elif}\;t\_1 \leq 2 \cdot 10^{+81}:\\
\;\;\;\;\mathsf{fma}\left(y, 1 - \frac{z}{t}, x\right)\\
\mathbf{else}:\\
\;\;\;\;\mathsf{fma}\left(y, \frac{z - t}{a}, x\right)\\
\end{array}
\end{array}
if (/.f64 (-.f64 z t) (-.f64 a t)) < 0.0050000000000000001Initial program 97.2%
lift-*.f64N/A
lift-/.f64N/A
clear-numN/A
un-div-invN/A
lower-/.f64N/A
lower-/.f6497.9
Applied rewrites97.9%
Taylor expanded in z around inf
lower-/.f64N/A
lower--.f6487.3
Applied rewrites87.3%
Taylor expanded in a around inf
+-commutativeN/A
*-commutativeN/A
associate-/l*N/A
lower-fma.f64N/A
lower--.f64N/A
lower-/.f6488.0
Applied rewrites88.0%
if 0.0050000000000000001 < (/.f64 (-.f64 z t) (-.f64 a t)) < 1.99999999999999984e81Initial program 99.9%
Taylor expanded in a around 0
+-commutativeN/A
mul-1-negN/A
associate-/l*N/A
distribute-rgt-neg-inN/A
div-subN/A
sub-negN/A
*-inversesN/A
metadata-evalN/A
+-commutativeN/A
distribute-neg-inN/A
metadata-evalN/A
mul-1-negN/A
lower-fma.f64N/A
mul-1-negN/A
unsub-negN/A
lower--.f64N/A
lower-/.f6493.8
Applied rewrites93.8%
if 1.99999999999999984e81 < (/.f64 (-.f64 z t) (-.f64 a t)) Initial program 95.7%
Taylor expanded in a around inf
+-commutativeN/A
associate-/l*N/A
lower-fma.f64N/A
lower-/.f64N/A
lower--.f6481.2
Applied rewrites81.2%
(FPCore (x y z t a)
:precision binary64
(let* ((t_1 (/ (- z t) (- a t))))
(if (<= t_1 2e-34)
(fma z (/ y a) x)
(if (<= t_1 2e+81) (fma y (- 1.0 (/ z t)) x) (fma y (/ z a) x)))))
double code(double x, double y, double z, double t, double a) {
double t_1 = (z - t) / (a - t);
double tmp;
if (t_1 <= 2e-34) {
tmp = fma(z, (y / a), x);
} else if (t_1 <= 2e+81) {
tmp = fma(y, (1.0 - (z / t)), x);
} else {
tmp = fma(y, (z / a), x);
}
return tmp;
}
function code(x, y, z, t, a) t_1 = Float64(Float64(z - t) / Float64(a - t)) tmp = 0.0 if (t_1 <= 2e-34) tmp = fma(z, Float64(y / a), x); elseif (t_1 <= 2e+81) tmp = fma(y, Float64(1.0 - Float64(z / t)), x); else tmp = fma(y, Float64(z / a), x); end return tmp end
code[x_, y_, z_, t_, a_] := Block[{t$95$1 = N[(N[(z - t), $MachinePrecision] / N[(a - t), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$1, 2e-34], N[(z * N[(y / a), $MachinePrecision] + x), $MachinePrecision], If[LessEqual[t$95$1, 2e+81], N[(y * N[(1.0 - N[(z / t), $MachinePrecision]), $MachinePrecision] + x), $MachinePrecision], N[(y * N[(z / a), $MachinePrecision] + x), $MachinePrecision]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \frac{z - t}{a - t}\\
\mathbf{if}\;t\_1 \leq 2 \cdot 10^{-34}:\\
\;\;\;\;\mathsf{fma}\left(z, \frac{y}{a}, x\right)\\
\mathbf{elif}\;t\_1 \leq 2 \cdot 10^{+81}:\\
\;\;\;\;\mathsf{fma}\left(y, 1 - \frac{z}{t}, x\right)\\
\mathbf{else}:\\
\;\;\;\;\mathsf{fma}\left(y, \frac{z}{a}, x\right)\\
\end{array}
\end{array}
if (/.f64 (-.f64 z t) (-.f64 a t)) < 1.99999999999999986e-34Initial program 97.1%
lift-*.f64N/A
lift-/.f64N/A
clear-numN/A
un-div-invN/A
lower-/.f64N/A
lower-/.f6497.8
Applied rewrites97.8%
Taylor expanded in z around inf
lower-/.f64N/A
lower--.f6489.5
Applied rewrites89.5%
Taylor expanded in t around 0
+-commutativeN/A
*-commutativeN/A
associate-/l*N/A
lower-fma.f64N/A
lower-/.f6480.9
Applied rewrites80.9%
if 1.99999999999999986e-34 < (/.f64 (-.f64 z t) (-.f64 a t)) < 1.99999999999999984e81Initial program 99.9%
Taylor expanded in a around 0
+-commutativeN/A
mul-1-negN/A
associate-/l*N/A
distribute-rgt-neg-inN/A
div-subN/A
sub-negN/A
*-inversesN/A
metadata-evalN/A
+-commutativeN/A
distribute-neg-inN/A
metadata-evalN/A
mul-1-negN/A
lower-fma.f64N/A
mul-1-negN/A
unsub-negN/A
lower--.f64N/A
lower-/.f6491.8
Applied rewrites91.8%
if 1.99999999999999984e81 < (/.f64 (-.f64 z t) (-.f64 a t)) Initial program 95.7%
Taylor expanded in t around 0
+-commutativeN/A
associate-/l*N/A
lower-fma.f64N/A
lower-/.f6481.2
Applied rewrites81.2%
(FPCore (x y z t a)
:precision binary64
(let* ((t_1 (/ (- z t) (- a t))))
(if (<= t_1 2e-34)
(fma z (/ y a) x)
(if (<= t_1 1e+20) (+ x y) (* y (/ z (- a t)))))))
double code(double x, double y, double z, double t, double a) {
double t_1 = (z - t) / (a - t);
double tmp;
if (t_1 <= 2e-34) {
tmp = fma(z, (y / a), x);
} else if (t_1 <= 1e+20) {
tmp = x + y;
} else {
tmp = y * (z / (a - t));
}
return tmp;
}
function code(x, y, z, t, a) t_1 = Float64(Float64(z - t) / Float64(a - t)) tmp = 0.0 if (t_1 <= 2e-34) tmp = fma(z, Float64(y / a), x); elseif (t_1 <= 1e+20) tmp = Float64(x + y); else tmp = Float64(y * Float64(z / Float64(a - t))); end return tmp end
code[x_, y_, z_, t_, a_] := Block[{t$95$1 = N[(N[(z - t), $MachinePrecision] / N[(a - t), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$1, 2e-34], N[(z * N[(y / a), $MachinePrecision] + x), $MachinePrecision], If[LessEqual[t$95$1, 1e+20], N[(x + y), $MachinePrecision], N[(y * N[(z / N[(a - t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \frac{z - t}{a - t}\\
\mathbf{if}\;t\_1 \leq 2 \cdot 10^{-34}:\\
\;\;\;\;\mathsf{fma}\left(z, \frac{y}{a}, x\right)\\
\mathbf{elif}\;t\_1 \leq 10^{+20}:\\
\;\;\;\;x + y\\
\mathbf{else}:\\
\;\;\;\;y \cdot \frac{z}{a - t}\\
\end{array}
\end{array}
if (/.f64 (-.f64 z t) (-.f64 a t)) < 1.99999999999999986e-34Initial program 97.1%
lift-*.f64N/A
lift-/.f64N/A
clear-numN/A
un-div-invN/A
lower-/.f64N/A
lower-/.f6497.8
Applied rewrites97.8%
Taylor expanded in z around inf
lower-/.f64N/A
lower--.f6489.5
Applied rewrites89.5%
Taylor expanded in t around 0
+-commutativeN/A
*-commutativeN/A
associate-/l*N/A
lower-fma.f64N/A
lower-/.f6480.9
Applied rewrites80.9%
if 1.99999999999999986e-34 < (/.f64 (-.f64 z t) (-.f64 a t)) < 1e20Initial program 99.9%
Taylor expanded in t around inf
+-commutativeN/A
lower-+.f6492.5
Applied rewrites92.5%
if 1e20 < (/.f64 (-.f64 z t) (-.f64 a t)) Initial program 97.2%
Taylor expanded in z around inf
associate-/l*N/A
lower-*.f64N/A
lower-/.f64N/A
lower--.f6472.8
Applied rewrites72.8%
Final simplification84.6%
(FPCore (x y z t a)
:precision binary64
(let* ((t_1 (/ (- z t) (- a t))))
(if (<= t_1 2e-34)
(fma z (/ y a) x)
(if (<= t_1 1.05) (+ x y) (fma y (/ z a) x)))))
double code(double x, double y, double z, double t, double a) {
double t_1 = (z - t) / (a - t);
double tmp;
if (t_1 <= 2e-34) {
tmp = fma(z, (y / a), x);
} else if (t_1 <= 1.05) {
tmp = x + y;
} else {
tmp = fma(y, (z / a), x);
}
return tmp;
}
function code(x, y, z, t, a) t_1 = Float64(Float64(z - t) / Float64(a - t)) tmp = 0.0 if (t_1 <= 2e-34) tmp = fma(z, Float64(y / a), x); elseif (t_1 <= 1.05) tmp = Float64(x + y); else tmp = fma(y, Float64(z / a), x); end return tmp end
code[x_, y_, z_, t_, a_] := Block[{t$95$1 = N[(N[(z - t), $MachinePrecision] / N[(a - t), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$1, 2e-34], N[(z * N[(y / a), $MachinePrecision] + x), $MachinePrecision], If[LessEqual[t$95$1, 1.05], N[(x + y), $MachinePrecision], N[(y * N[(z / a), $MachinePrecision] + x), $MachinePrecision]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \frac{z - t}{a - t}\\
\mathbf{if}\;t\_1 \leq 2 \cdot 10^{-34}:\\
\;\;\;\;\mathsf{fma}\left(z, \frac{y}{a}, x\right)\\
\mathbf{elif}\;t\_1 \leq 1.05:\\
\;\;\;\;x + y\\
\mathbf{else}:\\
\;\;\;\;\mathsf{fma}\left(y, \frac{z}{a}, x\right)\\
\end{array}
\end{array}
if (/.f64 (-.f64 z t) (-.f64 a t)) < 1.99999999999999986e-34Initial program 97.1%
lift-*.f64N/A
lift-/.f64N/A
clear-numN/A
un-div-invN/A
lower-/.f64N/A
lower-/.f6497.8
Applied rewrites97.8%
Taylor expanded in z around inf
lower-/.f64N/A
lower--.f6489.5
Applied rewrites89.5%
Taylor expanded in t around 0
+-commutativeN/A
*-commutativeN/A
associate-/l*N/A
lower-fma.f64N/A
lower-/.f6480.9
Applied rewrites80.9%
if 1.99999999999999986e-34 < (/.f64 (-.f64 z t) (-.f64 a t)) < 1.05000000000000004Initial program 99.9%
Taylor expanded in t around inf
+-commutativeN/A
lower-+.f6496.1
Applied rewrites96.1%
if 1.05000000000000004 < (/.f64 (-.f64 z t) (-.f64 a t)) Initial program 97.7%
Taylor expanded in t around 0
+-commutativeN/A
associate-/l*N/A
lower-fma.f64N/A
lower-/.f6465.5
Applied rewrites65.5%
Final simplification83.9%
(FPCore (x y z t a) :precision binary64 (let* ((t_1 (/ (- z t) (- a t))) (t_2 (fma y (/ z a) x))) (if (<= t_1 2e-34) t_2 (if (<= t_1 1.05) (+ x y) t_2))))
double code(double x, double y, double z, double t, double a) {
double t_1 = (z - t) / (a - t);
double t_2 = fma(y, (z / a), x);
double tmp;
if (t_1 <= 2e-34) {
tmp = t_2;
} else if (t_1 <= 1.05) {
tmp = x + y;
} else {
tmp = t_2;
}
return tmp;
}
function code(x, y, z, t, a) t_1 = Float64(Float64(z - t) / Float64(a - t)) t_2 = fma(y, Float64(z / a), x) tmp = 0.0 if (t_1 <= 2e-34) tmp = t_2; elseif (t_1 <= 1.05) tmp = Float64(x + y); else tmp = t_2; end return tmp end
code[x_, y_, z_, t_, a_] := Block[{t$95$1 = N[(N[(z - t), $MachinePrecision] / N[(a - t), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$2 = N[(y * N[(z / a), $MachinePrecision] + x), $MachinePrecision]}, If[LessEqual[t$95$1, 2e-34], t$95$2, If[LessEqual[t$95$1, 1.05], N[(x + y), $MachinePrecision], t$95$2]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \frac{z - t}{a - t}\\
t_2 := \mathsf{fma}\left(y, \frac{z}{a}, x\right)\\
\mathbf{if}\;t\_1 \leq 2 \cdot 10^{-34}:\\
\;\;\;\;t\_2\\
\mathbf{elif}\;t\_1 \leq 1.05:\\
\;\;\;\;x + y\\
\mathbf{else}:\\
\;\;\;\;t\_2\\
\end{array}
\end{array}
if (/.f64 (-.f64 z t) (-.f64 a t)) < 1.99999999999999986e-34 or 1.05000000000000004 < (/.f64 (-.f64 z t) (-.f64 a t)) Initial program 97.3%
Taylor expanded in t around 0
+-commutativeN/A
associate-/l*N/A
lower-fma.f64N/A
lower-/.f6474.1
Applied rewrites74.1%
if 1.99999999999999986e-34 < (/.f64 (-.f64 z t) (-.f64 a t)) < 1.05000000000000004Initial program 99.9%
Taylor expanded in t around inf
+-commutativeN/A
lower-+.f6496.1
Applied rewrites96.1%
Final simplification82.7%
(FPCore (x y z t a) :precision binary64 (let* ((t_1 (/ (- z t) (- a t))) (t_2 (* y (/ z a)))) (if (<= t_1 -4e+16) t_2 (if (<= t_1 5e+127) (+ x y) t_2))))
double code(double x, double y, double z, double t, double a) {
double t_1 = (z - t) / (a - t);
double t_2 = y * (z / a);
double tmp;
if (t_1 <= -4e+16) {
tmp = t_2;
} else if (t_1 <= 5e+127) {
tmp = x + y;
} else {
tmp = t_2;
}
return tmp;
}
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8) :: t_1
real(8) :: t_2
real(8) :: tmp
t_1 = (z - t) / (a - t)
t_2 = y * (z / a)
if (t_1 <= (-4d+16)) then
tmp = t_2
else if (t_1 <= 5d+127) then
tmp = x + y
else
tmp = t_2
end if
code = tmp
end function
public static double code(double x, double y, double z, double t, double a) {
double t_1 = (z - t) / (a - t);
double t_2 = y * (z / a);
double tmp;
if (t_1 <= -4e+16) {
tmp = t_2;
} else if (t_1 <= 5e+127) {
tmp = x + y;
} else {
tmp = t_2;
}
return tmp;
}
def code(x, y, z, t, a): t_1 = (z - t) / (a - t) t_2 = y * (z / a) tmp = 0 if t_1 <= -4e+16: tmp = t_2 elif t_1 <= 5e+127: tmp = x + y else: tmp = t_2 return tmp
function code(x, y, z, t, a) t_1 = Float64(Float64(z - t) / Float64(a - t)) t_2 = Float64(y * Float64(z / a)) tmp = 0.0 if (t_1 <= -4e+16) tmp = t_2; elseif (t_1 <= 5e+127) tmp = Float64(x + y); else tmp = t_2; end return tmp end
function tmp_2 = code(x, y, z, t, a) t_1 = (z - t) / (a - t); t_2 = y * (z / a); tmp = 0.0; if (t_1 <= -4e+16) tmp = t_2; elseif (t_1 <= 5e+127) tmp = x + y; else tmp = t_2; end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_] := Block[{t$95$1 = N[(N[(z - t), $MachinePrecision] / N[(a - t), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$2 = N[(y * N[(z / a), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$1, -4e+16], t$95$2, If[LessEqual[t$95$1, 5e+127], N[(x + y), $MachinePrecision], t$95$2]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \frac{z - t}{a - t}\\
t_2 := y \cdot \frac{z}{a}\\
\mathbf{if}\;t\_1 \leq -4 \cdot 10^{+16}:\\
\;\;\;\;t\_2\\
\mathbf{elif}\;t\_1 \leq 5 \cdot 10^{+127}:\\
\;\;\;\;x + y\\
\mathbf{else}:\\
\;\;\;\;t\_2\\
\end{array}
\end{array}
if (/.f64 (-.f64 z t) (-.f64 a t)) < -4e16 or 5.0000000000000004e127 < (/.f64 (-.f64 z t) (-.f64 a t)) Initial program 93.2%
lift-*.f64N/A
lift-/.f64N/A
clear-numN/A
un-div-invN/A
lower-/.f64N/A
lower-/.f6495.4
Applied rewrites95.4%
Taylor expanded in z around inf
lower-/.f64N/A
lower--.f6495.4
Applied rewrites95.4%
Taylor expanded in z around inf
associate-/l*N/A
lower-*.f64N/A
lower-/.f64N/A
lower--.f6477.3
Applied rewrites77.3%
Taylor expanded in a around inf
Applied rewrites53.9%
if -4e16 < (/.f64 (-.f64 z t) (-.f64 a t)) < 5.0000000000000004e127Initial program 99.4%
Taylor expanded in t around inf
+-commutativeN/A
lower-+.f6470.7
Applied rewrites70.7%
Final simplification67.8%
(FPCore (x y z t a) :precision binary64 (if (<= (* y (/ (- z t) (- a t))) -1e+308) (/ (* y z) a) (+ x y)))
double code(double x, double y, double z, double t, double a) {
double tmp;
if ((y * ((z - t) / (a - t))) <= -1e+308) {
tmp = (y * z) / a;
} else {
tmp = x + y;
}
return tmp;
}
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8) :: tmp
if ((y * ((z - t) / (a - t))) <= (-1d+308)) then
tmp = (y * z) / a
else
tmp = x + y
end if
code = tmp
end function
public static double code(double x, double y, double z, double t, double a) {
double tmp;
if ((y * ((z - t) / (a - t))) <= -1e+308) {
tmp = (y * z) / a;
} else {
tmp = x + y;
}
return tmp;
}
def code(x, y, z, t, a): tmp = 0 if (y * ((z - t) / (a - t))) <= -1e+308: tmp = (y * z) / a else: tmp = x + y return tmp
function code(x, y, z, t, a) tmp = 0.0 if (Float64(y * Float64(Float64(z - t) / Float64(a - t))) <= -1e+308) tmp = Float64(Float64(y * z) / a); else tmp = Float64(x + y); end return tmp end
function tmp_2 = code(x, y, z, t, a) tmp = 0.0; if ((y * ((z - t) / (a - t))) <= -1e+308) tmp = (y * z) / a; else tmp = x + y; end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_] := If[LessEqual[N[(y * N[(N[(z - t), $MachinePrecision] / N[(a - t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], -1e+308], N[(N[(y * z), $MachinePrecision] / a), $MachinePrecision], N[(x + y), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \cdot \frac{z - t}{a - t} \leq -1 \cdot 10^{+308}:\\
\;\;\;\;\frac{y \cdot z}{a}\\
\mathbf{else}:\\
\;\;\;\;x + y\\
\end{array}
\end{array}
if (*.f64 y (/.f64 (-.f64 z t) (-.f64 a t))) < -1e308Initial program 99.8%
lift-*.f64N/A
lift-/.f64N/A
clear-numN/A
un-div-invN/A
lower-/.f64N/A
lower-/.f64100.0
Applied rewrites100.0%
Taylor expanded in z around inf
lower-/.f64N/A
lower--.f6491.6
Applied rewrites91.6%
Taylor expanded in a around inf
+-commutativeN/A
*-commutativeN/A
associate-/l*N/A
lower-fma.f64N/A
lower--.f64N/A
lower-/.f64100.0
Applied rewrites100.0%
Taylor expanded in z around inf
Applied rewrites92.1%
if -1e308 < (*.f64 y (/.f64 (-.f64 z t) (-.f64 a t))) Initial program 98.3%
Taylor expanded in t around inf
+-commutativeN/A
lower-+.f6464.8
Applied rewrites64.8%
Final simplification65.9%
(FPCore (x y z t a) :precision binary64 (fma (/ (- z t) (- a t)) y x))
double code(double x, double y, double z, double t, double a) {
return fma(((z - t) / (a - t)), y, x);
}
function code(x, y, z, t, a) return fma(Float64(Float64(z - t) / Float64(a - t)), y, x) end
code[x_, y_, z_, t_, a_] := N[(N[(N[(z - t), $MachinePrecision] / N[(a - t), $MachinePrecision]), $MachinePrecision] * y + x), $MachinePrecision]
\begin{array}{l}
\\
\mathsf{fma}\left(\frac{z - t}{a - t}, y, x\right)
\end{array}
Initial program 98.3%
lift-+.f64N/A
+-commutativeN/A
lift-*.f64N/A
*-commutativeN/A
lower-fma.f6498.3
Applied rewrites98.3%
(FPCore (x y z t a) :precision binary64 (fma (/ y (- t a)) (- t z) x))
double code(double x, double y, double z, double t, double a) {
return fma((y / (t - a)), (t - z), x);
}
function code(x, y, z, t, a) return fma(Float64(y / Float64(t - a)), Float64(t - z), x) end
code[x_, y_, z_, t_, a_] := N[(N[(y / N[(t - a), $MachinePrecision]), $MachinePrecision] * N[(t - z), $MachinePrecision] + x), $MachinePrecision]
\begin{array}{l}
\\
\mathsf{fma}\left(\frac{y}{t - a}, t - z, x\right)
\end{array}
Initial program 98.3%
lift-+.f64N/A
+-commutativeN/A
lift-*.f64N/A
lift-/.f64N/A
clear-numN/A
un-div-invN/A
frac-2negN/A
associate-/r/N/A
lower-fma.f64N/A
Applied rewrites95.7%
(FPCore (x y z t a) :precision binary64 (+ x y))
double code(double x, double y, double z, double t, double a) {
return x + y;
}
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
code = x + y
end function
public static double code(double x, double y, double z, double t, double a) {
return x + y;
}
def code(x, y, z, t, a): return x + y
function code(x, y, z, t, a) return Float64(x + y) end
function tmp = code(x, y, z, t, a) tmp = x + y; end
code[x_, y_, z_, t_, a_] := N[(x + y), $MachinePrecision]
\begin{array}{l}
\\
x + y
\end{array}
Initial program 98.3%
Taylor expanded in t around inf
+-commutativeN/A
lower-+.f6462.4
Applied rewrites62.4%
Final simplification62.4%
(FPCore (x y z t a)
:precision binary64
(let* ((t_1 (+ x (* y (/ (- z t) (- a t))))))
(if (< y -8.508084860551241e-17)
t_1
(if (< y 2.894426862792089e-49)
(+ x (* (* y (- z t)) (/ 1.0 (- a t))))
t_1))))
double code(double x, double y, double z, double t, double a) {
double t_1 = x + (y * ((z - t) / (a - t)));
double tmp;
if (y < -8.508084860551241e-17) {
tmp = t_1;
} else if (y < 2.894426862792089e-49) {
tmp = x + ((y * (z - t)) * (1.0 / (a - t)));
} else {
tmp = t_1;
}
return tmp;
}
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8) :: t_1
real(8) :: tmp
t_1 = x + (y * ((z - t) / (a - t)))
if (y < (-8.508084860551241d-17)) then
tmp = t_1
else if (y < 2.894426862792089d-49) then
tmp = x + ((y * (z - t)) * (1.0d0 / (a - t)))
else
tmp = t_1
end if
code = tmp
end function
public static double code(double x, double y, double z, double t, double a) {
double t_1 = x + (y * ((z - t) / (a - t)));
double tmp;
if (y < -8.508084860551241e-17) {
tmp = t_1;
} else if (y < 2.894426862792089e-49) {
tmp = x + ((y * (z - t)) * (1.0 / (a - t)));
} else {
tmp = t_1;
}
return tmp;
}
def code(x, y, z, t, a): t_1 = x + (y * ((z - t) / (a - t))) tmp = 0 if y < -8.508084860551241e-17: tmp = t_1 elif y < 2.894426862792089e-49: tmp = x + ((y * (z - t)) * (1.0 / (a - t))) else: tmp = t_1 return tmp
function code(x, y, z, t, a) t_1 = Float64(x + Float64(y * Float64(Float64(z - t) / Float64(a - t)))) tmp = 0.0 if (y < -8.508084860551241e-17) tmp = t_1; elseif (y < 2.894426862792089e-49) tmp = Float64(x + Float64(Float64(y * Float64(z - t)) * Float64(1.0 / Float64(a - t)))); else tmp = t_1; end return tmp end
function tmp_2 = code(x, y, z, t, a) t_1 = x + (y * ((z - t) / (a - t))); tmp = 0.0; if (y < -8.508084860551241e-17) tmp = t_1; elseif (y < 2.894426862792089e-49) tmp = x + ((y * (z - t)) * (1.0 / (a - t))); else tmp = t_1; end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_] := Block[{t$95$1 = N[(x + N[(y * N[(N[(z - t), $MachinePrecision] / N[(a - t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[Less[y, -8.508084860551241e-17], t$95$1, If[Less[y, 2.894426862792089e-49], N[(x + N[(N[(y * N[(z - t), $MachinePrecision]), $MachinePrecision] * N[(1.0 / N[(a - t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], t$95$1]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := x + y \cdot \frac{z - t}{a - t}\\
\mathbf{if}\;y < -8.508084860551241 \cdot 10^{-17}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;y < 2.894426862792089 \cdot 10^{-49}:\\
\;\;\;\;x + \left(y \cdot \left(z - t\right)\right) \cdot \frac{1}{a - t}\\
\mathbf{else}:\\
\;\;\;\;t\_1\\
\end{array}
\end{array}
herbie shell --seed 2024238
(FPCore (x y z t a)
:name "Graphics.Rendering.Plot.Render.Plot.Axis:renderAxisLine from plot-0.2.3.4, B"
:precision binary64
:alt
(! :herbie-platform default (if (< y -8508084860551241/100000000000000000000000000000000) (+ x (* y (/ (- z t) (- a t)))) (if (< y 2894426862792089/10000000000000000000000000000000000000000000000000000000000000000) (+ x (* (* y (- z t)) (/ 1 (- a t)))) (+ x (* y (/ (- z t) (- a t)))))))
(+ x (* y (/ (- z t) (- a t)))))