Data.Colour.RGB:hslsv from colour-2.3.3, C

Percentage Accurate: 100.0% → 100.0%
Time: 7.9s
Alternatives: 13
Speedup: 1.0×

Specification

?
\[\begin{array}{l} \\ \frac{x - y}{2 - \left(x + y\right)} \end{array} \]
(FPCore (x y) :precision binary64 (/ (- x y) (- 2.0 (+ x y))))
double code(double x, double y) {
	return (x - y) / (2.0 - (x + y));
}
real(8) function code(x, y)
    real(8), intent (in) :: x
    real(8), intent (in) :: y
    code = (x - y) / (2.0d0 - (x + y))
end function
public static double code(double x, double y) {
	return (x - y) / (2.0 - (x + y));
}
def code(x, y):
	return (x - y) / (2.0 - (x + y))
function code(x, y)
	return Float64(Float64(x - y) / Float64(2.0 - Float64(x + y)))
end
function tmp = code(x, y)
	tmp = (x - y) / (2.0 - (x + y));
end
code[x_, y_] := N[(N[(x - y), $MachinePrecision] / N[(2.0 - N[(x + y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}

\\
\frac{x - y}{2 - \left(x + y\right)}
\end{array}

Sampling outcomes in binary64 precision:

Local Percentage Accuracy vs ?

The average percentage accuracy by input value. Horizontal axis shows value of an input variable; the variable is choosen in the title. Vertical axis is accuracy; higher is better. Red represent the original program, while blue represents Herbie's suggestion. These can be toggled with buttons below the plot. The line is an average while dots represent individual samples.

Accuracy vs Speed?

Herbie found 13 alternatives:

AlternativeAccuracySpeedup
The accuracy (vertical axis) and speed (horizontal axis) of each alternatives. Up and to the right is better. The red square shows the initial program, and each blue circle shows an alternative.The line shows the best available speed-accuracy tradeoffs.

Initial Program: 100.0% accurate, 1.0× speedup?

\[\begin{array}{l} \\ \frac{x - y}{2 - \left(x + y\right)} \end{array} \]
(FPCore (x y) :precision binary64 (/ (- x y) (- 2.0 (+ x y))))
double code(double x, double y) {
	return (x - y) / (2.0 - (x + y));
}
real(8) function code(x, y)
    real(8), intent (in) :: x
    real(8), intent (in) :: y
    code = (x - y) / (2.0d0 - (x + y))
end function
public static double code(double x, double y) {
	return (x - y) / (2.0 - (x + y));
}
def code(x, y):
	return (x - y) / (2.0 - (x + y))
function code(x, y)
	return Float64(Float64(x - y) / Float64(2.0 - Float64(x + y)))
end
function tmp = code(x, y)
	tmp = (x - y) / (2.0 - (x + y));
end
code[x_, y_] := N[(N[(x - y), $MachinePrecision] / N[(2.0 - N[(x + y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}

\\
\frac{x - y}{2 - \left(x + y\right)}
\end{array}

Alternative 1: 100.0% accurate, 0.6× speedup?

\[\begin{array}{l} \\ \begin{array}{l} t_0 := \left(y + x\right) - 2\\ \frac{y}{t\_0} - \frac{x}{t\_0} \end{array} \end{array} \]
(FPCore (x y)
 :precision binary64
 (let* ((t_0 (- (+ y x) 2.0))) (- (/ y t_0) (/ x t_0))))
double code(double x, double y) {
	double t_0 = (y + x) - 2.0;
	return (y / t_0) - (x / t_0);
}
real(8) function code(x, y)
    real(8), intent (in) :: x
    real(8), intent (in) :: y
    real(8) :: t_0
    t_0 = (y + x) - 2.0d0
    code = (y / t_0) - (x / t_0)
end function
public static double code(double x, double y) {
	double t_0 = (y + x) - 2.0;
	return (y / t_0) - (x / t_0);
}
def code(x, y):
	t_0 = (y + x) - 2.0
	return (y / t_0) - (x / t_0)
function code(x, y)
	t_0 = Float64(Float64(y + x) - 2.0)
	return Float64(Float64(y / t_0) - Float64(x / t_0))
end
function tmp = code(x, y)
	t_0 = (y + x) - 2.0;
	tmp = (y / t_0) - (x / t_0);
end
code[x_, y_] := Block[{t$95$0 = N[(N[(y + x), $MachinePrecision] - 2.0), $MachinePrecision]}, N[(N[(y / t$95$0), $MachinePrecision] - N[(x / t$95$0), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}

\\
\begin{array}{l}
t_0 := \left(y + x\right) - 2\\
\frac{y}{t\_0} - \frac{x}{t\_0}
\end{array}
\end{array}
Derivation
  1. Initial program 100.0%

    \[\frac{x - y}{2 - \left(x + y\right)} \]
  2. Add Preprocessing
  3. Step-by-step derivation
    1. lift-/.f64N/A

      \[\leadsto \color{blue}{\frac{x - y}{2 - \left(x + y\right)}} \]
    2. lift--.f64N/A

      \[\leadsto \frac{\color{blue}{x - y}}{2 - \left(x + y\right)} \]
    3. div-subN/A

      \[\leadsto \color{blue}{\frac{x}{2 - \left(x + y\right)} - \frac{y}{2 - \left(x + y\right)}} \]
    4. lower--.f64N/A

      \[\leadsto \color{blue}{\frac{x}{2 - \left(x + y\right)} - \frac{y}{2 - \left(x + y\right)}} \]
    5. lower-/.f64N/A

      \[\leadsto \color{blue}{\frac{x}{2 - \left(x + y\right)}} - \frac{y}{2 - \left(x + y\right)} \]
    6. lift-+.f64N/A

      \[\leadsto \frac{x}{2 - \color{blue}{\left(x + y\right)}} - \frac{y}{2 - \left(x + y\right)} \]
    7. +-commutativeN/A

      \[\leadsto \frac{x}{2 - \color{blue}{\left(y + x\right)}} - \frac{y}{2 - \left(x + y\right)} \]
    8. lower-+.f64N/A

      \[\leadsto \frac{x}{2 - \color{blue}{\left(y + x\right)}} - \frac{y}{2 - \left(x + y\right)} \]
    9. lower-/.f64100.0

      \[\leadsto \frac{x}{2 - \left(y + x\right)} - \color{blue}{\frac{y}{2 - \left(x + y\right)}} \]
    10. lift-+.f64N/A

      \[\leadsto \frac{x}{2 - \left(y + x\right)} - \frac{y}{2 - \color{blue}{\left(x + y\right)}} \]
    11. +-commutativeN/A

      \[\leadsto \frac{x}{2 - \left(y + x\right)} - \frac{y}{2 - \color{blue}{\left(y + x\right)}} \]
    12. lower-+.f64100.0

      \[\leadsto \frac{x}{2 - \left(y + x\right)} - \frac{y}{2 - \color{blue}{\left(y + x\right)}} \]
  4. Applied rewrites100.0%

    \[\leadsto \color{blue}{\frac{x}{2 - \left(y + x\right)} - \frac{y}{2 - \left(y + x\right)}} \]
  5. Final simplification100.0%

    \[\leadsto \frac{y}{\left(y + x\right) - 2} - \frac{x}{\left(y + x\right) - 2} \]
  6. Add Preprocessing

Alternative 2: 86.2% accurate, 0.2× speedup?

\[\begin{array}{l} \\ \begin{array}{l} t_0 := \frac{y - x}{\left(y + x\right) - 2}\\ t_1 := \frac{x}{2 - x}\\ \mathbf{if}\;t\_0 \leq -2 \cdot 10^{-15}:\\ \;\;\;\;t\_1\\ \mathbf{elif}\;t\_0 \leq 2 \cdot 10^{-156}:\\ \;\;\;\;-0.5 \cdot y\\ \mathbf{elif}\;t\_0 \leq 2 \cdot 10^{-10}:\\ \;\;\;\;t\_1\\ \mathbf{else}:\\ \;\;\;\;1\\ \end{array} \end{array} \]
(FPCore (x y)
 :precision binary64
 (let* ((t_0 (/ (- y x) (- (+ y x) 2.0))) (t_1 (/ x (- 2.0 x))))
   (if (<= t_0 -2e-15)
     t_1
     (if (<= t_0 2e-156) (* -0.5 y) (if (<= t_0 2e-10) t_1 1.0)))))
double code(double x, double y) {
	double t_0 = (y - x) / ((y + x) - 2.0);
	double t_1 = x / (2.0 - x);
	double tmp;
	if (t_0 <= -2e-15) {
		tmp = t_1;
	} else if (t_0 <= 2e-156) {
		tmp = -0.5 * y;
	} else if (t_0 <= 2e-10) {
		tmp = t_1;
	} else {
		tmp = 1.0;
	}
	return tmp;
}
real(8) function code(x, y)
    real(8), intent (in) :: x
    real(8), intent (in) :: y
    real(8) :: t_0
    real(8) :: t_1
    real(8) :: tmp
    t_0 = (y - x) / ((y + x) - 2.0d0)
    t_1 = x / (2.0d0 - x)
    if (t_0 <= (-2d-15)) then
        tmp = t_1
    else if (t_0 <= 2d-156) then
        tmp = (-0.5d0) * y
    else if (t_0 <= 2d-10) then
        tmp = t_1
    else
        tmp = 1.0d0
    end if
    code = tmp
end function
public static double code(double x, double y) {
	double t_0 = (y - x) / ((y + x) - 2.0);
	double t_1 = x / (2.0 - x);
	double tmp;
	if (t_0 <= -2e-15) {
		tmp = t_1;
	} else if (t_0 <= 2e-156) {
		tmp = -0.5 * y;
	} else if (t_0 <= 2e-10) {
		tmp = t_1;
	} else {
		tmp = 1.0;
	}
	return tmp;
}
def code(x, y):
	t_0 = (y - x) / ((y + x) - 2.0)
	t_1 = x / (2.0 - x)
	tmp = 0
	if t_0 <= -2e-15:
		tmp = t_1
	elif t_0 <= 2e-156:
		tmp = -0.5 * y
	elif t_0 <= 2e-10:
		tmp = t_1
	else:
		tmp = 1.0
	return tmp
function code(x, y)
	t_0 = Float64(Float64(y - x) / Float64(Float64(y + x) - 2.0))
	t_1 = Float64(x / Float64(2.0 - x))
	tmp = 0.0
	if (t_0 <= -2e-15)
		tmp = t_1;
	elseif (t_0 <= 2e-156)
		tmp = Float64(-0.5 * y);
	elseif (t_0 <= 2e-10)
		tmp = t_1;
	else
		tmp = 1.0;
	end
	return tmp
end
function tmp_2 = code(x, y)
	t_0 = (y - x) / ((y + x) - 2.0);
	t_1 = x / (2.0 - x);
	tmp = 0.0;
	if (t_0 <= -2e-15)
		tmp = t_1;
	elseif (t_0 <= 2e-156)
		tmp = -0.5 * y;
	elseif (t_0 <= 2e-10)
		tmp = t_1;
	else
		tmp = 1.0;
	end
	tmp_2 = tmp;
end
code[x_, y_] := Block[{t$95$0 = N[(N[(y - x), $MachinePrecision] / N[(N[(y + x), $MachinePrecision] - 2.0), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$1 = N[(x / N[(2.0 - x), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$0, -2e-15], t$95$1, If[LessEqual[t$95$0, 2e-156], N[(-0.5 * y), $MachinePrecision], If[LessEqual[t$95$0, 2e-10], t$95$1, 1.0]]]]]
\begin{array}{l}

\\
\begin{array}{l}
t_0 := \frac{y - x}{\left(y + x\right) - 2}\\
t_1 := \frac{x}{2 - x}\\
\mathbf{if}\;t\_0 \leq -2 \cdot 10^{-15}:\\
\;\;\;\;t\_1\\

\mathbf{elif}\;t\_0 \leq 2 \cdot 10^{-156}:\\
\;\;\;\;-0.5 \cdot y\\

\mathbf{elif}\;t\_0 \leq 2 \cdot 10^{-10}:\\
\;\;\;\;t\_1\\

\mathbf{else}:\\
\;\;\;\;1\\


\end{array}
\end{array}
Derivation
  1. Split input into 3 regimes
  2. if (/.f64 (-.f64 x y) (-.f64 #s(literal 2 binary64) (+.f64 x y))) < -2.0000000000000002e-15 or 2.00000000000000008e-156 < (/.f64 (-.f64 x y) (-.f64 #s(literal 2 binary64) (+.f64 x y))) < 2.00000000000000007e-10

    1. Initial program 99.9%

      \[\frac{x - y}{2 - \left(x + y\right)} \]
    2. Add Preprocessing
    3. Taylor expanded in y around 0

      \[\leadsto \color{blue}{\frac{x}{2 - x}} \]
    4. Step-by-step derivation
      1. lower-/.f64N/A

        \[\leadsto \color{blue}{\frac{x}{2 - x}} \]
      2. lower--.f6496.7

        \[\leadsto \frac{x}{\color{blue}{2 - x}} \]
    5. Applied rewrites96.7%

      \[\leadsto \color{blue}{\frac{x}{2 - x}} \]

    if -2.0000000000000002e-15 < (/.f64 (-.f64 x y) (-.f64 #s(literal 2 binary64) (+.f64 x y))) < 2.00000000000000008e-156

    1. Initial program 100.0%

      \[\frac{x - y}{2 - \left(x + y\right)} \]
    2. Add Preprocessing
    3. Taylor expanded in x around inf

      \[\leadsto \color{blue}{-1} \]
    4. Step-by-step derivation
      1. Applied rewrites5.3%

        \[\leadsto \color{blue}{-1} \]
      2. Taylor expanded in x around 0

        \[\leadsto \color{blue}{-1 \cdot \frac{y}{2 - y}} \]
      3. Step-by-step derivation
        1. mul-1-negN/A

          \[\leadsto \color{blue}{\mathsf{neg}\left(\frac{y}{2 - y}\right)} \]
        2. distribute-neg-frac2N/A

          \[\leadsto \color{blue}{\frac{y}{\mathsf{neg}\left(\left(2 - y\right)\right)}} \]
        3. mul-1-negN/A

          \[\leadsto \frac{y}{\color{blue}{-1 \cdot \left(2 - y\right)}} \]
        4. lower-/.f64N/A

          \[\leadsto \color{blue}{\frac{y}{-1 \cdot \left(2 - y\right)}} \]
        5. mul-1-negN/A

          \[\leadsto \frac{y}{\color{blue}{\mathsf{neg}\left(\left(2 - y\right)\right)}} \]
        6. sub-negN/A

          \[\leadsto \frac{y}{\mathsf{neg}\left(\color{blue}{\left(2 + \left(\mathsf{neg}\left(y\right)\right)\right)}\right)} \]
        7. mul-1-negN/A

          \[\leadsto \frac{y}{\mathsf{neg}\left(\left(2 + \color{blue}{-1 \cdot y}\right)\right)} \]
        8. distribute-neg-inN/A

          \[\leadsto \frac{y}{\color{blue}{\left(\mathsf{neg}\left(2\right)\right) + \left(\mathsf{neg}\left(-1 \cdot y\right)\right)}} \]
        9. mul-1-negN/A

          \[\leadsto \frac{y}{\left(\mathsf{neg}\left(2\right)\right) + \left(\mathsf{neg}\left(\color{blue}{\left(\mathsf{neg}\left(y\right)\right)}\right)\right)} \]
        10. remove-double-negN/A

          \[\leadsto \frac{y}{\left(\mathsf{neg}\left(2\right)\right) + \color{blue}{y}} \]
        11. +-commutativeN/A

          \[\leadsto \frac{y}{\color{blue}{y + \left(\mathsf{neg}\left(2\right)\right)}} \]
        12. sub-negN/A

          \[\leadsto \frac{y}{\color{blue}{y - 2}} \]
        13. lower--.f6462.5

          \[\leadsto \frac{y}{\color{blue}{y - 2}} \]
      4. Applied rewrites62.5%

        \[\leadsto \color{blue}{\frac{y}{y - 2}} \]
      5. Taylor expanded in y around 0

        \[\leadsto \frac{-1}{2} \cdot \color{blue}{y} \]
      6. Step-by-step derivation
        1. Applied rewrites62.5%

          \[\leadsto -0.5 \cdot \color{blue}{y} \]

        if 2.00000000000000007e-10 < (/.f64 (-.f64 x y) (-.f64 #s(literal 2 binary64) (+.f64 x y)))

        1. Initial program 99.9%

          \[\frac{x - y}{2 - \left(x + y\right)} \]
        2. Add Preprocessing
        3. Taylor expanded in y around inf

          \[\leadsto \color{blue}{1} \]
        4. Step-by-step derivation
          1. Applied rewrites96.9%

            \[\leadsto \color{blue}{1} \]
        5. Recombined 3 regimes into one program.
        6. Final simplification90.9%

          \[\leadsto \begin{array}{l} \mathbf{if}\;\frac{y - x}{\left(y + x\right) - 2} \leq -2 \cdot 10^{-15}:\\ \;\;\;\;\frac{x}{2 - x}\\ \mathbf{elif}\;\frac{y - x}{\left(y + x\right) - 2} \leq 2 \cdot 10^{-156}:\\ \;\;\;\;-0.5 \cdot y\\ \mathbf{elif}\;\frac{y - x}{\left(y + x\right) - 2} \leq 2 \cdot 10^{-10}:\\ \;\;\;\;\frac{x}{2 - x}\\ \mathbf{else}:\\ \;\;\;\;1\\ \end{array} \]
        7. Add Preprocessing

        Alternative 3: 85.2% accurate, 0.2× speedup?

        \[\begin{array}{l} \\ \begin{array}{l} t_0 := \frac{y - x}{\left(y + x\right) - 2}\\ \mathbf{if}\;t\_0 \leq -2 \cdot 10^{-15}:\\ \;\;\;\;-1\\ \mathbf{elif}\;t\_0 \leq 2 \cdot 10^{-156}:\\ \;\;\;\;-0.5 \cdot y\\ \mathbf{elif}\;t\_0 \leq 2 \cdot 10^{-10}:\\ \;\;\;\;\mathsf{fma}\left(0.25, x, 0.5\right) \cdot x\\ \mathbf{else}:\\ \;\;\;\;1\\ \end{array} \end{array} \]
        (FPCore (x y)
         :precision binary64
         (let* ((t_0 (/ (- y x) (- (+ y x) 2.0))))
           (if (<= t_0 -2e-15)
             -1.0
             (if (<= t_0 2e-156)
               (* -0.5 y)
               (if (<= t_0 2e-10) (* (fma 0.25 x 0.5) x) 1.0)))))
        double code(double x, double y) {
        	double t_0 = (y - x) / ((y + x) - 2.0);
        	double tmp;
        	if (t_0 <= -2e-15) {
        		tmp = -1.0;
        	} else if (t_0 <= 2e-156) {
        		tmp = -0.5 * y;
        	} else if (t_0 <= 2e-10) {
        		tmp = fma(0.25, x, 0.5) * x;
        	} else {
        		tmp = 1.0;
        	}
        	return tmp;
        }
        
        function code(x, y)
        	t_0 = Float64(Float64(y - x) / Float64(Float64(y + x) - 2.0))
        	tmp = 0.0
        	if (t_0 <= -2e-15)
        		tmp = -1.0;
        	elseif (t_0 <= 2e-156)
        		tmp = Float64(-0.5 * y);
        	elseif (t_0 <= 2e-10)
        		tmp = Float64(fma(0.25, x, 0.5) * x);
        	else
        		tmp = 1.0;
        	end
        	return tmp
        end
        
        code[x_, y_] := Block[{t$95$0 = N[(N[(y - x), $MachinePrecision] / N[(N[(y + x), $MachinePrecision] - 2.0), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$0, -2e-15], -1.0, If[LessEqual[t$95$0, 2e-156], N[(-0.5 * y), $MachinePrecision], If[LessEqual[t$95$0, 2e-10], N[(N[(0.25 * x + 0.5), $MachinePrecision] * x), $MachinePrecision], 1.0]]]]
        
        \begin{array}{l}
        
        \\
        \begin{array}{l}
        t_0 := \frac{y - x}{\left(y + x\right) - 2}\\
        \mathbf{if}\;t\_0 \leq -2 \cdot 10^{-15}:\\
        \;\;\;\;-1\\
        
        \mathbf{elif}\;t\_0 \leq 2 \cdot 10^{-156}:\\
        \;\;\;\;-0.5 \cdot y\\
        
        \mathbf{elif}\;t\_0 \leq 2 \cdot 10^{-10}:\\
        \;\;\;\;\mathsf{fma}\left(0.25, x, 0.5\right) \cdot x\\
        
        \mathbf{else}:\\
        \;\;\;\;1\\
        
        
        \end{array}
        \end{array}
        
        Derivation
        1. Split input into 4 regimes
        2. if (/.f64 (-.f64 x y) (-.f64 #s(literal 2 binary64) (+.f64 x y))) < -2.0000000000000002e-15

          1. Initial program 99.9%

            \[\frac{x - y}{2 - \left(x + y\right)} \]
          2. Add Preprocessing
          3. Taylor expanded in x around inf

            \[\leadsto \color{blue}{-1} \]
          4. Step-by-step derivation
            1. Applied rewrites95.8%

              \[\leadsto \color{blue}{-1} \]

            if -2.0000000000000002e-15 < (/.f64 (-.f64 x y) (-.f64 #s(literal 2 binary64) (+.f64 x y))) < 2.00000000000000008e-156

            1. Initial program 100.0%

              \[\frac{x - y}{2 - \left(x + y\right)} \]
            2. Add Preprocessing
            3. Taylor expanded in x around inf

              \[\leadsto \color{blue}{-1} \]
            4. Step-by-step derivation
              1. Applied rewrites5.3%

                \[\leadsto \color{blue}{-1} \]
              2. Taylor expanded in x around 0

                \[\leadsto \color{blue}{-1 \cdot \frac{y}{2 - y}} \]
              3. Step-by-step derivation
                1. mul-1-negN/A

                  \[\leadsto \color{blue}{\mathsf{neg}\left(\frac{y}{2 - y}\right)} \]
                2. distribute-neg-frac2N/A

                  \[\leadsto \color{blue}{\frac{y}{\mathsf{neg}\left(\left(2 - y\right)\right)}} \]
                3. mul-1-negN/A

                  \[\leadsto \frac{y}{\color{blue}{-1 \cdot \left(2 - y\right)}} \]
                4. lower-/.f64N/A

                  \[\leadsto \color{blue}{\frac{y}{-1 \cdot \left(2 - y\right)}} \]
                5. mul-1-negN/A

                  \[\leadsto \frac{y}{\color{blue}{\mathsf{neg}\left(\left(2 - y\right)\right)}} \]
                6. sub-negN/A

                  \[\leadsto \frac{y}{\mathsf{neg}\left(\color{blue}{\left(2 + \left(\mathsf{neg}\left(y\right)\right)\right)}\right)} \]
                7. mul-1-negN/A

                  \[\leadsto \frac{y}{\mathsf{neg}\left(\left(2 + \color{blue}{-1 \cdot y}\right)\right)} \]
                8. distribute-neg-inN/A

                  \[\leadsto \frac{y}{\color{blue}{\left(\mathsf{neg}\left(2\right)\right) + \left(\mathsf{neg}\left(-1 \cdot y\right)\right)}} \]
                9. mul-1-negN/A

                  \[\leadsto \frac{y}{\left(\mathsf{neg}\left(2\right)\right) + \left(\mathsf{neg}\left(\color{blue}{\left(\mathsf{neg}\left(y\right)\right)}\right)\right)} \]
                10. remove-double-negN/A

                  \[\leadsto \frac{y}{\left(\mathsf{neg}\left(2\right)\right) + \color{blue}{y}} \]
                11. +-commutativeN/A

                  \[\leadsto \frac{y}{\color{blue}{y + \left(\mathsf{neg}\left(2\right)\right)}} \]
                12. sub-negN/A

                  \[\leadsto \frac{y}{\color{blue}{y - 2}} \]
                13. lower--.f6462.5

                  \[\leadsto \frac{y}{\color{blue}{y - 2}} \]
              4. Applied rewrites62.5%

                \[\leadsto \color{blue}{\frac{y}{y - 2}} \]
              5. Taylor expanded in y around 0

                \[\leadsto \frac{-1}{2} \cdot \color{blue}{y} \]
              6. Step-by-step derivation
                1. Applied rewrites62.5%

                  \[\leadsto -0.5 \cdot \color{blue}{y} \]

                if 2.00000000000000008e-156 < (/.f64 (-.f64 x y) (-.f64 #s(literal 2 binary64) (+.f64 x y))) < 2.00000000000000007e-10

                1. Initial program 100.0%

                  \[\frac{x - y}{2 - \left(x + y\right)} \]
                2. Add Preprocessing
                3. Taylor expanded in y around 0

                  \[\leadsto \color{blue}{\frac{x}{2 - x}} \]
                4. Step-by-step derivation
                  1. lower-/.f64N/A

                    \[\leadsto \color{blue}{\frac{x}{2 - x}} \]
                  2. lower--.f6478.9

                    \[\leadsto \frac{x}{\color{blue}{2 - x}} \]
                5. Applied rewrites78.9%

                  \[\leadsto \color{blue}{\frac{x}{2 - x}} \]
                6. Taylor expanded in x around 0

                  \[\leadsto x \cdot \color{blue}{\left(\frac{1}{2} + \frac{1}{4} \cdot x\right)} \]
                7. Step-by-step derivation
                  1. Applied rewrites78.8%

                    \[\leadsto \mathsf{fma}\left(0.25, x, 0.5\right) \cdot \color{blue}{x} \]

                  if 2.00000000000000007e-10 < (/.f64 (-.f64 x y) (-.f64 #s(literal 2 binary64) (+.f64 x y)))

                  1. Initial program 99.9%

                    \[\frac{x - y}{2 - \left(x + y\right)} \]
                  2. Add Preprocessing
                  3. Taylor expanded in y around inf

                    \[\leadsto \color{blue}{1} \]
                  4. Step-by-step derivation
                    1. Applied rewrites96.9%

                      \[\leadsto \color{blue}{1} \]
                  5. Recombined 4 regimes into one program.
                  6. Final simplification89.6%

                    \[\leadsto \begin{array}{l} \mathbf{if}\;\frac{y - x}{\left(y + x\right) - 2} \leq -2 \cdot 10^{-15}:\\ \;\;\;\;-1\\ \mathbf{elif}\;\frac{y - x}{\left(y + x\right) - 2} \leq 2 \cdot 10^{-156}:\\ \;\;\;\;-0.5 \cdot y\\ \mathbf{elif}\;\frac{y - x}{\left(y + x\right) - 2} \leq 2 \cdot 10^{-10}:\\ \;\;\;\;\mathsf{fma}\left(0.25, x, 0.5\right) \cdot x\\ \mathbf{else}:\\ \;\;\;\;1\\ \end{array} \]
                  7. Add Preprocessing

                  Alternative 4: 85.1% accurate, 0.2× speedup?

                  \[\begin{array}{l} \\ \begin{array}{l} t_0 := \frac{y - x}{\left(y + x\right) - 2}\\ \mathbf{if}\;t\_0 \leq -2 \cdot 10^{-15}:\\ \;\;\;\;-1\\ \mathbf{elif}\;t\_0 \leq 2 \cdot 10^{-156}:\\ \;\;\;\;-0.5 \cdot y\\ \mathbf{elif}\;t\_0 \leq 2 \cdot 10^{-10}:\\ \;\;\;\;0.5 \cdot x\\ \mathbf{else}:\\ \;\;\;\;1\\ \end{array} \end{array} \]
                  (FPCore (x y)
                   :precision binary64
                   (let* ((t_0 (/ (- y x) (- (+ y x) 2.0))))
                     (if (<= t_0 -2e-15)
                       -1.0
                       (if (<= t_0 2e-156) (* -0.5 y) (if (<= t_0 2e-10) (* 0.5 x) 1.0)))))
                  double code(double x, double y) {
                  	double t_0 = (y - x) / ((y + x) - 2.0);
                  	double tmp;
                  	if (t_0 <= -2e-15) {
                  		tmp = -1.0;
                  	} else if (t_0 <= 2e-156) {
                  		tmp = -0.5 * y;
                  	} else if (t_0 <= 2e-10) {
                  		tmp = 0.5 * x;
                  	} else {
                  		tmp = 1.0;
                  	}
                  	return tmp;
                  }
                  
                  real(8) function code(x, y)
                      real(8), intent (in) :: x
                      real(8), intent (in) :: y
                      real(8) :: t_0
                      real(8) :: tmp
                      t_0 = (y - x) / ((y + x) - 2.0d0)
                      if (t_0 <= (-2d-15)) then
                          tmp = -1.0d0
                      else if (t_0 <= 2d-156) then
                          tmp = (-0.5d0) * y
                      else if (t_0 <= 2d-10) then
                          tmp = 0.5d0 * x
                      else
                          tmp = 1.0d0
                      end if
                      code = tmp
                  end function
                  
                  public static double code(double x, double y) {
                  	double t_0 = (y - x) / ((y + x) - 2.0);
                  	double tmp;
                  	if (t_0 <= -2e-15) {
                  		tmp = -1.0;
                  	} else if (t_0 <= 2e-156) {
                  		tmp = -0.5 * y;
                  	} else if (t_0 <= 2e-10) {
                  		tmp = 0.5 * x;
                  	} else {
                  		tmp = 1.0;
                  	}
                  	return tmp;
                  }
                  
                  def code(x, y):
                  	t_0 = (y - x) / ((y + x) - 2.0)
                  	tmp = 0
                  	if t_0 <= -2e-15:
                  		tmp = -1.0
                  	elif t_0 <= 2e-156:
                  		tmp = -0.5 * y
                  	elif t_0 <= 2e-10:
                  		tmp = 0.5 * x
                  	else:
                  		tmp = 1.0
                  	return tmp
                  
                  function code(x, y)
                  	t_0 = Float64(Float64(y - x) / Float64(Float64(y + x) - 2.0))
                  	tmp = 0.0
                  	if (t_0 <= -2e-15)
                  		tmp = -1.0;
                  	elseif (t_0 <= 2e-156)
                  		tmp = Float64(-0.5 * y);
                  	elseif (t_0 <= 2e-10)
                  		tmp = Float64(0.5 * x);
                  	else
                  		tmp = 1.0;
                  	end
                  	return tmp
                  end
                  
                  function tmp_2 = code(x, y)
                  	t_0 = (y - x) / ((y + x) - 2.0);
                  	tmp = 0.0;
                  	if (t_0 <= -2e-15)
                  		tmp = -1.0;
                  	elseif (t_0 <= 2e-156)
                  		tmp = -0.5 * y;
                  	elseif (t_0 <= 2e-10)
                  		tmp = 0.5 * x;
                  	else
                  		tmp = 1.0;
                  	end
                  	tmp_2 = tmp;
                  end
                  
                  code[x_, y_] := Block[{t$95$0 = N[(N[(y - x), $MachinePrecision] / N[(N[(y + x), $MachinePrecision] - 2.0), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$0, -2e-15], -1.0, If[LessEqual[t$95$0, 2e-156], N[(-0.5 * y), $MachinePrecision], If[LessEqual[t$95$0, 2e-10], N[(0.5 * x), $MachinePrecision], 1.0]]]]
                  
                  \begin{array}{l}
                  
                  \\
                  \begin{array}{l}
                  t_0 := \frac{y - x}{\left(y + x\right) - 2}\\
                  \mathbf{if}\;t\_0 \leq -2 \cdot 10^{-15}:\\
                  \;\;\;\;-1\\
                  
                  \mathbf{elif}\;t\_0 \leq 2 \cdot 10^{-156}:\\
                  \;\;\;\;-0.5 \cdot y\\
                  
                  \mathbf{elif}\;t\_0 \leq 2 \cdot 10^{-10}:\\
                  \;\;\;\;0.5 \cdot x\\
                  
                  \mathbf{else}:\\
                  \;\;\;\;1\\
                  
                  
                  \end{array}
                  \end{array}
                  
                  Derivation
                  1. Split input into 4 regimes
                  2. if (/.f64 (-.f64 x y) (-.f64 #s(literal 2 binary64) (+.f64 x y))) < -2.0000000000000002e-15

                    1. Initial program 99.9%

                      \[\frac{x - y}{2 - \left(x + y\right)} \]
                    2. Add Preprocessing
                    3. Taylor expanded in x around inf

                      \[\leadsto \color{blue}{-1} \]
                    4. Step-by-step derivation
                      1. Applied rewrites95.8%

                        \[\leadsto \color{blue}{-1} \]

                      if -2.0000000000000002e-15 < (/.f64 (-.f64 x y) (-.f64 #s(literal 2 binary64) (+.f64 x y))) < 2.00000000000000008e-156

                      1. Initial program 100.0%

                        \[\frac{x - y}{2 - \left(x + y\right)} \]
                      2. Add Preprocessing
                      3. Taylor expanded in x around inf

                        \[\leadsto \color{blue}{-1} \]
                      4. Step-by-step derivation
                        1. Applied rewrites5.3%

                          \[\leadsto \color{blue}{-1} \]
                        2. Taylor expanded in x around 0

                          \[\leadsto \color{blue}{-1 \cdot \frac{y}{2 - y}} \]
                        3. Step-by-step derivation
                          1. mul-1-negN/A

                            \[\leadsto \color{blue}{\mathsf{neg}\left(\frac{y}{2 - y}\right)} \]
                          2. distribute-neg-frac2N/A

                            \[\leadsto \color{blue}{\frac{y}{\mathsf{neg}\left(\left(2 - y\right)\right)}} \]
                          3. mul-1-negN/A

                            \[\leadsto \frac{y}{\color{blue}{-1 \cdot \left(2 - y\right)}} \]
                          4. lower-/.f64N/A

                            \[\leadsto \color{blue}{\frac{y}{-1 \cdot \left(2 - y\right)}} \]
                          5. mul-1-negN/A

                            \[\leadsto \frac{y}{\color{blue}{\mathsf{neg}\left(\left(2 - y\right)\right)}} \]
                          6. sub-negN/A

                            \[\leadsto \frac{y}{\mathsf{neg}\left(\color{blue}{\left(2 + \left(\mathsf{neg}\left(y\right)\right)\right)}\right)} \]
                          7. mul-1-negN/A

                            \[\leadsto \frac{y}{\mathsf{neg}\left(\left(2 + \color{blue}{-1 \cdot y}\right)\right)} \]
                          8. distribute-neg-inN/A

                            \[\leadsto \frac{y}{\color{blue}{\left(\mathsf{neg}\left(2\right)\right) + \left(\mathsf{neg}\left(-1 \cdot y\right)\right)}} \]
                          9. mul-1-negN/A

                            \[\leadsto \frac{y}{\left(\mathsf{neg}\left(2\right)\right) + \left(\mathsf{neg}\left(\color{blue}{\left(\mathsf{neg}\left(y\right)\right)}\right)\right)} \]
                          10. remove-double-negN/A

                            \[\leadsto \frac{y}{\left(\mathsf{neg}\left(2\right)\right) + \color{blue}{y}} \]
                          11. +-commutativeN/A

                            \[\leadsto \frac{y}{\color{blue}{y + \left(\mathsf{neg}\left(2\right)\right)}} \]
                          12. sub-negN/A

                            \[\leadsto \frac{y}{\color{blue}{y - 2}} \]
                          13. lower--.f6462.5

                            \[\leadsto \frac{y}{\color{blue}{y - 2}} \]
                        4. Applied rewrites62.5%

                          \[\leadsto \color{blue}{\frac{y}{y - 2}} \]
                        5. Taylor expanded in y around 0

                          \[\leadsto \frac{-1}{2} \cdot \color{blue}{y} \]
                        6. Step-by-step derivation
                          1. Applied rewrites62.5%

                            \[\leadsto -0.5 \cdot \color{blue}{y} \]

                          if 2.00000000000000008e-156 < (/.f64 (-.f64 x y) (-.f64 #s(literal 2 binary64) (+.f64 x y))) < 2.00000000000000007e-10

                          1. Initial program 100.0%

                            \[\frac{x - y}{2 - \left(x + y\right)} \]
                          2. Add Preprocessing
                          3. Taylor expanded in y around 0

                            \[\leadsto \color{blue}{\frac{x}{2 - x}} \]
                          4. Step-by-step derivation
                            1. lower-/.f64N/A

                              \[\leadsto \color{blue}{\frac{x}{2 - x}} \]
                            2. lower--.f6478.9

                              \[\leadsto \frac{x}{\color{blue}{2 - x}} \]
                          5. Applied rewrites78.9%

                            \[\leadsto \color{blue}{\frac{x}{2 - x}} \]
                          6. Taylor expanded in x around 0

                            \[\leadsto \frac{1}{2} \cdot \color{blue}{x} \]
                          7. Step-by-step derivation
                            1. Applied rewrites76.1%

                              \[\leadsto 0.5 \cdot \color{blue}{x} \]

                            if 2.00000000000000007e-10 < (/.f64 (-.f64 x y) (-.f64 #s(literal 2 binary64) (+.f64 x y)))

                            1. Initial program 99.9%

                              \[\frac{x - y}{2 - \left(x + y\right)} \]
                            2. Add Preprocessing
                            3. Taylor expanded in y around inf

                              \[\leadsto \color{blue}{1} \]
                            4. Step-by-step derivation
                              1. Applied rewrites96.9%

                                \[\leadsto \color{blue}{1} \]
                            5. Recombined 4 regimes into one program.
                            6. Final simplification89.5%

                              \[\leadsto \begin{array}{l} \mathbf{if}\;\frac{y - x}{\left(y + x\right) - 2} \leq -2 \cdot 10^{-15}:\\ \;\;\;\;-1\\ \mathbf{elif}\;\frac{y - x}{\left(y + x\right) - 2} \leq 2 \cdot 10^{-156}:\\ \;\;\;\;-0.5 \cdot y\\ \mathbf{elif}\;\frac{y - x}{\left(y + x\right) - 2} \leq 2 \cdot 10^{-10}:\\ \;\;\;\;0.5 \cdot x\\ \mathbf{else}:\\ \;\;\;\;1\\ \end{array} \]
                            7. Add Preprocessing

                            Alternative 5: 97.3% accurate, 0.3× speedup?

                            \[\begin{array}{l} \\ \begin{array}{l} t_0 := \frac{y - x}{\left(y + x\right) - 2}\\ \mathbf{if}\;t\_0 \leq -2 \cdot 10^{-15}:\\ \;\;\;\;\frac{x}{2 - x}\\ \mathbf{elif}\;t\_0 \leq 2 \cdot 10^{-10}:\\ \;\;\;\;\frac{x - y}{2}\\ \mathbf{else}:\\ \;\;\;\;1 - \frac{x + x}{y}\\ \end{array} \end{array} \]
                            (FPCore (x y)
                             :precision binary64
                             (let* ((t_0 (/ (- y x) (- (+ y x) 2.0))))
                               (if (<= t_0 -2e-15)
                                 (/ x (- 2.0 x))
                                 (if (<= t_0 2e-10) (/ (- x y) 2.0) (- 1.0 (/ (+ x x) y))))))
                            double code(double x, double y) {
                            	double t_0 = (y - x) / ((y + x) - 2.0);
                            	double tmp;
                            	if (t_0 <= -2e-15) {
                            		tmp = x / (2.0 - x);
                            	} else if (t_0 <= 2e-10) {
                            		tmp = (x - y) / 2.0;
                            	} else {
                            		tmp = 1.0 - ((x + x) / y);
                            	}
                            	return tmp;
                            }
                            
                            real(8) function code(x, y)
                                real(8), intent (in) :: x
                                real(8), intent (in) :: y
                                real(8) :: t_0
                                real(8) :: tmp
                                t_0 = (y - x) / ((y + x) - 2.0d0)
                                if (t_0 <= (-2d-15)) then
                                    tmp = x / (2.0d0 - x)
                                else if (t_0 <= 2d-10) then
                                    tmp = (x - y) / 2.0d0
                                else
                                    tmp = 1.0d0 - ((x + x) / y)
                                end if
                                code = tmp
                            end function
                            
                            public static double code(double x, double y) {
                            	double t_0 = (y - x) / ((y + x) - 2.0);
                            	double tmp;
                            	if (t_0 <= -2e-15) {
                            		tmp = x / (2.0 - x);
                            	} else if (t_0 <= 2e-10) {
                            		tmp = (x - y) / 2.0;
                            	} else {
                            		tmp = 1.0 - ((x + x) / y);
                            	}
                            	return tmp;
                            }
                            
                            def code(x, y):
                            	t_0 = (y - x) / ((y + x) - 2.0)
                            	tmp = 0
                            	if t_0 <= -2e-15:
                            		tmp = x / (2.0 - x)
                            	elif t_0 <= 2e-10:
                            		tmp = (x - y) / 2.0
                            	else:
                            		tmp = 1.0 - ((x + x) / y)
                            	return tmp
                            
                            function code(x, y)
                            	t_0 = Float64(Float64(y - x) / Float64(Float64(y + x) - 2.0))
                            	tmp = 0.0
                            	if (t_0 <= -2e-15)
                            		tmp = Float64(x / Float64(2.0 - x));
                            	elseif (t_0 <= 2e-10)
                            		tmp = Float64(Float64(x - y) / 2.0);
                            	else
                            		tmp = Float64(1.0 - Float64(Float64(x + x) / y));
                            	end
                            	return tmp
                            end
                            
                            function tmp_2 = code(x, y)
                            	t_0 = (y - x) / ((y + x) - 2.0);
                            	tmp = 0.0;
                            	if (t_0 <= -2e-15)
                            		tmp = x / (2.0 - x);
                            	elseif (t_0 <= 2e-10)
                            		tmp = (x - y) / 2.0;
                            	else
                            		tmp = 1.0 - ((x + x) / y);
                            	end
                            	tmp_2 = tmp;
                            end
                            
                            code[x_, y_] := Block[{t$95$0 = N[(N[(y - x), $MachinePrecision] / N[(N[(y + x), $MachinePrecision] - 2.0), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$0, -2e-15], N[(x / N[(2.0 - x), $MachinePrecision]), $MachinePrecision], If[LessEqual[t$95$0, 2e-10], N[(N[(x - y), $MachinePrecision] / 2.0), $MachinePrecision], N[(1.0 - N[(N[(x + x), $MachinePrecision] / y), $MachinePrecision]), $MachinePrecision]]]]
                            
                            \begin{array}{l}
                            
                            \\
                            \begin{array}{l}
                            t_0 := \frac{y - x}{\left(y + x\right) - 2}\\
                            \mathbf{if}\;t\_0 \leq -2 \cdot 10^{-15}:\\
                            \;\;\;\;\frac{x}{2 - x}\\
                            
                            \mathbf{elif}\;t\_0 \leq 2 \cdot 10^{-10}:\\
                            \;\;\;\;\frac{x - y}{2}\\
                            
                            \mathbf{else}:\\
                            \;\;\;\;1 - \frac{x + x}{y}\\
                            
                            
                            \end{array}
                            \end{array}
                            
                            Derivation
                            1. Split input into 3 regimes
                            2. if (/.f64 (-.f64 x y) (-.f64 #s(literal 2 binary64) (+.f64 x y))) < -2.0000000000000002e-15

                              1. Initial program 99.9%

                                \[\frac{x - y}{2 - \left(x + y\right)} \]
                              2. Add Preprocessing
                              3. Taylor expanded in y around 0

                                \[\leadsto \color{blue}{\frac{x}{2 - x}} \]
                              4. Step-by-step derivation
                                1. lower-/.f64N/A

                                  \[\leadsto \color{blue}{\frac{x}{2 - x}} \]
                                2. lower--.f6498.9

                                  \[\leadsto \frac{x}{\color{blue}{2 - x}} \]
                              5. Applied rewrites98.9%

                                \[\leadsto \color{blue}{\frac{x}{2 - x}} \]

                              if -2.0000000000000002e-15 < (/.f64 (-.f64 x y) (-.f64 #s(literal 2 binary64) (+.f64 x y))) < 2.00000000000000007e-10

                              1. Initial program 100.0%

                                \[\frac{x - y}{2 - \left(x + y\right)} \]
                              2. Add Preprocessing
                              3. Taylor expanded in x around 0

                                \[\leadsto \frac{x - y}{\color{blue}{2 - y}} \]
                              4. Step-by-step derivation
                                1. lower--.f6499.4

                                  \[\leadsto \frac{x - y}{\color{blue}{2 - y}} \]
                              5. Applied rewrites99.4%

                                \[\leadsto \frac{x - y}{\color{blue}{2 - y}} \]
                              6. Taylor expanded in y around 0

                                \[\leadsto \frac{x - y}{2} \]
                              7. Step-by-step derivation
                                1. Applied rewrites99.4%

                                  \[\leadsto \frac{x - y}{2} \]

                                if 2.00000000000000007e-10 < (/.f64 (-.f64 x y) (-.f64 #s(literal 2 binary64) (+.f64 x y)))

                                1. Initial program 99.9%

                                  \[\frac{x - y}{2 - \left(x + y\right)} \]
                                2. Add Preprocessing
                                3. Taylor expanded in y around inf

                                  \[\leadsto \color{blue}{\left(1 + -1 \cdot \frac{x}{y}\right) - -1 \cdot \frac{2 - x}{y}} \]
                                4. Step-by-step derivation
                                  1. associate--l+N/A

                                    \[\leadsto \color{blue}{1 + \left(-1 \cdot \frac{x}{y} - -1 \cdot \frac{2 - x}{y}\right)} \]
                                  2. associate-*r/N/A

                                    \[\leadsto 1 + \left(\color{blue}{\frac{-1 \cdot x}{y}} - -1 \cdot \frac{2 - x}{y}\right) \]
                                  3. associate-*r/N/A

                                    \[\leadsto 1 + \left(\frac{-1 \cdot x}{y} - \color{blue}{\frac{-1 \cdot \left(2 - x\right)}{y}}\right) \]
                                  4. div-subN/A

                                    \[\leadsto 1 + \color{blue}{\frac{-1 \cdot x - -1 \cdot \left(2 - x\right)}{y}} \]
                                  5. distribute-lft-out--N/A

                                    \[\leadsto 1 + \frac{\color{blue}{-1 \cdot \left(x - \left(2 - x\right)\right)}}{y} \]
                                  6. *-commutativeN/A

                                    \[\leadsto 1 + \frac{\color{blue}{\left(x - \left(2 - x\right)\right) \cdot -1}}{y} \]
                                  7. associate-/l*N/A

                                    \[\leadsto 1 + \color{blue}{\left(x - \left(2 - x\right)\right) \cdot \frac{-1}{y}} \]
                                  8. sub-negN/A

                                    \[\leadsto 1 + \left(x - \color{blue}{\left(2 + \left(\mathsf{neg}\left(x\right)\right)\right)}\right) \cdot \frac{-1}{y} \]
                                  9. mul-1-negN/A

                                    \[\leadsto 1 + \left(x - \left(2 + \color{blue}{-1 \cdot x}\right)\right) \cdot \frac{-1}{y} \]
                                  10. +-commutativeN/A

                                    \[\leadsto 1 + \left(x - \color{blue}{\left(-1 \cdot x + 2\right)}\right) \cdot \frac{-1}{y} \]
                                  11. associate--r+N/A

                                    \[\leadsto 1 + \color{blue}{\left(\left(x - -1 \cdot x\right) - 2\right)} \cdot \frac{-1}{y} \]
                                  12. *-lft-identityN/A

                                    \[\leadsto 1 + \left(\left(\color{blue}{1 \cdot x} - -1 \cdot x\right) - 2\right) \cdot \frac{-1}{y} \]
                                  13. distribute-rgt-out--N/A

                                    \[\leadsto 1 + \left(\color{blue}{x \cdot \left(1 - -1\right)} - 2\right) \cdot \frac{-1}{y} \]
                                  14. metadata-evalN/A

                                    \[\leadsto 1 + \left(x \cdot \color{blue}{2} - 2\right) \cdot \frac{-1}{y} \]
                                  15. *-commutativeN/A

                                    \[\leadsto 1 + \left(\color{blue}{2 \cdot x} - 2\right) \cdot \frac{-1}{y} \]
                                  16. associate-/l*N/A

                                    \[\leadsto 1 + \color{blue}{\frac{\left(2 \cdot x - 2\right) \cdot -1}{y}} \]
                                  17. associate-*l/N/A

                                    \[\leadsto 1 + \color{blue}{\frac{2 \cdot x - 2}{y} \cdot -1} \]
                                  18. *-commutativeN/A

                                    \[\leadsto 1 + \color{blue}{-1 \cdot \frac{2 \cdot x - 2}{y}} \]
                                  19. mul-1-negN/A

                                    \[\leadsto 1 + \color{blue}{\left(\mathsf{neg}\left(\frac{2 \cdot x - 2}{y}\right)\right)} \]
                                  20. unsub-negN/A

                                    \[\leadsto \color{blue}{1 - \frac{2 \cdot x - 2}{y}} \]
                                5. Applied rewrites98.9%

                                  \[\leadsto \color{blue}{1 - \frac{\mathsf{fma}\left(2, x, -2\right)}{y}} \]
                                6. Taylor expanded in x around inf

                                  \[\leadsto 1 - \frac{2 \cdot x}{y} \]
                                7. Step-by-step derivation
                                  1. Applied rewrites98.3%

                                    \[\leadsto 1 - \frac{x + x}{y} \]
                                8. Recombined 3 regimes into one program.
                                9. Final simplification98.8%

                                  \[\leadsto \begin{array}{l} \mathbf{if}\;\frac{y - x}{\left(y + x\right) - 2} \leq -2 \cdot 10^{-15}:\\ \;\;\;\;\frac{x}{2 - x}\\ \mathbf{elif}\;\frac{y - x}{\left(y + x\right) - 2} \leq 2 \cdot 10^{-10}:\\ \;\;\;\;\frac{x - y}{2}\\ \mathbf{else}:\\ \;\;\;\;1 - \frac{x + x}{y}\\ \end{array} \]
                                10. Add Preprocessing

                                Alternative 6: 97.8% accurate, 0.3× speedup?

                                \[\begin{array}{l} \\ \begin{array}{l} t_0 := \frac{y - x}{\left(y + x\right) - 2}\\ \mathbf{if}\;t\_0 \leq -2 \cdot 10^{-15}:\\ \;\;\;\;\frac{x}{2 - x}\\ \mathbf{elif}\;t\_0 \leq 2 \cdot 10^{-10}:\\ \;\;\;\;\frac{x - y}{2}\\ \mathbf{else}:\\ \;\;\;\;\frac{y}{-2 + y}\\ \end{array} \end{array} \]
                                (FPCore (x y)
                                 :precision binary64
                                 (let* ((t_0 (/ (- y x) (- (+ y x) 2.0))))
                                   (if (<= t_0 -2e-15)
                                     (/ x (- 2.0 x))
                                     (if (<= t_0 2e-10) (/ (- x y) 2.0) (/ y (+ -2.0 y))))))
                                double code(double x, double y) {
                                	double t_0 = (y - x) / ((y + x) - 2.0);
                                	double tmp;
                                	if (t_0 <= -2e-15) {
                                		tmp = x / (2.0 - x);
                                	} else if (t_0 <= 2e-10) {
                                		tmp = (x - y) / 2.0;
                                	} else {
                                		tmp = y / (-2.0 + y);
                                	}
                                	return tmp;
                                }
                                
                                real(8) function code(x, y)
                                    real(8), intent (in) :: x
                                    real(8), intent (in) :: y
                                    real(8) :: t_0
                                    real(8) :: tmp
                                    t_0 = (y - x) / ((y + x) - 2.0d0)
                                    if (t_0 <= (-2d-15)) then
                                        tmp = x / (2.0d0 - x)
                                    else if (t_0 <= 2d-10) then
                                        tmp = (x - y) / 2.0d0
                                    else
                                        tmp = y / ((-2.0d0) + y)
                                    end if
                                    code = tmp
                                end function
                                
                                public static double code(double x, double y) {
                                	double t_0 = (y - x) / ((y + x) - 2.0);
                                	double tmp;
                                	if (t_0 <= -2e-15) {
                                		tmp = x / (2.0 - x);
                                	} else if (t_0 <= 2e-10) {
                                		tmp = (x - y) / 2.0;
                                	} else {
                                		tmp = y / (-2.0 + y);
                                	}
                                	return tmp;
                                }
                                
                                def code(x, y):
                                	t_0 = (y - x) / ((y + x) - 2.0)
                                	tmp = 0
                                	if t_0 <= -2e-15:
                                		tmp = x / (2.0 - x)
                                	elif t_0 <= 2e-10:
                                		tmp = (x - y) / 2.0
                                	else:
                                		tmp = y / (-2.0 + y)
                                	return tmp
                                
                                function code(x, y)
                                	t_0 = Float64(Float64(y - x) / Float64(Float64(y + x) - 2.0))
                                	tmp = 0.0
                                	if (t_0 <= -2e-15)
                                		tmp = Float64(x / Float64(2.0 - x));
                                	elseif (t_0 <= 2e-10)
                                		tmp = Float64(Float64(x - y) / 2.0);
                                	else
                                		tmp = Float64(y / Float64(-2.0 + y));
                                	end
                                	return tmp
                                end
                                
                                function tmp_2 = code(x, y)
                                	t_0 = (y - x) / ((y + x) - 2.0);
                                	tmp = 0.0;
                                	if (t_0 <= -2e-15)
                                		tmp = x / (2.0 - x);
                                	elseif (t_0 <= 2e-10)
                                		tmp = (x - y) / 2.0;
                                	else
                                		tmp = y / (-2.0 + y);
                                	end
                                	tmp_2 = tmp;
                                end
                                
                                code[x_, y_] := Block[{t$95$0 = N[(N[(y - x), $MachinePrecision] / N[(N[(y + x), $MachinePrecision] - 2.0), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$0, -2e-15], N[(x / N[(2.0 - x), $MachinePrecision]), $MachinePrecision], If[LessEqual[t$95$0, 2e-10], N[(N[(x - y), $MachinePrecision] / 2.0), $MachinePrecision], N[(y / N[(-2.0 + y), $MachinePrecision]), $MachinePrecision]]]]
                                
                                \begin{array}{l}
                                
                                \\
                                \begin{array}{l}
                                t_0 := \frac{y - x}{\left(y + x\right) - 2}\\
                                \mathbf{if}\;t\_0 \leq -2 \cdot 10^{-15}:\\
                                \;\;\;\;\frac{x}{2 - x}\\
                                
                                \mathbf{elif}\;t\_0 \leq 2 \cdot 10^{-10}:\\
                                \;\;\;\;\frac{x - y}{2}\\
                                
                                \mathbf{else}:\\
                                \;\;\;\;\frac{y}{-2 + y}\\
                                
                                
                                \end{array}
                                \end{array}
                                
                                Derivation
                                1. Split input into 3 regimes
                                2. if (/.f64 (-.f64 x y) (-.f64 #s(literal 2 binary64) (+.f64 x y))) < -2.0000000000000002e-15

                                  1. Initial program 99.9%

                                    \[\frac{x - y}{2 - \left(x + y\right)} \]
                                  2. Add Preprocessing
                                  3. Taylor expanded in y around 0

                                    \[\leadsto \color{blue}{\frac{x}{2 - x}} \]
                                  4. Step-by-step derivation
                                    1. lower-/.f64N/A

                                      \[\leadsto \color{blue}{\frac{x}{2 - x}} \]
                                    2. lower--.f6498.9

                                      \[\leadsto \frac{x}{\color{blue}{2 - x}} \]
                                  5. Applied rewrites98.9%

                                    \[\leadsto \color{blue}{\frac{x}{2 - x}} \]

                                  if -2.0000000000000002e-15 < (/.f64 (-.f64 x y) (-.f64 #s(literal 2 binary64) (+.f64 x y))) < 2.00000000000000007e-10

                                  1. Initial program 100.0%

                                    \[\frac{x - y}{2 - \left(x + y\right)} \]
                                  2. Add Preprocessing
                                  3. Taylor expanded in x around 0

                                    \[\leadsto \frac{x - y}{\color{blue}{2 - y}} \]
                                  4. Step-by-step derivation
                                    1. lower--.f6499.4

                                      \[\leadsto \frac{x - y}{\color{blue}{2 - y}} \]
                                  5. Applied rewrites99.4%

                                    \[\leadsto \frac{x - y}{\color{blue}{2 - y}} \]
                                  6. Taylor expanded in y around 0

                                    \[\leadsto \frac{x - y}{2} \]
                                  7. Step-by-step derivation
                                    1. Applied rewrites99.4%

                                      \[\leadsto \frac{x - y}{2} \]

                                    if 2.00000000000000007e-10 < (/.f64 (-.f64 x y) (-.f64 #s(literal 2 binary64) (+.f64 x y)))

                                    1. Initial program 99.9%

                                      \[\frac{x - y}{2 - \left(x + y\right)} \]
                                    2. Add Preprocessing
                                    3. Taylor expanded in x around 0

                                      \[\leadsto \color{blue}{-1 \cdot \frac{y}{2 - y}} \]
                                    4. Step-by-step derivation
                                      1. mul-1-negN/A

                                        \[\leadsto \color{blue}{\mathsf{neg}\left(\frac{y}{2 - y}\right)} \]
                                      2. distribute-neg-frac2N/A

                                        \[\leadsto \color{blue}{\frac{y}{\mathsf{neg}\left(\left(2 - y\right)\right)}} \]
                                      3. mul-1-negN/A

                                        \[\leadsto \frac{y}{\color{blue}{-1 \cdot \left(2 - y\right)}} \]
                                      4. lower-/.f64N/A

                                        \[\leadsto \color{blue}{\frac{y}{-1 \cdot \left(2 - y\right)}} \]
                                      5. sub-negN/A

                                        \[\leadsto \frac{y}{-1 \cdot \color{blue}{\left(2 + \left(\mathsf{neg}\left(y\right)\right)\right)}} \]
                                      6. distribute-lft-inN/A

                                        \[\leadsto \frac{y}{\color{blue}{-1 \cdot 2 + -1 \cdot \left(\mathsf{neg}\left(y\right)\right)}} \]
                                      7. metadata-evalN/A

                                        \[\leadsto \frac{y}{\color{blue}{-2} + -1 \cdot \left(\mathsf{neg}\left(y\right)\right)} \]
                                      8. metadata-evalN/A

                                        \[\leadsto \frac{y}{\color{blue}{\left(\mathsf{neg}\left(2\right)\right)} + -1 \cdot \left(\mathsf{neg}\left(y\right)\right)} \]
                                      9. mul-1-negN/A

                                        \[\leadsto \frac{y}{\left(\mathsf{neg}\left(2\right)\right) + -1 \cdot \color{blue}{\left(-1 \cdot y\right)}} \]
                                      10. associate-*r*N/A

                                        \[\leadsto \frac{y}{\left(\mathsf{neg}\left(2\right)\right) + \color{blue}{\left(-1 \cdot -1\right) \cdot y}} \]
                                      11. metadata-evalN/A

                                        \[\leadsto \frac{y}{\left(\mathsf{neg}\left(2\right)\right) + \color{blue}{1} \cdot y} \]
                                      12. *-lft-identityN/A

                                        \[\leadsto \frac{y}{\left(\mathsf{neg}\left(2\right)\right) + \color{blue}{y}} \]
                                      13. lower-+.f64N/A

                                        \[\leadsto \frac{y}{\color{blue}{\left(\mathsf{neg}\left(2\right)\right) + y}} \]
                                      14. metadata-eval98.1

                                        \[\leadsto \frac{y}{\color{blue}{-2} + y} \]
                                    5. Applied rewrites98.1%

                                      \[\leadsto \color{blue}{\frac{y}{-2 + y}} \]
                                  8. Recombined 3 regimes into one program.
                                  9. Final simplification98.7%

                                    \[\leadsto \begin{array}{l} \mathbf{if}\;\frac{y - x}{\left(y + x\right) - 2} \leq -2 \cdot 10^{-15}:\\ \;\;\;\;\frac{x}{2 - x}\\ \mathbf{elif}\;\frac{y - x}{\left(y + x\right) - 2} \leq 2 \cdot 10^{-10}:\\ \;\;\;\;\frac{x - y}{2}\\ \mathbf{else}:\\ \;\;\;\;\frac{y}{-2 + y}\\ \end{array} \]
                                  10. Add Preprocessing

                                  Alternative 7: 85.3% accurate, 0.4× speedup?

                                  \[\begin{array}{l} \\ \begin{array}{l} t_0 := \frac{y - x}{\left(y + x\right) - 2}\\ \mathbf{if}\;t\_0 \leq -0.5:\\ \;\;\;\;-1\\ \mathbf{elif}\;t\_0 \leq 2 \cdot 10^{-10}:\\ \;\;\;\;0.5 \cdot x\\ \mathbf{else}:\\ \;\;\;\;1\\ \end{array} \end{array} \]
                                  (FPCore (x y)
                                   :precision binary64
                                   (let* ((t_0 (/ (- y x) (- (+ y x) 2.0))))
                                     (if (<= t_0 -0.5) -1.0 (if (<= t_0 2e-10) (* 0.5 x) 1.0))))
                                  double code(double x, double y) {
                                  	double t_0 = (y - x) / ((y + x) - 2.0);
                                  	double tmp;
                                  	if (t_0 <= -0.5) {
                                  		tmp = -1.0;
                                  	} else if (t_0 <= 2e-10) {
                                  		tmp = 0.5 * x;
                                  	} else {
                                  		tmp = 1.0;
                                  	}
                                  	return tmp;
                                  }
                                  
                                  real(8) function code(x, y)
                                      real(8), intent (in) :: x
                                      real(8), intent (in) :: y
                                      real(8) :: t_0
                                      real(8) :: tmp
                                      t_0 = (y - x) / ((y + x) - 2.0d0)
                                      if (t_0 <= (-0.5d0)) then
                                          tmp = -1.0d0
                                      else if (t_0 <= 2d-10) then
                                          tmp = 0.5d0 * x
                                      else
                                          tmp = 1.0d0
                                      end if
                                      code = tmp
                                  end function
                                  
                                  public static double code(double x, double y) {
                                  	double t_0 = (y - x) / ((y + x) - 2.0);
                                  	double tmp;
                                  	if (t_0 <= -0.5) {
                                  		tmp = -1.0;
                                  	} else if (t_0 <= 2e-10) {
                                  		tmp = 0.5 * x;
                                  	} else {
                                  		tmp = 1.0;
                                  	}
                                  	return tmp;
                                  }
                                  
                                  def code(x, y):
                                  	t_0 = (y - x) / ((y + x) - 2.0)
                                  	tmp = 0
                                  	if t_0 <= -0.5:
                                  		tmp = -1.0
                                  	elif t_0 <= 2e-10:
                                  		tmp = 0.5 * x
                                  	else:
                                  		tmp = 1.0
                                  	return tmp
                                  
                                  function code(x, y)
                                  	t_0 = Float64(Float64(y - x) / Float64(Float64(y + x) - 2.0))
                                  	tmp = 0.0
                                  	if (t_0 <= -0.5)
                                  		tmp = -1.0;
                                  	elseif (t_0 <= 2e-10)
                                  		tmp = Float64(0.5 * x);
                                  	else
                                  		tmp = 1.0;
                                  	end
                                  	return tmp
                                  end
                                  
                                  function tmp_2 = code(x, y)
                                  	t_0 = (y - x) / ((y + x) - 2.0);
                                  	tmp = 0.0;
                                  	if (t_0 <= -0.5)
                                  		tmp = -1.0;
                                  	elseif (t_0 <= 2e-10)
                                  		tmp = 0.5 * x;
                                  	else
                                  		tmp = 1.0;
                                  	end
                                  	tmp_2 = tmp;
                                  end
                                  
                                  code[x_, y_] := Block[{t$95$0 = N[(N[(y - x), $MachinePrecision] / N[(N[(y + x), $MachinePrecision] - 2.0), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$0, -0.5], -1.0, If[LessEqual[t$95$0, 2e-10], N[(0.5 * x), $MachinePrecision], 1.0]]]
                                  
                                  \begin{array}{l}
                                  
                                  \\
                                  \begin{array}{l}
                                  t_0 := \frac{y - x}{\left(y + x\right) - 2}\\
                                  \mathbf{if}\;t\_0 \leq -0.5:\\
                                  \;\;\;\;-1\\
                                  
                                  \mathbf{elif}\;t\_0 \leq 2 \cdot 10^{-10}:\\
                                  \;\;\;\;0.5 \cdot x\\
                                  
                                  \mathbf{else}:\\
                                  \;\;\;\;1\\
                                  
                                  
                                  \end{array}
                                  \end{array}
                                  
                                  Derivation
                                  1. Split input into 3 regimes
                                  2. if (/.f64 (-.f64 x y) (-.f64 #s(literal 2 binary64) (+.f64 x y))) < -0.5

                                    1. Initial program 99.9%

                                      \[\frac{x - y}{2 - \left(x + y\right)} \]
                                    2. Add Preprocessing
                                    3. Taylor expanded in x around inf

                                      \[\leadsto \color{blue}{-1} \]
                                    4. Step-by-step derivation
                                      1. Applied rewrites98.3%

                                        \[\leadsto \color{blue}{-1} \]

                                      if -0.5 < (/.f64 (-.f64 x y) (-.f64 #s(literal 2 binary64) (+.f64 x y))) < 2.00000000000000007e-10

                                      1. Initial program 100.0%

                                        \[\frac{x - y}{2 - \left(x + y\right)} \]
                                      2. Add Preprocessing
                                      3. Taylor expanded in y around 0

                                        \[\leadsto \color{blue}{\frac{x}{2 - x}} \]
                                      4. Step-by-step derivation
                                        1. lower-/.f64N/A

                                          \[\leadsto \color{blue}{\frac{x}{2 - x}} \]
                                        2. lower--.f6452.0

                                          \[\leadsto \frac{x}{\color{blue}{2 - x}} \]
                                      5. Applied rewrites52.0%

                                        \[\leadsto \color{blue}{\frac{x}{2 - x}} \]
                                      6. Taylor expanded in x around 0

                                        \[\leadsto \frac{1}{2} \cdot \color{blue}{x} \]
                                      7. Step-by-step derivation
                                        1. Applied rewrites50.3%

                                          \[\leadsto 0.5 \cdot \color{blue}{x} \]

                                        if 2.00000000000000007e-10 < (/.f64 (-.f64 x y) (-.f64 #s(literal 2 binary64) (+.f64 x y)))

                                        1. Initial program 99.9%

                                          \[\frac{x - y}{2 - \left(x + y\right)} \]
                                        2. Add Preprocessing
                                        3. Taylor expanded in y around inf

                                          \[\leadsto \color{blue}{1} \]
                                        4. Step-by-step derivation
                                          1. Applied rewrites96.9%

                                            \[\leadsto \color{blue}{1} \]
                                        5. Recombined 3 regimes into one program.
                                        6. Final simplification86.5%

                                          \[\leadsto \begin{array}{l} \mathbf{if}\;\frac{y - x}{\left(y + x\right) - 2} \leq -0.5:\\ \;\;\;\;-1\\ \mathbf{elif}\;\frac{y - x}{\left(y + x\right) - 2} \leq 2 \cdot 10^{-10}:\\ \;\;\;\;0.5 \cdot x\\ \mathbf{else}:\\ \;\;\;\;1\\ \end{array} \]
                                        7. Add Preprocessing

                                        Alternative 8: 98.3% accurate, 0.4× speedup?

                                        \[\begin{array}{l} \\ \begin{array}{l} \mathbf{if}\;\frac{y - x}{\left(y + x\right) - 2} \leq -0.5:\\ \;\;\;\;\frac{\mathsf{fma}\left(y, 2, -2\right)}{x} - 1\\ \mathbf{else}:\\ \;\;\;\;\frac{x - y}{2 - y}\\ \end{array} \end{array} \]
                                        (FPCore (x y)
                                         :precision binary64
                                         (if (<= (/ (- y x) (- (+ y x) 2.0)) -0.5)
                                           (- (/ (fma y 2.0 -2.0) x) 1.0)
                                           (/ (- x y) (- 2.0 y))))
                                        double code(double x, double y) {
                                        	double tmp;
                                        	if (((y - x) / ((y + x) - 2.0)) <= -0.5) {
                                        		tmp = (fma(y, 2.0, -2.0) / x) - 1.0;
                                        	} else {
                                        		tmp = (x - y) / (2.0 - y);
                                        	}
                                        	return tmp;
                                        }
                                        
                                        function code(x, y)
                                        	tmp = 0.0
                                        	if (Float64(Float64(y - x) / Float64(Float64(y + x) - 2.0)) <= -0.5)
                                        		tmp = Float64(Float64(fma(y, 2.0, -2.0) / x) - 1.0);
                                        	else
                                        		tmp = Float64(Float64(x - y) / Float64(2.0 - y));
                                        	end
                                        	return tmp
                                        end
                                        
                                        code[x_, y_] := If[LessEqual[N[(N[(y - x), $MachinePrecision] / N[(N[(y + x), $MachinePrecision] - 2.0), $MachinePrecision]), $MachinePrecision], -0.5], N[(N[(N[(y * 2.0 + -2.0), $MachinePrecision] / x), $MachinePrecision] - 1.0), $MachinePrecision], N[(N[(x - y), $MachinePrecision] / N[(2.0 - y), $MachinePrecision]), $MachinePrecision]]
                                        
                                        \begin{array}{l}
                                        
                                        \\
                                        \begin{array}{l}
                                        \mathbf{if}\;\frac{y - x}{\left(y + x\right) - 2} \leq -0.5:\\
                                        \;\;\;\;\frac{\mathsf{fma}\left(y, 2, -2\right)}{x} - 1\\
                                        
                                        \mathbf{else}:\\
                                        \;\;\;\;\frac{x - y}{2 - y}\\
                                        
                                        
                                        \end{array}
                                        \end{array}
                                        
                                        Derivation
                                        1. Split input into 2 regimes
                                        2. if (/.f64 (-.f64 x y) (-.f64 #s(literal 2 binary64) (+.f64 x y))) < -0.5

                                          1. Initial program 99.9%

                                            \[\frac{x - y}{2 - \left(x + y\right)} \]
                                          2. Add Preprocessing
                                          3. Taylor expanded in x around inf

                                            \[\leadsto \color{blue}{2 \cdot \frac{y}{x} - \left(1 + 2 \cdot \frac{1}{x}\right)} \]
                                          4. Step-by-step derivation
                                            1. +-commutativeN/A

                                              \[\leadsto 2 \cdot \frac{y}{x} - \color{blue}{\left(2 \cdot \frac{1}{x} + 1\right)} \]
                                            2. associate--r+N/A

                                              \[\leadsto \color{blue}{\left(2 \cdot \frac{y}{x} - 2 \cdot \frac{1}{x}\right) - 1} \]
                                            3. associate-*r/N/A

                                              \[\leadsto \left(\color{blue}{\frac{2 \cdot y}{x}} - 2 \cdot \frac{1}{x}\right) - 1 \]
                                            4. associate-*r/N/A

                                              \[\leadsto \left(\frac{2 \cdot y}{x} - \color{blue}{\frac{2 \cdot 1}{x}}\right) - 1 \]
                                            5. metadata-evalN/A

                                              \[\leadsto \left(\frac{2 \cdot y}{x} - \frac{\color{blue}{2}}{x}\right) - 1 \]
                                            6. div-subN/A

                                              \[\leadsto \color{blue}{\frac{2 \cdot y - 2}{x}} - 1 \]
                                            7. lower--.f64N/A

                                              \[\leadsto \color{blue}{\frac{2 \cdot y - 2}{x} - 1} \]
                                            8. lower-/.f64N/A

                                              \[\leadsto \color{blue}{\frac{2 \cdot y - 2}{x}} - 1 \]
                                            9. sub-negN/A

                                              \[\leadsto \frac{\color{blue}{2 \cdot y + \left(\mathsf{neg}\left(2\right)\right)}}{x} - 1 \]
                                            10. *-commutativeN/A

                                              \[\leadsto \frac{\color{blue}{y \cdot 2} + \left(\mathsf{neg}\left(2\right)\right)}{x} - 1 \]
                                            11. lower-fma.f64N/A

                                              \[\leadsto \frac{\color{blue}{\mathsf{fma}\left(y, 2, \mathsf{neg}\left(2\right)\right)}}{x} - 1 \]
                                            12. metadata-eval99.7

                                              \[\leadsto \frac{\mathsf{fma}\left(y, 2, \color{blue}{-2}\right)}{x} - 1 \]
                                          5. Applied rewrites99.7%

                                            \[\leadsto \color{blue}{\frac{\mathsf{fma}\left(y, 2, -2\right)}{x} - 1} \]

                                          if -0.5 < (/.f64 (-.f64 x y) (-.f64 #s(literal 2 binary64) (+.f64 x y)))

                                          1. Initial program 100.0%

                                            \[\frac{x - y}{2 - \left(x + y\right)} \]
                                          2. Add Preprocessing
                                          3. Taylor expanded in x around 0

                                            \[\leadsto \frac{x - y}{\color{blue}{2 - y}} \]
                                          4. Step-by-step derivation
                                            1. lower--.f6498.2

                                              \[\leadsto \frac{x - y}{\color{blue}{2 - y}} \]
                                          5. Applied rewrites98.2%

                                            \[\leadsto \frac{x - y}{\color{blue}{2 - y}} \]
                                        3. Recombined 2 regimes into one program.
                                        4. Final simplification98.8%

                                          \[\leadsto \begin{array}{l} \mathbf{if}\;\frac{y - x}{\left(y + x\right) - 2} \leq -0.5:\\ \;\;\;\;\frac{\mathsf{fma}\left(y, 2, -2\right)}{x} - 1\\ \mathbf{else}:\\ \;\;\;\;\frac{x - y}{2 - y}\\ \end{array} \]
                                        5. Add Preprocessing

                                        Alternative 9: 98.1% accurate, 0.5× speedup?

                                        \[\begin{array}{l} \\ \begin{array}{l} \mathbf{if}\;\frac{y - x}{\left(y + x\right) - 2} \leq -2 \cdot 10^{-15}:\\ \;\;\;\;\frac{x}{2 - x}\\ \mathbf{else}:\\ \;\;\;\;\frac{x - y}{2 - y}\\ \end{array} \end{array} \]
                                        (FPCore (x y)
                                         :precision binary64
                                         (if (<= (/ (- y x) (- (+ y x) 2.0)) -2e-15)
                                           (/ x (- 2.0 x))
                                           (/ (- x y) (- 2.0 y))))
                                        double code(double x, double y) {
                                        	double tmp;
                                        	if (((y - x) / ((y + x) - 2.0)) <= -2e-15) {
                                        		tmp = x / (2.0 - x);
                                        	} else {
                                        		tmp = (x - y) / (2.0 - y);
                                        	}
                                        	return tmp;
                                        }
                                        
                                        real(8) function code(x, y)
                                            real(8), intent (in) :: x
                                            real(8), intent (in) :: y
                                            real(8) :: tmp
                                            if (((y - x) / ((y + x) - 2.0d0)) <= (-2d-15)) then
                                                tmp = x / (2.0d0 - x)
                                            else
                                                tmp = (x - y) / (2.0d0 - y)
                                            end if
                                            code = tmp
                                        end function
                                        
                                        public static double code(double x, double y) {
                                        	double tmp;
                                        	if (((y - x) / ((y + x) - 2.0)) <= -2e-15) {
                                        		tmp = x / (2.0 - x);
                                        	} else {
                                        		tmp = (x - y) / (2.0 - y);
                                        	}
                                        	return tmp;
                                        }
                                        
                                        def code(x, y):
                                        	tmp = 0
                                        	if ((y - x) / ((y + x) - 2.0)) <= -2e-15:
                                        		tmp = x / (2.0 - x)
                                        	else:
                                        		tmp = (x - y) / (2.0 - y)
                                        	return tmp
                                        
                                        function code(x, y)
                                        	tmp = 0.0
                                        	if (Float64(Float64(y - x) / Float64(Float64(y + x) - 2.0)) <= -2e-15)
                                        		tmp = Float64(x / Float64(2.0 - x));
                                        	else
                                        		tmp = Float64(Float64(x - y) / Float64(2.0 - y));
                                        	end
                                        	return tmp
                                        end
                                        
                                        function tmp_2 = code(x, y)
                                        	tmp = 0.0;
                                        	if (((y - x) / ((y + x) - 2.0)) <= -2e-15)
                                        		tmp = x / (2.0 - x);
                                        	else
                                        		tmp = (x - y) / (2.0 - y);
                                        	end
                                        	tmp_2 = tmp;
                                        end
                                        
                                        code[x_, y_] := If[LessEqual[N[(N[(y - x), $MachinePrecision] / N[(N[(y + x), $MachinePrecision] - 2.0), $MachinePrecision]), $MachinePrecision], -2e-15], N[(x / N[(2.0 - x), $MachinePrecision]), $MachinePrecision], N[(N[(x - y), $MachinePrecision] / N[(2.0 - y), $MachinePrecision]), $MachinePrecision]]
                                        
                                        \begin{array}{l}
                                        
                                        \\
                                        \begin{array}{l}
                                        \mathbf{if}\;\frac{y - x}{\left(y + x\right) - 2} \leq -2 \cdot 10^{-15}:\\
                                        \;\;\;\;\frac{x}{2 - x}\\
                                        
                                        \mathbf{else}:\\
                                        \;\;\;\;\frac{x - y}{2 - y}\\
                                        
                                        
                                        \end{array}
                                        \end{array}
                                        
                                        Derivation
                                        1. Split input into 2 regimes
                                        2. if (/.f64 (-.f64 x y) (-.f64 #s(literal 2 binary64) (+.f64 x y))) < -2.0000000000000002e-15

                                          1. Initial program 99.9%

                                            \[\frac{x - y}{2 - \left(x + y\right)} \]
                                          2. Add Preprocessing
                                          3. Taylor expanded in y around 0

                                            \[\leadsto \color{blue}{\frac{x}{2 - x}} \]
                                          4. Step-by-step derivation
                                            1. lower-/.f64N/A

                                              \[\leadsto \color{blue}{\frac{x}{2 - x}} \]
                                            2. lower--.f6498.9

                                              \[\leadsto \frac{x}{\color{blue}{2 - x}} \]
                                          5. Applied rewrites98.9%

                                            \[\leadsto \color{blue}{\frac{x}{2 - x}} \]

                                          if -2.0000000000000002e-15 < (/.f64 (-.f64 x y) (-.f64 #s(literal 2 binary64) (+.f64 x y)))

                                          1. Initial program 100.0%

                                            \[\frac{x - y}{2 - \left(x + y\right)} \]
                                          2. Add Preprocessing
                                          3. Taylor expanded in x around 0

                                            \[\leadsto \frac{x - y}{\color{blue}{2 - y}} \]
                                          4. Step-by-step derivation
                                            1. lower--.f6498.6

                                              \[\leadsto \frac{x - y}{\color{blue}{2 - y}} \]
                                          5. Applied rewrites98.6%

                                            \[\leadsto \frac{x - y}{\color{blue}{2 - y}} \]
                                        3. Recombined 2 regimes into one program.
                                        4. Final simplification98.7%

                                          \[\leadsto \begin{array}{l} \mathbf{if}\;\frac{y - x}{\left(y + x\right) - 2} \leq -2 \cdot 10^{-15}:\\ \;\;\;\;\frac{x}{2 - x}\\ \mathbf{else}:\\ \;\;\;\;\frac{x - y}{2 - y}\\ \end{array} \]
                                        5. Add Preprocessing

                                        Alternative 10: 86.5% accurate, 0.5× speedup?

                                        \[\begin{array}{l} \\ \begin{array}{l} \mathbf{if}\;\frac{y - x}{\left(y + x\right) - 2} \leq -2 \cdot 10^{-15}:\\ \;\;\;\;\frac{x}{2 - x}\\ \mathbf{else}:\\ \;\;\;\;\frac{y}{-2 + y}\\ \end{array} \end{array} \]
                                        (FPCore (x y)
                                         :precision binary64
                                         (if (<= (/ (- y x) (- (+ y x) 2.0)) -2e-15) (/ x (- 2.0 x)) (/ y (+ -2.0 y))))
                                        double code(double x, double y) {
                                        	double tmp;
                                        	if (((y - x) / ((y + x) - 2.0)) <= -2e-15) {
                                        		tmp = x / (2.0 - x);
                                        	} else {
                                        		tmp = y / (-2.0 + y);
                                        	}
                                        	return tmp;
                                        }
                                        
                                        real(8) function code(x, y)
                                            real(8), intent (in) :: x
                                            real(8), intent (in) :: y
                                            real(8) :: tmp
                                            if (((y - x) / ((y + x) - 2.0d0)) <= (-2d-15)) then
                                                tmp = x / (2.0d0 - x)
                                            else
                                                tmp = y / ((-2.0d0) + y)
                                            end if
                                            code = tmp
                                        end function
                                        
                                        public static double code(double x, double y) {
                                        	double tmp;
                                        	if (((y - x) / ((y + x) - 2.0)) <= -2e-15) {
                                        		tmp = x / (2.0 - x);
                                        	} else {
                                        		tmp = y / (-2.0 + y);
                                        	}
                                        	return tmp;
                                        }
                                        
                                        def code(x, y):
                                        	tmp = 0
                                        	if ((y - x) / ((y + x) - 2.0)) <= -2e-15:
                                        		tmp = x / (2.0 - x)
                                        	else:
                                        		tmp = y / (-2.0 + y)
                                        	return tmp
                                        
                                        function code(x, y)
                                        	tmp = 0.0
                                        	if (Float64(Float64(y - x) / Float64(Float64(y + x) - 2.0)) <= -2e-15)
                                        		tmp = Float64(x / Float64(2.0 - x));
                                        	else
                                        		tmp = Float64(y / Float64(-2.0 + y));
                                        	end
                                        	return tmp
                                        end
                                        
                                        function tmp_2 = code(x, y)
                                        	tmp = 0.0;
                                        	if (((y - x) / ((y + x) - 2.0)) <= -2e-15)
                                        		tmp = x / (2.0 - x);
                                        	else
                                        		tmp = y / (-2.0 + y);
                                        	end
                                        	tmp_2 = tmp;
                                        end
                                        
                                        code[x_, y_] := If[LessEqual[N[(N[(y - x), $MachinePrecision] / N[(N[(y + x), $MachinePrecision] - 2.0), $MachinePrecision]), $MachinePrecision], -2e-15], N[(x / N[(2.0 - x), $MachinePrecision]), $MachinePrecision], N[(y / N[(-2.0 + y), $MachinePrecision]), $MachinePrecision]]
                                        
                                        \begin{array}{l}
                                        
                                        \\
                                        \begin{array}{l}
                                        \mathbf{if}\;\frac{y - x}{\left(y + x\right) - 2} \leq -2 \cdot 10^{-15}:\\
                                        \;\;\;\;\frac{x}{2 - x}\\
                                        
                                        \mathbf{else}:\\
                                        \;\;\;\;\frac{y}{-2 + y}\\
                                        
                                        
                                        \end{array}
                                        \end{array}
                                        
                                        Derivation
                                        1. Split input into 2 regimes
                                        2. if (/.f64 (-.f64 x y) (-.f64 #s(literal 2 binary64) (+.f64 x y))) < -2.0000000000000002e-15

                                          1. Initial program 99.9%

                                            \[\frac{x - y}{2 - \left(x + y\right)} \]
                                          2. Add Preprocessing
                                          3. Taylor expanded in y around 0

                                            \[\leadsto \color{blue}{\frac{x}{2 - x}} \]
                                          4. Step-by-step derivation
                                            1. lower-/.f64N/A

                                              \[\leadsto \color{blue}{\frac{x}{2 - x}} \]
                                            2. lower--.f6498.9

                                              \[\leadsto \frac{x}{\color{blue}{2 - x}} \]
                                          5. Applied rewrites98.9%

                                            \[\leadsto \color{blue}{\frac{x}{2 - x}} \]

                                          if -2.0000000000000002e-15 < (/.f64 (-.f64 x y) (-.f64 #s(literal 2 binary64) (+.f64 x y)))

                                          1. Initial program 100.0%

                                            \[\frac{x - y}{2 - \left(x + y\right)} \]
                                          2. Add Preprocessing
                                          3. Taylor expanded in x around 0

                                            \[\leadsto \color{blue}{-1 \cdot \frac{y}{2 - y}} \]
                                          4. Step-by-step derivation
                                            1. mul-1-negN/A

                                              \[\leadsto \color{blue}{\mathsf{neg}\left(\frac{y}{2 - y}\right)} \]
                                            2. distribute-neg-frac2N/A

                                              \[\leadsto \color{blue}{\frac{y}{\mathsf{neg}\left(\left(2 - y\right)\right)}} \]
                                            3. mul-1-negN/A

                                              \[\leadsto \frac{y}{\color{blue}{-1 \cdot \left(2 - y\right)}} \]
                                            4. lower-/.f64N/A

                                              \[\leadsto \color{blue}{\frac{y}{-1 \cdot \left(2 - y\right)}} \]
                                            5. sub-negN/A

                                              \[\leadsto \frac{y}{-1 \cdot \color{blue}{\left(2 + \left(\mathsf{neg}\left(y\right)\right)\right)}} \]
                                            6. distribute-lft-inN/A

                                              \[\leadsto \frac{y}{\color{blue}{-1 \cdot 2 + -1 \cdot \left(\mathsf{neg}\left(y\right)\right)}} \]
                                            7. metadata-evalN/A

                                              \[\leadsto \frac{y}{\color{blue}{-2} + -1 \cdot \left(\mathsf{neg}\left(y\right)\right)} \]
                                            8. metadata-evalN/A

                                              \[\leadsto \frac{y}{\color{blue}{\left(\mathsf{neg}\left(2\right)\right)} + -1 \cdot \left(\mathsf{neg}\left(y\right)\right)} \]
                                            9. mul-1-negN/A

                                              \[\leadsto \frac{y}{\left(\mathsf{neg}\left(2\right)\right) + -1 \cdot \color{blue}{\left(-1 \cdot y\right)}} \]
                                            10. associate-*r*N/A

                                              \[\leadsto \frac{y}{\left(\mathsf{neg}\left(2\right)\right) + \color{blue}{\left(-1 \cdot -1\right) \cdot y}} \]
                                            11. metadata-evalN/A

                                              \[\leadsto \frac{y}{\left(\mathsf{neg}\left(2\right)\right) + \color{blue}{1} \cdot y} \]
                                            12. *-lft-identityN/A

                                              \[\leadsto \frac{y}{\left(\mathsf{neg}\left(2\right)\right) + \color{blue}{y}} \]
                                            13. lower-+.f64N/A

                                              \[\leadsto \frac{y}{\color{blue}{\left(\mathsf{neg}\left(2\right)\right) + y}} \]
                                            14. metadata-eval81.0

                                              \[\leadsto \frac{y}{\color{blue}{-2} + y} \]
                                          5. Applied rewrites81.0%

                                            \[\leadsto \color{blue}{\frac{y}{-2 + y}} \]
                                        3. Recombined 2 regimes into one program.
                                        4. Final simplification88.4%

                                          \[\leadsto \begin{array}{l} \mathbf{if}\;\frac{y - x}{\left(y + x\right) - 2} \leq -2 \cdot 10^{-15}:\\ \;\;\;\;\frac{x}{2 - x}\\ \mathbf{else}:\\ \;\;\;\;\frac{y}{-2 + y}\\ \end{array} \]
                                        5. Add Preprocessing

                                        Alternative 11: 74.9% accurate, 0.8× speedup?

                                        \[\begin{array}{l} \\ \begin{array}{l} \mathbf{if}\;\frac{y - x}{\left(y + x\right) - 2} \leq -1 \cdot 10^{-310}:\\ \;\;\;\;-1\\ \mathbf{else}:\\ \;\;\;\;1\\ \end{array} \end{array} \]
                                        (FPCore (x y)
                                         :precision binary64
                                         (if (<= (/ (- y x) (- (+ y x) 2.0)) -1e-310) -1.0 1.0))
                                        double code(double x, double y) {
                                        	double tmp;
                                        	if (((y - x) / ((y + x) - 2.0)) <= -1e-310) {
                                        		tmp = -1.0;
                                        	} else {
                                        		tmp = 1.0;
                                        	}
                                        	return tmp;
                                        }
                                        
                                        real(8) function code(x, y)
                                            real(8), intent (in) :: x
                                            real(8), intent (in) :: y
                                            real(8) :: tmp
                                            if (((y - x) / ((y + x) - 2.0d0)) <= (-1d-310)) then
                                                tmp = -1.0d0
                                            else
                                                tmp = 1.0d0
                                            end if
                                            code = tmp
                                        end function
                                        
                                        public static double code(double x, double y) {
                                        	double tmp;
                                        	if (((y - x) / ((y + x) - 2.0)) <= -1e-310) {
                                        		tmp = -1.0;
                                        	} else {
                                        		tmp = 1.0;
                                        	}
                                        	return tmp;
                                        }
                                        
                                        def code(x, y):
                                        	tmp = 0
                                        	if ((y - x) / ((y + x) - 2.0)) <= -1e-310:
                                        		tmp = -1.0
                                        	else:
                                        		tmp = 1.0
                                        	return tmp
                                        
                                        function code(x, y)
                                        	tmp = 0.0
                                        	if (Float64(Float64(y - x) / Float64(Float64(y + x) - 2.0)) <= -1e-310)
                                        		tmp = -1.0;
                                        	else
                                        		tmp = 1.0;
                                        	end
                                        	return tmp
                                        end
                                        
                                        function tmp_2 = code(x, y)
                                        	tmp = 0.0;
                                        	if (((y - x) / ((y + x) - 2.0)) <= -1e-310)
                                        		tmp = -1.0;
                                        	else
                                        		tmp = 1.0;
                                        	end
                                        	tmp_2 = tmp;
                                        end
                                        
                                        code[x_, y_] := If[LessEqual[N[(N[(y - x), $MachinePrecision] / N[(N[(y + x), $MachinePrecision] - 2.0), $MachinePrecision]), $MachinePrecision], -1e-310], -1.0, 1.0]
                                        
                                        \begin{array}{l}
                                        
                                        \\
                                        \begin{array}{l}
                                        \mathbf{if}\;\frac{y - x}{\left(y + x\right) - 2} \leq -1 \cdot 10^{-310}:\\
                                        \;\;\;\;-1\\
                                        
                                        \mathbf{else}:\\
                                        \;\;\;\;1\\
                                        
                                        
                                        \end{array}
                                        \end{array}
                                        
                                        Derivation
                                        1. Split input into 2 regimes
                                        2. if (/.f64 (-.f64 x y) (-.f64 #s(literal 2 binary64) (+.f64 x y))) < -9.999999999999969e-311

                                          1. Initial program 100.0%

                                            \[\frac{x - y}{2 - \left(x + y\right)} \]
                                          2. Add Preprocessing
                                          3. Taylor expanded in x around inf

                                            \[\leadsto \color{blue}{-1} \]
                                          4. Step-by-step derivation
                                            1. Applied rewrites70.9%

                                              \[\leadsto \color{blue}{-1} \]

                                            if -9.999999999999969e-311 < (/.f64 (-.f64 x y) (-.f64 #s(literal 2 binary64) (+.f64 x y)))

                                            1. Initial program 99.9%

                                              \[\frac{x - y}{2 - \left(x + y\right)} \]
                                            2. Add Preprocessing
                                            3. Taylor expanded in y around inf

                                              \[\leadsto \color{blue}{1} \]
                                            4. Step-by-step derivation
                                              1. Applied rewrites83.0%

                                                \[\leadsto \color{blue}{1} \]
                                            5. Recombined 2 regimes into one program.
                                            6. Final simplification76.2%

                                              \[\leadsto \begin{array}{l} \mathbf{if}\;\frac{y - x}{\left(y + x\right) - 2} \leq -1 \cdot 10^{-310}:\\ \;\;\;\;-1\\ \mathbf{else}:\\ \;\;\;\;1\\ \end{array} \]
                                            7. Add Preprocessing

                                            Alternative 12: 100.0% accurate, 1.0× speedup?

                                            \[\begin{array}{l} \\ \frac{y - x}{\left(y + x\right) - 2} \end{array} \]
                                            (FPCore (x y) :precision binary64 (/ (- y x) (- (+ y x) 2.0)))
                                            double code(double x, double y) {
                                            	return (y - x) / ((y + x) - 2.0);
                                            }
                                            
                                            real(8) function code(x, y)
                                                real(8), intent (in) :: x
                                                real(8), intent (in) :: y
                                                code = (y - x) / ((y + x) - 2.0d0)
                                            end function
                                            
                                            public static double code(double x, double y) {
                                            	return (y - x) / ((y + x) - 2.0);
                                            }
                                            
                                            def code(x, y):
                                            	return (y - x) / ((y + x) - 2.0)
                                            
                                            function code(x, y)
                                            	return Float64(Float64(y - x) / Float64(Float64(y + x) - 2.0))
                                            end
                                            
                                            function tmp = code(x, y)
                                            	tmp = (y - x) / ((y + x) - 2.0);
                                            end
                                            
                                            code[x_, y_] := N[(N[(y - x), $MachinePrecision] / N[(N[(y + x), $MachinePrecision] - 2.0), $MachinePrecision]), $MachinePrecision]
                                            
                                            \begin{array}{l}
                                            
                                            \\
                                            \frac{y - x}{\left(y + x\right) - 2}
                                            \end{array}
                                            
                                            Derivation
                                            1. Initial program 100.0%

                                              \[\frac{x - y}{2 - \left(x + y\right)} \]
                                            2. Add Preprocessing
                                            3. Final simplification100.0%

                                              \[\leadsto \frac{y - x}{\left(y + x\right) - 2} \]
                                            4. Add Preprocessing

                                            Alternative 13: 37.8% accurate, 21.0× speedup?

                                            \[\begin{array}{l} \\ -1 \end{array} \]
                                            (FPCore (x y) :precision binary64 -1.0)
                                            double code(double x, double y) {
                                            	return -1.0;
                                            }
                                            
                                            real(8) function code(x, y)
                                                real(8), intent (in) :: x
                                                real(8), intent (in) :: y
                                                code = -1.0d0
                                            end function
                                            
                                            public static double code(double x, double y) {
                                            	return -1.0;
                                            }
                                            
                                            def code(x, y):
                                            	return -1.0
                                            
                                            function code(x, y)
                                            	return -1.0
                                            end
                                            
                                            function tmp = code(x, y)
                                            	tmp = -1.0;
                                            end
                                            
                                            code[x_, y_] := -1.0
                                            
                                            \begin{array}{l}
                                            
                                            \\
                                            -1
                                            \end{array}
                                            
                                            Derivation
                                            1. Initial program 100.0%

                                              \[\frac{x - y}{2 - \left(x + y\right)} \]
                                            2. Add Preprocessing
                                            3. Taylor expanded in x around inf

                                              \[\leadsto \color{blue}{-1} \]
                                            4. Step-by-step derivation
                                              1. Applied rewrites40.9%

                                                \[\leadsto \color{blue}{-1} \]
                                              2. Add Preprocessing

                                              Developer Target 1: 100.0% accurate, 0.6× speedup?

                                              \[\begin{array}{l} \\ \begin{array}{l} t_0 := 2 - \left(x + y\right)\\ \frac{x}{t\_0} - \frac{y}{t\_0} \end{array} \end{array} \]
                                              (FPCore (x y)
                                               :precision binary64
                                               (let* ((t_0 (- 2.0 (+ x y)))) (- (/ x t_0) (/ y t_0))))
                                              double code(double x, double y) {
                                              	double t_0 = 2.0 - (x + y);
                                              	return (x / t_0) - (y / t_0);
                                              }
                                              
                                              real(8) function code(x, y)
                                                  real(8), intent (in) :: x
                                                  real(8), intent (in) :: y
                                                  real(8) :: t_0
                                                  t_0 = 2.0d0 - (x + y)
                                                  code = (x / t_0) - (y / t_0)
                                              end function
                                              
                                              public static double code(double x, double y) {
                                              	double t_0 = 2.0 - (x + y);
                                              	return (x / t_0) - (y / t_0);
                                              }
                                              
                                              def code(x, y):
                                              	t_0 = 2.0 - (x + y)
                                              	return (x / t_0) - (y / t_0)
                                              
                                              function code(x, y)
                                              	t_0 = Float64(2.0 - Float64(x + y))
                                              	return Float64(Float64(x / t_0) - Float64(y / t_0))
                                              end
                                              
                                              function tmp = code(x, y)
                                              	t_0 = 2.0 - (x + y);
                                              	tmp = (x / t_0) - (y / t_0);
                                              end
                                              
                                              code[x_, y_] := Block[{t$95$0 = N[(2.0 - N[(x + y), $MachinePrecision]), $MachinePrecision]}, N[(N[(x / t$95$0), $MachinePrecision] - N[(y / t$95$0), $MachinePrecision]), $MachinePrecision]]
                                              
                                              \begin{array}{l}
                                              
                                              \\
                                              \begin{array}{l}
                                              t_0 := 2 - \left(x + y\right)\\
                                              \frac{x}{t\_0} - \frac{y}{t\_0}
                                              \end{array}
                                              \end{array}
                                              

                                              Reproduce

                                              ?
                                              herbie shell --seed 2024235 
                                              (FPCore (x y)
                                                :name "Data.Colour.RGB:hslsv from colour-2.3.3, C"
                                                :precision binary64
                                              
                                                :alt
                                                (! :herbie-platform default (- (/ x (- 2 (+ x y))) (/ y (- 2 (+ x y)))))
                                              
                                                (/ (- x y) (- 2.0 (+ x y))))