
(FPCore (x y) :precision binary64 (/ (* x (+ (/ x y) 1.0)) (+ x 1.0)))
double code(double x, double y) {
return (x * ((x / y) + 1.0)) / (x + 1.0);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = (x * ((x / y) + 1.0d0)) / (x + 1.0d0)
end function
public static double code(double x, double y) {
return (x * ((x / y) + 1.0)) / (x + 1.0);
}
def code(x, y): return (x * ((x / y) + 1.0)) / (x + 1.0)
function code(x, y) return Float64(Float64(x * Float64(Float64(x / y) + 1.0)) / Float64(x + 1.0)) end
function tmp = code(x, y) tmp = (x * ((x / y) + 1.0)) / (x + 1.0); end
code[x_, y_] := N[(N[(x * N[(N[(x / y), $MachinePrecision] + 1.0), $MachinePrecision]), $MachinePrecision] / N[(x + 1.0), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{x \cdot \left(\frac{x}{y} + 1\right)}{x + 1}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 11 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y) :precision binary64 (/ (* x (+ (/ x y) 1.0)) (+ x 1.0)))
double code(double x, double y) {
return (x * ((x / y) + 1.0)) / (x + 1.0);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = (x * ((x / y) + 1.0d0)) / (x + 1.0d0)
end function
public static double code(double x, double y) {
return (x * ((x / y) + 1.0)) / (x + 1.0);
}
def code(x, y): return (x * ((x / y) + 1.0)) / (x + 1.0)
function code(x, y) return Float64(Float64(x * Float64(Float64(x / y) + 1.0)) / Float64(x + 1.0)) end
function tmp = code(x, y) tmp = (x * ((x / y) + 1.0)) / (x + 1.0); end
code[x_, y_] := N[(N[(x * N[(N[(x / y), $MachinePrecision] + 1.0), $MachinePrecision]), $MachinePrecision] / N[(x + 1.0), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{x \cdot \left(\frac{x}{y} + 1\right)}{x + 1}
\end{array}
(FPCore (x y)
:precision binary64
(let* ((t_0 (/ (* (- (/ x y) -1.0) x) (- x -1.0))))
(if (<= t_0 (- INFINITY))
(/ x y)
(if (<= t_0 2e+103) t_0 (/ (* (+ y x) (/ x (- x -1.0))) y)))))
double code(double x, double y) {
double t_0 = (((x / y) - -1.0) * x) / (x - -1.0);
double tmp;
if (t_0 <= -((double) INFINITY)) {
tmp = x / y;
} else if (t_0 <= 2e+103) {
tmp = t_0;
} else {
tmp = ((y + x) * (x / (x - -1.0))) / y;
}
return tmp;
}
public static double code(double x, double y) {
double t_0 = (((x / y) - -1.0) * x) / (x - -1.0);
double tmp;
if (t_0 <= -Double.POSITIVE_INFINITY) {
tmp = x / y;
} else if (t_0 <= 2e+103) {
tmp = t_0;
} else {
tmp = ((y + x) * (x / (x - -1.0))) / y;
}
return tmp;
}
def code(x, y): t_0 = (((x / y) - -1.0) * x) / (x - -1.0) tmp = 0 if t_0 <= -math.inf: tmp = x / y elif t_0 <= 2e+103: tmp = t_0 else: tmp = ((y + x) * (x / (x - -1.0))) / y return tmp
function code(x, y) t_0 = Float64(Float64(Float64(Float64(x / y) - -1.0) * x) / Float64(x - -1.0)) tmp = 0.0 if (t_0 <= Float64(-Inf)) tmp = Float64(x / y); elseif (t_0 <= 2e+103) tmp = t_0; else tmp = Float64(Float64(Float64(y + x) * Float64(x / Float64(x - -1.0))) / y); end return tmp end
function tmp_2 = code(x, y) t_0 = (((x / y) - -1.0) * x) / (x - -1.0); tmp = 0.0; if (t_0 <= -Inf) tmp = x / y; elseif (t_0 <= 2e+103) tmp = t_0; else tmp = ((y + x) * (x / (x - -1.0))) / y; end tmp_2 = tmp; end
code[x_, y_] := Block[{t$95$0 = N[(N[(N[(N[(x / y), $MachinePrecision] - -1.0), $MachinePrecision] * x), $MachinePrecision] / N[(x - -1.0), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$0, (-Infinity)], N[(x / y), $MachinePrecision], If[LessEqual[t$95$0, 2e+103], t$95$0, N[(N[(N[(y + x), $MachinePrecision] * N[(x / N[(x - -1.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / y), $MachinePrecision]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{\left(\frac{x}{y} - -1\right) \cdot x}{x - -1}\\
\mathbf{if}\;t\_0 \leq -\infty:\\
\;\;\;\;\frac{x}{y}\\
\mathbf{elif}\;t\_0 \leq 2 \cdot 10^{+103}:\\
\;\;\;\;t\_0\\
\mathbf{else}:\\
\;\;\;\;\frac{\left(y + x\right) \cdot \frac{x}{x - -1}}{y}\\
\end{array}
\end{array}
if (/.f64 (*.f64 x (+.f64 (/.f64 x y) #s(literal 1 binary64))) (+.f64 x #s(literal 1 binary64))) < -inf.0Initial program 47.5%
Taylor expanded in x around inf
lower-/.f64100.0
Applied rewrites100.0%
if -inf.0 < (/.f64 (*.f64 x (+.f64 (/.f64 x y) #s(literal 1 binary64))) (+.f64 x #s(literal 1 binary64))) < 2e103Initial program 100.0%
if 2e103 < (/.f64 (*.f64 x (+.f64 (/.f64 x y) #s(literal 1 binary64))) (+.f64 x #s(literal 1 binary64))) Initial program 75.7%
Taylor expanded in y around 0
lower-/.f64N/A
*-commutativeN/A
associate-/l*N/A
unpow2N/A
associate-/l*N/A
distribute-rgt-outN/A
+-commutativeN/A
lower-*.f64N/A
lower-/.f64N/A
lower-+.f64N/A
+-commutativeN/A
lower-+.f64100.0
Applied rewrites100.0%
Final simplification100.0%
(FPCore (x y)
:precision binary64
(let* ((t_0 (/ (* (- (/ x y) -1.0) x) (- x -1.0))))
(if (<= t_0 -4.0)
(/ x y)
(if (<= t_0 0.1) (- x (* x x)) (if (<= t_0 2000.0) 1.0 (/ x y))))))
double code(double x, double y) {
double t_0 = (((x / y) - -1.0) * x) / (x - -1.0);
double tmp;
if (t_0 <= -4.0) {
tmp = x / y;
} else if (t_0 <= 0.1) {
tmp = x - (x * x);
} else if (t_0 <= 2000.0) {
tmp = 1.0;
} else {
tmp = x / y;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: t_0
real(8) :: tmp
t_0 = (((x / y) - (-1.0d0)) * x) / (x - (-1.0d0))
if (t_0 <= (-4.0d0)) then
tmp = x / y
else if (t_0 <= 0.1d0) then
tmp = x - (x * x)
else if (t_0 <= 2000.0d0) then
tmp = 1.0d0
else
tmp = x / y
end if
code = tmp
end function
public static double code(double x, double y) {
double t_0 = (((x / y) - -1.0) * x) / (x - -1.0);
double tmp;
if (t_0 <= -4.0) {
tmp = x / y;
} else if (t_0 <= 0.1) {
tmp = x - (x * x);
} else if (t_0 <= 2000.0) {
tmp = 1.0;
} else {
tmp = x / y;
}
return tmp;
}
def code(x, y): t_0 = (((x / y) - -1.0) * x) / (x - -1.0) tmp = 0 if t_0 <= -4.0: tmp = x / y elif t_0 <= 0.1: tmp = x - (x * x) elif t_0 <= 2000.0: tmp = 1.0 else: tmp = x / y return tmp
function code(x, y) t_0 = Float64(Float64(Float64(Float64(x / y) - -1.0) * x) / Float64(x - -1.0)) tmp = 0.0 if (t_0 <= -4.0) tmp = Float64(x / y); elseif (t_0 <= 0.1) tmp = Float64(x - Float64(x * x)); elseif (t_0 <= 2000.0) tmp = 1.0; else tmp = Float64(x / y); end return tmp end
function tmp_2 = code(x, y) t_0 = (((x / y) - -1.0) * x) / (x - -1.0); tmp = 0.0; if (t_0 <= -4.0) tmp = x / y; elseif (t_0 <= 0.1) tmp = x - (x * x); elseif (t_0 <= 2000.0) tmp = 1.0; else tmp = x / y; end tmp_2 = tmp; end
code[x_, y_] := Block[{t$95$0 = N[(N[(N[(N[(x / y), $MachinePrecision] - -1.0), $MachinePrecision] * x), $MachinePrecision] / N[(x - -1.0), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$0, -4.0], N[(x / y), $MachinePrecision], If[LessEqual[t$95$0, 0.1], N[(x - N[(x * x), $MachinePrecision]), $MachinePrecision], If[LessEqual[t$95$0, 2000.0], 1.0, N[(x / y), $MachinePrecision]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{\left(\frac{x}{y} - -1\right) \cdot x}{x - -1}\\
\mathbf{if}\;t\_0 \leq -4:\\
\;\;\;\;\frac{x}{y}\\
\mathbf{elif}\;t\_0 \leq 0.1:\\
\;\;\;\;x - x \cdot x\\
\mathbf{elif}\;t\_0 \leq 2000:\\
\;\;\;\;1\\
\mathbf{else}:\\
\;\;\;\;\frac{x}{y}\\
\end{array}
\end{array}
if (/.f64 (*.f64 x (+.f64 (/.f64 x y) #s(literal 1 binary64))) (+.f64 x #s(literal 1 binary64))) < -4 or 2e3 < (/.f64 (*.f64 x (+.f64 (/.f64 x y) #s(literal 1 binary64))) (+.f64 x #s(literal 1 binary64))) Initial program 75.8%
Taylor expanded in x around inf
lower-/.f6478.8
Applied rewrites78.8%
if -4 < (/.f64 (*.f64 x (+.f64 (/.f64 x y) #s(literal 1 binary64))) (+.f64 x #s(literal 1 binary64))) < 0.10000000000000001Initial program 99.9%
Taylor expanded in x around 0
*-commutativeN/A
+-commutativeN/A
distribute-lft1-inN/A
lower-fma.f64N/A
distribute-rgt-out--N/A
associate-*l/N/A
*-lft-identityN/A
*-lft-identityN/A
lower--.f64N/A
lower-/.f6498.9
Applied rewrites98.9%
Taylor expanded in y around inf
Applied rewrites83.1%
if 0.10000000000000001 < (/.f64 (*.f64 x (+.f64 (/.f64 x y) #s(literal 1 binary64))) (+.f64 x #s(literal 1 binary64))) < 2e3Initial program 100.0%
lift-*.f64N/A
lift-+.f64N/A
distribute-rgt-inN/A
lift-/.f64N/A
clear-numN/A
associate-/r/N/A
associate-*l*N/A
*-lft-identityN/A
lower-fma.f64N/A
lower-/.f64N/A
lower-*.f6466.3
Applied rewrites66.3%
Taylor expanded in y around inf
lower-/.f64N/A
lower-+.f6492.0
Applied rewrites92.0%
Taylor expanded in x around inf
Applied rewrites88.9%
Final simplification82.2%
(FPCore (x y) :precision binary64 (let* ((t_0 (/ (* (- (/ x y) -1.0) x) (- x -1.0))) (t_1 (/ (- y (- x)) y))) (if (<= t_0 -4.0) t_1 (if (<= t_0 1.00000005) (/ x (- x -1.0)) t_1))))
double code(double x, double y) {
double t_0 = (((x / y) - -1.0) * x) / (x - -1.0);
double t_1 = (y - -x) / y;
double tmp;
if (t_0 <= -4.0) {
tmp = t_1;
} else if (t_0 <= 1.00000005) {
tmp = x / (x - -1.0);
} else {
tmp = t_1;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: t_0
real(8) :: t_1
real(8) :: tmp
t_0 = (((x / y) - (-1.0d0)) * x) / (x - (-1.0d0))
t_1 = (y - -x) / y
if (t_0 <= (-4.0d0)) then
tmp = t_1
else if (t_0 <= 1.00000005d0) then
tmp = x / (x - (-1.0d0))
else
tmp = t_1
end if
code = tmp
end function
public static double code(double x, double y) {
double t_0 = (((x / y) - -1.0) * x) / (x - -1.0);
double t_1 = (y - -x) / y;
double tmp;
if (t_0 <= -4.0) {
tmp = t_1;
} else if (t_0 <= 1.00000005) {
tmp = x / (x - -1.0);
} else {
tmp = t_1;
}
return tmp;
}
def code(x, y): t_0 = (((x / y) - -1.0) * x) / (x - -1.0) t_1 = (y - -x) / y tmp = 0 if t_0 <= -4.0: tmp = t_1 elif t_0 <= 1.00000005: tmp = x / (x - -1.0) else: tmp = t_1 return tmp
function code(x, y) t_0 = Float64(Float64(Float64(Float64(x / y) - -1.0) * x) / Float64(x - -1.0)) t_1 = Float64(Float64(y - Float64(-x)) / y) tmp = 0.0 if (t_0 <= -4.0) tmp = t_1; elseif (t_0 <= 1.00000005) tmp = Float64(x / Float64(x - -1.0)); else tmp = t_1; end return tmp end
function tmp_2 = code(x, y) t_0 = (((x / y) - -1.0) * x) / (x - -1.0); t_1 = (y - -x) / y; tmp = 0.0; if (t_0 <= -4.0) tmp = t_1; elseif (t_0 <= 1.00000005) tmp = x / (x - -1.0); else tmp = t_1; end tmp_2 = tmp; end
code[x_, y_] := Block[{t$95$0 = N[(N[(N[(N[(x / y), $MachinePrecision] - -1.0), $MachinePrecision] * x), $MachinePrecision] / N[(x - -1.0), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$1 = N[(N[(y - (-x)), $MachinePrecision] / y), $MachinePrecision]}, If[LessEqual[t$95$0, -4.0], t$95$1, If[LessEqual[t$95$0, 1.00000005], N[(x / N[(x - -1.0), $MachinePrecision]), $MachinePrecision], t$95$1]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{\left(\frac{x}{y} - -1\right) \cdot x}{x - -1}\\
t_1 := \frac{y - \left(-x\right)}{y}\\
\mathbf{if}\;t\_0 \leq -4:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;t\_0 \leq 1.00000005:\\
\;\;\;\;\frac{x}{x - -1}\\
\mathbf{else}:\\
\;\;\;\;t\_1\\
\end{array}
\end{array}
if (/.f64 (*.f64 x (+.f64 (/.f64 x y) #s(literal 1 binary64))) (+.f64 x #s(literal 1 binary64))) < -4 or 1.00000004999999992 < (/.f64 (*.f64 x (+.f64 (/.f64 x y) #s(literal 1 binary64))) (+.f64 x #s(literal 1 binary64))) Initial program 76.3%
Taylor expanded in y around 0
lower-/.f64N/A
*-commutativeN/A
associate-/l*N/A
unpow2N/A
associate-/l*N/A
distribute-rgt-outN/A
+-commutativeN/A
lower-*.f64N/A
lower-/.f64N/A
lower-+.f64N/A
+-commutativeN/A
lower-+.f6499.9
Applied rewrites99.9%
Taylor expanded in x around inf
Applied rewrites79.8%
Taylor expanded in x around inf
Applied rewrites79.2%
Taylor expanded in x around inf
Applied rewrites79.8%
if -4 < (/.f64 (*.f64 x (+.f64 (/.f64 x y) #s(literal 1 binary64))) (+.f64 x #s(literal 1 binary64))) < 1.00000004999999992Initial program 100.0%
Taylor expanded in y around inf
lower-/.f64N/A
lower-+.f6486.9
Applied rewrites86.9%
Final simplification83.9%
(FPCore (x y) :precision binary64 (let* ((t_0 (/ (* (- (/ x y) -1.0) x) (- x -1.0)))) (if (<= t_0 -4.0) (/ x y) (if (<= t_0 2000.0) (/ x (- x -1.0)) (/ x y)))))
double code(double x, double y) {
double t_0 = (((x / y) - -1.0) * x) / (x - -1.0);
double tmp;
if (t_0 <= -4.0) {
tmp = x / y;
} else if (t_0 <= 2000.0) {
tmp = x / (x - -1.0);
} else {
tmp = x / y;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: t_0
real(8) :: tmp
t_0 = (((x / y) - (-1.0d0)) * x) / (x - (-1.0d0))
if (t_0 <= (-4.0d0)) then
tmp = x / y
else if (t_0 <= 2000.0d0) then
tmp = x / (x - (-1.0d0))
else
tmp = x / y
end if
code = tmp
end function
public static double code(double x, double y) {
double t_0 = (((x / y) - -1.0) * x) / (x - -1.0);
double tmp;
if (t_0 <= -4.0) {
tmp = x / y;
} else if (t_0 <= 2000.0) {
tmp = x / (x - -1.0);
} else {
tmp = x / y;
}
return tmp;
}
def code(x, y): t_0 = (((x / y) - -1.0) * x) / (x - -1.0) tmp = 0 if t_0 <= -4.0: tmp = x / y elif t_0 <= 2000.0: tmp = x / (x - -1.0) else: tmp = x / y return tmp
function code(x, y) t_0 = Float64(Float64(Float64(Float64(x / y) - -1.0) * x) / Float64(x - -1.0)) tmp = 0.0 if (t_0 <= -4.0) tmp = Float64(x / y); elseif (t_0 <= 2000.0) tmp = Float64(x / Float64(x - -1.0)); else tmp = Float64(x / y); end return tmp end
function tmp_2 = code(x, y) t_0 = (((x / y) - -1.0) * x) / (x - -1.0); tmp = 0.0; if (t_0 <= -4.0) tmp = x / y; elseif (t_0 <= 2000.0) tmp = x / (x - -1.0); else tmp = x / y; end tmp_2 = tmp; end
code[x_, y_] := Block[{t$95$0 = N[(N[(N[(N[(x / y), $MachinePrecision] - -1.0), $MachinePrecision] * x), $MachinePrecision] / N[(x - -1.0), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$0, -4.0], N[(x / y), $MachinePrecision], If[LessEqual[t$95$0, 2000.0], N[(x / N[(x - -1.0), $MachinePrecision]), $MachinePrecision], N[(x / y), $MachinePrecision]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{\left(\frac{x}{y} - -1\right) \cdot x}{x - -1}\\
\mathbf{if}\;t\_0 \leq -4:\\
\;\;\;\;\frac{x}{y}\\
\mathbf{elif}\;t\_0 \leq 2000:\\
\;\;\;\;\frac{x}{x - -1}\\
\mathbf{else}:\\
\;\;\;\;\frac{x}{y}\\
\end{array}
\end{array}
if (/.f64 (*.f64 x (+.f64 (/.f64 x y) #s(literal 1 binary64))) (+.f64 x #s(literal 1 binary64))) < -4 or 2e3 < (/.f64 (*.f64 x (+.f64 (/.f64 x y) #s(literal 1 binary64))) (+.f64 x #s(literal 1 binary64))) Initial program 75.8%
Taylor expanded in x around inf
lower-/.f6478.8
Applied rewrites78.8%
if -4 < (/.f64 (*.f64 x (+.f64 (/.f64 x y) #s(literal 1 binary64))) (+.f64 x #s(literal 1 binary64))) < 2e3Initial program 100.0%
Taylor expanded in y around inf
lower-/.f64N/A
lower-+.f6486.1
Applied rewrites86.1%
Final simplification83.1%
(FPCore (x y) :precision binary64 (if (<= (/ (* (- (/ x y) -1.0) x) (- x -1.0)) 0.1) (- x (* x x)) 1.0))
double code(double x, double y) {
double tmp;
if (((((x / y) - -1.0) * x) / (x - -1.0)) <= 0.1) {
tmp = x - (x * x);
} else {
tmp = 1.0;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (((((x / y) - (-1.0d0)) * x) / (x - (-1.0d0))) <= 0.1d0) then
tmp = x - (x * x)
else
tmp = 1.0d0
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (((((x / y) - -1.0) * x) / (x - -1.0)) <= 0.1) {
tmp = x - (x * x);
} else {
tmp = 1.0;
}
return tmp;
}
def code(x, y): tmp = 0 if ((((x / y) - -1.0) * x) / (x - -1.0)) <= 0.1: tmp = x - (x * x) else: tmp = 1.0 return tmp
function code(x, y) tmp = 0.0 if (Float64(Float64(Float64(Float64(x / y) - -1.0) * x) / Float64(x - -1.0)) <= 0.1) tmp = Float64(x - Float64(x * x)); else tmp = 1.0; end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (((((x / y) - -1.0) * x) / (x - -1.0)) <= 0.1) tmp = x - (x * x); else tmp = 1.0; end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[N[(N[(N[(N[(x / y), $MachinePrecision] - -1.0), $MachinePrecision] * x), $MachinePrecision] / N[(x - -1.0), $MachinePrecision]), $MachinePrecision], 0.1], N[(x - N[(x * x), $MachinePrecision]), $MachinePrecision], 1.0]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;\frac{\left(\frac{x}{y} - -1\right) \cdot x}{x - -1} \leq 0.1:\\
\;\;\;\;x - x \cdot x\\
\mathbf{else}:\\
\;\;\;\;1\\
\end{array}
\end{array}
if (/.f64 (*.f64 x (+.f64 (/.f64 x y) #s(literal 1 binary64))) (+.f64 x #s(literal 1 binary64))) < 0.10000000000000001Initial program 89.6%
Taylor expanded in x around 0
*-commutativeN/A
+-commutativeN/A
distribute-lft1-inN/A
lower-fma.f64N/A
distribute-rgt-out--N/A
associate-*l/N/A
*-lft-identityN/A
*-lft-identityN/A
lower--.f64N/A
lower-/.f6476.0
Applied rewrites76.0%
Taylor expanded in y around inf
Applied rewrites62.7%
if 0.10000000000000001 < (/.f64 (*.f64 x (+.f64 (/.f64 x y) #s(literal 1 binary64))) (+.f64 x #s(literal 1 binary64))) Initial program 90.9%
lift-*.f64N/A
lift-+.f64N/A
distribute-rgt-inN/A
lift-/.f64N/A
clear-numN/A
associate-/r/N/A
associate-*l*N/A
*-lft-identityN/A
lower-fma.f64N/A
lower-/.f64N/A
lower-*.f6473.0
Applied rewrites73.0%
Taylor expanded in y around inf
lower-/.f64N/A
lower-+.f6444.5
Applied rewrites44.5%
Taylor expanded in x around inf
Applied rewrites43.5%
Final simplification56.4%
(FPCore (x y) :precision binary64 (if (<= (/ (* (- (/ x y) -1.0) x) (- x -1.0)) 5e-156) (* (- x) x) 1.0))
double code(double x, double y) {
double tmp;
if (((((x / y) - -1.0) * x) / (x - -1.0)) <= 5e-156) {
tmp = -x * x;
} else {
tmp = 1.0;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (((((x / y) - (-1.0d0)) * x) / (x - (-1.0d0))) <= 5d-156) then
tmp = -x * x
else
tmp = 1.0d0
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (((((x / y) - -1.0) * x) / (x - -1.0)) <= 5e-156) {
tmp = -x * x;
} else {
tmp = 1.0;
}
return tmp;
}
def code(x, y): tmp = 0 if ((((x / y) - -1.0) * x) / (x - -1.0)) <= 5e-156: tmp = -x * x else: tmp = 1.0 return tmp
function code(x, y) tmp = 0.0 if (Float64(Float64(Float64(Float64(x / y) - -1.0) * x) / Float64(x - -1.0)) <= 5e-156) tmp = Float64(Float64(-x) * x); else tmp = 1.0; end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (((((x / y) - -1.0) * x) / (x - -1.0)) <= 5e-156) tmp = -x * x; else tmp = 1.0; end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[N[(N[(N[(N[(x / y), $MachinePrecision] - -1.0), $MachinePrecision] * x), $MachinePrecision] / N[(x - -1.0), $MachinePrecision]), $MachinePrecision], 5e-156], N[((-x) * x), $MachinePrecision], 1.0]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;\frac{\left(\frac{x}{y} - -1\right) \cdot x}{x - -1} \leq 5 \cdot 10^{-156}:\\
\;\;\;\;\left(-x\right) \cdot x\\
\mathbf{else}:\\
\;\;\;\;1\\
\end{array}
\end{array}
if (/.f64 (*.f64 x (+.f64 (/.f64 x y) #s(literal 1 binary64))) (+.f64 x #s(literal 1 binary64))) < 5.00000000000000007e-156Initial program 87.5%
Taylor expanded in x around 0
*-commutativeN/A
+-commutativeN/A
distribute-lft1-inN/A
lower-fma.f64N/A
distribute-rgt-out--N/A
associate-*l/N/A
*-lft-identityN/A
*-lft-identityN/A
lower--.f64N/A
lower-/.f6471.8
Applied rewrites71.8%
Taylor expanded in y around inf
Applied rewrites59.6%
Taylor expanded in x around inf
Applied rewrites14.1%
if 5.00000000000000007e-156 < (/.f64 (*.f64 x (+.f64 (/.f64 x y) #s(literal 1 binary64))) (+.f64 x #s(literal 1 binary64))) Initial program 93.3%
lift-*.f64N/A
lift-+.f64N/A
distribute-rgt-inN/A
lift-/.f64N/A
clear-numN/A
associate-/r/N/A
associate-*l*N/A
*-lft-identityN/A
lower-fma.f64N/A
lower-/.f64N/A
lower-*.f6478.4
Applied rewrites78.4%
Taylor expanded in y around inf
lower-/.f64N/A
lower-+.f6454.2
Applied rewrites54.2%
Taylor expanded in x around inf
Applied rewrites33.7%
Final simplification22.8%
(FPCore (x y) :precision binary64 (let* ((t_0 (/ (* (+ y x) (/ x (- x -1.0))) y))) (if (<= x -3.25e-15) t_0 (if (<= x 4.8e-26) (fma (- (/ x y) x) x x) t_0))))
double code(double x, double y) {
double t_0 = ((y + x) * (x / (x - -1.0))) / y;
double tmp;
if (x <= -3.25e-15) {
tmp = t_0;
} else if (x <= 4.8e-26) {
tmp = fma(((x / y) - x), x, x);
} else {
tmp = t_0;
}
return tmp;
}
function code(x, y) t_0 = Float64(Float64(Float64(y + x) * Float64(x / Float64(x - -1.0))) / y) tmp = 0.0 if (x <= -3.25e-15) tmp = t_0; elseif (x <= 4.8e-26) tmp = fma(Float64(Float64(x / y) - x), x, x); else tmp = t_0; end return tmp end
code[x_, y_] := Block[{t$95$0 = N[(N[(N[(y + x), $MachinePrecision] * N[(x / N[(x - -1.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / y), $MachinePrecision]}, If[LessEqual[x, -3.25e-15], t$95$0, If[LessEqual[x, 4.8e-26], N[(N[(N[(x / y), $MachinePrecision] - x), $MachinePrecision] * x + x), $MachinePrecision], t$95$0]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{\left(y + x\right) \cdot \frac{x}{x - -1}}{y}\\
\mathbf{if}\;x \leq -3.25 \cdot 10^{-15}:\\
\;\;\;\;t\_0\\
\mathbf{elif}\;x \leq 4.8 \cdot 10^{-26}:\\
\;\;\;\;\mathsf{fma}\left(\frac{x}{y} - x, x, x\right)\\
\mathbf{else}:\\
\;\;\;\;t\_0\\
\end{array}
\end{array}
if x < -3.24999999999999996e-15 or 4.8000000000000002e-26 < x Initial program 80.0%
Taylor expanded in y around 0
lower-/.f64N/A
*-commutativeN/A
associate-/l*N/A
unpow2N/A
associate-/l*N/A
distribute-rgt-outN/A
+-commutativeN/A
lower-*.f64N/A
lower-/.f64N/A
lower-+.f64N/A
+-commutativeN/A
lower-+.f64100.0
Applied rewrites100.0%
if -3.24999999999999996e-15 < x < 4.8000000000000002e-26Initial program 99.9%
Taylor expanded in x around 0
*-commutativeN/A
+-commutativeN/A
distribute-lft1-inN/A
lower-fma.f64N/A
distribute-rgt-out--N/A
associate-*l/N/A
*-lft-identityN/A
*-lft-identityN/A
lower--.f64N/A
lower-/.f6499.9
Applied rewrites99.9%
Final simplification100.0%
(FPCore (x y) :precision binary64 (if (<= x -1.0) (/ (- y (- x)) y) (if (<= x 1.0) (fma (- (/ x y) x) x x) (- 1.0 (/ (- 1.0 x) y)))))
double code(double x, double y) {
double tmp;
if (x <= -1.0) {
tmp = (y - -x) / y;
} else if (x <= 1.0) {
tmp = fma(((x / y) - x), x, x);
} else {
tmp = 1.0 - ((1.0 - x) / y);
}
return tmp;
}
function code(x, y) tmp = 0.0 if (x <= -1.0) tmp = Float64(Float64(y - Float64(-x)) / y); elseif (x <= 1.0) tmp = fma(Float64(Float64(x / y) - x), x, x); else tmp = Float64(1.0 - Float64(Float64(1.0 - x) / y)); end return tmp end
code[x_, y_] := If[LessEqual[x, -1.0], N[(N[(y - (-x)), $MachinePrecision] / y), $MachinePrecision], If[LessEqual[x, 1.0], N[(N[(N[(x / y), $MachinePrecision] - x), $MachinePrecision] * x + x), $MachinePrecision], N[(1.0 - N[(N[(1.0 - x), $MachinePrecision] / y), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -1:\\
\;\;\;\;\frac{y - \left(-x\right)}{y}\\
\mathbf{elif}\;x \leq 1:\\
\;\;\;\;\mathsf{fma}\left(\frac{x}{y} - x, x, x\right)\\
\mathbf{else}:\\
\;\;\;\;1 - \frac{1 - x}{y}\\
\end{array}
\end{array}
if x < -1Initial program 87.5%
Taylor expanded in y around 0
lower-/.f64N/A
*-commutativeN/A
associate-/l*N/A
unpow2N/A
associate-/l*N/A
distribute-rgt-outN/A
+-commutativeN/A
lower-*.f64N/A
lower-/.f64N/A
lower-+.f64N/A
+-commutativeN/A
lower-+.f64100.0
Applied rewrites100.0%
Taylor expanded in x around inf
Applied rewrites98.8%
Taylor expanded in x around inf
Applied rewrites98.8%
Taylor expanded in x around inf
Applied rewrites98.8%
if -1 < x < 1Initial program 99.9%
Taylor expanded in x around 0
*-commutativeN/A
+-commutativeN/A
distribute-lft1-inN/A
lower-fma.f64N/A
distribute-rgt-out--N/A
associate-*l/N/A
*-lft-identityN/A
*-lft-identityN/A
lower--.f64N/A
lower-/.f6498.8
Applied rewrites98.8%
if 1 < x Initial program 73.7%
lift-*.f64N/A
lift-+.f64N/A
distribute-rgt-inN/A
lift-/.f64N/A
clear-numN/A
associate-/r/N/A
associate-*l*N/A
*-lft-identityN/A
lower-fma.f64N/A
lower-/.f64N/A
lower-*.f6454.0
Applied rewrites54.0%
Taylor expanded in y around inf
lower-/.f64N/A
lower-+.f6430.8
Applied rewrites30.8%
Taylor expanded in x around inf
Applied rewrites29.5%
Taylor expanded in x around inf
sub-negN/A
+-commutativeN/A
distribute-lft-inN/A
distribute-rgt-neg-outN/A
distribute-lft-neg-outN/A
mul-1-negN/A
associate-*l*N/A
associate-/r*N/A
associate-*r/N/A
rgt-mult-inverseN/A
neg-mul-1N/A
+-commutativeN/A
distribute-lft-inN/A
associate-*r/N/A
*-rgt-identityN/A
rgt-mult-inverseN/A
associate-+r+N/A
Applied rewrites98.2%
Final simplification98.6%
(FPCore (x y) :precision binary64 (if (<= x -1.0) (/ (- y (- x)) y) (if (<= x 1.25) (fma (/ x y) x x) (- 1.0 (/ (- 1.0 x) y)))))
double code(double x, double y) {
double tmp;
if (x <= -1.0) {
tmp = (y - -x) / y;
} else if (x <= 1.25) {
tmp = fma((x / y), x, x);
} else {
tmp = 1.0 - ((1.0 - x) / y);
}
return tmp;
}
function code(x, y) tmp = 0.0 if (x <= -1.0) tmp = Float64(Float64(y - Float64(-x)) / y); elseif (x <= 1.25) tmp = fma(Float64(x / y), x, x); else tmp = Float64(1.0 - Float64(Float64(1.0 - x) / y)); end return tmp end
code[x_, y_] := If[LessEqual[x, -1.0], N[(N[(y - (-x)), $MachinePrecision] / y), $MachinePrecision], If[LessEqual[x, 1.25], N[(N[(x / y), $MachinePrecision] * x + x), $MachinePrecision], N[(1.0 - N[(N[(1.0 - x), $MachinePrecision] / y), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -1:\\
\;\;\;\;\frac{y - \left(-x\right)}{y}\\
\mathbf{elif}\;x \leq 1.25:\\
\;\;\;\;\mathsf{fma}\left(\frac{x}{y}, x, x\right)\\
\mathbf{else}:\\
\;\;\;\;1 - \frac{1 - x}{y}\\
\end{array}
\end{array}
if x < -1Initial program 87.5%
Taylor expanded in y around 0
lower-/.f64N/A
*-commutativeN/A
associate-/l*N/A
unpow2N/A
associate-/l*N/A
distribute-rgt-outN/A
+-commutativeN/A
lower-*.f64N/A
lower-/.f64N/A
lower-+.f64N/A
+-commutativeN/A
lower-+.f64100.0
Applied rewrites100.0%
Taylor expanded in x around inf
Applied rewrites98.8%
Taylor expanded in x around inf
Applied rewrites98.8%
Taylor expanded in x around inf
Applied rewrites98.8%
if -1 < x < 1.25Initial program 99.9%
Taylor expanded in x around 0
*-commutativeN/A
+-commutativeN/A
distribute-lft1-inN/A
lower-fma.f64N/A
distribute-rgt-out--N/A
associate-*l/N/A
*-lft-identityN/A
*-lft-identityN/A
lower--.f64N/A
lower-/.f6498.8
Applied rewrites98.8%
Taylor expanded in y around 0
Applied rewrites98.4%
if 1.25 < x Initial program 73.7%
lift-*.f64N/A
lift-+.f64N/A
distribute-rgt-inN/A
lift-/.f64N/A
clear-numN/A
associate-/r/N/A
associate-*l*N/A
*-lft-identityN/A
lower-fma.f64N/A
lower-/.f64N/A
lower-*.f6454.0
Applied rewrites54.0%
Taylor expanded in y around inf
lower-/.f64N/A
lower-+.f6430.8
Applied rewrites30.8%
Taylor expanded in x around inf
Applied rewrites29.5%
Taylor expanded in x around inf
sub-negN/A
+-commutativeN/A
distribute-lft-inN/A
distribute-rgt-neg-outN/A
distribute-lft-neg-outN/A
mul-1-negN/A
associate-*l*N/A
associate-/r*N/A
associate-*r/N/A
rgt-mult-inverseN/A
neg-mul-1N/A
+-commutativeN/A
distribute-lft-inN/A
associate-*r/N/A
*-rgt-identityN/A
rgt-mult-inverseN/A
associate-+r+N/A
Applied rewrites98.2%
Final simplification98.4%
(FPCore (x y) :precision binary64 (if (<= x -1.0) (/ (- y (- x)) y) (if (<= x 1.25) (fma (/ x y) x x) (/ (- y (- 1.0 x)) y))))
double code(double x, double y) {
double tmp;
if (x <= -1.0) {
tmp = (y - -x) / y;
} else if (x <= 1.25) {
tmp = fma((x / y), x, x);
} else {
tmp = (y - (1.0 - x)) / y;
}
return tmp;
}
function code(x, y) tmp = 0.0 if (x <= -1.0) tmp = Float64(Float64(y - Float64(-x)) / y); elseif (x <= 1.25) tmp = fma(Float64(x / y), x, x); else tmp = Float64(Float64(y - Float64(1.0 - x)) / y); end return tmp end
code[x_, y_] := If[LessEqual[x, -1.0], N[(N[(y - (-x)), $MachinePrecision] / y), $MachinePrecision], If[LessEqual[x, 1.25], N[(N[(x / y), $MachinePrecision] * x + x), $MachinePrecision], N[(N[(y - N[(1.0 - x), $MachinePrecision]), $MachinePrecision] / y), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -1:\\
\;\;\;\;\frac{y - \left(-x\right)}{y}\\
\mathbf{elif}\;x \leq 1.25:\\
\;\;\;\;\mathsf{fma}\left(\frac{x}{y}, x, x\right)\\
\mathbf{else}:\\
\;\;\;\;\frac{y - \left(1 - x\right)}{y}\\
\end{array}
\end{array}
if x < -1Initial program 87.5%
Taylor expanded in y around 0
lower-/.f64N/A
*-commutativeN/A
associate-/l*N/A
unpow2N/A
associate-/l*N/A
distribute-rgt-outN/A
+-commutativeN/A
lower-*.f64N/A
lower-/.f64N/A
lower-+.f64N/A
+-commutativeN/A
lower-+.f64100.0
Applied rewrites100.0%
Taylor expanded in x around inf
Applied rewrites98.8%
Taylor expanded in x around inf
Applied rewrites98.8%
Taylor expanded in x around inf
Applied rewrites98.8%
if -1 < x < 1.25Initial program 99.9%
Taylor expanded in x around 0
*-commutativeN/A
+-commutativeN/A
distribute-lft1-inN/A
lower-fma.f64N/A
distribute-rgt-out--N/A
associate-*l/N/A
*-lft-identityN/A
*-lft-identityN/A
lower--.f64N/A
lower-/.f6498.8
Applied rewrites98.8%
Taylor expanded in y around 0
Applied rewrites98.4%
if 1.25 < x Initial program 73.7%
Taylor expanded in y around 0
lower-/.f64N/A
*-commutativeN/A
associate-/l*N/A
unpow2N/A
associate-/l*N/A
distribute-rgt-outN/A
+-commutativeN/A
lower-*.f64N/A
lower-/.f64N/A
lower-+.f64N/A
+-commutativeN/A
lower-+.f64100.0
Applied rewrites100.0%
Taylor expanded in x around inf
Applied rewrites97.9%
Taylor expanded in x around inf
Applied rewrites98.2%
(FPCore (x y) :precision binary64 1.0)
double code(double x, double y) {
return 1.0;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = 1.0d0
end function
public static double code(double x, double y) {
return 1.0;
}
def code(x, y): return 1.0
function code(x, y) return 1.0 end
function tmp = code(x, y) tmp = 1.0; end
code[x_, y_] := 1.0
\begin{array}{l}
\\
1
\end{array}
Initial program 90.1%
lift-*.f64N/A
lift-+.f64N/A
distribute-rgt-inN/A
lift-/.f64N/A
clear-numN/A
associate-/r/N/A
associate-*l*N/A
*-lft-identityN/A
lower-fma.f64N/A
lower-/.f64N/A
lower-*.f6478.6
Applied rewrites78.6%
Taylor expanded in y around inf
lower-/.f64N/A
lower-+.f6451.9
Applied rewrites51.9%
Taylor expanded in x around inf
Applied rewrites16.1%
(FPCore (x y) :precision binary64 (* (/ x 1.0) (/ (+ (/ x y) 1.0) (+ x 1.0))))
double code(double x, double y) {
return (x / 1.0) * (((x / y) + 1.0) / (x + 1.0));
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = (x / 1.0d0) * (((x / y) + 1.0d0) / (x + 1.0d0))
end function
public static double code(double x, double y) {
return (x / 1.0) * (((x / y) + 1.0) / (x + 1.0));
}
def code(x, y): return (x / 1.0) * (((x / y) + 1.0) / (x + 1.0))
function code(x, y) return Float64(Float64(x / 1.0) * Float64(Float64(Float64(x / y) + 1.0) / Float64(x + 1.0))) end
function tmp = code(x, y) tmp = (x / 1.0) * (((x / y) + 1.0) / (x + 1.0)); end
code[x_, y_] := N[(N[(x / 1.0), $MachinePrecision] * N[(N[(N[(x / y), $MachinePrecision] + 1.0), $MachinePrecision] / N[(x + 1.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{x}{1} \cdot \frac{\frac{x}{y} + 1}{x + 1}
\end{array}
herbie shell --seed 2024235
(FPCore (x y)
:name "Codec.Picture.Types:toneMapping from JuicyPixels-3.2.6.1"
:precision binary64
:alt
(! :herbie-platform default (* (/ x 1) (/ (+ (/ x y) 1) (+ x 1))))
(/ (* x (+ (/ x y) 1.0)) (+ x 1.0)))