
(FPCore (a b) :precision binary64 (- (* (* (* a a) b) b)))
double code(double a, double b) {
return -(((a * a) * b) * b);
}
real(8) function code(a, b)
real(8), intent (in) :: a
real(8), intent (in) :: b
code = -(((a * a) * b) * b)
end function
public static double code(double a, double b) {
return -(((a * a) * b) * b);
}
def code(a, b): return -(((a * a) * b) * b)
function code(a, b) return Float64(-Float64(Float64(Float64(a * a) * b) * b)) end
function tmp = code(a, b) tmp = -(((a * a) * b) * b); end
code[a_, b_] := (-N[(N[(N[(a * a), $MachinePrecision] * b), $MachinePrecision] * b), $MachinePrecision])
\begin{array}{l}
\\
-\left(\left(a \cdot a\right) \cdot b\right) \cdot b
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 5 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (a b) :precision binary64 (- (* (* (* a a) b) b)))
double code(double a, double b) {
return -(((a * a) * b) * b);
}
real(8) function code(a, b)
real(8), intent (in) :: a
real(8), intent (in) :: b
code = -(((a * a) * b) * b)
end function
public static double code(double a, double b) {
return -(((a * a) * b) * b);
}
def code(a, b): return -(((a * a) * b) * b)
function code(a, b) return Float64(-Float64(Float64(Float64(a * a) * b) * b)) end
function tmp = code(a, b) tmp = -(((a * a) * b) * b); end
code[a_, b_] := (-N[(N[(N[(a * a), $MachinePrecision] * b), $MachinePrecision] * b), $MachinePrecision])
\begin{array}{l}
\\
-\left(\left(a \cdot a\right) \cdot b\right) \cdot b
\end{array}
(FPCore (a b) :precision binary64 (* (* b a) (/ a (/ -1.0 b))))
double code(double a, double b) {
return (b * a) * (a / (-1.0 / b));
}
real(8) function code(a, b)
real(8), intent (in) :: a
real(8), intent (in) :: b
code = (b * a) * (a / ((-1.0d0) / b))
end function
public static double code(double a, double b) {
return (b * a) * (a / (-1.0 / b));
}
def code(a, b): return (b * a) * (a / (-1.0 / b))
function code(a, b) return Float64(Float64(b * a) * Float64(a / Float64(-1.0 / b))) end
function tmp = code(a, b) tmp = (b * a) * (a / (-1.0 / b)); end
code[a_, b_] := N[(N[(b * a), $MachinePrecision] * N[(a / N[(-1.0 / b), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(b \cdot a\right) \cdot \frac{a}{\frac{-1}{b}}
\end{array}
Initial program 77.6%
lift-neg.f64N/A
lift-*.f64N/A
lift-*.f64N/A
associate-*l*N/A
lift-*.f64N/A
unswap-sqrN/A
distribute-lft-neg-inN/A
lower-*.f64N/A
distribute-lft-neg-inN/A
lower-*.f64N/A
lower-neg.f64N/A
*-commutativeN/A
lower-*.f6499.6
Applied rewrites99.6%
lift-*.f64N/A
*-commutativeN/A
lift-neg.f64N/A
neg-sub0N/A
flip3--N/A
clear-numN/A
un-div-invN/A
lower-/.f64N/A
metadata-evalN/A
+-lft-identityN/A
mul0-lftN/A
lift-*.f64N/A
+-rgt-identityN/A
clear-numN/A
metadata-evalN/A
+-rgt-identityN/A
lift-*.f64N/A
mul0-lftN/A
+-lft-identityN/A
metadata-evalN/A
flip3--N/A
neg-sub0N/A
lift-neg.f64N/A
Applied rewrites99.7%
lift-/.f64N/A
lift-/.f64N/A
associate-/r/N/A
clear-numN/A
/-rgt-identityN/A
lift-neg.f64N/A
metadata-evalN/A
frac-2negN/A
frac-timesN/A
*-lft-identityN/A
frac-2negN/A
metadata-evalN/A
lift-neg.f64N/A
associate-/r/N/A
lift-neg.f64N/A
metadata-evalN/A
frac-2negN/A
associate-/r/N/A
*-inversesN/A
times-fracN/A
neg-mul-1N/A
lift-*.f64N/A
lift-neg.f64N/A
remove-double-negN/A
Applied rewrites99.7%
Final simplification99.7%
(FPCore (a b) :precision binary64 (* (* (- a) b) (* b a)))
double code(double a, double b) {
return (-a * b) * (b * a);
}
real(8) function code(a, b)
real(8), intent (in) :: a
real(8), intent (in) :: b
code = (-a * b) * (b * a)
end function
public static double code(double a, double b) {
return (-a * b) * (b * a);
}
def code(a, b): return (-a * b) * (b * a)
function code(a, b) return Float64(Float64(Float64(-a) * b) * Float64(b * a)) end
function tmp = code(a, b) tmp = (-a * b) * (b * a); end
code[a_, b_] := N[(N[((-a) * b), $MachinePrecision] * N[(b * a), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(\left(-a\right) \cdot b\right) \cdot \left(b \cdot a\right)
\end{array}
Initial program 77.6%
lift-neg.f64N/A
lift-*.f64N/A
lift-*.f64N/A
associate-*l*N/A
lift-*.f64N/A
unswap-sqrN/A
distribute-lft-neg-inN/A
lower-*.f64N/A
distribute-lft-neg-inN/A
lower-*.f64N/A
lower-neg.f64N/A
*-commutativeN/A
lower-*.f6499.6
Applied rewrites99.6%
(FPCore (a b) :precision binary64 (* (- b) (* (* a a) b)))
double code(double a, double b) {
return -b * ((a * a) * b);
}
real(8) function code(a, b)
real(8), intent (in) :: a
real(8), intent (in) :: b
code = -b * ((a * a) * b)
end function
public static double code(double a, double b) {
return -b * ((a * a) * b);
}
def code(a, b): return -b * ((a * a) * b)
function code(a, b) return Float64(Float64(-b) * Float64(Float64(a * a) * b)) end
function tmp = code(a, b) tmp = -b * ((a * a) * b); end
code[a_, b_] := N[((-b) * N[(N[(a * a), $MachinePrecision] * b), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(-b\right) \cdot \left(\left(a \cdot a\right) \cdot b\right)
\end{array}
Initial program 77.6%
Final simplification77.6%
(FPCore (a b) :precision binary64 (* (* (* a a) b) b))
double code(double a, double b) {
return ((a * a) * b) * b;
}
real(8) function code(a, b)
real(8), intent (in) :: a
real(8), intent (in) :: b
code = ((a * a) * b) * b
end function
public static double code(double a, double b) {
return ((a * a) * b) * b;
}
def code(a, b): return ((a * a) * b) * b
function code(a, b) return Float64(Float64(Float64(a * a) * b) * b) end
function tmp = code(a, b) tmp = ((a * a) * b) * b; end
code[a_, b_] := N[(N[(N[(a * a), $MachinePrecision] * b), $MachinePrecision] * b), $MachinePrecision]
\begin{array}{l}
\\
\left(\left(a \cdot a\right) \cdot b\right) \cdot b
\end{array}
Initial program 77.6%
lift-neg.f64N/A
+-lft-identityN/A
flip3-+N/A
distribute-neg-fracN/A
Applied rewrites23.2%
Final simplification23.2%
(FPCore (a b) :precision binary64 (* (* b a) (* b a)))
double code(double a, double b) {
return (b * a) * (b * a);
}
real(8) function code(a, b)
real(8), intent (in) :: a
real(8), intent (in) :: b
code = (b * a) * (b * a)
end function
public static double code(double a, double b) {
return (b * a) * (b * a);
}
def code(a, b): return (b * a) * (b * a)
function code(a, b) return Float64(Float64(b * a) * Float64(b * a)) end
function tmp = code(a, b) tmp = (b * a) * (b * a); end
code[a_, b_] := N[(N[(b * a), $MachinePrecision] * N[(b * a), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(b \cdot a\right) \cdot \left(b \cdot a\right)
\end{array}
Initial program 77.6%
lift-neg.f64N/A
+-lft-identityN/A
flip3-+N/A
distribute-neg-fracN/A
Applied rewrites23.1%
herbie shell --seed 2024235
(FPCore (a b)
:name "ab-angle->ABCF D"
:precision binary64
(- (* (* (* a a) b) b)))