Graphics.Rendering.Plot.Render.Plot.Axis:tickPosition from plot-0.2.3.4

Percentage Accurate: 97.9% → 97.9%
Time: 7.0s
Alternatives: 8
Speedup: 1.1×

Specification

?
\[\begin{array}{l} \\ x + \left(y - x\right) \cdot \frac{z}{t} \end{array} \]
(FPCore (x y z t) :precision binary64 (+ x (* (- y x) (/ z t))))
double code(double x, double y, double z, double t) {
	return x + ((y - x) * (z / t));
}
real(8) function code(x, y, z, t)
    real(8), intent (in) :: x
    real(8), intent (in) :: y
    real(8), intent (in) :: z
    real(8), intent (in) :: t
    code = x + ((y - x) * (z / t))
end function
public static double code(double x, double y, double z, double t) {
	return x + ((y - x) * (z / t));
}
def code(x, y, z, t):
	return x + ((y - x) * (z / t))
function code(x, y, z, t)
	return Float64(x + Float64(Float64(y - x) * Float64(z / t)))
end
function tmp = code(x, y, z, t)
	tmp = x + ((y - x) * (z / t));
end
code[x_, y_, z_, t_] := N[(x + N[(N[(y - x), $MachinePrecision] * N[(z / t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}

\\
x + \left(y - x\right) \cdot \frac{z}{t}
\end{array}

Sampling outcomes in binary64 precision:

Local Percentage Accuracy vs ?

The average percentage accuracy by input value. Horizontal axis shows value of an input variable; the variable is choosen in the title. Vertical axis is accuracy; higher is better. Red represent the original program, while blue represents Herbie's suggestion. These can be toggled with buttons below the plot. The line is an average while dots represent individual samples.

Accuracy vs Speed?

Herbie found 8 alternatives:

AlternativeAccuracySpeedup
The accuracy (vertical axis) and speed (horizontal axis) of each alternatives. Up and to the right is better. The red square shows the initial program, and each blue circle shows an alternative.The line shows the best available speed-accuracy tradeoffs.

Initial Program: 97.9% accurate, 1.0× speedup?

\[\begin{array}{l} \\ x + \left(y - x\right) \cdot \frac{z}{t} \end{array} \]
(FPCore (x y z t) :precision binary64 (+ x (* (- y x) (/ z t))))
double code(double x, double y, double z, double t) {
	return x + ((y - x) * (z / t));
}
real(8) function code(x, y, z, t)
    real(8), intent (in) :: x
    real(8), intent (in) :: y
    real(8), intent (in) :: z
    real(8), intent (in) :: t
    code = x + ((y - x) * (z / t))
end function
public static double code(double x, double y, double z, double t) {
	return x + ((y - x) * (z / t));
}
def code(x, y, z, t):
	return x + ((y - x) * (z / t))
function code(x, y, z, t)
	return Float64(x + Float64(Float64(y - x) * Float64(z / t)))
end
function tmp = code(x, y, z, t)
	tmp = x + ((y - x) * (z / t));
end
code[x_, y_, z_, t_] := N[(x + N[(N[(y - x), $MachinePrecision] * N[(z / t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}

\\
x + \left(y - x\right) \cdot \frac{z}{t}
\end{array}

Alternative 1: 97.9% accurate, 1.1× speedup?

\[\begin{array}{l} \\ \mathsf{fma}\left(\frac{z}{t}, y - x, x\right) \end{array} \]
(FPCore (x y z t) :precision binary64 (fma (/ z t) (- y x) x))
double code(double x, double y, double z, double t) {
	return fma((z / t), (y - x), x);
}
function code(x, y, z, t)
	return fma(Float64(z / t), Float64(y - x), x)
end
code[x_, y_, z_, t_] := N[(N[(z / t), $MachinePrecision] * N[(y - x), $MachinePrecision] + x), $MachinePrecision]
\begin{array}{l}

\\
\mathsf{fma}\left(\frac{z}{t}, y - x, x\right)
\end{array}
Derivation
  1. Initial program 97.6%

    \[x + \left(y - x\right) \cdot \frac{z}{t} \]
  2. Add Preprocessing
  3. Step-by-step derivation
    1. lift-+.f64N/A

      \[\leadsto \color{blue}{x + \left(y - x\right) \cdot \frac{z}{t}} \]
    2. +-commutativeN/A

      \[\leadsto \color{blue}{\left(y - x\right) \cdot \frac{z}{t} + x} \]
    3. lift-*.f64N/A

      \[\leadsto \color{blue}{\left(y - x\right) \cdot \frac{z}{t}} + x \]
    4. *-commutativeN/A

      \[\leadsto \color{blue}{\frac{z}{t} \cdot \left(y - x\right)} + x \]
    5. lower-fma.f6497.6

      \[\leadsto \color{blue}{\mathsf{fma}\left(\frac{z}{t}, y - x, x\right)} \]
  4. Applied rewrites97.6%

    \[\leadsto \color{blue}{\mathsf{fma}\left(\frac{z}{t}, y - x, x\right)} \]
  5. Add Preprocessing

Alternative 2: 93.2% accurate, 0.4× speedup?

\[\begin{array}{l} \\ \begin{array}{l} \mathbf{if}\;\frac{z}{t} \leq -0.2:\\ \;\;\;\;\frac{y - x}{t} \cdot z\\ \mathbf{elif}\;\frac{z}{t} \leq 0.001:\\ \;\;\;\;\mathsf{fma}\left(\frac{y}{t}, z, x\right)\\ \mathbf{else}:\\ \;\;\;\;\frac{\left(y - x\right) \cdot z}{t}\\ \end{array} \end{array} \]
(FPCore (x y z t)
 :precision binary64
 (if (<= (/ z t) -0.2)
   (* (/ (- y x) t) z)
   (if (<= (/ z t) 0.001) (fma (/ y t) z x) (/ (* (- y x) z) t))))
double code(double x, double y, double z, double t) {
	double tmp;
	if ((z / t) <= -0.2) {
		tmp = ((y - x) / t) * z;
	} else if ((z / t) <= 0.001) {
		tmp = fma((y / t), z, x);
	} else {
		tmp = ((y - x) * z) / t;
	}
	return tmp;
}
function code(x, y, z, t)
	tmp = 0.0
	if (Float64(z / t) <= -0.2)
		tmp = Float64(Float64(Float64(y - x) / t) * z);
	elseif (Float64(z / t) <= 0.001)
		tmp = fma(Float64(y / t), z, x);
	else
		tmp = Float64(Float64(Float64(y - x) * z) / t);
	end
	return tmp
end
code[x_, y_, z_, t_] := If[LessEqual[N[(z / t), $MachinePrecision], -0.2], N[(N[(N[(y - x), $MachinePrecision] / t), $MachinePrecision] * z), $MachinePrecision], If[LessEqual[N[(z / t), $MachinePrecision], 0.001], N[(N[(y / t), $MachinePrecision] * z + x), $MachinePrecision], N[(N[(N[(y - x), $MachinePrecision] * z), $MachinePrecision] / t), $MachinePrecision]]]
\begin{array}{l}

\\
\begin{array}{l}
\mathbf{if}\;\frac{z}{t} \leq -0.2:\\
\;\;\;\;\frac{y - x}{t} \cdot z\\

\mathbf{elif}\;\frac{z}{t} \leq 0.001:\\
\;\;\;\;\mathsf{fma}\left(\frac{y}{t}, z, x\right)\\

\mathbf{else}:\\
\;\;\;\;\frac{\left(y - x\right) \cdot z}{t}\\


\end{array}
\end{array}
Derivation
  1. Split input into 3 regimes
  2. if (/.f64 z t) < -0.20000000000000001

    1. Initial program 99.8%

      \[x + \left(y - x\right) \cdot \frac{z}{t} \]
    2. Add Preprocessing
    3. Taylor expanded in t around 0

      \[\leadsto \color{blue}{\frac{z \cdot \left(y - x\right)}{t}} \]
    4. Step-by-step derivation
      1. lower-/.f64N/A

        \[\leadsto \color{blue}{\frac{z \cdot \left(y - x\right)}{t}} \]
      2. *-commutativeN/A

        \[\leadsto \frac{\color{blue}{\left(y - x\right) \cdot z}}{t} \]
      3. lower-*.f64N/A

        \[\leadsto \frac{\color{blue}{\left(y - x\right) \cdot z}}{t} \]
      4. lower--.f6489.0

        \[\leadsto \frac{\color{blue}{\left(y - x\right)} \cdot z}{t} \]
    5. Applied rewrites89.0%

      \[\leadsto \color{blue}{\frac{\left(y - x\right) \cdot z}{t}} \]
    6. Step-by-step derivation
      1. Applied rewrites92.6%

        \[\leadsto \color{blue}{\frac{y - x}{t} \cdot z} \]

      if -0.20000000000000001 < (/.f64 z t) < 1e-3

      1. Initial program 97.6%

        \[x + \left(y - x\right) \cdot \frac{z}{t} \]
      2. Add Preprocessing
      3. Step-by-step derivation
        1. lift-+.f64N/A

          \[\leadsto \color{blue}{x + \left(y - x\right) \cdot \frac{z}{t}} \]
        2. +-commutativeN/A

          \[\leadsto \color{blue}{\left(y - x\right) \cdot \frac{z}{t} + x} \]
        3. lift-*.f64N/A

          \[\leadsto \color{blue}{\left(y - x\right) \cdot \frac{z}{t}} + x \]
        4. lift-/.f64N/A

          \[\leadsto \left(y - x\right) \cdot \color{blue}{\frac{z}{t}} + x \]
        5. clear-numN/A

          \[\leadsto \left(y - x\right) \cdot \color{blue}{\frac{1}{\frac{t}{z}}} + x \]
        6. associate-/r/N/A

          \[\leadsto \left(y - x\right) \cdot \color{blue}{\left(\frac{1}{t} \cdot z\right)} + x \]
        7. associate-*r*N/A

          \[\leadsto \color{blue}{\left(\left(y - x\right) \cdot \frac{1}{t}\right) \cdot z} + x \]
        8. *-commutativeN/A

          \[\leadsto \color{blue}{\left(\frac{1}{t} \cdot \left(y - x\right)\right)} \cdot z + x \]
        9. lower-fma.f64N/A

          \[\leadsto \color{blue}{\mathsf{fma}\left(\frac{1}{t} \cdot \left(y - x\right), z, x\right)} \]
        10. associate-*l/N/A

          \[\leadsto \mathsf{fma}\left(\color{blue}{\frac{1 \cdot \left(y - x\right)}{t}}, z, x\right) \]
        11. *-lft-identityN/A

          \[\leadsto \mathsf{fma}\left(\frac{\color{blue}{y - x}}{t}, z, x\right) \]
        12. lower-/.f6494.2

          \[\leadsto \mathsf{fma}\left(\color{blue}{\frac{y - x}{t}}, z, x\right) \]
      4. Applied rewrites94.2%

        \[\leadsto \color{blue}{\mathsf{fma}\left(\frac{y - x}{t}, z, x\right)} \]
      5. Taylor expanded in y around inf

        \[\leadsto \mathsf{fma}\left(\color{blue}{\frac{y}{t}}, z, x\right) \]
      6. Step-by-step derivation
        1. lower-/.f6495.0

          \[\leadsto \mathsf{fma}\left(\color{blue}{\frac{y}{t}}, z, x\right) \]
      7. Applied rewrites95.0%

        \[\leadsto \mathsf{fma}\left(\color{blue}{\frac{y}{t}}, z, x\right) \]

      if 1e-3 < (/.f64 z t)

      1. Initial program 95.5%

        \[x + \left(y - x\right) \cdot \frac{z}{t} \]
      2. Add Preprocessing
      3. Taylor expanded in t around 0

        \[\leadsto \color{blue}{\frac{z \cdot \left(y - x\right)}{t}} \]
      4. Step-by-step derivation
        1. lower-/.f64N/A

          \[\leadsto \color{blue}{\frac{z \cdot \left(y - x\right)}{t}} \]
        2. *-commutativeN/A

          \[\leadsto \frac{\color{blue}{\left(y - x\right) \cdot z}}{t} \]
        3. lower-*.f64N/A

          \[\leadsto \frac{\color{blue}{\left(y - x\right) \cdot z}}{t} \]
        4. lower--.f6495.4

          \[\leadsto \frac{\color{blue}{\left(y - x\right)} \cdot z}{t} \]
      5. Applied rewrites95.4%

        \[\leadsto \color{blue}{\frac{\left(y - x\right) \cdot z}{t}} \]
    7. Recombined 3 regimes into one program.
    8. Add Preprocessing

    Alternative 3: 93.6% accurate, 0.4× speedup?

    \[\begin{array}{l} \\ \begin{array}{l} t_1 := \frac{y - x}{t} \cdot z\\ \mathbf{if}\;\frac{z}{t} \leq -0.2:\\ \;\;\;\;t\_1\\ \mathbf{elif}\;\frac{z}{t} \leq 0.001:\\ \;\;\;\;\mathsf{fma}\left(\frac{y}{t}, z, x\right)\\ \mathbf{else}:\\ \;\;\;\;t\_1\\ \end{array} \end{array} \]
    (FPCore (x y z t)
     :precision binary64
     (let* ((t_1 (* (/ (- y x) t) z)))
       (if (<= (/ z t) -0.2) t_1 (if (<= (/ z t) 0.001) (fma (/ y t) z x) t_1))))
    double code(double x, double y, double z, double t) {
    	double t_1 = ((y - x) / t) * z;
    	double tmp;
    	if ((z / t) <= -0.2) {
    		tmp = t_1;
    	} else if ((z / t) <= 0.001) {
    		tmp = fma((y / t), z, x);
    	} else {
    		tmp = t_1;
    	}
    	return tmp;
    }
    
    function code(x, y, z, t)
    	t_1 = Float64(Float64(Float64(y - x) / t) * z)
    	tmp = 0.0
    	if (Float64(z / t) <= -0.2)
    		tmp = t_1;
    	elseif (Float64(z / t) <= 0.001)
    		tmp = fma(Float64(y / t), z, x);
    	else
    		tmp = t_1;
    	end
    	return tmp
    end
    
    code[x_, y_, z_, t_] := Block[{t$95$1 = N[(N[(N[(y - x), $MachinePrecision] / t), $MachinePrecision] * z), $MachinePrecision]}, If[LessEqual[N[(z / t), $MachinePrecision], -0.2], t$95$1, If[LessEqual[N[(z / t), $MachinePrecision], 0.001], N[(N[(y / t), $MachinePrecision] * z + x), $MachinePrecision], t$95$1]]]
    
    \begin{array}{l}
    
    \\
    \begin{array}{l}
    t_1 := \frac{y - x}{t} \cdot z\\
    \mathbf{if}\;\frac{z}{t} \leq -0.2:\\
    \;\;\;\;t\_1\\
    
    \mathbf{elif}\;\frac{z}{t} \leq 0.001:\\
    \;\;\;\;\mathsf{fma}\left(\frac{y}{t}, z, x\right)\\
    
    \mathbf{else}:\\
    \;\;\;\;t\_1\\
    
    
    \end{array}
    \end{array}
    
    Derivation
    1. Split input into 2 regimes
    2. if (/.f64 z t) < -0.20000000000000001 or 1e-3 < (/.f64 z t)

      1. Initial program 97.5%

        \[x + \left(y - x\right) \cdot \frac{z}{t} \]
      2. Add Preprocessing
      3. Taylor expanded in t around 0

        \[\leadsto \color{blue}{\frac{z \cdot \left(y - x\right)}{t}} \]
      4. Step-by-step derivation
        1. lower-/.f64N/A

          \[\leadsto \color{blue}{\frac{z \cdot \left(y - x\right)}{t}} \]
        2. *-commutativeN/A

          \[\leadsto \frac{\color{blue}{\left(y - x\right) \cdot z}}{t} \]
        3. lower-*.f64N/A

          \[\leadsto \frac{\color{blue}{\left(y - x\right) \cdot z}}{t} \]
        4. lower--.f6492.4

          \[\leadsto \frac{\color{blue}{\left(y - x\right)} \cdot z}{t} \]
      5. Applied rewrites92.4%

        \[\leadsto \color{blue}{\frac{\left(y - x\right) \cdot z}{t}} \]
      6. Step-by-step derivation
        1. Applied rewrites91.9%

          \[\leadsto \color{blue}{\frac{y - x}{t} \cdot z} \]

        if -0.20000000000000001 < (/.f64 z t) < 1e-3

        1. Initial program 97.6%

          \[x + \left(y - x\right) \cdot \frac{z}{t} \]
        2. Add Preprocessing
        3. Step-by-step derivation
          1. lift-+.f64N/A

            \[\leadsto \color{blue}{x + \left(y - x\right) \cdot \frac{z}{t}} \]
          2. +-commutativeN/A

            \[\leadsto \color{blue}{\left(y - x\right) \cdot \frac{z}{t} + x} \]
          3. lift-*.f64N/A

            \[\leadsto \color{blue}{\left(y - x\right) \cdot \frac{z}{t}} + x \]
          4. lift-/.f64N/A

            \[\leadsto \left(y - x\right) \cdot \color{blue}{\frac{z}{t}} + x \]
          5. clear-numN/A

            \[\leadsto \left(y - x\right) \cdot \color{blue}{\frac{1}{\frac{t}{z}}} + x \]
          6. associate-/r/N/A

            \[\leadsto \left(y - x\right) \cdot \color{blue}{\left(\frac{1}{t} \cdot z\right)} + x \]
          7. associate-*r*N/A

            \[\leadsto \color{blue}{\left(\left(y - x\right) \cdot \frac{1}{t}\right) \cdot z} + x \]
          8. *-commutativeN/A

            \[\leadsto \color{blue}{\left(\frac{1}{t} \cdot \left(y - x\right)\right)} \cdot z + x \]
          9. lower-fma.f64N/A

            \[\leadsto \color{blue}{\mathsf{fma}\left(\frac{1}{t} \cdot \left(y - x\right), z, x\right)} \]
          10. associate-*l/N/A

            \[\leadsto \mathsf{fma}\left(\color{blue}{\frac{1 \cdot \left(y - x\right)}{t}}, z, x\right) \]
          11. *-lft-identityN/A

            \[\leadsto \mathsf{fma}\left(\frac{\color{blue}{y - x}}{t}, z, x\right) \]
          12. lower-/.f6494.2

            \[\leadsto \mathsf{fma}\left(\color{blue}{\frac{y - x}{t}}, z, x\right) \]
        4. Applied rewrites94.2%

          \[\leadsto \color{blue}{\mathsf{fma}\left(\frac{y - x}{t}, z, x\right)} \]
        5. Taylor expanded in y around inf

          \[\leadsto \mathsf{fma}\left(\color{blue}{\frac{y}{t}}, z, x\right) \]
        6. Step-by-step derivation
          1. lower-/.f6495.0

            \[\leadsto \mathsf{fma}\left(\color{blue}{\frac{y}{t}}, z, x\right) \]
        7. Applied rewrites95.0%

          \[\leadsto \mathsf{fma}\left(\color{blue}{\frac{y}{t}}, z, x\right) \]
      7. Recombined 2 regimes into one program.
      8. Add Preprocessing

      Alternative 4: 74.6% accurate, 0.4× speedup?

      \[\begin{array}{l} \\ \begin{array}{l} t_1 := \left(-x\right) \cdot \frac{z}{t}\\ \mathbf{if}\;\frac{z}{t} \leq -1 \cdot 10^{+42}:\\ \;\;\;\;t\_1\\ \mathbf{elif}\;\frac{z}{t} \leq 10^{+22}:\\ \;\;\;\;\mathsf{fma}\left(\frac{y}{t}, z, x\right)\\ \mathbf{else}:\\ \;\;\;\;t\_1\\ \end{array} \end{array} \]
      (FPCore (x y z t)
       :precision binary64
       (let* ((t_1 (* (- x) (/ z t))))
         (if (<= (/ z t) -1e+42) t_1 (if (<= (/ z t) 1e+22) (fma (/ y t) z x) t_1))))
      double code(double x, double y, double z, double t) {
      	double t_1 = -x * (z / t);
      	double tmp;
      	if ((z / t) <= -1e+42) {
      		tmp = t_1;
      	} else if ((z / t) <= 1e+22) {
      		tmp = fma((y / t), z, x);
      	} else {
      		tmp = t_1;
      	}
      	return tmp;
      }
      
      function code(x, y, z, t)
      	t_1 = Float64(Float64(-x) * Float64(z / t))
      	tmp = 0.0
      	if (Float64(z / t) <= -1e+42)
      		tmp = t_1;
      	elseif (Float64(z / t) <= 1e+22)
      		tmp = fma(Float64(y / t), z, x);
      	else
      		tmp = t_1;
      	end
      	return tmp
      end
      
      code[x_, y_, z_, t_] := Block[{t$95$1 = N[((-x) * N[(z / t), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[N[(z / t), $MachinePrecision], -1e+42], t$95$1, If[LessEqual[N[(z / t), $MachinePrecision], 1e+22], N[(N[(y / t), $MachinePrecision] * z + x), $MachinePrecision], t$95$1]]]
      
      \begin{array}{l}
      
      \\
      \begin{array}{l}
      t_1 := \left(-x\right) \cdot \frac{z}{t}\\
      \mathbf{if}\;\frac{z}{t} \leq -1 \cdot 10^{+42}:\\
      \;\;\;\;t\_1\\
      
      \mathbf{elif}\;\frac{z}{t} \leq 10^{+22}:\\
      \;\;\;\;\mathsf{fma}\left(\frac{y}{t}, z, x\right)\\
      
      \mathbf{else}:\\
      \;\;\;\;t\_1\\
      
      
      \end{array}
      \end{array}
      
      Derivation
      1. Split input into 2 regimes
      2. if (/.f64 z t) < -1.00000000000000004e42 or 1e22 < (/.f64 z t)

        1. Initial program 97.2%

          \[x + \left(y - x\right) \cdot \frac{z}{t} \]
        2. Add Preprocessing
        3. Taylor expanded in t around 0

          \[\leadsto \color{blue}{\frac{z \cdot \left(y - x\right)}{t}} \]
        4. Step-by-step derivation
          1. lower-/.f64N/A

            \[\leadsto \color{blue}{\frac{z \cdot \left(y - x\right)}{t}} \]
          2. *-commutativeN/A

            \[\leadsto \frac{\color{blue}{\left(y - x\right) \cdot z}}{t} \]
          3. lower-*.f64N/A

            \[\leadsto \frac{\color{blue}{\left(y - x\right) \cdot z}}{t} \]
          4. lower--.f6494.6

            \[\leadsto \frac{\color{blue}{\left(y - x\right)} \cdot z}{t} \]
        5. Applied rewrites94.6%

          \[\leadsto \color{blue}{\frac{\left(y - x\right) \cdot z}{t}} \]
        6. Taylor expanded in y around 0

          \[\leadsto -1 \cdot \color{blue}{\frac{x \cdot z}{t}} \]
        7. Step-by-step derivation
          1. Applied rewrites61.7%

            \[\leadsto \frac{-x}{t} \cdot \color{blue}{z} \]
          2. Step-by-step derivation
            1. Applied rewrites65.2%

              \[\leadsto \left(-x\right) \cdot \frac{z}{\color{blue}{t}} \]

            if -1.00000000000000004e42 < (/.f64 z t) < 1e22

            1. Initial program 97.9%

              \[x + \left(y - x\right) \cdot \frac{z}{t} \]
            2. Add Preprocessing
            3. Step-by-step derivation
              1. lift-+.f64N/A

                \[\leadsto \color{blue}{x + \left(y - x\right) \cdot \frac{z}{t}} \]
              2. +-commutativeN/A

                \[\leadsto \color{blue}{\left(y - x\right) \cdot \frac{z}{t} + x} \]
              3. lift-*.f64N/A

                \[\leadsto \color{blue}{\left(y - x\right) \cdot \frac{z}{t}} + x \]
              4. lift-/.f64N/A

                \[\leadsto \left(y - x\right) \cdot \color{blue}{\frac{z}{t}} + x \]
              5. clear-numN/A

                \[\leadsto \left(y - x\right) \cdot \color{blue}{\frac{1}{\frac{t}{z}}} + x \]
              6. associate-/r/N/A

                \[\leadsto \left(y - x\right) \cdot \color{blue}{\left(\frac{1}{t} \cdot z\right)} + x \]
              7. associate-*r*N/A

                \[\leadsto \color{blue}{\left(\left(y - x\right) \cdot \frac{1}{t}\right) \cdot z} + x \]
              8. *-commutativeN/A

                \[\leadsto \color{blue}{\left(\frac{1}{t} \cdot \left(y - x\right)\right)} \cdot z + x \]
              9. lower-fma.f64N/A

                \[\leadsto \color{blue}{\mathsf{fma}\left(\frac{1}{t} \cdot \left(y - x\right), z, x\right)} \]
              10. associate-*l/N/A

                \[\leadsto \mathsf{fma}\left(\color{blue}{\frac{1 \cdot \left(y - x\right)}{t}}, z, x\right) \]
              11. *-lft-identityN/A

                \[\leadsto \mathsf{fma}\left(\frac{\color{blue}{y - x}}{t}, z, x\right) \]
              12. lower-/.f6492.4

                \[\leadsto \mathsf{fma}\left(\color{blue}{\frac{y - x}{t}}, z, x\right) \]
            4. Applied rewrites92.4%

              \[\leadsto \color{blue}{\mathsf{fma}\left(\frac{y - x}{t}, z, x\right)} \]
            5. Taylor expanded in y around inf

              \[\leadsto \mathsf{fma}\left(\color{blue}{\frac{y}{t}}, z, x\right) \]
            6. Step-by-step derivation
              1. lower-/.f6491.8

                \[\leadsto \mathsf{fma}\left(\color{blue}{\frac{y}{t}}, z, x\right) \]
            7. Applied rewrites91.8%

              \[\leadsto \mathsf{fma}\left(\color{blue}{\frac{y}{t}}, z, x\right) \]
          3. Recombined 2 regimes into one program.
          4. Add Preprocessing

          Alternative 5: 74.6% accurate, 0.7× speedup?

          \[\begin{array}{l} \\ \begin{array}{l} \mathbf{if}\;\frac{z}{t} \leq -0.2:\\ \;\;\;\;y \cdot \frac{z}{t}\\ \mathbf{else}:\\ \;\;\;\;\mathsf{fma}\left(\frac{y}{t}, z, x\right)\\ \end{array} \end{array} \]
          (FPCore (x y z t)
           :precision binary64
           (if (<= (/ z t) -0.2) (* y (/ z t)) (fma (/ y t) z x)))
          double code(double x, double y, double z, double t) {
          	double tmp;
          	if ((z / t) <= -0.2) {
          		tmp = y * (z / t);
          	} else {
          		tmp = fma((y / t), z, x);
          	}
          	return tmp;
          }
          
          function code(x, y, z, t)
          	tmp = 0.0
          	if (Float64(z / t) <= -0.2)
          		tmp = Float64(y * Float64(z / t));
          	else
          		tmp = fma(Float64(y / t), z, x);
          	end
          	return tmp
          end
          
          code[x_, y_, z_, t_] := If[LessEqual[N[(z / t), $MachinePrecision], -0.2], N[(y * N[(z / t), $MachinePrecision]), $MachinePrecision], N[(N[(y / t), $MachinePrecision] * z + x), $MachinePrecision]]
          
          \begin{array}{l}
          
          \\
          \begin{array}{l}
          \mathbf{if}\;\frac{z}{t} \leq -0.2:\\
          \;\;\;\;y \cdot \frac{z}{t}\\
          
          \mathbf{else}:\\
          \;\;\;\;\mathsf{fma}\left(\frac{y}{t}, z, x\right)\\
          
          
          \end{array}
          \end{array}
          
          Derivation
          1. Split input into 2 regimes
          2. if (/.f64 z t) < -0.20000000000000001

            1. Initial program 99.8%

              \[x + \left(y - x\right) \cdot \frac{z}{t} \]
            2. Add Preprocessing
            3. Step-by-step derivation
              1. lift-+.f64N/A

                \[\leadsto \color{blue}{x + \left(y - x\right) \cdot \frac{z}{t}} \]
              2. +-commutativeN/A

                \[\leadsto \color{blue}{\left(y - x\right) \cdot \frac{z}{t} + x} \]
              3. lift-*.f64N/A

                \[\leadsto \color{blue}{\left(y - x\right) \cdot \frac{z}{t}} + x \]
              4. lift-/.f64N/A

                \[\leadsto \left(y - x\right) \cdot \color{blue}{\frac{z}{t}} + x \]
              5. clear-numN/A

                \[\leadsto \left(y - x\right) \cdot \color{blue}{\frac{1}{\frac{t}{z}}} + x \]
              6. associate-/r/N/A

                \[\leadsto \left(y - x\right) \cdot \color{blue}{\left(\frac{1}{t} \cdot z\right)} + x \]
              7. associate-*r*N/A

                \[\leadsto \color{blue}{\left(\left(y - x\right) \cdot \frac{1}{t}\right) \cdot z} + x \]
              8. *-commutativeN/A

                \[\leadsto \color{blue}{\left(\frac{1}{t} \cdot \left(y - x\right)\right)} \cdot z + x \]
              9. lower-fma.f64N/A

                \[\leadsto \color{blue}{\mathsf{fma}\left(\frac{1}{t} \cdot \left(y - x\right), z, x\right)} \]
              10. associate-*l/N/A

                \[\leadsto \mathsf{fma}\left(\color{blue}{\frac{1 \cdot \left(y - x\right)}{t}}, z, x\right) \]
              11. *-lft-identityN/A

                \[\leadsto \mathsf{fma}\left(\frac{\color{blue}{y - x}}{t}, z, x\right) \]
              12. lower-/.f6493.3

                \[\leadsto \mathsf{fma}\left(\color{blue}{\frac{y - x}{t}}, z, x\right) \]
            4. Applied rewrites93.3%

              \[\leadsto \color{blue}{\mathsf{fma}\left(\frac{y - x}{t}, z, x\right)} \]
            5. Taylor expanded in y around inf

              \[\leadsto \color{blue}{\frac{y \cdot z}{t}} \]
            6. Step-by-step derivation
              1. *-commutativeN/A

                \[\leadsto \frac{\color{blue}{z \cdot y}}{t} \]
              2. associate-*l/N/A

                \[\leadsto \color{blue}{\frac{z}{t} \cdot y} \]
              3. lower-*.f64N/A

                \[\leadsto \color{blue}{\frac{z}{t} \cdot y} \]
              4. lower-/.f6460.2

                \[\leadsto \color{blue}{\frac{z}{t}} \cdot y \]
            7. Applied rewrites60.2%

              \[\leadsto \color{blue}{\frac{z}{t} \cdot y} \]

            if -0.20000000000000001 < (/.f64 z t)

            1. Initial program 96.9%

              \[x + \left(y - x\right) \cdot \frac{z}{t} \]
            2. Add Preprocessing
            3. Step-by-step derivation
              1. lift-+.f64N/A

                \[\leadsto \color{blue}{x + \left(y - x\right) \cdot \frac{z}{t}} \]
              2. +-commutativeN/A

                \[\leadsto \color{blue}{\left(y - x\right) \cdot \frac{z}{t} + x} \]
              3. lift-*.f64N/A

                \[\leadsto \color{blue}{\left(y - x\right) \cdot \frac{z}{t}} + x \]
              4. lift-/.f64N/A

                \[\leadsto \left(y - x\right) \cdot \color{blue}{\frac{z}{t}} + x \]
              5. clear-numN/A

                \[\leadsto \left(y - x\right) \cdot \color{blue}{\frac{1}{\frac{t}{z}}} + x \]
              6. associate-/r/N/A

                \[\leadsto \left(y - x\right) \cdot \color{blue}{\left(\frac{1}{t} \cdot z\right)} + x \]
              7. associate-*r*N/A

                \[\leadsto \color{blue}{\left(\left(y - x\right) \cdot \frac{1}{t}\right) \cdot z} + x \]
              8. *-commutativeN/A

                \[\leadsto \color{blue}{\left(\frac{1}{t} \cdot \left(y - x\right)\right)} \cdot z + x \]
              9. lower-fma.f64N/A

                \[\leadsto \color{blue}{\mathsf{fma}\left(\frac{1}{t} \cdot \left(y - x\right), z, x\right)} \]
              10. associate-*l/N/A

                \[\leadsto \mathsf{fma}\left(\color{blue}{\frac{1 \cdot \left(y - x\right)}{t}}, z, x\right) \]
              11. *-lft-identityN/A

                \[\leadsto \mathsf{fma}\left(\frac{\color{blue}{y - x}}{t}, z, x\right) \]
              12. lower-/.f6493.3

                \[\leadsto \mathsf{fma}\left(\color{blue}{\frac{y - x}{t}}, z, x\right) \]
            4. Applied rewrites93.3%

              \[\leadsto \color{blue}{\mathsf{fma}\left(\frac{y - x}{t}, z, x\right)} \]
            5. Taylor expanded in y around inf

              \[\leadsto \mathsf{fma}\left(\color{blue}{\frac{y}{t}}, z, x\right) \]
            6. Step-by-step derivation
              1. lower-/.f6477.4

                \[\leadsto \mathsf{fma}\left(\color{blue}{\frac{y}{t}}, z, x\right) \]
            7. Applied rewrites77.4%

              \[\leadsto \mathsf{fma}\left(\color{blue}{\frac{y}{t}}, z, x\right) \]
          3. Recombined 2 regimes into one program.
          4. Final simplification73.6%

            \[\leadsto \begin{array}{l} \mathbf{if}\;\frac{z}{t} \leq -0.2:\\ \;\;\;\;y \cdot \frac{z}{t}\\ \mathbf{else}:\\ \;\;\;\;\mathsf{fma}\left(\frac{y}{t}, z, x\right)\\ \end{array} \]
          5. Add Preprocessing

          Alternative 6: 39.7% accurate, 0.8× speedup?

          \[\begin{array}{l} \\ \begin{array}{l} t_1 := \frac{y}{t} \cdot z\\ \mathbf{if}\;t \leq -2 \cdot 10^{+133}:\\ \;\;\;\;t\_1\\ \mathbf{elif}\;t \leq 1.9 \cdot 10^{-84}:\\ \;\;\;\;\frac{y \cdot z}{t}\\ \mathbf{else}:\\ \;\;\;\;t\_1\\ \end{array} \end{array} \]
          (FPCore (x y z t)
           :precision binary64
           (let* ((t_1 (* (/ y t) z)))
             (if (<= t -2e+133) t_1 (if (<= t 1.9e-84) (/ (* y z) t) t_1))))
          double code(double x, double y, double z, double t) {
          	double t_1 = (y / t) * z;
          	double tmp;
          	if (t <= -2e+133) {
          		tmp = t_1;
          	} else if (t <= 1.9e-84) {
          		tmp = (y * z) / t;
          	} else {
          		tmp = t_1;
          	}
          	return tmp;
          }
          
          real(8) function code(x, y, z, t)
              real(8), intent (in) :: x
              real(8), intent (in) :: y
              real(8), intent (in) :: z
              real(8), intent (in) :: t
              real(8) :: t_1
              real(8) :: tmp
              t_1 = (y / t) * z
              if (t <= (-2d+133)) then
                  tmp = t_1
              else if (t <= 1.9d-84) then
                  tmp = (y * z) / t
              else
                  tmp = t_1
              end if
              code = tmp
          end function
          
          public static double code(double x, double y, double z, double t) {
          	double t_1 = (y / t) * z;
          	double tmp;
          	if (t <= -2e+133) {
          		tmp = t_1;
          	} else if (t <= 1.9e-84) {
          		tmp = (y * z) / t;
          	} else {
          		tmp = t_1;
          	}
          	return tmp;
          }
          
          def code(x, y, z, t):
          	t_1 = (y / t) * z
          	tmp = 0
          	if t <= -2e+133:
          		tmp = t_1
          	elif t <= 1.9e-84:
          		tmp = (y * z) / t
          	else:
          		tmp = t_1
          	return tmp
          
          function code(x, y, z, t)
          	t_1 = Float64(Float64(y / t) * z)
          	tmp = 0.0
          	if (t <= -2e+133)
          		tmp = t_1;
          	elseif (t <= 1.9e-84)
          		tmp = Float64(Float64(y * z) / t);
          	else
          		tmp = t_1;
          	end
          	return tmp
          end
          
          function tmp_2 = code(x, y, z, t)
          	t_1 = (y / t) * z;
          	tmp = 0.0;
          	if (t <= -2e+133)
          		tmp = t_1;
          	elseif (t <= 1.9e-84)
          		tmp = (y * z) / t;
          	else
          		tmp = t_1;
          	end
          	tmp_2 = tmp;
          end
          
          code[x_, y_, z_, t_] := Block[{t$95$1 = N[(N[(y / t), $MachinePrecision] * z), $MachinePrecision]}, If[LessEqual[t, -2e+133], t$95$1, If[LessEqual[t, 1.9e-84], N[(N[(y * z), $MachinePrecision] / t), $MachinePrecision], t$95$1]]]
          
          \begin{array}{l}
          
          \\
          \begin{array}{l}
          t_1 := \frac{y}{t} \cdot z\\
          \mathbf{if}\;t \leq -2 \cdot 10^{+133}:\\
          \;\;\;\;t\_1\\
          
          \mathbf{elif}\;t \leq 1.9 \cdot 10^{-84}:\\
          \;\;\;\;\frac{y \cdot z}{t}\\
          
          \mathbf{else}:\\
          \;\;\;\;t\_1\\
          
          
          \end{array}
          \end{array}
          
          Derivation
          1. Split input into 2 regimes
          2. if t < -2e133 or 1.89999999999999993e-84 < t

            1. Initial program 97.4%

              \[x + \left(y - x\right) \cdot \frac{z}{t} \]
            2. Add Preprocessing
            3. Taylor expanded in y around inf

              \[\leadsto \color{blue}{\frac{y \cdot z}{t}} \]
            4. Step-by-step derivation
              1. associate-*l/N/A

                \[\leadsto \color{blue}{\frac{y}{t} \cdot z} \]
              2. lower-*.f64N/A

                \[\leadsto \color{blue}{\frac{y}{t} \cdot z} \]
              3. lower-/.f6430.3

                \[\leadsto \color{blue}{\frac{y}{t}} \cdot z \]
            5. Applied rewrites30.3%

              \[\leadsto \color{blue}{\frac{y}{t} \cdot z} \]

            if -2e133 < t < 1.89999999999999993e-84

            1. Initial program 97.7%

              \[x + \left(y - x\right) \cdot \frac{z}{t} \]
            2. Add Preprocessing
            3. Taylor expanded in y around inf

              \[\leadsto \color{blue}{\frac{y \cdot z}{t}} \]
            4. Step-by-step derivation
              1. associate-*l/N/A

                \[\leadsto \color{blue}{\frac{y}{t} \cdot z} \]
              2. lower-*.f64N/A

                \[\leadsto \color{blue}{\frac{y}{t} \cdot z} \]
              3. lower-/.f6440.5

                \[\leadsto \color{blue}{\frac{y}{t}} \cdot z \]
            5. Applied rewrites40.5%

              \[\leadsto \color{blue}{\frac{y}{t} \cdot z} \]
            6. Step-by-step derivation
              1. Applied rewrites47.6%

                \[\leadsto \frac{y \cdot z}{\color{blue}{t}} \]
            7. Recombined 2 regimes into one program.
            8. Add Preprocessing

            Alternative 7: 41.0% accurate, 1.4× speedup?

            \[\begin{array}{l} \\ y \cdot \frac{z}{t} \end{array} \]
            (FPCore (x y z t) :precision binary64 (* y (/ z t)))
            double code(double x, double y, double z, double t) {
            	return y * (z / t);
            }
            
            real(8) function code(x, y, z, t)
                real(8), intent (in) :: x
                real(8), intent (in) :: y
                real(8), intent (in) :: z
                real(8), intent (in) :: t
                code = y * (z / t)
            end function
            
            public static double code(double x, double y, double z, double t) {
            	return y * (z / t);
            }
            
            def code(x, y, z, t):
            	return y * (z / t)
            
            function code(x, y, z, t)
            	return Float64(y * Float64(z / t))
            end
            
            function tmp = code(x, y, z, t)
            	tmp = y * (z / t);
            end
            
            code[x_, y_, z_, t_] := N[(y * N[(z / t), $MachinePrecision]), $MachinePrecision]
            
            \begin{array}{l}
            
            \\
            y \cdot \frac{z}{t}
            \end{array}
            
            Derivation
            1. Initial program 97.6%

              \[x + \left(y - x\right) \cdot \frac{z}{t} \]
            2. Add Preprocessing
            3. Step-by-step derivation
              1. lift-+.f64N/A

                \[\leadsto \color{blue}{x + \left(y - x\right) \cdot \frac{z}{t}} \]
              2. +-commutativeN/A

                \[\leadsto \color{blue}{\left(y - x\right) \cdot \frac{z}{t} + x} \]
              3. lift-*.f64N/A

                \[\leadsto \color{blue}{\left(y - x\right) \cdot \frac{z}{t}} + x \]
              4. lift-/.f64N/A

                \[\leadsto \left(y - x\right) \cdot \color{blue}{\frac{z}{t}} + x \]
              5. clear-numN/A

                \[\leadsto \left(y - x\right) \cdot \color{blue}{\frac{1}{\frac{t}{z}}} + x \]
              6. associate-/r/N/A

                \[\leadsto \left(y - x\right) \cdot \color{blue}{\left(\frac{1}{t} \cdot z\right)} + x \]
              7. associate-*r*N/A

                \[\leadsto \color{blue}{\left(\left(y - x\right) \cdot \frac{1}{t}\right) \cdot z} + x \]
              8. *-commutativeN/A

                \[\leadsto \color{blue}{\left(\frac{1}{t} \cdot \left(y - x\right)\right)} \cdot z + x \]
              9. lower-fma.f64N/A

                \[\leadsto \color{blue}{\mathsf{fma}\left(\frac{1}{t} \cdot \left(y - x\right), z, x\right)} \]
              10. associate-*l/N/A

                \[\leadsto \mathsf{fma}\left(\color{blue}{\frac{1 \cdot \left(y - x\right)}{t}}, z, x\right) \]
              11. *-lft-identityN/A

                \[\leadsto \mathsf{fma}\left(\frac{\color{blue}{y - x}}{t}, z, x\right) \]
              12. lower-/.f6493.3

                \[\leadsto \mathsf{fma}\left(\color{blue}{\frac{y - x}{t}}, z, x\right) \]
            4. Applied rewrites93.3%

              \[\leadsto \color{blue}{\mathsf{fma}\left(\frac{y - x}{t}, z, x\right)} \]
            5. Taylor expanded in y around inf

              \[\leadsto \color{blue}{\frac{y \cdot z}{t}} \]
            6. Step-by-step derivation
              1. *-commutativeN/A

                \[\leadsto \frac{\color{blue}{z \cdot y}}{t} \]
              2. associate-*l/N/A

                \[\leadsto \color{blue}{\frac{z}{t} \cdot y} \]
              3. lower-*.f64N/A

                \[\leadsto \color{blue}{\frac{z}{t} \cdot y} \]
              4. lower-/.f6439.8

                \[\leadsto \color{blue}{\frac{z}{t}} \cdot y \]
            7. Applied rewrites39.8%

              \[\leadsto \color{blue}{\frac{z}{t} \cdot y} \]
            8. Final simplification39.8%

              \[\leadsto y \cdot \frac{z}{t} \]
            9. Add Preprocessing

            Alternative 8: 37.9% accurate, 1.4× speedup?

            \[\begin{array}{l} \\ \frac{y}{t} \cdot z \end{array} \]
            (FPCore (x y z t) :precision binary64 (* (/ y t) z))
            double code(double x, double y, double z, double t) {
            	return (y / t) * z;
            }
            
            real(8) function code(x, y, z, t)
                real(8), intent (in) :: x
                real(8), intent (in) :: y
                real(8), intent (in) :: z
                real(8), intent (in) :: t
                code = (y / t) * z
            end function
            
            public static double code(double x, double y, double z, double t) {
            	return (y / t) * z;
            }
            
            def code(x, y, z, t):
            	return (y / t) * z
            
            function code(x, y, z, t)
            	return Float64(Float64(y / t) * z)
            end
            
            function tmp = code(x, y, z, t)
            	tmp = (y / t) * z;
            end
            
            code[x_, y_, z_, t_] := N[(N[(y / t), $MachinePrecision] * z), $MachinePrecision]
            
            \begin{array}{l}
            
            \\
            \frac{y}{t} \cdot z
            \end{array}
            
            Derivation
            1. Initial program 97.6%

              \[x + \left(y - x\right) \cdot \frac{z}{t} \]
            2. Add Preprocessing
            3. Taylor expanded in y around inf

              \[\leadsto \color{blue}{\frac{y \cdot z}{t}} \]
            4. Step-by-step derivation
              1. associate-*l/N/A

                \[\leadsto \color{blue}{\frac{y}{t} \cdot z} \]
              2. lower-*.f64N/A

                \[\leadsto \color{blue}{\frac{y}{t} \cdot z} \]
              3. lower-/.f6435.8

                \[\leadsto \color{blue}{\frac{y}{t}} \cdot z \]
            5. Applied rewrites35.8%

              \[\leadsto \color{blue}{\frac{y}{t} \cdot z} \]
            6. Add Preprocessing

            Developer Target 1: 97.6% accurate, 0.3× speedup?

            \[\begin{array}{l} \\ \begin{array}{l} t_1 := \left(y - x\right) \cdot \frac{z}{t}\\ t_2 := x + \frac{y - x}{\frac{t}{z}}\\ \mathbf{if}\;t\_1 < -1013646692435.8867:\\ \;\;\;\;t\_2\\ \mathbf{elif}\;t\_1 < 0:\\ \;\;\;\;x + \frac{\left(y - x\right) \cdot z}{t}\\ \mathbf{else}:\\ \;\;\;\;t\_2\\ \end{array} \end{array} \]
            (FPCore (x y z t)
             :precision binary64
             (let* ((t_1 (* (- y x) (/ z t))) (t_2 (+ x (/ (- y x) (/ t z)))))
               (if (< t_1 -1013646692435.8867)
                 t_2
                 (if (< t_1 0.0) (+ x (/ (* (- y x) z) t)) t_2))))
            double code(double x, double y, double z, double t) {
            	double t_1 = (y - x) * (z / t);
            	double t_2 = x + ((y - x) / (t / z));
            	double tmp;
            	if (t_1 < -1013646692435.8867) {
            		tmp = t_2;
            	} else if (t_1 < 0.0) {
            		tmp = x + (((y - x) * z) / t);
            	} else {
            		tmp = t_2;
            	}
            	return tmp;
            }
            
            real(8) function code(x, y, z, t)
                real(8), intent (in) :: x
                real(8), intent (in) :: y
                real(8), intent (in) :: z
                real(8), intent (in) :: t
                real(8) :: t_1
                real(8) :: t_2
                real(8) :: tmp
                t_1 = (y - x) * (z / t)
                t_2 = x + ((y - x) / (t / z))
                if (t_1 < (-1013646692435.8867d0)) then
                    tmp = t_2
                else if (t_1 < 0.0d0) then
                    tmp = x + (((y - x) * z) / t)
                else
                    tmp = t_2
                end if
                code = tmp
            end function
            
            public static double code(double x, double y, double z, double t) {
            	double t_1 = (y - x) * (z / t);
            	double t_2 = x + ((y - x) / (t / z));
            	double tmp;
            	if (t_1 < -1013646692435.8867) {
            		tmp = t_2;
            	} else if (t_1 < 0.0) {
            		tmp = x + (((y - x) * z) / t);
            	} else {
            		tmp = t_2;
            	}
            	return tmp;
            }
            
            def code(x, y, z, t):
            	t_1 = (y - x) * (z / t)
            	t_2 = x + ((y - x) / (t / z))
            	tmp = 0
            	if t_1 < -1013646692435.8867:
            		tmp = t_2
            	elif t_1 < 0.0:
            		tmp = x + (((y - x) * z) / t)
            	else:
            		tmp = t_2
            	return tmp
            
            function code(x, y, z, t)
            	t_1 = Float64(Float64(y - x) * Float64(z / t))
            	t_2 = Float64(x + Float64(Float64(y - x) / Float64(t / z)))
            	tmp = 0.0
            	if (t_1 < -1013646692435.8867)
            		tmp = t_2;
            	elseif (t_1 < 0.0)
            		tmp = Float64(x + Float64(Float64(Float64(y - x) * z) / t));
            	else
            		tmp = t_2;
            	end
            	return tmp
            end
            
            function tmp_2 = code(x, y, z, t)
            	t_1 = (y - x) * (z / t);
            	t_2 = x + ((y - x) / (t / z));
            	tmp = 0.0;
            	if (t_1 < -1013646692435.8867)
            		tmp = t_2;
            	elseif (t_1 < 0.0)
            		tmp = x + (((y - x) * z) / t);
            	else
            		tmp = t_2;
            	end
            	tmp_2 = tmp;
            end
            
            code[x_, y_, z_, t_] := Block[{t$95$1 = N[(N[(y - x), $MachinePrecision] * N[(z / t), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$2 = N[(x + N[(N[(y - x), $MachinePrecision] / N[(t / z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[Less[t$95$1, -1013646692435.8867], t$95$2, If[Less[t$95$1, 0.0], N[(x + N[(N[(N[(y - x), $MachinePrecision] * z), $MachinePrecision] / t), $MachinePrecision]), $MachinePrecision], t$95$2]]]]
            
            \begin{array}{l}
            
            \\
            \begin{array}{l}
            t_1 := \left(y - x\right) \cdot \frac{z}{t}\\
            t_2 := x + \frac{y - x}{\frac{t}{z}}\\
            \mathbf{if}\;t\_1 < -1013646692435.8867:\\
            \;\;\;\;t\_2\\
            
            \mathbf{elif}\;t\_1 < 0:\\
            \;\;\;\;x + \frac{\left(y - x\right) \cdot z}{t}\\
            
            \mathbf{else}:\\
            \;\;\;\;t\_2\\
            
            
            \end{array}
            \end{array}
            

            Reproduce

            ?
            herbie shell --seed 2024236 
            (FPCore (x y z t)
              :name "Graphics.Rendering.Plot.Render.Plot.Axis:tickPosition from plot-0.2.3.4"
              :precision binary64
            
              :alt
              (! :herbie-platform default (if (< (* (- y x) (/ z t)) -10136466924358867/10000) (+ x (/ (- y x) (/ t z))) (if (< (* (- y x) (/ z t)) 0) (+ x (/ (* (- y x) z) t)) (+ x (/ (- y x) (/ t z))))))
            
              (+ x (* (- y x) (/ z t))))