
(FPCore (x y z t) :precision binary64 (* (- (* x y) (* z y)) t))
double code(double x, double y, double z, double t) {
return ((x * y) - (z * y)) * t;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = ((x * y) - (z * y)) * t
end function
public static double code(double x, double y, double z, double t) {
return ((x * y) - (z * y)) * t;
}
def code(x, y, z, t): return ((x * y) - (z * y)) * t
function code(x, y, z, t) return Float64(Float64(Float64(x * y) - Float64(z * y)) * t) end
function tmp = code(x, y, z, t) tmp = ((x * y) - (z * y)) * t; end
code[x_, y_, z_, t_] := N[(N[(N[(x * y), $MachinePrecision] - N[(z * y), $MachinePrecision]), $MachinePrecision] * t), $MachinePrecision]
\begin{array}{l}
\\
\left(x \cdot y - z \cdot y\right) \cdot t
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 9 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z t) :precision binary64 (* (- (* x y) (* z y)) t))
double code(double x, double y, double z, double t) {
return ((x * y) - (z * y)) * t;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = ((x * y) - (z * y)) * t
end function
public static double code(double x, double y, double z, double t) {
return ((x * y) - (z * y)) * t;
}
def code(x, y, z, t): return ((x * y) - (z * y)) * t
function code(x, y, z, t) return Float64(Float64(Float64(x * y) - Float64(z * y)) * t) end
function tmp = code(x, y, z, t) tmp = ((x * y) - (z * y)) * t; end
code[x_, y_, z_, t_] := N[(N[(N[(x * y), $MachinePrecision] - N[(z * y), $MachinePrecision]), $MachinePrecision] * t), $MachinePrecision]
\begin{array}{l}
\\
\left(x \cdot y - z \cdot y\right) \cdot t
\end{array}
t\_m = (fabs.f64 t) t\_s = (copysign.f64 #s(literal 1 binary64) t) y\_m = (fabs.f64 y) y\_s = (copysign.f64 #s(literal 1 binary64) y) NOTE: x, y_m, z, and t_m should be sorted in increasing order before calling this function. (FPCore (y_s t_s x y_m z t_m) :precision binary64 (* y_s (* t_s (if (<= t_m 2.55e-45) (* y_m (* t_m (- x z))) (* (- x z) (* y_m t_m))))))
t\_m = fabs(t);
t\_s = copysign(1.0, t);
y\_m = fabs(y);
y\_s = copysign(1.0, y);
assert(x < y_m && y_m < z && z < t_m);
double code(double y_s, double t_s, double x, double y_m, double z, double t_m) {
double tmp;
if (t_m <= 2.55e-45) {
tmp = y_m * (t_m * (x - z));
} else {
tmp = (x - z) * (y_m * t_m);
}
return y_s * (t_s * tmp);
}
t\_m = abs(t)
t\_s = copysign(1.0d0, t)
y\_m = abs(y)
y\_s = copysign(1.0d0, y)
NOTE: x, y_m, z, and t_m should be sorted in increasing order before calling this function.
real(8) function code(y_s, t_s, x, y_m, z, t_m)
real(8), intent (in) :: y_s
real(8), intent (in) :: t_s
real(8), intent (in) :: x
real(8), intent (in) :: y_m
real(8), intent (in) :: z
real(8), intent (in) :: t_m
real(8) :: tmp
if (t_m <= 2.55d-45) then
tmp = y_m * (t_m * (x - z))
else
tmp = (x - z) * (y_m * t_m)
end if
code = y_s * (t_s * tmp)
end function
t\_m = Math.abs(t);
t\_s = Math.copySign(1.0, t);
y\_m = Math.abs(y);
y\_s = Math.copySign(1.0, y);
assert x < y_m && y_m < z && z < t_m;
public static double code(double y_s, double t_s, double x, double y_m, double z, double t_m) {
double tmp;
if (t_m <= 2.55e-45) {
tmp = y_m * (t_m * (x - z));
} else {
tmp = (x - z) * (y_m * t_m);
}
return y_s * (t_s * tmp);
}
t\_m = math.fabs(t) t\_s = math.copysign(1.0, t) y\_m = math.fabs(y) y\_s = math.copysign(1.0, y) [x, y_m, z, t_m] = sort([x, y_m, z, t_m]) def code(y_s, t_s, x, y_m, z, t_m): tmp = 0 if t_m <= 2.55e-45: tmp = y_m * (t_m * (x - z)) else: tmp = (x - z) * (y_m * t_m) return y_s * (t_s * tmp)
t\_m = abs(t) t\_s = copysign(1.0, t) y\_m = abs(y) y\_s = copysign(1.0, y) x, y_m, z, t_m = sort([x, y_m, z, t_m]) function code(y_s, t_s, x, y_m, z, t_m) tmp = 0.0 if (t_m <= 2.55e-45) tmp = Float64(y_m * Float64(t_m * Float64(x - z))); else tmp = Float64(Float64(x - z) * Float64(y_m * t_m)); end return Float64(y_s * Float64(t_s * tmp)) end
t\_m = abs(t);
t\_s = sign(t) * abs(1.0);
y\_m = abs(y);
y\_s = sign(y) * abs(1.0);
x, y_m, z, t_m = num2cell(sort([x, y_m, z, t_m])){:}
function tmp_2 = code(y_s, t_s, x, y_m, z, t_m)
tmp = 0.0;
if (t_m <= 2.55e-45)
tmp = y_m * (t_m * (x - z));
else
tmp = (x - z) * (y_m * t_m);
end
tmp_2 = y_s * (t_s * tmp);
end
t\_m = N[Abs[t], $MachinePrecision]
t\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[t]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
y\_m = N[Abs[y], $MachinePrecision]
y\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[y]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
NOTE: x, y_m, z, and t_m should be sorted in increasing order before calling this function.
code[y$95$s_, t$95$s_, x_, y$95$m_, z_, t$95$m_] := N[(y$95$s * N[(t$95$s * If[LessEqual[t$95$m, 2.55e-45], N[(y$95$m * N[(t$95$m * N[(x - z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[(x - z), $MachinePrecision] * N[(y$95$m * t$95$m), $MachinePrecision]), $MachinePrecision]]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
t\_m = \left|t\right|
\\
t\_s = \mathsf{copysign}\left(1, t\right)
\\
y\_m = \left|y\right|
\\
y\_s = \mathsf{copysign}\left(1, y\right)
\\
[x, y_m, z, t_m] = \mathsf{sort}([x, y_m, z, t_m])\\
\\
y\_s \cdot \left(t\_s \cdot \begin{array}{l}
\mathbf{if}\;t\_m \leq 2.55 \cdot 10^{-45}:\\
\;\;\;\;y\_m \cdot \left(t\_m \cdot \left(x - z\right)\right)\\
\mathbf{else}:\\
\;\;\;\;\left(x - z\right) \cdot \left(y\_m \cdot t\_m\right)\\
\end{array}\right)
\end{array}
if t < 2.5499999999999999e-45Initial program 87.2%
lift-*.f64N/A
lift--.f64N/A
lift-*.f64N/A
lift-*.f64N/A
distribute-rgt-out--N/A
associate-*l*N/A
*-commutativeN/A
lower-*.f64N/A
*-commutativeN/A
lower-*.f64N/A
lower--.f6496.6
Applied rewrites96.6%
if 2.5499999999999999e-45 < t Initial program 99.4%
lift-*.f64N/A
*-commutativeN/A
lift--.f64N/A
lift-*.f64N/A
lift-*.f64N/A
distribute-rgt-out--N/A
associate-*r*N/A
*-commutativeN/A
lower-*.f64N/A
lower--.f64N/A
*-commutativeN/A
lower-*.f6496.9
Applied rewrites96.9%
Final simplification96.7%
t\_m = (fabs.f64 t)
t\_s = (copysign.f64 #s(literal 1 binary64) t)
y\_m = (fabs.f64 y)
y\_s = (copysign.f64 #s(literal 1 binary64) y)
NOTE: x, y_m, z, and t_m should be sorted in increasing order before calling this function.
(FPCore (y_s t_s x y_m z t_m)
:precision binary64
(let* ((t_2 (* t_m (* x y_m))))
(*
y_s
(*
t_s
(if (<= x -7.8e+36) t_2 (if (<= x 2.3e-24) (* t_m (- (* y_m z))) t_2))))))t\_m = fabs(t);
t\_s = copysign(1.0, t);
y\_m = fabs(y);
y\_s = copysign(1.0, y);
assert(x < y_m && y_m < z && z < t_m);
double code(double y_s, double t_s, double x, double y_m, double z, double t_m) {
double t_2 = t_m * (x * y_m);
double tmp;
if (x <= -7.8e+36) {
tmp = t_2;
} else if (x <= 2.3e-24) {
tmp = t_m * -(y_m * z);
} else {
tmp = t_2;
}
return y_s * (t_s * tmp);
}
t\_m = abs(t)
t\_s = copysign(1.0d0, t)
y\_m = abs(y)
y\_s = copysign(1.0d0, y)
NOTE: x, y_m, z, and t_m should be sorted in increasing order before calling this function.
real(8) function code(y_s, t_s, x, y_m, z, t_m)
real(8), intent (in) :: y_s
real(8), intent (in) :: t_s
real(8), intent (in) :: x
real(8), intent (in) :: y_m
real(8), intent (in) :: z
real(8), intent (in) :: t_m
real(8) :: t_2
real(8) :: tmp
t_2 = t_m * (x * y_m)
if (x <= (-7.8d+36)) then
tmp = t_2
else if (x <= 2.3d-24) then
tmp = t_m * -(y_m * z)
else
tmp = t_2
end if
code = y_s * (t_s * tmp)
end function
t\_m = Math.abs(t);
t\_s = Math.copySign(1.0, t);
y\_m = Math.abs(y);
y\_s = Math.copySign(1.0, y);
assert x < y_m && y_m < z && z < t_m;
public static double code(double y_s, double t_s, double x, double y_m, double z, double t_m) {
double t_2 = t_m * (x * y_m);
double tmp;
if (x <= -7.8e+36) {
tmp = t_2;
} else if (x <= 2.3e-24) {
tmp = t_m * -(y_m * z);
} else {
tmp = t_2;
}
return y_s * (t_s * tmp);
}
t\_m = math.fabs(t) t\_s = math.copysign(1.0, t) y\_m = math.fabs(y) y\_s = math.copysign(1.0, y) [x, y_m, z, t_m] = sort([x, y_m, z, t_m]) def code(y_s, t_s, x, y_m, z, t_m): t_2 = t_m * (x * y_m) tmp = 0 if x <= -7.8e+36: tmp = t_2 elif x <= 2.3e-24: tmp = t_m * -(y_m * z) else: tmp = t_2 return y_s * (t_s * tmp)
t\_m = abs(t) t\_s = copysign(1.0, t) y\_m = abs(y) y\_s = copysign(1.0, y) x, y_m, z, t_m = sort([x, y_m, z, t_m]) function code(y_s, t_s, x, y_m, z, t_m) t_2 = Float64(t_m * Float64(x * y_m)) tmp = 0.0 if (x <= -7.8e+36) tmp = t_2; elseif (x <= 2.3e-24) tmp = Float64(t_m * Float64(-Float64(y_m * z))); else tmp = t_2; end return Float64(y_s * Float64(t_s * tmp)) end
t\_m = abs(t);
t\_s = sign(t) * abs(1.0);
y\_m = abs(y);
y\_s = sign(y) * abs(1.0);
x, y_m, z, t_m = num2cell(sort([x, y_m, z, t_m])){:}
function tmp_2 = code(y_s, t_s, x, y_m, z, t_m)
t_2 = t_m * (x * y_m);
tmp = 0.0;
if (x <= -7.8e+36)
tmp = t_2;
elseif (x <= 2.3e-24)
tmp = t_m * -(y_m * z);
else
tmp = t_2;
end
tmp_2 = y_s * (t_s * tmp);
end
t\_m = N[Abs[t], $MachinePrecision]
t\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[t]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
y\_m = N[Abs[y], $MachinePrecision]
y\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[y]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
NOTE: x, y_m, z, and t_m should be sorted in increasing order before calling this function.
code[y$95$s_, t$95$s_, x_, y$95$m_, z_, t$95$m_] := Block[{t$95$2 = N[(t$95$m * N[(x * y$95$m), $MachinePrecision]), $MachinePrecision]}, N[(y$95$s * N[(t$95$s * If[LessEqual[x, -7.8e+36], t$95$2, If[LessEqual[x, 2.3e-24], N[(t$95$m * (-N[(y$95$m * z), $MachinePrecision])), $MachinePrecision], t$95$2]]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
t\_m = \left|t\right|
\\
t\_s = \mathsf{copysign}\left(1, t\right)
\\
y\_m = \left|y\right|
\\
y\_s = \mathsf{copysign}\left(1, y\right)
\\
[x, y_m, z, t_m] = \mathsf{sort}([x, y_m, z, t_m])\\
\\
\begin{array}{l}
t_2 := t\_m \cdot \left(x \cdot y\_m\right)\\
y\_s \cdot \left(t\_s \cdot \begin{array}{l}
\mathbf{if}\;x \leq -7.8 \cdot 10^{+36}:\\
\;\;\;\;t\_2\\
\mathbf{elif}\;x \leq 2.3 \cdot 10^{-24}:\\
\;\;\;\;t\_m \cdot \left(-y\_m \cdot z\right)\\
\mathbf{else}:\\
\;\;\;\;t\_2\\
\end{array}\right)
\end{array}
\end{array}
if x < -7.80000000000000042e36 or 2.3000000000000001e-24 < x Initial program 87.7%
Taylor expanded in x around inf
*-commutativeN/A
lower-*.f6476.3
Applied rewrites76.3%
if -7.80000000000000042e36 < x < 2.3000000000000001e-24Initial program 93.0%
Taylor expanded in x around 0
mul-1-negN/A
distribute-rgt-neg-inN/A
mul-1-negN/A
lower-*.f64N/A
mul-1-negN/A
lower-neg.f6476.3
Applied rewrites76.3%
Final simplification76.3%
t\_m = (fabs.f64 t)
t\_s = (copysign.f64 #s(literal 1 binary64) t)
y\_m = (fabs.f64 y)
y\_s = (copysign.f64 #s(literal 1 binary64) y)
NOTE: x, y_m, z, and t_m should be sorted in increasing order before calling this function.
(FPCore (y_s t_s x y_m z t_m)
:precision binary64
(let* ((t_2 (* t_m (* x y_m))))
(*
y_s
(*
t_s
(if (<= x -8e+36) t_2 (if (<= x 2.3e-24) (* z (* y_m (- t_m))) t_2))))))t\_m = fabs(t);
t\_s = copysign(1.0, t);
y\_m = fabs(y);
y\_s = copysign(1.0, y);
assert(x < y_m && y_m < z && z < t_m);
double code(double y_s, double t_s, double x, double y_m, double z, double t_m) {
double t_2 = t_m * (x * y_m);
double tmp;
if (x <= -8e+36) {
tmp = t_2;
} else if (x <= 2.3e-24) {
tmp = z * (y_m * -t_m);
} else {
tmp = t_2;
}
return y_s * (t_s * tmp);
}
t\_m = abs(t)
t\_s = copysign(1.0d0, t)
y\_m = abs(y)
y\_s = copysign(1.0d0, y)
NOTE: x, y_m, z, and t_m should be sorted in increasing order before calling this function.
real(8) function code(y_s, t_s, x, y_m, z, t_m)
real(8), intent (in) :: y_s
real(8), intent (in) :: t_s
real(8), intent (in) :: x
real(8), intent (in) :: y_m
real(8), intent (in) :: z
real(8), intent (in) :: t_m
real(8) :: t_2
real(8) :: tmp
t_2 = t_m * (x * y_m)
if (x <= (-8d+36)) then
tmp = t_2
else if (x <= 2.3d-24) then
tmp = z * (y_m * -t_m)
else
tmp = t_2
end if
code = y_s * (t_s * tmp)
end function
t\_m = Math.abs(t);
t\_s = Math.copySign(1.0, t);
y\_m = Math.abs(y);
y\_s = Math.copySign(1.0, y);
assert x < y_m && y_m < z && z < t_m;
public static double code(double y_s, double t_s, double x, double y_m, double z, double t_m) {
double t_2 = t_m * (x * y_m);
double tmp;
if (x <= -8e+36) {
tmp = t_2;
} else if (x <= 2.3e-24) {
tmp = z * (y_m * -t_m);
} else {
tmp = t_2;
}
return y_s * (t_s * tmp);
}
t\_m = math.fabs(t) t\_s = math.copysign(1.0, t) y\_m = math.fabs(y) y\_s = math.copysign(1.0, y) [x, y_m, z, t_m] = sort([x, y_m, z, t_m]) def code(y_s, t_s, x, y_m, z, t_m): t_2 = t_m * (x * y_m) tmp = 0 if x <= -8e+36: tmp = t_2 elif x <= 2.3e-24: tmp = z * (y_m * -t_m) else: tmp = t_2 return y_s * (t_s * tmp)
t\_m = abs(t) t\_s = copysign(1.0, t) y\_m = abs(y) y\_s = copysign(1.0, y) x, y_m, z, t_m = sort([x, y_m, z, t_m]) function code(y_s, t_s, x, y_m, z, t_m) t_2 = Float64(t_m * Float64(x * y_m)) tmp = 0.0 if (x <= -8e+36) tmp = t_2; elseif (x <= 2.3e-24) tmp = Float64(z * Float64(y_m * Float64(-t_m))); else tmp = t_2; end return Float64(y_s * Float64(t_s * tmp)) end
t\_m = abs(t);
t\_s = sign(t) * abs(1.0);
y\_m = abs(y);
y\_s = sign(y) * abs(1.0);
x, y_m, z, t_m = num2cell(sort([x, y_m, z, t_m])){:}
function tmp_2 = code(y_s, t_s, x, y_m, z, t_m)
t_2 = t_m * (x * y_m);
tmp = 0.0;
if (x <= -8e+36)
tmp = t_2;
elseif (x <= 2.3e-24)
tmp = z * (y_m * -t_m);
else
tmp = t_2;
end
tmp_2 = y_s * (t_s * tmp);
end
t\_m = N[Abs[t], $MachinePrecision]
t\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[t]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
y\_m = N[Abs[y], $MachinePrecision]
y\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[y]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
NOTE: x, y_m, z, and t_m should be sorted in increasing order before calling this function.
code[y$95$s_, t$95$s_, x_, y$95$m_, z_, t$95$m_] := Block[{t$95$2 = N[(t$95$m * N[(x * y$95$m), $MachinePrecision]), $MachinePrecision]}, N[(y$95$s * N[(t$95$s * If[LessEqual[x, -8e+36], t$95$2, If[LessEqual[x, 2.3e-24], N[(z * N[(y$95$m * (-t$95$m)), $MachinePrecision]), $MachinePrecision], t$95$2]]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
t\_m = \left|t\right|
\\
t\_s = \mathsf{copysign}\left(1, t\right)
\\
y\_m = \left|y\right|
\\
y\_s = \mathsf{copysign}\left(1, y\right)
\\
[x, y_m, z, t_m] = \mathsf{sort}([x, y_m, z, t_m])\\
\\
\begin{array}{l}
t_2 := t\_m \cdot \left(x \cdot y\_m\right)\\
y\_s \cdot \left(t\_s \cdot \begin{array}{l}
\mathbf{if}\;x \leq -8 \cdot 10^{+36}:\\
\;\;\;\;t\_2\\
\mathbf{elif}\;x \leq 2.3 \cdot 10^{-24}:\\
\;\;\;\;z \cdot \left(y\_m \cdot \left(-t\_m\right)\right)\\
\mathbf{else}:\\
\;\;\;\;t\_2\\
\end{array}\right)
\end{array}
\end{array}
if x < -8.00000000000000034e36 or 2.3000000000000001e-24 < x Initial program 87.7%
Taylor expanded in x around inf
*-commutativeN/A
lower-*.f6476.3
Applied rewrites76.3%
if -8.00000000000000034e36 < x < 2.3000000000000001e-24Initial program 93.0%
Taylor expanded in x around 0
mul-1-negN/A
*-commutativeN/A
associate-*l*N/A
distribute-rgt-neg-inN/A
lower-*.f64N/A
distribute-lft-neg-inN/A
mul-1-negN/A
lower-*.f64N/A
mul-1-negN/A
lower-neg.f6479.8
Applied rewrites79.8%
Applied rewrites79.6%
Final simplification77.9%
t\_m = (fabs.f64 t)
t\_s = (copysign.f64 #s(literal 1 binary64) t)
y\_m = (fabs.f64 y)
y\_s = (copysign.f64 #s(literal 1 binary64) y)
NOTE: x, y_m, z, and t_m should be sorted in increasing order before calling this function.
(FPCore (y_s t_s x y_m z t_m)
:precision binary64
(let* ((t_2 (* t_m (* x y_m))))
(*
y_s
(*
t_s
(if (<= x -7.8e+36)
t_2
(if (<= x 2.25e-24) (* y_m (* z (- t_m))) t_2))))))t\_m = fabs(t);
t\_s = copysign(1.0, t);
y\_m = fabs(y);
y\_s = copysign(1.0, y);
assert(x < y_m && y_m < z && z < t_m);
double code(double y_s, double t_s, double x, double y_m, double z, double t_m) {
double t_2 = t_m * (x * y_m);
double tmp;
if (x <= -7.8e+36) {
tmp = t_2;
} else if (x <= 2.25e-24) {
tmp = y_m * (z * -t_m);
} else {
tmp = t_2;
}
return y_s * (t_s * tmp);
}
t\_m = abs(t)
t\_s = copysign(1.0d0, t)
y\_m = abs(y)
y\_s = copysign(1.0d0, y)
NOTE: x, y_m, z, and t_m should be sorted in increasing order before calling this function.
real(8) function code(y_s, t_s, x, y_m, z, t_m)
real(8), intent (in) :: y_s
real(8), intent (in) :: t_s
real(8), intent (in) :: x
real(8), intent (in) :: y_m
real(8), intent (in) :: z
real(8), intent (in) :: t_m
real(8) :: t_2
real(8) :: tmp
t_2 = t_m * (x * y_m)
if (x <= (-7.8d+36)) then
tmp = t_2
else if (x <= 2.25d-24) then
tmp = y_m * (z * -t_m)
else
tmp = t_2
end if
code = y_s * (t_s * tmp)
end function
t\_m = Math.abs(t);
t\_s = Math.copySign(1.0, t);
y\_m = Math.abs(y);
y\_s = Math.copySign(1.0, y);
assert x < y_m && y_m < z && z < t_m;
public static double code(double y_s, double t_s, double x, double y_m, double z, double t_m) {
double t_2 = t_m * (x * y_m);
double tmp;
if (x <= -7.8e+36) {
tmp = t_2;
} else if (x <= 2.25e-24) {
tmp = y_m * (z * -t_m);
} else {
tmp = t_2;
}
return y_s * (t_s * tmp);
}
t\_m = math.fabs(t) t\_s = math.copysign(1.0, t) y\_m = math.fabs(y) y\_s = math.copysign(1.0, y) [x, y_m, z, t_m] = sort([x, y_m, z, t_m]) def code(y_s, t_s, x, y_m, z, t_m): t_2 = t_m * (x * y_m) tmp = 0 if x <= -7.8e+36: tmp = t_2 elif x <= 2.25e-24: tmp = y_m * (z * -t_m) else: tmp = t_2 return y_s * (t_s * tmp)
t\_m = abs(t) t\_s = copysign(1.0, t) y\_m = abs(y) y\_s = copysign(1.0, y) x, y_m, z, t_m = sort([x, y_m, z, t_m]) function code(y_s, t_s, x, y_m, z, t_m) t_2 = Float64(t_m * Float64(x * y_m)) tmp = 0.0 if (x <= -7.8e+36) tmp = t_2; elseif (x <= 2.25e-24) tmp = Float64(y_m * Float64(z * Float64(-t_m))); else tmp = t_2; end return Float64(y_s * Float64(t_s * tmp)) end
t\_m = abs(t);
t\_s = sign(t) * abs(1.0);
y\_m = abs(y);
y\_s = sign(y) * abs(1.0);
x, y_m, z, t_m = num2cell(sort([x, y_m, z, t_m])){:}
function tmp_2 = code(y_s, t_s, x, y_m, z, t_m)
t_2 = t_m * (x * y_m);
tmp = 0.0;
if (x <= -7.8e+36)
tmp = t_2;
elseif (x <= 2.25e-24)
tmp = y_m * (z * -t_m);
else
tmp = t_2;
end
tmp_2 = y_s * (t_s * tmp);
end
t\_m = N[Abs[t], $MachinePrecision]
t\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[t]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
y\_m = N[Abs[y], $MachinePrecision]
y\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[y]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
NOTE: x, y_m, z, and t_m should be sorted in increasing order before calling this function.
code[y$95$s_, t$95$s_, x_, y$95$m_, z_, t$95$m_] := Block[{t$95$2 = N[(t$95$m * N[(x * y$95$m), $MachinePrecision]), $MachinePrecision]}, N[(y$95$s * N[(t$95$s * If[LessEqual[x, -7.8e+36], t$95$2, If[LessEqual[x, 2.25e-24], N[(y$95$m * N[(z * (-t$95$m)), $MachinePrecision]), $MachinePrecision], t$95$2]]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
t\_m = \left|t\right|
\\
t\_s = \mathsf{copysign}\left(1, t\right)
\\
y\_m = \left|y\right|
\\
y\_s = \mathsf{copysign}\left(1, y\right)
\\
[x, y_m, z, t_m] = \mathsf{sort}([x, y_m, z, t_m])\\
\\
\begin{array}{l}
t_2 := t\_m \cdot \left(x \cdot y\_m\right)\\
y\_s \cdot \left(t\_s \cdot \begin{array}{l}
\mathbf{if}\;x \leq -7.8 \cdot 10^{+36}:\\
\;\;\;\;t\_2\\
\mathbf{elif}\;x \leq 2.25 \cdot 10^{-24}:\\
\;\;\;\;y\_m \cdot \left(z \cdot \left(-t\_m\right)\right)\\
\mathbf{else}:\\
\;\;\;\;t\_2\\
\end{array}\right)
\end{array}
\end{array}
if x < -7.80000000000000042e36 or 2.2499999999999999e-24 < x Initial program 87.7%
Taylor expanded in x around inf
*-commutativeN/A
lower-*.f6476.3
Applied rewrites76.3%
if -7.80000000000000042e36 < x < 2.2499999999999999e-24Initial program 93.0%
Taylor expanded in x around 0
mul-1-negN/A
*-commutativeN/A
associate-*l*N/A
distribute-rgt-neg-inN/A
lower-*.f64N/A
distribute-lft-neg-inN/A
mul-1-negN/A
lower-*.f64N/A
mul-1-negN/A
lower-neg.f6479.8
Applied rewrites79.8%
Final simplification78.0%
t\_m = (fabs.f64 t) t\_s = (copysign.f64 #s(literal 1 binary64) t) y\_m = (fabs.f64 y) y\_s = (copysign.f64 #s(literal 1 binary64) y) NOTE: x, y_m, z, and t_m should be sorted in increasing order before calling this function. (FPCore (y_s t_s x y_m z t_m) :precision binary64 (* y_s (* t_s (if (<= x 3.1e+97) (* y_m (* t_m (- x z))) (* t_m (* x y_m))))))
t\_m = fabs(t);
t\_s = copysign(1.0, t);
y\_m = fabs(y);
y\_s = copysign(1.0, y);
assert(x < y_m && y_m < z && z < t_m);
double code(double y_s, double t_s, double x, double y_m, double z, double t_m) {
double tmp;
if (x <= 3.1e+97) {
tmp = y_m * (t_m * (x - z));
} else {
tmp = t_m * (x * y_m);
}
return y_s * (t_s * tmp);
}
t\_m = abs(t)
t\_s = copysign(1.0d0, t)
y\_m = abs(y)
y\_s = copysign(1.0d0, y)
NOTE: x, y_m, z, and t_m should be sorted in increasing order before calling this function.
real(8) function code(y_s, t_s, x, y_m, z, t_m)
real(8), intent (in) :: y_s
real(8), intent (in) :: t_s
real(8), intent (in) :: x
real(8), intent (in) :: y_m
real(8), intent (in) :: z
real(8), intent (in) :: t_m
real(8) :: tmp
if (x <= 3.1d+97) then
tmp = y_m * (t_m * (x - z))
else
tmp = t_m * (x * y_m)
end if
code = y_s * (t_s * tmp)
end function
t\_m = Math.abs(t);
t\_s = Math.copySign(1.0, t);
y\_m = Math.abs(y);
y\_s = Math.copySign(1.0, y);
assert x < y_m && y_m < z && z < t_m;
public static double code(double y_s, double t_s, double x, double y_m, double z, double t_m) {
double tmp;
if (x <= 3.1e+97) {
tmp = y_m * (t_m * (x - z));
} else {
tmp = t_m * (x * y_m);
}
return y_s * (t_s * tmp);
}
t\_m = math.fabs(t) t\_s = math.copysign(1.0, t) y\_m = math.fabs(y) y\_s = math.copysign(1.0, y) [x, y_m, z, t_m] = sort([x, y_m, z, t_m]) def code(y_s, t_s, x, y_m, z, t_m): tmp = 0 if x <= 3.1e+97: tmp = y_m * (t_m * (x - z)) else: tmp = t_m * (x * y_m) return y_s * (t_s * tmp)
t\_m = abs(t) t\_s = copysign(1.0, t) y\_m = abs(y) y\_s = copysign(1.0, y) x, y_m, z, t_m = sort([x, y_m, z, t_m]) function code(y_s, t_s, x, y_m, z, t_m) tmp = 0.0 if (x <= 3.1e+97) tmp = Float64(y_m * Float64(t_m * Float64(x - z))); else tmp = Float64(t_m * Float64(x * y_m)); end return Float64(y_s * Float64(t_s * tmp)) end
t\_m = abs(t);
t\_s = sign(t) * abs(1.0);
y\_m = abs(y);
y\_s = sign(y) * abs(1.0);
x, y_m, z, t_m = num2cell(sort([x, y_m, z, t_m])){:}
function tmp_2 = code(y_s, t_s, x, y_m, z, t_m)
tmp = 0.0;
if (x <= 3.1e+97)
tmp = y_m * (t_m * (x - z));
else
tmp = t_m * (x * y_m);
end
tmp_2 = y_s * (t_s * tmp);
end
t\_m = N[Abs[t], $MachinePrecision]
t\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[t]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
y\_m = N[Abs[y], $MachinePrecision]
y\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[y]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
NOTE: x, y_m, z, and t_m should be sorted in increasing order before calling this function.
code[y$95$s_, t$95$s_, x_, y$95$m_, z_, t$95$m_] := N[(y$95$s * N[(t$95$s * If[LessEqual[x, 3.1e+97], N[(y$95$m * N[(t$95$m * N[(x - z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(t$95$m * N[(x * y$95$m), $MachinePrecision]), $MachinePrecision]]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
t\_m = \left|t\right|
\\
t\_s = \mathsf{copysign}\left(1, t\right)
\\
y\_m = \left|y\right|
\\
y\_s = \mathsf{copysign}\left(1, y\right)
\\
[x, y_m, z, t_m] = \mathsf{sort}([x, y_m, z, t_m])\\
\\
y\_s \cdot \left(t\_s \cdot \begin{array}{l}
\mathbf{if}\;x \leq 3.1 \cdot 10^{+97}:\\
\;\;\;\;y\_m \cdot \left(t\_m \cdot \left(x - z\right)\right)\\
\mathbf{else}:\\
\;\;\;\;t\_m \cdot \left(x \cdot y\_m\right)\\
\end{array}\right)
\end{array}
if x < 3.09999999999999981e97Initial program 90.3%
lift-*.f64N/A
lift--.f64N/A
lift-*.f64N/A
lift-*.f64N/A
distribute-rgt-out--N/A
associate-*l*N/A
*-commutativeN/A
lower-*.f64N/A
*-commutativeN/A
lower-*.f64N/A
lower--.f6496.1
Applied rewrites96.1%
if 3.09999999999999981e97 < x Initial program 90.5%
Taylor expanded in x around inf
*-commutativeN/A
lower-*.f6486.0
Applied rewrites86.0%
Final simplification94.5%
t\_m = (fabs.f64 t) t\_s = (copysign.f64 #s(literal 1 binary64) t) y\_m = (fabs.f64 y) y\_s = (copysign.f64 #s(literal 1 binary64) y) NOTE: x, y_m, z, and t_m should be sorted in increasing order before calling this function. (FPCore (y_s t_s x y_m z t_m) :precision binary64 (* y_s (* t_s (* (- (* x y_m) (* y_m z)) t_m))))
t\_m = fabs(t);
t\_s = copysign(1.0, t);
y\_m = fabs(y);
y\_s = copysign(1.0, y);
assert(x < y_m && y_m < z && z < t_m);
double code(double y_s, double t_s, double x, double y_m, double z, double t_m) {
return y_s * (t_s * (((x * y_m) - (y_m * z)) * t_m));
}
t\_m = abs(t)
t\_s = copysign(1.0d0, t)
y\_m = abs(y)
y\_s = copysign(1.0d0, y)
NOTE: x, y_m, z, and t_m should be sorted in increasing order before calling this function.
real(8) function code(y_s, t_s, x, y_m, z, t_m)
real(8), intent (in) :: y_s
real(8), intent (in) :: t_s
real(8), intent (in) :: x
real(8), intent (in) :: y_m
real(8), intent (in) :: z
real(8), intent (in) :: t_m
code = y_s * (t_s * (((x * y_m) - (y_m * z)) * t_m))
end function
t\_m = Math.abs(t);
t\_s = Math.copySign(1.0, t);
y\_m = Math.abs(y);
y\_s = Math.copySign(1.0, y);
assert x < y_m && y_m < z && z < t_m;
public static double code(double y_s, double t_s, double x, double y_m, double z, double t_m) {
return y_s * (t_s * (((x * y_m) - (y_m * z)) * t_m));
}
t\_m = math.fabs(t) t\_s = math.copysign(1.0, t) y\_m = math.fabs(y) y\_s = math.copysign(1.0, y) [x, y_m, z, t_m] = sort([x, y_m, z, t_m]) def code(y_s, t_s, x, y_m, z, t_m): return y_s * (t_s * (((x * y_m) - (y_m * z)) * t_m))
t\_m = abs(t) t\_s = copysign(1.0, t) y\_m = abs(y) y\_s = copysign(1.0, y) x, y_m, z, t_m = sort([x, y_m, z, t_m]) function code(y_s, t_s, x, y_m, z, t_m) return Float64(y_s * Float64(t_s * Float64(Float64(Float64(x * y_m) - Float64(y_m * z)) * t_m))) end
t\_m = abs(t);
t\_s = sign(t) * abs(1.0);
y\_m = abs(y);
y\_s = sign(y) * abs(1.0);
x, y_m, z, t_m = num2cell(sort([x, y_m, z, t_m])){:}
function tmp = code(y_s, t_s, x, y_m, z, t_m)
tmp = y_s * (t_s * (((x * y_m) - (y_m * z)) * t_m));
end
t\_m = N[Abs[t], $MachinePrecision]
t\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[t]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
y\_m = N[Abs[y], $MachinePrecision]
y\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[y]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
NOTE: x, y_m, z, and t_m should be sorted in increasing order before calling this function.
code[y$95$s_, t$95$s_, x_, y$95$m_, z_, t$95$m_] := N[(y$95$s * N[(t$95$s * N[(N[(N[(x * y$95$m), $MachinePrecision] - N[(y$95$m * z), $MachinePrecision]), $MachinePrecision] * t$95$m), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
t\_m = \left|t\right|
\\
t\_s = \mathsf{copysign}\left(1, t\right)
\\
y\_m = \left|y\right|
\\
y\_s = \mathsf{copysign}\left(1, y\right)
\\
[x, y_m, z, t_m] = \mathsf{sort}([x, y_m, z, t_m])\\
\\
y\_s \cdot \left(t\_s \cdot \left(\left(x \cdot y\_m - y\_m \cdot z\right) \cdot t\_m\right)\right)
\end{array}
Initial program 90.4%
Final simplification90.4%
t\_m = (fabs.f64 t) t\_s = (copysign.f64 #s(literal 1 binary64) t) y\_m = (fabs.f64 y) y\_s = (copysign.f64 #s(literal 1 binary64) y) NOTE: x, y_m, z, and t_m should be sorted in increasing order before calling this function. (FPCore (y_s t_s x y_m z t_m) :precision binary64 (* y_s (* t_s (if (<= t_m 1.05e+202) (* t_m (* x y_m)) (* x (* y_m t_m))))))
t\_m = fabs(t);
t\_s = copysign(1.0, t);
y\_m = fabs(y);
y\_s = copysign(1.0, y);
assert(x < y_m && y_m < z && z < t_m);
double code(double y_s, double t_s, double x, double y_m, double z, double t_m) {
double tmp;
if (t_m <= 1.05e+202) {
tmp = t_m * (x * y_m);
} else {
tmp = x * (y_m * t_m);
}
return y_s * (t_s * tmp);
}
t\_m = abs(t)
t\_s = copysign(1.0d0, t)
y\_m = abs(y)
y\_s = copysign(1.0d0, y)
NOTE: x, y_m, z, and t_m should be sorted in increasing order before calling this function.
real(8) function code(y_s, t_s, x, y_m, z, t_m)
real(8), intent (in) :: y_s
real(8), intent (in) :: t_s
real(8), intent (in) :: x
real(8), intent (in) :: y_m
real(8), intent (in) :: z
real(8), intent (in) :: t_m
real(8) :: tmp
if (t_m <= 1.05d+202) then
tmp = t_m * (x * y_m)
else
tmp = x * (y_m * t_m)
end if
code = y_s * (t_s * tmp)
end function
t\_m = Math.abs(t);
t\_s = Math.copySign(1.0, t);
y\_m = Math.abs(y);
y\_s = Math.copySign(1.0, y);
assert x < y_m && y_m < z && z < t_m;
public static double code(double y_s, double t_s, double x, double y_m, double z, double t_m) {
double tmp;
if (t_m <= 1.05e+202) {
tmp = t_m * (x * y_m);
} else {
tmp = x * (y_m * t_m);
}
return y_s * (t_s * tmp);
}
t\_m = math.fabs(t) t\_s = math.copysign(1.0, t) y\_m = math.fabs(y) y\_s = math.copysign(1.0, y) [x, y_m, z, t_m] = sort([x, y_m, z, t_m]) def code(y_s, t_s, x, y_m, z, t_m): tmp = 0 if t_m <= 1.05e+202: tmp = t_m * (x * y_m) else: tmp = x * (y_m * t_m) return y_s * (t_s * tmp)
t\_m = abs(t) t\_s = copysign(1.0, t) y\_m = abs(y) y\_s = copysign(1.0, y) x, y_m, z, t_m = sort([x, y_m, z, t_m]) function code(y_s, t_s, x, y_m, z, t_m) tmp = 0.0 if (t_m <= 1.05e+202) tmp = Float64(t_m * Float64(x * y_m)); else tmp = Float64(x * Float64(y_m * t_m)); end return Float64(y_s * Float64(t_s * tmp)) end
t\_m = abs(t);
t\_s = sign(t) * abs(1.0);
y\_m = abs(y);
y\_s = sign(y) * abs(1.0);
x, y_m, z, t_m = num2cell(sort([x, y_m, z, t_m])){:}
function tmp_2 = code(y_s, t_s, x, y_m, z, t_m)
tmp = 0.0;
if (t_m <= 1.05e+202)
tmp = t_m * (x * y_m);
else
tmp = x * (y_m * t_m);
end
tmp_2 = y_s * (t_s * tmp);
end
t\_m = N[Abs[t], $MachinePrecision]
t\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[t]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
y\_m = N[Abs[y], $MachinePrecision]
y\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[y]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
NOTE: x, y_m, z, and t_m should be sorted in increasing order before calling this function.
code[y$95$s_, t$95$s_, x_, y$95$m_, z_, t$95$m_] := N[(y$95$s * N[(t$95$s * If[LessEqual[t$95$m, 1.05e+202], N[(t$95$m * N[(x * y$95$m), $MachinePrecision]), $MachinePrecision], N[(x * N[(y$95$m * t$95$m), $MachinePrecision]), $MachinePrecision]]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
t\_m = \left|t\right|
\\
t\_s = \mathsf{copysign}\left(1, t\right)
\\
y\_m = \left|y\right|
\\
y\_s = \mathsf{copysign}\left(1, y\right)
\\
[x, y_m, z, t_m] = \mathsf{sort}([x, y_m, z, t_m])\\
\\
y\_s \cdot \left(t\_s \cdot \begin{array}{l}
\mathbf{if}\;t\_m \leq 1.05 \cdot 10^{+202}:\\
\;\;\;\;t\_m \cdot \left(x \cdot y\_m\right)\\
\mathbf{else}:\\
\;\;\;\;x \cdot \left(y\_m \cdot t\_m\right)\\
\end{array}\right)
\end{array}
if t < 1.05e202Initial program 89.5%
Taylor expanded in x around inf
*-commutativeN/A
lower-*.f6455.9
Applied rewrites55.9%
if 1.05e202 < t Initial program 99.7%
Taylor expanded in x around inf
associate-*r*N/A
*-commutativeN/A
lower-*.f64N/A
*-commutativeN/A
lower-*.f6451.2
Applied rewrites51.2%
Applied rewrites64.2%
Final simplification56.6%
t\_m = (fabs.f64 t) t\_s = (copysign.f64 #s(literal 1 binary64) t) y\_m = (fabs.f64 y) y\_s = (copysign.f64 #s(literal 1 binary64) y) NOTE: x, y_m, z, and t_m should be sorted in increasing order before calling this function. (FPCore (y_s t_s x y_m z t_m) :precision binary64 (* y_s (* t_s (if (<= t_m 4e-15) (* y_m (* x t_m)) (* x (* y_m t_m))))))
t\_m = fabs(t);
t\_s = copysign(1.0, t);
y\_m = fabs(y);
y\_s = copysign(1.0, y);
assert(x < y_m && y_m < z && z < t_m);
double code(double y_s, double t_s, double x, double y_m, double z, double t_m) {
double tmp;
if (t_m <= 4e-15) {
tmp = y_m * (x * t_m);
} else {
tmp = x * (y_m * t_m);
}
return y_s * (t_s * tmp);
}
t\_m = abs(t)
t\_s = copysign(1.0d0, t)
y\_m = abs(y)
y\_s = copysign(1.0d0, y)
NOTE: x, y_m, z, and t_m should be sorted in increasing order before calling this function.
real(8) function code(y_s, t_s, x, y_m, z, t_m)
real(8), intent (in) :: y_s
real(8), intent (in) :: t_s
real(8), intent (in) :: x
real(8), intent (in) :: y_m
real(8), intent (in) :: z
real(8), intent (in) :: t_m
real(8) :: tmp
if (t_m <= 4d-15) then
tmp = y_m * (x * t_m)
else
tmp = x * (y_m * t_m)
end if
code = y_s * (t_s * tmp)
end function
t\_m = Math.abs(t);
t\_s = Math.copySign(1.0, t);
y\_m = Math.abs(y);
y\_s = Math.copySign(1.0, y);
assert x < y_m && y_m < z && z < t_m;
public static double code(double y_s, double t_s, double x, double y_m, double z, double t_m) {
double tmp;
if (t_m <= 4e-15) {
tmp = y_m * (x * t_m);
} else {
tmp = x * (y_m * t_m);
}
return y_s * (t_s * tmp);
}
t\_m = math.fabs(t) t\_s = math.copysign(1.0, t) y\_m = math.fabs(y) y\_s = math.copysign(1.0, y) [x, y_m, z, t_m] = sort([x, y_m, z, t_m]) def code(y_s, t_s, x, y_m, z, t_m): tmp = 0 if t_m <= 4e-15: tmp = y_m * (x * t_m) else: tmp = x * (y_m * t_m) return y_s * (t_s * tmp)
t\_m = abs(t) t\_s = copysign(1.0, t) y\_m = abs(y) y\_s = copysign(1.0, y) x, y_m, z, t_m = sort([x, y_m, z, t_m]) function code(y_s, t_s, x, y_m, z, t_m) tmp = 0.0 if (t_m <= 4e-15) tmp = Float64(y_m * Float64(x * t_m)); else tmp = Float64(x * Float64(y_m * t_m)); end return Float64(y_s * Float64(t_s * tmp)) end
t\_m = abs(t);
t\_s = sign(t) * abs(1.0);
y\_m = abs(y);
y\_s = sign(y) * abs(1.0);
x, y_m, z, t_m = num2cell(sort([x, y_m, z, t_m])){:}
function tmp_2 = code(y_s, t_s, x, y_m, z, t_m)
tmp = 0.0;
if (t_m <= 4e-15)
tmp = y_m * (x * t_m);
else
tmp = x * (y_m * t_m);
end
tmp_2 = y_s * (t_s * tmp);
end
t\_m = N[Abs[t], $MachinePrecision]
t\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[t]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
y\_m = N[Abs[y], $MachinePrecision]
y\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[y]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
NOTE: x, y_m, z, and t_m should be sorted in increasing order before calling this function.
code[y$95$s_, t$95$s_, x_, y$95$m_, z_, t$95$m_] := N[(y$95$s * N[(t$95$s * If[LessEqual[t$95$m, 4e-15], N[(y$95$m * N[(x * t$95$m), $MachinePrecision]), $MachinePrecision], N[(x * N[(y$95$m * t$95$m), $MachinePrecision]), $MachinePrecision]]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
t\_m = \left|t\right|
\\
t\_s = \mathsf{copysign}\left(1, t\right)
\\
y\_m = \left|y\right|
\\
y\_s = \mathsf{copysign}\left(1, y\right)
\\
[x, y_m, z, t_m] = \mathsf{sort}([x, y_m, z, t_m])\\
\\
y\_s \cdot \left(t\_s \cdot \begin{array}{l}
\mathbf{if}\;t\_m \leq 4 \cdot 10^{-15}:\\
\;\;\;\;y\_m \cdot \left(x \cdot t\_m\right)\\
\mathbf{else}:\\
\;\;\;\;x \cdot \left(y\_m \cdot t\_m\right)\\
\end{array}\right)
\end{array}
if t < 4.0000000000000003e-15Initial program 87.7%
Taylor expanded in x around inf
associate-*r*N/A
*-commutativeN/A
lower-*.f64N/A
*-commutativeN/A
lower-*.f6459.2
Applied rewrites59.2%
if 4.0000000000000003e-15 < t Initial program 99.3%
Taylor expanded in x around inf
associate-*r*N/A
*-commutativeN/A
lower-*.f64N/A
*-commutativeN/A
lower-*.f6455.0
Applied rewrites55.0%
Applied rewrites59.7%
Final simplification59.3%
t\_m = (fabs.f64 t) t\_s = (copysign.f64 #s(literal 1 binary64) t) y\_m = (fabs.f64 y) y\_s = (copysign.f64 #s(literal 1 binary64) y) NOTE: x, y_m, z, and t_m should be sorted in increasing order before calling this function. (FPCore (y_s t_s x y_m z t_m) :precision binary64 (* y_s (* t_s (* y_m (* x t_m)))))
t\_m = fabs(t);
t\_s = copysign(1.0, t);
y\_m = fabs(y);
y\_s = copysign(1.0, y);
assert(x < y_m && y_m < z && z < t_m);
double code(double y_s, double t_s, double x, double y_m, double z, double t_m) {
return y_s * (t_s * (y_m * (x * t_m)));
}
t\_m = abs(t)
t\_s = copysign(1.0d0, t)
y\_m = abs(y)
y\_s = copysign(1.0d0, y)
NOTE: x, y_m, z, and t_m should be sorted in increasing order before calling this function.
real(8) function code(y_s, t_s, x, y_m, z, t_m)
real(8), intent (in) :: y_s
real(8), intent (in) :: t_s
real(8), intent (in) :: x
real(8), intent (in) :: y_m
real(8), intent (in) :: z
real(8), intent (in) :: t_m
code = y_s * (t_s * (y_m * (x * t_m)))
end function
t\_m = Math.abs(t);
t\_s = Math.copySign(1.0, t);
y\_m = Math.abs(y);
y\_s = Math.copySign(1.0, y);
assert x < y_m && y_m < z && z < t_m;
public static double code(double y_s, double t_s, double x, double y_m, double z, double t_m) {
return y_s * (t_s * (y_m * (x * t_m)));
}
t\_m = math.fabs(t) t\_s = math.copysign(1.0, t) y\_m = math.fabs(y) y\_s = math.copysign(1.0, y) [x, y_m, z, t_m] = sort([x, y_m, z, t_m]) def code(y_s, t_s, x, y_m, z, t_m): return y_s * (t_s * (y_m * (x * t_m)))
t\_m = abs(t) t\_s = copysign(1.0, t) y\_m = abs(y) y\_s = copysign(1.0, y) x, y_m, z, t_m = sort([x, y_m, z, t_m]) function code(y_s, t_s, x, y_m, z, t_m) return Float64(y_s * Float64(t_s * Float64(y_m * Float64(x * t_m)))) end
t\_m = abs(t);
t\_s = sign(t) * abs(1.0);
y\_m = abs(y);
y\_s = sign(y) * abs(1.0);
x, y_m, z, t_m = num2cell(sort([x, y_m, z, t_m])){:}
function tmp = code(y_s, t_s, x, y_m, z, t_m)
tmp = y_s * (t_s * (y_m * (x * t_m)));
end
t\_m = N[Abs[t], $MachinePrecision]
t\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[t]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
y\_m = N[Abs[y], $MachinePrecision]
y\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[y]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
NOTE: x, y_m, z, and t_m should be sorted in increasing order before calling this function.
code[y$95$s_, t$95$s_, x_, y$95$m_, z_, t$95$m_] := N[(y$95$s * N[(t$95$s * N[(y$95$m * N[(x * t$95$m), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
t\_m = \left|t\right|
\\
t\_s = \mathsf{copysign}\left(1, t\right)
\\
y\_m = \left|y\right|
\\
y\_s = \mathsf{copysign}\left(1, y\right)
\\
[x, y_m, z, t_m] = \mathsf{sort}([x, y_m, z, t_m])\\
\\
y\_s \cdot \left(t\_s \cdot \left(y\_m \cdot \left(x \cdot t\_m\right)\right)\right)
\end{array}
Initial program 90.4%
Taylor expanded in x around inf
associate-*r*N/A
*-commutativeN/A
lower-*.f64N/A
*-commutativeN/A
lower-*.f6458.2
Applied rewrites58.2%
(FPCore (x y z t) :precision binary64 (if (< t -9.231879582886777e-80) (* (* y t) (- x z)) (if (< t 2.543067051564877e+83) (* y (* t (- x z))) (* (* y (- x z)) t))))
double code(double x, double y, double z, double t) {
double tmp;
if (t < -9.231879582886777e-80) {
tmp = (y * t) * (x - z);
} else if (t < 2.543067051564877e+83) {
tmp = y * (t * (x - z));
} else {
tmp = (y * (x - z)) * t;
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: tmp
if (t < (-9.231879582886777d-80)) then
tmp = (y * t) * (x - z)
else if (t < 2.543067051564877d+83) then
tmp = y * (t * (x - z))
else
tmp = (y * (x - z)) * t
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double tmp;
if (t < -9.231879582886777e-80) {
tmp = (y * t) * (x - z);
} else if (t < 2.543067051564877e+83) {
tmp = y * (t * (x - z));
} else {
tmp = (y * (x - z)) * t;
}
return tmp;
}
def code(x, y, z, t): tmp = 0 if t < -9.231879582886777e-80: tmp = (y * t) * (x - z) elif t < 2.543067051564877e+83: tmp = y * (t * (x - z)) else: tmp = (y * (x - z)) * t return tmp
function code(x, y, z, t) tmp = 0.0 if (t < -9.231879582886777e-80) tmp = Float64(Float64(y * t) * Float64(x - z)); elseif (t < 2.543067051564877e+83) tmp = Float64(y * Float64(t * Float64(x - z))); else tmp = Float64(Float64(y * Float64(x - z)) * t); end return tmp end
function tmp_2 = code(x, y, z, t) tmp = 0.0; if (t < -9.231879582886777e-80) tmp = (y * t) * (x - z); elseif (t < 2.543067051564877e+83) tmp = y * (t * (x - z)); else tmp = (y * (x - z)) * t; end tmp_2 = tmp; end
code[x_, y_, z_, t_] := If[Less[t, -9.231879582886777e-80], N[(N[(y * t), $MachinePrecision] * N[(x - z), $MachinePrecision]), $MachinePrecision], If[Less[t, 2.543067051564877e+83], N[(y * N[(t * N[(x - z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[(y * N[(x - z), $MachinePrecision]), $MachinePrecision] * t), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;t < -9.231879582886777 \cdot 10^{-80}:\\
\;\;\;\;\left(y \cdot t\right) \cdot \left(x - z\right)\\
\mathbf{elif}\;t < 2.543067051564877 \cdot 10^{+83}:\\
\;\;\;\;y \cdot \left(t \cdot \left(x - z\right)\right)\\
\mathbf{else}:\\
\;\;\;\;\left(y \cdot \left(x - z\right)\right) \cdot t\\
\end{array}
\end{array}
herbie shell --seed 2024238
(FPCore (x y z t)
:name "Linear.Projection:inverseInfinitePerspective from linear-1.19.1.3"
:precision binary64
:alt
(! :herbie-platform default (if (< t -9231879582886777/100000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000) (* (* y t) (- x z)) (if (< t 254306705156487700000000000000000000000000000000000000000000000000000000000000000000) (* y (* t (- x z))) (* (* y (- x z)) t))))
(* (- (* x y) (* z y)) t))