
(FPCore (x y) :precision binary64 (/ (+ x y) (* (* x 2.0) y)))
double code(double x, double y) {
return (x + y) / ((x * 2.0) * y);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = (x + y) / ((x * 2.0d0) * y)
end function
public static double code(double x, double y) {
return (x + y) / ((x * 2.0) * y);
}
def code(x, y): return (x + y) / ((x * 2.0) * y)
function code(x, y) return Float64(Float64(x + y) / Float64(Float64(x * 2.0) * y)) end
function tmp = code(x, y) tmp = (x + y) / ((x * 2.0) * y); end
code[x_, y_] := N[(N[(x + y), $MachinePrecision] / N[(N[(x * 2.0), $MachinePrecision] * y), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{x + y}{\left(x \cdot 2\right) \cdot y}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 5 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y) :precision binary64 (/ (+ x y) (* (* x 2.0) y)))
double code(double x, double y) {
return (x + y) / ((x * 2.0) * y);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = (x + y) / ((x * 2.0d0) * y)
end function
public static double code(double x, double y) {
return (x + y) / ((x * 2.0) * y);
}
def code(x, y): return (x + y) / ((x * 2.0) * y)
function code(x, y) return Float64(Float64(x + y) / Float64(Float64(x * 2.0) * y)) end
function tmp = code(x, y) tmp = (x + y) / ((x * 2.0) * y); end
code[x_, y_] := N[(N[(x + y), $MachinePrecision] / N[(N[(x * 2.0), $MachinePrecision] * y), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{x + y}{\left(x \cdot 2\right) \cdot y}
\end{array}
(FPCore (x y) :precision binary64 (+ (/ 0.5 x) (/ 0.5 y)))
double code(double x, double y) {
return (0.5 / x) + (0.5 / y);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = (0.5d0 / x) + (0.5d0 / y)
end function
public static double code(double x, double y) {
return (0.5 / x) + (0.5 / y);
}
def code(x, y): return (0.5 / x) + (0.5 / y)
function code(x, y) return Float64(Float64(0.5 / x) + Float64(0.5 / y)) end
function tmp = code(x, y) tmp = (0.5 / x) + (0.5 / y); end
code[x_, y_] := N[(N[(0.5 / x), $MachinePrecision] + N[(0.5 / y), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{0.5}{x} + \frac{0.5}{y}
\end{array}
Initial program 74.1%
lift-/.f64N/A
lift-*.f64N/A
lift-*.f64N/A
associate-*l*N/A
*-commutativeN/A
associate-/r*N/A
lower-/.f64N/A
lower-/.f64N/A
*-commutativeN/A
lower-*.f6492.1
Applied rewrites92.1%
Taylor expanded in x around 0
metadata-evalN/A
distribute-lft-outN/A
*-rgt-identityN/A
times-fracN/A
+-commutativeN/A
*-lft-identityN/A
associate-*l/N/A
lft-mult-inverseN/A
distribute-rgt-inN/A
*-commutativeN/A
times-fracN/A
associate-*l*N/A
distribute-lft-outN/A
*-rgt-identityN/A
associate-/l*N/A
*-rgt-identityN/A
associate-*r/N/A
rgt-mult-inverseN/A
*-rgt-identityN/A
+-commutativeN/A
lower-+.f64N/A
Applied rewrites100.0%
(FPCore (x y) :precision binary64 (if (<= y 7.5e-196) (/ 0.5 y) (if (<= y 3.5e+122) (/ (+ x y) (* y (* x 2.0))) (/ 0.5 x))))
double code(double x, double y) {
double tmp;
if (y <= 7.5e-196) {
tmp = 0.5 / y;
} else if (y <= 3.5e+122) {
tmp = (x + y) / (y * (x * 2.0));
} else {
tmp = 0.5 / x;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (y <= 7.5d-196) then
tmp = 0.5d0 / y
else if (y <= 3.5d+122) then
tmp = (x + y) / (y * (x * 2.0d0))
else
tmp = 0.5d0 / x
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (y <= 7.5e-196) {
tmp = 0.5 / y;
} else if (y <= 3.5e+122) {
tmp = (x + y) / (y * (x * 2.0));
} else {
tmp = 0.5 / x;
}
return tmp;
}
def code(x, y): tmp = 0 if y <= 7.5e-196: tmp = 0.5 / y elif y <= 3.5e+122: tmp = (x + y) / (y * (x * 2.0)) else: tmp = 0.5 / x return tmp
function code(x, y) tmp = 0.0 if (y <= 7.5e-196) tmp = Float64(0.5 / y); elseif (y <= 3.5e+122) tmp = Float64(Float64(x + y) / Float64(y * Float64(x * 2.0))); else tmp = Float64(0.5 / x); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (y <= 7.5e-196) tmp = 0.5 / y; elseif (y <= 3.5e+122) tmp = (x + y) / (y * (x * 2.0)); else tmp = 0.5 / x; end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[y, 7.5e-196], N[(0.5 / y), $MachinePrecision], If[LessEqual[y, 3.5e+122], N[(N[(x + y), $MachinePrecision] / N[(y * N[(x * 2.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(0.5 / x), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq 7.5 \cdot 10^{-196}:\\
\;\;\;\;\frac{0.5}{y}\\
\mathbf{elif}\;y \leq 3.5 \cdot 10^{+122}:\\
\;\;\;\;\frac{x + y}{y \cdot \left(x \cdot 2\right)}\\
\mathbf{else}:\\
\;\;\;\;\frac{0.5}{x}\\
\end{array}
\end{array}
if y < 7.5e-196Initial program 69.9%
Taylor expanded in x around inf
lower-/.f6453.7
Applied rewrites53.7%
if 7.5e-196 < y < 3.50000000000000014e122Initial program 86.3%
if 3.50000000000000014e122 < y Initial program 68.8%
Taylor expanded in x around 0
lower-/.f6494.1
Applied rewrites94.1%
Final simplification69.2%
(FPCore (x y) :precision binary64 (if (<= y 3e-189) (/ 0.5 y) (if (<= y 3.5e+122) (* (+ x y) (/ 0.5 (* x y))) (/ 0.5 x))))
double code(double x, double y) {
double tmp;
if (y <= 3e-189) {
tmp = 0.5 / y;
} else if (y <= 3.5e+122) {
tmp = (x + y) * (0.5 / (x * y));
} else {
tmp = 0.5 / x;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (y <= 3d-189) then
tmp = 0.5d0 / y
else if (y <= 3.5d+122) then
tmp = (x + y) * (0.5d0 / (x * y))
else
tmp = 0.5d0 / x
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (y <= 3e-189) {
tmp = 0.5 / y;
} else if (y <= 3.5e+122) {
tmp = (x + y) * (0.5 / (x * y));
} else {
tmp = 0.5 / x;
}
return tmp;
}
def code(x, y): tmp = 0 if y <= 3e-189: tmp = 0.5 / y elif y <= 3.5e+122: tmp = (x + y) * (0.5 / (x * y)) else: tmp = 0.5 / x return tmp
function code(x, y) tmp = 0.0 if (y <= 3e-189) tmp = Float64(0.5 / y); elseif (y <= 3.5e+122) tmp = Float64(Float64(x + y) * Float64(0.5 / Float64(x * y))); else tmp = Float64(0.5 / x); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (y <= 3e-189) tmp = 0.5 / y; elseif (y <= 3.5e+122) tmp = (x + y) * (0.5 / (x * y)); else tmp = 0.5 / x; end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[y, 3e-189], N[(0.5 / y), $MachinePrecision], If[LessEqual[y, 3.5e+122], N[(N[(x + y), $MachinePrecision] * N[(0.5 / N[(x * y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(0.5 / x), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq 3 \cdot 10^{-189}:\\
\;\;\;\;\frac{0.5}{y}\\
\mathbf{elif}\;y \leq 3.5 \cdot 10^{+122}:\\
\;\;\;\;\left(x + y\right) \cdot \frac{0.5}{x \cdot y}\\
\mathbf{else}:\\
\;\;\;\;\frac{0.5}{x}\\
\end{array}
\end{array}
if y < 3e-189Initial program 70.4%
Taylor expanded in x around inf
lower-/.f6454.4
Applied rewrites54.4%
if 3e-189 < y < 3.50000000000000014e122Initial program 85.9%
lift-/.f64N/A
clear-numN/A
associate-/r/N/A
lower-*.f64N/A
lift-*.f64N/A
lift-*.f64N/A
*-commutativeN/A
associate-*l*N/A
associate-/r*N/A
metadata-evalN/A
metadata-evalN/A
lower-/.f64N/A
metadata-evalN/A
lower-*.f6485.2
Applied rewrites85.2%
if 3.50000000000000014e122 < y Initial program 68.8%
Taylor expanded in x around 0
lower-/.f6494.1
Applied rewrites94.1%
Final simplification69.0%
(FPCore (x y) :precision binary64 (if (<= y 2.4e-123) (/ 0.5 y) (/ 0.5 x)))
double code(double x, double y) {
double tmp;
if (y <= 2.4e-123) {
tmp = 0.5 / y;
} else {
tmp = 0.5 / x;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (y <= 2.4d-123) then
tmp = 0.5d0 / y
else
tmp = 0.5d0 / x
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (y <= 2.4e-123) {
tmp = 0.5 / y;
} else {
tmp = 0.5 / x;
}
return tmp;
}
def code(x, y): tmp = 0 if y <= 2.4e-123: tmp = 0.5 / y else: tmp = 0.5 / x return tmp
function code(x, y) tmp = 0.0 if (y <= 2.4e-123) tmp = Float64(0.5 / y); else tmp = Float64(0.5 / x); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (y <= 2.4e-123) tmp = 0.5 / y; else tmp = 0.5 / x; end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[y, 2.4e-123], N[(0.5 / y), $MachinePrecision], N[(0.5 / x), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq 2.4 \cdot 10^{-123}:\\
\;\;\;\;\frac{0.5}{y}\\
\mathbf{else}:\\
\;\;\;\;\frac{0.5}{x}\\
\end{array}
\end{array}
if y < 2.4e-123Initial program 71.9%
Taylor expanded in x around inf
lower-/.f6457.1
Applied rewrites57.1%
if 2.4e-123 < y Initial program 77.9%
Taylor expanded in x around 0
lower-/.f6473.6
Applied rewrites73.6%
(FPCore (x y) :precision binary64 (/ 0.5 x))
double code(double x, double y) {
return 0.5 / x;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = 0.5d0 / x
end function
public static double code(double x, double y) {
return 0.5 / x;
}
def code(x, y): return 0.5 / x
function code(x, y) return Float64(0.5 / x) end
function tmp = code(x, y) tmp = 0.5 / x; end
code[x_, y_] := N[(0.5 / x), $MachinePrecision]
\begin{array}{l}
\\
\frac{0.5}{x}
\end{array}
Initial program 74.1%
Taylor expanded in x around 0
lower-/.f6454.5
Applied rewrites54.5%
(FPCore (x y) :precision binary64 (+ (/ 0.5 x) (/ 0.5 y)))
double code(double x, double y) {
return (0.5 / x) + (0.5 / y);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = (0.5d0 / x) + (0.5d0 / y)
end function
public static double code(double x, double y) {
return (0.5 / x) + (0.5 / y);
}
def code(x, y): return (0.5 / x) + (0.5 / y)
function code(x, y) return Float64(Float64(0.5 / x) + Float64(0.5 / y)) end
function tmp = code(x, y) tmp = (0.5 / x) + (0.5 / y); end
code[x_, y_] := N[(N[(0.5 / x), $MachinePrecision] + N[(0.5 / y), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{0.5}{x} + \frac{0.5}{y}
\end{array}
herbie shell --seed 2024238
(FPCore (x y)
:name "Linear.Projection:inversePerspective from linear-1.19.1.3, C"
:precision binary64
:alt
(! :herbie-platform default (+ (/ 1/2 x) (/ 1/2 y)))
(/ (+ x y) (* (* x 2.0) y)))