
(FPCore (x c s) :precision binary64 (/ (cos (* 2.0 x)) (* (pow c 2.0) (* (* x (pow s 2.0)) x))))
double code(double x, double c, double s) {
return cos((2.0 * x)) / (pow(c, 2.0) * ((x * pow(s, 2.0)) * x));
}
real(8) function code(x, c, s)
real(8), intent (in) :: x
real(8), intent (in) :: c
real(8), intent (in) :: s
code = cos((2.0d0 * x)) / ((c ** 2.0d0) * ((x * (s ** 2.0d0)) * x))
end function
public static double code(double x, double c, double s) {
return Math.cos((2.0 * x)) / (Math.pow(c, 2.0) * ((x * Math.pow(s, 2.0)) * x));
}
def code(x, c, s): return math.cos((2.0 * x)) / (math.pow(c, 2.0) * ((x * math.pow(s, 2.0)) * x))
function code(x, c, s) return Float64(cos(Float64(2.0 * x)) / Float64((c ^ 2.0) * Float64(Float64(x * (s ^ 2.0)) * x))) end
function tmp = code(x, c, s) tmp = cos((2.0 * x)) / ((c ^ 2.0) * ((x * (s ^ 2.0)) * x)); end
code[x_, c_, s_] := N[(N[Cos[N[(2.0 * x), $MachinePrecision]], $MachinePrecision] / N[(N[Power[c, 2.0], $MachinePrecision] * N[(N[(x * N[Power[s, 2.0], $MachinePrecision]), $MachinePrecision] * x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{\cos \left(2 \cdot x\right)}{{c}^{2} \cdot \left(\left(x \cdot {s}^{2}\right) \cdot x\right)}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 14 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x c s) :precision binary64 (/ (cos (* 2.0 x)) (* (pow c 2.0) (* (* x (pow s 2.0)) x))))
double code(double x, double c, double s) {
return cos((2.0 * x)) / (pow(c, 2.0) * ((x * pow(s, 2.0)) * x));
}
real(8) function code(x, c, s)
real(8), intent (in) :: x
real(8), intent (in) :: c
real(8), intent (in) :: s
code = cos((2.0d0 * x)) / ((c ** 2.0d0) * ((x * (s ** 2.0d0)) * x))
end function
public static double code(double x, double c, double s) {
return Math.cos((2.0 * x)) / (Math.pow(c, 2.0) * ((x * Math.pow(s, 2.0)) * x));
}
def code(x, c, s): return math.cos((2.0 * x)) / (math.pow(c, 2.0) * ((x * math.pow(s, 2.0)) * x))
function code(x, c, s) return Float64(cos(Float64(2.0 * x)) / Float64((c ^ 2.0) * Float64(Float64(x * (s ^ 2.0)) * x))) end
function tmp = code(x, c, s) tmp = cos((2.0 * x)) / ((c ^ 2.0) * ((x * (s ^ 2.0)) * x)); end
code[x_, c_, s_] := N[(N[Cos[N[(2.0 * x), $MachinePrecision]], $MachinePrecision] / N[(N[Power[c, 2.0], $MachinePrecision] * N[(N[(x * N[Power[s, 2.0], $MachinePrecision]), $MachinePrecision] * x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{\cos \left(2 \cdot x\right)}{{c}^{2} \cdot \left(\left(x \cdot {s}^{2}\right) \cdot x\right)}
\end{array}
s_m = (fabs.f64 s) c_m = (fabs.f64 c) NOTE: x, c_m, and s_m should be sorted in increasing order before calling this function. (FPCore (x c_m s_m) :precision binary64 (let* ((t_0 (* s_m (* c_m x)))) (/ (/ (cos (+ x x)) t_0) t_0)))
s_m = fabs(s);
c_m = fabs(c);
assert(x < c_m && c_m < s_m);
double code(double x, double c_m, double s_m) {
double t_0 = s_m * (c_m * x);
return (cos((x + x)) / t_0) / t_0;
}
s_m = abs(s)
c_m = abs(c)
NOTE: x, c_m, and s_m should be sorted in increasing order before calling this function.
real(8) function code(x, c_m, s_m)
real(8), intent (in) :: x
real(8), intent (in) :: c_m
real(8), intent (in) :: s_m
real(8) :: t_0
t_0 = s_m * (c_m * x)
code = (cos((x + x)) / t_0) / t_0
end function
s_m = Math.abs(s);
c_m = Math.abs(c);
assert x < c_m && c_m < s_m;
public static double code(double x, double c_m, double s_m) {
double t_0 = s_m * (c_m * x);
return (Math.cos((x + x)) / t_0) / t_0;
}
s_m = math.fabs(s) c_m = math.fabs(c) [x, c_m, s_m] = sort([x, c_m, s_m]) def code(x, c_m, s_m): t_0 = s_m * (c_m * x) return (math.cos((x + x)) / t_0) / t_0
s_m = abs(s) c_m = abs(c) x, c_m, s_m = sort([x, c_m, s_m]) function code(x, c_m, s_m) t_0 = Float64(s_m * Float64(c_m * x)) return Float64(Float64(cos(Float64(x + x)) / t_0) / t_0) end
s_m = abs(s);
c_m = abs(c);
x, c_m, s_m = num2cell(sort([x, c_m, s_m])){:}
function tmp = code(x, c_m, s_m)
t_0 = s_m * (c_m * x);
tmp = (cos((x + x)) / t_0) / t_0;
end
s_m = N[Abs[s], $MachinePrecision]
c_m = N[Abs[c], $MachinePrecision]
NOTE: x, c_m, and s_m should be sorted in increasing order before calling this function.
code[x_, c$95$m_, s$95$m_] := Block[{t$95$0 = N[(s$95$m * N[(c$95$m * x), $MachinePrecision]), $MachinePrecision]}, N[(N[(N[Cos[N[(x + x), $MachinePrecision]], $MachinePrecision] / t$95$0), $MachinePrecision] / t$95$0), $MachinePrecision]]
\begin{array}{l}
s_m = \left|s\right|
\\
c_m = \left|c\right|
\\
[x, c_m, s_m] = \mathsf{sort}([x, c_m, s_m])\\
\\
\begin{array}{l}
t_0 := s\_m \cdot \left(c\_m \cdot x\right)\\
\frac{\frac{\cos \left(x + x\right)}{t\_0}}{t\_0}
\end{array}
\end{array}
Initial program 64.6%
lift-*.f64N/A
lift-*.f64N/A
associate-*r*N/A
*-commutativeN/A
lift-pow.f64N/A
unpow2N/A
associate-*l*N/A
associate-*r*N/A
lower-*.f64N/A
lower-*.f64N/A
*-commutativeN/A
lower-*.f6475.7
lift-pow.f64N/A
unpow2N/A
lower-*.f6475.7
Applied rewrites75.7%
lift-/.f64N/A
lift-*.f64N/A
lift-*.f64N/A
*-commutativeN/A
lift-*.f64N/A
associate-*r*N/A
*-commutativeN/A
lift-*.f64N/A
associate-*l*N/A
lift-*.f64N/A
swap-sqrN/A
lift-*.f64N/A
lift-*.f64N/A
associate-/r*N/A
lower-/.f64N/A
Applied rewrites97.6%
Final simplification97.6%
s_m = (fabs.f64 s)
c_m = (fabs.f64 c)
NOTE: x, c_m, and s_m should be sorted in increasing order before calling this function.
(FPCore (x c_m s_m)
:precision binary64
(let* ((t_0 (* s_m (* c_m x))))
(if (<=
(/ (cos (* 2.0 x)) (* (* (* (pow s_m 2.0) x) x) (pow c_m 2.0)))
-2e-66)
(/ (fma -2.0 (* x x) 1.0) (* t_0 t_0))
(/ (/ 1.0 t_0) t_0))))s_m = fabs(s);
c_m = fabs(c);
assert(x < c_m && c_m < s_m);
double code(double x, double c_m, double s_m) {
double t_0 = s_m * (c_m * x);
double tmp;
if ((cos((2.0 * x)) / (((pow(s_m, 2.0) * x) * x) * pow(c_m, 2.0))) <= -2e-66) {
tmp = fma(-2.0, (x * x), 1.0) / (t_0 * t_0);
} else {
tmp = (1.0 / t_0) / t_0;
}
return tmp;
}
s_m = abs(s) c_m = abs(c) x, c_m, s_m = sort([x, c_m, s_m]) function code(x, c_m, s_m) t_0 = Float64(s_m * Float64(c_m * x)) tmp = 0.0 if (Float64(cos(Float64(2.0 * x)) / Float64(Float64(Float64((s_m ^ 2.0) * x) * x) * (c_m ^ 2.0))) <= -2e-66) tmp = Float64(fma(-2.0, Float64(x * x), 1.0) / Float64(t_0 * t_0)); else tmp = Float64(Float64(1.0 / t_0) / t_0); end return tmp end
s_m = N[Abs[s], $MachinePrecision]
c_m = N[Abs[c], $MachinePrecision]
NOTE: x, c_m, and s_m should be sorted in increasing order before calling this function.
code[x_, c$95$m_, s$95$m_] := Block[{t$95$0 = N[(s$95$m * N[(c$95$m * x), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[N[(N[Cos[N[(2.0 * x), $MachinePrecision]], $MachinePrecision] / N[(N[(N[(N[Power[s$95$m, 2.0], $MachinePrecision] * x), $MachinePrecision] * x), $MachinePrecision] * N[Power[c$95$m, 2.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision], -2e-66], N[(N[(-2.0 * N[(x * x), $MachinePrecision] + 1.0), $MachinePrecision] / N[(t$95$0 * t$95$0), $MachinePrecision]), $MachinePrecision], N[(N[(1.0 / t$95$0), $MachinePrecision] / t$95$0), $MachinePrecision]]]
\begin{array}{l}
s_m = \left|s\right|
\\
c_m = \left|c\right|
\\
[x, c_m, s_m] = \mathsf{sort}([x, c_m, s_m])\\
\\
\begin{array}{l}
t_0 := s\_m \cdot \left(c\_m \cdot x\right)\\
\mathbf{if}\;\frac{\cos \left(2 \cdot x\right)}{\left(\left({s\_m}^{2} \cdot x\right) \cdot x\right) \cdot {c\_m}^{2}} \leq -2 \cdot 10^{-66}:\\
\;\;\;\;\frac{\mathsf{fma}\left(-2, x \cdot x, 1\right)}{t\_0 \cdot t\_0}\\
\mathbf{else}:\\
\;\;\;\;\frac{\frac{1}{t\_0}}{t\_0}\\
\end{array}
\end{array}
if (/.f64 (cos.f64 (*.f64 #s(literal 2 binary64) x)) (*.f64 (pow.f64 c #s(literal 2 binary64)) (*.f64 (*.f64 x (pow.f64 s #s(literal 2 binary64))) x))) < -2e-66Initial program 65.9%
Taylor expanded in x around 0
*-commutativeN/A
associate-*r*N/A
*-commutativeN/A
unpow2N/A
unpow2N/A
unswap-sqrN/A
unpow2N/A
unswap-sqrN/A
lower-*.f64N/A
lower-*.f64N/A
lower-*.f64N/A
lower-*.f64N/A
lower-*.f6493.7
Applied rewrites93.7%
Taylor expanded in x around 0
+-commutativeN/A
lower-fma.f64N/A
unpow2N/A
lower-*.f6443.8
Applied rewrites43.8%
if -2e-66 < (/.f64 (cos.f64 (*.f64 #s(literal 2 binary64) x)) (*.f64 (pow.f64 c #s(literal 2 binary64)) (*.f64 (*.f64 x (pow.f64 s #s(literal 2 binary64))) x))) Initial program 64.5%
Taylor expanded in x around 0
lower-/.f64N/A
*-commutativeN/A
associate-*r*N/A
*-commutativeN/A
unpow2N/A
unpow2N/A
unswap-sqrN/A
unpow2N/A
unswap-sqrN/A
lower-*.f64N/A
lower-*.f64N/A
lower-*.f64N/A
lower-*.f64N/A
lower-*.f6483.6
Applied rewrites83.6%
Applied rewrites83.9%
Final simplification81.2%
s_m = (fabs.f64 s)
c_m = (fabs.f64 c)
NOTE: x, c_m, and s_m should be sorted in increasing order before calling this function.
(FPCore (x c_m s_m)
:precision binary64
(let* ((t_0 (* s_m (* c_m x))))
(if (<=
(/ (cos (* 2.0 x)) (* (* (* (pow s_m 2.0) x) x) (pow c_m 2.0)))
-2e-66)
(*
(/ (* x x) (* (* (* s_m c_m) s_m) c_m))
(* -0.08888888888888889 (* x x)))
(/ (/ 1.0 t_0) t_0))))s_m = fabs(s);
c_m = fabs(c);
assert(x < c_m && c_m < s_m);
double code(double x, double c_m, double s_m) {
double t_0 = s_m * (c_m * x);
double tmp;
if ((cos((2.0 * x)) / (((pow(s_m, 2.0) * x) * x) * pow(c_m, 2.0))) <= -2e-66) {
tmp = ((x * x) / (((s_m * c_m) * s_m) * c_m)) * (-0.08888888888888889 * (x * x));
} else {
tmp = (1.0 / t_0) / t_0;
}
return tmp;
}
s_m = abs(s)
c_m = abs(c)
NOTE: x, c_m, and s_m should be sorted in increasing order before calling this function.
real(8) function code(x, c_m, s_m)
real(8), intent (in) :: x
real(8), intent (in) :: c_m
real(8), intent (in) :: s_m
real(8) :: t_0
real(8) :: tmp
t_0 = s_m * (c_m * x)
if ((cos((2.0d0 * x)) / ((((s_m ** 2.0d0) * x) * x) * (c_m ** 2.0d0))) <= (-2d-66)) then
tmp = ((x * x) / (((s_m * c_m) * s_m) * c_m)) * ((-0.08888888888888889d0) * (x * x))
else
tmp = (1.0d0 / t_0) / t_0
end if
code = tmp
end function
s_m = Math.abs(s);
c_m = Math.abs(c);
assert x < c_m && c_m < s_m;
public static double code(double x, double c_m, double s_m) {
double t_0 = s_m * (c_m * x);
double tmp;
if ((Math.cos((2.0 * x)) / (((Math.pow(s_m, 2.0) * x) * x) * Math.pow(c_m, 2.0))) <= -2e-66) {
tmp = ((x * x) / (((s_m * c_m) * s_m) * c_m)) * (-0.08888888888888889 * (x * x));
} else {
tmp = (1.0 / t_0) / t_0;
}
return tmp;
}
s_m = math.fabs(s) c_m = math.fabs(c) [x, c_m, s_m] = sort([x, c_m, s_m]) def code(x, c_m, s_m): t_0 = s_m * (c_m * x) tmp = 0 if (math.cos((2.0 * x)) / (((math.pow(s_m, 2.0) * x) * x) * math.pow(c_m, 2.0))) <= -2e-66: tmp = ((x * x) / (((s_m * c_m) * s_m) * c_m)) * (-0.08888888888888889 * (x * x)) else: tmp = (1.0 / t_0) / t_0 return tmp
s_m = abs(s) c_m = abs(c) x, c_m, s_m = sort([x, c_m, s_m]) function code(x, c_m, s_m) t_0 = Float64(s_m * Float64(c_m * x)) tmp = 0.0 if (Float64(cos(Float64(2.0 * x)) / Float64(Float64(Float64((s_m ^ 2.0) * x) * x) * (c_m ^ 2.0))) <= -2e-66) tmp = Float64(Float64(Float64(x * x) / Float64(Float64(Float64(s_m * c_m) * s_m) * c_m)) * Float64(-0.08888888888888889 * Float64(x * x))); else tmp = Float64(Float64(1.0 / t_0) / t_0); end return tmp end
s_m = abs(s);
c_m = abs(c);
x, c_m, s_m = num2cell(sort([x, c_m, s_m])){:}
function tmp_2 = code(x, c_m, s_m)
t_0 = s_m * (c_m * x);
tmp = 0.0;
if ((cos((2.0 * x)) / ((((s_m ^ 2.0) * x) * x) * (c_m ^ 2.0))) <= -2e-66)
tmp = ((x * x) / (((s_m * c_m) * s_m) * c_m)) * (-0.08888888888888889 * (x * x));
else
tmp = (1.0 / t_0) / t_0;
end
tmp_2 = tmp;
end
s_m = N[Abs[s], $MachinePrecision]
c_m = N[Abs[c], $MachinePrecision]
NOTE: x, c_m, and s_m should be sorted in increasing order before calling this function.
code[x_, c$95$m_, s$95$m_] := Block[{t$95$0 = N[(s$95$m * N[(c$95$m * x), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[N[(N[Cos[N[(2.0 * x), $MachinePrecision]], $MachinePrecision] / N[(N[(N[(N[Power[s$95$m, 2.0], $MachinePrecision] * x), $MachinePrecision] * x), $MachinePrecision] * N[Power[c$95$m, 2.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision], -2e-66], N[(N[(N[(x * x), $MachinePrecision] / N[(N[(N[(s$95$m * c$95$m), $MachinePrecision] * s$95$m), $MachinePrecision] * c$95$m), $MachinePrecision]), $MachinePrecision] * N[(-0.08888888888888889 * N[(x * x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[(1.0 / t$95$0), $MachinePrecision] / t$95$0), $MachinePrecision]]]
\begin{array}{l}
s_m = \left|s\right|
\\
c_m = \left|c\right|
\\
[x, c_m, s_m] = \mathsf{sort}([x, c_m, s_m])\\
\\
\begin{array}{l}
t_0 := s\_m \cdot \left(c\_m \cdot x\right)\\
\mathbf{if}\;\frac{\cos \left(2 \cdot x\right)}{\left(\left({s\_m}^{2} \cdot x\right) \cdot x\right) \cdot {c\_m}^{2}} \leq -2 \cdot 10^{-66}:\\
\;\;\;\;\frac{x \cdot x}{\left(\left(s\_m \cdot c\_m\right) \cdot s\_m\right) \cdot c\_m} \cdot \left(-0.08888888888888889 \cdot \left(x \cdot x\right)\right)\\
\mathbf{else}:\\
\;\;\;\;\frac{\frac{1}{t\_0}}{t\_0}\\
\end{array}
\end{array}
if (/.f64 (cos.f64 (*.f64 #s(literal 2 binary64) x)) (*.f64 (pow.f64 c #s(literal 2 binary64)) (*.f64 (*.f64 x (pow.f64 s #s(literal 2 binary64))) x))) < -2e-66Initial program 65.9%
Taylor expanded in x around 0
Applied rewrites37.2%
Taylor expanded in x around inf
Applied rewrites43.5%
if -2e-66 < (/.f64 (cos.f64 (*.f64 #s(literal 2 binary64) x)) (*.f64 (pow.f64 c #s(literal 2 binary64)) (*.f64 (*.f64 x (pow.f64 s #s(literal 2 binary64))) x))) Initial program 64.5%
Taylor expanded in x around 0
lower-/.f64N/A
*-commutativeN/A
associate-*r*N/A
*-commutativeN/A
unpow2N/A
unpow2N/A
unswap-sqrN/A
unpow2N/A
unswap-sqrN/A
lower-*.f64N/A
lower-*.f64N/A
lower-*.f64N/A
lower-*.f64N/A
lower-*.f6483.6
Applied rewrites83.6%
Applied rewrites83.9%
Final simplification81.2%
s_m = (fabs.f64 s)
c_m = (fabs.f64 c)
NOTE: x, c_m, and s_m should be sorted in increasing order before calling this function.
(FPCore (x c_m s_m)
:precision binary64
(let* ((t_0 (* s_m (* c_m x))))
(if (<=
(/ (cos (* 2.0 x)) (* (* (* (pow s_m 2.0) x) x) (pow c_m 2.0)))
-2e-64)
(/ 1.0 (* (* (* (* (* x x) c_m) s_m) s_m) c_m))
(/ (/ 1.0 t_0) t_0))))s_m = fabs(s);
c_m = fabs(c);
assert(x < c_m && c_m < s_m);
double code(double x, double c_m, double s_m) {
double t_0 = s_m * (c_m * x);
double tmp;
if ((cos((2.0 * x)) / (((pow(s_m, 2.0) * x) * x) * pow(c_m, 2.0))) <= -2e-64) {
tmp = 1.0 / (((((x * x) * c_m) * s_m) * s_m) * c_m);
} else {
tmp = (1.0 / t_0) / t_0;
}
return tmp;
}
s_m = abs(s)
c_m = abs(c)
NOTE: x, c_m, and s_m should be sorted in increasing order before calling this function.
real(8) function code(x, c_m, s_m)
real(8), intent (in) :: x
real(8), intent (in) :: c_m
real(8), intent (in) :: s_m
real(8) :: t_0
real(8) :: tmp
t_0 = s_m * (c_m * x)
if ((cos((2.0d0 * x)) / ((((s_m ** 2.0d0) * x) * x) * (c_m ** 2.0d0))) <= (-2d-64)) then
tmp = 1.0d0 / (((((x * x) * c_m) * s_m) * s_m) * c_m)
else
tmp = (1.0d0 / t_0) / t_0
end if
code = tmp
end function
s_m = Math.abs(s);
c_m = Math.abs(c);
assert x < c_m && c_m < s_m;
public static double code(double x, double c_m, double s_m) {
double t_0 = s_m * (c_m * x);
double tmp;
if ((Math.cos((2.0 * x)) / (((Math.pow(s_m, 2.0) * x) * x) * Math.pow(c_m, 2.0))) <= -2e-64) {
tmp = 1.0 / (((((x * x) * c_m) * s_m) * s_m) * c_m);
} else {
tmp = (1.0 / t_0) / t_0;
}
return tmp;
}
s_m = math.fabs(s) c_m = math.fabs(c) [x, c_m, s_m] = sort([x, c_m, s_m]) def code(x, c_m, s_m): t_0 = s_m * (c_m * x) tmp = 0 if (math.cos((2.0 * x)) / (((math.pow(s_m, 2.0) * x) * x) * math.pow(c_m, 2.0))) <= -2e-64: tmp = 1.0 / (((((x * x) * c_m) * s_m) * s_m) * c_m) else: tmp = (1.0 / t_0) / t_0 return tmp
s_m = abs(s) c_m = abs(c) x, c_m, s_m = sort([x, c_m, s_m]) function code(x, c_m, s_m) t_0 = Float64(s_m * Float64(c_m * x)) tmp = 0.0 if (Float64(cos(Float64(2.0 * x)) / Float64(Float64(Float64((s_m ^ 2.0) * x) * x) * (c_m ^ 2.0))) <= -2e-64) tmp = Float64(1.0 / Float64(Float64(Float64(Float64(Float64(x * x) * c_m) * s_m) * s_m) * c_m)); else tmp = Float64(Float64(1.0 / t_0) / t_0); end return tmp end
s_m = abs(s);
c_m = abs(c);
x, c_m, s_m = num2cell(sort([x, c_m, s_m])){:}
function tmp_2 = code(x, c_m, s_m)
t_0 = s_m * (c_m * x);
tmp = 0.0;
if ((cos((2.0 * x)) / ((((s_m ^ 2.0) * x) * x) * (c_m ^ 2.0))) <= -2e-64)
tmp = 1.0 / (((((x * x) * c_m) * s_m) * s_m) * c_m);
else
tmp = (1.0 / t_0) / t_0;
end
tmp_2 = tmp;
end
s_m = N[Abs[s], $MachinePrecision]
c_m = N[Abs[c], $MachinePrecision]
NOTE: x, c_m, and s_m should be sorted in increasing order before calling this function.
code[x_, c$95$m_, s$95$m_] := Block[{t$95$0 = N[(s$95$m * N[(c$95$m * x), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[N[(N[Cos[N[(2.0 * x), $MachinePrecision]], $MachinePrecision] / N[(N[(N[(N[Power[s$95$m, 2.0], $MachinePrecision] * x), $MachinePrecision] * x), $MachinePrecision] * N[Power[c$95$m, 2.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision], -2e-64], N[(1.0 / N[(N[(N[(N[(N[(x * x), $MachinePrecision] * c$95$m), $MachinePrecision] * s$95$m), $MachinePrecision] * s$95$m), $MachinePrecision] * c$95$m), $MachinePrecision]), $MachinePrecision], N[(N[(1.0 / t$95$0), $MachinePrecision] / t$95$0), $MachinePrecision]]]
\begin{array}{l}
s_m = \left|s\right|
\\
c_m = \left|c\right|
\\
[x, c_m, s_m] = \mathsf{sort}([x, c_m, s_m])\\
\\
\begin{array}{l}
t_0 := s\_m \cdot \left(c\_m \cdot x\right)\\
\mathbf{if}\;\frac{\cos \left(2 \cdot x\right)}{\left(\left({s\_m}^{2} \cdot x\right) \cdot x\right) \cdot {c\_m}^{2}} \leq -2 \cdot 10^{-64}:\\
\;\;\;\;\frac{1}{\left(\left(\left(\left(x \cdot x\right) \cdot c\_m\right) \cdot s\_m\right) \cdot s\_m\right) \cdot c\_m}\\
\mathbf{else}:\\
\;\;\;\;\frac{\frac{1}{t\_0}}{t\_0}\\
\end{array}
\end{array}
if (/.f64 (cos.f64 (*.f64 #s(literal 2 binary64) x)) (*.f64 (pow.f64 c #s(literal 2 binary64)) (*.f64 (*.f64 x (pow.f64 s #s(literal 2 binary64))) x))) < -1.99999999999999993e-64Initial program 63.9%
Taylor expanded in x around 0
lower-/.f64N/A
*-commutativeN/A
associate-*r*N/A
*-commutativeN/A
unpow2N/A
unpow2N/A
unswap-sqrN/A
unpow2N/A
unswap-sqrN/A
lower-*.f64N/A
lower-*.f64N/A
lower-*.f64N/A
lower-*.f64N/A
lower-*.f641.0
Applied rewrites1.0%
Applied rewrites1.3%
Applied rewrites13.8%
if -1.99999999999999993e-64 < (/.f64 (cos.f64 (*.f64 #s(literal 2 binary64) x)) (*.f64 (pow.f64 c #s(literal 2 binary64)) (*.f64 (*.f64 x (pow.f64 s #s(literal 2 binary64))) x))) Initial program 64.6%
Taylor expanded in x around 0
lower-/.f64N/A
*-commutativeN/A
associate-*r*N/A
*-commutativeN/A
unpow2N/A
unpow2N/A
unswap-sqrN/A
unpow2N/A
unswap-sqrN/A
lower-*.f64N/A
lower-*.f64N/A
lower-*.f64N/A
lower-*.f64N/A
lower-*.f6483.3
Applied rewrites83.3%
Applied rewrites83.6%
Final simplification78.4%
s_m = (fabs.f64 s)
c_m = (fabs.f64 c)
NOTE: x, c_m, and s_m should be sorted in increasing order before calling this function.
(FPCore (x c_m s_m)
:precision binary64
(let* ((t_0 (* s_m (* c_m x))))
(if (<=
(/ (cos (* 2.0 x)) (* (* (* (pow s_m 2.0) x) x) (pow c_m 2.0)))
-2e-64)
(/ 1.0 (* (* (* (* (* x x) c_m) s_m) s_m) c_m))
(/ 1.0 (* t_0 t_0)))))s_m = fabs(s);
c_m = fabs(c);
assert(x < c_m && c_m < s_m);
double code(double x, double c_m, double s_m) {
double t_0 = s_m * (c_m * x);
double tmp;
if ((cos((2.0 * x)) / (((pow(s_m, 2.0) * x) * x) * pow(c_m, 2.0))) <= -2e-64) {
tmp = 1.0 / (((((x * x) * c_m) * s_m) * s_m) * c_m);
} else {
tmp = 1.0 / (t_0 * t_0);
}
return tmp;
}
s_m = abs(s)
c_m = abs(c)
NOTE: x, c_m, and s_m should be sorted in increasing order before calling this function.
real(8) function code(x, c_m, s_m)
real(8), intent (in) :: x
real(8), intent (in) :: c_m
real(8), intent (in) :: s_m
real(8) :: t_0
real(8) :: tmp
t_0 = s_m * (c_m * x)
if ((cos((2.0d0 * x)) / ((((s_m ** 2.0d0) * x) * x) * (c_m ** 2.0d0))) <= (-2d-64)) then
tmp = 1.0d0 / (((((x * x) * c_m) * s_m) * s_m) * c_m)
else
tmp = 1.0d0 / (t_0 * t_0)
end if
code = tmp
end function
s_m = Math.abs(s);
c_m = Math.abs(c);
assert x < c_m && c_m < s_m;
public static double code(double x, double c_m, double s_m) {
double t_0 = s_m * (c_m * x);
double tmp;
if ((Math.cos((2.0 * x)) / (((Math.pow(s_m, 2.0) * x) * x) * Math.pow(c_m, 2.0))) <= -2e-64) {
tmp = 1.0 / (((((x * x) * c_m) * s_m) * s_m) * c_m);
} else {
tmp = 1.0 / (t_0 * t_0);
}
return tmp;
}
s_m = math.fabs(s) c_m = math.fabs(c) [x, c_m, s_m] = sort([x, c_m, s_m]) def code(x, c_m, s_m): t_0 = s_m * (c_m * x) tmp = 0 if (math.cos((2.0 * x)) / (((math.pow(s_m, 2.0) * x) * x) * math.pow(c_m, 2.0))) <= -2e-64: tmp = 1.0 / (((((x * x) * c_m) * s_m) * s_m) * c_m) else: tmp = 1.0 / (t_0 * t_0) return tmp
s_m = abs(s) c_m = abs(c) x, c_m, s_m = sort([x, c_m, s_m]) function code(x, c_m, s_m) t_0 = Float64(s_m * Float64(c_m * x)) tmp = 0.0 if (Float64(cos(Float64(2.0 * x)) / Float64(Float64(Float64((s_m ^ 2.0) * x) * x) * (c_m ^ 2.0))) <= -2e-64) tmp = Float64(1.0 / Float64(Float64(Float64(Float64(Float64(x * x) * c_m) * s_m) * s_m) * c_m)); else tmp = Float64(1.0 / Float64(t_0 * t_0)); end return tmp end
s_m = abs(s);
c_m = abs(c);
x, c_m, s_m = num2cell(sort([x, c_m, s_m])){:}
function tmp_2 = code(x, c_m, s_m)
t_0 = s_m * (c_m * x);
tmp = 0.0;
if ((cos((2.0 * x)) / ((((s_m ^ 2.0) * x) * x) * (c_m ^ 2.0))) <= -2e-64)
tmp = 1.0 / (((((x * x) * c_m) * s_m) * s_m) * c_m);
else
tmp = 1.0 / (t_0 * t_0);
end
tmp_2 = tmp;
end
s_m = N[Abs[s], $MachinePrecision]
c_m = N[Abs[c], $MachinePrecision]
NOTE: x, c_m, and s_m should be sorted in increasing order before calling this function.
code[x_, c$95$m_, s$95$m_] := Block[{t$95$0 = N[(s$95$m * N[(c$95$m * x), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[N[(N[Cos[N[(2.0 * x), $MachinePrecision]], $MachinePrecision] / N[(N[(N[(N[Power[s$95$m, 2.0], $MachinePrecision] * x), $MachinePrecision] * x), $MachinePrecision] * N[Power[c$95$m, 2.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision], -2e-64], N[(1.0 / N[(N[(N[(N[(N[(x * x), $MachinePrecision] * c$95$m), $MachinePrecision] * s$95$m), $MachinePrecision] * s$95$m), $MachinePrecision] * c$95$m), $MachinePrecision]), $MachinePrecision], N[(1.0 / N[(t$95$0 * t$95$0), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
s_m = \left|s\right|
\\
c_m = \left|c\right|
\\
[x, c_m, s_m] = \mathsf{sort}([x, c_m, s_m])\\
\\
\begin{array}{l}
t_0 := s\_m \cdot \left(c\_m \cdot x\right)\\
\mathbf{if}\;\frac{\cos \left(2 \cdot x\right)}{\left(\left({s\_m}^{2} \cdot x\right) \cdot x\right) \cdot {c\_m}^{2}} \leq -2 \cdot 10^{-64}:\\
\;\;\;\;\frac{1}{\left(\left(\left(\left(x \cdot x\right) \cdot c\_m\right) \cdot s\_m\right) \cdot s\_m\right) \cdot c\_m}\\
\mathbf{else}:\\
\;\;\;\;\frac{1}{t\_0 \cdot t\_0}\\
\end{array}
\end{array}
if (/.f64 (cos.f64 (*.f64 #s(literal 2 binary64) x)) (*.f64 (pow.f64 c #s(literal 2 binary64)) (*.f64 (*.f64 x (pow.f64 s #s(literal 2 binary64))) x))) < -1.99999999999999993e-64Initial program 63.9%
Taylor expanded in x around 0
lower-/.f64N/A
*-commutativeN/A
associate-*r*N/A
*-commutativeN/A
unpow2N/A
unpow2N/A
unswap-sqrN/A
unpow2N/A
unswap-sqrN/A
lower-*.f64N/A
lower-*.f64N/A
lower-*.f64N/A
lower-*.f64N/A
lower-*.f641.0
Applied rewrites1.0%
Applied rewrites1.3%
Applied rewrites13.8%
if -1.99999999999999993e-64 < (/.f64 (cos.f64 (*.f64 #s(literal 2 binary64) x)) (*.f64 (pow.f64 c #s(literal 2 binary64)) (*.f64 (*.f64 x (pow.f64 s #s(literal 2 binary64))) x))) Initial program 64.6%
Taylor expanded in x around 0
lower-/.f64N/A
*-commutativeN/A
associate-*r*N/A
*-commutativeN/A
unpow2N/A
unpow2N/A
unswap-sqrN/A
unpow2N/A
unswap-sqrN/A
lower-*.f64N/A
lower-*.f64N/A
lower-*.f64N/A
lower-*.f64N/A
lower-*.f6483.3
Applied rewrites83.3%
Final simplification78.2%
s_m = (fabs.f64 s)
c_m = (fabs.f64 c)
NOTE: x, c_m, and s_m should be sorted in increasing order before calling this function.
(FPCore (x c_m s_m)
:precision binary64
(let* ((t_0 (* s_m (* c_m x))))
(if (<= (pow c_m 2.0) 100000000.0)
(/ (cos (+ x x)) (* (* (* s_m c_m) x) t_0))
(/ (/ (/ 1.0 t_0) (* s_m x)) c_m))))s_m = fabs(s);
c_m = fabs(c);
assert(x < c_m && c_m < s_m);
double code(double x, double c_m, double s_m) {
double t_0 = s_m * (c_m * x);
double tmp;
if (pow(c_m, 2.0) <= 100000000.0) {
tmp = cos((x + x)) / (((s_m * c_m) * x) * t_0);
} else {
tmp = ((1.0 / t_0) / (s_m * x)) / c_m;
}
return tmp;
}
s_m = abs(s)
c_m = abs(c)
NOTE: x, c_m, and s_m should be sorted in increasing order before calling this function.
real(8) function code(x, c_m, s_m)
real(8), intent (in) :: x
real(8), intent (in) :: c_m
real(8), intent (in) :: s_m
real(8) :: t_0
real(8) :: tmp
t_0 = s_m * (c_m * x)
if ((c_m ** 2.0d0) <= 100000000.0d0) then
tmp = cos((x + x)) / (((s_m * c_m) * x) * t_0)
else
tmp = ((1.0d0 / t_0) / (s_m * x)) / c_m
end if
code = tmp
end function
s_m = Math.abs(s);
c_m = Math.abs(c);
assert x < c_m && c_m < s_m;
public static double code(double x, double c_m, double s_m) {
double t_0 = s_m * (c_m * x);
double tmp;
if (Math.pow(c_m, 2.0) <= 100000000.0) {
tmp = Math.cos((x + x)) / (((s_m * c_m) * x) * t_0);
} else {
tmp = ((1.0 / t_0) / (s_m * x)) / c_m;
}
return tmp;
}
s_m = math.fabs(s) c_m = math.fabs(c) [x, c_m, s_m] = sort([x, c_m, s_m]) def code(x, c_m, s_m): t_0 = s_m * (c_m * x) tmp = 0 if math.pow(c_m, 2.0) <= 100000000.0: tmp = math.cos((x + x)) / (((s_m * c_m) * x) * t_0) else: tmp = ((1.0 / t_0) / (s_m * x)) / c_m return tmp
s_m = abs(s) c_m = abs(c) x, c_m, s_m = sort([x, c_m, s_m]) function code(x, c_m, s_m) t_0 = Float64(s_m * Float64(c_m * x)) tmp = 0.0 if ((c_m ^ 2.0) <= 100000000.0) tmp = Float64(cos(Float64(x + x)) / Float64(Float64(Float64(s_m * c_m) * x) * t_0)); else tmp = Float64(Float64(Float64(1.0 / t_0) / Float64(s_m * x)) / c_m); end return tmp end
s_m = abs(s);
c_m = abs(c);
x, c_m, s_m = num2cell(sort([x, c_m, s_m])){:}
function tmp_2 = code(x, c_m, s_m)
t_0 = s_m * (c_m * x);
tmp = 0.0;
if ((c_m ^ 2.0) <= 100000000.0)
tmp = cos((x + x)) / (((s_m * c_m) * x) * t_0);
else
tmp = ((1.0 / t_0) / (s_m * x)) / c_m;
end
tmp_2 = tmp;
end
s_m = N[Abs[s], $MachinePrecision]
c_m = N[Abs[c], $MachinePrecision]
NOTE: x, c_m, and s_m should be sorted in increasing order before calling this function.
code[x_, c$95$m_, s$95$m_] := Block[{t$95$0 = N[(s$95$m * N[(c$95$m * x), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[N[Power[c$95$m, 2.0], $MachinePrecision], 100000000.0], N[(N[Cos[N[(x + x), $MachinePrecision]], $MachinePrecision] / N[(N[(N[(s$95$m * c$95$m), $MachinePrecision] * x), $MachinePrecision] * t$95$0), $MachinePrecision]), $MachinePrecision], N[(N[(N[(1.0 / t$95$0), $MachinePrecision] / N[(s$95$m * x), $MachinePrecision]), $MachinePrecision] / c$95$m), $MachinePrecision]]]
\begin{array}{l}
s_m = \left|s\right|
\\
c_m = \left|c\right|
\\
[x, c_m, s_m] = \mathsf{sort}([x, c_m, s_m])\\
\\
\begin{array}{l}
t_0 := s\_m \cdot \left(c\_m \cdot x\right)\\
\mathbf{if}\;{c\_m}^{2} \leq 100000000:\\
\;\;\;\;\frac{\cos \left(x + x\right)}{\left(\left(s\_m \cdot c\_m\right) \cdot x\right) \cdot t\_0}\\
\mathbf{else}:\\
\;\;\;\;\frac{\frac{\frac{1}{t\_0}}{s\_m \cdot x}}{c\_m}\\
\end{array}
\end{array}
if (pow.f64 c #s(literal 2 binary64)) < 1e8Initial program 61.1%
Taylor expanded in x around 0
*-commutativeN/A
associate-*r*N/A
*-commutativeN/A
unpow2N/A
unpow2N/A
unswap-sqrN/A
unpow2N/A
unswap-sqrN/A
lower-*.f64N/A
lower-*.f64N/A
lower-*.f64N/A
lower-*.f64N/A
lower-*.f6496.7
Applied rewrites96.7%
lift-*.f64N/A
count-2N/A
lower-+.f6496.7
Applied rewrites96.7%
Applied rewrites96.5%
if 1e8 < (pow.f64 c #s(literal 2 binary64)) Initial program 68.6%
Taylor expanded in x around 0
lower-/.f64N/A
*-commutativeN/A
associate-*r*N/A
*-commutativeN/A
unpow2N/A
unpow2N/A
unswap-sqrN/A
unpow2N/A
unswap-sqrN/A
lower-*.f64N/A
lower-*.f64N/A
lower-*.f64N/A
lower-*.f64N/A
lower-*.f6488.5
Applied rewrites88.5%
Applied rewrites83.5%
Final simplification90.6%
s_m = (fabs.f64 s) c_m = (fabs.f64 c) NOTE: x, c_m, and s_m should be sorted in increasing order before calling this function. (FPCore (x c_m s_m) :precision binary64 (let* ((t_0 (* s_m (* c_m x)))) (/ (cos (+ x x)) (* t_0 t_0))))
s_m = fabs(s);
c_m = fabs(c);
assert(x < c_m && c_m < s_m);
double code(double x, double c_m, double s_m) {
double t_0 = s_m * (c_m * x);
return cos((x + x)) / (t_0 * t_0);
}
s_m = abs(s)
c_m = abs(c)
NOTE: x, c_m, and s_m should be sorted in increasing order before calling this function.
real(8) function code(x, c_m, s_m)
real(8), intent (in) :: x
real(8), intent (in) :: c_m
real(8), intent (in) :: s_m
real(8) :: t_0
t_0 = s_m * (c_m * x)
code = cos((x + x)) / (t_0 * t_0)
end function
s_m = Math.abs(s);
c_m = Math.abs(c);
assert x < c_m && c_m < s_m;
public static double code(double x, double c_m, double s_m) {
double t_0 = s_m * (c_m * x);
return Math.cos((x + x)) / (t_0 * t_0);
}
s_m = math.fabs(s) c_m = math.fabs(c) [x, c_m, s_m] = sort([x, c_m, s_m]) def code(x, c_m, s_m): t_0 = s_m * (c_m * x) return math.cos((x + x)) / (t_0 * t_0)
s_m = abs(s) c_m = abs(c) x, c_m, s_m = sort([x, c_m, s_m]) function code(x, c_m, s_m) t_0 = Float64(s_m * Float64(c_m * x)) return Float64(cos(Float64(x + x)) / Float64(t_0 * t_0)) end
s_m = abs(s);
c_m = abs(c);
x, c_m, s_m = num2cell(sort([x, c_m, s_m])){:}
function tmp = code(x, c_m, s_m)
t_0 = s_m * (c_m * x);
tmp = cos((x + x)) / (t_0 * t_0);
end
s_m = N[Abs[s], $MachinePrecision]
c_m = N[Abs[c], $MachinePrecision]
NOTE: x, c_m, and s_m should be sorted in increasing order before calling this function.
code[x_, c$95$m_, s$95$m_] := Block[{t$95$0 = N[(s$95$m * N[(c$95$m * x), $MachinePrecision]), $MachinePrecision]}, N[(N[Cos[N[(x + x), $MachinePrecision]], $MachinePrecision] / N[(t$95$0 * t$95$0), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
s_m = \left|s\right|
\\
c_m = \left|c\right|
\\
[x, c_m, s_m] = \mathsf{sort}([x, c_m, s_m])\\
\\
\begin{array}{l}
t_0 := s\_m \cdot \left(c\_m \cdot x\right)\\
\frac{\cos \left(x + x\right)}{t\_0 \cdot t\_0}
\end{array}
\end{array}
Initial program 64.6%
Taylor expanded in x around 0
*-commutativeN/A
associate-*r*N/A
*-commutativeN/A
unpow2N/A
unpow2N/A
unswap-sqrN/A
unpow2N/A
unswap-sqrN/A
lower-*.f64N/A
lower-*.f64N/A
lower-*.f64N/A
lower-*.f64N/A
lower-*.f6497.0
Applied rewrites97.0%
lift-*.f64N/A
count-2N/A
lower-+.f6497.0
Applied rewrites97.0%
Final simplification97.0%
s_m = (fabs.f64 s)
c_m = (fabs.f64 c)
NOTE: x, c_m, and s_m should be sorted in increasing order before calling this function.
(FPCore (x c_m s_m)
:precision binary64
(let* ((t_0 (* (* s_m c_m) x)))
(if (<= c_m 3.7e+18)
(/ 1.0 (* t_0 t_0))
(/ (/ 1.0 (* (* (* c_m x) c_m) (* s_m x))) s_m))))s_m = fabs(s);
c_m = fabs(c);
assert(x < c_m && c_m < s_m);
double code(double x, double c_m, double s_m) {
double t_0 = (s_m * c_m) * x;
double tmp;
if (c_m <= 3.7e+18) {
tmp = 1.0 / (t_0 * t_0);
} else {
tmp = (1.0 / (((c_m * x) * c_m) * (s_m * x))) / s_m;
}
return tmp;
}
s_m = abs(s)
c_m = abs(c)
NOTE: x, c_m, and s_m should be sorted in increasing order before calling this function.
real(8) function code(x, c_m, s_m)
real(8), intent (in) :: x
real(8), intent (in) :: c_m
real(8), intent (in) :: s_m
real(8) :: t_0
real(8) :: tmp
t_0 = (s_m * c_m) * x
if (c_m <= 3.7d+18) then
tmp = 1.0d0 / (t_0 * t_0)
else
tmp = (1.0d0 / (((c_m * x) * c_m) * (s_m * x))) / s_m
end if
code = tmp
end function
s_m = Math.abs(s);
c_m = Math.abs(c);
assert x < c_m && c_m < s_m;
public static double code(double x, double c_m, double s_m) {
double t_0 = (s_m * c_m) * x;
double tmp;
if (c_m <= 3.7e+18) {
tmp = 1.0 / (t_0 * t_0);
} else {
tmp = (1.0 / (((c_m * x) * c_m) * (s_m * x))) / s_m;
}
return tmp;
}
s_m = math.fabs(s) c_m = math.fabs(c) [x, c_m, s_m] = sort([x, c_m, s_m]) def code(x, c_m, s_m): t_0 = (s_m * c_m) * x tmp = 0 if c_m <= 3.7e+18: tmp = 1.0 / (t_0 * t_0) else: tmp = (1.0 / (((c_m * x) * c_m) * (s_m * x))) / s_m return tmp
s_m = abs(s) c_m = abs(c) x, c_m, s_m = sort([x, c_m, s_m]) function code(x, c_m, s_m) t_0 = Float64(Float64(s_m * c_m) * x) tmp = 0.0 if (c_m <= 3.7e+18) tmp = Float64(1.0 / Float64(t_0 * t_0)); else tmp = Float64(Float64(1.0 / Float64(Float64(Float64(c_m * x) * c_m) * Float64(s_m * x))) / s_m); end return tmp end
s_m = abs(s);
c_m = abs(c);
x, c_m, s_m = num2cell(sort([x, c_m, s_m])){:}
function tmp_2 = code(x, c_m, s_m)
t_0 = (s_m * c_m) * x;
tmp = 0.0;
if (c_m <= 3.7e+18)
tmp = 1.0 / (t_0 * t_0);
else
tmp = (1.0 / (((c_m * x) * c_m) * (s_m * x))) / s_m;
end
tmp_2 = tmp;
end
s_m = N[Abs[s], $MachinePrecision]
c_m = N[Abs[c], $MachinePrecision]
NOTE: x, c_m, and s_m should be sorted in increasing order before calling this function.
code[x_, c$95$m_, s$95$m_] := Block[{t$95$0 = N[(N[(s$95$m * c$95$m), $MachinePrecision] * x), $MachinePrecision]}, If[LessEqual[c$95$m, 3.7e+18], N[(1.0 / N[(t$95$0 * t$95$0), $MachinePrecision]), $MachinePrecision], N[(N[(1.0 / N[(N[(N[(c$95$m * x), $MachinePrecision] * c$95$m), $MachinePrecision] * N[(s$95$m * x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / s$95$m), $MachinePrecision]]]
\begin{array}{l}
s_m = \left|s\right|
\\
c_m = \left|c\right|
\\
[x, c_m, s_m] = \mathsf{sort}([x, c_m, s_m])\\
\\
\begin{array}{l}
t_0 := \left(s\_m \cdot c\_m\right) \cdot x\\
\mathbf{if}\;c\_m \leq 3.7 \cdot 10^{+18}:\\
\;\;\;\;\frac{1}{t\_0 \cdot t\_0}\\
\mathbf{else}:\\
\;\;\;\;\frac{\frac{1}{\left(\left(c\_m \cdot x\right) \cdot c\_m\right) \cdot \left(s\_m \cdot x\right)}}{s\_m}\\
\end{array}
\end{array}
if c < 3.7e18Initial program 62.1%
Taylor expanded in x around 0
lower-/.f64N/A
*-commutativeN/A
associate-*r*N/A
*-commutativeN/A
unpow2N/A
unpow2N/A
unswap-sqrN/A
unpow2N/A
unswap-sqrN/A
lower-*.f64N/A
lower-*.f64N/A
lower-*.f64N/A
lower-*.f64N/A
lower-*.f6473.8
Applied rewrites73.8%
Applied rewrites73.4%
Applied rewrites75.0%
if 3.7e18 < c Initial program 72.3%
Taylor expanded in x around 0
lower-/.f64N/A
*-commutativeN/A
associate-*r*N/A
*-commutativeN/A
unpow2N/A
unpow2N/A
unswap-sqrN/A
unpow2N/A
unswap-sqrN/A
lower-*.f64N/A
lower-*.f64N/A
lower-*.f64N/A
lower-*.f64N/A
lower-*.f6491.8
Applied rewrites91.8%
Applied rewrites86.2%
Taylor expanded in x around 0
Applied rewrites86.2%
Final simplification77.7%
s_m = (fabs.f64 s)
c_m = (fabs.f64 c)
NOTE: x, c_m, and s_m should be sorted in increasing order before calling this function.
(FPCore (x c_m s_m)
:precision binary64
(let* ((t_0 (* (* s_m c_m) x)))
(if (<= c_m 2e-48)
(/ 1.0 (* t_0 t_0))
(/ 1.0 (* (* (* s_m (* c_m x)) c_m) (* s_m x))))))s_m = fabs(s);
c_m = fabs(c);
assert(x < c_m && c_m < s_m);
double code(double x, double c_m, double s_m) {
double t_0 = (s_m * c_m) * x;
double tmp;
if (c_m <= 2e-48) {
tmp = 1.0 / (t_0 * t_0);
} else {
tmp = 1.0 / (((s_m * (c_m * x)) * c_m) * (s_m * x));
}
return tmp;
}
s_m = abs(s)
c_m = abs(c)
NOTE: x, c_m, and s_m should be sorted in increasing order before calling this function.
real(8) function code(x, c_m, s_m)
real(8), intent (in) :: x
real(8), intent (in) :: c_m
real(8), intent (in) :: s_m
real(8) :: t_0
real(8) :: tmp
t_0 = (s_m * c_m) * x
if (c_m <= 2d-48) then
tmp = 1.0d0 / (t_0 * t_0)
else
tmp = 1.0d0 / (((s_m * (c_m * x)) * c_m) * (s_m * x))
end if
code = tmp
end function
s_m = Math.abs(s);
c_m = Math.abs(c);
assert x < c_m && c_m < s_m;
public static double code(double x, double c_m, double s_m) {
double t_0 = (s_m * c_m) * x;
double tmp;
if (c_m <= 2e-48) {
tmp = 1.0 / (t_0 * t_0);
} else {
tmp = 1.0 / (((s_m * (c_m * x)) * c_m) * (s_m * x));
}
return tmp;
}
s_m = math.fabs(s) c_m = math.fabs(c) [x, c_m, s_m] = sort([x, c_m, s_m]) def code(x, c_m, s_m): t_0 = (s_m * c_m) * x tmp = 0 if c_m <= 2e-48: tmp = 1.0 / (t_0 * t_0) else: tmp = 1.0 / (((s_m * (c_m * x)) * c_m) * (s_m * x)) return tmp
s_m = abs(s) c_m = abs(c) x, c_m, s_m = sort([x, c_m, s_m]) function code(x, c_m, s_m) t_0 = Float64(Float64(s_m * c_m) * x) tmp = 0.0 if (c_m <= 2e-48) tmp = Float64(1.0 / Float64(t_0 * t_0)); else tmp = Float64(1.0 / Float64(Float64(Float64(s_m * Float64(c_m * x)) * c_m) * Float64(s_m * x))); end return tmp end
s_m = abs(s);
c_m = abs(c);
x, c_m, s_m = num2cell(sort([x, c_m, s_m])){:}
function tmp_2 = code(x, c_m, s_m)
t_0 = (s_m * c_m) * x;
tmp = 0.0;
if (c_m <= 2e-48)
tmp = 1.0 / (t_0 * t_0);
else
tmp = 1.0 / (((s_m * (c_m * x)) * c_m) * (s_m * x));
end
tmp_2 = tmp;
end
s_m = N[Abs[s], $MachinePrecision]
c_m = N[Abs[c], $MachinePrecision]
NOTE: x, c_m, and s_m should be sorted in increasing order before calling this function.
code[x_, c$95$m_, s$95$m_] := Block[{t$95$0 = N[(N[(s$95$m * c$95$m), $MachinePrecision] * x), $MachinePrecision]}, If[LessEqual[c$95$m, 2e-48], N[(1.0 / N[(t$95$0 * t$95$0), $MachinePrecision]), $MachinePrecision], N[(1.0 / N[(N[(N[(s$95$m * N[(c$95$m * x), $MachinePrecision]), $MachinePrecision] * c$95$m), $MachinePrecision] * N[(s$95$m * x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
s_m = \left|s\right|
\\
c_m = \left|c\right|
\\
[x, c_m, s_m] = \mathsf{sort}([x, c_m, s_m])\\
\\
\begin{array}{l}
t_0 := \left(s\_m \cdot c\_m\right) \cdot x\\
\mathbf{if}\;c\_m \leq 2 \cdot 10^{-48}:\\
\;\;\;\;\frac{1}{t\_0 \cdot t\_0}\\
\mathbf{else}:\\
\;\;\;\;\frac{1}{\left(\left(s\_m \cdot \left(c\_m \cdot x\right)\right) \cdot c\_m\right) \cdot \left(s\_m \cdot x\right)}\\
\end{array}
\end{array}
if c < 1.9999999999999999e-48Initial program 60.7%
Taylor expanded in x around 0
lower-/.f64N/A
*-commutativeN/A
associate-*r*N/A
*-commutativeN/A
unpow2N/A
unpow2N/A
unswap-sqrN/A
unpow2N/A
unswap-sqrN/A
lower-*.f64N/A
lower-*.f64N/A
lower-*.f64N/A
lower-*.f64N/A
lower-*.f6474.1
Applied rewrites74.1%
Applied rewrites73.7%
Applied rewrites75.4%
if 1.9999999999999999e-48 < c Initial program 74.1%
Taylor expanded in x around 0
lower-/.f64N/A
*-commutativeN/A
associate-*r*N/A
*-commutativeN/A
unpow2N/A
unpow2N/A
unswap-sqrN/A
unpow2N/A
unswap-sqrN/A
lower-*.f64N/A
lower-*.f64N/A
lower-*.f64N/A
lower-*.f64N/A
lower-*.f6488.1
Applied rewrites88.1%
Applied rewrites83.1%
Applied rewrites80.5%
s_m = (fabs.f64 s)
c_m = (fabs.f64 c)
NOTE: x, c_m, and s_m should be sorted in increasing order before calling this function.
(FPCore (x c_m s_m)
:precision binary64
(let* ((t_0 (* (* s_m c_m) x)))
(if (<= c_m 5e-9)
(/ 1.0 (* t_0 t_0))
(/ 1.0 (* (* (* s_m (* c_m x)) (* c_m x)) s_m)))))s_m = fabs(s);
c_m = fabs(c);
assert(x < c_m && c_m < s_m);
double code(double x, double c_m, double s_m) {
double t_0 = (s_m * c_m) * x;
double tmp;
if (c_m <= 5e-9) {
tmp = 1.0 / (t_0 * t_0);
} else {
tmp = 1.0 / (((s_m * (c_m * x)) * (c_m * x)) * s_m);
}
return tmp;
}
s_m = abs(s)
c_m = abs(c)
NOTE: x, c_m, and s_m should be sorted in increasing order before calling this function.
real(8) function code(x, c_m, s_m)
real(8), intent (in) :: x
real(8), intent (in) :: c_m
real(8), intent (in) :: s_m
real(8) :: t_0
real(8) :: tmp
t_0 = (s_m * c_m) * x
if (c_m <= 5d-9) then
tmp = 1.0d0 / (t_0 * t_0)
else
tmp = 1.0d0 / (((s_m * (c_m * x)) * (c_m * x)) * s_m)
end if
code = tmp
end function
s_m = Math.abs(s);
c_m = Math.abs(c);
assert x < c_m && c_m < s_m;
public static double code(double x, double c_m, double s_m) {
double t_0 = (s_m * c_m) * x;
double tmp;
if (c_m <= 5e-9) {
tmp = 1.0 / (t_0 * t_0);
} else {
tmp = 1.0 / (((s_m * (c_m * x)) * (c_m * x)) * s_m);
}
return tmp;
}
s_m = math.fabs(s) c_m = math.fabs(c) [x, c_m, s_m] = sort([x, c_m, s_m]) def code(x, c_m, s_m): t_0 = (s_m * c_m) * x tmp = 0 if c_m <= 5e-9: tmp = 1.0 / (t_0 * t_0) else: tmp = 1.0 / (((s_m * (c_m * x)) * (c_m * x)) * s_m) return tmp
s_m = abs(s) c_m = abs(c) x, c_m, s_m = sort([x, c_m, s_m]) function code(x, c_m, s_m) t_0 = Float64(Float64(s_m * c_m) * x) tmp = 0.0 if (c_m <= 5e-9) tmp = Float64(1.0 / Float64(t_0 * t_0)); else tmp = Float64(1.0 / Float64(Float64(Float64(s_m * Float64(c_m * x)) * Float64(c_m * x)) * s_m)); end return tmp end
s_m = abs(s);
c_m = abs(c);
x, c_m, s_m = num2cell(sort([x, c_m, s_m])){:}
function tmp_2 = code(x, c_m, s_m)
t_0 = (s_m * c_m) * x;
tmp = 0.0;
if (c_m <= 5e-9)
tmp = 1.0 / (t_0 * t_0);
else
tmp = 1.0 / (((s_m * (c_m * x)) * (c_m * x)) * s_m);
end
tmp_2 = tmp;
end
s_m = N[Abs[s], $MachinePrecision]
c_m = N[Abs[c], $MachinePrecision]
NOTE: x, c_m, and s_m should be sorted in increasing order before calling this function.
code[x_, c$95$m_, s$95$m_] := Block[{t$95$0 = N[(N[(s$95$m * c$95$m), $MachinePrecision] * x), $MachinePrecision]}, If[LessEqual[c$95$m, 5e-9], N[(1.0 / N[(t$95$0 * t$95$0), $MachinePrecision]), $MachinePrecision], N[(1.0 / N[(N[(N[(s$95$m * N[(c$95$m * x), $MachinePrecision]), $MachinePrecision] * N[(c$95$m * x), $MachinePrecision]), $MachinePrecision] * s$95$m), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
s_m = \left|s\right|
\\
c_m = \left|c\right|
\\
[x, c_m, s_m] = \mathsf{sort}([x, c_m, s_m])\\
\\
\begin{array}{l}
t_0 := \left(s\_m \cdot c\_m\right) \cdot x\\
\mathbf{if}\;c\_m \leq 5 \cdot 10^{-9}:\\
\;\;\;\;\frac{1}{t\_0 \cdot t\_0}\\
\mathbf{else}:\\
\;\;\;\;\frac{1}{\left(\left(s\_m \cdot \left(c\_m \cdot x\right)\right) \cdot \left(c\_m \cdot x\right)\right) \cdot s\_m}\\
\end{array}
\end{array}
if c < 5.0000000000000001e-9Initial program 61.1%
Taylor expanded in x around 0
lower-/.f64N/A
*-commutativeN/A
associate-*r*N/A
*-commutativeN/A
unpow2N/A
unpow2N/A
unswap-sqrN/A
unpow2N/A
unswap-sqrN/A
lower-*.f64N/A
lower-*.f64N/A
lower-*.f64N/A
lower-*.f64N/A
lower-*.f6473.6
Applied rewrites73.6%
Applied rewrites73.2%
Applied rewrites74.8%
if 5.0000000000000001e-9 < c Initial program 74.4%
Taylor expanded in x around 0
lower-/.f64N/A
*-commutativeN/A
associate-*r*N/A
*-commutativeN/A
unpow2N/A
unpow2N/A
unswap-sqrN/A
unpow2N/A
unswap-sqrN/A
lower-*.f64N/A
lower-*.f64N/A
lower-*.f64N/A
lower-*.f64N/A
lower-*.f6491.0
Applied rewrites91.0%
Applied rewrites85.5%
Applied rewrites91.0%
Final simplification79.1%
s_m = (fabs.f64 s) c_m = (fabs.f64 c) NOTE: x, c_m, and s_m should be sorted in increasing order before calling this function. (FPCore (x c_m s_m) :precision binary64 (let* ((t_0 (* s_m (* c_m x)))) (/ 1.0 (* t_0 t_0))))
s_m = fabs(s);
c_m = fabs(c);
assert(x < c_m && c_m < s_m);
double code(double x, double c_m, double s_m) {
double t_0 = s_m * (c_m * x);
return 1.0 / (t_0 * t_0);
}
s_m = abs(s)
c_m = abs(c)
NOTE: x, c_m, and s_m should be sorted in increasing order before calling this function.
real(8) function code(x, c_m, s_m)
real(8), intent (in) :: x
real(8), intent (in) :: c_m
real(8), intent (in) :: s_m
real(8) :: t_0
t_0 = s_m * (c_m * x)
code = 1.0d0 / (t_0 * t_0)
end function
s_m = Math.abs(s);
c_m = Math.abs(c);
assert x < c_m && c_m < s_m;
public static double code(double x, double c_m, double s_m) {
double t_0 = s_m * (c_m * x);
return 1.0 / (t_0 * t_0);
}
s_m = math.fabs(s) c_m = math.fabs(c) [x, c_m, s_m] = sort([x, c_m, s_m]) def code(x, c_m, s_m): t_0 = s_m * (c_m * x) return 1.0 / (t_0 * t_0)
s_m = abs(s) c_m = abs(c) x, c_m, s_m = sort([x, c_m, s_m]) function code(x, c_m, s_m) t_0 = Float64(s_m * Float64(c_m * x)) return Float64(1.0 / Float64(t_0 * t_0)) end
s_m = abs(s);
c_m = abs(c);
x, c_m, s_m = num2cell(sort([x, c_m, s_m])){:}
function tmp = code(x, c_m, s_m)
t_0 = s_m * (c_m * x);
tmp = 1.0 / (t_0 * t_0);
end
s_m = N[Abs[s], $MachinePrecision]
c_m = N[Abs[c], $MachinePrecision]
NOTE: x, c_m, and s_m should be sorted in increasing order before calling this function.
code[x_, c$95$m_, s$95$m_] := Block[{t$95$0 = N[(s$95$m * N[(c$95$m * x), $MachinePrecision]), $MachinePrecision]}, N[(1.0 / N[(t$95$0 * t$95$0), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
s_m = \left|s\right|
\\
c_m = \left|c\right|
\\
[x, c_m, s_m] = \mathsf{sort}([x, c_m, s_m])\\
\\
\begin{array}{l}
t_0 := s\_m \cdot \left(c\_m \cdot x\right)\\
\frac{1}{t\_0 \cdot t\_0}
\end{array}
\end{array}
Initial program 64.6%
Taylor expanded in x around 0
lower-/.f64N/A
*-commutativeN/A
associate-*r*N/A
*-commutativeN/A
unpow2N/A
unpow2N/A
unswap-sqrN/A
unpow2N/A
unswap-sqrN/A
lower-*.f64N/A
lower-*.f64N/A
lower-*.f64N/A
lower-*.f64N/A
lower-*.f6478.2
Applied rewrites78.2%
Final simplification78.2%
s_m = (fabs.f64 s) c_m = (fabs.f64 c) NOTE: x, c_m, and s_m should be sorted in increasing order before calling this function. (FPCore (x c_m s_m) :precision binary64 (/ 1.0 (* (* (* s_m (* c_m x)) (* c_m x)) s_m)))
s_m = fabs(s);
c_m = fabs(c);
assert(x < c_m && c_m < s_m);
double code(double x, double c_m, double s_m) {
return 1.0 / (((s_m * (c_m * x)) * (c_m * x)) * s_m);
}
s_m = abs(s)
c_m = abs(c)
NOTE: x, c_m, and s_m should be sorted in increasing order before calling this function.
real(8) function code(x, c_m, s_m)
real(8), intent (in) :: x
real(8), intent (in) :: c_m
real(8), intent (in) :: s_m
code = 1.0d0 / (((s_m * (c_m * x)) * (c_m * x)) * s_m)
end function
s_m = Math.abs(s);
c_m = Math.abs(c);
assert x < c_m && c_m < s_m;
public static double code(double x, double c_m, double s_m) {
return 1.0 / (((s_m * (c_m * x)) * (c_m * x)) * s_m);
}
s_m = math.fabs(s) c_m = math.fabs(c) [x, c_m, s_m] = sort([x, c_m, s_m]) def code(x, c_m, s_m): return 1.0 / (((s_m * (c_m * x)) * (c_m * x)) * s_m)
s_m = abs(s) c_m = abs(c) x, c_m, s_m = sort([x, c_m, s_m]) function code(x, c_m, s_m) return Float64(1.0 / Float64(Float64(Float64(s_m * Float64(c_m * x)) * Float64(c_m * x)) * s_m)) end
s_m = abs(s);
c_m = abs(c);
x, c_m, s_m = num2cell(sort([x, c_m, s_m])){:}
function tmp = code(x, c_m, s_m)
tmp = 1.0 / (((s_m * (c_m * x)) * (c_m * x)) * s_m);
end
s_m = N[Abs[s], $MachinePrecision] c_m = N[Abs[c], $MachinePrecision] NOTE: x, c_m, and s_m should be sorted in increasing order before calling this function. code[x_, c$95$m_, s$95$m_] := N[(1.0 / N[(N[(N[(s$95$m * N[(c$95$m * x), $MachinePrecision]), $MachinePrecision] * N[(c$95$m * x), $MachinePrecision]), $MachinePrecision] * s$95$m), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
s_m = \left|s\right|
\\
c_m = \left|c\right|
\\
[x, c_m, s_m] = \mathsf{sort}([x, c_m, s_m])\\
\\
\frac{1}{\left(\left(s\_m \cdot \left(c\_m \cdot x\right)\right) \cdot \left(c\_m \cdot x\right)\right) \cdot s\_m}
\end{array}
Initial program 64.6%
Taylor expanded in x around 0
lower-/.f64N/A
*-commutativeN/A
associate-*r*N/A
*-commutativeN/A
unpow2N/A
unpow2N/A
unswap-sqrN/A
unpow2N/A
unswap-sqrN/A
lower-*.f64N/A
lower-*.f64N/A
lower-*.f64N/A
lower-*.f64N/A
lower-*.f6478.2
Applied rewrites78.2%
Applied rewrites76.4%
Applied rewrites75.8%
Final simplification75.8%
s_m = (fabs.f64 s) c_m = (fabs.f64 c) NOTE: x, c_m, and s_m should be sorted in increasing order before calling this function. (FPCore (x c_m s_m) :precision binary64 (/ 1.0 (* (* (* (* (* s_m c_m) c_m) x) x) s_m)))
s_m = fabs(s);
c_m = fabs(c);
assert(x < c_m && c_m < s_m);
double code(double x, double c_m, double s_m) {
return 1.0 / (((((s_m * c_m) * c_m) * x) * x) * s_m);
}
s_m = abs(s)
c_m = abs(c)
NOTE: x, c_m, and s_m should be sorted in increasing order before calling this function.
real(8) function code(x, c_m, s_m)
real(8), intent (in) :: x
real(8), intent (in) :: c_m
real(8), intent (in) :: s_m
code = 1.0d0 / (((((s_m * c_m) * c_m) * x) * x) * s_m)
end function
s_m = Math.abs(s);
c_m = Math.abs(c);
assert x < c_m && c_m < s_m;
public static double code(double x, double c_m, double s_m) {
return 1.0 / (((((s_m * c_m) * c_m) * x) * x) * s_m);
}
s_m = math.fabs(s) c_m = math.fabs(c) [x, c_m, s_m] = sort([x, c_m, s_m]) def code(x, c_m, s_m): return 1.0 / (((((s_m * c_m) * c_m) * x) * x) * s_m)
s_m = abs(s) c_m = abs(c) x, c_m, s_m = sort([x, c_m, s_m]) function code(x, c_m, s_m) return Float64(1.0 / Float64(Float64(Float64(Float64(Float64(s_m * c_m) * c_m) * x) * x) * s_m)) end
s_m = abs(s);
c_m = abs(c);
x, c_m, s_m = num2cell(sort([x, c_m, s_m])){:}
function tmp = code(x, c_m, s_m)
tmp = 1.0 / (((((s_m * c_m) * c_m) * x) * x) * s_m);
end
s_m = N[Abs[s], $MachinePrecision] c_m = N[Abs[c], $MachinePrecision] NOTE: x, c_m, and s_m should be sorted in increasing order before calling this function. code[x_, c$95$m_, s$95$m_] := N[(1.0 / N[(N[(N[(N[(N[(s$95$m * c$95$m), $MachinePrecision] * c$95$m), $MachinePrecision] * x), $MachinePrecision] * x), $MachinePrecision] * s$95$m), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
s_m = \left|s\right|
\\
c_m = \left|c\right|
\\
[x, c_m, s_m] = \mathsf{sort}([x, c_m, s_m])\\
\\
\frac{1}{\left(\left(\left(\left(s\_m \cdot c\_m\right) \cdot c\_m\right) \cdot x\right) \cdot x\right) \cdot s\_m}
\end{array}
Initial program 64.6%
Taylor expanded in x around 0
lower-/.f64N/A
*-commutativeN/A
associate-*r*N/A
*-commutativeN/A
unpow2N/A
unpow2N/A
unswap-sqrN/A
unpow2N/A
unswap-sqrN/A
lower-*.f64N/A
lower-*.f64N/A
lower-*.f64N/A
lower-*.f64N/A
lower-*.f6478.2
Applied rewrites78.2%
Applied rewrites76.4%
Applied rewrites75.8%
Taylor expanded in x around 0
Applied rewrites68.7%
Final simplification68.7%
s_m = (fabs.f64 s) c_m = (fabs.f64 c) NOTE: x, c_m, and s_m should be sorted in increasing order before calling this function. (FPCore (x c_m s_m) :precision binary64 (/ 1.0 (* (* (* (* (* x x) c_m) s_m) s_m) c_m)))
s_m = fabs(s);
c_m = fabs(c);
assert(x < c_m && c_m < s_m);
double code(double x, double c_m, double s_m) {
return 1.0 / (((((x * x) * c_m) * s_m) * s_m) * c_m);
}
s_m = abs(s)
c_m = abs(c)
NOTE: x, c_m, and s_m should be sorted in increasing order before calling this function.
real(8) function code(x, c_m, s_m)
real(8), intent (in) :: x
real(8), intent (in) :: c_m
real(8), intent (in) :: s_m
code = 1.0d0 / (((((x * x) * c_m) * s_m) * s_m) * c_m)
end function
s_m = Math.abs(s);
c_m = Math.abs(c);
assert x < c_m && c_m < s_m;
public static double code(double x, double c_m, double s_m) {
return 1.0 / (((((x * x) * c_m) * s_m) * s_m) * c_m);
}
s_m = math.fabs(s) c_m = math.fabs(c) [x, c_m, s_m] = sort([x, c_m, s_m]) def code(x, c_m, s_m): return 1.0 / (((((x * x) * c_m) * s_m) * s_m) * c_m)
s_m = abs(s) c_m = abs(c) x, c_m, s_m = sort([x, c_m, s_m]) function code(x, c_m, s_m) return Float64(1.0 / Float64(Float64(Float64(Float64(Float64(x * x) * c_m) * s_m) * s_m) * c_m)) end
s_m = abs(s);
c_m = abs(c);
x, c_m, s_m = num2cell(sort([x, c_m, s_m])){:}
function tmp = code(x, c_m, s_m)
tmp = 1.0 / (((((x * x) * c_m) * s_m) * s_m) * c_m);
end
s_m = N[Abs[s], $MachinePrecision] c_m = N[Abs[c], $MachinePrecision] NOTE: x, c_m, and s_m should be sorted in increasing order before calling this function. code[x_, c$95$m_, s$95$m_] := N[(1.0 / N[(N[(N[(N[(N[(x * x), $MachinePrecision] * c$95$m), $MachinePrecision] * s$95$m), $MachinePrecision] * s$95$m), $MachinePrecision] * c$95$m), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
s_m = \left|s\right|
\\
c_m = \left|c\right|
\\
[x, c_m, s_m] = \mathsf{sort}([x, c_m, s_m])\\
\\
\frac{1}{\left(\left(\left(\left(x \cdot x\right) \cdot c\_m\right) \cdot s\_m\right) \cdot s\_m\right) \cdot c\_m}
\end{array}
Initial program 64.6%
Taylor expanded in x around 0
lower-/.f64N/A
*-commutativeN/A
associate-*r*N/A
*-commutativeN/A
unpow2N/A
unpow2N/A
unswap-sqrN/A
unpow2N/A
unswap-sqrN/A
lower-*.f64N/A
lower-*.f64N/A
lower-*.f64N/A
lower-*.f64N/A
lower-*.f6478.2
Applied rewrites78.2%
Applied rewrites76.4%
Applied rewrites75.8%
Applied rewrites66.8%
Final simplification66.8%
herbie shell --seed 2024235
(FPCore (x c s)
:name "mixedcos"
:precision binary64
(/ (cos (* 2.0 x)) (* (pow c 2.0) (* (* x (pow s 2.0)) x))))