
(FPCore (x y z t) :precision binary64 (+ x (/ (* (- y x) z) t)))
double code(double x, double y, double z, double t) {
return x + (((y - x) * z) / t);
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = x + (((y - x) * z) / t)
end function
public static double code(double x, double y, double z, double t) {
return x + (((y - x) * z) / t);
}
def code(x, y, z, t): return x + (((y - x) * z) / t)
function code(x, y, z, t) return Float64(x + Float64(Float64(Float64(y - x) * z) / t)) end
function tmp = code(x, y, z, t) tmp = x + (((y - x) * z) / t); end
code[x_, y_, z_, t_] := N[(x + N[(N[(N[(y - x), $MachinePrecision] * z), $MachinePrecision] / t), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x + \frac{\left(y - x\right) \cdot z}{t}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 11 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z t) :precision binary64 (+ x (/ (* (- y x) z) t)))
double code(double x, double y, double z, double t) {
return x + (((y - x) * z) / t);
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = x + (((y - x) * z) / t)
end function
public static double code(double x, double y, double z, double t) {
return x + (((y - x) * z) / t);
}
def code(x, y, z, t): return x + (((y - x) * z) / t)
function code(x, y, z, t) return Float64(x + Float64(Float64(Float64(y - x) * z) / t)) end
function tmp = code(x, y, z, t) tmp = x + (((y - x) * z) / t); end
code[x_, y_, z_, t_] := N[(x + N[(N[(N[(y - x), $MachinePrecision] * z), $MachinePrecision] / t), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x + \frac{\left(y - x\right) \cdot z}{t}
\end{array}
(FPCore (x y z t) :precision binary64 (fma (/ z t) (- y x) x))
double code(double x, double y, double z, double t) {
return fma((z / t), (y - x), x);
}
function code(x, y, z, t) return fma(Float64(z / t), Float64(y - x), x) end
code[x_, y_, z_, t_] := N[(N[(z / t), $MachinePrecision] * N[(y - x), $MachinePrecision] + x), $MachinePrecision]
\begin{array}{l}
\\
\mathsf{fma}\left(\frac{z}{t}, y - x, x\right)
\end{array}
Initial program 93.2%
lift-+.f64N/A
+-commutativeN/A
lift-/.f64N/A
lift-*.f64N/A
associate-/l*N/A
*-commutativeN/A
lower-fma.f64N/A
lower-/.f6499.1
Applied rewrites99.1%
(FPCore (x y z t) :precision binary64 (let* ((t_1 (- x (* x (/ z t))))) (if (<= x -330000.0) t_1 (if (<= x 3.8e-61) (+ (/ (* y z) t) x) t_1))))
double code(double x, double y, double z, double t) {
double t_1 = x - (x * (z / t));
double tmp;
if (x <= -330000.0) {
tmp = t_1;
} else if (x <= 3.8e-61) {
tmp = ((y * z) / t) + x;
} else {
tmp = t_1;
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: t_1
real(8) :: tmp
t_1 = x - (x * (z / t))
if (x <= (-330000.0d0)) then
tmp = t_1
else if (x <= 3.8d-61) then
tmp = ((y * z) / t) + x
else
tmp = t_1
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double t_1 = x - (x * (z / t));
double tmp;
if (x <= -330000.0) {
tmp = t_1;
} else if (x <= 3.8e-61) {
tmp = ((y * z) / t) + x;
} else {
tmp = t_1;
}
return tmp;
}
def code(x, y, z, t): t_1 = x - (x * (z / t)) tmp = 0 if x <= -330000.0: tmp = t_1 elif x <= 3.8e-61: tmp = ((y * z) / t) + x else: tmp = t_1 return tmp
function code(x, y, z, t) t_1 = Float64(x - Float64(x * Float64(z / t))) tmp = 0.0 if (x <= -330000.0) tmp = t_1; elseif (x <= 3.8e-61) tmp = Float64(Float64(Float64(y * z) / t) + x); else tmp = t_1; end return tmp end
function tmp_2 = code(x, y, z, t) t_1 = x - (x * (z / t)); tmp = 0.0; if (x <= -330000.0) tmp = t_1; elseif (x <= 3.8e-61) tmp = ((y * z) / t) + x; else tmp = t_1; end tmp_2 = tmp; end
code[x_, y_, z_, t_] := Block[{t$95$1 = N[(x - N[(x * N[(z / t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[x, -330000.0], t$95$1, If[LessEqual[x, 3.8e-61], N[(N[(N[(y * z), $MachinePrecision] / t), $MachinePrecision] + x), $MachinePrecision], t$95$1]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := x - x \cdot \frac{z}{t}\\
\mathbf{if}\;x \leq -330000:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;x \leq 3.8 \cdot 10^{-61}:\\
\;\;\;\;\frac{y \cdot z}{t} + x\\
\mathbf{else}:\\
\;\;\;\;t\_1\\
\end{array}
\end{array}
if x < -3.3e5 or 3.7999999999999998e-61 < x Initial program 91.4%
lift-+.f64N/A
+-commutativeN/A
lift-/.f64N/A
lift-*.f64N/A
associate-/l*N/A
*-commutativeN/A
lower-fma.f64N/A
lower-/.f6499.9
Applied rewrites99.9%
Taylor expanded in y around 0
mul-1-negN/A
unsub-negN/A
lower--.f64N/A
*-commutativeN/A
associate-*l/N/A
lower-*.f64N/A
lower-/.f6486.1
Applied rewrites86.1%
if -3.3e5 < x < 3.7999999999999998e-61Initial program 96.1%
Taylor expanded in y around inf
lower-*.f6488.6
Applied rewrites88.6%
Final simplification87.1%
(FPCore (x y z t) :precision binary64 (let* ((t_1 (- x (* x (/ z t))))) (if (<= x -1.35e-68) t_1 (if (<= x 2.7e-149) (/ (* (- y x) z) t) t_1))))
double code(double x, double y, double z, double t) {
double t_1 = x - (x * (z / t));
double tmp;
if (x <= -1.35e-68) {
tmp = t_1;
} else if (x <= 2.7e-149) {
tmp = ((y - x) * z) / t;
} else {
tmp = t_1;
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: t_1
real(8) :: tmp
t_1 = x - (x * (z / t))
if (x <= (-1.35d-68)) then
tmp = t_1
else if (x <= 2.7d-149) then
tmp = ((y - x) * z) / t
else
tmp = t_1
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double t_1 = x - (x * (z / t));
double tmp;
if (x <= -1.35e-68) {
tmp = t_1;
} else if (x <= 2.7e-149) {
tmp = ((y - x) * z) / t;
} else {
tmp = t_1;
}
return tmp;
}
def code(x, y, z, t): t_1 = x - (x * (z / t)) tmp = 0 if x <= -1.35e-68: tmp = t_1 elif x <= 2.7e-149: tmp = ((y - x) * z) / t else: tmp = t_1 return tmp
function code(x, y, z, t) t_1 = Float64(x - Float64(x * Float64(z / t))) tmp = 0.0 if (x <= -1.35e-68) tmp = t_1; elseif (x <= 2.7e-149) tmp = Float64(Float64(Float64(y - x) * z) / t); else tmp = t_1; end return tmp end
function tmp_2 = code(x, y, z, t) t_1 = x - (x * (z / t)); tmp = 0.0; if (x <= -1.35e-68) tmp = t_1; elseif (x <= 2.7e-149) tmp = ((y - x) * z) / t; else tmp = t_1; end tmp_2 = tmp; end
code[x_, y_, z_, t_] := Block[{t$95$1 = N[(x - N[(x * N[(z / t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[x, -1.35e-68], t$95$1, If[LessEqual[x, 2.7e-149], N[(N[(N[(y - x), $MachinePrecision] * z), $MachinePrecision] / t), $MachinePrecision], t$95$1]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := x - x \cdot \frac{z}{t}\\
\mathbf{if}\;x \leq -1.35 \cdot 10^{-68}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;x \leq 2.7 \cdot 10^{-149}:\\
\;\;\;\;\frac{\left(y - x\right) \cdot z}{t}\\
\mathbf{else}:\\
\;\;\;\;t\_1\\
\end{array}
\end{array}
if x < -1.3500000000000001e-68 or 2.70000000000000014e-149 < x Initial program 92.2%
lift-+.f64N/A
+-commutativeN/A
lift-/.f64N/A
lift-*.f64N/A
associate-/l*N/A
*-commutativeN/A
lower-fma.f64N/A
lower-/.f6499.9
Applied rewrites99.9%
Taylor expanded in y around 0
mul-1-negN/A
unsub-negN/A
lower--.f64N/A
*-commutativeN/A
associate-*l/N/A
lower-*.f64N/A
lower-/.f6484.4
Applied rewrites84.4%
if -1.3500000000000001e-68 < x < 2.70000000000000014e-149Initial program 95.8%
Taylor expanded in t around 0
lower-/.f64N/A
*-commutativeN/A
lower-*.f64N/A
lower--.f6478.6
Applied rewrites78.6%
Final simplification82.7%
(FPCore (x y z t) :precision binary64 (let* ((t_1 (- x (* (/ x t) z)))) (if (<= t -1.9e-118) t_1 (if (<= t 2.05e-7) (/ (* (- y x) z) t) t_1))))
double code(double x, double y, double z, double t) {
double t_1 = x - ((x / t) * z);
double tmp;
if (t <= -1.9e-118) {
tmp = t_1;
} else if (t <= 2.05e-7) {
tmp = ((y - x) * z) / t;
} else {
tmp = t_1;
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: t_1
real(8) :: tmp
t_1 = x - ((x / t) * z)
if (t <= (-1.9d-118)) then
tmp = t_1
else if (t <= 2.05d-7) then
tmp = ((y - x) * z) / t
else
tmp = t_1
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double t_1 = x - ((x / t) * z);
double tmp;
if (t <= -1.9e-118) {
tmp = t_1;
} else if (t <= 2.05e-7) {
tmp = ((y - x) * z) / t;
} else {
tmp = t_1;
}
return tmp;
}
def code(x, y, z, t): t_1 = x - ((x / t) * z) tmp = 0 if t <= -1.9e-118: tmp = t_1 elif t <= 2.05e-7: tmp = ((y - x) * z) / t else: tmp = t_1 return tmp
function code(x, y, z, t) t_1 = Float64(x - Float64(Float64(x / t) * z)) tmp = 0.0 if (t <= -1.9e-118) tmp = t_1; elseif (t <= 2.05e-7) tmp = Float64(Float64(Float64(y - x) * z) / t); else tmp = t_1; end return tmp end
function tmp_2 = code(x, y, z, t) t_1 = x - ((x / t) * z); tmp = 0.0; if (t <= -1.9e-118) tmp = t_1; elseif (t <= 2.05e-7) tmp = ((y - x) * z) / t; else tmp = t_1; end tmp_2 = tmp; end
code[x_, y_, z_, t_] := Block[{t$95$1 = N[(x - N[(N[(x / t), $MachinePrecision] * z), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t, -1.9e-118], t$95$1, If[LessEqual[t, 2.05e-7], N[(N[(N[(y - x), $MachinePrecision] * z), $MachinePrecision] / t), $MachinePrecision], t$95$1]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := x - \frac{x}{t} \cdot z\\
\mathbf{if}\;t \leq -1.9 \cdot 10^{-118}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;t \leq 2.05 \cdot 10^{-7}:\\
\;\;\;\;\frac{\left(y - x\right) \cdot z}{t}\\
\mathbf{else}:\\
\;\;\;\;t\_1\\
\end{array}
\end{array}
if t < -1.9e-118 or 2.05e-7 < t Initial program 88.3%
Taylor expanded in y around 0
mul-1-negN/A
unsub-negN/A
lower--.f64N/A
associate-*l/N/A
lower-*.f64N/A
lower-/.f6471.3
Applied rewrites71.3%
if -1.9e-118 < t < 2.05e-7Initial program 99.8%
Taylor expanded in t around 0
lower-/.f64N/A
*-commutativeN/A
lower-*.f64N/A
lower--.f6487.9
Applied rewrites87.9%
(FPCore (x y z t) :precision binary64 (let* ((t_1 (- x (* (/ x t) z)))) (if (<= x -1.1e-68) t_1 (if (<= x 3.5e-151) (* y (/ z t)) t_1))))
double code(double x, double y, double z, double t) {
double t_1 = x - ((x / t) * z);
double tmp;
if (x <= -1.1e-68) {
tmp = t_1;
} else if (x <= 3.5e-151) {
tmp = y * (z / t);
} else {
tmp = t_1;
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: t_1
real(8) :: tmp
t_1 = x - ((x / t) * z)
if (x <= (-1.1d-68)) then
tmp = t_1
else if (x <= 3.5d-151) then
tmp = y * (z / t)
else
tmp = t_1
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double t_1 = x - ((x / t) * z);
double tmp;
if (x <= -1.1e-68) {
tmp = t_1;
} else if (x <= 3.5e-151) {
tmp = y * (z / t);
} else {
tmp = t_1;
}
return tmp;
}
def code(x, y, z, t): t_1 = x - ((x / t) * z) tmp = 0 if x <= -1.1e-68: tmp = t_1 elif x <= 3.5e-151: tmp = y * (z / t) else: tmp = t_1 return tmp
function code(x, y, z, t) t_1 = Float64(x - Float64(Float64(x / t) * z)) tmp = 0.0 if (x <= -1.1e-68) tmp = t_1; elseif (x <= 3.5e-151) tmp = Float64(y * Float64(z / t)); else tmp = t_1; end return tmp end
function tmp_2 = code(x, y, z, t) t_1 = x - ((x / t) * z); tmp = 0.0; if (x <= -1.1e-68) tmp = t_1; elseif (x <= 3.5e-151) tmp = y * (z / t); else tmp = t_1; end tmp_2 = tmp; end
code[x_, y_, z_, t_] := Block[{t$95$1 = N[(x - N[(N[(x / t), $MachinePrecision] * z), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[x, -1.1e-68], t$95$1, If[LessEqual[x, 3.5e-151], N[(y * N[(z / t), $MachinePrecision]), $MachinePrecision], t$95$1]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := x - \frac{x}{t} \cdot z\\
\mathbf{if}\;x \leq -1.1 \cdot 10^{-68}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;x \leq 3.5 \cdot 10^{-151}:\\
\;\;\;\;y \cdot \frac{z}{t}\\
\mathbf{else}:\\
\;\;\;\;t\_1\\
\end{array}
\end{array}
if x < -1.10000000000000001e-68 or 3.49999999999999995e-151 < x Initial program 92.2%
Taylor expanded in y around 0
mul-1-negN/A
unsub-negN/A
lower--.f64N/A
associate-*l/N/A
lower-*.f64N/A
lower-/.f6476.4
Applied rewrites76.4%
if -1.10000000000000001e-68 < x < 3.49999999999999995e-151Initial program 95.8%
lift-+.f64N/A
+-commutativeN/A
lift-/.f64N/A
lift-*.f64N/A
associate-/l*N/A
*-commutativeN/A
lower-fma.f64N/A
lower-/.f6496.9
Applied rewrites96.9%
Taylor expanded in y around inf
*-commutativeN/A
associate-*l/N/A
lower-*.f64N/A
lower-/.f6474.1
Applied rewrites74.1%
Final simplification75.8%
(FPCore (x y z t) :precision binary64 (let* ((t_1 (* y (/ z t)))) (if (<= y -1.4e+32) t_1 (if (<= y 0.37) (* (- x) (/ z t)) t_1))))
double code(double x, double y, double z, double t) {
double t_1 = y * (z / t);
double tmp;
if (y <= -1.4e+32) {
tmp = t_1;
} else if (y <= 0.37) {
tmp = -x * (z / t);
} else {
tmp = t_1;
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: t_1
real(8) :: tmp
t_1 = y * (z / t)
if (y <= (-1.4d+32)) then
tmp = t_1
else if (y <= 0.37d0) then
tmp = -x * (z / t)
else
tmp = t_1
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double t_1 = y * (z / t);
double tmp;
if (y <= -1.4e+32) {
tmp = t_1;
} else if (y <= 0.37) {
tmp = -x * (z / t);
} else {
tmp = t_1;
}
return tmp;
}
def code(x, y, z, t): t_1 = y * (z / t) tmp = 0 if y <= -1.4e+32: tmp = t_1 elif y <= 0.37: tmp = -x * (z / t) else: tmp = t_1 return tmp
function code(x, y, z, t) t_1 = Float64(y * Float64(z / t)) tmp = 0.0 if (y <= -1.4e+32) tmp = t_1; elseif (y <= 0.37) tmp = Float64(Float64(-x) * Float64(z / t)); else tmp = t_1; end return tmp end
function tmp_2 = code(x, y, z, t) t_1 = y * (z / t); tmp = 0.0; if (y <= -1.4e+32) tmp = t_1; elseif (y <= 0.37) tmp = -x * (z / t); else tmp = t_1; end tmp_2 = tmp; end
code[x_, y_, z_, t_] := Block[{t$95$1 = N[(y * N[(z / t), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[y, -1.4e+32], t$95$1, If[LessEqual[y, 0.37], N[((-x) * N[(z / t), $MachinePrecision]), $MachinePrecision], t$95$1]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := y \cdot \frac{z}{t}\\
\mathbf{if}\;y \leq -1.4 \cdot 10^{+32}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;y \leq 0.37:\\
\;\;\;\;\left(-x\right) \cdot \frac{z}{t}\\
\mathbf{else}:\\
\;\;\;\;t\_1\\
\end{array}
\end{array}
if y < -1.4e32 or 0.37 < y Initial program 89.2%
lift-+.f64N/A
+-commutativeN/A
lift-/.f64N/A
lift-*.f64N/A
associate-/l*N/A
*-commutativeN/A
lower-fma.f64N/A
lower-/.f6498.9
Applied rewrites98.9%
Taylor expanded in y around inf
*-commutativeN/A
associate-*l/N/A
lower-*.f64N/A
lower-/.f6460.3
Applied rewrites60.3%
if -1.4e32 < y < 0.37Initial program 96.9%
Taylor expanded in t around 0
lower-/.f64N/A
*-commutativeN/A
lower-*.f64N/A
lower--.f6455.7
Applied rewrites55.7%
Taylor expanded in y around 0
Applied rewrites41.8%
Applied rewrites44.7%
Final simplification52.2%
(FPCore (x y z t) :precision binary64 (let* ((t_1 (* y (/ z t)))) (if (<= y -7e-54) t_1 (if (<= y 0.37) (/ (* (- x) z) t) t_1))))
double code(double x, double y, double z, double t) {
double t_1 = y * (z / t);
double tmp;
if (y <= -7e-54) {
tmp = t_1;
} else if (y <= 0.37) {
tmp = (-x * z) / t;
} else {
tmp = t_1;
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: t_1
real(8) :: tmp
t_1 = y * (z / t)
if (y <= (-7d-54)) then
tmp = t_1
else if (y <= 0.37d0) then
tmp = (-x * z) / t
else
tmp = t_1
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double t_1 = y * (z / t);
double tmp;
if (y <= -7e-54) {
tmp = t_1;
} else if (y <= 0.37) {
tmp = (-x * z) / t;
} else {
tmp = t_1;
}
return tmp;
}
def code(x, y, z, t): t_1 = y * (z / t) tmp = 0 if y <= -7e-54: tmp = t_1 elif y <= 0.37: tmp = (-x * z) / t else: tmp = t_1 return tmp
function code(x, y, z, t) t_1 = Float64(y * Float64(z / t)) tmp = 0.0 if (y <= -7e-54) tmp = t_1; elseif (y <= 0.37) tmp = Float64(Float64(Float64(-x) * z) / t); else tmp = t_1; end return tmp end
function tmp_2 = code(x, y, z, t) t_1 = y * (z / t); tmp = 0.0; if (y <= -7e-54) tmp = t_1; elseif (y <= 0.37) tmp = (-x * z) / t; else tmp = t_1; end tmp_2 = tmp; end
code[x_, y_, z_, t_] := Block[{t$95$1 = N[(y * N[(z / t), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[y, -7e-54], t$95$1, If[LessEqual[y, 0.37], N[(N[((-x) * z), $MachinePrecision] / t), $MachinePrecision], t$95$1]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := y \cdot \frac{z}{t}\\
\mathbf{if}\;y \leq -7 \cdot 10^{-54}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;y \leq 0.37:\\
\;\;\;\;\frac{\left(-x\right) \cdot z}{t}\\
\mathbf{else}:\\
\;\;\;\;t\_1\\
\end{array}
\end{array}
if y < -6.99999999999999964e-54 or 0.37 < y Initial program 89.5%
lift-+.f64N/A
+-commutativeN/A
lift-/.f64N/A
lift-*.f64N/A
associate-/l*N/A
*-commutativeN/A
lower-fma.f64N/A
lower-/.f6499.0
Applied rewrites99.0%
Taylor expanded in y around inf
*-commutativeN/A
associate-*l/N/A
lower-*.f64N/A
lower-/.f6458.8
Applied rewrites58.8%
if -6.99999999999999964e-54 < y < 0.37Initial program 97.4%
Taylor expanded in t around 0
lower-/.f64N/A
*-commutativeN/A
lower-*.f64N/A
lower--.f6454.5
Applied rewrites54.5%
Taylor expanded in y around 0
Applied rewrites43.2%
Final simplification51.4%
(FPCore (x y z t) :precision binary64 (let* ((t_1 (* y (/ z t)))) (if (<= y -7e-54) t_1 (if (<= y 0.37) (* (/ (- x) t) z) t_1))))
double code(double x, double y, double z, double t) {
double t_1 = y * (z / t);
double tmp;
if (y <= -7e-54) {
tmp = t_1;
} else if (y <= 0.37) {
tmp = (-x / t) * z;
} else {
tmp = t_1;
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: t_1
real(8) :: tmp
t_1 = y * (z / t)
if (y <= (-7d-54)) then
tmp = t_1
else if (y <= 0.37d0) then
tmp = (-x / t) * z
else
tmp = t_1
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double t_1 = y * (z / t);
double tmp;
if (y <= -7e-54) {
tmp = t_1;
} else if (y <= 0.37) {
tmp = (-x / t) * z;
} else {
tmp = t_1;
}
return tmp;
}
def code(x, y, z, t): t_1 = y * (z / t) tmp = 0 if y <= -7e-54: tmp = t_1 elif y <= 0.37: tmp = (-x / t) * z else: tmp = t_1 return tmp
function code(x, y, z, t) t_1 = Float64(y * Float64(z / t)) tmp = 0.0 if (y <= -7e-54) tmp = t_1; elseif (y <= 0.37) tmp = Float64(Float64(Float64(-x) / t) * z); else tmp = t_1; end return tmp end
function tmp_2 = code(x, y, z, t) t_1 = y * (z / t); tmp = 0.0; if (y <= -7e-54) tmp = t_1; elseif (y <= 0.37) tmp = (-x / t) * z; else tmp = t_1; end tmp_2 = tmp; end
code[x_, y_, z_, t_] := Block[{t$95$1 = N[(y * N[(z / t), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[y, -7e-54], t$95$1, If[LessEqual[y, 0.37], N[(N[((-x) / t), $MachinePrecision] * z), $MachinePrecision], t$95$1]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := y \cdot \frac{z}{t}\\
\mathbf{if}\;y \leq -7 \cdot 10^{-54}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;y \leq 0.37:\\
\;\;\;\;\frac{-x}{t} \cdot z\\
\mathbf{else}:\\
\;\;\;\;t\_1\\
\end{array}
\end{array}
if y < -6.99999999999999964e-54 or 0.37 < y Initial program 89.5%
lift-+.f64N/A
+-commutativeN/A
lift-/.f64N/A
lift-*.f64N/A
associate-/l*N/A
*-commutativeN/A
lower-fma.f64N/A
lower-/.f6499.0
Applied rewrites99.0%
Taylor expanded in y around inf
*-commutativeN/A
associate-*l/N/A
lower-*.f64N/A
lower-/.f6458.8
Applied rewrites58.8%
if -6.99999999999999964e-54 < y < 0.37Initial program 97.4%
Taylor expanded in t around 0
lower-/.f64N/A
*-commutativeN/A
lower-*.f64N/A
lower--.f6454.5
Applied rewrites54.5%
Taylor expanded in y around 0
Applied rewrites40.1%
Final simplification50.0%
(FPCore (x y z t) :precision binary64 (if (<= z -4e+42) (* (/ y t) z) (/ (* y z) t)))
double code(double x, double y, double z, double t) {
double tmp;
if (z <= -4e+42) {
tmp = (y / t) * z;
} else {
tmp = (y * z) / t;
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: tmp
if (z <= (-4d+42)) then
tmp = (y / t) * z
else
tmp = (y * z) / t
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double tmp;
if (z <= -4e+42) {
tmp = (y / t) * z;
} else {
tmp = (y * z) / t;
}
return tmp;
}
def code(x, y, z, t): tmp = 0 if z <= -4e+42: tmp = (y / t) * z else: tmp = (y * z) / t return tmp
function code(x, y, z, t) tmp = 0.0 if (z <= -4e+42) tmp = Float64(Float64(y / t) * z); else tmp = Float64(Float64(y * z) / t); end return tmp end
function tmp_2 = code(x, y, z, t) tmp = 0.0; if (z <= -4e+42) tmp = (y / t) * z; else tmp = (y * z) / t; end tmp_2 = tmp; end
code[x_, y_, z_, t_] := If[LessEqual[z, -4e+42], N[(N[(y / t), $MachinePrecision] * z), $MachinePrecision], N[(N[(y * z), $MachinePrecision] / t), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;z \leq -4 \cdot 10^{+42}:\\
\;\;\;\;\frac{y}{t} \cdot z\\
\mathbf{else}:\\
\;\;\;\;\frac{y \cdot z}{t}\\
\end{array}
\end{array}
if z < -4.00000000000000018e42Initial program 78.4%
Taylor expanded in y around inf
associate-*l/N/A
lower-*.f64N/A
lower-/.f6452.4
Applied rewrites52.4%
if -4.00000000000000018e42 < z Initial program 97.1%
Taylor expanded in y around inf
associate-*l/N/A
lower-*.f64N/A
lower-/.f6430.4
Applied rewrites30.4%
Applied rewrites34.7%
(FPCore (x y z t) :precision binary64 (* y (/ z t)))
double code(double x, double y, double z, double t) {
return y * (z / t);
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = y * (z / t)
end function
public static double code(double x, double y, double z, double t) {
return y * (z / t);
}
def code(x, y, z, t): return y * (z / t)
function code(x, y, z, t) return Float64(y * Float64(z / t)) end
function tmp = code(x, y, z, t) tmp = y * (z / t); end
code[x_, y_, z_, t_] := N[(y * N[(z / t), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
y \cdot \frac{z}{t}
\end{array}
Initial program 93.2%
lift-+.f64N/A
+-commutativeN/A
lift-/.f64N/A
lift-*.f64N/A
associate-/l*N/A
*-commutativeN/A
lower-fma.f64N/A
lower-/.f6499.1
Applied rewrites99.1%
Taylor expanded in y around inf
*-commutativeN/A
associate-*l/N/A
lower-*.f64N/A
lower-/.f6439.5
Applied rewrites39.5%
Final simplification39.5%
(FPCore (x y z t) :precision binary64 (* (/ y t) z))
double code(double x, double y, double z, double t) {
return (y / t) * z;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = (y / t) * z
end function
public static double code(double x, double y, double z, double t) {
return (y / t) * z;
}
def code(x, y, z, t): return (y / t) * z
function code(x, y, z, t) return Float64(Float64(y / t) * z) end
function tmp = code(x, y, z, t) tmp = (y / t) * z; end
code[x_, y_, z_, t_] := N[(N[(y / t), $MachinePrecision] * z), $MachinePrecision]
\begin{array}{l}
\\
\frac{y}{t} \cdot z
\end{array}
Initial program 93.2%
Taylor expanded in y around inf
associate-*l/N/A
lower-*.f64N/A
lower-/.f6435.0
Applied rewrites35.0%
(FPCore (x y z t)
:precision binary64
(if (< x -9.025511195533005e-135)
(- x (* (/ z t) (- x y)))
(if (< x 4.275032163700715e-250)
(+ x (* (/ (- y x) t) z))
(+ x (/ (- y x) (/ t z))))))
double code(double x, double y, double z, double t) {
double tmp;
if (x < -9.025511195533005e-135) {
tmp = x - ((z / t) * (x - y));
} else if (x < 4.275032163700715e-250) {
tmp = x + (((y - x) / t) * z);
} else {
tmp = x + ((y - x) / (t / z));
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: tmp
if (x < (-9.025511195533005d-135)) then
tmp = x - ((z / t) * (x - y))
else if (x < 4.275032163700715d-250) then
tmp = x + (((y - x) / t) * z)
else
tmp = x + ((y - x) / (t / z))
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double tmp;
if (x < -9.025511195533005e-135) {
tmp = x - ((z / t) * (x - y));
} else if (x < 4.275032163700715e-250) {
tmp = x + (((y - x) / t) * z);
} else {
tmp = x + ((y - x) / (t / z));
}
return tmp;
}
def code(x, y, z, t): tmp = 0 if x < -9.025511195533005e-135: tmp = x - ((z / t) * (x - y)) elif x < 4.275032163700715e-250: tmp = x + (((y - x) / t) * z) else: tmp = x + ((y - x) / (t / z)) return tmp
function code(x, y, z, t) tmp = 0.0 if (x < -9.025511195533005e-135) tmp = Float64(x - Float64(Float64(z / t) * Float64(x - y))); elseif (x < 4.275032163700715e-250) tmp = Float64(x + Float64(Float64(Float64(y - x) / t) * z)); else tmp = Float64(x + Float64(Float64(y - x) / Float64(t / z))); end return tmp end
function tmp_2 = code(x, y, z, t) tmp = 0.0; if (x < -9.025511195533005e-135) tmp = x - ((z / t) * (x - y)); elseif (x < 4.275032163700715e-250) tmp = x + (((y - x) / t) * z); else tmp = x + ((y - x) / (t / z)); end tmp_2 = tmp; end
code[x_, y_, z_, t_] := If[Less[x, -9.025511195533005e-135], N[(x - N[(N[(z / t), $MachinePrecision] * N[(x - y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[Less[x, 4.275032163700715e-250], N[(x + N[(N[(N[(y - x), $MachinePrecision] / t), $MachinePrecision] * z), $MachinePrecision]), $MachinePrecision], N[(x + N[(N[(y - x), $MachinePrecision] / N[(t / z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x < -9.025511195533005 \cdot 10^{-135}:\\
\;\;\;\;x - \frac{z}{t} \cdot \left(x - y\right)\\
\mathbf{elif}\;x < 4.275032163700715 \cdot 10^{-250}:\\
\;\;\;\;x + \frac{y - x}{t} \cdot z\\
\mathbf{else}:\\
\;\;\;\;x + \frac{y - x}{\frac{t}{z}}\\
\end{array}
\end{array}
herbie shell --seed 2024235
(FPCore (x y z t)
:name "Numeric.Histogram:binBounds from Chart-1.5.3"
:precision binary64
:alt
(! :herbie-platform default (if (< x -1805102239106601/200000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000) (- x (* (/ z t) (- x y))) (if (< x 855006432740143/2000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000) (+ x (* (/ (- y x) t) z)) (+ x (/ (- y x) (/ t z))))))
(+ x (/ (* (- y x) z) t)))