
(FPCore (x y z t) :precision binary64 (+ (- (* (/ 1.0 8.0) x) (/ (* y z) 2.0)) t))
double code(double x, double y, double z, double t) {
return (((1.0 / 8.0) * x) - ((y * z) / 2.0)) + t;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = (((1.0d0 / 8.0d0) * x) - ((y * z) / 2.0d0)) + t
end function
public static double code(double x, double y, double z, double t) {
return (((1.0 / 8.0) * x) - ((y * z) / 2.0)) + t;
}
def code(x, y, z, t): return (((1.0 / 8.0) * x) - ((y * z) / 2.0)) + t
function code(x, y, z, t) return Float64(Float64(Float64(Float64(1.0 / 8.0) * x) - Float64(Float64(y * z) / 2.0)) + t) end
function tmp = code(x, y, z, t) tmp = (((1.0 / 8.0) * x) - ((y * z) / 2.0)) + t; end
code[x_, y_, z_, t_] := N[(N[(N[(N[(1.0 / 8.0), $MachinePrecision] * x), $MachinePrecision] - N[(N[(y * z), $MachinePrecision] / 2.0), $MachinePrecision]), $MachinePrecision] + t), $MachinePrecision]
\begin{array}{l}
\\
\left(\frac{1}{8} \cdot x - \frac{y \cdot z}{2}\right) + t
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 6 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z t) :precision binary64 (+ (- (* (/ 1.0 8.0) x) (/ (* y z) 2.0)) t))
double code(double x, double y, double z, double t) {
return (((1.0 / 8.0) * x) - ((y * z) / 2.0)) + t;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = (((1.0d0 / 8.0d0) * x) - ((y * z) / 2.0d0)) + t
end function
public static double code(double x, double y, double z, double t) {
return (((1.0 / 8.0) * x) - ((y * z) / 2.0)) + t;
}
def code(x, y, z, t): return (((1.0 / 8.0) * x) - ((y * z) / 2.0)) + t
function code(x, y, z, t) return Float64(Float64(Float64(Float64(1.0 / 8.0) * x) - Float64(Float64(y * z) / 2.0)) + t) end
function tmp = code(x, y, z, t) tmp = (((1.0 / 8.0) * x) - ((y * z) / 2.0)) + t; end
code[x_, y_, z_, t_] := N[(N[(N[(N[(1.0 / 8.0), $MachinePrecision] * x), $MachinePrecision] - N[(N[(y * z), $MachinePrecision] / 2.0), $MachinePrecision]), $MachinePrecision] + t), $MachinePrecision]
\begin{array}{l}
\\
\left(\frac{1}{8} \cdot x - \frac{y \cdot z}{2}\right) + t
\end{array}
(FPCore (x y z t) :precision binary64 (+ (- (* (/ 1.0 8.0) x) (/ (* y z) 2.0)) t))
double code(double x, double y, double z, double t) {
return (((1.0 / 8.0) * x) - ((y * z) / 2.0)) + t;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = (((1.0d0 / 8.0d0) * x) - ((y * z) / 2.0d0)) + t
end function
public static double code(double x, double y, double z, double t) {
return (((1.0 / 8.0) * x) - ((y * z) / 2.0)) + t;
}
def code(x, y, z, t): return (((1.0 / 8.0) * x) - ((y * z) / 2.0)) + t
function code(x, y, z, t) return Float64(Float64(Float64(Float64(1.0 / 8.0) * x) - Float64(Float64(y * z) / 2.0)) + t) end
function tmp = code(x, y, z, t) tmp = (((1.0 / 8.0) * x) - ((y * z) / 2.0)) + t; end
code[x_, y_, z_, t_] := N[(N[(N[(N[(1.0 / 8.0), $MachinePrecision] * x), $MachinePrecision] - N[(N[(y * z), $MachinePrecision] / 2.0), $MachinePrecision]), $MachinePrecision] + t), $MachinePrecision]
\begin{array}{l}
\\
\left(\frac{1}{8} \cdot x - \frac{y \cdot z}{2}\right) + t
\end{array}
Initial program 100.0%
(FPCore (x y z t)
:precision binary64
(let* ((t_1 (fma y (* z -0.5) t)))
(if (<= (* y z) -1e+132)
(fma y (* z -0.5) (* x 0.125))
(if (<= (* y z) -5e-47)
t_1
(if (<= (* y z) 2e+76) (fma 0.125 x t) t_1)))))
double code(double x, double y, double z, double t) {
double t_1 = fma(y, (z * -0.5), t);
double tmp;
if ((y * z) <= -1e+132) {
tmp = fma(y, (z * -0.5), (x * 0.125));
} else if ((y * z) <= -5e-47) {
tmp = t_1;
} else if ((y * z) <= 2e+76) {
tmp = fma(0.125, x, t);
} else {
tmp = t_1;
}
return tmp;
}
function code(x, y, z, t) t_1 = fma(y, Float64(z * -0.5), t) tmp = 0.0 if (Float64(y * z) <= -1e+132) tmp = fma(y, Float64(z * -0.5), Float64(x * 0.125)); elseif (Float64(y * z) <= -5e-47) tmp = t_1; elseif (Float64(y * z) <= 2e+76) tmp = fma(0.125, x, t); else tmp = t_1; end return tmp end
code[x_, y_, z_, t_] := Block[{t$95$1 = N[(y * N[(z * -0.5), $MachinePrecision] + t), $MachinePrecision]}, If[LessEqual[N[(y * z), $MachinePrecision], -1e+132], N[(y * N[(z * -0.5), $MachinePrecision] + N[(x * 0.125), $MachinePrecision]), $MachinePrecision], If[LessEqual[N[(y * z), $MachinePrecision], -5e-47], t$95$1, If[LessEqual[N[(y * z), $MachinePrecision], 2e+76], N[(0.125 * x + t), $MachinePrecision], t$95$1]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \mathsf{fma}\left(y, z \cdot -0.5, t\right)\\
\mathbf{if}\;y \cdot z \leq -1 \cdot 10^{+132}:\\
\;\;\;\;\mathsf{fma}\left(y, z \cdot -0.5, x \cdot 0.125\right)\\
\mathbf{elif}\;y \cdot z \leq -5 \cdot 10^{-47}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;y \cdot z \leq 2 \cdot 10^{+76}:\\
\;\;\;\;\mathsf{fma}\left(0.125, x, t\right)\\
\mathbf{else}:\\
\;\;\;\;t\_1\\
\end{array}
\end{array}
if (*.f64 y z) < -9.99999999999999991e131Initial program 100.0%
Taylor expanded in t around 0
cancel-sign-sub-invN/A
metadata-evalN/A
+-commutativeN/A
*-commutativeN/A
associate-*l*N/A
*-commutativeN/A
lower-fma.f64N/A
*-commutativeN/A
lower-*.f64N/A
lower-*.f6494.1
Applied rewrites94.1%
if -9.99999999999999991e131 < (*.f64 y z) < -5.00000000000000011e-47 or 2.0000000000000001e76 < (*.f64 y z) Initial program 100.0%
Taylor expanded in x around 0
cancel-sign-sub-invN/A
metadata-evalN/A
+-commutativeN/A
*-commutativeN/A
associate-*l*N/A
*-commutativeN/A
lower-fma.f64N/A
*-commutativeN/A
lower-*.f6493.4
Applied rewrites93.4%
if -5.00000000000000011e-47 < (*.f64 y z) < 2.0000000000000001e76Initial program 100.0%
Taylor expanded in y around 0
+-commutativeN/A
lower-fma.f6492.5
Applied rewrites92.5%
Final simplification93.0%
(FPCore (x y z t) :precision binary64 (let* ((t_1 (fma y (* z -0.5) t))) (if (<= (* y z) -5e-47) t_1 (if (<= (* y z) 2e+76) (fma 0.125 x t) t_1))))
double code(double x, double y, double z, double t) {
double t_1 = fma(y, (z * -0.5), t);
double tmp;
if ((y * z) <= -5e-47) {
tmp = t_1;
} else if ((y * z) <= 2e+76) {
tmp = fma(0.125, x, t);
} else {
tmp = t_1;
}
return tmp;
}
function code(x, y, z, t) t_1 = fma(y, Float64(z * -0.5), t) tmp = 0.0 if (Float64(y * z) <= -5e-47) tmp = t_1; elseif (Float64(y * z) <= 2e+76) tmp = fma(0.125, x, t); else tmp = t_1; end return tmp end
code[x_, y_, z_, t_] := Block[{t$95$1 = N[(y * N[(z * -0.5), $MachinePrecision] + t), $MachinePrecision]}, If[LessEqual[N[(y * z), $MachinePrecision], -5e-47], t$95$1, If[LessEqual[N[(y * z), $MachinePrecision], 2e+76], N[(0.125 * x + t), $MachinePrecision], t$95$1]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \mathsf{fma}\left(y, z \cdot -0.5, t\right)\\
\mathbf{if}\;y \cdot z \leq -5 \cdot 10^{-47}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;y \cdot z \leq 2 \cdot 10^{+76}:\\
\;\;\;\;\mathsf{fma}\left(0.125, x, t\right)\\
\mathbf{else}:\\
\;\;\;\;t\_1\\
\end{array}
\end{array}
if (*.f64 y z) < -5.00000000000000011e-47 or 2.0000000000000001e76 < (*.f64 y z) Initial program 100.0%
Taylor expanded in x around 0
cancel-sign-sub-invN/A
metadata-evalN/A
+-commutativeN/A
*-commutativeN/A
associate-*l*N/A
*-commutativeN/A
lower-fma.f64N/A
*-commutativeN/A
lower-*.f6489.5
Applied rewrites89.5%
if -5.00000000000000011e-47 < (*.f64 y z) < 2.0000000000000001e76Initial program 100.0%
Taylor expanded in y around 0
+-commutativeN/A
lower-fma.f6492.5
Applied rewrites92.5%
(FPCore (x y z t) :precision binary64 (let* ((t_1 (* y (* z -0.5)))) (if (<= (* y z) -1e+116) t_1 (if (<= (* y z) 1e+86) (fma 0.125 x t) t_1))))
double code(double x, double y, double z, double t) {
double t_1 = y * (z * -0.5);
double tmp;
if ((y * z) <= -1e+116) {
tmp = t_1;
} else if ((y * z) <= 1e+86) {
tmp = fma(0.125, x, t);
} else {
tmp = t_1;
}
return tmp;
}
function code(x, y, z, t) t_1 = Float64(y * Float64(z * -0.5)) tmp = 0.0 if (Float64(y * z) <= -1e+116) tmp = t_1; elseif (Float64(y * z) <= 1e+86) tmp = fma(0.125, x, t); else tmp = t_1; end return tmp end
code[x_, y_, z_, t_] := Block[{t$95$1 = N[(y * N[(z * -0.5), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[N[(y * z), $MachinePrecision], -1e+116], t$95$1, If[LessEqual[N[(y * z), $MachinePrecision], 1e+86], N[(0.125 * x + t), $MachinePrecision], t$95$1]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := y \cdot \left(z \cdot -0.5\right)\\
\mathbf{if}\;y \cdot z \leq -1 \cdot 10^{+116}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;y \cdot z \leq 10^{+86}:\\
\;\;\;\;\mathsf{fma}\left(0.125, x, t\right)\\
\mathbf{else}:\\
\;\;\;\;t\_1\\
\end{array}
\end{array}
if (*.f64 y z) < -1.00000000000000002e116 or 1e86 < (*.f64 y z) Initial program 100.0%
Taylor expanded in y around inf
*-commutativeN/A
associate-*l*N/A
*-commutativeN/A
lower-*.f64N/A
*-commutativeN/A
lower-*.f6479.4
Applied rewrites79.4%
if -1.00000000000000002e116 < (*.f64 y z) < 1e86Initial program 100.0%
Taylor expanded in y around 0
+-commutativeN/A
lower-fma.f6487.3
Applied rewrites87.3%
(FPCore (x y z t) :precision binary64 (fma 0.125 x t))
double code(double x, double y, double z, double t) {
return fma(0.125, x, t);
}
function code(x, y, z, t) return fma(0.125, x, t) end
code[x_, y_, z_, t_] := N[(0.125 * x + t), $MachinePrecision]
\begin{array}{l}
\\
\mathsf{fma}\left(0.125, x, t\right)
\end{array}
Initial program 100.0%
Taylor expanded in y around 0
+-commutativeN/A
lower-fma.f6465.9
Applied rewrites65.9%
(FPCore (x y z t) :precision binary64 (* x 0.125))
double code(double x, double y, double z, double t) {
return x * 0.125;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = x * 0.125d0
end function
public static double code(double x, double y, double z, double t) {
return x * 0.125;
}
def code(x, y, z, t): return x * 0.125
function code(x, y, z, t) return Float64(x * 0.125) end
function tmp = code(x, y, z, t) tmp = x * 0.125; end
code[x_, y_, z_, t_] := N[(x * 0.125), $MachinePrecision]
\begin{array}{l}
\\
x \cdot 0.125
\end{array}
Initial program 100.0%
Taylor expanded in x around inf
lower-*.f6434.1
Applied rewrites34.1%
Final simplification34.1%
(FPCore (x y z t) :precision binary64 (- (+ (/ x 8.0) t) (* (/ z 2.0) y)))
double code(double x, double y, double z, double t) {
return ((x / 8.0) + t) - ((z / 2.0) * y);
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = ((x / 8.0d0) + t) - ((z / 2.0d0) * y)
end function
public static double code(double x, double y, double z, double t) {
return ((x / 8.0) + t) - ((z / 2.0) * y);
}
def code(x, y, z, t): return ((x / 8.0) + t) - ((z / 2.0) * y)
function code(x, y, z, t) return Float64(Float64(Float64(x / 8.0) + t) - Float64(Float64(z / 2.0) * y)) end
function tmp = code(x, y, z, t) tmp = ((x / 8.0) + t) - ((z / 2.0) * y); end
code[x_, y_, z_, t_] := N[(N[(N[(x / 8.0), $MachinePrecision] + t), $MachinePrecision] - N[(N[(z / 2.0), $MachinePrecision] * y), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(\frac{x}{8} + t\right) - \frac{z}{2} \cdot y
\end{array}
herbie shell --seed 2024236
(FPCore (x y z t)
:name "Diagrams.Solve.Polynomial:quartForm from diagrams-solve-0.1, B"
:precision binary64
:alt
(! :herbie-platform default (- (+ (/ x 8) t) (* (/ z 2) y)))
(+ (- (* (/ 1.0 8.0) x) (/ (* y z) 2.0)) t))