
(FPCore (a b c) :precision binary64 (/ (+ (- b) (sqrt (- (* b b) (* (* 4.0 a) c)))) (* 2.0 a)))
double code(double a, double b, double c) {
return (-b + sqrt(((b * b) - ((4.0 * a) * c)))) / (2.0 * a);
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
code = (-b + sqrt(((b * b) - ((4.0d0 * a) * c)))) / (2.0d0 * a)
end function
public static double code(double a, double b, double c) {
return (-b + Math.sqrt(((b * b) - ((4.0 * a) * c)))) / (2.0 * a);
}
def code(a, b, c): return (-b + math.sqrt(((b * b) - ((4.0 * a) * c)))) / (2.0 * a)
function code(a, b, c) return Float64(Float64(Float64(-b) + sqrt(Float64(Float64(b * b) - Float64(Float64(4.0 * a) * c)))) / Float64(2.0 * a)) end
function tmp = code(a, b, c) tmp = (-b + sqrt(((b * b) - ((4.0 * a) * c)))) / (2.0 * a); end
code[a_, b_, c_] := N[(N[((-b) + N[Sqrt[N[(N[(b * b), $MachinePrecision] - N[(N[(4.0 * a), $MachinePrecision] * c), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision] / N[(2.0 * a), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{\left(-b\right) + \sqrt{b \cdot b - \left(4 \cdot a\right) \cdot c}}{2 \cdot a}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 4 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (a b c) :precision binary64 (/ (+ (- b) (sqrt (- (* b b) (* (* 4.0 a) c)))) (* 2.0 a)))
double code(double a, double b, double c) {
return (-b + sqrt(((b * b) - ((4.0 * a) * c)))) / (2.0 * a);
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
code = (-b + sqrt(((b * b) - ((4.0d0 * a) * c)))) / (2.0d0 * a)
end function
public static double code(double a, double b, double c) {
return (-b + Math.sqrt(((b * b) - ((4.0 * a) * c)))) / (2.0 * a);
}
def code(a, b, c): return (-b + math.sqrt(((b * b) - ((4.0 * a) * c)))) / (2.0 * a)
function code(a, b, c) return Float64(Float64(Float64(-b) + sqrt(Float64(Float64(b * b) - Float64(Float64(4.0 * a) * c)))) / Float64(2.0 * a)) end
function tmp = code(a, b, c) tmp = (-b + sqrt(((b * b) - ((4.0 * a) * c)))) / (2.0 * a); end
code[a_, b_, c_] := N[(N[((-b) + N[Sqrt[N[(N[(b * b), $MachinePrecision] - N[(N[(4.0 * a), $MachinePrecision] * c), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision] / N[(2.0 * a), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{\left(-b\right) + \sqrt{b \cdot b - \left(4 \cdot a\right) \cdot c}}{2 \cdot a}
\end{array}
(FPCore (a b c) :precision binary64 (/ (* c 2.0) (- (- b) (sqrt (fma -4.0 (* c a) (* b b))))))
double code(double a, double b, double c) {
return (c * 2.0) / (-b - sqrt(fma(-4.0, (c * a), (b * b))));
}
function code(a, b, c) return Float64(Float64(c * 2.0) / Float64(Float64(-b) - sqrt(fma(-4.0, Float64(c * a), Float64(b * b))))) end
code[a_, b_, c_] := N[(N[(c * 2.0), $MachinePrecision] / N[((-b) - N[Sqrt[N[(-4.0 * N[(c * a), $MachinePrecision] + N[(b * b), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{c \cdot 2}{\left(-b\right) - \sqrt{\mathsf{fma}\left(-4, c \cdot a, b \cdot b\right)}}
\end{array}
Initial program 18.9%
lift-+.f64N/A
+-commutativeN/A
lift-neg.f64N/A
unsub-negN/A
lower--.f6418.9
lift--.f64N/A
sub-negN/A
+-commutativeN/A
lift-*.f64N/A
*-commutativeN/A
distribute-rgt-neg-inN/A
lower-fma.f64N/A
lift-*.f64N/A
*-commutativeN/A
distribute-rgt-neg-inN/A
lower-*.f64N/A
metadata-eval18.9
Applied rewrites18.9%
Applied rewrites99.5%
Taylor expanded in c around 0
lower-*.f6499.9
Applied rewrites99.9%
Final simplification99.9%
(FPCore (a b c) :precision binary64 (/ (fma (* c c) (/ a (* b b)) c) (- b)))
double code(double a, double b, double c) {
return fma((c * c), (a / (b * b)), c) / -b;
}
function code(a, b, c) return Float64(fma(Float64(c * c), Float64(a / Float64(b * b)), c) / Float64(-b)) end
code[a_, b_, c_] := N[(N[(N[(c * c), $MachinePrecision] * N[(a / N[(b * b), $MachinePrecision]), $MachinePrecision] + c), $MachinePrecision] / (-b)), $MachinePrecision]
\begin{array}{l}
\\
\frac{\mathsf{fma}\left(c \cdot c, \frac{a}{b \cdot b}, c\right)}{-b}
\end{array}
Initial program 18.9%
Taylor expanded in b around inf
distribute-lft-outN/A
associate-/l*N/A
mul-1-negN/A
lower-neg.f64N/A
lower-/.f64N/A
+-commutativeN/A
*-commutativeN/A
associate-/l*N/A
lower-fma.f64N/A
unpow2N/A
lower-*.f64N/A
lower-/.f64N/A
unpow2N/A
lower-*.f6495.3
Applied rewrites95.3%
Final simplification95.3%
(FPCore (a b c) :precision binary64 (/ 1.0 (- (/ a b) (/ b c))))
double code(double a, double b, double c) {
return 1.0 / ((a / b) - (b / c));
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
code = 1.0d0 / ((a / b) - (b / c))
end function
public static double code(double a, double b, double c) {
return 1.0 / ((a / b) - (b / c));
}
def code(a, b, c): return 1.0 / ((a / b) - (b / c))
function code(a, b, c) return Float64(1.0 / Float64(Float64(a / b) - Float64(b / c))) end
function tmp = code(a, b, c) tmp = 1.0 / ((a / b) - (b / c)); end
code[a_, b_, c_] := N[(1.0 / N[(N[(a / b), $MachinePrecision] - N[(b / c), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{1}{\frac{a}{b} - \frac{b}{c}}
\end{array}
Initial program 18.9%
lift--.f64N/A
sub-negN/A
lift-*.f64N/A
lower-fma.f64N/A
lift-*.f64N/A
distribute-lft-neg-inN/A
lift-*.f64N/A
*-commutativeN/A
distribute-rgt-neg-inN/A
associate-*l*N/A
lower-*.f64N/A
lower-*.f64N/A
metadata-eval18.9
Applied rewrites18.9%
Applied rewrites19.0%
Taylor expanded in a around 0
+-commutativeN/A
mul-1-negN/A
unsub-negN/A
lower--.f64N/A
lower-/.f64N/A
lower-/.f6495.1
Applied rewrites95.1%
(FPCore (a b c) :precision binary64 (- (/ c b)))
double code(double a, double b, double c) {
return -(c / b);
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
code = -(c / b)
end function
public static double code(double a, double b, double c) {
return -(c / b);
}
def code(a, b, c): return -(c / b)
function code(a, b, c) return Float64(-Float64(c / b)) end
function tmp = code(a, b, c) tmp = -(c / b); end
code[a_, b_, c_] := (-N[(c / b), $MachinePrecision])
\begin{array}{l}
\\
-\frac{c}{b}
\end{array}
Initial program 18.9%
Taylor expanded in b around inf
mul-1-negN/A
distribute-neg-frac2N/A
lower-/.f64N/A
lower-neg.f6489.7
Applied rewrites89.7%
Final simplification89.7%
herbie shell --seed 2024237
(FPCore (a b c)
:name "Quadratic roots, wide range"
:precision binary64
:pre (and (and (and (< 4.930380657631324e-32 a) (< a 2.028240960365167e+31)) (and (< 4.930380657631324e-32 b) (< b 2.028240960365167e+31))) (and (< 4.930380657631324e-32 c) (< c 2.028240960365167e+31)))
(/ (+ (- b) (sqrt (- (* b b) (* (* 4.0 a) c)))) (* 2.0 a)))