
(FPCore (x y z) :precision binary64 (+ (+ (/ x 2.0) (* y x)) z))
double code(double x, double y, double z) {
return ((x / 2.0) + (y * x)) + z;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = ((x / 2.0d0) + (y * x)) + z
end function
public static double code(double x, double y, double z) {
return ((x / 2.0) + (y * x)) + z;
}
def code(x, y, z): return ((x / 2.0) + (y * x)) + z
function code(x, y, z) return Float64(Float64(Float64(x / 2.0) + Float64(y * x)) + z) end
function tmp = code(x, y, z) tmp = ((x / 2.0) + (y * x)) + z; end
code[x_, y_, z_] := N[(N[(N[(x / 2.0), $MachinePrecision] + N[(y * x), $MachinePrecision]), $MachinePrecision] + z), $MachinePrecision]
\begin{array}{l}
\\
\left(\frac{x}{2} + y \cdot x\right) + z
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 7 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z) :precision binary64 (+ (+ (/ x 2.0) (* y x)) z))
double code(double x, double y, double z) {
return ((x / 2.0) + (y * x)) + z;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = ((x / 2.0d0) + (y * x)) + z
end function
public static double code(double x, double y, double z) {
return ((x / 2.0) + (y * x)) + z;
}
def code(x, y, z): return ((x / 2.0) + (y * x)) + z
function code(x, y, z) return Float64(Float64(Float64(x / 2.0) + Float64(y * x)) + z) end
function tmp = code(x, y, z) tmp = ((x / 2.0) + (y * x)) + z; end
code[x_, y_, z_] := N[(N[(N[(x / 2.0), $MachinePrecision] + N[(y * x), $MachinePrecision]), $MachinePrecision] + z), $MachinePrecision]
\begin{array}{l}
\\
\left(\frac{x}{2} + y \cdot x\right) + z
\end{array}
(FPCore (x y z) :precision binary64 (fma y x (fma 0.5 x z)))
double code(double x, double y, double z) {
return fma(y, x, fma(0.5, x, z));
}
function code(x, y, z) return fma(y, x, fma(0.5, x, z)) end
code[x_, y_, z_] := N[(y * x + N[(0.5 * x + z), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\mathsf{fma}\left(y, x, \mathsf{fma}\left(0.5, x, z\right)\right)
\end{array}
Initial program 100.0%
lift-+.f64N/A
lift-+.f64N/A
+-commutativeN/A
associate-+l+N/A
lift-*.f64N/A
lower-fma.f64N/A
lift-/.f64N/A
clear-numN/A
associate-/r/N/A
lower-fma.f64N/A
metadata-eval100.0
Applied rewrites100.0%
(FPCore (x y z) :precision binary64 (let* ((t_0 (+ (/ x 2.0) (* x y))) (t_1 (* (- y -0.5) x))) (if (<= t_0 -2e+90) t_1 (if (<= t_0 2e+43) (fma x 0.5 z) t_1))))
double code(double x, double y, double z) {
double t_0 = (x / 2.0) + (x * y);
double t_1 = (y - -0.5) * x;
double tmp;
if (t_0 <= -2e+90) {
tmp = t_1;
} else if (t_0 <= 2e+43) {
tmp = fma(x, 0.5, z);
} else {
tmp = t_1;
}
return tmp;
}
function code(x, y, z) t_0 = Float64(Float64(x / 2.0) + Float64(x * y)) t_1 = Float64(Float64(y - -0.5) * x) tmp = 0.0 if (t_0 <= -2e+90) tmp = t_1; elseif (t_0 <= 2e+43) tmp = fma(x, 0.5, z); else tmp = t_1; end return tmp end
code[x_, y_, z_] := Block[{t$95$0 = N[(N[(x / 2.0), $MachinePrecision] + N[(x * y), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$1 = N[(N[(y - -0.5), $MachinePrecision] * x), $MachinePrecision]}, If[LessEqual[t$95$0, -2e+90], t$95$1, If[LessEqual[t$95$0, 2e+43], N[(x * 0.5 + z), $MachinePrecision], t$95$1]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{x}{2} + x \cdot y\\
t_1 := \left(y - -0.5\right) \cdot x\\
\mathbf{if}\;t\_0 \leq -2 \cdot 10^{+90}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;t\_0 \leq 2 \cdot 10^{+43}:\\
\;\;\;\;\mathsf{fma}\left(x, 0.5, z\right)\\
\mathbf{else}:\\
\;\;\;\;t\_1\\
\end{array}
\end{array}
if (+.f64 (/.f64 x #s(literal 2 binary64)) (*.f64 y x)) < -1.99999999999999993e90 or 2.00000000000000003e43 < (+.f64 (/.f64 x #s(literal 2 binary64)) (*.f64 y x)) Initial program 100.0%
Taylor expanded in z around 0
*-commutativeN/A
distribute-rgt-inN/A
*-commutativeN/A
lower-*.f64N/A
+-commutativeN/A
metadata-evalN/A
sub-negN/A
lower--.f6486.2
Applied rewrites86.2%
if -1.99999999999999993e90 < (+.f64 (/.f64 x #s(literal 2 binary64)) (*.f64 y x)) < 2.00000000000000003e43Initial program 100.0%
Taylor expanded in y around 0
+-commutativeN/A
*-commutativeN/A
lower-fma.f6483.1
Applied rewrites83.1%
Final simplification84.7%
(FPCore (x y z) :precision binary64 (let* ((t_0 (+ (* x y) z))) (if (<= y -2.7) t_0 (if (<= y 0.25) (fma x 0.5 z) t_0))))
double code(double x, double y, double z) {
double t_0 = (x * y) + z;
double tmp;
if (y <= -2.7) {
tmp = t_0;
} else if (y <= 0.25) {
tmp = fma(x, 0.5, z);
} else {
tmp = t_0;
}
return tmp;
}
function code(x, y, z) t_0 = Float64(Float64(x * y) + z) tmp = 0.0 if (y <= -2.7) tmp = t_0; elseif (y <= 0.25) tmp = fma(x, 0.5, z); else tmp = t_0; end return tmp end
code[x_, y_, z_] := Block[{t$95$0 = N[(N[(x * y), $MachinePrecision] + z), $MachinePrecision]}, If[LessEqual[y, -2.7], t$95$0, If[LessEqual[y, 0.25], N[(x * 0.5 + z), $MachinePrecision], t$95$0]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := x \cdot y + z\\
\mathbf{if}\;y \leq -2.7:\\
\;\;\;\;t\_0\\
\mathbf{elif}\;y \leq 0.25:\\
\;\;\;\;\mathsf{fma}\left(x, 0.5, z\right)\\
\mathbf{else}:\\
\;\;\;\;t\_0\\
\end{array}
\end{array}
if y < -2.7000000000000002 or 0.25 < y Initial program 100.0%
Taylor expanded in y around inf
*-commutativeN/A
lower-*.f6497.7
Applied rewrites97.7%
if -2.7000000000000002 < y < 0.25Initial program 100.0%
Taylor expanded in y around 0
+-commutativeN/A
*-commutativeN/A
lower-fma.f6498.7
Applied rewrites98.7%
Final simplification98.2%
(FPCore (x y z) :precision binary64 (if (<= y -3.4e+66) (* x y) (if (<= y 1500.0) (fma x 0.5 z) (* x y))))
double code(double x, double y, double z) {
double tmp;
if (y <= -3.4e+66) {
tmp = x * y;
} else if (y <= 1500.0) {
tmp = fma(x, 0.5, z);
} else {
tmp = x * y;
}
return tmp;
}
function code(x, y, z) tmp = 0.0 if (y <= -3.4e+66) tmp = Float64(x * y); elseif (y <= 1500.0) tmp = fma(x, 0.5, z); else tmp = Float64(x * y); end return tmp end
code[x_, y_, z_] := If[LessEqual[y, -3.4e+66], N[(x * y), $MachinePrecision], If[LessEqual[y, 1500.0], N[(x * 0.5 + z), $MachinePrecision], N[(x * y), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -3.4 \cdot 10^{+66}:\\
\;\;\;\;x \cdot y\\
\mathbf{elif}\;y \leq 1500:\\
\;\;\;\;\mathsf{fma}\left(x, 0.5, z\right)\\
\mathbf{else}:\\
\;\;\;\;x \cdot y\\
\end{array}
\end{array}
if y < -3.4000000000000003e66 or 1500 < y Initial program 100.0%
Taylor expanded in y around inf
*-commutativeN/A
lower-*.f6472.0
Applied rewrites72.0%
if -3.4000000000000003e66 < y < 1500Initial program 100.0%
Taylor expanded in y around 0
+-commutativeN/A
*-commutativeN/A
lower-fma.f6493.3
Applied rewrites93.3%
Final simplification83.9%
(FPCore (x y z) :precision binary64 (if (<= y -2.7) (* x y) (if (<= y 30.0) (* 0.5 x) (* x y))))
double code(double x, double y, double z) {
double tmp;
if (y <= -2.7) {
tmp = x * y;
} else if (y <= 30.0) {
tmp = 0.5 * x;
} else {
tmp = x * y;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (y <= (-2.7d0)) then
tmp = x * y
else if (y <= 30.0d0) then
tmp = 0.5d0 * x
else
tmp = x * y
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if (y <= -2.7) {
tmp = x * y;
} else if (y <= 30.0) {
tmp = 0.5 * x;
} else {
tmp = x * y;
}
return tmp;
}
def code(x, y, z): tmp = 0 if y <= -2.7: tmp = x * y elif y <= 30.0: tmp = 0.5 * x else: tmp = x * y return tmp
function code(x, y, z) tmp = 0.0 if (y <= -2.7) tmp = Float64(x * y); elseif (y <= 30.0) tmp = Float64(0.5 * x); else tmp = Float64(x * y); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if (y <= -2.7) tmp = x * y; elseif (y <= 30.0) tmp = 0.5 * x; else tmp = x * y; end tmp_2 = tmp; end
code[x_, y_, z_] := If[LessEqual[y, -2.7], N[(x * y), $MachinePrecision], If[LessEqual[y, 30.0], N[(0.5 * x), $MachinePrecision], N[(x * y), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -2.7:\\
\;\;\;\;x \cdot y\\
\mathbf{elif}\;y \leq 30:\\
\;\;\;\;0.5 \cdot x\\
\mathbf{else}:\\
\;\;\;\;x \cdot y\\
\end{array}
\end{array}
if y < -2.7000000000000002 or 30 < y Initial program 100.0%
Taylor expanded in y around inf
*-commutativeN/A
lower-*.f6467.3
Applied rewrites67.3%
if -2.7000000000000002 < y < 30Initial program 100.0%
Taylor expanded in z around 0
*-commutativeN/A
distribute-rgt-inN/A
*-commutativeN/A
lower-*.f64N/A
+-commutativeN/A
metadata-evalN/A
sub-negN/A
lower--.f6449.3
Applied rewrites49.3%
Taylor expanded in y around 0
Applied rewrites48.1%
Final simplification58.0%
(FPCore (x y z) :precision binary64 (fma (+ 0.5 y) x z))
double code(double x, double y, double z) {
return fma((0.5 + y), x, z);
}
function code(x, y, z) return fma(Float64(0.5 + y), x, z) end
code[x_, y_, z_] := N[(N[(0.5 + y), $MachinePrecision] * x + z), $MachinePrecision]
\begin{array}{l}
\\
\mathsf{fma}\left(0.5 + y, x, z\right)
\end{array}
Initial program 100.0%
lift-+.f64N/A
lift-+.f64N/A
lift-/.f64N/A
div-invN/A
lift-*.f64N/A
*-commutativeN/A
distribute-lft-outN/A
*-commutativeN/A
lower-fma.f64N/A
lower-+.f64N/A
metadata-eval100.0
Applied rewrites100.0%
(FPCore (x y z) :precision binary64 (* x y))
double code(double x, double y, double z) {
return x * y;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = x * y
end function
public static double code(double x, double y, double z) {
return x * y;
}
def code(x, y, z): return x * y
function code(x, y, z) return Float64(x * y) end
function tmp = code(x, y, z) tmp = x * y; end
code[x_, y_, z_] := N[(x * y), $MachinePrecision]
\begin{array}{l}
\\
x \cdot y
\end{array}
Initial program 100.0%
Taylor expanded in y around inf
*-commutativeN/A
lower-*.f6436.3
Applied rewrites36.3%
Final simplification36.3%
herbie shell --seed 2024236
(FPCore (x y z)
:name "Data.Histogram.Bin.BinF:$cfromIndex from histogram-fill-0.8.4.1"
:precision binary64
(+ (+ (/ x 2.0) (* y x)) z))