Data.HashTable.ST.Basic:computeOverhead from hashtables-1.2.0.2

Percentage Accurate: 86.5% → 98.9%
Time: 10.6s
Alternatives: 16
Speedup: 0.8×

Specification

?
\[\begin{array}{l} \\ \frac{x}{y} + \frac{2 + \left(z \cdot 2\right) \cdot \left(1 - t\right)}{t \cdot z} \end{array} \]
(FPCore (x y z t)
 :precision binary64
 (+ (/ x y) (/ (+ 2.0 (* (* z 2.0) (- 1.0 t))) (* t z))))
double code(double x, double y, double z, double t) {
	return (x / y) + ((2.0 + ((z * 2.0) * (1.0 - t))) / (t * z));
}
real(8) function code(x, y, z, t)
    real(8), intent (in) :: x
    real(8), intent (in) :: y
    real(8), intent (in) :: z
    real(8), intent (in) :: t
    code = (x / y) + ((2.0d0 + ((z * 2.0d0) * (1.0d0 - t))) / (t * z))
end function
public static double code(double x, double y, double z, double t) {
	return (x / y) + ((2.0 + ((z * 2.0) * (1.0 - t))) / (t * z));
}
def code(x, y, z, t):
	return (x / y) + ((2.0 + ((z * 2.0) * (1.0 - t))) / (t * z))
function code(x, y, z, t)
	return Float64(Float64(x / y) + Float64(Float64(2.0 + Float64(Float64(z * 2.0) * Float64(1.0 - t))) / Float64(t * z)))
end
function tmp = code(x, y, z, t)
	tmp = (x / y) + ((2.0 + ((z * 2.0) * (1.0 - t))) / (t * z));
end
code[x_, y_, z_, t_] := N[(N[(x / y), $MachinePrecision] + N[(N[(2.0 + N[(N[(z * 2.0), $MachinePrecision] * N[(1.0 - t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / N[(t * z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}

\\
\frac{x}{y} + \frac{2 + \left(z \cdot 2\right) \cdot \left(1 - t\right)}{t \cdot z}
\end{array}

Sampling outcomes in binary64 precision:

Local Percentage Accuracy vs ?

The average percentage accuracy by input value. Horizontal axis shows value of an input variable; the variable is choosen in the title. Vertical axis is accuracy; higher is better. Red represent the original program, while blue represents Herbie's suggestion. These can be toggled with buttons below the plot. The line is an average while dots represent individual samples.

Accuracy vs Speed?

Herbie found 16 alternatives:

AlternativeAccuracySpeedup
The accuracy (vertical axis) and speed (horizontal axis) of each alternatives. Up and to the right is better. The red square shows the initial program, and each blue circle shows an alternative.The line shows the best available speed-accuracy tradeoffs.

Initial Program: 86.5% accurate, 1.0× speedup?

\[\begin{array}{l} \\ \frac{x}{y} + \frac{2 + \left(z \cdot 2\right) \cdot \left(1 - t\right)}{t \cdot z} \end{array} \]
(FPCore (x y z t)
 :precision binary64
 (+ (/ x y) (/ (+ 2.0 (* (* z 2.0) (- 1.0 t))) (* t z))))
double code(double x, double y, double z, double t) {
	return (x / y) + ((2.0 + ((z * 2.0) * (1.0 - t))) / (t * z));
}
real(8) function code(x, y, z, t)
    real(8), intent (in) :: x
    real(8), intent (in) :: y
    real(8), intent (in) :: z
    real(8), intent (in) :: t
    code = (x / y) + ((2.0d0 + ((z * 2.0d0) * (1.0d0 - t))) / (t * z))
end function
public static double code(double x, double y, double z, double t) {
	return (x / y) + ((2.0 + ((z * 2.0) * (1.0 - t))) / (t * z));
}
def code(x, y, z, t):
	return (x / y) + ((2.0 + ((z * 2.0) * (1.0 - t))) / (t * z))
function code(x, y, z, t)
	return Float64(Float64(x / y) + Float64(Float64(2.0 + Float64(Float64(z * 2.0) * Float64(1.0 - t))) / Float64(t * z)))
end
function tmp = code(x, y, z, t)
	tmp = (x / y) + ((2.0 + ((z * 2.0) * (1.0 - t))) / (t * z));
end
code[x_, y_, z_, t_] := N[(N[(x / y), $MachinePrecision] + N[(N[(2.0 + N[(N[(z * 2.0), $MachinePrecision] * N[(1.0 - t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / N[(t * z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}

\\
\frac{x}{y} + \frac{2 + \left(z \cdot 2\right) \cdot \left(1 - t\right)}{t \cdot z}
\end{array}

Alternative 1: 98.9% accurate, 0.6× speedup?

\[\begin{array}{l} \\ \begin{array}{l} t_1 := \frac{\left(1 - t\right) \cdot \left(z \cdot 2\right) + 2}{t \cdot z}\\ \mathbf{if}\;t\_1 \leq \infty:\\ \;\;\;\;\frac{x}{y} + t\_1\\ \mathbf{else}:\\ \;\;\;\;-2 + \frac{x}{y}\\ \end{array} \end{array} \]
(FPCore (x y z t)
 :precision binary64
 (let* ((t_1 (/ (+ (* (- 1.0 t) (* z 2.0)) 2.0) (* t z))))
   (if (<= t_1 INFINITY) (+ (/ x y) t_1) (+ -2.0 (/ x y)))))
double code(double x, double y, double z, double t) {
	double t_1 = (((1.0 - t) * (z * 2.0)) + 2.0) / (t * z);
	double tmp;
	if (t_1 <= ((double) INFINITY)) {
		tmp = (x / y) + t_1;
	} else {
		tmp = -2.0 + (x / y);
	}
	return tmp;
}
public static double code(double x, double y, double z, double t) {
	double t_1 = (((1.0 - t) * (z * 2.0)) + 2.0) / (t * z);
	double tmp;
	if (t_1 <= Double.POSITIVE_INFINITY) {
		tmp = (x / y) + t_1;
	} else {
		tmp = -2.0 + (x / y);
	}
	return tmp;
}
def code(x, y, z, t):
	t_1 = (((1.0 - t) * (z * 2.0)) + 2.0) / (t * z)
	tmp = 0
	if t_1 <= math.inf:
		tmp = (x / y) + t_1
	else:
		tmp = -2.0 + (x / y)
	return tmp
function code(x, y, z, t)
	t_1 = Float64(Float64(Float64(Float64(1.0 - t) * Float64(z * 2.0)) + 2.0) / Float64(t * z))
	tmp = 0.0
	if (t_1 <= Inf)
		tmp = Float64(Float64(x / y) + t_1);
	else
		tmp = Float64(-2.0 + Float64(x / y));
	end
	return tmp
end
function tmp_2 = code(x, y, z, t)
	t_1 = (((1.0 - t) * (z * 2.0)) + 2.0) / (t * z);
	tmp = 0.0;
	if (t_1 <= Inf)
		tmp = (x / y) + t_1;
	else
		tmp = -2.0 + (x / y);
	end
	tmp_2 = tmp;
end
code[x_, y_, z_, t_] := Block[{t$95$1 = N[(N[(N[(N[(1.0 - t), $MachinePrecision] * N[(z * 2.0), $MachinePrecision]), $MachinePrecision] + 2.0), $MachinePrecision] / N[(t * z), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$1, Infinity], N[(N[(x / y), $MachinePrecision] + t$95$1), $MachinePrecision], N[(-2.0 + N[(x / y), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}

\\
\begin{array}{l}
t_1 := \frac{\left(1 - t\right) \cdot \left(z \cdot 2\right) + 2}{t \cdot z}\\
\mathbf{if}\;t\_1 \leq \infty:\\
\;\;\;\;\frac{x}{y} + t\_1\\

\mathbf{else}:\\
\;\;\;\;-2 + \frac{x}{y}\\


\end{array}
\end{array}
Derivation
  1. Split input into 2 regimes
  2. if (/.f64 (+.f64 #s(literal 2 binary64) (*.f64 (*.f64 z #s(literal 2 binary64)) (-.f64 #s(literal 1 binary64) t))) (*.f64 t z)) < +inf.0

    1. Initial program 99.9%

      \[\frac{x}{y} + \frac{2 + \left(z \cdot 2\right) \cdot \left(1 - t\right)}{t \cdot z} \]
    2. Add Preprocessing

    if +inf.0 < (/.f64 (+.f64 #s(literal 2 binary64) (*.f64 (*.f64 z #s(literal 2 binary64)) (-.f64 #s(literal 1 binary64) t))) (*.f64 t z))

    1. Initial program 0.0%

      \[\frac{x}{y} + \frac{2 + \left(z \cdot 2\right) \cdot \left(1 - t\right)}{t \cdot z} \]
    2. Add Preprocessing
    3. Taylor expanded in t around inf

      \[\leadsto \frac{x}{y} + \color{blue}{-2} \]
    4. Step-by-step derivation
      1. Applied rewrites100.0%

        \[\leadsto \frac{x}{y} + \color{blue}{-2} \]
    5. Recombined 2 regimes into one program.
    6. Final simplification99.9%

      \[\leadsto \begin{array}{l} \mathbf{if}\;\frac{\left(1 - t\right) \cdot \left(z \cdot 2\right) + 2}{t \cdot z} \leq \infty:\\ \;\;\;\;\frac{x}{y} + \frac{\left(1 - t\right) \cdot \left(z \cdot 2\right) + 2}{t \cdot z}\\ \mathbf{else}:\\ \;\;\;\;-2 + \frac{x}{y}\\ \end{array} \]
    7. Add Preprocessing

    Alternative 2: 69.4% accurate, 0.3× speedup?

    \[\begin{array}{l} \\ \begin{array}{l} t_1 := -2 + \frac{x}{y}\\ t_2 := \frac{\left(1 - t\right) \cdot \left(z \cdot 2\right) + 2}{t \cdot z}\\ \mathbf{if}\;t\_2 \leq -2 \cdot 10^{+165}:\\ \;\;\;\;\frac{2}{t \cdot z}\\ \mathbf{elif}\;t\_2 \leq 2000000000000:\\ \;\;\;\;t\_1\\ \mathbf{elif}\;t\_2 \leq 10^{+274}:\\ \;\;\;\;\frac{2}{t}\\ \mathbf{elif}\;t\_2 \leq \infty:\\ \;\;\;\;\frac{\frac{2}{z}}{t}\\ \mathbf{else}:\\ \;\;\;\;t\_1\\ \end{array} \end{array} \]
    (FPCore (x y z t)
     :precision binary64
     (let* ((t_1 (+ -2.0 (/ x y)))
            (t_2 (/ (+ (* (- 1.0 t) (* z 2.0)) 2.0) (* t z))))
       (if (<= t_2 -2e+165)
         (/ 2.0 (* t z))
         (if (<= t_2 2000000000000.0)
           t_1
           (if (<= t_2 1e+274)
             (/ 2.0 t)
             (if (<= t_2 INFINITY) (/ (/ 2.0 z) t) t_1))))))
    double code(double x, double y, double z, double t) {
    	double t_1 = -2.0 + (x / y);
    	double t_2 = (((1.0 - t) * (z * 2.0)) + 2.0) / (t * z);
    	double tmp;
    	if (t_2 <= -2e+165) {
    		tmp = 2.0 / (t * z);
    	} else if (t_2 <= 2000000000000.0) {
    		tmp = t_1;
    	} else if (t_2 <= 1e+274) {
    		tmp = 2.0 / t;
    	} else if (t_2 <= ((double) INFINITY)) {
    		tmp = (2.0 / z) / t;
    	} else {
    		tmp = t_1;
    	}
    	return tmp;
    }
    
    public static double code(double x, double y, double z, double t) {
    	double t_1 = -2.0 + (x / y);
    	double t_2 = (((1.0 - t) * (z * 2.0)) + 2.0) / (t * z);
    	double tmp;
    	if (t_2 <= -2e+165) {
    		tmp = 2.0 / (t * z);
    	} else if (t_2 <= 2000000000000.0) {
    		tmp = t_1;
    	} else if (t_2 <= 1e+274) {
    		tmp = 2.0 / t;
    	} else if (t_2 <= Double.POSITIVE_INFINITY) {
    		tmp = (2.0 / z) / t;
    	} else {
    		tmp = t_1;
    	}
    	return tmp;
    }
    
    def code(x, y, z, t):
    	t_1 = -2.0 + (x / y)
    	t_2 = (((1.0 - t) * (z * 2.0)) + 2.0) / (t * z)
    	tmp = 0
    	if t_2 <= -2e+165:
    		tmp = 2.0 / (t * z)
    	elif t_2 <= 2000000000000.0:
    		tmp = t_1
    	elif t_2 <= 1e+274:
    		tmp = 2.0 / t
    	elif t_2 <= math.inf:
    		tmp = (2.0 / z) / t
    	else:
    		tmp = t_1
    	return tmp
    
    function code(x, y, z, t)
    	t_1 = Float64(-2.0 + Float64(x / y))
    	t_2 = Float64(Float64(Float64(Float64(1.0 - t) * Float64(z * 2.0)) + 2.0) / Float64(t * z))
    	tmp = 0.0
    	if (t_2 <= -2e+165)
    		tmp = Float64(2.0 / Float64(t * z));
    	elseif (t_2 <= 2000000000000.0)
    		tmp = t_1;
    	elseif (t_2 <= 1e+274)
    		tmp = Float64(2.0 / t);
    	elseif (t_2 <= Inf)
    		tmp = Float64(Float64(2.0 / z) / t);
    	else
    		tmp = t_1;
    	end
    	return tmp
    end
    
    function tmp_2 = code(x, y, z, t)
    	t_1 = -2.0 + (x / y);
    	t_2 = (((1.0 - t) * (z * 2.0)) + 2.0) / (t * z);
    	tmp = 0.0;
    	if (t_2 <= -2e+165)
    		tmp = 2.0 / (t * z);
    	elseif (t_2 <= 2000000000000.0)
    		tmp = t_1;
    	elseif (t_2 <= 1e+274)
    		tmp = 2.0 / t;
    	elseif (t_2 <= Inf)
    		tmp = (2.0 / z) / t;
    	else
    		tmp = t_1;
    	end
    	tmp_2 = tmp;
    end
    
    code[x_, y_, z_, t_] := Block[{t$95$1 = N[(-2.0 + N[(x / y), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$2 = N[(N[(N[(N[(1.0 - t), $MachinePrecision] * N[(z * 2.0), $MachinePrecision]), $MachinePrecision] + 2.0), $MachinePrecision] / N[(t * z), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$2, -2e+165], N[(2.0 / N[(t * z), $MachinePrecision]), $MachinePrecision], If[LessEqual[t$95$2, 2000000000000.0], t$95$1, If[LessEqual[t$95$2, 1e+274], N[(2.0 / t), $MachinePrecision], If[LessEqual[t$95$2, Infinity], N[(N[(2.0 / z), $MachinePrecision] / t), $MachinePrecision], t$95$1]]]]]]
    
    \begin{array}{l}
    
    \\
    \begin{array}{l}
    t_1 := -2 + \frac{x}{y}\\
    t_2 := \frac{\left(1 - t\right) \cdot \left(z \cdot 2\right) + 2}{t \cdot z}\\
    \mathbf{if}\;t\_2 \leq -2 \cdot 10^{+165}:\\
    \;\;\;\;\frac{2}{t \cdot z}\\
    
    \mathbf{elif}\;t\_2 \leq 2000000000000:\\
    \;\;\;\;t\_1\\
    
    \mathbf{elif}\;t\_2 \leq 10^{+274}:\\
    \;\;\;\;\frac{2}{t}\\
    
    \mathbf{elif}\;t\_2 \leq \infty:\\
    \;\;\;\;\frac{\frac{2}{z}}{t}\\
    
    \mathbf{else}:\\
    \;\;\;\;t\_1\\
    
    
    \end{array}
    \end{array}
    
    Derivation
    1. Split input into 4 regimes
    2. if (/.f64 (+.f64 #s(literal 2 binary64) (*.f64 (*.f64 z #s(literal 2 binary64)) (-.f64 #s(literal 1 binary64) t))) (*.f64 t z)) < -1.9999999999999998e165

      1. Initial program 99.9%

        \[\frac{x}{y} + \frac{2 + \left(z \cdot 2\right) \cdot \left(1 - t\right)}{t \cdot z} \]
      2. Add Preprocessing
      3. Taylor expanded in z around 0

        \[\leadsto \color{blue}{\frac{2}{t \cdot z}} \]
      4. Step-by-step derivation
        1. lower-/.f64N/A

          \[\leadsto \color{blue}{\frac{2}{t \cdot z}} \]
        2. lower-*.f6473.2

          \[\leadsto \frac{2}{\color{blue}{t \cdot z}} \]
      5. Applied rewrites73.2%

        \[\leadsto \color{blue}{\frac{2}{t \cdot z}} \]

      if -1.9999999999999998e165 < (/.f64 (+.f64 #s(literal 2 binary64) (*.f64 (*.f64 z #s(literal 2 binary64)) (-.f64 #s(literal 1 binary64) t))) (*.f64 t z)) < 2e12 or +inf.0 < (/.f64 (+.f64 #s(literal 2 binary64) (*.f64 (*.f64 z #s(literal 2 binary64)) (-.f64 #s(literal 1 binary64) t))) (*.f64 t z))

      1. Initial program 78.3%

        \[\frac{x}{y} + \frac{2 + \left(z \cdot 2\right) \cdot \left(1 - t\right)}{t \cdot z} \]
      2. Add Preprocessing
      3. Taylor expanded in t around inf

        \[\leadsto \frac{x}{y} + \color{blue}{-2} \]
      4. Step-by-step derivation
        1. Applied rewrites88.0%

          \[\leadsto \frac{x}{y} + \color{blue}{-2} \]

        if 2e12 < (/.f64 (+.f64 #s(literal 2 binary64) (*.f64 (*.f64 z #s(literal 2 binary64)) (-.f64 #s(literal 1 binary64) t))) (*.f64 t z)) < 9.99999999999999921e273

        1. Initial program 99.7%

          \[\frac{x}{y} + \frac{2 + \left(z \cdot 2\right) \cdot \left(1 - t\right)}{t \cdot z} \]
        2. Add Preprocessing
        3. Taylor expanded in t around 0

          \[\leadsto \color{blue}{\frac{2 + 2 \cdot \frac{1}{z}}{t}} \]
        4. Applied rewrites75.3%

          \[\leadsto \color{blue}{\frac{\mathsf{fma}\left(z, 2, 2\right)}{t \cdot z}} \]
        5. Taylor expanded in z around inf

          \[\leadsto \frac{2}{\color{blue}{t}} \]
        6. Step-by-step derivation
          1. Applied rewrites48.4%

            \[\leadsto \frac{2}{\color{blue}{t}} \]

          if 9.99999999999999921e273 < (/.f64 (+.f64 #s(literal 2 binary64) (*.f64 (*.f64 z #s(literal 2 binary64)) (-.f64 #s(literal 1 binary64) t))) (*.f64 t z)) < +inf.0

          1. Initial program 99.9%

            \[\frac{x}{y} + \frac{2 + \left(z \cdot 2\right) \cdot \left(1 - t\right)}{t \cdot z} \]
          2. Add Preprocessing
          3. Taylor expanded in z around 0

            \[\leadsto \color{blue}{\frac{2}{t \cdot z}} \]
          4. Step-by-step derivation
            1. lower-/.f64N/A

              \[\leadsto \color{blue}{\frac{2}{t \cdot z}} \]
            2. lower-*.f6486.5

              \[\leadsto \frac{2}{\color{blue}{t \cdot z}} \]
          5. Applied rewrites86.5%

            \[\leadsto \color{blue}{\frac{2}{t \cdot z}} \]
          6. Step-by-step derivation
            1. Applied rewrites86.5%

              \[\leadsto \frac{\frac{2}{z}}{\color{blue}{t}} \]
          7. Recombined 4 regimes into one program.
          8. Final simplification76.5%

            \[\leadsto \begin{array}{l} \mathbf{if}\;\frac{\left(1 - t\right) \cdot \left(z \cdot 2\right) + 2}{t \cdot z} \leq -2 \cdot 10^{+165}:\\ \;\;\;\;\frac{2}{t \cdot z}\\ \mathbf{elif}\;\frac{\left(1 - t\right) \cdot \left(z \cdot 2\right) + 2}{t \cdot z} \leq 2000000000000:\\ \;\;\;\;-2 + \frac{x}{y}\\ \mathbf{elif}\;\frac{\left(1 - t\right) \cdot \left(z \cdot 2\right) + 2}{t \cdot z} \leq 10^{+274}:\\ \;\;\;\;\frac{2}{t}\\ \mathbf{elif}\;\frac{\left(1 - t\right) \cdot \left(z \cdot 2\right) + 2}{t \cdot z} \leq \infty:\\ \;\;\;\;\frac{\frac{2}{z}}{t}\\ \mathbf{else}:\\ \;\;\;\;-2 + \frac{x}{y}\\ \end{array} \]
          9. Add Preprocessing

          Alternative 3: 69.4% accurate, 0.3× speedup?

          \[\begin{array}{l} \\ \begin{array}{l} t_1 := \frac{2}{t \cdot z}\\ t_2 := -2 + \frac{x}{y}\\ t_3 := \frac{\left(1 - t\right) \cdot \left(z \cdot 2\right) + 2}{t \cdot z}\\ \mathbf{if}\;t\_3 \leq -2 \cdot 10^{+165}:\\ \;\;\;\;t\_1\\ \mathbf{elif}\;t\_3 \leq 2000000000000:\\ \;\;\;\;t\_2\\ \mathbf{elif}\;t\_3 \leq 10^{+274}:\\ \;\;\;\;\frac{2}{t}\\ \mathbf{elif}\;t\_3 \leq \infty:\\ \;\;\;\;t\_1 - 2\\ \mathbf{else}:\\ \;\;\;\;t\_2\\ \end{array} \end{array} \]
          (FPCore (x y z t)
           :precision binary64
           (let* ((t_1 (/ 2.0 (* t z)))
                  (t_2 (+ -2.0 (/ x y)))
                  (t_3 (/ (+ (* (- 1.0 t) (* z 2.0)) 2.0) (* t z))))
             (if (<= t_3 -2e+165)
               t_1
               (if (<= t_3 2000000000000.0)
                 t_2
                 (if (<= t_3 1e+274)
                   (/ 2.0 t)
                   (if (<= t_3 INFINITY) (- t_1 2.0) t_2))))))
          double code(double x, double y, double z, double t) {
          	double t_1 = 2.0 / (t * z);
          	double t_2 = -2.0 + (x / y);
          	double t_3 = (((1.0 - t) * (z * 2.0)) + 2.0) / (t * z);
          	double tmp;
          	if (t_3 <= -2e+165) {
          		tmp = t_1;
          	} else if (t_3 <= 2000000000000.0) {
          		tmp = t_2;
          	} else if (t_3 <= 1e+274) {
          		tmp = 2.0 / t;
          	} else if (t_3 <= ((double) INFINITY)) {
          		tmp = t_1 - 2.0;
          	} else {
          		tmp = t_2;
          	}
          	return tmp;
          }
          
          public static double code(double x, double y, double z, double t) {
          	double t_1 = 2.0 / (t * z);
          	double t_2 = -2.0 + (x / y);
          	double t_3 = (((1.0 - t) * (z * 2.0)) + 2.0) / (t * z);
          	double tmp;
          	if (t_3 <= -2e+165) {
          		tmp = t_1;
          	} else if (t_3 <= 2000000000000.0) {
          		tmp = t_2;
          	} else if (t_3 <= 1e+274) {
          		tmp = 2.0 / t;
          	} else if (t_3 <= Double.POSITIVE_INFINITY) {
          		tmp = t_1 - 2.0;
          	} else {
          		tmp = t_2;
          	}
          	return tmp;
          }
          
          def code(x, y, z, t):
          	t_1 = 2.0 / (t * z)
          	t_2 = -2.0 + (x / y)
          	t_3 = (((1.0 - t) * (z * 2.0)) + 2.0) / (t * z)
          	tmp = 0
          	if t_3 <= -2e+165:
          		tmp = t_1
          	elif t_3 <= 2000000000000.0:
          		tmp = t_2
          	elif t_3 <= 1e+274:
          		tmp = 2.0 / t
          	elif t_3 <= math.inf:
          		tmp = t_1 - 2.0
          	else:
          		tmp = t_2
          	return tmp
          
          function code(x, y, z, t)
          	t_1 = Float64(2.0 / Float64(t * z))
          	t_2 = Float64(-2.0 + Float64(x / y))
          	t_3 = Float64(Float64(Float64(Float64(1.0 - t) * Float64(z * 2.0)) + 2.0) / Float64(t * z))
          	tmp = 0.0
          	if (t_3 <= -2e+165)
          		tmp = t_1;
          	elseif (t_3 <= 2000000000000.0)
          		tmp = t_2;
          	elseif (t_3 <= 1e+274)
          		tmp = Float64(2.0 / t);
          	elseif (t_3 <= Inf)
          		tmp = Float64(t_1 - 2.0);
          	else
          		tmp = t_2;
          	end
          	return tmp
          end
          
          function tmp_2 = code(x, y, z, t)
          	t_1 = 2.0 / (t * z);
          	t_2 = -2.0 + (x / y);
          	t_3 = (((1.0 - t) * (z * 2.0)) + 2.0) / (t * z);
          	tmp = 0.0;
          	if (t_3 <= -2e+165)
          		tmp = t_1;
          	elseif (t_3 <= 2000000000000.0)
          		tmp = t_2;
          	elseif (t_3 <= 1e+274)
          		tmp = 2.0 / t;
          	elseif (t_3 <= Inf)
          		tmp = t_1 - 2.0;
          	else
          		tmp = t_2;
          	end
          	tmp_2 = tmp;
          end
          
          code[x_, y_, z_, t_] := Block[{t$95$1 = N[(2.0 / N[(t * z), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$2 = N[(-2.0 + N[(x / y), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$3 = N[(N[(N[(N[(1.0 - t), $MachinePrecision] * N[(z * 2.0), $MachinePrecision]), $MachinePrecision] + 2.0), $MachinePrecision] / N[(t * z), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$3, -2e+165], t$95$1, If[LessEqual[t$95$3, 2000000000000.0], t$95$2, If[LessEqual[t$95$3, 1e+274], N[(2.0 / t), $MachinePrecision], If[LessEqual[t$95$3, Infinity], N[(t$95$1 - 2.0), $MachinePrecision], t$95$2]]]]]]]
          
          \begin{array}{l}
          
          \\
          \begin{array}{l}
          t_1 := \frac{2}{t \cdot z}\\
          t_2 := -2 + \frac{x}{y}\\
          t_3 := \frac{\left(1 - t\right) \cdot \left(z \cdot 2\right) + 2}{t \cdot z}\\
          \mathbf{if}\;t\_3 \leq -2 \cdot 10^{+165}:\\
          \;\;\;\;t\_1\\
          
          \mathbf{elif}\;t\_3 \leq 2000000000000:\\
          \;\;\;\;t\_2\\
          
          \mathbf{elif}\;t\_3 \leq 10^{+274}:\\
          \;\;\;\;\frac{2}{t}\\
          
          \mathbf{elif}\;t\_3 \leq \infty:\\
          \;\;\;\;t\_1 - 2\\
          
          \mathbf{else}:\\
          \;\;\;\;t\_2\\
          
          
          \end{array}
          \end{array}
          
          Derivation
          1. Split input into 4 regimes
          2. if (/.f64 (+.f64 #s(literal 2 binary64) (*.f64 (*.f64 z #s(literal 2 binary64)) (-.f64 #s(literal 1 binary64) t))) (*.f64 t z)) < -1.9999999999999998e165

            1. Initial program 99.9%

              \[\frac{x}{y} + \frac{2 + \left(z \cdot 2\right) \cdot \left(1 - t\right)}{t \cdot z} \]
            2. Add Preprocessing
            3. Taylor expanded in z around 0

              \[\leadsto \color{blue}{\frac{2}{t \cdot z}} \]
            4. Step-by-step derivation
              1. lower-/.f64N/A

                \[\leadsto \color{blue}{\frac{2}{t \cdot z}} \]
              2. lower-*.f6473.2

                \[\leadsto \frac{2}{\color{blue}{t \cdot z}} \]
            5. Applied rewrites73.2%

              \[\leadsto \color{blue}{\frac{2}{t \cdot z}} \]

            if -1.9999999999999998e165 < (/.f64 (+.f64 #s(literal 2 binary64) (*.f64 (*.f64 z #s(literal 2 binary64)) (-.f64 #s(literal 1 binary64) t))) (*.f64 t z)) < 2e12 or +inf.0 < (/.f64 (+.f64 #s(literal 2 binary64) (*.f64 (*.f64 z #s(literal 2 binary64)) (-.f64 #s(literal 1 binary64) t))) (*.f64 t z))

            1. Initial program 78.3%

              \[\frac{x}{y} + \frac{2 + \left(z \cdot 2\right) \cdot \left(1 - t\right)}{t \cdot z} \]
            2. Add Preprocessing
            3. Taylor expanded in t around inf

              \[\leadsto \frac{x}{y} + \color{blue}{-2} \]
            4. Step-by-step derivation
              1. Applied rewrites88.0%

                \[\leadsto \frac{x}{y} + \color{blue}{-2} \]

              if 2e12 < (/.f64 (+.f64 #s(literal 2 binary64) (*.f64 (*.f64 z #s(literal 2 binary64)) (-.f64 #s(literal 1 binary64) t))) (*.f64 t z)) < 9.99999999999999921e273

              1. Initial program 99.7%

                \[\frac{x}{y} + \frac{2 + \left(z \cdot 2\right) \cdot \left(1 - t\right)}{t \cdot z} \]
              2. Add Preprocessing
              3. Taylor expanded in t around 0

                \[\leadsto \color{blue}{\frac{2 + 2 \cdot \frac{1}{z}}{t}} \]
              4. Applied rewrites75.3%

                \[\leadsto \color{blue}{\frac{\mathsf{fma}\left(z, 2, 2\right)}{t \cdot z}} \]
              5. Taylor expanded in z around inf

                \[\leadsto \frac{2}{\color{blue}{t}} \]
              6. Step-by-step derivation
                1. Applied rewrites48.4%

                  \[\leadsto \frac{2}{\color{blue}{t}} \]

                if 9.99999999999999921e273 < (/.f64 (+.f64 #s(literal 2 binary64) (*.f64 (*.f64 z #s(literal 2 binary64)) (-.f64 #s(literal 1 binary64) t))) (*.f64 t z)) < +inf.0

                1. Initial program 99.9%

                  \[\frac{x}{y} + \frac{2 + \left(z \cdot 2\right) \cdot \left(1 - t\right)}{t \cdot z} \]
                2. Add Preprocessing
                3. Taylor expanded in t around 0

                  \[\leadsto \color{blue}{\frac{2 + \left(2 \cdot \frac{1}{z} + t \cdot \left(\frac{x}{y} - 2\right)\right)}{t}} \]
                4. Step-by-step derivation
                  1. associate-+r+N/A

                    \[\leadsto \frac{\color{blue}{\left(2 + 2 \cdot \frac{1}{z}\right) + t \cdot \left(\frac{x}{y} - 2\right)}}{t} \]
                  2. sub-negN/A

                    \[\leadsto \frac{\left(2 + 2 \cdot \frac{1}{z}\right) + t \cdot \color{blue}{\left(\frac{x}{y} + \left(\mathsf{neg}\left(2\right)\right)\right)}}{t} \]
                  3. metadata-evalN/A

                    \[\leadsto \frac{\left(2 + 2 \cdot \frac{1}{z}\right) + t \cdot \left(\frac{x}{y} + \color{blue}{-2}\right)}{t} \]
                  4. distribute-rgt-inN/A

                    \[\leadsto \frac{\left(2 + 2 \cdot \frac{1}{z}\right) + \color{blue}{\left(\frac{x}{y} \cdot t + -2 \cdot t\right)}}{t} \]
                  5. associate-+r+N/A

                    \[\leadsto \frac{\color{blue}{\left(\left(2 + 2 \cdot \frac{1}{z}\right) + \frac{x}{y} \cdot t\right) + -2 \cdot t}}{t} \]
                  6. remove-double-negN/A

                    \[\leadsto \frac{\left(\left(2 + 2 \cdot \frac{1}{z}\right) + \frac{x}{y} \cdot t\right) + \color{blue}{\left(\mathsf{neg}\left(\left(\mathsf{neg}\left(-2 \cdot t\right)\right)\right)\right)}}{t} \]
                  7. unsub-negN/A

                    \[\leadsto \frac{\color{blue}{\left(\left(2 + 2 \cdot \frac{1}{z}\right) + \frac{x}{y} \cdot t\right) - \left(\mathsf{neg}\left(-2 \cdot t\right)\right)}}{t} \]
                  8. div-subN/A

                    \[\leadsto \color{blue}{\frac{\left(2 + 2 \cdot \frac{1}{z}\right) + \frac{x}{y} \cdot t}{t} - \frac{\mathsf{neg}\left(-2 \cdot t\right)}{t}} \]
                  9. distribute-frac-negN/A

                    \[\leadsto \frac{\left(2 + 2 \cdot \frac{1}{z}\right) + \frac{x}{y} \cdot t}{t} - \color{blue}{\left(\mathsf{neg}\left(\frac{-2 \cdot t}{t}\right)\right)} \]
                  10. associate-/l*N/A

                    \[\leadsto \frac{\left(2 + 2 \cdot \frac{1}{z}\right) + \frac{x}{y} \cdot t}{t} - \left(\mathsf{neg}\left(\color{blue}{-2 \cdot \frac{t}{t}}\right)\right) \]
                  11. *-inversesN/A

                    \[\leadsto \frac{\left(2 + 2 \cdot \frac{1}{z}\right) + \frac{x}{y} \cdot t}{t} - \left(\mathsf{neg}\left(-2 \cdot \color{blue}{1}\right)\right) \]
                  12. metadata-evalN/A

                    \[\leadsto \frac{\left(2 + 2 \cdot \frac{1}{z}\right) + \frac{x}{y} \cdot t}{t} - \left(\mathsf{neg}\left(\color{blue}{-2}\right)\right) \]
                  13. metadata-evalN/A

                    \[\leadsto \frac{\left(2 + 2 \cdot \frac{1}{z}\right) + \frac{x}{y} \cdot t}{t} - \color{blue}{2} \]
                  14. lower--.f64N/A

                    \[\leadsto \color{blue}{\frac{\left(2 + 2 \cdot \frac{1}{z}\right) + \frac{x}{y} \cdot t}{t} - 2} \]
                5. Applied rewrites100.0%

                  \[\leadsto \color{blue}{\frac{\mathsf{fma}\left(\frac{x}{y}, t, \frac{2}{z} - -2\right)}{t} - 2} \]
                6. Taylor expanded in z around 0

                  \[\leadsto \frac{2}{t \cdot z} - 2 \]
                7. Step-by-step derivation
                  1. Applied rewrites86.5%

                    \[\leadsto \frac{2}{t \cdot z} - 2 \]
                8. Recombined 4 regimes into one program.
                9. Final simplification76.5%

                  \[\leadsto \begin{array}{l} \mathbf{if}\;\frac{\left(1 - t\right) \cdot \left(z \cdot 2\right) + 2}{t \cdot z} \leq -2 \cdot 10^{+165}:\\ \;\;\;\;\frac{2}{t \cdot z}\\ \mathbf{elif}\;\frac{\left(1 - t\right) \cdot \left(z \cdot 2\right) + 2}{t \cdot z} \leq 2000000000000:\\ \;\;\;\;-2 + \frac{x}{y}\\ \mathbf{elif}\;\frac{\left(1 - t\right) \cdot \left(z \cdot 2\right) + 2}{t \cdot z} \leq 10^{+274}:\\ \;\;\;\;\frac{2}{t}\\ \mathbf{elif}\;\frac{\left(1 - t\right) \cdot \left(z \cdot 2\right) + 2}{t \cdot z} \leq \infty:\\ \;\;\;\;\frac{2}{t \cdot z} - 2\\ \mathbf{else}:\\ \;\;\;\;-2 + \frac{x}{y}\\ \end{array} \]
                10. Add Preprocessing

                Alternative 4: 69.4% accurate, 0.3× speedup?

                \[\begin{array}{l} \\ \begin{array}{l} t_1 := \frac{2}{t \cdot z}\\ t_2 := -2 + \frac{x}{y}\\ t_3 := \frac{\left(1 - t\right) \cdot \left(z \cdot 2\right) + 2}{t \cdot z}\\ \mathbf{if}\;t\_3 \leq -2 \cdot 10^{+165}:\\ \;\;\;\;t\_1\\ \mathbf{elif}\;t\_3 \leq 2000000000000:\\ \;\;\;\;t\_2\\ \mathbf{elif}\;t\_3 \leq 10^{+274}:\\ \;\;\;\;\frac{2}{t}\\ \mathbf{elif}\;t\_3 \leq \infty:\\ \;\;\;\;t\_1\\ \mathbf{else}:\\ \;\;\;\;t\_2\\ \end{array} \end{array} \]
                (FPCore (x y z t)
                 :precision binary64
                 (let* ((t_1 (/ 2.0 (* t z)))
                        (t_2 (+ -2.0 (/ x y)))
                        (t_3 (/ (+ (* (- 1.0 t) (* z 2.0)) 2.0) (* t z))))
                   (if (<= t_3 -2e+165)
                     t_1
                     (if (<= t_3 2000000000000.0)
                       t_2
                       (if (<= t_3 1e+274) (/ 2.0 t) (if (<= t_3 INFINITY) t_1 t_2))))))
                double code(double x, double y, double z, double t) {
                	double t_1 = 2.0 / (t * z);
                	double t_2 = -2.0 + (x / y);
                	double t_3 = (((1.0 - t) * (z * 2.0)) + 2.0) / (t * z);
                	double tmp;
                	if (t_3 <= -2e+165) {
                		tmp = t_1;
                	} else if (t_3 <= 2000000000000.0) {
                		tmp = t_2;
                	} else if (t_3 <= 1e+274) {
                		tmp = 2.0 / t;
                	} else if (t_3 <= ((double) INFINITY)) {
                		tmp = t_1;
                	} else {
                		tmp = t_2;
                	}
                	return tmp;
                }
                
                public static double code(double x, double y, double z, double t) {
                	double t_1 = 2.0 / (t * z);
                	double t_2 = -2.0 + (x / y);
                	double t_3 = (((1.0 - t) * (z * 2.0)) + 2.0) / (t * z);
                	double tmp;
                	if (t_3 <= -2e+165) {
                		tmp = t_1;
                	} else if (t_3 <= 2000000000000.0) {
                		tmp = t_2;
                	} else if (t_3 <= 1e+274) {
                		tmp = 2.0 / t;
                	} else if (t_3 <= Double.POSITIVE_INFINITY) {
                		tmp = t_1;
                	} else {
                		tmp = t_2;
                	}
                	return tmp;
                }
                
                def code(x, y, z, t):
                	t_1 = 2.0 / (t * z)
                	t_2 = -2.0 + (x / y)
                	t_3 = (((1.0 - t) * (z * 2.0)) + 2.0) / (t * z)
                	tmp = 0
                	if t_3 <= -2e+165:
                		tmp = t_1
                	elif t_3 <= 2000000000000.0:
                		tmp = t_2
                	elif t_3 <= 1e+274:
                		tmp = 2.0 / t
                	elif t_3 <= math.inf:
                		tmp = t_1
                	else:
                		tmp = t_2
                	return tmp
                
                function code(x, y, z, t)
                	t_1 = Float64(2.0 / Float64(t * z))
                	t_2 = Float64(-2.0 + Float64(x / y))
                	t_3 = Float64(Float64(Float64(Float64(1.0 - t) * Float64(z * 2.0)) + 2.0) / Float64(t * z))
                	tmp = 0.0
                	if (t_3 <= -2e+165)
                		tmp = t_1;
                	elseif (t_3 <= 2000000000000.0)
                		tmp = t_2;
                	elseif (t_3 <= 1e+274)
                		tmp = Float64(2.0 / t);
                	elseif (t_3 <= Inf)
                		tmp = t_1;
                	else
                		tmp = t_2;
                	end
                	return tmp
                end
                
                function tmp_2 = code(x, y, z, t)
                	t_1 = 2.0 / (t * z);
                	t_2 = -2.0 + (x / y);
                	t_3 = (((1.0 - t) * (z * 2.0)) + 2.0) / (t * z);
                	tmp = 0.0;
                	if (t_3 <= -2e+165)
                		tmp = t_1;
                	elseif (t_3 <= 2000000000000.0)
                		tmp = t_2;
                	elseif (t_3 <= 1e+274)
                		tmp = 2.0 / t;
                	elseif (t_3 <= Inf)
                		tmp = t_1;
                	else
                		tmp = t_2;
                	end
                	tmp_2 = tmp;
                end
                
                code[x_, y_, z_, t_] := Block[{t$95$1 = N[(2.0 / N[(t * z), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$2 = N[(-2.0 + N[(x / y), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$3 = N[(N[(N[(N[(1.0 - t), $MachinePrecision] * N[(z * 2.0), $MachinePrecision]), $MachinePrecision] + 2.0), $MachinePrecision] / N[(t * z), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$3, -2e+165], t$95$1, If[LessEqual[t$95$3, 2000000000000.0], t$95$2, If[LessEqual[t$95$3, 1e+274], N[(2.0 / t), $MachinePrecision], If[LessEqual[t$95$3, Infinity], t$95$1, t$95$2]]]]]]]
                
                \begin{array}{l}
                
                \\
                \begin{array}{l}
                t_1 := \frac{2}{t \cdot z}\\
                t_2 := -2 + \frac{x}{y}\\
                t_3 := \frac{\left(1 - t\right) \cdot \left(z \cdot 2\right) + 2}{t \cdot z}\\
                \mathbf{if}\;t\_3 \leq -2 \cdot 10^{+165}:\\
                \;\;\;\;t\_1\\
                
                \mathbf{elif}\;t\_3 \leq 2000000000000:\\
                \;\;\;\;t\_2\\
                
                \mathbf{elif}\;t\_3 \leq 10^{+274}:\\
                \;\;\;\;\frac{2}{t}\\
                
                \mathbf{elif}\;t\_3 \leq \infty:\\
                \;\;\;\;t\_1\\
                
                \mathbf{else}:\\
                \;\;\;\;t\_2\\
                
                
                \end{array}
                \end{array}
                
                Derivation
                1. Split input into 3 regimes
                2. if (/.f64 (+.f64 #s(literal 2 binary64) (*.f64 (*.f64 z #s(literal 2 binary64)) (-.f64 #s(literal 1 binary64) t))) (*.f64 t z)) < -1.9999999999999998e165 or 9.99999999999999921e273 < (/.f64 (+.f64 #s(literal 2 binary64) (*.f64 (*.f64 z #s(literal 2 binary64)) (-.f64 #s(literal 1 binary64) t))) (*.f64 t z)) < +inf.0

                  1. Initial program 99.9%

                    \[\frac{x}{y} + \frac{2 + \left(z \cdot 2\right) \cdot \left(1 - t\right)}{t \cdot z} \]
                  2. Add Preprocessing
                  3. Taylor expanded in z around 0

                    \[\leadsto \color{blue}{\frac{2}{t \cdot z}} \]
                  4. Step-by-step derivation
                    1. lower-/.f64N/A

                      \[\leadsto \color{blue}{\frac{2}{t \cdot z}} \]
                    2. lower-*.f6477.5

                      \[\leadsto \frac{2}{\color{blue}{t \cdot z}} \]
                  5. Applied rewrites77.5%

                    \[\leadsto \color{blue}{\frac{2}{t \cdot z}} \]

                  if -1.9999999999999998e165 < (/.f64 (+.f64 #s(literal 2 binary64) (*.f64 (*.f64 z #s(literal 2 binary64)) (-.f64 #s(literal 1 binary64) t))) (*.f64 t z)) < 2e12 or +inf.0 < (/.f64 (+.f64 #s(literal 2 binary64) (*.f64 (*.f64 z #s(literal 2 binary64)) (-.f64 #s(literal 1 binary64) t))) (*.f64 t z))

                  1. Initial program 78.3%

                    \[\frac{x}{y} + \frac{2 + \left(z \cdot 2\right) \cdot \left(1 - t\right)}{t \cdot z} \]
                  2. Add Preprocessing
                  3. Taylor expanded in t around inf

                    \[\leadsto \frac{x}{y} + \color{blue}{-2} \]
                  4. Step-by-step derivation
                    1. Applied rewrites88.0%

                      \[\leadsto \frac{x}{y} + \color{blue}{-2} \]

                    if 2e12 < (/.f64 (+.f64 #s(literal 2 binary64) (*.f64 (*.f64 z #s(literal 2 binary64)) (-.f64 #s(literal 1 binary64) t))) (*.f64 t z)) < 9.99999999999999921e273

                    1. Initial program 99.7%

                      \[\frac{x}{y} + \frac{2 + \left(z \cdot 2\right) \cdot \left(1 - t\right)}{t \cdot z} \]
                    2. Add Preprocessing
                    3. Taylor expanded in t around 0

                      \[\leadsto \color{blue}{\frac{2 + 2 \cdot \frac{1}{z}}{t}} \]
                    4. Applied rewrites75.3%

                      \[\leadsto \color{blue}{\frac{\mathsf{fma}\left(z, 2, 2\right)}{t \cdot z}} \]
                    5. Taylor expanded in z around inf

                      \[\leadsto \frac{2}{\color{blue}{t}} \]
                    6. Step-by-step derivation
                      1. Applied rewrites48.4%

                        \[\leadsto \frac{2}{\color{blue}{t}} \]
                    7. Recombined 3 regimes into one program.
                    8. Final simplification76.5%

                      \[\leadsto \begin{array}{l} \mathbf{if}\;\frac{\left(1 - t\right) \cdot \left(z \cdot 2\right) + 2}{t \cdot z} \leq -2 \cdot 10^{+165}:\\ \;\;\;\;\frac{2}{t \cdot z}\\ \mathbf{elif}\;\frac{\left(1 - t\right) \cdot \left(z \cdot 2\right) + 2}{t \cdot z} \leq 2000000000000:\\ \;\;\;\;-2 + \frac{x}{y}\\ \mathbf{elif}\;\frac{\left(1 - t\right) \cdot \left(z \cdot 2\right) + 2}{t \cdot z} \leq 10^{+274}:\\ \;\;\;\;\frac{2}{t}\\ \mathbf{elif}\;\frac{\left(1 - t\right) \cdot \left(z \cdot 2\right) + 2}{t \cdot z} \leq \infty:\\ \;\;\;\;\frac{2}{t \cdot z}\\ \mathbf{else}:\\ \;\;\;\;-2 + \frac{x}{y}\\ \end{array} \]
                    9. Add Preprocessing

                    Alternative 5: 83.3% accurate, 0.3× speedup?

                    \[\begin{array}{l} \\ \begin{array}{l} t_1 := \frac{\mathsf{fma}\left(z, 2, 2\right)}{t \cdot z}\\ t_2 := \frac{\left(1 - t\right) \cdot \left(z \cdot 2\right) + 2}{t \cdot z}\\ t_3 := -2 + \frac{x}{y}\\ \mathbf{if}\;t\_2 \leq -2 \cdot 10^{+105}:\\ \;\;\;\;t\_1\\ \mathbf{elif}\;t\_2 \leq 2000000000000:\\ \;\;\;\;t\_3\\ \mathbf{elif}\;t\_2 \leq \infty:\\ \;\;\;\;t\_1\\ \mathbf{else}:\\ \;\;\;\;t\_3\\ \end{array} \end{array} \]
                    (FPCore (x y z t)
                     :precision binary64
                     (let* ((t_1 (/ (fma z 2.0 2.0) (* t z)))
                            (t_2 (/ (+ (* (- 1.0 t) (* z 2.0)) 2.0) (* t z)))
                            (t_3 (+ -2.0 (/ x y))))
                       (if (<= t_2 -2e+105)
                         t_1
                         (if (<= t_2 2000000000000.0) t_3 (if (<= t_2 INFINITY) t_1 t_3)))))
                    double code(double x, double y, double z, double t) {
                    	double t_1 = fma(z, 2.0, 2.0) / (t * z);
                    	double t_2 = (((1.0 - t) * (z * 2.0)) + 2.0) / (t * z);
                    	double t_3 = -2.0 + (x / y);
                    	double tmp;
                    	if (t_2 <= -2e+105) {
                    		tmp = t_1;
                    	} else if (t_2 <= 2000000000000.0) {
                    		tmp = t_3;
                    	} else if (t_2 <= ((double) INFINITY)) {
                    		tmp = t_1;
                    	} else {
                    		tmp = t_3;
                    	}
                    	return tmp;
                    }
                    
                    function code(x, y, z, t)
                    	t_1 = Float64(fma(z, 2.0, 2.0) / Float64(t * z))
                    	t_2 = Float64(Float64(Float64(Float64(1.0 - t) * Float64(z * 2.0)) + 2.0) / Float64(t * z))
                    	t_3 = Float64(-2.0 + Float64(x / y))
                    	tmp = 0.0
                    	if (t_2 <= -2e+105)
                    		tmp = t_1;
                    	elseif (t_2 <= 2000000000000.0)
                    		tmp = t_3;
                    	elseif (t_2 <= Inf)
                    		tmp = t_1;
                    	else
                    		tmp = t_3;
                    	end
                    	return tmp
                    end
                    
                    code[x_, y_, z_, t_] := Block[{t$95$1 = N[(N[(z * 2.0 + 2.0), $MachinePrecision] / N[(t * z), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$2 = N[(N[(N[(N[(1.0 - t), $MachinePrecision] * N[(z * 2.0), $MachinePrecision]), $MachinePrecision] + 2.0), $MachinePrecision] / N[(t * z), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$3 = N[(-2.0 + N[(x / y), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$2, -2e+105], t$95$1, If[LessEqual[t$95$2, 2000000000000.0], t$95$3, If[LessEqual[t$95$2, Infinity], t$95$1, t$95$3]]]]]]
                    
                    \begin{array}{l}
                    
                    \\
                    \begin{array}{l}
                    t_1 := \frac{\mathsf{fma}\left(z, 2, 2\right)}{t \cdot z}\\
                    t_2 := \frac{\left(1 - t\right) \cdot \left(z \cdot 2\right) + 2}{t \cdot z}\\
                    t_3 := -2 + \frac{x}{y}\\
                    \mathbf{if}\;t\_2 \leq -2 \cdot 10^{+105}:\\
                    \;\;\;\;t\_1\\
                    
                    \mathbf{elif}\;t\_2 \leq 2000000000000:\\
                    \;\;\;\;t\_3\\
                    
                    \mathbf{elif}\;t\_2 \leq \infty:\\
                    \;\;\;\;t\_1\\
                    
                    \mathbf{else}:\\
                    \;\;\;\;t\_3\\
                    
                    
                    \end{array}
                    \end{array}
                    
                    Derivation
                    1. Split input into 2 regimes
                    2. if (/.f64 (+.f64 #s(literal 2 binary64) (*.f64 (*.f64 z #s(literal 2 binary64)) (-.f64 #s(literal 1 binary64) t))) (*.f64 t z)) < -1.9999999999999999e105 or 2e12 < (/.f64 (+.f64 #s(literal 2 binary64) (*.f64 (*.f64 z #s(literal 2 binary64)) (-.f64 #s(literal 1 binary64) t))) (*.f64 t z)) < +inf.0

                      1. Initial program 99.8%

                        \[\frac{x}{y} + \frac{2 + \left(z \cdot 2\right) \cdot \left(1 - t\right)}{t \cdot z} \]
                      2. Add Preprocessing
                      3. Taylor expanded in t around 0

                        \[\leadsto \color{blue}{\frac{2 + 2 \cdot \frac{1}{z}}{t}} \]
                      4. Applied rewrites80.9%

                        \[\leadsto \color{blue}{\frac{\mathsf{fma}\left(z, 2, 2\right)}{t \cdot z}} \]

                      if -1.9999999999999999e105 < (/.f64 (+.f64 #s(literal 2 binary64) (*.f64 (*.f64 z #s(literal 2 binary64)) (-.f64 #s(literal 1 binary64) t))) (*.f64 t z)) < 2e12 or +inf.0 < (/.f64 (+.f64 #s(literal 2 binary64) (*.f64 (*.f64 z #s(literal 2 binary64)) (-.f64 #s(literal 1 binary64) t))) (*.f64 t z))

                      1. Initial program 76.0%

                        \[\frac{x}{y} + \frac{2 + \left(z \cdot 2\right) \cdot \left(1 - t\right)}{t \cdot z} \]
                      2. Add Preprocessing
                      3. Taylor expanded in t around inf

                        \[\leadsto \frac{x}{y} + \color{blue}{-2} \]
                      4. Step-by-step derivation
                        1. Applied rewrites93.1%

                          \[\leadsto \frac{x}{y} + \color{blue}{-2} \]
                      5. Recombined 2 regimes into one program.
                      6. Final simplification86.6%

                        \[\leadsto \begin{array}{l} \mathbf{if}\;\frac{\left(1 - t\right) \cdot \left(z \cdot 2\right) + 2}{t \cdot z} \leq -2 \cdot 10^{+105}:\\ \;\;\;\;\frac{\mathsf{fma}\left(z, 2, 2\right)}{t \cdot z}\\ \mathbf{elif}\;\frac{\left(1 - t\right) \cdot \left(z \cdot 2\right) + 2}{t \cdot z} \leq 2000000000000:\\ \;\;\;\;-2 + \frac{x}{y}\\ \mathbf{elif}\;\frac{\left(1 - t\right) \cdot \left(z \cdot 2\right) + 2}{t \cdot z} \leq \infty:\\ \;\;\;\;\frac{\mathsf{fma}\left(z, 2, 2\right)}{t \cdot z}\\ \mathbf{else}:\\ \;\;\;\;-2 + \frac{x}{y}\\ \end{array} \]
                      7. Add Preprocessing

                      Alternative 6: 92.3% accurate, 0.7× speedup?

                      \[\begin{array}{l} \\ \begin{array}{l} t_1 := \frac{2}{t \cdot z} + \frac{x}{y}\\ \mathbf{if}\;\frac{x}{y} \leq -1 \cdot 10^{+25}:\\ \;\;\;\;t\_1\\ \mathbf{elif}\;\frac{x}{y} \leq 5 \cdot 10^{+35}:\\ \;\;\;\;\mathsf{fma}\left(1 + z, \frac{\frac{2}{t}}{z}, -2\right)\\ \mathbf{else}:\\ \;\;\;\;t\_1\\ \end{array} \end{array} \]
                      (FPCore (x y z t)
                       :precision binary64
                       (let* ((t_1 (+ (/ 2.0 (* t z)) (/ x y))))
                         (if (<= (/ x y) -1e+25)
                           t_1
                           (if (<= (/ x y) 5e+35) (fma (+ 1.0 z) (/ (/ 2.0 t) z) -2.0) t_1))))
                      double code(double x, double y, double z, double t) {
                      	double t_1 = (2.0 / (t * z)) + (x / y);
                      	double tmp;
                      	if ((x / y) <= -1e+25) {
                      		tmp = t_1;
                      	} else if ((x / y) <= 5e+35) {
                      		tmp = fma((1.0 + z), ((2.0 / t) / z), -2.0);
                      	} else {
                      		tmp = t_1;
                      	}
                      	return tmp;
                      }
                      
                      function code(x, y, z, t)
                      	t_1 = Float64(Float64(2.0 / Float64(t * z)) + Float64(x / y))
                      	tmp = 0.0
                      	if (Float64(x / y) <= -1e+25)
                      		tmp = t_1;
                      	elseif (Float64(x / y) <= 5e+35)
                      		tmp = fma(Float64(1.0 + z), Float64(Float64(2.0 / t) / z), -2.0);
                      	else
                      		tmp = t_1;
                      	end
                      	return tmp
                      end
                      
                      code[x_, y_, z_, t_] := Block[{t$95$1 = N[(N[(2.0 / N[(t * z), $MachinePrecision]), $MachinePrecision] + N[(x / y), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[N[(x / y), $MachinePrecision], -1e+25], t$95$1, If[LessEqual[N[(x / y), $MachinePrecision], 5e+35], N[(N[(1.0 + z), $MachinePrecision] * N[(N[(2.0 / t), $MachinePrecision] / z), $MachinePrecision] + -2.0), $MachinePrecision], t$95$1]]]
                      
                      \begin{array}{l}
                      
                      \\
                      \begin{array}{l}
                      t_1 := \frac{2}{t \cdot z} + \frac{x}{y}\\
                      \mathbf{if}\;\frac{x}{y} \leq -1 \cdot 10^{+25}:\\
                      \;\;\;\;t\_1\\
                      
                      \mathbf{elif}\;\frac{x}{y} \leq 5 \cdot 10^{+35}:\\
                      \;\;\;\;\mathsf{fma}\left(1 + z, \frac{\frac{2}{t}}{z}, -2\right)\\
                      
                      \mathbf{else}:\\
                      \;\;\;\;t\_1\\
                      
                      
                      \end{array}
                      \end{array}
                      
                      Derivation
                      1. Split input into 2 regimes
                      2. if (/.f64 x y) < -1.00000000000000009e25 or 5.00000000000000021e35 < (/.f64 x y)

                        1. Initial program 89.0%

                          \[\frac{x}{y} + \frac{2 + \left(z \cdot 2\right) \cdot \left(1 - t\right)}{t \cdot z} \]
                        2. Add Preprocessing
                        3. Taylor expanded in z around 0

                          \[\leadsto \frac{x}{y} + \frac{\color{blue}{2}}{t \cdot z} \]
                        4. Step-by-step derivation
                          1. Applied rewrites95.0%

                            \[\leadsto \frac{x}{y} + \frac{\color{blue}{2}}{t \cdot z} \]

                          if -1.00000000000000009e25 < (/.f64 x y) < 5.00000000000000021e35

                          1. Initial program 88.2%

                            \[\frac{x}{y} + \frac{2 + \left(z \cdot 2\right) \cdot \left(1 - t\right)}{t \cdot z} \]
                          2. Add Preprocessing
                          3. Taylor expanded in y around inf

                            \[\leadsto \color{blue}{2 \cdot \frac{1 - t}{t} + 2 \cdot \frac{1}{t \cdot z}} \]
                          4. Applied rewrites95.2%

                            \[\leadsto \color{blue}{\mathsf{fma}\left(1 + z, \frac{2}{t \cdot z}, -2\right)} \]
                          5. Step-by-step derivation
                            1. Applied rewrites95.4%

                              \[\leadsto \mathsf{fma}\left(1 + z, \frac{\frac{2}{t}}{\color{blue}{z}}, -2\right) \]
                          6. Recombined 2 regimes into one program.
                          7. Final simplification95.2%

                            \[\leadsto \begin{array}{l} \mathbf{if}\;\frac{x}{y} \leq -1 \cdot 10^{+25}:\\ \;\;\;\;\frac{2}{t \cdot z} + \frac{x}{y}\\ \mathbf{elif}\;\frac{x}{y} \leq 5 \cdot 10^{+35}:\\ \;\;\;\;\mathsf{fma}\left(1 + z, \frac{\frac{2}{t}}{z}, -2\right)\\ \mathbf{else}:\\ \;\;\;\;\frac{2}{t \cdot z} + \frac{x}{y}\\ \end{array} \]
                          8. Add Preprocessing

                          Alternative 7: 92.3% accurate, 0.7× speedup?

                          \[\begin{array}{l} \\ \begin{array}{l} t_1 := \frac{2}{t \cdot z}\\ t_2 := t\_1 + \frac{x}{y}\\ \mathbf{if}\;\frac{x}{y} \leq -1 \cdot 10^{+23}:\\ \;\;\;\;t\_2\\ \mathbf{elif}\;\frac{x}{y} \leq 5 \cdot 10^{+35}:\\ \;\;\;\;\mathsf{fma}\left(1 + z, t\_1, -2\right)\\ \mathbf{else}:\\ \;\;\;\;t\_2\\ \end{array} \end{array} \]
                          (FPCore (x y z t)
                           :precision binary64
                           (let* ((t_1 (/ 2.0 (* t z))) (t_2 (+ t_1 (/ x y))))
                             (if (<= (/ x y) -1e+23)
                               t_2
                               (if (<= (/ x y) 5e+35) (fma (+ 1.0 z) t_1 -2.0) t_2))))
                          double code(double x, double y, double z, double t) {
                          	double t_1 = 2.0 / (t * z);
                          	double t_2 = t_1 + (x / y);
                          	double tmp;
                          	if ((x / y) <= -1e+23) {
                          		tmp = t_2;
                          	} else if ((x / y) <= 5e+35) {
                          		tmp = fma((1.0 + z), t_1, -2.0);
                          	} else {
                          		tmp = t_2;
                          	}
                          	return tmp;
                          }
                          
                          function code(x, y, z, t)
                          	t_1 = Float64(2.0 / Float64(t * z))
                          	t_2 = Float64(t_1 + Float64(x / y))
                          	tmp = 0.0
                          	if (Float64(x / y) <= -1e+23)
                          		tmp = t_2;
                          	elseif (Float64(x / y) <= 5e+35)
                          		tmp = fma(Float64(1.0 + z), t_1, -2.0);
                          	else
                          		tmp = t_2;
                          	end
                          	return tmp
                          end
                          
                          code[x_, y_, z_, t_] := Block[{t$95$1 = N[(2.0 / N[(t * z), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$2 = N[(t$95$1 + N[(x / y), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[N[(x / y), $MachinePrecision], -1e+23], t$95$2, If[LessEqual[N[(x / y), $MachinePrecision], 5e+35], N[(N[(1.0 + z), $MachinePrecision] * t$95$1 + -2.0), $MachinePrecision], t$95$2]]]]
                          
                          \begin{array}{l}
                          
                          \\
                          \begin{array}{l}
                          t_1 := \frac{2}{t \cdot z}\\
                          t_2 := t\_1 + \frac{x}{y}\\
                          \mathbf{if}\;\frac{x}{y} \leq -1 \cdot 10^{+23}:\\
                          \;\;\;\;t\_2\\
                          
                          \mathbf{elif}\;\frac{x}{y} \leq 5 \cdot 10^{+35}:\\
                          \;\;\;\;\mathsf{fma}\left(1 + z, t\_1, -2\right)\\
                          
                          \mathbf{else}:\\
                          \;\;\;\;t\_2\\
                          
                          
                          \end{array}
                          \end{array}
                          
                          Derivation
                          1. Split input into 2 regimes
                          2. if (/.f64 x y) < -9.9999999999999992e22 or 5.00000000000000021e35 < (/.f64 x y)

                            1. Initial program 89.0%

                              \[\frac{x}{y} + \frac{2 + \left(z \cdot 2\right) \cdot \left(1 - t\right)}{t \cdot z} \]
                            2. Add Preprocessing
                            3. Taylor expanded in z around 0

                              \[\leadsto \frac{x}{y} + \frac{\color{blue}{2}}{t \cdot z} \]
                            4. Step-by-step derivation
                              1. Applied rewrites95.1%

                                \[\leadsto \frac{x}{y} + \frac{\color{blue}{2}}{t \cdot z} \]

                              if -9.9999999999999992e22 < (/.f64 x y) < 5.00000000000000021e35

                              1. Initial program 88.2%

                                \[\frac{x}{y} + \frac{2 + \left(z \cdot 2\right) \cdot \left(1 - t\right)}{t \cdot z} \]
                              2. Add Preprocessing
                              3. Taylor expanded in y around inf

                                \[\leadsto \color{blue}{2 \cdot \frac{1 - t}{t} + 2 \cdot \frac{1}{t \cdot z}} \]
                              4. Applied rewrites95.2%

                                \[\leadsto \color{blue}{\mathsf{fma}\left(1 + z, \frac{2}{t \cdot z}, -2\right)} \]
                            5. Recombined 2 regimes into one program.
                            6. Final simplification95.1%

                              \[\leadsto \begin{array}{l} \mathbf{if}\;\frac{x}{y} \leq -1 \cdot 10^{+23}:\\ \;\;\;\;\frac{2}{t \cdot z} + \frac{x}{y}\\ \mathbf{elif}\;\frac{x}{y} \leq 5 \cdot 10^{+35}:\\ \;\;\;\;\mathsf{fma}\left(1 + z, \frac{2}{t \cdot z}, -2\right)\\ \mathbf{else}:\\ \;\;\;\;\frac{2}{t \cdot z} + \frac{x}{y}\\ \end{array} \]
                            7. Add Preprocessing

                            Alternative 8: 89.4% accurate, 0.7× speedup?

                            \[\begin{array}{l} \\ \begin{array}{l} t_1 := \left(\frac{2}{t} - 2\right) + \frac{x}{y}\\ \mathbf{if}\;\frac{x}{y} \leq -1 \cdot 10^{-12}:\\ \;\;\;\;t\_1\\ \mathbf{elif}\;\frac{x}{y} \leq 0.001:\\ \;\;\;\;\mathsf{fma}\left(1 + z, \frac{2}{t \cdot z}, -2\right)\\ \mathbf{else}:\\ \;\;\;\;t\_1\\ \end{array} \end{array} \]
                            (FPCore (x y z t)
                             :precision binary64
                             (let* ((t_1 (+ (- (/ 2.0 t) 2.0) (/ x y))))
                               (if (<= (/ x y) -1e-12)
                                 t_1
                                 (if (<= (/ x y) 0.001) (fma (+ 1.0 z) (/ 2.0 (* t z)) -2.0) t_1))))
                            double code(double x, double y, double z, double t) {
                            	double t_1 = ((2.0 / t) - 2.0) + (x / y);
                            	double tmp;
                            	if ((x / y) <= -1e-12) {
                            		tmp = t_1;
                            	} else if ((x / y) <= 0.001) {
                            		tmp = fma((1.0 + z), (2.0 / (t * z)), -2.0);
                            	} else {
                            		tmp = t_1;
                            	}
                            	return tmp;
                            }
                            
                            function code(x, y, z, t)
                            	t_1 = Float64(Float64(Float64(2.0 / t) - 2.0) + Float64(x / y))
                            	tmp = 0.0
                            	if (Float64(x / y) <= -1e-12)
                            		tmp = t_1;
                            	elseif (Float64(x / y) <= 0.001)
                            		tmp = fma(Float64(1.0 + z), Float64(2.0 / Float64(t * z)), -2.0);
                            	else
                            		tmp = t_1;
                            	end
                            	return tmp
                            end
                            
                            code[x_, y_, z_, t_] := Block[{t$95$1 = N[(N[(N[(2.0 / t), $MachinePrecision] - 2.0), $MachinePrecision] + N[(x / y), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[N[(x / y), $MachinePrecision], -1e-12], t$95$1, If[LessEqual[N[(x / y), $MachinePrecision], 0.001], N[(N[(1.0 + z), $MachinePrecision] * N[(2.0 / N[(t * z), $MachinePrecision]), $MachinePrecision] + -2.0), $MachinePrecision], t$95$1]]]
                            
                            \begin{array}{l}
                            
                            \\
                            \begin{array}{l}
                            t_1 := \left(\frac{2}{t} - 2\right) + \frac{x}{y}\\
                            \mathbf{if}\;\frac{x}{y} \leq -1 \cdot 10^{-12}:\\
                            \;\;\;\;t\_1\\
                            
                            \mathbf{elif}\;\frac{x}{y} \leq 0.001:\\
                            \;\;\;\;\mathsf{fma}\left(1 + z, \frac{2}{t \cdot z}, -2\right)\\
                            
                            \mathbf{else}:\\
                            \;\;\;\;t\_1\\
                            
                            
                            \end{array}
                            \end{array}
                            
                            Derivation
                            1. Split input into 2 regimes
                            2. if (/.f64 x y) < -9.9999999999999998e-13 or 1e-3 < (/.f64 x y)

                              1. Initial program 89.6%

                                \[\frac{x}{y} + \frac{2 + \left(z \cdot 2\right) \cdot \left(1 - t\right)}{t \cdot z} \]
                              2. Add Preprocessing
                              3. Taylor expanded in z around inf

                                \[\leadsto \frac{x}{y} + \color{blue}{2 \cdot \frac{1 - t}{t}} \]
                              4. Step-by-step derivation
                                1. div-subN/A

                                  \[\leadsto \frac{x}{y} + 2 \cdot \color{blue}{\left(\frac{1}{t} - \frac{t}{t}\right)} \]
                                2. sub-negN/A

                                  \[\leadsto \frac{x}{y} + 2 \cdot \color{blue}{\left(\frac{1}{t} + \left(\mathsf{neg}\left(\frac{t}{t}\right)\right)\right)} \]
                                3. *-inversesN/A

                                  \[\leadsto \frac{x}{y} + 2 \cdot \left(\frac{1}{t} + \left(\mathsf{neg}\left(\color{blue}{1}\right)\right)\right) \]
                                4. metadata-evalN/A

                                  \[\leadsto \frac{x}{y} + 2 \cdot \left(\frac{1}{t} + \color{blue}{-1}\right) \]
                                5. distribute-lft-inN/A

                                  \[\leadsto \frac{x}{y} + \color{blue}{\left(2 \cdot \frac{1}{t} + 2 \cdot -1\right)} \]
                                6. metadata-evalN/A

                                  \[\leadsto \frac{x}{y} + \left(2 \cdot \frac{1}{t} + \color{blue}{-2}\right) \]
                                7. metadata-evalN/A

                                  \[\leadsto \frac{x}{y} + \left(2 \cdot \frac{1}{t} + \color{blue}{\left(\mathsf{neg}\left(2\right)\right)}\right) \]
                                8. sub-negN/A

                                  \[\leadsto \frac{x}{y} + \color{blue}{\left(2 \cdot \frac{1}{t} - 2\right)} \]
                                9. lower--.f64N/A

                                  \[\leadsto \frac{x}{y} + \color{blue}{\left(2 \cdot \frac{1}{t} - 2\right)} \]
                                10. associate-*r/N/A

                                  \[\leadsto \frac{x}{y} + \left(\color{blue}{\frac{2 \cdot 1}{t}} - 2\right) \]
                                11. metadata-evalN/A

                                  \[\leadsto \frac{x}{y} + \left(\frac{\color{blue}{2}}{t} - 2\right) \]
                                12. lower-/.f6480.3

                                  \[\leadsto \frac{x}{y} + \left(\color{blue}{\frac{2}{t}} - 2\right) \]
                              5. Applied rewrites80.3%

                                \[\leadsto \frac{x}{y} + \color{blue}{\left(\frac{2}{t} - 2\right)} \]

                              if -9.9999999999999998e-13 < (/.f64 x y) < 1e-3

                              1. Initial program 87.5%

                                \[\frac{x}{y} + \frac{2 + \left(z \cdot 2\right) \cdot \left(1 - t\right)}{t \cdot z} \]
                              2. Add Preprocessing
                              3. Taylor expanded in y around inf

                                \[\leadsto \color{blue}{2 \cdot \frac{1 - t}{t} + 2 \cdot \frac{1}{t \cdot z}} \]
                              4. Applied rewrites99.2%

                                \[\leadsto \color{blue}{\mathsf{fma}\left(1 + z, \frac{2}{t \cdot z}, -2\right)} \]
                            3. Recombined 2 regimes into one program.
                            4. Final simplification89.9%

                              \[\leadsto \begin{array}{l} \mathbf{if}\;\frac{x}{y} \leq -1 \cdot 10^{-12}:\\ \;\;\;\;\left(\frac{2}{t} - 2\right) + \frac{x}{y}\\ \mathbf{elif}\;\frac{x}{y} \leq 0.001:\\ \;\;\;\;\mathsf{fma}\left(1 + z, \frac{2}{t \cdot z}, -2\right)\\ \mathbf{else}:\\ \;\;\;\;\left(\frac{2}{t} - 2\right) + \frac{x}{y}\\ \end{array} \]
                            5. Add Preprocessing

                            Alternative 9: 94.0% accurate, 0.7× speedup?

                            \[\begin{array}{l} \\ \begin{array}{l} \mathbf{if}\;\frac{x}{y} \leq 2 \cdot 10^{+61}:\\ \;\;\;\;\frac{\mathsf{fma}\left(\frac{x}{y}, t, \frac{2}{z} - -2\right)}{t} - 2\\ \mathbf{else}:\\ \;\;\;\;\frac{2}{t \cdot z} + \frac{x}{y}\\ \end{array} \end{array} \]
                            (FPCore (x y z t)
                             :precision binary64
                             (if (<= (/ x y) 2e+61)
                               (- (/ (fma (/ x y) t (- (/ 2.0 z) -2.0)) t) 2.0)
                               (+ (/ 2.0 (* t z)) (/ x y))))
                            double code(double x, double y, double z, double t) {
                            	double tmp;
                            	if ((x / y) <= 2e+61) {
                            		tmp = (fma((x / y), t, ((2.0 / z) - -2.0)) / t) - 2.0;
                            	} else {
                            		tmp = (2.0 / (t * z)) + (x / y);
                            	}
                            	return tmp;
                            }
                            
                            function code(x, y, z, t)
                            	tmp = 0.0
                            	if (Float64(x / y) <= 2e+61)
                            		tmp = Float64(Float64(fma(Float64(x / y), t, Float64(Float64(2.0 / z) - -2.0)) / t) - 2.0);
                            	else
                            		tmp = Float64(Float64(2.0 / Float64(t * z)) + Float64(x / y));
                            	end
                            	return tmp
                            end
                            
                            code[x_, y_, z_, t_] := If[LessEqual[N[(x / y), $MachinePrecision], 2e+61], N[(N[(N[(N[(x / y), $MachinePrecision] * t + N[(N[(2.0 / z), $MachinePrecision] - -2.0), $MachinePrecision]), $MachinePrecision] / t), $MachinePrecision] - 2.0), $MachinePrecision], N[(N[(2.0 / N[(t * z), $MachinePrecision]), $MachinePrecision] + N[(x / y), $MachinePrecision]), $MachinePrecision]]
                            
                            \begin{array}{l}
                            
                            \\
                            \begin{array}{l}
                            \mathbf{if}\;\frac{x}{y} \leq 2 \cdot 10^{+61}:\\
                            \;\;\;\;\frac{\mathsf{fma}\left(\frac{x}{y}, t, \frac{2}{z} - -2\right)}{t} - 2\\
                            
                            \mathbf{else}:\\
                            \;\;\;\;\frac{2}{t \cdot z} + \frac{x}{y}\\
                            
                            
                            \end{array}
                            \end{array}
                            
                            Derivation
                            1. Split input into 2 regimes
                            2. if (/.f64 x y) < 1.9999999999999999e61

                              1. Initial program 88.0%

                                \[\frac{x}{y} + \frac{2 + \left(z \cdot 2\right) \cdot \left(1 - t\right)}{t \cdot z} \]
                              2. Add Preprocessing
                              3. Taylor expanded in t around 0

                                \[\leadsto \color{blue}{\frac{2 + \left(2 \cdot \frac{1}{z} + t \cdot \left(\frac{x}{y} - 2\right)\right)}{t}} \]
                              4. Step-by-step derivation
                                1. associate-+r+N/A

                                  \[\leadsto \frac{\color{blue}{\left(2 + 2 \cdot \frac{1}{z}\right) + t \cdot \left(\frac{x}{y} - 2\right)}}{t} \]
                                2. sub-negN/A

                                  \[\leadsto \frac{\left(2 + 2 \cdot \frac{1}{z}\right) + t \cdot \color{blue}{\left(\frac{x}{y} + \left(\mathsf{neg}\left(2\right)\right)\right)}}{t} \]
                                3. metadata-evalN/A

                                  \[\leadsto \frac{\left(2 + 2 \cdot \frac{1}{z}\right) + t \cdot \left(\frac{x}{y} + \color{blue}{-2}\right)}{t} \]
                                4. distribute-rgt-inN/A

                                  \[\leadsto \frac{\left(2 + 2 \cdot \frac{1}{z}\right) + \color{blue}{\left(\frac{x}{y} \cdot t + -2 \cdot t\right)}}{t} \]
                                5. associate-+r+N/A

                                  \[\leadsto \frac{\color{blue}{\left(\left(2 + 2 \cdot \frac{1}{z}\right) + \frac{x}{y} \cdot t\right) + -2 \cdot t}}{t} \]
                                6. remove-double-negN/A

                                  \[\leadsto \frac{\left(\left(2 + 2 \cdot \frac{1}{z}\right) + \frac{x}{y} \cdot t\right) + \color{blue}{\left(\mathsf{neg}\left(\left(\mathsf{neg}\left(-2 \cdot t\right)\right)\right)\right)}}{t} \]
                                7. unsub-negN/A

                                  \[\leadsto \frac{\color{blue}{\left(\left(2 + 2 \cdot \frac{1}{z}\right) + \frac{x}{y} \cdot t\right) - \left(\mathsf{neg}\left(-2 \cdot t\right)\right)}}{t} \]
                                8. div-subN/A

                                  \[\leadsto \color{blue}{\frac{\left(2 + 2 \cdot \frac{1}{z}\right) + \frac{x}{y} \cdot t}{t} - \frac{\mathsf{neg}\left(-2 \cdot t\right)}{t}} \]
                                9. distribute-frac-negN/A

                                  \[\leadsto \frac{\left(2 + 2 \cdot \frac{1}{z}\right) + \frac{x}{y} \cdot t}{t} - \color{blue}{\left(\mathsf{neg}\left(\frac{-2 \cdot t}{t}\right)\right)} \]
                                10. associate-/l*N/A

                                  \[\leadsto \frac{\left(2 + 2 \cdot \frac{1}{z}\right) + \frac{x}{y} \cdot t}{t} - \left(\mathsf{neg}\left(\color{blue}{-2 \cdot \frac{t}{t}}\right)\right) \]
                                11. *-inversesN/A

                                  \[\leadsto \frac{\left(2 + 2 \cdot \frac{1}{z}\right) + \frac{x}{y} \cdot t}{t} - \left(\mathsf{neg}\left(-2 \cdot \color{blue}{1}\right)\right) \]
                                12. metadata-evalN/A

                                  \[\leadsto \frac{\left(2 + 2 \cdot \frac{1}{z}\right) + \frac{x}{y} \cdot t}{t} - \left(\mathsf{neg}\left(\color{blue}{-2}\right)\right) \]
                                13. metadata-evalN/A

                                  \[\leadsto \frac{\left(2 + 2 \cdot \frac{1}{z}\right) + \frac{x}{y} \cdot t}{t} - \color{blue}{2} \]
                                14. lower--.f64N/A

                                  \[\leadsto \color{blue}{\frac{\left(2 + 2 \cdot \frac{1}{z}\right) + \frac{x}{y} \cdot t}{t} - 2} \]
                              5. Applied rewrites96.2%

                                \[\leadsto \color{blue}{\frac{\mathsf{fma}\left(\frac{x}{y}, t, \frac{2}{z} - -2\right)}{t} - 2} \]

                              if 1.9999999999999999e61 < (/.f64 x y)

                              1. Initial program 90.7%

                                \[\frac{x}{y} + \frac{2 + \left(z \cdot 2\right) \cdot \left(1 - t\right)}{t \cdot z} \]
                              2. Add Preprocessing
                              3. Taylor expanded in z around 0

                                \[\leadsto \frac{x}{y} + \frac{\color{blue}{2}}{t \cdot z} \]
                              4. Step-by-step derivation
                                1. Applied rewrites99.2%

                                  \[\leadsto \frac{x}{y} + \frac{\color{blue}{2}}{t \cdot z} \]
                              5. Recombined 2 regimes into one program.
                              6. Final simplification96.8%

                                \[\leadsto \begin{array}{l} \mathbf{if}\;\frac{x}{y} \leq 2 \cdot 10^{+61}:\\ \;\;\;\;\frac{\mathsf{fma}\left(\frac{x}{y}, t, \frac{2}{z} - -2\right)}{t} - 2\\ \mathbf{else}:\\ \;\;\;\;\frac{2}{t \cdot z} + \frac{x}{y}\\ \end{array} \]
                              7. Add Preprocessing

                              Alternative 10: 89.1% accurate, 0.8× speedup?

                              \[\begin{array}{l} \\ \begin{array}{l} t_1 := \frac{2}{t} + \frac{x}{y}\\ \mathbf{if}\;\frac{x}{y} \leq -1 \cdot 10^{+25}:\\ \;\;\;\;t\_1\\ \mathbf{elif}\;\frac{x}{y} \leq 0.02:\\ \;\;\;\;\mathsf{fma}\left(1 + z, \frac{2}{t \cdot z}, -2\right)\\ \mathbf{else}:\\ \;\;\;\;t\_1\\ \end{array} \end{array} \]
                              (FPCore (x y z t)
                               :precision binary64
                               (let* ((t_1 (+ (/ 2.0 t) (/ x y))))
                                 (if (<= (/ x y) -1e+25)
                                   t_1
                                   (if (<= (/ x y) 0.02) (fma (+ 1.0 z) (/ 2.0 (* t z)) -2.0) t_1))))
                              double code(double x, double y, double z, double t) {
                              	double t_1 = (2.0 / t) + (x / y);
                              	double tmp;
                              	if ((x / y) <= -1e+25) {
                              		tmp = t_1;
                              	} else if ((x / y) <= 0.02) {
                              		tmp = fma((1.0 + z), (2.0 / (t * z)), -2.0);
                              	} else {
                              		tmp = t_1;
                              	}
                              	return tmp;
                              }
                              
                              function code(x, y, z, t)
                              	t_1 = Float64(Float64(2.0 / t) + Float64(x / y))
                              	tmp = 0.0
                              	if (Float64(x / y) <= -1e+25)
                              		tmp = t_1;
                              	elseif (Float64(x / y) <= 0.02)
                              		tmp = fma(Float64(1.0 + z), Float64(2.0 / Float64(t * z)), -2.0);
                              	else
                              		tmp = t_1;
                              	end
                              	return tmp
                              end
                              
                              code[x_, y_, z_, t_] := Block[{t$95$1 = N[(N[(2.0 / t), $MachinePrecision] + N[(x / y), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[N[(x / y), $MachinePrecision], -1e+25], t$95$1, If[LessEqual[N[(x / y), $MachinePrecision], 0.02], N[(N[(1.0 + z), $MachinePrecision] * N[(2.0 / N[(t * z), $MachinePrecision]), $MachinePrecision] + -2.0), $MachinePrecision], t$95$1]]]
                              
                              \begin{array}{l}
                              
                              \\
                              \begin{array}{l}
                              t_1 := \frac{2}{t} + \frac{x}{y}\\
                              \mathbf{if}\;\frac{x}{y} \leq -1 \cdot 10^{+25}:\\
                              \;\;\;\;t\_1\\
                              
                              \mathbf{elif}\;\frac{x}{y} \leq 0.02:\\
                              \;\;\;\;\mathsf{fma}\left(1 + z, \frac{2}{t \cdot z}, -2\right)\\
                              
                              \mathbf{else}:\\
                              \;\;\;\;t\_1\\
                              
                              
                              \end{array}
                              \end{array}
                              
                              Derivation
                              1. Split input into 2 regimes
                              2. if (/.f64 x y) < -1.00000000000000009e25 or 0.0200000000000000004 < (/.f64 x y)

                                1. Initial program 88.8%

                                  \[\frac{x}{y} + \frac{2 + \left(z \cdot 2\right) \cdot \left(1 - t\right)}{t \cdot z} \]
                                2. Add Preprocessing
                                3. Taylor expanded in z around inf

                                  \[\leadsto \frac{x}{y} + \color{blue}{2 \cdot \frac{1 - t}{t}} \]
                                4. Step-by-step derivation
                                  1. div-subN/A

                                    \[\leadsto \frac{x}{y} + 2 \cdot \color{blue}{\left(\frac{1}{t} - \frac{t}{t}\right)} \]
                                  2. sub-negN/A

                                    \[\leadsto \frac{x}{y} + 2 \cdot \color{blue}{\left(\frac{1}{t} + \left(\mathsf{neg}\left(\frac{t}{t}\right)\right)\right)} \]
                                  3. *-inversesN/A

                                    \[\leadsto \frac{x}{y} + 2 \cdot \left(\frac{1}{t} + \left(\mathsf{neg}\left(\color{blue}{1}\right)\right)\right) \]
                                  4. metadata-evalN/A

                                    \[\leadsto \frac{x}{y} + 2 \cdot \left(\frac{1}{t} + \color{blue}{-1}\right) \]
                                  5. distribute-lft-inN/A

                                    \[\leadsto \frac{x}{y} + \color{blue}{\left(2 \cdot \frac{1}{t} + 2 \cdot -1\right)} \]
                                  6. metadata-evalN/A

                                    \[\leadsto \frac{x}{y} + \left(2 \cdot \frac{1}{t} + \color{blue}{-2}\right) \]
                                  7. metadata-evalN/A

                                    \[\leadsto \frac{x}{y} + \left(2 \cdot \frac{1}{t} + \color{blue}{\left(\mathsf{neg}\left(2\right)\right)}\right) \]
                                  8. sub-negN/A

                                    \[\leadsto \frac{x}{y} + \color{blue}{\left(2 \cdot \frac{1}{t} - 2\right)} \]
                                  9. lower--.f64N/A

                                    \[\leadsto \frac{x}{y} + \color{blue}{\left(2 \cdot \frac{1}{t} - 2\right)} \]
                                  10. associate-*r/N/A

                                    \[\leadsto \frac{x}{y} + \left(\color{blue}{\frac{2 \cdot 1}{t}} - 2\right) \]
                                  11. metadata-evalN/A

                                    \[\leadsto \frac{x}{y} + \left(\frac{\color{blue}{2}}{t} - 2\right) \]
                                  12. lower-/.f6479.7

                                    \[\leadsto \frac{x}{y} + \left(\color{blue}{\frac{2}{t}} - 2\right) \]
                                5. Applied rewrites79.7%

                                  \[\leadsto \frac{x}{y} + \color{blue}{\left(\frac{2}{t} - 2\right)} \]
                                6. Taylor expanded in t around 0

                                  \[\leadsto \frac{x}{y} + \frac{2}{\color{blue}{t}} \]
                                7. Step-by-step derivation
                                  1. Applied rewrites79.4%

                                    \[\leadsto \frac{x}{y} + \frac{2}{\color{blue}{t}} \]

                                  if -1.00000000000000009e25 < (/.f64 x y) < 0.0200000000000000004

                                  1. Initial program 88.3%

                                    \[\frac{x}{y} + \frac{2 + \left(z \cdot 2\right) \cdot \left(1 - t\right)}{t \cdot z} \]
                                  2. Add Preprocessing
                                  3. Taylor expanded in y around inf

                                    \[\leadsto \color{blue}{2 \cdot \frac{1 - t}{t} + 2 \cdot \frac{1}{t \cdot z}} \]
                                  4. Applied rewrites97.1%

                                    \[\leadsto \color{blue}{\mathsf{fma}\left(1 + z, \frac{2}{t \cdot z}, -2\right)} \]
                                8. Recombined 2 regimes into one program.
                                9. Final simplification89.0%

                                  \[\leadsto \begin{array}{l} \mathbf{if}\;\frac{x}{y} \leq -1 \cdot 10^{+25}:\\ \;\;\;\;\frac{2}{t} + \frac{x}{y}\\ \mathbf{elif}\;\frac{x}{y} \leq 0.02:\\ \;\;\;\;\mathsf{fma}\left(1 + z, \frac{2}{t \cdot z}, -2\right)\\ \mathbf{else}:\\ \;\;\;\;\frac{2}{t} + \frac{x}{y}\\ \end{array} \]
                                10. Add Preprocessing

                                Alternative 11: 85.3% accurate, 0.8× speedup?

                                \[\begin{array}{l} \\ \begin{array}{l} \mathbf{if}\;\frac{x}{y} \leq -1 \cdot 10^{+25}:\\ \;\;\;\;\frac{x}{y}\\ \mathbf{elif}\;\frac{x}{y} \leq 4 \cdot 10^{+63}:\\ \;\;\;\;\mathsf{fma}\left(1 + z, \frac{2}{t \cdot z}, -2\right)\\ \mathbf{else}:\\ \;\;\;\;-2 + \frac{x}{y}\\ \end{array} \end{array} \]
                                (FPCore (x y z t)
                                 :precision binary64
                                 (if (<= (/ x y) -1e+25)
                                   (/ x y)
                                   (if (<= (/ x y) 4e+63)
                                     (fma (+ 1.0 z) (/ 2.0 (* t z)) -2.0)
                                     (+ -2.0 (/ x y)))))
                                double code(double x, double y, double z, double t) {
                                	double tmp;
                                	if ((x / y) <= -1e+25) {
                                		tmp = x / y;
                                	} else if ((x / y) <= 4e+63) {
                                		tmp = fma((1.0 + z), (2.0 / (t * z)), -2.0);
                                	} else {
                                		tmp = -2.0 + (x / y);
                                	}
                                	return tmp;
                                }
                                
                                function code(x, y, z, t)
                                	tmp = 0.0
                                	if (Float64(x / y) <= -1e+25)
                                		tmp = Float64(x / y);
                                	elseif (Float64(x / y) <= 4e+63)
                                		tmp = fma(Float64(1.0 + z), Float64(2.0 / Float64(t * z)), -2.0);
                                	else
                                		tmp = Float64(-2.0 + Float64(x / y));
                                	end
                                	return tmp
                                end
                                
                                code[x_, y_, z_, t_] := If[LessEqual[N[(x / y), $MachinePrecision], -1e+25], N[(x / y), $MachinePrecision], If[LessEqual[N[(x / y), $MachinePrecision], 4e+63], N[(N[(1.0 + z), $MachinePrecision] * N[(2.0 / N[(t * z), $MachinePrecision]), $MachinePrecision] + -2.0), $MachinePrecision], N[(-2.0 + N[(x / y), $MachinePrecision]), $MachinePrecision]]]
                                
                                \begin{array}{l}
                                
                                \\
                                \begin{array}{l}
                                \mathbf{if}\;\frac{x}{y} \leq -1 \cdot 10^{+25}:\\
                                \;\;\;\;\frac{x}{y}\\
                                
                                \mathbf{elif}\;\frac{x}{y} \leq 4 \cdot 10^{+63}:\\
                                \;\;\;\;\mathsf{fma}\left(1 + z, \frac{2}{t \cdot z}, -2\right)\\
                                
                                \mathbf{else}:\\
                                \;\;\;\;-2 + \frac{x}{y}\\
                                
                                
                                \end{array}
                                \end{array}
                                
                                Derivation
                                1. Split input into 3 regimes
                                2. if (/.f64 x y) < -1.00000000000000009e25

                                  1. Initial program 85.7%

                                    \[\frac{x}{y} + \frac{2 + \left(z \cdot 2\right) \cdot \left(1 - t\right)}{t \cdot z} \]
                                  2. Add Preprocessing
                                  3. Taylor expanded in y around 0

                                    \[\leadsto \color{blue}{\frac{x}{y}} \]
                                  4. Step-by-step derivation
                                    1. lower-/.f6474.3

                                      \[\leadsto \color{blue}{\frac{x}{y}} \]
                                  5. Applied rewrites74.3%

                                    \[\leadsto \color{blue}{\frac{x}{y}} \]

                                  if -1.00000000000000009e25 < (/.f64 x y) < 4.00000000000000023e63

                                  1. Initial program 88.8%

                                    \[\frac{x}{y} + \frac{2 + \left(z \cdot 2\right) \cdot \left(1 - t\right)}{t \cdot z} \]
                                  2. Add Preprocessing
                                  3. Taylor expanded in y around inf

                                    \[\leadsto \color{blue}{2 \cdot \frac{1 - t}{t} + 2 \cdot \frac{1}{t \cdot z}} \]
                                  4. Applied rewrites93.6%

                                    \[\leadsto \color{blue}{\mathsf{fma}\left(1 + z, \frac{2}{t \cdot z}, -2\right)} \]

                                  if 4.00000000000000023e63 < (/.f64 x y)

                                  1. Initial program 90.4%

                                    \[\frac{x}{y} + \frac{2 + \left(z \cdot 2\right) \cdot \left(1 - t\right)}{t \cdot z} \]
                                  2. Add Preprocessing
                                  3. Taylor expanded in t around inf

                                    \[\leadsto \frac{x}{y} + \color{blue}{-2} \]
                                  4. Step-by-step derivation
                                    1. Applied rewrites78.7%

                                      \[\leadsto \frac{x}{y} + \color{blue}{-2} \]
                                  5. Recombined 3 regimes into one program.
                                  6. Final simplification86.8%

                                    \[\leadsto \begin{array}{l} \mathbf{if}\;\frac{x}{y} \leq -1 \cdot 10^{+25}:\\ \;\;\;\;\frac{x}{y}\\ \mathbf{elif}\;\frac{x}{y} \leq 4 \cdot 10^{+63}:\\ \;\;\;\;\mathsf{fma}\left(1 + z, \frac{2}{t \cdot z}, -2\right)\\ \mathbf{else}:\\ \;\;\;\;-2 + \frac{x}{y}\\ \end{array} \]
                                  7. Add Preprocessing

                                  Alternative 12: 65.9% accurate, 1.0× speedup?

                                  \[\begin{array}{l} \\ \begin{array}{l} \mathbf{if}\;\frac{x}{y} \leq -4.5 \cdot 10^{+23}:\\ \;\;\;\;\frac{x}{y}\\ \mathbf{elif}\;\frac{x}{y} \leq 8.5 \cdot 10^{-12}:\\ \;\;\;\;\frac{2}{t} - 2\\ \mathbf{else}:\\ \;\;\;\;-2 + \frac{x}{y}\\ \end{array} \end{array} \]
                                  (FPCore (x y z t)
                                   :precision binary64
                                   (if (<= (/ x y) -4.5e+23)
                                     (/ x y)
                                     (if (<= (/ x y) 8.5e-12) (- (/ 2.0 t) 2.0) (+ -2.0 (/ x y)))))
                                  double code(double x, double y, double z, double t) {
                                  	double tmp;
                                  	if ((x / y) <= -4.5e+23) {
                                  		tmp = x / y;
                                  	} else if ((x / y) <= 8.5e-12) {
                                  		tmp = (2.0 / t) - 2.0;
                                  	} else {
                                  		tmp = -2.0 + (x / y);
                                  	}
                                  	return tmp;
                                  }
                                  
                                  real(8) function code(x, y, z, t)
                                      real(8), intent (in) :: x
                                      real(8), intent (in) :: y
                                      real(8), intent (in) :: z
                                      real(8), intent (in) :: t
                                      real(8) :: tmp
                                      if ((x / y) <= (-4.5d+23)) then
                                          tmp = x / y
                                      else if ((x / y) <= 8.5d-12) then
                                          tmp = (2.0d0 / t) - 2.0d0
                                      else
                                          tmp = (-2.0d0) + (x / y)
                                      end if
                                      code = tmp
                                  end function
                                  
                                  public static double code(double x, double y, double z, double t) {
                                  	double tmp;
                                  	if ((x / y) <= -4.5e+23) {
                                  		tmp = x / y;
                                  	} else if ((x / y) <= 8.5e-12) {
                                  		tmp = (2.0 / t) - 2.0;
                                  	} else {
                                  		tmp = -2.0 + (x / y);
                                  	}
                                  	return tmp;
                                  }
                                  
                                  def code(x, y, z, t):
                                  	tmp = 0
                                  	if (x / y) <= -4.5e+23:
                                  		tmp = x / y
                                  	elif (x / y) <= 8.5e-12:
                                  		tmp = (2.0 / t) - 2.0
                                  	else:
                                  		tmp = -2.0 + (x / y)
                                  	return tmp
                                  
                                  function code(x, y, z, t)
                                  	tmp = 0.0
                                  	if (Float64(x / y) <= -4.5e+23)
                                  		tmp = Float64(x / y);
                                  	elseif (Float64(x / y) <= 8.5e-12)
                                  		tmp = Float64(Float64(2.0 / t) - 2.0);
                                  	else
                                  		tmp = Float64(-2.0 + Float64(x / y));
                                  	end
                                  	return tmp
                                  end
                                  
                                  function tmp_2 = code(x, y, z, t)
                                  	tmp = 0.0;
                                  	if ((x / y) <= -4.5e+23)
                                  		tmp = x / y;
                                  	elseif ((x / y) <= 8.5e-12)
                                  		tmp = (2.0 / t) - 2.0;
                                  	else
                                  		tmp = -2.0 + (x / y);
                                  	end
                                  	tmp_2 = tmp;
                                  end
                                  
                                  code[x_, y_, z_, t_] := If[LessEqual[N[(x / y), $MachinePrecision], -4.5e+23], N[(x / y), $MachinePrecision], If[LessEqual[N[(x / y), $MachinePrecision], 8.5e-12], N[(N[(2.0 / t), $MachinePrecision] - 2.0), $MachinePrecision], N[(-2.0 + N[(x / y), $MachinePrecision]), $MachinePrecision]]]
                                  
                                  \begin{array}{l}
                                  
                                  \\
                                  \begin{array}{l}
                                  \mathbf{if}\;\frac{x}{y} \leq -4.5 \cdot 10^{+23}:\\
                                  \;\;\;\;\frac{x}{y}\\
                                  
                                  \mathbf{elif}\;\frac{x}{y} \leq 8.5 \cdot 10^{-12}:\\
                                  \;\;\;\;\frac{2}{t} - 2\\
                                  
                                  \mathbf{else}:\\
                                  \;\;\;\;-2 + \frac{x}{y}\\
                                  
                                  
                                  \end{array}
                                  \end{array}
                                  
                                  Derivation
                                  1. Split input into 3 regimes
                                  2. if (/.f64 x y) < -4.49999999999999979e23

                                    1. Initial program 85.7%

                                      \[\frac{x}{y} + \frac{2 + \left(z \cdot 2\right) \cdot \left(1 - t\right)}{t \cdot z} \]
                                    2. Add Preprocessing
                                    3. Taylor expanded in y around 0

                                      \[\leadsto \color{blue}{\frac{x}{y}} \]
                                    4. Step-by-step derivation
                                      1. lower-/.f6474.3

                                        \[\leadsto \color{blue}{\frac{x}{y}} \]
                                    5. Applied rewrites74.3%

                                      \[\leadsto \color{blue}{\frac{x}{y}} \]

                                    if -4.49999999999999979e23 < (/.f64 x y) < 8.4999999999999997e-12

                                    1. Initial program 88.0%

                                      \[\frac{x}{y} + \frac{2 + \left(z \cdot 2\right) \cdot \left(1 - t\right)}{t \cdot z} \]
                                    2. Add Preprocessing
                                    3. Taylor expanded in y around inf

                                      \[\leadsto \color{blue}{2 \cdot \frac{1 - t}{t} + 2 \cdot \frac{1}{t \cdot z}} \]
                                    4. Applied rewrites98.1%

                                      \[\leadsto \color{blue}{\mathsf{fma}\left(1 + z, \frac{2}{t \cdot z}, -2\right)} \]
                                    5. Taylor expanded in z around inf

                                      \[\leadsto 2 \cdot \frac{1}{t} - \color{blue}{2} \]
                                    6. Step-by-step derivation
                                      1. Applied rewrites67.0%

                                        \[\leadsto \frac{2}{t} - \color{blue}{2} \]

                                      if 8.4999999999999997e-12 < (/.f64 x y)

                                      1. Initial program 91.6%

                                        \[\frac{x}{y} + \frac{2 + \left(z \cdot 2\right) \cdot \left(1 - t\right)}{t \cdot z} \]
                                      2. Add Preprocessing
                                      3. Taylor expanded in t around inf

                                        \[\leadsto \frac{x}{y} + \color{blue}{-2} \]
                                      4. Step-by-step derivation
                                        1. Applied rewrites69.2%

                                          \[\leadsto \frac{x}{y} + \color{blue}{-2} \]
                                      5. Recombined 3 regimes into one program.
                                      6. Final simplification69.0%

                                        \[\leadsto \begin{array}{l} \mathbf{if}\;\frac{x}{y} \leq -4.5 \cdot 10^{+23}:\\ \;\;\;\;\frac{x}{y}\\ \mathbf{elif}\;\frac{x}{y} \leq 8.5 \cdot 10^{-12}:\\ \;\;\;\;\frac{2}{t} - 2\\ \mathbf{else}:\\ \;\;\;\;-2 + \frac{x}{y}\\ \end{array} \]
                                      7. Add Preprocessing

                                      Alternative 13: 65.3% accurate, 1.0× speedup?

                                      \[\begin{array}{l} \\ \begin{array}{l} \mathbf{if}\;\frac{x}{y} \leq -4.5 \cdot 10^{+23}:\\ \;\;\;\;\frac{x}{y}\\ \mathbf{elif}\;\frac{x}{y} \leq 2.6 \cdot 10^{+35}:\\ \;\;\;\;\frac{2}{t} - 2\\ \mathbf{else}:\\ \;\;\;\;\frac{x}{y}\\ \end{array} \end{array} \]
                                      (FPCore (x y z t)
                                       :precision binary64
                                       (if (<= (/ x y) -4.5e+23)
                                         (/ x y)
                                         (if (<= (/ x y) 2.6e+35) (- (/ 2.0 t) 2.0) (/ x y))))
                                      double code(double x, double y, double z, double t) {
                                      	double tmp;
                                      	if ((x / y) <= -4.5e+23) {
                                      		tmp = x / y;
                                      	} else if ((x / y) <= 2.6e+35) {
                                      		tmp = (2.0 / t) - 2.0;
                                      	} else {
                                      		tmp = x / y;
                                      	}
                                      	return tmp;
                                      }
                                      
                                      real(8) function code(x, y, z, t)
                                          real(8), intent (in) :: x
                                          real(8), intent (in) :: y
                                          real(8), intent (in) :: z
                                          real(8), intent (in) :: t
                                          real(8) :: tmp
                                          if ((x / y) <= (-4.5d+23)) then
                                              tmp = x / y
                                          else if ((x / y) <= 2.6d+35) then
                                              tmp = (2.0d0 / t) - 2.0d0
                                          else
                                              tmp = x / y
                                          end if
                                          code = tmp
                                      end function
                                      
                                      public static double code(double x, double y, double z, double t) {
                                      	double tmp;
                                      	if ((x / y) <= -4.5e+23) {
                                      		tmp = x / y;
                                      	} else if ((x / y) <= 2.6e+35) {
                                      		tmp = (2.0 / t) - 2.0;
                                      	} else {
                                      		tmp = x / y;
                                      	}
                                      	return tmp;
                                      }
                                      
                                      def code(x, y, z, t):
                                      	tmp = 0
                                      	if (x / y) <= -4.5e+23:
                                      		tmp = x / y
                                      	elif (x / y) <= 2.6e+35:
                                      		tmp = (2.0 / t) - 2.0
                                      	else:
                                      		tmp = x / y
                                      	return tmp
                                      
                                      function code(x, y, z, t)
                                      	tmp = 0.0
                                      	if (Float64(x / y) <= -4.5e+23)
                                      		tmp = Float64(x / y);
                                      	elseif (Float64(x / y) <= 2.6e+35)
                                      		tmp = Float64(Float64(2.0 / t) - 2.0);
                                      	else
                                      		tmp = Float64(x / y);
                                      	end
                                      	return tmp
                                      end
                                      
                                      function tmp_2 = code(x, y, z, t)
                                      	tmp = 0.0;
                                      	if ((x / y) <= -4.5e+23)
                                      		tmp = x / y;
                                      	elseif ((x / y) <= 2.6e+35)
                                      		tmp = (2.0 / t) - 2.0;
                                      	else
                                      		tmp = x / y;
                                      	end
                                      	tmp_2 = tmp;
                                      end
                                      
                                      code[x_, y_, z_, t_] := If[LessEqual[N[(x / y), $MachinePrecision], -4.5e+23], N[(x / y), $MachinePrecision], If[LessEqual[N[(x / y), $MachinePrecision], 2.6e+35], N[(N[(2.0 / t), $MachinePrecision] - 2.0), $MachinePrecision], N[(x / y), $MachinePrecision]]]
                                      
                                      \begin{array}{l}
                                      
                                      \\
                                      \begin{array}{l}
                                      \mathbf{if}\;\frac{x}{y} \leq -4.5 \cdot 10^{+23}:\\
                                      \;\;\;\;\frac{x}{y}\\
                                      
                                      \mathbf{elif}\;\frac{x}{y} \leq 2.6 \cdot 10^{+35}:\\
                                      \;\;\;\;\frac{2}{t} - 2\\
                                      
                                      \mathbf{else}:\\
                                      \;\;\;\;\frac{x}{y}\\
                                      
                                      
                                      \end{array}
                                      \end{array}
                                      
                                      Derivation
                                      1. Split input into 2 regimes
                                      2. if (/.f64 x y) < -4.49999999999999979e23 or 2.60000000000000007e35 < (/.f64 x y)

                                        1. Initial program 89.0%

                                          \[\frac{x}{y} + \frac{2 + \left(z \cdot 2\right) \cdot \left(1 - t\right)}{t \cdot z} \]
                                        2. Add Preprocessing
                                        3. Taylor expanded in y around 0

                                          \[\leadsto \color{blue}{\frac{x}{y}} \]
                                        4. Step-by-step derivation
                                          1. lower-/.f6473.7

                                            \[\leadsto \color{blue}{\frac{x}{y}} \]
                                        5. Applied rewrites73.7%

                                          \[\leadsto \color{blue}{\frac{x}{y}} \]

                                        if -4.49999999999999979e23 < (/.f64 x y) < 2.60000000000000007e35

                                        1. Initial program 88.2%

                                          \[\frac{x}{y} + \frac{2 + \left(z \cdot 2\right) \cdot \left(1 - t\right)}{t \cdot z} \]
                                        2. Add Preprocessing
                                        3. Taylor expanded in y around inf

                                          \[\leadsto \color{blue}{2 \cdot \frac{1 - t}{t} + 2 \cdot \frac{1}{t \cdot z}} \]
                                        4. Applied rewrites95.2%

                                          \[\leadsto \color{blue}{\mathsf{fma}\left(1 + z, \frac{2}{t \cdot z}, -2\right)} \]
                                        5. Taylor expanded in z around inf

                                          \[\leadsto 2 \cdot \frac{1}{t} - \color{blue}{2} \]
                                        6. Step-by-step derivation
                                          1. Applied rewrites65.4%

                                            \[\leadsto \frac{2}{t} - \color{blue}{2} \]
                                        7. Recombined 2 regimes into one program.
                                        8. Add Preprocessing

                                        Alternative 14: 53.7% accurate, 1.0× speedup?

                                        \[\begin{array}{l} \\ \begin{array}{l} \mathbf{if}\;\frac{x}{y} \leq -8.5 \cdot 10^{-6}:\\ \;\;\;\;\frac{x}{y}\\ \mathbf{elif}\;\frac{x}{y} \leq 2:\\ \;\;\;\;-2\\ \mathbf{else}:\\ \;\;\;\;\frac{x}{y}\\ \end{array} \end{array} \]
                                        (FPCore (x y z t)
                                         :precision binary64
                                         (if (<= (/ x y) -8.5e-6) (/ x y) (if (<= (/ x y) 2.0) -2.0 (/ x y))))
                                        double code(double x, double y, double z, double t) {
                                        	double tmp;
                                        	if ((x / y) <= -8.5e-6) {
                                        		tmp = x / y;
                                        	} else if ((x / y) <= 2.0) {
                                        		tmp = -2.0;
                                        	} else {
                                        		tmp = x / y;
                                        	}
                                        	return tmp;
                                        }
                                        
                                        real(8) function code(x, y, z, t)
                                            real(8), intent (in) :: x
                                            real(8), intent (in) :: y
                                            real(8), intent (in) :: z
                                            real(8), intent (in) :: t
                                            real(8) :: tmp
                                            if ((x / y) <= (-8.5d-6)) then
                                                tmp = x / y
                                            else if ((x / y) <= 2.0d0) then
                                                tmp = -2.0d0
                                            else
                                                tmp = x / y
                                            end if
                                            code = tmp
                                        end function
                                        
                                        public static double code(double x, double y, double z, double t) {
                                        	double tmp;
                                        	if ((x / y) <= -8.5e-6) {
                                        		tmp = x / y;
                                        	} else if ((x / y) <= 2.0) {
                                        		tmp = -2.0;
                                        	} else {
                                        		tmp = x / y;
                                        	}
                                        	return tmp;
                                        }
                                        
                                        def code(x, y, z, t):
                                        	tmp = 0
                                        	if (x / y) <= -8.5e-6:
                                        		tmp = x / y
                                        	elif (x / y) <= 2.0:
                                        		tmp = -2.0
                                        	else:
                                        		tmp = x / y
                                        	return tmp
                                        
                                        function code(x, y, z, t)
                                        	tmp = 0.0
                                        	if (Float64(x / y) <= -8.5e-6)
                                        		tmp = Float64(x / y);
                                        	elseif (Float64(x / y) <= 2.0)
                                        		tmp = -2.0;
                                        	else
                                        		tmp = Float64(x / y);
                                        	end
                                        	return tmp
                                        end
                                        
                                        function tmp_2 = code(x, y, z, t)
                                        	tmp = 0.0;
                                        	if ((x / y) <= -8.5e-6)
                                        		tmp = x / y;
                                        	elseif ((x / y) <= 2.0)
                                        		tmp = -2.0;
                                        	else
                                        		tmp = x / y;
                                        	end
                                        	tmp_2 = tmp;
                                        end
                                        
                                        code[x_, y_, z_, t_] := If[LessEqual[N[(x / y), $MachinePrecision], -8.5e-6], N[(x / y), $MachinePrecision], If[LessEqual[N[(x / y), $MachinePrecision], 2.0], -2.0, N[(x / y), $MachinePrecision]]]
                                        
                                        \begin{array}{l}
                                        
                                        \\
                                        \begin{array}{l}
                                        \mathbf{if}\;\frac{x}{y} \leq -8.5 \cdot 10^{-6}:\\
                                        \;\;\;\;\frac{x}{y}\\
                                        
                                        \mathbf{elif}\;\frac{x}{y} \leq 2:\\
                                        \;\;\;\;-2\\
                                        
                                        \mathbf{else}:\\
                                        \;\;\;\;\frac{x}{y}\\
                                        
                                        
                                        \end{array}
                                        \end{array}
                                        
                                        Derivation
                                        1. Split input into 2 regimes
                                        2. if (/.f64 x y) < -8.4999999999999999e-6 or 2 < (/.f64 x y)

                                          1. Initial program 89.4%

                                            \[\frac{x}{y} + \frac{2 + \left(z \cdot 2\right) \cdot \left(1 - t\right)}{t \cdot z} \]
                                          2. Add Preprocessing
                                          3. Taylor expanded in y around 0

                                            \[\leadsto \color{blue}{\frac{x}{y}} \]
                                          4. Step-by-step derivation
                                            1. lower-/.f6468.2

                                              \[\leadsto \color{blue}{\frac{x}{y}} \]
                                          5. Applied rewrites68.2%

                                            \[\leadsto \color{blue}{\frac{x}{y}} \]

                                          if -8.4999999999999999e-6 < (/.f64 x y) < 2

                                          1. Initial program 87.8%

                                            \[\frac{x}{y} + \frac{2 + \left(z \cdot 2\right) \cdot \left(1 - t\right)}{t \cdot z} \]
                                          2. Add Preprocessing
                                          3. Taylor expanded in y around inf

                                            \[\leadsto \color{blue}{2 \cdot \frac{1 - t}{t} + 2 \cdot \frac{1}{t \cdot z}} \]
                                          4. Applied rewrites98.3%

                                            \[\leadsto \color{blue}{\mathsf{fma}\left(1 + z, \frac{2}{t \cdot z}, -2\right)} \]
                                          5. Taylor expanded in t around inf

                                            \[\leadsto -2 \]
                                          6. Step-by-step derivation
                                            1. Applied rewrites43.2%

                                              \[\leadsto -2 \]
                                          7. Recombined 2 regimes into one program.
                                          8. Add Preprocessing

                                          Alternative 15: 36.7% accurate, 2.0× speedup?

                                          \[\begin{array}{l} \\ \begin{array}{l} \mathbf{if}\;t \leq -6800000000:\\ \;\;\;\;-2\\ \mathbf{elif}\;t \leq 1.25 \cdot 10^{+14}:\\ \;\;\;\;\frac{2}{t}\\ \mathbf{else}:\\ \;\;\;\;-2\\ \end{array} \end{array} \]
                                          (FPCore (x y z t)
                                           :precision binary64
                                           (if (<= t -6800000000.0) -2.0 (if (<= t 1.25e+14) (/ 2.0 t) -2.0)))
                                          double code(double x, double y, double z, double t) {
                                          	double tmp;
                                          	if (t <= -6800000000.0) {
                                          		tmp = -2.0;
                                          	} else if (t <= 1.25e+14) {
                                          		tmp = 2.0 / t;
                                          	} else {
                                          		tmp = -2.0;
                                          	}
                                          	return tmp;
                                          }
                                          
                                          real(8) function code(x, y, z, t)
                                              real(8), intent (in) :: x
                                              real(8), intent (in) :: y
                                              real(8), intent (in) :: z
                                              real(8), intent (in) :: t
                                              real(8) :: tmp
                                              if (t <= (-6800000000.0d0)) then
                                                  tmp = -2.0d0
                                              else if (t <= 1.25d+14) then
                                                  tmp = 2.0d0 / t
                                              else
                                                  tmp = -2.0d0
                                              end if
                                              code = tmp
                                          end function
                                          
                                          public static double code(double x, double y, double z, double t) {
                                          	double tmp;
                                          	if (t <= -6800000000.0) {
                                          		tmp = -2.0;
                                          	} else if (t <= 1.25e+14) {
                                          		tmp = 2.0 / t;
                                          	} else {
                                          		tmp = -2.0;
                                          	}
                                          	return tmp;
                                          }
                                          
                                          def code(x, y, z, t):
                                          	tmp = 0
                                          	if t <= -6800000000.0:
                                          		tmp = -2.0
                                          	elif t <= 1.25e+14:
                                          		tmp = 2.0 / t
                                          	else:
                                          		tmp = -2.0
                                          	return tmp
                                          
                                          function code(x, y, z, t)
                                          	tmp = 0.0
                                          	if (t <= -6800000000.0)
                                          		tmp = -2.0;
                                          	elseif (t <= 1.25e+14)
                                          		tmp = Float64(2.0 / t);
                                          	else
                                          		tmp = -2.0;
                                          	end
                                          	return tmp
                                          end
                                          
                                          function tmp_2 = code(x, y, z, t)
                                          	tmp = 0.0;
                                          	if (t <= -6800000000.0)
                                          		tmp = -2.0;
                                          	elseif (t <= 1.25e+14)
                                          		tmp = 2.0 / t;
                                          	else
                                          		tmp = -2.0;
                                          	end
                                          	tmp_2 = tmp;
                                          end
                                          
                                          code[x_, y_, z_, t_] := If[LessEqual[t, -6800000000.0], -2.0, If[LessEqual[t, 1.25e+14], N[(2.0 / t), $MachinePrecision], -2.0]]
                                          
                                          \begin{array}{l}
                                          
                                          \\
                                          \begin{array}{l}
                                          \mathbf{if}\;t \leq -6800000000:\\
                                          \;\;\;\;-2\\
                                          
                                          \mathbf{elif}\;t \leq 1.25 \cdot 10^{+14}:\\
                                          \;\;\;\;\frac{2}{t}\\
                                          
                                          \mathbf{else}:\\
                                          \;\;\;\;-2\\
                                          
                                          
                                          \end{array}
                                          \end{array}
                                          
                                          Derivation
                                          1. Split input into 2 regimes
                                          2. if t < -6.8e9 or 1.25e14 < t

                                            1. Initial program 75.2%

                                              \[\frac{x}{y} + \frac{2 + \left(z \cdot 2\right) \cdot \left(1 - t\right)}{t \cdot z} \]
                                            2. Add Preprocessing
                                            3. Taylor expanded in y around inf

                                              \[\leadsto \color{blue}{2 \cdot \frac{1 - t}{t} + 2 \cdot \frac{1}{t \cdot z}} \]
                                            4. Applied rewrites61.0%

                                              \[\leadsto \color{blue}{\mathsf{fma}\left(1 + z, \frac{2}{t \cdot z}, -2\right)} \]
                                            5. Taylor expanded in t around inf

                                              \[\leadsto -2 \]
                                            6. Step-by-step derivation
                                              1. Applied rewrites49.3%

                                                \[\leadsto -2 \]

                                              if -6.8e9 < t < 1.25e14

                                              1. Initial program 99.8%

                                                \[\frac{x}{y} + \frac{2 + \left(z \cdot 2\right) \cdot \left(1 - t\right)}{t \cdot z} \]
                                              2. Add Preprocessing
                                              3. Taylor expanded in t around 0

                                                \[\leadsto \color{blue}{\frac{2 + 2 \cdot \frac{1}{z}}{t}} \]
                                              4. Applied rewrites74.2%

                                                \[\leadsto \color{blue}{\frac{\mathsf{fma}\left(z, 2, 2\right)}{t \cdot z}} \]
                                              5. Taylor expanded in z around inf

                                                \[\leadsto \frac{2}{\color{blue}{t}} \]
                                              6. Step-by-step derivation
                                                1. Applied rewrites33.0%

                                                  \[\leadsto \frac{2}{\color{blue}{t}} \]
                                              7. Recombined 2 regimes into one program.
                                              8. Add Preprocessing

                                              Alternative 16: 20.5% accurate, 47.0× speedup?

                                              \[\begin{array}{l} \\ -2 \end{array} \]
                                              (FPCore (x y z t) :precision binary64 -2.0)
                                              double code(double x, double y, double z, double t) {
                                              	return -2.0;
                                              }
                                              
                                              real(8) function code(x, y, z, t)
                                                  real(8), intent (in) :: x
                                                  real(8), intent (in) :: y
                                                  real(8), intent (in) :: z
                                                  real(8), intent (in) :: t
                                                  code = -2.0d0
                                              end function
                                              
                                              public static double code(double x, double y, double z, double t) {
                                              	return -2.0;
                                              }
                                              
                                              def code(x, y, z, t):
                                              	return -2.0
                                              
                                              function code(x, y, z, t)
                                              	return -2.0
                                              end
                                              
                                              function tmp = code(x, y, z, t)
                                              	tmp = -2.0;
                                              end
                                              
                                              code[x_, y_, z_, t_] := -2.0
                                              
                                              \begin{array}{l}
                                              
                                              \\
                                              -2
                                              \end{array}
                                              
                                              Derivation
                                              1. Initial program 88.5%

                                                \[\frac{x}{y} + \frac{2 + \left(z \cdot 2\right) \cdot \left(1 - t\right)}{t \cdot z} \]
                                              2. Add Preprocessing
                                              3. Taylor expanded in y around inf

                                                \[\leadsto \color{blue}{2 \cdot \frac{1 - t}{t} + 2 \cdot \frac{1}{t \cdot z}} \]
                                              4. Applied rewrites68.3%

                                                \[\leadsto \color{blue}{\mathsf{fma}\left(1 + z, \frac{2}{t \cdot z}, -2\right)} \]
                                              5. Taylor expanded in t around inf

                                                \[\leadsto -2 \]
                                              6. Step-by-step derivation
                                                1. Applied rewrites23.7%

                                                  \[\leadsto -2 \]
                                                2. Add Preprocessing

                                                Developer Target 1: 99.0% accurate, 1.1× speedup?

                                                \[\begin{array}{l} \\ \frac{\frac{2}{z} + 2}{t} - \left(2 - \frac{x}{y}\right) \end{array} \]
                                                (FPCore (x y z t)
                                                 :precision binary64
                                                 (- (/ (+ (/ 2.0 z) 2.0) t) (- 2.0 (/ x y))))
                                                double code(double x, double y, double z, double t) {
                                                	return (((2.0 / z) + 2.0) / t) - (2.0 - (x / y));
                                                }
                                                
                                                real(8) function code(x, y, z, t)
                                                    real(8), intent (in) :: x
                                                    real(8), intent (in) :: y
                                                    real(8), intent (in) :: z
                                                    real(8), intent (in) :: t
                                                    code = (((2.0d0 / z) + 2.0d0) / t) - (2.0d0 - (x / y))
                                                end function
                                                
                                                public static double code(double x, double y, double z, double t) {
                                                	return (((2.0 / z) + 2.0) / t) - (2.0 - (x / y));
                                                }
                                                
                                                def code(x, y, z, t):
                                                	return (((2.0 / z) + 2.0) / t) - (2.0 - (x / y))
                                                
                                                function code(x, y, z, t)
                                                	return Float64(Float64(Float64(Float64(2.0 / z) + 2.0) / t) - Float64(2.0 - Float64(x / y)))
                                                end
                                                
                                                function tmp = code(x, y, z, t)
                                                	tmp = (((2.0 / z) + 2.0) / t) - (2.0 - (x / y));
                                                end
                                                
                                                code[x_, y_, z_, t_] := N[(N[(N[(N[(2.0 / z), $MachinePrecision] + 2.0), $MachinePrecision] / t), $MachinePrecision] - N[(2.0 - N[(x / y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
                                                
                                                \begin{array}{l}
                                                
                                                \\
                                                \frac{\frac{2}{z} + 2}{t} - \left(2 - \frac{x}{y}\right)
                                                \end{array}
                                                

                                                Reproduce

                                                ?
                                                herbie shell --seed 2024235 
                                                (FPCore (x y z t)
                                                  :name "Data.HashTable.ST.Basic:computeOverhead from hashtables-1.2.0.2"
                                                  :precision binary64
                                                
                                                  :alt
                                                  (! :herbie-platform default (- (/ (+ (/ 2 z) 2) t) (- 2 (/ x y))))
                                                
                                                  (+ (/ x y) (/ (+ 2.0 (* (* z 2.0) (- 1.0 t))) (* t z))))