
(FPCore (x y z t) :precision binary64 (+ (* (/ x y) (- z t)) t))
double code(double x, double y, double z, double t) {
return ((x / y) * (z - t)) + t;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = ((x / y) * (z - t)) + t
end function
public static double code(double x, double y, double z, double t) {
return ((x / y) * (z - t)) + t;
}
def code(x, y, z, t): return ((x / y) * (z - t)) + t
function code(x, y, z, t) return Float64(Float64(Float64(x / y) * Float64(z - t)) + t) end
function tmp = code(x, y, z, t) tmp = ((x / y) * (z - t)) + t; end
code[x_, y_, z_, t_] := N[(N[(N[(x / y), $MachinePrecision] * N[(z - t), $MachinePrecision]), $MachinePrecision] + t), $MachinePrecision]
\begin{array}{l}
\\
\frac{x}{y} \cdot \left(z - t\right) + t
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 9 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z t) :precision binary64 (+ (* (/ x y) (- z t)) t))
double code(double x, double y, double z, double t) {
return ((x / y) * (z - t)) + t;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = ((x / y) * (z - t)) + t
end function
public static double code(double x, double y, double z, double t) {
return ((x / y) * (z - t)) + t;
}
def code(x, y, z, t): return ((x / y) * (z - t)) + t
function code(x, y, z, t) return Float64(Float64(Float64(x / y) * Float64(z - t)) + t) end
function tmp = code(x, y, z, t) tmp = ((x / y) * (z - t)) + t; end
code[x_, y_, z_, t_] := N[(N[(N[(x / y), $MachinePrecision] * N[(z - t), $MachinePrecision]), $MachinePrecision] + t), $MachinePrecision]
\begin{array}{l}
\\
\frac{x}{y} \cdot \left(z - t\right) + t
\end{array}
(FPCore (x y z t) :precision binary64 (if (<= x -1000000000.0) (fma (/ (- z t) y) x t) (fma (/ x y) (- z t) t)))
double code(double x, double y, double z, double t) {
double tmp;
if (x <= -1000000000.0) {
tmp = fma(((z - t) / y), x, t);
} else {
tmp = fma((x / y), (z - t), t);
}
return tmp;
}
function code(x, y, z, t) tmp = 0.0 if (x <= -1000000000.0) tmp = fma(Float64(Float64(z - t) / y), x, t); else tmp = fma(Float64(x / y), Float64(z - t), t); end return tmp end
code[x_, y_, z_, t_] := If[LessEqual[x, -1000000000.0], N[(N[(N[(z - t), $MachinePrecision] / y), $MachinePrecision] * x + t), $MachinePrecision], N[(N[(x / y), $MachinePrecision] * N[(z - t), $MachinePrecision] + t), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -1000000000:\\
\;\;\;\;\mathsf{fma}\left(\frac{z - t}{y}, x, t\right)\\
\mathbf{else}:\\
\;\;\;\;\mathsf{fma}\left(\frac{x}{y}, z - t, t\right)\\
\end{array}
\end{array}
if x < -1e9Initial program 90.4%
lift-+.f64N/A
lift-*.f64N/A
lift-/.f64N/A
associate-*l/N/A
associate-/l*N/A
*-commutativeN/A
lower-fma.f64N/A
lower-/.f6499.8
Applied rewrites99.8%
if -1e9 < x Initial program 98.6%
lift-+.f64N/A
lift-*.f64N/A
lower-fma.f6498.6
Applied rewrites98.6%
(FPCore (x y z t) :precision binary64 (if (<= (/ x y) -4000000.0) (* (/ x y) (- z t)) (if (<= (/ x y) 0.5) (+ (/ (* z x) y) t) (/ (* (- z t) x) y))))
double code(double x, double y, double z, double t) {
double tmp;
if ((x / y) <= -4000000.0) {
tmp = (x / y) * (z - t);
} else if ((x / y) <= 0.5) {
tmp = ((z * x) / y) + t;
} else {
tmp = ((z - t) * x) / y;
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: tmp
if ((x / y) <= (-4000000.0d0)) then
tmp = (x / y) * (z - t)
else if ((x / y) <= 0.5d0) then
tmp = ((z * x) / y) + t
else
tmp = ((z - t) * x) / y
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double tmp;
if ((x / y) <= -4000000.0) {
tmp = (x / y) * (z - t);
} else if ((x / y) <= 0.5) {
tmp = ((z * x) / y) + t;
} else {
tmp = ((z - t) * x) / y;
}
return tmp;
}
def code(x, y, z, t): tmp = 0 if (x / y) <= -4000000.0: tmp = (x / y) * (z - t) elif (x / y) <= 0.5: tmp = ((z * x) / y) + t else: tmp = ((z - t) * x) / y return tmp
function code(x, y, z, t) tmp = 0.0 if (Float64(x / y) <= -4000000.0) tmp = Float64(Float64(x / y) * Float64(z - t)); elseif (Float64(x / y) <= 0.5) tmp = Float64(Float64(Float64(z * x) / y) + t); else tmp = Float64(Float64(Float64(z - t) * x) / y); end return tmp end
function tmp_2 = code(x, y, z, t) tmp = 0.0; if ((x / y) <= -4000000.0) tmp = (x / y) * (z - t); elseif ((x / y) <= 0.5) tmp = ((z * x) / y) + t; else tmp = ((z - t) * x) / y; end tmp_2 = tmp; end
code[x_, y_, z_, t_] := If[LessEqual[N[(x / y), $MachinePrecision], -4000000.0], N[(N[(x / y), $MachinePrecision] * N[(z - t), $MachinePrecision]), $MachinePrecision], If[LessEqual[N[(x / y), $MachinePrecision], 0.5], N[(N[(N[(z * x), $MachinePrecision] / y), $MachinePrecision] + t), $MachinePrecision], N[(N[(N[(z - t), $MachinePrecision] * x), $MachinePrecision] / y), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;\frac{x}{y} \leq -4000000:\\
\;\;\;\;\frac{x}{y} \cdot \left(z - t\right)\\
\mathbf{elif}\;\frac{x}{y} \leq 0.5:\\
\;\;\;\;\frac{z \cdot x}{y} + t\\
\mathbf{else}:\\
\;\;\;\;\frac{\left(z - t\right) \cdot x}{y}\\
\end{array}
\end{array}
if (/.f64 x y) < -4e6Initial program 94.5%
Taylor expanded in y around 0
lower-/.f64N/A
*-commutativeN/A
lower-*.f64N/A
lower--.f6489.9
Applied rewrites89.9%
Applied rewrites93.3%
if -4e6 < (/.f64 x y) < 0.5Initial program 98.8%
Taylor expanded in t around 0
lower-/.f64N/A
*-commutativeN/A
lower-*.f6494.7
Applied rewrites94.7%
if 0.5 < (/.f64 x y) Initial program 92.9%
Taylor expanded in y around 0
lower-/.f64N/A
*-commutativeN/A
lower-*.f64N/A
lower--.f6491.5
Applied rewrites91.5%
(FPCore (x y z t) :precision binary64 (if (<= (/ x y) -4e-7) (* (/ x y) (- z t)) (if (<= (/ x y) 100.0) (* (- 1.0 (/ x y)) t) (/ (* (- z t) x) y))))
double code(double x, double y, double z, double t) {
double tmp;
if ((x / y) <= -4e-7) {
tmp = (x / y) * (z - t);
} else if ((x / y) <= 100.0) {
tmp = (1.0 - (x / y)) * t;
} else {
tmp = ((z - t) * x) / y;
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: tmp
if ((x / y) <= (-4d-7)) then
tmp = (x / y) * (z - t)
else if ((x / y) <= 100.0d0) then
tmp = (1.0d0 - (x / y)) * t
else
tmp = ((z - t) * x) / y
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double tmp;
if ((x / y) <= -4e-7) {
tmp = (x / y) * (z - t);
} else if ((x / y) <= 100.0) {
tmp = (1.0 - (x / y)) * t;
} else {
tmp = ((z - t) * x) / y;
}
return tmp;
}
def code(x, y, z, t): tmp = 0 if (x / y) <= -4e-7: tmp = (x / y) * (z - t) elif (x / y) <= 100.0: tmp = (1.0 - (x / y)) * t else: tmp = ((z - t) * x) / y return tmp
function code(x, y, z, t) tmp = 0.0 if (Float64(x / y) <= -4e-7) tmp = Float64(Float64(x / y) * Float64(z - t)); elseif (Float64(x / y) <= 100.0) tmp = Float64(Float64(1.0 - Float64(x / y)) * t); else tmp = Float64(Float64(Float64(z - t) * x) / y); end return tmp end
function tmp_2 = code(x, y, z, t) tmp = 0.0; if ((x / y) <= -4e-7) tmp = (x / y) * (z - t); elseif ((x / y) <= 100.0) tmp = (1.0 - (x / y)) * t; else tmp = ((z - t) * x) / y; end tmp_2 = tmp; end
code[x_, y_, z_, t_] := If[LessEqual[N[(x / y), $MachinePrecision], -4e-7], N[(N[(x / y), $MachinePrecision] * N[(z - t), $MachinePrecision]), $MachinePrecision], If[LessEqual[N[(x / y), $MachinePrecision], 100.0], N[(N[(1.0 - N[(x / y), $MachinePrecision]), $MachinePrecision] * t), $MachinePrecision], N[(N[(N[(z - t), $MachinePrecision] * x), $MachinePrecision] / y), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;\frac{x}{y} \leq -4 \cdot 10^{-7}:\\
\;\;\;\;\frac{x}{y} \cdot \left(z - t\right)\\
\mathbf{elif}\;\frac{x}{y} \leq 100:\\
\;\;\;\;\left(1 - \frac{x}{y}\right) \cdot t\\
\mathbf{else}:\\
\;\;\;\;\frac{\left(z - t\right) \cdot x}{y}\\
\end{array}
\end{array}
if (/.f64 x y) < -3.9999999999999998e-7Initial program 94.8%
Taylor expanded in y around 0
lower-/.f64N/A
*-commutativeN/A
lower-*.f64N/A
lower--.f6489.1
Applied rewrites89.1%
Applied rewrites92.5%
if -3.9999999999999998e-7 < (/.f64 x y) < 100Initial program 98.8%
Taylor expanded in t around inf
*-commutativeN/A
lower-*.f64N/A
mul-1-negN/A
unsub-negN/A
lower--.f64N/A
lower-/.f6482.0
Applied rewrites82.0%
if 100 < (/.f64 x y) Initial program 92.7%
Taylor expanded in y around 0
lower-/.f64N/A
*-commutativeN/A
lower-*.f64N/A
lower--.f6494.5
Applied rewrites94.5%
(FPCore (x y z t)
:precision binary64
(let* ((t_1 (* (/ x y) (- z t))))
(if (<= (/ x y) -4e-7)
t_1
(if (<= (/ x y) 2e-93) (* (- 1.0 (/ x y)) t) t_1))))
double code(double x, double y, double z, double t) {
double t_1 = (x / y) * (z - t);
double tmp;
if ((x / y) <= -4e-7) {
tmp = t_1;
} else if ((x / y) <= 2e-93) {
tmp = (1.0 - (x / y)) * t;
} else {
tmp = t_1;
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: t_1
real(8) :: tmp
t_1 = (x / y) * (z - t)
if ((x / y) <= (-4d-7)) then
tmp = t_1
else if ((x / y) <= 2d-93) then
tmp = (1.0d0 - (x / y)) * t
else
tmp = t_1
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double t_1 = (x / y) * (z - t);
double tmp;
if ((x / y) <= -4e-7) {
tmp = t_1;
} else if ((x / y) <= 2e-93) {
tmp = (1.0 - (x / y)) * t;
} else {
tmp = t_1;
}
return tmp;
}
def code(x, y, z, t): t_1 = (x / y) * (z - t) tmp = 0 if (x / y) <= -4e-7: tmp = t_1 elif (x / y) <= 2e-93: tmp = (1.0 - (x / y)) * t else: tmp = t_1 return tmp
function code(x, y, z, t) t_1 = Float64(Float64(x / y) * Float64(z - t)) tmp = 0.0 if (Float64(x / y) <= -4e-7) tmp = t_1; elseif (Float64(x / y) <= 2e-93) tmp = Float64(Float64(1.0 - Float64(x / y)) * t); else tmp = t_1; end return tmp end
function tmp_2 = code(x, y, z, t) t_1 = (x / y) * (z - t); tmp = 0.0; if ((x / y) <= -4e-7) tmp = t_1; elseif ((x / y) <= 2e-93) tmp = (1.0 - (x / y)) * t; else tmp = t_1; end tmp_2 = tmp; end
code[x_, y_, z_, t_] := Block[{t$95$1 = N[(N[(x / y), $MachinePrecision] * N[(z - t), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[N[(x / y), $MachinePrecision], -4e-7], t$95$1, If[LessEqual[N[(x / y), $MachinePrecision], 2e-93], N[(N[(1.0 - N[(x / y), $MachinePrecision]), $MachinePrecision] * t), $MachinePrecision], t$95$1]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \frac{x}{y} \cdot \left(z - t\right)\\
\mathbf{if}\;\frac{x}{y} \leq -4 \cdot 10^{-7}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;\frac{x}{y} \leq 2 \cdot 10^{-93}:\\
\;\;\;\;\left(1 - \frac{x}{y}\right) \cdot t\\
\mathbf{else}:\\
\;\;\;\;t\_1\\
\end{array}
\end{array}
if (/.f64 x y) < -3.9999999999999998e-7 or 1.9999999999999998e-93 < (/.f64 x y) Initial program 94.8%
Taylor expanded in y around 0
lower-/.f64N/A
*-commutativeN/A
lower-*.f64N/A
lower--.f6483.9
Applied rewrites83.9%
Applied rewrites85.7%
if -3.9999999999999998e-7 < (/.f64 x y) < 1.9999999999999998e-93Initial program 98.5%
Taylor expanded in t around inf
*-commutativeN/A
lower-*.f64N/A
mul-1-negN/A
unsub-negN/A
lower--.f64N/A
lower-/.f6489.2
Applied rewrites89.2%
(FPCore (x y z t) :precision binary64 (if (<= (+ (* (/ x y) (- z t)) t) (- INFINITY)) (/ (* (- z t) x) y) (fma (/ x y) (- z t) t)))
double code(double x, double y, double z, double t) {
double tmp;
if ((((x / y) * (z - t)) + t) <= -((double) INFINITY)) {
tmp = ((z - t) * x) / y;
} else {
tmp = fma((x / y), (z - t), t);
}
return tmp;
}
function code(x, y, z, t) tmp = 0.0 if (Float64(Float64(Float64(x / y) * Float64(z - t)) + t) <= Float64(-Inf)) tmp = Float64(Float64(Float64(z - t) * x) / y); else tmp = fma(Float64(x / y), Float64(z - t), t); end return tmp end
code[x_, y_, z_, t_] := If[LessEqual[N[(N[(N[(x / y), $MachinePrecision] * N[(z - t), $MachinePrecision]), $MachinePrecision] + t), $MachinePrecision], (-Infinity)], N[(N[(N[(z - t), $MachinePrecision] * x), $MachinePrecision] / y), $MachinePrecision], N[(N[(x / y), $MachinePrecision] * N[(z - t), $MachinePrecision] + t), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;\frac{x}{y} \cdot \left(z - t\right) + t \leq -\infty:\\
\;\;\;\;\frac{\left(z - t\right) \cdot x}{y}\\
\mathbf{else}:\\
\;\;\;\;\mathsf{fma}\left(\frac{x}{y}, z - t, t\right)\\
\end{array}
\end{array}
if (+.f64 (*.f64 (/.f64 x y) (-.f64 z t)) t) < -inf.0Initial program 87.5%
Taylor expanded in y around 0
lower-/.f64N/A
*-commutativeN/A
lower-*.f64N/A
lower--.f64100.0
Applied rewrites100.0%
if -inf.0 < (+.f64 (*.f64 (/.f64 x y) (-.f64 z t)) t) Initial program 97.9%
lift-+.f64N/A
lift-*.f64N/A
lower-fma.f6497.9
Applied rewrites97.9%
(FPCore (x y z t) :precision binary64 (let* ((t_1 (* (- 1.0 (/ x y)) t))) (if (<= t -2.2e-49) t_1 (if (<= t 1e-167) (/ (* z x) y) t_1))))
double code(double x, double y, double z, double t) {
double t_1 = (1.0 - (x / y)) * t;
double tmp;
if (t <= -2.2e-49) {
tmp = t_1;
} else if (t <= 1e-167) {
tmp = (z * x) / y;
} else {
tmp = t_1;
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: t_1
real(8) :: tmp
t_1 = (1.0d0 - (x / y)) * t
if (t <= (-2.2d-49)) then
tmp = t_1
else if (t <= 1d-167) then
tmp = (z * x) / y
else
tmp = t_1
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double t_1 = (1.0 - (x / y)) * t;
double tmp;
if (t <= -2.2e-49) {
tmp = t_1;
} else if (t <= 1e-167) {
tmp = (z * x) / y;
} else {
tmp = t_1;
}
return tmp;
}
def code(x, y, z, t): t_1 = (1.0 - (x / y)) * t tmp = 0 if t <= -2.2e-49: tmp = t_1 elif t <= 1e-167: tmp = (z * x) / y else: tmp = t_1 return tmp
function code(x, y, z, t) t_1 = Float64(Float64(1.0 - Float64(x / y)) * t) tmp = 0.0 if (t <= -2.2e-49) tmp = t_1; elseif (t <= 1e-167) tmp = Float64(Float64(z * x) / y); else tmp = t_1; end return tmp end
function tmp_2 = code(x, y, z, t) t_1 = (1.0 - (x / y)) * t; tmp = 0.0; if (t <= -2.2e-49) tmp = t_1; elseif (t <= 1e-167) tmp = (z * x) / y; else tmp = t_1; end tmp_2 = tmp; end
code[x_, y_, z_, t_] := Block[{t$95$1 = N[(N[(1.0 - N[(x / y), $MachinePrecision]), $MachinePrecision] * t), $MachinePrecision]}, If[LessEqual[t, -2.2e-49], t$95$1, If[LessEqual[t, 1e-167], N[(N[(z * x), $MachinePrecision] / y), $MachinePrecision], t$95$1]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \left(1 - \frac{x}{y}\right) \cdot t\\
\mathbf{if}\;t \leq -2.2 \cdot 10^{-49}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;t \leq 10^{-167}:\\
\;\;\;\;\frac{z \cdot x}{y}\\
\mathbf{else}:\\
\;\;\;\;t\_1\\
\end{array}
\end{array}
if t < -2.1999999999999999e-49 or 1e-167 < t Initial program 99.4%
Taylor expanded in t around inf
*-commutativeN/A
lower-*.f64N/A
mul-1-negN/A
unsub-negN/A
lower--.f64N/A
lower-/.f6484.9
Applied rewrites84.9%
if -2.1999999999999999e-49 < t < 1e-167Initial program 89.4%
Taylor expanded in t around 0
lower-/.f64N/A
*-commutativeN/A
lower-*.f6469.0
Applied rewrites69.0%
(FPCore (x y z t) :precision binary64 (if (<= t -3.1e+100) (* (/ (- t) y) x) (if (<= t 5.1e-44) (* (/ x y) z) (* (- t) (/ x y)))))
double code(double x, double y, double z, double t) {
double tmp;
if (t <= -3.1e+100) {
tmp = (-t / y) * x;
} else if (t <= 5.1e-44) {
tmp = (x / y) * z;
} else {
tmp = -t * (x / y);
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: tmp
if (t <= (-3.1d+100)) then
tmp = (-t / y) * x
else if (t <= 5.1d-44) then
tmp = (x / y) * z
else
tmp = -t * (x / y)
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double tmp;
if (t <= -3.1e+100) {
tmp = (-t / y) * x;
} else if (t <= 5.1e-44) {
tmp = (x / y) * z;
} else {
tmp = -t * (x / y);
}
return tmp;
}
def code(x, y, z, t): tmp = 0 if t <= -3.1e+100: tmp = (-t / y) * x elif t <= 5.1e-44: tmp = (x / y) * z else: tmp = -t * (x / y) return tmp
function code(x, y, z, t) tmp = 0.0 if (t <= -3.1e+100) tmp = Float64(Float64(Float64(-t) / y) * x); elseif (t <= 5.1e-44) tmp = Float64(Float64(x / y) * z); else tmp = Float64(Float64(-t) * Float64(x / y)); end return tmp end
function tmp_2 = code(x, y, z, t) tmp = 0.0; if (t <= -3.1e+100) tmp = (-t / y) * x; elseif (t <= 5.1e-44) tmp = (x / y) * z; else tmp = -t * (x / y); end tmp_2 = tmp; end
code[x_, y_, z_, t_] := If[LessEqual[t, -3.1e+100], N[(N[((-t) / y), $MachinePrecision] * x), $MachinePrecision], If[LessEqual[t, 5.1e-44], N[(N[(x / y), $MachinePrecision] * z), $MachinePrecision], N[((-t) * N[(x / y), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;t \leq -3.1 \cdot 10^{+100}:\\
\;\;\;\;\frac{-t}{y} \cdot x\\
\mathbf{elif}\;t \leq 5.1 \cdot 10^{-44}:\\
\;\;\;\;\frac{x}{y} \cdot z\\
\mathbf{else}:\\
\;\;\;\;\left(-t\right) \cdot \frac{x}{y}\\
\end{array}
\end{array}
if t < -3.10000000000000007e100Initial program 100.0%
Taylor expanded in y around 0
lower-/.f64N/A
*-commutativeN/A
lower-*.f64N/A
lower--.f6437.8
Applied rewrites37.8%
Taylor expanded in t around inf
Applied rewrites39.5%
if -3.10000000000000007e100 < t < 5.1000000000000005e-44Initial program 92.8%
Taylor expanded in t around 0
lower-/.f64N/A
*-commutativeN/A
lower-*.f6456.1
Applied rewrites56.1%
Applied rewrites59.1%
if 5.1000000000000005e-44 < t Initial program 99.9%
Taylor expanded in y around 0
lower-/.f64N/A
*-commutativeN/A
lower-*.f64N/A
lower--.f6443.3
Applied rewrites43.3%
Applied rewrites46.9%
Taylor expanded in t around inf
Applied rewrites42.7%
Final simplification50.3%
(FPCore (x y z t) :precision binary64 (let* ((t_1 (* (/ (- t) y) x))) (if (<= t -3.1e+100) t_1 (if (<= t 5.1e-44) (* (/ x y) z) t_1))))
double code(double x, double y, double z, double t) {
double t_1 = (-t / y) * x;
double tmp;
if (t <= -3.1e+100) {
tmp = t_1;
} else if (t <= 5.1e-44) {
tmp = (x / y) * z;
} else {
tmp = t_1;
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: t_1
real(8) :: tmp
t_1 = (-t / y) * x
if (t <= (-3.1d+100)) then
tmp = t_1
else if (t <= 5.1d-44) then
tmp = (x / y) * z
else
tmp = t_1
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double t_1 = (-t / y) * x;
double tmp;
if (t <= -3.1e+100) {
tmp = t_1;
} else if (t <= 5.1e-44) {
tmp = (x / y) * z;
} else {
tmp = t_1;
}
return tmp;
}
def code(x, y, z, t): t_1 = (-t / y) * x tmp = 0 if t <= -3.1e+100: tmp = t_1 elif t <= 5.1e-44: tmp = (x / y) * z else: tmp = t_1 return tmp
function code(x, y, z, t) t_1 = Float64(Float64(Float64(-t) / y) * x) tmp = 0.0 if (t <= -3.1e+100) tmp = t_1; elseif (t <= 5.1e-44) tmp = Float64(Float64(x / y) * z); else tmp = t_1; end return tmp end
function tmp_2 = code(x, y, z, t) t_1 = (-t / y) * x; tmp = 0.0; if (t <= -3.1e+100) tmp = t_1; elseif (t <= 5.1e-44) tmp = (x / y) * z; else tmp = t_1; end tmp_2 = tmp; end
code[x_, y_, z_, t_] := Block[{t$95$1 = N[(N[((-t) / y), $MachinePrecision] * x), $MachinePrecision]}, If[LessEqual[t, -3.1e+100], t$95$1, If[LessEqual[t, 5.1e-44], N[(N[(x / y), $MachinePrecision] * z), $MachinePrecision], t$95$1]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \frac{-t}{y} \cdot x\\
\mathbf{if}\;t \leq -3.1 \cdot 10^{+100}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;t \leq 5.1 \cdot 10^{-44}:\\
\;\;\;\;\frac{x}{y} \cdot z\\
\mathbf{else}:\\
\;\;\;\;t\_1\\
\end{array}
\end{array}
if t < -3.10000000000000007e100 or 5.1000000000000005e-44 < t Initial program 100.0%
Taylor expanded in y around 0
lower-/.f64N/A
*-commutativeN/A
lower-*.f64N/A
lower--.f6441.2
Applied rewrites41.2%
Taylor expanded in t around inf
Applied rewrites41.3%
if -3.10000000000000007e100 < t < 5.1000000000000005e-44Initial program 92.8%
Taylor expanded in t around 0
lower-/.f64N/A
*-commutativeN/A
lower-*.f6456.1
Applied rewrites56.1%
Applied rewrites59.1%
(FPCore (x y z t) :precision binary64 (* (/ x y) z))
double code(double x, double y, double z, double t) {
return (x / y) * z;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = (x / y) * z
end function
public static double code(double x, double y, double z, double t) {
return (x / y) * z;
}
def code(x, y, z, t): return (x / y) * z
function code(x, y, z, t) return Float64(Float64(x / y) * z) end
function tmp = code(x, y, z, t) tmp = (x / y) * z; end
code[x_, y_, z_, t_] := N[(N[(x / y), $MachinePrecision] * z), $MachinePrecision]
\begin{array}{l}
\\
\frac{x}{y} \cdot z
\end{array}
Initial program 96.4%
Taylor expanded in t around 0
lower-/.f64N/A
*-commutativeN/A
lower-*.f6432.8
Applied rewrites32.8%
Applied rewrites36.8%
(FPCore (x y z t)
:precision binary64
(let* ((t_1 (+ (* (/ x y) (- z t)) t)))
(if (< z 2.759456554562692e-282)
t_1
(if (< z 2.326994450874436e-110) (+ (* x (/ (- z t) y)) t) t_1))))
double code(double x, double y, double z, double t) {
double t_1 = ((x / y) * (z - t)) + t;
double tmp;
if (z < 2.759456554562692e-282) {
tmp = t_1;
} else if (z < 2.326994450874436e-110) {
tmp = (x * ((z - t) / y)) + t;
} else {
tmp = t_1;
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: t_1
real(8) :: tmp
t_1 = ((x / y) * (z - t)) + t
if (z < 2.759456554562692d-282) then
tmp = t_1
else if (z < 2.326994450874436d-110) then
tmp = (x * ((z - t) / y)) + t
else
tmp = t_1
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double t_1 = ((x / y) * (z - t)) + t;
double tmp;
if (z < 2.759456554562692e-282) {
tmp = t_1;
} else if (z < 2.326994450874436e-110) {
tmp = (x * ((z - t) / y)) + t;
} else {
tmp = t_1;
}
return tmp;
}
def code(x, y, z, t): t_1 = ((x / y) * (z - t)) + t tmp = 0 if z < 2.759456554562692e-282: tmp = t_1 elif z < 2.326994450874436e-110: tmp = (x * ((z - t) / y)) + t else: tmp = t_1 return tmp
function code(x, y, z, t) t_1 = Float64(Float64(Float64(x / y) * Float64(z - t)) + t) tmp = 0.0 if (z < 2.759456554562692e-282) tmp = t_1; elseif (z < 2.326994450874436e-110) tmp = Float64(Float64(x * Float64(Float64(z - t) / y)) + t); else tmp = t_1; end return tmp end
function tmp_2 = code(x, y, z, t) t_1 = ((x / y) * (z - t)) + t; tmp = 0.0; if (z < 2.759456554562692e-282) tmp = t_1; elseif (z < 2.326994450874436e-110) tmp = (x * ((z - t) / y)) + t; else tmp = t_1; end tmp_2 = tmp; end
code[x_, y_, z_, t_] := Block[{t$95$1 = N[(N[(N[(x / y), $MachinePrecision] * N[(z - t), $MachinePrecision]), $MachinePrecision] + t), $MachinePrecision]}, If[Less[z, 2.759456554562692e-282], t$95$1, If[Less[z, 2.326994450874436e-110], N[(N[(x * N[(N[(z - t), $MachinePrecision] / y), $MachinePrecision]), $MachinePrecision] + t), $MachinePrecision], t$95$1]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \frac{x}{y} \cdot \left(z - t\right) + t\\
\mathbf{if}\;z < 2.759456554562692 \cdot 10^{-282}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;z < 2.326994450874436 \cdot 10^{-110}:\\
\;\;\;\;x \cdot \frac{z - t}{y} + t\\
\mathbf{else}:\\
\;\;\;\;t\_1\\
\end{array}
\end{array}
herbie shell --seed 2024235
(FPCore (x y z t)
:name "Numeric.Signal.Multichannel:$cget from hsignal-0.2.7.1"
:precision binary64
:alt
(! :herbie-platform default (if (< z 689864138640673/250000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000) (+ (* (/ x y) (- z t)) t) (if (< z 581748612718609/25000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000) (+ (* x (/ (- z t) y)) t) (+ (* (/ x y) (- z t)) t))))
(+ (* (/ x y) (- z t)) t))