
(FPCore (a b c) :precision binary64 (/ (+ (- b) (sqrt (- (* b b) (* (* 4.0 a) c)))) (* 2.0 a)))
double code(double a, double b, double c) {
return (-b + sqrt(((b * b) - ((4.0 * a) * c)))) / (2.0 * a);
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
code = (-b + sqrt(((b * b) - ((4.0d0 * a) * c)))) / (2.0d0 * a)
end function
public static double code(double a, double b, double c) {
return (-b + Math.sqrt(((b * b) - ((4.0 * a) * c)))) / (2.0 * a);
}
def code(a, b, c): return (-b + math.sqrt(((b * b) - ((4.0 * a) * c)))) / (2.0 * a)
function code(a, b, c) return Float64(Float64(Float64(-b) + sqrt(Float64(Float64(b * b) - Float64(Float64(4.0 * a) * c)))) / Float64(2.0 * a)) end
function tmp = code(a, b, c) tmp = (-b + sqrt(((b * b) - ((4.0 * a) * c)))) / (2.0 * a); end
code[a_, b_, c_] := N[(N[((-b) + N[Sqrt[N[(N[(b * b), $MachinePrecision] - N[(N[(4.0 * a), $MachinePrecision] * c), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision] / N[(2.0 * a), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{\left(-b\right) + \sqrt{b \cdot b - \left(4 \cdot a\right) \cdot c}}{2 \cdot a}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 5 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (a b c) :precision binary64 (/ (+ (- b) (sqrt (- (* b b) (* (* 4.0 a) c)))) (* 2.0 a)))
double code(double a, double b, double c) {
return (-b + sqrt(((b * b) - ((4.0 * a) * c)))) / (2.0 * a);
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
code = (-b + sqrt(((b * b) - ((4.0d0 * a) * c)))) / (2.0d0 * a)
end function
public static double code(double a, double b, double c) {
return (-b + Math.sqrt(((b * b) - ((4.0 * a) * c)))) / (2.0 * a);
}
def code(a, b, c): return (-b + math.sqrt(((b * b) - ((4.0 * a) * c)))) / (2.0 * a)
function code(a, b, c) return Float64(Float64(Float64(-b) + sqrt(Float64(Float64(b * b) - Float64(Float64(4.0 * a) * c)))) / Float64(2.0 * a)) end
function tmp = code(a, b, c) tmp = (-b + sqrt(((b * b) - ((4.0 * a) * c)))) / (2.0 * a); end
code[a_, b_, c_] := N[(N[((-b) + N[Sqrt[N[(N[(b * b), $MachinePrecision] - N[(N[(4.0 * a), $MachinePrecision] * c), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision] / N[(2.0 * a), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{\left(-b\right) + \sqrt{b \cdot b - \left(4 \cdot a\right) \cdot c}}{2 \cdot a}
\end{array}
(FPCore (a b c) :precision binary64 (/ (* a (* c -4.0)) (* (* a 2.0) (+ b (sqrt (fma a (* c -4.0) (* b b)))))))
double code(double a, double b, double c) {
return (a * (c * -4.0)) / ((a * 2.0) * (b + sqrt(fma(a, (c * -4.0), (b * b)))));
}
function code(a, b, c) return Float64(Float64(a * Float64(c * -4.0)) / Float64(Float64(a * 2.0) * Float64(b + sqrt(fma(a, Float64(c * -4.0), Float64(b * b)))))) end
code[a_, b_, c_] := N[(N[(a * N[(c * -4.0), $MachinePrecision]), $MachinePrecision] / N[(N[(a * 2.0), $MachinePrecision] * N[(b + N[Sqrt[N[(a * N[(c * -4.0), $MachinePrecision] + N[(b * b), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{a \cdot \left(c \cdot -4\right)}{\left(a \cdot 2\right) \cdot \left(b + \sqrt{\mathsf{fma}\left(a, c \cdot -4, b \cdot b\right)}\right)}
\end{array}
Initial program 51.8%
Applied rewrites52.6%
lift--.f64N/A
sub-negN/A
+-commutativeN/A
lift-/.f64N/A
div-invN/A
distribute-rgt-neg-inN/A
lower-fma.f64N/A
Applied rewrites53.3%
Applied rewrites53.3%
Taylor expanded in b around 0
*-commutativeN/A
rem-square-sqrtN/A
unpow2N/A
associate-*r*N/A
*-commutativeN/A
unpow2N/A
rem-square-sqrtN/A
lower-*.f64N/A
*-commutativeN/A
lower-*.f6499.3
Applied rewrites99.3%
(FPCore (a b c) :precision binary64 (if (<= (/ (- (sqrt (- (* b b) (* c (* a 4.0)))) b) (* a 2.0)) -0.085) (/ (- (sqrt (fma b b (* a (* c -4.0)))) b) (* a 2.0)) (/ (fma (* c c) (/ a (* b b)) c) (- b))))
double code(double a, double b, double c) {
double tmp;
if (((sqrt(((b * b) - (c * (a * 4.0)))) - b) / (a * 2.0)) <= -0.085) {
tmp = (sqrt(fma(b, b, (a * (c * -4.0)))) - b) / (a * 2.0);
} else {
tmp = fma((c * c), (a / (b * b)), c) / -b;
}
return tmp;
}
function code(a, b, c) tmp = 0.0 if (Float64(Float64(sqrt(Float64(Float64(b * b) - Float64(c * Float64(a * 4.0)))) - b) / Float64(a * 2.0)) <= -0.085) tmp = Float64(Float64(sqrt(fma(b, b, Float64(a * Float64(c * -4.0)))) - b) / Float64(a * 2.0)); else tmp = Float64(fma(Float64(c * c), Float64(a / Float64(b * b)), c) / Float64(-b)); end return tmp end
code[a_, b_, c_] := If[LessEqual[N[(N[(N[Sqrt[N[(N[(b * b), $MachinePrecision] - N[(c * N[(a * 4.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], $MachinePrecision] - b), $MachinePrecision] / N[(a * 2.0), $MachinePrecision]), $MachinePrecision], -0.085], N[(N[(N[Sqrt[N[(b * b + N[(a * N[(c * -4.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], $MachinePrecision] - b), $MachinePrecision] / N[(a * 2.0), $MachinePrecision]), $MachinePrecision], N[(N[(N[(c * c), $MachinePrecision] * N[(a / N[(b * b), $MachinePrecision]), $MachinePrecision] + c), $MachinePrecision] / (-b)), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;\frac{\sqrt{b \cdot b - c \cdot \left(a \cdot 4\right)} - b}{a \cdot 2} \leq -0.085:\\
\;\;\;\;\frac{\sqrt{\mathsf{fma}\left(b, b, a \cdot \left(c \cdot -4\right)\right)} - b}{a \cdot 2}\\
\mathbf{else}:\\
\;\;\;\;\frac{\mathsf{fma}\left(c \cdot c, \frac{a}{b \cdot b}, c\right)}{-b}\\
\end{array}
\end{array}
if (/.f64 (+.f64 (neg.f64 b) (sqrt.f64 (-.f64 (*.f64 b b) (*.f64 (*.f64 #s(literal 4 binary64) a) c)))) (*.f64 #s(literal 2 binary64) a)) < -0.0850000000000000061Initial program 81.6%
lift--.f64N/A
sub-negN/A
lift-*.f64N/A
lower-fma.f64N/A
lift-*.f64N/A
distribute-lft-neg-inN/A
lift-*.f64N/A
*-commutativeN/A
distribute-rgt-neg-inN/A
associate-*l*N/A
lower-*.f64N/A
lower-*.f64N/A
metadata-eval81.9
Applied rewrites81.9%
if -0.0850000000000000061 < (/.f64 (+.f64 (neg.f64 b) (sqrt.f64 (-.f64 (*.f64 b b) (*.f64 (*.f64 #s(literal 4 binary64) a) c)))) (*.f64 #s(literal 2 binary64) a)) Initial program 44.0%
Taylor expanded in b around inf
distribute-lft-outN/A
associate-/l*N/A
mul-1-negN/A
lower-neg.f64N/A
lower-/.f64N/A
+-commutativeN/A
*-commutativeN/A
associate-/l*N/A
lower-fma.f64N/A
unpow2N/A
lower-*.f64N/A
lower-/.f64N/A
unpow2N/A
lower-*.f6490.7
Applied rewrites90.7%
Final simplification88.8%
(FPCore (a b c) :precision binary64 (if (<= (/ (- (sqrt (- (* b b) (* c (* a 4.0)))) b) (* a 2.0)) -0.085) (* (/ -0.5 a) (- b (sqrt (fma c (* a -4.0) (* b b))))) (/ (fma (* c c) (/ a (* b b)) c) (- b))))
double code(double a, double b, double c) {
double tmp;
if (((sqrt(((b * b) - (c * (a * 4.0)))) - b) / (a * 2.0)) <= -0.085) {
tmp = (-0.5 / a) * (b - sqrt(fma(c, (a * -4.0), (b * b))));
} else {
tmp = fma((c * c), (a / (b * b)), c) / -b;
}
return tmp;
}
function code(a, b, c) tmp = 0.0 if (Float64(Float64(sqrt(Float64(Float64(b * b) - Float64(c * Float64(a * 4.0)))) - b) / Float64(a * 2.0)) <= -0.085) tmp = Float64(Float64(-0.5 / a) * Float64(b - sqrt(fma(c, Float64(a * -4.0), Float64(b * b))))); else tmp = Float64(fma(Float64(c * c), Float64(a / Float64(b * b)), c) / Float64(-b)); end return tmp end
code[a_, b_, c_] := If[LessEqual[N[(N[(N[Sqrt[N[(N[(b * b), $MachinePrecision] - N[(c * N[(a * 4.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], $MachinePrecision] - b), $MachinePrecision] / N[(a * 2.0), $MachinePrecision]), $MachinePrecision], -0.085], N[(N[(-0.5 / a), $MachinePrecision] * N[(b - N[Sqrt[N[(c * N[(a * -4.0), $MachinePrecision] + N[(b * b), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[(N[(c * c), $MachinePrecision] * N[(a / N[(b * b), $MachinePrecision]), $MachinePrecision] + c), $MachinePrecision] / (-b)), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;\frac{\sqrt{b \cdot b - c \cdot \left(a \cdot 4\right)} - b}{a \cdot 2} \leq -0.085:\\
\;\;\;\;\frac{-0.5}{a} \cdot \left(b - \sqrt{\mathsf{fma}\left(c, a \cdot -4, b \cdot b\right)}\right)\\
\mathbf{else}:\\
\;\;\;\;\frac{\mathsf{fma}\left(c \cdot c, \frac{a}{b \cdot b}, c\right)}{-b}\\
\end{array}
\end{array}
if (/.f64 (+.f64 (neg.f64 b) (sqrt.f64 (-.f64 (*.f64 b b) (*.f64 (*.f64 #s(literal 4 binary64) a) c)))) (*.f64 #s(literal 2 binary64) a)) < -0.0850000000000000061Initial program 81.6%
Applied rewrites81.7%
if -0.0850000000000000061 < (/.f64 (+.f64 (neg.f64 b) (sqrt.f64 (-.f64 (*.f64 b b) (*.f64 (*.f64 #s(literal 4 binary64) a) c)))) (*.f64 #s(literal 2 binary64) a)) Initial program 44.0%
Taylor expanded in b around inf
distribute-lft-outN/A
associate-/l*N/A
mul-1-negN/A
lower-neg.f64N/A
lower-/.f64N/A
+-commutativeN/A
*-commutativeN/A
associate-/l*N/A
lower-fma.f64N/A
unpow2N/A
lower-*.f64N/A
lower-/.f64N/A
unpow2N/A
lower-*.f6490.7
Applied rewrites90.7%
Final simplification88.8%
(FPCore (a b c) :precision binary64 (/ (fma (* c c) (/ a (* b b)) c) (- b)))
double code(double a, double b, double c) {
return fma((c * c), (a / (b * b)), c) / -b;
}
function code(a, b, c) return Float64(fma(Float64(c * c), Float64(a / Float64(b * b)), c) / Float64(-b)) end
code[a_, b_, c_] := N[(N[(N[(c * c), $MachinePrecision] * N[(a / N[(b * b), $MachinePrecision]), $MachinePrecision] + c), $MachinePrecision] / (-b)), $MachinePrecision]
\begin{array}{l}
\\
\frac{\mathsf{fma}\left(c \cdot c, \frac{a}{b \cdot b}, c\right)}{-b}
\end{array}
Initial program 51.8%
Taylor expanded in b around inf
distribute-lft-outN/A
associate-/l*N/A
mul-1-negN/A
lower-neg.f64N/A
lower-/.f64N/A
+-commutativeN/A
*-commutativeN/A
associate-/l*N/A
lower-fma.f64N/A
unpow2N/A
lower-*.f64N/A
lower-/.f64N/A
unpow2N/A
lower-*.f6484.4
Applied rewrites84.4%
Final simplification84.4%
(FPCore (a b c) :precision binary64 (- (/ c b)))
double code(double a, double b, double c) {
return -(c / b);
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
code = -(c / b)
end function
public static double code(double a, double b, double c) {
return -(c / b);
}
def code(a, b, c): return -(c / b)
function code(a, b, c) return Float64(-Float64(c / b)) end
function tmp = code(a, b, c) tmp = -(c / b); end
code[a_, b_, c_] := (-N[(c / b), $MachinePrecision])
\begin{array}{l}
\\
-\frac{c}{b}
\end{array}
Initial program 51.8%
Taylor expanded in b around inf
mul-1-negN/A
distribute-neg-frac2N/A
lower-/.f64N/A
lower-neg.f6467.3
Applied rewrites67.3%
Final simplification67.3%
herbie shell --seed 2024237
(FPCore (a b c)
:name "Quadratic roots, narrow range"
:precision binary64
:pre (and (and (and (< 1.0536712127723509e-8 a) (< a 94906265.62425156)) (and (< 1.0536712127723509e-8 b) (< b 94906265.62425156))) (and (< 1.0536712127723509e-8 c) (< c 94906265.62425156)))
(/ (+ (- b) (sqrt (- (* b b) (* (* 4.0 a) c)))) (* 2.0 a)))