
(FPCore (a b) :precision binary64 (- (* (* (* a a) b) b)))
double code(double a, double b) {
return -(((a * a) * b) * b);
}
real(8) function code(a, b)
real(8), intent (in) :: a
real(8), intent (in) :: b
code = -(((a * a) * b) * b)
end function
public static double code(double a, double b) {
return -(((a * a) * b) * b);
}
def code(a, b): return -(((a * a) * b) * b)
function code(a, b) return Float64(-Float64(Float64(Float64(a * a) * b) * b)) end
function tmp = code(a, b) tmp = -(((a * a) * b) * b); end
code[a_, b_] := (-N[(N[(N[(a * a), $MachinePrecision] * b), $MachinePrecision] * b), $MachinePrecision])
\begin{array}{l}
\\
-\left(\left(a \cdot a\right) \cdot b\right) \cdot b
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 7 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (a b) :precision binary64 (- (* (* (* a a) b) b)))
double code(double a, double b) {
return -(((a * a) * b) * b);
}
real(8) function code(a, b)
real(8), intent (in) :: a
real(8), intent (in) :: b
code = -(((a * a) * b) * b)
end function
public static double code(double a, double b) {
return -(((a * a) * b) * b);
}
def code(a, b): return -(((a * a) * b) * b)
function code(a, b) return Float64(-Float64(Float64(Float64(a * a) * b) * b)) end
function tmp = code(a, b) tmp = -(((a * a) * b) * b); end
code[a_, b_] := (-N[(N[(N[(a * a), $MachinePrecision] * b), $MachinePrecision] * b), $MachinePrecision])
\begin{array}{l}
\\
-\left(\left(a \cdot a\right) \cdot b\right) \cdot b
\end{array}
(FPCore (a b) :precision binary64 (* (/ b (/ -1.0 a)) (* b a)))
double code(double a, double b) {
return (b / (-1.0 / a)) * (b * a);
}
real(8) function code(a, b)
real(8), intent (in) :: a
real(8), intent (in) :: b
code = (b / ((-1.0d0) / a)) * (b * a)
end function
public static double code(double a, double b) {
return (b / (-1.0 / a)) * (b * a);
}
def code(a, b): return (b / (-1.0 / a)) * (b * a)
function code(a, b) return Float64(Float64(b / Float64(-1.0 / a)) * Float64(b * a)) end
function tmp = code(a, b) tmp = (b / (-1.0 / a)) * (b * a); end
code[a_, b_] := N[(N[(b / N[(-1.0 / a), $MachinePrecision]), $MachinePrecision] * N[(b * a), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{b}{\frac{-1}{a}} \cdot \left(b \cdot a\right)
\end{array}
Initial program 78.7%
lift-neg.f64N/A
lift-*.f64N/A
lift-*.f64N/A
associate-*l*N/A
lift-*.f64N/A
unswap-sqrN/A
distribute-lft-neg-inN/A
lower-*.f64N/A
distribute-rgt-neg-inN/A
lower-*.f64N/A
lower-neg.f64N/A
lower-*.f6499.6
Applied rewrites99.6%
lift-*.f64N/A
lift-neg.f64N/A
neg-sub0N/A
flip3--N/A
clear-numN/A
un-div-invN/A
lower-/.f64N/A
metadata-evalN/A
+-lft-identityN/A
mul0-lftN/A
+-rgt-identityN/A
clear-numN/A
*-inversesN/A
+-rgt-identityN/A
mul0-lftN/A
+-lft-identityN/A
metadata-evalN/A
flip3--N/A
neg-sub0N/A
lift-neg.f64N/A
associate-/r*N/A
*-commutativeN/A
Applied rewrites99.6%
lift-/.f64N/A
lift-/.f64N/A
associate-/r/N/A
*-commutativeN/A
clear-numN/A
un-div-invN/A
lower-/.f64N/A
lower-/.f6499.7
Applied rewrites99.7%
Final simplification99.7%
(FPCore (a b) :precision binary64 (* (* b a) (/ a (/ -1.0 b))))
double code(double a, double b) {
return (b * a) * (a / (-1.0 / b));
}
real(8) function code(a, b)
real(8), intent (in) :: a
real(8), intent (in) :: b
code = (b * a) * (a / ((-1.0d0) / b))
end function
public static double code(double a, double b) {
return (b * a) * (a / (-1.0 / b));
}
def code(a, b): return (b * a) * (a / (-1.0 / b))
function code(a, b) return Float64(Float64(b * a) * Float64(a / Float64(-1.0 / b))) end
function tmp = code(a, b) tmp = (b * a) * (a / (-1.0 / b)); end
code[a_, b_] := N[(N[(b * a), $MachinePrecision] * N[(a / N[(-1.0 / b), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(b \cdot a\right) \cdot \frac{a}{\frac{-1}{b}}
\end{array}
Initial program 78.7%
lift-neg.f64N/A
lift-*.f64N/A
lift-*.f64N/A
associate-*l*N/A
lift-*.f64N/A
unswap-sqrN/A
distribute-lft-neg-inN/A
lower-*.f64N/A
distribute-rgt-neg-inN/A
lower-*.f64N/A
lower-neg.f64N/A
lower-*.f6499.6
Applied rewrites99.6%
lift-*.f64N/A
lift-neg.f64N/A
neg-sub0N/A
flip3--N/A
clear-numN/A
un-div-invN/A
lower-/.f64N/A
metadata-evalN/A
+-lft-identityN/A
mul0-lftN/A
+-rgt-identityN/A
clear-numN/A
*-inversesN/A
+-rgt-identityN/A
mul0-lftN/A
+-lft-identityN/A
metadata-evalN/A
flip3--N/A
neg-sub0N/A
lift-neg.f64N/A
associate-/r*N/A
*-commutativeN/A
Applied rewrites99.6%
Final simplification99.6%
(FPCore (a b) :precision binary64 (* (* b a) (* b (- a))))
double code(double a, double b) {
return (b * a) * (b * -a);
}
real(8) function code(a, b)
real(8), intent (in) :: a
real(8), intent (in) :: b
code = (b * a) * (b * -a)
end function
public static double code(double a, double b) {
return (b * a) * (b * -a);
}
def code(a, b): return (b * a) * (b * -a)
function code(a, b) return Float64(Float64(b * a) * Float64(b * Float64(-a))) end
function tmp = code(a, b) tmp = (b * a) * (b * -a); end
code[a_, b_] := N[(N[(b * a), $MachinePrecision] * N[(b * (-a)), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(b \cdot a\right) \cdot \left(b \cdot \left(-a\right)\right)
\end{array}
Initial program 78.7%
lift-neg.f64N/A
lift-*.f64N/A
lift-*.f64N/A
associate-*l*N/A
lift-*.f64N/A
unswap-sqrN/A
distribute-lft-neg-inN/A
lower-*.f64N/A
distribute-rgt-neg-inN/A
lower-*.f64N/A
lower-neg.f64N/A
lower-*.f6499.6
Applied rewrites99.6%
Final simplification99.6%
(FPCore (a b) :precision binary64 (* b (* a (* b (- a)))))
double code(double a, double b) {
return b * (a * (b * -a));
}
real(8) function code(a, b)
real(8), intent (in) :: a
real(8), intent (in) :: b
code = b * (a * (b * -a))
end function
public static double code(double a, double b) {
return b * (a * (b * -a));
}
def code(a, b): return b * (a * (b * -a))
function code(a, b) return Float64(b * Float64(a * Float64(b * Float64(-a)))) end
function tmp = code(a, b) tmp = b * (a * (b * -a)); end
code[a_, b_] := N[(b * N[(a * N[(b * (-a)), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
b \cdot \left(a \cdot \left(b \cdot \left(-a\right)\right)\right)
\end{array}
Initial program 78.7%
lift-*.f64N/A
lift-*.f64N/A
associate-*l*N/A
*-commutativeN/A
lower-*.f64N/A
lower-*.f6492.5
Applied rewrites92.5%
Final simplification92.5%
(FPCore (a b) :precision binary64 (* (- b) (* b (* a a))))
double code(double a, double b) {
return -b * (b * (a * a));
}
real(8) function code(a, b)
real(8), intent (in) :: a
real(8), intent (in) :: b
code = -b * (b * (a * a))
end function
public static double code(double a, double b) {
return -b * (b * (a * a));
}
def code(a, b): return -b * (b * (a * a))
function code(a, b) return Float64(Float64(-b) * Float64(b * Float64(a * a))) end
function tmp = code(a, b) tmp = -b * (b * (a * a)); end
code[a_, b_] := N[((-b) * N[(b * N[(a * a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(-b\right) \cdot \left(b \cdot \left(a \cdot a\right)\right)
\end{array}
Initial program 78.7%
Final simplification78.7%
(FPCore (a b) :precision binary64 (* b (* b (* a a))))
double code(double a, double b) {
return b * (b * (a * a));
}
real(8) function code(a, b)
real(8), intent (in) :: a
real(8), intent (in) :: b
code = b * (b * (a * a))
end function
public static double code(double a, double b) {
return b * (b * (a * a));
}
def code(a, b): return b * (b * (a * a))
function code(a, b) return Float64(b * Float64(b * Float64(a * a))) end
function tmp = code(a, b) tmp = b * (b * (a * a)); end
code[a_, b_] := N[(b * N[(b * N[(a * a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
b \cdot \left(b \cdot \left(a \cdot a\right)\right)
\end{array}
Initial program 78.7%
lift-neg.f64N/A
+-lft-identityN/A
flip3-+N/A
distribute-neg-fracN/A
Applied rewrites29.3%
Final simplification29.3%
(FPCore (a b) :precision binary64 (* (* b a) (* b a)))
double code(double a, double b) {
return (b * a) * (b * a);
}
real(8) function code(a, b)
real(8), intent (in) :: a
real(8), intent (in) :: b
code = (b * a) * (b * a)
end function
public static double code(double a, double b) {
return (b * a) * (b * a);
}
def code(a, b): return (b * a) * (b * a)
function code(a, b) return Float64(Float64(b * a) * Float64(b * a)) end
function tmp = code(a, b) tmp = (b * a) * (b * a); end
code[a_, b_] := N[(N[(b * a), $MachinePrecision] * N[(b * a), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(b \cdot a\right) \cdot \left(b \cdot a\right)
\end{array}
Initial program 78.7%
lift-neg.f64N/A
+-lft-identityN/A
flip3-+N/A
distribute-neg-fracN/A
Applied rewrites29.2%
Final simplification29.2%
herbie shell --seed 2024237
(FPCore (a b)
:name "ab-angle->ABCF D"
:precision binary64
(- (* (* (* a a) b) b)))