
(FPCore (x y z) :precision binary64 (/ (* x (+ y z)) z))
double code(double x, double y, double z) {
return (x * (y + z)) / z;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = (x * (y + z)) / z
end function
public static double code(double x, double y, double z) {
return (x * (y + z)) / z;
}
def code(x, y, z): return (x * (y + z)) / z
function code(x, y, z) return Float64(Float64(x * Float64(y + z)) / z) end
function tmp = code(x, y, z) tmp = (x * (y + z)) / z; end
code[x_, y_, z_] := N[(N[(x * N[(y + z), $MachinePrecision]), $MachinePrecision] / z), $MachinePrecision]
\begin{array}{l}
\\
\frac{x \cdot \left(y + z\right)}{z}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 6 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z) :precision binary64 (/ (* x (+ y z)) z))
double code(double x, double y, double z) {
return (x * (y + z)) / z;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = (x * (y + z)) / z
end function
public static double code(double x, double y, double z) {
return (x * (y + z)) / z;
}
def code(x, y, z): return (x * (y + z)) / z
function code(x, y, z) return Float64(Float64(x * Float64(y + z)) / z) end
function tmp = code(x, y, z) tmp = (x * (y + z)) / z; end
code[x_, y_, z_] := N[(N[(x * N[(y + z), $MachinePrecision]), $MachinePrecision] / z), $MachinePrecision]
\begin{array}{l}
\\
\frac{x \cdot \left(y + z\right)}{z}
\end{array}
(FPCore (x y z) :precision binary64 (/ x (/ z (+ y z))))
double code(double x, double y, double z) {
return x / (z / (y + z));
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = x / (z / (y + z))
end function
public static double code(double x, double y, double z) {
return x / (z / (y + z));
}
def code(x, y, z): return x / (z / (y + z))
function code(x, y, z) return Float64(x / Float64(z / Float64(y + z))) end
function tmp = code(x, y, z) tmp = x / (z / (y + z)); end
code[x_, y_, z_] := N[(x / N[(z / N[(y + z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{x}{\frac{z}{y + z}}
\end{array}
Initial program 81.3%
lift-/.f64N/A
lift-*.f64N/A
associate-/l*N/A
clear-numN/A
un-div-invN/A
lower-/.f64N/A
lower-/.f6496.8
lift-+.f64N/A
+-commutativeN/A
lower-+.f6496.8
Applied rewrites96.8%
Final simplification96.8%
(FPCore (x y z) :precision binary64 (if (<= (/ (* (+ y z) x) z) -5e-256) (/ (* y x) z) (* 1.0 x)))
double code(double x, double y, double z) {
double tmp;
if ((((y + z) * x) / z) <= -5e-256) {
tmp = (y * x) / z;
} else {
tmp = 1.0 * x;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if ((((y + z) * x) / z) <= (-5d-256)) then
tmp = (y * x) / z
else
tmp = 1.0d0 * x
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if ((((y + z) * x) / z) <= -5e-256) {
tmp = (y * x) / z;
} else {
tmp = 1.0 * x;
}
return tmp;
}
def code(x, y, z): tmp = 0 if (((y + z) * x) / z) <= -5e-256: tmp = (y * x) / z else: tmp = 1.0 * x return tmp
function code(x, y, z) tmp = 0.0 if (Float64(Float64(Float64(y + z) * x) / z) <= -5e-256) tmp = Float64(Float64(y * x) / z); else tmp = Float64(1.0 * x); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if ((((y + z) * x) / z) <= -5e-256) tmp = (y * x) / z; else tmp = 1.0 * x; end tmp_2 = tmp; end
code[x_, y_, z_] := If[LessEqual[N[(N[(N[(y + z), $MachinePrecision] * x), $MachinePrecision] / z), $MachinePrecision], -5e-256], N[(N[(y * x), $MachinePrecision] / z), $MachinePrecision], N[(1.0 * x), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;\frac{\left(y + z\right) \cdot x}{z} \leq -5 \cdot 10^{-256}:\\
\;\;\;\;\frac{y \cdot x}{z}\\
\mathbf{else}:\\
\;\;\;\;1 \cdot x\\
\end{array}
\end{array}
if (/.f64 (*.f64 x (+.f64 y z)) z) < -5e-256Initial program 80.5%
Taylor expanded in z around 0
*-commutativeN/A
lower-*.f6443.4
Applied rewrites43.4%
if -5e-256 < (/.f64 (*.f64 x (+.f64 y z)) z) Initial program 82.0%
lift-/.f64N/A
lift-*.f64N/A
associate-/l*N/A
*-commutativeN/A
lower-*.f64N/A
lower-/.f6495.9
lift-+.f64N/A
+-commutativeN/A
lower-+.f6495.9
Applied rewrites95.9%
Taylor expanded in z around inf
Applied rewrites55.5%
Final simplification50.2%
(FPCore (x y z) :precision binary64 (if (<= (/ (* (+ y z) x) z) -5e-256) (* (/ y z) x) (* 1.0 x)))
double code(double x, double y, double z) {
double tmp;
if ((((y + z) * x) / z) <= -5e-256) {
tmp = (y / z) * x;
} else {
tmp = 1.0 * x;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if ((((y + z) * x) / z) <= (-5d-256)) then
tmp = (y / z) * x
else
tmp = 1.0d0 * x
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if ((((y + z) * x) / z) <= -5e-256) {
tmp = (y / z) * x;
} else {
tmp = 1.0 * x;
}
return tmp;
}
def code(x, y, z): tmp = 0 if (((y + z) * x) / z) <= -5e-256: tmp = (y / z) * x else: tmp = 1.0 * x return tmp
function code(x, y, z) tmp = 0.0 if (Float64(Float64(Float64(y + z) * x) / z) <= -5e-256) tmp = Float64(Float64(y / z) * x); else tmp = Float64(1.0 * x); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if ((((y + z) * x) / z) <= -5e-256) tmp = (y / z) * x; else tmp = 1.0 * x; end tmp_2 = tmp; end
code[x_, y_, z_] := If[LessEqual[N[(N[(N[(y + z), $MachinePrecision] * x), $MachinePrecision] / z), $MachinePrecision], -5e-256], N[(N[(y / z), $MachinePrecision] * x), $MachinePrecision], N[(1.0 * x), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;\frac{\left(y + z\right) \cdot x}{z} \leq -5 \cdot 10^{-256}:\\
\;\;\;\;\frac{y}{z} \cdot x\\
\mathbf{else}:\\
\;\;\;\;1 \cdot x\\
\end{array}
\end{array}
if (/.f64 (*.f64 x (+.f64 y z)) z) < -5e-256Initial program 80.5%
lift-/.f64N/A
lift-*.f64N/A
associate-/l*N/A
*-commutativeN/A
lower-*.f64N/A
lower-/.f6497.4
lift-+.f64N/A
+-commutativeN/A
lower-+.f6497.4
Applied rewrites97.4%
Taylor expanded in z around 0
lower-/.f6442.1
Applied rewrites42.1%
if -5e-256 < (/.f64 (*.f64 x (+.f64 y z)) z) Initial program 82.0%
lift-/.f64N/A
lift-*.f64N/A
associate-/l*N/A
*-commutativeN/A
lower-*.f64N/A
lower-/.f6495.9
lift-+.f64N/A
+-commutativeN/A
lower-+.f6495.9
Applied rewrites95.9%
Taylor expanded in z around inf
Applied rewrites55.5%
Final simplification49.6%
(FPCore (x y z) :precision binary64 (fma (/ y z) x x))
double code(double x, double y, double z) {
return fma((y / z), x, x);
}
function code(x, y, z) return fma(Float64(y / z), x, x) end
code[x_, y_, z_] := N[(N[(y / z), $MachinePrecision] * x + x), $MachinePrecision]
\begin{array}{l}
\\
\mathsf{fma}\left(\frac{y}{z}, x, x\right)
\end{array}
Initial program 81.3%
Taylor expanded in z around 0
*-commutativeN/A
lower-*.f6442.7
Applied rewrites42.7%
Taylor expanded in z around 0
distribute-lft-inN/A
associate-/l*N/A
+-commutativeN/A
remove-double-negN/A
mul-1-negN/A
unsub-negN/A
div-subN/A
*-inversesN/A
associate-*r/N/A
distribute-lft-out--N/A
*-rgt-identityN/A
mul-1-negN/A
distribute-rgt-neg-inN/A
associate-/l*N/A
mul-1-negN/A
sub-negN/A
*-lft-identityN/A
distribute-lft-neg-inN/A
metadata-evalN/A
distribute-lft-outN/A
*-lft-identityN/A
+-commutativeN/A
*-commutativeN/A
associate-*l/N/A
lower-fma.f64N/A
Applied rewrites96.6%
(FPCore (x y z) :precision binary64 (fma (/ x z) y x))
double code(double x, double y, double z) {
return fma((x / z), y, x);
}
function code(x, y, z) return fma(Float64(x / z), y, x) end
code[x_, y_, z_] := N[(N[(x / z), $MachinePrecision] * y + x), $MachinePrecision]
\begin{array}{l}
\\
\mathsf{fma}\left(\frac{x}{z}, y, x\right)
\end{array}
Initial program 81.3%
Taylor expanded in z around 0
distribute-lft-inN/A
associate-/l*N/A
+-commutativeN/A
*-lft-identityN/A
metadata-evalN/A
cancel-sign-sub-invN/A
div-subN/A
*-inversesN/A
associate-*r/N/A
unsub-negN/A
mul-1-negN/A
remove-double-negN/A
+-commutativeN/A
metadata-evalN/A
sub-negN/A
sub-negN/A
metadata-evalN/A
distribute-lft-outN/A
associate-/l*N/A
associate-*l/N/A
*-rgt-identityN/A
lower-fma.f64N/A
lower-/.f6494.3
Applied rewrites94.3%
(FPCore (x y z) :precision binary64 (* 1.0 x))
double code(double x, double y, double z) {
return 1.0 * x;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = 1.0d0 * x
end function
public static double code(double x, double y, double z) {
return 1.0 * x;
}
def code(x, y, z): return 1.0 * x
function code(x, y, z) return Float64(1.0 * x) end
function tmp = code(x, y, z) tmp = 1.0 * x; end
code[x_, y_, z_] := N[(1.0 * x), $MachinePrecision]
\begin{array}{l}
\\
1 \cdot x
\end{array}
Initial program 81.3%
lift-/.f64N/A
lift-*.f64N/A
associate-/l*N/A
*-commutativeN/A
lower-*.f64N/A
lower-/.f6496.6
lift-+.f64N/A
+-commutativeN/A
lower-+.f6496.6
Applied rewrites96.6%
Taylor expanded in z around inf
Applied rewrites57.1%
(FPCore (x y z) :precision binary64 (/ x (/ z (+ y z))))
double code(double x, double y, double z) {
return x / (z / (y + z));
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = x / (z / (y + z))
end function
public static double code(double x, double y, double z) {
return x / (z / (y + z));
}
def code(x, y, z): return x / (z / (y + z))
function code(x, y, z) return Float64(x / Float64(z / Float64(y + z))) end
function tmp = code(x, y, z) tmp = x / (z / (y + z)); end
code[x_, y_, z_] := N[(x / N[(z / N[(y + z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{x}{\frac{z}{y + z}}
\end{array}
herbie shell --seed 2024235
(FPCore (x y z)
:name "Numeric.SpecFunctions:choose from math-functions-0.1.5.2"
:precision binary64
:alt
(! :herbie-platform default (/ x (/ z (+ y z))))
(/ (* x (+ y z)) z))