
(FPCore (r a b) :precision binary64 (* r (/ (sin b) (cos (+ a b)))))
double code(double r, double a, double b) {
return r * (sin(b) / cos((a + b)));
}
real(8) function code(r, a, b)
real(8), intent (in) :: r
real(8), intent (in) :: a
real(8), intent (in) :: b
code = r * (sin(b) / cos((a + b)))
end function
public static double code(double r, double a, double b) {
return r * (Math.sin(b) / Math.cos((a + b)));
}
def code(r, a, b): return r * (math.sin(b) / math.cos((a + b)))
function code(r, a, b) return Float64(r * Float64(sin(b) / cos(Float64(a + b)))) end
function tmp = code(r, a, b) tmp = r * (sin(b) / cos((a + b))); end
code[r_, a_, b_] := N[(r * N[(N[Sin[b], $MachinePrecision] / N[Cos[N[(a + b), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
r \cdot \frac{\sin b}{\cos \left(a + b\right)}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 13 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (r a b) :precision binary64 (* r (/ (sin b) (cos (+ a b)))))
double code(double r, double a, double b) {
return r * (sin(b) / cos((a + b)));
}
real(8) function code(r, a, b)
real(8), intent (in) :: r
real(8), intent (in) :: a
real(8), intent (in) :: b
code = r * (sin(b) / cos((a + b)))
end function
public static double code(double r, double a, double b) {
return r * (Math.sin(b) / Math.cos((a + b)));
}
def code(r, a, b): return r * (math.sin(b) / math.cos((a + b)))
function code(r, a, b) return Float64(r * Float64(sin(b) / cos(Float64(a + b)))) end
function tmp = code(r, a, b) tmp = r * (sin(b) / cos((a + b))); end
code[r_, a_, b_] := N[(r * N[(N[Sin[b], $MachinePrecision] / N[Cos[N[(a + b), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
r \cdot \frac{\sin b}{\cos \left(a + b\right)}
\end{array}
(FPCore (r a b) :precision binary64 (/ (* r (sin b)) (fma (sin b) (- (sin a)) (* (cos b) (cos a)))))
double code(double r, double a, double b) {
return (r * sin(b)) / fma(sin(b), -sin(a), (cos(b) * cos(a)));
}
function code(r, a, b) return Float64(Float64(r * sin(b)) / fma(sin(b), Float64(-sin(a)), Float64(cos(b) * cos(a)))) end
code[r_, a_, b_] := N[(N[(r * N[Sin[b], $MachinePrecision]), $MachinePrecision] / N[(N[Sin[b], $MachinePrecision] * (-N[Sin[a], $MachinePrecision]) + N[(N[Cos[b], $MachinePrecision] * N[Cos[a], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{r \cdot \sin b}{\mathsf{fma}\left(\sin b, -\sin a, \cos b \cdot \cos a\right)}
\end{array}
Initial program 77.4%
lift-*.f64N/A
lift-/.f64N/A
associate-*r/N/A
lower-/.f64N/A
*-commutativeN/A
lower-*.f6477.4
Applied rewrites77.4%
lift-cos.f64N/A
lift-+.f64N/A
+-commutativeN/A
cos-sumN/A
lift-cos.f64N/A
lift-cos.f64N/A
lift-*.f64N/A
lift-sin.f64N/A
lift-sin.f64N/A
unsub-negN/A
distribute-rgt-neg-outN/A
lift-neg.f64N/A
+-commutativeN/A
lift-fma.f6499.6
lift-*.f64N/A
*-commutativeN/A
lower-*.f6499.6
Applied rewrites99.6%
Final simplification99.6%
(FPCore (r a b) :precision binary64 (let* ((t_0 (/ (sin b) (cos (+ a b)))) (t_1 (/ (* r (sin b)) 1.0))) (if (<= t_0 -0.05) t_1 (if (<= t_0 2e-6) (* (/ b (cos a)) r) t_1))))
double code(double r, double a, double b) {
double t_0 = sin(b) / cos((a + b));
double t_1 = (r * sin(b)) / 1.0;
double tmp;
if (t_0 <= -0.05) {
tmp = t_1;
} else if (t_0 <= 2e-6) {
tmp = (b / cos(a)) * r;
} else {
tmp = t_1;
}
return tmp;
}
real(8) function code(r, a, b)
real(8), intent (in) :: r
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8) :: t_0
real(8) :: t_1
real(8) :: tmp
t_0 = sin(b) / cos((a + b))
t_1 = (r * sin(b)) / 1.0d0
if (t_0 <= (-0.05d0)) then
tmp = t_1
else if (t_0 <= 2d-6) then
tmp = (b / cos(a)) * r
else
tmp = t_1
end if
code = tmp
end function
public static double code(double r, double a, double b) {
double t_0 = Math.sin(b) / Math.cos((a + b));
double t_1 = (r * Math.sin(b)) / 1.0;
double tmp;
if (t_0 <= -0.05) {
tmp = t_1;
} else if (t_0 <= 2e-6) {
tmp = (b / Math.cos(a)) * r;
} else {
tmp = t_1;
}
return tmp;
}
def code(r, a, b): t_0 = math.sin(b) / math.cos((a + b)) t_1 = (r * math.sin(b)) / 1.0 tmp = 0 if t_0 <= -0.05: tmp = t_1 elif t_0 <= 2e-6: tmp = (b / math.cos(a)) * r else: tmp = t_1 return tmp
function code(r, a, b) t_0 = Float64(sin(b) / cos(Float64(a + b))) t_1 = Float64(Float64(r * sin(b)) / 1.0) tmp = 0.0 if (t_0 <= -0.05) tmp = t_1; elseif (t_0 <= 2e-6) tmp = Float64(Float64(b / cos(a)) * r); else tmp = t_1; end return tmp end
function tmp_2 = code(r, a, b) t_0 = sin(b) / cos((a + b)); t_1 = (r * sin(b)) / 1.0; tmp = 0.0; if (t_0 <= -0.05) tmp = t_1; elseif (t_0 <= 2e-6) tmp = (b / cos(a)) * r; else tmp = t_1; end tmp_2 = tmp; end
code[r_, a_, b_] := Block[{t$95$0 = N[(N[Sin[b], $MachinePrecision] / N[Cos[N[(a + b), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]}, Block[{t$95$1 = N[(N[(r * N[Sin[b], $MachinePrecision]), $MachinePrecision] / 1.0), $MachinePrecision]}, If[LessEqual[t$95$0, -0.05], t$95$1, If[LessEqual[t$95$0, 2e-6], N[(N[(b / N[Cos[a], $MachinePrecision]), $MachinePrecision] * r), $MachinePrecision], t$95$1]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{\sin b}{\cos \left(a + b\right)}\\
t_1 := \frac{r \cdot \sin b}{1}\\
\mathbf{if}\;t\_0 \leq -0.05:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;t\_0 \leq 2 \cdot 10^{-6}:\\
\;\;\;\;\frac{b}{\cos a} \cdot r\\
\mathbf{else}:\\
\;\;\;\;t\_1\\
\end{array}
\end{array}
if (/.f64 (sin.f64 b) (cos.f64 (+.f64 a b))) < -0.050000000000000003 or 1.99999999999999991e-6 < (/.f64 (sin.f64 b) (cos.f64 (+.f64 a b))) Initial program 54.5%
lift-*.f64N/A
lift-/.f64N/A
associate-*r/N/A
lower-/.f64N/A
*-commutativeN/A
lower-*.f6454.5
Applied rewrites54.5%
Taylor expanded in b around 0
lower-cos.f6411.9
Applied rewrites11.9%
Taylor expanded in a around 0
Applied rewrites12.0%
if -0.050000000000000003 < (/.f64 (sin.f64 b) (cos.f64 (+.f64 a b))) < 1.99999999999999991e-6Initial program 99.0%
Taylor expanded in b around 0
lower-/.f64N/A
lower-cos.f6498.9
Applied rewrites98.9%
Final simplification56.8%
(FPCore (r a b) :precision binary64 (/ (* r (sin b)) (fma (cos b) (cos a) (* (- (sin a)) (sin b)))))
double code(double r, double a, double b) {
return (r * sin(b)) / fma(cos(b), cos(a), (-sin(a) * sin(b)));
}
function code(r, a, b) return Float64(Float64(r * sin(b)) / fma(cos(b), cos(a), Float64(Float64(-sin(a)) * sin(b)))) end
code[r_, a_, b_] := N[(N[(r * N[Sin[b], $MachinePrecision]), $MachinePrecision] / N[(N[Cos[b], $MachinePrecision] * N[Cos[a], $MachinePrecision] + N[((-N[Sin[a], $MachinePrecision]) * N[Sin[b], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{r \cdot \sin b}{\mathsf{fma}\left(\cos b, \cos a, \left(-\sin a\right) \cdot \sin b\right)}
\end{array}
Initial program 77.4%
lift-*.f64N/A
lift-/.f64N/A
associate-*r/N/A
lower-/.f64N/A
*-commutativeN/A
lower-*.f6477.4
Applied rewrites77.4%
lift-cos.f64N/A
lift-+.f64N/A
+-commutativeN/A
cos-sumN/A
lift-cos.f64N/A
lift-cos.f64N/A
lift-*.f64N/A
lift-sin.f64N/A
lift-sin.f64N/A
unsub-negN/A
lift-*.f64N/A
distribute-rgt-neg-outN/A
lift-neg.f64N/A
lower-fma.f64N/A
*-commutativeN/A
lower-*.f6499.5
Applied rewrites99.5%
Final simplification99.5%
(FPCore (r a b) :precision binary64 (* (/ (sin b) (fma (sin b) (- (sin a)) (* (cos b) (cos a)))) r))
double code(double r, double a, double b) {
return (sin(b) / fma(sin(b), -sin(a), (cos(b) * cos(a)))) * r;
}
function code(r, a, b) return Float64(Float64(sin(b) / fma(sin(b), Float64(-sin(a)), Float64(cos(b) * cos(a)))) * r) end
code[r_, a_, b_] := N[(N[(N[Sin[b], $MachinePrecision] / N[(N[Sin[b], $MachinePrecision] * (-N[Sin[a], $MachinePrecision]) + N[(N[Cos[b], $MachinePrecision] * N[Cos[a], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] * r), $MachinePrecision]
\begin{array}{l}
\\
\frac{\sin b}{\mathsf{fma}\left(\sin b, -\sin a, \cos b \cdot \cos a\right)} \cdot r
\end{array}
Initial program 77.4%
lift-cos.f64N/A
lift-+.f64N/A
cos-sumN/A
sub-negN/A
+-commutativeN/A
lift-sin.f64N/A
*-commutativeN/A
distribute-rgt-neg-inN/A
lower-fma.f64N/A
lower-neg.f64N/A
lower-sin.f64N/A
*-commutativeN/A
lower-*.f64N/A
lower-cos.f64N/A
lower-cos.f6499.5
Applied rewrites99.5%
Final simplification99.5%
(FPCore (r a b) :precision binary64 (* (/ (sin b) (- (* (cos b) (cos a)) (* (sin a) (sin b)))) r))
double code(double r, double a, double b) {
return (sin(b) / ((cos(b) * cos(a)) - (sin(a) * sin(b)))) * r;
}
real(8) function code(r, a, b)
real(8), intent (in) :: r
real(8), intent (in) :: a
real(8), intent (in) :: b
code = (sin(b) / ((cos(b) * cos(a)) - (sin(a) * sin(b)))) * r
end function
public static double code(double r, double a, double b) {
return (Math.sin(b) / ((Math.cos(b) * Math.cos(a)) - (Math.sin(a) * Math.sin(b)))) * r;
}
def code(r, a, b): return (math.sin(b) / ((math.cos(b) * math.cos(a)) - (math.sin(a) * math.sin(b)))) * r
function code(r, a, b) return Float64(Float64(sin(b) / Float64(Float64(cos(b) * cos(a)) - Float64(sin(a) * sin(b)))) * r) end
function tmp = code(r, a, b) tmp = (sin(b) / ((cos(b) * cos(a)) - (sin(a) * sin(b)))) * r; end
code[r_, a_, b_] := N[(N[(N[Sin[b], $MachinePrecision] / N[(N[(N[Cos[b], $MachinePrecision] * N[Cos[a], $MachinePrecision]), $MachinePrecision] - N[(N[Sin[a], $MachinePrecision] * N[Sin[b], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] * r), $MachinePrecision]
\begin{array}{l}
\\
\frac{\sin b}{\cos b \cdot \cos a - \sin a \cdot \sin b} \cdot r
\end{array}
Initial program 77.4%
lift-cos.f64N/A
lift-+.f64N/A
cos-sumN/A
lower--.f64N/A
*-commutativeN/A
lower-*.f64N/A
lower-cos.f64N/A
lower-cos.f64N/A
lift-sin.f64N/A
lower-*.f64N/A
lower-sin.f6499.5
Applied rewrites99.5%
Final simplification99.5%
(FPCore (r a b) :precision binary64 (if (<= b -6e-6) (/ (* r (sin b)) (cos b)) (if (<= b 1.04e-7) (* (/ b (cos a)) r) (* (/ (sin b) (cos b)) r))))
double code(double r, double a, double b) {
double tmp;
if (b <= -6e-6) {
tmp = (r * sin(b)) / cos(b);
} else if (b <= 1.04e-7) {
tmp = (b / cos(a)) * r;
} else {
tmp = (sin(b) / cos(b)) * r;
}
return tmp;
}
real(8) function code(r, a, b)
real(8), intent (in) :: r
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8) :: tmp
if (b <= (-6d-6)) then
tmp = (r * sin(b)) / cos(b)
else if (b <= 1.04d-7) then
tmp = (b / cos(a)) * r
else
tmp = (sin(b) / cos(b)) * r
end if
code = tmp
end function
public static double code(double r, double a, double b) {
double tmp;
if (b <= -6e-6) {
tmp = (r * Math.sin(b)) / Math.cos(b);
} else if (b <= 1.04e-7) {
tmp = (b / Math.cos(a)) * r;
} else {
tmp = (Math.sin(b) / Math.cos(b)) * r;
}
return tmp;
}
def code(r, a, b): tmp = 0 if b <= -6e-6: tmp = (r * math.sin(b)) / math.cos(b) elif b <= 1.04e-7: tmp = (b / math.cos(a)) * r else: tmp = (math.sin(b) / math.cos(b)) * r return tmp
function code(r, a, b) tmp = 0.0 if (b <= -6e-6) tmp = Float64(Float64(r * sin(b)) / cos(b)); elseif (b <= 1.04e-7) tmp = Float64(Float64(b / cos(a)) * r); else tmp = Float64(Float64(sin(b) / cos(b)) * r); end return tmp end
function tmp_2 = code(r, a, b) tmp = 0.0; if (b <= -6e-6) tmp = (r * sin(b)) / cos(b); elseif (b <= 1.04e-7) tmp = (b / cos(a)) * r; else tmp = (sin(b) / cos(b)) * r; end tmp_2 = tmp; end
code[r_, a_, b_] := If[LessEqual[b, -6e-6], N[(N[(r * N[Sin[b], $MachinePrecision]), $MachinePrecision] / N[Cos[b], $MachinePrecision]), $MachinePrecision], If[LessEqual[b, 1.04e-7], N[(N[(b / N[Cos[a], $MachinePrecision]), $MachinePrecision] * r), $MachinePrecision], N[(N[(N[Sin[b], $MachinePrecision] / N[Cos[b], $MachinePrecision]), $MachinePrecision] * r), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;b \leq -6 \cdot 10^{-6}:\\
\;\;\;\;\frac{r \cdot \sin b}{\cos b}\\
\mathbf{elif}\;b \leq 1.04 \cdot 10^{-7}:\\
\;\;\;\;\frac{b}{\cos a} \cdot r\\
\mathbf{else}:\\
\;\;\;\;\frac{\sin b}{\cos b} \cdot r\\
\end{array}
\end{array}
if b < -6.0000000000000002e-6Initial program 50.6%
lift-*.f64N/A
lift-/.f64N/A
associate-*r/N/A
lower-/.f64N/A
*-commutativeN/A
lower-*.f6450.7
Applied rewrites50.7%
Taylor expanded in a around 0
lower-cos.f6452.6
Applied rewrites52.6%
if -6.0000000000000002e-6 < b < 1.04e-7Initial program 99.8%
Taylor expanded in b around 0
lower-/.f64N/A
lower-cos.f6499.8
Applied rewrites99.8%
if 1.04e-7 < b Initial program 57.5%
Taylor expanded in a around 0
lower-cos.f6456.6
Applied rewrites56.6%
Final simplification77.6%
(FPCore (r a b) :precision binary64 (let* ((t_0 (* (/ (sin b) (cos b)) r))) (if (<= b -6e-6) t_0 (if (<= b 1.04e-7) (* (/ b (cos a)) r) t_0))))
double code(double r, double a, double b) {
double t_0 = (sin(b) / cos(b)) * r;
double tmp;
if (b <= -6e-6) {
tmp = t_0;
} else if (b <= 1.04e-7) {
tmp = (b / cos(a)) * r;
} else {
tmp = t_0;
}
return tmp;
}
real(8) function code(r, a, b)
real(8), intent (in) :: r
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8) :: t_0
real(8) :: tmp
t_0 = (sin(b) / cos(b)) * r
if (b <= (-6d-6)) then
tmp = t_0
else if (b <= 1.04d-7) then
tmp = (b / cos(a)) * r
else
tmp = t_0
end if
code = tmp
end function
public static double code(double r, double a, double b) {
double t_0 = (Math.sin(b) / Math.cos(b)) * r;
double tmp;
if (b <= -6e-6) {
tmp = t_0;
} else if (b <= 1.04e-7) {
tmp = (b / Math.cos(a)) * r;
} else {
tmp = t_0;
}
return tmp;
}
def code(r, a, b): t_0 = (math.sin(b) / math.cos(b)) * r tmp = 0 if b <= -6e-6: tmp = t_0 elif b <= 1.04e-7: tmp = (b / math.cos(a)) * r else: tmp = t_0 return tmp
function code(r, a, b) t_0 = Float64(Float64(sin(b) / cos(b)) * r) tmp = 0.0 if (b <= -6e-6) tmp = t_0; elseif (b <= 1.04e-7) tmp = Float64(Float64(b / cos(a)) * r); else tmp = t_0; end return tmp end
function tmp_2 = code(r, a, b) t_0 = (sin(b) / cos(b)) * r; tmp = 0.0; if (b <= -6e-6) tmp = t_0; elseif (b <= 1.04e-7) tmp = (b / cos(a)) * r; else tmp = t_0; end tmp_2 = tmp; end
code[r_, a_, b_] := Block[{t$95$0 = N[(N[(N[Sin[b], $MachinePrecision] / N[Cos[b], $MachinePrecision]), $MachinePrecision] * r), $MachinePrecision]}, If[LessEqual[b, -6e-6], t$95$0, If[LessEqual[b, 1.04e-7], N[(N[(b / N[Cos[a], $MachinePrecision]), $MachinePrecision] * r), $MachinePrecision], t$95$0]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{\sin b}{\cos b} \cdot r\\
\mathbf{if}\;b \leq -6 \cdot 10^{-6}:\\
\;\;\;\;t\_0\\
\mathbf{elif}\;b \leq 1.04 \cdot 10^{-7}:\\
\;\;\;\;\frac{b}{\cos a} \cdot r\\
\mathbf{else}:\\
\;\;\;\;t\_0\\
\end{array}
\end{array}
if b < -6.0000000000000002e-6 or 1.04e-7 < b Initial program 54.8%
Taylor expanded in a around 0
lower-cos.f6455.0
Applied rewrites55.0%
if -6.0000000000000002e-6 < b < 1.04e-7Initial program 99.8%
Taylor expanded in b around 0
lower-/.f64N/A
lower-cos.f6499.8
Applied rewrites99.8%
Final simplification77.5%
(FPCore (r a b) :precision binary64 (let* ((t_0 (* (/ r (cos b)) (sin b)))) (if (<= b -6e-6) t_0 (if (<= b 1.04e-7) (* (/ b (cos a)) r) t_0))))
double code(double r, double a, double b) {
double t_0 = (r / cos(b)) * sin(b);
double tmp;
if (b <= -6e-6) {
tmp = t_0;
} else if (b <= 1.04e-7) {
tmp = (b / cos(a)) * r;
} else {
tmp = t_0;
}
return tmp;
}
real(8) function code(r, a, b)
real(8), intent (in) :: r
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8) :: t_0
real(8) :: tmp
t_0 = (r / cos(b)) * sin(b)
if (b <= (-6d-6)) then
tmp = t_0
else if (b <= 1.04d-7) then
tmp = (b / cos(a)) * r
else
tmp = t_0
end if
code = tmp
end function
public static double code(double r, double a, double b) {
double t_0 = (r / Math.cos(b)) * Math.sin(b);
double tmp;
if (b <= -6e-6) {
tmp = t_0;
} else if (b <= 1.04e-7) {
tmp = (b / Math.cos(a)) * r;
} else {
tmp = t_0;
}
return tmp;
}
def code(r, a, b): t_0 = (r / math.cos(b)) * math.sin(b) tmp = 0 if b <= -6e-6: tmp = t_0 elif b <= 1.04e-7: tmp = (b / math.cos(a)) * r else: tmp = t_0 return tmp
function code(r, a, b) t_0 = Float64(Float64(r / cos(b)) * sin(b)) tmp = 0.0 if (b <= -6e-6) tmp = t_0; elseif (b <= 1.04e-7) tmp = Float64(Float64(b / cos(a)) * r); else tmp = t_0; end return tmp end
function tmp_2 = code(r, a, b) t_0 = (r / cos(b)) * sin(b); tmp = 0.0; if (b <= -6e-6) tmp = t_0; elseif (b <= 1.04e-7) tmp = (b / cos(a)) * r; else tmp = t_0; end tmp_2 = tmp; end
code[r_, a_, b_] := Block[{t$95$0 = N[(N[(r / N[Cos[b], $MachinePrecision]), $MachinePrecision] * N[Sin[b], $MachinePrecision]), $MachinePrecision]}, If[LessEqual[b, -6e-6], t$95$0, If[LessEqual[b, 1.04e-7], N[(N[(b / N[Cos[a], $MachinePrecision]), $MachinePrecision] * r), $MachinePrecision], t$95$0]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{r}{\cos b} \cdot \sin b\\
\mathbf{if}\;b \leq -6 \cdot 10^{-6}:\\
\;\;\;\;t\_0\\
\mathbf{elif}\;b \leq 1.04 \cdot 10^{-7}:\\
\;\;\;\;\frac{b}{\cos a} \cdot r\\
\mathbf{else}:\\
\;\;\;\;t\_0\\
\end{array}
\end{array}
if b < -6.0000000000000002e-6 or 1.04e-7 < b Initial program 54.8%
Taylor expanded in a around 0
*-commutativeN/A
associate-/l*N/A
*-commutativeN/A
lower-*.f64N/A
lower-/.f64N/A
lower-cos.f64N/A
lower-sin.f6454.9
Applied rewrites54.9%
if -6.0000000000000002e-6 < b < 1.04e-7Initial program 99.8%
Taylor expanded in b around 0
lower-/.f64N/A
lower-cos.f6499.8
Applied rewrites99.8%
Final simplification77.5%
(FPCore (r a b) :precision binary64 (* (/ (sin b) (cos (+ a b))) r))
double code(double r, double a, double b) {
return (sin(b) / cos((a + b))) * r;
}
real(8) function code(r, a, b)
real(8), intent (in) :: r
real(8), intent (in) :: a
real(8), intent (in) :: b
code = (sin(b) / cos((a + b))) * r
end function
public static double code(double r, double a, double b) {
return (Math.sin(b) / Math.cos((a + b))) * r;
}
def code(r, a, b): return (math.sin(b) / math.cos((a + b))) * r
function code(r, a, b) return Float64(Float64(sin(b) / cos(Float64(a + b))) * r) end
function tmp = code(r, a, b) tmp = (sin(b) / cos((a + b))) * r; end
code[r_, a_, b_] := N[(N[(N[Sin[b], $MachinePrecision] / N[Cos[N[(a + b), $MachinePrecision]], $MachinePrecision]), $MachinePrecision] * r), $MachinePrecision]
\begin{array}{l}
\\
\frac{\sin b}{\cos \left(a + b\right)} \cdot r
\end{array}
Initial program 77.4%
Final simplification77.4%
(FPCore (r a b)
:precision binary64
(let* ((t_0 (/ (* r (sin b)) 1.0)))
(if (<= b -390.0)
t_0
(if (<= b 42000.0)
(* (/ (* (fma (* b b) -0.16666666666666666 1.0) b) (cos (+ a b))) r)
t_0))))
double code(double r, double a, double b) {
double t_0 = (r * sin(b)) / 1.0;
double tmp;
if (b <= -390.0) {
tmp = t_0;
} else if (b <= 42000.0) {
tmp = ((fma((b * b), -0.16666666666666666, 1.0) * b) / cos((a + b))) * r;
} else {
tmp = t_0;
}
return tmp;
}
function code(r, a, b) t_0 = Float64(Float64(r * sin(b)) / 1.0) tmp = 0.0 if (b <= -390.0) tmp = t_0; elseif (b <= 42000.0) tmp = Float64(Float64(Float64(fma(Float64(b * b), -0.16666666666666666, 1.0) * b) / cos(Float64(a + b))) * r); else tmp = t_0; end return tmp end
code[r_, a_, b_] := Block[{t$95$0 = N[(N[(r * N[Sin[b], $MachinePrecision]), $MachinePrecision] / 1.0), $MachinePrecision]}, If[LessEqual[b, -390.0], t$95$0, If[LessEqual[b, 42000.0], N[(N[(N[(N[(N[(b * b), $MachinePrecision] * -0.16666666666666666 + 1.0), $MachinePrecision] * b), $MachinePrecision] / N[Cos[N[(a + b), $MachinePrecision]], $MachinePrecision]), $MachinePrecision] * r), $MachinePrecision], t$95$0]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{r \cdot \sin b}{1}\\
\mathbf{if}\;b \leq -390:\\
\;\;\;\;t\_0\\
\mathbf{elif}\;b \leq 42000:\\
\;\;\;\;\frac{\mathsf{fma}\left(b \cdot b, -0.16666666666666666, 1\right) \cdot b}{\cos \left(a + b\right)} \cdot r\\
\mathbf{else}:\\
\;\;\;\;t\_0\\
\end{array}
\end{array}
if b < -390 or 42000 < b Initial program 54.5%
lift-*.f64N/A
lift-/.f64N/A
associate-*r/N/A
lower-/.f64N/A
*-commutativeN/A
lower-*.f6454.5
Applied rewrites54.5%
Taylor expanded in b around 0
lower-cos.f6411.9
Applied rewrites11.9%
Taylor expanded in a around 0
Applied rewrites12.0%
if -390 < b < 42000Initial program 99.0%
Taylor expanded in b around 0
*-commutativeN/A
lower-*.f64N/A
+-commutativeN/A
*-commutativeN/A
lower-fma.f64N/A
unpow2N/A
lower-*.f6499.1
Applied rewrites99.1%
Final simplification56.9%
(FPCore (r a b) :precision binary64 (* (/ b (cos a)) r))
double code(double r, double a, double b) {
return (b / cos(a)) * r;
}
real(8) function code(r, a, b)
real(8), intent (in) :: r
real(8), intent (in) :: a
real(8), intent (in) :: b
code = (b / cos(a)) * r
end function
public static double code(double r, double a, double b) {
return (b / Math.cos(a)) * r;
}
def code(r, a, b): return (b / math.cos(a)) * r
function code(r, a, b) return Float64(Float64(b / cos(a)) * r) end
function tmp = code(r, a, b) tmp = (b / cos(a)) * r; end
code[r_, a_, b_] := N[(N[(b / N[Cos[a], $MachinePrecision]), $MachinePrecision] * r), $MachinePrecision]
\begin{array}{l}
\\
\frac{b}{\cos a} \cdot r
\end{array}
Initial program 77.4%
Taylor expanded in b around 0
lower-/.f64N/A
lower-cos.f6452.8
Applied rewrites52.8%
Final simplification52.8%
(FPCore (r a b) :precision binary64 (* (/ r (cos a)) b))
double code(double r, double a, double b) {
return (r / cos(a)) * b;
}
real(8) function code(r, a, b)
real(8), intent (in) :: r
real(8), intent (in) :: a
real(8), intent (in) :: b
code = (r / cos(a)) * b
end function
public static double code(double r, double a, double b) {
return (r / Math.cos(a)) * b;
}
def code(r, a, b): return (r / math.cos(a)) * b
function code(r, a, b) return Float64(Float64(r / cos(a)) * b) end
function tmp = code(r, a, b) tmp = (r / cos(a)) * b; end
code[r_, a_, b_] := N[(N[(r / N[Cos[a], $MachinePrecision]), $MachinePrecision] * b), $MachinePrecision]
\begin{array}{l}
\\
\frac{r}{\cos a} \cdot b
\end{array}
Initial program 77.4%
lift-*.f64N/A
lift-/.f64N/A
clear-numN/A
un-div-invN/A
div-invN/A
associate-/r*N/A
*-lft-identityN/A
associate-*l/N/A
lower-/.f64N/A
associate-*l/N/A
*-lft-identityN/A
lower-/.f64N/A
lower-/.f6477.3
Applied rewrites77.3%
Taylor expanded in b around 0
*-commutativeN/A
associate-*l/N/A
lower-*.f64N/A
lower-/.f64N/A
lower-cos.f6452.8
Applied rewrites52.8%
(FPCore (r a b) :precision binary64 (* (/ b 1.0) r))
double code(double r, double a, double b) {
return (b / 1.0) * r;
}
real(8) function code(r, a, b)
real(8), intent (in) :: r
real(8), intent (in) :: a
real(8), intent (in) :: b
code = (b / 1.0d0) * r
end function
public static double code(double r, double a, double b) {
return (b / 1.0) * r;
}
def code(r, a, b): return (b / 1.0) * r
function code(r, a, b) return Float64(Float64(b / 1.0) * r) end
function tmp = code(r, a, b) tmp = (b / 1.0) * r; end
code[r_, a_, b_] := N[(N[(b / 1.0), $MachinePrecision] * r), $MachinePrecision]
\begin{array}{l}
\\
\frac{b}{1} \cdot r
\end{array}
Initial program 77.4%
Taylor expanded in b around 0
lower-/.f64N/A
lower-cos.f6452.8
Applied rewrites52.8%
Taylor expanded in a around 0
Applied rewrites33.0%
Final simplification33.0%
herbie shell --seed 2024235
(FPCore (r a b)
:name "rsin B (should all be same)"
:precision binary64
(* r (/ (sin b) (cos (+ a b)))))